`ab_glyph` would output coverage values, but `vello` outputs RGBA. So
the old name was a misnomer.
I also suspect our default values are wrong, but I need to investigate
that more properly in a separate PR.
This allows the base egui crate to run on platforms without 64 bit
atomics
* Addresses <https://github.com/emilk/egui/issues/7692>, but does not
address the `egui_extras` crate
* [x] I have followed the instructions in the PR template
Fixes some bugs that happen randomly when resizing horizontal_wrapped
texts:
https://github.com/user-attachments/assets/141392d2-0239-465a-ba7b-c864f7823319
Adds regression tests (I enjoy using claude to fix these bugs, first
have it create a minimal repro test case, then fix the bug by iterating
until it figures out a fix).
When enabled, trailing whitespace is included in the row width used for
horizontal alignment. This is useful for text editors where hiding
trailing spaces feels wrong when typing.
By default this is `false`, preserving existing behavior where trailing
whitespace is stripped for alignment (so "Hello " centers the same as
"Hello").
* follow up to https://github.com/emilk/egui/pull/8082
May close#8087, but cannot test macOS builtin Japanese IME.
## Summary
PR #8031 (harfrust text shaping) introduced a regression: when harfrust
shapes multi-codepoint clusters (flag emojis, ligatures, combining
marks) into fewer glyphs than input characters, the invariant
`glyphs.len() == char_count` breaks. This causes IME composition to
duplicate characters and text selection to behave incorrectly.
## Fix
In `layout_shaped_run()`, after emitting shaped glyphs for a cluster, we
now check if the cluster had more characters than glyphs. If so,
zero-width "continuation" glyphs are emitted for the extra characters,
restoring the 1:1 glyph-to-character mapping.
Continuation glyphs have `UvRect::default()` (`is_nothing() == true`),
so `tessellate_glyphs` skips them entirely. Background, underline, and
strikethrough rendering handle zero-width glyphs naturally.
Only `crates/epaint/src/text/text_layout.rs` is modified. No changes to
cursor logic, selection code, or public API.
## Test plan
- [x] `cargo fmt --all -- --check`
- [x] `cargo clippy -p epaint --tests`
- [x] `cargo test -p epaint -p egui` (all pass)
- [x] New test `test_grapheme_cluster_glyph_count`: verifies glyph count
== char count for flag emojis, combining marks, and plain ASCII
- [x] New test `test_grapheme_cluster_cursor_roundtrip`: verifies cursor
position stability through `pos_from_cursor` -> `cursor_from_pos`
round-trips on text containing flag emojis
- [x] Manual testing with demo app: selection and cursor navigation work
correctly on `A🇯🇵B`
- [ ] IME testing (macOS Japanese IME) needs to be validated by someone
on macOS
---
**This PR was developed with the assistance of Claude Code.**
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
A couple improvements to centered and right-aligned text edits:
- Fix text selection in centered and right aligned text edits
(ironically, this broke in #8076)
- Fix cursor movement in centered and right aligned text edits
(horizontal cursor position will be retained on vertical movement)
- Multiline text edit exceeding available width if there are atoms
- Added atoms & alignment options to text edit demo
- Improve how vertical_align and horizontal_align are applied
- Textedit atom is grow now, removing the need for the extra seperate
grow atom
- This allows us to apply the `align` on the text edit atom instead of
the whole AtomLayout
- Fixes https://github.com/emilk/egui/pull/8022
- Fixes https://github.com/emilk/egui/issues/7999
This lets you turn off subpixel horizontal binning of glyphs. The option
is a trade-off between even kerning and sharp text.
* Closes https://github.com/emilk/egui/issues/8034
* Related to #56 (Improve text — tracking issue)
## Summary
This PR integrates [harfrust](https://crates.io/crates/harfrust) (a
pure-Rust port of HarfBuzz) into epaint's text layout pipeline,
replacing the character-by-character glyph positioning with proper
OpenType text shaping.
### What this enables
- **GPOS kerning**: most modern fonts only ship kerning in GPOS tables
(not the legacy `kern` table). Pairs like "AV", "VA", "AT" are now
properly tightened.
- **GSUB substitutions**: ligatures (fi, fl), contextual alternates, and
other OpenType features.
- **Combining marks**: diacritics (e.g. ɔ̃) are positioned via anchor
tables instead of being rendered as standalone replacement glyphs.
### Before/After
#### Kerning, etc.
<img width="838" height="726" alt="before_main"
src="https://github.com/user-attachments/assets/f0f26d5f-b117-43a6-b39c-ea40d2e73836"
/>
<img width="838" height="726" alt="after_harfrust"
src="https://github.com/user-attachments/assets/d983e5da-486c-4f39-bd4f-5782a90c6b39"
/>
#### Ligatures
<img width="1117" height="698" alt="before_closeup"
src="https://github.com/user-attachments/assets/7a3b08b4-cf6f-45b7-98ba-07c473cd3b02"
/>
<img width="1117" height="698" alt="after_closeup"
src="https://github.com/user-attachments/assets/6cfc5f21-d32f-4f09-be0c-59c8c553d44f"
/>
### Architecture
The shaping integrates into the existing pipeline without changing the
public API:
1. **`Font::segment_into_runs`** — segments text into contiguous runs by
font face (grapheme-cluster aware, never splits combining sequences)
2. **`FontFace::shape_text`** — calls harfrust to shape each run,
returning glyph IDs + positioned advances/offsets
3. **`layout_shaped_run`** — emits `Glyph` structs from the shaping
output, with NOTDEF fallback to other font faces for missing glyphs
4. **Buffer recycling** — `FontsImpl` pools a `harfrust::UnicodeBuffer`
to avoid per-layout allocations
### Disclaimer
I'm far from being a good Rust programmer. Claude Code did most of the
heavy lifting here. I did my best and used my limited knowledge to avoid
making too many mistakes. If this PR isn't up to quality standards,
please don't hesitate to close it.
## Test plan
- [x] `cargo test -p epaint` — all 18 text tests pass, including 6 new
ones
- [x] `cargo clippy -p epaint --all-features` — clean
- [x] `cargo fmt` — clean
- [ ] Snapshot tests need regeneration (expected: shaping changes glyph
positions)
- New tests added:
- `test_gpos_kerning` — verifies GPOS kerning tightens "AV", "VA", "AT"
pairs
- `test_combining_diacritics` — combining tilde doesn't add extra width
- `test_shaping_basic_latin` — sanity check for Latin text
- `test_shaping_empty_string` — empty input doesn't panic
- `test_shaping_multiple_newlines` — newline splitting works correctly
- `test_shaping_mixed_font_fallback` — Latin + emoji in same string
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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Added the ability to rotate rectangles and ellipses. Similar to the
existing text implementation
* [x ] I have followed the instructions in the PR template
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This is a fix/improvement that makes all kinds of alignments work in
`TextEdit` when a custom `LayoutJob` with halign is used.
I used the simplest approach possible to avoid unwanted bugs as I wasn't
sure what's safe to change, but there's potentially better ways to
achieve this. In particular, I'm not sure I fully understand the
rationale behind aligning rows in a `Galley` based on the latter's
leftmost border, considering the size is what's ultimately used in
widgets (in `TextEdit` at least).
Regardless, here's a demo of this PR:
https://github.com/user-attachments/assets/5d9801d7-73af-4576-80c5-47f169700462
* [x] I have followed the instructions in the PR template
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
- fix for https://github.com/rerun-io/reality/pull/1075
The galleys row size was calculated by looking at the last glyphs pos_x,
which got changed to be rounded to integers when we added subpixel
binning. This introduced a subtle bug which caused the width of galleys
to be slightly off.
This PR fixes this by looking at the actual cursor position instead,
which is not rounded.
Also added a test to ensure this is correct. Previously, for the second
and last line, the `x` was too close to the `0`.
<img width="48" height="67" alt="image"
src="https://github.com/user-attachments/assets/a69a4cc3-b3f3-4553-ab92-73cb2e7a358c"
/>
---------
Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
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* Closes N/A
* [x] I have followed the instructions in the PR template
This was mostly from last month, but I never got around to submitting
it.
This PR adds font variation coordinates to the `TextFormat` struct, and
uses them when rendering text. The coordinates are stored in a
`SmallVec`; I've chosen to store up to 2 inline, which makes it take up
24 bytes (the minimum possible for a `SmallVec`). The variation axis
tags are stored as the `font_types::Tag` type, which I've chosen to
re-export from `epaint::text`.
The variation coordinates are resolved to a `skrifa::Location` during
font rendering/scaling, and are cached in the same way as all the other
scaled metrics. I've renamed the `ScaledMetrics` struct to
`StyledMetrics`, since it now also contains the resolved variation
coordinates. I haven't benchmarked the performance of text layout with
variation coordinates, but the existing text layout performance is
unchanged.
I've replaced the API for manually overriding a font's weight
(https://github.com/emilk/egui/pull/7790) with an API for manually
overriding any variation coordinates via `FontTweak`. This should
support the same use case as #7790 while being substantially more
flexible.
I have *not* yet added any higher-level API for mapping style attributes
(weight, width, slant, etc) to variation coordinates or to different
font faces within a single family. That's a pretty huge can of worms,
and it'd involve rethinking the split between `FontId` and `TextFormat`
(and whether `FontId` is so big that we should provide a way to reuse
it). This API is intentionally pretty low-level for now.
Likewise, I've intentionally not used variation coordinates when
computing a font's row height. I can't think of any fonts that change
their vertical metrics depending on variation axes, so this should be
fine for now.
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* [x] I have followed the instructions in the PR template
This PR just exposes the pos_from_layout_cursor function as public.
Hi, I'm trying to make a git gui with a merge editor, and for this I
need a much more efficient and flexible text editor than the one
currently in egui. So I'm working on building a more suitable one, which
I intend to contribute back once it's working, but for now I would like
to not need to fork the entirety of egui. By exposing this one function
I (and others) can much more easily reuse Galleys.
I suggest also exposing end_pos, but I'm not currently using that. Let
me know if I should update this PR to do so.
Thanks for the otherwise awesome tool :)
* Closes N/A
* [x] I have followed the instructions in the PR template
This appears to have snuck in as part of
https://github.com/emilk/egui/pull/7790, which claimed to only be a
bugfix but introduced a new `font_weight` method.
I believe there's no way to access the method from *public* code since
it's only defined on `FontsImpl`, not the public-facing `FontsView`.
It's also not used *privately* in epaint, meaning it's completely dead
code.
Even if we *do* want some sort of future API for getting a font's
weight, it requires more consideration. For instance, this API will
return the default weight for variable fonts, which is not documented
anywhere and might not be what we want.
Previously, when loading a variable font (e.g. via
`egui::FontData::from_static`),
the font was rendered using the default (often the lightest) weight,
ignoring any preferred weight configuration.
This change applies the specified weight to skrifa's `Location` for the
`wght` axis,
ensuring that variable fonts are rendered with the intended font weight.
## Summary
Fixes variable font weight not being applied during rendering. The
`FontData::weight()` method now properly configures the font variation
axis.
## Changes
- Add `location: Location` field to `FontFace` to store variation
coordinates
- Pass `location` parameter through to glyph rendering functions
- Apply weight to skrifa's `LocationRef` in `DrawSettings` and
`HintingInstance`
## Weight Priority
1. `preferred_weight` from `FontData::weight()`
2. OS/2 table's `us_weight_class`
3. Variable font's fvar default value
4. `Location::default()`
## Related Issue
- #3218 : Not follow font id, but goal would be same
## Todo
* [x] Apply preferred font weight when loading variable fonts
* [ ] Add small size variable fonts for docs and egui (need discussion)
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* Closes N/A
* [x] I have followed the instructions in the PR template
I'll probably come back to this and clean it up a bit. This PR
reimplements ab_glyph's functionality on top of Skrifa, a somewhat
lower-level font API that's being used in Chrome now.
Skrifa doesn't perform rasterization itself, so I'm using
[vello_cpu](https://github.com/linebender/vello) from the Linebender
project for rasterization. It's still in its early days, but I believe
it's already quite fast. It also supports color and gradient fills, so
color emoji support will be easier.
Skrifa also supports font hinting, which should make text look a bit
nicer / less blurry.
Here's the current ab_glyph rendering:
<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/2385b66e-23f8-4c6e-b8c2-ea90e0eea4e4"
/>
Here's Skrifa *without* hinting--it looks almost identical, but there
are some subpixel differences, probably due to rasterizer behavior:
<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/a815f3e9-65ac-4940-bc00-571177bef53d"
/>
Here's Skrifa *with* hinting:
<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/d6cc0669-3537-4377-bba9-ed5ef09664db"
/>
Hinting does make the horizontal strokes look a bit bolder, which makes
me wonder once again about increasing the font weight from "light" to
"regular".
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
### What
From the [lint
description](https://rust-lang.github.io/rust-clippy/master/index.html?search=or_fu#or_fun_call):
> The function will always be called. This is only bad if it allocates
or does some non-trivial amount of work.
But also:
> If the function has side-effects, not calling it will change the
semantic of the program, but you shouldn’t rely on that.
>
> The lint also cannot figure out whether the function you call is
actually expensive to call or not.
Still worth it to keep our happy paths clean, imo.
Selected text now gets the color of `visuals.selection.stroke.color`.
This means you can have inverted colors for selected text, like in the
new test:
<img width="154" height="46" alt="image"
src="https://github.com/user-attachments/assets/2666361d-d7e2-4d50-8e4d-2fcc128f1a81"
/>
It also means the color of selected text in labels matches that of the
text color of selected buttons.
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Moves `ends_with_newline` into `PlacedRow` to avoid clones during
layout.
I don't think there was a rationale stronger than "don't change too
much" for not doing this in https://github.com/emilk/egui/pull/5411, so
I should've just done this from the start.
This was a significant part of the profile for text layout (as it cloned
almost every `Row`, even though it only needed to change a single
boolean).
Before:
<img width="757" height="250" alt="image"
src="https://github.com/user-attachments/assets/d1c2afd1-f1ec-4cf5-9d05-f5a5a78052df"
/>
After:
<img width="615" height="249" alt="image"
src="https://github.com/user-attachments/assets/c70966da-c892-4e84-adba-494d0f37f263"
/>
(note that these profiles focus solely on the top-level
`Galley::layout_inline` subtree, also don't compare sample count as the
duration of these tests was completely arbitrary)
egui_demo_lib `*text_layout*` benches:
<img width="791" height="461" alt="image"
src="https://github.com/user-attachments/assets/4f97ce84-2768-4876-9488-d42f8f358ed1"
/>
* [X] I have followed the instructions in the PR template
(As usual, the tests fail for me even on master but the failures on
master and with these changes seem the same :))
Fixes#7378
Includes a regression test that previously failed and now succeeds.
* [x] I have followed the instructions in the PR template
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Lucas Meurer <hi@lucasmerlin.me>
* related #7494
Removes the `deadlock_detection` feature, since we now have a more
primitive panic-after-30s deadlock detection which works well enough and
even detects kinds of deadlocks that the `deadlock_detection` feature
never supported.
* Recently CI runs started to hang randomly:
https://github.com/emilk/egui/actions/runs/17427449210/job/49477714447?pr=7359
This fixes the deadlock and adds the basic deadlock detection we also
added to Mutexes in #7468.
Also, interestingly, the more sophisticated deadlock detection (behind
the deadlock_detection feature) didn't catch this for some reason. I
wonder why it exists in the first place, when parking_lot also has built
in deadlock detection? It also seems to make tests slower, widget_tests
usually needs ~30s, with the deadlock detection removed its only ~12s.
I'm trying to debug a suspected deadlock in the CI for
https://github.com/emilk/egui/pull/7467
Since we use our own mutex wrappers, we can just panic if the lock is
too slow. Ugly and effective :)