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mirror of https://github.com/emilk/egui.git synced 2026-06-26 22:53:14 -04:00

2999 Commits

Author SHA1 Message Date
Emil Ernerfeldt
56bf8b79f3 Release 0.26.0 - Text selection in labels 0.26.0 2024-02-05 17:28:10 +01:00
Emil Ernerfeldt
b36b3d69a8 Fix markdown formatting of link in docstring 2024-02-05 17:21:12 +01:00
Emil Ernerfeldt
579e84ec93 generate_changelog.py: add option to write it to the changelogs 2024-02-05 16:59:25 +01:00
Emil Ernerfeldt
74f00f9017 Turn repaint_on_widget_change off by default 2024-02-05 15:48:11 +01:00
Emil Ernerfeldt
217e066626 Make egui_wgpu::renderer a private module (#3979)
All its contents is exported to the top-level
2024-02-05 15:12:59 +01:00
Emil Ernerfeldt
1858167296 Fix calling request_repaint_after every frame causing immediate repaint (#3978)
* Closes https://github.com/emilk/egui/pull/3925
* Closes #3109
2024-02-05 14:45:49 +01:00
Emil Ernerfeldt
d018265587 Wait with showing tooltip until mouse has been still for 300ms (#3977)
You can change this with `style.interaction.tooltip_delay§
2024-02-05 14:35:45 +01:00
Emil Ernerfeldt
28d3c8e2b5 Improve README.md 2024-02-05 14:11:54 +01:00
Emil Ernerfeldt
b522200804 Update example screenshots 2024-02-05 13:01:10 +01:00
Emil Ernerfeldt
d02491425c Put all egui crates as workspace crates (#3976)
Second attempty
2024-02-05 12:59:49 +01:00
Emil Ernerfeldt
bcebfecb84 Use more workspace dependencies (#3975) 2024-02-05 12:43:58 +01:00
Emil Ernerfeldt
a5f3881d59 Add Spacing::menu_width (#3973)
Let users pick default menu width
2024-02-05 11:53:24 +01:00
StratusFearMe21
7a6d80cc8c Pass ScreenDescriptor to egui_wgpu::CallbackTrait::prepare (#3960)
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* If applicable, add a screenshot or gif.
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`glyphon` requires the screen resolution during the `prepare` stage, and
passing that to the callback's `prepare` function seems pretty trivial.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-05 11:17:21 +01:00
Dan Lock
a5973e5cac Add TextureOptions::wrap_mode (#3954)
Exposes support in both glow and wgpu for texture wrap modes

This would be breaking for manual creations of TextureOptions but would
work with the current TextureOptions::NEAREST and LINEAR without change,
keeping those clamp to edge

I wasn't sure how best to expose the options to the user and added
consts for LINEAR_REPEAT LINEAR_MIRRORED_REPEAT NEAREST_REPEAT
NEAREST_MIRRORED_REPEAT

This does not include wrap mode clamp to border as it worked fine with
glow but with wgpu it panics due to Features
Features(ADDRESS_MODE_CLAMP_TO_BORDER) are required but not enabled on
the device, and I thought it was probably best not to try to enable that
feature, but happy to include that functionality also if that is okay to
be toggled


![image](https://github.com/emilk/egui/assets/5075747/bba71f61-a105-4e5b-b8ce-1083621eb3de)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-02-05 09:37:05 +01:00
njust
a41a04d635 Override text color with stroke selection color for selected cells (#3968)
Closes #3967 


![image](https://github.com/emilk/egui/assets/2380253/4aaa55bd-e6dc-4780-a9b1-14d537d10116)
2024-02-05 09:17:22 +01:00
YgorSouza
bfdfb8894d Fix typos in crates/egui/src/context.rs (#3966) 2024-02-05 09:12:01 +01:00
Ivan
a6a9501d12 Fix StripBuilder not allocating its used space (#3957)
At crates\egui_extras\src\layout.rs :

Allocate allocation_rect instead of max_rect.
Go back from this:
```
let response = self.ui.allocate_rect(max_rect, self.sense);
let response = response.with_new_rect(allocation_rect);
return (used_rect, response)
```

to this:
```
let response = self.ui.allocate_rect(allocation_rect, self.sense);
return (used_rect, response)
```

In order to allocate the

Closes <https://github.com/emilk/egui/issues/3956>.
2024-02-05 08:34:46 +01:00
YgorSouza
1636b6af08 Fix clip rect for plot items (#3955)
Closes <https://github.com/emilk/egui/issues/3865>.
2024-02-05 08:24:49 +01:00
Emil Ernerfeldt
114f820170 Context::repaint_causes: file:line of what caused a repaint (#3949)
* Basic version of https://github.com/emilk/egui/issues/3931

This adds `Context::repaint_causes` which returns a `Vec<RepaintCause>`,
containing the `file:line` of the call to `ctx.request_repaint()`.

If your application is stuck forever repainting, this could be a useful
tool to diagnose it.
2024-02-02 16:06:37 +01:00
Emil Ernerfeldt
c5352cf6c1 Remove profile scope from tessellate_shape 2024-02-02 15:53:01 +01:00
Emil Ernerfeldt
60e272f192 Make egui_plot::PlotItem a public trait (#3943) 2024-02-02 14:38:35 +01:00
Emil Ernerfeldt
8f2c8664e7 Emilk/revert workspace deps (#3942)
* Closes https://github.com/emilk/egui/issues/3941

Workspace dependencies can be annoying.

If you don't set them to `default-features=false`, then you cannot opt
out of their default features anywhere else, and get warnings if you
try.

So you set `default-features=false`, and then you need to manually opt
in to the default features everywhere else.
Or, as in my case, don't.

I don't have the energy to do this tonight, so I'll just revert.
2024-02-01 21:29:48 +01:00
Emil Ernerfeldt
00cd671ad8 Use workspace dependencies for the egui crates 2024-02-01 20:25:31 +01:00
Emil Ernerfeldt
948db61a8a Update to puffin 0.19 (#3940)
…and some other smaller crate updates
2024-02-01 20:15:11 +01:00
Emil Ernerfeldt
dda9f79838 Remove version field for path-dependencies 2024-02-01 20:11:40 +01:00
Emil Ernerfeldt
520b28ce22 Don't make labels focusable by default (#3937)
* Closes https://github.com/emilk/egui/issues/3910
2024-02-01 18:08:36 +01:00
Emil Ernerfeldt
67b796faee Misc cleanup (#3935)
* Improve docstring
* Nicer welcome gif in README
* Misc cleanup
2024-02-01 17:09:35 +01:00
Emil Ernerfeldt
1db291721f Parallell tessellation (#3934)
* Part of https://github.com/emilk/egui/issues/1485

This adds a `rayon` feature to `epaint` and `egui` to parallelize
tessellation of large shapes, such as high-resolution plot lines.
2024-02-01 16:27:59 +01:00
Emil Ernerfeldt
8860930ec8 Niche-optimize Id so that Option<Id> is the same size as Id (#3932)
This is an optimization for places that use `Option<Id>`
2024-02-01 12:18:36 +01:00
Emil Ernerfeldt
3a1244f672 Auto-repaint when widgets move or changes id. (#3930)
With this PR, if a widget moves or repaints, egui will automatically
repaint.

Usually this is what you want: if something is moving we should repaint
until it stops moving.

However, this could potentially create false positives in some rare
circumstances, so there is an option to turn it off with
`Options::repaint_on_widget_change`.
2024-02-01 11:33:23 +01:00
YgorSouza
d72f92c41d Add x11 and wayland features to egui-wgpu and egui_glow (#3909)
This allows them to build correctly on Linux by passing one or both of
the features alongside `winit`.

Closes #3492
Closes #2286
2024-01-30 16:55:55 +01:00
Andreas Reich
ca513ce241 Plot items now have optional id which is returned in the plot's response when hovered (#3920)
This allows users to check which item the user interacts with in the
plot.



https://github.com/emilk/egui/assets/1220815/1a174b38-8414-49be-a802-d187cd93d154

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-01-30 15:55:56 +01:00
StratusFearMe21
945a69d2f2 Add opacity factor to TextShape (#3916)
<!--
Please read the "Making a PR" section of
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before opening a Pull Request!

* Keep your PR:s small and focused.
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to add commits to your PR.
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* Open the PR as a draft until you have self-reviewed it and run
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* When you have addressed a PR comment, mark it as resolved.

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This PR simply allows you to override the opacity of a Galley when you
draw it on screen. Last year I opened #3548 and some changes were
requested to the PR, but unfortunately school got really busy and I
wasn't able to apply them. This PR supersedes #3548 and applys the
changes requested in that PR

Closes #3548
2024-01-30 15:55:18 +01:00
Emil Ernerfeldt
527f4bfdf6 Expand plot axes thickness to fit their labels (#3921)
Expand the plot axis thickness as the contained plot axis labels get
wider.

This fixes a problem where the plot labels would otherwise get clipped.


![plot-axis-expansion](https://github.com/emilk/egui/assets/1148717/4500a26e-4a11-401d-9e8e-2d98d02ef3b7)
2024-01-30 12:45:27 +01:00
Aufar Zakiev
01597fe1a1 Response.context_menu now returns the response of the context menu, if open (#3904)
Hi everyone! It's a great pleasure to work with such a library. It feels
like a breath of fresh air!

**Problem:**

The current implementation of `context_menu` consumes `self` and returns
it. However, the underlying `menu::context_menu` requires only a
reference to `self`, so it is safe to change the `context_menu`
signature.

**Fix:**

1. Change signature to take a ref to `self`. 
2. Return the `Option<InnerResponse<()>>` from the underlying method
call

**Pros:**

1. No `let response =  response.context_menu(|| {...})` pattern
2. Better consistency with other `show`-like methods, as it is in the
`Window::show`
3. Less ownership gymnastics

**Cons:**
1. Breaking change
2. Smth else what I don't see ?

**Additional info:**
- This method is also addressed in [this
PR](https://github.com/emilk/egui/pull/857).
- `check.sh` fails only on `cargo check --quiet -p eframe
--no-default-features --features wgpu` with `"The platform you're
compiling for is not supported by winit"` error, should it be launched
at all ?
2024-01-29 23:07:16 +01:00
Emil Ernerfeldt
8562150e33 Change default plot line thickness from 1.0 to 1.5 (#3918) 2024-01-29 19:23:27 +01:00
Emil Ernerfeldt
ab39420c29 Much more accurate cpu_usage timing (#3913)
`frame.info.cpu_usage` now includes time for tessellation and rendering,
but excludes vsync and context switching.
2024-01-29 19:12:16 +01:00
Emil Ernerfeldt
6a94f4f5f0 Fix input lag in drag-to-select o labels (#3917)
Introduced in the recent drag-vs-click stuff
2024-01-29 18:06:32 +01:00
Emil Ernerfeldt
21253d844e Postpone call to get_current_texture (#3914)
This should help slightly with CPU/GPU parallelism when vsync is on.

I also return the time spent on vsync, which can help users figure out
how much CPU wall-time was used on non-vsync stuff
2024-01-29 18:06:21 +01:00
Emil Ernerfeldt
1d1b07c6b2 Turn off text wrapping by default in combo-box popups (#3912)
This trips up a lot of users
2024-01-29 16:09:54 +01:00
YgorSouza
13b59fb0d4 Fix typos (#3899) 2024-01-29 11:16:10 +01:00
Emil Ernerfeldt
abd028bad3 Add drag-and-drop APIs with payloads storage (#3887)
* Closes https://github.com/emilk/egui/issues/3882

This adds several methods to make drag-and-drop more ergonomic in egui.

In particular, egui can now keep track of _what_ is being dragged for
you (the _payload_).

Low-level:
* `egui::DragAndDrop` hold the payload during a drag

Mid-level:
* `Response::dnd_set_drag_payload` sets it for drag-sources
* `Response::dnd_hover_payload` and `Response::dnd_release_payload`
reads it for drop-targets

High-level:
* `ui.dnd_drag_source`: make a widget draggable
* `ui.dnd_drop_zone`: a container where things can be dropped

The drag-and-drop demo is now a lot simpler:


https://github.com/emilk/egui/blob/emilk/drag-and-drop/crates/egui_demo_lib/src/demo/drag_and_drop.rs

---------

Co-authored-by: Antoine Beyeler <abeyeler@ab-ware.com>
2024-01-29 11:14:18 +01:00
Andreas Reich
40ed503ebd Re-try adapter creation if creation with WebGPU enabled fails and WebGL was enabled. (#3895)
* Filed this in relation to the changes here
https://github.com/gfx-rs/wgpu/issues/5142
* Fixes https://github.com/rerun-io/rerun/issues/4915

Draft until fully confirmed this works on Linux Chrome
2024-01-29 11:04:05 +01:00
Emil Ernerfeldt
5d0bc2bf7d egui_plot: customizable spacing of grid and axis label spacing (#3896)
This lets users specify the spacing of the grid lines and the axis
labels, as well as when these start to fade out.

New:
* `AxisHints::new_x/new_y` (replaces `::default()`)
* `AxisHints::label_spacing`
* `Plot::grid_spacing`
2024-01-26 13:36:49 +01:00
Emil Ernerfeldt
6b0782c96b Improve Frame API to allow picking color until after adding content (#3889)
Previously the `Frame` API only supported picking colors once, and then
adding widgets.

But what if you want to add widgets first, and THEN pick the colors for
the frame? Now you can!


```rs
let frame = Frame::default().inner_margin(4.0).begin(ui);
{
    frame.content_ui.label("Inside the frame");
    frame.content_ui.label("This too");
}
let response = frame.allocate_space(ui);
if response.hovered() {
    frame.frame.stroke = Stroke::new(2.0, Color32::WHITE);
}
frame.paint(ui);
```
2024-01-25 19:59:12 +01:00
Emil Ernerfeldt
a815923717 Improve Response.dragged, drag_started and clicked (#3888)
If a widgets sense both clicks and drags, we don't know wether or not a
mouse press on it will be a short click or a long drag.

With this PR, `response.dragged` and `response.drag_started` isn't true
until we know it is a drag and not a click.
If the widget ONLY senses drags, then we know as soon as someone presses
on it that it is a drag.
If it is sensitive to both clicks and drags, we don't know until the
mouse moves a bit, or stays pressed down long enough.

This PR also ensures that `response.clicked` and is only true for
widgets that senses clicks.
2024-01-25 17:28:53 +01:00
Emil Ernerfeldt
d190df7d25 Register callbacks with Context::on_begin_frame and on_end_frame. (#3886)
This can be useful for creating simple plugins for egui.

The state can be stored in the egui data store, or by the user.

An example plugin for painting debug text on screen is provided.
2024-01-25 12:33:42 +01:00
rustbasic
e3cfcf7d2e eframe: don't call App::update on minimized windows (#3877)
* Closes #3321
2024-01-25 10:15:38 +01:00
Emil Ernerfeldt
5388e65623 Smooth scrolling (#3884)
This adds smooth scrolling in egui. This makes scrolling in a
`ScrollArea` using a notched mouse wheel a lot nicer.

`InputState::scroll_delta` has been replaced by
`InputState::raw_scroll_delta` and `InputState::smooth_scroll_delta`.
2024-01-24 16:40:20 +01:00
Garoven
200051d5d8 Fix Android crash on resume with Glow backend (#3867)
Addition for <https://github.com/emilk/egui/pull/3847>
In previous one i only fixed crash occurring with Wgpu backend. This
fixes crash with Glow backend as well.
I only tested this change with android so most things i changed are
behind ```#[cfg(target_os = "android")]```.

Both fixes are dirty thought. As
<https://github.com/emilk/egui/pull/3172> says that "The root viewport
is the original viewport, and cannot be closed without closing the
application.". So they break rules i guess? But i can't think about
better solution for now.

Closes <https://github.com/emilk/egui/issues/3861>.
2024-01-24 15:50:21 +01:00