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`has_class` now takes `&str`, so class definitions stay `ClassName` for consistency with the built-in `Button` and `TextEdit` classes. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.