mirror of
https://github.com/emilk/egui.git
synced 2026-08-31 05:40:03 -04:00
* Re-add check of WEBGL_debug_renderer_info to avoid OpenGL error I removed this check in https://github.com/emilk/egui/pull/1020 because it produced a warning on Firefox. Better a warning than an OpenGL error though. * Bug fix: don't ask for webgl context and then later for webgl2 context The browser will only allow the first thing we check, so this will prevent webgl2 from working.
1.0 KiB
1.0 KiB
Changelog for egui_glow
All notable changes to the egui_glow integration will be noted in this file.
Unreleased
- Added
set_texture_filtermethod toPainter((#1041)[https://github.com/emilk/egui/pull/1041]). - Fix failure to run in Chrome ((#1092)[https://github.com/emilk/egui/pull/1092]).
0.16.0 - 2021-12-29
- Made winit/glutin an optional dependency (#868).
- Simplified
EguiGlowinterface (#871). - Removed
EguiGlow::is_quit_event(#881). - Updated
glutinto 0.28 (#930). - Changed the
Painterinterface slightly (#999).
0.15.0 - 2021-10-24
egui_glow has been newly created, with feature parity to egui_glium.
As glow is a set of lower-level bindings to OpenGL, this crate is potentially less stable than egui_glium,
but hopefully this will one day replace egui_glium as the default backend for eframe.