mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 23:13:13 -04:00
44 lines
1.3 KiB
Rust
44 lines
1.3 KiB
Rust
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui;
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fn main() -> Result<(), eframe::Error> {
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env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
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let options = eframe::NativeOptions {
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initial_window_size: Some(egui::vec2(320.0, 240.0)),
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..Default::default()
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};
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eframe::run_native(
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"Confirm exit",
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options,
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Box::new(|_cc| Box::<MyApp>::default()),
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)
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}
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#[derive(Default)]
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struct MyApp {
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show_child_viewport: bool,
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}
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impl eframe::App for MyApp {
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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egui::CentralPanel::default().show(ctx, |ui| {
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ui.label("Hello from the root viewport");
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ui.checkbox(&mut self.show_child_viewport, "Show secondary viewport");
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});
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if self.show_child_viewport {
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ctx.show_viewport(
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egui::ViewportBuilder::new(egui::ViewportId::from_hash_of("secondary_viewport"))
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.with_title("Secondary Viewport"),
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|ctx| {
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egui::CentralPanel::default().show(ctx, |ui| {
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ui.label("Hello from secondary viewport");
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});
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},
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);
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}
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}
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}
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