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mirror of https://github.com/emilk/egui.git synced 2026-06-28 07:23:13 -04:00
Files
egui/crates/eframe/src/lib.rs
Emil Ernerfeldt a9272e0e55 Update dependencies in Cargo.lock (#3401)
* Update to ehttp 0.3.1 with better error messages

* Explain why we are using an old cocoa

* cargo update

❯ cargo update
    Updating crates.io index
    Updating accesskit v0.11.0 -> v0.11.2
    Updating accesskit_consumer v0.15.0 -> v0.15.2
    Updating accesskit_macos v0.7.0 -> v0.9.0
    Updating accesskit_unix v0.5.0 -> v0.5.2
    Updating accesskit_windows v0.14.0 -> v0.14.3
    Updating accesskit_winit v0.14.0 -> v0.14.4
    Updating addr2line v0.19.0 -> v0.21.0
    Removing ahash v0.7.6
    Updating aho-corasick v1.0.1 -> v1.1.1
      Adding allocator-api2 v0.2.16
    Updating android-activity v0.4.1 -> v0.4.3
      Adding android-tzdata v0.1.1
    Updating anyhow v1.0.71 -> v1.0.75
    Updating arboard v3.2.0 -> v3.2.1
    Updating arrayvec v0.7.2 -> v0.7.4
    Updating async-channel v1.8.0 -> v1.9.0
    Updating async-executor v1.5.1 -> v1.5.3
      Adding async-fs v1.6.0
    Updating async-lock v2.7.0 -> v2.8.0
      Adding async-process v1.8.0
    Updating async-recursion v1.0.4 -> v1.0.5
      Adding async-signal v0.2.1
    Updating async-task v4.4.0 -> v4.4.1
    Updating async-trait v0.1.68 -> v0.1.73
      Adding atomic-waker v1.1.2
    Updating backtrace v0.3.67 -> v0.3.69
      Adding base64 v0.21.4
    Updating bindgen v0.65.1 -> v0.68.1
    Updating bitflags v2.3.1 -> v2.4.0
      Adding blocking v1.4.0
    Updating bumpalo v3.13.0 -> v3.14.0
    Updating bytemuck v1.13.1 -> v1.14.0
    Updating bytemuck_derive v1.4.1 -> v1.5.0
    Updating bytes v1.4.0 -> v1.5.0
    Updating calloop v0.10.5 -> v0.10.6
    Updating cc v1.0.79 -> v1.0.83
    Updating cfg-expr v0.15.1 -> v0.15.5
    Updating chrono v0.4.24 -> v0.4.31
    Updating cocoa-foundation v0.1.1 -> v0.1.2
    Updating concurrent-queue v2.2.0 -> v2.3.0
    Updating core-graphics-types v0.1.1 -> v0.1.2
    Updating cpufeatures v0.2.7 -> v0.2.9
    Updating crossbeam-utils v0.8.15 -> v0.8.16
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    Removing dirs v4.0.0
    Removing dirs-sys v0.3.7
    Updating dlib v0.5.0 -> v0.5.2
    Updating dyn-clone v1.0.11 -> v1.0.14
    Updating either v1.8.1 -> v1.9.0
    Updating enum-map v2.5.0 -> v2.6.3
    Updating enum-map-derive v0.11.0 -> v0.14.0
    Updating enumflags2 v0.7.7 -> v0.7.8
    Updating enumflags2_derive v0.7.7 -> v0.7.8
    Updating enumn v0.1.8 -> v0.1.12
      Adding equivalent v1.0.1
    Updating errno v0.3.1 -> v0.3.3
      Adding event-listener v3.0.0
    Updating fancy-regex v0.7.1 -> v0.11.0
      Adding fastrand v2.0.1
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    Updating flate2 v1.0.25 -> v1.0.27
    Updating form_urlencoded v1.1.0 -> v1.2.0
    Updating getrandom v0.2.9 -> v0.2.10
    Updating gimli v0.27.2 -> v0.28.0
    Updating glutin v0.30.8 -> v0.30.10
    Updating glutin_egl_sys v0.5.0 -> v0.5.1
    Updating gpu-descriptor v0.2.3 -> v0.2.4
    Updating gpu-descriptor-types v0.1.1 -> v0.1.2
      Adding hashbrown v0.14.0
    Updating hermit-abi v0.3.1 -> v0.3.3
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    Updating image v0.24.6 -> v0.24.7
      Adding indexmap v2.0.0
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    Updating is-terminal v0.4.7 -> v0.4.9
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      Adding linux-raw-sys v0.4.7
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      Adding num_enum_derive v0.6.1
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    Updating orbclient v0.3.45 -> v0.3.46
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      Adding piper v0.2.1
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    Updating png v0.17.7 -> v0.17.10
    Updating prettyplease v0.2.5 -> v0.2.15
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    Updating profiling v1.0.8 -> v1.0.11
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    Updating quote v1.0.27 -> v1.0.33
    Updating regex v1.8.2 -> v1.9.5
      Adding regex-automata v0.3.8
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    Updating sha1 v0.10.5 -> v0.10.6
    Updating shlex v1.1.0 -> v1.2.0
      Adding signal-hook-registry v1.4.1
      Adding simd-adler32 v0.3.7
    Updating siphasher v0.3.10 -> v0.3.11
    Updating slab v0.4.8 -> v0.4.9
    Updating smallvec v1.10.0 -> v1.11.1
    Updating smithay-client-toolkit v0.16.0 -> v0.16.1
    Updating strict-num v0.1.0 -> v0.1.1
    Updating syn v2.0.16 -> v2.0.37
    Updating syntect v5.0.0 -> v5.1.0
    Updating system-deps v6.1.0 -> v6.1.1
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    Updating tempfile v3.5.0 -> v3.8.0
    Updating termcolor v1.2.0 -> v1.3.0
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    Updating thiserror-impl v1.0.40 -> v1.0.49
    Removing time v0.1.45
    Removing time v0.3.21
      Adding time v0.3.29
    Updating time-core v0.1.1 -> v0.1.2
    Updating time-macros v0.2.9 -> v0.2.15
    Updating toml v0.7.4 -> v0.7.8
    Updating toml_datetime v0.6.2 -> v0.6.3
    Updating toml_edit v0.19.9 -> v0.19.15
    Updating tracing-attributes v0.1.24 -> v0.1.26
    Updating ttf-parser v0.19.0 -> v0.19.2
    Updating tts v0.25.5 -> v0.25.6
    Updating typenum v1.16.0 -> v1.17.0
    Updating unicode-ident v1.0.8 -> v1.0.12
    Updating unicode-width v0.1.10 -> v0.1.11
    Updating ureq v2.6.2 -> v2.7.1
    Updating url v2.3.1 -> v2.4.1
    Updating waker-fn v1.1.0 -> v1.1.1
    Updating walkdir v2.3.3 -> v2.4.0
    Removing wasi v0.10.0+wasi-snapshot-preview1
    Updating wasm-bindgen-futures v0.4.36 -> v0.4.37
    Updating webbrowser v0.8.10 -> v0.8.11
    Removing webpki v0.22.1
    Updating webpki-roots v0.22.6 -> v0.23.1
    Updating which v4.4.0 -> v4.4.2
    Updating winapi-util v0.1.5 -> v0.1.6
      Adding windows v0.51.1
      Adding windows-core v0.51.1
    Updating windows-implement v0.44.0 -> v0.48.0
    Updating windows-interface v0.44.0 -> v0.48.0
    Updating windows-targets v0.48.0 -> v0.48.5
    Updating windows_aarch64_gnullvm v0.48.0 -> v0.48.5
    Updating windows_aarch64_msvc v0.48.0 -> v0.48.5
    Updating windows_i686_gnu v0.48.0 -> v0.48.5
    Updating windows_i686_msvc v0.48.0 -> v0.48.5
    Updating windows_x86_64_gnu v0.48.0 -> v0.48.5
    Updating windows_x86_64_gnullvm v0.48.0 -> v0.48.5
    Updating windows_x86_64_msvc v0.48.0 -> v0.48.5
    Updating winnow v0.4.6 -> v0.5.15
      Adding xdg-home v1.0.0
    Updating xml-rs v0.8.15 -> v0.8.19
    Updating zbus v3.10.0 -> v3.14.1
    Updating zbus_macros v3.10.0 -> v3.14.1
    Updating zbus_names v2.5.1 -> v2.6.0
    Updating zvariant v3.14.0 -> v3.15.0
    Updating zvariant_derive v3.14.0 -> v3.15.0

❯ cargo update -p ureq --precise 2.6.2
    Updating crates.io index
 Downgrading rustls v0.21.7 -> v0.20.9
    Removing rustls-webpki v0.100.3
    Removing rustls-webpki v0.101.6
 Downgrading ureq v2.7.1 -> v2.6.2
      Adding webpki v0.22.1
 Downgrading webpki-roots v0.23.1 -> v0.22.6

❯ cargo update -p plist --precise 1.4.0
    Updating crates.io index
 Downgrading plist v1.5.0 -> v1.4.0
 Downgrading quick-xml v0.29.0 -> v0.26.0

❯ cargo update -p ron --precise 0.8.0
    Updating crates.io index
    Removing base64 v0.21.4
 Downgrading ron v0.8.1 -> v0.8.0

* Remove unnecessary mut

* Silence over-eager clippy

* Add misisng `'static` lifetime to `run_simple_native`

* ❯ cargo update -p android-activity --precise 0.4.1

    Updating crates.io index
 Downgrading android-activity v0.4.2 -> v0.4.1
    Removing num_enum v0.6.1
    Removing num_enum_derive v0.6.1
2023-09-27 12:49:24 +02:00

354 lines
11 KiB
Rust

//! eframe - the [`egui`] framework crate
//!
//! If you are planning to write an app for web or native,
//! and want to use [`egui`] for everything, then `eframe` is for you!
//!
//! To get started, see the [examples](https://github.com/emilk/egui/tree/master/examples).
//! To learn how to set up `eframe` for web and native, go to <https://github.com/emilk/eframe_template/> and follow the instructions there!
//!
//! In short, you implement [`App`] (especially [`App::update`]) and then
//! call [`crate::run_native`] from your `main.rs`, and/or use `eframe::WebRunner` from your `lib.rs`.
//!
//! ## Usage, native:
//! ``` no_run
//! use eframe::egui;
//!
//! fn main() {
//! let native_options = eframe::NativeOptions::default();
//! eframe::run_native("My egui App", native_options, Box::new(|cc| Box::new(MyEguiApp::new(cc))));
//! }
//!
//! #[derive(Default)]
//! struct MyEguiApp {}
//!
//! impl MyEguiApp {
//! fn new(cc: &eframe::CreationContext<'_>) -> Self {
//! // Customize egui here with cc.egui_ctx.set_fonts and cc.egui_ctx.set_visuals.
//! // Restore app state using cc.storage (requires the "persistence" feature).
//! // Use the cc.gl (a glow::Context) to create graphics shaders and buffers that you can use
//! // for e.g. egui::PaintCallback.
//! Self::default()
//! }
//! }
//!
//! impl eframe::App for MyEguiApp {
//! fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
//! egui::CentralPanel::default().show(ctx, |ui| {
//! ui.heading("Hello World!");
//! });
//! }
//! }
//! ```
//!
//! ## Usage, web:
//! ``` no_run
//! # #[cfg(target_arch = "wasm32")]
//! use wasm_bindgen::prelude::*;
//!
//! /// Your handle to the web app from JavaScript.
//! # #[cfg(target_arch = "wasm32")]
//! #[derive(Clone)]
//! #[wasm_bindgen]
//! pub struct WebHandle {
//! runner: eframe::WebRunner,
//! }
//!
//! # #[cfg(target_arch = "wasm32")]
//! #[wasm_bindgen]
//! impl WebHandle {
//! /// Installs a panic hook, then returns.
//! #[allow(clippy::new_without_default)]
//! #[wasm_bindgen(constructor)]
//! pub fn new() -> Self {
//! // Redirect [`log`] message to `console.log` and friends:
//! eframe::WebLogger::init(log::LevelFilter::Debug).ok();
//!
//! Self {
//! runner: eframe::WebRunner::new(),
//! }
//! }
//!
//! /// Call this once from JavaScript to start your app.
//! #[wasm_bindgen]
//! pub async fn start(&self, canvas_id: &str) -> Result<(), wasm_bindgen::JsValue> {
//! self.runner
//! .start(
//! canvas_id,
//! eframe::WebOptions::default(),
//! Box::new(|cc| Box::new(MyEguiApp::new(cc))),
//! )
//! .await
//! }
//!
//! // The following are optional:
//!
//! /// Shut down eframe and clean up resources.
//! #[wasm_bindgen]
//! pub fn destroy(&self) {
//! self.runner.destroy();
//! }
//!
//! /// Example on how to call into your app from JavaScript.
//! #[wasm_bindgen]
//! pub fn example(&self) {
//! if let Some(app) = self.runner.app_mut::<MyEguiApp>() {
//! app.example();
//! }
//! }
//!
//! /// The JavaScript can check whether or not your app has crashed:
//! #[wasm_bindgen]
//! pub fn has_panicked(&self) -> bool {
//! self.runner.has_panicked()
//! }
//!
//! #[wasm_bindgen]
//! pub fn panic_message(&self) -> Option<String> {
//! self.runner.panic_summary().map(|s| s.message())
//! }
//!
//! #[wasm_bindgen]
//! pub fn panic_callstack(&self) -> Option<String> {
//! self.runner.panic_summary().map(|s| s.callstack())
//! }
//! }
//! ```
//!
//! ## Simplified usage
//! If your app is only for native, and you don't need advanced features like state persistence,
//! then you can use the simpler function [`run_simple_native`].
//!
//! ## Feature flags
#![cfg_attr(feature = "document-features", doc = document_features::document_features!())]
//!
#![warn(missing_docs)] // let's keep eframe well-documented
#![allow(clippy::needless_doctest_main)]
// Re-export all useful libraries:
pub use {egui, egui::emath, egui::epaint};
#[cfg(feature = "glow")]
pub use {egui_glow, glow};
#[cfg(feature = "wgpu")]
pub use {egui_wgpu, wgpu};
mod epi;
// Re-export everything in `epi` so `eframe` users don't have to care about what `epi` is:
pub use epi::*;
// ----------------------------------------------------------------------------
// When compiling for web
#[cfg(target_arch = "wasm32")]
pub use wasm_bindgen;
#[cfg(target_arch = "wasm32")]
pub use web_sys;
#[cfg(target_arch = "wasm32")]
pub mod web;
#[cfg(target_arch = "wasm32")]
pub use web::{WebLogger, WebRunner};
// ----------------------------------------------------------------------------
// When compiling natively
#[cfg(not(target_arch = "wasm32"))]
#[cfg(any(feature = "glow", feature = "wgpu"))]
mod native;
#[cfg(not(target_arch = "wasm32"))]
#[cfg(any(feature = "glow", feature = "wgpu"))]
#[cfg(feature = "persistence")]
pub use native::file_storage::storage_dir;
/// This is how you start a native (desktop) app.
///
/// The first argument is name of your app, used for the title bar of the native window
/// and the save location of persistence (see [`App::save`]).
///
/// Call from `fn main` like this:
/// ``` no_run
/// use eframe::egui;
///
/// fn main() -> eframe::Result<()> {
/// let native_options = eframe::NativeOptions::default();
/// eframe::run_native("MyApp", native_options, Box::new(|cc| Box::new(MyEguiApp::new(cc))))
/// }
///
/// #[derive(Default)]
/// struct MyEguiApp {}
///
/// impl MyEguiApp {
/// fn new(cc: &eframe::CreationContext<'_>) -> Self {
/// // Customize egui here with cc.egui_ctx.set_fonts and cc.egui_ctx.set_visuals.
/// // Restore app state using cc.storage (requires the "persistence" feature).
/// // Use the cc.gl (a glow::Context) to create graphics shaders and buffers that you can use
/// // for e.g. egui::PaintCallback.
/// Self::default()
/// }
/// }
///
/// impl eframe::App for MyEguiApp {
/// fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
/// egui::CentralPanel::default().show(ctx, |ui| {
/// ui.heading("Hello World!");
/// });
/// }
/// }
/// ```
///
/// # Errors
/// This function can fail if we fail to set up a graphics context.
#[cfg(not(target_arch = "wasm32"))]
#[cfg(any(feature = "glow", feature = "wgpu"))]
#[allow(clippy::needless_pass_by_value)]
pub fn run_native(
app_name: &str,
native_options: NativeOptions,
app_creator: AppCreator,
) -> Result<()> {
let renderer = native_options.renderer;
#[cfg(not(feature = "__screenshot"))]
assert!(
std::env::var("EFRAME_SCREENSHOT_TO").is_err(),
"EFRAME_SCREENSHOT_TO found without compiling with the '__screenshot' feature"
);
match renderer {
#[cfg(feature = "glow")]
Renderer::Glow => {
log::debug!("Using the glow renderer");
native::run::run_glow(app_name, native_options, app_creator)
}
#[cfg(feature = "wgpu")]
Renderer::Wgpu => {
log::debug!("Using the wgpu renderer");
native::run::run_wgpu(app_name, native_options, app_creator)
}
}
}
// ----------------------------------------------------------------------------
/// The simplest way to get started when writing a native app.
///
/// This does NOT support persistence. For that you need to use [`run_native`].
///
/// # Example
/// ``` no_run
/// fn main() -> eframe::Result<()> {
/// // Our application state:
/// let mut name = "Arthur".to_owned();
/// let mut age = 42;
///
/// let options = eframe::NativeOptions::default();
/// eframe::run_simple_native("My egui App", options, move |ctx, _frame| {
/// egui::CentralPanel::default().show(ctx, |ui| {
/// ui.heading("My egui Application");
/// ui.horizontal(|ui| {
/// let name_label = ui.label("Your name: ");
/// ui.text_edit_singleline(&mut name)
/// .labelled_by(name_label.id);
/// });
/// ui.add(egui::Slider::new(&mut age, 0..=120).text("age"));
/// if ui.button("Click each year").clicked() {
/// age += 1;
/// }
/// ui.label(format!("Hello '{name}', age {age}"));
/// });
/// })
/// }
/// ```
///
/// # Errors
/// This function can fail if we fail to set up a graphics context.
#[cfg(not(target_arch = "wasm32"))]
#[cfg(any(feature = "glow", feature = "wgpu"))]
pub fn run_simple_native(
app_name: &str,
native_options: NativeOptions,
update_fun: impl FnMut(&egui::Context, &mut Frame) + 'static,
) -> Result<()> {
struct SimpleApp<U> {
update_fun: U,
}
impl<U: FnMut(&egui::Context, &mut Frame) + 'static> App for SimpleApp<U> {
fn update(&mut self, ctx: &egui::Context, frame: &mut Frame) {
(self.update_fun)(ctx, frame);
}
}
run_native(
app_name,
native_options,
Box::new(|_cc| Box::new(SimpleApp { update_fun })),
)
}
// ----------------------------------------------------------------------------
/// The different problems that can occur when trying to run `eframe`.
#[derive(thiserror::Error, Debug)]
pub enum Error {
/// An error from [`winit`].
#[cfg(not(target_arch = "wasm32"))]
#[error("winit error: {0}")]
Winit(#[from] winit::error::OsError),
/// An error from [`glutin`] when using [`glow`].
#[cfg(all(feature = "glow", not(target_arch = "wasm32")))]
#[error("glutin error: {0}")]
Glutin(#[from] glutin::error::Error),
/// An error from [`glutin`] when using [`glow`].
#[cfg(all(feature = "glow", not(target_arch = "wasm32")))]
#[error("Found no glutin configs matching the template: {0:?}. Error: {1:?}")]
NoGlutinConfigs(glutin::config::ConfigTemplate, Box<dyn std::error::Error>),
/// An error from [`wgpu`].
#[cfg(feature = "wgpu")]
#[error("WGPU error: {0}")]
Wgpu(#[from] egui_wgpu::WgpuError),
}
/// Short for `Result<T, eframe::Error>`.
pub type Result<T> = std::result::Result<T, Error>;
// ---------------------------------------------------------------------------
mod profiling_scopes {
#![allow(unused_macros)]
#![allow(unused_imports)]
/// Profiling macro for feature "puffin"
macro_rules! profile_function {
($($arg: tt)*) => {
#[cfg(feature = "puffin")]
#[cfg(not(target_arch = "wasm32"))] // Disabled on web because of the coarse 1ms clock resolution there.
puffin::profile_function!($($arg)*);
};
}
pub(crate) use profile_function;
/// Profiling macro for feature "puffin"
macro_rules! profile_scope {
($($arg: tt)*) => {
#[cfg(feature = "puffin")]
#[cfg(not(target_arch = "wasm32"))] // Disabled on web because of the coarse 1ms clock resolution there.
puffin::profile_scope!($($arg)*);
};
}
pub(crate) use profile_scope;
}
#[allow(unused_imports)]
pub(crate) use profiling_scopes::*;