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* Part of https://github.com/emilk/egui/issues/8180 So far, you've been able to move any `egui::Window` by dragging anywhere on it. This makes sense on touch screens with thick fingers, but less so on non-touch-screens. With this PR, you can now control it with a new enum `WindowDrag`
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.