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* Closes https://github.com/emilk/egui/issues/4241 I would love some more testers of this. I'm not sure if we really need the round-to-even code, but I'm hesitant to out-right revert https://github.com/emilk/egui/pull/151 when I cannot reproduce its problem. Keeping it seems quite safe though. --- # Testing Checkout the branch and run: * `./scripts/start_server.sh` * `./scripts/build_demo_web.sh` and then open `http://localhost:8888/index.html#Rendering` * `./scripts/build_demo_web.sh --wgpu` and then open `http://localhost:8888/index.html#Rendering` Check the "Rendering test" that the squares in the pixel alignment test are perfectly sharp, like this: <img width="576" alt="Screenshot 2024-04-01 at 13 27 20" src="https://github.com/emilk/egui/assets/1148717/fb6c4824-9e25-4304-bc0c-3c50fbd44a52"> If it looks something like this, something is WRONG: <img width="488" alt="Screenshot 2024-04-01 at 13 29 07" src="https://github.com/emilk/egui/assets/1148717/04bd93ff-2108-40c5-95f6-76e3bcb9cd7f"> Please try it on different zoom levels in different browsers, and if possible on different monitors with different native dpi scaling. Report back the results! ### Mac I have tested on a high-DPI Mac: * Chromium (Brave): ✅ Can reproduce problem on `master`, and it's now fixed * Firefox: ✅ Can reproduce problem on `master`, and it's now fixed * Safari: ❌ Can't get it to work; giving up for now
277 lines
8.9 KiB
Rust
277 lines
8.9 KiB
Rust
//! [`egui`] bindings for web apps (compiling to WASM).
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#![allow(clippy::missing_errors_doc)] // So many `-> Result<_, JsValue>`
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mod app_runner;
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mod backend;
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mod events;
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mod input;
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mod panic_handler;
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mod text_agent;
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mod web_logger;
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mod web_runner;
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/// Access to the browser screen reader.
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#[cfg(feature = "web_screen_reader")]
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pub mod screen_reader;
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/// Access to local browser storage.
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pub mod storage;
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pub(crate) use app_runner::AppRunner;
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pub use panic_handler::{PanicHandler, PanicSummary};
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pub use web_logger::WebLogger;
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pub use web_runner::WebRunner;
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#[cfg(not(any(feature = "glow", feature = "wgpu")))]
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compile_error!("You must enable either the 'glow' or 'wgpu' feature");
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mod web_painter;
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#[cfg(feature = "glow")]
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mod web_painter_glow;
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#[cfg(feature = "glow")]
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pub(crate) type ActiveWebPainter = web_painter_glow::WebPainterGlow;
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#[cfg(feature = "wgpu")]
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mod web_painter_wgpu;
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#[cfg(all(feature = "wgpu", not(feature = "glow")))]
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pub(crate) type ActiveWebPainter = web_painter_wgpu::WebPainterWgpu;
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pub use backend::*;
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use egui::Vec2;
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use wasm_bindgen::prelude::*;
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use web_sys::MediaQueryList;
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use input::*;
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use crate::Theme;
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// ----------------------------------------------------------------------------
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pub(crate) fn string_from_js_value(value: &JsValue) -> String {
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value.as_string().unwrap_or_else(|| format!("{value:#?}"))
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}
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/// Current time in seconds (since undefined point in time).
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///
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/// Monotonically increasing.
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pub fn now_sec() -> f64 {
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web_sys::window()
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.expect("should have a Window")
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.performance()
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.expect("should have a Performance")
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.now()
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/ 1000.0
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}
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/// The native GUI scale factor, taking into account the browser zoom.
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///
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/// Corresponds to [`window.devicePixelRatio`](https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio) in JavaScript.
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pub fn native_pixels_per_point() -> f32 {
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let pixels_per_point = web_sys::window().unwrap().device_pixel_ratio() as f32;
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if pixels_per_point > 0.0 && pixels_per_point.is_finite() {
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pixels_per_point
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} else {
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1.0
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}
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}
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/// Ask the browser about the preferred system theme.
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///
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/// `None` means unknown.
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pub fn system_theme() -> Option<Theme> {
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let dark_mode = prefers_color_scheme_dark(&web_sys::window()?)
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.ok()??
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.matches();
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Some(theme_from_dark_mode(dark_mode))
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}
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fn prefers_color_scheme_dark(window: &web_sys::Window) -> Result<Option<MediaQueryList>, JsValue> {
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window.match_media("(prefers-color-scheme: dark)")
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}
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fn theme_from_dark_mode(dark_mode: bool) -> Theme {
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if dark_mode {
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Theme::Dark
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} else {
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Theme::Light
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}
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}
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fn get_canvas_element_by_id(canvas_id: &str) -> Option<web_sys::HtmlCanvasElement> {
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let document = web_sys::window()?.document()?;
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let canvas = document.get_element_by_id(canvas_id)?;
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canvas.dyn_into::<web_sys::HtmlCanvasElement>().ok()
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}
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fn get_canvas_element_by_id_or_die(canvas_id: &str) -> web_sys::HtmlCanvasElement {
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get_canvas_element_by_id(canvas_id)
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.unwrap_or_else(|| panic!("Failed to find canvas with id {canvas_id:?}"))
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}
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fn canvas_origin(canvas: &web_sys::HtmlCanvasElement) -> egui::Pos2 {
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let rect = canvas.get_bounding_client_rect();
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egui::pos2(rect.left() as f32, rect.top() as f32)
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}
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fn canvas_size_in_points(canvas: &web_sys::HtmlCanvasElement, ctx: &egui::Context) -> egui::Vec2 {
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let pixels_per_point = ctx.pixels_per_point();
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egui::vec2(
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canvas.width() as f32 / pixels_per_point,
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canvas.height() as f32 / pixels_per_point,
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)
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}
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fn resize_canvas_to_screen_size(
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canvas: &web_sys::HtmlCanvasElement,
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max_size_points: egui::Vec2,
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) -> Option<()> {
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let parent = canvas.parent_element()?;
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// In this function we use "pixel" to mean physical pixel,
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// and "point" to mean "logical CSS pixel".
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let pixels_per_point = native_pixels_per_point();
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// Prefer the client width and height so that if the parent
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// element is resized that the egui canvas resizes appropriately.
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let parent_size_points = Vec2 {
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x: parent.client_width() as f32,
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y: parent.client_height() as f32,
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};
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if parent_size_points.x <= 0.0 || parent_size_points.y <= 0.0 {
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log::error!("The parent element of the egui canvas is {}x{}. Try adding `html, body {{ height: 100%; width: 100% }}` to your CSS!", parent_size_points.x, parent_size_points.y);
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}
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// We take great care here to ensure the rendered canvas aligns
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// perfectly to the physical pixel grid, lest we get blurry text.
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// At the time of writing, we get pixel perfection on Chromium and Firefox on Mac,
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// but Desktop Safari will be blurry on most zoom levels.
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// See https://github.com/emilk/egui/issues/4241 for more.
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let canvas_size_pixels = pixels_per_point * parent_size_points.min(max_size_points);
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// Make sure that the size is always an even number of pixels,
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// otherwise, the page renders blurry on some platforms.
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// See https://github.com/emilk/egui/issues/103
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let canvas_size_pixels = (canvas_size_pixels / 2.0).round() * 2.0;
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let canvas_size_points = canvas_size_pixels / pixels_per_point;
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canvas
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.style()
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.set_property("width", &format!("{}px", canvas_size_points.x))
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.ok()?;
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canvas
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.style()
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.set_property("height", &format!("{}px", canvas_size_points.y))
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.ok()?;
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canvas.set_width(canvas_size_pixels.x as u32);
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canvas.set_height(canvas_size_pixels.y as u32);
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Some(())
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}
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// ----------------------------------------------------------------------------
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/// Set the cursor icon.
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fn set_cursor_icon(cursor: egui::CursorIcon) -> Option<()> {
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let document = web_sys::window()?.document()?;
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document
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.body()?
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.style()
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.set_property("cursor", cursor_web_name(cursor))
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.ok()
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}
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/// Set the clipboard text.
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#[cfg(web_sys_unstable_apis)]
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fn set_clipboard_text(s: &str) {
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if let Some(window) = web_sys::window() {
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if let Some(clipboard) = window.navigator().clipboard() {
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let promise = clipboard.write_text(s);
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let future = wasm_bindgen_futures::JsFuture::from(promise);
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let future = async move {
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if let Err(err) = future.await {
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log::error!("Copy/cut action failed: {}", string_from_js_value(&err));
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}
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};
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wasm_bindgen_futures::spawn_local(future);
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}
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}
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}
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fn cursor_web_name(cursor: egui::CursorIcon) -> &'static str {
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match cursor {
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egui::CursorIcon::Alias => "alias",
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egui::CursorIcon::AllScroll => "all-scroll",
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egui::CursorIcon::Cell => "cell",
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egui::CursorIcon::ContextMenu => "context-menu",
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egui::CursorIcon::Copy => "copy",
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egui::CursorIcon::Crosshair => "crosshair",
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egui::CursorIcon::Default => "default",
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egui::CursorIcon::Grab => "grab",
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egui::CursorIcon::Grabbing => "grabbing",
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egui::CursorIcon::Help => "help",
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egui::CursorIcon::Move => "move",
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egui::CursorIcon::NoDrop => "no-drop",
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egui::CursorIcon::None => "none",
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egui::CursorIcon::NotAllowed => "not-allowed",
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egui::CursorIcon::PointingHand => "pointer",
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egui::CursorIcon::Progress => "progress",
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egui::CursorIcon::ResizeHorizontal => "ew-resize",
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egui::CursorIcon::ResizeNeSw => "nesw-resize",
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egui::CursorIcon::ResizeNwSe => "nwse-resize",
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egui::CursorIcon::ResizeVertical => "ns-resize",
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egui::CursorIcon::ResizeEast => "e-resize",
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egui::CursorIcon::ResizeSouthEast => "se-resize",
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egui::CursorIcon::ResizeSouth => "s-resize",
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egui::CursorIcon::ResizeSouthWest => "sw-resize",
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egui::CursorIcon::ResizeWest => "w-resize",
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egui::CursorIcon::ResizeNorthWest => "nw-resize",
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egui::CursorIcon::ResizeNorth => "n-resize",
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egui::CursorIcon::ResizeNorthEast => "ne-resize",
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egui::CursorIcon::ResizeColumn => "col-resize",
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egui::CursorIcon::ResizeRow => "row-resize",
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egui::CursorIcon::Text => "text",
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egui::CursorIcon::VerticalText => "vertical-text",
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egui::CursorIcon::Wait => "wait",
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egui::CursorIcon::ZoomIn => "zoom-in",
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egui::CursorIcon::ZoomOut => "zoom-out",
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}
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}
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/// Open the given url in the browser.
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pub fn open_url(url: &str, new_tab: bool) -> Option<()> {
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let name = if new_tab { "_blank" } else { "_self" };
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web_sys::window()?
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.open_with_url_and_target(url, name)
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.ok()?;
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Some(())
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}
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/// e.g. "#fragment" part of "www.example.com/index.html#fragment",
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///
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/// Percent decoded
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pub fn location_hash() -> String {
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percent_decode(
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&web_sys::window()
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.unwrap()
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.location()
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.hash()
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.unwrap_or_default(),
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)
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}
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/// Percent-decodes a string.
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pub fn percent_decode(s: &str) -> String {
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percent_encoding::percent_decode_str(s)
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.decode_utf8_lossy()
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.to_string()
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}
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