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egui/crates/egui
rustbasic dae1979dd3 Add back Context::set_visuals() (#5100)
My opinion is, it would be better to keep `Context::set_visuals()` so
that you don't get confused.

* Related #4744
2024-09-26 11:37:57 +02:00
..
2023-09-12 10:39:17 +02:00

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.