mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 15:13:12 -04:00
* InputState::{outer_pos, outer_size} compacted to InputState::outer_rect
* RawInput::{inner_pos, inner_size} compected to RawInput::inner_rect
* RawInput::{outer_pos, outer_size} compected to RawInput::outer_rect
* Context::{viewport_inner_pos, viewport_inner_size} compacted to Context::inner_rect
* Context::{viewport_outer_pos, viewport_outer_size} compected to Context::outer_rect
1118 lines
34 KiB
Rust
1118 lines
34 KiB
Rust
//! The input needed by egui.
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use crate::emath::*;
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/// What the integrations provides to egui at the start of each frame.
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///
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/// Set the values that make sense, leave the rest at their `Default::default()`.
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///
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/// You can check if `egui` is using the inputs using
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/// [`crate::Context::wants_pointer_input`] and [`crate::Context::wants_keyboard_input`].
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///
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/// All coordinates are in points (logical pixels) with origin (0, 0) in the top left corner.
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct RawInput {
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/// Position and size of the area that egui should use, in points.
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/// Usually you would set this to
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///
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/// `Some(Rect::from_min_size(Default::default(), screen_size_in_points))`.
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///
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/// but you could also constrain egui to some smaller portion of your window if you like.
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///
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/// `None` will be treated as "same as last frame", with the default being a very big area.
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pub screen_rect: Option<Rect>,
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/// Viewport inner position and size, only the drowable area
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/// unit = physical pixels
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pub inner_rect: Option<Rect>,
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/// Viewport outer position and size, drowable area + decorations
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/// unit = physical pixels
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pub outer_rect: Option<Rect>,
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/// Also known as device pixel ratio, > 1 for high resolution screens.
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/// If text looks blurry you probably forgot to set this.
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/// Set this the first frame, whenever it changes, or just on every frame.
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pub pixels_per_point: Option<f32>,
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/// Maximum size of one side of the font texture.
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///
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/// Ask your graphics drivers about this. This corresponds to `GL_MAX_TEXTURE_SIZE`.
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///
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/// The default is a very small (but very portable) 2048.
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pub max_texture_side: Option<usize>,
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/// Monotonically increasing time, in seconds. Relative to whatever. Used for animations.
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/// If `None` is provided, egui will assume a time delta of `predicted_dt` (default 1/60 seconds).
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pub time: Option<f64>,
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/// Should be set to the expected time between frames when painting at vsync speeds.
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/// The default for this is 1/60.
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/// Can safely be left at its default value.
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pub predicted_dt: f32,
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/// Which modifier keys are down at the start of the frame?
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pub modifiers: Modifiers,
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/// In-order events received this frame.
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///
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/// There is currently no way to know if egui handles a particular event,
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/// but you can check if egui is using the keyboard with [`crate::Context::wants_keyboard_input`]
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/// and/or the pointer (mouse/touch) with [`crate::Context::is_using_pointer`].
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pub events: Vec<Event>,
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/// Dragged files hovering over egui.
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pub hovered_files: Vec<HoveredFile>,
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/// Dragged files dropped into egui.
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///
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/// Note: when using `eframe` on Windows you need to enable
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/// drag-and-drop support using `eframe::NativeOptions`.
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pub dropped_files: Vec<DroppedFile>,
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/// The native window has the keyboard focus (i.e. is receiving key presses).
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///
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/// False when the user alt-tab away from the application, for instance.
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pub focused: bool,
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}
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impl Default for RawInput {
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fn default() -> Self {
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Self {
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screen_rect: None,
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inner_rect: None,
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outer_rect: None,
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pixels_per_point: None,
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max_texture_side: None,
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time: None,
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predicted_dt: 1.0 / 60.0,
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modifiers: Modifiers::default(),
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events: vec![],
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hovered_files: Default::default(),
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dropped_files: Default::default(),
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focused: true, // integrations opt into global focus tracking
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}
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}
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}
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impl RawInput {
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/// Helper: move volatile (deltas and events), clone the rest.
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///
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/// * [`Self::hovered_files`] is cloned.
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/// * [`Self::dropped_files`] is moved.
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pub fn take(&mut self) -> RawInput {
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RawInput {
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screen_rect: self.screen_rect.take(),
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inner_rect: self.inner_rect.take(),
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outer_rect: self.outer_rect.take(),
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pixels_per_point: self.pixels_per_point.take(),
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max_texture_side: self.max_texture_side.take(),
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time: self.time.take(),
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predicted_dt: self.predicted_dt,
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modifiers: self.modifiers,
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events: std::mem::take(&mut self.events),
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hovered_files: self.hovered_files.clone(),
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dropped_files: std::mem::take(&mut self.dropped_files),
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focused: self.focused,
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}
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}
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/// Add on new input.
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pub fn append(&mut self, newer: Self) {
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let Self {
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screen_rect,
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inner_rect,
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outer_rect,
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pixels_per_point,
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max_texture_side,
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time,
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predicted_dt,
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modifiers,
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mut events,
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mut hovered_files,
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mut dropped_files,
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focused,
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} = newer;
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self.screen_rect = screen_rect.or(self.screen_rect);
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self.inner_rect = inner_rect.or(self.inner_rect);
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self.outer_rect = outer_rect.or(self.outer_rect);
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self.pixels_per_point = pixels_per_point.or(self.pixels_per_point);
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self.max_texture_side = max_texture_side.or(self.max_texture_side);
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self.time = time; // use latest time
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self.predicted_dt = predicted_dt; // use latest dt
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self.modifiers = modifiers; // use latest
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self.events.append(&mut events);
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self.hovered_files.append(&mut hovered_files);
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self.dropped_files.append(&mut dropped_files);
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self.focused = focused;
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}
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}
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/// A file about to be dropped into egui.
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#[derive(Clone, Debug, Default, PartialEq, Eq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct HoveredFile {
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/// Set by the `egui-winit` backend.
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pub path: Option<std::path::PathBuf>,
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/// With the `eframe` web backend, this is set to the mime-type of the file (if available).
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pub mime: String,
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}
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/// A file dropped into egui.
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#[derive(Clone, Debug, Default, PartialEq, Eq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct DroppedFile {
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/// Set by the `egui-winit` backend.
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pub path: Option<std::path::PathBuf>,
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/// Name of the file. Set by the `eframe` web backend.
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pub name: String,
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/// With the `eframe` web backend, this is set to the mime-type of the file (if available).
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pub mime: String,
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/// Set by the `eframe` web backend.
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pub last_modified: Option<std::time::SystemTime>,
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/// Set by the `eframe` web backend.
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pub bytes: Option<std::sync::Arc<[u8]>>,
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}
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/// An input event generated by the integration.
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///
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/// This only covers events that egui cares about.
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub enum Event {
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/// The integration detected a "copy" event (e.g. Cmd+C).
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Copy,
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/// The integration detected a "cut" event (e.g. Cmd+X).
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Cut,
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/// The integration detected a "paste" event (e.g. Cmd+V).
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Paste(String),
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/// Text input, e.g. via keyboard.
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///
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/// When the user presses enter/return, do not send a [`Text`](Event::Text) (just [`Key::Enter`]).
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Text(String),
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/// A key was pressed or released.
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Key {
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key: Key,
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/// Was it pressed or released?
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pressed: bool,
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/// If this is a `pressed` event, is it a key-repeat?
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///
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/// On many platforms, holding down a key produces many repeated "pressed" events for it, so called key-repeats.
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/// Sometimes you will want to ignore such events, and this lets you do that.
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///
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/// egui will automatically detect such repeat events and mark them as such here.
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/// Therefore, if you are writing an egui integration, you do not need to set this (just set it to `false`).
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repeat: bool,
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/// The state of the modifier keys at the time of the event.
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modifiers: Modifiers,
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},
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/// The mouse or touch moved to a new place.
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PointerMoved(Pos2),
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/// A mouse button was pressed or released (or a touch started or stopped).
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PointerButton {
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/// Where is the pointer?
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pos: Pos2,
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/// What mouse button? For touches, use [`PointerButton::Primary`].
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button: PointerButton,
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/// Was it the button/touch pressed this frame, or released?
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pressed: bool,
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/// The state of the modifier keys at the time of the event.
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modifiers: Modifiers,
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},
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/// The mouse left the screen, or the last/primary touch input disappeared.
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///
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/// This means there is no longer a cursor on the screen for hovering etc.
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///
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/// On touch-up first send `PointerButton{pressed: false, …}` followed by `PointerLeft`.
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PointerGone,
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/// How many points (logical pixels) the user scrolled.
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///
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/// The direction of the vector indicates how to move the _content_ that is being viewed.
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/// So if you get positive values, the content being viewed should move to the right and down,
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/// revealing new things to the left and up.
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///
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/// A positive X-value indicates the content is being moved right,
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/// as when swiping right on a touch-screen or track-pad with natural scrolling.
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///
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/// A positive Y-value indicates the content is being moved down,
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/// as when swiping down on a touch-screen or track-pad with natural scrolling.
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///
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/// Shift-scroll should result in horizontal scrolling (it is up to the integrations to do this).
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Scroll(Vec2),
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/// Zoom scale factor this frame (e.g. from ctrl-scroll or pinch gesture).
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/// * `zoom = 1`: no change.
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/// * `zoom < 1`: pinch together
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/// * `zoom > 1`: pinch spread
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Zoom(f32),
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/// IME composition start.
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CompositionStart,
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/// A new IME candidate is being suggested.
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CompositionUpdate(String),
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/// IME composition ended with this final result.
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CompositionEnd(String),
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/// On touch screens, report this *in addition to*
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/// [`Self::PointerMoved`], [`Self::PointerButton`], [`Self::PointerGone`]
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Touch {
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/// Hashed device identifier (if available; may be zero).
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/// Can be used to separate touches from different devices.
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device_id: TouchDeviceId,
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/// Unique identifier of a finger/pen. Value is stable from touch down
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/// to lift-up
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id: TouchId,
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/// One of: start move end cancel.
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phase: TouchPhase,
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/// Position of the touch (or where the touch was last detected)
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pos: Pos2,
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/// Describes how hard the touch device was pressed. May always be `None` if the platform does
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/// not support pressure sensitivity.
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/// The value is in the range from 0.0 (no pressure) to 1.0 (maximum pressure).
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force: Option<f32>,
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},
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/// A raw mouse wheel event as sent by the backend (minus the z coordinate),
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/// for implementing alternative custom controls.
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/// Note that the same event can also trigger [`Self::Zoom`] and [`Self::Scroll`],
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/// so you probably want to handle only one of them.
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MouseWheel {
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/// The unit of scrolling: points, lines, or pages.
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unit: MouseWheelUnit,
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/// The amount scrolled horizontally and vertically. The amount and direction corresponding
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/// to one step of the wheel depends on the platform.
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delta: Vec2,
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/// The state of the modifier keys at the time of the event.
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modifiers: Modifiers,
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},
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/// The native window gained or lost focused (e.g. the user clicked alt-tab).
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WindowFocused(bool),
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/// An assistive technology (e.g. screen reader) requested an action.
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#[cfg(feature = "accesskit")]
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AccessKitActionRequest(accesskit::ActionRequest),
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WindowEvent(WindowEvent),
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}
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#[derive(Clone, Debug, PartialEq, Eq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub enum WindowEvent {
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CloseRequested,
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}
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/// Mouse button (or similar for touch input)
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub enum PointerButton {
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/// The primary mouse button is usually the left one.
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Primary = 0,
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/// The secondary mouse button is usually the right one,
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/// and most often used for context menus or other optional things.
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Secondary = 1,
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/// The tertiary mouse button is usually the middle mouse button (e.g. clicking the scroll wheel).
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Middle = 2,
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/// The first extra mouse button on some mice. In web typically corresponds to the Browser back button.
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Extra1 = 3,
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/// The second extra mouse button on some mice. In web typically corresponds to the Browser forward button.
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Extra2 = 4,
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}
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/// Number of pointer buttons supported by egui, i.e. the number of possible states of [`PointerButton`].
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pub const NUM_POINTER_BUTTONS: usize = 5;
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/// State of the modifier keys. These must be fed to egui.
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///
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/// The best way to compare [`Modifiers`] is by using [`Modifiers::matches`].
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///
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/// NOTE: For cross-platform uses, ALT+SHIFT is a bad combination of modifiers
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/// as on mac that is how you type special characters,
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/// so those key presses are usually not reported to egui.
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#[derive(Clone, Copy, Debug, Default, Hash, PartialEq, Eq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct Modifiers {
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/// Either of the alt keys are down (option ⌥ on Mac).
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pub alt: bool,
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/// Either of the control keys are down.
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/// When checking for keyboard shortcuts, consider using [`Self::command`] instead.
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pub ctrl: bool,
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/// Either of the shift keys are down.
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pub shift: bool,
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/// The Mac ⌘ Command key. Should always be set to `false` on other platforms.
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pub mac_cmd: bool,
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/// On Windows and Linux, set this to the same value as `ctrl`.
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/// On Mac, this should be set whenever one of the ⌘ Command keys are down (same as `mac_cmd`).
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/// This is so that egui can, for instance, select all text by checking for `command + A`
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/// and it will work on both Mac and Windows.
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pub command: bool,
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}
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impl Modifiers {
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pub const NONE: Self = Self {
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alt: false,
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ctrl: false,
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shift: false,
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mac_cmd: false,
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command: false,
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};
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pub const ALT: Self = Self {
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alt: true,
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ctrl: false,
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shift: false,
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mac_cmd: false,
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command: false,
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};
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pub const CTRL: Self = Self {
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alt: false,
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ctrl: true,
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shift: false,
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mac_cmd: false,
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command: false,
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};
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pub const SHIFT: Self = Self {
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alt: false,
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ctrl: false,
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shift: true,
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mac_cmd: false,
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command: false,
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};
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#[deprecated = "Use `Modifiers::ALT | Modifiers::SHIFT` instead"]
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pub const ALT_SHIFT: Self = Self {
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alt: true,
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ctrl: false,
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shift: true,
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mac_cmd: false,
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command: false,
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};
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/// The Mac ⌘ Command key
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pub const MAC_CMD: Self = Self {
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alt: false,
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ctrl: false,
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shift: false,
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mac_cmd: true,
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command: false,
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};
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/// On Mac: ⌘ Command key, elsewhere: Ctrl key
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pub const COMMAND: Self = Self {
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alt: false,
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ctrl: false,
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shift: false,
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mac_cmd: false,
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command: true,
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};
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/// ```
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/// # use egui::Modifiers;
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/// assert_eq!(
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/// Modifiers::CTRL | Modifiers::ALT,
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/// Modifiers { ctrl: true, alt: true, ..Default::default() }
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/// );
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/// assert_eq!(
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/// Modifiers::ALT.plus(Modifiers::CTRL),
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/// Modifiers::CTRL.plus(Modifiers::ALT),
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/// );
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/// assert_eq!(
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/// Modifiers::CTRL | Modifiers::ALT,
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/// Modifiers::CTRL.plus(Modifiers::ALT),
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/// );
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/// ```
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#[inline]
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pub const fn plus(self, rhs: Self) -> Self {
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Self {
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alt: self.alt | rhs.alt,
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ctrl: self.ctrl | rhs.ctrl,
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shift: self.shift | rhs.shift,
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mac_cmd: self.mac_cmd | rhs.mac_cmd,
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command: self.command | rhs.command,
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}
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}
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#[inline]
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pub fn is_none(&self) -> bool {
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self == &Self::default()
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}
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#[inline]
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pub fn any(&self) -> bool {
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!self.is_none()
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}
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/// Is shift the only pressed button?
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#[inline]
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pub fn shift_only(&self) -> bool {
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self.shift && !(self.alt || self.command)
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}
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/// true if only [`Self::ctrl`] or only [`Self::mac_cmd`] is pressed.
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#[inline]
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pub fn command_only(&self) -> bool {
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!self.alt && !self.shift && self.command
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}
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/// Check for equality but with proper handling of [`Self::command`].
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///
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/// # Example:
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/// ```
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/// # use egui::Modifiers;
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/// # let current_modifiers = Modifiers::default();
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/// if current_modifiers.matches(Modifiers::ALT | Modifiers::SHIFT) {
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/// // Alt and Shift are pressed, and nothing else
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/// }
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/// ```
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///
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/// ## Behavior:
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/// ```
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/// # use egui::Modifiers;
|
|
/// assert!(Modifiers::CTRL.matches(Modifiers::CTRL));
|
|
/// assert!(!Modifiers::CTRL.matches(Modifiers::CTRL | Modifiers::SHIFT));
|
|
/// assert!(!(Modifiers::CTRL | Modifiers::SHIFT).matches(Modifiers::CTRL));
|
|
/// assert!((Modifiers::CTRL | Modifiers::COMMAND).matches(Modifiers::CTRL));
|
|
/// assert!((Modifiers::CTRL | Modifiers::COMMAND).matches(Modifiers::COMMAND));
|
|
/// assert!((Modifiers::MAC_CMD | Modifiers::COMMAND).matches(Modifiers::COMMAND));
|
|
/// assert!(!Modifiers::COMMAND.matches(Modifiers::MAC_CMD));
|
|
/// ```
|
|
pub fn matches(&self, pattern: Modifiers) -> bool {
|
|
// alt and shift must always match the pattern:
|
|
if pattern.alt != self.alt || pattern.shift != self.shift {
|
|
return false;
|
|
}
|
|
|
|
if pattern.mac_cmd {
|
|
// Mac-specific match:
|
|
if !self.mac_cmd {
|
|
return false;
|
|
}
|
|
if pattern.ctrl != self.ctrl {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if !pattern.ctrl && !pattern.command {
|
|
// the pattern explicitly doesn't want any ctrl/command:
|
|
return !self.ctrl && !self.command;
|
|
}
|
|
|
|
// if the pattern is looking for command, then `ctrl` may or may not be set depending on platform.
|
|
// if the pattern is looking for `ctrl`, then `command` may or may not be set depending on platform.
|
|
|
|
if pattern.ctrl && !self.ctrl {
|
|
return false;
|
|
}
|
|
if pattern.command && !self.command {
|
|
return false;
|
|
}
|
|
|
|
true
|
|
}
|
|
|
|
/// Whether another set of modifiers is contained in this set of modifiers with proper handling of [`Self::command`].
|
|
///
|
|
/// ```
|
|
/// # use egui::Modifiers;
|
|
/// assert!(Modifiers::default().contains(Modifiers::default()));
|
|
/// assert!(Modifiers::CTRL.contains(Modifiers::default()));
|
|
/// assert!(Modifiers::CTRL.contains(Modifiers::CTRL));
|
|
/// assert!(Modifiers::CTRL.contains(Modifiers::COMMAND));
|
|
/// assert!(Modifiers::MAC_CMD.contains(Modifiers::COMMAND));
|
|
/// assert!(Modifiers::COMMAND.contains(Modifiers::MAC_CMD));
|
|
/// assert!(Modifiers::COMMAND.contains(Modifiers::CTRL));
|
|
/// assert!(!(Modifiers::ALT | Modifiers::CTRL).contains(Modifiers::SHIFT));
|
|
/// assert!((Modifiers::CTRL | Modifiers::SHIFT).contains(Modifiers::CTRL));
|
|
/// assert!(!Modifiers::CTRL.contains(Modifiers::CTRL | Modifiers::SHIFT));
|
|
/// ```
|
|
pub fn contains(&self, query: Modifiers) -> bool {
|
|
if query == Modifiers::default() {
|
|
return true;
|
|
}
|
|
|
|
let Modifiers {
|
|
alt,
|
|
ctrl,
|
|
shift,
|
|
mac_cmd,
|
|
command,
|
|
} = *self;
|
|
|
|
if alt && query.alt {
|
|
return self.contains(Modifiers {
|
|
alt: false,
|
|
..query
|
|
});
|
|
}
|
|
if shift && query.shift {
|
|
return self.contains(Modifiers {
|
|
shift: false,
|
|
..query
|
|
});
|
|
}
|
|
|
|
if (ctrl || command) && (query.ctrl || query.command) {
|
|
return self.contains(Modifiers {
|
|
command: false,
|
|
ctrl: false,
|
|
..query
|
|
});
|
|
}
|
|
if (mac_cmd || command) && (query.mac_cmd || query.command) {
|
|
return self.contains(Modifiers {
|
|
mac_cmd: false,
|
|
command: false,
|
|
..query
|
|
});
|
|
}
|
|
|
|
false
|
|
}
|
|
}
|
|
|
|
impl std::ops::BitOr for Modifiers {
|
|
type Output = Self;
|
|
|
|
#[inline]
|
|
fn bitor(self, rhs: Self) -> Self {
|
|
self.plus(rhs)
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/// Names of different modifier keys.
|
|
///
|
|
/// Used to name modifiers.
|
|
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
|
|
pub struct ModifierNames<'a> {
|
|
pub is_short: bool,
|
|
|
|
pub alt: &'a str,
|
|
pub ctrl: &'a str,
|
|
pub shift: &'a str,
|
|
pub mac_cmd: &'a str,
|
|
pub mac_alt: &'a str,
|
|
|
|
/// What goes between the names
|
|
pub concat: &'a str,
|
|
}
|
|
|
|
impl ModifierNames<'static> {
|
|
/// ⌥ ⌃ ⇧ ⌘ - NOTE: not supported by the default egui font.
|
|
pub const SYMBOLS: Self = Self {
|
|
is_short: true,
|
|
alt: "⌥",
|
|
ctrl: "⌃",
|
|
shift: "⇧",
|
|
mac_cmd: "⌘",
|
|
mac_alt: "⌥",
|
|
concat: "",
|
|
};
|
|
|
|
/// Alt, Ctrl, Shift, Cmd
|
|
pub const NAMES: Self = Self {
|
|
is_short: false,
|
|
alt: "Alt",
|
|
ctrl: "Ctrl",
|
|
shift: "Shift",
|
|
mac_cmd: "Cmd",
|
|
mac_alt: "Option",
|
|
concat: "+",
|
|
};
|
|
}
|
|
|
|
impl<'a> ModifierNames<'a> {
|
|
pub fn format(&self, modifiers: &Modifiers, is_mac: bool) -> String {
|
|
let mut s = String::new();
|
|
|
|
let mut append_if = |modifier_is_active, modifier_name| {
|
|
if modifier_is_active {
|
|
if !s.is_empty() {
|
|
s += self.concat;
|
|
}
|
|
s += modifier_name;
|
|
}
|
|
};
|
|
|
|
if is_mac {
|
|
append_if(modifiers.ctrl, self.ctrl);
|
|
append_if(modifiers.shift, self.shift);
|
|
append_if(modifiers.alt, self.mac_alt);
|
|
append_if(modifiers.mac_cmd || modifiers.command, self.mac_cmd);
|
|
} else {
|
|
append_if(modifiers.ctrl || modifiers.command, self.ctrl);
|
|
append_if(modifiers.alt, self.alt);
|
|
append_if(modifiers.shift, self.shift);
|
|
}
|
|
|
|
s
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/// Keyboard keys.
|
|
///
|
|
/// Includes all keys egui is interested in (such as `Home` and `End`)
|
|
/// plus a few that are useful for detecting keyboard shortcuts.
|
|
///
|
|
/// Many keys are omitted because they are not always physical keys (depending on keyboard language), e.g. `;` and `§`,
|
|
/// and are therefore unsuitable as keyboard shortcuts if you want your app to be portable.
|
|
#[derive(Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd, Hash)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
|
pub enum Key {
|
|
ArrowDown,
|
|
ArrowLeft,
|
|
ArrowRight,
|
|
ArrowUp,
|
|
|
|
Escape,
|
|
Tab,
|
|
Backspace,
|
|
Enter,
|
|
Space,
|
|
|
|
Insert,
|
|
Delete,
|
|
Home,
|
|
End,
|
|
PageUp,
|
|
PageDown,
|
|
|
|
/// The virtual keycode for the Minus key.
|
|
Minus,
|
|
|
|
/// The virtual keycode for the Plus/Equals key.
|
|
PlusEquals,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num0,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num1,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num2,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num3,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num4,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num5,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num6,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num7,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num8,
|
|
|
|
/// Either from the main row or from the numpad.
|
|
Num9,
|
|
|
|
A, // Used for cmd+A (select All)
|
|
B,
|
|
C, // |CMD COPY|
|
|
D, // |CMD BOOKMARK|
|
|
E, // |CMD SEARCH|
|
|
F, // |CMD FIND firefox & chrome|
|
|
G, // |CMD FIND chrome|
|
|
H, // |CMD History|
|
|
I, // italics
|
|
J, // |CMD SEARCH firefox/DOWNLOAD chrome|
|
|
K, // Used for ctrl+K (delete text after cursor)
|
|
L,
|
|
M,
|
|
N,
|
|
O, // |CMD OPEN|
|
|
P, // |CMD PRINT|
|
|
Q,
|
|
R, // |CMD REFRESH|
|
|
S, // |CMD SAVE|
|
|
T, // |CMD TAB|
|
|
U, // Used for ctrl+U (delete text before cursor)
|
|
V, // |CMD PASTE|
|
|
W, // Used for ctrl+W (delete previous word)
|
|
X, // |CMD CUT|
|
|
Y,
|
|
Z, // |CMD UNDO|
|
|
|
|
// The function keys:
|
|
F1,
|
|
F2,
|
|
F3,
|
|
F4,
|
|
F5, // |CMD REFRESH|
|
|
F6,
|
|
F7,
|
|
F8,
|
|
F9,
|
|
F10,
|
|
F11,
|
|
F12,
|
|
F13,
|
|
F14,
|
|
F15,
|
|
F16,
|
|
F17,
|
|
F18,
|
|
F19,
|
|
F20,
|
|
}
|
|
|
|
impl Key {
|
|
/// Emoji or name representing the key
|
|
pub fn symbol_or_name(self) -> &'static str {
|
|
// TODO(emilk): add support for more unicode symbols (see for instance https://wincent.com/wiki/Unicode_representations_of_modifier_keys).
|
|
// Before we do we must first make sure they are supported in `Fonts` though,
|
|
// so perhaps this functions needs to take a `supports_character: impl Fn(char) -> bool` or something.
|
|
match self {
|
|
Key::ArrowDown => "⏷",
|
|
Key::ArrowLeft => "⏴",
|
|
Key::ArrowRight => "⏵",
|
|
Key::ArrowUp => "⏶",
|
|
Key::Minus => crate::MINUS_CHAR_STR,
|
|
Key::PlusEquals => "+",
|
|
_ => self.name(),
|
|
}
|
|
}
|
|
|
|
/// Human-readable English name.
|
|
pub fn name(self) -> &'static str {
|
|
match self {
|
|
Key::ArrowDown => "Down",
|
|
Key::ArrowLeft => "Left",
|
|
Key::ArrowRight => "Right",
|
|
Key::ArrowUp => "Up",
|
|
Key::Escape => "Escape",
|
|
Key::Tab => "Tab",
|
|
Key::Backspace => "Backspace",
|
|
Key::Enter => "Enter",
|
|
Key::Space => "Space",
|
|
Key::Insert => "Insert",
|
|
Key::Delete => "Delete",
|
|
Key::Home => "Home",
|
|
Key::End => "End",
|
|
Key::PageUp => "PageUp",
|
|
Key::PageDown => "PageDown",
|
|
Key::Minus => "Minus",
|
|
Key::PlusEquals => "Plus",
|
|
Key::Num0 => "0",
|
|
Key::Num1 => "1",
|
|
Key::Num2 => "2",
|
|
Key::Num3 => "3",
|
|
Key::Num4 => "4",
|
|
Key::Num5 => "5",
|
|
Key::Num6 => "6",
|
|
Key::Num7 => "7",
|
|
Key::Num8 => "8",
|
|
Key::Num9 => "9",
|
|
Key::A => "A",
|
|
Key::B => "B",
|
|
Key::C => "C",
|
|
Key::D => "D",
|
|
Key::E => "E",
|
|
Key::F => "F",
|
|
Key::G => "G",
|
|
Key::H => "H",
|
|
Key::I => "I",
|
|
Key::J => "J",
|
|
Key::K => "K",
|
|
Key::L => "L",
|
|
Key::M => "M",
|
|
Key::N => "N",
|
|
Key::O => "O",
|
|
Key::P => "P",
|
|
Key::Q => "Q",
|
|
Key::R => "R",
|
|
Key::S => "S",
|
|
Key::T => "T",
|
|
Key::U => "U",
|
|
Key::V => "V",
|
|
Key::W => "W",
|
|
Key::X => "X",
|
|
Key::Y => "Y",
|
|
Key::Z => "Z",
|
|
Key::F1 => "F1",
|
|
Key::F2 => "F2",
|
|
Key::F3 => "F3",
|
|
Key::F4 => "F4",
|
|
Key::F5 => "F5",
|
|
Key::F6 => "F6",
|
|
Key::F7 => "F7",
|
|
Key::F8 => "F8",
|
|
Key::F9 => "F9",
|
|
Key::F10 => "F10",
|
|
Key::F11 => "F11",
|
|
Key::F12 => "F12",
|
|
Key::F13 => "F13",
|
|
Key::F14 => "F14",
|
|
Key::F15 => "F15",
|
|
Key::F16 => "F16",
|
|
Key::F17 => "F17",
|
|
Key::F18 => "F18",
|
|
Key::F19 => "F19",
|
|
Key::F20 => "F20",
|
|
}
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/// A keyboard shortcut, e.g. `Ctrl+Alt+W`.
|
|
///
|
|
/// Can be used with [`crate::InputState::consume_shortcut`]
|
|
/// and [`crate::Context::format_shortcut`].
|
|
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq)]
|
|
pub struct KeyboardShortcut {
|
|
pub modifiers: Modifiers,
|
|
pub key: Key,
|
|
}
|
|
|
|
impl KeyboardShortcut {
|
|
pub const fn new(modifiers: Modifiers, key: Key) -> Self {
|
|
Self { modifiers, key }
|
|
}
|
|
|
|
pub fn format(&self, names: &ModifierNames<'_>, is_mac: bool) -> String {
|
|
let mut s = names.format(&self.modifiers, is_mac);
|
|
if !s.is_empty() {
|
|
s += names.concat;
|
|
}
|
|
if names.is_short {
|
|
s += self.key.symbol_or_name();
|
|
} else {
|
|
s += self.key.name();
|
|
}
|
|
s
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn format_kb_shortcut() {
|
|
let cmd_shift_f = KeyboardShortcut::new(Modifiers::COMMAND | Modifiers::SHIFT, Key::F);
|
|
assert_eq!(
|
|
cmd_shift_f.format(&ModifierNames::NAMES, false),
|
|
"Ctrl+Shift+F"
|
|
);
|
|
assert_eq!(
|
|
cmd_shift_f.format(&ModifierNames::NAMES, true),
|
|
"Shift+Cmd+F"
|
|
);
|
|
assert_eq!(cmd_shift_f.format(&ModifierNames::SYMBOLS, false), "⌃⇧F");
|
|
assert_eq!(cmd_shift_f.format(&ModifierNames::SYMBOLS, true), "⇧⌘F");
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
impl RawInput {
|
|
pub fn ui(&self, ui: &mut crate::Ui) {
|
|
let Self {
|
|
screen_rect,
|
|
inner_rect,
|
|
outer_rect,
|
|
pixels_per_point,
|
|
max_texture_side,
|
|
time,
|
|
predicted_dt,
|
|
modifiers,
|
|
events,
|
|
hovered_files,
|
|
dropped_files,
|
|
focused,
|
|
} = self;
|
|
|
|
ui.label(format!("screen_rect: {screen_rect:?} points"));
|
|
ui.label(format!("inner_rect: {inner_rect:?} pixels"));
|
|
ui.label(format!("outer_rect: {outer_rect:?} pixels"));
|
|
ui.label(format!("pixels_per_point: {pixels_per_point:?}"))
|
|
.on_hover_text(
|
|
"Also called HDPI factor.\nNumber of physical pixels per each logical pixel.",
|
|
);
|
|
ui.label(format!("max_texture_side: {max_texture_side:?}"));
|
|
if let Some(time) = time {
|
|
ui.label(format!("time: {time:.3} s"));
|
|
} else {
|
|
ui.label("time: None");
|
|
}
|
|
ui.label(format!("predicted_dt: {:.1} ms", 1e3 * predicted_dt));
|
|
ui.label(format!("modifiers: {modifiers:#?}"));
|
|
ui.label(format!("hovered_files: {}", hovered_files.len()));
|
|
ui.label(format!("dropped_files: {}", dropped_files.len()));
|
|
ui.label(format!("focused: {focused}"));
|
|
ui.scope(|ui| {
|
|
ui.set_min_height(150.0);
|
|
ui.label(format!("events: {events:#?}"))
|
|
.on_hover_text("key presses etc");
|
|
});
|
|
}
|
|
}
|
|
|
|
/// this is a `u64` as values of this kind can always be obtained by hashing
|
|
#[derive(Clone, Copy, Debug, Eq, PartialEq, PartialOrd, Ord)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
|
pub struct TouchDeviceId(pub u64);
|
|
|
|
/// Unique identification of a touch occurrence (finger or pen or …).
|
|
/// A Touch ID is valid until the finger is lifted.
|
|
/// A new ID is used for the next touch.
|
|
#[derive(Clone, Copy, Debug, Eq, PartialEq, PartialOrd, Ord)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
|
pub struct TouchId(pub u64);
|
|
|
|
/// In what phase a touch event is in.
|
|
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
|
pub enum TouchPhase {
|
|
/// User just placed a touch point on the touch surface
|
|
Start,
|
|
|
|
/// User moves a touch point along the surface. This event is also sent when
|
|
/// any attributes (position, force, …) of the touch point change.
|
|
Move,
|
|
|
|
/// User lifted the finger or pen from the surface, or slid off the edge of
|
|
/// the surface
|
|
End,
|
|
|
|
/// Touch operation has been disrupted by something (various reasons are possible,
|
|
/// maybe a pop-up alert or any other kind of interruption which may not have
|
|
/// been intended by the user)
|
|
Cancel,
|
|
}
|
|
|
|
/// The unit associated with the numeric value of a mouse wheel event
|
|
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
|
pub enum MouseWheelUnit {
|
|
/// Number of ui points (logical pixels)
|
|
Point,
|
|
|
|
/// Number of lines
|
|
Line,
|
|
|
|
/// Number of pages
|
|
Page,
|
|
}
|
|
|
|
impl From<u64> for TouchId {
|
|
fn from(id: u64) -> Self {
|
|
Self(id)
|
|
}
|
|
}
|
|
|
|
impl From<i32> for TouchId {
|
|
fn from(id: i32) -> Self {
|
|
Self(id as u64)
|
|
}
|
|
}
|
|
|
|
impl From<u32> for TouchId {
|
|
fn from(id: u32) -> Self {
|
|
Self(id as u64)
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// TODO(emilk): generalize this to a proper event filter.
|
|
/// Controls which events that a focused widget will have exclusive access to.
|
|
///
|
|
/// Currently this only controls a few special keyboard events,
|
|
/// but in the future this `struct` should be extended into a full callback thing.
|
|
///
|
|
/// Any events not covered by the filter are given to the widget, but are not exclusive.
|
|
#[derive(Clone, Copy, Debug)]
|
|
pub struct EventFilter {
|
|
/// If `true`, pressing tab will act on the widget,
|
|
/// and NOT move focus away from the focused widget.
|
|
///
|
|
/// Default: `false`
|
|
pub tab: bool,
|
|
|
|
/// If `true`, pressing arrows will act on the widget,
|
|
/// and NOT move focus away from the focused widget.
|
|
///
|
|
/// Default: `false`
|
|
pub arrows: bool,
|
|
|
|
/// If `true`, pressing escape will act on the widget,
|
|
/// and NOT surrender focus from the focused widget.
|
|
///
|
|
/// Default: `false`
|
|
pub escape: bool,
|
|
}
|
|
|
|
#[allow(clippy::derivable_impls)] // let's be explicit
|
|
impl Default for EventFilter {
|
|
fn default() -> Self {
|
|
Self {
|
|
tab: false,
|
|
arrows: false,
|
|
escape: false,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl EventFilter {
|
|
pub fn matches(&self, event: &Event) -> bool {
|
|
if let Event::Key { key, .. } = event {
|
|
match key {
|
|
crate::Key::Tab => self.tab,
|
|
crate::Key::ArrowUp
|
|
| crate::Key::ArrowRight
|
|
| crate::Key::ArrowDown
|
|
| crate::Key::ArrowLeft => self.arrows,
|
|
crate::Key::Escape => self.escape,
|
|
_ => true,
|
|
}
|
|
} else {
|
|
true
|
|
}
|
|
}
|
|
}
|