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mirror of https://github.com/emilk/egui.git synced 2026-06-27 07:03:14 -04:00

* InputState::{inner_pos, inner_size} compacted to InputState::inner_rect

* InputState::{outer_pos, outer_size} compacted to InputState::outer_rect
* RawInput::{inner_pos, inner_size} compected to RawInput::inner_rect
* RawInput::{outer_pos, outer_size} compected to RawInput::outer_rect
* Context::{viewport_inner_pos, viewport_inner_size} compacted to Context::inner_rect
* Context::{viewport_outer_pos, viewport_outer_size} compected to Context::outer_rect
This commit is contained in:
Konkitoman
2023-09-19 19:48:00 +03:00
parent ddff550b91
commit e2d406d2e4
5 changed files with 73 additions and 109 deletions

View File

@@ -16,7 +16,7 @@ pub use accesskit_winit;
pub use egui;
#[cfg(feature = "accesskit")]
use egui::accesskit;
use egui::{mutex::RwLock, Pos2, ViewportBuilder, ViewportCommand, ViewportId};
use egui::{mutex::RwLock, Pos2, Rect, Vec2, ViewportBuilder, ViewportCommand, ViewportId};
pub use winit;
pub mod clipboard;
@@ -188,7 +188,7 @@ impl State {
None
};
self.egui_input.inner_pos = if getting_info {
let inner_pos = if getting_info {
window
.inner_position()
.map(|pos| Pos2::new(pos.x as f32, pos.y as f32))
@@ -197,7 +197,7 @@ impl State {
None
};
self.egui_input.outer_pos = if getting_info {
let outer_pos = if getting_info {
window
.outer_position()
.map(|pos| Pos2::new(pos.x as f32, pos.y as f32))
@@ -206,16 +206,28 @@ impl State {
None
};
self.egui_input.inner_size = if getting_info {
let inner_size = if getting_info {
let size = window.inner_size();
Some(Pos2::new(size.width as f32, size.height as f32))
Some(Vec2::new(size.width as f32, size.height as f32))
} else {
None
};
self.egui_input.outer_size = if getting_info {
let outer_size = if getting_info {
let size = window.outer_size();
Some(Pos2::new(size.width as f32, size.height as f32))
Some(Vec2::new(size.width as f32, size.height as f32))
} else {
None
};
self.egui_input.inner_rect = if let (Some(pos), Some(size)) = (inner_pos, inner_size) {
Some(Rect::from_min_size(pos, size))
} else {
None
};
self.egui_input.outer_rect = if let (Some(pos), Some(size)) = (outer_pos, outer_size) {
Some(Rect::from_min_size(pos, size))
} else {
None
};

View File

@@ -1717,28 +1717,16 @@ impl Context {
self.input(|i| i.screen_rect())
}
/// This will return the inner position of the current viewport
/// Viewport inner position, only the drowable area
pub fn viewport_inner_pos(&self) -> Pos2 {
self.input(|i| i.inner_pos)
/// Viewport inner position and size, only the drowable area
/// unit = physical pixels
pub fn inner_rect(&self) -> Rect {
self.input(|i| i.inner_rect)
}
/// This will return the outer position of the current viewport
/// Viewport outer position, drowable area + decorations
pub fn viewport_outer_pos(&self) -> Pos2 {
self.input(|i| i.outer_pos)
}
/// This will return the inner size of the current viewport
/// Viewport inner size, only drowable area
pub fn viewport_inner_size(&self) -> Pos2 {
self.input(|i| i.inner_size)
}
/// This will return the outer size of the current viewport
/// Viewport outer size, drowable area + decorations
pub fn viewport_outer_size(&self) -> Pos2 {
self.input(|i| i.outer_size)
/// Viewport outer position and size, drowable area + decorations
/// unit = physical pixels
pub fn outer_rect(&self) -> Rect {
self.input(|i| i.outer_rect)
}
/// How much space is still available after panels has been added.

View File

@@ -23,21 +23,13 @@ pub struct RawInput {
/// `None` will be treated as "same as last frame", with the default being a very big area.
pub screen_rect: Option<Rect>,
/// Viewport inner position, only the drowable area
/// If is not working as expected is a winit bug!
pub inner_pos: Option<Pos2>,
/// Viewport inner position and size, only the drowable area
/// unit = physical pixels
pub inner_rect: Option<Rect>,
/// Viewport outer position, drowable area + decorations
/// If is not working as expected is a winit bug!
pub outer_pos: Option<Pos2>,
/// Viewport inner size, only drowable area
/// If is not working as expected is a winit bug!
pub inner_size: Option<Pos2>,
/// Viewport outer size, drowable area + decorations
/// If is not working as expected is a winit bug!
pub outer_size: Option<Pos2>,
/// Viewport outer position and size, drowable area + decorations
/// unit = physical pixels
pub outer_rect: Option<Rect>,
/// Also known as device pixel ratio, > 1 for high resolution screens.
/// If text looks blurry you probably forgot to set this.
@@ -89,10 +81,8 @@ impl Default for RawInput {
fn default() -> Self {
Self {
screen_rect: None,
inner_pos: None,
outer_pos: None,
inner_size: None,
outer_size: None,
inner_rect: None,
outer_rect: None,
pixels_per_point: None,
max_texture_side: None,
time: None,
@@ -114,10 +104,8 @@ impl RawInput {
pub fn take(&mut self) -> RawInput {
RawInput {
screen_rect: self.screen_rect.take(),
inner_pos: self.inner_pos.take(),
outer_pos: self.outer_pos.take(),
inner_size: self.inner_size.take(),
outer_size: self.outer_size.take(),
inner_rect: self.inner_rect.take(),
outer_rect: self.outer_rect.take(),
pixels_per_point: self.pixels_per_point.take(),
max_texture_side: self.max_texture_side.take(),
time: self.time.take(),
@@ -134,10 +122,8 @@ impl RawInput {
pub fn append(&mut self, newer: Self) {
let Self {
screen_rect,
inner_pos: viewport_inner_pos,
outer_pos: viewport_outer_pos,
inner_size: viewport_inner_size,
outer_size: viewport_outer_size,
inner_rect,
outer_rect,
pixels_per_point,
max_texture_side,
time,
@@ -150,10 +136,8 @@ impl RawInput {
} = newer;
self.screen_rect = screen_rect.or(self.screen_rect);
self.inner_pos = viewport_inner_pos.or(self.inner_pos);
self.outer_pos = viewport_outer_pos.or(self.outer_pos);
self.inner_size = viewport_inner_size.or(self.inner_size);
self.outer_size = viewport_outer_size.or(self.outer_size);
self.inner_rect = inner_rect.or(self.inner_rect);
self.outer_rect = outer_rect.or(self.outer_rect);
self.pixels_per_point = pixels_per_point.or(self.pixels_per_point);
self.max_texture_side = max_texture_side.or(self.max_texture_side);
self.time = time; // use latest time
@@ -969,10 +953,8 @@ impl RawInput {
pub fn ui(&self, ui: &mut crate::Ui) {
let Self {
screen_rect,
inner_pos: viewport_inner_pos,
outer_pos: viewport_outer_pos,
inner_size: viewport_inner_size,
outer_size: viewport_outer_size,
inner_rect,
outer_rect,
pixels_per_point,
max_texture_side,
time,
@@ -985,14 +967,8 @@ impl RawInput {
} = self;
ui.label(format!("screen_rect: {screen_rect:?} points"));
ui.label(format!("viewport_inner_pos: {viewport_inner_pos:?} pixels"));
ui.label(format!("viewport_outer_pos: {viewport_outer_pos:?} pixels"));
ui.label(format!(
"viewport_inner_size: {viewport_inner_size:?} pixels"
));
ui.label(format!(
"viewport_outer_size: {viewport_outer_size:?} pixels"
));
ui.label(format!("inner_rect: {inner_rect:?} pixels"));
ui.label(format!("outer_rect: {outer_rect:?} pixels"));
ui.label(format!("pixels_per_point: {pixels_per_point:?}"))
.on_hover_text(
"Also called HDPI factor.\nNumber of physical pixels per each logical pixel.",

View File

@@ -54,21 +54,13 @@ pub struct InputState {
/// Position and size of the egui area.
pub screen_rect: Rect,
/// Viewport inner position, only the drowable area
/// If is not working as expected is a winit bug!
pub inner_pos: Pos2,
/// Viewport inner position and size, only the drowable area
/// unit = physical pixels
pub inner_rect: Rect,
/// Viewport outer position, drowable area + decorations
/// If is not working as expected is a winit bug!
pub outer_pos: Pos2,
/// Viewport inner size, only drowable area
/// If is not working as expected is a winit bug!
pub inner_size: Pos2,
/// Viewport outer size, drowable area + decorations
/// If is not working as expected is a winit bug!
pub outer_size: Pos2,
/// Viewport outer position and size, drowable area + decorations
/// unit = physical pixels
pub outer_rect: Rect,
/// Also known as device pixel ratio, > 1 for high resolution screens.
pub pixels_per_point: f32,
@@ -154,10 +146,8 @@ impl Default for InputState {
modifiers: Default::default(),
keys_down: Default::default(),
events: Default::default(),
inner_pos: Pos2::ZERO,
outer_pos: Pos2::ZERO,
inner_size: pos2(10_000.0, 10_000.0),
outer_size: pos2(10_000.0, 10_000.0),
inner_rect: Rect::ZERO,
outer_rect: Rect::ZERO,
}
}
}
@@ -182,10 +172,8 @@ impl InputState {
};
let screen_rect = new.screen_rect.unwrap_or(self.screen_rect);
let viewport_inner_pos = new.inner_pos.unwrap_or(self.inner_pos);
let viewport_outer_pos = new.outer_pos.unwrap_or(self.outer_pos);
let viewport_inner_size = new.inner_size.unwrap_or(self.inner_size);
let viewport_outer_size = new.outer_size.unwrap_or(self.outer_size);
let inner_rect = new.inner_rect.unwrap_or(self.inner_rect);
let outer_rect = new.outer_rect.unwrap_or(self.outer_rect);
self.create_touch_states_for_new_devices(&new.events);
for touch_state in self.touch_states.values_mut() {
@@ -241,10 +229,8 @@ impl InputState {
scroll_delta,
zoom_factor_delta,
screen_rect,
inner_pos: viewport_inner_pos,
outer_pos: viewport_outer_pos,
inner_size: viewport_inner_size,
outer_size: viewport_outer_size,
inner_rect,
outer_rect,
pixels_per_point: new.pixels_per_point.unwrap_or(self.pixels_per_point),
max_texture_side: new.max_texture_side.unwrap_or(self.max_texture_side),
time,
@@ -1011,10 +997,8 @@ impl InputState {
scroll_delta,
zoom_factor_delta,
screen_rect,
inner_pos: viewport_inner_pos,
outer_pos: viewport_outer_pos,
inner_size: viewport_inner_size,
outer_size: viewport_outer_size,
inner_rect,
outer_rect,
pixels_per_point,
max_texture_side,
time,
@@ -1050,14 +1034,8 @@ impl InputState {
ui.label(format!("scroll_delta: {scroll_delta:?} points"));
ui.label(format!("zoom_factor_delta: {zoom_factor_delta:4.2}x"));
ui.label(format!("screen_rect: {screen_rect:?} points"));
ui.label(format!("viewport_inner_pos: {viewport_inner_pos:?} pixels"));
ui.label(format!("viewport_outer_pos: {viewport_outer_pos:?} pixels"));
ui.label(format!(
"viewport_inner_size: {viewport_inner_size:?} pixels"
));
ui.label(format!(
"viewport_outer_size: {viewport_outer_size:?} pixels"
));
ui.label(format!("inner_rect: {inner_rect:?} pixels"));
ui.label(format!("outer_rect: {outer_rect:?} pixels"));
ui.label(format!(
"{pixels_per_point} physical pixels for each logical point"
));

View File

@@ -263,8 +263,18 @@ fn ui_info(ui: &mut egui::Ui) {
ui.label(format!("Frame: {}", ctx.frame_nr()));
ui.label(format!("Current Viewport Id: {}", ctx.viewport_id()));
ui.label(format!("Current Parent Viewport Id: {}", ctx.viewport_id()));
ui.label(format!("Pos: {:?}", ctx.viewport_outer_pos()));
ui.label(format!("Size: {:?}", ctx.viewport_inner_size()));
let inner_rect = ctx.inner_rect();
let outer_rect = ctx.outer_rect();
ui.label(format!(
"Inner Rect: Pos: {:?}, Size: {:?}",
inner_rect.min,
inner_rect.size()
));
ui.label(format!(
"Outer Rect: Pos: {:?}, Size: {:?}",
outer_rect.min,
outer_rect.size()
));
}
fn main() {