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Fix vsync being enabled even when disabled
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@@ -133,13 +133,11 @@ impl Context {
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let gl_library = try!(load_opengl32_dll());
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// handling vsync
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if opengl.vsync {
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if extensions.split(' ').find(|&i| i == "WGL_EXT_swap_control").is_some() {
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let _guard = try!(CurrentContextGuard::make_current(hdc, context.0));
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if extensions.split(' ').find(|&i| i == "WGL_EXT_swap_control").is_some() {
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let _guard = try!(CurrentContextGuard::make_current(hdc, context.0));
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if extra_functions.SwapIntervalEXT(1) == 0 {
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return Err(CreationError::OsError(format!("wglSwapIntervalEXT failed")));
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}
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if extra_functions.SwapIntervalEXT(if opengl.vsync { 1 } else { 0 }) == 0 {
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return Err(CreationError::OsError(format!("wglSwapIntervalEXT failed")));
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}
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}
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