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Bigger headless window size in test
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@@ -11,8 +11,8 @@ use gl::types::*;
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#[cfg(not(target_os = "linux"))]
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#[test]
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fn test_headless() {
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let width: i32 = 2;
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let height: i32 = 1;
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let width: i32 = 256;
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let height: i32 = 256;
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let window = glutin::HeadlessRendererBuilder::new(width as u32, height as u32).build().unwrap();
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unsafe { window.make_current() };
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