mirror of
https://github.com/rust-windowing/winit.git
synced 2026-06-26 22:53:15 -04:00
Allow the user to register the application delegate on iOS
iOS parts of #3758. This allows the user to override the application delegate themselves, which opens several doors for customization that were previously closed. To do this, we use notifications instead of a top-level application delegate. One effect of not providing an application delegate on iOS is that we no longer act as-if the application successfully open all URLs there. This is a breaking change, although unlikely to matter in practice, since the return value of `application:didFinishLaunchingWithOptions:` is seldom used by the system (and this is likely the preferred behaviour anyhow).
This commit is contained in:
committed by
Kirill Chibisov
parent
da7a09658a
commit
57baf72741
@@ -117,12 +117,12 @@ android-activity = "0.6.0"
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ndk = { version = "0.9.0", default-features = false }
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[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
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block2 = "0.5.1"
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core-foundation = "0.9.3"
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objc2 = "0.5.2"
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[target.'cfg(target_os = "macos")'.dependencies]
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core-graphics = "0.23.1"
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block2 = "0.5.1"
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[target.'cfg(target_os = "macos")'.dependencies.objc2-foundation]
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version = "0.2.2"
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@@ -180,11 +180,13 @@ features = [
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[target.'cfg(target_os = "ios")'.dependencies.objc2-foundation]
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version = "0.2.2"
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features = [
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"block2",
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"dispatch",
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"NSArray",
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"NSEnumerator",
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"NSGeometry",
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"NSObjCRuntime",
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"NSOperation",
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"NSString",
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"NSProcessInfo",
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"NSThread",
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@@ -49,6 +49,10 @@ changelog entry.
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### Changed
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- On macOS, no longer need control of the main `NSApplication` class (which means you can now override it yourself).
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- On iOS, remove custom application delegates. You are now allowed to override the
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application delegate yourself.
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- On iOS, no longer act as-if the application successfully open all URLs. Override
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`application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself.
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### Fixed
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@@ -3,11 +3,14 @@
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//! Winit has an OS requirement of iOS 8 or higher, and is regularly tested on
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//! iOS 9.3.
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//!
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//! ## Window initialization
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//!
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//! iOS's main `UIApplicationMain` does some init work that's required by all
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//! UI-related code (see issue [#1705]). It is best to create your windows
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//! inside `Event::Resumed`.
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//! inside [`ApplicationHandler::resumed`].
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//!
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//! [#1705]: https://github.com/rust-windowing/winit/issues/1705
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//! [`ApplicationHandler::resumed`]: crate::application::ApplicationHandler::resumed
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//!
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//! ## Building app
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//!
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@@ -63,6 +66,16 @@
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//! opengl will result in segfault.
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//!
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//! Also note that app may not receive the LoopExiting event if suspended; it might be SIGKILL'ed.
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//!
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//! ## Custom `UIApplicationDelegate`
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//!
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//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
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//! though, you might want to access some of the more niche stuff that [the application
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//! delegate][app-delegate] provides. This functionality is not exposed directly in Winit, since it
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//! would increase the API surface by quite a lot. Instead, Winit guarantees that it will not
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//! register an application delegate, so you can set up a custom one in a nib file instead.
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//!
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//! [app-delegate]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate?language=objc
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use std::os::raw::c_void;
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@@ -3,16 +3,84 @@
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//! Winit has an OS requirement of macOS 10.11 or higher (same as Rust
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//! itself), and is regularly tested on macOS 10.14.
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//!
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//! ## Window initialization
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//!
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//! A lot of functionality expects the application to be ready before you
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//! start doing anything; this includes creating windows, fetching monitors,
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//! drawing, and so on, see issues [#2238], [#2051] and [#2087].
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//!
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//! If you encounter problems, you should try doing your initialization inside
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//! `Event::Resumed`.
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//! [`ApplicationHandler::resumed`].
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//!
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//! [#2238]: https://github.com/rust-windowing/winit/issues/2238
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//! [#2051]: https://github.com/rust-windowing/winit/issues/2051
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//! [#2087]: https://github.com/rust-windowing/winit/issues/2087
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//! [`ApplicationHandler::resumed`]: crate::application::ApplicationHandler::resumed
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//!
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//! ## Custom `NSApplicationDelegate`
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//!
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//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
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//! though, you might want to do more niche stuff, such as [handle when the user re-activates the
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//! application][reopen]. Such functionality is not exposed directly in Winit, since it would
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//! increase the API surface by quite a lot.
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//!
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//! [reopen]: https://developer.apple.com/documentation/appkit/nsapplicationdelegate/1428638-applicationshouldhandlereopen?language=objc
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//!
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//! Instead, Winit guarantees that it will not register an application delegate, so the solution is
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//! to register your own application delegate, as outlined in the following example (see
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//! `objc2-app-kit` for more detailed information).
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#![cfg_attr(target_os = "macos", doc = "```")]
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#![cfg_attr(not(target_os = "macos"), doc = "```ignore")]
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//! use objc2::rc::Retained;
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//! use objc2::runtime::ProtocolObject;
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//! use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
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//! use objc2_app_kit::{NSApplication, NSApplicationDelegate};
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//! use objc2_foundation::{NSArray, NSURL, MainThreadMarker, NSObject, NSObjectProtocol};
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//! use winit::event_loop::EventLoop;
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//!
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//! declare_class!(
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//! struct AppDelegate;
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//!
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//! unsafe impl ClassType for AppDelegate {
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//! type Super = NSObject;
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//! type Mutability = mutability::MainThreadOnly;
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//! const NAME: &'static str = "MyAppDelegate";
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//! }
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//!
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//! impl DeclaredClass for AppDelegate {}
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//!
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//! unsafe impl NSObjectProtocol for AppDelegate {}
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//!
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//! unsafe impl NSApplicationDelegate for AppDelegate {
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//! #[method(application:openURLs:)]
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//! fn application_openURLs(&self, application: &NSApplication, urls: &NSArray<NSURL>) {
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//! // Note: To specifically get `application:openURLs:` to work, you _might_
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//! // have to bundle your application. This is not done in this example.
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//! println!("open urls: {application:?}, {urls:?}");
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//! }
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//! }
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//! );
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//!
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//! impl AppDelegate {
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//! fn new(mtm: MainThreadMarker) -> Retained<Self> {
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//! unsafe { msg_send_id![super(mtm.alloc().set_ivars(())), init] }
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//! }
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//! }
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//!
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//! fn main() -> Result<(), Box<dyn std::error::Error>> {
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//! let event_loop = EventLoop::new()?;
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//!
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//! let mtm = MainThreadMarker::new().unwrap();
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//! let delegate = AppDelegate::new(mtm);
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//! // Important: Call `sharedApplication` after `EventLoop::new`,
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//! // doing it before is not yet supported.
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//! let app = NSApplication::sharedApplication(mtm);
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//! app.setDelegate(Some(ProtocolObject::from_ref(&*delegate)));
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//!
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//! // event_loop.run_app(&mut my_app);
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//! Ok(())
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//! }
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//! ```
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use std::os::raw::c_void;
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@@ -1,60 +0,0 @@
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use objc2::{declare_class, mutability, ClassType, DeclaredClass};
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use objc2_foundation::{MainThreadMarker, NSObject};
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use objc2_ui_kit::UIApplication;
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use super::app_state::{self, send_occluded_event_for_all_windows, EventWrapper};
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use crate::event::Event;
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declare_class!(
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pub struct AppDelegate;
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unsafe impl ClassType for AppDelegate {
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type Super = NSObject;
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type Mutability = mutability::InteriorMutable;
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const NAME: &'static str = "WinitApplicationDelegate";
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}
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impl DeclaredClass for AppDelegate {}
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// UIApplicationDelegate protocol
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unsafe impl AppDelegate {
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#[method(application:didFinishLaunchingWithOptions:)]
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fn did_finish_launching(&self, _application: &UIApplication, _: *mut NSObject) -> bool {
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app_state::did_finish_launching(MainThreadMarker::new().unwrap());
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true
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}
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#[method(applicationDidBecomeActive:)]
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fn did_become_active(&self, _application: &UIApplication) {
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let mtm = MainThreadMarker::new().unwrap();
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app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed))
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}
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#[method(applicationWillResignActive:)]
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fn will_resign_active(&self, _application: &UIApplication) {
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let mtm = MainThreadMarker::new().unwrap();
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app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended))
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}
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#[method(applicationWillEnterForeground:)]
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fn will_enter_foreground(&self, application: &UIApplication) {
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send_occluded_event_for_all_windows(application, false);
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}
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#[method(applicationDidEnterBackground:)]
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fn did_enter_background(&self, application: &UIApplication) {
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send_occluded_event_for_all_windows(application, true);
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}
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#[method(applicationWillTerminate:)]
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fn will_terminate(&self, application: &UIApplication) {
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app_state::terminated(application);
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}
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#[method(applicationDidReceiveMemoryWarning:)]
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fn did_receive_memory_warning(&self, _application: &UIApplication) {
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let mtm = MainThreadMarker::new().unwrap();
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app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::MemoryWarning))
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}
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}
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);
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@@ -13,8 +13,14 @@ use core_foundation::runloop::{
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};
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use objc2::rc::Retained;
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use objc2::{msg_send_id, ClassType};
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use objc2_foundation::{MainThreadMarker, NSString};
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use objc2_ui_kit::{UIApplication, UIApplicationMain, UIDevice, UIScreen, UIUserInterfaceIdiom};
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use objc2_foundation::{MainThreadMarker, NSNotificationCenter, NSObject};
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use objc2_ui_kit::{
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UIApplication, UIApplicationDidBecomeActiveNotification,
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UIApplicationDidEnterBackgroundNotification, UIApplicationDidFinishLaunchingNotification,
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UIApplicationDidReceiveMemoryWarningNotification, UIApplicationMain,
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UIApplicationWillEnterForegroundNotification, UIApplicationWillResignActiveNotification,
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UIApplicationWillTerminateNotification, UIDevice, UIScreen, UIUserInterfaceIdiom,
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};
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use crate::error::EventLoopError;
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use crate::event::Event;
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@@ -25,8 +31,8 @@ use crate::platform::ios::Idiom;
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use crate::platform_impl::ios::app_state::{EventLoopHandler, HandlePendingUserEvents};
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use crate::window::{CustomCursor, CustomCursorSource, Theme};
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use super::app_delegate::AppDelegate;
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use super::app_state::AppState;
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use super::app_state::{send_occluded_event_for_all_windows, AppState, EventWrapper};
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use super::notification_center::create_observer;
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use super::{app_state, monitor, MonitorHandle};
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#[derive(Debug)]
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@@ -132,6 +138,18 @@ pub struct EventLoop<T: 'static> {
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sender: Sender<T>,
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receiver: Receiver<T>,
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window_target: RootActiveEventLoop,
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// Since iOS 9.0, we no longer need to remove the observers before they are deallocated; the
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// system instead cleans it up next time it would have posted a notification to it.
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//
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// Though we do still need to keep the observers around to prevent them from being deallocated.
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_did_finish_launching_observer: Retained<NSObject>,
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_did_become_active_observer: Retained<NSObject>,
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_will_resign_active_observer: Retained<NSObject>,
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_will_enter_foreground_observer: Retained<NSObject>,
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_did_enter_background_observer: Retained<NSObject>,
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_will_terminate_observer: Retained<NSObject>,
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_did_receive_memory_warning_observer: Retained<NSObject>,
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}
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#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
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@@ -158,11 +176,97 @@ impl<T: 'static> EventLoop<T> {
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// this line sets up the main run loop before `UIApplicationMain`
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setup_control_flow_observers();
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let center = unsafe { NSNotificationCenter::defaultCenter() };
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let _did_finish_launching_observer = create_observer(
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¢er,
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// `application:didFinishLaunchingWithOptions:`
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unsafe { UIApplicationDidFinishLaunchingNotification },
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move |_| {
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app_state::did_finish_launching(mtm);
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},
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);
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let _did_become_active_observer = create_observer(
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¢er,
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// `applicationDidBecomeActive:`
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unsafe { UIApplicationDidBecomeActiveNotification },
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move |_| {
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app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed));
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},
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);
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let _will_resign_active_observer = create_observer(
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¢er,
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// `applicationWillResignActive:`
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unsafe { UIApplicationWillResignActiveNotification },
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move |_| {
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app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended));
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},
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);
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let _will_enter_foreground_observer = create_observer(
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¢er,
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// `applicationWillEnterForeground:`
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unsafe { UIApplicationWillEnterForegroundNotification },
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move |notification| {
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let app = unsafe { notification.object() }.expect(
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"UIApplicationWillEnterForegroundNotification to have application object",
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);
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// SAFETY: The `object` in `UIApplicationWillEnterForegroundNotification` is
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// documented to be `UIApplication`.
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let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
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send_occluded_event_for_all_windows(&app, false);
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},
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);
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let _did_enter_background_observer = create_observer(
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¢er,
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// `applicationDidEnterBackground:`
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unsafe { UIApplicationDidEnterBackgroundNotification },
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move |notification| {
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let app = unsafe { notification.object() }.expect(
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"UIApplicationDidEnterBackgroundNotification to have application object",
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);
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// SAFETY: The `object` in `UIApplicationDidEnterBackgroundNotification` is
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// documented to be `UIApplication`.
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let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
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send_occluded_event_for_all_windows(&app, true);
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},
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);
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let _will_terminate_observer = create_observer(
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¢er,
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// `applicationWillTerminate:`
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unsafe { UIApplicationWillTerminateNotification },
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move |notification| {
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let app = unsafe { notification.object() }
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.expect("UIApplicationWillTerminateNotification to have application object");
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// SAFETY: The `object` in `UIApplicationWillTerminateNotification` is
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// (somewhat) documented to be `UIApplication`.
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let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
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app_state::terminated(&app);
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},
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);
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let _did_receive_memory_warning_observer = create_observer(
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¢er,
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// `applicationDidReceiveMemoryWarning:`
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unsafe { UIApplicationDidReceiveMemoryWarningNotification },
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move |_| {
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app_state::handle_nonuser_event(
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mtm,
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EventWrapper::StaticEvent(Event::MemoryWarning),
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);
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},
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);
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Ok(EventLoop {
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mtm,
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sender,
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receiver,
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window_target: RootActiveEventLoop { p: ActiveEventLoop { mtm }, _marker: PhantomData },
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_did_finish_launching_observer,
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_did_become_active_observer,
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_will_resign_active_observer,
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_will_enter_foreground_observer,
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_did_enter_background_observer,
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_will_terminate_observer,
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_did_receive_memory_warning_observer,
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})
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}
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@@ -192,9 +296,6 @@ impl<T: 'static> EventLoop<T> {
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app_state::will_launch(self.mtm, handler);
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// Ensure application delegate is initialized
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let _ = AppDelegate::class();
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extern "C" {
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// These functions are in crt_externs.h.
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fn _NSGetArgc() -> *mut c_int;
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@@ -205,8 +306,10 @@ impl<T: 'static> EventLoop<T> {
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UIApplicationMain(
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*_NSGetArgc(),
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NonNull::new(*_NSGetArgv()).unwrap(),
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// We intentionally override neither the application nor the delegate, to allow the
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// user to do so themselves!
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None,
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None,
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Some(&NSString::from_str(AppDelegate::NAME)),
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)
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};
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unreachable!()
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@@ -1,9 +1,9 @@
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#![allow(clippy::let_unit_value)]
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mod app_delegate;
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mod app_state;
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mod event_loop;
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mod monitor;
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mod notification_center;
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mod view;
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mod view_controller;
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mod window;
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27
src/platform_impl/ios/notification_center.rs
Normal file
27
src/platform_impl/ios/notification_center.rs
Normal file
@@ -0,0 +1,27 @@
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use std::ptr::NonNull;
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use block2::RcBlock;
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use objc2::rc::Retained;
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use objc2_foundation::{NSNotification, NSNotificationCenter, NSNotificationName, NSObject};
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/// Observe the given notification.
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///
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/// This is used in Winit as an alternative to declaring an application delegate, as we want to
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/// give the user full control over those.
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pub fn create_observer(
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center: &NSNotificationCenter,
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name: &NSNotificationName,
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handler: impl Fn(&NSNotification) + 'static,
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) -> Retained<NSObject> {
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let block = RcBlock::new(move |notification: NonNull<NSNotification>| {
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handler(unsafe { notification.as_ref() });
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});
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unsafe {
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center.addObserverForName_object_queue_usingBlock(
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Some(name),
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None, // No sender filter
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None, // No queue, run on posting thread (i.e. main thread)
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&block,
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)
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}
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}
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Reference in New Issue
Block a user