Allow the user to register the application delegate on iOS

iOS parts of #3758.

This allows the user to override the application delegate themselves,
which opens several doors for customization that were previously closed.
To do this, we use notifications instead of a top-level application
delegate.

One effect of not providing an application delegate on iOS is that we no
longer act as-if the application successfully open all URLs there.

This is a breaking change, although unlikely to matter in practice,
since the return value of `application:didFinishLaunchingWithOptions:`
is seldom used by the system (and this is likely the preferred behaviour
anyhow).
This commit is contained in:
Mads Marquart
2024-08-11 23:14:18 +02:00
committed by Kirill Chibisov
parent da7a09658a
commit 57baf72741
8 changed files with 229 additions and 72 deletions

View File

@@ -117,12 +117,12 @@ android-activity = "0.6.0"
ndk = { version = "0.9.0", default-features = false }
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
block2 = "0.5.1"
core-foundation = "0.9.3"
objc2 = "0.5.2"
[target.'cfg(target_os = "macos")'.dependencies]
core-graphics = "0.23.1"
block2 = "0.5.1"
[target.'cfg(target_os = "macos")'.dependencies.objc2-foundation]
version = "0.2.2"
@@ -180,11 +180,13 @@ features = [
[target.'cfg(target_os = "ios")'.dependencies.objc2-foundation]
version = "0.2.2"
features = [
"block2",
"dispatch",
"NSArray",
"NSEnumerator",
"NSGeometry",
"NSObjCRuntime",
"NSOperation",
"NSString",
"NSProcessInfo",
"NSThread",

View File

@@ -49,6 +49,10 @@ changelog entry.
### Changed
- On macOS, no longer need control of the main `NSApplication` class (which means you can now override it yourself).
- On iOS, remove custom application delegates. You are now allowed to override the
application delegate yourself.
- On iOS, no longer act as-if the application successfully open all URLs. Override
`application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself.
### Fixed

View File

@@ -3,11 +3,14 @@
//! Winit has an OS requirement of iOS 8 or higher, and is regularly tested on
//! iOS 9.3.
//!
//! ## Window initialization
//!
//! iOS's main `UIApplicationMain` does some init work that's required by all
//! UI-related code (see issue [#1705]). It is best to create your windows
//! inside `Event::Resumed`.
//! inside [`ApplicationHandler::resumed`].
//!
//! [#1705]: https://github.com/rust-windowing/winit/issues/1705
//! [`ApplicationHandler::resumed`]: crate::application::ApplicationHandler::resumed
//!
//! ## Building app
//!
@@ -63,6 +66,16 @@
//! opengl will result in segfault.
//!
//! Also note that app may not receive the LoopExiting event if suspended; it might be SIGKILL'ed.
//!
//! ## Custom `UIApplicationDelegate`
//!
//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
//! though, you might want to access some of the more niche stuff that [the application
//! delegate][app-delegate] provides. This functionality is not exposed directly in Winit, since it
//! would increase the API surface by quite a lot. Instead, Winit guarantees that it will not
//! register an application delegate, so you can set up a custom one in a nib file instead.
//!
//! [app-delegate]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate?language=objc
use std::os::raw::c_void;

View File

@@ -3,16 +3,84 @@
//! Winit has an OS requirement of macOS 10.11 or higher (same as Rust
//! itself), and is regularly tested on macOS 10.14.
//!
//! ## Window initialization
//!
//! A lot of functionality expects the application to be ready before you
//! start doing anything; this includes creating windows, fetching monitors,
//! drawing, and so on, see issues [#2238], [#2051] and [#2087].
//!
//! If you encounter problems, you should try doing your initialization inside
//! `Event::Resumed`.
//! [`ApplicationHandler::resumed`].
//!
//! [#2238]: https://github.com/rust-windowing/winit/issues/2238
//! [#2051]: https://github.com/rust-windowing/winit/issues/2051
//! [#2087]: https://github.com/rust-windowing/winit/issues/2087
//! [`ApplicationHandler::resumed`]: crate::application::ApplicationHandler::resumed
//!
//! ## Custom `NSApplicationDelegate`
//!
//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
//! though, you might want to do more niche stuff, such as [handle when the user re-activates the
//! application][reopen]. Such functionality is not exposed directly in Winit, since it would
//! increase the API surface by quite a lot.
//!
//! [reopen]: https://developer.apple.com/documentation/appkit/nsapplicationdelegate/1428638-applicationshouldhandlereopen?language=objc
//!
//! Instead, Winit guarantees that it will not register an application delegate, so the solution is
//! to register your own application delegate, as outlined in the following example (see
//! `objc2-app-kit` for more detailed information).
#![cfg_attr(target_os = "macos", doc = "```")]
#![cfg_attr(not(target_os = "macos"), doc = "```ignore")]
//! use objc2::rc::Retained;
//! use objc2::runtime::ProtocolObject;
//! use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
//! use objc2_app_kit::{NSApplication, NSApplicationDelegate};
//! use objc2_foundation::{NSArray, NSURL, MainThreadMarker, NSObject, NSObjectProtocol};
//! use winit::event_loop::EventLoop;
//!
//! declare_class!(
//! struct AppDelegate;
//!
//! unsafe impl ClassType for AppDelegate {
//! type Super = NSObject;
//! type Mutability = mutability::MainThreadOnly;
//! const NAME: &'static str = "MyAppDelegate";
//! }
//!
//! impl DeclaredClass for AppDelegate {}
//!
//! unsafe impl NSObjectProtocol for AppDelegate {}
//!
//! unsafe impl NSApplicationDelegate for AppDelegate {
//! #[method(application:openURLs:)]
//! fn application_openURLs(&self, application: &NSApplication, urls: &NSArray<NSURL>) {
//! // Note: To specifically get `application:openURLs:` to work, you _might_
//! // have to bundle your application. This is not done in this example.
//! println!("open urls: {application:?}, {urls:?}");
//! }
//! }
//! );
//!
//! impl AppDelegate {
//! fn new(mtm: MainThreadMarker) -> Retained<Self> {
//! unsafe { msg_send_id![super(mtm.alloc().set_ivars(())), init] }
//! }
//! }
//!
//! fn main() -> Result<(), Box<dyn std::error::Error>> {
//! let event_loop = EventLoop::new()?;
//!
//! let mtm = MainThreadMarker::new().unwrap();
//! let delegate = AppDelegate::new(mtm);
//! // Important: Call `sharedApplication` after `EventLoop::new`,
//! // doing it before is not yet supported.
//! let app = NSApplication::sharedApplication(mtm);
//! app.setDelegate(Some(ProtocolObject::from_ref(&*delegate)));
//!
//! // event_loop.run_app(&mut my_app);
//! Ok(())
//! }
//! ```
use std::os::raw::c_void;

View File

@@ -1,60 +0,0 @@
use objc2::{declare_class, mutability, ClassType, DeclaredClass};
use objc2_foundation::{MainThreadMarker, NSObject};
use objc2_ui_kit::UIApplication;
use super::app_state::{self, send_occluded_event_for_all_windows, EventWrapper};
use crate::event::Event;
declare_class!(
pub struct AppDelegate;
unsafe impl ClassType for AppDelegate {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
const NAME: &'static str = "WinitApplicationDelegate";
}
impl DeclaredClass for AppDelegate {}
// UIApplicationDelegate protocol
unsafe impl AppDelegate {
#[method(application:didFinishLaunchingWithOptions:)]
fn did_finish_launching(&self, _application: &UIApplication, _: *mut NSObject) -> bool {
app_state::did_finish_launching(MainThreadMarker::new().unwrap());
true
}
#[method(applicationDidBecomeActive:)]
fn did_become_active(&self, _application: &UIApplication) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed))
}
#[method(applicationWillResignActive:)]
fn will_resign_active(&self, _application: &UIApplication) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended))
}
#[method(applicationWillEnterForeground:)]
fn will_enter_foreground(&self, application: &UIApplication) {
send_occluded_event_for_all_windows(application, false);
}
#[method(applicationDidEnterBackground:)]
fn did_enter_background(&self, application: &UIApplication) {
send_occluded_event_for_all_windows(application, true);
}
#[method(applicationWillTerminate:)]
fn will_terminate(&self, application: &UIApplication) {
app_state::terminated(application);
}
#[method(applicationDidReceiveMemoryWarning:)]
fn did_receive_memory_warning(&self, _application: &UIApplication) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::MemoryWarning))
}
}
);

View File

@@ -13,8 +13,14 @@ use core_foundation::runloop::{
};
use objc2::rc::Retained;
use objc2::{msg_send_id, ClassType};
use objc2_foundation::{MainThreadMarker, NSString};
use objc2_ui_kit::{UIApplication, UIApplicationMain, UIDevice, UIScreen, UIUserInterfaceIdiom};
use objc2_foundation::{MainThreadMarker, NSNotificationCenter, NSObject};
use objc2_ui_kit::{
UIApplication, UIApplicationDidBecomeActiveNotification,
UIApplicationDidEnterBackgroundNotification, UIApplicationDidFinishLaunchingNotification,
UIApplicationDidReceiveMemoryWarningNotification, UIApplicationMain,
UIApplicationWillEnterForegroundNotification, UIApplicationWillResignActiveNotification,
UIApplicationWillTerminateNotification, UIDevice, UIScreen, UIUserInterfaceIdiom,
};
use crate::error::EventLoopError;
use crate::event::Event;
@@ -25,8 +31,8 @@ use crate::platform::ios::Idiom;
use crate::platform_impl::ios::app_state::{EventLoopHandler, HandlePendingUserEvents};
use crate::window::{CustomCursor, CustomCursorSource, Theme};
use super::app_delegate::AppDelegate;
use super::app_state::AppState;
use super::app_state::{send_occluded_event_for_all_windows, AppState, EventWrapper};
use super::notification_center::create_observer;
use super::{app_state, monitor, MonitorHandle};
#[derive(Debug)]
@@ -132,6 +138,18 @@ pub struct EventLoop<T: 'static> {
sender: Sender<T>,
receiver: Receiver<T>,
window_target: RootActiveEventLoop,
// Since iOS 9.0, we no longer need to remove the observers before they are deallocated; the
// system instead cleans it up next time it would have posted a notification to it.
//
// Though we do still need to keep the observers around to prevent them from being deallocated.
_did_finish_launching_observer: Retained<NSObject>,
_did_become_active_observer: Retained<NSObject>,
_will_resign_active_observer: Retained<NSObject>,
_will_enter_foreground_observer: Retained<NSObject>,
_did_enter_background_observer: Retained<NSObject>,
_will_terminate_observer: Retained<NSObject>,
_did_receive_memory_warning_observer: Retained<NSObject>,
}
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
@@ -158,11 +176,97 @@ impl<T: 'static> EventLoop<T> {
// this line sets up the main run loop before `UIApplicationMain`
setup_control_flow_observers();
let center = unsafe { NSNotificationCenter::defaultCenter() };
let _did_finish_launching_observer = create_observer(
&center,
// `application:didFinishLaunchingWithOptions:`
unsafe { UIApplicationDidFinishLaunchingNotification },
move |_| {
app_state::did_finish_launching(mtm);
},
);
let _did_become_active_observer = create_observer(
&center,
// `applicationDidBecomeActive:`
unsafe { UIApplicationDidBecomeActiveNotification },
move |_| {
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed));
},
);
let _will_resign_active_observer = create_observer(
&center,
// `applicationWillResignActive:`
unsafe { UIApplicationWillResignActiveNotification },
move |_| {
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended));
},
);
let _will_enter_foreground_observer = create_observer(
&center,
// `applicationWillEnterForeground:`
unsafe { UIApplicationWillEnterForegroundNotification },
move |notification| {
let app = unsafe { notification.object() }.expect(
"UIApplicationWillEnterForegroundNotification to have application object",
);
// SAFETY: The `object` in `UIApplicationWillEnterForegroundNotification` is
// documented to be `UIApplication`.
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
send_occluded_event_for_all_windows(&app, false);
},
);
let _did_enter_background_observer = create_observer(
&center,
// `applicationDidEnterBackground:`
unsafe { UIApplicationDidEnterBackgroundNotification },
move |notification| {
let app = unsafe { notification.object() }.expect(
"UIApplicationDidEnterBackgroundNotification to have application object",
);
// SAFETY: The `object` in `UIApplicationDidEnterBackgroundNotification` is
// documented to be `UIApplication`.
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
send_occluded_event_for_all_windows(&app, true);
},
);
let _will_terminate_observer = create_observer(
&center,
// `applicationWillTerminate:`
unsafe { UIApplicationWillTerminateNotification },
move |notification| {
let app = unsafe { notification.object() }
.expect("UIApplicationWillTerminateNotification to have application object");
// SAFETY: The `object` in `UIApplicationWillTerminateNotification` is
// (somewhat) documented to be `UIApplication`.
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
app_state::terminated(&app);
},
);
let _did_receive_memory_warning_observer = create_observer(
&center,
// `applicationDidReceiveMemoryWarning:`
unsafe { UIApplicationDidReceiveMemoryWarningNotification },
move |_| {
app_state::handle_nonuser_event(
mtm,
EventWrapper::StaticEvent(Event::MemoryWarning),
);
},
);
Ok(EventLoop {
mtm,
sender,
receiver,
window_target: RootActiveEventLoop { p: ActiveEventLoop { mtm }, _marker: PhantomData },
_did_finish_launching_observer,
_did_become_active_observer,
_will_resign_active_observer,
_will_enter_foreground_observer,
_did_enter_background_observer,
_will_terminate_observer,
_did_receive_memory_warning_observer,
})
}
@@ -192,9 +296,6 @@ impl<T: 'static> EventLoop<T> {
app_state::will_launch(self.mtm, handler);
// Ensure application delegate is initialized
let _ = AppDelegate::class();
extern "C" {
// These functions are in crt_externs.h.
fn _NSGetArgc() -> *mut c_int;
@@ -205,8 +306,10 @@ impl<T: 'static> EventLoop<T> {
UIApplicationMain(
*_NSGetArgc(),
NonNull::new(*_NSGetArgv()).unwrap(),
// We intentionally override neither the application nor the delegate, to allow the
// user to do so themselves!
None,
None,
Some(&NSString::from_str(AppDelegate::NAME)),
)
};
unreachable!()

View File

@@ -1,9 +1,9 @@
#![allow(clippy::let_unit_value)]
mod app_delegate;
mod app_state;
mod event_loop;
mod monitor;
mod notification_center;
mod view;
mod view_controller;
mod window;

View File

@@ -0,0 +1,27 @@
use std::ptr::NonNull;
use block2::RcBlock;
use objc2::rc::Retained;
use objc2_foundation::{NSNotification, NSNotificationCenter, NSNotificationName, NSObject};
/// Observe the given notification.
///
/// This is used in Winit as an alternative to declaring an application delegate, as we want to
/// give the user full control over those.
pub fn create_observer(
center: &NSNotificationCenter,
name: &NSNotificationName,
handler: impl Fn(&NSNotification) + 'static,
) -> Retained<NSObject> {
let block = RcBlock::new(move |notification: NonNull<NSNotification>| {
handler(unsafe { notification.as_ref() });
});
unsafe {
center.addObserverForName_object_queue_usingBlock(
Some(name),
None, // No sender filter
None, // No queue, run on posting thread (i.e. main thread)
&block,
)
}
}