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Merge pull request #285 from binsoftware/oculus-integration
expose platform-specific window handle (currently Win only)
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@@ -329,6 +329,10 @@ impl Window {
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self.display as *mut libc::c_void
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}
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pub fn platform_window(&self) -> *mut libc::c_void {
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unimplemented!()
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}
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGlEs
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}
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@@ -604,6 +604,10 @@ impl Window {
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unimplemented!()
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}
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pub fn platform_window(&self) -> *mut libc::c_void {
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unimplemented!()
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}
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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@@ -212,6 +212,10 @@ impl Window {
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unimplemented!()
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}
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pub fn platform_window(&self) -> *mut libc::c_void {
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self.window as *mut libc::c_void
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}
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/// See the docs in the crate root file.
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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@@ -357,6 +357,14 @@ impl Window {
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self.window.platform_display()
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}
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/// Gets the native platform specific window handle. This is
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/// typically only required when integrating with other libraries
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/// that need this information.
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#[inline]
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pub unsafe fn platform_window(&self) -> *mut libc::c_void {
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self.window.platform_window()
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}
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/// Returns the API that is currently provided by this window.
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///
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/// - On Windows and OS/X, this always returns `OpenGl`.
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@@ -719,6 +719,10 @@ impl Window {
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self.x.display as *mut libc::c_void
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}
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pub fn platform_window(&self) -> *mut libc::c_void {
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unimplemented!()
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}
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/// See the docs in the crate root file.
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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