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macOS: default menu uses bundle name
Use the bundle name in the default menu or fall back to using the process name as before.
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@@ -2,7 +2,7 @@ use objc2::rc::Retained;
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use objc2::runtime::Sel;
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use objc2::{sel, MainThreadMarker};
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use objc2_app_kit::{NSApplication, NSEventModifierFlags, NSMenu, NSMenuItem};
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use objc2_foundation::{ns_string, NSProcessInfo, NSString};
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use objc2_foundation::{ns_string, NSBundle, NSProcessInfo, NSString};
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struct KeyEquivalent<'a> {
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key: &'a NSString,
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@@ -16,7 +16,10 @@ pub fn initialize(app: &NSApplication) {
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menubar.addItem(&app_menu_item);
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let app_menu = NSMenu::new(mtm);
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let process_name = NSProcessInfo::processInfo().processName();
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let process_name = match NSBundle::mainBundle().name() {
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Some(bundle_name) => bundle_name,
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None => NSProcessInfo::processInfo().processName(),
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};
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// About menu item
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let about_item_title = ns_string!("About ").stringByAppendingString(&process_name);
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@@ -174,6 +174,7 @@ changelog entry.
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- Rename `VideoModeHandle` to `VideoMode`, now it only stores plain data.
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- Make `Fullscreen::Exclusive` contain `(MonitorHandle, VideoMode)`.
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- Reworked the file drag-and-drop API.
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- On macOS, the default menu uses the bundle name or falls back to the process name as before.
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The `WindowEvent::DroppedFile`, `WindowEvent::HoveredFile` and `WindowEvent::HoveredFileCancelled`
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events have been removed, and replaced with `WindowEvent::DragEntered`, `WindowEvent::DragMoved`,
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