mirror of
https://github.com/rust-windowing/winit.git
synced 2026-06-26 22:53:15 -04:00
Move ModifiersChanged variant to WindowEvent
This commit is contained in:
@@ -3,6 +3,7 @@
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- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
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- On X11, fix deadlock on window state when handling certain window events.
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- `WindowBuilder` now implements `Default`.
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- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
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# 0.20.0 (2020-01-05)
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@@ -38,6 +38,7 @@ fn main() {
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_ => (),
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}
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}
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WindowEvent::ModifiersChanged(m) => modifiers = m,
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_ => (),
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},
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Event::DeviceEvent { event, .. } => match event {
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@@ -46,7 +47,6 @@ fn main() {
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ElementState::Pressed => println!("mouse button {} pressed", button),
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ElementState::Released => println!("mouse button {} released", button),
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},
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DeviceEvent::ModifiersChanged(m) => modifiers = m,
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_ => (),
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},
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_ => (),
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26
src/event.rs
26
src/event.rs
@@ -235,6 +235,13 @@ pub enum WindowEvent<'a> {
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is_synthetic: bool,
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},
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/// The keyboard modifiers have changed.
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///
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/// Platform-specific behavior:
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/// - **Web**: This API is currently unimplemented on the web. This isn't by design - it's an
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/// issue, and it should get fixed - but it's the current state of the API.
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ModifiersChanged(ModifiersState),
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/// The cursor has moved on the window.
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CursorMoved {
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device_id: DeviceId,
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@@ -243,7 +250,7 @@ pub enum WindowEvent<'a> {
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/// limited by the display area and it may have been transformed by the OS to implement effects such as cursor
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/// acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.
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position: PhysicalPosition<i32>,
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#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
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#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
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modifiers: ModifiersState,
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},
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@@ -258,7 +265,7 @@ pub enum WindowEvent<'a> {
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device_id: DeviceId,
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delta: MouseScrollDelta,
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phase: TouchPhase,
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#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
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#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
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modifiers: ModifiersState,
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},
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@@ -267,7 +274,7 @@ pub enum WindowEvent<'a> {
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device_id: DeviceId,
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state: ElementState,
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button: MouseButton,
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#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
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#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
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modifiers: ModifiersState,
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},
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@@ -341,6 +348,7 @@ impl<'a> WindowEvent<'a> {
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input,
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is_synthetic,
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}),
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ModifiersChanged(modifiers) => Some(ModifiersChanged(modifiers)),
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#[allow(deprecated)]
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CursorMoved {
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device_id,
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@@ -464,16 +472,6 @@ pub enum DeviceEvent {
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Key(KeyboardInput),
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/// The keyboard modifiers have changed.
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///
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/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
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/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
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///
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/// Platform-specific behavior:
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/// - **Web**: This API is currently unimplemented on the web. This isn't by design - it's an
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/// issue, and it should get fixed - but it's the current state of the API.
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ModifiersChanged(ModifiersState),
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Text {
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codepoint: char,
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},
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@@ -502,7 +500,7 @@ pub struct KeyboardInput {
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///
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/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
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/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
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#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
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#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
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pub modifiers: ModifiersState,
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}
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@@ -8,9 +8,7 @@ use smithay_client_toolkit::{
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reexports::client::protocol::{wl_keyboard, wl_seat},
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};
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use crate::event::{
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DeviceEvent, ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent,
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};
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use crate::event::{ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
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pub fn init_keyboard(
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seat: &wl_seat::WlSeat,
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@@ -33,9 +31,24 @@ pub fn init_keyboard(
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let wid = make_wid(&surface);
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my_sink.send_window_event(WindowEvent::Focused(true), wid);
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*target.lock().unwrap() = Some(wid);
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let modifiers = *modifiers_tracker.lock().unwrap();
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if !modifiers.is_empty() {
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my_sink.send_window_event(WindowEvent::ModifiersChanged(modifiers), wid);
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}
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}
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KbEvent::Leave { surface, .. } => {
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let wid = make_wid(&surface);
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let modifiers = *modifiers_tracker.lock().unwrap();
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if !modifiers.is_empty() {
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my_sink.send_window_event(
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WindowEvent::ModifiersChanged(ModifiersState::empty()),
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wid,
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);
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}
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my_sink.send_window_event(WindowEvent::Focused(false), wid);
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*target.lock().unwrap() = None;
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}
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@@ -88,7 +101,9 @@ pub fn init_keyboard(
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*modifiers_tracker.lock().unwrap() = modifiers;
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my_sink.send_device_event(DeviceEvent::ModifiersChanged(modifiers), DeviceId);
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if let Some(wid) = *target.lock().unwrap() {
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my_sink.send_window_event(WindowEvent::ModifiersChanged(modifiers), wid);
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}
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}
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}
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},
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@@ -32,6 +32,8 @@ pub(super) struct EventProcessor<T: 'static> {
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// Number of touch events currently in progress
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pub(super) num_touch: u32,
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pub(super) first_touch: Option<u64>,
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// Currently focused window belonging to this process
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pub(super) active_window: Option<ffi::Window>,
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}
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impl<T: 'static> EventProcessor<T> {
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@@ -136,11 +138,12 @@ impl<T: 'static> EventProcessor<T> {
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if let Some(modifiers) =
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self.device_mod_state.update_state(&state, modifier)
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{
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let device_id = mkdid(util::VIRTUAL_CORE_KEYBOARD);
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callback(Event::DeviceEvent {
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device_id,
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event: DeviceEvent::ModifiersChanged(modifiers),
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});
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if let Some(window_id) = self.active_window {
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callback(Event::WindowEvent {
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window_id: mkwid(window_id),
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event: WindowEvent::ModifiersChanged(modifiers),
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});
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}
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}
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}
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}
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@@ -874,45 +877,60 @@ impl<T: 'static> EventProcessor<T> {
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ffi::XI_FocusIn => {
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let xev: &ffi::XIFocusInEvent = unsafe { &*(xev.data as *const _) };
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let window_id = mkwid(xev.event);
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wt.ime
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.borrow_mut()
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.focus(xev.event)
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.expect("Failed to focus input context");
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callback(Event::WindowEvent {
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window_id,
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event: Focused(true),
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});
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let modifiers = ModifiersState::from_x11(&xev.mods);
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update_modifiers!(modifiers, None);
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self.device_mod_state.update_state(&modifiers, None);
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// The deviceid for this event is for a keyboard instead of a pointer,
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// so we have to do a little extra work.
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let pointer_id = self
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.devices
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.borrow()
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.get(&DeviceId(xev.deviceid))
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.map(|device| device.attachment)
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.unwrap_or(2);
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if self.active_window != Some(xev.event) {
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self.active_window = Some(xev.event);
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let position =
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PhysicalPosition::new(xev.event_x as i32, xev.event_y as i32);
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let window_id = mkwid(xev.event);
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callback(Event::WindowEvent {
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window_id,
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event: CursorMoved {
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device_id: mkdid(pointer_id),
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position,
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modifiers,
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},
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});
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callback(Event::WindowEvent {
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window_id,
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event: Focused(true),
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});
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// Issue key press events for all pressed keys
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self.handle_pressed_keys(window_id, ElementState::Pressed, &mut callback);
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if !modifiers.is_empty() {
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callback(Event::WindowEvent {
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window_id,
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event: WindowEvent::ModifiersChanged(modifiers),
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});
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}
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// The deviceid for this event is for a keyboard instead of a pointer,
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// so we have to do a little extra work.
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let pointer_id = self
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.devices
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.borrow()
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.get(&DeviceId(xev.deviceid))
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.map(|device| device.attachment)
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.unwrap_or(2);
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let position =
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PhysicalPosition::new(xev.event_x as i32, xev.event_y as i32);
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callback(Event::WindowEvent {
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window_id,
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event: CursorMoved {
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device_id: mkdid(pointer_id),
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position,
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modifiers,
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},
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});
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// Issue key press events for all pressed keys
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self.handle_pressed_keys(
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window_id,
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ElementState::Pressed,
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&mut callback,
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);
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}
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}
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ffi::XI_FocusOut => {
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let xev: &ffi::XIFocusOutEvent = unsafe { &*(xev.data as *const _) };
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@@ -924,15 +942,26 @@ impl<T: 'static> EventProcessor<T> {
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.unfocus(xev.event)
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.expect("Failed to unfocus input context");
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let window_id = mkwid(xev.event);
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if self.active_window.take() == Some(xev.event) {
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let window_id = mkwid(xev.event);
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// Issue key release events for all pressed keys
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self.handle_pressed_keys(window_id, ElementState::Released, &mut callback);
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// Issue key release events for all pressed keys
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self.handle_pressed_keys(
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window_id,
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ElementState::Released,
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&mut callback,
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);
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callback(Event::WindowEvent {
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window_id,
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event: Focused(false),
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})
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callback(Event::WindowEvent {
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window_id,
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event: WindowEvent::ModifiersChanged(ModifiersState::empty()),
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});
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callback(Event::WindowEvent {
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window_id,
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event: Focused(false),
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})
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}
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}
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ffi::XI_TouchBegin | ffi::XI_TouchUpdate | ffi::XI_TouchEnd => {
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@@ -1087,10 +1116,12 @@ impl<T: 'static> EventProcessor<T> {
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let new_modifiers = self.device_mod_state.modifiers();
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if modifiers != new_modifiers {
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callback(Event::DeviceEvent {
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device_id,
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event: DeviceEvent::ModifiersChanged(new_modifiers),
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});
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if let Some(window_id) = self.active_window {
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callback(Event::WindowEvent {
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window_id: mkwid(window_id),
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event: WindowEvent::ModifiersChanged(new_modifiers),
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});
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}
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}
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}
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}
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@@ -206,6 +206,7 @@ impl<T: 'static> EventLoop<T> {
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device_mod_state: Default::default(),
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num_touch: 0,
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first_touch: None,
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active_window: None,
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};
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// Register for device hotplug events
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