Winit version 0.30.12

This commit is contained in:
Kirill Chibisov
2025-07-23 10:19:50 +09:00
parent c0a8bedee2
commit f6893a4390
4 changed files with 9 additions and 3 deletions

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.30.11"
version = "0.30.12"
authors = [
"The winit contributors",
"Pierre Krieger <pierre.krieger1708@gmail.com>",

View File

@@ -8,7 +8,7 @@
```toml
[dependencies]
winit = "0.30.11"
winit = "0.30.12"
```
## [Documentation](https://docs.rs/winit)

View File

@@ -1,3 +1,9 @@
## 0.30.12
### Fixed
- On macOS, fix crash on macOS 26 by using objc2's `relax-sign-encoding` feature.
## 0.30.11
### Fixed

View File

@@ -62,7 +62,7 @@
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
//! with `cargo apk`, then the minimal changes would be:
//! 1. Remove `ndk-glue` from your `Cargo.toml`
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.11",
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.12",
//! features = [ "android-native-activity" ] }`
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize