This implements basic iOS IME support (typing, backspace, support for emojis
etc but no autocomplete or copy / paste menu).
Co-authored-by: Mads Marquart <mads@marquart.dk>
This is not strictly required, but makes the examples a bit easier to
read understand (especially since the `EventLoop` really _should_ be
created inside `fn main`, and not in some random function potentially
running on a random thread).
Based on https://github.com/rust-windowing/winit/pull/3973, which should
be merged first.
There's an API to programmatically specify X11 screen id (override what
is determined from the `DISPLAY` env variable), but it doesn't work.
Seeting up X Server with 2 screens and calling `DISPLAY=:0
X11_SCREEN_ID=1 cargo run --example window` should be equivalent to
calling `DISPLAY=:0.1 cargo run --example window`
The latter works (and places the window on the correct screen), but the
former yields
`failed to create initial window: Os(OsError { line: 620, file:
"src/platform_impl/linux/x11/window.rs", error: X11Error(X11Error {
error_kind: Match, error_code: 8, sequence: 219, bad_value: 1319,
minor_opcode: 0, major_opcode: 1, extension_name: None, request_name:
Some("CreateWindow") }) })`
_Here `1319` is the root window id for screen 0, which doesn't match the
screen 1 that we request._
The problem is that we need to factor in the screen id when determining
the parent (root) window when not explicitly set. This patch does that.
---
Also: Extend the window example with X11_{SCREEN,VISUAL}_ID env variables
Previous version used [`SetTimer`] with `GetMessageW` for waiting.
The downside of UI timers like ones created by `SetTimer`,
is that they may be late by up to 15-16 ms.
To fix this behaviour, I added use of high resolution timers created by
[`CreateWaitableTimerExW`] with the flag
`CREATE_WAITABLE_TIMER_HIGH_RESOLUTION`.
In my previous experience, waiting on such timers have precision of
roundly 0.5 ms which is the best available on Windows at the moment. I
use [`MsgWaitForMultipleObjectsEx`] to wait simultaneously for both
timer and newly arriving events.
Unfortunately, high resolution timers are available only since Windows
10 1803. However:
1. Win 10 is already getting to the end of support, like all previous
versions, so it is OK to rely on APIs introduced in it;
2. I use `dwMilliseconds` parameter of `MsgWaitForMultipleObjectsEx` as
a fallback. It should perform not worse compared to waiting for
events from `SetTimer`.
I also refactored code to remove event dispatching from function
responsible for waiting for events. This provides more clear separations
of concern and avoids unnecessary duplication of dispatching logic.
After [review] from @rib, I also moved the waiting itself from
`wait_for_messages` method to separate function, so it is clearly seen
that `wait_for_messages` do 3 things: notify app that we about to wait,
wait, notify that we have new events.
I have tested behaviour using a egui app with Vulkan rendering with
`VK_PRESENT_MODE_IMMEDIATE_KHR`, and older version consistently have
twice less FPS than requested (e.g. 30 FPS when limit is 60 and 60 FPS
when limit is 120) while newer version works more correctly (almost
always 60 FPS when limit is 60, and only 5-10 frames missing when FPS is
set to 120 or more).
Fixes https://github.com/rust-windowing/winit/issues/1610
[`CreateWaitableTimerExW`]: https://learn.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-createwaitabletimerexw
[`MsgWaitForMultipleObjectsEx`]: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-msgwaitformultipleobjectsex
[`SetTimer`]: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-settimer
[review]: https://github.com/rust-windowing/winit/pull/3950#discussion_r1800184479
This makes it so, when X11 fails to initialize due to not loading a
library, it provides more verbose information on what exactly happened.
Fixes#3883.
Signed-off-by: John Nunley <dev@notgull.net>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
A panic doesn't really put any of the fields in XConnection into an invalid
state, so there is no real reason to panic when poisoning is detected.
So just ignore the poison.
Closes#3870
Signed-off-by: John Nunley <dev@notgull.net>
This also fixes macOS returning `None` in `Window::theme()` if no theme
override is set, instead it now returns the system theme.
MacOS and Wayland were the only ones working correctly according to the
documentation, which was an oversight. The documentation was "fixed"
now.
Fixes#3837.
Nothing wrong will happen if we ignore events when compositor is at
wrong, at least crashing because compositor is just _wrong_ probably is
not a great option.
Links: https://github.com/alacritty/alacritty/issues/8065
Rust tooling generally works better this way. This includes
rust-analyzer, but more noticeably the output from `tracing` typically
prints the module path, which did not correspond to the actual file
system before.
Concretely, tracing output from the macOS backend changes from printing:
`winit::platform_impl::platform::util`
To printing:
`winit::platform_impl::macos::util`
taiki-e/checkout-action has a few advantages over actions/checkout,
such as:
- It is written in Bash rather than Node.js
- It does not have frequent breaking changes, reducing churn
Signed-off-by: John Nunley <dev@notgull.net>
This new implementation uses:
- The NSAppearanceCustomization protocol for retrieving the appearance
of the window, instead of using the application-wide
`-[NSApplication effectiveAppearance]`.
- Key-Value observing for observing the `effectiveAppearance` to compute
the `ThemeChanged` event, instead of using the undocumented
`AppleInterfaceThemeChangedNotification` notification.
This also fixes `WindowBuilder::with_theme` not having any effect, and
the conversion between `Theme` and `NSAppearance` is made a bit more
robust.
Not using `NSColor::clearColor()` results in Quartz thinking that the
window is not transparent at all, which results in artifacts.
However, not setting the `windowBackgroundColor` in
`Window::set_transparent` results in border not properly rendered.
Fixes: 94664ff687 (Don't set the background color)