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madsmtm/ev
...
v0.31.0-be
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f98ccf8efc | ||
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b961e8e941 | ||
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4c5bf0ee08 | ||
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f69b601abb | ||
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e8bccfff4f |
22
Cargo.toml
22
Cargo.toml
@@ -8,22 +8,22 @@ edition = "2024"
|
||||
license = "Apache-2.0"
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repository = "https://github.com/rust-windowing/winit"
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rust-version = "1.85"
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version = "0.30.12"
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version = "0.31.0-beta.2"
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[workspace.dependencies]
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# Workspace dependencies.
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# `winit` has no version here to allow using it in dev deps for docs.
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winit = { path = "winit" }
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winit-android = { version = "0.30.12", path = "winit-android" }
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winit-appkit = { version = "0.30.12", path = "winit-appkit" }
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winit-common = { version = "0.30.12", path = "winit-common" }
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winit-core = { version = "0.30.12", path = "winit-core" }
|
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winit-orbital = { version = "0.30.12", path = "winit-orbital" }
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winit-uikit = { version = "0.30.12", path = "winit-uikit" }
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winit-wayland = { version = "0.30.12", path = "winit-wayland", default-features = false }
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winit-web = { version = "0.30.12", path = "winit-web" }
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winit-win32 = { version = "0.30.12", path = "winit-win32" }
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winit-x11 = { version = "0.30.12", path = "winit-x11" }
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||||
winit-android = { version = "=0.31.0-beta.2", path = "winit-android" }
|
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winit-appkit = { version = "=0.31.0-beta.2", path = "winit-appkit" }
|
||||
winit-common = { version = "=0.31.0-beta.2", path = "winit-common" }
|
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winit-core = { version = "=0.31.0-beta.2", path = "winit-core" }
|
||||
winit-orbital = { version = "=0.31.0-beta.2", path = "winit-orbital" }
|
||||
winit-uikit = { version = "=0.31.0-beta.2", path = "winit-uikit" }
|
||||
winit-wayland = { version = "=0.31.0-beta.2", path = "winit-wayland", default-features = false }
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winit-web = { version = "=0.31.0-beta.2", path = "winit-web" }
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||||
winit-win32 = { version = "=0.31.0-beta.2", path = "winit-win32" }
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winit-x11 = { version = "=0.31.0-beta.2", path = "winit-x11" }
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|
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# Core dependencies.
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bitflags = "2"
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|
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@@ -8,7 +8,7 @@
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|
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```toml
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[dependencies]
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winit = "0.30.12"
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winit = "0.31.0-beta.2"
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```
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|
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## [Documentation](https://docs.rs/winit)
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|
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@@ -500,10 +500,6 @@ impl EventLoop {
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input_status
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}
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pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
|
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self.run_app_on_demand(app)
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}
|
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|
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pub fn run_app_on_demand<A: ApplicationHandler>(
|
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&mut self,
|
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mut app: A,
|
||||
|
||||
@@ -62,8 +62,8 @@
|
||||
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
|
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//! with `cargo apk`, then the minimal changes would be:
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//! 1. Remove `ndk-glue` from your `Cargo.toml`
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//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.12",
|
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//! features = [ "android-native-activity" ] }`
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//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version =
|
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//! "0.31.0-beta.2", features = [ "android-native-activity" ] }`
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//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
|
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//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize
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//! logging as above).
|
||||
|
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@@ -232,10 +232,6 @@ impl EventLoop {
|
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&self.window_target
|
||||
}
|
||||
|
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pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
|
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self.run_app_on_demand(app)
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}
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|
||||
// NB: we don't base this on `pump_events` because for `MacOs` we can't support
|
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// `pump_events` elegantly (we just ask to run the loop for a "short" amount of
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// time and so a layered implementation would end up using a lot of CPU due to
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|
||||
@@ -1,4 +1,6 @@
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||||
pub mod never_return;
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pub mod pump_events;
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||||
pub mod register;
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pub mod run_on_demand;
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use std::fmt::{self, Debug};
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||||
|
||||
14
winit-core/src/event_loop/never_return.rs
Normal file
14
winit-core/src/event_loop/never_return.rs
Normal file
@@ -0,0 +1,14 @@
|
||||
use crate::application::ApplicationHandler;
|
||||
|
||||
/// Additional methods on `EventLoop` for platforms whose run method never return.
|
||||
pub trait EventLoopExtNeverReturn {
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||||
/// Run the event loop and call `process::exit` once finished.
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||||
///
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||||
/// ## Platform-specific
|
||||
///
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||||
/// - **iOS**: This registers the callbacks with the system and calls `UIApplicationMain`.
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||||
/// - **macOS**: Unimplemented (TODO: Should call `NSApplicationMain`).
|
||||
/// - **Android/Orbital/Wayland/Windows/X11**: Unsupported.
|
||||
/// - **Web**: Impossible to support properly.
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fn run_app_never_return<A: ApplicationHandler + 'static>(self, app: A) -> !;
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}
|
||||
17
winit-core/src/event_loop/register.rs
Normal file
17
winit-core/src/event_loop/register.rs
Normal file
@@ -0,0 +1,17 @@
|
||||
use crate::application::ApplicationHandler;
|
||||
|
||||
/// Additional methods on `EventLoop` that registers it with the system event loop.
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||||
pub trait EventLoopExtRegister {
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||||
/// Initialize and register the application with the system's event loop, such that the
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/// callbacks will be run later.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web**: Once the event loop has been destroyed, it's possible to reinitialize another
|
||||
/// event loop by calling this function again. This can be useful if you want to recreate the
|
||||
/// event loop while the WebAssembly module is still loaded. For example, this can be used to
|
||||
/// recreate the event loop when switching between tabs on a single page application.
|
||||
/// - **iOS/macOS**: Unimplemented.
|
||||
/// - **Android/Orbital/Wayland/Windows/X11**: Unsupported.
|
||||
fn register_app<A: ApplicationHandler + 'static>(self, app: A);
|
||||
}
|
||||
@@ -6,15 +6,13 @@ use crate::{
|
||||
window::Window,
|
||||
};
|
||||
|
||||
#[allow(rustdoc::broken_intra_doc_links)] // FIXME(madsmtm): Fix these.
|
||||
/// Additional methods on [`EventLoop`] to return control flow to the caller.
|
||||
pub trait EventLoopExtRunOnDemand {
|
||||
/// Run the application with the event loop on the calling thread.
|
||||
///
|
||||
/// Unlike [`EventLoop::run_app`], this function accepts non-`'static` (i.e. non-`move`)
|
||||
/// closures and it is possible to return control back to the caller without
|
||||
/// consuming the `EventLoop` (by using [`exit()`]) and
|
||||
/// so the event loop can be re-run after it has exit.
|
||||
/// state and it is possible to return control back to the caller without consuming the
|
||||
/// `EventLoop` (by using [`exit()`]) and so the event loop can be re-run after it has exit.
|
||||
///
|
||||
/// It's expected that each run of the loop will be for orthogonal instantiations of your
|
||||
/// Winit application, but internally each instantiation may re-use some common window
|
||||
@@ -31,8 +29,7 @@ pub trait EventLoopExtRunOnDemand {
|
||||
///
|
||||
/// # Caveats
|
||||
/// - This extension isn't available on all platforms, since it's not always possible to return
|
||||
/// to the caller (specifically this is impossible on iOS and Web - though with the Web
|
||||
/// backend it is possible to use `EventLoopExtWeb::spawn_app()`[^1] more than once instead).
|
||||
/// to the caller (specifically this is impossible on iOS and Web).
|
||||
/// - No [`Window`] state can be carried between separate runs of the event loop.
|
||||
///
|
||||
/// You are strongly encouraged to use [`EventLoop::run_app()`] for portability, unless you
|
||||
@@ -51,8 +48,6 @@ pub trait EventLoopExtRunOnDemand {
|
||||
/// are delivered via callbacks based on an event loop that is internal to the browser itself.
|
||||
/// - **iOS:** It's not possible to stop and start an `UIApplication` repeatedly on iOS.
|
||||
///
|
||||
/// [^1]: `spawn_app()` is only available on the Web platforms.
|
||||
///
|
||||
/// [`exit()`]: ActiveEventLoop::exit()
|
||||
/// [`set_control_flow()`]: ActiveEventLoop::set_control_flow()
|
||||
fn run_app_on_demand<A: ApplicationHandler>(&mut self, app: A) -> Result<(), EventLoopError>;
|
||||
|
||||
@@ -1136,7 +1136,7 @@ pub trait Window: AsAny + Send + Sync + fmt::Debug {
|
||||
let action = if allowed {
|
||||
let position = LogicalPosition::new(0, 0);
|
||||
let size = LogicalSize::new(0, 0);
|
||||
let ime_caps = ImeCapabilities::new().without_hint_and_purpose().with_cursor_area();
|
||||
let ime_caps = ImeCapabilities::new().with_hint_and_purpose().with_cursor_area();
|
||||
let request_data = ImeRequestData {
|
||||
hint_and_purpose: Some((ImeHint::NONE, ImePurpose::Normal)),
|
||||
// WARNING: there's nothing sensible to use here by default.
|
||||
|
||||
@@ -481,7 +481,10 @@ impl EventLoop {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(mut self, mut app: A) -> Result<(), EventLoopError> {
|
||||
pub fn run_app_on_demand<A: ApplicationHandler>(
|
||||
&mut self,
|
||||
mut app: A,
|
||||
) -> Result<(), EventLoopError> {
|
||||
let mut start_cause = StartCause::Init;
|
||||
loop {
|
||||
app.new_events(&self.window_target, start_cause);
|
||||
|
||||
@@ -238,7 +238,8 @@ impl EventLoop {
|
||||
})
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(self, app: A) -> ! {
|
||||
// Require `'static` for correctness, we won't be able to `Drop` the user's state otherwise.
|
||||
pub fn run_app_never_return<A: ApplicationHandler + 'static>(self, app: A) -> ! {
|
||||
let application: Option<Retained<UIApplication>> =
|
||||
unsafe { msg_send![UIApplication::class(), sharedApplication] };
|
||||
assert!(
|
||||
@@ -250,6 +251,10 @@ impl EventLoop {
|
||||
|
||||
// We intentionally override neither the application nor the delegate,
|
||||
// to allow the user to do so themselves!
|
||||
//
|
||||
// NOTE: `UIApplicationMain` is _the only way_ to start the event loop on iOS/UIKit, there
|
||||
// are no other feasible options. See also:
|
||||
// <https://github.com/rust-windowing/winit/pull/4165#issuecomment-2760514167>
|
||||
app_state::launch(self.mtm, app, || UIApplication::main(None, None, self.mtm))
|
||||
}
|
||||
|
||||
|
||||
@@ -169,10 +169,6 @@ impl EventLoop {
|
||||
Ok(event_loop)
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
|
||||
self.run_app_on_demand(app)
|
||||
}
|
||||
|
||||
pub fn run_app_on_demand<A: ApplicationHandler>(
|
||||
&mut self,
|
||||
mut app: A,
|
||||
|
||||
@@ -39,32 +39,8 @@ impl EventLoop {
|
||||
EVENT_LOOP_CREATED.store(false, Ordering::Relaxed);
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(self, app: A) -> ! {
|
||||
let app = Box::new(app);
|
||||
|
||||
// SAFETY: The `transmute` is necessary because `run()` requires `'static`. This is safe
|
||||
// because this function will never return and all resources not cleaned up by the point we
|
||||
// `throw` will leak, making this actually `'static`.
|
||||
let app = unsafe {
|
||||
std::mem::transmute::<
|
||||
Box<dyn ApplicationHandler + '_>,
|
||||
Box<dyn ApplicationHandler + 'static>,
|
||||
>(app)
|
||||
};
|
||||
|
||||
self.elw.run(app, false);
|
||||
|
||||
// Throw an exception to break out of Rust execution and use unreachable to tell the
|
||||
// compiler this function won't return, giving it a return type of '!'
|
||||
backend::throw(
|
||||
"Using exceptions for control flow, don't mind me. This isn't actually an error!",
|
||||
);
|
||||
|
||||
unreachable!();
|
||||
}
|
||||
|
||||
pub fn spawn_app<A: ApplicationHandler + 'static>(self, app: A) {
|
||||
self.elw.run(Box::new(app), true);
|
||||
pub fn register_app<A: ApplicationHandler + 'static>(self, app: A) {
|
||||
self.elw.run(Box::new(app));
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &dyn RootActiveEventLoop {
|
||||
|
||||
@@ -48,7 +48,6 @@ struct Execution {
|
||||
exit: Cell<bool>,
|
||||
runner: RefCell<RunnerEnum>,
|
||||
suspended: Cell<bool>,
|
||||
event_loop_recreation: Cell<bool>,
|
||||
events: RefCell<VecDeque<Event>>,
|
||||
id: Cell<usize>,
|
||||
window: web_sys::Window,
|
||||
@@ -195,7 +194,6 @@ impl Shared {
|
||||
exit: Cell::new(false),
|
||||
runner: RefCell::new(RunnerEnum::Pending),
|
||||
suspended: Cell::new(false),
|
||||
event_loop_recreation: Cell::new(false),
|
||||
events: RefCell::new(VecDeque::new()),
|
||||
window,
|
||||
navigator,
|
||||
@@ -772,9 +770,7 @@ impl Shared {
|
||||
// * For each undropped `Window`:
|
||||
// * The `register_redraw_request` closure.
|
||||
// * The `destroy_fn` closure.
|
||||
if self.0.event_loop_recreation.get() {
|
||||
EventLoop::allow_event_loop_recreation();
|
||||
}
|
||||
EventLoop::allow_event_loop_recreation();
|
||||
}
|
||||
|
||||
// Check if the event loop is currently closed
|
||||
@@ -809,10 +805,6 @@ impl Shared {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn event_loop_recreation(&self, allow: bool) {
|
||||
self.0.event_loop_recreation.set(allow)
|
||||
}
|
||||
|
||||
pub(crate) fn control_flow(&self) -> ControlFlow {
|
||||
self.0.control_flow.get()
|
||||
}
|
||||
|
||||
@@ -56,8 +56,7 @@ impl ActiveEventLoop {
|
||||
Self { runner: runner::Shared::new(), modifiers: ModifiersShared::default() }
|
||||
}
|
||||
|
||||
pub(crate) fn run(&self, app: Box<dyn ApplicationHandler>, event_loop_recreation: bool) {
|
||||
self.runner.event_loop_recreation(event_loop_recreation);
|
||||
pub(crate) fn run(&self, app: Box<dyn ApplicationHandler>) {
|
||||
self.runner.start(app, self.clone());
|
||||
}
|
||||
|
||||
|
||||
@@ -85,7 +85,6 @@ use std::task::{Context, Poll};
|
||||
use ::web_sys::HtmlCanvasElement;
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit_core::application::ApplicationHandler;
|
||||
use winit_core::cursor::{CustomCursor, CustomCursorSource};
|
||||
use winit_core::error::NotSupportedError;
|
||||
use winit_core::event_loop::ActiveEventLoop;
|
||||
@@ -237,30 +236,6 @@ impl Default for WindowAttributesWeb {
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to the Web.
|
||||
pub trait EventLoopExtWeb {
|
||||
/// Initializes the winit event loop.
|
||||
///
|
||||
/// Unlike
|
||||
#[cfg_attr(target_feature = "exception-handling", doc = "`run_app()`")]
|
||||
#[cfg_attr(
|
||||
not(target_feature = "exception-handling"),
|
||||
doc = "[`run_app()`]"
|
||||
)]
|
||||
/// [^1], this returns immediately, and doesn't throw an exception in order to
|
||||
/// satisfy its [`!`] return type.
|
||||
///
|
||||
/// Once the event loop has been destroyed, it's possible to reinitialize another event loop
|
||||
/// by calling this function again. This can be useful if you want to recreate the event loop
|
||||
/// while the WebAssembly module is still loaded. For example, this can be used to recreate the
|
||||
/// event loop when switching between tabs on a single page application.
|
||||
#[rustfmt::skip]
|
||||
///
|
||||
#[cfg_attr(
|
||||
not(target_feature = "exception-handling"),
|
||||
doc = "[`run_app()`]: EventLoop::run_app()"
|
||||
)]
|
||||
/// [^1]: `run_app()` is _not_ available on Wasm when the target supports `exception-handling`.
|
||||
fn spawn_app<A: ApplicationHandler + 'static>(self, app: A);
|
||||
|
||||
/// Sets the strategy for [`ControlFlow::Poll`].
|
||||
///
|
||||
/// See [`PollStrategy`].
|
||||
|
||||
@@ -25,10 +25,6 @@ pub use self::resize_scaling::ResizeScaleHandle;
|
||||
pub use self::safe_area::SafeAreaHandle;
|
||||
pub use self::schedule::Schedule;
|
||||
|
||||
pub fn throw(msg: &str) {
|
||||
wasm_bindgen::throw_str(msg);
|
||||
}
|
||||
|
||||
pub struct PageTransitionEventHandle {
|
||||
_show_listener: event_handle::EventListenerHandle<dyn FnMut(PageTransitionEvent)>,
|
||||
_hide_listener: event_handle::EventListenerHandle<dyn FnMut(PageTransitionEvent)>,
|
||||
|
||||
@@ -247,10 +247,6 @@ impl EventLoop {
|
||||
ActiveEventLoop::from_ref(&self.runner)
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
|
||||
self.run_app_on_demand(app)
|
||||
}
|
||||
|
||||
pub fn run_app_on_demand<A: ApplicationHandler>(
|
||||
&mut self,
|
||||
mut app: A,
|
||||
|
||||
@@ -427,10 +427,6 @@ impl EventLoop {
|
||||
&self.event_processor.target
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
|
||||
self.run_app_on_demand(app)
|
||||
}
|
||||
|
||||
pub fn run_app_on_demand<A: ApplicationHandler>(
|
||||
&mut self,
|
||||
mut app: A,
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform,))]
|
||||
#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform, orbital_platform))]
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
use std::time::Duration;
|
||||
|
||||
@@ -93,7 +93,13 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[cfg(not(any(windows_platform, macos_platform, x11_platform, wayland_platform,)))]
|
||||
#[cfg(not(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
orbital_platform
|
||||
)))]
|
||||
fn main() {
|
||||
println!("This example is not supported on this platform");
|
||||
}
|
||||
|
||||
@@ -39,237 +39,3 @@ The migration guide could reference other migration examples in the current
|
||||
changelog entry.
|
||||
|
||||
## Unreleased
|
||||
|
||||
### Added
|
||||
|
||||
- Add `ActiveEventLoop::create_proxy()`.
|
||||
- On Web, add `ActiveEventLoopExtWeb::is_cursor_lock_raw()` to determine if
|
||||
`DeviceEvent::MouseMotion` is returning raw data, not OS accelerated, when using
|
||||
`CursorGrabMode::Locked`.
|
||||
- On Web, implement `MonitorHandle` and `VideoModeHandle`.
|
||||
|
||||
Without prompting the user for permission, only the current monitor is returned. But when
|
||||
prompting and being granted permission through
|
||||
`ActiveEventLoop::request_detailed_monitor_permission()`, access to all monitors and their
|
||||
details is available. Handles created with "detailed monitor permissions" can be used in
|
||||
`Window::set_fullscreen()` as well.
|
||||
|
||||
Keep in mind that handles do not auto-upgrade after permissions are granted and have to be
|
||||
re-created to make full use of this feature.
|
||||
- Implement `Clone`, `Copy`, `Debug`, `Deserialize`, `Eq`, `Hash`, `Ord`, `PartialEq`, `PartialOrd`
|
||||
and `Serialize` on many types.
|
||||
- Add `MonitorHandle::current_video_mode()`.
|
||||
- Add `ApplicationHandlerExtMacOS` trait, and a `macos_handler` method to `ApplicationHandler` which returns a `dyn ApplicationHandlerExtMacOS` which allows for macOS specific extensions to winit.
|
||||
- Add a `standard_key_binding` method to the `ApplicationHandlerExtMacOS` trait. This allows handling of standard keybindings such as "go to end of line" on macOS.
|
||||
- On macOS, add `WindowExtMacOS::set_unified_titlebar` and `WindowAttributesMacOS::with_unified_titlebar`
|
||||
to use a larger style of titlebar.
|
||||
- Add `WindowId::into_raw()` and `from_raw()`.
|
||||
- Add `PointerKind`, `PointerSource`, `ButtonSource`, `FingerId`, `primary` and `position` to all
|
||||
pointer events as part of the pointer event overhaul.
|
||||
- Add `DeviceId::into_raw()` and `from_raw()`.
|
||||
- Added `Window::surface_position`, which is the position of the surface inside the window.
|
||||
- Added `Window::safe_area`, which describes the area of the surface that is unobstructed.
|
||||
- On X11, Wayland, Windows and macOS, improved scancode conversions for more obscure key codes.
|
||||
- Add ability to make non-activating window on macOS using `NSPanel` with `NSWindowStyleMask::NonactivatingPanel`.
|
||||
- Implement `MonitorHandleProvider` for `MonitorHandle` to access common monitor API.
|
||||
- On X11, set an "area" attribute on XIM input connection to convey the cursor area.
|
||||
- Implement `CustomCursorProvider` for `CustomCursor` to access cursor API.
|
||||
- Add `CustomCursorSource::Url`, `CustomCursorSource::from_animation`.
|
||||
- Implement `CustomIconProvider` for `RgbaIcon`.
|
||||
- Add `icon` module that exposes winit's icon API.
|
||||
- `VideoMode::new` to create a `VideoMode`.
|
||||
- `keyboard::ModifiersKey` to track which modifier is exactly pressed.
|
||||
- `ActivationToken::as_raw` to get a ref to raw token.
|
||||
- Each platform now has corresponding `WindowAttributes` struct instead of trait extension.
|
||||
- On Wayland, added implementation for `Window::set_window_icon`
|
||||
- On Wayland, added `PanGesture`, `PinchGesture`, and `RotationGesture`
|
||||
- Add `Window::request_ime_update` to atomically apply set of IME changes.
|
||||
- Add `Ime::DeleteSurrounding` to let the input method delete text.
|
||||
- Add more `ImePurpose` values.
|
||||
- Add `ImeHints` to request particular IME behaviour.
|
||||
- Add Pen input support on Wayland, Windows, and Web via new Pointer event.
|
||||
|
||||
### Changed
|
||||
|
||||
- Change `ActiveEventLoop` and `Window` to be traits, and added `cast_ref`/`cast_mut`/`cast`
|
||||
methods to extract the backend type from those.
|
||||
- `ActiveEventLoop::create_window` now returns `Box<dyn Window>`.
|
||||
- `ApplicationHandler` now uses `dyn ActiveEventLoop`.
|
||||
- On Web, let events wake up event loop immediately when using `ControlFlow::Poll`.
|
||||
- Bump MSRV from `1.70` to `1.85`.
|
||||
- Changed `ApplicationHandler::user_event` to `user_wake_up`, removing the
|
||||
generic user event.
|
||||
|
||||
Winit will now only indicate that wake up happened, you will have to pair
|
||||
this with an external mechanism like `std::sync::mpsc::channel` if you want
|
||||
to send specific data to be processed on the main thread.
|
||||
- Changed `EventLoopProxy::send_event` to `EventLoopProxy::wake_up`, it now
|
||||
only wakes up the loop.
|
||||
- On X11, implement smooth resizing through the sync extension API.
|
||||
- `ApplicationHandler::can_create|destroy_surfaces()` was split off from
|
||||
`ApplicationHandler::resumed/suspended()`.
|
||||
|
||||
`ApplicationHandler::can_create_surfaces()` should, for portability reasons
|
||||
to Android, be the only place to create render surfaces.
|
||||
|
||||
`ApplicationHandler::resumed/suspended()` are now only emitted by iOS, Web
|
||||
and Android, and now signify actually resuming/suspending the application.
|
||||
- Rename `platform::web::*ExtWebSys` to `*ExtWeb`.
|
||||
- Change signature of `EventLoop::run_app`, `EventLoopExtPumpEvents::pump_app_events` and
|
||||
`EventLoopExtRunOnDemand::run_app_on_demand` to accept a `impl ApplicationHandler` directly,
|
||||
instead of requiring a `&mut` reference to it.
|
||||
- On Web, `Window::canvas()` now returns a reference.
|
||||
- On Web, `CursorGrabMode::Locked` now lets `DeviceEvent::MouseMotion` return raw data, not OS
|
||||
accelerated, if the browser supports it.
|
||||
- `(Active)EventLoop::create_custom_cursor()` now returns a `Result<CustomCursor, ExternalError>`.
|
||||
- Changed how `ModifiersState` is serialized by Serde.
|
||||
- `VideoModeHandle::refresh_rate_millihertz()` and `bit_depth()` now return a `Option<NonZero*>`.
|
||||
- `MonitorHandle::position()` now returns an `Option`.
|
||||
- On macOS, remove custom application delegates. You are now allowed to override the
|
||||
application delegate yourself.
|
||||
- On X11, remove our dependency on libXcursor. (#3749)
|
||||
- Renamed the following APIs to make it clearer that the sizes apply to the underlying surface:
|
||||
- `WindowEvent::Resized` to `SurfaceResized`.
|
||||
- `InnerSizeWriter` to `SurfaceSizeWriter`.
|
||||
- `WindowAttributes.inner_size` to `surface_size`.
|
||||
- `WindowAttributes.min_inner_size` to `min_surface_size`.
|
||||
- `WindowAttributes.max_inner_size` to `max_surface_size`.
|
||||
- `WindowAttributes.resize_increments` to `surface_resize_increments`.
|
||||
- `WindowAttributes::with_inner_size` to `with_surface_size`.
|
||||
- `WindowAttributes::with_min_inner_size` to `with_min_surface_size`.
|
||||
- `WindowAttributes::with_max_inner_size` to `with_max_surface_size`.
|
||||
- `WindowAttributes::with_resize_increments` to `with_surface_resize_increments`.
|
||||
- `Window::inner_size` to `surface_size`.
|
||||
- `Window::request_inner_size` to `request_surface_size`.
|
||||
- `Window::set_min_inner_size` to `set_min_surface_size`.
|
||||
- `Window::set_max_inner_size` to `set_max_surface_size`.
|
||||
|
||||
To migrate, you can probably just replace all instances of `inner_size` with `surface_size` in your codebase.
|
||||
- Every event carrying a `DeviceId` now uses `Option<DeviceId>` instead. A `None` value signifies that the
|
||||
device can't be uniquely identified.
|
||||
- Pointer `WindowEvent`s were overhauled. The new events can handle any type of pointer, serving as
|
||||
a single pointer input source. Now your application can handle any pointer type without having to
|
||||
explicitly handle e.g. `Touch`:
|
||||
- Rename `CursorMoved` to `PointerMoved`.
|
||||
- Rename `CursorEntered` to `PointerEntered`.
|
||||
- Rename `CursorLeft` to `PointerLeft`.
|
||||
- Rename `MouseInput` to `PointerButton`.
|
||||
- Add `primary` to every `PointerEvent` as a way to identify discard non-primary pointers in a
|
||||
multi-touch interaction.
|
||||
- Add `position` to every `PointerEvent`.
|
||||
- `PointerMoved` is **not sent** after `PointerEntered` anymore.
|
||||
- Remove `Touch`, which is folded into the `Pointer*` events.
|
||||
- New `PointerKind` added to `PointerEntered` and `PointerLeft`, signifying which pointer type is
|
||||
the source of this event.
|
||||
- New `PointerSource` added to `PointerMoved`, similar to `PointerKind` but holding additional
|
||||
data.
|
||||
- New `ButtonSource` added to `PointerButton`, similar to `PointerKind` but holding pointer type
|
||||
specific buttons. Use `ButtonSource::mouse_button()` to easily normalize any pointer button
|
||||
type to a generic mouse button.
|
||||
- New `FingerId` added to `PointerKind::Touch` and `PointerSource::Touch` able to uniquely
|
||||
identify a finger in a multi-touch interaction. Replaces the old `Touch::id`.
|
||||
- In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`.
|
||||
- Remove `Force::Calibrated::altitude_angle`.
|
||||
- On X11, use bottom-right corner for IME hotspot in `Window::set_ime_cursor_area`.
|
||||
- On macOS and iOS, no longer emit `ScaleFactorChanged` upon window creation.
|
||||
- On macOS, no longer emit `Focused` upon window creation.
|
||||
- On iOS, emit more events immediately, instead of queuing them.
|
||||
- Update `smol_str` to version `0.3`
|
||||
- Rename `VideoModeHandle` to `VideoMode`, now it only stores plain data.
|
||||
- Make `Fullscreen::Exclusive` contain `(MonitorHandle, VideoMode)`.
|
||||
- Reworked the file drag-and-drop API.
|
||||
- On macOS, the default menu uses the bundle name or falls back to the process name as before.
|
||||
|
||||
The `WindowEvent::DroppedFile`, `WindowEvent::HoveredFile` and `WindowEvent::HoveredFileCancelled`
|
||||
events have been removed, and replaced with `WindowEvent::DragEntered`, `WindowEvent::DragMoved`,
|
||||
`WindowEvent::DragDropped` and `WindowEvent::DragLeft`.
|
||||
|
||||
The old drag-and-drop events were emitted once per file. This occurred when files were *first*
|
||||
hovered over the window, dropped, or left the window. The new drag-and-drop events are emitted
|
||||
once per set of files dragged, and include a list of all dragged files. They also include the
|
||||
pointer position.
|
||||
|
||||
The rough correspondence is:
|
||||
- `WindowEvent::HoveredFile` -> `WindowEvent::DragEntered`
|
||||
- `WindowEvent::DroppedFile` -> `WindowEvent::DragDropped`
|
||||
- `WindowEvent::HoveredFileCancelled` -> `WindowEvent::DragLeft`
|
||||
|
||||
The `WindowEvent::DragMoved` event is entirely new, and is emitted whenever the pointer moves
|
||||
whilst files are being dragged over the window. It doesn't contain any file paths, just the
|
||||
pointer position.
|
||||
- Updated `objc2` to `v0.6`.
|
||||
- Updated `windows-sys` to `v0.59`.
|
||||
- To match the corresponding changes in `windows-sys`, the `HWND`, `HMONITOR`, and `HMENU` types
|
||||
now alias to `*mut c_void` instead of `isize`.
|
||||
- Removed `KeyEventExtModifierSupplement`, and made the fields `text_with_all_modifiers` and
|
||||
`key_without_modifiers` public on `KeyEvent` instead.
|
||||
- Move `window::Fullscreen` to `monitor::Fullscreen`.
|
||||
- Renamed "super" key to "meta", to match the naming in the W3C specification.
|
||||
`NamedKey::Super` still exists, but it's non-functional and deprecated, `NamedKey::Meta` should be used instead.
|
||||
- Move `IconExtWindows` into `WinIcon`.
|
||||
- Move `EventLoopExtPumpEvents` and `PumpStatus` from platform module to `winit::event_loop::pump_events`.
|
||||
- Move `EventLoopExtRunOnDemand` from platform module to `winit::event_loop::run_on_demand`.
|
||||
- Use `NamedKey`, `Code` and `Location` from the `keyboard-types` v0.8 crate.
|
||||
- Deprecate `Window::set_ime_allowed`, `Window::set_ime_cursor_area`, and `Window::set_ime_purpose`.
|
||||
- `Force::normalized()` now takes a `Option<ToolAngle>` to calculate the perpendicular force.
|
||||
- On Windows, don't confine cursor to center of window when grabbed and hidden.
|
||||
|
||||
### Removed
|
||||
|
||||
- Remove `Event`.
|
||||
- Remove already deprecated APIs:
|
||||
- `EventLoop::create_window()`
|
||||
- `EventLoop::run`.
|
||||
- `EventLoopBuilder::new()`
|
||||
- `EventLoopExtPumpEvents::pump_events`.
|
||||
- `EventLoopExtRunOnDemand::run_on_demand`.
|
||||
- `VideoMode`
|
||||
- `WindowAttributes::new()`
|
||||
- `Window::set_cursor_icon()`
|
||||
- On iOS, remove `platform::ios::EventLoopExtIOS` and related `platform::ios::Idiom` type.
|
||||
|
||||
This feature was incomplete, and the equivalent functionality can be trivially achieved outside
|
||||
of `winit` using `objc2-ui-kit` and calling `UIDevice::currentDevice().userInterfaceIdiom()`.
|
||||
- On Web, remove unused `platform::web::CustomCursorError::Animation`.
|
||||
- Remove the `rwh_04` and `rwh_05` cargo feature and the corresponding `raw-window-handle` v0.4 and
|
||||
v0.5 support. v0.6 remains in place and is enabled by default.
|
||||
- Remove `DeviceEvent::Added` and `DeviceEvent::Removed`.
|
||||
- Remove `DeviceEvent::Motion` and `WindowEvent::AxisMotion`.
|
||||
- Remove `MonitorHandle::size()` and `refresh_rate_millihertz()` in favor of
|
||||
`MonitorHandle::current_video_mode()`.
|
||||
- On Android, remove all `MonitorHandle` support instead of emitting false data.
|
||||
- Remove `impl From<u64> for WindowId` and `impl From<WindowId> for u64`. Replaced with
|
||||
`WindowId::into_raw()` and `from_raw()`.
|
||||
- Remove `dummy()` from `WindowId` and `DeviceId`.
|
||||
- Remove `WindowEvent::Touch` and `Touch` in favor of the new `PointerKind`, `PointerSource` and
|
||||
`ButtonSource` as part of the new pointer event overhaul.
|
||||
- Remove `Force::altitude_angle`.
|
||||
- Remove `Window::inner_position`, use the new `Window::surface_position` instead.
|
||||
- Remove `CustomCursorExtWeb`, use the `CustomCursorSource`.
|
||||
- Remove `CustomCursor::from_rgba`, use `CustomCursorSource` instead.
|
||||
- Remove `ApplicationHandler::exited`, the event loop being shut down can now be listened to in
|
||||
the `Drop` impl on the application handler.
|
||||
- Remove `NamedKey::Space`, match on `Key::Character(" ")` instead.
|
||||
- Remove `PartialEq` impl for `WindowAttributes`.
|
||||
- `WindowAttributesExt*` platform extensions; use `WindowAttributes*` instead.
|
||||
- Remove `Force::Calibrated::altitude_angle` in favor of `ToolAngle::altitude`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Orbital, `MonitorHandle::name()` now returns `None` instead of a dummy name.
|
||||
- On Orbital, implement `fullscreen`.
|
||||
- On iOS, fixed `SurfaceResized` and `Window::surface_size` not reporting the size of the actual surface.
|
||||
- On macOS, fixed the scancode conversion for audio volume keys.
|
||||
- On macOS, fixed the scancode conversion for `IntlBackslash`.
|
||||
- On macOS, fixed redundant `SurfaceResized` event at window creation.
|
||||
- On macOS, don't panic on monitors with unknown bit-depths.
|
||||
- On macOS, fixed crash when closing the window on macOS 26+.
|
||||
- On Windows, account for mouse wheel lines per scroll setting for `WindowEvent::MouseWheel`.
|
||||
- On Windows, `Window::theme` will return the correct theme after setting it through `Window::set_theme`.
|
||||
- On Windows, `Window::set_theme` will change the title bar color immediately now.
|
||||
- On Windows 11, prevent incorrect shifting when dragging window onto a monitor with different DPI.
|
||||
- On Windows, avoid returning `SurfaceResized` with size zero when an application is minimized. Let `Window::surface_size` return the pre-minimization window size even while minimized.
|
||||
- On Web, device events are emitted regardless of cursor type.
|
||||
- On Wayland, `axis_value120` scroll events now generate `MouseScrollDelta::LineDelta`
|
||||
- On X11, mouse scroll button events no longer cause duplicated `WindowEvent::MouseWheel` events.
|
||||
- On macOS, fixed crash when dragging non-file content onto window.
|
||||
|
||||
252
winit/src/changelog/v0.31.md
Normal file
252
winit/src/changelog/v0.31.md
Normal file
@@ -0,0 +1,252 @@
|
||||
## 0.31.0-beta.2
|
||||
|
||||
### Added
|
||||
|
||||
- Add `EventLoopExtRegister::register_app` for being explicit about how the event loop runs on Web.
|
||||
- Add `EventLoopExtNeverReturn::run_app_never_return` for being explicit about how the event loop runs on iOS.
|
||||
|
||||
### Changed
|
||||
|
||||
- On Web, avoid throwing an exception in `EventLoop::run_app`, instead preferring to return to the caller.
|
||||
This requires passing a `'static` application to ensure that the application state will live as long as necessary.
|
||||
- On Web, the event loop can now always be re-created once it has finished running.
|
||||
|
||||
### Fixed
|
||||
|
||||
- Fixed panic when calling `Window::set_ime_allowed`.
|
||||
|
||||
## 0.31.0-beta.1
|
||||
|
||||
### Added
|
||||
|
||||
- Add `ActiveEventLoop::create_proxy()`.
|
||||
- On Web, add `ActiveEventLoopExtWeb::is_cursor_lock_raw()` to determine if
|
||||
`DeviceEvent::MouseMotion` is returning raw data, not OS accelerated, when using
|
||||
`CursorGrabMode::Locked`.
|
||||
- On Web, implement `MonitorHandle` and `VideoModeHandle`.
|
||||
|
||||
Without prompting the user for permission, only the current monitor is returned. But when
|
||||
prompting and being granted permission through
|
||||
`ActiveEventLoop::request_detailed_monitor_permission()`, access to all monitors and their
|
||||
details is available. Handles created with "detailed monitor permissions" can be used in
|
||||
`Window::set_fullscreen()` as well.
|
||||
|
||||
Keep in mind that handles do not auto-upgrade after permissions are granted and have to be
|
||||
re-created to make full use of this feature.
|
||||
- Implement `Clone`, `Copy`, `Debug`, `Deserialize`, `Eq`, `Hash`, `Ord`, `PartialEq`, `PartialOrd`
|
||||
and `Serialize` on many types.
|
||||
- Add `MonitorHandle::current_video_mode()`.
|
||||
- Add `ApplicationHandlerExtMacOS` trait, and a `macos_handler` method to `ApplicationHandler` which returns a `dyn ApplicationHandlerExtMacOS` which allows for macOS specific extensions to winit.
|
||||
- Add a `standard_key_binding` method to the `ApplicationHandlerExtMacOS` trait. This allows handling of standard keybindings such as "go to end of line" on macOS.
|
||||
- On macOS, add `WindowExtMacOS::set_unified_titlebar` and `WindowAttributesMacOS::with_unified_titlebar`
|
||||
to use a larger style of titlebar.
|
||||
- Add `WindowId::into_raw()` and `from_raw()`.
|
||||
- Add `PointerKind`, `PointerSource`, `ButtonSource`, `FingerId`, `primary` and `position` to all
|
||||
pointer events as part of the pointer event overhaul.
|
||||
- Add `DeviceId::into_raw()` and `from_raw()`.
|
||||
- Added `Window::surface_position`, which is the position of the surface inside the window.
|
||||
- Added `Window::safe_area`, which describes the area of the surface that is unobstructed.
|
||||
- On X11, Wayland, Windows and macOS, improved scancode conversions for more obscure key codes.
|
||||
- Add ability to make non-activating window on macOS using `NSPanel` with `NSWindowStyleMask::NonactivatingPanel`.
|
||||
- Implement `MonitorHandleProvider` for `MonitorHandle` to access common monitor API.
|
||||
- On X11, set an "area" attribute on XIM input connection to convey the cursor area.
|
||||
- Implement `CustomCursorProvider` for `CustomCursor` to access cursor API.
|
||||
- Add `CustomCursorSource::Url`, `CustomCursorSource::from_animation`.
|
||||
- Implement `CustomIconProvider` for `RgbaIcon`.
|
||||
- Add `icon` module that exposes winit's icon API.
|
||||
- `VideoMode::new` to create a `VideoMode`.
|
||||
- `keyboard::ModifiersKey` to track which modifier is exactly pressed.
|
||||
- `ActivationToken::as_raw` to get a ref to raw token.
|
||||
- Each platform now has corresponding `WindowAttributes` struct instead of trait extension.
|
||||
- On Wayland, added implementation for `Window::set_window_icon`
|
||||
- On Wayland, added `PanGesture`, `PinchGesture`, and `RotationGesture`
|
||||
- Add `Window::request_ime_update` to atomically apply set of IME changes.
|
||||
- Add `Ime::DeleteSurrounding` to let the input method delete text.
|
||||
- Add more `ImePurpose` values.
|
||||
- Add `ImeHints` to request particular IME behaviour.
|
||||
- Add Pen input support on Wayland, Windows, and Web via new Pointer event.
|
||||
|
||||
### Changed
|
||||
|
||||
- Change `ActiveEventLoop` and `Window` to be traits, and added `cast_ref`/`cast_mut`/`cast`
|
||||
methods to extract the backend type from those.
|
||||
- `ActiveEventLoop::create_window` now returns `Box<dyn Window>`.
|
||||
- `ApplicationHandler` now uses `dyn ActiveEventLoop`.
|
||||
- On Web, let events wake up event loop immediately when using `ControlFlow::Poll`.
|
||||
- Bump MSRV from `1.70` to `1.85`.
|
||||
- Changed `ApplicationHandler::user_event` to `user_wake_up`, removing the
|
||||
generic user event.
|
||||
|
||||
Winit will now only indicate that wake up happened, you will have to pair
|
||||
this with an external mechanism like `std::sync::mpsc::channel` if you want
|
||||
to send specific data to be processed on the main thread.
|
||||
- Changed `EventLoopProxy::send_event` to `EventLoopProxy::wake_up`, it now
|
||||
only wakes up the loop.
|
||||
- On X11, implement smooth resizing through the sync extension API.
|
||||
- `ApplicationHandler::can_create|destroy_surfaces()` was split off from
|
||||
`ApplicationHandler::resumed/suspended()`.
|
||||
|
||||
`ApplicationHandler::can_create_surfaces()` should, for portability reasons
|
||||
to Android, be the only place to create render surfaces.
|
||||
|
||||
`ApplicationHandler::resumed/suspended()` are now only emitted by iOS, Web
|
||||
and Android, and now signify actually resuming/suspending the application.
|
||||
- Rename `platform::web::*ExtWebSys` to `*ExtWeb`.
|
||||
- Change signature of `EventLoop::run_app`, `EventLoopExtPumpEvents::pump_app_events` and
|
||||
`EventLoopExtRunOnDemand::run_app_on_demand` to accept a `impl ApplicationHandler` directly,
|
||||
instead of requiring a `&mut` reference to it.
|
||||
- On Web, `Window::canvas()` now returns a reference.
|
||||
- On Web, `CursorGrabMode::Locked` now lets `DeviceEvent::MouseMotion` return raw data, not OS
|
||||
accelerated, if the browser supports it.
|
||||
- `(Active)EventLoop::create_custom_cursor()` now returns a `Result<CustomCursor, ExternalError>`.
|
||||
- Changed how `ModifiersState` is serialized by Serde.
|
||||
- `VideoModeHandle::refresh_rate_millihertz()` and `bit_depth()` now return a `Option<NonZero*>`.
|
||||
- `MonitorHandle::position()` now returns an `Option`.
|
||||
- On macOS, remove custom application delegates. You are now allowed to override the
|
||||
application delegate yourself.
|
||||
- On X11, remove our dependency on libXcursor. (#3749)
|
||||
- Renamed the following APIs to make it clearer that the sizes apply to the underlying surface:
|
||||
- `WindowEvent::Resized` to `SurfaceResized`.
|
||||
- `InnerSizeWriter` to `SurfaceSizeWriter`.
|
||||
- `WindowAttributes.inner_size` to `surface_size`.
|
||||
- `WindowAttributes.min_inner_size` to `min_surface_size`.
|
||||
- `WindowAttributes.max_inner_size` to `max_surface_size`.
|
||||
- `WindowAttributes.resize_increments` to `surface_resize_increments`.
|
||||
- `WindowAttributes::with_inner_size` to `with_surface_size`.
|
||||
- `WindowAttributes::with_min_inner_size` to `with_min_surface_size`.
|
||||
- `WindowAttributes::with_max_inner_size` to `with_max_surface_size`.
|
||||
- `WindowAttributes::with_resize_increments` to `with_surface_resize_increments`.
|
||||
- `Window::inner_size` to `surface_size`.
|
||||
- `Window::request_inner_size` to `request_surface_size`.
|
||||
- `Window::set_min_inner_size` to `set_min_surface_size`.
|
||||
- `Window::set_max_inner_size` to `set_max_surface_size`.
|
||||
|
||||
To migrate, you can probably just replace all instances of `inner_size` with `surface_size` in your codebase.
|
||||
- Every event carrying a `DeviceId` now uses `Option<DeviceId>` instead. A `None` value signifies that the
|
||||
device can't be uniquely identified.
|
||||
- Pointer `WindowEvent`s were overhauled. The new events can handle any type of pointer, serving as
|
||||
a single pointer input source. Now your application can handle any pointer type without having to
|
||||
explicitly handle e.g. `Touch`:
|
||||
- Rename `CursorMoved` to `PointerMoved`.
|
||||
- Rename `CursorEntered` to `PointerEntered`.
|
||||
- Rename `CursorLeft` to `PointerLeft`.
|
||||
- Rename `MouseInput` to `PointerButton`.
|
||||
- Add `primary` to every `PointerEvent` as a way to identify discard non-primary pointers in a
|
||||
multi-touch interaction.
|
||||
- Add `position` to every `PointerEvent`.
|
||||
- `PointerMoved` is **not sent** after `PointerEntered` anymore.
|
||||
- Remove `Touch`, which is folded into the `Pointer*` events.
|
||||
- New `PointerKind` added to `PointerEntered` and `PointerLeft`, signifying which pointer type is
|
||||
the source of this event.
|
||||
- New `PointerSource` added to `PointerMoved`, similar to `PointerKind` but holding additional
|
||||
data.
|
||||
- New `ButtonSource` added to `PointerButton`, similar to `PointerKind` but holding pointer type
|
||||
specific buttons. Use `ButtonSource::mouse_button()` to easily normalize any pointer button
|
||||
type to a generic mouse button.
|
||||
- New `FingerId` added to `PointerKind::Touch` and `PointerSource::Touch` able to uniquely
|
||||
identify a finger in a multi-touch interaction. Replaces the old `Touch::id`.
|
||||
- In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`.
|
||||
- Remove `Force::Calibrated::altitude_angle`.
|
||||
- On X11, use bottom-right corner for IME hotspot in `Window::set_ime_cursor_area`.
|
||||
- On macOS and iOS, no longer emit `ScaleFactorChanged` upon window creation.
|
||||
- On macOS, no longer emit `Focused` upon window creation.
|
||||
- On iOS, emit more events immediately, instead of queuing them.
|
||||
- Update `smol_str` to version `0.3`
|
||||
- Rename `VideoModeHandle` to `VideoMode`, now it only stores plain data.
|
||||
- Make `Fullscreen::Exclusive` contain `(MonitorHandle, VideoMode)`.
|
||||
- Reworked the file drag-and-drop API.
|
||||
- On macOS, the default menu uses the bundle name or falls back to the process name as before.
|
||||
|
||||
The `WindowEvent::DroppedFile`, `WindowEvent::HoveredFile` and `WindowEvent::HoveredFileCancelled`
|
||||
events have been removed, and replaced with `WindowEvent::DragEntered`, `WindowEvent::DragMoved`,
|
||||
`WindowEvent::DragDropped` and `WindowEvent::DragLeft`.
|
||||
|
||||
The old drag-and-drop events were emitted once per file. This occurred when files were *first*
|
||||
hovered over the window, dropped, or left the window. The new drag-and-drop events are emitted
|
||||
once per set of files dragged, and include a list of all dragged files. They also include the
|
||||
pointer position.
|
||||
|
||||
The rough correspondence is:
|
||||
- `WindowEvent::HoveredFile` -> `WindowEvent::DragEntered`
|
||||
- `WindowEvent::DroppedFile` -> `WindowEvent::DragDropped`
|
||||
- `WindowEvent::HoveredFileCancelled` -> `WindowEvent::DragLeft`
|
||||
|
||||
The `WindowEvent::DragMoved` event is entirely new, and is emitted whenever the pointer moves
|
||||
whilst files are being dragged over the window. It doesn't contain any file paths, just the
|
||||
pointer position.
|
||||
- Updated `objc2` to `v0.6`.
|
||||
- Updated `windows-sys` to `v0.59`.
|
||||
- To match the corresponding changes in `windows-sys`, the `HWND`, `HMONITOR`, and `HMENU` types
|
||||
now alias to `*mut c_void` instead of `isize`.
|
||||
- Removed `KeyEventExtModifierSupplement`, and made the fields `text_with_all_modifiers` and
|
||||
`key_without_modifiers` public on `KeyEvent` instead.
|
||||
- Move `window::Fullscreen` to `monitor::Fullscreen`.
|
||||
- Renamed "super" key to "meta", to match the naming in the W3C specification.
|
||||
`NamedKey::Super` still exists, but it's non-functional and deprecated, `NamedKey::Meta` should be used instead.
|
||||
- Move `IconExtWindows` into `WinIcon`.
|
||||
- Move `EventLoopExtPumpEvents` and `PumpStatus` from platform module to `winit::event_loop::pump_events`.
|
||||
- Move `EventLoopExtRunOnDemand` from platform module to `winit::event_loop::run_on_demand`.
|
||||
- Use `NamedKey`, `Code` and `Location` from the `keyboard-types` v0.8 crate.
|
||||
- Deprecate `Window::set_ime_allowed`, `Window::set_ime_cursor_area`, and `Window::set_ime_purpose`.
|
||||
- `Force::normalized()` now takes a `Option<ToolAngle>` to calculate the perpendicular force.
|
||||
- On Windows, don't confine cursor to center of window when grabbed and hidden.
|
||||
|
||||
### Removed
|
||||
|
||||
- Remove `Event`.
|
||||
- Remove already deprecated APIs:
|
||||
- `EventLoop::create_window()`
|
||||
- `EventLoop::run`.
|
||||
- `EventLoopBuilder::new()`
|
||||
- `EventLoopExtPumpEvents::pump_events`.
|
||||
- `EventLoopExtRunOnDemand::run_on_demand`.
|
||||
- `VideoMode`
|
||||
- `WindowAttributes::new()`
|
||||
- `Window::set_cursor_icon()`
|
||||
- On iOS, remove `platform::ios::EventLoopExtIOS` and related `platform::ios::Idiom` type.
|
||||
|
||||
This feature was incomplete, and the equivalent functionality can be trivially achieved outside
|
||||
of `winit` using `objc2-ui-kit` and calling `UIDevice::currentDevice().userInterfaceIdiom()`.
|
||||
- On Web, remove unused `platform::web::CustomCursorError::Animation`.
|
||||
- Remove the `rwh_04` and `rwh_05` cargo feature and the corresponding `raw-window-handle` v0.4 and
|
||||
v0.5 support. v0.6 remains in place and is enabled by default.
|
||||
- Remove `DeviceEvent::Added` and `DeviceEvent::Removed`.
|
||||
- Remove `DeviceEvent::Motion` and `WindowEvent::AxisMotion`.
|
||||
- Remove `MonitorHandle::size()` and `refresh_rate_millihertz()` in favor of
|
||||
`MonitorHandle::current_video_mode()`.
|
||||
- On Android, remove all `MonitorHandle` support instead of emitting false data.
|
||||
- Remove `impl From<u64> for WindowId` and `impl From<WindowId> for u64`. Replaced with
|
||||
`WindowId::into_raw()` and `from_raw()`.
|
||||
- Remove `dummy()` from `WindowId` and `DeviceId`.
|
||||
- Remove `WindowEvent::Touch` and `Touch` in favor of the new `PointerKind`, `PointerSource` and
|
||||
`ButtonSource` as part of the new pointer event overhaul.
|
||||
- Remove `Force::altitude_angle`.
|
||||
- Remove `Window::inner_position`, use the new `Window::surface_position` instead.
|
||||
- Remove `CustomCursorExtWeb`, use the `CustomCursorSource`.
|
||||
- Remove `CustomCursor::from_rgba`, use `CustomCursorSource` instead.
|
||||
- Remove `ApplicationHandler::exited`, the event loop being shut down can now be listened to in
|
||||
the `Drop` impl on the application handler.
|
||||
- Remove `NamedKey::Space`, match on `Key::Character(" ")` instead.
|
||||
- Remove `PartialEq` impl for `WindowAttributes`.
|
||||
- `WindowAttributesExt*` platform extensions; use `WindowAttributes*` instead.
|
||||
- Remove `Force::Calibrated::altitude_angle` in favor of `ToolAngle::altitude`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Orbital, `MonitorHandle::name()` now returns `None` instead of a dummy name.
|
||||
- On Orbital, implement `fullscreen`.
|
||||
- On iOS, fixed `SurfaceResized` and `Window::surface_size` not reporting the size of the actual surface.
|
||||
- On macOS, fixed the scancode conversion for audio volume keys.
|
||||
- On macOS, fixed the scancode conversion for `IntlBackslash`.
|
||||
- On macOS, fixed redundant `SurfaceResized` event at window creation.
|
||||
- On macOS, don't panic on monitors with unknown bit-depths.
|
||||
- On macOS, fixed crash when closing the window on macOS 26+.
|
||||
- On Windows, account for mouse wheel lines per scroll setting for `WindowEvent::MouseWheel`.
|
||||
- On Windows, `Window::theme` will return the correct theme after setting it through `Window::set_theme`.
|
||||
- On Windows, `Window::set_theme` will change the title bar color immediately now.
|
||||
- On Windows 11, prevent incorrect shifting when dragging window onto a monitor with different DPI.
|
||||
- On Windows, avoid returning `SurfaceResized` with size zero when an application is minimized. Let `Window::surface_size` return the pre-minimization window size even while minimized.
|
||||
- On Web, device events are emitted regardless of cursor type.
|
||||
- On Wayland, `axis_value120` scroll events now generate `MouseScrollDelta::LineDelta`
|
||||
- On X11, mouse scroll button events no longer cause duplicated `WindowEvent::MouseWheel` events.
|
||||
- On macOS, fixed crash when dragging non-file content onto window.
|
||||
@@ -118,7 +118,7 @@ impl EventLoop {
|
||||
EventLoopBuilder { platform_specific: Default::default() }
|
||||
}
|
||||
|
||||
/// Run the application with the event loop on the calling thread.
|
||||
/// Run the event loop with the given application on the calling thread.
|
||||
///
|
||||
/// The `app` is dropped when the event loop is shut down.
|
||||
///
|
||||
@@ -173,35 +173,74 @@ impl EventLoop {
|
||||
/// [`ControlFlow::WaitUntil`] and life-cycle methods like [`ApplicationHandler::resumed`], but
|
||||
/// it should give you an idea of how things fit together.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// ## Returns
|
||||
///
|
||||
/// - **iOS:** Will never return to the caller and so values not passed to this function will
|
||||
/// *not* be dropped before the process exits.
|
||||
/// - **Web:** Will _act_ as if it never returns to the caller by throwing a Javascript
|
||||
/// exception (that Rust doesn't see) that will also mean that the rest of the function is
|
||||
/// never executed and any values not passed to this function will *not* be dropped.
|
||||
/// The semantics of this function can be a bit confusing, because the way different platforms
|
||||
/// control their event loop varies significantly.
|
||||
///
|
||||
/// Web applications are recommended to use
|
||||
#[cfg_attr(
|
||||
web_platform,
|
||||
doc = " [`EventLoopExtWeb::spawn_app()`][crate::platform::web::EventLoopExtWeb::spawn_app()]"
|
||||
)]
|
||||
#[cfg_attr(not(web_platform), doc = " `EventLoopExtWeb::spawn_app()`")]
|
||||
/// [^1] instead of [`run_app()`] to avoid the need for the Javascript exception trick, and to
|
||||
/// make it clearer that the event loop runs asynchronously (via the browser's own,
|
||||
/// internal, event loop) and doesn't block the current thread of execution like it does
|
||||
/// on other platforms.
|
||||
/// On most platforms (Android, macOS, Orbital, X11, Wayland, Windows), this blocks the caller,
|
||||
/// runs the event loop internally, and then returns once [`ActiveEventLoop::exit`] is called.
|
||||
/// See [`run_app_on_demand`] for more detailed semantics.
|
||||
///
|
||||
/// This function won't be available with `target_feature = "exception-handling"`.
|
||||
/// On iOS, this will register the application handler, and then call [`UIApplicationMain`]
|
||||
/// (which is the only way to run the system event loop), which never returns to the caller
|
||||
/// (the process instead exits after the handler has been dropped). See also
|
||||
/// [`run_app_never_return`].
|
||||
///
|
||||
/// [^1]: `spawn_app()` is only available on the Web platform.
|
||||
/// On the web, this works by registering the application handler, and then immediately
|
||||
/// returning to the caller. This is necessary because WebAssembly (and JavaScript) is always
|
||||
/// executed in the context of the browser's own (internal) event loop, and thus we need to
|
||||
/// return to avoid blocking that and allow events to later be delivered asynchronously. See
|
||||
/// also [`register_app`].
|
||||
///
|
||||
/// [`set_control_flow()`]: ActiveEventLoop::set_control_flow()
|
||||
/// [`run_app()`]: Self::run_app()
|
||||
/// If you call this function inside `fn main`, you usually do not need to think about these
|
||||
/// details.
|
||||
///
|
||||
/// [`UIApplicationMain`]: https://developer.apple.com/documentation/uikit/uiapplicationmain(_:_:_:_:)-1yub7?language=objc
|
||||
/// [`run_app_on_demand`]: crate::event_loop::run_on_demand::EventLoopExtRunOnDemand::run_app_on_demand
|
||||
/// [`run_app_never_return`]: crate::event_loop::never_return::EventLoopExtNeverReturn::run_app_never_return
|
||||
/// [`register_app`]: crate::event_loop::register::EventLoopExtRegister::register_app
|
||||
///
|
||||
/// ## Static
|
||||
///
|
||||
/// To alleviate the issues noted above, this function requires that you pass in a `'static`
|
||||
/// handler, to ensure that any state your application uses will be alive as long as the
|
||||
/// application is running.
|
||||
///
|
||||
/// To be clear, you should avoid doing e.g. `event_loop.run_app(&mut app)?`, and prefer
|
||||
/// `event_loop.run_app(app)?` instead.
|
||||
///
|
||||
/// If this requirement is prohibitive for you, consider using [`run_app_on_demand`] instead
|
||||
/// (though note that this is not available on iOS and web).
|
||||
#[inline]
|
||||
#[cfg(not(all(web_platform, target_feature = "exception-handling")))]
|
||||
pub fn run_app<A: ApplicationHandler>(self, app: A) -> Result<(), EventLoopError> {
|
||||
self.event_loop.run_app(app)
|
||||
#[allow(unused_mut)]
|
||||
pub fn run_app<A: ApplicationHandler + 'static>(
|
||||
mut self,
|
||||
mut app: A,
|
||||
) -> Result<(), EventLoopError> {
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
orbital_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
))]
|
||||
{
|
||||
let result = self.event_loop.run_app_on_demand(&mut app);
|
||||
// SAFETY: unsure that the state is dropped before the exit from the event loop.
|
||||
drop(app);
|
||||
result
|
||||
}
|
||||
#[cfg(web_platform)]
|
||||
{
|
||||
self.event_loop.register_app(app);
|
||||
Ok(())
|
||||
}
|
||||
#[cfg(ios_platform)]
|
||||
{
|
||||
self.event_loop.run_app_never_return(app)
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events
|
||||
@@ -306,6 +345,7 @@ impl winit_core::event_loop::pump_events::EventLoopExtPumpEvents for EventLoop {
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
orbital_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
docsrs,
|
||||
@@ -316,6 +356,13 @@ impl winit_core::event_loop::run_on_demand::EventLoopExtRunOnDemand for EventLoo
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(web_platform, docsrs))]
|
||||
impl winit_core::event_loop::register::EventLoopExtRegister for EventLoop {
|
||||
fn register_app<A: ApplicationHandler + 'static>(self, app: A) {
|
||||
self.event_loop.register_app(app)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(android_platform)]
|
||||
impl winit_android::EventLoopExtAndroid for EventLoop {
|
||||
fn android_app(&self) -> &winit_android::activity::AndroidApp {
|
||||
@@ -385,10 +432,6 @@ impl winit_wayland::EventLoopBuilderExtWayland for EventLoopBuilder {
|
||||
|
||||
#[cfg(web_platform)]
|
||||
impl winit_web::EventLoopExtWeb for EventLoop {
|
||||
fn spawn_app<A: ApplicationHandler + 'static>(self, app: A) {
|
||||
self.event_loop.spawn_app(app);
|
||||
}
|
||||
|
||||
fn set_poll_strategy(&self, strategy: winit_web::PollStrategy) {
|
||||
self.event_loop.set_poll_strategy(strategy);
|
||||
}
|
||||
|
||||
@@ -147,10 +147,6 @@ impl EventLoop {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(self, app: A) -> Result<(), EventLoopError> {
|
||||
x11_or_wayland!(match self; EventLoop(evlp) => evlp.run_app(app))
|
||||
}
|
||||
|
||||
pub fn run_app_on_demand<A: ApplicationHandler>(
|
||||
&mut self,
|
||||
app: A,
|
||||
|
||||
Reference in New Issue
Block a user