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24 Commits

Author SHA1 Message Date
John Nunley
437747b966 Winit version 0.30.1
Signed-off-by: John Nunley <dev@notgull.net>
2024-06-10 18:40:33 +03:00
Mads Marquart
21e266f3b7 macOS/iOS: Various refactorings in application state (#3720)
I'm preparing to get rid of our application delegate in favour of registering
notification observers, to do so I'm renaming `app_delegate.rs` to
`app_state.rs`, and moving the functionality out of the Objective-C method
into a normal method.

Additionally, `AppState` previously implemented `Default`, but really, this
was a hack done because someone (probably myself) was too lazy to write out
the full initialization in `AppDelegate::new`.
2024-06-10 18:40:33 +03:00
Mads Marquart
3a0928af45 macOS: Improve event queuing (#3708)
* Use AppKit's internal queuing mechanisms

This allows events to be queued in a more consistent order, they're now
interleaved with events that we handle immediately (like redraw events),
instead of being handled afterwards.

* Only queue events if necessary

This makes the call stack / backtraces easier to understand whenever
possible, and generally improves upon the order in which events are
delivered.
2024-06-10 18:40:33 +03:00
Philippe Renon
ad92b4f89d doc: clarify Window::pre_present_notify availability
Fixes #3703.
2024-06-10 18:40:33 +03:00
ShikiSuen
bf4445bb62 Handle _selected_range sent to NSTextInputClient.setMarkedText(). (#3619)
Co-authored-by: Mads Marquart <mads@marquart.dk>
2024-06-10 18:40:33 +03:00
Mads Marquart
391a22217d Implement ApplicationHandler for &mut A and Box<A> (#3709) 2024-06-10 18:40:33 +03:00
Mads Marquart
fb4a674ee5 Update objc2 to v0.2.2 (#3702)
- Use new `bitflags!` support.
- Use `objc2-ui-kit`.
- Change usage of `Id` to `Retained`.
2024-06-10 18:40:33 +03:00
Diggory Hardy
43f296b2b3 event_loop: add is_x11 and is_wayland on EventLoop 2024-06-10 18:40:33 +03:00
Golden Water
042667c5eb Resize when size changes on scale change on macOS
This fixes an issue where the window glitched due to resize
when the user doesn't actually change the window, but macOS
function to update window size was still called.
2024-06-10 18:40:33 +03:00
Kirill Chibisov
3206d105fe chore: explicitly use cfg_aliases 0.2.1
This correctly handles recent nightly lint that requires to explicitly
define the CFG guards.
2024-06-10 18:40:33 +03:00
Kevin Müller
1afec3ca0d bugfix: Replace pointer dereference with read_unaligned
On Raspberry Pi, using the Rust crate eframe caused the program to crash on
mouse movement. The Backtrace lead to this specific line of code, and the exact
error was a "misaligned pointer dereference: address must be a multiple of 0x8
but is xxxx"

The edit has been tested with the Raspberry Pi, which works now.
2024-06-10 18:40:33 +03:00
Ryan Burleson
c4a8e9321d fix doc typo in application.rs (#3676) 2024-06-10 18:40:33 +03:00
linkmauve
dee7a405fc Reexport older versions of raw-window-handle
When the user decides to use an older version of raw-window-handle,
through the rwh_04 or rwh_05 features, it makes sense to reexport the
crate so they don’t have to depend on it manually and can instead use
winit::raw_window_handle.
2024-06-10 18:40:33 +03:00
Mads Marquart
a298b4d00e Reduce usage of direct msg_send! 2024-06-10 18:40:33 +03:00
Mads Marquart
aebd5edc9e macOS: Move util::EMPTY_RANGE to usage spot (#3685) 2024-06-10 18:40:33 +03:00
Mads Marquart
c801b69d3e Retain ApplicationDelegate in NSWindowDelegate and NSView
The delegate is only weakly referenced by NSApplication, so getting it
from there may fail if the event loop has been dropped.

Fixes #3668.
2024-06-10 18:40:33 +03:00
Mads Marquart
ebd6454f8f Use rustc-check-cfg (#3682) 2024-06-10 18:40:33 +03:00
daxpedda
4f2f0bc08f Web: fix Clippy v1.78 FPs (#3678) 2024-06-10 18:40:33 +03:00
Kirill Chibisov
4b3c0655bf Winit version 0.30.0 2024-04-27 19:00:38 +04:00
Joshua Pedrick
0812adc983 Add UIGestureRecognizerDelegate and PanGestureRecogniser (#3597)
- Allow all gestures simultaneously recognized.
- Add PanGestureRecogniser with min/max number of touches.
- Fix sending delta values relative to Update instead to match macOS.
- Fix rotation gesture units from iOS to be in degrees instead of radians.

Co-authored-by: Mads Marquart <mads@marquart.dk>
2024-04-27 19:00:38 +04:00
Mads Marquart
cd6ec19300 Don't set the background color when initializing with transparency (#3657)
Setting the background color changes how the window title bar appears,
which is something that the application should customize itself if it
wants this behaviour (and also, it wasn't set when calling
`set_transparent`, so the behaviour wasn't consistent).
2024-04-27 19:00:38 +04:00
growfrow
61bd8172bd chore: fix some typos in comments (#3635)
Signed-off-by: growfrow <growfrow@outlook.com>
2024-04-27 19:00:38 +04:00
Kirill Chibisov
c04c113e7e chore: ensure that .cargo config is not published
Just in case, so the correct changelog will be rendered when pulling
the crate from the crates.io as archive and trying to build it.
2024-04-27 19:00:38 +04:00
Marijn Suijten
ce32a3024e android: bump to ndk 0.9.0 and android-activity 0.6.0 2024-04-27 19:00:38 +04:00
62 changed files with 1393 additions and 1596 deletions

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.29.15"
version = "0.30.1"
authors = [
"The winit contributors",
"Pierre Krieger <pierre.krieger1708@gmail.com>",
@@ -14,6 +14,7 @@ rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
exclude = ["/.cargo"]
[package.metadata.docs.rs]
features = [
@@ -70,7 +71,7 @@ rwh_05 = ["dep:rwh_05", "ndk/rwh_05"]
rwh_06 = ["dep:rwh_06", "ndk/rwh_06"]
[build-dependencies]
cfg_aliases = "0.2.0"
cfg_aliases = "0.2.1"
[dependencies]
bitflags = "2"
@@ -102,42 +103,45 @@ softbuffer = { version = "0.4.0", default-features = false, features = [
] }
[target.'cfg(target_os = "android")'.dependencies]
android-activity = "0.5.0"
ndk = { version = "0.8.0", default-features = false }
ndk-sys = "0.5.0"
android-activity = "0.6.0"
ndk = { version = "0.9.0", default-features = false }
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
core-foundation = "0.9.3"
objc2 = "0.5.1"
objc2 = "0.5.2"
[target.'cfg(target_os = "macos")'.dependencies]
core-graphics = "0.23.1"
block2 = "0.5.1"
[target.'cfg(target_os = "macos")'.dependencies.objc2-foundation]
version = "0.2.0"
version = "0.2.2"
features = [
"block2",
"dispatch",
"NSArray",
"NSAttributedString",
"NSData",
"NSDictionary",
"NSDistributedNotificationCenter",
"NSEnumerator",
"NSNotification",
"NSObjCRuntime",
"NSString",
"NSPathUtilities",
"NSProcessInfo",
"NSRunLoop",
"NSString",
"NSThread",
"NSValue",
]
[target.'cfg(target_os = "macos")'.dependencies.objc2-app-kit]
version = "0.2.0"
version = "0.2.2"
features = [
"NSAppearance",
"NSApplication",
"NSBitmapImageRep",
"NSButton",
"NSColor",
"NSControl",
"NSCursor",
"NSDragging",
@@ -162,7 +166,7 @@ features = [
]
[target.'cfg(target_os = "ios")'.dependencies.objc2-foundation]
version = "0.2.0"
version = "0.2.2"
features = [
"dispatch",
"NSArray",
@@ -175,6 +179,29 @@ features = [
"NSSet",
]
[target.'cfg(target_os = "ios")'.dependencies.objc2-ui-kit]
version = "0.2.2"
features = [
"UIApplication",
"UIDevice",
"UIEvent",
"UIGeometry",
"UIGestureRecognizer",
"UIOrientation",
"UIPanGestureRecognizer",
"UIPinchGestureRecognizer",
"UIResponder",
"UIRotationGestureRecognizer",
"UIScreen",
"UIScreenMode",
"UITapGestureRecognizer",
"UITouch",
"UITraitCollection",
"UIView",
"UIViewController",
"UIWindow",
]
[target.'cfg(target_os = "windows")'.dependencies]
unicode-segmentation = "1.7.1"

View File

@@ -8,7 +8,7 @@
```toml
[dependencies]
winit = "0.29.15"
winit = "0.30.1"
```
## [Documentation](https://docs.rs/winit)

View File

@@ -1,10 +1,10 @@
use cfg_aliases::cfg_aliases;
fn main() {
// The script doesn't depend on our code
// The script doesn't depend on our code.
println!("cargo:rerun-if-changed=build.rs");
// Setup cfg aliases
// Setup cfg aliases.
cfg_aliases! {
// Systems.
android_platform: { target_os = "android" },
@@ -21,4 +21,7 @@ fn main() {
wayland_platform: { all(feature = "wayland", free_unix, not(redox)) },
orbital_platform: { redox },
}
// Winit defined cfgs.
println!("cargo:rustc-check-cfg=cfg(unreleased_changelogs)");
}

View File

@@ -159,6 +159,7 @@ impl Application {
window.recognize_doubletap_gesture(true);
window.recognize_pinch_gesture(true);
window.recognize_rotation_gesture(true);
window.recognize_pan_gesture(true, 2, 2);
}
let window_state = WindowState::new(self, window)?;
@@ -428,6 +429,11 @@ impl ApplicationHandler<UserEvent> for Application {
info!("Rotated clockwise {delta:.5} (now: {rotated:.5})");
}
},
WindowEvent::PanGesture { delta, phase, .. } => {
window.panned.x += delta.x;
window.panned.y += delta.y;
info!("Panned ({delta:?})) (now: {:?}), {phase:?}", window.panned);
},
WindowEvent::DoubleTapGesture { .. } => {
info!("Smart zoom");
},
@@ -502,6 +508,8 @@ struct WindowState {
zoom: f64,
/// The amount of rotation of the window.
rotated: f32,
/// The amount of pan of the window.
panned: PhysicalPosition<f32>,
#[cfg(macos_platform)]
option_as_alt: OptionAsAlt,
@@ -547,6 +555,7 @@ impl WindowState {
modifiers: Default::default(),
occluded: Default::default(),
rotated: Default::default(),
panned: Default::default(),
zoom: Default::default(),
};

View File

@@ -190,7 +190,7 @@ pub trait ApplicationHandler<T: 'static = ()> {
/// Emitted when the event loop is being shut down.
///
/// This is irreversible - if this method is called, it is guaranteed that the event loop
/// will exist right after.
/// will exit right after.
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
let _ = event_loop;
}
@@ -223,3 +223,117 @@ pub trait ApplicationHandler<T: 'static = ()> {
let _ = event_loop;
}
}
impl<A: ?Sized + ApplicationHandler<T>, T: 'static> ApplicationHandler<T> for &mut A {
#[inline]
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
(**self).new_events(event_loop, cause);
}
#[inline]
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
(**self).resumed(event_loop);
}
#[inline]
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
(**self).user_event(event_loop, event);
}
#[inline]
fn window_event(
&mut self,
event_loop: &ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
) {
(**self).window_event(event_loop, window_id, event);
}
#[inline]
fn device_event(
&mut self,
event_loop: &ActiveEventLoop,
device_id: DeviceId,
event: DeviceEvent,
) {
(**self).device_event(event_loop, device_id, event);
}
#[inline]
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
(**self).about_to_wait(event_loop);
}
#[inline]
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
(**self).suspended(event_loop);
}
#[inline]
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
(**self).exiting(event_loop);
}
#[inline]
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
(**self).memory_warning(event_loop);
}
}
impl<A: ?Sized + ApplicationHandler<T>, T: 'static> ApplicationHandler<T> for Box<A> {
#[inline]
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
(**self).new_events(event_loop, cause);
}
#[inline]
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
(**self).resumed(event_loop);
}
#[inline]
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
(**self).user_event(event_loop, event);
}
#[inline]
fn window_event(
&mut self,
event_loop: &ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
) {
(**self).window_event(event_loop, window_id, event);
}
#[inline]
fn device_event(
&mut self,
event_loop: &ActiveEventLoop,
device_id: DeviceId,
event: DeviceEvent,
) {
(**self).device_event(event_loop, device_id, event);
}
#[inline]
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
(**self).about_to_wait(event_loop);
}
#[inline]
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
(**self).suspended(event_loop);
}
#[inline]
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
(**self).exiting(event_loop);
}
#[inline]
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
(**self).memory_warning(event_loop);
}
}

View File

@@ -5,7 +5,10 @@
// Put the current entry at the top of this page, for discoverability.
// See `.cargo/config.toml` for details about `unreleased_changelogs`.
#![cfg_attr(unreleased_changelogs, doc = include_str!("unreleased.md"))]
#![cfg_attr(not(unreleased_changelogs), doc = include_str!("v0.29.md"))]
#![cfg_attr(not(unreleased_changelogs), doc = include_str!("v0.30.md"))]
#[doc = include_str!("v0.30.md")]
pub mod v0_30 {}
#[doc = include_str!("v0.29.md")]
pub mod v0_29 {}

View File

@@ -39,222 +39,3 @@ The migration guide could reference other migration examples in the current
changelog entry.
## Unreleased
### Added
- Add `OwnedDisplayHandle` type for allowing safe display handle usage outside of
trivial cases.
- Add `ApplicationHandler<T>` trait which mimics `Event<T>`.
- Add `WindowBuilder::with_cursor` and `Window::set_cursor` which takes a
`CursorIcon` or `CustomCursor`.
- Add `Sync` implementation for `EventLoopProxy<T: Send>`.
- Add `Window::default_attributes` to get default `WindowAttributes`.
- Add `EventLoop::builder` to get `EventLoopBuilder` without export.
- Add `CustomCursor::from_rgba` to allow creating cursor images from RGBA data.
- Add `CustomCursorExtWebSys::from_url` to allow loading cursor images from URLs.
- Add `CustomCursorExtWebSys::from_animation` to allow creating animated
cursors from other `CustomCursor`s.
- Add `{Active,}EventLoop::create_custom_cursor` to load custom cursor image sources.
- Add `ActiveEventLoop::create_window` and `EventLoop::create_window`.
- Add `CustomCursor` which could be set via `Window::set_cursor`, implemented on
Windows, macOS, X11, Wayland, and Web.
- On Web, add to toggle calling `Event.preventDefault()` on `Window`.
- On iOS, add `PinchGesture`, `DoubleTapGesture`, and `RotationGesture`
- On macOS, add services menu.
- On Windows, add `with_title_text_color`, and `with_corner_preference` on
`WindowAttributesExtWindows`.
- On Windows, implement resize increments.
- On Windows, add `AnyThread` API to access window handle off the main thread.
### Changed
- Bump MSRV from `1.65` to `1.70`.
- On Wayland, bump `sctk-adwaita` to `0.9.0`, which changed system library
crates. This change is a **cascading breaking change**, you must do breaking
change as well, even if you don't expose winit.
- Rename `TouchpadMagnify` to `PinchGesture`.
- Rename `SmartMagnify` to `DoubleTapGesture`.
- Rename `TouchpadRotate` to `RotationGesture`.
- Rename `EventLoopWindowTarget` to `ActiveEventLoop`.
- Rename `platform::x11::XWindowType` to `platform::x11::WindowType`.
- Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold
static data.
- Make `Debug` formatting of `WindowId` more concise.
- Move `dpi` types to its own crate, and re-export it from the root crate.
- Replace `log` with `tracing`, use `log` feature on `tracing` to restore old
behavior.
- `EventLoop::with_user_event` now returns `EventLoopBuilder`.
- On Web, return `HandleError::Unavailable` when a window handle is not available.
- On Web, return `RawWindowHandle::WebCanvas` instead of `RawWindowHandle::Web`.
- On Web, remove queuing fullscreen request in absence of transient activation.
- On iOS, return `HandleError::Unavailable` when a window handle is not available.
- On macOS, return `HandleError::Unavailable` when a window handle is not available.
- On Windows, remove `WS_CAPTION`, `WS_BORDER`, and `WS_EX_WINDOWEDGE` styles
for child windows without decorations.
### Deprecated
- Deprecate `EventLoop::run`, use `EventLoop::run_app`.
- Deprecate `EventLoopExtRunOnDemand::run_on_demand`, use `EventLoop::run_app_on_demand`.
- Deprecate `EventLoopExtPumpEvents::pump_events`, use `EventLoopExtPumpEvents::pump_app_events`.
The new `app` APIs accept a newly added `ApplicationHandler<T>` instead of
`Fn`. The semantics are mostly the same, given that the capture list of the
closure is your new `State`. Consider the following code:
```rust,no_run
use winit::event::Event;
use winit::event_loop::EventLoop;
use winit::window::Window;
struct MyUserEvent;
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let mut counter = 0;
let _ = event_loop.run(move |event, event_loop| {
match event {
Event::AboutToWait => {
window.request_redraw();
counter += 1;
}
Event::WindowEvent { window_id, event } => {
// Handle window event.
}
Event::UserEvent(event) => {
// Handle user event.
}
Event::DeviceEvent { device_id, event } => {
// Handle device event.
}
_ => (),
}
});
```
To migrate this code, you should move all the captured values into some
newtype `State` and implement `ApplicationHandler` for this type. Finally,
we move particular `match event` arms into methods on `ApplicationHandler`,
for example:
```rust,no_run
use winit::application::ApplicationHandler;
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
use winit::event_loop::{EventLoop, ActiveEventLoop};
use winit::window::{Window, WindowId};
struct MyUserEvent;
struct State {
window: Window,
counter: i32,
}
impl ApplicationHandler<MyUserEvent> for State {
fn user_event(&mut self, event_loop: &ActiveEventLoop, user_event: MyUserEvent) {
// Handle user event.
}
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
// Your application got resumed.
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
// Handle window event.
}
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
// Handle device event.
}
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
self.window.request_redraw();
self.counter += 1;
}
}
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
#[allow(deprecated)]
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let mut state = State { window, counter: 0 };
let _ = event_loop.run_app(&mut state);
```
Please submit your feedback after migrating in [this issue](https://github.com/rust-windowing/winit/issues/3626).
- Deprecate `Window::set_cursor_icon`, use `Window::set_cursor`.
### Removed
- Remove `Window::new`, use `ActiveEventLoop::create_window` instead.
You now have to create your windows inside the actively running event loop
(usually the `new_events(cause: StartCause::Init)` or `resumed()` events),
and can no longer do it before the application has properly launched.
This change is done to fix many long-standing issues on iOS and macOS, and
will improve things on Wayland once fully implemented.
To ease migration, we provide the deprecated `EventLoop::create_window` that
will allow you to bypass this restriction in this release.
Using the migration example from above, you can change your code as follows:
```rust,no_run
use winit::application::ApplicationHandler;
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
use winit::event_loop::{EventLoop, ActiveEventLoop};
use winit::window::{Window, WindowId};
#[derive(Default)]
struct State {
// Use an `Option` to allow the window to not be available until the
// application is properly running.
window: Option<Window>,
counter: i32,
}
impl ApplicationHandler for State {
// This is a common indicator that you can create a window.
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
// `unwrap` is fine, the window will always be available when
// receiving a window event.
let window = self.window.as_ref().unwrap();
// Handle window event.
}
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
// Handle window event.
}
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
if let Some(window) = self.window.as_ref() {
window.request_redraw();
self.counter += 1;
}
}
}
let event_loop = EventLoop::new().unwrap();
let mut state = State::default();
let _ = event_loop.run_app(&mut state);
```
- Remove `Deref` implementation for `EventLoop` that gave `EventLoopWindowTarget`.
- Remove `WindowBuilder` in favor of `WindowAttributes`.
- Remove Generic parameter `T` from `ActiveEventLoop`.
- Remove `EventLoopBuilder::with_user_event`, use `EventLoop::with_user_event`.
- Remove Redundant `EventLoopError::AlreadyRunning`.
- Remove `WindowAttributes::fullscreen` and expose as field directly.
- On X11, remove `platform::x11::XNotSupported` export.
### Fixed
- On Web, fix setting cursor icon overriding cursor visibility.
- On Windows, fix cursor not confined to center of window when grabbed and hidden.
- On macOS, fix sequence of mouse events being out of order when dragging on the trackpad.
- On Wayland, fix decoration glitch on close with some compositors.
- On Android, fix a regression introduced in #2748 to allow volume key events to be received again.
- On Windows, don't return a valid window handle outside of the GUI thread.

239
src/changelog/v0.30.md Normal file
View File

@@ -0,0 +1,239 @@
## 0.30.1
### Added
- Reexport `raw-window-handle` versions 0.4 and 0.5 as `raw_window_handle_04` and `raw_window_handle_05`.
- Implement `ApplicationHandler` for `&mut` references and heap allocations to something that implements `ApplicationHandler`.
### Fixed
- On macOS, fix panic on exit when dropping windows outside the event loop.
- On macOS, fix window dragging glitches when dragging across a monitor boundary with different scale factor.
- On macOS, fix the range in `Ime::Preedit`.
- On macOS, use the system's internal mechanisms for queuing events.
- On macOS, handle events directly instead of queuing when possible.
## 0.30.0
### Added
- Add `OwnedDisplayHandle` type for allowing safe display handle usage outside of
trivial cases.
- Add `ApplicationHandler<T>` trait which mimics `Event<T>`.
- Add `WindowBuilder::with_cursor` and `Window::set_cursor` which takes a
`CursorIcon` or `CustomCursor`.
- Add `Sync` implementation for `EventLoopProxy<T: Send>`.
- Add `Window::default_attributes` to get default `WindowAttributes`.
- Add `EventLoop::builder` to get `EventLoopBuilder` without export.
- Add `CustomCursor::from_rgba` to allow creating cursor images from RGBA data.
- Add `CustomCursorExtWebSys::from_url` to allow loading cursor images from URLs.
- Add `CustomCursorExtWebSys::from_animation` to allow creating animated
cursors from other `CustomCursor`s.
- Add `{Active,}EventLoop::create_custom_cursor` to load custom cursor image sources.
- Add `ActiveEventLoop::create_window` and `EventLoop::create_window`.
- Add `CustomCursor` which could be set via `Window::set_cursor`, implemented on
Windows, macOS, X11, Wayland, and Web.
- On Web, add to toggle calling `Event.preventDefault()` on `Window`.
- On iOS, add `PinchGesture`, `DoubleTapGesture`, `PanGesture` and `RotationGesture`.
- on iOS, use `UIGestureRecognizerDelegate` for fine grained control of gesture recognizers.
- On macOS, add services menu.
- On Windows, add `with_title_text_color`, and `with_corner_preference` on
`WindowAttributesExtWindows`.
- On Windows, implement resize increments.
- On Windows, add `AnyThread` API to access window handle off the main thread.
### Changed
- Bump MSRV from `1.65` to `1.70`.
- On Wayland, bump `sctk-adwaita` to `0.9.0`, which changed system library
crates. This change is a **cascading breaking change**, you must do breaking
change as well, even if you don't expose winit.
- Rename `TouchpadMagnify` to `PinchGesture`.
- Rename `SmartMagnify` to `DoubleTapGesture`.
- Rename `TouchpadRotate` to `RotationGesture`.
- Rename `EventLoopWindowTarget` to `ActiveEventLoop`.
- Rename `platform::x11::XWindowType` to `platform::x11::WindowType`.
- Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold
static data.
- Make `Debug` formatting of `WindowId` more concise.
- Move `dpi` types to its own crate, and re-export it from the root crate.
- Replace `log` with `tracing`, use `log` feature on `tracing` to restore old
behavior.
- `EventLoop::with_user_event` now returns `EventLoopBuilder`.
- On Web, return `HandleError::Unavailable` when a window handle is not available.
- On Web, return `RawWindowHandle::WebCanvas` instead of `RawWindowHandle::Web`.
- On Web, remove queuing fullscreen request in absence of transient activation.
- On iOS, return `HandleError::Unavailable` when a window handle is not available.
- On macOS, return `HandleError::Unavailable` when a window handle is not available.
- On Windows, remove `WS_CAPTION`, `WS_BORDER`, and `WS_EX_WINDOWEDGE` styles
for child windows without decorations.
- On Android, bump `ndk` to `0.9.0` and `android-activity` to `0.6.0`,
and remove unused direct dependency on `ndk-sys`.
### Deprecated
- Deprecate `EventLoop::run`, use `EventLoop::run_app`.
- Deprecate `EventLoopExtRunOnDemand::run_on_demand`, use `EventLoop::run_app_on_demand`.
- Deprecate `EventLoopExtPumpEvents::pump_events`, use `EventLoopExtPumpEvents::pump_app_events`.
The new `app` APIs accept a newly added `ApplicationHandler<T>` instead of
`Fn`. The semantics are mostly the same, given that the capture list of the
closure is your new `State`. Consider the following code:
```rust,no_run
use winit::event::Event;
use winit::event_loop::EventLoop;
use winit::window::Window;
struct MyUserEvent;
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let mut counter = 0;
let _ = event_loop.run(move |event, event_loop| {
match event {
Event::AboutToWait => {
window.request_redraw();
counter += 1;
}
Event::WindowEvent { window_id, event } => {
// Handle window event.
}
Event::UserEvent(event) => {
// Handle user event.
}
Event::DeviceEvent { device_id, event } => {
// Handle device event.
}
_ => (),
}
});
```
To migrate this code, you should move all the captured values into some
newtype `State` and implement `ApplicationHandler` for this type. Finally,
we move particular `match event` arms into methods on `ApplicationHandler`,
for example:
```rust,no_run
use winit::application::ApplicationHandler;
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
use winit::event_loop::{EventLoop, ActiveEventLoop};
use winit::window::{Window, WindowId};
struct MyUserEvent;
struct State {
window: Window,
counter: i32,
}
impl ApplicationHandler<MyUserEvent> for State {
fn user_event(&mut self, event_loop: &ActiveEventLoop, user_event: MyUserEvent) {
// Handle user event.
}
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
// Your application got resumed.
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
// Handle window event.
}
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
// Handle device event.
}
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
self.window.request_redraw();
self.counter += 1;
}
}
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
#[allow(deprecated)]
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let mut state = State { window, counter: 0 };
let _ = event_loop.run_app(&mut state);
```
Please submit your feedback after migrating in [this issue](https://github.com/rust-windowing/winit/issues/3626).
- Deprecate `Window::set_cursor_icon`, use `Window::set_cursor`.
### Removed
- Remove `Window::new`, use `ActiveEventLoop::create_window` instead.
You now have to create your windows inside the actively running event loop
(usually the `new_events(cause: StartCause::Init)` or `resumed()` events),
and can no longer do it before the application has properly launched.
This change is done to fix many long-standing issues on iOS and macOS, and
will improve things on Wayland once fully implemented.
To ease migration, we provide the deprecated `EventLoop::create_window` that
will allow you to bypass this restriction in this release.
Using the migration example from above, you can change your code as follows:
```rust,no_run
use winit::application::ApplicationHandler;
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
use winit::event_loop::{EventLoop, ActiveEventLoop};
use winit::window::{Window, WindowId};
#[derive(Default)]
struct State {
// Use an `Option` to allow the window to not be available until the
// application is properly running.
window: Option<Window>,
counter: i32,
}
impl ApplicationHandler for State {
// This is a common indicator that you can create a window.
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
// `unwrap` is fine, the window will always be available when
// receiving a window event.
let window = self.window.as_ref().unwrap();
// Handle window event.
}
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
// Handle window event.
}
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
if let Some(window) = self.window.as_ref() {
window.request_redraw();
self.counter += 1;
}
}
}
let event_loop = EventLoop::new().unwrap();
let mut state = State::default();
let _ = event_loop.run_app(&mut state);
```
- Remove `Deref` implementation for `EventLoop` that gave `EventLoopWindowTarget`.
- Remove `WindowBuilder` in favor of `WindowAttributes`.
- Remove Generic parameter `T` from `ActiveEventLoop`.
- Remove `EventLoopBuilder::with_user_event`, use `EventLoop::with_user_event`.
- Remove Redundant `EventLoopError::AlreadyRunning`.
- Remove `WindowAttributes::fullscreen` and expose as field directly.
- On X11, remove `platform::x11::XNotSupported` export.
### Fixed
- On Web, fix setting cursor icon overriding cursor visibility.
- On Windows, fix cursor not confined to center of window when grabbed and hidden.
- On macOS, fix sequence of mouse events being out of order when dragging on the trackpad.
- On Wayland, fix decoration glitch on close with some compositors.
- On Android, fix a regression introduced in #2748 to allow volume key events to be received again.
- On Windows, don't return a valid window handle outside of the GUI thread.
- On macOS, don't set the background color when initializing a window with transparency.

View File

@@ -293,6 +293,19 @@ pub enum WindowEvent {
phase: TouchPhase,
},
/// N-finger pan gesture
///
/// ## Platform-specific
///
/// - Only available on **iOS**.
/// - On iOS, not recognized by default. It must be enabled when needed.
PanGesture {
device_id: DeviceId,
/// Change in pixels of pan gesture from last update.
delta: PhysicalPosition<f32>,
phase: TouchPhase,
},
/// Double tap gesture.
///
/// On a Mac, smart magnification is triggered by a double tap with two fingers
@@ -322,7 +335,12 @@ pub enum WindowEvent {
///
/// - Only available on **macOS** and **iOS**.
/// - On iOS, not recognized by default. It must be enabled when needed.
RotationGesture { device_id: DeviceId, delta: f32, phase: TouchPhase },
RotationGesture {
device_id: DeviceId,
/// change in rotation in degrees
delta: f32,
phase: TouchPhase,
},
/// Touchpad pressure event.
///
@@ -993,6 +1011,7 @@ impl PartialEq for InnerSizeWriter {
#[cfg(test)]
mod tests {
use crate::dpi::PhysicalPosition;
use crate::event;
use std::collections::{BTreeSet, HashSet};
@@ -1055,6 +1074,11 @@ mod tests {
delta: 0.0,
phase: event::TouchPhase::Started,
});
with_window_event(PanGesture {
device_id: did,
delta: PhysicalPosition::<f32>::new(0.0, 0.0),
phase: event::TouchPhase::Started,
});
with_window_event(TouchpadPressure { device_id: did, pressure: 0.0, stage: 0 });
with_window_event(AxisMotion { device_id: did, axis: 0, value: 0.0 });
with_window_event(Touch(event::Touch {

View File

@@ -103,11 +103,14 @@ impl<T> EventLoopBuilder<T> {
///
/// [`platform`]: crate::platform
#[cfg_attr(
android,
android_platform,
doc = "[`.with_android_app(app)`]: \
crate::platform::android::EventLoopBuilderExtAndroid::with_android_app"
)]
#[cfg_attr(not(android), doc = "[`.with_android_app(app)`]: #only-available-on-android")]
#[cfg_attr(
not(android_platform),
doc = "[`.with_android_app(app)`]: #only-available-on-android"
)]
#[inline]
pub fn build(&mut self) -> Result<EventLoop<T>, EventLoopError> {
let _span = tracing::debug_span!("winit::EventLoopBuilder::build").entered();

View File

@@ -178,6 +178,10 @@
#![cfg_attr(docsrs, feature(doc_auto_cfg, doc_cfg_hide), doc(cfg_hide(doc, docsrs)))]
#![allow(clippy::missing_safety_doc)]
#[cfg(feature = "rwh_04")]
pub use rwh_04 as raw_window_handle_04;
#[cfg(feature = "rwh_05")]
pub use rwh_05 as raw_window_handle_05;
#[cfg(feature = "rwh_06")]
pub use rwh_06 as raw_window_handle;

View File

@@ -19,6 +19,7 @@
//!
//! | winit | ndk-glue |
//! | :---: | :--------------------------: |
//! | 0.30 | `android-activity = "0.6"` |
//! | 0.29 | `android-activity = "0.5"` |
//! | 0.28 | `android-activity = "0.4"` |
//! | 0.27 | `ndk-glue = "0.7"` |
@@ -61,7 +62,7 @@
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
//! with `cargo apk`, then the minimal changes would be:
//! 1. Remove `ndk-glue` from your `Cargo.toml`
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.15",
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.1",
//! features = [ "android-native-activity" ] }`
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize

View File

@@ -155,6 +155,21 @@ pub trait WindowExtIOS {
/// The default is to not recognize gestures.
fn recognize_pinch_gesture(&self, should_recognize: bool);
/// Sets whether the [`Window`] should recognize pan gestures.
///
/// The default is to not recognize gestures.
/// Installs [`UIPanGestureRecognizer`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer) onto view
///
/// Set the minimum number of touches required: [`minimumNumberOfTouches`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer/1621208-minimumnumberoftouches)
///
/// Set the maximum number of touches recognized: [`maximumNumberOfTouches`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer/1621208-maximumnumberoftouches)
fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
);
/// Sets whether the [`Window`] should recognize double tap gestures.
///
/// The default is to not recognize gestures.
@@ -204,6 +219,22 @@ impl WindowExtIOS for Window {
self.window.maybe_queue_on_main(move |w| w.recognize_pinch_gesture(should_recognize));
}
#[inline]
fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
) {
self.window.maybe_queue_on_main(move |w| {
w.recognize_pan_gesture(
should_recognize,
minimum_number_of_touches,
maximum_number_of_touches,
)
});
}
#[inline]
fn recognize_doubletap_gesture(&self, should_recognize: bool) {
self.window.maybe_queue_on_main(move |w| w.recognize_doubletap_gesture(should_recognize));
@@ -326,7 +357,7 @@ impl MonitorHandleExtIOS for MonitorHandle {
fn ui_screen(&self) -> *mut c_void {
// SAFETY: The marker is only used to get the pointer of the screen
let mtm = unsafe { objc2_foundation::MainThreadMarker::new_unchecked() };
objc2::rc::Id::as_ptr(self.inner.ui_screen(mtm)) as *mut c_void
objc2::rc::Retained::as_ptr(self.inner.ui_screen(mtm)) as *mut c_void
}
#[inline]

View File

@@ -375,7 +375,7 @@ impl MonitorHandleExtMacOS for MonitorHandle {
fn ns_screen(&self) -> Option<*mut c_void> {
// SAFETY: We only use the marker to get a pointer
let mtm = unsafe { objc2_foundation::MainThreadMarker::new_unchecked() };
self.inner.ns_screen(mtm).map(|s| objc2::rc::Id::as_ptr(&s) as _)
self.inner.ns_screen(mtm).map(|s| objc2::rc::Retained::as_ptr(&s) as _)
}
}

View File

@@ -13,7 +13,7 @@
//! * `wayland-csd-adwaita` (default).
//! * `wayland-csd-adwaita-crossfont`.
//! * `wayland-csd-adwaita-notitle`.
use crate::event_loop::{ActiveEventLoop, EventLoopBuilder};
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
use crate::monitor::MonitorHandle;
use crate::window::{Window, WindowAttributes};
@@ -32,6 +32,19 @@ impl ActiveEventLoopExtWayland for ActiveEventLoop {
}
}
/// Additional methods on [`EventLoop`] that are specific to Wayland.
pub trait EventLoopExtWayland {
/// True if the [`EventLoop`] uses Wayland.
fn is_wayland(&self) -> bool;
}
impl<T: 'static> EventLoopExtWayland for EventLoop<T> {
#[inline]
fn is_wayland(&self) -> bool {
self.event_loop.is_wayland()
}
}
/// Additional methods on [`EventLoopBuilder`] that are specific to Wayland.
pub trait EventLoopBuilderExtWayland {
/// Force using Wayland.

View File

@@ -476,10 +476,10 @@ pub trait WindowAttributesExtWindows {
/// the menus look. If you use this, it is recommended that you combine it with
/// `with_theme(Some(Theme::Light))` to avoid a jarring effect.
#[cfg_attr(
platform_windows,
windows_platform,
doc = "[`CreateMenu`]: windows_sys::Win32::UI::WindowsAndMessaging::CreateMenu"
)]
#[cfg_attr(not(platform_windows), doc = "[`CreateMenu`]: #only-available-on-windows")]
#[cfg_attr(not(windows_platform), doc = "[`CreateMenu`]: #only-available-on-windows")]
fn with_menu(self, menu: HMENU) -> Self;
/// This sets `ICON_BIG`. A good ceiling here is 256x256.

View File

@@ -2,7 +2,7 @@
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use crate::event_loop::{ActiveEventLoop, EventLoopBuilder};
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
use crate::monitor::MonitorHandle;
use crate::window::{Window, WindowAttributes};
@@ -99,6 +99,19 @@ impl ActiveEventLoopExtX11 for ActiveEventLoop {
}
}
/// Additional methods on [`EventLoop`] that are specific to X11.
pub trait EventLoopExtX11 {
/// True if the [`EventLoop`] uses X11.
fn is_x11(&self) -> bool;
}
impl<T: 'static> EventLoopExtX11 for EventLoop<T> {
#[inline]
fn is_x11(&self) -> bool {
!self.event_loop.is_wayland()
}
}
/// Additional methods on [`EventLoopBuilder`] that are specific to X11.
pub trait EventLoopBuilderExtX11 {
/// Force using X11.

View File

@@ -1,11 +1,9 @@
use objc2::{declare_class, mutability, ClassType, DeclaredClass};
use objc2_foundation::{MainThreadMarker, NSObject, NSObjectProtocol};
use objc2_foundation::{MainThreadMarker, NSObject};
use objc2_ui_kit::UIApplication;
use super::app_state::{self, EventWrapper};
use super::uikit::{UIApplication, UIWindow};
use super::window::WinitUIWindow;
use crate::event::{Event, WindowEvent};
use crate::window::WindowId as RootWindowId;
use super::app_state::{self, send_occluded_event_for_all_windows, EventWrapper};
use crate::event::Event;
declare_class!(
pub struct AppDelegate;
@@ -40,34 +38,17 @@ declare_class!(
#[method(applicationWillEnterForeground:)]
fn will_enter_foreground(&self, application: &UIApplication) {
self.send_occluded_event_for_all_windows(application, false);
send_occluded_event_for_all_windows(application, false);
}
#[method(applicationDidEnterBackground:)]
fn did_enter_background(&self, application: &UIApplication) {
self.send_occluded_event_for_all_windows(application, true);
send_occluded_event_for_all_windows(application, true);
}
#[method(applicationWillTerminate:)]
fn will_terminate(&self, application: &UIApplication) {
let mut events = Vec::new();
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::Destroyed,
}));
}
}
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(mtm, events);
app_state::terminated(mtm);
app_state::terminated(application);
}
#[method(applicationDidReceiveMemoryWarning:)]
@@ -77,25 +58,3 @@ declare_class!(
}
}
);
impl AppDelegate {
fn send_occluded_event_for_all_windows(&self, application: &UIApplication, occluded: bool) {
let mut events = Vec::new();
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::Occluded(occluded),
}));
}
}
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(mtm, events);
}
}

View File

@@ -13,14 +13,15 @@ use core_foundation::runloop::{
kCFRunLoopCommonModes, CFRunLoopAddTimer, CFRunLoopGetMain, CFRunLoopRef, CFRunLoopTimerCreate,
CFRunLoopTimerInvalidate, CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate,
};
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2::runtime::AnyObject;
use objc2::{msg_send, sel};
use objc2_foundation::{
CGRect, CGSize, MainThreadMarker, NSInteger, NSOperatingSystemVersion, NSProcessInfo,
CGRect, CGSize, MainThreadMarker, NSInteger, NSObjectProtocol, NSOperatingSystemVersion,
NSProcessInfo,
};
use objc2_ui_kit::{UIApplication, UICoordinateSpace, UIView, UIWindow};
use super::uikit::UIView;
use super::window::WinitUIWindow;
use crate::dpi::PhysicalSize;
use crate::event::{Event, InnerSizeWriter, StartCause, WindowEvent};
@@ -71,7 +72,7 @@ pub(crate) enum EventWrapper {
#[derive(Debug)]
pub struct ScaleFactorChanged {
pub(super) window: Id<WinitUIWindow>,
pub(super) window: Retained<WinitUIWindow>,
pub(super) suggested_size: PhysicalSize<u32>,
pub(super) scale_factor: f64,
}
@@ -98,25 +99,25 @@ impl Event<HandlePendingUserEvents> {
#[must_use = "dropping `AppStateImpl` without inspecting it is probably a bug"]
enum AppStateImpl {
NotLaunched {
queued_windows: Vec<Id<WinitUIWindow>>,
queued_windows: Vec<Retained<WinitUIWindow>>,
queued_events: Vec<EventWrapper>,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
},
Launching {
queued_windows: Vec<Id<WinitUIWindow>>,
queued_windows: Vec<Retained<WinitUIWindow>>,
queued_events: Vec<EventWrapper>,
queued_handler: EventLoopHandler,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
},
ProcessingEvents {
handler: EventLoopHandler,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
active_control_flow: ControlFlow,
},
// special state to deal with reentrancy and prevent mutable aliasing.
InUserCallback {
queued_events: Vec<EventWrapper>,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
},
ProcessingRedraws {
handler: EventLoopHandler,
@@ -227,7 +228,9 @@ impl AppState {
});
}
fn did_finish_launching_transition(&mut self) -> (Vec<Id<WinitUIWindow>>, Vec<EventWrapper>) {
fn did_finish_launching_transition(
&mut self,
) -> (Vec<Retained<WinitUIWindow>>, Vec<EventWrapper>) {
let (windows, events, handler, queued_gpu_redraws) = match self.take_state() {
AppStateImpl::Launching {
queued_windows,
@@ -343,7 +346,7 @@ impl AppState {
UserCallbackTransitionResult::Success { handler, active_control_flow, processing_redraws }
}
fn main_events_cleared_transition(&mut self) -> HashSet<Id<WinitUIWindow>> {
fn main_events_cleared_transition(&mut self) -> HashSet<Retained<WinitUIWindow>> {
let (handler, queued_gpu_redraws, active_control_flow) = match self.take_state() {
AppStateImpl::ProcessingEvents { handler, queued_gpu_redraws, active_control_flow } => {
(handler, queued_gpu_redraws, active_control_flow)
@@ -411,7 +414,7 @@ impl AppState {
}
}
pub(crate) fn set_key_window(mtm: MainThreadMarker, window: &Id<WinitUIWindow>) {
pub(crate) fn set_key_window(mtm: MainThreadMarker, window: &Retained<WinitUIWindow>) {
let mut this = AppState::get_mut(mtm);
match this.state_mut() {
&mut AppStateImpl::NotLaunched { ref mut queued_windows, .. } => {
@@ -431,7 +434,7 @@ pub(crate) fn set_key_window(mtm: MainThreadMarker, window: &Id<WinitUIWindow>)
window.makeKeyAndVisible();
}
pub(crate) fn queue_gl_or_metal_redraw(mtm: MainThreadMarker, window: Id<WinitUIWindow>) {
pub(crate) fn queue_gl_or_metal_redraw(mtm: MainThreadMarker, window: Retained<WinitUIWindow>) {
let mut this = AppState::get_mut(mtm);
match this.state_mut() {
&mut AppStateImpl::NotLaunched { ref mut queued_gpu_redraws, .. }
@@ -659,6 +662,28 @@ fn handle_user_events(mtm: MainThreadMarker) {
}
}
pub(crate) fn send_occluded_event_for_all_windows(application: &UIApplication, occluded: bool) {
let mtm = MainThreadMarker::from(application);
let mut events = Vec::new();
#[allow(deprecated)]
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::Occluded(occluded),
}));
}
}
handle_nonuser_events(mtm, events);
}
pub fn handle_main_events_cleared(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
if !this.has_launched() || this.has_terminated() {
@@ -693,7 +718,27 @@ pub fn handle_events_cleared(mtm: MainThreadMarker) {
AppState::get_mut(mtm).events_cleared_transition();
}
pub fn terminated(mtm: MainThreadMarker) {
pub(crate) fn terminated(application: &UIApplication) {
let mtm = MainThreadMarker::from(application);
let mut events = Vec::new();
#[allow(deprecated)]
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::Destroyed,
}));
}
}
handle_nonuser_events(mtm, events);
let mut this = AppState::get_mut(mtm);
let mut handler = this.terminated_transition();
drop(this);
@@ -721,7 +766,7 @@ fn handle_hidpi_proxy(handler: &mut EventLoopHandler, event: ScaleFactorChanged)
view.setFrame(new_frame);
}
fn get_view_and_screen_frame(window: &WinitUIWindow) -> (Id<UIView>, CGRect) {
fn get_view_and_screen_frame(window: &WinitUIWindow) -> (Retained<UIView>, CGRect) {
let view_controller = window.rootViewController().unwrap();
let view = view_controller.view().unwrap();
let bounds = window.bounds();
@@ -857,23 +902,17 @@ fn meets_requirements(
}
fn get_version() -> NSOperatingSystemVersion {
unsafe {
let process_info = NSProcessInfo::processInfo();
let atleast_ios_8: bool = msg_send![
&process_info,
respondsToSelector: sel!(operatingSystemVersion)
];
// winit requires atleast iOS 8 because no one has put the time into supporting earlier os
// versions. Older iOS versions are increasingly difficult to test. For example,
// Xcode 11 does not support debugging on devices with an iOS version of less than
// 8. Another example, in order to use an iOS simulator older than iOS 8, you must
// download an older version of Xcode (<9), and at least Xcode 7 has been tested to
// not even run on macOS 10.15 - Xcode 8 might?
//
// The minimum required iOS version is likely to grow in the future.
assert!(atleast_ios_8, "`winit` requires iOS version 8 or greater");
process_info.operatingSystemVersion()
}
let process_info = NSProcessInfo::processInfo();
let atleast_ios_8 = process_info.respondsToSelector(sel!(operatingSystemVersion));
// Winit requires atleast iOS 8 because no one has put the time into supporting earlier os
// versions. Older iOS versions are increasingly difficult to test. For example, Xcode 11 does
// not support debugging on devices with an iOS version of less than 8. Another example, in
// order to use an iOS simulator older than iOS 8, you must download an older version of Xcode
// (<9), and at least Xcode 7 has been tested to not even run on macOS 10.15 - Xcode 8 might?
//
// The minimum required iOS version is likely to grow in the future.
assert!(atleast_ios_8, "`winit` requires iOS version 8 or greater");
process_info.operatingSystemVersion()
}
pub fn os_capabilities() -> OSCapabilities {

View File

@@ -1,7 +1,7 @@
use std::collections::VecDeque;
use std::ffi::c_void;
use std::ffi::{c_char, c_int, c_void};
use std::marker::PhantomData;
use std::ptr;
use std::ptr::{self, NonNull};
use std::sync::mpsc::{self, Receiver, Sender};
use core_foundation::base::{CFIndex, CFRelease};
@@ -11,8 +11,10 @@ use core_foundation::runloop::{
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext, CFRunLoopSourceCreate,
CFRunLoopSourceInvalidate, CFRunLoopSourceRef, CFRunLoopSourceSignal, CFRunLoopWakeUp,
};
use objc2::ClassType;
use objc2::rc::Retained;
use objc2::{msg_send_id, ClassType};
use objc2_foundation::{MainThreadMarker, NSString};
use objc2_ui_kit::{UIApplication, UIApplicationMain, UIDevice, UIScreen, UIUserInterfaceIdiom};
use crate::error::EventLoopError;
use crate::event::Event;
@@ -25,7 +27,6 @@ use crate::window::{CustomCursor, CustomCursorSource};
use super::app_delegate::AppDelegate;
use super::app_state::AppState;
use super::uikit::{UIApplication, UIApplicationMain, UIDevice, UIScreen, UIUserInterfaceIdiom};
use super::{app_state, monitor, MonitorHandle};
#[derive(Debug)]
@@ -44,7 +45,8 @@ impl ActiveEventLoop {
}
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
Some(MonitorHandle::new(UIScreen::main(self.mtm)))
#[allow(deprecated)]
Some(MonitorHandle::new(UIScreen::mainScreen(self.mtm)))
}
#[inline]
@@ -163,7 +165,8 @@ impl<T: 'static> EventLoop<T> {
where
F: FnMut(Event<T>, &RootActiveEventLoop),
{
let application = UIApplication::shared(self.mtm);
let application: Option<Retained<UIApplication>> =
unsafe { msg_send_id![UIApplication::class(), sharedApplication] };
assert!(
application.is_none(),
"\
@@ -187,8 +190,19 @@ impl<T: 'static> EventLoop<T> {
// Ensure application delegate is initialized
let _ = AppDelegate::class();
extern "C" {
// These functions are in crt_externs.h.
fn _NSGetArgc() -> *mut c_int;
fn _NSGetArgv() -> *mut *mut *mut c_char;
}
unsafe {
UIApplicationMain(0, ptr::null(), None, Some(&NSString::from_str(AppDelegate::NAME)))
UIApplicationMain(
*_NSGetArgc(),
NonNull::new(*_NSGetArgv()).unwrap(),
None,
Some(&NSString::from_str(AppDelegate::NAME)),
)
};
unreachable!()
}
@@ -205,7 +219,7 @@ impl<T: 'static> EventLoop<T> {
// EventLoopExtIOS
impl<T: 'static> EventLoop<T> {
pub fn idiom(&self) -> Idiom {
match UIDevice::current(self.mtm).userInterfaceIdiom() {
match UIDevice::currentDevice(self.mtm).userInterfaceIdiom() {
UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
UIUserInterfaceIdiom::Phone => Idiom::Phone,
UIUserInterfaceIdiom::Pad => Idiom::Pad,

View File

@@ -5,7 +5,6 @@ mod app_delegate;
mod app_state;
mod event_loop;
mod monitor;
mod uikit;
mod view;
mod view_controller;
mod window;

View File

@@ -4,22 +4,22 @@ use std::collections::{BTreeSet, VecDeque};
use std::{fmt, hash, ptr};
use objc2::mutability::IsRetainable;
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2::Message;
use objc2_foundation::{run_on_main, MainThreadBound, MainThreadMarker, NSInteger};
use objc2_ui_kit::{UIScreen, UIScreenMode};
use super::uikit::{UIScreen, UIScreenMode};
use crate::dpi::{PhysicalPosition, PhysicalSize};
use crate::monitor::VideoModeHandle as RootVideoModeHandle;
use crate::platform_impl::platform::app_state;
// Workaround for `MainThreadBound` implementing almost no traits
#[derive(Debug)]
struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Id<T>>);
struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Retained<T>>);
impl<T: IsRetainable + Message> Clone for MainThreadBoundDelegateImpls<T> {
fn clone(&self) -> Self {
Self(run_on_main(|mtm| MainThreadBound::new(Id::clone(self.0.get(mtm)), mtm)))
Self(run_on_main(|mtm| MainThreadBound::new(Retained::clone(self.0.get(mtm)), mtm)))
}
}
@@ -27,7 +27,7 @@ impl<T: IsRetainable + Message> hash::Hash for MainThreadBoundDelegateImpls<T> {
fn hash<H: hash::Hasher>(&self, state: &mut H) {
// SAFETY: Marker only used to get the pointer
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Id::as_ptr(self.0.get(mtm)).hash(state);
Retained::as_ptr(self.0.get(mtm)).hash(state);
}
}
@@ -35,7 +35,7 @@ impl<T: IsRetainable + Message> PartialEq for MainThreadBoundDelegateImpls<T> {
fn eq(&self, other: &Self) -> bool {
// SAFETY: Marker only used to get the pointer
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Id::as_ptr(self.0.get(mtm)) == Id::as_ptr(other.0.get(mtm))
Retained::as_ptr(self.0.get(mtm)) == Retained::as_ptr(other.0.get(mtm))
}
}
@@ -52,8 +52,8 @@ pub struct VideoModeHandle {
impl VideoModeHandle {
fn new(
uiscreen: Id<UIScreen>,
screen_mode: Id<UIScreenMode>,
uiscreen: Retained<UIScreen>,
screen_mode: Retained<UIScreenMode>,
mtm: MainThreadMarker,
) -> VideoModeHandle {
let refresh_rate_millihertz = refresh_rate_millihertz(&uiscreen);
@@ -83,13 +83,13 @@ impl VideoModeHandle {
self.monitor.clone()
}
pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Id<UIScreenMode> {
pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Retained<UIScreenMode> {
self.screen_mode.0.get(mtm)
}
}
pub struct MonitorHandle {
ui_screen: MainThreadBound<Id<UIScreen>>,
ui_screen: MainThreadBound<Retained<UIScreen>>,
}
impl Clone for MonitorHandle {
@@ -140,20 +140,22 @@ impl fmt::Debug for MonitorHandle {
}
impl MonitorHandle {
pub(crate) fn new(ui_screen: Id<UIScreen>) -> Self {
// Holding `Id<UIScreen>` implies we're on the main thread.
pub(crate) fn new(ui_screen: Retained<UIScreen>) -> Self {
// Holding `Retained<UIScreen>` implies we're on the main thread.
let mtm = MainThreadMarker::new().unwrap();
Self { ui_screen: MainThreadBound::new(ui_screen, mtm) }
}
pub fn name(&self) -> Option<String> {
run_on_main(|mtm| {
let main = UIScreen::main(mtm);
#[allow(deprecated)]
let main = UIScreen::mainScreen(mtm);
if *self.ui_screen(mtm) == main {
Some("Primary".to_string())
} else if *self.ui_screen(mtm) == main.mirroredScreen() {
} else if Some(self.ui_screen(mtm)) == main.mirroredScreen().as_ref() {
Some("Mirrored".to_string())
} else {
#[allow(deprecated)]
UIScreen::screens(mtm)
.iter()
.position(|rhs| rhs == &**self.ui_screen(mtm))
@@ -197,7 +199,7 @@ impl MonitorHandle {
})
}
pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Id<UIScreen> {
pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Retained<UIScreen> {
self.ui_screen.get(mtm)
}
@@ -237,5 +239,6 @@ fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
}
pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
#[allow(deprecated)]
UIScreen::screens(mtm).into_iter().map(MonitorHandle::new).collect()
}

View File

@@ -1,31 +0,0 @@
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
use objc2_foundation::{CGRect, MainThreadMarker, NSArray, NSObject};
use super::{UIResponder, UIWindow};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIApplication;
unsafe impl ClassType for UIApplication {
#[inherits(NSObject)]
type Super = UIResponder;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIApplication {
pub fn shared(_mtm: MainThreadMarker) -> Option<Id<Self>> {
unsafe { msg_send_id![Self::class(), sharedApplication] }
}
pub fn windows(&self) -> Id<NSArray<UIWindow>> {
unsafe { msg_send_id![self, windows] }
}
#[method(statusBarFrame)]
pub fn statusBarFrame(&self) -> CGRect;
}
);

View File

@@ -1,12 +0,0 @@
use objc2::{extern_class, mutability, ClassType};
use objc2_foundation::NSObject;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UICoordinateSpace;
unsafe impl ClassType for UICoordinateSpace {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);

View File

@@ -1,41 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
use objc2_foundation::{MainThreadMarker, NSInteger, NSObject};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIDevice;
unsafe impl ClassType for UIDevice {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIDevice {
pub fn current(_mtm: MainThreadMarker) -> Id<Self> {
unsafe { msg_send_id![Self::class(), currentDevice] }
}
#[method(userInterfaceIdiom)]
pub fn userInterfaceIdiom(&self) -> UIUserInterfaceIdiom;
}
);
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIUserInterfaceIdiom(NSInteger);
unsafe impl Encode for UIUserInterfaceIdiom {
const ENCODING: Encoding = NSInteger::ENCODING;
}
impl UIUserInterfaceIdiom {
pub const Unspecified: UIUserInterfaceIdiom = UIUserInterfaceIdiom(-1);
pub const Phone: UIUserInterfaceIdiom = UIUserInterfaceIdiom(0);
pub const Pad: UIUserInterfaceIdiom = UIUserInterfaceIdiom(1);
pub const TV: UIUserInterfaceIdiom = UIUserInterfaceIdiom(2);
pub const CarPlay: UIUserInterfaceIdiom = UIUserInterfaceIdiom(3);
}

View File

@@ -1,12 +0,0 @@
use objc2::{extern_class, mutability, ClassType};
use objc2_foundation::NSObject;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIEvent;
unsafe impl ClassType for UIEvent {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);

View File

@@ -1,14 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2_foundation::NSUInteger;
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIRectEdge(pub NSUInteger);
impl UIRectEdge {
pub const NONE: Self = Self(0);
}
unsafe impl Encode for UIRectEdge {
const ENCODING: Encoding = NSUInteger::ENCODING;
}

View File

@@ -1,119 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2::{extern_class, extern_methods, mutability, ClassType};
use objc2_foundation::{CGFloat, NSInteger, NSObject, NSUInteger};
// https://developer.apple.com/documentation/uikit/uigesturerecognizer
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIGestureRecognizer;
unsafe impl ClassType for UIGestureRecognizer {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIGestureRecognizer {
#[method(state)]
pub fn state(&self) -> UIGestureRecognizerState;
}
);
unsafe impl Encode for UIGestureRecognizer {
const ENCODING: Encoding = Encoding::Object;
}
// https://developer.apple.com/documentation/uikit/uigesturerecognizer/state
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIGestureRecognizerState(NSInteger);
unsafe impl Encode for UIGestureRecognizerState {
const ENCODING: Encoding = NSInteger::ENCODING;
}
#[allow(dead_code)]
impl UIGestureRecognizerState {
pub const Possible: Self = Self(0);
pub const Began: Self = Self(1);
pub const Changed: Self = Self(2);
pub const Ended: Self = Self(3);
pub const Cancelled: Self = Self(4);
pub const Failed: Self = Self(5);
}
// https://developer.apple.com/documentation/uikit/uipinchgesturerecognizer
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIPinchGestureRecognizer;
unsafe impl ClassType for UIPinchGestureRecognizer {
type Super = UIGestureRecognizer;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIPinchGestureRecognizer {
#[method(scale)]
pub fn scale(&self) -> CGFloat;
#[method(velocity)]
pub fn velocity(&self) -> CGFloat;
}
);
unsafe impl Encode for UIPinchGestureRecognizer {
const ENCODING: Encoding = Encoding::Object;
}
// https://developer.apple.com/documentation/uikit/uirotationgesturerecognizer
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIRotationGestureRecognizer;
unsafe impl ClassType for UIRotationGestureRecognizer {
type Super = UIGestureRecognizer;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIRotationGestureRecognizer {
#[method(rotation)]
pub fn rotation(&self) -> CGFloat;
#[method(velocity)]
pub fn velocity(&self) -> CGFloat;
}
);
unsafe impl Encode for UIRotationGestureRecognizer {
const ENCODING: Encoding = Encoding::Object;
}
// https://developer.apple.com/documentation/uikit/uitapgesturerecognizer
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UITapGestureRecognizer;
unsafe impl ClassType for UITapGestureRecognizer {
type Super = UIGestureRecognizer;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UITapGestureRecognizer {
#[method(setNumberOfTapsRequired:)]
pub fn setNumberOfTapsRequired(&self, number_of_taps_required: NSUInteger);
#[method(setNumberOfTouchesRequired:)]
pub fn setNumberOfTouchesRequired(&self, number_of_touches_required: NSUInteger);
}
);
unsafe impl Encode for UITapGestureRecognizer {
const ENCODING: Encoding = Encoding::Object;
}

View File

@@ -1,52 +0,0 @@
#![allow(non_snake_case)]
#![allow(non_upper_case_globals)]
use std::os::raw::{c_char, c_int};
use objc2_foundation::NSString;
mod application;
mod coordinate_space;
mod device;
mod event;
mod geometry;
mod gesture_recognizer;
mod responder;
mod screen;
mod screen_mode;
mod status_bar_style;
mod touch;
mod trait_collection;
mod view;
mod view_controller;
mod window;
pub(crate) use self::application::UIApplication;
pub(crate) use self::coordinate_space::UICoordinateSpace;
pub(crate) use self::device::{UIDevice, UIUserInterfaceIdiom};
pub(crate) use self::event::UIEvent;
pub(crate) use self::geometry::UIRectEdge;
pub(crate) use self::gesture_recognizer::{
UIGestureRecognizer, UIGestureRecognizerState, UIPinchGestureRecognizer,
UIRotationGestureRecognizer, UITapGestureRecognizer,
};
pub(crate) use self::responder::UIResponder;
pub(crate) use self::screen::{UIScreen, UIScreenOverscanCompensation};
pub(crate) use self::screen_mode::UIScreenMode;
pub(crate) use self::status_bar_style::UIStatusBarStyle;
pub(crate) use self::touch::{UITouch, UITouchPhase, UITouchType};
pub(crate) use self::trait_collection::{UIForceTouchCapability, UITraitCollection};
#[allow(unused_imports)]
pub(crate) use self::view::{UIEdgeInsets, UIView};
pub(crate) use self::view_controller::{UIInterfaceOrientationMask, UIViewController};
pub(crate) use self::window::UIWindow;
#[link(name = "UIKit", kind = "framework")]
extern "C" {
pub fn UIApplicationMain(
argc: c_int,
argv: *const c_char,
principalClassName: Option<&NSString>,
delegateClassName: Option<&NSString>,
) -> c_int;
}

View File

@@ -1,12 +0,0 @@
use objc2::{extern_class, mutability, ClassType};
use objc2_foundation::NSObject;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIResponder;
unsafe impl ClassType for UIResponder {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);

View File

@@ -1,80 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
use objc2_foundation::{CGFloat, CGRect, MainThreadMarker, NSArray, NSInteger, NSObject};
use super::{UICoordinateSpace, UIScreenMode};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIScreen;
unsafe impl ClassType for UIScreen {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIScreen {
pub fn main(_mtm: MainThreadMarker) -> Id<Self> {
unsafe { msg_send_id![Self::class(), mainScreen] }
}
pub fn screens(_mtm: MainThreadMarker) -> Id<NSArray<Self>> {
unsafe { msg_send_id![Self::class(), screens] }
}
#[method(bounds)]
pub fn bounds(&self) -> CGRect;
#[method(scale)]
pub fn scale(&self) -> CGFloat;
#[method(nativeBounds)]
pub fn nativeBounds(&self) -> CGRect;
#[method(nativeScale)]
pub fn nativeScale(&self) -> CGFloat;
#[method(maximumFramesPerSecond)]
pub fn maximumFramesPerSecond(&self) -> NSInteger;
pub fn mirroredScreen(&self) -> Id<Self> {
unsafe { msg_send_id![Self::class(), mirroredScreen] }
}
pub fn preferredMode(&self) -> Option<Id<UIScreenMode>> {
unsafe { msg_send_id![self, preferredMode] }
}
#[method(setCurrentMode:)]
pub fn setCurrentMode(&self, mode: Option<&UIScreenMode>);
pub fn availableModes(&self) -> Id<NSArray<UIScreenMode>> {
unsafe { msg_send_id![self, availableModes] }
}
#[method(setOverscanCompensation:)]
pub fn setOverscanCompensation(&self, overscanCompensation: UIScreenOverscanCompensation);
pub fn coordinateSpace(&self) -> Id<UICoordinateSpace> {
unsafe { msg_send_id![self, coordinateSpace] }
}
}
);
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIScreenOverscanCompensation(NSInteger);
unsafe impl Encode for UIScreenOverscanCompensation {
const ENCODING: Encoding = NSInteger::ENCODING;
}
#[allow(dead_code)]
impl UIScreenOverscanCompensation {
pub const Scale: Self = Self(0);
pub const InsetBounds: Self = Self(1);
pub const None: Self = Self(2);
}

View File

@@ -1,19 +0,0 @@
use objc2::{extern_class, extern_methods, mutability, ClassType};
use objc2_foundation::{CGSize, NSObject};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIScreenMode;
unsafe impl ClassType for UIScreenMode {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIScreenMode {
#[method(size)]
pub fn size(&self) -> CGSize;
}
);

View File

@@ -1,16 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2_foundation::NSInteger;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UIStatusBarStyle {
#[default]
Default = 0,
LightContent = 1,
DarkContent = 3,
}
unsafe impl Encode for UIStatusBarStyle {
const ENCODING: Encoding = NSInteger::ENCODING;
}

View File

@@ -1,65 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2::{extern_class, extern_methods, mutability, ClassType};
use objc2_foundation::{CGFloat, CGPoint, NSInteger, NSObject};
use super::UIView;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UITouch;
unsafe impl ClassType for UITouch {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UITouch {
#[method(locationInView:)]
pub fn locationInView(&self, view: Option<&UIView>) -> CGPoint;
#[method(type)]
pub fn type_(&self) -> UITouchType;
#[method(force)]
pub fn force(&self) -> CGFloat;
#[method(maximumPossibleForce)]
pub fn maximumPossibleForce(&self) -> CGFloat;
#[method(altitudeAngle)]
pub fn altitudeAngle(&self) -> CGFloat;
#[method(phase)]
pub fn phase(&self) -> UITouchPhase;
}
);
#[derive(Debug, PartialEq, Eq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UITouchType {
Direct = 0,
Indirect,
Pencil,
}
unsafe impl Encode for UITouchType {
const ENCODING: Encoding = NSInteger::ENCODING;
}
#[derive(Debug)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UITouchPhase {
Began = 0,
Moved,
Stationary,
Ended,
Cancelled,
}
unsafe impl Encode for UITouchPhase {
const ENCODING: Encoding = NSInteger::ENCODING;
}

View File

@@ -1,33 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2::{extern_class, extern_methods, mutability, ClassType};
use objc2_foundation::{NSInteger, NSObject};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UITraitCollection;
unsafe impl ClassType for UITraitCollection {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UITraitCollection {
#[method(forceTouchCapability)]
pub fn forceTouchCapability(&self) -> UIForceTouchCapability;
}
);
#[derive(Debug, PartialEq, Eq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UIForceTouchCapability {
Unknown = 0,
Unavailable,
Available,
}
unsafe impl Encode for UIForceTouchCapability {
const ENCODING: Encoding = NSInteger::ENCODING;
}

View File

@@ -1,93 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
use objc2_foundation::{CGFloat, CGRect, NSObject};
use super::{UICoordinateSpace, UIGestureRecognizer, UIResponder, UIViewController};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIView;
unsafe impl ClassType for UIView {
#[inherits(NSObject)]
type Super = UIResponder;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIView {
#[method(bounds)]
pub fn bounds(&self) -> CGRect;
#[method(setBounds:)]
pub fn setBounds(&self, value: CGRect);
#[method(frame)]
pub fn frame(&self) -> CGRect;
#[method(setFrame:)]
pub fn setFrame(&self, value: CGRect);
#[method(contentScaleFactor)]
pub fn contentScaleFactor(&self) -> CGFloat;
#[method(setContentScaleFactor:)]
pub fn setContentScaleFactor(&self, val: CGFloat);
#[method(setMultipleTouchEnabled:)]
pub fn setMultipleTouchEnabled(&self, val: bool);
pub fn rootViewController(&self) -> Option<Id<UIViewController>> {
unsafe { msg_send_id![self, rootViewController] }
}
#[method(setRootViewController:)]
pub fn setRootViewController(&self, rootViewController: Option<&UIViewController>);
#[method(convertRect:toCoordinateSpace:)]
pub fn convertRect_toCoordinateSpace(
&self,
rect: CGRect,
coordinateSpace: &UICoordinateSpace,
) -> CGRect;
#[method(convertRect:fromCoordinateSpace:)]
pub fn convertRect_fromCoordinateSpace(
&self,
rect: CGRect,
coordinateSpace: &UICoordinateSpace,
) -> CGRect;
#[method(safeAreaInsets)]
pub fn safeAreaInsets(&self) -> UIEdgeInsets;
#[method(setNeedsDisplay)]
pub fn setNeedsDisplay(&self);
#[method(addGestureRecognizer:)]
pub fn addGestureRecognizer(&self, gestureRecognizer: &UIGestureRecognizer);
#[method(removeGestureRecognizer:)]
pub fn removeGestureRecognizer(&self, gestureRecognizer: &UIGestureRecognizer);
}
);
#[repr(C)]
#[derive(Debug, Clone)]
pub struct UIEdgeInsets {
pub top: CGFloat,
pub left: CGFloat,
pub bottom: CGFloat,
pub right: CGFloat,
}
unsafe impl Encode for UIEdgeInsets {
const ENCODING: Encoding = Encoding::Struct("UIEdgeInsets", &[
CGFloat::ENCODING,
CGFloat::ENCODING,
CGFloat::ENCODING,
CGFloat::ENCODING,
]);
}

View File

@@ -1,57 +0,0 @@
use objc2::encode::{Encode, Encoding};
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
use objc2_foundation::{NSObject, NSUInteger};
use super::{UIResponder, UIView};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIViewController;
unsafe impl ClassType for UIViewController {
#[inherits(NSObject)]
type Super = UIResponder;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIViewController {
#[method(attemptRotationToDeviceOrientation)]
pub fn attemptRotationToDeviceOrientation();
#[method(setNeedsStatusBarAppearanceUpdate)]
pub fn setNeedsStatusBarAppearanceUpdate(&self);
#[method(setNeedsUpdateOfHomeIndicatorAutoHidden)]
pub fn setNeedsUpdateOfHomeIndicatorAutoHidden(&self);
#[method(setNeedsUpdateOfScreenEdgesDeferringSystemGestures)]
pub fn setNeedsUpdateOfScreenEdgesDeferringSystemGestures(&self);
pub fn view(&self) -> Option<Id<UIView>> {
unsafe { msg_send_id![self, view] }
}
#[method(setView:)]
pub fn setView(&self, view: Option<&UIView>);
}
);
bitflags::bitflags! {
#[derive(Clone, Copy)]
pub struct UIInterfaceOrientationMask: NSUInteger {
const Portrait = 1 << 1;
const PortraitUpsideDown = 1 << 2;
const LandscapeRight = 1 << 3;
const LandscapeLeft = 1 << 4;
const Landscape = Self::LandscapeLeft.bits() | Self::LandscapeRight.bits();
const AllButUpsideDown = Self::Landscape.bits() | Self::Portrait.bits();
const All = Self::AllButUpsideDown.bits() | Self::PortraitUpsideDown.bits();
}
}
unsafe impl Encode for UIInterfaceOrientationMask {
const ENCODING: Encoding = NSUInteger::ENCODING;
}

View File

@@ -1,36 +0,0 @@
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
use objc2_foundation::NSObject;
use super::{UIResponder, UIScreen, UIView};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIWindow;
unsafe impl ClassType for UIWindow {
#[inherits(UIResponder, NSObject)]
type Super = UIView;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIWindow {
pub fn screen(&self) -> Id<UIScreen> {
unsafe { msg_send_id![self, screen] }
}
#[method(setScreen:)]
pub fn setScreen(&self, screen: &UIScreen);
#[method(setHidden:)]
pub fn setHidden(&self, flag: bool);
#[method(makeKeyAndVisible)]
pub fn makeKeyAndVisible(&self);
#[method(isKeyWindow)]
pub fn isKeyWindow(&self) -> bool;
}
);

View File

@@ -1,19 +1,18 @@
#![allow(clippy::unnecessary_cast)]
use std::cell::RefCell;
use std::cell::{Cell, RefCell};
use objc2::rc::Id;
use objc2::runtime::AnyClass;
use objc2::{
declare_class, extern_methods, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass,
use objc2::rc::Retained;
use objc2::runtime::{NSObjectProtocol, ProtocolObject};
use objc2::{declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass};
use objc2_foundation::{CGFloat, CGPoint, CGRect, MainThreadMarker, NSObject, NSSet};
use objc2_ui_kit::{
UICoordinateSpace, UIEvent, UIForceTouchCapability, UIGestureRecognizer,
UIGestureRecognizerDelegate, UIGestureRecognizerState, UIPanGestureRecognizer,
UIPinchGestureRecognizer, UIResponder, UIRotationGestureRecognizer, UITapGestureRecognizer,
UITouch, UITouchPhase, UITouchType, UITraitEnvironment, UIView,
};
use objc2_foundation::{CGFloat, CGRect, MainThreadMarker, NSObject, NSSet};
use super::app_state::{self, EventWrapper};
use super::uikit::{
UIEvent, UIForceTouchCapability, UIGestureRecognizerState, UIPinchGestureRecognizer,
UIResponder, UIRotationGestureRecognizer, UITapGestureRecognizer, UITouch, UITouchPhase,
UITouchType, UITraitCollection, UIView,
};
use super::window::WinitUIWindow;
use crate::dpi::PhysicalPosition;
use crate::event::{Event, Force, Touch, TouchPhase, WindowEvent};
@@ -21,9 +20,15 @@ use crate::platform_impl::platform::DEVICE_ID;
use crate::window::{WindowAttributes, WindowId as RootWindowId};
pub struct WinitViewState {
pinch_gesture_recognizer: RefCell<Option<Id<UIPinchGestureRecognizer>>>,
doubletap_gesture_recognizer: RefCell<Option<Id<UITapGestureRecognizer>>>,
rotation_gesture_recognizer: RefCell<Option<Id<UIRotationGestureRecognizer>>>,
pinch_gesture_recognizer: RefCell<Option<Retained<UIPinchGestureRecognizer>>>,
doubletap_gesture_recognizer: RefCell<Option<Retained<UITapGestureRecognizer>>>,
rotation_gesture_recognizer: RefCell<Option<Retained<UIRotationGestureRecognizer>>>,
pan_gesture_recognizer: RefCell<Option<Retained<UIPanGestureRecognizer>>>,
// for iOS delta references the start of the Gesture
rotation_last_delta: Cell<CGFloat>,
pinch_last_delta: Cell<CGFloat>,
pan_last_delta: Cell<CGPoint>,
}
declare_class!(
@@ -32,7 +37,7 @@ declare_class!(
unsafe impl ClassType for WinitView {
#[inherits(UIResponder, NSObject)]
type Super = UIView;
type Mutability = mutability::InteriorMutable;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitUIView";
}
@@ -165,12 +170,23 @@ declare_class!(
fn pinch_gesture(&self, recognizer: &UIPinchGestureRecognizer) {
let window = self.window().unwrap();
let phase = match recognizer.state() {
UIGestureRecognizerState::Began => TouchPhase::Started,
UIGestureRecognizerState::Changed => TouchPhase::Moved,
UIGestureRecognizerState::Ended => TouchPhase::Ended,
let (phase, delta) = match recognizer.state() {
UIGestureRecognizerState::Began => {
self.ivars().pinch_last_delta.set(recognizer.scale());
(TouchPhase::Started, 0.0)
}
UIGestureRecognizerState::Changed => {
let last_scale: f64 = self.ivars().pinch_last_delta.replace(recognizer.scale());
(TouchPhase::Moved, recognizer.scale() - last_scale)
}
UIGestureRecognizerState::Ended => {
let last_scale: f64 = self.ivars().pinch_last_delta.replace(0.0);
(TouchPhase::Moved, recognizer.scale() - last_scale)
}
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
TouchPhase::Cancelled
self.ivars().rotation_last_delta.set(0.0);
// Pass -delta so that action is reversed
(TouchPhase::Cancelled, -recognizer.scale())
}
state => panic!("unexpected recognizer state: {:?}", state),
};
@@ -179,7 +195,7 @@ declare_class!(
window_id: RootWindowId(window.id()),
event: WindowEvent::PinchGesture {
device_id: DEVICE_ID,
delta: recognizer.velocity() as _,
delta: delta as f64,
phase,
},
});
@@ -209,23 +225,88 @@ declare_class!(
fn rotation_gesture(&self, recognizer: &UIRotationGestureRecognizer) {
let window = self.window().unwrap();
let phase = match recognizer.state() {
UIGestureRecognizerState::Began => TouchPhase::Started,
UIGestureRecognizerState::Changed => TouchPhase::Moved,
UIGestureRecognizerState::Ended => TouchPhase::Ended,
let (phase, delta) = match recognizer.state() {
UIGestureRecognizerState::Began => {
self.ivars().rotation_last_delta.set(0.0);
(TouchPhase::Started, 0.0)
}
UIGestureRecognizerState::Changed => {
let last_rotation = self.ivars().rotation_last_delta.replace(recognizer.rotation());
(TouchPhase::Moved, recognizer.rotation() - last_rotation)
}
UIGestureRecognizerState::Ended => {
let last_rotation = self.ivars().rotation_last_delta.replace(0.0);
(TouchPhase::Ended, recognizer.rotation() - last_rotation)
}
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
TouchPhase::Cancelled
self.ivars().rotation_last_delta.set(0.0);
// Pass -delta so that action is reversed
(TouchPhase::Cancelled, -recognizer.rotation())
}
state => panic!("unexpected recognizer state: {:?}", state),
};
// Flip the velocity to match macOS.
let delta = -recognizer.velocity() as _;
// Make delta negative to match macos, convert to degrees
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::RotationGesture {
device_id: DEVICE_ID,
delta,
delta: -delta.to_degrees() as _,
phase,
},
});
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, gesture_event);
}
#[method(panGesture:)]
fn pan_gesture(&self, recognizer: &UIPanGestureRecognizer) {
let window = self.window().unwrap();
let translation = recognizer.translationInView(Some(self));
let (phase, dx, dy) = match recognizer.state() {
UIGestureRecognizerState::Began => {
self.ivars().pan_last_delta.set(translation);
(TouchPhase::Started, 0.0, 0.0)
}
UIGestureRecognizerState::Changed => {
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(translation);
let dx = translation.x - last_pan.x;
let dy = translation.y - last_pan.y;
(TouchPhase::Moved, dx, dy)
}
UIGestureRecognizerState::Ended => {
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
let dx = translation.x - last_pan.x;
let dy = translation.y - last_pan.y;
(TouchPhase::Ended, dx, dy)
}
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
// Pass -delta so that action is reversed
(TouchPhase::Cancelled, -last_pan.x, -last_pan.y)
}
state => panic!("unexpected recognizer state: {:?}", state),
};
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::PanGesture {
device_id: DEVICE_ID,
delta: PhysicalPosition::new(dx as _, dy as _),
phase,
},
});
@@ -234,37 +315,34 @@ declare_class!(
app_state::handle_nonuser_event(mtm, gesture_event);
}
}
);
extern_methods!(
#[allow(non_snake_case)]
unsafe impl WinitView {
fn window(&self) -> Option<Id<WinitUIWindow>> {
unsafe { msg_send_id![self, window] }
unsafe impl NSObjectProtocol for WinitView {}
unsafe impl UIGestureRecognizerDelegate for WinitView {
#[method(gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:)]
fn should_recognize_simultaneously(&self, _gesture_recognizer: &UIGestureRecognizer, _other_gesture_recognizer: &UIGestureRecognizer) -> bool {
true
}
unsafe fn traitCollection(&self) -> Id<UITraitCollection> {
msg_send_id![self, traitCollection]
}
// TODO: Allow the user to customize this
#[method(layerClass)]
pub(crate) fn layerClass() -> &'static AnyClass;
}
);
impl WinitView {
pub(crate) fn new(
_mtm: MainThreadMarker,
mtm: MainThreadMarker,
window_attributes: &WindowAttributes,
frame: CGRect,
) -> Id<Self> {
let this = Self::alloc().set_ivars(WinitViewState {
) -> Retained<Self> {
let this = mtm.alloc().set_ivars(WinitViewState {
pinch_gesture_recognizer: RefCell::new(None),
doubletap_gesture_recognizer: RefCell::new(None),
rotation_gesture_recognizer: RefCell::new(None),
pan_gesture_recognizer: RefCell::new(None),
rotation_last_delta: Cell::new(0.0),
pinch_last_delta: Cell::new(0.0),
pan_last_delta: Cell::new(CGPoint { x: 0.0, y: 0.0 }),
});
let this: Id<Self> = unsafe { msg_send_id![super(this), initWithFrame: frame] };
let this: Retained<Self> = unsafe { msg_send_id![super(this), initWithFrame: frame] };
this.setMultipleTouchEnabled(true);
@@ -275,12 +353,23 @@ impl WinitView {
this
}
fn window(&self) -> Option<Retained<WinitUIWindow>> {
// SAFETY: `WinitView`s are always installed in a `WinitUIWindow`
(**self).window().map(|window| unsafe { Retained::cast(window) })
}
pub(crate) fn recognize_pinch_gesture(&self, should_recognize: bool) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().pinch_gesture_recognizer.borrow().is_none() {
let pinch: Id<UIPinchGestureRecognizer> = unsafe {
msg_send_id![UIPinchGestureRecognizer::alloc(), initWithTarget: self, action: sel!(pinchGesture:)]
let pinch = unsafe {
UIPinchGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(pinchGesture:)),
)
};
pinch.setDelegate(Some(ProtocolObject::from_ref(self)));
self.addGestureRecognizer(&pinch);
self.ivars().pinch_gesture_recognizer.replace(Some(pinch));
}
@@ -289,12 +378,45 @@ impl WinitView {
}
}
pub(crate) fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().pan_gesture_recognizer.borrow().is_none() {
let pan = unsafe {
UIPanGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(panGesture:)),
)
};
pan.setDelegate(Some(ProtocolObject::from_ref(self)));
pan.setMinimumNumberOfTouches(minimum_number_of_touches as _);
pan.setMaximumNumberOfTouches(maximum_number_of_touches as _);
self.addGestureRecognizer(&pan);
self.ivars().pan_gesture_recognizer.replace(Some(pan));
}
} else if let Some(recognizer) = self.ivars().pan_gesture_recognizer.take() {
self.removeGestureRecognizer(&recognizer);
}
}
pub(crate) fn recognize_doubletap_gesture(&self, should_recognize: bool) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().doubletap_gesture_recognizer.borrow().is_none() {
let tap: Id<UITapGestureRecognizer> = unsafe {
msg_send_id![UITapGestureRecognizer::alloc(), initWithTarget: self, action: sel!(doubleTapGesture:)]
let tap = unsafe {
UITapGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(doubleTapGesture:)),
)
};
tap.setDelegate(Some(ProtocolObject::from_ref(self)));
tap.setNumberOfTapsRequired(2);
tap.setNumberOfTouchesRequired(1);
self.addGestureRecognizer(&tap);
@@ -306,11 +428,17 @@ impl WinitView {
}
pub(crate) fn recognize_rotation_gesture(&self, should_recognize: bool) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().rotation_gesture_recognizer.borrow().is_none() {
let rotation: Id<UIRotationGestureRecognizer> = unsafe {
msg_send_id![UIRotationGestureRecognizer::alloc(), initWithTarget: self, action: sel!(rotationGesture:)]
let rotation = unsafe {
UIRotationGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(rotationGesture:)),
)
};
rotation.setDelegate(Some(ProtocolObject::from_ref(self)));
self.addGestureRecognizer(&rotation);
self.ivars().rotation_gesture_recognizer.replace(Some(rotation));
}
@@ -325,9 +453,9 @@ impl WinitView {
let os_supports_force = app_state::os_capabilities().force_touch;
for touch in touches {
let logical_location = touch.locationInView(None);
let touch_type = touch.type_();
let touch_type = touch.r#type();
let force = if os_supports_force {
let trait_collection = unsafe { self.traitCollection() };
let trait_collection = self.traitCollection();
let touch_capability = trait_collection.forceTouchCapability();
// Both the OS _and_ the device need to be checked for force touch support.
if touch_capability == UIForceTouchCapability::Available
@@ -360,7 +488,7 @@ impl WinitView {
// 2 is UITouchPhase::Stationary and is not expected here
UITouchPhase::Ended => TouchPhase::Ended,
UITouchPhase::Cancelled => TouchPhase::Cancelled,
_ => panic!("unexpected touch phase: {:?}", phase as i32),
_ => panic!("unexpected touch phase: {phase:?}"),
};
let physical_location = {

View File

@@ -1,14 +1,14 @@
use std::cell::Cell;
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
use objc2_foundation::{MainThreadMarker, NSObject};
use super::app_state::{self};
use super::uikit::{
use objc2_ui_kit::{
UIDevice, UIInterfaceOrientationMask, UIRectEdge, UIResponder, UIStatusBarStyle,
UIUserInterfaceIdiom, UIView, UIViewController,
};
use super::app_state::{self};
use crate::platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations};
use crate::window::WindowAttributes;
@@ -26,7 +26,7 @@ declare_class!(
unsafe impl ClassType for WinitViewController {
#[inherits(UIResponder, NSObject)]
type Super = UIViewController;
type Mutability = mutability::InteriorMutable;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitUIViewController";
}
@@ -114,7 +114,7 @@ impl WinitViewController {
mtm: MainThreadMarker,
valid_orientations: ValidOrientations,
) {
let mask = match (valid_orientations, UIDevice::current(mtm).userInterfaceIdiom()) {
let mask = match (valid_orientations, UIDevice::currentDevice(mtm).userInterfaceIdiom()) {
(ValidOrientations::LandscapeAndPortrait, UIUserInterfaceIdiom::Phone) => {
UIInterfaceOrientationMask::AllButUpsideDown
},
@@ -129,23 +129,24 @@ impl WinitViewController {
},
};
self.ivars().supported_orientations.set(mask);
UIViewController::attemptRotationToDeviceOrientation();
#[allow(deprecated)]
UIViewController::attemptRotationToDeviceOrientation(mtm);
}
pub(crate) fn new(
mtm: MainThreadMarker,
window_attributes: &WindowAttributes,
view: &UIView,
) -> Id<Self> {
) -> Retained<Self> {
// These are set properly below, we just to set them to something in the meantime.
let this = Self::alloc().set_ivars(ViewControllerState {
let this = mtm.alloc().set_ivars(ViewControllerState {
prefers_status_bar_hidden: Cell::new(false),
preferred_status_bar_style: Cell::new(UIStatusBarStyle::Default),
prefers_home_indicator_auto_hidden: Cell::new(false),
supported_orientations: Cell::new(UIInterfaceOrientationMask::All),
preferred_screen_edges_deferring_system_gestures: Cell::new(UIRectEdge::NONE),
preferred_screen_edges_deferring_system_gestures: Cell::new(UIRectEdge::empty()),
});
let this: Id<Self> = unsafe { msg_send_id![super(this), init] };
let this: Retained<Self> = unsafe { msg_send_id![super(this), init] };
this.set_prefers_status_bar_hidden(
window_attributes.platform_specific.prefers_status_bar_hidden,

View File

@@ -2,16 +2,19 @@
use std::collections::VecDeque;
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2::runtime::{AnyObject, NSObject};
use objc2::{class, declare_class, msg_send, msg_send_id, mutability, ClassType, DeclaredClass};
use objc2_foundation::{CGFloat, CGPoint, CGRect, CGSize, MainThreadBound, MainThreadMarker};
use objc2_foundation::{
CGFloat, CGPoint, CGRect, CGSize, MainThreadBound, MainThreadMarker, NSObjectProtocol,
};
use objc2_ui_kit::{
UIApplication, UICoordinateSpace, UIResponder, UIScreen, UIScreenOverscanCompensation,
UIViewController, UIWindow,
};
use tracing::{debug, warn};
use super::app_state::EventWrapper;
use super::uikit::{
UIApplication, UIResponder, UIScreen, UIScreenOverscanCompensation, UIViewController, UIWindow,
};
use super::view::WinitView;
use super::view_controller::WinitViewController;
use crate::cursor::Cursor;
@@ -35,7 +38,7 @@ declare_class!(
unsafe impl ClassType for WinitUIWindow {
#[inherits(UIResponder, NSObject)]
type Super = UIWindow;
type Mutability = mutability::InteriorMutable;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitUIWindow";
}
@@ -76,8 +79,8 @@ impl WinitUIWindow {
window_attributes: &WindowAttributes,
frame: CGRect,
view_controller: &UIViewController,
) -> Id<Self> {
let this: Id<Self> = unsafe { msg_send_id![Self::alloc(), initWithFrame: frame] };
) -> Retained<Self> {
let this: Retained<Self> = unsafe { msg_send_id![mtm.alloc(), initWithFrame: frame] };
this.setRootViewController(Some(view_controller));
@@ -104,9 +107,9 @@ impl WinitUIWindow {
}
pub struct Inner {
window: Id<WinitUIWindow>,
view_controller: Id<WinitViewController>,
view: Id<WinitView>,
window: Retained<WinitUIWindow>,
view_controller: Retained<WinitViewController>,
view: Retained<WinitView>,
gl_or_metal_backed: bool,
}
@@ -394,7 +397,8 @@ impl Inner {
}
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
Some(MonitorHandle::new(UIScreen::main(MainThreadMarker::new().unwrap())))
#[allow(deprecated)]
Some(MonitorHandle::new(UIScreen::mainScreen(MainThreadMarker::new().unwrap())))
}
pub fn id(&self) -> WindowId {
@@ -404,18 +408,18 @@ impl Inner {
#[cfg(feature = "rwh_04")]
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
let mut window_handle = rwh_04::UiKitHandle::empty();
window_handle.ui_window = Id::as_ptr(&self.window) as _;
window_handle.ui_view = Id::as_ptr(&self.view) as _;
window_handle.ui_view_controller = Id::as_ptr(&self.view_controller) as _;
window_handle.ui_window = Retained::as_ptr(&self.window) as _;
window_handle.ui_view = Retained::as_ptr(&self.view) as _;
window_handle.ui_view_controller = Retained::as_ptr(&self.view_controller) as _;
rwh_04::RawWindowHandle::UiKit(window_handle)
}
#[cfg(feature = "rwh_05")]
pub fn raw_window_handle_rwh_05(&self) -> rwh_05::RawWindowHandle {
let mut window_handle = rwh_05::UiKitWindowHandle::empty();
window_handle.ui_window = Id::as_ptr(&self.window) as _;
window_handle.ui_view = Id::as_ptr(&self.view) as _;
window_handle.ui_view_controller = Id::as_ptr(&self.view_controller) as _;
window_handle.ui_window = Retained::as_ptr(&self.window) as _;
window_handle.ui_view = Retained::as_ptr(&self.view) as _;
window_handle.ui_view_controller = Retained::as_ptr(&self.view_controller) as _;
rwh_05::RawWindowHandle::UiKit(window_handle)
}
@@ -427,11 +431,11 @@ impl Inner {
#[cfg(feature = "rwh_06")]
pub fn raw_window_handle_rwh_06(&self) -> rwh_06::RawWindowHandle {
let mut window_handle = rwh_06::UiKitWindowHandle::new({
let ui_view = Id::as_ptr(&self.view) as _;
std::ptr::NonNull::new(ui_view).expect("Id<T> should never be null")
let ui_view = Retained::as_ptr(&self.view) as _;
std::ptr::NonNull::new(ui_view).expect("Retained<T> should never be null")
});
window_handle.ui_view_controller =
std::ptr::NonNull::new(Id::as_ptr(&self.view_controller) as _);
std::ptr::NonNull::new(Retained::as_ptr(&self.view_controller) as _);
rwh_06::RawWindowHandle::UiKit(window_handle)
}
@@ -481,7 +485,8 @@ impl Window {
// TODO: transparency, visible
let main_screen = UIScreen::main(mtm);
#[allow(deprecated)]
let main_screen = UIScreen::mainScreen(mtm);
let fullscreen = window_attributes.fullscreen.clone().map(Into::into);
let screen = match fullscreen {
Some(Fullscreen::Exclusive(ref video_mode)) => video_mode.monitor.ui_screen(mtm),
@@ -505,12 +510,8 @@ impl Window {
let view = WinitView::new(mtm, &window_attributes, frame);
let gl_or_metal_backed = unsafe {
let layer_class = WinitView::layerClass();
let is_metal = msg_send![layer_class, isSubclassOfClass: class!(CAMetalLayer)];
let is_gl = msg_send![layer_class, isSubclassOfClass: class!(CAEAGLLayer)];
is_metal || is_gl
};
let gl_or_metal_backed =
view.isKindOfClass(class!(CAMetalLayer)) || view.isKindOfClass(class!(CAEAGLLayer));
let view_controller = WinitViewController::new(mtm, &window_attributes, &view);
let window = WinitUIWindow::new(mtm, &window_attributes, frame, &view_controller);
@@ -619,6 +620,19 @@ impl Inner {
self.view.recognize_pinch_gesture(should_recognize);
}
pub fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
) {
self.view.recognize_pan_gesture(
should_recognize,
minimum_number_of_touches,
maximum_number_of_touches,
);
}
pub fn recognize_doubletap_gesture(&self, should_recognize: bool) {
self.view.recognize_doubletap_gesture(should_recognize);
}
@@ -661,10 +675,8 @@ impl Inner {
} else {
let screen_frame = self.rect_to_screen_space(bounds);
let status_bar_frame = {
let app = UIApplication::shared(MainThreadMarker::new().unwrap()).expect(
"`Window::get_inner_position` cannot be called before `EventLoop::run_app` on \
iOS",
);
let app = UIApplication::sharedApplication(MainThreadMarker::new().unwrap());
#[allow(deprecated)]
app.statusBarFrame()
};
let (y, height) = if screen_frame.origin.y > status_bar_frame.size.height {

View File

@@ -785,6 +785,16 @@ impl<T: 'static> EventLoop<T> {
Ok(EventLoop::X(x11::EventLoop::new(xconn)))
}
#[inline]
pub fn is_wayland(&self) -> bool {
match *self {
#[cfg(wayland_platform)]
EventLoop::Wayland(_) => true,
#[cfg(x11_platform)]
_ => false,
}
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
x11_or_wayland!(match self; EventLoop(evlp) => evlp.create_proxy(); as EventLoopProxy)
}

View File

@@ -72,7 +72,7 @@ pub struct Window {
/// Source to wake-up the event-loop for window requests.
event_loop_awakener: calloop::ping::Ping,
/// The event sink to deliver sythetic events.
/// The event sink to deliver synthetic events.
window_events_sink: Arc<Mutex<EventSink>>,
}

View File

@@ -1424,7 +1424,7 @@ impl EventProcessor {
if !xinput2::XIMaskIsSet(mask, i) {
continue;
}
let x = unsafe { *value };
let x = unsafe { value.read_unaligned() };
// We assume that every XInput2 device with analog axes is a pointing device emitting
// relative coordinates.
@@ -1778,7 +1778,7 @@ impl EventProcessor {
None => return,
};
// Send the keys using the sythetic state to not alter the main state.
// Send the keys using the synthetic state to not alter the main state.
let mut xkb_state = match XkbState::new_x11(xcb, keymap) {
Some(xkb_state) => xkb_state,
None => return,

View File

@@ -180,7 +180,7 @@ impl XConnection {
// Position relative to root window.
// With rare exceptions, this is the position of a nested window. Cases where the window
// isn't nested are outlined in the comments throghout this function, but in addition to
// isn't nested are outlined in the comments throughout this function, but in addition to
// that, fullscreen windows often aren't nested.
let (inner_y_rel_root, child) = {
let coords = self

View File

@@ -4,8 +4,7 @@ use objc2::{declare_class, msg_send, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType, NSResponder};
use objc2_foundation::{MainThreadMarker, NSObject};
use super::app_delegate::ApplicationDelegate;
use super::event::flags_contains;
use super::app_state::ApplicationDelegate;
use crate::event::{DeviceEvent, ElementState};
declare_class!(
@@ -32,7 +31,7 @@ declare_class!(
let event_type = unsafe { event.r#type() };
let modifier_flags = unsafe { event.modifierFlags() };
if event_type == NSEventType::KeyUp
&& flags_contains(modifier_flags, NSEventModifierFlags::NSEventModifierFlagCommand)
&& modifier_flags.contains(NSEventModifierFlags::NSEventModifierFlagCommand)
{
if let Some(key_window) = self.keyWindow() {
key_window.sendEvent(event);
@@ -58,25 +57,27 @@ fn maybe_dispatch_device_event(delegate: &ApplicationDelegate, event: &NSEvent)
let delta_y = unsafe { event.deltaY() } as f64;
if delta_x != 0.0 {
delegate.queue_device_event(DeviceEvent::Motion { axis: 0, value: delta_x });
delegate.maybe_queue_device_event(DeviceEvent::Motion { axis: 0, value: delta_x });
}
if delta_y != 0.0 {
delegate.queue_device_event(DeviceEvent::Motion { axis: 1, value: delta_y })
delegate.maybe_queue_device_event(DeviceEvent::Motion { axis: 1, value: delta_y })
}
if delta_x != 0.0 || delta_y != 0.0 {
delegate.queue_device_event(DeviceEvent::MouseMotion { delta: (delta_x, delta_y) });
delegate.maybe_queue_device_event(DeviceEvent::MouseMotion {
delta: (delta_x, delta_y),
});
}
},
NSEventType::LeftMouseDown | NSEventType::RightMouseDown | NSEventType::OtherMouseDown => {
delegate.queue_device_event(DeviceEvent::Button {
delegate.maybe_queue_device_event(DeviceEvent::Button {
button: unsafe { event.buttonNumber() } as u32,
state: ElementState::Pressed,
});
},
NSEventType::LeftMouseUp | NSEventType::RightMouseUp | NSEventType::OtherMouseUp => {
delegate.queue_device_event(DeviceEvent::Button {
delegate.maybe_queue_device_event(DeviceEvent::Button {
button: unsafe { event.buttonNumber() } as u32,
state: ElementState::Released,
});

View File

@@ -1,40 +1,27 @@
use std::cell::{Cell, RefCell};
use std::collections::VecDeque;
use std::mem;
use std::rc::Weak;
use std::sync::{Arc, Mutex};
use std::time::Instant;
use objc2::rc::Id;
use objc2::runtime::AnyObject;
use objc2::rc::Retained;
use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSApplication, NSApplicationActivationPolicy, NSApplicationDelegate};
use objc2_foundation::{MainThreadMarker, NSObject, NSObjectProtocol, NSSize};
use objc2_foundation::{MainThreadMarker, NSNotification, NSObject, NSObjectProtocol};
use super::event_handler::EventHandler;
use super::event_loop::{stop_app_immediately, ActiveEventLoop, PanicInfo};
use super::observer::{EventLoopWaker, RunLoop};
use super::window::WinitWindow;
use super::{menu, WindowId, DEVICE_ID};
use crate::dpi::PhysicalSize;
use crate::event::{DeviceEvent, Event, InnerSizeWriter, StartCause, WindowEvent};
use crate::event::{DeviceEvent, Event, StartCause, WindowEvent};
use crate::event_loop::{ActiveEventLoop as RootActiveEventLoop, ControlFlow};
use crate::window::WindowId as RootWindowId;
#[derive(Debug)]
struct Policy(NSApplicationActivationPolicy);
impl Default for Policy {
fn default() -> Self {
Self(NSApplicationActivationPolicy::Regular)
}
}
#[derive(Debug, Default)]
pub(super) struct State {
activation_policy: Policy,
pub(super) struct AppState {
activation_policy: NSApplicationActivationPolicy,
default_menu: bool,
activate_ignoring_other_apps: bool,
run_loop: RunLoop,
event_handler: EventHandler,
stop_on_launch: Cell<bool>,
stop_before_wait: Cell<bool>,
@@ -50,8 +37,9 @@ pub(super) struct State {
waker: RefCell<EventLoopWaker>,
start_time: Cell<Option<Instant>>,
wait_timeout: Cell<Option<Instant>>,
pending_events: RefCell<VecDeque<QueuedEvent>>,
pending_redraw: RefCell<Vec<WindowId>>,
// NOTE: This is strongly referenced by our `NSWindowDelegate` and our `NSView` subclass, and
// as such should be careful to not add fields that, in turn, strongly reference those.
}
declare_class!(
@@ -65,62 +53,20 @@ declare_class!(
}
impl DeclaredClass for ApplicationDelegate {
type Ivars = State;
type Ivars = AppState;
}
unsafe impl NSObjectProtocol for ApplicationDelegate {}
unsafe impl NSApplicationDelegate for ApplicationDelegate {
// Note: This will, globally, only be run once, no matter how many
// `EventLoop`s the user creates.
#[method(applicationDidFinishLaunching:)]
fn did_finish_launching(&self, _sender: Option<&AnyObject>) {
trace_scope!("applicationDidFinishLaunching:");
self.ivars().is_launched.set(true);
let mtm = MainThreadMarker::from(self);
let app = NSApplication::sharedApplication(mtm);
// We need to delay setting the activation policy and activating the app
// until `applicationDidFinishLaunching` has been called. Otherwise the
// menu bar is initially unresponsive on macOS 10.15.
app.setActivationPolicy(self.ivars().activation_policy.0);
window_activation_hack(&app);
#[allow(deprecated)]
app.activateIgnoringOtherApps(self.ivars().activate_ignoring_other_apps);
if self.ivars().default_menu {
// The menubar initialization should be before the `NewEvents` event, to allow
// overriding of the default menu even if it's created
menu::initialize(&app);
}
self.ivars().waker.borrow_mut().start();
self.set_is_running(true);
self.dispatch_init_events();
// If the application is being launched via `EventLoop::pump_app_events()` then we'll
// want to stop the app once it is launched (and return to the external loop)
//
// In this case we still want to consider Winit's `EventLoop` to be "running",
// so we call `start_running()` above.
if self.ivars().stop_on_launch.get() {
// Note: the original idea had been to only stop the underlying `RunLoop`
// for the app but that didn't work as expected (`-[NSApplication run]`
// effectively ignored the attempt to stop the RunLoop and re-started it).
//
// So we return from `pump_events` by stopping the application.
let app = NSApplication::sharedApplication(mtm);
stop_app_immediately(&app);
}
fn app_did_finish_launching(&self, notification: &NSNotification) {
self.did_finish_launching(notification)
}
#[method(applicationWillTerminate:)]
fn will_terminate(&self, _sender: Option<&AnyObject>) {
trace_scope!("applicationWillTerminate:");
// TODO: Notify every window that it will be destroyed, like done in iOS?
self.internal_exit();
fn app_will_terminate(&self, notification: &NSNotification) {
self.will_terminate(notification)
}
}
);
@@ -131,23 +77,86 @@ impl ApplicationDelegate {
activation_policy: NSApplicationActivationPolicy,
default_menu: bool,
activate_ignoring_other_apps: bool,
) -> Id<Self> {
let this = mtm.alloc().set_ivars(State {
activation_policy: Policy(activation_policy),
) -> Retained<Self> {
let this = mtm.alloc().set_ivars(AppState {
activation_policy,
default_menu,
activate_ignoring_other_apps,
..Default::default()
run_loop: RunLoop::main(mtm),
event_handler: EventHandler::new(),
stop_on_launch: Cell::new(false),
stop_before_wait: Cell::new(false),
stop_after_wait: Cell::new(false),
stop_on_redraw: Cell::new(false),
is_launched: Cell::new(false),
is_running: Cell::new(false),
exit: Cell::new(false),
control_flow: Cell::new(ControlFlow::default()),
waker: RefCell::new(EventLoopWaker::new()),
start_time: Cell::new(None),
wait_timeout: Cell::new(None),
pending_redraw: RefCell::new(vec![]),
});
unsafe { msg_send_id![super(this), init] }
}
pub fn get(mtm: MainThreadMarker) -> Id<Self> {
// NOTE: This will, globally, only be run once, no matter how many
// `EventLoop`s the user creates.
fn did_finish_launching(&self, _notification: &NSNotification) {
trace_scope!("applicationDidFinishLaunching:");
self.ivars().is_launched.set(true);
let mtm = MainThreadMarker::from(self);
let app = NSApplication::sharedApplication(mtm);
// We need to delay setting the activation policy and activating the app
// until `applicationDidFinishLaunching` has been called. Otherwise the
// menu bar is initially unresponsive on macOS 10.15.
app.setActivationPolicy(self.ivars().activation_policy);
window_activation_hack(&app);
#[allow(deprecated)]
app.activateIgnoringOtherApps(self.ivars().activate_ignoring_other_apps);
if self.ivars().default_menu {
// The menubar initialization should be before the `NewEvents` event, to allow
// overriding of the default menu even if it's created
menu::initialize(&app);
}
self.ivars().waker.borrow_mut().start();
self.set_is_running(true);
self.dispatch_init_events();
// If the application is being launched via `EventLoop::pump_app_events()` then we'll
// want to stop the app once it is launched (and return to the external loop)
//
// In this case we still want to consider Winit's `EventLoop` to be "running",
// so we call `start_running()` above.
if self.ivars().stop_on_launch.get() {
// NOTE: the original idea had been to only stop the underlying `RunLoop`
// for the app but that didn't work as expected (`-[NSApplication run]`
// effectively ignored the attempt to stop the RunLoop and re-started it).
//
// So we return from `pump_events` by stopping the application.
let app = NSApplication::sharedApplication(mtm);
stop_app_immediately(&app);
}
}
fn will_terminate(&self, _notification: &NSNotification) {
trace_scope!("applicationWillTerminate:");
// TODO: Notify every window that it will be destroyed, like done in iOS?
self.internal_exit();
}
pub fn get(mtm: MainThreadMarker) -> Retained<Self> {
let app = NSApplication::sharedApplication(mtm);
let delegate =
unsafe { app.delegate() }.expect("a delegate was not configured on the application");
if delegate.is_kind_of::<Self>() {
// SAFETY: Just checked that the delegate is an instance of `ApplicationDelegate`
unsafe { Id::cast(delegate) }
unsafe { Retained::cast(delegate) }
} else {
panic!("tried to get a delegate that was not the one Winit has registered")
}
@@ -188,7 +197,7 @@ impl ApplicationDelegate {
/// Clears the `running` state and resets the `control_flow` state when an `EventLoop` exits.
///
/// Note: that if the `NSApplication` has been launched then that state is preserved,
/// NOTE: that if the `NSApplication` has been launched then that state is preserved,
/// and we won't need to re-launch the app if subsequent EventLoops are run.
pub fn internal_exit(&self) {
self.handle_event(Event::LoopExiting);
@@ -232,28 +241,16 @@ impl ApplicationDelegate {
self.ivars().control_flow.get()
}
pub fn queue_window_event(&self, window_id: WindowId, event: WindowEvent) {
self.ivars()
.pending_events
.borrow_mut()
.push_back(QueuedEvent::WindowEvent(window_id, event));
pub fn maybe_queue_window_event(&self, window_id: WindowId, event: WindowEvent) {
self.maybe_queue_event(Event::WindowEvent { window_id: RootWindowId(window_id), event });
}
pub fn queue_device_event(&self, event: DeviceEvent) {
self.ivars().pending_events.borrow_mut().push_back(QueuedEvent::DeviceEvent(event));
pub fn handle_window_event(&self, window_id: WindowId, event: WindowEvent) {
self.handle_event(Event::WindowEvent { window_id: RootWindowId(window_id), event });
}
pub fn queue_static_scale_factor_changed_event(
&self,
window: Id<WinitWindow>,
suggested_size: PhysicalSize<u32>,
scale_factor: f64,
) {
self.ivars().pending_events.borrow_mut().push_back(QueuedEvent::ScaleFactorChanged {
window,
suggested_size,
scale_factor,
});
pub fn maybe_queue_device_event(&self, event: DeviceEvent) {
self.maybe_queue_event(Event::DeviceEvent { device_id: DEVICE_ID, event });
}
pub fn handle_redraw(&self, window_id: WindowId) {
@@ -281,9 +278,27 @@ impl ApplicationDelegate {
if !pending_redraw.contains(&window_id) {
pending_redraw.push(window_id);
}
unsafe { RunLoop::get() }.wakeup();
self.ivars().run_loop.wakeup();
}
#[track_caller]
fn maybe_queue_event(&self, event: Event<HandlePendingUserEvents>) {
// Most programmer actions in AppKit (e.g. change window fullscreen, set focused, etc.)
// result in an event being queued, and applied at a later point.
//
// However, it is not documented which actions do this, and which ones are done immediately,
// so to make sure that we don't encounter re-entrancy issues, we first check if we're
// currently handling another event, and if we are, we queue the event instead.
if !self.ivars().event_handler.in_use() {
self.handle_event(event);
} else {
tracing::debug!(?event, "had to queue event since another is currently being handled");
let this = self.retain();
self.ivars().run_loop.queue_closure(move || this.handle_event(event));
}
}
#[track_caller]
fn handle_event(&self, event: Event<HandlePendingUserEvents>) {
self.ivars().event_handler.handle_event(event, &ActiveEventLoop::new_root(self.retain()))
}
@@ -345,47 +360,6 @@ impl ApplicationDelegate {
self.handle_event(Event::UserEvent(HandlePendingUserEvents));
let events = mem::take(&mut *self.ivars().pending_events.borrow_mut());
for event in events {
match event {
QueuedEvent::WindowEvent(window_id, event) => {
self.handle_event(Event::WindowEvent {
window_id: RootWindowId(window_id),
event,
});
},
QueuedEvent::DeviceEvent(event) => {
self.handle_event(Event::DeviceEvent { device_id: DEVICE_ID, event });
},
QueuedEvent::ScaleFactorChanged { window, suggested_size, scale_factor } => {
let new_inner_size = Arc::new(Mutex::new(suggested_size));
let scale_factor_changed_event = Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::ScaleFactorChanged {
scale_factor,
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(
&new_inner_size,
)),
},
};
self.handle_event(scale_factor_changed_event);
let physical_size = *new_inner_size.lock().unwrap();
drop(new_inner_size);
let logical_size = physical_size.to_logical(scale_factor);
let size = NSSize::new(logical_size.width, logical_size.height);
window.setContentSize(size);
let resized_event = Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::Resized(physical_size),
};
self.handle_event(resized_event);
},
}
}
let redraw = mem::take(&mut *self.ivars().pending_redraw.borrow_mut());
for window_id in redraw {
self.handle_event(Event::WindowEvent {
@@ -416,17 +390,6 @@ impl ApplicationDelegate {
}
}
#[derive(Debug)]
pub(crate) enum QueuedEvent {
WindowEvent(WindowId, WindowEvent),
DeviceEvent(DeviceEvent),
ScaleFactorChanged {
window: Id<WinitWindow>,
suggested_size: PhysicalSize<u32>,
scale_factor: f64,
},
}
#[derive(Debug)]
pub(crate) struct HandlePendingUserEvents;

View File

@@ -2,7 +2,7 @@ use std::ffi::c_uchar;
use std::slice;
use std::sync::OnceLock;
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2::runtime::Sel;
use objc2::{msg_send_id, sel, ClassType};
use objc2_app_kit::{NSBitmapImageRep, NSCursor, NSDeviceRGBColorSpace, NSImage};
@@ -15,7 +15,7 @@ use crate::cursor::{CursorImage, OnlyCursorImageSource};
use crate::window::CursorIcon;
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
pub struct CustomCursor(pub(crate) Id<NSCursor>);
pub struct CustomCursor(pub(crate) Retained<NSCursor>);
// SAFETY: NSCursor is immutable and thread-safe
// TODO(madsmtm): Put this logic in objc2-app-kit itself
@@ -28,7 +28,7 @@ impl CustomCursor {
}
}
pub(crate) fn cursor_from_image(cursor: &CursorImage) -> Id<NSCursor> {
pub(crate) fn cursor_from_image(cursor: &CursorImage) -> Retained<NSCursor> {
let width = cursor.width;
let height = cursor.height;
@@ -60,14 +60,14 @@ pub(crate) fn cursor_from_image(cursor: &CursorImage) -> Id<NSCursor> {
NSCursor::initWithImage_hotSpot(NSCursor::alloc(), &image, hotspot)
}
pub(crate) fn default_cursor() -> Id<NSCursor> {
pub(crate) fn default_cursor() -> Retained<NSCursor> {
NSCursor::arrowCursor()
}
unsafe fn try_cursor_from_selector(sel: Sel) -> Option<Id<NSCursor>> {
unsafe fn try_cursor_from_selector(sel: Sel) -> Option<Retained<NSCursor>> {
let cls = NSCursor::class();
if cls.responds_to(sel) {
let cursor: Id<NSCursor> = unsafe { msg_send_id![cls, performSelector: sel] };
let cursor: Retained<NSCursor> = unsafe { msg_send_id![cls, performSelector: sel] };
Some(cursor)
} else {
tracing::warn!("cursor `{sel}` appears to be invalid");
@@ -82,7 +82,7 @@ macro_rules! def_undocumented_cursor {
)*} => {$(
$(#[$($m)*])*
#[allow(non_snake_case)]
fn $name() -> Id<NSCursor> {
fn $name() -> Retained<NSCursor> {
unsafe { try_cursor_from_selector(sel!($name)).unwrap_or_else(|| default_cursor()) }
}
)*};
@@ -112,7 +112,7 @@ def_undocumented_cursor!(
// Note that loading `busybutclickable` with this code won't animate
// the frames; instead you'll just get them all in a column.
unsafe fn load_webkit_cursor(name: &NSString) -> Id<NSCursor> {
unsafe fn load_webkit_cursor(name: &NSString) -> Retained<NSCursor> {
// Snatch a cursor from WebKit; They fit the style of the native
// cursors, and will seem completely standard to macOS users.
//
@@ -128,7 +128,7 @@ unsafe fn load_webkit_cursor(name: &NSString) -> Id<NSCursor> {
// TODO: Handle PLists better
let info_path = cursor_path.stringByAppendingPathComponent(ns_string!("info.plist"));
let info: Id<NSDictionary<NSObject, NSObject>> = unsafe {
let info: Retained<NSDictionary<NSObject, NSObject>> = unsafe {
msg_send_id![
<NSDictionary<NSObject, NSObject>>::class(),
dictionaryWithContentsOfFile: &*info_path,
@@ -155,15 +155,15 @@ unsafe fn load_webkit_cursor(name: &NSString) -> Id<NSCursor> {
NSCursor::initWithImage_hotSpot(NSCursor::alloc(), &image, hotspot)
}
fn webkit_move() -> Id<NSCursor> {
fn webkit_move() -> Retained<NSCursor> {
unsafe { load_webkit_cursor(ns_string!("move")) }
}
fn webkit_cell() -> Id<NSCursor> {
fn webkit_cell() -> Retained<NSCursor> {
unsafe { load_webkit_cursor(ns_string!("cell")) }
}
pub(crate) fn invisible_cursor() -> Id<NSCursor> {
pub(crate) fn invisible_cursor() -> Retained<NSCursor> {
// 16x16 GIF data for invisible cursor
// You can reproduce this via ImageMagick.
// $ convert -size 16x16 xc:none cursor.gif
@@ -174,7 +174,7 @@ pub(crate) fn invisible_cursor() -> Id<NSCursor> {
0xa3, 0x9c, 0xb4, 0xda, 0x8b, 0xb3, 0x3e, 0x05, 0x00, 0x3b,
];
fn new_invisible() -> Id<NSCursor> {
fn new_invisible() -> Retained<NSCursor> {
// TODO: Consider using `dataWithBytesNoCopy:`
let data = NSData::with_bytes(CURSOR_BYTES);
let image = NSImage::initWithData(NSImage::alloc(), &data).unwrap();
@@ -187,7 +187,7 @@ pub(crate) fn invisible_cursor() -> Id<NSCursor> {
CURSOR.get_or_init(|| CustomCursor(new_invisible())).0.clone()
}
pub(crate) fn cursor_from_icon(icon: CursorIcon) -> Id<NSCursor> {
pub(crate) fn cursor_from_icon(icon: CursorIcon) -> Retained<NSCursor> {
match icon {
CursorIcon::Default => default_cursor(),
CursorIcon::Pointer => NSCursor::pointingHandCursor(),

View File

@@ -2,7 +2,7 @@ use std::ffi::c_void;
use core_foundation::base::CFRelease;
use core_foundation::data::{CFDataGetBytePtr, CFDataRef};
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2_app_kit::{NSEvent, NSEventModifierFlags, NSEventSubtype, NSEventType};
use objc2_foundation::{run_on_main, NSPoint};
use smol_str::SmolStr;
@@ -133,8 +133,8 @@ pub(crate) fn create_key_event(
let key_without_modifiers = get_modifierless_char(scancode);
let modifiers = unsafe { ns_event.modifierFlags() };
let has_ctrl = flags_contains(modifiers, NSEventModifierFlags::NSEventModifierFlagControl);
let has_cmd = flags_contains(modifiers, NSEventModifierFlags::NSEventModifierFlagCommand);
let has_ctrl = modifiers.contains(NSEventModifierFlags::NSEventModifierFlagControl);
let has_cmd = modifiers.contains(NSEventModifierFlags::NSEventModifierFlagCommand);
let logical_key = match text_with_all_modifiers.as_ref() {
// Only checking for ctrl and cmd here, not checking for alt because we DO want to
@@ -305,16 +305,12 @@ const NX_DEVICELALTKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x000000
const NX_DEVICERALTKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000040);
const NX_DEVICERCTLKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00002000);
pub(super) fn flags_contains(flags: NSEventModifierFlags, value: NSEventModifierFlags) -> bool {
flags.0 & value.0 == value.0
}
pub(super) fn lalt_pressed(event: &NSEvent) -> bool {
flags_contains(unsafe { event.modifierFlags() }, NX_DEVICELALTKEYMASK)
unsafe { event.modifierFlags() }.contains(NX_DEVICELALTKEYMASK)
}
pub(super) fn ralt_pressed(event: &NSEvent) -> bool {
flags_contains(unsafe { event.modifierFlags() }, NX_DEVICERALTKEYMASK)
unsafe { event.modifierFlags() }.contains(NX_DEVICERALTKEYMASK)
}
pub(super) fn event_mods(event: &NSEvent) -> Modifiers {
@@ -322,38 +318,33 @@ pub(super) fn event_mods(event: &NSEvent) -> Modifiers {
let mut state = ModifiersState::empty();
let mut pressed_mods = ModifiersKeys::empty();
state.set(
ModifiersState::SHIFT,
flags_contains(flags, NSEventModifierFlags::NSEventModifierFlagShift),
);
pressed_mods.set(ModifiersKeys::LSHIFT, flags_contains(flags, NX_DEVICELSHIFTKEYMASK));
pressed_mods.set(ModifiersKeys::RSHIFT, flags_contains(flags, NX_DEVICERSHIFTKEYMASK));
state
.set(ModifiersState::SHIFT, flags.contains(NSEventModifierFlags::NSEventModifierFlagShift));
pressed_mods.set(ModifiersKeys::LSHIFT, flags.contains(NX_DEVICELSHIFTKEYMASK));
pressed_mods.set(ModifiersKeys::RSHIFT, flags.contains(NX_DEVICERSHIFTKEYMASK));
state.set(
ModifiersState::CONTROL,
flags_contains(flags, NSEventModifierFlags::NSEventModifierFlagControl),
flags.contains(NSEventModifierFlags::NSEventModifierFlagControl),
);
pressed_mods.set(ModifiersKeys::LCONTROL, flags_contains(flags, NX_DEVICELCTLKEYMASK));
pressed_mods.set(ModifiersKeys::RCONTROL, flags_contains(flags, NX_DEVICERCTLKEYMASK));
pressed_mods.set(ModifiersKeys::LCONTROL, flags.contains(NX_DEVICELCTLKEYMASK));
pressed_mods.set(ModifiersKeys::RCONTROL, flags.contains(NX_DEVICERCTLKEYMASK));
state.set(
ModifiersState::ALT,
flags_contains(flags, NSEventModifierFlags::NSEventModifierFlagOption),
);
pressed_mods.set(ModifiersKeys::LALT, flags_contains(flags, NX_DEVICELALTKEYMASK));
pressed_mods.set(ModifiersKeys::RALT, flags_contains(flags, NX_DEVICERALTKEYMASK));
state.set(ModifiersState::ALT, flags.contains(NSEventModifierFlags::NSEventModifierFlagOption));
pressed_mods.set(ModifiersKeys::LALT, flags.contains(NX_DEVICELALTKEYMASK));
pressed_mods.set(ModifiersKeys::RALT, flags.contains(NX_DEVICERALTKEYMASK));
state.set(
ModifiersState::SUPER,
flags_contains(flags, NSEventModifierFlags::NSEventModifierFlagCommand),
flags.contains(NSEventModifierFlags::NSEventModifierFlagCommand),
);
pressed_mods.set(ModifiersKeys::LSUPER, flags_contains(flags, NX_DEVICELCMDKEYMASK));
pressed_mods.set(ModifiersKeys::RSUPER, flags_contains(flags, NX_DEVICERCMDKEYMASK));
pressed_mods.set(ModifiersKeys::LSUPER, flags.contains(NX_DEVICELCMDKEYMASK));
pressed_mods.set(ModifiersKeys::RSUPER, flags.contains(NX_DEVICERCMDKEYMASK));
Modifiers { state, pressed_mods }
}
pub(super) fn dummy_event() -> Option<Id<NSEvent>> {
pub(super) fn dummy_event() -> Option<Retained<NSEvent>> {
unsafe {
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2(
NSEventType::ApplicationDefined,

View File

@@ -1,7 +1,7 @@
use std::cell::RefCell;
use std::{fmt, mem};
use super::app_delegate::HandlePendingUserEvents;
use super::app_state::HandlePendingUserEvents;
use crate::event::Event;
use crate::event_loop::ActiveEventLoop as RootActiveEventLoop;
@@ -16,7 +16,7 @@ impl fmt::Debug for EventHandlerData {
}
}
#[derive(Debug, Default)]
#[derive(Debug)]
pub(crate) struct EventHandler {
/// This can be in the following states:
/// - Not registered by the event loop (None).
@@ -26,6 +26,10 @@ pub(crate) struct EventHandler {
}
impl EventHandler {
pub(crate) const fn new() -> Self {
Self { inner: RefCell::new(None) }
}
/// Set the event loop handler for the duration of the given closure.
///
/// This is similar to using the `scoped-tls` or `scoped-tls-hkt` crates

View File

@@ -14,14 +14,14 @@ use core_foundation::runloop::{
kCFRunLoopCommonModes, CFRunLoopAddSource, CFRunLoopGetMain, CFRunLoopSourceContext,
CFRunLoopSourceCreate, CFRunLoopSourceRef, CFRunLoopSourceSignal, CFRunLoopWakeUp,
};
use objc2::rc::{autoreleasepool, Id};
use objc2::rc::{autoreleasepool, Retained};
use objc2::runtime::ProtocolObject;
use objc2::{msg_send_id, ClassType};
use objc2_app_kit::{NSApplication, NSApplicationActivationPolicy, NSWindow};
use objc2_foundation::{MainThreadMarker, NSObjectProtocol};
use super::app::WinitApplication;
use super::app_delegate::{ApplicationDelegate, HandlePendingUserEvents};
use super::app_state::{ApplicationDelegate, HandlePendingUserEvents};
use super::event::dummy_event;
use super::monitor::{self, MonitorHandle};
use super::observer::setup_control_flow_observers;
@@ -53,7 +53,7 @@ impl PanicInfo {
result
}
/// Overwrites the curret state if the current state is not panicking
/// Overwrites the current state if the current state is not panicking
pub fn set_panic(&self, p: Box<dyn Any + Send + 'static>) {
if !self.is_panicking() {
self.inner.set(Some(p));
@@ -67,17 +67,21 @@ impl PanicInfo {
#[derive(Debug)]
pub struct ActiveEventLoop {
delegate: Id<ApplicationDelegate>,
delegate: Retained<ApplicationDelegate>,
pub(super) mtm: MainThreadMarker,
}
impl ActiveEventLoop {
pub(super) fn new_root(delegate: Id<ApplicationDelegate>) -> RootWindowTarget {
pub(super) fn new_root(delegate: Retained<ApplicationDelegate>) -> RootWindowTarget {
let mtm = MainThreadMarker::from(&*delegate);
let p = Self { delegate, mtm };
RootWindowTarget { p, _marker: PhantomData }
}
pub(super) fn app_delegate(&self) -> &ApplicationDelegate {
&self.delegate
}
pub fn create_custom_cursor(&self, source: CustomCursorSource) -> RootCustomCursor {
RootCustomCursor { inner: CustomCursor::new(source.inner) }
}
@@ -133,9 +137,7 @@ impl ActiveEventLoop {
pub(crate) fn owned_display_handle(&self) -> OwnedDisplayHandle {
OwnedDisplayHandle
}
}
impl ActiveEventLoop {
pub(crate) fn hide_application(&self) {
NSApplication::sharedApplication(self.mtm).hide(None)
}
@@ -172,12 +174,12 @@ pub struct EventLoop<T: 'static> {
///
/// We intentionally don't store `WinitApplication` since we want to have
/// the possibility of swapping that out at some point.
app: Id<NSApplication>,
app: Retained<NSApplication>,
/// The application delegate that we've registered.
///
/// The delegate is only weakly referenced by NSApplication, so we must
/// keep it around here as well.
delegate: Id<ApplicationDelegate>,
delegate: Retained<ApplicationDelegate>,
// Event sender and receiver, used for EventLoopProxy.
sender: mpsc::Sender<T>,
@@ -211,7 +213,7 @@ impl<T> EventLoop<T> {
let mtm = MainThreadMarker::new()
.expect("on macOS, `EventLoop` must be created on the main thread!");
let app: Id<NSApplication> =
let app: Retained<NSApplication> =
unsafe { msg_send_id![WinitApplication::class(), sharedApplication] };
if !app.is_kind_of::<WinitApplication>() {
@@ -238,7 +240,7 @@ impl<T> EventLoop<T> {
});
let panic_info: Rc<PanicInfo> = Default::default();
setup_control_flow_observers(Rc::downgrade(&panic_info));
setup_control_flow_observers(mtm, Rc::downgrade(&panic_info));
let (sender, receiver) = mpsc::channel();
Ok(EventLoop {

View File

@@ -1,4 +1,4 @@
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2::runtime::Sel;
use objc2::sel;
use objc2_app_kit::{NSApplication, NSEventModifierFlags, NSMenu, NSMenuItem};
@@ -48,10 +48,10 @@ pub fn initialize(app: &NSApplication) {
Some(sel!(hideOtherApplications:)),
Some(KeyEquivalent {
key: ns_string!("h"),
masks: Some(NSEventModifierFlags(
NSEventModifierFlags::NSEventModifierFlagOption.0
| NSEventModifierFlags::NSEventModifierFlagCommand.0,
)),
masks: Some(
NSEventModifierFlags::NSEventModifierFlagOption
| NSEventModifierFlags::NSEventModifierFlagCommand,
),
}),
);
@@ -91,7 +91,7 @@ fn menu_item(
title: &NSString,
selector: Option<Sel>,
key_equivalent: Option<KeyEquivalent<'_>>,
) -> Id<NSMenuItem> {
) -> Retained<NSMenuItem> {
let (key, masks) = match key_equivalent {
Some(ke) => (ke.key, ke.masks),
None => (ns_string!(""), None),

View File

@@ -2,7 +2,7 @@
mod util;
mod app;
mod app_delegate;
mod app_state;
mod cursor;
mod event;
mod event_handler;

View File

@@ -9,7 +9,7 @@ use core_foundation::string::CFString;
use core_graphics::display::{
CGDirectDisplayID, CGDisplay, CGDisplayBounds, CGDisplayCopyDisplayMode,
};
use objc2::rc::Id;
use objc2::rc::Retained;
use objc2::runtime::AnyObject;
use objc2_app_kit::NSScreen;
use objc2_foundation::{ns_string, run_on_main, MainThreadMarker, NSNumber, NSPoint, NSRect};
@@ -295,7 +295,7 @@ impl MonitorHandle {
}
}
pub(crate) fn ns_screen(&self, mtm: MainThreadMarker) -> Option<Id<NSScreen>> {
pub(crate) fn ns_screen(&self, mtm: MainThreadMarker) -> Option<Retained<NSScreen>> {
let uuid = unsafe { ffi::CGDisplayCreateUUIDFromDisplayID(self.0) };
NSScreen::screens(mtm).into_iter().find(|screen| {
let other_native_id = get_display_id(screen);

View File

@@ -1,21 +1,28 @@
//! Utilities for working with `CFRunLoop`.
//!
//! See Apple's documentation on Run Loops for details:
//! <https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/Multithreading/RunLoopManagement/RunLoopManagement.html>
use std::cell::Cell;
use std::ffi::c_void;
use std::panic::{AssertUnwindSafe, UnwindSafe};
use std::ptr;
use std::rc::Weak;
use std::time::Instant;
use core_foundation::base::{CFIndex, CFOptionFlags, CFRelease};
use block2::Block;
use core_foundation::base::{CFIndex, CFOptionFlags, CFRelease, CFTypeRef};
use core_foundation::date::CFAbsoluteTimeGetCurrent;
use core_foundation::runloop::{
kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes, kCFRunLoopExit,
CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddTimer, CFRunLoopGetMain,
kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes, kCFRunLoopDefaultMode,
kCFRunLoopExit, CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddTimer, CFRunLoopGetMain,
CFRunLoopObserverCallBack, CFRunLoopObserverContext, CFRunLoopObserverCreate,
CFRunLoopObserverRef, CFRunLoopRef, CFRunLoopTimerCreate, CFRunLoopTimerInvalidate,
CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate, CFRunLoopWakeUp,
};
use objc2_foundation::MainThreadMarker;
use tracing::error;
use super::app_delegate::ApplicationDelegate;
use super::app_state::ApplicationDelegate;
use super::event_loop::{stop_app_on_panic, PanicInfo};
use super::ffi;
@@ -84,10 +91,20 @@ extern "C" fn control_flow_end_handler(
}
}
#[derive(Debug)]
pub struct RunLoop(CFRunLoopRef);
impl Default for RunLoop {
fn default() -> Self {
Self(ptr::null_mut())
}
}
impl RunLoop {
pub unsafe fn get() -> Self {
pub fn main(mtm: MainThreadMarker) -> Self {
// SAFETY: We have a MainThreadMarker here, which means we know we're on the main thread, so
// scheduling (and scheduling a non-`Send` block) to that thread is allowed.
let _ = mtm;
RunLoop(unsafe { CFRunLoopGetMain() })
}
@@ -114,9 +131,79 @@ impl RunLoop {
};
unsafe { CFRunLoopAddObserver(self.0, observer, kCFRunLoopCommonModes) };
}
/// Submit a closure to run on the main thread as the next step in the run loop, before other
/// event sources are processed.
///
/// This is used for running event handlers, as those are not allowed to run re-entrantly.
///
/// # Implementation
///
/// This queuing could be implemented in the following several ways with subtle differences in
/// timing. This list is sorted in rough order in which they are run:
///
/// 1. Using `CFRunLoopPerformBlock` or `-[NSRunLoop performBlock:]`.
///
/// 2. Using `-[NSObject performSelectorOnMainThread:withObject:waitUntilDone:]` or wrapping the
/// event in `NSEvent` and posting that to `-[NSApplication postEvent:atStart:]` (both
/// creates a custom `CFRunLoopSource`, and signals that to wake up the main event loop).
///
/// a. `atStart = true`.
///
/// b. `atStart = false`.
///
/// 3. `dispatch_async` or `dispatch_async_f`. Note that this may appear before 2b, it does not
/// respect the ordering that runloop events have.
///
/// We choose the first one, both for ease-of-implementation, but mostly for consistency, as we
/// want the event to be queued in a way that preserves the order the events originally arrived
/// in.
///
/// As an example, let's assume that we receive two events from the user, a mouse click which we
/// handled by queuing it, and a window resize which we handled immediately. If we allowed
/// AppKit to choose the ordering when queuing the mouse event, it might get put in the back of
/// the queue, and the events would appear out of order to the user of Winit. So we must instead
/// put the event at the very front of the queue, to be handled as soon as possible after
/// handling whatever event it's currently handling.
pub fn queue_closure(&self, closure: impl FnOnce() + 'static) {
extern "C" {
fn CFRunLoopPerformBlock(rl: CFRunLoopRef, mode: CFTypeRef, block: &Block<dyn Fn()>);
}
// Convert `FnOnce()` to `Block<dyn Fn()>`.
let closure = Cell::new(Some(closure));
let block = block2::RcBlock::new(move || {
if let Some(closure) = closure.take() {
closure()
} else {
error!("tried to execute queued closure on main thread twice");
}
});
// There are a few common modes (`kCFRunLoopCommonModes`) defined by Cocoa:
// - `NSDefaultRunLoopMode`, alias of `kCFRunLoopDefaultMode`.
// - `NSEventTrackingRunLoopMode`, used when mouse-dragging and live-resizing a window.
// - `NSModalPanelRunLoopMode`, used when running a modal inside the Winit event loop.
// - `NSConnectionReplyMode`: TODO.
//
// We only want to run event handlers in the default mode, as we support running a blocking
// modal inside a Winit event handler (see [#1779]) which outrules the modal panel mode, and
// resizing such panel window enters the event tracking run loop mode, so we can't directly
// trigger events inside that mode either.
//
// Any events that are queued while running a modal or when live-resizing will instead wait,
// and be delivered to the application afterwards.
//
// [#1779]: https://github.com/rust-windowing/winit/issues/1779
let mode = unsafe { kCFRunLoopDefaultMode as CFTypeRef };
// SAFETY: The runloop is valid, the mode is a `CFStringRef`, and the block is `'static`.
unsafe { CFRunLoopPerformBlock(self.0, mode, &block) }
}
}
pub fn setup_control_flow_observers(panic_info: Weak<PanicInfo>) {
pub fn setup_control_flow_observers(mtm: MainThreadMarker, panic_info: Weak<PanicInfo>) {
let run_loop = RunLoop::main(mtm);
unsafe {
let mut context = CFRunLoopObserverContext {
info: Weak::into_raw(panic_info) as *mut _,
@@ -125,7 +212,6 @@ pub fn setup_control_flow_observers(panic_info: Weak<PanicInfo>) {
release: None,
copyDescription: None,
};
let run_loop = RunLoop::get();
run_loop.add_observer(
kCFRunLoopAfterWaiting,
CFIndex::min_value(),
@@ -165,8 +251,8 @@ impl Drop for EventLoopWaker {
}
}
impl Default for EventLoopWaker {
fn default() -> EventLoopWaker {
impl EventLoopWaker {
pub(crate) fn new() -> Self {
extern "C" fn wakeup_main_loop(_timer: CFRunLoopTimerRef, _info: *mut c_void) {}
unsafe {
// Create a timer with a 0.1µs interval (1ns does not work) to mimic polling.
@@ -182,12 +268,10 @@ impl Default for EventLoopWaker {
ptr::null_mut(),
);
CFRunLoopAddTimer(CFRunLoopGetMain(), timer, kCFRunLoopCommonModes);
EventLoopWaker { timer, start_instant: Instant::now(), next_fire_date: None }
Self { timer, start_instant: Instant::now(), next_fire_date: None }
}
}
}
impl EventLoopWaker {
pub fn stop(&mut self) {
if self.next_fire_date.is_some() {
self.next_fire_date = None;

View File

@@ -1,8 +1,5 @@
use objc2_foundation::{NSNotFound, NSRange, NSUInteger};
use tracing::trace;
pub static EMPTY_RANGE: NSRange = NSRange { location: NSNotFound as NSUInteger, length: 0 };
macro_rules! trace_scope {
($s:literal) => {
let _crate = $crate::platform_impl::platform::util::TraceGuard::new(module_path!(), $s);

View File

@@ -3,29 +3,27 @@ use std::cell::{Cell, RefCell};
use std::collections::{HashMap, VecDeque};
use std::ptr;
use objc2::rc::{Id, WeakId};
use objc2::rc::{Retained, WeakId};
use objc2::runtime::{AnyObject, Sel};
use objc2::{
class, declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass,
};
use objc2::{declare_class, msg_send_id, mutability, sel, ClassType, DeclaredClass};
use objc2_app_kit::{
NSApplication, NSCursor, NSEvent, NSEventPhase, NSResponder, NSTextInputClient,
NSTrackingRectTag, NSView,
NSTrackingRectTag, NSView, NSViewFrameDidChangeNotification,
};
use objc2_foundation::{
MainThreadMarker, NSArray, NSAttributedString, NSAttributedStringKey, NSCopying,
NSMutableAttributedString, NSObject, NSObjectProtocol, NSPoint, NSRange, NSRect, NSSize,
NSString, NSUInteger,
NSMutableAttributedString, NSNotFound, NSNotificationCenter, NSObject, NSObjectProtocol,
NSPoint, NSRange, NSRect, NSSize, NSString, NSUInteger,
};
use super::app_delegate::ApplicationDelegate;
use super::app_state::ApplicationDelegate;
use super::cursor::{default_cursor, invisible_cursor};
use super::event::{
code_to_key, code_to_location, create_key_event, event_mods, lalt_pressed, ralt_pressed,
scancode_to_physicalkey,
};
use super::window::WinitWindow;
use super::{util, DEVICE_ID};
use super::DEVICE_ID;
use crate::dpi::{LogicalPosition, LogicalSize};
use crate::event::{
DeviceEvent, ElementState, Ime, Modifiers, MouseButton, MouseScrollDelta, TouchPhase,
@@ -37,7 +35,7 @@ use crate::platform::macos::OptionAsAlt;
#[derive(Debug)]
struct CursorState {
visible: bool,
cursor: Id<NSCursor>,
cursor: Retained<NSCursor>,
}
impl Default for CursorState {
@@ -110,8 +108,11 @@ fn get_left_modifier_code(key: &Key) -> KeyCode {
}
}
#[derive(Debug, Default)]
#[derive(Debug)]
pub struct ViewState {
/// Strong reference to the global application state.
app_delegate: Retained<ApplicationDelegate>,
cursor_state: RefCell<CursorState>,
ime_position: Cell<NSPoint>,
ime_size: Cell<NSSize>,
@@ -130,7 +131,7 @@ pub struct ViewState {
/// to the application, even during IME
forward_key_to_app: Cell<bool>,
marked_text: RefCell<Id<NSMutableAttributedString>>,
marked_text: RefCell<Retained<NSMutableAttributedString>>,
accepts_first_mouse: bool,
// Weak reference because the window keeps a strong reference to the view
@@ -199,19 +200,15 @@ declare_class!(
}
#[method(drawRect:)]
fn draw_rect(&self, rect: NSRect) {
fn draw_rect(&self, _rect: NSRect) {
trace_scope!("drawRect:");
// It's a workaround for https://github.com/rust-windowing/winit/issues/2640, don't replace with `self.window_id()`.
if let Some(window) = self.ivars()._ns_window.load() {
let app_delegate = ApplicationDelegate::get(MainThreadMarker::from(self));
app_delegate.handle_redraw(window.id());
self.ivars().app_delegate.handle_redraw(window.id());
}
#[allow(clippy::let_unit_value)]
unsafe {
let _: () = msg_send![super(self), drawRect: rect];
}
// This is a direct subclass of NSView, no need to call superclass' drawRect:
}
#[method(acceptsFirstResponder)]
@@ -224,7 +221,7 @@ declare_class!(
// IMKInputSession [0x7fc573576ff0 presentFunctionRowItemTextInputViewWithEndpoint:completionHandler:] : [self textInputContext]=0x7fc573558e10 *NO* NSRemoteViewController to client, NSError=Error Domain=NSCocoaErrorDomain Code=4099 "The connection from pid 0 was invalidated from this process." UserInfo={NSDebugDescription=The connection from pid 0 was invalidated from this process.}, com.apple.inputmethod.EmojiFunctionRowItem
// TODO: Add an API extension for using `NSTouchBar`
#[method_id(touchBar)]
fn touch_bar(&self) -> Option<Id<NSObject>> {
fn touch_bar(&self) -> Option<Retained<NSObject>> {
trace_scope!("touchBar");
None
}
@@ -257,33 +254,36 @@ declare_class!(
if length > 0 {
NSRange::new(0, length)
} else {
util::EMPTY_RANGE
// Documented to return `{NSNotFound, 0}` if there is no marked range.
NSRange::new(NSNotFound as NSUInteger, 0)
}
}
#[method(selectedRange)]
fn selected_range(&self) -> NSRange {
trace_scope!("selectedRange");
util::EMPTY_RANGE
// Documented to return `{NSNotFound, 0}` if there is no selection.
NSRange::new(NSNotFound as NSUInteger, 0)
}
#[method(setMarkedText:selectedRange:replacementRange:)]
fn set_marked_text(
&self,
string: &NSObject,
_selected_range: NSRange,
selected_range: NSRange,
_replacement_range: NSRange,
) {
// TODO: Use _replacement_range, requires changing the event to report surrounding text.
trace_scope!("setMarkedText:selectedRange:replacementRange:");
// SAFETY: This method is guaranteed to get either a `NSString` or a `NSAttributedString`.
let (marked_text, preedit_string) = if string.is_kind_of::<NSAttributedString>() {
let (marked_text, string) = if string.is_kind_of::<NSAttributedString>() {
let string: *const NSObject = string;
let string: *const NSAttributedString = string.cast();
let string = unsafe { &*string };
(
NSMutableAttributedString::from_attributed_nsstring(string),
string.string().to_string(),
string.string(),
)
} else {
let string: *const NSObject = string;
@@ -291,7 +291,7 @@ declare_class!(
let string = unsafe { &*string };
(
NSMutableAttributedString::from_nsstring(string),
string.to_string(),
string.copy(),
)
};
@@ -311,16 +311,21 @@ declare_class!(
self.ivars().ime_state.set(ImeState::Ground);
}
// Empty string basically means that there's no preedit, so indicate that by sending
// `None` cursor range.
let cursor_range = if preedit_string.is_empty() {
let cursor_range = if string.is_empty() {
// An empty string basically means that there's no preedit, so indicate that by
// sending a `None` cursor range.
None
} else {
Some((preedit_string.len(), preedit_string.len()))
// Convert the selected range from UTF-16 indices to UTF-8 indices.
let sub_string_a = unsafe { string.substringToIndex(selected_range.location) };
let sub_string_b = unsafe { string.substringToIndex(selected_range.end()) };
let lowerbound_utf8 = sub_string_a.len();
let upperbound_utf8 = sub_string_b.len();
Some((lowerbound_utf8, upperbound_utf8))
};
// Send WindowEvent for updating marked text
self.queue_event(WindowEvent::Ime(Ime::Preedit(preedit_string, cursor_range)));
self.queue_event(WindowEvent::Ime(Ime::Preedit(string.to_string(), cursor_range)));
}
#[method(unmarkText)]
@@ -341,7 +346,7 @@ declare_class!(
}
#[method_id(validAttributesForMarkedText)]
fn valid_attributes_for_marked_text(&self) -> Id<NSArray<NSAttributedStringKey>> {
fn valid_attributes_for_marked_text(&self) -> Retained<NSArray<NSAttributedStringKey>> {
trace_scope!("validAttributesForMarkedText");
NSArray::new()
}
@@ -351,7 +356,7 @@ declare_class!(
&self,
_range: NSRange,
_actual_range: *mut NSRange,
) -> Option<Id<NSAttributedString>> {
) -> Option<Retained<NSAttributedString>> {
trace_scope!("attributedSubstringForProposedRange:actualRange:");
None
}
@@ -380,6 +385,7 @@ declare_class!(
#[method(insertText:replacementRange:)]
fn insert_text(&self, string: &NSObject, _replacement_range: NSRange) {
// TODO: Use _replacement_range, requires changing the event to report surrounding text.
trace_scope!("insertText:replacementRange:");
// SAFETY: This method is guaranteed to get either a `NSString` or a `NSAttributedString`.
@@ -680,7 +686,7 @@ declare_class!(
self.update_modifiers(event, false);
self.queue_device_event(DeviceEvent::MouseWheel { delta });
self.ivars().app_delegate.maybe_queue_device_event(DeviceEvent::MouseWheel { delta });
self.queue_event(WindowEvent::MouseWheel {
device_id: DEVICE_ID,
delta,
@@ -773,34 +779,40 @@ declare_class!(
impl WinitView {
pub(super) fn new(
app_delegate: &ApplicationDelegate,
window: &WinitWindow,
accepts_first_mouse: bool,
option_as_alt: OptionAsAlt,
) -> Id<Self> {
) -> Retained<Self> {
let mtm = MainThreadMarker::from(window);
let this = mtm.alloc().set_ivars(ViewState {
app_delegate: app_delegate.retain(),
cursor_state: Default::default(),
ime_position: Default::default(),
ime_size: Default::default(),
modifiers: Default::default(),
phys_modifiers: Default::default(),
tracking_rect: Default::default(),
ime_state: Default::default(),
input_source: Default::default(),
ime_allowed: Default::default(),
forward_key_to_app: Default::default(),
marked_text: Default::default(),
accepts_first_mouse,
_ns_window: WeakId::new(&window.retain()),
option_as_alt: Cell::new(option_as_alt),
..Default::default()
});
let this: Id<Self> = unsafe { msg_send_id![super(this), init] };
let this: Retained<Self> = unsafe { msg_send_id![super(this), init] };
this.setPostsFrameChangedNotifications(true);
let notification_center: &AnyObject =
unsafe { msg_send![class!(NSNotificationCenter), defaultCenter] };
// About frame change
let frame_did_change_notification_name =
NSString::from_str("NSViewFrameDidChangeNotification");
#[allow(clippy::let_unit_value)]
let notification_center = unsafe { NSNotificationCenter::defaultCenter() };
unsafe {
let _: () = msg_send![
notification_center,
addObserver: &*this,
selector: sel!(frameDidChange:),
name: &*frame_did_change_notification_name,
object: &*this,
];
notification_center.addObserver_selector_name_object(
&this,
sel!(frameDidChange:),
Some(NSViewFrameDidChangeNotification),
Some(&this),
)
}
*this.ivars().input_source.borrow_mut() = this.current_input_source();
@@ -808,7 +820,7 @@ impl WinitView {
this
}
fn window(&self) -> Id<WinitWindow> {
fn window(&self) -> Retained<WinitWindow> {
// TODO: Simply use `window` property on `NSView`.
// That only returns a window _after_ the view has been attached though!
// (which is incompatible with `frameDidChange:`)
@@ -818,13 +830,7 @@ impl WinitView {
}
fn queue_event(&self, event: WindowEvent) {
let app_delegate = ApplicationDelegate::get(MainThreadMarker::from(self));
app_delegate.queue_window_event(self.window().id(), event);
}
fn queue_device_event(&self, event: DeviceEvent) {
let app_delegate = ApplicationDelegate::get(MainThreadMarker::from(self));
app_delegate.queue_device_event(event);
self.ivars().app_delegate.maybe_queue_window_event(self.window().id(), event);
}
fn scale_factor(&self) -> f64 {
@@ -843,11 +849,11 @@ impl WinitView {
.unwrap_or_default()
}
pub(super) fn cursor_icon(&self) -> Id<NSCursor> {
pub(super) fn cursor_icon(&self) -> Retained<NSCursor> {
self.ivars().cursor_state.borrow().cursor.clone()
}
pub(super) fn set_cursor_icon(&self, icon: Id<NSCursor>) {
pub(super) fn set_cursor_icon(&self, icon: Retained<NSCursor>) {
let mut cursor_state = self.ivars().cursor_state.borrow_mut();
cursor_state.cursor = icon;
}
@@ -1080,7 +1086,7 @@ fn mouse_button(event: &NSEvent) -> MouseButton {
// NOTE: to get option as alt working we need to rewrite events
// we're getting from the operating system, which makes it
// impossible to provide such events as extra in `KeyEvent`.
fn replace_event(event: &NSEvent, option_as_alt: OptionAsAlt) -> Id<NSEvent> {
fn replace_event(event: &NSEvent, option_as_alt: OptionAsAlt) -> Retained<NSEvent> {
let ev_mods = event_mods(event).state;
let ignore_alt_characters = match option_as_alt {
OptionAsAlt::OnlyLeft if lalt_pressed(event) => true,

View File

@@ -1,6 +1,6 @@
#![allow(clippy::unnecessary_cast)]
use objc2::rc::{autoreleasepool, Id};
use objc2::rc::{autoreleasepool, Retained};
use objc2::{declare_class, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSResponder, NSWindow};
use objc2_foundation::{MainThreadBound, MainThreadMarker, NSObject};
@@ -11,9 +11,9 @@ use crate::error::OsError as RootOsError;
use crate::window::WindowAttributes;
pub(crate) struct Window {
window: MainThreadBound<Id<WinitWindow>>,
window: MainThreadBound<Retained<WinitWindow>>,
/// The window only keeps a weak reference to this, so we must keep it around here.
delegate: MainThreadBound<Id<WindowDelegate>>,
delegate: MainThreadBound<Retained<WindowDelegate>>,
}
impl Drop for Window {
@@ -28,7 +28,9 @@ impl Window {
attributes: WindowAttributes,
) -> Result<Self, RootOsError> {
let mtm = window_target.mtm;
let delegate = autoreleasepool(|_| WindowDelegate::new(attributes, mtm))?;
let delegate = autoreleasepool(|_| {
WindowDelegate::new(window_target.app_delegate(), attributes, mtm)
})?;
Ok(Window {
window: MainThreadBound::new(delegate.window().retain(), mtm),
delegate: MainThreadBound::new(delegate, mtm),

View File

@@ -1,37 +1,37 @@
#![allow(clippy::unnecessary_cast)]
use std::cell::{Cell, RefCell};
use std::collections::VecDeque;
use std::ptr;
use std::sync::{Arc, Mutex};
use core_graphics::display::{CGDisplay, CGPoint};
use monitor::VideoModeHandle;
use objc2::rc::{autoreleasepool, Id};
use objc2::rc::{autoreleasepool, Retained};
use objc2::runtime::{AnyObject, ProtocolObject};
use objc2::{
class, declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass,
};
use objc2::{declare_class, msg_send_id, mutability, sel, ClassType, DeclaredClass};
use objc2_app_kit::{
NSAppKitVersionNumber, NSAppKitVersionNumber10_12, NSAppearance, NSApplication,
NSApplicationPresentationOptions, NSBackingStoreType, NSColor, NSDraggingDestination,
NSApplicationPresentationOptions, NSBackingStoreType, NSDraggingDestination,
NSFilenamesPboardType, NSPasteboard, NSRequestUserAttentionType, NSScreen, NSView,
NSWindowButton, NSWindowDelegate, NSWindowFullScreenButton, NSWindowLevel,
NSWindowOcclusionState, NSWindowOrderingMode, NSWindowSharingType, NSWindowStyleMask,
NSWindowTabbingMode, NSWindowTitleVisibility,
};
use objc2_foundation::{
CGFloat, MainThreadMarker, NSArray, NSCopying, NSObject, NSObjectProtocol, NSPoint, NSRect,
NSSize, NSString,
ns_string, CGFloat, MainThreadMarker, NSArray, NSCopying, NSDistributedNotificationCenter,
NSObject, NSObjectNSDelayedPerforming, NSObjectNSThreadPerformAdditions, NSObjectProtocol,
NSPoint, NSRect, NSSize, NSString,
};
use super::app_delegate::ApplicationDelegate;
use super::app_state::ApplicationDelegate;
use super::cursor::cursor_from_icon;
use super::monitor::{self, flip_window_screen_coordinates, get_display_id};
use super::observer::RunLoop;
use super::view::WinitView;
use super::window::WinitWindow;
use super::{ffi, Fullscreen, MonitorHandle, OsError, WindowId};
use crate::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size};
use crate::error::{ExternalError, NotSupportedError, OsError as RootOsError};
use crate::event::WindowEvent;
use crate::event::{InnerSizeWriter, WindowEvent};
use crate::platform::macos::{OptionAsAlt, WindowExtMacOS};
use crate::window::{
Cursor, CursorGrabMode, Icon, ImePurpose, ResizeDirection, Theme, UserAttentionType,
@@ -74,7 +74,10 @@ impl Default for PlatformSpecificWindowAttributes {
#[derive(Debug)]
pub(crate) struct State {
window: Id<WinitWindow>,
/// Strong reference to the global application state.
app_delegate: Retained<ApplicationDelegate>,
window: Retained<WinitWindow>,
current_theme: Cell<Option<Theme>>,
@@ -183,7 +186,17 @@ declare_class!(
#[method(windowDidChangeBackingProperties:)]
fn window_did_change_backing_properties(&self, _: Option<&AnyObject>) {
trace_scope!("windowDidChangeBackingProperties:");
self.queue_static_scale_factor_changed_event();
let scale_factor = self.scale_factor();
if scale_factor == self.ivars().previous_scale_factor.get() {
return;
};
self.ivars().previous_scale_factor.set(scale_factor);
let mtm = MainThreadMarker::from(self);
let this = self.retain();
RunLoop::main(mtm).queue_closure(move || {
this.handle_scale_factor_changed(scale_factor);
});
}
#[method(windowDidBecomeKey:)]
@@ -230,7 +243,7 @@ declare_class!(
None => {
let current_monitor = self.current_monitor_inner();
*fullscreen = Some(Fullscreen::Borderless(current_monitor));
}
},
}
self.ivars().in_fullscreen_transition.set(true);
}
@@ -261,11 +274,9 @@ declare_class!(
let mut options = proposed_options;
let fullscreen = self.ivars().fullscreen.borrow();
if let Some(Fullscreen::Exclusive(_)) = &*fullscreen {
options = NSApplicationPresentationOptions(
NSApplicationPresentationOptions::NSApplicationPresentationFullScreen.0
| NSApplicationPresentationOptions::NSApplicationPresentationHideDock.0
| NSApplicationPresentationOptions::NSApplicationPresentationHideMenuBar.0,
);
options = NSApplicationPresentationOptions::NSApplicationPresentationFullScreen
| NSApplicationPresentationOptions::NSApplicationPresentationHideDock
| NSApplicationPresentationOptions::NSApplicationPresentationHideMenuBar;
}
options
@@ -316,14 +327,12 @@ declare_class!(
self.ivars().in_fullscreen_transition.set(false);
self.ivars().target_fullscreen.replace(None);
if self.ivars().initial_fullscreen.get() {
#[allow(clippy::let_unit_value)]
unsafe {
let _: () = msg_send![
self.window(),
performSelector: sel!(toggleFullScreen:),
withObject: ptr::null::<AnyObject>(),
afterDelay: 0.5,
];
self.window().performSelector_withObject_afterDelay(
sel!(toggleFullScreen:),
None,
0.5,
)
};
} else {
self.restore_state_from_fullscreen();
@@ -334,8 +343,7 @@ declare_class!(
#[method(windowDidChangeOcclusionState:)]
fn window_did_change_occlusion_state(&self, _: Option<&AnyObject>) {
trace_scope!("windowDidChangeOcclusionState:");
let visible = self.window().occlusionState().0 & NSWindowOcclusionState::Visible.0
== NSWindowOcclusionState::Visible.0;
let visible = self.window().occlusionState().contains(NSWindowOcclusionState::Visible);
self.queue_event(WindowEvent::Occluded(!visible));
}
@@ -359,11 +367,9 @@ declare_class!(
use std::path::PathBuf;
let pb: Id<NSPasteboard> = unsafe { msg_send_id![sender, draggingPasteboard] };
let filenames = pb
.propertyListForType(unsafe { NSFilenamesPboardType })
.unwrap();
let filenames: Id<NSArray<NSString>> = unsafe { Id::cast(filenames) };
let pb: Retained<NSPasteboard> = unsafe { msg_send_id![sender, draggingPasteboard] };
let filenames = pb.propertyListForType(unsafe { NSFilenamesPboardType }).unwrap();
let filenames: Retained<NSArray<NSString>> = unsafe { Retained::cast(filenames) };
filenames.into_iter().for_each(|file| {
let path = PathBuf::from(file.to_string());
@@ -387,11 +393,9 @@ declare_class!(
use std::path::PathBuf;
let pb: Id<NSPasteboard> = unsafe { msg_send_id![sender, draggingPasteboard] };
let filenames = pb
.propertyListForType(unsafe { NSFilenamesPboardType })
.unwrap();
let filenames: Id<NSArray<NSString>> = unsafe { Id::cast(filenames) };
let pb: Retained<NSPasteboard> = unsafe { msg_send_id![sender, draggingPasteboard] };
let filenames = pb.propertyListForType(unsafe { NSFilenamesPboardType }).unwrap();
let filenames: Retained<NSArray<NSString>> = unsafe { Retained::cast(filenames) };
filenames.into_iter().for_each(|file| {
let path = PathBuf::from(file.to_string());
@@ -418,16 +422,15 @@ declare_class!(
unsafe impl WindowDelegate {
// Observe theme change
#[method(effectiveAppearanceDidChange:)]
fn effective_appearance_did_change(this: *mut Self, sender: Option<&AnyObject>) {
fn effective_appearance_did_change(&self, sender: Option<&AnyObject>) {
trace_scope!("effectiveAppearanceDidChange:");
unsafe {
msg_send![
this,
performSelectorOnMainThread: sel!(effectiveAppearanceDidChangedOnMainThread:),
withObject: sender,
waitUntilDone: false,
]
}
self.performSelectorOnMainThread_withObject_waitUntilDone(
sel!(effectiveAppearanceDidChangedOnMainThread:),
sender,
false,
)
};
}
#[method(effectiveAppearanceDidChangedOnMainThread:)]
@@ -442,7 +445,11 @@ declare_class!(
}
);
fn new_window(attrs: &WindowAttributes, mtm: MainThreadMarker) -> Option<Id<WinitWindow>> {
fn new_window(
app_delegate: &ApplicationDelegate,
attrs: &WindowAttributes,
mtm: MainThreadMarker,
) -> Option<Retained<WinitWindow>> {
autoreleasepool(|_| {
let screen = match attrs.fullscreen.clone().map(Into::into) {
Some(Fullscreen::Borderless(Some(monitor)))
@@ -487,38 +494,38 @@ fn new_window(attrs: &WindowAttributes, mtm: MainThreadMarker) -> Option<Id<Wini
// if decorations is set to false, ignore pl_attrs
//
// if the titlebar is hidden, ignore other pl_attrs
NSWindowStyleMask::Borderless.0
| NSWindowStyleMask::Resizable.0
| NSWindowStyleMask::Miniaturizable.0
NSWindowStyleMask::Borderless
| NSWindowStyleMask::Resizable
| NSWindowStyleMask::Miniaturizable
} else {
// default case, resizable window with titlebar and titlebar buttons
NSWindowStyleMask::Closable.0
| NSWindowStyleMask::Miniaturizable.0
| NSWindowStyleMask::Resizable.0
| NSWindowStyleMask::Titled.0
NSWindowStyleMask::Closable
| NSWindowStyleMask::Miniaturizable
| NSWindowStyleMask::Resizable
| NSWindowStyleMask::Titled
};
if !attrs.resizable {
masks &= !NSWindowStyleMask::Resizable.0;
masks &= !NSWindowStyleMask::Resizable;
}
if !attrs.enabled_buttons.contains(WindowButtons::MINIMIZE) {
masks &= !NSWindowStyleMask::Miniaturizable.0;
masks &= !NSWindowStyleMask::Miniaturizable;
}
if !attrs.enabled_buttons.contains(WindowButtons::CLOSE) {
masks &= !NSWindowStyleMask::Closable.0;
masks &= !NSWindowStyleMask::Closable;
}
if attrs.platform_specific.fullsize_content_view {
masks |= NSWindowStyleMask::FullSizeContentView.0;
masks |= NSWindowStyleMask::FullSizeContentView;
}
let window: Option<Id<WinitWindow>> = unsafe {
let window: Option<Retained<WinitWindow>> = unsafe {
msg_send_id![
super(mtm.alloc().set_ivars(())),
initWithContentRect: frame,
styleMask: NSWindowStyleMask(masks),
styleMask: masks,
backing: NSBackingStoreType::NSBackingStoreBuffered,
defer: false,
]
@@ -579,6 +586,7 @@ fn new_window(attrs: &WindowAttributes, mtm: MainThreadMarker) -> Option<Id<Wini
}
let view = WinitView::new(
app_delegate,
&window,
attrs.platform_specific.accepts_first_mouse,
attrs.platform_specific.option_as_alt,
@@ -605,7 +613,6 @@ fn new_window(attrs: &WindowAttributes, mtm: MainThreadMarker) -> Option<Id<Wini
if attrs.transparent {
window.setOpaque(false);
window.setBackgroundColor(Some(unsafe { &NSColor::clearColor() }));
}
// register for drag and drop operations.
@@ -619,8 +626,12 @@ fn new_window(attrs: &WindowAttributes, mtm: MainThreadMarker) -> Option<Id<Wini
}
impl WindowDelegate {
pub fn new(attrs: WindowAttributes, mtm: MainThreadMarker) -> Result<Id<Self>, RootOsError> {
let window = new_window(&attrs, mtm)
pub(super) fn new(
app_delegate: &ApplicationDelegate,
attrs: WindowAttributes,
mtm: MainThreadMarker,
) -> Result<Retained<Self>, RootOsError> {
let window = new_window(app_delegate, &attrs, mtm)
.ok_or_else(|| os_error!(OsError::CreationError("couldn't create `NSWindow`")))?;
#[cfg(feature = "rwh_06")]
@@ -628,8 +639,8 @@ impl WindowDelegate {
Some(rwh_06::RawWindowHandle::AppKit(handle)) => {
// SAFETY: Caller ensures the pointer is valid or NULL
// Unwrap is fine, since the pointer comes from `NonNull`.
let parent_view: Id<NSView> =
unsafe { Id::retain(handle.ns_view.as_ptr().cast()) }.unwrap();
let parent_view: Retained<NSView> =
unsafe { Retained::retain(handle.ns_view.as_ptr().cast()) }.unwrap();
let parent = parent_view.window().ok_or_else(|| {
os_error!(OsError::CreationError("parent view should be installed in a window"))
})?;
@@ -661,6 +672,7 @@ impl WindowDelegate {
};
let delegate = mtm.alloc().set_ivars(State {
app_delegate: app_delegate.retain(),
window: window.retain(),
current_theme: Cell::new(current_theme),
previous_position: Cell::new(None),
@@ -678,25 +690,25 @@ impl WindowDelegate {
is_simple_fullscreen: Cell::new(false),
saved_style: Cell::new(None),
});
let delegate: Id<WindowDelegate> = unsafe { msg_send_id![super(delegate), init] };
let delegate: Retained<WindowDelegate> = unsafe { msg_send_id![super(delegate), init] };
if scale_factor != 1.0 {
delegate.queue_static_scale_factor_changed_event();
let delegate = delegate.clone();
RunLoop::main(mtm).queue_closure(move || {
delegate.handle_scale_factor_changed(scale_factor);
});
}
window.setDelegate(Some(ProtocolObject::from_ref(&*delegate)));
// Enable theme change event
let notification_center: Id<AnyObject> =
unsafe { msg_send_id![class!(NSDistributedNotificationCenter), defaultCenter] };
let notification_name = NSString::from_str("AppleInterfaceThemeChangedNotification");
let _: () = unsafe {
msg_send![
&notification_center,
addObserver: &*delegate,
selector: sel!(effectiveAppearanceDidChange:),
name: &*notification_name,
object: ptr::null::<AnyObject>(),
]
let notification_center = unsafe { NSDistributedNotificationCenter::defaultCenter() };
unsafe {
notification_center.addObserver_selector_name_object(
&delegate,
sel!(effectiveAppearanceDidChange:),
Some(ns_string!("AppleInterfaceThemeChangedNotification")),
None,
)
};
if attrs.blur {
@@ -741,9 +753,9 @@ impl WindowDelegate {
}
#[track_caller]
pub(super) fn view(&self) -> Id<WinitView> {
pub(super) fn view(&self) -> Retained<WinitView> {
// SAFETY: The view inside WinitWindow is always `WinitView`
unsafe { Id::cast(self.window().contentView().unwrap()) }
unsafe { Retained::cast(self.window().contentView().unwrap()) }
}
#[track_caller]
@@ -757,26 +769,31 @@ impl WindowDelegate {
}
pub(crate) fn queue_event(&self, event: WindowEvent) {
let app_delegate = ApplicationDelegate::get(MainThreadMarker::from(self));
app_delegate.queue_window_event(self.window().id(), event);
self.ivars().app_delegate.maybe_queue_window_event(self.window().id(), event);
}
fn queue_static_scale_factor_changed_event(&self) {
let scale_factor = self.scale_factor();
if scale_factor == self.ivars().previous_scale_factor.get() {
return;
};
fn handle_scale_factor_changed(&self, scale_factor: CGFloat) {
let app_delegate = &self.ivars().app_delegate;
let window = self.window();
self.ivars().previous_scale_factor.set(scale_factor);
let content_size = self.window().contentRectForFrameRect(self.window().frame()).size;
let content_size = window.contentRectForFrameRect(window.frame()).size;
let content_size = LogicalSize::new(content_size.width, content_size.height);
let app_delegate = ApplicationDelegate::get(MainThreadMarker::from(self));
app_delegate.queue_static_scale_factor_changed_event(
self.window().retain(),
content_size.to_physical(scale_factor),
let suggested_size = content_size.to_physical(scale_factor);
let new_inner_size = Arc::new(Mutex::new(suggested_size));
app_delegate.handle_window_event(window.id(), WindowEvent::ScaleFactorChanged {
scale_factor,
);
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(&new_inner_size)),
});
let physical_size = *new_inner_size.lock().unwrap();
drop(new_inner_size);
if physical_size != suggested_size {
let logical_size = physical_size.to_logical(scale_factor);
let size = NSSize::new(logical_size.width, logical_size.height);
window.setContentSize(size);
}
app_delegate.handle_window_event(window.id(), WindowEvent::Resized(physical_size));
}
fn emit_move_event(&self) {
@@ -834,8 +851,7 @@ impl WindowDelegate {
}
pub fn request_redraw(&self) {
let app_delegate = ApplicationDelegate::get(MainThreadMarker::from(self));
app_delegate.queue_redraw(self.window().id());
self.ivars().app_delegate.queue_redraw(self.window().id());
}
#[inline]
@@ -959,13 +975,13 @@ impl WindowDelegate {
self.ivars().resizable.set(resizable);
let fullscreen = self.ivars().fullscreen.borrow().is_some();
if !fullscreen {
let mut mask = self.window().styleMask().0;
let mut mask = self.window().styleMask();
if resizable {
mask |= NSWindowStyleMask::Resizable.0;
mask |= NSWindowStyleMask::Resizable;
} else {
mask &= !NSWindowStyleMask::Resizable.0;
mask &= !NSWindowStyleMask::Resizable;
}
self.set_style_mask(NSWindowStyleMask(mask));
self.set_style_mask(mask);
}
// Otherwise, we don't change the mask until we exit fullscreen.
}
@@ -977,23 +993,23 @@ impl WindowDelegate {
#[inline]
pub fn set_enabled_buttons(&self, buttons: WindowButtons) {
let mut mask = self.window().styleMask().0;
let mut mask = self.window().styleMask();
if buttons.contains(WindowButtons::CLOSE) {
mask |= NSWindowStyleMask::Closable.0;
mask |= NSWindowStyleMask::Closable;
} else {
mask &= !NSWindowStyleMask::Closable.0;
mask &= !NSWindowStyleMask::Closable;
}
if buttons.contains(WindowButtons::MINIMIZE) {
mask |= NSWindowStyleMask::Miniaturizable.0;
mask |= NSWindowStyleMask::Miniaturizable;
} else {
mask &= !NSWindowStyleMask::Miniaturizable.0;
mask &= !NSWindowStyleMask::Miniaturizable;
}
// This must happen before the button's "enabled" status has been set,
// hence we do it synchronously.
self.set_style_mask(NSWindowStyleMask(mask));
self.set_style_mask(mask);
// We edit the button directly instead of using `NSResizableWindowMask`,
// since that mask also affect the resizability of the window (which is
@@ -1114,9 +1130,8 @@ impl WindowDelegate {
// we make it resizable temporarily.
let curr_mask = self.window().styleMask();
let required =
NSWindowStyleMask(NSWindowStyleMask::Titled.0 | NSWindowStyleMask::Resizable.0);
let needs_temp_mask = !mask_contains(curr_mask, required);
let required = NSWindowStyleMask::Titled | NSWindowStyleMask::Resizable;
let needs_temp_mask = !curr_mask.contains(required);
if needs_temp_mask {
self.set_style_mask(required);
}
@@ -1133,12 +1148,12 @@ impl WindowDelegate {
fn saved_style(&self) -> NSWindowStyleMask {
let base_mask =
self.ivars().saved_style.take().unwrap_or_else(|| self.window().styleMask()).0;
NSWindowStyleMask(if self.ivars().resizable.get() {
base_mask | NSWindowStyleMask::Resizable.0
self.ivars().saved_style.take().unwrap_or_else(|| self.window().styleMask());
if self.ivars().resizable.get() {
base_mask | NSWindowStyleMask::Resizable
} else {
base_mask & !NSWindowStyleMask::Resizable.0
})
base_mask & !NSWindowStyleMask::Resizable
}
}
/// This is called when the window is exiting fullscreen, whether by the
@@ -1193,7 +1208,7 @@ impl WindowDelegate {
return;
}
if mask_contains(self.window().styleMask(), NSWindowStyleMask::Resizable) {
if self.window().styleMask().contains(NSWindowStyleMask::Resizable) {
// Just use the native zoom if resizable
self.window().zoom(None);
} else {
@@ -1345,9 +1360,8 @@ impl WindowDelegate {
// set a normal style temporarily. The previous state will be
// restored in `WindowDelegate::window_did_exit_fullscreen`.
let curr_mask = self.window().styleMask();
let required =
NSWindowStyleMask(NSWindowStyleMask::Titled.0 | NSWindowStyleMask::Resizable.0);
if !mask_contains(curr_mask, required) {
let required = NSWindowStyleMask::Titled | NSWindowStyleMask::Resizable;
if !curr_mask.contains(required) {
self.set_style_mask(required);
self.ivars().saved_style.set(Some(curr_mask));
}
@@ -1378,11 +1392,10 @@ impl WindowDelegate {
// delegate in `window:willUseFullScreenPresentationOptions:`.
self.ivars().save_presentation_opts.set(Some(app.presentationOptions()));
let presentation_options = NSApplicationPresentationOptions(
NSApplicationPresentationOptions::NSApplicationPresentationFullScreen.0
| NSApplicationPresentationOptions::NSApplicationPresentationHideDock.0
| NSApplicationPresentationOptions::NSApplicationPresentationHideMenuBar.0,
);
let presentation_options =
NSApplicationPresentationOptions::NSApplicationPresentationFullScreen
| NSApplicationPresentationOptions::NSApplicationPresentationHideDock
| NSApplicationPresentationOptions::NSApplicationPresentationHideMenuBar;
app.setPresentationOptions(presentation_options);
let window_level = unsafe { ffi::CGShieldingWindowLevel() } as NSWindowLevel + 1;
@@ -1390,9 +1403,9 @@ impl WindowDelegate {
},
(Some(Fullscreen::Exclusive(ref video_mode)), Some(Fullscreen::Borderless(_))) => {
let presentation_options = self.ivars().save_presentation_opts.get().unwrap_or(
NSApplicationPresentationOptions(NSApplicationPresentationOptions::NSApplicationPresentationFullScreen.0
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideDock.0
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideMenuBar.0),
NSApplicationPresentationOptions::NSApplicationPresentationFullScreen
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideDock
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideMenuBar
);
app.setPresentationOptions(presentation_options);
@@ -1431,19 +1444,19 @@ impl WindowDelegate {
let new_mask = {
let mut new_mask = if decorations {
NSWindowStyleMask::Closable.0
| NSWindowStyleMask::Miniaturizable.0
| NSWindowStyleMask::Resizable.0
| NSWindowStyleMask::Titled.0
NSWindowStyleMask::Closable
| NSWindowStyleMask::Miniaturizable
| NSWindowStyleMask::Resizable
| NSWindowStyleMask::Titled
} else {
NSWindowStyleMask::Borderless.0 | NSWindowStyleMask::Resizable.0
NSWindowStyleMask::Borderless | NSWindowStyleMask::Resizable
};
if !resizable {
new_mask &= !NSWindowStyleMask::Resizable.0;
new_mask &= !NSWindowStyleMask::Resizable;
}
new_mask
};
self.set_style_mask(NSWindowStyleMask(new_mask));
self.set_style_mask(new_mask);
}
#[inline]
@@ -1546,7 +1559,7 @@ impl WindowDelegate {
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
let mut window_handle = rwh_04::AppKitHandle::empty();
window_handle.ns_window = self.window() as *const WinitWindow as *mut _;
window_handle.ns_view = Id::as_ptr(&self.contentView().unwrap()) as *mut _;
window_handle.ns_view = Retained::as_ptr(&self.contentView().unwrap()) as *mut _;
rwh_04::RawWindowHandle::AppKit(window_handle)
}
@@ -1555,7 +1568,7 @@ impl WindowDelegate {
pub fn raw_window_handle_rwh_05(&self) -> rwh_05::RawWindowHandle {
let mut window_handle = rwh_05::AppKitWindowHandle::empty();
window_handle.ns_window = self.window() as *const WinitWindow as *mut _;
window_handle.ns_view = Id::as_ptr(&self.view()) as *mut _;
window_handle.ns_view = Retained::as_ptr(&self.view()) as *mut _;
rwh_05::RawWindowHandle::AppKit(window_handle)
}
@@ -1569,8 +1582,8 @@ impl WindowDelegate {
#[inline]
pub fn raw_window_handle_rwh_06(&self) -> rwh_06::RawWindowHandle {
let window_handle = rwh_06::AppKitWindowHandle::new({
let ptr = Id::as_ptr(&self.view()) as *mut _;
std::ptr::NonNull::new(ptr).expect("Id<T> should never be null")
let ptr = Retained::as_ptr(&self.view()) as *mut _;
std::ptr::NonNull::new(ptr).expect("Retained<T> should never be null")
});
rwh_06::RawWindowHandle::AppKit(window_handle)
}
@@ -1578,9 +1591,9 @@ impl WindowDelegate {
fn toggle_style_mask(&self, mask: NSWindowStyleMask, on: bool) {
let current_style_mask = self.window().styleMask();
if on {
self.set_style_mask(NSWindowStyleMask(current_style_mask.0 | mask.0));
self.set_style_mask(current_style_mask | mask);
} else {
self.set_style_mask(NSWindowStyleMask(current_style_mask.0 & (!mask.0)));
self.set_style_mask(current_style_mask & !mask);
}
}
@@ -1653,10 +1666,9 @@ impl WindowExtMacOS for WindowDelegate {
self.ivars().is_simple_fullscreen.set(true);
// Simulate pre-Lion fullscreen by hiding the dock and menu bar
let presentation_options = NSApplicationPresentationOptions(
NSApplicationPresentationOptions::NSApplicationPresentationAutoHideDock.0
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideMenuBar.0,
);
let presentation_options =
NSApplicationPresentationOptions::NSApplicationPresentationAutoHideDock
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideMenuBar;
app.setPresentationOptions(presentation_options);
// Hide the titlebar
@@ -1754,17 +1766,12 @@ impl WindowExtMacOS for WindowDelegate {
}
}
fn mask_contains(mask: NSWindowStyleMask, value: NSWindowStyleMask) -> bool {
mask.0 & value.0 == value.0
}
const DEFAULT_STANDARD_FRAME: NSRect =
NSRect::new(NSPoint::new(50.0, 50.0), NSSize::new(800.0, 600.0));
pub(super) fn get_ns_theme(mtm: MainThreadMarker) -> Theme {
let app = NSApplication::sharedApplication(mtm);
let has_theme: bool = unsafe { msg_send![&app, respondsToSelector: sel!(effectiveAppearance)] };
if !has_theme {
if !app.respondsToSelector(sel!(effectiveAppearance)) {
return Theme::Light;
}
let appearance = app.effectiveAppearance();
@@ -1782,8 +1789,7 @@ pub(super) fn get_ns_theme(mtm: MainThreadMarker) -> Theme {
fn set_ns_theme(theme: Option<Theme>, mtm: MainThreadMarker) {
let app = NSApplication::sharedApplication(mtm);
let has_theme: bool = unsafe { msg_send![&app, respondsToSelector: sel!(effectiveAppearance)] };
if has_theme {
if app.respondsToSelector(sel!(effectiveAppearance)) {
let appearance = theme.map(|t| {
let name = match t {
Theme::Dark => NSString::from_str("NSAppearanceNameDarkAqua"),

View File

@@ -17,8 +17,8 @@
// incoming events (from the registered handlers) and ensuring they are passed to the user in a
// compliant way.
// TODO: FP, remove when <https://github.com/rust-lang/rust/issues/121621> is fixed.
#![allow(unknown_lints, non_local_definitions)]
// TODO: FP, remove when <https://github.com/rust-lang/rust-clippy/issues/12377> is fixed.
#![allow(clippy::empty_docs)]
mod r#async;
mod cursor;

View File

@@ -1,5 +1,5 @@
// A poly-fill for `lazy_cell`
// Replace with std::sync::LazyLock when https://github.com/rust-lang/rust/issues/109736 is stablized.
// Replace with std::sync::LazyLock when https://github.com/rust-lang/rust/issues/109736 is stabilized.
// This isn't used on every platform, which can come up as dead code warnings.
#![allow(dead_code)]

View File

@@ -632,7 +632,8 @@ impl Window {
///
/// ## Platform-specific
///
/// **Wayland:** - schedules a frame callback to throttle [`WindowEvent::RedrawRequested`].
/// - **Android / iOS / X11 / Web / Windows / macOS / Orbital:** Unsupported.
/// - **Wayland:** Schedules a frame callback to throttle [`WindowEvent::RedrawRequested`].
///
/// [`WindowEvent::RedrawRequested`]: crate::event::WindowEvent::RedrawRequested
#[inline]
@@ -941,6 +942,8 @@ impl Window {
///
/// ## Platform-specific
///
/// - **macOS:** If you're not drawing to the window yourself, you might have to set the
/// background color of the window to enable transparency.
/// - **Web / iOS / Android:** Unsupported.
/// - **X11:** Can only be set while building the window, with
/// [`WindowAttributes::with_transparent`].