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5 Commits

Author SHA1 Message Date
John Nunley
68acedcdda feat: Add Docker support to integration tests
This allows the tests to be run inside of a Docker container with linux
with X11 inside.

Signed-off-by: John Nunley <dev@notgull.net>
2024-03-17 19:26:52 -07:00
John Nunley
facef799d3 it: Don't capture stdout
Signed-off-by: John Nunley <dev@notgull.net>
2024-03-17 19:26:52 -07:00
John Nunley
25fab64f6e it: Add runner and common tests
Still needs some work, but the idea should be clear.

Signed-off-by: John Nunley <dev@notgull.net>
2024-03-17 19:26:52 -07:00
John Nunley
b3333b47e1 it: Add basic handlers
Signed-off-by: John Nunley <dev@notgull.net>
2024-03-17 19:26:52 -07:00
John Nunley
1bdba3cacc it: Create the 'gui-test' crate
The 'gui-test' crate is intended to provide a test framework for process
isolated and remote test cases. Like how I intend to test winit.

Signed-off-by: John Nunley <dev@notgull.net>
2024-03-17 19:26:52 -07:00
246 changed files with 20975 additions and 20831 deletions

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@@ -1,9 +1,9 @@
[alias]
run-wasm = ["run", "--release", "--package", "run-wasm", "--"]
# Allow rust-analyzer and local `cargo doc` invocations to pick up unreleased changelog entries
#
# Note that these flags are (intentionally) not included when building from the downloaded crate.
[build]
rustdocflags = ["--cfg=unreleased_changelogs"]
rustflags = ["--cfg=unreleased_changelogs"]
[target.wasm32-unknown-unknown]
runner = "wasm-bindgen-test-runner"
rustdocflags = ["--cfg=unreleased_changelogs"]

View File

@@ -1,8 +0,0 @@
# $ git config blame.ignoreRevsFile .git-blame-ignore-revs
# chore(rustfmt): use nightly
7b0c7b6cb2c62767ca0c73c857b299883f55a883
# Rustfmt: use `group_imports`
2665c120981af548433645c6383b3580dd8f8fc4
# Use Taplo for TOML formatting
3398ebe467c43ccfd91916c5b81ff3c68f598556

20
.github/CODEOWNERS vendored
View File

@@ -1,11 +1,10 @@
# Android
/src/platform/android.rs @MarijnS95
/src/platform_impl/android @MarijnS95
/src/platform/android.rs @msiglreith @MarijnS95
/src/platform_impl/android @msiglreith @MarijnS95
# Apple (AppKit + UIKit)
# iOS
/src/platform/ios.rs @madsmtm
/src/platform/macos.rs @madsmtm
/src/platform_impl/apple @madsmtm
/src/platform_impl/ios @madsmtm
# Unix
/src/platform_impl/linux/mod.rs @kchibisov
@@ -18,14 +17,21 @@
/src/platform/x11.rs @kchibisov @notgull
/src/platform_impl/linux/x11 @kchibisov @notgull
# macOS
/src/platform/macos.rs @madsmtm
/src/platform_impl/macos @madsmtm
# Web
/src/platform/web.rs @daxpedda
/src/platform_impl/web @daxpedda
# Windows
/src/platform/windows.rs @notgull
/src/platform_impl/windows @notgull
/src/platform/windows.rs @msiglreith
/src/platform_impl/windows @msiglreith
# Orbital (Redox OS)
/src/platform/orbital.rs @jackpot51
/src/platform_impl/orbital @jackpot51
# Integration tests
/it @notgull

View File

@@ -1,5 +1,5 @@
name: Web bug
description: Create a Web-specific bug report
description: Create a web-specific bug report
labels:
- B - bug
- DS - web

View File

@@ -2,3 +2,4 @@
- [ ] Added an entry to the `changelog` module if knowledge of this change could be valuable to users
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
- [ ] Created or updated an example program if it would help users understand this functionality
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented

View File

@@ -1,22 +0,0 @@
version: 2
updates:
- package-ecosystem: github-actions
directory: /
schedule:
interval: daily
groups:
github-actions:
patterns:
- "*"
- package-ecosystem: npm
directory: src/platform_impl/web/script
schedule:
interval: daily
groups:
github-actions:
patterns:
- '*'
labels:
- "DS - web"

View File

@@ -10,32 +10,19 @@ jobs:
name: Check formatting
runs-on: ubuntu-latest
steps:
- uses: taiki-e/checkout-action@v1
- uses: dtolnay/rust-toolchain@nightly
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@stable
with:
components: rustfmt
- name: Check Formatting
run: cargo fmt -- --check
taplo:
name: Taplo
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: taiki-e/checkout-action@v1
- name: Install Taplo
uses: taiki-e/install-action@v2
with:
tool: taplo-cli
- name: Run Taplo
run: taplo fmt --check
typos:
name: Check for typos
runs-on: ubuntu-latest
timeout-minutes: 30
steps:
- uses: taiki-e/checkout-action@v1
- uses: actions/checkout@v4
- uses: taiki-e/install-action@v2
with:
tool: typos-cli
@@ -55,7 +42,7 @@ jobs:
strategy:
fail-fast: false
matrix:
toolchain: [stable, nightly, '1.73']
toolchain: [stable, nightly, '1.70.0']
platform:
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
- { name: 'Windows 64bit MSVC', target: x86_64-pc-windows-msvc, os: windows-latest, }
@@ -68,35 +55,25 @@ jobs:
- { name: 'Wayland', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=wayland,wayland-dlopen' }
- { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
- { name: 'Redox OS', target: x86_64-unknown-redox, os: ubuntu-latest, }
- { name: 'macOS x86_64', target: x86_64-apple-darwin, os: macos-latest, }
- { name: 'macOS Aarch64', target: aarch64-apple-darwin, os: macos-latest, }
- { name: 'macOS', target: x86_64-apple-darwin, os: macos-latest, }
- { name: 'iOS x86_64', target: x86_64-apple-ios, os: macos-latest, }
- { name: 'iOS Aarch64', target: aarch64-apple-ios, os: macos-latest, }
- { name: 'Web', target: wasm32-unknown-unknown, os: ubuntu-latest, }
- { name: 'web', target: wasm32-unknown-unknown, os: ubuntu-latest, }
exclude:
# Web on nightly needs extra arguments
- toolchain: nightly
platform: { name: 'Web', target: wasm32-unknown-unknown, os: ubuntu-latest }
# Android is tested on stable-3
- toolchain: '1.73'
- toolchain: '1.70.0'
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
# Redox OS doesn't follow MSRV
- toolchain: '1.73'
platform: { name: 'Redox OS', target: x86_64-unknown-redox, os: ubuntu-latest }
include:
- toolchain: '1.73'
- toolchain: '1.70.0'
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
- toolchain: 'nightly'
platform: { name: 'Web', target: wasm32-unknown-unknown, os: ubuntu-latest, test-options: -Zdoctest-xcompile }
- toolchain: 'nightly'
platform: {
name: 'Web Atomic',
target: wasm32-unknown-unknown,
os: ubuntu-latest,
options: '-Zbuild-std=panic_abort,std',
test-options: -Zdoctest-xcompile,
rustflags: '-Ctarget-feature=+atomics,+bulk-memory',
components: rust-src,
name: 'web Atomic',
target: wasm32-unknown-unknown,
os: ubuntu-latest,
options: '-Zbuild-std=panic_abort,std',
rustflags: '-Ctarget-feature=+atomics,+bulk-memory',
components: rust-src,
}
env:
@@ -106,21 +83,19 @@ jobs:
# Faster compilation and error on warnings
RUSTFLAGS: '--codegen=debuginfo=0 --deny=warnings ${{ matrix.platform.rustflags }}'
RUSTDOCFLAGS: ${{ matrix.platform.rustflags }}
OPTIONS: --target=${{ matrix.platform.target }} ${{ matrix.platform.options }}
TEST_OPTIONS: ${{ matrix.platform.test-options }}
CMD: ${{ matrix.platform.cmd }}
steps:
- uses: taiki-e/checkout-action@v1
- uses: actions/checkout@v3
- name: Restore cache of cargo folder
# We use `restore` and later `save`, so that we can create the key after
# the cache has been downloaded.
#
# This could be avoided if we added Cargo.lock to the repository.
uses: actions/cache/restore@v4
uses: actions/cache/restore@v3
with:
# https://doc.rust-lang.org/cargo/guide/cargo-home.html#caching-the-cargo-home-in-ci
path: |
@@ -141,7 +116,7 @@ jobs:
- name: Cache cargo-apk
if: contains(matrix.platform.target, 'android')
id: cargo-apk-cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: ~/.cargo/bin/cargo-apk
# Change this key if we update the required cargo-apk version
@@ -156,11 +131,6 @@ jobs:
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
run: cargo install cargo-apk --version=^0.9.7 --locked
- uses: taiki-e/cache-cargo-install-action@v2
if: contains(matrix.platform.target, 'wasm32') && matrix.toolchain == 'nightly'
with:
tool: wasm-bindgen-cli
- uses: dtolnay/rust-toolchain@master
with:
toolchain: ${{ matrix.toolchain }}${{ matrix.platform.host }}
@@ -179,52 +149,52 @@ jobs:
- name: Test dpi crate
if: >
contains(matrix.platform.name, 'Linux 64bit') &&
matrix.toolchain != '1.73'
matrix.toolchain != '1.70.0'
run: cargo test -p dpi
- name: Build tests
if: >
!contains(matrix.platform.target, 'redox') &&
matrix.toolchain != '1.73'
matrix.toolchain != '1.70.0'
run: cargo $CMD test --no-run $OPTIONS
- name: Run tests
if: >
!contains(matrix.platform.target, 'android') &&
!contains(matrix.platform.target, 'ios') &&
(!contains(matrix.platform.target, 'wasm32') || matrix.toolchain == 'nightly') &&
!contains(matrix.platform.target, 'wasm32') &&
!contains(matrix.platform.target, 'redox') &&
matrix.toolchain != '1.73'
matrix.toolchain != '1.70.0'
run: cargo $CMD test $OPTIONS
- name: Lint with clippy
if: (matrix.toolchain == 'stable') && !contains(matrix.platform.options, '--no-default-features')
run: cargo clippy --all-targets $OPTIONS $TEST_OPTIONS -- -Dwarnings
run: cargo clippy --all-targets $OPTIONS -- -Dwarnings
- name: Build tests with serde enabled
if: >
!contains(matrix.platform.target, 'redox') &&
matrix.toolchain != '1.73'
run: cargo $CMD test --no-run $OPTIONS $TEST_OPTIONS --features serde
matrix.toolchain != '1.70.0'
run: cargo $CMD test --no-run $OPTIONS --features serde
- name: Run tests with serde enabled
if: >
!contains(matrix.platform.target, 'android') &&
!contains(matrix.platform.target, 'ios') &&
(!contains(matrix.platform.target, 'wasm32') || matrix.toolchain == 'nightly') &&
!contains(matrix.platform.target, 'wasm32') &&
!contains(matrix.platform.target, 'redox') &&
matrix.toolchain != '1.73'
run: cargo $CMD test $OPTIONS $TEST_OPTIONS --features serde
matrix.toolchain != '1.70.0'
run: cargo $CMD test $OPTIONS --features serde
- name: Check docs.rs documentation
if: matrix.toolchain == 'nightly'
run: cargo doc --no-deps $OPTIONS --features=serde,mint,android-native-activity
run: cargo doc --no-deps $OPTIONS --features=rwh_04,rwh_05,rwh_06,serde,mint,android-native-activity
env:
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }} --cfg=docsrs --cfg=unreleased_changelogs'
# See restore step above
- name: Save cache of cargo folder
uses: actions/cache/save@v4
uses: actions/cache/save@v3
with:
path: |
~/.cargo/registry/index/
@@ -232,6 +202,41 @@ jobs:
~/.cargo/git/db/
key: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}-${{ hashFiles('Cargo.lock') }}
it:
name: Run integration tests on ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
fail-fast: false
matrix:
toolchain: [stable, nightly]
platform:
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
- { name: 'X11', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=x11' }
env:
# Set more verbose terminal output
CARGO_TERM_VERBOSE: true
RUST_BACKTRACE: 1
# Faster compilation and error on warnings
RUSTFLAGS: '--codegen=debuginfo=0 --deny=warnings ${{ matrix.platform.rustflags }}'
OPTIONS: --target=${{ matrix.platform.target }} ${{ matrix.platform.options }}
steps:
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@master
with:
toolchain: ${{ matrix.toolchain }}
- name: Log into GHCR
run: |
echo "${{ secrets.GITHUB_TOKEN }}" | docker login ghcr.io -u "${{ github.actor }}" --password-stdin
- name: Common tests
run: cargo run -p gui-test-runner -- common-tests ${{ matrix.platform.target }}
cargo-deny:
name: Run cargo-deny on ${{ matrix.platform.name }}
runs-on: ubuntu-latest
@@ -244,50 +249,15 @@ jobs:
- { name: 'Android', target: aarch64-linux-android }
- { name: 'iOS', target: aarch64-apple-ios }
- { name: 'Linux', target: x86_64-unknown-linux-gnu }
- { name: 'macOS', target: aarch64-apple-darwin }
- { name: 'macOS', target: x86_64-apple-darwin }
- { name: 'Redox OS', target: x86_64-unknown-redox }
- { name: 'Web', target: wasm32-unknown-unknown }
- { name: 'Windows GNU', target: x86_64-pc-windows-gnu }
- { name: 'Windows MSVC', target: x86_64-pc-windows-msvc }
- { name: 'web', target: wasm32-unknown-unknown }
- { name: 'Windows', target: x86_64-pc-windows-gnu }
steps:
- uses: taiki-e/checkout-action@v1
- uses: EmbarkStudios/cargo-deny-action@v2
- uses: actions/checkout@v3
- uses: EmbarkStudios/cargo-deny-action@v1
with:
command: check
log-level: error
arguments: --all-features --target ${{ matrix.platform.target }}
eslint:
name: ESLint
runs-on: ubuntu-latest
defaults:
run:
working-directory: ./src/platform_impl/web/script
steps:
- uses: taiki-e/checkout-action@v1
- name: Setup NPM
run: npm install
- name: Run ESLint
run: npx eslint
swc:
name: Minimize JavaScript
runs-on: ubuntu-latest
defaults:
run:
working-directory: ./src/platform_impl/web/script
steps:
- uses: taiki-e/checkout-action@v1
- name: Install SWC
run: sudo npm i -g @swc/cli
- name: Run SWC
run: |
swc . --ignore node_modules,**/*.d.ts --only **/*.ts -d . --out-file-extension min.js
- name: Check for diff
run: |
[[ -z $(git status -s) ]]

View File

@@ -19,7 +19,7 @@ jobs:
id-token: write
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
- uses: dtolnay/rust-toolchain@master
with:
@@ -29,10 +29,10 @@ jobs:
env:
RUSTDOCFLAGS: --crate-version master --cfg=docsrs --cfg=unreleased_changelogs
run: |
cargo doc --no-deps -Z rustdoc-map -Z rustdoc-scrape-examples --features=serde,mint,android-native-activity
cargo doc --no-deps -Z rustdoc-map -Z rustdoc-scrape-examples --features=rwh_04,rwh_05,rwh_06,serde,mint,android-native-activity
- name: Setup Pages
uses: actions/configure-pages@v5
uses: actions/configure-pages@v4
- name: Fix permissions
run: |

6
.gitignore vendored
View File

@@ -3,8 +3,8 @@ target/
rls/
.vscode/
*~
*.wasm
*.ts
*.js
#*#
.DS_Store
# NPM package used to run ESLint.
/src/platform_impl/web/script/node_modules
/src/platform_impl/web/script/package-lock.json

View File

@@ -1,122 +1,52 @@
# Contribution Guidelines
# Winit Contributing Guidelines
This document contains guidelines for contributing code to winit. It has to be
followed in order for your patch to be approved and applied.
## Scope
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
consider whether or not it's directly related to window creation or input handling. If it isn't, it
may be worth creating a separate crate that extends Winit's API to add that functionality.
## Contributing
Anyone can contribute to winit, however given that it's a cross platform
windowing toolkit getting certain changes incorporated could be challenging.
## Reporting an issue
To save your time it's wise to check already opened [pull requests][prs] and
[issues][issues]. In general, bug fixes and missing implementations are always
accepted, however larger new API proposals should go into the issue first. When
in doubt contact us on [Matrix][matrix] or via opening an issue.
When reporting an issue, in order to help the maintainers understand what the problem is, please make
your description of the issue as detailed as possible:
### Submitting your work and handling review
- if it is a bug, please provide a clear explanation of what happens, what should happen, and how to
reproduce the issue, ideally by providing a minimal program exhibiting the problem
- if it is a feature request, please provide a clear argumentation about why you believe this feature
should be supported by winit
All patches have to be sent on Github as [pull requests][prs]. To simplify your
life during review it's recommended to check the "give contributors write access
to the branch" checkbox.
## Making a pull request
#### Handling review
When making a code contribution to winit, before opening your pull request, please make sure that:
During the review process certain events could require an action from your side,
common patterns and reactions are described below.
- your patch builds with Winit's minimal supported rust version - Rust 1.70.
- you tested your modifications on all the platforms impacted, or if not possible, detail which platforms
were not tested, and what should be tested, so that a maintainer or another contributor can test them
- you updated any relevant documentation in winit
- you left comments in your code explaining any part that is not straightforward, so that the
maintainers and future contributors don't have to try to guess what your code is supposed to do
- your PR adds an entry to the current changelog if the introduced change is relevant to winit users.
_Event:_ The CI fails to build, but it looks like it is not your fault. Not
communicating so could result in maintainers not looking into your patch,
since they may assume that you're still working on it.\
_Desired behaviour:_ Write a message saying roughly the following "The CI
failure is unrelated", so that the maintainers will fix it for you.
You needn't worry about the added entry causing conflicts, the maintainer that merges the PR will
handle those for you when merging (see below).
- if your PR affects the platform compatibility of one or more features or adds another feature, the
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
should be updated.
_Event:_ Maintainer requested changes to your PR.\
_Desired behavior:_ Once you address the request, you should re-request a review
with GitHub's UI. If you don't agree with what maintainer suggested, you
should state your objections and re-request the review. That will indicate that
the ball is on maintainer's side.
Once your PR is open, you can ask for a review by a maintainer of your platform. Winit's merging policy
is that a PR must be approved by at least two maintainers of winit before being merged, including
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
_Event:_ You've opened a PR, but maintainer shortly after commented that they
want to work on that themselves.\
_Desired behavior:_ Discuss with the maintainer regarding their plans if they
were not outlined in the initial response, because such response means that they
are not interested in reviewing your code. Such thing could happen when
underestimating complexity of the task you're solving or when your patch
mandate certain downstream designs. In general, the maintainer will likely
close your PR in order to prevent work being done on it.
[prs]: https://github.com/rust-windowing/winit/pulls
[issues]: https://github.com/rust-windowing/winit/issues
[matrix]: https://matrix.to/#/#rust-windowing:matrix.org
Once your PR is deemed ready, the merging maintainer will take care of resolving conflicts in the
`changelog` module (but you must resolve other conflicts yourself). Doing this requires that you check the
"give contributors write access to the branch" checkbox when creating the PR.
## Maintainers
Winit has plenty of maintainers with different backgrounds, different time
available to work on Winit, and reasons to be winit maintainer in the first
place. To ensure that Winit's code quality does not decrease over time and to
make it easier to teach new maintainers the "winit way of doing things" the
common policies and routines are defined in this section.
The current maintainers for each platform are listed in the [CODEOWNERS](.github/CODEOWNERS) file.
The current maintainers for each platform are listed in [this file][CODEOWNERS].
### Contributions handling
The maintainers must ensure that the external contributions meet Winit's
quality standards. If it's not, it **is the maintainer's responsibility** to
bring it on par, which includes:
- Ensure that formatting is consistent and `CHANGELOG` messages are clear
for the end users.
- Improve the commit message, so it'll be easier for other maintainers to
understand the motivation without going through all the discussions on the
particular patch/PR.
- Ensure that the proposed patch doesn't break platform parity. If the
breakage is desired by contributor, an issue should be opened to discuss
with other maintainers before merging.
- Always fix CI issues before merging if they don't originate from the
submitted work.
However, maintainers should give some leeway for external contributors, so they
don't feel discouraged contributing, for example:
- Suggest a patch to resolve style issues, if it's the only issue with the
submitted work. Keep in mind that pushing the resolution yourself is not
desired, because the contributor might not agree with what you did.
- Be more explicit on how things should be done if you don't like the
approach.
- Suggest to finish the PR for them if they're absent for a while and you need
the proposed changes to move forward with something. In such cases the
maintainer must preserve attribution with `Co-authored-by`, `Suggested-by`,
or keep the original committer.
- Rebase their work for them when massive changes to the Winit codebase were
introduced.
When reviewing code of other maintainers all of the above is on the maintainer
who submitted the patch. Interested maintainers could help push the work over
the finish line, but teaching other maintainers should be preferred.
For a _regular_ contributor to winit, the maintainer should slowly start
requiring contributor to match *maintainer* quality standards when writing
patches and commit messages.
### Contributing
When submitting a patch, the maintainer should follow the general contributing
guidelines, however greater attention to detail is expected in this case.
To make life simpler for other maintainers it's suggested to create your branch
under the project repository instead of your own fork. The naming scheme is
`github_user_name/branch_name`. Doing so will make your work easier to rebase
for other maintainers when you're absent.
### Administrative Actions
Some things (such as changing required CI steps, adding contributors, ...)
require administrative permissions. If you don't have those, ask about the
change in an issue. If you have the permissions, discuss it with at least one
other admin before making the change.
### Release process
## Release process
Given that winit is a widely used library, we should be able to make a patch
releases at any time we want without blocking the development of new features.
@@ -128,8 +58,7 @@ The exact steps for an exemplary `0.2.0` release might look like this:
1. Initially, the version on the latest master is `0.1.0`
2. A new `v0.2.x` branch is created for the release
3. Update released `cfg_attr` in `src/changelog/mod.rs` to `v0.2.md`
4. Move entries from `src/changelog/unreleased.md` into
`src/changelog/v0.2.md`
4. Move entries from `src/changelog/unreleased.md` into `src/changelog/v0.2.md`
5. In the branch, the version is bumped to `v0.2.0`
6. The new commit in the branch is tagged `v0.2.0`
7. The version is pushed to crates.io
@@ -141,5 +70,3 @@ When doing a patch release, the process is similar:
2. Checkout the `v0.2.x` branch
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
4. Follow steps 4-9 of the regular release example
[CODEOWNERS]: .github/CODEOWNERS

View File

@@ -1,209 +1,153 @@
[package]
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
categories = ["gui"]
description = "Cross-platform window creation library."
documentation = "https://docs.rs/winit"
edition.workspace = true
include = [
"/build.rs",
"/docs",
"/examples",
"/FEATURES.md",
"/LICENSE",
"/src",
"!/src/platform_impl/web/script",
"/src/platform_impl/web/script/**/*.min.js",
"/tests",
]
keywords = ["windowing"]
license.workspace = true
name = "winit"
version = "0.29.15"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
keywords = ["windowing"]
readme = "README.md"
repository.workspace = true
documentation = "https://docs.rs/winit"
categories = ["gui"]
rust-version.workspace = true
version = "0.30.5"
repository.workspace = true
license.workspace = true
edition.workspace = true
[package.metadata.docs.rs]
features = [
"rwh_04",
"rwh_05",
"rwh_06",
"serde",
"mint",
# Enabled to get docs to compile
"android-native-activity",
]
# These are all tested in CI
rustdoc-args = ["--cfg", "docsrs"]
targets = [
# Windows
"i686-pc-windows-msvc",
"x86_64-pc-windows-msvc",
# macOS
"aarch64-apple-darwin",
"x86_64-apple-darwin",
# Unix (X11 & Wayland)
"i686-unknown-linux-gnu",
"x86_64-unknown-linux-gnu",
# iOS
"aarch64-apple-ios",
"x86_64-apple-ios",
# Android
"aarch64-linux-android",
# Web
"wasm32-unknown-unknown",
]
rustdoc-args = ["--cfg", "docsrs"]
# Features are documented in either `lib.rs` or under `winit::platform`.
[features]
android-game-activity = ["android-activity/game-activity"]
android-native-activity = ["android-activity/native-activity"]
default = ["x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
mint = ["dpi/mint"]
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde", "dpi/serde", "bitflags/serde"]
wayland = [
"wayland-client",
"wayland-backend",
"wayland-protocols",
"wayland-protocols-plasma",
"sctk",
"ahash",
"memmap2",
]
default = ["rwh_06", "x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
x11 = ["x11-dl", "bytemuck", "percent-encoding", "xkbcommon-dl/x11", "x11rb"]
wayland = ["wayland-client", "wayland-backend", "wayland-protocols", "wayland-protocols-plasma", "sctk", "ahash", "memmap2"]
wayland-dlopen = ["wayland-backend/dlopen"]
wayland-csd-adwaita = ["sctk-adwaita", "sctk-adwaita/ab_glyph"]
wayland-csd-adwaita-crossfont = ["sctk-adwaita", "sctk-adwaita/crossfont"]
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
wayland-dlopen = ["wayland-backend/dlopen"]
x11 = ["x11-dl", "bytemuck", "percent-encoding", "xkbcommon-dl/x11", "x11rb"]
android-native-activity = ["android-activity/native-activity"]
android-game-activity = ["android-activity/game-activity"]
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde", "dpi/serde"]
mint = ["dpi/mint"]
rwh_04 = ["dep:rwh_04", "ndk/rwh_04"]
rwh_05 = ["dep:rwh_05", "ndk/rwh_05"]
rwh_06 = ["dep:rwh_06", "ndk/rwh_06"]
[build-dependencies]
cfg_aliases = "0.2.1"
cfg_aliases = "0.2.0"
[dependencies]
bitflags = "2"
cursor-icon = "1.1.0"
dpi = { version = "0.1.1", path = "dpi" }
rwh_06 = { package = "raw-window-handle", version = "0.6", features = ["std"] }
rwh_04 = { package = "raw-window-handle", version = "0.4", optional = true }
rwh_05 = { package = "raw-window-handle", version = "0.5.2", features = ["std"], optional = true }
rwh_06 = { package = "raw-window-handle", version = "0.6", features = ["std"], optional = true }
serde = { workspace = true, optional = true }
smol_str = "0.3"
tracing = { version = "0.1.40", default-features = false }
smol_str = "0.2.0"
tracing = { version = "0.1.40", default_features = false }
[dev-dependencies]
image = { version = "0.25.0", default-features = false, features = ["png"] }
tracing = { version = "0.1.40", default-features = false, features = ["log"] }
image = { version = "0.24.0", default-features = false, features = ["png"] }
tracing = { version = "0.1.40", default_features = false, features = ["log"] }
tracing-subscriber = { version = "0.3.18", features = ["env-filter"] }
winit = { path = ".", features = ["rwh_05"] }
[target.'cfg(not(target_os = "android"))'.dev-dependencies]
softbuffer = { version = "0.4.6", default-features = false, features = [
"x11",
"x11-dlopen",
"wayland",
"wayland-dlopen",
] }
[target.'cfg(not(any(target_os = "android", target_os = "ios")))'.dev-dependencies]
softbuffer = { version = "0.3.0", default-features = false, features = ["x11", "x11-dlopen", "wayland", "wayland-dlopen"] }
# Android
[target.'cfg(target_os = "android")'.dependencies]
android-activity = "0.6.0"
ndk = { version = "0.9.0", features = ["rwh_06"], default-features = false }
android-activity = "0.5.0"
ndk = { version = "0.8.0", default-features = false }
ndk-sys = "0.5.0"
# AppKit or UIKit
[target.'cfg(target_vendor = "apple")'.dependencies]
block2 = "0.5.1"
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
core-foundation = "0.9.3"
objc2 = "0.5.2"
objc2 = "0.5.0"
# AppKit
[target.'cfg(target_os = "macos")'.dependencies]
core-graphics = "0.23.1"
objc2-app-kit = { version = "0.2.2", features = [
"NSAppearance",
"NSApplication",
"NSBitmapImageRep",
"NSButton",
"NSColor",
"NSControl",
"NSCursor",
"NSDragging",
"NSEvent",
"NSGraphics",
"NSGraphicsContext",
"NSImage",
"NSImageRep",
"NSMenu",
"NSMenuItem",
"NSOpenGLView",
"NSPasteboard",
"NSResponder",
"NSRunningApplication",
"NSScreen",
"NSTextInputClient",
"NSTextInputContext",
"NSToolbar",
"NSView",
"NSWindow",
"NSWindowScripting",
"NSWindowTabGroup",
] }
objc2-foundation = { version = "0.2.2", features = [
"block2",
"dispatch",
"NSArray",
"NSAttributedString",
"NSData",
"NSDictionary",
"NSDistributedNotificationCenter",
"NSEnumerator",
"NSGeometry",
"NSKeyValueObserving",
"NSNotification",
"NSObjCRuntime",
"NSOperation",
"NSPathUtilities",
"NSProcessInfo",
"NSRunLoop",
"NSString",
"NSThread",
"NSValue",
] }
# UIKit
[target.'cfg(all(target_vendor = "apple", not(target_os = "macos")))'.dependencies]
objc2-foundation = { version = "0.2.2", features = [
"block2",
[target.'cfg(target_os = "macos")'.dependencies.icrate]
version = "0.1.0"
features = [
"dispatch",
"NSArray",
"NSEnumerator",
"NSGeometry",
"NSObjCRuntime",
"NSOperation",
"NSString",
"NSProcessInfo",
"NSThread",
"NSSet",
] }
objc2-ui-kit = { version = "0.2.2", features = [
"UIApplication",
"UIDevice",
"UIEvent",
"UIGeometry",
"UIGestureRecognizer",
"UITextInput",
"UITextInputTraits",
"UIOrientation",
"UIPanGestureRecognizer",
"UIPinchGestureRecognizer",
"UIResponder",
"UIRotationGestureRecognizer",
"UIScreen",
"UIScreenMode",
"UITapGestureRecognizer",
"UITouch",
"UITraitCollection",
"UIView",
"UIViewController",
"UIWindow",
] }
"Foundation",
"Foundation_NSArray",
"Foundation_NSAttributedString",
"Foundation_NSMutableAttributedString",
"Foundation_NSData",
"Foundation_NSDictionary",
"Foundation_NSString",
"Foundation_NSProcessInfo",
"Foundation_NSThread",
"Foundation_NSNumber",
"AppKit",
"AppKit_NSAppearance",
"AppKit_NSApplication",
"AppKit_NSBitmapImageRep",
"AppKit_NSButton",
"AppKit_NSColor",
"AppKit_NSControl",
"AppKit_NSCursor",
"AppKit_NSEvent",
"AppKit_NSGraphicsContext",
"AppKit_NSImage",
"AppKit_NSImageRep",
"AppKit_NSMenu",
"AppKit_NSMenuItem",
"AppKit_NSPasteboard",
"AppKit_NSResponder",
"AppKit_NSScreen",
"AppKit_NSTextInputContext",
"AppKit_NSView",
"AppKit_NSWindow",
"AppKit_NSWindowTabGroup",
]
[target.'cfg(target_os = "ios")'.dependencies.icrate]
version = "0.1.0"
features = [
"dispatch",
"Foundation",
"Foundation_NSArray",
"Foundation_NSString",
"Foundation_NSProcessInfo",
"Foundation_NSThread",
"Foundation_NSSet",
]
# Windows
[target.'cfg(target_os = "windows")'.dependencies]
unicode-segmentation = "1.7.1"
windows-sys = { version = "0.52.0", features = [
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
version = "0.48"
features = [
"Win32_Devices_HumanInterfaceDevice",
"Win32_Foundation",
"Win32_Globalization",
@@ -214,7 +158,6 @@ windows-sys = { version = "0.52.0", features = [
"Win32_System_Com",
"Win32_System_LibraryLoader",
"Win32_System_Ole",
"Win32_Security",
"Win32_System_SystemInformation",
"Win32_System_SystemServices",
"Win32_System_Threading",
@@ -229,136 +172,114 @@ windows-sys = { version = "0.52.0", features = [
"Win32_UI_Shell",
"Win32_UI_TextServices",
"Win32_UI_WindowsAndMessaging",
] }
]
# Linux
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_vendor = "apple"))))'.dependencies]
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies]
ahash = { version = "0.8.7", features = ["no-rng"], optional = true }
bytemuck = { version = "1.13.1", default-features = false, optional = true }
calloop = "0.13.0"
calloop = "0.12.3"
libc = "0.2.64"
memmap2 = { version = "0.9.0", optional = true }
percent-encoding = { version = "2.0", optional = true }
rustix = { version = "0.38.4", default-features = false, features = [
"std",
"system",
"thread",
"process",
] }
sctk = { package = "smithay-client-toolkit", version = "0.19.2", default-features = false, features = [
"calloop",
], optional = true }
sctk-adwaita = { version = "0.10.1", default-features = false, optional = true }
wayland-backend = { version = "0.3.5", default-features = false, features = [
"client_system",
], optional = true }
wayland-client = { version = "0.31.4", optional = true }
wayland-protocols = { version = "0.32.2", features = ["staging"], optional = true }
wayland-protocols-plasma = { version = "0.3.2", features = ["client"], optional = true }
rustix = { version = "0.38.4", default-features = false, features = ["std", "system", "thread", "process"] }
sctk = { package = "smithay-client-toolkit", version = "0.18.0", default-features = false, features = ["calloop"], optional = true }
sctk-adwaita = { version = "0.8.0", default_features = false, optional = true }
wayland-backend = { version = "0.3.0", default_features = false, features = ["client_system"], optional = true }
wayland-client = { version = "0.31.1", optional = true }
wayland-protocols = { version = "0.31.0", features = [ "staging"], optional = true }
wayland-protocols-plasma = { version = "0.2.0", features = [ "client" ], optional = true }
x11-dl = { version = "2.19.1", optional = true }
x11rb = { version = "0.13.0", default-features = false, features = [
"allow-unsafe-code",
"cursor",
"dl-libxcb",
"randr",
"resource_manager",
"sync",
"xinput",
"xkb",
], optional = true }
x11rb = { version = "0.13.0", default-features = false, features = ["allow-unsafe-code", "dl-libxcb", "randr", "resource_manager", "xinput", "xkb"], optional = true }
xkbcommon-dl = "0.4.2"
# Orbital
[target.'cfg(target_os = "redox")'.dependencies]
orbclient = { version = "0.3.47", default-features = false }
redox_syscall = "0.5.7"
redox_syscall = "0.4.1"
[target.'cfg(target_family = "wasm")'.dependencies.web_sys]
package = "web-sys"
version = "0.3.64"
features = [
'AbortController',
'AbortSignal',
'Blob',
'console',
'CssStyleDeclaration',
'Document',
'DomException',
'DomRect',
'DomRectReadOnly',
'Element',
'Event',
'EventTarget',
'FocusEvent',
'HtmlCanvasElement',
'HtmlElement',
'HtmlImageElement',
'ImageBitmap',
'ImageBitmapOptions',
'ImageBitmapRenderingContext',
'ImageData',
'IntersectionObserver',
'IntersectionObserverEntry',
'KeyboardEvent',
'MediaQueryList',
'MessageChannel',
'MessagePort',
'Node',
'PageTransitionEvent',
'PointerEvent',
'PremultiplyAlpha',
'ResizeObserver',
'ResizeObserverBoxOptions',
'ResizeObserverEntry',
'ResizeObserverOptions',
'ResizeObserverSize',
'VisibilityState',
'Window',
'WheelEvent',
'Url',
]
# Web
[target.'cfg(target_family = "wasm")'.dependencies]
js-sys = "0.3.70"
js-sys = "0.3.64"
pin-project = "1"
wasm-bindgen = "0.2.93"
wasm-bindgen-futures = "0.4.43"
wasm-bindgen = "0.2"
wasm-bindgen-futures = "0.4"
web-time = "1"
web_sys = { package = "web-sys", version = "0.3.70", features = [
"AbortController",
"AbortSignal",
"Blob",
"BlobPropertyBag",
"console",
"CssStyleDeclaration",
"Document",
"DomException",
"DomRect",
"DomRectReadOnly",
"Element",
"Event",
"EventTarget",
"FocusEvent",
"HtmlCanvasElement",
"HtmlElement",
"HtmlHtmlElement",
"HtmlImageElement",
"ImageBitmap",
"ImageBitmapOptions",
"ImageBitmapRenderingContext",
"ImageData",
"IntersectionObserver",
"IntersectionObserverEntry",
"KeyboardEvent",
"MediaQueryList",
"MessageChannel",
"MessagePort",
"Navigator",
"Node",
"OrientationLockType",
"OrientationType",
"PageTransitionEvent",
"Permissions",
"PermissionState",
"PermissionStatus",
"PointerEvent",
"PremultiplyAlpha",
"ResizeObserver",
"ResizeObserverBoxOptions",
"ResizeObserverEntry",
"ResizeObserverOptions",
"ResizeObserverSize",
"Screen",
"ScreenOrientation",
"Url",
"VisibilityState",
"WheelEvent",
"Window",
"Worker",
] }
[target.'cfg(all(target_family = "wasm", target_feature = "atomics"))'.dependencies]
atomic-waker = "1"
concurrent-queue = { version = "2", default-features = false }
[target.'cfg(target_family = "wasm")'.dev-dependencies]
console_error_panic_hook = "0.1"
tracing-web = "0.1"
wasm-bindgen-test = "0.3"
console_log = "1"
web-sys = { version = "0.3.22", features = ['CanvasRenderingContext2d'] }
[[example]]
doc-scrape-examples = true
name = "window"
[[example]]
name = "child_window"
[workspace]
members = ["dpi"]
resolver = "2"
members = [
"dpi",
"it/common-tests",
"it/gui-test",
"it/gui-test-runner",
"run-wasm",
]
[workspace.package]
edition = "2021"
license = "Apache-2.0"
rust-version = "1.70.0"
repository = "https://github.com/rust-windowing/winit"
rust-version = "1.73"
license = "Apache-2.0"
edition = "2021"
[workspace.dependencies]
async-io = "2.3.1"
gui-test = { path = "it/gui-test" }
mint = "0.5.6"
serde = { version = "1", features = ["serde_derive"] }
serde_json = "1.0.114"
winit = { path = "." }

View File

@@ -47,3 +47,202 @@ through the implementation work necessary to function on all platforms. When one
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
If that gets accepted, the platform-specific functions get deprecated and become permanently
exposed through the core, cross-platform API.
# Features
## Extending this section
If your PR makes notable changes to Winit's features, please update this section as follows:
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
## Core
### Windowing
- **Window initialization**: Winit allows the creation of a window
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
be deactivated
- **Window decorations toggle**: Decorations can be turned on or off after window creation
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
when they are. The application can precisely control its window size if desired.
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
size to specific values.
- **Window transparency**: Winit allows the creation of windows with a transparent background.
- **Window maximization**: The windows created by winit can be maximized upon creation.
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
creation.
- **Window minimization**: The windows created by winit can be minimized after creation.
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
creation.
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
for fullscreen windows and, if applicable, captures the monitor for exclusive
use by this application.
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
get drawn above their owner.
### System Information
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
- **Video mode query**: Monitors can be queried for their supported fullscreen video modes (consisting of resolution, refresh rate, and bit depth).
### Input Handling
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
- **Mouse set location**: Forcibly changing the location of the pointer.
- **Cursor locking**: Locking the cursor inside the window so it cannot move.
- **Cursor confining**: Confining the cursor to the window bounds so it cannot leave them.
- **Cursor icon**: Changing the cursor icon or hiding the cursor.
- **Cursor image**: Changing the cursor to your own image.
- **Cursor hittest**: Handle or ignore mouse events for a window.
- **Touch events**: Single-touch events.
- **Touch pressure**: Touch events contain information about the amount of force being applied.
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
- **Gamepad/Joystick events**: Capturing input from gamepads and joysticks.
- **Device movement events**: Capturing input from the device gyroscope and accelerometer.
## Platform
### Windows
* Setting the name of the internal window class
* Setting the taskbar icon
* Setting the parent window
* Setting a menu bar
* `WS_EX_NOREDIRECTIONBITMAP` support
* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
* Changing a system-drawn backdrop
* Setting the window border color
* Setting the title bar background color
* Setting the title color
* Setting the corner rounding preference
### macOS
* Window activation policy
* Window movable by background
* Transparent titlebar
* Hidden titlebar
* Hidden titlebar buttons
* Full-size content view
* Accepts first mouse
* Set a preferred theme and get current theme.
### Unix
* Window urgency
* X11 Window Class
* X11 Override Redirect Flag
* GTK Theme Variant
* Base window size
* Setting the X11 parent window
### iOS
* Get the `UIScreen` object pointer
* Setting the `UIView` hidpi factor
* Valid orientations
* Home indicator visibility
* Status bar visibility and style
* Deferring system gestures
* Getting the device idiom
* Getting the preferred video mode
### Web
* Get if the systems preferred color scheme is "dark"
## Compatibility Matrix
Legend:
- ✔️: Works as intended
- ▢: Mostly works, but some bugs are known
- ❌: Missing feature or large bugs making it unusable
- **N/A**: Not applicable for this platform
- ❓: Unknown status
### Windowing
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |Web |Redox OS|
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |✔️ |
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A** |
|Window decorations |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|✔️ |
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|Window resizing |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|Window resize increments |❌ |✔️ |✔️ |❌ |**N/A**|**N/A**|**N/A**|**N/A** |
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |✔️ |
|Window blur |❌ |❌ |❌ |✔️ |**N/A**|**N/A**|N/A |❌ |
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|**N/A** |
|HiDPI support |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|**N/A** |
### System information
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- | ------ |
|Monitor list |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|Video mode query |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
### Input handling
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|Mouse set location |✔️ |✔️ |✔️ |✔️(when locked) |**N/A**|**N/A**|**N/A**|**N/A** |
|Cursor locking |❌ |✔️ |❌ |✔️ |**N/A**|**N/A**|✔️ |❌ |
|Cursor confining |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|❌ |❌ |
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |**N/A** |
|Cursor image |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |**N/A** |
|Cursor hittest |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |❌ |
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A** |
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |✔️ |**N/A** |
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |**N/A** |
|Keyboard events |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |▢[#720] |**N/A**|**N/A**|❓ |**N/A** |
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |**N/A** |
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |**N/A** |
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |**N/A** |
|Drag window with cursor |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |**N/A** |
|Resize with cursor |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |**N/A** |
### Pending API Reworks
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |❓ |
|Event Loop 2.0 ([#459]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |✔️ |
|Keyboard Input 2.0 ([#753]) |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
### Completed API Reworks
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
[#165]: https://github.com/rust-windowing/winit/issues/165
[#219]: https://github.com/rust-windowing/winit/issues/219
[#242]: https://github.com/rust-windowing/winit/issues/242
[#306]: https://github.com/rust-windowing/winit/issues/306
[#315]: https://github.com/rust-windowing/winit/issues/315
[#319]: https://github.com/rust-windowing/winit/issues/319
[#33]: https://github.com/rust-windowing/winit/issues/33
[#459]: https://github.com/rust-windowing/winit/issues/459
[#5]: https://github.com/rust-windowing/winit/issues/5
[#63]: https://github.com/rust-windowing/winit/issues/63
[#720]: https://github.com/rust-windowing/winit/issues/720
[#721]: https://github.com/rust-windowing/winit/issues/721
[#750]: https://github.com/rust-windowing/winit/issues/750
[#753]: https://github.com/rust-windowing/winit/issues/753
[#804]: https://github.com/rust-windowing/winit/issues/804

View File

@@ -2,13 +2,13 @@
[![Crates.io](https://img.shields.io/crates/v/winit.svg)](https://crates.io/crates/winit)
[![Docs.rs](https://docs.rs/winit/badge.svg)](https://docs.rs/winit)
[![UNSTABLE docs](https://img.shields.io/github/actions/workflow/status/rust-windowing/winit/docs.yml?branch=master&label=UNSTABLE%20docs
[![Master Docs](https://img.shields.io/github/actions/workflow/status/rust-windowing/winit/docs.yml?branch=master&label=master%20docs
)](https://rust-windowing.github.io/winit/winit/index.html)
[![CI Status](https://github.com/rust-windowing/winit/workflows/CI/badge.svg)](https://github.com/rust-windowing/winit/actions)
```toml
[dependencies]
winit = "0.30.5"
winit = "0.29.15"
```
## [Documentation](https://docs.rs/winit)
@@ -19,7 +19,7 @@ For features _outside_ the scope of winit, see [Are we GUI Yet?](https://arewegu
## Contact Us
Join us in our [![Matrix](https://img.shields.io/badge/Matrix-%23rust--windowing%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#rust-windowing:matrix.org) room.
Join us in our [![Matrix](https://img.shields.io/badge/Matrix-%23rust--windowing%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#rust-windowing:matrix.org) room. If you don't get an answer there, try [![Libera.Chat](https://img.shields.io/badge/libera.chat-%23winit-red.svg)](https://web.libera.chat/#winit).
The maintainers have a meeting every friday at UTC 15. The meeting notes can be found [here](https://hackmd.io/@winit-meetings).
@@ -35,7 +35,7 @@ another library.
## MSRV Policy
This crate's Minimum Supported Rust Version (MSRV) is **1.73**. Changes to
This crate's Minimum Supported Rust Version (MSRV) is **1.70**. Changes to
the MSRV will be accompanied by a minor version bump.
As a **tentative** policy, the upper bound of the MSRV is given by the following
@@ -50,15 +50,12 @@ Where `sid` is the current version of `rustc` provided by [Debian Sid], and
[Debian Sid]: https://packages.debian.org/sid/rustc
An exception is made for the Android platform, where a higher Rust version
The exception is for the Android platform, where a higher Rust version
must be used for certain Android features. In this case, the MSRV will be
capped at the latest stable version of Rust minus three. This inconsistency is
not reflected in Cargo metadata, as it is not powerful enough to expose this
restriction.
Redox OS is also not covered by this MSRV policy, as it requires a Rust nightly
toolchain to compile.
All crates in the [`rust-windowing`] organizations have the
same MSRV policy.
@@ -66,4 +63,4 @@ same MSRV policy.
### Platform-specific usage
Check out the [`winit::platform`](https://docs.rs/winit/latest/winit/platform/index.html) module for platform-specific usage.
Check out the [`winit::platform`](https://rust-windowing.github.io/winit/winit/platform/index.html) module for platform-specific usage.

View File

@@ -1,18 +1,19 @@
use cfg_aliases::cfg_aliases;
fn main() {
// The script doesn't depend on our code.
// The script doesn't depend on our code
println!("cargo:rerun-if-changed=build.rs");
// Setup cfg aliases.
// Setup cfg aliases
cfg_aliases! {
// Systems.
android_platform: { target_os = "android" },
web_platform: { all(target_family = "wasm", target_os = "unknown") },
macos_platform: { target_os = "macos" },
ios_platform: { all(target_vendor = "apple", not(target_os = "macos")) },
ios_platform: { target_os = "ios" },
windows_platform: { target_os = "windows" },
free_unix: { all(unix, not(target_vendor = "apple"), not(android_platform), not(target_os = "emscripten")) },
apple: { any(target_os = "ios", target_os = "macos") },
free_unix: { all(unix, not(apple), not(android_platform), not(target_os = "emscripten")) },
redox: { target_os = "redox" },
// Native displays.
@@ -20,7 +21,4 @@ fn main() {
wayland_platform: { all(feature = "wayland", free_unix, not(redox)) },
orbital_platform: { redox },
}
// Winit defined cfgs.
println!("cargo:rustc-check-cfg=cfg(unreleased_changelogs)");
}

View File

@@ -1,16 +1,15 @@
disallowed-methods = [
{ path = "objc2_app_kit::NSView::visibleRect", reason = "We expose a render target to the user, and visibility is not really relevant to that (and can break if you don't use the rectangle position as well). Use `frame` instead." },
{ path = "objc2_app_kit::NSWindow::setFrameTopLeftPoint", reason = "Not sufficient when working with Winit's coordinate system, use `flip_window_screen_coordinates` instead" },
{ path = "web_sys::Document::exit_fullscreen", reason = "Doesn't account for compatibility with Safari" },
{ path = "web_sys::Document::fullscreen_element", reason = "Doesn't account for compatibility with Safari" },
{ path = "web_sys::Element::request_fullscreen", reason = "Doesn't account for compatibility with Safari" },
{ path = "web_sys::HtmlCanvasElement::height", reason = "Winit shouldn't touch the internal canvas size" },
{ path = "web_sys::HtmlCanvasElement::set_height", reason = "Winit shouldn't touch the internal canvas size" },
{ path = "web_sys::HtmlCanvasElement::set_width", reason = "Winit shouldn't touch the internal canvas size" },
{ path = "web_sys::window", reason = "is not available in every context" },
{ path = "web_sys::HtmlCanvasElement::width", reason = "Winit shouldn't touch the internal canvas size" },
{ path = "web_sys::HtmlElement::style", reason = "cache this to reduce calls to JS" },
{ path = "web_sys::HtmlCanvasElement::height", reason = "Winit shouldn't touch the internal canvas size" },
{ path = "web_sys::HtmlCanvasElement::set_width", reason = "Winit shouldn't touch the internal canvas size" },
{ path = "web_sys::HtmlCanvasElement::set_height", reason = "Winit shouldn't touch the internal canvas size" },
{ path = "web_sys::Window::document", reason = "cache this to reduce calls to JS" },
{ path = "web_sys::Window::get_computed_style", reason = "cache this to reduce calls to JS" },
{ path = "web_sys::Window::navigator", reason = "cache this to reduce calls to JS" },
{ path = "web_sys::window", reason = "is not available in every context" },
{ path = "web_sys::HtmlElement::style", reason = "cache this to reduce calls to JS" },
{ path = "web_sys::Element::request_fullscreen", reason = "Doesn't account for compatibility with Safari" },
{ path = "web_sys::Document::exit_fullscreen", reason = "Doesn't account for compatibility with Safari" },
{ path = "web_sys::Document::fullscreen_element", reason = "Doesn't account for compatibility with Safari" },
{ path = "icrate::AppKit::NSView::visibleRect", reason = "We expose a render target to the user, and visibility is not really relevant to that (and can break if you don't use the rectangle position as well). Use `frame` instead." },
{ path = "icrate::AppKit::NSWindow::setFrameTopLeftPoint", reason = "Not sufficient when working with Winit's coordinate system, use `flip_window_screen_coordinates` instead" },
]

View File

@@ -1,21 +1,15 @@
# https://embarkstudios.github.io/cargo-deny
# https://embarkstudios.github.io/cargo-deny/
# cargo install cargo-deny
# cargo update && cargo deny --target aarch64-apple-ios check
# cargo update && cargo deny --all-features --log-level error --target aarch64-apple-ios check
# Note: running just `cargo deny check` without a `--target` will result in
# false positives due to https://github.com/EmbarkStudios/cargo-deny/issues/324
[graph]
all-features = true
exclude-dev = true
targets = [
{ triple = "aarch64-apple-darwin" },
{ triple = "aarch64-apple-ios" },
{ triple = "aarch64-linux-android" },
{ triple = "i686-pc-windows-gnu" },
{ triple = "i686-pc-windows-msvc" },
{ triple = "i686-unknown-linux-gnu" },
{ triple = "wasm32-unknown-unknown", features = [
"atomics",
] },
{ triple = "wasm32-unknown-unknown" },
{ triple = "x86_64-apple-darwin" },
{ triple = "x86_64-apple-ios" },
{ triple = "x86_64-pc-windows-gnu" },
@@ -24,49 +18,46 @@ targets = [
{ triple = "x86_64-unknown-redox" },
]
[licenses]
allow = [
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
"ISC", # https://tldrlegal.com/license/isc-license
"MIT", # https://tldrlegal.com/license/mit-license
"Unicode-3.0", # https://spdx.org/licenses/Unicode-3.0.html
]
confidence-threshold = 1.0
private = { ignore = true }
[advisories]
vulnerability = "deny"
unmaintained = "warn"
yanked = "deny"
ignore = []
[bans]
multiple-versions = "deny"
skip = [{ crate = "bitflags@1", reason = "the ecosystem is in the process of migrating" }]
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
[bans.build]
include-archives = true
interpreted = "deny"
[[bans.build.bypass]]
allow = [
{ path = "generate-bindings.sh", checksum = "268ec23248218d779e33853cdc60e2985e70214ff004716cd734270de1f6b561" },
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
deny = []
skip = [
{ name = "raw-window-handle" }, # we intentionally have multiple versions of this
{ name = "bitflags" }, # the ecosystem is in the process of migrating.
{ name = "libloading" }, # x11rb uses a different version until the next update
]
crate = "android-activity"
skip-tree = []
[[bans.build.bypass]]
allow-globs = ["freetype2/*"]
crate = "freetype-sys"
[[bans.build.bypass]]
allow-globs = ["lib/*.a"]
crate = "windows_i686_gnu"
[[bans.build.bypass]]
allow-globs = ["lib/*.lib"]
crate = "windows_i686_msvc"
[[bans.build.bypass]]
allow-globs = ["lib/*.a"]
crate = "windows_x86_64_gnu"
[[bans.build.bypass]]
allow-globs = ["lib/*.lib"]
crate = "windows_x86_64_msvc"
[licenses]
private = { ignore = true }
unlicensed = "deny"
allow-osi-fsf-free = "neither"
confidence-threshold = 0.92 # We want really high confidence when inferring licenses from text
copyleft = "deny"
allow = [
"Apache-2.0 WITH LLVM-exception", # https://spdx.org/licenses/LLVM-exception.html
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
"BSL-1.0", # https://tldrlegal.com/license/boost-software-license-1.0-explained
"CC0-1.0", # https://creativecommons.org/publicdomain/zero/1.0/
"ISC", # https://tldrlegal.com/license/-isc-license
"LicenseRef-UFL-1.0", # https://tldrlegal.com/license/ubuntu-font-license,-1.0 - no official SPDX, see https://github.com/emilk/egui/issues/2321
"MIT-0", # https://choosealicense.com/licenses/mit-0/
"MIT", # https://tldrlegal.com/license/mit-license
"MPL-2.0", # https://www.mozilla.org/en-US/MPL/2.0/FAQ/ - see Q11. Used by webpki-roots on Linux.
"OFL-1.1", # https://spdx.org/licenses/OFL-1.1.html
"OpenSSL", # https://www.openssl.org/source/license.html - used on Linux
"Unicode-DFS-2016", # https://spdx.org/licenses/Unicode-DFS-2016.html
"Zlib", # https://tldrlegal.com/license/zlib-libpng-license-(zlib)
]

View File

@@ -0,0 +1,40 @@
# syntax=docker/dockerfile:1
# Copyright 2024 The Winit Contributors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
ARG DISTRO=ubuntu
ARG DISTRO_VERSION=22.04
FROM "${DISTRO}":"${DISTRO_VERSION}"
SHELL ["/bin/bash", "-eEuxo", "pipefail", "-c"]
ARG DEBIAN_FRONTEND=noninteractive
RUN \
apt-get -o Acquire::Retries=10 -qq update && \
apt-get -o Acquire::Retries=10 -o Dpkg::Use-Pty=0 install -y --no-install-recommends \
cargo \
ca-certificates \
libx11-dev \
libxcursor-dev \
libxcb1-dev \
libxi-dev \
libxkbcommon-dev \
libxkbcommon-x11-dev \
xvfb && \
rm -rf \
/var/lib/apt/lists/* \
/var/cache/* \
/var/log/* \
/usr/share/{doc,man}

View File

@@ -1,130 +0,0 @@
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@@ -9,10 +9,3 @@ by [Tomiĉo] (https://commons.wikimedia.org/wiki/User:Tomi%C4%89o). It was
originally released under the [CC-BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en)
License. Minor modifications have been made by [John Nunley](https://github.com/notgull),
which have been released under the same license as a derivative work.
## `coordinate-systems*`
These files are created by [Mads Marquart](https://github.com/madsmtm) using
[draw.io](https://draw.io/), and compressed using [svgomg.net](https://svgomg.net/).
They are licensed under the [CC-BY 4.0](https://creativecommons.org/licenses/by/4.0/) license.

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@@ -11,8 +11,6 @@ Unreleased` header.
## Unreleased
- Added `Insets`, `LogicalInsets` and `PhysicalInsets` types.
## 0.1.1
- Derive `Debug`, `Copy`, `Clone`, `PartialEq`, `Serialize`, `Deserialize` traits for `PixelUnit`.

View File

@@ -1,40 +1,39 @@
[package]
categories = ["gui"]
description = "Types for handling UI scaling"
edition.workspace = true
keywords = ["DPI", "HiDPI", "scale-factor"]
license.workspace = true
name = "dpi"
repository.workspace = true
rust-version.workspace = true
version = "0.1.1"
description = "Types for handling UI scaling"
keywords = ["DPI", "HiDPI", "scale-factor"]
categories = ["gui"]
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
[features]
mint = ["dep:mint"]
serde = ["dep:serde"]
mint = ["dep:mint"]
[dependencies]
mint = { workspace = true, optional = true }
serde = { workspace = true, optional = true }
mint = { workspace = true, optional = true }
[package.metadata.docs.rs]
features = ["mint", "serde"]
features = ["serde", "mint"]
# These are all tested in CI
rustdoc-args = ["--cfg", "docsrs"]
targets = [
# Windows
"i686-pc-windows-msvc",
"x86_64-pc-windows-msvc",
# macOS
"aarch64-apple-darwin",
"x86_64-apple-darwin",
# Unix (X11 & Wayland)
"i686-unknown-linux-gnu",
"x86_64-unknown-linux-gnu",
# iOS
"aarch64-apple-ios",
"x86_64-apple-ios",
# Android
"aarch64-linux-android",
# Web
"wasm32-unknown-unknown",
]
rustdoc-args = ["--cfg", "docsrs"]

View File

@@ -35,9 +35,9 @@
//!
//! ### Position and Size types
//!
//! The [`PhysicalPosition`] / [`PhysicalSize`] / [`PhysicalUnit`] types correspond with the actual
//! pixels on the device, and the [`LogicalPosition`] / [`LogicalSize`] / [`LogicalUnit`] types
//! correspond to the physical pixels divided by the scale factor.
//! The [`PhysicalPosition`] / [`PhysicalSize`] / [`PhysicalUnit`] types correspond with the actual pixels on the
//! device, and the [`LogicalPosition`] / [`LogicalSize`] / [`LogicalUnit`] types correspond to the physical pixels
//! divided by the scale factor.
//!
//! The position and size types are generic over their exact pixel type, `P`, to allow the
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
@@ -52,14 +52,19 @@
//!
//! This crate provides the following Cargo features:
//!
//! * `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
//! * `serde`: Enables serialization/deserialization of certain types with
//! [Serde](https://crates.io/crates/serde).
//! * `mint`: Enables mint (math interoperability standard types) conversions.
//!
//!
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
#![cfg_attr(docsrs, feature(doc_auto_cfg, doc_cfg_hide), doc(cfg_hide(doc, docsrs)))]
#![cfg_attr(
docsrs,
feature(doc_auto_cfg, doc_cfg_hide),
doc(cfg_hide(doc, docsrs))
)]
#![forbid(unsafe_code)]
#[cfg(feature = "serde")]
@@ -115,9 +120,9 @@ impl Pixel for f64 {
/// Checks that the scale factor is a normal positive `f64`.
///
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing
/// scale factors from anywhere other than winit, it's recommended to validate them using this
/// function before passing them to winit; otherwise, you risk panics.
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing scale factors from
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
/// otherwise, you risk panics.
#[inline]
pub fn validate_scale_factor(scale_factor: f64) -> bool {
scale_factor.is_sign_positive() && scale_factor.is_normal()
@@ -129,12 +134,12 @@ pub fn validate_scale_factor(scale_factor: f64) -> bool {
pub struct LogicalUnit<P>(pub P);
impl<P> LogicalUnit<P> {
/// Represents a maximum logical unit that is equal to [`f64::MAX`].
pub const MAX: LogicalUnit<f64> = LogicalUnit::new(f64::MAX);
/// Represents a minimum logical unit of [`f64::MAX`].
pub const MIN: LogicalUnit<f64> = LogicalUnit::new(f64::MIN);
/// Represents a logical unit of `0_f64`.
pub const ZERO: LogicalUnit<f64> = LogicalUnit::new(0.0);
/// Represents a maximum logical unit that is equal to [`f64::MAX`].
pub const MAX: LogicalUnit<f64> = LogicalUnit::new(f64::MAX);
#[inline]
pub const fn new(v: P) -> Self {
@@ -223,12 +228,12 @@ impl<P: Pixel> From<LogicalUnit<P>> for f64 {
pub struct PhysicalUnit<P>(pub P);
impl<P> PhysicalUnit<P> {
/// Represents a maximum physical unit that is equal to [`f64::MAX`].
pub const MAX: LogicalUnit<f64> = LogicalUnit::new(f64::MAX);
/// Represents a minimum physical unit of [`f64::MAX`].
pub const MIN: LogicalUnit<f64> = LogicalUnit::new(f64::MIN);
/// Represents a physical unit of `0_f64`.
pub const ZERO: LogicalUnit<f64> = LogicalUnit::new(0.0);
/// Represents a maximum physical unit that is equal to [`f64::MAX`].
pub const MAX: LogicalUnit<f64> = LogicalUnit::new(f64::MAX);
#[inline]
pub const fn new(v: P) -> Self {
@@ -317,12 +322,12 @@ pub enum PixelUnit {
}
impl PixelUnit {
/// Represents a maximum logical unit that is equal to [`f64::MAX`].
pub const MAX: PixelUnit = PixelUnit::Logical(LogicalUnit::new(f64::MAX));
/// Represents a minimum logical unit of [`f64::MAX`].
pub const MIN: PixelUnit = PixelUnit::Logical(LogicalUnit::new(f64::MIN));
/// Represents a logical unit of `0_f64`.
pub const ZERO: PixelUnit = PixelUnit::Logical(LogicalUnit::new(0.0));
/// Represents a maximum logical unit that is equal to [`f64::MAX`].
pub const MAX: PixelUnit = PixelUnit::Logical(LogicalUnit::new(f64::MAX));
pub fn new<S: Into<PixelUnit>>(unit: S) -> PixelUnit {
unit.into()
@@ -395,7 +400,10 @@ impl<P: Pixel> LogicalPosition<P> {
#[inline]
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X> {
LogicalPosition { x: self.x.cast(), y: self.y.cast() }
LogicalPosition {
x: self.x.cast(),
y: self.y.cast(),
}
}
}
@@ -471,7 +479,10 @@ impl<P: Pixel> PhysicalPosition<P> {
#[inline]
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X> {
PhysicalPosition { x: self.x.cast(), y: self.y.cast() }
PhysicalPosition {
x: self.x.cast(),
y: self.y.cast(),
}
}
}
@@ -547,7 +558,10 @@ impl<P: Pixel> LogicalSize<P> {
#[inline]
pub fn cast<X: Pixel>(&self) -> LogicalSize<X> {
LogicalSize { width: self.width.cast(), height: self.height.cast() }
LogicalSize {
width: self.width.cast(),
height: self.height.cast(),
}
}
}
@@ -585,7 +599,10 @@ impl<P: Pixel> From<mint::Vector2<P>> for LogicalSize<P> {
#[cfg(feature = "mint")]
impl<P: Pixel> From<LogicalSize<P>> for mint::Vector2<P> {
fn from(s: LogicalSize<P>) -> Self {
mint::Vector2 { x: s.width, y: s.height }
mint::Vector2 {
x: s.width,
y: s.height,
}
}
}
@@ -620,7 +637,10 @@ impl<P: Pixel> PhysicalSize<P> {
#[inline]
pub fn cast<X: Pixel>(&self) -> PhysicalSize<X> {
PhysicalSize { width: self.width.cast(), height: self.height.cast() }
PhysicalSize {
width: self.width.cast(),
height: self.height.cast(),
}
}
}
@@ -658,7 +678,10 @@ impl<P: Pixel> From<mint::Vector2<P>> for PhysicalSize<P> {
#[cfg(feature = "mint")]
impl<P: Pixel> From<PhysicalSize<P>> for mint::Vector2<P> {
fn from(s: PhysicalSize<P>) -> Self {
mint::Vector2 { x: s.width, y: s.height }
mint::Vector2 {
x: s.width,
y: s.height,
}
}
}
@@ -759,155 +782,10 @@ impl<P: Pixel> From<LogicalPosition<P>> for Position {
}
}
/// The logical distance between the edges of two rectangles.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct LogicalInsets<P> {
/// The distance to the top edge.
pub top: P,
/// The distance to the left edge.
pub left: P,
/// The distance to the bottom edge.
pub bottom: P,
/// The distance to the right edge.
pub right: P,
}
impl<P> LogicalInsets<P> {
#[inline]
pub const fn new(top: P, left: P, bottom: P, right: P) -> Self {
Self { top, left, bottom, right }
}
}
impl<P: Pixel> LogicalInsets<P> {
#[inline]
pub fn from_physical<T: Into<PhysicalInsets<X>>, X: Pixel>(
physical: T,
scale_factor: f64,
) -> Self {
physical.into().to_logical(scale_factor)
}
#[inline]
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalInsets<X> {
assert!(validate_scale_factor(scale_factor));
let top = self.top.into() * scale_factor;
let left = self.left.into() * scale_factor;
let bottom = self.bottom.into() * scale_factor;
let right = self.right.into() * scale_factor;
PhysicalInsets::new(top, left, bottom, right).cast()
}
#[inline]
pub fn cast<X: Pixel>(&self) -> LogicalInsets<X> {
LogicalInsets {
top: self.top.cast(),
left: self.left.cast(),
bottom: self.bottom.cast(),
right: self.right.cast(),
}
}
}
/// The physical distance between the edges of two rectangles.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct PhysicalInsets<P> {
/// The distance to the top edge.
pub top: P,
/// The distance to the left edge.
pub left: P,
/// The distance to the bottom edge.
pub bottom: P,
/// The distance to the right edge.
pub right: P,
}
impl<P> PhysicalInsets<P> {
#[inline]
pub const fn new(top: P, left: P, bottom: P, right: P) -> Self {
Self { top, left, bottom, right }
}
}
impl<P: Pixel> PhysicalInsets<P> {
#[inline]
pub fn from_logical<T: Into<LogicalInsets<X>>, X: Pixel>(
logical: T,
scale_factor: f64,
) -> Self {
logical.into().to_physical(scale_factor)
}
#[inline]
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalInsets<X> {
assert!(validate_scale_factor(scale_factor));
let top = self.top.into() / scale_factor;
let left = self.left.into() / scale_factor;
let bottom = self.bottom.into() / scale_factor;
let right = self.right.into() / scale_factor;
LogicalInsets::new(top, left, bottom, right).cast()
}
#[inline]
pub fn cast<X: Pixel>(&self) -> PhysicalInsets<X> {
PhysicalInsets {
top: self.top.cast(),
left: self.left.cast(),
bottom: self.bottom.cast(),
right: self.right.cast(),
}
}
}
/// Insets that are either physical or logical.
#[derive(Debug, Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Insets {
Physical(PhysicalInsets<u32>),
Logical(LogicalInsets<f64>),
}
impl Insets {
pub fn new<S: Into<Self>>(insets: S) -> Self {
insets.into()
}
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalInsets<P> {
match *self {
Self::Physical(insets) => insets.to_logical(scale_factor),
Self::Logical(insets) => insets.cast(),
}
}
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalInsets<P> {
match *self {
Self::Physical(insets) => insets.cast(),
Self::Logical(insets) => insets.to_physical(scale_factor),
}
}
}
impl<P: Pixel> From<PhysicalInsets<P>> for Insets {
#[inline]
fn from(insets: PhysicalInsets<P>) -> Self {
Self::Physical(insets.cast())
}
}
impl<P: Pixel> From<LogicalInsets<P>> for Insets {
#[inline]
fn from(insets: LogicalInsets<P>) -> Self {
Self::Logical(insets.cast())
}
}
#[cfg(test)]
mod tests {
use std::collections::HashSet;
use super::*;
use std::collections::HashSet;
macro_rules! test_pixel_int_impl {
($($name:ident => $ty:ty),*) => {$(
@@ -968,7 +846,12 @@ mod tests {
macro_rules! assert_approx_eq {
($a:expr, $b:expr $(,)?) => {
assert!(($a - $b).abs() < 0.001, "{} is not approximately equal to {}", $a, $b);
assert!(
($a - $b).abs() < 0.001,
"{} is not approximately equal to {}",
$a,
$b
);
};
}
@@ -1087,8 +970,14 @@ mod tests {
assert_eq!(log_unit.to_physical::<u32>(1.0), PhysicalUnit::new(1));
assert_eq!(log_unit.to_physical::<u32>(2.0), PhysicalUnit::new(2));
assert_eq!(log_unit.cast::<u32>(), LogicalUnit::new(1));
assert_eq!(log_unit, LogicalUnit::from_physical(PhysicalUnit::new(1.0), 1.0));
assert_eq!(log_unit, LogicalUnit::from_physical(PhysicalUnit::new(2.0), 2.0));
assert_eq!(
log_unit,
LogicalUnit::from_physical(PhysicalUnit::new(1.0), 1.0)
);
assert_eq!(
log_unit,
LogicalUnit::from_physical(PhysicalUnit::new(2.0), 2.0)
);
assert_eq!(LogicalUnit::from(2.0), LogicalUnit::new(2.0));
let x: f64 = log_unit.into();
@@ -1097,8 +986,14 @@ mod tests {
#[test]
fn test_physical_unit() {
assert_eq!(PhysicalUnit::from_logical(LogicalUnit::new(1.0), 1.0), PhysicalUnit::new(1));
assert_eq!(PhysicalUnit::from_logical(LogicalUnit::new(2.0), 0.5), PhysicalUnit::new(1));
assert_eq!(
PhysicalUnit::from_logical(LogicalUnit::new(1.0), 1.0),
PhysicalUnit::new(1)
);
assert_eq!(
PhysicalUnit::from_logical(LogicalUnit::new(2.0), 0.5),
PhysicalUnit::new(1)
);
assert_eq!(PhysicalUnit::from(2.0), PhysicalUnit::new(2.0,));
assert_eq!(PhysicalUnit::from(2.0), PhysicalUnit::new(2.0));
@@ -1112,10 +1007,22 @@ mod tests {
assert_eq!(log_pos.to_physical::<u32>(1.0), PhysicalPosition::new(1, 2));
assert_eq!(log_pos.to_physical::<u32>(2.0), PhysicalPosition::new(2, 4));
assert_eq!(log_pos.cast::<u32>(), LogicalPosition::new(1, 2));
assert_eq!(log_pos, LogicalPosition::from_physical(PhysicalPosition::new(1.0, 2.0), 1.0));
assert_eq!(log_pos, LogicalPosition::from_physical(PhysicalPosition::new(2.0, 4.0), 2.0));
assert_eq!(LogicalPosition::from((2.0, 2.0)), LogicalPosition::new(2.0, 2.0));
assert_eq!(LogicalPosition::from([2.0, 3.0]), LogicalPosition::new(2.0, 3.0));
assert_eq!(
log_pos,
LogicalPosition::from_physical(PhysicalPosition::new(1.0, 2.0), 1.0)
);
assert_eq!(
log_pos,
LogicalPosition::from_physical(PhysicalPosition::new(2.0, 4.0), 2.0)
);
assert_eq!(
LogicalPosition::from((2.0, 2.0)),
LogicalPosition::new(2.0, 2.0)
);
assert_eq!(
LogicalPosition::from([2.0, 3.0]),
LogicalPosition::new(2.0, 3.0)
);
let x: (f64, f64) = log_pos.into();
assert_eq!(x, (1.0, 2.0));
@@ -1133,8 +1040,14 @@ mod tests {
PhysicalPosition::from_logical(LogicalPosition::new(2.0, 4.0), 0.5),
PhysicalPosition::new(1, 2)
);
assert_eq!(PhysicalPosition::from((2.0, 2.0)), PhysicalPosition::new(2.0, 2.0));
assert_eq!(PhysicalPosition::from([2.0, 3.0]), PhysicalPosition::new(2.0, 3.0));
assert_eq!(
PhysicalPosition::from((2.0, 2.0)),
PhysicalPosition::new(2.0, 2.0)
);
assert_eq!(
PhysicalPosition::from([2.0, 3.0]),
PhysicalPosition::new(2.0, 3.0)
);
let x: (f64, f64) = PhysicalPosition::new(1, 2).into();
assert_eq!(x, (1.0, 2.0));
@@ -1148,8 +1061,14 @@ mod tests {
assert_eq!(log_size.to_physical::<u32>(1.0), PhysicalSize::new(1, 2));
assert_eq!(log_size.to_physical::<u32>(2.0), PhysicalSize::new(2, 4));
assert_eq!(log_size.cast::<u32>(), LogicalSize::new(1, 2));
assert_eq!(log_size, LogicalSize::from_physical(PhysicalSize::new(1.0, 2.0), 1.0));
assert_eq!(log_size, LogicalSize::from_physical(PhysicalSize::new(2.0, 4.0), 2.0));
assert_eq!(
log_size,
LogicalSize::from_physical(PhysicalSize::new(1.0, 2.0), 1.0)
);
assert_eq!(
log_size,
LogicalSize::from_physical(PhysicalSize::new(2.0, 4.0), 2.0)
);
assert_eq!(LogicalSize::from((2.0, 2.0)), LogicalSize::new(2.0, 2.0));
assert_eq!(LogicalSize::from([2.0, 3.0]), LogicalSize::new(2.0, 3.0));
@@ -1180,7 +1099,10 @@ mod tests {
#[test]
fn test_size() {
assert_eq!(Size::new(PhysicalSize::new(1, 2)), Size::Physical(PhysicalSize::new(1, 2)));
assert_eq!(
Size::new(PhysicalSize::new(1, 2)),
Size::Physical(PhysicalSize::new(1, 2))
);
assert_eq!(
Size::new(LogicalSize::new(1.0, 2.0)),
Size::Logical(LogicalSize::new(1.0, 2.0))

View File

@@ -1,85 +1,25 @@
#[cfg(any(x11_platform, macos_platform, windows_platform))]
#[cfg(all(
feature = "rwh_06",
any(x11_platform, macos_platform, windows_platform)
))]
#[allow(deprecated)]
fn main() -> Result<(), impl std::error::Error> {
use std::collections::HashMap;
use winit::application::ApplicationHandler;
use winit::dpi::{LogicalPosition, LogicalSize, Position};
use winit::event::{ElementState, KeyEvent, WindowEvent};
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
use winit::event_loop::{ActiveEventLoop, EventLoop};
use winit::raw_window_handle::HasRawWindowHandle;
use winit::window::{Window, WindowAttributes, WindowId};
use winit::window::Window;
#[path = "util/fill.rs"]
mod fill;
#[derive(Default)]
struct Application {
parent_window_id: Option<WindowId>,
windows: HashMap<WindowId, Box<dyn Window>>,
}
impl ApplicationHandler for Application {
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
let attributes = WindowAttributes::default()
.with_title("parent window")
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
.with_surface_size(LogicalSize::new(640.0f32, 480.0f32));
let window = event_loop.create_window(attributes).unwrap();
println!("Parent window id: {:?})", window.id());
self.parent_window_id = Some(window.id());
self.windows.insert(window.id(), window);
}
fn window_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
window_id: winit::window::WindowId,
event: WindowEvent,
) {
match event {
WindowEvent::CloseRequested => {
self.windows.clear();
event_loop.exit();
},
WindowEvent::PointerEntered { device_id: _, .. } => {
// On x11, println when the cursor entered in a window even if the child window
// is created by some key inputs.
// the child windows are always placed at (0, 0) with size (200, 200) in the
// parent window, so we also can see this log when we move
// the cursor around (200, 200) in parent window.
println!("cursor entered in the window {window_id:?}");
},
WindowEvent::KeyboardInput {
event: KeyEvent { state: ElementState::Pressed, .. },
..
} => {
let parent_window = self.windows.get(&self.parent_window_id.unwrap()).unwrap();
let child_window = spawn_child_window(parent_window.as_ref(), event_loop);
let child_id = child_window.id();
println!("Child window created with id: {child_id:?}");
self.windows.insert(child_id, child_window);
},
WindowEvent::RedrawRequested => {
if let Some(window) = self.windows.get(&window_id) {
fill::fill_window(window.as_ref());
}
},
_ => (),
}
}
}
fn spawn_child_window(
parent: &dyn Window,
event_loop: &dyn ActiveEventLoop,
) -> Box<dyn Window> {
fn spawn_child_window(parent: &Window, event_loop: &ActiveEventLoop) -> Window {
let parent = parent.raw_window_handle().unwrap();
let mut window_attributes = WindowAttributes::default()
let mut window_attributes = Window::default_attributes()
.with_title("child window")
.with_surface_size(LogicalSize::new(200.0f32, 200.0f32))
.with_inner_size(LogicalSize::new(200.0f32, 200.0f32))
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
.with_visible(true);
// `with_parent_window` is unsafe. Parent window must be a valid window.
@@ -88,14 +28,67 @@ fn main() -> Result<(), impl std::error::Error> {
event_loop.create_window(window_attributes).unwrap()
}
let event_loop = EventLoop::new().unwrap();
event_loop.run_app(Application::default())
let mut windows = HashMap::new();
let event_loop: EventLoop<()> = EventLoop::new().unwrap();
let mut parent_window_id = None;
event_loop.run(move |event: Event<()>, event_loop| {
match event {
Event::Resumed => {
let attributes = Window::default_attributes()
.with_title("parent window")
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
.with_inner_size(LogicalSize::new(640.0f32, 480.0f32));
let window = event_loop.create_window(attributes).unwrap();
parent_window_id = Some(window.id());
println!("Parent window id: {parent_window_id:?})");
windows.insert(window.id(), window);
}
Event::WindowEvent { window_id, event } => match event {
WindowEvent::CloseRequested => {
windows.clear();
event_loop.exit();
}
WindowEvent::CursorEntered { device_id: _ } => {
// On x11, println when the cursor entered in a window even if the child window is created
// by some key inputs.
// the child windows are always placed at (0, 0) with size (200, 200) in the parent window,
// so we also can see this log when we move the cursor around (200, 200) in parent window.
println!("cursor entered in the window {window_id:?}");
}
WindowEvent::KeyboardInput {
event:
KeyEvent {
state: ElementState::Pressed,
..
},
..
} => {
let parent_window = windows.get(&parent_window_id.unwrap()).unwrap();
let child_window = spawn_child_window(parent_window, event_loop);
let child_id = child_window.id();
println!("Child window created with id: {child_id:?}");
windows.insert(child_id, child_window);
}
WindowEvent::RedrawRequested => {
if let Some(window) = windows.get(&window_id) {
fill::fill_window(window);
}
}
_ => (),
},
_ => (),
}
})
}
#[cfg(not(any(x11_platform, macos_platform, windows_platform)))]
#[cfg(all(
feature = "rwh_06",
not(any(x11_platform, macos_platform, windows_platform))
))]
fn main() {
panic!(
"This example is supported only on x11, macOS, and Windows, with the `rwh_06` feature \
enabled."
);
panic!("This example is supported only on x11, macOS, and Windows, with the `rwh_06` feature enabled.");
}

View File

@@ -4,19 +4,17 @@ use std::thread;
#[cfg(not(web_platform))]
use std::time;
use ::tracing::{info, warn};
#[cfg(web_platform)]
use web_time as time;
use winit::application::ApplicationHandler;
use winit::event::{ElementState, KeyEvent, StartCause, WindowEvent};
use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
use winit::keyboard::{Key, NamedKey};
use winit::window::{Window, WindowAttributes, WindowId};
use winit::window::{Window, WindowId};
#[path = "util/fill.rs"]
mod fill;
#[path = "util/tracing.rs"]
mod tracing;
const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
@@ -30,20 +28,18 @@ enum Mode {
}
fn main() -> Result<(), impl std::error::Error> {
#[cfg(web_platform)]
console_error_panic_hook::set_once();
tracing_subscriber::fmt::init();
tracing::init();
info!("Press '1' to switch to Wait mode.");
info!("Press '2' to switch to WaitUntil mode.");
info!("Press '3' to switch to Poll mode.");
info!("Press 'R' to toggle request_redraw() calls.");
info!("Press 'Esc' to close the window.");
println!("Press '1' to switch to Wait mode.");
println!("Press '2' to switch to WaitUntil mode.");
println!("Press '3' to switch to Poll mode.");
println!("Press 'R' to toggle request_redraw() calls.");
println!("Press 'Esc' to close the window.");
let event_loop = EventLoop::new().unwrap();
event_loop.run_app(ControlFlowDemo::default())
let mut app = ControlFlowDemo::default();
event_loop.run_app(&mut app)
}
#[derive(Default)]
@@ -52,12 +48,12 @@ struct ControlFlowDemo {
request_redraw: bool,
wait_cancelled: bool,
close_requested: bool,
window: Option<Box<dyn Window>>,
window: Option<Window>,
}
impl ApplicationHandler for ControlFlowDemo {
fn new_events(&mut self, _event_loop: &dyn ActiveEventLoop, cause: StartCause) {
info!("new_events: {cause:?}");
fn new_events(&mut self, _event_loop: &ActiveEventLoop, cause: StartCause) {
println!("new_events: {cause:?}");
self.wait_cancelled = match cause {
StartCause::WaitCancelled { .. } => self.mode == Mode::WaitUntil,
@@ -65,8 +61,8 @@ impl ApplicationHandler for ControlFlowDemo {
}
}
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
let window_attributes = WindowAttributes::default().with_title(
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window_attributes = Window::default_attributes().with_title(
"Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.",
);
self.window = Some(event_loop.create_window(window_attributes).unwrap());
@@ -74,53 +70,58 @@ impl ApplicationHandler for ControlFlowDemo {
fn window_event(
&mut self,
_event_loop: &dyn ActiveEventLoop,
_event_loop: &ActiveEventLoop,
_window_id: WindowId,
event: WindowEvent,
) {
info!("{event:?}");
println!("{event:?}");
match event {
WindowEvent::CloseRequested => {
self.close_requested = true;
},
}
WindowEvent::KeyboardInput {
event: KeyEvent { logical_key: key, state: ElementState::Pressed, .. },
event:
KeyEvent {
logical_key: key,
state: ElementState::Pressed,
..
},
..
} => match key.as_ref() {
// WARNING: Consider using `key_without_modifiers()` if available on your platform.
// See the `key_binding` example
Key::Character("1") => {
self.mode = Mode::Wait;
warn!("mode: {:?}", self.mode);
},
println!("\nmode: {:?}\n", self.mode);
}
Key::Character("2") => {
self.mode = Mode::WaitUntil;
warn!("mode: {:?}", self.mode);
},
println!("\nmode: {:?}\n", self.mode);
}
Key::Character("3") => {
self.mode = Mode::Poll;
warn!("mode: {:?}", self.mode);
},
println!("\nmode: {:?}\n", self.mode);
}
Key::Character("r") => {
self.request_redraw = !self.request_redraw;
warn!("request_redraw: {}", self.request_redraw);
},
println!("\nrequest_redraw: {}\n", self.request_redraw);
}
Key::Named(NamedKey::Escape) => {
self.close_requested = true;
},
}
_ => (),
},
WindowEvent::RedrawRequested => {
let window = self.window.as_ref().unwrap();
window.pre_present_notify();
fill::fill_window(window.as_ref());
},
fill::fill_window(window);
}
_ => (),
}
}
fn about_to_wait(&mut self, event_loop: &dyn ActiveEventLoop) {
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
if self.request_redraw && !self.wait_cancelled && !self.close_requested {
self.window.as_ref().unwrap().request_redraw();
}
@@ -132,11 +133,11 @@ impl ApplicationHandler for ControlFlowDemo {
event_loop
.set_control_flow(ControlFlow::WaitUntil(time::Instant::now() + WAIT_TIME));
}
},
}
Mode::Poll => {
thread::sleep(POLL_SLEEP_TIME);
event_loop.set_control_flow(ControlFlow::Poll);
},
}
};
if self.close_requested {

View File

@@ -1,35 +1,39 @@
#![allow(clippy::single_match)]
// Limit this example to only compatible platforms.
#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform, android_platform,))]
#[cfg(any(
windows_platform,
macos_platform,
x11_platform,
wayland_platform,
android_platform,
))]
fn main() -> std::process::ExitCode {
use std::process::ExitCode;
use std::thread::sleep;
use std::time::Duration;
use std::{process::ExitCode, thread::sleep, time::Duration};
use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::{ActiveEventLoop, EventLoop};
use winit::platform::pump_events::{EventLoopExtPumpEvents, PumpStatus};
use winit::window::{Window, WindowAttributes, WindowId};
use winit::window::{Window, WindowId};
#[path = "util/fill.rs"]
mod fill;
#[derive(Default)]
struct PumpDemo {
window: Option<Box<dyn Window>>,
window: Option<Window>,
}
impl ApplicationHandler for PumpDemo {
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
let window_attributes = WindowAttributes::default().with_title("A fantastic window!");
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window_attributes = Window::default_attributes().with_title("A fantastic window!");
self.window = Some(event_loop.create_window(window_attributes).unwrap());
}
fn window_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
event_loop: &ActiveEventLoop,
_window_id: WindowId,
event: WindowEvent,
) {
@@ -43,9 +47,9 @@ fn main() -> std::process::ExitCode {
match event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => {
fill::fill_window(window.as_ref());
fill::fill_window(window);
window.request_redraw();
},
}
_ => (),
}
}

View File

@@ -9,7 +9,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
use winit::event::WindowEvent;
use winit::event_loop::{ActiveEventLoop, EventLoop};
use winit::platform::run_on_demand::EventLoopExtRunOnDemand;
use winit::window::{Window, WindowAttributes, WindowId};
use winit::window::{Window, WindowId};
#[path = "util/fill.rs"]
mod fill;
@@ -18,20 +18,20 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
struct App {
idx: usize,
window_id: Option<WindowId>,
window: Option<Box<dyn Window>>,
window: Option<Window>,
}
impl ApplicationHandler for App {
fn about_to_wait(&mut self, _event_loop: &dyn ActiveEventLoop) {
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
if let Some(window) = self.window.as_ref() {
window.request_redraw();
}
}
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
let window_attributes = WindowAttributes::default()
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window_attributes = Window::default_attributes()
.with_title("Fantastic window number one!")
.with_surface_size(winit::dpi::LogicalSize::new(128.0, 128.0));
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0));
let window = event_loop.create_window(window_attributes).unwrap();
self.window_id = Some(window.id());
self.window = Some(window);
@@ -39,7 +39,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
fn window_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
event_loop: &ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
) {
@@ -60,17 +60,13 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
match event {
WindowEvent::CloseRequested => {
println!(
"--------------------------------------------------------- Window {} \
CloseRequested",
self.idx
);
fill::cleanup_window(window.as_ref());
println!("--------------------------------------------------------- Window {} CloseRequested", self.idx);
fill::cleanup_window(window);
self.window = None;
},
}
WindowEvent::RedrawRequested => {
fill::fill_window(window.as_ref());
},
fill::fill_window(window);
}
_ => (),
}
}
@@ -80,7 +76,10 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut event_loop = EventLoop::new().unwrap();
let mut app = App { idx: 1, ..Default::default() };
let mut app = App {
idx: 1,
..Default::default()
};
event_loop.run_app_on_demand(&mut app)?;
println!("--------------------------------------------------------- Finished first loop");

View File

@@ -11,16 +11,16 @@
pub use platform::cleanup_window;
pub use platform::fill_window;
#[cfg(not(any(target_os = "android", target_os = "ios")))]
#[cfg(all(feature = "rwh_05", not(any(target_os = "android", target_os = "ios"))))]
mod platform {
use std::cell::RefCell;
use std::collections::HashMap;
use std::mem;
use std::mem::ManuallyDrop;
use std::num::NonZeroU32;
use softbuffer::{Context, Surface};
use winit::window::{Window, WindowId};
use winit::window::Window;
use winit::window::WindowId;
thread_local! {
// NOTE: You should never do things like that, create context and drop it before
@@ -34,45 +34,35 @@ mod platform {
/// The graphics context used to draw to a window.
struct GraphicsContext {
/// The global softbuffer context.
context: RefCell<Context<&'static dyn Window>>,
context: Context,
/// The hash map of window IDs to surfaces.
surfaces: HashMap<WindowId, Surface<&'static dyn Window, &'static dyn Window>>,
surfaces: HashMap<WindowId, Surface>,
}
impl GraphicsContext {
fn new(w: &dyn Window) -> Self {
fn new(w: &Window) -> Self {
Self {
context: RefCell::new(
Context::new(unsafe {
mem::transmute::<&'_ dyn Window, &'static dyn Window>(w)
})
.expect("Failed to create a softbuffer context"),
),
context: unsafe { Context::new(w) }.expect("Failed to create a softbuffer context"),
surfaces: HashMap::new(),
}
}
fn create_surface(
&mut self,
window: &dyn Window,
) -> &mut Surface<&'static dyn Window, &'static dyn Window> {
fn create_surface(&mut self, window: &Window) -> &mut Surface {
self.surfaces.entry(window.id()).or_insert_with(|| {
Surface::new(&self.context.borrow(), unsafe {
mem::transmute::<&'_ dyn Window, &'static dyn Window>(window)
})
.expect("Failed to create a softbuffer surface")
unsafe { Surface::new(&self.context, window) }
.expect("Failed to create a softbuffer surface")
})
}
fn destroy_surface(&mut self, window: &dyn Window) {
fn destroy_surface(&mut self, window: &Window) {
self.surfaces.remove(&window.id());
}
}
pub fn fill_window(window: &dyn Window) {
pub fn fill_window(window: &Window) {
GC.with(|gc| {
let size = window.surface_size();
let size = window.inner_size();
let (Some(width), Some(height)) =
(NonZeroU32::new(size.width), NonZeroU32::new(size.height))
else {
@@ -81,22 +71,29 @@ mod platform {
// Either get the last context used or create a new one.
let mut gc = gc.borrow_mut();
let surface =
gc.get_or_insert_with(|| GraphicsContext::new(window)).create_surface(window);
let surface = gc
.get_or_insert_with(|| GraphicsContext::new(window))
.create_surface(window);
// Fill a buffer with a solid color.
const DARK_GRAY: u32 = 0xff181818;
const DARK_GRAY: u32 = 0xFF181818;
surface.resize(width, height).expect("Failed to resize the softbuffer surface");
surface
.resize(width, height)
.expect("Failed to resize the softbuffer surface");
let mut buffer = surface.buffer_mut().expect("Failed to get the softbuffer buffer");
let mut buffer = surface
.buffer_mut()
.expect("Failed to get the softbuffer buffer");
buffer.fill(DARK_GRAY);
buffer.present().expect("Failed to present the softbuffer buffer");
buffer
.present()
.expect("Failed to present the softbuffer buffer");
})
}
#[allow(dead_code)]
pub fn cleanup_window(window: &dyn Window) {
pub fn cleanup_window(window: &Window) {
GC.with(|gc| {
let mut gc = gc.borrow_mut();
if let Some(context) = gc.as_mut() {
@@ -106,14 +103,14 @@ mod platform {
}
}
#[cfg(any(target_os = "android", target_os = "ios"))]
#[cfg(not(all(feature = "rwh_05", not(any(target_os = "android", target_os = "ios")))))]
mod platform {
pub fn fill_window(_window: &dyn winit::window::Window) {
pub fn fill_window(_window: &winit::window::Window) {
// No-op on mobile platforms.
}
#[allow(dead_code)]
pub fn cleanup_window(_window: &dyn winit::window::Window) {
pub fn cleanup_window(_window: &winit::window::Window) {
// No-op on mobile platforms.
}
}

View File

@@ -1,25 +0,0 @@
#[cfg(not(web_platform))]
pub fn init() {
use tracing_subscriber::filter::{EnvFilter, LevelFilter};
tracing_subscriber::fmt()
.with_env_filter(
EnvFilter::builder().with_default_directive(LevelFilter::INFO.into()).from_env_lossy(),
)
.init();
}
#[cfg(web_platform)]
pub fn init() {
use tracing_subscriber::layer::SubscriberExt;
use tracing_subscriber::util::SubscriberInitExt;
tracing_subscriber::registry()
.with(
tracing_subscriber::fmt::layer()
.with_ansi(false)
.without_time()
.with_writer(tracing_web::MakeWebConsoleWriter::new()),
)
.init();
}

File diff suppressed because it is too large Load Diff

View File

@@ -7,21 +7,21 @@ fn main() -> Result<(), Box<dyn Error>> {
use winit::event::WindowEvent;
use winit::event_loop::{ActiveEventLoop, EventLoop};
use winit::platform::x11::WindowAttributesExtX11;
use winit::window::{Window, WindowAttributes, WindowId};
use winit::window::{Window, WindowId};
#[path = "util/fill.rs"]
mod fill;
pub struct XEmbedDemo {
parent_window_id: u32,
window: Option<Box<dyn Window>>,
window: Option<Window>,
}
impl ApplicationHandler for XEmbedDemo {
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
let window_attributes = WindowAttributes::default()
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let window_attributes = Window::default_attributes()
.with_title("An embedded window!")
.with_surface_size(winit::dpi::LogicalSize::new(128.0, 128.0))
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
.with_embed_parent_window(self.parent_window_id);
self.window = Some(event_loop.create_window(window_attributes).unwrap());
@@ -29,7 +29,7 @@ fn main() -> Result<(), Box<dyn Error>> {
fn window_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
event_loop: &ActiveEventLoop,
_window_id: WindowId,
event: WindowEvent,
) {
@@ -38,13 +38,13 @@ fn main() -> Result<(), Box<dyn Error>> {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => {
window.pre_present_notify();
fill::fill_window(window.as_ref());
},
fill::fill_window(window);
}
_ => (),
}
}
fn about_to_wait(&mut self, _event_loop: &dyn ActiveEventLoop) {
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
self.window.as_ref().unwrap().request_redraw();
}
}
@@ -58,7 +58,11 @@ fn main() -> Result<(), Box<dyn Error>> {
tracing_subscriber::fmt::init();
let event_loop = EventLoop::new()?;
Ok(event_loop.run_app(XEmbedDemo { parent_window_id, window: None })?)
let mut app = XEmbedDemo {
parent_window_id,
window: None,
};
event_loop.run_app(&mut app).map_err(Into::into)
}
#[cfg(not(x11_platform))]

View File

@@ -0,0 +1,12 @@
[package]
name = "common-tests"
version = "0.1.0"
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
[dependencies]
gui-test.workspace = true
macro_rules_attribute = "0.2.0"
winit.workspace = true

View File

@@ -0,0 +1,23 @@
//! Run the test.
use gui_test::{test, Harness};
use macro_rules_attribute::apply;
use winit::event_loop::EventLoop;
#[allow(deprecated)]
#[apply(test)]
fn initialize(harness: &mut Harness) {
let mut group = harness.group("sanity");
group.harness().with_test("startup/shutdown", || {
let evl = EventLoop::new().expect("initialization");
evl.run(|_event, elwt| {
elwt.exit();
})
.expect("running");
});
}
gui_test::main! {
gui_test::remote::handler()
}

View File

@@ -0,0 +1,13 @@
[package]
name = "gui-test-runner"
version = "0.1.0"
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
[dependencies]
camino = "1.1.6"
fastrand = "2.0.1"
gui-test.workspace = true
serde_json.workspace = true

View File

@@ -0,0 +1,81 @@
// Copyright 2024 The Winit Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! A wrapper around the `Command` type that dumps the command to stderr.
//!
//! Essentially it's like `set -x` in Bash.
use std::ffi::{OsStr, OsString};
use std::io::{self, prelude::*};
use std::process::Child;
/// Simple `Command` wrapper.
pub(super) struct Command {
/// Actual inner command.
inner: std::process::Command,
/// Command to run.
text: Vec<OsString>,
}
impl Command {
/// Create a new `Command`.
pub(super) fn new(cmd: impl AsRef<OsStr>) -> Self {
let cmd = cmd.as_ref();
Self {
inner: std::process::Command::new(cmd),
text: vec![cmd.to_os_string()],
}
}
/// Add an argument to the `Command`.
pub(super) fn arg(&mut self, arg: impl AsRef<OsStr>) -> &mut Self {
let arg = arg.as_ref();
self.inner.arg(arg);
self.text.push(arg.to_os_string());
self
}
/// Add multiple arguments to the `Command`.
pub(super) fn args<T: AsRef<OsStr>>(&mut self, args: impl IntoIterator<Item = T>) -> &mut Self {
for arg in args {
let arg = arg.as_ref();
self.inner.arg(arg);
self.text.push(arg.to_os_string());
}
self
}
/// Spawn the process.
pub(super) fn spawn(&mut self) -> io::Result<Child> {
dump_text(&self.text);
self.inner.spawn()
}
}
/// Dump `OsString` list to stderr.
fn dump_text(text: &[OsString]) {
let mut cerr = io::stderr().lock();
write!(&mut cerr, "+").unwrap();
for arg in text {
match arg.to_str() {
Some(arg) => write!(&mut cerr, " {}", arg).unwrap(),
None => write!(&mut cerr, " {:?}", arg).unwrap(),
}
}
writeln!(&mut cerr).unwrap();
}

View File

@@ -0,0 +1,91 @@
// Copyright 2024 The Winit Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Run the actual Docker command.
use crate::command::Command;
use camino::Utf8Path;
use std::ffi::OsStr;
use std::io;
use std::process::Child;
/// The Docker command line.
pub(super) struct DockerRun {
command: Command,
}
impl DockerRun {
/// Start the command.
pub(super) fn new() -> Self {
let mut command = Command::new("docker");
command.arg("run");
Self { command }
}
/// Run with an environment variable.
pub(super) fn env(&mut self, name: impl AsRef<str>, value: impl AsRef<str>) -> &mut Self {
let env_arg = format!("{}={}", name.as_ref(), value.as_ref());
self.command.args(["--env", &env_arg]);
self
}
/// Run with a simple `init` process.
pub(super) fn init(&mut self) -> &mut Self {
self.command.arg("--init");
self
}
/// Set the working directory.
pub(super) fn workdir(&mut self, dir: impl AsRef<OsStr>) -> &mut Self {
self.command.arg("--workdir");
self.command.arg(dir);
self
}
/// Remove the container once it is complete.
pub(super) fn rm(&mut self) -> &mut Self {
self.command.arg("--rm");
self
}
/// Pass a volume into the container.
pub(super) fn volume(
&mut self,
host: impl AsRef<Utf8Path>,
container: impl AsRef<Utf8Path>,
) -> &mut Self {
let list = format!("{}:{}", host.as_ref(), container.as_ref());
self.command.args(["--volume", &list]);
self
}
/// Run the container with a command.
pub(super) fn run_with_command<T: AsRef<OsStr>>(
&mut self,
container_name: impl AsRef<str>,
container_version: impl AsRef<str>,
command: impl IntoIterator<Item = T>,
) -> io::Result<Child> {
self.command.arg(format!(
"{}:{}",
container_name.as_ref(),
container_version.as_ref()
));
self.command.args(command);
self.command.spawn()
}
}

View File

@@ -0,0 +1,114 @@
// Copyright 2024 The Winit Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Run tests inside of a Linux docker container.
use super::command::DockerRun;
use crate::stream::StreamReader;
use gui_test::remote::handler;
use gui_test::TestHandler;
use std::io;
use std::os::unix::net::UnixListener;
use std::path::Path;
use std::thread;
const UBUNTU_DOCKERFILE: &str = "ghcr.io/rust-windowing/testubuntu";
const LATEST: &str = "latest";
/// Run the provided test in a Linux docker container.
pub(crate) fn linux_test(test_name: &str) -> io::Result<()> {
// Create a Unix socket to listen for events on.
let unix_path = format!("/tmp/gui_test_{}.sock", fastrand::u16(..));
let listener = UnixListener::bind(&unix_path)?;
// Spawn the Docker container.
let mut container = {
let mut docker = DockerRun::new();
// Usual options.
docker.rm().init();
// Pass through the socket as a volume.
docker.volume(&unix_path, &unix_path);
// Pass through the winit directory.
let winit_directory = Path::new(env!("CARGO_MANIFEST_DIR"))
.ancestors()
.find_map(|path| {
let cargo_toml = path.join("Cargo.toml");
let contents = std::fs::read(cargo_toml).ok()?;
if std::str::from_utf8(&contents)
.ok()?
.contains("name = \"winit\"")
{
Some(path)
} else {
None
}
})
.unwrap();
docker.volume(
camino::Utf8Path::from_path(winit_directory).unwrap(),
"/app/winit/",
);
// Set the working dir to this directory.
docker.workdir("/app/winit/");
// Set GUI_TEST_UNIX_STREAM to the socket.
docker.env("GUI_TEST_UNIX_STREAM", &unix_path);
// Set CARGO_TARGET_DIR to a random other directory.
docker.env("CARGO_TARGET_DIR", "/tmp/");
// The command to run the test.
let command = ["xvfb-run", "cargo", "run", "-p", test_name];
// Spawn the test container.
docker.run_with_command(UBUNTU_DOCKERFILE, LATEST, command)?
};
// Run the console listener in another thread.
let handle = thread::spawn(move || {
// Attach to the listener.
let (event_reader, _) = listener.accept().unwrap();
// Read events and output them as we get them.
let input = StreamReader::new(event_reader);
let mut output = handler();
for event in input {
let event = event?;
output.handle_test(event);
}
io::Result::Ok(())
});
// Wait for the container to finish.
if !container.wait()?.success() {
return Err(io::Error::new(
io::ErrorKind::Other,
"docker exited with a failure exit code",
));
}
// Stop the thread.
handle.join().unwrap().unwrap();
Ok(())
}

View File

@@ -0,0 +1,20 @@
// Copyright 2024 The Winit Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Dealing with Docker.
mod command;
#[cfg(unix)]
pub(super) mod linux;

View File

@@ -0,0 +1,69 @@
//! Runner for the `gui-test` system.
mod command;
mod docker;
mod stream;
use std::env;
use std::process::{Command, Stdio};
fn main() {
let mut args = env::args();
// Get the test crate name.
let test_crate = args.nth(1).unwrap();
// Get the target.
let target_tag = args.next().unwrap();
// Split the target into the target and the tag.
let (target, tag) = {
let mut split = target_tag.splitn(1, ':');
let target = split.next().unwrap();
let tag = split.next();
(target, tag)
};
// Get the current target.
let current_target = current_target();
// If we are building for Linux, run the Linux Docker container.
// TODO: Architecture differences.
if target.contains("linux") {
docker::linux::linux_test(&test_crate).unwrap();
return;
}
// For now, we only support building for the current target.
assert_eq!(target, current_target);
assert!(tag.is_none());
// Just run the crate.
if !Command::new("cargo")
.args(["run", "-p", &test_crate])
.status()
.unwrap()
.success()
{
panic!("test failed");
}
}
/// Get the current target.
fn current_target() -> String {
let output = Command::new("rustc")
.arg("-vV")
.stdout(Stdio::piped())
.output()
.unwrap();
// Look for the line that starts with "host".
let stdout = String::from_utf8(output.stdout).unwrap();
for line in stdout.lines() {
if let Some(host) = line.strip_prefix("host: ") {
return host.to_string();
}
}
panic!("failed to find host: line in rustc output")
}

View File

@@ -0,0 +1,81 @@
// Copyright 2024 The Winit Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Read test events from a stream.
use gui_test::{TestEvent, TestEventType};
use std::io::{self, Read};
/// Read events from a stream.
pub(super) struct StreamReader<R> {
/// The inner reader.
reader: Option<R>,
/// Reused buffer.
buffer: Vec<u8>,
}
impl<R: Read> StreamReader<R> {
/// Create a new stream reader.
pub(super) fn new(reader: R) -> Self {
Self {
reader: Some(reader),
buffer: vec![0u8; 1024],
}
}
}
macro_rules! leap {
($self:expr, $e:expr) => {{
match ($e) {
Ok(x) => x,
Err(err) => {
($self).reader = None;
return Some(Err(err));
}
}
}};
}
impl<R: Read> Iterator for StreamReader<R> {
type Item = io::Result<TestEvent>;
fn next(&mut self) -> Option<Self::Item> {
let reader = self.reader.as_mut()?;
// Read eight bytes from the reader to get payload length.
let mut len_buffer = [0u8; 8];
leap!(self, reader.read_exact(&mut len_buffer));
// Parse that, then read the length's worth of bytes.
let length = u64::from_be_bytes(len_buffer);
self.buffer.resize(length as usize, 0);
leap!(self, reader.read_exact(&mut self.buffer));
// Parse as a test event.
let event: TestEvent = leap!(
self,
serde_json::from_slice(&self.buffer)
.map_err(|err| io::Error::new(io::ErrorKind::Other, err))
);
// If this is complete, stop running.
if matches!(event.ty, TestEventType::Complete { .. }) {
self.reader = None;
}
// We are okay.
Some(Ok(event))
}
}

17
it/gui-test/Cargo.toml Normal file
View File

@@ -0,0 +1,17 @@
[package]
name = "gui-test"
version = "0.1.0"
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
[dependencies]
async-executor = "1.8.0"
async-io.workspace = true
async-lock = "3.3.0"
async-process = "2.1.0"
inventory = "0.3.15"
owo-colors = "4.0.0"
serde = { workspace = true, features = ["derive"] }
serde_json.workspace = true

443
it/gui-test/src/lib.rs Normal file
View File

@@ -0,0 +1,443 @@
//! A testing framework that can be run remotely.
pub mod remote;
pub mod stream;
pub mod user;
use serde::{Deserialize, Serialize};
use std::env;
use std::ffi::{OsStr, OsString};
use std::mem;
use std::num::NonZeroUsize;
use std::panic;
const GUI_TEST_CURRENT_TEST_NAME: &str = "GUI_TEST_CURRENT_TEST_NAME";
const GUI_TEST_SUBPROCESS_LIMIT: &str = "GUI_TEST_SUBPROCESS_LIMIT";
const DEFAULT_LIMIT: usize = 1;
#[doc(hidden)]
pub use inventory as __inventory;
/// Replacement for the `main` function.
#[macro_export]
macro_rules! main {
($handler:expr) => {
fn main() {
$crate::__entry(|| $handler)
}
};
}
/// Set up a test for the test framework.
#[macro_export]
macro_rules! test {
(
$(#[$attr:meta])*
fn $name:ident ($hname:ident : $htype:ty) $bl:block
) => {
const _: () = {
$(#[$attr])*
fn $name ($hname: $htype) $bl
$crate::__inventory::submit! {
$crate::__TestStart::__new(
stringify!($name),
$name
)
}
};
};
}
/// Test start.
#[doc(hidden)]
pub struct __TestStart {
/// The name of the test.
name: &'static str,
/// The function to call.
func: fn(&mut Harness),
}
impl __TestStart {
/// Create a new test start.
#[doc(hidden)]
pub const fn __new(name: &'static str, func: fn(&mut Harness)) -> Self {
Self { name, func }
}
}
inventory::collect! {
__TestStart
}
/// A harness for running the tests.
pub struct Harness {
/// Name of the test start.
name: String,
/// The inner test handler.
handler: Box<dyn TestHandler + Send + 'static>,
/// Number of tests that have been run so far.
test_count: usize,
/// Number of tests that have failed so far.
test_fails: usize,
/// Number of tests that have succeeded.
test_passed: usize,
/// Current state of the test harness.
state: State,
}
impl Harness {
/// Create a new test harness.
fn new<H: TestHandler + Send + 'static>(name: &str, handler: H) -> Self {
Self {
name: name.to_string(),
handler: Box::new(handler),
test_count: 0,
test_fails: 0,
test_passed: 0,
state: State::Default,
}
}
/// Begin a test.
pub fn test(&mut self, name: impl Into<String>) -> Testing<'_> {
// Make sure we aren't mid test.
match mem::replace(&mut self.state, State::Default) {
State::InTest { past_groups } => {
self.state = State::InTest { past_groups };
panic!("tried to start a test while another was underway");
}
State::InGroups(groups) => {
self.state = State::InTest {
past_groups: Some(groups),
};
}
State::Default => {
self.state = State::InTest { past_groups: None };
}
}
// Send the "test started" event to the handler.
self.send_event(TestEventType::TestStarted { name: name.into() });
// Return the handle.
Testing {
harness: Some(self),
}
}
/// Run a closure as a test.
pub fn with_test<T>(&mut self, name: impl Into<String>, f: impl FnOnce() -> T) -> T {
let test = self.test(name.into());
match panic::catch_unwind(panic::AssertUnwindSafe(f)) {
Ok(x) => x,
Err(err) => {
if let Some(panic) = err.downcast_ref::<&'static str>() {
test.fail(panic.to_string());
} else if let Some(panic) = err.downcast_ref::<String>() {
test.fail(panic.clone());
} else {
test.fail("unintelligible error".to_string());
}
panic::resume_unwind(err)
}
}
}
/// Begin a test group.
pub fn group(&mut self, name: impl Into<String>) -> Grouping<'_> {
// Make sure we can begin a group.
match mem::replace(&mut self.state, State::Default) {
State::Default => {
self.state = State::InGroups(NonZeroUsize::new(1).unwrap());
}
State::InGroups(groups) => {
self.state = State::InGroups(groups.checked_add(1).unwrap());
}
State::InTest { past_groups } => {
self.state = State::InTest { past_groups };
panic!("cannot start group mid-test")
}
}
// Send the "group started" event to the handler.
self.send_event(TestEventType::GroupStarted { name: name.into() });
// Return the handle.
Grouping { harness: self }
}
/// Run a closure inside of a group.
pub fn with_group<T>(&mut self, name: impl Into<String>, f: impl FnOnce(&mut Self) -> T) -> T {
let mut group = self.group(name.into());
f(group.harness())
}
/// End an ongoing test.
fn end_test(&mut self, reason: TestResult) {
self.test_count += 1;
match &reason {
TestResult::Passed => self.test_passed += 1,
TestResult::Failed(..) => self.test_fails += 1,
_ => {}
}
self.send_event(TestEventType::TestEnded { result: reason });
let count = match mem::replace(&mut self.state, State::Default) {
State::InTest { past_groups } => past_groups,
_ => unreachable!(),
};
self.state = match count {
None => State::Default,
Some(count) => State::InGroups(count),
};
}
/// End the current group.
fn end_group(&mut self) {
self.send_event(TestEventType::GroupEnded);
let count = match mem::replace(&mut self.state, State::Default) {
State::InGroups(groups) => groups,
_ => unreachable!(),
};
self.state = match NonZeroUsize::new(count.get() - 1) {
None => State::Default,
Some(groups) => State::InGroups(groups),
};
}
/// Send a test event of the provided type.
fn send_event(&mut self, ty: TestEventType) {
let event = TestEvent {
runner: self.name.clone(),
ty,
};
self.handler.handle_test(event);
}
}
impl Drop for Harness {
fn drop(&mut self) {
self.send_event(TestEventType::Complete {
total: self.test_count,
fail: self.test_fails,
pass: self.test_passed,
});
}
}
/// An in-progress test.
pub struct Testing<'a> {
harness: Option<&'a mut Harness>,
}
impl Testing<'_> {
/// Skip this test.
pub fn skip(mut self) {
// Send the "skipped" event.
self.harness.take().unwrap().end_test(TestResult::Skipped);
}
/// Fail this test.
fn fail(mut self, panic: String) {
self.harness
.take()
.unwrap()
.end_test(TestResult::Failed(panic));
}
}
impl Drop for Testing<'_> {
fn drop(&mut self) {
if let Some(harness) = self.harness.take() {
let result = if std::thread::panicking() {
TestResult::Failed("thread panicked".into())
} else {
TestResult::Passed
};
harness.end_test(result);
}
}
}
/// We are running a test group.
pub struct Grouping<'a> {
harness: &'a mut Harness,
}
impl Grouping<'_> {
/// Get the underlying test harness.
pub fn harness(&mut self) -> &mut Harness {
&mut self.harness
}
}
impl Drop for Grouping<'_> {
fn drop(&mut self) {
self.harness.end_group();
}
}
/// Current testing state.
enum State {
/// We are in the middle of this many groups.
InGroups(NonZeroUsize),
/// We are in the middle of a test.
InTest { past_groups: Option<NonZeroUsize> },
/// We are in the default state.
Default,
}
/// A handler for incoming test events.
pub trait TestHandler {
/// Handle a test.
fn handle_test(&mut self, event: TestEvent);
}
impl<T: TestHandler + ?Sized> TestHandler for Box<T> {
fn handle_test(&mut self, event: TestEvent) {
(**self).handle_test(event)
}
}
/// An event produced by the test harness.
#[derive(Debug, Serialize, Deserialize)]
pub struct TestEvent {
/// The name of the runner associated with the event.
pub runner: String,
/// The type of the event.
pub ty: TestEventType,
}
/// The type of the event.
#[non_exhaustive]
#[derive(Debug, Serialize, Deserialize)]
pub enum TestEventType {
/// The tests are complete and the harness can be disconnected.
Complete {
/// Total number of tests.
total: usize,
/// Total number of passing tests.
pass: usize,
/// Total number of failed tests.
fail: usize,
},
/// A test has started.
TestStarted { name: String },
/// A test has completed.
TestEnded { result: TestResult },
/// A test group has started.
GroupStarted { name: String },
/// A test group has ended.
GroupEnded,
}
/// The result of a test.
#[non_exhaustive]
#[derive(Debug, Serialize, Deserialize)]
pub enum TestResult {
/// The test passed.
Passed,
/// The test failed with the provided error.
Failed(String),
/// The test was skipped.
Skipped,
}
/// Entry point of the test.
#[doc(hidden)]
pub fn __entry<H: TestHandler + Send + 'static>(handler: impl FnOnce() -> H) {
// Look for the test name environment variable.
if let Some(test_name) = env::var(GUI_TEST_CURRENT_TEST_NAME)
.ok()
.filter(|test_name| !test_name.is_empty())
{
// Find the provided test.
let test_to_run = inventory::iter::<__TestStart>
.into_iter()
.find(|test| test.name == test_name)
.unwrap_or_else(|| panic!("unable to find test '{test_name}'"));
// Create a harness.
let mut harness = Harness::new(test_to_run.name, handler());
// Run the test.
panic::catch_unwind(panic::AssertUnwindSafe(move || {
(test_to_run.func)(&mut harness)
}))
.ok();
} else {
// Run a subprocess for every test.
let limit = env::var(GUI_TEST_SUBPROCESS_LIMIT)
.ok()
.and_then(|limit| limit.parse::<usize>().ok())
.unwrap_or(DEFAULT_LIMIT);
let process_name = env::args_os().next().unwrap();
let sema = async_lock::Semaphore::new(limit);
let ex = async_executor::Executor::new();
async_io::block_on(ex.run(async {
let mut tasks = vec![];
// Set up an environment variable for this.
for test in inventory::iter::<__TestStart> {
// Acquire a guard.
let guard = sema.acquire().await;
// Spawn a subprocess.
let mut process = async_process::Command::new(&process_name)
.envs(env::vars_os().chain(Some({
(path(&GUI_TEST_CURRENT_TEST_NAME), path(&test.name))
})))
.spawn()
.expect("failed to spawn child process");
// Spawn a task to poll that subprocess.
let task = ex.spawn(async move {
let _guard = guard;
process.status().await.unwrap()
});
tasks.push(task);
}
// Finish all of the tasks.
for task in tasks {
task.await;
}
}));
}
}
fn path<A: AsRef<OsStr>>(s: &A) -> OsString {
s.as_ref().into()
}

31
it/gui-test/src/remote.rs Normal file
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@@ -0,0 +1,31 @@
//! Create a test handler that can be run remotely.
use crate::stream::WriteHandler;
use crate::user::UserHandler;
use crate::TestHandler;
use std::env;
use std::net::TcpStream;
/// Create a test handler adjusted for the current environment.
pub fn handler() -> Box<dyn TestHandler + Send + 'static> {
// If GUI_TEST_UNIX_STREAM is enabled, use that as a Unix stream.
#[cfg(unix)]
if let Some(stream_path) = env::var_os("GUI_TEST_UNIX_STREAM").filter(|s| !s.is_empty()) {
let stream = std::os::unix::net::UnixStream::connect(stream_path)
.expect("unable to connect to gui-test handler");
return Box::new(WriteHandler::new(stream));
}
// If GUI_TEST_TCP_STREAM is enabled, use that as a TCP stream.
if let Some(tcp_ip) = env::var("GUI_TEST_TCP_STREAM")
.ok()
.filter(|s| !s.is_empty())
{
let stream = TcpStream::connect(tcp_ip).unwrap();
return Box::new(WriteHandler::new(stream));
}
// By default, use the user handler.
Box::new(UserHandler::new())
}

39
it/gui-test/src/stream.rs Normal file
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@@ -0,0 +1,39 @@
//! Write events to an output stream.
//!
//! The format is as follows:
//! - First 8 bytes: big-endian length of payload.
//! - Next {len} bytes: JSON payload to deserialize from.
use crate::{TestEvent, TestHandler};
use std::io::Write;
/// A wrapper around a writer that sends data down a stream.
#[derive(Debug)]
pub struct WriteHandler<W: Write> {
/// The inner writer.
writer: W,
}
impl<W: Write> WriteHandler<W> {
/// Create a new write handler.
pub fn new(writer: W) -> Self {
Self { writer }
}
}
impl<W: Write> TestHandler for WriteHandler<W> {
fn handle_test(&mut self, event: TestEvent) {
let payload = serde_json::to_vec(&event).unwrap();
let length = u64::to_be_bytes(payload.len() as u64);
// Write the payload to the stream.
self.writer.write_all(&length).unwrap();
self.writer.write_all(&payload).unwrap();
}
}
impl<W: Write> Drop for WriteHandler<W> {
fn drop(&mut self) {
self.writer.flush().ok();
}
}

180
it/gui-test/src/user.rs Normal file
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@@ -0,0 +1,180 @@
//! User-facing reporter.
use crate::{TestEvent, TestEventType, TestHandler, TestResult};
use owo_colors::OwoColorize;
use std::collections::BTreeMap;
use std::io::{self, prelude::*};
const TABSIZE: usize = 2;
/// User-facing reporter.
///
/// This reporter dumps events to the console in a user-readable format.
pub struct UserHandler {
/// Current indent.
indent: usize,
/// The test set we're currently displaying.
current_start: Option<String>,
/// Test name we are running, if any.
test_name: Option<String>,
/// Cached events.
cache: BTreeMap<String, Vec<TestEventType>>,
/// Failures we had.
failures: Vec<(String, String)>,
}
impl UserHandler {
/// Create a new handler.
pub fn new() -> Self {
Self {
indent: 0,
current_start: None,
test_name: None,
cache: BTreeMap::new(),
failures: vec![],
}
}
/// Process the provided events.
fn process_events(&mut self, events: impl IntoIterator<Item = TestEvent>) {
for event in events {
// Tell if this is an end event.
let mut ender = matches!(event.ty, TestEventType::Complete { .. });
// If there is no test name set, run the current one.
match self.current_start.as_ref() {
None => {
let TestEvent { runner, ty } = event;
self.current_start = Some(runner);
self.dump_events(Some(ty));
}
Some(test_name) => {
// If there is a test name set and it's ours, post it immediately.
if test_name == &event.runner {
self.dump_events(Some(event.ty));
} else {
// Add it to the back of another one of the events.
self.cache
.entry(test_name.clone())
.or_default()
.push(event.ty);
}
}
}
// If this is the end, dump other events.
while ender {
ender = false;
assert!(self.current_start.take().is_some());
// Pick one set.
if let Some(entry) = self.cache.first_entry() {
let (test_name, entries) = entry.remove_entry();
self.current_start = Some(test_name);
// Dump events and look for a conclusion.
self.dump_events(entries.into_iter().inspect(|ty| {
ender |= matches!(ty, TestEventType::Complete { .. });
}));
}
println!();
}
}
}
/// Dump the provided events to the console.
fn dump_events(&mut self, events: impl IntoIterator<Item = TestEventType>) {
let mut stdout = io::stdout().lock();
for event in events {
// Write the indent.
for _ in 0..(self.indent * TABSIZE) {
stdout.write_all(b" ").unwrap();
}
match event {
TestEventType::GroupStarted { name } => {
assert!(self.test_name.is_none());
// Write the group name and bump the indent.
writeln!(stdout, "{}", name.yellow().italic()).unwrap();
// Add to the indent.
self.indent += 1;
}
TestEventType::GroupEnded => {
assert!(self.test_name.is_none());
// Drop the indent.
self.indent = self.indent.checked_sub(1).unwrap();
}
TestEventType::TestStarted { name } => {
assert!(self.test_name.is_none());
// Write the line.
write!(stdout, "{} ", name.white().italic()).unwrap();
self.test_name = Some(name);
}
TestEventType::TestEnded { result } => {
let test_name = self.test_name.take().unwrap();
// Write the result.
match result {
TestResult::Passed => {
writeln!(stdout, "{}", "ok".green().bold()).unwrap();
}
TestResult::Failed(failure) => {
self.failures.push((test_name, failure));
writeln!(stdout, "{}", "FAIL".red().bold()).unwrap();
}
TestResult::Skipped => {
writeln!(stdout, "{}", "skipped".yellow().bold()).unwrap();
}
}
}
_ => {
// Completion.
}
}
}
}
}
impl TestHandler for UserHandler {
fn handle_test(&mut self, event: TestEvent) {
self.process_events(Some(event));
}
}
impl Drop for UserHandler {
fn drop(&mut self) {
assert!(self.cache.is_empty());
// Write the final bit to the stdout.
let mut stdout = io::stdout().lock();
if !self.failures.is_empty() {
writeln!(stdout, "Test Failures:").ok();
for (test_name, panic) in &self.failures {
writeln!(stdout, " {}", test_name).ok();
writeln!(stdout, "-------------").ok();
writeln!(stdout, "{}", panic).ok();
writeln!(stdout, "-------------").ok();
}
}
}
}

11
run-wasm/Cargo.toml Normal file
View File

@@ -0,0 +1,11 @@
[package]
name = "run-wasm"
version = "0.1.0"
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
publish = false
[dependencies]
cargo-run-wasm = "0.2.0"

3
run-wasm/src/main.rs Normal file
View File

@@ -0,0 +1,3 @@
fn main() {
cargo_run_wasm::run_wasm_with_css("body { margin: 0px; }");
}

View File

@@ -1,20 +1,3 @@
comment_width = 100
condense_wildcard_suffixes = true
error_on_unformatted = true
format_code_in_doc_comments = true
format_macro_bodies = true
format_macro_matchers = true
format_strings = true
group_imports = "StdExternalCrate"
hex_literal_case = "Lower"
imports_granularity = "Module"
match_block_trailing_comma = true
newline_style = "Unix"
normalize_comments = true
normalize_doc_attributes = true
overflow_delimited_expr = true
# Some macros break with this.
reorder_impl_items = false
use_field_init_shorthand = true
use_small_heuristics = "Max"
wrap_comments = true
force_explicit_abi=true
use_field_init_shorthand=true
# merge_imports=true

View File

@@ -2,202 +2,96 @@
use crate::event::{DeviceEvent, DeviceId, StartCause, WindowEvent};
use crate::event_loop::ActiveEventLoop;
#[cfg(any(docsrs, macos_platform))]
use crate::platform::macos::ApplicationHandlerExtMacOS;
use crate::window::WindowId;
/// The handler of the application events.
pub trait ApplicationHandler {
pub trait ApplicationHandler<T: 'static = ()> {
/// Emitted when new events arrive from the OS to be processed.
///
/// This is a useful place to put code that should be done before you start processing
/// events, such as updating frame timing information for benchmarking or checking the
/// [`StartCause`] to see if a timer set by
/// [`ControlFlow::WaitUntil`][crate::event_loop::ControlFlow::WaitUntil] has elapsed.
fn new_events(&mut self, event_loop: &dyn ActiveEventLoop, cause: StartCause) {
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
let _ = (event_loop, cause);
}
/// Emitted when the application has been resumed.
///
/// See [`suspended()`][Self::suspended].
/// For consistency, all platforms emit a `Resumed` event even if they don't themselves have a
/// formal suspend/resume lifecycle. For systems without a formal suspend/resume lifecycle
/// the `Resumed` event is always emitted after the [`NewEvents(StartCause::Init)`][StartCause::Init]
/// event.
///
/// ## Platform-specific
/// # Portability
///
/// ### iOS
/// It's recommended that applications should only initialize their graphics context and create
/// a window after they have received their first `Resumed` event. Some systems
/// (specifically Android) won't allow applications to create a render surface until they are
/// resumed.
///
/// On iOS, the [`resumed()`] method is called in response to an [`applicationDidBecomeActive`]
/// callback which means the application is about to transition from the inactive to active
/// state (according to the [iOS application lifecycle]).
/// Considering that the implementation of [`Suspended`] and `Resumed` events may be internally
/// driven by multiple platform-specific events, and that there may be subtle differences across
/// platforms with how these internal events are delivered, it's recommended that applications
/// be able to gracefully handle redundant (i.e. back-to-back) [`Suspended`] or `Resumed` events.
///
/// Also see [`Suspended`] notes.
///
/// ## Android
///
/// On Android, the `Resumed` event is sent when a new [`SurfaceView`] has been created. This is
/// expected to closely correlate with the [`onResume`] lifecycle event but there may technically
/// be a discrepancy.
///
/// [`onResume`]: https://developer.android.com/reference/android/app/Activity#onResume()
///
/// Applications that need to run on Android must wait until they have been `Resumed`
/// before they will be able to create a render surface (such as an `EGLSurface`,
/// [`VkSurfaceKHR`] or [`wgpu::Surface`]) which depend on having a
/// [`SurfaceView`]. Applications must also assume that if they are [`Suspended`], then their
/// render surfaces are invalid and should be dropped.
///
/// Also see [`Suspended`] notes.
///
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
///
/// ## iOS
///
/// On iOS, the `Resumed` event is emitted in response to an [`applicationDidBecomeActive`]
/// callback which means the application is "active" (according to the
/// [iOS application lifecycle]).
///
/// [`applicationDidBecomeActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622956-applicationdidbecomeactive
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
///
/// ### Web
/// ## Web
///
/// On Web, the [`resumed()`] method is called in response to a [`pageshow`] event if the
/// page is being restored from the [`bfcache`] (back/forward cache) - an in-memory cache
/// that stores a complete snapshot of a page (including the JavaScript heap) as the user is
/// navigating away.
/// On Web, the `Resumed` event is emitted in response to a [`pageshow`] event
/// with the property [`persisted`] being true, which means that the page is being
/// restored from the [`bfcache`] (back/forward cache) - an in-memory cache that
/// stores a complete snapshot of a page (including the JavaScript heap) as the
/// user is navigating away.
///
/// [`pageshow`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/pageshow_event
/// [`persisted`]: https://developer.mozilla.org/en-US/docs/Web/API/PageTransitionEvent/persisted
/// [`bfcache`]: https://web.dev/bfcache/
///
/// ### Android
///
/// On Android, the [`resumed()`] method is called when the `Activity` is (again, if after a
/// prior [`suspended()`]) being displayed to the user. This is a good place to begin drawing
/// visual elements, running animations, etc. It is driven by Android's [`onStart()`] method.
///
/// [`onStart()`]: https://developer.android.com/reference/android/app/Activity#onStart()
///
/// ### Others
///
/// **macOS / Orbital / Wayland / Windows / X11:** Unsupported.
///
/// [`resumed()`]: Self::resumed()
/// [`suspended()`]: Self::suspended()
/// [`exiting()`]: Self::exiting()
fn resumed(&mut self, event_loop: &dyn ActiveEventLoop) {
let _ = event_loop;
}
/// [`Suspended`]: Self::suspended
fn resumed(&mut self, event_loop: &ActiveEventLoop);
/// Emitted from the point onwards the application should create render surfaces.
/// Emitted when an event is sent from [`EventLoopProxy::send_event`].
///
/// See [`destroy_surfaces()`].
///
/// ## Portability
///
/// It's recommended that applications should only initialize their render surfaces after the
/// [`can_create_surfaces()`] method is called. Some systems (specifically Android) won't allow
/// applications to create a render surface until that point.
///
/// For consistency, all platforms call this method even if they don't themselves have a formal
/// surface destroy/create lifecycle. For systems without a surface destroy/create lifecycle the
/// [`can_create_surfaces()`] event is always emitted after the [`StartCause::Init`] event.
///
/// Applications should be able to gracefully handle back-to-back [`can_create_surfaces()`] and
/// [`destroy_surfaces()`] calls.
///
/// ## Platform-specific
///
/// ### Android
///
/// On Android, the [`can_create_surfaces()`] method is called when a new [`NativeWindow`]
/// (native [`Surface`]) is created which backs the application window. This is expected to
/// closely correlate with the [`onStart`] lifecycle event which typically results in a surface
/// to be created after the app becomes visible.
///
/// Applications that need to run on Android must wait until they have received a surface before
/// they will be able to create a render surface (such as an `EGLSurface`, [`VkSurfaceKHR`]
/// or [`wgpu::Surface`]) which depend on having a [`NativeWindow`]. Applications must handle
/// [`destroy_surfaces()`], where their render surfaces are invalid and should be dropped.
///
/// [`NativeWindow`]: https://developer.android.com/ndk/reference/group/a-native-window
/// [`Surface`]: https://developer.android.com/reference/android/view/Surface
/// [`onStart`]: https://developer.android.com/reference/android/app/Activity#onStart()
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
///
/// [`can_create_surfaces()`]: Self::can_create_surfaces()
/// [`destroy_surfaces()`]: Self::destroy_surfaces()
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop);
/// Called after a wake up is requested using [`EventLoopProxy::wake_up()`].
///
/// Multiple calls to the aforementioned method will be merged, and will only wake the event
/// loop once; however, due to the nature of multi-threading some wake ups may appear
/// spuriously. For these reasons, you should not rely on the number of times that this was
/// called.
///
/// The order in which this is emitted in relation to other events is not guaranteed. The time
/// at which this will be emitted is not guaranteed, only that it will happen "soon". That is,
/// there may be several executions of the event loop, including multiple redraws to windows,
/// between [`EventLoopProxy::wake_up()`] being called and the event being delivered.
///
/// [`EventLoopProxy::wake_up()`]: crate::event_loop::EventLoopProxy::wake_up
///
/// # Example
///
/// Use a [`std::sync::mpsc`] channel to handle events from a different thread.
///
/// ```no_run
/// use std::sync::mpsc;
/// use std::thread;
/// use std::time::Duration;
///
/// use winit::application::ApplicationHandler;
/// use winit::event_loop::{ActiveEventLoop, EventLoop};
///
/// struct MyApp {
/// receiver: mpsc::Receiver<u64>,
/// }
///
/// impl ApplicationHandler for MyApp {
/// # fn window_event(
/// # &mut self,
/// # _event_loop: &dyn ActiveEventLoop,
/// # _window_id: winit::window::WindowId,
/// # _event: winit::event::WindowEvent,
/// # ) {
/// # }
/// #
/// # fn can_create_surfaces(&mut self, _event_loop: &dyn ActiveEventLoop) {}
/// #
/// fn proxy_wake_up(&mut self, _event_loop: &dyn ActiveEventLoop) {
/// // Iterate current events, since wake-ups may have been merged.
/// //
/// // Note: We take care not to use `recv` or `iter` here, as those are blocking,
/// // and that would be bad for performance and might lead to a deadlock.
/// for i in self.receiver.try_iter() {
/// println!("received: {i}");
/// }
/// }
///
/// // Rest of `ApplicationHandler`
/// }
///
/// fn main() -> Result<(), Box<dyn std::error::Error>> {
/// let event_loop = EventLoop::new()?;
///
/// let (sender, receiver) = mpsc::channel();
///
/// let mut app = MyApp { receiver };
///
/// // Send an event in a loop
/// let proxy = event_loop.create_proxy();
/// let background_thread = thread::spawn(move || {
/// let mut i = 0;
/// loop {
/// println!("sending: {i}");
/// if sender.send(i).is_err() {
/// // Stop sending once `MyApp` is dropped
/// break;
/// }
/// // Trigger the wake-up _after_ we placed the event in the channel.
/// // Otherwise, `proxy_wake_up` might be triggered prematurely.
/// proxy.wake_up();
/// i += 1;
/// thread::sleep(Duration::from_secs(1));
/// }
/// });
///
/// event_loop.run_app(&mut app)?;
///
/// drop(app);
/// background_thread.join().unwrap();
///
/// Ok(())
/// }
/// ```
fn proxy_wake_up(&mut self, event_loop: &dyn ActiveEventLoop) {
let _ = event_loop;
/// [`EventLoopProxy::send_event`]: crate::event_loop::EventLoopProxy::send_event
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
let _ = (event_loop, event);
}
/// Emitted when the OS sends an event to a winit window.
fn window_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
event_loop: &ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
);
@@ -205,8 +99,8 @@ pub trait ApplicationHandler {
/// Emitted when the OS sends an event to a device.
fn device_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
device_id: Option<DeviceId>,
event_loop: &ActiveEventLoop,
device_id: DeviceId,
event: DeviceEvent,
) {
let _ = (event_loop, device_id, event);
@@ -215,106 +109,85 @@ pub trait ApplicationHandler {
/// Emitted when the event loop is about to block and wait for new events.
///
/// Most applications shouldn't need to hook into this event since there is no real relationship
/// between how often the event loop needs to wake up and the dispatching of any specific
/// events.
/// between how often the event loop needs to wake up and the dispatching of any specific events.
///
/// High frequency event sources, such as input devices could potentially lead to lots of wake
/// ups and also lots of corresponding `AboutToWait` events.
///
/// This is not an ideal event to drive application rendering from and instead applications
/// should render in response to [`WindowEvent::RedrawRequested`] events.
fn about_to_wait(&mut self, event_loop: &dyn ActiveEventLoop) {
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
let _ = event_loop;
}
/// Emitted when the application has been suspended.
///
/// See [`resumed()`][Self::resumed].
/// # Portability
///
/// ## Platform-specific
/// Not all platforms support the notion of suspending applications, and there may be no
/// technical way to guarantee being able to emit a `Suspended` event if the OS has
/// no formal application lifecycle (currently only Android, iOS, and Web do). For this reason,
/// Winit does not currently try to emit pseudo `Suspended` events before the application
/// quits on platforms without an application lifecycle.
///
/// ### iOS
/// Considering that the implementation of `Suspended` and [`Resumed`] events may be internally
/// driven by multiple platform-specific events, and that there may be subtle differences across
/// platforms with how these internal events are delivered, it's recommended that applications
/// be able to gracefully handle redundant (i.e. back-to-back) `Suspended` or [`Resumed`] events.
///
/// On iOS, the [`suspended()`] method is called in response to an
/// [`applicationWillResignActive`] callback which means that the application is about to
/// transition from the active to inactive state (according to the [iOS application lifecycle]).
/// Also see [`Resumed`] notes.
///
/// ## Android
///
/// On Android, the `Suspended` event is only sent when the application's associated
/// [`SurfaceView`] is destroyed. This is expected to closely correlate with the [`onPause`]
/// lifecycle event but there may technically be a discrepancy.
///
/// [`onPause`]: https://developer.android.com/reference/android/app/Activity#onPause()
///
/// Applications that need to run on Android should assume their [`SurfaceView`] has been
/// destroyed, which indirectly invalidates any existing render surfaces that may have been
/// created outside of Winit (such as an `EGLSurface`, [`VkSurfaceKHR`] or [`wgpu::Surface`]).
///
/// After being `Suspended` on Android applications must drop all render surfaces before
/// the event callback completes, which may be re-created when the application is next [`Resumed`].
///
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
///
/// ## iOS
///
/// On iOS, the `Suspended` event is currently emitted in response to an
/// [`applicationWillResignActive`] callback which means that the application is
/// about to transition from the active to inactive state (according to the
/// [iOS application lifecycle]).
///
/// [`applicationWillResignActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622950-applicationwillresignactive
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
///
/// ### Web
/// ## Web
///
/// On Web, the [`suspended()`] method is called in response to a [`pagehide`] event if the
/// page is being stored in the [`bfcache`] (back/forward cache) - an in-memory cache that
/// stores a complete snapshot of a page (including the JavaScript heap) as the user is
/// On Web, the `Suspended` event is emitted in response to a [`pagehide`] event
/// with the property [`persisted`] being true, which means that the page is being
/// put in the [`bfcache`] (back/forward cache) - an in-memory cache that stores a
/// complete snapshot of a page (including the JavaScript heap) as the user is
/// navigating away.
///
/// [`pagehide`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/pagehide_event
/// [`persisted`]: https://developer.mozilla.org/en-US/docs/Web/API/PageTransitionEvent/persisted
/// [`bfcache`]: https://web.dev/bfcache/
///
/// ### Android
///
/// On Android, the [`suspended()`] method is called when the `Activity` is no longer visible
/// to the user. This is a good place to stop refreshing UI, running animations and other visual
/// things. It is driven by Android's [`onStop()`] method.
///
/// After this event the application either receives [`resumed()`] again, or [`exiting()`].
///
/// [`onStop()`]: https://developer.android.com/reference/android/app/Activity#onStop()
///
/// ### Others
///
/// **macOS / Orbital / Wayland / Windows / X11:** Unsupported.
///
/// [`resumed()`]: Self::resumed()
/// [`suspended()`]: Self::suspended()
/// [`exiting()`]: Self::exiting()
fn suspended(&mut self, event_loop: &dyn ActiveEventLoop) {
let _ = event_loop;
}
/// Emitted when the application must destroy its render surfaces.
///
/// See [`can_create_surfaces()`] for more details.
///
/// ## Platform-specific
///
/// ### Android
///
/// On Android, the [`destroy_surfaces()`] method is called when the application's
/// [`NativeWindow`] (native [`Surface`]) is destroyed. This is expected to closely correlate
/// with the [`onStop`] lifecycle event which typically results in the surface to be destroyed
/// after the app becomes invisible.
///
/// Applications that need to run on Android should assume their [`NativeWindow`] has been
/// destroyed, which indirectly invalidates any existing render surfaces that may have been
/// created outside of Winit (such as an `EGLSurface`, [`VkSurfaceKHR`] or [`wgpu::Surface`]).
///
/// When receiving [`destroy_surfaces()`] Android applications should drop all render surfaces
/// before the event callback completes, which may be re-created when the application next
/// receives [`can_create_surfaces()`].
///
/// [`NativeWindow`]: https://developer.android.com/ndk/reference/group/a-native-window
/// [`Surface`]: https://developer.android.com/reference/android/view/Surface
/// [`onStop`]: https://developer.android.com/reference/android/app/Activity#onStop()
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
///
/// ### Others
///
/// - **iOS / macOS / Orbital / Wayland / Web / Windows / X11:** Unsupported.
///
/// [`can_create_surfaces()`]: Self::can_create_surfaces()
/// [`destroy_surfaces()`]: Self::destroy_surfaces()
fn destroy_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
/// [`Resumed`]: Self::resumed
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
let _ = event_loop;
}
/// Emitted when the event loop is being shut down.
///
/// This is irreversible - if this method is called, it is guaranteed that the event loop
/// will exit right after.
fn exiting(&mut self, event_loop: &dyn ActiveEventLoop) {
/// will exist right after.
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
let _ = event_loop;
}
@@ -324,17 +197,17 @@ pub trait ApplicationHandler {
///
/// ### Android
///
/// On Android, the `MemoryWarning` event is sent when [`onLowMemory`] was called. The
/// application must [release memory] or risk being killed.
/// On Android, the `MemoryWarning` event is sent when [`onLowMemory`] was called. The application
/// must [release memory] or risk being killed.
///
/// [`onLowMemory`]: https://developer.android.com/reference/android/app/Application.html#onLowMemory()
/// [release memory]: https://developer.android.com/topic/performance/memory#release
///
/// ### iOS
///
/// On iOS, the `MemoryWarning` event is emitted in response to an
/// [`applicationDidReceiveMemoryWarning`] callback. The application must free as much
/// memory as possible or risk being terminated, see [how to respond to memory warnings].
/// On iOS, the `MemoryWarning` event is emitted in response to an [`applicationDidReceiveMemoryWarning`]
/// callback. The application must free as much memory as possible or risk being terminated, see
/// [how to respond to memory warnings].
///
/// [`applicationDidReceiveMemoryWarning`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1623063-applicationdidreceivememorywarni
/// [how to respond to memory warnings]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle/responding_to_memory_warnings
@@ -342,164 +215,7 @@ pub trait ApplicationHandler {
/// ### Others
///
/// - **macOS / Orbital / Wayland / Web / Windows:** Unsupported.
fn memory_warning(&mut self, event_loop: &dyn ActiveEventLoop) {
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
let _ = event_loop;
}
/// The macOS-specific handler.
///
/// The return value from this should not change at runtime.
#[cfg(any(docsrs, macos_platform))]
#[inline(always)]
fn macos_handler(&mut self) -> Option<&mut dyn ApplicationHandlerExtMacOS> {
None
}
}
#[deny(clippy::missing_trait_methods)]
impl<A: ?Sized + ApplicationHandler> ApplicationHandler for &mut A {
#[inline]
fn new_events(&mut self, event_loop: &dyn ActiveEventLoop, cause: StartCause) {
(**self).new_events(event_loop, cause);
}
#[inline]
fn resumed(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).resumed(event_loop);
}
#[inline]
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).can_create_surfaces(event_loop);
}
#[inline]
fn proxy_wake_up(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).proxy_wake_up(event_loop);
}
#[inline]
fn window_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
) {
(**self).window_event(event_loop, window_id, event);
}
#[inline]
fn device_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
device_id: Option<DeviceId>,
event: DeviceEvent,
) {
(**self).device_event(event_loop, device_id, event);
}
#[inline]
fn about_to_wait(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).about_to_wait(event_loop);
}
#[inline]
fn suspended(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).suspended(event_loop);
}
#[inline]
fn destroy_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).destroy_surfaces(event_loop);
}
#[inline]
fn exiting(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).exiting(event_loop);
}
#[inline]
fn memory_warning(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).memory_warning(event_loop);
}
#[cfg(any(docsrs, macos_platform))]
#[inline]
fn macos_handler(&mut self) -> Option<&mut dyn ApplicationHandlerExtMacOS> {
(**self).macos_handler()
}
}
#[deny(clippy::missing_trait_methods)]
impl<A: ?Sized + ApplicationHandler> ApplicationHandler for Box<A> {
#[inline]
fn new_events(&mut self, event_loop: &dyn ActiveEventLoop, cause: StartCause) {
(**self).new_events(event_loop, cause);
}
#[inline]
fn resumed(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).resumed(event_loop);
}
#[inline]
fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).can_create_surfaces(event_loop);
}
#[inline]
fn proxy_wake_up(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).proxy_wake_up(event_loop);
}
#[inline]
fn window_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
) {
(**self).window_event(event_loop, window_id, event);
}
#[inline]
fn device_event(
&mut self,
event_loop: &dyn ActiveEventLoop,
device_id: Option<DeviceId>,
event: DeviceEvent,
) {
(**self).device_event(event_loop, device_id, event);
}
#[inline]
fn about_to_wait(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).about_to_wait(event_loop);
}
#[inline]
fn suspended(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).suspended(event_loop);
}
#[inline]
fn destroy_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).destroy_surfaces(event_loop);
}
#[inline]
fn exiting(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).exiting(event_loop);
}
#[inline]
fn memory_warning(&mut self, event_loop: &dyn ActiveEventLoop) {
(**self).memory_warning(event_loop);
}
#[cfg(any(docsrs, macos_platform))]
#[inline]
fn macos_handler(&mut self) -> Option<&mut dyn ApplicationHandlerExtMacOS> {
(**self).macos_handler()
}
}

View File

@@ -2,13 +2,11 @@
//!
//! All notable changes to this project will be documented in this module,
//! along with migration instructions for larger changes.
//!
// Put the current entry at the top of this page, for discoverability.
// See `.cargo/config.toml` for details about `unreleased_changelogs`.
#![cfg_attr(unreleased_changelogs, doc = include_str!("unreleased.md"))]
#![cfg_attr(not(unreleased_changelogs), doc = include_str!("v0.30.md"))]
#[doc = include_str!("v0.30.md")]
pub mod v0_30 {}
#![cfg_attr(not(unreleased_changelogs), doc = include_str!("v0.29.md"))]
#[doc = include_str!("v0.29.md")]
pub mod v0_29 {}

View File

@@ -1,218 +1,42 @@
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
The sections should follow the order `Added`, `Changed`, `Deprecated`,
`Removed`, and `Fixed`.
Platform specific changed should be added to the end of the section and grouped
by platform name. Common API additions should have `, implemented` at the end
for platforms where the API was initially implemented. See the following example
on how to add them:
```md
### Added
- Add `Window::turbo()`, implemented on X11, Wayland, and Web.
- On X11, add `Window::some_rare_api`.
- On X11, add `Window::even_more_rare_api`.
- On Wayland, add `Window::common_api`.
- On Windows, add `Window::some_rare_api`.
```
When the change requires non-trivial amount of work for users to comply
with it, the migration guide should be added below the entry, like:
```md
- Deprecate `Window` creation outside of `EventLoop::run`
This was done to simply migration in the future. Consider the
following code:
// Code snippet.
To migrate it we should do X, Y, and then Z, for example:
// Code snippet.
```
The migration guide could reference other migration examples in the current
changelog entry.
## Unreleased
### Added
- Add `ActiveEventLoop::create_proxy()`.
- On Web, add `ActiveEventLoopExtWeb::is_cursor_lock_raw()` to determine if
`DeviceEvent::MouseMotion` is returning raw data, not OS accelerated, when using
`CursorGrabMode::Locked`.
- On Web, implement `MonitorHandle` and `VideoModeHandle`.
Without prompting the user for permission, only the current monitor is returned. But when
prompting and being granted permission through
`ActiveEventLoop::request_detailed_monitor_permission()`, access to all monitors and their
details is available. Handles created with "detailed monitor permissions" can be used in
`Window::set_fullscreen()` as well.
Keep in mind that handles do not auto-upgrade after permissions are granted and have to be
re-created to make full use of this feature.
- Implement `Clone`, `Copy`, `Debug`, `Deserialize`, `Eq`, `Hash`, `Ord`, `PartialEq`, `PartialOrd`
and `Serialize` on many types.
- Add `MonitorHandle::current_video_mode()`.
- On Android, the soft keyboard can now be shown using `Window::set_ime_allowed`.
- Add basic iOS IME support. The soft keyboard can now be shown using `Window::set_ime_allowed`.
- Add `ApplicationHandlerExtMacOS` trait, and a `macos_handler` method to `ApplicationHandler` which returns a `dyn ApplicationHandlerExtMacOS` which allows for macOS specific extensions to winit.
- Add a `standard_key_binding` method to the `ApplicationHandlerExtMacOS` trait. This allows handling of standard keybindings such as "go to end of line" on macOS.
- On macOS, add `WindowExtMacOS::set_borderless_game` and `WindowAttributesExtMacOS::with_borderless_game`
to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games.
- On macOS, add `WindowExtMacOS::set_unified_titlebar` and `WindowAttributesExtMacOS::with_unified_titlebar`
to use a larger style of titlebar.
- Add `WindowId::into_raw()` and `from_raw()`.
- Add `PointerKind`, `PointerSource`, `ButtonSource`, `FingerId`, `primary` and `position` to all
pointer events as part of the pointer event overhaul.
- Add `DeviceId::into_raw()` and `from_raw()`.
- On X11, the `window` example now understands the `X11_VISUAL_ID` and `X11_SCREEN_ID` env
variables to test the respective modifiers of window creation.
- Added `Window::surface_position`, which is the position of the surface inside the window.
- Added `Window::safe_area`, which describes the area of the surface that is unobstructed.
- On X11, Wayland, Windows and macOS, improved scancode conversions for more obscure key codes.
### Changed
- Change `ActiveEventLoop` to be a trait.
- Change `Window` to be a trait.
- `ActiveEventLoop::create_window` now returns `Box<dyn Window>`.
- `ApplicationHandler` now uses `dyn ActiveEventLoop`.
- On Web, let events wake up event loop immediately when using `ControlFlow::Poll`.
- Bump MSRV from `1.70` to `1.73`.
- Changed `ApplicationHandler::user_event` to `user_wake_up`, removing the
generic user event.
Winit will now only indicate that wake up happened, you will have to pair
this with an external mechanism like `std::sync::mpsc::channel` if you want
to send specific data to be processed on the main thread.
- Changed `EventLoopProxy::send_event` to `EventLoopProxy::wake_up`, it now
only wakes up the loop.
- On X11, implement smooth resizing through the sync extension API.
- `ApplicationHandler::can_create|destroy_surfaces()` was split off from
`ApplicationHandler::resumed/suspended()`.
`ApplicationHandler::can_create_surfaces()` should, for portability reasons
to Android, be the only place to create render surfaces.
`ApplicationHandler::resumed/suspended()` are now only emitted by iOS, Web
and Android, and now signify actually resuming/suspending the application.
- Rename `platform::web::*ExtWebSys` to `*ExtWeb`.
- Change signature of `EventLoop::run_app`, `EventLoopExtPumpEvents::pump_app_events` and
`EventLoopExtRunOnDemand::run_app_on_demand` to accept a `impl ApplicationHandler` directly,
instead of requiring a `&mut` reference to it.
- On Web, `Window::canvas()` now returns a reference.
- On Web, `CursorGrabMode::Locked` now lets `DeviceEvent::MouseMotion` return raw data, not OS
accelerated, if the browser supports it.
- `(Active)EventLoop::create_custom_cursor()` now returns a `Result<CustomCursor, ExternalError>`.
- Changed how `ModifiersState` is serialized by Serde.
- `VideoModeHandle::refresh_rate_millihertz()` and `bit_depth()` now return a `Option<NonZero*>`.
- `MonitorHandle::position()` now returns an `Option`.
- On iOS and macOS, remove custom application delegates. You are now allowed to override the
application delegate yourself.
- On iOS, no longer act as-if the application successfully open all URLs. Override
`application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself.
- On X11, remove our dependency on libXcursor. (#3749)
- Renamed the following APIs to make it clearer that the sizes apply to the underlying surface:
- `WindowEvent::Resized` to `SurfaceResized`.
- `InnerSizeWriter` to `SurfaceSizeWriter`.
- `WindowAttributes.inner_size` to `surface_size`.
- `WindowAttributes.min_inner_size` to `min_surface_size`.
- `WindowAttributes.max_inner_size` to `max_surface_size`.
- `WindowAttributes.resize_increments` to `surface_resize_increments`.
- `WindowAttributes::with_inner_size` to `with_surface_size`.
- `WindowAttributes::with_min_inner_size` to `with_min_surface_size`.
- `WindowAttributes::with_max_inner_size` to `with_max_surface_size`.
- `WindowAttributes::with_resize_increments` to `with_surface_resize_increments`.
- `Window::inner_size` to `surface_size`.
- `Window::request_inner_size` to `request_surface_size`.
- `Window::set_min_inner_size` to `set_min_surface_size`.
- `Window::set_max_inner_size` to `set_max_surface_size`.
To migrate, you can probably just replace all instances of `inner_size` with `surface_size` in your codebase.
- Every event carrying a `DeviceId` now uses `Option<DeviceId>` instead. A `None` value signifies that the
device can't be uniquely identified.
- Pointer `WindowEvent`s were overhauled. The new events can handle any type of pointer, serving as
a single pointer input source. Now your application can handle any pointer type without having to
explicitly handle e.g. `Touch`:
- Rename `CursorMoved` to `PointerMoved`.
- Rename `CursorEntered` to `PointerEntered`.
- Rename `CursorLeft` to `PointerLeft`.
- Rename `MouseInput` to `PointerButton`.
- Add `primary` to every `PointerEvent` as a way to identify discard non-primary pointers in a
multi-touch interaction.
- Add `position` to every `PointerEvent`.
- `PointerMoved` is **not sent** after `PointerEntered` anymore.
- Remove `Touch`, which is folded into the `Pointer*` events.
- New `PointerKind` added to `PointerEntered` and `PointerLeft`, signifying which pointer type is
the source of this event.
- New `PointerSource` added to `PointerMoved`, similar to `PointerKind` but holding additional
data.
- New `ButtonSource` added to `PointerButton`, similar to `PointerKind` but holding pointer type
specific buttons. Use `ButtonSource::mouse_button()` to easily normalize any pointer button
type to a generic mouse button.
- New `FingerId` added to `PointerKind::Touch` and `PointerSource::Touch` able to uniquely
identify a finger in a multi-touch interaction. Replaces the old `Touch::id`.
- In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`.
- Remove `Force::Calibrated::altitude_angle`.
- On X11, use bottom-right corner for IME hotspot in `Window::set_ime_cursor_area`.
- On macOS and iOS, no longer emit `ScaleFactorChanged` upon window creation.
- On macOS, no longer emit `Focused` upon window creation.
- On iOS, emit more events immediately, instead of queuing them.
- Update `smol_str` to version `0.3`
### Removed
- Remove `Event`.
- Remove already deprecated APIs:
- `EventLoop::create_window()`
- `EventLoop::run`.
- `EventLoopBuilder::new()`
- `EventLoopExtPumpEvents::pump_events`.
- `EventLoopExtRunOnDemand::run_on_demand`.
- `VideoMode`
- `WindowAttributes::new()`
- `Window::set_cursor_icon()`
- On iOS, remove `platform::ios::EventLoopExtIOS` and related `platform::ios::Idiom` type.
This feature was incomplete, and the equivalent functionality can be trivially achieved outside
of `winit` using `objc2-ui-kit` and calling `UIDevice::currentDevice().userInterfaceIdiom()`.
- On Web, remove unused `platform::web::CustomCursorError::Animation`.
- Remove the `rwh_04` and `rwh_05` cargo feature and the corresponding `raw-window-handle` v0.4 and
v0.5 support. v0.6 remains in place and is enabled by default.
- Remove `DeviceEvent::Added` and `DeviceEvent::Removed`.
- Remove `DeviceEvent::Motion` and `WindowEvent::AxisMotion`.
- Remove `MonitorHandle::size()` and `refresh_rate_millihertz()` in favor of
`MonitorHandle::current_video_mode()`.
- On Android, remove all `MonitorHandle` support instead of emitting false data.
- Remove `impl From<u64> for WindowId` and `impl From<WindowId> for u64`. Replaced with
`WindowId::into_raw()` and `from_raw()`.
- Remove `dummy()` from `WindowId` and `DeviceId`.
- Remove `WindowEvent::Touch` and `Touch` in favor of the new `PointerKind`, `PointerSource` and
`ButtonSource` as part of the new pointer event overhaul.
- Remove `Force::altitude_angle`.
- Removed `Window::inner_position`, use the new `Window::surface_position` instead.
### Fixed
- On Orbital, `MonitorHandle::name()` now returns `None` instead of a dummy name.
- On macOS, fix `WindowEvent::Moved` sometimes being triggered unnecessarily on resize.
- On macOS, package manifest definitions of `LSUIElement` will no longer be overridden with the
default activation policy, unless explicitly provided during initialization.
- On macOS, fix crash when calling `drag_window()` without a left click present.
- On X11, key events forward to IME anyway, even when it's disabled.
- On Windows, make `ControlFlow::WaitUntil` work more precisely using `CREATE_WAITABLE_TIMER_HIGH_RESOLUTION`.
- On X11, creating windows on screen that is not the first one (e.g. `DISPLAY=:0.1`) works again.
- On X11, creating windows while passing `with_x11_screen(non_default_screen)` works again.
- On X11, fix XInput handling that prevented a new window from getting the focus in some cases.
- On iOS, fixed `SurfaceResized` and `Window::surface_size` not reporting the size of the actual surface.
- On macOS, fixed the scancode conversion for audio volume keys.
- On macOS, fixed the scancode conversion for `IntlBackslash`.
- On macOS, fixed redundant `SurfaceResized` event at window creation.
- On macOS, fix crash when pressing Caps Lock in certain configurations.
- On iOS, fixed `MonitorHandle`'s `PartialEq` and `Hash` implementations.
- Deprecate `EventLoop::run` in favor of `EventLoop::run_app`.
- Deprecate `EventLoopExtRunOnDemand::run_on_demand` in favor of `EventLoop::run_app_on_demand`.
- Deprecate `EventLoopExtPumpEvents::pump_events` in favor of `EventLoopExtPumpEvents::pump_app_events`.
- Add `ApplicationHandler<T>` trait which mimics `Event<T>`.
- Move `dpi` types to its own crate, and re-export it from the root crate.
- Implement `Sync` for `EventLoopProxy<T: Send>`.
- **Breaking:** Move `Window::new` to `ActiveEventLoop::create_window` and `EventLoop::create_window` (with the latter being deprecated).
- **Breaking:** Rename `EventLoopWindowTarget` to `ActiveEventLoop`.
- **Breaking:** Remove `Deref` implementation for `EventLoop` that gave `EventLoopWindowTarget`.
- **Breaking**: Remove `WindowBuilder` in favor of `WindowAttributes`.
- **Breaking:** Removed unnecessary generic parameter `T` from `EventLoopWindowTarget`.
- On Windows, macOS, X11, Wayland and Web, implement setting images as cursors. See the `custom_cursors.rs` example.
- **Breaking:** Remove `Window::set_cursor_icon`
- Add `WindowBuilder::with_cursor` and `Window::set_cursor` which takes a `CursorIcon` or `CustomCursor`
- Add `CustomCursor::from_rgba` to allow creating cursor images from RGBA data.
- Add `CustomCursorExtWebSys::from_url` to allow loading cursor images from URLs.
- Add `CustomCursorExtWebSys::from_animation` to allow creating animated cursors from other `CustomCursor`s.
- Add `{Active,}EventLoop::create_custom_cursor` to load custom cursor image sources.
- On macOS, add services menu.
- **Breaking:** On Web, remove queuing fullscreen request in absence of transient activation.
- On Web, fix setting cursor icon overriding cursor visibility.
- **Breaking:** On Web, return `RawWindowHandle::WebCanvas` instead of `RawWindowHandle::Web`.
- **Breaking:** On Web, macOS and iOS, return `HandleError::Unavailable` when a window handle is not available.
- **Breaking:** Bump MSRV from `1.65` to `1.70`.
- On Web, add the ability to toggle calling `Event.preventDefault()` on `Window`.
- **Breaking:** Remove `WindowAttributes::fullscreen()` and expose as field directly.
- **Breaking:** Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold static data.
- **Breaking:** No longer export `platform::x11::XNotSupported`.
- **Breaking:** Renamed `platform::x11::XWindowType` to `platform::x11::WindowType`.
- Add the `OwnedDisplayHandle` type for allowing safe display handle usage outside of trivial cases.
- **Breaking:** Rename `TouchpadMagnify` to `PinchGesture`, `SmartMagnify` to `DoubleTapGesture` and `TouchpadRotate` to `RotationGesture` to represent the action rather than the intent.
- on iOS, add detection support for `PinchGesture`, `DoubleTapGesture` and `RotationGesture`.
- on Windows: add `with_system_backdrop`, `with_border_color`, `with_title_background_color`, `with_title_text_color` and `with_corner_preference`
- On Windows, Remove `WS_CAPTION`, `WS_BORDER` and `WS_EX_WINDOWEDGE` styles for child windows without decorations.
- **Breaking:** Removed `EventLoopError::AlreadyRunning`, which can't happen as it is already prevented by the type system.
- Added `EventLoop::builder`, which is intended to replace the (now deprecated) `EventLoopBuilder::new`.
- **Breaking:** Changed the signature of `EventLoop::with_user_event` to return a builder.
- **Breaking:** Removed `EventLoopBuilder::with_user_event`, the functionality is now available in `EventLoop::with_user_event`.
- Add `Window::default_attributes` to get default `WindowAttributes`.
- `log` has been replaced with `tracing`. The old behavior can be emulated by setting the `log` feature on the `tracing` crate.

View File

@@ -137,7 +137,7 @@
- On X11, non-resizable windows now have maximize explicitly disabled.
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
and `WindowEvent::HoveredFile`.
and `WindowEvent::HoveredFile`.
- On Mac, implement `DeviceEvent::Button`.
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.

View File

@@ -1,300 +0,0 @@
## 0.30.5
### Added
- Add `ActiveEventLoop::system_theme()`, returning the current system theme.
- On Web, implement `Error` for `platform::web::CustomCursorError`.
- On Android, add `{Active,}EventLoopExtAndroid::android_app()` to access the app used to create the loop.
### Fixed
- On MacOS, fix building with `feature = "rwh_04"`.
- On Web, pen events are now routed through to `WindowEvent::Cursor*`.
- On macOS, fix panic when releasing not available monitor.
- On MacOS, return the system theme in `Window::theme()` if no theme override is set.
## 0.30.4
### Changed
- `DeviceId::dummy()` and `WindowId::dummy()` are no longer marked `unsafe`.
### Fixed
- On Wayland, avoid crashing when compositor is misbehaving.
- On Web, fix `WindowEvent::Resized` not using `requestAnimationFrame` when sending
`WindowEvent::RedrawRequested` and also potentially causing `WindowEvent::RedrawRequested`
to not be de-duplicated.
- Account for different browser engine implementations of pointer movement coordinate space.
## 0.30.3
### Added
- On Web, add `EventLoopExtWebSys::(set_)poll_strategy()` to allow setting
control flow strategies before starting the event loop.
- On Web, add `WaitUntilStrategy`, which allows to set different strategies for
`ControlFlow::WaitUntil`. By default the Prioritized Task Scheduling API is
used, with a fallback to `setTimeout()` with a trick to circumvent throttling
to 4ms. But an option to use a Web worker to schedule the timer is available
as well, which commonly prevents any throttling when the window is not focused.
### Changed
- On macOS, set the window theme on the `NSWindow` instead of application-wide.
### Fixed
- On X11, build on arm platforms.
- On macOS, fixed `WindowBuilder::with_theme` not having any effect on the window.
## 0.30.2
### Fixed
- On Web, fix `EventLoopProxy::send_event()` triggering event loop immediately
when not called from inside the event loop. Now queues a microtask instead.
- On Web, stop overwriting default cursor with `CursorIcon::Default`.
- On Web, prevent crash when using `InnerSizeWriter::request_inner_size()`.
- On macOS, fix not working opacity for entire window.
## 0.30.1
### Added
- Reexport `raw-window-handle` versions 0.4 and 0.5 as `raw_window_handle_04` and `raw_window_handle_05`.
- Implement `ApplicationHandler` for `&mut` references and heap allocations to something that implements `ApplicationHandler`.
- Add traits `EventLoopExtWayland` and `EventLoopExtX11`, providing methods `is_wayland` and `is_x11` on `EventLoop`.
### Fixed
- On macOS, fix panic on exit when dropping windows outside the event loop.
- On macOS, fix window dragging glitches when dragging across a monitor boundary with different scale factor.
- On macOS, fix the range in `Ime::Preedit`.
- On macOS, use the system's internal mechanisms for queuing events.
- On macOS, handle events directly instead of queuing when possible.
## 0.30.0
### Added
- Add `OwnedDisplayHandle` type for allowing safe display handle usage outside of
trivial cases.
- Add `ApplicationHandler<T>` trait which mimics `Event<T>`.
- Add `WindowBuilder::with_cursor` and `Window::set_cursor` which takes a
`CursorIcon` or `CustomCursor`.
- Add `Sync` implementation for `EventLoopProxy<T: Send>`.
- Add `Window::default_attributes` to get default `WindowAttributes`.
- Add `EventLoop::builder` to get `EventLoopBuilder` without export.
- Add `CustomCursor::from_rgba` to allow creating cursor images from RGBA data.
- Add `CustomCursorExtWebSys::from_url` to allow loading cursor images from URLs.
- Add `CustomCursorExtWebSys::from_animation` to allow creating animated
cursors from other `CustomCursor`s.
- Add `{Active,}EventLoop::create_custom_cursor` to load custom cursor image sources.
- Add `ActiveEventLoop::create_window` and `EventLoop::create_window`.
- Add `CustomCursor` which could be set via `Window::set_cursor`, implemented on
Windows, macOS, X11, Wayland, and Web.
- On Web, add to toggle calling `Event.preventDefault()` on `Window`.
- On iOS, add `PinchGesture`, `DoubleTapGesture`, `PanGesture` and `RotationGesture`.
- on iOS, use `UIGestureRecognizerDelegate` for fine grained control of gesture recognizers.
- On macOS, add services menu.
- On Windows, add `with_title_text_color`, and `with_corner_preference` on
`WindowAttributesExtWindows`.
- On Windows, implement resize increments.
- On Windows, add `AnyThread` API to access window handle off the main thread.
### Changed
- Bump MSRV from `1.65` to `1.70`.
- On Wayland, bump `sctk-adwaita` to `0.9.0`, which changed system library
crates. This change is a **cascading breaking change**, you must do breaking
change as well, even if you don't expose winit.
- Rename `TouchpadMagnify` to `PinchGesture`.
- Rename `SmartMagnify` to `DoubleTapGesture`.
- Rename `TouchpadRotate` to `RotationGesture`.
- Rename `EventLoopWindowTarget` to `ActiveEventLoop`.
- Rename `platform::x11::XWindowType` to `platform::x11::WindowType`.
- Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold
static data.
- Make `Debug` formatting of `WindowId` more concise.
- Move `dpi` types to its own crate, and re-export it from the root crate.
- Replace `log` with `tracing`, use `log` feature on `tracing` to restore old
behavior.
- `EventLoop::with_user_event` now returns `EventLoopBuilder`.
- On Web, return `HandleError::Unavailable` when a window handle is not available.
- On Web, return `RawWindowHandle::WebCanvas` instead of `RawWindowHandle::Web`.
- On Web, remove queuing fullscreen request in absence of transient activation.
- On iOS, return `HandleError::Unavailable` when a window handle is not available.
- On macOS, return `HandleError::Unavailable` when a window handle is not available.
- On Windows, remove `WS_CAPTION`, `WS_BORDER`, and `WS_EX_WINDOWEDGE` styles
for child windows without decorations.
- On Android, bump `ndk` to `0.9.0` and `android-activity` to `0.6.0`,
and remove unused direct dependency on `ndk-sys`.
### Deprecated
- Deprecate `EventLoop::run`, use `EventLoop::run_app`.
- Deprecate `EventLoopExtRunOnDemand::run_on_demand`, use `EventLoop::run_app_on_demand`.
- Deprecate `EventLoopExtPumpEvents::pump_events`, use `EventLoopExtPumpEvents::pump_app_events`.
The new `app` APIs accept a newly added `ApplicationHandler<T>` instead of
`Fn`. The semantics are mostly the same, given that the capture list of the
closure is your new `State`. Consider the following code:
```rust,no_run,ignore
use winit::event::Event;
use winit::event_loop::EventLoop;
use winit::window::Window;
struct MyUserEvent;
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let mut counter = 0;
let _ = event_loop.run(move |event, event_loop| {
match event {
Event::AboutToWait => {
window.request_redraw();
counter += 1;
}
Event::WindowEvent { window_id, event } => {
// Handle window event.
}
Event::UserEvent(event) => {
// Handle user event.
}
Event::DeviceEvent { device_id, event } => {
// Handle device event.
}
_ => (),
}
});
```
To migrate this code, you should move all the captured values into some
newtype `State` and implement `ApplicationHandler` for this type. Finally,
we move particular `match event` arms into methods on `ApplicationHandler`,
for example:
```rust,no_run,ignore
use winit::application::ApplicationHandler;
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
use winit::event_loop::{EventLoop, ActiveEventLoop};
use winit::window::{Window, WindowId};
struct MyUserEvent;
struct State {
window: Window,
counter: i32,
}
impl ApplicationHandler<MyUserEvent> for State {
fn user_event(&mut self, event_loop: &ActiveEventLoop, user_event: MyUserEvent) {
// Handle user event.
}
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
// Your application got resumed.
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
// Handle window event.
}
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
// Handle device event.
}
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
self.window.request_redraw();
self.counter += 1;
}
}
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
#[allow(deprecated)]
let window = event_loop.create_window(Window::default_attributes()).unwrap();
let mut state = State { window, counter: 0 };
let _ = event_loop.run_app(&mut state);
```
Please submit your feedback after migrating in [this issue](https://github.com/rust-windowing/winit/issues/3626).
- Deprecate `Window::set_cursor_icon`, use `Window::set_cursor`.
### Removed
- Remove `Window::new`, use `ActiveEventLoop::create_window` instead.
You now have to create your windows inside the actively running event loop
(usually the `new_events(cause: StartCause::Init)` or `resumed()` events),
and can no longer do it before the application has properly launched.
This change is done to fix many long-standing issues on iOS and macOS, and
will improve things on Wayland once fully implemented.
To ease migration, we provide the deprecated `EventLoop::create_window` that
will allow you to bypass this restriction in this release.
Using the migration example from above, you can change your code as follows:
```rust,no_run,ignore
use winit::application::ApplicationHandler;
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
use winit::event_loop::{EventLoop, ActiveEventLoop};
use winit::window::{Window, WindowId};
#[derive(Default)]
struct State {
// Use an `Option` to allow the window to not be available until the
// application is properly running.
window: Option<Window>,
counter: i32,
}
impl ApplicationHandler for State {
// This is a common indicator that you can create a window.
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
// `unwrap` is fine, the window will always be available when
// receiving a window event.
let window = self.window.as_ref().unwrap();
// Handle window event.
}
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
// Handle window event.
}
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
if let Some(window) = self.window.as_ref() {
window.request_redraw();
self.counter += 1;
}
}
}
let event_loop = EventLoop::new().unwrap();
let mut state = State::default();
let _ = event_loop.run_app(&mut state);
```
- Remove `Deref` implementation for `EventLoop` that gave `EventLoopWindowTarget`.
- Remove `WindowBuilder` in favor of `WindowAttributes`.
- Remove Generic parameter `T` from `ActiveEventLoop`.
- Remove `EventLoopBuilder::with_user_event`, use `EventLoop::with_user_event`.
- Remove Redundant `EventLoopError::AlreadyRunning`.
- Remove `WindowAttributes::fullscreen` and expose as field directly.
- On X11, remove `platform::x11::XNotSupported` export.
### Fixed
- On Web, fix setting cursor icon overriding cursor visibility.
- On Windows, fix cursor not confined to center of window when grabbed and hidden.
- On macOS, fix sequence of mouse events being out of order when dragging on the trackpad.
- On Wayland, fix decoration glitch on close with some compositors.
- On Android, fix a regression introduced in #2748 to allow volume key events to be received again.
- On Windows, don't return a valid window handle outside of the GUI thread.
- On macOS, don't set the background color when initializing a window with transparency.

View File

@@ -3,20 +3,20 @@
- Added event `WindowEvent::HiDPIFactorChanged`.
- Added method `MonitorId::get_hidpi_factor`.
- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
`get_inner_size`.
`get_inner_size`.
- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
- Rewrite of the wayland backend to use wayland-client-0.11
- Support for dead keys on wayland for keyboard utf8 input
- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
- On Windows added `MonitorIdExt::hmonitor` method
- Impl `Clone` for `EventsLoopProxy`
- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
- Support for touch event on wayland
- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.

View File

@@ -1,7 +1,7 @@
use core::fmt;
use std::error::Error;
use std::hash::{Hash, Hasher};
use std::hash::Hasher;
use std::sync::Arc;
use std::{error::Error, hash::Hash};
use cursor_icon::CursorIcon;
@@ -50,7 +50,7 @@ impl From<CustomCursor> for Cursor {
/// ```no_run
/// # use winit::event_loop::ActiveEventLoop;
/// # use winit::window::Window;
/// # fn scope(event_loop: &dyn ActiveEventLoop, window: &dyn Window) {
/// # fn scope(event_loop: &ActiveEventLoop, window: &Window) {
/// use winit::window::CustomCursor;
///
/// let w = 10;
@@ -62,13 +62,13 @@ impl From<CustomCursor> for Cursor {
///
/// #[cfg(target_family = "wasm")]
/// let source = {
/// use winit::platform::web::CustomCursorExtWeb;
/// use winit::platform::web::CustomCursorExtWebSys;
/// CustomCursor::from_url(String::from("http://localhost:3000/cursor.png"), 0, 0)
/// };
///
/// if let Ok(custom_cursor) = event_loop.create_custom_cursor(source) {
/// window.set_cursor(custom_cursor.clone().into());
/// }
/// let custom_cursor = event_loop.create_custom_cursor(source);
///
/// window.set_cursor(custom_cursor.clone());
/// # }
/// ```
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
@@ -88,9 +88,14 @@ impl CustomCursor {
hotspot_x: u16,
hotspot_y: u16,
) -> Result<CustomCursorSource, BadImage> {
let _span =
tracing::debug_span!("winit::Cursor::from_rgba", width, height, hotspot_x, hotspot_y)
.entered();
let _span = tracing::debug_span!(
"winit::Cursor::from_rgba",
width,
height,
hotspot_x,
hotspot_y
)
.entered();
Ok(CustomCursorSource {
inner: PlatformCustomCursorSource::from_rgba(
@@ -107,16 +112,13 @@ impl CustomCursor {
/// Source for [`CustomCursor`].
///
/// See [`CustomCursor`] for more details.
#[derive(Debug, Clone, Eq, Hash, PartialEq)]
#[derive(Debug)]
pub struct CustomCursorSource {
// Some platforms don't support custom cursors.
#[allow(dead_code)]
pub(crate) inner: PlatformCustomCursorSource,
}
/// An error produced when using [`CustomCursor::from_rgba`] with invalid arguments.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
#[derive(Debug, Clone)]
pub enum BadImage {
/// Produced when the image dimensions are larger than [`MAX_CURSOR_SIZE`]. This doesn't
/// guarantee that the cursor will work, but should avoid many platform and device specific
@@ -127,36 +129,45 @@ pub enum BadImage {
ByteCountNotDivisibleBy4 { byte_count: usize },
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
/// At least one of your arguments is incorrect.
DimensionsVsPixelCount { width: u16, height: u16, width_x_height: u64, pixel_count: u64 },
DimensionsVsPixelCount {
width: u16,
height: u16,
width_x_height: u64,
pixel_count: u64,
},
/// Produced when the hotspot is outside the image bounds
HotspotOutOfBounds { width: u16, height: u16, hotspot_x: u16, hotspot_y: u16 },
HotspotOutOfBounds {
width: u16,
height: u16,
hotspot_x: u16,
hotspot_y: u16,
},
}
impl fmt::Display for BadImage {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
BadImage::TooLarge { width, height } => write!(
f,
"The specified dimensions ({width:?}x{height:?}) are too large. The maximum is \
{MAX_CURSOR_SIZE:?}x{MAX_CURSOR_SIZE:?}.",
BadImage::TooLarge { width, height } => write!(f,
"The specified dimensions ({width:?}x{height:?}) are too large. The maximum is {MAX_CURSOR_SIZE:?}x{MAX_CURSOR_SIZE:?}.",
),
BadImage::ByteCountNotDivisibleBy4 { byte_count } => write!(
f,
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making \
it impossible to interpret as 32bpp RGBA pixels.",
BadImage::ByteCountNotDivisibleBy4 { byte_count } => write!(f,
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
),
BadImage::DimensionsVsPixelCount { width, height, width_x_height, pixel_count } => {
write!(
f,
"The specified dimensions ({width:?}x{height:?}) don't match the number of \
pixels supplied by the `rgba` argument ({pixel_count:?}). For those \
dimensions, the expected pixel count is {width_x_height:?}.",
)
},
BadImage::HotspotOutOfBounds { width, height, hotspot_x, hotspot_y } => write!(
f,
"The specified hotspot ({hotspot_x:?}, {hotspot_y:?}) is outside the image bounds \
({width:?}x{height:?}).",
BadImage::DimensionsVsPixelCount {
width,
height,
width_x_height,
pixel_count,
} => write!(f,
"The specified dimensions ({width:?}x{height:?}) don't match the number of pixels supplied by the `rgba` argument ({pixel_count:?}). For those dimensions, the expected pixel count is {width_x_height:?}.",
),
BadImage::HotspotOutOfBounds {
width,
height,
hotspot_x,
hotspot_y,
} => write!(f,
"The specified hotspot ({hotspot_x:?}, {hotspot_y:?}) is outside the image bounds ({width:?}x{height:?}).",
),
}
}
@@ -167,7 +178,7 @@ impl Error for BadImage {}
/// Platforms export this directly as `PlatformCustomCursorSource` if they need to only work with
/// images.
#[allow(dead_code)]
#[derive(Debug, Clone, Eq, Hash, PartialEq)]
#[derive(Debug)]
pub(crate) struct OnlyCursorImageSource(pub(crate) CursorImage);
#[allow(dead_code)]
@@ -202,7 +213,7 @@ impl PartialEq for OnlyCursorImage {
impl Eq for OnlyCursorImage {}
#[derive(Debug, Clone, Eq, Hash, PartialEq)]
#[derive(Debug)]
#[allow(dead_code)]
pub(crate) struct CursorImage {
pub(crate) rgba: Vec<u8>,
@@ -225,7 +236,9 @@ impl CursorImage {
}
if rgba.len() % PIXEL_SIZE != 0 {
return Err(BadImage::ByteCountNotDivisibleBy4 { byte_count: rgba.len() });
return Err(BadImage::ByteCountNotDivisibleBy4 {
byte_count: rgba.len(),
});
}
let pixel_count = (rgba.len() / PIXEL_SIZE) as u64;
@@ -240,10 +253,21 @@ impl CursorImage {
}
if hotspot_x >= width || hotspot_y >= height {
return Err(BadImage::HotspotOutOfBounds { width, height, hotspot_x, hotspot_y });
return Err(BadImage::HotspotOutOfBounds {
width,
height,
hotspot_x,
hotspot_y,
});
}
Ok(CursorImage { rgba, width, height, hotspot_x, hotspot_y })
Ok(CursorImage {
rgba,
width,
height,
hotspot_x,
hotspot_y,
})
}
}

View File

@@ -1,40 +1,44 @@
use std::error::Error;
use std::fmt::{self, Display};
use std::{error, fmt};
/// A general error that may occur while running or creating
/// the event loop.
use crate::platform_impl;
// TODO: Rename
/// An error that may be generated when requesting Winit state
#[derive(Debug)]
pub enum ExternalError {
/// The operation is not supported by the backend.
NotSupported(NotSupportedError),
/// The operation was ignored.
Ignored,
/// The OS cannot perform the operation.
Os(OsError),
}
/// The error type for when the requested operation is not supported by the backend.
#[derive(Clone)]
pub struct NotSupportedError {
_marker: (),
}
/// The error type for when the OS cannot perform the requested operation.
#[derive(Debug)]
pub struct OsError {
line: u32,
file: &'static str,
error: platform_impl::OsError,
}
/// A general error that may occur while running the Winit event loop
#[derive(Debug)]
#[non_exhaustive]
pub enum EventLoopError {
/// The operation is not supported by the backend.
NotSupported(NotSupportedError),
/// The OS cannot perform the operation.
Os(OsError),
/// The event loop can't be re-created.
RecreationAttempt,
/// Application has exit with an error status.
ExitFailure(i32),
/// Got unspecified OS-specific error during the request.
Os(OsError),
/// Creating the event loop with the requested configuration is not supported.
NotSupported(NotSupportedError),
}
impl fmt::Display for EventLoopError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::RecreationAttempt => write!(f, "EventLoop can't be recreated"),
Self::Os(err) => err.fmt(f),
Self::ExitFailure(status) => write!(f, "Exit Failure: {status}"),
Self::NotSupported(err) => err.fmt(f),
}
}
}
impl Error for EventLoopError {
fn source(&self) -> Option<&(dyn Error + 'static)> {
if let Self::Os(err) = self {
err.source()
} else {
None
}
}
}
impl From<OsError> for EventLoopError {
@@ -43,102 +47,18 @@ impl From<OsError> for EventLoopError {
}
}
impl From<NotSupportedError> for EventLoopError {
fn from(value: NotSupportedError) -> Self {
Self::NotSupported(value)
}
}
/// A general error that may occur during a request to the windowing system.
#[derive(Debug)]
#[non_exhaustive]
pub enum RequestError {
/// The request is not supported.
NotSupported(NotSupportedError),
/// The request was ignored by the operating system.
Ignored,
/// Got unspecified OS specific error during the request.
Os(OsError),
}
impl Display for RequestError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::NotSupported(err) => err.fmt(f),
Self::Ignored => write!(f, "The request was ignored"),
Self::Os(err) => err.fmt(f),
}
}
}
impl Error for RequestError {
fn source(&self) -> Option<&(dyn Error + 'static)> {
if let Self::Os(err) = self {
err.source()
} else {
None
}
}
}
impl From<NotSupportedError> for RequestError {
fn from(value: NotSupportedError) -> Self {
Self::NotSupported(value)
}
}
impl From<OsError> for RequestError {
fn from(value: OsError) -> Self {
Self::Os(value)
}
}
/// The requested operation is not supported.
#[derive(Debug)]
pub struct NotSupportedError {
/// The reason why a certain operation is not supported.
reason: &'static str,
}
impl NotSupportedError {
pub(crate) fn new(reason: &'static str) -> Self {
Self { reason }
#[inline]
#[allow(dead_code)]
pub(crate) fn new() -> NotSupportedError {
NotSupportedError { _marker: () }
}
}
impl fmt::Display for NotSupportedError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "Operation is not supported: {}", self.reason)
}
}
impl Error for NotSupportedError {}
/// Unclassified error from the OS.
#[derive(Debug)]
pub struct OsError {
line: u32,
file: &'static str,
error: Box<dyn Error + Send + Sync + 'static>,
}
impl OsError {
#[allow(dead_code)]
pub(crate) fn new(
line: u32,
file: &'static str,
error: impl Into<Box<dyn Error + Send + Sync + 'static>>,
) -> Self {
Self { line, file, error: error.into() }
}
}
impl Display for OsError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.pad(&format!("os error at {}:{}: {}", self.file, self.line, self.error))
}
}
impl Error for OsError {
fn source(&self) -> Option<&(dyn Error + 'static)> {
Some(self.error.as_ref())
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
OsError { line, file, error }
}
}
@@ -148,3 +68,72 @@ macro_rules! os_error {
crate::error::OsError::new(line!(), file!(), $error)
}};
}
impl fmt::Display for OsError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
f.pad(&format!(
"os error at {}:{}: {}",
self.file, self.line, self.error
))
}
}
impl fmt::Display for ExternalError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
match self {
ExternalError::NotSupported(e) => e.fmt(f),
ExternalError::Ignored => write!(f, "Operation was ignored"),
ExternalError::Os(e) => e.fmt(f),
}
}
}
impl fmt::Debug for NotSupportedError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
f.debug_struct("NotSupportedError").finish()
}
}
impl fmt::Display for NotSupportedError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
f.pad("the requested operation is not supported by Winit")
}
}
impl fmt::Display for EventLoopError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
match self {
EventLoopError::RecreationAttempt => write!(f, "EventLoop can't be recreated"),
EventLoopError::NotSupported(e) => e.fmt(f),
EventLoopError::Os(e) => e.fmt(f),
EventLoopError::ExitFailure(status) => write!(f, "Exit Failure: {status}"),
}
}
}
impl error::Error for OsError {}
impl error::Error for ExternalError {}
impl error::Error for NotSupportedError {}
impl error::Error for EventLoopError {}
#[cfg(test)]
mod tests {
#![allow(clippy::redundant_clone)]
use super::*;
// Eat attributes for testing
#[test]
fn ensure_fmt_does_not_panic() {
let _ = format!(
"{:?}, {}",
NotSupportedError::new(),
NotSupportedError::new().clone()
);
let _ = format!(
"{:?}, {}",
ExternalError::NotSupported(NotSupportedError::new()),
ExternalError::NotSupported(NotSupportedError::new())
);
}
}

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@@ -3,30 +3,25 @@
//!
//! If you want to send custom events to the event loop, use
//! [`EventLoop::create_proxy`] to acquire an [`EventLoopProxy`] and call its
//! [`wake_up`][EventLoopProxy::wake_up] method. Then during handling the wake up
//! you can poll your event sources.
//! [`send_event`][EventLoopProxy::send_event] method.
//!
//! See the root-level documentation for information on how to create and use an event loop to
//! handle events.
use std::fmt;
use std::marker::PhantomData;
#[cfg(any(x11_platform, wayland_platform))]
use std::os::unix::io::{AsFd, AsRawFd, BorrowedFd, RawFd};
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use std::sync::Arc;
use std::{error, fmt};
#[cfg(not(web_platform))]
use std::time::{Duration, Instant};
use rwh_06::{DisplayHandle, HandleError, HasDisplayHandle};
#[cfg(web_platform)]
use web_time::{Duration, Instant};
use crate::application::ApplicationHandler;
use crate::error::{EventLoopError, RequestError};
use crate::monitor::MonitorHandle;
use crate::platform_impl;
use crate::utils::AsAny;
use crate::window::{CustomCursor, CustomCursorSource, Theme, Window, WindowAttributes};
use crate::error::{EventLoopError, OsError};
use crate::window::{CustomCursor, CustomCursorSource, Window, WindowAttributes};
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
/// Provides a way to retrieve events from the system and from the windows that were registered to
/// the events loop.
@@ -38,13 +33,22 @@ use crate::window::{CustomCursor, CustomCursorSource, Theme, Window, WindowAttri
/// To wake up an `EventLoop` from a another thread, see the [`EventLoopProxy`] docs.
///
/// Note that this cannot be shared across threads (due to platform-dependant logic
/// forbidding it), as such it is neither [`Send`] nor [`Sync`]. If you need cross-thread access,
/// the [`Window`] created from this _can_ be sent to an other thread, and the
/// forbidding it), as such it is neither [`Send`] nor [`Sync`]. If you need cross-thread access, the
/// [`Window`] created from this _can_ be sent to an other thread, and the
/// [`EventLoopProxy`] allows you to wake up an `EventLoop` from another thread.
///
/// [`Window`]: crate::window::Window
pub struct EventLoop {
pub(crate) event_loop: platform_impl::EventLoop,
pub struct EventLoop<T: 'static> {
pub(crate) event_loop: platform_impl::EventLoop<T>,
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
}
/// Target that associates windows with an [`EventLoop`].
///
/// This type exists to allow you to create new windows while Winit executes
/// your callback.
pub struct ActiveEventLoop {
pub(crate) p: platform_impl::ActiveEventLoop,
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
}
@@ -53,15 +57,25 @@ pub struct EventLoop {
/// This is used to make specifying options that affect the whole application
/// easier. But note that constructing multiple event loops is not supported.
///
/// This can be created using [`EventLoop::builder`].
#[derive(Default, PartialEq, Eq, Hash)]
pub struct EventLoopBuilder {
/// This can be created using [`EventLoop::new`] or [`EventLoop::with_user_event`].
#[derive(Default)]
pub struct EventLoopBuilder<T: 'static> {
pub(crate) platform_specific: platform_impl::PlatformSpecificEventLoopAttributes,
_p: PhantomData<T>,
}
static EVENT_LOOP_CREATED: AtomicBool = AtomicBool::new(false);
impl EventLoopBuilder {
impl EventLoopBuilder<()> {
/// Start building a new event loop.
#[inline]
#[deprecated = "use `EventLoop::builder` instead"]
pub fn new() -> Self {
EventLoop::builder()
}
}
impl<T> EventLoopBuilder<T> {
/// Builds a new event loop.
///
/// ***For cross-platform compatibility, the [`EventLoop`] must be created on the main thread,
@@ -74,29 +88,28 @@ impl EventLoopBuilder {
/// Attempting to create the event loop off the main thread will panic. This
/// restriction isn't strictly necessary on all platforms, but is imposed to
/// eliminate any nasty surprises when porting to platforms that require it.
/// `EventLoopBuilderExt::with_any_thread` functions are exposed in the relevant
/// `EventLoopBuilderExt::any_thread` functions are exposed in the relevant
/// [`platform`] module if the target platform supports creating an event
/// loop on any thread.
///
/// ## Platform-specific
///
/// - **Wayland/X11:** to prevent running under `Wayland` or `X11` unset `WAYLAND_DISPLAY` or
/// `DISPLAY` respectively when building the event loop.
/// - **Wayland/X11:** to prevent running under `Wayland` or `X11` unset `WAYLAND_DISPLAY`
/// or `DISPLAY` respectively when building the event loop.
/// - **Android:** must be configured with an `AndroidApp` from `android_main()` by calling
/// [`.with_android_app(app)`] before calling `.build()`, otherwise it'll panic.
/// [`.with_android_app(app)`] before calling `.build()`, otherwise it'll panic.
///
/// [`platform`]: crate::platform
#[cfg_attr(
android_platform,
doc = "[`.with_android_app(app)`]: \
crate::platform::android::EventLoopBuilderExtAndroid::with_android_app"
android,
doc = "[`.with_android_app(app)`]: crate::platform::android::EventLoopBuilderExtAndroid::with_android_app"
)]
#[cfg_attr(
not(android_platform),
not(android),
doc = "[`.with_android_app(app)`]: #only-available-on-android"
)]
#[inline]
pub fn build(&mut self) -> Result<EventLoop, EventLoopError> {
pub fn build(&mut self) -> Result<EventLoop<T>, EventLoopError> {
let _span = tracing::debug_span!("winit::EventLoopBuilder::build").entered();
if EVENT_LOOP_CREATED.swap(true, Ordering::Relaxed) {
@@ -117,27 +130,26 @@ impl EventLoopBuilder {
}
}
impl fmt::Debug for EventLoopBuilder {
impl<T> fmt::Debug for EventLoop<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("EventLoopBuilder").finish_non_exhaustive()
f.pad("EventLoop { .. }")
}
}
impl fmt::Debug for EventLoop {
impl fmt::Debug for ActiveEventLoop {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("EventLoop").finish_non_exhaustive()
f.pad("ActiveEventLoop { .. }")
}
}
/// Set through [`ActiveEventLoop::set_control_flow()`].
///
/// Indicates the desired behavior of the event loop after [`about_to_wait`] is called.
/// Indicates the desired behavior of the event loop after [`Event::AboutToWait`] is emitted.
///
/// Defaults to [`Wait`].
///
/// [`Wait`]: Self::Wait
/// [`about_to_wait`]: crate::application::ApplicationHandler::about_to_wait
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq, Hash)]
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
pub enum ControlFlow {
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
/// whether or not new events are available to process.
@@ -150,9 +162,9 @@ pub enum ControlFlow {
/// When the current loop iteration finishes, suspend the thread until either another event
/// arrives or the given time is reached.
///
/// Useful for implementing efficient timers. Applications which want to render at the
/// display's native refresh rate should instead use [`Poll`] and the VSync functionality
/// of a graphics API to reduce odds of missed frames.
/// Useful for implementing efficient timers. Applications which want to render at the display's
/// native refresh rate should instead use [`Poll`] and the VSync functionality of a graphics API
/// to reduce odds of missed frames.
///
/// [`Poll`]: Self::Poll
WaitUntil(Instant),
@@ -174,12 +186,12 @@ impl ControlFlow {
}
}
impl EventLoop {
impl EventLoop<()> {
/// Create the event loop.
///
/// This is an alias of `EventLoop::builder().build()`.
#[inline]
pub fn new() -> Result<EventLoop, EventLoopError> {
pub fn new() -> Result<EventLoop<()>, EventLoopError> {
Self::builder().build()
}
@@ -189,12 +201,36 @@ impl EventLoop {
///
/// To get the actual event loop, call [`build`][EventLoopBuilder::build] on that.
#[inline]
pub fn builder() -> EventLoopBuilder {
EventLoopBuilder { platform_specific: Default::default() }
pub fn builder() -> EventLoopBuilder<()> {
Self::with_user_event()
}
}
impl EventLoop {
impl<T> EventLoop<T> {
/// Start building a new event loop, with the given type as the user event
/// type.
pub fn with_user_event() -> EventLoopBuilder<T> {
EventLoopBuilder {
platform_specific: Default::default(),
_p: PhantomData,
}
}
/// See [`run_app`].
///
/// [`run_app`]: Self::run_app
#[inline]
#[deprecated = "use `EventLoop::run_app` instead"]
#[cfg(not(all(web_platform, target_feature = "exception-handling")))]
pub fn run<F>(self, event_handler: F) -> Result<(), EventLoopError>
where
F: FnMut(Event<T>, &ActiveEventLoop),
{
let _span = tracing::debug_span!("winit::EventLoop::run").entered();
self.event_loop.run(event_handler)
}
/// Run the application with the event loop on the calling thread.
///
/// See the [`set_control_flow()`] docs on how to change the event loop's behavior.
@@ -203,44 +239,48 @@ impl EventLoop {
///
/// - **iOS:** Will never return to the caller and so values not passed to this function will
/// *not* be dropped before the process exits.
/// - **Web:** Will _act_ as if it never returns to the caller by throwing a Javascript
/// exception (that Rust doesn't see) that will also mean that the rest of the function is
/// never executed and any values not passed to this function will *not* be dropped.
/// - **Web:** Will _act_ as if it never returns to the caller by throwing a Javascript exception
/// (that Rust doesn't see) that will also mean that the rest of the function is never executed
/// and any values not passed to this function will *not* be dropped.
///
/// Web applications are recommended to use
#[cfg_attr(
any(web_platform, docsrs),
doc = " [`EventLoopExtWeb::spawn_app()`][crate::platform::web::EventLoopExtWeb::spawn_app()]"
web_platform,
doc = "[`EventLoopExtWebSys::spawn_app()`][crate::platform::web::EventLoopExtWebSys::spawn_app()]"
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = " `EventLoopExtWeb::spawn_app()`")]
/// [^1] instead of [`run_app()`] to avoid the need for the Javascript exception trick, and to
/// make it clearer that the event loop runs asynchronously (via the browser's own,
/// internal, event loop) and doesn't block the current thread of execution like it does
/// on other platforms.
#[cfg_attr(not(web_platform), doc = "`EventLoopExtWebSys::spawn()`")]
/// [^1] instead of [`run_app()`] to avoid the need
/// for the Javascript exception trick, and to make it clearer that the event loop runs
/// asynchronously (via the browser's own, internal, event loop) and doesn't block the
/// current thread of execution like it does on other platforms.
///
/// This function won't be available with `target_feature = "exception-handling"`.
///
/// [^1]: `spawn_app()` is only available on the Web platform.
///
/// [`set_control_flow()`]: ActiveEventLoop::set_control_flow()
/// [`run_app()`]: Self::run_app()
/// [^1]: `EventLoopExtWebSys::spawn_app()` is only available on Web.
#[inline]
#[cfg(not(all(web_platform, target_feature = "exception-handling")))]
pub fn run_app<A: ApplicationHandler>(self, app: A) -> Result<(), EventLoopError> {
self.event_loop.run_app(app)
pub fn run_app<A: ApplicationHandler<T>>(self, app: &mut A) -> Result<(), EventLoopError> {
self.event_loop
.run(|event, event_loop| dispatch_event_for_app(app, event_loop, event))
}
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events
/// to the main event loop, possibly from another thread.
pub fn create_proxy(&self) -> EventLoopProxy {
self.event_loop.window_target().create_proxy()
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy {
event_loop_proxy: self.event_loop.create_proxy(),
}
}
/// Gets a persistent reference to the underlying platform display.
///
/// See the [`OwnedDisplayHandle`] type for more information.
pub fn owned_display_handle(&self) -> OwnedDisplayHandle {
self.event_loop.window_target().owned_display_handle()
OwnedDisplayHandle {
platform: self.event_loop.window_target().p.owned_display_handle(),
}
}
/// Change if or when [`DeviceEvent`]s are captured.
@@ -254,35 +294,65 @@ impl EventLoop {
allowed = ?allowed
)
.entered();
self.event_loop.window_target().listen_device_events(allowed)
self.event_loop
.window_target()
.p
.listen_device_events(allowed);
}
/// Sets the [`ControlFlow`].
pub fn set_control_flow(&self, control_flow: ControlFlow) {
self.event_loop.window_target().set_control_flow(control_flow);
self.event_loop
.window_target()
.p
.set_control_flow(control_flow)
}
/// Create a window.
///
/// Creating window without event loop running often leads to improper window creation;
/// use [`ActiveEventLoop::create_window`] instead.
#[deprecated = "use `ActiveEventLoop::create_window` instead"]
#[inline]
pub fn create_window(&self, window_attributes: WindowAttributes) -> Result<Window, OsError> {
let _span = tracing::debug_span!(
"winit::EventLoop::create_window",
window_attributes = ?window_attributes
)
.entered();
let window =
platform_impl::Window::new(&self.event_loop.window_target().p, window_attributes)?;
Ok(Window { window })
}
/// Create custom cursor.
///
/// ## Platform-specific
///
/// **iOS / Android / Orbital:** Unsupported.
pub fn create_custom_cursor(
&self,
custom_cursor: CustomCursorSource,
) -> Result<CustomCursor, RequestError> {
self.event_loop.window_target().create_custom_cursor(custom_cursor)
pub fn create_custom_cursor(&self, custom_cursor: CustomCursorSource) -> CustomCursor {
self.event_loop
.window_target()
.p
.create_custom_cursor(custom_cursor)
}
}
impl HasDisplayHandle for EventLoop {
fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
HasDisplayHandle::display_handle(self.event_loop.window_target().rwh_06_handle())
#[cfg(feature = "rwh_06")]
impl<T> rwh_06::HasDisplayHandle for EventLoop<T> {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
rwh_06::HasDisplayHandle::display_handle(self.event_loop.window_target())
}
}
#[cfg(feature = "rwh_05")]
unsafe impl<T> rwh_05::HasRawDisplayHandle for EventLoop<T> {
/// Returns a [`rwh_05::RawDisplayHandle`] for the event loop.
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
rwh_05::HasRawDisplayHandle::raw_display_handle(self.event_loop.window_target())
}
}
#[cfg(any(x11_platform, wayland_platform))]
impl AsFd for EventLoop {
impl<T> AsFd for EventLoop<T> {
/// Get the underlying [EventLoop]'s `fd` which you can register
/// into other event loop, like [`calloop`] or [`mio`]. When doing so, the
/// loop must be polled with the [`pump_app_events`] API.
@@ -296,7 +366,7 @@ impl AsFd for EventLoop {
}
#[cfg(any(x11_platform, wayland_platform))]
impl AsRawFd for EventLoop {
impl<T> AsRawFd for EventLoop<T> {
/// Get the underlying [EventLoop]'s raw `fd` which you can register
/// into other event loop, like [`calloop`] or [`mio`]. When doing so, the
/// loop must be polled with the [`pump_app_events`] API.
@@ -309,45 +379,45 @@ impl AsRawFd for EventLoop {
}
}
pub trait ActiveEventLoop: AsAny {
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events
/// to the main event loop, possibly from another thread.
fn create_proxy(&self) -> EventLoopProxy;
impl ActiveEventLoop {
/// Create the window.
///
/// Possible causes of error include denied permission, incompatible system, and lack of memory.
///
/// ## Platform-specific
///
/// - **Web:** The window is created but not inserted into the Web page automatically. Please
/// see the Web platform module for more information.
fn create_window(
&self,
window_attributes: WindowAttributes,
) -> Result<Box<dyn Window>, RequestError>;
/// - **Web:** The window is created but not inserted into the web page automatically. Please
/// see the web platform module for more information.
#[inline]
pub fn create_window(&self, window_attributes: WindowAttributes) -> Result<Window, OsError> {
let _span = tracing::debug_span!(
"winit::ActiveEventLoop::create_window",
window_attributes = ?window_attributes
)
.entered();
let window = platform_impl::Window::new(&self.p, window_attributes)?;
Ok(Window { window })
}
/// Create custom cursor.
///
/// ## Platform-specific
///
/// **iOS / Android / Orbital:** Unsupported.
fn create_custom_cursor(
&self,
custom_cursor: CustomCursorSource,
) -> Result<CustomCursor, RequestError>;
pub fn create_custom_cursor(&self, custom_cursor: CustomCursorSource) -> CustomCursor {
let _span = tracing::debug_span!("winit::ActiveEventLoop::create_custom_cursor",).entered();
self.p.create_custom_cursor(custom_cursor)
}
/// Returns the list of all the monitors available on the system.
///
/// ## Platform-specific
///
/// **Web:** Only returns the current monitor without
#[cfg_attr(
any(web_platform, docsrs),
doc = "[detailed monitor permissions][crate::platform::web::ActiveEventLoopExtWeb::request_detailed_monitor_permission]."
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = "detailed monitor permissions.")]
fn available_monitors(&self) -> Box<dyn Iterator<Item = MonitorHandle>>;
#[inline]
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
let _span = tracing::debug_span!("winit::ActiveEventLoop::available_monitors",).entered();
#[allow(clippy::useless_conversion)] // false positive on some platforms
self.p
.available_monitors()
.into_iter()
.map(|inner| MonitorHandle { inner })
}
/// Returns the primary monitor of the system.
///
@@ -355,14 +425,15 @@ pub trait ActiveEventLoop: AsAny {
///
/// ## Platform-specific
///
/// - **Wayland:** Always returns `None`.
/// - **Web:** Always returns `None` without
#[cfg_attr(
any(web_platform, docsrs),
doc = " [detailed monitor permissions][crate::platform::web::ActiveEventLoopExtWeb::request_detailed_monitor_permission]."
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = " detailed monitor permissions.")]
fn primary_monitor(&self) -> Option<MonitorHandle>;
/// **Wayland / Web:** Always returns `None`.
#[inline]
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
let _span = tracing::debug_span!("winit::ActiveEventLoop::primary_monitor",).entered();
self.p
.primary_monitor()
.map(|inner| MonitorHandle { inner })
}
/// Change if or when [`DeviceEvent`]s are captured.
///
@@ -375,51 +446,72 @@ pub trait ActiveEventLoop: AsAny {
/// - **Wayland / macOS / iOS / Android / Orbital:** Unsupported.
///
/// [`DeviceEvent`]: crate::event::DeviceEvent
fn listen_device_events(&self, allowed: DeviceEvents);
pub fn listen_device_events(&self, allowed: DeviceEvents) {
let _span = tracing::debug_span!(
"winit::ActiveEventLoop::listen_device_events",
allowed = ?allowed
)
.entered();
/// Returns the current system theme.
///
/// Returns `None` if it cannot be determined on the current platform.
///
/// ## Platform-specific
///
/// - **iOS / Android / Wayland / x11 / Orbital:** Unsupported.
fn system_theme(&self) -> Option<Theme>;
self.p.listen_device_events(allowed);
}
/// Sets the [`ControlFlow`].
fn set_control_flow(&self, control_flow: ControlFlow);
pub fn set_control_flow(&self, control_flow: ControlFlow) {
self.p.set_control_flow(control_flow)
}
/// Gets the current [`ControlFlow`].
fn control_flow(&self) -> ControlFlow;
pub fn control_flow(&self) -> ControlFlow {
self.p.control_flow()
}
/// This exits the event loop.
///
/// See [`exiting`][crate::application::ApplicationHandler::exiting].
fn exit(&self);
/// See [`LoopExiting`][Event::LoopExiting].
pub fn exit(&self) {
let _span = tracing::debug_span!("winit::ActiveEventLoop::exit",).entered();
self.p.exit()
}
/// Returns if the [`EventLoop`] is about to stop.
///
/// See [`exit()`][Self::exit].
fn exiting(&self) -> bool;
pub fn exiting(&self) -> bool {
self.p.exiting()
}
/// Gets a persistent reference to the underlying platform display.
///
/// See the [`OwnedDisplayHandle`] type for more information.
fn owned_display_handle(&self) -> OwnedDisplayHandle;
/// Get the raw-window-handle handle.
fn rwh_06_handle(&self) -> &dyn HasDisplayHandle;
pub fn owned_display_handle(&self) -> OwnedDisplayHandle {
OwnedDisplayHandle {
platform: self.p.owned_display_handle(),
}
}
}
impl HasDisplayHandle for dyn ActiveEventLoop + '_ {
fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
self.rwh_06_handle().display_handle()
#[cfg(feature = "rwh_06")]
impl rwh_06::HasDisplayHandle for ActiveEventLoop {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = self.p.raw_display_handle_rwh_06()?;
// SAFETY: The display will never be deallocated while the event loop is alive.
Ok(unsafe { rwh_06::DisplayHandle::borrow_raw(raw) })
}
}
#[cfg(feature = "rwh_05")]
unsafe impl rwh_05::HasRawDisplayHandle for ActiveEventLoop {
/// Returns a [`rwh_05::RawDisplayHandle`] for the event loop.
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
self.p.raw_display_handle_rwh_05()
}
}
/// A proxy for the underlying display handle.
///
/// The purpose of this type is to provide a cheaply cloneable handle to the underlying
/// The purpose of this type is to provide a cheaply clonable handle to the underlying
/// display handle. This is often used by graphics APIs to connect to the underlying APIs.
/// It is difficult to keep a handle to the [`EventLoop`] type or the [`ActiveEventLoop`]
/// type. In contrast, this type involves no lifetimes and can be persisted for as long as
@@ -431,83 +523,89 @@ impl HasDisplayHandle for dyn ActiveEventLoop + '_ {
/// - A reference-counted pointer to the underlying type.
#[derive(Clone)]
pub struct OwnedDisplayHandle {
pub(crate) handle: Arc<dyn HasDisplayHandle>,
}
impl OwnedDisplayHandle {
pub(crate) fn new(handle: Arc<dyn HasDisplayHandle>) -> Self {
Self { handle }
}
}
impl HasDisplayHandle for OwnedDisplayHandle {
fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
self.handle.display_handle()
}
#[cfg_attr(not(any(feature = "rwh_05", feature = "rwh_06")), allow(dead_code))]
platform: platform_impl::OwnedDisplayHandle,
}
impl fmt::Debug for OwnedDisplayHandle {
#[inline]
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("OwnedDisplayHandle").finish_non_exhaustive()
}
}
impl PartialEq for OwnedDisplayHandle {
fn eq(&self, other: &Self) -> bool {
match (self.display_handle(), other.display_handle()) {
(Ok(lhs), Ok(rhs)) => lhs == rhs,
_ => false,
#[cfg(feature = "rwh_06")]
impl rwh_06::HasDisplayHandle for OwnedDisplayHandle {
#[inline]
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = self.platform.raw_display_handle_rwh_06()?;
// SAFETY: The underlying display handle should be safe.
let handle = unsafe { rwh_06::DisplayHandle::borrow_raw(raw) };
Ok(handle)
}
}
#[cfg(feature = "rwh_05")]
unsafe impl rwh_05::HasRawDisplayHandle for OwnedDisplayHandle {
#[inline]
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
self.platform.raw_display_handle_rwh_05()
}
}
/// Used to send custom events to [`EventLoop`].
pub struct EventLoopProxy<T: 'static> {
event_loop_proxy: platform_impl::EventLoopProxy<T>,
}
impl<T: 'static> Clone for EventLoopProxy<T> {
fn clone(&self) -> Self {
Self {
event_loop_proxy: self.event_loop_proxy.clone(),
}
}
}
impl Eq for OwnedDisplayHandle {}
impl<T: 'static> EventLoopProxy<T> {
/// Send an event to the [`EventLoop`] from which this proxy was created. This emits a
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
/// function.
///
/// Returns an `Err` if the associated [`EventLoop`] no longer exists.
///
/// [`UserEvent(event)`]: Event::UserEvent
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
let _span = tracing::debug_span!("winit::EventLoopProxy::send_event",).entered();
pub(crate) trait EventLoopProxyProvider: Send + Sync {
/// See [`EventLoopProxy::wake_up`] for details.
fn wake_up(&self);
self.event_loop_proxy.send_event(event)
}
}
/// Control the [`EventLoop`], possibly from a different thread, without referencing it directly.
#[derive(Clone)]
pub struct EventLoopProxy {
pub(crate) proxy: Arc<dyn EventLoopProxyProvider>,
}
impl fmt::Debug for EventLoopProxy {
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("EventLoopProxy").finish_non_exhaustive()
f.pad("EventLoopProxy { .. }")
}
}
impl EventLoopProxy {
/// Wake up the [`EventLoop`], resulting in [`ApplicationHandler::proxy_wake_up()`] being
/// called.
///
/// Calls to this method are coalesced into a single call to [`proxy_wake_up`], see the
/// documentation on that for details.
///
/// If the event loop is no longer running, this is a no-op.
///
/// [`proxy_wake_up`]: ApplicationHandler::proxy_wake_up
///
/// # Platform-specific
///
/// - **Windows**: The wake-up may be ignored under high contention, see [#3687].
///
/// [#3687]: https://github.com/rust-windowing/winit/pull/3687
pub fn wake_up(&self) {
self.proxy.wake_up();
}
/// The error that is returned when an [`EventLoopProxy`] attempts to wake up an [`EventLoop`] that
/// no longer exists.
///
/// Contains the original event given to [`EventLoopProxy::send_event`].
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
pub struct EventLoopClosed<T>(pub T);
pub(crate) fn new(proxy: Arc<dyn EventLoopProxyProvider>) -> Self {
Self { proxy }
impl<T> fmt::Display for EventLoopClosed<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("Tried to wake up a closed `EventLoop`")
}
}
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
/// Control when device events are captured.
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Default)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub enum DeviceEvents {
/// Report device events regardless of window focus.
Always,
@@ -527,7 +625,7 @@ pub enum DeviceEvents {
/// containing [`AsyncRequestSerial`] and some closure associated with it.
/// Then once event is arriving the working list is being traversed and a job
/// executed and removed from the list.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct AsyncRequestSerial {
serial: usize,
}
@@ -543,3 +641,23 @@ impl AsyncRequestSerial {
Self { serial }
}
}
/// Shim for various run APIs.
#[inline(always)]
pub(crate) fn dispatch_event_for_app<T: 'static, A: ApplicationHandler<T>>(
app: &mut A,
event_loop: &ActiveEventLoop,
event: Event<T>,
) {
match event {
Event::NewEvents(cause) => app.new_events(event_loop, cause),
Event::WindowEvent { window_id, event } => app.window_event(event_loop, window_id, event),
Event::DeviceEvent { device_id, event } => app.device_event(event_loop, device_id, event),
Event::UserEvent(event) => app.user_event(event_loop, event),
Event::Suspended => app.suspended(event_loop),
Event::Resumed => app.resumed(event_loop),
Event::AboutToWait => app.about_to_wait(event_loop),
Event::LoopExiting => app.exiting(event_loop),
Event::MemoryWarning => app.memory_warning(event_loop),
}
}

View File

@@ -1,7 +1,5 @@
use std::error::Error;
use std::{fmt, io, mem};
use crate::platform_impl::PlatformIcon;
use std::{error::Error, fmt, io, mem};
#[repr(C)]
#[derive(Debug)]
@@ -22,7 +20,12 @@ pub enum BadIcon {
ByteCountNotDivisibleBy4 { byte_count: usize },
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
/// At least one of your arguments is incorrect.
DimensionsVsPixelCount { width: u32, height: u32, width_x_height: usize, pixel_count: usize },
DimensionsVsPixelCount {
width: u32,
height: u32,
width_x_height: usize,
pixel_count: usize,
},
/// Produced when underlying OS functionality failed to create the icon
OsError(io::Error),
}
@@ -30,19 +33,17 @@ pub enum BadIcon {
impl fmt::Display for BadIcon {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(
f,
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making \
it impossible to interpret as 32bpp RGBA pixels.",
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(f,
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
),
BadIcon::DimensionsVsPixelCount {
width,
height,
width_x_height,
pixel_count,
} => write!(f,
"The specified dimensions ({width:?}x{height:?}) don't match the number of pixels supplied by the `rgba` argument ({pixel_count:?}). For those dimensions, the expected pixel count is {width_x_height:?}.",
),
BadIcon::DimensionsVsPixelCount { width, height, width_x_height, pixel_count } => {
write!(
f,
"The specified dimensions ({width:?}x{height:?}) don't match the number of \
pixels supplied by the `rgba` argument ({pixel_count:?}). For those \
dimensions, the expected pixel count is {width_x_height:?}.",
)
},
BadIcon::OsError(e) => write!(f, "OS error when instantiating the icon: {e:?}"),
}
}
@@ -50,15 +51,15 @@ impl fmt::Display for BadIcon {
impl Error for BadIcon {}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[derive(Debug, Clone, PartialEq, Eq)]
pub(crate) struct RgbaIcon {
pub(crate) rgba: Vec<u8>,
pub(crate) width: u32,
pub(crate) height: u32,
}
/// For platforms which don't have window icons (e.g. Web)
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
/// For platforms which don't have window icons (e.g. web)
#[derive(Debug, Clone, PartialEq, Eq)]
pub(crate) struct NoIcon;
#[allow(dead_code)] // These are not used on every platform
@@ -68,7 +69,9 @@ mod constructors {
impl RgbaIcon {
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
if rgba.len() % PIXEL_SIZE != 0 {
return Err(BadIcon::ByteCountNotDivisibleBy4 { byte_count: rgba.len() });
return Err(BadIcon::ByteCountNotDivisibleBy4 {
byte_count: rgba.len(),
});
}
let pixel_count = rgba.len() / PIXEL_SIZE;
if pixel_count != (width * height) as usize {
@@ -79,7 +82,11 @@ mod constructors {
pixel_count,
})
} else {
Ok(RgbaIcon { rgba, width, height })
Ok(RgbaIcon {
rgba,
width,
height,
})
}
}
}
@@ -94,7 +101,7 @@ mod constructors {
}
/// An icon used for the window titlebar, taskbar, etc.
#[derive(Clone, Eq, Hash, PartialEq)]
#[derive(Clone)]
pub struct Icon {
pub(crate) inner: PlatformIcon,
}
@@ -113,6 +120,8 @@ impl Icon {
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
let _span = tracing::debug_span!("winit::Icon::from_rgba", width, height).entered();
Ok(Icon { inner: PlatformIcon::from_rgba(rgba, width, height)? })
Ok(Icon {
inner: PlatformIcon::from_rgba(rgba, width, height)?,
})
}
}

View File

@@ -84,7 +84,7 @@ pub use smol_str::SmolStr;
/// haven't mapped for you yet, this lets you use use [`KeyCode`] to:
///
/// - Correctly match key press and release events.
/// - On non-Web platforms, support assigning keybinds to virtually any key through a UI.
/// - On non-web platforms, support assigning keybinds to virtually any key through a UI.
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum NativeKeyCode {
@@ -106,23 +106,23 @@ impl std::fmt::Debug for NativeKeyCode {
match self {
Unidentified => {
debug_tuple = f.debug_tuple("Unidentified");
},
}
Android(code) => {
debug_tuple = f.debug_tuple("Android");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
MacOS(code) => {
debug_tuple = f.debug_tuple("MacOS");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
Windows(code) => {
debug_tuple = f.debug_tuple("Windows");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
Xkb(code) => {
debug_tuple = f.debug_tuple("Xkb");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
}
debug_tuple.finish()
}
@@ -162,27 +162,27 @@ impl std::fmt::Debug for NativeKey {
match self {
Unidentified => {
debug_tuple = f.debug_tuple("Unidentified");
},
}
Android(code) => {
debug_tuple = f.debug_tuple("Android");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
MacOS(code) => {
debug_tuple = f.debug_tuple("MacOS");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
Windows(code) => {
debug_tuple = f.debug_tuple("Windows");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
Xkb(code) => {
debug_tuple = f.debug_tuple("Xkb");
debug_tuple.field(&format_args!("0x{code:04X}"));
},
}
Web(code) => {
debug_tuple = f.debug_tuple("Web");
debug_tuple.field(code);
},
}
}
debug_tuple.finish()
}
@@ -442,8 +442,7 @@ pub enum KeyCode {
Tab,
/// Japanese: <kbd>変</kbd> (henkan)
Convert,
/// Japanese: <kbd>カタカナ</kbd>/<kbd>ひらがな</kbd>/<kbd>ローマ字</kbd>
/// (katakana/hiragana/romaji)
/// Japanese: <kbd>カタカナ</kbd>/<kbd>ひらがな</kbd>/<kbd>ローマ字</kbd> (katakana/hiragana/romaji)
KanaMode,
/// Korean: HangulMode <kbd>한/영</kbd> (han/yeong)
///
@@ -491,8 +490,7 @@ pub enum KeyCode {
NumLock,
/// <kbd>0 Ins</kbd> on a keyboard. <kbd>0</kbd> on a phone or remote control
Numpad0,
/// <kbd>1 End</kbd> on a keyboard. <kbd>1</kbd> or <kbd>1 QZ</kbd> on a phone or remote
/// control
/// <kbd>1 End</kbd> on a keyboard. <kbd>1</kbd> or <kbd>1 QZ</kbd> on a phone or remote control
Numpad1,
/// <kbd>2 ↓</kbd> on a keyboard. <kbd>2 ABC</kbd> on a phone or remote control
Numpad2,
@@ -796,14 +794,13 @@ pub enum NamedKey {
// Legacy modifier key.
Hyper,
/// Used to enable "super" modifier function for interpreting concurrent or subsequent keyboard
/// input. This key value is used for the "Windows Logo" key and the Apple `Command` or `⌘`
/// key.
/// input. This key value is used for the "Windows Logo" key and the Apple `Command` or `⌘` key.
///
/// Note: In some contexts (e.g. the Web) this is referred to as the "Meta" key.
Super,
/// The `Enter` or `↵` key. Used to activate current selection or accept current input. This
/// key value is also used for the `Return` (Macintosh numpad) key. This key value is also
/// used for the Android `KEYCODE_DPAD_CENTER`.
/// The `Enter` or `↵` key. Used to activate current selection or accept current input. This key
/// value is also used for the `Return` (Macintosh numpad) key. This key value is also used for
/// the Android `KEYCODE_DPAD_CENTER`.
Enter,
/// The Horizontal Tabulation `Tab` key.
Tab,
@@ -839,8 +836,8 @@ pub enum NamedKey {
CrSel,
/// Cut the current selection. (`APPCOMMAND_CUT`)
Cut,
/// Used to delete the character to the right of the cursor. This key value is also used for
/// the key labeled `Delete` on MacOS keyboards when `Fn` is active.
/// Used to delete the character to the right of the cursor. This key value is also used for the
/// key labeled `Delete` on MacOS keyboards when `Fn` is active.
Delete,
/// The Erase to End of Field key. This key deletes all characters from the current cursor
/// position to the end of the current field.
@@ -924,8 +921,8 @@ pub enum NamedKey {
/// their code points.
CodeInput,
/// The Compose key, also known as "Multi_key" on the X Window System. This key acts in a
/// manner similar to a dead key, triggering a mode where subsequent key presses are combined
/// to produce a different character.
/// manner similar to a dead key, triggering a mode where subsequent key presses are combined to
/// produce a different character.
Compose,
/// Convert the current input method sequence.
Convert,
@@ -964,9 +961,9 @@ pub enum NamedKey {
/// The Kana Mode (Kana Lock) key. This key is used to enter hiragana mode (typically from
/// romaji mode).
KanaMode,
/// The Kanji (Japanese name for ideographic characters of Chinese origin) Mode key. This key
/// is typically used to switch to a hiragana keyboard for the purpose of converting input
/// into kanji. (`KEYCODE_KANA`)
/// The Kanji (Japanese name for ideographic characters of Chinese origin) Mode key. This key is
/// typically used to switch to a hiragana keyboard for the purpose of converting input into
/// kanji. (`KEYCODE_KANA`)
KanjiMode,
/// The Katakana (Japanese Kana characters) key.
Katakana,
@@ -1568,15 +1565,10 @@ impl NamedKey {
/// # Examples
///
/// ```
/// # #[cfg(web_platform)]
/// # wasm_bindgen_test::wasm_bindgen_test_configure!(run_in_browser);
/// # #[cfg_attr(web_platform, wasm_bindgen_test::wasm_bindgen_test)]
/// # fn main() {
/// use winit::keyboard::NamedKey;
///
/// assert_eq!(NamedKey::Enter.to_text(), Some("\r"));
/// assert_eq!(NamedKey::F20.to_text(), None);
/// # }
/// ```
pub fn to_text(&self) -> Option<&str> {
match self {
@@ -1596,16 +1588,11 @@ impl Key {
/// # Examples
///
/// ```
/// # #[cfg(web_platform)]
/// # wasm_bindgen_test::wasm_bindgen_test_configure!(run_in_browser);
/// # #[cfg_attr(web_platform, wasm_bindgen_test::wasm_bindgen_test)]
/// # fn main() {
/// use winit::keyboard::{Key, NamedKey};
/// use winit::keyboard::{NamedKey, Key};
///
/// assert_eq!(Key::Character("a".into()).to_text(), Some("a"));
/// assert_eq!(Key::Named(NamedKey::Enter).to_text(), Some("\r"));
/// assert_eq!(Key::Named(NamedKey::F20).to_text(), None);
/// # }
/// ```
pub fn to_text(&self) -> Option<&str> {
match self {
@@ -1623,18 +1610,17 @@ impl Key {
/// keys can be above the letters or on the numpad. This enum allows the user to differentiate
/// them.
///
/// See the documentation for the [`location`] field on the [`KeyEvent`] struct for more
/// information.
/// See the documentation for the [`location`] field on the [`KeyEvent`] struct for more information.
///
/// [`location`]: ../event/struct.KeyEvent.html#structfield.location
/// [`KeyEvent`]: crate::event::KeyEvent
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum KeyLocation {
/// The key is in its "normal" location on the keyboard.
///
/// For instance, the "1" key above the "Q" key on a QWERTY keyboard will use this location.
/// This invariant is also returned when the location of the key cannot be identified.
/// For instance, the "1" key above the "Q" key on a QWERTY keyboard will use this location. This
/// invariant is also returned when the location of the key cannot be identified.
///
/// ![Standard 1 key](https://raw.githubusercontent.com/rust-windowing/winit/master/docs/res/keyboard_standard_1_key.svg)
///
@@ -1700,7 +1686,6 @@ bitflags! {
///
/// Each flag represents a modifier and is set if this modifier is active.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct ModifiersState: u32 {
/// The "shift" key.
const SHIFT = 0b100;
@@ -1718,17 +1703,14 @@ impl ModifiersState {
pub fn shift_key(&self) -> bool {
self.intersects(Self::SHIFT)
}
/// Returns `true` if the control key is pressed.
pub fn control_key(&self) -> bool {
self.intersects(Self::CONTROL)
}
/// Returns `true` if the alt key is pressed.
pub fn alt_key(&self) -> bool {
self.intersects(Self::ALT)
}
/// Returns `true` if the super key is pressed.
pub fn super_key(&self) -> bool {
self.intersects(Self::SUPER)
@@ -1736,8 +1718,7 @@ impl ModifiersState {
}
/// The state of the particular modifiers key.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
pub enum ModifiersKeyState {
/// The particular key is pressed.
Pressed,
@@ -1756,7 +1737,6 @@ pub enum ModifiersKeyState {
// on macOS due to their AltGr/Option situation.
bitflags! {
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub(crate) struct ModifiersKeys: u8 {
const LSHIFT = 0b0000_0001;
const RSHIFT = 0b0000_0010;
@@ -1768,3 +1748,54 @@ bitflags! {
const RSUPER = 0b1000_0000;
}
}
#[cfg(feature = "serde")]
mod modifiers_serde {
use super::ModifiersState;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
#[derive(Default, Serialize, Deserialize)]
#[serde(default)]
#[serde(rename = "ModifiersState")]
pub struct ModifiersStateSerialize {
pub shift_key: bool,
pub control_key: bool,
pub alt_key: bool,
pub super_key: bool,
}
impl Serialize for ModifiersState {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let s = ModifiersStateSerialize {
shift_key: self.shift_key(),
control_key: self.control_key(),
alt_key: self.alt_key(),
super_key: self.super_key(),
};
s.serialize(serializer)
}
}
impl<'de> Deserialize<'de> for ModifiersState {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
let ModifiersStateSerialize {
shift_key,
control_key,
alt_key,
super_key,
} = ModifiersStateSerialize::deserialize(deserializer)?;
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, shift_key);
m.set(ModifiersState::CONTROL, control_key);
m.set(ModifiersState::ALT, alt_key);
m.set(ModifiersState::SUPER, super_key);
Ok(m)
}
}
}

View File

@@ -1,59 +1,5 @@
//! Winit is a cross-platform window creation and event loop management library.
//!
//! # Usage
//!
//! `winit` can be added to `Cargo.toml` as a dependency. It can be added via `cargo add`.
//!
//! ```bash
//! $ cargo add winit
//! ```
//!
//! To only enable the X11 backend on Free Unix[^unix] systems, disable default features
//! and enable the `x11` feature.
//!
//! ```bash
//! $ cargo add winit --no-default-features --features x11
//! ```
//!
//! To only enable the Wayland backend on Free Unix systems, disable default features
//! and enable the `wayland` feature.
//!
//! ```bash
//! $ cargo add winit --no-default-features --features wayland
//! ```
//!
//! These features have no effect on systems that are not Free Unix.
//!
//! ## Dependencies
//!
//! Dependencies on non-system libraries is managed through Cargo. For the X11
//! backend, the following Ubuntu packages or their equivalents must[^must] be installed.
//!
//! - `libx11-dev`
//! - `libxcb1-dev`
//! - `libxi-dev`
//! - `libxcbcommon-dev`
//! - `libxcbcommon-x11-dev`
//!
//! For the Wayland backend, the following Ubuntu packages or their equivalents
//! must be installed.
//!
//! - `libwayland-dev`
//! - `libxcbcommon-dev`
//! - `libfontconfig` (only with `sctk-adwaita` feature)
//! - `freetype` (only with `sctk-adwaita` feature)
//!
//! The "dev" packages are only needed for building binaries that use `winit`. On
//! deployed system the non-`dev` equivalents need to be installed.
//!
//! The other backends (Windows, macOS, etc) do not have any dependencies on system libraries
//! that don't already come with the operating system. However, note that the Windows backend
//! only supports Windows 10 and above, and the macOS backend only supports macOS
//! 10.14 and above.
//!
//! [^unix]: Unix systems outside of Android and Apple, like Linux or FreeBSD.
//! [^must]: This is not a "must" when the "dlopen" features are enabled
//!
//! # Building windows
//!
//! Before you can create a [`Window`], you first need to build an [`EventLoop`]. This is done with
@@ -61,12 +7,7 @@
//!
//! ```no_run
//! use winit::event_loop::EventLoop;
//!
//! # // Intentionally use `fn main` for clarity
//! fn main() {
//! let event_loop = EventLoop::new().unwrap();
//! // ...
//! }
//! let event_loop = EventLoop::new().unwrap();
//! ```
//!
//! Then you create a [`Window`] with [`create_window`].
@@ -78,21 +19,33 @@
//! window or a key getting pressed while the window is focused. Devices can generate
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
//! [`DeviceEvent`].
//! [`DeviceEvent`]. You can also create and handle your own custom [`Event::UserEvent`]s, if desired.
//!
//! You can retrieve events by calling [`EventLoop::run_app()`]. This function will
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
//! will run until [`exit()`] is used, at which point [`exiting()`] is called.
//! will run until [`exit()`] is used, at which point [`Event::LoopExiting`].
//!
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
//! model, since that can't be implemented properly on some platforms (e.g Web, iOS) and works
//! poorly on most other platforms. However, this model can be re-implemented to an extent with
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
//! most other platforms. However, this model can be re-implemented to an extent with
#![cfg_attr(
any(windows_platform, macos_platform, android_platform, x11_platform, wayland_platform),
any(
windows_platform,
macos_platform,
android_platform,
x11_platform,
wayland_platform
),
doc = "[`EventLoopExtPumpEvents::pump_app_events()`][platform::pump_events::EventLoopExtPumpEvents::pump_app_events()]"
)]
#![cfg_attr(
not(any(windows_platform, macos_platform, android_platform, x11_platform, wayland_platform)),
not(any(
windows_platform,
macos_platform,
android_platform,
x11_platform,
wayland_platform
)),
doc = "`EventLoopExtPumpEvents::pump_app_events()`"
)]
//! [^1]. See that method's documentation for more reasons about why
@@ -103,19 +56,19 @@
//! use winit::application::ApplicationHandler;
//! use winit::event::WindowEvent;
//! use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
//! use winit::window::{Window, WindowId, WindowAttributes};
//! use winit::window::{Window, WindowId};
//!
//! #[derive(Default)]
//! struct App {
//! window: Option<Box<dyn Window>>,
//! window: Option<Window>,
//! }
//!
//! impl ApplicationHandler for App {
//! fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
//! self.window = Some(event_loop.create_window(WindowAttributes::default()).unwrap());
//! fn resumed(&mut self, event_loop: &ActiveEventLoop) {
//! self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
//! }
//!
//! fn window_event(&mut self, event_loop: &dyn ActiveEventLoop, id: WindowId, event: WindowEvent) {
//! fn window_event(&mut self, event_loop: &ActiveEventLoop, id: WindowId, event: WindowEvent) {
//! match event {
//! WindowEvent::CloseRequested => {
//! println!("The close button was pressed; stopping");
@@ -142,22 +95,19 @@
//! }
//! }
//!
//! # // Intentionally use `fn main` for clarity
//! fn main() {
//! let event_loop = EventLoop::new().unwrap();
//! let event_loop = EventLoop::new().unwrap();
//!
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
//! // dispatched any events. This is ideal for games and similar applications.
//! event_loop.set_control_flow(ControlFlow::Poll);
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
//! // dispatched any events. This is ideal for games and similar applications.
//! event_loop.set_control_flow(ControlFlow::Poll);
//!
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
//! // This is ideal for non-game applications that only update in response to user
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
//! event_loop.set_control_flow(ControlFlow::Wait);
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
//! // This is ideal for non-game applications that only update in response to user
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
//! event_loop.set_control_flow(ControlFlow::Wait);
//!
//! let mut app = App::default();
//! event_loop.run_app(&mut app);
//! }
//! let mut app = App::default();
//! event_loop.run_app(&mut app);
//! ```
//!
//! [`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
@@ -166,55 +116,16 @@
//!
//! # Drawing on the window
//!
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However, it allows you
//! to retrieve the raw handle of the window and display (see the [`platform`] module and/or the
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However, it allows you to
//! retrieve the raw handle of the window and display (see the [`platform`] module and/or the
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//!
//! Note that many platforms will display garbage data in the window's client area if the
//! application doesn't render anything to the window by the time the desktop compositor is ready to
//! display the window to the user. If you notice this happening, you should create the window with
//! [`visible` set to `false`][crate::window::WindowAttributes::with_visible] and explicitly make
//! the window visible only once you're ready to render into it.
//!
//! There is another important concept you need to know about when drawing: the "safe area". This
//! can be accessed with [`Window::safe_area`], and describes a rectangle in the surface that is not
//! obscured by notches, the status bar, and so on. You should be drawing your background and
//! non-important content on the entire surface, but restrict important content (such as
//! interactable UIs, text, etc.) to only being drawn inside the safe area.
//!
//! [`Window::safe_area`]: crate::window::Window::safe_area
//!
//! # Coordinate systems
//!
//! Windowing systems use many different coordinate systems, and this is reflected in Winit as well;
//! there are "desktop coordinates", which is the coordinates of a window or monitor relative to the
//! desktop at large, "window coordinates" which is the coordinates of the surface, relative to the
//! window, and finally "surface coordinates", which is the coordinates relative to the drawn
//! surface. All of these coordinates are relative to the top-left corner of their respective
//! origin.
//!
//! Most of the functionality in Winit works with surface coordinates, so usually you only need to
//! concern yourself with those. In case you need to convert to some other coordinate system, Winit
//! provides [`Window::surface_position`] and [`Window::surface_size`] to describe the surface's
//! location in window coordinates, and Winit provides [`Window::outer_position`] and
//! [`Window::outer_size`] to describe the window's location in desktop coordinates. Using these
//! methods, you should be able to convert a position in one coordinate system to another.
//!
//! An overview of how these four methods fit together can be seen in the image below:
#![doc = concat!("\n\n", include_str!("../docs/res/coordinate-systems-desktop.svg"), "\n\n")] // Rustfmt removes \n, adding them like this works around that.
//! On mobile, the situation is usually a bit different; because of the smaller screen space,
//! windows usually fill the whole screen at a time, and as such there is _rarely_ a difference
//! between these three coordinate systems, although you should still strive to handle this, as
//! they're still relevant in more niche area such as Mac Catalyst, or multi-tasking on tablets.
//!
//! This is illustrated in the image below, along with the safe area since it's often relevant on
//! mobile.
#![doc = concat!("\n\n", include_str!("../docs/res/coordinate-systems-mobile.svg"), "\n\n")] // Rustfmt removes \n, adding them like this works around that.
//! [`Window::surface_position`]: crate::window::Window::surface_position
//! [`Window::surface_size`]: crate::window::Window::surface_size
//! [`Window::outer_position`]: crate::window::Window::outer_position
//! [`Window::outer_size`]: crate::window::Window::outer_size
//! [`visible` set to `false`][crate::window::WindowAttributes::with_visible] and explicitly make the
//! window visible only once you're ready to render into it.
//!
//! # UI scaling
//!
@@ -240,70 +151,18 @@
//! Winit provides the following Cargo features:
//!
//! * `x11` (enabled by default): On Unix platforms, enables the X11 backend.
//! * `wayland` (enabled by default): On Unix platforms, enables the Wayland backend.
//! * `wayland` (enabled by default): On Unix platforms, enables the Wayland
//! backend.
//! * `rwh_04`: Implement `raw-window-handle v0.4` traits.
//! * `rwh_05`: Implement `raw-window-handle v0.5` traits.
//! * `rwh_06`: Implement `raw-window-handle v0.6` traits.
//! * `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
//! * `serde`: Enables serialization/deserialization of certain types with
//! [Serde](https://crates.io/crates/serde).
//! * `mint`: Enables mint (math interoperability standard types) conversions.
//!
//! See the [`platform`] module for documentation on platform-specific cargo
//! features.
//!
//! # Platform/Architecture Support
//!
//! Platform support on `winit` has two tiers: Tier 1 and Tier 2.
//!
//! - Tier 1 is **guaranteed to work**. Targets in this tier are actively tested both in CI and by
//! maintainers.
//! - Tier 2 is **guaranteed to build**. Code compilation is tested in CI, but deeper testing is not
//! done.
//!
//! Please open an issue if you would like to add a Tier 2 target, or if you would
//! like a Tier 2 target moved to Tier 1.
//!
//! ## Tier 1 Targets
//!
//! |Target Name |Target Triple |APIs |
//! |-------------------------------|------------------------------------|---------------|
//! |32-Bit x86 Windows with MSVC |`i686-pc-windows-msvc` |Win32 |
//! |64-Bit x86 Windows with MSVC |`x86_64-pc-windows-msvc` |Win32 |
//! |32-Bit x86 Windows with glibc |`i686-pc-windows-gnu` |Win32 |
//! |64-Bit x86 Windows with glibc |`x86_64-pc-windows-gnu` |Win32 |
//! |32-Bit x86 Linux with glibc |`i686-unknown-linux-gnu` |X11, Wayland |
//! |64-Bit x86 Linux with glibc |`x86_64-unknown-linux-gnu` |X11, Wayland |
//! |64-Bit ARM Android |`aarch64-linux-android` |Android |
//! |64-Bit x86 Redox OS |`x86_64-unknown-redox` |Orbital |
//! |32-Bit x86 Redox OS |`i686-unknown-redox` |Orbital |
//! |64-Bit ARM Redox OS |`aarch64-unknown-redox` |Orbital |
//! |64-bit x64 macOS |`x86_64-apple-darwin` |AppKit |
//! |64-bit ARM macOS |`aarch64-apple-darwin` |AppKit |
//! |32-bit Wasm Web browser |`wasm32-unknown-unknown` |`wasm-bindgen` |
//!
//! ## Tier 2 Targets
//!
//! |Target Name |Target Triple |APIs |
//! |------------------------------------|------------------------------------|---------------|
//! |64-Bit ARM Windows with MSVC |`aarch64-pc-windows-msvc` |Win32 |
//! |32-Bit x86 Windows 7 with MSVC |`i686-win7-windows-msvc` |Win32 |
//! |64-Bit x86 Windows 7 with MSVC |`x86_64-win7-windows-msvc` |Win32 |
//! |64-bit x86 Linux with Musl |`x86_64-unknown-linux-musl` |X11, Wayland |
//! |64-bit x86 Linux with 32-bit glibc |`x86_64-unknown-linux-gnux32` |X11, Wayland |
//! |64-bit x86 Android |`x86_64-linux-android` |Android |
//! |64-bit x64 iOS |`x86_64-apple-ios` |UIKit |
//! |64-bit ARM iOS |`aarch64-apple-ios` |UIKit |
//! |64-bit ARM Mac Catalyst |`aarch64-apple-ios-macabi` |UIKit |
//! |32-bit x86 Android |`i686-linux-android` |Android |
//! |64-bit x86 FreeBSD |`x86_64-unknown-freebsd` |X11, Wayland |
//! |64-bit x86 NetBSD |`x86_64-unknown-netbsd` |X11 |
//! |32-bit x86 Linux with Musl |`i686-unknown-linux-musl` |X11, Wayland |
//! |64-bit RISC-V Linux with glibc |`riscv64gc-unknown-linux-gnu` |X11, Wayland |
//! |64-bit ARM Linux with glibc |`aarch64-unknown-linux-gnu` |X11, Wayland |
//! |64-bit ARM Linux with Musl |`aarch64-unknown-linux-musl` |X11, Wayland |
//! |64-bit PowerPC Linux with glibc |`powerpc64le-unknown-linux-gnu` |X11, Wayland |
//! |32-Bit ARM Linux with glibc |`armv5te-unknown-linux-gnueabi` |X11, Wayland |
//! |64-Bit Linux on IBM Supercomputers |`s390x-unknown-linux-gnu` |X11, Wayland |
//! |32-bit ARM Android |`arm-linux-androideabi` |Android |
//! |64-bit SPARC Linux with glibc |`sparc64-unknown-linux-gnu` |X11, Wayland |
//!
//! [`EventLoop`]: event_loop::EventLoop
//! [`EventLoop::new()`]: event_loop::EventLoop::new
//! [`EventLoop::run_app()`]: event_loop::EventLoop::run_app
@@ -317,7 +176,7 @@
//! [`WindowEvent`]: event::WindowEvent
//! [`DeviceEvent`]: event::DeviceEvent
//! [`Event::UserEvent`]: event::Event::UserEvent
//! [`exiting()`]: crate::application::ApplicationHandler::exiting
//! [`Event::LoopExiting`]: event::Event::LoopExiting
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
//! [^1]: `EventLoopExtPumpEvents::pump_app_events()` is only available on Windows, macOS, Android, X11 and Wayland.
@@ -327,16 +186,20 @@
#![deny(clippy::all)]
#![deny(unsafe_op_in_unsafe_fn)]
#![cfg_attr(clippy, deny(warnings))]
// Doc feature labels can be tested locally by running RUSTDOCFLAGS="--cfg=docsrs" cargo +nightly
// doc
#![cfg_attr(docsrs, feature(doc_auto_cfg, doc_cfg_hide), doc(cfg_hide(doc, docsrs)))]
// Doc feature labels can be tested locally by running RUSTDOCFLAGS="--cfg=docsrs" cargo +nightly doc
#![cfg_attr(
docsrs,
feature(doc_auto_cfg, doc_cfg_hide),
doc(cfg_hide(doc, docsrs))
)]
#![allow(clippy::missing_safety_doc)]
#![warn(clippy::uninlined_format_args)]
#[cfg(feature = "rwh_06")]
pub use rwh_06 as raw_window_handle;
// Re-export DPI types so that users don't have to put it in Cargo.toml.
#[doc(inline)]
pub use dpi;
pub use rwh_06 as raw_window_handle;
pub mod application;
#[cfg(any(doc, doctest, test))]

View File

@@ -1,12 +1,22 @@
//! Types useful for interacting with a user's monitors.
use std::num::{NonZeroU16, NonZeroU32};
//!
//! If you want to get basic information about a monitor, you can use the
//! [`MonitorHandle`] type. This is retrieved from one of the following
//! methods, which return an iterator of [`MonitorHandle`]:
//! - [`ActiveEventLoop::available_monitors`][crate::event_loop::ActiveEventLoop::available_monitors].
//! - [`Window::available_monitors`][crate::window::Window::available_monitors].
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
platform_impl,
};
use crate::dpi::{PhysicalPosition, PhysicalSize};
use crate::platform_impl;
/// Deprecated! Use `VideoModeHandle` instead.
#[deprecated = "Renamed to `VideoModeHandle`"]
pub type VideoMode = VideoModeHandle;
/// A handle to a fullscreen video mode of a specific monitor.
/// Describes a fullscreen video mode of a monitor.
///
/// This can be acquired with [`MonitorHandle::video_modes`].
/// Can be acquired with [`MonitorHandle::video_modes`].
#[derive(Clone, PartialEq, Eq, Hash)]
pub struct VideoModeHandle {
pub(crate) video_mode: platform_impl::VideoModeHandle,
@@ -40,10 +50,7 @@ impl Ord for VideoModeHandle {
}
impl VideoModeHandle {
/// Returns the resolution of this video mode. This **must not** be used to create your
/// rendering surface. Use [`Window::surface_size()`] instead.
///
/// [`Window::surface_size()`]: crate::window::Window::surface_size
/// Returns the resolution of this video mode.
#[inline]
pub fn size(&self) -> PhysicalSize<u32> {
self.video_mode.size()
@@ -52,14 +59,19 @@ impl VideoModeHandle {
/// Returns the bit depth of this video mode, as in how many bits you have
/// available per color. This is generally 24 bits or 32 bits on modern
/// systems, depending on whether the alpha channel is counted or not.
///
/// ## Platform-specific
///
/// - **Wayland / Orbital:** Always returns 32.
/// - **iOS:** Always returns 32.
#[inline]
pub fn bit_depth(&self) -> Option<NonZeroU16> {
pub fn bit_depth(&self) -> u16 {
self.video_mode.bit_depth()
}
/// Returns the refresh rate of this video mode in mHz.
#[inline]
pub fn refresh_rate_millihertz(&self) -> Option<NonZeroU32> {
pub fn refresh_rate_millihertz(&self) -> u32 {
self.video_mode.refresh_rate_millihertz()
}
@@ -67,7 +79,9 @@ impl VideoModeHandle {
/// a separate set of valid video modes.
#[inline]
pub fn monitor(&self) -> MonitorHandle {
MonitorHandle { inner: self.video_mode.monitor() }
MonitorHandle {
inner: self.video_mode.monitor(),
}
}
}
@@ -75,93 +89,59 @@ impl std::fmt::Display for VideoModeHandle {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"{}x{} {}{}",
"{}x{} @ {} mHz ({} bpp)",
self.size().width,
self.size().height,
self.refresh_rate_millihertz().map(|rate| format!("@ {rate} mHz ")).unwrap_or_default(),
self.bit_depth().map(|bit_depth| format!("({bit_depth} bpp)")).unwrap_or_default(),
self.refresh_rate_millihertz(),
self.bit_depth()
)
}
}
/// Handle to a monitor.
///
/// Allows you to retrieve basic information and metadata about a monitor.
///
/// Can be used in [`Window`] creation to place the window on a specific
/// monitor.
///
/// This can be retrieved from one of the following methods, which return an
/// iterator of [`MonitorHandle`]s:
/// - [`ActiveEventLoop::available_monitors`](crate::event_loop::ActiveEventLoop::available_monitors).
/// - [`Window::available_monitors`](crate::window::Window::available_monitors).
///
/// ## Platform-specific
///
/// **Web:** A [`MonitorHandle`] created without
#[cfg_attr(
any(web_platform, docsrs),
doc = "[detailed monitor permissions][crate::platform::web::ActiveEventLoopExtWeb::request_detailed_monitor_permission]."
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = "detailed monitor permissions.")]
/// will always represent the current monitor the browser window is in instead of a specific
/// monitor. See
#[cfg_attr(
any(web_platform, docsrs),
doc = "[`MonitorHandleExtWeb::is_detailed()`][crate::platform::web::MonitorHandleExtWeb::is_detailed]"
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = "`MonitorHandleExtWeb::is_detailed()`")]
/// to check.
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
///
/// [`Window`]: crate::window::Window
#[derive(Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
pub struct MonitorHandle {
pub(crate) inner: platform_impl::MonitorHandle,
}
impl std::fmt::Debug for MonitorHandle {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.inner.fmt(f)
}
}
impl MonitorHandle {
/// Returns a human-readable name of the monitor.
///
/// Returns `None` if the monitor doesn't exist anymore.
///
/// ## Platform-specific
///
/// **Web:** Always returns [`None`] without
#[cfg_attr(
any(web_platform, docsrs),
doc = "[detailed monitor permissions][crate::platform::web::ActiveEventLoopExtWeb::request_detailed_monitor_permission]."
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = "detailed monitor permissions.")]
#[inline]
pub fn name(&self) -> Option<String> {
self.inner.name()
}
/// Returns the top-left corner position of the monitor in desktop coordinates.
///
/// This position is in the same coordinate system as [`Window::outer_position`].
///
/// [`Window::outer_position`]: crate::window::Window::outer_position
///
/// ## Platform-specific
///
/// **Web:** Always returns [`None`] without
#[cfg_attr(
any(web_platform, docsrs),
doc = "[detailed monitor permissions][crate::platform::web::ActiveEventLoopExtWeb::request_detailed_monitor_permission]."
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = "detailed monitor permissions.")]
/// Returns the monitor's resolution.
#[inline]
pub fn position(&self) -> Option<PhysicalPosition<i32>> {
pub fn size(&self) -> PhysicalSize<u32> {
self.inner.size()
}
/// Returns the top-left corner position of the monitor relative to the larger full
/// screen area.
#[inline]
pub fn position(&self) -> PhysicalPosition<i32> {
self.inner.position()
}
/// The monitor refresh rate used by the system.
///
/// Return `Some` if succeed, or `None` if failed, which usually happens when the monitor
/// the window is on is removed.
///
/// When using exclusive fullscreen, the refresh rate of the [`VideoModeHandle`] that was
/// used to enter fullscreen should be used instead.
#[inline]
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
self.inner.refresh_rate_millihertz()
}
/// Returns the scale factor of the underlying monitor. To map logical pixels to physical
/// pixels and vice versa, use [`Window::scale_factor`].
///
@@ -172,29 +152,22 @@ impl MonitorHandle {
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
/// - **Wayland:** May differ from [`Window::scale_factor`].
/// - **Android:** Always returns 1.0.
/// - **Web:** Always returns `0.0` without
#[cfg_attr(
any(web_platform, docsrs),
doc = " [detailed monitor permissions][crate::platform::web::ActiveEventLoopExtWeb::request_detailed_monitor_permission]."
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = " detailed monitor permissions.")]
///
#[rustfmt::skip]
/// [`Window::scale_factor`]: crate::window::Window::scale_factor
#[inline]
pub fn scale_factor(&self) -> f64 {
self.inner.scale_factor()
}
/// Returns the currently active video mode of this monitor.
#[inline]
pub fn current_video_mode(&self) -> Option<VideoModeHandle> {
self.inner.current_video_mode().map(|video_mode| VideoModeHandle { video_mode })
}
/// Returns all fullscreen video modes supported by this monitor.
///
/// ## Platform-specific
///
/// - **Web:** Always returns an empty iterator
#[inline]
pub fn video_modes(&self) -> impl Iterator<Item = VideoModeHandle> {
self.inner.video_modes().map(|video_mode| VideoModeHandle { video_mode })
self.inner
.video_modes()
.map(|video_mode| VideoModeHandle { video_mode })
}
}

View File

@@ -19,7 +19,6 @@
//!
//! | winit | ndk-glue |
//! | :---: | :--------------------------: |
//! | 0.30 | `android-activity = "0.6"` |
//! | 0.29 | `android-activity = "0.5"` |
//! | 0.28 | `android-activity = "0.4"` |
//! | 0.27 | `ndk-glue = "0.7"` |
@@ -59,38 +58,26 @@
//!
//! ## Converting from `ndk-glue` to `android-activity`
//!
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
//! with `cargo apk`, then the minimal changes would be:
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk`, then the minimal changes would be:
//! 1. Remove `ndk-glue` from your `Cargo.toml`
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.5",
//! features = [ "android-native-activity" ] }`
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize
//! logging as above).
//! 4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your
//! event loop (as shown above).
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.15", features = [ "android-native-activity" ] }`
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
//! 4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
use crate::{
event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder},
window::{Window, WindowAttributes},
};
use self::activity::{AndroidApp, ConfigurationRef, Rect};
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
use crate::window::{Window, WindowAttributes};
/// Additional methods on [`EventLoop`] that are specific to Android.
pub trait EventLoopExtAndroid {
/// Get the [`AndroidApp`] which was used to create this event loop.
fn android_app(&self) -> &AndroidApp;
}
pub trait EventLoopExtAndroid {}
impl EventLoopExtAndroid for EventLoop {
fn android_app(&self) -> &AndroidApp {
&self.event_loop.android_app
}
}
impl<T> EventLoopExtAndroid for EventLoop<T> {}
/// Additional methods on [`ActiveEventLoop`] that are specific to Android.
pub trait ActiveEventLoopExtAndroid {
/// Get the [`AndroidApp`] which was used to create this event loop.
fn android_app(&self) -> &AndroidApp;
}
pub trait ActiveEventLoopExtAndroid {}
/// Additional methods on [`Window`] that are specific to Android.
pub trait WindowExtAndroid {
@@ -99,25 +86,17 @@ pub trait WindowExtAndroid {
fn config(&self) -> ConfigurationRef;
}
impl WindowExtAndroid for dyn Window + '_ {
impl WindowExtAndroid for Window {
fn content_rect(&self) -> Rect {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.content_rect()
self.window.content_rect()
}
fn config(&self) -> ConfigurationRef {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.config()
self.window.config()
}
}
impl ActiveEventLoopExtAndroid for dyn ActiveEventLoop + '_ {
fn android_app(&self) -> &AndroidApp {
let event_loop =
self.as_any().downcast_ref::<crate::platform_impl::ActiveEventLoop>().unwrap();
&event_loop.app
}
}
impl ActiveEventLoopExtAndroid for ActiveEventLoop {}
/// Additional methods on [`WindowAttributes`] that are specific to Android.
pub trait WindowAttributesExtAndroid {}
@@ -125,9 +104,9 @@ pub trait WindowAttributesExtAndroid {}
impl WindowAttributesExtAndroid for WindowAttributes {}
pub trait EventLoopBuilderExtAndroid {
/// Associates the [`AndroidApp`] that was passed to `android_main()` with the event loop
/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
///
/// This must be called on Android since the [`AndroidApp`] is not global state.
/// This must be called on Android since the `AndroidApp` is not global state.
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
/// Calling this will mark the volume keys to be manually handled by the application
@@ -136,7 +115,7 @@ pub trait EventLoopBuilderExtAndroid {
fn handle_volume_keys(&mut self) -> &mut Self;
}
impl EventLoopBuilderExtAndroid for EventLoopBuilder {
impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
self.platform_specific.android_app = Some(app);
self
@@ -164,10 +143,10 @@ impl EventLoopBuilderExtAndroid for EventLoopBuilder {
/// depending on the `android_activity` crate, and instead consume the API that
/// is re-exported by Winit.
///
/// For compatibility applications should then import the [`AndroidApp`] type for
/// For compatibility applications should then import the `AndroidApp` type for
/// their `android_main(app: AndroidApp)` function like:
/// ```rust
/// #[cfg(target_os = "android")]
/// #[cfg(target_os="android")]
/// use winit::platform::android::activity::AndroidApp;
/// ```
pub mod activity {

View File

@@ -1,79 +1,51 @@
//! # iOS / UIKit
//!
//! Winit has [the same iOS version requirements as `rustc`][rustc-ios-version], although it's
//! frequently only tested on newer iOS versions.
//! Winit has an OS requirement of iOS 8 or higher, and is regularly tested on
//! iOS 9.3.
//!
//! [rustc-ios-version]: https://doc.rust-lang.org/rustc/platform-support/apple-ios.html#os-version
//! iOS's main `UIApplicationMain` does some init work that's required by all
//! UI-related code (see issue [#1705]). It is best to create your windows
//! inside `Event::Resumed`.
//!
//! ## Running on Mac Catalyst
//! [#1705]: https://github.com/rust-windowing/winit/issues/1705
//!
//! Mac Catalyst allows running applications using UIKit on macOS, which can be very useful for
//! testing. See [`rustc`'s documentation on Mac Catalyst][rustc-mac-catalyst] for details on how to
//! use these targets. To use these with Winit, you'll need to bundle your application before
//! running it, otherwise UIKit will exit with an error.
//! ## Building app
//!
//! To run e.g. the `window` example in the Winit repository, you can use [`cargo-bundle`] as
//! follows:
//! To build ios app you will need rustc built for this targets:
//!
//! ```console
//! $ cargo +nightly bundle --format=ios --target=aarch64-apple-ios-macabi --example=window
//! $ ./target/aarch64-apple-ios-macabi/debug/examples/bundle/ios/winit.app/window
//! - armv7-apple-ios
//! - armv7s-apple-ios
//! - i386-apple-ios
//! - aarch64-apple-ios
//! - x86_64-apple-ios
//!
//! Then
//!
//! ```
//! cargo build --target=...
//! ```
//! The simplest way to integrate your app into xcode environment is to build it
//! as a static library. Wrap your main function and export it.
//!
//! ```rust, ignore
//! #[no_mangle]
//! pub extern fn start_winit_app() {
//! start_inner()
//! }
//!
//! fn start_inner() {
//! ...
//! }
//! ```
//!
//! [rustc-mac-catalyst]: https://doc.rust-lang.org/rustc/platform-support/apple-ios-macabi.html
//! [`cargo-bundle`]: https://github.com/burtonageo/cargo-bundle
//! Compile project and then drag resulting .a into Xcode project. Add winit.h to xcode.
//!
//! ## Introduction to building an app
//!
//! Building and running your application in the iOS simulator, or on a real device, is a bit more
//! complicated than Mac Catalyst - fundamentally, you must use Xcode, since the binary needs to be
//! bundled, signed, notarized and uploaded to the device (there is [an open source work-in-progress
//! on re-implementing parts of this][apple-platform-rs], but the user-story around it is not yet
//! clear).
//!
//! This means that you're left with effectively two options: Use a tool that manages the Xcode
//! configuration for you, or use Xcode directly. [`cargo-dinghy`] and [`cargo-mobile2`] are notable
//! projects in the ecosystem that attempt the former, and [`cargo-xcode`] is an excellent project
//! that attempts the latter. We will also attempt to describe here how you would go about using
//! Xcode directly:
//!
//! First off, you'll need the correct Rust targets, see [`rustc`'s documentation on iOS][rustc-ios]
//! for details. Nowadays, the correct targets are usually `aarch64-apple-ios-sim` for the
//! simulator, and `aarch64-apple-ios` for the actual device.
//!
//! Next, create a new Xcode project using the "App" template. The exact configuration does not
//! really matter, as we're going to delete most of it, since it's tailored for Objective-C and/or
//! Swift, and Rust/Winit is neither. Specifically, we need to delete:
//! - Everything relating to storyboards (unless you want to use e.g. a launch screen). This
//! includes the relevant keys in `Info.plist`.
//! - All the generated C header, Objective-C and/or Swift files.
//!
//! Now that we have a fairly clean slate that we can build upon, you can add a "run script" build
//! phase to your Xcode target, which will get invoked instead of the "compile sources" and "link
//! binary" steps. The basic script should look something like:
//!
//! ```sh
//! # Build desired targets based on `ARCHS` environment variable
//! cargo build --target=aarch64-apple-ios --target=armv7s-apple-ios
//! # Merge these with `lipo`, and place the result in "$TARGET_BUILD_DIR/$EXECUTABLE_PATH", which
//! # is understood by Xcode
//! lipo "$TARGET_BUILD_DIR/$EXECUTABLE_PATH" target/aarch64-apple-ios/debug/my_app target/armv7s-apple-ios/debug/my_app
//! ```ignore
//! void start_winit_app();
//! ```
//!
//! Note that this is very much the overall idea; the script needs to be much more involved to
//! properly deal with different target architectures, invoking `lipo` when needed, incremental
//! rebuild change detection, and so on. `cargo-xcode` has a script [here][cargo-xcode-script] that
//! handles most of this complexity, you might be able to build upon that.
//! Use start_winit_app inside your xcode's main function.
//!
//! Apologies that we're not able to provide you with more than this; work is in-progress on
//! improving the situation, but it's slow-going.
//!
//! [apple-platform-rs]: https://github.com/indygreg/apple-platform-rs
//! [`cargo-dinghy`]: https://github.com/sonos/dinghy
//! [`cargo-mobile2`]: https://github.com/tauri-apps/cargo-mobile2
//! [`cargo-xcode`]: https://crates.io/crates/cargo-xcode
//! [rustc-ios]: https://doc.rust-lang.org/rustc/platform-support/apple-ios.html
//! [cargo-xcode-script]: https://gitlab.com/kornelski/cargo-xcode/-/blob/main/src/xcodebuild.sh
//!
//! ## App lifecycle and events
//!
@@ -91,24 +63,26 @@
//! opengl will result in segfault.
//!
//! Also note that app may not receive the LoopExiting event if suspended; it might be SIGKILL'ed.
//!
//! ## Custom `UIApplicationDelegate`
//!
//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
//! though, you might want to access some of the more niche stuff that [the application
//! delegate][app-delegate] provides. This functionality is not exposed directly in Winit, since it
//! would increase the API surface by quite a lot. Instead, Winit guarantees that it will not
//! register an application delegate, so you can set up a custom one in a nib file instead.
//!
//! [app-delegate]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate?language=objc
use std::os::raw::c_void;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use crate::{
event_loop::EventLoop,
monitor::{MonitorHandle, VideoModeHandle},
window::{Window, WindowAttributes},
};
use crate::monitor::{MonitorHandle, VideoModeHandle};
use crate::window::{Window, WindowAttributes};
/// Additional methods on [`EventLoop`] that are specific to iOS.
pub trait EventLoopExtIOS {
/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
fn idiom(&self) -> Idiom;
}
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
fn idiom(&self) -> Idiom {
self.event_loop.idiom()
}
}
/// Additional methods on [`Window`] that are specific to iOS.
pub trait WindowExtIOS {
@@ -183,21 +157,6 @@ pub trait WindowExtIOS {
/// The default is to not recognize gestures.
fn recognize_pinch_gesture(&self, should_recognize: bool);
/// Sets whether the [`Window`] should recognize pan gestures.
///
/// The default is to not recognize gestures.
/// Installs [`UIPanGestureRecognizer`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer) onto view
///
/// Set the minimum number of touches required: [`minimumNumberOfTouches`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer/1621208-minimumnumberoftouches)
///
/// Set the maximum number of touches recognized: [`maximumNumberOfTouches`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer/1621208-maximumnumberoftouches)
fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
);
/// Sets whether the [`Window`] should recognize double tap gestures.
///
/// The default is to not recognize gestures.
@@ -209,78 +168,60 @@ pub trait WindowExtIOS {
fn recognize_rotation_gesture(&self, should_recognize: bool);
}
impl WindowExtIOS for dyn Window + '_ {
impl WindowExtIOS for Window {
#[inline]
fn set_scale_factor(&self, scale_factor: f64) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_scale_factor(scale_factor));
self.window
.maybe_queue_on_main(move |w| w.set_scale_factor(scale_factor))
}
#[inline]
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_valid_orientations(valid_orientations));
self.window
.maybe_queue_on_main(move |w| w.set_valid_orientations(valid_orientations))
}
#[inline]
fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_prefers_home_indicator_hidden(hidden));
self.window
.maybe_queue_on_main(move |w| w.set_prefers_home_indicator_hidden(hidden))
}
#[inline]
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| {
self.window.maybe_queue_on_main(move |w| {
w.set_preferred_screen_edges_deferring_system_gestures(edges)
});
})
}
#[inline]
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_prefers_status_bar_hidden(hidden));
self.window
.maybe_queue_on_main(move |w| w.set_prefers_status_bar_hidden(hidden))
}
#[inline]
fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_preferred_status_bar_style(status_bar_style))
self.window
.maybe_queue_on_main(move |w| w.set_preferred_status_bar_style(status_bar_style))
}
#[inline]
fn recognize_pinch_gesture(&self, should_recognize: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.recognize_pinch_gesture(should_recognize));
}
#[inline]
fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| {
w.recognize_pan_gesture(
should_recognize,
minimum_number_of_touches,
maximum_number_of_touches,
)
});
self.window
.maybe_queue_on_main(move |w| w.recognize_pinch_gesture(should_recognize));
}
#[inline]
fn recognize_doubletap_gesture(&self, should_recognize: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.recognize_doubletap_gesture(should_recognize));
self.window
.maybe_queue_on_main(move |w| w.recognize_doubletap_gesture(should_recognize));
}
#[inline]
fn recognize_rotation_gesture(&self, should_recognize: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.recognize_rotation_gesture(should_recognize));
self.window
.maybe_queue_on_main(move |w| w.recognize_rotation_gesture(should_recognize));
}
}
@@ -360,7 +301,8 @@ impl WindowAttributesExtIOS for WindowAttributes {
#[inline]
fn with_preferred_screen_edges_deferring_system_gestures(mut self, edges: ScreenEdge) -> Self {
self.platform_specific.preferred_screen_edges_deferring_system_gestures = edges;
self.platform_specific
.preferred_screen_edges_deferring_system_gestures = edges;
self
}
@@ -394,19 +336,20 @@ impl MonitorHandleExtIOS for MonitorHandle {
#[inline]
fn ui_screen(&self) -> *mut c_void {
// SAFETY: The marker is only used to get the pointer of the screen
let mtm = unsafe { objc2_foundation::MainThreadMarker::new_unchecked() };
objc2::rc::Retained::as_ptr(self.inner.ui_screen(mtm)) as *mut c_void
let mtm = unsafe { icrate::Foundation::MainThreadMarker::new_unchecked() };
objc2::rc::Id::as_ptr(self.inner.ui_screen(mtm)) as *mut c_void
}
#[inline]
fn preferred_video_mode(&self) -> VideoModeHandle {
VideoModeHandle { video_mode: self.inner.preferred_video_mode() }
VideoModeHandle {
video_mode: self.inner.preferred_video_mode(),
}
}
}
/// Valid orientations for a particular [`Window`].
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ValidOrientations {
/// Excludes `PortraitUpsideDown` on iphone
#[default]
@@ -418,12 +361,29 @@ pub enum ValidOrientations {
Portrait,
}
/// The device [idiom].
///
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Idiom {
Unspecified,
/// iPhone and iPod touch.
Phone,
/// iPad.
Pad,
/// tvOS and Apple TV.
TV,
CarPlay,
}
bitflags::bitflags! {
/// The [edges] of a screen.
///
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct ScreenEdge: u8 {
const NONE = 0;
const TOP = 1 << 0;
@@ -435,8 +395,7 @@ bitflags::bitflags! {
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum StatusBarStyle {
#[default]
Default,

View File

@@ -1,84 +1,29 @@
//! # macOS / AppKit
//!
//! Winit has [the same macOS version requirements as `rustc`][rustc-macos-version], and is tested
//! once in a while on as low as macOS 10.14.
//! Winit has an OS requirement of macOS 10.11 or higher (same as Rust
//! itself), and is regularly tested on macOS 10.14.
//!
//! [rustc-macos-version]: https://doc.rust-lang.org/rustc/platform-support/apple-darwin.html#os-version
//! A lot of functionality expects the application to be ready before you
//! start doing anything; this includes creating windows, fetching monitors,
//! drawing, and so on, see issues [#2238], [#2051] and [#2087].
//!
//! ## Custom `NSApplicationDelegate`
//! If you encounter problems, you should try doing your initialization inside
//! `Event::Resumed`.
//!
//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
//! though, you might want to do more niche stuff, such as [handle when the user re-activates the
//! application][reopen]. Such functionality is not exposed directly in Winit, since it would
//! increase the API surface by quite a lot.
//!
//! [reopen]: https://developer.apple.com/documentation/appkit/nsapplicationdelegate/1428638-applicationshouldhandlereopen?language=objc
//!
//! Instead, Winit guarantees that it will not register an application delegate, so the solution is
//! to register your own application delegate, as outlined in the following example (see
//! `objc2-app-kit` for more detailed information).
#![cfg_attr(target_os = "macos", doc = "```")]
#![cfg_attr(not(target_os = "macos"), doc = "```ignore")]
//! use objc2::rc::Retained;
//! use objc2::runtime::ProtocolObject;
//! use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
//! use objc2_app_kit::{NSApplication, NSApplicationDelegate};
//! use objc2_foundation::{NSArray, NSURL, MainThreadMarker, NSObject, NSObjectProtocol};
//! use winit::event_loop::EventLoop;
//!
//! declare_class!(
//! struct AppDelegate;
//!
//! unsafe impl ClassType for AppDelegate {
//! type Super = NSObject;
//! type Mutability = mutability::MainThreadOnly;
//! const NAME: &'static str = "MyAppDelegate";
//! }
//!
//! impl DeclaredClass for AppDelegate {}
//!
//! unsafe impl NSObjectProtocol for AppDelegate {}
//!
//! unsafe impl NSApplicationDelegate for AppDelegate {
//! #[method(application:openURLs:)]
//! fn application_openURLs(&self, application: &NSApplication, urls: &NSArray<NSURL>) {
//! // Note: To specifically get `application:openURLs:` to work, you _might_
//! // have to bundle your application. This is not done in this example.
//! println!("open urls: {application:?}, {urls:?}");
//! }
//! }
//! );
//!
//! impl AppDelegate {
//! fn new(mtm: MainThreadMarker) -> Retained<Self> {
//! unsafe { msg_send_id![super(mtm.alloc().set_ivars(())), init] }
//! }
//! }
//!
//! fn main() -> Result<(), Box<dyn std::error::Error>> {
//! let event_loop = EventLoop::new()?;
//!
//! let mtm = MainThreadMarker::new().unwrap();
//! let delegate = AppDelegate::new(mtm);
//! // Important: Call `sharedApplication` after `EventLoop::new`,
//! // doing it before is not yet supported.
//! let app = NSApplication::sharedApplication(mtm);
//! app.setDelegate(Some(ProtocolObject::from_ref(&*delegate)));
//!
//! // event_loop.run_app(&mut my_app);
//! Ok(())
//! }
//! ```
//! [#2238]: https://github.com/rust-windowing/winit/issues/2238
//! [#2051]: https://github.com/rust-windowing/winit/issues/2051
//! [#2087]: https://github.com/rust-windowing/winit/issues/2087
use std::os::raw::c_void;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use crate::application::ApplicationHandler;
use crate::event_loop::{ActiveEventLoop, EventLoopBuilder};
use crate::monitor::MonitorHandle;
use crate::window::{Window, WindowAttributes, WindowId};
use crate::{
event_loop::{ActiveEventLoop, EventLoopBuilder},
monitor::MonitorHandle,
window::{Window, WindowAttributes},
};
/// Additional methods on [`Window`] that are specific to MacOS.
pub trait WindowExtMacOS {
@@ -92,9 +37,6 @@ pub trait WindowExtMacOS {
/// This is how fullscreen used to work on macOS in versions before Lion.
/// And allows the user to have a fullscreen window without using another
/// space or taking control over the entire monitor.
///
/// Make sure you only draw your important content inside the safe area so that it does not
/// overlap with the notch on newer devices, see [`Window::safe_area`] for details.
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
/// Returns whether or not the window has shadow.
@@ -154,134 +96,88 @@ pub trait WindowExtMacOS {
/// Getter for the [`WindowExtMacOS::set_option_as_alt`].
fn option_as_alt(&self) -> OptionAsAlt;
/// Disable the Menu Bar and Dock in Borderless Fullscreen mode. Useful for games.
fn set_borderless_game(&self, borderless_game: bool);
/// Getter for the [`WindowExtMacOS::set_borderless_game`].
fn is_borderless_game(&self) -> bool;
/// Makes the titlebar bigger, effectively adding more space around the
/// window controls if the titlebar is invisible.
fn set_unified_titlebar(&self, unified_titlebar: bool);
/// Getter for the [`WindowExtMacOS::set_unified_titlebar`].
fn unified_titlebar(&self) -> bool;
}
impl WindowExtMacOS for dyn Window + '_ {
impl WindowExtMacOS for Window {
#[inline]
fn simple_fullscreen(&self) -> bool {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.simple_fullscreen())
self.window.maybe_wait_on_main(|w| w.simple_fullscreen())
}
#[inline]
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_simple_fullscreen(fullscreen))
self.window
.maybe_wait_on_main(move |w| w.set_simple_fullscreen(fullscreen))
}
#[inline]
fn has_shadow(&self) -> bool {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.has_shadow())
self.window.maybe_wait_on_main(|w| w.has_shadow())
}
#[inline]
fn set_has_shadow(&self, has_shadow: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_has_shadow(has_shadow));
self.window
.maybe_queue_on_main(move |w| w.set_has_shadow(has_shadow))
}
#[inline]
fn set_tabbing_identifier(&self, identifier: &str) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.set_tabbing_identifier(identifier))
self.window
.maybe_wait_on_main(|w| w.set_tabbing_identifier(identifier))
}
#[inline]
fn tabbing_identifier(&self) -> String {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.tabbing_identifier())
self.window.maybe_wait_on_main(|w| w.tabbing_identifier())
}
#[inline]
fn select_next_tab(&self) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.select_next_tab());
self.window.maybe_queue_on_main(|w| w.select_next_tab())
}
#[inline]
fn select_previous_tab(&self) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.select_previous_tab());
self.window.maybe_queue_on_main(|w| w.select_previous_tab())
}
#[inline]
fn select_tab_at_index(&self, index: usize) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.select_tab_at_index(index));
self.window
.maybe_queue_on_main(move |w| w.select_tab_at_index(index))
}
#[inline]
fn num_tabs(&self) -> usize {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.num_tabs())
self.window.maybe_wait_on_main(|w| w.num_tabs())
}
#[inline]
fn is_document_edited(&self) -> bool {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.is_document_edited())
self.window.maybe_wait_on_main(|w| w.is_document_edited())
}
#[inline]
fn set_document_edited(&self, edited: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_document_edited(edited));
self.window
.maybe_queue_on_main(move |w| w.set_document_edited(edited))
}
#[inline]
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(move |w| w.set_option_as_alt(option_as_alt));
self.window
.maybe_queue_on_main(move |w| w.set_option_as_alt(option_as_alt))
}
#[inline]
fn option_as_alt(&self) -> OptionAsAlt {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.option_as_alt())
}
#[inline]
fn set_borderless_game(&self, borderless_game: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.set_borderless_game(borderless_game))
}
#[inline]
fn is_borderless_game(&self) -> bool {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.is_borderless_game())
}
#[inline]
fn set_unified_titlebar(&self, unified_titlebar: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.set_unified_titlebar(unified_titlebar))
}
#[inline]
fn unified_titlebar(&self) -> bool {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.maybe_wait_on_main(|w| w.unified_titlebar())
self.window.maybe_wait_on_main(|w| w.option_as_alt())
}
}
/// Corresponds to `NSApplicationActivationPolicy`.
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ActivationPolicy {
/// Corresponds to `NSApplicationActivationPolicyRegular`.
#[default]
@@ -296,8 +192,7 @@ pub enum ActivationPolicy {
/// Additional methods on [`WindowAttributes`] that are specific to MacOS.
///
/// **Note:** Properties dealing with the titlebar will be overwritten by the
/// [`WindowAttributes::with_decorations`] method:
/// **Note:** Properties dealing with the titlebar will be overwritten by the [`WindowAttributes::with_decorations`] method:
/// - `with_titlebar_transparent`
/// - `with_title_hidden`
/// - `with_titlebar_hidden`
@@ -328,10 +223,6 @@ pub trait WindowAttributesExtMacOS {
///
/// See [`WindowExtMacOS::set_option_as_alt`] for details on what this means if set.
fn with_option_as_alt(self, option_as_alt: OptionAsAlt) -> Self;
/// See [`WindowExtMacOS::set_borderless_game`] for details on what this means if set.
fn with_borderless_game(self, borderless_game: bool) -> Self;
/// See [`WindowExtMacOS::set_unified_titlebar`] for details on what this means if set.
fn with_unified_titlebar(self, unified_titlebar: bool) -> Self;
}
impl WindowAttributesExtMacOS for WindowAttributes {
@@ -391,7 +282,9 @@ impl WindowAttributesExtMacOS for WindowAttributes {
#[inline]
fn with_tabbing_identifier(mut self, tabbing_identifier: &str) -> Self {
self.platform_specific.tabbing_identifier.replace(tabbing_identifier.to_string());
self.platform_specific
.tabbing_identifier
.replace(tabbing_identifier.to_string());
self
}
@@ -400,38 +293,23 @@ impl WindowAttributesExtMacOS for WindowAttributes {
self.platform_specific.option_as_alt = option_as_alt;
self
}
#[inline]
fn with_borderless_game(mut self, borderless_game: bool) -> Self {
self.platform_specific.borderless_game = borderless_game;
self
}
#[inline]
fn with_unified_titlebar(mut self, unified_titlebar: bool) -> Self {
self.platform_specific.unified_titlebar = unified_titlebar;
self
}
}
pub trait EventLoopBuilderExtMacOS {
/// Sets the activation policy for the application. If used, this will override
/// any relevant settings provided in the package manifest.
/// For instance, `with_activation_policy(ActivationPolicy::Regular)` will prevent
/// the application from running as an "agent", even if LSUIElement is set to true.
/// Sets the activation policy for the application.
///
/// If unused, the Winit will honor the package manifest.
/// It is set to [`ActivationPolicy::Regular`] by default.
///
/// # Example
///
/// Set the activation policy to "accessory".
///
/// ```
/// use winit::event_loop::EventLoop;
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "macos")]
/// use winit::platform::macos::{ActivationPolicy, EventLoopBuilderExtMacOS};
/// use winit::platform::macos::{EventLoopBuilderExtMacOS, ActivationPolicy};
///
/// let mut builder = EventLoop::builder();
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "macos")]
/// builder.with_activation_policy(ActivationPolicy::Accessory);
/// # if false { // We can't test this part
@@ -449,11 +327,11 @@ pub trait EventLoopBuilderExtMacOS {
/// Disable creating a default menubar.
///
/// ```
/// use winit::event_loop::EventLoop;
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "macos")]
/// use winit::platform::macos::EventLoopBuilderExtMacOS;
///
/// let mut builder = EventLoop::builder();
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "macos")]
/// builder.with_default_menu(false);
/// # if false { // We can't test this part
@@ -469,10 +347,10 @@ pub trait EventLoopBuilderExtMacOS {
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self;
}
impl EventLoopBuilderExtMacOS for EventLoopBuilder {
impl<T> EventLoopBuilderExtMacOS for EventLoopBuilder<T> {
#[inline]
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self {
self.platform_specific.activation_policy = Some(activation_policy);
self.platform_specific.activation_policy = activation_policy;
self
}
@@ -505,18 +383,18 @@ impl MonitorHandleExtMacOS for MonitorHandle {
fn ns_screen(&self) -> Option<*mut c_void> {
// SAFETY: We only use the marker to get a pointer
let mtm = unsafe { objc2_foundation::MainThreadMarker::new_unchecked() };
self.inner.ns_screen(mtm).map(|s| objc2::rc::Retained::as_ptr(&s) as _)
let mtm = unsafe { icrate::Foundation::MainThreadMarker::new_unchecked() };
self.inner
.ns_screen(mtm)
.map(|s| objc2::rc::Id::as_ptr(&s) as _)
}
}
/// Additional methods on [`ActiveEventLoop`] that are specific to macOS.
pub trait ActiveEventLoopExtMacOS {
/// Hide the entire application. In most applications this is typically triggered with
/// Command-H.
/// Hide the entire application. In most applications this is typically triggered with Command-H.
fn hide_application(&self);
/// Hide the other applications. In most applications this is typically triggered with
/// Command+Option-H.
/// Hide the other applications. In most applications this is typically triggered with Command+Option-H.
fn hide_other_applications(&self);
/// Set whether the system can automatically organize windows into tabs.
///
@@ -526,44 +404,28 @@ pub trait ActiveEventLoopExtMacOS {
fn allows_automatic_window_tabbing(&self) -> bool;
}
impl ActiveEventLoopExtMacOS for dyn ActiveEventLoop + '_ {
impl ActiveEventLoopExtMacOS for ActiveEventLoop {
fn hide_application(&self) {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non macOS event loop on macOS");
event_loop.hide_application()
self.p.hide_application()
}
fn hide_other_applications(&self) {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non macOS event loop on macOS");
event_loop.hide_other_applications()
self.p.hide_other_applications()
}
fn set_allows_automatic_window_tabbing(&self, enabled: bool) {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non macOS event loop on macOS");
event_loop.set_allows_automatic_window_tabbing(enabled);
self.p.set_allows_automatic_window_tabbing(enabled);
}
fn allows_automatic_window_tabbing(&self) -> bool {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non macOS event loop on macOS");
event_loop.allows_automatic_window_tabbing()
self.p.allows_automatic_window_tabbing()
}
}
/// Option as alt behavior.
///
/// The default is `None`.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum OptionAsAlt {
/// The left `Option` key is treated as `Alt`.
@@ -579,52 +441,3 @@ pub enum OptionAsAlt {
#[default]
None,
}
/// Additional events on [`ApplicationHandler`] that are specific to macOS.
///
/// This can be registered with [`ApplicationHandler::macos_handler`].
pub trait ApplicationHandlerExtMacOS: ApplicationHandler {
/// The system interpreted a keypress as a standard key binding command.
///
/// Examples include inserting tabs and newlines, or moving the insertion point, see
/// [`NSStandardKeyBindingResponding`] for the full list of key bindings. They are often text
/// editing related.
///
/// This corresponds to the [`doCommandBySelector:`] method on `NSTextInputClient`.
///
/// The `action` parameter contains the string representation of the selector. Examples include
/// `"insertBacktab:"`, `"indent:"` and `"noop:"`.
///
/// # Example
///
/// ```ignore
/// impl ApplicationHandlerExtMacOS for App {
/// fn standard_key_binding(
/// &mut self,
/// event_loop: &dyn ActiveEventLoop,
/// window_id: WindowId,
/// action: &str,
/// ) {
/// match action {
/// "moveBackward:" => self.cursor.position -= 1,
/// "moveForward:" => self.cursor.position += 1,
/// _ => {} // Ignore other actions
/// }
/// }
/// }
/// ```
///
/// [`NSStandardKeyBindingResponding`]: https://developer.apple.com/documentation/appkit/nsstandardkeybindingresponding?language=objc
/// [`doCommandBySelector:`]: https://developer.apple.com/documentation/appkit/nstextinputclient/1438256-docommandbyselector?language=objc
#[doc(alias = "doCommandBySelector:")]
fn standard_key_binding(
&mut self,
event_loop: &dyn ActiveEventLoop,
window_id: WindowId,
action: &str,
) {
let _ = event_loop;
let _ = window_id;
let _ = action;
}
}

View File

@@ -21,7 +21,6 @@ pub mod windows;
#[cfg(any(x11_platform, docsrs))]
pub mod x11;
#[allow(unused_imports)]
#[cfg(any(
windows_platform,
macos_platform,
@@ -52,5 +51,11 @@ pub mod pump_events;
))]
pub mod modifier_supplement;
#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform, docsrs))]
#[cfg(any(
windows_platform,
macos_platform,
x11_platform,
wayland_platform,
docsrs
))]
pub mod scancode;

View File

@@ -25,7 +25,10 @@ pub trait KeyEventExtModifierSupplement {
impl KeyEventExtModifierSupplement for KeyEvent {
#[inline]
fn text_with_all_modifiers(&self) -> Option<&str> {
self.platform_specific.text_with_all_modifiers.as_ref().map(|s| s.as_str())
self.platform_specific
.text_with_all_modifiers
.as_ref()
.map(|s| s.as_str())
}
#[inline]

View File

@@ -1,10 +1,14 @@
use std::time::Duration;
use crate::application::ApplicationHandler;
use crate::event_loop::EventLoop;
use crate::event::Event;
use crate::event_loop::{self, ActiveEventLoop, EventLoop};
/// Additional methods on [`EventLoop`] for pumping events within an external event loop
pub trait EventLoopExtPumpEvents {
/// A type provided by the user that can be passed through [`Event::UserEvent`].
type UserEvent: 'static;
/// Pump the `EventLoop` to check for and dispatch pending events.
///
/// This API is designed to enable applications to integrate Winit into an
@@ -48,18 +52,18 @@ pub trait EventLoopExtPumpEvents {
/// - `RedrawRequested` events, used to schedule rendering.
///
/// macOS for example uses a `drawRect` callback to drive rendering
/// within applications and expects rendering to be finished before
/// the `drawRect` callback returns.
/// within applications and expects rendering to be finished before
/// the `drawRect` callback returns.
///
/// For portability it's strongly recommended that applications should
/// keep their rendering inside the closure provided to Winit.
/// keep their rendering inside the closure provided to Winit.
/// - Any lifecycle events, such as `Suspended` / `Resumed`.
///
/// The handling of these events needs to be synchronized with the
/// operating system and it would never be appropriate to buffer a
/// notification that your application has been suspended or resumed and
/// then handled that later since there would always be a chance that
/// other lifecycle events occur while the event is buffered.
/// operating system and it would never be appropriate to buffer a
/// notification that your application has been suspended or resumed and
/// then handled that later since there would always be a chance that
/// other lifecycle events occur while the event is buffered.
///
/// ## Supported Platforms
///
@@ -70,21 +74,22 @@ pub trait EventLoopExtPumpEvents {
///
/// ## Unsupported Platforms
///
/// - **Web:** This API is fundamentally incompatible with the event-based way in which Web
/// browsers work because it's not possible to have a long-running external loop that would
/// block the browser and there is nothing that can be polled to ask for new new events.
/// Events are delivered via callbacks based on an event loop that is internal to the browser
/// itself.
/// - **Web:** This API is fundamentally incompatible with the event-based way in which
/// Web browsers work because it's not possible to have a long-running external
/// loop that would block the browser and there is nothing that can be
/// polled to ask for new new events. Events are delivered via callbacks based
/// on an event loop that is internal to the browser itself.
/// - **iOS:** It's not possible to stop and start an `NSApplication` repeatedly on iOS so
/// there's no way to support the same approach to polling as on MacOS.
/// there's no way to support the same approach to polling as on MacOS.
///
/// ## Platform-specific
///
/// - **Windows**: The implementation will use `PeekMessage` when checking for window messages
/// to avoid blocking your external event loop.
/// - **Windows**: The implementation will use `PeekMessage` when checking for
/// window messages to avoid blocking your external event loop.
///
/// - **MacOS**: The implementation works in terms of stopping the global application whenever
/// the application `RunLoop` indicates that it is preparing to block and wait for new events.
/// - **MacOS**: The implementation works in terms of stopping the global application
/// whenever the application `RunLoop` indicates that it is preparing to block
/// and wait for new events.
///
/// This is very different to the polling APIs that are available on other
/// platforms (the lower level polling primitives on MacOS are private
@@ -99,25 +104,38 @@ pub trait EventLoopExtPumpEvents {
/// If you render outside of Winit you are likely to see window resizing artifacts
/// since MacOS expects applications to render synchronously during any `drawRect`
/// callback.
fn pump_app_events<A: ApplicationHandler>(
fn pump_app_events<A: ApplicationHandler<Self::UserEvent>>(
&mut self,
timeout: Option<Duration>,
app: A,
) -> PumpStatus;
app: &mut A,
) -> PumpStatus {
#[allow(deprecated)]
self.pump_events(timeout, |event, event_loop| {
event_loop::dispatch_event_for_app(app, event_loop, event)
})
}
/// See [`pump_app_events`].
///
/// [`pump_app_events`]: Self::pump_app_events
#[deprecated = "use EventLoopExtPumpEvents::pump_app_events"]
fn pump_events<F>(&mut self, timeout: Option<Duration>, event_handler: F) -> PumpStatus
where
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop);
}
impl EventLoopExtPumpEvents for EventLoop {
fn pump_app_events<A: ApplicationHandler>(
&mut self,
timeout: Option<Duration>,
app: A,
) -> PumpStatus {
self.event_loop.pump_app_events(timeout, app)
impl<T> EventLoopExtPumpEvents for EventLoop<T> {
type UserEvent = T;
fn pump_events<F>(&mut self, timeout: Option<Duration>, event_handler: F) -> PumpStatus
where
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop),
{
self.event_loop.pump_events(timeout, event_handler)
}
}
/// The return status for `pump_events`
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum PumpStatus {
/// Continue running external loop.
Continue,

View File

@@ -1,17 +1,28 @@
use crate::application::ApplicationHandler;
use crate::error::EventLoopError;
use crate::event_loop::EventLoop;
use crate::event::Event;
use crate::event_loop::{self, ActiveEventLoop, EventLoop};
#[cfg(doc)]
use crate::{
event_loop::ActiveEventLoop, platform::pump_events::EventLoopExtPumpEvents, window::Window,
};
use crate::{platform::pump_events::EventLoopExtPumpEvents, window::Window};
/// Additional methods on [`EventLoop`] to return control flow to the caller.
pub trait EventLoopExtRunOnDemand {
/// A type provided by the user that can be passed through [`Event::UserEvent`].
type UserEvent: 'static;
/// See [`run_app_on_demand`].
///
/// [`run_app_on_demand`]: Self::run_app_on_demand
#[deprecated = "use EventLoopExtRunOnDemand::run_app_on_demand"]
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
where
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop);
/// Run the application with the event loop on the calling thread.
///
/// Unlike [`EventLoop::run_app`], this function accepts non-`'static` (i.e. non-`move`)
/// closures and it is possible to return control back to the caller without
/// Unlike [`EventLoop::run_app`], this function accepts non-`'static` (i.e. non-`move`) closures
/// and it is possible to return control back to the caller without
/// consuming the `EventLoop` (by using [`exit()`]) and
/// so the event loop can be re-run after it has exit.
///
@@ -31,13 +42,7 @@ pub trait EventLoopExtRunOnDemand {
/// # Caveats
/// - This extension isn't available on all platforms, since it's not always possible to return
/// to the caller (specifically this is impossible on iOS and Web - though with the Web
/// backend it is possible to use
#[cfg_attr(
any(web_platform, docsrs),
doc = " [`EventLoopExtWeb::spawn_app()`][crate::platform::web::EventLoopExtWeb::spawn_app()]"
)]
#[cfg_attr(not(any(web_platform, docsrs)), doc = " `EventLoopExtWeb::spawn_app()`")]
/// [^1] more than once instead).
/// backend it is possible to use `EventLoopExtWebSys::spawn()`[^1] more than once instead).
/// - No [`Window`] state can be carried between separate runs of the event loop.
///
/// You are strongly encouraged to use [`EventLoop::run_app()`] for portability, unless you
@@ -50,22 +55,47 @@ pub trait EventLoopExtRunOnDemand {
/// - Android
///
/// # Unsupported Platforms
/// - **Web:** This API is fundamentally incompatible with the event-based way in which Web
/// browsers work because it's not possible to have a long-running external loop that would
/// block the browser and there is nothing that can be polled to ask for new events. Events
/// are delivered via callbacks based on an event loop that is internal to the browser itself.
/// - **Web:** This API is fundamentally incompatible with the event-based way in which
/// Web browsers work because it's not possible to have a long-running external
/// loop that would block the browser and there is nothing that can be
/// polled to ask for new events. Events are delivered via callbacks based
/// on an event loop that is internal to the browser itself.
/// - **iOS:** It's not possible to stop and start an `UIApplication` repeatedly on iOS.
///
/// [^1]: `spawn_app()` is only available on the Web platforms.
#[cfg_attr(
not(web_platform),
doc = "[^1]: `spawn()` is only available on `wasm` platforms."
)]
///
/// [`exit()`]: ActiveEventLoop::exit()
/// [`set_control_flow()`]: ActiveEventLoop::set_control_flow()
fn run_app_on_demand<A: ApplicationHandler>(&mut self, app: A) -> Result<(), EventLoopError>;
fn run_app_on_demand<A: ApplicationHandler<Self::UserEvent>>(
&mut self,
app: &mut A,
) -> Result<(), EventLoopError> {
#[allow(deprecated)]
self.run_on_demand(|event, event_loop| {
event_loop::dispatch_event_for_app(app, event_loop, event)
})
}
}
impl EventLoopExtRunOnDemand for EventLoop {
fn run_app_on_demand<A: ApplicationHandler>(&mut self, app: A) -> Result<(), EventLoopError> {
self.event_loop.run_app_on_demand(app)
impl<T> EventLoopExtRunOnDemand for EventLoop<T> {
type UserEvent = T;
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
where
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop),
{
self.event_loop.window_target().clear_exit();
self.event_loop.run_on_demand(event_handler)
}
}
impl ActiveEventLoop {
/// Clear exit status.
pub(crate) fn clear_exit(&self) {
self.p.clear_exit()
}
}

View File

@@ -2,8 +2,8 @@ use crate::keyboard::{KeyCode, PhysicalKey};
// TODO: Describe what this value contains for each platform
/// Additional methods for the [`PhysicalKey`] type that allow the user to access the
/// platform-specific scancode.
/// Additional methods for the [`PhysicalKey`] type that allow the user to access the platform-specific
/// scancode.
///
/// [`PhysicalKey`]: crate::keyboard::PhysicalKey
pub trait PhysicalKeyExtScancode {
@@ -23,7 +23,7 @@ pub trait PhysicalKeyExtScancode {
///
/// ## Platform-specific
/// - **Wayland/X11**: A 32-bit linux scancode. When building from X11/Wayland keycode subtract
/// `8` to get the value you wanted.
/// `8` to get the value you wanted.
fn from_scancode(scancode: u32) -> PhysicalKey;
}

View File

@@ -23,10 +23,8 @@
use std::env;
use crate::error::{NotSupportedError, RequestError};
use crate::error::NotSupportedError;
use crate::event_loop::{ActiveEventLoop, AsyncRequestSerial};
#[cfg(wayland_platform)]
use crate::platform::wayland::ActiveEventLoopExtWayland;
use crate::window::{ActivationToken, Window, WindowAttributes};
/// The variable which is used mostly on X11.
@@ -46,7 +44,7 @@ pub trait WindowExtStartupNotify {
/// Request a new activation token.
///
/// The token will be delivered inside
fn request_activation_token(&self) -> Result<AsyncRequestSerial, RequestError>;
fn request_activation_token(&self) -> Result<AsyncRequestSerial, NotSupportedError>;
}
pub trait WindowAttributesExtStartupNotify {
@@ -57,37 +55,22 @@ pub trait WindowAttributesExtStartupNotify {
fn with_activation_token(self, token: ActivationToken) -> Self;
}
impl EventLoopExtStartupNotify for dyn ActiveEventLoop + '_ {
impl EventLoopExtStartupNotify for ActiveEventLoop {
fn read_token_from_env(&self) -> Option<ActivationToken> {
#[cfg(x11_platform)]
let _is_wayland = false;
#[cfg(wayland_platform)]
let _is_wayland = self.is_wayland();
if _is_wayland {
env::var(WAYLAND_VAR).ok().map(ActivationToken::_new)
} else {
env::var(X11_VAR).ok().map(ActivationToken::_new)
match self.p {
#[cfg(wayland_platform)]
crate::platform_impl::ActiveEventLoop::Wayland(_) => env::var(WAYLAND_VAR),
#[cfg(x11_platform)]
crate::platform_impl::ActiveEventLoop::X(_) => env::var(X11_VAR),
}
.ok()
.map(ActivationToken::_new)
}
}
impl WindowExtStartupNotify for dyn Window + '_ {
fn request_activation_token(&self) -> Result<AsyncRequestSerial, RequestError> {
#[cfg(wayland_platform)]
if let Some(window) = self.as_any().downcast_ref::<crate::platform_impl::wayland::Window>()
{
return window.request_activation_token();
}
#[cfg(x11_platform)]
if let Some(window) =
self.as_any().downcast_ref::<crate::platform_impl::x11::window::Window>()
{
return window.request_activation_token();
}
Err(NotSupportedError::new("startup notify is not supported").into())
impl WindowExtStartupNotify for Window {
fn request_activation_token(&self) -> Result<AsyncRequestSerial, NotSupportedError> {
self.window.request_activation_token()
}
}

View File

@@ -13,10 +13,13 @@
//! * `wayland-csd-adwaita` (default).
//! * `wayland-csd-adwaita-crossfont`.
//! * `wayland-csd-adwaita-notitle`.
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
use crate::monitor::MonitorHandle;
use crate::{
event_loop::{ActiveEventLoop, EventLoopBuilder},
monitor::MonitorHandle,
window::{Window, WindowAttributes},
};
pub use crate::window::Theme;
use crate::window::{Window as CoreWindow, WindowAttributes};
/// Additional methods on [`ActiveEventLoop`] that are specific to Wayland.
pub trait ActiveEventLoopExtWayland {
@@ -24,23 +27,10 @@ pub trait ActiveEventLoopExtWayland {
fn is_wayland(&self) -> bool;
}
impl ActiveEventLoopExtWayland for dyn ActiveEventLoop + '_ {
impl ActiveEventLoopExtWayland for ActiveEventLoop {
#[inline]
fn is_wayland(&self) -> bool {
self.as_any().downcast_ref::<crate::platform_impl::wayland::ActiveEventLoop>().is_some()
}
}
/// Additional methods on [`EventLoop`] that are specific to Wayland.
pub trait EventLoopExtWayland {
/// True if the [`EventLoop`] uses Wayland.
fn is_wayland(&self) -> bool;
}
impl EventLoopExtWayland for EventLoop {
#[inline]
fn is_wayland(&self) -> bool {
self.event_loop.is_wayland()
self.p.is_wayland()
}
}
@@ -56,7 +46,7 @@ pub trait EventLoopBuilderExtWayland {
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
}
impl EventLoopBuilderExtWayland for EventLoopBuilder {
impl<T> EventLoopBuilderExtWayland for EventLoopBuilder<T> {
#[inline]
fn with_wayland(&mut self) -> &mut Self {
self.platform_specific.forced_backend = Some(crate::platform_impl::Backend::Wayland);
@@ -71,11 +61,9 @@ impl EventLoopBuilderExtWayland for EventLoopBuilder {
}
/// Additional methods on [`Window`] that are specific to Wayland.
///
/// [`Window`]: crate::window::Window
pub trait WindowExtWayland {}
impl WindowExtWayland for dyn CoreWindow + '_ {}
impl WindowExtWayland for Window {}
/// Additional methods on [`WindowAttributes`] that are specific to Wayland.
pub trait WindowAttributesExtWayland {
@@ -92,8 +80,10 @@ pub trait WindowAttributesExtWayland {
impl WindowAttributesExtWayland for WindowAttributes {
#[inline]
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
self.platform_specific.name =
Some(crate::platform_impl::ApplicationName::new(general.into(), instance.into()));
self.platform_specific.name = Some(crate::platform_impl::ApplicationName::new(
general.into(),
instance.into(),
));
self
}
}

View File

@@ -1,23 +1,24 @@
//! # Web
//!
//! Winit supports running in Browsers by compiling to WebAssembly with
//! [`wasm-bindgen`][wasm_bindgen]. For information on using Rust on WebAssembly, check out the
//! [Rust and WebAssembly book].
//! The officially supported browsers are Chrome, Firefox and Safari 13.1+,
//! though forks of these should work fine.
//!
//! The officially supported browsers are Chrome, Firefox and Safari 13.1+, though forks of these
//! should work fine.
//! Winit supports compiling to the `wasm32-unknown-unknown` target with
//! `web-sys`.
//!
//! On the Web platform, a Winit [`Window`] is backed by a [`HTMLCanvasElement`][canvas]. Winit will
//! create that canvas for you or you can [provide your own][with_canvas]. Then you can either let
//! Winit [insert it into the DOM for you][insert], or [retrieve the canvas][get] and insert it
//! yourself.
//! On the web platform, a Winit window is backed by a `<canvas>` element. You
//! can either [provide Winit with a `<canvas>` element][with_canvas], or
//! [let Winit create a `<canvas>` element which you can then retrieve][get]
//! and insert it into the DOM yourself.
//!
//! [canvas]: https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement
//! [with_canvas]: WindowAttributesExtWeb::with_canvas
//! [get]: WindowExtWeb::canvas
//! [insert]: WindowAttributesExtWeb::with_append
#![cfg_attr(not(web_platform), doc = "[wasm_bindgen]: https://docs.rs/wasm-bindgen")]
//! [Rust and WebAssembly book]: https://rustwasm.github.io/book
//! Currently, there is no example code using Winit on Web, see [#3473]. For
//! information on using Rust on WebAssembly, check out the [Rust and
//! WebAssembly book].
//!
//! [with_canvas]: WindowAttributesExtWebSys::with_canvas
//! [get]: WindowExtWebSys::canvas
//! [#3473]: https://github.com/rust-windowing/winit/issues/3473
//! [Rust and WebAssembly book]: https://rustwasm.github.io/book/
//!
//! ## CSS properties
//!
@@ -27,21 +28,21 @@
//! - [`padding`](https://developer.mozilla.org/en-US/docs/Web/CSS/padding)
//!
//! The following APIs can't take them into account and will therefore provide inaccurate results:
//! - [`WindowEvent::SurfaceResized`] and [`Window::(set_)surface_size()`]
//! - [`WindowEvent::Resized`] and [`Window::(set_)inner_size()`]
//! - [`WindowEvent::Occluded`]
//! - [`WindowEvent::PointerMoved`], [`WindowEvent::PointerEntered`] and
//! [`WindowEvent::PointerLeft`].
//! - [`WindowEvent::CursorMoved`], [`WindowEvent::CursorEntered`], [`WindowEvent::CursorLeft`],
//! and [`WindowEvent::Touch`].
//! - [`Window::set_outer_position()`]
//!
//! [`WindowEvent::SurfaceResized`]: crate::event::WindowEvent::SurfaceResized
//! [`Window::(set_)surface_size()`]: crate::window::Window::surface_size
//! [`WindowEvent::Resized`]: crate::event::WindowEvent::Resized
//! [`Window::(set_)inner_size()`]: crate::window::Window::inner_size
//! [`WindowEvent::Occluded`]: crate::event::WindowEvent::Occluded
//! [`WindowEvent::PointerMoved`]: crate::event::WindowEvent::PointerMoved
//! [`WindowEvent::PointerEntered`]: crate::event::WindowEvent::PointerEntered
//! [`WindowEvent::PointerLeft`]: crate::event::WindowEvent::PointerLeft
//! [`WindowEvent::CursorMoved`]: crate::event::WindowEvent::CursorMoved
//! [`WindowEvent::CursorEntered`]: crate::event::WindowEvent::CursorEntered
//! [`WindowEvent::CursorLeft`]: crate::event::WindowEvent::CursorLeft
//! [`WindowEvent::Touch`]: crate::event::WindowEvent::Touch
//! [`Window::set_outer_position()`]: crate::window::Window::set_outer_position
use std::cell::Ref;
use std::error::Error;
use std::fmt::{self, Display, Formatter};
use std::future::Future;
@@ -49,38 +50,30 @@ use std::pin::Pin;
use std::task::{Context, Poll};
use std::time::Duration;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
#[cfg(web_platform)]
use web_sys::HtmlCanvasElement;
use crate::application::ApplicationHandler;
use crate::cursor::CustomCursorSource;
use crate::error::NotSupportedError;
use crate::event_loop::{ActiveEventLoop, EventLoop};
use crate::monitor::MonitorHandle;
use crate::platform_impl::PlatformCustomCursorSource;
use crate::event::Event;
use crate::event_loop::{self, ActiveEventLoop, EventLoop};
#[cfg(web_platform)]
use crate::platform_impl::{
CustomCursorFuture as PlatformCustomCursorFuture,
HasMonitorPermissionFuture as PlatformHasMonitorPermissionFuture,
MonitorPermissionFuture as PlatformMonitorPermissionFuture,
OrientationLockFuture as PlatformOrientationLockFuture,
};
use crate::platform_impl::CustomCursorFuture as PlatformCustomCursorFuture;
use crate::platform_impl::PlatformCustomCursorSource;
use crate::window::{CustomCursor, Window, WindowAttributes};
#[cfg(not(web_platform))]
#[doc(hidden)]
pub struct HtmlCanvasElement;
pub trait WindowExtWeb {
pub trait WindowExtWebSys {
/// Only returns the canvas if called from inside the window context (the
/// main thread).
fn canvas(&self) -> Option<Ref<'_, HtmlCanvasElement>>;
fn canvas(&self) -> Option<HtmlCanvasElement>;
/// Returns [`true`] if calling `event.preventDefault()` is enabled.
///
/// See [`WindowExtWeb::set_prevent_default()`] for more details.
/// See [`Window::set_prevent_default()`] for more details.
fn prevent_default(&self) -> bool;
/// Sets whether `event.preventDefault()` should be called on events on the
@@ -92,61 +85,41 @@ pub trait WindowExtWeb {
/// Some events are impossible to prevent. E.g. Firefox allows to access the native browser
/// context menu with Shift+Rightclick.
fn set_prevent_default(&self, prevent_default: bool);
/// Returns whether using [`CursorGrabMode::Locked`] returns raw, un-accelerated mouse input.
///
/// This is the same as [`ActiveEventLoopExtWeb::is_cursor_lock_raw()`], and is provided for
/// convenience.
///
/// [`CursorGrabMode::Locked`]: crate::window::CursorGrabMode::Locked
fn is_cursor_lock_raw(&self) -> bool;
}
impl WindowExtWeb for dyn Window + '_ {
impl WindowExtWebSys for Window {
#[inline]
fn canvas(&self) -> Option<Ref<'_, HtmlCanvasElement>> {
self.as_any()
.downcast_ref::<crate::platform_impl::Window>()
.expect("non Web window on Web")
.canvas()
fn canvas(&self) -> Option<HtmlCanvasElement> {
self.window.canvas()
}
fn prevent_default(&self) -> bool {
self.as_any()
.downcast_ref::<crate::platform_impl::Window>()
.expect("non Web window on Web")
.prevent_default()
self.window.prevent_default()
}
fn set_prevent_default(&self, prevent_default: bool) {
self.as_any()
.downcast_ref::<crate::platform_impl::Window>()
.expect("non Web window on Web")
.set_prevent_default(prevent_default)
}
fn is_cursor_lock_raw(&self) -> bool {
self.as_any()
.downcast_ref::<crate::platform_impl::Window>()
.expect("non Web window on Web")
.is_cursor_lock_raw()
self.window.set_prevent_default(prevent_default)
}
}
pub trait WindowAttributesExtWeb {
pub trait WindowAttributesExtWebSys {
/// Pass an [`HtmlCanvasElement`] to be used for this [`Window`]. If [`None`],
/// [`WindowAttributes::default()`] will create one.
///
/// In any case, the canvas won't be automatically inserted into the Web page.
/// In any case, the canvas won't be automatically inserted into the web page.
///
/// [`None`] by default.
#[cfg_attr(not(web_platform), doc = "", doc = "[`HtmlCanvasElement`]: #only-available-on-wasm")]
#[cfg_attr(
not(web_platform),
doc = "",
doc = "[`HtmlCanvasElement`]: #only-available-on-wasm"
)]
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
/// Sets whether `event.preventDefault()` should be called on events on the
/// canvas that have side effects.
///
/// See [`WindowExtWeb::set_prevent_default()`] for more details.
/// See [`Window::set_prevent_default()`] for more details.
///
/// Enabled by default.
fn with_prevent_default(self, prevent_default: bool) -> Self;
@@ -157,13 +130,13 @@ pub trait WindowAttributesExtWeb {
/// Enabled by default.
fn with_focusable(self, focusable: bool) -> Self;
/// On window creation, append the canvas element to the Web page if it isn't already.
/// On window creation, append the canvas element to the web page if it isn't already.
///
/// Disabled by default.
fn with_append(self, append: bool) -> Self;
}
impl WindowAttributesExtWeb for WindowAttributes {
impl WindowAttributesExtWebSys for WindowAttributes {
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
self.platform_specific.set_canvas(canvas);
self
@@ -185,12 +158,18 @@ impl WindowAttributesExtWeb for WindowAttributes {
}
}
/// Additional methods on `EventLoop` that are specific to the Web.
pub trait EventLoopExtWeb {
/// Additional methods on `EventLoop` that are specific to the web.
pub trait EventLoopExtWebSys {
/// A type provided by the user that can be passed through `Event::UserEvent`.
type UserEvent: 'static;
/// Initializes the winit event loop.
///
/// Unlike
#[cfg_attr(all(web_platform, target_feature = "exception-handling"), doc = "`run_app()`")]
#[cfg_attr(
all(web_platform, target_feature = "exception-handling"),
doc = "`run_app()`"
)]
#[cfg_attr(
not(all(web_platform, target_feature = "exception-handling")),
doc = "[`run_app()`]"
@@ -202,15 +181,41 @@ pub trait EventLoopExtWeb {
/// by calling this function again. This can be useful if you want to recreate the event loop
/// while the WebAssembly module is still loaded. For example, this can be used to recreate the
/// event loop when switching between tabs on a single page application.
#[rustfmt::skip]
///
#[cfg_attr(
not(all(web_platform, target_feature = "exception-handling")),
doc = "[`run_app()`]: EventLoop::run_app()"
)]
/// [^1]: `run_app()` is _not_ available on Wasm when the target supports `exception-handling`.
fn spawn_app<A: ApplicationHandler + 'static>(self, app: A);
/// [^1]: `run_app()` is _not_ available on WASM when the target supports `exception-handling`.
fn spawn_app<A: ApplicationHandler<Self::UserEvent> + 'static>(self, app: A);
/// See [`spawn_app`].
///
/// [`spawn_app`]: Self::spawn_app
#[deprecated = "use EventLoopExtWebSys::spawn_app"]
fn spawn<F>(self, event_handler: F)
where
F: 'static + FnMut(Event<Self::UserEvent>, &ActiveEventLoop);
}
impl<T> EventLoopExtWebSys for EventLoop<T> {
type UserEvent = T;
fn spawn_app<A: ApplicationHandler<Self::UserEvent> + 'static>(self, mut app: A) {
self.event_loop.spawn(move |event, event_loop| {
event_loop::dispatch_event_for_app(&mut app, event_loop, event)
});
}
fn spawn<F>(self, event_handler: F)
where
F: 'static + FnMut(Event<Self::UserEvent>, &ActiveEventLoop),
{
self.event_loop.spawn(event_handler)
}
}
pub trait ActiveEventLoopExtWebSys {
/// Sets the strategy for [`ControlFlow::Poll`].
///
/// See [`PollStrategy`].
@@ -225,224 +230,30 @@ pub trait EventLoopExtWeb {
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
fn poll_strategy(&self) -> PollStrategy;
/// Sets the strategy for [`ControlFlow::WaitUntil`].
///
/// See [`WaitUntilStrategy`].
///
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy);
/// Gets the strategy for [`ControlFlow::WaitUntil`].
///
/// See [`WaitUntilStrategy`].
///
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
fn wait_until_strategy(&self) -> WaitUntilStrategy;
/// Returns if the users device has multiple screens. Useful to check before prompting the user
/// with [`EventLoopExtWeb::request_detailed_monitor_permission()`].
///
/// Browsers might always return [`false`] to reduce fingerprinting.
fn has_multiple_screens(&self) -> Result<bool, NotSupportedError>;
/// Prompts the user for permission to query detailed information about available monitors. The
/// returned [`MonitorPermissionFuture`] can be dropped without aborting the request.
///
/// Check [`EventLoopExtWeb::has_multiple_screens()`] before unnecessarily prompting the user
/// for such permissions.
///
/// [`MonitorHandle`]s don't automatically make use of this after permission is granted. New
/// [`MonitorHandle`]s have to be created instead.
fn request_detailed_monitor_permission(&self) -> MonitorPermissionFuture;
/// Returns whether the user has given permission to access detailed monitor information.
///
/// [`MonitorHandle`]s don't automatically make use of detailed monitor information after
/// permission is granted. New [`MonitorHandle`]s have to be created instead.
fn has_detailed_monitor_permission(&self) -> HasMonitorPermissionFuture;
}
impl EventLoopExtWeb for EventLoop {
fn spawn_app<A: ApplicationHandler + 'static>(self, app: A) {
self.event_loop.spawn_app(app);
}
fn set_poll_strategy(&self, strategy: PollStrategy) {
self.event_loop.set_poll_strategy(strategy);
}
fn poll_strategy(&self) -> PollStrategy {
self.event_loop.poll_strategy()
}
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy) {
self.event_loop.set_wait_until_strategy(strategy);
}
fn wait_until_strategy(&self) -> WaitUntilStrategy {
self.event_loop.wait_until_strategy()
}
fn has_multiple_screens(&self) -> Result<bool, NotSupportedError> {
self.event_loop.has_multiple_screens()
}
fn request_detailed_monitor_permission(&self) -> MonitorPermissionFuture {
MonitorPermissionFuture(self.event_loop.request_detailed_monitor_permission())
}
fn has_detailed_monitor_permission(&self) -> HasMonitorPermissionFuture {
HasMonitorPermissionFuture(self.event_loop.has_detailed_monitor_permission())
}
}
pub trait ActiveEventLoopExtWeb {
/// Sets the strategy for [`ControlFlow::Poll`].
///
/// See [`PollStrategy`].
///
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
fn set_poll_strategy(&self, strategy: PollStrategy);
/// Gets the strategy for [`ControlFlow::Poll`].
///
/// See [`PollStrategy`].
///
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
fn poll_strategy(&self) -> PollStrategy;
/// Sets the strategy for [`ControlFlow::WaitUntil`].
///
/// See [`WaitUntilStrategy`].
///
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy);
/// Gets the strategy for [`ControlFlow::WaitUntil`].
///
/// See [`WaitUntilStrategy`].
///
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
fn wait_until_strategy(&self) -> WaitUntilStrategy;
/// Async version of [`ActiveEventLoop::create_custom_cursor()`] which waits until the
/// cursor has completely finished loading.
fn create_custom_cursor_async(&self, source: CustomCursorSource) -> CustomCursorFuture;
/// Returns whether using [`CursorGrabMode::Locked`] returns raw, un-accelerated mouse input.
///
/// [`CursorGrabMode::Locked`]: crate::window::CursorGrabMode::Locked
fn is_cursor_lock_raw(&self) -> bool;
/// Returns if the users device has multiple screens. Useful to check before prompting the user
/// with [`EventLoopExtWeb::request_detailed_monitor_permission()`].
///
/// Browsers might always return [`false`] to reduce fingerprinting.
fn has_multiple_screens(&self) -> Result<bool, NotSupportedError>;
/// Prompts the user for permission to query detailed information about available monitors. The
/// returned [`MonitorPermissionFuture`] can be dropped without aborting the request.
///
/// Check [`EventLoopExtWeb::has_multiple_screens()`] before unnecessarily prompting the user
/// for such permissions.
///
/// [`MonitorHandle`]s don't automatically make use of this after permission is granted. New
/// [`MonitorHandle`]s have to be created instead.
fn request_detailed_monitor_permission(&self) -> MonitorPermissionFuture;
/// Returns whether the user has given permission to access detailed monitor information.
///
/// [`MonitorHandle`]s don't automatically make use of detailed monitor information after
/// permission is granted. New [`MonitorHandle`]s have to be created instead.
fn has_detailed_monitor_permission(&self) -> bool;
}
impl ActiveEventLoopExtWeb for dyn ActiveEventLoop + '_ {
impl ActiveEventLoopExtWebSys for ActiveEventLoop {
#[inline]
fn create_custom_cursor_async(&self, source: CustomCursorSource) -> CustomCursorFuture {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.create_custom_cursor_async(source)
self.p.create_custom_cursor_async(source)
}
#[inline]
fn set_poll_strategy(&self, strategy: PollStrategy) {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.set_poll_strategy(strategy);
self.p.set_poll_strategy(strategy);
}
#[inline]
fn poll_strategy(&self) -> PollStrategy {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.poll_strategy()
}
#[inline]
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy) {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.set_wait_until_strategy(strategy);
}
#[inline]
fn wait_until_strategy(&self) -> WaitUntilStrategy {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.wait_until_strategy()
}
#[inline]
fn is_cursor_lock_raw(&self) -> bool {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.is_cursor_lock_raw()
}
#[inline]
fn has_multiple_screens(&self) -> Result<bool, NotSupportedError> {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.has_multiple_screens()
}
#[inline]
fn request_detailed_monitor_permission(&self) -> MonitorPermissionFuture {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
MonitorPermissionFuture(event_loop.request_detailed_monitor_permission())
}
#[inline]
fn has_detailed_monitor_permission(&self) -> bool {
let event_loop = self
.as_any()
.downcast_ref::<crate::platform_impl::ActiveEventLoop>()
.expect("non Web event loop on Web");
event_loop.has_detailed_monitor_permission()
self.p.poll_strategy()
}
}
/// Strategy used for [`ControlFlow::Poll`][crate::event_loop::ControlFlow::Poll].
#[derive(Clone, Copy, Debug, Default, Eq, Hash, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum PollStrategy {
/// Uses [`Window.requestIdleCallback()`] to queue the next event loop. If not available
/// this will fallback to [`setTimeout()`].
@@ -467,31 +278,7 @@ pub enum PollStrategy {
Scheduler,
}
/// Strategy used for [`ControlFlow::WaitUntil`][crate::event_loop::ControlFlow::WaitUntil].
#[derive(Clone, Copy, Debug, Default, Eq, Hash, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum WaitUntilStrategy {
/// Uses the [Prioritized Task Scheduling API] to queue the next event loop. If not available
/// this will fallback to [`setTimeout()`].
///
/// This strategy is commonly not affected by browser throttling unless the window is not
/// focused.
///
/// This is the default strategy.
///
/// [Prioritized Task Scheduling API]: https://developer.mozilla.org/en-US/docs/Web/API/Prioritized_Task_Scheduling_API
/// [`setTimeout()`]: https://developer.mozilla.org/en-US/docs/Web/API/setTimeout
#[default]
Scheduler,
/// Equal to [`Scheduler`][Self::Scheduler] but wakes up the event loop from a [worker].
///
/// This strategy is commonly not affected by browser throttling regardless of window focus.
///
/// [worker]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API
Worker,
}
pub trait CustomCursorExtWeb {
pub trait CustomCursorExtWebSys {
/// Returns if this cursor is an animation.
fn is_animation(&self) -> bool;
@@ -510,13 +297,19 @@ pub trait CustomCursorExtWeb {
) -> Result<CustomCursorSource, BadAnimation>;
}
impl CustomCursorExtWeb for CustomCursor {
impl CustomCursorExtWebSys for CustomCursor {
fn is_animation(&self) -> bool {
self.inner.animation
}
fn from_url(url: String, hotspot_x: u16, hotspot_y: u16) -> CustomCursorSource {
CustomCursorSource { inner: PlatformCustomCursorSource::Url { url, hotspot_x, hotspot_y } }
CustomCursorSource {
inner: PlatformCustomCursorSource::Url {
url,
hotspot_x,
hotspot_y,
},
}
}
fn from_animation(
@@ -538,8 +331,7 @@ impl CustomCursorExtWeb for CustomCursor {
}
/// An error produced when using [`CustomCursor::from_animation`] with invalid arguments.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone)]
pub enum BadAnimation {
/// Produced when no cursors were supplied.
Empty,
@@ -551,7 +343,7 @@ impl fmt::Display for BadAnimation {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Empty => write!(f, "No cursors supplied"),
Self::Animation => write!(f, "A supplied cursor is an animation"),
Self::Animation => write!(f, "A supplied cursor is an animtion"),
}
}
}
@@ -568,15 +360,17 @@ impl Future for CustomCursorFuture {
type Output = Result<CustomCursor, CustomCursorError>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
Pin::new(&mut self.0).poll(cx).map_ok(|cursor| CustomCursor { inner: cursor })
Pin::new(&mut self.0)
.poll(cx)
.map_ok(|cursor| CustomCursor { inner: cursor })
}
}
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Clone, Debug)]
pub enum CustomCursorError {
Blob,
Decode(String),
Animation,
}
impl Display for CustomCursorError {
@@ -584,198 +378,10 @@ impl Display for CustomCursorError {
match self {
Self::Blob => write!(f, "failed to create `Blob`"),
Self::Decode(error) => write!(f, "failed to decode image: {error}"),
}
}
}
impl Error for CustomCursorError {}
#[cfg(not(web_platform))]
struct PlatformMonitorPermissionFuture;
/// Can be dropped without aborting the request for detailed monitor permissions.
#[derive(Debug)]
pub struct MonitorPermissionFuture(pub(crate) PlatformMonitorPermissionFuture);
impl Future for MonitorPermissionFuture {
type Output = Result<(), MonitorPermissionError>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
Pin::new(&mut self.0).poll(cx)
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum MonitorPermissionError {
/// User has explicitly denied permission to query detailed monitor information.
Denied,
/// User has not decided to give permission to query detailed monitor information.
Prompt,
/// Browser does not support detailed monitor information.
Unsupported,
}
impl Display for MonitorPermissionError {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
match self {
MonitorPermissionError::Denied => write!(
Self::Animation => write!(
f,
"User has explicitly denied permission to query detailed monitor information"
"found `CustomCursor` that is an animation when building an animation"
),
MonitorPermissionError::Prompt => write!(
f,
"User has not decided to give permission to query detailed monitor information"
),
MonitorPermissionError::Unsupported => {
write!(f, "Browser does not support detailed monitor information")
},
}
}
}
impl Error for MonitorPermissionError {}
#[cfg(not(web_platform))]
struct PlatformHasMonitorPermissionFuture;
#[derive(Debug)]
pub struct HasMonitorPermissionFuture(PlatformHasMonitorPermissionFuture);
impl Future for HasMonitorPermissionFuture {
type Output = bool;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
Pin::new(&mut self.0).poll(cx)
}
}
/// Additional methods on [`MonitorHandle`] that are specific to the Web.
pub trait MonitorHandleExtWeb {
/// Returns whether the screen is internal to the device or external.
///
/// External devices are generally manufactured separately from the device they are attached to
/// and can be connected and disconnected as needed, whereas internal screens are part of
/// the device and not intended to be disconnected.
fn is_internal(&self) -> Option<bool>;
/// Returns screen orientation data for this monitor.
fn orientation(&self) -> OrientationData;
/// Lock the screen orientation. The returned [`OrientationLockFuture`] can be dropped without
/// aborting the request.
///
/// Will fail if another locking call is in progress.
fn request_lock(&self, orientation: OrientationLock) -> OrientationLockFuture;
/// Unlock the screen orientation.
///
/// Will fail if a locking call is in progress.
fn unlock(&self) -> Result<(), OrientationLockError>;
/// Returns whether this [`MonitorHandle`] was created using detailed monitor permissions. If
/// [`false`] will always represent the current monitor the browser window is in instead of a
/// specific monitor.
///
/// See [`ActiveEventLoopExtWeb::request_detailed_monitor_permission()`].
fn is_detailed(&self) -> bool;
}
impl MonitorHandleExtWeb for MonitorHandle {
fn is_internal(&self) -> Option<bool> {
self.inner.is_internal()
}
fn orientation(&self) -> OrientationData {
self.inner.orientation()
}
fn request_lock(&self, orientation_lock: OrientationLock) -> OrientationLockFuture {
OrientationLockFuture(self.inner.request_lock(orientation_lock))
}
fn unlock(&self) -> Result<(), OrientationLockError> {
self.inner.unlock()
}
fn is_detailed(&self) -> bool {
self.inner.is_detailed()
}
}
/// Screen orientation data.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub struct OrientationData {
/// The orientation.
pub orientation: Orientation,
/// [`true`] if the [`orientation`](Self::orientation) is flipped upside down.
pub flipped: bool,
/// The most natural orientation for the screen. Computer monitors are commonly naturally
/// landscape mode, while mobile phones are commonly naturally portrait mode.
pub natural: Orientation,
}
/// Screen orientation.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum Orientation {
/// The screen's aspect ratio has a width greater than the height.
Landscape,
/// The screen's aspect ratio has a height greater than the width.
Portrait,
}
/// Screen orientation lock options. Reoresents which orientations a user can use.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum OrientationLock {
/// User is free to use any orientation.
Any,
/// User is locked to the most upright natural orientation for the screen. Computer monitors
/// are commonly naturally landscape mode, while mobile phones are commonly
/// naturally portrait mode.
Natural,
/// User is locked to landscape mode.
Landscape {
/// - [`None`]: User is locked to both upright or upside down landscape mode.
/// - [`true`]: User is locked to upright landscape mode.
/// - [`false`]: User is locked to upside down landscape mode.
flipped: Option<bool>,
},
/// User is locked to portrait mode.
Portrait {
/// - [`None`]: User is locked to both upright or upside down portrait mode.
/// - [`true`]: User is locked to upright portrait mode.
/// - [`false`]: User is locked to upside down portrait mode.
flipped: Option<bool>,
},
}
#[cfg(not(web_platform))]
struct PlatformOrientationLockFuture;
/// Can be dropped without aborting the request to lock the screen.
#[derive(Debug)]
pub struct OrientationLockFuture(PlatformOrientationLockFuture);
impl Future for OrientationLockFuture {
type Output = Result<(), OrientationLockError>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
Pin::new(&mut self.0).poll(cx)
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum OrientationLockError {
Unsupported,
Busy,
}
impl Display for OrientationLockError {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
match self {
Self::Unsupported => write!(f, "Locking the screen orientation is not supported"),
Self::Busy => write!(f, "Another locking call is in progress"),
}
}
}
impl Error for OrientationLockError {}

View File

@@ -2,21 +2,15 @@
//!
//! The supported OS version is Windows 7 or higher, though Windows 10 is
//! tested regularly.
use std::borrow::Borrow;
use std::ffi::c_void;
use std::ops::Deref;
use std::path::Path;
use std::{ffi::c_void, path::Path};
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
#[cfg(windows_platform)]
use windows_sys::Win32::Foundation::HANDLE;
use crate::dpi::PhysicalSize;
use crate::event::DeviceId;
use crate::event_loop::EventLoopBuilder;
use crate::monitor::MonitorHandle;
use crate::window::{BadIcon, Icon, Window, WindowAttributes};
use crate::{
dpi::PhysicalSize,
event::DeviceId,
event_loop::EventLoopBuilder,
monitor::MonitorHandle,
window::{BadIcon, Icon, Window, WindowAttributes},
};
/// Window Handle type used by Win32 API
pub type HWND = isize;
@@ -31,7 +25,6 @@ pub type HMONITOR = isize;
///
/// [`DWM_SYSTEMBACKDROP_TYPE docs`]: https://learn.microsoft.com/en-us/windows/win32/api/dwmapi/ne-dwmapi-dwm_systembackdrop_type
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum BackdropType {
/// Corresponds to `DWMSBT_AUTO`.
///
@@ -61,15 +54,14 @@ pub enum BackdropType {
/// Describes a color used by Windows
#[repr(transparent)]
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Color(u32);
impl Color {
// Special constant only valid for the window border and therefore modeled using Option<Color>
// for user facing code
const NONE: Color = Color(0xfffffffe);
/// Use the system's default color
pub const SYSTEM_DEFAULT: Color = Color(0xffffffff);
pub const SYSTEM_DEFAULT: Color = Color(0xFFFFFFFF);
//Special constant only valid for the window border and therefore modeled using Option<Color> for user facing code
const NONE: Color = Color(0xFFFFFFFE);
/// Create a new color from the given RGB values
pub const fn from_rgb(r: u8, g: u8, b: u8) -> Self {
@@ -90,7 +82,6 @@ impl Default for Color {
/// [`DWM_WINDOW_CORNER_PREFERENCE docs`]: https://learn.microsoft.com/en-us/windows/win32/api/dwmapi/ne-dwmapi-dwm_window_corner_preference
#[repr(i32)]
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum CornerPreference {
/// Corresponds to `DWMWCP_DEFAULT`.
///
@@ -114,34 +105,6 @@ pub enum CornerPreference {
RoundSmall = 3,
}
/// A wrapper around a [`Window`] that ignores thread-specific window handle limitations.
///
/// See [`WindowBorrowExtWindows::any_thread`] for more information.
#[derive(Clone, Debug)]
pub struct AnyThread<W: Window>(W);
impl<W: Window> AnyThread<W> {
/// Get a reference to the inner window.
#[inline]
pub fn get_ref(&self) -> &dyn Window {
&self.0
}
}
impl<W: Window> Deref for AnyThread<W> {
type Target = W;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<W: Window> rwh_06::HasWindowHandle for AnyThread<W> {
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
// SAFETY: The top level user has asserted this is only used safely.
unsafe { self.get_ref().window_handle_any_thread() }
}
}
/// Additional methods on `EventLoop` that are specific to Windows.
pub trait EventLoopBuilderExtWindows {
/// Whether to allow the event loop to be created off of the main thread.
@@ -166,11 +129,11 @@ pub trait EventLoopBuilderExtWindows {
/// Disable process-wide DPI awareness.
///
/// ```
/// use winit::event_loop::EventLoop;
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "windows")]
/// use winit::platform::windows::EventLoopBuilderExtWindows;
///
/// let mut builder = EventLoop::builder();
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "windows")]
/// builder.with_dpi_aware(false);
/// # if false { // We can't test this part
@@ -186,11 +149,11 @@ pub trait EventLoopBuilderExtWindows {
///
/// ```
/// # use windows_sys::Win32::UI::WindowsAndMessaging::{ACCEL, CreateAcceleratorTableW, TranslateAcceleratorW, DispatchMessageW, TranslateMessage, MSG};
/// use winit::event_loop::EventLoop;
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "windows")]
/// use winit::platform::windows::EventLoopBuilderExtWindows;
///
/// let mut builder = EventLoop::builder();
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "windows")]
/// builder.with_msg_hook(|msg|{
/// let msg = msg as *const MSG;
@@ -210,7 +173,7 @@ pub trait EventLoopBuilderExtWindows {
F: FnMut(*const c_void) -> bool + 'static;
}
impl EventLoopBuilderExtWindows for EventLoopBuilder {
impl<T> EventLoopBuilderExtWindows for EventLoopBuilder<T> {
#[inline]
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
self.platform_specific.any_thread = any_thread;
@@ -239,8 +202,8 @@ pub trait WindowExtWindows {
///
/// A window must be enabled before it can be activated.
/// If an application has create a modal dialog box by disabling its owner window
/// (as described in [`WindowAttributesExtWindows::with_owner_window`]), the application must
/// enable the owner window before destroying the dialog box.
/// (as described in [`WindowAttributesExtWindows::with_owner_window`]), the application must enable
/// the owner window before destroying the dialog box.
/// Otherwise, another window will receive the keyboard focus and be activated.
///
/// If a child window is disabled, it is ignored when the system tries to determine which
@@ -285,173 +248,65 @@ pub trait WindowExtWindows {
///
/// Supported starting with Windows 11 Build 22000.
fn set_corner_preference(&self, preference: CornerPreference);
/// Get the raw window handle for this [`Window`] without checking for thread affinity.
///
/// Window handles in Win32 have a property called "thread affinity" that ties them to their
/// origin thread. Some operations can only happen on the window's origin thread, while others
/// can be called from any thread. For example, [`SetWindowSubclass`] is not thread safe while
/// [`GetDC`] is thread safe.
///
/// In Rust terms, the window handle is `Send` sometimes but `!Send` other times.
///
/// Therefore, in order to avoid confusing threading errors, [`Window`] only returns the
/// window handle when the [`window_handle`] function is called from the thread that created
/// the window. In other cases, it returns an [`Unavailable`] error.
///
/// However in some cases you may already know that you are using the window handle for
/// operations that are guaranteed to be thread-safe. In which case this function aims
/// to provide an escape hatch so these functions are still accessible from other threads.
///
/// # Safety
///
/// It is the responsibility of the user to only pass the window handle into thread-safe
/// Win32 APIs.
///
/// [`SetWindowSubclass`]: https://learn.microsoft.com/en-us/windows/win32/api/commctrl/nf-commctrl-setwindowsubclass
/// [`GetDC`]: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc
/// [`Window`]: crate::window::Window
/// [`window_handle`]: https://docs.rs/raw-window-handle/latest/raw_window_handle/trait.HasWindowHandle.html#tymethod.window_handle
/// [`Unavailable`]: https://docs.rs/raw-window-handle/latest/raw_window_handle/enum.HandleError.html#variant.Unavailable
///
/// ## Example
///
/// ```no_run
/// # use winit::window::Window;
/// # fn scope(window: Box<dyn Window>) {
/// use std::thread;
///
/// use winit::platform::windows::WindowExtWindows;
/// use winit::raw_window_handle::HasWindowHandle;
///
/// // We can get the window handle on the current thread.
/// let handle = window.window_handle().unwrap();
///
/// // However, on another thread, we can't!
/// thread::spawn(move || {
/// assert!(window.window_handle().is_err());
///
/// // We can use this function as an escape hatch.
/// let handle = unsafe { window.window_handle_any_thread().unwrap() };
/// });
/// # }
/// ```
unsafe fn window_handle_any_thread(
&self,
) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError>;
}
impl WindowExtWindows for dyn Window + '_ {
impl WindowExtWindows for Window {
#[inline]
fn set_enable(&self, enabled: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_enable(enabled)
self.window.set_enable(enabled)
}
#[inline]
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_taskbar_icon(taskbar_icon)
self.window.set_taskbar_icon(taskbar_icon)
}
#[inline]
fn set_skip_taskbar(&self, skip: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_skip_taskbar(skip)
self.window.set_skip_taskbar(skip)
}
#[inline]
fn set_undecorated_shadow(&self, shadow: bool) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_undecorated_shadow(shadow)
self.window.set_undecorated_shadow(shadow)
}
#[inline]
fn set_system_backdrop(&self, backdrop_type: BackdropType) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_system_backdrop(backdrop_type)
self.window.set_system_backdrop(backdrop_type)
}
#[inline]
fn set_border_color(&self, color: Option<Color>) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_border_color(color.unwrap_or(Color::NONE))
self.window.set_border_color(color.unwrap_or(Color::NONE))
}
#[inline]
fn set_title_background_color(&self, color: Option<Color>) {
// The windows docs don't mention NONE as a valid options but it works in practice and is
// useful to circumvent the Windows option "Show accent color on title bars and
// window borders"
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_title_background_color(color.unwrap_or(Color::NONE))
// The windows docs don't mention NONE as a valid options but it works in practice and is useful
// to circumvent the Windows option "Show accent color on title bars and window borders"
self.window
.set_title_background_color(color.unwrap_or(Color::NONE))
}
#[inline]
fn set_title_text_color(&self, color: Color) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_title_text_color(color)
self.window.set_title_text_color(color)
}
#[inline]
fn set_corner_preference(&self, preference: CornerPreference) {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
window.set_corner_preference(preference)
}
unsafe fn window_handle_any_thread(
&self,
) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
let window = self.as_any().downcast_ref::<crate::platform_impl::Window>().unwrap();
unsafe {
let handle = window.rwh_06_no_thread_check()?;
// SAFETY: The handle is valid in this context.
Ok(rwh_06::WindowHandle::borrow_raw(handle))
}
self.window.set_corner_preference(preference)
}
}
/// Additional methods for anything that dereference to [`Window`].
///
/// [`Window`]: crate::window::Window
pub trait WindowBorrowExtWindows: Borrow<dyn Window> + Sized {
/// Create an object that allows accessing the inner window handle in a thread-unsafe way.
///
/// It is possible to call [`window_handle_any_thread`] to get around Windows's thread
/// affinity limitations. However, it may be desired to pass the [`Window`] into something
/// that requires the [`HasWindowHandle`] trait, while ignoring thread affinity limitations.
///
/// This function wraps anything that implements `Borrow<Window>` into a structure that
/// uses the inner window handle as a mean of implementing [`HasWindowHandle`]. It wraps
/// `Window`, `&Window`, `Arc<Window>`, and other reference types.
///
/// # Safety
///
/// It is the responsibility of the user to only pass the window handle into thread-safe
/// Win32 APIs.
///
/// [`Window`]: crate::window::Window
/// [`HasWindowHandle`]: rwh_06::HasWindowHandle
/// [`window_handle_any_thread`]: WindowExtWindows::window_handle_any_thread
unsafe fn any_thread(self) -> AnyThread<Self>
where
Self: Window,
{
AnyThread(self)
}
}
impl<W: Borrow<dyn Window> + Sized> WindowBorrowExtWindows for W {}
/// Additional methods on `WindowAttributes` that are specific to Windows.
#[allow(rustdoc::broken_intra_doc_links)]
pub trait WindowAttributesExtWindows {
/// Set an owner to the window to be created. Can be used to create a dialog box, for example.
/// This only works when [`WindowAttributes::with_parent_window`] isn't called or set to `None`.
/// Can be used in combination with
/// [`WindowExtWindows::set_enable(false)`][WindowExtWindows::set_enable] on the owner
/// window to create a modal dialog box.
/// Can be used in combination with [`WindowExtWindows::set_enable(false)`][WindowExtWindows::set_enable]
/// on the owner window to create a modal dialog box.
///
/// From MSDN:
/// - An owned window is always above its owner in the z-order.
@@ -467,14 +322,17 @@ pub trait WindowAttributesExtWindows {
///
/// The menu must have been manually created beforehand with [`CreateMenu`] or similar.
///
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how
/// the menus look. If you use this, it is recommended that you combine it with
/// `with_theme(Some(Theme::Light))` to avoid a jarring effect.
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how the menus look.
/// If you use this, it is recommended that you combine it with `with_theme(Some(Theme::Light))` to avoid a jarring effect.
///
#[cfg_attr(
windows_platform,
platform_windows,
doc = "[`CreateMenu`]: windows_sys::Win32::UI::WindowsAndMessaging::CreateMenu"
)]
#[cfg_attr(not(windows_platform), doc = "[`CreateMenu`]: #only-available-on-windows")]
#[cfg_attr(
not(platform_windows),
doc = "[`CreateMenu`]: #only-available-on-windows"
)]
fn with_menu(self, menu: HMENU) -> Self;
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
@@ -483,12 +341,12 @@ pub trait WindowAttributesExtWindows {
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
fn with_no_redirection_bitmap(self, flag: bool) -> Self;
/// Enables or disables drag and drop support (enabled by default). Will interfere with other
/// crates that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED`
/// instead of `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still
/// attempt to initialize COM API regardless of this option. Currently only fullscreen mode
/// does that, but there may be more in the future. If you need COM API with
/// `COINIT_MULTITHREADED` you must initialize it before calling any winit functions. See <https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks> for more information.
/// Enables or disables drag and drop support (enabled by default). Will interfere with other crates
/// that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED` instead of
/// `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still attempt to initialize
/// COM API regardless of this option. Currently only fullscreen mode does that, but there may be more in the future.
/// If you need COM API with `COINIT_MULTITHREADED` you must initialize it before calling any winit functions.
/// See <https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks> for more information.
fn with_drag_and_drop(self, flag: bool) -> Self;
/// Whether show or hide the window icon in the taskbar.
@@ -647,15 +505,10 @@ pub trait DeviceIdExtWindows {
fn persistent_identifier(&self) -> Option<String>;
}
#[cfg(windows_platform)]
impl DeviceIdExtWindows for DeviceId {
#[inline]
fn persistent_identifier(&self) -> Option<String> {
let raw_id = self.into_raw();
if raw_id != 0 {
crate::platform_impl::raw_input::get_raw_input_device_name(raw_id as HANDLE)
} else {
None
}
self.0.persistent_identifier()
}
}

View File

@@ -2,22 +2,24 @@
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use crate::{
event_loop::{ActiveEventLoop, EventLoopBuilder},
monitor::MonitorHandle,
window::{Window, WindowAttributes},
};
use crate::dpi::Size;
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
use crate::monitor::MonitorHandle;
use crate::window::{Window as CoreWindow, WindowAttributes};
/// X window type. Maps directly to
/// [`_NET_WM_WINDOW_TYPE`](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html).
#[derive(Debug, Default, Copy, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum WindowType {
/// A desktop feature. This can include a single window containing desktop icons with the same
/// dimensions as the screen, allowing the desktop environment to have full control of the
/// desktop, without the need for proxying root window clicks.
/// A desktop feature. This can include a single window containing desktop icons with the same dimensions as the
/// screen, allowing the desktop environment to have full control of the desktop, without the need for proxying
/// root window clicks.
Desktop,
/// A dock or panel feature. Typically a Window Manager would keep such windows on top of all
/// other windows.
/// A dock or panel feature. Typically a Window Manager would keep such windows on top of all other windows.
Dock,
/// Toolbar windows. "Torn off" from the main application.
Toolbar,
@@ -35,8 +37,8 @@ pub enum WindowType {
/// A popup menu that usually appears when the user right clicks on an object.
/// This property is typically used on override-redirect windows.
PopupMenu,
/// A tooltip window. Usually used to show additional information when hovering over an object
/// with the cursor. This property is typically used on override-redirect windows.
/// A tooltip window. Usually used to show additional information when hovering over an object with the cursor.
/// This property is typically used on override-redirect windows.
Tooltip,
/// The window is a notification.
/// This property is typically used on override-redirect windows.
@@ -44,7 +46,7 @@ pub enum WindowType {
/// This should be used on the windows that are popped up by combo boxes.
/// This property is typically used on override-redirect windows.
Combo,
/// This indicates the window is being dragged.
/// This indicates the the window is being dragged.
/// This property is typically used on override-redirect windows.
Dnd,
/// This is a normal, top-level window.
@@ -80,7 +82,12 @@ pub type XWindow = u32;
#[inline]
pub fn register_xlib_error_hook(hook: XlibErrorHook) {
// Append new hook.
crate::platform_impl::XLIB_ERROR_HOOKS.lock().unwrap().push(hook);
unsafe {
crate::platform_impl::XLIB_ERROR_HOOKS
.lock()
.unwrap()
.push(hook);
}
}
/// Additional methods on [`ActiveEventLoop`] that are specific to X11.
@@ -89,23 +96,10 @@ pub trait ActiveEventLoopExtX11 {
fn is_x11(&self) -> bool;
}
impl ActiveEventLoopExtX11 for dyn ActiveEventLoop + '_ {
impl ActiveEventLoopExtX11 for ActiveEventLoop {
#[inline]
fn is_x11(&self) -> bool {
self.as_any().downcast_ref::<crate::platform_impl::x11::ActiveEventLoop>().is_some()
}
}
/// Additional methods on [`EventLoop`] that are specific to X11.
pub trait EventLoopExtX11 {
/// True if the [`EventLoop`] uses X11.
fn is_x11(&self) -> bool;
}
impl EventLoopExtX11 for EventLoop {
#[inline]
fn is_x11(&self) -> bool {
!self.event_loop.is_wayland()
!self.p.is_wayland()
}
}
@@ -121,7 +115,7 @@ pub trait EventLoopBuilderExtX11 {
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
}
impl EventLoopBuilderExtX11 for EventLoopBuilder {
impl<T> EventLoopBuilderExtX11 for EventLoopBuilder<T> {
#[inline]
fn with_x11(&mut self) -> &mut Self {
self.platform_specific.forced_backend = Some(crate::platform_impl::Backend::X);
@@ -136,11 +130,9 @@ impl EventLoopBuilderExtX11 for EventLoopBuilder {
}
/// Additional methods on [`Window`] that are specific to X11.
///
/// [`Window`]: crate::window::Window
pub trait WindowExtX11 {}
impl WindowExtX11 for dyn CoreWindow {}
impl WindowExtX11 for Window {}
/// Additional methods on [`WindowAttributes`] that are specific to X11.
pub trait WindowAttributesExtX11 {
@@ -152,8 +144,7 @@ pub trait WindowAttributesExtX11 {
/// Build window with the given `general` and `instance` names.
///
/// The `general` sets general class of `WM_CLASS(STRING)`, while `instance` set the
/// instance part of it. The resulted property looks like `WM_CLASS(STRING) = "instance",
/// "general"`.
/// instance part of it. The resulted property looks like `WM_CLASS(STRING) = "instance", "general"`.
///
/// For details about application ID conventions, see the
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
@@ -169,13 +160,13 @@ pub trait WindowAttributesExtX11 {
///
/// ```
/// # use winit::dpi::{LogicalSize, PhysicalSize};
/// # use winit::window::{Window, WindowAttributes};
/// # use winit::window::Window;
/// # use winit::platform::x11::WindowAttributesExtX11;
/// // Specify the size in logical dimensions like this:
/// WindowAttributes::default().with_base_size(LogicalSize::new(400.0, 200.0));
/// Window::default_attributes().with_base_size(LogicalSize::new(400.0, 200.0));
///
/// // Or specify the size in physical dimensions like this:
/// WindowAttributes::default().with_base_size(PhysicalSize::new(400, 200));
/// Window::default_attributes().with_base_size(PhysicalSize::new(400, 200));
/// ```
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
@@ -184,12 +175,12 @@ pub trait WindowAttributesExtX11 {
/// # Example
///
/// ```no_run
/// use winit::window::{Window, WindowAttributes};
/// use winit::window::Window;
/// use winit::event_loop::ActiveEventLoop;
/// use winit::platform::x11::{XWindow, WindowAttributesExtX11};
/// # fn create_window(event_loop: &dyn ActiveEventLoop) -> Result<(), Box<dyn std::error::Error>> {
/// # fn create_window(event_loop: &ActiveEventLoop) -> Result<(), Box<dyn std::error::Error>> {
/// let parent_window_id = std::env::args().nth(1).unwrap().parse::<XWindow>()?;
/// let window_attributes = WindowAttributes::default().with_embed_parent_window(parent_window_id);
/// let window_attributes = Window::default_attributes().with_embed_parent_window(parent_window_id);
/// let window = event_loop.create_window(window_attributes)?;
/// # Ok(()) }
/// ```
@@ -211,8 +202,10 @@ impl WindowAttributesExtX11 for WindowAttributes {
#[inline]
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
self.platform_specific.name =
Some(crate::platform_impl::ApplicationName::new(general.into(), instance.into()));
self.platform_specific.name = Some(crate::platform_impl::ApplicationName::new(
general.into(),
instance.into(),
));
self
}

View File

@@ -1,5 +1,7 @@
use android_activity::input::{KeyAction, KeyEvent, KeyMapChar, Keycode};
use android_activity::AndroidApp;
use android_activity::{
input::{KeyAction, KeyEvent, KeyMapChar, Keycode},
AndroidApp,
};
use crate::keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKey, NativeKeyCode, PhysicalKey};
@@ -103,7 +105,7 @@ pub fn to_physical_key(keycode: Keycode) -> PhysicalKey {
Keycode::VolumeUp => KeyCode::AudioVolumeUp,
Keycode::VolumeDown => KeyCode::AudioVolumeDown,
Keycode::VolumeMute => KeyCode::AudioVolumeMute,
// Keycode::Mute => None, // Microphone mute
//Keycode::Mute => None, // Microphone mute
Keycode::MediaPlayPause => KeyCode::MediaPlayPause,
Keycode::MediaStop => KeyCode::MediaStop,
Keycode::MediaNext => KeyCode::MediaTrackNext,
@@ -174,7 +176,7 @@ pub fn character_map_and_combine_key(
Err(err) => {
tracing::warn!("Failed to look up `KeyCharacterMap` for device {device_id}: {err:?}");
return None;
},
}
};
match key_map.get(key_event.key_code(), key_event.meta_state()) {
@@ -186,12 +188,9 @@ pub fn character_map_and_combine_key(
Ok(Some(key)) => Some(key),
Ok(None) => None,
Err(err) => {
tracing::warn!(
"KeyEvent: Failed to combine 'dead key' accent '{accent}' with \
'{unicode}': {err:?}"
);
tracing::warn!("KeyEvent: Failed to combine 'dead key' accent '{accent}' with '{unicode}': {err:?}");
None
},
}
}
} else {
Some(unicode)
@@ -201,23 +200,23 @@ pub fn character_map_and_combine_key(
} else {
Some(KeyMapChar::Unicode(unicode))
}
},
}
Ok(KeyMapChar::CombiningAccent(accent)) => {
if key_event.action() == KeyAction::Down {
*combining_accent = Some(accent);
}
Some(KeyMapChar::CombiningAccent(accent))
},
}
Ok(KeyMapChar::None) => {
// Leave any combining_accent state in tact (seems to match how other
// Android apps work)
None
},
}
Err(err) => {
tracing::warn!("KeyEvent: Failed to get key map character: {err:?}");
*combining_accent = None;
None
},
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,89 +0,0 @@
#![allow(clippy::unnecessary_cast)]
use std::rc::Rc;
use objc2::{declare_class, msg_send, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType, NSResponder};
use objc2_foundation::{MainThreadMarker, NSObject};
use super::app_state::AppState;
use crate::event::{DeviceEvent, ElementState};
declare_class!(
pub(super) struct WinitApplication;
unsafe impl ClassType for WinitApplication {
#[inherits(NSResponder, NSObject)]
type Super = NSApplication;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitApplication";
}
impl DeclaredClass for WinitApplication {}
unsafe impl WinitApplication {
// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
// Overriding `sendEvent:` like this fixes that. (https://stackoverflow.com/a/15294196)
// Fun fact: Firefox still has this bug! (https://bugzilla.mozilla.org/show_bug.cgi?id=1299553)
#[method(sendEvent:)]
fn send_event(&self, event: &NSEvent) {
// For posterity, there are some undocumented event types
// (https://github.com/servo/cocoa-rs/issues/155)
// but that doesn't really matter here.
let event_type = unsafe { event.r#type() };
let modifier_flags = unsafe { event.modifierFlags() };
if event_type == NSEventType::KeyUp
&& modifier_flags.contains(NSEventModifierFlags::NSEventModifierFlagCommand)
{
if let Some(key_window) = self.keyWindow() {
key_window.sendEvent(event);
}
} else {
let app_state = AppState::get(MainThreadMarker::from(self));
maybe_dispatch_device_event(&app_state, event);
unsafe { msg_send![super(self), sendEvent: event] }
}
}
}
);
fn maybe_dispatch_device_event(app_state: &Rc<AppState>, event: &NSEvent) {
let event_type = unsafe { event.r#type() };
#[allow(non_upper_case_globals)]
match event_type {
NSEventType::MouseMoved
| NSEventType::LeftMouseDragged
| NSEventType::OtherMouseDragged
| NSEventType::RightMouseDragged => {
let delta_x = unsafe { event.deltaX() } as f64;
let delta_y = unsafe { event.deltaY() } as f64;
if delta_x != 0.0 || delta_y != 0.0 {
app_state.maybe_queue_with_handler(move |app, event_loop| {
app.device_event(event_loop, None, DeviceEvent::PointerMotion {
delta: (delta_x, delta_y),
});
});
}
},
NSEventType::LeftMouseDown | NSEventType::RightMouseDown | NSEventType::OtherMouseDown => {
let button = unsafe { event.buttonNumber() } as u32;
app_state.maybe_queue_with_handler(move |app, event_loop| {
app.device_event(event_loop, None, DeviceEvent::Button {
button,
state: ElementState::Pressed,
});
});
},
NSEventType::LeftMouseUp | NSEventType::RightMouseUp | NSEventType::OtherMouseUp => {
let button = unsafe { event.buttonNumber() } as u32;
app_state.maybe_queue_with_handler(move |app, event_loop| {
app.device_event(event_loop, None, DeviceEvent::Button {
button,
state: ElementState::Released,
});
});
},
_ => (),
}
}

View File

@@ -1,403 +0,0 @@
use std::cell::{Cell, OnceCell, RefCell};
use std::mem;
use std::rc::{Rc, Weak};
use std::sync::atomic::Ordering as AtomicOrdering;
use std::sync::Arc;
use std::time::Instant;
use objc2_app_kit::{NSApplication, NSApplicationActivationPolicy, NSRunningApplication};
use objc2_foundation::{MainThreadMarker, NSNotification};
use super::super::event_handler::EventHandler;
use super::event_loop::{stop_app_immediately, ActiveEventLoop, EventLoopProxy, PanicInfo};
use super::menu;
use super::observer::{EventLoopWaker, RunLoop};
use crate::application::ApplicationHandler;
use crate::event::{StartCause, WindowEvent};
use crate::event_loop::ControlFlow;
use crate::window::WindowId;
#[derive(Debug)]
pub(super) struct AppState {
mtm: MainThreadMarker,
activation_policy: Option<NSApplicationActivationPolicy>,
default_menu: bool,
activate_ignoring_other_apps: bool,
run_loop: RunLoop,
event_loop_proxy: Arc<EventLoopProxy>,
event_handler: EventHandler,
stop_on_launch: Cell<bool>,
stop_before_wait: Cell<bool>,
stop_after_wait: Cell<bool>,
stop_on_redraw: Cell<bool>,
/// Whether `applicationDidFinishLaunching:` has been run or not.
is_launched: Cell<bool>,
/// Whether an `EventLoop` is currently running.
is_running: Cell<bool>,
/// Whether the user has requested the event loop to exit.
exit: Cell<bool>,
control_flow: Cell<ControlFlow>,
waker: RefCell<EventLoopWaker>,
start_time: Cell<Option<Instant>>,
wait_timeout: Cell<Option<Instant>>,
pending_redraw: RefCell<Vec<WindowId>>,
// NOTE: This is strongly referenced by our `NSWindowDelegate` and our `NSView` subclass, and
// as such should be careful to not add fields that, in turn, strongly reference those.
}
// TODO(madsmtm): Use `MainThreadBound` once that is possible in `static`s.
struct StaticMainThreadBound<T>(T);
impl<T> StaticMainThreadBound<T> {
const fn get(&self, _mtm: MainThreadMarker) -> &T {
&self.0
}
}
unsafe impl<T> Send for StaticMainThreadBound<T> {}
unsafe impl<T> Sync for StaticMainThreadBound<T> {}
// SAFETY: Creating `StaticMainThreadBound` in a `const` context, where there is no concept of the
// main thread.
static GLOBAL: StaticMainThreadBound<OnceCell<Rc<AppState>>> =
StaticMainThreadBound(OnceCell::new());
impl AppState {
pub(super) fn setup_global(
mtm: MainThreadMarker,
activation_policy: Option<NSApplicationActivationPolicy>,
default_menu: bool,
activate_ignoring_other_apps: bool,
) -> Rc<Self> {
let this = Rc::new(AppState {
mtm,
activation_policy,
event_loop_proxy: Arc::new(EventLoopProxy::new()),
default_menu,
activate_ignoring_other_apps,
run_loop: RunLoop::main(mtm),
event_handler: EventHandler::new(),
stop_on_launch: Cell::new(false),
stop_before_wait: Cell::new(false),
stop_after_wait: Cell::new(false),
stop_on_redraw: Cell::new(false),
is_launched: Cell::new(false),
is_running: Cell::new(false),
exit: Cell::new(false),
control_flow: Cell::new(ControlFlow::default()),
waker: RefCell::new(EventLoopWaker::new()),
start_time: Cell::new(None),
wait_timeout: Cell::new(None),
pending_redraw: RefCell::new(vec![]),
});
GLOBAL.get(mtm).set(this.clone()).expect("application state can only be set once");
this
}
pub fn get(mtm: MainThreadMarker) -> Rc<Self> {
GLOBAL
.get(mtm)
.get()
.expect("tried to get application state before it was registered")
.clone()
}
// NOTE: This notification will, globally, only be emitted once,
// no matter how many `EventLoop`s the user creates.
pub fn did_finish_launching(self: &Rc<Self>, _notification: &NSNotification) {
trace_scope!("NSApplicationDidFinishLaunchingNotification");
self.is_launched.set(true);
let app = NSApplication::sharedApplication(self.mtm);
// We need to delay setting the activation policy and activating the app
// until `applicationDidFinishLaunching` has been called. Otherwise the
// menu bar is initially unresponsive on macOS 10.15.
if let Some(activation_policy) = self.activation_policy {
app.setActivationPolicy(activation_policy);
} else {
// If no activation policy is explicitly provided, and the application
// is bundled, do not set the activation policy at all, to allow the
// package manifest to define the behavior via LSUIElement.
//
// See:
// - https://github.com/rust-windowing/winit/issues/261
// - https://github.com/rust-windowing/winit/issues/3958
let is_bundled =
unsafe { NSRunningApplication::currentApplication().bundleIdentifier().is_some() };
if !is_bundled {
app.setActivationPolicy(NSApplicationActivationPolicy::Regular);
}
}
#[allow(deprecated)]
app.activateIgnoringOtherApps(self.activate_ignoring_other_apps);
if self.default_menu {
// The menubar initialization should be before the `NewEvents` event, to allow
// overriding of the default menu even if it's created
menu::initialize(&app);
}
self.waker.borrow_mut().start();
self.set_is_running(true);
self.dispatch_init_events();
// If the application is being launched via `EventLoop::pump_app_events()` then we'll
// want to stop the app once it is launched (and return to the external loop)
//
// In this case we still want to consider Winit's `EventLoop` to be "running",
// so we call `start_running()` above.
if self.stop_on_launch.get() {
// NOTE: the original idea had been to only stop the underlying `RunLoop`
// for the app but that didn't work as expected (`-[NSApplication run]`
// effectively ignored the attempt to stop the RunLoop and re-started it).
//
// So we return from `pump_events` by stopping the application.
let app = NSApplication::sharedApplication(self.mtm);
stop_app_immediately(&app);
}
}
pub fn will_terminate(self: &Rc<Self>, _notification: &NSNotification) {
trace_scope!("NSApplicationWillTerminateNotification");
// TODO: Notify every window that it will be destroyed, like done in iOS?
self.internal_exit();
}
/// Place the event handler in the application state for the duration
/// of the given closure.
pub fn set_event_handler<R>(
&self,
handler: &mut dyn ApplicationHandler,
closure: impl FnOnce() -> R,
) -> R {
self.event_handler.set(handler, closure)
}
pub fn event_loop_proxy(&self) -> &Arc<EventLoopProxy> {
&self.event_loop_proxy
}
/// If `pump_events` is called to progress the event loop then we
/// bootstrap the event loop via `-[NSApplication run]` but will use
/// `CFRunLoopRunInMode` for subsequent calls to `pump_events`.
pub fn set_stop_on_launch(&self) {
self.stop_on_launch.set(true);
}
pub fn set_stop_before_wait(&self, value: bool) {
self.stop_before_wait.set(value)
}
pub fn set_stop_after_wait(&self, value: bool) {
self.stop_after_wait.set(value)
}
pub fn set_stop_on_redraw(&self, value: bool) {
self.stop_on_redraw.set(value)
}
pub fn set_wait_timeout(&self, value: Option<Instant>) {
self.wait_timeout.set(value)
}
/// Clears the `running` state and resets the `control_flow` state when an `EventLoop` exits.
///
/// NOTE: that if the `NSApplication` has been launched then that state is preserved,
/// and we won't need to re-launch the app if subsequent EventLoops are run.
pub fn internal_exit(self: &Rc<Self>) {
self.with_handler(|app, event_loop| {
app.exiting(event_loop);
});
self.set_is_running(false);
self.set_stop_on_redraw(false);
self.set_stop_before_wait(false);
self.set_stop_after_wait(false);
self.set_wait_timeout(None);
}
pub fn is_launched(&self) -> bool {
self.is_launched.get()
}
pub fn set_is_running(&self, value: bool) {
self.is_running.set(value)
}
pub fn is_running(&self) -> bool {
self.is_running.get()
}
pub fn exit(&self) {
self.exit.set(true)
}
pub fn clear_exit(&self) {
self.exit.set(false)
}
pub fn exiting(&self) -> bool {
self.exit.get()
}
pub fn set_control_flow(&self, value: ControlFlow) {
self.control_flow.set(value)
}
pub fn control_flow(&self) -> ControlFlow {
self.control_flow.get()
}
pub fn handle_redraw(self: &Rc<Self>, window_id: WindowId) {
// Redraw request might come out of order from the OS.
// -> Don't go back into the event handler when our callstack originates from there
if !self.event_handler.in_use() {
self.with_handler(|app, event_loop| {
app.window_event(event_loop, window_id, WindowEvent::RedrawRequested);
});
// `pump_events` will request to stop immediately _after_ dispatching RedrawRequested
// events as a way to ensure that `pump_events` can't block an external loop
// indefinitely
if self.stop_on_redraw.get() {
let app = NSApplication::sharedApplication(self.mtm);
stop_app_immediately(&app);
}
}
}
pub fn queue_redraw(&self, window_id: WindowId) {
let mut pending_redraw = self.pending_redraw.borrow_mut();
if !pending_redraw.contains(&window_id) {
pending_redraw.push(window_id);
}
self.run_loop.wakeup();
}
#[track_caller]
pub fn maybe_queue_with_handler(
self: &Rc<Self>,
callback: impl FnOnce(&mut dyn ApplicationHandler, &ActiveEventLoop) + 'static,
) {
// Most programmer actions in AppKit (e.g. change window fullscreen, set focused, etc.)
// result in an event being queued, and applied at a later point.
//
// However, it is not documented which actions do this, and which ones are done immediately,
// so to make sure that we don't encounter re-entrancy issues, we first check if we're
// currently handling another event, and if we are, we queue the event instead.
if !self.event_handler.in_use() {
self.with_handler(callback);
} else {
tracing::debug!("had to queue event since another is currently being handled");
let this = Rc::clone(self);
self.run_loop.queue_closure(move || {
this.with_handler(callback);
});
}
}
#[track_caller]
fn with_handler(
self: &Rc<Self>,
callback: impl FnOnce(&mut dyn ApplicationHandler, &ActiveEventLoop),
) {
let event_loop = ActiveEventLoop { app_state: Rc::clone(self), mtm: self.mtm };
self.event_handler.handle(|app| callback(app, &event_loop));
}
/// dispatch `NewEvents(Init)` + `Resumed`
pub fn dispatch_init_events(self: &Rc<Self>) {
self.with_handler(|app, event_loop| app.new_events(event_loop, StartCause::Init));
// NB: For consistency all platforms must call `can_create_surfaces` even though macOS
// applications don't themselves have a formal surface destroy/create lifecycle.
self.with_handler(|app, event_loop| app.can_create_surfaces(event_loop));
}
// Called by RunLoopObserver after finishing waiting for new events
pub fn wakeup(self: &Rc<Self>, panic_info: Weak<PanicInfo>) {
let panic_info = panic_info
.upgrade()
.expect("The panic info must exist here. This failure indicates a developer error.");
// Return when in event handler due to https://github.com/rust-windowing/winit/issues/1779
if panic_info.is_panicking() || !self.event_handler.ready() || !self.is_running() {
return;
}
if self.stop_after_wait.get() {
let app = NSApplication::sharedApplication(self.mtm);
stop_app_immediately(&app);
}
let start = self.start_time.get().unwrap();
let cause = match self.control_flow() {
ControlFlow::Poll => StartCause::Poll,
ControlFlow::Wait => StartCause::WaitCancelled { start, requested_resume: None },
ControlFlow::WaitUntil(requested_resume) => {
if Instant::now() >= requested_resume {
StartCause::ResumeTimeReached { start, requested_resume }
} else {
StartCause::WaitCancelled { start, requested_resume: Some(requested_resume) }
}
},
};
self.with_handler(|app, event_loop| app.new_events(event_loop, cause));
}
// Called by RunLoopObserver before waiting for new events
pub fn cleared(self: &Rc<Self>, panic_info: Weak<PanicInfo>) {
let panic_info = panic_info
.upgrade()
.expect("The panic info must exist here. This failure indicates a developer error.");
// Return when in event handler due to https://github.com/rust-windowing/winit/issues/1779
// XXX: how does it make sense that `event_handler.ready()` can ever return `false` here if
// we're about to return to the `CFRunLoop` to poll for new events?
if panic_info.is_panicking() || !self.event_handler.ready() || !self.is_running() {
return;
}
if self.event_loop_proxy.wake_up.swap(false, AtomicOrdering::Relaxed) {
self.with_handler(|app, event_loop| app.proxy_wake_up(event_loop));
}
let redraw = mem::take(&mut *self.pending_redraw.borrow_mut());
for window_id in redraw {
self.with_handler(|app, event_loop| {
app.window_event(event_loop, window_id, WindowEvent::RedrawRequested);
});
}
self.with_handler(|app, event_loop| {
app.about_to_wait(event_loop);
});
if self.exiting() {
let app = NSApplication::sharedApplication(self.mtm);
stop_app_immediately(&app);
}
if self.stop_before_wait.get() {
let app = NSApplication::sharedApplication(self.mtm);
stop_app_immediately(&app);
}
self.start_time.set(Some(Instant::now()));
let wait_timeout = self.wait_timeout.get(); // configured by pump_events
let app_timeout = match self.control_flow() {
ControlFlow::Wait => None,
ControlFlow::Poll => Some(Instant::now()),
ControlFlow::WaitUntil(instant) => Some(instant),
};
self.waker.borrow_mut().start_at(min_timeout(wait_timeout, app_timeout));
}
}
/// Returns the minimum `Option<Instant>`, taking into account that `None`
/// equates to an infinite timeout, not a zero timeout (so can't just use
/// `Option::min`)
fn min_timeout(a: Option<Instant>, b: Option<Instant>) -> Option<Instant> {
a.map_or(b, |a_timeout| b.map_or(Some(a_timeout), |b_timeout| Some(a_timeout.min(b_timeout))))
}

View File

@@ -1,494 +0,0 @@
use std::any::Any;
use std::cell::Cell;
use std::os::raw::c_void;
use std::panic::{catch_unwind, resume_unwind, RefUnwindSafe, UnwindSafe};
use std::ptr;
use std::rc::{Rc, Weak};
use std::sync::atomic::{AtomicBool, Ordering as AtomicOrdering};
use std::sync::Arc;
use std::time::{Duration, Instant};
use core_foundation::base::{CFIndex, CFRelease};
use core_foundation::runloop::{
kCFRunLoopCommonModes, CFRunLoopAddSource, CFRunLoopGetMain, CFRunLoopSourceContext,
CFRunLoopSourceCreate, CFRunLoopSourceRef, CFRunLoopSourceSignal, CFRunLoopWakeUp,
};
use objc2::rc::{autoreleasepool, Retained};
use objc2::{msg_send_id, sel, ClassType};
use objc2_app_kit::{
NSApplication, NSApplicationActivationPolicy, NSApplicationDidFinishLaunchingNotification,
NSApplicationWillTerminateNotification, NSWindow,
};
use objc2_foundation::{MainThreadMarker, NSNotificationCenter, NSObject, NSObjectProtocol};
use rwh_06::HasDisplayHandle;
use super::super::notification_center::create_observer;
use super::app::WinitApplication;
use super::app_state::AppState;
use super::cursor::CustomCursor;
use super::event::dummy_event;
use super::monitor;
use super::observer::setup_control_flow_observers;
use crate::application::ApplicationHandler;
use crate::error::{EventLoopError, RequestError};
use crate::event_loop::{
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents,
EventLoopProxy as CoreEventLoopProxy, EventLoopProxyProvider,
OwnedDisplayHandle as CoreOwnedDisplayHandle,
};
use crate::monitor::MonitorHandle as RootMonitorHandle;
use crate::platform::macos::ActivationPolicy;
use crate::platform::pump_events::PumpStatus;
use crate::platform_impl::Window;
use crate::window::{CustomCursor as RootCustomCursor, CustomCursorSource, Theme};
#[derive(Default)]
pub struct PanicInfo {
inner: Cell<Option<Box<dyn Any + Send + 'static>>>,
}
// WARNING:
// As long as this struct is used through its `impl`, it is UnwindSafe.
// (If `get_mut` is called on `inner`, unwind safety may get broken.)
impl UnwindSafe for PanicInfo {}
impl RefUnwindSafe for PanicInfo {}
impl PanicInfo {
pub fn is_panicking(&self) -> bool {
let inner = self.inner.take();
let result = inner.is_some();
self.inner.set(inner);
result
}
/// Overwrites the current state if the current state is not panicking
pub fn set_panic(&self, p: Box<dyn Any + Send + 'static>) {
if !self.is_panicking() {
self.inner.set(Some(p));
}
}
pub fn take(&self) -> Option<Box<dyn Any + Send + 'static>> {
self.inner.take()
}
}
#[derive(Debug)]
pub struct ActiveEventLoop {
pub(super) app_state: Rc<AppState>,
pub(super) mtm: MainThreadMarker,
}
impl ActiveEventLoop {
pub(crate) fn hide_application(&self) {
NSApplication::sharedApplication(self.mtm).hide(None)
}
pub(crate) fn hide_other_applications(&self) {
NSApplication::sharedApplication(self.mtm).hideOtherApplications(None)
}
pub(crate) fn set_allows_automatic_window_tabbing(&self, enabled: bool) {
NSWindow::setAllowsAutomaticWindowTabbing(enabled, self.mtm)
}
pub(crate) fn allows_automatic_window_tabbing(&self) -> bool {
NSWindow::allowsAutomaticWindowTabbing(self.mtm)
}
}
impl RootActiveEventLoop for ActiveEventLoop {
fn create_proxy(&self) -> CoreEventLoopProxy {
CoreEventLoopProxy::new(self.app_state.event_loop_proxy().clone())
}
fn create_window(
&self,
window_attributes: crate::window::WindowAttributes,
) -> Result<Box<dyn crate::window::Window>, RequestError> {
Ok(Box::new(Window::new(self, window_attributes)?))
}
fn create_custom_cursor(
&self,
source: CustomCursorSource,
) -> Result<RootCustomCursor, RequestError> {
Ok(RootCustomCursor { inner: CustomCursor::new(source.inner)? })
}
fn available_monitors(&self) -> Box<dyn Iterator<Item = RootMonitorHandle>> {
Box::new(monitor::available_monitors().into_iter().map(|inner| RootMonitorHandle { inner }))
}
fn primary_monitor(&self) -> Option<crate::monitor::MonitorHandle> {
let monitor = monitor::primary_monitor();
Some(RootMonitorHandle { inner: monitor })
}
fn listen_device_events(&self, _allowed: DeviceEvents) {}
fn system_theme(&self) -> Option<Theme> {
let app = NSApplication::sharedApplication(self.mtm);
if app.respondsToSelector(sel!(effectiveAppearance)) {
Some(super::window_delegate::appearance_to_theme(&app.effectiveAppearance()))
} else {
Some(Theme::Light)
}
}
fn set_control_flow(&self, control_flow: ControlFlow) {
self.app_state.set_control_flow(control_flow)
}
fn control_flow(&self) -> ControlFlow {
self.app_state.control_flow()
}
fn exit(&self) {
self.app_state.exit()
}
fn exiting(&self) -> bool {
self.app_state.exiting()
}
fn owned_display_handle(&self) -> CoreOwnedDisplayHandle {
CoreOwnedDisplayHandle::new(Arc::new(OwnedDisplayHandle))
}
fn rwh_06_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
self
}
}
impl rwh_06::HasDisplayHandle for ActiveEventLoop {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = rwh_06::RawDisplayHandle::AppKit(rwh_06::AppKitDisplayHandle::new());
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
pub struct EventLoop {
/// Store a reference to the application for convenience.
///
/// We intentionally don't store `WinitApplication` since we want to have
/// the possibility of swapping that out at some point.
app: Retained<NSApplication>,
app_state: Rc<AppState>,
window_target: ActiveEventLoop,
panic_info: Rc<PanicInfo>,
// Since macOS 10.11, we no longer need to remove the observers before they are deallocated;
// the system instead cleans it up next time it would have posted a notification to it.
//
// Though we do still need to keep the observers around to prevent them from being deallocated.
_did_finish_launching_observer: Retained<NSObject>,
_will_terminate_observer: Retained<NSObject>,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) struct PlatformSpecificEventLoopAttributes {
pub(crate) activation_policy: Option<ActivationPolicy>,
pub(crate) default_menu: bool,
pub(crate) activate_ignoring_other_apps: bool,
}
impl Default for PlatformSpecificEventLoopAttributes {
fn default() -> Self {
Self { activation_policy: None, default_menu: true, activate_ignoring_other_apps: true }
}
}
impl EventLoop {
pub(crate) fn new(
attributes: &PlatformSpecificEventLoopAttributes,
) -> Result<Self, EventLoopError> {
let mtm = MainThreadMarker::new()
.expect("on macOS, `EventLoop` must be created on the main thread!");
let app: Retained<NSApplication> =
unsafe { msg_send_id![WinitApplication::class(), sharedApplication] };
if !app.is_kind_of::<WinitApplication>() {
panic!(
"`winit` requires control over the principal class. You must create the event \
loop before other parts of your application initialize NSApplication"
);
}
let activation_policy = match attributes.activation_policy {
None => None,
Some(ActivationPolicy::Regular) => Some(NSApplicationActivationPolicy::Regular),
Some(ActivationPolicy::Accessory) => Some(NSApplicationActivationPolicy::Accessory),
Some(ActivationPolicy::Prohibited) => Some(NSApplicationActivationPolicy::Prohibited),
};
let app_state = AppState::setup_global(
mtm,
activation_policy,
attributes.default_menu,
attributes.activate_ignoring_other_apps,
);
let center = unsafe { NSNotificationCenter::defaultCenter() };
let weak_app_state = Rc::downgrade(&app_state);
let _did_finish_launching_observer = create_observer(
&center,
// `applicationDidFinishLaunching:`
unsafe { NSApplicationDidFinishLaunchingNotification },
move |notification| {
if let Some(app_state) = weak_app_state.upgrade() {
app_state.did_finish_launching(notification);
}
},
);
let weak_app_state = Rc::downgrade(&app_state);
let _will_terminate_observer = create_observer(
&center,
// `applicationWillTerminate:`
unsafe { NSApplicationWillTerminateNotification },
move |notification| {
if let Some(app_state) = weak_app_state.upgrade() {
app_state.will_terminate(notification);
}
},
);
let panic_info: Rc<PanicInfo> = Default::default();
setup_control_flow_observers(mtm, Rc::downgrade(&panic_info));
Ok(EventLoop {
app,
app_state: app_state.clone(),
window_target: ActiveEventLoop { app_state, mtm },
panic_info,
_did_finish_launching_observer,
_will_terminate_observer,
})
}
pub fn window_target(&self) -> &dyn RootActiveEventLoop {
&self.window_target
}
pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
self.run_app_on_demand(app)
}
// NB: we don't base this on `pump_events` because for `MacOs` we can't support
// `pump_events` elegantly (we just ask to run the loop for a "short" amount of
// time and so a layered implementation would end up using a lot of CPU due to
// redundant wake ups.
pub fn run_app_on_demand<A: ApplicationHandler>(
&mut self,
mut app: A,
) -> Result<(), EventLoopError> {
self.app_state.clear_exit();
self.app_state.set_event_handler(&mut app, || {
autoreleasepool(|_| {
// clear / normalize pump_events state
self.app_state.set_wait_timeout(None);
self.app_state.set_stop_before_wait(false);
self.app_state.set_stop_after_wait(false);
self.app_state.set_stop_on_redraw(false);
if self.app_state.is_launched() {
debug_assert!(!self.app_state.is_running());
self.app_state.set_is_running(true);
self.app_state.dispatch_init_events();
}
// SAFETY: We do not run the application re-entrantly
unsafe { self.app.run() };
// While the app is running it's possible that we catch a panic
// to avoid unwinding across an objective-c ffi boundary, which
// will lead to us stopping the `NSApplication` and saving the
// `PanicInfo` so that we can resume the unwind at a controlled,
// safe point in time.
if let Some(panic) = self.panic_info.take() {
resume_unwind(panic);
}
self.app_state.internal_exit()
})
});
Ok(())
}
pub fn pump_app_events<A: ApplicationHandler>(
&mut self,
timeout: Option<Duration>,
mut app: A,
) -> PumpStatus {
self.app_state.set_event_handler(&mut app, || {
autoreleasepool(|_| {
// As a special case, if the application hasn't been launched yet then we at least
// run the loop until it has fully launched.
if !self.app_state.is_launched() {
debug_assert!(!self.app_state.is_running());
self.app_state.set_stop_on_launch();
// SAFETY: We do not run the application re-entrantly
unsafe { self.app.run() };
// Note: we dispatch `NewEvents(Init)` + `Resumed` events after the application
// has launched
} else if !self.app_state.is_running() {
// Even though the application may have been launched, it's possible we aren't
// running if the `EventLoop` was run before and has since
// exited. This indicates that we just starting to re-run
// the same `EventLoop` again.
self.app_state.set_is_running(true);
self.app_state.dispatch_init_events();
} else {
// Only run for as long as the given `Duration` allows so we don't block the
// external loop.
match timeout {
Some(Duration::ZERO) => {
self.app_state.set_wait_timeout(None);
self.app_state.set_stop_before_wait(true);
},
Some(duration) => {
self.app_state.set_stop_before_wait(false);
let timeout = Instant::now() + duration;
self.app_state.set_wait_timeout(Some(timeout));
self.app_state.set_stop_after_wait(true);
},
None => {
self.app_state.set_wait_timeout(None);
self.app_state.set_stop_before_wait(false);
self.app_state.set_stop_after_wait(true);
},
}
self.app_state.set_stop_on_redraw(true);
// SAFETY: We do not run the application re-entrantly
unsafe { self.app.run() };
}
// While the app is running it's possible that we catch a panic
// to avoid unwinding across an objective-c ffi boundary, which
// will lead to us stopping the application and saving the
// `PanicInfo` so that we can resume the unwind at a controlled,
// safe point in time.
if let Some(panic) = self.panic_info.take() {
resume_unwind(panic);
}
if self.app_state.exiting() {
self.app_state.internal_exit();
PumpStatus::Exit(0)
} else {
PumpStatus::Continue
}
})
})
}
}
pub(crate) struct OwnedDisplayHandle;
impl HasDisplayHandle for OwnedDisplayHandle {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = rwh_06::RawDisplayHandle::AppKit(rwh_06::AppKitDisplayHandle::new());
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
pub(super) fn stop_app_immediately(app: &NSApplication) {
autoreleasepool(|_| {
app.stop(None);
// To stop event loop immediately, we need to post some event here.
// See: https://stackoverflow.com/questions/48041279/stopping-the-nsapplication-main-event-loop/48064752#48064752
app.postEvent_atStart(&dummy_event().unwrap(), true);
});
}
/// Catches panics that happen inside `f` and when a panic
/// happens, stops the `sharedApplication`
#[inline]
pub fn stop_app_on_panic<F: FnOnce() -> R + UnwindSafe, R>(
mtm: MainThreadMarker,
panic_info: Weak<PanicInfo>,
f: F,
) -> Option<R> {
match catch_unwind(f) {
Ok(r) => Some(r),
Err(e) => {
// It's important that we set the panic before requesting a `stop`
// because some callback are still called during the `stop` message
// and we need to know in those callbacks if the application is currently
// panicking
{
let panic_info = panic_info.upgrade().unwrap();
panic_info.set_panic(e);
}
let app = NSApplication::sharedApplication(mtm);
stop_app_immediately(&app);
None
},
}
}
#[derive(Debug)]
pub struct EventLoopProxy {
pub(crate) wake_up: AtomicBool,
source: CFRunLoopSourceRef,
}
unsafe impl Send for EventLoopProxy {}
unsafe impl Sync for EventLoopProxy {}
impl Drop for EventLoopProxy {
fn drop(&mut self) {
unsafe {
CFRelease(self.source as _);
}
}
}
impl EventLoopProxy {
pub(crate) fn new() -> Self {
unsafe {
// just wake up the eventloop
extern "C" fn event_loop_proxy_handler(_: *const c_void) {}
// adding a Source to the main CFRunLoop lets us wake it up and
// process user events through the normal OS EventLoop mechanisms.
let rl = CFRunLoopGetMain();
let mut context = CFRunLoopSourceContext {
version: 0,
info: ptr::null_mut(),
retain: None,
release: None,
copyDescription: None,
equal: None,
hash: None,
schedule: None,
cancel: None,
perform: event_loop_proxy_handler,
};
let source = CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::MAX - 1, &mut context);
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
CFRunLoopWakeUp(rl);
EventLoopProxy { wake_up: AtomicBool::new(false), source }
}
}
}
impl EventLoopProxyProvider for EventLoopProxy {
fn wake_up(&self) {
self.wake_up.store(true, AtomicOrdering::Relaxed);
unsafe {
// Let the main thread know there's a new event.
CFRunLoopSourceSignal(self.source);
let rl = CFRunLoopGetMain();
CFRunLoopWakeUp(rl);
}
}
}

View File

@@ -1,27 +0,0 @@
#[macro_use]
mod util;
mod app;
mod app_state;
mod cursor;
mod event;
mod event_loop;
mod ffi;
mod menu;
mod monitor;
mod observer;
mod view;
mod window;
mod window_delegate;
pub(crate) use self::cursor::CustomCursor as PlatformCustomCursor;
pub(crate) use self::event::{physicalkey_to_scancode, scancode_to_physicalkey, KeyEventExtra};
pub(crate) use self::event_loop::{
ActiveEventLoop, EventLoop, PlatformSpecificEventLoopAttributes,
};
pub(crate) use self::monitor::{MonitorHandle, VideoModeHandle};
pub(crate) use self::window::Window;
pub(crate) use self::window_delegate::PlatformSpecificWindowAttributes;
pub(crate) use crate::cursor::OnlyCursorImageSource as PlatformCustomCursorSource;
pub(crate) use crate::icon::NoIcon as PlatformIcon;
pub(crate) use crate::platform_impl::Fullscreen;

View File

@@ -1,28 +0,0 @@
use tracing::trace;
macro_rules! trace_scope {
($s:literal) => {
let _crate =
$crate::platform_impl::platform::appkit::util::TraceGuard::new(module_path!(), $s);
};
}
pub(crate) struct TraceGuard {
module_path: &'static str,
called_from_fn: &'static str,
}
impl TraceGuard {
#[inline]
pub(crate) fn new(module_path: &'static str, called_from_fn: &'static str) -> Self {
trace!(target = module_path, "Triggered `{}`", called_from_fn);
Self { module_path, called_from_fn }
}
}
impl Drop for TraceGuard {
#[inline]
fn drop(&mut self) {
trace!(target = self.module_path, "Completed `{}`", self.called_from_fn);
}
}

View File

@@ -1,367 +0,0 @@
#![allow(clippy::unnecessary_cast)]
use dpi::{Position, Size};
use objc2::rc::{autoreleasepool, Retained};
use objc2::{declare_class, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSResponder, NSWindow};
use objc2_foundation::{MainThreadBound, MainThreadMarker, NSObject};
use super::event_loop::ActiveEventLoop;
use super::window_delegate::WindowDelegate;
use crate::error::RequestError;
use crate::monitor::MonitorHandle as CoreMonitorHandle;
use crate::window::{
Cursor, Fullscreen, Icon, ImePurpose, Theme, UserAttentionType, Window as CoreWindow,
WindowAttributes, WindowButtons, WindowId, WindowLevel,
};
pub(crate) struct Window {
window: MainThreadBound<Retained<WinitWindow>>,
/// The window only keeps a weak reference to this, so we must keep it around here.
delegate: MainThreadBound<Retained<WindowDelegate>>,
}
impl Window {
pub(crate) fn new(
window_target: &ActiveEventLoop,
attributes: WindowAttributes,
) -> Result<Self, RequestError> {
let mtm = window_target.mtm;
let delegate =
autoreleasepool(|_| WindowDelegate::new(&window_target.app_state, attributes, mtm))?;
Ok(Window {
window: MainThreadBound::new(delegate.window().retain(), mtm),
delegate: MainThreadBound::new(delegate, mtm),
})
}
pub(crate) fn maybe_wait_on_main<R: Send>(
&self,
f: impl FnOnce(&WindowDelegate) -> R + Send,
) -> R {
self.delegate.get_on_main(|delegate| f(delegate))
}
#[inline]
pub(crate) fn raw_window_handle_rwh_06(
&self,
) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
if let Some(mtm) = MainThreadMarker::new() {
Ok(self.delegate.get(mtm).raw_window_handle_rwh_06())
} else {
Err(rwh_06::HandleError::Unavailable)
}
}
#[inline]
pub(crate) fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::RawDisplayHandle::AppKit(rwh_06::AppKitDisplayHandle::new()))
}
}
impl Drop for Window {
fn drop(&mut self) {
// Restore the video mode.
if matches!(self.fullscreen(), Some(Fullscreen::Exclusive(_))) {
self.set_fullscreen(None);
}
self.window.get_on_main(|window| autoreleasepool(|_| window.close()))
}
}
impl rwh_06::HasDisplayHandle for Window {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = self.raw_display_handle_rwh_06()?;
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
impl rwh_06::HasWindowHandle for Window {
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
let raw = self.raw_window_handle_rwh_06()?;
unsafe { Ok(rwh_06::WindowHandle::borrow_raw(raw)) }
}
}
impl CoreWindow for Window {
fn id(&self) -> crate::window::WindowId {
self.maybe_wait_on_main(|delegate| delegate.id())
}
fn scale_factor(&self) -> f64 {
self.maybe_wait_on_main(|delegate| delegate.scale_factor())
}
fn request_redraw(&self) {
self.maybe_wait_on_main(|delegate| delegate.request_redraw());
}
fn pre_present_notify(&self) {
self.maybe_wait_on_main(|delegate| delegate.pre_present_notify());
}
fn reset_dead_keys(&self) {
self.maybe_wait_on_main(|delegate| delegate.reset_dead_keys());
}
fn surface_position(&self) -> dpi::PhysicalPosition<i32> {
self.maybe_wait_on_main(|delegate| delegate.surface_position())
}
fn outer_position(&self) -> Result<dpi::PhysicalPosition<i32>, RequestError> {
self.maybe_wait_on_main(|delegate| delegate.outer_position())
}
fn set_outer_position(&self, position: Position) {
self.maybe_wait_on_main(|delegate| delegate.set_outer_position(position));
}
fn surface_size(&self) -> dpi::PhysicalSize<u32> {
self.maybe_wait_on_main(|delegate| delegate.surface_size())
}
fn request_surface_size(&self, size: Size) -> Option<dpi::PhysicalSize<u32>> {
self.maybe_wait_on_main(|delegate| delegate.request_surface_size(size))
}
fn outer_size(&self) -> dpi::PhysicalSize<u32> {
self.maybe_wait_on_main(|delegate| delegate.outer_size())
}
fn safe_area(&self) -> dpi::PhysicalInsets<u32> {
self.maybe_wait_on_main(|delegate| delegate.safe_area())
}
fn set_min_surface_size(&self, min_size: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_min_surface_size(min_size))
}
fn set_max_surface_size(&self, max_size: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_max_surface_size(max_size));
}
fn surface_resize_increments(&self) -> Option<dpi::PhysicalSize<u32>> {
self.maybe_wait_on_main(|delegate| delegate.surface_resize_increments())
}
fn set_surface_resize_increments(&self, increments: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_surface_resize_increments(increments));
}
fn set_title(&self, title: &str) {
self.maybe_wait_on_main(|delegate| delegate.set_title(title));
}
fn set_transparent(&self, transparent: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_transparent(transparent));
}
fn set_blur(&self, blur: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_blur(blur));
}
fn set_visible(&self, visible: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_visible(visible));
}
fn is_visible(&self) -> Option<bool> {
self.maybe_wait_on_main(|delegate| delegate.is_visible())
}
fn set_resizable(&self, resizable: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_resizable(resizable))
}
fn is_resizable(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_resizable())
}
fn set_enabled_buttons(&self, buttons: WindowButtons) {
self.maybe_wait_on_main(|delegate| delegate.set_enabled_buttons(buttons))
}
fn enabled_buttons(&self) -> WindowButtons {
self.maybe_wait_on_main(|delegate| delegate.enabled_buttons())
}
fn set_minimized(&self, minimized: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_minimized(minimized));
}
fn is_minimized(&self) -> Option<bool> {
self.maybe_wait_on_main(|delegate| delegate.is_minimized())
}
fn set_maximized(&self, maximized: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_maximized(maximized));
}
fn is_maximized(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_maximized())
}
fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
self.maybe_wait_on_main(|delegate| delegate.set_fullscreen(fullscreen.map(Into::into)))
}
fn fullscreen(&self) -> Option<Fullscreen> {
self.maybe_wait_on_main(|delegate| delegate.fullscreen().map(Into::into))
}
fn set_decorations(&self, decorations: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_decorations(decorations));
}
fn is_decorated(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_decorated())
}
fn set_window_level(&self, level: WindowLevel) {
self.maybe_wait_on_main(|delegate| delegate.set_window_level(level));
}
fn set_window_icon(&self, window_icon: Option<Icon>) {
self.maybe_wait_on_main(|delegate| delegate.set_window_icon(window_icon));
}
fn set_ime_cursor_area(&self, position: Position, size: Size) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_cursor_area(position, size));
}
fn set_ime_allowed(&self, allowed: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_allowed(allowed));
}
fn set_ime_purpose(&self, purpose: ImePurpose) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_purpose(purpose));
}
fn focus_window(&self) {
self.maybe_wait_on_main(|delegate| delegate.focus_window());
}
fn has_focus(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.has_focus())
}
fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
self.maybe_wait_on_main(|delegate| delegate.request_user_attention(request_type));
}
fn set_theme(&self, theme: Option<Theme>) {
self.maybe_wait_on_main(|delegate| delegate.set_theme(theme));
}
fn theme(&self) -> Option<Theme> {
self.maybe_wait_on_main(|delegate| delegate.theme())
}
fn set_content_protected(&self, protected: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_content_protected(protected));
}
fn title(&self) -> String {
self.maybe_wait_on_main(|delegate| delegate.title())
}
fn set_cursor(&self, cursor: Cursor) {
self.maybe_wait_on_main(|delegate| delegate.set_cursor(cursor));
}
fn set_cursor_position(&self, position: Position) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_position(position))
}
fn set_cursor_grab(&self, mode: crate::window::CursorGrabMode) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_grab(mode))
}
fn set_cursor_visible(&self, visible: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_visible(visible))
}
fn drag_window(&self) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.drag_window())
}
fn drag_resize_window(
&self,
direction: crate::window::ResizeDirection,
) -> Result<(), RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.drag_resize_window(direction))?)
}
fn show_window_menu(&self, position: Position) {
self.maybe_wait_on_main(|delegate| delegate.show_window_menu(position))
}
fn set_cursor_hittest(&self, hittest: bool) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_hittest(hittest));
Ok(())
}
fn current_monitor(&self) -> Option<CoreMonitorHandle> {
self.maybe_wait_on_main(|delegate| {
delegate.current_monitor().map(|inner| CoreMonitorHandle { inner })
})
}
fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
self.maybe_wait_on_main(|delegate| {
Box::new(
delegate.available_monitors().into_iter().map(|inner| CoreMonitorHandle { inner }),
)
})
}
fn primary_monitor(&self) -> Option<CoreMonitorHandle> {
self.maybe_wait_on_main(|delegate| {
delegate.primary_monitor().map(|inner| CoreMonitorHandle { inner })
})
}
fn rwh_06_display_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
self
}
fn rwh_06_window_handle(&self) -> &dyn rwh_06::HasWindowHandle {
self
}
}
declare_class!(
#[derive(Debug)]
pub struct WinitWindow;
unsafe impl ClassType for WinitWindow {
#[inherits(NSResponder, NSObject)]
type Super = NSWindow;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitWindow";
}
impl DeclaredClass for WinitWindow {}
unsafe impl WinitWindow {
#[method(canBecomeMainWindow)]
fn can_become_main_window(&self) -> bool {
trace_scope!("canBecomeMainWindow");
true
}
#[method(canBecomeKeyWindow)]
fn can_become_key_window(&self) -> bool {
trace_scope!("canBecomeKeyWindow");
true
}
}
);
impl WinitWindow {
pub(super) fn id(&self) -> WindowId {
WindowId::from_raw(self as *const Self as usize)
}
}

View File

@@ -1,15 +0,0 @@
//! Apple/Darwin-specific implementations
#[cfg(target_os = "macos")]
mod appkit;
mod event_handler;
mod notification_center;
#[cfg(not(target_os = "macos"))]
mod uikit;
#[allow(unused_imports)]
#[cfg(target_os = "macos")]
pub use self::appkit::*;
#[allow(unused_imports)]
#[cfg(not(target_os = "macos"))]
pub use self::uikit::*;

View File

@@ -1,27 +0,0 @@
use std::ptr::NonNull;
use block2::RcBlock;
use objc2::rc::Retained;
use objc2_foundation::{NSNotification, NSNotificationCenter, NSNotificationName, NSObject};
/// Observe the given notification.
///
/// This is used in Winit as an alternative to declaring an application delegate, as we want to
/// give the user full control over those.
pub fn create_observer(
center: &NSNotificationCenter,
name: &NSNotificationName,
handler: impl Fn(&NSNotification) + 'static,
) -> Retained<NSObject> {
let block = RcBlock::new(move |notification: NonNull<NSNotification>| {
handler(unsafe { notification.as_ref() });
});
unsafe {
center.addObserverForName_object_queue_usingBlock(
Some(name),
None, // No sender filter
None, // No queue, run on posting thread (i.e. main thread)
&block,
)
}
}

View File

@@ -1,714 +0,0 @@
#![deny(unused_results)]
use std::cell::{OnceCell, RefCell, RefMut};
use std::collections::HashSet;
use std::os::raw::c_void;
use std::sync::atomic::Ordering;
use std::sync::{Arc, Mutex, OnceLock};
use std::time::Instant;
use std::{mem, ptr};
use core_foundation::base::CFRelease;
use core_foundation::date::CFAbsoluteTimeGetCurrent;
use core_foundation::runloop::{
kCFRunLoopCommonModes, CFRunLoopAddTimer, CFRunLoopGetMain, CFRunLoopRef, CFRunLoopTimerCreate,
CFRunLoopTimerInvalidate, CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate,
};
use objc2::rc::Retained;
use objc2::sel;
use objc2_foundation::{
CGRect, CGSize, MainThreadMarker, NSInteger, NSObjectProtocol, NSOperatingSystemVersion,
NSProcessInfo,
};
use objc2_ui_kit::{UIApplication, UICoordinateSpace, UIView, UIWindow};
use super::super::event_handler::EventHandler;
use super::window::WinitUIWindow;
use super::{ActiveEventLoop, EventLoopProxy};
use crate::application::ApplicationHandler;
use crate::dpi::PhysicalSize;
use crate::event::{StartCause, SurfaceSizeWriter, WindowEvent};
use crate::event_loop::ControlFlow;
use crate::window::WindowId;
macro_rules! bug {
($($msg:tt)*) => {
panic!("winit iOS bug, file an issue: {}", format!($($msg)*))
};
}
macro_rules! bug_assert {
($test:expr, $($msg:tt)*) => {
assert!($test, "winit iOS bug, file an issue: {}", format!($($msg)*))
};
}
/// Get the global event handler for the application.
///
/// This is stored separately from AppState, since AppState needs to be accessible while the handler
/// is executing.
fn get_handler(mtm: MainThreadMarker) -> &'static EventHandler {
// TODO(madsmtm): Use `MainThreadBound` once that is possible in `static`s.
struct StaticMainThreadBound<T>(T);
impl<T> StaticMainThreadBound<T> {
const fn get(&self, _mtm: MainThreadMarker) -> &T {
&self.0
}
}
unsafe impl<T> Send for StaticMainThreadBound<T> {}
unsafe impl<T> Sync for StaticMainThreadBound<T> {}
// SAFETY: Creating `StaticMainThreadBound` in a `const` context, where there is no concept
// of the main thread.
static GLOBAL: StaticMainThreadBound<OnceCell<EventHandler>> =
StaticMainThreadBound(OnceCell::new());
GLOBAL.get(mtm).get_or_init(EventHandler::new)
}
#[derive(Debug)]
pub(crate) enum EventWrapper {
Window { window_id: WindowId, event: WindowEvent },
ScaleFactorChanged(ScaleFactorChanged),
}
#[derive(Debug)]
pub struct ScaleFactorChanged {
pub(super) window: Retained<WinitUIWindow>,
pub(super) suggested_size: PhysicalSize<u32>,
pub(super) scale_factor: f64,
}
impl EventWrapper {
fn is_redraw(&self) -> bool {
matches!(self, Self::Window { event: WindowEvent::RedrawRequested, .. })
}
}
// this is the state machine for the app lifecycle
#[derive(Debug)]
#[must_use = "dropping `AppStateImpl` without inspecting it is probably a bug"]
enum AppStateImpl {
Initial {
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
},
ProcessingEvents {
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
active_control_flow: ControlFlow,
},
ProcessingRedraws {
active_control_flow: ControlFlow,
},
Waiting {
start: Instant,
},
PollFinished,
Terminated,
}
pub(crate) struct AppState {
// This should never be `None`, except for briefly during a state transition.
app_state: Option<AppStateImpl>,
control_flow: ControlFlow,
waker: EventLoopWaker,
event_loop_proxy: Arc<EventLoopProxy>,
queued_events: Vec<EventWrapper>,
}
impl AppState {
pub(crate) fn get_mut(_mtm: MainThreadMarker) -> RefMut<'static, AppState> {
// basically everything in UIKit requires the main thread, so it's pointless to use the
// std::sync APIs.
// must be mut because plain `static` requires `Sync`
static mut APP_STATE: RefCell<Option<AppState>> = RefCell::new(None);
#[allow(unknown_lints)] // New lint below
#[allow(static_mut_refs)] // TODO: Use `MainThreadBound` instead.
let mut guard = unsafe { APP_STATE.borrow_mut() };
if guard.is_none() {
#[inline(never)]
#[cold]
fn init_guard(guard: &mut RefMut<'static, Option<AppState>>) {
let waker = EventLoopWaker::new(unsafe { CFRunLoopGetMain() });
**guard = Some(AppState {
app_state: Some(AppStateImpl::Initial { queued_gpu_redraws: HashSet::new() }),
control_flow: ControlFlow::default(),
waker,
event_loop_proxy: Arc::new(EventLoopProxy::new()),
queued_events: Vec::new(),
});
}
init_guard(&mut guard);
}
RefMut::map(guard, |state| state.as_mut().unwrap())
}
fn state(&self) -> &AppStateImpl {
match &self.app_state {
Some(ref state) => state,
None => bug!("`AppState` previously failed a state transition"),
}
}
fn state_mut(&mut self) -> &mut AppStateImpl {
match &mut self.app_state {
Some(ref mut state) => state,
None => bug!("`AppState` previously failed a state transition"),
}
}
fn take_state(&mut self) -> AppStateImpl {
match self.app_state.take() {
Some(state) => state,
None => bug!("`AppState` previously failed a state transition"),
}
}
fn set_state(&mut self, new_state: AppStateImpl) {
bug_assert!(
self.app_state.is_none(),
"attempted to set an `AppState` without calling `take_state` first {:?}",
self.app_state
);
self.app_state = Some(new_state)
}
fn replace_state(&mut self, new_state: AppStateImpl) -> AppStateImpl {
match &mut self.app_state {
Some(ref mut state) => mem::replace(state, new_state),
None => bug!("`AppState` previously failed a state transition"),
}
}
fn has_launched(&self) -> bool {
!matches!(self.state(), AppStateImpl::Initial { .. })
}
fn has_terminated(&self) -> bool {
matches!(self.state(), AppStateImpl::Terminated)
}
fn did_finish_launching_transition(&mut self) {
let queued_gpu_redraws = match self.take_state() {
AppStateImpl::Initial { queued_gpu_redraws } => queued_gpu_redraws,
s => bug!("unexpected state {:?}", s),
};
self.set_state(AppStateImpl::ProcessingEvents {
active_control_flow: self.control_flow,
queued_gpu_redraws,
});
}
fn wakeup_transition(&mut self) -> Option<StartCause> {
// before `AppState::did_finish_launching` is called, pretend there is no running
// event loop.
if !self.has_launched() || self.has_terminated() {
return None;
}
let start_cause = match (self.control_flow, self.take_state()) {
(ControlFlow::Poll, AppStateImpl::PollFinished) => StartCause::Poll,
(ControlFlow::Wait, AppStateImpl::Waiting { start }) => {
StartCause::WaitCancelled { start, requested_resume: None }
},
(ControlFlow::WaitUntil(requested_resume), AppStateImpl::Waiting { start }) => {
if Instant::now() >= requested_resume {
StartCause::ResumeTimeReached { start, requested_resume }
} else {
StartCause::WaitCancelled { start, requested_resume: Some(requested_resume) }
}
},
s => bug!("`EventHandler` unexpectedly woke up {:?}", s),
};
self.set_state(AppStateImpl::ProcessingEvents {
queued_gpu_redraws: Default::default(),
active_control_flow: self.control_flow,
});
Some(start_cause)
}
fn main_events_cleared_transition(&mut self) -> HashSet<Retained<WinitUIWindow>> {
let (queued_gpu_redraws, active_control_flow) = match self.take_state() {
AppStateImpl::ProcessingEvents { queued_gpu_redraws, active_control_flow } => {
(queued_gpu_redraws, active_control_flow)
},
s => bug!("unexpected state {:?}", s),
};
self.set_state(AppStateImpl::ProcessingRedraws { active_control_flow });
queued_gpu_redraws
}
fn events_cleared_transition(&mut self) {
if !self.has_launched() || self.has_terminated() {
return;
}
let old = match self.take_state() {
AppStateImpl::ProcessingRedraws { active_control_flow } => active_control_flow,
s => bug!("unexpected state {:?}", s),
};
let new = self.control_flow;
match (old, new) {
(ControlFlow::Wait, ControlFlow::Wait) => {
let start = Instant::now();
self.set_state(AppStateImpl::Waiting { start });
},
(ControlFlow::WaitUntil(old_instant), ControlFlow::WaitUntil(new_instant))
if old_instant == new_instant =>
{
let start = Instant::now();
self.set_state(AppStateImpl::Waiting { start });
},
(_, ControlFlow::Wait) => {
let start = Instant::now();
self.set_state(AppStateImpl::Waiting { start });
self.waker.stop()
},
(_, ControlFlow::WaitUntil(new_instant)) => {
let start = Instant::now();
self.set_state(AppStateImpl::Waiting { start });
self.waker.start_at(new_instant)
},
// Unlike on macOS, handle Poll to Poll transition here to call the waker
(_, ControlFlow::Poll) => {
self.set_state(AppStateImpl::PollFinished);
self.waker.start()
},
}
}
fn terminated_transition(&mut self) {
match self.replace_state(AppStateImpl::Terminated) {
AppStateImpl::ProcessingEvents { .. } => {},
s => bug!("terminated while not processing events {:?}", s),
}
}
pub fn event_loop_proxy(&self) -> &Arc<EventLoopProxy> {
&self.event_loop_proxy
}
pub(crate) fn set_control_flow(&mut self, control_flow: ControlFlow) {
self.control_flow = control_flow;
}
pub(crate) fn control_flow(&self) -> ControlFlow {
self.control_flow
}
}
pub(crate) fn queue_gl_or_metal_redraw(mtm: MainThreadMarker, window: Retained<WinitUIWindow>) {
let mut this = AppState::get_mut(mtm);
match this.state_mut() {
&mut AppStateImpl::Initial { ref mut queued_gpu_redraws, .. }
| &mut AppStateImpl::ProcessingEvents { ref mut queued_gpu_redraws, .. } => {
let _ = queued_gpu_redraws.insert(window);
},
s @ &mut AppStateImpl::ProcessingRedraws { .. }
| s @ &mut AppStateImpl::Waiting { .. }
| s @ &mut AppStateImpl::PollFinished { .. } => bug!("unexpected state {:?}", s),
&mut AppStateImpl::Terminated => {
panic!("Attempt to create a `Window` after the app has terminated")
},
}
}
pub(crate) fn launch(mtm: MainThreadMarker, app: &mut dyn ApplicationHandler, run: impl FnOnce()) {
get_handler(mtm).set(app, run)
}
pub fn did_finish_launching(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
this.waker.start();
// have to drop RefMut because the window setup code below can trigger new events
drop(this);
AppState::get_mut(mtm).did_finish_launching_transition();
get_handler(mtm).handle(|app| app.new_events(&ActiveEventLoop { mtm }, StartCause::Init));
get_handler(mtm).handle(|app| app.can_create_surfaces(&ActiveEventLoop { mtm }));
handle_nonuser_events(mtm, []);
}
// AppState::did_finish_launching handles the special transition `Init`
pub fn handle_wakeup_transition(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
let cause = match this.wakeup_transition() {
None => return,
Some(cause) => cause,
};
drop(this);
get_handler(mtm).handle(|app| app.new_events(&ActiveEventLoop { mtm }, cause));
handle_nonuser_events(mtm, []);
}
pub(crate) fn handle_nonuser_event(mtm: MainThreadMarker, event: EventWrapper) {
handle_nonuser_events(mtm, std::iter::once(event))
}
pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
mtm: MainThreadMarker,
events: I,
) {
let mut this = AppState::get_mut(mtm);
if this.has_terminated() {
return;
}
if !get_handler(mtm).ready() {
// Prevent re-entrancy; queue the events up for once we're done handling the event instead.
this.queued_events.extend(events);
return;
}
let processing_redraws = matches!(this.state(), AppStateImpl::ProcessingRedraws { .. });
drop(this);
for event in events {
if !processing_redraws && event.is_redraw() {
tracing::info!("processing `RedrawRequested` during the main event loop");
} else if processing_redraws && !event.is_redraw() {
tracing::warn!(
"processing non `RedrawRequested` event after the main event loop: {:#?}",
event
);
}
handle_wrapped_event(mtm, event)
}
loop {
let mut this = AppState::get_mut(mtm);
let queued_events = mem::take(&mut this.queued_events);
if queued_events.is_empty() {
break;
}
drop(this);
for event in queued_events {
if !processing_redraws && event.is_redraw() {
tracing::info!("processing `RedrawRequested` during the main event loop");
} else if processing_redraws && !event.is_redraw() {
tracing::warn!(
"processing non-`RedrawRequested` event after the main event loop: {:#?}",
event
);
}
handle_wrapped_event(mtm, event);
}
}
}
fn handle_user_events(mtm: MainThreadMarker) {
let this = AppState::get_mut(mtm);
if matches!(this.state(), AppStateImpl::ProcessingRedraws { .. }) {
bug!("user events attempted to be sent out while `ProcessingRedraws`");
}
let event_loop_proxy = this.event_loop_proxy().clone();
drop(this);
if event_loop_proxy.wake_up.swap(false, Ordering::Relaxed) {
get_handler(mtm).handle(|app| app.proxy_wake_up(&ActiveEventLoop { mtm }));
}
loop {
let mut this = AppState::get_mut(mtm);
let queued_events = mem::take(&mut this.queued_events);
if queued_events.is_empty() {
break;
}
drop(this);
for event in queued_events {
handle_wrapped_event(mtm, event);
}
if event_loop_proxy.wake_up.swap(false, Ordering::Relaxed) {
get_handler(mtm).handle(|app| app.proxy_wake_up(&ActiveEventLoop { mtm }));
}
}
}
pub(crate) fn send_occluded_event_for_all_windows(application: &UIApplication, occluded: bool) {
let mtm = MainThreadMarker::from(application);
let mut events = Vec::new();
#[allow(deprecated)]
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::Occluded(occluded),
});
}
}
handle_nonuser_events(mtm, events);
}
pub fn handle_main_events_cleared(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
if !this.has_launched() || this.has_terminated() {
return;
}
match this.state_mut() {
AppStateImpl::ProcessingEvents { .. } => {},
_ => bug!("`ProcessingRedraws` happened unexpectedly"),
};
drop(this);
handle_user_events(mtm);
let mut this = AppState::get_mut(mtm);
let redraw_events: Vec<EventWrapper> = this
.main_events_cleared_transition()
.into_iter()
.map(|window| EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::RedrawRequested,
})
.collect();
drop(this);
handle_nonuser_events(mtm, redraw_events);
get_handler(mtm).handle(|app| app.about_to_wait(&ActiveEventLoop { mtm }));
handle_nonuser_events(mtm, []);
}
pub fn handle_events_cleared(mtm: MainThreadMarker) {
AppState::get_mut(mtm).events_cleared_transition();
}
pub(crate) fn handle_resumed(mtm: MainThreadMarker) {
get_handler(mtm).handle(|app| app.resumed(&ActiveEventLoop { mtm }));
handle_nonuser_events(mtm, []);
}
pub(crate) fn handle_suspended(mtm: MainThreadMarker) {
get_handler(mtm).handle(|app| app.suspended(&ActiveEventLoop { mtm }));
handle_nonuser_events(mtm, []);
}
pub(crate) fn handle_memory_warning(mtm: MainThreadMarker) {
get_handler(mtm).handle(|app| app.memory_warning(&ActiveEventLoop { mtm }));
handle_nonuser_events(mtm, []);
}
pub(crate) fn terminated(application: &UIApplication) {
let mtm = MainThreadMarker::from(application);
let mut events = Vec::new();
#[allow(deprecated)]
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::Destroyed,
});
}
}
handle_nonuser_events(mtm, events);
let mut this = AppState::get_mut(mtm);
this.terminated_transition();
drop(this);
get_handler(mtm).handle(|app| app.exiting(&ActiveEventLoop { mtm }));
}
fn handle_wrapped_event(mtm: MainThreadMarker, event: EventWrapper) {
match event {
EventWrapper::Window { window_id, event } => get_handler(mtm)
.handle(|app| app.window_event(&ActiveEventLoop { mtm }, window_id, event)),
EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(mtm, event),
}
}
fn handle_hidpi_proxy(mtm: MainThreadMarker, event: ScaleFactorChanged) {
let ScaleFactorChanged { suggested_size, scale_factor, window } = event;
let new_surface_size = Arc::new(Mutex::new(suggested_size));
get_handler(mtm).handle(|app| {
app.window_event(&ActiveEventLoop { mtm }, window.id(), WindowEvent::ScaleFactorChanged {
scale_factor,
surface_size_writer: SurfaceSizeWriter::new(Arc::downgrade(&new_surface_size)),
});
});
let (view, screen_frame) = get_view_and_screen_frame(&window);
let physical_size = *new_surface_size.lock().unwrap();
drop(new_surface_size);
let logical_size = physical_size.to_logical(scale_factor);
let size = CGSize::new(logical_size.width, logical_size.height);
let new_frame: CGRect = CGRect::new(screen_frame.origin, size);
view.setFrame(new_frame);
}
fn get_view_and_screen_frame(window: &WinitUIWindow) -> (Retained<UIView>, CGRect) {
let view_controller = window.rootViewController().unwrap();
let view = view_controller.view().unwrap();
let bounds = window.bounds();
let screen = window.screen();
let screen_space = screen.coordinateSpace();
let screen_frame = window.convertRect_toCoordinateSpace(bounds, &screen_space);
(view, screen_frame)
}
struct EventLoopWaker {
timer: CFRunLoopTimerRef,
}
impl Drop for EventLoopWaker {
fn drop(&mut self) {
unsafe {
CFRunLoopTimerInvalidate(self.timer);
CFRelease(self.timer as _);
}
}
}
impl EventLoopWaker {
fn new(rl: CFRunLoopRef) -> EventLoopWaker {
extern "C" fn wakeup_main_loop(_timer: CFRunLoopTimerRef, _info: *mut c_void) {}
unsafe {
// Create a timer with a 0.1µs interval (1ns does not work) to mimic polling.
// It is initially setup with a first fire time really far into the
// future, but that gets changed to fire immediately in did_finish_launching
let timer = CFRunLoopTimerCreate(
ptr::null_mut(),
f64::MAX,
0.000_000_1,
0,
0,
wakeup_main_loop,
ptr::null_mut(),
);
CFRunLoopAddTimer(rl, timer, kCFRunLoopCommonModes);
EventLoopWaker { timer }
}
}
fn stop(&mut self) {
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, f64::MAX) }
}
fn start(&mut self) {
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, f64::MIN) }
}
fn start_at(&mut self, instant: Instant) {
let now = Instant::now();
if now >= instant {
self.start();
} else {
unsafe {
let current = CFAbsoluteTimeGetCurrent();
let duration = instant - now;
let fsecs =
duration.subsec_nanos() as f64 / 1_000_000_000.0 + duration.as_secs() as f64;
CFRunLoopTimerSetNextFireDate(self.timer, current + fsecs)
}
}
}
}
macro_rules! os_capabilities {
(
$(
$(#[$attr:meta])*
$error_name:ident: $objc_call:literal,
$name:ident: $major:literal-$minor:literal
),*
$(,)*
) => {
#[derive(Clone, Debug)]
pub struct OSCapabilities {
$(
pub $name: bool,
)*
os_version: NSOperatingSystemVersion,
}
impl OSCapabilities {
fn from_os_version(os_version: NSOperatingSystemVersion) -> Self {
$(let $name = meets_requirements(os_version, $major, $minor);)*
Self { $($name,)* os_version, }
}
}
impl OSCapabilities {$(
$(#[$attr])*
pub fn $error_name(&self, extra_msg: &str) {
tracing::warn!(
concat!("`", $objc_call, "` requires iOS {}.{}+. This device is running iOS {}.{}.{}. {}"),
$major, $minor, self.os_version.majorVersion, self.os_version.minorVersion, self.os_version.patchVersion,
extra_msg
)
}
)*}
};
}
os_capabilities! {
/// <https://developer.apple.com/documentation/uikit/uiview/2891103-safeareainsets?language=objc>
#[allow(unused)] // error message unused
safe_area_err_msg: "-[UIView safeAreaInsets]",
safe_area: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc>
home_indicator_hidden_err_msg: "-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]",
home_indicator_hidden: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc>
defer_system_gestures_err_msg: "-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystem]",
defer_system_gestures: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiscreen/2806814-maximumframespersecond?language=objc>
maximum_frames_per_second_err_msg: "-[UIScreen maximumFramesPerSecond]",
maximum_frames_per_second: 10-3,
/// <https://developer.apple.com/documentation/uikit/uitouch/1618110-force?language=objc>
#[allow(unused)] // error message unused
force_touch_err_msg: "-[UITouch force]",
force_touch: 9-0,
}
fn meets_requirements(
version: NSOperatingSystemVersion,
required_major: NSInteger,
required_minor: NSInteger,
) -> bool {
(version.majorVersion, version.minorVersion) >= (required_major, required_minor)
}
fn get_version() -> NSOperatingSystemVersion {
let process_info = NSProcessInfo::processInfo();
let atleast_ios_8 = process_info.respondsToSelector(sel!(operatingSystemVersion));
// Winit requires atleast iOS 8 because no one has put the time into supporting earlier os
// versions. Older iOS versions are increasingly difficult to test. For example, Xcode 11 does
// not support debugging on devices with an iOS version of less than 8. Another example, in
// order to use an iOS simulator older than iOS 8, you must download an older version of Xcode
// (<9), and at least Xcode 7 has been tested to not even run on macOS 10.15 - Xcode 8 might?
//
// The minimum required iOS version is likely to grow in the future.
assert!(atleast_ios_8, "`winit` requires iOS version 8 or greater");
process_info.operatingSystemVersion()
}
pub fn os_capabilities() -> OSCapabilities {
// Cache the version lookup for efficiency
static OS_CAPABILITIES: OnceLock<OSCapabilities> = OnceLock::new();
OS_CAPABILITIES.get_or_init(|| OSCapabilities::from_os_version(get_version())).clone()
}

View File

@@ -1,428 +0,0 @@
use std::ffi::{c_char, c_int, c_void};
use std::ptr::{self, NonNull};
use std::sync::atomic::{AtomicBool, Ordering as AtomicOrdering};
use std::sync::Arc;
use core_foundation::base::{CFIndex, CFRelease};
use core_foundation::runloop::{
kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes, kCFRunLoopDefaultMode,
kCFRunLoopExit, CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddSource, CFRunLoopGetMain,
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext, CFRunLoopSourceCreate,
CFRunLoopSourceInvalidate, CFRunLoopSourceRef, CFRunLoopSourceSignal, CFRunLoopWakeUp,
};
use objc2::rc::Retained;
use objc2::{msg_send_id, ClassType};
use objc2_foundation::{MainThreadMarker, NSNotificationCenter, NSObject};
use objc2_ui_kit::{
UIApplication, UIApplicationDidBecomeActiveNotification,
UIApplicationDidEnterBackgroundNotification, UIApplicationDidFinishLaunchingNotification,
UIApplicationDidReceiveMemoryWarningNotification, UIApplicationMain,
UIApplicationWillEnterForegroundNotification, UIApplicationWillResignActiveNotification,
UIApplicationWillTerminateNotification, UIScreen,
};
use rwh_06::HasDisplayHandle;
use super::super::notification_center::create_observer;
use super::app_state::{send_occluded_event_for_all_windows, AppState};
use super::{app_state, monitor, MonitorHandle};
use crate::application::ApplicationHandler;
use crate::error::{EventLoopError, NotSupportedError, RequestError};
use crate::event_loop::{
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents,
EventLoopProxy as CoreEventLoopProxy, EventLoopProxyProvider,
OwnedDisplayHandle as CoreOwnedDisplayHandle,
};
use crate::monitor::MonitorHandle as RootMonitorHandle;
use crate::platform_impl::Window;
use crate::window::{CustomCursor, CustomCursorSource, Theme, Window as CoreWindow};
#[derive(Debug)]
pub(crate) struct ActiveEventLoop {
pub(super) mtm: MainThreadMarker,
}
impl RootActiveEventLoop for ActiveEventLoop {
fn create_proxy(&self) -> CoreEventLoopProxy {
CoreEventLoopProxy::new(AppState::get_mut(self.mtm).event_loop_proxy().clone())
}
fn create_window(
&self,
window_attributes: crate::window::WindowAttributes,
) -> Result<Box<dyn CoreWindow>, RequestError> {
Ok(Box::new(Window::new(self, window_attributes)?))
}
fn create_custom_cursor(
&self,
_source: CustomCursorSource,
) -> Result<CustomCursor, RequestError> {
Err(NotSupportedError::new("create_custom_cursor is not supported").into())
}
fn available_monitors(&self) -> Box<dyn Iterator<Item = RootMonitorHandle>> {
Box::new(monitor::uiscreens(self.mtm).into_iter().map(|inner| RootMonitorHandle { inner }))
}
fn primary_monitor(&self) -> Option<crate::monitor::MonitorHandle> {
#[allow(deprecated)]
let monitor = MonitorHandle::new(UIScreen::mainScreen(self.mtm));
Some(RootMonitorHandle { inner: monitor })
}
fn listen_device_events(&self, _allowed: DeviceEvents) {}
fn set_control_flow(&self, control_flow: ControlFlow) {
AppState::get_mut(self.mtm).set_control_flow(control_flow)
}
fn system_theme(&self) -> Option<Theme> {
None
}
fn control_flow(&self) -> ControlFlow {
AppState::get_mut(self.mtm).control_flow()
}
fn exit(&self) {
// https://developer.apple.com/library/archive/qa/qa1561/_index.html
// it is not possible to quit an iOS app gracefully and programmatically
tracing::warn!("`ControlFlow::Exit` ignored on iOS");
}
fn exiting(&self) -> bool {
false
}
fn owned_display_handle(&self) -> CoreOwnedDisplayHandle {
CoreOwnedDisplayHandle::new(Arc::new(OwnedDisplayHandle))
}
fn rwh_06_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
self
}
}
impl rwh_06::HasDisplayHandle for ActiveEventLoop {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new());
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
#[derive(Clone, PartialEq, Eq)]
pub(crate) struct OwnedDisplayHandle;
impl HasDisplayHandle for OwnedDisplayHandle {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new());
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
pub struct EventLoop {
mtm: MainThreadMarker,
window_target: ActiveEventLoop,
// Since iOS 9.0, we no longer need to remove the observers before they are deallocated; the
// system instead cleans it up next time it would have posted a notification to it.
//
// Though we do still need to keep the observers around to prevent them from being deallocated.
_did_finish_launching_observer: Retained<NSObject>,
_did_become_active_observer: Retained<NSObject>,
_will_resign_active_observer: Retained<NSObject>,
_will_enter_foreground_observer: Retained<NSObject>,
_did_enter_background_observer: Retained<NSObject>,
_will_terminate_observer: Retained<NSObject>,
_did_receive_memory_warning_observer: Retained<NSObject>,
}
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) struct PlatformSpecificEventLoopAttributes {}
impl EventLoop {
pub(crate) fn new(
_: &PlatformSpecificEventLoopAttributes,
) -> Result<EventLoop, EventLoopError> {
let mtm = MainThreadMarker::new()
.expect("On iOS, `EventLoop` must be created on the main thread");
static mut SINGLETON_INIT: bool = false;
unsafe {
assert!(
!SINGLETON_INIT,
"Only one `EventLoop` is supported on iOS. `EventLoopProxy` might be helpful"
);
SINGLETON_INIT = true;
}
// this line sets up the main run loop before `UIApplicationMain`
setup_control_flow_observers();
let center = unsafe { NSNotificationCenter::defaultCenter() };
let _did_finish_launching_observer = create_observer(
&center,
// `application:didFinishLaunchingWithOptions:`
unsafe { UIApplicationDidFinishLaunchingNotification },
move |_| {
app_state::did_finish_launching(mtm);
},
);
let _did_become_active_observer = create_observer(
&center,
// `applicationDidBecomeActive:`
unsafe { UIApplicationDidBecomeActiveNotification },
move |_| app_state::handle_resumed(mtm),
);
let _will_resign_active_observer = create_observer(
&center,
// `applicationWillResignActive:`
unsafe { UIApplicationWillResignActiveNotification },
move |_| app_state::handle_suspended(mtm),
);
let _will_enter_foreground_observer = create_observer(
&center,
// `applicationWillEnterForeground:`
unsafe { UIApplicationWillEnterForegroundNotification },
move |notification| {
let app = unsafe { notification.object() }.expect(
"UIApplicationWillEnterForegroundNotification to have application object",
);
// SAFETY: The `object` in `UIApplicationWillEnterForegroundNotification` is
// documented to be `UIApplication`.
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
send_occluded_event_for_all_windows(&app, false);
},
);
let _did_enter_background_observer = create_observer(
&center,
// `applicationDidEnterBackground:`
unsafe { UIApplicationDidEnterBackgroundNotification },
move |notification| {
let app = unsafe { notification.object() }.expect(
"UIApplicationDidEnterBackgroundNotification to have application object",
);
// SAFETY: The `object` in `UIApplicationDidEnterBackgroundNotification` is
// documented to be `UIApplication`.
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
send_occluded_event_for_all_windows(&app, true);
},
);
let _will_terminate_observer = create_observer(
&center,
// `applicationWillTerminate:`
unsafe { UIApplicationWillTerminateNotification },
move |notification| {
let app = unsafe { notification.object() }
.expect("UIApplicationWillTerminateNotification to have application object");
// SAFETY: The `object` in `UIApplicationWillTerminateNotification` is
// (somewhat) documented to be `UIApplication`.
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
app_state::terminated(&app);
},
);
let _did_receive_memory_warning_observer = create_observer(
&center,
// `applicationDidReceiveMemoryWarning:`
unsafe { UIApplicationDidReceiveMemoryWarningNotification },
move |_| app_state::handle_memory_warning(mtm),
);
Ok(EventLoop {
mtm,
window_target: ActiveEventLoop { mtm },
_did_finish_launching_observer,
_did_become_active_observer,
_will_resign_active_observer,
_will_enter_foreground_observer,
_did_enter_background_observer,
_will_terminate_observer,
_did_receive_memory_warning_observer,
})
}
pub fn run_app<A: ApplicationHandler>(self, mut app: A) -> ! {
let application: Option<Retained<UIApplication>> =
unsafe { msg_send_id![UIApplication::class(), sharedApplication] };
assert!(
application.is_none(),
"\
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\nNote: \
`EventLoop::run_app` calls `UIApplicationMain` on iOS",
);
extern "C" {
// These functions are in crt_externs.h.
fn _NSGetArgc() -> *mut c_int;
fn _NSGetArgv() -> *mut *mut *mut c_char;
}
app_state::launch(self.mtm, &mut app, || unsafe {
UIApplicationMain(
*_NSGetArgc(),
NonNull::new(*_NSGetArgv()).unwrap(),
// We intentionally override neither the application nor the delegate, to allow
// the user to do so themselves!
None,
None,
);
});
unreachable!()
}
pub fn window_target(&self) -> &dyn RootActiveEventLoop {
&self.window_target
}
}
pub struct EventLoopProxy {
pub(crate) wake_up: AtomicBool,
source: CFRunLoopSourceRef,
}
unsafe impl Send for EventLoopProxy {}
unsafe impl Sync for EventLoopProxy {}
impl Drop for EventLoopProxy {
fn drop(&mut self) {
unsafe {
CFRunLoopSourceInvalidate(self.source);
CFRelease(self.source as _);
}
}
}
impl EventLoopProxy {
pub(crate) fn new() -> EventLoopProxy {
unsafe {
// just wake up the eventloop
extern "C" fn event_loop_proxy_handler(_: *const c_void) {}
// adding a Source to the main CFRunLoop lets us wake it up and
// process user events through the normal OS EventLoop mechanisms.
let rl = CFRunLoopGetMain();
let mut context = CFRunLoopSourceContext {
version: 0,
info: ptr::null_mut(),
retain: None,
release: None,
copyDescription: None,
equal: None,
hash: None,
schedule: None,
cancel: None,
perform: event_loop_proxy_handler,
};
let source = CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::MAX - 1, &mut context);
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
CFRunLoopWakeUp(rl);
EventLoopProxy { wake_up: AtomicBool::new(false), source }
}
}
}
impl EventLoopProxyProvider for EventLoopProxy {
fn wake_up(&self) {
self.wake_up.store(true, AtomicOrdering::Relaxed);
unsafe {
// let the main thread know there's a new event
CFRunLoopSourceSignal(self.source);
let rl = CFRunLoopGetMain();
CFRunLoopWakeUp(rl);
}
}
}
fn setup_control_flow_observers() {
unsafe {
// begin is queued with the highest priority to ensure it is processed before other
// observers
extern "C" fn control_flow_begin_handler(
_: CFRunLoopObserverRef,
activity: CFRunLoopActivity,
_: *mut c_void,
) {
let mtm = MainThreadMarker::new().unwrap();
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopAfterWaiting => app_state::handle_wakeup_transition(mtm),
_ => unreachable!(),
}
}
// Core Animation registers its `CFRunLoopObserver` that performs drawing operations in
// `CA::Transaction::ensure_implicit` with a priority of `0x1e8480`. We set the main_end
// priority to be 0, in order to send AboutToWait before RedrawRequested. This value was
// chosen conservatively to guard against apple using different priorities for their redraw
// observers in different OS's or on different devices. If it so happens that it's too
// conservative, the main symptom would be non-redraw events coming in after `AboutToWait`.
//
// The value of `0x1e8480` was determined by inspecting stack traces and the associated
// registers for every `CFRunLoopAddObserver` call on an iPad Air 2 running iOS 11.4.
//
// Also tested to be `0x1e8480` on iPhone 8, iOS 13 beta 4.
extern "C" fn control_flow_main_end_handler(
_: CFRunLoopObserverRef,
activity: CFRunLoopActivity,
_: *mut c_void,
) {
let mtm = MainThreadMarker::new().unwrap();
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_main_events_cleared(mtm),
kCFRunLoopExit => {}, // may happen when running on macOS
_ => unreachable!(),
}
}
// end is queued with the lowest priority to ensure it is processed after other observers
extern "C" fn control_flow_end_handler(
_: CFRunLoopObserverRef,
activity: CFRunLoopActivity,
_: *mut c_void,
) {
let mtm = MainThreadMarker::new().unwrap();
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_events_cleared(mtm),
kCFRunLoopExit => {}, // may happen when running on macOS
_ => unreachable!(),
}
}
let main_loop = CFRunLoopGetMain();
let begin_observer = CFRunLoopObserverCreate(
ptr::null_mut(),
kCFRunLoopAfterWaiting,
1, // repeat = true
CFIndex::MIN,
control_flow_begin_handler,
ptr::null_mut(),
);
CFRunLoopAddObserver(main_loop, begin_observer, kCFRunLoopDefaultMode);
let main_end_observer = CFRunLoopObserverCreate(
ptr::null_mut(),
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
1, // repeat = true
0, // see comment on `control_flow_main_end_handler`
control_flow_main_end_handler,
ptr::null_mut(),
);
CFRunLoopAddObserver(main_loop, main_end_observer, kCFRunLoopDefaultMode);
let end_observer = CFRunLoopObserverCreate(
ptr::null_mut(),
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
1, // repeat = true
CFIndex::MAX,
control_flow_end_handler,
ptr::null_mut(),
);
CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
}
}

View File

@@ -1,33 +0,0 @@
#![allow(clippy::let_unit_value)]
mod app_state;
mod event_loop;
mod monitor;
mod view;
mod view_controller;
mod window;
use std::fmt;
pub(crate) use self::event_loop::{
ActiveEventLoop, EventLoop, EventLoopProxy, PlatformSpecificEventLoopAttributes,
};
pub(crate) use self::monitor::{MonitorHandle, VideoModeHandle};
pub(crate) use self::window::{PlatformSpecificWindowAttributes, Window};
pub(crate) use crate::cursor::{
NoCustomCursor as PlatformCustomCursor, NoCustomCursor as PlatformCustomCursorSource,
};
pub(crate) use crate::icon::NoIcon as PlatformIcon;
pub(crate) use crate::platform_impl::Fullscreen;
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct KeyEventExtra {}
#[derive(Debug)]
pub enum OsError {}
impl fmt::Display for OsError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "os error")
}
}

View File

@@ -1,697 +0,0 @@
#![allow(clippy::unnecessary_cast)]
use std::cell::{Cell, RefCell};
use objc2::rc::Retained;
use objc2::runtime::{NSObjectProtocol, ProtocolObject};
use objc2::{declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass};
use objc2_foundation::{CGFloat, CGPoint, CGRect, MainThreadMarker, NSObject, NSSet, NSString};
use objc2_ui_kit::{
UIEvent, UIForceTouchCapability, UIGestureRecognizer, UIGestureRecognizerDelegate,
UIGestureRecognizerState, UIKeyInput, UIPanGestureRecognizer, UIPinchGestureRecognizer,
UIResponder, UIRotationGestureRecognizer, UITapGestureRecognizer, UITextInputTraits, UITouch,
UITouchPhase, UITouchType, UITraitEnvironment, UIView,
};
use tracing::debug;
use super::app_state::{self, EventWrapper};
use super::window::WinitUIWindow;
use crate::dpi::PhysicalPosition;
use crate::event::{
ButtonSource, ElementState, FingerId, Force, KeyEvent, PointerKind, PointerSource, TouchPhase,
WindowEvent,
};
use crate::keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKeyCode, PhysicalKey};
use crate::platform_impl::KeyEventExtra;
use crate::window::WindowAttributes;
pub struct WinitViewState {
pinch_gesture_recognizer: RefCell<Option<Retained<UIPinchGestureRecognizer>>>,
doubletap_gesture_recognizer: RefCell<Option<Retained<UITapGestureRecognizer>>>,
rotation_gesture_recognizer: RefCell<Option<Retained<UIRotationGestureRecognizer>>>,
pan_gesture_recognizer: RefCell<Option<Retained<UIPanGestureRecognizer>>>,
// for iOS delta references the start of the Gesture
rotation_last_delta: Cell<CGFloat>,
pinch_last_delta: Cell<CGFloat>,
pan_last_delta: Cell<CGPoint>,
primary_finger: Cell<Option<FingerId>>,
fingers: Cell<u8>,
}
declare_class!(
pub(crate) struct WinitView;
unsafe impl ClassType for WinitView {
#[inherits(UIResponder, NSObject)]
type Super = UIView;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitUIView";
}
impl DeclaredClass for WinitView {
type Ivars = WinitViewState;
}
unsafe impl WinitView {
#[method(drawRect:)]
fn draw_rect(&self, rect: CGRect) {
let mtm = MainThreadMarker::new().unwrap();
let window = self.window().unwrap();
app_state::handle_nonuser_event(
mtm,
EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::RedrawRequested,
},
);
let _: () = unsafe { msg_send![super(self), drawRect: rect] };
}
#[method(layoutSubviews)]
fn layout_subviews(&self) {
let mtm = MainThreadMarker::new().unwrap();
let _: () = unsafe { msg_send![super(self), layoutSubviews] };
let frame = self.frame();
let scale_factor = self.contentScaleFactor() as f64;
let size = crate::dpi::LogicalSize {
width: frame.size.width as f64,
height: frame.size.height as f64,
}
.to_physical(scale_factor);
let window = self.window().unwrap();
app_state::handle_nonuser_event(
mtm,
EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::SurfaceResized(size),
},
);
}
#[method(setContentScaleFactor:)]
fn set_content_scale_factor(&self, untrusted_scale_factor: CGFloat) {
let mtm = MainThreadMarker::new().unwrap();
let _: () =
unsafe { msg_send![super(self), setContentScaleFactor: untrusted_scale_factor] };
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
// makeKeyAndVisible]` at window creation time (either manually or internally by
// UIKit when the `UIView` is first created), in which case we send no events here
let window = match self.window() {
Some(window) => window,
None => return,
};
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
// content scale factor to a device-specific default value", so we can't use the
// parameter here. We can query the actual factor using the getter
let scale_factor = self.contentScaleFactor();
assert!(
!scale_factor.is_nan()
&& scale_factor.is_finite()
&& scale_factor.is_sign_positive()
&& scale_factor > 0.0,
"invalid scale_factor set on UIView",
);
let scale_factor = scale_factor as f64;
let frame = self.frame();
let size = crate::dpi::LogicalSize {
width: frame.size.width as f64,
height: frame.size.height as f64,
};
let window_id = window.id();
app_state::handle_nonuser_events(
mtm,
std::iter::once(EventWrapper::ScaleFactorChanged(
app_state::ScaleFactorChanged {
window,
scale_factor,
suggested_size: size.to_physical(scale_factor),
},
))
.chain(std::iter::once(EventWrapper::Window {
window_id,
event: WindowEvent::SurfaceResized(size.to_physical(scale_factor)),
},
)),
);
}
#[method(safeAreaInsetsDidChange)]
fn safe_area_changed(&self) {
debug!("safeAreaInsetsDidChange was called, requesting redraw");
// When the safe area changes we want to make sure to emit a redraw event
self.setNeedsDisplay();
}
#[method(touchesBegan:withEvent:)]
fn touches_began(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
self.handle_touches(touches)
}
#[method(touchesMoved:withEvent:)]
fn touches_moved(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
self.handle_touches(touches)
}
#[method(touchesEnded:withEvent:)]
fn touches_ended(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
self.handle_touches(touches)
}
#[method(touchesCancelled:withEvent:)]
fn touches_cancelled(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
self.handle_touches(touches)
}
#[method(pinchGesture:)]
fn pinch_gesture(&self, recognizer: &UIPinchGestureRecognizer) {
let window = self.window().unwrap();
let (phase, delta) = match recognizer.state() {
UIGestureRecognizerState::Began => {
self.ivars().pinch_last_delta.set(recognizer.scale());
(TouchPhase::Started, 0.0)
}
UIGestureRecognizerState::Changed => {
let last_scale: f64 = self.ivars().pinch_last_delta.replace(recognizer.scale());
(TouchPhase::Moved, recognizer.scale() - last_scale)
}
UIGestureRecognizerState::Ended => {
let last_scale: f64 = self.ivars().pinch_last_delta.replace(0.0);
(TouchPhase::Moved, recognizer.scale() - last_scale)
}
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
self.ivars().rotation_last_delta.set(0.0);
// Pass -delta so that action is reversed
(TouchPhase::Cancelled, -recognizer.scale())
}
state => panic!("unexpected recognizer state: {state:?}"),
};
let gesture_event = EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::PinchGesture {
device_id: None,
delta: delta as f64,
phase,
},
};
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, gesture_event);
}
#[method(doubleTapGesture:)]
fn double_tap_gesture(&self, recognizer: &UITapGestureRecognizer) {
let window = self.window().unwrap();
if recognizer.state() == UIGestureRecognizerState::Ended {
let gesture_event = EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::DoubleTapGesture {
device_id: None,
},
};
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, gesture_event);
}
}
#[method(rotationGesture:)]
fn rotation_gesture(&self, recognizer: &UIRotationGestureRecognizer) {
let window = self.window().unwrap();
let (phase, delta) = match recognizer.state() {
UIGestureRecognizerState::Began => {
self.ivars().rotation_last_delta.set(0.0);
(TouchPhase::Started, 0.0)
}
UIGestureRecognizerState::Changed => {
let last_rotation = self.ivars().rotation_last_delta.replace(recognizer.rotation());
(TouchPhase::Moved, recognizer.rotation() - last_rotation)
}
UIGestureRecognizerState::Ended => {
let last_rotation = self.ivars().rotation_last_delta.replace(0.0);
(TouchPhase::Ended, recognizer.rotation() - last_rotation)
}
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
self.ivars().rotation_last_delta.set(0.0);
// Pass -delta so that action is reversed
(TouchPhase::Cancelled, -recognizer.rotation())
}
state => panic!("unexpected recognizer state: {state:?}"),
};
// Make delta negative to match macos, convert to degrees
let gesture_event = EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::RotationGesture {
device_id: None,
delta: -delta.to_degrees() as _,
phase,
},
};
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, gesture_event);
}
#[method(panGesture:)]
fn pan_gesture(&self, recognizer: &UIPanGestureRecognizer) {
let window = self.window().unwrap();
let translation = recognizer.translationInView(Some(self));
let (phase, dx, dy) = match recognizer.state() {
UIGestureRecognizerState::Began => {
self.ivars().pan_last_delta.set(translation);
(TouchPhase::Started, 0.0, 0.0)
}
UIGestureRecognizerState::Changed => {
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(translation);
let dx = translation.x - last_pan.x;
let dy = translation.y - last_pan.y;
(TouchPhase::Moved, dx, dy)
}
UIGestureRecognizerState::Ended => {
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
let dx = translation.x - last_pan.x;
let dy = translation.y - last_pan.y;
(TouchPhase::Ended, dx, dy)
}
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
// Pass -delta so that action is reversed
(TouchPhase::Cancelled, -last_pan.x, -last_pan.y)
}
state => panic!("unexpected recognizer state: {state:?}"),
};
let gesture_event = EventWrapper::Window {
window_id: window.id(),
event: WindowEvent::PanGesture {
device_id: None,
delta: PhysicalPosition::new(dx as _, dy as _),
phase,
},
};
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, gesture_event);
}
#[method(canBecomeFirstResponder)]
fn can_become_first_responder(&self) -> bool {
true
}
}
unsafe impl NSObjectProtocol for WinitView {}
unsafe impl UIGestureRecognizerDelegate for WinitView {
#[method(gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:)]
fn should_recognize_simultaneously(&self, _gesture_recognizer: &UIGestureRecognizer, _other_gesture_recognizer: &UIGestureRecognizer) -> bool {
true
}
}
unsafe impl UITextInputTraits for WinitView {
}
unsafe impl UIKeyInput for WinitView {
#[method(hasText)]
fn has_text(&self) -> bool {
true
}
#[method(insertText:)]
fn insert_text(&self, text: &NSString) {
self.handle_insert_text(text)
}
#[method(deleteBackward)]
fn delete_backward(&self) {
self.handle_delete_backward()
}
}
);
impl WinitView {
pub(crate) fn new(
mtm: MainThreadMarker,
window_attributes: &WindowAttributes,
frame: CGRect,
) -> Retained<Self> {
let this = mtm.alloc().set_ivars(WinitViewState {
pinch_gesture_recognizer: RefCell::new(None),
doubletap_gesture_recognizer: RefCell::new(None),
rotation_gesture_recognizer: RefCell::new(None),
pan_gesture_recognizer: RefCell::new(None),
rotation_last_delta: Cell::new(0.0),
pinch_last_delta: Cell::new(0.0),
pan_last_delta: Cell::new(CGPoint { x: 0.0, y: 0.0 }),
primary_finger: Cell::new(None),
fingers: Cell::new(0),
});
let this: Retained<Self> = unsafe { msg_send_id![super(this), initWithFrame: frame] };
this.setMultipleTouchEnabled(true);
if let Some(scale_factor) = window_attributes.platform_specific.scale_factor {
this.setContentScaleFactor(scale_factor as _);
}
this
}
fn window(&self) -> Option<Retained<WinitUIWindow>> {
// SAFETY: `WinitView`s are always installed in a `WinitUIWindow`
(**self).window().map(|window| unsafe { Retained::cast(window) })
}
pub(crate) fn recognize_pinch_gesture(&self, should_recognize: bool) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().pinch_gesture_recognizer.borrow().is_none() {
let pinch = unsafe {
UIPinchGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(pinchGesture:)),
)
};
pinch.setDelegate(Some(ProtocolObject::from_ref(self)));
self.addGestureRecognizer(&pinch);
self.ivars().pinch_gesture_recognizer.replace(Some(pinch));
}
} else if let Some(recognizer) = self.ivars().pinch_gesture_recognizer.take() {
self.removeGestureRecognizer(&recognizer);
}
}
pub(crate) fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().pan_gesture_recognizer.borrow().is_none() {
let pan = unsafe {
UIPanGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(panGesture:)),
)
};
pan.setDelegate(Some(ProtocolObject::from_ref(self)));
pan.setMinimumNumberOfTouches(minimum_number_of_touches as _);
pan.setMaximumNumberOfTouches(maximum_number_of_touches as _);
self.addGestureRecognizer(&pan);
self.ivars().pan_gesture_recognizer.replace(Some(pan));
}
} else if let Some(recognizer) = self.ivars().pan_gesture_recognizer.take() {
self.removeGestureRecognizer(&recognizer);
}
}
pub(crate) fn recognize_doubletap_gesture(&self, should_recognize: bool) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().doubletap_gesture_recognizer.borrow().is_none() {
let tap = unsafe {
UITapGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(doubleTapGesture:)),
)
};
tap.setDelegate(Some(ProtocolObject::from_ref(self)));
tap.setNumberOfTapsRequired(2);
tap.setNumberOfTouchesRequired(1);
self.addGestureRecognizer(&tap);
self.ivars().doubletap_gesture_recognizer.replace(Some(tap));
}
} else if let Some(recognizer) = self.ivars().doubletap_gesture_recognizer.take() {
self.removeGestureRecognizer(&recognizer);
}
}
pub(crate) fn recognize_rotation_gesture(&self, should_recognize: bool) {
let mtm = MainThreadMarker::from(self);
if should_recognize {
if self.ivars().rotation_gesture_recognizer.borrow().is_none() {
let rotation = unsafe {
UIRotationGestureRecognizer::initWithTarget_action(
mtm.alloc(),
Some(self),
Some(sel!(rotationGesture:)),
)
};
rotation.setDelegate(Some(ProtocolObject::from_ref(self)));
self.addGestureRecognizer(&rotation);
self.ivars().rotation_gesture_recognizer.replace(Some(rotation));
}
} else if let Some(recognizer) = self.ivars().rotation_gesture_recognizer.take() {
self.removeGestureRecognizer(&recognizer);
}
}
fn handle_touches(&self, touches: &NSSet<UITouch>) {
let window = self.window().unwrap();
let mut touch_events = Vec::new();
let os_supports_force = app_state::os_capabilities().force_touch;
for touch in touches {
let logical_location = touch.locationInView(None);
let touch_type = touch.r#type();
let force = if let UITouchType::Pencil = touch_type {
None
} else if os_supports_force {
let trait_collection = self.traitCollection();
let touch_capability = trait_collection.forceTouchCapability();
// Both the OS _and_ the device need to be checked for force touch support.
if touch_capability == UIForceTouchCapability::Available {
let force = touch.force();
let max_possible_force = touch.maximumPossibleForce();
Some(Force::Calibrated {
force: force as _,
max_possible_force: max_possible_force as _,
})
} else {
None
}
} else {
None
};
let touch_id = touch as *const UITouch as usize;
let phase = touch.phase();
let position = {
let scale_factor = self.contentScaleFactor();
PhysicalPosition::from_logical::<(f64, f64), f64>(
(logical_location.x as _, logical_location.y as _),
scale_factor as f64,
)
};
let window_id = window.id();
let finger_id = FingerId::from_raw(touch_id);
let ivars = self.ivars();
match phase {
UITouchPhase::Began => {
let primary = if let UITouchType::Pencil = touch_type {
true
} else {
ivars.fingers.set(ivars.fingers.get() + 1);
// Keep the primary finger around until we clear all the fingers to
// recognize it when user briefly removes it.
match ivars.primary_finger.get() {
Some(primary_id) => primary_id == finger_id,
None => {
debug_assert_eq!(
ivars.fingers.get(),
1,
"number of fingers were not counted correctly"
);
ivars.primary_finger.set(Some(finger_id));
true
},
}
};
touch_events.push(EventWrapper::Window {
window_id,
event: WindowEvent::PointerEntered {
device_id: None,
primary,
position,
kind: if let UITouchType::Pencil = touch_type {
PointerKind::Unknown
} else {
PointerKind::Touch(finger_id)
},
},
});
touch_events.push(EventWrapper::Window {
window_id,
event: WindowEvent::PointerButton {
device_id: None,
primary,
state: ElementState::Pressed,
position,
button: if let UITouchType::Pencil = touch_type {
ButtonSource::Unknown(0)
} else {
ButtonSource::Touch { finger_id, force }
},
},
});
},
UITouchPhase::Moved => {
let (primary, source) = if let UITouchType::Pencil = touch_type {
(true, PointerSource::Unknown)
} else {
(ivars.primary_finger.get().unwrap() == finger_id, PointerSource::Touch {
finger_id,
force,
})
};
touch_events.push(EventWrapper::Window {
window_id,
event: WindowEvent::PointerMoved {
device_id: None,
primary,
position,
source,
},
});
},
// 2 is UITouchPhase::Stationary and is not expected here
UITouchPhase::Ended | UITouchPhase::Cancelled => {
let primary = if let UITouchType::Pencil = touch_type {
true
} else {
ivars.fingers.set(ivars.fingers.get() - 1);
let primary = ivars.primary_finger.get().unwrap() == finger_id;
if ivars.fingers.get() == 0 {
ivars.primary_finger.set(None);
}
primary
};
if let UITouchPhase::Ended = phase {
touch_events.push(EventWrapper::Window {
window_id,
event: WindowEvent::PointerButton {
device_id: None,
primary,
state: ElementState::Released,
position,
button: if let UITouchType::Pencil = touch_type {
ButtonSource::Unknown(0)
} else {
ButtonSource::Touch { finger_id, force }
},
},
});
}
touch_events.push(EventWrapper::Window {
window_id,
event: WindowEvent::PointerLeft {
device_id: None,
primary,
position: Some(position),
kind: if let UITouchType::Pencil = touch_type {
PointerKind::Unknown
} else {
PointerKind::Touch(finger_id)
},
},
});
},
_ => panic!("unexpected touch phase: {phase:?}"),
}
}
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(mtm, touch_events);
}
fn handle_insert_text(&self, text: &NSString) {
let window = self.window().unwrap();
let window_id = window.id();
let mtm = MainThreadMarker::new().unwrap();
// send individual events for each character
app_state::handle_nonuser_events(
mtm,
text.to_string().chars().flat_map(|c| {
let text = smol_str::SmolStr::from_iter([c]);
// Emit both press and release events
[ElementState::Pressed, ElementState::Released].map(|state| EventWrapper::Window {
window_id,
event: WindowEvent::KeyboardInput {
device_id: None,
event: KeyEvent {
text: if state == ElementState::Pressed {
Some(text.clone())
} else {
None
},
state,
location: KeyLocation::Standard,
repeat: false,
logical_key: Key::Character(text.clone()),
physical_key: PhysicalKey::Unidentified(NativeKeyCode::Unidentified),
platform_specific: KeyEventExtra {},
},
is_synthetic: false,
},
})
}),
);
}
fn handle_delete_backward(&self) {
let window = self.window().unwrap();
let window_id = window.id();
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(
mtm,
[ElementState::Pressed, ElementState::Released].map(|state| EventWrapper::Window {
window_id,
event: WindowEvent::KeyboardInput {
device_id: None,
event: KeyEvent {
state,
logical_key: Key::Named(NamedKey::Backspace),
physical_key: PhysicalKey::Code(KeyCode::Backspace),
platform_specific: KeyEventExtra {},
repeat: false,
location: KeyLocation::Standard,
text: None,
},
is_synthetic: false,
},
}),
);
}
}

View File

@@ -1,890 +0,0 @@
#![allow(clippy::unnecessary_cast)]
use std::collections::VecDeque;
use objc2::rc::Retained;
use objc2::{class, declare_class, msg_send, msg_send_id, mutability, ClassType, DeclaredClass};
use objc2_foundation::{
CGFloat, CGPoint, CGRect, CGSize, MainThreadBound, MainThreadMarker, NSObject, NSObjectProtocol,
};
use objc2_ui_kit::{
UIApplication, UICoordinateSpace, UIEdgeInsets, UIResponder, UIScreen,
UIScreenOverscanCompensation, UIViewController, UIWindow,
};
use tracing::{debug, warn};
use super::app_state::EventWrapper;
use super::view::WinitView;
use super::view_controller::WinitViewController;
use super::{app_state, monitor, ActiveEventLoop, Fullscreen, MonitorHandle};
use crate::cursor::Cursor;
use crate::dpi::{
LogicalInsets, LogicalPosition, LogicalSize, PhysicalInsets, PhysicalPosition, PhysicalSize,
Position, Size,
};
use crate::error::{NotSupportedError, RequestError};
use crate::event::WindowEvent;
use crate::icon::Icon;
use crate::monitor::MonitorHandle as CoreMonitorHandle;
use crate::platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations};
use crate::window::{
CursorGrabMode, ImePurpose, ResizeDirection, Theme, UserAttentionType, Window as CoreWindow,
WindowAttributes, WindowButtons, WindowId, WindowLevel,
};
declare_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct WinitUIWindow;
unsafe impl ClassType for WinitUIWindow {
#[inherits(UIResponder, NSObject)]
type Super = UIWindow;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitUIWindow";
}
impl DeclaredClass for WinitUIWindow {}
unsafe impl WinitUIWindow {
#[method(becomeKeyWindow)]
fn become_key_window(&self) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(
mtm,
EventWrapper::Window {
window_id: self.id(),
event: WindowEvent::Focused(true),
},
);
let _: () = unsafe { msg_send![super(self), becomeKeyWindow] };
}
#[method(resignKeyWindow)]
fn resign_key_window(&self) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(
mtm,
EventWrapper::Window {
window_id: self.id(),
event: WindowEvent::Focused(false),
},
);
let _: () = unsafe { msg_send![super(self), resignKeyWindow] };
}
}
);
impl WinitUIWindow {
pub(crate) fn new(
mtm: MainThreadMarker,
window_attributes: &WindowAttributes,
frame: CGRect,
view_controller: &UIViewController,
) -> Retained<Self> {
// NOTE: This should only be created after the application has started launching,
// (`application:willFinishLaunchingWithOptions:` at the earliest), otherwise you'll run
// into very confusing issues with the window not being properly activated.
//
// Winit ensures this by not allowing access to `ActiveEventLoop` before handling events.
let this: Retained<Self> = unsafe { msg_send_id![mtm.alloc(), initWithFrame: frame] };
this.setRootViewController(Some(view_controller));
match window_attributes.fullscreen.clone().map(Into::into) {
Some(Fullscreen::Exclusive(ref video_mode)) => {
let monitor = video_mode.monitor();
let screen = monitor.ui_screen(mtm);
screen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
this.setScreen(screen);
},
Some(Fullscreen::Borderless(Some(ref monitor))) => {
let screen = monitor.ui_screen(mtm);
this.setScreen(screen);
},
_ => (),
}
this
}
pub(crate) fn id(&self) -> WindowId {
WindowId::from_raw(self as *const Self as usize)
}
}
pub struct Inner {
window: Retained<WinitUIWindow>,
view_controller: Retained<WinitViewController>,
view: Retained<WinitView>,
gl_or_metal_backed: bool,
}
impl Inner {
pub fn set_title(&self, _title: &str) {
debug!("`Window::set_title` is ignored on iOS")
}
pub fn set_transparent(&self, _transparent: bool) {
debug!("`Window::set_transparent` is ignored on iOS")
}
pub fn set_blur(&self, _blur: bool) {
debug!("`Window::set_blur` is ignored on iOS")
}
pub fn set_visible(&self, visible: bool) {
self.window.setHidden(!visible)
}
pub fn is_visible(&self) -> Option<bool> {
warn!("`Window::is_visible` is ignored on iOS");
None
}
pub fn request_redraw(&self) {
if self.gl_or_metal_backed {
let mtm = MainThreadMarker::new().unwrap();
// `setNeedsDisplay` does nothing on UIViews which are directly backed by CAEAGLLayer or
// CAMetalLayer. Ordinarily the OS sets up a bunch of UIKit state before
// calling drawRect: on a UIView, but when using raw or gl/metal for drawing
// this work is completely avoided.
//
// The docs for `setNeedsDisplay` don't mention `CAMetalLayer`; however, this has been
// confirmed via testing.
//
// https://developer.apple.com/documentation/uikit/uiview/1622437-setneedsdisplay?language=objc
app_state::queue_gl_or_metal_redraw(mtm, self.window.clone());
} else {
self.view.setNeedsDisplay();
}
}
pub fn pre_present_notify(&self) {}
pub fn surface_position(&self) -> PhysicalPosition<i32> {
let view_position = self.view.frame().origin;
let position =
unsafe { self.window.convertPoint_fromView(view_position, Some(&self.view)) };
let position = LogicalPosition::new(position.x, position.y);
position.to_physical(self.scale_factor())
}
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, RequestError> {
let screen_frame = self.screen_frame();
let position =
LogicalPosition { x: screen_frame.origin.x as f64, y: screen_frame.origin.y as f64 };
Ok(position.to_physical(self.scale_factor()))
}
pub fn set_outer_position(&self, physical_position: Position) {
let scale_factor = self.scale_factor();
let position = physical_position.to_logical::<f64>(scale_factor);
let screen_frame = self.screen_frame();
let new_screen_frame = CGRect {
origin: CGPoint { x: position.x as _, y: position.y as _ },
size: screen_frame.size,
};
let bounds = self.rect_from_screen_space(new_screen_frame);
self.window.setBounds(bounds);
}
pub fn surface_size(&self) -> PhysicalSize<u32> {
let frame = self.view.frame();
let size = LogicalSize::new(frame.size.width, frame.size.height);
size.to_physical(self.scale_factor())
}
pub fn outer_size(&self) -> PhysicalSize<u32> {
let frame = self.window.frame();
let size = LogicalSize::new(frame.size.width, frame.size.height);
size.to_physical(self.scale_factor())
}
pub fn request_surface_size(&self, _size: Size) -> Option<PhysicalSize<u32>> {
Some(self.surface_size())
}
pub fn safe_area(&self) -> PhysicalInsets<u32> {
// Only available on iOS 11.0
let insets = if app_state::os_capabilities().safe_area {
self.view.safeAreaInsets()
} else {
// Assume the status bar frame is the only thing that obscures the view
let app = UIApplication::sharedApplication(MainThreadMarker::new().unwrap());
#[allow(deprecated)]
let status_bar_frame = app.statusBarFrame();
UIEdgeInsets { top: status_bar_frame.size.height, left: 0.0, bottom: 0.0, right: 0.0 }
};
let insets = LogicalInsets::new(insets.top, insets.left, insets.bottom, insets.right);
insets.to_physical(self.scale_factor())
}
pub fn set_min_surface_size(&self, _dimensions: Option<Size>) {
warn!("`Window::set_min_surface_size` is ignored on iOS")
}
pub fn set_max_surface_size(&self, _dimensions: Option<Size>) {
warn!("`Window::set_max_surface_size` is ignored on iOS")
}
pub fn surface_resize_increments(&self) -> Option<PhysicalSize<u32>> {
None
}
#[inline]
pub fn set_surface_resize_increments(&self, _increments: Option<Size>) {
warn!("`Window::set_surface_resize_increments` is ignored on iOS")
}
pub fn set_resizable(&self, _resizable: bool) {
warn!("`Window::set_resizable` is ignored on iOS")
}
pub fn is_resizable(&self) -> bool {
warn!("`Window::is_resizable` is ignored on iOS");
false
}
#[inline]
pub fn set_enabled_buttons(&self, _buttons: WindowButtons) {
warn!("`Window::set_enabled_buttons` is ignored on iOS");
}
#[inline]
pub fn enabled_buttons(&self) -> WindowButtons {
warn!("`Window::enabled_buttons` is ignored on iOS");
WindowButtons::all()
}
pub fn scale_factor(&self) -> f64 {
self.view.contentScaleFactor() as _
}
pub fn set_cursor(&self, _cursor: Cursor) {
debug!("`Window::set_cursor` ignored on iOS")
}
pub fn set_cursor_position(&self, _position: Position) -> Result<(), NotSupportedError> {
Err(NotSupportedError::new("set_cursor_position is not supported"))
}
pub fn set_cursor_grab(&self, _: CursorGrabMode) -> Result<(), NotSupportedError> {
Err(NotSupportedError::new("set_cursor_grab is not supported"))
}
pub fn set_cursor_visible(&self, _visible: bool) {
debug!("`Window::set_cursor_visible` is ignored on iOS")
}
pub fn drag_window(&self) -> Result<(), NotSupportedError> {
Err(NotSupportedError::new("drag_window is not supported"))
}
pub fn drag_resize_window(&self, _direction: ResizeDirection) -> Result<(), NotSupportedError> {
Err(NotSupportedError::new("drag_resize_window is not supported"))
}
#[inline]
pub fn show_window_menu(&self, _position: Position) {}
pub fn set_cursor_hittest(&self, _hittest: bool) -> Result<(), NotSupportedError> {
Err(NotSupportedError::new("set_cursor_hittest is not supported"))
}
pub fn set_minimized(&self, _minimized: bool) {
warn!("`Window::set_minimized` is ignored on iOS")
}
pub fn is_minimized(&self) -> Option<bool> {
warn!("`Window::is_minimized` is ignored on iOS");
None
}
pub fn set_maximized(&self, _maximized: bool) {
warn!("`Window::set_maximized` is ignored on iOS")
}
pub fn is_maximized(&self) -> bool {
warn!("`Window::is_maximized` is ignored on iOS");
false
}
pub(crate) fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
let mtm = MainThreadMarker::new().unwrap();
let uiscreen = match &monitor {
Some(Fullscreen::Exclusive(video_mode)) => {
let uiscreen = video_mode.monitor.ui_screen(mtm);
uiscreen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
uiscreen.clone()
},
Some(Fullscreen::Borderless(Some(monitor))) => monitor.ui_screen(mtm).clone(),
Some(Fullscreen::Borderless(None)) => {
self.current_monitor_inner().ui_screen(mtm).clone()
},
None => {
warn!("`Window::set_fullscreen(None)` ignored on iOS");
return;
},
};
// this is pretty slow on iOS, so avoid doing it if we can
let current = self.window.screen();
if uiscreen != current {
self.window.setScreen(&uiscreen);
}
let bounds = uiscreen.bounds();
self.window.setFrame(bounds);
// For external displays, we must disable overscan compensation or
// the displayed image will have giant black bars surrounding it on
// each side
uiscreen.setOverscanCompensation(UIScreenOverscanCompensation::None);
}
pub(crate) fn fullscreen(&self) -> Option<Fullscreen> {
let mtm = MainThreadMarker::new().unwrap();
let monitor = self.current_monitor_inner();
let uiscreen = monitor.ui_screen(mtm);
let screen_space_bounds = self.screen_frame();
let screen_bounds = uiscreen.bounds();
// TODO: track fullscreen instead of relying on brittle float comparisons
if screen_space_bounds.origin.x == screen_bounds.origin.x
&& screen_space_bounds.origin.y == screen_bounds.origin.y
&& screen_space_bounds.size.width == screen_bounds.size.width
&& screen_space_bounds.size.height == screen_bounds.size.height
{
Some(Fullscreen::Borderless(Some(monitor)))
} else {
None
}
}
pub fn set_decorations(&self, _decorations: bool) {}
pub fn is_decorated(&self) -> bool {
true
}
pub fn set_window_level(&self, _level: WindowLevel) {
warn!("`Window::set_window_level` is ignored on iOS")
}
pub fn set_window_icon(&self, _icon: Option<Icon>) {
warn!("`Window::set_window_icon` is ignored on iOS")
}
pub fn set_ime_cursor_area(&self, _position: Position, _size: Size) {
warn!("`Window::set_ime_cursor_area` is ignored on iOS")
}
/// Show / hide the keyboard. To show the keyboard, we call `becomeFirstResponder`,
/// requesting focus for the [WinitView]. Since [WinitView] implements
/// [objc2_ui_kit::UIKeyInput], the keyboard will be shown.
/// <https://developer.apple.com/documentation/uikit/uiresponder/1621113-becomefirstresponder>
pub fn set_ime_allowed(&self, allowed: bool) {
if allowed {
unsafe {
self.view.becomeFirstResponder();
}
} else {
unsafe {
self.view.resignFirstResponder();
}
}
}
pub fn set_ime_purpose(&self, _purpose: ImePurpose) {
warn!("`Window::set_ime_purpose` is ignored on iOS")
}
pub fn focus_window(&self) {
warn!("`Window::set_focus` is ignored on iOS")
}
pub fn request_user_attention(&self, _request_type: Option<UserAttentionType>) {
warn!("`Window::request_user_attention` is ignored on iOS")
}
// Allow directly accessing the current monitor internally without unwrapping.
fn current_monitor_inner(&self) -> MonitorHandle {
MonitorHandle::new(self.window.screen())
}
pub fn current_monitor(&self) -> Option<MonitorHandle> {
Some(self.current_monitor_inner())
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
monitor::uiscreens(MainThreadMarker::new().unwrap())
}
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
#[allow(deprecated)]
Some(MonitorHandle::new(UIScreen::mainScreen(MainThreadMarker::new().unwrap())))
}
pub fn id(&self) -> WindowId {
self.window.id()
}
pub fn raw_window_handle_rwh_06(&self) -> rwh_06::RawWindowHandle {
let mut window_handle = rwh_06::UiKitWindowHandle::new({
let ui_view = Retained::as_ptr(&self.view) as _;
std::ptr::NonNull::new(ui_view).expect("Retained<T> should never be null")
});
window_handle.ui_view_controller =
std::ptr::NonNull::new(Retained::as_ptr(&self.view_controller) as _);
rwh_06::RawWindowHandle::UiKit(window_handle)
}
pub fn theme(&self) -> Option<Theme> {
warn!("`Window::theme` is ignored on iOS");
None
}
pub fn set_content_protected(&self, _protected: bool) {}
pub fn has_focus(&self) -> bool {
self.window.isKeyWindow()
}
#[inline]
pub fn set_theme(&self, _theme: Option<Theme>) {
warn!("`Window::set_theme` is ignored on iOS");
}
pub fn title(&self) -> String {
warn!("`Window::title` is ignored on iOS");
String::new()
}
pub fn reset_dead_keys(&self) {
// Noop
}
}
pub struct Window {
inner: MainThreadBound<Inner>,
}
impl Window {
pub(crate) fn new(
event_loop: &ActiveEventLoop,
window_attributes: WindowAttributes,
) -> Result<Window, RequestError> {
let mtm = event_loop.mtm;
if window_attributes.min_surface_size.is_some() {
warn!("`WindowAttributes::min_surface_size` is ignored on iOS");
}
if window_attributes.max_surface_size.is_some() {
warn!("`WindowAttributes::max_surface_size` is ignored on iOS");
}
// TODO: transparency, visible
#[allow(deprecated)]
let main_screen = UIScreen::mainScreen(mtm);
let fullscreen = window_attributes.fullscreen.clone().map(Into::into);
let screen = match fullscreen {
Some(Fullscreen::Exclusive(ref video_mode)) => video_mode.monitor.ui_screen(mtm),
Some(Fullscreen::Borderless(Some(ref monitor))) => monitor.ui_screen(mtm),
Some(Fullscreen::Borderless(None)) | None => &main_screen,
};
let screen_bounds = screen.bounds();
let frame = match window_attributes.surface_size {
Some(dim) => {
let scale_factor = screen.scale();
let size = dim.to_logical::<f64>(scale_factor as f64);
CGRect {
origin: screen_bounds.origin,
size: CGSize { width: size.width as _, height: size.height as _ },
}
},
None => screen_bounds,
};
let view = WinitView::new(mtm, &window_attributes, frame);
let gl_or_metal_backed =
view.isKindOfClass(class!(CAMetalLayer)) || view.isKindOfClass(class!(CAEAGLLayer));
let view_controller = WinitViewController::new(mtm, &window_attributes, &view);
let window = WinitUIWindow::new(mtm, &window_attributes, frame, &view_controller);
window.makeKeyAndVisible();
let inner = Inner { window, view_controller, view, gl_or_metal_backed };
Ok(Window { inner: MainThreadBound::new(inner, mtm) })
}
pub(crate) fn maybe_wait_on_main<R: Send>(&self, f: impl FnOnce(&Inner) -> R + Send) -> R {
self.inner.get_on_main(|inner| f(inner))
}
#[inline]
pub(crate) fn raw_window_handle_rwh_06(
&self,
) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
if let Some(mtm) = MainThreadMarker::new() {
Ok(self.inner.get(mtm).raw_window_handle_rwh_06())
} else {
Err(rwh_06::HandleError::Unavailable)
}
}
#[inline]
pub(crate) fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new()))
}
}
impl rwh_06::HasDisplayHandle for Window {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = self.raw_display_handle_rwh_06()?;
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
impl rwh_06::HasWindowHandle for Window {
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
let raw = self.raw_window_handle_rwh_06()?;
unsafe { Ok(rwh_06::WindowHandle::borrow_raw(raw)) }
}
}
impl CoreWindow for Window {
fn id(&self) -> crate::window::WindowId {
self.maybe_wait_on_main(|delegate| delegate.id())
}
fn scale_factor(&self) -> f64 {
self.maybe_wait_on_main(|delegate| delegate.scale_factor())
}
fn request_redraw(&self) {
self.maybe_wait_on_main(|delegate| delegate.request_redraw());
}
fn pre_present_notify(&self) {
self.maybe_wait_on_main(|delegate| delegate.pre_present_notify());
}
fn reset_dead_keys(&self) {
self.maybe_wait_on_main(|delegate| delegate.reset_dead_keys());
}
fn surface_position(&self) -> PhysicalPosition<i32> {
self.maybe_wait_on_main(|delegate| delegate.surface_position())
}
fn outer_position(&self) -> Result<PhysicalPosition<i32>, RequestError> {
self.maybe_wait_on_main(|delegate| delegate.outer_position())
}
fn set_outer_position(&self, position: Position) {
self.maybe_wait_on_main(|delegate| delegate.set_outer_position(position));
}
fn surface_size(&self) -> PhysicalSize<u32> {
self.maybe_wait_on_main(|delegate| delegate.surface_size())
}
fn request_surface_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
self.maybe_wait_on_main(|delegate| delegate.request_surface_size(size))
}
fn outer_size(&self) -> PhysicalSize<u32> {
self.maybe_wait_on_main(|delegate| delegate.outer_size())
}
fn safe_area(&self) -> PhysicalInsets<u32> {
self.maybe_wait_on_main(|delegate| delegate.safe_area())
}
fn set_min_surface_size(&self, min_size: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_min_surface_size(min_size))
}
fn set_max_surface_size(&self, max_size: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_max_surface_size(max_size));
}
fn surface_resize_increments(&self) -> Option<PhysicalSize<u32>> {
self.maybe_wait_on_main(|delegate| delegate.surface_resize_increments())
}
fn set_surface_resize_increments(&self, increments: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_surface_resize_increments(increments));
}
fn set_title(&self, title: &str) {
self.maybe_wait_on_main(|delegate| delegate.set_title(title));
}
fn set_transparent(&self, transparent: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_transparent(transparent));
}
fn set_blur(&self, blur: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_blur(blur));
}
fn set_visible(&self, visible: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_visible(visible));
}
fn is_visible(&self) -> Option<bool> {
self.maybe_wait_on_main(|delegate| delegate.is_visible())
}
fn set_resizable(&self, resizable: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_resizable(resizable))
}
fn is_resizable(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_resizable())
}
fn set_enabled_buttons(&self, buttons: WindowButtons) {
self.maybe_wait_on_main(|delegate| delegate.set_enabled_buttons(buttons))
}
fn enabled_buttons(&self) -> WindowButtons {
self.maybe_wait_on_main(|delegate| delegate.enabled_buttons())
}
fn set_minimized(&self, minimized: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_minimized(minimized));
}
fn is_minimized(&self) -> Option<bool> {
self.maybe_wait_on_main(|delegate| delegate.is_minimized())
}
fn set_maximized(&self, maximized: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_maximized(maximized));
}
fn is_maximized(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_maximized())
}
fn set_fullscreen(&self, fullscreen: Option<crate::window::Fullscreen>) {
self.maybe_wait_on_main(|delegate| delegate.set_fullscreen(fullscreen.map(Into::into)))
}
fn fullscreen(&self) -> Option<crate::window::Fullscreen> {
self.maybe_wait_on_main(|delegate| delegate.fullscreen().map(Into::into))
}
fn set_decorations(&self, decorations: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_decorations(decorations));
}
fn is_decorated(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_decorated())
}
fn set_window_level(&self, level: WindowLevel) {
self.maybe_wait_on_main(|delegate| delegate.set_window_level(level));
}
fn set_window_icon(&self, window_icon: Option<Icon>) {
self.maybe_wait_on_main(|delegate| delegate.set_window_icon(window_icon));
}
fn set_ime_cursor_area(&self, position: Position, size: Size) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_cursor_area(position, size));
}
fn set_ime_allowed(&self, allowed: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_allowed(allowed));
}
fn set_ime_purpose(&self, purpose: ImePurpose) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_purpose(purpose));
}
fn focus_window(&self) {
self.maybe_wait_on_main(|delegate| delegate.focus_window());
}
fn has_focus(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.has_focus())
}
fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
self.maybe_wait_on_main(|delegate| delegate.request_user_attention(request_type));
}
fn set_theme(&self, theme: Option<Theme>) {
self.maybe_wait_on_main(|delegate| delegate.set_theme(theme));
}
fn theme(&self) -> Option<Theme> {
self.maybe_wait_on_main(|delegate| delegate.theme())
}
fn set_content_protected(&self, protected: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_content_protected(protected));
}
fn title(&self) -> String {
self.maybe_wait_on_main(|delegate| delegate.title())
}
fn set_cursor(&self, cursor: Cursor) {
self.maybe_wait_on_main(|delegate| delegate.set_cursor(cursor));
}
fn set_cursor_position(&self, position: Position) -> Result<(), RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.set_cursor_position(position))?)
}
fn set_cursor_grab(&self, mode: crate::window::CursorGrabMode) -> Result<(), RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.set_cursor_grab(mode))?)
}
fn set_cursor_visible(&self, visible: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_visible(visible))
}
fn drag_window(&self) -> Result<(), RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.drag_window())?)
}
fn drag_resize_window(
&self,
direction: crate::window::ResizeDirection,
) -> Result<(), RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.drag_resize_window(direction))?)
}
fn show_window_menu(&self, position: Position) {
self.maybe_wait_on_main(|delegate| delegate.show_window_menu(position))
}
fn set_cursor_hittest(&self, hittest: bool) -> Result<(), RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.set_cursor_hittest(hittest))?)
}
fn current_monitor(&self) -> Option<CoreMonitorHandle> {
self.maybe_wait_on_main(|delegate| {
delegate.current_monitor().map(|inner| CoreMonitorHandle { inner })
})
}
fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
self.maybe_wait_on_main(|delegate| {
Box::new(
delegate.available_monitors().into_iter().map(|inner| CoreMonitorHandle { inner }),
)
})
}
fn primary_monitor(&self) -> Option<CoreMonitorHandle> {
self.maybe_wait_on_main(|delegate| {
delegate.primary_monitor().map(|inner| CoreMonitorHandle { inner })
})
}
fn rwh_06_display_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
self
}
fn rwh_06_window_handle(&self) -> &dyn rwh_06::HasWindowHandle {
self
}
}
// WindowExtIOS
impl Inner {
pub fn set_scale_factor(&self, scale_factor: f64) {
assert!(
dpi::validate_scale_factor(scale_factor),
"`WindowExtIOS::set_scale_factor` received an invalid hidpi factor"
);
let scale_factor = scale_factor as CGFloat;
self.view.setContentScaleFactor(scale_factor);
}
pub fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
self.view_controller.set_supported_interface_orientations(
MainThreadMarker::new().unwrap(),
valid_orientations,
);
}
pub fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
self.view_controller.set_prefers_home_indicator_auto_hidden(hidden);
}
pub fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
self.view_controller.set_preferred_screen_edges_deferring_system_gestures(edges);
}
pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
self.view_controller.set_prefers_status_bar_hidden(hidden);
}
pub fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle) {
self.view_controller.set_preferred_status_bar_style(status_bar_style);
}
pub fn recognize_pinch_gesture(&self, should_recognize: bool) {
self.view.recognize_pinch_gesture(should_recognize);
}
pub fn recognize_pan_gesture(
&self,
should_recognize: bool,
minimum_number_of_touches: u8,
maximum_number_of_touches: u8,
) {
self.view.recognize_pan_gesture(
should_recognize,
minimum_number_of_touches,
maximum_number_of_touches,
);
}
pub fn recognize_doubletap_gesture(&self, should_recognize: bool) {
self.view.recognize_doubletap_gesture(should_recognize);
}
pub fn recognize_rotation_gesture(&self, should_recognize: bool) {
self.view.recognize_rotation_gesture(should_recognize);
}
}
impl Inner {
fn screen_frame(&self) -> CGRect {
self.rect_to_screen_space(self.window.frame())
}
fn rect_to_screen_space(&self, rect: CGRect) -> CGRect {
let screen_space = self.window.screen().coordinateSpace();
self.window.convertRect_toCoordinateSpace(rect, &screen_space)
}
fn rect_from_screen_space(&self, rect: CGRect) -> CGRect {
let screen_space = self.window.screen().coordinateSpace();
self.window.convertRect_fromCoordinateSpace(rect, &screen_space)
}
}
#[derive(Clone, Debug, Default, PartialEq)]
pub struct PlatformSpecificWindowAttributes {
pub scale_factor: Option<f64>,
pub valid_orientations: ValidOrientations,
pub prefers_home_indicator_hidden: bool,
pub prefers_status_bar_hidden: bool,
pub preferred_status_bar_style: StatusBarStyle,
pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
}

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@@ -0,0 +1,103 @@
use icrate::Foundation::{MainThreadMarker, NSObject, NSObjectProtocol};
use objc2::{declare_class, mutability, ClassType, DeclaredClass};
use super::app_state::{self, EventWrapper};
use super::uikit::{UIApplication, UIWindow};
use super::window::WinitUIWindow;
use crate::{
event::{Event, WindowEvent},
window::WindowId as RootWindowId,
};
declare_class!(
pub struct AppDelegate;
unsafe impl ClassType for AppDelegate {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
const NAME: &'static str = "WinitApplicationDelegate";
}
impl DeclaredClass for AppDelegate {}
// UIApplicationDelegate protocol
unsafe impl AppDelegate {
#[method(application:didFinishLaunchingWithOptions:)]
fn did_finish_launching(&self, _application: &UIApplication, _: *mut NSObject) -> bool {
app_state::did_finish_launching(MainThreadMarker::new().unwrap());
true
}
#[method(applicationDidBecomeActive:)]
fn did_become_active(&self, _application: &UIApplication) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed))
}
#[method(applicationWillResignActive:)]
fn will_resign_active(&self, _application: &UIApplication) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended))
}
#[method(applicationWillEnterForeground:)]
fn will_enter_foreground(&self, application: &UIApplication) {
self.send_occluded_event_for_all_windows(application, false);
}
#[method(applicationDidEnterBackground:)]
fn did_enter_background(&self, application: &UIApplication) {
self.send_occluded_event_for_all_windows(application, true);
}
#[method(applicationWillTerminate:)]
fn will_terminate(&self, application: &UIApplication) {
let mut events = Vec::new();
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::Destroyed,
}));
}
}
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(mtm, events);
app_state::terminated(mtm);
}
#[method(applicationDidReceiveMemoryWarning:)]
fn did_receive_memory_warning(&self, _application: &UIApplication) {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::MemoryWarning))
}
}
);
impl AppDelegate {
fn send_occluded_event_for_all_windows(&self, application: &UIApplication, occluded: bool) {
let mut events = Vec::new();
for window in application.windows().iter() {
if window.is_kind_of::<WinitUIWindow>() {
// SAFETY: We just checked that the window is a `winit` window
let window = unsafe {
let ptr: *const UIWindow = window;
let ptr: *const WinitUIWindow = ptr.cast();
&*ptr
};
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::Occluded(occluded),
}));
}
}
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(mtm, events);
}
}

View File

@@ -0,0 +1,977 @@
#![deny(unused_results)]
use std::{
cell::{RefCell, RefMut},
collections::HashSet,
fmt, mem,
os::raw::c_void,
ptr,
sync::{Arc, Mutex, OnceLock},
time::Instant,
};
use core_foundation::base::CFRelease;
use core_foundation::date::CFAbsoluteTimeGetCurrent;
use core_foundation::runloop::{
kCFRunLoopCommonModes, CFRunLoopAddTimer, CFRunLoopGetMain, CFRunLoopRef, CFRunLoopTimerCreate,
CFRunLoopTimerInvalidate, CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate,
};
use icrate::Foundation::{
CGRect, CGSize, MainThreadMarker, NSInteger, NSOperatingSystemVersion, NSProcessInfo,
};
use objc2::rc::Id;
use objc2::runtime::AnyObject;
use objc2::{msg_send, sel};
use super::uikit::UIView;
use super::window::WinitUIWindow;
use crate::{
dpi::PhysicalSize,
event::{Event, InnerSizeWriter, StartCause, WindowEvent},
event_loop::{ActiveEventLoop as RootActiveEventLoop, ControlFlow},
window::WindowId as RootWindowId,
};
macro_rules! bug {
($($msg:tt)*) => {
panic!("winit iOS bug, file an issue: {}", format!($($msg)*))
};
}
macro_rules! bug_assert {
($test:expr, $($msg:tt)*) => {
assert!($test, "winit iOS bug, file an issue: {}", format!($($msg)*))
};
}
#[derive(Debug)]
pub(crate) struct HandlePendingUserEvents;
pub(crate) struct EventLoopHandler {
#[allow(clippy::type_complexity)]
pub(crate) handler: Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop)>,
pub(crate) event_loop: RootActiveEventLoop,
}
impl fmt::Debug for EventLoopHandler {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("EventLoopHandler")
.field("handler", &"...")
.field("event_loop", &self.event_loop)
.finish()
}
}
impl EventLoopHandler {
fn handle_event(&mut self, event: Event<HandlePendingUserEvents>) {
(self.handler)(event, &self.event_loop)
}
}
#[derive(Debug)]
pub(crate) enum EventWrapper {
StaticEvent(Event<HandlePendingUserEvents>),
ScaleFactorChanged(ScaleFactorChanged),
}
#[derive(Debug)]
pub struct ScaleFactorChanged {
pub(super) window: Id<WinitUIWindow>,
pub(super) suggested_size: PhysicalSize<u32>,
pub(super) scale_factor: f64,
}
enum UserCallbackTransitionResult<'a> {
Success {
handler: EventLoopHandler,
active_control_flow: ControlFlow,
processing_redraws: bool,
},
ReentrancyPrevented {
queued_events: &'a mut Vec<EventWrapper>,
},
}
impl Event<HandlePendingUserEvents> {
fn is_redraw(&self) -> bool {
matches!(
self,
Event::WindowEvent {
event: WindowEvent::RedrawRequested,
..
}
)
}
}
// this is the state machine for the app lifecycle
#[derive(Debug)]
#[must_use = "dropping `AppStateImpl` without inspecting it is probably a bug"]
enum AppStateImpl {
NotLaunched {
queued_windows: Vec<Id<WinitUIWindow>>,
queued_events: Vec<EventWrapper>,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
},
Launching {
queued_windows: Vec<Id<WinitUIWindow>>,
queued_events: Vec<EventWrapper>,
queued_handler: EventLoopHandler,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
},
ProcessingEvents {
handler: EventLoopHandler,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
active_control_flow: ControlFlow,
},
// special state to deal with reentrancy and prevent mutable aliasing.
InUserCallback {
queued_events: Vec<EventWrapper>,
queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
},
ProcessingRedraws {
handler: EventLoopHandler,
active_control_flow: ControlFlow,
},
Waiting {
waiting_handler: EventLoopHandler,
start: Instant,
},
PollFinished {
waiting_handler: EventLoopHandler,
},
Terminated,
}
pub(crate) struct AppState {
// This should never be `None`, except for briefly during a state transition.
app_state: Option<AppStateImpl>,
control_flow: ControlFlow,
waker: EventLoopWaker,
}
impl AppState {
pub(crate) fn get_mut(_mtm: MainThreadMarker) -> RefMut<'static, AppState> {
// basically everything in UIKit requires the main thread, so it's pointless to use the
// std::sync APIs.
// must be mut because plain `static` requires `Sync`
static mut APP_STATE: RefCell<Option<AppState>> = RefCell::new(None);
let mut guard = unsafe { APP_STATE.borrow_mut() };
if guard.is_none() {
#[inline(never)]
#[cold]
fn init_guard(guard: &mut RefMut<'static, Option<AppState>>) {
let waker = EventLoopWaker::new(unsafe { CFRunLoopGetMain() });
**guard = Some(AppState {
app_state: Some(AppStateImpl::NotLaunched {
queued_windows: Vec::new(),
queued_events: Vec::new(),
queued_gpu_redraws: HashSet::new(),
}),
control_flow: ControlFlow::default(),
waker,
});
}
init_guard(&mut guard);
}
RefMut::map(guard, |state| state.as_mut().unwrap())
}
fn state(&self) -> &AppStateImpl {
match &self.app_state {
Some(ref state) => state,
None => bug!("`AppState` previously failed a state transition"),
}
}
fn state_mut(&mut self) -> &mut AppStateImpl {
match &mut self.app_state {
Some(ref mut state) => state,
None => bug!("`AppState` previously failed a state transition"),
}
}
fn take_state(&mut self) -> AppStateImpl {
match self.app_state.take() {
Some(state) => state,
None => bug!("`AppState` previously failed a state transition"),
}
}
fn set_state(&mut self, new_state: AppStateImpl) {
bug_assert!(
self.app_state.is_none(),
"attempted to set an `AppState` without calling `take_state` first {:?}",
self.app_state
);
self.app_state = Some(new_state)
}
fn replace_state(&mut self, new_state: AppStateImpl) -> AppStateImpl {
match &mut self.app_state {
Some(ref mut state) => mem::replace(state, new_state),
None => bug!("`AppState` previously failed a state transition"),
}
}
fn has_launched(&self) -> bool {
!matches!(
self.state(),
AppStateImpl::NotLaunched { .. } | AppStateImpl::Launching { .. }
)
}
fn has_terminated(&self) -> bool {
matches!(self.state(), AppStateImpl::Terminated)
}
fn will_launch_transition(&mut self, queued_handler: EventLoopHandler) {
let (queued_windows, queued_events, queued_gpu_redraws) = match self.take_state() {
AppStateImpl::NotLaunched {
queued_windows,
queued_events,
queued_gpu_redraws,
} => (queued_windows, queued_events, queued_gpu_redraws),
s => bug!("unexpected state {:?}", s),
};
self.set_state(AppStateImpl::Launching {
queued_windows,
queued_events,
queued_handler,
queued_gpu_redraws,
});
}
fn did_finish_launching_transition(&mut self) -> (Vec<Id<WinitUIWindow>>, Vec<EventWrapper>) {
let (windows, events, handler, queued_gpu_redraws) = match self.take_state() {
AppStateImpl::Launching {
queued_windows,
queued_events,
queued_handler,
queued_gpu_redraws,
} => (
queued_windows,
queued_events,
queued_handler,
queued_gpu_redraws,
),
s => bug!("unexpected state {:?}", s),
};
self.set_state(AppStateImpl::ProcessingEvents {
handler,
active_control_flow: self.control_flow,
queued_gpu_redraws,
});
(windows, events)
}
fn wakeup_transition(&mut self) -> Option<EventWrapper> {
// before `AppState::did_finish_launching` is called, pretend there is no running
// event loop.
if !self.has_launched() || self.has_terminated() {
return None;
}
let (handler, event) = match (self.control_flow, self.take_state()) {
(ControlFlow::Poll, AppStateImpl::PollFinished { waiting_handler }) => (
waiting_handler,
EventWrapper::StaticEvent(Event::NewEvents(StartCause::Poll)),
),
(
ControlFlow::Wait,
AppStateImpl::Waiting {
waiting_handler,
start,
},
) => (
waiting_handler,
EventWrapper::StaticEvent(Event::NewEvents(StartCause::WaitCancelled {
start,
requested_resume: None,
})),
),
(
ControlFlow::WaitUntil(requested_resume),
AppStateImpl::Waiting {
waiting_handler,
start,
},
) => {
let event = if Instant::now() >= requested_resume {
EventWrapper::StaticEvent(Event::NewEvents(StartCause::ResumeTimeReached {
start,
requested_resume,
}))
} else {
EventWrapper::StaticEvent(Event::NewEvents(StartCause::WaitCancelled {
start,
requested_resume: Some(requested_resume),
}))
};
(waiting_handler, event)
}
s => bug!("`EventHandler` unexpectedly woke up {:?}", s),
};
self.set_state(AppStateImpl::ProcessingEvents {
handler,
queued_gpu_redraws: Default::default(),
active_control_flow: self.control_flow,
});
Some(event)
}
fn try_user_callback_transition(&mut self) -> UserCallbackTransitionResult<'_> {
// If we're not able to process an event due to recursion or `Init` not having been sent out
// yet, then queue the events up.
match self.state_mut() {
&mut AppStateImpl::Launching {
ref mut queued_events,
..
}
| &mut AppStateImpl::NotLaunched {
ref mut queued_events,
..
}
| &mut AppStateImpl::InUserCallback {
ref mut queued_events,
..
} => {
// A lifetime cast: early returns are not currently handled well with NLL, but
// polonius handles them well. This transmute is a safe workaround.
return unsafe {
mem::transmute::<
UserCallbackTransitionResult<'_>,
UserCallbackTransitionResult<'_>,
>(UserCallbackTransitionResult::ReentrancyPrevented {
queued_events,
})
};
}
&mut AppStateImpl::ProcessingEvents { .. }
| &mut AppStateImpl::ProcessingRedraws { .. } => {}
s @ &mut AppStateImpl::PollFinished { .. }
| s @ &mut AppStateImpl::Waiting { .. }
| s @ &mut AppStateImpl::Terminated => {
bug!("unexpected attempted to process an event {:?}", s)
}
}
let (handler, queued_gpu_redraws, active_control_flow, processing_redraws) =
match self.take_state() {
AppStateImpl::Launching { .. }
| AppStateImpl::NotLaunched { .. }
| AppStateImpl::InUserCallback { .. } => unreachable!(),
AppStateImpl::ProcessingEvents {
handler,
queued_gpu_redraws,
active_control_flow,
} => (handler, queued_gpu_redraws, active_control_flow, false),
AppStateImpl::ProcessingRedraws {
handler,
active_control_flow,
} => (handler, Default::default(), active_control_flow, true),
AppStateImpl::PollFinished { .. }
| AppStateImpl::Waiting { .. }
| AppStateImpl::Terminated => unreachable!(),
};
self.set_state(AppStateImpl::InUserCallback {
queued_events: Vec::new(),
queued_gpu_redraws,
});
UserCallbackTransitionResult::Success {
handler,
active_control_flow,
processing_redraws,
}
}
fn main_events_cleared_transition(&mut self) -> HashSet<Id<WinitUIWindow>> {
let (handler, queued_gpu_redraws, active_control_flow) = match self.take_state() {
AppStateImpl::ProcessingEvents {
handler,
queued_gpu_redraws,
active_control_flow,
} => (handler, queued_gpu_redraws, active_control_flow),
s => bug!("unexpected state {:?}", s),
};
self.set_state(AppStateImpl::ProcessingRedraws {
handler,
active_control_flow,
});
queued_gpu_redraws
}
fn events_cleared_transition(&mut self) {
if !self.has_launched() || self.has_terminated() {
return;
}
let (waiting_handler, old) = match self.take_state() {
AppStateImpl::ProcessingRedraws {
handler,
active_control_flow,
} => (handler, active_control_flow),
s => bug!("unexpected state {:?}", s),
};
let new = self.control_flow;
match (old, new) {
(ControlFlow::Wait, ControlFlow::Wait) => {
let start = Instant::now();
self.set_state(AppStateImpl::Waiting {
waiting_handler,
start,
});
}
(ControlFlow::WaitUntil(old_instant), ControlFlow::WaitUntil(new_instant))
if old_instant == new_instant =>
{
let start = Instant::now();
self.set_state(AppStateImpl::Waiting {
waiting_handler,
start,
});
}
(_, ControlFlow::Wait) => {
let start = Instant::now();
self.set_state(AppStateImpl::Waiting {
waiting_handler,
start,
});
self.waker.stop()
}
(_, ControlFlow::WaitUntil(new_instant)) => {
let start = Instant::now();
self.set_state(AppStateImpl::Waiting {
waiting_handler,
start,
});
self.waker.start_at(new_instant)
}
// Unlike on macOS, handle Poll to Poll transition here to call the waker
(_, ControlFlow::Poll) => {
self.set_state(AppStateImpl::PollFinished { waiting_handler });
self.waker.start()
}
}
}
fn terminated_transition(&mut self) -> EventLoopHandler {
match self.replace_state(AppStateImpl::Terminated) {
AppStateImpl::ProcessingEvents { handler, .. } => handler,
s => bug!("`LoopExiting` happened while not processing events {:?}", s),
}
}
pub(crate) fn set_control_flow(&mut self, control_flow: ControlFlow) {
self.control_flow = control_flow;
}
pub(crate) fn control_flow(&self) -> ControlFlow {
self.control_flow
}
}
pub(crate) fn set_key_window(mtm: MainThreadMarker, window: &Id<WinitUIWindow>) {
let mut this = AppState::get_mut(mtm);
match this.state_mut() {
&mut AppStateImpl::NotLaunched {
ref mut queued_windows,
..
} => return queued_windows.push(window.clone()),
&mut AppStateImpl::ProcessingEvents { .. }
| &mut AppStateImpl::InUserCallback { .. }
| &mut AppStateImpl::ProcessingRedraws { .. } => {}
s @ &mut AppStateImpl::Launching { .. }
| s @ &mut AppStateImpl::Waiting { .. }
| s @ &mut AppStateImpl::PollFinished { .. } => bug!("unexpected state {:?}", s),
&mut AppStateImpl::Terminated => {
panic!("Attempt to create a `Window` after the app has terminated")
}
}
drop(this);
window.makeKeyAndVisible();
}
pub(crate) fn queue_gl_or_metal_redraw(mtm: MainThreadMarker, window: Id<WinitUIWindow>) {
let mut this = AppState::get_mut(mtm);
match this.state_mut() {
&mut AppStateImpl::NotLaunched {
ref mut queued_gpu_redraws,
..
}
| &mut AppStateImpl::Launching {
ref mut queued_gpu_redraws,
..
}
| &mut AppStateImpl::ProcessingEvents {
ref mut queued_gpu_redraws,
..
}
| &mut AppStateImpl::InUserCallback {
ref mut queued_gpu_redraws,
..
} => {
let _ = queued_gpu_redraws.insert(window);
}
s @ &mut AppStateImpl::ProcessingRedraws { .. }
| s @ &mut AppStateImpl::Waiting { .. }
| s @ &mut AppStateImpl::PollFinished { .. } => bug!("unexpected state {:?}", s),
&mut AppStateImpl::Terminated => {
panic!("Attempt to create a `Window` after the app has terminated")
}
}
}
pub(crate) fn will_launch(mtm: MainThreadMarker, queued_handler: EventLoopHandler) {
AppState::get_mut(mtm).will_launch_transition(queued_handler)
}
pub fn did_finish_launching(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
let windows = match this.state_mut() {
AppStateImpl::Launching { queued_windows, .. } => mem::take(queued_windows),
s => bug!("unexpected state {:?}", s),
};
this.waker.start();
// have to drop RefMut because the window setup code below can trigger new events
drop(this);
for window in windows {
// Do a little screen dance here to account for windows being created before
// `UIApplicationMain` is called. This fixes visual issues such as being
// offcenter and sized incorrectly. Additionally, to fix orientation issues, we
// gotta reset the `rootViewController`.
//
// relevant iOS log:
// ```
// [ApplicationLifecycle] Windows were created before application initialization
// completed. This may result in incorrect visual appearance.
// ```
let screen = window.screen();
let _: () = unsafe { msg_send![&window, setScreen: ptr::null::<AnyObject>()] };
window.setScreen(&screen);
let controller = window.rootViewController();
window.setRootViewController(None);
window.setRootViewController(controller.as_deref());
window.makeKeyAndVisible();
}
let (windows, events) = AppState::get_mut(mtm).did_finish_launching_transition();
let events = std::iter::once(EventWrapper::StaticEvent(Event::NewEvents(
StartCause::Init,
)))
.chain(events);
handle_nonuser_events(mtm, events);
// the above window dance hack, could possibly trigger new windows to be created.
// we can just set those windows up normally, as they were created after didFinishLaunching
for window in windows {
window.makeKeyAndVisible();
}
}
// AppState::did_finish_launching handles the special transition `Init`
pub fn handle_wakeup_transition(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
let wakeup_event = match this.wakeup_transition() {
None => return,
Some(wakeup_event) => wakeup_event,
};
drop(this);
handle_nonuser_event(mtm, wakeup_event)
}
pub(crate) fn handle_nonuser_event(mtm: MainThreadMarker, event: EventWrapper) {
handle_nonuser_events(mtm, std::iter::once(event))
}
pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
mtm: MainThreadMarker,
events: I,
) {
let mut this = AppState::get_mut(mtm);
if this.has_terminated() {
return;
}
let (mut handler, active_control_flow, processing_redraws) =
match this.try_user_callback_transition() {
UserCallbackTransitionResult::ReentrancyPrevented { queued_events } => {
queued_events.extend(events);
return;
}
UserCallbackTransitionResult::Success {
handler,
active_control_flow,
processing_redraws,
} => (handler, active_control_flow, processing_redraws),
};
drop(this);
for wrapper in events {
match wrapper {
EventWrapper::StaticEvent(event) => {
if !processing_redraws && event.is_redraw() {
tracing::info!("processing `RedrawRequested` during the main event loop");
} else if processing_redraws && !event.is_redraw() {
tracing::warn!(
"processing non `RedrawRequested` event after the main event loop: {:#?}",
event
);
}
handler.handle_event(event)
}
EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
}
}
loop {
let mut this = AppState::get_mut(mtm);
let queued_events = match this.state_mut() {
&mut AppStateImpl::InUserCallback {
ref mut queued_events,
queued_gpu_redraws: _,
} => mem::take(queued_events),
s => bug!("unexpected state {:?}", s),
};
if queued_events.is_empty() {
let queued_gpu_redraws = match this.take_state() {
AppStateImpl::InUserCallback {
queued_events: _,
queued_gpu_redraws,
} => queued_gpu_redraws,
_ => unreachable!(),
};
this.app_state = Some(if processing_redraws {
bug_assert!(
queued_gpu_redraws.is_empty(),
"redraw queued while processing redraws"
);
AppStateImpl::ProcessingRedraws {
handler,
active_control_flow,
}
} else {
AppStateImpl::ProcessingEvents {
handler,
queued_gpu_redraws,
active_control_flow,
}
});
break;
}
drop(this);
for wrapper in queued_events {
match wrapper {
EventWrapper::StaticEvent(event) => {
if !processing_redraws && event.is_redraw() {
tracing::info!("processing `RedrawRequested` during the main event loop");
} else if processing_redraws && !event.is_redraw() {
tracing::warn!(
"processing non-`RedrawRequested` event after the main event loop: {:#?}",
event
);
}
handler.handle_event(event)
}
EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
}
}
}
}
fn handle_user_events(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
let (mut handler, active_control_flow, processing_redraws) =
match this.try_user_callback_transition() {
UserCallbackTransitionResult::ReentrancyPrevented { .. } => {
bug!("unexpected attempted to process an event")
}
UserCallbackTransitionResult::Success {
handler,
active_control_flow,
processing_redraws,
} => (handler, active_control_flow, processing_redraws),
};
if processing_redraws {
bug!("user events attempted to be sent out while `ProcessingRedraws`");
}
drop(this);
handler.handle_event(Event::UserEvent(HandlePendingUserEvents));
loop {
let mut this = AppState::get_mut(mtm);
let queued_events = match this.state_mut() {
&mut AppStateImpl::InUserCallback {
ref mut queued_events,
queued_gpu_redraws: _,
} => mem::take(queued_events),
s => bug!("unexpected state {:?}", s),
};
if queued_events.is_empty() {
let queued_gpu_redraws = match this.take_state() {
AppStateImpl::InUserCallback {
queued_events: _,
queued_gpu_redraws,
} => queued_gpu_redraws,
_ => unreachable!(),
};
this.app_state = Some(AppStateImpl::ProcessingEvents {
handler,
queued_gpu_redraws,
active_control_flow,
});
break;
}
drop(this);
for wrapper in queued_events {
match wrapper {
EventWrapper::StaticEvent(event) => handler.handle_event(event),
EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
}
}
handler.handle_event(Event::UserEvent(HandlePendingUserEvents));
}
}
pub fn handle_main_events_cleared(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
if !this.has_launched() || this.has_terminated() {
return;
}
match this.state_mut() {
AppStateImpl::ProcessingEvents { .. } => {}
_ => bug!("`ProcessingRedraws` happened unexpectedly"),
};
drop(this);
handle_user_events(mtm);
let mut this = AppState::get_mut(mtm);
let redraw_events: Vec<EventWrapper> = this
.main_events_cleared_transition()
.into_iter()
.map(|window| {
EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::RedrawRequested,
})
})
.collect();
drop(this);
handle_nonuser_events(mtm, redraw_events);
handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::AboutToWait));
}
pub fn handle_events_cleared(mtm: MainThreadMarker) {
AppState::get_mut(mtm).events_cleared_transition();
}
pub fn terminated(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
let mut handler = this.terminated_transition();
drop(this);
handler.handle_event(Event::LoopExiting)
}
fn handle_hidpi_proxy(handler: &mut EventLoopHandler, event: ScaleFactorChanged) {
let ScaleFactorChanged {
suggested_size,
scale_factor,
window,
} = event;
let new_inner_size = Arc::new(Mutex::new(suggested_size));
let event = Event::WindowEvent {
window_id: RootWindowId(window.id()),
event: WindowEvent::ScaleFactorChanged {
scale_factor,
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(&new_inner_size)),
},
};
handler.handle_event(event);
let (view, screen_frame) = get_view_and_screen_frame(&window);
let physical_size = *new_inner_size.lock().unwrap();
drop(new_inner_size);
let logical_size = physical_size.to_logical(scale_factor);
let size = CGSize::new(logical_size.width, logical_size.height);
let new_frame: CGRect = CGRect::new(screen_frame.origin, size);
view.setFrame(new_frame);
}
fn get_view_and_screen_frame(window: &WinitUIWindow) -> (Id<UIView>, CGRect) {
let view_controller = window.rootViewController().unwrap();
let view = view_controller.view().unwrap();
let bounds = window.bounds();
let screen = window.screen();
let screen_space = screen.coordinateSpace();
let screen_frame = window.convertRect_toCoordinateSpace(bounds, &screen_space);
(view, screen_frame)
}
struct EventLoopWaker {
timer: CFRunLoopTimerRef,
}
impl Drop for EventLoopWaker {
fn drop(&mut self) {
unsafe {
CFRunLoopTimerInvalidate(self.timer);
CFRelease(self.timer as _);
}
}
}
impl EventLoopWaker {
fn new(rl: CFRunLoopRef) -> EventLoopWaker {
extern "C" fn wakeup_main_loop(_timer: CFRunLoopTimerRef, _info: *mut c_void) {}
unsafe {
// Create a timer with a 0.1µs interval (1ns does not work) to mimic polling.
// It is initially setup with a first fire time really far into the
// future, but that gets changed to fire immediately in did_finish_launching
let timer = CFRunLoopTimerCreate(
ptr::null_mut(),
std::f64::MAX,
0.000_000_1,
0,
0,
wakeup_main_loop,
ptr::null_mut(),
);
CFRunLoopAddTimer(rl, timer, kCFRunLoopCommonModes);
EventLoopWaker { timer }
}
}
fn stop(&mut self) {
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, std::f64::MAX) }
}
fn start(&mut self) {
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, std::f64::MIN) }
}
fn start_at(&mut self, instant: Instant) {
let now = Instant::now();
if now >= instant {
self.start();
} else {
unsafe {
let current = CFAbsoluteTimeGetCurrent();
let duration = instant - now;
let fsecs =
duration.subsec_nanos() as f64 / 1_000_000_000.0 + duration.as_secs() as f64;
CFRunLoopTimerSetNextFireDate(self.timer, current + fsecs)
}
}
}
}
macro_rules! os_capabilities {
(
$(
$(#[$attr:meta])*
$error_name:ident: $objc_call:literal,
$name:ident: $major:literal-$minor:literal
),*
$(,)*
) => {
#[derive(Clone, Debug)]
pub struct OSCapabilities {
$(
pub $name: bool,
)*
os_version: NSOperatingSystemVersion,
}
impl OSCapabilities {
fn from_os_version(os_version: NSOperatingSystemVersion) -> Self {
$(let $name = meets_requirements(os_version, $major, $minor);)*
Self { $($name,)* os_version, }
}
}
impl OSCapabilities {$(
$(#[$attr])*
pub fn $error_name(&self, extra_msg: &str) {
tracing::warn!(
concat!("`", $objc_call, "` requires iOS {}.{}+. This device is running iOS {}.{}.{}. {}"),
$major, $minor, self.os_version.majorVersion, self.os_version.minorVersion, self.os_version.patchVersion,
extra_msg
)
}
)*}
};
}
os_capabilities! {
/// <https://developer.apple.com/documentation/uikit/uiview/2891103-safeareainsets?language=objc>
#[allow(unused)] // error message unused
safe_area_err_msg: "-[UIView safeAreaInsets]",
safe_area: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc>
home_indicator_hidden_err_msg: "-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]",
home_indicator_hidden: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc>
defer_system_gestures_err_msg: "-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystem]",
defer_system_gestures: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiscreen/2806814-maximumframespersecond?language=objc>
maximum_frames_per_second_err_msg: "-[UIScreen maximumFramesPerSecond]",
maximum_frames_per_second: 10-3,
/// <https://developer.apple.com/documentation/uikit/uitouch/1618110-force?language=objc>
#[allow(unused)] // error message unused
force_touch_err_msg: "-[UITouch force]",
force_touch: 9-0,
}
fn meets_requirements(
version: NSOperatingSystemVersion,
required_major: NSInteger,
required_minor: NSInteger,
) -> bool {
(version.majorVersion, version.minorVersion) >= (required_major, required_minor)
}
fn get_version() -> NSOperatingSystemVersion {
unsafe {
let process_info = NSProcessInfo::processInfo();
let atleast_ios_8: bool = msg_send![
&process_info,
respondsToSelector: sel!(operatingSystemVersion)
];
// winit requires atleast iOS 8 because no one has put the time into supporting earlier os versions.
// Older iOS versions are increasingly difficult to test. For example, Xcode 11 does not support
// debugging on devices with an iOS version of less than 8. Another example, in order to use an iOS
// simulator older than iOS 8, you must download an older version of Xcode (<9), and at least Xcode 7
// has been tested to not even run on macOS 10.15 - Xcode 8 might?
//
// The minimum required iOS version is likely to grow in the future.
assert!(atleast_ios_8, "`winit` requires iOS version 8 or greater");
process_info.operatingSystemVersion()
}
}
pub fn os_capabilities() -> OSCapabilities {
// Cache the version lookup for efficiency
static OS_CAPABILITIES: OnceLock<OSCapabilities> = OnceLock::new();
OS_CAPABILITIES
.get_or_init(|| OSCapabilities::from_os_version(get_version()))
.clone()
}

View File

@@ -0,0 +1,396 @@
use std::{
collections::VecDeque,
ffi::c_void,
marker::PhantomData,
ptr,
sync::mpsc::{self, Receiver, Sender},
};
use core_foundation::base::{CFIndex, CFRelease};
use core_foundation::runloop::{
kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes, kCFRunLoopDefaultMode,
kCFRunLoopExit, CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddSource, CFRunLoopGetMain,
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext, CFRunLoopSourceCreate,
CFRunLoopSourceInvalidate, CFRunLoopSourceRef, CFRunLoopSourceSignal, CFRunLoopWakeUp,
};
use icrate::Foundation::{MainThreadMarker, NSString};
use objc2::ClassType;
use crate::{
error::EventLoopError,
event::Event,
event_loop::{
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents, EventLoopClosed,
},
platform::ios::Idiom,
platform_impl::platform::app_state::{EventLoopHandler, HandlePendingUserEvents},
window::{CustomCursor, CustomCursorSource},
};
use super::{app_delegate::AppDelegate, uikit::UIUserInterfaceIdiom};
use super::{app_state, monitor, MonitorHandle};
use super::{
app_state::AppState,
uikit::{UIApplication, UIApplicationMain, UIDevice, UIScreen},
};
#[derive(Debug)]
pub struct ActiveEventLoop {
pub(super) mtm: MainThreadMarker,
}
impl ActiveEventLoop {
pub fn create_custom_cursor(&self, source: CustomCursorSource) -> CustomCursor {
let _ = source.inner;
CustomCursor {
inner: super::PlatformCustomCursor,
}
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
monitor::uiscreens(self.mtm)
}
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
Some(MonitorHandle::new(UIScreen::main(self.mtm)))
}
#[inline]
pub fn listen_device_events(&self, _allowed: DeviceEvents) {}
#[cfg(feature = "rwh_05")]
#[inline]
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
rwh_05::RawDisplayHandle::UiKit(rwh_05::UiKitDisplayHandle::empty())
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::RawDisplayHandle::UiKit(
rwh_06::UiKitDisplayHandle::new(),
))
}
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
AppState::get_mut(self.mtm).set_control_flow(control_flow)
}
pub(crate) fn control_flow(&self) -> ControlFlow {
AppState::get_mut(self.mtm).control_flow()
}
pub(crate) fn exit(&self) {
// https://developer.apple.com/library/archive/qa/qa1561/_index.html
// it is not possible to quit an iOS app gracefully and programmatically
tracing::warn!("`ControlFlow::Exit` ignored on iOS");
}
pub(crate) fn exiting(&self) -> bool {
false
}
pub(crate) fn owned_display_handle(&self) -> OwnedDisplayHandle {
OwnedDisplayHandle
}
}
#[derive(Clone)]
pub(crate) struct OwnedDisplayHandle;
impl OwnedDisplayHandle {
#[cfg(feature = "rwh_05")]
#[inline]
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
rwh_05::UiKitDisplayHandle::empty().into()
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::UiKitDisplayHandle::new().into())
}
}
fn map_user_event<T: 'static>(
mut handler: impl FnMut(Event<T>, &RootActiveEventLoop),
receiver: mpsc::Receiver<T>,
) -> impl FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop) {
move |event, window_target| match event.map_nonuser_event() {
Ok(event) => (handler)(event, window_target),
Err(_) => {
for event in receiver.try_iter() {
(handler)(Event::UserEvent(event), window_target);
}
}
}
}
pub struct EventLoop<T: 'static> {
mtm: MainThreadMarker,
sender: Sender<T>,
receiver: Receiver<T>,
window_target: RootActiveEventLoop,
}
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) struct PlatformSpecificEventLoopAttributes {}
impl<T: 'static> EventLoop<T> {
pub(crate) fn new(
_: &PlatformSpecificEventLoopAttributes,
) -> Result<EventLoop<T>, EventLoopError> {
let mtm = MainThreadMarker::new()
.expect("On iOS, `EventLoop` must be created on the main thread");
static mut SINGLETON_INIT: bool = false;
unsafe {
assert!(
!SINGLETON_INIT,
"Only one `EventLoop` is supported on iOS. \
`EventLoopProxy` might be helpful"
);
SINGLETON_INIT = true;
}
let (sender, receiver) = mpsc::channel();
// this line sets up the main run loop before `UIApplicationMain`
setup_control_flow_observers();
Ok(EventLoop {
mtm,
sender,
receiver,
window_target: RootActiveEventLoop {
p: ActiveEventLoop { mtm },
_marker: PhantomData,
},
})
}
pub fn run<F>(self, handler: F) -> !
where
F: FnMut(Event<T>, &RootActiveEventLoop),
{
let application = UIApplication::shared(self.mtm);
assert!(
application.is_none(),
"\
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\n\
Note: `EventLoop::run_app` calls `UIApplicationMain` on iOS",
);
let handler = map_user_event(handler, self.receiver);
let handler = unsafe {
std::mem::transmute::<
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop)>,
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop)>,
>(Box::new(handler))
};
let handler = EventLoopHandler {
handler,
event_loop: self.window_target,
};
app_state::will_launch(self.mtm, handler);
// Ensure application delegate is initialized
let _ = AppDelegate::class();
unsafe {
UIApplicationMain(
0,
ptr::null(),
None,
Some(&NSString::from_str(AppDelegate::NAME)),
)
};
unreachable!()
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy::new(self.sender.clone())
}
pub fn window_target(&self) -> &RootActiveEventLoop {
&self.window_target
}
}
// EventLoopExtIOS
impl<T: 'static> EventLoop<T> {
pub fn idiom(&self) -> Idiom {
match UIDevice::current(self.mtm).userInterfaceIdiom() {
UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
UIUserInterfaceIdiom::Phone => Idiom::Phone,
UIUserInterfaceIdiom::Pad => Idiom::Pad,
UIUserInterfaceIdiom::TV => Idiom::TV,
UIUserInterfaceIdiom::CarPlay => Idiom::CarPlay,
_ => Idiom::Unspecified,
}
}
}
pub struct EventLoopProxy<T> {
sender: Sender<T>,
source: CFRunLoopSourceRef,
}
unsafe impl<T: Send> Send for EventLoopProxy<T> {}
unsafe impl<T: Send> Sync for EventLoopProxy<T> {}
impl<T> Clone for EventLoopProxy<T> {
fn clone(&self) -> EventLoopProxy<T> {
EventLoopProxy::new(self.sender.clone())
}
}
impl<T> Drop for EventLoopProxy<T> {
fn drop(&mut self) {
unsafe {
CFRunLoopSourceInvalidate(self.source);
CFRelease(self.source as _);
}
}
}
impl<T> EventLoopProxy<T> {
fn new(sender: Sender<T>) -> EventLoopProxy<T> {
unsafe {
// just wake up the eventloop
extern "C" fn event_loop_proxy_handler(_: *const c_void) {}
// adding a Source to the main CFRunLoop lets us wake it up and
// process user events through the normal OS EventLoop mechanisms.
let rl = CFRunLoopGetMain();
let mut context = CFRunLoopSourceContext {
version: 0,
info: ptr::null_mut(),
retain: None,
release: None,
copyDescription: None,
equal: None,
hash: None,
schedule: None,
cancel: None,
perform: event_loop_proxy_handler,
};
let source =
CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::max_value() - 1, &mut context);
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
CFRunLoopWakeUp(rl);
EventLoopProxy { sender, source }
}
}
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.sender
.send(event)
.map_err(|::std::sync::mpsc::SendError(x)| EventLoopClosed(x))?;
unsafe {
// let the main thread know there's a new event
CFRunLoopSourceSignal(self.source);
let rl = CFRunLoopGetMain();
CFRunLoopWakeUp(rl);
}
Ok(())
}
}
fn setup_control_flow_observers() {
unsafe {
// begin is queued with the highest priority to ensure it is processed before other observers
extern "C" fn control_flow_begin_handler(
_: CFRunLoopObserverRef,
activity: CFRunLoopActivity,
_: *mut c_void,
) {
let mtm = MainThreadMarker::new().unwrap();
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopAfterWaiting => app_state::handle_wakeup_transition(mtm),
_ => unreachable!(),
}
}
// Core Animation registers its `CFRunLoopObserver` that performs drawing operations in
// `CA::Transaction::ensure_implicit` with a priority of `0x1e8480`. We set the main_end
// priority to be 0, in order to send AboutToWait before RedrawRequested. This value was
// chosen conservatively to guard against apple using different priorities for their redraw
// observers in different OS's or on different devices. If it so happens that it's too
// conservative, the main symptom would be non-redraw events coming in after `AboutToWait`.
//
// The value of `0x1e8480` was determined by inspecting stack traces and the associated
// registers for every `CFRunLoopAddObserver` call on an iPad Air 2 running iOS 11.4.
//
// Also tested to be `0x1e8480` on iPhone 8, iOS 13 beta 4.
extern "C" fn control_flow_main_end_handler(
_: CFRunLoopObserverRef,
activity: CFRunLoopActivity,
_: *mut c_void,
) {
let mtm = MainThreadMarker::new().unwrap();
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_main_events_cleared(mtm),
kCFRunLoopExit => {} // may happen when running on macOS
_ => unreachable!(),
}
}
// end is queued with the lowest priority to ensure it is processed after other observers
extern "C" fn control_flow_end_handler(
_: CFRunLoopObserverRef,
activity: CFRunLoopActivity,
_: *mut c_void,
) {
let mtm = MainThreadMarker::new().unwrap();
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_events_cleared(mtm),
kCFRunLoopExit => {} // may happen when running on macOS
_ => unreachable!(),
}
}
let main_loop = CFRunLoopGetMain();
let begin_observer = CFRunLoopObserverCreate(
ptr::null_mut(),
kCFRunLoopAfterWaiting,
1, // repeat = true
CFIndex::min_value(),
control_flow_begin_handler,
ptr::null_mut(),
);
CFRunLoopAddObserver(main_loop, begin_observer, kCFRunLoopDefaultMode);
let main_end_observer = CFRunLoopObserverCreate(
ptr::null_mut(),
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
1, // repeat = true
0, // see comment on `control_flow_main_end_handler`
control_flow_main_end_handler,
ptr::null_mut(),
);
CFRunLoopAddObserver(main_loop, main_end_observer, kCFRunLoopDefaultMode);
let end_observer = CFRunLoopObserverCreate(
ptr::null_mut(),
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
1, // repeat = true
CFIndex::max_value(),
control_flow_end_handler,
ptr::null_mut(),
);
CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
}
}

View File

@@ -0,0 +1,55 @@
#![cfg(ios_platform)]
#![allow(clippy::let_unit_value)]
mod app_delegate;
mod app_state;
mod event_loop;
mod monitor;
mod uikit;
mod view;
mod view_controller;
mod window;
use std::fmt;
use crate::event::DeviceId as RootDeviceId;
pub(crate) use self::{
event_loop::{
ActiveEventLoop, EventLoop, EventLoopProxy, OwnedDisplayHandle,
PlatformSpecificEventLoopAttributes,
},
monitor::{MonitorHandle, VideoModeHandle},
window::{PlatformSpecificWindowAttributes, Window, WindowId},
};
pub(crate) use crate::cursor::NoCustomCursor as PlatformCustomCursor;
pub(crate) use crate::cursor::NoCustomCursor as PlatformCustomCursorSource;
pub(crate) use crate::icon::NoIcon as PlatformIcon;
pub(crate) use crate::platform_impl::Fullscreen;
/// There is no way to detect which device that performed a certain event in
/// UIKit (i.e. you can't differentiate between different external keyboards,
/// or whether it was the main touchscreen, assistive technologies, or some
/// other pointer device that caused a touch event).
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
impl DeviceId {
pub const unsafe fn dummy() -> Self {
DeviceId
}
}
pub(crate) const DEVICE_ID: RootDeviceId = RootDeviceId(DeviceId);
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct KeyEventExtra {}
#[derive(Debug)]
pub enum OsError {}
impl fmt::Display for OsError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "os error")
}
}

View File

@@ -1,26 +1,31 @@
#![allow(clippy::unnecessary_cast)]
use std::collections::{BTreeSet, VecDeque};
use std::num::{NonZeroU16, NonZeroU32};
use std::{fmt, hash, ptr};
use std::{
collections::{BTreeSet, VecDeque},
fmt, hash, ptr,
};
use icrate::Foundation::{MainThreadBound, MainThreadMarker, NSInteger};
use objc2::mutability::IsRetainable;
use objc2::rc::Retained;
use objc2::rc::Id;
use objc2::Message;
use objc2_foundation::{run_on_main, MainThreadBound, MainThreadMarker, NSInteger};
use objc2_ui_kit::{UIScreen, UIScreenMode};
use super::app_state;
use crate::dpi::{PhysicalPosition, PhysicalSize};
use crate::monitor::VideoModeHandle as RootVideoModeHandle;
use super::uikit::{UIScreen, UIScreenMode};
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
monitor::VideoModeHandle as RootVideoModeHandle,
platform_impl::platform::app_state,
};
// Workaround for `MainThreadBound` implementing almost no traits
#[derive(Debug)]
struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Retained<T>>);
struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Id<T>>);
impl<T: IsRetainable + Message> Clone for MainThreadBoundDelegateImpls<T> {
fn clone(&self) -> Self {
Self(run_on_main(|mtm| MainThreadBound::new(Retained::clone(self.0.get(mtm)), mtm)))
Self(MainThreadMarker::run_on_main(|mtm| {
MainThreadBound::new(Id::clone(self.0.get(mtm)), mtm)
}))
}
}
@@ -28,7 +33,7 @@ impl<T: IsRetainable + Message> hash::Hash for MainThreadBoundDelegateImpls<T> {
fn hash<H: hash::Hasher>(&self, state: &mut H) {
// SAFETY: Marker only used to get the pointer
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Retained::as_ptr(self.0.get(mtm)).hash(state);
Id::as_ptr(self.0.get(mtm)).hash(state);
}
}
@@ -36,7 +41,7 @@ impl<T: IsRetainable + Message> PartialEq for MainThreadBoundDelegateImpls<T> {
fn eq(&self, other: &Self) -> bool {
// SAFETY: Marker only used to get the pointer
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Retained::as_ptr(self.0.get(mtm)) == Retained::as_ptr(other.0.get(mtm))
Id::as_ptr(self.0.get(mtm)) == Id::as_ptr(other.0.get(mtm))
}
}
@@ -45,21 +50,23 @@ impl<T: IsRetainable + Message> Eq for MainThreadBoundDelegateImpls<T> {}
#[derive(Debug, PartialEq, Eq, Hash, Clone)]
pub struct VideoModeHandle {
pub(crate) size: (u32, u32),
pub(crate) refresh_rate_millihertz: Option<NonZeroU32>,
pub(crate) bit_depth: u16,
pub(crate) refresh_rate_millihertz: u32,
screen_mode: MainThreadBoundDelegateImpls<UIScreenMode>,
pub(crate) monitor: MonitorHandle,
}
impl VideoModeHandle {
fn new(
uiscreen: Retained<UIScreen>,
screen_mode: Retained<UIScreenMode>,
uiscreen: Id<UIScreen>,
screen_mode: Id<UIScreenMode>,
mtm: MainThreadMarker,
) -> VideoModeHandle {
let refresh_rate_millihertz = refresh_rate_millihertz(&uiscreen);
let size = screen_mode.size();
VideoModeHandle {
size: (size.width as u32, size.height as u32),
bit_depth: 32,
refresh_rate_millihertz,
screen_mode: MainThreadBoundDelegateImpls(MainThreadBound::new(screen_mode, mtm)),
monitor: MonitorHandle::new(uiscreen),
@@ -70,11 +77,11 @@ impl VideoModeHandle {
self.size.into()
}
pub fn bit_depth(&self) -> Option<NonZeroU16> {
None
pub fn bit_depth(&self) -> u16 {
self.bit_depth
}
pub fn refresh_rate_millihertz(&self) -> Option<NonZeroU32> {
pub fn refresh_rate_millihertz(&self) -> u32 {
self.refresh_rate_millihertz
}
@@ -82,18 +89,18 @@ impl VideoModeHandle {
self.monitor.clone()
}
pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Retained<UIScreenMode> {
pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Id<UIScreenMode> {
self.screen_mode.0.get(mtm)
}
}
pub struct MonitorHandle {
ui_screen: MainThreadBound<Retained<UIScreen>>,
ui_screen: MainThreadBound<Id<UIScreen>>,
}
impl Clone for MonitorHandle {
fn clone(&self) -> Self {
run_on_main(|mtm| Self {
MainThreadMarker::run_on_main(|mtm| Self {
ui_screen: MainThreadBound::new(self.ui_screen.get(mtm).clone(), mtm),
})
}
@@ -101,20 +108,13 @@ impl Clone for MonitorHandle {
impl hash::Hash for MonitorHandle {
fn hash<H: hash::Hasher>(&self, state: &mut H) {
// SAFETY: Only getting the pointer.
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Retained::as_ptr(self.ui_screen.get(mtm)).hash(state);
(self as *const Self).hash(state);
}
}
impl PartialEq for MonitorHandle {
fn eq(&self, other: &Self) -> bool {
// SAFETY: Only getting the pointer.
let mtm = unsafe { MainThreadMarker::new_unchecked() };
ptr::eq(
Retained::as_ptr(self.ui_screen.get(mtm)),
Retained::as_ptr(other.ui_screen.get(mtm)),
)
ptr::eq(self, other)
}
}
@@ -128,10 +128,8 @@ impl PartialOrd for MonitorHandle {
impl Ord for MonitorHandle {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
// SAFETY: Only getting the pointer.
// TODO: Make a better ordering
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Retained::as_ptr(self.ui_screen.get(mtm)).cmp(&Retained::as_ptr(other.ui_screen.get(mtm)))
(self as *const Self).cmp(&(other as *const Self))
}
}
@@ -139,29 +137,31 @@ impl fmt::Debug for MonitorHandle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("MonitorHandle")
.field("name", &self.name())
.field("size", &self.size())
.field("position", &self.position())
.field("scale_factor", &self.scale_factor())
.field("refresh_rate_millihertz", &self.refresh_rate_millihertz())
.finish_non_exhaustive()
}
}
impl MonitorHandle {
pub(crate) fn new(ui_screen: Retained<UIScreen>) -> Self {
// Holding `Retained<UIScreen>` implies we're on the main thread.
pub(crate) fn new(ui_screen: Id<UIScreen>) -> Self {
// Holding `Id<UIScreen>` implies we're on the main thread.
let mtm = MainThreadMarker::new().unwrap();
Self { ui_screen: MainThreadBound::new(ui_screen, mtm) }
Self {
ui_screen: MainThreadBound::new(ui_screen, mtm),
}
}
pub fn name(&self) -> Option<String> {
run_on_main(|mtm| {
#[allow(deprecated)]
let main = UIScreen::mainScreen(mtm);
MainThreadMarker::run_on_main(|mtm| {
let main = UIScreen::main(mtm);
if *self.ui_screen(mtm) == main {
Some("Primary".to_string())
} else if Some(self.ui_screen(mtm)) == main.mirroredScreen().as_ref() {
} else if *self.ui_screen(mtm) == main.mirroredScreen() {
Some("Mirrored".to_string())
} else {
#[allow(deprecated)]
UIScreen::screens(mtm)
.iter()
.position(|rhs| rhs == &**self.ui_screen(mtm))
@@ -170,27 +170,34 @@ impl MonitorHandle {
})
}
pub fn position(&self) -> Option<PhysicalPosition<i32>> {
let bounds = self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeBounds());
Some((bounds.origin.x as f64, bounds.origin.y as f64).into())
pub fn size(&self) -> PhysicalSize<u32> {
let bounds = self
.ui_screen
.get_on_main(|ui_screen| ui_screen.nativeBounds());
PhysicalSize::new(bounds.size.width as u32, bounds.size.height as u32)
}
pub fn position(&self) -> PhysicalPosition<i32> {
let bounds = self
.ui_screen
.get_on_main(|ui_screen| ui_screen.nativeBounds());
(bounds.origin.x as f64, bounds.origin.y as f64).into()
}
pub fn scale_factor(&self) -> f64 {
self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeScale()) as f64
self.ui_screen
.get_on_main(|ui_screen| ui_screen.nativeScale()) as f64
}
pub fn current_video_mode(&self) -> Option<VideoModeHandle> {
Some(run_on_main(|mtm| {
VideoModeHandle::new(
self.ui_screen(mtm).clone(),
self.ui_screen(mtm).currentMode().unwrap(),
mtm,
)
}))
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
Some(
self.ui_screen
.get_on_main(|ui_screen| refresh_rate_millihertz(ui_screen)),
)
}
pub fn video_modes(&self) -> impl Iterator<Item = VideoModeHandle> {
run_on_main(|mtm| {
MainThreadMarker::run_on_main(|mtm| {
let ui_screen = self.ui_screen(mtm);
// Use Ord impl of RootVideoModeHandle
@@ -206,12 +213,12 @@ impl MonitorHandle {
})
}
pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Retained<UIScreen> {
pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Id<UIScreen> {
self.ui_screen.get(mtm)
}
pub fn preferred_video_mode(&self) -> VideoModeHandle {
run_on_main(|mtm| {
MainThreadMarker::run_on_main(|mtm| {
VideoModeHandle::new(
self.ui_screen(mtm).clone(),
self.ui_screen(mtm).preferredMode().unwrap(),
@@ -221,7 +228,7 @@ impl MonitorHandle {
}
}
fn refresh_rate_millihertz(uiscreen: &UIScreen) -> Option<NonZeroU32> {
fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
let refresh_rate_millihertz: NSInteger = {
let os_capabilities = app_state::os_capabilities();
if os_capabilities.maximum_frames_per_second {
@@ -242,34 +249,12 @@ fn refresh_rate_millihertz(uiscreen: &UIScreen) -> Option<NonZeroU32> {
}
};
NonZeroU32::new(refresh_rate_millihertz as u32 * 1000)
refresh_rate_millihertz as u32 * 1000
}
pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
#[allow(deprecated)]
UIScreen::screens(mtm).into_iter().map(MonitorHandle::new).collect()
}
#[cfg(test)]
mod tests {
use objc2_foundation::NSSet;
use super::*;
// Test that UIScreen pointer comparisons are correct.
#[test]
#[allow(deprecated)]
fn screen_comparisons() {
// Test code, doesn't matter that it's not thread safe
let mtm = unsafe { MainThreadMarker::new_unchecked() };
assert!(ptr::eq(&*UIScreen::mainScreen(mtm), &*UIScreen::mainScreen(mtm)));
let main = UIScreen::mainScreen(mtm);
assert!(UIScreen::screens(mtm).iter().any(|screen| ptr::eq(screen, &*main)));
assert!(unsafe {
NSSet::setWithArray(&UIScreen::screens(mtm)).containsObject(&UIScreen::mainScreen(mtm))
});
}
UIScreen::screens(mtm)
.into_iter()
.map(MonitorHandle::new)
.collect()
}

View File

@@ -0,0 +1,31 @@
use icrate::Foundation::{CGRect, MainThreadMarker, NSArray, NSObject};
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
use super::{UIResponder, UIWindow};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIApplication;
unsafe impl ClassType for UIApplication {
#[inherits(NSObject)]
type Super = UIResponder;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIApplication {
pub fn shared(_mtm: MainThreadMarker) -> Option<Id<Self>> {
unsafe { msg_send_id![Self::class(), sharedApplication] }
}
pub fn windows(&self) -> Id<NSArray<UIWindow>> {
unsafe { msg_send_id![self, windows] }
}
#[method(statusBarFrame)]
pub fn statusBarFrame(&self) -> CGRect;
}
);

View File

@@ -0,0 +1,12 @@
use icrate::Foundation::NSObject;
use objc2::{extern_class, mutability, ClassType};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UICoordinateSpace;
unsafe impl ClassType for UICoordinateSpace {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);

View File

@@ -0,0 +1,41 @@
use icrate::Foundation::{MainThreadMarker, NSInteger, NSObject};
use objc2::encode::{Encode, Encoding};
use objc2::rc::Id;
use objc2::{extern_class, extern_methods, msg_send_id, mutability, ClassType};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIDevice;
unsafe impl ClassType for UIDevice {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
extern_methods!(
unsafe impl UIDevice {
pub fn current(_mtm: MainThreadMarker) -> Id<Self> {
unsafe { msg_send_id![Self::class(), currentDevice] }
}
#[method(userInterfaceIdiom)]
pub fn userInterfaceIdiom(&self) -> UIUserInterfaceIdiom;
}
);
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIUserInterfaceIdiom(NSInteger);
unsafe impl Encode for UIUserInterfaceIdiom {
const ENCODING: Encoding = NSInteger::ENCODING;
}
impl UIUserInterfaceIdiom {
pub const Unspecified: UIUserInterfaceIdiom = UIUserInterfaceIdiom(-1);
pub const Phone: UIUserInterfaceIdiom = UIUserInterfaceIdiom(0);
pub const Pad: UIUserInterfaceIdiom = UIUserInterfaceIdiom(1);
pub const TV: UIUserInterfaceIdiom = UIUserInterfaceIdiom(2);
pub const CarPlay: UIUserInterfaceIdiom = UIUserInterfaceIdiom(3);
}

View File

@@ -0,0 +1,12 @@
use icrate::Foundation::NSObject;
use objc2::{extern_class, mutability, ClassType};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct UIEvent;
unsafe impl ClassType for UIEvent {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);

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