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26 Commits

Author SHA1 Message Date
Joe Moon
c8e339fe6d version 0.17.2 (#630)
* version 0.17.2

* Update release date
2018-08-19 18:27:57 -04:00
trimental
e4e53fe315 Add key repetition for the wayland backend (#628)
* Add key repetition for the wayland backend

* Upgrade smithay-client-toolkit to 0.3.0
2018-08-19 17:17:40 -04:00
Joe Moon
1c795c3f1c 625 macos modifiers (#629)
* fix <C-Tab>

* fix <CMD-{key}>

* move the NSKeyUp special handling into the match statement

* add special handling for `<Cmd-.>`

* formatting

* add return type to msg_send!
2018-08-15 19:42:57 -04:00
Francesca Frangipane
b2b740fed7 Windows: Fix fullscreen deadlock + release 0.17.1 (#622)
* Windows: Fix fullscreen deadlock

* Release winit 0.17.1
2018-08-07 14:24:43 -04:00
Azriel Hoh
09550397d7 Maintenance/620/fix x11 release mode compilation (#621)
* Raised minimum version of `x11-dl`.

This fixes a compilation error in release mode on X11.

Issue #620

* Updated `CHANGELOG.md` about X11 release mode compilation issue.
2018-08-05 02:24:49 -04:00
Paul Rouget
a32f7f2ec5 Update cocoa and core-graphics (#608)
* Update cocoa and core-graphics

* Release winit 0.17.0

* Updated date / README version
2018-08-02 16:26:30 -04:00
Dennis Möhlmann
e8e9fa2418 fix assertion failed: validate_hidpi_factor(dpi_factor) (#607) (#618)
* fix assertion failed: validate_hidpi_factor(dpi_factor) (#607)

* added changelog entry
2018-08-02 13:03:15 -04:00
Felix Rabe
1a119bdfe9 Use consistent order inside #[cfg(any(...))] (#619) 2018-08-01 15:22:14 -04:00
Andrew Hickman
21ff2e0ffc Fix unsoundness on Windows (#601)
* Fix unsoundness in windows backend

* Synchronize window state properly

* update changelog and add a comment to execute_in_thread

* Formatting fixes and improve changelog message
2018-07-27 18:34:08 -04:00
Felix Rabe
df9b23c96a Typo: retreiv... -> retriev... (#614) 2018-07-27 14:59:53 -04:00
mtak-
4c117aa282 iOS: Fix the longjmp/setjmp ffi (#613)
* iOS: Fix the `longjmp`/`setjmp` ffi. `jmp_buf` was the wrong size (too small) causing crashes on application launch, make longjmp return Never

* remove extra parentheses around JBLEN, and add a changelog entry about the JmpBuf fix
2018-07-26 19:27:26 -04:00
Francesca Frangipane
88427262a6 macOS: Fix cursor hiding thread unsafety (#611) 2018-07-26 17:14:16 -04:00
mtak-
72b24a9348 iOS Abstract Out the UIView type from winit (#609)
* remove opengl code from winit

* iOS: restrict EventsLoop to be created on the main thread
iOS: Window can only be made once, make Drop on Window thread safe
iOS: make DelegateState owned by Window, cleanup
iOS: fixes from merge (class! macro)

* update the changelog

* Fixed nitpicks
2018-07-25 14:49:46 -04:00
Paul Rouget
01cb8e59e3 Fix key state on MacOS (#610) 2018-07-25 13:36:33 -04:00
trimental
3910326709 Update wayland-client and client-toolkit (#602) 2018-07-20 12:08:55 -04:00
Josh Groves
7ee46d80e6 Use class macro (#605) 2018-07-19 12:02:33 -04:00
Victor Berger
0cb5450999 Clarify DPI docs to highlight WindowEvent::HiDpiFactorChanged (#598)
* Clarify DPI docs to highlight WindowEvent::HiDpiFactorChanged

* Address review of #598

* dpi docs: grammar corrections

* The final nitpick
2018-07-16 10:44:29 -04:00
Iku Iwasa
8c78013257 Support NetBSD platform (#603)
* Support NetBSD platform

* CHANGELOG tweak + target ordering
2018-07-16 10:25:26 -04:00
mtak-
bd944898f0 set the UIViewController's view to the one that was just created (#595)
* set the UIViewController's view to the one that was just created

* capture the return value in a Unit to avoid SIGILL/SIGSEGV's.
change whitespace to be more idiomatic of Obj-C

* CHANGELOG entry
2018-07-13 15:10:12 -04:00
Bastien Orivel
c1ef1acfc0 Update parking_lot and bump version (#593) 2018-07-07 17:21:53 -04:00
Francesca Frangipane
040d3f5d8b Remove incorrect unreachable usage when guessing DPI factor (#592) 2018-07-05 11:52:25 -04:00
Joshua Minter
ec393e4a90 Disable maximize button on non-resizable windows (#588)
* Disabled maximize button

When creating a non resizable window in win32.
Also added example code to test.

* Added to changelog

* Added to documentation

* Removed non_resizable test

* Other suggested PR changes

* Documentation changes

* CHANGELOG nits
2018-07-03 20:15:19 -04:00
Francesca Frangipane
1703d0417a Release winit 0.16.1 (#587) 2018-07-02 20:14:38 -04:00
Francesca Frangipane
fad72c0441 X11: Fix compilation when c_char==c_uchar (#586) 2018-07-02 11:05:25 -04:00
Francesca Frangipane
2f7321a076 X11+Windows: Guess initial DPI factor (#583)
* X11: Guess initial DPI factor

* Windows: Guess initial DPI factor
2018-07-01 11:01:46 -04:00
icefoxen
85ee422acd Define "DPI" in docs. (#580)
It makes my pedant reflexes tingle.
2018-06-28 14:05:56 -04:00
35 changed files with 742 additions and 520 deletions

1
.gitignore vendored
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@@ -1,5 +1,6 @@
Cargo.lock
target/
rls/
.vscode/
*~
#*#

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@@ -1,5 +1,40 @@
# Unreleased
# Version 0.17.2 (2018-08-19)
- On macOS, fix `<C-Tab>` so applications receive the event.
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
- On Wayland, key press events will now be repeated.
# Version 0.17.1 (2018-08-05)
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
- Fixed deadlock that broke fullscreen mode on Windows.
# Version 0.17.0 (2018-08-02)
- Cocoa and core-graphics updates.
- Fixed thread-safety issues in several `Window` functions on Windows.
- On MacOS, the key state for modifiers key events is now properly set.
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
- Added NetBSD support.
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
- On iOS, the `UIApplication` is not started until `Window::new` is called.
- Fixed thread unsafety with cursor hiding on macOS.
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
# Version 0.16.2 (2018-07-07)
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
# Version 0.16.1 (2018-07-02)
- Added logging through `log`. Logging will become more extensive over time.
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This *greatly* cuts back on unsightly auto-resizing that would occur immediately after window creation.
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
# Version 0.16.0 (2018-06-25)
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.

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@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.16.0"
version = "0.17.2"
authors = ["The winit contributors, Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
keywords = ["windowing"]
@@ -19,19 +19,20 @@ icon_loading = ["image"]
[dependencies]
lazy_static = "1"
libc = "0.2"
log = "0.4"
image = { version = "0.19", optional = true }
[target.'cfg(target_os = "android")'.dependencies.android_glue]
version = "0.2"
[target.'cfg(target_os = "ios")'.dependencies]
objc = "0.2"
objc = "0.2.3"
[target.'cfg(target_os = "macos")'.dependencies]
objc = "0.2"
cocoa = "0.15"
objc = "0.2.3"
cocoa = "0.17"
core-foundation = "0.6"
core-graphics = "0.14"
core-graphics = "0.16"
[target.'cfg(target_os = "windows")'.dependencies.winapi]
version = "0.3.5"
@@ -52,9 +53,9 @@ features = [
"winuser",
]
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))'.dependencies]
wayland-client = { version = "0.20.6", features = [ "dlopen", "egl", "cursor"] }
smithay-client-toolkit = "0.2.2"
x11-dl = "2.17.5"
parking_lot = "0.5"
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
wayland-client = { version = "0.20.10", features = [ "dlopen", "egl", "cursor"] }
smithay-client-toolkit = "0.3.0"
x11-dl = "2.18.3"
parking_lot = "0.6"
percent-encoding = "1.0"

View File

@@ -9,7 +9,7 @@
```toml
[dependencies]
winit = "0.16"
winit = "0.17"
```
## [Documentation](https://docs.rs/winit)

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@@ -19,19 +19,29 @@
//! small.
//!
//! That's a description of what happens when the button is 100x100 *physical* pixels. Instead, let's try using 100x100
//! *logical* pixels. To map logical pixels to physical pixels, we simply multiply by the DPI factor. On a "typical"
//! desktop display, the DPI factor will be 1.0, so 100x100 logical pixels equates to 100x100 physical pixels. However,
//! a 1440p display may have a DPI factor of 1.25, so the button is rendered as 125x125 physical pixels. Ideally, the
//! button now has approximately the same perceived size across varying displays.
//! *logical* pixels. To map logical pixels to physical pixels, we simply multiply by the DPI (dots per inch) factor.
//! On a "typical" desktop display, the DPI factor will be 1.0, so 100x100 logical pixels equates to 100x100 physical
//! pixels. However, a 1440p display may have a DPI factor of 1.25, so the button is rendered as 125x125 physical pixels.
//! Ideally, the button now has approximately the same perceived size across varying displays.
//!
//! Failure to account for the DPI factor can create a badly degraded user experience. Most notably, it can make users
//! feel like they have bad eyesight, which will potentially cause them to think about growing elderly, resulting in
//! them entering an existential panic. Once users enter that state, they will no longer be focused on your application.
//!
//! There are two ways to get the DPI factor: either by calling
//! [`MonitorId::get_hidpi_factor`](../struct.MonitorId.html#method.get_hidpi_factor), or
//! [`Window::get_hidpi_factor`](../struct.Window.html#method.get_hidpi_factor). You'll almost always use the latter,
//! which is basically equivalent to `window.get_current_monitor().get_hidpi_factor()` anyway.
//! There are two ways to get the DPI factor:
//! - You can track the `WindowEvent::HiDpiFactorChanged` event of your windows. This event is sent any
//! time the DPI factor changes, be it because the window moved to another monitor, or because the
//! user changed the configuration of their screen.
//! - You can also retrieve the DPI factor of a monitor by calling
//! [`MonitorId::get_hidpi_factor`](../struct.MonitorId.html#method.get_hidpi_factor), or the
//! current DPI factor applied to a window by calling
//! [`Window::get_hidpi_factor`](../struct.Window.html#method.get_hidpi_factor), which is roughly equivalent
//! to `window.get_current_monitor().get_hidpi_factor()`.
//!
//! Depending on the platform, the window's actual DPI factor may only be known after
//! the event loop has started and your window has been drawn once. To properly handle these cases,
//! the most robust way is to monitor the `WindowEvent::HiDpiFactorChanged` event and dynamically
//! adapt your drawing logic to follow the DPI factor.
//!
//! Here's an overview of what sort of DPI factors you can expect, and where they come from:
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the display settings.

View File

@@ -25,11 +25,11 @@
//! Once a window has been created, it will *generate events*. For example whenever the user moves
//! the window, resizes the window, moves the mouse, etc. an event is generated.
//!
//! The events generated by a window can be retreived from the `EventsLoop` the window was created
//! The events generated by a window can be retrieved from the `EventsLoop` the window was created
//! with.
//!
//! There are two ways to do so. The first is to call `events_loop.poll_events(...)`, which will
//! retreive all the events pending on the windows and immediately return after no new event is
//! retrieve all the events pending on the windows and immediately return after no new event is
//! available. You usually want to use this method in application that render continuously on the
//! screen, such as video games.
//!
@@ -80,7 +80,7 @@
//! # Drawing on the window
//!
//! Winit doesn't provide any function that allows drawing on a window. However it allows you to
//! retreive the raw handle of the window (see the `os` module for that), which in turn allows you
//! retrieve the raw handle of the window (see the `os` module for that), which in turn allows you
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
//!
@@ -88,6 +88,8 @@
#[macro_use]
extern crate lazy_static;
extern crate libc;
#[macro_use]
extern crate log;
#[cfg(feature = "icon_loading")]
extern crate image;
@@ -102,13 +104,13 @@ extern crate cocoa;
extern crate core_foundation;
#[cfg(target_os = "macos")]
extern crate core_graphics;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate x11_dl;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate parking_lot;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate percent_encoding;
#[cfg(any(target_os = "linux", target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate smithay_client_toolkit as sctk;
pub(crate) use dpi::*; // TODO: Actually change the imports throughout the codebase.
@@ -164,7 +166,7 @@ pub struct WindowId(platform::WindowId);
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId(platform::DeviceId);
/// Provides a way to retreive events from the system and from the windows that were registered to
/// Provides a way to retrieve events from the system and from the windows that were registered to
/// the events loop.
///
/// An `EventsLoop` can be seen more or less as a "context". Calling `EventsLoop::new()`

View File

@@ -2,7 +2,7 @@
use std::os::raw::c_void;
use {MonitorId, Window};
use {MonitorId, Window, WindowBuilder};
/// Additional methods on `Window` that are specific to iOS.
pub trait WindowExt {
@@ -29,6 +29,22 @@ impl WindowExt for Window {
}
}
/// Additional methods on `WindowBuilder` that are specific to iOS.
pub trait WindowBuilderExt {
/// Sets the root view class used by the `Window`, otherwise a barebones `UIView` is provided.
///
/// The class will be initialized by calling `[root_view initWithFrame:CGRect]`
fn with_root_view_class(self, root_view_class: *const c_void) -> WindowBuilder;
}
impl WindowBuilderExt for WindowBuilder {
#[inline]
fn with_root_view_class(mut self, root_view_class: *const c_void) -> WindowBuilder {
self.platform_specific.root_view_class = unsafe { &*(root_view_class as *const _) };
self
}
}
/// Additional methods on `MonitorId` that are specific to iOS.
pub trait MonitorIdExt {
/// Returns a pointer to the `UIScreen` that is used by this monitor.

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@@ -1,4 +1,4 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
use std::os::raw;
use std::ptr;

View File

@@ -1,10 +1,9 @@
#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
use std::ffi::CString;
use std::mem;
use std::os::raw::*;
use objc::runtime::{Class, Object};
use objc::runtime::Object;
pub type id = *mut Object;
pub const nil: id = 0 as id;
@@ -15,19 +14,11 @@ pub type Boolean = u32;
pub const kCFRunLoopRunHandledSource: i32 = 4;
pub const UIViewAutoresizingFlexibleWidth: NSUInteger = 1 << 1;
pub const UIViewAutoresizingFlexibleHeight: NSUInteger = 1 << 4;
#[cfg(target_pointer_width = "32")]
pub type CGFloat = f32;
#[cfg(target_pointer_width = "64")]
pub type CGFloat = f64;
#[cfg(target_pointer_width = "32")]
pub type NSUInteger = u32;
#[cfg(target_pointer_width = "64")]
pub type NSUInteger = u64;
#[repr(C)]
#[derive(Debug, Clone)]
pub struct CGPoint {
@@ -73,12 +64,24 @@ extern {
extern {
pub fn setjmp(env: *mut c_void) -> c_int;
pub fn longjmp(env: *mut c_void, val: c_int);
pub fn longjmp(env: *mut c_void, val: c_int) -> !;
}
// values taken from "setjmp.h" header in xcode iPhoneOS/iPhoneSimulator SDK
#[cfg(any(target_arch = "x86_64"))]
pub const JBLEN: usize = (9 * 2) + 3 + 16;
#[cfg(any(target_arch = "x86"))]
pub const JBLEN: usize = 18;
#[cfg(target_arch = "arm")]
pub const JBLEN: usize = 10 + 16 + 2;
#[cfg(target_arch = "aarch64")]
pub const JBLEN: usize = (14 + 8 + 2) * 2;
pub type JmpBuf = [c_int; JBLEN];
pub trait NSString: Sized {
unsafe fn alloc(_: Self) -> id {
msg_send![class("NSString"), alloc]
msg_send![class!(NSString), alloc]
}
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id;
@@ -105,10 +108,3 @@ impl NSString for id {
msg_send![self, UTF8String]
}
}
#[inline]
pub fn class(name: &str) -> *mut Class {
unsafe {
mem::transmute(Class::get(name))
}
}

View File

@@ -61,8 +61,10 @@
#![cfg(target_os = "ios")]
use std::{fmt, mem, ptr};
use std::cell::RefCell;
use std::collections::VecDeque;
use std::os::raw::*;
use std::sync::Arc;
use objc::declare::ClassDecl;
use objc::runtime::{BOOL, Class, Object, Sel, YES};
@@ -90,6 +92,8 @@ use self::ffi::{
CGPoint,
CGRect,
id,
JBLEN,
JmpBuf,
kCFRunLoopDefaultMode,
kCFRunLoopRunHandledSource,
longjmp,
@@ -97,14 +101,13 @@ use self::ffi::{
NSString,
setjmp,
UIApplicationMain,
UIViewAutoresizingFlexibleWidth,
UIViewAutoresizingFlexibleHeight,
};
static mut JMPBUF: [c_int; 27] = [0; 27];
static mut JMPBUF: Option<Box<JmpBuf>> = None;
pub struct Window {
delegate_state: *mut DelegateState,
_events_queue: Arc<RefCell<VecDeque<Event>>>,
delegate_state: Box<DelegateState>,
}
unsafe impl Send for Window {}
@@ -112,7 +115,6 @@ unsafe impl Sync for Window {}
#[derive(Debug)]
struct DelegateState {
events_queue: VecDeque<Event>,
window: id,
controller: id,
view: id,
@@ -123,7 +125,6 @@ struct DelegateState {
impl DelegateState {
fn new(window: id, controller: id, view: id, size: LogicalSize, scale: f64) -> DelegateState {
DelegateState {
events_queue: VecDeque::new(),
window,
controller,
view,
@@ -170,7 +171,7 @@ impl fmt::Debug for MonitorId {
impl MonitorId {
#[inline]
pub fn get_uiscreen(&self) -> id {
let class = Class::get("UIScreen").expect("Failed to get class `UIScreen`");
let class = class!(UIScreen);
unsafe { msg_send![class, mainScreen] }
}
@@ -199,7 +200,7 @@ impl MonitorId {
}
pub struct EventsLoop {
delegate_state: *mut DelegateState,
events_queue: Arc<RefCell<VecDeque<Event>>>,
}
#[derive(Clone)]
@@ -208,21 +209,11 @@ pub struct EventsLoopProxy;
impl EventsLoop {
pub fn new() -> EventsLoop {
unsafe {
if setjmp(mem::transmute(&mut JMPBUF)) != 0 {
let app_class = Class::get("UIApplication").expect("Failed to get class `UIApplication`");
let app: id = msg_send![app_class, sharedApplication];
let delegate: id = msg_send![app, delegate];
let state: *mut c_void = *(&*delegate).get_ivar("winitState");
let delegate_state = state as *mut DelegateState;
return EventsLoop { delegate_state };
if !msg_send![class!(NSThread), isMainThread] {
panic!("`EventsLoop` can only be created on the main thread on iOS");
}
}
create_view_class();
create_delegate_class();
start_app();
panic!("Couldn't create `UIApplication`!")
EventsLoop { events_queue: Default::default() }
}
#[inline]
@@ -240,29 +231,30 @@ impl EventsLoop {
pub fn poll_events<F>(&mut self, mut callback: F)
where F: FnMut(::Event)
{
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
callback(event);
return;
}
unsafe {
let state = &mut *self.delegate_state;
if let Some(event) = state.events_queue.pop_front() {
callback(event);
return;
}
// jump hack, so we won't quit on willTerminate event before processing it
if setjmp(mem::transmute(&mut JMPBUF)) != 0 {
if let Some(event) = state.events_queue.pop_front() {
assert!(JMPBUF.is_some(), "`EventsLoop::poll_events` must be called after window creation on iOS");
if setjmp(mem::transmute_copy(&mut JMPBUF)) != 0 {
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
callback(event);
return;
}
}
}
unsafe {
// run runloop
let seconds: CFTimeInterval = 0.000002;
while CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, 1) == kCFRunLoopRunHandledSource {}
}
if let Some(event) = state.events_queue.pop_front() {
callback(event)
}
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
callback(event)
}
}
@@ -301,8 +293,18 @@ pub struct WindowId;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes;
#[derive(Clone)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub root_view_class: &'static Class,
}
impl Default for PlatformSpecificWindowBuilderAttributes {
fn default() -> Self {
PlatformSpecificWindowBuilderAttributes {
root_view_class: class!(UIView),
}
}
}
// TODO: AFAIK transparency is enabled by default on iOS,
// so to be consistent with other platforms we have to change that.
@@ -310,19 +312,60 @@ impl Window {
pub fn new(
ev: &EventsLoop,
_attributes: WindowAttributes,
_pl_alltributes: PlatformSpecificWindowBuilderAttributes,
pl_attributes: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window, CreationError> {
Ok(Window { delegate_state: ev.delegate_state })
unsafe {
debug_assert!(mem::size_of_val(&JMPBUF) == mem::size_of::<Box<JmpBuf>>());
assert!(mem::replace(&mut JMPBUF, Some(Box::new([0; JBLEN]))).is_none(), "Only one `Window` is supported on iOS");
}
unsafe {
if setjmp(mem::transmute_copy(&mut JMPBUF)) != 0 {
let app_class = class!(UIApplication);
let app: id = msg_send![app_class, sharedApplication];
let delegate: id = msg_send![app, delegate];
let state: *mut c_void = *(&*delegate).get_ivar("winitState");
let mut delegate_state = Box::from_raw(state as *mut DelegateState);
let events_queue = &*ev.events_queue;
(&mut *delegate).set_ivar("eventsQueue", mem::transmute::<_, *mut c_void>(events_queue));
// easiest? way to get access to PlatformSpecificWindowBuilderAttributes to configure the view
let rect: CGRect = msg_send![MonitorId.get_uiscreen(), bounds];
let uiview_class = class!(UIView);
let root_view_class = pl_attributes.root_view_class;
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass:uiview_class];
assert!(is_uiview == YES, "`root_view_class` must inherit from `UIView`");
delegate_state.view = msg_send![root_view_class, alloc];
assert!(!delegate_state.view.is_null(), "Failed to create `UIView` instance");
delegate_state.view = msg_send![delegate_state.view, initWithFrame:rect];
assert!(!delegate_state.view.is_null(), "Failed to initialize `UIView` instance");
let _: () = msg_send![delegate_state.controller, setView:delegate_state.view];
let _: () = msg_send![delegate_state.window, makeKeyAndVisible];
return Ok(Window {
_events_queue: ev.events_queue.clone(),
delegate_state,
});
}
}
create_delegate_class();
start_app();
panic!("Couldn't create `UIApplication`!")
}
#[inline]
pub fn get_uiwindow(&self) -> id {
unsafe { (*self.delegate_state).window }
self.delegate_state.window
}
#[inline]
pub fn get_uiview(&self) -> id {
unsafe { (*self.delegate_state).view }
self.delegate_state.view
}
#[inline]
@@ -359,7 +402,7 @@ impl Window {
#[inline]
pub fn get_inner_size(&self) -> Option<LogicalSize> {
unsafe { Some((&*self.delegate_state).size) }
Some(self.delegate_state.size)
}
#[inline]
@@ -404,7 +447,7 @@ impl Window {
#[inline]
pub fn get_hidpi_factor(&self) -> f64 {
unsafe { (&*self.delegate_state) }.scale
self.delegate_state.scale
}
#[inline]
@@ -469,10 +512,9 @@ impl Window {
fn create_delegate_class() {
extern fn did_finish_launching(this: &mut Object, _: Sel, _: id, _: id) -> BOOL {
let screen_class = Class::get("UIScreen").expect("Failed to get class `UIScreen`");
let window_class = Class::get("UIWindow").expect("Failed to get class `UIWindow`");
let controller_class = Class::get("MainViewController").expect("Failed to get class `MainViewController`");
let view_class = Class::get("MainView").expect("Failed to get class `MainView`");
let screen_class = class!(UIScreen);
let window_class = class!(UIWindow);
let controller_class = class!(UIViewController);
unsafe {
let main_screen: id = msg_send![screen_class, mainScreen];
let bounds: CGRect = msg_send![main_screen, bounds];
@@ -486,30 +528,28 @@ fn create_delegate_class() {
let view_controller: id = msg_send![controller_class, alloc];
let view_controller: id = msg_send![view_controller, init];
let view: id = msg_send![view_class, alloc];
let view: id = msg_send![view, initForGl:&bounds];
let _: () = msg_send![window, setRootViewController:view_controller];
let _: () = msg_send![window, makeKeyAndVisible];
let state = Box::new(DelegateState::new(window, view_controller, view, size, scale as f64));
let state = Box::new(DelegateState::new(window, view_controller, ptr::null_mut(), size, scale as f64));
let state_ptr: *mut DelegateState = mem::transmute(state);
this.set_ivar("winitState", state_ptr as *mut c_void);
// The `UIView` is setup in `Window::new` which gets `longjmp`'ed to here.
// This makes it easier to configure the specific `UIView` type.
let _: () = msg_send![this, performSelector:sel!(postLaunch:) withObject:nil afterDelay:0.0];
}
YES
}
extern fn post_launch(_: &Object, _: Sel, _: id) {
unsafe { longjmp(mem::transmute(&mut JMPBUF),1); }
unsafe { longjmp(mem::transmute_copy(&mut JMPBUF), 1); }
}
extern fn did_become_active(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::WindowEvent {
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Focused(true),
});
@@ -518,9 +558,9 @@ fn create_delegate_class() {
extern fn will_resign_active(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::WindowEvent {
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Focused(false),
});
@@ -529,38 +569,38 @@ fn create_delegate_class() {
extern fn will_enter_foreground(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::Suspended(false));
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::Suspended(false));
}
}
extern fn did_enter_background(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::Suspended(true));
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::Suspended(true));
}
}
extern fn will_terminate(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
// push event to the front to garantee that we'll process it
// immidiatly after jump
state.events_queue.push_front(Event::WindowEvent {
events_queue.borrow_mut().push_front(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Destroyed,
});
longjmp(mem::transmute(&mut JMPBUF),1);
longjmp(mem::transmute_copy(&mut JMPBUF), 1);
}
}
extern fn handle_touches(this: &Object, _: Sel, touches: id, _:id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
let touches_enum: id = msg_send![touches, objectEnumerator];
@@ -573,7 +613,7 @@ fn create_delegate_class() {
let touch_id = touch as u64;
let phase: i32 = msg_send![touch, phase];
state.events_queue.push_back(Event::WindowEvent {
events_queue.borrow_mut().push_back(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Touch(Touch {
device_id: DEVICE_ID,
@@ -593,7 +633,7 @@ fn create_delegate_class() {
}
}
let ui_responder = Class::get("UIResponder").expect("Failed to get class `UIResponder`");
let ui_responder = class!(UIResponder);
let mut decl = ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
unsafe {
@@ -633,46 +673,12 @@ fn create_delegate_class() {
post_launch as extern fn(&Object, Sel, id));
decl.add_ivar::<*mut c_void>("winitState");
decl.add_ivar::<*mut c_void>("eventsQueue");
decl.register();
}
}
// TODO: winit shouldn't contain GL-specfiic code
pub fn create_view_class() {
let superclass = Class::get("UIViewController").expect("Failed to get class `UIViewController`");
let decl = ClassDecl::new("MainViewController", superclass).expect("Failed to declare class `MainViewController`");
decl.register();
extern fn init_for_gl(this: &Object, _: Sel, frame: *const c_void) -> id {
unsafe {
let bounds = frame as *const CGRect;
let view: id = msg_send![this, initWithFrame:(*bounds).clone()];
let mask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
let _: () = msg_send![view, setAutoresizingMask:mask];
let _: () = msg_send![view, setAutoresizesSubviews:YES];
let layer: id = msg_send![view, layer];
let _ : () = msg_send![layer, setOpaque:YES];
view
}
}
extern fn layer_class(_: &Class, _: Sel) -> *const Class {
unsafe { mem::transmute(Class::get("CAEAGLLayer").expect("Failed to get class `CAEAGLLayer`")) }
}
let superclass = Class::get("GLKView").expect("Failed to get class `GLKView`");
let mut decl = ClassDecl::new("MainView", superclass).expect("Failed to declare class `MainView`");
unsafe {
decl.add_method(sel!(initForGl:), init_for_gl as extern fn(&Object, Sel, *const c_void) -> id);
decl.add_class_method(sel!(layerClass), layer_class as extern fn(&Class, Sel) -> *const Class);
decl.register();
}
}
#[inline]
fn start_app() {
unsafe {

View File

@@ -1,4 +1,4 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
#![allow(dead_code)]
use std::os::raw::{c_void, c_char, c_int};

View File

@@ -1,4 +1,4 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
use std::collections::VecDeque;
use std::{env, mem};

View File

@@ -1,20 +1,21 @@
use std::cell::RefCell;
use std::collections::VecDeque;
use std::fmt;
use std::sync::{Arc, Mutex, Weak};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex, Weak};
use {ControlFlow, EventsLoopClosed, PhysicalPosition, PhysicalSize};
use super::WindowId;
use super::window::WindowStore;
use super::WindowId;
use sctk::Environment;
use sctk::output::OutputMgr;
use sctk::reexports::client::{Display, EventQueue, GlobalEvent, Proxy, ConnectError};
use sctk::reexports::client::commons::Implementation;
use sctk::reexports::client::protocol::{wl_keyboard, wl_output, wl_pointer, wl_registry, wl_seat,
wl_touch};
use sctk::reexports::client::protocol::{
wl_keyboard, wl_output, wl_pointer, wl_registry, wl_seat, wl_touch,
};
use sctk::reexports::client::{ConnectError, Display, EventQueue, GlobalEvent, Proxy};
use sctk::Environment;
use sctk::reexports::client::protocol::wl_display::RequestsTrait as DisplayRequests;
@@ -104,6 +105,8 @@ impl EventsLoop {
pub fn new() -> Result<EventsLoop, ConnectError> {
let (display, mut event_queue) = Display::connect_to_env()?;
let display = Arc::new(display);
let pending_wakeup = Arc::new(AtomicBool::new(false));
let sink = Arc::new(Mutex::new(EventsLoopSink::new()));
let store = Arc::new(Mutex::new(WindowStore::new()));
let seats = Arc::new(Mutex::new(Vec::new()));
@@ -115,18 +118,22 @@ impl EventsLoop {
sink: sink.clone(),
store: store.clone(),
seats: seats.clone(),
events_loop_proxy: EventsLoopProxy {
display: Arc::downgrade(&display),
pending_wakeup: Arc::downgrade(&pending_wakeup),
},
},
).unwrap();
Ok(EventsLoop {
display: Arc::new(display),
display,
evq: RefCell::new(event_queue),
sink: sink,
pending_wakeup: Arc::new(AtomicBool::new(false)),
store: store,
env: env,
sink,
pending_wakeup,
store,
env,
cleanup_needed: Arc::new(Mutex::new(false)),
seats: seats,
seats,
})
}
@@ -266,6 +273,7 @@ struct SeatManager {
sink: Arc<Mutex<EventsLoopSink>>,
store: Arc<Mutex<WindowStore>>,
seats: Arc<Mutex<Vec<(u32, Proxy<wl_seat::WlSeat>)>>>,
events_loop_proxy: EventsLoopProxy,
}
impl Implementation<Proxy<wl_registry::WlRegistry>, GlobalEvent> for SeatManager {
@@ -289,6 +297,7 @@ impl Implementation<Proxy<wl_registry::WlRegistry>, GlobalEvent> for SeatManager
pointer: None,
keyboard: None,
touch: None,
events_loop_proxy: self.events_loop_proxy.clone(),
});
self.store.lock().unwrap().new_seat(&seat);
self.seats.lock().unwrap().push((id, seat));
@@ -313,6 +322,7 @@ struct SeatData {
pointer: Option<Proxy<wl_pointer::WlPointer>>,
keyboard: Option<Proxy<wl_keyboard::WlKeyboard>>,
touch: Option<Proxy<wl_touch::WlTouch>>,
events_loop_proxy: EventsLoopProxy,
}
impl Implementation<Proxy<wl_seat::WlSeat>, wl_seat::Event> for SeatData {
@@ -343,6 +353,7 @@ impl Implementation<Proxy<wl_seat::WlSeat>, wl_seat::Event> for SeatData {
self.keyboard = Some(super::keyboard::init_keyboard(
seat.get_keyboard().unwrap(),
self.sink.clone(),
self.events_loop_proxy.clone(),
))
}
// destroy keyboard if applicable

View File

@@ -1,77 +1,110 @@
use std::sync::{Arc, Mutex};
use {ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
use super::{make_wid, DeviceId, EventsLoopSink};
use sctk::keyboard::{self, map_keyboard_auto, Event as KbEvent};
use sctk::reexports::client::{NewProxy, Proxy};
use super::{make_wid, DeviceId, EventsLoopProxy, EventsLoopSink};
use sctk::keyboard::{
self, map_keyboard_auto_with_repeat, Event as KbEvent, KeyRepeatEvent, KeyRepeatKind,
};
use sctk::reexports::client::protocol::wl_keyboard;
use sctk::reexports::client::{NewProxy, Proxy};
use {ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
pub fn init_keyboard(
keyboard: NewProxy<wl_keyboard::WlKeyboard>,
sink: Arc<Mutex<EventsLoopSink>>,
events_loop_proxy: EventsLoopProxy,
) -> Proxy<wl_keyboard::WlKeyboard> {
// { variables to be captured by the closure
let mut target = None;
// { variables to be captured by the closures
let target = Arc::new(Mutex::new(None));
let my_sink = sink.clone();
let repeat_sink = sink.clone();
let repeat_target = target.clone();
// }
let ret = map_keyboard_auto(keyboard, move |evt: KbEvent, _| match evt {
KbEvent::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(true), wid);
target = Some(wid);
}
KbEvent::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(false), wid);
target = None;
}
KbEvent::Key {
modifiers,
rawkey,
keysym,
state,
utf8,
..
} => {
if let Some(wid) = target {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
};
let vkcode = key_to_vkey(rawkey, keysym);
let mut guard = my_sink.lock().unwrap();
let ret = map_keyboard_auto_with_repeat(
keyboard,
KeyRepeatKind::System,
move |evt: KbEvent, _| match evt {
KbEvent::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(true), wid);
*target.lock().unwrap() = Some(wid);
}
KbEvent::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(false), wid);
*target.lock().unwrap() = None;
}
KbEvent::Key {
modifiers,
rawkey,
keysym,
state,
utf8,
..
} => {
if let Some(wid) = *target.lock().unwrap() {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
};
let vkcode = key_to_vkey(rawkey, keysym);
let mut guard = my_sink.lock().unwrap();
guard.send_event(
WindowEvent::KeyboardInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
input: KeyboardInput {
state: state,
scancode: rawkey,
virtual_keycode: vkcode,
modifiers: modifiers.into(),
},
},
wid,
);
// send char event only on key press, not release
if let ElementState::Released = state {
return;
}
if let Some(txt) = utf8 {
for chr in txt.chars() {
guard.send_event(WindowEvent::ReceivedCharacter(chr), wid);
}
}
}
}
KbEvent::RepeatInfo { .. } => { /* Handled by smithay client toolkit */ }
},
move |repeat_event: KeyRepeatEvent, _| {
if let Some(wid) = *repeat_target.lock().unwrap() {
let state = ElementState::Pressed;
let vkcode = key_to_vkey(repeat_event.rawkey, repeat_event.keysym);
let mut guard = repeat_sink.lock().unwrap();
guard.send_event(
WindowEvent::KeyboardInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
input: KeyboardInput {
state: state,
scancode: rawkey,
scancode: repeat_event.rawkey,
virtual_keycode: vkcode,
modifiers: modifiers.into(),
modifiers: repeat_event.modifiers.into(),
},
},
wid,
);
// send char event only on key press, not release
if let ElementState::Released = state {
return;
}
if let Some(txt) = utf8 {
if let Some(txt) = repeat_event.utf8 {
for chr in txt.chars() {
guard.send_event(WindowEvent::ReceivedCharacter(chr), wid);
}
}
events_loop_proxy.wakeup().unwrap();
}
}
KbEvent::RepeatInfo { .. } => { /* TODO: handle repeat info */ }
});
},
);
match ret {
Ok(keyboard) => keyboard,

View File

@@ -1,5 +1,5 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd",
target_os = "openbsd"))]
target_os = "netbsd", target_os = "openbsd"))]
pub use self::window::Window;
pub use self::event_loop::{EventsLoop, EventsLoopProxy, EventsLoopSink, MonitorId};

View File

@@ -1,4 +1,4 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
pub mod ffi;
mod events;
@@ -482,36 +482,37 @@ impl EventsLoop {
shared_state_lock.position.unwrap()
};
// If we don't use the existing adjusted value when available, then the user can screw up the
// resizing by dragging across monitors *without* dropping the window.
let (width, height) = shared_state_lock.dpi_adjusted
.unwrap_or_else(|| (xev.width as f64, xev.height as f64));
let last_hidpi_factor = if shared_state_lock.is_new_window {
shared_state_lock.is_new_window = false;
1.0
} else {
shared_state_lock.last_monitor
.as_ref()
.map(|last_monitor| last_monitor.hidpi_factor)
.unwrap_or(1.0)
};
let new_hidpi_factor = {
let window_rect = util::Rect::new(new_outer_position, new_inner_size);
let monitor = self.xconn.get_monitor_for_window(Some(window_rect));
let new_hidpi_factor = monitor.hidpi_factor;
shared_state_lock.last_monitor = Some(monitor);
new_hidpi_factor
};
if last_hidpi_factor != new_hidpi_factor {
events.dpi_changed = Some(WindowEvent::HiDpiFactorChanged(new_hidpi_factor));
let (new_width, new_height, flusher) = window.adjust_for_dpi(
last_hidpi_factor,
new_hidpi_factor,
width,
height,
);
flusher.queue();
shared_state_lock.dpi_adjusted = Some((new_width, new_height));
if is_synthetic {
// If we don't use the existing adjusted value when available, then the user can screw up the
// resizing by dragging across monitors *without* dropping the window.
let (width, height) = shared_state_lock.dpi_adjusted
.unwrap_or_else(|| (xev.width as f64, xev.height as f64));
let last_hidpi_factor = shared_state_lock.guessed_dpi
.take()
.unwrap_or_else(|| {
shared_state_lock.last_monitor
.as_ref()
.map(|last_monitor| last_monitor.hidpi_factor)
.unwrap_or(1.0)
});
let new_hidpi_factor = {
let window_rect = util::AaRect::new(new_outer_position, new_inner_size);
let monitor = self.xconn.get_monitor_for_window(Some(window_rect));
let new_hidpi_factor = monitor.hidpi_factor;
shared_state_lock.last_monitor = Some(monitor);
new_hidpi_factor
};
if last_hidpi_factor != new_hidpi_factor {
events.dpi_changed = Some(WindowEvent::HiDpiFactorChanged(new_hidpi_factor));
let (new_width, new_height, flusher) = window.adjust_for_dpi(
last_hidpi_factor,
new_hidpi_factor,
width,
height,
);
flusher.queue();
shared_state_lock.dpi_adjusted = Some((new_width, new_height));
}
}
events
@@ -592,7 +593,7 @@ impl EventsLoop {
// Standard virtual core keyboard ID. XInput2 needs to be used to get a reliable
// value, though this should only be an issue under multiseat configurations.
let device = 3;
let device = util::VIRTUAL_CORE_KEYBOARD;
let device_id = mkdid(device);
// When a compose sequence or IME pre-edit is finished, it ends in a KeyPress with

View File

@@ -55,7 +55,7 @@ pub struct MonitorId {
/// The DPI scale factor
pub(crate) hidpi_factor: f64,
/// Used to determine which windows are on this monitor
pub(crate) rect: util::Rect,
pub(crate) rect: util::AaRect,
}
impl MonitorId {
@@ -68,7 +68,7 @@ impl MonitorId {
) -> Self {
let (name, hidpi_factor) = unsafe { xconn.get_output_info(resources, &repr) };
let (dimensions, position) = unsafe { (repr.get_dimensions(), repr.get_position()) };
let rect = util::Rect::new(position, dimensions);
let rect = util::AaRect::new(position, dimensions);
MonitorId {
id,
name,
@@ -104,7 +104,7 @@ impl MonitorId {
}
impl XConnection {
pub fn get_monitor_for_window(&self, window_rect: Option<util::Rect>) -> MonitorId {
pub fn get_monitor_for_window(&self, window_rect: Option<util::AaRect>) -> MonitorId {
let monitors = self.get_available_monitors();
let default = monitors
.get(0)

View File

@@ -50,7 +50,7 @@ pub trait Formattable: Debug + Clone + Copy + PartialEq + PartialOrd {
}
// You might be surprised by the absence of c_int, but not as surprised as X11 would be by the presence of it.
impl Formattable for c_char { const FORMAT: Format = Format::Char; }
impl Formattable for c_schar { const FORMAT: Format = Format::Char; }
impl Formattable for c_uchar { const FORMAT: Format = Format::Char; }
impl Formattable for c_short { const FORMAT: Format = Format::Short; }
impl Formattable for c_ushort { const FORMAT: Format = Format::Short; }

View File

@@ -3,34 +3,34 @@ use std::cmp;
use super::*;
use {LogicalPosition, LogicalSize};
// Friendly neighborhood axis-aligned rectangle
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Rect {
left: i64,
right: i64,
top: i64,
bottom: i64,
pub struct AaRect {
x: i64,
y: i64,
width: i64,
height: i64,
}
impl Rect {
impl AaRect {
pub fn new((x, y): (i32, i32), (width, height): (u32, u32)) -> Self {
let (x, y) = (x as i64, y as i64);
let (width, height) = (width as i64, height as i64);
Rect {
left: x,
right: x + width,
top: y,
bottom: y + height,
}
AaRect { x, y, width, height }
}
pub fn contains_point(&self, x: i64, y: i64) -> bool {
x >= self.x && x <= self.x + self.width && y >= self.y && y <= self.y + self.height
}
pub fn get_overlapping_area(&self, other: &Self) -> i64 {
let x_overlap = cmp::max(
0,
cmp::min(self.right, other.right) - cmp::max(self.left, other.left),
cmp::min(self.x + self.width, other.x + other.width) - cmp::max(self.x, other.x),
);
let y_overlap = cmp::max(
0,
cmp::min(self.bottom, other.bottom) - cmp::max(self.top, other.top),
cmp::min(self.y + self.height, other.y + other.height) - cmp::max(self.y, other.y),
);
x_overlap * y_overlap
}

View File

@@ -3,6 +3,9 @@ use std::str;
use super::*;
use events::ModifiersState;
pub const VIRTUAL_CORE_POINTER: c_int = 2;
pub const VIRTUAL_CORE_KEYBOARD: c_int = 3;
// A base buffer size of 1kB uses a negligible amount of RAM while preventing us from having to
// re-allocate (and make another round-trip) in the *vast* majority of cases.
// To test if `lookup_utf8` works correctly, set this to 1.
@@ -24,8 +27,8 @@ pub struct PointerState<'a> {
xconn: &'a XConnection,
root: ffi::Window,
child: ffi::Window,
root_x: c_double,
root_y: c_double,
pub root_x: c_double,
pub root_y: c_double,
win_x: c_double,
win_y: c_double,
buttons: ffi::XIButtonState,

View File

@@ -24,6 +24,7 @@ pub fn calc_dpi_factor(
// See http://xpra.org/trac/ticket/728 for more information.
if width_mm == 0 || width_mm == 0 {
warn!("XRandR reported that the display's 0mm in size, which is certifiably insane");
return 1.0;
}

View File

@@ -29,13 +29,12 @@ unsafe extern "C" fn visibility_predicate(
#[derive(Debug, Default)]
pub struct SharedState {
// Window creation assumes a DPI factor of 1.0, so we use this flag to handle that special case.
pub is_new_window: bool,
pub cursor_pos: Option<(f64, f64)>,
pub size: Option<(u32, u32)>,
pub position: Option<(i32, i32)>,
pub inner_position: Option<(i32, i32)>,
pub inner_position_rel_parent: Option<(i32, i32)>,
pub guessed_dpi: Option<f64>,
pub last_monitor: Option<X11MonitorId>,
pub dpi_adjusted: Option<(f64, f64)>,
// Used to restore position after exiting fullscreen.
@@ -46,9 +45,9 @@ pub struct SharedState {
}
impl SharedState {
fn new() -> Mutex<Self> {
fn new(dpi_factor: f64) -> Mutex<Self> {
let mut shared_state = SharedState::default();
shared_state.is_new_window = true;
shared_state.guessed_dpi = Some(dpi_factor);
Mutex::new(shared_state)
}
}
@@ -78,15 +77,51 @@ impl UnownedWindow {
let xconn = &event_loop.xconn;
let root = event_loop.root;
let max_dimensions: Option<(u32, u32)> = window_attrs.max_dimensions.map(Into::into);
let min_dimensions: Option<(u32, u32)> = window_attrs.min_dimensions.map(Into::into);
let monitors = xconn.get_available_monitors();
let dpi_factor = if !monitors.is_empty() {
let mut dpi_factor = Some(monitors[0].get_hidpi_factor());
for monitor in &monitors {
if Some(monitor.get_hidpi_factor()) != dpi_factor {
dpi_factor = None;
}
}
dpi_factor.unwrap_or_else(|| {
xconn.query_pointer(root, util::VIRTUAL_CORE_POINTER)
.ok()
.and_then(|pointer_state| {
let (x, y) = (pointer_state.root_x as i64, pointer_state.root_y as i64);
let mut dpi_factor = None;
for monitor in &monitors {
if monitor.rect.contains_point(x, y) {
dpi_factor = Some(monitor.get_hidpi_factor());
break;
}
}
dpi_factor
})
.unwrap_or(1.0)
})
} else {
return Err(OsError(format!("No monitors were detected.")));
};
info!("Guessed window DPI factor: {}", dpi_factor);
let max_dimensions: Option<(u32, u32)> = window_attrs.max_dimensions.map(|size| {
size.to_physical(dpi_factor).into()
});
let min_dimensions: Option<(u32, u32)> = window_attrs.min_dimensions.map(|size| {
size.to_physical(dpi_factor).into()
});
let dimensions = {
// x11 only applies constraints when the window is actively resized
// by the user, so we have to manually apply the initial constraints
let mut dimensions = window_attrs.dimensions
let mut dimensions: (u32, u32) = window_attrs.dimensions
.or_else(|| Some((800, 600).into()))
.map(|size| size.to_physical(dpi_factor))
.map(Into::into)
.unwrap_or((800, 600));
.unwrap();
if let Some(max) = max_dimensions {
dimensions.0 = cmp::min(dimensions.0, max.0);
dimensions.1 = cmp::min(dimensions.1, max.1);
@@ -95,6 +130,7 @@ impl UnownedWindow {
dimensions.0 = cmp::max(dimensions.0, min.0);
dimensions.1 = cmp::max(dimensions.1, min.1);
}
debug!("Calculated physical dimensions: {}x{}", dimensions.0, dimensions.1);
dimensions
};
@@ -166,7 +202,7 @@ impl UnownedWindow {
cursor_hidden: Default::default(),
ime_sender: Mutex::new(event_loop.ime_sender.clone()),
multitouch: window_attrs.multitouch,
shared_state: SharedState::new(),
shared_state: SharedState::new(dpi_factor),
};
// Title must be set before mapping. Some tiling window managers (i.e. i3) use the window
@@ -240,13 +276,17 @@ impl UnownedWindow {
{
let mut min_dimensions = window_attrs.min_dimensions;
let mut max_dimensions = window_attrs.max_dimensions;
if !window_attrs.resizable && !util::wm_name_is_one_of(&["Xfwm4"]) {
max_dimensions = Some(dimensions.into());
min_dimensions = Some(dimensions.into());
if !window_attrs.resizable {
if util::wm_name_is_one_of(&["Xfwm4"]) {
warn!("To avoid a WM bug, disabling resizing has no effect on Xfwm4");
} else {
max_dimensions = Some(dimensions.into());
min_dimensions = Some(dimensions.into());
let mut shared_state_lock = window.shared_state.lock();
shared_state_lock.min_dimensions = window_attrs.min_dimensions;
shared_state_lock.max_dimensions = window_attrs.max_dimensions;
let mut shared_state_lock = window.shared_state.lock();
shared_state_lock.min_dimensions = window_attrs.min_dimensions;
shared_state_lock.max_dimensions = window_attrs.max_dimensions;
}
}
let mut normal_hints = util::NormalHints::new(xconn);
@@ -482,10 +522,10 @@ impl UnownedWindow {
self.invalidate_cached_frame_extents();
}
fn get_rect(&self) -> Option<util::Rect> {
fn get_rect(&self) -> Option<util::AaRect> {
// TODO: This might round-trip more times than needed.
if let (Some(position), Some(size)) = (self.get_position_physical(), self.get_outer_size_physical()) {
Some(util::Rect::new(position, size))
Some(util::AaRect::new(position, size))
} else {
None
}
@@ -853,6 +893,7 @@ impl UnownedWindow {
// Making the window unresizable on Xfwm prevents further changes to `WM_NORMAL_HINTS` from being detected.
// This makes it impossible for resizing to be re-enabled, and also breaks DPI scaling. As such, we choose
// the lesser of two evils and do nothing.
warn!("To avoid a WM bug, disabling resizing has no effect on Xfwm4");
return;
}

View File

@@ -180,7 +180,7 @@ impl EventsLoop {
where F: FnMut(Event),
{
unsafe {
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
if !msg_send![class!(NSThread), isMainThread] {
panic!("Events can only be polled from the main thread on macOS");
}
}
@@ -221,7 +221,7 @@ impl EventsLoop {
where F: FnMut(Event) -> ControlFlow
{
unsafe {
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
if !msg_send![class!(NSThread), isMainThread] {
panic!("Events can only be polled from the main thread on macOS");
}
}
@@ -315,6 +315,27 @@ impl EventsLoop {
});
match event_type {
// https://github.com/glfw/glfw/blob/50eccd298a2bbc272b4977bd162d3e4b55f15394/src/cocoa_window.m#L881
appkit::NSKeyUp => {
if let Some(key_window) = maybe_key_window() {
if event_mods(ns_event).logo {
let _: () = msg_send![*key_window.window, sendEvent:ns_event];
}
}
None
},
// similar to above, but for `<Cmd-.>`, the keyDown is suppressed instead of the
// KeyUp, and the above trick does not appear to work.
appkit::NSKeyDown => {
let modifiers = event_mods(ns_event);
let keycode = NSEvent::keyCode(ns_event);
if modifiers.logo && keycode == 47 {
modifier_event(ns_event, NSEventModifierFlags::NSCommandKeyMask, false)
.map(into_event)
} else {
None
}
},
appkit::NSFlagsChanged => {
let mut events = std::collections::VecDeque::new();
@@ -674,11 +695,15 @@ pub fn event_mods(event: cocoa::base::id) -> ModifiersState {
unsafe fn modifier_event(
ns_event: cocoa::base::id,
keymask: NSEventModifierFlags,
key_pressed: bool,
was_key_pressed: bool,
) -> Option<WindowEvent> {
if !key_pressed && NSEvent::modifierFlags(ns_event).contains(keymask)
|| key_pressed && !NSEvent::modifierFlags(ns_event).contains(keymask) {
let state = ElementState::Released;
if !was_key_pressed && NSEvent::modifierFlags(ns_event).contains(keymask)
|| was_key_pressed && !NSEvent::modifierFlags(ns_event).contains(keymask) {
let state = if was_key_pressed {
ElementState::Released
} else {
ElementState::Pressed
};
let keycode = NSEvent::keyCode(ns_event);
let scancode = keycode as u32;
let virtual_keycode = to_virtual_key_code(keycode);

View File

@@ -2,7 +2,7 @@
#![allow(dead_code, non_snake_case, non_upper_case_globals)]
use cocoa::base::{class, id};
use cocoa::base::id;
use cocoa::foundation::{NSInteger, NSUInteger};
use objc;
@@ -35,7 +35,7 @@ unsafe impl objc::Encode for NSRange {
pub trait NSMutableAttributedString: Sized {
unsafe fn alloc(_: Self) -> id {
msg_send![class("NSMutableAttributedString"), alloc]
msg_send![class!(NSMutableAttributedString), alloc]
}
unsafe fn init(self) -> id; // *mut NSMutableAttributedString

View File

@@ -1,5 +1,5 @@
use cocoa::appkit::NSWindowStyleMask;
use cocoa::base::{class, id, nil};
use cocoa::base::{id, nil};
use cocoa::foundation::{NSRect, NSUInteger};
use core_graphics::display::CGDisplay;
@@ -26,13 +26,13 @@ pub unsafe fn set_style_mask(window: id, view: id, mask: NSWindowStyleMask) {
}
pub unsafe fn create_input_context(view: id) -> IdRef {
let input_context: id = msg_send![class("NSTextInputContext"), alloc];
let input_context: id = msg_send![class!(NSTextInputContext), alloc];
let input_context: id = msg_send![input_context, initWithClient:view];
IdRef::new(input_context)
}
#[allow(dead_code)]
pub unsafe fn open_emoji_picker() {
let app: id = msg_send![class("NSApplication"), sharedApplication];
let app: id = msg_send![class!(NSApplication), sharedApplication];
let _: () = msg_send![app, orderFrontCharacterPalette:nil];
}

View File

@@ -7,11 +7,11 @@ use std::collections::VecDeque;
use std::os::raw::*;
use std::sync::Weak;
use cocoa::base::{class, id, nil};
use cocoa::base::{id, nil};
use cocoa::appkit::{NSEvent, NSView, NSWindow};
use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger};
use objc::declare::ClassDecl;
use objc::runtime::{Class, Object, Protocol, Sel, BOOL};
use objc::runtime::{Class, Object, Protocol, Sel, BOOL, YES};
use {ElementState, Event, KeyboardInput, MouseButton, WindowEvent, WindowId};
use platform::platform::events_loop::{DEVICE_ID, event_mods, Shared, to_virtual_key_code};
@@ -64,7 +64,7 @@ unsafe impl Sync for ViewClass {}
lazy_static! {
static ref VIEW_CLASS: ViewClass = unsafe {
let superclass = Class::get("NSView").unwrap();
let superclass = class!(NSView);
let mut decl = ClassDecl::new("WinitView", superclass).unwrap();
decl.add_method(sel!(dealloc), dealloc as extern fn(&Object, Sel));
decl.add_method(
@@ -122,6 +122,7 @@ lazy_static! {
decl.add_method(sel!(mouseDragged:), mouse_dragged as extern fn(&Object, Sel, id));
decl.add_method(sel!(rightMouseDragged:), right_mouse_dragged as extern fn(&Object, Sel, id));
decl.add_method(sel!(otherMouseDragged:), other_mouse_dragged as extern fn(&Object, Sel, id));
decl.add_method(sel!(_wantsKeyDownForEvent:), wants_key_down_for_event as extern fn(&Object, Sel, id) -> BOOL);
decl.add_ivar::<*mut c_void>("winitState");
decl.add_ivar::<id>("markedText");
let protocol = Protocol::get("NSTextInputClient").unwrap();
@@ -191,7 +192,7 @@ extern fn set_marked_text(
let marked_text_ref: &mut id = this.get_mut_ivar("markedText");
let _: () = msg_send![(*marked_text_ref), release];
let marked_text = NSMutableAttributedString::alloc(nil);
let has_attr = msg_send![string, isKindOfClass:class("NSAttributedString")];
let has_attr = msg_send![string, isKindOfClass:class!(NSAttributedString)];
if has_attr {
marked_text.initWithAttributedString(string);
} else {
@@ -214,7 +215,7 @@ extern fn unmark_text(this: &Object, _sel: Sel) {
extern fn valid_attributes_for_marked_text(_this: &Object, _sel: Sel) -> id {
//println!("validAttributesForMarkedText");
unsafe { msg_send![class("NSArray"), array] }
unsafe { msg_send![class!(NSArray), array] }
}
extern fn attributed_substring_for_proposed_range(
@@ -265,7 +266,7 @@ extern fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_range:
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
let has_attr = msg_send![string, isKindOfClass:class("NSAttributedString")];
let has_attr = msg_send![string, isKindOfClass:class!(NSAttributedString)];
let characters = if has_attr {
// This is a *mut NSAttributedString
msg_send![string, string]
@@ -282,7 +283,7 @@ extern fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_range:
state.last_insert = Some(string.to_owned());
// We don't need this now, but it's here if that changes.
//let event: id = msg_send![class("NSApp"), currentEvent];
//let event: id = msg_send![class!(NSApp), currentEvent];
let mut events = VecDeque::with_capacity(characters.len());
for character in string.chars() {
@@ -400,7 +401,7 @@ extern fn key_down(this: &Object, _sel: Sel, event: id) {
// Some keys (and only *some*, with no known reason) don't trigger `insertText`, while others do...
// So, we don't give repeats the opportunity to trigger that, since otherwise our hack will cause some
// keys to generate twice as many characters.
let array: id = msg_send![class("NSArray"), arrayWithObject:event];
let array: id = msg_send![class!(NSArray), arrayWithObject:event];
let (): _ = msg_send![this, interpretKeyEvents:array];
}
}
@@ -566,3 +567,8 @@ extern fn right_mouse_dragged(this: &Object, _sel: Sel, event: id) {
extern fn other_mouse_dragged(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
}
// https://github.com/chromium/chromium/blob/a86a8a6bcfa438fa3ac2eba6f02b3ad1f8e0756f/ui/views/cocoa/bridged_content_view.mm#L816
extern fn wants_key_down_for_event(_this: &Object, _se: Sel, _event: id) -> BOOL {
YES
}

View File

@@ -1,8 +1,9 @@
use std;
use std::cell::{Cell, RefCell};
use std::ops::Deref;
use std::os::raw::c_void;
use std::sync::Weak;
use std::cell::{Cell, RefCell};
use std::sync::atomic::{Ordering, AtomicBool};
use cocoa;
use cocoa::appkit::{
@@ -45,6 +46,7 @@ use window::MonitorId as RootMonitorId;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Id(pub usize);
// TODO: It's possible for delegate methods to be called asynchronously, causing data races / `RefCell` panics.
pub struct DelegateState {
view: IdRef,
window: IdRef,
@@ -421,7 +423,7 @@ impl WindowDelegate {
INIT.call_once(|| unsafe {
// Create new NSWindowDelegate
let superclass = Class::get("NSObject").unwrap();
let superclass = class!(NSObject);
let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();
// Add callback methods
@@ -526,7 +528,7 @@ pub struct Window2 {
pub window: IdRef,
pub delegate: WindowDelegate,
pub input_context: IdRef,
cursor_hidden: Cell<bool>,
cursor_hidden: AtomicBool,
}
unsafe impl Send for Window2 {}
@@ -591,7 +593,7 @@ impl Window2 {
pl_attribs: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window2, CreationError> {
unsafe {
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
if !msg_send![class!(NSThread), isMainThread] {
panic!("Windows can only be created on the main thread on macOS");
}
}
@@ -728,7 +730,7 @@ impl Window2 {
static INIT: std::sync::Once = std::sync::ONCE_INIT;
INIT.call_once(|| unsafe {
let window_superclass = Class::get("NSWindow").unwrap();
let window_superclass = class!(NSWindow);
let mut decl = ClassDecl::new("WinitWindow", window_superclass).unwrap();
decl.add_method(sel!(canBecomeMainWindow), yes as extern fn(&Object, Sel) -> BOOL);
decl.add_method(sel!(canBecomeKeyWindow), yes as extern fn(&Object, Sel) -> BOOL);
@@ -987,7 +989,7 @@ impl Window2 {
MouseCursor::ZoomOut => "arrowCursor",
};
let sel = Sel::register(cursor_name);
let cls = Class::get("NSCursor").unwrap();
let cls = class!(NSCursor);
unsafe {
use objc::Message;
let cursor: id = cls.send_message(sel, ()).unwrap();
@@ -1004,16 +1006,16 @@ impl Window2 {
#[inline]
pub fn hide_cursor(&self, hide: bool) {
let cursor_class = Class::get("NSCursor").unwrap();
let cursor_class = class!(NSCursor);
// macOS uses a "hide counter" like Windows does, so we avoid incrementing it more than once.
// (otherwise, `hide_cursor(false)` would need to be called n times!)
if hide != self.cursor_hidden.get() {
if hide != self.cursor_hidden.load(Ordering::Acquire) {
if hide {
let _: () = unsafe { msg_send![cursor_class, hide] };
} else {
let _: () = unsafe { msg_send![cursor_class, unhide] };
}
self.cursor_hidden.replace(hide);
self.cursor_hidden.store(hide, Ordering::Release);
}
}

View File

@@ -3,7 +3,7 @@ pub use self::platform::*;
#[cfg(target_os = "windows")]
#[path="windows/mod.rs"]
mod platform;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
#[path="linux/mod.rs"]
mod platform;
#[cfg(target_os = "macos")]
@@ -21,5 +21,6 @@ mod platform;
#[cfg(all(not(target_os = "ios"), not(target_os = "windows"), not(target_os = "linux"),
not(target_os = "macos"), not(target_os = "android"), not(target_os = "dragonfly"),
not(target_os = "freebsd"), not(target_os = "openbsd"), not(target_os = "emscripten")))]
not(target_os = "freebsd"), not(target_os = "netbsd"), not(target_os = "openbsd"),
not(target_os = "emscripten")))]
compile_error!("The platform you're compiling for is not supported by winit");

View File

@@ -8,7 +8,6 @@ use winapi::shared::minwindef::{BOOL, UINT, FALSE};
use winapi::shared::windef::{
DPI_AWARENESS_CONTEXT,
DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE,
HDC,
HMONITOR,
HWND,
};
@@ -145,7 +144,11 @@ pub fn dpi_to_scale_factor(dpi: u32) -> f64 {
dpi as f64 / BASE_DPI as f64
}
pub unsafe fn get_window_dpi(hwnd: HWND, hdc: HDC) -> u32 {
pub unsafe fn get_hwnd_dpi(hwnd: HWND) -> u32 {
let hdc = winuser::GetDC(hwnd);
if hdc.is_null() {
panic!("[winit] `GetDC` returned null!");
}
if let Some(GetDpiForWindow) = *GET_DPI_FOR_WINDOW {
// We are on Windows 10 Anniversary Update (1607) or later.
match GetDpiForWindow(hwnd) {
@@ -181,16 +184,6 @@ pub unsafe fn get_window_dpi(hwnd: HWND, hdc: HDC) -> u32 {
}
}
// Use this when you have both the HWND and HDC on hand (i.e. window methods)
pub fn get_window_scale_factor(hwnd: HWND, hdc: HDC) -> f64 {
dpi_to_scale_factor(unsafe { get_window_dpi(hwnd, hdc) })
}
// Use this when you only have the HWND (i.e. event handling)
pub fn get_hwnd_scale_factor(hwnd: HWND) -> f64 {
let hdc = unsafe { winuser::GetDC(hwnd) };
if hdc.is_null() {
panic!("[winit] `GetDC` returned null!");
}
unsafe { get_window_scale_factor(hwnd, hdc) }
dpi_to_scale_factor(unsafe { get_hwnd_dpi(hwnd) })
}

View File

@@ -58,6 +58,7 @@ use platform::platform::dpi::{
get_hwnd_scale_factor,
};
use platform::platform::event::{handle_extended_keys, process_key_params, vkey_to_winit_vkey};
use platform::platform::icon::WinIcon;
use platform::platform::raw_input::{get_raw_input_data, get_raw_mouse_button_state};
use platform::platform::window::adjust_size;
@@ -94,6 +95,13 @@ pub struct WindowState {
// This is different from the value in `SavedWindowInfo`! That one represents the DPI saved upon entering
// fullscreen. This will always be the most recent DPI for the window.
pub dpi_factor: f64,
pub fullscreen: Option<::MonitorId>,
pub window_icon: Option<WinIcon>,
pub taskbar_icon: Option<WinIcon>,
pub decorations: bool,
pub always_on_top: bool,
pub maximized: bool,
pub resizable: bool,
}
impl WindowState {
@@ -326,6 +334,11 @@ impl EventsLoopProxy {
///
/// The `Inserted` can be used to inject a `WindowState` for the callback to use. The state is
/// removed automatically if the callback receives a `WM_CLOSE` message for the window.
///
/// Note that if you are using this to change some property of a window and updating
/// `WindowState` then you should call this within the lock of `WindowState`. Otherwise the
/// events may be sent to the other thread in different order to the one in which you set
/// `WindowState`, leaving them out of sync.
pub fn execute_in_thread<F>(&self, function: F)
where
F: FnMut(Inserter) + Send + 'static,
@@ -357,7 +370,7 @@ lazy_static! {
}
};
// Message sent when we want to execute a closure in the thread.
// WPARAM contains a Box<Box<FnMut()>> that must be retreived with `Box::from_raw`,
// WPARAM contains a Box<Box<FnMut()>> that must be retrieved with `Box::from_raw`,
// and LPARAM is unused.
static ref EXEC_MSG_ID: u32 = {
unsafe {

View File

@@ -22,11 +22,13 @@ pub enum IconType {
Big = winuser::ICON_BIG as isize,
}
#[derive(Debug)]
#[derive(Clone, Debug)]
pub struct WinIcon {
pub handle: HICON,
}
unsafe impl Send for WinIcon {}
impl WinIcon {
#[allow(dead_code)]
pub fn from_path<P: AsRef<Path>>(path: P) -> Result<Self, util::WinError> {

View File

@@ -1,5 +1,6 @@
use winapi::shared::minwindef::{BOOL, DWORD, LPARAM, TRUE};
use winapi::shared::windef::{HDC, HMONITOR, HWND, LPRECT, POINT};
use winapi::um::winnt::LONG;
use winapi::um::winuser;
use std::{mem, ptr};
@@ -49,7 +50,7 @@ unsafe extern "system" fn monitor_enum_proc(
TRUE // continue enumeration
}
fn get_available_monitors() -> VecDeque<MonitorId> {
pub fn get_available_monitors() -> VecDeque<MonitorId> {
let mut monitors: VecDeque<MonitorId> = VecDeque::new();
unsafe {
winuser::EnumDisplayMonitors(
@@ -62,7 +63,7 @@ fn get_available_monitors() -> VecDeque<MonitorId> {
monitors
}
fn get_primary_monitor() -> MonitorId {
pub fn get_primary_monitor() -> MonitorId {
const ORIGIN: POINT = POINT { x: 0, y: 0 };
let hmonitor = unsafe {
winuser::MonitorFromPoint(ORIGIN, winuser::MONITOR_DEFAULTTOPRIMARY)
@@ -132,6 +133,14 @@ impl MonitorId {
}
}
pub(crate) fn contains_point(&self, point: &POINT) -> bool {
let left = self.position.0 as LONG;
let right = left + self.dimensions.0 as LONG;
let top = self.position.1 as LONG;
let bottom = top + self.dimensions.1 as LONG;
point.x >= left && point.x <= right && point.y >= top && point.y <= bottom
}
#[inline]
pub fn get_name(&self) -> Option<String> {
Some(self.monitor_name.clone())

View File

@@ -2,8 +2,8 @@ use std::{self, mem, ptr, slice};
use std::ops::BitAnd;
use winapi::ctypes::wchar_t;
use winapi::shared::minwindef::DWORD;
use winapi::shared::windef::{HWND, RECT};
use winapi::shared::minwindef::{BOOL, DWORD};
use winapi::shared::windef::{HWND, POINT, RECT};
use winapi::um::errhandlingapi::GetLastError;
use winapi::um::winbase::{
FormatMessageW,
@@ -38,15 +38,23 @@ pub fn wchar_ptr_to_string(wchar: *const wchar_t) -> String {
wchar_to_string(wchar_slice)
}
pub fn get_window_rect(hwnd: HWND) -> Option<RECT> {
let mut rect: RECT = unsafe { mem::uninitialized() };
if unsafe { winuser::GetWindowRect(hwnd, &mut rect) } != 0 {
Some(rect)
pub unsafe fn status_map<T, F: FnMut(&mut T) -> BOOL>(mut fun: F) -> Option<T> {
let mut data: T = mem::uninitialized();
if fun(&mut data) != 0 {
Some(data)
} else {
None
}
}
pub fn get_cursor_pos() -> Option<POINT> {
unsafe { status_map(|cursor_pos| winuser::GetCursorPos(cursor_pos)) }
}
pub fn get_window_rect(hwnd: HWND) -> Option<RECT> {
unsafe { status_map(|rect| winuser::GetWindowRect(hwnd, rect)) }
}
// This won't be needed anymore if we just add a derive to winapi.
pub fn rect_eq(a: &RECT, b: &RECT) -> bool {
let left_eq = a.left == b.left;

View File

@@ -1,17 +1,17 @@
#![cfg(target_os = "windows")]
use std::cell::{Cell, RefCell};
use std::ffi::OsStr;
use std::{io, mem, ptr};
use std::cell::Cell;
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use std::sync::{Arc, Mutex};
use std::sync::mpsc::channel;
use winapi::ctypes::c_int;
use winapi::shared::minwindef::{BOOL, DWORD, FALSE, LPARAM, TRUE, UINT, WORD, WPARAM};
use winapi::shared::windef::{HDC, HWND, LPPOINT, POINT, RECT};
use winapi::shared::windef::{HWND, LPPOINT, POINT, RECT};
use winapi::um::{combaseapi, dwmapi, libloaderapi, winuser};
use winapi::um::objbase::{COINIT_MULTITHREADED};
use winapi::um::objbase::COINIT_MULTITHREADED;
use winapi::um::shobjidl_core::{CLSID_TaskbarList, ITaskbarList2};
use winapi::um::winnt::{LONG, LPCWSTR};
@@ -26,36 +26,28 @@ use {
WindowAttributes,
};
use platform::platform::{Cursor, PlatformSpecificWindowBuilderAttributes, WindowId};
use platform::platform::dpi::{BASE_DPI, dpi_to_scale_factor, get_window_dpi, get_window_scale_factor};
use platform::platform::events_loop::{self, DESTROY_MSG_ID, EventsLoop, INITIAL_DPI_MSG_ID};
use platform::platform::dpi::{dpi_to_scale_factor, get_hwnd_dpi};
use platform::platform::events_loop::{self, EventsLoop, DESTROY_MSG_ID, INITIAL_DPI_MSG_ID};
use platform::platform::events_loop::WindowState;
use platform::platform::icon::{self, IconType, WinIcon};
use platform::platform::monitor::get_available_monitors;
use platform::platform::raw_input::register_all_mice_and_keyboards_for_raw_input;
use platform::platform::util;
const WS_RESIZABLE: DWORD = winuser::WS_SIZEBOX | winuser::WS_MAXIMIZEBOX;
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.
window: WindowWrapper,
decorations: Cell<bool>,
maximized: Cell<bool>,
resizable: Cell<bool>,
fullscreen: RefCell<Option<::MonitorId>>,
always_on_top: Cell<bool>,
/// The current window state.
window_state: Arc<Mutex<events_loop::WindowState>>,
window_icon: Cell<Option<WinIcon>>,
taskbar_icon: Cell<Option<WinIcon>>,
window_state: Arc<Mutex<WindowState>>,
// The events loop proxy.
events_loop_proxy: events_loop::EventsLoopProxy,
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
// https://blogs.msdn.microsoft.com/oldnewthing/20131017-00/?p=2903
// The idea here is that we use the Adjust­Window­Rect­Ex function to calculate how much additional
// non-client area gets added due to the styles we passed. To make the math simple,
@@ -280,32 +272,25 @@ impl Window {
#[inline]
pub fn set_resizable(&self, resizable: bool) {
if resizable == self.resizable.get() {
return;
}
if self.fullscreen.borrow().is_some() {
let mut window_state = self.window_state.lock().unwrap();
if mem::replace(&mut window_state.resizable, resizable) != resizable {
// If we're in fullscreen, update stored configuration but don't apply anything.
self.resizable.replace(resizable);
return;
}
if window_state.fullscreen.is_none() {
let mut style = unsafe {
winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE)
};
let mut style = unsafe {
winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE)
};
if resizable {
style |= winuser::WS_SIZEBOX as LONG;
} else {
style &= !winuser::WS_SIZEBOX as LONG;
}
if resizable {
style |= WS_RESIZABLE as LONG;
} else {
style &= !WS_RESIZABLE as LONG;
}
unsafe {
winuser::SetWindowLongW(
self.window.0,
winuser::GWL_STYLE,
style as _,
);
};
self.resizable.replace(resizable);
unsafe {
winuser::SetWindowLongW(self.window.0, winuser::GWL_STYLE, style as _);
};
}
}
}
/// Returns the `hwnd` of this window.
@@ -388,15 +373,12 @@ impl Window {
#[inline]
pub fn grab_cursor(&self, grab: bool) -> Result<(), String> {
let currently_grabbed = unsafe { self.cursor_is_grabbed() }?;
let window_state = Arc::clone(&self.window_state);
{
let window_state_lock = window_state.lock().unwrap();
if currently_grabbed == grab
&& grab == window_state_lock.cursor_grabbed {
return Ok(());
}
let window_state_lock = self.window_state.lock().unwrap();
if currently_grabbed == grab && grab == window_state_lock.cursor_grabbed {
return Ok(());
}
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.events_loop_proxy.execute_in_thread(move |_| {
let result = unsafe { Self::grab_cursor_inner(&window, grab) };
@@ -405,6 +387,7 @@ impl Window {
}
let _ = tx.send(result);
});
drop(window_state_lock);
rx.recv().unwrap()
}
@@ -418,24 +401,23 @@ impl Window {
#[inline]
pub fn hide_cursor(&self, hide: bool) {
let window_state = Arc::clone(&self.window_state);
{
let window_state_lock = window_state.lock().unwrap();
// We don't want to increment/decrement the display count more than once!
if hide == window_state_lock.cursor_hidden { return; }
}
let window_state_lock = self.window_state.lock().unwrap();
// We don't want to increment/decrement the display count more than once!
if hide == window_state_lock.cursor_hidden { return; }
let (tx, rx) = channel();
let window_state = Arc::clone(&self.window_state);
self.events_loop_proxy.execute_in_thread(move |_| {
unsafe { Self::hide_cursor_inner(hide) };
window_state.lock().unwrap().cursor_hidden = hide;
let _ = tx.send(());
});
drop(window_state_lock);
rx.recv().unwrap()
}
#[inline]
pub fn get_hidpi_factor(&self) -> f64 {
get_window_scale_factor(self.window.0, self.window.1)
self.window_state.lock().unwrap().dpi_factor
}
fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), String> {
@@ -465,9 +447,12 @@ impl Window {
#[inline]
pub fn set_maximized(&self, maximized: bool) {
self.maximized.replace(maximized);
let mut window_state = self.window_state.lock().unwrap();
window_state.maximized = true;
// We only maximize if we're not in fullscreen.
if self.fullscreen.borrow().is_some() { return; }
if window_state.fullscreen.is_none() {
return;
}
let window = self.window.clone();
unsafe {
@@ -485,12 +470,10 @@ impl Window {
}
}
unsafe fn set_fullscreen_style(&self) -> (LONG, LONG) {
let mut window_state = self.window_state.lock().unwrap();
if self.fullscreen.borrow().is_none() || window_state.saved_window_info.is_none() {
unsafe fn set_fullscreen_style(&self, window_state: &mut WindowState) -> (LONG, LONG) {
if window_state.fullscreen.is_none() || window_state.saved_window_info.is_none() {
let rect = util::get_window_rect(self.window.0).expect("`GetWindowRect` failed");
let dpi_factor = Some(self.get_hidpi_factor());
let dpi_factor = Some(window_state.dpi_factor);
window_state.saved_window_info = Some(events_loop::SavedWindowInfo {
style: winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE),
ex_style: winuser::GetWindowLongW(self.window.0, winuser::GWL_EXSTYLE),
@@ -504,16 +487,14 @@ impl Window {
let mut placement: winuser::WINDOWPLACEMENT = mem::zeroed();
placement.length = mem::size_of::<winuser::WINDOWPLACEMENT>() as u32;
winuser::GetWindowPlacement(self.window.0, &mut placement);
self.maximized.replace(placement.showCmd == (winuser::SW_SHOWMAXIMIZED as u32));
window_state.maximized = placement.showCmd == (winuser::SW_SHOWMAXIMIZED as u32);
let saved_window_info = window_state.saved_window_info.as_ref().unwrap();
(saved_window_info.style, saved_window_info.ex_style)
}
unsafe fn restore_saved_window(&self) {
unsafe fn restore_saved_window(&self, window_state_lock: &mut WindowState) {
let (rect, mut style, ex_style) = {
let mut window_state_lock = self.window_state.lock().unwrap();
// 'saved_window_info' can be None if the window has never been
// in fullscreen mode before this method gets called.
if window_state_lock.saved_window_info.is_none() {
@@ -534,8 +515,8 @@ impl Window {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let maximized = self.maximized.get();
let resizable = self.resizable.get();
let resizable = window_state_lock.resizable;
let maximized = window_state_lock.maximized;
// We're restoring the window to its size and position from before being fullscreened.
// `ShowWindow` resizes the window, so it must be called from the main thread.
@@ -543,9 +524,9 @@ impl Window {
let _ = Self::grab_cursor_inner(&window, false);
if resizable {
style |= winuser::WS_SIZEBOX as LONG;
style |= WS_RESIZABLE as LONG;
} else {
style &= !winuser::WS_SIZEBOX as LONG;
style &= !WS_RESIZABLE as LONG;
}
winuser::SetWindowLongW(window.0, winuser::GWL_STYLE, style);
winuser::SetWindowLongW(window.0, winuser::GWL_EXSTYLE, ex_style);
@@ -582,6 +563,7 @@ impl Window {
#[inline]
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
let mut window_state_lock = self.window_state.lock().unwrap();
unsafe {
match &monitor {
&Some(RootMonitorId { ref inner }) => {
@@ -590,8 +572,7 @@ impl Window {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (style, ex_style) = self.set_fullscreen_style();
let (style, ex_style) = self.set_fullscreen_style(&mut window_state_lock);
self.events_loop_proxy.execute_in_thread(move |_| {
let _ = Self::grab_cursor_inner(&window, false);
@@ -631,27 +612,23 @@ impl Window {
});
}
&None => {
self.restore_saved_window();
self.restore_saved_window(&mut window_state_lock);
}
}
}
self.fullscreen.replace(monitor);
window_state_lock.fullscreen = monitor;
}
#[inline]
pub fn set_decorations(&self, decorations: bool) {
if self.decorations.get() == decorations {
return;
}
let mut window_state = self.window_state.lock().unwrap();
if mem::replace(&mut window_state.decorations, decorations) != decorations {
let style_flags = (winuser::WS_CAPTION | winuser::WS_THICKFRAME) as LONG;
let ex_style_flags = (winuser::WS_EX_WINDOWEDGE) as LONG;
// if we are in fullscreen mode, we only change the saved window info
if self.fullscreen.borrow().is_some() {
{
let mut window_state = self.window_state.lock().unwrap();
// if we are in fullscreen mode, we only change the saved window info
if window_state.fullscreen.is_some() {
let saved = window_state.saved_window_info.as_mut().unwrap();
unsafe {
@@ -674,81 +651,73 @@ impl Window {
saved.ex_style as _,
);
}
}
self.decorations.replace(decorations);
return;
}
unsafe {
let mut rect: RECT = mem::zeroed();
winuser::GetWindowRect(self.window.0, &mut rect);
let mut style = winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE);
let mut ex_style = winuser::GetWindowLongW(self.window.0, winuser::GWL_EXSTYLE);
unjust_window_rect(&mut rect, style as _, ex_style as _);
if decorations {
style = style | style_flags;
ex_style = ex_style | ex_style_flags;
} else {
style = style & !style_flags;
ex_style = ex_style & !ex_style_flags;
unsafe {
let mut rect: RECT = mem::zeroed();
winuser::GetWindowRect(self.window.0, &mut rect);
let mut style = winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE);
let mut ex_style = winuser::GetWindowLongW(self.window.0, winuser::GWL_EXSTYLE);
unjust_window_rect(&mut rect, style as _, ex_style as _);
if decorations {
style = style | style_flags;
ex_style = ex_style | ex_style_flags;
} else {
style = style & !style_flags;
ex_style = ex_style & !ex_style_flags;
}
let window = self.window.clone();
self.events_loop_proxy.execute_in_thread(move |_| {
winuser::SetWindowLongW(window.0, winuser::GWL_STYLE, style);
winuser::SetWindowLongW(window.0, winuser::GWL_EXSTYLE, ex_style);
winuser::AdjustWindowRectEx(&mut rect, style as _, 0, ex_style as _);
winuser::SetWindowPos(
window.0,
ptr::null_mut(),
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOACTIVATE
| winuser::SWP_FRAMECHANGED,
);
});
}
}
let window = self.window.clone();
self.events_loop_proxy.execute_in_thread(move |_| {
winuser::SetWindowLongW(window.0, winuser::GWL_STYLE, style);
winuser::SetWindowLongW(window.0, winuser::GWL_EXSTYLE, ex_style);
winuser::AdjustWindowRectEx(&mut rect, style as _, 0, ex_style as _);
winuser::SetWindowPos(
window.0,
ptr::null_mut(),
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOACTIVATE
| winuser::SWP_FRAMECHANGED,
);
});
}
self.decorations.replace(decorations);
}
#[inline]
pub fn set_always_on_top(&self, always_on_top: bool) {
if self.always_on_top.get() == always_on_top {
return;
let mut window_state = self.window_state.lock().unwrap();
if mem::replace(&mut window_state.always_on_top, always_on_top) != always_on_top {
let window = self.window.clone();
self.events_loop_proxy.execute_in_thread(move |_| {
let insert_after = if always_on_top {
winuser::HWND_TOPMOST
} else {
winuser::HWND_NOTOPMOST
};
unsafe {
winuser::SetWindowPos(
window.0,
insert_after,
0,
0,
0,
0,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOMOVE | winuser::SWP_NOSIZE,
);
winuser::UpdateWindow(window.0);
}
});
}
let window = self.window.clone();
self.events_loop_proxy.execute_in_thread(move |_| {
let insert_after = if always_on_top {
winuser::HWND_TOPMOST
} else {
winuser::HWND_NOTOPMOST
};
unsafe {
winuser::SetWindowPos(
window.0,
insert_after,
0,
0,
0,
0,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOMOVE | winuser::SWP_NOSIZE,
);
winuser::UpdateWindow(window.0);
}
});
self.always_on_top.replace(always_on_top);
}
#[inline]
@@ -768,7 +737,7 @@ impl Window {
} else {
icon::unset_for_window(self.window.0, IconType::Small);
}
self.window_icon.replace(window_icon);
self.window_state.lock().unwrap().window_icon = window_icon;
}
#[inline]
@@ -781,7 +750,7 @@ impl Window {
} else {
icon::unset_for_window(self.window.0, IconType::Big);
}
self.taskbar_icon.replace(taskbar_icon);
self.window_state.lock().unwrap().taskbar_icon = taskbar_icon;
}
#[inline]
@@ -804,17 +773,27 @@ impl Drop for Window {
/// A simple non-owning wrapper around a window.
#[doc(hidden)]
#[derive(Clone)]
pub struct WindowWrapper(HWND, HDC);
pub struct WindowWrapper(HWND);
// Send is not implemented for HWND and HDC, we have to wrap it and implement it manually.
// Send and Sync are not implemented for HWND and HDC, we have to wrap it and implement them manually.
// For more info see:
// https://github.com/retep998/winapi-rs/issues/360
// https://github.com/retep998/winapi-rs/issues/396
unsafe impl Sync for WindowWrapper {}
unsafe impl Send for WindowWrapper {}
pub unsafe fn adjust_size(physical_size: PhysicalSize, style: DWORD, ex_style: DWORD) -> (LONG, LONG) {
pub unsafe fn adjust_size(
physical_size: PhysicalSize,
style: DWORD,
ex_style: DWORD,
) -> (LONG, LONG) {
let (width, height): (u32, u32) = physical_size.into();
let mut rect = RECT { left: 0, right: width as LONG, top: 0, bottom: height as LONG };
let mut rect = RECT {
left: 0,
right: width as LONG,
top: 0,
bottom: height as LONG,
};
winuser::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
(rect.right - rect.left, rect.bottom - rect.top)
}
@@ -858,9 +837,38 @@ unsafe fn init(
// registering the window class
let class_name = register_window_class(&window_icon, &taskbar_icon);
let (width, height) = attributes.dimensions
.map(Into::into)
.unwrap_or((1024, 768));
let guessed_dpi_factor = {
let monitors = get_available_monitors();
let dpi_factor = if !monitors.is_empty() {
let mut dpi_factor = Some(monitors[0].get_hidpi_factor());
for monitor in &monitors {
if Some(monitor.get_hidpi_factor()) != dpi_factor {
dpi_factor = None;
}
}
dpi_factor
} else {
return Err(CreationError::OsError(format!("No monitors were detected.")));
};
dpi_factor.unwrap_or_else(|| {
util::get_cursor_pos()
.and_then(|cursor_pos| {
let mut dpi_factor = None;
for monitor in &monitors {
if monitor.contains_point(&cursor_pos) {
dpi_factor = Some(monitor.get_hidpi_factor());
break;
}
}
dpi_factor
})
.unwrap_or(1.0)
})
};
info!("Guessed window DPI factor: {}", guessed_dpi_factor);
let dimensions = attributes.dimensions.unwrap_or_else(|| (1024, 768).into());
let (width, height): (u32, u32) = dimensions.to_physical(guessed_dpi_factor).into();
// building a RECT object with coordinates
let mut rect = RECT {
left: 0,
@@ -899,11 +907,11 @@ unsafe fn init(
let real_window = {
let (adjusted_width, adjusted_height) = if attributes.dimensions.is_some() {
let min_dimensions = attributes.min_dimensions
.map(|logical_size| PhysicalSize::from_logical(logical_size, 1.0))
.map(|logical_size| PhysicalSize::from_logical(logical_size, guessed_dpi_factor))
.map(|physical_size| adjust_size(physical_size, style, ex_style))
.unwrap_or((0, 0));
let max_dimensions = attributes.max_dimensions
.map(|logical_size| PhysicalSize::from_logical(logical_size, 1.0))
.map(|logical_size| PhysicalSize::from_logical(logical_size, guessed_dpi_factor))
.map(|physical_size| adjust_size(physical_size, style, ex_style))
.unwrap_or((c_int::max_value(), c_int::max_value()));
(
@@ -921,7 +929,7 @@ unsafe fn init(
};
if !attributes.resizable {
style &= !winuser::WS_SIZEBOX;
style &= !WS_RESIZABLE;
}
if pl_attribs.parent.is_some() {
@@ -946,13 +954,7 @@ unsafe fn init(
format!("{}", io::Error::last_os_error()))));
}
let hdc = winuser::GetDC(handle);
if hdc.is_null() {
return Err(CreationError::OsError(format!("GetDC function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
WindowWrapper(handle, hdc)
WindowWrapper(handle)
};
// Set up raw input
@@ -966,9 +968,10 @@ unsafe fn init(
}
}
let dpi = get_window_dpi(real_window.0, real_window.1);
let dpi = get_hwnd_dpi(real_window.0);
let dpi_factor = dpi_to_scale_factor(dpi);
if dpi != BASE_DPI {
if dpi_factor != guessed_dpi_factor {
let (width, height): (u32, u32) = dimensions.into();
let mut packed_dimensions = 0;
// MAKELPARAM isn't provided by winapi yet.
let ptr = &mut packed_dimensions as *mut LPARAM as *mut WORD;
@@ -996,6 +999,13 @@ unsafe fn init(
mouse_in_window: false,
saved_window_info: None,
dpi_factor,
fullscreen: attributes.fullscreen.clone(),
window_icon,
taskbar_icon,
decorations: attributes.decorations,
maximized: attributes.maximized,
resizable: attributes.resizable,
always_on_top: attributes.always_on_top,
};
// Creating a mutex to track the current window state
Arc::new(Mutex::new(window_state))
@@ -1015,14 +1025,7 @@ unsafe fn init(
let win = Window {
window: real_window,
window_state: window_state,
decorations: Cell::new(attributes.decorations),
maximized: Cell::new(attributes.maximized.clone()),
resizable: Cell::new(attributes.resizable.clone()),
fullscreen: RefCell::new(attributes.fullscreen.clone()),
always_on_top: Cell::new(attributes.always_on_top),
window_icon: Cell::new(window_icon),
taskbar_icon: Cell::new(taskbar_icon),
window_state,
events_loop_proxy,
};
@@ -1079,7 +1082,6 @@ unsafe fn register_window_class(
class_name
}
struct ComInitialized(*mut ());
impl Drop for ComInitialized {
fn drop(&mut self) {

View File

@@ -304,6 +304,10 @@ impl Window {
///
/// See the [`dpi`](dpi/index.html) module for more information.
///
/// Note that this value can change depending on user action (for example if the window is
/// moved to another screen); as such, tracking `WindowEvent::HiDpiFactorChanged` events is
/// the most robust way to track the DPI you need to use to draw.
///
/// ## Platform-specific
///
/// - **X11:** Can be overridden using the `WINIT_HIDPI_FACTOR` environment variable.