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118 Commits

Author SHA1 Message Date
Osspial
b33fbc0806 Add raw-window-handle support to Winit 0.19 and bump version (#1225)
* Add raw-window-handle support to Winit 0.19 and bump version

* Hopefully fix linux and ios builds
2019-10-16 22:37:53 -04:00
Alex Touchet
341fe47c56 Update parking_lot and bump version (#1109) 2019-08-26 18:02:43 -04:00
Osspial
8119a7df13 Bump version to 0.19.2 2019-07-29 16:17:34 -04:00
Simon Sapin
5c02c20b05 Update the percent-encoding crate to 2.0 (#1076) 2019-07-29 16:14:26 -04:00
Osspial
744913d482 Update README.md
For the last time on this branch, it seems. Godspeed.
2019-06-13 01:43:13 -04:00
aloucks
7dc48ed9ef Direct new contributors to the eventloop-2.0 branch (#903) 2019-06-10 01:06:55 -06:00
Osspial
30c0058a88 Update CONTRIBUTING.md (#897) 2019-06-03 16:38:15 -04:00
Bastien Orivel
8794157370 Update parking_lot to 0.8 (#881) 2019-05-25 10:05:47 -06:00
Lucas Kent
1a92c46ad7 Fix warnings on linux (#879) 2019-05-24 05:10:49 -06:00
Alex Touchet
22288ec4c1 Update URLs (#863) 2019-05-11 07:48:33 -06:00
Felix Rabe
ffa6815321 README: Link to FEATURES.md and missing features wiki page (#860)
Closes #854
2019-05-09 02:45:28 -04:00
Felix Rabe
8ddc7fdaf6 README: Use shields.io instead of Herokuapp (#859) 2019-05-09 02:44:55 -04:00
Jakub Piecuch
594cd18567 Fix monitor width & height sanity check (#861)
Fix monitor width & height sanity check
2019-05-05 14:54:57 -06:00
acheronfail
4469f29e70 Feat/fullscreen getters (#838)
* feat: [macos] add get_fullscreen and get_simple_fullscreen

* feat: [windows] add get_fullscreen

* feat: [ios] add get_fullscreen

* feat: [android] add get_fullscreen

* feat: [emscripten] add get_fullscreen

* feat: [linux] add get_fullscreen

* feedback: `get_fullscreen() -> bool` -> `get_fullscreen() -> Option<Id>`
2019-04-25 13:09:32 -04:00
Osspial
4e5321b0aa Fix CI links in README.md (#852) 2019-04-25 01:20:54 -04:00
Felix Rabe
4b2e9da4e4 Popup windows are also known as modal windows (#848) 2019-04-24 22:56:40 -04:00
Osspial
b94572621a Makes changes to CONTRIBUTING.md's table as discussed in #830 (#841)
This includes de-listing @francesca64 from the table, as I suggested. I
realize that this is a controversial decision, and it's not a decision I
make lightly, but I believe I have justification for doing so:

I contacted @francesca64 last month asking her about her inactivity as a
maintainer on this project. She replied on March 26th as follows. For the
sake of her privacy, I've removed removed certain sections of her response,
as it contains some personal details that I'm not comfortable sharing with
the world at large without her explicit permission.

> Hello! Thanks for reaching out!❤

> In short, I've moved on. <removed> ...in November, I was hired by a
> company that recently started using Rust. I'm very happily building
> infrastructure there!

> I'm simply not interested in spending more than 8 hours a day
> programming. You couldn't even pay me to do it! My time is best spent
> going on adventures with my beloved.

> I'll still be active in the Rust ecosystem, but only insofar as the
> company I work for is. We use winit on iOS, Android, and (to a limited
> extent) macOS, so I'll work on those backends as needed.

> Thank you for taking care of winit. I hope you're taking care of
> yourself too; <removed>.

I don't begrudge her for her decision, and others shouldn't either - I
firmly believe that, as this is unpaid, volunteer work, everybody should
have the right to move on when they decide they no longer have the time
or will to contribute.

The exact impliciation of this in regards to her status as maintainer
is open to interpretation. I would argue that this means, should she in
her work stumble upon an issue in any of her listed backends, she would be
willing to submit PRs addressing those issues. However, it also means
that she is not able to put in the time to be active as a maintainer on
those platforms, or review PRs and issues for those platforms.

On March 28th I responded to her email as follows:

> Hey, thanks for responding.

> <removed, personal details>

> In the meanwhile, there are still a few loose ends from your time as
> maintainer that I'd like to get cleaned up. It's okay if you aren't
> going to be spending much time on Winit, but there's still a broad
> assumption that you're able to review PRs for them and that doesn't seem
> to be the case. Would you be able to do a couple things to ease the
> transition to whoever next takes over the macOS, X11, and Android
> backends?

> 1) Submit a PR downgrading yourself from maintainer for macOS, X11, and
>    Android, so somebody else can more actively take them over.
> 2) Post your WIP macOS backend for EL2.0 as well as the issues it
>    currently has, so whoever next maintains macOS can finish it.

> Going forward, I'd like to reach out to the broader Rust community and
> find more active maintainers so Winit can get to 1.0 and I can mostly
> move on from it.

I recieved no response to that email. On April 4th, I followed up on
that email:

> If you aren't able to act as a maintainer for Winit, and aren't able to
> submit a PR updating your official status as maintainer to reflect
> reality, would you mind if I submitted a PR removing you as maintainer?
> That's not something I want to do since it's a bad image for me, a bad
> image for Winit, and sets an extremely uncomfortable precedent, but I'd
> like to start more aggressive outreach to ensure each backend is less
> dependent on one specific person and I don't want to see new
> contributors pinging you for help when you're unable to provide it.

> If you don't reply by the 11th that's the path I'm going to take, but I
> consider it the nuclear option and I want to avoid invoking it if at all
> possible.

Up to this date (April 13th), I have recieved no response. Given the
amount of time I've given her to respond, as well as her lack of
response, I believe we have the justification to remove her from the
table. Should she show back up again, any clarifications on her status
would be welcome, and she is welcome to submit a PR re-listing herself
on the table with a more accurate description of her current contributor
status. However, once we begin the contributor marketing push discussed
in #830, I don't want new contributors to attempt to ask her questions
on the macOS, X11, or Android backends when she isn't able to give a
response.

-----------------------------------------------------------------------

This PR also introduces HALL_OF_CHAMPIONS.md, which commends the efforts
of former maintainers that have contributed greatly to the Winit project.
This wasn't discussed previously, but I think it's important to recognize
the people that brought us to where we are today. It currently lists
@tomaka and @francesca64, as they are the two individuals I'm aware of
that both deserve such recognition and no longer actively contribute to
Winit, but if there's anybody I missed feel free to suggest them and a
blurb describing their work.
2019-04-24 12:44:21 +02:00
Osspial
7203ec45b5 Fix TODO in CONTRIBUTING.md 2019-04-14 12:05:37 -04:00
Osspial
fc835f383b Fix link in PULL_REQUEST_TEMPLATE.md 2019-04-13 20:42:22 -04:00
Osspial
2f9607694f Winit Features and Scope (#695)
* Add initial draft of SCOPE document

* Rephrase/rename feature tiers

* Rename to FEATURES and add a few annotations

* Fix API Reworks table

* Add more annotations

* Some phrasing

* Split compat matrix into seperate section, to be moved into wiki

* Mention compatibility in CONTRIBUTING

* Remove some discuss annotations

* Apply review changes and rename child windows feature to popup windows

* Update based on discussion

* Add issue for Android HiDPI

* Update FEATURES.md

* Update FEATURES.md

* Update PULL_REQUEST_TEMPLATE.md

* Update PULL_REQUEST_TEMPLATE.md

* Reformat FEATURES.MD

* Remove comments

* Improve formatting and add guide for extending #Features
2019-04-13 18:57:08 -04:00
Osspial
cd5caf6a22 Update for 0.19.1 (#823) 2019-04-08 01:08:31 -04:00
Hal Gentz
8522071c2c Add ability to get wayland display from events loop. (#829)
Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
2019-04-08 01:07:47 -04:00
Osspial
dfa972eab1 Fix window icon (#831)
* Fix window icon

* Add CHANGELOG entry
2019-04-08 01:07:12 -04:00
mitchmindtree
69585fe2f2 [Rebased] [x11-backend] Retrieve DPI from Xft.dpi XResource (#824)
* [x11-backend] Retrieve DPI from Xft.dpi XResource

* Update CHANGELOG.md

* Update window.rs

* Update CHANGELOG.md
2019-04-07 12:48:21 -04:00
Christian Duerr
c0b2cad3f9 Add additional numpad key mappings (#805)
* Add additional numpad key mappings

Since some platforms have already used the existing `Add`, `Subtract`
and `Divide` codes to map numpad keys, the X11 and Wayland platform has
been updated to achieve parity between platforms. On macOS only the
`Subtract` numpad key had to be added.

Since the numpad key is different from the normal keys, an alternative
option would be to add new `NumpadAdd`, `NumpadSubtract` and
`NumpadDivide` actions, however I think in this case it should be fine
to map them to the same virtual key code.

* Add Numpad PageUp/Down, Home and End on Wayland
2019-04-07 01:25:37 -04:00
TakWolf
57680d2d17 fix command key event left and right reverse on macOS (#810)
* fix command key event left and right reverse on macOS

https://github.com/tomaka/winit/issues/808

* update changelog
2019-03-25 14:05:07 -04:00
Tobias Kortkamp
0019ff210c Fix build on FreeBSD (#815)
* Fix build on FreeBSD

error[E0432]: unresolved import `libc::__errno_location`
  --> src/platform/linux/x11/mod.rs:22:85
   |
22 | use libc::{select, fd_set, FD_SET, FD_ZERO, FD_ISSET, EINTR, EINVAL, ENOMEM, EBADF, __errno_location};
   |                                                                                     ^^^^^^^^^^^^^^^^ no `__errno_location` in the root

__errno_location is called __error on FreeBSD and __errno on Open- and NetBSD.

Signed-off-by: Tobias Kortkamp <t@tobik.me>

* Import __error / __errno on *BSD as __errno_location

Signed-off-by: Tobias Kortkamp <t@tobik.me>

* Add changelog entry

Signed-off-by: Tobias Kortkamp <t@tobik.me>
2019-03-22 10:44:00 -04:00
Hal Gentz
4a103387e5 Add contact info. (#818)
Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
2019-03-19 22:20:03 -04:00
Osspial
b6ca584ecf On Windows, fix CursorMoved(0, 0) getting sent on focus (#819)
* On Windows, fix CursorMoved(0, 0) getting sent on focus

* Add changelog entry
2019-03-19 22:19:41 -04:00
Osspial
e0340d52b0 Update winit to 0.19.0 (#798)
* Update winit to 0.19.0

* Update date for 0.19
2019-03-06 21:50:13 -05:00
Hal Gentz
f928a4b917 Use XRRGetScreenResourcesCurrent when avail. (#801)
* Use `XRRGetScreenResourcesCurrent` when avail.

Signed-off-by: Hal Gentz <zegentzy@protonmail.com>

* Changelog

Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
2019-03-05 20:58:14 -05:00
Osspial
c5d22fda2b Ignore the AltGr key when populating ModifersState (#763)
* When building ModifiersState, ignore AltGr on Windows

* Add CHANGELOG entry

* Also filter out Control when pressing AltGr
2019-03-05 17:55:01 -05:00
Riku Salminen
9ea2810b46 x11: thread safe replacement for XNextEvent (#782)
XNextEvent will block for input while holding the global Xlib mutex.

This will cause a deadlock in even the most trivial multi-threaded
application because OpenGL functions will need to hold the Xlib mutex
too.

Add EventsLoop::poll_one_event and EventsLoop::wait_for_input to provide
thread-safe functions to poll and wait events from the X11 event queue
using unix select(2) and XCheckIfEvent.

This is a somewhat ugly workaround to an ugly problem.

Fixes #779
2019-02-24 18:02:55 -05:00
Michael Palmos
9a23ec3c37 Fix incorrect keycodes when using a non-US keyboard layout. (#755)
* Fix incorrect keycodes when using a non-US keyboard layout.

This commit fixes the issue described in #752, and uses the advised
method to fix it.

* Style fixes

Co-Authored-By: Toqozz <toqoz@hotmail.com>

* Refactoring of macOS `virtualkeycode` fix (#752)

* Applies requested changes as per pull request discussion (#755).
2019-02-23 15:41:55 -05:00
Torkel Danielsson
84c812e568 Handle horizontal wheel input (Windows) (#792)
* add handler for horizontal wheel input

* add changlelog message re now handling horiz scroll on windows
2019-02-22 09:31:16 -05:00
trimental
f0ce5b0c8d On wayland, fix with_title() not setting the windows title (#770) 2019-02-22 09:30:59 -05:00
Osspial
7be1d16263 Refactor win32 window state code (#730)
* Overhaul win32 window state

* Fix warnings

* Add CHANGELOG entry

* Rephrase CHANGELOG entries

* Fix 1.28.0 build

* Remove WS_POPUP styling

* Slight style correction

* Make set_maximized work

* Fix rect restore not working after winit set_maximized call

* Add a few comments
2019-02-04 11:52:00 -05:00
trimental
c91dfdd6fe Wayland: add set_wayland_theme() to control client decoration color… (#775)
* Wayland: add `set_wayland_theme()` to control client decoration color theme

* Change &mut self to &self

* Remove endianness comment
2019-01-29 11:04:15 +01:00
Anthony Ramine
8e733543cd Update image to 0.21 (#758) 2019-01-16 14:36:46 -05:00
Sascha Grunert
26e37590e8 Allow serialization for WindowType (#762)
* Allow serialization for WindowType

* Update CHANGELOG.md

* Update CHANGELOG.md

Co-Authored-By: saschagrunert <sgrunert@suse.com>
2019-01-15 09:30:02 -08:00
Osspial
ddf133dd66 Version 0.18.1 (#749)
* Version 0.18.1

* Change to 0.18.1
2019-01-09 03:16:41 -11:00
Osspial
4584e7629a Remove MSRV guarantee (#746)
* Remove MSRV guarantee

* Update CHANGELOG
2018-12-29 15:02:02 -11:00
Francesca Plebani
139686ddce macOS: Improve set_cursor (#740)
* Improve set_cursor on macOS

* Check for nil
2018-12-28 15:29:29 -05:00
Francesca Plebani
5a0b4dba47 macOS: Implement Refresh (#742)
* macOS: Implement Refresh

* drawRect should take NSRect
2018-12-27 15:16:58 -05:00
Francesca Plebani
33c8aa660f macOS: Correct prepareForDragOperation: signature (#741) 2018-12-27 14:22:00 -05:00
Francesca Plebani
cb76dcae2a Change francesca64 to maintainer for macOS and Android (#744) 2018-12-24 13:08:33 -05:00
Bastien Orivel
d622de4797 Update parking_lot to 0.7 (#747) 2018-12-23 06:12:11 -11:00
Jacob Kiesel
9ae75c0c03 Add support for generating dummy DeviceIDs and WindowIDs (#738)
* Add support for generating dummy DeviceIDs and WindowIDs

* Fix linux

* Improve docs and move dummy to unsafe

* Strengthen guarantees a bit

* Add backticks to CHANGELOG.md

Co-Authored-By: Xaeroxe <xaeroxe@amethyst-engine.org>
2018-12-21 05:51:48 -11:00
Alisue
45a4281413 Support Yen in macOS (#739)
* Support Yen in macOS

* Add entry to CHANGELOG
2018-12-19 13:32:14 -05:00
acheronfail
bfbcab3a01 feat: add macos simple fullscreen (#692)
* feat: add macos simple fullscreen

* move impl to WindowExt

* feedback: remove warning, unused file and rename param

* feedback: combine fullscreen examples into one example

* fix: ensure decorations and maximize do not toggle while in fullscreen

* fix: prevent warning on non-macos platforms

* feedback: make changelog more explicit

* fix: prevent unconditional construction of NSRect

* fix: don't try to set_simple_fullscreen if already using native fullscreen

* fix: ensure set_simple_fullscreen plays nicely with set_fullscreen

* fix: do not enter native fullscreen if simple fullscreen is active
2018-12-18 23:07:33 -05:00
Jasper Mattsson
4b4c73cee4 Fix high CPU usage on tiling WMs when moving windows across monitors (#737)
This commit restricts an Xfwm4-specific DPI-preserving hack to Xfwm4
only. The hack saves and restores the DPI-adjusted size until the actual
size matches. On tiling WMs like i3 this fails, since the size is
constrained by the layout. This in turn causes a never-ending
XResizeWindow vs. XConfigureWindow fight between the WM and the client,
making the WM, winit client, and Xorg consume all CPU cycles available.
2018-12-18 22:20:31 -05:00
David Craven
fd349f1822 Use smithay-client-toolkit's dpi handling. (#724)
* Use smithay-client-toolkit's dpi handling.

* Add CHANGELOG entry.
2018-12-10 14:55:40 -05:00
Francesca Plebani
cb0a085968 X11: WindowBuilder min/max size accounts for DPI (#729) 2018-11-30 16:19:50 -05:00
Osspial
aabf0e13b7 On Windows, fix window shrinking when leaving fullscreen in some situations (#718)
* Fix resize border appearing in some cases after leaving fullscreen.

* On fullscreen, save client rect instead of window rect

* Add CHANGELOG entry

* Revert test changes to fullscreen example

* Update panic message when unable to get client area
2018-11-20 15:57:06 -05:00
Andreas Johansson
92873b06ed Handle removed wl_outputs (#719)
* Move the event managent to the closure

In preparation of more events not relating to the SeatManager being
captured.

* Handle wl_output remove events

In some cases, wl_outputs can be removed without the compositor
notifying the surfaces using leave/enter events. This breaks the DPI and
resize stuff since the windows' list of monitors were not updated.

Now, wl_output removals are handled and windows are updated accordingly.

* Add changelog entry for disappearing wl_outputs

* Clearer changelog message for wl_output removal changes
2018-11-20 15:21:58 -05:00
Artúr Kovács
04ca2cf9f4 Fix panic when dragging text onto a window on Windws (#697) (#711)
* Fix panic when dragging text onto a window on Windws (#697)

* Changed `panic` to `debug` (log) when unknow error occurs in `GetData` while processing a drag-drop / hover event. Plus added appropriate cursor effect if hovered item can not be processed.

* Improved code clarity.

* Add documentation to clarify behaviour of `DroppedFile`, `HoveredFile`, and `HoveredFileCancelled`

* Add period at the end of sentences in documentation.
2018-11-20 03:28:26 -05:00
Oskar Gustafsson
b049a4dc66 Add ordering traits to VirtualKeyCode (#713)
Motivation:
This allows VirtualKeyCode variants to be stored in a BTreeSet.
Unlike HashSets, BTreeSets implement Ord and Hash, allowing them to be
keys in a {Hash|BTree}Maps. This is nice, e.g. when implementing
keyboard shortcuts functionality, which maps a set of pressed keys to
some action.
2018-11-19 16:59:04 -05:00
Francesca Plebani
5be52c9753 Increase MSRV to 1.28.0 (#716) 2018-11-19 16:56:11 -05:00
Francesca Plebani
3c59283b3f X11: Check if XRRGetOutputInfo returned NULL (#709)
* X11: Check if XRRGetOutputInfo returned NULL

Fixes #693

* Change X11 error logging to actually use log
2018-11-17 15:51:39 -05:00
Osspial
3ba808e3c6 On Windows, catch window callback panics and forward them to the calling thread (#703)
* Catch windows callback panics

* Unwind through calling thread

* Add CHANGELOG entry

* Fix 1.24.1 builds

* Reformat CHANGELOG entry

* Make changes from review

* Wrap thread event target in panic catcher, reformat panic resume message

* Fix me being bad at git
2018-11-17 14:20:04 -05:00
Osspial
df5d66b5e8 Replace thread messages with messages to dummy window (#710)
* Replace thread messages with messages to dummy window

* Add CHANGELOG entry

* Style changes

* Make review changes
2018-11-16 22:17:32 -05:00
Victor Berger
7fe90e6c80 Introduce WindowBuilderExt::with_app_id for wayland (#700) 2018-11-15 16:59:56 -05:00
mtak-
8dcd514393 add mtak- to CONTRIBUTING.md as iOS maintainer, change francesca64 to a reviewer (#702) 2018-11-12 21:49:15 -05:00
Victor Berger
2c3e420f82 travis: freeze dependencies that silently broke 1.24.1 compat (#701) 2018-11-12 20:37:51 -05:00
Francesca Plebani
917db35a84 X11: Fix panic when dropping window before running event loop (#694)
Fixes #691

Dropping a window before running the `EventsLoop` results in events
still being queued when `XDestroyWindow` is called, so events like
`XI_Enter` (the culprit in this case) will still be processed.
Simply checking that the window still exists before calling
`query_pointer` was enough to solve the problem.
2018-11-10 13:54:50 -05:00
Victor Berger
dd52364d33 [META] Add a CONTRIBUTING.md (#674) 2018-11-10 11:56:40 +01:00
Joe Moon
30aa5a5057 version 0.18.0 (#680)
* version 0.18.0

* Changelog: F16-F24 support was a breaking change

* fix version in README

* bump image dep

* Updated release date
2018-11-07 00:43:15 -05:00
Barret Rennie
a46fcaee31 Support requesting user attention on macOS (#664)
* Support requesting user attention on macOS

* Documentation improvements
2018-11-06 23:50:40 -05:00
Osspial
52e2748869 Remove From<NSApplicationActivationPolicy> impl from ActivationPolicy (#690)
* Remove From<NSApplicationActivationPolicy> impl from ActivationPolicy

* Update CHANGELOG
2018-11-05 18:54:22 -05:00
Patrick Walton
d2d127a4c4 Make views explicitly layer-backed on macOS Mojave. (#685)
On Mojave, views automatically become layer-backed shortly after being added to
a window. Changing the layer-backedness of a view breaks the association
between the view and its associated OpenGL context. To work around this, on
Mojave we explicitly make the view layer-backed up front so that AppKit doesn't
do it itself and break the association with its context.

This was breaking the `window` example in `glutin`.
2018-11-05 14:34:54 -05:00
Francesca Plebani
0fca8e8cb5 X11: Fix DND freezing the WM (#688)
Fixes #687

`XdndFinished` isn't supposed to be sent when rejecting a `XdndPosition`; it should only be
sent in response to `XdndDrop`.

https://freedesktop.org/wiki/Specifications/XDND/
2018-11-02 17:41:51 -04:00
Osspial
6bec912961 Add optional Serde implementations and missing derivable traits (#652)
* Add optional serde feature

* Document features in README

* Add changelog entry

* Implement some missing derivable traits

* Add changelog entry for std derives

* Remove extraneous space on serde doc comments

* Add period to end of serde line in readme

* Remove serde impls from WindowAttributes

* Add serde impls for TouchPhase

* Add serde test file

* Add feature lines to testing CIs

* Remove WindowAttributes from changelog
2018-11-01 04:24:56 -04:00
Artúr Kovács
214e157e5d Implement HoveredFile and HoveredFileCancelled on Windows (#662)
* Implement HoveredFile and HoveredFileCancelled on Windows (#448)

* Update CHANGELOG.

* Applied code organizational corrections and fixed IDropHandler leak on window destroy.

* Moved FileDropHandle to a separate file.
2018-10-24 14:40:12 -04:00
Lucas Kent
da1d479e55 update to image 0.20 (#683) 2018-10-23 20:29:11 -04:00
Eleanore Young
062bb0cef2 On linux without X11 or Wayland, reduced the panic message to a single line (#681) 2018-10-21 18:12:51 -04:00
Victor Berger
c744b016ce x11: compute resize logical size with new dpi (#668)
* x11: compute resize logical size with new dpi

Whenever a dpi change occurs, trigger a Resized event as well with the
new logical size. Given X11 primarily deals in physical pixels, a change
in DPI also changes the logical size (as the physical size remains
fixed).

* Doc tweaks
2018-10-19 16:32:57 -04:00
George Burton
f486845f7f Implement Debug trait on exported opaque types (#677)
* Implement `Debug` trait on exported opaque types

* Make formatting consistent
2018-10-17 23:20:12 -04:00
trimental
7baa96c5c7 Provide current modifiers state with pointer events on wayland (#676) 2018-10-17 22:34:02 -04:00
Joe Moon
ea07ec1fda macOS: fix modifiers during key repeat (#666)
* macOS: fix modifiers during key repeat

* fix compile warnings
2018-10-17 22:03:26 -04:00
Alex Taylor
26b70e457b Windows: Fix transparency (#675)
* Windows: Fix transparency (#260)

* Windows: Only enable WS_EX_LAYERED for transparent windows

* Update winapi to 0.3.6

* Windows: Amend transparency code

* Add transparency fix to CHANGELOG.md
2018-10-17 20:23:59 -04:00
Rob Horswell
5d5fcb3911 Windows: Fix window.set_maximized() (#672)
* Windows: Fix window.set_maximized()

* Add window.set_maximized fix to CHANGELOG.

* Windows: use same style for set_maximized as other set_x(bool) methods
2018-10-14 19:47:08 -04:00
trimental
50008dff3d Upgrade to smithay-client-toolkit 0.4 (#671)
* Upgrade to smithay-client-toolkit 0.4

* Fix PR points
2018-10-14 19:15:43 -04:00
Francesca Plebani
808638fee3 Windows: Fix set_cursor delay (#660) 2018-09-22 21:03:38 -04:00
Tobias Umbach
b0e3865562 Don't include NUL byte in _NET_WM_NAME (#658)
> The contents of the property are not required to be null-terminated;
> any terminating null should not be included in text_prop.nitems.

https://tronche.com/gui/x/xlib/ICC/client-to-window-manager/XmbTextPropertyToTextList.html
2018-09-20 17:59:37 -04:00
Tobias Umbach
bc03ffb317 Add X11-specific with_gtk_theme_variant option (#659) 2018-09-20 17:00:04 -04:00
trimental
1edbca1775 Wayland: use init_from_env() to create windows and allow server-sid… (#655)
* Wayland: use `init_from_env()` to create windows and allow server-side decorations

* Change the CHANGELOG.md entrys wording
2018-09-20 13:48:36 -04:00
Kirill Chibisov
5a0bc016e7 Add support for F16-F24 (#641)
* Added support for F16-F19 keys.

* Documented support for F16-F19 keys

* Added support for F20 key

* Added support for F21-F24 on platforms except macOs

* Added support for F21-F24 on macOs

* Documented addition of F16-F24 keys

* Added missing ref qualifier

* Fixed compilation error on 1.24.1

* Refactored methods in macOs events_loop and view files
2018-09-12 13:04:16 -04:00
Sven-Hendrik Haase
bb66b7f28e Update wm spec hints (#646)
* Update wm-spec hints to v1.5

* Update changelog

* Fix CHANGELOG entry

* Remove trailing quote
2018-09-11 15:03:42 -04:00
Sven-Hendrik Haase
0331491b2b Put badges next to each other instead of below eachother (#649) 2018-09-11 14:59:04 -04:00
Kornel
54a782c8ae Syntax fix in Cargo.toml (#644) 2018-09-11 00:23:48 -04:00
Osspial
a70bc20829 Remove resize block on Windows (#634)
* Remove Windows block on resize

* Add CHANGELOG entry

* Move CHANGELOG entry to Unreleased

* Further edits to CHANGELOG entry
2018-08-24 13:48:57 -04:00
trimental
102ed3b800 Wayland: commit frame surface on resize (#635) 2018-08-23 13:20:02 -04:00
Joe Moon
c8e339fe6d version 0.17.2 (#630)
* version 0.17.2

* Update release date
2018-08-19 18:27:57 -04:00
trimental
e4e53fe315 Add key repetition for the wayland backend (#628)
* Add key repetition for the wayland backend

* Upgrade smithay-client-toolkit to 0.3.0
2018-08-19 17:17:40 -04:00
Joe Moon
1c795c3f1c 625 macos modifiers (#629)
* fix <C-Tab>

* fix <CMD-{key}>

* move the NSKeyUp special handling into the match statement

* add special handling for `<Cmd-.>`

* formatting

* add return type to msg_send!
2018-08-15 19:42:57 -04:00
Francesca Frangipane
b2b740fed7 Windows: Fix fullscreen deadlock + release 0.17.1 (#622)
* Windows: Fix fullscreen deadlock

* Release winit 0.17.1
2018-08-07 14:24:43 -04:00
Azriel Hoh
09550397d7 Maintenance/620/fix x11 release mode compilation (#621)
* Raised minimum version of `x11-dl`.

This fixes a compilation error in release mode on X11.

Issue #620

* Updated `CHANGELOG.md` about X11 release mode compilation issue.
2018-08-05 02:24:49 -04:00
Paul Rouget
a32f7f2ec5 Update cocoa and core-graphics (#608)
* Update cocoa and core-graphics

* Release winit 0.17.0

* Updated date / README version
2018-08-02 16:26:30 -04:00
Dennis Möhlmann
e8e9fa2418 fix assertion failed: validate_hidpi_factor(dpi_factor) (#607) (#618)
* fix assertion failed: validate_hidpi_factor(dpi_factor) (#607)

* added changelog entry
2018-08-02 13:03:15 -04:00
Felix Rabe
1a119bdfe9 Use consistent order inside #[cfg(any(...))] (#619) 2018-08-01 15:22:14 -04:00
Andrew Hickman
21ff2e0ffc Fix unsoundness on Windows (#601)
* Fix unsoundness in windows backend

* Synchronize window state properly

* update changelog and add a comment to execute_in_thread

* Formatting fixes and improve changelog message
2018-07-27 18:34:08 -04:00
Felix Rabe
df9b23c96a Typo: retreiv... -> retriev... (#614) 2018-07-27 14:59:53 -04:00
mtak-
4c117aa282 iOS: Fix the longjmp/setjmp ffi (#613)
* iOS: Fix the `longjmp`/`setjmp` ffi. `jmp_buf` was the wrong size (too small) causing crashes on application launch, make longjmp return Never

* remove extra parentheses around JBLEN, and add a changelog entry about the JmpBuf fix
2018-07-26 19:27:26 -04:00
Francesca Frangipane
88427262a6 macOS: Fix cursor hiding thread unsafety (#611) 2018-07-26 17:14:16 -04:00
mtak-
72b24a9348 iOS Abstract Out the UIView type from winit (#609)
* remove opengl code from winit

* iOS: restrict EventsLoop to be created on the main thread
iOS: Window can only be made once, make Drop on Window thread safe
iOS: make DelegateState owned by Window, cleanup
iOS: fixes from merge (class! macro)

* update the changelog

* Fixed nitpicks
2018-07-25 14:49:46 -04:00
Paul Rouget
01cb8e59e3 Fix key state on MacOS (#610) 2018-07-25 13:36:33 -04:00
trimental
3910326709 Update wayland-client and client-toolkit (#602) 2018-07-20 12:08:55 -04:00
Josh Groves
7ee46d80e6 Use class macro (#605) 2018-07-19 12:02:33 -04:00
Victor Berger
0cb5450999 Clarify DPI docs to highlight WindowEvent::HiDpiFactorChanged (#598)
* Clarify DPI docs to highlight WindowEvent::HiDpiFactorChanged

* Address review of #598

* dpi docs: grammar corrections

* The final nitpick
2018-07-16 10:44:29 -04:00
Iku Iwasa
8c78013257 Support NetBSD platform (#603)
* Support NetBSD platform

* CHANGELOG tweak + target ordering
2018-07-16 10:25:26 -04:00
mtak-
bd944898f0 set the UIViewController's view to the one that was just created (#595)
* set the UIViewController's view to the one that was just created

* capture the return value in a Unit to avoid SIGILL/SIGSEGV's.
change whitespace to be more idiomatic of Obj-C

* CHANGELOG entry
2018-07-13 15:10:12 -04:00
Bastien Orivel
c1ef1acfc0 Update parking_lot and bump version (#593) 2018-07-07 17:21:53 -04:00
Francesca Frangipane
040d3f5d8b Remove incorrect unreachable usage when guessing DPI factor (#592) 2018-07-05 11:52:25 -04:00
Joshua Minter
ec393e4a90 Disable maximize button on non-resizable windows (#588)
* Disabled maximize button

When creating a non resizable window in win32.
Also added example code to test.

* Added to changelog

* Added to documentation

* Removed non_resizable test

* Other suggested PR changes

* Documentation changes

* CHANGELOG nits
2018-07-03 20:15:19 -04:00
Francesca Frangipane
1703d0417a Release winit 0.16.1 (#587) 2018-07-02 20:14:38 -04:00
Francesca Frangipane
fad72c0441 X11: Fix compilation when c_char==c_uchar (#586) 2018-07-02 11:05:25 -04:00
Francesca Frangipane
2f7321a076 X11+Windows: Guess initial DPI factor (#583)
* X11: Guess initial DPI factor

* Windows: Guess initial DPI factor
2018-07-01 11:01:46 -04:00
icefoxen
85ee422acd Define "DPI" in docs. (#580)
It makes my pedant reflexes tingle.
2018-06-28 14:05:56 -04:00
63 changed files with 4075 additions and 1857 deletions

View File

@@ -2,3 +2,4 @@
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
- [ ] Created an example program if it would help users understand this functionality
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented

1
.gitignore vendored
View File

@@ -1,5 +1,6 @@
Cargo.lock
target/
rls/
.vscode/
*~
#*#

2
.gitmodules vendored
View File

@@ -1,3 +1,3 @@
[submodule "deps/apk-builder"]
path = deps/apk-builder
url = https://github.com/tomaka/android-rs-glue
url = https://github.com/rust-windowing/android-rs-glue

View File

@@ -19,12 +19,6 @@ matrix:
addons:
apt:
packages: *i686_packages
- env: TARGET=i686-unknown-linux-gnu
os: linux
rust: 1.24.1
addons:
apt:
packages: *i686_packages
# Linux 64bit
- env: TARGET=x86_64-unknown-linux-gnu
@@ -33,9 +27,6 @@ matrix:
- env: TARGET=x86_64-unknown-linux-gnu
os: linux
rust: stable
- env: TARGET=x86_64-unknown-linux-gnu
os: linux
rust: 1.24.1
# macOS
- env: TARGET=x86_64-apple-darwin
@@ -44,9 +35,6 @@ matrix:
- env: TARGET=x86_64-apple-darwin
os: osx
rust: stable
- env: TARGET=x86_64-apple-darwin
os: osx
rust: 1.24.1
# iOS
- env: TARGET=x86_64-apple-ios
@@ -55,9 +43,6 @@ matrix:
- env: TARGET=x86_64-apple-ios
os: osx
rust: stable
- env: TARGET=x86_64-apple-ios
os: osx
rust: 1.24.1
install:
- rustup self update
@@ -65,8 +50,12 @@ install:
script:
- cargo build --target $TARGET --verbose
- cargo build --target $TARGET --features serde --verbose
- cargo build --target $TARGET --features icon_loading --verbose
# Running iOS apps on OSX requires the simulator so we skip that for now
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --verbose; fi
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --features serde --verbose; fi
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --features icon_loading --verbose; fi
after_success:
- |

View File

@@ -1,5 +1,133 @@
# Unreleased
# Version 0.19.4 (2019-10-16)
- Add support for `raw-window-handle` 0.3.
# Version 0.19.3 (2019-08-26)
- Update parking_lot version.
# Version 0.19.2 (2019-07-29)
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
# Version 0.19.1 (2019-04-08)
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
- On macOS, fix command key event left and right reverse.
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
- On Windows, fix icon not showing up in corner of window.
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
# Version 0.19.0 (2019-03-06)
- On X11, we will use the faster `XRRGetScreenResourcesCurrent` function instead of `XRRGetScreenResources` when available.
- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
- On Wayland, fix `with_title()` not setting the windows title
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
- Added serde serialization to `os::unix::XWindowType`.
- **Breaking:** `image` crate upgraded to 0.21. This is exposed as part of the `icon_loading` API.
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
- Refactored Windows state/flag-setting code.
- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
- On Windows, ignore the AltGr key when populating the `ModifersState` type.
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
# Version 0.18.1 (2018-12-30)
- On macOS, fix `Yen` (JIS) so applications receive the event.
- On X11 with a tiling WM, fixed high CPU usage when moving windows across monitors.
- On X11, fixed panic caused by dropping the window before running the event loop.
- on macOS, added `WindowExt::set_simple_fullscreen` which does not require a separate space
- Introduce `WindowBuilderExt::with_app_id` to allow setting the application ID on Wayland.
- On Windows, catch panics in event loop child thread and forward them to the parent thread. This prevents an invocation of undefined behavior due to unwinding into foreign code.
- On Windows, fix issue where resizing or moving window combined with grabbing the cursor would freeze program.
- On Windows, fix issue where resizing or moving window would eat `Awakened` events.
- On Windows, exiting fullscreen after entering fullscreen with disabled decorations no longer shrinks window.
- On X11, fixed a segfault when using virtual monitors with XRandR.
- Derive `Ord` and `PartialOrd` for `VirtualKeyCode` enum.
- On Windows, fix issue where hovering or dropping a non file item would create a panic.
- On Wayland, fix resizing and DPI calculation when a `wl_output` is removed without sending a `leave` event to the `wl_surface`, such as disconnecting a monitor from a laptop.
- On Wayland, DPI calculation is handled by smithay-client-toolkit.
- On X11, `WindowBuilder::with_min_dimensions` and `WindowBuilder::with_max_dimensions` now correctly account for DPI.
- Added support for generating dummy `DeviceId`s and `WindowId`s to better support unit testing.
- On macOS, fixed unsoundness in drag-and-drop that could result in drops being rejected.
- On macOS, implemented `WindowEvent::Refresh`.
- On macOS, all `MouseCursor` variants are now implemented and the cursor will no longer reset after unfocusing.
- Removed minimum supported Rust version guarantee.
# Version 0.18.0 (2018-11-07)
- **Breaking:** `image` crate upgraded to 0.20. This is exposed as part of the `icon_loading` API.
- On Wayland, pointer events will now provide the current modifiers state.
- On Wayland, titles will now be displayed in the window header decoration.
- On Wayland, key repetition is now ended when keyboard loses focus.
- On Wayland, windows will now use more stylish and modern client side decorations.
- On Wayland, windows will use server-side decorations when available.
- **Breaking:** Added support for F16-F24 keys (variants were added to the `VirtualKeyCode` enum).
- Fixed graphical glitches when resizing on Wayland.
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
- Updated window manager hints under X11 to v1.5 of [Extended Window Manager Hints](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html#idm140200472629520).
- Added `WindowBuilderExt::with_gtk_theme_variant` to X11-specific `WindowBuilder` functions.
- Fixed UTF8 handling bug in X11 `set_title` function.
- On Windows, `Window::set_cursor` now applies immediately instead of requiring specific events to occur first.
- On Windows, the `HoveredFile` and `HoveredFileCancelled` events are now implemented.
- On Windows, fix `Window::set_maximized`.
- On Windows 10, fix transparency (#260).
- On macOS, fix modifiers during key repeat.
- Implemented the `Debug` trait for `Window`, `EventsLoop`, `EventsLoopProxy` and `WindowBuilder`.
- On X11, now a `Resized` event will always be generated after a DPI change to ensure the window's logical size is consistent with the new DPI.
- Added further clarifications to the DPI docs.
- On Linux, if neither X11 nor Wayland manage to initialize, the corresponding panic now consists of a single line only.
- Add optional `serde` feature with implementations of `Serialize`/`Deserialize` for DPI types and various event types.
- Add `PartialEq`, `Eq`, and `Hash` implementations on public types that could have them but were missing them.
- On X11, drag-and-drop receiving an unsupported drop type can no longer cause the WM to freeze.
- Fix issue whereby the OpenGL context would not appear at startup on macOS Mojave (#1069).
- **Breaking:** Removed `From<NSApplicationActivationPolicy>` impl from `ActivationPolicy` on macOS.
- On macOS, the application can request the user's attention with `WindowExt::request_user_attention`.
# Version 0.17.2 (2018-08-19)
- On macOS, fix `<C-Tab>` so applications receive the event.
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
- On Wayland, key press events will now be repeated.
# Version 0.17.1 (2018-08-05)
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
- Fixed deadlock that broke fullscreen mode on Windows.
# Version 0.17.0 (2018-08-02)
- Cocoa and core-graphics updates.
- Fixed thread-safety issues in several `Window` functions on Windows.
- On MacOS, the key state for modifiers key events is now properly set.
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
- Added NetBSD support.
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
- On iOS, the `UIApplication` is not started until `Window::new` is called.
- Fixed thread unsafety with cursor hiding on macOS.
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
# Version 0.16.2 (2018-07-07)
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
# Version 0.16.1 (2018-07-02)
- Added logging through `log`. Logging will become more extensive over time.
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This *greatly* cuts back on unsightly auto-resizing that would occur immediately after window creation.
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
# Version 0.16.0 (2018-06-25)
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.

58
CONTRIBUTING.md Normal file
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@@ -0,0 +1,58 @@
# PLEASE MAKE PRs AGAINST THE `eventloop-2.0` BRANCH.
All development work for our next version is being done against that branch. Refer to [#459](https://github.com/rust-windowing/winit/issues/459) and [the associated milestone](https://github.com/rust-windowing/winit/milestone/2) for details on what that branch changes.
# Winit Contributing Guidelines
## Scope
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
consider whether or not it's directly related to window creation or input handling. If it isn't, it
may be worth creating a separate crate that extends Winit's API to add that functionality.
## Reporting an issue
When reporting an issue, in order to help the maintainers understand what the problem is, please make
your description of the issue as detailed as possible:
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
reproduce the issue, ideally by providing a minimal program exhibiting the problem
- if it is a feature request, please provide a clear argumentation about why you believe this feature
should be supported by winit
## Making a pull request
When making a code contribution to winit, before opening your pull request, please make sure that:
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
were not tested, and what should be tested, so that a maintainer or another contributor can test them
- you updated any relevant documentation in winit
- you left comments in your code explaining any part that is not straightforward, so that the
maintainers and future contributors don't have to try to guess what your code is supposed to do
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users
- if your PR affects the platform compatibility of one or more features or adds another feature, the
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
should be updated.
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
is that a PR must be approved by at least two maintainers of winit before being merged, including
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
## Maintainers & Testers
Winit is managed by several people, each with their specialities, and each maintaining a subset of the
backends of winit. As such, depending on your platform of interest, your contacts will be different.
This table summarizes who can be contacted in which case, with the following legend:
- `M` - Maintainer: is a main maintainer for this platform
- `C` - Collaborator: can review code and address issues on this platform
- `T` - Tester: has the ability of testing the platform
- ` `: knows nothing of this platform
| Platform | Windows | macOS | X11 | Wayland | Android | iOS | Emscripten |
| :--- | :---: | :---: | :---: | :---: | :---: | :---: | :---: |
| @mitchmindtree | T | | T | T | | | |
| @Osspial | M | | T | T | T | | T |
| @vberger | | | T | M | | | |
| @mtak- | | T | | | T | M | |

View File

@@ -1,17 +1,17 @@
[package]
name = "winit"
version = "0.16.0"
authors = ["The winit contributors, Pierre Krieger <pierre.krieger1708@gmail.com>"]
version = "0.19.4"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
keywords = ["windowing"]
license = "Apache-2.0"
readme = "README.md"
repository = "https://github.com/tomaka/winit"
repository = "https://github.com/rust-windowing/winit"
documentation = "https://docs.rs/winit"
categories = ["gui"]
[package.metadata.docs.rs]
features = ["icon_loading"]
features = ["icon_loading", "serde"]
[features]
icon_loading = ["image"]
@@ -19,42 +19,53 @@ icon_loading = ["image"]
[dependencies]
lazy_static = "1"
libc = "0.2"
image = { version = "0.19", optional = true }
log = "0.4"
image = { version = "0.21", optional = true }
serde = { version = "1", optional = true, features = ["serde_derive"] }
raw-window-handle = "0.3"
[target.'cfg(target_os = "android")'.dependencies.android_glue]
version = "0.2"
[target.'cfg(target_os = "ios")'.dependencies]
objc = "0.2"
objc = "0.2.3"
[target.'cfg(target_os = "macos")'.dependencies]
objc = "0.2"
cocoa = "0.15"
objc = "0.2.3"
cocoa = "0.18.4"
core-foundation = "0.6"
core-graphics = "0.14"
core-graphics = "0.17.3"
[target.'cfg(target_os = "windows")'.dependencies]
backtrace = "0.3"
bitflags = "1"
[target.'cfg(target_os = "windows")'.dependencies.winapi]
version = "0.3.5"
version = "0.3.6"
features = [
"combaseapi",
"dwmapi",
"errhandlingapi",
"hidusage",
"libloaderapi",
"objbase",
"ole2",
"processthreadsapi",
"shellapi",
"shellscalingapi",
"shobjidl_core",
"unknwnbase",
"winbase",
"windowsx",
"winerror",
"wingdi",
"winnt",
"winuser",
]
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))'.dependencies]
wayland-client = { version = "0.20.6", features = [ "dlopen", "egl", "cursor"] }
smithay-client-toolkit = "0.2.2"
x11-dl = "2.17.5"
parking_lot = "0.5"
percent-encoding = "1.0"
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
wayland-client = { version = "0.21", features = [ "dlopen", "egl", "cursor"] }
smithay-client-toolkit = "0.4.3"
x11-dl = "2.18.3"
parking_lot = "0.9"
percent-encoding = "2.0"

209
FEATURES.md Normal file
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@@ -0,0 +1,209 @@
# Winit Scope
Winit aims to expose an interface that abstracts over window creation and input handling, and can
be used to create both games and applications. It supports the main graphical platforms:
- Desktop
- Windows
- macOS
- Unix
- via X11
- via Wayland
- Mobile
- iOS
- Android
- Web
- via Emscripten
- via WASM
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
aim to support every single feature of every platform, but rather to abstract over the common features
available everywhere. In this context, APIs exposed in winit can be split into different "support tiers":
- **Core:** Features that are essential to providing a well-formed abstraction over each platform's
windowing and input APIs.
- **Platform:** Platform-specific features that can't be meaningfully exposed through a common API and
cannot be implemented outside of Winit without exposing a significant amount of Winit's internals
or interfering with Winit's abstractions.
- **Usability:** Features that are not strictly essential to Winit's functionality, but provide meaningful
usability improvements and cannot be reasonably implemented in an external crate. These are
generally optional and exposed through Cargo features.
Core features are taken care of by the core Winit maintainers. Platform features are not.
When a platform feature is submitted, the submitter is considered the expert in the
feature and may be asked to support the feature should it break in the future.
Winit ***does not*** directly expose functionality for drawing inside windows or creating native
menus, but ***does*** commit to providing APIs that higher-level crates can use to implement that
functionality.
## `1.0` and stability
When all core features are implemented to the satisfaction of the Winit maintainers, Winit 1.0 will
be released and the library will enter maintenance mode. For the most part, new core features will not
be added past this point. New platform features may be accepted and exposed through point releases.
### Tier upgrades
Some platform features could in theory be exposed across multiple platforms, but have not gone
through the implementation work necessary to function on all platforms. When one of these features
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
If that gets accepted, the platform-specific functions gets deprecated and become permanently
exposed through the core, cross-platform API.
# Features
## Extending this section
If your PR makes notable changes to Winit's features, please update this section as follows:
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
## Core
### Windowing
- **Window initialization**: Winit allows the creation of a window
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
be deactivated
- **Window decorations toggle**: Decorations can be turned on or off after window creation
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
when they are. The application can precisely control its window size if desired.
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
size to specific values.
- **Window transparency**: Winit allows the creation of windows with a transparent background.
- **Window maximization**: The windows created by winit can be maximized upon creation.
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
creation.
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
creation.
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
get drawn above their owner.
### System Information
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
### Input Handling
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
- **Mouse set location**: Forcibly changing the location of the pointer.
- **Cursor grab**: Locking the cursor so it cannot exit the client area of a window.
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
- **Touch events**: Single-touch events.
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
- **Gamepad/Joystick events**: Capturing input from gampads and joysticks.
- **Device movement events:**: Capturing input from the device gyroscope and accelerometer.
## Platform
### Windows
* Setting the taskbar icon
* Setting the parent window
* `WS_EX_NOREDIRECTIONBITMAP` support
### macOS
* Window activation policy
* Window movable by background
* Transparent titlebar
* Hidden titlebar
* Hidden titlebar buttons
* Full-size content view
### Unix
* Window urgency
* X11 Window Class
* X11 Override Redirect Flag
* GTK Theme Variant
* Base window size
## Usability
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
## Compatibility Matrix
Legend:
- ✔️: Works as intended
- ▢: Mostly works but some bugs are known
- ❌: Missing feature or large bugs making it unusable
- **N/A**: Not applicable for this platform
- ❓: Unknown status
### Windowing
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |Emscripten|
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ |
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** |
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A** |
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ |
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
### System information
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|Monitor list |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
### Input handling
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A** |
|Cursor grab |✔️ |▢[#165] |▢[#242] |❌[#306] |**N/A**|**N/A**|✔️ |
|Cursor icon |✔️ |✔️ |✔️ |❌[#306] |**N/A**|**N/A**|❌ |
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |
|Multitouch |❓ |❌ |✔️ |✔️ |❓ |❌ |❌ |
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❌ |
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❌ |
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❌ |
### Pending API Reworks
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|Event Loop 2.0 ([#459]) |✔️ |❌ |❌ |✔️ |❌ |❌ |❌ |
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
### Completed API Reworks
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
[#165]: https://github.com/rust-windowing/winit/issues/165
[#219]: https://github.com/rust-windowing/winit/issues/219
[#242]: https://github.com/rust-windowing/winit/issues/242
[#306]: https://github.com/rust-windowing/winit/issues/306
[#315]: https://github.com/rust-windowing/winit/issues/315
[#319]: https://github.com/rust-windowing/winit/issues/319
[#33]: https://github.com/rust-windowing/winit/issues/33
[#459]: https://github.com/rust-windowing/winit/issues/459
[#5]: https://github.com/rust-windowing/winit/issues/5
[#63]: https://github.com/rust-windowing/winit/issues/63
[#720]: https://github.com/rust-windowing/winit/issues/720
[#721]: https://github.com/rust-windowing/winit/issues/721
[#750]: https://github.com/rust-windowing/winit/issues/750
[#804]: https://github.com/rust-windowing/winit/issues/804
[#812]: https://github.com/rust-windowing/winit/issues/812

11
HALL_OF_CHAMPIONS.md Normal file
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@@ -0,0 +1,11 @@
# Hall of Champions
The Winit maintainers would like to recognize the following former Winit
contributors, without whom Winit would not exist in its current form. We thank
them deeply for their time and efforts, and wish them best of luck in their
future endeavors:
* @tomaka: For creating the Winit project and guiding it through its early
years of existence.
* @francesca64: For taking over the responsibility of maintaining almost every
Winit backend, and standardizing HiDPI support across all of them

View File

@@ -1,19 +1,35 @@
# This branch has been archived
Please direct all work against `master`.
--------
# winit - Cross-platform window creation and management in Rust
[![](http://meritbadge.herokuapp.com/winit)](https://crates.io/crates/winit)
[![Crates.io](https://img.shields.io/crates/v/winit.svg)](https://crates.io/crates/winit)
[![Docs.rs](https://docs.rs/winit/badge.svg)](https://docs.rs/winit)
[![Build Status](https://travis-ci.org/tomaka/winit.svg?branch=master)](https://travis-ci.org/tomaka/winit)
[![Build status](https://ci.appveyor.com/api/projects/status/5h87hj0g4q2xe3j9/branch/master?svg=true)](https://ci.appveyor.com/project/tomaka/winit/branch/master)
[![Build Status](https://travis-ci.org/rust-windowing/winit.svg?branch=master)](https://travis-ci.org/rust-windowing/winit)
[![Build status](https://ci.appveyor.com/api/projects/status/hr89but4x1n3dphq/branch/master?svg=true)](https://ci.appveyor.com/project/Osspial/winit/branch/master)
```toml
[dependencies]
winit = "0.16"
winit = "0.19.3"
```
## [Documentation](https://docs.rs/winit)
For features _within_ the scope of winit, see [FEATURES.md](FEATURES.md).
For features _outside_ the scope of winit, see [Missing features provided by other crates](https://github.com/rust-windowing/winit/wiki/Missing-features-provided-by-other-crates) in the wiki.
## Contact Us
Join us in any of these:
[![Freenode](https://img.shields.io/badge/freenode.net-%23glutin-red.svg)](http://webchat.freenode.net?channels=%23glutin&uio=MTY9dHJ1ZSYyPXRydWUmND10cnVlJjExPTE4NSYxMj10cnVlJjE1PXRydWU7a)
[![Matrix](https://img.shields.io/badge/Matrix-%23Glutin%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#Glutin:matrix.org)
[![Gitter](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/tomaka/glutin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
## Usage
Winit is a window creation and management library. It can create windows and lets you handle
@@ -43,6 +59,14 @@ fn main() {
}
```
Winit is only officially supported on the latest stable version of the Rust compiler.
### Cargo Features
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
* `icon_loading`: Enables loading window icons directly from files. Depends on the [`image` crate](https://crates.io/crates/image).
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
### Platform-specific usage
#### Emscripten and WebAssembly

View File

@@ -4,8 +4,6 @@ environment:
CHANNEL: nightly
- TARGET: x86_64-pc-windows-msvc
CHANNEL: stable
- TARGET: x86_64-pc-windows-msvc
CHANNEL: 1.24.1
- TARGET: i686-pc-windows-msvc
CHANNEL: nightly
- TARGET: i686-pc-windows-gnu
@@ -22,3 +20,5 @@ build: false
test_script:
- cargo test --verbose
- cargo test --features serde --verbose
- cargo test --features icon_loading --verbose

View File

@@ -6,35 +6,46 @@ use winit::{ControlFlow, Event, WindowEvent};
fn main() {
let mut events_loop = winit::EventsLoop::new();
// enumerating monitors
#[cfg(target_os = "macos")]
let mut macos_use_simple_fullscreen = false;
let monitor = {
for (num, monitor) in events_loop.get_available_monitors().enumerate() {
println!("Monitor #{}: {:?}", num, monitor.get_name());
// On macOS there are two fullscreen modes "native" and "simple"
#[cfg(target_os = "macos")]
{
print!("Please choose the fullscreen mode: (1) native, (2) simple: ");
io::stdout().flush().unwrap();
let mut num = String::new();
io::stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
match num {
2 => macos_use_simple_fullscreen = true,
_ => {}
}
// Prompt for monitor when using native fullscreen
if !macos_use_simple_fullscreen {
Some(prompt_for_monitor(&events_loop))
} else {
None
}
}
print!("Please write the number of the monitor to use: ");
io::stdout().flush().unwrap();
let mut num = String::new();
io::stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
let monitor = events_loop.get_available_monitors().nth(num).expect("Please enter a valid ID");
println!("Using {:?}", monitor.get_name());
monitor
#[cfg(not(target_os = "macos"))]
Some(prompt_for_monitor(&events_loop))
};
let mut is_fullscreen = monitor.is_some();
let mut is_maximized = false;
let mut decorations = true;
let window = winit::WindowBuilder::new()
.with_title("Hello world!")
.with_fullscreen(Some(monitor))
.with_fullscreen(monitor)
.build(&events_loop)
.unwrap();
let mut is_fullscreen = true;
let mut is_maximized = false;
let mut decorations = true;
events_loop.run_forever(|event| {
println!("{:?}", event);
@@ -52,6 +63,18 @@ fn main() {
} => match (virtual_code, state) {
(winit::VirtualKeyCode::Escape, _) => return ControlFlow::Break,
(winit::VirtualKeyCode::F, winit::ElementState::Pressed) => {
#[cfg(target_os = "macos")]
{
if macos_use_simple_fullscreen {
use winit::os::macos::WindowExt;
if WindowExt::set_simple_fullscreen(&window, !is_fullscreen) {
is_fullscreen = !is_fullscreen;
}
return ControlFlow::Continue;
}
}
is_fullscreen = !is_fullscreen;
if !is_fullscreen {
window.set_fullscreen(None);
@@ -59,6 +82,15 @@ fn main() {
window.set_fullscreen(Some(window.get_current_monitor()));
}
}
(winit::VirtualKeyCode::S, winit::ElementState::Pressed) => {
println!("window.get_fullscreen {:?}", window.get_fullscreen());
#[cfg(target_os = "macos")]
{
use winit::os::macos::WindowExt;
println!("window.get_simple_fullscreen {:?}", WindowExt::get_simple_fullscreen(&window));
}
}
(winit::VirtualKeyCode::M, winit::ElementState::Pressed) => {
is_maximized = !is_maximized;
window.set_maximized(is_maximized);
@@ -77,3 +109,22 @@ fn main() {
ControlFlow::Continue
});
}
// Enumerate monitors and prompt user to choose one
fn prompt_for_monitor(events_loop: &winit::EventsLoop) -> winit::MonitorId {
for (num, monitor) in events_loop.get_available_monitors().enumerate() {
println!("Monitor #{}: {:?}", num, monitor.get_name());
}
print!("Please write the number of the monitor to use: ");
io::stdout().flush().unwrap();
let mut num = String::new();
io::stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
let monitor = events_loop.get_available_monitors().nth(num).expect("Please enter a valid ID");
println!("Using {:?}", monitor.get_name());
monitor
}

View File

@@ -6,10 +6,9 @@ extern crate winit;
#[cfg(feature = "icon_loading")]
extern crate image;
use winit::Icon;
#[cfg(feature = "icon_loading")]
fn main() {
use winit::Icon;
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
// since it seems to work well enough in most cases. Be careful about going too high, or
@@ -37,7 +36,7 @@ fn main() {
match event {
CloseRequested => return winit::ControlFlow::Break,
DroppedFile(path) => {
use image::GenericImage;
use image::GenericImageView;
let icon_image = image::open(path).expect("Failed to open window icon");

View File

@@ -19,19 +19,29 @@
//! small.
//!
//! That's a description of what happens when the button is 100x100 *physical* pixels. Instead, let's try using 100x100
//! *logical* pixels. To map logical pixels to physical pixels, we simply multiply by the DPI factor. On a "typical"
//! desktop display, the DPI factor will be 1.0, so 100x100 logical pixels equates to 100x100 physical pixels. However,
//! a 1440p display may have a DPI factor of 1.25, so the button is rendered as 125x125 physical pixels. Ideally, the
//! button now has approximately the same perceived size across varying displays.
//! *logical* pixels. To map logical pixels to physical pixels, we simply multiply by the DPI (dots per inch) factor.
//! On a "typical" desktop display, the DPI factor will be 1.0, so 100x100 logical pixels equates to 100x100 physical
//! pixels. However, a 1440p display may have a DPI factor of 1.25, so the button is rendered as 125x125 physical pixels.
//! Ideally, the button now has approximately the same perceived size across varying displays.
//!
//! Failure to account for the DPI factor can create a badly degraded user experience. Most notably, it can make users
//! feel like they have bad eyesight, which will potentially cause them to think about growing elderly, resulting in
//! them entering an existential panic. Once users enter that state, they will no longer be focused on your application.
//!
//! There are two ways to get the DPI factor: either by calling
//! [`MonitorId::get_hidpi_factor`](../struct.MonitorId.html#method.get_hidpi_factor), or
//! [`Window::get_hidpi_factor`](../struct.Window.html#method.get_hidpi_factor). You'll almost always use the latter,
//! which is basically equivalent to `window.get_current_monitor().get_hidpi_factor()` anyway.
//! There are two ways to get the DPI factor:
//! - You can track the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) event of your
//! windows. This event is sent any time the DPI factor changes, either because the window moved to another monitor,
//! or because the user changed the configuration of their screen.
//! - You can also retrieve the DPI factor of a monitor by calling
//! [`MonitorId::get_hidpi_factor`](../struct.MonitorId.html#method.get_hidpi_factor), or the
//! current DPI factor applied to a window by calling
//! [`Window::get_hidpi_factor`](../struct.Window.html#method.get_hidpi_factor), which is roughly equivalent
//! to `window.get_current_monitor().get_hidpi_factor()`.
//!
//! Depending on the platform, the window's actual DPI factor may only be known after
//! the event loop has started and your window has been drawn once. To properly handle these cases,
//! the most robust way is to monitor the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged)
//! event and dynamically adapt your drawing logic to follow the DPI factor.
//!
//! Here's an overview of what sort of DPI factors you can expect, and where they come from:
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the display settings.
@@ -43,18 +53,28 @@
//! - **X11:** On X11, we calcuate the DPI factor based on the millimeter dimensions provided by XRandR. This can
//! result in a wide range of possible values, including some interesting ones like 1.0833333333333333. This can be
//! overridden using the `WINIT_HIDPI_FACTOR` environment variable, though that's not recommended.
//! - **Wayland:** On Wayland, DPI factors are very much at the discretion of the user.
//! - **Wayland:** On Wayland, DPI factors are set per-screen by the server, and are always integers (most often 1 or 2).
//! - **iOS:** DPI factors are both constant and device-specific on iOS.
//! - **Android:** This feature isn't yet implemented on Android, so the DPI factor will always be returned as 1.0.
//!
//! The window's logical size is conserved across DPI changes, resulting in the physical size changing instead. This
//! may be surprising on X11, but is quite standard elsewhere. Physical size changes produce a
//! may be surprising on X11, but is quite standard elsewhere. Physical size changes always produce a
//! [`Resized`](../enum.WindowEvent.html#variant.Resized) event, even on platforms where no resize actually occurs,
//! such as macOS and Wayland. As a result, it's not necessary to separately handle
//! [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) if you're only listening for size.
//!
//! Your GPU has no awareness of the concept of logical pixels, and unless you like wasting pixel density, your
//! framebuffer's size should be in physical pixels.
//!
//! `winit` will send [`Resized`](../enum.WindowEvent.html#variant.Resized) events whenever a window's logical size
//! changes, and [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events
//! whenever the DPI factor changes. Receiving either of these events means that the physical size of your window has
//! changed, and you should recompute it using the latest values you received for each. If the logical size and the
//! DPI factor change simultaneously, `winit` will send both events together; thus, it's recommended to buffer
//! these events and process them at the end of the queue.
//!
//! If you never received any [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events,
//! then your window's DPI factor is 1.
/// Checks that the DPI factor is a normal positive `f64`.
///
@@ -72,6 +92,7 @@ pub fn validate_hidpi_factor(dpi_factor: f64) -> bool {
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
/// does the rounding for you.
#[derive(Debug, Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct LogicalPosition {
pub x: f64,
pub y: f64,
@@ -132,6 +153,7 @@ impl Into<(i32, i32)> for LogicalPosition {
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
/// does the rounding for you.
#[derive(Debug, Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct PhysicalPosition {
pub x: f64,
pub y: f64,
@@ -192,6 +214,7 @@ impl Into<(i32, i32)> for PhysicalPosition {
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
/// does the rounding for you.
#[derive(Debug, Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct LogicalSize {
pub width: f64,
pub height: f64,
@@ -252,6 +275,7 @@ impl Into<(u32, u32)> for LogicalSize {
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
/// does the rounding for you.
#[derive(Debug, Copy, Clone, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct PhysicalSize {
pub width: f64,
pub height: f64,

View File

@@ -3,7 +3,7 @@ use std::path::PathBuf;
use {DeviceId, LogicalPosition, LogicalSize, WindowId};
/// Describes a generic event.
#[derive(Clone, Debug)]
#[derive(Clone, Debug, PartialEq)]
pub enum Event {
WindowEvent {
window_id: WindowId,
@@ -22,7 +22,7 @@ pub enum Event {
}
/// Describes an event from a `Window`.
#[derive(Clone, Debug)]
#[derive(Clone, Debug, PartialEq)]
pub enum WindowEvent {
/// The size of the window has changed. Contains the client area's new dimensions.
Resized(LogicalSize),
@@ -37,12 +37,21 @@ pub enum WindowEvent {
Destroyed,
/// A file has been dropped into the window.
///
/// When the user drops multiple files at once, this event will be emitted for each file
/// separately.
DroppedFile(PathBuf),
/// A file is being hovered over the window.
///
/// When the user hovers multiple files at once, this event will be emitted for each file
/// separately.
HoveredFile(PathBuf),
/// A file was hovered, but has exited the window.
///
/// There will be a single `HoveredFileCancelled` event triggered even if multiple files were
/// hovered.
HoveredFileCancelled,
/// The window received a unicode character.
@@ -116,7 +125,7 @@ pub enum WindowEvent {
/// may not match.
///
/// Note that these events are delivered regardless of input focus.
#[derive(Clone, Debug)]
#[derive(Clone, Debug, PartialEq)]
pub enum DeviceEvent {
Added,
Removed,
@@ -147,7 +156,8 @@ pub enum DeviceEvent {
}
/// Describes a keyboard input event.
#[derive(Debug, Clone, Copy)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct KeyboardInput {
/// Identifies the physical key pressed
///
@@ -173,6 +183,7 @@ pub struct KeyboardInput {
/// Describes touch-screen input state.
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum TouchPhase {
Started,
Moved,
@@ -195,7 +206,7 @@ pub enum TouchPhase {
/// as previously received End event is a new finger and has nothing to do with an old one.
///
/// Touch may be cancelled if for example window lost focus.
#[derive(Debug, Clone, Copy)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Touch {
pub device_id: DeviceId,
pub phase: TouchPhase,
@@ -215,6 +226,7 @@ pub type ButtonId = u32;
/// Describes the input state of a key.
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ElementState {
Pressed,
Released,
@@ -222,6 +234,7 @@ pub enum ElementState {
/// Describes a button of a mouse controller.
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum MouseButton {
Left,
Right,
@@ -231,6 +244,7 @@ pub enum MouseButton {
/// Describes a difference in the mouse scroll wheel state.
#[derive(Debug, Clone, Copy, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum MouseScrollDelta {
/// Amount in lines or rows to scroll in the horizontal
/// and vertical directions.
@@ -248,8 +262,9 @@ pub enum MouseScrollDelta {
}
/// Symbolic name for a keyboard key.
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
#[repr(u32)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum VirtualKeyCode {
/// The '1' key over the letters.
Key1,
@@ -317,6 +332,15 @@ pub enum VirtualKeyCode {
F13,
F14,
F15,
F16,
F17,
F18,
F19,
F20,
F21,
F22,
F23,
F24,
/// Print Screen/SysRq.
Snapshot,
@@ -440,6 +464,8 @@ pub enum VirtualKeyCode {
///
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
#[derive(Default, Debug, Hash, PartialEq, Eq, Clone, Copy)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[cfg_attr(feature = "serde", serde(default))]
pub struct ModifiersState {
/// The "shift" key
pub shift: bool,

View File

@@ -146,7 +146,7 @@ impl Icon {
/// Requires the `icon_loading` feature.
impl From<image::DynamicImage> for Icon {
fn from(image: image::DynamicImage) -> Self {
use image::{GenericImage, Pixel};
use image::{GenericImageView, Pixel};
let (width, height) = image.dimensions();
let mut rgba = Vec::with_capacity((width * height) as usize * PIXEL_SIZE);
for (_, _, pixel) in image.pixels() {

View File

@@ -25,11 +25,11 @@
//! Once a window has been created, it will *generate events*. For example whenever the user moves
//! the window, resizes the window, moves the mouse, etc. an event is generated.
//!
//! The events generated by a window can be retreived from the `EventsLoop` the window was created
//! The events generated by a window can be retrieved from the `EventsLoop` the window was created
//! with.
//!
//! There are two ways to do so. The first is to call `events_loop.poll_events(...)`, which will
//! retreive all the events pending on the windows and immediately return after no new event is
//! retrieve all the events pending on the windows and immediately return after no new event is
//! available. You usually want to use this method in application that render continuously on the
//! screen, such as video games.
//!
@@ -80,7 +80,7 @@
//! # Drawing on the window
//!
//! Winit doesn't provide any function that allows drawing on a window. However it allows you to
//! retreive the raw handle of the window (see the `os` module for that), which in turn allows you
//! retrieve the raw handle of the window (see the `os` module for that), which in turn allows you
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
//!
@@ -88,11 +88,21 @@
#[macro_use]
extern crate lazy_static;
extern crate libc;
#[macro_use]
extern crate log;
#[cfg(feature = "icon_loading")]
extern crate image;
#[cfg(feature = "serde")]
#[macro_use]
extern crate serde;
#[cfg(target_os = "windows")]
extern crate winapi;
#[cfg(target_os = "windows")]
extern crate backtrace;
#[macro_use]
#[cfg(target_os = "windows")]
extern crate bitflags;
#[cfg(any(target_os = "macos", target_os = "ios"))]
#[macro_use]
extern crate objc;
@@ -102,14 +112,15 @@ extern crate cocoa;
extern crate core_foundation;
#[cfg(target_os = "macos")]
extern crate core_graphics;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate x11_dl;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate parking_lot;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate percent_encoding;
#[cfg(any(target_os = "linux", target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
extern crate smithay_client_toolkit as sctk;
extern crate raw_window_handle;
pub(crate) use dpi::*; // TODO: Actually change the imports throughout the codebase.
pub use events::*;
@@ -147,6 +158,12 @@ pub struct Window {
window: platform::Window,
}
impl std::fmt::Debug for Window {
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
fmtr.pad("Window { .. }")
}
}
/// Identifier of a window. Unique for each window.
///
/// Can be obtained with `window.id()`.
@@ -156,6 +173,17 @@ pub struct Window {
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(platform::WindowId);
impl WindowId {
/// Returns a dummy `WindowId`, useful for unit testing. The only guarantee made about the return
/// value of this function is that it will always be equal to itself and to future values returned
/// by this function. No other guarantees are made. This may be equal to a real `WindowId`.
///
/// **Passing this into a winit function will result in undefined behavior.**
pub unsafe fn dummy() -> Self {
WindowId(platform::WindowId::dummy())
}
}
/// Identifier of an input device.
///
/// Whenever you receive an event arising from a particular input device, this event contains a `DeviceId` which
@@ -164,7 +192,18 @@ pub struct WindowId(platform::WindowId);
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId(platform::DeviceId);
/// Provides a way to retreive events from the system and from the windows that were registered to
impl DeviceId {
/// Returns a dummy `DeviceId`, useful for unit testing. The only guarantee made about the return
/// value of this function is that it will always be equal to itself and to future values returned
/// by this function. No other guarantees are made. This may be equal to a real `DeviceId`.
///
/// **Passing this into a winit function will result in undefined behavior.**
pub unsafe fn dummy() -> Self {
DeviceId(platform::DeviceId::dummy())
}
}
/// Provides a way to retrieve events from the system and from the windows that were registered to
/// the events loop.
///
/// An `EventsLoop` can be seen more or less as a "context". Calling `EventsLoop::new()`
@@ -182,10 +221,17 @@ pub struct EventsLoop {
_marker: ::std::marker::PhantomData<*mut ()> // Not Send nor Sync
}
impl std::fmt::Debug for EventsLoop {
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
fmtr.pad("EventsLoop { .. }")
}
}
/// Returned by the user callback given to the `EventsLoop::run_forever` method.
///
/// Indicates whether the `run_forever` method should continue or complete.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ControlFlow {
/// Continue looping and waiting for events.
Continue,
@@ -261,6 +307,12 @@ pub struct EventsLoopProxy {
events_loop_proxy: platform::EventsLoopProxy,
}
impl std::fmt::Debug for EventsLoopProxy {
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
fmtr.pad("EventsLoopProxy { .. }")
}
}
impl EventsLoopProxy {
/// Wake up the `EventsLoop` from which this proxy was created.
///
@@ -299,6 +351,14 @@ pub struct WindowBuilder {
platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
}
impl std::fmt::Debug for WindowBuilder {
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
fmtr.debug_struct("WindowBuilder")
.field("window", &self.window)
.finish()
}
}
/// Error that can happen while creating a window or a headless renderer.
#[derive(Debug, Clone)]
pub enum CreationError {
@@ -329,7 +389,8 @@ impl std::error::Error for CreationError {
}
/// Describes the appearance of the mouse cursor.
#[derive(Debug, Copy, Clone, PartialEq)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum MouseCursor {
/// The platform-dependent default cursor.
Default,

View File

@@ -2,7 +2,7 @@
use std::os::raw::c_void;
use {MonitorId, Window};
use {MonitorId, Window, WindowBuilder};
/// Additional methods on `Window` that are specific to iOS.
pub trait WindowExt {
@@ -29,6 +29,22 @@ impl WindowExt for Window {
}
}
/// Additional methods on `WindowBuilder` that are specific to iOS.
pub trait WindowBuilderExt {
/// Sets the root view class used by the `Window`, otherwise a barebones `UIView` is provided.
///
/// The class will be initialized by calling `[root_view initWithFrame:CGRect]`
fn with_root_view_class(self, root_view_class: *const c_void) -> WindowBuilder;
}
impl WindowBuilderExt for WindowBuilder {
#[inline]
fn with_root_view_class(mut self, root_view_class: *const c_void) -> WindowBuilder {
self.platform_specific.root_view_class = unsafe { &*(root_view_class as *const _) };
self
}
}
/// Additional methods on `MonitorId` that are specific to iOS.
pub trait MonitorIdExt {
/// Returns a pointer to the `UIScreen` that is used by this monitor.

View File

@@ -1,8 +1,6 @@
#![cfg(target_os = "macos")]
use std::convert::From;
use std::os::raw::c_void;
use cocoa::appkit::NSApplicationActivationPolicy;
use {LogicalSize, MonitorId, Window, WindowBuilder};
/// Additional methods on `Window` that are specific to MacOS.
@@ -16,6 +14,26 @@ pub trait WindowExt {
///
/// The pointer will become invalid when the `Window` is destroyed.
fn get_nsview(&self) -> *mut c_void;
/// Request user attention, causing the application's dock icon to bounce.
/// Note that this has no effect if the application is already focused.
///
/// The `is_critical` flag has the following effects:
/// - `false`: the dock icon will only bounce once.
/// - `true`: the dock icon will bounce until the application is focused.
fn request_user_attention(&self, is_critical: bool);
/// Returns whether or not the window is in simple fullscreen mode.
fn get_simple_fullscreen(&self) -> bool;
/// Toggles a fullscreen mode that doesn't require a new macOS space.
/// Returns a boolean indicating whether the transition was successful (this
/// won't work if the window was already in the native fullscreen).
///
/// This is how fullscreen used to work on macOS in versions before Lion.
/// And allows the user to have a fullscreen window without using another
/// space or taking control over the entire monitor.
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
}
impl WindowExt for Window {
@@ -28,6 +46,21 @@ impl WindowExt for Window {
fn get_nsview(&self) -> *mut c_void {
self.window.get_nsview()
}
#[inline]
fn request_user_attention(&self, is_critical: bool) {
self.window.request_user_attention(is_critical)
}
#[inline]
fn get_simple_fullscreen(&self) -> bool {
self.window.get_simple_fullscreen()
}
#[inline]
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
self.window.set_simple_fullscreen(fullscreen)
}
}
/// Corresponds to `NSApplicationActivationPolicy`.
@@ -47,19 +80,6 @@ impl Default for ActivationPolicy {
}
}
impl From<ActivationPolicy> for NSApplicationActivationPolicy {
fn from(activation_policy: ActivationPolicy) -> Self {
match activation_policy {
ActivationPolicy::Regular =>
NSApplicationActivationPolicy::NSApplicationActivationPolicyRegular,
ActivationPolicy::Accessory =>
NSApplicationActivationPolicy::NSApplicationActivationPolicyAccessory,
ActivationPolicy::Prohibited =>
NSApplicationActivationPolicy::NSApplicationActivationPolicyProhibited,
}
}
}
/// Additional methods on `WindowBuilder` that are specific to MacOS.
///
/// **Note:** Properties dealing with the titlebar will be overwritten by the `with_decorations` method

View File

@@ -1,9 +1,11 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
use std::os::raw;
use std::ptr;
use std::sync::Arc;
use sctk::window::{ButtonState, Theme};
use {
EventsLoop,
LogicalSize,
@@ -25,6 +27,74 @@ pub use platform::x11;
pub use platform::XNotSupported;
pub use platform::x11::util::WindowType as XWindowType;
/// Theme for wayland client side decorations
///
/// Colors must be in ARGB8888 format
pub struct WaylandTheme {
/// Primary color when the window is focused
pub primary_active: [u8; 4],
/// Primary color when the window is unfocused
pub primary_inactive: [u8; 4],
/// Secondary color when the window is focused
pub secondary_active: [u8; 4],
/// Secondary color when the window is unfocused
pub secondary_inactive: [u8; 4],
/// Close button color when hovered over
pub close_button_hovered: [u8; 4],
/// Close button color
pub close_button: [u8; 4],
/// Close button color when hovered over
pub maximize_button_hovered: [u8; 4],
/// Maximize button color
pub maximize_button: [u8; 4],
/// Minimize button color when hovered over
pub minimize_button_hovered: [u8; 4],
/// Minimize button color
pub minimize_button: [u8; 4],
}
struct WaylandThemeObject(WaylandTheme);
impl Theme for WaylandThemeObject {
fn get_primary_color(&self, active: bool) -> [u8; 4] {
if active {
self.0.primary_active
} else {
self.0.primary_inactive
}
}
// Used for division line
fn get_secondary_color(&self, active: bool) -> [u8; 4] {
if active {
self.0.secondary_active
} else {
self.0.secondary_inactive
}
}
fn get_close_button_color(&self, state: ButtonState) -> [u8; 4] {
match state {
ButtonState::Hovered => self.0.close_button_hovered,
_ => self.0.close_button,
}
}
fn get_maximize_button_color(&self, state: ButtonState) -> [u8; 4] {
match state {
ButtonState::Hovered => self.0.maximize_button_hovered,
_ => self.0.maximize_button,
}
}
fn get_minimize_button_color(&self, state: ButtonState) -> [u8; 4] {
match state {
ButtonState::Hovered => self.0.minimize_button_hovered,
_ => self.0.minimize_button,
}
}
}
/// Additional methods on `EventsLoop` that are specific to Linux.
pub trait EventsLoopExt {
/// Builds a new `EventsLoop` that is forced to use X11.
@@ -43,6 +113,13 @@ pub trait EventsLoopExt {
#[doc(hidden)]
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>>;
/// Returns a pointer to the `wl_display` object of wayland that is used by this `EventsLoop`.
///
/// Returns `None` if the `EventsLoop` doesn't use wayland (if it uses xlib for example).
///
/// The pointer will become invalid when the glutin `EventsLoop` is destroyed.
fn get_wayland_display(&self) -> Option<*mut raw::c_void>;
}
impl EventsLoopExt for EventsLoop {
@@ -82,6 +159,14 @@ impl EventsLoopExt for EventsLoop {
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>> {
self.events_loop.x_connection().cloned()
}
#[inline]
fn get_wayland_display(&self) -> Option<*mut raw::c_void> {
match self.events_loop {
LinuxEventsLoop::Wayland(ref e) => Some(e.get_display().c_ptr() as *mut _),
_ => None
}
}
}
/// Additional methods on `Window` that are specific to Unix.
@@ -127,6 +212,9 @@ pub trait WindowExt {
/// The pointer will become invalid when the glutin `Window` is destroyed.
fn get_wayland_display(&self) -> Option<*mut raw::c_void>;
/// Sets the color theme of the client side window decorations on wayland
fn set_wayland_theme(&self, theme: WaylandTheme);
/// Check if the window is ready for drawing
///
/// It is a remnant of a previous implementation detail for the
@@ -202,6 +290,14 @@ impl WindowExt for Window {
}
}
#[inline]
fn set_wayland_theme(&self, theme: WaylandTheme) {
match self.window {
LinuxWindow::Wayland(ref w) => w.set_theme(WaylandThemeObject(theme)),
_ => {}
}
}
#[inline]
fn is_ready(&self) -> bool {
true
@@ -219,10 +315,19 @@ pub trait WindowBuilderExt {
fn with_override_redirect(self, override_redirect: bool) -> WindowBuilder;
/// Build window with `_NET_WM_WINDOW_TYPE` hint; defaults to `Normal`. Only relevant on X11.
fn with_x11_window_type(self, x11_window_type: XWindowType) -> WindowBuilder;
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
fn with_gtk_theme_variant(self, variant: String) -> WindowBuilder;
/// Build window with resize increment hint. Only implemented on X11.
fn with_resize_increments(self, increments: LogicalSize) -> WindowBuilder;
/// Build window with base size hint. Only implemented on X11.
fn with_base_size(self, base_size: LogicalSize) -> WindowBuilder;
/// Build window with a given application ID. It should match the `.desktop` file distributed with
/// your program. Only relevant on Wayland.
///
/// For details about application ID conventions, see the
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
fn with_app_id(self, app_id: String) -> WindowBuilder;
}
impl WindowBuilderExt for WindowBuilder {
@@ -269,6 +374,18 @@ impl WindowBuilderExt for WindowBuilder {
self.platform_specific.base_size = Some(base_size.into());
self
}
#[inline]
fn with_gtk_theme_variant(mut self, variant: String) -> WindowBuilder {
self.platform_specific.gtk_theme_variant = Some(variant);
self
}
#[inline]
fn with_app_id(mut self, app_id: String) -> WindowBuilder {
self.platform_specific.app_id = Some(app_id);
self
}
}
/// Additional methods on `MonitorId` that are specific to Linux.

View File

@@ -170,9 +170,21 @@ impl EventsLoopProxy {
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId;
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId
}
}
pub struct Window {
native_window: *const c_void,
}
@@ -356,6 +368,13 @@ impl Window {
// Android has single screen maximized apps so nothing to do
}
#[inline]
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
// N/A
// Android has single screen maximized apps so nothing to do
None
}
#[inline]
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
// N/A

View File

@@ -27,6 +27,12 @@ unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId
}
}
#[derive(Clone, Default)]
pub struct PlatformSpecificHeadlessBuilderAttributes;
@@ -149,6 +155,12 @@ impl EventsLoop {
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(usize);
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId(0)
}
}
pub struct Window2 {
cursor_grabbed: Mutex<bool>,
cursor_hidden: Mutex<bool>,
@@ -568,6 +580,11 @@ impl Window {
// iOS has single screen maximized apps so nothing to do
}
#[inline]
pub fn get_fullscreen(&self) -> Option<::MonitorId> {
None
}
#[inline]
pub fn set_fullscreen(&self, _monitor: Option<::MonitorId>) {
// iOS has single screen maximized apps so nothing to do
@@ -810,11 +827,15 @@ fn key_translate_virt(input: [ffi::EM_UTF8; ffi::EM_HTML5_SHORT_STRING_LEN_BYTES
"F13" => Some(F13),
"F14" => Some(F14),
"F15" => Some(F15),
"F16" => None,
"F17" => None,
"F18" => None,
"F19" => None,
"F20" => None,
"F16" => Some(F16),
"F17" => Some(F17),
"F18" => Some(F18),
"F19" => Some(F19),
"F20" => Some(F20),
"F21" => Some(F21),
"F22" => Some(F22),
"F23" => Some(F23),
"F24" => Some(F24),
"Soft1" => None,
"Soft2" => None,
"Soft3" => None,

View File

@@ -1,10 +1,9 @@
#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
use std::ffi::CString;
use std::mem;
use std::os::raw::*;
use objc::runtime::{Class, Object};
use objc::runtime::Object;
pub type id = *mut Object;
pub const nil: id = 0 as id;
@@ -15,19 +14,11 @@ pub type Boolean = u32;
pub const kCFRunLoopRunHandledSource: i32 = 4;
pub const UIViewAutoresizingFlexibleWidth: NSUInteger = 1 << 1;
pub const UIViewAutoresizingFlexibleHeight: NSUInteger = 1 << 4;
#[cfg(target_pointer_width = "32")]
pub type CGFloat = f32;
#[cfg(target_pointer_width = "64")]
pub type CGFloat = f64;
#[cfg(target_pointer_width = "32")]
pub type NSUInteger = u32;
#[cfg(target_pointer_width = "64")]
pub type NSUInteger = u64;
#[repr(C)]
#[derive(Debug, Clone)]
pub struct CGPoint {
@@ -73,12 +64,24 @@ extern {
extern {
pub fn setjmp(env: *mut c_void) -> c_int;
pub fn longjmp(env: *mut c_void, val: c_int);
pub fn longjmp(env: *mut c_void, val: c_int) -> !;
}
// values taken from "setjmp.h" header in xcode iPhoneOS/iPhoneSimulator SDK
#[cfg(any(target_arch = "x86_64"))]
pub const JBLEN: usize = (9 * 2) + 3 + 16;
#[cfg(any(target_arch = "x86"))]
pub const JBLEN: usize = 18;
#[cfg(target_arch = "arm")]
pub const JBLEN: usize = 10 + 16 + 2;
#[cfg(target_arch = "aarch64")]
pub const JBLEN: usize = (14 + 8 + 2) * 2;
pub type JmpBuf = [c_int; JBLEN];
pub trait NSString: Sized {
unsafe fn alloc(_: Self) -> id {
msg_send![class("NSString"), alloc]
msg_send![class!(NSString), alloc]
}
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id;
@@ -105,10 +108,3 @@ impl NSString for id {
msg_send![self, UTF8String]
}
}
#[inline]
pub fn class(name: &str) -> *mut Class {
unsafe {
mem::transmute(Class::get(name))
}
}

View File

@@ -60,9 +60,12 @@
#![cfg(target_os = "ios")]
use raw_window_handle::{ios::IOSHandle, RawWindowHandle};
use std::{fmt, mem, ptr};
use std::cell::RefCell;
use std::collections::VecDeque;
use std::os::raw::*;
use std::sync::Arc;
use objc::declare::ClassDecl;
use objc::runtime::{BOOL, Class, Object, Sel, YES};
@@ -90,6 +93,8 @@ use self::ffi::{
CGPoint,
CGRect,
id,
JBLEN,
JmpBuf,
kCFRunLoopDefaultMode,
kCFRunLoopRunHandledSource,
longjmp,
@@ -97,14 +102,13 @@ use self::ffi::{
NSString,
setjmp,
UIApplicationMain,
UIViewAutoresizingFlexibleWidth,
UIViewAutoresizingFlexibleHeight,
};
static mut JMPBUF: [c_int; 27] = [0; 27];
static mut JMPBUF: Option<Box<JmpBuf>> = None;
pub struct Window {
delegate_state: *mut DelegateState,
_events_queue: Arc<RefCell<VecDeque<Event>>>,
delegate_state: Box<DelegateState>,
}
unsafe impl Send for Window {}
@@ -112,7 +116,6 @@ unsafe impl Sync for Window {}
#[derive(Debug)]
struct DelegateState {
events_queue: VecDeque<Event>,
window: id,
controller: id,
view: id,
@@ -123,7 +126,6 @@ struct DelegateState {
impl DelegateState {
fn new(window: id, controller: id, view: id, size: LogicalSize, scale: f64) -> DelegateState {
DelegateState {
events_queue: VecDeque::new(),
window,
controller,
view,
@@ -170,7 +172,7 @@ impl fmt::Debug for MonitorId {
impl MonitorId {
#[inline]
pub fn get_uiscreen(&self) -> id {
let class = Class::get("UIScreen").expect("Failed to get class `UIScreen`");
let class = class!(UIScreen);
unsafe { msg_send![class, mainScreen] }
}
@@ -199,7 +201,7 @@ impl MonitorId {
}
pub struct EventsLoop {
delegate_state: *mut DelegateState,
events_queue: Arc<RefCell<VecDeque<Event>>>,
}
#[derive(Clone)]
@@ -208,21 +210,11 @@ pub struct EventsLoopProxy;
impl EventsLoop {
pub fn new() -> EventsLoop {
unsafe {
if setjmp(mem::transmute(&mut JMPBUF)) != 0 {
let app_class = Class::get("UIApplication").expect("Failed to get class `UIApplication`");
let app: id = msg_send![app_class, sharedApplication];
let delegate: id = msg_send![app, delegate];
let state: *mut c_void = *(&*delegate).get_ivar("winitState");
let delegate_state = state as *mut DelegateState;
return EventsLoop { delegate_state };
if !msg_send![class!(NSThread), isMainThread] {
panic!("`EventsLoop` can only be created on the main thread on iOS");
}
}
create_view_class();
create_delegate_class();
start_app();
panic!("Couldn't create `UIApplication`!")
EventsLoop { events_queue: Default::default() }
}
#[inline]
@@ -240,29 +232,30 @@ impl EventsLoop {
pub fn poll_events<F>(&mut self, mut callback: F)
where F: FnMut(::Event)
{
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
callback(event);
return;
}
unsafe {
let state = &mut *self.delegate_state;
if let Some(event) = state.events_queue.pop_front() {
callback(event);
return;
}
// jump hack, so we won't quit on willTerminate event before processing it
if setjmp(mem::transmute(&mut JMPBUF)) != 0 {
if let Some(event) = state.events_queue.pop_front() {
assert!(JMPBUF.is_some(), "`EventsLoop::poll_events` must be called after window creation on iOS");
if setjmp(mem::transmute_copy(&mut JMPBUF)) != 0 {
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
callback(event);
return;
}
}
}
unsafe {
// run runloop
let seconds: CFTimeInterval = 0.000002;
while CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, 1) == kCFRunLoopRunHandledSource {}
}
if let Some(event) = state.events_queue.pop_front() {
callback(event)
}
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
callback(event)
}
}
@@ -298,11 +291,33 @@ impl EventsLoopProxy {
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId;
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes;
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId
}
}
#[derive(Clone)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub root_view_class: &'static Class,
}
impl Default for PlatformSpecificWindowBuilderAttributes {
fn default() -> Self {
PlatformSpecificWindowBuilderAttributes {
root_view_class: class!(UIView),
}
}
}
// TODO: AFAIK transparency is enabled by default on iOS,
// so to be consistent with other platforms we have to change that.
@@ -310,19 +325,60 @@ impl Window {
pub fn new(
ev: &EventsLoop,
_attributes: WindowAttributes,
_pl_alltributes: PlatformSpecificWindowBuilderAttributes,
pl_attributes: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window, CreationError> {
Ok(Window { delegate_state: ev.delegate_state })
unsafe {
debug_assert!(mem::size_of_val(&JMPBUF) == mem::size_of::<Box<JmpBuf>>());
assert!(mem::replace(&mut JMPBUF, Some(Box::new([0; JBLEN]))).is_none(), "Only one `Window` is supported on iOS");
}
unsafe {
if setjmp(mem::transmute_copy(&mut JMPBUF)) != 0 {
let app_class = class!(UIApplication);
let app: id = msg_send![app_class, sharedApplication];
let delegate: id = msg_send![app, delegate];
let state: *mut c_void = *(&*delegate).get_ivar("winitState");
let mut delegate_state = Box::from_raw(state as *mut DelegateState);
let events_queue = &*ev.events_queue;
(&mut *delegate).set_ivar("eventsQueue", mem::transmute::<_, *mut c_void>(events_queue));
// easiest? way to get access to PlatformSpecificWindowBuilderAttributes to configure the view
let rect: CGRect = msg_send![MonitorId.get_uiscreen(), bounds];
let uiview_class = class!(UIView);
let root_view_class = pl_attributes.root_view_class;
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass:uiview_class];
assert!(is_uiview == YES, "`root_view_class` must inherit from `UIView`");
delegate_state.view = msg_send![root_view_class, alloc];
assert!(!delegate_state.view.is_null(), "Failed to create `UIView` instance");
delegate_state.view = msg_send![delegate_state.view, initWithFrame:rect];
assert!(!delegate_state.view.is_null(), "Failed to initialize `UIView` instance");
let _: () = msg_send![delegate_state.controller, setView:delegate_state.view];
let _: () = msg_send![delegate_state.window, makeKeyAndVisible];
return Ok(Window {
_events_queue: ev.events_queue.clone(),
delegate_state,
});
}
}
create_delegate_class();
start_app();
panic!("Couldn't create `UIApplication`!")
}
#[inline]
pub fn get_uiwindow(&self) -> id {
unsafe { (*self.delegate_state).window }
self.delegate_state.window
}
#[inline]
pub fn get_uiview(&self) -> id {
unsafe { (*self.delegate_state).view }
self.delegate_state.view
}
#[inline]
@@ -359,7 +415,7 @@ impl Window {
#[inline]
pub fn get_inner_size(&self) -> Option<LogicalSize> {
unsafe { Some((&*self.delegate_state).size) }
Some(self.delegate_state.size)
}
#[inline]
@@ -404,7 +460,7 @@ impl Window {
#[inline]
pub fn get_hidpi_factor(&self) -> f64 {
unsafe { (&*self.delegate_state) }.scale
self.delegate_state.scale
}
#[inline]
@@ -418,6 +474,13 @@ impl Window {
// iOS has single screen maximized apps so nothing to do
}
#[inline]
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
// N/A
// iOS has single screen maximized apps so nothing to do
None
}
#[inline]
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
// N/A
@@ -465,14 +528,22 @@ impl Window {
pub fn id(&self) -> WindowId {
WindowId
}
pub fn raw_window_handle(&self) -> RawWindowHandle {
let handle = IOSHandle {
ui_window: self.get_uiwindow() as *mut _,
ui_view: self.get_uiview() as *mut _,
..IOSHandle::empty()
};
RawWindowHandle::IOS(handle)
}
}
fn create_delegate_class() {
extern fn did_finish_launching(this: &mut Object, _: Sel, _: id, _: id) -> BOOL {
let screen_class = Class::get("UIScreen").expect("Failed to get class `UIScreen`");
let window_class = Class::get("UIWindow").expect("Failed to get class `UIWindow`");
let controller_class = Class::get("MainViewController").expect("Failed to get class `MainViewController`");
let view_class = Class::get("MainView").expect("Failed to get class `MainView`");
let screen_class = class!(UIScreen);
let window_class = class!(UIWindow);
let controller_class = class!(UIViewController);
unsafe {
let main_screen: id = msg_send![screen_class, mainScreen];
let bounds: CGRect = msg_send![main_screen, bounds];
@@ -486,30 +557,28 @@ fn create_delegate_class() {
let view_controller: id = msg_send![controller_class, alloc];
let view_controller: id = msg_send![view_controller, init];
let view: id = msg_send![view_class, alloc];
let view: id = msg_send![view, initForGl:&bounds];
let _: () = msg_send![window, setRootViewController:view_controller];
let _: () = msg_send![window, makeKeyAndVisible];
let state = Box::new(DelegateState::new(window, view_controller, view, size, scale as f64));
let state = Box::new(DelegateState::new(window, view_controller, ptr::null_mut(), size, scale as f64));
let state_ptr: *mut DelegateState = mem::transmute(state);
this.set_ivar("winitState", state_ptr as *mut c_void);
// The `UIView` is setup in `Window::new` which gets `longjmp`'ed to here.
// This makes it easier to configure the specific `UIView` type.
let _: () = msg_send![this, performSelector:sel!(postLaunch:) withObject:nil afterDelay:0.0];
}
YES
}
extern fn post_launch(_: &Object, _: Sel, _: id) {
unsafe { longjmp(mem::transmute(&mut JMPBUF),1); }
unsafe { longjmp(mem::transmute_copy(&mut JMPBUF), 1); }
}
extern fn did_become_active(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::WindowEvent {
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Focused(true),
});
@@ -518,9 +587,9 @@ fn create_delegate_class() {
extern fn will_resign_active(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::WindowEvent {
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Focused(false),
});
@@ -529,38 +598,38 @@ fn create_delegate_class() {
extern fn will_enter_foreground(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::Suspended(false));
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::Suspended(false));
}
}
extern fn did_enter_background(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
state.events_queue.push_back(Event::Suspended(true));
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
events_queue.borrow_mut().push_back(Event::Suspended(true));
}
}
extern fn will_terminate(this: &Object, _: Sel, _: id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
// push event to the front to garantee that we'll process it
// immidiatly after jump
state.events_queue.push_front(Event::WindowEvent {
events_queue.borrow_mut().push_front(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Destroyed,
});
longjmp(mem::transmute(&mut JMPBUF),1);
longjmp(mem::transmute_copy(&mut JMPBUF), 1);
}
}
extern fn handle_touches(this: &Object, _: Sel, touches: id, _:id) {
unsafe {
let state: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state as *mut DelegateState);
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
let touches_enum: id = msg_send![touches, objectEnumerator];
@@ -573,7 +642,7 @@ fn create_delegate_class() {
let touch_id = touch as u64;
let phase: i32 = msg_send![touch, phase];
state.events_queue.push_back(Event::WindowEvent {
events_queue.borrow_mut().push_back(Event::WindowEvent {
window_id: RootEventId(WindowId),
event: WindowEvent::Touch(Touch {
device_id: DEVICE_ID,
@@ -593,7 +662,7 @@ fn create_delegate_class() {
}
}
let ui_responder = Class::get("UIResponder").expect("Failed to get class `UIResponder`");
let ui_responder = class!(UIResponder);
let mut decl = ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
unsafe {
@@ -633,46 +702,12 @@ fn create_delegate_class() {
post_launch as extern fn(&Object, Sel, id));
decl.add_ivar::<*mut c_void>("winitState");
decl.add_ivar::<*mut c_void>("eventsQueue");
decl.register();
}
}
// TODO: winit shouldn't contain GL-specfiic code
pub fn create_view_class() {
let superclass = Class::get("UIViewController").expect("Failed to get class `UIViewController`");
let decl = ClassDecl::new("MainViewController", superclass).expect("Failed to declare class `MainViewController`");
decl.register();
extern fn init_for_gl(this: &Object, _: Sel, frame: *const c_void) -> id {
unsafe {
let bounds = frame as *const CGRect;
let view: id = msg_send![this, initWithFrame:(*bounds).clone()];
let mask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
let _: () = msg_send![view, setAutoresizingMask:mask];
let _: () = msg_send![view, setAutoresizesSubviews:YES];
let layer: id = msg_send![view, layer];
let _ : () = msg_send![layer, setOpaque:YES];
view
}
}
extern fn layer_class(_: &Class, _: Sel) -> *const Class {
unsafe { mem::transmute(Class::get("CAEAGLLayer").expect("Failed to get class `CAEAGLLayer`")) }
}
let superclass = Class::get("GLKView").expect("Failed to get class `GLKView`");
let mut decl = ClassDecl::new("MainView", superclass).expect("Failed to declare class `MainView`");
unsafe {
decl.add_method(sel!(initForGl:), init_for_gl as extern fn(&Object, Sel, *const c_void) -> id);
decl.add_class_method(sel!(layerClass), layer_class as extern fn(&Class, Sel) -> *const Class);
decl.register();
}
}
#[inline]
fn start_app() {
unsafe {

View File

@@ -1,4 +1,4 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
#![allow(dead_code)]
use std::os::raw::{c_void, c_char, c_int};
@@ -6,7 +6,7 @@ use std::os::raw::{c_void, c_char, c_int};
pub const RTLD_LAZY: c_int = 0x001;
pub const RTLD_NOW: c_int = 0x002;
#[link="dl"]
#[link(name = "dl")]
extern {
pub fn dlopen(filename: *const c_char, flag: c_int) -> *mut c_void;
pub fn dlerror() -> *mut c_char;

View File

@@ -1,4 +1,4 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
use std::collections::VecDeque;
use std::{env, mem};
@@ -7,6 +7,7 @@ use std::os::raw::*;
use std::sync::Arc;
use parking_lot::Mutex;
use raw_window_handle::RawWindowHandle;
use sctk::reexports::client::ConnectError;
use {
@@ -45,6 +46,8 @@ pub struct PlatformSpecificWindowBuilderAttributes {
pub class: Option<(String, String)>,
pub override_redirect: bool,
pub x11_window_type: x11::util::WindowType,
pub gtk_theme_variant: Option<String>,
pub app_id: Option<String>
}
lazy_static!(
@@ -64,12 +67,24 @@ pub enum WindowId {
Wayland(wayland::WindowId),
}
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId::X(x11::WindowId::dummy())
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum DeviceId {
X(x11::DeviceId),
Wayland(wayland::DeviceId),
}
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId::X(x11::DeviceId::dummy())
}
}
#[derive(Debug, Clone)]
pub enum MonitorId {
X(x11::MonitorId),
@@ -127,7 +142,7 @@ impl Window {
) -> Result<Self, CreationError> {
match *events_loop {
EventsLoop::Wayland(ref events_loop) => {
wayland::Window::new(events_loop, attribs).map(Window::Wayland)
wayland::Window::new(events_loop, attribs, pl_attribs).map(Window::Wayland)
},
EventsLoop::X(ref events_loop) => {
x11::Window::new(events_loop, attribs, pl_attribs).map(Window::X)
@@ -287,6 +302,15 @@ impl Window {
}
}
#[inline]
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
match self {
&Window::X(ref w) => w.get_fullscreen(),
&Window::Wayland(ref w) => w.get_fullscreen()
.map(|monitor_id| RootMonitorId { inner: MonitorId::Wayland(monitor_id) })
}
}
#[inline]
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
match self {
@@ -356,6 +380,13 @@ impl Window {
&Window::Wayland(ref window) => MonitorId::Wayland(window.get_primary_monitor()),
}
}
pub fn raw_window_handle(&self) -> RawWindowHandle {
match self {
&Window::X(ref window) => RawWindowHandle::Xlib(window.raw_window_handle()),
&Window::Wayland(ref window) => RawWindowHandle::Wayland(window.raw_window_handle()),
}
}
}
unsafe extern "C" fn x_error_callback(
@@ -380,7 +411,7 @@ unsafe extern "C" fn x_error_callback(
minor_code: (*event).minor_code,
};
eprintln!("[winit X11 error] {:#?}", error);
error!("X11 error: {:#?}", error);
*xconn.latest_error.lock() = Some(error);
}
@@ -429,10 +460,7 @@ impl EventsLoop {
};
let err_string = format!(
r#"Failed to initialize any backend!
Wayland status: {:#?}
X11 status: {:#?}
"#,
"Failed to initialize any backend! Wayland status: {:?} X11 status: {:?}",
wayland_err,
x11_err,
);

View File

@@ -1,22 +1,25 @@
use std::cell::RefCell;
use std::collections::VecDeque;
use std::fmt;
use std::sync::{Arc, Mutex, Weak};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex, Weak};
use {ControlFlow, EventsLoopClosed, PhysicalPosition, PhysicalSize};
use super::WindowId;
use super::window::WindowStore;
use super::WindowId;
use sctk::Environment;
use sctk::output::OutputMgr;
use sctk::reexports::client::{Display, EventQueue, GlobalEvent, Proxy, ConnectError};
use sctk::reexports::client::commons::Implementation;
use sctk::reexports::client::protocol::{wl_keyboard, wl_output, wl_pointer, wl_registry, wl_seat,
wl_touch};
use sctk::reexports::client::protocol::{
wl_keyboard, wl_output, wl_pointer, wl_registry, wl_seat, wl_touch,
};
use sctk::reexports::client::{ConnectError, Display, EventQueue, GlobalEvent, Proxy};
use sctk::Environment;
use sctk::reexports::client::protocol::wl_display::RequestsTrait as DisplayRequests;
use sctk::reexports::client::protocol::wl_surface::RequestsTrait;
use ModifiersState;
pub struct EventsLoopSink {
buffer: VecDeque<::Event>,
@@ -91,7 +94,7 @@ impl EventsLoopProxy {
// Update the `EventsLoop`'s `pending_wakeup` flag.
wakeup.store(true, Ordering::Relaxed);
// Cause the `EventsLoop` to break from `dispatch` if it is currently blocked.
let _ = display.sync();
let _ = display.sync(|callback| callback.implement(|_, _| {}, ()));
display.flush().map_err(|_| EventsLoopClosed)?;
Ok(())
}
@@ -104,29 +107,50 @@ impl EventsLoop {
pub fn new() -> Result<EventsLoop, ConnectError> {
let (display, mut event_queue) = Display::connect_to_env()?;
let display = Arc::new(display);
let pending_wakeup = Arc::new(AtomicBool::new(false));
let sink = Arc::new(Mutex::new(EventsLoopSink::new()));
let store = Arc::new(Mutex::new(WindowStore::new()));
let seats = Arc::new(Mutex::new(Vec::new()));
let env = Environment::from_registry_with_cb(
display.get_registry().unwrap(),
let mut seat_manager = SeatManager {
sink: sink.clone(),
store: store.clone(),
seats: seats.clone(),
events_loop_proxy: EventsLoopProxy {
display: Arc::downgrade(&display),
pending_wakeup: Arc::downgrade(&pending_wakeup),
},
};
let env = Environment::from_display_with_cb(
&display,
&mut event_queue,
SeatManager {
sink: sink.clone(),
store: store.clone(),
seats: seats.clone(),
move |event, registry| {
match event {
GlobalEvent::New { id, ref interface, version } => {
if interface == "wl_seat" {
seat_manager.add_seat(id, version, registry)
}
},
GlobalEvent::Removed { id, ref interface } => {
if interface == "wl_seat" {
seat_manager.remove_seat(id)
}
},
}
},
).unwrap();
Ok(EventsLoop {
display: Arc::new(display),
display,
evq: RefCell::new(event_queue),
sink: sink,
pending_wakeup: Arc::new(AtomicBool::new(false)),
store: store,
env: env,
sink,
pending_wakeup,
store,
env,
cleanup_needed: Arc::new(Mutex::new(false)),
seats: seats,
seats,
})
}
@@ -205,6 +229,10 @@ impl EventsLoop {
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
get_available_monitors(&self.env.outputs)
}
pub fn get_display(&self) -> &Display {
&*self.display
}
}
/*
@@ -242,6 +270,9 @@ impl EventsLoop {
*size = (w, h);
} else if frame_refresh {
frame.refresh();
if !refresh {
frame.surface().commit()
}
}
}
if let Some(dpi) = new_dpi {
@@ -266,43 +297,42 @@ struct SeatManager {
sink: Arc<Mutex<EventsLoopSink>>,
store: Arc<Mutex<WindowStore>>,
seats: Arc<Mutex<Vec<(u32, Proxy<wl_seat::WlSeat>)>>>,
events_loop_proxy: EventsLoopProxy,
}
impl Implementation<Proxy<wl_registry::WlRegistry>, GlobalEvent> for SeatManager {
fn receive(&mut self, evt: GlobalEvent, registry: Proxy<wl_registry::WlRegistry>) {
impl SeatManager {
fn add_seat(&mut self, id: u32, version: u32, registry: Proxy<wl_registry::WlRegistry>) {
use self::wl_registry::RequestsTrait as RegistryRequests;
use std::cmp::min;
let mut seat_data = SeatData {
sink: self.sink.clone(),
store: self.store.clone(),
pointer: None,
keyboard: None,
touch: None,
events_loop_proxy: self.events_loop_proxy.clone(),
modifiers_tracker: Arc::new(Mutex::new(ModifiersState::default())),
};
let seat = registry
.bind(min(version, 5), id, move |seat| {
seat.implement(move |event, seat| {
seat_data.receive(event, seat)
}, ())
})
.unwrap();
self.store.lock().unwrap().new_seat(&seat);
self.seats.lock().unwrap().push((id, seat));
}
fn remove_seat(&mut self, id: u32) {
use self::wl_seat::RequestsTrait as SeatRequests;
match evt {
GlobalEvent::New {
id,
ref interface,
version,
} if interface == "wl_seat" =>
{
use std::cmp::min;
let seat = registry
.bind::<wl_seat::WlSeat>(min(version, 5), id)
.unwrap()
.implement(SeatData {
sink: self.sink.clone(),
store: self.store.clone(),
pointer: None,
keyboard: None,
touch: None,
});
self.store.lock().unwrap().new_seat(&seat);
self.seats.lock().unwrap().push((id, seat));
let mut seats = self.seats.lock().unwrap();
if let Some(idx) = seats.iter().position(|&(i, _)| i == id) {
let (_, seat) = seats.swap_remove(idx);
if seat.version() >= 5 {
seat.release();
}
GlobalEvent::Removed { id, ref interface } if interface == "wl_seat" => {
let mut seats = self.seats.lock().unwrap();
if let Some(idx) = seats.iter().position(|&(i, _)| i == id) {
let (_, seat) = seats.swap_remove(idx);
if seat.version() >= 5 {
seat.release();
}
}
}
_ => (),
}
}
}
@@ -313,20 +343,22 @@ struct SeatData {
pointer: Option<Proxy<wl_pointer::WlPointer>>,
keyboard: Option<Proxy<wl_keyboard::WlKeyboard>>,
touch: Option<Proxy<wl_touch::WlTouch>>,
events_loop_proxy: EventsLoopProxy,
modifiers_tracker: Arc<Mutex<ModifiersState>>,
}
impl Implementation<Proxy<wl_seat::WlSeat>, wl_seat::Event> for SeatData {
impl SeatData {
fn receive(&mut self, evt: wl_seat::Event, seat: Proxy<wl_seat::WlSeat>) {
use self::wl_seat::RequestsTrait as SeatRequests;
match evt {
wl_seat::Event::Name { .. } => (),
wl_seat::Event::Capabilities { capabilities } => {
// create pointer if applicable
if capabilities.contains(wl_seat::Capability::Pointer) && self.pointer.is_none() {
self.pointer = Some(super::pointer::implement_pointer(
seat.get_pointer().unwrap(),
&seat,
self.sink.clone(),
self.store.clone(),
self.modifiers_tracker.clone(),
))
}
// destroy pointer if applicable
@@ -341,8 +373,10 @@ impl Implementation<Proxy<wl_seat::WlSeat>, wl_seat::Event> for SeatData {
// create keyboard if applicable
if capabilities.contains(wl_seat::Capability::Keyboard) && self.keyboard.is_none() {
self.keyboard = Some(super::keyboard::init_keyboard(
seat.get_keyboard().unwrap(),
&seat,
self.sink.clone(),
self.events_loop_proxy.clone(),
self.modifiers_tracker.clone(),
))
}
// destroy keyboard if applicable
@@ -357,7 +391,7 @@ impl Implementation<Proxy<wl_seat::WlSeat>, wl_seat::Event> for SeatData {
// create touch if applicable
if capabilities.contains(wl_seat::Capability::Touch) && self.touch.is_none() {
self.touch = Some(super::touch::implement_touch(
seat.get_touch().unwrap(),
&seat,
self.sink.clone(),
self.store.clone(),
))

View File

@@ -1,81 +1,121 @@
use std::sync::{Arc, Mutex};
use super::{make_wid, DeviceId, EventsLoopProxy, EventsLoopSink};
use sctk::keyboard::{
self, map_keyboard_auto_with_repeat, Event as KbEvent, KeyRepeatEvent, KeyRepeatKind,
};
use sctk::reexports::client::protocol::wl_keyboard;
use sctk::reexports::client::Proxy;
use sctk::reexports::client::protocol::wl_seat;
use sctk::reexports::client::protocol::wl_seat::RequestsTrait as SeatRequests;
use {ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
use super::{make_wid, DeviceId, EventsLoopSink};
use sctk::keyboard::{self, map_keyboard_auto, Event as KbEvent};
use sctk::reexports::client::{NewProxy, Proxy};
use sctk::reexports::client::protocol::wl_keyboard;
pub fn init_keyboard(
keyboard: NewProxy<wl_keyboard::WlKeyboard>,
seat: &Proxy<wl_seat::WlSeat>,
sink: Arc<Mutex<EventsLoopSink>>,
events_loop_proxy: EventsLoopProxy,
modifiers_tracker: Arc<Mutex<ModifiersState>>,
) -> Proxy<wl_keyboard::WlKeyboard> {
// { variables to be captured by the closure
let mut target = None;
// { variables to be captured by the closures
let target = Arc::new(Mutex::new(None));
let my_sink = sink.clone();
let repeat_sink = sink.clone();
let repeat_target = target.clone();
let my_modifiers = modifiers_tracker.clone();
// }
let ret = map_keyboard_auto(keyboard, move |evt: KbEvent, _| match evt {
KbEvent::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(true), wid);
target = Some(wid);
}
KbEvent::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(false), wid);
target = None;
}
KbEvent::Key {
modifiers,
rawkey,
keysym,
state,
utf8,
..
} => {
if let Some(wid) = target {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
};
let vkcode = key_to_vkey(rawkey, keysym);
let mut guard = my_sink.lock().unwrap();
let ret = map_keyboard_auto_with_repeat(
seat,
KeyRepeatKind::System,
move |evt: KbEvent, _| match evt {
KbEvent::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(true), wid);
*target.lock().unwrap() = Some(wid);
}
KbEvent::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(false), wid);
*target.lock().unwrap() = None;
}
KbEvent::Key {
rawkey,
keysym,
state,
utf8,
..
} => {
if let Some(wid) = *target.lock().unwrap() {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
};
let vkcode = key_to_vkey(rawkey, keysym);
let mut guard = my_sink.lock().unwrap();
guard.send_event(
WindowEvent::KeyboardInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
input: KeyboardInput {
state: state,
scancode: rawkey,
virtual_keycode: vkcode,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
},
wid,
);
// send char event only on key press, not release
if let ElementState::Released = state {
return;
}
if let Some(txt) = utf8 {
for chr in txt.chars() {
guard.send_event(WindowEvent::ReceivedCharacter(chr), wid);
}
}
}
}
KbEvent::RepeatInfo { .. } => { /* Handled by smithay client toolkit */ }
KbEvent::Modifiers { modifiers: event_modifiers } => {
*modifiers_tracker.lock().unwrap() = event_modifiers.into()
}
},
move |repeat_event: KeyRepeatEvent, _| {
if let Some(wid) = *repeat_target.lock().unwrap() {
let state = ElementState::Pressed;
let vkcode = key_to_vkey(repeat_event.rawkey, repeat_event.keysym);
let mut guard = repeat_sink.lock().unwrap();
guard.send_event(
WindowEvent::KeyboardInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
input: KeyboardInput {
state: state,
scancode: rawkey,
scancode: repeat_event.rawkey,
virtual_keycode: vkcode,
modifiers: modifiers.into(),
modifiers: my_modifiers.lock().unwrap().clone(),
},
},
wid,
);
// send char event only on key press, not release
if let ElementState::Released = state {
return;
}
if let Some(txt) = utf8 {
if let Some(txt) = repeat_event.utf8 {
for chr in txt.chars() {
guard.send_event(WindowEvent::ReceivedCharacter(chr), wid);
}
}
events_loop_proxy.wakeup().unwrap();
}
}
KbEvent::RepeatInfo { .. } => { /* TODO: handle repeat info */ }
});
},
);
match ret {
Ok(keyboard) => keyboard,
Err((_, keyboard)) => {
Err(_) => {
// This is a fallback impl if libxkbcommon was not available
// This case should probably never happen, as most wayland
// compositors _need_ libxkbcommon anyway...
@@ -87,45 +127,47 @@ pub fn init_keyboard(
let mut target = None;
let my_sink = sink;
// }
keyboard.implement(move |evt, _| match evt {
wl_keyboard::Event::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(true), wid);
target = Some(wid);
}
wl_keyboard::Event::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(false), wid);
target = None;
}
wl_keyboard::Event::Key { key, state, .. } => {
if let Some(wid) = target {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
};
my_sink.lock().unwrap().send_event(
WindowEvent::KeyboardInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
input: KeyboardInput {
state: state,
scancode: key,
virtual_keycode: None,
modifiers: ModifiersState::default(),
},
},
wid,
);
seat.get_keyboard(|keyboard| {
keyboard.implement(move |evt, _| match evt {
wl_keyboard::Event::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(true), wid);
target = Some(wid);
}
}
_ => (),
})
wl_keyboard::Event::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink
.lock()
.unwrap()
.send_event(WindowEvent::Focused(false), wid);
target = None;
}
wl_keyboard::Event::Key { key, state, .. } => {
if let Some(wid) = target {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
};
my_sink.lock().unwrap().send_event(
WindowEvent::KeyboardInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
input: KeyboardInput {
state: state,
scancode: key,
virtual_keycode: None,
modifiers: ModifiersState::default(),
},
},
wid,
);
}
}
_ => (),
}, ())
}).unwrap()
}
}
}
@@ -193,6 +235,15 @@ fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
keysyms::XKB_KEY_F16 => Some(VirtualKeyCode::F16),
keysyms::XKB_KEY_F17 => Some(VirtualKeyCode::F17),
keysyms::XKB_KEY_F18 => Some(VirtualKeyCode::F18),
keysyms::XKB_KEY_F19 => Some(VirtualKeyCode::F19),
keysyms::XKB_KEY_F20 => Some(VirtualKeyCode::F20),
keysyms::XKB_KEY_F21 => Some(VirtualKeyCode::F21),
keysyms::XKB_KEY_F22 => Some(VirtualKeyCode::F22),
keysyms::XKB_KEY_F23 => Some(VirtualKeyCode::F23),
keysyms::XKB_KEY_F24 => Some(VirtualKeyCode::F24),
// flow control
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
@@ -261,6 +312,13 @@ fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
keysyms::XKB_KEY_KP_Add => Some(VirtualKeyCode::Add),
keysyms::XKB_KEY_KP_Subtract => Some(VirtualKeyCode::Subtract),
keysyms::XKB_KEY_KP_Divide => Some(VirtualKeyCode::Divide),
keysyms::XKB_KEY_KP_Page_Up => Some(VirtualKeyCode::PageUp),
keysyms::XKB_KEY_KP_Page_Down => Some(VirtualKeyCode::PageDown),
keysyms::XKB_KEY_KP_Home => Some(VirtualKeyCode::Home),
keysyms::XKB_KEY_KP_End => Some(VirtualKeyCode::End),
// => Some(VirtualKeyCode::OEM102),
// => Some(VirtualKeyCode::Period),
// => Some(VirtualKeyCode::Playpause),

View File

@@ -1,5 +1,5 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd",
target_os = "openbsd"))]
target_os = "netbsd", target_os = "openbsd"))]
pub use self::window::Window;
pub use self::event_loop::{EventsLoop, EventsLoopProxy, EventsLoopSink, MonitorId};

View File

@@ -7,184 +7,183 @@ use super::DeviceId;
use super::event_loop::EventsLoopSink;
use super::window::WindowStore;
use sctk::reexports::client::{NewProxy, Proxy};
use sctk::reexports::client::Proxy;
use sctk::reexports::client::protocol::wl_pointer::{self, Event as PtrEvent, WlPointer};
use sctk::reexports::client::protocol::wl_seat;
use sctk::reexports::client::protocol::wl_seat::RequestsTrait as SeatRequests;
pub fn implement_pointer(
pointer: NewProxy<WlPointer>,
seat: &Proxy<wl_seat::WlSeat>,
sink: Arc<Mutex<EventsLoopSink>>,
store: Arc<Mutex<WindowStore>>,
modifiers_tracker: Arc<Mutex<ModifiersState>>,
) -> Proxy<WlPointer> {
let mut mouse_focus = None;
let mut axis_buffer = None;
let mut axis_discrete_buffer = None;
let mut axis_state = TouchPhase::Ended;
pointer.implement(move |evt, pointer: Proxy<_>| {
let mut sink = sink.lock().unwrap();
let store = store.lock().unwrap();
match evt {
PtrEvent::Enter {
surface,
surface_x,
surface_y,
..
} => {
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
mouse_focus = Some(wid);
sink.send_event(
WindowEvent::CursorEntered {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
},
wid,
);
sink.send_event(
WindowEvent::CursorMoved {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
position: (surface_x, surface_y).into(),
// TODO: replace dummy value with actual modifier state
modifiers: ModifiersState::default(),
},
wid,
);
}
}
PtrEvent::Leave { surface, .. } => {
mouse_focus = None;
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
sink.send_event(
WindowEvent::CursorLeft {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
},
wid,
);
}
}
PtrEvent::Motion {
surface_x,
surface_y,
..
} => {
if let Some(wid) = mouse_focus {
sink.send_event(
WindowEvent::CursorMoved {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
position: (surface_x, surface_y).into(),
// TODO: replace dummy value with actual modifier state
modifiers: ModifiersState::default(),
},
wid,
);
}
}
PtrEvent::Button { button, state, .. } => {
if let Some(wid) = mouse_focus {
let state = match state {
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
wl_pointer::ButtonState::Released => ElementState::Released,
};
let button = match button {
0x110 => MouseButton::Left,
0x111 => MouseButton::Right,
0x112 => MouseButton::Middle,
// TODO figure out the translation ?
_ => return,
};
sink.send_event(
WindowEvent::MouseInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
state: state,
button: button,
// TODO: replace dummy value with actual modifier state
modifiers: ModifiersState::default(),
},
wid,
);
}
}
PtrEvent::Axis { axis, value, .. } => {
if let Some(wid) = mouse_focus {
if pointer.version() < 5 {
let (mut x, mut y) = (0.0, 0.0);
// old seat compatibility
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
}
seat.get_pointer(|pointer| {
pointer.implement(move |evt, pointer| {
let mut sink = sink.lock().unwrap();
let store = store.lock().unwrap();
match evt {
PtrEvent::Enter {
surface,
surface_x,
surface_y,
..
} => {
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
mouse_focus = Some(wid);
sink.send_event(
WindowEvent::MouseWheel {
WindowEvent::CursorEntered {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
phase: TouchPhase::Moved,
// TODO: replace dummy value with actual modifier state
modifiers: ModifiersState::default(),
},
wid,
);
} else {
let (mut x, mut y) = axis_buffer.unwrap_or((0.0, 0.0));
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
}
axis_buffer = Some((x, y));
axis_state = match axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
}
}
}
}
PtrEvent::Frame => {
let axis_buffer = axis_buffer.take();
let axis_discrete_buffer = axis_discrete_buffer.take();
if let Some(wid) = mouse_focus {
if let Some((x, y)) = axis_discrete_buffer {
sink.send_event(
WindowEvent::MouseWheel {
WindowEvent::CursorMoved {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
phase: axis_state,
// TODO: replace dummy value with actual modifier state
modifiers: ModifiersState::default(),
},
wid,
);
} else if let Some((x, y)) = axis_buffer {
sink.send_event(
WindowEvent::MouseWheel {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
phase: axis_state,
// TODO: replace dummy value with actual modifier state
modifiers: ModifiersState::default(),
position: (surface_x, surface_y).into(),
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
}
}
}
PtrEvent::AxisSource { .. } => (),
PtrEvent::AxisStop { .. } => {
axis_state = TouchPhase::Ended;
}
PtrEvent::AxisDiscrete { axis, discrete } => {
let (mut x, mut y) = axis_discrete_buffer.unwrap_or((0, 0));
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= discrete,
wl_pointer::Axis::HorizontalScroll => x += discrete,
PtrEvent::Leave { surface, .. } => {
mouse_focus = None;
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
sink.send_event(
WindowEvent::CursorLeft {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
},
wid,
);
}
}
axis_discrete_buffer = Some((x, y));
axis_state = match axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
PtrEvent::Motion {
surface_x,
surface_y,
..
} => {
if let Some(wid) = mouse_focus {
sink.send_event(
WindowEvent::CursorMoved {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
position: (surface_x, surface_y).into(),
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
}
}
PtrEvent::Button { button, state, .. } => {
if let Some(wid) = mouse_focus {
let state = match state {
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
wl_pointer::ButtonState::Released => ElementState::Released,
};
let button = match button {
0x110 => MouseButton::Left,
0x111 => MouseButton::Right,
0x112 => MouseButton::Middle,
// TODO figure out the translation ?
_ => return,
};
sink.send_event(
WindowEvent::MouseInput {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
state: state,
button: button,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
}
}
PtrEvent::Axis { axis, value, .. } => {
if let Some(wid) = mouse_focus {
if pointer.version() < 5 {
let (mut x, mut y) = (0.0, 0.0);
// old seat compatibility
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
}
sink.send_event(
WindowEvent::MouseWheel {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
phase: TouchPhase::Moved,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
} else {
let (mut x, mut y) = axis_buffer.unwrap_or((0.0, 0.0));
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
}
axis_buffer = Some((x, y));
axis_state = match axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
}
}
}
}
PtrEvent::Frame => {
let axis_buffer = axis_buffer.take();
let axis_discrete_buffer = axis_discrete_buffer.take();
if let Some(wid) = mouse_focus {
if let Some((x, y)) = axis_discrete_buffer {
sink.send_event(
WindowEvent::MouseWheel {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
phase: axis_state,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
} else if let Some((x, y)) = axis_buffer {
sink.send_event(
WindowEvent::MouseWheel {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
phase: axis_state,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
}
}
}
PtrEvent::AxisSource { .. } => (),
PtrEvent::AxisStop { .. } => {
axis_state = TouchPhase::Ended;
}
PtrEvent::AxisDiscrete { axis, discrete } => {
let (mut x, mut y) = axis_discrete_buffer.unwrap_or((0, 0));
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= discrete,
wl_pointer::Axis::HorizontalScroll => x += discrete,
}
axis_discrete_buffer = Some((x, y));
axis_state = match axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
}
}
}
}
})
}, ())
}).unwrap()
}

View File

@@ -6,8 +6,10 @@ use super::{DeviceId, WindowId};
use super::event_loop::EventsLoopSink;
use super::window::WindowStore;
use sctk::reexports::client::{NewProxy, Proxy};
use sctk::reexports::client::Proxy;
use sctk::reexports::client::protocol::wl_touch::{Event as TouchEvent, WlTouch};
use sctk::reexports::client::protocol::wl_seat;
use sctk::reexports::client::protocol::wl_seat::RequestsTrait as SeatRequests;
struct TouchPoint {
wid: WindowId,
@@ -16,78 +18,80 @@ struct TouchPoint {
}
pub(crate) fn implement_touch(
touch: NewProxy<WlTouch>,
seat: &Proxy<wl_seat::WlSeat>,
sink: Arc<Mutex<EventsLoopSink>>,
store: Arc<Mutex<WindowStore>>,
) -> Proxy<WlTouch> {
let mut pending_ids = Vec::new();
touch.implement(move |evt, _| {
let mut sink = sink.lock().unwrap();
let store = store.lock().unwrap();
match evt {
TouchEvent::Down {
surface, id, x, y, ..
} => {
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
sink.send_event(
WindowEvent::Touch(::Touch {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
phase: TouchPhase::Started,
location: (x, y).into(),
id: id as u64,
}),
wid,
);
pending_ids.push(TouchPoint {
wid: wid,
location: (x, y),
id: id,
});
seat.get_touch(|touch| {
touch.implement(move |evt, _| {
let mut sink = sink.lock().unwrap();
let store = store.lock().unwrap();
match evt {
TouchEvent::Down {
surface, id, x, y, ..
} => {
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
sink.send_event(
WindowEvent::Touch(::Touch {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
phase: TouchPhase::Started,
location: (x, y).into(),
id: id as u64,
}),
wid,
);
pending_ids.push(TouchPoint {
wid: wid,
location: (x, y),
id: id,
});
}
}
}
TouchEvent::Up { id, .. } => {
let idx = pending_ids.iter().position(|p| p.id == id);
if let Some(idx) = idx {
let pt = pending_ids.remove(idx);
TouchEvent::Up { id, .. } => {
let idx = pending_ids.iter().position(|p| p.id == id);
if let Some(idx) = idx {
let pt = pending_ids.remove(idx);
sink.send_event(
WindowEvent::Touch(::Touch {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
phase: TouchPhase::Ended,
location: pt.location.into(),
id: id as u64,
}),
pt.wid,
);
}
}
TouchEvent::Motion { id, x, y, .. } => {
let pt = pending_ids.iter_mut().find(|p| p.id == id);
if let Some(pt) = pt {
pt.location = (x, y);
sink.send_event(
WindowEvent::Touch(::Touch {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
phase: TouchPhase::Moved,
location: (x, y).into(),
id: id as u64,
}),
pt.wid,
);
}
}
TouchEvent::Frame => (),
TouchEvent::Cancel => for pt in pending_ids.drain(..) {
sink.send_event(
WindowEvent::Touch(::Touch {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
phase: TouchPhase::Ended,
phase: TouchPhase::Cancelled,
location: pt.location.into(),
id: id as u64,
id: pt.id as u64,
}),
pt.wid,
);
}
},
}
TouchEvent::Motion { id, x, y, .. } => {
let pt = pending_ids.iter_mut().find(|p| p.id == id);
if let Some(pt) = pt {
pt.location = (x, y);
sink.send_event(
WindowEvent::Touch(::Touch {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
phase: TouchPhase::Moved,
location: (x, y).into(),
id: id as u64,
}),
pt.wid,
);
}
}
TouchEvent::Frame => (),
TouchEvent::Cancel => for pt in pending_ids.drain(..) {
sink.send_event(
WindowEvent::Touch(::Touch {
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
phase: TouchPhase::Cancelled,
location: pt.location.into(),
id: pt.id as u64,
}),
pt.wid,
);
},
}
})
}, ())
}).unwrap()
}

View File

@@ -1,15 +1,16 @@
use raw_window_handle::unix::WaylandHandle;
use std::collections::VecDeque;
use std::sync::{Arc, Mutex, Weak};
use {CreationError, MouseCursor, WindowAttributes};
use dpi::{LogicalPosition, LogicalSize};
use platform::MonitorId as PlatformMonitorId;
use platform::{MonitorId as PlatformMonitorId, PlatformSpecificWindowBuilderAttributes as PlAttributes};
use window::MonitorId as RootMonitorId;
use sctk::window::{BasicFrame, Event as WEvent, Window as SWindow};
use sctk::surface::{get_dpi_factor, get_outputs};
use sctk::window::{ConceptFrame, Event as WEvent, State as WState, Window as SWindow, Theme};
use sctk::reexports::client::{Display, Proxy};
use sctk::reexports::client::protocol::{wl_seat, wl_surface, wl_output};
use sctk::reexports::client::protocol::wl_compositor::RequestsTrait as CompositorRequests;
use sctk::reexports::client::protocol::{wl_seat, wl_surface};
use sctk::reexports::client::protocol::wl_surface::RequestsTrait as SurfaceRequests;
use sctk::output::OutputMgr;
@@ -18,71 +19,44 @@ use platform::platform::wayland::event_loop::{get_available_monitors, get_primar
pub struct Window {
surface: Proxy<wl_surface::WlSurface>,
frame: Arc<Mutex<SWindow<BasicFrame>>>,
monitors: Arc<Mutex<MonitorList>>, // Monitors this window is currently on
frame: Arc<Mutex<SWindow<ConceptFrame>>>,
outputs: OutputMgr, // Access to info for all monitors
size: Arc<Mutex<(u32, u32)>>,
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
display: Arc<Display>,
need_frame_refresh: Arc<Mutex<bool>>,
fullscreen: Arc<Mutex<bool>>,
}
impl Window {
pub fn new(evlp: &EventsLoop, attributes: WindowAttributes) -> Result<Window, CreationError> {
pub fn new(evlp: &EventsLoop, attributes: WindowAttributes, pl_attribs: PlAttributes) -> Result<Window, CreationError> {
let (width, height) = attributes.dimensions.map(Into::into).unwrap_or((800, 600));
// Create the window
let size = Arc::new(Mutex::new((width, height)));
let fullscreen = Arc::new(Mutex::new(false));
// monitor tracking
let monitor_list = Arc::new(Mutex::new(MonitorList::new()));
let surface = evlp.env.compositor.create_surface().unwrap().implement({
let list = monitor_list.clone();
let omgr = evlp.env.outputs.clone();
let window_store = evlp.store.clone();
move |event, surface: Proxy<wl_surface::WlSurface>| match event {
wl_surface::Event::Enter { output } => {
let dpi_change = list.lock().unwrap().add_output(MonitorId {
proxy: output,
mgr: omgr.clone(),
});
if let Some(dpi) = dpi_change {
if surface.version() >= 3 {
// without version 3 we can't be dpi aware
window_store.lock().unwrap().dpi_change(&surface, dpi);
surface.set_buffer_scale(dpi);
}
}
},
wl_surface::Event::Leave { output } => {
let dpi_change = list.lock().unwrap().del_output(&output);
if let Some(dpi) = dpi_change {
if surface.version() >= 3 {
// without version 3 we can't be dpi aware
window_store.lock().unwrap().dpi_change(&surface, dpi);
surface.set_buffer_scale(dpi);
}
}
}
}
let window_store = evlp.store.clone();
let surface = evlp.env.create_surface(move |dpi, surface| {
window_store.lock().unwrap().dpi_change(&surface, dpi);
surface.set_buffer_scale(dpi);
});
let window_store = evlp.store.clone();
let my_surface = surface.clone();
let mut frame = SWindow::<BasicFrame>::init(
let mut frame = SWindow::<ConceptFrame>::init_from_env(
&evlp.env,
surface.clone(),
(width, height),
&evlp.env.compositor,
&evlp.env.subcompositor,
&evlp.env.shm,
&evlp.env.shell,
move |event, ()| match event {
WEvent::Configure { new_size, .. } => {
move |event| match event {
WEvent::Configure { new_size, states } => {
let mut store = window_store.lock().unwrap();
let is_fullscreen = states.contains(&WState::Fullscreen);
for window in &mut store.windows {
if window.surface.equals(&my_surface) {
window.newsize = new_size;
window.need_refresh = true;
*(window.fullscreen.lock().unwrap()) = is_fullscreen;
*(window.need_frame_refresh.lock().unwrap()) = true;
return;
}
@@ -109,6 +83,12 @@ impl Window {
},
).unwrap();
if let Some(app_id) = pl_attribs.app_id {
frame.set_app_id(app_id);
}
frame.set_title(attributes.title);
for &(_, ref seat) in evlp.seats.lock().unwrap().iter() {
frame.new_seat(seat);
}
@@ -140,6 +120,7 @@ impl Window {
closed: false,
newsize: None,
size: size.clone(),
fullscreen: fullscreen.clone(),
need_refresh: false,
need_frame_refresh: need_frame_refresh.clone(),
surface: surface.clone(),
@@ -154,11 +135,11 @@ impl Window {
display: evlp.display.clone(),
surface: surface,
frame: frame,
monitors: monitor_list,
outputs: evlp.env.outputs.clone(),
size: size,
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
need_frame_refresh: need_frame_refresh,
fullscreen: fullscreen,
})
}
@@ -234,7 +215,7 @@ impl Window {
#[inline]
pub fn hidpi_factor(&self) -> i32 {
self.monitors.lock().unwrap().compute_hidpi_factor()
get_dpi_factor(&self.surface)
}
pub fn set_decorations(&self, decorate: bool) {
@@ -250,6 +231,14 @@ impl Window {
}
}
pub fn get_fullscreen(&self) -> Option<MonitorId> {
if *(self.fullscreen.lock().unwrap()) {
Some(self.get_current_monitor())
} else {
None
}
}
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
if let Some(RootMonitorId {
inner: PlatformMonitorId::Wayland(ref monitor_id),
@@ -264,6 +253,11 @@ impl Window {
}
}
pub fn set_theme<T: Theme>(&self, theme: T) {
self.frame.lock().unwrap().set_theme(theme)
}
#[inline]
pub fn set_cursor(&self, _cursor: MouseCursor) {
// TODO
@@ -293,10 +287,11 @@ impl Window {
}
pub fn get_current_monitor(&self) -> MonitorId {
// we don't know how much each monitor sees us so...
// just return the most recent one ?
let guard = self.monitors.lock().unwrap();
guard.monitors.last().unwrap().clone()
let output = get_outputs(&self.surface).last().unwrap().clone();
MonitorId {
proxy: output,
mgr: self.outputs.clone(),
}
}
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
@@ -306,6 +301,14 @@ impl Window {
pub fn get_primary_monitor(&self) -> MonitorId {
get_primary_monitor(&self.outputs)
}
pub fn raw_window_handle(&self) -> WaylandHandle {
WaylandHandle {
surface: self.get_surface().c_ptr() as *mut _,
display: self.get_display().c_ptr() as *mut _,
..WaylandHandle::empty()
}
}
}
impl Drop for Window {
@@ -323,13 +326,14 @@ struct InternalWindow {
surface: Proxy<wl_surface::WlSurface>,
newsize: Option<(u32, u32)>,
size: Arc<Mutex<(u32, u32)>>,
fullscreen: Arc<Mutex<bool>>,
need_refresh: bool,
need_frame_refresh: Arc<Mutex<bool>>,
closed: bool,
kill_switch: Arc<Mutex<bool>>,
frame: Weak<Mutex<SWindow<BasicFrame>>>,
frame: Weak<Mutex<SWindow<ConceptFrame>>>,
current_dpi: i32,
new_dpi: Option<i32>
new_dpi: Option<i32>,
}
pub struct WindowStore {
@@ -385,7 +389,7 @@ impl WindowStore {
pub fn for_each<F>(&mut self, mut f: F)
where
F: FnMut(Option<(u32, u32)>, &mut (u32, u32), Option<i32>, bool, bool, bool, WindowId, Option<&mut SWindow<BasicFrame>>),
F: FnMut(Option<(u32, u32)>, &mut (u32, u32), Option<i32>, bool, bool, bool, WindowId, Option<&mut SWindow<ConceptFrame>>),
{
for window in &mut self.windows {
let opt_arc = window.frame.upgrade();
@@ -409,50 +413,3 @@ impl WindowStore {
}
}
}
/*
* Monitor list with some covenience method to compute DPI
*/
struct MonitorList {
monitors: Vec<MonitorId>
}
impl MonitorList {
fn new() -> MonitorList {
MonitorList {
monitors: Vec::new()
}
}
fn compute_hidpi_factor(&self) -> i32 {
let mut factor = 1;
for monitor_id in &self.monitors {
let monitor_dpi = monitor_id.get_hidpi_factor();
if monitor_dpi > factor { factor = monitor_dpi; }
}
factor
}
fn add_output(&mut self, monitor: MonitorId) -> Option<i32> {
let old_dpi = self.compute_hidpi_factor();
let monitor_dpi = monitor.get_hidpi_factor();
self.monitors.push(monitor);
if monitor_dpi > old_dpi {
Some(monitor_dpi)
} else {
None
}
}
fn del_output(&mut self, output: &Proxy<wl_output::WlOutput>) -> Option<i32> {
let old_dpi = self.compute_hidpi_factor();
self.monitors.retain(|m| !m.proxy.equals(output));
let new_dpi = self.compute_hidpi_factor();
if new_dpi != old_dpi {
Some(new_dpi)
} else {
None
}
}
}

View File

@@ -82,11 +82,11 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
ffi::XK_KP_Delete => events::VirtualKeyCode::Delete,
ffi::XK_KP_Equal => events::VirtualKeyCode::NumpadEquals,
//ffi::XK_KP_Multiply => events::VirtualKeyCode::NumpadMultiply,
//ffi::XK_KP_Add => events::VirtualKeyCode::NumpadAdd,
ffi::XK_KP_Add => events::VirtualKeyCode::Add,
//ffi::XK_KP_Separator => events::VirtualKeyCode::Kp_separator,
//ffi::XK_KP_Subtract => events::VirtualKeyCode::NumpadSubtract,
ffi::XK_KP_Subtract => events::VirtualKeyCode::Subtract,
//ffi::XK_KP_Decimal => events::VirtualKeyCode::Kp_decimal,
//ffi::XK_KP_Divide => events::VirtualKeyCode::NumpadDivide,
ffi::XK_KP_Divide => events::VirtualKeyCode::Divide,
ffi::XK_KP_0 => events::VirtualKeyCode::Numpad0,
ffi::XK_KP_1 => events::VirtualKeyCode::Numpad1,
ffi::XK_KP_2 => events::VirtualKeyCode::Numpad2,
@@ -117,23 +117,23 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
//ffi::XK_L4 => events::VirtualKeyCode::L4,
ffi::XK_F15 => events::VirtualKeyCode::F15,
//ffi::XK_L5 => events::VirtualKeyCode::L5,
//ffi::XK_F16 => events::VirtualKeyCode::F16,
ffi::XK_F16 => events::VirtualKeyCode::F16,
//ffi::XK_L6 => events::VirtualKeyCode::L6,
//ffi::XK_F17 => events::VirtualKeyCode::F17,
ffi::XK_F17 => events::VirtualKeyCode::F17,
//ffi::XK_L7 => events::VirtualKeyCode::L7,
//ffi::XK_F18 => events::VirtualKeyCode::F18,
ffi::XK_F18 => events::VirtualKeyCode::F18,
//ffi::XK_L8 => events::VirtualKeyCode::L8,
//ffi::XK_F19 => events::VirtualKeyCode::F19,
ffi::XK_F19 => events::VirtualKeyCode::F19,
//ffi::XK_L9 => events::VirtualKeyCode::L9,
//ffi::XK_F20 => events::VirtualKeyCode::F20,
ffi::XK_F20 => events::VirtualKeyCode::F20,
//ffi::XK_L10 => events::VirtualKeyCode::L10,
//ffi::XK_F21 => events::VirtualKeyCode::F21,
ffi::XK_F21 => events::VirtualKeyCode::F21,
//ffi::XK_R1 => events::VirtualKeyCode::R1,
//ffi::XK_F22 => events::VirtualKeyCode::F22,
ffi::XK_F22 => events::VirtualKeyCode::F22,
//ffi::XK_R2 => events::VirtualKeyCode::R2,
//ffi::XK_F23 => events::VirtualKeyCode::F23,
ffi::XK_F23 => events::VirtualKeyCode::F23,
//ffi::XK_R3 => events::VirtualKeyCode::R3,
//ffi::XK_F24 => events::VirtualKeyCode::F24,
ffi::XK_F24 => events::VirtualKeyCode::F24,
//ffi::XK_R4 => events::VirtualKeyCode::R4,
//ffi::XK_F25 => events::VirtualKeyCode::F25,
//ffi::XK_R5 => events::VirtualKeyCode::R5,

View File

@@ -1,4 +1,4 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
pub mod ffi;
mod events;
@@ -19,6 +19,13 @@ use std::collections::HashMap;
use std::ffi::CStr;
use std::ops::Deref;
use std::os::raw::*;
use libc::{select, fd_set, FD_SET, FD_ZERO, FD_ISSET, EINTR, EINVAL, ENOMEM, EBADF};
#[cfg(target_os = "linux")]
use libc::__errno_location;
#[cfg(target_os = "freebsd")]
use libc::__error as __errno_location;
#[cfg(any(target_os = "netbsd", target_os = "openbsd"))]
use libc::__errno as __errno_location;
use std::sync::{Arc, mpsc, Weak};
use std::sync::atomic::{self, AtomicBool};
@@ -185,6 +192,70 @@ impl EventsLoop {
}
}
unsafe fn poll_one_event(&mut self, event_ptr : *mut ffi::XEvent) -> bool {
// This function is used to poll and remove a single event
// from the Xlib event queue in a non-blocking, atomic way.
// XCheckIfEvent is non-blocking and removes events from queue.
// XNextEvent can't be used because it blocks while holding the
// global Xlib mutex.
// XPeekEvent does not remove events from the queue.
unsafe extern "C" fn predicate(
_display: *mut ffi::Display,
_event: *mut ffi::XEvent,
_arg : *mut c_char) -> c_int {
// This predicate always returns "true" (1) to accept all events
1
}
let result = (self.xconn.xlib.XCheckIfEvent)(
self.xconn.display,
event_ptr,
Some(predicate),
std::ptr::null_mut());
result != 0
}
unsafe fn wait_for_input(&mut self) {
// XNextEvent can not be used in multi-threaded applications
// because it is blocking for input while holding the global
// Xlib mutex.
// To work around this issue, first flush the X11 display, then
// use select(2) to wait for input to arrive
loop {
// First use XFlush to flush any buffered x11 requests
(self.xconn.xlib.XFlush)(self.xconn.display);
// Then use select(2) to wait for input data
let mut fds : fd_set = mem::uninitialized();
FD_ZERO(&mut fds);
FD_SET(self.xconn.x11_fd, &mut fds);
let err = select(
self.xconn.x11_fd + 1,
&mut fds, // read fds
std::ptr::null_mut(), // write fds
std::ptr::null_mut(), // except fds (could be used to detect errors)
std::ptr::null_mut()); // timeout
if err < 0 {
let errno_ptr = __errno_location();
let errno = *errno_ptr;
if errno == EINTR {
// try again if errno is EINTR
continue;
}
assert!(errno == EBADF || errno == EINVAL || errno == ENOMEM);
panic!("select(2) returned fatal error condition");
}
if FD_ISSET(self.xconn.x11_fd, &mut fds) {
break;
}
}
}
pub fn poll_events<F>(&mut self, mut callback: F)
where F: FnMut(Event)
{
@@ -192,13 +263,9 @@ impl EventsLoop {
loop {
// Get next event
unsafe {
// Ensure XNextEvent won't block
let count = (self.xconn.xlib.XPending)(self.xconn.display);
if count == 0 {
if !self.poll_one_event(&mut xev) {
break;
}
(self.xconn.xlib.XNextEvent)(self.xconn.display, &mut xev);
}
self.process_event(&mut xev, &mut callback);
}
@@ -210,7 +277,12 @@ impl EventsLoop {
let mut xev = unsafe { mem::uninitialized() };
loop {
unsafe { (self.xconn.xlib.XNextEvent)(self.xconn.display, &mut xev) }; // Blocks as necessary
unsafe {
while !self.poll_one_event(&mut xev) {
// block until input is available
self.wait_for_input();
}
};
let mut control_flow = ControlFlow::Continue;
@@ -278,25 +350,25 @@ impl EventsLoop {
}
} else if client_msg.message_type == self.dnd.atoms.position {
// This event occurs every time the mouse moves while a file's being dragged
// over our window. We emit HoveredFile in response; while the Mac OS X backend
// does that upon a drag entering, XDnD doesn't have access to the actual drop
// over our window. We emit HoveredFile in response; while the macOS backend
// does that upon a drag entering, XDND doesn't have access to the actual drop
// data until this event. For parity with other platforms, we only emit
// HoveredFile the first time, though if winit's API is later extended to
// supply position updates with HoveredFile or another event, implementing
// `HoveredFile` the first time, though if winit's API is later extended to
// supply position updates with `HoveredFile` or another event, implementing
// that here would be trivial.
let source_window = client_msg.data.get_long(0) as c_ulong;
// Equivalent to (x << shift) | y
// where shift = mem::size_of::<c_short>() * 8
// Equivalent to `(x << shift) | y`
// where `shift = mem::size_of::<c_short>() * 8`
// Note that coordinates are in "desktop space", not "window space"
// (in x11 parlance, they're root window coordinates)
// (in X11 parlance, they're root window coordinates)
//let packed_coordinates = client_msg.data.get_long(2);
//let shift = mem::size_of::<libc::c_short>() * 8;
//let x = packed_coordinates >> shift;
//let y = packed_coordinates & !(x << shift);
// By our own state flow, version should never be None at this point.
// By our own state flow, `version` should never be `None` at this point.
let version = self.dnd.version.unwrap_or(5);
// Action is specified in versions 2 and up, though we don't need it anyway.
@@ -318,23 +390,21 @@ impl EventsLoop {
// In version 0, time isn't specified
ffi::CurrentTime
};
// This results in the SelectionNotify event below
// This results in the `SelectionNotify` event below
self.dnd.convert_selection(window, time);
}
self.dnd.send_status(window, source_window, DndState::Accepted)
.expect("Failed to send XDnD status message.");
.expect("Failed to send `XdndStatus` message.");
}
} else {
unsafe {
self.dnd.send_status(window, source_window, DndState::Rejected)
.expect("Failed to send XDnD status message.");
self.dnd.send_finished(window, source_window, DndState::Rejected)
.expect("Failed to send XDnD finished message.");
.expect("Failed to send `XdndStatus` message.");
}
self.dnd.reset();
}
} else if client_msg.message_type == self.dnd.atoms.drop {
if let Some(source_window) = self.dnd.source_window {
let (source_window, state) = if let Some(source_window) = self.dnd.source_window {
if let Some(Ok(ref path_list)) = self.dnd.result {
for path in path_list {
callback(Event::WindowEvent {
@@ -343,10 +413,16 @@ impl EventsLoop {
});
}
}
unsafe {
self.dnd.send_finished(window, source_window, DndState::Accepted)
.expect("Failed to send XDnD finished message.");
}
(source_window, DndState::Accepted)
} else {
// `source_window` won't be part of our DND state if we already rejected the drop in our
// `XdndPosition` handler.
let source_window = client_msg.data.get_long(0) as c_ulong;
(source_window, DndState::Rejected)
};
unsafe {
self.dnd.send_finished(window, source_window, state)
.expect("Failed to send `XdndFinished` message.");
}
self.dnd.reset();
} else if client_msg.message_type == self.dnd.atoms.leave {
@@ -412,10 +488,10 @@ impl EventsLoop {
let new_inner_size = (xev.width as u32, xev.height as u32);
let new_inner_position = (xev.x as i32, xev.y as i32);
let monitor = window.get_current_monitor(); // This must be done *before* locking!
let mut monitor = window.get_current_monitor(); // This must be done *before* locking!
let mut shared_state_lock = window.shared_state.lock();
let (resized, moved) = {
let (mut resized, moved) = {
let resized = util::maybe_change(&mut shared_state_lock.size, new_inner_size);
let moved = if is_synthetic {
util::maybe_change(&mut shared_state_lock.inner_position, new_inner_position)
@@ -435,32 +511,8 @@ impl EventsLoop {
(resized, moved)
};
// This is a hack to ensure that the DPI adjusted resize is actually applied on all WMs. KWin
// doesn't need this, but Xfwm does.
if let Some(adjusted_size) = shared_state_lock.dpi_adjusted {
let rounded_size = (adjusted_size.0.round() as u32, adjusted_size.1.round() as u32);
if new_inner_size == rounded_size {
// When this finally happens, the event will not be synthetic.
shared_state_lock.dpi_adjusted = None;
} else {
unsafe {
(self.xconn.xlib.XResizeWindow)(
self.xconn.display,
xwindow,
rounded_size.0 as c_uint,
rounded_size.1 as c_uint,
);
}
}
}
let mut events = Events::default();
if resized {
let logical_size = LogicalSize::from_physical(new_inner_size, monitor.hidpi_factor);
events.resized = Some(WindowEvent::Resized(logical_size));
}
let new_outer_position = if moved || shared_state_lock.position.is_none() {
// We need to convert client area position to window position.
let frame_extents = shared_state_lock.frame_extents
@@ -482,36 +534,66 @@ impl EventsLoop {
shared_state_lock.position.unwrap()
};
// If we don't use the existing adjusted value when available, then the user can screw up the
// resizing by dragging across monitors *without* dropping the window.
let (width, height) = shared_state_lock.dpi_adjusted
.unwrap_or_else(|| (xev.width as f64, xev.height as f64));
let last_hidpi_factor = if shared_state_lock.is_new_window {
shared_state_lock.is_new_window = false;
1.0
} else {
shared_state_lock.last_monitor
.as_ref()
.map(|last_monitor| last_monitor.hidpi_factor)
.unwrap_or(1.0)
};
let new_hidpi_factor = {
let window_rect = util::Rect::new(new_outer_position, new_inner_size);
let monitor = self.xconn.get_monitor_for_window(Some(window_rect));
let new_hidpi_factor = monitor.hidpi_factor;
shared_state_lock.last_monitor = Some(monitor);
new_hidpi_factor
};
if last_hidpi_factor != new_hidpi_factor {
events.dpi_changed = Some(WindowEvent::HiDpiFactorChanged(new_hidpi_factor));
let (new_width, new_height, flusher) = window.adjust_for_dpi(
last_hidpi_factor,
new_hidpi_factor,
width,
height,
);
flusher.queue();
shared_state_lock.dpi_adjusted = Some((new_width, new_height));
if is_synthetic {
// If we don't use the existing adjusted value when available, then the user can screw up the
// resizing by dragging across monitors *without* dropping the window.
let (width, height) = shared_state_lock.dpi_adjusted
.unwrap_or_else(|| (xev.width as f64, xev.height as f64));
let last_hidpi_factor = shared_state_lock.guessed_dpi
.take()
.unwrap_or_else(|| {
shared_state_lock.last_monitor
.as_ref()
.map(|last_monitor| last_monitor.hidpi_factor)
.unwrap_or(1.0)
});
let new_hidpi_factor = {
let window_rect = util::AaRect::new(new_outer_position, new_inner_size);
monitor = self.xconn.get_monitor_for_window(Some(window_rect));
let new_hidpi_factor = monitor.hidpi_factor;
shared_state_lock.last_monitor = Some(monitor.clone());
new_hidpi_factor
};
if last_hidpi_factor != new_hidpi_factor {
events.dpi_changed = Some(WindowEvent::HiDpiFactorChanged(new_hidpi_factor));
let (new_width, new_height, flusher) = window.adjust_for_dpi(
last_hidpi_factor,
new_hidpi_factor,
width,
height,
);
flusher.queue();
shared_state_lock.dpi_adjusted = Some((new_width, new_height));
// if the DPI factor changed, force a resize event to ensure the logical
// size is computed with the right DPI factor
resized = true;
}
}
// This is a hack to ensure that the DPI adjusted resize is actually applied on all WMs. KWin
// doesn't need this, but Xfwm does. The hack should not be run on other WMs, since tiling
// WMs constrain the window size, making the resize fail. This would cause an endless stream of
// XResizeWindow requests, making Xorg, the winit client, and the WM consume 100% of CPU.
if let Some(adjusted_size) = shared_state_lock.dpi_adjusted {
let rounded_size = (adjusted_size.0.round() as u32, adjusted_size.1.round() as u32);
if new_inner_size == rounded_size || !util::wm_name_is_one_of(&["Xfwm4"]) {
// When this finally happens, the event will not be synthetic.
shared_state_lock.dpi_adjusted = None;
} else {
unsafe {
(self.xconn.xlib.XResizeWindow)(
self.xconn.display,
xwindow,
rounded_size.0 as c_uint,
rounded_size.1 as c_uint,
);
}
}
}
if resized {
let logical_size = LogicalSize::from_physical(new_inner_size, monitor.hidpi_factor);
events.resized = Some(WindowEvent::Resized(logical_size));
}
events
@@ -519,15 +601,15 @@ impl EventsLoop {
if let Some(events) = events {
let window_id = mkwid(xwindow);
if let Some(event) = events.dpi_changed {
callback(Event::WindowEvent { window_id, event });
}
if let Some(event) = events.resized {
callback(Event::WindowEvent { window_id, event });
}
if let Some(event) = events.moved {
callback(Event::WindowEvent { window_id, event });
}
if let Some(event) = events.dpi_changed {
callback(Event::WindowEvent { window_id, event });
}
}
}
@@ -592,7 +674,7 @@ impl EventsLoop {
// Standard virtual core keyboard ID. XInput2 needs to be used to get a reliable
// value, though this should only be an issue under multiseat configurations.
let device = 3;
let device = util::VIRTUAL_CORE_KEYBOARD;
let device_id = mkdid(device);
// When a compose sequence or IME pre-edit is finished, it ends in a KeyPress with
@@ -856,20 +938,26 @@ impl EventsLoop {
event: CursorEntered { device_id },
});
// The mods field on this event isn't actually populated, so query the
// pointer device. In the future, we can likely remove this round-trip by
// relying on Xkb for modifier values.
let modifiers = self.xconn.query_pointer(xev.event, xev.deviceid)
.expect("Failed to query pointer device").get_modifier_state();
let dpi_factor = self.with_window(xev.event, |window| {
if let Some(dpi_factor) = self.with_window(xev.event, |window| {
window.get_hidpi_factor()
});
if let Some(dpi_factor) = dpi_factor {
}) {
let position = LogicalPosition::from_physical(
(xev.event_x as f64, xev.event_y as f64),
dpi_factor,
);
// The mods field on this event isn't actually populated, so query the
// pointer device. In the future, we can likely remove this round-trip by
// relying on `Xkb` for modifier values.
//
// This needs to only be done after confirming the window still exists,
// since otherwise we risk getting a `BadWindow` error if the window was
// dropped with queued events.
let modifiers = self.xconn
.query_pointer(xev.event, xev.deviceid)
.expect("Failed to query pointer device")
.get_modifier_state();
callback(Event::WindowEvent {
window_id,
event: CursorMoved {
@@ -1246,9 +1334,21 @@ impl<'a> Deref for DeviceInfo<'a> {
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(ffi::Window);
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId(0)
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId(c_int);
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId(0)
}
}
pub struct Window(Arc<UnownedWindow>);
impl Deref for Window {

View File

@@ -55,7 +55,7 @@ pub struct MonitorId {
/// The DPI scale factor
pub(crate) hidpi_factor: f64,
/// Used to determine which windows are on this monitor
pub(crate) rect: util::Rect,
pub(crate) rect: util::AaRect,
}
impl MonitorId {
@@ -65,11 +65,11 @@ impl MonitorId {
id: u32,
repr: util::MonitorRepr,
primary: bool,
) -> Self {
let (name, hidpi_factor) = unsafe { xconn.get_output_info(resources, &repr) };
) -> Option<Self> {
let (name, hidpi_factor) = unsafe { xconn.get_output_info(resources, &repr)? };
let (dimensions, position) = unsafe { (repr.get_dimensions(), repr.get_position()) };
let rect = util::Rect::new(position, dimensions);
MonitorId {
let rect = util::AaRect::new(position, dimensions);
Some(MonitorId {
id,
name,
hidpi_factor,
@@ -77,7 +77,7 @@ impl MonitorId {
position,
primary,
rect,
}
})
}
pub fn get_name(&self) -> Option<String> {
@@ -104,7 +104,7 @@ impl MonitorId {
}
impl XConnection {
pub fn get_monitor_for_window(&self, window_rect: Option<util::Rect>) -> MonitorId {
pub fn get_monitor_for_window(&self, window_rect: Option<util::AaRect>) -> MonitorId {
let monitors = self.get_available_monitors();
let default = monitors
.get(0)
@@ -131,9 +131,14 @@ impl XConnection {
fn query_monitor_list(&self) -> Vec<MonitorId> {
unsafe {
let root = (self.xlib.XDefaultRootWindow)(self.display);
// WARNING: this function is supposedly very slow, on the order of hundreds of ms.
// Upon failure, `resources` will be null.
let resources = (self.xrandr.XRRGetScreenResources)(self.display, root);
let resources = if version_is_at_least(1, 3) {
(self.xrandr.XRRGetScreenResourcesCurrent)(self.display, root)
} else {
// WARNING: this function is supposedly very slow, on the order of hundreds of ms.
// Upon failure, `resources` will be null.
(self.xrandr.XRRGetScreenResources)(self.display, root)
};
if resources.is_null() {
panic!("[winit] `XRRGetScreenResources` returned NULL. That should only happen if the root window doesn't exist.");
}
@@ -153,13 +158,13 @@ impl XConnection {
let monitor = monitors.offset(monitor_index as isize);
let is_primary = (*monitor).primary != 0;
has_primary |= is_primary;
available.push(MonitorId::from_repr(
MonitorId::from_repr(
self,
resources,
monitor_index as u32,
monitor.into(),
is_primary,
));
).map(|monitor_id| available.push(monitor_id));
}
(xrandr_1_5.XRRFreeMonitors)(monitors);
} else {
@@ -176,13 +181,13 @@ impl XConnection {
let crtc = util::MonitorRepr::from(crtc);
let is_primary = crtc.get_output() == primary;
has_primary |= is_primary;
available.push(MonitorId::from_repr(
MonitorId::from_repr(
self,
resources,
crtc_id as u32,
crtc,
is_primary,
));
).map(|monitor_id| available.push(monitor_id));
}
(self.xrandr.XRRFreeCrtcInfo)(crtc);
}

View File

@@ -50,7 +50,7 @@ pub trait Formattable: Debug + Clone + Copy + PartialEq + PartialOrd {
}
// You might be surprised by the absence of c_int, but not as surprised as X11 would be by the presence of it.
impl Formattable for c_char { const FORMAT: Format = Format::Char; }
impl Formattable for c_schar { const FORMAT: Format = Format::Char; }
impl Formattable for c_uchar { const FORMAT: Format = Format::Char; }
impl Formattable for c_short { const FORMAT: Format = Format::Short; }
impl Formattable for c_ushort { const FORMAT: Format = Format::Short; }

View File

@@ -3,34 +3,34 @@ use std::cmp;
use super::*;
use {LogicalPosition, LogicalSize};
// Friendly neighborhood axis-aligned rectangle
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Rect {
left: i64,
right: i64,
top: i64,
bottom: i64,
pub struct AaRect {
x: i64,
y: i64,
width: i64,
height: i64,
}
impl Rect {
impl AaRect {
pub fn new((x, y): (i32, i32), (width, height): (u32, u32)) -> Self {
let (x, y) = (x as i64, y as i64);
let (width, height) = (width as i64, height as i64);
Rect {
left: x,
right: x + width,
top: y,
bottom: y + height,
}
AaRect { x, y, width, height }
}
pub fn contains_point(&self, x: i64, y: i64) -> bool {
x >= self.x && x <= self.x + self.width && y >= self.y && y <= self.y + self.height
}
pub fn get_overlapping_area(&self, other: &Self) -> i64 {
let x_overlap = cmp::max(
0,
cmp::min(self.right, other.right) - cmp::max(self.left, other.left),
cmp::min(self.x + self.width, other.x + other.width) - cmp::max(self.x, other.x),
);
let y_overlap = cmp::max(
0,
cmp::min(self.bottom, other.bottom) - cmp::max(self.top, other.top),
cmp::min(self.y + self.height, other.y + other.height) - cmp::max(self.y, other.y),
);
x_overlap * y_overlap
}

View File

@@ -22,8 +22,9 @@ impl From<bool> for StateOperation {
}
/// X window type. Maps directly to
/// [`_NET_WM_WINDOW_TYPE`](https://specifications.freedesktop.org/wm-spec/1.3/ar01s05.html).
/// [`_NET_WM_WINDOW_TYPE`](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html).
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum WindowType {
/// A desktop feature. This can include a single window containing desktop icons with the same dimensions as the
/// screen, allowing the desktop environment to have full control of the desktop, without the need for proxying
@@ -41,6 +42,24 @@ pub enum WindowType {
Splash,
/// This is a dialog window.
Dialog,
/// A dropdown menu that usually appears when the user clicks on an item in a menu bar.
/// This property is typically used on override-redirect windows.
DropdownMenu,
/// A popup menu that usually appears when the user right clicks on an object.
/// This property is typically used on override-redirect windows.
PopupMenu,
/// A tooltip window. Usually used to show additional information when hovering over an object with the cursor.
/// This property is typically used on override-redirect windows.
Tooltip,
/// The window is a notification.
/// This property is typically used on override-redirect windows.
Notification,
/// This should be used on the windows that are popped up by combo boxes.
/// This property is typically used on override-redirect windows.
Combo,
/// This indicates the the window is being dragged.
/// This property is typically used on override-redirect windows.
Dnd,
/// This is a normal, top-level window.
Normal,
}
@@ -62,6 +81,12 @@ impl WindowType {
&Utility => b"_NET_WM_WINDOW_TYPE_UTILITY\0",
&Splash => b"_NET_WM_WINDOW_TYPE_SPLASH\0",
&Dialog => b"_NET_WM_WINDOW_TYPE_DIALOG\0",
&DropdownMenu => b"_NET_WM_WINDOW_TYPE_DROPDOWN_MENU\0",
&PopupMenu => b"_NET_WM_WINDOW_TYPE_POPUP_MENU\0",
&Tooltip => b"_NET_WM_WINDOW_TYPE_TOOLTIP\0",
&Notification => b"_NET_WM_WINDOW_TYPE_NOTIFICATION\0",
&Combo => b"_NET_WM_WINDOW_TYPE_COMBO\0",
&Dnd => b"_NET_WM_WINDOW_TYPE_DND\0",
&Normal => b"_NET_WM_WINDOW_TYPE_NORMAL\0",
};
unsafe { xconn.get_atom_unchecked(atom_name) }

View File

@@ -3,6 +3,9 @@ use std::str;
use super::*;
use events::ModifiersState;
pub const VIRTUAL_CORE_POINTER: c_int = 2;
pub const VIRTUAL_CORE_KEYBOARD: c_int = 3;
// A base buffer size of 1kB uses a negligible amount of RAM while preventing us from having to
// re-allocate (and make another round-trip) in the *vast* majority of cases.
// To test if `lookup_utf8` works correctly, set this to 1.
@@ -24,8 +27,8 @@ pub struct PointerState<'a> {
xconn: &'a XConnection,
root: ffi::Window,
child: ffi::Window,
root_x: c_double,
root_y: c_double,
pub root_x: c_double,
pub root_y: c_double,
win_x: c_double,
win_y: c_double,
buttons: ffi::XIButtonState,

View File

@@ -23,7 +23,8 @@ pub fn calc_dpi_factor(
}
// See http://xpra.org/trac/ticket/728 for more information.
if width_mm == 0 || width_mm == 0 {
if width_mm == 0 || height_mm == 0 {
warn!("XRandR reported that the display's 0mm in size, which is certifiably insane");
return 1.0;
}
@@ -78,22 +79,56 @@ impl From<*mut ffi::XRRCrtcInfo> for MonitorRepr {
}
impl XConnection {
pub unsafe fn get_output_info(&self, resources: *mut ffi::XRRScreenResources, repr: &MonitorRepr) -> (String, f64) {
// Retrieve DPI from Xft.dpi property
pub unsafe fn get_xft_dpi(&self) -> Option<f64> {
(self.xlib.XrmInitialize)();
let resource_manager_str = (self.xlib.XResourceManagerString)(self.display);
if resource_manager_str == ptr::null_mut() {
return None;
}
if let Ok(res) = ::std::ffi::CStr::from_ptr(resource_manager_str).to_str() {
let name : &str = "Xft.dpi:\t";
for pair in res.split("\n") {
if pair.starts_with(&name) {
let res = &pair[name.len()..];
return f64::from_str(&res).ok();
}
}
}
None
}
pub unsafe fn get_output_info(
&self,
resources: *mut ffi::XRRScreenResources,
repr: &MonitorRepr,
) -> Option<(String, f64)> {
let output_info = (self.xrandr.XRRGetOutputInfo)(
self.display,
resources,
repr.get_output(),
);
if output_info.is_null() {
// When calling `XRRGetOutputInfo` on a virtual monitor (versus a physical display)
// it's possible for it to return null.
// https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=816596
let _ = self.check_errors(); // discard `BadRROutput` error
return None;
}
let name_slice = slice::from_raw_parts(
(*output_info).name as *mut u8,
(*output_info).nameLen as usize,
);
let name = String::from_utf8_lossy(name_slice).into();
let hidpi_factor = calc_dpi_factor(
repr.get_dimensions(),
((*output_info).mm_width as u64, (*output_info).mm_height as u64),
);
let hidpi_factor = if let Some(dpi) = self.get_xft_dpi() {
dpi / 96.
} else {
calc_dpi_factor(
repr.get_dimensions(),
((*output_info).mm_width as u64, (*output_info).mm_height as u64),
)
};
(self.xrandr.XRRFreeOutputInfo)(output_info);
(name, hidpi_factor)
Some((name, hidpi_factor))
}
}

View File

@@ -1,3 +1,4 @@
use raw_window_handle::unix::XlibHandle;
use std::{cmp, env, mem};
use std::ffi::CString;
use std::os::raw::*;
@@ -29,15 +30,15 @@ unsafe extern "C" fn visibility_predicate(
#[derive(Debug, Default)]
pub struct SharedState {
// Window creation assumes a DPI factor of 1.0, so we use this flag to handle that special case.
pub is_new_window: bool,
pub cursor_pos: Option<(f64, f64)>,
pub size: Option<(u32, u32)>,
pub position: Option<(i32, i32)>,
pub inner_position: Option<(i32, i32)>,
pub inner_position_rel_parent: Option<(i32, i32)>,
pub guessed_dpi: Option<f64>,
pub last_monitor: Option<X11MonitorId>,
pub dpi_adjusted: Option<(f64, f64)>,
pub fullscreen: Option<RootMonitorId>,
// Used to restore position after exiting fullscreen.
pub restore_position: Option<(i32, i32)>,
pub frame_extents: Option<util::FrameExtentsHeuristic>,
@@ -46,9 +47,9 @@ pub struct SharedState {
}
impl SharedState {
fn new() -> Mutex<Self> {
fn new(dpi_factor: f64) -> Mutex<Self> {
let mut shared_state = SharedState::default();
shared_state.is_new_window = true;
shared_state.guessed_dpi = Some(dpi_factor);
Mutex::new(shared_state)
}
}
@@ -78,15 +79,51 @@ impl UnownedWindow {
let xconn = &event_loop.xconn;
let root = event_loop.root;
let max_dimensions: Option<(u32, u32)> = window_attrs.max_dimensions.map(Into::into);
let min_dimensions: Option<(u32, u32)> = window_attrs.min_dimensions.map(Into::into);
let monitors = xconn.get_available_monitors();
let dpi_factor = if !monitors.is_empty() {
let mut dpi_factor = Some(monitors[0].get_hidpi_factor());
for monitor in &monitors {
if Some(monitor.get_hidpi_factor()) != dpi_factor {
dpi_factor = None;
}
}
dpi_factor.unwrap_or_else(|| {
xconn.query_pointer(root, util::VIRTUAL_CORE_POINTER)
.ok()
.and_then(|pointer_state| {
let (x, y) = (pointer_state.root_x as i64, pointer_state.root_y as i64);
let mut dpi_factor = None;
for monitor in &monitors {
if monitor.rect.contains_point(x, y) {
dpi_factor = Some(monitor.get_hidpi_factor());
break;
}
}
dpi_factor
})
.unwrap_or(1.0)
})
} else {
return Err(OsError(format!("No monitors were detected.")));
};
info!("Guessed window DPI factor: {}", dpi_factor);
let max_dimensions: Option<(u32, u32)> = window_attrs.max_dimensions.map(|size| {
size.to_physical(dpi_factor).into()
});
let min_dimensions: Option<(u32, u32)> = window_attrs.min_dimensions.map(|size| {
size.to_physical(dpi_factor).into()
});
let dimensions = {
// x11 only applies constraints when the window is actively resized
// by the user, so we have to manually apply the initial constraints
let mut dimensions = window_attrs.dimensions
let mut dimensions: (u32, u32) = window_attrs.dimensions
.or_else(|| Some((800, 600).into()))
.map(|size| size.to_physical(dpi_factor))
.map(Into::into)
.unwrap_or((800, 600));
.unwrap();
if let Some(max) = max_dimensions {
dimensions.0 = cmp::min(dimensions.0, max.0);
dimensions.1 = cmp::min(dimensions.1, max.1);
@@ -95,6 +132,7 @@ impl UnownedWindow {
dimensions.0 = cmp::max(dimensions.0, min.0);
dimensions.1 = cmp::max(dimensions.1, min.1);
}
debug!("Calculated physical dimensions: {}x{}", dimensions.0, dimensions.1);
dimensions
};
@@ -166,7 +204,7 @@ impl UnownedWindow {
cursor_hidden: Default::default(),
ime_sender: Mutex::new(event_loop.ime_sender.clone()),
multitouch: window_attrs.multitouch,
shared_state: SharedState::new(),
shared_state: SharedState::new(dpi_factor),
};
// Title must be set before mapping. Some tiling window managers (i.e. i3) use the window
@@ -236,17 +274,27 @@ impl UnownedWindow {
window.set_window_type(pl_attribs.x11_window_type).queue();
}
if let Some(variant) = pl_attribs.gtk_theme_variant {
window.set_gtk_theme_variant(variant).queue();
}
// set size hints
{
let mut min_dimensions = window_attrs.min_dimensions;
let mut max_dimensions = window_attrs.max_dimensions;
if !window_attrs.resizable && !util::wm_name_is_one_of(&["Xfwm4"]) {
max_dimensions = Some(dimensions.into());
min_dimensions = Some(dimensions.into());
let mut min_dimensions = window_attrs.min_dimensions
.map(|size| size.to_physical(dpi_factor));
let mut max_dimensions = window_attrs.max_dimensions
.map(|size| size.to_physical(dpi_factor));
if !window_attrs.resizable {
if util::wm_name_is_one_of(&["Xfwm4"]) {
warn!("To avoid a WM bug, disabling resizing has no effect on Xfwm4");
} else {
max_dimensions = Some(dimensions.into());
min_dimensions = Some(dimensions.into());
let mut shared_state_lock = window.shared_state.lock();
shared_state_lock.min_dimensions = window_attrs.min_dimensions;
shared_state_lock.max_dimensions = window_attrs.max_dimensions;
let mut shared_state_lock = window.shared_state.lock();
shared_state_lock.min_dimensions = window_attrs.min_dimensions;
shared_state_lock.max_dimensions = window_attrs.max_dimensions;
}
}
let mut normal_hints = util::NormalHints::new(xconn);
@@ -417,6 +465,19 @@ impl UnownedWindow {
)
}
fn set_gtk_theme_variant(&self, variant: String) -> util::Flusher {
let hint_atom = unsafe { self.xconn.get_atom_unchecked(b"_GTK_THEME_VARIANT\0") };
let utf8_atom = unsafe { self.xconn.get_atom_unchecked(b"UTF8_STRING\0") };
let variant = CString::new(variant).expect("`_GTK_THEME_VARIANT` contained null byte");
self.xconn.change_property(
self.xwindow,
hint_atom,
utf8_atom,
util::PropMode::Replace,
variant.as_bytes(),
)
}
#[inline]
pub fn set_urgent(&self, is_urgent: bool) {
let mut wm_hints = self.xconn.get_wm_hints(self.xwindow).expect("`XGetWMHints` failed");
@@ -474,18 +535,24 @@ impl UnownedWindow {
}
}
#[inline]
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
self.shared_state.lock().fullscreen.clone()
}
#[inline]
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
self.shared_state.lock().fullscreen = monitor.clone();
self.set_fullscreen_inner(monitor)
.flush()
.expect("Failed to change window fullscreen state");
self.invalidate_cached_frame_extents();
}
fn get_rect(&self) -> Option<util::Rect> {
fn get_rect(&self) -> Option<util::AaRect> {
// TODO: This might round-trip more times than needed.
if let (Some(position), Some(size)) = (self.get_position_physical(), self.get_outer_size_physical()) {
Some(util::Rect::new(position, size))
Some(util::AaRect::new(position, size))
} else {
None
}
@@ -543,7 +610,7 @@ impl UnownedWindow {
wm_name_atom,
utf8_atom,
util::PropMode::Replace,
title.as_bytes_with_nul(),
title.as_bytes(),
)
}
}
@@ -853,6 +920,7 @@ impl UnownedWindow {
// Making the window unresizable on Xfwm prevents further changes to `WM_NORMAL_HINTS` from being detected.
// This makes it impossible for resizing to be re-enabled, and also breaks DPI scaling. As such, we choose
// the lesser of two evils and do nothing.
warn!("To avoid a WM bug, disabling resizing has no effect on Xfwm4");
return;
}
@@ -1150,4 +1218,13 @@ impl UnownedWindow {
#[inline]
pub fn id(&self) -> WindowId { WindowId(self.xwindow) }
#[inline]
pub fn raw_window_handle(&self) -> XlibHandle {
XlibHandle {
window: self.xwindow,
display: self.xconn.display as _,
..XlibHandle::empty()
}
}
}

View File

@@ -1,6 +1,7 @@
use std::ptr;
use std::fmt;
use std::error::Error;
use std::os::raw::c_int;
use libc;
use parking_lot::Mutex;
@@ -18,6 +19,7 @@ pub struct XConnection {
pub xinput2: ffi::XInput2,
pub xlib_xcb: ffi::Xlib_xcb,
pub display: *mut ffi::Display,
pub x11_fd: c_int,
pub latest_error: Mutex<Option<XError>>,
}
@@ -48,6 +50,11 @@ impl XConnection {
display
};
// Get X11 socket file descriptor
let fd = unsafe {
(xlib.XConnectionNumber)(display)
};
Ok(XConnection {
xlib,
xrandr,
@@ -56,6 +63,7 @@ impl XConnection {
xinput2,
xlib_xcb,
display,
x11_fd: fd,
latest_error: Mutex::new(None),
})
}

View File

@@ -180,7 +180,7 @@ impl EventsLoop {
where F: FnMut(Event),
{
unsafe {
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
if !msg_send![class!(NSThread), isMainThread] {
panic!("Events can only be polled from the main thread on macOS");
}
}
@@ -221,7 +221,7 @@ impl EventsLoop {
where F: FnMut(Event) -> ControlFlow
{
unsafe {
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
if !msg_send![class!(NSThread), isMainThread] {
panic!("Events can only be polled from the main thread on macOS");
}
}
@@ -315,6 +315,27 @@ impl EventsLoop {
});
match event_type {
// https://github.com/glfw/glfw/blob/50eccd298a2bbc272b4977bd162d3e4b55f15394/src/cocoa_window.m#L881
appkit::NSKeyUp => {
if let Some(key_window) = maybe_key_window() {
if event_mods(ns_event).logo {
let _: () = msg_send![*key_window.window, sendEvent:ns_event];
}
}
None
},
// similar to above, but for `<Cmd-.>`, the keyDown is suppressed instead of the
// KeyUp, and the above trick does not appear to work.
appkit::NSKeyDown => {
let modifiers = event_mods(ns_event);
let keycode = NSEvent::keyCode(ns_event);
if modifiers.logo && keycode == 47 {
modifier_event(ns_event, NSEventModifierFlags::NSCommandKeyMask, false)
.map(into_event)
} else {
None
}
},
appkit::NSFlagsChanged => {
let mut events = std::collections::VecDeque::new();
@@ -523,7 +544,67 @@ impl Proxy {
}
}
pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
pub fn char_to_keycode(c: char) -> Option<events::VirtualKeyCode> {
// We only translate keys that are affected by keyboard layout.
//
// Note that since keys are translated in a somewhat "dumb" way (reading character)
// there is a concern that some combination, i.e. Cmd+char, causes the wrong
// letter to be received, and so we receive the wrong key.
//
// Implementation reference: https://github.com/WebKit/webkit/blob/82bae82cf0f329dbe21059ef0986c4e92fea4ba6/Source/WebCore/platform/cocoa/KeyEventCocoa.mm#L626
Some(match c {
'a' | 'A' => events::VirtualKeyCode::A,
'b' | 'B' => events::VirtualKeyCode::B,
'c' | 'C' => events::VirtualKeyCode::C,
'd' | 'D' => events::VirtualKeyCode::D,
'e' | 'E' => events::VirtualKeyCode::E,
'f' | 'F' => events::VirtualKeyCode::F,
'g' | 'G' => events::VirtualKeyCode::G,
'h' | 'H' => events::VirtualKeyCode::H,
'i' | 'I' => events::VirtualKeyCode::I,
'j' | 'J' => events::VirtualKeyCode::J,
'k' | 'K' => events::VirtualKeyCode::K,
'l' | 'L' => events::VirtualKeyCode::L,
'm' | 'M' => events::VirtualKeyCode::M,
'n' | 'N' => events::VirtualKeyCode::N,
'o' | 'O' => events::VirtualKeyCode::O,
'p' | 'P' => events::VirtualKeyCode::P,
'q' | 'Q' => events::VirtualKeyCode::Q,
'r' | 'R' => events::VirtualKeyCode::R,
's' | 'S' => events::VirtualKeyCode::S,
't' | 'T' => events::VirtualKeyCode::T,
'u' | 'U' => events::VirtualKeyCode::U,
'v' | 'V' => events::VirtualKeyCode::V,
'w' | 'W' => events::VirtualKeyCode::W,
'x' | 'X' => events::VirtualKeyCode::X,
'y' | 'Y' => events::VirtualKeyCode::Y,
'z' | 'Z' => events::VirtualKeyCode::Z,
'1' | '!' => events::VirtualKeyCode::Key1,
'2' | '@' => events::VirtualKeyCode::Key2,
'3' | '#' => events::VirtualKeyCode::Key3,
'4' | '$' => events::VirtualKeyCode::Key4,
'5' | '%' => events::VirtualKeyCode::Key5,
'6' | '^' => events::VirtualKeyCode::Key6,
'7' | '&' => events::VirtualKeyCode::Key7,
'8' | '*' => events::VirtualKeyCode::Key8,
'9' | '(' => events::VirtualKeyCode::Key9,
'0' | ')' => events::VirtualKeyCode::Key0,
'=' | '+' => events::VirtualKeyCode::Equals,
'-' | '_' => events::VirtualKeyCode::Minus,
']' | '}' => events::VirtualKeyCode::RBracket,
'[' | '{' => events::VirtualKeyCode::LBracket,
'\''| '"' => events::VirtualKeyCode::Apostrophe,
';' | ':' => events::VirtualKeyCode::Semicolon,
'\\'| '|' => events::VirtualKeyCode::Backslash,
',' | '<' => events::VirtualKeyCode::Comma,
'/' | '?' => events::VirtualKeyCode::Slash,
'.' | '>' => events::VirtualKeyCode::Period,
'`' | '~' => events::VirtualKeyCode::Grave,
_ => return None,
})
}
pub fn scancode_to_keycode(code: c_ushort) -> Option<events::VirtualKeyCode> {
Some(match code {
0x00 => events::VirtualKeyCode::A,
0x01 => events::VirtualKeyCode::S,
@@ -579,8 +660,8 @@ pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
0x33 => events::VirtualKeyCode::Back,
//0x34 => unkown,
0x35 => events::VirtualKeyCode::Escape,
0x36 => events::VirtualKeyCode::LWin,
0x37 => events::VirtualKeyCode::RWin,
0x36 => events::VirtualKeyCode::RWin,
0x37 => events::VirtualKeyCode::LWin,
0x38 => events::VirtualKeyCode::LShift,
//0x39 => Caps lock,
0x3a => events::VirtualKeyCode::LAlt,
@@ -589,7 +670,7 @@ pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
0x3d => events::VirtualKeyCode::RAlt,
0x3e => events::VirtualKeyCode::RControl,
//0x3f => Fn key,
//0x40 => F17 Key,
0x40 => events::VirtualKeyCode::F17,
0x41 => events::VirtualKeyCode::Decimal,
//0x42 -> unkown,
0x43 => events::VirtualKeyCode::Multiply,
@@ -602,10 +683,11 @@ pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
0x4a => events::VirtualKeyCode::VolumeDown,
0x4b => events::VirtualKeyCode::Divide,
0x4c => events::VirtualKeyCode::NumpadEnter,
0x4e => events::VirtualKeyCode::Subtract,
//0x4d => unkown,
0x4e => events::VirtualKeyCode::Subtract,
//0x4f => F18 key,
//0x50 => F19 Key,
0x4f => events::VirtualKeyCode::F18,
0x50 => events::VirtualKeyCode::F19,
0x51 => events::VirtualKeyCode::NumpadEquals,
0x52 => events::VirtualKeyCode::Numpad0,
0x53 => events::VirtualKeyCode::Numpad1,
@@ -615,11 +697,11 @@ pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
0x57 => events::VirtualKeyCode::Numpad5,
0x58 => events::VirtualKeyCode::Numpad6,
0x59 => events::VirtualKeyCode::Numpad7,
//0x5a => F20 Key,
0x5a => events::VirtualKeyCode::F20,
0x5b => events::VirtualKeyCode::Numpad8,
0x5c => events::VirtualKeyCode::Numpad9,
//0x5d => unkown,
//0x5e => unkown,
0x5d => events::VirtualKeyCode::Yen,
//0x5e => JIS Ro,
//0x5f => unkown,
0x60 => events::VirtualKeyCode::F5,
0x61 => events::VirtualKeyCode::F6,
@@ -627,11 +709,11 @@ pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
0x63 => events::VirtualKeyCode::F3,
0x64 => events::VirtualKeyCode::F8,
0x65 => events::VirtualKeyCode::F9,
//0x66 => unkown,
//0x66 => JIS Eisuu (macOS),
0x67 => events::VirtualKeyCode::F11,
//0x68 => unkown,
//0x68 => JIS Kana (macOS),
0x69 => events::VirtualKeyCode::F13,
//0x6a => F16 Key,
0x6a => events::VirtualKeyCode::F16,
0x6b => events::VirtualKeyCode::F14,
//0x6c => unkown,
0x6d => events::VirtualKeyCode::F10,
@@ -659,6 +741,22 @@ pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
})
}
pub fn check_function_keys(
s: &String
) -> Option<events::VirtualKeyCode> {
if let Some(ch) = s.encode_utf16().next() {
return Some(match ch {
0xf718 => events::VirtualKeyCode::F21,
0xf719 => events::VirtualKeyCode::F22,
0xf71a => events::VirtualKeyCode::F23,
0xf71b => events::VirtualKeyCode::F24,
_ => return None,
})
}
None
}
pub fn event_mods(event: cocoa::base::id) -> ModifiersState {
let flags = unsafe {
NSEvent::modifierFlags(event)
@@ -671,22 +769,36 @@ pub fn event_mods(event: cocoa::base::id) -> ModifiersState {
}
}
pub fn get_scancode(event: cocoa::base::id) -> c_ushort {
// In AppKit, `keyCode` refers to the position (scancode) of a key rather than its character,
// and there is no easy way to navtively retrieve the layout-dependent character.
// In winit, we use keycode to refer to the key's character, and so this function aligns
// AppKit's terminology with ours.
unsafe {
msg_send![event, keyCode]
}
}
unsafe fn modifier_event(
ns_event: cocoa::base::id,
keymask: NSEventModifierFlags,
key_pressed: bool,
was_key_pressed: bool,
) -> Option<WindowEvent> {
if !key_pressed && NSEvent::modifierFlags(ns_event).contains(keymask)
|| key_pressed && !NSEvent::modifierFlags(ns_event).contains(keymask) {
let state = ElementState::Released;
let keycode = NSEvent::keyCode(ns_event);
let scancode = keycode as u32;
let virtual_keycode = to_virtual_key_code(keycode);
if !was_key_pressed && NSEvent::modifierFlags(ns_event).contains(keymask)
|| was_key_pressed && !NSEvent::modifierFlags(ns_event).contains(keymask) {
let state = if was_key_pressed {
ElementState::Released
} else {
ElementState::Pressed
};
let scancode = get_scancode(ns_event);
let virtual_keycode = scancode_to_keycode(scancode);
Some(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
input: KeyboardInput {
state,
scancode,
scancode: scancode as u32,
virtual_keycode,
modifiers: event_mods(ns_event),
},

View File

@@ -2,7 +2,7 @@
#![allow(dead_code, non_snake_case, non_upper_case_globals)]
use cocoa::base::{class, id};
use cocoa::base::id;
use cocoa::foundation::{NSInteger, NSUInteger};
use objc;
@@ -35,7 +35,7 @@ unsafe impl objc::Encode for NSRange {
pub trait NSMutableAttributedString: Sized {
unsafe fn alloc(_: Self) -> id {
msg_send![class("NSMutableAttributedString"), alloc]
msg_send![class!(NSMutableAttributedString), alloc]
}
unsafe fn init(self) -> id; // *mut NSMutableAttributedString

View File

@@ -8,6 +8,12 @@ use std::sync::Arc;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId
}
}
use {CreationError};
pub struct Window {

View File

@@ -0,0 +1,149 @@
use cocoa::{
appkit::NSImage, base::{id, nil, YES},
foundation::{NSDictionary, NSPoint, NSString},
};
use objc::runtime::Sel;
use super::IntoOption;
use MouseCursor;
pub enum Cursor {
Native(&'static str),
Undocumented(&'static str),
WebKit(&'static str),
}
impl From<MouseCursor> for Cursor {
fn from(cursor: MouseCursor) -> Self {
match cursor {
MouseCursor::Arrow | MouseCursor::Default => Cursor::Native("arrowCursor"),
MouseCursor::Hand => Cursor::Native("pointingHandCursor"),
MouseCursor::Grabbing | MouseCursor::Grab => Cursor::Native("closedHandCursor"),
MouseCursor::Text => Cursor::Native("IBeamCursor"),
MouseCursor::VerticalText => Cursor::Native("IBeamCursorForVerticalLayout"),
MouseCursor::Copy => Cursor::Native("dragCopyCursor"),
MouseCursor::Alias => Cursor::Native("dragLinkCursor"),
MouseCursor::NotAllowed | MouseCursor::NoDrop => Cursor::Native("operationNotAllowedCursor"),
MouseCursor::ContextMenu => Cursor::Native("contextualMenuCursor"),
MouseCursor::Crosshair => Cursor::Native("crosshairCursor"),
MouseCursor::EResize => Cursor::Native("resizeRightCursor"),
MouseCursor::NResize => Cursor::Native("resizeUpCursor"),
MouseCursor::WResize => Cursor::Native("resizeLeftCursor"),
MouseCursor::SResize => Cursor::Native("resizeDownCursor"),
MouseCursor::EwResize | MouseCursor::ColResize => Cursor::Native("resizeLeftRightCursor"),
MouseCursor::NsResize | MouseCursor::RowResize => Cursor::Native("resizeUpDownCursor"),
// Undocumented cursors: https://stackoverflow.com/a/46635398/5435443
MouseCursor::Help => Cursor::Undocumented("_helpCursor"),
MouseCursor::ZoomIn => Cursor::Undocumented("_zoomInCursor"),
MouseCursor::ZoomOut => Cursor::Undocumented("_zoomOutCursor"),
MouseCursor::NeResize => Cursor::Undocumented("_windowResizeNorthEastCursor"),
MouseCursor::NwResize => Cursor::Undocumented("_windowResizeNorthWestCursor"),
MouseCursor::SeResize => Cursor::Undocumented("_windowResizeSouthEastCursor"),
MouseCursor::SwResize => Cursor::Undocumented("_windowResizeSouthWestCursor"),
MouseCursor::NeswResize => Cursor::Undocumented("_windowResizeNorthEastSouthWestCursor"),
MouseCursor::NwseResize => Cursor::Undocumented("_windowResizeNorthWestSouthEastCursor"),
// While these are available, the former just loads a white arrow,
// and the latter loads an ugly deflated beachball!
// MouseCursor::Move => Cursor::Undocumented("_moveCursor"),
// MouseCursor::Wait => Cursor::Undocumented("_waitCursor"),
// An even more undocumented cursor...
// https://bugs.eclipse.org/bugs/show_bug.cgi?id=522349
// This is the wrong semantics for `Wait`, but it's the same as
// what's used in Safari and Chrome.
MouseCursor::Wait | MouseCursor::Progress => Cursor::Undocumented("busyButClickableCursor"),
// For the rest, we can just snatch the cursors from WebKit...
// They fit the style of the native cursors, and will seem
// completely standard to macOS users.
// https://stackoverflow.com/a/21786835/5435443
MouseCursor::Move | MouseCursor::AllScroll => Cursor::WebKit("move"),
MouseCursor::Cell => Cursor::WebKit("cell"),
}
}
}
impl Default for Cursor {
fn default() -> Self {
Cursor::Native("arrowCursor")
}
}
impl Cursor {
pub unsafe fn load(&self) -> id {
match self {
Cursor::Native(cursor_name) => {
let sel = Sel::register(cursor_name);
msg_send![class!(NSCursor), performSelector:sel]
},
Cursor::Undocumented(cursor_name) => {
let class = class!(NSCursor);
let sel = Sel::register(cursor_name);
let sel = if msg_send![class, respondsToSelector:sel] {
sel
} else {
warn!("Cursor `{}` appears to be invalid", cursor_name);
sel!(arrowCursor)
};
msg_send![class, performSelector:sel]
},
Cursor::WebKit(cursor_name) => load_webkit_cursor(cursor_name)
.unwrap_or_else(|message| {
warn!("{}", message);
Self::default().load()
}),
}
}
}
// Note that loading `busybutclickable` with this code won't animate the frames;
// instead you'll just get them all in a column.
unsafe fn load_webkit_cursor(cursor_name_str: &str) -> Result<id, String> {
static CURSOR_ROOT: &'static str = "/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/Resources/cursors";
let cursor_root = NSString::alloc(nil).init_str(CURSOR_ROOT);
let cursor_name = NSString::alloc(nil).init_str(cursor_name_str);
let cursor_pdf = NSString::alloc(nil).init_str("cursor.pdf");
let cursor_plist = NSString::alloc(nil).init_str("info.plist");
let key_x = NSString::alloc(nil).init_str("hotx");
let key_y = NSString::alloc(nil).init_str("hoty");
let cursor_path: id = msg_send![cursor_root,
stringByAppendingPathComponent:cursor_name
];
let pdf_path: id = msg_send![cursor_path,
stringByAppendingPathComponent:cursor_pdf
];
let info_path: id = msg_send![cursor_path,
stringByAppendingPathComponent:cursor_plist
];
let image = NSImage::alloc(nil)
.initByReferencingFile_(pdf_path)
// This will probably never be `None`, since images are loaded lazily...
.into_option()
// because of that, we need to check for validity.
.filter(|image| image.isValid() == YES)
.ok_or_else(||
format!("Failed to read image for `{}` cursor", cursor_name_str)
)?;
let info = NSDictionary::dictionaryWithContentsOfFile_(nil, info_path)
.into_option()
.ok_or_else(||
format!("Failed to read info for `{}` cursor", cursor_name_str)
)?;
let x = info.valueForKey_(key_x);
let y = info.valueForKey_(key_y);
let point = NSPoint::new(
msg_send![x, doubleValue],
msg_send![y, doubleValue],
);
let cursor: id = msg_send![class!(NSCursor), alloc];
let cursor: id = msg_send![cursor, initWithImage:image hotSpot:point];
cursor
.into_option()
.ok_or_else(||
format!("Failed to initialize `{}` cursor", cursor_name_str)
)
}

View File

@@ -0,0 +1,14 @@
use cocoa::base::{id, nil};
pub trait IntoOption: Sized {
fn into_option(self) -> Option<Self>;
}
impl IntoOption for id {
fn into_option(self) -> Option<Self> {
match self != nil {
true => Some(self),
false => None,
}
}
}

View File

@@ -1,7 +1,13 @@
mod cursor;
mod into_option;
pub use self::{cursor::Cursor, into_option::IntoOption};
use cocoa::appkit::NSWindowStyleMask;
use cocoa::base::{class, id, nil};
use cocoa::base::{id, nil};
use cocoa::foundation::{NSRect, NSUInteger};
use core_graphics::display::CGDisplay;
use objc::runtime::{Class, Object};
use platform::platform::ffi;
use platform::platform::window::IdRef;
@@ -25,14 +31,33 @@ pub unsafe fn set_style_mask(window: id, view: id, mask: NSWindowStyleMask) {
window.makeFirstResponder_(view);
}
pub unsafe fn toggle_style_mask(window: id, view: id, mask: NSWindowStyleMask, on: bool) {
use cocoa::appkit::NSWindow;
let current_style_mask = window.styleMask();
if on {
window.setStyleMask_(current_style_mask | mask);
} else {
window.setStyleMask_(current_style_mask & (!mask));
}
// If we don't do this, key handling will break. Therefore, never call `setStyleMask` directly!
window.makeFirstResponder_(view);
}
pub unsafe fn superclass<'a>(this: &'a Object) -> &'a Class {
let superclass: id = msg_send![this, superclass];
&*(superclass as *const _)
}
pub unsafe fn create_input_context(view: id) -> IdRef {
let input_context: id = msg_send![class("NSTextInputContext"), alloc];
let input_context: id = msg_send![class!(NSTextInputContext), alloc];
let input_context: id = msg_send![input_context, initWithClient:view];
IdRef::new(input_context)
}
#[allow(dead_code)]
pub unsafe fn open_emoji_picker() {
let app: id = msg_send![class("NSApplication"), sharedApplication];
let app: id = msg_send![class!(NSApplication), sharedApplication];
let _: () = msg_send![app, orderFrontCharacterPalette:nil];
}

View File

@@ -5,41 +5,46 @@ use std::{slice, str};
use std::boxed::Box;
use std::collections::VecDeque;
use std::os::raw::*;
use std::sync::Weak;
use std::sync::{Arc, Mutex, Weak};
use cocoa::base::{class, id, nil};
use cocoa::base::{id, nil};
use cocoa::appkit::{NSEvent, NSView, NSWindow};
use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger};
use objc::declare::ClassDecl;
use objc::runtime::{Class, Object, Protocol, Sel, BOOL};
use objc::runtime::{Class, Object, Protocol, Sel, BOOL, YES};
use {ElementState, Event, KeyboardInput, MouseButton, WindowEvent, WindowId};
use platform::platform::events_loop::{DEVICE_ID, event_mods, Shared, to_virtual_key_code};
use platform::platform::events_loop::{DEVICE_ID, event_mods, Shared, scancode_to_keycode, char_to_keycode, check_function_keys, get_scancode};
use platform::platform::util;
use platform::platform::ffi::*;
use platform::platform::window::{get_window_id, IdRef};
use events;
struct ViewState {
window: id,
shared: Weak<Shared>,
cursor: Arc<Mutex<util::Cursor>>,
ime_spot: Option<(f64, f64)>,
raw_characters: Option<String>,
last_insert: Option<String>,
is_key_down: bool,
}
pub fn new_view(window: id, shared: Weak<Shared>) -> IdRef {
pub fn new_view(window: id, shared: Weak<Shared>) -> (IdRef, Weak<Mutex<util::Cursor>>) {
let cursor = Default::default();
let cursor_access = Arc::downgrade(&cursor);
let state = ViewState {
window,
shared,
cursor,
ime_spot: None,
raw_characters: None,
last_insert: None,
is_key_down: false,
};
unsafe {
// This is free'd in `dealloc`
let state_ptr = Box::into_raw(Box::new(state)) as *mut c_void;
let view: id = msg_send![VIEW_CLASS.0, alloc];
IdRef::new(msg_send![view, initWithWinit:state_ptr])
(IdRef::new(msg_send![view, initWithWinit:state_ptr]), cursor_access)
}
}
@@ -64,13 +69,21 @@ unsafe impl Sync for ViewClass {}
lazy_static! {
static ref VIEW_CLASS: ViewClass = unsafe {
let superclass = Class::get("NSView").unwrap();
let superclass = class!(NSView);
let mut decl = ClassDecl::new("WinitView", superclass).unwrap();
decl.add_method(sel!(dealloc), dealloc as extern fn(&Object, Sel));
decl.add_method(
sel!(initWithWinit:),
init_with_winit as extern fn(&Object, Sel, *mut c_void) -> id,
);
decl.add_method(
sel!(drawRect:),
draw_rect as extern fn(&Object, Sel, NSRect),
);
decl.add_method(
sel!(resetCursorRects),
reset_cursor_rects as extern fn(&Object, Sel),
);
decl.add_method(sel!(hasMarkedText), has_marked_text as extern fn(&Object, Sel) -> BOOL);
decl.add_method(
sel!(markedRange),
@@ -122,6 +135,7 @@ lazy_static! {
decl.add_method(sel!(mouseDragged:), mouse_dragged as extern fn(&Object, Sel, id));
decl.add_method(sel!(rightMouseDragged:), right_mouse_dragged as extern fn(&Object, Sel, id));
decl.add_method(sel!(otherMouseDragged:), other_mouse_dragged as extern fn(&Object, Sel, id));
decl.add_method(sel!(_wantsKeyDownForEvent:), wants_key_down_for_event as extern fn(&Object, Sel, id) -> BOOL);
decl.add_ivar::<*mut c_void>("winitState");
decl.add_ivar::<id>("markedText");
let protocol = Protocol::get("NSTextInputClient").unwrap();
@@ -153,6 +167,41 @@ extern fn init_with_winit(this: &Object, _sel: Sel, state: *mut c_void) -> id {
}
}
extern fn draw_rect(this: &Object, _sel: Sel, rect: NSRect) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
if let Some(shared) = state.shared.upgrade() {
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.window)),
event: WindowEvent::Refresh,
};
shared.pending_events
.lock()
.unwrap()
.push_back(window_event);
}
let superclass = util::superclass(this);
let () = msg_send![super(this, superclass), drawRect:rect];
}
}
extern fn reset_cursor_rects(this: &Object, _sel: Sel) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
let bounds: NSRect = msg_send![this, bounds];
let cursor = state.cursor.lock().unwrap().load();
let _: () = msg_send![this,
addCursorRect:bounds
cursor:cursor
];
}
}
extern fn has_marked_text(this: &Object, _sel: Sel) -> BOOL {
//println!("hasMarkedText");
unsafe {
@@ -191,7 +240,7 @@ extern fn set_marked_text(
let marked_text_ref: &mut id = this.get_mut_ivar("markedText");
let _: () = msg_send![(*marked_text_ref), release];
let marked_text = NSMutableAttributedString::alloc(nil);
let has_attr = msg_send![string, isKindOfClass:class("NSAttributedString")];
let has_attr = msg_send![string, isKindOfClass:class!(NSAttributedString)];
if has_attr {
marked_text.initWithAttributedString(string);
} else {
@@ -214,7 +263,7 @@ extern fn unmark_text(this: &Object, _sel: Sel) {
extern fn valid_attributes_for_marked_text(_this: &Object, _sel: Sel) -> id {
//println!("validAttributesForMarkedText");
unsafe { msg_send![class("NSArray"), array] }
unsafe { msg_send![class!(NSArray), array] }
}
extern fn attributed_substring_for_proposed_range(
@@ -265,7 +314,7 @@ extern fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_range:
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
let has_attr = msg_send![string, isKindOfClass:class("NSAttributedString")];
let has_attr = msg_send![string, isKindOfClass:class!(NSAttributedString)];
let characters = if has_attr {
// This is a *mut NSAttributedString
msg_send![string, string]
@@ -279,10 +328,10 @@ extern fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_range:
characters.len(),
);
let string = str::from_utf8_unchecked(slice);
state.last_insert = Some(string.to_owned());
state.is_key_down = true;
// We don't need this now, but it's here if that changes.
//let event: id = msg_send![class("NSApp"), currentEvent];
//let event: id = msg_send![class!(NSApp), currentEvent];
let mut events = VecDeque::with_capacity(characters.len());
for character in string.chars() {
@@ -343,16 +392,68 @@ extern fn do_command_by_selector(this: &Object, _sel: Sel, command: Sel) {
}
}
fn get_characters(event: id, ignore_modifiers: bool) -> String {
unsafe {
let characters: id = if ignore_modifiers {
msg_send![event, charactersIgnoringModifiers]
} else {
msg_send![event, characters]
};
assert_ne!(characters, nil);
let slice = slice::from_raw_parts(
characters.UTF8String() as *const c_uchar,
characters.len(),
);
let string = str::from_utf8_unchecked(slice);
string.to_owned()
}
}
// Retrieves a layout-independent keycode given an event.
fn retrieve_keycode(event: id) -> Option<events::VirtualKeyCode> {
#[inline]
fn get_code(ev: id, raw: bool) -> Option<events::VirtualKeyCode> {
let characters = get_characters(ev, raw);
characters.chars().next().map_or(None, |c| char_to_keycode(c))
}
// Cmd switches Roman letters for Dvorak-QWERTY layout, so we try modified characters first.
// If we don't get a match, then we fall back to unmodified characters.
let code = get_code(event, false)
.or_else(|| {
get_code(event, true)
});
// We've checked all layout related keys, so fall through to scancode.
// Reaching this code means that the key is layout-independent (e.g. Backspace, Return).
//
// We're additionally checking here for F21-F24 keys, since their keycode
// can vary, but we know that they are encoded
// in characters property.
code.or_else(|| {
let scancode = get_scancode(event);
scancode_to_keycode(scancode)
.or_else(|| {
check_function_keys(&get_characters(event, true))
})
})
}
extern fn key_down(this: &Object, _sel: Sel, event: id) {
//println!("keyDown");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
let window_id = WindowId(get_window_id(state.window));
let characters = get_characters(event, false);
let keycode: c_ushort = msg_send![event, keyCode];
let virtual_keycode = to_virtual_key_code(keycode);
let scancode = keycode as u32;
state.raw_characters = Some(characters.clone());
let scancode = get_scancode(event) as u32;
let virtual_keycode = retrieve_keycode(event);
let is_repeat = msg_send![event, isARepeat];
let window_event = Event::WindowEvent {
@@ -368,25 +469,14 @@ extern fn key_down(this: &Object, _sel: Sel, event: id) {
},
};
state.raw_characters = {
let characters: id = msg_send![event, characters];
let slice = slice::from_raw_parts(
characters.UTF8String() as *const c_uchar,
characters.len(),
);
let string = str::from_utf8_unchecked(slice);
Some(string.to_owned())
};
if let Some(shared) = state.shared.upgrade() {
shared.pending_events
.lock()
.unwrap()
.push_back(window_event);
// Emit `ReceivedCharacter` for key repeats
if is_repeat && state.last_insert.is_some() {
let last_insert = state.last_insert.as_ref().unwrap();
for character in last_insert.chars() {
if is_repeat && state.is_key_down{
for character in characters.chars() {
let window_event = Event::WindowEvent {
window_id,
event: WindowEvent::ReceivedCharacter(character),
@@ -400,7 +490,7 @@ extern fn key_down(this: &Object, _sel: Sel, event: id) {
// Some keys (and only *some*, with no known reason) don't trigger `insertText`, while others do...
// So, we don't give repeats the opportunity to trigger that, since otherwise our hack will cause some
// keys to generate twice as many characters.
let array: id = msg_send![class("NSArray"), arrayWithObject:event];
let array: id = msg_send![class!(NSArray), arrayWithObject:event];
let (): _ = msg_send![this, interpretKeyEvents:array];
}
}
@@ -413,11 +503,11 @@ extern fn key_up(this: &Object, _sel: Sel, event: id) {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
state.last_insert = None;
state.is_key_down = false;
let scancode = get_scancode(event) as u32;
let virtual_keycode = retrieve_keycode(event);
let keycode: c_ushort = msg_send![event, keyCode];
let virtual_keycode = to_virtual_key_code(keycode);
let scancode = keycode as u32;
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.window)),
event: WindowEvent::KeyboardInput {
@@ -566,3 +656,8 @@ extern fn right_mouse_dragged(this: &Object, _sel: Sel, event: id) {
extern fn other_mouse_dragged(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
}
// https://github.com/chromium/chromium/blob/a86a8a6bcfa438fa3ac2eba6f02b3ad1f8e0756f/ui/views/cocoa/bridged_content_view.mm#L816
extern fn wants_key_down_for_event(_this: &Object, _se: Sel, _event: id) -> BOOL {
YES
}

View File

@@ -1,20 +1,26 @@
use raw_window_handle::{macos::MacOSHandle, RawWindowHandle};
use std;
use std::cell::{Cell, RefCell};
use std::f64;
use std::ops::Deref;
use std::os::raw::c_void;
use std::sync::Weak;
use std::cell::{Cell, RefCell};
use std::sync::{Mutex, Weak};
use std::sync::atomic::{Ordering, AtomicBool};
use cocoa;
use cocoa::appkit::{
self,
CGFloat,
NSApp,
NSApplication,
NSColor,
NSRequestUserAttentionType,
NSScreen,
NSView,
NSWindow,
NSWindowButton,
NSWindowStyleMask,
NSApplicationActivationPolicy,
NSApplicationPresentationOptions,
};
use cocoa::base::{id, nil};
use cocoa::foundation::{NSAutoreleasePool, NSDictionary, NSPoint, NSRect, NSSize, NSString};
@@ -45,6 +51,13 @@ use window::MonitorId as RootMonitorId;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Id(pub usize);
impl Id {
pub unsafe fn dummy() -> Self {
Id(0)
}
}
// TODO: It's possible for delegate methods to be called asynchronously, causing data races / `RefCell` panics.
pub struct DelegateState {
view: IdRef,
window: IdRef,
@@ -52,7 +65,9 @@ pub struct DelegateState {
win_attribs: RefCell<WindowAttributes>,
standard_frame: Cell<Option<NSRect>>,
is_simple_fullscreen: Cell<bool>,
save_style_mask: Cell<Option<NSWindowStyleMask>>,
save_presentation_opts: Cell<Option<NSApplicationPresentationOptions>>,
// This is set when WindowBuilder::with_fullscreen was set,
// see comments of `window_did_fail_to_enter_fullscreen`
@@ -89,22 +104,30 @@ impl DelegateState {
}
}
unsafe fn saved_style_mask(&self, resizable: bool) -> NSWindowStyleMask {
let base_mask = self.save_style_mask
.take()
.unwrap_or_else(|| self.window.styleMask());
if resizable {
base_mask | NSWindowStyleMask::NSResizableWindowMask
} else {
base_mask & !NSWindowStyleMask::NSResizableWindowMask
}
}
fn saved_standard_frame(&self) -> NSRect {
self.standard_frame.get().unwrap_or_else(|| NSRect::new(
NSPoint::new(50.0, 50.0),
NSSize::new(800.0, 600.0),
))
}
fn restore_state_from_fullscreen(&mut self) {
let maximized = unsafe {
let mut win_attribs = self.win_attribs.borrow_mut();
win_attribs.fullscreen = None;
let mask = {
let base_mask = self.save_style_mask
.take()
.unwrap_or_else(|| self.window.styleMask());
if win_attribs.resizable {
base_mask | NSWindowStyleMask::NSResizableWindowMask
} else {
base_mask & !NSWindowStyleMask::NSResizableWindowMask
}
};
let mask = self.saved_style_mask(win_attribs.resizable);
util::set_style_mask(*self.window, *self.view, mask);
win_attribs.maximized
@@ -146,10 +169,7 @@ impl DelegateState {
let screen = NSScreen::mainScreen(nil);
NSScreen::visibleFrame(screen)
} else {
self.standard_frame.get().unwrap_or(NSRect::new(
NSPoint::new(50.0, 50.0),
NSSize::new(800.0, 600.0),
))
self.saved_standard_frame()
};
self.window.setFrame_display_(new_rect, 0);
@@ -311,7 +331,9 @@ impl WindowDelegate {
}
/// Invoked when the image is released
extern fn prepare_for_drag_operation(_: &Object, _: Sel, _: id) {}
extern fn prepare_for_drag_operation(_: &Object, _: Sel, _: id) -> BOOL {
YES
}
/// Invoked after the released image has been removed from the screen
extern fn perform_drag_operation(this: &Object, _: Sel, sender: id) -> BOOL {
@@ -421,7 +443,7 @@ impl WindowDelegate {
INIT.call_once(|| unsafe {
// Create new NSWindowDelegate
let superclass = Class::get("NSObject").unwrap();
let superclass = class!(NSObject);
let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();
// Add callback methods
@@ -446,7 +468,7 @@ impl WindowDelegate {
decl.add_method(sel!(draggingEntered:),
dragging_entered as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(prepareForDragOperation:),
prepare_for_drag_operation as extern fn(&Object, Sel, id));
prepare_for_drag_operation as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(performDragOperation:),
perform_drag_operation as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(concludeDragOperation:),
@@ -526,7 +548,8 @@ pub struct Window2 {
pub window: IdRef,
pub delegate: WindowDelegate,
pub input_context: IdRef,
cursor_hidden: Cell<bool>,
cursor: Weak<Mutex<util::Cursor>>,
cursor_hidden: AtomicBool,
}
unsafe impl Send for Window2 {}
@@ -582,6 +605,86 @@ impl WindowExt for Window2 {
fn get_nsview(&self) -> *mut c_void {
*self.view as *mut c_void
}
#[inline]
fn request_user_attention(&self, is_critical: bool) {
let request_type = if is_critical {
NSRequestUserAttentionType::NSCriticalRequest
} else {
NSRequestUserAttentionType::NSInformationalRequest
};
unsafe {
NSApp().requestUserAttention_(request_type);
}
}
#[inline]
fn get_simple_fullscreen(&self) -> bool {
self.delegate.state.is_simple_fullscreen.get()
}
#[inline]
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
let state = &self.delegate.state;
unsafe {
let app = NSApp();
let win_attribs = state.win_attribs.borrow_mut();
let is_native_fullscreen = win_attribs.fullscreen.is_some();
let is_simple_fullscreen = state.is_simple_fullscreen.get();
// Do nothing if native fullscreen is active.
if is_native_fullscreen || (fullscreen && is_simple_fullscreen) || (!fullscreen && !is_simple_fullscreen) {
return false;
}
if fullscreen {
// Remember the original window's settings
state.standard_frame.set(Some(NSWindow::frame(*self.window)));
state.save_style_mask.set(Some(self.window.styleMask()));
state.save_presentation_opts.set(Some(app.presentationOptions_()));
// Tell our window's state that we're in fullscreen
state.is_simple_fullscreen.set(true);
// Simulate pre-Lion fullscreen by hiding the dock and menu bar
let presentation_options =
NSApplicationPresentationOptions::NSApplicationPresentationAutoHideDock |
NSApplicationPresentationOptions::NSApplicationPresentationAutoHideMenuBar;
app.setPresentationOptions_(presentation_options);
// Hide the titlebar
util::toggle_style_mask(*self.window, *self.view, NSWindowStyleMask::NSTitledWindowMask, false);
// Set the window frame to the screen frame size
let screen = self.window.screen();
let screen_frame = NSScreen::frame(screen);
NSWindow::setFrame_display_(*self.window, screen_frame, YES);
// Fullscreen windows can't be resized, minimized, or moved
util::toggle_style_mask(*self.window, *self.view, NSWindowStyleMask::NSMiniaturizableWindowMask, false);
util::toggle_style_mask(*self.window, *self.view, NSWindowStyleMask::NSResizableWindowMask, false);
NSWindow::setMovable_(*self.window, NO);
true
} else {
let saved_style_mask = state.saved_style_mask(win_attribs.resizable);
util::set_style_mask(*self.window, *self.view, saved_style_mask);
state.is_simple_fullscreen.set(false);
if let Some(presentation_opts) = state.save_presentation_opts.get() {
app.setPresentationOptions_(presentation_opts);
}
let frame = state.saved_standard_frame();
NSWindow::setFrame_display_(*self.window, frame, YES);
NSWindow::setMovable_(*self.window, YES);
true
}
}
}
}
impl Window2 {
@@ -591,7 +694,7 @@ impl Window2 {
pl_attribs: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window2, CreationError> {
unsafe {
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
if !msg_send![class!(NSThread), isMainThread] {
panic!("Windows can only be created on the main thread on macOS");
}
}
@@ -618,7 +721,7 @@ impl Window2 {
return Err(OsError(format!("Couldn't create NSWindow")));
},
};
let view = match Window2::create_view(*window, Weak::clone(&shared)) {
let (view, cursor) = match Window2::create_view(*window, Weak::clone(&shared)) {
Some(view) => view,
None => {
let _: () = unsafe { msg_send![autoreleasepool, drain] };
@@ -657,7 +760,9 @@ impl Window2 {
shared,
win_attribs: RefCell::new(win_attribs.clone()),
standard_frame: Cell::new(None),
is_simple_fullscreen: Cell::new(false),
save_style_mask: Cell::new(None),
save_presentation_opts: Cell::new(None),
handle_with_fullscreen: win_attribs.fullscreen.is_some(),
previous_position: None,
previous_dpi_factor: dpi_factor,
@@ -674,6 +779,7 @@ impl Window2 {
window: window,
delegate: WindowDelegate::new(delegate_state),
input_context,
cursor,
cursor_hidden: Default::default(),
};
@@ -716,7 +822,15 @@ impl Window2 {
if app == nil {
None
} else {
app.setActivationPolicy_(activation_policy.into());
let ns_activation_policy = match activation_policy {
ActivationPolicy::Regular =>
NSApplicationActivationPolicy::NSApplicationActivationPolicyRegular,
ActivationPolicy::Accessory =>
NSApplicationActivationPolicy::NSApplicationActivationPolicyAccessory,
ActivationPolicy::Prohibited =>
NSApplicationActivationPolicy::NSApplicationActivationPolicyProhibited,
};
app.setActivationPolicy_(ns_activation_policy);
app.finishLaunching();
Some(app)
}
@@ -728,7 +842,7 @@ impl Window2 {
static INIT: std::sync::Once = std::sync::ONCE_INIT;
INIT.call_once(|| unsafe {
let window_superclass = Class::get("NSWindow").unwrap();
let window_superclass = class!(NSWindow);
let mut decl = ClassDecl::new("WinitWindow", window_superclass).unwrap();
decl.add_method(sel!(canBecomeMainWindow), yes as extern fn(&Object, Sel) -> BOOL);
decl.add_method(sel!(canBecomeKeyWindow), yes as extern fn(&Object, Sel) -> BOOL);
@@ -844,14 +958,24 @@ impl Window2 {
}
}
fn create_view(window: id, shared: Weak<Shared>) -> Option<IdRef> {
fn create_view(window: id, shared: Weak<Shared>) -> Option<(IdRef, Weak<Mutex<util::Cursor>>)> {
unsafe {
let view = new_view(window, shared);
let (view, cursor) = new_view(window, shared);
view.non_nil().map(|view| {
view.setWantsBestResolutionOpenGLSurface_(YES);
// On Mojave, views automatically become layer-backed shortly after being added to
// a window. Changing the layer-backedness of a view breaks the association between
// the view and its associated OpenGL context. To work around this, on Mojave we
// explicitly make the view layer-backed up front so that AppKit doesn't do it
// itself and break the association with its context.
if f64::floor(appkit::NSAppKitVersionNumber) > appkit::NSAppKitVersionNumber10_12 {
view.setWantsLayer(YES);
}
window.setContentView_(*view);
window.makeFirstResponder_(*view);
view
(view, cursor)
})
}
}
@@ -958,40 +1082,14 @@ impl Window2 {
}
pub fn set_cursor(&self, cursor: MouseCursor) {
let cursor_name = match cursor {
MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
MouseCursor::Hand => "pointingHandCursor",
MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
MouseCursor::Text => "IBeamCursor",
MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
MouseCursor::Copy => "dragCopyCursor",
MouseCursor::Alias => "dragLinkCursor",
MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
MouseCursor::ContextMenu => "contextualMenuCursor",
MouseCursor::Crosshair => "crosshairCursor",
MouseCursor::EResize => "resizeRightCursor",
MouseCursor::NResize => "resizeUpCursor",
MouseCursor::WResize => "resizeLeftCursor",
MouseCursor::SResize => "resizeDownCursor",
MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
// TODO: Find appropriate OSX cursors
MouseCursor::NeResize | MouseCursor::NwResize |
MouseCursor::SeResize | MouseCursor::SwResize |
MouseCursor::NwseResize | MouseCursor::NeswResize |
MouseCursor::Cell |
MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
MouseCursor::ZoomOut => "arrowCursor",
};
let sel = Sel::register(cursor_name);
let cls = Class::get("NSCursor").unwrap();
let cursor = util::Cursor::from(cursor);
if let Some(cursor_access) = self.cursor.upgrade() {
*cursor_access.lock().unwrap() = cursor;
}
unsafe {
use objc::Message;
let cursor: id = cls.send_message(sel, ()).unwrap();
let _: () = msg_send![cursor, set];
let _: () = msg_send![*self.window,
invalidateCursorRectsForView:*self.view
];
}
}
@@ -1004,16 +1102,16 @@ impl Window2 {
#[inline]
pub fn hide_cursor(&self, hide: bool) {
let cursor_class = Class::get("NSCursor").unwrap();
let cursor_class = class!(NSCursor);
// macOS uses a "hide counter" like Windows does, so we avoid incrementing it more than once.
// (otherwise, `hide_cursor(false)` would need to be called n times!)
if hide != self.cursor_hidden.get() {
if hide != self.cursor_hidden.load(Ordering::Acquire) {
if hide {
let _: () = unsafe { msg_send![cursor_class, hide] };
} else {
let _: () = unsafe { msg_send![cursor_class, unhide] };
}
self.cursor_hidden.replace(hide);
self.cursor_hidden.store(hide, Ordering::Release);
}
}
@@ -1045,11 +1143,25 @@ impl Window2 {
self.delegate.state.perform_maximized(maximized)
}
#[inline]
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
let state = &self.delegate.state;
let win_attribs = state.win_attribs.borrow();
win_attribs.fullscreen.clone()
}
#[inline]
/// TODO: Right now set_fullscreen do not work on switching monitors
/// in fullscreen mode
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
let state = &self.delegate.state;
// Do nothing if simple fullscreen is active.
if state.is_simple_fullscreen.get() {
return
}
let current = {
let win_attribs = state.win_attribs.borrow_mut();
@@ -1155,6 +1267,16 @@ impl Window2 {
self::get_current_monitor(*self.window)
}
}
#[inline]
pub fn raw_window_handle(&self) -> RawWindowHandle {
let handle = MacOSHandle {
ns_window: self.get_nswindow(),
ns_view: self.get_nsview(),
..MacOSHandle::empty()
};
RawWindowHandle::MacOS(handle)
}
}
// Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier

View File

@@ -3,7 +3,7 @@ pub use self::platform::*;
#[cfg(target_os = "windows")]
#[path="windows/mod.rs"]
mod platform;
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
#[path="linux/mod.rs"]
mod platform;
#[cfg(target_os = "macos")]
@@ -21,5 +21,6 @@ mod platform;
#[cfg(all(not(target_os = "ios"), not(target_os = "windows"), not(target_os = "linux"),
not(target_os = "macos"), not(target_os = "android"), not(target_os = "dragonfly"),
not(target_os = "freebsd"), not(target_os = "openbsd"), not(target_os = "emscripten")))]
not(target_os = "freebsd"), not(target_os = "netbsd"), not(target_os = "openbsd"),
not(target_os = "emscripten")))]
compile_error!("The platform you're compiling for is not supported by winit");

View File

@@ -8,7 +8,6 @@ use winapi::shared::minwindef::{BOOL, UINT, FALSE};
use winapi::shared::windef::{
DPI_AWARENESS_CONTEXT,
DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE,
HDC,
HMONITOR,
HWND,
};
@@ -145,7 +144,11 @@ pub fn dpi_to_scale_factor(dpi: u32) -> f64 {
dpi as f64 / BASE_DPI as f64
}
pub unsafe fn get_window_dpi(hwnd: HWND, hdc: HDC) -> u32 {
pub unsafe fn get_hwnd_dpi(hwnd: HWND) -> u32 {
let hdc = winuser::GetDC(hwnd);
if hdc.is_null() {
panic!("[winit] `GetDC` returned null!");
}
if let Some(GetDpiForWindow) = *GET_DPI_FOR_WINDOW {
// We are on Windows 10 Anniversary Update (1607) or later.
match GetDpiForWindow(hwnd) {
@@ -181,16 +184,6 @@ pub unsafe fn get_window_dpi(hwnd: HWND, hdc: HDC) -> u32 {
}
}
// Use this when you have both the HWND and HDC on hand (i.e. window methods)
pub fn get_window_scale_factor(hwnd: HWND, hdc: HDC) -> f64 {
dpi_to_scale_factor(unsafe { get_window_dpi(hwnd, hdc) })
}
// Use this when you only have the HWND (i.e. event handling)
pub fn get_hwnd_scale_factor(hwnd: HWND) -> f64 {
let hdc = unsafe { winuser::GetDC(hwnd) };
if hdc.is_null() {
panic!("[winit] `GetDC` returned null!");
}
unsafe { get_window_scale_factor(hwnd, hdc) }
dpi_to_scale_factor(unsafe { get_hwnd_dpi(hwnd) })
}

View File

@@ -0,0 +1,226 @@
use std::ffi::OsString;
use std::os::windows::ffi::OsStringExt;
use std::path::PathBuf;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::{mem, ptr};
use winapi::ctypes::c_void;
use winapi::shared::guiddef::REFIID;
use winapi::shared::minwindef::{DWORD, MAX_PATH, UINT, ULONG};
use winapi::shared::windef::{HWND, POINTL};
use winapi::shared::winerror::S_OK;
use winapi::um::objidl::IDataObject;
use winapi::um::oleidl::{DROPEFFECT_COPY, DROPEFFECT_NONE, IDropTarget, IDropTargetVtbl};
use winapi::um::winnt::HRESULT;
use winapi::um::{shellapi, unknwnbase};
use platform::platform::events_loop::send_event;
use platform::platform::WindowId;
use {Event, WindowId as SuperWindowId};
#[repr(C)]
pub struct FileDropHandlerData {
pub interface: IDropTarget,
refcount: AtomicUsize,
window: HWND,
cursor_effect: DWORD,
hovered_is_valid: bool, // If the currently hovered item is not valid there must not be any `HoveredFileCancelled` emitted
}
pub struct FileDropHandler {
pub data: *mut FileDropHandlerData,
}
#[allow(non_snake_case)]
impl FileDropHandler {
pub fn new(window: HWND) -> FileDropHandler {
let data = Box::new(FileDropHandlerData {
interface: IDropTarget {
lpVtbl: &DROP_TARGET_VTBL as *const IDropTargetVtbl,
},
refcount: AtomicUsize::new(1),
window,
cursor_effect: DROPEFFECT_NONE,
hovered_is_valid: false,
});
FileDropHandler {
data: Box::into_raw(data),
}
}
// Implement IUnknown
pub unsafe extern "system" fn QueryInterface(
_this: *mut unknwnbase::IUnknown,
_riid: REFIID,
_ppvObject: *mut *mut c_void,
) -> HRESULT {
// This function doesn't appear to be required for an `IDropTarget`.
// An implementation would be nice however.
unimplemented!();
}
pub unsafe extern "system" fn AddRef(this: *mut unknwnbase::IUnknown) -> ULONG {
let drop_handler_data = Self::from_interface(this);
let count = drop_handler_data.refcount.fetch_add(1, Ordering::Release) + 1;
count as ULONG
}
pub unsafe extern "system" fn Release(this: *mut unknwnbase::IUnknown) -> ULONG {
let drop_handler = Self::from_interface(this);
let count = drop_handler.refcount.fetch_sub(1, Ordering::Release) - 1;
if count == 0 {
// Destroy the underlying data
Box::from_raw(drop_handler as *mut FileDropHandlerData);
}
count as ULONG
}
pub unsafe extern "system" fn DragEnter(
this: *mut IDropTarget,
pDataObj: *const IDataObject,
_grfKeyState: DWORD,
_pt: *const POINTL,
pdwEffect: *mut DWORD,
) -> HRESULT {
use events::WindowEvent::HoveredFile;
let drop_handler = Self::from_interface(this);
let hdrop = Self::iterate_filenames(pDataObj, |filename| {
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(drop_handler.window)),
event: HoveredFile(filename),
});
});
drop_handler.hovered_is_valid = hdrop.is_some();
drop_handler.cursor_effect = if drop_handler.hovered_is_valid {
DROPEFFECT_COPY
} else {
DROPEFFECT_NONE
};
*pdwEffect = drop_handler.cursor_effect;
S_OK
}
pub unsafe extern "system" fn DragOver(
this: *mut IDropTarget,
_grfKeyState: DWORD,
_pt: *const POINTL,
pdwEffect: *mut DWORD,
) -> HRESULT {
let drop_handler = Self::from_interface(this);
*pdwEffect = drop_handler.cursor_effect;
S_OK
}
pub unsafe extern "system" fn DragLeave(this: *mut IDropTarget) -> HRESULT {
use events::WindowEvent::HoveredFileCancelled;
let drop_handler = Self::from_interface(this);
if drop_handler.hovered_is_valid {
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(drop_handler.window)),
event: HoveredFileCancelled,
});
}
S_OK
}
pub unsafe extern "system" fn Drop(
this: *mut IDropTarget,
pDataObj: *const IDataObject,
_grfKeyState: DWORD,
_pt: *const POINTL,
_pdwEffect: *mut DWORD,
) -> HRESULT {
use events::WindowEvent::DroppedFile;
let drop_handler = Self::from_interface(this);
let hdrop = Self::iterate_filenames(pDataObj, |filename| {
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(drop_handler.window)),
event: DroppedFile(filename),
});
});
if let Some(hdrop) = hdrop {
shellapi::DragFinish(hdrop);
}
S_OK
}
unsafe fn from_interface<'a, InterfaceT>(this: *mut InterfaceT) -> &'a mut FileDropHandlerData {
&mut *(this as *mut _)
}
unsafe fn iterate_filenames<F>(data_obj: *const IDataObject, callback: F) -> Option<shellapi::HDROP>
where
F: Fn(PathBuf),
{
use winapi::ctypes::wchar_t;
use winapi::shared::winerror::{SUCCEEDED, DV_E_FORMATETC};
use winapi::shared::wtypes::{CLIPFORMAT, DVASPECT_CONTENT};
use winapi::um::objidl::{FORMATETC, TYMED_HGLOBAL};
use winapi::um::shellapi::DragQueryFileW;
use winapi::um::winuser::CF_HDROP;
let mut drop_format = FORMATETC {
cfFormat: CF_HDROP as CLIPFORMAT,
ptd: ptr::null(),
dwAspect: DVASPECT_CONTENT,
lindex: -1,
tymed: TYMED_HGLOBAL,
};
let mut medium = mem::uninitialized();
let get_data_result = (*data_obj).GetData(&mut drop_format, &mut medium);
if SUCCEEDED(get_data_result) {
let hglobal = (*medium.u).hGlobal();
let hdrop = (*hglobal) as shellapi::HDROP;
// The second parameter (0xFFFFFFFF) instructs the function to return the item count
let item_count = DragQueryFileW(hdrop, 0xFFFFFFFF, ptr::null_mut(), 0);
let mut pathbuf: [wchar_t; MAX_PATH] = mem::uninitialized();
for i in 0..item_count {
let character_count =
DragQueryFileW(hdrop, i, pathbuf.as_mut_ptr(), MAX_PATH as UINT) as usize;
if character_count > 0 {
callback(OsString::from_wide(&pathbuf[0..character_count]).into());
}
}
return Some(hdrop);
} else if get_data_result == DV_E_FORMATETC {
// If the dropped item is not a file this error will occur.
// In this case it is OK to return without taking further action.
debug!("Error occured while processing dropped/hovered item: item is not a file.");
return None;
} else {
debug!("Unexpected error occured while processing dropped/hovered item.");
return None;
}
}
}
impl Drop for FileDropHandler {
fn drop(&mut self) {
unsafe {
FileDropHandler::Release(self.data as *mut unknwnbase::IUnknown);
}
}
}
static DROP_TARGET_VTBL: IDropTargetVtbl = IDropTargetVtbl {
parent: unknwnbase::IUnknownVtbl {
QueryInterface: FileDropHandler::QueryInterface,
AddRef: FileDropHandler::AddRef,
Release: FileDropHandler::Release,
},
DragEnter: FileDropHandler::DragEnter,
DragOver: FileDropHandler::DragOver,
DragLeave: FileDropHandler::DragLeave,
Drop: FileDropHandler::Drop,
};

View File

@@ -1,33 +1,87 @@
use std::char;
use std::{char, ptr};
use std::os::raw::c_int;
use std::sync::atomic::{AtomicBool, AtomicPtr, Ordering};
use events::VirtualKeyCode;
use events::ModifiersState;
use winapi::shared::minwindef::{WPARAM, LPARAM, UINT};
use winapi::shared::minwindef::{WPARAM, LPARAM, UINT, HKL, HKL__};
use winapi::um::winuser;
use ScanCode;
fn key_pressed(vkey: c_int) -> bool {
unsafe {
(winuser::GetKeyState(vkey) & (1 << 15)) == (1 << 15)
}
}
pub fn get_key_mods() -> ModifiersState {
let mut mods = ModifiersState::default();
unsafe {
if winuser::GetKeyState(winuser::VK_SHIFT) & (1 << 15) == (1 << 15) {
mods.shift = true;
}
if winuser::GetKeyState(winuser::VK_CONTROL) & (1 << 15) == (1 << 15) {
mods.ctrl = true;
}
if winuser::GetKeyState(winuser::VK_MENU) & (1 << 15) == (1 << 15) {
mods.alt = true;
}
if (winuser::GetKeyState(winuser::VK_LWIN) | winuser::GetKeyState(winuser::VK_RWIN)) & (1 << 15) == (1 << 15) {
mods.logo = true;
}
}
let filter_out_altgr = layout_uses_altgr() && key_pressed(winuser::VK_RMENU);
mods.shift = key_pressed(winuser::VK_SHIFT);
mods.ctrl = key_pressed(winuser::VK_CONTROL) && !filter_out_altgr;
mods.alt = key_pressed(winuser::VK_MENU) && !filter_out_altgr;
mods.logo = key_pressed(winuser::VK_LWIN) || key_pressed(winuser::VK_RWIN);
mods
}
unsafe fn get_char(keyboard_state: &[u8; 256], v_key: u32, hkl: HKL) -> Option<char> {
let mut unicode_bytes = [0u16; 5];
let len = winuser::ToUnicodeEx(v_key, 0, keyboard_state.as_ptr(), unicode_bytes.as_mut_ptr(), unicode_bytes.len() as _, 0, hkl);
if len >= 1 {
char::decode_utf16(unicode_bytes.into_iter().cloned()).next().and_then(|c| c.ok())
} else {
None
}
}
/// Figures out if the keyboard layout has an AltGr key instead of an Alt key.
///
/// Unfortunately, the Windows API doesn't give a way for us to conveniently figure that out. So,
/// we use a technique blatantly stolen from [the Firefox source code][source]: iterate over every
/// possible virtual key and compare the `char` output when AltGr is pressed vs when it isn't. If
/// pressing AltGr outputs characters that are different from the standard characters, the layout
/// uses AltGr. Otherwise, it doesn't.
///
/// [source]: https://github.com/mozilla/gecko-dev/blob/265e6721798a455604328ed5262f430cfcc37c2f/widget/windows/KeyboardLayout.cpp#L4356-L4416
fn layout_uses_altgr() -> bool {
unsafe {
static ACTIVE_LAYOUT: AtomicPtr<HKL__> = AtomicPtr::new(ptr::null_mut());
static USES_ALTGR: AtomicBool = AtomicBool::new(false);
let hkl = winuser::GetKeyboardLayout(0);
let old_hkl = ACTIVE_LAYOUT.swap(hkl, Ordering::SeqCst);
if hkl == old_hkl {
return USES_ALTGR.load(Ordering::SeqCst);
}
let mut keyboard_state_altgr = [0u8; 256];
// AltGr is an alias for Ctrl+Alt for... some reason. Whatever it is, those are the keypresses
// we have to emulate to do an AltGr test.
keyboard_state_altgr[winuser::VK_MENU as usize] = 0x80;
keyboard_state_altgr[winuser::VK_CONTROL as usize] = 0x80;
let keyboard_state_empty = [0u8; 256];
for v_key in 0..=255 {
let key_noaltgr = get_char(&keyboard_state_empty, v_key, hkl);
let key_altgr = get_char(&keyboard_state_altgr, v_key, hkl);
if let (Some(noaltgr), Some(altgr)) = (key_noaltgr, key_altgr) {
if noaltgr != altgr {
USES_ALTGR.store(true, Ordering::SeqCst);
return true;
}
}
}
USES_ALTGR.store(false, Ordering::SeqCst);
false
}
}
pub fn vkey_to_winit_vkey(vkey: c_int) -> Option<VirtualKeyCode> {
// VK_* codes are documented here https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
match vkey {
@@ -148,7 +202,7 @@ pub fn vkey_to_winit_vkey(vkey: c_int) -> Option<VirtualKeyCode> {
winuser::VK_F13 => Some(VirtualKeyCode::F13),
winuser::VK_F14 => Some(VirtualKeyCode::F14),
winuser::VK_F15 => Some(VirtualKeyCode::F15),
/*winuser::VK_F16 => Some(VirtualKeyCode::F16),
winuser::VK_F16 => Some(VirtualKeyCode::F16),
winuser::VK_F17 => Some(VirtualKeyCode::F17),
winuser::VK_F18 => Some(VirtualKeyCode::F18),
winuser::VK_F19 => Some(VirtualKeyCode::F19),
@@ -156,7 +210,7 @@ pub fn vkey_to_winit_vkey(vkey: c_int) -> Option<VirtualKeyCode> {
winuser::VK_F21 => Some(VirtualKeyCode::F21),
winuser::VK_F22 => Some(VirtualKeyCode::F22),
winuser::VK_F23 => Some(VirtualKeyCode::F23),
winuser::VK_F24 => Some(VirtualKeyCode::F24),*/
winuser::VK_F24 => Some(VirtualKeyCode::F24),
winuser::VK_NUMLOCK => Some(VirtualKeyCode::Numlock),
winuser::VK_SCROLL => Some(VirtualKeyCode::Scroll),
winuser::VK_BROWSER_BACK => Some(VirtualKeyCode::NavigateBackward),

View File

@@ -12,14 +12,14 @@
//! The closure passed to the `execute_in_thread` method takes an `Inserter` that you can use to
//! add a `WindowState` entry to a list of window to be used by the callback.
use std::{mem, ptr, thread};
use std::{mem, panic, ptr, thread};
use std::any::Any;
use std::cell::RefCell;
use std::collections::HashMap;
use std::ffi::OsString;
use std::os::windows::ffi::OsStringExt;
use std::os::windows::io::AsRawHandle;
use std::sync::{Arc, Barrier, Condvar, mpsc, Mutex};
use std::sync::{Arc, mpsc, Mutex};
use backtrace::Backtrace;
use winapi::ctypes::c_int;
use winapi::shared::minwindef::{
BOOL,
@@ -29,13 +29,14 @@ use winapi::shared::minwindef::{
LOWORD,
LPARAM,
LRESULT,
MAX_PATH,
UINT,
WPARAM,
};
use winapi::shared::windef::{HWND, POINT, RECT};
use winapi::shared::windowsx;
use winapi::um::{winuser, shellapi, processthreadsapi};
use winapi::shared::winerror::S_OK;
use winapi::um::{libloaderapi, processthreadsapi, ole2, winuser};
use winapi::um::oleidl::LPDROPTARGET;
use winapi::um::winnt::{LONG, LPCSTR, SHORT};
use {
@@ -50,64 +51,18 @@ use {
WindowId as SuperWindowId,
};
use events::{DeviceEvent, Touch, TouchPhase};
use platform::platform::{event, Cursor, WindowId, DEVICE_ID, wrap_device_id, util};
use platform::platform::{event, WindowId, DEVICE_ID, wrap_device_id, util};
use platform::platform::dpi::{
become_dpi_aware,
dpi_to_scale_factor,
enable_non_client_dpi_scaling,
get_hwnd_scale_factor,
};
use platform::platform::drop_handler::FileDropHandler;
use platform::platform::event::{handle_extended_keys, process_key_params, vkey_to_winit_vkey};
use platform::platform::raw_input::{get_raw_input_data, get_raw_mouse_button_state};
use platform::platform::window::adjust_size;
/// Contains saved window info for switching between fullscreen
#[derive(Clone)]
pub struct SavedWindowInfo {
/// Window style
pub style: LONG,
/// Window ex-style
pub ex_style: LONG,
/// Window position and size
pub rect: RECT,
// Since a window can be fullscreened to a different monitor, a DPI change can be triggered. This could result in
// the window being automitcally resized to smaller/larger than it was supposed to be restored to, so we thus must
// check if the post-fullscreen DPI matches the pre-fullscreen DPI.
pub is_fullscreen: bool,
pub dpi_factor: Option<f64>,
}
/// Contains information about states and the window that the callback is going to use.
#[derive(Clone)]
pub struct WindowState {
/// Cursor to set at the next `WM_SETCURSOR` event received.
pub cursor: Cursor,
pub cursor_grabbed: bool,
pub cursor_hidden: bool,
/// Used by `WM_GETMINMAXINFO`.
pub max_size: Option<PhysicalSize>,
pub min_size: Option<PhysicalSize>,
/// Will contain `true` if the mouse is hovering the window.
pub mouse_in_window: bool,
/// Saved window info for fullscreen restored
pub saved_window_info: Option<SavedWindowInfo>,
// This is different from the value in `SavedWindowInfo`! That one represents the DPI saved upon entering
// fullscreen. This will always be the most recent DPI for the window.
pub dpi_factor: f64,
}
impl WindowState {
pub fn update_min_max(&mut self, old_dpi_factor: f64, new_dpi_factor: f64) {
let scale_factor = new_dpi_factor / old_dpi_factor;
let dpi_adjuster = |mut physical_size: PhysicalSize| -> PhysicalSize {
physical_size.width *= scale_factor;
physical_size.height *= scale_factor;
physical_size
};
self.max_size = self.max_size.map(&dpi_adjuster);
self.min_size = self.min_size.map(&dpi_adjuster);
}
}
use platform::platform::window_state::{CursorFlags, WindowFlags, WindowState};
/// Dummy object that allows inserting a window's state.
// We store a pointer in order to !impl Send and Sync.
@@ -126,14 +81,18 @@ impl Inserter {
}
pub struct EventsLoop {
thread_msg_target: HWND,
// Id of the background thread from the Win32 API.
thread_id: DWORD,
// Receiver for the events. The sender is in the background thread.
receiver: mpsc::Receiver<Event>,
// Variable that contains the block state of the win32 event loop thread during a WM_SIZE event.
// The mutex's value is `true` when it's blocked, and should be set to false when it's done
// blocking. That's done by the parent thread when it receives a Resized event.
win32_block_loop: Arc<(Mutex<bool>, Condvar)>,
receiver: mpsc::Receiver<EventsLoopEvent>,
// Sender instance that's paired with the receiver. Used to construct an `EventsLoopProxy`.
sender: mpsc::Sender<EventsLoopEvent>,
}
enum EventsLoopEvent {
WinitEvent(Event),
Panic(PanicError),
}
impl EventsLoop {
@@ -142,25 +101,33 @@ impl EventsLoop {
}
pub fn with_dpi_awareness(dpi_aware: bool) -> EventsLoop {
struct InitData {
thread_msg_target: HWND,
}
unsafe impl Send for InitData {}
become_dpi_aware(dpi_aware);
// The main events transfer channel.
let (tx, rx) = mpsc::channel();
let win32_block_loop = Arc::new((Mutex::new(false), Condvar::new()));
let win32_block_loop_child = win32_block_loop.clone();
// Local barrier in order to block the `new()` function until the background thread has
// an events queue.
let barrier = Arc::new(Barrier::new(2));
let barrier_clone = barrier.clone();
// Channel to send initialization data created on the event loop thread back to the main
// thread.
let (init_tx, init_rx) = mpsc::sync_channel(0);
let thread_sender = tx.clone();
let panic_sender = tx.clone();
let thread = thread::spawn(move || {
let tx = thread_sender;
let thread_msg_target = thread_event_target_window();
CONTEXT_STASH.with(|context_stash| {
*context_stash.borrow_mut() = Some(ThreadLocalData {
sender: tx,
windows: HashMap::with_capacity(4),
win32_block_loop: win32_block_loop_child,
mouse_buttons_down: 0
file_drop_handlers: HashMap::with_capacity(4),
mouse_buttons_down: 0,
panic_error: None,
});
});
@@ -171,38 +138,37 @@ impl EventsLoop {
winuser::IsGUIThread(1);
// Then only we unblock the `new()` function. We are sure that we don't call
// `PostThreadMessageA()` before `new()` returns.
barrier_clone.wait();
drop(barrier_clone);
init_tx.send(InitData{ thread_msg_target }).ok();
drop(init_tx);
let mut msg = mem::uninitialized();
loop {
if winuser::GetMessageW(&mut msg, ptr::null_mut(), 0, 0) == 0 {
// If a panic occurred in the child callback, forward the panic information
// to the parent thread.
let panic_payload_opt = CONTEXT_STASH.with(|stash|
stash.borrow_mut().as_mut()
.and_then(|s| s.panic_error.take())
);
if let Some(panic_payload) = panic_payload_opt {
panic_sender.send(EventsLoopEvent::Panic(panic_payload)).unwrap();
};
// Only happens if the message is `WM_QUIT`.
debug_assert_eq!(msg.message, winuser::WM_QUIT);
break;
}
match msg.message {
x if x == *EXEC_MSG_ID => {
let mut function: Box<Box<FnMut(Inserter)>> = Box::from_raw(msg.wParam as usize as *mut _);
function(Inserter(ptr::null_mut()));
},
x if x == *WAKEUP_MSG_ID => {
send_event(Event::Awakened);
},
_ => {
// Calls `callback` below.
winuser::TranslateMessage(&msg);
winuser::DispatchMessageW(&msg);
}
}
// Calls `callback` below.
winuser::TranslateMessage(&msg);
winuser::DispatchMessageW(&msg);
}
}
});
// Blocks this function until the background thread has an events loop. See other comments.
barrier.wait();
let InitData { thread_msg_target } = init_rx.recv().unwrap();
let thread_id = unsafe {
let handle = mem::transmute(thread.as_raw_handle());
@@ -210,9 +176,10 @@ impl EventsLoop {
};
EventsLoop {
thread_msg_target,
thread_id,
receiver: rx,
win32_block_loop,
sender: tx,
}
}
@@ -221,21 +188,15 @@ impl EventsLoop {
{
loop {
let event = match self.receiver.try_recv() {
Ok(e) => e,
Err(_) => return
};
let is_resize = match event {
Event::WindowEvent{ event: WindowEvent::Resized(..), .. } => true,
_ => false
Ok(EventsLoopEvent::WinitEvent(e)) => e,
Ok(EventsLoopEvent::Panic(panic)) => {
eprintln!("resuming child thread unwind at: {:?}", Backtrace::new());
panic::resume_unwind(panic)
},
Err(_) => break,
};
callback(event);
if is_resize {
let (ref mutex, ref cvar) = *self.win32_block_loop;
let mut block_thread = mutex.lock().unwrap();
*block_thread = false;
cvar.notify_all();
}
}
}
@@ -244,21 +205,15 @@ impl EventsLoop {
{
loop {
let event = match self.receiver.recv() {
Ok(e) => e,
Err(_) => return
};
let is_resize = match event {
Event::WindowEvent{ event: WindowEvent::Resized(..), .. } => true,
_ => false
Ok(EventsLoopEvent::WinitEvent(e)) => e,
Ok(EventsLoopEvent::Panic(panic)) => {
eprintln!("resuming child thread unwind at: {:?}", Backtrace::new());
panic::resume_unwind(panic)
},
Err(_) => break,
};
let flow = callback(event);
if is_resize {
let (ref mutex, ref cvar) = *self.win32_block_loop;
let mut block_thread = mutex.lock().unwrap();
*block_thread = false;
cvar.notify_all();
}
match flow {
ControlFlow::Continue => continue,
ControlFlow::Break => break,
@@ -269,6 +224,8 @@ impl EventsLoop {
pub fn create_proxy(&self) -> EventsLoopProxy {
EventsLoopProxy {
thread_id: self.thread_id,
thread_msg_target: self.thread_msg_target,
sender: self.sender.clone(),
}
}
@@ -298,24 +255,16 @@ impl Drop for EventsLoop {
#[derive(Clone)]
pub struct EventsLoopProxy {
thread_id: DWORD,
thread_msg_target: HWND,
sender: mpsc::Sender<EventsLoopEvent>,
}
unsafe impl Send for EventsLoopProxy {}
unsafe impl Sync for EventsLoopProxy {}
impl EventsLoopProxy {
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
unsafe {
if winuser::PostThreadMessageA(self.thread_id, *WAKEUP_MSG_ID, 0, 0) != 0 {
Ok(())
} else {
// https://msdn.microsoft.com/fr-fr/library/windows/desktop/ms644946(v=vs.85).aspx
// > If the function fails, the return value is zero. To get extended error
// > information, call GetLastError. GetLastError returns ERROR_INVALID_THREAD_ID
// > if idThread is not a valid thread identifier, or if the thread specified by
// > idThread does not have a message queue. GetLastError returns
// > ERROR_NOT_ENOUGH_QUOTA when the message limit is hit.
// TODO: handle ERROR_NOT_ENOUGH_QUOTA
Err(EventsLoopClosed)
}
}
self.sender.send(EventsLoopEvent::WinitEvent(Event::Awakened)).map_err(|_| EventsLoopClosed)
}
/// Executes a function in the background thread.
@@ -326,38 +275,40 @@ impl EventsLoopProxy {
///
/// The `Inserted` can be used to inject a `WindowState` for the callback to use. The state is
/// removed automatically if the callback receives a `WM_CLOSE` message for the window.
pub fn execute_in_thread<F>(&self, function: F)
///
/// Note that if you are using this to change some property of a window and updating
/// `WindowState` then you should call this within the lock of `WindowState`. Otherwise the
/// events may be sent to the other thread in different order to the one in which you set
/// `WindowState`, leaving them out of sync.
pub fn execute_in_thread<F>(&self, mut function: F)
where
F: FnMut(Inserter) + Send + 'static,
{
// We are using double-boxing here because it make casting back much easier
let double_box = Box::new(Box::new(function) as Box<FnMut(_)>);
let raw = Box::into_raw(double_box);
if unsafe{ processthreadsapi::GetCurrentThreadId() } == self.thread_id {
function(Inserter(ptr::null_mut()));
} else {
// We are using double-boxing here because it make casting back much easier
let double_box: ThreadExecFn = Box::new(Box::new(function) as Box<FnMut(_)>);
let raw = Box::into_raw(double_box);
let res = unsafe {
winuser::PostThreadMessageA(
self.thread_id,
*EXEC_MSG_ID,
raw as *mut () as usize as WPARAM,
0,
)
};
// PostThreadMessage can only fail if the thread ID is invalid (which shouldn't happen as
// the events loop is still alive) or if the queue is full.
assert!(res != 0, "PostThreadMessage failed; is the messages queue full?");
let res = unsafe {
winuser::PostMessageW(
self.thread_msg_target,
*EXEC_MSG_ID,
raw as *mut () as usize as WPARAM,
0,
)
};
assert!(res != 0, "PostMessage failed; is the messages queue full?");
}
}
}
type ThreadExecFn = Box<Box<FnMut(Inserter)>>;
lazy_static! {
// Message sent by the `EventsLoopProxy` when we want to wake up the thread.
// WPARAM and LPARAM are unused.
static ref WAKEUP_MSG_ID: u32 = {
unsafe {
winuser::RegisterWindowMessageA("Winit::WakeupMsg\0".as_ptr() as LPCSTR)
}
};
// Message sent when we want to execute a closure in the thread.
// WPARAM contains a Box<Box<FnMut()>> that must be retreived with `Box::from_raw`,
// WPARAM contains a Box<Box<FnMut()>> that must be retrieved with `Box::from_raw`,
// and LPARAM is unused.
static ref EXEC_MSG_ID: u32 = {
unsafe {
@@ -378,51 +329,141 @@ lazy_static! {
winuser::RegisterWindowMessageA("Winit::InitialDpiMsg\0".as_ptr() as LPCSTR)
}
};
// WPARAM is a bool specifying the `WindowFlags::MARKER_RETAIN_STATE_ON_SIZE` flag. See the
// documentation in the `window_state` module for more information.
pub static ref SET_RETAIN_STATE_ON_SIZE_MSG_ID: u32 = unsafe {
winuser::RegisterWindowMessageA("Winit::SetRetainMaximized\0".as_ptr() as LPCSTR)
};
static ref THREAD_EVENT_TARGET_WINDOW_CLASS: Vec<u16> = unsafe {
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
let class_name: Vec<_> = OsStr::new("Winit Thread Event Target")
.encode_wide()
.chain(Some(0).into_iter())
.collect();
let class = winuser::WNDCLASSEXW {
cbSize: mem::size_of::<winuser::WNDCLASSEXW>() as UINT,
style: 0,
lpfnWndProc: Some(thread_event_target_callback),
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: libloaderapi::GetModuleHandleW(ptr::null()),
hIcon: ptr::null_mut(),
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
hbrBackground: ptr::null_mut(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: ptr::null_mut(),
};
winuser::RegisterClassExW(&class);
class_name
};
}
fn thread_event_target_window() -> HWND {
unsafe {
let window = winuser::CreateWindowExW(
winuser::WS_EX_NOACTIVATE | winuser::WS_EX_TRANSPARENT | winuser::WS_EX_LAYERED,
THREAD_EVENT_TARGET_WINDOW_CLASS.as_ptr(),
ptr::null_mut(),
0,
0, 0,
0, 0,
ptr::null_mut(),
ptr::null_mut(),
libloaderapi::GetModuleHandleW(ptr::null()),
ptr::null_mut(),
);
winuser::SetWindowLongPtrW(
window,
winuser::GWL_STYLE,
(winuser::WS_VISIBLE | winuser::WS_POPUP) as _
);
window
}
}
// There's no parameters passed to the callback function, so it needs to get its context stashed
// in a thread-local variable.
thread_local!(static CONTEXT_STASH: RefCell<Option<ThreadLocalData>> = RefCell::new(None));
struct ThreadLocalData {
sender: mpsc::Sender<Event>,
sender: mpsc::Sender<EventsLoopEvent>,
windows: HashMap<HWND, Arc<Mutex<WindowState>>>,
win32_block_loop: Arc<(Mutex<bool>, Condvar)>,
mouse_buttons_down: u32
file_drop_handlers: HashMap<HWND, FileDropHandler>, // Each window has its own drop handler.
mouse_buttons_down: u32,
panic_error: Option<PanicError>,
}
type PanicError = Box<Any + Send + 'static>;
// Utility function that dispatches an event on the current thread.
fn send_event(event: Event) {
pub fn send_event(event: Event) {
CONTEXT_STASH.with(|context_stash| {
let context_stash = context_stash.borrow();
let _ = context_stash.as_ref().unwrap().sender.send(event); // Ignoring if closed
let _ = context_stash.as_ref().unwrap().sender.send(EventsLoopEvent::WinitEvent(event)); // Ignoring if closed
});
}
/// Capture mouse input, allowing `window` to receive mouse events when the cursor is outside of
/// the window.
unsafe fn capture_mouse(window: HWND) {
CONTEXT_STASH.with(|context_stash| {
let set_capture = CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
if let Some(context_stash) = context_stash.as_mut() {
context_stash.mouse_buttons_down += 1;
winuser::SetCapture(window);
true
} else {
false
}
});
if set_capture {
winuser::SetCapture(window);
}
}
/// Release mouse input, stopping windows on this thread from receiving mouse input when the cursor
/// is outside the window.
unsafe fn release_mouse() {
CONTEXT_STASH.with(|context_stash| {
let release_capture = CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
if let Some(context_stash) = context_stash.as_mut() {
context_stash.mouse_buttons_down = context_stash.mouse_buttons_down.saturating_sub(1);
if context_stash.mouse_buttons_down == 0 {
winuser::ReleaseCapture();
return true;
}
}
false
});
if release_capture {
winuser::ReleaseCapture();
}
}
pub unsafe fn run_catch_panic<F, R>(error: R, f: F) -> R
where F: panic::UnwindSafe + FnOnce() -> R
{
// If a panic has been triggered, cancel all future operations in the function.
if CONTEXT_STASH.with(|stash| stash.borrow().as_ref().map(|s| s.panic_error.is_some()).unwrap_or(false)) {
return error;
}
let callback_result = panic::catch_unwind(f);
match callback_result {
Ok(lresult) => lresult,
Err(err) => CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
if let Some(context_stash) = context_stash.as_mut() {
context_stash.panic_error = Some(err);
winuser::PostQuitMessage(-1);
}
error
})
}
}
/// Any window whose callback is configured to this function will have its events propagated
@@ -437,8 +478,43 @@ pub unsafe extern "system" fn callback(
msg: UINT,
wparam: WPARAM,
lparam: LPARAM,
) -> LRESULT {
// Unwinding into foreign code is undefined behavior. So we catch any panics that occur in our
// code, and if a panic happens we cancel any future operations.
run_catch_panic(-1, || callback_inner(window, msg, wparam, lparam))
}
unsafe fn callback_inner(
window: HWND,
msg: UINT,
wparam: WPARAM,
lparam: LPARAM,
) -> LRESULT {
match msg {
winuser::WM_CREATE => {
use winapi::shared::winerror::{OLE_E_WRONGCOMPOBJ, RPC_E_CHANGED_MODE};
let ole_init_result = ole2::OleInitialize(ptr::null_mut());
// It is ok if the initialize result is `S_FALSE` because it might happen that
// multiple windows are created on the same thread.
if ole_init_result == OLE_E_WRONGCOMPOBJ {
panic!("OleInitialize failed! Result was: `OLE_E_WRONGCOMPOBJ`");
} else if ole_init_result == RPC_E_CHANGED_MODE {
panic!("OleInitialize failed! Result was: `RPC_E_CHANGED_MODE`");
}
CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
let drop_handlers = &mut context_stash.as_mut().unwrap().file_drop_handlers;
let new_handler = FileDropHandler::new(window);
let handler_interface_ptr = &mut (*new_handler.data).interface as LPDROPTARGET;
drop_handlers.insert(window, new_handler);
assert_eq!(ole2::RegisterDragDrop(window, handler_interface_ptr), S_OK);
});
0
},
winuser::WM_NCCREATE => {
enable_non_client_dpi_scaling(window);
winuser::DefWindowProcW(window, msg, wparam, lparam)
@@ -457,7 +533,10 @@ pub unsafe extern "system" fn callback(
use events::WindowEvent::Destroyed;
CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
context_stash.as_mut().unwrap().windows.remove(&window);
ole2::RevokeDragDrop(window);
let context_stash_mut = context_stash.as_mut().unwrap();
context_stash_mut.file_drop_handlers.remove(&window);
context_stash_mut.windows.remove(&window);
});
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
@@ -501,37 +580,30 @@ pub unsafe extern "system" fn callback(
let w = LOWORD(lparam as DWORD) as u32;
let h = HIWORD(lparam as DWORD) as u32;
let dpi_factor = get_hwnd_scale_factor(window);
let logical_size = LogicalSize::from_physical((w, h), dpi_factor);
let event = Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: Resized(logical_size),
};
// Wait for the parent thread to process the resize event before returning from the
// callback.
CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
let cstash = context_stash.as_mut().unwrap();
let dpi_factor = get_hwnd_scale_factor(window);
let logical_size = LogicalSize::from_physical((w, h), dpi_factor);
let event = Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: Resized(logical_size),
};
if let Some(w) = cstash.windows.get_mut(&window) {
let mut w = w.lock().unwrap();
// If this window has been inserted into the window map, the resize event happened
// during the event loop. If it hasn't, the event happened on window creation and
// should be ignored.
if cstash.windows.get(&window).is_some() {
let (ref mutex, ref cvar) = *cstash.win32_block_loop;
let mut block_thread = mutex.lock().unwrap();
*block_thread = true;
// The event needs to be sent after the lock to ensure that `notify_all` is
// called after `wait`.
cstash.sender.send(event).ok();
while *block_thread {
block_thread = cvar.wait(block_thread).unwrap();
// See WindowFlags::MARKER_RETAIN_STATE_ON_SIZE docs for info on why this `if` check exists.
if !w.window_flags().contains(WindowFlags::MARKER_RETAIN_STATE_ON_SIZE) {
let maximized = wparam == winuser::SIZE_MAXIMIZED;
w.set_window_flags_in_place(|f| f.set(WindowFlags::MAXIMIZED, maximized));
}
} else {
cstash.sender.send(event).ok();
}
cstash.sender.send(EventsLoopEvent::WinitEvent(event)).ok();
});
0
},
@@ -557,22 +629,26 @@ pub unsafe extern "system" fn callback(
winuser::WM_MOUSEMOVE => {
use events::WindowEvent::{CursorEntered, CursorMoved};
let mouse_outside_window = CONTEXT_STASH.with(|context_stash| {
let x = windowsx::GET_X_LPARAM(lparam);
let y = windowsx::GET_Y_LPARAM(lparam);
let mouse_was_outside_window = CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
if let Some(context_stash) = context_stash.as_mut() {
if let Some(w) = context_stash.windows.get_mut(&window) {
let mut w = w.lock().unwrap();
if !w.mouse_in_window {
w.mouse_in_window = true;
return true;
}
let was_outside_window = !w.mouse.cursor_flags().contains(CursorFlags::IN_WINDOW);
w.mouse.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, true)).ok();
return was_outside_window;
}
}
false
});
if mouse_outside_window {
if mouse_was_outside_window {
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: CursorEntered { device_id: DEVICE_ID },
@@ -587,10 +663,8 @@ pub unsafe extern "system" fn callback(
});
}
let x = windowsx::GET_X_LPARAM(lparam) as f64;
let y = windowsx::GET_Y_LPARAM(lparam) as f64;
let dpi_factor = get_hwnd_scale_factor(window);
let position = LogicalPosition::from_physical((x, y), dpi_factor);
let position = LogicalPosition::from_physical((x as f64, y as f64), dpi_factor);
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
@@ -602,27 +676,21 @@ pub unsafe extern "system" fn callback(
winuser::WM_MOUSELEAVE => {
use events::WindowEvent::CursorLeft;
let mouse_in_window = CONTEXT_STASH.with(|context_stash| {
CONTEXT_STASH.with(|context_stash| {
let mut context_stash = context_stash.borrow_mut();
if let Some(context_stash) = context_stash.as_mut() {
if let Some(w) = context_stash.windows.get_mut(&window) {
let mut w = w.lock().unwrap();
if w.mouse_in_window {
w.mouse_in_window = false;
return true;
}
w.mouse.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, false)).ok();
}
}
false
});
if mouse_in_window {
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: CursorLeft { device_id: DEVICE_ID }
});
}
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: CursorLeft { device_id: DEVICE_ID }
});
0
},
@@ -643,6 +711,22 @@ pub unsafe extern "system" fn callback(
0
},
winuser::WM_MOUSEHWHEEL => {
use events::MouseScrollDelta::LineDelta;
use events::TouchPhase;
let value = (wparam >> 16) as i16;
let value = value as i32;
let value = value as f32 / winuser::WHEEL_DELTA as f32;
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: WindowEvent::MouseWheel { device_id: DEVICE_ID, delta: LineDelta(value, 0.0), phase: TouchPhase::Moved, modifiers: event::get_key_mods() },
});
0
},
winuser::WM_KEYDOWN | winuser::WM_SYSKEYDOWN => {
use events::ElementState::Pressed;
use events::VirtualKeyCode;
@@ -968,22 +1052,12 @@ pub unsafe extern "system" fn callback(
}
winuser::WM_SETFOCUS => {
use events::WindowEvent::{Focused, CursorMoved};
use events::WindowEvent::Focused;
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: Focused(true)
});
let x = windowsx::GET_X_LPARAM(lparam) as f64;
let y = windowsx::GET_Y_LPARAM(lparam) as f64;
let dpi_factor = get_hwnd_scale_factor(window);
let position = LogicalPosition::from_physical((x, y), dpi_factor);
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: CursorMoved { device_id: DEVICE_ID, position, modifiers: event::get_key_mods() },
});
0
},
@@ -997,53 +1071,36 @@ pub unsafe extern "system" fn callback(
},
winuser::WM_SETCURSOR => {
let call_def_window_proc = CONTEXT_STASH.with(|context_stash| {
let set_cursor_to = CONTEXT_STASH.with(|context_stash| {
context_stash
.borrow()
.as_ref()
.and_then(|cstash| cstash.windows.get(&window))
.map(|window_state_mutex| {
.and_then(|window_state_mutex| {
let window_state = window_state_mutex.lock().unwrap();
if window_state.mouse_in_window {
let cursor = winuser::LoadCursorW(
ptr::null_mut(),
window_state.cursor.0,
);
winuser::SetCursor(cursor);
false
if window_state.mouse.cursor_flags().contains(CursorFlags::IN_WINDOW) {
Some(window_state.mouse.cursor)
} else {
true
None
}
})
.unwrap_or(true)
});
if call_def_window_proc {
winuser::DefWindowProcW(window, msg, wparam, lparam)
} else {
0
match set_cursor_to {
Some(cursor) => {
let cursor = winuser::LoadCursorW(
ptr::null_mut(),
cursor.to_windows_cursor(),
);
winuser::SetCursor(cursor);
0
},
None => winuser::DefWindowProcW(window, msg, wparam, lparam)
}
},
winuser::WM_DROPFILES => {
use events::WindowEvent::DroppedFile;
let hdrop = wparam as shellapi::HDROP;
let mut pathbuf: [u16; MAX_PATH] = mem::uninitialized();
let num_drops = shellapi::DragQueryFileW(hdrop, 0xFFFFFFFF, ptr::null_mut(), 0);
for i in 0..num_drops {
let nch = shellapi::DragQueryFileW(hdrop, i, pathbuf.as_mut_ptr(),
MAX_PATH as u32) as usize;
if nch > 0 {
send_event(Event::WindowEvent {
window_id: SuperWindowId(WindowId(window)),
event: DroppedFile(OsString::from_wide(&pathbuf[0..nch]).into())
});
}
}
shellapi::DragFinish(hdrop);
// See `FileDropHandler` for implementation.
0
},
@@ -1061,10 +1118,12 @@ pub unsafe extern "system" fn callback(
let style = winuser::GetWindowLongA(window, winuser::GWL_STYLE) as DWORD;
let ex_style = winuser::GetWindowLongA(window, winuser::GWL_EXSTYLE) as DWORD;
if let Some(min_size) = window_state.min_size {
let min_size = min_size.to_physical(window_state.dpi_factor);
let (width, height) = adjust_size(min_size, style, ex_style);
(*mmi).ptMinTrackSize = POINT { x: width as i32, y: height as i32 };
}
if let Some(max_size) = window_state.max_size {
let max_size = max_size.to_physical(window_state.dpi_factor);
let (width, height) = adjust_size(max_size, style, ex_style);
(*mmi).ptMaxTrackSize = POINT { x: width as i32, y: height as i32 };
}
@@ -1088,38 +1147,21 @@ pub unsafe extern "system" fn callback(
let new_dpi_x = u32::from(LOWORD(wparam as DWORD));
let new_dpi_factor = dpi_to_scale_factor(new_dpi_x);
let suppress_resize = CONTEXT_STASH.with(|context_stash| {
context_stash
.borrow()
.as_ref()
.and_then(|cstash| cstash.windows.get(&window))
.map(|window_state_mutex| {
let mut window_state = window_state_mutex.lock().unwrap();
let suppress_resize = window_state.saved_window_info
.as_mut()
.map(|saved_window_info| {
let dpi_changed = if !saved_window_info.is_fullscreen {
saved_window_info.dpi_factor.take() != Some(new_dpi_factor)
} else {
false
};
!dpi_changed || saved_window_info.is_fullscreen
})
.unwrap_or(false);
// Now we adjust the min/max dimensions for the new DPI.
if !suppress_resize {
let old_dpi_factor = window_state.dpi_factor;
window_state.update_min_max(old_dpi_factor, new_dpi_factor);
}
window_state.dpi_factor = new_dpi_factor;
suppress_resize
})
.unwrap_or(false)
let allow_resize = CONTEXT_STASH.with(|context_stash| {
if let Some(wstash) = context_stash.borrow().as_ref().and_then(|cstash| cstash.windows.get(&window)) {
let mut window_state = wstash.lock().unwrap();
let old_dpi_factor = window_state.dpi_factor;
window_state.dpi_factor = new_dpi_factor;
new_dpi_factor != old_dpi_factor && window_state.fullscreen.is_none()
} else {
true
}
});
// This prevents us from re-applying DPI adjustment to the restored size after exiting
// fullscreen (the restored size is already DPI adjusted).
if !suppress_resize {
if allow_resize {
// Resize window to the size suggested by Windows.
let rect = &*(lparam as *const RECT);
winuser::SetWindowPos(
@@ -1185,9 +1227,38 @@ pub unsafe extern "system" fn callback(
| winuser::SWP_NOACTIVATE,
);
0
} else if msg == *SET_RETAIN_STATE_ON_SIZE_MSG_ID {
CONTEXT_STASH.with(|context_stash| {
if let Some(cstash) = context_stash.borrow().as_ref() {
if let Some(wstash) = cstash.windows.get(&window) {
let mut window_state = wstash.lock().unwrap();
window_state.set_window_flags_in_place(|f| f.set(WindowFlags::MARKER_RETAIN_STATE_ON_SIZE, wparam != 0));
}
}
});
0
} else {
winuser::DefWindowProcW(window, msg, wparam, lparam)
}
}
}
}
pub unsafe extern "system" fn thread_event_target_callback(
window: HWND,
msg: UINT,
wparam: WPARAM,
lparam: LPARAM,
) -> LRESULT {
// See `callback` comment.
run_catch_panic(-1, || {
match msg {
_ if msg == *EXEC_MSG_ID => {
let mut function: ThreadExecFn = Box::from_raw(wparam as usize as *mut _);
function(Inserter(ptr::null_mut()));
0
},
_ => winuser::DefWindowProcW(window, msg, wparam, lparam)
}
})
}

View File

@@ -22,11 +22,13 @@ pub enum IconType {
Big = winuser::ICON_BIG as isize,
}
#[derive(Debug)]
#[derive(Clone, Debug)]
pub struct WinIcon {
pub handle: HICON,
}
unsafe impl Send for WinIcon {}
impl WinIcon {
#[allow(dead_code)]
pub fn from_path<P: AsRef<Path>>(path: P) -> Result<Self, util::WinError> {

View File

@@ -18,7 +18,7 @@ unsafe impl Send for PlatformSpecificWindowBuilderAttributes {}
unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
// Cursor name in UTF-16. Used to set cursor in `WM_SETCURSOR`.
#[derive(Debug, Clone)]
#[derive(Debug, Clone, Copy)]
pub struct Cursor(pub *const winapi::ctypes::wchar_t);
unsafe impl Send for Cursor {}
unsafe impl Sync for Cursor {}
@@ -26,6 +26,12 @@ unsafe impl Sync for Cursor {}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId(u32);
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId(0)
}
}
impl DeviceId {
pub fn get_persistent_identifier(&self) -> Option<String> {
if self.0 != 0 {
@@ -48,7 +54,16 @@ pub struct WindowId(HWND);
unsafe impl Send for WindowId {}
unsafe impl Sync for WindowId {}
impl WindowId {
pub unsafe fn dummy() -> Self {
use std::ptr::null_mut;
WindowId(null_mut())
}
}
mod dpi;
mod drop_handler;
mod event;
mod events_loop;
mod icon;
@@ -56,3 +71,4 @@ mod monitor;
mod raw_input;
mod util;
mod window;
mod window_state;

View File

@@ -1,5 +1,6 @@
use winapi::shared::minwindef::{BOOL, DWORD, LPARAM, TRUE};
use winapi::shared::windef::{HDC, HMONITOR, HWND, LPRECT, POINT};
use winapi::um::winnt::LONG;
use winapi::um::winuser;
use std::{mem, ptr};
@@ -49,7 +50,7 @@ unsafe extern "system" fn monitor_enum_proc(
TRUE // continue enumeration
}
fn get_available_monitors() -> VecDeque<MonitorId> {
pub fn get_available_monitors() -> VecDeque<MonitorId> {
let mut monitors: VecDeque<MonitorId> = VecDeque::new();
unsafe {
winuser::EnumDisplayMonitors(
@@ -62,7 +63,7 @@ fn get_available_monitors() -> VecDeque<MonitorId> {
monitors
}
fn get_primary_monitor() -> MonitorId {
pub fn get_primary_monitor() -> MonitorId {
const ORIGIN: POINT = POINT { x: 0, y: 0 };
let hmonitor = unsafe {
winuser::MonitorFromPoint(ORIGIN, winuser::MONITOR_DEFAULTTOPRIMARY)
@@ -98,7 +99,7 @@ impl Window {
}
}
fn get_monitor_info(hmonitor: HMONITOR) -> Result<winuser::MONITORINFOEXW, util::WinError> {
pub(crate) fn get_monitor_info(hmonitor: HMONITOR) -> Result<winuser::MONITORINFOEXW, util::WinError> {
let mut monitor_info: winuser::MONITORINFOEXW = unsafe { mem::uninitialized() };
monitor_info.cbSize = mem::size_of::<winuser::MONITORINFOEXW>() as DWORD;
let status = unsafe {
@@ -132,6 +133,14 @@ impl MonitorId {
}
}
pub(crate) fn contains_point(&self, point: &POINT) -> bool {
let left = self.position.0 as LONG;
let right = left + self.dimensions.0 as LONG;
let top = self.position.1 as LONG;
let bottom = top + self.dimensions.1 as LONG;
point.x >= left && point.x <= right && point.y >= top && point.y <= bottom
}
#[inline]
pub fn get_name(&self) -> Option<String> {
Some(self.monitor_name.clone())

View File

@@ -1,9 +1,11 @@
use std::{self, mem, ptr, slice};
use std::{self, mem, ptr, slice, io};
use std::ops::BitAnd;
use std::sync::atomic::{AtomicBool, Ordering};
use MouseCursor;
use winapi::ctypes::wchar_t;
use winapi::shared::minwindef::DWORD;
use winapi::shared::windef::{HWND, RECT};
use winapi::shared::minwindef::{BOOL, DWORD};
use winapi::shared::windef::{HWND, POINT, RECT};
use winapi::um::errhandlingapi::GetLastError;
use winapi::um::winbase::{
FormatMessageW,
@@ -38,22 +40,81 @@ pub fn wchar_ptr_to_string(wchar: *const wchar_t) -> String {
wchar_to_string(wchar_slice)
}
pub fn get_window_rect(hwnd: HWND) -> Option<RECT> {
let mut rect: RECT = unsafe { mem::uninitialized() };
if unsafe { winuser::GetWindowRect(hwnd, &mut rect) } != 0 {
Some(rect)
pub unsafe fn status_map<T, F: FnMut(&mut T) -> BOOL>(mut fun: F) -> Option<T> {
let mut data: T = mem::uninitialized();
if fun(&mut data) != 0 {
Some(data)
} else {
None
}
}
// This won't be needed anymore if we just add a derive to winapi.
pub fn rect_eq(a: &RECT, b: &RECT) -> bool {
let left_eq = a.left == b.left;
let right_eq = a.right == b.right;
let top_eq = a.top == b.top;
let bottom_eq = a.bottom == b.bottom;
left_eq && right_eq && top_eq && bottom_eq
fn win_to_err<F: FnOnce() -> BOOL>(f: F) -> Result<(), io::Error> {
if f() != 0 {
Ok(())
} else {
Err(io::Error::last_os_error())
}
}
pub fn get_cursor_pos() -> Option<POINT> {
unsafe { status_map(|cursor_pos| winuser::GetCursorPos(cursor_pos)) }
}
pub fn get_window_rect(hwnd: HWND) -> Option<RECT> {
unsafe { status_map(|rect| winuser::GetWindowRect(hwnd, rect)) }
}
pub fn get_client_rect(hwnd: HWND) -> Result<RECT, io::Error> {
unsafe {
let mut rect = mem::uninitialized();
let mut top_left = mem::zeroed();
win_to_err(|| winuser::ClientToScreen(hwnd, &mut top_left))?;
win_to_err(|| winuser::GetClientRect(hwnd, &mut rect))?;
rect.left += top_left.x;
rect.top += top_left.y;
rect.right += top_left.x;
rect.bottom += top_left.y;
Ok(rect)
}
}
pub fn adjust_window_rect(hwnd: HWND, rect: RECT) -> Option<RECT> {
unsafe {
let style = winuser::GetWindowLongW(hwnd, winuser::GWL_STYLE);
let style_ex = winuser::GetWindowLongW(hwnd, winuser::GWL_EXSTYLE);
adjust_window_rect_with_styles(hwnd, style as _, style_ex as _, rect)
}
}
pub fn adjust_window_rect_with_styles(hwnd: HWND, style: DWORD, style_ex: DWORD, rect: RECT) -> Option<RECT> {
unsafe { status_map(|r| {
*r = rect;
let b_menu = !winuser::GetMenu(hwnd).is_null() as BOOL;
winuser::AdjustWindowRectEx(r, style as _ , b_menu, style_ex as _)
}) }
}
pub fn set_cursor_hidden(hidden: bool) {
static HIDDEN: AtomicBool = AtomicBool::new(false);
let changed = HIDDEN.swap(hidden, Ordering::SeqCst) ^ hidden;
if changed {
unsafe{ winuser::ShowCursor(!hidden as BOOL) };
}
}
pub fn set_cursor_clip(rect: Option<RECT>) -> Result<(), io::Error> {
unsafe {
let rect_ptr = rect.as_ref().map(|r| r as *const RECT).unwrap_or(ptr::null());
win_to_err(|| winuser::ClipCursor(rect_ptr))
}
}
pub fn is_focused(window: HWND) -> bool {
window == unsafe{ winuser::GetActiveWindow() }
}
#[derive(Debug, Default, Clone, PartialEq, Eq)]
@@ -94,3 +155,29 @@ pub unsafe fn get_last_error() -> Option<String> {
}
None
}
impl MouseCursor {
pub(crate) fn to_windows_cursor(self) -> *const wchar_t {
match self {
MouseCursor::Arrow | MouseCursor::Default => winuser::IDC_ARROW,
MouseCursor::Hand => winuser::IDC_HAND,
MouseCursor::Crosshair => winuser::IDC_CROSS,
MouseCursor::Text | MouseCursor::VerticalText => winuser::IDC_IBEAM,
MouseCursor::NotAllowed | MouseCursor::NoDrop => winuser::IDC_NO,
MouseCursor::Grab | MouseCursor::Grabbing |
MouseCursor::Move | MouseCursor::AllScroll => winuser::IDC_SIZEALL,
MouseCursor::EResize | MouseCursor::WResize |
MouseCursor::EwResize | MouseCursor::ColResize => winuser::IDC_SIZEWE,
MouseCursor::NResize | MouseCursor::SResize |
MouseCursor::NsResize | MouseCursor::RowResize => winuser::IDC_SIZENS,
MouseCursor::NeResize | MouseCursor::SwResize |
MouseCursor::NeswResize => winuser::IDC_SIZENESW,
MouseCursor::NwResize | MouseCursor::SeResize |
MouseCursor::NwseResize => winuser::IDC_SIZENWSE,
MouseCursor::Wait => winuser::IDC_WAIT,
MouseCursor::Progress => winuser::IDC_APPSTARTING,
MouseCursor::Help => winuser::IDC_HELP,
_ => winuser::IDC_ARROW, // use arrow for the missing cases.
}
}
}

View File

@@ -1,18 +1,19 @@
#![cfg(target_os = "windows")]
use std::cell::{Cell, RefCell};
use std::ffi::OsStr;
use std::{io, mem, ptr};
use std::cell::Cell;
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use std::sync::{Arc, Mutex};
use std::sync::mpsc::channel;
use winapi::ctypes::c_int;
use winapi::shared::minwindef::{BOOL, DWORD, FALSE, LPARAM, TRUE, UINT, WORD, WPARAM};
use winapi::shared::windef::{HDC, HWND, LPPOINT, POINT, RECT};
use winapi::shared::minwindef::{DWORD, LPARAM, UINT, WORD, WPARAM};
use winapi::shared::windef::{HWND, POINT, RECT};
use winapi::um::{combaseapi, dwmapi, libloaderapi, winuser};
use winapi::um::objbase::{COINIT_MULTITHREADED};
use winapi::um::objbase::COINIT_MULTITHREADED;
use winapi::um::shobjidl_core::{CLSID_TaskbarList, ITaskbarList2};
use winapi::um::wingdi::{CreateRectRgn, DeleteObject};
use winapi::um::winnt::{LONG, LPCWSTR};
use {
@@ -25,59 +26,29 @@ use {
PhysicalSize,
WindowAttributes,
};
use platform::platform::{Cursor, PlatformSpecificWindowBuilderAttributes, WindowId};
use platform::platform::dpi::{BASE_DPI, dpi_to_scale_factor, get_window_dpi, get_window_scale_factor};
use platform::platform::events_loop::{self, DESTROY_MSG_ID, EventsLoop, INITIAL_DPI_MSG_ID};
use platform::platform::{PlatformSpecificWindowBuilderAttributes, WindowId};
use platform::platform::dpi::{dpi_to_scale_factor, get_hwnd_dpi};
use platform::platform::events_loop::{self, EventsLoop, DESTROY_MSG_ID, INITIAL_DPI_MSG_ID};
use platform::platform::icon::{self, IconType, WinIcon};
use platform::platform::monitor::get_available_monitors;
use platform::platform::raw_input::register_all_mice_and_keyboards_for_raw_input;
use platform::platform::util;
use platform::platform::window_state::{CursorFlags, SavedWindow, WindowFlags, WindowState};
use raw_window_handle::{windows::WindowsHandle, RawWindowHandle};
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.
window: WindowWrapper,
decorations: Cell<bool>,
maximized: Cell<bool>,
resizable: Cell<bool>,
fullscreen: RefCell<Option<::MonitorId>>,
always_on_top: Cell<bool>,
/// The current window state.
window_state: Arc<Mutex<events_loop::WindowState>>,
window_icon: Cell<Option<WinIcon>>,
taskbar_icon: Cell<Option<WinIcon>>,
window_state: Arc<Mutex<WindowState>>,
// The events loop proxy.
events_loop_proxy: events_loop::EventsLoopProxy,
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
// https://blogs.msdn.microsoft.com/oldnewthing/20131017-00/?p=2903
// The idea here is that we use the Adjust­Window­Rect­Ex function to calculate how much additional
// non-client area gets added due to the styles we passed. To make the math simple,
// we ask for a zero client rectangle, so that the resulting window is all non-client.
// And then we pass in the empty rectangle represented by the dot in the middle,
// and the Adjust­Window­Rect­Ex expands the rectangle in all dimensions.
// We see that it added ten pixels to the left, right, and bottom,
// and it added fifty pixels to the top.
// From this we can perform the reverse calculation: Instead of expanding the rectangle, we shrink it.
unsafe fn unjust_window_rect(prc: &mut RECT, style: DWORD, ex_style: DWORD) -> BOOL {
let mut rc: RECT = mem::uninitialized();
winuser::SetRectEmpty(&mut rc);
let status = winuser::AdjustWindowRectEx(&mut rc, style, 0, ex_style);
if status != 0 {
prc.left -= rc.left;
prc.top -= rc.top;
prc.right -= rc.right;
prc.bottom -= rc.bottom;
}
status
}
impl Window {
pub fn new(
events_loop: &EventsLoop,
@@ -211,16 +182,16 @@ impl Window {
pub(crate) fn set_inner_size_physical(&self, x: u32, y: u32) {
unsafe {
let mut rect = RECT {
top: 0,
left: 0,
bottom: y as LONG,
right: x as LONG,
};
let dw_style = winuser::GetWindowLongA(self.window.0, winuser::GWL_STYLE) as DWORD;
let b_menu = !winuser::GetMenu(self.window.0).is_null() as BOOL;
let dw_style_ex = winuser::GetWindowLongA(self.window.0, winuser::GWL_EXSTYLE) as DWORD;
winuser::AdjustWindowRectEx(&mut rect, dw_style, b_menu, dw_style_ex);
let rect = util::adjust_window_rect(
self.window.0,
RECT {
top: 0,
left: 0,
bottom: y as LONG,
right: x as LONG,
}
).expect("adjust_window_rect failed");
let outer_x = (rect.right - rect.left).abs() as c_int;
let outer_y = (rect.top - rect.bottom).abs() as c_int;
winuser::SetWindowPos(
@@ -280,32 +251,17 @@ impl Window {
#[inline]
pub fn set_resizable(&self, resizable: bool) {
if resizable == self.resizable.get() {
return;
}
if self.fullscreen.borrow().is_some() {
// If we're in fullscreen, update stored configuration but don't apply anything.
self.resizable.replace(resizable);
return;
}
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let mut style = unsafe {
winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE)
};
if resizable {
style |= winuser::WS_SIZEBOX as LONG;
} else {
style &= !winuser::WS_SIZEBOX as LONG;
}
unsafe {
winuser::SetWindowLongW(
self.window.0,
winuser::GWL_STYLE,
style as _,
self.events_loop_proxy.execute_in_thread(move |_| {
WindowState::set_window_flags(
window_state.lock().unwrap(),
window.0,
None,
|f| f.set(WindowFlags::RESIZABLE, resizable),
);
};
self.resizable.replace(resizable);
});
}
/// Returns the `hwnd` of this window.
@@ -315,127 +271,59 @@ impl Window {
}
#[inline]
pub fn set_cursor(&self, cursor: MouseCursor) {
let cursor_id = match cursor {
MouseCursor::Arrow | MouseCursor::Default => winuser::IDC_ARROW,
MouseCursor::Hand => winuser::IDC_HAND,
MouseCursor::Crosshair => winuser::IDC_CROSS,
MouseCursor::Text | MouseCursor::VerticalText => winuser::IDC_IBEAM,
MouseCursor::NotAllowed | MouseCursor::NoDrop => winuser::IDC_NO,
MouseCursor::Grab | MouseCursor::Grabbing |
MouseCursor::Move | MouseCursor::AllScroll => winuser::IDC_SIZEALL,
MouseCursor::EResize | MouseCursor::WResize |
MouseCursor::EwResize | MouseCursor::ColResize => winuser::IDC_SIZEWE,
MouseCursor::NResize | MouseCursor::SResize |
MouseCursor::NsResize | MouseCursor::RowResize => winuser::IDC_SIZENS,
MouseCursor::NeResize | MouseCursor::SwResize |
MouseCursor::NeswResize => winuser::IDC_SIZENESW,
MouseCursor::NwResize | MouseCursor::SeResize |
MouseCursor::NwseResize => winuser::IDC_SIZENWSE,
MouseCursor::Wait => winuser::IDC_WAIT,
MouseCursor::Progress => winuser::IDC_APPSTARTING,
MouseCursor::Help => winuser::IDC_HELP,
_ => winuser::IDC_ARROW, // use arrow for the missing cases.
pub fn raw_window_handle(&self) -> RawWindowHandle {
let handle = WindowsHandle {
hwnd: self.window.0 as *mut _,
..WindowsHandle::empty()
};
let mut cur = self.window_state.lock().unwrap();
cur.cursor = Cursor(cursor_id);
RawWindowHandle::Windows(handle)
}
unsafe fn cursor_is_grabbed(&self) -> Result<bool, String> {
let mut client_rect: RECT = mem::uninitialized();
let mut clip_rect: RECT = mem::uninitialized();
if winuser::GetClientRect(self.window.0, &mut client_rect) == 0 {
return Err("`GetClientRect` failed".to_owned());
}
// A `POINT` is two `LONG`s (x, y), and the `RECT` field after `left` is `top`.
if winuser::ClientToScreen(self.window.0, &mut client_rect.left as *mut _ as LPPOINT) == 0 {
return Err("`ClientToScreen` (left, top) failed".to_owned());
}
if winuser::ClientToScreen(self.window.0, &mut client_rect.right as *mut _ as LPPOINT) == 0 {
return Err("`ClientToScreen` (right, bottom) failed".to_owned());
}
if winuser::GetClipCursor(&mut clip_rect) == 0 {
return Err("`GetClipCursor` failed".to_owned());
}
Ok(util::rect_eq(&client_rect, &clip_rect))
}
pub(crate) unsafe fn grab_cursor_inner(window: &WindowWrapper, grab: bool) -> Result<(), String> {
if grab {
let mut rect = mem::uninitialized();
if winuser::GetClientRect(window.0, &mut rect) == 0 {
return Err("`GetClientRect` failed".to_owned());
}
// A `POINT` is two `LONG`s (x, y), and the `RECT` field after `left` is `top`.
if winuser::ClientToScreen(window.0, &mut rect.left as *mut _ as LPPOINT) == 0 {
return Err("`ClientToScreen` (left, top) failed".to_owned());
}
if winuser::ClientToScreen(window.0, &mut rect.right as *mut _ as LPPOINT) == 0 {
return Err("`ClientToScreen` (right, bottom) failed".to_owned());
}
if winuser::ClipCursor(&rect) == 0 {
return Err("`ClipCursor` failed".to_owned());
}
} else {
if winuser::ClipCursor(ptr::null()) == 0 {
return Err("`ClipCursor` failed".to_owned());
}
}
Ok(())
#[inline]
pub fn set_cursor(&self, cursor: MouseCursor) {
self.window_state.lock().unwrap().mouse.cursor = cursor;
self.events_loop_proxy.execute_in_thread(move |_| unsafe {
let cursor = winuser::LoadCursorW(
ptr::null_mut(),
cursor.to_windows_cursor(),
);
winuser::SetCursor(cursor);
});
}
#[inline]
pub fn grab_cursor(&self, grab: bool) -> Result<(), String> {
let currently_grabbed = unsafe { self.cursor_is_grabbed() }?;
let window_state = Arc::clone(&self.window_state);
{
let window_state_lock = window_state.lock().unwrap();
if currently_grabbed == grab
&& grab == window_state_lock.cursor_grabbed {
return Ok(());
}
}
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.events_loop_proxy.execute_in_thread(move |_| {
let result = unsafe { Self::grab_cursor_inner(&window, grab) };
if result.is_ok() {
window_state.lock().unwrap().cursor_grabbed = grab;
}
let result = window_state.lock().unwrap().mouse
.set_cursor_flags(window.0, |f| f.set(CursorFlags::GRABBED, grab))
.map_err(|e| e.to_string());
let _ = tx.send(result);
});
rx.recv().unwrap()
}
pub(crate) unsafe fn hide_cursor_inner(hide: bool) {
if hide {
winuser::ShowCursor(FALSE);
} else {
winuser::ShowCursor(TRUE);
}
}
#[inline]
pub fn hide_cursor(&self, hide: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
{
let window_state_lock = window_state.lock().unwrap();
// We don't want to increment/decrement the display count more than once!
if hide == window_state_lock.cursor_hidden { return; }
}
let (tx, rx) = channel();
self.events_loop_proxy.execute_in_thread(move |_| {
unsafe { Self::hide_cursor_inner(hide) };
window_state.lock().unwrap().cursor_hidden = hide;
let _ = tx.send(());
let result = window_state.lock().unwrap().mouse
.set_cursor_flags(window.0, |f| f.set(CursorFlags::HIDDEN, hide))
.map_err(|e| e.to_string());
let _ = tx.send(result);
});
rx.recv().unwrap()
rx.recv().unwrap().ok();
}
#[inline]
pub fn get_hidpi_factor(&self) -> f64 {
get_window_scale_factor(self.window.0, self.window.1)
self.window_state.lock().unwrap().dpi_factor
}
fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), String> {
@@ -465,290 +353,113 @@ impl Window {
#[inline]
pub fn set_maximized(&self, maximized: bool) {
self.maximized.replace(maximized);
// We only maximize if we're not in fullscreen.
if self.fullscreen.borrow().is_some() { return; }
let window = self.window.clone();
unsafe {
// `ShowWindow` resizes the window, so it must be called from the main thread.
self.events_loop_proxy.execute_in_thread(move |_| {
winuser::ShowWindow(
window.0,
if maximized {
winuser::SW_MAXIMIZE
} else {
winuser::SW_RESTORE
},
);
});
}
}
unsafe fn set_fullscreen_style(&self) -> (LONG, LONG) {
let mut window_state = self.window_state.lock().unwrap();
if self.fullscreen.borrow().is_none() || window_state.saved_window_info.is_none() {
let rect = util::get_window_rect(self.window.0).expect("`GetWindowRect` failed");
let dpi_factor = Some(self.get_hidpi_factor());
window_state.saved_window_info = Some(events_loop::SavedWindowInfo {
style: winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE),
ex_style: winuser::GetWindowLongW(self.window.0, winuser::GWL_EXSTYLE),
rect,
is_fullscreen: true,
dpi_factor,
});
}
// We sync the system maximized state here, it will be used when restoring
let mut placement: winuser::WINDOWPLACEMENT = mem::zeroed();
placement.length = mem::size_of::<winuser::WINDOWPLACEMENT>() as u32;
winuser::GetWindowPlacement(self.window.0, &mut placement);
self.maximized.replace(placement.showCmd == (winuser::SW_SHOWMAXIMIZED as u32));
let saved_window_info = window_state.saved_window_info.as_ref().unwrap();
(saved_window_info.style, saved_window_info.ex_style)
}
unsafe fn restore_saved_window(&self) {
let (rect, mut style, ex_style) = {
let mut window_state_lock = self.window_state.lock().unwrap();
// 'saved_window_info' can be None if the window has never been
// in fullscreen mode before this method gets called.
if window_state_lock.saved_window_info.is_none() {
return;
}
let saved_window_info = window_state_lock.saved_window_info.as_mut().unwrap();
// Reset original window style and size. The multiple window size/moves
// here are ugly, but if SetWindowPos() doesn't redraw, the taskbar won't be
// repainted. Better-looking methods welcome.
saved_window_info.is_fullscreen = false;
let rect = saved_window_info.rect.clone();
let (style, ex_style) = (saved_window_info.style, saved_window_info.ex_style);
(rect, style, ex_style)
};
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let maximized = self.maximized.get();
let resizable = self.resizable.get();
// We're restoring the window to its size and position from before being fullscreened.
// `ShowWindow` resizes the window, so it must be called from the main thread.
self.events_loop_proxy.execute_in_thread(move |_| {
let _ = Self::grab_cursor_inner(&window, false);
if resizable {
style |= winuser::WS_SIZEBOX as LONG;
} else {
style &= !winuser::WS_SIZEBOX as LONG;
}
winuser::SetWindowLongW(window.0, winuser::GWL_STYLE, style);
winuser::SetWindowLongW(window.0, winuser::GWL_EXSTYLE, ex_style);
winuser::SetWindowPos(
WindowState::set_window_flags(
window_state.lock().unwrap(),
window.0,
ptr::null_mut(),
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOACTIVATE
| winuser::SWP_FRAMECHANGED,
None,
|f| f.set(WindowFlags::MAXIMIZED, maximized),
);
// We apply any requested changes to maximization state that occurred while we were in fullscreen.
winuser::ShowWindow(
window.0,
if maximized {
winuser::SW_MAXIMIZE
} else {
winuser::SW_RESTORE
},
);
mark_fullscreen(window.0, false);
let window_state_lock = window_state.lock().unwrap();
let _ = Self::grab_cursor_inner(&window, window_state_lock.cursor_grabbed);
});
}
#[inline]
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
let window_state = self.window_state.lock().unwrap();
window_state.fullscreen.clone()
}
#[inline]
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
unsafe {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
match &monitor {
&Some(RootMonitorId { ref inner }) => {
let (x, y): (i32, i32) = inner.get_position().into();
let (width, height): (u32, u32) = inner.get_dimensions().into();
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (style, ex_style) = self.set_fullscreen_style();
let mut monitor = monitor.clone();
self.events_loop_proxy.execute_in_thread(move |_| {
let _ = Self::grab_cursor_inner(&window, false);
let mut window_state_lock = window_state.lock().unwrap();
winuser::SetWindowLongW(
window.0,
winuser::GWL_STYLE,
((style as DWORD) & !(winuser::WS_CAPTION | winuser::WS_THICKFRAME))
as LONG,
);
let client_rect = util::get_client_rect(window.0).expect("get client rect failed!");
window_state_lock.saved_window = Some(SavedWindow {
client_rect,
dpi_factor: window_state_lock.dpi_factor
});
winuser::SetWindowLongW(
window_state_lock.fullscreen = monitor.take();
WindowState::refresh_window_state(
window_state_lock,
window.0,
winuser::GWL_EXSTYLE,
((ex_style as DWORD)
& !(winuser::WS_EX_DLGMODALFRAME | winuser::WS_EX_WINDOWEDGE
| winuser::WS_EX_CLIENTEDGE
| winuser::WS_EX_STATICEDGE))
as LONG,
);
winuser::SetWindowPos(
window.0,
ptr::null_mut(),
x as c_int,
y as c_int,
width as c_int,
height as c_int,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOZORDER
| winuser::SWP_NOACTIVATE
| winuser::SWP_FRAMECHANGED,
Some(RECT {
left: x,
top: y,
right: x + width as c_int,
bottom: y + height as c_int,
})
);
mark_fullscreen(window.0, true);
let window_state_lock = window_state.lock().unwrap();
let _ = Self::grab_cursor_inner(&window, window_state_lock.cursor_grabbed);
});
}
&None => {
self.restore_saved_window();
self.events_loop_proxy.execute_in_thread(move |_| {
let mut window_state_lock = window_state.lock().unwrap();
window_state_lock.fullscreen = None;
if let Some(SavedWindow{client_rect, dpi_factor}) = window_state_lock.saved_window {
window_state_lock.dpi_factor = dpi_factor;
window_state_lock.saved_window = None;
WindowState::refresh_window_state(
window_state_lock,
window.0,
Some(client_rect)
);
}
mark_fullscreen(window.0, false);
});
}
}
}
self.fullscreen.replace(monitor);
}
#[inline]
pub fn set_decorations(&self, decorations: bool) {
if self.decorations.get() == decorations {
return;
}
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let style_flags = (winuser::WS_CAPTION | winuser::WS_THICKFRAME) as LONG;
let ex_style_flags = (winuser::WS_EX_WINDOWEDGE) as LONG;
// if we are in fullscreen mode, we only change the saved window info
if self.fullscreen.borrow().is_some() {
{
let mut window_state = self.window_state.lock().unwrap();
let saved = window_state.saved_window_info.as_mut().unwrap();
unsafe {
unjust_window_rect(&mut saved.rect, saved.style as _, saved.ex_style as _);
}
if decorations {
saved.style = saved.style | style_flags;
saved.ex_style = saved.ex_style | ex_style_flags;
} else {
saved.style = saved.style & !style_flags;
saved.ex_style = saved.ex_style & !ex_style_flags;
}
unsafe {
winuser::AdjustWindowRectEx(
&mut saved.rect,
saved.style as _,
0,
saved.ex_style as _,
);
}
}
self.decorations.replace(decorations);
return;
}
unsafe {
let mut rect: RECT = mem::zeroed();
winuser::GetWindowRect(self.window.0, &mut rect);
let mut style = winuser::GetWindowLongW(self.window.0, winuser::GWL_STYLE);
let mut ex_style = winuser::GetWindowLongW(self.window.0, winuser::GWL_EXSTYLE);
unjust_window_rect(&mut rect, style as _, ex_style as _);
if decorations {
style = style | style_flags;
ex_style = ex_style | ex_style_flags;
} else {
style = style & !style_flags;
ex_style = ex_style & !ex_style_flags;
}
let window = self.window.clone();
self.events_loop_proxy.execute_in_thread(move |_| {
winuser::SetWindowLongW(window.0, winuser::GWL_STYLE, style);
winuser::SetWindowLongW(window.0, winuser::GWL_EXSTYLE, ex_style);
winuser::AdjustWindowRectEx(&mut rect, style as _, 0, ex_style as _);
winuser::SetWindowPos(
window.0,
ptr::null_mut(),
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOACTIVATE
| winuser::SWP_FRAMECHANGED,
);
});
}
self.decorations.replace(decorations);
self.events_loop_proxy.execute_in_thread(move |_| {
let client_rect = util::get_client_rect(window.0).expect("get client rect failed!");
WindowState::set_window_flags(
window_state.lock().unwrap(),
window.0,
Some(client_rect),
|f| f.set(WindowFlags::DECORATIONS, decorations),
);
});
}
#[inline]
pub fn set_always_on_top(&self, always_on_top: bool) {
if self.always_on_top.get() == always_on_top {
return;
}
let window = self.window.clone();
self.events_loop_proxy.execute_in_thread(move |_| {
let insert_after = if always_on_top {
winuser::HWND_TOPMOST
} else {
winuser::HWND_NOTOPMOST
};
unsafe {
winuser::SetWindowPos(
window.0,
insert_after,
0,
0,
0,
0,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOMOVE | winuser::SWP_NOSIZE,
);
winuser::UpdateWindow(window.0);
}
});
let window_state = Arc::clone(&self.window_state);
self.always_on_top.replace(always_on_top);
self.events_loop_proxy.execute_in_thread(move |_| {
WindowState::set_window_flags(
window_state.lock().unwrap(),
window.0,
None,
|f| f.set(WindowFlags::ALWAYS_ON_TOP, always_on_top),
);
});
}
#[inline]
@@ -768,7 +479,7 @@ impl Window {
} else {
icon::unset_for_window(self.window.0, IconType::Small);
}
self.window_icon.replace(window_icon);
self.window_state.lock().unwrap().window_icon = window_icon;
}
#[inline]
@@ -781,7 +492,7 @@ impl Window {
} else {
icon::unset_for_window(self.window.0, IconType::Big);
}
self.taskbar_icon.replace(taskbar_icon);
self.window_state.lock().unwrap().taskbar_icon = taskbar_icon;
}
#[inline]
@@ -804,17 +515,27 @@ impl Drop for Window {
/// A simple non-owning wrapper around a window.
#[doc(hidden)]
#[derive(Clone)]
pub struct WindowWrapper(HWND, HDC);
pub struct WindowWrapper(HWND);
// Send is not implemented for HWND and HDC, we have to wrap it and implement it manually.
// Send and Sync are not implemented for HWND and HDC, we have to wrap it and implement them manually.
// For more info see:
// https://github.com/retep998/winapi-rs/issues/360
// https://github.com/retep998/winapi-rs/issues/396
unsafe impl Sync for WindowWrapper {}
unsafe impl Send for WindowWrapper {}
pub unsafe fn adjust_size(physical_size: PhysicalSize, style: DWORD, ex_style: DWORD) -> (LONG, LONG) {
pub unsafe fn adjust_size(
physical_size: PhysicalSize,
style: DWORD,
ex_style: DWORD,
) -> (LONG, LONG) {
let (width, height): (u32, u32) = physical_size.into();
let mut rect = RECT { left: 0, right: width as LONG, top: 0, bottom: height as LONG };
let mut rect = RECT {
left: 0,
right: width as LONG,
top: 0,
bottom: height as LONG,
};
winuser::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
(rect.right - rect.left, rect.bottom - rect.top)
}
@@ -858,83 +579,58 @@ unsafe fn init(
// registering the window class
let class_name = register_window_class(&window_icon, &taskbar_icon);
let (width, height) = attributes.dimensions
.map(Into::into)
.unwrap_or((1024, 768));
// building a RECT object with coordinates
let mut rect = RECT {
left: 0,
right: width as LONG,
top: 0,
bottom: height as LONG,
};
// computing the style and extended style of the window
let (mut ex_style, style) = if !attributes.decorations {
(winuser::WS_EX_APPWINDOW,
//winapi::WS_POPUP is incompatible with winapi::WS_CHILD
if pl_attribs.parent.is_some() {
winuser::WS_CLIPSIBLINGS | winuser::WS_CLIPCHILDREN
let guessed_dpi_factor = {
let monitors = get_available_monitors();
let dpi_factor = if !monitors.is_empty() {
let mut dpi_factor = Some(monitors[0].get_hidpi_factor());
for monitor in &monitors {
if Some(monitor.get_hidpi_factor()) != dpi_factor {
dpi_factor = None;
}
}
else {
winuser::WS_POPUP | winuser::WS_CLIPSIBLINGS | winuser::WS_CLIPCHILDREN
}
)
} else {
(winuser::WS_EX_APPWINDOW | winuser::WS_EX_WINDOWEDGE,
winuser::WS_OVERLAPPEDWINDOW | winuser::WS_CLIPSIBLINGS | winuser::WS_CLIPCHILDREN)
dpi_factor
} else {
return Err(CreationError::OsError(format!("No monitors were detected.")));
};
dpi_factor.unwrap_or_else(|| {
util::get_cursor_pos()
.and_then(|cursor_pos| {
let mut dpi_factor = None;
for monitor in &monitors {
if monitor.contains_point(&cursor_pos) {
dpi_factor = Some(monitor.get_hidpi_factor());
break;
}
}
dpi_factor
})
.unwrap_or(1.0)
})
};
info!("Guessed window DPI factor: {}", guessed_dpi_factor);
if attributes.always_on_top {
ex_style |= winuser::WS_EX_TOPMOST;
}
if pl_attribs.no_redirection_bitmap {
ex_style |= winuser::WS_EX_NOREDIRECTIONBITMAP;
}
let dimensions = attributes.dimensions.unwrap_or_else(|| (1024, 768).into());
// adjusting the window coordinates using the style
winuser::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
let mut window_flags = WindowFlags::empty();
window_flags.set(WindowFlags::DECORATIONS, attributes.decorations);
window_flags.set(WindowFlags::ALWAYS_ON_TOP, attributes.always_on_top);
window_flags.set(WindowFlags::NO_BACK_BUFFER, pl_attribs.no_redirection_bitmap);
window_flags.set(WindowFlags::TRANSPARENT, attributes.transparent);
// WindowFlags::VISIBLE and MAXIMIZED are set down below after the window has been configured.
window_flags.set(WindowFlags::RESIZABLE, attributes.resizable);
window_flags.set(WindowFlags::CHILD, pl_attribs.parent.is_some());
window_flags.set(WindowFlags::ON_TASKBAR, true);
// creating the real window this time, by using the functions in `extra_functions`
let real_window = {
let (adjusted_width, adjusted_height) = if attributes.dimensions.is_some() {
let min_dimensions = attributes.min_dimensions
.map(|logical_size| PhysicalSize::from_logical(logical_size, 1.0))
.map(|physical_size| adjust_size(physical_size, style, ex_style))
.unwrap_or((0, 0));
let max_dimensions = attributes.max_dimensions
.map(|logical_size| PhysicalSize::from_logical(logical_size, 1.0))
.map(|physical_size| adjust_size(physical_size, style, ex_style))
.unwrap_or((c_int::max_value(), c_int::max_value()));
(
Some((rect.right - rect.left).min(max_dimensions.0).max(min_dimensions.0)),
Some((rect.bottom - rect.top).min(max_dimensions.1).max(min_dimensions.1))
)
} else {
(None, None)
};
let mut style = if !attributes.visible {
style
} else {
style | winuser::WS_VISIBLE
};
if !attributes.resizable {
style &= !winuser::WS_SIZEBOX;
}
if pl_attribs.parent.is_some() {
style |= winuser::WS_CHILD;
}
let handle = winuser::CreateWindowExW(ex_style | winuser::WS_EX_ACCEPTFILES,
let (style, ex_style) = window_flags.to_window_styles();
let handle = winuser::CreateWindowExW(
ex_style,
class_name.as_ptr(),
title.as_ptr() as LPCWSTR,
style | winuser::WS_CLIPSIBLINGS | winuser::WS_CLIPCHILDREN,
style,
winuser::CW_USEDEFAULT, winuser::CW_USEDEFAULT,
winuser::CW_USEDEFAULT, winuser::CW_USEDEFAULT,
adjusted_width.unwrap_or(winuser::CW_USEDEFAULT),
adjusted_height.unwrap_or(winuser::CW_USEDEFAULT),
pl_attribs.parent.unwrap_or(ptr::null_mut()),
ptr::null_mut(),
libloaderapi::GetModuleHandleW(ptr::null()),
@@ -946,13 +642,7 @@ unsafe fn init(
format!("{}", io::Error::last_os_error()))));
}
let hdc = winuser::GetDC(handle);
if hdc.is_null() {
return Err(CreationError::OsError(format!("GetDC function failed: {}",
format!("{}", io::Error::last_os_error()))));
}
WindowWrapper(handle, hdc)
WindowWrapper(handle)
};
// Set up raw input
@@ -966,9 +656,10 @@ unsafe fn init(
}
}
let dpi = get_window_dpi(real_window.0, real_window.1);
let dpi = get_hwnd_dpi(real_window.0);
let dpi_factor = dpi_to_scale_factor(dpi);
if dpi != BASE_DPI {
if dpi_factor != guessed_dpi_factor {
let (width, height): (u32, u32) = dimensions.into();
let mut packed_dimensions = 0;
// MAKELPARAM isn't provided by winapi yet.
let ptr = &mut packed_dimensions as *mut LPARAM as *mut WORD;
@@ -982,56 +673,68 @@ unsafe fn init(
);
}
let window_state = {
let max_size = attributes.max_dimensions
.map(|logical_size| PhysicalSize::from_logical(logical_size, dpi_factor));
let min_size = attributes.min_dimensions
.map(|logical_size| PhysicalSize::from_logical(logical_size, dpi_factor));
let mut window_state = events_loop::WindowState {
cursor: Cursor(winuser::IDC_ARROW), // use arrow by default
cursor_grabbed: false,
cursor_hidden: false,
max_size,
min_size,
mouse_in_window: false,
saved_window_info: None,
dpi_factor,
};
// Creating a mutex to track the current window state
Arc::new(Mutex::new(window_state))
};
// making the window transparent
if attributes.transparent && !pl_attribs.no_redirection_bitmap {
let region = CreateRectRgn(0, 0, -1, -1); // makes the window transparent
let bb = dwmapi::DWM_BLURBEHIND {
dwFlags: 0x1, // FIXME: DWM_BB_ENABLE;
dwFlags: dwmapi::DWM_BB_ENABLE | dwmapi::DWM_BB_BLURREGION,
fEnable: 1,
hRgnBlur: ptr::null_mut(),
hRgnBlur: region,
fTransitionOnMaximized: 0,
};
dwmapi::DwmEnableBlurBehindWindow(real_window.0, &bb);
DeleteObject(region as _);
if attributes.decorations {
// HACK: When opaque (opacity 255), there is a trail whenever
// the transparent window is moved. By reducing it to 254,
// the window is rendered properly.
let opacity = 254;
// The color key can be any value except for black (0x0).
let color_key = 0x0030c100;
winuser::SetLayeredWindowAttributes(real_window.0, color_key, opacity, winuser::LWA_ALPHA);
}
}
window_flags.set(WindowFlags::VISIBLE, attributes.visible);
window_flags.set(WindowFlags::MAXIMIZED, attributes.maximized);
let window_state = {
let mut window_state = WindowState::new(
&attributes,
window_icon,
taskbar_icon,
dpi_factor,
);
let window_state = Arc::new(Mutex::new(window_state));
WindowState::set_window_flags(
window_state.lock().unwrap(),
real_window.0,
None,
|f| *f = window_flags,
);
window_state
};
let win = Window {
window: real_window,
window_state: window_state,
decorations: Cell::new(attributes.decorations),
maximized: Cell::new(attributes.maximized.clone()),
resizable: Cell::new(attributes.resizable.clone()),
fullscreen: RefCell::new(attributes.fullscreen.clone()),
always_on_top: Cell::new(attributes.always_on_top),
window_icon: Cell::new(window_icon),
taskbar_icon: Cell::new(taskbar_icon),
window_state,
events_loop_proxy,
};
win.set_maximized(attributes.maximized);
if let Some(_) = attributes.fullscreen {
win.set_fullscreen(attributes.fullscreen);
force_window_active(win.window.0);
}
if let Some(dimensions) = attributes.dimensions {
win.set_inner_size(dimensions);
}
inserter.insert(win.window.0, win.window_state.clone());
Ok(win)
@@ -1079,7 +782,6 @@ unsafe fn register_window_class(
class_name
}
struct ComInitialized(*mut ());
impl Drop for ComInitialized {
fn drop(&mut self) {

View File

@@ -0,0 +1,329 @@
use {MouseCursor, WindowAttributes};
use std::{io, ptr};
use std::sync::MutexGuard;
use dpi::LogicalSize;
use platform::platform::{util, events_loop};
use platform::platform::icon::WinIcon;
use winapi::shared::windef::{RECT, HWND};
use winapi::shared::minwindef::DWORD;
use winapi::um::winuser;
/// Contains information about states and the window that the callback is going to use.
#[derive(Clone)]
pub struct WindowState {
pub mouse: MouseProperties,
/// Used by `WM_GETMINMAXINFO`.
pub min_size: Option<LogicalSize>,
pub max_size: Option<LogicalSize>,
pub window_icon: Option<WinIcon>,
pub taskbar_icon: Option<WinIcon>,
pub saved_window: Option<SavedWindow>,
pub dpi_factor: f64,
pub fullscreen: Option<::MonitorId>,
window_flags: WindowFlags,
}
#[derive(Clone)]
pub struct SavedWindow {
pub client_rect: RECT,
pub dpi_factor: f64,
}
#[derive(Clone)]
pub struct MouseProperties {
pub cursor: MouseCursor,
cursor_flags: CursorFlags,
}
bitflags! {
pub struct CursorFlags: u8 {
const GRABBED = 1 << 0;
const HIDDEN = 1 << 1;
const IN_WINDOW = 1 << 2;
}
}
bitflags! {
pub struct WindowFlags: u32 {
const RESIZABLE = 1 << 0;
const DECORATIONS = 1 << 1;
const VISIBLE = 1 << 2;
const ON_TASKBAR = 1 << 3;
const ALWAYS_ON_TOP = 1 << 4;
const NO_BACK_BUFFER = 1 << 5;
const TRANSPARENT = 1 << 6;
const CHILD = 1 << 7;
const MAXIMIZED = 1 << 8;
/// Marker flag for fullscreen. Should always match `WindowState::fullscreen`, but is
/// included here to make masking easier.
const MARKER_FULLSCREEN = 1 << 9;
/// The `WM_SIZE` event contains some parameters that can effect the state of `WindowFlags`.
/// In most cases, it's okay to let those parameters change the state. However, when we're
/// running the `WindowFlags::apply_diff` function, we *don't* want those parameters to
/// effect our stored state, because the purpose of `apply_diff` is to update the actual
/// window's state to match our stored state. This controls whether to accept those changes.
const MARKER_RETAIN_STATE_ON_SIZE = 1 << 10;
const FULLSCREEN_AND_MASK = !(
WindowFlags::DECORATIONS.bits |
WindowFlags::RESIZABLE.bits |
WindowFlags::MAXIMIZED.bits
);
const NO_DECORATIONS_AND_MASK = !WindowFlags::RESIZABLE.bits;
const INVISIBLE_AND_MASK = !WindowFlags::MAXIMIZED.bits;
}
}
impl WindowState {
pub fn new(
attributes: &WindowAttributes,
window_icon: Option<WinIcon>,
taskbar_icon: Option<WinIcon>,
dpi_factor: f64
) -> WindowState {
WindowState {
mouse: MouseProperties {
cursor: MouseCursor::default(),
cursor_flags: CursorFlags::empty(),
},
min_size: attributes.min_dimensions,
max_size: attributes.max_dimensions,
window_icon,
taskbar_icon,
saved_window: None,
dpi_factor,
fullscreen: None,
window_flags: WindowFlags::empty()
}
}
pub fn window_flags(&self) -> WindowFlags {
self.window_flags
}
pub fn set_window_flags<F>(mut this: MutexGuard<Self>, window: HWND, set_client_rect: Option<RECT>, f: F)
where F: FnOnce(&mut WindowFlags)
{
let old_flags = this.window_flags;
f(&mut this.window_flags);
let is_fullscreen = this.fullscreen.is_some();
this.window_flags.set(WindowFlags::MARKER_FULLSCREEN, is_fullscreen);
let new_flags = this.window_flags;
drop(this);
old_flags.apply_diff(window, new_flags, set_client_rect);
}
pub fn refresh_window_state(this: MutexGuard<Self>, window: HWND, set_client_rect: Option<RECT>) {
Self::set_window_flags(this, window, set_client_rect, |_| ());
}
pub fn set_window_flags_in_place<F>(&mut self, f: F)
where F: FnOnce(&mut WindowFlags)
{
f(&mut self.window_flags);
}
}
impl MouseProperties {
pub fn cursor_flags(&self) -> CursorFlags {
self.cursor_flags
}
pub fn set_cursor_flags<F>(&mut self, window: HWND, f: F) -> Result<(), io::Error>
where F: FnOnce(&mut CursorFlags)
{
let old_flags = self.cursor_flags;
f(&mut self.cursor_flags);
match self.cursor_flags.refresh_os_cursor(window) {
Ok(()) => (),
Err(e) => {
self.cursor_flags = old_flags;
return Err(e);
}
}
Ok(())
}
}
impl WindowFlags {
fn mask(mut self) -> WindowFlags {
if self.contains(WindowFlags::MARKER_FULLSCREEN) {
self &= WindowFlags::FULLSCREEN_AND_MASK;
}
if !self.contains(WindowFlags::VISIBLE) {
self &= WindowFlags::INVISIBLE_AND_MASK;
}
if !self.contains(WindowFlags::DECORATIONS) {
self &= WindowFlags::NO_DECORATIONS_AND_MASK;
}
self
}
pub fn to_window_styles(self) -> (DWORD, DWORD) {
use winapi::um::winuser::*;
let (mut style, mut style_ex) = (0, 0);
if self.contains(WindowFlags::RESIZABLE) {
style |= WS_SIZEBOX | WS_MAXIMIZEBOX;
}
if self.contains(WindowFlags::DECORATIONS) {
style |= WS_CAPTION | WS_MINIMIZEBOX | WS_BORDER;
style_ex = WS_EX_WINDOWEDGE;
}
if self.contains(WindowFlags::VISIBLE) {
style |= WS_VISIBLE;
}
if self.contains(WindowFlags::ON_TASKBAR) {
style_ex |= WS_EX_APPWINDOW;
}
if self.contains(WindowFlags::ALWAYS_ON_TOP) {
style_ex |= WS_EX_TOPMOST;
}
if self.contains(WindowFlags::NO_BACK_BUFFER) {
style_ex |= WS_EX_NOREDIRECTIONBITMAP;
}
if self.contains(WindowFlags::TRANSPARENT) {
// Is this necessary? The docs say that WS_EX_LAYERED requires a windows class without
// CS_OWNDC, and Winit windows have that flag set.
style_ex |= WS_EX_LAYERED;
}
if self.contains(WindowFlags::CHILD) {
style |= WS_CHILD; // This is incompatible with WS_POPUP if that gets added eventually.
}
if self.contains(WindowFlags::MAXIMIZED) {
style |= WS_MAXIMIZE;
}
style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_SYSMENU;
style_ex |= WS_EX_ACCEPTFILES;
(style, style_ex)
}
/// Adjust the window client rectangle to the return value, if present.
fn apply_diff(mut self, window: HWND, mut new: WindowFlags, set_client_rect: Option<RECT>) {
self = self.mask();
new = new.mask();
let diff = self ^ new;
if diff == WindowFlags::empty() {
return;
}
if diff.contains(WindowFlags::VISIBLE) {
unsafe {
winuser::ShowWindow(
window,
match new.contains(WindowFlags::VISIBLE) {
true => winuser::SW_SHOW,
false => winuser::SW_HIDE
}
);
}
}
if diff.contains(WindowFlags::ALWAYS_ON_TOP) {
unsafe {
winuser::SetWindowPos(
window,
match new.contains(WindowFlags::ALWAYS_ON_TOP) {
true => winuser::HWND_TOPMOST,
false => winuser::HWND_NOTOPMOST,
},
0, 0, 0, 0,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOMOVE | winuser::SWP_NOSIZE,
);
winuser::UpdateWindow(window);
}
}
if diff.contains(WindowFlags::MAXIMIZED) || new.contains(WindowFlags::MAXIMIZED) {
unsafe {
winuser::ShowWindow(
window,
match new.contains(WindowFlags::MAXIMIZED) {
true => winuser::SW_MAXIMIZE,
false => winuser::SW_RESTORE
}
);
}
}
if diff != WindowFlags::empty() {
let (style, style_ex) = new.to_window_styles();
unsafe {
winuser::SendMessageW(window, *events_loop::SET_RETAIN_STATE_ON_SIZE_MSG_ID, 1, 0);
winuser::SetWindowLongW(window, winuser::GWL_STYLE, style as _);
winuser::SetWindowLongW(window, winuser::GWL_EXSTYLE, style_ex as _);
match set_client_rect.and_then(|r| util::adjust_window_rect_with_styles(window, style, style_ex, r)) {
Some(client_rect) => {
let (x, y, w, h) = (
client_rect.left,
client_rect.top,
client_rect.right - client_rect.left,
client_rect.bottom - client_rect.top,
);
winuser::SetWindowPos(
window,
ptr::null_mut(),
x, y, w, h,
winuser::SWP_NOZORDER
| winuser::SWP_FRAMECHANGED,
);
},
None => {
// Refresh the window frame.
winuser::SetWindowPos(
window,
ptr::null_mut(),
0, 0, 0, 0,
winuser::SWP_NOZORDER
| winuser::SWP_NOMOVE
| winuser::SWP_NOSIZE
| winuser::SWP_FRAMECHANGED,
);
}
}
winuser::SendMessageW(window, *events_loop::SET_RETAIN_STATE_ON_SIZE_MSG_ID, 0, 0);
}
}
}
}
impl CursorFlags {
fn refresh_os_cursor(self, window: HWND) -> Result<(), io::Error> {
let client_rect = util::get_client_rect(window)?;
if util::is_focused(window) {
if self.contains(CursorFlags::GRABBED) {
util::set_cursor_clip(Some(client_rect))?;
} else {
util::set_cursor_clip(None)?;
}
}
let cursor_in_client = self.contains(CursorFlags::IN_WINDOW);
if cursor_in_client {
util::set_cursor_hidden(self.contains(CursorFlags::HIDDEN));
} else {
util::set_cursor_hidden(false);
}
Ok(())
}
}

View File

@@ -304,6 +304,10 @@ impl Window {
///
/// See the [`dpi`](dpi/index.html) module for more information.
///
/// Note that this value can change depending on user action (for example if the window is
/// moved to another screen); as such, tracking `WindowEvent::HiDpiFactorChanged` events is
/// the most robust way to track the DPI you need to use to draw.
///
/// ## Platform-specific
///
/// - **X11:** Can be overridden using the `WINIT_HIDPI_FACTOR` environment variable.
@@ -365,6 +369,12 @@ impl Window {
self.window.set_fullscreen(monitor)
}
/// Gets the window's current fullscreen state.
#[inline]
pub fn get_fullscreen(&self) -> Option<MonitorId> {
self.window.get_fullscreen()
}
/// Turn window decorations on or off.
#[inline]
pub fn set_decorations(&self, decorations: bool) {
@@ -425,6 +435,12 @@ impl Window {
}
}
unsafe impl raw_window_handle::HasRawWindowHandle for Window {
fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle {
self.window.raw_window_handle()
}
}
/// An iterator for the list of available monitors.
// Implementation note: we retrieve the list once, then serve each element by one by one.
// This may change in the future.
@@ -481,7 +497,7 @@ impl MonitorId {
///
/// ## Platform-specific
///
/// - **X11:** Can be overridden using the `WINIT_HIDPI_FACTOR` environment variable.
/// - **X11:** This respects Xft.dpi XResource, and can be overridden using the `WINIT_HIDPI_FACTOR` environment variable.
/// - **Android:** Always returns 1.0.
#[inline]
pub fn get_hidpi_factor(&self) -> f64 {

39
tests/serde_objects.rs Normal file
View File

@@ -0,0 +1,39 @@
#![cfg(feature = "serde")]
extern crate serde;
extern crate winit;
use winit::{ControlFlow, MouseCursor};
use winit::{
KeyboardInput, TouchPhase, ElementState, MouseButton, MouseScrollDelta, VirtualKeyCode,
ModifiersState
};
use winit::dpi::{LogicalPosition, PhysicalPosition, LogicalSize, PhysicalSize};
use serde::{Serialize, Deserialize};
fn needs_serde<S: Serialize + Deserialize<'static>>() {}
#[test]
fn root_serde() {
needs_serde::<ControlFlow>();
needs_serde::<MouseCursor>();
}
#[test]
fn events_serde() {
needs_serde::<KeyboardInput>();
needs_serde::<TouchPhase>();
needs_serde::<ElementState>();
needs_serde::<MouseButton>();
needs_serde::<MouseScrollDelta>();
needs_serde::<VirtualKeyCode>();
needs_serde::<ModifiersState>();
}
#[test]
fn dpi_serde() {
needs_serde::<LogicalPosition>();
needs_serde::<PhysicalPosition>();
needs_serde::<LogicalSize>();
needs_serde::<PhysicalSize>();
}