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1
.github/PULL_REQUEST_TEMPLATE.md
vendored
1
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -2,3 +2,4 @@
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
|
||||
2
.gitmodules
vendored
2
.gitmodules
vendored
@@ -1,3 +1,3 @@
|
||||
[submodule "deps/apk-builder"]
|
||||
path = deps/apk-builder
|
||||
url = https://github.com/tomaka/android-rs-glue
|
||||
url = https://github.com/rust-windowing/android-rs-glue
|
||||
|
||||
16
CHANGELOG.md
16
CHANGELOG.md
@@ -1,5 +1,21 @@
|
||||
# Unreleased
|
||||
|
||||
# Version 0.19.5 (2019-11-04)
|
||||
|
||||
- On Android, fix the missing `raw-window-handle` support
|
||||
|
||||
# Version 0.19.4 (2019-10-16)
|
||||
|
||||
- Add support for `raw-window-handle` 0.3.
|
||||
|
||||
# Version 0.19.3 (2019-08-26)
|
||||
|
||||
- Update parking_lot version.
|
||||
|
||||
# Version 0.19.2 (2019-07-29)
|
||||
|
||||
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
|
||||
|
||||
# Version 0.19.1 (2019-04-08)
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
|
||||
@@ -1,28 +1,14 @@
|
||||
# PLEASE MAKE PRs AGAINST THE `eventloop-2.0` BRANCH.
|
||||
|
||||
All development work for our next version is being done against that branch. Refer to [#459](https://github.com/rust-windowing/winit/issues/459) and [the associated milestone](https://github.com/rust-windowing/winit/milestone/2) for details on what that branch changes.
|
||||
|
||||
# Winit Contributing Guidelines
|
||||
|
||||
## Scope
|
||||
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
|
||||
consider whether or not it's directly related to window creation or input handling. If it isn't, it
|
||||
may be worth creating a separate crate that extends Winit's API to add that functionality.
|
||||
|
||||
Winit aims to provide a generic platform abstracting the main graphic platforms (Windows, macOS, X11,
|
||||
Wayland, Android, iOS and the web platform via Emscripten).
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed to the others. Winit does not
|
||||
aim to support every single functionality of every platform, but rather to abstract the set of
|
||||
capabilities that is common to all platforms. In this context, APIs exposed in winit can be split into
|
||||
different "support levels":
|
||||
|
||||
- Tier 1: features which are in the main scope of winit. They are part of the common API of winit, and
|
||||
are taken care of by the maintainers. Any part of these features that is not working correctly is
|
||||
considered a bug in winit.
|
||||
- Tier 2: some platform-specific features can be sufficiently fundamental to the platform that winit can
|
||||
integrate support for them in the platform-specific part of the API. These features are not considered
|
||||
directly handled by the maintainers of winit. If you have a strong incentive to have such a feature
|
||||
integrated in winit, consider implementing it and proposing yourself to maintain it in the future.
|
||||
- Tier 3: these features are not directly exposed by winit, but rather can be implemented using the
|
||||
raw handles to the underlying platform that winit exposes. If your feature of interest is rather
|
||||
niche, this is probably where it belongs.
|
||||
|
||||
The exact list of supported Tier 1 features is tracked in this issue:
|
||||
[#252](https://github.com/tomaka/winit/issues/252).
|
||||
|
||||
## Reporting an issue
|
||||
|
||||
@@ -44,6 +30,9 @@ When making a code contribution to winit, before opening your pull request, plea
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
|
||||
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
@@ -56,15 +45,14 @@ backends of winit. As such, depending on your platform of interest, your contact
|
||||
|
||||
This table summarizes who can be contacted in which case, with the following legend:
|
||||
|
||||
- `M`: is a main maintainer for this platform
|
||||
- `R`: can review code for this platform
|
||||
- `T`: has the ability of testing the platform
|
||||
- `M` - Maintainer: is a main maintainer for this platform
|
||||
- `C` - Collaborator: can review code and address issues on this platform
|
||||
- `T` - Tester: has the ability of testing the platform
|
||||
- ` `: knows nothing of this platform
|
||||
|
||||
| Platform | Windows | macOS | X11 | Wayland | Android | iOS | Emscripten |
|
||||
| :--- | :---: | :---: | :---: | :---: | :---: | :---: | :---: |
|
||||
| @francesca64 | R | M | M | | M | R | |
|
||||
| @mitchmindtree | T | | T | T | | | |
|
||||
| @Osspial | M | | T | T | T | | T |
|
||||
| @vberger | | | T | M | | | |
|
||||
| @mtak- | | T | | | T | M | |
|
||||
| Platform | Windows | macOS | X11 | Wayland | Android | iOS | Emscripten |
|
||||
| :--- | :---: | :---: | :---: | :---: | :---: | :---: | :---: |
|
||||
| @mitchmindtree | T | | T | T | | | |
|
||||
| @Osspial | M | | T | T | T | | T |
|
||||
| @vberger | | | T | M | | | |
|
||||
| @mtak- | | T | | | T | M | |
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.19.1"
|
||||
version = "0.19.5"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/tomaka/winit"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
|
||||
@@ -22,6 +22,7 @@ libc = "0.2"
|
||||
log = "0.4"
|
||||
image = { version = "0.21", optional = true }
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
raw-window-handle = "0.3"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.android_glue]
|
||||
version = "0.2"
|
||||
@@ -66,5 +67,5 @@ features = [
|
||||
wayland-client = { version = "0.21", features = [ "dlopen", "egl", "cursor"] }
|
||||
smithay-client-toolkit = "0.4.3"
|
||||
x11-dl = "2.18.3"
|
||||
parking_lot = "0.7"
|
||||
percent-encoding = "1.0"
|
||||
parking_lot = "0.9"
|
||||
percent-encoding = "2.0"
|
||||
|
||||
209
FEATURES.md
Normal file
209
FEATURES.md
Normal file
@@ -0,0 +1,209 @@
|
||||
# Winit Scope
|
||||
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling, and can
|
||||
be used to create both games and applications. It supports the main graphical platforms:
|
||||
- Desktop
|
||||
- Windows
|
||||
- macOS
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
- Mobile
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via Emscripten
|
||||
- via WASM
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
available everywhere. In this context, APIs exposed in winit can be split into different "support tiers":
|
||||
|
||||
- **Core:** Features that are essential to providing a well-formed abstraction over each platform's
|
||||
windowing and input APIs.
|
||||
- **Platform:** Platform-specific features that can't be meaningfully exposed through a common API and
|
||||
cannot be implemented outside of Winit without exposing a significant amount of Winit's internals
|
||||
or interfering with Winit's abstractions.
|
||||
- **Usability:** Features that are not strictly essential to Winit's functionality, but provide meaningful
|
||||
usability improvements and cannot be reasonably implemented in an external crate. These are
|
||||
generally optional and exposed through Cargo features.
|
||||
|
||||
Core features are taken care of by the core Winit maintainers. Platform features are not.
|
||||
When a platform feature is submitted, the submitter is considered the expert in the
|
||||
feature and may be asked to support the feature should it break in the future.
|
||||
|
||||
Winit ***does not*** directly expose functionality for drawing inside windows or creating native
|
||||
menus, but ***does*** commit to providing APIs that higher-level crates can use to implement that
|
||||
functionality.
|
||||
|
||||
## `1.0` and stability
|
||||
|
||||
When all core features are implemented to the satisfaction of the Winit maintainers, Winit 1.0 will
|
||||
be released and the library will enter maintenance mode. For the most part, new core features will not
|
||||
be added past this point. New platform features may be accepted and exposed through point releases.
|
||||
|
||||
### Tier upgrades
|
||||
Some platform features could in theory be exposed across multiple platforms, but have not gone
|
||||
through the implementation work necessary to function on all platforms. When one of these features
|
||||
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
|
||||
If that gets accepted, the platform-specific functions gets deprecated and become permanently
|
||||
exposed through the core, cross-platform API.
|
||||
|
||||
# Features
|
||||
|
||||
## Extending this section
|
||||
|
||||
If your PR makes notable changes to Winit's features, please update this section as follows:
|
||||
|
||||
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
|
||||
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
|
||||
|
||||
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
|
||||
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
|
||||
|
||||
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
|
||||
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
|
||||
|
||||
## Core
|
||||
|
||||
### Windowing
|
||||
- **Window initialization**: Winit allows the creation of a window
|
||||
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
|
||||
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
|
||||
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
|
||||
be deactivated
|
||||
- **Window decorations toggle**: Decorations can be turned on or off after window creation
|
||||
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
|
||||
when they are. The application can precisely control its window size if desired.
|
||||
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
|
||||
size to specific values.
|
||||
- **Window transparency**: Winit allows the creation of windows with a transparent background.
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
|
||||
get drawn above their owner.
|
||||
|
||||
|
||||
### System Information
|
||||
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
|
||||
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
- **Mouse set location**: Forcibly changing the location of the pointer.
|
||||
- **Cursor grab**: Locking the cursor so it cannot exit the client area of a window.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gampads and joysticks.
|
||||
- **Device movement events:**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
* Window movable by background
|
||||
* Transparent titlebar
|
||||
* Hidden titlebar
|
||||
* Hidden titlebar buttons
|
||||
* Full-size content view
|
||||
|
||||
### Unix
|
||||
* Window urgency
|
||||
* X11 Window Class
|
||||
* X11 Override Redirect Flag
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
## Compatibility Matrix
|
||||
|
||||
Legend:
|
||||
|
||||
- ✔️: Works as intended
|
||||
- ▢: Mostly works but some bugs are known
|
||||
- ❌: Missing feature or large bugs making it unusable
|
||||
- **N/A**: Not applicable for this platform
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |Emscripten|
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** |
|
||||
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A** |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ |
|
||||
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A** |
|
||||
|Cursor grab |✔️ |▢[#165] |▢[#242] |❌[#306] |**N/A**|**N/A**|✔️ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |❌[#306] |**N/A**|**N/A**|❌ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |
|
||||
|Multitouch |❓ |❌ |✔️ |✔️ |❓ |❌ |❌ |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❌ |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❌ |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |❌ |❌ |✔️ |❌ |❌ |❌ |
|
||||
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|
||||
[#165]: https://github.com/rust-windowing/winit/issues/165
|
||||
[#219]: https://github.com/rust-windowing/winit/issues/219
|
||||
[#242]: https://github.com/rust-windowing/winit/issues/242
|
||||
[#306]: https://github.com/rust-windowing/winit/issues/306
|
||||
[#315]: https://github.com/rust-windowing/winit/issues/315
|
||||
[#319]: https://github.com/rust-windowing/winit/issues/319
|
||||
[#33]: https://github.com/rust-windowing/winit/issues/33
|
||||
[#459]: https://github.com/rust-windowing/winit/issues/459
|
||||
[#5]: https://github.com/rust-windowing/winit/issues/5
|
||||
[#63]: https://github.com/rust-windowing/winit/issues/63
|
||||
[#720]: https://github.com/rust-windowing/winit/issues/720
|
||||
[#721]: https://github.com/rust-windowing/winit/issues/721
|
||||
[#750]: https://github.com/rust-windowing/winit/issues/750
|
||||
[#804]: https://github.com/rust-windowing/winit/issues/804
|
||||
[#812]: https://github.com/rust-windowing/winit/issues/812
|
||||
11
HALL_OF_CHAMPIONS.md
Normal file
11
HALL_OF_CHAMPIONS.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Hall of Champions
|
||||
|
||||
The Winit maintainers would like to recognize the following former Winit
|
||||
contributors, without whom Winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* @tomaka: For creating the Winit project and guiding it through its early
|
||||
years of existence.
|
||||
* @francesca64: For taking over the responsibility of maintaining almost every
|
||||
Winit backend, and standardizing HiDPI support across all of them
|
||||
18
README.md
18
README.md
@@ -1,17 +1,27 @@
|
||||
# This branch has been archived
|
||||
|
||||
Please direct all work against `master`.
|
||||
|
||||
--------
|
||||
|
||||
# winit - Cross-platform window creation and management in Rust
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://docs.rs/winit)
|
||||
[](https://travis-ci.org/tomaka/winit)
|
||||
[](https://ci.appveyor.com/project/tomaka/winit/branch/master)
|
||||
[](https://travis-ci.org/rust-windowing/winit)
|
||||
[](https://ci.appveyor.com/project/Osspial/winit/branch/master)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.19.1"
|
||||
winit = "0.19.5"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
|
||||
For features _within_ the scope of winit, see [FEATURES.md](FEATURES.md).
|
||||
|
||||
For features _outside_ the scope of winit, see [Missing features provided by other crates](https://github.com/rust-windowing/winit/wiki/Missing-features-provided-by-other-crates) in the wiki.
|
||||
|
||||
## Contact Us
|
||||
|
||||
Join us in any of these:
|
||||
|
||||
@@ -82,6 +82,15 @@ fn main() {
|
||||
window.set_fullscreen(Some(window.get_current_monitor()));
|
||||
}
|
||||
}
|
||||
(winit::VirtualKeyCode::S, winit::ElementState::Pressed) => {
|
||||
println!("window.get_fullscreen {:?}", window.get_fullscreen());
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
use winit::os::macos::WindowExt;
|
||||
println!("window.get_simple_fullscreen {:?}", WindowExt::get_simple_fullscreen(&window));
|
||||
}
|
||||
}
|
||||
(winit::VirtualKeyCode::M, winit::ElementState::Pressed) => {
|
||||
is_maximized = !is_maximized;
|
||||
window.set_maximized(is_maximized);
|
||||
|
||||
@@ -120,6 +120,7 @@ extern crate parking_lot;
|
||||
extern crate percent_encoding;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
extern crate smithay_client_toolkit as sctk;
|
||||
extern crate raw_window_handle;
|
||||
|
||||
pub(crate) use dpi::*; // TODO: Actually change the imports throughout the codebase.
|
||||
pub use events::*;
|
||||
|
||||
@@ -23,6 +23,9 @@ pub trait WindowExt {
|
||||
/// - `true`: the dock icon will bounce until the application is focused.
|
||||
fn request_user_attention(&self, is_critical: bool);
|
||||
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn get_simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
@@ -49,6 +52,11 @@ impl WindowExt for Window {
|
||||
self.window.request_user_attention(is_critical)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_simple_fullscreen(&self) -> bool {
|
||||
self.window.get_simple_fullscreen()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.set_simple_fullscreen(fullscreen)
|
||||
|
||||
@@ -4,6 +4,7 @@ extern crate android_glue;
|
||||
|
||||
mod ffi;
|
||||
|
||||
use raw_window_handle::{android::AndroidHandle, RawWindowHandle};
|
||||
use std::cell::RefCell;
|
||||
use std::collections::VecDeque;
|
||||
use std::fmt;
|
||||
@@ -368,6 +369,13 @@ impl Window {
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
|
||||
// N/A
|
||||
@@ -415,6 +423,14 @@ impl Window {
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = AndroidHandle {
|
||||
a_native_window: self.native_window as _,
|
||||
..AndroidHandle::empty()
|
||||
};
|
||||
RawWindowHandle::Android(handle)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
|
||||
@@ -580,6 +580,11 @@ impl Window {
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<::MonitorId> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<::MonitorId>) {
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
|
||||
@@ -60,6 +60,7 @@
|
||||
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use raw_window_handle::{ios::IOSHandle, RawWindowHandle};
|
||||
use std::{fmt, mem, ptr};
|
||||
use std::cell::RefCell;
|
||||
use std::collections::VecDeque;
|
||||
@@ -473,6 +474,13 @@ impl Window {
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
// N/A
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
|
||||
// N/A
|
||||
@@ -520,6 +528,15 @@ impl Window {
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = IOSHandle {
|
||||
ui_window: self.get_uiwindow() as *mut _,
|
||||
ui_view: self.get_uiview() as *mut _,
|
||||
..IOSHandle::empty()
|
||||
};
|
||||
RawWindowHandle::IOS(handle)
|
||||
}
|
||||
}
|
||||
|
||||
fn create_delegate_class() {
|
||||
|
||||
@@ -6,7 +6,7 @@ use std::os::raw::{c_void, c_char, c_int};
|
||||
pub const RTLD_LAZY: c_int = 0x001;
|
||||
pub const RTLD_NOW: c_int = 0x002;
|
||||
|
||||
#[link="dl"]
|
||||
#[link(name = "dl")]
|
||||
extern {
|
||||
pub fn dlopen(filename: *const c_char, flag: c_int) -> *mut c_void;
|
||||
pub fn dlerror() -> *mut c_char;
|
||||
|
||||
@@ -7,6 +7,7 @@ use std::os::raw::*;
|
||||
use std::sync::Arc;
|
||||
|
||||
use parking_lot::Mutex;
|
||||
use raw_window_handle::RawWindowHandle;
|
||||
use sctk::reexports::client::ConnectError;
|
||||
|
||||
use {
|
||||
@@ -301,6 +302,15 @@ impl Window {
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_fullscreen(),
|
||||
&Window::Wayland(ref w) => w.get_fullscreen()
|
||||
.map(|monitor_id| RootMonitorId { inner: MonitorId::Wayland(monitor_id) })
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
match self {
|
||||
@@ -370,6 +380,13 @@ impl Window {
|
||||
&Window::Wayland(ref window) => MonitorId::Wayland(window.get_primary_monitor()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
match self {
|
||||
&Window::X(ref window) => RawWindowHandle::Xlib(window.raw_window_handle()),
|
||||
&Window::Wayland(ref window) => RawWindowHandle::Wayland(window.raw_window_handle()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "C" fn x_error_callback(
|
||||
|
||||
@@ -16,21 +16,9 @@ mod window;
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId(0)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn make_wid(s: &Proxy<wl_surface::WlSurface>) -> WindowId {
|
||||
WindowId(s.c_ptr() as usize)
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use raw_window_handle::unix::WaylandHandle;
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
|
||||
@@ -7,7 +8,7 @@ use platform::{MonitorId as PlatformMonitorId, PlatformSpecificWindowBuilderAttr
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
use sctk::surface::{get_dpi_factor, get_outputs};
|
||||
use sctk::window::{ConceptFrame, Event as WEvent, Window as SWindow, Theme};
|
||||
use sctk::window::{ConceptFrame, Event as WEvent, State as WState, Window as SWindow, Theme};
|
||||
use sctk::reexports::client::{Display, Proxy};
|
||||
use sctk::reexports::client::protocol::{wl_seat, wl_surface};
|
||||
use sctk::reexports::client::protocol::wl_surface::RequestsTrait as SurfaceRequests;
|
||||
@@ -24,6 +25,7 @@ pub struct Window {
|
||||
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
|
||||
display: Arc<Display>,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
@@ -31,6 +33,7 @@ impl Window {
|
||||
let (width, height) = attributes.dimensions.map(Into::into).unwrap_or((800, 600));
|
||||
// Create the window
|
||||
let size = Arc::new(Mutex::new((width, height)));
|
||||
let fullscreen = Arc::new(Mutex::new(false));
|
||||
|
||||
let window_store = evlp.store.clone();
|
||||
let surface = evlp.env.create_surface(move |dpi, surface| {
|
||||
@@ -45,12 +48,15 @@ impl Window {
|
||||
surface.clone(),
|
||||
(width, height),
|
||||
move |event| match event {
|
||||
WEvent::Configure { new_size, .. } => {
|
||||
WEvent::Configure { new_size, states } => {
|
||||
let mut store = window_store.lock().unwrap();
|
||||
let is_fullscreen = states.contains(&WState::Fullscreen);
|
||||
|
||||
for window in &mut store.windows {
|
||||
if window.surface.equals(&my_surface) {
|
||||
window.newsize = new_size;
|
||||
window.need_refresh = true;
|
||||
*(window.fullscreen.lock().unwrap()) = is_fullscreen;
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
@@ -114,6 +120,7 @@ impl Window {
|
||||
closed: false,
|
||||
newsize: None,
|
||||
size: size.clone(),
|
||||
fullscreen: fullscreen.clone(),
|
||||
need_refresh: false,
|
||||
need_frame_refresh: need_frame_refresh.clone(),
|
||||
surface: surface.clone(),
|
||||
@@ -132,6 +139,7 @@ impl Window {
|
||||
size: size,
|
||||
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
|
||||
need_frame_refresh: need_frame_refresh,
|
||||
fullscreen: fullscreen,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -223,6 +231,14 @@ impl Window {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_fullscreen(&self) -> Option<MonitorId> {
|
||||
if *(self.fullscreen.lock().unwrap()) {
|
||||
Some(self.get_current_monitor())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
if let Some(RootMonitorId {
|
||||
inner: PlatformMonitorId::Wayland(ref monitor_id),
|
||||
@@ -285,6 +301,14 @@ impl Window {
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
get_primary_monitor(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> WaylandHandle {
|
||||
WaylandHandle {
|
||||
surface: self.get_surface().c_ptr() as *mut _,
|
||||
display: self.get_display().c_ptr() as *mut _,
|
||||
..WaylandHandle::empty()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
@@ -302,6 +326,7 @@ struct InternalWindow {
|
||||
surface: Proxy<wl_surface::WlSurface>,
|
||||
newsize: Option<(u32, u32)>,
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
need_refresh: bool,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
closed: bool,
|
||||
|
||||
@@ -23,7 +23,7 @@ pub fn calc_dpi_factor(
|
||||
}
|
||||
|
||||
// See http://xpra.org/trac/ticket/728 for more information.
|
||||
if width_mm == 0 || width_mm == 0 {
|
||||
if width_mm == 0 || height_mm == 0 {
|
||||
warn!("XRandR reported that the display's 0mm in size, which is certifiably insane");
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use raw_window_handle::unix::XlibHandle;
|
||||
use std::{cmp, env, mem};
|
||||
use std::ffi::CString;
|
||||
use std::os::raw::*;
|
||||
@@ -37,6 +38,7 @@ pub struct SharedState {
|
||||
pub guessed_dpi: Option<f64>,
|
||||
pub last_monitor: Option<X11MonitorId>,
|
||||
pub dpi_adjusted: Option<(f64, f64)>,
|
||||
pub fullscreen: Option<RootMonitorId>,
|
||||
// Used to restore position after exiting fullscreen.
|
||||
pub restore_position: Option<(i32, i32)>,
|
||||
pub frame_extents: Option<util::FrameExtentsHeuristic>,
|
||||
@@ -533,8 +535,14 @@ impl UnownedWindow {
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
self.shared_state.lock().fullscreen.clone()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
self.shared_state.lock().fullscreen = monitor.clone();
|
||||
self.set_fullscreen_inner(monitor)
|
||||
.flush()
|
||||
.expect("Failed to change window fullscreen state");
|
||||
@@ -1210,4 +1218,13 @@ impl UnownedWindow {
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId { WindowId(self.xwindow) }
|
||||
|
||||
#[inline]
|
||||
pub fn raw_window_handle(&self) -> XlibHandle {
|
||||
XlibHandle {
|
||||
window: self.xwindow,
|
||||
display: self.xconn.display as _,
|
||||
..XlibHandle::empty()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use raw_window_handle::{macos::MacOSHandle, RawWindowHandle};
|
||||
use std;
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::f64;
|
||||
@@ -618,6 +619,11 @@ impl WindowExt for Window2 {
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_simple_fullscreen(&self) -> bool {
|
||||
self.delegate.state.is_simple_fullscreen.get()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
let state = &self.delegate.state;
|
||||
@@ -1137,6 +1143,14 @@ impl Window2 {
|
||||
self.delegate.state.perform_maximized(maximized)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
let state = &self.delegate.state;
|
||||
let win_attribs = state.win_attribs.borrow();
|
||||
|
||||
win_attribs.fullscreen.clone()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
/// TODO: Right now set_fullscreen do not work on switching monitors
|
||||
/// in fullscreen mode
|
||||
@@ -1253,6 +1267,16 @@ impl Window2 {
|
||||
self::get_current_monitor(*self.window)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = MacOSHandle {
|
||||
ns_window: self.get_nswindow(),
|
||||
ns_view: self.get_nsview(),
|
||||
..MacOSHandle::empty()
|
||||
};
|
||||
RawWindowHandle::MacOS(handle)
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier
|
||||
|
||||
@@ -35,6 +35,8 @@ use platform::platform::raw_input::register_all_mice_and_keyboards_for_raw_input
|
||||
use platform::platform::util;
|
||||
use platform::platform::window_state::{CursorFlags, SavedWindow, WindowFlags, WindowState};
|
||||
|
||||
use raw_window_handle::{windows::WindowsHandle, RawWindowHandle};
|
||||
|
||||
/// The Win32 implementation of the main `Window` object.
|
||||
pub struct Window {
|
||||
/// Main handle for the window.
|
||||
@@ -268,6 +270,15 @@ impl Window {
|
||||
self.window.0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = WindowsHandle {
|
||||
hwnd: self.window.0 as *mut _,
|
||||
..WindowsHandle::empty()
|
||||
};
|
||||
RawWindowHandle::Windows(handle)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
self.window_state.lock().unwrap().mouse.cursor = cursor;
|
||||
@@ -355,6 +366,12 @@ impl Window {
|
||||
});
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
let window_state = self.window_state.lock().unwrap();
|
||||
window_state.fullscreen.clone()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
unsafe {
|
||||
|
||||
@@ -369,6 +369,12 @@ impl Window {
|
||||
self.window.set_fullscreen(monitor)
|
||||
}
|
||||
|
||||
/// Gets the window's current fullscreen state.
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<MonitorId> {
|
||||
self.window.get_fullscreen()
|
||||
}
|
||||
|
||||
/// Turn window decorations on or off.
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, decorations: bool) {
|
||||
@@ -429,6 +435,12 @@ impl Window {
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl raw_window_handle::HasRawWindowHandle for Window {
|
||||
fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle {
|
||||
self.window.raw_window_handle()
|
||||
}
|
||||
}
|
||||
|
||||
/// An iterator for the list of available monitors.
|
||||
// Implementation note: we retrieve the list once, then serve each element by one by one.
|
||||
// This may change in the future.
|
||||
|
||||
Reference in New Issue
Block a user