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Author SHA1 Message Date
Kirill Chibisov
d18afb4a50 Release 0.23.0 2020-10-02 18:05:07 +03:00
Nathan Lilienthal
fc336a76bf Fix incorrect modifiers state on startup
Fixes #1563.
2020-10-02 05:07:09 +03:00
Kirill Chibisov
b9f3d333e4 Update SCTK to 0.12
SCTK was a bit behind on Wayland protocol version, and so this release
brings it up to date. It also cleans up 'Environment'.
2020-10-01 01:19:15 +03:00
Kirill Chibisov
3d85af04be Update SCTK to 0.11.0
* Update SCTK to 0.11.0

Updates smithay-client-toolkit to 0.11.0. The major highlight
of that updated, is update of wayland-rs to 0.27.0. Switching
to wayland-cursor, instead of using libwayland-cursor. It
also fixes the following bugs:

  - Disabled repeat rate not being handled.
  - Decoration buttons not working after tty switch.
  - Scaling not being applied on output reenable.
  - Crash when `XCURSOR_SIZE` is `0`.
  - Pointer getting created in some cases without pointer capability.
  - On kwin, fix space between window and decorations on startup.
  - Incorrect size event when entering fullscreen when using
    client side decorations.
  - Client side decorations not being hided properly in fullscreen.
  - Size tracking between fullscreen/tiled state changes.
  - Repeat rate triggering multiple times from slow callback handler.
  - Resizable attribute not being applied properly on startup.
  - Not working IME

Besides those fixes it also adds a bunch of missing virtual key codes,
implements proper cursor grabbing, adds right click on decorations
to open application menu, disabled maximize button for non-resizeable
window, and fall back for cursor icon to similar ones, if the requested
is missing.

It also adds new methods to a `Theme` trait, such as:
  - `title_font(&self) -> Option<(String, f32)>` - The font for a title.
  - `title_color(&self, window_active: bool) -> [u8; 4]` - The color of
  the text in the title.

Fixes #1680.
Fixes #1678.
Fixes #1676.
Fixes #1646.
Fixes #1614.
Fixes #1601.
Fixes #1533.
Fixes #1509.
Fixes #952.
Fixes #947.
2020-09-29 00:11:43 +03:00
Logan Magee
471b1e003a Bump console_log from 0.1 to 0.2 2020-09-27 17:47:47 +03:00
alvinhochun
be2e17d605 Update readme info regarding WebAssembly and web target (#1726) 2020-09-24 10:52:11 -07:00
alvinhochun
9d6b9797c0 Clarify ControlFlow::Poll doc for web (#1725)
Make it clear that ControlFlow::Poll causing events to be sent on
`requestAnimationFrame` is an implementation detail which should not be
relied on.
2020-09-24 10:30:26 -04:00
Wang Kai
3cd6a18048 Fix WindowEvent::Moved ignoring DPI on macOS 2020-09-23 10:54:53 +00:00
Michael Hills
c9558c5f0e Fix view frame in portrait when starting iOS app in landscape (#1703)
Co-authored-by: Francesca Lovebloom <francesca@brainiumstudios.com>
2020-09-22 11:21:07 -07:00
Kirill Chibisov
71e3d25422 Rework 'Fullscreen::Borderless' enum variant
This changes 'Fullscreen::Borderless' enum variant from
'Fullscreen::Borderless(MonitorHandle)' to
'Fullscreen::Borderless(Option<MonitorHandle>)'. Providing
'None' to it will result in picking the current monitor.
2020-09-22 04:54:47 +03:00
alvinhochun
644dc13e00 web: Emit WindowEvent::Resized on Window::set_inner_size (#1717)
* web: Allow event to be queued from inside the EventLoop handler

The Runner is behind a RefCell, which is mutably borrowed when the event
handler is being called. To queue events, `send_events` needs to check
`is_closed()` and the `is_busy` flag, but it cannot be done since the
RefCell is already locked. This commit changes the conditions to work
without needing a successful borrow.

* web: Emit WindowEvent::Resized on Window::set_inner_size

* Update changelog
2020-09-21 18:19:00 -04:00
alvinhochun
47e7aa4209 Add cleanup code to web backend, mostly web-sys (#1715)
* web-sys: Impl. event listeners removal for canvas

* web-sys: Impl. media query listeners cleanup

* web: Emit WindowEvent::Destroyed after Window is dropped

* web-sys: Fix unload event closure being dropped early

* web: Impl. cleanup on ControlFlow::Exit

- Drops the Runner, which causes the event handler closure to be
  dropped.
- (web-sys only:) Remove event listeners from DOM.

* web: Do not remove canvas from DOM when dropping Window

The canvas was inserted by the user, so it should be up to the user
whether the canvas should be removed.

* Update changelog
2020-09-20 18:42:07 -04:00
Ryan G
1c97a310b1 Deprecate the stdweb backend (#1712)
* Deprecate the stdweb backend

* Add a changelog entry

* Fmt

* Move the deprecation notice
2020-09-20 18:41:44 -04:00
Kirill Chibisov
d612a1b5a1 Prefix numpad virtual key codes with Numpad
This commit is a follow up to a2db4c0a32
to make it clear which virtual key codes are located on numeric pad.

It also adds Asterisk and Plus virtual key codes.
2020-09-20 12:58:24 +03:00
msiglreith
386ead15a3 Android: bump ndk versions (#1708)
* Bump ndk versions

* Update README for new ndk proc attribute

* android: add CHANGELOG entry to ndk vesion bump
2020-09-18 11:14:56 -07:00
alvinhochun
83c95e774d Explicitly require simple_logger 1.9 for examples 2020-09-17 16:58:53 +03:00
Logan Magee
e4754999b7 Replace deprecated simple_logger initialization 2020-09-10 01:58:30 +00:00
Logan Magee
c66489dbb1 Bump parking_lot to 0.11
Fixes #1657.
2020-09-09 23:56:48 +03:00
Josh Groves
21f9aefc7e Update macOS dependencies
Fixes #1658.
2020-09-07 23:43:51 +03:00
Kirill Chibisov
d103dc2631 Make 'primary_monitor' return 'Option<MonitorHandle>'
Certain platforms like Wayland don't have a concept of
primary Monitor in particular. To indicate that
'primary_monitor' will return 'None' as well as in cases
where the primary monitor can't be detected.

Fixes #1683.
2020-09-07 20:20:47 +03:00
Kirill Chibisov
cac627ed05 Make 'current_monitor' return 'Option<MonitorHandle>'
On certain platforms window couldn't be on any monitor
resulting in failures of 'current_monitor' function.

Such issue was happening on Wayland, since the window
isn't on any monitor, unless the user has drawn something into it.

Returning 'Option<MonitorHandle>' will give an ability to
handle such situations gracefully by properly indicating that
there's no current monitor.

Fixes #793.
2020-09-07 20:09:24 +03:00
Michael Kirk
e2cf2a5754 Fix inverted horizontal scroll on macOS
In winit the swipe from left to right on touchpad should
generate positive horizontal delta change, however on
macOS it was the other way around without
natural scrolling.

This commit inverses the horizontal scrolling delta
in 'MouseScrollDelta' events to match other platforms.

Fixes #1695.
2020-09-06 17:41:19 +03:00
alvinhochun
658a9a4ea8 Handle scale factor change on web-sys backend (#1690)
* Change web backend `event_handler` to without  'static lifetime

* Refactor web runner and fix ControlFlow::Exit not being sticky

* Impl. scaling change event for web-sys backend

* Improve `dpi` docs regarding the web backend

* Add changes to changelog

* Update features.md
2020-08-30 09:15:44 -04:00
Christian Duerr
a2db4c0a32 Unify Minus/Subtract virtual keycodes
On all platforms other than Linux/X11, the Subtract key was uniformly
used only for the Numpad. To make this cross-platform compatible, the
`-` key will now map to `Minus` on X11 instead of `Subtract`.

Since people have been confused about the difference between `Minus` and
`Subtract` in the past, the `Subtract` key has also been renamed to
`NumpadSubtract`. This is a breaking change that might be annoying to
downstream since there's no direct improvement, but it should help new
users in the future. Alternatively this could just be documented, rather
than explicitly mentioning the Numpad in the name.
2020-08-29 16:38:41 +03:00
alvinhochun
02a34a167a Impl. mouse capturing on web target (#1672)
* Impl. mouse capturing for web-sys with PointerEvent

* Impl. mouse capturing for web-sys with MouseEvent by manual tracking

* Reorganize web-sys backend mouse and pointer handling code

* Impl. mouse capturing for stdweb with PointerEvent

* Add mouse capturing for web target to changelog
2020-08-29 09:34:33 -04:00
alvinhochun
bea60930b6 Use send_events instead of send_event in web backend (#1681) 2020-08-26 12:11:27 -04:00
alvinhochun
0f7c82d38f Send CursorMove before mouse press event and note that touch is unimplemented on web target (#1668)
* Change to send CursorMove before mouse press event on web target

* Fix feature matrix to indicate touch being unimplemented on web
2020-08-21 20:23:08 -04:00
alvinhochun
6ba583d198 Fix vertical scroll being inverted on web targets (#1665) 2020-08-20 21:09:04 -04:00
Christian Duerr
89d4c06dec Fix crash on NetBSD
The `_lwp_self` function cannot be used to reliably determine the main
thread, see
https://github.com/alacritty/alacritty/issues/2631#issuecomment-676723289.

It might always be equal to the PID, but it's certainly not always 1
when the thread is the main thread.

However, Rust's built in `Thread::id` and `Thread::name` function will
always return `ThreadId(1)` and `Some("main")`. Since converting the
thread's ID to a number is not supported on stable Rust, checking that
the thread is labeled `Some("main")` seems like the most reliable
option. It should also be a good fallback in general.
2020-08-20 21:12:01 +03:00
Michael Kirk
9c72cc2a98 Fix HiDPI vs. set_cursor_icon for web (#1652)
PhysicalSize is recorded as canvas.size, whereas LogicalSize is stored
as canvas.style.size.

The previous cursor behavior on stdweb clobbered all style - thus losing
the LogicalSize.
2020-08-17 19:48:29 -04:00
simlay
412bd94ea4 Renamed NSString to NSStringRust to support Debug View Heirarchy in Xcode (#1631)
* Renamed NSString to NSStringRust to support Debug View Heirarchy

* Updated from comments

* Update CHANGELOG.md
2020-08-14 12:26:16 -07:00
TakWolf
514ab043f2 [macos] add NSWindow.hasShadow support (#1637)
* [macos] add NSWindow.hasShadow

* change log

* cargo fmt

* Update CHANGELOG.md

* Update src/platform_impl/macos/window.rs

* Update src/platform/macos.rs

* set_has_shadow() with cuter format

* adjust code

* cargo fmt

* changelog
2020-08-13 11:10:34 -07:00
msiglreith
68100102be android: fix event loop polling (#1638)
* android: poll looper for ControlFlow::Poll and don't exit when no new event received

* Add Android ControlFlow:Poll fix to CHANGELOG
2020-08-12 11:56:28 -07:00
josh65536
05fdcb5b27 Web: Use mouse events instead of pointer events if the latter isn't supported (#1630)
* Fixed Safari not getting mouse events

* Edited changelog

* Addressed compiler warnings

Co-authored-by: Ryan G <ryanisaacg@users.noreply.github.com>
2020-08-04 21:39:09 -04:00
Christian Duerr
7a49c88200 Fix with_fullscreen signature 2020-08-02 02:10:33 +03:00
Christian Duerr
40232d48ba Use PhysicalPosition in PixelDelta event
This removes the `LogicalPosition` from the `PixelDelta`, since all
other APIs have been switched to use `PhysicalPosition` instead.

Fixes #1406.
2020-07-27 01:16:21 +03:00
Christian Duerr
55dff53a98 Fix Window platform support documentation
This resolves various problems with the documentation about platform
support on the Window struct.

It also completely removes pointless runtime errors in favor of
consistent no-ops on all platforms that do not support a certain
features.
2020-07-27 00:13:17 +03:00
Matt Kraai
6919c2fb2d Fix misspellings in comments (#1618) 2020-07-09 08:08:26 -07:00
Xavier L'Heureux
3d5d05eac7 Move available_monitors and primary_monitor to EventLoopWindowTarget (#1616) 2020-07-04 15:46:41 -04:00
Osspial
dd866a74a6 On Windows, fix bug where we'd try to emit MainEventsCleared events during nested win32 event loops (#1615) 2020-07-02 16:53:47 -04:00
Jurgis
b1e22aa559 Make drag and drop optional (fixes OleInitialize failure #1255) (#1524)
Co-authored-by: Osspial <osspial@gmail.com>
2020-06-28 18:17:27 -04:00
Andrey Lesnikov
2191e9ecd5 macOS: Support click-dragging out of a window (#1607)
* macos: Support click-dragging out of a window

* macos: Use NSEvent::pressedMouseButtons for click-dragging

* macos: Click-dragging: Move pressedMouseButtons inside
2020-06-19 17:42:19 -07:00
Viktor Zoutman
bf62103417 Android run return (#1604)
* Initial Draft

* Minor clean up

* cargo fmt

* Removed accidental change

* Update CHANGELOG.md

Co-authored-by: VZout <=>
2020-06-17 15:55:52 +02:00
Murarth
4b1b314ce2 Test x11 and wayland features on CI 2020-06-15 22:49:09 +03:00
Olivier Goffart
c1ea0dde92 On Unix, add option to pick backends
Add features 'x11'  and 'wayland' to pick backends on Linux/BSD, with
both enabled by default.

Fixes #774.
2020-06-15 10:15:27 +03:00
Viktor Zoutman
5a6cfc314e Macos fullscreen & dialog support with run_return (#1581)
* Fix for fullscreen with run_return on mac

* Cleanup

* Removed a comment

* fmt

* This doesn't break exiting run_return anymore

* Now you can also transition from code

* Fmt & cleanup

* Now using a atomic instead of a static bool

* reinserted a line

* Fmt

* Added support for dialogs and child windows

* Cargo fmt

* Dialogs are now being shutdown properly

* Cargo fmt

* Update CHANGELOG.md
2020-06-09 14:46:33 -07:00
Boqin Qin
a4121a2c2e platform_impl/linux/x11: fix deadlock in fn set_fullscreen_inner (#1579)
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2020-05-27 09:24:08 -07:00
Andrew Slater
03335cef85 macOS: add function to hide other applications 2020-05-24 19:26:29 +03:00
Kirill Chibisov
ff66bdda7c On Wayland, fix deadlock when calling set_inner_size from event loop
Fixes #1571.
2020-05-22 13:33:04 +03:00
Ryan G
6cfddfea21 Prevent the default browser behavior of events (#1576)
This stops things like page scrolling on spacebar / arrow keys
2020-05-21 13:13:33 -04:00
101 changed files with 6206 additions and 3480 deletions

View File

@@ -37,6 +37,8 @@ jobs:
- { target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
- { target: i686-unknown-linux-gnu, os: ubuntu-latest, }
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: x11 }
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: wayland }
- { target: aarch64-linux-android, os: ubuntu-latest, cmd: 'apk --' }
- { target: x86_64-apple-darwin, os: macos-latest, }
- { target: x86_64-apple-ios, os: macos-latest, }
@@ -50,6 +52,7 @@ jobs:
RUST_BACKTRACE: 1
CARGO_INCREMENTAL: 0
RUSTFLAGS: "-C debuginfo=0"
OPTIONS: ${{ matrix.platform.options }}
FEATURES: ${{ format(',{0}', matrix.platform.features ) }}
CMD: ${{ matrix.platform.cmd }}
@@ -82,35 +85,35 @@ jobs:
- name: Check documentation
shell: bash
if: matrix.platform.target != 'wasm32-unknown-unknown'
run: cargo $CMD doc --no-deps --target ${{ matrix.platform.target }} --features $FEATURES
run: cargo $CMD doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
- name: Build
shell: bash
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} --features $FEATURES
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
- name: Build tests
shell: bash
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} --features $FEATURES
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
- name: Run tests
shell: bash
if: (
!contains(matrix.platform.target, 'android') &&
!contains(matrix.platform.target, 'ios') &&
!contains(matrix.platform.target, 'wasm32'))
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} --features $FEATURES
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
- name: Build with serde enabled
shell: bash
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} --features serde,$FEATURES
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
- name: Build tests with serde enabled
shell: bash
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} --features serde,$FEATURES
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
- name: Run tests with serde enabled
shell: bash
if: (
!contains(matrix.platform.target, 'android') &&
!contains(matrix.platform.target, 'ios') &&
!contains(matrix.platform.target, 'wasm32'))
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} --features serde,$FEATURES
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES

View File

@@ -1,5 +1,71 @@
# Unreleased
# 0.23.0 (2020-10-02)
- On iOS, fixed support for the "Debug View Heirarchy" feature in Xcode.
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
- On Unix, X11 and Wayland are now optional features (enabled by default)
- On X11, fix deadlock when calling `set_fullscreen_inner`.
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
- On Windows, drag and drop is now optional and must be enabled with `WindowBuilderExtWindows::with_drag_and_drop(true)`.
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
- On android added support for `run_return`.
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
- On macOS, add `NSWindow.hasShadow` support.
- On Web, fix vertical mouse wheel scrolling being inverted.
- On Web, implement mouse capturing for click-dragging out of the canvas.
- On Web, fix `ControlFlow::Exit` not properly handled.
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
- On NetBSD, fixed crash due to incorrect detection of the main thread.
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
- On macOS, fix inverted horizontal scroll.
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
- On macOS, updated core-* dependencies and cocoa.
- Bump `parking_lot` to 0.11
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
- Deprecate the stdweb backend, to be removed in a future release
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
- Added `Asterisk` and `Plus` virtual key codes.
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
- On Wayland, add missing virtual keycodes.
- On Wayland, implement proper `set_cursor_grab`.
- On Wayland, the cursor will use similar icons if the requested one isn't available.
- On Wayland, right clicking on client side decorations will request application menu.
- On Wayland, fix tracking of window size after state changes.
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
- On Wayland, fix `resizable` attribute not being applied properly on startup.
- On Wayland, fix disabled repeat rate not being handled.
- On Wayland, fix decoration buttons not working after tty switch.
- On Wayland, fix scaling not being applied on output re-enable.
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
- On Wayland, fix pointer getting created in some cases without pointer capability.
- On Wayland, on kwin, fix space between window and decorations on startup.
- **Breaking:** On Wayland, `Theme` trait was reworked.
- On Wayland, disable maximize button for non-resizable window.
- On Wayland, added support for `set_ime_position`.
- On Wayland, fix crash on startup since GNOME 3.37.90.
- On X11, fix incorrect modifiers state on startup.
# 0.22.2 (2020-05-16)
- Added Clone implementation for 'static events.
@@ -15,6 +81,7 @@
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
- On Web, fix a possible panic during event handling
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
- On Windows, drag and drop can now be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
# 0.22.0 (2020-03-09)

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.22.2"
version = "0.23.0"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
edition = "2018"
@@ -17,8 +17,11 @@ default-target = "x86_64-unknown-linux-gnu"
targets = ["i686-pc-windows-msvc", "x86_64-pc-windows-msvc", "i686-unknown-linux-gnu", "x86_64-unknown-linux-gnu", "x86_64-apple-darwin", "wasm32-unknown-unknown"]
[features]
default = ["x11", "wayland"]
web-sys = ["web_sys", "wasm-bindgen", "instant/wasm-bindgen"]
stdweb = ["std_web", "instant/stdweb"]
x11 = ["x11-dl"]
wayland = ["wayland-client", "sctk"]
[dependencies]
instant = "0.1"
@@ -31,20 +34,20 @@ bitflags = "1"
[dev-dependencies]
image = "0.23"
simple_logger = "1"
simple_logger = "1.9"
[target.'cfg(target_os = "android")'.dependencies]
ndk = "0.1.0"
ndk-sys = "0.1.0"
ndk-glue = "0.1.0"
ndk = "0.2.0"
ndk-sys = "0.2.0"
ndk-glue = "0.2.0"
[target.'cfg(target_os = "ios")'.dependencies]
objc = "0.2.3"
[target.'cfg(target_os = "macos")'.dependencies]
cocoa = "0.20"
core-foundation = "0.7"
core-graphics = "0.19"
cocoa = "0.23"
core-foundation = "0.9"
core-graphics = "0.22"
dispatch = "0.2.0"
objc = "0.2.6"
@@ -78,15 +81,15 @@ features = [
]
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
wayland-client = { version = "0.23.0", features = [ "dlopen", "egl", "cursor", "eventloop"] }
wayland-client = { version = "0.28", features = [ "dlopen"] , optional = true }
sctk = { package = "smithay-client-toolkit", version = "0.12", optional = true }
mio = "0.6"
mio-extras = "2.0"
smithay-client-toolkit = "^0.6.6"
x11-dl = "2.18.5"
x11-dl = { version = "2.18.5", optional = true }
percent-encoding = "2.0"
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd", target_os = "windows"))'.dependencies.parking_lot]
version = "0.10"
version = "0.11"
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
package = "web-sys"
@@ -94,6 +97,7 @@ version = "0.3.22"
optional = true
features = [
'console',
"AddEventListenerOptions",
'CssStyleDeclaration',
'BeforeUnloadEvent',
'Document',
@@ -125,4 +129,4 @@ optional = true
features = ["experimental_features_which_may_break_on_minor_version_bumps"]
[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
console_log = "0.1"
console_log = "0.2"

View File

@@ -182,9 +182,11 @@ Legend:
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |**N/A**|
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ \*1|
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
\*1: `WindowEvent::ScaleFactorChanged` is not sent on `stdweb` backend.
### System information
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- |
@@ -198,9 +200,9 @@ Legend:
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A**|
|Cursor grab |✔️ |▢[#165] |▢[#242] |✔️ |**N/A**|**N/A**|❓ |
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |✔️ |
|Multitouch |✔️ |❌ |✔️ |✔️ |❓ |✔️ |✔️ |
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ | |
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ | |
|Multitouch |✔️ |❌ |✔️ |✔️ |❓ |✔️ | |
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |

View File

@@ -6,7 +6,7 @@
```toml
[dependencies]
winit = "0.22.2"
winit = "0.23.0"
```
## [Documentation](https://docs.rs/winit)
@@ -64,18 +64,31 @@ Winit is only officially supported on the latest stable version of the Rust comp
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
### Platform-specific usage
#### WebAssembly
Building a binary will yield a `.js` file. In order to use it in an HTML file, you need to:
Winit supports compiling to the `wasm32-unknown-unknown` target with either a
`stdweb` or a `web-sys` backend for use on web browsers. However, please note
that **the `stdweb` backend is being deprecated and may be removed in a future
release of Winit**. The `web-sys` backend is also more feature complete.
- Put a `<canvas id="my_id"></canvas>` element somewhere. A canvas corresponds to a winit "window".
- Write a Javascript code that creates a global variable named `Module`. Set `Module.canvas` to
the element of the `<canvas>` element (in the example you would retrieve it via `document.getElementById("my_id")`).
More information [here](https://kripken.github.io/emscripten-site/docs/api_reference/module.html).
- Make sure that you insert the `.js` file generated by Rust after the `Module` variable is created.
On the web platform, a Winit window is backed by a `<canvas>` element. You can
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
create a `<canvas>` element which you can then retrieve][web canvas getter] and
insert it into the DOM yourself.
For example code using Winit with WebAssembly, check out the [web example]. For
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
book].
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
[web example]: ./examples/web.rs
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
#### Android
@@ -90,8 +103,10 @@ crate-type = ["cdylib"]
And add this to the example file to add the native activity glue:
```rust
#[cfg(target_os = "android")]
ndk_glue::ndk_glue!(main);
#[cfg_attr(target_os = "android", ndk_glue::main(backtrace = "on"))]
fn main() {
...
}
```
And run the application with `cargo apk run --example request_redraw_threaded`

21
build.rs Normal file
View File

@@ -0,0 +1,21 @@
#[cfg(all(
any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
),
not(feature = "x11"),
not(feature = "wayland")
))]
compile_error!("at least one of the \"x11\"/\"wayland\" features must be enabled");
#[cfg(all(
target_arch = "wasm32",
not(feature = "web-sys"),
not(feature = "stdweb")
))]
compile_error!("at least one of the \"web-sys\"/\"stdweb\" features must be enabled");
fn main() {}

View File

@@ -1,5 +1,6 @@
use std::{thread, time};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, KeyboardInput, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -17,7 +18,7 @@ const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
println!("Press '1' to switch to Wait mode.");
println!("Press '2' to switch to WaitUntil mode.");

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyboardInput, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -5,7 +6,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
event::{DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -5,7 +6,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()

View File

@@ -1,5 +1,6 @@
#[cfg(not(target_arch = "wasm32"))]
fn main() {
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -11,7 +12,7 @@ fn main() {
Timer,
}
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::<CustomEvent>::with_user_event();
let _window = WindowBuilder::new()

View File

@@ -1,11 +1,13 @@
use std::io::{stdin, stdout, Write};
use simple_logger::SimpleLogger;
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::monitor::{MonitorHandle, VideoMode};
use winit::window::{Fullscreen, WindowBuilder};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
print!("Please choose the fullscreen mode: (1) exclusive, (2) borderless: ");
@@ -17,7 +19,7 @@ fn main() {
let fullscreen = Some(match num {
1 => Fullscreen::Exclusive(prompt_for_video_mode(&prompt_for_monitor(&event_loop))),
2 => Fullscreen::Borderless(prompt_for_monitor(&event_loop)),
2 => Fullscreen::Borderless(Some(prompt_for_monitor(&event_loop))),
_ => panic!("Please enter a valid number"),
});

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
event::{Event, KeyboardInput, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -5,7 +6,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let _window = WindowBuilder::new()

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{Event, WindowEvent},
@@ -6,7 +7,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();

View File

@@ -1,11 +1,12 @@
extern crate winit;
use simple_logger::SimpleLogger;
use winit::event::{Event, VirtualKeyCode, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()

View File

@@ -1,7 +1,8 @@
use simple_logger::SimpleLogger;
use winit::{event_loop::EventLoop, window::WindowBuilder};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();

View File

@@ -2,6 +2,7 @@
fn main() {
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
use simple_logger::SimpleLogger;
use winit::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
@@ -12,7 +13,7 @@ fn main() {
const WINDOW_COUNT: usize = 3;
const WINDOW_SIZE: PhysicalSize<u32> = PhysicalSize::new(600, 400);
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
for _ in 0..WINDOW_COUNT {
@@ -21,7 +22,7 @@ fn main() {
.build(&event_loop)
.unwrap();
let mut video_modes: Vec<_> = window.current_monitor().video_modes().collect();
let mut video_modes: Vec<_> = window.current_monitor().unwrap().video_modes().collect();
let mut video_mode_id = 0usize;
let (tx, rx) = mpsc::channel();
@@ -34,7 +35,7 @@ fn main() {
// was moved to an another monitor, so that the window
// appears on this monitor instead when we go fullscreen
let previous_video_mode = video_modes.iter().cloned().nth(video_mode_id);
video_modes = window.current_monitor().video_modes().collect();
video_modes = window.current_monitor().unwrap().video_modes().collect();
video_mode_id = video_mode_id.min(video_modes.len());
let video_mode = video_modes.iter().nth(video_mode_id);
@@ -82,9 +83,7 @@ fn main() {
);
}
F => window.set_fullscreen(match (state, modifiers.alt()) {
(true, false) => {
Some(Fullscreen::Borderless(window.current_monitor()))
}
(true, false) => Some(Fullscreen::Borderless(None)),
(true, true) => Some(Fullscreen::Exclusive(
video_modes.iter().nth(video_mode_id).unwrap().clone(),
)),

View File

@@ -1,4 +1,6 @@
use std::collections::HashMap;
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyboardInput, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -6,7 +8,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let mut windows = HashMap::new();

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -5,7 +6,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()

View File

@@ -1,5 +1,6 @@
use std::{thread, time};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -7,7 +8,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
@@ -6,7 +7,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let mut resizable = false;

View File

@@ -1,5 +1,7 @@
use instant::Instant;
use std::time::Duration;
use simple_logger::SimpleLogger;
use winit::{
event::{Event, StartCause, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -7,7 +9,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let _window = WindowBuilder::new()

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -5,7 +6,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()

View File

@@ -1,9 +1,16 @@
use simple_logger::SimpleLogger;
use winit::event_loop::EventLoop;
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let monitor = event_loop.primary_monitor();
let monitor = match event_loop.primary_monitor() {
Some(monitor) => monitor,
None => {
println!("No primary monitor detected.");
return;
}
};
println!("Listing available video modes:");

View File

@@ -1,3 +1,4 @@
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -5,7 +6,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()

View File

@@ -1,5 +1,6 @@
// This example is used by developers to test various window functions.
use simple_logger::SimpleLogger;
use winit::{
dpi::{LogicalSize, PhysicalSize},
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
@@ -8,7 +9,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
@@ -20,6 +21,7 @@ fn main() {
eprintln!("debugging keys:");
eprintln!(" (E) Enter exclusive fullscreen");
eprintln!(" (F) Toggle borderless fullscreen");
eprintln!(" (P) Toggle borderless fullscreen on system's preffered monitor");
eprintln!(" (M) Toggle minimized");
eprintln!(" (Q) Quit event loop");
eprintln!(" (V) Toggle visibility");
@@ -70,7 +72,7 @@ fn main() {
size.width * size.height
}
let monitor = window.current_monitor();
let monitor = window.current_monitor().unwrap();
if let Some(mode) = monitor
.video_modes()
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
@@ -88,6 +90,13 @@ fn main() {
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
}
}
VirtualKeyCode::P => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
}
}
VirtualKeyCode::M => {
minimized = !minimized;
window.set_minimized(minimized);

View File

@@ -1,5 +1,7 @@
extern crate image;
use std::path::Path;
use simple_logger::SimpleLogger;
use winit::{
event::Event,
event_loop::{ControlFlow, EventLoop},
@@ -7,7 +9,7 @@ use winit::{
};
fn main() {
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,

View File

@@ -10,6 +10,8 @@
))]
fn main() {
use std::{thread::sleep, time::Duration};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -18,7 +20,7 @@ fn main() {
};
let mut event_loop = EventLoop::new();
simple_logger::init().unwrap();
SimpleLogger::new().init().unwrap();
let _window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&event_loop)

View File

@@ -89,6 +89,8 @@
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
//! both the screen scaling and the browser zoom level and can go below `1.0`.
//!
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
@@ -96,6 +98,7 @@
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
pub trait Pixel: Copy + Into<f64> {
fn from_f64(f: f64) -> Self;

View File

@@ -37,7 +37,7 @@ use instant::Instant;
use std::path::PathBuf;
use crate::{
dpi::{LogicalPosition, PhysicalPosition, PhysicalSize},
dpi::{PhysicalPosition, PhysicalSize},
platform_impl,
window::{Theme, WindowId},
};
@@ -764,7 +764,7 @@ pub enum MouseScrollDelta {
/// Scroll events are expressed as a PixelDelta if
/// supported by the device (eg. a touchpad) and
/// platform.
PixelDelta(LogicalPosition<f64>),
PixelDelta(PhysicalPosition<f64>),
}
/// Symbolic name for a keyboard key.
@@ -892,12 +892,20 @@ pub enum VirtualKeyCode {
Numpad7,
Numpad8,
Numpad9,
NumpadAdd,
NumpadDivide,
NumpadDecimal,
NumpadComma,
NumpadEnter,
NumpadEquals,
NumpadMultiply,
NumpadSubtract,
AbntC1,
AbntC2,
Add,
Apostrophe,
Apps,
Asterisk,
At,
Ax,
Backslash,
@@ -906,8 +914,6 @@ pub enum VirtualKeyCode {
Colon,
Comma,
Convert,
Decimal,
Divide,
Equals,
Grave,
Kana,
@@ -921,7 +927,6 @@ pub enum VirtualKeyCode {
MediaSelect,
MediaStop,
Minus,
Multiply,
Mute,
MyComputer,
// also called "Next"
@@ -930,12 +935,10 @@ pub enum VirtualKeyCode {
NavigateBackward,
NextTrack,
NoConvert,
NumpadComma,
NumpadEnter,
NumpadEquals,
OEM102,
Period,
PlayPause,
Plus,
Power,
PrevTrack,
RAlt,
@@ -947,7 +950,6 @@ pub enum VirtualKeyCode {
Slash,
Sleep,
Stop,
Subtract,
Sysrq,
Tab,
Underline,

View File

@@ -72,8 +72,13 @@ impl<T> fmt::Debug for EventLoopWindowTarget<T> {
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ControlFlow {
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
/// whether or not new events are available to process. For web, events are sent when
/// `requestAnimationFrame` fires.
/// whether or not new events are available to process.
///
/// ## Platform-specific
/// - **Web:** Events are queued and usually sent when `requestAnimationFrame` fires but sometimes
/// the events in the queue may be sent before the next `requestAnimationFrame` callback, for
/// example when the scaling of the page has changed. This should be treated as an implementation
/// detail which should not be relied on.
Poll,
/// When the current loop iteration finishes, suspend the thread until another event arrives.
Wait,
@@ -155,23 +160,6 @@ impl<T> EventLoop<T> {
event_loop_proxy: self.event_loop.create_proxy(),
}
}
/// Returns the list of all the monitors available on the system.
#[inline]
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
self.event_loop
.available_monitors()
.into_iter()
.map(|inner| MonitorHandle { inner })
}
/// Returns the primary monitor of the system.
#[inline]
pub fn primary_monitor(&self) -> MonitorHandle {
MonitorHandle {
inner: self.event_loop.primary_monitor(),
}
}
}
impl<T> Deref for EventLoop<T> {
@@ -181,6 +169,29 @@ impl<T> Deref for EventLoop<T> {
}
}
impl<T> EventLoopWindowTarget<T> {
/// Returns the list of all the monitors available on the system.
#[inline]
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
self.p
.available_monitors()
.into_iter()
.map(|inner| MonitorHandle { inner })
}
/// Returns the primary monitor of the system.
///
/// Returns `None` if it can't identify any monitor as a primary one.
///
/// ## Platform-specific
///
/// **Wayland:** Always returns `None`.
#[inline]
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
self.p.primary_monitor()
}
}
/// Used to send custom events to `EventLoop`.
pub struct EventLoopProxy<T: 'static> {
event_loop_proxy: platform_impl::EventLoopProxy<T>,

View File

@@ -28,7 +28,7 @@
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
//!
//! You can retreive events by calling [`EventLoop::run`][event_loop_run]. This function will
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
//! will run until the `control_flow` argument given to the closure is set to
//! [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`] is emitted and the

View File

@@ -1,13 +1,13 @@
//! Types useful for interacting with a user's monitors.
//!
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_handle]
//! type. This is retreived from one of the following methods, which return an iterator of
//! type. This is retrieved from one of the following methods, which return an iterator of
//! [`MonitorHandle`][monitor_handle]:
//! - [`EventLoop::available_monitors`][loop_get]
//! - [`EventLoopWindowTarget::available_monitors`][loop_get]
//! - [`Window::available_monitors`][window_get].
//!
//! [monitor_handle]: crate::monitor::MonitorHandle
//! [loop_get]: crate::event_loop::EventLoop::available_monitors
//! [loop_get]: crate::event_loop::EventLoopWindowTarget::available_monitors
//! [window_get]: crate::window::Window::available_monitors
use crate::{
dpi::{PhysicalPosition, PhysicalSize},

View File

@@ -1,7 +1,12 @@
#![cfg(any(
target_os = "windows",
target_os = "macos",
target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"
target_os = "android",
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
use crate::{

View File

@@ -56,6 +56,12 @@ pub trait WindowExtMacOS {
/// And allows the user to have a fullscreen window without using another
/// space or taking control over the entire monitor.
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
/// Returns whether or not the window has shadow.
fn has_shadow(&self) -> bool;
/// Sets whether or not the window has shadow.
fn set_has_shadow(&self, has_shadow: bool);
}
impl WindowExtMacOS for Window {
@@ -83,6 +89,16 @@ impl WindowExtMacOS for Window {
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
self.window.set_simple_fullscreen(fullscreen)
}
#[inline]
fn has_shadow(&self) -> bool {
self.window.has_shadow()
}
#[inline]
fn set_has_shadow(&self, has_shadow: bool) {
self.window.set_has_shadow(has_shadow)
}
}
/// Corresponds to `NSApplicationActivationPolicy`.
@@ -131,6 +147,7 @@ pub trait WindowBuilderExtMacOS {
/// Build window with `resizeIncrements` property. Values must not be 0.
fn with_resize_increments(self, increments: LogicalSize<f64>) -> WindowBuilder;
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> WindowBuilder;
fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder;
}
impl WindowBuilderExtMacOS for WindowBuilder {
@@ -190,6 +207,12 @@ impl WindowBuilderExtMacOS for WindowBuilder {
self.platform_specific.disallow_hidpi = disallow_hidpi;
self
}
#[inline]
fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder {
self.platform_specific.has_shadow = has_shadow;
self
}
}
/// Additional methods on `MonitorHandle` that are specific to MacOS.
@@ -215,6 +238,8 @@ impl MonitorHandleExtMacOS for MonitorHandle {
pub trait EventLoopWindowTargetExtMacOS {
/// Hide the entire application. In most applications this is typically triggered with Command-H.
fn hide_application(&self);
/// Hide the other applications. In most applications this is typically triggered with Command+Option-H.
fn hide_other_applications(&self);
}
impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
@@ -223,4 +248,10 @@ impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
let app: cocoa::base::id = unsafe { msg_send![cls, sharedApplication] };
unsafe { msg_send![app, hide: 0] }
}
fn hide_other_applications(&self) {
let cls = objc::runtime::Class::get("NSApplication").unwrap();
let app: cocoa::base::id = unsafe { msg_send![cls, sharedApplication] };
unsafe { msg_send![app, hideOtherApplications: 0] }
}
}

View File

@@ -1,37 +1,49 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
#![cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
use std::{os::raw, ptr, sync::Arc};
use smithay_client_toolkit::window::{ButtonState as SCTKButtonState, Theme as SCTKTheme};
use std::os::raw;
#[cfg(feature = "x11")]
use std::{ptr, sync::Arc};
use crate::{
dpi::Size,
event_loop::{EventLoop, EventLoopWindowTarget},
monitor::MonitorHandle,
window::{Window, WindowBuilder},
};
#[cfg(feature = "x11")]
use crate::dpi::Size;
#[cfg(feature = "x11")]
use crate::platform_impl::x11::{ffi::XVisualInfo, XConnection};
use crate::platform_impl::{
x11::{ffi::XVisualInfo, XConnection},
EventLoop as LinuxEventLoop, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
Window as LinuxWindow,
};
// TODO: stupid hack so that glutin can do its work
#[doc(hidden)]
#[cfg(feature = "x11")]
pub use crate::platform_impl::x11;
#[cfg(feature = "x11")]
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
/// Additional methods on `EventLoopWindowTarget` that are specific to Unix.
pub trait EventLoopWindowTargetExtUnix {
/// True if the `EventLoopWindowTarget` uses Wayland.
#[cfg(feature = "wayland")]
fn is_wayland(&self) -> bool;
///
/// True if the `EventLoopWindowTarget` uses X11.
#[cfg(feature = "x11")]
fn is_x11(&self) -> bool;
#[doc(hidden)]
#[cfg(feature = "x11")]
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
/// Returns a pointer to the `wl_display` object of wayland that is used by this
@@ -40,35 +52,42 @@ pub trait EventLoopWindowTargetExtUnix {
/// Returns `None` if the `EventLoop` doesn't use wayland (if it uses xlib for example).
///
/// The pointer will become invalid when the winit `EventLoop` is destroyed.
#[cfg(feature = "wayland")]
fn wayland_display(&self) -> Option<*mut raw::c_void>;
}
impl<T> EventLoopWindowTargetExtUnix for EventLoopWindowTarget<T> {
#[inline]
#[cfg(feature = "wayland")]
fn is_wayland(&self) -> bool {
self.p.is_wayland()
}
#[inline]
#[cfg(feature = "x11")]
fn is_x11(&self) -> bool {
!self.p.is_wayland()
}
#[inline]
#[doc(hidden)]
#[cfg(feature = "x11")]
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
match self.p {
LinuxEventLoopWindowTarget::X(ref e) => Some(e.x_connection().clone()),
#[cfg(feature = "wayland")]
_ => None,
}
}
#[inline]
#[cfg(feature = "wayland")]
fn wayland_display(&self) -> Option<*mut raw::c_void> {
match self.p {
LinuxEventLoopWindowTarget::Wayland(ref p) => {
Some(p.display().get_display_ptr() as *mut _)
}
#[cfg(feature = "x11")]
_ => None,
}
}
@@ -82,6 +101,7 @@ pub trait EventLoopExtUnix {
///
/// If called outside the main thread. To initialize an X11 event loop outside
/// the main thread, use [`new_x11_any_thread`](#tymethod.new_x11_any_thread).
#[cfg(feature = "x11")]
fn new_x11() -> Result<Self, XNotSupported>
where
Self: Sized;
@@ -92,6 +112,7 @@ pub trait EventLoopExtUnix {
///
/// If called outside the main thread. To initialize a Wayland event loop outside
/// the main thread, use [`new_wayland_any_thread`](#tymethod.new_wayland_any_thread).
#[cfg(feature = "wayland")]
fn new_wayland() -> Self
where
Self: Sized;
@@ -108,6 +129,7 @@ pub trait EventLoopExtUnix {
///
/// This method bypasses the cross-platform compatibility requirement
/// that `EventLoop` be created on the main thread.
#[cfg(feature = "x11")]
fn new_x11_any_thread() -> Result<Self, XNotSupported>
where
Self: Sized;
@@ -116,6 +138,7 @@ pub trait EventLoopExtUnix {
///
/// This method bypasses the cross-platform compatibility requirement
/// that `EventLoop` be created on the main thread.
#[cfg(feature = "wayland")]
fn new_wayland_any_thread() -> Self
where
Self: Sized;
@@ -135,11 +158,13 @@ impl<T> EventLoopExtUnix for EventLoop<T> {
}
#[inline]
#[cfg(feature = "x11")]
fn new_x11_any_thread() -> Result<Self, XNotSupported> {
LinuxEventLoop::new_x11_any_thread().map(wrap_ev)
}
#[inline]
#[cfg(feature = "wayland")]
fn new_wayland_any_thread() -> Self {
wrap_ev(
LinuxEventLoop::new_wayland_any_thread()
@@ -149,11 +174,13 @@ impl<T> EventLoopExtUnix for EventLoop<T> {
}
#[inline]
#[cfg(feature = "x11")]
fn new_x11() -> Result<Self, XNotSupported> {
LinuxEventLoop::new_x11().map(wrap_ev)
}
#[inline]
#[cfg(feature = "wayland")]
fn new_wayland() -> Self {
wrap_ev(
LinuxEventLoop::new_wayland()
@@ -168,6 +195,7 @@ pub trait WindowExtUnix {
/// Returns the ID of the `Window` xlib object that is used by this window.
///
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
#[cfg(feature = "x11")]
fn xlib_window(&self) -> Option<raw::c_ulong>;
/// Returns a pointer to the `Display` object of xlib that is used by this window.
@@ -175,14 +203,18 @@ pub trait WindowExtUnix {
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
///
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "x11")]
fn xlib_display(&self) -> Option<*mut raw::c_void>;
#[cfg(feature = "x11")]
fn xlib_screen_id(&self) -> Option<raw::c_int>;
#[doc(hidden)]
#[cfg(feature = "x11")]
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
/// Set window urgency hint (`XUrgencyHint`). Only relevant on X.
#[cfg(feature = "x11")]
fn set_urgent(&self, is_urgent: bool);
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
@@ -190,6 +222,7 @@ pub trait WindowExtUnix {
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
///
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "x11")]
fn xcb_connection(&self) -> Option<*mut raw::c_void>;
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
@@ -197,6 +230,7 @@ pub trait WindowExtUnix {
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
///
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "wayland")]
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
@@ -204,9 +238,11 @@ pub trait WindowExtUnix {
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
///
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "wayland")]
fn wayland_display(&self) -> Option<*mut raw::c_void>;
/// Sets the color theme of the client side window decorations on wayland
#[cfg(feature = "wayland")]
fn set_wayland_theme<T: Theme>(&self, theme: T);
/// Check if the window is ready for drawing
@@ -221,73 +257,92 @@ pub trait WindowExtUnix {
impl WindowExtUnix for Window {
#[inline]
#[cfg(feature = "x11")]
fn xlib_window(&self) -> Option<raw::c_ulong> {
match self.window {
LinuxWindow::X(ref w) => Some(w.xlib_window()),
#[cfg(feature = "wayland")]
_ => None,
}
}
#[inline]
#[cfg(feature = "x11")]
fn xlib_display(&self) -> Option<*mut raw::c_void> {
match self.window {
LinuxWindow::X(ref w) => Some(w.xlib_display()),
#[cfg(feature = "wayland")]
_ => None,
}
}
#[inline]
#[cfg(feature = "x11")]
fn xlib_screen_id(&self) -> Option<raw::c_int> {
match self.window {
LinuxWindow::X(ref w) => Some(w.xlib_screen_id()),
#[cfg(feature = "wayland")]
_ => None,
}
}
#[inline]
#[doc(hidden)]
#[cfg(feature = "x11")]
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
match self.window {
LinuxWindow::X(ref w) => Some(w.xlib_xconnection()),
#[cfg(feature = "wayland")]
_ => None,
}
}
#[inline]
#[cfg(feature = "x11")]
fn set_urgent(&self, is_urgent: bool) {
if let LinuxWindow::X(ref w) = self.window {
w.set_urgent(is_urgent);
match self.window {
LinuxWindow::X(ref w) => w.set_urgent(is_urgent),
#[cfg(feature = "wayland")]
_ => (),
}
}
#[inline]
#[cfg(feature = "x11")]
fn xcb_connection(&self) -> Option<*mut raw::c_void> {
match self.window {
LinuxWindow::X(ref w) => Some(w.xcb_connection()),
#[cfg(feature = "wayland")]
_ => None,
}
}
#[inline]
#[cfg(feature = "wayland")]
fn wayland_surface(&self) -> Option<*mut raw::c_void> {
match self.window {
LinuxWindow::Wayland(ref w) => Some(w.surface().as_ref().c_ptr() as *mut _),
#[cfg(feature = "x11")]
_ => None,
}
}
#[inline]
#[cfg(feature = "wayland")]
fn wayland_display(&self) -> Option<*mut raw::c_void> {
match self.window {
LinuxWindow::Wayland(ref w) => Some(w.display().as_ref().c_ptr() as *mut _),
LinuxWindow::Wayland(ref w) => Some(w.display().get_display_ptr() as *mut _),
#[cfg(feature = "x11")]
_ => None,
}
}
#[inline]
#[cfg(feature = "wayland")]
fn set_wayland_theme<T: Theme>(&self, theme: T) {
match self.window {
LinuxWindow::Wayland(ref w) => w.set_theme(WaylandTheme(theme)),
LinuxWindow::Wayland(ref w) => w.set_theme(theme),
#[cfg(feature = "x11")]
_ => {}
}
}
@@ -300,20 +355,28 @@ impl WindowExtUnix for Window {
/// Additional methods on `WindowBuilder` that are specific to Unix.
pub trait WindowBuilderExtUnix {
#[cfg(feature = "x11")]
fn with_x11_visual<T>(self, visual_infos: *const T) -> Self;
#[cfg(feature = "x11")]
fn with_x11_screen(self, screen_id: i32) -> Self;
/// Build window with `WM_CLASS` hint; defaults to the name of the binary. Only relevant on X11.
#[cfg(feature = "x11")]
fn with_class(self, class: String, instance: String) -> Self;
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
#[cfg(feature = "x11")]
fn with_override_redirect(self, override_redirect: bool) -> Self;
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`. Only relevant on X11.
#[cfg(feature = "x11")]
fn with_x11_window_type(self, x11_window_type: Vec<XWindowType>) -> Self;
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
#[cfg(feature = "x11")]
fn with_gtk_theme_variant(self, variant: String) -> Self;
/// Build window with resize increment hint. Only implemented on X11.
#[cfg(feature = "x11")]
fn with_resize_increments<S: Into<Size>>(self, increments: S) -> Self;
/// Build window with base size hint. Only implemented on X11.
#[cfg(feature = "x11")]
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
/// Build window with a given application ID. It should match the `.desktop` file distributed with
@@ -321,60 +384,72 @@ pub trait WindowBuilderExtUnix {
///
/// For details about application ID conventions, see the
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
#[cfg(feature = "wayland")]
fn with_app_id(self, app_id: String) -> Self;
}
impl WindowBuilderExtUnix for WindowBuilder {
#[inline]
#[cfg(feature = "x11")]
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> Self {
self.platform_specific.visual_infos =
Some(unsafe { ptr::read(visual_infos as *const XVisualInfo) });
{
self.platform_specific.visual_infos =
Some(unsafe { ptr::read(visual_infos as *const XVisualInfo) });
}
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_x11_screen(mut self, screen_id: i32) -> Self {
self.platform_specific.screen_id = Some(screen_id);
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_class(mut self, instance: String, class: String) -> Self {
self.platform_specific.class = Some((instance, class));
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_override_redirect(mut self, override_redirect: bool) -> Self {
self.platform_specific.override_redirect = override_redirect;
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_x11_window_type(mut self, x11_window_types: Vec<XWindowType>) -> Self {
self.platform_specific.x11_window_types = x11_window_types;
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_gtk_theme_variant(mut self, variant: String) -> Self {
self.platform_specific.gtk_theme_variant = Some(variant);
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_resize_increments<S: Into<Size>>(mut self, increments: S) -> Self {
self.platform_specific.resize_increments = Some(increments.into());
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_base_size<S: Into<Size>>(mut self, base_size: S) -> Self {
self.platform_specific.base_size = Some(base_size.into());
self
}
#[inline]
#[cfg(feature = "wayland")]
fn with_app_id(mut self, app_id: String) -> Self {
self.platform_specific.app_id = Some(app_id);
self
@@ -394,81 +469,50 @@ impl MonitorHandleExtUnix for MonitorHandle {
}
}
/// Wrapper for implementing SCTK's theme trait.
struct WaylandTheme<T: Theme>(T);
/// A theme for a Wayland's client side decorations.
#[cfg(feature = "wayland")]
pub trait Theme: Send + 'static {
/// Primary color of the scheme.
fn primary_color(&self, window_active: bool) -> [u8; 4];
/// Title bar color.
fn element_color(&self, element: Element, window_active: bool) -> ARGBColor;
/// Secondary color of the scheme.
fn secondary_color(&self, window_active: bool) -> [u8; 4];
/// Color for a given button part.
fn button_color(
&self,
button: Button,
state: ButtonState,
foreground: bool,
window_active: bool,
) -> ARGBColor;
/// Color for the close button.
fn close_button_color(&self, status: ButtonState) -> [u8; 4];
/// Icon color for the close button, defaults to the secondary color.
#[allow(unused_variables)]
fn close_button_icon_color(&self, status: ButtonState) -> [u8; 4] {
self.secondary_color(true)
}
/// Background color for the maximize button.
fn maximize_button_color(&self, status: ButtonState) -> [u8; 4];
/// Icon color for the maximize button, defaults to the secondary color.
#[allow(unused_variables)]
fn maximize_button_icon_color(&self, status: ButtonState) -> [u8; 4] {
self.secondary_color(true)
}
/// Background color for the minimize button.
fn minimize_button_color(&self, status: ButtonState) -> [u8; 4];
/// Icon color for the minimize button, defaults to the secondary color.
#[allow(unused_variables)]
fn minimize_button_icon_color(&self, status: ButtonState) -> [u8; 4] {
self.secondary_color(true)
/// Font name and the size for the title bar.
///
/// By default the font is `sans-serif` at the size of 11.
///
/// Returning `None` means that title won't be drawn.
fn font(&self) -> Option<(String, f32)> {
// Not having any title isn't something desirable for the users, so setting it to
// something generic.
Some((String::from("sans-serif"), 11.))
}
}
impl<T: Theme> SCTKTheme for WaylandTheme<T> {
fn get_primary_color(&self, active: bool) -> [u8; 4] {
self.0.primary_color(active)
}
/// A button on Wayland's client side decorations.
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Button {
/// Button that maximizes the window.
Maximize,
fn get_secondary_color(&self, active: bool) -> [u8; 4] {
self.0.secondary_color(active)
}
/// Button that minimizes the window.
Minimize,
fn get_close_button_color(&self, status: SCTKButtonState) -> [u8; 4] {
self.0.close_button_color(ButtonState::from_sctk(status))
}
fn get_close_button_icon_color(&self, status: SCTKButtonState) -> [u8; 4] {
self.0
.close_button_icon_color(ButtonState::from_sctk(status))
}
fn get_maximize_button_color(&self, status: SCTKButtonState) -> [u8; 4] {
self.0.maximize_button_color(ButtonState::from_sctk(status))
}
fn get_maximize_button_icon_color(&self, status: SCTKButtonState) -> [u8; 4] {
self.0
.maximize_button_icon_color(ButtonState::from_sctk(status))
}
fn get_minimize_button_color(&self, status: SCTKButtonState) -> [u8; 4] {
self.0.minimize_button_color(ButtonState::from_sctk(status))
}
fn get_minimize_button_icon_color(&self, status: SCTKButtonState) -> [u8; 4] {
self.0
.minimize_button_icon_color(ButtonState::from_sctk(status))
}
/// Button that closes the window.
Close,
}
/// A button state of the button on Wayland's client side decorations.
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum ButtonState {
/// Button is being hovered over by pointer.
Hovered,
@@ -478,12 +522,24 @@ pub enum ButtonState {
Disabled,
}
impl ButtonState {
fn from_sctk(button_state: SCTKButtonState) -> Self {
match button_state {
SCTKButtonState::Hovered => Self::Hovered,
SCTKButtonState::Idle => Self::Idle,
SCTKButtonState::Disabled => Self::Disabled,
}
}
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Element {
/// Bar itself.
Bar,
/// Separator between window and title bar.
Separator,
/// Title bar text.
Text,
}
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct ARGBColor {
pub a: u8,
pub r: u8,
pub g: u8,
pub b: u8,
}

View File

@@ -117,6 +117,14 @@ pub trait WindowBuilderExtWindows {
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
/// Enables or disables drag and drop support (enabled by default). Will interfere with other crates
/// that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED` instead of
/// `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still attempt to initialize
/// COM API regardless of this option. Currently only fullscreen mode does that, but there may be more in the future.
/// If you need COM API with `COINIT_MULTITHREADED` you must initialize it before calling any winit functions.
/// See https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks for more information.
fn with_drag_and_drop(self, flag: bool) -> WindowBuilder;
}
impl WindowBuilderExtWindows for WindowBuilder {
@@ -137,6 +145,12 @@ impl WindowBuilderExtWindows for WindowBuilder {
self.platform_specific.no_redirection_bitmap = flag;
self
}
#[inline]
fn with_drag_and_drop(mut self, flag: bool) -> WindowBuilder {
self.platform_specific.drag_and_drop = flag;
self
}
}
/// Additional methods on `MonitorHandle` that are specific to Windows.

View File

@@ -44,6 +44,20 @@ fn poll(poll: Poll) -> Option<EventSource> {
pub struct EventLoop<T: 'static> {
window_target: event_loop::EventLoopWindowTarget<T>,
user_queue: Arc<Mutex<VecDeque<T>>>,
first_event: Option<EventSource>,
start_cause: event::StartCause,
looper: ThreadLooper,
running: bool,
}
macro_rules! call_event_handler {
( $event_handler:expr, $window_target:expr, $cf:expr, $event:expr ) => {{
if $cf != ControlFlow::Exit {
$event_handler($event, $window_target, &mut $cf);
} else {
$event_handler($event, $window_target, &mut ControlFlow::Exit);
}
}};
}
impl<T: 'static> EventLoop<T> {
@@ -56,42 +70,61 @@ impl<T: 'static> EventLoop<T> {
_marker: std::marker::PhantomData,
},
user_queue: Default::default(),
first_event: None,
start_cause: event::StartCause::Init,
looper: ThreadLooper::for_thread().unwrap(),
running: false,
}
}
pub fn run<F>(self, mut event_handler: F) -> !
pub fn run<F>(mut self, event_handler: F) -> !
where
F: 'static
+ FnMut(event::Event<'_, T>, &event_loop::EventLoopWindowTarget<T>, &mut ControlFlow),
{
let mut cf = ControlFlow::default();
let mut first_event = None;
let mut start_cause = event::StartCause::Init;
let looper = ThreadLooper::for_thread().unwrap();
let mut running = false;
self.run_return(event_handler);
::std::process::exit(0);
}
loop {
event_handler(
event::Event::NewEvents(start_cause),
pub fn run_return<F>(&mut self, mut event_handler: F)
where
F: FnMut(event::Event<'_, T>, &event_loop::EventLoopWindowTarget<T>, &mut ControlFlow),
{
let mut control_flow = ControlFlow::default();
'event_loop: loop {
call_event_handler!(
event_handler,
self.window_target(),
&mut cf,
control_flow,
event::Event::NewEvents(self.start_cause)
);
let mut redraw = false;
let mut resized = false;
match first_event.take() {
match self.first_event.take() {
Some(EventSource::Callback) => match ndk_glue::poll_events().unwrap() {
Event::WindowCreated => {
event_handler(event::Event::Resumed, self.window_target(), &mut cf);
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event::Event::Resumed
);
}
Event::WindowResized => resized = true,
Event::WindowRedrawNeeded => redraw = true,
Event::WindowDestroyed => {
event_handler(event::Event::Suspended, self.window_target(), &mut cf);
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event::Event::Suspended
);
}
Event::Pause => running = false,
Event::Resume => running = true,
Event::Pause => self.running = false,
Event::Resume => self.running = true,
Event::ConfigChanged => {
let am = ndk_glue::native_activity().asset_manager();
let config = Configuration::from_asset_manager(&am);
@@ -107,7 +140,12 @@ impl<T: 'static> EventLoop<T> {
scale_factor,
},
};
event_handler(event, self.window_target(), &mut cf);
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event
);
}
}
_ => {}
@@ -147,7 +185,12 @@ impl<T: 'static> EventLoop<T> {
force: None,
}),
};
event_handler(event, self.window_target(), &mut cf);
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event
);
}
}
InputEvent::KeyEvent(_) => {} // TODO
@@ -160,50 +203,69 @@ impl<T: 'static> EventLoop<T> {
Some(EventSource::User) => {
let mut user_queue = self.user_queue.lock().unwrap();
while let Some(event) = user_queue.pop_front() {
event_handler(
event::Event::UserEvent(event),
call_event_handler!(
event_handler,
self.window_target(),
&mut cf,
control_flow,
event::Event::UserEvent(event)
);
}
}
None => {}
}
event_handler(
event::Event::MainEventsCleared,
call_event_handler!(
event_handler,
self.window_target(),
&mut cf,
control_flow,
event::Event::MainEventsCleared
);
if resized && running {
if resized && self.running {
let size = MonitorHandle.size();
let event = event::Event::WindowEvent {
window_id: window::WindowId(WindowId),
event: event::WindowEvent::Resized(size),
};
event_handler(event, self.window_target(), &mut cf);
call_event_handler!(event_handler, self.window_target(), control_flow, event);
}
if redraw && running {
if redraw && self.running {
let event = event::Event::RedrawRequested(window::WindowId(WindowId));
event_handler(event, self.window_target(), &mut cf);
call_event_handler!(event_handler, self.window_target(), control_flow, event);
}
event_handler(
event::Event::RedrawEventsCleared,
call_event_handler!(
event_handler,
self.window_target(),
&mut cf,
control_flow,
event::Event::RedrawEventsCleared
);
match cf {
ControlFlow::Exit => panic!(),
match control_flow {
ControlFlow::Exit => {
self.first_event = poll(
self.looper
.poll_once_timeout(Duration::from_millis(0))
.unwrap(),
);
self.start_cause = event::StartCause::WaitCancelled {
start: Instant::now(),
requested_resume: None,
};
break 'event_loop;
}
ControlFlow::Poll => {
start_cause = event::StartCause::Poll;
self.first_event = poll(
self.looper
.poll_all_timeout(Duration::from_millis(0))
.unwrap(),
);
self.start_cause = event::StartCause::Poll;
}
ControlFlow::Wait => {
first_event = poll(looper.poll_all().unwrap());
start_cause = event::StartCause::WaitCancelled {
self.first_event = poll(self.looper.poll_all().unwrap());
self.start_cause = event::StartCause::WaitCancelled {
start: Instant::now(),
requested_resume: None,
}
@@ -215,8 +277,8 @@ impl<T: 'static> EventLoop<T> {
} else {
instant - start
};
first_event = poll(looper.poll_all_timeout(duration).unwrap());
start_cause = if first_event.is_some() {
self.first_event = poll(self.looper.poll_all_timeout(duration).unwrap());
self.start_cause = if self.first_event.is_some() {
event::StartCause::WaitCancelled {
start,
requested_resume: Some(instant),
@@ -236,16 +298,6 @@ impl<T: 'static> EventLoop<T> {
&self.window_target
}
pub fn primary_monitor(&self) -> MonitorHandle {
MonitorHandle
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
let mut v = VecDeque::with_capacity(1);
v.push_back(self.primary_monitor());
v
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy {
queue: self.user_queue.clone(),
@@ -280,6 +332,20 @@ pub struct EventLoopWindowTarget<T: 'static> {
_marker: std::marker::PhantomData<T>,
}
impl<T: 'static> EventLoopWindowTarget<T> {
pub fn primary_monitor(&self) -> Option<monitor::MonitorHandle> {
Some(monitor::MonitorHandle {
inner: MonitorHandle,
})
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
let mut v = VecDeque::with_capacity(1);
v.push_back(MonitorHandle);
v
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
pub struct WindowId;
@@ -317,8 +383,10 @@ impl Window {
WindowId
}
pub fn primary_monitor(&self) -> MonitorHandle {
MonitorHandle
pub fn primary_monitor(&self) -> Option<monitor::MonitorHandle> {
Some(monitor::MonitorHandle {
inner: MonitorHandle,
})
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
@@ -327,10 +395,10 @@ impl Window {
v
}
pub fn current_monitor(&self) -> monitor::MonitorHandle {
monitor::MonitorHandle {
pub fn current_monitor(&self) -> Option<monitor::MonitorHandle> {
Some(monitor::MonitorHandle {
inner: MonitorHandle,
}
})
}
pub fn scale_factor(&self) -> f64 {
@@ -358,7 +426,7 @@ impl Window {
}
pub fn set_inner_size(&self, _size: Size) {
panic!("Cannot set window size on Android");
warn!("Cannot set window size on Android");
}
pub fn outer_size(&self) -> PhysicalSize<u32> {
@@ -380,7 +448,7 @@ impl Window {
pub fn set_maximized(&self, _maximized: bool) {}
pub fn set_fullscreen(&self, _monitor: Option<window::Fullscreen>) {
panic!("Cannot set fullscreen on Android");
warn!("Cannot set fullscreen on Android");
}
pub fn fullscreen(&self) -> Option<window::Fullscreen> {

View File

@@ -13,6 +13,7 @@ use crate::{
event_loop::{
ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootEventLoopWindowTarget,
},
monitor::MonitorHandle as RootMonitorHandle,
platform::ios::Idiom,
};
@@ -24,7 +25,8 @@ use crate::platform_impl::platform::{
CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddSource, CFRunLoopGetMain,
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext,
CFRunLoopSourceCreate, CFRunLoopSourceInvalidate, CFRunLoopSourceRef,
CFRunLoopSourceSignal, CFRunLoopWakeUp, NSString, UIApplicationMain, UIUserInterfaceIdiom,
CFRunLoopSourceSignal, CFRunLoopWakeUp, NSStringRust, UIApplicationMain,
UIUserInterfaceIdiom,
},
monitor, view, MonitorHandle,
};
@@ -49,6 +51,20 @@ pub struct EventLoopWindowTarget<T: 'static> {
sender_to_clone: Sender<T>,
}
impl<T: 'static> EventLoopWindowTarget<T> {
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
// guaranteed to be on main thread
unsafe { monitor::uiscreens() }
}
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
// guaranteed to be on main thread
let monitor = unsafe { monitor::main_uiscreen() };
Some(RootMonitorHandle { inner: monitor })
}
}
pub struct EventLoop<T: 'static> {
window_target: RootEventLoopWindowTarget<T>,
}
@@ -105,7 +121,7 @@ impl<T: 'static> EventLoop<T> {
0,
ptr::null(),
nil,
NSString::alloc(nil).init_str("AppDelegate"),
NSStringRust::alloc(nil).init_str("AppDelegate"),
);
unreachable!()
}
@@ -115,16 +131,6 @@ impl<T: 'static> EventLoop<T> {
EventLoopProxy::new(self.window_target.p.sender_to_clone.clone())
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
// guaranteed to be on main thread
unsafe { monitor::uiscreens() }
}
pub fn primary_monitor(&self) -> MonitorHandle {
// guaranteed to be on main thread
unsafe { monitor::main_uiscreen() }
}
pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {
&self.window_target
}

View File

@@ -29,14 +29,14 @@ pub struct NSOperatingSystemVersion {
}
#[repr(C)]
#[derive(Debug, Clone)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct CGPoint {
pub x: CGFloat,
pub y: CGFloat,
}
#[repr(C)]
#[derive(Debug, Clone)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct CGSize {
pub width: CGFloat,
pub height: CGFloat,
@@ -52,7 +52,7 @@ impl CGSize {
}
#[repr(C)]
#[derive(Debug, Clone)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct CGRect {
pub origin: CGPoint,
pub size: CGSize,
@@ -359,7 +359,10 @@ pub struct CFRunLoopSourceContext {
pub perform: Option<extern "C" fn(*mut c_void)>,
}
pub trait NSString: Sized {
// This is named NSStringRust rather than NSString because the "Debug View Heirarchy" feature of
// Xcode requires a non-ambiguous reference to NSString for unclear reasons. This makes Xcode happy
// so please test if you change the name back to NSString.
pub trait NSStringRust: Sized {
unsafe fn alloc(_: Self) -> id {
msg_send![class!(NSString), alloc]
}
@@ -370,7 +373,7 @@ pub trait NSString: Sized {
unsafe fn UTF8String(self) -> *const c_char;
}
impl NSString for id {
impl NSStringRust for id {
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id {
msg_send![self, initWithUTF8String: c_string as id]
}

View File

@@ -123,17 +123,26 @@ unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
let window: id = msg_send![object, window];
assert!(!window.is_null());
let bounds: CGRect = msg_send![window, bounds];
let window_bounds: CGRect = msg_send![window, bounds];
let screen: id = msg_send![window, screen];
let screen_space: id = msg_send![screen, coordinateSpace];
let screen_frame: CGRect =
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
msg_send![object, convertRect:window_bounds toCoordinateSpace:screen_space];
let scale_factor: CGFloat = msg_send![screen, scale];
let size = crate::dpi::LogicalSize {
width: screen_frame.size.width as f64,
height: screen_frame.size.height as f64,
}
.to_physical(scale_factor.into());
// If the app is started in landscape, the view frame and window bounds can be mismatched.
// The view frame will be in portrait and the window bounds in landscape. So apply the
// window bounds to the view frame to make it consistent.
let view_frame: CGRect = msg_send![object, frame];
if view_frame != window_bounds {
let () = msg_send![object, setFrame: window_bounds];
}
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::Resized(size),
@@ -519,7 +528,15 @@ pub unsafe fn create_window(
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
}
Some(Fullscreen::Borderless(ref monitor)) => {
msg_send![window, setScreen:monitor.ui_screen()]
let uiscreen: id = match &monitor {
Some(monitor) => monitor.ui_screen() as id,
None => {
let uiscreen: id = msg_send![window, screen];
uiscreen
}
};
msg_send![window, setScreen: uiscreen]
}
None => (),
}

View File

@@ -142,7 +142,7 @@ impl Inner {
}
pub fn set_inner_size(&self, _size: Size) {
unimplemented!("not clear what `Window::set_inner_size` means on iOS");
warn!("not clear what `Window::set_inner_size` means on iOS");
}
pub fn set_min_inner_size(&self, _dimensions: Option<Size>) {
@@ -196,7 +196,9 @@ impl Inner {
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
uiscreen
}
Some(Fullscreen::Borderless(monitor)) => monitor.ui_screen() as id,
Some(Fullscreen::Borderless(monitor)) => monitor
.unwrap_or_else(|| self.current_monitor_inner())
.ui_screen() as id,
None => {
warn!("`Window::set_fullscreen(None)` ignored on iOS");
return;
@@ -224,7 +226,7 @@ impl Inner {
pub fn fullscreen(&self) -> Option<Fullscreen> {
unsafe {
let monitor = self.current_monitor();
let monitor = self.current_monitor_inner();
let uiscreen = monitor.inner.ui_screen();
let screen_space_bounds = self.screen_frame();
let screen_bounds: CGRect = msg_send![uiscreen, bounds];
@@ -235,7 +237,7 @@ impl Inner {
&& screen_space_bounds.size.width == screen_bounds.size.width
&& screen_space_bounds.size.height == screen_bounds.size.height
{
Some(Fullscreen::Borderless(monitor))
Some(Fullscreen::Borderless(Some(monitor)))
} else {
None
}
@@ -258,7 +260,8 @@ impl Inner {
warn!("`Window::set_ime_position` is ignored on iOS")
}
pub fn current_monitor(&self) -> RootMonitorHandle {
// Allow directly accessing the current monitor internally without unwrapping.
fn current_monitor_inner(&self) -> RootMonitorHandle {
unsafe {
let uiscreen: id = msg_send![self.window, screen];
RootMonitorHandle {
@@ -267,12 +270,17 @@ impl Inner {
}
}
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
Some(self.current_monitor_inner())
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
unsafe { monitor::uiscreens() }
}
pub fn primary_monitor(&self) -> MonitorHandle {
unsafe { monitor::main_uiscreen() }
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
let monitor = unsafe { monitor::main_uiscreen() };
Some(RootMonitorHandle { inner: monitor })
}
pub fn id(&self) -> WindowId {
@@ -347,8 +355,10 @@ impl Window {
Some(Fullscreen::Exclusive(ref video_mode)) => {
video_mode.video_mode.monitor.ui_screen() as id
}
Some(Fullscreen::Borderless(ref monitor)) => monitor.ui_screen() as id,
None => monitor::main_uiscreen().ui_screen(),
Some(Fullscreen::Borderless(Some(ref monitor))) => monitor.inner.ui_screen(),
Some(Fullscreen::Borderless(None)) | None => {
monitor::main_uiscreen().ui_screen() as id
}
};
let screen_bounds: CGRect = msg_send![screen, bounds];

View File

@@ -1,12 +1,27 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
#![cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
use std::{collections::VecDeque, env, ffi::CStr, fmt, mem::MaybeUninit, os::raw::*, sync::Arc};
#[cfg(all(not(feature = "x11"), not(feature = "wayland")))]
compile_error!("Please select a feature to build for unix: `x11`, `wayland`");
#[cfg(feature = "wayland")]
use std::error::Error;
use std::{collections::VecDeque, env, fmt};
#[cfg(feature = "x11")]
use std::{ffi::CStr, mem::MaybeUninit, os::raw::*, sync::Arc};
#[cfg(feature = "x11")]
use parking_lot::Mutex;
use raw_window_handle::RawWindowHandle;
use smithay_client_toolkit::reexports::client::ConnectError;
#[cfg(feature = "x11")]
pub use self::x11::XNotSupported;
#[cfg(feature = "x11")]
use self::x11::{ffi::XVisualInfo, util::WindowType as XWindowType, XConnection, XError};
use crate::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
@@ -20,7 +35,9 @@ use crate::{
pub(crate) use crate::icon::RgbaIcon as PlatformIcon;
#[cfg(feature = "wayland")]
pub mod wayland;
#[cfg(feature = "x11")]
pub mod x11;
/// Environment variable specifying which backend should be used on unix platform.
@@ -34,33 +51,52 @@ const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
#[derive(Clone)]
pub struct PlatformSpecificWindowBuilderAttributes {
#[cfg(feature = "x11")]
pub visual_infos: Option<XVisualInfo>,
#[cfg(feature = "x11")]
pub screen_id: Option<i32>,
#[cfg(feature = "x11")]
pub resize_increments: Option<Size>,
#[cfg(feature = "x11")]
pub base_size: Option<Size>,
#[cfg(feature = "x11")]
pub class: Option<(String, String)>,
#[cfg(feature = "x11")]
pub override_redirect: bool,
#[cfg(feature = "x11")]
pub x11_window_types: Vec<XWindowType>,
#[cfg(feature = "x11")]
pub gtk_theme_variant: Option<String>,
#[cfg(feature = "wayland")]
pub app_id: Option<String>,
}
impl Default for PlatformSpecificWindowBuilderAttributes {
fn default() -> Self {
Self {
#[cfg(feature = "x11")]
visual_infos: None,
#[cfg(feature = "x11")]
screen_id: None,
#[cfg(feature = "x11")]
resize_increments: None,
#[cfg(feature = "x11")]
base_size: None,
#[cfg(feature = "x11")]
class: None,
#[cfg(feature = "x11")]
override_redirect: false,
#[cfg(feature = "x11")]
x11_window_types: vec![XWindowType::Normal],
#[cfg(feature = "x11")]
gtk_theme_variant: None,
#[cfg(feature = "wayland")]
app_id: None,
}
}
}
#[cfg(feature = "x11")]
lazy_static! {
pub static ref X11_BACKEND: Mutex<Result<Arc<XConnection>, XNotSupported>> =
Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new));
@@ -68,141 +104,163 @@ lazy_static! {
#[derive(Debug, Clone)]
pub enum OsError {
#[cfg(feature = "x11")]
XError(XError),
#[cfg(feature = "x11")]
XMisc(&'static str),
#[cfg(feature = "wayland")]
WaylandMisc(&'static str),
}
impl fmt::Display for OsError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
match self {
OsError::XError(e) => f.pad(&e.description),
OsError::XMisc(e) => f.pad(e),
fn fmt(&self, _f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
match *self {
#[cfg(feature = "x11")]
OsError::XError(ref e) => _f.pad(&e.description),
#[cfg(feature = "x11")]
OsError::XMisc(ref e) => _f.pad(e),
#[cfg(feature = "wayland")]
OsError::WaylandMisc(ref e) => _f.pad(e),
}
}
}
pub enum Window {
#[cfg(feature = "x11")]
X(x11::Window),
#[cfg(feature = "wayland")]
Wayland(wayland::Window),
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum WindowId {
#[cfg(feature = "x11")]
X(x11::WindowId),
#[cfg(feature = "wayland")]
Wayland(wayland::WindowId),
}
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId::Wayland(wayland::WindowId::dummy())
#[cfg(feature = "wayland")]
return WindowId::Wayland(wayland::WindowId::dummy());
#[cfg(all(not(feature = "wayland"), feature = "x11"))]
return WindowId::X(x11::WindowId::dummy());
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum DeviceId {
#[cfg(feature = "x11")]
X(x11::DeviceId),
#[cfg(feature = "wayland")]
Wayland(wayland::DeviceId),
}
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId::Wayland(wayland::DeviceId::dummy())
#[cfg(feature = "wayland")]
return DeviceId::Wayland(wayland::DeviceId::dummy());
#[cfg(all(not(feature = "wayland"), feature = "x11"))]
return DeviceId::X(x11::DeviceId::dummy());
}
}
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
pub enum MonitorHandle {
#[cfg(feature = "x11")]
X(x11::MonitorHandle),
#[cfg(feature = "wayland")]
Wayland(wayland::MonitorHandle),
}
/// `x11_or_wayland!(match expr; Enum(foo) => foo.something())`
/// expands to the equivalent of
/// ```ignore
/// match self {
/// Enum::X(foo) => foo.something(),
/// Enum::Wayland(foo) => foo.something(),
/// }
/// ```
/// The result can be converted to another enum by adding `; as AnotherEnum`
macro_rules! x11_or_wayland {
(match $what:expr; $enum:ident ( $($c1:tt)* ) => $x:expr; as $enum2:ident ) => {
match $what {
#[cfg(feature = "x11")]
$enum::X($($c1)*) => $enum2::X($x),
#[cfg(feature = "wayland")]
$enum::Wayland($($c1)*) => $enum2::Wayland($x),
}
};
(match $what:expr; $enum:ident ( $($c1:tt)* ) => $x:expr) => {
match $what {
#[cfg(feature = "x11")]
$enum::X($($c1)*) => $x,
#[cfg(feature = "wayland")]
$enum::Wayland($($c1)*) => $x,
}
};
}
impl MonitorHandle {
#[inline]
pub fn name(&self) -> Option<String> {
match self {
&MonitorHandle::X(ref m) => m.name(),
&MonitorHandle::Wayland(ref m) => m.name(),
}
x11_or_wayland!(match self; MonitorHandle(m) => m.name())
}
#[inline]
pub fn native_identifier(&self) -> u32 {
match self {
&MonitorHandle::X(ref m) => m.native_identifier(),
&MonitorHandle::Wayland(ref m) => m.native_identifier(),
}
x11_or_wayland!(match self; MonitorHandle(m) => m.native_identifier())
}
#[inline]
pub fn size(&self) -> PhysicalSize<u32> {
match self {
&MonitorHandle::X(ref m) => m.size(),
&MonitorHandle::Wayland(ref m) => m.size(),
}
x11_or_wayland!(match self; MonitorHandle(m) => m.size())
}
#[inline]
pub fn position(&self) -> PhysicalPosition<i32> {
match self {
&MonitorHandle::X(ref m) => m.position(),
&MonitorHandle::Wayland(ref m) => m.position(),
}
x11_or_wayland!(match self; MonitorHandle(m) => m.position())
}
#[inline]
pub fn scale_factor(&self) -> f64 {
match self {
&MonitorHandle::X(ref m) => m.scale_factor(),
&MonitorHandle::Wayland(ref m) => m.scale_factor() as f64,
}
x11_or_wayland!(match self; MonitorHandle(m) => m.scale_factor() as f64)
}
#[inline]
pub fn video_modes(&self) -> Box<dyn Iterator<Item = RootVideoMode>> {
match self {
MonitorHandle::X(m) => Box::new(m.video_modes()),
MonitorHandle::Wayland(m) => Box::new(m.video_modes()),
}
x11_or_wayland!(match self; MonitorHandle(m) => Box::new(m.video_modes()))
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum VideoMode {
#[cfg(feature = "x11")]
X(x11::VideoMode),
#[cfg(feature = "wayland")]
Wayland(wayland::VideoMode),
}
impl VideoMode {
#[inline]
pub fn size(&self) -> PhysicalSize<u32> {
match self {
&VideoMode::X(ref m) => m.size(),
&VideoMode::Wayland(ref m) => m.size(),
}
x11_or_wayland!(match self; VideoMode(m) => m.size())
}
#[inline]
pub fn bit_depth(&self) -> u16 {
match self {
&VideoMode::X(ref m) => m.bit_depth(),
&VideoMode::Wayland(ref m) => m.bit_depth(),
}
x11_or_wayland!(match self; VideoMode(m) => m.bit_depth())
}
#[inline]
pub fn refresh_rate(&self) -> u16 {
match self {
&VideoMode::X(ref m) => m.refresh_rate(),
&VideoMode::Wayland(ref m) => m.refresh_rate(),
}
x11_or_wayland!(match self; VideoMode(m) => m.refresh_rate())
}
#[inline]
pub fn monitor(&self) -> RootMonitorHandle {
match self {
&VideoMode::X(ref m) => m.monitor(),
&VideoMode::Wayland(ref m) => m.monitor(),
}
x11_or_wayland!(match self; VideoMode(m) => m.monitor())
}
}
@@ -214,9 +272,11 @@ impl Window {
pl_attribs: PlatformSpecificWindowBuilderAttributes,
) -> Result<Self, RootOsError> {
match *window_target {
#[cfg(feature = "wayland")]
EventLoopWindowTarget::Wayland(ref window_target) => {
wayland::Window::new(window_target, attribs, pl_attribs).map(Window::Wayland)
}
#[cfg(feature = "x11")]
EventLoopWindowTarget::X(ref window_target) => {
x11::Window::new(window_target, attribs, pl_attribs).map(Window::X)
}
@@ -225,232 +285,174 @@ impl Window {
#[inline]
pub fn id(&self) -> WindowId {
match self {
&Window::X(ref w) => WindowId::X(w.id()),
&Window::Wayland(ref w) => WindowId::Wayland(w.id()),
}
x11_or_wayland!(match self; Window(w) => w.id(); as WindowId)
}
#[inline]
pub fn set_title(&self, title: &str) {
match self {
&Window::X(ref w) => w.set_title(title),
&Window::Wayland(ref w) => w.set_title(title),
}
x11_or_wayland!(match self; Window(w) => w.set_title(title));
}
#[inline]
pub fn set_visible(&self, visible: bool) {
match self {
&Window::X(ref w) => w.set_visible(visible),
&Window::Wayland(ref w) => w.set_visible(visible),
}
x11_or_wayland!(match self; Window(w) => w.set_visible(visible))
}
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
match self {
&Window::X(ref w) => w.outer_position(),
&Window::Wayland(ref w) => w.outer_position(),
}
x11_or_wayland!(match self; Window(w) => w.outer_position())
}
#[inline]
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
match self {
&Window::X(ref m) => m.inner_position(),
&Window::Wayland(ref m) => m.inner_position(),
}
x11_or_wayland!(match self; Window(w) => w.inner_position())
}
#[inline]
pub fn set_outer_position(&self, position: Position) {
match self {
&Window::X(ref w) => w.set_outer_position(position),
&Window::Wayland(ref w) => w.set_outer_position(position),
}
x11_or_wayland!(match self; Window(w) => w.set_outer_position(position))
}
#[inline]
pub fn inner_size(&self) -> PhysicalSize<u32> {
match self {
&Window::X(ref w) => w.inner_size(),
&Window::Wayland(ref w) => w.inner_size(),
}
x11_or_wayland!(match self; Window(w) => w.inner_size())
}
#[inline]
pub fn outer_size(&self) -> PhysicalSize<u32> {
match self {
&Window::X(ref w) => w.outer_size(),
&Window::Wayland(ref w) => w.outer_size(),
}
x11_or_wayland!(match self; Window(w) => w.outer_size())
}
#[inline]
pub fn set_inner_size(&self, size: Size) {
match self {
&Window::X(ref w) => w.set_inner_size(size),
&Window::Wayland(ref w) => w.set_inner_size(size),
}
x11_or_wayland!(match self; Window(w) => w.set_inner_size(size))
}
#[inline]
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
match self {
&Window::X(ref w) => w.set_min_inner_size(dimensions),
&Window::Wayland(ref w) => w.set_min_inner_size(dimensions),
}
x11_or_wayland!(match self; Window(w) => w.set_min_inner_size(dimensions))
}
#[inline]
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
match self {
&Window::X(ref w) => w.set_max_inner_size(dimensions),
&Window::Wayland(ref w) => w.set_max_inner_size(dimensions),
}
x11_or_wayland!(match self; Window(w) => w.set_max_inner_size(dimensions))
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
match self {
&Window::X(ref w) => w.set_resizable(resizable),
&Window::Wayland(ref w) => w.set_resizable(resizable),
}
x11_or_wayland!(match self; Window(w) => w.set_resizable(resizable))
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
match self {
&Window::X(ref w) => w.set_cursor_icon(cursor),
&Window::Wayland(ref w) => w.set_cursor_icon(cursor),
}
x11_or_wayland!(match self; Window(w) => w.set_cursor_icon(cursor))
}
#[inline]
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
match self {
&Window::X(ref window) => window.set_cursor_grab(grab),
&Window::Wayland(ref window) => window.set_cursor_grab(grab),
}
x11_or_wayland!(match self; Window(window) => window.set_cursor_grab(grab))
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
match self {
&Window::X(ref window) => window.set_cursor_visible(visible),
&Window::Wayland(ref window) => window.set_cursor_visible(visible),
}
x11_or_wayland!(match self; Window(window) => window.set_cursor_visible(visible))
}
#[inline]
pub fn scale_factor(&self) -> f64 {
match self {
&Window::X(ref w) => w.scale_factor(),
&Window::Wayland(ref w) => w.scale_factor() as f64,
}
x11_or_wayland!(match self; Window(w) => w.scale_factor() as f64)
}
#[inline]
pub fn set_cursor_position(&self, position: Position) -> Result<(), ExternalError> {
match self {
&Window::X(ref w) => w.set_cursor_position(position),
&Window::Wayland(ref w) => w.set_cursor_position(position),
}
x11_or_wayland!(match self; Window(w) => w.set_cursor_position(position))
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
match self {
&Window::X(ref w) => w.set_maximized(maximized),
&Window::Wayland(ref w) => w.set_maximized(maximized),
}
x11_or_wayland!(match self; Window(w) => w.set_maximized(maximized))
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
match self {
&Window::X(ref w) => w.set_minimized(minimized),
&Window::Wayland(ref w) => w.set_minimized(minimized),
}
x11_or_wayland!(match self; Window(w) => w.set_minimized(minimized))
}
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
match self {
&Window::X(ref w) => w.fullscreen(),
&Window::Wayland(ref w) => w.fullscreen(),
}
x11_or_wayland!(match self; Window(w) => w.fullscreen())
}
#[inline]
pub fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
match self {
&Window::X(ref w) => w.set_fullscreen(monitor),
&Window::Wayland(ref w) => w.set_fullscreen(monitor),
}
x11_or_wayland!(match self; Window(w) => w.set_fullscreen(monitor))
}
#[inline]
pub fn set_decorations(&self, decorations: bool) {
x11_or_wayland!(match self; Window(w) => w.set_decorations(decorations))
}
#[inline]
pub fn set_always_on_top(&self, _always_on_top: bool) {
match self {
&Window::X(ref w) => w.set_decorations(decorations),
&Window::Wayland(ref w) => w.set_decorations(decorations),
#[cfg(feature = "x11")]
&Window::X(ref w) => w.set_always_on_top(_always_on_top),
#[cfg(feature = "wayland")]
_ => (),
}
}
#[inline]
pub fn set_always_on_top(&self, always_on_top: bool) {
pub fn set_window_icon(&self, _window_icon: Option<Icon>) {
match self {
&Window::X(ref w) => w.set_always_on_top(always_on_top),
&Window::Wayland(_) => (),
}
}
#[inline]
pub fn set_window_icon(&self, window_icon: Option<Icon>) {
match self {
&Window::X(ref w) => w.set_window_icon(window_icon),
&Window::Wayland(_) => (),
#[cfg(feature = "x11")]
&Window::X(ref w) => w.set_window_icon(_window_icon),
#[cfg(feature = "wayland")]
_ => (),
}
}
#[inline]
pub fn set_ime_position(&self, position: Position) {
match self {
&Window::X(ref w) => w.set_ime_position(position),
&Window::Wayland(_) => (),
}
x11_or_wayland!(match self; Window(w) => w.set_ime_position(position))
}
#[inline]
pub fn request_redraw(&self) {
match self {
&Window::X(ref w) => w.request_redraw(),
&Window::Wayland(ref w) => w.request_redraw(),
}
x11_or_wayland!(match self; Window(w) => w.request_redraw())
}
#[inline]
pub fn current_monitor(&self) -> RootMonitorHandle {
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
match self {
&Window::X(ref window) => RootMonitorHandle {
inner: MonitorHandle::X(window.current_monitor()),
},
&Window::Wayland(ref window) => RootMonitorHandle {
inner: MonitorHandle::Wayland(window.current_monitor()),
},
#[cfg(feature = "x11")]
&Window::X(ref window) => {
let current_monitor = MonitorHandle::X(window.current_monitor());
Some(RootMonitorHandle {
inner: current_monitor,
})
}
#[cfg(feature = "wayland")]
&Window::Wayland(ref window) => {
let current_monitor = MonitorHandle::Wayland(window.current_monitor()?);
Some(RootMonitorHandle {
inner: current_monitor,
})
}
}
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
match self {
#[cfg(feature = "x11")]
&Window::X(ref window) => window
.available_monitors()
.into_iter()
.map(MonitorHandle::X)
.collect(),
#[cfg(feature = "wayland")]
&Window::Wayland(ref window) => window
.available_monitors()
.into_iter()
@@ -460,21 +462,31 @@ impl Window {
}
#[inline]
pub fn primary_monitor(&self) -> MonitorHandle {
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
match self {
&Window::X(ref window) => MonitorHandle::X(window.primary_monitor()),
&Window::Wayland(ref window) => MonitorHandle::Wayland(window.primary_monitor()),
#[cfg(feature = "x11")]
&Window::X(ref window) => {
let primary_monitor = MonitorHandle::X(window.primary_monitor());
Some(RootMonitorHandle {
inner: primary_monitor,
})
}
#[cfg(feature = "wayland")]
&Window::Wayland(ref window) => window.primary_monitor(),
}
}
pub fn raw_window_handle(&self) -> RawWindowHandle {
match self {
#[cfg(feature = "x11")]
&Window::X(ref window) => RawWindowHandle::Xlib(window.raw_window_handle()),
#[cfg(feature = "wayland")]
&Window::Wayland(ref window) => RawWindowHandle::Wayland(window.raw_window_handle()),
}
}
}
#[cfg(feature = "x11")]
unsafe extern "C" fn x_error_callback(
display: *mut x11::ffi::Display,
event: *mut x11::ffi::XErrorEvent,
@@ -508,21 +520,22 @@ unsafe extern "C" fn x_error_callback(
}
pub enum EventLoop<T: 'static> {
#[cfg(feature = "wayland")]
Wayland(wayland::EventLoop<T>),
#[cfg(feature = "x11")]
X(x11::EventLoop<T>),
}
pub enum EventLoopProxy<T: 'static> {
#[cfg(feature = "x11")]
X(x11::EventLoopProxy<T>),
#[cfg(feature = "wayland")]
Wayland(wayland::EventLoopProxy<T>),
}
impl<T: 'static> Clone for EventLoopProxy<T> {
fn clone(&self) -> Self {
match self {
EventLoopProxy::X(proxy) => EventLoopProxy::X(proxy.clone()),
EventLoopProxy::Wayland(proxy) => EventLoopProxy::Wayland(proxy.clone()),
}
x11_or_wayland!(match self; EventLoopProxy(proxy) => proxy.clone(); as EventLoopProxy)
}
}
@@ -538,12 +551,18 @@ impl<T: 'static> EventLoop<T> {
match env_var.as_str() {
"x11" => {
// TODO: propagate
#[cfg(feature = "x11")]
return EventLoop::new_x11_any_thread()
.expect("Failed to initialize X11 backend");
#[cfg(not(feature = "x11"))]
panic!("x11 feature is not enabled")
}
"wayland" => {
#[cfg(feature = "wayland")]
return EventLoop::new_wayland_any_thread()
.expect("Failed to initialize Wayland backend");
#[cfg(not(feature = "wayland"))]
panic!("wayland feature is not enabled");
}
_ => panic!(
"Unknown environment variable value for {}, try one of `x11`,`wayland`",
@@ -552,16 +571,23 @@ impl<T: 'static> EventLoop<T> {
}
}
#[cfg(feature = "wayland")]
let wayland_err = match EventLoop::new_wayland_any_thread() {
Ok(event_loop) => return event_loop,
Err(err) => err,
};
#[cfg(feature = "x11")]
let x11_err = match EventLoop::new_x11_any_thread() {
Ok(event_loop) => return event_loop,
Err(err) => err,
};
#[cfg(not(feature = "wayland"))]
let wayland_err = "backend disabled";
#[cfg(not(feature = "x11"))]
let x11_err = "backend disabled";
let err_string = format!(
"Failed to initialize any backend! Wayland status: {:?} X11 status: {:?}",
wayland_err, x11_err,
@@ -569,22 +595,26 @@ impl<T: 'static> EventLoop<T> {
panic!(err_string);
}
pub fn new_wayland() -> Result<EventLoop<T>, ConnectError> {
#[cfg(feature = "wayland")]
pub fn new_wayland() -> Result<EventLoop<T>, Box<dyn Error>> {
assert_is_main_thread("new_wayland_any_thread");
EventLoop::new_wayland_any_thread()
}
pub fn new_wayland_any_thread() -> Result<EventLoop<T>, ConnectError> {
#[cfg(feature = "wayland")]
pub fn new_wayland_any_thread() -> Result<EventLoop<T>, Box<dyn Error>> {
wayland::EventLoop::new().map(EventLoop::Wayland)
}
#[cfg(feature = "x11")]
pub fn new_x11() -> Result<EventLoop<T>, XNotSupported> {
assert_is_main_thread("new_x11_any_thread");
EventLoop::new_x11_any_thread()
}
#[cfg(feature = "x11")]
pub fn new_x11_any_thread() -> Result<EventLoop<T>, XNotSupported> {
let xconn = match X11_BACKEND.lock().as_ref() {
Ok(xconn) => xconn.clone(),
@@ -594,15 +624,64 @@ impl<T: 'static> EventLoop<T> {
Ok(EventLoop::X(x11::EventLoop::new(xconn)))
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
x11_or_wayland!(match self; EventLoop(evlp) => evlp.create_proxy(); as EventLoopProxy)
}
pub fn run_return<F>(&mut self, callback: F)
where
F: FnMut(crate::event::Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
x11_or_wayland!(match self; EventLoop(evlp) => evlp.run_return(callback))
}
pub fn run<F>(self, callback: F) -> !
where
F: 'static + FnMut(crate::event::Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
x11_or_wayland!(match self; EventLoop(evlp) => evlp.run(callback))
}
pub fn window_target(&self) -> &crate::event_loop::EventLoopWindowTarget<T> {
x11_or_wayland!(match self; EventLoop(evl) => evl.window_target())
}
}
impl<T: 'static> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
x11_or_wayland!(match self; EventLoopProxy(proxy) => proxy.send_event(event))
}
}
pub enum EventLoopWindowTarget<T> {
#[cfg(feature = "wayland")]
Wayland(wayland::EventLoopWindowTarget<T>),
#[cfg(feature = "x11")]
X(x11::EventLoopWindowTarget<T>),
}
impl<T> EventLoopWindowTarget<T> {
#[inline]
pub fn is_wayland(&self) -> bool {
match *self {
#[cfg(feature = "wayland")]
EventLoopWindowTarget::Wayland(_) => true,
#[cfg(feature = "x11")]
_ => false,
}
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
match *self {
EventLoop::Wayland(ref evlp) => evlp
#[cfg(feature = "wayland")]
EventLoopWindowTarget::Wayland(ref evlp) => evlp
.available_monitors()
.into_iter()
.map(MonitorHandle::Wayland)
.collect(),
EventLoop::X(ref evlp) => evlp
#[cfg(feature = "x11")]
EventLoopWindowTarget::X(ref evlp) => evlp
.x_connection()
.available_monitors()
.into_iter()
@@ -612,68 +691,17 @@ impl<T: 'static> EventLoop<T> {
}
#[inline]
pub fn primary_monitor(&self) -> MonitorHandle {
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
match *self {
EventLoop::Wayland(ref evlp) => MonitorHandle::Wayland(evlp.primary_monitor()),
EventLoop::X(ref evlp) => MonitorHandle::X(evlp.x_connection().primary_monitor()),
}
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
match *self {
EventLoop::Wayland(ref evlp) => EventLoopProxy::Wayland(evlp.create_proxy()),
EventLoop::X(ref evlp) => EventLoopProxy::X(evlp.create_proxy()),
}
}
pub fn run_return<F>(&mut self, callback: F)
where
F: FnMut(crate::event::Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
match *self {
EventLoop::Wayland(ref mut evlp) => evlp.run_return(callback),
EventLoop::X(ref mut evlp) => evlp.run_return(callback),
}
}
pub fn run<F>(self, callback: F) -> !
where
F: 'static + FnMut(crate::event::Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
match self {
EventLoop::Wayland(evlp) => evlp.run(callback),
EventLoop::X(evlp) => evlp.run(callback),
}
}
pub fn window_target(&self) -> &crate::event_loop::EventLoopWindowTarget<T> {
match *self {
EventLoop::Wayland(ref evl) => evl.window_target(),
EventLoop::X(ref evl) => evl.window_target(),
}
}
}
impl<T: 'static> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
match *self {
EventLoopProxy::Wayland(ref proxy) => proxy.send_event(event),
EventLoopProxy::X(ref proxy) => proxy.send_event(event),
}
}
}
pub enum EventLoopWindowTarget<T> {
Wayland(wayland::EventLoopWindowTarget<T>),
X(x11::EventLoopWindowTarget<T>),
}
impl<T> EventLoopWindowTarget<T> {
#[inline]
pub fn is_wayland(&self) -> bool {
match *self {
EventLoopWindowTarget::Wayland(_) => true,
EventLoopWindowTarget::X(_) => false,
#[cfg(feature = "wayland")]
EventLoopWindowTarget::Wayland(ref evlp) => evlp.primary_monitor(),
#[cfg(feature = "x11")]
EventLoopWindowTarget::X(ref evlp) => {
let primary_monitor = MonitorHandle::X(evlp.x_connection().primary_monitor());
Some(RootMonitorHandle {
inner: primary_monitor,
})
}
}
}
}
@@ -725,7 +753,5 @@ fn is_main_thread() -> bool {
#[cfg(target_os = "netbsd")]
fn is_main_thread() -> bool {
use libc::_lwp_self;
unsafe { _lwp_self() == 1 }
std::thread::current().name() == Some("main")
}

View File

@@ -0,0 +1,149 @@
//! SCTK environment setup.
use sctk::reexports::client::protocol::wl_compositor::WlCompositor;
use sctk::reexports::client::protocol::wl_output::WlOutput;
use sctk::reexports::protocols::unstable::xdg_shell::v6::client::zxdg_shell_v6::ZxdgShellV6;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::protocols::unstable::xdg_decoration::v1::client::zxdg_decoration_manager_v1::ZxdgDecorationManagerV1;
use sctk::reexports::client::protocol::wl_shell::WlShell;
use sctk::reexports::client::protocol::wl_subcompositor::WlSubcompositor;
use sctk::reexports::client::{Attached, DispatchData};
use sctk::reexports::client::protocol::wl_shm::WlShm;
use sctk::reexports::protocols::xdg_shell::client::xdg_wm_base::XdgWmBase;
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::ZwpPointerConstraintsV1;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
use sctk::environment::{Environment, SimpleGlobal};
use sctk::output::{OutputHandler, OutputHandling, OutputInfo, OutputStatusListener};
use sctk::seat::{SeatData, SeatHandler, SeatHandling, SeatListener};
use sctk::shell::{Shell, ShellHandler, ShellHandling};
use sctk::shm::ShmHandler;
/// Set of extra features that are supported by the compositor.
#[derive(Debug, Clone, Copy)]
pub struct WindowingFeatures {
cursor_grab: bool,
}
impl WindowingFeatures {
/// Create `WindowingFeatures` based on the presented interfaces.
pub fn new(env: &Environment<WinitEnv>) -> Self {
let cursor_grab = env.get_global::<ZwpPointerConstraintsV1>().is_some();
Self { cursor_grab }
}
pub fn cursor_grab(&self) -> bool {
self.cursor_grab
}
}
sctk::environment!(WinitEnv,
singles = [
WlShm => shm,
WlCompositor => compositor,
WlSubcompositor => subcompositor,
WlShell => shell,
XdgWmBase => shell,
ZxdgShellV6 => shell,
ZxdgDecorationManagerV1 => decoration_manager,
ZwpRelativePointerManagerV1 => relative_pointer_manager,
ZwpPointerConstraintsV1 => pointer_constraints,
ZwpTextInputManagerV3 => text_input_manager,
],
multis = [
WlSeat => seats,
WlOutput => outputs,
]
);
/// The environment that we utilize.
pub struct WinitEnv {
seats: SeatHandler,
outputs: OutputHandler,
shm: ShmHandler,
compositor: SimpleGlobal<WlCompositor>,
subcompositor: SimpleGlobal<WlSubcompositor>,
shell: ShellHandler,
relative_pointer_manager: SimpleGlobal<ZwpRelativePointerManagerV1>,
pointer_constraints: SimpleGlobal<ZwpPointerConstraintsV1>,
text_input_manager: SimpleGlobal<ZwpTextInputManagerV3>,
decoration_manager: SimpleGlobal<ZxdgDecorationManagerV1>,
}
impl WinitEnv {
pub fn new() -> Self {
// Output tracking for available_monitors, etc.
let outputs = OutputHandler::new();
// Keyboard/Pointer/Touch input.
let seats = SeatHandler::new();
// Essential globals.
let shm = ShmHandler::new();
let compositor = SimpleGlobal::new();
let subcompositor = SimpleGlobal::new();
// Gracefully handle shell picking, since SCTK automatically supports multiple
// backends.
let shell = ShellHandler::new();
// Server side decorations.
let decoration_manager = SimpleGlobal::new();
// Device events for pointer.
let relative_pointer_manager = SimpleGlobal::new();
// Pointer grab functionality.
let pointer_constraints = SimpleGlobal::new();
// IME handling.
let text_input_manager = SimpleGlobal::new();
Self {
seats,
outputs,
shm,
compositor,
subcompositor,
shell,
decoration_manager,
relative_pointer_manager,
pointer_constraints,
text_input_manager,
}
}
}
impl ShellHandling for WinitEnv {
fn get_shell(&self) -> Option<Shell> {
self.shell.get_shell()
}
}
impl SeatHandling for WinitEnv {
fn listen<F: FnMut(Attached<WlSeat>, &SeatData, DispatchData<'_>) + 'static>(
&mut self,
f: F,
) -> SeatListener {
self.seats.listen(f)
}
}
impl OutputHandling for WinitEnv {
fn listen<F: FnMut(WlOutput, &OutputInfo, DispatchData<'_>) + 'static>(
&mut self,
f: F,
) -> OutputStatusListener {
self.outputs.listen(f)
}
}

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@@ -0,0 +1,535 @@
use std::cell::RefCell;
use std::collections::HashMap;
use std::error::Error;
use std::process;
use std::rc::Rc;
use std::time::{Duration, Instant};
use sctk::reexports::client::protocol::wl_compositor::WlCompositor;
use sctk::reexports::client::protocol::wl_shm::WlShm;
use sctk::reexports::client::Display;
use sctk::reexports::calloop;
use sctk::environment::Environment;
use sctk::seat::pointer::{ThemeManager, ThemeSpec};
use sctk::WaylandSource;
use crate::event::{Event, StartCause, WindowEvent};
use crate::event_loop::{ControlFlow, EventLoopWindowTarget as RootEventLoopWindowTarget};
use crate::platform_impl::platform::sticky_exit_callback;
use super::env::{WindowingFeatures, WinitEnv};
use super::output::OutputManager;
use super::seat::SeatManager;
use super::window::shim::{self, WindowUpdate};
use super::{DeviceId, WindowId};
mod proxy;
mod sink;
mod state;
pub use proxy::EventLoopProxy;
pub use state::WinitState;
use sink::EventSink;
pub struct EventLoopWindowTarget<T> {
/// Wayland display.
pub display: Display,
/// Environment to handle object creation, etc.
pub env: Environment<WinitEnv>,
/// Event loop handle.
pub event_loop_handle: calloop::LoopHandle<WinitState>,
/// Output manager.
pub output_manager: OutputManager,
/// State that we share across callbacks.
pub state: RefCell<WinitState>,
/// Wayland source.
pub wayland_source: Rc<calloop::Source<WaylandSource>>,
/// A proxy to wake up event loop.
pub event_loop_awakener: calloop::ping::Ping,
/// The available windowing features.
pub windowing_features: WindowingFeatures,
/// Theme manager to manage cursors.
///
/// It's being shared amoung all windows to avoid loading
/// multiple similar themes.
pub theme_manager: ThemeManager,
_marker: std::marker::PhantomData<T>,
}
pub struct EventLoop<T: 'static> {
/// Event loop.
event_loop: calloop::EventLoop<WinitState>,
/// Wayland display.
display: Display,
/// Pending user events.
pending_user_events: Rc<RefCell<Vec<T>>>,
/// Sender of user events.
user_events_sender: calloop::channel::Sender<T>,
/// Wayland source of events.
wayland_source: Rc<calloop::Source<WaylandSource>>,
/// Window target.
window_target: RootEventLoopWindowTarget<T>,
/// Output manager.
_seat_manager: SeatManager,
}
impl<T: 'static> EventLoop<T> {
pub fn new() -> Result<EventLoop<T>, Box<dyn Error>> {
// Connect to wayland server and setup event queue.
let display = Display::connect_to_env()?;
let mut event_queue = display.create_event_queue();
let display_proxy = display.attach(event_queue.token());
// Setup environment.
let env = Environment::new(&display_proxy, &mut event_queue, WinitEnv::new())?;
// Create event loop.
let event_loop = calloop::EventLoop::<WinitState>::new()?;
// Build windowing features.
let windowing_features = WindowingFeatures::new(&env);
// Create a theme manager.
let compositor = env.require_global::<WlCompositor>();
let shm = env.require_global::<WlShm>();
let theme_manager = ThemeManager::init(ThemeSpec::System, compositor, shm);
// Setup theme seat and output managers.
let seat_manager = SeatManager::new(&env, event_loop.handle(), theme_manager.clone());
let output_manager = OutputManager::new(&env);
// A source of events that we plug into our event loop.
let wayland_source = WaylandSource::new(event_queue).quick_insert(event_loop.handle())?;
let wayland_source = Rc::new(wayland_source);
// A source of user events.
let pending_user_events = Rc::new(RefCell::new(Vec::new()));
let pending_user_events_clone = pending_user_events.clone();
let (user_events_sender, user_events_channel) = calloop::channel::channel();
// User events channel.
event_loop
.handle()
.insert_source(user_events_channel, move |event, _, _| {
if let calloop::channel::Event::Msg(msg) = event {
pending_user_events_clone.borrow_mut().push(msg);
}
})?;
// An event's loop awakener to wake up for window events from winit's windows.
let (event_loop_awakener, event_loop_awakener_source) = calloop::ping::make_ping()?;
// Handler of window requests.
event_loop.handle().insert_source(
event_loop_awakener_source,
move |_, _, winit_state| {
shim::handle_window_requests(winit_state);
},
)?;
let event_loop_handle = event_loop.handle();
let window_map = HashMap::new();
let event_sink = EventSink::new();
let window_updates = HashMap::new();
// Create event loop window target.
let event_loop_window_target = EventLoopWindowTarget {
display: display.clone(),
env,
state: RefCell::new(WinitState {
window_map,
event_sink,
window_updates,
}),
event_loop_handle,
output_manager,
event_loop_awakener,
wayland_source: wayland_source.clone(),
windowing_features,
theme_manager,
_marker: std::marker::PhantomData,
};
// Create event loop itself.
let event_loop = Self {
event_loop,
display,
pending_user_events,
wayland_source,
_seat_manager: seat_manager,
user_events_sender,
window_target: RootEventLoopWindowTarget {
p: crate::platform_impl::EventLoopWindowTarget::Wayland(event_loop_window_target),
_marker: std::marker::PhantomData,
},
};
Ok(event_loop)
}
pub fn run<F>(mut self, callback: F) -> !
where
F: FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow) + 'static,
{
self.run_return(callback);
process::exit(0)
}
pub fn run_return<F>(&mut self, mut callback: F)
where
F: FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
{
// Send pending events to the server.
let _ = self.display.flush();
let mut control_flow = ControlFlow::default();
let pending_user_events = self.pending_user_events.clone();
callback(
Event::NewEvents(StartCause::Init),
&self.window_target,
&mut control_flow,
);
let mut window_updates: Vec<(WindowId, WindowUpdate)> = Vec::new();
let mut event_sink_back_buffer = Vec::new();
// NOTE We break on errors from dispatches, since if we've got protocol error
// libwayland-client/wayland-rs will inform us anyway, but crashing downstream is not
// really an option. Instead we inform that the event loop got destroyed. We may
// communicate an error that something was terminated, but winit doesn't provide us
// with an API to do that via some event.
loop {
// Handle pending user events. We don't need back buffer, since we can't dispatch
// user events indirectly via callback to the user.
for user_event in pending_user_events.borrow_mut().drain(..) {
sticky_exit_callback(
Event::UserEvent(user_event),
&self.window_target,
&mut control_flow,
&mut callback,
);
}
// Process 'new' pending updates.
self.with_state(|state| {
window_updates.clear();
window_updates.extend(
state
.window_updates
.iter_mut()
.map(|(wid, window_update)| (*wid, window_update.take())),
);
});
for (window_id, window_update) in window_updates.iter_mut() {
if let Some(scale_factor) = window_update.scale_factor.map(|f| f as f64) {
let mut physical_size = self.with_state(|state| {
let window_handle = state.window_map.get(&window_id).unwrap();
let mut size = window_handle.size.lock().unwrap();
// Update the new logical size if it was changed.
let window_size = window_update.size.unwrap_or(*size);
*size = window_size;
window_size.to_physical(scale_factor)
});
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
),
event: WindowEvent::ScaleFactorChanged {
scale_factor,
new_inner_size: &mut physical_size,
},
},
&self.window_target,
&mut control_flow,
&mut callback,
);
// We don't update size on a window handle since we'll do that later
// when handling size update.
let new_logical_size = physical_size.to_logical(scale_factor);
window_update.size = Some(new_logical_size);
}
if let Some(size) = window_update.size.take() {
let physical_size = self.with_state(|state| {
let window_handle = state.window_map.get_mut(&window_id).unwrap();
let mut window_size = window_handle.size.lock().unwrap();
// Always issue resize event on scale factor change.
let physical_size =
if window_update.scale_factor.is_none() && *window_size == size {
// The size hasn't changed, don't inform downstream about that.
None
} else {
*window_size = size;
let scale_factor =
sctk::get_surface_scale_factor(&window_handle.window.surface());
let physical_size = size.to_physical(scale_factor as f64);
Some(physical_size)
};
// We still perform all of those resize related logic even if the size
// hasn't changed, since GNOME relies on `set_geometry` calls after
// configures.
window_handle.window.resize(size.width, size.height);
window_handle.window.refresh();
// Mark that refresh isn't required, since we've done it right now.
window_update.refresh_frame = false;
physical_size
});
if let Some(physical_size) = physical_size {
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
),
event: WindowEvent::Resized(physical_size),
},
&self.window_target,
&mut control_flow,
&mut callback,
);
}
}
if window_update.close_window {
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
),
event: WindowEvent::CloseRequested,
},
&self.window_target,
&mut control_flow,
&mut callback,
);
}
}
// The purpose of the back buffer and that swap is to not hold borrow_mut when
// we're doing callback to the user, since we can double borrow if the user decides
// to create a window in one of those callbacks.
self.with_state(|state| {
std::mem::swap(
&mut event_sink_back_buffer,
&mut state.event_sink.window_events,
)
});
// Handle pending window events.
for event in event_sink_back_buffer.drain(..) {
let event = event.map_nonuser_event().unwrap();
sticky_exit_callback(event, &self.window_target, &mut control_flow, &mut callback);
}
// Send events cleared.
sticky_exit_callback(
Event::MainEventsCleared,
&self.window_target,
&mut control_flow,
&mut callback,
);
// Handle RedrawRequested events.
for (window_id, window_update) in window_updates.iter() {
// Handle refresh of the frame.
if window_update.refresh_frame {
self.with_state(|state| {
let window_handle = state.window_map.get_mut(&window_id).unwrap();
window_handle.window.refresh();
if !window_update.redraw_requested {
window_handle.window.surface().commit();
}
});
}
// Handle redraw request.
if window_update.redraw_requested {
sticky_exit_callback(
Event::RedrawRequested(crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
)),
&self.window_target,
&mut control_flow,
&mut callback,
);
}
}
// Send RedrawEventCleared.
sticky_exit_callback(
Event::RedrawEventsCleared,
&self.window_target,
&mut control_flow,
&mut callback,
);
// Send pending events to the server.
let _ = self.display.flush();
// During the run of the user callback, some other code monitoring and reading the
// Wayland socket may have been run (mesa for example does this with vsync), if that
// is the case, some events may have been enqueued in our event queue.
//
// If some messages are there, the event loop needs to behave as if it was instantly
// woken up by messages arriving from the Wayland socket, to avoid delaying the
// dispatch of these events until we're woken up again.
let instant_wakeup = {
let handle = self.event_loop.handle();
let source = self.wayland_source.clone();
let dispatched = handle.with_source(&source, |wayland_source| {
let queue = wayland_source.queue();
self.with_state(|state| {
queue.dispatch_pending(state, |_, _, _| unimplemented!())
})
});
if let Ok(dispatched) = dispatched {
dispatched > 0
} else {
break;
}
};
match control_flow {
ControlFlow::Exit => break,
ControlFlow::Poll => {
// Non-blocking dispatch.
let timeout = Duration::from_millis(0);
if self.loop_dispatch(Some(timeout)).is_err() {
break;
}
callback(
Event::NewEvents(StartCause::Poll),
&self.window_target,
&mut control_flow,
);
}
ControlFlow::Wait => {
let timeout = if instant_wakeup {
Some(Duration::from_millis(0))
} else {
None
};
if self.loop_dispatch(timeout).is_err() {
break;
}
callback(
Event::NewEvents(StartCause::WaitCancelled {
start: Instant::now(),
requested_resume: None,
}),
&self.window_target,
&mut control_flow,
);
}
ControlFlow::WaitUntil(deadline) => {
let start = Instant::now();
// Compute the amount of time we'll block for.
let duration = if deadline > start && !instant_wakeup {
deadline - start
} else {
Duration::from_millis(0)
};
if self.loop_dispatch(Some(duration)).is_err() {
break;
}
let now = Instant::now();
if now < deadline {
callback(
Event::NewEvents(StartCause::WaitCancelled {
start,
requested_resume: Some(deadline),
}),
&self.window_target,
&mut control_flow,
)
} else {
callback(
Event::NewEvents(StartCause::ResumeTimeReached {
start,
requested_resume: deadline,
}),
&self.window_target,
&mut control_flow,
)
}
}
}
}
callback(Event::LoopDestroyed, &self.window_target, &mut control_flow);
}
#[inline]
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy::new(self.user_events_sender.clone())
}
#[inline]
pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {
&self.window_target
}
fn with_state<U, F: FnOnce(&mut WinitState) -> U>(&mut self, f: F) -> U {
let state = match &mut self.window_target.p {
crate::platform_impl::EventLoopWindowTarget::Wayland(ref mut window_target) => {
window_target.state.get_mut()
}
#[cfg(feature = "x11")]
_ => unreachable!(),
};
f(state)
}
fn loop_dispatch<D: Into<Option<std::time::Duration>>>(
&mut self,
timeout: D,
) -> std::io::Result<()> {
let mut state = match &mut self.window_target.p {
crate::platform_impl::EventLoopWindowTarget::Wayland(ref mut window_target) => {
window_target.state.get_mut()
}
#[cfg(feature = "x11")]
_ => unreachable!(),
};
self.event_loop.dispatch(timeout, &mut state)
}
}

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@@ -0,0 +1,32 @@
//! An event loop proxy.
use std::sync::mpsc::SendError;
use sctk::reexports::calloop::channel::Sender;
use crate::event_loop::EventLoopClosed;
/// A handle that can be sent across the threads and used to wake up the `EventLoop`.
pub struct EventLoopProxy<T: 'static> {
user_events_sender: Sender<T>,
}
impl<T: 'static> Clone for EventLoopProxy<T> {
fn clone(&self) -> Self {
EventLoopProxy {
user_events_sender: self.user_events_sender.clone(),
}
}
}
impl<T: 'static> EventLoopProxy<T> {
pub fn new(user_events_sender: Sender<T>) -> Self {
Self { user_events_sender }
}
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.user_events_sender
.send(event)
.map_err(|SendError(error)| EventLoopClosed(error))
}
}

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@@ -0,0 +1,36 @@
//! An event loop's sink to deliver events from the Wayland event callbacks.
use crate::event::{DeviceEvent, DeviceId as RootDeviceId, Event, WindowEvent};
use crate::platform_impl::platform::{DeviceId as PlatformDeviceId, WindowId as PlatformWindowId};
use crate::window::WindowId as RootWindowId;
use super::{DeviceId, WindowId};
/// An event loop's sink to deliver events from the Wayland event callbacks
/// to the winit's user.
#[derive(Default)]
pub struct EventSink {
pub window_events: Vec<Event<'static, ()>>,
}
impl EventSink {
pub fn new() -> Self {
Default::default()
}
/// Add new device event to a queue.
pub fn push_device_event(&mut self, event: DeviceEvent, device_id: DeviceId) {
self.window_events.push(Event::DeviceEvent {
event,
device_id: RootDeviceId(PlatformDeviceId::Wayland(device_id)),
});
}
/// Add new window event to a queue.
pub fn push_window_event(&mut self, event: WindowEvent<'static>, window_id: WindowId) {
self.window_events.push(Event::WindowEvent {
event,
window_id: RootWindowId(PlatformWindowId::Wayland(window_id)),
});
}
}

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@@ -0,0 +1,25 @@
//! A state that we pass around in a dispatch.
use std::collections::HashMap;
use super::EventSink;
use crate::platform_impl::wayland::window::shim::{WindowHandle, WindowUpdate};
use crate::platform_impl::wayland::WindowId;
/// Wrapper to carry winit's state.
pub struct WinitState {
/// A sink for window and device events that is being filled during dispatching
/// event loop and forwarded downstream afterwards.
pub event_sink: EventSink,
/// Window updates, which are coming from SCTK or the compositor, which require
/// calling back to the winit's downstream. They are handled right in the event loop,
/// unlike the ones coming from buffers on the `WindowHandle`'s.
pub window_updates: HashMap<WindowId, WindowUpdate>,
/// Window map containing all SCTK windows. Since those windows aren't allowed
/// to be sent to other threads, they live on the event loop's thread
/// and requests from winit's windows are being forwarded to them either via
/// `WindowUpdate` or buffer on the associated with it `WindowHandle`.
pub window_map: HashMap<WindowId, WindowHandle>,
}

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@@ -1,397 +0,0 @@
use std::sync::{Arc, Mutex};
use super::{event_loop::EventsSink, make_wid, DeviceId};
use smithay_client_toolkit::{
keyboard::{
self, map_keyboard_auto_with_repeat, Event as KbEvent, KeyRepeatEvent, KeyRepeatKind,
},
reexports::client::protocol::{wl_keyboard, wl_seat},
};
use crate::event::{ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
pub fn init_keyboard(
seat: &wl_seat::WlSeat,
sink: EventsSink,
modifiers_tracker: Arc<Mutex<ModifiersState>>,
) -> wl_keyboard::WlKeyboard {
// { variables to be captured by the closures
let target = Arc::new(Mutex::new(None));
let my_sink = sink.clone();
let repeat_sink = sink.clone();
let repeat_target = target.clone();
let my_modifiers = modifiers_tracker.clone();
// }
let ret = map_keyboard_auto_with_repeat(
seat,
KeyRepeatKind::System,
move |evt: KbEvent<'_>, _| {
match evt {
KbEvent::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink.send_window_event(WindowEvent::Focused(true), wid);
*target.lock().unwrap() = Some(wid);
let modifiers = *modifiers_tracker.lock().unwrap();
if !modifiers.is_empty() {
my_sink.send_window_event(WindowEvent::ModifiersChanged(modifiers), wid);
}
}
KbEvent::Leave { surface, .. } => {
let wid = make_wid(&surface);
let modifiers = *modifiers_tracker.lock().unwrap();
if !modifiers.is_empty() {
my_sink.send_window_event(
WindowEvent::ModifiersChanged(ModifiersState::empty()),
wid,
);
}
my_sink.send_window_event(WindowEvent::Focused(false), wid);
*target.lock().unwrap() = None;
}
KbEvent::Key {
rawkey,
keysym,
state,
utf8,
..
} => {
if let Some(wid) = *target.lock().unwrap() {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
_ => unreachable!(),
};
let vkcode = key_to_vkey(rawkey, keysym);
my_sink.send_window_event(
#[allow(deprecated)]
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
input: KeyboardInput {
state,
scancode: rawkey,
virtual_keycode: vkcode,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
is_synthetic: false,
},
wid,
);
// send char event only on key press, not release
if let ElementState::Released = state {
return;
}
if let Some(txt) = utf8 {
for chr in txt.chars() {
my_sink.send_window_event(WindowEvent::ReceivedCharacter(chr), wid);
}
}
}
}
KbEvent::RepeatInfo { .. } => { /* Handled by smithay client toolkit */ }
KbEvent::Modifiers {
modifiers: event_modifiers,
} => {
let modifiers = ModifiersState::from_wayland(event_modifiers);
*modifiers_tracker.lock().unwrap() = modifiers;
if let Some(wid) = *target.lock().unwrap() {
my_sink.send_window_event(WindowEvent::ModifiersChanged(modifiers), wid);
}
}
}
},
move |repeat_event: KeyRepeatEvent, _| {
if let Some(wid) = *repeat_target.lock().unwrap() {
let state = ElementState::Pressed;
let vkcode = key_to_vkey(repeat_event.rawkey, repeat_event.keysym);
repeat_sink.send_window_event(
#[allow(deprecated)]
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
input: KeyboardInput {
state,
scancode: repeat_event.rawkey,
virtual_keycode: vkcode,
modifiers: my_modifiers.lock().unwrap().clone(),
},
is_synthetic: false,
},
wid,
);
if let Some(txt) = repeat_event.utf8 {
for chr in txt.chars() {
repeat_sink.send_window_event(WindowEvent::ReceivedCharacter(chr), wid);
}
}
}
},
);
match ret {
Ok(keyboard) => keyboard,
Err(_) => {
// This is a fallback impl if libxkbcommon was not available
// This case should probably never happen, as most wayland
// compositors _need_ libxkbcommon anyway...
//
// In this case, we don't have the keymap information (it is
// supposed to be serialized by the compositor using libxkbcommon)
seat.get_keyboard(|keyboard| {
// { variables to be captured by the closure
let mut target = None;
let my_sink = sink;
// }
keyboard.implement_closure(
move |evt, _| match evt {
wl_keyboard::Event::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink.send_window_event(WindowEvent::Focused(true), wid);
target = Some(wid);
}
wl_keyboard::Event::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink.send_window_event(WindowEvent::Focused(false), wid);
target = None;
}
wl_keyboard::Event::Key { key, state, .. } => {
if let Some(wid) = target {
let state = match state {
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
wl_keyboard::KeyState::Released => ElementState::Released,
_ => unreachable!(),
};
my_sink.send_window_event(
#[allow(deprecated)]
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
input: KeyboardInput {
state,
scancode: key,
virtual_keycode: None,
modifiers: ModifiersState::default(),
},
is_synthetic: false,
},
wid,
);
}
}
_ => (),
},
(),
)
})
.unwrap()
}
}
}
fn key_to_vkey(rawkey: u32, keysym: u32) -> Option<VirtualKeyCode> {
match rawkey {
1 => Some(VirtualKeyCode::Escape),
2 => Some(VirtualKeyCode::Key1),
3 => Some(VirtualKeyCode::Key2),
4 => Some(VirtualKeyCode::Key3),
5 => Some(VirtualKeyCode::Key4),
6 => Some(VirtualKeyCode::Key5),
7 => Some(VirtualKeyCode::Key6),
8 => Some(VirtualKeyCode::Key7),
9 => Some(VirtualKeyCode::Key8),
10 => Some(VirtualKeyCode::Key9),
11 => Some(VirtualKeyCode::Key0),
_ => keysym_to_vkey(keysym),
}
}
fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
use smithay_client_toolkit::keyboard::keysyms;
match keysym {
// letters
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
// F--
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
keysyms::XKB_KEY_F16 => Some(VirtualKeyCode::F16),
keysyms::XKB_KEY_F17 => Some(VirtualKeyCode::F17),
keysyms::XKB_KEY_F18 => Some(VirtualKeyCode::F18),
keysyms::XKB_KEY_F19 => Some(VirtualKeyCode::F19),
keysyms::XKB_KEY_F20 => Some(VirtualKeyCode::F20),
keysyms::XKB_KEY_F21 => Some(VirtualKeyCode::F21),
keysyms::XKB_KEY_F22 => Some(VirtualKeyCode::F22),
keysyms::XKB_KEY_F23 => Some(VirtualKeyCode::F23),
keysyms::XKB_KEY_F24 => Some(VirtualKeyCode::F24),
// flow control
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
// arrows
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
//
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
// keypad
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
// misc
// => Some(VirtualKeyCode::AbntC1),
// => Some(VirtualKeyCode::AbntC2),
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Add),
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
// => Some(VirtualKeyCode::Apps),
// => Some(VirtualKeyCode::At),
// => Some(VirtualKeyCode::Ax),
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
// => Some(VirtualKeyCode::Calculator),
// => Some(VirtualKeyCode::Capital),
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
// => Some(VirtualKeyCode::Convert),
// => Some(VirtualKeyCode::Decimal),
// => Some(VirtualKeyCode::Divide),
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
// => Some(VirtualKeyCode::Grave),
// => Some(VirtualKeyCode::Kana),
// => Some(VirtualKeyCode::Kanji),
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
// => Some(VirtualKeyCode::LBracket),
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
// => Some(VirtualKeyCode::LWin),
// => Some(VirtualKeyCode::Mail),
// => Some(VirtualKeyCode::MediaSelect),
// => Some(VirtualKeyCode::MediaStop),
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Multiply),
// => Some(VirtualKeyCode::Mute),
// => Some(VirtualKeyCode::MyComputer),
// => Some(VirtualKeyCode::NextTrack),
// => Some(VirtualKeyCode::NoConvert),
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
keysyms::XKB_KEY_KP_Add => Some(VirtualKeyCode::Add),
keysyms::XKB_KEY_KP_Subtract => Some(VirtualKeyCode::Subtract),
keysyms::XKB_KEY_KP_Divide => Some(VirtualKeyCode::Divide),
keysyms::XKB_KEY_KP_Page_Up => Some(VirtualKeyCode::PageUp),
keysyms::XKB_KEY_KP_Page_Down => Some(VirtualKeyCode::PageDown),
keysyms::XKB_KEY_KP_Home => Some(VirtualKeyCode::Home),
keysyms::XKB_KEY_KP_End => Some(VirtualKeyCode::End),
// => Some(VirtualKeyCode::OEM102),
// => Some(VirtualKeyCode::Period),
// => Some(VirtualKeyCode::Playpause),
// => Some(VirtualKeyCode::Power),
// => Some(VirtualKeyCode::Prevtrack),
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
// => Some(VirtualKeyCode::RBracket),
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
// => Some(VirtualKeyCode::RWin),
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
// => Some(VirtualKeyCode::Sleep),
// => Some(VirtualKeyCode::Stop),
// => Some(VirtualKeyCode::Subtract),
// => Some(VirtualKeyCode::Sysrq),
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
keysyms::XKB_KEY_ISO_Left_Tab => Some(VirtualKeyCode::Tab),
// => Some(VirtualKeyCode::Underline),
// => Some(VirtualKeyCode::Unlabeled),
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
// => Some(VirtualKeyCode::Wake),
// => Some(VirtualKeyCode::Webback),
// => Some(VirtualKeyCode::WebFavorites),
// => Some(VirtualKeyCode::WebForward),
// => Some(VirtualKeyCode::WebHome),
// => Some(VirtualKeyCode::WebRefresh),
// => Some(VirtualKeyCode::WebSearch),
// => Some(VirtualKeyCode::WebStop),
// => Some(VirtualKeyCode::Yen),
keysyms::XKB_KEY_XF86Copy => Some(VirtualKeyCode::Copy),
keysyms::XKB_KEY_XF86Paste => Some(VirtualKeyCode::Paste),
keysyms::XKB_KEY_XF86Cut => Some(VirtualKeyCode::Cut),
// fallback
_ => None,
}
}
impl ModifiersState {
pub(crate) fn from_wayland(mods: keyboard::ModifiersState) -> ModifiersState {
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, mods.shift);
m.set(ModifiersState::CTRL, mods.ctrl);
m.set(ModifiersState::ALT, mods.alt);
m.set(ModifiersState::LOGO, mods.logo);
m
}
}

View File

@@ -1,17 +1,21 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd",
target_os = "netbsd", target_os = "openbsd"))]
#![cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
pub use self::{
event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget, MonitorHandle, VideoMode},
window::Window,
};
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use smithay_client_toolkit::reexports::client::protocol::wl_surface;
pub use event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget};
pub use output::{MonitorHandle, VideoMode};
pub use window::Window;
mod env;
mod event_loop;
mod keyboard;
mod pointer;
mod touch;
mod output;
mod seat;
mod window;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
@@ -33,6 +37,6 @@ impl WindowId {
}
#[inline]
fn make_wid(s: &wl_surface::WlSurface) -> WindowId {
WindowId(s.as_ref().c_ptr() as usize)
fn make_wid(surface: &WlSurface) -> WindowId {
WindowId(surface.as_ref().c_ptr() as usize)
}

View File

@@ -0,0 +1,240 @@
use std::collections::VecDeque;
use std::sync::{Arc, Mutex};
use sctk::reexports::client::protocol::wl_output::WlOutput;
use sctk::reexports::client::Display;
use sctk::environment::Environment;
use sctk::output::OutputStatusListener;
use crate::dpi::{PhysicalPosition, PhysicalSize};
use crate::monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode};
use crate::platform_impl::platform::{
MonitorHandle as PlatformMonitorHandle, VideoMode as PlatformVideoMode,
};
use super::env::WinitEnv;
use super::event_loop::EventLoopWindowTarget;
/// Output manager.
pub struct OutputManager {
/// A handle that actually performs all operations on outputs.
handle: OutputManagerHandle,
_output_listener: OutputStatusListener,
}
impl OutputManager {
pub fn new(env: &Environment<WinitEnv>) -> Self {
let handle = OutputManagerHandle::new();
// Handle existing outputs.
for output in env.get_all_outputs() {
match sctk::output::with_output_info(&output, |info| info.obsolete) {
Some(false) => (),
// The output is obsolete or we've failed to access its data, skipping.
_ => continue,
}
// The output is present and unusable, add it to the output manager manager.
handle.add_output(output);
}
let handle_for_listener = handle.clone();
let output_listener = env.listen_for_outputs(move |output, info, _| {
if info.obsolete {
handle_for_listener.remove_output(output)
} else {
handle_for_listener.add_output(output)
}
});
Self {
handle,
_output_listener: output_listener,
}
}
pub fn handle(&self) -> OutputManagerHandle {
self.handle.clone()
}
}
/// A handle to output manager.
#[derive(Debug, Clone)]
pub struct OutputManagerHandle {
outputs: Arc<Mutex<VecDeque<MonitorHandle>>>,
}
impl OutputManagerHandle {
fn new() -> Self {
let outputs = Arc::new(Mutex::new(VecDeque::new()));
Self { outputs }
}
/// Handle addition of the output.
fn add_output(&self, output: WlOutput) {
let mut outputs = self.outputs.lock().unwrap();
let position = outputs.iter().position(|handle| handle.proxy == output);
if position.is_none() {
outputs.push_back(MonitorHandle::new(output));
}
}
/// Handle removal of the output.
fn remove_output(&self, output: WlOutput) {
let mut outputs = self.outputs.lock().unwrap();
let position = outputs.iter().position(|handle| handle.proxy == output);
if let Some(position) = position {
outputs.remove(position);
}
}
/// Get all observed outputs.
pub fn available_outputs(&self) -> VecDeque<MonitorHandle> {
self.outputs.lock().unwrap().clone()
}
}
#[derive(Clone, Debug)]
pub struct MonitorHandle {
pub(crate) proxy: WlOutput,
}
impl PartialEq for MonitorHandle {
fn eq(&self, other: &Self) -> bool {
self.native_identifier() == other.native_identifier()
}
}
impl Eq for MonitorHandle {}
impl PartialOrd for MonitorHandle {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(&other))
}
}
impl Ord for MonitorHandle {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.native_identifier().cmp(&other.native_identifier())
}
}
impl std::hash::Hash for MonitorHandle {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.native_identifier().hash(state);
}
}
impl MonitorHandle {
#[inline]
pub(crate) fn new(proxy: WlOutput) -> Self {
Self { proxy }
}
#[inline]
pub fn name(&self) -> Option<String> {
sctk::output::with_output_info(&self.proxy, |info| {
format!("{} ({})", info.model, info.make)
})
}
#[inline]
pub fn native_identifier(&self) -> u32 {
sctk::output::with_output_info(&self.proxy, |info| info.id).unwrap_or(0)
}
#[inline]
pub fn size(&self) -> PhysicalSize<u32> {
match sctk::output::with_output_info(&self.proxy, |info| {
info.modes
.iter()
.find(|mode| mode.is_current)
.map(|mode| mode.dimensions)
}) {
Some(Some((w, h))) => (w as u32, h as u32),
_ => (0, 0),
}
.into()
}
#[inline]
pub fn position(&self) -> PhysicalPosition<i32> {
sctk::output::with_output_info(&self.proxy, |info| info.location)
.unwrap_or((0, 0))
.into()
}
#[inline]
pub fn scale_factor(&self) -> i32 {
sctk::output::with_output_info(&self.proxy, |info| info.scale_factor).unwrap_or(1)
}
#[inline]
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
let modes = sctk::output::with_output_info(&self.proxy, |info| info.modes.clone())
.unwrap_or_else(Vec::new);
let monitor = self.clone();
modes.into_iter().map(move |mode| RootVideoMode {
video_mode: PlatformVideoMode::Wayland(VideoMode {
size: (mode.dimensions.0 as u32, mode.dimensions.1 as u32).into(),
refresh_rate: (mode.refresh_rate as f32 / 1000.0).round() as u16,
bit_depth: 32,
monitor: monitor.clone(),
}),
})
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct VideoMode {
pub(crate) size: PhysicalSize<u32>,
pub(crate) bit_depth: u16,
pub(crate) refresh_rate: u16,
pub(crate) monitor: MonitorHandle,
}
impl VideoMode {
#[inline]
pub fn size(&self) -> PhysicalSize<u32> {
self.size
}
#[inline]
pub fn bit_depth(&self) -> u16 {
self.bit_depth
}
#[inline]
pub fn refresh_rate(&self) -> u16 {
self.refresh_rate
}
pub fn monitor(&self) -> RootMonitorHandle {
RootMonitorHandle {
inner: PlatformMonitorHandle::Wayland(self.monitor.clone()),
}
}
}
impl<T> EventLoopWindowTarget<T> {
#[inline]
pub fn display(&self) -> &Display {
&self.display
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
self.output_manager.handle.available_outputs()
}
#[inline]
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
// There's no primary monitor on Wayland.
None
}
}

View File

@@ -1,289 +0,0 @@
use std::sync::{Arc, Mutex};
use crate::dpi::LogicalPosition;
use crate::event::{
DeviceEvent, ElementState, ModifiersState, MouseButton, MouseScrollDelta, TouchPhase,
WindowEvent,
};
use super::{
event_loop::{CursorManager, EventsSink},
make_wid,
window::WindowStore,
DeviceId,
};
use smithay_client_toolkit::surface;
use smithay_client_toolkit::reexports::client::protocol::{
wl_pointer::{self, Event as PtrEvent, WlPointer},
wl_seat,
};
use smithay_client_toolkit::reexports::protocols::unstable::relative_pointer::v1::client::{
zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1, zwp_relative_pointer_v1::Event,
zwp_relative_pointer_v1::ZwpRelativePointerV1,
};
use smithay_client_toolkit::reexports::protocols::unstable::pointer_constraints::v1::client::{
zwp_locked_pointer_v1::ZwpLockedPointerV1, zwp_pointer_constraints_v1::Lifetime,
zwp_pointer_constraints_v1::ZwpPointerConstraintsV1,
};
use smithay_client_toolkit::reexports::client::protocol::wl_surface::WlSurface;
pub fn implement_pointer(
seat: &wl_seat::WlSeat,
sink: EventsSink,
store: Arc<Mutex<WindowStore>>,
modifiers_tracker: Arc<Mutex<ModifiersState>>,
cursor_manager: Arc<Mutex<CursorManager>>,
) -> WlPointer {
seat.get_pointer(|pointer| {
// Currently focused winit surface
let mut mouse_focus = None;
let mut axis_buffer = None;
let mut axis_discrete_buffer = None;
let mut axis_state = TouchPhase::Ended;
pointer.implement_closure(
move |evt, pointer| {
let store = store.lock().unwrap();
let mut cursor_manager = cursor_manager.lock().unwrap();
match evt {
PtrEvent::Enter {
surface,
surface_x,
surface_y,
..
} => {
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
let scale_factor = surface::get_dpi_factor(&surface) as f64;
mouse_focus = Some(surface);
// Reload cursor style only when we enter winit's surface. Calling
// this function every time on `PtrEvent::Enter` could interfere with
// SCTK CSD handling, since it changes cursor icons when you hover
// cursor over the window borders.
cursor_manager.reload_cursor_style();
sink.send_window_event(
WindowEvent::CursorEntered {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
},
wid,
);
let position = LogicalPosition::new(surface_x, surface_y)
.to_physical(scale_factor);
sink.send_window_event(
WindowEvent::CursorMoved {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
position,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
}
}
PtrEvent::Leave { surface, .. } => {
mouse_focus = None;
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
sink.send_window_event(
WindowEvent::CursorLeft {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
},
wid,
);
}
}
PtrEvent::Motion {
surface_x,
surface_y,
..
} => {
if let Some(surface) = mouse_focus.as_ref() {
let wid = make_wid(surface);
let scale_factor = surface::get_dpi_factor(&surface) as f64;
let position = LogicalPosition::new(surface_x, surface_y)
.to_physical(scale_factor);
sink.send_window_event(
WindowEvent::CursorMoved {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
position,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
}
}
PtrEvent::Button { button, state, .. } => {
if let Some(surface) = mouse_focus.as_ref() {
let state = match state {
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
wl_pointer::ButtonState::Released => ElementState::Released,
_ => unreachable!(),
};
let button = match button {
0x110 => MouseButton::Left,
0x111 => MouseButton::Right,
0x112 => MouseButton::Middle,
// TODO figure out the translation ?
_ => return,
};
sink.send_window_event(
WindowEvent::MouseInput {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
state,
button,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
make_wid(surface),
);
}
}
PtrEvent::Axis { axis, value, .. } => {
if let Some(surface) = mouse_focus.as_ref() {
let wid = make_wid(surface);
if pointer.as_ref().version() < 5 {
let (mut x, mut y) = (0.0, 0.0);
// old seat compatibility
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
_ => unreachable!(),
}
sink.send_window_event(
WindowEvent::MouseWheel {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
delta: MouseScrollDelta::PixelDelta(
(x as f64, y as f64).into(),
),
phase: TouchPhase::Moved,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
} else {
let (mut x, mut y) = axis_buffer.unwrap_or((0.0, 0.0));
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
_ => unreachable!(),
}
axis_buffer = Some((x, y));
axis_state = match axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
}
}
}
}
PtrEvent::Frame => {
let axis_buffer = axis_buffer.take();
let axis_discrete_buffer = axis_discrete_buffer.take();
if let Some(surface) = mouse_focus.as_ref() {
let wid = make_wid(surface);
if let Some((x, y)) = axis_discrete_buffer {
sink.send_window_event(
WindowEvent::MouseWheel {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
phase: axis_state,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
} else if let Some((x, y)) = axis_buffer {
sink.send_window_event(
WindowEvent::MouseWheel {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
delta: MouseScrollDelta::PixelDelta(
(x as f64, y as f64).into(),
),
phase: axis_state,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
wid,
);
}
}
}
PtrEvent::AxisSource { .. } => (),
PtrEvent::AxisStop { .. } => {
axis_state = TouchPhase::Ended;
}
PtrEvent::AxisDiscrete { axis, discrete } => {
let (mut x, mut y) = axis_discrete_buffer.unwrap_or((0, 0));
match axis {
// wayland vertical sign convention is the inverse of winit
wl_pointer::Axis::VerticalScroll => y -= discrete,
wl_pointer::Axis::HorizontalScroll => x += discrete,
_ => unreachable!(),
}
axis_discrete_buffer = Some((x, y));
axis_state = match axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
}
}
_ => unreachable!(),
}
},
(),
)
})
.unwrap()
}
pub fn implement_relative_pointer(
sink: EventsSink,
pointer: &WlPointer,
manager: &ZwpRelativePointerManagerV1,
) -> Result<ZwpRelativePointerV1, ()> {
manager.get_relative_pointer(pointer, |rel_pointer| {
rel_pointer.implement_closure(
move |evt, _rel_pointer| match evt {
Event::RelativeMotion { dx, dy, .. } => {
sink.send_device_event(DeviceEvent::MouseMotion { delta: (dx, dy) }, DeviceId)
}
_ => unreachable!(),
},
(),
)
})
}
pub fn implement_locked_pointer(
surface: &WlSurface,
pointer: &WlPointer,
constraints: &ZwpPointerConstraintsV1,
) -> Result<ZwpLockedPointerV1, ()> {
constraints.lock_pointer(surface, pointer, None, Lifetime::Persistent.to_raw(), |c| {
c.implement_closure(|_, _| (), ())
})
}

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//! Handling of various keyboard events.
use sctk::reexports::client::protocol::wl_keyboard::KeyState;
use sctk::seat::keyboard::Event as KeyboardEvent;
use crate::event::{ElementState, KeyboardInput, ModifiersState, WindowEvent};
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::{self, DeviceId};
use super::keymap;
use super::KeyboardInner;
#[inline]
pub(super) fn handle_keyboard(
event: KeyboardEvent<'_>,
inner: &mut KeyboardInner,
winit_state: &mut WinitState,
) {
let event_sink = &mut winit_state.event_sink;
match event {
KeyboardEvent::Enter { surface, .. } => {
let window_id = wayland::make_wid(&surface);
// Window gained focus.
event_sink.push_window_event(WindowEvent::Focused(true), window_id);
// Dispatch modifers changes that we've received before getting `Enter` event.
if let Some(modifiers) = inner.pending_modifers_state.take() {
*inner.modifiers_state.borrow_mut() = modifiers;
event_sink.push_window_event(WindowEvent::ModifiersChanged(modifiers), window_id);
}
inner.target_window_id = Some(window_id);
}
KeyboardEvent::Leave { surface, .. } => {
let window_id = wayland::make_wid(&surface);
// Notify that no modifiers are being pressed.
if !inner.modifiers_state.borrow().is_empty() {
event_sink.push_window_event(
WindowEvent::ModifiersChanged(ModifiersState::empty()),
window_id,
);
}
// Window lost focus.
event_sink.push_window_event(WindowEvent::Focused(false), window_id);
// Reset the id.
inner.target_window_id = None;
}
KeyboardEvent::Key {
rawkey,
keysym,
state,
utf8,
..
} => {
let window_id = match inner.target_window_id {
Some(window_id) => window_id,
None => return,
};
let state = match state {
KeyState::Pressed => ElementState::Pressed,
KeyState::Released => ElementState::Released,
_ => unreachable!(),
};
let virtual_keycode = keymap::keysym_to_vkey(keysym);
event_sink.push_window_event(
#[allow(deprecated)]
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
input: KeyboardInput {
state,
scancode: rawkey,
virtual_keycode,
modifiers: *inner.modifiers_state.borrow(),
},
is_synthetic: false,
},
window_id,
);
// Send ReceivedCharacter event only on ElementState::Pressed.
if ElementState::Released == state {
return;
}
if let Some(txt) = utf8 {
for ch in txt.chars() {
event_sink.push_window_event(WindowEvent::ReceivedCharacter(ch), window_id);
}
}
}
KeyboardEvent::Repeat {
rawkey,
keysym,
utf8,
..
} => {
let window_id = match inner.target_window_id {
Some(window_id) => window_id,
None => return,
};
let virtual_keycode = keymap::keysym_to_vkey(keysym);
event_sink.push_window_event(
#[allow(deprecated)]
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
input: KeyboardInput {
state: ElementState::Pressed,
scancode: rawkey,
virtual_keycode,
modifiers: *inner.modifiers_state.borrow(),
},
is_synthetic: false,
},
window_id,
);
if let Some(txt) = utf8 {
for ch in txt.chars() {
event_sink.push_window_event(WindowEvent::ReceivedCharacter(ch), window_id);
}
}
}
KeyboardEvent::Modifiers { modifiers } => {
let modifiers = ModifiersState::from(modifiers);
if let Some(window_id) = inner.target_window_id {
*inner.modifiers_state.borrow_mut() = modifiers;
event_sink.push_window_event(WindowEvent::ModifiersChanged(modifiers), window_id);
} else {
// Compositor must send modifiers after wl_keyboard::enter, however certain
// compositors are still sending it before, so stash such events and send
// them on wl_keyboard::enter.
inner.pending_modifers_state = Some(modifiers);
}
}
}
}

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//! Convert Wayland keys to winit keys.
use crate::event::VirtualKeyCode;
pub fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
use sctk::seat::keyboard::keysyms;
match keysym {
// Numbers.
keysyms::XKB_KEY_1 => Some(VirtualKeyCode::Key1),
keysyms::XKB_KEY_2 => Some(VirtualKeyCode::Key2),
keysyms::XKB_KEY_3 => Some(VirtualKeyCode::Key3),
keysyms::XKB_KEY_4 => Some(VirtualKeyCode::Key4),
keysyms::XKB_KEY_5 => Some(VirtualKeyCode::Key5),
keysyms::XKB_KEY_6 => Some(VirtualKeyCode::Key6),
keysyms::XKB_KEY_7 => Some(VirtualKeyCode::Key7),
keysyms::XKB_KEY_8 => Some(VirtualKeyCode::Key8),
keysyms::XKB_KEY_9 => Some(VirtualKeyCode::Key9),
keysyms::XKB_KEY_0 => Some(VirtualKeyCode::Key0),
// Letters.
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
// Escape.
keysyms::XKB_KEY_Escape => Some(VirtualKeyCode::Escape),
// Function keys.
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
keysyms::XKB_KEY_F16 => Some(VirtualKeyCode::F16),
keysyms::XKB_KEY_F17 => Some(VirtualKeyCode::F17),
keysyms::XKB_KEY_F18 => Some(VirtualKeyCode::F18),
keysyms::XKB_KEY_F19 => Some(VirtualKeyCode::F19),
keysyms::XKB_KEY_F20 => Some(VirtualKeyCode::F20),
keysyms::XKB_KEY_F21 => Some(VirtualKeyCode::F21),
keysyms::XKB_KEY_F22 => Some(VirtualKeyCode::F22),
keysyms::XKB_KEY_F23 => Some(VirtualKeyCode::F23),
keysyms::XKB_KEY_F24 => Some(VirtualKeyCode::F24),
// Flow control.
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
// Arrows.
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
keysyms::XKB_KEY_Multi_key => Some(VirtualKeyCode::Compose),
keysyms::XKB_KEY_caret => Some(VirtualKeyCode::Caret),
// Keypad.
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
// Misc.
// => Some(VirtualKeyCode::AbntC1),
// => Some(VirtualKeyCode::AbntC2),
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Plus),
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
// => Some(VirtualKeyCode::Apps),
keysyms::XKB_KEY_at => Some(VirtualKeyCode::At),
// => Some(VirtualKeyCode::Ax),
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
keysyms::XKB_KEY_XF86Calculator => Some(VirtualKeyCode::Calculator),
// => Some(VirtualKeyCode::Capital),
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
// => Some(VirtualKeyCode::Convert),
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
keysyms::XKB_KEY_grave => Some(VirtualKeyCode::Grave),
// => Some(VirtualKeyCode::Kana),
keysyms::XKB_KEY_Kanji => Some(VirtualKeyCode::Kanji),
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
keysyms::XKB_KEY_bracketleft => Some(VirtualKeyCode::LBracket),
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
keysyms::XKB_KEY_Super_L => Some(VirtualKeyCode::LWin),
keysyms::XKB_KEY_XF86Mail => Some(VirtualKeyCode::Mail),
// => Some(VirtualKeyCode::MediaSelect),
// => Some(VirtualKeyCode::MediaStop),
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Asterisk),
keysyms::XKB_KEY_XF86AudioMute => Some(VirtualKeyCode::Mute),
// => Some(VirtualKeyCode::MyComputer),
keysyms::XKB_KEY_XF86AudioNext => Some(VirtualKeyCode::NextTrack),
// => Some(VirtualKeyCode::NoConvert),
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
keysyms::XKB_KEY_KP_Add => Some(VirtualKeyCode::NumpadAdd),
keysyms::XKB_KEY_KP_Subtract => Some(VirtualKeyCode::NumpadSubtract),
keysyms::XKB_KEY_KP_Multiply => Some(VirtualKeyCode::NumpadMultiply),
keysyms::XKB_KEY_KP_Divide => Some(VirtualKeyCode::NumpadDivide),
keysyms::XKB_KEY_KP_Decimal => Some(VirtualKeyCode::NumpadDecimal),
keysyms::XKB_KEY_KP_Page_Up => Some(VirtualKeyCode::PageUp),
keysyms::XKB_KEY_KP_Page_Down => Some(VirtualKeyCode::PageDown),
keysyms::XKB_KEY_KP_Home => Some(VirtualKeyCode::Home),
keysyms::XKB_KEY_KP_End => Some(VirtualKeyCode::End),
// => Some(VirtualKeyCode::OEM102),
keysyms::XKB_KEY_period => Some(VirtualKeyCode::Period),
// => Some(VirtualKeyCode::Playpause),
keysyms::XKB_KEY_XF86PowerOff => Some(VirtualKeyCode::Power),
keysyms::XKB_KEY_XF86AudioPrev => Some(VirtualKeyCode::PrevTrack),
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
keysyms::XKB_KEY_bracketright => Some(VirtualKeyCode::RBracket),
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
keysyms::XKB_KEY_Super_R => Some(VirtualKeyCode::RWin),
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
keysyms::XKB_KEY_XF86Sleep => Some(VirtualKeyCode::Sleep),
// => Some(VirtualKeyCode::Stop),
// => Some(VirtualKeyCode::Sysrq),
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
keysyms::XKB_KEY_ISO_Left_Tab => Some(VirtualKeyCode::Tab),
keysyms::XKB_KEY_underscore => Some(VirtualKeyCode::Underline),
// => Some(VirtualKeyCode::Unlabeled),
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
// => Some(VirtualKeyCode::Wake),
// => Some(VirtualKeyCode::Webback),
// => Some(VirtualKeyCode::WebFavorites),
// => Some(VirtualKeyCode::WebForward),
// => Some(VirtualKeyCode::WebHome),
// => Some(VirtualKeyCode::WebRefresh),
// => Some(VirtualKeyCode::WebSearch),
// => Some(VirtualKeyCode::WebStop),
keysyms::XKB_KEY_yen => Some(VirtualKeyCode::Yen),
keysyms::XKB_KEY_XF86Copy => Some(VirtualKeyCode::Copy),
keysyms::XKB_KEY_XF86Paste => Some(VirtualKeyCode::Paste),
keysyms::XKB_KEY_XF86Cut => Some(VirtualKeyCode::Cut),
// Fallback.
_ => None,
}
}

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//! Wayland keyboard handling.
use std::cell::RefCell;
use std::rc::Rc;
use sctk::reexports::client::protocol::wl_keyboard::WlKeyboard;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::Attached;
use sctk::reexports::calloop::{LoopHandle, Source};
use sctk::seat::keyboard::{self, RepeatSource};
use crate::event::ModifiersState;
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::WindowId;
mod handlers;
mod keymap;
pub(crate) struct Keyboard {
pub keyboard: WlKeyboard,
/// The source for repeat keys.
pub repeat_source: Option<Source<RepeatSource>>,
/// LoopHandle to drop `RepeatSource`, when dropping the keyboard.
pub loop_handle: LoopHandle<WinitState>,
}
impl Keyboard {
pub fn new(
seat: &Attached<WlSeat>,
loop_handle: LoopHandle<WinitState>,
modifiers_state: Rc<RefCell<ModifiersState>>,
) -> Option<Self> {
let mut inner = KeyboardInner::new(modifiers_state);
let keyboard_data = keyboard::map_keyboard_repeat(
loop_handle.clone(),
&seat,
None,
keyboard::RepeatKind::System,
move |event, _, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
handlers::handle_keyboard(event, &mut inner, winit_state);
},
);
let (keyboard, repeat_source) = keyboard_data.ok()?;
Some(Self {
keyboard,
loop_handle,
repeat_source: Some(repeat_source),
})
}
}
impl Drop for Keyboard {
fn drop(&mut self) {
if self.keyboard.as_ref().version() >= 3 {
self.keyboard.release();
}
if let Some(repeat_source) = self.repeat_source.take() {
self.loop_handle.remove(repeat_source);
}
}
}
struct KeyboardInner {
/// Currently focused surface.
target_window_id: Option<WindowId>,
/// A pending state of modifiers.
///
/// This state is getting set if we've got a modifiers update
/// before `Enter` event, which shouldn't happen in general, however
/// some compositors are still doing so.
pending_modifers_state: Option<ModifiersState>,
/// Current state of modifiers keys.
modifiers_state: Rc<RefCell<ModifiersState>>,
}
impl KeyboardInner {
fn new(modifiers_state: Rc<RefCell<ModifiersState>>) -> Self {
Self {
target_window_id: None,
pending_modifers_state: None,
modifiers_state,
}
}
}
impl From<keyboard::ModifiersState> for ModifiersState {
fn from(mods: keyboard::ModifiersState) -> ModifiersState {
let mut wl_mods = ModifiersState::empty();
wl_mods.set(ModifiersState::SHIFT, mods.shift);
wl_mods.set(ModifiersState::CTRL, mods.ctrl);
wl_mods.set(ModifiersState::ALT, mods.alt);
wl_mods.set(ModifiersState::LOGO, mods.logo);
wl_mods
}
}

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//! Seat handling and managing.
use std::cell::RefCell;
use std::rc::Rc;
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::ZwpPointerConstraintsV1;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::Attached;
use sctk::environment::Environment;
use sctk::reexports::calloop::LoopHandle;
use sctk::seat::pointer::ThemeManager;
use sctk::seat::{SeatData, SeatListener};
use super::env::WinitEnv;
use super::event_loop::WinitState;
use crate::event::ModifiersState;
mod keyboard;
pub mod pointer;
pub mod text_input;
mod touch;
use keyboard::Keyboard;
use pointer::Pointers;
use text_input::TextInput;
use touch::Touch;
pub struct SeatManager {
/// Listener for seats.
_seat_listener: SeatListener,
}
impl SeatManager {
pub fn new(
env: &Environment<WinitEnv>,
loop_handle: LoopHandle<WinitState>,
theme_manager: ThemeManager,
) -> Self {
let relative_pointer_manager = env.get_global::<ZwpRelativePointerManagerV1>();
let pointer_constraints = env.get_global::<ZwpPointerConstraintsV1>();
let text_input_manager = env.get_global::<ZwpTextInputManagerV3>();
let mut inner = SeatManagerInner::new(
theme_manager,
relative_pointer_manager,
pointer_constraints,
text_input_manager,
loop_handle,
);
// Handle existing seats.
for seat in env.get_all_seats() {
let seat_data = match sctk::seat::clone_seat_data(&seat) {
Some(seat_data) => seat_data,
None => continue,
};
inner.process_seat_update(&seat, &seat_data);
}
let seat_listener = env.listen_for_seats(move |seat, seat_data, _| {
inner.process_seat_update(&seat, &seat_data);
});
Self {
_seat_listener: seat_listener,
}
}
}
/// Inner state of the seat manager.
struct SeatManagerInner {
/// Currently observed seats.
seats: Vec<SeatInfo>,
/// Loop handle.
loop_handle: LoopHandle<WinitState>,
/// Relative pointer manager.
relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
/// Pointer constraints.
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
/// Text input manager.
text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,
/// A theme manager.
theme_manager: ThemeManager,
}
impl SeatManagerInner {
fn new(
theme_manager: ThemeManager,
relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,
loop_handle: LoopHandle<WinitState>,
) -> Self {
Self {
seats: Vec::new(),
loop_handle,
relative_pointer_manager,
pointer_constraints,
text_input_manager,
theme_manager,
}
}
/// Handle seats update from the `SeatListener`.
pub fn process_seat_update(&mut self, seat: &Attached<WlSeat>, seat_data: &SeatData) {
let detached_seat = seat.detach();
let position = self.seats.iter().position(|si| si.seat == detached_seat);
let index = position.unwrap_or_else(|| {
self.seats.push(SeatInfo::new(detached_seat));
self.seats.len() - 1
});
let seat_info = &mut self.seats[index];
// Pointer handling.
if seat_data.has_pointer && !seat_data.defunct {
if seat_info.pointer.is_none() {
seat_info.pointer = Some(Pointers::new(
&seat,
&self.theme_manager,
&self.relative_pointer_manager,
&self.pointer_constraints,
seat_info.modifiers_state.clone(),
));
}
} else {
seat_info.pointer = None;
}
// Handle keyboard.
if seat_data.has_keyboard && !seat_data.defunct {
if seat_info.keyboard.is_none() {
seat_info.keyboard = Keyboard::new(
&seat,
self.loop_handle.clone(),
seat_info.modifiers_state.clone(),
);
}
} else {
seat_info.keyboard = None;
}
// Handle touch.
if seat_data.has_touch && !seat_data.defunct {
if seat_info.touch.is_none() {
seat_info.touch = Some(Touch::new(&seat));
}
} else {
seat_info.touch = None;
}
// Handle text input.
if let Some(text_input_manager) = self.text_input_manager.as_ref() {
if seat_data.defunct {
seat_info.text_input = None;
} else if seat_info.text_input.is_none() {
seat_info.text_input = Some(TextInput::new(&seat, &text_input_manager));
}
}
}
}
/// Resources associtated with a given seat.
struct SeatInfo {
/// Seat to which this `SeatInfo` belongs.
seat: WlSeat,
/// A keyboard handle with its repeat rate handling.
keyboard: Option<Keyboard>,
/// All pointers we're using on a seat.
pointer: Option<Pointers>,
/// Touch handling.
touch: Option<Touch>,
/// Text input handling aka IME.
text_input: Option<TextInput>,
/// The current state of modifiers observed in keyboard handler.
///
/// We keep modifiers state on a seat, since it's being used by pointer events as well.
modifiers_state: Rc<RefCell<ModifiersState>>,
}
impl SeatInfo {
pub fn new(seat: WlSeat) -> Self {
Self {
seat,
keyboard: None,
pointer: None,
touch: None,
text_input: None,
modifiers_state: Rc::new(RefCell::new(ModifiersState::default())),
}
}
}

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//! Data which is used in pointer callbacks.
use std::cell::{Cell, RefCell};
use std::rc::Rc;
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use sctk::reexports::client::Attached;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::{ZwpPointerConstraintsV1};
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_confined_pointer_v1::ZwpConfinedPointerV1;
use crate::event::{ModifiersState, TouchPhase};
/// A data being used by pointer handlers.
pub(super) struct PointerData {
/// Winit's surface the pointer is currently over.
pub surface: Option<WlSurface>,
/// Current modifiers state.
///
/// This refers a state of modifiers from `WlKeyboard` on
/// the given seat.
pub modifiers_state: Rc<RefCell<ModifiersState>>,
/// Pointer constraints.
pub pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
pub confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
/// A latest event serial.
pub latest_serial: Rc<Cell<u32>>,
/// The currently accumulated axis data on a pointer.
pub axis_data: AxisData,
}
impl PointerData {
pub fn new(
confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
modifiers_state: Rc<RefCell<ModifiersState>>,
) -> Self {
Self {
surface: None,
latest_serial: Rc::new(Cell::new(0)),
confined_pointer,
modifiers_state,
pointer_constraints,
axis_data: AxisData::new(),
}
}
}
/// Axis data.
#[derive(Clone, Copy)]
pub(super) struct AxisData {
/// Current state of the axis.
pub axis_state: TouchPhase,
/// A buffer for `PixelDelta` event.
pub axis_buffer: Option<(f32, f32)>,
/// A buffer for `LineDelta` event.
pub axis_discrete_buffer: Option<(f32, f32)>,
}
impl AxisData {
pub fn new() -> Self {
Self {
axis_state: TouchPhase::Ended,
axis_buffer: None,
axis_discrete_buffer: None,
}
}
}

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//! Handlers for the pointers we're using.
use std::cell::RefCell;
use std::rc::Rc;
use sctk::reexports::client::protocol::wl_pointer::{self, Event as PointerEvent};
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_v1::Event as RelativePointerEvent;
use sctk::seat::pointer::ThemedPointer;
use crate::dpi::LogicalPosition;
use crate::event::{
DeviceEvent, ElementState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent,
};
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::{self, DeviceId};
use super::{PointerData, WinitPointer};
#[inline]
pub(super) fn handle_pointer(
pointer: ThemedPointer,
event: PointerEvent,
pointer_data: &Rc<RefCell<PointerData>>,
winit_state: &mut WinitState,
) {
let event_sink = &mut winit_state.event_sink;
let mut pointer_data = pointer_data.borrow_mut();
match event {
PointerEvent::Enter {
surface,
surface_x,
surface_y,
serial,
..
} => {
pointer_data.latest_serial.replace(serial);
let window_id = wayland::make_wid(&surface);
if !winit_state.window_map.contains_key(&window_id) {
return;
}
let window_handle = match winit_state.window_map.get_mut(&window_id) {
Some(window_handle) => window_handle,
None => return,
};
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
pointer_data.surface = Some(surface);
// Notify window that pointer entered the surface.
let winit_pointer = WinitPointer {
pointer,
confined_pointer: Rc::downgrade(&pointer_data.confined_pointer),
pointer_constraints: pointer_data.pointer_constraints.clone(),
latest_serial: pointer_data.latest_serial.clone(),
};
window_handle.pointer_entered(winit_pointer);
event_sink.push_window_event(
WindowEvent::CursorEntered {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
},
window_id,
);
let position = LogicalPosition::new(surface_x, surface_y).to_physical(scale_factor);
event_sink.push_window_event(
WindowEvent::CursorMoved {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
position,
modifiers: *pointer_data.modifiers_state.borrow(),
},
window_id,
);
}
PointerEvent::Leave { surface, serial } => {
pointer_data.surface = None;
pointer_data.latest_serial.replace(serial);
let window_id = wayland::make_wid(&surface);
let window_handle = match winit_state.window_map.get_mut(&window_id) {
Some(window_handle) => window_handle,
None => return,
};
// Notify a window that pointer is no longer observing it.
let winit_pointer = WinitPointer {
pointer,
confined_pointer: Rc::downgrade(&pointer_data.confined_pointer),
pointer_constraints: pointer_data.pointer_constraints.clone(),
latest_serial: pointer_data.latest_serial.clone(),
};
window_handle.pointer_left(winit_pointer);
event_sink.push_window_event(
WindowEvent::CursorLeft {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
},
window_id,
);
}
PointerEvent::Motion {
surface_x,
surface_y,
..
} => {
let surface = match pointer_data.surface.as_ref() {
Some(surface) => surface,
None => return,
};
let window_id = wayland::make_wid(surface);
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
let position = LogicalPosition::new(surface_x, surface_y).to_physical(scale_factor);
event_sink.push_window_event(
WindowEvent::CursorMoved {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
position,
modifiers: *pointer_data.modifiers_state.borrow(),
},
window_id,
);
}
PointerEvent::Button {
button,
state,
serial,
..
} => {
pointer_data.latest_serial.replace(serial);
let window_id = match pointer_data.surface.as_ref().map(wayland::make_wid) {
Some(window_id) => window_id,
None => return,
};
let state = match state {
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
wl_pointer::ButtonState::Released => ElementState::Released,
_ => unreachable!(),
};
let button = match button {
0x110 => MouseButton::Left,
0x111 => MouseButton::Right,
0x112 => MouseButton::Middle,
// TODO - figure out the translation.
_ => return,
};
event_sink.push_window_event(
WindowEvent::MouseInput {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
state,
button,
modifiers: *pointer_data.modifiers_state.borrow(),
},
window_id,
);
}
PointerEvent::Axis { axis, value, .. } => {
let surface = match pointer_data.surface.as_ref() {
Some(surface) => surface,
None => return,
};
let window_id = wayland::make_wid(&surface);
if pointer.as_ref().version() < 5 {
let (mut x, mut y) = (0.0, 0.0);
// Old seat compatibility.
match axis {
// Wayland vertical sign convention is the inverse of winit.
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
_ => unreachable!(),
}
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
let delta = LogicalPosition::new(x as f64, y as f64).to_physical(scale_factor);
event_sink.push_window_event(
WindowEvent::MouseWheel {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
delta: MouseScrollDelta::PixelDelta(delta),
phase: TouchPhase::Moved,
modifiers: *pointer_data.modifiers_state.borrow(),
},
window_id,
);
} else {
let (mut x, mut y) = pointer_data.axis_data.axis_buffer.unwrap_or((0.0, 0.0));
match axis {
// Wayland vertical sign convention is the inverse of winit.
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
_ => unreachable!(),
}
pointer_data.axis_data.axis_buffer = Some((x, y));
pointer_data.axis_data.axis_state = match pointer_data.axis_data.axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
}
}
}
PointerEvent::AxisDiscrete { axis, discrete } => {
let (mut x, mut y) = pointer_data
.axis_data
.axis_discrete_buffer
.unwrap_or((0., 0.));
match axis {
// Wayland vertical sign convention is the inverse of winit.
wl_pointer::Axis::VerticalScroll => y -= discrete as f32,
wl_pointer::Axis::HorizontalScroll => x += discrete as f32,
_ => unreachable!(),
}
pointer_data.axis_data.axis_discrete_buffer = Some((x, y));
pointer_data.axis_data.axis_state = match pointer_data.axis_data.axis_state {
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
_ => TouchPhase::Started,
}
}
PointerEvent::AxisSource { .. } => (),
PointerEvent::AxisStop { .. } => {
pointer_data.axis_data.axis_state = TouchPhase::Ended;
}
PointerEvent::Frame => {
let axis_buffer = pointer_data.axis_data.axis_buffer.take();
let axis_discrete_buffer = pointer_data.axis_data.axis_discrete_buffer.take();
let surface = match pointer_data.surface.as_ref() {
Some(surface) => surface,
None => return,
};
let window_id = wayland::make_wid(&surface);
let window_event = if let Some((x, y)) = axis_discrete_buffer {
WindowEvent::MouseWheel {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
delta: MouseScrollDelta::LineDelta(x, y),
phase: pointer_data.axis_data.axis_state,
modifiers: *pointer_data.modifiers_state.borrow(),
}
} else if let Some((x, y)) = axis_buffer {
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
let delta = LogicalPosition::new(x, y).to_physical(scale_factor);
WindowEvent::MouseWheel {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
delta: MouseScrollDelta::PixelDelta(delta),
phase: pointer_data.axis_data.axis_state,
modifiers: *pointer_data.modifiers_state.borrow(),
}
} else {
return;
};
event_sink.push_window_event(window_event, window_id);
}
_ => (),
}
}
#[inline]
pub(super) fn handle_relative_pointer(event: RelativePointerEvent, winit_state: &mut WinitState) {
if let RelativePointerEvent::RelativeMotion { dx, dy, .. } = event {
winit_state
.event_sink
.push_device_event(DeviceEvent::MouseMotion { delta: (dx, dy) }, DeviceId)
}
}

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//! All pointer related handling.
use std::cell::{Cell, RefCell};
use std::rc::{Rc, Weak};
use sctk::reexports::client::protocol::wl_pointer::WlPointer;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use sctk::reexports::client::Attached;
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_v1::ZwpRelativePointerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::{ZwpPointerConstraintsV1, Lifetime};
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_confined_pointer_v1::ZwpConfinedPointerV1;
use sctk::seat::pointer::{ThemeManager, ThemedPointer};
use crate::event::ModifiersState;
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::window::CursorIcon;
mod data;
mod handlers;
use data::PointerData;
/// A proxy to Wayland pointer, which serves requests from a `WindowHandle`.
pub struct WinitPointer {
pointer: ThemedPointer,
/// Create confined pointers.
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
/// Cursor to handle confine requests.
confined_pointer: Weak<RefCell<Option<ZwpConfinedPointerV1>>>,
/// Latest observed serial in pointer events.
latest_serial: Rc<Cell<u32>>,
}
impl PartialEq for WinitPointer {
fn eq(&self, other: &Self) -> bool {
*self.pointer == *other.pointer
}
}
impl Eq for WinitPointer {}
impl WinitPointer {
/// Set the cursor icon.
///
/// Providing `None` will hide the cursor.
pub fn set_cursor(&self, cursor_icon: Option<CursorIcon>) {
let cursor_icon = match cursor_icon {
Some(cursor_icon) => cursor_icon,
None => {
// Hide the cursor.
(*self.pointer).set_cursor(self.latest_serial.get(), None, 0, 0);
return;
}
};
let cursors: &[&str] = match cursor_icon {
CursorIcon::Alias => &["link"],
CursorIcon::Arrow => &["arrow"],
CursorIcon::Cell => &["plus"],
CursorIcon::Copy => &["copy"],
CursorIcon::Crosshair => &["crosshair"],
CursorIcon::Default => &["left_ptr"],
CursorIcon::Hand => &["hand"],
CursorIcon::Help => &["question_arrow"],
CursorIcon::Move => &["move"],
CursorIcon::Grab => &["openhand", "grab"],
CursorIcon::Grabbing => &["closedhand", "grabbing"],
CursorIcon::Progress => &["progress"],
CursorIcon::AllScroll => &["all-scroll"],
CursorIcon::ContextMenu => &["context-menu"],
CursorIcon::NoDrop => &["no-drop", "circle"],
CursorIcon::NotAllowed => &["crossed_circle"],
// Resize cursors
CursorIcon::EResize => &["right_side"],
CursorIcon::NResize => &["top_side"],
CursorIcon::NeResize => &["top_right_corner"],
CursorIcon::NwResize => &["top_left_corner"],
CursorIcon::SResize => &["bottom_side"],
CursorIcon::SeResize => &["bottom_right_corner"],
CursorIcon::SwResize => &["bottom_left_corner"],
CursorIcon::WResize => &["left_side"],
CursorIcon::EwResize => &["h_double_arrow"],
CursorIcon::NsResize => &["v_double_arrow"],
CursorIcon::NwseResize => &["bd_double_arrow", "size_bdiag"],
CursorIcon::NeswResize => &["fd_double_arrow", "size_fdiag"],
CursorIcon::ColResize => &["split_h", "h_double_arrow"],
CursorIcon::RowResize => &["split_v", "v_double_arrow"],
CursorIcon::Text => &["text", "xterm"],
CursorIcon::VerticalText => &["vertical-text"],
CursorIcon::Wait => &["watch"],
CursorIcon::ZoomIn => &["zoom-in"],
CursorIcon::ZoomOut => &["zoom-out"],
};
let serial = Some(self.latest_serial.get());
for cursor in cursors {
if self.pointer.set_cursor(cursor, serial).is_ok() {
break;
}
}
}
/// Confine the pointer to a surface.
pub fn confine(&self, surface: &WlSurface) {
let pointer_constraints = match &self.pointer_constraints {
Some(pointer_constraints) => pointer_constraints,
None => return,
};
let confined_pointer = match self.confined_pointer.upgrade() {
Some(confined_pointer) => confined_pointer,
// A pointer is gone.
None => return,
};
*confined_pointer.borrow_mut() = Some(init_confined_pointer(
&pointer_constraints,
&surface,
&*self.pointer,
));
}
/// Tries to unconfine the pointer if the current pointer is confined.
pub fn unconfine(&self) {
let confined_pointer = match self.confined_pointer.upgrade() {
Some(confined_pointer) => confined_pointer,
// A pointer is gone.
None => return,
};
let mut confined_pointer = confined_pointer.borrow_mut();
if let Some(confined_pointer) = confined_pointer.take() {
confined_pointer.destroy();
}
}
}
/// A pointer wrapper for easy releasing and managing pointers.
pub(super) struct Pointers {
/// A pointer itself.
pointer: ThemedPointer,
/// A relative pointer handler.
relative_pointer: Option<ZwpRelativePointerV1>,
/// Confined pointer.
confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
}
impl Pointers {
pub(super) fn new(
seat: &Attached<WlSeat>,
theme_manager: &ThemeManager,
relative_pointer_manager: &Option<Attached<ZwpRelativePointerManagerV1>>,
pointer_constraints: &Option<Attached<ZwpPointerConstraintsV1>>,
modifiers_state: Rc<RefCell<ModifiersState>>,
) -> Self {
let confined_pointer = Rc::new(RefCell::new(None));
let pointer_data = Rc::new(RefCell::new(PointerData::new(
confined_pointer.clone(),
pointer_constraints.clone(),
modifiers_state,
)));
let pointer = theme_manager.theme_pointer_with_impl(
seat,
move |event, pointer, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
handlers::handle_pointer(pointer, event, &pointer_data, winit_state);
},
);
// Setup relative_pointer if it's available.
let relative_pointer = match relative_pointer_manager.as_ref() {
Some(relative_pointer_manager) => {
Some(init_relative_pointer(&relative_pointer_manager, &*pointer))
}
None => None,
};
Self {
pointer,
relative_pointer,
confined_pointer,
}
}
}
impl Drop for Pointers {
fn drop(&mut self) {
// Drop relative pointer.
if let Some(relative_pointer) = self.relative_pointer.take() {
relative_pointer.destroy();
}
// Drop confined pointer.
if let Some(confined_pointer) = self.confined_pointer.borrow_mut().take() {
confined_pointer.destroy();
}
// Drop the pointer itself in case it's possible.
if self.pointer.as_ref().version() >= 3 {
self.pointer.release();
}
}
}
pub(super) fn init_relative_pointer(
relative_pointer_manager: &ZwpRelativePointerManagerV1,
pointer: &WlPointer,
) -> ZwpRelativePointerV1 {
let relative_pointer = relative_pointer_manager.get_relative_pointer(&*pointer);
relative_pointer.quick_assign(move |_, event, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
handlers::handle_relative_pointer(event, winit_state);
});
relative_pointer.detach()
}
pub(super) fn init_confined_pointer(
pointer_constraints: &Attached<ZwpPointerConstraintsV1>,
surface: &WlSurface,
pointer: &WlPointer,
) -> ZwpConfinedPointerV1 {
let confined_pointer =
pointer_constraints.confine_pointer(surface, pointer, None, Lifetime::Persistent.to_raw());
confined_pointer.quick_assign(move |_, _, _| {});
confined_pointer.detach()
}

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//! Handling of IME events.
use sctk::reexports::client::Main;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_v3::{
Event as TextInputEvent, ZwpTextInputV3,
};
use crate::event::WindowEvent;
use crate::platform_impl::wayland;
use crate::platform_impl::wayland::event_loop::WinitState;
use super::{TextInputHandler, TextInputInner};
#[inline]
pub(super) fn handle_text_input(
text_input: Main<ZwpTextInputV3>,
inner: &mut TextInputInner,
event: TextInputEvent,
winit_state: &mut WinitState,
) {
let event_sink = &mut winit_state.event_sink;
match event {
TextInputEvent::Enter { surface } => {
let window_id = wayland::make_wid(&surface);
let window_handle = match winit_state.window_map.get_mut(&window_id) {
Some(window_handle) => window_handle,
None => return,
};
inner.target_window_id = Some(window_id);
// Enable text input on that surface.
text_input.enable();
text_input.commit();
// Notify a window we're currently over about text input handler.
let text_input_handler = TextInputHandler {
text_input: text_input.detach(),
};
window_handle.text_input_entered(text_input_handler);
}
TextInputEvent::Leave { surface } => {
// Always issue a disable.
text_input.disable();
text_input.commit();
let window_id = wayland::make_wid(&surface);
let window_handle = match winit_state.window_map.get_mut(&window_id) {
Some(window_handle) => window_handle,
None => return,
};
inner.target_window_id = None;
// Remove text input handler from the window we're leaving.
let text_input_handler = TextInputHandler {
text_input: text_input.detach(),
};
window_handle.text_input_left(text_input_handler);
}
TextInputEvent::CommitString { text } => {
// Update currenly commited string.
inner.commit_string = text;
}
TextInputEvent::Done { .. } => {
let (window_id, text) = match (inner.target_window_id, inner.commit_string.take()) {
(Some(window_id), Some(text)) => (window_id, text),
_ => return,
};
for ch in text.chars() {
event_sink.push_window_event(WindowEvent::ReceivedCharacter(ch), window_id);
}
}
_ => (),
}
}

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use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::Attached;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_v3::ZwpTextInputV3;
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::WindowId;
mod handlers;
/// A handler for text input that we're advertising for `WindowHandle`.
#[derive(Eq, PartialEq)]
pub struct TextInputHandler {
text_input: ZwpTextInputV3,
}
impl TextInputHandler {
#[inline]
pub fn set_ime_position(&self, x: i32, y: i32) {
self.text_input.set_cursor_rectangle(x, y, 0, 0);
self.text_input.commit();
}
}
/// A wrapper around text input to automatically destroy the object on `Drop`.
pub struct TextInput {
text_input: Attached<ZwpTextInputV3>,
}
impl TextInput {
pub fn new(seat: &Attached<WlSeat>, text_input_manager: &ZwpTextInputManagerV3) -> Self {
let text_input = text_input_manager.get_text_input(seat);
let mut text_input_inner = TextInputInner::new();
text_input.quick_assign(move |text_input, event, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
handlers::handle_text_input(text_input, &mut text_input_inner, event, winit_state);
});
let text_input: Attached<ZwpTextInputV3> = text_input.into();
Self { text_input }
}
}
impl Drop for TextInput {
fn drop(&mut self) {
self.text_input.destroy();
}
}
struct TextInputInner {
/// Currently focused surface.
target_window_id: Option<WindowId>,
/// Pending string to commit.
commit_string: Option<String>,
}
impl TextInputInner {
fn new() -> Self {
Self {
target_window_id: None,
commit_string: None,
}
}
}

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@@ -0,0 +1,122 @@
//! Various handlers for touch events.
use sctk::reexports::client::protocol::wl_touch::Event as TouchEvent;
use crate::dpi::LogicalPosition;
use crate::event::{TouchPhase, WindowEvent};
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::{self, DeviceId};
use super::{TouchInner, TouchPoint};
/// Handle WlTouch events.
#[inline]
pub(super) fn handle_touch(
event: TouchEvent,
inner: &mut TouchInner,
winit_state: &mut WinitState,
) {
let event_sink = &mut winit_state.event_sink;
match event {
TouchEvent::Down {
surface, id, x, y, ..
} => {
let window_id = wayland::make_wid(&surface);
if !winit_state.window_map.contains_key(&window_id) {
return;
}
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
let position = LogicalPosition::new(x, y);
event_sink.push_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
phase: TouchPhase::Started,
location: position.to_physical(scale_factor),
force: None, // TODO
id: id as u64,
}),
window_id,
);
inner
.touch_points
.push(TouchPoint::new(surface, position, id));
}
TouchEvent::Up { id, .. } => {
let touch_point = match inner.touch_points.iter().find(|p| p.id == id) {
Some(touch_point) => touch_point,
None => return,
};
let scale_factor = sctk::get_surface_scale_factor(&touch_point.surface) as f64;
let location = touch_point.position.to_physical(scale_factor);
let window_id = wayland::make_wid(&touch_point.surface);
event_sink.push_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
phase: TouchPhase::Ended,
location,
force: None, // TODO
id: id as u64,
}),
window_id,
);
}
TouchEvent::Motion { id, x, y, .. } => {
let touch_point = match inner.touch_points.iter_mut().find(|p| p.id == id) {
Some(touch_point) => touch_point,
None => return,
};
touch_point.position = LogicalPosition::new(x, y);
let scale_factor = sctk::get_surface_scale_factor(&touch_point.surface) as f64;
let location = touch_point.position.to_physical(scale_factor);
let window_id = wayland::make_wid(&touch_point.surface);
event_sink.push_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
phase: TouchPhase::Moved,
location,
force: None, // TODO
id: id as u64,
}),
window_id,
);
}
TouchEvent::Frame => (),
TouchEvent::Cancel => {
for touch_point in inner.touch_points.drain(..) {
let scale_factor = sctk::get_surface_scale_factor(&touch_point.surface) as f64;
let location = touch_point.position.to_physical(scale_factor);
let window_id = wayland::make_wid(&touch_point.surface);
event_sink.push_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
DeviceId,
)),
phase: TouchPhase::Cancelled,
location,
force: None, // TODO
id: touch_point.id as u64,
}),
window_id,
);
}
}
_ => (),
}
}

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@@ -0,0 +1,78 @@
//! Touch handling.
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use sctk::reexports::client::protocol::wl_touch::WlTouch;
use sctk::reexports::client::Attached;
use crate::dpi::LogicalPosition;
use crate::platform_impl::wayland::event_loop::WinitState;
mod handlers;
/// Wrapper around touch to handle release.
pub struct Touch {
/// Proxy to touch.
touch: WlTouch,
}
impl Touch {
pub fn new(seat: &Attached<WlSeat>) -> Self {
let touch = seat.get_touch();
let mut inner = TouchInner::new();
touch.quick_assign(move |_, event, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
handlers::handle_touch(event, &mut inner, winit_state);
});
Self {
touch: touch.detach(),
}
}
}
impl Drop for Touch {
fn drop(&mut self) {
if self.touch.as_ref().version() >= 3 {
self.touch.release();
}
}
}
/// The data used by touch handlers.
pub(super) struct TouchInner {
/// Current touch points.
touch_points: Vec<TouchPoint>,
}
impl TouchInner {
fn new() -> Self {
Self {
touch_points: Vec::new(),
}
}
}
/// Location of touch press.
pub(super) struct TouchPoint {
/// A surface where the touch point is located.
surface: WlSurface,
/// Location of the touch point.
position: LogicalPosition<f64>,
/// Id.
id: i32,
}
impl TouchPoint {
pub fn new(surface: WlSurface, position: LogicalPosition<f64>, id: i32) -> Self {
Self {
surface,
position,
id,
}
}
}

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@@ -1,132 +0,0 @@
use std::sync::{Arc, Mutex};
use crate::dpi::LogicalPosition;
use crate::event::{TouchPhase, WindowEvent};
use super::{event_loop::EventsSink, make_wid, window::WindowStore, DeviceId};
use smithay_client_toolkit::surface;
use smithay_client_toolkit::reexports::client::protocol::{
wl_seat,
wl_surface::WlSurface,
wl_touch::{Event as TouchEvent, WlTouch},
};
// location is in logical coordinates.
struct TouchPoint {
surface: WlSurface,
position: LogicalPosition<f64>,
id: i32,
}
pub(crate) fn implement_touch(
seat: &wl_seat::WlSeat,
sink: EventsSink,
store: Arc<Mutex<WindowStore>>,
) -> WlTouch {
let mut pending_ids = Vec::new();
seat.get_touch(|touch| {
touch.implement_closure(
move |evt, _| {
let store = store.lock().unwrap();
match evt {
TouchEvent::Down {
surface, id, x, y, ..
} => {
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
let scale_factor = surface::get_dpi_factor(&surface) as f64;
let position = LogicalPosition::new(x, y);
sink.send_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
phase: TouchPhase::Started,
location: position.to_physical(scale_factor),
force: None, // TODO
id: id as u64,
}),
wid,
);
pending_ids.push(TouchPoint {
surface,
position,
id,
});
}
}
TouchEvent::Up { id, .. } => {
let idx = pending_ids.iter().position(|p| p.id == id);
if let Some(idx) = idx {
let pt = pending_ids.remove(idx);
let scale_factor = surface::get_dpi_factor(&pt.surface) as f64;
let location = pt.position.to_physical(scale_factor);
sink.send_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
phase: TouchPhase::Ended,
location,
force: None, // TODO
id: id as u64,
}),
make_wid(&pt.surface),
);
}
}
TouchEvent::Motion { id, x, y, .. } => {
let pt = pending_ids.iter_mut().find(|p| p.id == id);
if let Some(pt) = pt {
pt.position = LogicalPosition::new(x, y);
let scale_factor = surface::get_dpi_factor(&pt.surface) as f64;
let location = pt.position.to_physical(scale_factor);
sink.send_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
phase: TouchPhase::Moved,
location,
force: None, // TODO
id: id as u64,
}),
make_wid(&pt.surface),
);
}
}
TouchEvent::Frame => (),
TouchEvent::Cancel => {
for pt in pending_ids.drain(..) {
let scale_factor = surface::get_dpi_factor(&pt.surface) as f64;
let location = pt.position.to_physical(scale_factor);
sink.send_window_event(
WindowEvent::Touch(crate::event::Touch {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
phase: TouchPhase::Cancelled,
location,
force: None, // TODO
id: pt.id as u64,
}),
make_wid(&pt.surface),
);
}
}
_ => unreachable!(),
}
},
(),
)
})
.unwrap()
}

View File

@@ -1,560 +0,0 @@
use raw_window_handle::unix::WaylandHandle;
use std::{
collections::VecDeque,
mem::replace,
sync::{Arc, Mutex, Weak},
};
use crate::{
dpi::{LogicalSize, PhysicalPosition, PhysicalSize, Position, Size},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
monitor::MonitorHandle as RootMonitorHandle,
platform_impl::{
platform::wayland::event_loop::{available_monitors, primary_monitor},
MonitorHandle as PlatformMonitorHandle,
PlatformSpecificWindowBuilderAttributes as PlAttributes,
},
window::{CursorIcon, Fullscreen, WindowAttributes},
};
use smithay_client_toolkit::{
output::OutputMgr,
reexports::client::{
protocol::{wl_seat, wl_surface},
Display,
},
surface::{get_dpi_factor, get_outputs},
window::{ConceptFrame, Event as WEvent, State as WState, Theme, Window as SWindow},
};
use super::{event_loop::CursorManager, make_wid, EventLoopWindowTarget, MonitorHandle, WindowId};
pub struct Window {
surface: wl_surface::WlSurface,
frame: Arc<Mutex<SWindow<ConceptFrame>>>,
cursor_manager: Arc<Mutex<CursorManager>>,
outputs: OutputMgr, // Access to info for all monitors
size: Arc<Mutex<(u32, u32)>>,
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
display: Arc<Display>,
need_frame_refresh: Arc<Mutex<bool>>,
need_refresh: Arc<Mutex<bool>>,
fullscreen: Arc<Mutex<bool>>,
cursor_grab_changed: Arc<Mutex<Option<bool>>>, // Update grab state
decorated: Arc<Mutex<bool>>,
}
#[derive(Clone, Copy, Debug)]
pub enum DecorationsAction {
Hide,
Show,
}
impl Window {
pub fn new<T>(
evlp: &EventLoopWindowTarget<T>,
attributes: WindowAttributes,
pl_attribs: PlAttributes,
) -> Result<Window, RootOsError> {
// Create the surface first to get initial DPI
let window_store = evlp.store.clone();
let cursor_manager = evlp.cursor_manager.clone();
let surface = evlp.env.create_surface(move |scale_factor, surface| {
window_store
.lock()
.unwrap()
.scale_factor_change(&surface, scale_factor);
surface.set_buffer_scale(scale_factor);
});
// Always 1.
let scale_factor = get_dpi_factor(&surface);
let (width, height) = attributes
.inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into())
.unwrap_or((800, 600));
// Create the window
let size = Arc::new(Mutex::new((width, height)));
let fullscreen = Arc::new(Mutex::new(false));
let window_store = evlp.store.clone();
let decorated = Arc::new(Mutex::new(attributes.decorations));
let pending_decorations_action = Arc::new(Mutex::new(None));
let my_surface = surface.clone();
let mut frame = SWindow::<ConceptFrame>::init_from_env(
&evlp.env,
surface.clone(),
(width, height),
move |event| match event {
WEvent::Configure { new_size, states } => {
let mut store = window_store.lock().unwrap();
let is_fullscreen = states.contains(&WState::Fullscreen);
for window in &mut store.windows {
if window.surface.as_ref().equals(&my_surface.as_ref()) {
window.new_size = new_size;
*(window.need_refresh.lock().unwrap()) = true;
{
// Get whether we're in fullscreen
let mut fullscreen = window.fullscreen.lock().unwrap();
// Fullscreen state was changed, so update decorations
if *fullscreen != is_fullscreen {
let decorated = { *window.decorated.lock().unwrap() };
if decorated {
*window.pending_decorations_action.lock().unwrap() =
if is_fullscreen {
Some(DecorationsAction::Hide)
} else {
Some(DecorationsAction::Show)
};
}
}
*fullscreen = is_fullscreen;
}
*(window.need_frame_refresh.lock().unwrap()) = true;
return;
}
}
}
WEvent::Refresh => {
let store = window_store.lock().unwrap();
for window in &store.windows {
if window.surface.as_ref().equals(&my_surface.as_ref()) {
*(window.need_frame_refresh.lock().unwrap()) = true;
return;
}
}
}
WEvent::Close => {
let mut store = window_store.lock().unwrap();
for window in &mut store.windows {
if window.surface.as_ref().equals(&my_surface.as_ref()) {
window.closed = true;
return;
}
}
}
},
)
.unwrap();
if let Some(app_id) = pl_attribs.app_id {
frame.set_app_id(app_id);
}
for &(_, ref seat) in evlp.seats.lock().unwrap().iter() {
frame.new_seat(seat);
}
// Check for fullscreen requirements
match attributes.fullscreen {
Some(Fullscreen::Exclusive(_)) => {
panic!("Wayland doesn't support exclusive fullscreen")
}
Some(Fullscreen::Borderless(RootMonitorHandle {
inner: PlatformMonitorHandle::Wayland(ref monitor_id),
})) => frame.set_fullscreen(Some(&monitor_id.proxy)),
Some(Fullscreen::Borderless(_)) => unreachable!(),
None => {
if attributes.maximized {
frame.set_maximized();
}
}
}
frame.set_resizable(attributes.resizable);
// set decorations
frame.set_decorate(attributes.decorations);
// set title
frame.set_title(attributes.title);
// min-max dimensions
frame.set_min_size(
attributes
.min_inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into()),
);
frame.set_max_size(
attributes
.max_inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into()),
);
let kill_switch = Arc::new(Mutex::new(false));
let need_frame_refresh = Arc::new(Mutex::new(true));
let frame = Arc::new(Mutex::new(frame));
let need_refresh = Arc::new(Mutex::new(true));
let cursor_grab_changed = Arc::new(Mutex::new(None));
evlp.store.lock().unwrap().windows.push(InternalWindow {
closed: false,
new_size: None,
size: size.clone(),
need_refresh: need_refresh.clone(),
fullscreen: fullscreen.clone(),
cursor_grab_changed: cursor_grab_changed.clone(),
need_frame_refresh: need_frame_refresh.clone(),
surface: surface.clone(),
kill_switch: kill_switch.clone(),
frame: Arc::downgrade(&frame),
current_scale_factor: scale_factor,
new_scale_factor: None,
decorated: decorated.clone(),
pending_decorations_action: pending_decorations_action.clone(),
});
evlp.evq.borrow_mut().sync_roundtrip().unwrap();
Ok(Window {
display: evlp.display.clone(),
surface,
frame,
outputs: evlp.env.outputs.clone(),
size,
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
need_frame_refresh,
need_refresh,
cursor_manager,
fullscreen,
cursor_grab_changed,
decorated,
})
}
#[inline]
pub fn id(&self) -> WindowId {
make_wid(&self.surface)
}
pub fn set_title(&self, title: &str) {
self.frame.lock().unwrap().set_title(title.into());
}
pub fn set_visible(&self, _visible: bool) {
// TODO
}
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Err(NotSupportedError::new())
}
#[inline]
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Err(NotSupportedError::new())
}
#[inline]
pub fn set_outer_position(&self, _pos: Position) {
// Not possible with wayland
}
pub fn inner_size(&self) -> PhysicalSize<u32> {
let scale_factor = self.scale_factor() as f64;
let size = LogicalSize::<f64>::from(*self.size.lock().unwrap());
size.to_physical(scale_factor)
}
pub fn request_redraw(&self) {
*self.need_refresh.lock().unwrap() = true;
}
#[inline]
pub fn outer_size(&self) -> PhysicalSize<u32> {
let scale_factor = self.scale_factor() as f64;
let (w, h) = self.size.lock().unwrap().clone();
// let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
let size = LogicalSize::<f64>::from((w, h));
size.to_physical(scale_factor)
}
#[inline]
// NOTE: This will only resize the borders, the contents must be updated by the user
pub fn set_inner_size(&self, size: Size) {
let scale_factor = self.scale_factor() as f64;
let (w, h) = size.to_logical::<u32>(scale_factor).into();
self.frame.lock().unwrap().resize(w, h);
*(self.size.lock().unwrap()) = (w, h);
}
#[inline]
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
let scale_factor = self.scale_factor() as f64;
self.frame
.lock()
.unwrap()
.set_min_size(dimensions.map(|dim| dim.to_logical::<f64>(scale_factor).into()));
}
#[inline]
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
let scale_factor = self.scale_factor() as f64;
self.frame
.lock()
.unwrap()
.set_max_size(dimensions.map(|dim| dim.to_logical::<f64>(scale_factor).into()));
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
self.frame.lock().unwrap().set_resizable(resizable);
}
#[inline]
pub fn scale_factor(&self) -> i32 {
get_dpi_factor(&self.surface)
}
pub fn set_decorations(&self, decorate: bool) {
*(self.decorated.lock().unwrap()) = decorate;
self.frame.lock().unwrap().set_decorate(decorate);
*(self.need_frame_refresh.lock().unwrap()) = true;
}
pub fn set_minimized(&self, minimized: bool) {
// An app cannot un-minimize itself on Wayland
if minimized {
self.frame.lock().unwrap().set_minimized();
}
}
pub fn set_maximized(&self, maximized: bool) {
if maximized {
self.frame.lock().unwrap().set_maximized();
} else {
self.frame.lock().unwrap().unset_maximized();
}
}
pub fn fullscreen(&self) -> Option<Fullscreen> {
if *(self.fullscreen.lock().unwrap()) {
Some(Fullscreen::Borderless(RootMonitorHandle {
inner: PlatformMonitorHandle::Wayland(self.current_monitor()),
}))
} else {
None
}
}
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
match fullscreen {
Some(Fullscreen::Exclusive(_)) => {
panic!("Wayland doesn't support exclusive fullscreen")
}
Some(Fullscreen::Borderless(RootMonitorHandle {
inner: PlatformMonitorHandle::Wayland(ref monitor_id),
})) => {
self.frame
.lock()
.unwrap()
.set_fullscreen(Some(&monitor_id.proxy));
}
Some(Fullscreen::Borderless(_)) => unreachable!(),
None => self.frame.lock().unwrap().unset_fullscreen(),
}
}
pub fn set_theme<T: Theme>(&self, theme: T) {
self.frame.lock().unwrap().set_theme(theme)
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
let mut cursor_manager = self.cursor_manager.lock().unwrap();
cursor_manager.set_cursor_icon(cursor);
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let mut cursor_manager = self.cursor_manager.lock().unwrap();
cursor_manager.set_cursor_visible(visible);
}
#[inline]
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
*self.cursor_grab_changed.lock().unwrap() = Some(grab);
Ok(())
}
#[inline]
pub fn set_cursor_position(&self, _pos: Position) -> Result<(), ExternalError> {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
pub fn display(&self) -> &Display {
&*self.display
}
pub fn surface(&self) -> &wl_surface::WlSurface {
&self.surface
}
pub fn current_monitor(&self) -> MonitorHandle {
let output = get_outputs(&self.surface).last().unwrap().clone();
MonitorHandle {
proxy: output,
mgr: self.outputs.clone(),
}
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
available_monitors(&self.outputs)
}
pub fn primary_monitor(&self) -> MonitorHandle {
primary_monitor(&self.outputs)
}
pub fn raw_window_handle(&self) -> WaylandHandle {
WaylandHandle {
surface: self.surface().as_ref().c_ptr() as *mut _,
display: self.display().as_ref().c_ptr() as *mut _,
..WaylandHandle::empty()
}
}
}
impl Drop for Window {
fn drop(&mut self) {
*(self.kill_switch.0.lock().unwrap()) = true;
*(self.kill_switch.1.lock().unwrap()) = true;
}
}
/*
* Internal store for windows
*/
struct InternalWindow {
surface: wl_surface::WlSurface,
// TODO: CONVERT TO LogicalSize<u32>s
new_size: Option<(u32, u32)>,
size: Arc<Mutex<(u32, u32)>>,
need_refresh: Arc<Mutex<bool>>,
fullscreen: Arc<Mutex<bool>>,
need_frame_refresh: Arc<Mutex<bool>>,
cursor_grab_changed: Arc<Mutex<Option<bool>>>,
closed: bool,
kill_switch: Arc<Mutex<bool>>,
frame: Weak<Mutex<SWindow<ConceptFrame>>>,
current_scale_factor: i32,
new_scale_factor: Option<i32>,
decorated: Arc<Mutex<bool>>,
pending_decorations_action: Arc<Mutex<Option<DecorationsAction>>>,
}
pub struct WindowStore {
windows: Vec<InternalWindow>,
}
pub struct WindowStoreForEach<'a> {
pub new_size: Option<(u32, u32)>,
pub size: &'a Mutex<(u32, u32)>,
pub prev_scale_factor: i32,
pub new_scale_factor: Option<i32>,
pub closed: bool,
pub grab_cursor: Option<bool>,
pub surface: &'a wl_surface::WlSurface,
pub wid: WindowId,
pub frame: Option<&'a mut SWindow<ConceptFrame>>,
pub decorations_action: Option<DecorationsAction>,
}
impl WindowStore {
pub fn new() -> WindowStore {
WindowStore {
windows: Vec::new(),
}
}
pub fn find_wid(&self, surface: &wl_surface::WlSurface) -> Option<WindowId> {
for window in &self.windows {
if surface.as_ref().equals(&window.surface.as_ref()) {
return Some(make_wid(surface));
}
}
None
}
pub fn cleanup(&mut self) -> Vec<WindowId> {
let mut pruned = Vec::new();
self.windows.retain(|w| {
if *w.kill_switch.lock().unwrap() {
// window is dead, cleanup
pruned.push(make_wid(&w.surface));
w.surface.destroy();
false
} else {
true
}
});
pruned
}
pub fn new_seat(&self, seat: &wl_seat::WlSeat) {
for window in &self.windows {
if let Some(w) = window.frame.upgrade() {
w.lock().unwrap().new_seat(seat);
}
}
}
fn scale_factor_change(&mut self, surface: &wl_surface::WlSurface, new: i32) {
for window in &mut self.windows {
if surface.as_ref().equals(&window.surface.as_ref()) {
window.new_scale_factor = Some(new);
*(window.need_refresh.lock().unwrap()) = true;
}
}
}
pub fn for_each<F>(&mut self, mut f: F)
where
F: FnMut(WindowStoreForEach<'_>),
{
for window in &mut self.windows {
let prev_scale_factor = window.current_scale_factor;
if let Some(scale_factor) = window.new_scale_factor {
window.current_scale_factor = scale_factor;
}
let opt_arc = window.frame.upgrade();
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
let decorations_action = { window.pending_decorations_action.lock().unwrap().take() };
f(WindowStoreForEach {
new_size: window.new_size.take(),
size: &window.size,
prev_scale_factor,
new_scale_factor: window.new_scale_factor.take(),
closed: window.closed,
grab_cursor: window.cursor_grab_changed.lock().unwrap().take(),
surface: &window.surface,
wid: make_wid(&window.surface),
frame: opt_mutex_lock.as_mut().map(|m| &mut **m),
decorations_action,
});
// avoid re-spamming the event
window.closed = false;
}
}
pub fn for_each_redraw_trigger<F>(&mut self, mut f: F)
where
F: FnMut(bool, bool, WindowId, Option<&mut SWindow<ConceptFrame>>),
{
for window in &mut self.windows {
let opt_arc = window.frame.upgrade();
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
f(
replace(&mut *window.need_refresh.lock().unwrap(), false),
replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
make_wid(&window.surface),
opt_mutex_lock.as_mut().map(|m| &mut **m),
);
}
}
}

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@@ -0,0 +1,656 @@
use std::collections::VecDeque;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use sctk::reexports::client::Display;
use sctk::reexports::calloop;
use sctk::window::{
ARGBColor, ButtonColorSpec, ColorSpec, ConceptConfig, ConceptFrame, Decorations,
};
use raw_window_handle::unix::WaylandHandle;
use crate::dpi::{LogicalSize, PhysicalPosition, PhysicalSize, Position, Size};
use crate::error::{ExternalError, NotSupportedError, OsError as RootOsError};
use crate::monitor::MonitorHandle as RootMonitorHandle;
use crate::platform::unix::{ARGBColor as LocalARGBColor, Button, ButtonState, Element, Theme};
use crate::platform_impl::{
MonitorHandle as PlatformMonitorHandle, OsError,
PlatformSpecificWindowBuilderAttributes as PlatformAttributes,
};
use crate::window::{CursorIcon, Fullscreen, WindowAttributes};
use super::env::WindowingFeatures;
use super::event_loop::WinitState;
use super::output::{MonitorHandle, OutputManagerHandle};
use super::{EventLoopWindowTarget, WindowId};
pub mod shim;
use shim::{WindowHandle, WindowRequest, WindowUpdate};
pub struct Window {
/// Window id.
window_id: WindowId,
/// The Wayland display.
display: Display,
/// The underlying wl_surface.
surface: WlSurface,
/// The current window size.
size: Arc<Mutex<LogicalSize<u32>>>,
/// A handle to output manager.
output_manager_handle: OutputManagerHandle,
/// Event loop proxy to wake it up.
event_loop_awakener: calloop::ping::Ping,
/// Fullscreen state.
fullscreen: Arc<AtomicBool>,
/// Available windowing features.
windowing_features: WindowingFeatures,
/// Requests that SCTK window should perform.
window_requests: Arc<Mutex<Vec<WindowRequest>>>,
}
impl Window {
pub fn new<T>(
event_loop_window_target: &EventLoopWindowTarget<T>,
attributes: WindowAttributes,
platform_attributes: PlatformAttributes,
) -> Result<Self, RootOsError> {
let surface = event_loop_window_target
.env
.create_surface_with_scale_callback(move |scale, surface, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
// Get the window that receiced the event.
let window_id = super::make_wid(&surface);
let mut window_update = winit_state.window_updates.get_mut(&window_id).unwrap();
// Set pending scale factor.
window_update.scale_factor = Some(scale);
window_update.redraw_requested = true;
surface.set_buffer_scale(scale);
})
.detach();
let scale_factor = sctk::get_surface_scale_factor(&surface);
let window_id = super::make_wid(&surface);
let fullscreen = Arc::new(AtomicBool::new(false));
let fullscreen_clone = fullscreen.clone();
let (width, height) = attributes
.inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into())
.unwrap_or((800, 600));
let theme_manager = event_loop_window_target.theme_manager.clone();
let mut window = event_loop_window_target
.env
.create_window::<ConceptFrame, _>(
surface.clone(),
Some(theme_manager),
(width, height),
move |event, mut dispatch_data| {
use sctk::window::{Event, State};
let winit_state = dispatch_data.get::<WinitState>().unwrap();
let mut window_update = winit_state.window_updates.get_mut(&window_id).unwrap();
match event {
Event::Refresh => {
window_update.refresh_frame = true;
}
Event::Configure { new_size, states } => {
let is_fullscreen = states.contains(&State::Fullscreen);
fullscreen_clone.store(is_fullscreen, Ordering::Relaxed);
window_update.refresh_frame = true;
window_update.redraw_requested = true;
if let Some((w, h)) = new_size {
window_update.size = Some(LogicalSize::new(w, h));
}
}
Event::Close => {
window_update.close_window = true;
}
}
},
)
.map_err(|_| os_error!(OsError::WaylandMisc("failed to create window.")))?;
// Set decorations.
if attributes.decorations {
window.set_decorate(Decorations::FollowServer);
} else {
window.set_decorate(Decorations::None);
}
// Min dimensions.
let min_size = attributes
.min_inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into());
window.set_min_size(min_size);
// Max dimensions.
let max_size = attributes
.min_inner_size
.map(|size| size.to_logical::<f64>(scale_factor as f64).into());
window.set_max_size(max_size);
// Set Wayland specific window attributes.
if let Some(app_id) = platform_attributes.app_id {
window.set_app_id(app_id);
}
// Set common window attributes.
//
// We set resizable after other attributes, since it touches min and max size under
// the hood.
window.set_resizable(attributes.resizable);
window.set_title(attributes.title);
// Set fullscreen/maximized if so was requested.
match attributes.fullscreen {
Some(Fullscreen::Exclusive(_)) => {
warn!("`Fullscreen::Exclusive` is ignored on Wayland")
}
Some(Fullscreen::Borderless(monitor)) => {
let monitor =
monitor.and_then(|RootMonitorHandle { inner: monitor }| match monitor {
PlatformMonitorHandle::Wayland(monitor) => Some(monitor.proxy),
#[cfg(feature = "x11")]
PlatformMonitorHandle::X(_) => None,
});
window.set_fullscreen(monitor.as_ref());
}
None => {
if attributes.maximized {
window.set_maximized();
}
}
}
let size = Arc::new(Mutex::new(LogicalSize::new(width, height)));
// We should trigger redraw and commit the surface for the newly created window.
let mut window_update = WindowUpdate::new();
window_update.refresh_frame = true;
window_update.redraw_requested = true;
let window_id = super::make_wid(&surface);
let window_requests = Arc::new(Mutex::new(Vec::with_capacity(64)));
// Create a handle that performs all the requests on underlying sctk a window.
let window_handle = WindowHandle::new(window, size.clone(), window_requests.clone());
let mut winit_state = event_loop_window_target.state.borrow_mut();
winit_state.window_map.insert(window_id, window_handle);
winit_state
.window_updates
.insert(window_id, WindowUpdate::new());
let windowing_features = event_loop_window_target.windowing_features;
// Send all updates to the server.
let wayland_source = &event_loop_window_target.wayland_source;
let event_loop_handle = &event_loop_window_target.event_loop_handle;
// To make our window usable for drawing right away we must `ack` a `configure`
// from the server, the acking part here is done by SCTK window frame, so we just
// need to sync with server so it'll be done automatically for us.
event_loop_handle.with_source(&wayland_source, |event_queue| {
let event_queue = event_queue.queue();
let _ = event_queue.sync_roundtrip(&mut *winit_state, |_, _, _| unreachable!());
});
// We all praise GNOME for these 3 lines of pure magic. If we don't do that,
// GNOME will shrink our window a bit for the size of the decorations. I guess it
// happens because we haven't committed them with buffers to the server.
let window_handle = winit_state.window_map.get_mut(&window_id).unwrap();
window_handle.window.refresh();
let output_manager_handle = event_loop_window_target.output_manager.handle();
let window = Self {
window_id,
surface,
display: event_loop_window_target.display.clone(),
output_manager_handle,
size,
window_requests,
event_loop_awakener: event_loop_window_target.event_loop_awakener.clone(),
fullscreen,
windowing_features,
};
Ok(window)
}
}
impl Window {
#[inline]
pub fn id(&self) -> WindowId {
self.window_id
}
#[inline]
pub fn set_title(&self, title: &str) {
let title_request = WindowRequest::Title(title.to_owned());
self.window_requests.lock().unwrap().push(title_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_visible(&self, _visible: bool) {
// Not possible on Wayland.
}
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Err(NotSupportedError::new())
}
#[inline]
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Err(NotSupportedError::new())
}
#[inline]
pub fn set_outer_position(&self, _: Position) {
// Not possible on Wayland.
}
pub fn inner_size(&self) -> PhysicalSize<u32> {
self.size
.lock()
.unwrap()
.to_physical(self.scale_factor() as f64)
}
#[inline]
pub fn request_redraw(&self) {
let redraw_request = WindowRequest::Redraw;
self.window_requests.lock().unwrap().push(redraw_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn outer_size(&self) -> PhysicalSize<u32> {
self.size
.lock()
.unwrap()
.to_physical(self.scale_factor() as f64)
}
#[inline]
pub fn set_inner_size(&self, size: Size) {
let scale_factor = self.scale_factor() as f64;
let size = size.to_logical::<u32>(scale_factor);
*self.size.lock().unwrap() = size;
let frame_size_request = WindowRequest::FrameSize(size);
self.window_requests
.lock()
.unwrap()
.push(frame_size_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
let scale_factor = self.scale_factor() as f64;
let size = dimensions.map(|size| size.to_logical::<u32>(scale_factor));
let min_size_request = WindowRequest::MinSize(size);
self.window_requests.lock().unwrap().push(min_size_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
let scale_factor = self.scale_factor() as f64;
let size = dimensions.map(|size| size.to_logical::<u32>(scale_factor));
let max_size_request = WindowRequest::MaxSize(size);
self.window_requests.lock().unwrap().push(max_size_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
let resizeable_request = WindowRequest::Resizeable(resizable);
self.window_requests
.lock()
.unwrap()
.push(resizeable_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn scale_factor(&self) -> u32 {
// The scale factor from `get_surface_scale_factor` is always greater than zero, so
// u32 conversion is safe.
sctk::get_surface_scale_factor(&self.surface) as u32
}
#[inline]
pub fn set_decorations(&self, decorate: bool) {
let decorate_request = WindowRequest::Decorate(decorate);
self.window_requests.lock().unwrap().push(decorate_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
// You can't unminimize the window on Wayland.
if !minimized {
return;
}
let minimize_request = WindowRequest::Minimize;
self.window_requests.lock().unwrap().push(minimize_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let maximize_request = WindowRequest::Maximize(maximized);
self.window_requests.lock().unwrap().push(maximize_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
if self.fullscreen.load(Ordering::Relaxed) {
let current_monitor = self.current_monitor().map(|monitor| RootMonitorHandle {
inner: PlatformMonitorHandle::Wayland(monitor),
});
Some(Fullscreen::Borderless(current_monitor))
} else {
None
}
}
#[inline]
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
let fullscreen_request = match fullscreen {
Some(Fullscreen::Exclusive(_)) => {
warn!("`Fullscreen::Exclusive` is ignored on Wayland");
return;
}
Some(Fullscreen::Borderless(monitor)) => {
let monitor =
monitor.and_then(|RootMonitorHandle { inner: monitor }| match monitor {
PlatformMonitorHandle::Wayland(monitor) => Some(monitor.proxy),
#[cfg(feature = "x11")]
PlatformMonitorHandle::X(_) => None,
});
WindowRequest::Fullscreen(monitor)
}
None => WindowRequest::UnsetFullscreen,
};
self.window_requests
.lock()
.unwrap()
.push(fullscreen_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_theme<T: Theme>(&self, theme: T) {
// First buttons is minimize, then maximize, and then close.
let buttons: Vec<(ButtonColorSpec, ButtonColorSpec)> =
[Button::Minimize, Button::Maximize, Button::Close]
.iter()
.map(|button| {
let button = *button;
let idle_active_bg = theme
.button_color(button, ButtonState::Idle, false, true)
.into();
let idle_inactive_bg = theme
.button_color(button, ButtonState::Idle, false, false)
.into();
let idle_active_icon = theme
.button_color(button, ButtonState::Idle, true, true)
.into();
let idle_inactive_icon = theme
.button_color(button, ButtonState::Idle, true, false)
.into();
let idle_bg = ColorSpec {
active: idle_active_bg,
inactive: idle_inactive_bg,
};
let idle_icon = ColorSpec {
active: idle_active_icon,
inactive: idle_inactive_icon,
};
let hovered_active_bg = theme
.button_color(button, ButtonState::Hovered, false, true)
.into();
let hovered_inactive_bg = theme
.button_color(button, ButtonState::Hovered, false, false)
.into();
let hovered_active_icon = theme
.button_color(button, ButtonState::Hovered, true, true)
.into();
let hovered_inactive_icon = theme
.button_color(button, ButtonState::Hovered, true, false)
.into();
let hovered_bg = ColorSpec {
active: hovered_active_bg,
inactive: hovered_inactive_bg,
};
let hovered_icon = ColorSpec {
active: hovered_active_icon,
inactive: hovered_inactive_icon,
};
let disabled_active_bg = theme
.button_color(button, ButtonState::Disabled, false, true)
.into();
let disabled_inactive_bg = theme
.button_color(button, ButtonState::Disabled, false, false)
.into();
let disabled_active_icon = theme
.button_color(button, ButtonState::Disabled, true, true)
.into();
let disabled_inactive_icon = theme
.button_color(button, ButtonState::Disabled, true, false)
.into();
let disabled_bg = ColorSpec {
active: disabled_active_bg,
inactive: disabled_inactive_bg,
};
let disabled_icon = ColorSpec {
active: disabled_active_icon,
inactive: disabled_inactive_icon,
};
let button_bg = ButtonColorSpec {
idle: idle_bg,
hovered: hovered_bg,
disabled: disabled_bg,
};
let button_icon = ButtonColorSpec {
idle: idle_icon,
hovered: hovered_icon,
disabled: disabled_icon,
};
(button_icon, button_bg)
})
.collect();
let minimize_button = Some(buttons[0]);
let maximize_button = Some(buttons[1]);
let close_button = Some(buttons[2]);
// The first color is bar, then separator, and then text color.
let titlebar_colors: Vec<ColorSpec> = [Element::Bar, Element::Separator, Element::Text]
.iter()
.map(|element| {
let element = *element;
let active = theme.element_color(element, true).into();
let inactive = theme.element_color(element, false).into();
ColorSpec { active, inactive }
})
.collect();
let primary_color = titlebar_colors[0];
let secondary_color = titlebar_colors[1];
let title_color = titlebar_colors[2];
let title_font = theme.font();
let concept_config = ConceptConfig {
primary_color,
secondary_color,
title_color,
title_font,
minimize_button,
maximize_button,
close_button,
};
let theme_request = WindowRequest::Theme(concept_config);
self.window_requests.lock().unwrap().push(theme_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
let cursor_icon_request = WindowRequest::NewCursorIcon(cursor);
self.window_requests
.lock()
.unwrap()
.push(cursor_icon_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let cursor_visible_request = WindowRequest::ShowCursor(visible);
self.window_requests
.lock()
.unwrap()
.push(cursor_visible_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
if !self.windowing_features.cursor_grab() {
return Err(ExternalError::NotSupported(NotSupportedError::new()));
}
let cursor_grab_request = WindowRequest::GrabCursor(grab);
self.window_requests
.lock()
.unwrap()
.push(cursor_grab_request);
self.event_loop_awakener.ping();
Ok(())
}
#[inline]
pub fn set_cursor_position(&self, _: Position) -> Result<(), ExternalError> {
// XXX This is possible if the locked pointer is being used. We don't have any
// API for that right now, but it could be added in
// https://github.com/rust-windowing/winit/issues/1677.
//
// This function is essential for the locked pointer API.
//
// See pointer-constraints-unstable-v1.xml.
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
#[inline]
pub fn set_ime_position(&self, position: Position) {
let scale_factor = self.scale_factor() as f64;
let position = position.to_logical(scale_factor);
let ime_position_request = WindowRequest::IMEPosition(position);
self.window_requests
.lock()
.unwrap()
.push(ime_position_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn display(&self) -> &Display {
&self.display
}
#[inline]
pub fn surface(&self) -> &WlSurface {
&self.surface
}
#[inline]
pub fn current_monitor(&self) -> Option<MonitorHandle> {
let output = sctk::get_surface_outputs(&self.surface).last()?.clone();
Some(MonitorHandle::new(output))
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
self.output_manager_handle.available_outputs()
}
#[inline]
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
None
}
#[inline]
pub fn raw_window_handle(&self) -> WaylandHandle {
let display = self.display.get_display_ptr() as *mut _;
let surface = self.surface.as_ref().c_ptr() as *mut _;
WaylandHandle {
display,
surface,
..WaylandHandle::empty()
}
}
}
impl From<LocalARGBColor> for ARGBColor {
fn from(color: LocalARGBColor) -> Self {
let a = color.a;
let r = color.r;
let g = color.g;
let b = color.b;
Self { a, r, g, b }
}
}
impl Drop for Window {
fn drop(&mut self) {
let close_request = WindowRequest::Close;
self.window_requests.lock().unwrap().push(close_request);
self.event_loop_awakener.ping();
}
}

View File

@@ -0,0 +1,388 @@
use std::cell::Cell;
use std::sync::{Arc, Mutex};
use sctk::reexports::client::protocol::wl_output::WlOutput;
use sctk::window::{ConceptConfig, ConceptFrame, Decorations, Window};
use crate::dpi::{LogicalPosition, LogicalSize};
use crate::event::WindowEvent;
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::seat::pointer::WinitPointer;
use crate::platform_impl::wayland::seat::text_input::TextInputHandler;
use crate::platform_impl::wayland::WindowId;
use crate::window::CursorIcon;
/// A request to SCTK window from Winit window.
#[derive(Debug, Clone)]
pub enum WindowRequest {
/// Set fullscreen.
///
/// Passing `None` will set it on the current monitor.
Fullscreen(Option<WlOutput>),
/// Unset fullscreen.
UnsetFullscreen,
/// Show cursor for the certain window or not.
ShowCursor(bool),
/// Change the cursor icon.
NewCursorIcon(CursorIcon),
/// Grab cursor.
GrabCursor(bool),
/// Maximize the window.
Maximize(bool),
/// Minimize the window.
Minimize,
/// Request decorations change.
Decorate(bool),
/// Make the window resizeable.
Resizeable(bool),
/// Set the title for window.
Title(String),
/// Min size.
MinSize(Option<LogicalSize<u32>>),
/// Max size.
MaxSize(Option<LogicalSize<u32>>),
/// New frame size.
FrameSize(LogicalSize<u32>),
/// Set IME window position.
IMEPosition(LogicalPosition<u32>),
/// Redraw was requested.
Redraw,
/// A new theme for a concept frame was requested.
Theme(ConceptConfig),
/// Window should be closed.
Close,
}
/// Pending update to a window from SCTK window.
#[derive(Debug, Clone, Copy)]
pub struct WindowUpdate {
/// New window size.
pub size: Option<LogicalSize<u32>>,
/// New scale factor.
pub scale_factor: Option<i32>,
/// Whether `redraw` was requested.
pub redraw_requested: bool,
/// Wether the frame should be refreshed.
pub refresh_frame: bool,
/// Close the window.
pub close_window: bool,
}
impl WindowUpdate {
pub fn new() -> Self {
Self {
size: None,
scale_factor: None,
redraw_requested: false,
refresh_frame: false,
close_window: false,
}
}
pub fn take(&mut self) -> Self {
let size = self.size.take();
let scale_factor = self.scale_factor.take();
let redraw_requested = self.redraw_requested;
self.redraw_requested = false;
let refresh_frame = self.refresh_frame;
self.refresh_frame = false;
let close_window = self.close_window;
self.close_window = false;
Self {
size,
scale_factor,
redraw_requested,
refresh_frame,
close_window,
}
}
}
/// A handle to perform operations on SCTK window
/// and react to events.
pub struct WindowHandle {
/// An actual window.
pub window: Window<ConceptFrame>,
/// The current size of the window.
pub size: Arc<Mutex<LogicalSize<u32>>>,
/// A pending requests to SCTK window.
pub pending_window_requests: Arc<Mutex<Vec<WindowRequest>>>,
/// Current cursor icon.
pub cursor_icon: Cell<CursorIcon>,
/// Visible cursor or not.
cursor_visible: Cell<bool>,
/// Cursor confined to the surface.
confined: Cell<bool>,
/// Pointers over the current surface.
pointers: Vec<WinitPointer>,
/// Text inputs on the current surface.
text_inputs: Vec<TextInputHandler>,
}
impl WindowHandle {
pub fn new(
window: Window<ConceptFrame>,
size: Arc<Mutex<LogicalSize<u32>>>,
pending_window_requests: Arc<Mutex<Vec<WindowRequest>>>,
) -> Self {
Self {
window,
size,
pending_window_requests,
cursor_icon: Cell::new(CursorIcon::Default),
confined: Cell::new(false),
cursor_visible: Cell::new(true),
pointers: Vec::new(),
text_inputs: Vec::new(),
}
}
pub fn set_cursor_grab(&self, grab: bool) {
// The new requested state matches the current confine status, return.
if self.confined.get() == grab {
return;
}
self.confined.replace(grab);
for pointer in self.pointers.iter() {
if self.confined.get() {
let surface = self.window.surface();
pointer.confine(&surface);
} else {
pointer.unconfine();
}
}
}
/// Pointer appeared over the window.
pub fn pointer_entered(&mut self, pointer: WinitPointer) {
let position = self.pointers.iter().position(|p| *p == pointer);
if position.is_none() {
if self.confined.get() {
let surface = self.window.surface();
pointer.confine(&surface);
}
self.pointers.push(pointer);
}
// Apply the current cursor style.
self.set_cursor_visible(self.cursor_visible.get());
}
/// Pointer left the window.
pub fn pointer_left(&mut self, pointer: WinitPointer) {
let position = self.pointers.iter().position(|p| *p == pointer);
if let Some(position) = position {
let pointer = self.pointers.remove(position);
// Drop the confined pointer.
if self.confined.get() {
pointer.unconfine();
}
}
}
pub fn text_input_entered(&mut self, text_input: TextInputHandler) {
if self
.text_inputs
.iter()
.find(|t| *t == &text_input)
.is_none()
{
self.text_inputs.push(text_input);
}
}
pub fn text_input_left(&mut self, text_input: TextInputHandler) {
if let Some(position) = self.text_inputs.iter().position(|t| *t == text_input) {
self.text_inputs.remove(position);
}
}
pub fn set_ime_position(&self, position: LogicalPosition<u32>) {
// XXX This won't fly unless user will have a way to request IME window per seat, since
// the ime windows will be overlapping, but winit doesn't expose API to specify for
// which seat we're setting IME position.
let (x, y) = (position.x as i32, position.y as i32);
for text_input in self.text_inputs.iter() {
text_input.set_ime_position(x, y);
}
}
pub fn set_cursor_visible(&self, visible: bool) {
self.cursor_visible.replace(visible);
let cursor_icon = match visible {
true => Some(self.cursor_icon.get()),
false => None,
};
for pointer in self.pointers.iter() {
pointer.set_cursor(cursor_icon)
}
}
pub fn set_cursor_icon(&self, cursor_icon: CursorIcon) {
self.cursor_icon.replace(cursor_icon);
if !self.cursor_visible.get() {
return;
}
for pointer in self.pointers.iter() {
pointer.set_cursor(Some(cursor_icon));
}
}
}
#[inline]
pub fn handle_window_requests(winit_state: &mut WinitState) {
let window_map = &mut winit_state.window_map;
let window_updates = &mut winit_state.window_updates;
let mut windows_to_close: Vec<WindowId> = Vec::new();
// Process the rest of the events.
for (window_id, window_handle) in window_map.iter_mut() {
let mut requests = window_handle.pending_window_requests.lock().unwrap();
for request in requests.drain(..) {
match request {
WindowRequest::Fullscreen(fullscreen) => {
window_handle.window.set_fullscreen(fullscreen.as_ref());
}
WindowRequest::UnsetFullscreen => {
window_handle.window.unset_fullscreen();
}
WindowRequest::ShowCursor(show_cursor) => {
window_handle.set_cursor_visible(show_cursor);
}
WindowRequest::NewCursorIcon(cursor_icon) => {
window_handle.set_cursor_icon(cursor_icon);
}
WindowRequest::IMEPosition(position) => {
window_handle.set_ime_position(position);
}
WindowRequest::GrabCursor(grab) => {
window_handle.set_cursor_grab(grab);
}
WindowRequest::Maximize(maximize) => {
if maximize {
window_handle.window.set_maximized();
} else {
window_handle.window.unset_maximized();
}
}
WindowRequest::Minimize => {
window_handle.window.set_minimized();
}
WindowRequest::Decorate(decorate) => {
let decorations = match decorate {
true => Decorations::FollowServer,
false => Decorations::None,
};
window_handle.window.set_decorate(decorations);
// We should refresh the frame to apply decorations change.
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::Resizeable(resizeable) => {
window_handle.window.set_resizable(resizeable);
// We should refresh the frame to update button state.
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::Title(title) => {
window_handle.window.set_title(title);
// We should refresh the frame to draw new title.
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::MinSize(size) => {
let size = size.map(|size| (size.width, size.height));
window_handle.window.set_min_size(size);
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.redraw_requested = true;
}
WindowRequest::MaxSize(size) => {
let size = size.map(|size| (size.width, size.height));
window_handle.window.set_max_size(size);
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.redraw_requested = true;
}
WindowRequest::FrameSize(size) => {
// Set new size.
window_handle.window.resize(size.width, size.height);
// We should refresh the frame after resize.
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::Redraw => {
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.redraw_requested = true;
}
WindowRequest::Theme(concept_config) => {
window_handle.window.set_frame_config(concept_config);
// We should refresh the frame to apply new theme.
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::Close => {
// The window was requested to be closed.
windows_to_close.push(*window_id);
// Send event that the window was destroyed.
let event_sink = &mut winit_state.event_sink;
event_sink.push_window_event(WindowEvent::Destroyed, *window_id);
}
};
}
}
// Close the windows.
for window in windows_to_close {
let _ = window_map.remove(&window);
let _ = window_updates.remove(&window);
}
}

View File

@@ -20,6 +20,9 @@ use crate::{
event_loop::EventLoopWindowTarget as RootELW,
};
/// The X11 documentation states: "Keycodes lie in the inclusive range [8,255]".
const KEYCODE_OFFSET: u8 = 8;
pub(super) struct EventProcessor<T: 'static> {
pub(super) dnd: Dnd,
pub(super) ime_receiver: ImeReceiver,
@@ -565,7 +568,7 @@ impl<T: 'static> EventProcessor<T> {
// When a compose sequence or IME pre-edit is finished, it ends in a KeyPress with
// a keycode of 0.
if keycode != 0 {
let scancode = keycode - 8;
let scancode = keycode - KEYCODE_OFFSET as u32;
let keysym = wt.xconn.lookup_keysym(xkev);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
@@ -921,9 +924,12 @@ impl<T: 'static> EventProcessor<T> {
});
// Issue key press events for all pressed keys
self.handle_pressed_keys(
Self::handle_pressed_keys(
&wt,
window_id,
ElementState::Pressed,
&self.mod_keymap,
&mut self.device_mod_state,
&mut callback,
);
}
@@ -942,9 +948,12 @@ impl<T: 'static> EventProcessor<T> {
let window_id = mkwid(xev.event);
// Issue key release events for all pressed keys
self.handle_pressed_keys(
Self::handle_pressed_keys(
&wt,
window_id,
ElementState::Released,
&self.mod_keymap,
&mut self.device_mod_state,
&mut callback,
);
@@ -1081,10 +1090,10 @@ impl<T: 'static> EventProcessor<T> {
let device_id = mkdid(xev.sourceid);
let keycode = xev.detail;
if keycode < 8 {
let scancode = keycode - KEYCODE_OFFSET as i32;
if scancode < 0 {
return;
}
let scancode = (keycode - 8) as u32;
let keysym = wt.xconn.keycode_to_keysym(keycode as ffi::KeyCode);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
let modifiers = self.device_mod_state.modifiers();
@@ -1093,7 +1102,7 @@ impl<T: 'static> EventProcessor<T> {
callback(Event::DeviceEvent {
device_id,
event: DeviceEvent::Key(KeyboardInput {
scancode,
scancode: scancode as u32,
virtual_keycode,
state,
modifiers,
@@ -1221,30 +1230,37 @@ impl<T: 'static> EventProcessor<T> {
}
fn handle_pressed_keys<F>(
&self,
wt: &super::EventLoopWindowTarget<T>,
window_id: crate::window::WindowId,
state: ElementState,
mod_keymap: &ModifierKeymap,
device_mod_state: &mut ModifierKeyState,
callback: &mut F,
) where
F: FnMut(Event<'_, T>),
{
let wt = get_xtarget(&self.target);
let device_id = mkdid(util::VIRTUAL_CORE_KEYBOARD);
let modifiers = self.device_mod_state.modifiers();
let modifiers = device_mod_state.modifiers();
// Get the set of keys currently pressed and apply Key events to each
let keys = wt.xconn.query_keymap();
for keycode in &keys {
if keycode < 8 {
continue;
}
let scancode = (keycode - 8) as u32;
// Update modifiers state and emit key events based on which keys are currently pressed.
for keycode in wt
.xconn
.query_keymap()
.into_iter()
.filter(|k| *k >= KEYCODE_OFFSET)
{
let scancode = (keycode - KEYCODE_OFFSET) as u32;
let keysym = wt.xconn.keycode_to_keysym(keycode);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
if let Some(modifier) = mod_keymap.get_modifier(keycode as ffi::KeyCode) {
device_mod_state.key_event(
ElementState::Pressed,
keycode as ffi::KeyCode,
modifier,
);
}
#[allow(deprecated)]
callback(Event::WindowEvent {
window_id,

View File

@@ -81,12 +81,12 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
ffi::XK_KP_Insert => VirtualKeyCode::Insert,
ffi::XK_KP_Delete => VirtualKeyCode::Delete,
ffi::XK_KP_Equal => VirtualKeyCode::NumpadEquals,
//ffi::XK_KP_Multiply => VirtualKeyCode::NumpadMultiply,
ffi::XK_KP_Add => VirtualKeyCode::Add,
ffi::XK_KP_Multiply => VirtualKeyCode::NumpadMultiply,
ffi::XK_KP_Add => VirtualKeyCode::NumpadAdd,
//ffi::XK_KP_Separator => VirtualKeyCode::Kp_separator,
ffi::XK_KP_Subtract => VirtualKeyCode::Subtract,
//ffi::XK_KP_Decimal => VirtualKeyCode::Kp_decimal,
ffi::XK_KP_Divide => VirtualKeyCode::Divide,
ffi::XK_KP_Subtract => VirtualKeyCode::NumpadSubtract,
ffi::XK_KP_Decimal => VirtualKeyCode::NumpadDecimal,
ffi::XK_KP_Divide => VirtualKeyCode::NumpadDivide,
ffi::XK_KP_0 => VirtualKeyCode::Numpad0,
ffi::XK_KP_1 => VirtualKeyCode::Numpad1,
ffi::XK_KP_2 => VirtualKeyCode::Numpad2,
@@ -183,10 +183,10 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
//ffi::XK_quoteright => VirtualKeyCode::Quoteright,
//ffi::XK_parenleft => VirtualKeyCode::Parenleft,
//ffi::XK_parenright => VirtualKeyCode::Parenright,
//ffi::XK_asterisk => VirtualKeyCode::Asterisk,
ffi::XK_plus => VirtualKeyCode::Add,
ffi::XK_asterisk => VirtualKeyCode::Asterisk,
ffi::XK_plus => VirtualKeyCode::Plus,
ffi::XK_comma => VirtualKeyCode::Comma,
ffi::XK_minus => VirtualKeyCode::Subtract,
ffi::XK_minus => VirtualKeyCode::Minus,
ffi::XK_period => VirtualKeyCode::Period,
ffi::XK_slash => VirtualKeyCode::Slash,
ffi::XK_0 => VirtualKeyCode::Key0,

View File

@@ -258,10 +258,6 @@ impl<T: 'static> EventLoop<T> {
&self.target
}
pub(crate) fn x_connection(&self) -> &Arc<XConnection> {
get_xtarget(&self.target).x_connection()
}
pub fn run_return<F>(&mut self, mut callback: F)
where
F: FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow),
@@ -426,6 +422,7 @@ impl<T: 'static> EventLoop<T> {
pub(crate) fn get_xtarget<T>(target: &RootELW<T>) -> &EventLoopWindowTarget<T> {
match target.p {
super::EventLoopWindowTarget::X(ref target) => target,
#[cfg(feature = "wayland")]
_ => unreachable!(),
}
}
@@ -493,9 +490,21 @@ impl<'a> Deref for DeviceInfo<'a> {
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(ffi::Window);
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId(0)
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId(c_int);
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId(0)
}
}
pub struct Window(Arc<UnownedWindow>);
impl Deref for Window {

View File

@@ -227,7 +227,7 @@ impl UnownedWindow {
// is > 0, like we do in glutin.
//
// It is non obvious which masks, if any, we should pass to
// `XGetVisualInfo`. winit doesn't recieve any info about what
// `XGetVisualInfo`. winit doesn't receive any info about what
// properties the user wants. Users should consider choosing the
// visual themselves as glutin does.
match pl_attribs.visual_infos {
@@ -640,6 +640,7 @@ impl UnownedWindow {
let flusher = self.set_fullscreen_hint(false);
let mut shared_state_lock = self.shared_state.lock();
if let Some(position) = shared_state_lock.restore_position.take() {
drop(shared_state_lock);
self.set_position_inner(position.0, position.1).queue();
}
Some(flusher)
@@ -648,10 +649,12 @@ impl UnownedWindow {
let (video_mode, monitor) = match fullscreen {
Fullscreen::Exclusive(RootVideoMode {
video_mode: PlatformVideoMode::X(ref video_mode),
}) => (Some(video_mode), video_mode.monitor.as_ref().unwrap()),
Fullscreen::Borderless(RootMonitorHandle {
inner: PlatformMonitorHandle::X(ref monitor),
}) => (None, monitor),
}) => (Some(video_mode), video_mode.monitor.clone().unwrap()),
Fullscreen::Borderless(Some(RootMonitorHandle {
inner: PlatformMonitorHandle::X(monitor),
})) => (None, monitor),
Fullscreen::Borderless(None) => (None, self.current_monitor()),
#[cfg(feature = "wayland")]
_ => unreachable!(),
};

View File

@@ -92,6 +92,7 @@ impl<T> EventHandler for EventLoopHandler<T> {
struct Handler {
ready: AtomicBool,
in_callback: AtomicBool,
dialog_is_closing: AtomicBool,
control_flow: Mutex<ControlFlow>,
control_flow_prev: Mutex<ControlFlow>,
start_time: Mutex<Option<Instant>>,
@@ -223,6 +224,8 @@ impl Handler {
}
}
pub static INTERRUPT_EVENT_LOOP_EXIT: AtomicBool = AtomicBool::new(false);
pub enum AppState {}
impl AppState {
@@ -336,29 +339,51 @@ impl AppState {
}
if HANDLER.should_exit() {
unsafe {
let _: () = msg_send![NSApp(), stop: nil];
let pool = NSAutoreleasePool::new(nil);
let windows: id = msg_send![NSApp(), windows];
let app: id = NSApp();
let windows: id = msg_send![app, windows];
let window: id = msg_send![windows, objectAtIndex:0];
let window_count: usize = msg_send![windows, count];
assert_ne!(window, nil);
let dummy_event: id = msg_send![class!(NSEvent),
otherEventWithType: NSApplicationDefined
location: NSPoint::new(0.0, 0.0)
modifierFlags: 0
timestamp: 0
windowNumber: 0
context: nil
subtype: 0
data1: 0
data2: 0
];
// To stop event loop immediately, we need to post some event here.
let _: () = msg_send![window, postEvent: dummy_event atStart: YES];
let dialog_open = if window_count > 1 {
let dialog: id = msg_send![windows, lastObject];
let is_main_window: bool = msg_send![dialog, isMainWindow];
msg_send![dialog, isVisible] && !is_main_window
} else {
false
};
let dialog_is_closing = HANDLER.dialog_is_closing.load(Ordering::SeqCst);
let pool = NSAutoreleasePool::new(nil);
if !INTERRUPT_EVENT_LOOP_EXIT.load(Ordering::SeqCst)
&& !dialog_open
&& !dialog_is_closing
{
let _: () = msg_send![app, stop: nil];
let dummy_event: id = msg_send![class!(NSEvent),
otherEventWithType: NSApplicationDefined
location: NSPoint::new(0.0, 0.0)
modifierFlags: 0
timestamp: 0
windowNumber: 0
context: nil
subtype: 0
data1: 0
data2: 0
];
// To stop event loop immediately, we need to post some event here.
let _: () = msg_send![window, postEvent: dummy_event atStart: YES];
}
pool.drain();
let window_has_focus = msg_send![window, isKeyWindow];
if !dialog_open && window_has_focus && dialog_is_closing {
HANDLER.dialog_is_closing.store(false, Ordering::SeqCst);
}
if dialog_open {
HANDLER.dialog_is_closing.store(true, Ordering::SeqCst);
}
};
}
HANDLER.update_start_time();

View File

@@ -156,20 +156,20 @@ pub fn scancode_to_keycode(scancode: c_ushort) -> Option<VirtualKeyCode> {
0x3e => VirtualKeyCode::RControl,
//0x3f => Fn key,
0x40 => VirtualKeyCode::F17,
0x41 => VirtualKeyCode::Decimal,
0x41 => VirtualKeyCode::NumpadDecimal,
//0x42 -> unkown,
0x43 => VirtualKeyCode::Multiply,
0x43 => VirtualKeyCode::NumpadMultiply,
//0x44 => unkown,
0x45 => VirtualKeyCode::Add,
0x45 => VirtualKeyCode::NumpadAdd,
//0x46 => unkown,
0x47 => VirtualKeyCode::Numlock,
//0x48 => KeypadClear,
0x49 => VirtualKeyCode::VolumeUp,
0x4a => VirtualKeyCode::VolumeDown,
0x4b => VirtualKeyCode::Divide,
0x4b => VirtualKeyCode::NumpadDivide,
0x4c => VirtualKeyCode::NumpadEnter,
//0x4d => unkown,
0x4e => VirtualKeyCode::Subtract,
0x4e => VirtualKeyCode::NumpadSubtract,
0x4f => VirtualKeyCode::F18,
0x50 => VirtualKeyCode::F19,
0x51 => VirtualKeyCode::NumpadEquals,

View File

@@ -12,6 +12,7 @@ use cocoa::{
use crate::{
event::Event,
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootWindowTarget},
monitor::MonitorHandle as RootMonitorHandle,
platform_impl::platform::{
app::APP_CLASS,
app_delegate::APP_DELEGATE_CLASS,
@@ -34,6 +35,19 @@ impl<T> Default for EventLoopWindowTarget<T> {
}
}
impl<T: 'static> EventLoopWindowTarget<T> {
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
monitor::available_monitors()
}
#[inline]
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
let monitor = monitor::primary_monitor();
Some(RootMonitorHandle { inner: monitor })
}
}
pub struct EventLoop<T: 'static> {
window_target: Rc<RootWindowTarget<T>>,
_delegate: IdRef,
@@ -68,16 +82,6 @@ impl<T> EventLoop<T> {
}
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
monitor::available_monitors()
}
#[inline]
pub fn primary_monitor(&self) -> MonitorHandle {
monitor::primary_monitor()
}
pub fn window_target(&self) -> &RootWindowTarget<T> {
&self.window_target
}

View File

@@ -915,8 +915,11 @@ fn mouse_motion(this: &Object, event: id) {
|| view_point.x > view_rect.size.width
|| view_point.y > view_rect.size.height
{
// Point is outside of the client area (view)
return;
let mouse_buttons_down: NSInteger = msg_send![class!(NSEvent), pressedMouseButtons];
if mouse_buttons_down == 0 {
// Point is outside of the client area (view) and no buttons are pressed
return;
}
}
let x = view_point.x as f64;
@@ -996,10 +999,15 @@ extern "C" fn scroll_wheel(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
let delta = {
let (x, y) = (event.scrollingDeltaX(), event.scrollingDeltaY());
// macOS horizontal sign convention is the inverse of winit.
let (x, y) = (event.scrollingDeltaX() * -1.0, event.scrollingDeltaY());
if event.hasPreciseScrollingDeltas() == YES {
MouseScrollDelta::PixelDelta((x as f64, y as f64).into())
let delta = LogicalPosition::new(x, y).to_physical(state.get_scale_factor());
MouseScrollDelta::PixelDelta(delta)
} else {
MouseScrollDelta::LineDelta(x as f32, y as f32)
}

View File

@@ -19,6 +19,7 @@ use crate::{
platform::macos::{ActivationPolicy, RequestUserAttentionType, WindowExtMacOS},
platform_impl::platform::{
app_state::AppState,
app_state::INTERRUPT_EVENT_LOOP_EXIT,
ffi,
monitor::{self, MonitorHandle, VideoMode},
util::{self, IdRef},
@@ -59,7 +60,7 @@ pub fn get_window_id(window_cocoa_id: id) -> Id {
Id(window_cocoa_id as *const Object as _)
}
#[derive(Clone, Default)]
#[derive(Clone)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub activation_policy: ActivationPolicy,
pub movable_by_window_background: bool,
@@ -70,6 +71,25 @@ pub struct PlatformSpecificWindowBuilderAttributes {
pub fullsize_content_view: bool,
pub resize_increments: Option<LogicalSize<f64>>,
pub disallow_hidpi: bool,
pub has_shadow: bool,
}
impl Default for PlatformSpecificWindowBuilderAttributes {
#[inline]
fn default() -> Self {
Self {
activation_policy: Default::default(),
movable_by_window_background: false,
titlebar_transparent: false,
title_hidden: false,
titlebar_hidden: false,
titlebar_buttons_hidden: false,
fullsize_content_view: false,
resize_increments: None,
disallow_hidpi: false,
has_shadow: true,
}
}
}
fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
@@ -122,13 +142,14 @@ fn create_window(
unsafe {
let pool = NSAutoreleasePool::new(nil);
let screen = match attrs.fullscreen {
Some(Fullscreen::Borderless(RootMonitorHandle { inner: ref monitor }))
Some(Fullscreen::Borderless(Some(RootMonitorHandle { inner: ref monitor })))
| Some(Fullscreen::Exclusive(RootVideoMode {
video_mode: VideoMode { ref monitor, .. },
})) => {
let monitor_screen = monitor.ns_screen();
Some(monitor_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
}
Some(Fullscreen::Borderless(None)) => Some(appkit::NSScreen::mainScreen(nil)),
None => None,
};
let frame = match screen {
@@ -223,6 +244,10 @@ fn create_window(
}
}
if !pl_attrs.has_shadow {
ns_window.setHasShadow_(NO);
}
ns_window.center();
ns_window
});
@@ -731,10 +756,15 @@ impl UnownedWindow {
// does not take a screen parameter, but uses the current screen)
if let Some(ref fullscreen) = fullscreen {
let new_screen = match fullscreen {
Fullscreen::Borderless(RootMonitorHandle { inner: ref monitor }) => monitor,
Fullscreen::Borderless(borderless) => {
let RootMonitorHandle { inner: monitor } = borderless
.clone()
.unwrap_or_else(|| self.current_monitor_inner());
monitor
}
Fullscreen::Exclusive(RootVideoMode {
video_mode: VideoMode { ref monitor, .. },
}) => monitor,
}) => monitor.clone(),
}
.ns_screen()
.unwrap();
@@ -820,6 +850,8 @@ impl UnownedWindow {
shared_state_lock.fullscreen = fullscreen.clone();
trace!("Unlocked shared state in `set_fullscreen`");
INTERRUPT_EVENT_LOOP_EXIT.store(true, Ordering::SeqCst);
match (&old_fullscreen, &fullscreen) {
(&None, &Some(_)) => unsafe {
util::toggle_full_screen_async(
@@ -865,7 +897,7 @@ impl UnownedWindow {
) => unsafe {
util::restore_display_mode_async(video_mode.monitor().inner.native_identifier());
},
_ => (),
_ => INTERRUPT_EVENT_LOOP_EXIT.store(false, Ordering::SeqCst),
}
}
@@ -946,7 +978,8 @@ impl UnownedWindow {
}
#[inline]
pub fn current_monitor(&self) -> RootMonitorHandle {
// Allow directly accessing the current monitor internally without unwrapping.
pub(crate) fn current_monitor_inner(&self) -> RootMonitorHandle {
unsafe {
let screen: id = msg_send![*self.ns_window, screen];
let desc = NSScreen::deviceDescription(screen);
@@ -959,14 +992,20 @@ impl UnownedWindow {
}
}
#[inline]
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
Some(self.current_monitor_inner())
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
monitor::available_monitors()
}
#[inline]
pub fn primary_monitor(&self) -> MonitorHandle {
monitor::primary_monitor()
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
let monitor = monitor::primary_monitor();
Some(RootMonitorHandle { inner: monitor })
}
#[inline]
@@ -1091,6 +1130,19 @@ impl WindowExtMacOS for UnownedWindow {
}
}
}
#[inline]
fn has_shadow(&self) -> bool {
unsafe { self.ns_window.hasShadow() == YES }
}
#[inline]
fn set_has_shadow(&self, has_shadow: bool) {
unsafe {
self.ns_window
.setHasShadow_(if has_shadow { YES } else { NO })
}
}
}
impl Drop for UnownedWindow {

View File

@@ -1,7 +1,7 @@
use std::{
f64,
os::raw::c_void,
sync::{Arc, Weak},
sync::{atomic::Ordering, Arc, Weak},
};
use cocoa::{
@@ -15,10 +15,11 @@ use objc::{
};
use crate::{
dpi::LogicalSize,
dpi::{LogicalPosition, LogicalSize},
event::{Event, ModifiersState, WindowEvent},
platform_impl::platform::{
app_state::AppState,
app_state::INTERRUPT_EVENT_LOOP_EXIT,
event::{EventProxy, EventWrapper},
util::{self, IdRef},
view::ViewState,
@@ -111,7 +112,9 @@ impl WindowDelegateState {
let moved = self.previous_position != Some((x, y));
if moved {
self.previous_position = Some((x, y));
self.emit_event(WindowEvent::Moved((x, y).into()));
let scale_factor = self.get_scale_factor();
let physical_pos = LogicalPosition::<f64>::from((x, y)).to_physical(scale_factor);
self.emit_event(WindowEvent::Moved(physical_pos));
}
}
@@ -429,6 +432,9 @@ extern "C" fn dragging_exited(this: &Object, _: Sel, _: id) {
/// Invoked when before enter fullscreen
extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
trace!("Triggered `windowWillEnterFullscreen:`");
INTERRUPT_EVENT_LOOP_EXIT.store(true, Ordering::SeqCst);
with_state(this, |state| {
state.with_window(|window| {
trace!("Locked shared state in `window_will_enter_fullscreen`");
@@ -446,7 +452,8 @@ extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
// Otherwise, we must've reached fullscreen by the user clicking
// on the green fullscreen button. Update state!
None => {
shared_state.fullscreen = Some(Fullscreen::Borderless(window.current_monitor()))
let current_monitor = Some(window.current_monitor_inner());
shared_state.fullscreen = Some(Fullscreen::Borderless(current_monitor))
}
}
shared_state.in_fullscreen_transition = true;
@@ -459,6 +466,9 @@ extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
/// Invoked when before exit fullscreen
extern "C" fn window_will_exit_fullscreen(this: &Object, _: Sel, _: id) {
trace!("Triggered `windowWillExitFullScreen:`");
INTERRUPT_EVENT_LOOP_EXIT.store(true, Ordering::SeqCst);
with_state(this, |state| {
state.with_window(|window| {
trace!("Locked shared state in `window_will_exit_fullscreen`");
@@ -492,6 +502,8 @@ extern "C" fn window_will_use_fullscreen_presentation_options(
/// Invoked when entered fullscreen
extern "C" fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id) {
INTERRUPT_EVENT_LOOP_EXIT.store(false, Ordering::SeqCst);
trace!("Triggered `windowDidEnterFullscreen:`");
with_state(this, |state| {
state.initial_fullscreen = false;
@@ -512,6 +524,8 @@ extern "C" fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id) {
/// Invoked when exited fullscreen
extern "C" fn window_did_exit_fullscreen(this: &Object, _: Sel, _: id) {
INTERRUPT_EVENT_LOOP_EXIT.store(false, Ordering::SeqCst);
trace!("Triggered `windowDidExitFullscreen:`");
with_state(this, |state| {
state.with_window(|window| {

View File

@@ -6,11 +6,10 @@ mod window_target;
pub use self::proxy::Proxy;
pub use self::window_target::WindowTarget;
use super::{backend, device, monitor, window};
use super::{backend, device, window};
use crate::event::Event;
use crate::event_loop as root;
use std::collections::{vec_deque::IntoIter as VecDequeIter, VecDeque};
use std::marker::PhantomData;
pub struct EventLoop<T: 'static> {
@@ -27,18 +26,9 @@ impl<T> EventLoop<T> {
}
}
pub fn available_monitors(&self) -> VecDequeIter<monitor::Handle> {
VecDeque::new().into_iter()
}
pub fn primary_monitor(&self) -> monitor::Handle {
monitor::Handle
}
pub fn run<F>(self, mut event_handler: F) -> !
where
F: 'static
+ FnMut(Event<'static, T>, &root::EventLoopWindowTarget<T>, &mut root::ControlFlow),
F: 'static + FnMut(Event<'_, T>, &root::EventLoopWindowTarget<T>, &mut root::ControlFlow),
{
let target = root::EventLoopWindowTarget {
p: self.elw.p.clone(),

View File

@@ -1,4 +1,4 @@
use super::{backend, state::State};
use super::{super::ScaleChangeArgs, backend, state::State};
use crate::event::{Event, StartCause};
use crate::event_loop as root;
use crate::window::WindowId;
@@ -9,7 +9,8 @@ use std::{
clone::Clone,
collections::{HashSet, VecDeque},
iter,
rc::Rc,
ops::Deref,
rc::{Rc, Weak},
};
pub struct Shared<T: 'static>(Rc<Execution<T>>);
@@ -21,50 +22,129 @@ impl<T> Clone for Shared<T> {
}
pub struct Execution<T: 'static> {
runner: RefCell<Option<Runner<T>>>,
runner: RefCell<RunnerEnum<T>>,
events: RefCell<VecDeque<Event<'static, T>>>,
id: RefCell<u32>,
all_canvases: RefCell<Vec<(WindowId, Weak<RefCell<backend::Canvas>>)>>,
redraw_pending: RefCell<HashSet<WindowId>>,
destroy_pending: RefCell<VecDeque<WindowId>>,
scale_change_detector: RefCell<Option<backend::ScaleChangeDetector>>,
unload_event_handle: RefCell<Option<backend::UnloadEventHandle>>,
}
enum RunnerEnum<T: 'static> {
/// The `EventLoop` is created but not being run.
Pending,
/// The `EventLoop` is being run.
Running(Runner<T>),
/// The `EventLoop` is exited after being started with `EventLoop::run`. Since
/// `EventLoop::run` takes ownership of the `EventLoop`, we can be certain
/// that this event loop will never be run again.
Destroyed,
}
impl<T: 'static> RunnerEnum<T> {
fn maybe_runner(&self) -> Option<&Runner<T>> {
match self {
RunnerEnum::Running(runner) => Some(runner),
_ => None,
}
}
}
struct Runner<T: 'static> {
state: State,
is_busy: bool,
event_handler: Box<dyn FnMut(Event<'static, T>, &mut root::ControlFlow)>,
event_handler: Box<dyn FnMut(Event<'_, T>, &mut root::ControlFlow)>,
}
impl<T: 'static> Runner<T> {
pub fn new(event_handler: Box<dyn FnMut(Event<'static, T>, &mut root::ControlFlow)>) -> Self {
pub fn new(event_handler: Box<dyn FnMut(Event<'_, T>, &mut root::ControlFlow)>) -> Self {
Runner {
state: State::Init,
is_busy: false,
event_handler,
}
}
/// Returns the cooresponding `StartCause` for the current `state`, or `None`
/// when in `Exit` state.
fn maybe_start_cause(&self) -> Option<StartCause> {
Some(match self.state {
State::Init => StartCause::Init,
State::Poll { .. } => StartCause::Poll,
State::Wait { start } => StartCause::WaitCancelled {
start,
requested_resume: None,
},
State::WaitUntil { start, end, .. } => StartCause::WaitCancelled {
start,
requested_resume: Some(end),
},
State::Exit => return None,
})
}
fn handle_single_event(&mut self, event: Event<'_, T>, control: &mut root::ControlFlow) {
let is_closed = *control == root::ControlFlow::Exit;
(self.event_handler)(event, control);
// Maintain closed state, even if the callback changes it
if is_closed {
*control = root::ControlFlow::Exit;
}
}
}
impl<T: 'static> Shared<T> {
pub fn new() -> Self {
Shared(Rc::new(Execution {
runner: RefCell::new(None),
runner: RefCell::new(RunnerEnum::Pending),
events: RefCell::new(VecDeque::new()),
id: RefCell::new(0),
all_canvases: RefCell::new(Vec::new()),
redraw_pending: RefCell::new(HashSet::new()),
destroy_pending: RefCell::new(VecDeque::new()),
scale_change_detector: RefCell::new(None),
unload_event_handle: RefCell::new(None),
}))
}
pub fn add_canvas(&self, id: WindowId, canvas: &Rc<RefCell<backend::Canvas>>) {
self.0
.all_canvases
.borrow_mut()
.push((id, Rc::downgrade(canvas)));
}
pub fn notify_destroy_window(&self, id: WindowId) {
self.0.destroy_pending.borrow_mut().push_back(id);
}
// Set the event callback to use for the event loop runner
// This the event callback is a fairly thin layer over the user-provided callback that closes
// over a RootEventLoopWindowTarget reference
pub fn set_listener(
&self,
event_handler: Box<dyn FnMut(Event<'static, T>, &mut root::ControlFlow)>,
event_handler: Box<dyn FnMut(Event<'_, T>, &mut root::ControlFlow)>,
) {
self.0.runner.replace(Some(Runner::new(event_handler)));
{
let mut runner = self.0.runner.borrow_mut();
assert!(matches!(*runner, RunnerEnum::Pending));
*runner = RunnerEnum::Running(Runner::new(event_handler));
}
self.init();
let close_instance = self.clone();
backend::on_unload(move || close_instance.handle_unload());
*self.0.unload_event_handle.borrow_mut() =
Some(backend::on_unload(move || close_instance.handle_unload()));
}
pub(crate) fn set_on_scale_change<F>(&self, handler: F)
where
F: 'static + FnMut(ScaleChangeArgs),
{
*self.0.scale_change_detector.borrow_mut() =
Some(backend::ScaleChangeDetector::new(handler));
}
// Generate a strictly increasing ID
@@ -118,18 +198,25 @@ impl<T: 'static> Shared<T> {
}
// If we can run the event processing right now, or need to queue this and wait for later
let mut process_immediately = true;
if let Some(ref runner) = &*self.0.runner.borrow() {
// If we're currently polling, queue this and wait for the poll() method to be called
if let State::Poll { .. } = runner.state {
match self.0.runner.try_borrow().as_ref().map(Deref::deref) {
Ok(RunnerEnum::Running(ref runner)) => {
// If we're currently polling, queue this and wait for the poll() method to be called
if let State::Poll { .. } = runner.state {
process_immediately = false;
}
}
Ok(RunnerEnum::Pending) => {
// The runner still hasn't been attached: queue this event and wait for it to be
process_immediately = false;
}
// If the runner is busy, queue this and wait for it to process it later
if runner.is_busy {
// Some other code is mutating the runner, which most likely means
// the event loop is running and busy. So we queue this event for
// it to be processed later.
Err(_) => {
process_immediately = false;
}
} else {
// The runner still hasn't been attached: queue this event and wait for it to be
process_immediately = false;
// This is unreachable since `self.is_closed() == true`.
Ok(RunnerEnum::Destroyed) => unreachable!(),
}
if !process_immediately {
// Queue these events to look at later
@@ -138,25 +225,15 @@ impl<T: 'static> Shared<T> {
}
// At this point, we know this is a fresh set of events
// Now we determine why new events are incoming, and handle the events
let start_cause = if let Some(runner) = &*self.0.runner.borrow() {
match runner.state {
State::Init => StartCause::Init,
State::Poll { .. } => StartCause::Poll,
State::Wait { start } => StartCause::WaitCancelled {
start,
requested_resume: None,
},
State::WaitUntil { start, end, .. } => StartCause::WaitCancelled {
start,
requested_resume: Some(end),
},
State::Exit => {
// If we're in the exit state, don't do event processing
return;
}
}
} else {
unreachable!("The runner cannot process events when it is not attached");
let start_cause = match (self.0.runner.borrow().maybe_runner())
.unwrap_or_else(|| {
unreachable!("The runner cannot process events when it is not attached")
})
.maybe_start_cause()
{
Some(c) => c,
// If we're in the exit state, don't do event processing
None => return,
};
// Take the start event, then the events provided to this function, and run an iteration of
// the event loop
@@ -165,6 +242,26 @@ impl<T: 'static> Shared<T> {
self.run_until_cleared(events);
}
// Process the destroy-pending windows. This should only be called from
// `run_until_cleared` and `handle_scale_changed`, somewhere between emitting
// `NewEvents` and `MainEventsCleared`.
fn process_destroy_pending_windows(&self, control: &mut root::ControlFlow) {
while let Some(id) = self.0.destroy_pending.borrow_mut().pop_front() {
self.0
.all_canvases
.borrow_mut()
.retain(|&(item_id, _)| item_id != id);
self.handle_event(
Event::WindowEvent {
window_id: id,
event: crate::event::WindowEvent::Destroyed,
},
control,
);
self.0.redraw_pending.borrow_mut().remove(&id);
}
}
// Given the set of new events, run the event loop until the main events and redraw events are
// cleared
//
@@ -174,6 +271,7 @@ impl<T: 'static> Shared<T> {
for event in events {
self.handle_event(event, &mut control);
}
self.process_destroy_pending_windows(&mut control);
self.handle_event(Event::MainEventsCleared, &mut control);
// Collect all of the redraw events to avoid double-locking the RefCell
@@ -187,44 +285,135 @@ impl<T: 'static> Shared<T> {
// If the event loop is closed, it has been closed this iteration and now the closing
// event should be emitted
if self.is_closed() {
self.handle_event(Event::LoopDestroyed, &mut control);
self.handle_loop_destroyed(&mut control);
}
}
pub fn handle_scale_changed(&self, old_scale: f64, new_scale: f64) {
// If there aren't any windows, then there is nothing to do here.
if self.0.all_canvases.borrow().is_empty() {
return;
}
let start_cause = match (self.0.runner.borrow().maybe_runner())
.unwrap_or_else(|| unreachable!("`scale_changed` should not happen without a runner"))
.maybe_start_cause()
{
Some(c) => c,
// If we're in the exit state, don't do event processing
None => return,
};
let mut control = self.current_control_flow();
// Handle the start event and all other events in the queue.
self.handle_event(Event::NewEvents(start_cause), &mut control);
// It is possible for windows to be dropped before this point. We don't
// want to send `ScaleFactorChanged` for destroyed windows, so we process
// the destroy-pending windows here.
self.process_destroy_pending_windows(&mut control);
// Now handle the `ScaleFactorChanged` events.
for &(id, ref canvas) in &*self.0.all_canvases.borrow() {
let canvas = match canvas.upgrade() {
Some(rc) => rc.borrow().raw().clone(),
// This shouldn't happen, but just in case...
None => continue,
};
// First, we send the `ScaleFactorChanged` event:
let current_size = crate::dpi::PhysicalSize {
width: canvas.width() as u32,
height: canvas.height() as u32,
};
let logical_size = current_size.to_logical::<f64>(old_scale);
let mut new_size = logical_size.to_physical(new_scale);
self.handle_single_event_sync(
Event::WindowEvent {
window_id: id,
event: crate::event::WindowEvent::ScaleFactorChanged {
scale_factor: new_scale,
new_inner_size: &mut new_size,
},
},
&mut control,
);
// Then we resize the canvas to the new size and send a `Resized` event:
backend::set_canvas_size(&canvas, crate::dpi::Size::Physical(new_size));
self.handle_single_event_sync(
Event::WindowEvent {
window_id: id,
event: crate::event::WindowEvent::Resized(new_size),
},
&mut control,
);
}
// Process the destroy-pending windows again.
self.process_destroy_pending_windows(&mut control);
self.handle_event(Event::MainEventsCleared, &mut control);
// Discard all the pending redraw as we shall just redraw all windows.
self.0.redraw_pending.borrow_mut().clear();
for &(window_id, _) in &*self.0.all_canvases.borrow() {
self.handle_event(Event::RedrawRequested(window_id), &mut control);
}
self.handle_event(Event::RedrawEventsCleared, &mut control);
self.apply_control_flow(control);
// If the event loop is closed, it has been closed this iteration and now the closing
// event should be emitted
if self.is_closed() {
self.handle_loop_destroyed(&mut control);
}
}
fn handle_unload(&self) {
self.apply_control_flow(root::ControlFlow::Exit);
let mut control = self.current_control_flow();
// We don't call `handle_loop_destroyed` here because we don't need to
// perform cleanup when the web browser is going to destroy the page.
self.handle_event(Event::LoopDestroyed, &mut control);
}
// handle_single_event_sync takes in an event and handles it synchronously.
//
// It should only ever be called from `scale_changed`.
fn handle_single_event_sync(&self, event: Event<'_, T>, control: &mut root::ControlFlow) {
if self.is_closed() {
*control = root::ControlFlow::Exit;
}
match *self.0.runner.borrow_mut() {
RunnerEnum::Running(ref mut runner) => {
runner.handle_single_event(event, control);
}
_ => panic!("Cannot handle event synchronously without a runner"),
}
}
// handle_event takes in events and either queues them or applies a callback
//
// It should only ever be called from send_event
// It should only ever be called from `run_until_cleared` and `scale_changed`.
fn handle_event(&self, event: Event<'static, T>, control: &mut root::ControlFlow) {
let is_closed = self.is_closed();
if self.is_closed() {
*control = root::ControlFlow::Exit;
}
match *self.0.runner.borrow_mut() {
Some(ref mut runner) => {
// An event is being processed, so the runner should be marked busy
runner.is_busy = true;
(runner.event_handler)(event, control);
// Maintain closed state, even if the callback changes it
if is_closed {
*control = root::ControlFlow::Exit;
}
// An event is no longer being processed
runner.is_busy = false;
RunnerEnum::Running(ref mut runner) => {
runner.handle_single_event(event, control);
}
// If an event is being handled without a runner somehow, add it to the event queue so
// it will eventually be processed
_ => self.0.events.borrow_mut().push_back(event),
RunnerEnum::Pending => self.0.events.borrow_mut().push_back(event),
// If the Runner has been destroyed, there is nothing to do.
RunnerEnum::Destroyed => return,
}
let is_closed = *control == root::ControlFlow::Exit;
// Don't take events out of the queue if the loop is closed or the runner doesn't exist
// If the runner doesn't exist and this method recurses, it will recurse infinitely
if !is_closed && self.0.runner.borrow().is_some() {
if !is_closed && self.0.runner.borrow().maybe_runner().is_some() {
// Take an event out of the queue and handle it
// Make sure not to let the borrow_mut live during the next handle_event
let event = { self.0.events.borrow_mut().pop_front() };
@@ -271,26 +460,61 @@ impl<T: 'static> Shared<T> {
};
match *self.0.runner.borrow_mut() {
Some(ref mut runner) => {
RunnerEnum::Running(ref mut runner) => {
runner.state = new_state;
}
None => (),
_ => (),
}
}
fn handle_loop_destroyed(&self, control: &mut root::ControlFlow) {
self.handle_event(Event::LoopDestroyed, control);
let all_canvases = std::mem::take(&mut *self.0.all_canvases.borrow_mut());
*self.0.scale_change_detector.borrow_mut() = None;
*self.0.unload_event_handle.borrow_mut() = None;
// Dropping the `Runner` drops the event handler closure, which will in
// turn drop all `Window`s moved into the closure.
*self.0.runner.borrow_mut() = RunnerEnum::Destroyed;
for (_, canvas) in all_canvases {
// In case any remaining `Window`s are still not dropped, we will need
// to explicitly remove the event handlers associated with their canvases.
if let Some(canvas) = canvas.upgrade() {
let mut canvas = canvas.borrow_mut();
canvas.remove_listeners();
}
}
// At this point, the `self.0` `Rc` should only be strongly referenced
// by the following:
// * `self`, i.e. the item which triggered this event loop wakeup, which
// is usually a `wasm-bindgen` `Closure`, which will be dropped after
// returning to the JS glue code.
// * The `EventLoopWindowTarget` leaked inside `EventLoop::run` due to the
// JS exception thrown at the end.
// * For each undropped `Window`:
// * The `register_redraw_request` closure.
// * The `destroy_fn` closure.
}
// Check if the event loop is currently closed
fn is_closed(&self) -> bool {
match *self.0.runner.borrow() {
Some(ref runner) => runner.state.is_exit(),
None => false, // If the event loop is None, it has not been intialised yet, so it cannot be closed
match self.0.runner.try_borrow().as_ref().map(Deref::deref) {
Ok(RunnerEnum::Running(runner)) => runner.state.is_exit(),
// The event loop is not closed since it is not initialized.
Ok(RunnerEnum::Pending) => false,
// The event loop is closed since it has been destroyed.
Ok(RunnerEnum::Destroyed) => true,
// Some other code is mutating the runner, which most likely means
// the event loop is running and busy.
Err(_) => false,
}
}
// Get the current control flow state
fn current_control_flow(&self) -> root::ControlFlow {
match *self.0.runner.borrow() {
Some(ref runner) => runner.state.control_flow(),
None => root::ControlFlow::Poll,
RunnerEnum::Running(ref runner) => runner.state.control_flow(),
RunnerEnum::Pending => root::ControlFlow::Poll,
RunnerEnum::Destroyed => root::ControlFlow::Exit,
}
}
}

View File

@@ -1,9 +1,13 @@
use super::{backend, device, proxy::Proxy, runner, window};
use super::{super::monitor, backend, device, proxy::Proxy, runner, window};
use crate::dpi::{PhysicalSize, Size};
use crate::event::{DeviceId, ElementState, Event, KeyboardInput, TouchPhase, WindowEvent};
use crate::event_loop::ControlFlow;
use crate::monitor::MonitorHandle as RootMH;
use crate::window::{Theme, WindowId};
use std::cell::RefCell;
use std::clone::Clone;
use std::collections::{vec_deque::IntoIter as VecDequeIter, VecDeque};
use std::rc::Rc;
pub struct WindowTarget<T: 'static> {
pub(crate) runner: runner::Shared<T>,
@@ -28,18 +32,24 @@ impl<T> WindowTarget<T> {
Proxy::new(self.runner.clone())
}
pub fn run(&self, event_handler: Box<dyn FnMut(Event<'static, T>, &mut ControlFlow)>) {
pub fn run(&self, event_handler: Box<dyn FnMut(Event<'_, T>, &mut ControlFlow)>) {
self.runner.set_listener(event_handler);
let runner = self.runner.clone();
self.runner.set_on_scale_change(move |arg| {
runner.handle_scale_changed(arg.old_scale, arg.new_scale)
});
}
pub fn generate_id(&self) -> window::Id {
window::Id(self.runner.generate_id())
}
pub fn register(&self, canvas: &mut backend::Canvas, id: window::Id) {
let runner = self.runner.clone();
pub fn register(&self, canvas: &Rc<RefCell<backend::Canvas>>, id: window::Id) {
self.runner.add_canvas(WindowId(id), canvas);
let mut canvas = canvas.borrow_mut();
canvas.set_attribute("data-raw-handle", &id.0.to_string());
let runner = self.runner.clone();
canvas.on_blur(move || {
runner.send_event(Event::WindowEvent {
window_id: WindowId(id),
@@ -132,16 +142,29 @@ impl<T> WindowTarget<T> {
});
let runner = self.runner.clone();
canvas.on_mouse_press(move |pointer_id, button, modifiers| {
runner.send_event(Event::WindowEvent {
window_id: WindowId(id),
event: WindowEvent::MouseInput {
device_id: DeviceId(device::Id(pointer_id)),
state: ElementState::Pressed,
button,
modifiers,
},
});
canvas.on_mouse_press(move |pointer_id, position, button, modifiers| {
// A mouse down event may come in without any prior CursorMoved events,
// therefore we should send a CursorMoved event to make sure that the
// user code has the correct cursor position.
runner.send_events(
std::iter::once(Event::WindowEvent {
window_id: WindowId(id),
event: WindowEvent::CursorMoved {
device_id: DeviceId(device::Id(pointer_id)),
position,
modifiers,
},
})
.chain(std::iter::once(Event::WindowEvent {
window_id: WindowId(id),
event: WindowEvent::MouseInput {
device_id: DeviceId(device::Id(pointer_id)),
state: ElementState::Pressed,
button,
modifiers,
},
})),
);
});
let runner = self.runner.clone();
@@ -213,4 +236,14 @@ impl<T> WindowTarget<T> {
});
});
}
pub fn available_monitors(&self) -> VecDequeIter<monitor::Handle> {
VecDeque::new().into_iter()
}
pub fn primary_monitor(&self) -> Option<RootMH> {
Some(RootMH {
inner: monitor::Handle,
})
}
}

View File

@@ -46,3 +46,9 @@ pub use self::window::{
};
pub(crate) use crate::icon::NoIcon as PlatformIcon;
#[derive(Clone, Copy)]
pub(crate) struct ScaleChangeArgs {
old_scale: f64,
new_scale: f64,
}

View File

@@ -10,9 +10,9 @@ use stdweb::js;
use stdweb::traits::IPointerEvent;
use stdweb::unstable::TryInto;
use stdweb::web::event::{
BlurEvent, ConcreteEvent, FocusEvent, FullscreenChangeEvent, KeyDownEvent, KeyPressEvent,
KeyUpEvent, MouseWheelEvent, PointerDownEvent, PointerMoveEvent, PointerOutEvent,
PointerOverEvent, PointerUpEvent,
BlurEvent, ConcreteEvent, FocusEvent, FullscreenChangeEvent, IEvent, KeyDownEvent,
KeyPressEvent, KeyUpEvent, MouseWheelEvent, PointerDownEvent, PointerMoveEvent,
PointerOutEvent, PointerOverEvent, PointerUpEvent,
};
use stdweb::web::html_element::CanvasElement;
use stdweb::web::{
@@ -37,12 +37,6 @@ pub struct Canvas {
wants_fullscreen: Rc<RefCell<bool>>,
}
impl Drop for Canvas {
fn drop(&mut self) {
self.raw.remove();
}
}
impl Canvas {
pub fn create(attr: PlatformSpecificWindowBuilderAttributes) -> Result<Self, RootOE> {
let canvas = match attr.canvas {
@@ -130,6 +124,7 @@ impl Canvas {
F: 'static + FnMut(ScanCode, Option<VirtualKeyCode>, ModifiersState),
{
self.on_keyboard_release = Some(self.add_user_event(move |event: KeyUpEvent| {
event.prevent_default();
handler(
event::scan_code(&event),
event::virtual_key_code(&event),
@@ -143,6 +138,7 @@ impl Canvas {
F: 'static + FnMut(ScanCode, Option<VirtualKeyCode>, ModifiersState),
{
self.on_keyboard_press = Some(self.add_user_event(move |event: KeyDownEvent| {
event.prevent_default();
handler(
event::scan_code(&event),
event::virtual_key_code(&event),
@@ -198,14 +194,19 @@ impl Canvas {
pub fn on_mouse_press<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(i32, MouseButton, ModifiersState),
F: 'static + FnMut(i32, PhysicalPosition<f64>, MouseButton, ModifiersState),
{
let canvas = self.raw.clone();
self.on_mouse_press = Some(self.add_user_event(move |event: PointerDownEvent| {
handler(
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor()),
event::mouse_button(&event),
event::mouse_modifiers(&event),
);
canvas
.set_pointer_capture(event.pointer_id())
.expect("Failed to set pointer capture");
}));
}
@@ -228,6 +229,7 @@ impl Canvas {
F: 'static + FnMut(i32, MouseScrollDelta, ModifiersState),
{
self.on_mouse_wheel = Some(self.add_event(move |event: MouseWheelEvent| {
event.prevent_default();
if let Some(delta) = event::mouse_scroll_delta(&event) {
handler(0, delta, event::mouse_modifiers(&event));
}
@@ -298,4 +300,8 @@ impl Canvas {
pub fn is_fullscreen(&self) -> bool {
super::is_fullscreen(&self.raw)
}
pub fn remove_listeners(&mut self) {
// TODO: Stub, unimplemented (see web_sys for reference).
}
}

View File

@@ -32,11 +32,14 @@ pub fn mouse_position(event: &impl IMouseEvent) -> LogicalPosition<f64> {
pub fn mouse_scroll_delta(event: &MouseWheelEvent) -> Option<MouseScrollDelta> {
let x = event.delta_x();
let y = event.delta_y();
let y = -event.delta_y();
match event.delta_mode() {
MouseWheelDeltaMode::Line => Some(MouseScrollDelta::LineDelta(x as f32, y as f32)),
MouseWheelDeltaMode::Pixel => Some(MouseScrollDelta::PixelDelta(LogicalPosition { x, y })),
MouseWheelDeltaMode::Pixel => {
let delta = LogicalPosition::new(x, y).to_physical(super::scale_factor());
Some(MouseScrollDelta::PixelDelta(delta))
}
MouseWheelDeltaMode::Page => None,
}
}
@@ -143,7 +146,7 @@ pub fn virtual_key_code(event: &impl IKeyboardEvent) -> Option<VirtualKeyCode> {
"Numpad9" => VirtualKeyCode::Numpad9,
"AbntC1" => VirtualKeyCode::AbntC1,
"AbntC2" => VirtualKeyCode::AbntC2,
"NumpadAdd" => VirtualKeyCode::Add,
"NumpadAdd" => VirtualKeyCode::NumpadAdd,
"Quote" => VirtualKeyCode::Apostrophe,
"Apps" => VirtualKeyCode::Apps,
"At" => VirtualKeyCode::At,
@@ -154,8 +157,8 @@ pub fn virtual_key_code(event: &impl IKeyboardEvent) -> Option<VirtualKeyCode> {
"Semicolon" => VirtualKeyCode::Semicolon,
"Comma" => VirtualKeyCode::Comma,
"Convert" => VirtualKeyCode::Convert,
"NumpadDecimal" => VirtualKeyCode::Decimal,
"NumpadDivide" => VirtualKeyCode::Divide,
"NumpadDecimal" => VirtualKeyCode::NumpadDecimal,
"NumpadDivide" => VirtualKeyCode::NumpadDivide,
"Equal" => VirtualKeyCode::Equals,
"Backquote" => VirtualKeyCode::Grave,
"Kana" => VirtualKeyCode::Kana,
@@ -169,7 +172,7 @@ pub fn virtual_key_code(event: &impl IKeyboardEvent) -> Option<VirtualKeyCode> {
"MediaSelect" => VirtualKeyCode::MediaSelect,
"MediaStop" => VirtualKeyCode::MediaStop,
"Minus" => VirtualKeyCode::Minus,
"NumpadMultiply" => VirtualKeyCode::Multiply,
"NumpadMultiply" => VirtualKeyCode::NumpadMultiply,
"Mute" => VirtualKeyCode::Mute,
"LaunchMyComputer" => VirtualKeyCode::MyComputer,
"NavigateForward" => VirtualKeyCode::NavigateForward,
@@ -192,7 +195,7 @@ pub fn virtual_key_code(event: &impl IKeyboardEvent) -> Option<VirtualKeyCode> {
"Slash" => VirtualKeyCode::Slash,
"Sleep" => VirtualKeyCode::Sleep,
"Stop" => VirtualKeyCode::Stop,
"NumpadSubtract" => VirtualKeyCode::Subtract,
"NumpadSubtract" => VirtualKeyCode::NumpadSubtract,
"Sysrq" => VirtualKeyCode::Sysrq,
"Tab" => VirtualKeyCode::Tab,
"Underline" => VirtualKeyCode::Underline,

View File

@@ -1,8 +1,12 @@
#![deprecated(since = "0.23.0", note = "Please migrate to web-sys over stdweb")]
mod canvas;
mod event;
mod scaling;
mod timeout;
pub use self::canvas::Canvas;
pub use self::scaling::ScaleChangeDetector;
pub use self::timeout::{AnimationFrameRequest, Timeout};
use crate::dpi::{LogicalSize, Size};
@@ -24,7 +28,9 @@ pub fn exit_fullscreen() {
document().exit_fullscreen();
}
pub fn on_unload(mut handler: impl FnMut() + 'static) {
pub type UnloadEventHandle = ();
pub fn on_unload(mut handler: impl FnMut() + 'static) -> UnloadEventHandle {
window().add_event_listener(move |_: BeforeUnloadEvent| handler());
}
@@ -67,9 +73,13 @@ pub fn set_canvas_size(raw: &CanvasElement, size: Size) {
raw.set_width(physical_size.width);
raw.set_height(physical_size.height);
set_canvas_style_property(raw, "width", &format!("{}px", logical_size.width));
set_canvas_style_property(raw, "height", &format!("{}px", logical_size.height));
}
pub fn set_canvas_style_property(raw: &CanvasElement, style_attribute: &str, value: &str) {
js! {
@{raw.as_ref()}.style.width = @{logical_size.width} + "px";
@{raw.as_ref()}.style.height = @{logical_size.height} + "px";
@{raw.as_ref()}.style[@{style_attribute}] = @{value};
}
}

View File

@@ -0,0 +1,13 @@
use super::super::ScaleChangeArgs;
pub struct ScaleChangeDetector(());
impl ScaleChangeDetector {
pub(crate) fn new<F>(_handler: F) -> Self
where
F: 'static + FnMut(ScaleChangeArgs),
{
// TODO: Stub, unimplemented (see web_sys for reference).
Self(())
}
}

View File

@@ -1,4 +1,6 @@
use super::event;
use super::event_handle::EventListenerHandle;
use super::media_query_handle::MediaQueryListHandle;
use crate::dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
use crate::error::OsError as RootOE;
use crate::event::{ModifiersState, MouseButton, MouseScrollDelta, ScanCode, VirtualKeyCode};
@@ -9,33 +11,30 @@ use std::rc::Rc;
use wasm_bindgen::{closure::Closure, JsCast};
use web_sys::{
Event, FocusEvent, HtmlCanvasElement, KeyboardEvent, MediaQueryListEvent, PointerEvent,
WheelEvent,
AddEventListenerOptions, Event, FocusEvent, HtmlCanvasElement, KeyboardEvent,
MediaQueryListEvent, MouseEvent, WheelEvent,
};
mod mouse_handler;
mod pointer_handler;
pub struct Canvas {
/// Note: resizing the HTMLCanvasElement should go through `backend::set_canvas_size` to ensure the DPI factor is maintained.
raw: HtmlCanvasElement,
on_focus: Option<Closure<dyn FnMut(FocusEvent)>>,
on_blur: Option<Closure<dyn FnMut(FocusEvent)>>,
on_keyboard_release: Option<Closure<dyn FnMut(KeyboardEvent)>>,
on_keyboard_press: Option<Closure<dyn FnMut(KeyboardEvent)>>,
on_received_character: Option<Closure<dyn FnMut(KeyboardEvent)>>,
on_cursor_leave: Option<Closure<dyn FnMut(PointerEvent)>>,
on_cursor_enter: Option<Closure<dyn FnMut(PointerEvent)>>,
on_cursor_move: Option<Closure<dyn FnMut(PointerEvent)>>,
on_mouse_press: Option<Closure<dyn FnMut(PointerEvent)>>,
on_mouse_release: Option<Closure<dyn FnMut(PointerEvent)>>,
on_mouse_wheel: Option<Closure<dyn FnMut(WheelEvent)>>,
on_fullscreen_change: Option<Closure<dyn FnMut(Event)>>,
wants_fullscreen: Rc<RefCell<bool>>,
on_dark_mode: Option<Closure<dyn FnMut(MediaQueryListEvent)>>,
common: Common,
on_focus: Option<EventListenerHandle<dyn FnMut(FocusEvent)>>,
on_blur: Option<EventListenerHandle<dyn FnMut(FocusEvent)>>,
on_keyboard_release: Option<EventListenerHandle<dyn FnMut(KeyboardEvent)>>,
on_keyboard_press: Option<EventListenerHandle<dyn FnMut(KeyboardEvent)>>,
on_received_character: Option<EventListenerHandle<dyn FnMut(KeyboardEvent)>>,
on_mouse_wheel: Option<EventListenerHandle<dyn FnMut(WheelEvent)>>,
on_fullscreen_change: Option<EventListenerHandle<dyn FnMut(Event)>>,
on_dark_mode: Option<MediaQueryListHandle>,
mouse_state: MouseState,
}
impl Drop for Canvas {
fn drop(&mut self) {
self.raw.remove();
}
struct Common {
/// Note: resizing the HTMLCanvasElement should go through `backend::set_canvas_size` to ensure the DPI factor is maintained.
raw: HtmlCanvasElement,
wants_fullscreen: Rc<RefCell<bool>>,
}
impl Canvas {
@@ -66,33 +65,38 @@ impl Canvas {
.set_attribute("tabindex", "0")
.map_err(|_| os_error!(OsError("Failed to set a tabindex".to_owned())))?;
let mouse_state = if has_pointer_event() {
MouseState::HasPointerEvent(pointer_handler::PointerHandler::new())
} else {
MouseState::NoPointerEvent(mouse_handler::MouseHandler::new())
};
Ok(Canvas {
raw: canvas,
common: Common {
raw: canvas,
wants_fullscreen: Rc::new(RefCell::new(false)),
},
on_blur: None,
on_focus: None,
on_keyboard_release: None,
on_keyboard_press: None,
on_received_character: None,
on_cursor_leave: None,
on_cursor_enter: None,
on_cursor_move: None,
on_mouse_release: None,
on_mouse_press: None,
on_mouse_wheel: None,
on_fullscreen_change: None,
wants_fullscreen: Rc::new(RefCell::new(false)),
on_dark_mode: None,
mouse_state,
})
}
pub fn set_attribute(&self, attribute: &str, value: &str) {
self.raw
self.common
.raw
.set_attribute(attribute, value)
.expect(&format!("Set attribute: {}", attribute));
}
pub fn position(&self) -> LogicalPosition<f64> {
let bounds = self.raw.get_bounding_client_rect();
let bounds = self.common.raw.get_bounding_client_rect();
LogicalPosition {
x: bounds.x(),
@@ -102,20 +106,20 @@ impl Canvas {
pub fn size(&self) -> PhysicalSize<u32> {
PhysicalSize {
width: self.raw.width(),
height: self.raw.height(),
width: self.common.raw.width(),
height: self.common.raw.height(),
}
}
pub fn raw(&self) -> &HtmlCanvasElement {
&self.raw
&self.common.raw
}
pub fn on_blur<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(),
{
self.on_blur = Some(self.add_event("blur", move |_: FocusEvent| {
self.on_blur = Some(self.common.add_event("blur", move |_: FocusEvent| {
handler();
}));
}
@@ -124,7 +128,7 @@ impl Canvas {
where
F: 'static + FnMut(),
{
self.on_focus = Some(self.add_event("focus", move |_: FocusEvent| {
self.on_focus = Some(self.common.add_event("focus", move |_: FocusEvent| {
handler();
}));
}
@@ -133,28 +137,34 @@ impl Canvas {
where
F: 'static + FnMut(ScanCode, Option<VirtualKeyCode>, ModifiersState),
{
self.on_keyboard_release =
Some(self.add_user_event("keyup", move |event: KeyboardEvent| {
self.on_keyboard_release = Some(self.common.add_user_event(
"keyup",
move |event: KeyboardEvent| {
event.prevent_default();
handler(
event::scan_code(&event),
event::virtual_key_code(&event),
event::keyboard_modifiers(&event),
);
}));
},
));
}
pub fn on_keyboard_press<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(ScanCode, Option<VirtualKeyCode>, ModifiersState),
{
self.on_keyboard_press =
Some(self.add_user_event("keydown", move |event: KeyboardEvent| {
self.on_keyboard_press = Some(self.common.add_user_event(
"keydown",
move |event: KeyboardEvent| {
event.prevent_default();
handler(
event::scan_code(&event),
event::virtual_key_code(&event),
event::keyboard_modifiers(&event),
);
}));
},
));
}
pub fn on_received_character<F>(&mut self, mut handler: F)
@@ -166,7 +176,7 @@ impl Canvas {
// The `keypress` event is deprecated, but there does not seem to be a
// viable/compatible alternative as of now. `beforeinput` is still widely
// unsupported.
self.on_received_character = Some(self.add_user_event(
self.on_received_character = Some(self.common.add_user_event(
"keypress",
move |event: KeyboardEvent| {
handler(event::codepoint(&event));
@@ -174,74 +184,62 @@ impl Canvas {
));
}
pub fn on_cursor_leave<F>(&mut self, mut handler: F)
pub fn on_cursor_leave<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32),
{
self.on_cursor_leave = Some(self.add_event("pointerout", move |event: PointerEvent| {
handler(event.pointer_id());
}));
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.on_cursor_leave(&self.common, handler),
MouseState::NoPointerEvent(h) => h.on_cursor_leave(&self.common, handler),
}
}
pub fn on_cursor_enter<F>(&mut self, mut handler: F)
pub fn on_cursor_enter<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32),
{
self.on_cursor_enter = Some(self.add_event("pointerover", move |event: PointerEvent| {
handler(event.pointer_id());
}));
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.on_cursor_enter(&self.common, handler),
MouseState::NoPointerEvent(h) => h.on_cursor_enter(&self.common, handler),
}
}
pub fn on_mouse_release<F>(&mut self, mut handler: F)
pub fn on_mouse_release<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32, MouseButton, ModifiersState),
{
self.on_mouse_release = Some(self.add_user_event(
"pointerup",
move |event: PointerEvent| {
handler(
event.pointer_id(),
event::mouse_button(&event),
event::mouse_modifiers(&event),
);
},
));
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.on_mouse_release(&self.common, handler),
MouseState::NoPointerEvent(h) => h.on_mouse_release(&self.common, handler),
}
}
pub fn on_mouse_press<F>(&mut self, mut handler: F)
pub fn on_mouse_press<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32, MouseButton, ModifiersState),
F: 'static + FnMut(i32, PhysicalPosition<f64>, MouseButton, ModifiersState),
{
self.on_mouse_press = Some(self.add_user_event(
"pointerdown",
move |event: PointerEvent| {
handler(
event.pointer_id(),
event::mouse_button(&event),
event::mouse_modifiers(&event),
);
},
));
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.on_mouse_press(&self.common, handler),
MouseState::NoPointerEvent(h) => h.on_mouse_press(&self.common, handler),
}
}
pub fn on_cursor_move<F>(&mut self, mut handler: F)
pub fn on_cursor_move<F>(&mut self, handler: F)
where
F: 'static + FnMut(i32, PhysicalPosition<f64>, ModifiersState),
{
self.on_cursor_move = Some(self.add_event("pointermove", move |event: PointerEvent| {
handler(
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor()),
event::mouse_modifiers(&event),
);
}));
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.on_cursor_move(&self.common, handler),
MouseState::NoPointerEvent(h) => h.on_cursor_move(&self.common, handler),
}
}
pub fn on_mouse_wheel<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(i32, MouseScrollDelta, ModifiersState),
{
self.on_mouse_wheel = Some(self.add_event("wheel", move |event: WheelEvent| {
self.on_mouse_wheel = Some(self.common.add_event("wheel", move |event: WheelEvent| {
event.prevent_default();
if let Some(delta) = event::mouse_scroll_delta(&event) {
handler(0, delta, event::mouse_modifiers(&event));
}
@@ -252,33 +250,54 @@ impl Canvas {
where
F: 'static + FnMut(),
{
self.on_fullscreen_change =
Some(self.add_event("fullscreenchange", move |_: Event| handler()));
self.on_fullscreen_change = Some(
self.common
.add_event("fullscreenchange", move |_: Event| handler()),
);
}
pub fn on_dark_mode<F>(&mut self, mut handler: F)
where
F: 'static + FnMut(bool),
{
let window = web_sys::window().expect("Failed to obtain window");
self.on_dark_mode = window
.match_media("(prefers-color-scheme: dark)")
.ok()
.flatten()
.and_then(|media| {
let closure = Closure::wrap(Box::new(move |event: MediaQueryListEvent| {
handler(event.matches())
}) as Box<dyn FnMut(_)>);
media
.add_listener_with_opt_callback(Some(&closure.as_ref().unchecked_ref()))
.map(|_| closure)
.ok()
});
let closure =
Closure::wrap(
Box::new(move |event: MediaQueryListEvent| handler(event.matches()))
as Box<dyn FnMut(_)>,
);
self.on_dark_mode = MediaQueryListHandle::new("(prefers-color-scheme: dark)", closure);
}
fn add_event<E, F>(&self, event_name: &str, mut handler: F) -> Closure<dyn FnMut(E)>
pub fn request_fullscreen(&self) {
self.common.request_fullscreen()
}
pub fn is_fullscreen(&self) -> bool {
self.common.is_fullscreen()
}
pub fn remove_listeners(&mut self) {
self.on_focus = None;
self.on_blur = None;
self.on_keyboard_release = None;
self.on_keyboard_press = None;
self.on_received_character = None;
self.on_mouse_wheel = None;
self.on_fullscreen_change = None;
self.on_dark_mode = None;
match &mut self.mouse_state {
MouseState::HasPointerEvent(h) => h.remove_listeners(),
MouseState::NoPointerEvent(h) => h.remove_listeners(),
}
}
}
impl Common {
fn add_event<E, F>(
&self,
event_name: &'static str,
mut handler: F,
) -> EventListenerHandle<dyn FnMut(E)>
where
E: 'static + AsRef<web_sys::Event> + wasm_bindgen::convert::FromWasmAbi,
F: 'static + FnMut(E),
@@ -293,17 +312,19 @@ impl Canvas {
handler(event);
}) as Box<dyn FnMut(E)>);
self.raw
.add_event_listener_with_callback(event_name, &closure.as_ref().unchecked_ref())
.expect("Failed to add event listener with callback");
let listener = EventListenerHandle::new(&self.raw, event_name, closure);
closure
listener
}
// The difference between add_event and add_user_event is that the latter has a special meaning
// for browser security. A user event is a deliberate action by the user (like a mouse or key
// press) and is the only time things like a fullscreen request may be successfully completed.)
fn add_user_event<E, F>(&self, event_name: &str, mut handler: F) -> Closure<dyn FnMut(E)>
fn add_user_event<E, F>(
&self,
event_name: &'static str,
mut handler: F,
) -> EventListenerHandle<dyn FnMut(E)>
where
E: 'static + AsRef<web_sys::Event> + wasm_bindgen::convert::FromWasmAbi,
F: 'static + FnMut(E),
@@ -323,6 +344,43 @@ impl Canvas {
})
}
// This function is used exclusively for mouse events (not pointer events).
// Due to the need for mouse capturing, the mouse event handlers are added
// to the window instead of the canvas element, which requires special
// handling to control event propagation.
fn add_window_mouse_event<F>(
&self,
event_name: &'static str,
mut handler: F,
) -> EventListenerHandle<dyn FnMut(MouseEvent)>
where
F: 'static + FnMut(MouseEvent),
{
let wants_fullscreen = self.wants_fullscreen.clone();
let canvas = self.raw.clone();
let window = web_sys::window().expect("Failed to obtain window");
let closure = Closure::wrap(Box::new(move |event: MouseEvent| {
handler(event);
if *wants_fullscreen.borrow() {
canvas
.request_fullscreen()
.expect("Failed to enter fullscreen");
*wants_fullscreen.borrow_mut() = false;
}
}) as Box<dyn FnMut(_)>);
let listener = EventListenerHandle::with_options(
&window,
event_name,
closure,
AddEventListenerOptions::new().capture(true),
);
listener
}
pub fn request_fullscreen(&self) {
*self.wants_fullscreen.borrow_mut() = true;
}
@@ -331,3 +389,20 @@ impl Canvas {
super::is_fullscreen(&self.raw)
}
}
enum MouseState {
HasPointerEvent(pointer_handler::PointerHandler),
NoPointerEvent(mouse_handler::MouseHandler),
}
/// Returns whether pointer events are supported.
/// Used to decide whether to use pointer events
/// or plain mouse events. Note that Safari
/// doesn't support pointer events now.
fn has_pointer_event() -> bool {
if let Some(window) = web_sys::window() {
window.get("PointerEvent").is_some()
} else {
false
}
}

View File

@@ -0,0 +1,212 @@
use super::event;
use super::EventListenerHandle;
use crate::dpi::PhysicalPosition;
use crate::event::{ModifiersState, MouseButton};
use std::cell::RefCell;
use std::rc::Rc;
use web_sys::{EventTarget, MouseEvent};
pub(super) struct MouseHandler {
on_mouse_leave: Option<EventListenerHandle<dyn FnMut(MouseEvent)>>,
on_mouse_enter: Option<EventListenerHandle<dyn FnMut(MouseEvent)>>,
on_mouse_move: Option<EventListenerHandle<dyn FnMut(MouseEvent)>>,
on_mouse_press: Option<EventListenerHandle<dyn FnMut(MouseEvent)>>,
on_mouse_release: Option<EventListenerHandle<dyn FnMut(MouseEvent)>>,
on_mouse_leave_handler: Rc<RefCell<Option<Box<dyn FnMut(i32)>>>>,
mouse_capture_state: Rc<RefCell<MouseCaptureState>>,
}
#[derive(PartialEq, Eq)]
pub(super) enum MouseCaptureState {
NotCaptured,
Captured,
OtherElement,
}
impl MouseHandler {
pub fn new() -> Self {
Self {
on_mouse_leave: None,
on_mouse_enter: None,
on_mouse_move: None,
on_mouse_press: None,
on_mouse_release: None,
on_mouse_leave_handler: Rc::new(RefCell::new(None)),
mouse_capture_state: Rc::new(RefCell::new(MouseCaptureState::NotCaptured)),
}
}
pub fn on_cursor_leave<F>(&mut self, canvas_common: &super::Common, handler: F)
where
F: 'static + FnMut(i32),
{
*self.on_mouse_leave_handler.borrow_mut() = Some(Box::new(handler));
let on_mouse_leave_handler = self.on_mouse_leave_handler.clone();
let mouse_capture_state = self.mouse_capture_state.clone();
self.on_mouse_leave = Some(canvas_common.add_event("mouseout", move |_: MouseEvent| {
// If the mouse is being captured, it is always considered
// to be "within" the the canvas, until the capture has been
// released, therefore we don't send cursor leave events.
if *mouse_capture_state.borrow() != MouseCaptureState::Captured {
if let Some(handler) = on_mouse_leave_handler.borrow_mut().as_mut() {
handler(0);
}
}
}));
}
pub fn on_cursor_enter<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32),
{
let mouse_capture_state = self.mouse_capture_state.clone();
self.on_mouse_enter = Some(canvas_common.add_event("mouseover", move |_: MouseEvent| {
// We don't send cursor leave events when the mouse is being
// captured, therefore we do the same with cursor enter events.
if *mouse_capture_state.borrow() != MouseCaptureState::Captured {
handler(0);
}
}));
}
pub fn on_mouse_release<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32, MouseButton, ModifiersState),
{
let on_mouse_leave_handler = self.on_mouse_leave_handler.clone();
let mouse_capture_state = self.mouse_capture_state.clone();
let canvas = canvas_common.raw.clone();
self.on_mouse_release = Some(canvas_common.add_window_mouse_event(
"mouseup",
move |event: MouseEvent| {
let canvas = canvas.clone();
let mut mouse_capture_state = mouse_capture_state.borrow_mut();
match &*mouse_capture_state {
// Shouldn't happen but we'll just ignore it.
MouseCaptureState::NotCaptured => return,
MouseCaptureState::OtherElement => {
if event.buttons() == 0 {
// No buttons are pressed anymore so reset
// the capturing state.
*mouse_capture_state = MouseCaptureState::NotCaptured;
}
return;
}
MouseCaptureState::Captured => {}
}
event.stop_propagation();
handler(
0,
event::mouse_button(&event),
event::mouse_modifiers(&event),
);
if event
.target()
.map_or(false, |target| target != EventTarget::from(canvas))
{
// Since we do not send cursor leave events while the
// cursor is being captured, we instead send it after
// the capture has been released.
if let Some(handler) = on_mouse_leave_handler.borrow_mut().as_mut() {
handler(0);
}
}
if event.buttons() == 0 {
// No buttons are pressed anymore so reset
// the capturing state.
*mouse_capture_state = MouseCaptureState::NotCaptured;
}
},
));
}
pub fn on_mouse_press<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32, PhysicalPosition<f64>, MouseButton, ModifiersState),
{
let mouse_capture_state = self.mouse_capture_state.clone();
let canvas = canvas_common.raw.clone();
self.on_mouse_press = Some(canvas_common.add_window_mouse_event(
"mousedown",
move |event: MouseEvent| {
let canvas = canvas.clone();
let mut mouse_capture_state = mouse_capture_state.borrow_mut();
match &*mouse_capture_state {
MouseCaptureState::NotCaptured
if event
.target()
.map_or(false, |target| target != EventTarget::from(canvas)) =>
{
// The target isn't our canvas which means the
// mouse is pressed outside of it.
*mouse_capture_state = MouseCaptureState::OtherElement;
return;
}
MouseCaptureState::OtherElement => return,
_ => {}
}
*mouse_capture_state = MouseCaptureState::Captured;
event.stop_propagation();
handler(
0,
event::mouse_position(&event).to_physical(super::super::scale_factor()),
event::mouse_button(&event),
event::mouse_modifiers(&event),
);
},
));
}
pub fn on_cursor_move<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32, PhysicalPosition<f64>, ModifiersState),
{
let mouse_capture_state = self.mouse_capture_state.clone();
let canvas = canvas_common.raw.clone();
self.on_mouse_move = Some(canvas_common.add_window_mouse_event(
"mousemove",
move |event: MouseEvent| {
let canvas = canvas.clone();
let mouse_capture_state = mouse_capture_state.borrow();
let is_over_canvas = event
.target()
.map_or(false, |target| target == EventTarget::from(canvas.clone()));
match &*mouse_capture_state {
// Don't handle hover events outside of canvas.
MouseCaptureState::NotCaptured if !is_over_canvas => return,
MouseCaptureState::OtherElement if !is_over_canvas => return,
// If hovering over the canvas, just send the cursor move event.
MouseCaptureState::NotCaptured
| MouseCaptureState::OtherElement
| MouseCaptureState::Captured => {
if *mouse_capture_state == MouseCaptureState::Captured {
event.stop_propagation();
}
let mouse_pos = if is_over_canvas {
event::mouse_position(&event)
} else {
// Since the mouse is not on the canvas, we cannot
// use `offsetX`/`offsetY`.
event::mouse_position_by_client(&event, &canvas)
};
handler(
0,
mouse_pos.to_physical(super::super::scale_factor()),
event::mouse_modifiers(&event),
);
}
}
},
));
}
pub fn remove_listeners(&mut self) {
self.on_mouse_leave = None;
self.on_mouse_enter = None;
self.on_mouse_move = None;
self.on_mouse_press = None;
self.on_mouse_release = None;
*self.on_mouse_leave_handler.borrow_mut() = None;
}
}

View File

@@ -0,0 +1,111 @@
use super::event;
use super::EventListenerHandle;
use crate::dpi::PhysicalPosition;
use crate::event::{ModifiersState, MouseButton};
use web_sys::PointerEvent;
pub(super) struct PointerHandler {
on_cursor_leave: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_cursor_enter: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_cursor_move: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_pointer_press: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_pointer_release: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
}
impl PointerHandler {
pub fn new() -> Self {
Self {
on_cursor_leave: None,
on_cursor_enter: None,
on_cursor_move: None,
on_pointer_press: None,
on_pointer_release: None,
}
}
pub fn on_cursor_leave<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32),
{
self.on_cursor_leave = Some(canvas_common.add_event(
"pointerout",
move |event: PointerEvent| {
handler(event.pointer_id());
},
));
}
pub fn on_cursor_enter<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32),
{
self.on_cursor_enter = Some(canvas_common.add_event(
"pointerover",
move |event: PointerEvent| {
handler(event.pointer_id());
},
));
}
pub fn on_mouse_release<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32, MouseButton, ModifiersState),
{
self.on_pointer_release = Some(canvas_common.add_user_event(
"pointerup",
move |event: PointerEvent| {
handler(
event.pointer_id(),
event::mouse_button(&event),
event::mouse_modifiers(&event),
);
},
));
}
pub fn on_mouse_press<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32, PhysicalPosition<f64>, MouseButton, ModifiersState),
{
let canvas = canvas_common.raw.clone();
self.on_pointer_press = Some(canvas_common.add_user_event(
"pointerdown",
move |event: PointerEvent| {
handler(
event.pointer_id(),
event::mouse_position(&event).to_physical(super::super::scale_factor()),
event::mouse_button(&event),
event::mouse_modifiers(&event),
);
canvas
.set_pointer_capture(event.pointer_id())
.expect("Failed to set pointer capture");
},
));
}
pub fn on_cursor_move<F>(&mut self, canvas_common: &super::Common, mut handler: F)
where
F: 'static + FnMut(i32, PhysicalPosition<f64>, ModifiersState),
{
self.on_cursor_move = Some(canvas_common.add_event(
"pointermove",
move |event: PointerEvent| {
handler(
event.pointer_id(),
event::mouse_position(&event).to_physical(super::super::scale_factor()),
event::mouse_modifiers(&event),
);
},
));
}
pub fn remove_listeners(&mut self) {
self.on_cursor_leave = None;
self.on_cursor_enter = None;
self.on_cursor_move = None;
self.on_pointer_press = None;
self.on_pointer_release = None;
}
}

View File

@@ -2,7 +2,7 @@ use crate::dpi::LogicalPosition;
use crate::event::{ModifiersState, MouseButton, MouseScrollDelta, ScanCode, VirtualKeyCode};
use std::convert::TryInto;
use web_sys::{KeyboardEvent, MouseEvent, WheelEvent};
use web_sys::{HtmlCanvasElement, KeyboardEvent, MouseEvent, WheelEvent};
pub fn mouse_button(event: &MouseEvent) -> MouseButton {
match event.button() {
@@ -29,13 +29,27 @@ pub fn mouse_position(event: &MouseEvent) -> LogicalPosition<f64> {
}
}
pub fn mouse_position_by_client(
event: &MouseEvent,
canvas: &HtmlCanvasElement,
) -> LogicalPosition<f64> {
let bounding_client_rect = canvas.get_bounding_client_rect();
LogicalPosition {
x: event.client_x() as f64 - bounding_client_rect.x(),
y: event.client_y() as f64 - bounding_client_rect.y(),
}
}
pub fn mouse_scroll_delta(event: &WheelEvent) -> Option<MouseScrollDelta> {
let x = event.delta_x();
let y = event.delta_y();
let y = -event.delta_y();
match event.delta_mode() {
WheelEvent::DOM_DELTA_LINE => Some(MouseScrollDelta::LineDelta(x as f32, y as f32)),
WheelEvent::DOM_DELTA_PIXEL => Some(MouseScrollDelta::PixelDelta(LogicalPosition { x, y })),
WheelEvent::DOM_DELTA_PIXEL => {
let delta = LogicalPosition::new(x, y).to_physical(super::scale_factor());
Some(MouseScrollDelta::PixelDelta(delta))
}
_ => None,
}
}
@@ -141,7 +155,7 @@ pub fn virtual_key_code(event: &KeyboardEvent) -> Option<VirtualKeyCode> {
"Numpad9" => VirtualKeyCode::Numpad9,
"AbntC1" => VirtualKeyCode::AbntC1,
"AbntC2" => VirtualKeyCode::AbntC2,
"NumpadAdd" => VirtualKeyCode::Add,
"NumpadAdd" => VirtualKeyCode::NumpadAdd,
"Quote" => VirtualKeyCode::Apostrophe,
"Apps" => VirtualKeyCode::Apps,
"At" => VirtualKeyCode::At,
@@ -152,8 +166,8 @@ pub fn virtual_key_code(event: &KeyboardEvent) -> Option<VirtualKeyCode> {
"Semicolon" => VirtualKeyCode::Semicolon,
"Comma" => VirtualKeyCode::Comma,
"Convert" => VirtualKeyCode::Convert,
"NumpadDecimal" => VirtualKeyCode::Decimal,
"NumpadDivide" => VirtualKeyCode::Divide,
"NumpadDecimal" => VirtualKeyCode::NumpadDecimal,
"NumpadDivide" => VirtualKeyCode::NumpadDivide,
"Equal" => VirtualKeyCode::Equals,
"Backquote" => VirtualKeyCode::Grave,
"Kana" => VirtualKeyCode::Kana,
@@ -167,7 +181,7 @@ pub fn virtual_key_code(event: &KeyboardEvent) -> Option<VirtualKeyCode> {
"MediaSelect" => VirtualKeyCode::MediaSelect,
"MediaStop" => VirtualKeyCode::MediaStop,
"Minus" => VirtualKeyCode::Minus,
"NumpadMultiply" => VirtualKeyCode::Multiply,
"NumpadMultiply" => VirtualKeyCode::NumpadMultiply,
"Mute" => VirtualKeyCode::Mute,
"LaunchMyComputer" => VirtualKeyCode::MyComputer,
"NavigateForward" => VirtualKeyCode::NavigateForward,
@@ -190,7 +204,7 @@ pub fn virtual_key_code(event: &KeyboardEvent) -> Option<VirtualKeyCode> {
"Slash" => VirtualKeyCode::Slash,
"Sleep" => VirtualKeyCode::Sleep,
"Stop" => VirtualKeyCode::Stop,
"NumpadSubtract" => VirtualKeyCode::Subtract,
"NumpadSubtract" => VirtualKeyCode::NumpadSubtract,
"Sysrq" => VirtualKeyCode::Sysrq,
"Tab" => VirtualKeyCode::Tab,
"Underline" => VirtualKeyCode::Underline,

View File

@@ -0,0 +1,65 @@
use wasm_bindgen::{prelude::Closure, JsCast};
use web_sys::{AddEventListenerOptions, EventTarget};
pub(super) struct EventListenerHandle<T: ?Sized> {
target: EventTarget,
event_type: &'static str,
listener: Closure<T>,
}
impl<T: ?Sized> EventListenerHandle<T> {
pub fn new<U>(target: &U, event_type: &'static str, listener: Closure<T>) -> Self
where
U: Clone + Into<EventTarget>,
{
let target = target.clone().into();
target
.add_event_listener_with_callback(event_type, listener.as_ref().unchecked_ref())
.expect("Failed to add event listener");
EventListenerHandle {
target,
event_type,
listener,
}
}
pub fn with_options<U>(
target: &U,
event_type: &'static str,
listener: Closure<T>,
options: &AddEventListenerOptions,
) -> Self
where
U: Clone + Into<EventTarget>,
{
let target = target.clone().into();
target
.add_event_listener_with_callback_and_add_event_listener_options(
event_type,
listener.as_ref().unchecked_ref(),
options,
)
.expect("Failed to add event listener");
EventListenerHandle {
target,
event_type,
listener,
}
}
}
impl<T: ?Sized> Drop for EventListenerHandle<T> {
fn drop(&mut self) {
self.target
.remove_event_listener_with_callback(
self.event_type,
self.listener.as_ref().unchecked_ref(),
)
.unwrap_or_else(|e| {
web_sys::console::error_2(
&format!("Error removing event listener {}", self.event_type).into(),
&e,
)
});
}
}

View File

@@ -0,0 +1,56 @@
use wasm_bindgen::{prelude::Closure, JsCast};
use web_sys::{MediaQueryList, MediaQueryListEvent};
pub(super) struct MediaQueryListHandle {
mql: MediaQueryList,
listener: Option<Closure<dyn FnMut(MediaQueryListEvent)>>,
}
impl MediaQueryListHandle {
pub fn new(
media_query: &str,
listener: Closure<dyn FnMut(MediaQueryListEvent)>,
) -> Option<Self> {
let window = web_sys::window().expect("Failed to obtain window");
let mql = window
.match_media(media_query)
.ok()
.flatten()
.and_then(|mql| {
mql.add_listener_with_opt_callback(Some(&listener.as_ref().unchecked_ref()))
.map(|_| mql)
.ok()
});
mql.map(|mql| Self {
mql,
listener: Some(listener),
})
}
pub fn mql(&self) -> &MediaQueryList {
&self.mql
}
/// Removes the listener and returns the original listener closure, which
/// can be reused.
pub fn remove(mut self) -> Closure<dyn FnMut(MediaQueryListEvent)> {
let listener = self.listener.take().unwrap_or_else(|| unreachable!());
remove_listener(&self.mql, &listener);
listener
}
}
impl Drop for MediaQueryListHandle {
fn drop(&mut self) {
if let Some(listener) = self.listener.take() {
remove_listener(&self.mql, &listener);
}
}
}
fn remove_listener(mql: &MediaQueryList, listener: &Closure<dyn FnMut(MediaQueryListEvent)>) {
mql.remove_listener_with_opt_callback(Some(listener.as_ref().unchecked_ref()))
.unwrap_or_else(|e| {
web_sys::console::error_2(&"Error removing media query listener".into(), &e)
});
}

View File

@@ -1,14 +1,18 @@
mod canvas;
mod event;
mod event_handle;
mod media_query_handle;
mod scaling;
mod timeout;
pub use self::canvas::Canvas;
pub use self::scaling::ScaleChangeDetector;
pub use self::timeout::{AnimationFrameRequest, Timeout};
use crate::dpi::{LogicalSize, Size};
use crate::platform::web::WindowExtWebSys;
use crate::window::Window;
use wasm_bindgen::{closure::Closure, JsCast};
use wasm_bindgen::closure::Closure;
use web_sys::{window, BeforeUnloadEvent, Element, HtmlCanvasElement};
pub fn throw(msg: &str) {
@@ -22,16 +26,21 @@ pub fn exit_fullscreen() {
document.exit_fullscreen();
}
pub fn on_unload(mut handler: impl FnMut() + 'static) {
pub struct UnloadEventHandle {
_listener: event_handle::EventListenerHandle<dyn FnMut(BeforeUnloadEvent)>,
}
pub fn on_unload(mut handler: impl FnMut() + 'static) -> UnloadEventHandle {
let window = web_sys::window().expect("Failed to obtain window");
let closure = Closure::wrap(
Box::new(move |_: BeforeUnloadEvent| handler()) as Box<dyn FnMut(BeforeUnloadEvent)>
);
window
.add_event_listener_with_callback("beforeunload", &closure.as_ref().unchecked_ref())
.expect("Failed to add close listener");
let listener = event_handle::EventListenerHandle::new(&window, "beforeunload", closure);
UnloadEventHandle {
_listener: listener,
}
}
impl WindowExtWebSys for Window {
@@ -81,13 +90,15 @@ pub fn set_canvas_size(raw: &HtmlCanvasElement, size: Size) {
raw.set_width(physical_size.width);
raw.set_height(physical_size.height);
set_canvas_style_property(raw, "width", &format!("{}px", logical_size.width));
set_canvas_style_property(raw, "height", &format!("{}px", logical_size.height));
}
pub fn set_canvas_style_property(raw: &HtmlCanvasElement, property: &str, value: &str) {
let style = raw.style();
style
.set_property("width", &format!("{}px", logical_size.width))
.expect("Failed to set canvas width");
style
.set_property("height", &format!("{}px", logical_size.height))
.expect("Failed to set canvas height");
.set_property(property, value)
.expect(&format!("Failed to set {}", property));
}
pub fn is_fullscreen(canvas: &HtmlCanvasElement) -> bool {

View File

@@ -0,0 +1,89 @@
use super::super::ScaleChangeArgs;
use super::media_query_handle::MediaQueryListHandle;
use std::{cell::RefCell, rc::Rc};
use wasm_bindgen::prelude::Closure;
use web_sys::MediaQueryListEvent;
pub struct ScaleChangeDetector(Rc<RefCell<ScaleChangeDetectorInternal>>);
impl ScaleChangeDetector {
pub(crate) fn new<F>(handler: F) -> Self
where
F: 'static + FnMut(ScaleChangeArgs),
{
Self(ScaleChangeDetectorInternal::new(handler))
}
}
/// This is a helper type to help manage the `MediaQueryList` used for detecting
/// changes of the `devicePixelRatio`.
struct ScaleChangeDetectorInternal {
callback: Box<dyn FnMut(ScaleChangeArgs)>,
mql: Option<MediaQueryListHandle>,
last_scale: f64,
}
impl ScaleChangeDetectorInternal {
fn new<F>(handler: F) -> Rc<RefCell<Self>>
where
F: 'static + FnMut(ScaleChangeArgs),
{
let current_scale = super::scale_factor();
let new_self = Rc::new(RefCell::new(Self {
callback: Box::new(handler),
mql: None,
last_scale: current_scale,
}));
let weak_self = Rc::downgrade(&new_self);
let closure = Closure::wrap(Box::new(move |event: MediaQueryListEvent| {
if let Some(rc_self) = weak_self.upgrade() {
rc_self.borrow_mut().handler(event);
}
}) as Box<dyn FnMut(_)>);
let mql = Self::create_mql(closure);
{
let mut borrowed_self = new_self.borrow_mut();
borrowed_self.mql = mql;
}
new_self
}
fn create_mql(
closure: Closure<dyn FnMut(MediaQueryListEvent)>,
) -> Option<MediaQueryListHandle> {
let current_scale = super::scale_factor();
// This media query initially matches the current `devicePixelRatio`.
// We add 0.0001 to the lower and upper bounds such that it won't fail
// due to floating point precision limitations.
let media_query = format!(
"(min-resolution: {:.4}dppx) and (max-resolution: {:.4}dppx)",
current_scale - 0.0001,
current_scale + 0.0001,
);
let mql = MediaQueryListHandle::new(&media_query, closure);
if let Some(mql) = &mql {
assert_eq!(mql.mql().matches(), true);
}
mql
}
fn handler(&mut self, event: MediaQueryListEvent) {
assert_eq!(event.matches(), false);
let mql = self
.mql
.take()
.expect("DevicePixelRatioChangeDetector::mql should not be None");
let closure = mql.remove();
let new_scale = super::scale_factor();
(self.callback)(ScaleChangeArgs {
old_scale: self.last_scale,
new_scale,
});
let new_mql = Self::create_mql(closure);
self.mql = new_mql;
self.last_scale = new_scale;
}
}

View File

@@ -1,5 +1,6 @@
use crate::dpi::{LogicalSize, PhysicalPosition, PhysicalSize, Position, Size};
use crate::error::{ExternalError, NotSupportedError, OsError as RootOE};
use crate::event;
use crate::icon::Icon;
use crate::monitor::MonitorHandle as RootMH;
use crate::window::{CursorIcon, Fullscreen, WindowAttributes, WindowId as RootWI};
@@ -8,15 +9,18 @@ use raw_window_handle::web::WebHandle;
use super::{backend, monitor, EventLoopWindowTarget};
use std::cell::RefCell;
use std::cell::{Ref, RefCell};
use std::collections::vec_deque::IntoIter as VecDequeIter;
use std::collections::VecDeque;
use std::rc::Rc;
pub struct Window {
canvas: backend::Canvas,
canvas: Rc<RefCell<backend::Canvas>>,
previous_pointer: RefCell<&'static str>,
id: Id,
register_redraw_request: Box<dyn Fn()>,
resize_notify_fn: Box<dyn Fn(PhysicalSize<u32>)>,
destroy_fn: Option<Box<dyn FnOnce()>>,
}
impl Window {
@@ -29,23 +33,40 @@ impl Window {
let id = target.generate_id();
let mut canvas = backend::Canvas::create(platform_attr)?;
let canvas = backend::Canvas::create(platform_attr)?;
let mut canvas = Rc::new(RefCell::new(canvas));
let register_redraw_request = Box::new(move || runner.request_redraw(RootWI(id)));
target.register(&mut canvas, id);
let runner = target.runner.clone();
let resize_notify_fn = Box::new(move |new_size| {
runner.send_event(event::Event::WindowEvent {
window_id: RootWI(id),
event: event::WindowEvent::Resized(new_size),
});
});
let runner = target.runner.clone();
let destroy_fn = Box::new(move || runner.notify_destroy_window(RootWI(id)));
let window = Window {
canvas,
previous_pointer: RefCell::new("auto"),
id,
register_redraw_request,
resize_notify_fn,
destroy_fn: Some(destroy_fn),
};
window.set_inner_size(attr.inner_size.unwrap_or(Size::Logical(LogicalSize {
width: 1024.0,
height: 768.0,
})));
backend::set_canvas_size(
window.canvas.borrow().raw(),
attr.inner_size.unwrap_or(Size::Logical(LogicalSize {
width: 1024.0,
height: 768.0,
})),
);
window.set_title(&attr.title);
window.set_maximized(attr.maximized);
window.set_visible(attr.visible);
@@ -54,12 +75,12 @@ impl Window {
Ok(window)
}
pub fn canvas(&self) -> &backend::Canvas {
&self.canvas
pub fn canvas<'a>(&'a self) -> Ref<'a, backend::Canvas> {
self.canvas.borrow()
}
pub fn set_title(&self, title: &str) {
self.canvas.set_attribute("alt", title);
self.canvas.borrow().set_attribute("alt", title);
}
pub fn set_visible(&self, _visible: bool) {
@@ -71,7 +92,11 @@ impl Window {
}
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Ok(self.canvas.position().to_physical(self.scale_factor()))
Ok(self
.canvas
.borrow()
.position()
.to_physical(self.scale_factor()))
}
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
@@ -82,14 +107,15 @@ impl Window {
pub fn set_outer_position(&self, position: Position) {
let position = position.to_logical::<f64>(self.scale_factor());
self.canvas.set_attribute("position", "fixed");
self.canvas.set_attribute("left", &position.x.to_string());
self.canvas.set_attribute("top", &position.y.to_string());
let canvas = self.canvas.borrow();
canvas.set_attribute("position", "fixed");
canvas.set_attribute("left", &position.x.to_string());
canvas.set_attribute("top", &position.y.to_string());
}
#[inline]
pub fn inner_size(&self) -> PhysicalSize<u32> {
self.canvas.size()
self.canvas.borrow().size()
}
#[inline]
@@ -100,7 +126,12 @@ impl Window {
#[inline]
pub fn set_inner_size(&self, size: Size) {
backend::set_canvas_size(self.canvas.raw(), size);
let old_size = self.inner_size();
backend::set_canvas_size(self.canvas.borrow().raw(), size);
let new_size = self.inner_size();
if old_size != new_size {
(self.resize_notify_fn)(new_size);
}
}
#[inline]
@@ -165,28 +196,26 @@ impl Window {
CursorIcon::RowResize => "row-resize",
};
*self.previous_pointer.borrow_mut() = text;
self.canvas
.set_attribute("style", &format!("cursor: {}", text));
backend::set_canvas_style_property(self.canvas.borrow().raw(), "cursor", text);
}
#[inline]
pub fn set_cursor_position(&self, _position: Position) -> Result<(), ExternalError> {
// Intentionally a no-op, as the web does not support setting cursor positions
Ok(())
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
#[inline]
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
// Intentionally a no-op, as the web does not (properly) support grabbing the cursor
Ok(())
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
if !visible {
self.canvas.set_attribute("cursor", "none");
self.canvas.borrow().set_attribute("cursor", "none");
} else {
self.canvas
.borrow()
.set_attribute("cursor", *self.previous_pointer.borrow());
}
}
@@ -203,8 +232,8 @@ impl Window {
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
if self.canvas.is_fullscreen() {
Some(Fullscreen::Borderless(self.current_monitor()))
if self.canvas.borrow().is_fullscreen() {
Some(Fullscreen::Borderless(Some(self.current_monitor_inner())))
} else {
None
}
@@ -213,8 +242,8 @@ impl Window {
#[inline]
pub fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
if monitor.is_some() {
self.canvas.request_fullscreen();
} else if self.canvas.is_fullscreen() {
self.canvas.borrow().request_fullscreen();
} else if self.canvas.borrow().is_fullscreen() {
backend::exit_fullscreen();
}
}
@@ -240,20 +269,28 @@ impl Window {
}
#[inline]
pub fn current_monitor(&self) -> RootMH {
// Allow directly accessing the current monitor internally without unwrapping.
fn current_monitor_inner(&self) -> RootMH {
RootMH {
inner: monitor::Handle,
}
}
#[inline]
pub fn current_monitor(&self) -> Option<RootMH> {
Some(self.current_monitor_inner())
}
#[inline]
pub fn available_monitors(&self) -> VecDequeIter<monitor::Handle> {
VecDeque::new().into_iter()
}
#[inline]
pub fn primary_monitor(&self) -> monitor::Handle {
monitor::Handle
pub fn primary_monitor(&self) -> Option<RootMH> {
Some(RootMH {
inner: monitor::Handle,
})
}
#[inline]
@@ -272,6 +309,14 @@ impl Window {
}
}
impl Drop for Window {
fn drop(&mut self) {
if let Some(destroy_fn) = self.destroy_fn.take() {
destroy_fn();
}
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Id(pub(crate) u32);

View File

@@ -259,12 +259,12 @@ pub fn vkey_to_winit_vkey(vkey: c_int) -> Option<VirtualKeyCode> {
winuser::VK_NUMPAD7 => Some(VirtualKeyCode::Numpad7),
winuser::VK_NUMPAD8 => Some(VirtualKeyCode::Numpad8),
winuser::VK_NUMPAD9 => Some(VirtualKeyCode::Numpad9),
winuser::VK_MULTIPLY => Some(VirtualKeyCode::Multiply),
winuser::VK_ADD => Some(VirtualKeyCode::Add),
winuser::VK_MULTIPLY => Some(VirtualKeyCode::NumpadMultiply),
winuser::VK_ADD => Some(VirtualKeyCode::NumpadAdd),
//winuser::VK_SEPARATOR => Some(VirtualKeyCode::Separator),
winuser::VK_SUBTRACT => Some(VirtualKeyCode::Subtract),
winuser::VK_DECIMAL => Some(VirtualKeyCode::Decimal),
winuser::VK_DIVIDE => Some(VirtualKeyCode::Divide),
winuser::VK_SUBTRACT => Some(VirtualKeyCode::NumpadSubtract),
winuser::VK_DECIMAL => Some(VirtualKeyCode::NumpadDecimal),
winuser::VK_DIVIDE => Some(VirtualKeyCode::NumpadDivide),
winuser::VK_F1 => Some(VirtualKeyCode::F1),
winuser::VK_F2 => Some(VirtualKeyCode::F2),
winuser::VK_F3 => Some(VirtualKeyCode::F3),

View File

@@ -4,6 +4,7 @@ mod runner;
use parking_lot::Mutex;
use std::{
collections::VecDeque,
marker::PhantomData,
mem, panic, ptr,
rc::Rc,
@@ -33,12 +34,14 @@ use crate::{
dpi::{PhysicalPosition, PhysicalSize},
event::{DeviceEvent, Event, Force, KeyboardInput, Touch, TouchPhase, WindowEvent},
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
monitor::MonitorHandle as RootMonitorHandle,
platform_impl::platform::{
dark_mode::try_dark_mode,
dpi::{become_dpi_aware, dpi_to_scale_factor, enable_non_client_dpi_scaling},
drop_handler::FileDropHandler,
event::{self, handle_extended_keys, process_key_params, vkey_to_winit_vkey},
monitor, raw_input, util,
monitor::{self, MonitorHandle},
raw_input, util,
window_state::{CursorFlags, WindowFlags, WindowState},
wrap_device_id, WindowId, DEVICE_ID,
},
@@ -82,7 +85,7 @@ lazy_static! {
pub(crate) struct SubclassInput<T: 'static> {
pub window_state: Arc<Mutex<WindowState>>,
pub event_loop_runner: EventLoopRunnerShared<T>,
pub file_drop_handler: FileDropHandler,
pub file_drop_handler: Option<FileDropHandler>,
}
impl<T> SubclassInput<T> {
@@ -226,7 +229,7 @@ impl<T: 'static> EventLoop<T> {
}
unsafe {
runner.call_event_handler(Event::LoopDestroyed);
runner.loop_destroyed();
}
runner.reset_runner();
}
@@ -247,6 +250,16 @@ impl<T> EventLoopWindowTarget<T> {
target_window: self.thread_msg_target,
}
}
// TODO: Investigate opportunities for caching
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
monitor::available_monitors()
}
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
let monitor = monitor::primary_monitor();
Some(RootMonitorHandle { inner: monitor })
}
}
fn main_thread_id() -> DWORD {
@@ -840,8 +853,11 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
winuser::MonitorFromRect(&new_rect, winuser::MONITOR_DEFAULTTONULL);
match fullscreen {
Fullscreen::Borderless(ref mut fullscreen_monitor) => {
if new_monitor != fullscreen_monitor.inner.hmonitor()
&& new_monitor != ptr::null_mut()
if new_monitor != ptr::null_mut()
&& fullscreen_monitor
.as_ref()
.map(|monitor| new_monitor != monitor.inner.hmonitor())
.unwrap_or(true)
{
if let Ok(new_monitor_info) = monitor::get_monitor_info(new_monitor) {
let new_monitor_rect = new_monitor_info.rcMonitor;
@@ -850,9 +866,9 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
window_pos.cx = new_monitor_rect.right - new_monitor_rect.left;
window_pos.cy = new_monitor_rect.bottom - new_monitor_rect.top;
}
*fullscreen_monitor = crate::monitor::MonitorHandle {
inner: monitor::MonitorHandle::new(new_monitor),
};
*fullscreen_monitor = Some(crate::monitor::MonitorHandle {
inner: MonitorHandle::new(new_monitor),
});
}
}
Fullscreen::Exclusive(ref video_mode) => {
@@ -1933,14 +1949,25 @@ unsafe extern "system" fn thread_event_target_callback<T: 'static>(
// events, `handling_events` will return false and we won't emit a second
// `RedrawEventsCleared` event.
if subclass_input.event_loop_runner.handling_events() {
// This WM_PAINT handler will never be re-entrant because `flush_paint_messages`
// doesn't call WM_PAINT for the thread event target (i.e. this window).
assert!(flush_paint_messages(
None,
&subclass_input.event_loop_runner
));
subclass_input.event_loop_runner.redraw_events_cleared();
process_control_flow(&subclass_input.event_loop_runner);
if subclass_input.event_loop_runner.should_buffer() {
// This branch can be triggered when a nested win32 event loop is triggered
// inside of the `event_handler` callback.
winuser::RedrawWindow(
window,
ptr::null(),
ptr::null_mut(),
winuser::RDW_INTERNALPAINT,
);
} else {
// This WM_PAINT handler will never be re-entrant because `flush_paint_messages`
// doesn't call WM_PAINT for the thread event target (i.e. this window).
assert!(flush_paint_messages(
None,
&subclass_input.event_loop_runner
));
subclass_input.event_loop_runner.redraw_events_cleared();
process_control_flow(&subclass_input.event_loop_runner);
}
}
0

View File

@@ -53,6 +53,8 @@ enum RunnerState {
/// The event loop is handling the redraw events and sending them to the user's callback.
/// `MainEventsCleared` has been sent, and `RedrawEventsCleared` hasn't.
HandlingRedrawEvents,
/// The event loop has been destroyed. No other events will be emitted.
Destroyed,
}
enum BufferedEvent<T: 'static> {
@@ -229,7 +231,11 @@ impl<T> EventLoopRunner<T> {
self.move_state_to(RunnerState::Idle);
}
pub(crate) unsafe fn call_event_handler(&self, event: Event<'_, T>) {
pub(crate) unsafe fn loop_destroyed(&self) {
self.move_state_to(RunnerState::Destroyed);
}
unsafe fn call_event_handler(&self, event: Event<'_, T>) {
self.catch_unwind(|| {
let mut control_flow = self.control_flow.take();
let mut event_handler = self.event_handler.take()
@@ -260,8 +266,8 @@ impl<T> EventLoopRunner<T> {
}
}
/// Dispatch control flow events (`NewEvents`, `MainEventsCleared`, and `RedrawEventsCleared`) as
/// necessary to bring the internal `RunnerState` to the new runner state.
/// Dispatch control flow events (`NewEvents`, `MainEventsCleared`, `RedrawEventsCleared`, and
/// `LoopDestroyed`) as necessary to bring the internal `RunnerState` to the new runner state.
///
/// The state transitions are defined as follows:
///
@@ -273,14 +279,20 @@ impl<T> EventLoopRunner<T> {
/// ^ |
/// | V
/// Idle <--- HandlingRedrawEvents
/// |
/// V
/// Destroyed
/// ```
///
/// Attempting to transition back to `Uninitialized` will result in a panic. Transitioning to
/// the current state is a no-op. Even if the `new_runner_state` isn't the immediate next state
/// in the runner state machine (e.g. `self.runner_state == HandlingMainEvents` and
/// Attempting to transition back to `Uninitialized` will result in a panic. Attempting to
/// transition *from* `Destroyed` will also reuslt in a panic. Transitioning to the current
/// state is a no-op. Even if the `new_runner_state` isn't the immediate next state in the
/// runner state machine (e.g. `self.runner_state == HandlingMainEvents` and
/// `new_runner_state == Idle`), the intermediate state transitions will still be executed.
unsafe fn move_state_to(&self, new_runner_state: RunnerState) {
use RunnerState::{HandlingMainEvents, HandlingRedrawEvents, Idle, Uninitialized};
use RunnerState::{
Destroyed, HandlingMainEvents, HandlingRedrawEvents, Idle, Uninitialized,
};
match (
self.runner_state.replace(new_runner_state),
@@ -289,7 +301,8 @@ impl<T> EventLoopRunner<T> {
(Uninitialized, Uninitialized)
| (Idle, Idle)
| (HandlingMainEvents, HandlingMainEvents)
| (HandlingRedrawEvents, HandlingRedrawEvents) => (),
| (HandlingRedrawEvents, HandlingRedrawEvents)
| (Destroyed, Destroyed) => (),
// State transitions that initialize the event loop.
(Uninitialized, HandlingMainEvents) => {
@@ -304,6 +317,12 @@ impl<T> EventLoopRunner<T> {
self.call_event_handler(Event::MainEventsCleared);
self.call_redraw_events_cleared();
}
(Uninitialized, Destroyed) => {
self.call_new_events(true);
self.call_event_handler(Event::MainEventsCleared);
self.call_redraw_events_cleared();
self.call_event_handler(Event::LoopDestroyed);
}
(_, Uninitialized) => panic!("cannot move state to Uninitialized"),
// State transitions that start the event handling process.
@@ -314,6 +333,9 @@ impl<T> EventLoopRunner<T> {
self.call_new_events(false);
self.call_event_handler(Event::MainEventsCleared);
}
(Idle, Destroyed) => {
self.call_event_handler(Event::LoopDestroyed);
}
(HandlingMainEvents, HandlingRedrawEvents) => {
self.call_event_handler(Event::MainEventsCleared);
@@ -323,6 +345,11 @@ impl<T> EventLoopRunner<T> {
self.call_event_handler(Event::MainEventsCleared);
self.call_redraw_events_cleared();
}
(HandlingMainEvents, Destroyed) => {
self.call_event_handler(Event::MainEventsCleared);
self.call_redraw_events_cleared();
self.call_event_handler(Event::LoopDestroyed);
}
(HandlingRedrawEvents, Idle) => {
self.call_redraw_events_cleared();
@@ -332,6 +359,12 @@ impl<T> EventLoopRunner<T> {
self.call_redraw_events_cleared();
self.call_new_events(false);
}
(HandlingRedrawEvents, Destroyed) => {
self.call_redraw_events_cleared();
self.call_event_handler(Event::LoopDestroyed);
}
(Destroyed, _) => panic!("cannot move state from Destroyed"),
}
}

View File

@@ -14,11 +14,23 @@ pub use self::icon::WinIcon as PlatformIcon;
use crate::event::DeviceId as RootDeviceId;
use crate::icon::Icon;
#[derive(Clone, Default)]
#[derive(Clone)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub parent: Option<HWND>,
pub taskbar_icon: Option<Icon>,
pub no_redirection_bitmap: bool,
pub drag_and_drop: bool,
}
impl Default for PlatformSpecificWindowBuilderAttributes {
fn default() -> Self {
Self {
parent: None,
taskbar_icon: None,
no_redirection_bitmap: false,
drag_and_drop: true,
}
}
}
unsafe impl Send for PlatformSpecificWindowBuilderAttributes {}

View File

@@ -11,7 +11,7 @@ use std::{
io, mem, ptr,
};
use super::{util, EventLoop};
use super::util;
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
@@ -126,24 +126,14 @@ pub fn current_monitor(hwnd: HWND) -> MonitorHandle {
MonitorHandle::new(hmonitor)
}
impl<T> EventLoop<T> {
// TODO: Investigate opportunities for caching
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
available_monitors()
}
pub fn primary_monitor(&self) -> MonitorHandle {
primary_monitor()
}
}
impl Window {
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
available_monitors()
}
pub fn primary_monitor(&self) -> MonitorHandle {
primary_monitor()
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
let monitor = primary_monitor();
Some(RootMonitorHandle { inner: monitor })
}
}

View File

@@ -70,8 +70,9 @@ impl Window {
//
// done. you owe me -- ossi
unsafe {
let drag_and_drop = pl_attr.drag_and_drop;
init(w_attr, pl_attr, event_loop).map(|win| {
let file_drop_handler = {
let file_drop_handler = if drag_and_drop {
use winapi::shared::winerror::{OLE_E_WRONGCOMPOBJ, RPC_E_CHANGED_MODE, S_OK};
let ole_init_result = ole2::OleInitialize(ptr::null_mut());
@@ -80,7 +81,11 @@ impl Window {
if ole_init_result == OLE_E_WRONGCOMPOBJ {
panic!("OleInitialize failed! Result was: `OLE_E_WRONGCOMPOBJ`");
} else if ole_init_result == RPC_E_CHANGED_MODE {
panic!("OleInitialize failed! Result was: `RPC_E_CHANGED_MODE`");
panic!(
"OleInitialize failed! Result was: `RPC_E_CHANGED_MODE`. \
Make sure other crates are not using multithreaded COM library \
on the same thread or disable drag and drop support."
);
}
let file_drop_runner = event_loop.runner_shared.clone();
@@ -99,7 +104,9 @@ impl Window {
ole2::RegisterDragDrop(win.window.0, handler_interface_ptr),
S_OK
);
file_drop_handler
Some(file_drop_handler)
} else {
None
};
let subclass_input = event_loop::SubclassInput {
@@ -489,9 +496,12 @@ impl Window {
// Update window bounds
match &fullscreen {
Some(fullscreen) => {
let monitor = match fullscreen {
Fullscreen::Exclusive(ref video_mode) => video_mode.monitor(),
Fullscreen::Borderless(ref monitor) => monitor.clone(),
let monitor = match &fullscreen {
Fullscreen::Exclusive(video_mode) => video_mode.monitor(),
Fullscreen::Borderless(Some(monitor)) => monitor.clone(),
Fullscreen::Borderless(None) => RootMonitorHandle {
inner: monitor::current_monitor(window.0),
},
};
let position: (i32, i32) = monitor.position().into();
@@ -570,10 +580,10 @@ impl Window {
}
#[inline]
pub fn current_monitor(&self) -> RootMonitorHandle {
RootMonitorHandle {
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
Some(RootMonitorHandle {
inner: monitor::current_monitor(self.window.0),
}
})
}
#[inline]
@@ -602,7 +612,7 @@ impl Window {
#[inline]
pub fn set_ime_position(&self, _position: Position) {
unimplemented!();
warn!("`Window::set_ime_position` is ignored on Windows")
}
#[inline]

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