Compare commits

..

14 Commits

Author SHA1 Message Date
Kirill Chibisov
43f29f0481 Winit version 0.29.4 2023-11-24 18:13:46 +04:00
John Nunley
266219f27f On X11, reload DPI on PropertyChange
Signed-off-by: John Nunley <dev@notgull.net>
Fixes #1228.
2023-11-24 18:13:46 +04:00
Kirill Chibisov
7449534ba2 Fix infinite recursion in BadIcon reporting (#3237) 2023-11-24 18:13:46 +04:00
Mads Marquart
7aa202b872 Make Android docs build on docs.rs (#3236) 2023-11-24 18:13:46 +04:00
Arend van Beelen jr
06cec065d4 Fix crash when running iPad build on macOS 2023-11-24 18:13:46 +04:00
Kirill Chibisov
f968e64ac8 On macOS, fix assertion when pressing Fn key 2023-11-24 18:13:46 +04:00
Kirill Chibisov
a97309690e On Wayland, fix wl_surface being dropped first
The surface was automatically dropped due to new RAII type in SCTK
when dropping the Window, which was not the case at some point with
SCTK.

Thus destroying objects associated with it where causing issues
with some window managers.

Links: https://github.com/neovide/neovide/issues/2109
2023-11-24 18:13:46 +04:00
Olivier Goffart
dec45ce0ff On Windows, fix set_control_flow from `AboutToWait
In case the AboutToWait event sets the control flow to another value
it's not being used on this iteration.

Fixes #3215.
2023-11-24 18:13:46 +04:00
Nathan Lilienthal
f709ac667f On macOS, send a Resized event after ScaleFactorChanged
Fixes #3213.
2023-11-24 18:13:46 +04:00
Kirill Chibisov
ecbe04caa7 On X11, try alternative cursor icon names as well
This should cover more icons.
2023-11-24 18:13:46 +04:00
Marijn Suijten
7103514ae8 Disable default-features for the ndk crate
We decided to add `rwh_06` to the `default` list of features in the
`ndk` to [nudge users to upgrade], but this forces `winit` to always
(transitively) include `raw-window-handle 0.6` even if the user has
set a different `rwh_xx` feature on the `winit` crate.  `winit` already
forwards the respective `rwh_xx` feaure to the `ndk` crate anyway, so
this default should just be turned off.

At the time of writing this is the only `default` feature of the `ndk`.

Links: https://github.com/rust-mobile/ndk/pull/434#issuecomment-1752089087
2023-11-24 18:13:46 +04:00
DevJac
8b5aa33a88 Fix typo in pre_present_notify docs
Fix typo and other small grammar corrections.
2023-11-24 18:13:46 +04:00
Linda_pp
7a3b486965 Fix crash when minimizing example on Windows 2023-11-24 18:13:46 +04:00
Jasper Bekkers
fc9c78cb56 On Windows, fix MT safety when starting drag 2023-11-24 18:13:46 +04:00
18 changed files with 320 additions and 233 deletions

View File

@@ -11,6 +11,17 @@ Unreleased` header.
# Unreleased
# 0.29.4
- Fix crash when running iOS app on macOS.
- On X11, check common alternative cursor names when loading cursor.
- On X11, reload the DPI after a property change event.
- On Windows, fix so `drag_window` and `drag_resize_window` can be called from another thread.
- On Windows, fix `set_control_flow` in `AboutToWait` not being taken in account.
- On macOS, send a `Resized` event after each `ScaleFactorChanged` event.
- On Wayland, fix `wl_surface` being destroyed before associated objects.
- On macOS, fix assertion when pressing `Fn` key.
# 0.29.3
- On Wayland, apply correct scale to `PhysicalSize` passed in `WindowBuilder::with_inner_size` when possible.

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.29.3"
version = "0.29.4"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
edition = "2021"
@@ -13,7 +13,14 @@ categories = ["gui"]
rust-version = "1.65.0"
[package.metadata.docs.rs]
features = ["rwh_04", "rwh_05", "rwh_06", "serde"]
features = [
"rwh_04",
"rwh_05",
"rwh_06",
"serde",
# Enabled to get docs to compile
"android-native-activity",
]
default-target = "x86_64-unknown-linux-gnu"
# These are all tested in CI
targets = [
@@ -54,7 +61,7 @@ cfg_aliases = "0.1.1"
[dependencies]
bitflags = "2"
cursor-icon = "1.0.0"
cursor-icon = "1.1.0"
log = "0.4"
mint = { version = "0.5.6", optional = true }
once_cell = "1.12"
@@ -74,7 +81,7 @@ softbuffer = "0.3.0"
[target.'cfg(target_os = "android")'.dependencies]
android-activity = "0.5.0"
ndk = "0.8.0"
ndk = { version = "0.8.0", default-features = false }
ndk-sys = "0.5.0"
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]

View File

@@ -6,7 +6,7 @@
```toml
[dependencies]
winit = "0.29.3"
winit = "0.29.4"
```
## [Documentation](https://docs.rs/winit)
@@ -157,7 +157,7 @@ For more details, refer to these `android-activity` [example applications](https
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk` then the minimal changes would be:
1. Remove `ndk-glue` from your `Cargo.toml`
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.3", features = [ "android-native-activity" ] }`
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.4", features = [ "android-native-activity" ] }`
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).

View File

@@ -53,6 +53,13 @@ pub(super) fn fill_window(window: &Window) {
}
GC.with(|gc| {
let size = window.inner_size();
let (Some(width), Some(height)) =
(NonZeroU32::new(size.width), NonZeroU32::new(size.height))
else {
return;
};
// Either get the last context used or create a new one.
let mut gc = gc.borrow_mut();
let surface = gc
@@ -61,13 +68,9 @@ pub(super) fn fill_window(window: &Window) {
// Fill a buffer with a solid color.
const DARK_GRAY: u32 = 0xFF181818;
let size = window.inner_size();
surface
.resize(
NonZeroU32::new(size.width).expect("Width must be greater than zero"),
NonZeroU32::new(size.height).expect("Height must be greater than zero"),
)
.resize(width, height)
.expect("Failed to resize the softbuffer surface");
let mut buffer = surface

View File

@@ -49,11 +49,7 @@ impl fmt::Display for BadIcon {
}
}
impl Error for BadIcon {
fn source(&self) -> Option<&(dyn Error + 'static)> {
Some(self)
}
}
impl Error for BadIcon {}
#[derive(Debug, Clone, PartialEq, Eq)]
pub(crate) struct RgbaIcon {

View File

@@ -84,5 +84,10 @@ impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
/// use winit::platform::android::activity::AndroidApp;
/// ```
pub mod activity {
// We enable the `"native-activity"` feature just so that we can build the
// docs, but it'll be very confusing for users to see the docs with that
// feature enabled, so we avoid inlining it so that they're forced to view
// it on the crate's own docs.rs page.
#[doc(no_inline)]
pub use android_activity::*;
}

View File

@@ -200,6 +200,10 @@ impl AppState {
)
}
fn has_terminated(&self) -> bool {
matches!(self.state(), AppStateImpl::Terminated)
}
fn will_launch_transition(&mut self, queued_event_handler: Box<dyn EventHandler>) {
let (queued_windows, queued_events, queued_gpu_redraws) = match self.take_state() {
AppStateImpl::NotLaunched {
@@ -243,7 +247,7 @@ impl AppState {
fn wakeup_transition(&mut self) -> Option<EventWrapper> {
// before `AppState::did_finish_launching` is called, pretend there is no running
// event loop.
if !self.has_launched() {
if !self.has_launched() || self.has_terminated() {
return None;
}
@@ -390,7 +394,7 @@ impl AppState {
}
fn events_cleared_transition(&mut self) {
if !self.has_launched() {
if !self.has_launched() || self.has_terminated() {
return;
}
let (waiting_event_handler, old) = match self.take_state() {
@@ -586,6 +590,10 @@ pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
events: I,
) {
let mut this = AppState::get_mut(mtm);
if this.has_terminated() {
return;
}
let (mut event_handler, active_control_flow, processing_redraws) =
match this.try_user_callback_transition() {
UserCallbackTransitionResult::ReentrancyPrevented { queued_events } => {
@@ -737,7 +745,7 @@ fn handle_user_events(mtm: MainThreadMarker) {
pub fn handle_main_events_cleared(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
if !this.has_launched() {
if !this.has_launched() || this.has_terminated() {
return;
}
match this.state_mut() {

View File

@@ -289,7 +289,7 @@ fn setup_control_flow_observers() {
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_main_events_cleared(mtm),
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
kCFRunLoopExit => {} // may happen when running on macOS
_ => unreachable!(),
}
}
@@ -304,7 +304,7 @@ fn setup_control_flow_observers() {
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_events_cleared(mtm),
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
kCFRunLoopExit => {} // may happen when running on macOS
_ => unreachable!(),
}
}

View File

@@ -1,6 +1,5 @@
//! The state of the window, which is shared with the event-loop.
use std::mem::ManuallyDrop;
use std::num::NonZeroU32;
use std::sync::{Arc, Weak};
use std::time::Duration;
@@ -55,9 +54,6 @@ pub struct WindowState {
/// The connection to Wayland server.
pub connection: Connection,
/// The underlying SCTK window.
pub window: ManuallyDrop<Window>,
/// The window frame, which is created from the configure request.
frame: Option<WinitFrame>,
@@ -149,6 +145,9 @@ pub struct WindowState {
///
/// The value is the serial of the event triggered moved.
has_pending_move: Option<u32>,
/// The underlying SCTK window.
pub window: Window,
}
impl WindowState {
@@ -206,7 +205,7 @@ impl WindowState {
title: String::default(),
transparent: false,
viewport,
window: ManuallyDrop::new(window),
window,
}
}
@@ -271,7 +270,7 @@ impl WindowState {
&& !self.csd_fails
{
match WinitFrame::new(
&*self.window,
&self.window,
shm,
subcompositor.clone(),
self.queue_handle.clone(),
@@ -1026,13 +1025,6 @@ impl WindowState {
impl Drop for WindowState {
fn drop(&mut self) {
let surface = self.window.wl_surface().clone();
unsafe {
ManuallyDrop::drop(&mut self.window);
}
// Cleanup objects.
if let Some(blur) = self.blur.take() {
blur.release();
}
@@ -1045,7 +1037,8 @@ impl Drop for WindowState {
viewport.destroy();
}
surface.destroy();
// NOTE: the wl_surface used by the window is being cleaned up when
// dropping SCTK `Window`.
}
}

View File

@@ -570,6 +570,14 @@ impl<T: 'static> EventProcessor<T> {
event: WindowEvent::Destroyed,
});
}
ffi::PropertyNotify => {
let xev: &ffi::XPropertyEvent = xev.as_ref();
let atom = xev.atom as xproto::Atom;
if atom == xproto::Atom::from(xproto::AtomEnum::RESOURCE_MANAGER) {
self.process_dpi_change(&mut callback);
}
}
ffi::VisibilityNotify => {
let xev: &ffi::XVisibilityEvent = xev.as_ref();
@@ -1306,72 +1314,7 @@ impl<T: 'static> EventProcessor<T> {
}
}
if event_type == self.randr_event_offset as c_int {
// In the future, it would be quite easy to emit monitor hotplug events.
let prev_list = wt.xconn.invalidate_cached_monitor_list();
if let Some(prev_list) = prev_list {
let new_list = wt
.xconn
.available_monitors()
.expect("Failed to get monitor list");
for new_monitor in new_list {
// Previous list may be empty, in case of disconnecting and
// reconnecting the only one monitor. We still need to emit events in
// this case.
let maybe_prev_scale_factor = prev_list
.iter()
.find(|prev_monitor| prev_monitor.name == new_monitor.name)
.map(|prev_monitor| prev_monitor.scale_factor);
if Some(new_monitor.scale_factor) != maybe_prev_scale_factor {
for (window_id, window) in wt.windows.borrow().iter() {
if let Some(window) = window.upgrade() {
// Check if the window is on this monitor
let monitor =
window.shared_state_lock().last_monitor.clone();
if monitor.name == new_monitor.name {
let (width, height) = window.inner_size_physical();
let (new_width, new_height) = window.adjust_for_dpi(
// If we couldn't determine the previous scale
// factor (e.g., because all monitors were closed
// before), just pick whatever the current monitor
// has set as a baseline.
maybe_prev_scale_factor
.unwrap_or(monitor.scale_factor),
new_monitor.scale_factor,
width,
height,
&window.shared_state_lock(),
);
let window_id = crate::window::WindowId(*window_id);
let old_inner_size = PhysicalSize::new(width, height);
let inner_size = Arc::new(Mutex::new(
PhysicalSize::new(new_width, new_height),
));
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor: new_monitor.scale_factor,
inner_size_writer: InnerSizeWriter::new(
Arc::downgrade(&inner_size),
),
},
});
let new_inner_size = *inner_size.lock().unwrap();
drop(inner_size);
if new_inner_size != old_inner_size {
let (new_width, new_height) = new_inner_size.into();
window.request_inner_size_physical(
new_width, new_height,
);
}
}
}
}
}
}
}
self.process_dpi_change(&mut callback);
}
}
}
@@ -1464,6 +1407,45 @@ impl<T: 'static> EventProcessor<T> {
});
}
}
fn process_dpi_change<F>(&self, callback: &mut F)
where
F: FnMut(Event<T>),
{
let wt = get_xtarget(&self.target);
// In the future, it would be quite easy to emit monitor hotplug events.
let prev_list = {
let prev_list = wt.xconn.invalidate_cached_monitor_list();
match prev_list {
Some(prev_list) => prev_list,
None => return,
}
};
let new_list = wt
.xconn
.available_monitors()
.expect("Failed to get monitor list");
for new_monitor in new_list {
// Previous list may be empty, in case of disconnecting and
// reconnecting the only one monitor. We still need to emit events in
// this case.
let maybe_prev_scale_factor = prev_list
.iter()
.find(|prev_monitor| prev_monitor.name == new_monitor.name)
.map(|prev_monitor| prev_monitor.scale_factor);
if Some(new_monitor.scale_factor) != maybe_prev_scale_factor {
for window in wt.windows.borrow().iter().filter_map(|(_, w)| w.upgrade()) {
window.refresh_dpi_for_monitor(
&new_monitor,
maybe_prev_scale_factor,
&mut *callback,
)
}
}
}
}
}
fn is_first_touch(first: &mut Option<u64>, num: &mut u32, id: u64, phase: TouchPhase) -> bool {

View File

@@ -1,4 +1,5 @@
use std::ffi::CString;
use std::iter;
use x11rb::connection::Connection;
@@ -56,10 +57,22 @@ impl XConnection {
None => return self.create_empty_cursor(),
};
let name = CString::new(cursor.name()).unwrap();
unsafe {
(self.xcursor.XcursorLibraryLoadCursor)(self.display, name.as_ptr() as *const c_char)
let mut xcursor = 0;
for &name in iter::once(&cursor.name()).chain(cursor.alt_names().iter()) {
let name = CString::new(name).unwrap();
xcursor = unsafe {
(self.xcursor.XcursorLibraryLoadCursor)(
self.display,
name.as_ptr() as *const c_char,
)
};
if xcursor != 0 {
break;
}
}
xcursor
}
fn update_cursor(&self, window: xproto::Window, cursor: ffi::Cursor) -> Result<(), X11Error> {

View File

@@ -22,6 +22,7 @@ use x11rb::{
use crate::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
event::{Event, InnerSizeWriter, WindowEvent},
event_loop::AsyncRequestSerial,
platform_impl::{
x11::{atoms::*, MonitorHandle as X11MonitorHandle, WakeSender, X11Error},
@@ -276,7 +277,8 @@ impl UnownedWindow {
| EventMask::KEYMAP_STATE
| EventMask::BUTTON_PRESS
| EventMask::BUTTON_RELEASE
| EventMask::POINTER_MOTION;
| EventMask::POINTER_MOTION
| EventMask::PROPERTY_CHANGE;
aux = aux.event_mask(event_mask).border_pixel(0);
@@ -923,6 +925,51 @@ impl UnownedWindow {
})
}
/// Refresh the API for the given monitor.
#[inline]
pub(super) fn refresh_dpi_for_monitor<T: 'static>(
&self,
new_monitor: &X11MonitorHandle,
maybe_prev_scale_factor: Option<f64>,
mut callback: impl FnMut(Event<T>),
) {
// Check if the self is on this monitor
let monitor = self.shared_state_lock().last_monitor.clone();
if monitor.name == new_monitor.name {
let (width, height) = self.inner_size_physical();
let (new_width, new_height) = self.adjust_for_dpi(
// If we couldn't determine the previous scale
// factor (e.g., because all monitors were closed
// before), just pick whatever the current monitor
// has set as a baseline.
maybe_prev_scale_factor.unwrap_or(monitor.scale_factor),
new_monitor.scale_factor,
width,
height,
&self.shared_state_lock(),
);
let window_id = crate::window::WindowId(self.id());
let old_inner_size = PhysicalSize::new(width, height);
let inner_size = Arc::new(Mutex::new(PhysicalSize::new(new_width, new_height)));
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor: new_monitor.scale_factor,
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(&inner_size)),
},
});
let new_inner_size = *inner_size.lock().unwrap();
drop(inner_size);
if new_inner_size != old_inner_size {
let (new_width, new_height) = new_inner_size.into();
self.request_inner_size_physical(new_width, new_height);
}
}
}
fn set_minimized_inner(&self, minimized: bool) -> Result<VoidCookie<'_>, X11Error> {
let atoms = self.xconn.atoms();

View File

@@ -329,7 +329,7 @@ impl Handler {
) {
if let Some(ref mut callback) = *self.callback.lock().unwrap() {
let new_inner_size = Arc::new(Mutex::new(suggested_size));
let event = Event::WindowEvent {
let scale_factor_changed_event = Event::WindowEvent {
window_id: WindowId(window.id()),
event: WindowEvent::ScaleFactorChanged {
scale_factor,
@@ -337,13 +337,19 @@ impl Handler {
},
};
callback.handle_nonuser_event(event);
callback.handle_nonuser_event(scale_factor_changed_event);
let physical_size = *new_inner_size.lock().unwrap();
drop(new_inner_size);
let logical_size = physical_size.to_logical(scale_factor);
let size = NSSize::new(logical_size.width, logical_size.height);
window.setContentSize(size);
let resized_event = Event::WindowEvent {
window_id: WindowId(window.id()),
event: WindowEvent::Resized(physical_size),
};
callback.handle_nonuser_event(resized_event);
}
}
}

View File

@@ -156,13 +156,11 @@ pub(crate) fn create_key_event(
// Also not checking if this is a release event because then this issue would
// still affect the key release.
Some(text) if !has_ctrl => Key::Character(text.clone()),
_ => {
let modifierless_chars = match key_without_modifiers.as_ref() {
Key::Character(ch) => ch,
_ => "",
};
get_logical_key_char(ns_event, modifierless_chars)
}
_ => match key_without_modifiers.as_ref() {
Key::Character(ch) => get_logical_key_char(ns_event, ch),
// Don't try to get text for events which likely don't have it.
_ => key_without_modifiers.clone(),
},
};
(logical_key, key_without_modifiers)

View File

@@ -74,8 +74,8 @@ enum ImeState {
bitflags! {
#[derive(Debug, Clone, Copy, PartialEq)]
struct ModLocationMask: u8 {
const LEFT = 1;
const RIGHT = 2;
const LEFT = 0b0001;
const RIGHT = 0b0010;
}
}
impl ModLocationMask {
@@ -88,13 +88,13 @@ impl ModLocationMask {
}
}
fn key_to_modifier(key: &Key) -> ModifiersState {
fn key_to_modifier(key: &Key) -> Option<ModifiersState> {
match key {
Key::Named(NamedKey::Alt) => ModifiersState::ALT,
Key::Named(NamedKey::Control) => ModifiersState::CONTROL,
Key::Named(NamedKey::Super) => ModifiersState::SUPER,
Key::Named(NamedKey::Shift) => ModifiersState::SHIFT,
_ => unreachable!(),
Key::Named(NamedKey::Alt) => Some(ModifiersState::ALT),
Key::Named(NamedKey::Control) => Some(ModifiersState::CONTROL),
Key::Named(NamedKey::Super) => Some(ModifiersState::SUPER),
Key::Named(NamedKey::Shift) => Some(ModifiersState::SHIFT),
_ => None,
}
}
@@ -924,91 +924,96 @@ impl WinitView {
// event, thus we can't generate regular presses based on that. The `ModifiersChanged`
// later will work though, since the flags are attached to the event and contain valid
// information.
if is_flags_changed_event && ns_event.key_code() != 0 {
let scancode = ns_event.key_code();
let physical_key = PhysicalKey::from_scancode(scancode as u32);
'send_event: {
if is_flags_changed_event && ns_event.key_code() != 0 {
let scancode = ns_event.key_code();
let physical_key = PhysicalKey::from_scancode(scancode as u32);
// We'll correct the `is_press` later.
let mut event = create_key_event(ns_event, false, false, Some(physical_key));
// We'll correct the `is_press` later.
let mut event = create_key_event(ns_event, false, false, Some(physical_key));
let key = code_to_key(physical_key, scancode);
let event_modifier = key_to_modifier(&key);
event.physical_key = physical_key;
event.logical_key = key.clone();
event.location = code_to_location(physical_key);
let location_mask = ModLocationMask::from_location(event.location);
let key = code_to_key(physical_key, scancode);
// Ignore processing of unkown modifiers because we can't determine whether
// it was pressed or release reliably.
let Some(event_modifier) = key_to_modifier(&key) else {
break 'send_event;
};
event.physical_key = physical_key;
event.logical_key = key.clone();
event.location = code_to_location(physical_key);
let location_mask = ModLocationMask::from_location(event.location);
let mut phys_mod_state = self.state.phys_modifiers.borrow_mut();
let phys_mod = phys_mod_state
.entry(key)
.or_insert(ModLocationMask::empty());
let mut phys_mod_state = self.state.phys_modifiers.borrow_mut();
let phys_mod = phys_mod_state
.entry(key)
.or_insert(ModLocationMask::empty());
let is_active = current_modifiers.state().contains(event_modifier);
let mut events = VecDeque::with_capacity(2);
let is_active = current_modifiers.state().contains(event_modifier);
let mut events = VecDeque::with_capacity(2);
// There is no API for getting whether the button was pressed or released
// during this event. For this reason we have to do a bit of magic below
// to come up with a good guess whether this key was pressed or released.
// (This is not trivial because there are multiple buttons that may affect
// the same modifier)
if !is_active {
event.state = Released;
if phys_mod.contains(ModLocationMask::LEFT) {
let mut event = event.clone();
event.location = KeyLocation::Left;
event.physical_key = get_left_modifier_code(&event.logical_key).into();
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
if phys_mod.contains(ModLocationMask::RIGHT) {
event.location = KeyLocation::Right;
event.physical_key = get_right_modifier_code(&event.logical_key).into();
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
*phys_mod = ModLocationMask::empty();
} else {
// is_active
if *phys_mod == location_mask {
// Here we hit a contradiction:
// The modifier state was "changed" to active,
// yet the only pressed modifier key was the one that we
// just got a change event for.
// This seemingly means that the only pressed modifier is now released,
// but at the same time the modifier became active.
//
// But this scenario is possible if we released modifiers
// while the application was not in focus. (Because we don't
// get informed of modifier key events while the application
// is not focused)
// In this case we prioritize the information
// about the current modifier state which means
// that the button was pressed.
event.state = Pressed;
// There is no API for getting whether the button was pressed or released
// during this event. For this reason we have to do a bit of magic below
// to come up with a good guess whether this key was pressed or released.
// (This is not trivial because there are multiple buttons that may affect
// the same modifier)
if !is_active {
event.state = Released;
if phys_mod.contains(ModLocationMask::LEFT) {
let mut event = event.clone();
event.location = KeyLocation::Left;
event.physical_key = get_left_modifier_code(&event.logical_key).into();
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
if phys_mod.contains(ModLocationMask::RIGHT) {
event.location = KeyLocation::Right;
event.physical_key = get_right_modifier_code(&event.logical_key).into();
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
*phys_mod = ModLocationMask::empty();
} else {
phys_mod.toggle(location_mask);
let is_pressed = phys_mod.contains(location_mask);
event.state = if is_pressed { Pressed } else { Released };
if *phys_mod == location_mask {
// Here we hit a contradiction:
// The modifier state was "changed" to active,
// yet the only pressed modifier key was the one that we
// just got a change event for.
// This seemingly means that the only pressed modifier is now released,
// but at the same time the modifier became active.
//
// But this scenario is possible if we released modifiers
// while the application was not in focus. (Because we don't
// get informed of modifier key events while the application
// is not focused)
// In this case we prioritize the information
// about the current modifier state which means
// that the button was pressed.
event.state = Pressed;
} else {
phys_mod.toggle(location_mask);
let is_pressed = phys_mod.contains(location_mask);
event.state = if is_pressed { Pressed } else { Released };
}
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
drop(phys_mod_state);
drop(phys_mod_state);
for event in events {
self.queue_event(event);
for event in events {
self.queue_event(event);
}
}
}

View File

@@ -356,19 +356,6 @@ impl<T: 'static> EventLoop<T> {
/// Wait for one message and dispatch it, optionally with a timeout
fn wait_and_dispatch_message(&mut self, timeout: Option<Duration>) {
let start = Instant::now();
let runner = &self.window_target.p.runner_shared;
let control_flow_timeout = match runner.control_flow() {
ControlFlow::Wait => None,
ControlFlow::Poll => Some(Duration::ZERO),
ControlFlow::WaitUntil(wait_deadline) => {
Some(wait_deadline.saturating_duration_since(start))
}
};
let timeout = min_timeout(control_flow_timeout, timeout);
fn get_msg_with_timeout(msg: &mut MSG, timeout: Option<Duration>) -> PumpStatus {
unsafe {
// A timeout of None means wait indefinitely (so we don't need to call SetTimer)
@@ -404,6 +391,8 @@ impl<T: 'static> EventLoop<T> {
}
}
let runner = &self.window_target.p.runner_shared;
// We aim to be consistent with the MacOS backend which has a RunLoop
// observer that will dispatch AboutToWait when about to wait for
// events, and NewEvents after the RunLoop wakes up.
@@ -415,6 +404,16 @@ impl<T: 'static> EventLoop<T> {
//
runner.prepare_wait();
let control_flow_timeout = match runner.control_flow() {
ControlFlow::Wait => None,
ControlFlow::Poll => Some(Duration::ZERO),
ControlFlow::WaitUntil(wait_deadline) => {
let start = Instant::now();
Some(wait_deadline.saturating_duration_since(start))
}
};
let timeout = min_timeout(control_flow_timeout, timeout);
// # Safety
// The Windows API has no documented requirement for bitwise
// initializing a `MSG` struct (it can be uninitialized memory for the C

View File

@@ -472,27 +472,41 @@ impl Window {
}
unsafe fn handle_os_dragging(&self, wparam: WPARAM) {
let points = {
let mut pos = unsafe { mem::zeroed() };
unsafe { GetCursorPos(&mut pos) };
pos
};
let points = POINTS {
x: points.x as i16,
y: points.y as i16,
};
unsafe { ReleaseCapture() };
let window = self.window.clone();
let window_state = self.window_state.clone();
self.window_state_lock().dragging = true;
self.thread_executor.execute_in_thread(move || {
{
let mut guard = window_state.lock().unwrap();
if !guard.dragging {
guard.dragging = true;
} else {
return;
}
}
unsafe {
PostMessageW(
self.hwnd(),
WM_NCLBUTTONDOWN,
wparam,
&points as *const _ as LPARAM,
)
};
let points = {
let mut pos = unsafe { mem::zeroed() };
unsafe { GetCursorPos(&mut pos) };
pos
};
let points = POINTS {
x: points.x as i16,
y: points.y as i16,
};
// ReleaseCapture needs to execute on the main thread
unsafe { ReleaseCapture() };
unsafe {
PostMessageW(
window.0,
WM_NCLBUTTONDOWN,
wparam,
&points as *const _ as LPARAM,
)
};
});
}
#[inline]

View File

@@ -600,11 +600,11 @@ impl Window {
self.window.maybe_queue_on_main(|w| w.request_redraw())
}
/// Notify the windowing system that you're before presenting to the window.
/// Notify the windowing system before presenting to the window.
///
/// You should call this event after you've done drawing operations, but before you submit
/// You should call this event after your drawing operations, but before you submit
/// the buffer to the display or commit your drawings. Doing so will help winit to properly
/// schedule and do assumptions about its internal state. For example, it could properly
/// schedule and make assumptions about its internal state. For example, it could properly
/// throttle [`WindowEvent::RedrawRequested`].
///
/// ## Example