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148 Commits

Author SHA1 Message Date
John Nunley
d3657449ab Review comments
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
9382b7238c Eyepatch for the android linker error
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
73348f49d7 fmt
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
49a315870e Review comments
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
999a1f8733 Hacky way to exclude 1.65.0 on Android
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
023ab591b5 Disable test builds on Android
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
af32c5c298 Don't use CMD subselection on Android
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
0c4e725692 Fix compile error in xbuild-target
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
8671481db4 Once more unto the breach!
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
fe893e6690 Empty commit to re-run CI
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
5cfdb3fc42 Typo!
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
e30f112516 Fix malformed install-action call
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
f9a975e6e5 Use xbuild instead of cargo apk in the CI
In addition to cargo apk being deprecated, xbuild also has support for
ios.

Signed-off-by: John Nunley <dev@notgull.net>
2023-10-14 21:37:15 -07:00
John Nunley
b938fe9df5 Fix potentially unaligned references in X11 device
Fixes #3125
Signed-off-by: John Nunley <dev@notgull.net>
2023-10-15 07:09:10 +04:00
Kirill Chibisov
b7e3649e8b Update SCTK to 0.18.0
The update is pretty minor, however we support now
`WindowEvent::Occluded` when xdg-shell v6 is available.

It also adds support for `Window::show_window_menu`.

Fixes #2927.
2023-10-15 06:49:57 +04:00
Kirill Chibisov
844269d017 Fix ndk deps versions 2023-10-15 06:39:18 +04:00
John Nunley
e41fac825c Update to new raw-window-handle strategy
Signed-off-by: John Nunley <dev@notgull.net>
Co-authored-by: TornaxO7 <tornax@proton.me>
2023-10-15 06:07:39 +04:00
Ryan Hileman
bbeacc46d5 feat: Implement set_cursor_hittest for X11 2023-10-13 20:42:07 -07:00
Kirill Chibisov
61581ebb4f Fix CHANGELOG entry for Event::MemoryWarning
While the changelog entries for beta releases doesn't really matter. The
change wasn't marked as breaking, while it is.

Fixes: 93f1000a0 (Add Occluded and MemoryWarning events for iOS/Android)
2023-10-13 02:02:00 +04:00
François
93f1000a05 Add Occluded and MemoryWarning events for iOS/Android
Hook `Occluded` event to foreground/background evens on iOS.

This commit also enabled the `MemoryWarning` event, since it's
emitted from the windowing system.

Co-authored-by: Dusty DeWeese <dustin.deweese@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-10-13 00:42:09 +04:00
YouKnow
1ea41a2ee2 Add Window::show_window_menu
Add a method to request a system menu. The implementation
is provided only on Windows for now.

Co-authored-by: daxpedda <daxpedda@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-10-11 01:46:16 +04:00
daxpedda
42c9b7e40e Fix reset to Poll after the event loop starts 2023-10-11 00:46:08 +04:00
baneyue
0960635895 On Wayland, fix MonitorHandle position 2023-10-11 00:44:52 +04:00
Kirill Chibisov
789a497980 Remove obsolete docs about wayland CSD env variable
The env variable was removed a while ago, yet it was still present in
the user docs.
2023-10-10 09:23:37 +04:00
daxpedda
fac6110cb6 Web: fix ControlFlow::WaitUntil to never wake up **before** the given time (#3133) 2023-10-09 12:31:02 +02:00
Dmitry Sharshakov
0363be4776 Add Window::set_blur
Allow clients to request blur behind their window, implemented on
Wayland for now.
2023-10-08 23:53:15 +04:00
daxpedda
f5dd1c008c Web: remove unnecessary usage of once_cell::unsync::Lazy (#3134) 2023-10-08 02:00:51 +02:00
daxpedda
48a1e84906 Update Clippy to v1.73 (#3135) 2023-10-08 01:21:46 +02:00
epimeletes
ee0db52ac4 Rename run_ondemand to run_on_demand 2023-10-04 01:24:42 +04:00
Fredrik Fornwall
c7cf0cfd83 Make DeviceId contain device id's on Android 2023-10-04 01:23:18 +04:00
Mads Marquart
8393d98940 Link to areweguiyet.com and arewegameyet.rs for extra deps 2023-10-04 01:22:14 +04:00
Mads Marquart
af247eac0f X11: Add #[deny(unsafe_op_in_unsafe_fn)] (#3121)
* X11: Add #[deny(unsafe_op_in_unsafe_fn)]

* Enable #![deny(unsafe_op_in_unsafe_fn)] everywhere
2023-09-30 21:43:41 +02:00
Mads Marquart
b2b4564a5f Windows: Add #[deny(unsafe_op_in_unsafe_fn)] (#3070) 2023-09-29 16:07:44 +02:00
Mads Marquart
cb58c49a90 Bump version on master (#3119)
This commit does not represent a release and only synchronizes CHANGELOG from the latest release.
2023-09-28 01:03:38 +02:00
Neil Macneale V
ffb46dd61f Fix transparent windows on X11 2023-09-26 01:05:15 +04:00
Kirill Chibisov
8c8fb39fcd Remove DeviceEvent::Text event
The event is never constructed inside the winit.
2023-09-23 18:40:23 +04:00
lucasmerlin
2422ea39d0 Pass force on touch events on android 2023-09-22 23:44:39 +04:00
daxpedda
878d832d24 Make ControlFlow::Wait the default (#3106) 2023-09-22 21:27:11 +02:00
Kirill Chibisov
e2e01e1fc6 Remove old docs about EventLoop::run 2023-09-22 13:46:52 +04:00
Pavel Strakhov
c8b685ddbc On X11, fix WaitUntil and Poll behavior
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-09-20 15:15:28 +04:00
StarStarJ
f10ae52385 Implement PartialOrd and Ord for MouseButton 2023-09-17 13:51:03 +04:00
Kirill Chibisov
e731041c15 Correct Wayland section in dpi docs
Fixes #3100.
2023-09-16 18:14:46 +04:00
daxpedda
9df7fc47a1 Install cargo-apk with the stable toolchain 2023-09-16 16:17:53 +04:00
daxpedda
992aeb0ca0 Ignore foreign-types* duplicate deps on macOS
The dependency is duplicated due to examples, yet we still need to
exclude checking it.

Fixes #3093.
2023-09-16 14:54:49 +04:00
daxpedda
0caba93b51 Rename PollType to PollStrategy (#3089) 2023-09-08 18:39:23 +02:00
John Nunley
c00c1e9eb7 Add an MSRV policy to the README (#3046) 2023-09-08 17:34:55 +02:00
daxpedda
83950acd5a Add Window.requestIdleCallback() support (#3084) 2023-09-07 12:12:35 +02:00
Fredrik Fornwall
b99403b1b9 Correct set_exit() -> exit() in the changelog (#3088) 2023-09-07 11:52:53 +02:00
John Nunley
4f0ce7201d Revert select_xkb_events to its previous impl
The new implementation of select_xkb_events apparently misconfigures
the server. This commit does a temporary fix by just reverting it to its
previous implementation.

This is temporary until I can figure out what Xlib is doing behind the
scenes or until I read xkbproto.pdf.

Fixes: #3079
Signed-off-by: John Nunley <dev@notgull.net>
2023-09-07 10:25:52 +04:00
daxpedda
e648169861 Move ControlFlow to EventLoopWindowTarget
Fixes #3042.
2023-09-07 10:25:04 +04:00
John Nunley
8fdd81ecef Allow the user to force X11 under Wayland
Use forced backend over the env variables. 

Signed-off-by: John Nunley <dev@notgull.net>
Fixes: #3057
2023-09-04 01:24:05 +04:00
daxpedda
7a2a2341c2 Remove T from EventLoopTargetWindow (#3081)
Co-authored-by: nerditation <12248559+nerditation@users.noreply.github.com>
2023-09-03 02:26:53 +02:00
Kirill Chibisov
d68d9eab38 Mark startup_notify unsafe functions as safe
They are safe, since they use the rust `std::env` stuff. Making them
safe lets downstream to determine that `std::env` is used and not the
`libc` env manipulation routines, which are unsafe.
2023-09-02 02:05:56 +04:00
Mads Marquart
a06ea45c0f Slightly reduce number of cfgs (#3071)
* Make Linux platforms less dependent on the root monitor handle

* Add various functions to the Wayland platform to reduce cfgs

* Don't use a cfg in listen_device_events

* Don't use a cfg in set_content_protected

* Fix instance of a target_os cfg
2023-09-01 23:14:16 +02:00
Kirill Chibisov
67b041e231 On Wayland, fix TouchPhase::Canceled sent for Move
Fixes #3035.
2023-09-01 02:14:34 +04:00
Mads Marquart
6dfc78fb50 Make EventLoopWindowTarget independent of the user type on Orbital (#3055) 2023-08-30 16:43:28 +02:00
Mads Marquart
477619c0a7 Ensure that winit initializes NSApplication (#3069) 2023-08-30 15:19:30 +02:00
Mads Marquart
5f1a4b65ad Fix missing quote (#3068) 2023-08-30 13:59:23 +02:00
John Nunley
bb9b629bc3 Implement X11 extensions using x11rb instead of Xlib
Removes Xlib code by replacing it with the x11rb equivalent,
the commit handles xrandr, xinput, xinput2, and xkb.

Signed-off-by: John Nunley <dev@notgull.net>
2023-08-30 01:01:25 +04:00
daxpedda
0c8cf94a70 Web: Fullscreen Overhaul (#3063) 2023-08-29 09:28:30 +02:00
daxpedda
1dfca5a395 Enable event propagation (#3062) 2023-08-28 19:18:10 +02:00
Mads Marquart
7541220a41 Fix macOS deminiaturize (#3054) 2023-08-27 17:35:45 +02:00
Kirill Chibisov
7e11912d22 Lock the cargo-apk deps on CI 2023-08-27 19:05:45 +04:00
Mads Marquart
86baa1c99a Make iOS fully thread safe (#3045)
* macOS & iOS: Refactor EventWrapper

* macOS & iOS: Make EventLoopWindowTarget independent of the user event

* iOS: Use MainThreadMarker instead of marking functions unsafe

* Make iOS thread safe
2023-08-27 17:04:39 +02:00
Mads Marquart
d9f04780cc Improve CI caching, and give each job names
This improves CI performance by around 20% (down from 10 to 8 minutes).
2023-08-27 18:25:32 +04:00
daxpedda
67d3fd28f7 Move Event::RedrawRequested to WindowEvent (#3049) 2023-08-27 16:15:09 +02:00
daxpedda
a3cba838ea On Web, never return a MonitorHandle (#3051) 2023-08-26 18:56:44 +02:00
daxpedda
48abf52aac Use setTimeout() trick instead of Window.requestIdleCallback() (#3044) 2023-08-25 21:40:21 +02:00
Mads Marquart
68ef9f707e Use frame instead of visibleRect (#3043) 2023-08-24 22:52:11 +02:00
Mads Marquart
9979441c82 Fix recent CI failures (#3041)
* Fix new clippy lints

* Fix nightly documentation warnings
2023-08-24 18:29:31 +02:00
Kirill Chibisov
309e6aa85a Bump version on master
This commit does not represent a release and only synchronizes CHANGELOG
from the latest release.

This is a follow up to beta yanking
2023-08-16 16:34:36 +04:00
Kirill Chibisov
8b8556798e Bump version on master
This commit does not represent a release and only synchronizes CHANGELOG
from the latest release.
2023-08-16 13:21:09 +04:00
Kirill Chibisov
2d96480a89 Use beta versions of android crates 2023-08-16 12:31:23 +04:00
Kirill Chibisov
6caff77abb Bump MSRV to 1.65 2023-08-16 12:10:38 +04:00
Mads Marquart
af6c343d0e Improve macOS/iOS/Web thread safety
Co-authored-by: daxpedda <daxpedda@gmail.com>
2023-08-14 23:19:57 +04:00
Kirill Chibisov
119462795a Pin android-activity git dependency 2023-08-14 23:10:32 +04:00
Kirill Chibisov
f801c4a00b Reexport raw-window-handle in window module
We use raw-window-handle extensive in the public API as well as we
force the users to use it to get some essential data for interop, thus
reexport it.

Fixes: #2913.
2023-08-14 11:24:45 +04:00
Kirill Chibisov
f9758528f6 Propagate error from EventLoop creation
Inner panics could make it hard to trouble shoot the issues and for some
users it's not desirable.

The inner panics were left only when they are used to `assert!` during
development.

This reverts commit 9f91bc413fe20618bd7090829832bb074aab15c3 which
reverted the original patch which was merged without a proper review.

Fixes: #500.
2023-08-13 23:20:09 +04:00
lucasmerlin
778d70c001 Fix touch force for Apple Pencil 2023-08-12 16:22:22 +04:00
John Nunley
dc973883c9 Add a way to embed the X11 window into another
Signed-off-by: John Nunley <dev@notgull.net>
Tested-by: Kirill Chibisov <contact@kchibisov.com>
2023-08-11 13:30:55 +04:00
Fredrik Fornwall
2233edb9a0 iOS: Use NSOperatingSystemVersion from icrate (#3019) 2023-08-09 15:57:20 +02:00
Robert Bragg
bd2f1e8312 Android: Support unicode character mapping + dead keys
Up until now the Android backend has been directly mapping key codes
which essentially just represent the "physical" cap of the key (quoted
since this also related to virtual keyboards).

Since we didn't account for any meta keys either it meant the backend
only supported a 1:1 mapping from key codes, which only covers a tiny
subset of characters. For example you couldn't type a colon since
there's no keycode for that and we didn't try and map Shift+Semicolon
into a colon character.

This has been tricky to support because the `NativeActivity` class doesn't
have direct access to the Java `KeyEvent` object which exposes a more
convenient `getUnicodeChar` API.

It is now possible to query a `KeyCharcterMap` for the device associated
with a `KeyEvent` via the `AndroidApp::device_key_character_map` API
which provides a binding to the SDK `KeyCharacterMap` API in Java:

 https://developer.android.com/reference/android/view/KeyCharacterMap

This is effectively what `getUnicodeChar` is implemented based on and is
a bit more general purpose.

`KeyCharacterMap` lets us map a key_code + meta_state from a `KeyEvent`
into either a unicode character or dead key accent that can be combined
with the following key. This mapping is done based on the user's chosen
layout for the keyboard.

To enable support for key character maps the
`AndroidApp::input_events()` API was replaced by
`AndroidApp::input_events_iter()` which returns a (lending) iterator for
events. This was changed because the previous design made it difficult
to allow other AndroidApp APIs to be used while iterating events (mainly
because AndroidApp held a lock over the backend during iteration)
2023-08-08 02:56:42 +04:00
Kirill Chibisov
e9ebf1e5f4 Fix event loop not waking up due to repeat source
Force the wake up from the repeat source as well.

Fixes: cad327755 (On Wayland, reduce amount of spurious wakeups)
2023-08-07 09:35:59 +04:00
Kirill Chibisov
5f7955cb2b On X11, set visual_id in raw-window-handle
Fixes #2681.
2023-08-06 06:07:19 +04:00
Kirill Chibisov
793c535b01 Revert "Propagate error from EventLoop creation" (#3010)
This reverts commit ed26dd58fd.
The patched was merged with a review by accident.
2023-08-06 06:07:01 +04:00
Kirill Chibisov
ed26dd58fd Propagate error from EventLoop creation
Inner panics could make it hard to trouble shoot the issues and for some
users ints not desirable.

The inner panics were left only when they are used to `assert!` during
development.
2023-08-06 06:03:54 +04:00
John Nunley
584aab4cd0 Make with_x11_visual take ID instead of a pointer
At the moment, the with_x11_visual function takes a pointer and
immediately dereferences it to get the visual info inside. As it is safe
to pass a null pointer to this function, it is unsound. This commit
replaces the pointer parameter with a visual ID, and then uses that ID
to look up the actual visual under
the X11 setup. As this is what was already practically happening before,
this change shouldn't cause any performance downgrades.

This is a breaking change, but it's done in the name of soundness so it
should be okay. It should be trivial for end users to accommodate it,
as it's just a matter of getting the visual ID from the pointer to the
visual before passing it in.

Signed-off-by: John Nunley <dev@notgull.net>
2023-08-06 01:58:23 +04:00
Kirill Chibisov
8100a6a584 Remove 'static requirement on run
There's no need to force the static on the users, given that internally
some backends were not using static in the first place.

Co-authored-by: daxpedda <daxpedda@gmail.com>
2023-08-06 01:56:56 +04:00
Kirill Chibisov
cad3277550 On Wayland, reduce amount of spurious wakeups
Mark it as breaking, since some clients relied on that behavior, simply
because dispatching clients queue always woke up a winit, meaning that
they won't be able to use user events for this sake.
2023-08-06 01:09:59 +04:00
Mads Marquart
3c3a863cc9 Remove functionality already exposed through raw-window-handle
Nothing changed from the user point of view, other than they should
use the `raw-window-handle`, which is objectively better, given that
it reduces the amount of `cfg` guards in downstream code.
2023-08-05 22:56:22 +04:00
John Nunley
8a7e18aaf0 Increase test coverage for generic modules 2023-08-05 19:58:38 +04:00
dAxpeDDa
57fad2ce15 On Web, use requestAnimationFrame for RedrawRequested 2023-08-04 14:23:44 +04:00
Kirill Chibisov
7a58fe58ce On Wayland, use frame callbacks to throttle RedrawRequested
Throttle RedrawRequested events by the frame callbacks, so the users
could render at the display refresh rate.
2023-08-04 14:23:44 +04:00
Kirill Chibisov
38f28d5836 Add Window::on_present_notify to ack about drawing
That's a way to communicate to winit that you'll present to the window.
While it's a no-op for now, it'll be used to throttle drawing.
2023-08-04 14:23:44 +04:00
Diggory Hardy
189a0080a6 Export smol_str and impl Ord for Key
Fixes #2996.
2023-08-03 20:12:48 +04:00
Mads Marquart
b5aa96bea4 Update icrate to v0.0.4 (#2992) 2023-08-02 16:30:41 +02:00
Marijn Suijten
19e3906369 On X11, remove the now-unrefrenced events.rs source file
#2662 renamed `VirtualKeyCode` to `Key` yet references to the former
type still exist in `src/platform_impl/linux/x11/events.rs`.  As it
turns out the `mod events;` in `x11/mod.rs` was removed in the same PR,
but the file accidentally stuck around without being referenced anywhere
else.
2023-07-31 22:15:43 +04:00
Kirill Chibisov
9ac3259a79 Remove lifetime from the Event
Lifetimes don't work nicely when dealing with multithreaded environments
in the current design of the existing winit's event handling model, so
remove it in favor of `InnerSizeWriter` fences passed to client, so they
could try to update the size.

Fixes #1387.
2023-07-31 00:39:01 +04:00
Tobias Hunger
2b2dd6b65d On Windows, keep window maximized when setting size bounds (#2899) 2023-07-29 16:22:28 +02:00
Géraud-Loup
75173118b0 On Windows, add option to customize window class name (#2978) 2023-07-29 15:39:23 +02:00
Mads Marquart
e33d2bee6c Update objc2 version (#2936)
* Upgrade to objc2 v0.4.0 and icrate v0.0.3

* Fix `touchBar` method

* Use ClassType::alloc

* Use #[method_id(...)] functionality in declare_class!
2023-07-29 00:33:03 +02:00
Robert Bragg
ae7497e18f Remove RedrawEventsCleared + MainEventsCleared, and added AboutToWait
The idea that redraw events are dispatched with a specific ordering
that makes it possible to specifically report when we have finished
dispatching redraw events isn't portable and the way in which we
dispatched RedrawEventsCleared was inconsistent across backends.

More generally speaking, there is no inherent relationship between
redrawing and event loop iterations. An event loop may wake up at any
frequency depending on what sources of input events are being listened
to but redrawing is generally throttled and in some way synchronized
with the display frequency.

Similarly there's no inherent relationship between a single event loop
iteration and the dispatching of any specific kind of "main" event.

An event loop wakes up when there are events to read (e.g. input
events or responses from a display server / compositor) and goes back
to waiting when there's nothing else to read.

There isn't really a special kind of "main" event that is dispatched
in order with respect to other events.

What we can do more portably is emit an event when the event loop
is about to block and wait for new events.

In practice this is very similar to how MainEventsCleared was
implemented except it wasn't the very last event previously since
redraw events could be dispatched afterwards.

The main backend where we don't strictly know when we're going to
wait for events is Web (since the real event loop is internal to
the browser). For now we emulate AboutToWait on Web similar to how
MainEventsCleared was dispatched.

In practice most applications almost certainly shouldn't care about
AboutToWait because the frequency of event loop iterations is
essentially arbitrary and usually irrelevant.
2023-07-28 20:37:56 +04:00
Robert Bragg
935146d299 Rename LoopDestroyed to LoopExiting
Considering the possibility of re-running an event loop via run_ondemand
then it's more correct to say that the loop is about to exit without
assuming it's going to be destroyed.
2023-07-28 20:19:53 +04:00
François
755c533b08 iOS: Always set timer when polling to avoid slow waking (#2979)
* Always set timer when polling to avoid slow waking

* add comment and changelog

---------

Co-authored-by: Dusty DeWeese <dustin.deweese@gmail.com>
Co-authored-by: Mads Marquart <mads@marquart.dk>
2023-07-28 17:52:24 +02:00
Robert Bragg
ae9b02e097 Add timeout argument to pump_events
This renames all internal implementations of pump_events_with_timeout
to pump_events and makes them public.

Since all platforms that support pump_events support timeouts there's
no need to have a separate API.
2023-07-28 03:04:32 +04:00
Robert Bragg
e6c7cc297d Windows: implement pump_events_with_timeout internally 2023-07-28 03:04:32 +04:00
Robert Bragg
b74cee8df1 MacOS: implement pump_events_with_timeout internally
This layers pump_events on a pump_events_with_timeout API, like we have
for Linux and Android.

This is just an internal implementation detail for now but we could
consider making pump_events_with_timeout public, or just making it so
that pump_events() takes the timeout argument.
2023-07-28 03:04:32 +04:00
Robert Bragg
e5eb253698 window_ondemand: wait for Destroyed event before exiting app
Considering the strict requirement that applications can't keep windows
across run_ondemand calls, this tries to make the window_ondemand example
explicitly wait for its Window to be destroyed before exiting each
run_ondemand iteration.

This updates the example to only `.set_exit()` after it gets a
`Destroyed` event after the Window has been dropped.

On Windows this works to ensure the Window is destroyed before the
example waits for 5 seconds.

Unfortunately though:
1. The Wayland backend doesn't emit `Destroyed` events for windows
2. The macOS backend emits `Destroyed` events before the window is
   really destroyed.

and so the example isn't currently portable.
2023-07-28 03:04:32 +04:00
Robert Bragg
ec11b4877f Linux: Sync with server/compositor before exiting run_ondemand
Although we document that applications can't keep windows between
separate run_ondemand calls it's possible that the application has only
just dropped their windows and we need to flush these requests to the
server/compositor.

This fixes the window_ondemand example - by ensuring the window from
the first loop really is destroyed before waiting for 5 seconds
and starting the second loop.
2023-07-28 03:04:32 +04:00
Robert Bragg
9e46dffcc5 Update CHANGELOG.md 2023-07-28 03:04:32 +04:00
Robert Bragg
7501039d57 Add examples/window_ondemand
A minimal example that shows an application running the event loop more
than once via `run_ondemand`

There is a 5 second delay between each run to help highlight problems
with destroying the window from the first loop.
2023-07-28 03:04:32 +04:00
Robert Bragg
289ce32d77 Add examples/window_pump_events
A minimal example of an application based on an external event loop that
calls `pump_events` for each iteration of the external loop.
2023-07-28 03:04:32 +04:00
Robert Bragg
0d366ffbda Re-work event loop run() API so it can return a Result
This re-works the portable `run()` API that consumes the `EventLoop` and
runs the loop on the calling thread until the app exits.

This can be supported across _all_ platforms and compared to the
previous `run() -> !` API is now able to return a `Result` status on all
platforms except iOS and Web. Fixes: #2709

By moving away from `run() -> !` we stop calling `std::process::exit()`
internally as a means to kill the process without returning which means
it's possible to return an exit status and applications can return from
their `main()` function normally.

This also fixes Android support where an Activity runs in a thread but
we can't assume to have full ownership of the process (other services
could be running in separate threads).

Additionally all examples have generally been updated so that `main()`
returns a `Result` from `run()`

Fixes: #2709
2023-07-28 03:04:32 +04:00
Robert Bragg
a6f414d732 Remove EventLoopExtRunReturn 2023-07-28 03:04:32 +04:00
Robert Bragg
c47d0846fa Linux: Implement EventLoopExtPumpEvents and EventLoopExtRunOnDemand
Wayland:

I found the calloop abstraction a little awkward to work with while I was
trying to understand why there was surprising workaround code in the wayland
backend for manually dispatching pending events.

Investigating this further it looks like there may currently be several issues
with the calloop WaylandSource (with how prepare_read is used and with (not)
flushing writes before polling)

Considering the current minimal needs for polling in all winit backends I do
personally tend to think it would be simpler to just own the responsibility for
polling more directly, so the logic for wayland-client `prepare_read` wouldn't
be in a separate crate (and in this current situation would also be easier to fix)

I've tried to maintain the status quo with calloop + workarounds.

X11:

I found that the recent changes (4ac2006cbc) to port the X11 backend
from mio to calloop lost the ability to check for pending events before
needing to poll/dispatch. (The `has_pending` state being queried
before dispatching() was based on state that was filled in during
dispatching)

As part of the rebase this re-introduces the PeekableReceiver and
WakeSender which are small utilities on top of
`std::sync::mpsc::channel()`. This adds a calloop `PingSource`
so we can use a `Ping` as a generic event loop waker.

For taking into account false positive wake ups the X11 source now
tracks when the file descriptor is readable so after we poll via
calloop we can then specifically check if there are new X11 events
or pending redraw/user events when deciding whether to skip the
event loop iteration.
2023-07-28 03:04:32 +04:00
Robert Bragg
461efaf99f MacOS: Implement EventLoopExtPumpEvents and EventLoopExtRunOnDemand
The implementation of `pump_events` essentially works by hooking into the
`RunLoopObserver` and requesting that the app should be stopped the next time
that the `RunLoop` prepares to wait for new events.

Originally I had thought I would poke the `CFRunLoop` for the app directly and
I was originally going to implement `pump_events` based on a timeout which I'd
seen SDL doing.

I found that `[NSApp run]` wasn't actually being stopped by asking the RunLoop
to stop directly and inferred that `NSApp run` will actually catch this and
re-start the loop.

Hooking into the observer and calling `[NSApp stop]` actually seems like a
better solution that doesn't need a hacky constant timeout.

The end result is quite similar to what happens with existing apps that
call `run_return` inside an external loop and cause the loop to exit for
each iteration (that also results in the `NSApp` stopping each
iteration).
2023-07-28 03:04:32 +04:00
Robert Bragg
420840278b Windows: Implement EventLoopExtPumpEvents and EventLoopExtRunOnDemand
A surprising amount of work was required to enable these extensions
on Windows.

I had originally assumed that pump_events was going to be very similar
to run except would use PeekMessageW instead of GetMessageW to avoid
blocking the external loop but I found the Windows backend broke
several assumptions I had.

Overall I think these changes can hopefully be considered a quite a
significant simplification (I think it's a net deletion of a fair amount
of code) and I think it also helps bring it into slightly closer alignment
with other backends too

Key changes:
- I have removed the `wait_thread` that was a fairly fiddly way of handling
  `ControlFlow::WaitUntil` timeouts in favor of using `SetTimer` which works
  with the same messages picked up by `GetMessage` and `PeekMessage`.
- I have removed the ordering guarantees between `MainEventsCleared`,
  `RedrawRequested` and `RedrawEventsCleared` events due to the complexity in
  maintaining this artificial ordering, which is already not supported
  consistently across backends anyway (in particular this ordering already
  isn't compatible with how MacOS / iOS work).
- `RedrawRequested` events are now directly dispatched via `WM_PAINT` messages
  - comparable to how `RedrawRequested` is dispatched via `drawRect` in the
  MacOS backend.
- I have re-worked how `NewEvents`, `MainEventsCleared`, and `RedrawEventsCleared`
  get dispatched to be more in line with the MacOS backend and also more in line
  with how we have recently discussed defining them for all platforms.

  `NewEvents` is conceptually delivered when the event loop "wakes up" and
  `MainEventsCleared` gets dispatched when the event loop is about to ask the
  OS to wait for new events.

  This is a more portable model, and is already how these events work in the
  MacOS backend.

  `RedrawEventsCleared` are just delivered after `MainEventsCleared` but this
  event no longer has a useful meaning.

Probably the most controversial thing here is that this "breaks" the ordering
rules for redraw event handling, but since my changes interacted with how the
order is maintained I was very reluctant to figure out how to continue
maintaining something that we have recently been discussing changing:

https://github.com/rust-windowing/winit/issues/2640.

Additionally, since the MacOS backend already doesn't strictly maintain this
order it's somewhat academic to see this as a breakage if Winit applications
can't really rely on it already.

This updates the documentation for `request_redraw()` to reflect that we
no longer guarantee that `RedrawRequested` events must be dispatched
after `MainEventsCleared`.
2023-07-28 03:04:32 +04:00
Robert Bragg
f5e73b0af4 Android: Implement EventLoopExtPumpEvents and EventLoopExtRunOnDemand 2023-07-28 03:04:32 +04:00
Robert Bragg
f40b5f0dad Add EventLoopExtPumpEvents and EventLoopExtRunOnDemand
This adds two new extensions for running a Winit event loop which will
replace `EventLoopExtRunReturn`

The `run_return` API is trying to solve multiple problems and address
multiple, unrelated, use cases but in doing so it is not succeeding
at addressing any of them fully.

The notable use cases we have are:
1. Applications want to be able to implement their own external
   event loop and call some Winit API to poll / pump events, once
   per iteration of their own loop, without blocking the outer,
   external loop. Addressing #2706
2. Applications want to be able to re-run separate instantiations
   of some Winit-based GUI and want to allow the event loop to exit with
   a status, and then later be able to run the loop again for a new
   instantiation of their GUI. Addressing #2431

It's very notable that these use cases can't be supported across
all platforms and so they are extensions, similar to
`EventLoopExtRunReturn`

The intention is to support these extensions on:
- Windows
- Linux (X11 + Wayland)
- macOS
- Android

These extensions aren't compatible with Web or iOS though.

Each method of running the loop will behave consistently in terms of how
`NewEvents(Init)`, `Resumed` and `LoopDestroyed` events are dispatched
(so portable application code wouldn't necessarily need to have any awareness
of which method of running the loop was being used)

Once all backends have support for these extensions then we can
remove `EventLoopExtRunReturn`

For simplicity, the extensions are documented with the assumption that
the above platforms will be supported.

This patch makes no functional change, it only introduces these new
extensions so we can then handle adding platform-specific backends
in separate pull requests, so the work can be landed in stages.
2023-07-28 03:04:32 +04:00
daxpedda
c91402efb9 Correctly detect that we don't support Emscripten (#2971) 2023-07-22 18:31:40 +02:00
John Nunley
43acf7f42f Replace libc with rustix in some modules
Unfortunately this isn't a total removal, for two reasons:

- We still need "libc" for the Xlib XIM implementation, for locales.
- BSD requires libc to check for main-threadedness.

First one we can likely resolve in the near future, not so sure about
the second one without using some weird pthreads trick.
2023-07-22 09:32:27 +00:00
Venceslas Duet
c62e64060b On Windows, add drag_resize_window method support (#2966) 2023-07-21 20:01:56 +02:00
Kirill Chibisov
f7a84a5b50 Add platform::startup_notify for Wayland/X11
The utils in this module should help the users to activate the windows
they create, as well as manage activation tokens environment variables.

The API is essential for Wayland in the first place, since some
compositors may decide initial focus of the window based on whether
the activation token was during the window creation.

Fixes #2279.

Co-authored-by: John Nunley <jtnunley01@gmail.com>
2023-07-20 13:16:51 +00:00
Venceslas Duet
89aa7cc06e On Wayland, fix Window::is_decorated with CSD 2023-07-18 11:57:33 +00:00
Kirill Chibisov
b166e1ff13 On Wayland, make the CSD frame double click reliable
It was discovered that on GNOME the click sometimes being swallowed
by the mutter's `wl_pointer::enter/leave` sequences. This was happening
due to `xdg_toplevel::move` making the pointer to leave the surface.

To make handling of that more robust, we could start the
`xdg_toplevel::move` when the actual pointer motion is being performed.

Links: https://github.com/alacritty/alacritty/issues/7011
Links: https://gitlab.gnome.org/GNOME/mutter/-/issues/2669#note_1790825
2023-07-15 08:09:28 +00:00
Kirill Chibisov
97434d8d80 On macOS, add a way to query amount of tabbed windows
This should provide a way to iterate all the tabs and select the last
tab. The tab indicies are now zero based as any other sane index.

Follow-up-to: c5941d105f (add tabbing API)
2023-07-14 08:01:40 +00:00
Sam
06fb089633 On macOS, set that we prefer tabbing
Winit now supports tabbing identifiers, thus set that we prefer tabbing,
in particular it'll make windows tab when using the same tabbing identifiers,
which is desirable for the end users.
2023-07-14 04:14:04 +00:00
Kirill Chibisov
4d6dbea74c On macOS, move automatic tabbing setting to ELWT
Those are global for the application, so it's better to keep them
on EventLoopWindowTarget.
2023-07-13 15:55:51 +00:00
Kirill Chibisov
c5941d105f On macOS, add tabbing APIs
This should let the users control macOS tabbing and allow to create
windows in tab.

Co-authored-by: Amr Bashir <amr.bashir2015@gmail.com>
2023-07-13 06:52:34 +00:00
daxpedda
b63164645b On Web, add WindowBuilderExtWebSys::with_append() (#2953) 2023-07-12 17:11:52 +02:00
daxpedda
5b5ebc25d8 Improve documentation of WindowBuilderExtWebSys methods (#2952) 2023-07-12 17:11:17 +02:00
John Nunley
d7ec899d69 Replace parts of the Xlib backend with x11-rb 2023-07-12 07:59:12 +00:00
daxpedda
5379d60e4d On Web, remove Window::is_dark_mode() (#2951) 2023-07-11 18:26:32 +02:00
daxpedda
44e2f95331 Fix mentions of Wasm (#2950) 2023-07-11 18:26:00 +02:00
daxpedda
3b2d1a7643 On Web, implement and fix missing methods on Window(Builder) (#2949) 2023-07-11 13:14:40 +02:00
daxpedda
50b17a3907 Add Fullscreen API compatibility for Safari (#2948) 2023-07-11 00:34:02 +02:00
daxpedda
af26f01b95 On Web, cache commonly used values (#2947) 2023-07-11 00:11:06 +02:00
daxpedda
c4d70d75c1 Increase accuracy of various Web APIs (#2946) 2023-07-10 23:55:43 +02:00
daxpedda
db8de03142 Improve Web specific documentation for various APIs (#2941)
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-07-10 12:50:28 +02:00
Kirill Chibisov
ff0ce9d065 Rename Window::set_inner_size to Window::request_inner_size
Some systems could resize the window immediately and we'd rather
inform the users right away if that was the case, so they could
create e.g. EGLSurface without waiting for resize, which is really
important for Wayland.

Fixes #2868.
2023-07-10 04:02:26 +00:00
daxpedda
42e492cde8 Fix touch location accuracy (#2944) 2023-07-10 02:17:36 +02:00
daxpedda
5e0e1e96bc On Web, implement WindowEvent::Occluded (#2940) 2023-07-10 02:02:38 +02:00
Imbris
bd890e69aa On X11, avoid false positive key repeats
Instead of a single `bool` indicating that a key press has occured and
no key has been released since then, we store the scancode of the last
pressed key (if it is a key that repeats when held). This fixes a bug
where pressing a new key while one is already held down will be flagged
as a repeat even though it is obviously not a repeat.
2023-07-09 17:05:49 +00:00
Mads Marquart
bca57ed0b4 Stop using &mut in Objective-C delegate methods (#2925)
* Make iOS declared classes not use &mut

* Prepare `init` methods for not having access to &mut self

* Prepare WinitWindow methods for not having access to &mut self

* Convert a bit of WinitView's to use interior mutability

* Convert a bit more of WinitView's to use interior mutability

* Convert the rest of WinitView to use interior mutability

* Use interior mutability instead of a Mutex for the CursorState

* Use interior mutability in WinitWindowDelegate
2023-07-08 22:36:42 +03:00
daxpedda
4652d48105 Don't unnecessarily clone canvas on Web (#2934) 2023-07-08 17:05:05 +02:00
daxpedda
96c0b267e2 Fix typos on Web (#2933) 2023-07-08 16:47:31 +02:00
StarStarJ
81fd39485f Implement PartialOrd/Ord for KeyCode/NativeKeyCode 2023-07-01 19:07:35 +04:00
Kirill Chibisov
6178acede8 Bump version on master
This commit does not represent a release and only synchronizes CHANGELOG
from the latest release.
2023-07-01 00:10:02 +04:00
106 changed files with 2895 additions and 3942 deletions

View File

@@ -35,19 +35,20 @@ jobs:
- { name: 'Linux 64bit', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
- { name: 'X11', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=x11' }
- { name: 'Wayland', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=wayland,wayland-dlopen' }
- { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
- { name: 'Redox OS', target: x86_64-unknown-redox, os: ubuntu-latest, }
- { name: 'macOS', target: x86_64-apple-darwin, os: macos-latest, }
- { name: 'iOS x86_64', target: x86_64-apple-ios, os: macos-latest, }
- { name: 'iOS Aarch64', target: aarch64-apple-ios, os: macos-latest, }
- { name: 'web', target: wasm32-unknown-unknown, os: ubuntu-latest, }
exclude:
# Android is tested on stable-3
- toolchain: '1.65.0'
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
include:
# Android is tested on stable-3
- toolchain: '1.69.0'
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity' }
- toolchain: 'stable'
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity' }
- toolchain: 'nightly'
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity' }
env:
# Set more verbose terminal output
@@ -59,7 +60,6 @@ jobs:
RUSTDOCFLAGS: '--deny=warnings'
OPTIONS: --target=${{ matrix.platform.target }} ${{ matrix.platform.options }}
CMD: ${{ matrix.platform.cmd }}
steps:
- uses: actions/checkout@v3
@@ -87,23 +87,11 @@ jobs:
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
run: sudo apt-get update && sudo apt-get install gcc-multilib
- name: Cache cargo-apk
if: contains(matrix.platform.target, 'android')
id: cargo-apk-cache
uses: actions/cache@v3
- name: Install xbuild
uses: taiki-e/install-action@v2
if: contains(matrix.platform.target, 'android') || contains(matrix.platform.target, 'ios')
with:
path: ~/.cargo/bin/cargo-apk
# Change this key if we update the required cargo-apk version
key: cargo-apk-v0-9-7
- uses: dtolnay/rust-toolchain@master
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
with:
toolchain: stable
- name: Install cargo-apk
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
run: cargo install cargo-apk --version=^0.9.7 --locked
tool: xbuild@0.2.0
- uses: dtolnay/rust-toolchain@master
with:
@@ -111,17 +99,30 @@ jobs:
targets: ${{ matrix.platform.target }}
components: clippy
- name: Install LLVM tools for Android
if: contains(matrix.platform.target, 'android')
run: sudo apt-get update && sudo apt-get install lld llvm
- name: Check documentation
run: cargo doc --no-deps $OPTIONS --document-private-items
- name: Build crate
run: cargo $CMD build $OPTIONS
- name: Build crate
run: cargo build $OPTIONS
- name: Build and package crate for Android
if: contains(matrix.platform.target, 'android')
run: x build -p android-xbuild-target --platform android --arch arm64
- name: Build and package crate for iOS
if: contains(matrix.platform.target, 'ios')
run: x build -p ios-xbuild-target --platform ios --arch arm64
- name: Build tests
if: >
!contains(matrix.platform.target, 'redox') &&
!contains(matrix.platform.target, 'android') &&
matrix.toolchain != '1.65.0'
run: cargo $CMD test --no-run $OPTIONS
run: cargo test --no-run $OPTIONS
- name: Run tests
if: >
@@ -130,7 +131,7 @@ jobs:
!contains(matrix.platform.target, 'wasm32') &&
!contains(matrix.platform.target, 'redox') &&
matrix.toolchain != '1.65.0'
run: cargo $CMD test $OPTIONS
run: cargo test $OPTIONS
- name: Lint with clippy
if: (matrix.toolchain == 'stable') && !contains(matrix.platform.options, '--no-default-features')
@@ -139,8 +140,9 @@ jobs:
- name: Build tests with serde enabled
if: >
!contains(matrix.platform.target, 'redox') &&
!contains(matrix.platform.target, 'android') &&
matrix.toolchain != '1.65.0'
run: cargo $CMD test --no-run $OPTIONS --features serde
run: cargo test --no-run $OPTIONS --features serde
- name: Run tests with serde enabled
if: >
@@ -149,7 +151,7 @@ jobs:
!contains(matrix.platform.target, 'wasm32') &&
!contains(matrix.platform.target, 'redox') &&
matrix.toolchain != '1.65.0'
run: cargo $CMD test $OPTIONS --features serde
run: cargo test $OPTIONS --features serde
# See restore step above
- name: Save cache of cargo folder

3
.gitmodules vendored Normal file
View File

@@ -0,0 +1,3 @@
[submodule "deps/apk-builder"]
path = deps/apk-builder
url = https://github.com/rust-windowing/android-rs-glue

View File

@@ -2,123 +2,49 @@
All notable changes to this project will be documented in this file.
Please keep one empty line before and after all headers. (This is required for
`git` to produce a conflict when a release is made while a PR is open and the
PR's changelog entry would go into the wrong section).
Please keep one empty line before and after all headers. (This is required for `git` to produce a conflict when a release is made while a PR is open and the PR's changelog entry would go into the wrong section).
And please only add new entries to the top of this list, right below the `#
Unreleased` header.
And please only add new entries to the top of this list, right below the `# Unreleased` header.
# Unreleased
# 0.29.6
- On Web, fix context menu not being disabled by `with_prevent_default(true)`.
- On Wayland, fix `WindowEvent::Destroyed` not being delivered after destroying window.
- Fix `EventLoopExtRunOnDemand::run_on_demand` not working for consequent invocation
# 0.29.5
- On macOS, remove spurious error logging when handling `Fn`.
- On X11, fix an issue where floating point data from the server is
misinterpreted during a drag and drop operation.
- On X11, fix a bug where focusing the window would panic.
- On macOS, fix `refresh_rate_millihertz`.
- On Wayland, disable Client Side Decorations when `wl_subcompositor` is not supported.
- On X11, fix `Xft.dpi` detection from Xresources.
- On Windows, fix consecutive calls to `window.set_fullscreen(Some(Fullscreen::Borderless(None)))` resulting in losing previous window state when eventually exiting fullscreen using `window.set_fullscreen(None)`.
- On Wayland, fix resize being sent on focus change.
- On Windows, fix `set_ime_cursor_area`.
# 0.29.4
- Fix crash when running iOS app on macOS.
- On X11, check common alternative cursor names when loading cursor.
- On X11, reload the DPI after a property change event.
- On Windows, fix so `drag_window` and `drag_resize_window` can be called from another thread.
- On Windows, fix `set_control_flow` in `AboutToWait` not being taken in account.
- On macOS, send a `Resized` event after each `ScaleFactorChanged` event.
- On Wayland, fix `wl_surface` being destroyed before associated objects.
- On macOS, fix assertion when pressing `Fn` key.
# 0.29.3
- On Wayland, apply correct scale to `PhysicalSize` passed in `WindowBuilder::with_inner_size` when possible.
- On Wayland, fix `RedrawRequsted` being always sent without decorations and `sctk-adwaita` feature.
- On Wayland, ignore resize requests when the window is fully tiled.
- On Wayland, use `configure_bounds` to constrain `with_inner_size` when compositor wants users to pick size.
- On Windows, fix deadlock when accessing the state during `Cursor{Enter,Leave}`.
- On Windows, add support for `Window::set_transparent`.
- On macOS, fix deadlock when entering a nested event loop from an event handler.
- On macOS, add support for `Window::set_blur`.
# 0.29.2
- **Breaking:** Bump MSRV from `1.60` to `1.65`.
- **Breaking:** Add `Event::MemoryWarning`; implemented on iOS/Android.
- **Breaking:** Bump `ndk` version to `0.8.0`, ndk-sys to `0.5.0`, `android-activity` to `0.5.0`.
- **Breaking:** Change default `ControlFlow` from `Poll` to `Wait`.
- Renamed `EventLoopExtRunOnDemand` / `run_ondemand` to `EventLoopExtRunOnDemand` / `run_on_demand`.
- Make iOS `MonitorHandle` and `VideoMode` usable from other threads.
- On Web, `ControlFlow::WaitUntil` now uses the Prioritized Task Scheduling API. `setTimeout()`, with a trick to circumvent throttling to 4ms, is used as a fallback.
- On Web, never return a `MonitorHandle`.
- **Breaking:** Move `Event::RedrawRequested` to `WindowEvent::RedrawRequested`.
- **Breaking:** Moved `ControlFlow::Exit` to `EventLoopWindowTarget::exit()` and `EventLoopWindowTarget::exiting()` and removed `ControlFlow::ExitWithCode(_)` entirely.
- On macOS, fix crash in `window.set_minimized(false)`.
- On Web, enable event propagation and let `DeviceEvent`s appear after `WindowEvent`s.
- On Web, take all transient activations on the canvas and window into account to queue a fullscreen request.
- On Web, remove any fullscreen requests from the queue when an external fullscreen activation was detected.
- On Wayland, fix `TouchPhase::Canceled` being sent for moved events.
- Mark `startup_notify` unsafe functions as safe.
- Fix a bug where Wayland would be chosen on Linux even if the user specified `with_x11`. (#3058)
- **Breaking:** Moved `ControlFlow` to `EventLoopWindowTarget::set_control_flow()` and `EventLoopWindowTarget::control_flow()`.
- **Breaking:** `EventLoop::new` and `EventLoopBuilder::build` now return `Result<Self, EventLoopError>`
- **Breaking:** `WINIT_UNIX_BACKEND` was removed in favor of standard `WAYLAND_DISPLAY` and `DISPLAY` variables.
- **Breaking:** on Wayland, dispatching user created Wayland queue won't wake up the loop unless winit has event to send back.
- **Breaking:** Moved `ControlFlow::Exit` to `EventLoopWindowTarget::exit()` and `EventLoopWindowTarget::exiting()` and removed `ControlFlow::ExitWithCode(_)` entirely.
- On Web, add `EventLoopWindowTargetExtWebSys` and `PollStrategy`, which allows to set different strategies for `ControlFlow::Poll`. By default the Prioritized Task Scheduling API is used, but an option to use `Window.requestIdleCallback` is available as well. Both use `setTimeout()`, with a trick to circumvent throttling to 4ms, as a fallback.
- Implement `PartialOrd` and `Ord` for `MouseButton`.
- On X11, fix event loop not waking up on `ControlFlow::Poll` and `ControlFlow::WaitUntil`.
- **Breaking:** Change default `ControlFlow` from `Poll` to `Wait`.
- **Breaking:** remove `DeviceEvent::Text`.
- **Breaking:** Remove lifetime parameter from `Event` and `WindowEvent`.
- **Breaking:** Rename `Window::set_inner_size` to `Window::request_inner_size` and indicate if the size was applied immediately.
- **Breaking:** `ActivationTokenDone` event which could be requested with the new `startup_notify` module, see its docs for more.
- **Breaking:** `ScaleFactorChanged` now contains a writer instead of a reference to update inner size.
- **Breaking** `run() -> !` has been replaced by `run() -> Result<(), EventLoopError>` for returning errors without calling `std::process::exit()` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
- **Breaking** Removed `EventLoopExtRunReturn` / `run_return` in favor of `EventLoopExtPumpEvents` / `pump_events` and `EventLoopExtRunOnDemand` / `run_on_demand` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
- `RedrawRequested` is no longer guaranteed to be emitted after `MainEventsCleared`, it is now platform-specific when the event is emitted after being requested via `redraw_request()`.
- On Windows, `RedrawRequested` is now driven by `WM_PAINT` messages which are requested via `redraw_request()`
- **Breaking** `LoopDestroyed` renamed to `LoopExiting` ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- **Breaking** `RedrawEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- **Breaking** `MainEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- **Breaking:** Remove all deprecated `modifiers` fields.
- **Breaking:** Rename `DeviceEventFilter` to `DeviceEvents` reversing the behavior of variants.
- **Breaking** Add `AboutToWait` event which is emitted when the event loop is about to block and wait for new events ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- **Breaking:** Rename `EventLoopWindowTarget::set_device_event_filter` to `listen_device_events`.
- **Breaking:** Rename `Window::set_ime_position` to `Window::set_ime_cursor_area` adding a way to set exclusive zone.
- **Breaking:** `with_x11_visual` now takes the visual ID instead of the bare pointer.
- **Breaking** `MouseButton` now supports `Back` and `Forward` variants, emitted from mouse events on Wayland, X11, Windows, macOS and Web.
- **Breaking:** On Web, `instant` is now replaced by `web_time`.
- **Breaking:** On Web, dropped support for Safari versions below 13.1.
- **Breaking:** On Web, the canvas output bitmap size is no longer adjusted.
- **Breaking:** On Web, the canvas size is not controlled by Winit anymore and external changes to the canvas size will be reported through `WindowEvent::Resized`.
- **Breaking:** Updated `bitflags` crate version to `2`, which changes the API on exposed types.
- **Breaking:** `CursorIcon::Arrow` was removed.
- **Breaking:** `CursorIcon::Hand` is now named `CursorIcon::Pointer`.
- **Breaking:** `CursorIcon` is now used from the `cursor-icon` crate.
- **Breaking:** `WindowExtWebSys::canvas()` now returns an `Option`.
- **Breaking:** Overhaul keyboard input handling.
- Replace `KeyboardInput` with `KeyEvent` and `RawKeyEvent`.
- Change `WindowEvent::KeyboardInput` to contain a `KeyEvent`.
- Change `Event::Key` to contain a `RawKeyEvent`.
- Remove `Event::ReceivedCharacter`. In its place, you should use
`KeyEvent.text` in combination with `WindowEvent::Ime`.
- Replace `VirtualKeyCode` with the `Key` enum.
- Replace `ScanCode` with the `KeyCode` enum.
- Rename `ModifiersState::LOGO` to `SUPER` and `ModifiersState::CTRL` to `CONTROL`.
- Add `PhysicalKey` wrapping `KeyCode` and `NativeKeyCode`.
- Add `KeyCode` to refer to keys (roughly) by their physical location.
- Add `NativeKeyCode` to represent raw `KeyCode`s which Winit doesn't
understand.
- Add `Key` to represent the keys after they've been interpreted by the
active (software) keyboard layout.
- Add `NamedKey` to represent the categorized keys.
- Add `NativeKey` to represent raw `Key`s which Winit doesn't understand.
- Add `KeyLocation` to tell apart `Key`s which usually "mean" the same thing,
but can appear simultaneously in different spots on the same keyboard
layout.
- Add `Window::reset_dead_keys` to enable application-controlled cancellation
of dead key sequences.
- Add `KeyEventExtModifierSupplement` to expose additional (and less
portable) interpretations of a given key-press.
- Add `PhysicalKeyExtScancode`, which lets you convert between scancodes and
`PhysicalKey`.
- `ModifiersChanged` now uses dedicated `Modifiers` struct.
- On Android, fix `DeviceId` to contain device id's.
- Add `Window::set_blur` to request a blur behind the window; implemented on Wayland for now.
- On Web, fix `ControlFlow::WaitUntil` to never wake up **before** the given time.
- Add `Window::show_window_menu` to request a titlebar/system menu; implemented on Wayland/Windows for now.
- On iOS, send events `WindowEvent::Occluded(false)`, `WindowEvent::Occluded(true)` when application enters/leaves foreground.
- **Breaking** add `Event::MemoryWarning`; implemented on iOS/Android.
- On Wayland, support `Occluded` event with xdg-shell v6
# 0.29.1-beta
- **Breaking:** Bump `ndk` version to `0.8.0-beta.0`, ndk-sys to `v0.5.0-beta.0`, `android-activity` to `0.5.0-beta.1`.
- **Breaking:** Bump MSRV from `1.64` to `1.65`.
- Make iOS windows usable from other threads.
- Reexport `raw-window-handle` in `window` module.
- **Breaking:** `WINIT_UNIX_BACKEND` was removed in favor of standard `WAYLAND_DISPLAY` and `DISPLAY` variables.
- **Breaking:** `EventLoop::new` and `EventLoopBuilder::build` now return `Result<Self, EventLoopError>`
- On X11, set `visual_id` in returned `raw-window-handle`.
- **Breaking:** on Wayland, dispatching user created wayland queue won't wake up the loop unless winit has event to send back.
- Removed platform-specific extensions that should be retrieved through `raw-window-handle` trait implementations instead:
- `platform::windows::HINSTANCE`.
- `WindowExtWindows::hinstance`.
@@ -135,89 +61,126 @@ Unreleased` header.
- `WindowExtX11::xlib_display`.
- `WindowExtX11::xlib_screen_id`.
- `WindowExtX11::xcb_connection`.
- Reexport `raw-window-handle` in `window` module.
- Add `ElementState::is_pressed`.
- Add `Window::pre_present_notify` to notify winit before presenting to the windowing system.
- Add `Window::set_blur` to request a blur behind the window; implemented on Wayland for now.
- Add `Window::show_window_menu` to request a titlebar/system menu; implemented on Wayland/Windows for now.
- Implement `AsFd`/`AsRawFd` for `EventLoop<T>` on X11 and Wayland.
- Implement `PartialOrd` and `Ord` for `MouseButton`.
- Implement `PartialOrd` and `Ord` on types in the `dpi` module.
- Make `WindowBuilder` `Send + Sync`.
- Make iOS `MonitorHandle` and `VideoMode` usable from other threads.
- Make iOS windows usable from other threads.
- On Android, add force data to touch events.
- On Android, added `EventLoopBuilderExtAndroid::handle_volume_keys` to indicate that the application will handle the volume keys manually.
- On Android, fix `DeviceId` to contain device id's.
- On Orbital, fix `ModifiersChanged` not being sent.
- On Wayland, `Window::outer_size` now accounts for **client side** decorations.
- On Wayland, add `Window::drag_resize_window` method.
- On Wayland, remove `WINIT_WAYLAND_CSD_THEME` variable.
- On Wayland, fix `TouchPhase::Canceled` being sent for moved events.
- On Wayland, fix forward compatibility issues.
- On Wayland, fix initial window size not restored for maximized/fullscreened on startup window.
- On Wayland, fix maximized startup not taking full size on GNOME.
- On Wayland, fix maximized window creation and window geometry handling.
- On Wayland, fix window not checking that it actually got initial configure event.
- On Wayland, make double clicking and moving the CSD frame more reliable.
- On Wayland, support `Occluded` event with xdg-shell v6
- On Web, use `Window.requestAnimationFrame()` to throttle `RedrawRequested` events.
- On Wayland, use frame callbacks to throttle `RedrawRequested` events so redraws will align with compositor.
- On Web, `ControlFlow::WaitUntil` now uses the Prioritized Task Scheduling API. `setTimeout()`, with a trick to circumvent throttling to 4ms, is used as a fallback.
- On Web, `EventLoopProxy` now implements `Send`.
- On Web, `Window` now implements `Send` and `Sync`.
- Add `Window::pre_present_notify` to notify winit before presenting to the windowing system.
- On Windows, added `WindowBuilderExtWindows::with_class_name` to customize the internal class name.
- **Breaking:** Remove lifetime parameter from `Event` and `WindowEvent`.
- **Breaking:** `ScaleFactorChanged` now contains a writer instead of a reference to update inner size.
- On iOS, always wake the event loop when transitioning from `ControlFlow::Poll` to `ControlFlow::Poll`.
- **Breaking:** `ActivationTokenDone` event which could be requested with the new `startup_notify` module, see its docs for more.
- On Wayland, make double clicking and moving the CSD frame more reliable.
- On macOS, add tabbing APIs on `WindowExtMacOS` and `EventLoopWindowTargetExtMacOS`.
- **Breaking:** Rename `Window::set_inner_size` to `Window::request_inner_size` and indicate if the size was applied immediately.
- On X11, fix false positive flagging of key repeats when pressing different keys with no release between presses.
- Implement `PartialOrd` and `Ord` for `Key`, `KeyCode`, `NativeKey`, and `NativeKeyCode`.
- Add `ElementState::is_pressed`.
- On Web, implement `WindowEvent::Occluded`.
- On Web, fix touch location to be as accurate as mouse position.
- On Web, account for CSS `padding`, `border`, and `margin` when getting or setting the canvas position.
- On Web, add Fullscreen API compatibility for Safari.
- On Web, add `DeviceEvent::Motion`, `DeviceEvent::MouseWheel`, `DeviceEvent::Button` and `DeviceEvent::Key` support.
- On Web, add `EventLoopWindowTargetExtWebSys` and `PollStrategy`, which allows to set different strategies for `ControlFlow::Poll`. By default the Prioritized Task Scheduling API is used, but an option to use `Window.requestIdleCallback` is available as well. Both use `setTimeout()`, with a trick to circumvent throttling to 4ms, as a fallback.
- On Web, add `WindowBuilderExtWebSys::with_append()` to append the canvas element to the web page on creation.
- On Web, allow event loops to be recreated with `spawn`.
- On Web, enable event propagation.
- On Web, fix `ControlFlow::WaitUntil` to never wake up **before** the given time.
- On Web, fix `DeviceEvent::MouseMotion` only being emitted for each canvas instead of the whole window.
- On Web, fix `Window:::set_fullscreen` doing nothing when called outside the event loop but during transient activation.
- On Web, fix pen treated as mouse input.
- On Web, fix pointer button events not being processed when a buttons is already pressed.
- On Web, fix scale factor resize suggestion always overwriting the canvas size.
- On Web, fix some `WindowBuilder` methods doing nothing.
- On Web, fix some `Window` methods using incorrect HTML attributes instead of CSS properties.
- On Web, fix the bfcache by not using the `beforeunload` event and map bfcache loading/unloading to `Suspended`/`Resumed` events.
- On Web, fix touch input not gaining or loosing focus.
- On Web, fix touch location to be as accurate as mouse position.
- On Web, handle coalesced pointer events, which increases the resolution of pointer inputs.
- On Web, implement `Window::focus_window()`.
- On Web, implement `Window::set_(min|max)_inner_size()`.
- On Web, implement `WindowEvent::Occluded`.
- On Web, never return a `MonitorHandle`.
- On Web, prevent clicks on the canvas to select text.
- On Web, remove any fullscreen requests from the queue when an external fullscreen activation was detected.
- On Web, fix some `Window` methods using incorrect HTML attributes instead of CSS properties.
- On Web, fix some `WindowBuilder` methods doing nothing.
- On Web, implement `Window::focus_window()`.
- On Web, remove unnecessary `Window::is_dark_mode()`, which was replaced with `Window::theme()`.
- On Web, respect `EventLoopWindowTarget::listen_device_events()` settings.
- On Web, scale factor and dark mode detection are now more robust.
- On Web, send mouse position on button release as well.
- On Web, take all transient activations on the canvas and window into account to queue a fullscreen request.
- On Web, use `Window.requestAnimationFrame()` to throttle `RedrawRequested` events.
- On Web, use the correct canvas size when calculating the new size during scale factor change, instead of using the output bitmap size.
- On Web, add `WindowBuilderExtWebSys::with_append()` to append the canvas element to the web page on creation.
- On Windows, add `drag_resize_window` method support.
- **Breaking** `run() ->!` has been replaced by `run() -> Result<(), EventLoopError>` for returning errors without calling `std::process::exit()` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
- **Breaking** Removed `EventLoopExtRunReturn` / `run_return` in favor of `EventLoopExtPumpEvents` / `pump_events` and `EventLoopExtRunOnDemand` / `run_ondemand` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
- `RedrawRequested` is no longer guaranteed to be emitted after `MainEventsCleared`, it is now platform-specific when the event is emitted after being requested via `redraw_request()`.
- On Windows, `RedrawRequested` is now driven by `WM_PAINT` messages which are requested via `redraw_request()`
- **Breaking** `LoopDestroyed` renamed to `LoopExiting` ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- **Breaking** `RedrawEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- **Breaking** `MainEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- Added `AboutToWait` event which is emitted when the event loop is about to block and wait for new events ([#2900](https://github.com/rust-windowing/winit/issues/2900))
- **Breaking:** `with_x11_visual` now takes the visual ID instead of the bare pointer.
- On X11, add a `with_embedded_parent_window` function to the window builder to allow embedding a window into another window.
- On iOS, add force data to touch events when using the Apple Pencil.
- On Android, add force data to touch events.
# 0.29.0-beta.0
- On Web, allow event loops to be recreated with `spawn`.
- **Breaking:** Rename `Window::set_ime_position` to `Window::set_ime_cursor_area` adding a way to set exclusive zone.
- On Android, changed default behavior of Android to ignore volume keys letting the operating system handle them.
- On Android, added `EventLoopBuilderExtAndroid::handle_volume_keys` to indicate that the application will handle the volume keys manually.
- **Breaking:** Rename `DeviceEventFilter` to `DeviceEvents` reversing the behavior of variants.
- **Breaking:** Rename `EventLoopWindowTarget::set_device_event_filter` to `listen_device_events`.
- On X11, fix `EventLoopWindowTarget::listen_device_events` effect being reversed.
- **Breaking:** Remove all deprecated `modifiers` fields.
- **Breaking:** Overhaul keyboard input handling.
- Replace `KeyboardInput` with `KeyEvent` and `RawKeyEvent`.
- Change `WindowEvent::KeyboardInput` to contain a `KeyEvent`.
- Change `Event::Key` to contain a `RawKeyEvent`.
- Remove `Event::ReceivedCharacter`. In its place, you should use
`KeyEvent.text` in combination with `WindowEvent::Ime`.
- Replace `VirtualKeyCode` with the `Key` enum.
- Replace `ScanCode` with the `KeyCode` enum.
- Rename `ModifiersState::LOGO` to `SUPER` and `ModifiersState::CTRL` to `CONTROL`.
- Add `KeyCode` to refer to keys (roughly) by their physical location.
- Add `NativeKeyCode` to represent raw `KeyCode`s which Winit doesn't
understand.
- Add `Key` to represent the keys after they've been interpreted by the
active (software) keyboard layout.
- Add `NativeKey` to represent raw `Key`s which Winit doesn't understand.
- Add `KeyLocation` to tell apart `Key`s which usually "mean" the same thing,
but can appear simultaneously in different spots on the same keyboard
layout.
- Add `Window::reset_dead_keys` to enable application-controlled cancellation
of dead key sequences.
- Add `KeyEventExtModifierSupplement` to expose additional (and less
portable) interpretations of a given key-press.
- Add `KeyCodeExtScancode`, which lets you convert between raw keycodes and
`KeyCode`.
- `ModifiersChanged` now uses dedicated `Modifiers` struct.
- On Orbital, fix `ModifiersChanged` not being sent.
- **Breaking:** `CursorIcon` is now used from the `cursor-icon` crate.
- **Breaking:** `CursorIcon::Hand` is now named `CursorIcon::Pointer`.
- **Breaking:** `CursorIcon::Arrow` was removed.
- On Wayland, fix maximized startup not taking full size on GNOME.
- On Wayland, fix initial window size not restored for maximized/fullscreened on startup window.
- On Wayland, `Window::outer_size` now accounts for **client side** decorations.
- On Wayland, fix window not checking that it actually got initial configure event.
- On Wayland, fix maximized window creation and window geometry handling.
- On Wayland, fix forward compatibility issues.
- On Wayland, add `Window::drag_resize_window` method.
- On Wayland, drop `WINIT_WAYLAND_CSD_THEME` variable.
- Implement `PartialOrd` and `Ord` on types in the `dpi` module.
- **Breaking:** Bump MSRV from `1.60` to `1.64`.
- **Breaking:** On Web, the canvas output bitmap size is no longer adjusted.
- On Web: fix `Window::request_redraw` not waking the event loop when called from outside the loop.
- On Web: fix position of touch events to be relative to the canvas.
- On Windows, add `drag_resize_window` method support.
- On Windows, add horizontal MouseWheel `DeviceEvent`.
- On Windows, added `WindowBuilderExtWindows::with_class_name` to customize the internal class name.
- On Windows, fix IME APIs not working when from non event loop thread.
- On Windows, fix `CursorEnter/Left` not being sent when grabbing the mouse.
- On Windows, fix `RedrawRequested` not being delivered when calling `Window::request_redraw` from `RedrawRequested`.
- On Web, fix `Window:::set_fullscreen` doing nothing when called outside the event loop but during
a transient activation.
- On Web, fix pointer button events not being processed when a buttons is already pressed.
- **Breaking:** Updated `bitflags` crate version to `2`, which changes the API on exposed types.
- On Web, handle coalesced pointer events, which increases the resolution of pointer inputs.
- **Breaking:** On Web, `instant` is now replaced by `web_time`.
- On Windows, port to `windows-sys` version 0.48.0.
- On X11, add a `with_embedded_parent_window` function to the window builder to allow embedding a window into another window.
- On X11, fix event loop not waking up on `ControlFlow::Poll` and `ControlFlow::WaitUntil`.
- On X11, fix false positive flagging of key repeats when pressing different keys with no release between presses.
- On X11, set `visual_id` in returned `raw-window-handle`.
- On iOS, add ability to change the status bar style.
- On iOS, add force data to touch events when using the Apple Pencil.
- On iOS, always wake the event loop when transitioning from `ControlFlow::Poll` to `ControlFlow::Poll`.
- On iOS, send events `WindowEvent::Occluded(false)`, `WindowEvent::Occluded(true)` when application enters/leaves foreground.
- On macOS, add tabbing APIs on `WindowExtMacOS` and `EventLoopWindowTargetExtMacOS`.
- On macOS, fix assertion when pressing `Globe` key.
- On macOS, fix crash in `window.set_minimized(false)`.
- On Web, fix pen treated as mouse input.
- On Web, send mouse position on button release as well.
- On Web, fix touch input not gaining or loosing focus.
- **Breaking:** On Web, dropped support for Safari versions below 13.1.
- On Web, prevent clicks on the canvas to select text.
- On Web, `EventLoopProxy` now implements `Send`.
- On Web, `Window` now implements `Send` and `Sync`.
- **Breaking:** `WindowExtWebSys::canvas()` now returns an `Option`.
- On Web, use the correct canvas size when calculating the new size during scale factor change,
instead of using the output bitmap size.
- On Web, scale factor and dark mode detection are now more robust.
- On Web, fix the bfcache by not using the `beforeunload` event and map bfcache loading/unloading to `Suspended`/`Resumed` events.
- On Web, fix scale factor resize suggestion always overwriting the canvas size.
- On macOS, fix crash when dropping `Window`.
- On Web, use `Window.requestIdleCallback()` for `ControlFlow::Poll` when available.
- **Breaking:** On Web, the canvas size is not controlled by Winit anymore and external changes to
the canvas size will be reported through `WindowEvent::Resized`.
- On Web, respect `EventLoopWindowTarget::listen_device_events()` settings.
- On Web, fix `DeviceEvent::MouseMotion` only being emitted for each canvas instead of the whole window.
- On Web, add `DeviceEvent::Motion`, `DeviceEvent::MouseWheel`, `DeviceEvent::Button` and
`DeviceEvent::Key` support.
- **Breaking** `MouseButton` now supports `Back` and `Forward` variants, emitted from mouse events
on Wayland, X11, Windows, macOS and Web.
# 0.28.7

View File

@@ -11,7 +11,7 @@ may be worth creating a separate crate that extends Winit's API to add that func
When reporting an issue, in order to help the maintainers understand what the problem is, please make
your description of the issue as detailed as possible:
- if it is a bug, please provide a clear explanation of what happens, what should happen, and how to
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
reproduce the issue, ideally by providing a minimal program exhibiting the problem
- if it is a feature request, please provide a clear argumentation about why you believe this feature
should be supported by winit
@@ -21,7 +21,7 @@ your description of the issue as detailed as possible:
When making a code contribution to winit, before opening your pull request, please make sure that:
- your patch builds with Winit's minimal supported rust version - Rust 1.65.
- you tested your modifications on all the platforms impacted, or if not possible, detail which platforms
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
were not tested, and what should be tested, so that a maintainer or another contributor can test them
- you updated any relevant documentation in winit
- you left comments in your code explaining any part that is not straightforward, so that the
@@ -34,7 +34,7 @@ When making a code contribution to winit, before opening your pull request, plea
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
should be updated.
Once your PR is open, you can ask for a review by a maintainer of your platform. Winit's merging policy
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
is that a PR must be approved by at least two maintainers of winit before being merged, including
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
@@ -46,26 +46,27 @@ Once your PR is deemed ready, the merging maintainer will take care of resolving
The current maintainers are listed in the [CODEOWNERS](.github/CODEOWNERS) file.
If you are interested in being pinged when testing is needed for a specific platform, please add yourself to the [Testers and Contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors) table!
If you are interested in being pinged when testing is needed for a certain platform, please add yourself to the [Testers and Contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors) table!
## Release process
Given that winit is a widely used library, we should be able to make a patch
Given that winit is a widely used library we should be able to make a patch
releases at any time we want without blocking the development of new features.
To achieve these goals, a new branch is created for every new release. Releases and later patch releases are committed and tagged in this branch.
To achieve these goals, a new branch is created for every new release. Releases
and later patch releases are committed and tagged in this branch.
The exact steps for an exemplary `0.2.0` release might look like this:
1. Initially, the version on the latest master is `0.1.0`
1. Initially the version on the latest master is `0.1.0`
2. A new `v0.2.x` branch is created for the release
3. In the branch, the version is bumped to `v0.2.0`
4. The new commit in the branch is tagged `v0.2.0`
5. The version is pushed to crates.io
6. A GitHub release is created for the `v0.2.0` tag
7. On master, the version is bumped to `0.2.0`, and the CHANGELOG is updated
7. On master, the version is bumped to `0.2.0` and the CHANGELOG is updated
When doing a patch release, the process is similar:
1. Initially, the version of the latest release is `0.2.0`
When doing a patch release the process is similar:
1. Initially the version of the latest release is `0.2.0`
2. Checkout the `v0.2.x` branch
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
4. Follow steps 3-7 of the regular release example

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.29.6"
version = "0.29.1-beta"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
edition = "2021"
@@ -13,14 +13,7 @@ categories = ["gui"]
rust-version = "1.65.0"
[package.metadata.docs.rs]
features = [
"rwh_04",
"rwh_05",
"rwh_06",
"serde",
# Enabled to get docs to compile
"android-native-activity",
]
features = ["rwh_04", "rwh_05", "rwh_06", "serde"]
default-target = "x86_64-unknown-linux-gnu"
# These are all tested in CI
targets = [
@@ -52,37 +45,34 @@ wayland-csd-adwaita-notitle = ["sctk-adwaita"]
android-native-activity = ["android-activity/native-activity"]
android-game-activity = ["android-activity/game-activity"]
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde"]
rwh_04 = ["dep:rwh_04", "ndk/rwh_04"]
rwh_05 = ["dep:rwh_05", "ndk/rwh_05"]
rwh_06 = ["dep:rwh_06", "ndk/rwh_06"]
[build-dependencies]
cfg_aliases = "0.1.1"
[dependencies]
bitflags = "2"
cursor-icon = "1.1.0"
cursor-icon = "1.0.0"
log = "0.4"
mint = { version = "0.5.6", optional = true }
once_cell = "1.12"
rwh_04 = { package = "raw-window-handle", version = "0.4", optional = true }
rwh_05 = { package = "raw-window-handle", version = "0.5.2", features = ["std"], optional = true }
rwh_05 = { package = "raw-window-handle", version = "0.5", features = ["std"], optional = true }
rwh_06 = { package = "raw-window-handle", version = "0.6", features = ["std"], optional = true }
serde = { version = "1", optional = true, features = ["serde_derive"] }
smol_str = "0.2.0"
[dev-dependencies]
image = { version = "0.24.0", default-features = false, features = ["png"] }
simple_logger = { version = "4.2.0", default_features = false }
winit = { path = ".", features = ["rwh_05"] }
simple_logger = { version = "2.1.0", default_features = false }
[target.'cfg(not(any(target_os = "android", target_os = "ios")))'.dev-dependencies]
softbuffer = "0.3.0"
[target.'cfg(target_os = "android")'.dependencies]
android-activity = "0.5.0"
ndk = { version = "0.8.0", default-features = false }
ndk-sys = "0.5.0"
# Coordinate the next winit release android-activity 0.5 release
android-activity = "=0.5.0-beta.1"
ndk = "=0.8.0-beta.0"
ndk-sys = "=0.5.0-beta.0"
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
core-foundation = "0.9.3"
@@ -160,13 +150,13 @@ memmap2 = { version = "0.9.0", optional = true }
percent-encoding = { version = "2.0", optional = true }
rustix = { version = "0.38.4", default-features = false, features = ["std", "system", "thread", "process"] }
sctk = { package = "smithay-client-toolkit", version = "0.18.0", default-features = false, features = ["calloop"], optional = true }
sctk-adwaita = { version = "0.8.0", default_features = false, optional = true }
sctk-adwaita = { version = "0.7.0", default_features = false, optional = true }
wayland-backend = { version = "0.3.0", default_features = false, features = ["client_system"], optional = true }
wayland-client = { version = "0.31.1", optional = true }
wayland-protocols = { version = "0.31.0", features = [ "staging"], optional = true }
wayland-protocols-plasma = { version = "0.2.0", features = [ "client" ], optional = true }
x11-dl = { version = "2.18.5", optional = true }
x11rb = { version = "0.13.0", default-features = false, features = ["allow-unsafe-code", "dl-libxcb", "randr", "resource_manager", "xinput", "xkb"], optional = true }
x11rb = { version = "0.12.0", default-features = false, features = ["allow-unsafe-code", "dl-libxcb", "randr", "resource_manager", "xinput", "xkb"], optional = true }
xkbcommon-dl = "0.4.0"
[target.'cfg(target_os = "redox")'.dependencies]
@@ -222,5 +212,7 @@ web-sys = { version = "0.3.22", features = ['CanvasRenderingContext2d'] }
[workspace]
members = [
"xbuild/android-target",
"xbuild/ios-target",
"run-wasm",
]

View File

@@ -1,6 +1,6 @@
# Winit Scope
Winit aims to expose an interface that abstracts over window creation and input handling and can
Winit aims to expose an interface that abstracts over window creation and input handling, and can
be used to create both games and applications. It supports the following main graphical platforms:
- Desktop
- Windows 7+ (10+ is tested regularly)
@@ -45,10 +45,10 @@ be released and the library will enter maintenance mode. For the most part, new
be added past this point. New platform features may be accepted and exposed through point releases.
### Tier upgrades
Some platform features could, in theory, be exposed across multiple platforms, but have not gone
Some platform features could in theory be exposed across multiple platforms, but have not gone
through the implementation work necessary to function on all platforms. When one of these features
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
If that gets accepted, the platform-specific functions get deprecated and become permanently
If that gets accepted, the platform-specific functions gets deprecated and become permanently
exposed through the core, cross-platform API.
# Features
@@ -88,7 +88,7 @@ If your PR makes notable changes to Winit's features, please update this section
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
creation.
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
for fullscreen windows and, if applicable, captures the monitor for exclusive
for fullscreen windows, and if applicable, captures the monitor for exclusive
use by this application.
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
@@ -105,7 +105,7 @@ If your PR makes notable changes to Winit's features, please update this section
- **Mouse set location**: Forcibly changing the location of the pointer.
- **Cursor locking**: Locking the cursor inside the window so it cannot move.
- **Cursor confining**: Confining the cursor to the window bounds so it cannot leave them.
- **Cursor icon**: Changing the cursor icon or hiding the cursor.
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
- **Cursor hittest**: Handle or ignore mouse events for a window.
- **Touch events**: Single-touch events.
- **Touch pressure**: Touch events contain information about the amount of force being applied.
@@ -150,13 +150,13 @@ If your PR makes notable changes to Winit's features, please update this section
* Setting the `UIView` hidpi factor
* Valid orientations
* Home indicator visibility
* Status bar visibility and style
* Deferring system gestures
* Status bar visibility
* Deferrring system gestures
* Getting the device idiom
* Getting the preferred video mode
### Web
* Get if the systems preferred color scheme is "dark"
* Get if systems preferred color scheme is "dark"
## Usability
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
@@ -166,7 +166,7 @@ If your PR makes notable changes to Winit's features, please update this section
Legend:
- ✔️: Works as intended
- ▢: Mostly works, but some bugs are known
- ▢: Mostly works but some bugs are known
- ❌: Missing feature or large bugs making it unusable
- **N/A**: Not applicable for this platform
- ❓: Unknown status

View File

@@ -2,20 +2,21 @@
The winit maintainers would like to recognize the following former winit
contributors, without whom winit would not exist in its current form. We thank
them deeply for their time and efforts and wish them the best of luck in their
them deeply for their time and efforts, and wish them best of luck in their
future endeavors:
* [@tomaka]: For creating the winit project and guiding it through its early
years of existence.
* [@vberger]: For diligently creating the Wayland backend and being its
* [@vberger]: For diligently creating the Wayland backend, and being its
extremely helpful and benevolent maintainer for years.
* [@francesca64]: For taking over the responsibility of maintaining almost every
winit backend and standardizing HiDPI support across all of them.
* [@Osspial]: For heroically landing EventLoop 2.0 and valiantly ushering in a
winit backend, and standardizing HiDPI support across all of them.
* [@Osspial]: For heroically landing EventLoop 2.0, and valiantly ushering in a
vastly more sustainable era of winit.
* [@goddessfreya]: For selflessly taking over maintainership of glutin and her
* [@goddessfreya]: For selflessly taking over maintainership of glutin, and her
stellar dedication to improving both winit and glutin.
* [@ArturKovacs]: For consistently maintaining the macOS backend and for his immense involvement in designing and implementing the new keyboard API.
* [@ArturKovacs]: For consistently maintaining the macOS backend, and his
immense involvement in designing and implementing the new keyboard API.
[@tomaka]: https://github.com/tomaka
[@vberger]: https://github.com/vberger

View File

@@ -6,7 +6,7 @@
```toml
[dependencies]
winit = "0.29.6"
winit = "0.29.1-beta"
```
## [Documentation](https://docs.rs/winit)
@@ -26,12 +26,38 @@ Join us in any of these:
Winit is a window creation and management library. It can create windows and lets you handle
events (for example: the window being resized, a key being pressed, a mouse movement, etc.)
produced by the window.
produced by window.
Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to
show something on the window you need to use the platform-specific getters provided by winit, or
another library.
```rust
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoop,
window::WindowBuilder,
};
fn main() {
let event_loop = EventLoop::new();
event_loop.set_control_flow(ControlFlow::Wait);
let window = WindowBuilder::new().build(&event_loop).unwrap();
event_loop.run(move |event, elwt| {
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => elwt.exit(),
_ => (),
}
});
}
```
Winit is only officially supported on the latest stable version of the Rust compiler.
### Cargo Features
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
@@ -42,7 +68,7 @@ Winit provides the following features, which can be enabled in your `Cargo.toml`
## MSRV Policy
This crate's Minimum Supported Rust Version (MSRV) is **1.65**. Changes to
The Minimum Supported Rust Version (MSRV) of this crate is **1.65**. Changes to
the MSRV will be accompanied by a minor version bump.
As a **tentative** policy, the upper bound of the MSRV is given by the following
@@ -53,11 +79,12 @@ min(sid, stable - 3)
```
Where `sid` is the current version of `rustc` provided by [Debian Sid], and
`stable` is the latest stable version of Rust. This bound may be broken in case of a major ecosystem shift or a security vulnerability.
`stable` is the latest stable version of Rust. This bound may be broken in the
event of a major ecosystem shift or a security vulnerability.
[Debian Sid]: https://packages.debian.org/sid/rustc
The exception is for the Android platform, where a higher Rust version
The exception to this is for the Android platform, where a higher Rust version
must be used for certain Android features. In this case, the MSRV will be
capped at the latest stable version of Rust minus three. This inconsistency is
not reflected in Cargo metadata, as it is not powerful enough to expose this
@@ -85,7 +112,7 @@ either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
create a `<canvas>` element which you can then retrieve][web canvas getter] and
insert it into the DOM yourself.
For the example code using Winit with WebAssembly, check out the [web example]. For
For example code using Winit with WebAssembly, check out the [web example]. For
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
book].
@@ -108,14 +135,14 @@ glue crate (prior to `0.28` it used
The version of the glue crate that your application depends on _must_ match the
version that Winit depends on because the glue crate is responsible for your
application's main entry point. If Cargo resolves multiple versions, they will
application's main entrypoint. If Cargo resolves multiple versions they will
clash.
`winit` glue compatibility table:
| winit | ndk-glue |
| :---: | :--------------------------: |
| 0.29 | `android-activity = "0.5"` |
| 0.29.1-beta | `android-activity = "0.5.0-beta.1"` |
| 0.28 | `android-activity = "0.4"` |
| 0.27 | `ndk-glue = "0.7"` |
| 0.26 | `ndk-glue = "0.5"` |
@@ -126,7 +153,7 @@ The recommended way to avoid a conflict with the glue version is to avoid explic
depending on the `android-activity` crate, and instead consume the API that
is re-exported by Winit under `winit::platform::android::activity::*`
Running on an Android device needs a dynamic system library. Add this to Cargo.toml:
Running on an Android device needs a dynamic system library, add this to Cargo.toml:
```toml
[lib]
@@ -134,14 +161,14 @@ name = "main"
crate-type = ["cdylib"]
```
All Android applications are based on an `Activity` subclass, and the
All Android applications are based on an `Activity` subclass and the
`android-activity` crate is designed to support different choices for this base
class. Your application _must_ specify the base class it needs via a feature flag:
| Base Class | Feature Flag | Notes |
| :--------------: | :---------------: | :-----: |
| `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
| [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`], a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
| [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`] which is a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
[`GameActivity`]: https://developer.android.com/games/agdk/game-activity
[`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
@@ -150,13 +177,40 @@ class. Your application _must_ specify the base class it needs via a feature fla
[agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
[Gradle]: https://developer.android.com/studio/build
For example, add this to Cargo.toml:
```toml
winit = { version = "0.29.1-beta", features = [ "android-native-activity" ] }
[target.'cfg(target_os = "android")'.dependencies]
android_logger = "0.11.0"
```
And, for example, define an entry point for your library like this:
```rust
#[cfg(target_os = "android")]
use winit::platform::android::activity::AndroidApp;
#[cfg(target_os = "android")]
#[no_mangle]
fn android_main(app: AndroidApp) {
use winit::platform::android::EventLoopBuilderExtAndroid;
android_logger::init_once(android_logger::Config::default().with_min_level(log::Level::Trace));
let event_loop = EventLoopBuilder::with_user_event()
.with_android_app(app)
.build();
_main(event_loop);
}
```
For more details, refer to these `android-activity` [example applications](https://github.com/rib/android-activity/tree/main/examples).
##### Converting from `ndk-glue` to `android-activity`
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk`, then the minimal changes would be:
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk` then the minimal changes would be:
1. Remove `ndk-glue` from your `Cargo.toml`
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.6", features = [ "android-native-activity" ] }`
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.1-beta", features = [ "android-native-activity" ] }`
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
@@ -167,13 +221,13 @@ doing anything; this includes creating windows, fetching monitors, drawing,
and so on, see issues [#2238], [#2051] and [#2087].
If you encounter problems, you should try doing your initialization inside
`Event::Resumed`.
`Event::NewEvents(StartCause::Init)`.
#### iOS
Similar to macOS, iOS's main `UIApplicationMain` does some init work that's required
by all UI-related code (see issue [#1705]). It would be best to consider creating your windows
inside `Event::Resumed`.
by all UI related code, see issue [#1705]. You should consider creating your windows
inside `Event::NewEvents(StartCause::Init)`.
[#2238]: https://github.com/rust-windowing/winit/issues/2238
@@ -183,5 +237,5 @@ inside `Event::Resumed`.
#### Redox OS
Redox OS has some functionality not yet present that will be implemented when
Redox OS has some functionality not present yet, that will be implemented when
its orbital display server provides it.

View File

@@ -34,7 +34,13 @@ skip = [
{ name = "raw-window-handle" }, # we intentionally have multiple versions of this
{ name = "bitflags" }, # the ecosystem is in the process of migrating.
{ name = "libloading" }, # x11rb uses a different version until the next update
{ name = "syn" }, # https://github.com/rust-mobile/ndk/issues/392
{ name = "num_enum"}, # See above ^, waiting for release
{ name = "num_enum_derive"}, # See above ^, waiting for release
{ name = "miniz_oxide"}, # https://github.com/rust-lang/flate2-rs/issues/340
{ name = "redox_syscall" }, # https://gitlab.redox-os.org/redox-os/orbclient/-/issues/46
{ name = "foreign-types-shared" }, # https://github.com/servo/core-foundation-rs/issues/634
{ name = "foreign-types" }, # See above ^, waiting for release
]
skip-tree = []

View File

@@ -5,7 +5,7 @@ These images are used in the documentation of `winit`.
## keyboard_*.svg
These files are a modified version of "[ANSI US QWERTY (Windows)](https://commons.wikimedia.org/wiki/File:ANSI_US_QWERTY_(Windows).svg)"
by [Tomiĉo] (https://commons.wikimedia.org/wiki/User:Tomi%C4%89o). It was
by [Tomiĉo] (https://commons.wikimedia.org/wiki/User:Tomi%C4%89o). It is
originally released under the [CC-BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en)
License. Minor modifications have been made by [John Nunley](https://github.com/notgull),
which have been released under the same license as a derivative work.

View File

@@ -10,7 +10,7 @@ use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::{ControlFlow, EventLoop},
keyboard::{Key, NamedKey},
keyboard::Key,
window::WindowBuilder,
};
@@ -88,7 +88,7 @@ fn main() -> Result<(), impl std::error::Error> {
request_redraw = !request_redraw;
println!("\nrequest_redraw: {request_redraw}\n");
}
Key::Named(NamedKey::Escape) => {
Key::Escape => {
close_requested = true;
}
_ => (),

View File

@@ -4,7 +4,7 @@ use simple_logger::SimpleLogger;
use winit::{
event::{DeviceEvent, ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::{Key, ModifiersState, NamedKey},
keyboard::{Key, ModifiersState},
window::{CursorGrabMode, WindowBuilder},
};
@@ -35,7 +35,7 @@ fn main() -> Result<(), impl std::error::Error> {
..
} => {
let result = match key {
Key::Named(NamedKey::Escape) => {
Key::Escape => {
elwt.exit();
Ok(())
}

View File

@@ -1,56 +0,0 @@
#![allow(clippy::single_match)]
//! Example for focusing a window.
use simple_logger::SimpleLogger;
#[cfg(not(wasm_platform))]
use std::time;
#[cfg(wasm_platform)]
use web_time as time;
use winit::{
event::{Event, StartCause, WindowEvent},
event_loop::EventLoop,
window::WindowBuilder,
};
#[path = "util/fill.rs"]
mod fill;
fn main() -> Result<(), impl std::error::Error> {
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new().unwrap();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
.build(&event_loop)
.unwrap();
let mut deadline = time::Instant::now() + time::Duration::from_secs(3);
event_loop.run(move |event, elwt| {
match event {
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
// Timeout reached; focus the window.
println!("Re-focusing the window.");
deadline += time::Duration::from_secs(3);
window.focus_window();
}
Event::WindowEvent { event, window_id } if window_id == window.id() => match event {
WindowEvent::CloseRequested => elwt.exit(),
WindowEvent::RedrawRequested => {
// Notify the windowing system that we'll be presenting to the window.
window.pre_present_notify();
fill::fill_window(&window);
}
_ => (),
},
Event::AboutToWait => {
window.request_redraw();
}
_ => (),
}
elwt.set_control_flow(winit::event_loop::ControlFlow::WaitUntil(deadline));
})
}

View File

@@ -4,7 +4,7 @@ use simple_logger::SimpleLogger;
use winit::dpi::PhysicalSize;
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
use winit::event_loop::EventLoop;
use winit::keyboard::{Key, NamedKey};
use winit::keyboard::Key;
use winit::window::{Fullscreen, WindowBuilder};
#[cfg(target_os = "macos")]
@@ -65,7 +65,7 @@ fn main() -> Result<(), impl std::error::Error> {
},
..
} => match key {
Key::Named(NamedKey::Escape) => elwt.exit(),
Key::Escape => elwt.exit(),
// WARNING: Consider using `key_without_modifers()` if available on your platform.
// See the `key_binding` example
Key::Character(ch) => match ch.to_lowercase().as_str() {

View File

@@ -6,7 +6,7 @@ use winit::{
dpi::{PhysicalPosition, PhysicalSize},
event::{ElementState, Event, Ime, WindowEvent},
event_loop::EventLoop,
keyboard::NamedKey,
keyboard::{Key, KeyCode},
window::{ImePurpose, WindowBuilder},
};
@@ -69,12 +69,12 @@ fn main() -> Result<(), impl std::error::Error> {
WindowEvent::KeyboardInput { event, .. } => {
println!("key: {event:?}");
if event.state == ElementState::Pressed && event.logical_key == NamedKey::F2 {
if event.state == ElementState::Pressed && event.physical_key == KeyCode::F2 {
ime_allowed = !ime_allowed;
window.set_ime_allowed(ime_allowed);
println!("\nIME allowed: {ime_allowed}\n");
}
if event.state == ElementState::Pressed && event.logical_key == NamedKey::F3 {
if event.state == ElementState::Pressed && event.logical_key == Key::F3 {
ime_purpose = match ime_purpose {
ImePurpose::Normal => ImePurpose::Password,
ImePurpose::Password => ImePurpose::Terminal,

View File

@@ -9,7 +9,7 @@ fn main() -> Result<(), impl std::error::Error> {
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::{Key, ModifiersState, NamedKey},
keyboard::{Key, ModifiersState},
window::{CursorGrabMode, CursorIcon, Fullscreen, WindowBuilder, WindowLevel},
};
@@ -65,17 +65,17 @@ fn main() -> Result<(), impl std::error::Error> {
},
..
} => {
use NamedKey::{ArrowLeft, ArrowRight};
use Key::{ArrowLeft, ArrowRight};
window.set_title(&format!("{key:?}"));
let state = !modifiers.shift_key();
match key {
// Cycle through video modes
Key::Named(ArrowRight) | Key::Named(ArrowLeft) => {
if key == ArrowLeft {
video_mode_id = video_mode_id.saturating_sub(1);
} else if key == ArrowRight {
video_mode_id = (video_modes.len() - 1).min(video_mode_id + 1);
}
Key::ArrowRight | Key::ArrowLeft => {
video_mode_id = match key {
ArrowLeft => video_mode_id.saturating_sub(1),
ArrowRight => (video_modes.len() - 1).min(video_mode_id + 1),
_ => unreachable!(),
};
println!("Picking video mode: {}", video_modes[video_mode_id]);
}
// WARNING: Consider using `key_without_modifers()` if available on your platform.
@@ -185,7 +185,7 @@ fn main() -> Result<(), impl std::error::Error> {
event:
KeyEvent {
state: ElementState::Released,
logical_key: Key::Named(NamedKey::Escape),
logical_key: Key::Escape,
..
},
..

View File

@@ -4,9 +4,9 @@ use std::collections::HashMap;
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::{Key, NamedKey},
keyboard::Key,
window::Window,
};
@@ -40,18 +40,19 @@ fn main() -> Result<(), impl std::error::Error> {
}
}
WindowEvent::KeyboardInput {
event,
event:
KeyEvent {
state: ElementState::Pressed,
logical_key: Key::Character(c),
..
},
is_synthetic: false,
..
} if event.state == ElementState::Pressed => match event.logical_key {
Key::Named(NamedKey::Escape) => elwt.exit(),
Key::Character(c) if c == "n" || c == "N" => {
let window = Window::new(elwt).unwrap();
println!("Opened a new window: {:?}", window.id());
windows.insert(window.id(), window);
}
_ => (),
},
} if matches!(c.as_ref(), "n" | "N") => {
let window = Window::new(elwt).unwrap();
println!("Opened a new window: {:?}", window.id());
windows.insert(window.id(), window);
}
WindowEvent::RedrawRequested => {
if let Some(window) = windows.get(&window_id) {
fill::fill_window(window);

View File

@@ -5,7 +5,7 @@ use winit::{
dpi::LogicalSize,
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::{KeyCode, PhysicalKey},
keyboard::KeyCode,
window::WindowBuilder,
};
@@ -34,7 +34,7 @@ fn main() -> Result<(), impl std::error::Error> {
WindowEvent::KeyboardInput {
event:
KeyEvent {
physical_key: PhysicalKey::Code(KeyCode::Space),
physical_key: KeyCode::Space,
state: ElementState::Released,
..
},

View File

@@ -11,6 +11,7 @@ mod example {
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
use winit::event_loop::EventLoop;
use winit::keyboard::Key;
use winit::platform::startup_notify::{
EventLoopExtStartupNotify, WindowBuilderExtStartupNotify, WindowExtStartupNotify,
};
@@ -45,7 +46,7 @@ mod example {
},
..
} => {
if logical_key == "n" {
if logical_key == Key::Character("n".into()) {
if let Some(window) = windows.get(&window_id) {
// Request a new activation token on this window.
// Once we get it we will use it to create a window.

View File

@@ -7,30 +7,17 @@
//! The `softbuffer` crate is used, largely because of its ease of use. `glutin` or `wgpu` could
//! also be used to fill the window buffer, but they are more complicated to use.
#[allow(unused_imports)]
pub use platform::cleanup_window;
pub use platform::fill_window;
use winit::window::Window;
#[cfg(all(feature = "rwh_05", not(any(target_os = "android", target_os = "ios"))))]
mod platform {
pub(super) fn fill_window(window: &Window) {
use softbuffer::{Context, Surface};
use std::cell::RefCell;
use std::collections::HashMap;
use std::mem::ManuallyDrop;
use std::num::NonZeroU32;
use softbuffer::{Context, Surface};
use winit::window::Window;
use winit::window::WindowId;
thread_local! {
// NOTE: You should never do things like that, create context and drop it before
// you drop the event loop. We do this for brevity to not blow up examples. We use
// ManuallyDrop to prevent destructors from running.
//
// A static, thread-local map of graphics contexts to open windows.
static GC: ManuallyDrop<RefCell<Option<GraphicsContext>>> = ManuallyDrop::new(RefCell::new(None));
}
/// The graphics context used to draw to a window.
struct GraphicsContext {
/// The global softbuffer context.
@@ -48,69 +35,52 @@ mod platform {
}
}
fn create_surface(&mut self, window: &Window) -> &mut Surface {
self.surfaces.entry(window.id()).or_insert_with(|| {
unsafe { Surface::new(&self.context, window) }
fn surface(&mut self, w: &Window) -> &mut Surface {
self.surfaces.entry(w.id()).or_insert_with(|| {
unsafe { Surface::new(&self.context, w) }
.expect("Failed to create a softbuffer surface")
})
}
fn destroy_surface(&mut self, window: &Window) {
self.surfaces.remove(&window.id());
}
}
pub fn fill_window(window: &Window) {
GC.with(|gc| {
let size = window.inner_size();
let (Some(width), Some(height)) =
(NonZeroU32::new(size.width), NonZeroU32::new(size.height))
else {
return;
};
// Either get the last context used or create a new one.
let mut gc = gc.borrow_mut();
let surface = gc
.get_or_insert_with(|| GraphicsContext::new(window))
.create_surface(window);
// Fill a buffer with a solid color.
const DARK_GRAY: u32 = 0xFF181818;
surface
.resize(width, height)
.expect("Failed to resize the softbuffer surface");
let mut buffer = surface
.buffer_mut()
.expect("Failed to get the softbuffer buffer");
buffer.fill(DARK_GRAY);
buffer
.present()
.expect("Failed to present the softbuffer buffer");
})
thread_local! {
// NOTE: You should never do things like that, create context and drop it before
// you drop the event loop. We do this for brevity to not blow up examples. We use
// ManuallyDrop to prevent destructors from running.
//
// A static, thread-local map of graphics contexts to open windows.
static GC: ManuallyDrop<RefCell<Option<GraphicsContext>>> = ManuallyDrop::new(RefCell::new(None));
}
#[allow(dead_code)]
pub fn cleanup_window(window: &Window) {
GC.with(|gc| {
let mut gc = gc.borrow_mut();
if let Some(context) = gc.as_mut() {
context.destroy_surface(window);
}
});
}
GC.with(|gc| {
// Either get the last context used or create a new one.
let mut gc = gc.borrow_mut();
let surface = gc
.get_or_insert_with(|| GraphicsContext::new(window))
.surface(window);
// Fill a buffer with a solid color.
const DARK_GRAY: u32 = 0xFF181818;
let size = window.inner_size();
surface
.resize(
NonZeroU32::new(size.width).expect("Width must be greater than zero"),
NonZeroU32::new(size.height).expect("Height must be greater than zero"),
)
.expect("Failed to resize the softbuffer surface");
let mut buffer = surface
.buffer_mut()
.expect("Failed to get the softbuffer buffer");
buffer.fill(DARK_GRAY);
buffer
.present()
.expect("Failed to present the softbuffer buffer");
})
}
#[cfg(not(all(feature = "rwh_05", not(any(target_os = "android", target_os = "ios")))))]
mod platform {
pub fn fill_window(_window: &winit::window::Window) {
// No-op on mobile platforms.
}
#[allow(dead_code)]
pub fn cleanup_window(_window: &winit::window::Window) {
// No-op on mobile platforms.
}
pub(super) fn fill_window(_window: &Window) {
// No-op on mobile platforms.
}

View File

@@ -3,7 +3,7 @@
use winit::{
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::Key,
keyboard::KeyCode,
window::{Fullscreen, WindowBuilder},
};
@@ -39,13 +39,13 @@ pub fn main() -> Result<(), impl std::error::Error> {
WindowEvent::KeyboardInput {
event:
KeyEvent {
logical_key: Key::Character(c),
physical_key: KeyCode::KeyF,
state: ElementState::Released,
..
},
..
},
} if window_id == window.id() && c == "f" => {
} if window_id == window.id() => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {

View File

@@ -7,7 +7,7 @@ use winit::{
dpi::{LogicalSize, PhysicalSize},
event::{DeviceEvent, ElementState, Event, KeyEvent, RawKeyEvent, WindowEvent},
event_loop::{DeviceEvents, EventLoop},
keyboard::{Key, KeyCode, PhysicalKey},
keyboard::{Key, KeyCode},
window::{Fullscreen, WindowBuilder},
};
@@ -51,14 +51,14 @@ fn main() -> Result<(), impl std::error::Error> {
}),
..
} => match physical_key {
PhysicalKey::Code(KeyCode::KeyM) => {
KeyCode::KeyM => {
if minimized {
minimized = !minimized;
window.set_minimized(minimized);
window.focus_window();
}
}
PhysicalKey::Code(KeyCode::KeyV) => {
KeyCode::KeyV => {
if !visible {
visible = !visible;
window.set_visible(visible);

View File

@@ -40,7 +40,6 @@ fn main() -> Result<(), impl std::error::Error> {
window_id,
} if window.id() == window_id => {
println!("--------------------------------------------------------- Window {idx} CloseRequested");
fill::cleanup_window(window);
app.window = None;
}
Event::AboutToWait => window.request_redraw(),

View File

@@ -2,9 +2,9 @@ use log::debug;
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::NamedKey,
keyboard::Key,
window::WindowBuilder,
};
@@ -27,10 +27,15 @@ fn main() -> Result<(), impl std::error::Error> {
event_loop.run(move |event, elwt| match event {
Event::WindowEvent { event, window_id } if window_id == window.id() => match event {
WindowEvent::CloseRequested => elwt.exit(),
WindowEvent::KeyboardInput { event, .. }
if event.logical_key == NamedKey::Space
&& event.state == ElementState::Released =>
{
WindowEvent::KeyboardInput {
event:
KeyEvent {
logical_key: Key::Space,
state: ElementState::Released,
..
},
..
} => {
has_increments = !has_increments;
let new_increments = match window.resize_increments() {

View File

@@ -9,7 +9,7 @@ use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::{Key, NamedKey},
keyboard::Key,
platform::macos::{WindowBuilderExtMacOS, WindowExtMacOS},
window::{Window, WindowBuilder},
};
@@ -70,10 +70,10 @@ fn main() -> Result<(), impl std::error::Error> {
Key::Character("w") => {
let _ = windows.remove(&window_id);
}
Key::Named(NamedKey::ArrowRight) => {
Key::ArrowRight => {
windows.get(&window_id).unwrap().select_next_tab();
}
Key::Named(NamedKey::ArrowLeft) => {
Key::ArrowLeft => {
windows.get(&window_id).unwrap().select_previous_tab();
}
Key::Character(ch) => {

View File

@@ -4,13 +4,13 @@
//!
//! Modern computer screens don't have a consistent relationship between resolution and size.
//! 1920x1080 is a common resolution for both desktop and mobile screens, despite mobile screens
//! typically being less than a quarter the size of their desktop counterparts. Moreover, neither
//! desktop nor mobile screens have consistent resolutions within their own size classes - common
//! normally being less than a quarter the size of their desktop counterparts. What's more, neither
//! desktop nor mobile screens are consistent resolutions within their own size classes - common
//! mobile screens range from below 720p to above 1440p, and desktop screens range from 720p to 5K
//! and beyond.
//!
//! Given that, it's a mistake to assume that 2D content will only be displayed on screens with
//! a consistent pixel density. If you were to render a 96-pixel-square image on a 1080p screen and
//! a consistent pixel density. If you were to render a 96-pixel-square image on a 1080p screen,
//! then render the same image on a similarly-sized 4K screen, the 4K rendition would only take up
//! about a quarter of the physical space as it did on the 1080p screen. That issue is especially
//! problematic with text rendering, where quarter-sized text becomes a significant legibility
@@ -25,12 +25,12 @@
//!
//! The solution to this problem is to account for the device's *scale factor*. The scale factor is
//! the factor UI elements should be scaled by to be consistent with the rest of the user's system -
//! for example, a button that's usually 50 pixels across would be 100 pixels across on a device
//! for example, a button that's normally 50 pixels across would be 100 pixels across on a device
//! with a scale factor of `2.0`, or 75 pixels across with a scale factor of `1.5`.
//!
//! Many UI systems, such as CSS, expose DPI-dependent units like [points] or [picas]. That's
//! usually a mistake since there's no consistent mapping between the scale factor and the screen's
//! actual DPI. Unless printing to a physical medium, you should work in scaled pixels rather
//! usually a mistake, since there's no consistent mapping between the scale factor and the screen's
//! actual DPI. Unless you're printing to a physical medium, you should work in scaled pixels rather
//! than any DPI-dependent units.
//!
//! ### Position and Size types
@@ -42,11 +42,11 @@
//! coordinates as input, allowing you to use the most convenient coordinate system for your
//! particular application.
//!
//! Winit's position and size types are generic over their exact pixel type, `P`, to allow the
//! Winit's position and size types types are generic over their exact pixel type, `P`, to allow the
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
//! will truncate the fractional part of the float rather than properly round to the nearest
//! will truncate the fractional part of the float, rather than properly round to the nearest
//! integer. Use the provided `cast` function or [`From`]/[`Into`] conversions, which handle the
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
//! int, although rounding lessens the problem.
@@ -55,35 +55,34 @@
//!
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
//! monitor or if the user changes their DPI settings. This allows you to rescale your application's
//! UI elements and adjust how the platform changes the window's size to reflect the new scale
//! factor. If a window hasn't received a [`ScaleFactorChanged`] event, its scale factor
//! monitor, or if the user changes their DPI settings. This gives you a chance to rescale your
//! application's UI elements and adjust how the platform changes the window's size to reflect the new
//! scale factor. If a window hasn't received a [`ScaleFactorChanged`] event, then its scale factor
//! can be found by calling [`window.scale_factor()`].
//!
//! ## How is the scale factor calculated?
//!
//! The scale factor is calculated differently on different platforms:
//! Scale factor is calculated differently on different platforms:
//!
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
//! display settings. While users are free to select any option they want, they're only given a
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7. The scale factor is
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7, the scale factor is
//! global and changing it requires logging out. See [this article][windows_1] for technical
//! details.
//! - **macOS:** Recent macOS versions allow the user to change the scaling factor for specific
//! displays. When available, the user may pick a per-monitor scaling factor from a set of
//! pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default,
//! but the specific value varies across devices.
//! - **macOS:** Recent versions of macOS allow the user to change the scaling factor for certain
//! displays. When this is available, the user may pick a per-monitor scaling factor from a set
//! of pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default but
//! the specific value varies across devices.
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
//! currently uses a three-pronged approach:
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable if present.
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable, if present.
//! + If not present, use the value set in `Xft.dpi` in Xresources.
//! + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
//!
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
//! - **Wayland:** The scale factor is suggested by the compositor for each window individually. The
//! monitor scale factor may differ from the window scale factor.
//! - **Wayland:** Scale factor is suggested by the the compositor.
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
//! information.

View File

@@ -671,7 +671,7 @@ pub enum DeviceEvent {
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct RawKeyEvent {
pub physical_key: keyboard::PhysicalKey,
pub physical_key: keyboard::KeyCode,
pub state: ElementState,
}
@@ -703,7 +703,7 @@ pub struct KeyEvent {
/// `Fn` and `FnLock` key events are *exceedingly unlikely* to be emitted by Winit. These keys
/// are usually handled at the hardware or OS level, and aren't surfaced to applications. If
/// you somehow see this in the wild, we'd like to know :)
pub physical_key: keyboard::PhysicalKey,
pub physical_key: keyboard::KeyCode,
// Allowing `broken_intra_doc_links` for `logical_key`, because
// `key_without_modifiers` is not available on all platforms
@@ -743,7 +743,7 @@ pub struct KeyEvent {
/// An additional difference from `logical_key` is that
/// this field stores the text representation of any key
/// that has such a representation. For example when
/// `logical_key` is `Key::Named(NamedKey::Enter)`, this field is `Some("\r")`.
/// `logical_key` is `Key::Enter`, this field is `Some("\r")`.
///
/// This is `None` if the current keypress cannot
/// be interpreted as text.

View File

@@ -9,8 +9,6 @@
//! handle events.
use std::marker::PhantomData;
use std::ops::Deref;
#[cfg(any(x11_platform, wayland_platform))]
use std::os::unix::io::{AsFd, AsRawFd, BorrowedFd, RawFd};
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::{error, fmt};
@@ -224,22 +222,14 @@ impl<T> EventLoop<T> {
/// (that Rust doesn't see) that will also mean that the rest of the function is never executed
/// and any values not passed to this function will *not* be dropped.
///
/// Web applications are recommended to use
#[cfg_attr(
wasm_platform,
doc = "[`EventLoopExtWebSys::spawn()`][crate::platform::web::EventLoopExtWebSys::spawn()]"
)]
#[cfg_attr(not(wasm_platform), doc = "`EventLoopExtWebSys::spawn()`")]
/// [^1] instead of [`run()`] to avoid the need
/// Web applications are recommended to use `spawn()` instead of `run()` to avoid the need
/// for the Javascript exception trick, and to make it clearer that the event loop runs
/// asynchronously (via the browser's own, internal, event loop) and doesn't block the
/// current thread of execution like it does on other platforms.
///
/// This function won't be available with `target_feature = "exception-handling"`.
///
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow()
/// [`run()`]: Self::run()
/// [^1]: `EventLoopExtWebSys::spawn()` is only available on WASM.
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow
#[inline]
#[cfg(not(all(wasm_platform, target_feature = "exception-handling")))]
pub fn run<F>(self, event_handler: F) -> Result<(), EventLoopError>
@@ -266,40 +256,12 @@ impl<T> rwh_06::HasDisplayHandle for EventLoop<T> {
#[cfg(feature = "rwh_05")]
unsafe impl<T> rwh_05::HasRawDisplayHandle for EventLoop<T> {
/// Returns a [`rwh_05::RawDisplayHandle`] for the event loop.
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
rwh_05::HasRawDisplayHandle::raw_display_handle(&**self)
}
}
#[cfg(any(x11_platform, wayland_platform))]
impl<T> AsFd for EventLoop<T> {
/// Get the underlying [EventLoop]'s `fd` which you can register
/// into other event loop, like [`calloop`] or [`mio`]. When doing so, the
/// loop must be polled with the [`pump_events`] API.
///
/// [`calloop`]: https://crates.io/crates/calloop
/// [`mio`]: https://crates.io/crates/mio
/// [`pump_events`]: crate::platform::pump_events::EventLoopExtPumpEvents::pump_events
fn as_fd(&self) -> BorrowedFd<'_> {
self.event_loop.as_fd()
}
}
#[cfg(any(x11_platform, wayland_platform))]
impl<T> AsRawFd for EventLoop<T> {
/// Get the underlying [EventLoop]'s raw `fd` which you can register
/// into other event loop, like [`calloop`] or [`mio`]. When doing so, the
/// loop must be polled with the [`pump_events`] API.
///
/// [`calloop`]: https://crates.io/crates/calloop
/// [`mio`]: https://crates.io/crates/mio
/// [`pump_events`]: crate::platform::pump_events::EventLoopExtPumpEvents::pump_events
fn as_raw_fd(&self) -> RawFd {
self.event_loop.as_raw_fd()
}
}
impl<T> Deref for EventLoop<T> {
type Target = EventLoopWindowTarget<T>;
fn deref(&self) -> &EventLoopWindowTarget<T> {
@@ -383,7 +345,7 @@ impl<T> rwh_06::HasDisplayHandle for EventLoopWindowTarget<T> {
#[cfg(feature = "rwh_05")]
unsafe impl<T> rwh_05::HasRawDisplayHandle for EventLoopWindowTarget<T> {
/// Returns a [`rwh_05::RawDisplayHandle`] for the event loop.
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
self.p.raw_display_handle_rwh_05()
}

View File

@@ -49,7 +49,11 @@ impl fmt::Display for BadIcon {
}
}
impl Error for BadIcon {}
impl Error for BadIcon {
fn source(&self) -> Option<&(dyn Error + 'static)> {
Some(self)
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub(crate) struct RgbaIcon {

View File

@@ -185,112 +185,26 @@ impl std::fmt::Debug for NativeKey {
}
}
impl From<NativeKeyCode> for NativeKey {
#[inline]
fn from(code: NativeKeyCode) -> Self {
match code {
NativeKeyCode::Unidentified => NativeKey::Unidentified,
NativeKeyCode::Android(x) => NativeKey::Android(x),
NativeKeyCode::MacOS(x) => NativeKey::MacOS(x),
NativeKeyCode::Windows(x) => NativeKey::Windows(x),
NativeKeyCode::Xkb(x) => NativeKey::Xkb(x),
}
}
}
impl PartialEq<NativeKey> for NativeKeyCode {
#[allow(clippy::cmp_owned)] // uses less code than direct match; target is stack allocated
#[inline]
fn eq(&self, rhs: &NativeKey) -> bool {
NativeKey::from(*self) == *rhs
}
}
impl PartialEq<NativeKeyCode> for NativeKey {
#[inline]
fn eq(&self, rhs: &NativeKeyCode) -> bool {
rhs == self
}
}
/// Represents the location of a physical key.
///
/// This type is a superset of [`KeyCode`], including an [`Unidentified`](Self::Unidentified)
/// variant.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum PhysicalKey {
/// A known key code
Code(KeyCode),
/// This variant is used when the key cannot be translated to a [`KeyCode`]
///
/// The native keycode is provided (if available) so you're able to more reliably match
/// key-press and key-release events by hashing the [`PhysicalKey`]. It is also possible to use
/// this for keybinds for non-standard keys, but such keybinds are tied to a given platform.
Unidentified(NativeKeyCode),
}
impl From<KeyCode> for PhysicalKey {
#[inline]
fn from(code: KeyCode) -> Self {
PhysicalKey::Code(code)
}
}
impl From<NativeKeyCode> for PhysicalKey {
#[inline]
fn from(code: NativeKeyCode) -> Self {
PhysicalKey::Unidentified(code)
}
}
impl PartialEq<KeyCode> for PhysicalKey {
#[inline]
fn eq(&self, rhs: &KeyCode) -> bool {
match self {
PhysicalKey::Code(ref code) => code == rhs,
_ => false,
}
}
}
impl PartialEq<PhysicalKey> for KeyCode {
#[inline]
fn eq(&self, rhs: &PhysicalKey) -> bool {
rhs == self
}
}
impl PartialEq<NativeKeyCode> for PhysicalKey {
#[inline]
fn eq(&self, rhs: &NativeKeyCode) -> bool {
match self {
PhysicalKey::Unidentified(ref code) => code == rhs,
_ => false,
}
}
}
impl PartialEq<PhysicalKey> for NativeKeyCode {
#[inline]
fn eq(&self, rhs: &PhysicalKey) -> bool {
rhs == self
}
}
/// Code representing the location of a physical key
///
/// This mostly conforms to the UI Events Specification's [`KeyboardEvent.code`] with a few
/// exceptions:
/// - The keys that the specification calls "MetaLeft" and "MetaRight" are named "SuperLeft" and
/// "SuperRight" here.
/// - The key that the specification calls "Super" is reported as `Unidentified` here.
/// - The `Unidentified` variant here, can still identify a key through it's `NativeKeyCode`.
///
/// [`KeyboardEvent.code`]: https://w3c.github.io/uievents-code/#code-value-tables
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum KeyCode {
/// This variant is used when the key cannot be translated to any other variant.
///
/// The native keycode is provided (if available) so you're able to more reliably match
/// key-press and key-release events by hashing the [`KeyCode`]. It is also possible to use
/// this for keybinds for non-standard keys, but such keybinds are tied to a given platform.
Unidentified(NativeKeyCode),
/// <kbd>`</kbd> on a US keyboard. This is also called a backtick or grave.
/// This is the <kbd>半角</kbd>/<kbd>全角</kbd>/<kbd>漢字</kbd>
/// (hankaku/zenkaku/kanji) key on Japanese keyboards
@@ -734,7 +648,7 @@ pub enum KeyCode {
F35,
}
/// A [`Key::Named`] value
/// Key represents the meaning of a keypress.
///
/// This mostly conforms to the UI Events Specification's [`KeyboardEvent.key`] with a few
/// exceptions:
@@ -742,12 +656,32 @@ pub enum KeyCode {
/// another key which the specification calls `Super`. That does not exist here.)
/// - The `Space` variant here, can be identified by the character it generates in the
/// specificaiton.
/// - The `Unidentified` variant here, can still identifiy a key through it's `NativeKeyCode`.
/// - The `Dead` variant here, can specify the character which is inserted when pressing the
/// dead-key twice.
///
/// [`KeyboardEvent.key`]: https://w3c.github.io/uievents-key/
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum NamedKey {
pub enum Key<Str = SmolStr> {
/// A key string that corresponds to the character typed by the user, taking into account the
/// users current locale setting, and any system-level keyboard mapping overrides that are in
/// effect.
Character(Str),
/// This variant is used when the key cannot be translated to any other variant.
///
/// The native key is provided (if available) in order to allow the user to specify keybindings
/// for keys which are not defined by this API, mainly through some sort of UI.
Unidentified(NativeKey),
/// Contains the text representation of the dead-key when available.
///
/// ## Platform-specific
/// - **Web:** Always contains `None`
Dead(Option<char>),
/// The `Alt` (Alternative) key.
///
/// This key enables the alternate modifier function for interpreting concurrent or subsequent
@@ -1451,131 +1385,83 @@ pub enum NamedKey {
F35,
}
/// Key represents the meaning of a keypress.
///
/// This is a superset of the UI Events Specification's [`KeyboardEvent.key`] with
/// additions:
/// - All simple variants are wrapped under the `Named` variant
/// - The `Unidentified` variant here, can still identifiy a key through it's `NativeKeyCode`.
/// - The `Dead` variant here, can specify the character which is inserted when pressing the
/// dead-key twice.
///
/// [`KeyboardEvent.key`]: https://w3c.github.io/uievents-key/
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Key<Str = SmolStr> {
/// A simple (unparameterised) action
Named(NamedKey),
/// A key string that corresponds to the character typed by the user, taking into account the
/// users current locale setting, and any system-level keyboard mapping overrides that are in
/// effect.
Character(Str),
/// This variant is used when the key cannot be translated to any other variant.
///
/// The native key is provided (if available) in order to allow the user to specify keybindings
/// for keys which are not defined by this API, mainly through some sort of UI.
Unidentified(NativeKey),
/// Contains the text representation of the dead-key when available.
///
/// ## Platform-specific
/// - **Web:** Always contains `None`
Dead(Option<char>),
}
impl From<NamedKey> for Key {
#[inline]
fn from(action: NamedKey) -> Self {
Key::Named(action)
}
}
impl From<NativeKey> for Key {
#[inline]
fn from(code: NativeKey) -> Self {
Key::Unidentified(code)
}
}
impl<Str> PartialEq<NamedKey> for Key<Str> {
#[inline]
fn eq(&self, rhs: &NamedKey) -> bool {
match self {
Key::Named(ref a) => a == rhs,
_ => false,
macro_rules! map_match {
(
$to_match:expr,
// Custom match arms
{ $( $from:pat => $to:expr ),* },
// The enum's name
$prefix:path,
// Trivial match arms for unit variants
{ $( $t:tt ),* }) => {
match $to_match {
$( $from => $to, )*
$( Key::$t => Key::$t, )*
}
}
}
impl<Str: PartialEq<str>> PartialEq<str> for Key<Str> {
#[inline]
fn eq(&self, rhs: &str) -> bool {
match self {
Key::Character(ref s) => s == rhs,
_ => false,
}
}
}
impl<Str: PartialEq<str>> PartialEq<&str> for Key<Str> {
#[inline]
fn eq(&self, rhs: &&str) -> bool {
self == *rhs
}
}
impl<Str> PartialEq<NativeKey> for Key<Str> {
#[inline]
fn eq(&self, rhs: &NativeKey) -> bool {
match self {
Key::Unidentified(ref code) => code == rhs,
_ => false,
}
}
}
impl<Str> PartialEq<Key<Str>> for NativeKey {
#[inline]
fn eq(&self, rhs: &Key<Str>) -> bool {
rhs == self
}
};
}
impl Key<SmolStr> {
/// Convert `Key::Character(SmolStr)` to `Key::Character(&str)` so you can more easily match on
/// `Key`. All other variants remain unchanged.
pub fn as_ref(&self) -> Key<&str> {
match self {
Key::Named(a) => Key::Named(*a),
Key::Character(ch) => Key::Character(ch.as_str()),
Key::Dead(d) => Key::Dead(*d),
Key::Unidentified(u) => Key::Unidentified(u.clone()),
}
}
}
impl NamedKey {
/// Convert an action to its approximate textual equivalent.
///
/// # Examples
///
/// ```
/// use winit::keyboard::NamedKey;
///
/// assert_eq!(NamedKey::Enter.to_text(), Some("\r"));
/// assert_eq!(NamedKey::F20.to_text(), None);
/// ```
pub fn to_text(&self) -> Option<&str> {
match self {
NamedKey::Enter => Some("\r"),
NamedKey::Backspace => Some("\x08"),
NamedKey::Tab => Some("\t"),
NamedKey::Space => Some(" "),
NamedKey::Escape => Some("\x1b"),
_ => None,
}
map_match!(
self,
{
Key::Character(ch) => Key::Character(ch.as_str()),
Key::Dead(d) => Key::Dead(*d),
Key::Unidentified(u) => Key::Unidentified(u.clone())
},
Key,
{
Alt, AltGraph, CapsLock, Control, Fn, FnLock, NumLock, ScrollLock, Shift, Symbol,
SymbolLock, Meta, Hyper, Super, Enter, Tab, Space, ArrowDown, ArrowLeft,
ArrowRight, ArrowUp, End, Home, PageDown, PageUp, Backspace, Clear, Copy, CrSel,
Cut, Delete, EraseEof, ExSel, Insert, Paste, Redo, Undo, Accept, Again, Attn,
Cancel, ContextMenu, Escape, Execute, Find, Help, Pause, Play, Props, Select,
ZoomIn, ZoomOut, BrightnessDown, BrightnessUp, Eject, LogOff, Power, PowerOff,
PrintScreen, Hibernate, Standby, WakeUp, AllCandidates, Alphanumeric, CodeInput,
Compose, Convert, FinalMode, GroupFirst, GroupLast, GroupNext, GroupPrevious,
ModeChange, NextCandidate, NonConvert, PreviousCandidate, Process, SingleCandidate,
HangulMode, HanjaMode, JunjaMode, Eisu, Hankaku, Hiragana, HiraganaKatakana,
KanaMode, KanjiMode, Katakana, Romaji, Zenkaku, ZenkakuHankaku, Soft1, Soft2,
Soft3, Soft4, ChannelDown, ChannelUp, Close, MailForward, MailReply, MailSend,
MediaClose, MediaFastForward, MediaPause, MediaPlay, MediaPlayPause, MediaRecord,
MediaRewind, MediaStop, MediaTrackNext, MediaTrackPrevious, New, Open, Print, Save,
SpellCheck, Key11, Key12, AudioBalanceLeft, AudioBalanceRight, AudioBassBoostDown,
AudioBassBoostToggle, AudioBassBoostUp, AudioFaderFront, AudioFaderRear,
AudioSurroundModeNext, AudioTrebleDown, AudioTrebleUp, AudioVolumeDown,
AudioVolumeUp, AudioVolumeMute, MicrophoneToggle, MicrophoneVolumeDown,
MicrophoneVolumeUp, MicrophoneVolumeMute, SpeechCorrectionList, SpeechInputToggle,
LaunchApplication1, LaunchApplication2, LaunchCalendar, LaunchContacts, LaunchMail,
LaunchMediaPlayer, LaunchMusicPlayer, LaunchPhone, LaunchScreenSaver,
LaunchSpreadsheet, LaunchWebBrowser, LaunchWebCam, LaunchWordProcessor,
BrowserBack, BrowserFavorites, BrowserForward, BrowserHome, BrowserRefresh,
BrowserSearch, BrowserStop, AppSwitch, Call, Camera, CameraFocus, EndCall, GoBack,
GoHome, HeadsetHook, LastNumberRedial, Notification, MannerMode, VoiceDial, TV,
TV3DMode, TVAntennaCable, TVAudioDescription, TVAudioDescriptionMixDown,
TVAudioDescriptionMixUp, TVContentsMenu, TVDataService, TVInput, TVInputComponent1,
TVInputComponent2, TVInputComposite1, TVInputComposite2, TVInputHDMI1,
TVInputHDMI2, TVInputHDMI3, TVInputHDMI4, TVInputVGA1, TVMediaContext, TVNetwork,
TVNumberEntry, TVPower, TVRadioService, TVSatellite, TVSatelliteBS, TVSatelliteCS,
TVSatelliteToggle, TVTerrestrialAnalog, TVTerrestrialDigital, TVTimer, AVRInput,
AVRPower, ColorF0Red, ColorF1Green, ColorF2Yellow, ColorF3Blue, ColorF4Grey,
ColorF5Brown, ClosedCaptionToggle, Dimmer, DisplaySwap, DVR, Exit, FavoriteClear0,
FavoriteClear1, FavoriteClear2, FavoriteClear3, FavoriteRecall0, FavoriteRecall1,
FavoriteRecall2, FavoriteRecall3, FavoriteStore0, FavoriteStore1, FavoriteStore2,
FavoriteStore3, Guide, GuideNextDay, GuidePreviousDay, Info, InstantReplay, Link,
ListProgram, LiveContent, Lock, MediaApps, MediaAudioTrack, MediaLast,
MediaSkipBackward, MediaSkipForward, MediaStepBackward, MediaStepForward,
MediaTopMenu, NavigateIn, NavigateNext, NavigateOut, NavigatePrevious,
NextFavoriteChannel, NextUserProfile, OnDemand, Pairing, PinPDown, PinPMove,
PinPToggle, PinPUp, PlaySpeedDown, PlaySpeedReset, PlaySpeedUp, RandomToggle,
RcLowBattery, RecordSpeedNext, RfBypass, ScanChannelsToggle, ScreenModeNext,
Settings, SplitScreenToggle, STBInput, STBPower, Subtitle, Teletext, VideoModeNext,
Wink, ZoomToggle, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15,
F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29, F30, F31,
F32, F33, F34, F35
}
)
}
}
@@ -1585,16 +1471,20 @@ impl Key {
/// # Examples
///
/// ```
/// use winit::keyboard::{NamedKey, Key};
/// use winit::keyboard::Key;
///
/// assert_eq!(Key::Character("a".into()).to_text(), Some("a"));
/// assert_eq!(Key::Named(NamedKey::Enter).to_text(), Some("\r"));
/// assert_eq!(Key::Named(NamedKey::F20).to_text(), None);
/// assert_eq!(Key::Enter.to_text(), Some("\r"));
/// assert_eq!(Key::F20.to_text(), None);
/// ```
pub fn to_text(&self) -> Option<&str> {
match self {
Key::Named(action) => action.to_text(),
Key::Character(ch) => Some(ch.as_str()),
Key::Enter => Some("\r"),
Key::Backspace => Some("\x08"),
Key::Tab => Some("\t"),
Key::Space => Some(" "),
Key::Escape => Some("\x1b"),
_ => None,
}
}
@@ -1682,7 +1572,7 @@ bitflags! {
/// Represents the current state of the keyboard modifiers
///
/// Each flag represents a modifier and is set if this modifier is active.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct ModifiersState: u32 {
/// The "shift" key.
const SHIFT = 0b100;

View File

@@ -10,12 +10,12 @@
//! let event_loop = EventLoop::new().unwrap();
//! ```
//!
//! Once this is done, there are two ways to create a [`Window`]:
//! Once this is done there are two ways to create a [`Window`]:
//!
//! - Calling [`Window::new(&event_loop)`][window_new].
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
//!
//! The first method is the simplest and will give you default values for everything. The second
//! The first method is the simplest, and will give you default values for everything. The second
//! method allows you to customize the way your [`Window`] will look and behave by modifying the
//! fields of the [`WindowBuilder`] object before you create the [`Window`].
//!
@@ -26,37 +26,17 @@
//! window or a key getting pressed while the window is focused. Devices can generate
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
//! [`DeviceEvent`]. You can also create and handle your own custom [`Event::UserEvent`]s, if desired.
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
//!
//! You can retrieve events by calling [`EventLoop::run()`]. This function will
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
//! will run until [`exit()`] is used, at which point [`Event::LoopExiting`].
//! will run until [`exit()`] is used, at which point [`Event`]`::`[`LoopExiting`].
//!
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
//! most other platforms. However, this model can be re-implemented to an extent with
#![cfg_attr(
any(
windows_platform,
macos_platform,
android_platform,
x11_platform,
wayland_platform
),
doc = "[`EventLoopExtPumpEvents::pump_events()`][platform::pump_events::EventLoopExtPumpEvents::pump_events()]"
)]
#![cfg_attr(
not(any(
windows_platform,
macos_platform,
android_platform,
x11_platform,
wayland_platform
)),
doc = "`EventLoopExtPumpEvents::pump_events()`"
)]
//! [^1]. See that method's documentation for more reasons about why
//! it's discouraged beyond compatibility reasons.
//! [`EventLoopExtPumpEvents::pump_events`]. See that method's documentation for more reasons about why
//! it's discouraged, beyond compatibility reasons.
//!
//!
//! ```no_run
@@ -92,9 +72,9 @@
//!
//! // Queue a RedrawRequested event.
//! //
//! // You only need to call this if you've determined that you need to redraw in
//! // You only need to call this if you've determined that you need to redraw, in
//! // applications which do not always need to. Applications that redraw continuously
//! // can render here instead.
//! // can just render here instead.
//! window.request_redraw();
//! },
//! Event::WindowEvent {
@@ -112,16 +92,16 @@
//! });
//! ```
//!
//! [`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
//! compared to the value returned by [`Window::id()`] to determine which [`Window`]
//! [`Event`]`::`[`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
//! compared to the value returned by [`Window::id()`][window_id_fn] to determine which [`Window`]
//! dispatched the event.
//!
//! # Drawing on the window
//!
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However, it allows you to
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
//! retrieve the raw handle of the window and display (see the [`platform`] module and/or the
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//!
//! Note that many platforms will display garbage data in the window's client area if the
//! application doesn't render anything to the window by the time the desktop compositor is ready to
@@ -130,8 +110,9 @@
//! window visible only once you're ready to render into it.
//!
//! [`EventLoop`]: event_loop::EventLoop
//! [`EventLoopExtPumpEvents::pump_events`]: ./platform/pump_events/trait.EventLoopExtPumpEvents.html#tymethod.pump_events
//! [`EventLoop::new()`]: event_loop::EventLoop::new
//! [`EventLoop::run()`]: event_loop::EventLoop::run
//! [event_loop_run]: event_loop::EventLoop::run
//! [`exit()`]: event_loop::EventLoopWindowTarget::exit
//! [`Window`]: window::Window
//! [`WindowId`]: window::WindowId
@@ -139,14 +120,15 @@
//! [window_new]: window::Window::new
//! [window_builder_new]: window::WindowBuilder::new
//! [window_builder_build]: window::WindowBuilder::build
//! [`Window::id()`]: window::Window::id
//! [window_id_fn]: window::Window::id
//! [`Event`]: event::Event
//! [`WindowEvent`]: event::WindowEvent
//! [`DeviceEvent`]: event::DeviceEvent
//! [`Event::UserEvent`]: event::Event::UserEvent
//! [`Event::LoopExiting`]: event::Event::LoopExiting
//! [`UserEvent`]: event::Event::UserEvent
//! [`LoopExiting`]: event::Event::LoopExiting
//! [`platform`]: platform
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
//! [^1]: `EventLoopExtPumpEvents::pump_events()` is only available on Windows, macOS, Android, X11 and Wayland.
#![deny(rust_2018_idioms)]
#![deny(rustdoc::broken_intra_doc_links)]
@@ -181,18 +163,3 @@ mod platform_impl;
pub mod window;
pub mod platform;
/// Wrapper for objects which winit will access on the main thread so they are effectively `Send`
/// and `Sync`, since they always execute on a single thread.
///
/// # Safety
///
/// Winit can run only one event loop at a time, and the event loop itself is tied to some thread.
/// The objects could be sent across the threads, but once passed to winit, they execute on the
/// main thread if the platform demands it. Thus, marking such objects as `Send + Sync` is safe.
#[doc(hidden)]
#[derive(Clone, Debug)]
pub(crate) struct SendSyncWrapper<T>(pub(crate) T);
unsafe impl<T> Send for SendSyncWrapper<T> {}
unsafe impl<T> Sync for SendSyncWrapper<T> {}

View File

@@ -138,18 +138,14 @@ impl MonitorHandle {
self.inner.refresh_rate_millihertz()
}
/// Returns the scale factor of the underlying monitor. To map logical pixels to physical
/// pixels and vice versa, use [`Window::scale_factor`].
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
///
/// See the [`dpi`](crate::dpi) module for more information.
///
/// ## Platform-specific
///
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
/// - **Wayland:** May differ from [`Window::scale_factor`].
/// - **Android:** Always returns 1.0.
///
/// [`Window::scale_factor`]: crate::window::Window::scale_factor
#[inline]
pub fn scale_factor(&self) -> f64 {
self.inner.scale_factor()

View File

@@ -84,10 +84,5 @@ impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
/// use winit::platform::android::activity::AndroidApp;
/// ```
pub mod activity {
// We enable the `"native-activity"` feature just so that we can build the
// docs, but it'll be very confusing for users to see the docs with that
// feature enabled, so we avoid inlining it so that they're forced to view
// it on the crate's own docs.rs page.
#[doc(no_inline)]
pub use android_activity::*;
}

View File

@@ -69,25 +69,11 @@ pub trait WindowExtIOS {
///
/// The default is to prefer showing the status bar.
///
/// This sets the value of the
/// [`prefersStatusBarHidden`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc)
/// property.
///
/// [`setNeedsStatusBarAppearanceUpdate()`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc)
/// is also called for you.
/// This changes the value returned by
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
/// and then calls
/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
fn set_prefers_status_bar_hidden(&self, hidden: bool);
/// Sets the preferred status bar style for the [`Window`].
///
/// The default is system-defined.
///
/// This sets the value of the
/// [`preferredStatusBarStyle`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621416-preferredstatusbarstyle?language=objc)
/// property.
///
/// [`setNeedsStatusBarAppearanceUpdate()`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc)
/// is also called for you.
fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle);
}
impl WindowExtIOS for Window {
@@ -121,12 +107,6 @@ impl WindowExtIOS for Window {
self.window
.maybe_queue_on_main(move |w| w.set_prefers_status_bar_hidden(hidden))
}
#[inline]
fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle) {
self.window
.maybe_queue_on_main(move |w| w.set_preferred_status_bar_style(status_bar_style))
}
}
/// Additional methods on [`WindowBuilder`] that are specific to iOS.
@@ -174,14 +154,6 @@ pub trait WindowBuilderExtIOS {
/// This sets the initial value returned by
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
fn with_prefers_status_bar_hidden(self, hidden: bool) -> Self;
/// Sets the style of the [`Window`]'s status bar.
///
/// The default is system-defined.
///
/// This sets the initial value returned by
/// [`-[UIViewController preferredStatusBarStyle]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621416-preferredstatusbarstyle?language=objc),
fn with_preferred_status_bar_style(self, status_bar_style: StatusBarStyle) -> Self;
}
impl WindowBuilderExtIOS for WindowBuilder {
@@ -215,12 +187,6 @@ impl WindowBuilderExtIOS for WindowBuilder {
self.platform_specific.prefers_status_bar_hidden = hidden;
self
}
#[inline]
fn with_preferred_status_bar_style(mut self, status_bar_style: StatusBarStyle) -> Self {
self.platform_specific.preferred_status_bar_style = status_bar_style;
self
}
}
/// Additional methods on [`MonitorHandle`] that are specific to iOS.
@@ -298,11 +264,3 @@ bitflags! {
| ScreenEdge::BOTTOM.bits() | ScreenEdge::RIGHT.bits();
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum StatusBarStyle {
#[default]
Default,
LightContent,
DarkContent,
}

View File

@@ -35,9 +35,9 @@ pub trait EventLoopExtRunOnDemand {
/// See the [`set_control_flow()`] docs on how to change the event loop's behavior.
///
/// # Caveats
/// - This extension isn't available on all platforms, since it's not always possible to return
/// to the caller (specifically this is impossible on iOS and Web - though with the Web
/// backend it is possible to use `EventLoopExtWebSys::spawn()`[^1] more than once instead).
/// - This extension isn't available on all platforms, since it's not always possible to
/// return to the caller (specifically this is impossible on iOS and Web - though with
/// the Web backend it is possible to use `spawn()` more than once instead).
/// - No [`Window`] state can be carried between separate runs of the event loop.
///
/// You are strongly encouraged to use [`EventLoop::run()`] for portability, unless you specifically need
@@ -57,13 +57,8 @@ pub trait EventLoopExtRunOnDemand {
/// on an event loop that is internal to the browser itself.
/// - **iOS:** It's not possible to stop and start an `NSApplication` repeatedly on iOS.
///
#[cfg_attr(
not(wasm_platform),
doc = "[^1]: `spawn()` is only available on `wasm` platforms."
)]
///
/// [`exit()`]: EventLoopWindowTarget::exit()
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow()
/// [`exit()`]: EventLoopWindowTarget::exit
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
where
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>);
@@ -76,14 +71,6 @@ impl<T> EventLoopExtRunOnDemand for EventLoop<T> {
where
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>),
{
self.event_loop.window_target().clear_exit();
self.event_loop.run_on_demand(event_handler)
}
}
impl<T> EventLoopWindowTarget<T> {
/// Clear exit status.
pub(crate) fn clear_exit(&self) {
self.p.clear_exit()
}
}

View File

@@ -1,14 +1,14 @@
#![cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform))]
use crate::keyboard::{KeyCode, PhysicalKey};
use crate::keyboard::KeyCode;
// TODO: Describe what this value contains for each platform
/// Additional methods for the [`PhysicalKey`] type that allow the user to access the platform-specific
/// Additional methods for the [`KeyCode`] type that allow the user to access the platform-specific
/// scancode.
///
/// [`PhysicalKey`]: crate::keyboard::PhysicalKey
pub trait PhysicalKeyExtScancode {
/// [`KeyCode`]: crate::keyboard::KeyCode
pub trait KeyCodeExtScancode {
/// The raw value of the platform-specific physical key identifier.
///
/// Returns `Some(key_id)` if the conversion was succesful; returns `None` otherwise.
@@ -18,28 +18,13 @@ pub trait PhysicalKeyExtScancode {
/// - **Wayland/X11**: A 32-bit linux scancode, which is X11/Wayland keycode subtracted by 8.
fn to_scancode(self) -> Option<u32>;
/// Constructs a `PhysicalKey` from a platform-specific physical key identifier.
/// Constructs a `KeyCode` from a platform-specific physical key identifier.
///
/// Note that this conversion may be lossy, i.e. converting the returned `PhysicalKey` back
/// Note that this conversion may be lossy, i.e. converting the returned `KeyCode` back
/// using `to_scancode` might not yield the original value.
///
/// ## Platform-specific
/// - **Wayland/X11**: A 32-bit linux scancode. When building from X11/Wayland keycode subtract
/// `8` to get the value you wanted.
fn from_scancode(scancode: u32) -> PhysicalKey;
}
impl PhysicalKeyExtScancode for KeyCode
where
PhysicalKey: PhysicalKeyExtScancode,
{
#[inline]
fn from_scancode(scancode: u32) -> PhysicalKey {
<PhysicalKey as PhysicalKeyExtScancode>::from_scancode(scancode)
}
#[inline]
fn to_scancode(self) -> Option<u32> {
<PhysicalKey as PhysicalKeyExtScancode>::to_scancode(PhysicalKey::Code(self))
}
fn from_scancode(scancode: u32) -> KeyCode;
}

View File

@@ -31,7 +31,6 @@ use crate::event::Event;
use crate::event_loop::EventLoop;
use crate::event_loop::EventLoopWindowTarget;
use crate::window::{Window, WindowBuilder};
use crate::SendSyncWrapper;
use web_sys::HtmlCanvasElement;
@@ -82,22 +81,26 @@ pub trait WindowBuilderExtWebSys {
impl WindowBuilderExtWebSys for WindowBuilder {
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
self.platform_specific.canvas = SendSyncWrapper(canvas);
self.platform_specific.canvas = canvas;
self
}
fn with_prevent_default(mut self, prevent_default: bool) -> Self {
self.platform_specific.prevent_default = prevent_default;
self
}
fn with_focusable(mut self, focusable: bool) -> Self {
self.platform_specific.focusable = focusable;
self
}
fn with_append(mut self, append: bool) -> Self {
self.platform_specific.append = append;
self
}
}
@@ -109,28 +112,13 @@ pub trait EventLoopExtWebSys {
/// Initializes the winit event loop.
///
/// Unlike
#[cfg_attr(
all(wasm_platform, target_feature = "exception-handling"),
doc = "`run()`"
)]
#[cfg_attr(
not(all(wasm_platform, target_feature = "exception-handling")),
doc = "[`run()`]"
)]
/// [^1], this returns immediately, and doesn't throw an exception in order to
/// satisfy its [`!`] return type.
/// Unlike `run`, this returns immediately, and doesn't throw an exception in order to
/// satisfy its `!` return type.
///
/// Once the event loop has been destroyed, it's possible to reinitialize another event loop
/// by calling this function again. This can be useful if you want to recreate the event loop
/// while the WebAssembly module is still loaded. For example, this can be used to recreate the
/// event loop when switching between tabs on a single page application.
///
#[cfg_attr(
not(all(wasm_platform, target_feature = "exception-handling")),
doc = "[`run()`]: EventLoop::run()"
)]
/// [^1]: `run()` is _not_ available on WASM when the target supports `exception-handling`.
fn spawn<F>(self, event_handler: F)
where
F: 'static + FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>);

View File

@@ -3,10 +3,10 @@ use android_activity::{
AndroidApp,
};
use crate::keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKey, NativeKeyCode, PhysicalKey};
use crate::keyboard::{Key, KeyCode, KeyLocation, NativeKey, NativeKeyCode};
pub fn to_physical_key(keycode: Keycode) -> PhysicalKey {
PhysicalKey::Code(match keycode {
pub fn to_physical_keycode(keycode: Keycode) -> KeyCode {
match keycode {
Keycode::A => KeyCode::KeyA,
Keycode::B => KeyCode::KeyB,
Keycode::C => KeyCode::KeyC,
@@ -155,8 +155,8 @@ pub fn to_physical_key(keycode: Keycode) -> PhysicalKey {
Keycode::Sleep => KeyCode::Sleep, // what about SoftSleep?
Keycode::Wakeup => KeyCode::WakeUp,
keycode => return PhysicalKey::Unidentified(NativeKeyCode::Android(keycode.into())),
})
keycode => KeyCode::Unidentified(NativeKeyCode::Android(keycode.into())),
}
}
/// Tries to map the `key_event` to a `KeyMapChar` containing a unicode character or dead key accent
@@ -231,10 +231,10 @@ pub fn to_logical(key_char: Option<KeyMapChar>, keycode: Keycode) -> Key {
None | Some(KeyMapChar::None) => match keycode {
// Using `BrowserHome` instead of `GoHome` according to
// https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values
Home => Key::Named(NamedKey::BrowserHome),
Back => Key::Named(NamedKey::BrowserBack),
Call => Key::Named(NamedKey::Call),
Endcall => Key::Named(NamedKey::EndCall),
Home => Key::BrowserHome,
Back => Key::BrowserBack,
Call => Key::Call,
Endcall => Key::EndCall,
//-------------------------------------------------------------------------------
// These should be redundant because they should have already been matched
@@ -291,81 +291,81 @@ pub fn to_logical(key_char: Option<KeyMapChar>, keycode: Keycode) -> Key {
At => Key::Character("@".into()),
Plus => Key::Character("+".into()),
//-------------------------------------------------------------------------------
DpadUp => Key::Named(NamedKey::ArrowUp),
DpadDown => Key::Named(NamedKey::ArrowDown),
DpadLeft => Key::Named(NamedKey::ArrowLeft),
DpadRight => Key::Named(NamedKey::ArrowRight),
DpadCenter => Key::Named(NamedKey::Enter),
DpadUp => Key::ArrowUp,
DpadDown => Key::ArrowDown,
DpadLeft => Key::ArrowLeft,
DpadRight => Key::ArrowRight,
DpadCenter => Key::Enter,
VolumeUp => Key::Named(NamedKey::AudioVolumeUp),
VolumeDown => Key::Named(NamedKey::AudioVolumeDown),
Power => Key::Named(NamedKey::Power),
Camera => Key::Named(NamedKey::Camera),
Clear => Key::Named(NamedKey::Clear),
VolumeUp => Key::AudioVolumeUp,
VolumeDown => Key::AudioVolumeDown,
Power => Key::Power,
Camera => Key::Camera,
Clear => Key::Clear,
AltLeft => Key::Named(NamedKey::Alt),
AltRight => Key::Named(NamedKey::Alt),
ShiftLeft => Key::Named(NamedKey::Shift),
ShiftRight => Key::Named(NamedKey::Shift),
Tab => Key::Named(NamedKey::Tab),
Space => Key::Named(NamedKey::Space),
Sym => Key::Named(NamedKey::Symbol),
Explorer => Key::Named(NamedKey::LaunchWebBrowser),
Envelope => Key::Named(NamedKey::LaunchMail),
Enter => Key::Named(NamedKey::Enter),
Del => Key::Named(NamedKey::Backspace),
AltLeft => Key::Alt,
AltRight => Key::Alt,
ShiftLeft => Key::Shift,
ShiftRight => Key::Shift,
Tab => Key::Tab,
Space => Key::Space,
Sym => Key::Symbol,
Explorer => Key::LaunchWebBrowser,
Envelope => Key::LaunchMail,
Enter => Key::Enter,
Del => Key::Backspace,
// According to https://developer.android.com/reference/android/view/KeyEvent#KEYCODE_NUM
Num => Key::Named(NamedKey::Alt),
Num => Key::Alt,
Headsethook => Key::Named(NamedKey::HeadsetHook),
Focus => Key::Named(NamedKey::CameraFocus),
Headsethook => Key::HeadsetHook,
Focus => Key::CameraFocus,
Notification => Key::Named(NamedKey::Notification),
Search => Key::Named(NamedKey::BrowserSearch),
MediaPlayPause => Key::Named(NamedKey::MediaPlayPause),
MediaStop => Key::Named(NamedKey::MediaStop),
MediaNext => Key::Named(NamedKey::MediaTrackNext),
MediaPrevious => Key::Named(NamedKey::MediaTrackPrevious),
MediaRewind => Key::Named(NamedKey::MediaRewind),
MediaFastForward => Key::Named(NamedKey::MediaFastForward),
Mute => Key::Named(NamedKey::MicrophoneVolumeMute),
PageUp => Key::Named(NamedKey::PageUp),
PageDown => Key::Named(NamedKey::PageDown),
Notification => Key::Notification,
Search => Key::BrowserSearch,
MediaPlayPause => Key::MediaPlayPause,
MediaStop => Key::MediaStop,
MediaNext => Key::MediaTrackNext,
MediaPrevious => Key::MediaTrackPrevious,
MediaRewind => Key::MediaRewind,
MediaFastForward => Key::MediaFastForward,
Mute => Key::MicrophoneVolumeMute,
PageUp => Key::PageUp,
PageDown => Key::PageDown,
Escape => Key::Named(NamedKey::Escape),
ForwardDel => Key::Named(NamedKey::Delete),
CtrlLeft => Key::Named(NamedKey::Control),
CtrlRight => Key::Named(NamedKey::Control),
CapsLock => Key::Named(NamedKey::CapsLock),
ScrollLock => Key::Named(NamedKey::ScrollLock),
MetaLeft => Key::Named(NamedKey::Super),
MetaRight => Key::Named(NamedKey::Super),
Function => Key::Named(NamedKey::Fn),
Sysrq => Key::Named(NamedKey::PrintScreen),
Break => Key::Named(NamedKey::Pause),
MoveHome => Key::Named(NamedKey::Home),
MoveEnd => Key::Named(NamedKey::End),
Insert => Key::Named(NamedKey::Insert),
Forward => Key::Named(NamedKey::BrowserForward),
MediaPlay => Key::Named(NamedKey::MediaPlay),
MediaPause => Key::Named(NamedKey::MediaPause),
MediaClose => Key::Named(NamedKey::MediaClose),
MediaEject => Key::Named(NamedKey::Eject),
MediaRecord => Key::Named(NamedKey::MediaRecord),
F1 => Key::Named(NamedKey::F1),
F2 => Key::Named(NamedKey::F2),
F3 => Key::Named(NamedKey::F3),
F4 => Key::Named(NamedKey::F4),
F5 => Key::Named(NamedKey::F5),
F6 => Key::Named(NamedKey::F6),
F7 => Key::Named(NamedKey::F7),
F8 => Key::Named(NamedKey::F8),
F9 => Key::Named(NamedKey::F9),
F10 => Key::Named(NamedKey::F10),
F11 => Key::Named(NamedKey::F11),
F12 => Key::Named(NamedKey::F12),
NumLock => Key::Named(NamedKey::NumLock),
Escape => Key::Escape,
ForwardDel => Key::Delete,
CtrlLeft => Key::Control,
CtrlRight => Key::Control,
CapsLock => Key::CapsLock,
ScrollLock => Key::ScrollLock,
MetaLeft => Key::Super,
MetaRight => Key::Super,
Function => Key::Fn,
Sysrq => Key::PrintScreen,
Break => Key::Pause,
MoveHome => Key::Home,
MoveEnd => Key::End,
Insert => Key::Insert,
Forward => Key::BrowserForward,
MediaPlay => Key::MediaPlay,
MediaPause => Key::MediaPause,
MediaClose => Key::MediaClose,
MediaEject => Key::Eject,
MediaRecord => Key::MediaRecord,
F1 => Key::F1,
F2 => Key::F2,
F3 => Key::F3,
F4 => Key::F4,
F5 => Key::F5,
F6 => Key::F6,
F7 => Key::F7,
F8 => Key::F8,
F9 => Key::F9,
F10 => Key::F10,
F11 => Key::F11,
F12 => Key::F12,
NumLock => Key::NumLock,
Numpad0 => Key::Character("0".into()),
Numpad1 => Key::Character("1".into()),
Numpad2 => Key::Character("2".into()),
@@ -382,97 +382,97 @@ pub fn to_logical(key_char: Option<KeyMapChar>, keycode: Keycode) -> Key {
NumpadAdd => Key::Character("+".into()),
NumpadDot => Key::Character(".".into()),
NumpadComma => Key::Character(",".into()),
NumpadEnter => Key::Named(NamedKey::Enter),
NumpadEnter => Key::Enter,
NumpadEquals => Key::Character("=".into()),
NumpadLeftParen => Key::Character("(".into()),
NumpadRightParen => Key::Character(")".into()),
VolumeMute => Key::Named(NamedKey::AudioVolumeMute),
Info => Key::Named(NamedKey::Info),
ChannelUp => Key::Named(NamedKey::ChannelUp),
ChannelDown => Key::Named(NamedKey::ChannelDown),
ZoomIn => Key::Named(NamedKey::ZoomIn),
ZoomOut => Key::Named(NamedKey::ZoomOut),
Tv => Key::Named(NamedKey::TV),
Guide => Key::Named(NamedKey::Guide),
Dvr => Key::Named(NamedKey::DVR),
Bookmark => Key::Named(NamedKey::BrowserFavorites),
Captions => Key::Named(NamedKey::ClosedCaptionToggle),
Settings => Key::Named(NamedKey::Settings),
TvPower => Key::Named(NamedKey::TVPower),
TvInput => Key::Named(NamedKey::TVInput),
StbPower => Key::Named(NamedKey::STBPower),
StbInput => Key::Named(NamedKey::STBInput),
AvrPower => Key::Named(NamedKey::AVRPower),
AvrInput => Key::Named(NamedKey::AVRInput),
ProgRed => Key::Named(NamedKey::ColorF0Red),
ProgGreen => Key::Named(NamedKey::ColorF1Green),
ProgYellow => Key::Named(NamedKey::ColorF2Yellow),
ProgBlue => Key::Named(NamedKey::ColorF3Blue),
AppSwitch => Key::Named(NamedKey::AppSwitch),
LanguageSwitch => Key::Named(NamedKey::GroupNext),
MannerMode => Key::Named(NamedKey::MannerMode),
Keycode3dMode => Key::Named(NamedKey::TV3DMode),
Contacts => Key::Named(NamedKey::LaunchContacts),
Calendar => Key::Named(NamedKey::LaunchCalendar),
Music => Key::Named(NamedKey::LaunchMusicPlayer),
Calculator => Key::Named(NamedKey::LaunchApplication2),
ZenkakuHankaku => Key::Named(NamedKey::ZenkakuHankaku),
Eisu => Key::Named(NamedKey::Eisu),
Muhenkan => Key::Named(NamedKey::NonConvert),
Henkan => Key::Named(NamedKey::Convert),
KatakanaHiragana => Key::Named(NamedKey::HiraganaKatakana),
Kana => Key::Named(NamedKey::KanjiMode),
BrightnessDown => Key::Named(NamedKey::BrightnessDown),
BrightnessUp => Key::Named(NamedKey::BrightnessUp),
MediaAudioTrack => Key::Named(NamedKey::MediaAudioTrack),
Sleep => Key::Named(NamedKey::Standby),
Wakeup => Key::Named(NamedKey::WakeUp),
Pairing => Key::Named(NamedKey::Pairing),
MediaTopMenu => Key::Named(NamedKey::MediaTopMenu),
LastChannel => Key::Named(NamedKey::MediaLast),
TvDataService => Key::Named(NamedKey::TVDataService),
VoiceAssist => Key::Named(NamedKey::VoiceDial),
TvRadioService => Key::Named(NamedKey::TVRadioService),
TvTeletext => Key::Named(NamedKey::Teletext),
TvNumberEntry => Key::Named(NamedKey::TVNumberEntry),
TvTerrestrialAnalog => Key::Named(NamedKey::TVTerrestrialAnalog),
TvTerrestrialDigital => Key::Named(NamedKey::TVTerrestrialDigital),
TvSatellite => Key::Named(NamedKey::TVSatellite),
TvSatelliteBs => Key::Named(NamedKey::TVSatelliteBS),
TvSatelliteCs => Key::Named(NamedKey::TVSatelliteCS),
TvSatelliteService => Key::Named(NamedKey::TVSatelliteToggle),
TvNetwork => Key::Named(NamedKey::TVNetwork),
TvAntennaCable => Key::Named(NamedKey::TVAntennaCable),
TvInputHdmi1 => Key::Named(NamedKey::TVInputHDMI1),
TvInputHdmi2 => Key::Named(NamedKey::TVInputHDMI2),
TvInputHdmi3 => Key::Named(NamedKey::TVInputHDMI3),
TvInputHdmi4 => Key::Named(NamedKey::TVInputHDMI4),
TvInputComposite1 => Key::Named(NamedKey::TVInputComposite1),
TvInputComposite2 => Key::Named(NamedKey::TVInputComposite2),
TvInputComponent1 => Key::Named(NamedKey::TVInputComponent1),
TvInputComponent2 => Key::Named(NamedKey::TVInputComponent2),
TvInputVga1 => Key::Named(NamedKey::TVInputVGA1),
TvAudioDescription => Key::Named(NamedKey::TVAudioDescription),
TvAudioDescriptionMixUp => Key::Named(NamedKey::TVAudioDescriptionMixUp),
TvAudioDescriptionMixDown => Key::Named(NamedKey::TVAudioDescriptionMixDown),
TvZoomMode => Key::Named(NamedKey::ZoomToggle),
TvContentsMenu => Key::Named(NamedKey::TVContentsMenu),
TvMediaContextMenu => Key::Named(NamedKey::TVMediaContext),
TvTimerProgramming => Key::Named(NamedKey::TVTimer),
Help => Key::Named(NamedKey::Help),
NavigatePrevious => Key::Named(NamedKey::NavigatePrevious),
NavigateNext => Key::Named(NamedKey::NavigateNext),
NavigateIn => Key::Named(NamedKey::NavigateIn),
NavigateOut => Key::Named(NamedKey::NavigateOut),
MediaSkipForward => Key::Named(NamedKey::MediaSkipForward),
MediaSkipBackward => Key::Named(NamedKey::MediaSkipBackward),
MediaStepForward => Key::Named(NamedKey::MediaStepForward),
MediaStepBackward => Key::Named(NamedKey::MediaStepBackward),
Cut => Key::Named(NamedKey::Cut),
Copy => Key::Named(NamedKey::Copy),
Paste => Key::Named(NamedKey::Paste),
Refresh => Key::Named(NamedKey::BrowserRefresh),
VolumeMute => Key::AudioVolumeMute,
Info => Key::Info,
ChannelUp => Key::ChannelUp,
ChannelDown => Key::ChannelDown,
ZoomIn => Key::ZoomIn,
ZoomOut => Key::ZoomOut,
Tv => Key::TV,
Guide => Key::Guide,
Dvr => Key::DVR,
Bookmark => Key::BrowserFavorites,
Captions => Key::ClosedCaptionToggle,
Settings => Key::Settings,
TvPower => Key::TVPower,
TvInput => Key::TVInput,
StbPower => Key::STBPower,
StbInput => Key::STBInput,
AvrPower => Key::AVRPower,
AvrInput => Key::AVRInput,
ProgRed => Key::ColorF0Red,
ProgGreen => Key::ColorF1Green,
ProgYellow => Key::ColorF2Yellow,
ProgBlue => Key::ColorF3Blue,
AppSwitch => Key::AppSwitch,
LanguageSwitch => Key::GroupNext,
MannerMode => Key::MannerMode,
Keycode3dMode => Key::TV3DMode,
Contacts => Key::LaunchContacts,
Calendar => Key::LaunchCalendar,
Music => Key::LaunchMusicPlayer,
Calculator => Key::LaunchApplication2,
ZenkakuHankaku => Key::ZenkakuHankaku,
Eisu => Key::Eisu,
Muhenkan => Key::NonConvert,
Henkan => Key::Convert,
KatakanaHiragana => Key::HiraganaKatakana,
Kana => Key::KanjiMode,
BrightnessDown => Key::BrightnessDown,
BrightnessUp => Key::BrightnessUp,
MediaAudioTrack => Key::MediaAudioTrack,
Sleep => Key::Standby,
Wakeup => Key::WakeUp,
Pairing => Key::Pairing,
MediaTopMenu => Key::MediaTopMenu,
LastChannel => Key::MediaLast,
TvDataService => Key::TVDataService,
VoiceAssist => Key::VoiceDial,
TvRadioService => Key::TVRadioService,
TvTeletext => Key::Teletext,
TvNumberEntry => Key::TVNumberEntry,
TvTerrestrialAnalog => Key::TVTerrestrialAnalog,
TvTerrestrialDigital => Key::TVTerrestrialDigital,
TvSatellite => Key::TVSatellite,
TvSatelliteBs => Key::TVSatelliteBS,
TvSatelliteCs => Key::TVSatelliteCS,
TvSatelliteService => Key::TVSatelliteToggle,
TvNetwork => Key::TVNetwork,
TvAntennaCable => Key::TVAntennaCable,
TvInputHdmi1 => Key::TVInputHDMI1,
TvInputHdmi2 => Key::TVInputHDMI2,
TvInputHdmi3 => Key::TVInputHDMI3,
TvInputHdmi4 => Key::TVInputHDMI4,
TvInputComposite1 => Key::TVInputComposite1,
TvInputComposite2 => Key::TVInputComposite2,
TvInputComponent1 => Key::TVInputComponent1,
TvInputComponent2 => Key::TVInputComponent2,
TvInputVga1 => Key::TVInputVGA1,
TvAudioDescription => Key::TVAudioDescription,
TvAudioDescriptionMixUp => Key::TVAudioDescriptionMixUp,
TvAudioDescriptionMixDown => Key::TVAudioDescriptionMixDown,
TvZoomMode => Key::ZoomToggle,
TvContentsMenu => Key::TVContentsMenu,
TvMediaContextMenu => Key::TVMediaContext,
TvTimerProgramming => Key::TVTimer,
Help => Key::Help,
NavigatePrevious => Key::NavigatePrevious,
NavigateNext => Key::NavigateNext,
NavigateIn => Key::NavigateIn,
NavigateOut => Key::NavigateOut,
MediaSkipForward => Key::MediaSkipForward,
MediaSkipBackward => Key::MediaSkipBackward,
MediaStepForward => Key::MediaStepForward,
MediaStepBackward => Key::MediaStepBackward,
Cut => Key::Cut,
Copy => Key::Copy,
Paste => Key::Paste,
Refresh => Key::BrowserRefresh,
// -----------------------------------------------------------------
// Keycodes that don't have a logical Key mapping
@@ -555,10 +555,6 @@ pub fn to_logical(key_char: Option<KeyMapChar>, keycode: Keycode) -> Key {
ThumbsUp => Key::Unidentified(native),
ThumbsDown => Key::Unidentified(native),
ProfileSwitch => Key::Unidentified(native),
// It's always possible that new versions of Android could introduce
// key codes we can't know about at compile time.
_ => Key::Unidentified(native),
},
}
}

View File

@@ -456,7 +456,7 @@ impl<T: 'static> EventLoop<T> {
device_id: event::DeviceId(DeviceId(key.device_id())),
event: event::KeyEvent {
state,
physical_key: keycodes::to_physical_key(keycode),
physical_key: keycodes::to_physical_keycode(keycode),
logical_key: keycodes::to_logical(key_char, keycode),
location: keycodes::to_location(keycode),
repeat: key.repeat_count() > 0,
@@ -713,10 +713,6 @@ impl<T: 'static> EventLoopWindowTarget<T> {
self.exit.set(true)
}
pub(crate) fn clear_exit(&self) {
self.exit.set(false)
}
pub(crate) fn exiting(&self) -> bool {
self.exit.get()
}
@@ -950,10 +946,10 @@ impl Window {
#[cfg(feature = "rwh_04")]
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
use rwh_04::HasRawWindowHandle;
if let Some(native_window) = self.app.native_window().as_ref() {
native_window.raw_window_handle()
let mut handle = rwh_04::AndroidNdkHandle::empty();
handle.a_native_window = native_window.ptr().as_ptr() as *mut _;
rwh_04::RawWindowHandle::AndroidNdk(handle)
} else {
panic!("Cannot get the native window, it's null and will always be null before Event::Resumed and after Event::Suspended. Make sure you only call this function between those events.");
}
@@ -976,13 +972,10 @@ impl Window {
}
#[cfg(feature = "rwh_06")]
// Allow the usage of HasRawWindowHandle inside this function
#[allow(deprecated)]
pub fn raw_window_handle_rwh_06(&self) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
use rwh_06::HasRawWindowHandle;
if let Some(native_window) = self.app.native_window().as_ref() {
native_window.raw_window_handle()
let handle = rwh_06::AndroidNdkWindowHandle::new(native_window.ptr().cast());
Ok(rwh_06::RawWindowHandle::AndroidNdk(handle))
} else {
log::error!("Cannot get the native window, it's null and will always be null before Event::Resumed and after Event::Suspended. Make sure you only call this function between those events.");
Err(rwh_06::HandleError::Unavailable)

View File

@@ -200,10 +200,6 @@ impl AppState {
)
}
fn has_terminated(&self) -> bool {
matches!(self.state(), AppStateImpl::Terminated)
}
fn will_launch_transition(&mut self, queued_event_handler: Box<dyn EventHandler>) {
let (queued_windows, queued_events, queued_gpu_redraws) = match self.take_state() {
AppStateImpl::NotLaunched {
@@ -247,7 +243,7 @@ impl AppState {
fn wakeup_transition(&mut self) -> Option<EventWrapper> {
// before `AppState::did_finish_launching` is called, pretend there is no running
// event loop.
if !self.has_launched() || self.has_terminated() {
if !self.has_launched() {
return None;
}
@@ -394,7 +390,7 @@ impl AppState {
}
fn events_cleared_transition(&mut self) {
if !self.has_launched() || self.has_terminated() {
if !self.has_launched() {
return;
}
let (waiting_event_handler, old) = match self.take_state() {
@@ -590,10 +586,6 @@ pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
events: I,
) {
let mut this = AppState::get_mut(mtm);
if this.has_terminated() {
return;
}
let (mut event_handler, active_control_flow, processing_redraws) =
match this.try_user_callback_transition() {
UserCallbackTransitionResult::ReentrancyPrevented { queued_events } => {
@@ -745,7 +737,7 @@ fn handle_user_events(mtm: MainThreadMarker) {
pub fn handle_main_events_cleared(mtm: MainThreadMarker) {
let mut this = AppState::get_mut(mtm);
if !this.has_launched() || this.has_terminated() {
if !this.has_launched() {
return;
}
match this.state_mut() {

View File

@@ -289,7 +289,7 @@ fn setup_control_flow_observers() {
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_main_events_cleared(mtm),
kCFRunLoopExit => {} // may happen when running on macOS
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
_ => unreachable!(),
}
}
@@ -304,7 +304,7 @@ fn setup_control_flow_observers() {
#[allow(non_upper_case_globals)]
match activity {
kCFRunLoopBeforeWaiting => app_state::handle_events_cleared(mtm),
kCFRunLoopExit => {} // may happen when running on macOS
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
_ => unreachable!(),
}
}

View File

@@ -12,7 +12,6 @@ mod event;
mod responder;
mod screen;
mod screen_mode;
mod status_bar_style;
mod touch;
mod trait_collection;
mod view;
@@ -26,7 +25,6 @@ pub(crate) use self::event::UIEvent;
pub(crate) use self::responder::UIResponder;
pub(crate) use self::screen::{UIScreen, UIScreenOverscanCompensation};
pub(crate) use self::screen_mode::UIScreenMode;
pub(crate) use self::status_bar_style::UIStatusBarStyle;
pub(crate) use self::touch::{UITouch, UITouchPhase, UITouchType};
pub(crate) use self::trait_collection::{UIForceTouchCapability, UITraitCollection};
#[allow(unused_imports)]

View File

@@ -1,27 +0,0 @@
use crate::platform::ios::StatusBarStyle;
use icrate::Foundation::NSInteger;
use objc2::encode::{Encode, Encoding};
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UIStatusBarStyle {
#[default]
Default = 0,
LightContent = 1,
DarkContent = 3,
}
impl From<StatusBarStyle> for UIStatusBarStyle {
fn from(value: StatusBarStyle) -> Self {
match value {
StatusBarStyle::Default => Self::Default,
StatusBarStyle::LightContent => Self::LightContent,
StatusBarStyle::DarkContent => Self::DarkContent,
}
}
}
unsafe impl Encode for UIStatusBarStyle {
const ENCODING: Encoding = NSInteger::ENCODING;
}

View File

@@ -11,8 +11,8 @@ use objc2::{declare_class, extern_methods, msg_send, msg_send_id, mutability, Cl
use super::app_state::{self, EventWrapper};
use super::uikit::{
UIApplication, UIDevice, UIEvent, UIForceTouchCapability, UIInterfaceOrientationMask,
UIResponder, UIStatusBarStyle, UITouch, UITouchPhase, UITouchType, UITraitCollection, UIView,
UIViewController, UIWindow,
UIResponder, UITouch, UITouchPhase, UITouchType, UITraitCollection, UIView, UIViewController,
UIWindow,
};
use super::window::WindowId;
use crate::{
@@ -267,7 +267,6 @@ impl WinitView {
pub struct ViewControllerState {
prefers_status_bar_hidden: Cell<bool>,
preferred_status_bar_style: Cell<UIStatusBarStyle>,
prefers_home_indicator_auto_hidden: Cell<bool>,
supported_orientations: Cell<UIInterfaceOrientationMask>,
preferred_screen_edges_deferring_system_gestures: Cell<UIRectEdge>,
@@ -298,7 +297,6 @@ declare_class!(
&mut this.state,
Box::new(ViewControllerState {
prefers_status_bar_hidden: Cell::new(false),
preferred_status_bar_style: Cell::new(UIStatusBarStyle::Default),
prefers_home_indicator_auto_hidden: Cell::new(false),
supported_orientations: Cell::new(UIInterfaceOrientationMask::All),
preferred_screen_edges_deferring_system_gestures: Cell::new(
@@ -322,11 +320,6 @@ declare_class!(
self.state.prefers_status_bar_hidden.get()
}
#[method(preferredStatusBarStyle)]
fn preferred_status_bar_style(&self) -> UIStatusBarStyle {
self.state.preferred_status_bar_style.get()
}
#[method(prefersHomeIndicatorAutoHidden)]
fn prefers_home_indicator_auto_hidden(&self) -> bool {
self.state.prefers_home_indicator_auto_hidden.get()
@@ -352,11 +345,6 @@ impl WinitViewController {
self.setNeedsStatusBarAppearanceUpdate();
}
pub(crate) fn set_preferred_status_bar_style(&self, val: UIStatusBarStyle) {
self.state.preferred_status_bar_style.set(val);
self.setNeedsStatusBarAppearanceUpdate();
}
pub(crate) fn set_prefers_home_indicator_auto_hidden(&self, val: bool) {
self.state.prefers_home_indicator_auto_hidden.set(val);
let os_capabilities = app_state::os_capabilities();
@@ -415,8 +403,6 @@ impl WinitViewController {
this.set_prefers_status_bar_hidden(platform_attributes.prefers_status_bar_hidden);
this.set_preferred_status_bar_style(platform_attributes.preferred_status_bar_style.into());
this.set_supported_interface_orientations(mtm, platform_attributes.valid_orientations);
this.set_prefers_home_indicator_auto_hidden(
@@ -487,7 +473,7 @@ impl WinitUIWindow {
this.setRootViewController(Some(view_controller));
match window_attributes.fullscreen.0.clone().map(Into::into) {
match window_attributes.fullscreen.clone().map(Into::into) {
Some(Fullscreen::Exclusive(ref video_mode)) => {
let monitor = video_mode.monitor();
let screen = monitor.ui_screen(mtm);

View File

@@ -15,7 +15,7 @@ use crate::{
error::{ExternalError, NotSupportedError, OsError as RootOsError},
event::{Event, WindowEvent},
icon::Icon,
platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations},
platform::ios::{ScreenEdge, ValidOrientations},
platform_impl::platform::{
app_state, monitor, EventLoopWindowTarget, Fullscreen, MonitorHandle,
},
@@ -422,7 +422,7 @@ impl Window {
// TODO: transparency, visible
let main_screen = UIScreen::main(mtm);
let fullscreen = window_attributes.fullscreen.0.clone().map(Into::into);
let fullscreen = window_attributes.fullscreen.clone().map(Into::into);
let screen = match fullscreen {
Some(Fullscreen::Exclusive(ref video_mode)) => video_mode.monitor.ui_screen(mtm),
Some(Fullscreen::Borderless(Some(ref monitor))) => monitor.ui_screen(mtm),
@@ -551,11 +551,6 @@ impl Inner {
pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
self.view_controller.set_prefers_status_bar_hidden(hidden);
}
pub fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle) {
self.view_controller
.set_preferred_status_bar_style(status_bar_style.into());
}
}
impl Inner {
@@ -664,6 +659,5 @@ pub struct PlatformSpecificWindowBuilderAttributes {
pub valid_orientations: ValidOrientations,
pub prefers_home_indicator_hidden: bool,
pub prefers_status_bar_hidden: bool,
pub preferred_status_bar_style: StatusBarStyle,
pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
}

View File

@@ -1,18 +1,18 @@
//! Convert XKB keys to Winit keys.
use crate::keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKey, NativeKeyCode, PhysicalKey};
use crate::keyboard::{Key, KeyCode, KeyLocation, NativeKey, NativeKeyCode};
/// Map the raw X11-style keycode to the `KeyCode` enum.
///
/// X11-style keycodes are offset by 8 from the keycodes the Linux kernel uses.
pub fn raw_keycode_to_physicalkey(keycode: u32) -> PhysicalKey {
pub fn raw_keycode_to_keycode(keycode: u32) -> KeyCode {
scancode_to_keycode(keycode.saturating_sub(8))
}
/// Map the linux scancode to Keycode.
///
/// Both X11 and Wayland use keys with `+ 8` offset to linux scancode.
pub fn scancode_to_keycode(scancode: u32) -> PhysicalKey {
pub fn scancode_to_keycode(scancode: u32) -> KeyCode {
// The keycode values are taken from linux/include/uapi/linux/input-event-codes.h, as
// libxkbcommon's documentation seems to suggest that the keycode values we're interested in
// are defined by the Linux kernel. If Winit programs end up being run on other Unix-likes,
@@ -21,8 +21,8 @@ pub fn scancode_to_keycode(scancode: u32) -> PhysicalKey {
// Some of the keycodes are likely superfluous for our purposes, and some are ones which are
// difficult to test the correctness of, or discover the purpose of. Because of this, they've
// either been commented out here, or not included at all.
PhysicalKey::Code(match scancode {
0 => return PhysicalKey::Unidentified(NativeKeyCode::Xkb(0)),
match scancode {
0 => KeyCode::Unidentified(NativeKeyCode::Xkb(0)),
1 => KeyCode::Escape,
2 => KeyCode::Digit1,
3 => KeyCode::Digit2,
@@ -256,7 +256,7 @@ pub fn scancode_to_keycode(scancode: u32) -> PhysicalKey {
// 237 => KeyCode::BLUETOOTH,
// 238 => KeyCode::WLAN,
// 239 => KeyCode::UWB,
240 => return PhysicalKey::Unidentified(NativeKeyCode::Unidentified),
240 => KeyCode::Unidentified(NativeKeyCode::Unidentified),
// 241 => KeyCode::VIDEO_NEXT,
// 242 => KeyCode::VIDEO_PREV,
// 243 => KeyCode::BRIGHTNESS_CYCLE,
@@ -265,23 +265,14 @@ pub fn scancode_to_keycode(scancode: u32) -> PhysicalKey {
// 246 => KeyCode::WWAN,
// 247 => KeyCode::RFKILL,
// 248 => KeyCode::KEY_MICMUTE,
_ => return PhysicalKey::Unidentified(NativeKeyCode::Xkb(scancode)),
})
_ => KeyCode::Unidentified(NativeKeyCode::Xkb(scancode)),
}
}
pub fn physicalkey_to_scancode(key: PhysicalKey) -> Option<u32> {
let code = match key {
PhysicalKey::Code(code) => code,
PhysicalKey::Unidentified(code) => {
return match code {
NativeKeyCode::Unidentified => Some(240),
NativeKeyCode::Xkb(raw) => Some(raw),
_ => None,
};
}
};
match code {
pub fn keycode_to_scancode(keycode: KeyCode) -> Option<u32> {
match keycode {
KeyCode::Unidentified(NativeKeyCode::Unidentified) => Some(240),
KeyCode::Unidentified(NativeKeyCode::Xkb(raw)) => Some(raw),
KeyCode::Escape => Some(1),
KeyCode::Digit1 => Some(2),
KeyCode::Digit2 => Some(3),
@@ -424,213 +415,213 @@ pub fn physicalkey_to_scancode(key: PhysicalKey) -> Option<u32> {
pub fn keysym_to_key(keysym: u32) -> Key {
use xkbcommon_dl::keysyms;
Key::Named(match keysym {
match keysym {
// TTY function keys
keysyms::BackSpace => NamedKey::Backspace,
keysyms::Tab => NamedKey::Tab,
// keysyms::Linefeed => NamedKey::Linefeed,
keysyms::Clear => NamedKey::Clear,
keysyms::Return => NamedKey::Enter,
keysyms::Pause => NamedKey::Pause,
keysyms::Scroll_Lock => NamedKey::ScrollLock,
keysyms::Sys_Req => NamedKey::PrintScreen,
keysyms::Escape => NamedKey::Escape,
keysyms::Delete => NamedKey::Delete,
keysyms::BackSpace => Key::Backspace,
keysyms::Tab => Key::Tab,
// keysyms::Linefeed => Key::Linefeed,
keysyms::Clear => Key::Clear,
keysyms::Return => Key::Enter,
keysyms::Pause => Key::Pause,
keysyms::Scroll_Lock => Key::ScrollLock,
keysyms::Sys_Req => Key::PrintScreen,
keysyms::Escape => Key::Escape,
keysyms::Delete => Key::Delete,
// IME keys
keysyms::Multi_key => NamedKey::Compose,
keysyms::Codeinput => NamedKey::CodeInput,
keysyms::SingleCandidate => NamedKey::SingleCandidate,
keysyms::MultipleCandidate => NamedKey::AllCandidates,
keysyms::PreviousCandidate => NamedKey::PreviousCandidate,
keysyms::Multi_key => Key::Compose,
keysyms::Codeinput => Key::CodeInput,
keysyms::SingleCandidate => Key::SingleCandidate,
keysyms::MultipleCandidate => Key::AllCandidates,
keysyms::PreviousCandidate => Key::PreviousCandidate,
// Japanese keys
keysyms::Kanji => NamedKey::KanjiMode,
keysyms::Muhenkan => NamedKey::NonConvert,
keysyms::Henkan_Mode => NamedKey::Convert,
keysyms::Romaji => NamedKey::Romaji,
keysyms::Hiragana => NamedKey::Hiragana,
keysyms::Hiragana_Katakana => NamedKey::HiraganaKatakana,
keysyms::Zenkaku => NamedKey::Zenkaku,
keysyms::Hankaku => NamedKey::Hankaku,
keysyms::Zenkaku_Hankaku => NamedKey::ZenkakuHankaku,
// keysyms::Touroku => NamedKey::Touroku,
// keysyms::Massyo => NamedKey::Massyo,
keysyms::Kana_Lock => NamedKey::KanaMode,
keysyms::Kana_Shift => NamedKey::KanaMode,
keysyms::Eisu_Shift => NamedKey::Alphanumeric,
keysyms::Eisu_toggle => NamedKey::Alphanumeric,
keysyms::Kanji => Key::KanjiMode,
keysyms::Muhenkan => Key::NonConvert,
keysyms::Henkan_Mode => Key::Convert,
keysyms::Romaji => Key::Romaji,
keysyms::Hiragana => Key::Hiragana,
keysyms::Hiragana_Katakana => Key::HiraganaKatakana,
keysyms::Zenkaku => Key::Zenkaku,
keysyms::Hankaku => Key::Hankaku,
keysyms::Zenkaku_Hankaku => Key::ZenkakuHankaku,
// keysyms::Touroku => Key::Touroku,
// keysyms::Massyo => Key::Massyo,
keysyms::Kana_Lock => Key::KanaMode,
keysyms::Kana_Shift => Key::KanaMode,
keysyms::Eisu_Shift => Key::Alphanumeric,
keysyms::Eisu_toggle => Key::Alphanumeric,
// NOTE: The next three items are aliases for values we've already mapped.
// keysyms::Kanji_Bangou => NamedKey::CodeInput,
// keysyms::Zen_Koho => NamedKey::AllCandidates,
// keysyms::Mae_Koho => NamedKey::PreviousCandidate,
// keysyms::Kanji_Bangou => Key::CodeInput,
// keysyms::Zen_Koho => Key::AllCandidates,
// keysyms::Mae_Koho => Key::PreviousCandidate,
// Cursor control & motion
keysyms::Home => NamedKey::Home,
keysyms::Left => NamedKey::ArrowLeft,
keysyms::Up => NamedKey::ArrowUp,
keysyms::Right => NamedKey::ArrowRight,
keysyms::Down => NamedKey::ArrowDown,
// keysyms::Prior => NamedKey::PageUp,
keysyms::Page_Up => NamedKey::PageUp,
// keysyms::Next => NamedKey::PageDown,
keysyms::Page_Down => NamedKey::PageDown,
keysyms::End => NamedKey::End,
// keysyms::Begin => NamedKey::Begin,
keysyms::Home => Key::Home,
keysyms::Left => Key::ArrowLeft,
keysyms::Up => Key::ArrowUp,
keysyms::Right => Key::ArrowRight,
keysyms::Down => Key::ArrowDown,
// keysyms::Prior => Key::PageUp,
keysyms::Page_Up => Key::PageUp,
// keysyms::Next => Key::PageDown,
keysyms::Page_Down => Key::PageDown,
keysyms::End => Key::End,
// keysyms::Begin => Key::Begin,
// Misc. functions
keysyms::Select => NamedKey::Select,
keysyms::Print => NamedKey::PrintScreen,
keysyms::Execute => NamedKey::Execute,
keysyms::Insert => NamedKey::Insert,
keysyms::Undo => NamedKey::Undo,
keysyms::Redo => NamedKey::Redo,
keysyms::Menu => NamedKey::ContextMenu,
keysyms::Find => NamedKey::Find,
keysyms::Cancel => NamedKey::Cancel,
keysyms::Help => NamedKey::Help,
keysyms::Break => NamedKey::Pause,
keysyms::Mode_switch => NamedKey::ModeChange,
// keysyms::script_switch => NamedKey::ModeChange,
keysyms::Num_Lock => NamedKey::NumLock,
keysyms::Select => Key::Select,
keysyms::Print => Key::PrintScreen,
keysyms::Execute => Key::Execute,
keysyms::Insert => Key::Insert,
keysyms::Undo => Key::Undo,
keysyms::Redo => Key::Redo,
keysyms::Menu => Key::ContextMenu,
keysyms::Find => Key::Find,
keysyms::Cancel => Key::Cancel,
keysyms::Help => Key::Help,
keysyms::Break => Key::Pause,
keysyms::Mode_switch => Key::ModeChange,
// keysyms::script_switch => Key::ModeChange,
keysyms::Num_Lock => Key::NumLock,
// Keypad keys
// keysyms::KP_Space => return Key::Character(" "),
keysyms::KP_Tab => NamedKey::Tab,
keysyms::KP_Enter => NamedKey::Enter,
keysyms::KP_F1 => NamedKey::F1,
keysyms::KP_F2 => NamedKey::F2,
keysyms::KP_F3 => NamedKey::F3,
keysyms::KP_F4 => NamedKey::F4,
keysyms::KP_Home => NamedKey::Home,
keysyms::KP_Left => NamedKey::ArrowLeft,
keysyms::KP_Up => NamedKey::ArrowLeft,
keysyms::KP_Right => NamedKey::ArrowRight,
keysyms::KP_Down => NamedKey::ArrowDown,
// keysyms::KP_Prior => NamedKey::PageUp,
keysyms::KP_Page_Up => NamedKey::PageUp,
// keysyms::KP_Next => NamedKey::PageDown,
keysyms::KP_Page_Down => NamedKey::PageDown,
keysyms::KP_End => NamedKey::End,
// keysyms::KP_Space => Key::Character(" "),
keysyms::KP_Tab => Key::Tab,
keysyms::KP_Enter => Key::Enter,
keysyms::KP_F1 => Key::F1,
keysyms::KP_F2 => Key::F2,
keysyms::KP_F3 => Key::F3,
keysyms::KP_F4 => Key::F4,
keysyms::KP_Home => Key::Home,
keysyms::KP_Left => Key::ArrowLeft,
keysyms::KP_Up => Key::ArrowLeft,
keysyms::KP_Right => Key::ArrowRight,
keysyms::KP_Down => Key::ArrowDown,
// keysyms::KP_Prior => Key::PageUp,
keysyms::KP_Page_Up => Key::PageUp,
// keysyms::KP_Next => Key::PageDown,
keysyms::KP_Page_Down => Key::PageDown,
keysyms::KP_End => Key::End,
// This is the key labeled "5" on the numpad when NumLock is off.
// keysyms::KP_Begin => NamedKey::Begin,
keysyms::KP_Insert => NamedKey::Insert,
keysyms::KP_Delete => NamedKey::Delete,
// keysyms::KP_Equal => NamedKey::Equal,
// keysyms::KP_Multiply => NamedKey::Multiply,
// keysyms::KP_Add => NamedKey::Add,
// keysyms::KP_Separator => NamedKey::Separator,
// keysyms::KP_Subtract => NamedKey::Subtract,
// keysyms::KP_Decimal => NamedKey::Decimal,
// keysyms::KP_Divide => NamedKey::Divide,
// keysyms::KP_Begin => Key::Begin,
keysyms::KP_Insert => Key::Insert,
keysyms::KP_Delete => Key::Delete,
// keysyms::KP_Equal => Key::Equal,
// keysyms::KP_Multiply => Key::Multiply,
// keysyms::KP_Add => Key::Add,
// keysyms::KP_Separator => Key::Separator,
// keysyms::KP_Subtract => Key::Subtract,
// keysyms::KP_Decimal => Key::Decimal,
// keysyms::KP_Divide => Key::Divide,
// keysyms::KP_0 => return Key::Character("0"),
// keysyms::KP_1 => return Key::Character("1"),
// keysyms::KP_2 => return Key::Character("2"),
// keysyms::KP_3 => return Key::Character("3"),
// keysyms::KP_4 => return Key::Character("4"),
// keysyms::KP_5 => return Key::Character("5"),
// keysyms::KP_6 => return Key::Character("6"),
// keysyms::KP_7 => return Key::Character("7"),
// keysyms::KP_8 => return Key::Character("8"),
// keysyms::KP_9 => return Key::Character("9"),
// keysyms::KP_0 => Key::Character("0"),
// keysyms::KP_1 => Key::Character("1"),
// keysyms::KP_2 => Key::Character("2"),
// keysyms::KP_3 => Key::Character("3"),
// keysyms::KP_4 => Key::Character("4"),
// keysyms::KP_5 => Key::Character("5"),
// keysyms::KP_6 => Key::Character("6"),
// keysyms::KP_7 => Key::Character("7"),
// keysyms::KP_8 => Key::Character("8"),
// keysyms::KP_9 => Key::Character("9"),
// Function keys
keysyms::F1 => NamedKey::F1,
keysyms::F2 => NamedKey::F2,
keysyms::F3 => NamedKey::F3,
keysyms::F4 => NamedKey::F4,
keysyms::F5 => NamedKey::F5,
keysyms::F6 => NamedKey::F6,
keysyms::F7 => NamedKey::F7,
keysyms::F8 => NamedKey::F8,
keysyms::F9 => NamedKey::F9,
keysyms::F10 => NamedKey::F10,
keysyms::F11 => NamedKey::F11,
keysyms::F12 => NamedKey::F12,
keysyms::F13 => NamedKey::F13,
keysyms::F14 => NamedKey::F14,
keysyms::F15 => NamedKey::F15,
keysyms::F16 => NamedKey::F16,
keysyms::F17 => NamedKey::F17,
keysyms::F18 => NamedKey::F18,
keysyms::F19 => NamedKey::F19,
keysyms::F20 => NamedKey::F20,
keysyms::F21 => NamedKey::F21,
keysyms::F22 => NamedKey::F22,
keysyms::F23 => NamedKey::F23,
keysyms::F24 => NamedKey::F24,
keysyms::F25 => NamedKey::F25,
keysyms::F26 => NamedKey::F26,
keysyms::F27 => NamedKey::F27,
keysyms::F28 => NamedKey::F28,
keysyms::F29 => NamedKey::F29,
keysyms::F30 => NamedKey::F30,
keysyms::F31 => NamedKey::F31,
keysyms::F32 => NamedKey::F32,
keysyms::F33 => NamedKey::F33,
keysyms::F34 => NamedKey::F34,
keysyms::F35 => NamedKey::F35,
keysyms::F1 => Key::F1,
keysyms::F2 => Key::F2,
keysyms::F3 => Key::F3,
keysyms::F4 => Key::F4,
keysyms::F5 => Key::F5,
keysyms::F6 => Key::F6,
keysyms::F7 => Key::F7,
keysyms::F8 => Key::F8,
keysyms::F9 => Key::F9,
keysyms::F10 => Key::F10,
keysyms::F11 => Key::F11,
keysyms::F12 => Key::F12,
keysyms::F13 => Key::F13,
keysyms::F14 => Key::F14,
keysyms::F15 => Key::F15,
keysyms::F16 => Key::F16,
keysyms::F17 => Key::F17,
keysyms::F18 => Key::F18,
keysyms::F19 => Key::F19,
keysyms::F20 => Key::F20,
keysyms::F21 => Key::F21,
keysyms::F22 => Key::F22,
keysyms::F23 => Key::F23,
keysyms::F24 => Key::F24,
keysyms::F25 => Key::F25,
keysyms::F26 => Key::F26,
keysyms::F27 => Key::F27,
keysyms::F28 => Key::F28,
keysyms::F29 => Key::F29,
keysyms::F30 => Key::F30,
keysyms::F31 => Key::F31,
keysyms::F32 => Key::F32,
keysyms::F33 => Key::F33,
keysyms::F34 => Key::F34,
keysyms::F35 => Key::F35,
// Modifiers
keysyms::Shift_L => NamedKey::Shift,
keysyms::Shift_R => NamedKey::Shift,
keysyms::Control_L => NamedKey::Control,
keysyms::Control_R => NamedKey::Control,
keysyms::Caps_Lock => NamedKey::CapsLock,
// keysyms::Shift_Lock => NamedKey::ShiftLock,
keysyms::Shift_L => Key::Shift,
keysyms::Shift_R => Key::Shift,
keysyms::Control_L => Key::Control,
keysyms::Control_R => Key::Control,
keysyms::Caps_Lock => Key::CapsLock,
// keysyms::Shift_Lock => Key::ShiftLock,
// keysyms::Meta_L => NamedKey::Meta,
// keysyms::Meta_R => NamedKey::Meta,
keysyms::Alt_L => NamedKey::Alt,
keysyms::Alt_R => NamedKey::Alt,
keysyms::Super_L => NamedKey::Super,
keysyms::Super_R => NamedKey::Super,
keysyms::Hyper_L => NamedKey::Hyper,
keysyms::Hyper_R => NamedKey::Hyper,
// keysyms::Meta_L => Key::Meta,
// keysyms::Meta_R => Key::Meta,
keysyms::Alt_L => Key::Alt,
keysyms::Alt_R => Key::Alt,
keysyms::Super_L => Key::Super,
keysyms::Super_R => Key::Super,
keysyms::Hyper_L => Key::Hyper,
keysyms::Hyper_R => Key::Hyper,
// XKB function and modifier keys
// keysyms::ISO_Lock => NamedKey::IsoLock,
// keysyms::ISO_Level2_Latch => NamedKey::IsoLevel2Latch,
keysyms::ISO_Level3_Shift => NamedKey::AltGraph,
keysyms::ISO_Level3_Latch => NamedKey::AltGraph,
keysyms::ISO_Level3_Lock => NamedKey::AltGraph,
// keysyms::ISO_Level5_Shift => NamedKey::IsoLevel5Shift,
// keysyms::ISO_Level5_Latch => NamedKey::IsoLevel5Latch,
// keysyms::ISO_Level5_Lock => NamedKey::IsoLevel5Lock,
// keysyms::ISO_Group_Shift => NamedKey::IsoGroupShift,
// keysyms::ISO_Group_Latch => NamedKey::IsoGroupLatch,
// keysyms::ISO_Group_Lock => NamedKey::IsoGroupLock,
keysyms::ISO_Next_Group => NamedKey::GroupNext,
// keysyms::ISO_Next_Group_Lock => NamedKey::GroupNextLock,
keysyms::ISO_Prev_Group => NamedKey::GroupPrevious,
// keysyms::ISO_Prev_Group_Lock => NamedKey::GroupPreviousLock,
keysyms::ISO_First_Group => NamedKey::GroupFirst,
// keysyms::ISO_First_Group_Lock => NamedKey::GroupFirstLock,
keysyms::ISO_Last_Group => NamedKey::GroupLast,
// keysyms::ISO_Last_Group_Lock => NamedKey::GroupLastLock,
// keysyms::ISO_Lock => Key::IsoLock,
// keysyms::ISO_Level2_Latch => Key::IsoLevel2Latch,
keysyms::ISO_Level3_Shift => Key::AltGraph,
keysyms::ISO_Level3_Latch => Key::AltGraph,
keysyms::ISO_Level3_Lock => Key::AltGraph,
// keysyms::ISO_Level5_Shift => Key::IsoLevel5Shift,
// keysyms::ISO_Level5_Latch => Key::IsoLevel5Latch,
// keysyms::ISO_Level5_Lock => Key::IsoLevel5Lock,
// keysyms::ISO_Group_Shift => Key::IsoGroupShift,
// keysyms::ISO_Group_Latch => Key::IsoGroupLatch,
// keysyms::ISO_Group_Lock => Key::IsoGroupLock,
keysyms::ISO_Next_Group => Key::GroupNext,
// keysyms::ISO_Next_Group_Lock => Key::GroupNextLock,
keysyms::ISO_Prev_Group => Key::GroupPrevious,
// keysyms::ISO_Prev_Group_Lock => Key::GroupPreviousLock,
keysyms::ISO_First_Group => Key::GroupFirst,
// keysyms::ISO_First_Group_Lock => Key::GroupFirstLock,
keysyms::ISO_Last_Group => Key::GroupLast,
// keysyms::ISO_Last_Group_Lock => Key::GroupLastLock,
//
keysyms::ISO_Left_Tab => NamedKey::Tab,
// keysyms::ISO_Move_Line_Up => NamedKey::IsoMoveLineUp,
// keysyms::ISO_Move_Line_Down => NamedKey::IsoMoveLineDown,
// keysyms::ISO_Partial_Line_Up => NamedKey::IsoPartialLineUp,
// keysyms::ISO_Partial_Line_Down => NamedKey::IsoPartialLineDown,
// keysyms::ISO_Partial_Space_Left => NamedKey::IsoPartialSpaceLeft,
// keysyms::ISO_Partial_Space_Right => NamedKey::IsoPartialSpaceRight,
// keysyms::ISO_Set_Margin_Left => NamedKey::IsoSetMarginLeft,
// keysyms::ISO_Set_Margin_Right => NamedKey::IsoSetMarginRight,
// keysyms::ISO_Release_Margin_Left => NamedKey::IsoReleaseMarginLeft,
// keysyms::ISO_Release_Margin_Right => NamedKey::IsoReleaseMarginRight,
// keysyms::ISO_Release_Both_Margins => NamedKey::IsoReleaseBothMargins,
// keysyms::ISO_Fast_Cursor_Left => NamedKey::IsoFastCursorLeft,
// keysyms::ISO_Fast_Cursor_Right => NamedKey::IsoFastCursorRight,
// keysyms::ISO_Fast_Cursor_Up => NamedKey::IsoFastCursorUp,
// keysyms::ISO_Fast_Cursor_Down => NamedKey::IsoFastCursorDown,
// keysyms::ISO_Continuous_Underline => NamedKey::IsoContinuousUnderline,
// keysyms::ISO_Discontinuous_Underline => NamedKey::IsoDiscontinuousUnderline,
// keysyms::ISO_Emphasize => NamedKey::IsoEmphasize,
// keysyms::ISO_Center_Object => NamedKey::IsoCenterObject,
keysyms::ISO_Enter => NamedKey::Enter,
keysyms::ISO_Left_Tab => Key::Tab,
// keysyms::ISO_Move_Line_Up => Key::IsoMoveLineUp,
// keysyms::ISO_Move_Line_Down => Key::IsoMoveLineDown,
// keysyms::ISO_Partial_Line_Up => Key::IsoPartialLineUp,
// keysyms::ISO_Partial_Line_Down => Key::IsoPartialLineDown,
// keysyms::ISO_Partial_Space_Left => Key::IsoPartialSpaceLeft,
// keysyms::ISO_Partial_Space_Right => Key::IsoPartialSpaceRight,
// keysyms::ISO_Set_Margin_Left => Key::IsoSetMarginLeft,
// keysyms::ISO_Set_Margin_Right => Key::IsoSetMarginRight,
// keysyms::ISO_Release_Margin_Left => Key::IsoReleaseMarginLeft,
// keysyms::ISO_Release_Margin_Right => Key::IsoReleaseMarginRight,
// keysyms::ISO_Release_Both_Margins => Key::IsoReleaseBothMargins,
// keysyms::ISO_Fast_Cursor_Left => Key::IsoFastCursorLeft,
// keysyms::ISO_Fast_Cursor_Right => Key::IsoFastCursorRight,
// keysyms::ISO_Fast_Cursor_Up => Key::IsoFastCursorUp,
// keysyms::ISO_Fast_Cursor_Down => Key::IsoFastCursorDown,
// keysyms::ISO_Continuous_Underline => Key::IsoContinuousUnderline,
// keysyms::ISO_Discontinuous_Underline => Key::IsoDiscontinuousUnderline,
// keysyms::ISO_Emphasize => Key::IsoEmphasize,
// keysyms::ISO_Center_Object => Key::IsoCenterObject,
keysyms::ISO_Enter => Key::Enter,
// dead_grave..dead_currency
@@ -651,194 +642,194 @@ pub fn keysym_to_key(keysym: u32) -> Key {
// ch..C_H
// 3270 terminal keys
// keysyms::3270_Duplicate => NamedKey::Duplicate,
// keysyms::3270_FieldMark => NamedKey::FieldMark,
// keysyms::3270_Right2 => NamedKey::Right2,
// keysyms::3270_Left2 => NamedKey::Left2,
// keysyms::3270_BackTab => NamedKey::BackTab,
keysyms::_3270_EraseEOF => NamedKey::EraseEof,
// keysyms::3270_EraseInput => NamedKey::EraseInput,
// keysyms::3270_Reset => NamedKey::Reset,
// keysyms::3270_Quit => NamedKey::Quit,
// keysyms::3270_PA1 => NamedKey::Pa1,
// keysyms::3270_PA2 => NamedKey::Pa2,
// keysyms::3270_PA3 => NamedKey::Pa3,
// keysyms::3270_Test => NamedKey::Test,
keysyms::_3270_Attn => NamedKey::Attn,
// keysyms::3270_CursorBlink => NamedKey::CursorBlink,
// keysyms::3270_AltCursor => NamedKey::AltCursor,
// keysyms::3270_KeyClick => NamedKey::KeyClick,
// keysyms::3270_Jump => NamedKey::Jump,
// keysyms::3270_Ident => NamedKey::Ident,
// keysyms::3270_Rule => NamedKey::Rule,
// keysyms::3270_Copy => NamedKey::Copy,
keysyms::_3270_Play => NamedKey::Play,
// keysyms::3270_Setup => NamedKey::Setup,
// keysyms::3270_Record => NamedKey::Record,
// keysyms::3270_ChangeScreen => NamedKey::ChangeScreen,
// keysyms::3270_DeleteWord => NamedKey::DeleteWord,
keysyms::_3270_ExSelect => NamedKey::ExSel,
keysyms::_3270_CursorSelect => NamedKey::CrSel,
keysyms::_3270_PrintScreen => NamedKey::PrintScreen,
keysyms::_3270_Enter => NamedKey::Enter,
// keysyms::3270_Duplicate => Key::Duplicate,
// keysyms::3270_FieldMark => Key::FieldMark,
// keysyms::3270_Right2 => Key::Right2,
// keysyms::3270_Left2 => Key::Left2,
// keysyms::3270_BackTab => Key::BackTab,
keysyms::_3270_EraseEOF => Key::EraseEof,
// keysyms::3270_EraseInput => Key::EraseInput,
// keysyms::3270_Reset => Key::Reset,
// keysyms::3270_Quit => Key::Quit,
// keysyms::3270_PA1 => Key::Pa1,
// keysyms::3270_PA2 => Key::Pa2,
// keysyms::3270_PA3 => Key::Pa3,
// keysyms::3270_Test => Key::Test,
keysyms::_3270_Attn => Key::Attn,
// keysyms::3270_CursorBlink => Key::CursorBlink,
// keysyms::3270_AltCursor => Key::AltCursor,
// keysyms::3270_KeyClick => Key::KeyClick,
// keysyms::3270_Jump => Key::Jump,
// keysyms::3270_Ident => Key::Ident,
// keysyms::3270_Rule => Key::Rule,
// keysyms::3270_Copy => Key::Copy,
keysyms::_3270_Play => Key::Play,
// keysyms::3270_Setup => Key::Setup,
// keysyms::3270_Record => Key::Record,
// keysyms::3270_ChangeScreen => Key::ChangeScreen,
// keysyms::3270_DeleteWord => Key::DeleteWord,
keysyms::_3270_ExSelect => Key::ExSel,
keysyms::_3270_CursorSelect => Key::CrSel,
keysyms::_3270_PrintScreen => Key::PrintScreen,
keysyms::_3270_Enter => Key::Enter,
keysyms::space => NamedKey::Space,
keysyms::space => Key::Space,
// exclam..Sinh_kunddaliya
// XFree86
// keysyms::XF86_ModeLock => NamedKey::ModeLock,
// keysyms::XF86_ModeLock => Key::ModeLock,
// XFree86 - Backlight controls
keysyms::XF86_MonBrightnessUp => NamedKey::BrightnessUp,
keysyms::XF86_MonBrightnessDown => NamedKey::BrightnessDown,
// keysyms::XF86_KbdLightOnOff => NamedKey::LightOnOff,
// keysyms::XF86_KbdBrightnessUp => NamedKey::KeyboardBrightnessUp,
// keysyms::XF86_KbdBrightnessDown => NamedKey::KeyboardBrightnessDown,
keysyms::XF86_MonBrightnessUp => Key::BrightnessUp,
keysyms::XF86_MonBrightnessDown => Key::BrightnessDown,
// keysyms::XF86_KbdLightOnOff => Key::LightOnOff,
// keysyms::XF86_KbdBrightnessUp => Key::KeyboardBrightnessUp,
// keysyms::XF86_KbdBrightnessDown => Key::KeyboardBrightnessDown,
// XFree86 - "Internet"
keysyms::XF86_Standby => NamedKey::Standby,
keysyms::XF86_AudioLowerVolume => NamedKey::AudioVolumeDown,
keysyms::XF86_AudioRaiseVolume => NamedKey::AudioVolumeUp,
keysyms::XF86_AudioPlay => NamedKey::MediaPlay,
keysyms::XF86_AudioStop => NamedKey::MediaStop,
keysyms::XF86_AudioPrev => NamedKey::MediaTrackPrevious,
keysyms::XF86_AudioNext => NamedKey::MediaTrackNext,
keysyms::XF86_HomePage => NamedKey::BrowserHome,
keysyms::XF86_Mail => NamedKey::LaunchMail,
// keysyms::XF86_Start => NamedKey::Start,
keysyms::XF86_Search => NamedKey::BrowserSearch,
keysyms::XF86_AudioRecord => NamedKey::MediaRecord,
keysyms::XF86_Standby => Key::Standby,
keysyms::XF86_AudioLowerVolume => Key::AudioVolumeDown,
keysyms::XF86_AudioRaiseVolume => Key::AudioVolumeUp,
keysyms::XF86_AudioPlay => Key::MediaPlay,
keysyms::XF86_AudioStop => Key::MediaStop,
keysyms::XF86_AudioPrev => Key::MediaTrackPrevious,
keysyms::XF86_AudioNext => Key::MediaTrackNext,
keysyms::XF86_HomePage => Key::BrowserHome,
keysyms::XF86_Mail => Key::LaunchMail,
// keysyms::XF86_Start => Key::Start,
keysyms::XF86_Search => Key::BrowserSearch,
keysyms::XF86_AudioRecord => Key::MediaRecord,
// XFree86 - PDA
keysyms::XF86_Calculator => NamedKey::LaunchApplication2,
// keysyms::XF86_Memo => NamedKey::Memo,
// keysyms::XF86_ToDoList => NamedKey::ToDoList,
keysyms::XF86_Calendar => NamedKey::LaunchCalendar,
keysyms::XF86_PowerDown => NamedKey::Power,
// keysyms::XF86_ContrastAdjust => NamedKey::AdjustContrast,
// keysyms::XF86_RockerUp => NamedKey::RockerUp,
// keysyms::XF86_RockerDown => NamedKey::RockerDown,
// keysyms::XF86_RockerEnter => NamedKey::RockerEnter,
keysyms::XF86_Calculator => Key::LaunchApplication2,
// keysyms::XF86_Memo => Key::Memo,
// keysyms::XF86_ToDoList => Key::ToDoList,
keysyms::XF86_Calendar => Key::LaunchCalendar,
keysyms::XF86_PowerDown => Key::Power,
// keysyms::XF86_ContrastAdjust => Key::AdjustContrast,
// keysyms::XF86_RockerUp => Key::RockerUp,
// keysyms::XF86_RockerDown => Key::RockerDown,
// keysyms::XF86_RockerEnter => Key::RockerEnter,
// XFree86 - More "Internet"
keysyms::XF86_Back => NamedKey::BrowserBack,
keysyms::XF86_Forward => NamedKey::BrowserForward,
// keysyms::XF86_Stop => NamedKey::Stop,
keysyms::XF86_Refresh => NamedKey::BrowserRefresh,
keysyms::XF86_PowerOff => NamedKey::Power,
keysyms::XF86_WakeUp => NamedKey::WakeUp,
keysyms::XF86_Eject => NamedKey::Eject,
keysyms::XF86_ScreenSaver => NamedKey::LaunchScreenSaver,
keysyms::XF86_WWW => NamedKey::LaunchWebBrowser,
keysyms::XF86_Sleep => NamedKey::Standby,
keysyms::XF86_Favorites => NamedKey::BrowserFavorites,
keysyms::XF86_AudioPause => NamedKey::MediaPause,
// keysyms::XF86_AudioMedia => NamedKey::AudioMedia,
keysyms::XF86_MyComputer => NamedKey::LaunchApplication1,
// keysyms::XF86_VendorHome => NamedKey::VendorHome,
// keysyms::XF86_LightBulb => NamedKey::LightBulb,
// keysyms::XF86_Shop => NamedKey::BrowserShop,
// keysyms::XF86_History => NamedKey::BrowserHistory,
// keysyms::XF86_OpenURL => NamedKey::OpenUrl,
// keysyms::XF86_AddFavorite => NamedKey::AddFavorite,
// keysyms::XF86_HotLinks => NamedKey::HotLinks,
// keysyms::XF86_BrightnessAdjust => NamedKey::BrightnessAdjust,
// keysyms::XF86_Finance => NamedKey::BrowserFinance,
// keysyms::XF86_Community => NamedKey::BrowserCommunity,
keysyms::XF86_AudioRewind => NamedKey::MediaRewind,
keysyms::XF86_Back => Key::BrowserBack,
keysyms::XF86_Forward => Key::BrowserForward,
// keysyms::XF86_Stop => Key::Stop,
keysyms::XF86_Refresh => Key::BrowserRefresh,
keysyms::XF86_PowerOff => Key::Power,
keysyms::XF86_WakeUp => Key::WakeUp,
keysyms::XF86_Eject => Key::Eject,
keysyms::XF86_ScreenSaver => Key::LaunchScreenSaver,
keysyms::XF86_WWW => Key::LaunchWebBrowser,
keysyms::XF86_Sleep => Key::Standby,
keysyms::XF86_Favorites => Key::BrowserFavorites,
keysyms::XF86_AudioPause => Key::MediaPause,
// keysyms::XF86_AudioMedia => Key::AudioMedia,
keysyms::XF86_MyComputer => Key::LaunchApplication1,
// keysyms::XF86_VendorHome => Key::VendorHome,
// keysyms::XF86_LightBulb => Key::LightBulb,
// keysyms::XF86_Shop => Key::BrowserShop,
// keysyms::XF86_History => Key::BrowserHistory,
// keysyms::XF86_OpenURL => Key::OpenUrl,
// keysyms::XF86_AddFavorite => Key::AddFavorite,
// keysyms::XF86_HotLinks => Key::HotLinks,
// keysyms::XF86_BrightnessAdjust => Key::BrightnessAdjust,
// keysyms::XF86_Finance => Key::BrowserFinance,
// keysyms::XF86_Community => Key::BrowserCommunity,
keysyms::XF86_AudioRewind => Key::MediaRewind,
// keysyms::XF86_BackForward => Key::???,
// XF86_Launch0..XF86_LaunchF
// XF86_ApplicationLeft..XF86_CD
keysyms::XF86_Calculater => NamedKey::LaunchApplication2, // Nice typo, libxkbcommon :)
keysyms::XF86_Calculater => Key::LaunchApplication2, // Nice typo, libxkbcommon :)
// XF86_Clear
keysyms::XF86_Close => NamedKey::Close,
keysyms::XF86_Copy => NamedKey::Copy,
keysyms::XF86_Cut => NamedKey::Cut,
keysyms::XF86_Close => Key::Close,
keysyms::XF86_Copy => Key::Copy,
keysyms::XF86_Cut => Key::Cut,
// XF86_Display..XF86_Documents
keysyms::XF86_Excel => NamedKey::LaunchSpreadsheet,
keysyms::XF86_Excel => Key::LaunchSpreadsheet,
// XF86_Explorer..XF86iTouch
keysyms::XF86_LogOff => NamedKey::LogOff,
keysyms::XF86_LogOff => Key::LogOff,
// XF86_Market..XF86_MenuPB
keysyms::XF86_MySites => NamedKey::BrowserFavorites,
keysyms::XF86_New => NamedKey::New,
keysyms::XF86_MySites => Key::BrowserFavorites,
keysyms::XF86_New => Key::New,
// XF86_News..XF86_OfficeHome
keysyms::XF86_Open => NamedKey::Open,
keysyms::XF86_Open => Key::Open,
// XF86_Option
keysyms::XF86_Paste => NamedKey::Paste,
keysyms::XF86_Phone => NamedKey::LaunchPhone,
keysyms::XF86_Paste => Key::Paste,
keysyms::XF86_Phone => Key::LaunchPhone,
// XF86_Q
keysyms::XF86_Reply => NamedKey::MailReply,
keysyms::XF86_Reload => NamedKey::BrowserRefresh,
keysyms::XF86_Reply => Key::MailReply,
keysyms::XF86_Reload => Key::BrowserRefresh,
// XF86_RotateWindows..XF86_RotationKB
keysyms::XF86_Save => NamedKey::Save,
keysyms::XF86_Save => Key::Save,
// XF86_ScrollUp..XF86_ScrollClick
keysyms::XF86_Send => NamedKey::MailSend,
keysyms::XF86_Spell => NamedKey::SpellCheck,
keysyms::XF86_SplitScreen => NamedKey::SplitScreenToggle,
keysyms::XF86_Send => Key::MailSend,
keysyms::XF86_Spell => Key::SpellCheck,
keysyms::XF86_SplitScreen => Key::SplitScreenToggle,
// XF86_Support..XF86_User2KB
keysyms::XF86_Video => NamedKey::LaunchMediaPlayer,
keysyms::XF86_Video => Key::LaunchMediaPlayer,
// XF86_WheelButton
keysyms::XF86_Word => NamedKey::LaunchWordProcessor,
keysyms::XF86_Word => Key::LaunchWordProcessor,
// XF86_Xfer
keysyms::XF86_ZoomIn => NamedKey::ZoomIn,
keysyms::XF86_ZoomOut => NamedKey::ZoomOut,
keysyms::XF86_ZoomIn => Key::ZoomIn,
keysyms::XF86_ZoomOut => Key::ZoomOut,
// XF86_Away..XF86_Messenger
keysyms::XF86_WebCam => NamedKey::LaunchWebCam,
keysyms::XF86_MailForward => NamedKey::MailForward,
keysyms::XF86_WebCam => Key::LaunchWebCam,
keysyms::XF86_MailForward => Key::MailForward,
// XF86_Pictures
keysyms::XF86_Music => NamedKey::LaunchMusicPlayer,
keysyms::XF86_Music => Key::LaunchMusicPlayer,
// XF86_Battery..XF86_UWB
//
keysyms::XF86_AudioForward => NamedKey::MediaFastForward,
keysyms::XF86_AudioForward => Key::MediaFastForward,
// XF86_AudioRepeat
keysyms::XF86_AudioRandomPlay => NamedKey::RandomToggle,
keysyms::XF86_Subtitle => NamedKey::Subtitle,
keysyms::XF86_AudioCycleTrack => NamedKey::MediaAudioTrack,
keysyms::XF86_AudioRandomPlay => Key::RandomToggle,
keysyms::XF86_Subtitle => Key::Subtitle,
keysyms::XF86_AudioCycleTrack => Key::MediaAudioTrack,
// XF86_CycleAngle..XF86_Blue
//
keysyms::XF86_Suspend => NamedKey::Standby,
keysyms::XF86_Hibernate => NamedKey::Hibernate,
keysyms::XF86_Suspend => Key::Standby,
keysyms::XF86_Hibernate => Key::Hibernate,
// XF86_TouchpadToggle..XF86_TouchpadOff
//
keysyms::XF86_AudioMute => NamedKey::AudioVolumeMute,
keysyms::XF86_AudioMute => Key::AudioVolumeMute,
// XF86_Switch_VT_1..XF86_Switch_VT_12
// XF86_Ungrab..XF86_ClearGrab
keysyms::XF86_Next_VMode => NamedKey::VideoModeNext,
// keysyms::XF86_Prev_VMode => NamedKey::VideoModePrevious,
keysyms::XF86_Next_VMode => Key::VideoModeNext,
// keysyms::XF86_Prev_VMode => Key::VideoModePrevious,
// XF86_LogWindowTree..XF86_LogGrabInfo
// SunFA_Grave..SunFA_Cedilla
// keysyms::SunF36 => NamedKey::F36 | NamedKey::F11,
// keysyms::SunF37 => NamedKey::F37 | NamedKey::F12,
// keysyms::SunF36 => Key::F36 | Key::F11,
// keysyms::SunF37 => Key::F37 | Key::F12,
// keysyms::SunSys_Req => NamedKey::PrintScreen,
// keysyms::SunSys_Req => Key::PrintScreen,
// The next couple of xkb (until SunStop) are already handled.
// SunPrint_Screen..SunPageDown
// SunUndo..SunFront
keysyms::SUN_Copy => NamedKey::Copy,
keysyms::SUN_Open => NamedKey::Open,
keysyms::SUN_Paste => NamedKey::Paste,
keysyms::SUN_Cut => NamedKey::Cut,
keysyms::SUN_Copy => Key::Copy,
keysyms::SUN_Open => Key::Open,
keysyms::SUN_Paste => Key::Paste,
keysyms::SUN_Cut => Key::Cut,
// SunPowerSwitch
keysyms::SUN_AudioLowerVolume => NamedKey::AudioVolumeDown,
keysyms::SUN_AudioMute => NamedKey::AudioVolumeMute,
keysyms::SUN_AudioRaiseVolume => NamedKey::AudioVolumeUp,
keysyms::SUN_AudioLowerVolume => Key::AudioVolumeDown,
keysyms::SUN_AudioMute => Key::AudioVolumeMute,
keysyms::SUN_AudioRaiseVolume => Key::AudioVolumeUp,
// SUN_VideoDegauss
keysyms::SUN_VideoLowerBrightness => NamedKey::BrightnessDown,
keysyms::SUN_VideoRaiseBrightness => NamedKey::BrightnessUp,
keysyms::SUN_VideoLowerBrightness => Key::BrightnessDown,
keysyms::SUN_VideoRaiseBrightness => Key::BrightnessUp,
// SunPowerSwitchShift
//
0 => return Key::Unidentified(NativeKey::Unidentified),
_ => return Key::Unidentified(NativeKey::Xkb(keysym)),
})
0 => Key::Unidentified(NativeKey::Unidentified),
_ => Key::Unidentified(NativeKey::Xkb(keysym)),
}
}
pub fn keysym_location(keysym: u32) -> KeyLocation {

View File

@@ -22,7 +22,7 @@ use crate::platform_impl::common::keymap;
use crate::platform_impl::KeyEventExtra;
use crate::{
event::ElementState,
keyboard::{Key, KeyLocation, PhysicalKey},
keyboard::{Key, KeyCode, KeyLocation},
};
// TODO: Wire this up without using a static `AtomicBool`.
@@ -391,7 +391,7 @@ impl KbdState {
) -> KeyEvent {
let mut event =
KeyEventResults::new(self, keycode, !repeat && state == ElementState::Pressed);
let physical_key = event.physical_key();
let physical_key = event.keycode();
let (logical_key, location) = event.key();
let text = event.text();
let (key_without_modifiers, _) = event.key_without_modifiers();
@@ -498,8 +498,8 @@ impl<'a> KeyEventResults<'a> {
}
}
fn physical_key(&mut self) -> PhysicalKey {
keymap::raw_keycode_to_physicalkey(self.keycode)
fn keycode(&mut self) -> KeyCode {
keymap::raw_keycode_to_keycode(self.keycode)
}
pub fn key(&mut self) -> (Key, KeyLocation) {

View File

@@ -3,7 +3,6 @@
#[cfg(all(not(x11_platform), not(wayland_platform)))]
compile_error!("Please select a feature to build for unix: `x11`, `wayland`");
use std::os::unix::io::{AsFd, AsRawFd, BorrowedFd, RawFd};
use std::sync::Arc;
use std::time::Duration;
use std::{collections::VecDeque, env, fmt};
@@ -25,10 +24,10 @@ use crate::{
EventLoopWindowTarget as RootELW,
},
icon::Icon,
keyboard::{Key, PhysicalKey},
keyboard::{Key, KeyCode},
platform::{
modifier_supplement::KeyEventExtModifierSupplement, pump_events::PumpStatus,
scancode::PhysicalKeyExtScancode,
scancode::KeyCodeExtScancode,
},
window::{
ActivationToken, CursorGrabMode, CursorIcon, ImePurpose, ResizeDirection, Theme,
@@ -657,13 +656,13 @@ impl KeyEventExtModifierSupplement for KeyEvent {
}
}
impl PhysicalKeyExtScancode for PhysicalKey {
fn from_scancode(scancode: u32) -> PhysicalKey {
impl KeyCodeExtScancode for KeyCode {
fn from_scancode(scancode: u32) -> KeyCode {
common::keymap::scancode_to_keycode(scancode)
}
fn to_scancode(self) -> Option<u32> {
common::keymap::physicalkey_to_scancode(self)
common::keymap::keycode_to_scancode(self)
}
}
@@ -752,16 +751,11 @@ impl<T: 'static> EventLoop<T> {
);
}
// NOTE: Wayland first because of X11 could be present under Wayland as well. Empty
// variables are also treated as not set.
// NOTE: Wayland first because of X11 could be present under wayland as well.
let backend = match (
attributes.forced_backend,
env::var("WAYLAND_DISPLAY")
.map(|var| !var.is_empty())
.unwrap_or(false),
env::var("DISPLAY")
.map(|var| !var.is_empty())
.unwrap_or(false),
env::var("WAYLAND_DISPLAY").is_ok(),
env::var("DISPLAY").is_ok(),
) {
// User is forcing a backend.
(Some(backend), _, _) => backend,
@@ -833,18 +827,6 @@ impl<T: 'static> EventLoop<T> {
}
}
impl<T> AsFd for EventLoop<T> {
fn as_fd(&self) -> BorrowedFd<'_> {
x11_or_wayland!(match self; EventLoop(evlp) => evlp.as_fd())
}
}
impl<T> AsRawFd for EventLoop<T> {
fn as_raw_fd(&self) -> RawFd {
x11_or_wayland!(match self; EventLoop(evlp) => evlp.as_raw_fd())
}
}
impl<T: 'static> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
x11_or_wayland!(match self; EventLoopProxy(proxy) => proxy.send_event(event))
@@ -918,10 +900,6 @@ impl<T> EventLoopWindowTarget<T> {
x11_or_wayland!(match self; Self(evlp) => evlp.control_flow())
}
pub(crate) fn clear_exit(&self) {
x11_or_wayland!(match self; Self(evlp) => evlp.clear_exit())
}
pub(crate) fn exit(&self) {
x11_or_wayland!(match self; Self(evlp) => evlp.exit())
}

View File

@@ -4,7 +4,6 @@ use std::cell::{Cell, RefCell};
use std::io::Result as IOResult;
use std::marker::PhantomData;
use std::mem;
use std::os::unix::io::{AsFd, AsRawFd, BorrowedFd, RawFd};
use std::rc::Rc;
use std::sync::atomic::Ordering;
use std::sync::{Arc, Mutex};
@@ -393,7 +392,7 @@ impl<T: 'static> EventLoop<T> {
self.with_state(|state| {
let windows = state.windows.get_mut();
let mut window = windows.get(&window_id).unwrap().lock().unwrap();
window.request_inner_size(new_logical_size.into());
window.resize(new_logical_size);
});
}
@@ -467,44 +466,44 @@ impl<T: 'static> EventLoop<T> {
});
for window_id in window_ids.drain(..) {
let event = self.with_state(|state| {
let request_redraw = self.with_state(|state| {
let window_requests = state.window_requests.get_mut();
if window_requests.get(&window_id).unwrap().take_closed() {
mem::drop(window_requests.remove(&window_id));
mem::drop(state.windows.get_mut().remove(&window_id));
return Some(WindowEvent::Destroyed);
false
} else {
let mut window = state
.windows
.get_mut()
.get_mut(&window_id)
.unwrap()
.lock()
.unwrap();
if window.frame_callback_state() == FrameCallbackState::Requested {
false
} else {
// Reset the frame callbacks state.
window.frame_callback_reset();
let mut redraw_requested = window_requests
.get(&window_id)
.unwrap()
.take_redraw_requested();
// Redraw the frame while at it.
redraw_requested |= window.refresh_frame();
redraw_requested
}
}
let mut window = state
.windows
.get_mut()
.get_mut(&window_id)
.unwrap()
.lock()
.unwrap();
if window.frame_callback_state() == FrameCallbackState::Requested {
return None;
}
// Reset the frame callbacks state.
window.frame_callback_reset();
let mut redraw_requested = window_requests
.get(&window_id)
.unwrap()
.take_redraw_requested();
// Redraw the frame while at it.
redraw_requested |= window.refresh_frame();
redraw_requested.then_some(WindowEvent::RedrawRequested)
});
if let Some(event) = event {
if request_redraw {
callback(
Event::WindowEvent {
window_id: crate::window::WindowId(window_id),
event,
event: WindowEvent::RedrawRequested,
},
&self.window_target,
);
@@ -590,18 +589,6 @@ impl<T: 'static> EventLoop<T> {
}
}
impl<T> AsFd for EventLoop<T> {
fn as_fd(&self) -> BorrowedFd<'_> {
self.event_loop.as_fd()
}
}
impl<T> AsRawFd for EventLoop<T> {
fn as_raw_fd(&self) -> RawFd {
self.event_loop.as_raw_fd()
}
}
pub struct EventLoopWindowTarget<T> {
/// The event loop wakeup source.
pub event_loop_awakener: calloop::ping::Ping,
@@ -629,34 +616,6 @@ pub struct EventLoopWindowTarget<T> {
}
impl<T> EventLoopWindowTarget<T> {
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
self.control_flow.set(control_flow)
}
pub(crate) fn control_flow(&self) -> ControlFlow {
self.control_flow.get()
}
pub(crate) fn exit(&self) {
self.exit.set(Some(0))
}
pub(crate) fn clear_exit(&self) {
self.exit.set(None)
}
pub(crate) fn exiting(&self) -> bool {
self.exit.get().is_some()
}
pub(crate) fn set_exit_code(&self, code: i32) {
self.exit.set(Some(code))
}
pub(crate) fn exit_code(&self) -> Option<i32> {
self.exit.get()
}
#[inline]
pub fn listen_device_events(&self, _allowed: DeviceEvents) {}

View File

@@ -4,6 +4,7 @@ use sctk::reexports::client::Proxy;
use sctk::output::OutputData;
use crate::dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
use crate::event_loop::ControlFlow;
use crate::platform_impl::platform::VideoMode as PlatformVideoMode;
use super::event_loop::EventLoopWindowTarget;
@@ -23,6 +24,30 @@ impl<T> EventLoopWindowTarget<T> {
// There's no primary monitor on Wayland.
None
}
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
self.control_flow.set(control_flow)
}
pub(crate) fn control_flow(&self) -> ControlFlow {
self.control_flow.get()
}
pub(crate) fn exit(&self) {
self.exit.set(Some(0))
}
pub(crate) fn exiting(&self) -> bool {
self.exit.get().is_some()
}
pub(crate) fn set_exit_code(&self, code: i32) {
self.exit.set(Some(code))
}
pub(crate) fn exit_code(&self) -> Option<i32> {
self.exit.get()
}
}
#[derive(Clone, Debug)]

View File

@@ -50,7 +50,7 @@ pub struct WinitState {
pub compositor_state: Arc<CompositorState>,
/// The state of the subcompositor.
pub subcompositor_state: Option<Arc<SubcompositorState>>,
pub subcompositor_state: Arc<SubcompositorState>,
/// The seat state responsible for all sorts of input.
pub seat_state: SeatState,
@@ -124,17 +124,12 @@ impl WinitState {
let registry_state = RegistryState::new(globals);
let compositor_state =
CompositorState::bind(globals, queue_handle).map_err(WaylandError::Bind)?;
let subcompositor_state = match SubcompositorState::bind(
let subcompositor_state = SubcompositorState::bind(
compositor_state.wl_compositor().clone(),
globals,
queue_handle,
) {
Ok(c) => Some(c),
Err(e) => {
warn!("Subcompositor protocol not available, ignoring CSD: {e:?}");
None
}
};
)
.map_err(WaylandError::Bind)?;
let output_state = OutputState::new(globals, queue_handle);
let monitors = output_state.outputs().map(MonitorHandle::new).collect();
@@ -156,7 +151,7 @@ impl WinitState {
Ok(Self {
registry_state,
compositor_state: Arc::new(compositor_state),
subcompositor_state: subcompositor_state.map(Arc::new),
subcompositor_state: Arc::new(subcompositor_state),
output_state,
seat_state,
shm: Shm::bind(globals, queue_handle).map_err(WaylandError::Bind)?,
@@ -299,11 +294,7 @@ impl WindowHandler for WinitState {
&mut self.events_sink,
);
// NOTE: Only update when the value is `Some` to not override consequent configures with
// the same sizes.
if new_size.is_some() {
self.window_compositor_updates[pos].size = new_size;
}
self.window_compositor_updates[pos].size = Some(new_size);
}
}

View File

@@ -97,9 +97,11 @@ impl Window {
.map(|activation_state| activation_state.global().clone());
let display = event_loop_window_target.connection.display();
let size: Size = attributes
// XXX The initial scale factor must be 1, but it might cause sizing issues on HiDPI.
let size: LogicalSize<u32> = attributes
.inner_size
.unwrap_or(LogicalSize::new(800., 600.).into());
.map(|size| size.to_logical::<u32>(1.))
.unwrap_or((800, 600).into());
// We prefer server side decorations, however to not have decorations we ask for client
// side decorations instead.
@@ -139,8 +141,7 @@ impl Window {
// Set the window title.
window_state.set_title(attributes.title);
// Set the min and max sizes. We must set the hints upon creating a window, so
// we use the default `1.` scaling...
// Set the min and max sizes.
let min_size = attributes.min_inner_size.map(|size| size.to_logical(1.));
let max_size = attributes.max_inner_size.map(|size| size.to_logical(1.));
window_state.set_min_inner_size(min_size);
@@ -150,7 +151,7 @@ impl Window {
window_state.set_resizable(attributes.resizable);
// Set startup mode.
match attributes.fullscreen.0.map(Into::into) {
match attributes.fullscreen.map(Into::into) {
Some(Fullscreen::Exclusive(_)) => {
warn!("`Fullscreen::Exclusive` is ignored on Wayland");
}
@@ -314,9 +315,12 @@ impl Window {
#[inline]
pub fn request_inner_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
let mut window_state = self.window_state.lock().unwrap();
let new_size = window_state.request_inner_size(size);
let scale_factor = window_state.scale_factor();
window_state.resize(size.to_logical::<u32>(scale_factor));
self.request_redraw();
Some(new_size)
Some(window_state.inner_size().to_physical(scale_factor))
}
/// Set the minimum inner size for the window.

View File

@@ -1,5 +1,6 @@
//! The state of the window, which is shared with the event-loop.
use std::mem::ManuallyDrop;
use std::num::NonZeroU32;
use std::sync::{Arc, Weak};
use std::time::Duration;
@@ -27,7 +28,7 @@ use sctk::shm::Shm;
use sctk::subcompositor::SubcompositorState;
use wayland_protocols_plasma::blur::client::org_kde_kwin_blur::OrgKdeKwinBlur;
use crate::dpi::{LogicalPosition, LogicalSize, PhysicalSize, Size};
use crate::dpi::{LogicalPosition, LogicalSize};
use crate::error::{ExternalError, NotSupportedError};
use crate::event::WindowEvent;
use crate::platform_impl::wayland::event_loop::sink::EventSink;
@@ -54,6 +55,9 @@ pub struct WindowState {
/// The connection to Wayland server.
pub connection: Connection,
/// The underlying SCTK window.
pub window: ManuallyDrop<Window>,
/// The window frame, which is created from the configure request.
frame: Option<WinitFrame>,
@@ -129,10 +133,6 @@ pub struct WindowState {
/// sends `None` for the new size in the configure.
stateless_size: LogicalSize<u32>,
/// Initial window size provided by the user. Removed on the first
/// configure.
initial_size: Option<Size>,
/// The state of the frame callback.
frame_callback_state: FrameCallbackState,
@@ -145,9 +145,6 @@ pub struct WindowState {
///
/// The value is the serial of the event triggered moved.
has_pending_move: Option<u32>,
/// The underlying SCTK window.
pub window: Window,
}
impl WindowState {
@@ -156,7 +153,7 @@ impl WindowState {
connection: Connection,
queue_handle: &QueueHandle<WinitState>,
winit_state: &WinitState,
initial_size: Size,
size: LogicalSize<u32>,
window: Window,
theme: Option<Theme>,
) -> Self {
@@ -197,15 +194,14 @@ impl WindowState {
resizable: true,
scale_factor: 1.,
shm: winit_state.shm.wl_shm().clone(),
size: initial_size.to_logical(1.),
stateless_size: initial_size.to_logical(1.),
initial_size: Some(initial_size),
size,
stateless_size: size,
text_inputs: Vec::new(),
theme,
title: String::default(),
transparent: false,
viewport,
window,
window: ManuallyDrop::new(window),
}
}
@@ -254,27 +250,16 @@ impl WindowState {
&mut self,
configure: WindowConfigure,
shm: &Shm,
subcompositor: &Option<Arc<SubcompositorState>>,
subcompositor: &Arc<SubcompositorState>,
event_sink: &mut EventSink,
) -> Option<LogicalSize<u32>> {
// NOTE: when using fractional scaling or wl_compositor@v6 the scaling
// should be delivered before the first configure, thus apply it to
// properly scale the physical sizes provided by the users.
if let Some(initial_size) = self.initial_size.take() {
self.size = initial_size.to_logical(self.scale_factor());
self.stateless_size = self.size;
}
if let Some(subcompositor) = subcompositor.as_ref().filter(|_| {
configure.decoration_mode == DecorationMode::Client
&& self.frame.is_none()
&& !self.csd_fails
}) {
) -> LogicalSize<u32> {
if configure.decoration_mode == DecorationMode::Client
&& self.frame.is_none()
&& !self.csd_fails
{
match WinitFrame::new(
&self.window,
&*self.window,
shm,
#[cfg(feature = "sctk-adwaita")]
self.compositor.clone(),
subcompositor.clone(),
self.queue_handle.clone(),
#[cfg(feature = "sctk-adwaita")]
@@ -312,90 +297,37 @@ impl WindowState {
event_sink.push_window_event(WindowEvent::Occluded(occluded), window_id);
}
let (mut new_size, constrain) = if let Some(frame) = self.frame.as_mut() {
let new_size = if let Some(frame) = self.frame.as_mut() {
// Configure the window states.
frame.update_state(configure.state);
match configure.new_size {
(Some(width), Some(height)) => {
let (width, height) = frame.subtract_borders(width, height);
let width = width.map(|w| w.get()).unwrap_or(1);
let height = height.map(|h| h.get()).unwrap_or(1);
((width, height).into(), false)
(
width.map(|w| w.get()).unwrap_or(1),
height.map(|h| h.get()).unwrap_or(1),
)
.into()
}
(_, _) if stateless => (self.stateless_size, true),
_ => (self.size, true),
(_, _) if stateless => self.stateless_size,
_ => self.size,
}
} else {
match configure.new_size {
(Some(width), Some(height)) => ((width.get(), height.get()).into(), false),
_ if stateless => (self.stateless_size, true),
_ => (self.size, true),
(Some(width), Some(height)) => (width.get(), height.get()).into(),
_ if stateless => self.stateless_size,
_ => self.size,
}
};
// Apply configure bounds only when compositor let the user decide what size to pick.
if constrain {
let bounds = self.inner_size_bounds(&configure);
new_size.width = bounds
.0
.map(|bound_w| new_size.width.min(bound_w.get()))
.unwrap_or(new_size.width);
new_size.height = bounds
.1
.map(|bound_h| new_size.height.min(bound_h.get()))
.unwrap_or(new_size.height);
}
let new_state = configure.state;
let old_state = self
.last_configure
.as_ref()
.map(|configure| configure.state);
let state_change_requires_resize = old_state
.map(|old_state| {
!old_state
.symmetric_difference(new_state)
.difference(XdgWindowState::ACTIVATED | XdgWindowState::SUSPENDED)
.is_empty()
})
// NOTE: `None` is present for the initial configure, thus we must always resize.
.unwrap_or(true);
// NOTE: Set the configure before doing a resize, since we query it during it.
// XXX Set the configure before doing a resize.
self.last_configure = Some(configure);
if state_change_requires_resize || new_size != self.inner_size() {
self.resize(new_size);
Some(new_size)
} else {
None
}
}
// XXX Update the new size right away.
self.resize(new_size);
/// Compute the bounds for the inner size of the surface.
fn inner_size_bounds(
&self,
configure: &WindowConfigure,
) -> (Option<NonZeroU32>, Option<NonZeroU32>) {
let configure_bounds = match configure.suggested_bounds {
Some((width, height)) => (NonZeroU32::new(width), NonZeroU32::new(height)),
None => (None, None),
};
if let Some(frame) = self.frame.as_ref() {
let (width, height) = frame.subtract_borders(
configure_bounds.0.unwrap_or(NonZeroU32::new(1).unwrap()),
configure_bounds.1.unwrap_or(NonZeroU32::new(1).unwrap()),
);
(
configure_bounds.0.and(width),
configure_bounds.1.and(height),
)
} else {
configure_bounds
}
new_size
}
#[inline]
@@ -605,7 +537,7 @@ impl WindowState {
/// Refresh the decorations frame if it's present returning whether the client should redraw.
pub fn refresh_frame(&mut self) -> bool {
if let Some(frame) = self.frame.as_mut() {
if !frame.is_hidden() && frame.is_dirty() {
if frame.is_dirty() {
return frame.draw();
}
}
@@ -636,22 +568,8 @@ impl WindowState {
}
}
/// Try to resize the window when the user can do so.
pub fn request_inner_size(&mut self, inner_size: Size) -> PhysicalSize<u32> {
if self
.last_configure
.as_ref()
.map(Self::is_stateless)
.unwrap_or(true)
{
self.resize(inner_size.to_logical(self.scale_factor()))
}
self.inner_size().to_physical(self.scale_factor())
}
/// Resize the window to the new inner size.
fn resize(&mut self, inner_size: LogicalSize<u32>) {
pub fn resize(&mut self, inner_size: LogicalSize<u32>) {
self.size = inner_size;
// Update the stateless size.
@@ -925,7 +843,7 @@ impl WindowState {
/// Set the IME position.
pub fn set_ime_cursor_area(&self, position: LogicalPosition<u32>, size: LogicalSize<u32>) {
// FIXME: This won't fly unless user will have a way to request IME window per seat, since
// XXX This won't fly unless user will have a way to request IME window per seat, since
// the ime windows will be overlapping, but winit doesn't expose API to specify for
// which seat we're setting IME position.
let (x, y) = (position.x as i32, position.y as i32);
@@ -956,7 +874,7 @@ impl WindowState {
pub fn set_scale_factor(&mut self, scale_factor: f64) {
self.scale_factor = scale_factor;
// NOTE: When fractional scaling is not used update the buffer scale.
// XXX when fractional scaling is not used update the buffer scale.
if self.fractional_scale.is_none() {
let _ = self.window.set_buffer_scale(self.scale_factor as _);
}
@@ -1041,6 +959,13 @@ impl WindowState {
impl Drop for WindowState {
fn drop(&mut self) {
let surface = self.window.wl_surface().clone();
unsafe {
ManuallyDrop::drop(&mut self.window);
}
// Cleanup objects.
if let Some(blur) = self.blur.take() {
blur.release();
}
@@ -1053,8 +978,7 @@ impl Drop for WindowState {
viewport.destroy();
}
// NOTE: the wl_surface used by the window is being cleaned up when
// dropping SCTK `Window`.
surface.destroy();
}
}
@@ -1104,7 +1028,7 @@ impl From<ResizeDirection> for XdgResizeEdge {
}
}
// NOTE: Rust doesn't allow `From<Option<Theme>>`.
// XXX rust doesn't allow from `Option`.
#[cfg(feature = "sctk-adwaita")]
fn into_sctk_adwaita_config(theme: Option<Theme>) -> sctk_adwaita::FrameConfig {
match theme {

View File

@@ -484,7 +484,6 @@ impl<T: 'static> EventProcessor<T> {
}
let mut shared_state_lock = window.shared_state_lock();
let hittest = shared_state_lock.cursor_hittest;
// This is a hack to ensure that the DPI adjusted resize is actually applied on all WMs. KWin
// doesn't need this, but Xfwm does. The hack should not be run on other WMs, since tiling
@@ -502,11 +501,6 @@ impl<T: 'static> EventProcessor<T> {
// Unlock shared state to prevent deadlock in callback below
drop(shared_state_lock);
// Reload hittest.
if hittest.unwrap_or(false) {
let _ = window.set_cursor_hittest(true);
}
if resized {
callback(Event::WindowEvent {
window_id,
@@ -570,14 +564,6 @@ impl<T: 'static> EventProcessor<T> {
event: WindowEvent::Destroyed,
});
}
ffi::PropertyNotify => {
let xev: &ffi::XPropertyEvent = xev.as_ref();
let atom = xev.atom as xproto::Atom;
if atom == xproto::Atom::from(xproto::AtomEnum::RESOURCE_MANAGER) {
self.process_dpi_change(&mut callback);
}
}
ffi::VisibilityNotify => {
let xev: &ffi::XVisibilityEvent = xev.as_ref();
@@ -1215,7 +1201,7 @@ impl<T: 'static> EventProcessor<T> {
if keycode < KEYCODE_OFFSET as u32 {
return;
}
let physical_key = keymap::raw_keycode_to_physicalkey(keycode);
let physical_key = keymap::raw_keycode_to_keycode(keycode);
callback(Event::DeviceEvent {
device_id,
@@ -1314,7 +1300,72 @@ impl<T: 'static> EventProcessor<T> {
}
}
if event_type == self.randr_event_offset as c_int {
self.process_dpi_change(&mut callback);
// In the future, it would be quite easy to emit monitor hotplug events.
let prev_list = wt.xconn.invalidate_cached_monitor_list();
if let Some(prev_list) = prev_list {
let new_list = wt
.xconn
.available_monitors()
.expect("Failed to get monitor list");
for new_monitor in new_list {
// Previous list may be empty, in case of disconnecting and
// reconnecting the only one monitor. We still need to emit events in
// this case.
let maybe_prev_scale_factor = prev_list
.iter()
.find(|prev_monitor| prev_monitor.name == new_monitor.name)
.map(|prev_monitor| prev_monitor.scale_factor);
if Some(new_monitor.scale_factor) != maybe_prev_scale_factor {
for (window_id, window) in wt.windows.borrow().iter() {
if let Some(window) = window.upgrade() {
// Check if the window is on this monitor
let monitor =
window.shared_state_lock().last_monitor.clone();
if monitor.name == new_monitor.name {
let (width, height) = window.inner_size_physical();
let (new_width, new_height) = window.adjust_for_dpi(
// If we couldn't determine the previous scale
// factor (e.g., because all monitors were closed
// before), just pick whatever the current monitor
// has set as a baseline.
maybe_prev_scale_factor
.unwrap_or(monitor.scale_factor),
new_monitor.scale_factor,
width,
height,
&window.shared_state_lock(),
);
let window_id = crate::window::WindowId(*window_id);
let old_inner_size = PhysicalSize::new(width, height);
let inner_size = Arc::new(Mutex::new(
PhysicalSize::new(new_width, new_height),
));
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor: new_monitor.scale_factor,
inner_size_writer: InnerSizeWriter::new(
Arc::downgrade(&inner_size),
),
},
});
let new_inner_size = *inner_size.lock().unwrap();
drop(inner_size);
if new_inner_size != old_inner_size {
let (new_width, new_height) = new_inner_size.into();
window.request_inner_size_physical(
new_width, new_height,
);
}
}
}
}
}
}
}
}
}
}
@@ -1407,45 +1458,6 @@ impl<T: 'static> EventProcessor<T> {
});
}
}
fn process_dpi_change<F>(&self, callback: &mut F)
where
F: FnMut(Event<T>),
{
let wt = get_xtarget(&self.target);
// In the future, it would be quite easy to emit monitor hotplug events.
let prev_list = {
let prev_list = wt.xconn.invalidate_cached_monitor_list();
match prev_list {
Some(prev_list) => prev_list,
None => return,
}
};
let new_list = wt
.xconn
.available_monitors()
.expect("Failed to get monitor list");
for new_monitor in new_list {
// Previous list may be empty, in case of disconnecting and
// reconnecting the only one monitor. We still need to emit events in
// this case.
let maybe_prev_scale_factor = prev_list
.iter()
.find(|prev_monitor| prev_monitor.name == new_monitor.name)
.map(|prev_monitor| prev_monitor.scale_factor);
if Some(new_monitor.scale_factor) != maybe_prev_scale_factor {
for window in wt.windows.borrow().iter().filter_map(|(_, w)| w.upgrade()) {
window.refresh_dpi_for_monitor(
&new_monitor,
maybe_prev_scale_factor,
&mut *callback,
)
}
}
}
}
}
fn is_first_touch(first: &mut Option<u64>, num: &mut u32, id: u64, phase: TouchPhase) -> bool {

View File

@@ -1 +1,8 @@
pub use x11_dl::{error::OpenError, xcursor::*, xinput2::*, xlib::*, xlib_xcb::*};
use x11_dl::xmd::CARD32;
pub use x11_dl::{
error::OpenError, keysym::*, xcursor::*, xinput::*, xinput2::*, xlib::*, xlib_xcb::*,
};
// Isn't defined by x11_dl
#[allow(non_upper_case_globals)]
pub const IconicState: CARD32 = 3;

View File

@@ -32,7 +32,7 @@ use std::{
ops::Deref,
os::{
raw::*,
unix::io::{AsFd, AsRawFd, BorrowedFd, RawFd},
unix::io::{AsRawFd, BorrowedFd},
},
ptr,
rc::Rc,
@@ -81,7 +81,6 @@ use crate::{
// Xinput constants not defined in x11rb
const ALL_DEVICES: u16 = 0;
const ALL_MASTER_DEVICES: u16 = 1;
const ICONIC_STATE: u32 = 3;
type X11Source = Generic<BorrowedFd<'static>>;
@@ -659,18 +658,6 @@ impl<T: 'static> EventLoop<T> {
}
}
impl<T> AsFd for EventLoop<T> {
fn as_fd(&self) -> BorrowedFd<'_> {
self.event_loop.as_fd()
}
}
impl<T> AsRawFd for EventLoop<T> {
fn as_raw_fd(&self) -> RawFd {
self.event_loop.as_raw_fd()
}
}
pub(crate) fn get_xtarget<T>(target: &RootELW<T>) -> &EventLoopWindowTarget<T> {
match target.p {
super::EventLoopWindowTarget::X(ref target) => target,
@@ -752,10 +739,6 @@ impl<T> EventLoopWindowTarget<T> {
self.exit.set(Some(0))
}
pub(crate) fn clear_exit(&self) {
self.exit.set(None)
}
pub(crate) fn exiting(&self) -> bool {
self.exit.get().is_some()
}
@@ -1133,9 +1116,3 @@ impl Device {
}
}
}
/// Convert the raw X11 representation for a 32-bit floating point to a double.
#[inline]
fn xinput_fp1616_to_float(fp: xinput::Fp1616) -> f64 {
(fp as f64) / ((1 << 16) as f64)
}

View File

@@ -212,7 +212,7 @@ impl XConnection {
return Ok(MonitorHandle::dummy());
}
let default = monitors.first().unwrap();
let default = monitors.get(0).unwrap();
let window_rect = match window_rect {
Some(rect) => rect,
@@ -284,16 +284,22 @@ impl XConnection {
pub fn available_monitors(&self) -> Result<Vec<MonitorHandle>, X11Error> {
let mut monitors_lock = self.monitor_handles.lock().unwrap();
match *monitors_lock {
Some(ref monitors) => Ok(monitors.clone()),
None => {
let monitors = self.query_monitor_list()?;
if !DISABLE_MONITOR_LIST_CACHING {
*monitors_lock = Some(monitors.clone());
}
Ok(monitors)
}
}
(*monitors_lock)
.as_ref()
.cloned()
.map(Ok)
.or_else(|| {
self.query_monitor_list()
.map(|mon_list| {
let monitors = Some(mon_list);
if !DISABLE_MONITOR_LIST_CACHING {
(*monitors_lock) = monitors.clone();
}
monitors
})
.transpose()
})
.unwrap()
}
#[inline]

View File

@@ -1,5 +1,4 @@
use std::ffi::CString;
use std::iter;
use x11rb::connection::Connection;
@@ -57,22 +56,10 @@ impl XConnection {
None => return self.create_empty_cursor(),
};
let mut xcursor = 0;
for &name in iter::once(&cursor.name()).chain(cursor.alt_names().iter()) {
let name = CString::new(name).unwrap();
xcursor = unsafe {
(self.xcursor.XcursorLibraryLoadCursor)(
self.display,
name.as_ptr() as *const c_char,
)
};
if xcursor != 0 {
break;
}
let name = CString::new(cursor.name()).unwrap();
unsafe {
(self.xcursor.XcursorLibraryLoadCursor)(self.display, name.as_ptr() as *const c_char)
}
xcursor
}
fn update_cursor(&self, window: xproto::Window, cursor: ffi::Cursor) -> Result<(), X11Error> {

View File

@@ -13,7 +13,9 @@ mod randr;
mod window_property;
mod wm;
pub use self::{geometry::*, hint::*, input::*, window_property::*, wm::*};
pub use self::{
client_msg::*, geometry::*, hint::*, icon::*, input::*, randr::*, window_property::*, wm::*,
};
use std::{
mem::{self, MaybeUninit},

View File

@@ -38,7 +38,7 @@ impl XConnection {
// Retrieve DPI from Xft.dpi property
pub fn get_xft_dpi(&self) -> Option<f64> {
self.database()
.get_string("Xft.dpi", "")
.get_string("Xfi.dpi", "")
.and_then(|s| f64::from_str(s).ok())
}
pub fn get_output_info(

View File

@@ -22,13 +22,9 @@ use x11rb::{
use crate::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
event::{Event, InnerSizeWriter, WindowEvent},
event_loop::AsyncRequestSerial,
platform_impl::{
x11::{
atoms::*, xinput_fp1616_to_float, MonitorHandle as X11MonitorHandle, WakeSender,
X11Error,
},
x11::{atoms::*, MonitorHandle as X11MonitorHandle, WakeSender, X11Error},
Fullscreen, MonitorHandle as PlatformMonitorHandle, OsError, PlatformIcon,
PlatformSpecificWindowBuilderAttributes, VideoMode as PlatformVideoMode,
},
@@ -68,8 +64,7 @@ pub struct SharedState {
pub base_size: Option<Size>,
pub visibility: Visibility,
pub has_focus: bool,
// Use `Option` to not apply hittest logic when it was never requested.
pub cursor_hittest: Option<bool>,
pub cursor_hittest: bool,
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
@@ -110,7 +105,7 @@ impl SharedState {
resize_increments: None,
base_size: None,
has_focus: false,
cursor_hittest: None,
cursor_hittest: true,
})
}
}
@@ -155,7 +150,7 @@ impl UnownedWindow {
let xconn = &event_loop.xconn;
let atoms = xconn.atoms();
#[cfg(feature = "rwh_06")]
let root = match window_attrs.parent_window.0 {
let root = match window_attrs.parent_window {
Some(rwh_06::RawWindowHandle::Xlib(handle)) => handle.window as xproto::Window,
Some(rwh_06::RawWindowHandle::Xcb(handle)) => handle.window.get(),
Some(raw) => unreachable!("Invalid raw window handle {raw:?} on X11"),
@@ -280,8 +275,7 @@ impl UnownedWindow {
| EventMask::KEYMAP_STATE
| EventMask::BUTTON_PRESS
| EventMask::BUTTON_RELEASE
| EventMask::POINTER_MOTION
| EventMask::PROPERTY_CHANGE;
| EventMask::POINTER_MOTION;
aux = aux.event_mask(event_mask).border_pixel(0);
@@ -553,10 +547,10 @@ impl UnownedWindow {
if window_attrs.maximized {
leap!(window.set_maximized_inner(window_attrs.maximized)).ignore_error();
}
if window_attrs.fullscreen.0.is_some() {
if window_attrs.fullscreen.is_some() {
if let Some(flusher) =
leap!(window
.set_fullscreen_inner(window_attrs.fullscreen.0.clone().map(Into::into)))
.set_fullscreen_inner(window_attrs.fullscreen.clone().map(Into::into)))
{
flusher.ignore_error()
}
@@ -928,51 +922,6 @@ impl UnownedWindow {
})
}
/// Refresh the API for the given monitor.
#[inline]
pub(super) fn refresh_dpi_for_monitor<T: 'static>(
&self,
new_monitor: &X11MonitorHandle,
maybe_prev_scale_factor: Option<f64>,
mut callback: impl FnMut(Event<T>),
) {
// Check if the self is on this monitor
let monitor = self.shared_state_lock().last_monitor.clone();
if monitor.name == new_monitor.name {
let (width, height) = self.inner_size_physical();
let (new_width, new_height) = self.adjust_for_dpi(
// If we couldn't determine the previous scale
// factor (e.g., because all monitors were closed
// before), just pick whatever the current monitor
// has set as a baseline.
maybe_prev_scale_factor.unwrap_or(monitor.scale_factor),
new_monitor.scale_factor,
width,
height,
&self.shared_state_lock(),
);
let window_id = crate::window::WindowId(self.id());
let old_inner_size = PhysicalSize::new(width, height);
let inner_size = Arc::new(Mutex::new(PhysicalSize::new(new_width, new_height)));
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor: new_monitor.scale_factor,
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(&inner_size)),
},
});
let new_inner_size = *inner_size.lock().unwrap();
drop(inner_size);
if new_inner_size != old_inner_size {
let (new_width, new_height) = new_inner_size.into();
self.request_inner_size_physical(new_width, new_height);
}
}
}
fn set_minimized_inner(&self, minimized: bool) -> Result<VoidCookie<'_>, X11Error> {
let atoms = self.xconn.atoms();
@@ -1346,8 +1295,8 @@ impl UnownedWindow {
self.xconn
.flush_requests()
.expect("Failed to call XResizeWindow");
// cursor_hittest needs to be reapplied after each window resize.
if self.shared_state_lock().cursor_hittest.unwrap_or(false) {
// cursor_hittest needs to be reapplied after window resize
if self.shared_state_lock().cursor_hittest {
let _ = self.set_cursor_hittest(true);
}
}
@@ -1377,8 +1326,7 @@ impl UnownedWindow {
self.xwindow as xproto::Window,
xproto::AtomEnum::WM_NORMAL_HINTS,
)?
.reply()?
.unwrap_or_default();
.reply()?;
callback(&mut normal_hints);
normal_hints
.set(
@@ -1431,7 +1379,6 @@ impl UnownedWindow {
)
.ok()
.and_then(|cookie| cookie.reply().ok())
.flatten()
.and_then(|hints| hints.size_increment)
.map(|(width, height)| (width as u32, height as u32).into())
}
@@ -1680,7 +1627,7 @@ impl UnownedWindow {
.xcb_connection()
.xfixes_set_window_shape_region(self.xwindow, SK::INPUT, 0, 0, region.region())
.map_err(|_e| ExternalError::Ignored)?;
self.shared_state_lock().cursor_hittest = Some(hittest);
self.shared_state_lock().cursor_hittest = hittest;
Ok(())
}
@@ -1744,8 +1691,8 @@ impl UnownedWindow {
| xproto::EventMask::SUBSTRUCTURE_NOTIFY,
),
[
(window.x as u32 + xinput_fp1616_to_float(pointer.win_x) as u32),
(window.y as u32 + xinput_fp1616_to_float(pointer.win_y) as u32),
(window.x as u32 + pointer.win_x as u32),
(window.y as u32 + pointer.win_y as u32),
action.try_into().unwrap(),
1, // Button 1
1,
@@ -1787,9 +1734,9 @@ impl UnownedWindow {
let state_type_atom = atoms[CARD32];
let is_minimized = if let Ok(state) =
self.xconn
.get_property::<u32>(self.xwindow, state_atom, state_type_atom)
.get_property(self.xwindow, state_atom, state_type_atom)
{
state.contains(&super::ICONIC_STATE)
state.contains(&(ffi::IconicState as c_ulong))
} else {
false
};
@@ -1826,7 +1773,6 @@ impl UnownedWindow {
WmHints::get(self.xconn.xcb_connection(), self.xwindow as xproto::Window)
.ok()
.and_then(|cookie| cookie.reply().ok())
.flatten()
.unwrap_or_default();
wm_hints.urgent = request_type.is_some();

View File

@@ -209,10 +209,6 @@ impl Handler {
self.exit.store(true, Ordering::Relaxed)
}
pub fn clear_exit(&self) {
self.exit.store(false, Ordering::Relaxed)
}
pub fn exiting(&self) -> bool {
self.exit.load(Ordering::Relaxed)
}
@@ -333,7 +329,7 @@ impl Handler {
) {
if let Some(ref mut callback) = *self.callback.lock().unwrap() {
let new_inner_size = Arc::new(Mutex::new(suggested_size));
let scale_factor_changed_event = Event::WindowEvent {
let event = Event::WindowEvent {
window_id: WindowId(window.id()),
event: WindowEvent::ScaleFactorChanged {
scale_factor,
@@ -341,19 +337,13 @@ impl Handler {
},
};
callback.handle_nonuser_event(scale_factor_changed_event);
callback.handle_nonuser_event(event);
let physical_size = *new_inner_size.lock().unwrap();
drop(new_inner_size);
let logical_size = physical_size.to_logical(scale_factor);
let size = NSSize::new(logical_size.width, logical_size.height);
window.setContentSize(size);
let resized_event = Event::WindowEvent {
window_id: WindowId(window.id()),
event: WindowEvent::Resized(physical_size),
};
callback.handle_nonuser_event(resized_event);
}
}
}
@@ -438,10 +428,6 @@ impl AppState {
HANDLER.exit()
}
pub fn clear_exit() {
HANDLER.clear_exit()
}
pub fn exiting() -> bool {
HANDLER.exiting()
}
@@ -508,9 +494,9 @@ impl AppState {
// Return when in callback due to https://github.com/rust-windowing/winit/issues/1779
if panic_info.is_panicking()
|| HANDLER.get_in_callback()
|| !HANDLER.have_callback()
|| !HANDLER.is_running()
|| HANDLER.get_in_callback()
{
return;
}
@@ -615,9 +601,9 @@ impl AppState {
// XXX: how does it make sense that `get_in_callback()` can ever return `true` here if we're
// about to return to the `CFRunLoop` to poll for new events?
if panic_info.is_panicking()
|| HANDLER.get_in_callback()
|| !HANDLER.have_callback()
|| !HANDLER.is_running()
|| HANDLER.get_in_callback()
{
return;
}

View File

@@ -23,7 +23,7 @@ extern_methods!(
pub fn selectPreviousTab(&self);
#[method_id(windows)]
pub fn tabbedWindows(&self) -> Option<Id<NSArray<NSWindow>>>;
pub fn tabbedWindows(&self) -> Id<NSArray<NSWindow>>;
#[method(setSelectedWindow:)]
pub fn setSelectedWindow(&self, window: &NSWindow);

View File

@@ -36,9 +36,6 @@ extern_methods!(
#[method(frame)]
pub(crate) fn frame(&self) -> NSRect;
#[method(windowNumber)]
pub(crate) fn windowNumber(&self) -> NSInteger;
#[method(backingScaleFactor)]
pub(crate) fn backingScaleFactor(&self) -> CGFloat;
@@ -221,7 +218,7 @@ extern_methods!(
pub(crate) fn tabbingIdentifier(&self) -> Id<NSString>;
#[method_id(tabGroup)]
pub(crate) fn tabGroup(&self) -> Option<Id<NSWindowTabGroup>>;
pub(crate) fn tabGroup(&self) -> Id<NSWindowTabGroup>;
#[method(isDocumentEdited)]
pub(crate) fn isDocumentEdited(&self) -> bool;

View File

@@ -11,12 +11,9 @@ use super::appkit::{NSEvent, NSEventModifierFlags};
use crate::{
event::{ElementState, KeyEvent, Modifiers},
keyboard::{
Key, KeyCode, KeyLocation, ModifiersKeys, ModifiersState, NamedKey, NativeKey,
NativeKeyCode, PhysicalKey,
},
platform::{
modifier_supplement::KeyEventExtModifierSupplement, scancode::PhysicalKeyExtScancode,
Key, KeyCode, KeyLocation, ModifiersKeys, ModifiersState, NativeKey, NativeKeyCode,
},
platform::{modifier_supplement::KeyEventExtModifierSupplement, scancode::KeyCodeExtScancode},
platform_impl::platform::ffi,
};
@@ -88,9 +85,7 @@ pub fn get_modifierless_char(scancode: u16) -> Key {
return Key::Unidentified(NativeKey::MacOS(scancode));
}
if result_len == 0 {
// This is fine - not all keys have text representation.
// For instance, users that have mapped the `Fn` key to toggle
// keyboard layouts will hit this code path.
log::error!("`UCKeyTranslate` was succesful but gave a string of 0 length.");
return Key::Unidentified(NativeKey::MacOS(scancode));
}
let chars = String::from_utf16_lossy(&string[0..result_len as usize]);
@@ -117,14 +112,13 @@ pub(crate) fn create_key_event(
ns_event: &NSEvent,
is_press: bool,
is_repeat: bool,
key_override: Option<PhysicalKey>,
key_override: Option<KeyCode>,
) -> KeyEvent {
use ElementState::{Pressed, Released};
let state = if is_press { Pressed } else { Released };
let scancode = ns_event.key_code();
let mut physical_key =
key_override.unwrap_or_else(|| PhysicalKey::from_scancode(scancode as u32));
let mut physical_key = key_override.unwrap_or_else(|| KeyCode::from_scancode(scancode as u32));
let text_with_all_modifiers: Option<SmolStr> = if key_override.is_some() {
None
@@ -136,7 +130,7 @@ pub(crate) fn create_key_event(
if characters.is_empty() {
None
} else {
if matches!(physical_key, PhysicalKey::Unidentified(_)) {
if matches!(physical_key, KeyCode::Unidentified(_)) {
// The key may be one of the funky function keys
physical_key = extra_function_key_to_code(scancode, &characters);
}
@@ -158,11 +152,13 @@ pub(crate) fn create_key_event(
// Also not checking if this is a release event because then this issue would
// still affect the key release.
Some(text) if !has_ctrl => Key::Character(text.clone()),
_ => match key_without_modifiers.as_ref() {
Key::Character(ch) => get_logical_key_char(ns_event, ch),
// Don't try to get text for events which likely don't have it.
_ => key_without_modifiers.clone(),
},
_ => {
let modifierless_chars = match key_without_modifiers.as_ref() {
Key::Character(ch) => ch,
_ => "",
};
get_logical_key_char(ns_event, modifierless_chars)
}
};
(logical_key, key_without_modifiers)
@@ -192,75 +188,65 @@ pub(crate) fn create_key_event(
}
}
pub fn code_to_key(key: PhysicalKey, scancode: u16) -> Key {
let code = match key {
PhysicalKey::Code(code) => code,
PhysicalKey::Unidentified(code) => return Key::Unidentified(code.into()),
};
pub fn code_to_key(code: KeyCode, scancode: u16) -> Key {
match code {
KeyCode::Enter => Key::Enter,
KeyCode::Tab => Key::Tab,
KeyCode::Space => Key::Space,
KeyCode::Backspace => Key::Backspace,
KeyCode::Escape => Key::Escape,
KeyCode::SuperRight => Key::Super,
KeyCode::SuperLeft => Key::Super,
KeyCode::ShiftLeft => Key::Shift,
KeyCode::AltLeft => Key::Alt,
KeyCode::ControlLeft => Key::Control,
KeyCode::ShiftRight => Key::Shift,
KeyCode::AltRight => Key::Alt,
KeyCode::ControlRight => Key::Control,
Key::Named(match code {
KeyCode::Enter => NamedKey::Enter,
KeyCode::Tab => NamedKey::Tab,
KeyCode::Space => NamedKey::Space,
KeyCode::Backspace => NamedKey::Backspace,
KeyCode::Escape => NamedKey::Escape,
KeyCode::SuperRight => NamedKey::Super,
KeyCode::SuperLeft => NamedKey::Super,
KeyCode::ShiftLeft => NamedKey::Shift,
KeyCode::AltLeft => NamedKey::Alt,
KeyCode::ControlLeft => NamedKey::Control,
KeyCode::ShiftRight => NamedKey::Shift,
KeyCode::AltRight => NamedKey::Alt,
KeyCode::ControlRight => NamedKey::Control,
KeyCode::NumLock => NamedKey::NumLock,
KeyCode::AudioVolumeUp => NamedKey::AudioVolumeUp,
KeyCode::AudioVolumeDown => NamedKey::AudioVolumeDown,
KeyCode::NumLock => Key::NumLock,
KeyCode::AudioVolumeUp => Key::AudioVolumeUp,
KeyCode::AudioVolumeDown => Key::AudioVolumeDown,
// Other numpad keys all generate text on macOS (if I understand correctly)
KeyCode::NumpadEnter => NamedKey::Enter,
KeyCode::NumpadEnter => Key::Enter,
KeyCode::F1 => NamedKey::F1,
KeyCode::F2 => NamedKey::F2,
KeyCode::F3 => NamedKey::F3,
KeyCode::F4 => NamedKey::F4,
KeyCode::F5 => NamedKey::F5,
KeyCode::F6 => NamedKey::F6,
KeyCode::F7 => NamedKey::F7,
KeyCode::F8 => NamedKey::F8,
KeyCode::F9 => NamedKey::F9,
KeyCode::F10 => NamedKey::F10,
KeyCode::F11 => NamedKey::F11,
KeyCode::F12 => NamedKey::F12,
KeyCode::F13 => NamedKey::F13,
KeyCode::F14 => NamedKey::F14,
KeyCode::F15 => NamedKey::F15,
KeyCode::F16 => NamedKey::F16,
KeyCode::F17 => NamedKey::F17,
KeyCode::F18 => NamedKey::F18,
KeyCode::F19 => NamedKey::F19,
KeyCode::F20 => NamedKey::F20,
KeyCode::F1 => Key::F1,
KeyCode::F2 => Key::F2,
KeyCode::F3 => Key::F3,
KeyCode::F4 => Key::F4,
KeyCode::F5 => Key::F5,
KeyCode::F6 => Key::F6,
KeyCode::F7 => Key::F7,
KeyCode::F8 => Key::F8,
KeyCode::F9 => Key::F9,
KeyCode::F10 => Key::F10,
KeyCode::F11 => Key::F11,
KeyCode::F12 => Key::F12,
KeyCode::F13 => Key::F13,
KeyCode::F14 => Key::F14,
KeyCode::F15 => Key::F15,
KeyCode::F16 => Key::F16,
KeyCode::F17 => Key::F17,
KeyCode::F18 => Key::F18,
KeyCode::F19 => Key::F19,
KeyCode::F20 => Key::F20,
KeyCode::Insert => NamedKey::Insert,
KeyCode::Home => NamedKey::Home,
KeyCode::PageUp => NamedKey::PageUp,
KeyCode::Delete => NamedKey::Delete,
KeyCode::End => NamedKey::End,
KeyCode::PageDown => NamedKey::PageDown,
KeyCode::ArrowLeft => NamedKey::ArrowLeft,
KeyCode::ArrowRight => NamedKey::ArrowRight,
KeyCode::ArrowDown => NamedKey::ArrowDown,
KeyCode::ArrowUp => NamedKey::ArrowUp,
_ => return Key::Unidentified(NativeKey::MacOS(scancode)),
})
KeyCode::Insert => Key::Insert,
KeyCode::Home => Key::Home,
KeyCode::PageUp => Key::PageUp,
KeyCode::Delete => Key::Delete,
KeyCode::End => Key::End,
KeyCode::PageDown => Key::PageDown,
KeyCode::ArrowLeft => Key::ArrowLeft,
KeyCode::ArrowRight => Key::ArrowRight,
KeyCode::ArrowDown => Key::ArrowDown,
KeyCode::ArrowUp => Key::ArrowUp,
_ => Key::Unidentified(NativeKey::MacOS(scancode)),
}
}
pub fn code_to_location(key: PhysicalKey) -> KeyLocation {
let code = match key {
PhysicalKey::Code(code) => code,
PhysicalKey::Unidentified(_) => return KeyLocation::Standard,
};
pub fn code_to_location(code: KeyCode) -> KeyLocation {
match code {
KeyCode::SuperRight => KeyLocation::Right,
KeyCode::SuperLeft => KeyLocation::Left,
@@ -297,17 +283,17 @@ pub fn code_to_location(key: PhysicalKey) -> KeyLocation {
// While F1-F20 have scancodes we can match on, we have to check against UTF-16
// constants for the rest.
// https://developer.apple.com/documentation/appkit/1535851-function-key_unicodes?preferredLanguage=occ
pub fn extra_function_key_to_code(scancode: u16, string: &str) -> PhysicalKey {
pub fn extra_function_key_to_code(scancode: u16, string: &str) -> KeyCode {
if let Some(ch) = string.encode_utf16().next() {
match ch {
0xf718 => PhysicalKey::Code(KeyCode::F21),
0xf719 => PhysicalKey::Code(KeyCode::F22),
0xf71a => PhysicalKey::Code(KeyCode::F23),
0xf71b => PhysicalKey::Code(KeyCode::F24),
_ => PhysicalKey::Unidentified(NativeKeyCode::MacOS(scancode)),
0xf718 => KeyCode::F21,
0xf719 => KeyCode::F22,
0xf71a => KeyCode::F23,
0xf71b => KeyCode::F24,
_ => KeyCode::Unidentified(NativeKeyCode::MacOS(scancode)),
}
} else {
PhysicalKey::Unidentified(NativeKeyCode::MacOS(scancode))
KeyCode::Unidentified(NativeKeyCode::MacOS(scancode))
}
}
@@ -354,14 +340,9 @@ pub(super) fn event_mods(event: &NSEvent) -> Modifiers {
}
}
impl PhysicalKeyExtScancode for PhysicalKey {
impl KeyCodeExtScancode for KeyCode {
fn to_scancode(self) -> Option<u32> {
let code = match self {
PhysicalKey::Code(code) => code,
PhysicalKey::Unidentified(_) => return None,
};
match code {
match self {
KeyCode::KeyA => Some(0x00),
KeyCode::KeyS => Some(0x01),
KeyCode::KeyD => Some(0x02),
@@ -477,8 +458,8 @@ impl PhysicalKeyExtScancode for PhysicalKey {
}
}
fn from_scancode(scancode: u32) -> PhysicalKey {
PhysicalKey::Code(match scancode {
fn from_scancode(scancode: u32) -> KeyCode {
match scancode {
0x00 => KeyCode::KeyA,
0x01 => KeyCode::KeyS,
0x02 => KeyCode::KeyD,
@@ -615,7 +596,7 @@ impl PhysicalKeyExtScancode for PhysicalKey {
// 0xA is the caret (^) an macOS's German QERTZ layout. This key is at the same location as
// backquote (`) on Windows' US layout.
0xa => KeyCode::Backquote,
_ => return PhysicalKey::Unidentified(NativeKeyCode::MacOS(scancode as u16)),
})
_ => KeyCode::Unidentified(NativeKeyCode::MacOS(scancode as u16)),
}
}
}

View File

@@ -116,10 +116,6 @@ impl<T: 'static> EventLoopWindowTarget<T> {
AppState::exit()
}
pub(crate) fn clear_exit(&self) {
AppState::clear_exit()
}
pub(crate) fn exiting(&self) -> bool {
AppState::exiting()
}

View File

@@ -11,7 +11,6 @@ use core_graphics::{
base::CGError,
display::{CGDirectDisplayID, CGDisplayConfigRef},
};
use objc2::{ffi::NSInteger, runtime::AnyObject};
pub type CGDisplayFadeInterval = f32;
pub type CGDisplayReservationInterval = f32;
@@ -114,14 +113,6 @@ extern "C" {
pub fn CGDisplayModeCopyPixelEncoding(mode: CGDisplayModeRef) -> CFStringRef;
pub fn CGDisplayModeRetain(mode: CGDisplayModeRef);
pub fn CGDisplayModeRelease(mode: CGDisplayModeRef);
// Wildly used private APIs; Apple uses them for their Terminal.app.
pub fn CGSMainConnectionID() -> *mut AnyObject;
pub fn CGSSetWindowBackgroundBlurRadius(
connection_id: *mut AnyObject,
window_id: NSInteger,
radius: i64,
) -> i32;
}
mod core_video {

View File

@@ -7,9 +7,7 @@ use core_foundation::{
base::{CFRelease, TCFType},
string::CFString,
};
use core_graphics::display::{
CGDirectDisplayID, CGDisplay, CGDisplayBounds, CGDisplayCopyDisplayMode,
};
use core_graphics::display::{CGDirectDisplayID, CGDisplay, CGDisplayBounds};
use objc2::rc::Id;
use super::appkit::NSScreen;
@@ -218,12 +216,6 @@ impl MonitorHandle {
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
unsafe {
let current_display_mode = NativeDisplayMode(CGDisplayCopyDisplayMode(self.0) as _);
let refresh_rate = ffi::CGDisplayModeGetRefreshRate(current_display_mode.0);
if refresh_rate > 0.0 {
return Some((refresh_rate * 1000.0).round() as u32);
}
let mut display_link = std::ptr::null_mut();
if ffi::CVDisplayLinkCreateWithCGDisplay(self.0, &mut display_link)
!= ffi::kCVReturnSuccess

View File

@@ -26,9 +26,9 @@ use crate::{
DeviceEvent, ElementState, Event, Ime, Modifiers, MouseButton, MouseScrollDelta,
TouchPhase, WindowEvent,
},
keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey, PhysicalKey},
keyboard::{Key, KeyCode, KeyLocation, ModifiersState},
platform::macos::{OptionAsAlt, WindowExtMacOS},
platform::scancode::PhysicalKeyExtScancode,
platform::scancode::KeyCodeExtScancode,
platform_impl::platform::{
app_state::AppState,
event::{create_key_event, event_mods},
@@ -74,8 +74,8 @@ enum ImeState {
bitflags! {
#[derive(Debug, Clone, Copy, PartialEq)]
struct ModLocationMask: u8 {
const LEFT = 0b0001;
const RIGHT = 0b0010;
const LEFT = 1;
const RIGHT = 2;
}
}
impl ModLocationMask {
@@ -88,32 +88,32 @@ impl ModLocationMask {
}
}
fn key_to_modifier(key: &Key) -> Option<ModifiersState> {
fn key_to_modifier(key: &Key) -> ModifiersState {
match key {
Key::Named(NamedKey::Alt) => Some(ModifiersState::ALT),
Key::Named(NamedKey::Control) => Some(ModifiersState::CONTROL),
Key::Named(NamedKey::Super) => Some(ModifiersState::SUPER),
Key::Named(NamedKey::Shift) => Some(ModifiersState::SHIFT),
_ => None,
Key::Alt => ModifiersState::ALT,
Key::Control => ModifiersState::CONTROL,
Key::Super => ModifiersState::SUPER,
Key::Shift => ModifiersState::SHIFT,
_ => unreachable!(),
}
}
fn get_right_modifier_code(key: &Key) -> KeyCode {
match key {
Key::Named(NamedKey::Alt) => KeyCode::AltRight,
Key::Named(NamedKey::Control) => KeyCode::ControlRight,
Key::Named(NamedKey::Shift) => KeyCode::ShiftRight,
Key::Named(NamedKey::Super) => KeyCode::SuperRight,
Key::Alt => KeyCode::AltRight,
Key::Control => KeyCode::ControlRight,
Key::Shift => KeyCode::ShiftRight,
Key::Super => KeyCode::SuperRight,
_ => unreachable!(),
}
}
fn get_left_modifier_code(key: &Key) -> KeyCode {
match key {
Key::Named(NamedKey::Alt) => KeyCode::AltLeft,
Key::Named(NamedKey::Control) => KeyCode::ControlLeft,
Key::Named(NamedKey::Shift) => KeyCode::ShiftLeft,
Key::Named(NamedKey::Super) => KeyCode::SuperLeft,
Key::Alt => KeyCode::AltLeft,
Key::Control => KeyCode::ControlLeft,
Key::Shift => KeyCode::ShiftLeft,
Key::Super => KeyCode::SuperLeft,
_ => unreachable!(),
}
}
@@ -918,102 +918,92 @@ impl WinitView {
// This function was called form the flagsChanged event, which is triggered
// when the user presses/releases a modifier even if the same kind of modifier
// has already been pressed.
//
// When flags changed event has key code of zero it means that event doesn't carry any key
// event, thus we can't generate regular presses based on that. The `ModifiersChanged`
// later will work though, since the flags are attached to the event and contain valid
// information.
'send_event: {
if is_flags_changed_event && ns_event.key_code() != 0 {
let scancode = ns_event.key_code();
let physical_key = PhysicalKey::from_scancode(scancode as u32);
// has already been pressed
if is_flags_changed_event {
let scancode = ns_event.key_code();
let keycode = KeyCode::from_scancode(scancode as u32);
// We'll correct the `is_press` later.
let mut event = create_key_event(ns_event, false, false, Some(physical_key));
// We'll correct the `is_press` later.
let mut event = create_key_event(ns_event, false, false, Some(keycode));
let key = code_to_key(physical_key, scancode);
// Ignore processing of unkown modifiers because we can't determine whether
// it was pressed or release reliably.
let Some(event_modifier) = key_to_modifier(&key) else {
break 'send_event;
};
event.physical_key = physical_key;
event.logical_key = key.clone();
event.location = code_to_location(physical_key);
let location_mask = ModLocationMask::from_location(event.location);
let key = code_to_key(keycode, scancode);
let event_modifier = key_to_modifier(&key);
event.physical_key = keycode;
event.logical_key = key.clone();
event.location = code_to_location(keycode);
let location_mask = ModLocationMask::from_location(event.location);
let mut phys_mod_state = self.state.phys_modifiers.borrow_mut();
let phys_mod = phys_mod_state
.entry(key)
.or_insert(ModLocationMask::empty());
let mut phys_mod_state = self.state.phys_modifiers.borrow_mut();
let phys_mod = phys_mod_state
.entry(key)
.or_insert(ModLocationMask::empty());
let is_active = current_modifiers.state().contains(event_modifier);
let mut events = VecDeque::with_capacity(2);
// There is no API for getting whether the button was pressed or released
// during this event. For this reason we have to do a bit of magic below
// to come up with a good guess whether this key was pressed or released.
// (This is not trivial because there are multiple buttons that may affect
// the same modifier)
if !is_active {
event.state = Released;
if phys_mod.contains(ModLocationMask::LEFT) {
let mut event = event.clone();
event.location = KeyLocation::Left;
event.physical_key = get_left_modifier_code(&event.logical_key).into();
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
if phys_mod.contains(ModLocationMask::RIGHT) {
event.location = KeyLocation::Right;
event.physical_key = get_right_modifier_code(&event.logical_key).into();
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
*phys_mod = ModLocationMask::empty();
} else {
if *phys_mod == location_mask {
// Here we hit a contradiction:
// The modifier state was "changed" to active,
// yet the only pressed modifier key was the one that we
// just got a change event for.
// This seemingly means that the only pressed modifier is now released,
// but at the same time the modifier became active.
//
// But this scenario is possible if we released modifiers
// while the application was not in focus. (Because we don't
// get informed of modifier key events while the application
// is not focused)
// In this case we prioritize the information
// about the current modifier state which means
// that the button was pressed.
event.state = Pressed;
} else {
phys_mod.toggle(location_mask);
let is_pressed = phys_mod.contains(location_mask);
event.state = if is_pressed { Pressed } else { Released };
}
let is_active = current_modifiers.state().contains(event_modifier);
let mut events = VecDeque::with_capacity(2);
// There is no API for getting whether the button was pressed or released
// during this event. For this reason we have to do a bit of magic below
// to come up with a good guess whether this key was pressed or released.
// (This is not trivial because there are multiple buttons that may affect
// the same modifier)
if !is_active {
event.state = Released;
if phys_mod.contains(ModLocationMask::LEFT) {
let mut event = event.clone();
event.location = KeyLocation::Left;
event.physical_key = get_left_modifier_code(&event.logical_key);
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
drop(phys_mod_state);
for event in events {
self.queue_event(event);
if phys_mod.contains(ModLocationMask::RIGHT) {
event.location = KeyLocation::Right;
event.physical_key = get_right_modifier_code(&event.logical_key);
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
*phys_mod = ModLocationMask::empty();
} else {
// is_active
if *phys_mod == location_mask {
// Here we hit a contradiction:
// The modifier state was "changed" to active,
// yet the only pressed modifier key was the one that we
// just got a change event for.
// This seemingly means that the only pressed modifier is now released,
// but at the same time the modifier became active.
//
// But this scenario is possible if we released modifiers
// while the application was not in focus. (Because we don't
// get informed of modifier key events while the application
// is not focused)
// In this case we prioritize the information
// about the current modifier state which means
// that the button was pressed.
event.state = Pressed;
} else {
phys_mod.toggle(location_mask);
let is_pressed = phys_mod.contains(location_mask);
event.state = if is_pressed { Pressed } else { Released };
}
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
}
drop(phys_mod_state);
for event in events {
self.queue_event(event);
}
}

View File

@@ -46,8 +46,6 @@ use super::appkit::{
NSView, NSWindow, NSWindowButton, NSWindowLevel, NSWindowSharingType, NSWindowStyleMask,
NSWindowTabbingMode, NSWindowTitleVisibility,
};
use super::ffi::CGSMainConnectionID;
use super::ffi::CGSSetWindowBackgroundBlurRadius;
pub(crate) struct Window {
window: MainThreadBound<Id<WinitWindow>>,
@@ -297,7 +295,7 @@ impl WinitWindow {
trace_scope!("WinitWindow::new");
let this = autoreleasepool(|_| {
let screen = match attrs.fullscreen.0.clone().map(Into::into) {
let screen = match attrs.fullscreen.clone().map(Into::into) {
Some(Fullscreen::Borderless(Some(monitor)))
| Some(Fullscreen::Exclusive(VideoMode { monitor, .. })) => {
monitor.ns_screen().or_else(NSScreen::main)
@@ -451,7 +449,7 @@ impl WinitWindow {
.ok_or_else(|| os_error!(OsError::CreationError("Couldn't create `NSWindow`")))?;
#[cfg(feature = "rwh_06")]
match attrs.parent_window.0 {
match attrs.parent_window {
Some(rwh_06::RawWindowHandle::AppKit(handle)) => {
// SAFETY: Caller ensures the pointer is valid or NULL
// Unwrap is fine, since the pointer comes from `NonNull`.
@@ -496,10 +494,6 @@ impl WinitWindow {
this.setBackgroundColor(&NSColor::clear());
}
if attrs.blur {
this.set_blur(attrs.blur);
}
if let Some(dim) = attrs.min_inner_size {
this.set_min_inner_size(Some(dim));
}
@@ -526,14 +520,14 @@ impl WinitWindow {
}
}
let delegate = WinitWindowDelegate::new(&this, attrs.fullscreen.0.is_some());
let delegate = WinitWindowDelegate::new(&this, attrs.fullscreen.is_some());
// XXX Send `Focused(false)` right after creating the window delegate, so we won't
// obscure the real focused events on the startup.
delegate.queue_event(WindowEvent::Focused(false));
// Set fullscreen mode after we setup everything
this.set_fullscreen(attrs.fullscreen.0.map(Into::into));
this.set_fullscreen(attrs.fullscreen.map(Into::into));
// Setting the window as key has to happen *after* we set the fullscreen
// state, since otherwise we'll briefly see the window at normal size
@@ -588,15 +582,7 @@ impl WinitWindow {
self.setOpaque(!transparent)
}
pub fn set_blur(&self, blur: bool) {
// NOTE: in general we want to specify the blur radius, but the choice of 80
// should be a reasonable default.
let radius = if blur { 80 } else { 0 };
let window_number = self.windowNumber();
unsafe {
CGSSetWindowBackgroundBlurRadius(CGSMainConnectionID(), window_number, radius);
}
}
pub fn set_blur(&self, _blur: bool) {}
pub fn set_visible(&self, visible: bool) {
match visible {
@@ -1539,35 +1525,27 @@ impl WindowExtMacOS for WinitWindow {
#[inline]
fn select_next_tab(&self) {
if let Some(group) = self.tabGroup() {
group.selectNextTab();
}
self.tabGroup().selectNextTab();
}
#[inline]
fn select_previous_tab(&self) {
if let Some(group) = self.tabGroup() {
group.selectPreviousTab()
}
self.tabGroup().selectPreviousTab();
}
#[inline]
fn select_tab_at_index(&self, index: usize) {
if let Some(group) = self.tabGroup() {
if let Some(windows) = group.tabbedWindows() {
if index < windows.len() {
group.setSelectedWindow(&windows[index]);
}
}
let tab_group = self.tabGroup();
let windows = tab_group.tabbedWindows();
if index < windows.len() {
tab_group.setSelectedWindow(&windows[index]);
}
}
#[inline]
fn num_tabs(&self) -> usize {
self.tabGroup()
.and_then(|group| group.tabbedWindows())
.map(|windows| windows.len())
.unwrap_or(1)
let tab_group = self.tabGroup();
tab_group.tabbedWindows().len()
}
fn is_document_edited(&self) -> bool {

View File

@@ -18,7 +18,6 @@ use crate::{
event_loop::{self, ControlFlow, DeviceEvents},
keyboard::{
Key, KeyCode, KeyLocation, ModifiersKeys, ModifiersState, NativeKey, NativeKeyCode,
PhysicalKey,
},
window::WindowId as RootWindowId,
};
@@ -28,8 +27,8 @@ use super::{
RedoxSocket, TimeSocket, WindowId, WindowProperties,
};
fn convert_scancode(scancode: u8) -> PhysicalKey {
PhysicalKey::Code(match scancode {
fn convert_scancode(scancode: u8) -> KeyCode {
match scancode {
orbclient::K_A => KeyCode::KeyA,
orbclient::K_B => KeyCode::KeyB,
orbclient::K_C => KeyCode::KeyC,
@@ -110,8 +109,8 @@ fn convert_scancode(scancode: u8) -> PhysicalKey {
orbclient::K_F11 => KeyCode::F11,
orbclient::K_F12 => KeyCode::F12,
_ => return PhysicalKey::Unidentified(NativeKeyCode::Unidentified),
})
_ => KeyCode::Unidentified(NativeKeyCode::Unidentified),
}
}
fn element_state(pressed: bool) -> event::ElementState {
@@ -153,12 +152,7 @@ struct EventState {
}
impl EventState {
fn key(&mut self, key: PhysicalKey, pressed: bool) {
let code = match key {
PhysicalKey::Code(code) => code,
_ => return,
};
fn key(&mut self, code: KeyCode, pressed: bool) {
match code {
KeyCode::ShiftLeft => self.keyboard.set(KeyboardModifierState::LSHIFT, pressed),
KeyCode::ShiftRight => self.keyboard.set(KeyboardModifierState::RSHIFT, pressed),
@@ -338,16 +332,16 @@ impl<T: 'static> EventLoop<T> {
pressed,
}) => {
if scancode != 0 {
let physical_key = convert_scancode(scancode);
let code = convert_scancode(scancode);
let modifiers_before = event_state.keyboard;
event_state.key(physical_key, pressed);
event_state.key(code, pressed);
event_handler(event::Event::WindowEvent {
window_id: RootWindowId(window_id),
event: event::WindowEvent::KeyboardInput {
device_id: event::DeviceId(DeviceId),
event: event::KeyEvent {
logical_key: Key::Unidentified(NativeKey::Unidentified),
physical_key,
physical_key: code,
location: KeyLocation::Standard,
state: element_state(pressed),
repeat: false,

View File

@@ -0,0 +1,297 @@
use atomic_waker::AtomicWaker;
use std::future;
use std::marker::PhantomData;
use std::ops::Deref;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc::{self, Receiver, RecvError, SendError, Sender, TryRecvError};
use std::sync::{Arc, Condvar, Mutex, RwLock};
use std::task::Poll;
use wasm_bindgen::prelude::wasm_bindgen;
use wasm_bindgen::{JsCast, JsValue};
// Unsafe wrapper type that allows us to use `T` when it's not `Send` from other threads.
// `value` **must** only be accessed on the main thread.
pub struct MainThreadSafe<const SYNC: bool, T: 'static, E: 'static> {
// We wrap this in an `Arc` to allow it to be safely cloned without accessing the value.
// The `RwLock` lets us safely drop in any thread.
// The `Option` lets us safely drop `T` only in the main thread, while letting other threads drop `None`.
value: Arc<RwLock<Option<T>>>,
handler: fn(&RwLock<Option<T>>, E),
sender: AsyncSender<E>,
// Prevent's `Send` or `Sync` to be automatically implemented.
local: PhantomData<*const ()>,
}
impl<const SYNC: bool, T, E> MainThreadSafe<SYNC, T, E> {
thread_local! {
static MAIN_THREAD: bool = {
#[wasm_bindgen]
extern "C" {
#[derive(Clone)]
type Global;
#[wasm_bindgen(method, getter, js_name = Window)]
fn window(this: &Global) -> JsValue;
}
let global: Global = js_sys::global().unchecked_into();
!global.window().is_undefined()
};
}
#[track_caller]
fn new(value: T, handler: fn(&RwLock<Option<T>>, E)) -> Option<Self> {
Self::MAIN_THREAD.with(|safe| {
if !safe {
panic!("only callable from inside the `Window`")
}
});
let value = Arc::new(RwLock::new(Some(value)));
let (sender, receiver) = channel::<E>();
wasm_bindgen_futures::spawn_local({
let value = Arc::clone(&value);
async move {
while let Ok(event) = receiver.next().await {
handler(&value, event)
}
// An error was returned because the channel was closed, which
// happens when all senders are dropped.
value.write().unwrap().take().unwrap();
}
});
Some(Self {
value,
handler,
sender,
local: PhantomData,
})
}
pub fn send(&self, event: E) {
Self::MAIN_THREAD.with(|is_main_thread| {
if *is_main_thread {
(self.handler)(&self.value, event)
} else {
self.sender.send(event).unwrap()
}
})
}
fn is_main_thread(&self) -> bool {
Self::MAIN_THREAD.with(|is_main_thread| *is_main_thread)
}
pub fn with<R>(&self, f: impl FnOnce(&T) -> R) -> Option<R> {
Self::MAIN_THREAD.with(|is_main_thread| {
if *is_main_thread {
Some(f(self.value.read().unwrap().as_ref().unwrap()))
} else {
None
}
})
}
}
impl<const SYNC: bool, T, E> Clone for MainThreadSafe<SYNC, T, E> {
fn clone(&self) -> Self {
Self {
value: self.value.clone(),
handler: self.handler,
sender: self.sender.clone(),
local: PhantomData,
}
}
}
unsafe impl<const SYNC: bool, T, E> Send for MainThreadSafe<SYNC, T, E> {}
unsafe impl<T, E> Sync for MainThreadSafe<true, T, E> {}
fn channel<T>() -> (AsyncSender<T>, AsyncReceiver<T>) {
let (sender, receiver) = mpsc::channel();
let sender = Arc::new(Mutex::new(sender));
let waker = Arc::new(AtomicWaker::new());
let closed = Arc::new(AtomicBool::new(false));
let sender = AsyncSender {
sender,
closed: closed.clone(),
waker: Arc::clone(&waker),
};
let receiver = AsyncReceiver {
receiver,
closed,
waker,
};
(sender, receiver)
}
struct AsyncSender<T> {
// We need to wrap it into a `Mutex` to make it `Sync`. So the sender can't
// be accessed on the main thread, as it could block. Additionally we need
// to wrap it in an `Arc` to make it clonable on the main thread without
// having to block.
sender: Arc<Mutex<Sender<T>>>,
closed: Arc<AtomicBool>,
waker: Arc<AtomicWaker>,
}
impl<T> AsyncSender<T> {
pub fn send(&self, event: T) -> Result<(), SendError<T>> {
self.sender.lock().unwrap().send(event)?;
self.waker.wake();
Ok(())
}
}
impl<T> Clone for AsyncSender<T> {
fn clone(&self) -> Self {
Self {
sender: self.sender.clone(),
waker: self.waker.clone(),
closed: self.closed.clone(),
}
}
}
impl<T> Drop for AsyncSender<T> {
fn drop(&mut self) {
// If it's the last + the one held by the receiver make sure to wake it
// up and tell it that all receiver have dropped.
if Arc::strong_count(&self.closed) == 2 {
self.closed.store(true, Ordering::Relaxed);
self.waker.wake()
}
}
}
struct AsyncReceiver<T> {
receiver: Receiver<T>,
closed: Arc<AtomicBool>,
waker: Arc<AtomicWaker>,
}
impl<T> AsyncReceiver<T> {
pub async fn next(&self) -> Result<T, RecvError> {
future::poll_fn(|cx| match self.receiver.try_recv() {
Ok(event) => Poll::Ready(Ok(event)),
Err(TryRecvError::Empty) => {
if self.closed.load(Ordering::Relaxed) {
return Poll::Ready(Err(RecvError));
}
self.waker.register(cx.waker());
match self.receiver.try_recv() {
Ok(event) => Poll::Ready(Ok(event)),
Err(TryRecvError::Empty) => {
if self.closed.load(Ordering::Relaxed) {
Poll::Ready(Err(RecvError))
} else {
Poll::Pending
}
}
Err(TryRecvError::Disconnected) => Poll::Ready(Err(RecvError)),
}
}
Err(TryRecvError::Disconnected) => Poll::Ready(Err(RecvError)),
})
.await
}
}
pub struct Dispatcher<T: 'static>(MainThreadSafe<true, T, Closure<T>>);
pub struct Closure<T>(Box<dyn FnOnce(&T) + Send>);
impl<T> Dispatcher<T> {
#[track_caller]
pub fn new(value: T) -> Option<Self> {
MainThreadSafe::new(value, |value, Closure(closure)| {
// SAFETY: The given `Closure` here isn't really `'static`, so we shouldn't do anything
// funny with it here. See `Self::queue()`.
closure(value.read().unwrap().as_ref().unwrap())
})
.map(Self)
}
pub fn dispatch(&self, f: impl 'static + FnOnce(&T) + Send) {
if self.is_main_thread() {
self.0.with(f).unwrap()
} else {
self.0.send(Closure(Box::new(f)))
}
}
pub fn queue<R: Send>(&self, f: impl FnOnce(&T) -> R + Send) -> R {
if self.is_main_thread() {
self.0.with(f).unwrap()
} else {
let pair = Arc::new((Mutex::new(None), Condvar::new()));
let closure = Box::new({
let pair = pair.clone();
move |value: &T| {
*pair.0.lock().unwrap() = Some(f(value));
pair.1.notify_one();
}
}) as Box<dyn FnOnce(&T) + Send>;
// SAFETY: The `transmute` is necessary because `Closure` requires `'static`. This is
// safe because this function won't return until `f` has finished executing. See
// `Self::new()`.
let closure = Closure(unsafe { std::mem::transmute(closure) });
self.0.send(closure);
let mut started = pair.0.lock().unwrap();
while started.is_none() {
started = pair.1.wait(started).unwrap();
}
started.take().unwrap()
}
}
}
impl<T> Deref for Dispatcher<T> {
type Target = MainThreadSafe<true, T, Closure<T>>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
type ChannelValue<T, E> = MainThreadSafe<false, (T, fn(&T, E)), E>;
pub struct Channel<T: 'static, E: 'static>(ChannelValue<T, E>);
impl<T, E> Channel<T, E> {
pub fn new(value: T, handler: fn(&T, E)) -> Option<Self> {
MainThreadSafe::new((value, handler), |runner, event| {
let lock = runner.read().unwrap();
let (value, handler) = lock.as_ref().unwrap();
handler(value, event);
})
.map(Self)
}
}
impl<T, E> Clone for Channel<T, E> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<T, E> Deref for Channel<T, E> {
type Target = ChannelValue<T, E>;
fn deref(&self) -> &Self::Target {
&self.0
}
}

View File

@@ -1,115 +0,0 @@
use atomic_waker::AtomicWaker;
use std::future;
use std::rc::Rc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc::{self, Receiver, RecvError, SendError, Sender, TryRecvError};
use std::sync::{Arc, Mutex};
use std::task::Poll;
// NOTE: This channel doesn't wake up when all senders or receivers are
// dropped. This is acceptable as long as it's only used in `Dispatcher`, which
// has it's own `Drop` behavior.
pub fn channel<T>() -> (AsyncSender<T>, AsyncReceiver<T>) {
let (sender, receiver) = mpsc::channel();
let sender = Arc::new(Mutex::new(sender));
let inner = Arc::new(Inner {
closed: AtomicBool::new(false),
waker: AtomicWaker::new(),
});
let sender = AsyncSender {
sender,
inner: Arc::clone(&inner),
};
let receiver = AsyncReceiver {
receiver: Rc::new(receiver),
inner,
};
(sender, receiver)
}
pub struct AsyncSender<T> {
// We need to wrap it into a `Mutex` to make it `Sync`. So the sender can't
// be accessed on the main thread, as it could block. Additionally we need
// to wrap it in an `Arc` to make it clonable on the main thread without
// having to block.
sender: Arc<Mutex<Sender<T>>>,
inner: Arc<Inner>,
}
impl<T> AsyncSender<T> {
pub fn send(&self, event: T) -> Result<(), SendError<T>> {
self.sender.lock().unwrap().send(event)?;
self.inner.waker.wake();
Ok(())
}
pub fn close(&self) {
self.inner.closed.store(true, Ordering::Relaxed);
self.inner.waker.wake()
}
}
impl<T> Clone for AsyncSender<T> {
fn clone(&self) -> Self {
Self {
sender: Arc::clone(&self.sender),
inner: Arc::clone(&self.inner),
}
}
}
pub struct AsyncReceiver<T> {
receiver: Rc<Receiver<T>>,
inner: Arc<Inner>,
}
impl<T> AsyncReceiver<T> {
pub async fn next(&self) -> Result<T, RecvError> {
future::poll_fn(|cx| match self.receiver.try_recv() {
Ok(event) => Poll::Ready(Ok(event)),
Err(TryRecvError::Empty) => {
self.inner.waker.register(cx.waker());
match self.receiver.try_recv() {
Ok(event) => Poll::Ready(Ok(event)),
Err(TryRecvError::Empty) => {
if self.inner.closed.load(Ordering::Relaxed) {
Poll::Ready(Err(RecvError))
} else {
Poll::Pending
}
}
Err(TryRecvError::Disconnected) => Poll::Ready(Err(RecvError)),
}
}
Err(TryRecvError::Disconnected) => Poll::Ready(Err(RecvError)),
})
.await
}
pub fn try_recv(&self) -> Result<Option<T>, RecvError> {
match self.receiver.try_recv() {
Ok(value) => Ok(Some(value)),
Err(TryRecvError::Empty) => Ok(None),
Err(TryRecvError::Disconnected) => Err(RecvError),
}
}
}
impl<T> Clone for AsyncReceiver<T> {
fn clone(&self) -> Self {
Self {
receiver: Rc::clone(&self.receiver),
inner: Arc::clone(&self.inner),
}
}
}
struct Inner {
closed: AtomicBool,
waker: AtomicWaker,
}

View File

@@ -1,113 +0,0 @@
use super::{channel, AsyncReceiver, AsyncSender, Wrapper};
use std::{
cell::Ref,
sync::{Arc, Condvar, Mutex},
};
pub struct Dispatcher<T: 'static>(Wrapper<true, T, AsyncSender<Closure<T>>, Closure<T>>);
struct Closure<T>(Box<dyn FnOnce(&T) + Send>);
impl<T> Dispatcher<T> {
#[track_caller]
pub fn new(value: T) -> Option<(Self, DispatchRunner<T>)> {
let (sender, receiver) = channel::<Closure<T>>();
Wrapper::new(
value,
|value, Closure(closure)| {
// SAFETY: The given `Closure` here isn't really `'static`, so we shouldn't do anything
// funny with it here. See `Self::queue()`.
closure(value.borrow().as_ref().unwrap())
},
{
let receiver = receiver.clone();
move |value| async move {
while let Ok(Closure(closure)) = receiver.next().await {
// SAFETY: The given `Closure` here isn't really `'static`, so we shouldn't do anything
// funny with it here. See `Self::queue()`.
closure(value.borrow().as_ref().unwrap())
}
}
},
sender,
|sender, closure| {
// SAFETY: The given `Closure` here isn't really `'static`, so we shouldn't do anything
// funny with it here. See `Self::queue()`.
sender.send(closure).unwrap()
},
)
.map(|wrapper| (Self(wrapper.clone()), DispatchRunner { wrapper, receiver }))
}
pub fn value(&self) -> Option<Ref<'_, T>> {
self.0.value()
}
pub fn dispatch(&self, f: impl 'static + FnOnce(&T) + Send) {
if let Some(value) = self.0.value() {
f(&value)
} else {
self.0.send(Closure(Box::new(f)))
}
}
pub fn queue<R: Send>(&self, f: impl FnOnce(&T) -> R + Send) -> R {
if let Some(value) = self.0.value() {
f(&value)
} else {
let pair = Arc::new((Mutex::new(None), Condvar::new()));
let closure = Box::new({
let pair = pair.clone();
move |value: &T| {
*pair.0.lock().unwrap() = Some(f(value));
pair.1.notify_one();
}
}) as Box<dyn FnOnce(&T) + Send>;
// SAFETY: The `transmute` is necessary because `Closure` requires `'static`. This is
// safe because this function won't return until `f` has finished executing. See
// `Self::new()`.
let closure = Closure(unsafe { std::mem::transmute(closure) });
self.0.send(closure);
let mut started = pair.0.lock().unwrap();
while started.is_none() {
started = pair.1.wait(started).unwrap();
}
started.take().unwrap()
}
}
}
impl<T> Drop for Dispatcher<T> {
fn drop(&mut self) {
self.0.with_sender_data(|sender| sender.close())
}
}
pub struct DispatchRunner<T: 'static> {
wrapper: Wrapper<true, T, AsyncSender<Closure<T>>, Closure<T>>,
receiver: AsyncReceiver<Closure<T>>,
}
impl<T> DispatchRunner<T> {
pub fn run(&self) {
while let Some(Closure(closure)) = self
.receiver
.try_recv()
.expect("should only be closed when `Dispatcher` is dropped")
{
// SAFETY: The given `Closure` here isn't really `'static`, so we shouldn't do anything
// funny with it here. See `Self::queue()`.
closure(
&self
.wrapper
.value()
.expect("don't call this outside the main thread"),
)
}
}
}

View File

@@ -1,9 +0,0 @@
mod channel;
mod dispatcher;
mod waker;
mod wrapper;
use self::channel::{channel, AsyncReceiver, AsyncSender};
pub use self::dispatcher::{DispatchRunner, Dispatcher};
pub use self::waker::{Waker, WakerSpawner};
use self::wrapper::Wrapper;

View File

@@ -1,123 +0,0 @@
use super::Wrapper;
use atomic_waker::AtomicWaker;
use std::future;
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use std::sync::Arc;
use std::task::Poll;
pub struct WakerSpawner<T: 'static>(Wrapper<false, Handler<T>, Sender, usize>);
pub struct Waker<T: 'static>(Wrapper<false, Handler<T>, Sender, usize>);
struct Handler<T> {
value: T,
handler: fn(&T, usize),
}
#[derive(Clone)]
struct Sender(Arc<Inner>);
impl<T> WakerSpawner<T> {
#[track_caller]
pub fn new(value: T, handler: fn(&T, usize)) -> Option<Self> {
let inner = Arc::new(Inner {
counter: AtomicUsize::new(0),
waker: AtomicWaker::new(),
closed: AtomicBool::new(false),
});
let handler = Handler { value, handler };
let sender = Sender(Arc::clone(&inner));
let wrapper = Wrapper::new(
handler,
|handler, count| {
let handler = handler.borrow();
let handler = handler.as_ref().unwrap();
(handler.handler)(&handler.value, count);
},
{
let inner = Arc::clone(&inner);
move |handler| async move {
while let Some(count) = future::poll_fn(|cx| {
let count = inner.counter.swap(0, Ordering::Relaxed);
if count > 0 {
Poll::Ready(Some(count))
} else {
inner.waker.register(cx.waker());
let count = inner.counter.swap(0, Ordering::Relaxed);
if count > 0 {
Poll::Ready(Some(count))
} else {
if inner.closed.load(Ordering::Relaxed) {
return Poll::Ready(None);
}
Poll::Pending
}
}
})
.await
{
let handler = handler.borrow();
let handler = handler.as_ref().unwrap();
(handler.handler)(&handler.value, count);
}
}
},
sender,
|inner, _| {
inner.0.counter.fetch_add(1, Ordering::Relaxed);
inner.0.waker.wake();
},
)?;
Some(Self(wrapper))
}
pub fn waker(&self) -> Waker<T> {
Waker(self.0.clone())
}
pub fn fetch(&self) -> usize {
debug_assert!(
self.0.is_main_thread(),
"this should only be called from the main thread"
);
self.0
.with_sender_data(|inner| inner.0.counter.swap(0, Ordering::Relaxed))
}
}
impl<T> Drop for WakerSpawner<T> {
fn drop(&mut self) {
self.0.with_sender_data(|inner| {
inner.0.closed.store(true, Ordering::Relaxed);
inner.0.waker.wake();
});
}
}
impl<T> Waker<T> {
pub fn wake(&self) {
self.0.send(1)
}
}
impl<T> Clone for Waker<T> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
struct Inner {
counter: AtomicUsize,
waker: AtomicWaker,
closed: AtomicBool,
}

View File

@@ -1,131 +0,0 @@
use std::cell::{Ref, RefCell};
use std::future::Future;
use std::marker::PhantomData;
use std::sync::Arc;
use wasm_bindgen::prelude::wasm_bindgen;
use wasm_bindgen::{JsCast, JsValue};
// Unsafe wrapper type that allows us to use `T` when it's not `Send` from other threads.
// `value` **must** only be accessed on the main thread.
pub struct Wrapper<const SYNC: bool, V: 'static, S: Clone + Send, E> {
value: Value<SYNC, V>,
handler: fn(&RefCell<Option<V>>, E),
sender_data: S,
sender_handler: fn(&S, E),
}
struct Value<const SYNC: bool, V> {
// SAFETY:
// This value must not be accessed if not on the main thread.
//
// - We wrap this in an `Arc` to allow it to be safely cloned without
// accessing the value.
// - The `RefCell` lets us mutably access in the main thread but is safe to
// drop in any thread because it has no `Drop` behavior.
// - The `Option` lets us safely drop `T` only in the main thread.
value: Arc<RefCell<Option<V>>>,
// Prevent's `Send` or `Sync` to be automatically implemented.
local: PhantomData<*const ()>,
}
// SAFETY: See `Self::value`.
unsafe impl<const SYNC: bool, V> Send for Value<SYNC, V> {}
// SAFETY: See `Self::value`.
unsafe impl<V> Sync for Value<true, V> {}
impl<const SYNC: bool, V, S: Clone + Send, E> Wrapper<SYNC, V, S, E> {
thread_local! {
static MAIN_THREAD: bool = {
#[wasm_bindgen]
extern "C" {
#[derive(Clone)]
type Global;
#[wasm_bindgen(method, getter, js_name = Window)]
fn window(this: &Global) -> JsValue;
}
let global: Global = js_sys::global().unchecked_into();
!global.window().is_undefined()
};
}
#[track_caller]
pub fn new<R: Future<Output = ()>>(
value: V,
handler: fn(&RefCell<Option<V>>, E),
receiver: impl 'static + FnOnce(Arc<RefCell<Option<V>>>) -> R,
sender_data: S,
sender_handler: fn(&S, E),
) -> Option<Self> {
Self::MAIN_THREAD.with(|safe| {
if !safe {
panic!("only callable from inside the `Window`")
}
});
let value = Arc::new(RefCell::new(Some(value)));
wasm_bindgen_futures::spawn_local({
let value = Arc::clone(&value);
async move {
receiver(Arc::clone(&value)).await;
drop(value.borrow_mut().take().unwrap());
}
});
Some(Self {
value: Value {
value,
local: PhantomData,
},
handler,
sender_data,
sender_handler,
})
}
pub fn send(&self, event: E) {
Self::MAIN_THREAD.with(|is_main_thread| {
if *is_main_thread {
(self.handler)(&self.value.value, event)
} else {
(self.sender_handler)(&self.sender_data, event)
}
})
}
pub fn is_main_thread(&self) -> bool {
Self::MAIN_THREAD.with(|is_main_thread| *is_main_thread)
}
pub fn value(&self) -> Option<Ref<'_, V>> {
Self::MAIN_THREAD.with(|is_main_thread| {
if *is_main_thread {
Some(Ref::map(self.value.value.borrow(), |value| {
value.as_ref().unwrap()
}))
} else {
None
}
})
}
pub fn with_sender_data<T>(&self, f: impl FnOnce(&S) -> T) -> T {
f(&self.sender_data)
}
}
impl<const SYNC: bool, V, S: Clone + Send, E> Clone for Wrapper<SYNC, V, S, E> {
fn clone(&self) -> Self {
Self {
value: Value {
value: self.value.value.clone(),
local: PhantomData,
},
handler: self.handler,
sender_data: self.sender_data.clone(),
sender_handler: self.sender_handler,
}
}
}

View File

@@ -27,12 +27,11 @@ pub(crate) struct PlatformSpecificEventLoopAttributes {}
impl<T> EventLoop<T> {
pub(crate) fn new(_: &PlatformSpecificEventLoopAttributes) -> Result<Self, EventLoopError> {
let (user_event_sender, user_event_receiver) = mpsc::channel();
let elw = RootEventLoopWindowTarget {
p: EventLoopWindowTarget::new(),
_marker: PhantomData,
};
Ok(EventLoop {
elw,
elw: RootEventLoopWindowTarget {
p: EventLoopWindowTarget::new(),
_marker: PhantomData,
},
user_event_sender,
user_event_receiver,
})
@@ -102,7 +101,7 @@ impl<T> EventLoop<T> {
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy::new(self.elw.p.waker(), self.user_event_sender.clone())
EventLoopProxy::new(self.elw.p.runner.clone(), self.user_event_sender.clone())
}
pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {

View File

@@ -1,25 +1,30 @@
use std::rc::Weak;
use std::sync::mpsc::{SendError, Sender};
use std::sync::mpsc::Sender;
use super::runner::Execution;
use super::runner;
use crate::event::Event;
use crate::event_loop::EventLoopClosed;
use crate::platform_impl::platform::r#async::Waker;
use crate::platform_impl::platform::r#async::Channel;
pub struct EventLoopProxy<T: 'static> {
runner: Waker<Weak<Execution>>,
// used to wake the event loop handler, not to actually pass data
runner: Channel<runner::Shared, ()>,
sender: Sender<T>,
}
impl<T: 'static> EventLoopProxy<T> {
pub fn new(runner: Waker<Weak<Execution>>, sender: Sender<T>) -> Self {
Self { runner, sender }
pub fn new(runner: runner::Shared, sender: Sender<T>) -> Self {
Self {
runner: Channel::new(runner, |runner, event| {
runner.send_event(Event::UserEvent(event))
})
.unwrap(),
sender,
}
}
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.sender
.send(event)
.map_err(|SendError(event)| EventLoopClosed(event))?;
self.runner.wake();
self.sender.send(event).unwrap();
self.runner.send(());
Ok(())
}
}

View File

@@ -8,10 +8,9 @@ use crate::event::{
use crate::event_loop::{ControlFlow, DeviceEvents};
use crate::platform::web::PollStrategy;
use crate::platform_impl::platform::backend::EventListenerHandle;
use crate::platform_impl::platform::r#async::{DispatchRunner, Waker, WakerSpawner};
use crate::platform_impl::platform::window::Inner;
use crate::window::WindowId;
use std::sync::atomic::Ordering;
use std::{
cell::{Cell, RefCell},
clone::Clone,
@@ -37,7 +36,6 @@ impl Clone for Shared {
type OnEventHandle<T> = RefCell<Option<EventListenerHandle<dyn FnMut(T)>>>;
pub struct Execution {
proxy_spawner: WakerSpawner<Weak<Self>>,
control_flow: Cell<ControlFlow>,
poll_strategy: Cell<PollStrategy>,
exit: Cell<bool>,
@@ -48,14 +46,7 @@ pub struct Execution {
id: RefCell<u32>,
window: web_sys::Window,
document: Document,
#[allow(clippy::type_complexity)]
all_canvases: RefCell<
Vec<(
WindowId,
Weak<RefCell<backend::Canvas>>,
DispatchRunner<Inner>,
)>,
>,
all_canvases: RefCell<Vec<(WindowId, Weak<RefCell<backend::Canvas>>)>>,
redraw_pending: RefCell<HashSet<WindowId>>,
destroy_pending: RefCell<VecDeque<WindowId>>,
page_transition_event_handle: RefCell<Option<backend::PageTransitionEventHandle>>,
@@ -149,40 +140,30 @@ impl Shared {
#[allow(clippy::disallowed_methods)]
let document = window.document().expect("Failed to obtain document");
Shared(Rc::<Execution>::new_cyclic(|weak| {
let proxy_spawner = WakerSpawner::new(weak.clone(), |runner, count| {
if let Some(runner) = runner.upgrade() {
Shared(runner).send_events(iter::repeat(Event::UserEvent(())).take(count))
}
})
.expect("`EventLoop` has to be created in the main thread");
Execution {
proxy_spawner,
control_flow: Cell::new(ControlFlow::default()),
poll_strategy: Cell::new(PollStrategy::default()),
exit: Cell::new(false),
runner: RefCell::new(RunnerEnum::Pending),
suspended: Cell::new(false),
event_loop_recreation: Cell::new(false),
events: RefCell::new(VecDeque::new()),
window,
document,
id: RefCell::new(0),
all_canvases: RefCell::new(Vec::new()),
redraw_pending: RefCell::new(HashSet::new()),
destroy_pending: RefCell::new(VecDeque::new()),
page_transition_event_handle: RefCell::new(None),
device_events: Cell::default(),
on_mouse_move: RefCell::new(None),
on_wheel: RefCell::new(None),
on_mouse_press: RefCell::new(None),
on_mouse_release: RefCell::new(None),
on_key_press: RefCell::new(None),
on_key_release: RefCell::new(None),
on_visibility_change: RefCell::new(None),
on_touch_end: RefCell::new(None),
}
Shared(Rc::new(Execution {
control_flow: Cell::new(ControlFlow::default()),
poll_strategy: Cell::new(PollStrategy::default()),
exit: Cell::new(false),
runner: RefCell::new(RunnerEnum::Pending),
suspended: Cell::new(false),
event_loop_recreation: Cell::new(false),
events: RefCell::new(VecDeque::new()),
window,
document,
id: RefCell::new(0),
all_canvases: RefCell::new(Vec::new()),
redraw_pending: RefCell::new(HashSet::new()),
destroy_pending: RefCell::new(VecDeque::new()),
page_transition_event_handle: RefCell::new(None),
device_events: Cell::default(),
on_mouse_move: RefCell::new(None),
on_wheel: RefCell::new(None),
on_mouse_press: RefCell::new(None),
on_mouse_release: RefCell::new(None),
on_key_press: RefCell::new(None),
on_key_release: RefCell::new(None),
on_visibility_change: RefCell::new(None),
on_touch_end: RefCell::new(None),
}))
}
@@ -194,13 +175,11 @@ impl Shared {
&self.0.document
}
pub fn add_canvas(
&self,
id: WindowId,
canvas: Weak<RefCell<backend::Canvas>>,
runner: DispatchRunner<Inner>,
) {
self.0.all_canvases.borrow_mut().push((id, canvas, runner));
pub fn add_canvas(&self, id: WindowId, canvas: &Rc<RefCell<backend::Canvas>>) {
self.0
.all_canvases
.borrow_mut()
.push((id, Rc::downgrade(canvas)));
}
pub fn notify_destroy_window(&self, id: WindowId) {
@@ -432,7 +411,7 @@ impl Shared {
"visibilitychange",
Closure::new(move |_| {
if !runner.0.suspended.get() {
for (id, canvas, _) in &*runner.0.all_canvases.borrow() {
for (id, canvas) in &*runner.0.all_canvases.borrow() {
if let Some(canvas) = canvas.upgrade() {
let is_visible = backend::is_visible(runner.document());
// only fire if:
@@ -570,7 +549,7 @@ impl Shared {
self.0
.all_canvases
.borrow_mut()
.retain(|&(item_id, _, _)| item_id != id);
.retain(|&(item_id, _)| item_id != id);
self.handle_event(Event::WindowEvent {
window_id: id,
event: crate::event::WindowEvent::Destroyed,
@@ -639,29 +618,9 @@ impl Shared {
// Don't take events out of the queue if the loop is closed or the runner doesn't exist
// If the runner doesn't exist and this method recurses, it will recurse infinitely
if !is_closed && self.0.runner.borrow().maybe_runner().is_some() {
// Pre-fetch window commands to avoid having to wait until the next event loop cycle
// and potentially block other threads in the meantime.
for (_, window, runner) in self.0.all_canvases.borrow().iter() {
if let Some(window) = window.upgrade() {
runner.run();
drop(window)
}
}
// Take an event out of the queue and handle it
// Make sure not to let the borrow_mut live during the next handle_event
let event = {
let mut events = self.0.events.borrow_mut();
// Pre-fetch `UserEvent`s to avoid having to wait until the next event loop cycle.
events.extend(
iter::repeat(Event::UserEvent(()))
.take(self.0.proxy_spawner.fetch())
.map(EventWrapper::from),
);
events.pop_front()
};
let event = { self.0.events.borrow_mut().pop_front() };
if let Some(event) = event {
self.handle_event(event);
}
@@ -731,7 +690,7 @@ impl Shared {
// Dropping the `Runner` drops the event handler closure, which will in
// turn drop all `Window`s moved into the closure.
*self.0.runner.borrow_mut() = RunnerEnum::Destroyed;
for (_, canvas, _) in all_canvases {
for (_, canvas) in all_canvases {
// In case any remaining `Window`s are still not dropped, we will need
// to explicitly remove the event handlers associated with their canvases.
if let Some(canvas) = canvas.upgrade() {
@@ -775,29 +734,23 @@ impl Shared {
fn device_events(&self) -> bool {
match self.0.device_events.get() {
DeviceEvents::Always => true,
DeviceEvents::WhenFocused => {
self.0.all_canvases.borrow().iter().any(|(_, canvas, _)| {
if let Some(canvas) = canvas.upgrade() {
canvas.borrow().has_focus.get()
} else {
false
}
})
}
DeviceEvents::WhenFocused => self.0.all_canvases.borrow().iter().any(|(_, canvas)| {
if let Some(canvas) = canvas.upgrade() {
canvas.borrow().has_focus.load(Ordering::Relaxed)
} else {
false
}
}),
DeviceEvents::Never => false,
}
}
fn transient_activation(&self) {
self.0
.all_canvases
.borrow()
.iter()
.for_each(|(_, canvas, _)| {
if let Some(canvas) = canvas.upgrade() {
canvas.borrow().transient_activation();
}
});
self.0.all_canvases.borrow().iter().for_each(|(_, canvas)| {
if let Some(canvas) = canvas.upgrade() {
canvas.borrow().transient_activation();
}
});
}
pub fn event_loop_recreation(&self, allow: bool) {
@@ -827,10 +780,6 @@ impl Shared {
pub(crate) fn poll_strategy(&self) -> PollStrategy {
self.0.poll_strategy.get()
}
pub(crate) fn waker(&self) -> Waker<Weak<Execution>> {
self.0.proxy_spawner.waker()
}
}
pub(crate) enum EventWrapper {

View File

@@ -3,9 +3,10 @@ use std::clone::Clone;
use std::collections::{vec_deque::IntoIter as VecDequeIter, VecDeque};
use std::iter;
use std::marker::PhantomData;
use std::rc::{Rc, Weak};
use std::rc::Rc;
use std::sync::atomic::Ordering;
use super::runner::{EventWrapper, Execution};
use super::runner::EventWrapper;
use super::{
super::{monitor::MonitorHandle, KeyEventExtra},
backend,
@@ -19,7 +20,6 @@ use crate::event::{
use crate::event_loop::{ControlFlow, DeviceEvents};
use crate::keyboard::ModifiersState;
use crate::platform::web::PollStrategy;
use crate::platform_impl::platform::r#async::Waker;
use crate::window::{Theme, WindowId as RootWindowId};
#[derive(Default)]
@@ -81,6 +81,7 @@ impl<T> EventLoopWindowTarget<T> {
id: WindowId,
prevent_default: bool,
) {
self.runner.add_canvas(RootWindowId(id), canvas);
let canvas_clone = canvas.clone();
let mut canvas = canvas.borrow_mut();
canvas.set_attribute("data-raw-handle", &id.0.to_string());
@@ -91,7 +92,7 @@ impl<T> EventLoopWindowTarget<T> {
let has_focus = canvas.has_focus.clone();
let modifiers = self.modifiers.clone();
canvas.on_blur(move || {
has_focus.set(false);
has_focus.store(false, Ordering::Relaxed);
let clear_modifiers = (!modifiers.get().is_empty()).then(|| {
modifiers.set(ModifiersState::empty());
@@ -114,7 +115,7 @@ impl<T> EventLoopWindowTarget<T> {
let runner = self.runner.clone();
let has_focus = canvas.has_focus.clone();
canvas.on_focus(move || {
if !has_focus.replace(true) {
if !has_focus.swap(true, Ordering::Relaxed) {
runner.send_event(Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::Focused(true),
@@ -203,13 +204,15 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers, pointer_id| {
let focus = (has_focus.get() && modifiers.get() != active_modifiers).then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
}
});
let focus = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
}
});
let pointer = pointer_id.map(|pointer_id| Event::WindowEvent {
window_id: RootWindowId(id),
@@ -230,13 +233,15 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers, pointer_id| {
let focus = (has_focus.get() && modifiers.get() != active_modifiers).then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
}
});
let focus = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
}
});
let pointer = pointer_id.map(|pointer_id| Event::WindowEvent {
window_id: RootWindowId(id),
@@ -258,7 +263,7 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers| {
if has_focus.get() && modifiers.get() != active_modifiers {
if has_focus.load(Ordering::Relaxed) && modifiers.get() != active_modifiers {
modifiers.set(active_modifiers);
runner.send_event(Event::WindowEvent {
window_id: RootWindowId(id),
@@ -273,8 +278,9 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers, pointer_id, events| {
let modifiers =
(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
let modifiers = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
@@ -301,8 +307,9 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers, device_id, events| {
let modifiers =
(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
let modifiers = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
@@ -334,8 +341,9 @@ impl<T> EventLoopWindowTarget<T> {
position: crate::dpi::PhysicalPosition<f64>,
buttons,
button| {
let modifiers =
(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
let modifiers = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
@@ -465,7 +473,7 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers| {
if has_focus.get() && modifiers.get() != active_modifiers {
if has_focus.load(Ordering::Relaxed) && modifiers.get() != active_modifiers {
modifiers.set(active_modifiers);
runner.send_event(Event::WindowEvent {
window_id: RootWindowId(id),
@@ -480,8 +488,9 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers, pointer_id, position, button| {
let modifiers =
(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
let modifiers = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
@@ -519,8 +528,9 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
move |active_modifiers, device_id, location, force| {
let modifiers =
(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
let modifiers = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
window_id: RootWindowId(id),
@@ -548,7 +558,8 @@ impl<T> EventLoopWindowTarget<T> {
let modifiers = self.modifiers.clone();
canvas.on_mouse_wheel(
move |pointer_id, delta, active_modifiers| {
let modifiers_changed = (has_focus.get() && modifiers.get() != active_modifiers)
let modifiers_changed = (has_focus.load(Ordering::Relaxed)
&& modifiers.get() != active_modifiers)
.then(|| {
modifiers.set(active_modifiers);
Event::WindowEvent {
@@ -649,8 +660,6 @@ impl<T> EventLoopWindowTarget<T> {
canvas.on_animation_frame(move || runner.request_redraw(RootWindowId(id)));
canvas.on_touch_end();
canvas.on_context_menu(prevent_default);
}
pub fn available_monitors(&self) -> VecDequeIter<MonitorHandle> {
@@ -704,8 +713,4 @@ impl<T> EventLoopWindowTarget<T> {
pub(crate) fn poll_strategy(&self) -> PollStrategy {
self.runner.poll_strategy()
}
pub(crate) fn waker(&self) -> Waker<Weak<Execution>> {
self.runner.waker()
}
}

View File

@@ -1,328 +1,328 @@
use smol_str::SmolStr;
use crate::keyboard::{Key, KeyCode, NamedKey, NativeKey, NativeKeyCode, PhysicalKey};
use crate::keyboard::{Key, KeyCode, NativeKey, NativeKeyCode};
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub(crate) struct KeyEventExtra;
impl Key {
pub(crate) fn from_key_attribute_value(kav: &str) -> Self {
Key::Named(match kav {
"Unidentified" => return Key::Unidentified(NativeKey::Web(SmolStr::new(kav))),
"Dead" => return Key::Dead(None),
"Alt" => NamedKey::Alt,
"AltGraph" => NamedKey::AltGraph,
"CapsLock" => NamedKey::CapsLock,
"Control" => NamedKey::Control,
"Fn" => NamedKey::Fn,
"FnLock" => NamedKey::FnLock,
"NumLock" => NamedKey::NumLock,
"ScrollLock" => NamedKey::ScrollLock,
"Shift" => NamedKey::Shift,
"Symbol" => NamedKey::Symbol,
"SymbolLock" => NamedKey::SymbolLock,
"Hyper" => NamedKey::Hyper,
"Meta" => NamedKey::Super,
"Enter" => NamedKey::Enter,
"Tab" => NamedKey::Tab,
" " => NamedKey::Space,
"ArrowDown" => NamedKey::ArrowDown,
"ArrowLeft" => NamedKey::ArrowLeft,
"ArrowRight" => NamedKey::ArrowRight,
"ArrowUp" => NamedKey::ArrowUp,
"End" => NamedKey::End,
"Home" => NamedKey::Home,
"PageDown" => NamedKey::PageDown,
"PageUp" => NamedKey::PageUp,
"Backspace" => NamedKey::Backspace,
"Clear" => NamedKey::Clear,
"Copy" => NamedKey::Copy,
"CrSel" => NamedKey::CrSel,
"Cut" => NamedKey::Cut,
"Delete" => NamedKey::Delete,
"EraseEof" => NamedKey::EraseEof,
"ExSel" => NamedKey::ExSel,
"Insert" => NamedKey::Insert,
"Paste" => NamedKey::Paste,
"Redo" => NamedKey::Redo,
"Undo" => NamedKey::Undo,
"Accept" => NamedKey::Accept,
"Again" => NamedKey::Again,
"Attn" => NamedKey::Attn,
"Cancel" => NamedKey::Cancel,
"ContextMenu" => NamedKey::ContextMenu,
"Escape" => NamedKey::Escape,
"Execute" => NamedKey::Execute,
"Find" => NamedKey::Find,
"Help" => NamedKey::Help,
"Pause" => NamedKey::Pause,
"Play" => NamedKey::Play,
"Props" => NamedKey::Props,
"Select" => NamedKey::Select,
"ZoomIn" => NamedKey::ZoomIn,
"ZoomOut" => NamedKey::ZoomOut,
"BrightnessDown" => NamedKey::BrightnessDown,
"BrightnessUp" => NamedKey::BrightnessUp,
"Eject" => NamedKey::Eject,
"LogOff" => NamedKey::LogOff,
"Power" => NamedKey::Power,
"PowerOff" => NamedKey::PowerOff,
"PrintScreen" => NamedKey::PrintScreen,
"Hibernate" => NamedKey::Hibernate,
"Standby" => NamedKey::Standby,
"WakeUp" => NamedKey::WakeUp,
"AllCandidates" => NamedKey::AllCandidates,
"Alphanumeric" => NamedKey::Alphanumeric,
"CodeInput" => NamedKey::CodeInput,
"Compose" => NamedKey::Compose,
"Convert" => NamedKey::Convert,
"FinalMode" => NamedKey::FinalMode,
"GroupFirst" => NamedKey::GroupFirst,
"GroupLast" => NamedKey::GroupLast,
"GroupNext" => NamedKey::GroupNext,
"GroupPrevious" => NamedKey::GroupPrevious,
"ModeChange" => NamedKey::ModeChange,
"NextCandidate" => NamedKey::NextCandidate,
"NonConvert" => NamedKey::NonConvert,
"PreviousCandidate" => NamedKey::PreviousCandidate,
"Process" => NamedKey::Process,
"SingleCandidate" => NamedKey::SingleCandidate,
"HangulMode" => NamedKey::HangulMode,
"HanjaMode" => NamedKey::HanjaMode,
"JunjaMode" => NamedKey::JunjaMode,
"Eisu" => NamedKey::Eisu,
"Hankaku" => NamedKey::Hankaku,
"Hiragana" => NamedKey::Hiragana,
"HiraganaKatakana" => NamedKey::HiraganaKatakana,
"KanaMode" => NamedKey::KanaMode,
"KanjiMode" => NamedKey::KanjiMode,
"Katakana" => NamedKey::Katakana,
"Romaji" => NamedKey::Romaji,
"Zenkaku" => NamedKey::Zenkaku,
"ZenkakuHankaku" => NamedKey::ZenkakuHankaku,
"Soft1" => NamedKey::Soft1,
"Soft2" => NamedKey::Soft2,
"Soft3" => NamedKey::Soft3,
"Soft4" => NamedKey::Soft4,
"ChannelDown" => NamedKey::ChannelDown,
"ChannelUp" => NamedKey::ChannelUp,
"Close" => NamedKey::Close,
"MailForward" => NamedKey::MailForward,
"MailReply" => NamedKey::MailReply,
"MailSend" => NamedKey::MailSend,
"MediaClose" => NamedKey::MediaClose,
"MediaFastForward" => NamedKey::MediaFastForward,
"MediaPause" => NamedKey::MediaPause,
"MediaPlay" => NamedKey::MediaPlay,
"MediaPlayPause" => NamedKey::MediaPlayPause,
"MediaRecord" => NamedKey::MediaRecord,
"MediaRewind" => NamedKey::MediaRewind,
"MediaStop" => NamedKey::MediaStop,
"MediaTrackNext" => NamedKey::MediaTrackNext,
"MediaTrackPrevious" => NamedKey::MediaTrackPrevious,
"New" => NamedKey::New,
"Open" => NamedKey::Open,
"Print" => NamedKey::Print,
"Save" => NamedKey::Save,
"SpellCheck" => NamedKey::SpellCheck,
"Key11" => NamedKey::Key11,
"Key12" => NamedKey::Key12,
"AudioBalanceLeft" => NamedKey::AudioBalanceLeft,
"AudioBalanceRight" => NamedKey::AudioBalanceRight,
"AudioBassBoostDown" => NamedKey::AudioBassBoostDown,
"AudioBassBoostToggle" => NamedKey::AudioBassBoostToggle,
"AudioBassBoostUp" => NamedKey::AudioBassBoostUp,
"AudioFaderFront" => NamedKey::AudioFaderFront,
"AudioFaderRear" => NamedKey::AudioFaderRear,
"AudioSurroundModeNext" => NamedKey::AudioSurroundModeNext,
"AudioTrebleDown" => NamedKey::AudioTrebleDown,
"AudioTrebleUp" => NamedKey::AudioTrebleUp,
"AudioVolumeDown" => NamedKey::AudioVolumeDown,
"AudioVolumeUp" => NamedKey::AudioVolumeUp,
"AudioVolumeMute" => NamedKey::AudioVolumeMute,
"MicrophoneToggle" => NamedKey::MicrophoneToggle,
"MicrophoneVolumeDown" => NamedKey::MicrophoneVolumeDown,
"MicrophoneVolumeUp" => NamedKey::MicrophoneVolumeUp,
"MicrophoneVolumeMute" => NamedKey::MicrophoneVolumeMute,
"SpeechCorrectionList" => NamedKey::SpeechCorrectionList,
"SpeechInputToggle" => NamedKey::SpeechInputToggle,
"LaunchApplication1" => NamedKey::LaunchApplication1,
"LaunchApplication2" => NamedKey::LaunchApplication2,
"LaunchCalendar" => NamedKey::LaunchCalendar,
"LaunchContacts" => NamedKey::LaunchContacts,
"LaunchMail" => NamedKey::LaunchMail,
"LaunchMediaPlayer" => NamedKey::LaunchMediaPlayer,
"LaunchMusicPlayer" => NamedKey::LaunchMusicPlayer,
"LaunchPhone" => NamedKey::LaunchPhone,
"LaunchScreenSaver" => NamedKey::LaunchScreenSaver,
"LaunchSpreadsheet" => NamedKey::LaunchSpreadsheet,
"LaunchWebBrowser" => NamedKey::LaunchWebBrowser,
"LaunchWebCam" => NamedKey::LaunchWebCam,
"LaunchWordProcessor" => NamedKey::LaunchWordProcessor,
"BrowserBack" => NamedKey::BrowserBack,
"BrowserFavorites" => NamedKey::BrowserFavorites,
"BrowserForward" => NamedKey::BrowserForward,
"BrowserHome" => NamedKey::BrowserHome,
"BrowserRefresh" => NamedKey::BrowserRefresh,
"BrowserSearch" => NamedKey::BrowserSearch,
"BrowserStop" => NamedKey::BrowserStop,
"AppSwitch" => NamedKey::AppSwitch,
"Call" => NamedKey::Call,
"Camera" => NamedKey::Camera,
"CameraFocus" => NamedKey::CameraFocus,
"EndCall" => NamedKey::EndCall,
"GoBack" => NamedKey::GoBack,
"GoHome" => NamedKey::GoHome,
"HeadsetHook" => NamedKey::HeadsetHook,
"LastNumberRedial" => NamedKey::LastNumberRedial,
"Notification" => NamedKey::Notification,
"MannerMode" => NamedKey::MannerMode,
"VoiceDial" => NamedKey::VoiceDial,
"TV" => NamedKey::TV,
"TV3DMode" => NamedKey::TV3DMode,
"TVAntennaCable" => NamedKey::TVAntennaCable,
"TVAudioDescription" => NamedKey::TVAudioDescription,
"TVAudioDescriptionMixDown" => NamedKey::TVAudioDescriptionMixDown,
"TVAudioDescriptionMixUp" => NamedKey::TVAudioDescriptionMixUp,
"TVContentsMenu" => NamedKey::TVContentsMenu,
"TVDataService" => NamedKey::TVDataService,
"TVInput" => NamedKey::TVInput,
"TVInputComponent1" => NamedKey::TVInputComponent1,
"TVInputComponent2" => NamedKey::TVInputComponent2,
"TVInputComposite1" => NamedKey::TVInputComposite1,
"TVInputComposite2" => NamedKey::TVInputComposite2,
"TVInputHDMI1" => NamedKey::TVInputHDMI1,
"TVInputHDMI2" => NamedKey::TVInputHDMI2,
"TVInputHDMI3" => NamedKey::TVInputHDMI3,
"TVInputHDMI4" => NamedKey::TVInputHDMI4,
"TVInputVGA1" => NamedKey::TVInputVGA1,
"TVMediaContext" => NamedKey::TVMediaContext,
"TVNetwork" => NamedKey::TVNetwork,
"TVNumberEntry" => NamedKey::TVNumberEntry,
"TVPower" => NamedKey::TVPower,
"TVRadioService" => NamedKey::TVRadioService,
"TVSatellite" => NamedKey::TVSatellite,
"TVSatelliteBS" => NamedKey::TVSatelliteBS,
"TVSatelliteCS" => NamedKey::TVSatelliteCS,
"TVSatelliteToggle" => NamedKey::TVSatelliteToggle,
"TVTerrestrialAnalog" => NamedKey::TVTerrestrialAnalog,
"TVTerrestrialDigital" => NamedKey::TVTerrestrialDigital,
"TVTimer" => NamedKey::TVTimer,
"AVRInput" => NamedKey::AVRInput,
"AVRPower" => NamedKey::AVRPower,
"ColorF0Red" => NamedKey::ColorF0Red,
"ColorF1Green" => NamedKey::ColorF1Green,
"ColorF2Yellow" => NamedKey::ColorF2Yellow,
"ColorF3Blue" => NamedKey::ColorF3Blue,
"ColorF4Grey" => NamedKey::ColorF4Grey,
"ColorF5Brown" => NamedKey::ColorF5Brown,
"ClosedCaptionToggle" => NamedKey::ClosedCaptionToggle,
"Dimmer" => NamedKey::Dimmer,
"DisplaySwap" => NamedKey::DisplaySwap,
"DVR" => NamedKey::DVR,
"Exit" => NamedKey::Exit,
"FavoriteClear0" => NamedKey::FavoriteClear0,
"FavoriteClear1" => NamedKey::FavoriteClear1,
"FavoriteClear2" => NamedKey::FavoriteClear2,
"FavoriteClear3" => NamedKey::FavoriteClear3,
"FavoriteRecall0" => NamedKey::FavoriteRecall0,
"FavoriteRecall1" => NamedKey::FavoriteRecall1,
"FavoriteRecall2" => NamedKey::FavoriteRecall2,
"FavoriteRecall3" => NamedKey::FavoriteRecall3,
"FavoriteStore0" => NamedKey::FavoriteStore0,
"FavoriteStore1" => NamedKey::FavoriteStore1,
"FavoriteStore2" => NamedKey::FavoriteStore2,
"FavoriteStore3" => NamedKey::FavoriteStore3,
"Guide" => NamedKey::Guide,
"GuideNextDay" => NamedKey::GuideNextDay,
"GuidePreviousDay" => NamedKey::GuidePreviousDay,
"Info" => NamedKey::Info,
"InstantReplay" => NamedKey::InstantReplay,
"Link" => NamedKey::Link,
"ListProgram" => NamedKey::ListProgram,
"LiveContent" => NamedKey::LiveContent,
"Lock" => NamedKey::Lock,
"MediaApps" => NamedKey::MediaApps,
"MediaAudioTrack" => NamedKey::MediaAudioTrack,
"MediaLast" => NamedKey::MediaLast,
"MediaSkipBackward" => NamedKey::MediaSkipBackward,
"MediaSkipForward" => NamedKey::MediaSkipForward,
"MediaStepBackward" => NamedKey::MediaStepBackward,
"MediaStepForward" => NamedKey::MediaStepForward,
"MediaTopMenu" => NamedKey::MediaTopMenu,
"NavigateIn" => NamedKey::NavigateIn,
"NavigateNext" => NamedKey::NavigateNext,
"NavigateOut" => NamedKey::NavigateOut,
"NavigatePrevious" => NamedKey::NavigatePrevious,
"NextFavoriteChannel" => NamedKey::NextFavoriteChannel,
"NextUserProfile" => NamedKey::NextUserProfile,
"OnDemand" => NamedKey::OnDemand,
"Pairing" => NamedKey::Pairing,
"PinPDown" => NamedKey::PinPDown,
"PinPMove" => NamedKey::PinPMove,
"PinPToggle" => NamedKey::PinPToggle,
"PinPUp" => NamedKey::PinPUp,
"PlaySpeedDown" => NamedKey::PlaySpeedDown,
"PlaySpeedReset" => NamedKey::PlaySpeedReset,
"PlaySpeedUp" => NamedKey::PlaySpeedUp,
"RandomToggle" => NamedKey::RandomToggle,
"RcLowBattery" => NamedKey::RcLowBattery,
"RecordSpeedNext" => NamedKey::RecordSpeedNext,
"RfBypass" => NamedKey::RfBypass,
"ScanChannelsToggle" => NamedKey::ScanChannelsToggle,
"ScreenModeNext" => NamedKey::ScreenModeNext,
"Settings" => NamedKey::Settings,
"SplitScreenToggle" => NamedKey::SplitScreenToggle,
"STBInput" => NamedKey::STBInput,
"STBPower" => NamedKey::STBPower,
"Subtitle" => NamedKey::Subtitle,
"Teletext" => NamedKey::Teletext,
"VideoModeNext" => NamedKey::VideoModeNext,
"Wink" => NamedKey::Wink,
"ZoomToggle" => NamedKey::ZoomToggle,
"F1" => NamedKey::F1,
"F2" => NamedKey::F2,
"F3" => NamedKey::F3,
"F4" => NamedKey::F4,
"F5" => NamedKey::F5,
"F6" => NamedKey::F6,
"F7" => NamedKey::F7,
"F8" => NamedKey::F8,
"F9" => NamedKey::F9,
"F10" => NamedKey::F10,
"F11" => NamedKey::F11,
"F12" => NamedKey::F12,
"F13" => NamedKey::F13,
"F14" => NamedKey::F14,
"F15" => NamedKey::F15,
"F16" => NamedKey::F16,
"F17" => NamedKey::F17,
"F18" => NamedKey::F18,
"F19" => NamedKey::F19,
"F20" => NamedKey::F20,
"F21" => NamedKey::F21,
"F22" => NamedKey::F22,
"F23" => NamedKey::F23,
"F24" => NamedKey::F24,
"F25" => NamedKey::F25,
"F26" => NamedKey::F26,
"F27" => NamedKey::F27,
"F28" => NamedKey::F28,
"F29" => NamedKey::F29,
"F30" => NamedKey::F30,
"F31" => NamedKey::F31,
"F32" => NamedKey::F32,
"F33" => NamedKey::F33,
"F34" => NamedKey::F34,
"F35" => NamedKey::F35,
string => return Key::Character(SmolStr::new(string)),
})
match kav {
"Unidentified" => Key::Unidentified(NativeKey::Web(SmolStr::new(kav))),
"Dead" => Key::Dead(None),
"Alt" => Key::Alt,
"AltGraph" => Key::AltGraph,
"CapsLock" => Key::CapsLock,
"Control" => Key::Control,
"Fn" => Key::Fn,
"FnLock" => Key::FnLock,
"NumLock" => Key::NumLock,
"ScrollLock" => Key::ScrollLock,
"Shift" => Key::Shift,
"Symbol" => Key::Symbol,
"SymbolLock" => Key::SymbolLock,
"Hyper" => Key::Hyper,
"Meta" => Key::Super,
"Enter" => Key::Enter,
"Tab" => Key::Tab,
" " => Key::Space,
"ArrowDown" => Key::ArrowDown,
"ArrowLeft" => Key::ArrowLeft,
"ArrowRight" => Key::ArrowRight,
"ArrowUp" => Key::ArrowUp,
"End" => Key::End,
"Home" => Key::Home,
"PageDown" => Key::PageDown,
"PageUp" => Key::PageUp,
"Backspace" => Key::Backspace,
"Clear" => Key::Clear,
"Copy" => Key::Copy,
"CrSel" => Key::CrSel,
"Cut" => Key::Cut,
"Delete" => Key::Delete,
"EraseEof" => Key::EraseEof,
"ExSel" => Key::ExSel,
"Insert" => Key::Insert,
"Paste" => Key::Paste,
"Redo" => Key::Redo,
"Undo" => Key::Undo,
"Accept" => Key::Accept,
"Again" => Key::Again,
"Attn" => Key::Attn,
"Cancel" => Key::Cancel,
"ContextMenu" => Key::ContextMenu,
"Escape" => Key::Escape,
"Execute" => Key::Execute,
"Find" => Key::Find,
"Help" => Key::Help,
"Pause" => Key::Pause,
"Play" => Key::Play,
"Props" => Key::Props,
"Select" => Key::Select,
"ZoomIn" => Key::ZoomIn,
"ZoomOut" => Key::ZoomOut,
"BrightnessDown" => Key::BrightnessDown,
"BrightnessUp" => Key::BrightnessUp,
"Eject" => Key::Eject,
"LogOff" => Key::LogOff,
"Power" => Key::Power,
"PowerOff" => Key::PowerOff,
"PrintScreen" => Key::PrintScreen,
"Hibernate" => Key::Hibernate,
"Standby" => Key::Standby,
"WakeUp" => Key::WakeUp,
"AllCandidates" => Key::AllCandidates,
"Alphanumeric" => Key::Alphanumeric,
"CodeInput" => Key::CodeInput,
"Compose" => Key::Compose,
"Convert" => Key::Convert,
"FinalMode" => Key::FinalMode,
"GroupFirst" => Key::GroupFirst,
"GroupLast" => Key::GroupLast,
"GroupNext" => Key::GroupNext,
"GroupPrevious" => Key::GroupPrevious,
"ModeChange" => Key::ModeChange,
"NextCandidate" => Key::NextCandidate,
"NonConvert" => Key::NonConvert,
"PreviousCandidate" => Key::PreviousCandidate,
"Process" => Key::Process,
"SingleCandidate" => Key::SingleCandidate,
"HangulMode" => Key::HangulMode,
"HanjaMode" => Key::HanjaMode,
"JunjaMode" => Key::JunjaMode,
"Eisu" => Key::Eisu,
"Hankaku" => Key::Hankaku,
"Hiragana" => Key::Hiragana,
"HiraganaKatakana" => Key::HiraganaKatakana,
"KanaMode" => Key::KanaMode,
"KanjiMode" => Key::KanjiMode,
"Katakana" => Key::Katakana,
"Romaji" => Key::Romaji,
"Zenkaku" => Key::Zenkaku,
"ZenkakuHankaku" => Key::ZenkakuHankaku,
"Soft1" => Key::Soft1,
"Soft2" => Key::Soft2,
"Soft3" => Key::Soft3,
"Soft4" => Key::Soft4,
"ChannelDown" => Key::ChannelDown,
"ChannelUp" => Key::ChannelUp,
"Close" => Key::Close,
"MailForward" => Key::MailForward,
"MailReply" => Key::MailReply,
"MailSend" => Key::MailSend,
"MediaClose" => Key::MediaClose,
"MediaFastForward" => Key::MediaFastForward,
"MediaPause" => Key::MediaPause,
"MediaPlay" => Key::MediaPlay,
"MediaPlayPause" => Key::MediaPlayPause,
"MediaRecord" => Key::MediaRecord,
"MediaRewind" => Key::MediaRewind,
"MediaStop" => Key::MediaStop,
"MediaTrackNext" => Key::MediaTrackNext,
"MediaTrackPrevious" => Key::MediaTrackPrevious,
"New" => Key::New,
"Open" => Key::Open,
"Print" => Key::Print,
"Save" => Key::Save,
"SpellCheck" => Key::SpellCheck,
"Key11" => Key::Key11,
"Key12" => Key::Key12,
"AudioBalanceLeft" => Key::AudioBalanceLeft,
"AudioBalanceRight" => Key::AudioBalanceRight,
"AudioBassBoostDown" => Key::AudioBassBoostDown,
"AudioBassBoostToggle" => Key::AudioBassBoostToggle,
"AudioBassBoostUp" => Key::AudioBassBoostUp,
"AudioFaderFront" => Key::AudioFaderFront,
"AudioFaderRear" => Key::AudioFaderRear,
"AudioSurroundModeNext" => Key::AudioSurroundModeNext,
"AudioTrebleDown" => Key::AudioTrebleDown,
"AudioTrebleUp" => Key::AudioTrebleUp,
"AudioVolumeDown" => Key::AudioVolumeDown,
"AudioVolumeUp" => Key::AudioVolumeUp,
"AudioVolumeMute" => Key::AudioVolumeMute,
"MicrophoneToggle" => Key::MicrophoneToggle,
"MicrophoneVolumeDown" => Key::MicrophoneVolumeDown,
"MicrophoneVolumeUp" => Key::MicrophoneVolumeUp,
"MicrophoneVolumeMute" => Key::MicrophoneVolumeMute,
"SpeechCorrectionList" => Key::SpeechCorrectionList,
"SpeechInputToggle" => Key::SpeechInputToggle,
"LaunchApplication1" => Key::LaunchApplication1,
"LaunchApplication2" => Key::LaunchApplication2,
"LaunchCalendar" => Key::LaunchCalendar,
"LaunchContacts" => Key::LaunchContacts,
"LaunchMail" => Key::LaunchMail,
"LaunchMediaPlayer" => Key::LaunchMediaPlayer,
"LaunchMusicPlayer" => Key::LaunchMusicPlayer,
"LaunchPhone" => Key::LaunchPhone,
"LaunchScreenSaver" => Key::LaunchScreenSaver,
"LaunchSpreadsheet" => Key::LaunchSpreadsheet,
"LaunchWebBrowser" => Key::LaunchWebBrowser,
"LaunchWebCam" => Key::LaunchWebCam,
"LaunchWordProcessor" => Key::LaunchWordProcessor,
"BrowserBack" => Key::BrowserBack,
"BrowserFavorites" => Key::BrowserFavorites,
"BrowserForward" => Key::BrowserForward,
"BrowserHome" => Key::BrowserHome,
"BrowserRefresh" => Key::BrowserRefresh,
"BrowserSearch" => Key::BrowserSearch,
"BrowserStop" => Key::BrowserStop,
"AppSwitch" => Key::AppSwitch,
"Call" => Key::Call,
"Camera" => Key::Camera,
"CameraFocus" => Key::CameraFocus,
"EndCall" => Key::EndCall,
"GoBack" => Key::GoBack,
"GoHome" => Key::GoHome,
"HeadsetHook" => Key::HeadsetHook,
"LastNumberRedial" => Key::LastNumberRedial,
"Notification" => Key::Notification,
"MannerMode" => Key::MannerMode,
"VoiceDial" => Key::VoiceDial,
"TV" => Key::TV,
"TV3DMode" => Key::TV3DMode,
"TVAntennaCable" => Key::TVAntennaCable,
"TVAudioDescription" => Key::TVAudioDescription,
"TVAudioDescriptionMixDown" => Key::TVAudioDescriptionMixDown,
"TVAudioDescriptionMixUp" => Key::TVAudioDescriptionMixUp,
"TVContentsMenu" => Key::TVContentsMenu,
"TVDataService" => Key::TVDataService,
"TVInput" => Key::TVInput,
"TVInputComponent1" => Key::TVInputComponent1,
"TVInputComponent2" => Key::TVInputComponent2,
"TVInputComposite1" => Key::TVInputComposite1,
"TVInputComposite2" => Key::TVInputComposite2,
"TVInputHDMI1" => Key::TVInputHDMI1,
"TVInputHDMI2" => Key::TVInputHDMI2,
"TVInputHDMI3" => Key::TVInputHDMI3,
"TVInputHDMI4" => Key::TVInputHDMI4,
"TVInputVGA1" => Key::TVInputVGA1,
"TVMediaContext" => Key::TVMediaContext,
"TVNetwork" => Key::TVNetwork,
"TVNumberEntry" => Key::TVNumberEntry,
"TVPower" => Key::TVPower,
"TVRadioService" => Key::TVRadioService,
"TVSatellite" => Key::TVSatellite,
"TVSatelliteBS" => Key::TVSatelliteBS,
"TVSatelliteCS" => Key::TVSatelliteCS,
"TVSatelliteToggle" => Key::TVSatelliteToggle,
"TVTerrestrialAnalog" => Key::TVTerrestrialAnalog,
"TVTerrestrialDigital" => Key::TVTerrestrialDigital,
"TVTimer" => Key::TVTimer,
"AVRInput" => Key::AVRInput,
"AVRPower" => Key::AVRPower,
"ColorF0Red" => Key::ColorF0Red,
"ColorF1Green" => Key::ColorF1Green,
"ColorF2Yellow" => Key::ColorF2Yellow,
"ColorF3Blue" => Key::ColorF3Blue,
"ColorF4Grey" => Key::ColorF4Grey,
"ColorF5Brown" => Key::ColorF5Brown,
"ClosedCaptionToggle" => Key::ClosedCaptionToggle,
"Dimmer" => Key::Dimmer,
"DisplaySwap" => Key::DisplaySwap,
"DVR" => Key::DVR,
"Exit" => Key::Exit,
"FavoriteClear0" => Key::FavoriteClear0,
"FavoriteClear1" => Key::FavoriteClear1,
"FavoriteClear2" => Key::FavoriteClear2,
"FavoriteClear3" => Key::FavoriteClear3,
"FavoriteRecall0" => Key::FavoriteRecall0,
"FavoriteRecall1" => Key::FavoriteRecall1,
"FavoriteRecall2" => Key::FavoriteRecall2,
"FavoriteRecall3" => Key::FavoriteRecall3,
"FavoriteStore0" => Key::FavoriteStore0,
"FavoriteStore1" => Key::FavoriteStore1,
"FavoriteStore2" => Key::FavoriteStore2,
"FavoriteStore3" => Key::FavoriteStore3,
"Guide" => Key::Guide,
"GuideNextDay" => Key::GuideNextDay,
"GuidePreviousDay" => Key::GuidePreviousDay,
"Info" => Key::Info,
"InstantReplay" => Key::InstantReplay,
"Link" => Key::Link,
"ListProgram" => Key::ListProgram,
"LiveContent" => Key::LiveContent,
"Lock" => Key::Lock,
"MediaApps" => Key::MediaApps,
"MediaAudioTrack" => Key::MediaAudioTrack,
"MediaLast" => Key::MediaLast,
"MediaSkipBackward" => Key::MediaSkipBackward,
"MediaSkipForward" => Key::MediaSkipForward,
"MediaStepBackward" => Key::MediaStepBackward,
"MediaStepForward" => Key::MediaStepForward,
"MediaTopMenu" => Key::MediaTopMenu,
"NavigateIn" => Key::NavigateIn,
"NavigateNext" => Key::NavigateNext,
"NavigateOut" => Key::NavigateOut,
"NavigatePrevious" => Key::NavigatePrevious,
"NextFavoriteChannel" => Key::NextFavoriteChannel,
"NextUserProfile" => Key::NextUserProfile,
"OnDemand" => Key::OnDemand,
"Pairing" => Key::Pairing,
"PinPDown" => Key::PinPDown,
"PinPMove" => Key::PinPMove,
"PinPToggle" => Key::PinPToggle,
"PinPUp" => Key::PinPUp,
"PlaySpeedDown" => Key::PlaySpeedDown,
"PlaySpeedReset" => Key::PlaySpeedReset,
"PlaySpeedUp" => Key::PlaySpeedUp,
"RandomToggle" => Key::RandomToggle,
"RcLowBattery" => Key::RcLowBattery,
"RecordSpeedNext" => Key::RecordSpeedNext,
"RfBypass" => Key::RfBypass,
"ScanChannelsToggle" => Key::ScanChannelsToggle,
"ScreenModeNext" => Key::ScreenModeNext,
"Settings" => Key::Settings,
"SplitScreenToggle" => Key::SplitScreenToggle,
"STBInput" => Key::STBInput,
"STBPower" => Key::STBPower,
"Subtitle" => Key::Subtitle,
"Teletext" => Key::Teletext,
"VideoModeNext" => Key::VideoModeNext,
"Wink" => Key::Wink,
"ZoomToggle" => Key::ZoomToggle,
"F1" => Key::F1,
"F2" => Key::F2,
"F3" => Key::F3,
"F4" => Key::F4,
"F5" => Key::F5,
"F6" => Key::F6,
"F7" => Key::F7,
"F8" => Key::F8,
"F9" => Key::F9,
"F10" => Key::F10,
"F11" => Key::F11,
"F12" => Key::F12,
"F13" => Key::F13,
"F14" => Key::F14,
"F15" => Key::F15,
"F16" => Key::F16,
"F17" => Key::F17,
"F18" => Key::F18,
"F19" => Key::F19,
"F20" => Key::F20,
"F21" => Key::F21,
"F22" => Key::F22,
"F23" => Key::F23,
"F24" => Key::F24,
"F25" => Key::F25,
"F26" => Key::F26,
"F27" => Key::F27,
"F28" => Key::F28,
"F29" => Key::F29,
"F30" => Key::F30,
"F31" => Key::F31,
"F32" => Key::F32,
"F33" => Key::F33,
"F34" => Key::F34,
"F35" => Key::F35,
string => Key::Character(SmolStr::new(string)),
}
}
}
impl PhysicalKey {
impl KeyCode {
pub fn from_key_code_attribute_value(kcav: &str) -> Self {
PhysicalKey::Code(match kcav {
match kcav {
"Backquote" => KeyCode::Backquote,
"Backslash" => KeyCode::Backslash,
"BracketLeft" => KeyCode::BracketLeft,
@@ -516,7 +516,7 @@ impl PhysicalKey {
"F33" => KeyCode::F33,
"F34" => KeyCode::F34,
"F35" => KeyCode::F35,
_ => return PhysicalKey::Unidentified(NativeKeyCode::Unidentified),
})
_ => KeyCode::Unidentified(NativeKeyCode::Unidentified),
}
}
}

View File

@@ -1,18 +1,18 @@
use std::cell::Cell;
use std::rc::{Rc, Weak};
use std::sync::atomic::AtomicBool;
use std::sync::{Arc, Mutex};
use smol_str::SmolStr;
use wasm_bindgen::{closure::Closure, JsCast};
use web_sys::{
CssStyleDeclaration, Document, Event, FocusEvent, HtmlCanvasElement, KeyboardEvent,
PointerEvent, WheelEvent,
CssStyleDeclaration, Document, Event, FocusEvent, HtmlCanvasElement, KeyboardEvent, WheelEvent,
};
use crate::dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
use crate::error::OsError as RootOE;
use crate::event::{Force, InnerSizeWriter, MouseButton, MouseScrollDelta};
use crate::keyboard::{Key, KeyLocation, ModifiersState, PhysicalKey};
use crate::keyboard::{Key, KeyCode, KeyLocation, ModifiersState};
use crate::platform_impl::{OsError, PlatformSpecificWindowBuilderAttributes};
use crate::window::{WindowAttributes, WindowId as RootWindowId};
@@ -29,7 +29,7 @@ use super::{event, ButtonsState, ResizeScaleHandle};
pub struct Canvas {
common: Common,
id: WindowId,
pub has_focus: Rc<Cell<bool>>,
pub has_focus: Arc<AtomicBool>,
pub is_intersecting: Option<bool>,
on_touch_start: Option<EventListenerHandle<dyn FnMut(Event)>>,
on_focus: Option<EventListenerHandle<dyn FnMut(FocusEvent)>>,
@@ -43,7 +43,6 @@ pub struct Canvas {
on_intersect: Option<IntersectionObserverHandle>,
animation_frame_handler: AnimationFrameHandler,
on_touch_end: Option<EventListenerHandle<dyn FnMut(Event)>>,
on_context_menu: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
}
pub struct Common {
@@ -65,7 +64,7 @@ impl Canvas {
attr: &WindowAttributes,
platform_attr: PlatformSpecificWindowBuilderAttributes,
) -> Result<Self, RootOE> {
let canvas = match platform_attr.canvas.0 {
let canvas = match platform_attr.canvas {
Some(canvas) => canvas,
None => document
.create_element("canvas")
@@ -129,7 +128,7 @@ impl Canvas {
super::set_canvas_position(&common.document, &common.raw, &common.style, position);
}
if attr.fullscreen.0.is_some() {
if attr.fullscreen.is_some() {
common.fullscreen_handler.request_fullscreen();
}
@@ -140,7 +139,7 @@ impl Canvas {
Ok(Canvas {
common,
id,
has_focus: Rc::new(Cell::new(false)),
has_focus: Arc::new(AtomicBool::new(false)),
is_intersecting: None,
on_touch_start: None,
on_blur: None,
@@ -154,7 +153,6 @@ impl Canvas {
on_intersect: None,
animation_frame_handler: AnimationFrameHandler::new(window),
on_touch_end: None,
on_context_menu: None,
})
}
@@ -261,7 +259,7 @@ impl Canvas {
pub fn on_keyboard_release<F>(&mut self, mut handler: F, prevent_default: bool)
where
F: 'static + FnMut(PhysicalKey, Key, Option<SmolStr>, KeyLocation, bool, ModifiersState),
F: 'static + FnMut(KeyCode, Key, Option<SmolStr>, KeyLocation, bool, ModifiersState),
{
self.on_keyboard_release =
Some(self.common.add_event("keyup", move |event: KeyboardEvent| {
@@ -283,7 +281,7 @@ impl Canvas {
pub fn on_keyboard_press<F>(&mut self, mut handler: F, prevent_default: bool)
where
F: 'static + FnMut(PhysicalKey, Key, Option<SmolStr>, KeyLocation, bool, ModifiersState),
F: 'static + FnMut(KeyCode, Key, Option<SmolStr>, KeyLocation, bool, ModifiersState),
{
self.on_keyboard_press = Some(self.common.add_transient_event(
"keydown",
@@ -449,17 +447,6 @@ impl Canvas {
self.on_touch_end = Some(self.common.add_transient_event("touchend", |_| {}));
}
pub(crate) fn on_context_menu(&mut self, prevent_default: bool) {
self.on_context_menu = Some(self.common.add_event(
"contextmenu",
move |event: PointerEvent| {
if prevent_default {
event.prevent_default();
}
},
));
}
pub fn request_fullscreen(&self) {
self.common.fullscreen_handler.request_fullscreen()
}
@@ -538,7 +525,6 @@ impl Canvas {
self.animation_frame_handler.cancel();
self.on_touch_end = None;
self.common.fullscreen_handler.cancel();
self.on_context_menu = None;
}
}

View File

@@ -1,6 +1,6 @@
use crate::dpi::LogicalPosition;
use crate::event::{MouseButton, MouseScrollDelta};
use crate::keyboard::{Key, KeyLocation, ModifiersState, NamedKey, PhysicalKey};
use crate::keyboard::{Key, KeyCode, KeyLocation, ModifiersState};
use once_cell::unsync::OnceCell;
use smol_str::SmolStr;
@@ -149,9 +149,9 @@ pub fn mouse_scroll_delta(
}
}
pub fn key_code(event: &KeyboardEvent) -> PhysicalKey {
pub fn key_code(event: &KeyboardEvent) -> KeyCode {
let code = event.code();
PhysicalKey::from_key_code_attribute_value(&code)
KeyCode::from_key_code_attribute_value(&code)
}
pub fn key(event: &KeyboardEvent) -> Key {
@@ -163,9 +163,9 @@ pub fn key_text(event: &KeyboardEvent) -> Option<SmolStr> {
let key = Key::from_key_attribute_value(&key);
match &key {
Key::Character(text) => Some(text.clone()),
Key::Named(NamedKey::Tab) => Some(SmolStr::new("\t")),
Key::Named(NamedKey::Enter) => Some(SmolStr::new("\r")),
Key::Named(NamedKey::Space) => Some(SmolStr::new(" ")),
Key::Tab => Some(SmolStr::new("\t")),
Key::Enter => Some(SmolStr::new("\r")),
Key::Space => Some(SmolStr::new(" ")),
_ => None,
}
.map(SmolStr::new)

View File

@@ -5,7 +5,6 @@ use crate::window::{
CursorGrabMode, CursorIcon, ImePurpose, ResizeDirection, Theme, UserAttentionType,
WindowAttributes, WindowButtons, WindowId as RootWI, WindowLevel,
};
use crate::SendSyncWrapper;
use web_sys::HtmlCanvasElement;
@@ -15,6 +14,8 @@ use super::{backend, monitor::MonitorHandle, EventLoopWindowTarget, Fullscreen};
use std::cell::RefCell;
use std::collections::VecDeque;
use std::rc::Rc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
pub struct Window {
inner: Dispatcher<Inner>,
@@ -26,6 +27,7 @@ pub struct Inner {
canvas: Rc<RefCell<backend::Canvas>>,
previous_pointer: RefCell<&'static str>,
destroy_fn: Option<Box<dyn FnOnce()>>,
has_focus: Arc<AtomicBool>,
}
impl Window {
@@ -49,12 +51,14 @@ impl Window {
let runner = target.runner.clone();
let destroy_fn = Box::new(move || runner.notify_destroy_window(RootWI(id)));
let has_focus = canvas.borrow().has_focus.clone();
let inner = Inner {
id,
window: window.clone(),
canvas,
previous_pointer: RefCell::new("auto"),
destroy_fn: Some(destroy_fn),
has_focus,
};
inner.set_title(&attr.title);
@@ -62,11 +66,9 @@ impl Window {
inner.set_visible(attr.visible);
inner.set_window_icon(attr.window_icon);
let canvas = Rc::downgrade(&inner.canvas);
let (dispatcher, runner) = Dispatcher::new(inner).unwrap();
target.runner.add_canvas(RootWI(id), canvas, runner);
Ok(Window { inner: dispatcher })
Ok(Window {
inner: Dispatcher::new(inner).unwrap(),
})
}
pub(crate) fn maybe_queue_on_main(&self, f: impl FnOnce(&Inner) + Send + 'static) {
@@ -78,9 +80,7 @@ impl Window {
}
pub fn canvas(&self) -> Option<HtmlCanvasElement> {
self.inner
.value()
.map(|inner| inner.canvas.borrow().raw().clone())
self.inner.with(|inner| inner.canvas.borrow().raw().clone())
}
}
@@ -414,7 +414,7 @@ impl Inner {
#[inline]
pub fn has_focus(&self) -> bool {
self.canvas.borrow().has_focus.get()
self.has_focus.load(Ordering::Relaxed)
}
pub fn title(&self) -> String {
@@ -456,7 +456,7 @@ impl From<u64> for WindowId {
#[derive(Clone)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub(crate) canvas: SendSyncWrapper<Option<backend::RawCanvasType>>,
pub(crate) canvas: Option<backend::RawCanvasType>,
pub(crate) prevent_default: bool,
pub(crate) focusable: bool,
pub(crate) append: bool,
@@ -465,7 +465,7 @@ pub struct PlatformSpecificWindowBuilderAttributes {
impl Default for PlatformSpecificWindowBuilderAttributes {
fn default() -> Self {
Self {
canvas: SendSyncWrapper(None),
canvas: None,
prevent_default: true,
focusable: true,
append: false,

View File

@@ -9,8 +9,8 @@ use windows_sys::Win32::{
},
UI::{
HiDpi::{
DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE, DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2,
MDT_EFFECTIVE_DPI, PROCESS_PER_MONITOR_DPI_AWARE,
DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE, MDT_EFFECTIVE_DPI,
PROCESS_PER_MONITOR_DPI_AWARE,
},
WindowsAndMessaging::IsProcessDPIAware,
},
@@ -21,6 +21,8 @@ use crate::platform_impl::platform::util::{
SET_PROCESS_DPI_AWARENESS, SET_PROCESS_DPI_AWARENESS_CONTEXT,
};
const DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2: DPI_AWARENESS_CONTEXT = -4;
pub fn become_dpi_aware() {
static ENABLE_DPI_AWARENESS: Once = Once::new();
ENABLE_DPI_AWARENESS.call_once(|| {

View File

View File

@@ -21,7 +21,7 @@ use once_cell::sync::Lazy;
use windows_sys::Win32::{
Devices::HumanInterfaceDevice::MOUSE_MOVE_RELATIVE,
Foundation::{HWND, LPARAM, LRESULT, POINT, RECT, WPARAM},
Foundation::{BOOL, HANDLE, HWND, LPARAM, LRESULT, POINT, RECT, WPARAM},
Graphics::Gdi::{
GetMonitorInfoW, MonitorFromRect, MonitorFromWindow, RedrawWindow, ScreenToClient,
ValidateRect, MONITORINFO, MONITOR_DEFAULTTONULL, RDW_INTERNALPAINT, SC_SCREENSAVE,
@@ -35,9 +35,13 @@ use windows_sys::Win32::{
Input::{
Ime::{GCS_COMPSTR, GCS_RESULTSTR, ISC_SHOWUICOMPOSITIONWINDOW},
KeyboardAndMouse::{
ReleaseCapture, SetCapture, TrackMouseEvent, TME_LEAVE, TRACKMOUSEEVENT,
MapVirtualKeyW, ReleaseCapture, SetCapture, TrackMouseEvent, MAPVK_VK_TO_VSC_EX,
TME_LEAVE, TRACKMOUSEEVENT, VK_NUMLOCK, VK_SHIFT,
},
Pointer::{
POINTER_FLAG_DOWN, POINTER_FLAG_UP, POINTER_FLAG_UPDATE, POINTER_INFO,
POINTER_PEN_INFO, POINTER_TOUCH_INFO,
},
Pointer::{POINTER_FLAG_DOWN, POINTER_FLAG_UP, POINTER_FLAG_UPDATE},
Touch::{
CloseTouchInputHandle, GetTouchInputInfo, TOUCHEVENTF_DOWN, TOUCHEVENTF_MOVE,
TOUCHEVENTF_UP, TOUCHINPUT,
@@ -45,24 +49,25 @@ use windows_sys::Win32::{
RAWINPUT, RIM_TYPEKEYBOARD, RIM_TYPEMOUSE,
},
WindowsAndMessaging::{
CreateWindowExW, DefWindowProcW, DestroyWindow, DispatchMessageW, GetClientRect,
GetCursorPos, GetMenu, GetMessageW, KillTimer, LoadCursorW, PeekMessageW, PostMessageW,
CreateWindowExW, DefWindowProcW, DestroyWindow, DispatchMessageW, GetCursorPos,
GetMenu, GetMessageW, KillTimer, LoadCursorW, PeekMessageW, PostMessageW,
RegisterClassExW, RegisterWindowMessageA, SetCursor, SetTimer, SetWindowPos,
TranslateMessage, CREATESTRUCTW, GIDC_ARRIVAL, GIDC_REMOVAL, GWL_STYLE, GWL_USERDATA,
HTCAPTION, HTCLIENT, MINMAXINFO, MNC_CLOSE, MSG, NCCALCSIZE_PARAMS, PM_REMOVE, PT_PEN,
PT_TOUCH, RI_MOUSE_HWHEEL, RI_MOUSE_WHEEL, SC_MINIMIZE, SC_RESTORE, SIZE_MAXIMIZED,
SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, WHEEL_DELTA, WINDOWPOS,
WM_CAPTURECHANGED, WM_CLOSE, WM_CREATE, WM_DESTROY, WM_DPICHANGED, WM_ENTERSIZEMOVE,
WM_EXITSIZEMOVE, WM_GETMINMAXINFO, WM_IME_COMPOSITION, WM_IME_ENDCOMPOSITION,
WM_IME_SETCONTEXT, WM_IME_STARTCOMPOSITION, WM_INPUT, WM_INPUT_DEVICE_CHANGE,
WM_KEYDOWN, WM_KEYUP, WM_KILLFOCUS, WM_LBUTTONDOWN, WM_LBUTTONUP, WM_MBUTTONDOWN,
WM_MBUTTONUP, WM_MENUCHAR, WM_MOUSEHWHEEL, WM_MOUSEMOVE, WM_MOUSEWHEEL, WM_NCACTIVATE,
WM_NCCALCSIZE, WM_NCCREATE, WM_NCDESTROY, WM_NCLBUTTONDOWN, WM_PAINT, WM_POINTERDOWN,
WM_POINTERUP, WM_POINTERUPDATE, WM_RBUTTONDOWN, WM_RBUTTONUP, WM_SETCURSOR,
WM_SETFOCUS, WM_SETTINGCHANGE, WM_SIZE, WM_SYSCOMMAND, WM_SYSKEYDOWN, WM_SYSKEYUP,
WM_TOUCH, WM_WINDOWPOSCHANGED, WM_WINDOWPOSCHANGING, WM_XBUTTONDOWN, WM_XBUTTONUP,
WNDCLASSEXW, WS_EX_LAYERED, WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW, WS_EX_TRANSPARENT,
WS_OVERLAPPED, WS_POPUP, WS_VISIBLE,
PT_TOUCH, RI_KEY_E0, RI_KEY_E1, RI_MOUSE_WHEEL, SC_MINIMIZE, SC_RESTORE,
SIZE_MAXIMIZED, SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, WHEEL_DELTA,
WINDOWPOS, WM_CAPTURECHANGED, WM_CLOSE, WM_CREATE, WM_DESTROY, WM_DPICHANGED,
WM_ENTERSIZEMOVE, WM_EXITSIZEMOVE, WM_GETMINMAXINFO, WM_IME_COMPOSITION,
WM_IME_ENDCOMPOSITION, WM_IME_SETCONTEXT, WM_IME_STARTCOMPOSITION, WM_INPUT,
WM_INPUT_DEVICE_CHANGE, WM_KEYDOWN, WM_KEYUP, WM_KILLFOCUS, WM_LBUTTONDOWN,
WM_LBUTTONUP, WM_MBUTTONDOWN, WM_MBUTTONUP, WM_MENUCHAR, WM_MOUSEHWHEEL, WM_MOUSEMOVE,
WM_MOUSEWHEEL, WM_NCACTIVATE, WM_NCCALCSIZE, WM_NCCREATE, WM_NCDESTROY,
WM_NCLBUTTONDOWN, WM_PAINT, WM_POINTERDOWN, WM_POINTERUP, WM_POINTERUPDATE,
WM_RBUTTONDOWN, WM_RBUTTONUP, WM_SETCURSOR, WM_SETFOCUS, WM_SETTINGCHANGE, WM_SIZE,
WM_SYSCOMMAND, WM_SYSKEYDOWN, WM_SYSKEYUP, WM_TOUCH, WM_WINDOWPOSCHANGED,
WM_WINDOWPOSCHANGING, WM_XBUTTONDOWN, WM_XBUTTONUP, WNDCLASSEXW, WS_EX_LAYERED,
WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW, WS_EX_TRANSPARENT, WS_OVERLAPPED, WS_POPUP,
WS_VISIBLE,
},
},
};
@@ -75,8 +80,8 @@ use crate::{
WindowEvent,
},
event_loop::{ControlFlow, DeviceEvents, EventLoopClosed, EventLoopWindowTarget as RootELW},
keyboard::ModifiersState,
platform::pump_events::PumpStatus,
keyboard::{KeyCode, ModifiersState},
platform::{pump_events::PumpStatus, scancode::KeyCodeExtScancode},
platform_impl::platform::{
dark_mode::try_theme,
dpi::{become_dpi_aware, dpi_to_scale_factor},
@@ -98,6 +103,37 @@ use self::runner::RunnerState;
use super::window::set_skip_taskbar;
type GetPointerFrameInfoHistory = unsafe extern "system" fn(
pointerId: u32,
entriesCount: *mut u32,
pointerCount: *mut u32,
pointerInfo: *mut POINTER_INFO,
) -> BOOL;
type SkipPointerFrameMessages = unsafe extern "system" fn(pointerId: u32) -> BOOL;
type GetPointerDeviceRects = unsafe extern "system" fn(
device: HANDLE,
pointerDeviceRect: *mut RECT,
displayRect: *mut RECT,
) -> BOOL;
type GetPointerTouchInfo =
unsafe extern "system" fn(pointerId: u32, touchInfo: *mut POINTER_TOUCH_INFO) -> BOOL;
type GetPointerPenInfo =
unsafe extern "system" fn(pointId: u32, penInfo: *mut POINTER_PEN_INFO) -> BOOL;
static GET_POINTER_FRAME_INFO_HISTORY: Lazy<Option<GetPointerFrameInfoHistory>> =
Lazy::new(|| get_function!("user32.dll", GetPointerFrameInfoHistory));
static SKIP_POINTER_FRAME_MESSAGES: Lazy<Option<SkipPointerFrameMessages>> =
Lazy::new(|| get_function!("user32.dll", SkipPointerFrameMessages));
static GET_POINTER_DEVICE_RECTS: Lazy<Option<GetPointerDeviceRects>> =
Lazy::new(|| get_function!("user32.dll", GetPointerDeviceRects));
static GET_POINTER_TOUCH_INFO: Lazy<Option<GetPointerTouchInfo>> =
Lazy::new(|| get_function!("user32.dll", GetPointerTouchInfo));
static GET_POINTER_PEN_INFO: Lazy<Option<GetPointerPenInfo>> =
Lazy::new(|| get_function!("user32.dll", GetPointerPenInfo));
pub(crate) struct WindowData<T: 'static> {
pub window_state: Arc<Mutex<WindowState>>,
pub event_loop_runner: EventLoopRunnerShared<T>,
@@ -320,6 +356,19 @@ impl<T: 'static> EventLoop<T> {
/// Wait for one message and dispatch it, optionally with a timeout
fn wait_and_dispatch_message(&mut self, timeout: Option<Duration>) {
let start = Instant::now();
let runner = &self.window_target.p.runner_shared;
let control_flow_timeout = match runner.control_flow() {
ControlFlow::Wait => None,
ControlFlow::Poll => Some(Duration::ZERO),
ControlFlow::WaitUntil(wait_deadline) => {
Some(wait_deadline.saturating_duration_since(start))
}
};
let timeout = min_timeout(control_flow_timeout, timeout);
fn get_msg_with_timeout(msg: &mut MSG, timeout: Option<Duration>) -> PumpStatus {
unsafe {
// A timeout of None means wait indefinitely (so we don't need to call SetTimer)
@@ -355,8 +404,6 @@ impl<T: 'static> EventLoop<T> {
}
}
let runner = &self.window_target.p.runner_shared;
// We aim to be consistent with the MacOS backend which has a RunLoop
// observer that will dispatch AboutToWait when about to wait for
// events, and NewEvents after the RunLoop wakes up.
@@ -368,16 +415,6 @@ impl<T: 'static> EventLoop<T> {
//
runner.prepare_wait();
let control_flow_timeout = match runner.control_flow() {
ControlFlow::Wait => None,
ControlFlow::Poll => Some(Duration::ZERO),
ControlFlow::WaitUntil(wait_deadline) => {
let start = Instant::now();
Some(wait_deadline.saturating_duration_since(start))
}
};
let timeout = min_timeout(control_flow_timeout, timeout);
// # Safety
// The Windows API has no documented requirement for bitwise
// initializing a `MSG` struct (it can be uninitialized memory for the C
@@ -530,10 +567,6 @@ impl<T> EventLoopWindowTarget<T> {
self.runner_shared.exit_code().is_some()
}
pub(crate) fn clear_exit(&self) {
self.runner_shared.clear_exit();
}
fn exit_code(&self) -> Option<i32> {
self.runner_shared.exit_code()
}
@@ -1135,28 +1168,19 @@ unsafe fn public_window_callback_inner<T: 'static>(
}
WM_PAINT => {
userdata.window_state_lock().redraw_requested =
userdata.event_loop_runner.should_buffer();
// We'll buffer only in response to `UpdateWindow`, if win32 decides to redraw the
// window outside the normal flow of the event loop. This way mark event as handled
// and request a normal redraw with `RedrawWindow`.
if !userdata.event_loop_runner.should_buffer() {
if userdata.event_loop_runner.should_buffer() {
// this branch can happen in response to `UpdateWindow`, if win32 decides to
// redraw the window outside the normal flow of the event loop.
unsafe { RedrawWindow(window, ptr::null(), 0, RDW_INTERNALPAINT) };
} else {
userdata.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: WindowEvent::RedrawRequested,
});
}
// NOTE: calling `RedrawWindow` during `WM_PAINT` does nothing, since to mark
// `WM_PAINT` as handled we should call the `DefWindowProcW`. Call it and check whether
// user asked for redraw during `RedrawRequested` event handling and request it again
// after marking `WM_PAINT` as handled.
result = ProcResult::Value(unsafe { DefWindowProcW(window, msg, wparam, lparam) });
if std::mem::take(&mut userdata.window_state_lock().redraw_requested) {
unsafe { RedrawWindow(window, ptr::null(), 0, RDW_INTERNALPAINT) };
}
result = ProcResult::DefWindowProc(wparam);
}
WM_WINDOWPOSCHANGING => {
let mut window_state = userdata.window_state_lock();
if let Some(ref mut fullscreen) = window_state.fullscreen {
@@ -1414,58 +1438,41 @@ unsafe fn public_window_callback_inner<T: 'static>(
}
WM_MOUSEMOVE => {
use crate::event::WindowEvent::{CursorEntered, CursorLeft, CursorMoved};
use crate::event::WindowEvent::{CursorEntered, CursorMoved};
let mouse_was_outside_window = {
let mut w = userdata.window_state_lock();
let x = super::get_x_lparam(lparam as u32) as i32;
let y = super::get_y_lparam(lparam as u32) as i32;
let position = PhysicalPosition::new(x as f64, y as f64);
let was_outside_window = !w.mouse.cursor_flags().contains(CursorFlags::IN_WINDOW);
w.mouse
.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, true))
.ok();
was_outside_window
};
if mouse_was_outside_window {
userdata.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: CursorEntered {
device_id: DEVICE_ID,
},
});
// Calling TrackMouseEvent in order to receive mouse leave events.
unsafe {
TrackMouseEvent(&mut TRACKMOUSEEVENT {
cbSize: mem::size_of::<TRACKMOUSEEVENT>() as u32,
dwFlags: TME_LEAVE,
hwndTrack: window,
dwHoverTime: HOVER_DEFAULT,
})
};
}
let x = super::get_x_lparam(lparam as u32) as f64;
let y = super::get_y_lparam(lparam as u32) as f64;
let position = PhysicalPosition::new(x, y);
let cursor_moved;
{
let mut w = userdata.window_state_lock();
let mouse_was_inside_window =
w.mouse.cursor_flags().contains(CursorFlags::IN_WINDOW);
match get_pointer_move_kind(window, mouse_was_inside_window, x, y) {
PointerMoveKind::Enter => {
w.mouse
.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, true))
.ok();
drop(w);
userdata.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: CursorEntered {
device_id: DEVICE_ID,
},
});
// Calling TrackMouseEvent in order to receive mouse leave events.
unsafe {
TrackMouseEvent(&mut TRACKMOUSEEVENT {
cbSize: mem::size_of::<TRACKMOUSEEVENT>() as u32,
dwFlags: TME_LEAVE,
hwndTrack: window,
dwHoverTime: HOVER_DEFAULT,
})
};
}
PointerMoveKind::Leave => {
w.mouse
.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, false))
.ok();
drop(w);
userdata.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: CursorLeft {
device_id: DEVICE_ID,
},
});
}
PointerMoveKind::None => drop(w),
}
// handle spurious WM_MOUSEMOVE messages
// see https://devblogs.microsoft.com/oldnewthing/20031001-00/?p=42343
// and http://debugandconquer.blogspot.com/2015/08/the-cause-of-spurious-mouse-move.html
@@ -1473,7 +1480,6 @@ unsafe fn public_window_callback_inner<T: 'static>(
cursor_moved = w.mouse.last_position != Some(position);
w.mouse.last_position = Some(position);
}
if cursor_moved {
update_modifiers(window, userdata);
@@ -1512,6 +1518,7 @@ unsafe fn public_window_callback_inner<T: 'static>(
use crate::event::MouseScrollDelta::LineDelta;
let value = (wparam >> 16) as i16;
let value = value as i32;
let value = value as f32 / WHEEL_DELTA as f32;
update_modifiers(window, userdata);
@@ -1532,6 +1539,7 @@ unsafe fn public_window_callback_inner<T: 'static>(
use crate::event::MouseScrollDelta::LineDelta;
let value = (wparam >> 16) as i16;
let value = value as i32;
let value = -value as f32 / WHEEL_DELTA as f32; // NOTE: inverted! See https://github.com/rust-windowing/winit/pull/2105/
update_modifiers(window, userdata);
@@ -1799,9 +1807,9 @@ unsafe fn public_window_callback_inner<T: 'static>(
Some(SkipPointerFrameMessages),
Some(GetPointerDeviceRects),
) = (
*util::GET_POINTER_FRAME_INFO_HISTORY,
*util::SKIP_POINTER_FRAME_MESSAGES,
*util::GET_POINTER_DEVICE_RECTS,
*GET_POINTER_FRAME_INFO_HISTORY,
*SKIP_POINTER_FRAME_MESSAGES,
*GET_POINTER_DEVICE_RECTS,
) {
let pointer_id = super::loword(wparam as u32) as u32;
let mut entries_count = 0u32;
@@ -1883,7 +1891,7 @@ unsafe fn public_window_callback_inner<T: 'static>(
let force = match pointer_info.pointerType {
PT_TOUCH => {
let mut touch_info = mem::MaybeUninit::uninit();
util::GET_POINTER_TOUCH_INFO.and_then(|GetPointerTouchInfo| {
GET_POINTER_TOUCH_INFO.and_then(|GetPointerTouchInfo| {
match unsafe {
GetPointerTouchInfo(
pointer_info.pointerId,
@@ -1899,7 +1907,7 @@ unsafe fn public_window_callback_inner<T: 'static>(
}
PT_PEN => {
let mut pen_info = mem::MaybeUninit::uninit();
util::GET_POINTER_PEN_INFO.and_then(|GetPointerPenInfo| {
GET_POINTER_PEN_INFO.and_then(|GetPointerPenInfo| {
match unsafe {
GetPointerPenInfo(pointer_info.pointerId, pen_info.as_mut_ptr())
} {
@@ -2418,9 +2426,11 @@ unsafe fn handle_raw_input<T: 'static>(userdata: &ThreadMsgTargetData<T>, data:
}
let button_flags = unsafe { mouse.Anonymous.Anonymous.usButtonFlags };
if util::has_flag(button_flags as u32, RI_MOUSE_WHEEL) {
let button_data = unsafe { mouse.Anonymous.Anonymous.usButtonData } as i16;
let delta = button_data as f32 / WHEEL_DELTA as f32;
let button_data = unsafe { mouse.Anonymous.Anonymous.usButtonData };
// We must cast to i16 first, becaues `usButtonData` must be interpreted as signed.
let delta = button_data as i16 as f32 / WHEEL_DELTA as f32;
userdata.send_event(Event::DeviceEvent {
device_id,
event: MouseWheel {
@@ -2428,26 +2438,18 @@ unsafe fn handle_raw_input<T: 'static>(userdata: &ThreadMsgTargetData<T>, data:
},
});
}
if util::has_flag(button_flags as u32, RI_MOUSE_HWHEEL) {
let button_data = unsafe { mouse.Anonymous.Anonymous.usButtonData } as i16;
let delta = -button_data as f32 / WHEEL_DELTA as f32;
userdata.send_event(Event::DeviceEvent {
device_id,
event: MouseWheel {
delta: LineDelta(delta, 0.0),
},
});
}
let button_state = raw_input::get_raw_mouse_button_state(button_flags as u32);
for (button, state) in button_state.iter().enumerate() {
// Left, middle, and right, respectively.
for (index, state) in button_state.iter().enumerate() {
if let Some(state) = *state {
// This gives us consistency with X11, since there doesn't
// seem to be anything else reasonable to do for a mouse
// button ID.
let button = (index + 1) as _;
userdata.send_event(Event::DeviceEvent {
device_id,
event: Button {
button: button as _,
state,
},
event: Button { button, state },
});
}
}
@@ -2461,51 +2463,102 @@ unsafe fn handle_raw_input<T: 'static>(userdata: &ThreadMsgTargetData<T>, data:
return;
}
if let Some(physical_key) = raw_input::get_keyboard_physical_key(keyboard) {
let state = if pressed { Pressed } else { Released };
userdata.send_event(Event::DeviceEvent {
device_id,
event: Key(RawKeyEvent {
physical_key,
state,
}),
});
let state = if pressed { Pressed } else { Released };
let extension = {
if util::has_flag(keyboard.Flags, RI_KEY_E0 as _) {
0xE000
} else if util::has_flag(keyboard.Flags, RI_KEY_E1 as _) {
0xE100
} else {
0x0000
}
};
let scancode = if keyboard.MakeCode == 0 {
// In some cases (often with media keys) the device reports a scancode of 0 but a
// valid virtual key. In these cases we obtain the scancode from the virtual key.
unsafe { MapVirtualKeyW(keyboard.VKey as u32, MAPVK_VK_TO_VSC_EX) as u16 }
} else {
keyboard.MakeCode | extension
};
if scancode == 0xE11D || scancode == 0xE02A {
// At the hardware (or driver?) level, pressing the Pause key is equivalent to pressing
// Ctrl+NumLock.
// This equvalence means that if the user presses Pause, the keyboard will emit two
// subsequent keypresses:
// 1, 0xE11D - Which is a left Ctrl (0x1D) with an extension flag (0xE100)
// 2, 0x0045 - Which on its own can be interpreted as Pause
//
// There's another combination which isn't quite an equivalence:
// PrtSc used to be Shift+Asterisk. This means that on some keyboards, presssing
// PrtSc (print screen) produces the following sequence:
// 1, 0xE02A - Which is a left shift (0x2A) with an extension flag (0xE000)
// 2, 0xE037 - Which is a numpad multiply (0x37) with an exteion flag (0xE000). This on
// its own it can be interpreted as PrtSc
//
// For this reason, if we encounter the first keypress, we simply ignore it, trusting
// that there's going to be another event coming, from which we can extract the
// appropriate key.
// For more on this, read the article by Raymond Chen, titled:
// "Why does Ctrl+ScrollLock cancel dialogs?"
// https://devblogs.microsoft.com/oldnewthing/20080211-00/?p=23503
return;
}
}
}
enum PointerMoveKind {
/// Pointer enterd to the window.
Enter,
/// Pointer leaved the window client area.
Leave,
/// Pointer is inside the window or `GetClientRect` failed.
None,
}
fn get_pointer_move_kind(
window: HWND,
mouse_was_inside_window: bool,
x: i32,
y: i32,
) -> PointerMoveKind {
let rect: RECT = unsafe {
let mut rect: RECT = mem::zeroed();
if GetClientRect(window, &mut rect) == false.into() {
return PointerMoveKind::None; // exit early if GetClientRect failed
}
rect
};
let x = (rect.left..rect.right).contains(&x);
let y = (rect.top..rect.bottom).contains(&y);
if !mouse_was_inside_window && x && y {
PointerMoveKind::Enter
} else if mouse_was_inside_window && !(x && y) {
PointerMoveKind::Leave
} else {
PointerMoveKind::None
let code = if keyboard.VKey == VK_NUMLOCK {
// Historically, the NumLock and the Pause key were one and the same physical key.
// The user could trigger Pause by pressing Ctrl+NumLock.
// Now these are often physically separate and the two keys can be differentiated by
// checking the extension flag of the scancode. NumLock is 0xE045, Pause is 0x0045.
//
// However in this event, both keys are reported as 0x0045 even on modern hardware.
// Therefore we use the virtual key instead to determine whether it's a NumLock and
// set the KeyCode accordingly.
//
// For more on this, read the article by Raymond Chen, titled:
// "Why does Ctrl+ScrollLock cancel dialogs?"
// https://devblogs.microsoft.com/oldnewthing/20080211-00/?p=23503
KeyCode::NumLock
} else {
KeyCode::from_scancode(scancode as u32)
};
if keyboard.VKey == VK_SHIFT {
match code {
KeyCode::NumpadDecimal
| KeyCode::Numpad0
| KeyCode::Numpad1
| KeyCode::Numpad2
| KeyCode::Numpad3
| KeyCode::Numpad4
| KeyCode::Numpad5
| KeyCode::Numpad6
| KeyCode::Numpad7
| KeyCode::Numpad8
| KeyCode::Numpad9 => {
// On Windows, holding the Shift key makes numpad keys behave as if NumLock
// wasn't active. The way this is exposed to applications by the system is that
// the application receives a fake key release event for the shift key at the
// moment when the numpad key is pressed, just before receiving the numpad key
// as well.
//
// The issue is that in the raw device event (here), the fake shift release
// event reports the numpad key as the scancode. Unfortunately, the event doesn't
// have any information to tell whether it's the left shift or the right shift
// that needs to get the fake release (or press) event so we don't forward this
// event to the application at all.
//
// For more on this, read the article by Raymond Chen, titled:
// "The shift key overrides NumLock"
// https://devblogs.microsoft.com/oldnewthing/20040906-00/?p=37953
return;
}
_ => (),
}
}
userdata.send_event(Event::DeviceEvent {
device_id,
event: Key(RawKeyEvent {
physical_key: code,
state,
}),
});
}
}

View File

@@ -163,10 +163,6 @@ impl<T> EventLoopRunner<T> {
self.exit.get()
}
pub fn clear_exit(&self) {
self.exit.set(None);
}
pub fn should_buffer(&self) -> bool {
let handler = self.event_handler.take();
let should_buffer = handler.is_none();

View File

@@ -10,9 +10,9 @@ use windows_sys::Win32::{
UI::{
Input::Ime::{
ImmAssociateContextEx, ImmGetCompositionStringW, ImmGetContext, ImmReleaseContext,
ImmSetCandidateWindow, ImmSetCompositionWindow, ATTR_TARGET_CONVERTED,
ATTR_TARGET_NOTCONVERTED, CANDIDATEFORM, CFS_EXCLUDE, CFS_POINT, COMPOSITIONFORM,
GCS_COMPATTR, GCS_COMPSTR, GCS_CURSORPOS, GCS_RESULTSTR, IACE_CHILDREN, IACE_DEFAULT,
ImmSetCandidateWindow, ATTR_TARGET_CONVERTED, ATTR_TARGET_NOTCONVERTED, CANDIDATEFORM,
CFS_EXCLUDE, GCS_COMPATTR, GCS_COMPSTR, GCS_CURSORPOS, GCS_RESULTSTR, IACE_CHILDREN,
IACE_DEFAULT,
},
WindowsAndMessaging::{GetSystemMetrics, SM_IMMENABLED},
},
@@ -124,7 +124,7 @@ impl ImeContext {
left: x,
top: y,
right: x + width,
bottom: y + height,
bottom: y - height,
};
let candidate_form = CANDIDATEFORM {
dwIndex: 0,
@@ -132,16 +132,8 @@ impl ImeContext {
ptCurrentPos: POINT { x, y },
rcArea: rc_area,
};
let composition_form = COMPOSITIONFORM {
dwStyle: CFS_POINT,
ptCurrentPos: POINT { x, y: y + height },
rcArea: rc_area,
};
unsafe {
ImmSetCompositionWindow(self.himc, &composition_form);
ImmSetCandidateWindow(self.himc, &candidate_form);
}
unsafe { ImmSetCandidateWindow(self.himc, &candidate_form) };
}
pub unsafe fn set_ime_allowed(hwnd: HWND, allowed: bool) {

View File

@@ -37,8 +37,8 @@ use unicode_segmentation::UnicodeSegmentation;
use crate::{
event::{ElementState, KeyEvent},
keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKey, NativeKeyCode, PhysicalKey},
platform::scancode::PhysicalKeyExtScancode,
keyboard::{Key, KeyCode, KeyLocation, NativeKey, NativeKeyCode},
platform::scancode::KeyCodeExtScancode,
platform_impl::platform::{
event_loop::ProcResult,
keyboard_layout::{Layout, LayoutCache, WindowsModifiers, LAYOUT_CACHE},
@@ -264,8 +264,8 @@ impl KeyEventBuilder {
let mod_no_ctrl = mod_state.remove_only_ctrl();
let num_lock_on = kbd_state[VK_NUMLOCK as usize] & 1 != 0;
let vkey = event_info.vkey;
let physical_key = &event_info.physical_key;
let key = layout.get_key(mod_no_ctrl, num_lock_on, vkey, physical_key);
let keycode = &event_info.code;
let key = layout.get_key(mod_no_ctrl, num_lock_on, vkey, keycode);
event_info.text = PartialText::Text(key.to_text().map(SmolStr::new));
}
let ev = event_info.finalize();
@@ -454,16 +454,15 @@ impl KeyEventBuilder {
return None;
}
let scancode = scancode as ExScancode;
let physical_key = PhysicalKey::from_scancode(scancode as u32);
let code = KeyCode::from_scancode(scancode as u32);
let mods = if caps_lock_on {
WindowsModifiers::CAPS_LOCK
} else {
WindowsModifiers::empty()
};
let layout = layouts.layouts.get(&(locale_id as u64)).unwrap();
let logical_key = layout.get_key(mods, num_lock_on, vk, &physical_key);
let key_without_modifiers =
layout.get_key(WindowsModifiers::empty(), false, vk, &physical_key);
let logical_key = layout.get_key(mods, num_lock_on, vk, &code);
let key_without_modifiers = layout.get_key(WindowsModifiers::empty(), false, vk, &code);
let text = if key_state == ElementState::Pressed {
logical_key.to_text().map(SmolStr::new)
} else {
@@ -475,7 +474,7 @@ impl KeyEventBuilder {
key_without_modifiers,
key_state,
is_repeat: false,
physical_key,
code,
location: get_location(scancode, locale_id),
utf16parts: Vec::with_capacity(8),
text: PartialText::Text(text.clone()),
@@ -512,7 +511,7 @@ struct PartialKeyEventInfo {
vkey: VIRTUAL_KEY,
key_state: ElementState,
is_repeat: bool,
physical_key: PhysicalKey,
code: KeyCode,
location: KeyLocation,
logical_key: PartialLogicalKey,
@@ -544,7 +543,7 @@ impl PartialKeyEventInfo {
} else {
new_ex_scancode(lparam_struct.scancode, lparam_struct.extended)
};
let physical_key = PhysicalKey::from_scancode(scancode as u32);
let code = KeyCode::from_scancode(scancode as u32);
let location = get_location(scancode, layout.hkl as HKL);
let kbd_state = get_kbd_state();
@@ -559,17 +558,16 @@ impl PartialKeyEventInfo {
// "Why does Ctrl+ScrollLock cancel dialogs?"
// https://devblogs.microsoft.com/oldnewthing/20080211-00/?p=23503
let code_as_key = if mods.contains(WindowsModifiers::CONTROL) {
match physical_key {
PhysicalKey::Code(KeyCode::NumLock) => Some(Key::Named(NamedKey::NumLock)),
PhysicalKey::Code(KeyCode::Pause) => Some(Key::Named(NamedKey::Pause)),
match code {
KeyCode::NumLock => Some(Key::NumLock),
KeyCode::Pause => Some(Key::Pause),
_ => None,
}
} else {
None
};
let preliminary_logical_key =
layout.get_key(mods_without_ctrl, num_lock_on, vkey, &physical_key);
let preliminary_logical_key = layout.get_key(mods_without_ctrl, num_lock_on, vkey, &code);
let key_is_char = matches!(preliminary_logical_key, Key::Character(_));
let is_pressed = state == ElementState::Pressed;
@@ -585,7 +583,7 @@ impl PartialKeyEventInfo {
let key_without_modifiers = if let Some(key) = code_as_key {
key
} else {
match layout.get_key(NO_MODS, false, vkey, &physical_key) {
match layout.get_key(NO_MODS, false, vkey, &code) {
// We convert dead keys into their character.
// The reason for this is that `key_without_modifiers` is designed for key-bindings,
// but the US International layout treats `'` (apostrophe) as a dead key and the
@@ -611,7 +609,7 @@ impl PartialKeyEventInfo {
logical_key,
key_without_modifiers,
is_repeat: lparam_struct.is_repeat,
physical_key,
code,
location,
utf16parts: Vec::with_capacity(8),
text: PartialText::System(Vec::new()),
@@ -658,7 +656,7 @@ impl PartialKeyEventInfo {
};
KeyEvent {
physical_key: self.physical_key,
physical_key: self.code,
logical_key,
text,
location: self.location,
@@ -742,10 +740,7 @@ fn get_async_kbd_state() -> [u8; 256] {
/// the next event is a right Alt (AltGr) event. If this is the case, the current event must be the
/// fake Ctrl event.
fn is_current_fake(curr_info: &PartialKeyEventInfo, next_msg: MSG, layout: &Layout) -> bool {
let curr_is_ctrl = matches!(
curr_info.logical_key,
PartialLogicalKey::This(Key::Named(NamedKey::Control))
);
let curr_is_ctrl = matches!(curr_info.logical_key, PartialLogicalKey::This(Key::Control));
if layout.has_alt_graph {
let next_code = ex_scancode_from_lparam(next_msg.lParam);
let next_is_altgr = next_code == 0xE038; // 0xE038 is right alt
@@ -942,7 +937,7 @@ fn get_location(scancode: ExScancode, hkl: HKL) -> KeyLocation {
}
}
impl PhysicalKeyExtScancode for PhysicalKey {
impl KeyCodeExtScancode for KeyCode {
fn to_scancode(self) -> Option<u32> {
// See `from_scancode` for more info
@@ -951,17 +946,7 @@ impl PhysicalKeyExtScancode for PhysicalKey {
let primary_lang_id = primarylangid(loword(hkl as u32));
let is_korean = primary_lang_id as u32 == LANG_KOREAN;
let code = match self {
PhysicalKey::Code(code) => code,
PhysicalKey::Unidentified(code) => {
return match code {
NativeKeyCode::Windows(scancode) => Some(scancode as u32),
_ => None,
};
}
};
match code {
match self {
KeyCode::Backquote => Some(0x0029),
KeyCode::Backslash => Some(0x002B),
KeyCode::Backspace => Some(0x000E),
@@ -1121,16 +1106,17 @@ impl PhysicalKeyExtScancode for PhysicalKey {
KeyCode::AudioVolumeDown => Some(0xE02E),
KeyCode::AudioVolumeMute => Some(0xE020),
KeyCode::AudioVolumeUp => Some(0xE030),
KeyCode::Unidentified(NativeKeyCode::Windows(scancode)) => Some(scancode as u32),
_ => None,
}
}
fn from_scancode(scancode: u32) -> PhysicalKey {
fn from_scancode(scancode: u32) -> KeyCode {
// See: https://www.win.tue.nl/~aeb/linux/kbd/scancodes-1.html
// and: https://www.w3.org/TR/uievents-code/
// and: The widget/NativeKeyToDOMCodeName.h file in the firefox source
PhysicalKey::Code(match scancode {
match scancode {
0x0029 => KeyCode::Backquote,
0x002B => KeyCode::Backslash,
0x000E => KeyCode::Backspace,
@@ -1280,7 +1266,7 @@ impl PhysicalKeyExtScancode for PhysicalKey {
0xE02E => KeyCode::AudioVolumeDown,
0xE020 => KeyCode::AudioVolumeMute,
0xE030 => KeyCode::AudioVolumeUp,
_ => return PhysicalKey::Unidentified(NativeKeyCode::Windows(scancode as u16)),
})
_ => KeyCode::Unidentified(NativeKeyCode::Windows(scancode as u16)),
}
}
}

View File

@@ -52,8 +52,8 @@ use windows_sys::Win32::{
};
use crate::{
keyboard::{Key, KeyCode, ModifiersState, NamedKey, NativeKey, PhysicalKey},
platform::scancode::PhysicalKeyExtScancode,
keyboard::{Key, KeyCode, ModifiersState, NativeKey},
platform::scancode::KeyCodeExtScancode,
platform_impl::{loword, primarylangid},
};
@@ -224,7 +224,7 @@ impl Layout {
mods: WindowsModifiers,
num_lock_on: bool,
vkey: VIRTUAL_KEY,
physical_key: &PhysicalKey,
keycode: &KeyCode,
) -> Key {
let native_code = NativeKey::Windows(vkey);
@@ -252,11 +252,9 @@ impl Layout {
} else if let Some(key) = self.numlock_off_keys.get(&vkey) {
return key.clone();
}
if let PhysicalKey::Code(code) = physical_key {
if let Some(keys) = self.keys.get(&mods) {
if let Some(key) = keys.get(code) {
return key.clone();
}
if let Some(keys) = self.keys.get(&mods) {
if let Some(key) = keys.get(keycode) {
return key.clone();
}
}
Key::Unidentified(native_code)
@@ -336,11 +334,7 @@ impl LayoutCache {
if scancode == 0 {
continue;
}
let keycode = match PhysicalKey::from_scancode(scancode) {
PhysicalKey::Code(code) => code,
// TODO: validate that we can skip on unidentified keys (probably never occurs?)
_ => continue,
};
let keycode = KeyCode::from_scancode(scancode);
if !is_numpad_specific(vk as VIRTUAL_KEY) && NUMPAD_KEYCODES.contains(&keycode) {
let native_code = NativeKey::Windows(vk as VIRTUAL_KEY);
let map_vkey = keycode_to_vkey(keycode, locale_id);
@@ -388,11 +382,7 @@ impl LayoutCache {
}
let native_code = NativeKey::Windows(vk as VIRTUAL_KEY);
let key_code = match PhysicalKey::from_scancode(scancode) {
PhysicalKey::Code(code) => code,
// TODO: validate that we can skip on unidentified keys (probably never occurs?)
_ => continue,
};
let key_code = KeyCode::from_scancode(scancode);
// Let's try to get the key from just the scancode and vk
// We don't necessarily know yet if AltGraph is present on this layout so we'll
// assume it isn't. Then we'll do a second pass where we set the "AltRight" keys to
@@ -456,7 +446,7 @@ impl LayoutCache {
let mod_state = WindowsModifiers::from_bits_retain(mod_state);
if let Some(keys) = layout.keys.get_mut(&mod_state) {
if let Some(key) = keys.get_mut(&KeyCode::AltRight) {
*key = Key::Named(NamedKey::AltGraph);
*key = Key::AltGraph;
}
}
}
@@ -743,6 +733,7 @@ fn keycode_to_vkey(keycode: KeyCode, hkl: u64) -> VIRTUAL_KEY {
KeyCode::F33 => 0,
KeyCode::F34 => 0,
KeyCode::F35 => 0,
KeyCode::Unidentified(_) => 0,
_ => 0,
}
}
@@ -778,56 +769,56 @@ fn vkey_to_non_char_key(
VK_MBUTTON => Key::Unidentified(NativeKey::Unidentified), // Mouse
VK_XBUTTON1 => Key::Unidentified(NativeKey::Unidentified), // Mouse
VK_XBUTTON2 => Key::Unidentified(NativeKey::Unidentified), // Mouse
VK_BACK => Key::Named(NamedKey::Backspace),
VK_TAB => Key::Named(NamedKey::Tab),
VK_CLEAR => Key::Named(NamedKey::Clear),
VK_RETURN => Key::Named(NamedKey::Enter),
VK_SHIFT => Key::Named(NamedKey::Shift),
VK_CONTROL => Key::Named(NamedKey::Control),
VK_MENU => Key::Named(NamedKey::Alt),
VK_PAUSE => Key::Named(NamedKey::Pause),
VK_CAPITAL => Key::Named(NamedKey::CapsLock),
VK_BACK => Key::Backspace,
VK_TAB => Key::Tab,
VK_CLEAR => Key::Clear,
VK_RETURN => Key::Enter,
VK_SHIFT => Key::Shift,
VK_CONTROL => Key::Control,
VK_MENU => Key::Alt,
VK_PAUSE => Key::Pause,
VK_CAPITAL => Key::CapsLock,
//VK_HANGEUL => Key::Named(NamedKey::HangulMode), // Deprecated in favour of VK_HANGUL
//VK_HANGEUL => Key::HangulMode, // Deprecated in favour of VK_HANGUL
// VK_HANGUL and VK_KANA are defined as the same constant, therefore
// we use appropriate conditions to differentate between them
VK_HANGUL if is_korean => Key::Named(NamedKey::HangulMode),
VK_KANA if is_japanese => Key::Named(NamedKey::KanaMode),
VK_HANGUL if is_korean => Key::HangulMode,
VK_KANA if is_japanese => Key::KanaMode,
VK_JUNJA => Key::Named(NamedKey::JunjaMode),
VK_FINAL => Key::Named(NamedKey::FinalMode),
VK_JUNJA => Key::JunjaMode,
VK_FINAL => Key::FinalMode,
// VK_HANJA and VK_KANJI are defined as the same constant, therefore
// we use appropriate conditions to differentate between them
VK_HANJA if is_korean => Key::Named(NamedKey::HanjaMode),
VK_KANJI if is_japanese => Key::Named(NamedKey::KanjiMode),
VK_HANJA if is_korean => Key::HanjaMode,
VK_KANJI if is_japanese => Key::KanjiMode,
VK_ESCAPE => Key::Named(NamedKey::Escape),
VK_CONVERT => Key::Named(NamedKey::Convert),
VK_NONCONVERT => Key::Named(NamedKey::NonConvert),
VK_ACCEPT => Key::Named(NamedKey::Accept),
VK_MODECHANGE => Key::Named(NamedKey::ModeChange),
VK_SPACE => Key::Named(NamedKey::Space),
VK_PRIOR => Key::Named(NamedKey::PageUp),
VK_NEXT => Key::Named(NamedKey::PageDown),
VK_END => Key::Named(NamedKey::End),
VK_HOME => Key::Named(NamedKey::Home),
VK_LEFT => Key::Named(NamedKey::ArrowLeft),
VK_UP => Key::Named(NamedKey::ArrowUp),
VK_RIGHT => Key::Named(NamedKey::ArrowRight),
VK_DOWN => Key::Named(NamedKey::ArrowDown),
VK_SELECT => Key::Named(NamedKey::Select),
VK_PRINT => Key::Named(NamedKey::Print),
VK_EXECUTE => Key::Named(NamedKey::Execute),
VK_SNAPSHOT => Key::Named(NamedKey::PrintScreen),
VK_INSERT => Key::Named(NamedKey::Insert),
VK_DELETE => Key::Named(NamedKey::Delete),
VK_HELP => Key::Named(NamedKey::Help),
VK_LWIN => Key::Named(NamedKey::Super),
VK_RWIN => Key::Named(NamedKey::Super),
VK_APPS => Key::Named(NamedKey::ContextMenu),
VK_SLEEP => Key::Named(NamedKey::Standby),
VK_ESCAPE => Key::Escape,
VK_CONVERT => Key::Convert,
VK_NONCONVERT => Key::NonConvert,
VK_ACCEPT => Key::Accept,
VK_MODECHANGE => Key::ModeChange,
VK_SPACE => Key::Space,
VK_PRIOR => Key::PageUp,
VK_NEXT => Key::PageDown,
VK_END => Key::End,
VK_HOME => Key::Home,
VK_LEFT => Key::ArrowLeft,
VK_UP => Key::ArrowUp,
VK_RIGHT => Key::ArrowRight,
VK_DOWN => Key::ArrowDown,
VK_SELECT => Key::Select,
VK_PRINT => Key::Print,
VK_EXECUTE => Key::Execute,
VK_SNAPSHOT => Key::PrintScreen,
VK_INSERT => Key::Insert,
VK_DELETE => Key::Delete,
VK_HELP => Key::Help,
VK_LWIN => Key::Super,
VK_RWIN => Key::Super,
VK_APPS => Key::ContextMenu,
VK_SLEEP => Key::Standby,
// Numpad keys produce characters
VK_NUMPAD0 => Key::Unidentified(native_code),
@@ -847,30 +838,30 @@ fn vkey_to_non_char_key(
VK_DECIMAL => Key::Unidentified(native_code),
VK_DIVIDE => Key::Unidentified(native_code),
VK_F1 => Key::Named(NamedKey::F1),
VK_F2 => Key::Named(NamedKey::F2),
VK_F3 => Key::Named(NamedKey::F3),
VK_F4 => Key::Named(NamedKey::F4),
VK_F5 => Key::Named(NamedKey::F5),
VK_F6 => Key::Named(NamedKey::F6),
VK_F7 => Key::Named(NamedKey::F7),
VK_F8 => Key::Named(NamedKey::F8),
VK_F9 => Key::Named(NamedKey::F9),
VK_F10 => Key::Named(NamedKey::F10),
VK_F11 => Key::Named(NamedKey::F11),
VK_F12 => Key::Named(NamedKey::F12),
VK_F13 => Key::Named(NamedKey::F13),
VK_F14 => Key::Named(NamedKey::F14),
VK_F15 => Key::Named(NamedKey::F15),
VK_F16 => Key::Named(NamedKey::F16),
VK_F17 => Key::Named(NamedKey::F17),
VK_F18 => Key::Named(NamedKey::F18),
VK_F19 => Key::Named(NamedKey::F19),
VK_F20 => Key::Named(NamedKey::F20),
VK_F21 => Key::Named(NamedKey::F21),
VK_F22 => Key::Named(NamedKey::F22),
VK_F23 => Key::Named(NamedKey::F23),
VK_F24 => Key::Named(NamedKey::F24),
VK_F1 => Key::F1,
VK_F2 => Key::F2,
VK_F3 => Key::F3,
VK_F4 => Key::F4,
VK_F5 => Key::F5,
VK_F6 => Key::F6,
VK_F7 => Key::F7,
VK_F8 => Key::F8,
VK_F9 => Key::F9,
VK_F10 => Key::F10,
VK_F11 => Key::F11,
VK_F12 => Key::F12,
VK_F13 => Key::F13,
VK_F14 => Key::F14,
VK_F15 => Key::F15,
VK_F16 => Key::F16,
VK_F17 => Key::F17,
VK_F18 => Key::F18,
VK_F19 => Key::F19,
VK_F20 => Key::F20,
VK_F21 => Key::F21,
VK_F22 => Key::F22,
VK_F23 => Key::F23,
VK_F24 => Key::F24,
VK_NAVIGATION_VIEW => Key::Unidentified(native_code),
VK_NAVIGATION_MENU => Key::Unidentified(native_code),
VK_NAVIGATION_UP => Key::Unidentified(native_code),
@@ -879,44 +870,44 @@ fn vkey_to_non_char_key(
VK_NAVIGATION_RIGHT => Key::Unidentified(native_code),
VK_NAVIGATION_ACCEPT => Key::Unidentified(native_code),
VK_NAVIGATION_CANCEL => Key::Unidentified(native_code),
VK_NUMLOCK => Key::Named(NamedKey::NumLock),
VK_SCROLL => Key::Named(NamedKey::ScrollLock),
VK_NUMLOCK => Key::NumLock,
VK_SCROLL => Key::ScrollLock,
VK_OEM_NEC_EQUAL => Key::Unidentified(native_code),
//VK_OEM_FJ_JISHO => Key::Unidentified(native_code), // Conflicts with `VK_OEM_NEC_EQUAL`
VK_OEM_FJ_MASSHOU => Key::Unidentified(native_code),
VK_OEM_FJ_TOUROKU => Key::Unidentified(native_code),
VK_OEM_FJ_LOYA => Key::Unidentified(native_code),
VK_OEM_FJ_ROYA => Key::Unidentified(native_code),
VK_LSHIFT => Key::Named(NamedKey::Shift),
VK_RSHIFT => Key::Named(NamedKey::Shift),
VK_LCONTROL => Key::Named(NamedKey::Control),
VK_RCONTROL => Key::Named(NamedKey::Control),
VK_LMENU => Key::Named(NamedKey::Alt),
VK_LSHIFT => Key::Shift,
VK_RSHIFT => Key::Shift,
VK_LCONTROL => Key::Control,
VK_RCONTROL => Key::Control,
VK_LMENU => Key::Alt,
VK_RMENU => {
if has_alt_graph {
Key::Named(NamedKey::AltGraph)
Key::AltGraph
} else {
Key::Named(NamedKey::Alt)
Key::Alt
}
}
VK_BROWSER_BACK => Key::Named(NamedKey::BrowserBack),
VK_BROWSER_FORWARD => Key::Named(NamedKey::BrowserForward),
VK_BROWSER_REFRESH => Key::Named(NamedKey::BrowserRefresh),
VK_BROWSER_STOP => Key::Named(NamedKey::BrowserStop),
VK_BROWSER_SEARCH => Key::Named(NamedKey::BrowserSearch),
VK_BROWSER_FAVORITES => Key::Named(NamedKey::BrowserFavorites),
VK_BROWSER_HOME => Key::Named(NamedKey::BrowserHome),
VK_VOLUME_MUTE => Key::Named(NamedKey::AudioVolumeMute),
VK_VOLUME_DOWN => Key::Named(NamedKey::AudioVolumeDown),
VK_VOLUME_UP => Key::Named(NamedKey::AudioVolumeUp),
VK_MEDIA_NEXT_TRACK => Key::Named(NamedKey::MediaTrackNext),
VK_MEDIA_PREV_TRACK => Key::Named(NamedKey::MediaTrackPrevious),
VK_MEDIA_STOP => Key::Named(NamedKey::MediaStop),
VK_MEDIA_PLAY_PAUSE => Key::Named(NamedKey::MediaPlayPause),
VK_LAUNCH_MAIL => Key::Named(NamedKey::LaunchMail),
VK_LAUNCH_MEDIA_SELECT => Key::Named(NamedKey::LaunchMediaPlayer),
VK_LAUNCH_APP1 => Key::Named(NamedKey::LaunchApplication1),
VK_LAUNCH_APP2 => Key::Named(NamedKey::LaunchApplication2),
VK_BROWSER_BACK => Key::BrowserBack,
VK_BROWSER_FORWARD => Key::BrowserForward,
VK_BROWSER_REFRESH => Key::BrowserRefresh,
VK_BROWSER_STOP => Key::BrowserStop,
VK_BROWSER_SEARCH => Key::BrowserSearch,
VK_BROWSER_FAVORITES => Key::BrowserFavorites,
VK_BROWSER_HOME => Key::BrowserHome,
VK_VOLUME_MUTE => Key::AudioVolumeMute,
VK_VOLUME_DOWN => Key::AudioVolumeDown,
VK_VOLUME_UP => Key::AudioVolumeUp,
VK_MEDIA_NEXT_TRACK => Key::MediaTrackNext,
VK_MEDIA_PREV_TRACK => Key::MediaTrackPrevious,
VK_MEDIA_STOP => Key::MediaStop,
VK_MEDIA_PLAY_PAUSE => Key::MediaPlayPause,
VK_LAUNCH_MAIL => Key::LaunchMail,
VK_LAUNCH_MEDIA_SELECT => Key::LaunchMediaPlayer,
VK_LAUNCH_APP1 => Key::LaunchApplication1,
VK_LAUNCH_APP2 => Key::LaunchApplication2,
// This function only converts "non-printable"
VK_OEM_1 => Key::Unidentified(native_code),
@@ -964,7 +955,7 @@ fn vkey_to_non_char_key(
VK_ICO_HELP => Key::Unidentified(native_code),
VK_ICO_00 => Key::Unidentified(native_code),
VK_PROCESSKEY => Key::Named(NamedKey::Process),
VK_PROCESSKEY => Key::Process,
VK_ICO_CLEAR => Key::Unidentified(native_code),
VK_PACKET => Key::Unidentified(native_code),
@@ -976,32 +967,32 @@ fn vkey_to_non_char_key(
VK_OEM_WSCTRL => Key::Unidentified(native_code),
VK_OEM_CUSEL => Key::Unidentified(native_code),
VK_OEM_ATTN => Key::Named(NamedKey::Attn),
VK_OEM_ATTN => Key::Attn,
VK_OEM_FINISH => {
if is_japanese {
Key::Named(NamedKey::Katakana)
Key::Katakana
} else {
// This matches IE and Firefox behaviour according to
// https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values
// At the time of writing, there is no `NamedKey::Finish` variant as
// At the time of writing, there is no `Key::Finish` variant as
// Finish is not mentionned at https://w3c.github.io/uievents-key/
// Also see: https://github.com/pyfisch/keyboard-types/issues/9
Key::Unidentified(native_code)
}
}
VK_OEM_COPY => Key::Named(NamedKey::Copy),
VK_OEM_AUTO => Key::Named(NamedKey::Hankaku),
VK_OEM_ENLW => Key::Named(NamedKey::Zenkaku),
VK_OEM_BACKTAB => Key::Named(NamedKey::Romaji),
VK_ATTN => Key::Named(NamedKey::KanaMode),
VK_CRSEL => Key::Named(NamedKey::CrSel),
VK_EXSEL => Key::Named(NamedKey::ExSel),
VK_EREOF => Key::Named(NamedKey::EraseEof),
VK_PLAY => Key::Named(NamedKey::Play),
VK_ZOOM => Key::Named(NamedKey::ZoomToggle),
VK_OEM_COPY => Key::Copy,
VK_OEM_AUTO => Key::Hankaku,
VK_OEM_ENLW => Key::Zenkaku,
VK_OEM_BACKTAB => Key::Romaji,
VK_ATTN => Key::KanaMode,
VK_CRSEL => Key::CrSel,
VK_EXSEL => Key::ExSel,
VK_EREOF => Key::EraseEof,
VK_PLAY => Key::Play,
VK_ZOOM => Key::ZoomToggle,
VK_NONAME => Key::Unidentified(native_code),
VK_PA1 => Key::Unidentified(native_code),
VK_OEM_CLEAR => Key::Named(NamedKey::Clear),
VK_OEM_CLEAR => Key::Clear,
_ => Key::Unidentified(native_code),
}
}

View File

@@ -209,15 +209,11 @@ impl MonitorHandle {
#[inline]
pub fn position(&self) -> PhysicalPosition<i32> {
get_monitor_info(self.0)
.map(|info| {
let rc_monitor = info.monitorInfo.rcMonitor;
PhysicalPosition {
x: rc_monitor.left,
y: rc_monitor.top,
}
})
.unwrap_or(PhysicalPosition { x: 0, y: 0 })
let rc_monitor = get_monitor_info(self.0).unwrap().monitorInfo.rcMonitor;
PhysicalPosition {
x: rc_monitor.left,
y: rc_monitor.top,
}
}
#[inline]
@@ -230,45 +226,37 @@ impl MonitorHandle {
// EnumDisplaySettingsExW can return duplicate values (or some of the
// fields are probably changing, but we aren't looking at those fields
// anyway), so we're using a BTreeSet deduplicate
let mut modes = BTreeSet::<RootVideoMode>::new();
let mod_map = |mode: RootVideoMode| mode.video_mode;
let monitor_info = match get_monitor_info(self.0) {
Ok(monitor_info) => monitor_info,
Err(error) => {
log::warn!("Error from get_monitor_info: {error}");
return modes.into_iter().map(mod_map);
}
};
let device_name = monitor_info.szDevice.as_ptr();
let mut modes = BTreeSet::new();
let mut i = 0;
loop {
let mut mode: DEVMODEW = unsafe { mem::zeroed() };
mode.dmSize = mem::size_of_val(&mode) as u16;
if unsafe { EnumDisplaySettingsExW(device_name, i, &mut mode, 0) } == false.into() {
break;
unsafe {
let monitor_info = get_monitor_info(self.0).unwrap();
let device_name = monitor_info.szDevice.as_ptr();
let mut mode: DEVMODEW = mem::zeroed();
mode.dmSize = mem::size_of_val(&mode) as u16;
if EnumDisplaySettingsExW(device_name, i, &mut mode, 0) == false.into() {
break;
}
i += 1;
const REQUIRED_FIELDS: u32 =
DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
assert!(has_flag(mode.dmFields, REQUIRED_FIELDS));
// Use Ord impl of RootVideoMode
modes.insert(RootVideoMode {
video_mode: VideoMode {
size: (mode.dmPelsWidth, mode.dmPelsHeight),
bit_depth: mode.dmBitsPerPel as u16,
refresh_rate_millihertz: mode.dmDisplayFrequency * 1000,
monitor: self.clone(),
native_video_mode: Box::new(mode),
},
});
}
const REQUIRED_FIELDS: u32 =
DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
assert!(has_flag(mode.dmFields, REQUIRED_FIELDS));
// Use Ord impl of RootVideoMode
modes.insert(RootVideoMode {
video_mode: VideoMode {
size: (mode.dmPelsWidth, mode.dmPelsHeight),
bit_depth: mode.dmBitsPerPel as u16,
refresh_rate_millihertz: mode.dmDisplayFrequency * 1000,
monitor: self.clone(),
native_video_mode: Box::new(mode),
},
});
i += 1;
}
modes.into_iter().map(mod_map)
modes.into_iter().map(|mode| mode.video_mode)
}
}

View File

@@ -11,29 +11,19 @@ use windows_sys::Win32::{
UI::{
Input::{
GetRawInputData, GetRawInputDeviceInfoW, GetRawInputDeviceList,
KeyboardAndMouse::{MapVirtualKeyW, MAPVK_VK_TO_VSC_EX, VK_NUMLOCK, VK_SHIFT},
RegisterRawInputDevices, HRAWINPUT, RAWINPUT, RAWINPUTDEVICE, RAWINPUTDEVICELIST,
RAWINPUTHEADER, RAWKEYBOARD, RIDEV_DEVNOTIFY, RIDEV_INPUTSINK, RIDEV_REMOVE,
RIDI_DEVICEINFO, RIDI_DEVICENAME, RID_DEVICE_INFO, RID_DEVICE_INFO_HID,
RID_DEVICE_INFO_KEYBOARD, RID_DEVICE_INFO_MOUSE, RID_INPUT, RIM_TYPEHID,
RIM_TYPEKEYBOARD, RIM_TYPEMOUSE,
RAWINPUTHEADER, RIDEV_DEVNOTIFY, RIDEV_INPUTSINK, RIDEV_REMOVE, RIDI_DEVICEINFO,
RIDI_DEVICENAME, RID_DEVICE_INFO, RID_DEVICE_INFO_HID, RID_DEVICE_INFO_KEYBOARD,
RID_DEVICE_INFO_MOUSE, RID_INPUT, RIM_TYPEHID, RIM_TYPEKEYBOARD, RIM_TYPEMOUSE,
},
WindowsAndMessaging::{
RI_KEY_E0, RI_KEY_E1, RI_MOUSE_BUTTON_1_DOWN, RI_MOUSE_BUTTON_1_UP,
RI_MOUSE_BUTTON_2_DOWN, RI_MOUSE_BUTTON_2_UP, RI_MOUSE_BUTTON_3_DOWN,
RI_MOUSE_BUTTON_3_UP, RI_MOUSE_BUTTON_4_DOWN, RI_MOUSE_BUTTON_4_UP,
RI_MOUSE_BUTTON_5_DOWN, RI_MOUSE_BUTTON_5_UP,
RI_MOUSE_LEFT_BUTTON_DOWN, RI_MOUSE_LEFT_BUTTON_UP, RI_MOUSE_MIDDLE_BUTTON_DOWN,
RI_MOUSE_MIDDLE_BUTTON_UP, RI_MOUSE_RIGHT_BUTTON_DOWN, RI_MOUSE_RIGHT_BUTTON_UP,
},
},
};
use crate::{
event::ElementState,
event_loop::DeviceEvents,
keyboard::{KeyCode, PhysicalKey},
platform::scancode::PhysicalKeyExtScancode,
platform_impl::platform::util,
};
use crate::{event::ElementState, event_loop::DeviceEvents, platform_impl::platform::util};
#[allow(dead_code)]
pub fn get_raw_input_device_list() -> Option<Vec<RAWINPUTDEVICELIST>> {
@@ -219,108 +209,22 @@ fn button_flags_to_element_state(
}
}
pub fn get_raw_mouse_button_state(button_flags: u32) -> [Option<ElementState>; 5] {
pub fn get_raw_mouse_button_state(button_flags: u32) -> [Option<ElementState>; 3] {
[
button_flags_to_element_state(button_flags, RI_MOUSE_BUTTON_1_DOWN, RI_MOUSE_BUTTON_1_UP),
button_flags_to_element_state(button_flags, RI_MOUSE_BUTTON_2_DOWN, RI_MOUSE_BUTTON_2_UP),
button_flags_to_element_state(button_flags, RI_MOUSE_BUTTON_3_DOWN, RI_MOUSE_BUTTON_3_UP),
button_flags_to_element_state(button_flags, RI_MOUSE_BUTTON_4_DOWN, RI_MOUSE_BUTTON_4_UP),
button_flags_to_element_state(button_flags, RI_MOUSE_BUTTON_5_DOWN, RI_MOUSE_BUTTON_5_UP),
button_flags_to_element_state(
button_flags,
RI_MOUSE_LEFT_BUTTON_DOWN,
RI_MOUSE_LEFT_BUTTON_UP,
),
button_flags_to_element_state(
button_flags,
RI_MOUSE_MIDDLE_BUTTON_DOWN,
RI_MOUSE_MIDDLE_BUTTON_UP,
),
button_flags_to_element_state(
button_flags,
RI_MOUSE_RIGHT_BUTTON_DOWN,
RI_MOUSE_RIGHT_BUTTON_UP,
),
]
}
pub fn get_keyboard_physical_key(keyboard: RAWKEYBOARD) -> Option<PhysicalKey> {
let extension = {
if util::has_flag(keyboard.Flags, RI_KEY_E0 as _) {
0xE000
} else if util::has_flag(keyboard.Flags, RI_KEY_E1 as _) {
0xE100
} else {
0x0000
}
};
let scancode = if keyboard.MakeCode == 0 {
// In some cases (often with media keys) the device reports a scancode of 0 but a
// valid virtual key. In these cases we obtain the scancode from the virtual key.
unsafe { MapVirtualKeyW(keyboard.VKey as u32, MAPVK_VK_TO_VSC_EX) as u16 }
} else {
keyboard.MakeCode | extension
};
if scancode == 0xE11D || scancode == 0xE02A {
// At the hardware (or driver?) level, pressing the Pause key is equivalent to pressing
// Ctrl+NumLock.
// This equvalence means that if the user presses Pause, the keyboard will emit two
// subsequent keypresses:
// 1, 0xE11D - Which is a left Ctrl (0x1D) with an extension flag (0xE100)
// 2, 0x0045 - Which on its own can be interpreted as Pause
//
// There's another combination which isn't quite an equivalence:
// PrtSc used to be Shift+Asterisk. This means that on some keyboards, presssing
// PrtSc (print screen) produces the following sequence:
// 1, 0xE02A - Which is a left shift (0x2A) with an extension flag (0xE000)
// 2, 0xE037 - Which is a numpad multiply (0x37) with an exteion flag (0xE000). This on
// its own it can be interpreted as PrtSc
//
// For this reason, if we encounter the first keypress, we simply ignore it, trusting
// that there's going to be another event coming, from which we can extract the
// appropriate key.
// For more on this, read the article by Raymond Chen, titled:
// "Why does Ctrl+ScrollLock cancel dialogs?"
// https://devblogs.microsoft.com/oldnewthing/20080211-00/?p=23503
return None;
}
let physical_key = if keyboard.VKey == VK_NUMLOCK {
// Historically, the NumLock and the Pause key were one and the same physical key.
// The user could trigger Pause by pressing Ctrl+NumLock.
// Now these are often physically separate and the two keys can be differentiated by
// checking the extension flag of the scancode. NumLock is 0xE045, Pause is 0x0045.
//
// However in this event, both keys are reported as 0x0045 even on modern hardware.
// Therefore we use the virtual key instead to determine whether it's a NumLock and
// set the KeyCode accordingly.
//
// For more on this, read the article by Raymond Chen, titled:
// "Why does Ctrl+ScrollLock cancel dialogs?"
// https://devblogs.microsoft.com/oldnewthing/20080211-00/?p=23503
PhysicalKey::Code(KeyCode::NumLock)
} else {
PhysicalKey::from_scancode(scancode as u32)
};
if keyboard.VKey == VK_SHIFT {
if let PhysicalKey::Code(code) = physical_key {
match code {
KeyCode::NumpadDecimal
| KeyCode::Numpad0
| KeyCode::Numpad1
| KeyCode::Numpad2
| KeyCode::Numpad3
| KeyCode::Numpad4
| KeyCode::Numpad5
| KeyCode::Numpad6
| KeyCode::Numpad7
| KeyCode::Numpad8
| KeyCode::Numpad9 => {
// On Windows, holding the Shift key makes numpad keys behave as if NumLock
// wasn't active. The way this is exposed to applications by the system is that
// the application receives a fake key release event for the shift key at the
// moment when the numpad key is pressed, just before receiving the numpad key
// as well.
//
// The issue is that in the raw device event (here), the fake shift release
// event reports the numpad key as the scancode. Unfortunately, the event doesn't
// have any information to tell whether it's the left shift or the right shift
// that needs to get the fake release (or press) event so we don't forward this
// event to the application at all.
//
// For more on this, read the article by Raymond Chen, titled:
// "The shift key overrides NumLock"
// https://devblogs.microsoft.com/oldnewthing/20040906-00/?p=37953
return None;
}
_ => (),
}
}
}
Some(physical_key)
}

View File

@@ -13,7 +13,7 @@ use once_cell::sync::Lazy;
use windows_sys::{
core::{HRESULT, PCWSTR},
Win32::{
Foundation::{BOOL, HANDLE, HMODULE, HWND, RECT},
Foundation::{BOOL, HMODULE, HWND, RECT},
Graphics::Gdi::{ClientToScreen, HMONITOR},
System::{
LibraryLoader::{GetProcAddress, LoadLibraryA},
@@ -21,10 +21,7 @@ use windows_sys::{
},
UI::{
HiDpi::{DPI_AWARENESS_CONTEXT, MONITOR_DPI_TYPE, PROCESS_DPI_AWARENESS},
Input::{
KeyboardAndMouse::GetActiveWindow,
Pointer::{POINTER_INFO, POINTER_PEN_INFO, POINTER_TOUCH_INFO},
},
Input::KeyboardAndMouse::GetActiveWindow,
WindowsAndMessaging::{
ClipCursor, GetClientRect, GetClipCursor, GetSystemMetrics, GetWindowPlacement,
GetWindowRect, IsIconic, ShowCursor, IDC_APPSTARTING, IDC_ARROW, IDC_CROSS,
@@ -194,9 +191,7 @@ pub(crate) fn to_windows_cursor(cursor: CursorIcon) -> PCWSTR {
}
}
// Helper function to dynamically load function pointer as some functions
// may not be available on all Windows platforms supported by winit.
//
// Helper function to dynamically load function pointer.
// `library` and `function` must be zero-terminated.
pub(super) fn get_function_impl(library: &str, function: &str) -> Option<*const c_void> {
assert_eq!(library.chars().last(), Some('\0'));
@@ -242,26 +237,6 @@ pub type AdjustWindowRectExForDpi = unsafe extern "system" fn(
dpi: u32,
) -> BOOL;
pub type GetPointerFrameInfoHistory = unsafe extern "system" fn(
pointerId: u32,
entriesCount: *mut u32,
pointerCount: *mut u32,
pointerInfo: *mut POINTER_INFO,
) -> BOOL;
pub type SkipPointerFrameMessages = unsafe extern "system" fn(pointerId: u32) -> BOOL;
pub type GetPointerDeviceRects = unsafe extern "system" fn(
device: HANDLE,
pointerDeviceRect: *mut RECT,
displayRect: *mut RECT,
) -> BOOL;
pub type GetPointerTouchInfo =
unsafe extern "system" fn(pointerId: u32, touchInfo: *mut POINTER_TOUCH_INFO) -> BOOL;
pub type GetPointerPenInfo =
unsafe extern "system" fn(pointId: u32, penInfo: *mut POINTER_PEN_INFO) -> BOOL;
pub static GET_DPI_FOR_WINDOW: Lazy<Option<GetDpiForWindow>> =
Lazy::new(|| get_function!("user32.dll", GetDpiForWindow));
pub static ADJUST_WINDOW_RECT_EX_FOR_DPI: Lazy<Option<AdjustWindowRectExForDpi>> =
@@ -276,13 +251,3 @@ pub static SET_PROCESS_DPI_AWARENESS: Lazy<Option<SetProcessDpiAwareness>> =
Lazy::new(|| get_function!("shcore.dll", SetProcessDpiAwareness));
pub static SET_PROCESS_DPI_AWARE: Lazy<Option<SetProcessDPIAware>> =
Lazy::new(|| get_function!("user32.dll", SetProcessDPIAware));
pub static GET_POINTER_FRAME_INFO_HISTORY: Lazy<Option<GetPointerFrameInfoHistory>> =
Lazy::new(|| get_function!("user32.dll", GetPointerFrameInfoHistory));
pub static SKIP_POINTER_FRAME_MESSAGES: Lazy<Option<SkipPointerFrameMessages>> =
Lazy::new(|| get_function!("user32.dll", SkipPointerFrameMessages));
pub static GET_POINTER_DEVICE_RECTS: Lazy<Option<GetPointerDeviceRects>> =
Lazy::new(|| get_function!("user32.dll", GetPointerDeviceRects));
pub static GET_POINTER_TOUCH_INFO: Lazy<Option<GetPointerTouchInfo>> =
Lazy::new(|| get_function!("user32.dll", GetPointerTouchInfo));
pub static GET_POINTER_PEN_INFO: Lazy<Option<GetPointerPenInfo>> =
Lazy::new(|| get_function!("user32.dll", GetPointerPenInfo));

View File

@@ -83,7 +83,7 @@ use crate::{
/// The Win32 implementation of the main `Window` object.
pub(crate) struct Window {
/// Main handle for the window.
window: HWND,
window: WindowWrapper,
/// The current window state.
window_state: Arc<Mutex<WindowState>>,
@@ -126,26 +126,17 @@ impl Window {
}
}
pub fn set_transparent(&self, transparent: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::TRANSPARENT, transparent)
});
});
}
pub fn set_transparent(&self, _transparent: bool) {}
pub fn set_blur(&self, _blur: bool) {}
#[inline]
pub fn set_visible(&self, visible: bool) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::VISIBLE, visible)
});
});
@@ -153,13 +144,11 @@ impl Window {
#[inline]
pub fn is_visible(&self) -> Option<bool> {
Some(unsafe { IsWindowVisible(self.window) == 1 })
Some(unsafe { IsWindowVisible(self.window.0) == 1 })
}
#[inline]
pub fn request_redraw(&self) {
// NOTE: mark that we requested a redraw to handle requests during `WM_PAINT` handling.
self.window_state.lock().unwrap().redraw_requested = true;
unsafe {
RedrawWindow(self.hwnd(), ptr::null(), 0, RDW_INTERNALPAINT);
}
@@ -189,10 +178,10 @@ impl Window {
let (x, y): (i32, i32) = position.to_physical::<i32>(self.scale_factor()).into();
let window_state = Arc::clone(&self.window_state);
let window = self.window;
let window = self.window.clone();
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::MAXIMIZED, false)
});
});
@@ -246,10 +235,10 @@ impl Window {
if physical_size != self.inner_size() {
let window_state = Arc::clone(&self.window_state);
let window = self.window;
let window = self.window.clone();
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::MAXIMIZED, false)
});
});
@@ -284,12 +273,12 @@ impl Window {
#[inline]
pub fn set_resizable(&self, resizable: bool) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::RESIZABLE, resizable)
});
});
@@ -303,12 +292,12 @@ impl Window {
#[inline]
pub fn set_enabled_buttons(&self, buttons: WindowButtons) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(
WindowFlags::MINIMIZABLE,
buttons.contains(WindowButtons::MINIMIZE),
@@ -342,14 +331,14 @@ impl Window {
/// Returns the `hwnd` of this window.
#[inline]
pub fn hwnd(&self) -> HWND {
self.window
self.window.0
}
#[cfg(feature = "rwh_04")]
#[inline]
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
let mut window_handle = rwh_04::Win32Handle::empty();
window_handle.hwnd = self.window as *mut _;
window_handle.hwnd = self.window.0 as *mut _;
let hinstance = unsafe { super::get_window_long(self.hwnd(), GWLP_HINSTANCE) };
window_handle.hinstance = hinstance as *mut _;
rwh_04::RawWindowHandle::Win32(window_handle)
@@ -359,7 +348,7 @@ impl Window {
#[inline]
pub fn raw_window_handle_rwh_05(&self) -> rwh_05::RawWindowHandle {
let mut window_handle = rwh_05::Win32WindowHandle::empty();
window_handle.hwnd = self.window as *mut _;
window_handle.hwnd = self.window.0 as *mut _;
let hinstance = unsafe { super::get_window_long(self.hwnd(), GWLP_HINSTANCE) };
window_handle.hinstance = hinstance as *mut _;
rwh_05::RawWindowHandle::Win32(window_handle)
@@ -376,7 +365,8 @@ impl Window {
pub fn raw_window_handle_rwh_06(&self) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
let mut window_handle = rwh_06::Win32WindowHandle::new(unsafe {
// SAFETY: Handle will never be zero.
std::num::NonZeroIsize::new_unchecked(self.window)
let window = self.window.0;
std::num::NonZeroIsize::new_unchecked(window)
});
let hinstance = unsafe { super::get_window_long(self.hwnd(), GWLP_HINSTANCE) };
window_handle.hinstance = std::num::NonZeroIsize::new(hinstance);
@@ -412,7 +402,7 @@ impl Window {
}
};
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
@@ -422,7 +412,7 @@ impl Window {
.lock()
.unwrap()
.mouse
.set_cursor_flags(window, |f| f.set(CursorFlags::GRABBED, confine))
.set_cursor_flags(window.0, |f| f.set(CursorFlags::GRABBED, confine))
.map_err(|e| ExternalError::Os(os_error!(e)));
let _ = tx.send(result);
});
@@ -431,7 +421,7 @@ impl Window {
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
@@ -441,7 +431,7 @@ impl Window {
.lock()
.unwrap()
.mouse
.set_cursor_flags(window, |f| f.set(CursorFlags::HIDDEN, !visible))
.set_cursor_flags(window.0, |f| f.set(CursorFlags::HIDDEN, !visible))
.map_err(|e| e.to_string());
let _ = tx.send(result);
});
@@ -471,41 +461,27 @@ impl Window {
}
unsafe fn handle_os_dragging(&self, wparam: WPARAM) {
let window = self.window;
let window_state = self.window_state.clone();
let points = {
let mut pos = unsafe { mem::zeroed() };
unsafe { GetCursorPos(&mut pos) };
pos
};
let points = POINTS {
x: points.x as i16,
y: points.y as i16,
};
unsafe { ReleaseCapture() };
self.thread_executor.execute_in_thread(move || {
{
let mut guard = window_state.lock().unwrap();
if !guard.dragging {
guard.dragging = true;
} else {
return;
}
}
self.window_state_lock().dragging = true;
let points = {
let mut pos = unsafe { mem::zeroed() };
unsafe { GetCursorPos(&mut pos) };
pos
};
let points = POINTS {
x: points.x as i16,
y: points.y as i16,
};
// ReleaseCapture needs to execute on the main thread
unsafe { ReleaseCapture() };
unsafe {
PostMessageW(
window,
WM_NCLBUTTONDOWN,
wparam,
&points as *const _ as LPARAM,
)
};
});
unsafe {
PostMessageW(
self.hwnd(),
WM_NCLBUTTONDOWN,
wparam,
&points as *const _ as LPARAM,
)
};
}
#[inline]
@@ -614,10 +590,10 @@ impl Window {
#[inline]
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError> {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::IGNORE_CURSOR_EVENT, !hittest)
});
});
@@ -632,7 +608,7 @@ impl Window {
#[inline]
pub fn set_minimized(&self, minimized: bool) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let is_minimized = util::is_minimized(self.hwnd());
@@ -642,7 +618,7 @@ impl Window {
WindowState::set_window_flags_in_place(&mut window_state.lock().unwrap(), |f| {
f.set(WindowFlags::MINIMIZED, is_minimized)
});
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::MINIMIZED, minimized)
});
});
@@ -655,12 +631,12 @@ impl Window {
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::MAXIMIZED, maximized)
});
});
@@ -680,24 +656,14 @@ impl Window {
#[inline]
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let mut window_state_lock = window_state.lock().unwrap();
let old_fullscreen = window_state_lock.fullscreen.clone();
match (&old_fullscreen, &fullscreen) {
// Return if we already are in the same fullscreen mode
_ if old_fullscreen == fullscreen => return,
// Return if saved Borderless(monitor) is the same as current monitor when requested fullscreen is Borderless(None)
(Some(Fullscreen::Borderless(Some(monitor))), Some(Fullscreen::Borderless(None)))
if *monitor == monitor::current_monitor(window) =>
{
return
}
_ => {}
if window_state_lock.fullscreen == fullscreen {
return;
}
window_state_lock.fullscreen = fullscreen.clone();
drop(window_state_lock);
@@ -760,7 +726,7 @@ impl Window {
}
// Update window style
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(
WindowFlags::MARKER_EXCLUSIVE_FULLSCREEN,
matches!(fullscreen, Some(Fullscreen::Exclusive(_))),
@@ -776,7 +742,7 @@ impl Window {
// this needs to be called before the below fullscreen SetWindowPos as this itself
// will generate WM_SIZE messages of the old window size that can race with what we set below
unsafe {
taskbar_mark_fullscreen(window, fullscreen.is_some());
taskbar_mark_fullscreen(window.0, fullscreen.is_some());
}
// Update window bounds
@@ -785,7 +751,7 @@ impl Window {
// Save window bounds before entering fullscreen
let placement = unsafe {
let mut placement = mem::zeroed();
GetWindowPlacement(window, &mut placement);
GetWindowPlacement(window.0, &mut placement);
placement
};
@@ -794,7 +760,7 @@ impl Window {
let monitor = match &fullscreen {
Fullscreen::Exclusive(video_mode) => video_mode.monitor(),
Fullscreen::Borderless(Some(monitor)) => monitor.clone(),
Fullscreen::Borderless(None) => monitor::current_monitor(window),
Fullscreen::Borderless(None) => monitor::current_monitor(window.0),
};
let position: (i32, i32) = monitor.position().into();
@@ -802,7 +768,7 @@ impl Window {
unsafe {
SetWindowPos(
window,
window.0,
0,
position.0,
position.1,
@@ -810,7 +776,7 @@ impl Window {
size.1 as i32,
SWP_ASYNCWINDOWPOS | SWP_NOZORDER,
);
InvalidateRgn(window, 0, false.into());
InvalidateRgn(window.0, 0, false.into());
}
}
None => {
@@ -818,8 +784,8 @@ impl Window {
if let Some(SavedWindow { placement }) = window_state_lock.saved_window.take() {
drop(window_state_lock);
unsafe {
SetWindowPlacement(window, &placement);
InvalidateRgn(window, 0, false.into());
SetWindowPlacement(window.0, &placement);
InvalidateRgn(window.0, 0, false.into());
}
}
}
@@ -829,12 +795,12 @@ impl Window {
#[inline]
pub fn set_decorations(&self, decorations: bool) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::MARKER_DECORATIONS, decorations)
});
});
@@ -850,12 +816,12 @@ impl Window {
#[inline]
pub fn set_window_level(&self, level: WindowLevel) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(
WindowFlags::ALWAYS_ON_TOP,
level == WindowLevel::AlwaysOnTop,
@@ -904,22 +870,17 @@ impl Window {
#[inline]
pub fn set_ime_cursor_area(&self, spot: Position, size: Size) {
let window = self.window;
let state = self.window_state.clone();
self.thread_executor.execute_in_thread(move || unsafe {
let scale_factor = state.lock().unwrap().scale_factor;
ImeContext::current(window).set_ime_cursor_area(spot, size, scale_factor);
});
unsafe {
ImeContext::current(self.hwnd()).set_ime_cursor_area(spot, size, self.scale_factor());
}
}
#[inline]
pub fn set_ime_allowed(&self, allowed: bool) {
let window = self.window;
let state = self.window_state.clone();
self.thread_executor.execute_in_thread(move || unsafe {
state.lock().unwrap().ime_allowed = allowed;
ImeContext::set_ime_allowed(window, allowed);
})
self.window_state_lock().ime_allowed = allowed;
unsafe {
ImeContext::set_ime_allowed(self.hwnd(), allowed);
}
}
#[inline]
@@ -927,13 +888,14 @@ impl Window {
#[inline]
pub fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
let window = self.window;
let window = self.window.clone();
let active_window_handle = unsafe { GetActiveWindow() };
if window == active_window_handle {
if window.0 == active_window_handle {
return;
}
self.thread_executor.execute_in_thread(move || unsafe {
let _ = &window;
let (flags, count) = request_type
.map(|ty| match ty {
UserAttentionType::Critical => (FLASHW_ALL | FLASHW_TIMERNOFG, u32::MAX),
@@ -943,7 +905,7 @@ impl Window {
let flash_info = FLASHWINFO {
cbSize: mem::size_of::<FLASHWINFO>() as u32,
hwnd: window,
hwnd: window.0,
dwFlags: flags,
uCount: count,
dwTimeout: 0,
@@ -954,7 +916,7 @@ impl Window {
#[inline]
pub fn set_theme(&self, theme: Option<Theme>) {
try_theme(self.window, theme);
try_theme(self.window.0, theme);
}
#[inline]
@@ -969,9 +931,9 @@ impl Window {
}
pub fn title(&self) -> String {
let len = unsafe { GetWindowTextLengthW(self.window) } + 1;
let len = unsafe { GetWindowTextLengthW(self.window.0) } + 1;
let mut buf = vec![0; len as usize];
unsafe { GetWindowTextW(self.window, buf.as_mut_ptr(), len) };
unsafe { GetWindowTextW(self.window.0, buf.as_mut_ptr(), len) };
util::decode_wide(&buf).to_string_lossy().to_string()
}
@@ -983,12 +945,12 @@ impl Window {
#[inline]
pub fn set_undecorated_shadow(&self, shadow: bool) {
let window = self.window;
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
f.set(WindowFlags::MARKER_UNDECORATED_SHADOW, shadow)
});
});
@@ -996,14 +958,15 @@ impl Window {
#[inline]
pub fn focus_window(&self) {
let window = self.window.clone();
let window_flags = self.window_state_lock().window_flags();
let is_visible = window_flags.contains(WindowFlags::VISIBLE);
let is_minimized = util::is_minimized(self.hwnd());
let is_foreground = self.window == unsafe { GetForegroundWindow() };
let is_foreground = window.0 == unsafe { GetForegroundWindow() };
if is_visible && !is_minimized && !is_foreground {
unsafe { force_window_active(self.window) };
unsafe { force_window_active(window.0) };
}
}
@@ -1053,6 +1016,18 @@ impl Drop for Window {
}
}
/// A simple non-owning wrapper around a window.
#[doc(hidden)]
#[derive(Clone)]
pub struct WindowWrapper(HWND);
// Send and Sync are not implemented for HWND and HDC, we have to wrap it and implement them manually.
// For more info see:
// https://github.com/retep998/winapi-rs/issues/360
// https://github.com/retep998/winapi-rs/issues/396
unsafe impl Sync for WindowWrapper {}
unsafe impl Send for WindowWrapper {}
pub(super) struct InitData<'a, T: 'static> {
// inputs
pub event_loop: &'a EventLoopWindowTarget<T>,
@@ -1100,7 +1075,7 @@ impl<'a, T: 'static> InitData<'a, T> {
unsafe { ImeContext::set_ime_allowed(window, false) };
Window {
window,
window: WindowWrapper(window),
window_state,
thread_executor: self.event_loop.create_thread_executor(),
}
@@ -1123,7 +1098,7 @@ impl<'a, T: 'static> InitData<'a, T> {
let file_drop_runner = self.event_loop.runner_shared.clone();
let file_drop_handler = FileDropHandler::new(
win.window,
win.window.0,
Box::new(move |event| {
if let Ok(e) = event.map_nonuser_event() {
file_drop_runner.send_event(e)
@@ -1135,7 +1110,7 @@ impl<'a, T: 'static> InitData<'a, T> {
unsafe { &mut (*file_drop_handler.data).interface as *mut _ as *mut c_void };
assert_eq!(
unsafe { RegisterDragDrop(win.window, handler_interface_ptr) },
unsafe { RegisterDragDrop(win.window.0, handler_interface_ptr) },
S_OK
);
Some(file_drop_handler)
@@ -1210,9 +1185,9 @@ impl<'a, T: 'static> InitData<'a, T> {
win.set_enabled_buttons(attributes.enabled_buttons);
if attributes.fullscreen.0.is_some() {
win.set_fullscreen(attributes.fullscreen.0.map(Into::into));
unsafe { force_window_active(win.window) };
if attributes.fullscreen.is_some() {
win.set_fullscreen(attributes.fullscreen.map(Into::into));
unsafe { force_window_active(win.window.0) };
} else {
let size = attributes
.inner_size
@@ -1297,7 +1272,7 @@ where
};
#[cfg(feature = "rwh_06")]
let parent = match attributes.parent_window.0 {
let parent = match attributes.parent_window {
Some(rwh_06::RawWindowHandle::Win32(handle)) => {
window_flags.set(WindowFlags::CHILD, true);
if pl_attribs.menu.is_some() {

View File

@@ -52,9 +52,6 @@ pub(crate) struct WindowState {
pub is_active: bool,
pub is_focused: bool,
// Flag whether redraw was requested.
pub redraw_requested: bool,
pub dragging: bool,
pub skip_taskbar: bool,
@@ -169,7 +166,6 @@ impl WindowState {
is_active: false,
is_focused: false,
redraw_requested: false,
dragging: false,

View File

@@ -6,7 +6,7 @@ use crate::{
error::{ExternalError, NotSupportedError, OsError},
event_loop::EventLoopWindowTarget,
monitor::{MonitorHandle, VideoMode},
platform_impl, SendSyncWrapper,
platform_impl,
};
pub use crate::icon::{BadIcon, Icon};
@@ -141,6 +141,7 @@ pub struct WindowAttributes {
pub resizable: bool,
pub enabled_buttons: WindowButtons,
pub title: String,
pub fullscreen: Option<Fullscreen>,
pub maximized: bool,
pub visible: bool,
pub transparent: bool,
@@ -151,10 +152,9 @@ pub struct WindowAttributes {
pub resize_increments: Option<Size>,
pub content_protected: bool,
pub window_level: WindowLevel,
pub active: bool,
#[cfg(feature = "rwh_06")]
pub(crate) parent_window: SendSyncWrapper<Option<rwh_06::RawWindowHandle>>,
pub(crate) fullscreen: SendSyncWrapper<Option<Fullscreen>>,
pub parent_window: Option<rwh_06::RawWindowHandle>,
pub active: bool,
}
impl Default for WindowAttributes {
@@ -169,7 +169,7 @@ impl Default for WindowAttributes {
enabled_buttons: WindowButtons::all(),
title: "winit window".to_owned(),
maximized: false,
fullscreen: SendSyncWrapper(None),
fullscreen: None,
visible: true,
transparent: false,
blur: false,
@@ -180,25 +180,12 @@ impl Default for WindowAttributes {
resize_increments: None,
content_protected: false,
#[cfg(feature = "rwh_06")]
parent_window: SendSyncWrapper(None),
parent_window: None,
active: true,
}
}
}
impl WindowAttributes {
/// Get the parent window stored on the attributes.
#[cfg(feature = "rwh_06")]
pub fn parent_window(&self) -> Option<&rwh_06::RawWindowHandle> {
self.parent_window.0.as_ref()
}
/// Get `Fullscreen` option stored on the attributes.
pub fn fullscreen(&self) -> Option<&Fullscreen> {
self.fullscreen.0.as_ref()
}
}
impl WindowBuilder {
/// Initializes a new builder with default values.
#[inline]
@@ -316,7 +303,7 @@ impl WindowBuilder {
/// See [`Window::set_fullscreen`] for details.
#[inline]
pub fn with_fullscreen(mut self, fullscreen: Option<Fullscreen>) -> Self {
self.window.fullscreen = SendSyncWrapper(fullscreen);
self.window.fullscreen = fullscreen;
self
}
@@ -492,7 +479,7 @@ impl WindowBuilder {
mut self,
parent_window: Option<rwh_06::RawWindowHandle>,
) -> Self {
self.window.parent_window = SendSyncWrapper(parent_window);
self.window.parent_window = parent_window;
self
}
@@ -543,17 +530,14 @@ impl Window {
self.window.maybe_wait_on_main(|w| WindowId(w.id()))
}
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and
/// vice versa.
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
///
/// See the [`dpi`](crate::dpi) module for more information.
///
/// Note that this value can change depending on user action (for example if the window is
/// moved to another screen); as such, tracking [`WindowEvent::ScaleFactorChanged`] events is
/// the most robust way to track the DPI you need to use to draw.
///
/// This value may differ from [`MonitorHandle::scale_factor`].
///
/// See the [`dpi`](crate::dpi) module for more information.
///
/// ## Platform-specific
///
/// - **X11:** This respects Xft.dpi, and can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
@@ -588,7 +572,7 @@ impl Window {
/// ## Platform-specific
///
/// - **Windows** This API uses `RedrawWindow` to request a `WM_PAINT` message and `RedrawRequested`
/// is emitted in sync with any `WM_PAINT` messages.
/// is emitted in sync with any `WM_PAINT` messages
/// - **iOS:** Can only be called on the main thread.
/// - **Wayland:** The events are aligned with the frame callbacks when [`Window::pre_present_notify`]
/// is used.
@@ -600,11 +584,11 @@ impl Window {
self.window.maybe_queue_on_main(|w| w.request_redraw())
}
/// Notify the windowing system before presenting to the window.
/// Notify the windowing system that you're before presenting to the window.
///
/// You should call this event after your drawing operations, but before you submit
/// You should call this event after you've done drawing operations, but before you submit
/// the buffer to the display or commit your drawings. Doing so will help winit to properly
/// schedule and make assumptions about its internal state. For example, it could properly
/// schedule and do assumptions about its internal state. For example, it could properly
/// throttle [`WindowEvent::RedrawRequested`].
///
/// ## Example
@@ -907,7 +891,7 @@ impl Window {
///
/// ## Platform-specific
///
/// - **Web / iOS / Android / Orbital:** Unsupported.
/// - **Windows / Web / iOS / Android / Orbital:** Unsupported.
/// - **X11:** Can only be set while building the window, with [`WindowBuilder::with_transparent`].
#[inline]
pub fn set_transparent(&self, transparent: bool) {
@@ -921,7 +905,7 @@ impl Window {
///
/// ## Platform-specific
///
/// - **Android / iOS / X11 / Web / Windows:** Unsupported.
/// - **Android / iOS / macOS / X11 / Web / Windows:** Unsupported.
/// - **Wayland:** Only works with org_kde_kwin_blur_manager protocol.
#[inline]
pub fn set_blur(&self, blur: bool) {
@@ -1475,6 +1459,10 @@ impl Window {
/// Returns the monitor on which the window currently resides.
///
/// Returns `None` if current monitor can't be detected.
///
/// ## Platform-specific
///
/// **iOS:** Can only be called on the main thread.
#[inline]
pub fn current_monitor(&self) -> Option<MonitorHandle> {
self.window
@@ -1485,6 +1473,10 @@ impl Window {
///
/// This is the same as [`EventLoopWindowTarget::available_monitors`], and is provided for convenience.
///
/// ## Platform-specific
///
/// **iOS:** Can only be called on the main thread.
///
/// [`EventLoopWindowTarget::available_monitors`]: crate::event_loop::EventLoopWindowTarget::available_monitors
#[inline]
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
@@ -1503,7 +1495,8 @@ impl Window {
///
/// ## Platform-specific
///
/// **Wayland / Web:** Always returns `None`.
/// **iOS:** Can only be called on the main thread.
/// **Wayland:** Always returns `None`.
///
/// [`EventLoopWindowTarget::primary_monitor`]: crate::event_loop::EventLoopWindowTarget::primary_monitor
#[inline]
@@ -1516,9 +1509,12 @@ impl Window {
#[cfg(feature = "rwh_06")]
impl rwh_06::HasWindowHandle for Window {
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
struct Wrapper(rwh_06::RawWindowHandle);
unsafe impl Send for Wrapper {}
let raw = self
.window
.maybe_wait_on_main(|w| w.raw_window_handle_rwh_06().map(SendSyncWrapper))?
.maybe_wait_on_main(|w| w.raw_window_handle_rwh_06().map(Wrapper))?
.0;
// SAFETY: The window handle will never be deallocated while the window is alive.
@@ -1529,9 +1525,12 @@ impl rwh_06::HasWindowHandle for Window {
#[cfg(feature = "rwh_06")]
impl rwh_06::HasDisplayHandle for Window {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
struct Wrapper(rwh_06::RawDisplayHandle);
unsafe impl Send for Wrapper {}
let raw = self
.window
.maybe_wait_on_main(|w| w.raw_display_handle_rwh_06().map(SendSyncWrapper))?
.maybe_wait_on_main(|w| w.raw_display_handle_rwh_06().map(Wrapper))?
.0;
// SAFETY: The window handle will never be deallocated while the window is alive.
@@ -1542,21 +1541,25 @@ impl rwh_06::HasDisplayHandle for Window {
#[cfg(feature = "rwh_05")]
unsafe impl rwh_05::HasRawWindowHandle for Window {
fn raw_window_handle(&self) -> rwh_05::RawWindowHandle {
struct Wrapper(rwh_05::RawWindowHandle);
unsafe impl Send for Wrapper {}
self.window
.maybe_wait_on_main(|w| SendSyncWrapper(w.raw_window_handle_rwh_05()))
.maybe_wait_on_main(|w| Wrapper(w.raw_window_handle_rwh_05()))
.0
}
}
#[cfg(feature = "rwh_05")]
unsafe impl rwh_05::HasRawDisplayHandle for Window {
/// Returns a [`rwh_05::RawDisplayHandle`] used by the [`EventLoop`] that
/// Returns a [`raw_window_handle::RawDisplayHandle`] used by the [`EventLoop`] that
/// created a window.
///
/// [`EventLoop`]: crate::event_loop::EventLoop
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
struct Wrapper(rwh_05::RawDisplayHandle);
unsafe impl Send for Wrapper {}
self.window
.maybe_wait_on_main(|w| SendSyncWrapper(w.raw_display_handle_rwh_05()))
.maybe_wait_on_main(|w| Wrapper(w.raw_display_handle_rwh_05()))
.0
}
}
@@ -1564,8 +1567,10 @@ unsafe impl rwh_05::HasRawDisplayHandle for Window {
#[cfg(feature = "rwh_04")]
unsafe impl rwh_04::HasRawWindowHandle for Window {
fn raw_window_handle(&self) -> rwh_04::RawWindowHandle {
struct Wrapper(rwh_04::RawWindowHandle);
unsafe impl Send for Wrapper {}
self.window
.maybe_wait_on_main(|w| SendSyncWrapper(w.raw_window_handle_rwh_04()))
.maybe_wait_on_main(|w| Wrapper(w.raw_window_handle_rwh_04()))
.0
}
}

View File

@@ -16,11 +16,6 @@ fn window_send() {
needs_send::<winit::window::Window>();
}
#[test]
fn window_builder_send() {
needs_send::<winit::window::WindowBuilder>();
}
#[test]
fn ids_send() {
// ensures that the various `..Id` types implement `Send`

View File

@@ -4,7 +4,7 @@ use serde::{Deserialize, Serialize};
use winit::{
dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize},
event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase},
keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey, PhysicalKey},
keyboard::{Key, KeyCode, KeyLocation, ModifiersState},
window::CursorIcon,
};
@@ -23,9 +23,7 @@ fn events_serde() {
needs_serde::<MouseButton>();
needs_serde::<MouseScrollDelta>();
needs_serde::<Key>();
needs_serde::<NamedKey>();
needs_serde::<KeyCode>();
needs_serde::<PhysicalKey>();
needs_serde::<KeyLocation>();
needs_serde::<ModifiersState>();
}

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