Compare commits

...

10 Commits

Author SHA1 Message Date
Kirill Chibisov
114512bb32 Winit version 0.30.5 2024-08-08 21:26:00 +03:00
Kirill Chibisov
8c07319ced chore: drop libera link
It has low amount of users and not active, so better direct people
straight to matrix at this point.
2024-08-08 21:26:00 +03:00
daxpedda
fa3ec006e2 Add ActiveEventLoop::system_theme()
This also fixes macOS returning `None` in `Window::theme()` if no theme
override is set, instead it now returns the system theme.

MacOS and Wayland were the only ones working correctly according to the
documentation, which was an oversight. The documentation was "fixed"
now.

Fixes #3837.
2024-08-08 21:26:00 +03:00
Pascal Hertleif
f3d1f922f9 macOS: skip releasing unavailable monitors
Prevent assertion error when trying to close a fullscreen window that
was on a display that got disconnected.
2024-08-08 21:26:00 +03:00
daxpedda
77e8fe6094 Windows: use Box::leak() instead of Box::into_raw()
This was detected by a new change in Nightly Rust that applied
`#[must_use]` to the return value of `Box::into_raw()`.
2024-08-08 21:26:00 +03:00
Kirill Chibisov
5fce4a09de android: add {Active,}EventLoopExtAndroid::android_app
This type comes from the user and stored for the entire lifetime, so
no need to hide it from them after they've passed it to winit.

Fixes #3818.
2024-08-08 21:26:00 +03:00
daxpedda
5735786f42 Fix CI for Rust v1.80 (#3822)
`clippy::doc_lazy_continuation` was added, which needed some fixing from our side.
2024-08-08 21:26:00 +03:00
daxpedda
9ca8c09208 Web: don't block pen input (#3813) 2024-08-08 21:26:00 +03:00
daxpedda
4b1aa51094 macOS: fix building with feature = "rwh_04" 2024-08-08 21:26:00 +03:00
daxpedda
1dec9b4b33 Web: implement Error for CustomCursorError (#3793) 2024-08-08 21:26:00 +03:00
24 changed files with 240 additions and 253 deletions

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.30.4"
version = "0.30.5"
authors = [
"The winit contributors",
"Pierre Krieger <pierre.krieger1708@gmail.com>",

View File

@@ -8,7 +8,7 @@
```toml
[dependencies]
winit = "0.30.4"
winit = "0.30.5"
```
## [Documentation](https://docs.rs/winit)
@@ -19,7 +19,7 @@ For features _outside_ the scope of winit, see [Are we GUI Yet?](https://arewegu
## Contact Us
Join us in our [![Matrix](https://img.shields.io/badge/Matrix-%23rust--windowing%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#rust-windowing:matrix.org) room. If you don't get an answer there, try [![Libera.Chat](https://img.shields.io/badge/libera.chat-%23winit-red.svg)](https://web.libera.chat/#winit).
Join us in our [![Matrix](https://img.shields.io/badge/Matrix-%23rust--windowing%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#rust-windowing:matrix.org) room.
The maintainers have a meeting every friday at UTC 15. The meeting notes can be found [here](https://hackmd.io/@winit-meetings).

View File

@@ -137,7 +137,7 @@
- On X11, non-resizable windows now have maximize explicitly disabled.
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
and `WindowEvent::HoveredFile`.
and `WindowEvent::HoveredFile`.
- On Mac, implement `DeviceEvent::Button`.
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.

View File

@@ -1,3 +1,18 @@
## 0.30.5
### Added
- Add `ActiveEventLoop::system_theme()`, returning the current system theme.
- On Web, implement `Error` for `platform::web::CustomCursorError`.
- On Android, add `{Active,}EventLoopExtAndroid::android_app()` to access the app used to create the loop.
### Fixed
- On MacOS, fix building with `feature = "rwh_04"`.
- On Web, pen events are now routed through to `WindowEvent::Cursor*`.
- On macOS, fix panic when releasing not available monitor.
- On MacOS, return the system theme in `Window::theme()` if no theme override is set.
## 0.30.4
### Changed

View File

@@ -3,20 +3,20 @@
- Added event `WindowEvent::HiDPIFactorChanged`.
- Added method `MonitorId::get_hidpi_factor`.
- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
`get_inner_size`.
`get_inner_size`.
- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
- Rewrite of the wayland backend to use wayland-client-0.11
- Support for dead keys on wayland for keyboard utf8 input
- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
- On Windows added `MonitorIdExt::hmonitor` method
- Impl `Clone` for `EventsLoopProxy`
- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
- Support for touch event on wayland
- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.

View File

@@ -532,11 +532,11 @@ pub struct KeyEvent {
/// ## Caveats
///
/// - Certain niche hardware will shuffle around physical key positions, e.g. a keyboard that
/// implements DVORAK in hardware (or firmware)
/// implements DVORAK in hardware (or firmware)
/// - Your application will likely have to handle keyboards which are missing keys that your
/// own keyboard has.
/// own keyboard has.
/// - Certain `KeyCode`s will move between a couple of different positions depending on what
/// layout the keyboard was manufactured to support.
/// layout the keyboard was manufactured to support.
///
/// **Because of these caveats, it is important that you provide users with a way to configure
/// most (if not all) keybinds in your application.**
@@ -558,8 +558,7 @@ pub struct KeyEvent {
///
/// This has two use cases:
/// - Allows querying whether the current input is a Dead key.
/// - Allows handling key-bindings on platforms which don't
/// support [`key_without_modifiers`].
/// - Allows handling key-bindings on platforms which don't support [`key_without_modifiers`].
///
/// If you use this field (or [`key_without_modifiers`] for that matter) for keyboard
/// shortcuts, **it is important that you provide users with a way to configure your
@@ -567,8 +566,8 @@ pub struct KeyEvent {
/// incompatible keyboard layout.**
///
/// ## Platform-specific
/// - **Web:** Dead keys might be reported as the real key instead
/// of `Dead` depending on the browser/OS.
/// - **Web:** Dead keys might be reported as the real key instead of `Dead` depending on the
/// browser/OS.
///
/// [`key_without_modifiers`]: crate::platform::modifier_supplement::KeyEventExtModifierSupplement::key_without_modifiers
pub logical_key: keyboard::Key,
@@ -850,8 +849,8 @@ pub struct Touch {
///
/// - Only available on **iOS** 9.0+, **Windows** 8+, **Web**, and **Android**.
/// - **Android**: This will never be [None]. If the device doesn't support pressure
/// sensitivity, force will either be 0.0 or 1.0. Also see the
/// [android documentation](https://developer.android.com/reference/android/view/MotionEvent#AXIS_PRESSURE).
/// sensitivity, force will either be 0.0 or 1.0. Also see the
/// [android documentation](https://developer.android.com/reference/android/view/MotionEvent#AXIS_PRESSURE).
pub force: Option<Force>,
/// Unique identifier of a finger.
pub id: u64,

View File

@@ -23,7 +23,7 @@ use crate::error::{EventLoopError, OsError};
use crate::event::Event;
use crate::monitor::MonitorHandle;
use crate::platform_impl;
use crate::window::{CustomCursor, CustomCursorSource, Window, WindowAttributes};
use crate::window::{CustomCursor, CustomCursorSource, Theme, Window, WindowAttributes};
/// Provides a way to retrieve events from the system and from the windows that were registered to
/// the events loop.
@@ -437,6 +437,17 @@ impl ActiveEventLoop {
self.p.listen_device_events(allowed);
}
/// Returns the current system theme.
///
/// Returns `None` if it cannot be determined on the current platform.
///
/// ## Platform-specific
///
/// - **iOS / Android / Wayland / x11 / Orbital:** Unsupported.
pub fn system_theme(&self) -> Option<Theme> {
self.p.system_theme()
}
/// Sets the [`ControlFlow`].
pub fn set_control_flow(&self, control_flow: ControlFlow) {
self.p.set_control_flow(control_flow)

View File

@@ -62,7 +62,7 @@
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
//! with `cargo apk`, then the minimal changes would be:
//! 1. Remove `ndk-glue` from your `Cargo.toml`
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.4",
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.5",
//! features = [ "android-native-activity" ] }`
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize
@@ -76,12 +76,22 @@ use crate::window::{Window, WindowAttributes};
use self::activity::{AndroidApp, ConfigurationRef, Rect};
/// Additional methods on [`EventLoop`] that are specific to Android.
pub trait EventLoopExtAndroid {}
pub trait EventLoopExtAndroid {
/// Get the [`AndroidApp`] which was used to create this event loop.
fn android_app(&self) -> &AndroidApp;
}
impl<T> EventLoopExtAndroid for EventLoop<T> {}
impl<T> EventLoopExtAndroid for EventLoop<T> {
fn android_app(&self) -> &AndroidApp {
&self.event_loop.android_app
}
}
/// Additional methods on [`ActiveEventLoop`] that are specific to Android.
pub trait ActiveEventLoopExtAndroid {}
pub trait ActiveEventLoopExtAndroid {
/// Get the [`AndroidApp`] which was used to create this event loop.
fn android_app(&self) -> &AndroidApp;
}
/// Additional methods on [`Window`] that are specific to Android.
pub trait WindowExtAndroid {
@@ -100,7 +110,11 @@ impl WindowExtAndroid for Window {
}
}
impl ActiveEventLoopExtAndroid for ActiveEventLoop {}
impl ActiveEventLoopExtAndroid for ActiveEventLoop {
fn android_app(&self) -> &AndroidApp {
&self.p.app
}
}
/// Additional methods on [`WindowAttributes`] that are specific to Android.
pub trait WindowAttributesExtAndroid {}
@@ -108,9 +122,9 @@ pub trait WindowAttributesExtAndroid {}
impl WindowAttributesExtAndroid for WindowAttributes {}
pub trait EventLoopBuilderExtAndroid {
/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
/// Associates the [`AndroidApp`] that was passed to `android_main()` with the event loop
///
/// This must be called on Android since the `AndroidApp` is not global state.
/// This must be called on Android since the [`AndroidApp`] is not global state.
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
/// Calling this will mark the volume keys to be manually handled by the application
@@ -147,7 +161,7 @@ impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
/// depending on the `android_activity` crate, and instead consume the API that
/// is re-exported by Winit.
///
/// For compatibility applications should then import the `AndroidApp` type for
/// For compatibility applications should then import the [`AndroidApp`] type for
/// their `android_main(app: AndroidApp)` function like:
/// ```rust
/// #[cfg(target_os = "android")]

View File

@@ -52,18 +52,18 @@ pub trait EventLoopExtPumpEvents {
/// - `RedrawRequested` events, used to schedule rendering.
///
/// macOS for example uses a `drawRect` callback to drive rendering
/// within applications and expects rendering to be finished before
/// the `drawRect` callback returns.
/// within applications and expects rendering to be finished before
/// the `drawRect` callback returns.
///
/// For portability it's strongly recommended that applications should
/// keep their rendering inside the closure provided to Winit.
/// keep their rendering inside the closure provided to Winit.
/// - Any lifecycle events, such as `Suspended` / `Resumed`.
///
/// The handling of these events needs to be synchronized with the
/// operating system and it would never be appropriate to buffer a
/// notification that your application has been suspended or resumed and
/// then handled that later since there would always be a chance that
/// other lifecycle events occur while the event is buffered.
/// operating system and it would never be appropriate to buffer a
/// notification that your application has been suspended or resumed and
/// then handled that later since there would always be a chance that
/// other lifecycle events occur while the event is buffered.
///
/// ## Supported Platforms
///
@@ -74,13 +74,13 @@ pub trait EventLoopExtPumpEvents {
///
/// ## Unsupported Platforms
///
/// - **Web:** This API is fundamentally incompatible with the event-based way in which
/// Web browsers work because it's not possible to have a long-running external
/// loop that would block the browser and there is nothing that can be
/// polled to ask for new new events. Events are delivered via callbacks based
/// on an event loop that is internal to the browser itself.
/// - **Web:** This API is fundamentally incompatible with the event-based way in which Web
/// browsers work because it's not possible to have a long-running external loop that would
/// block the browser and there is nothing that can be polled to ask for new new events.
/// Events are delivered via callbacks based on an event loop that is internal to the browser
/// itself.
/// - **iOS:** It's not possible to stop and start an `NSApplication` repeatedly on iOS so
/// there's no way to support the same approach to polling as on MacOS.
/// there's no way to support the same approach to polling as on MacOS.
///
/// ## Platform-specific
///

View File

@@ -461,3 +461,5 @@ impl Display for CustomCursorError {
}
}
}
impl Error for CustomCursorError {}

View File

@@ -132,7 +132,7 @@ impl RedrawRequester {
pub struct KeyEventExtra {}
pub struct EventLoop<T: 'static> {
android_app: AndroidApp,
pub(crate) android_app: AndroidApp,
window_target: event_loop::ActiveEventLoop,
redraw_flag: SharedFlag,
user_events_sender: mpsc::Sender<T>,
@@ -646,7 +646,7 @@ impl<T> EventLoopProxy<T> {
}
pub struct ActiveEventLoop {
app: AndroidApp,
pub(crate) app: AndroidApp,
control_flow: Cell<ControlFlow>,
exit: Cell<bool>,
redraw_requester: RedrawRequester,
@@ -677,6 +677,11 @@ impl ActiveEventLoop {
rwh_05::RawDisplayHandle::Android(rwh_05::AndroidDisplayHandle::empty())
}
#[inline]
pub fn system_theme(&self) -> Option<Theme> {
None
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(

View File

@@ -22,8 +22,8 @@ use crate::event_loop::{
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents, EventLoopClosed,
};
use crate::platform::ios::Idiom;
use crate::platform_impl::platform::app_state::{EventLoopHandler, HandlePendingUserEvents};
use crate::window::{CustomCursor, CustomCursorSource};
use crate::platform_impl::ios::app_state::{EventLoopHandler, HandlePendingUserEvents};
use crate::window::{CustomCursor, CustomCursorSource, Theme};
use super::app_delegate::AppDelegate;
use super::app_state::AppState;
@@ -58,6 +58,11 @@ impl ActiveEventLoop {
rwh_05::RawDisplayHandle::UiKit(rwh_05::UiKitDisplayHandle::empty())
}
#[inline]
pub fn system_theme(&self) -> Option<Theme> {
None
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(

View File

@@ -897,6 +897,11 @@ impl ActiveEventLoop {
x11_or_wayland!(match self; Self(evlp) => evlp.raw_display_handle_rwh_05())
}
#[inline]
pub fn system_theme(&self) -> Option<Theme> {
None
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(

View File

@@ -16,7 +16,7 @@ use core_foundation::runloop::{
};
use objc2::rc::{autoreleasepool, Retained};
use objc2::runtime::ProtocolObject;
use objc2::{msg_send_id, ClassType};
use objc2::{msg_send_id, sel, ClassType};
use objc2_app_kit::{NSApplication, NSApplicationActivationPolicy, NSWindow};
use objc2_foundation::{MainThreadMarker, NSObjectProtocol};
@@ -33,7 +33,7 @@ use crate::event_loop::{
use crate::platform::macos::ActivationPolicy;
use crate::platform::pump_events::PumpStatus;
use crate::platform_impl::platform::cursor::CustomCursor;
use crate::window::{CustomCursor as RootCustomCursor, CustomCursorSource};
use crate::window::{CustomCursor as RootCustomCursor, CustomCursorSource, Theme};
#[derive(Default)]
pub struct PanicInfo {
@@ -106,6 +106,17 @@ impl ActiveEventLoop {
rwh_05::RawDisplayHandle::AppKit(rwh_05::AppKitDisplayHandle::empty())
}
#[inline]
pub fn system_theme(&self) -> Option<Theme> {
let app = NSApplication::sharedApplication(self.mtm);
if app.respondsToSelector(sel!(effectiveAppearance)) {
Some(super::window_delegate::appearance_to_theme(&app.effectiveAppearance()))
} else {
Some(Theme::Light)
}
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(

View File

@@ -1426,13 +1426,7 @@ impl WindowDelegate {
toggle_fullscreen(self.window());
},
(Some(Fullscreen::Exclusive(ref video_mode)), None) => {
unsafe {
ffi::CGRestorePermanentDisplayConfiguration();
assert_eq!(
ffi::CGDisplayRelease(video_mode.monitor().native_identifier()),
ffi::kCGErrorSuccess
);
};
restore_and_release_display(&video_mode.monitor());
toggle_fullscreen(self.window());
},
(Some(Fullscreen::Borderless(_)), Some(Fullscreen::Exclusive(_))) => {
@@ -1463,13 +1457,7 @@ impl WindowDelegate {
);
app.setPresentationOptions(presentation_options);
unsafe {
ffi::CGRestorePermanentDisplayConfiguration();
assert_eq!(
ffi::CGDisplayRelease(video_mode.monitor().native_identifier()),
ffi::kCGErrorSuccess
);
};
restore_and_release_display(&video_mode.monitor());
// Restore the normal window level following the Borderless fullscreen
// `CGShieldingWindowLevel() + 1` hack.
@@ -1613,7 +1601,7 @@ impl WindowDelegate {
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
let mut window_handle = rwh_04::AppKitHandle::empty();
window_handle.ns_window = self.window() as *const WinitWindow as *mut _;
window_handle.ns_view = Retained::as_ptr(&self.contentView().unwrap()) as *mut _;
window_handle.ns_view = Retained::as_ptr(&self.view()) as *mut _;
rwh_04::RawWindowHandle::AppKit(window_handle)
}
@@ -1657,14 +1645,18 @@ impl WindowDelegate {
}
pub fn theme(&self) -> Option<Theme> {
// Note: We could choose between returning the value of `effectiveAppearance` or
// `appearance`, depending on what the user is asking about:
// - "how should I render on this particular frame".
// - "what is the configuration for this window".
//
// We choose the latter for consistency with the `set_theme` call, though it might also be
// useful to expose the former.
Some(appearance_to_theme(unsafe { &*self.window().appearance()? }))
unsafe { self.window().appearance() }
.map(|appearance| appearance_to_theme(&appearance))
.or_else(|| {
let mtm = MainThreadMarker::from(self);
let app = NSApplication::sharedApplication(mtm);
if app.respondsToSelector(sel!(effectiveAppearance)) {
Some(super::window_delegate::appearance_to_theme(&app.effectiveAppearance()))
} else {
Some(Theme::Light)
}
})
}
pub fn set_theme(&self, theme: Option<Theme>) {
@@ -1689,6 +1681,21 @@ impl WindowDelegate {
}
}
fn restore_and_release_display(monitor: &MonitorHandle) {
let available_monitors = monitor::available_monitors();
if available_monitors.contains(monitor) {
unsafe {
ffi::CGRestorePermanentDisplayConfiguration();
assert_eq!(ffi::CGDisplayRelease(monitor.native_identifier()), ffi::kCGErrorSuccess);
};
} else {
warn!(
monitor = monitor.name(),
"Tried to restore exclusive fullscreen on a monitor that is no longer available"
);
}
}
impl WindowExtMacOS for WindowDelegate {
#[inline]
fn simple_fullscreen(&self) -> bool {
@@ -1832,7 +1839,7 @@ fn dark_appearance_name() -> &'static NSString {
ns_string!("NSAppearanceNameDarkAqua")
}
fn appearance_to_theme(appearance: &NSAppearance) -> Theme {
pub fn appearance_to_theme(appearance: &NSAppearance) -> Theme {
let best_match = appearance.bestMatchFromAppearancesWithNames(&NSArray::from_id_slice(&[
unsafe { NSAppearanceNameAqua.copy() },
dark_appearance_name().copy(),

View File

@@ -20,7 +20,7 @@ use crate::keyboard::{
PhysicalKey,
};
use crate::window::{
CustomCursor as RootCustomCursor, CustomCursorSource, WindowId as RootWindowId,
CustomCursor as RootCustomCursor, CustomCursorSource, Theme, WindowId as RootWindowId,
};
use super::{
@@ -775,6 +775,11 @@ impl ActiveEventLoop {
rwh_05::RawDisplayHandle::Orbital(rwh_05::OrbitalDisplayHandle::empty())
}
#[inline]
pub fn system_theme(&self) -> Option<Theme> {
None
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(

View File

@@ -245,21 +245,10 @@ impl Shared {
return;
}
let pointer_type = event.pointer_type();
if pointer_type != "mouse" {
return;
}
// chorded button event
let device_id = RootDeviceId(DeviceId(event.pointer_id()));
if let Some(button) = backend::event::mouse_button(&event) {
debug_assert_eq!(
pointer_type, "mouse",
"expect pointer type of a chorded button event to be a mouse"
);
let state = if backend::event::mouse_buttons(&event).contains(button.into()) {
ElementState::Pressed
} else {
@@ -323,10 +312,6 @@ impl Shared {
return;
}
if event.pointer_type() != "mouse" {
return;
}
let button = backend::event::mouse_button(&event).expect("no mouse button pressed");
runner.send_event(Event::DeviceEvent {
device_id: RootDeviceId(DeviceId(event.pointer_id())),
@@ -346,10 +331,6 @@ impl Shared {
return;
}
if event.pointer_type() != "mouse" {
return;
}
let button = backend::event::mouse_button(&event).expect("no mouse button pressed");
runner.send_event(Event::DeviceEvent {
device_id: RootDeviceId(DeviceId(event.pointer_id())),

View File

@@ -258,21 +258,6 @@ impl ActiveEventLoop {
});
canvas.on_cursor_move(
{
let runner = self.runner.clone();
let has_focus = has_focus.clone();
let modifiers = self.modifiers.clone();
move |active_modifiers| {
if has_focus.get() && modifiers.get() != active_modifiers {
modifiers.set(active_modifiers);
runner.send_event(Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
})
}
}
},
{
let runner = self.runner.clone();
let has_focus = has_focus.clone();
@@ -372,20 +357,6 @@ impl ActiveEventLoop {
);
canvas.on_mouse_press(
{
let runner = self.runner.clone();
let modifiers = self.modifiers.clone();
move |active_modifiers| {
if modifiers.get() != active_modifiers {
modifiers.set(active_modifiers);
runner.send_event(Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
})
}
}
},
{
let runner = self.runner.clone();
let modifiers = self.modifiers.clone();
@@ -450,21 +421,6 @@ impl ActiveEventLoop {
);
canvas.on_mouse_release(
{
let runner = self.runner.clone();
let has_focus = has_focus.clone();
let modifiers = self.modifiers.clone();
move |active_modifiers| {
if has_focus.get() && modifiers.get() != active_modifiers {
modifiers.set(active_modifiers);
runner.send_event(Event::WindowEvent {
window_id: RootWindowId(id),
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
});
}
}
},
{
let runner = self.runner.clone();
let has_focus = has_focus.clone();
@@ -658,6 +614,16 @@ impl ActiveEventLoop {
self.runner.listen_device_events(allowed)
}
pub fn system_theme(&self) -> Option<Theme> {
backend::is_dark_mode(self.runner.window()).map(|is_dark_mode| {
if is_dark_mode {
Theme::Dark
} else {
Theme::Light
}
})
}
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
self.runner.set_control_flow(control_flow)
}

View File

@@ -329,51 +329,29 @@ impl Canvas {
self.pointer_handler.on_cursor_enter(&self.common, handler)
}
pub fn on_mouse_release<MOD, M, T>(
&mut self,
modifier_handler: MOD,
mouse_handler: M,
touch_handler: T,
) where
MOD: 'static + FnMut(ModifiersState),
pub fn on_mouse_release<M, T>(&mut self, mouse_handler: M, touch_handler: T)
where
M: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, Force),
{
self.pointer_handler.on_mouse_release(
&self.common,
modifier_handler,
mouse_handler,
touch_handler,
)
self.pointer_handler.on_mouse_release(&self.common, mouse_handler, touch_handler)
}
pub fn on_mouse_press<MOD, M, T>(
&mut self,
modifier_handler: MOD,
mouse_handler: M,
touch_handler: T,
) where
MOD: 'static + FnMut(ModifiersState),
pub fn on_mouse_press<M, T>(&mut self, mouse_handler: M, touch_handler: T)
where
M: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, Force),
{
self.pointer_handler.on_mouse_press(
&self.common,
modifier_handler,
mouse_handler,
touch_handler,
Rc::clone(&self.prevent_default),
)
}
pub fn on_cursor_move<MOD, M, T, B>(
&mut self,
modifier_handler: MOD,
mouse_handler: M,
touch_handler: T,
button_handler: B,
) where
MOD: 'static + FnMut(ModifiersState),
pub fn on_cursor_move<M, T, B>(&mut self, mouse_handler: M, touch_handler: T, button_handler: B)
where
M: 'static + FnMut(ModifiersState, i32, &mut dyn Iterator<Item = PhysicalPosition<f64>>),
T: 'static
+ FnMut(ModifiersState, i32, &mut dyn Iterator<Item = (PhysicalPosition<f64>, Force)>),
@@ -381,7 +359,6 @@ impl Canvas {
{
self.pointer_handler.on_cursor_move(
&self.common,
modifier_handler,
mouse_handler,
touch_handler,
button_handler,

View File

@@ -44,7 +44,7 @@ impl PointerHandler {
// touch events are handled separately
// handling them here would produce duplicate mouse events, inconsistent with
// other platforms.
let pointer_id = (event.pointer_type() == "mouse").then(|| event.pointer_id());
let pointer_id = (event.pointer_type() != "touch").then(|| event.pointer_id());
handler(modifiers, pointer_id);
}));
@@ -61,20 +61,18 @@ impl PointerHandler {
// touch events are handled separately
// handling them here would produce duplicate mouse events, inconsistent with
// other platforms.
let pointer_id = (event.pointer_type() == "mouse").then(|| event.pointer_id());
let pointer_id = (event.pointer_type() != "touch").then(|| event.pointer_id());
handler(modifiers, pointer_id);
}));
}
pub fn on_mouse_release<MOD, M, T>(
pub fn on_mouse_release<M, T>(
&mut self,
canvas_common: &Common,
mut modifier_handler: MOD,
mut mouse_handler: M,
mut touch_handler: T,
) where
MOD: 'static + FnMut(ModifiersState),
M: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, Force),
{
@@ -90,26 +88,23 @@ impl PointerHandler {
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
Force::Normalized(event.pressure() as f64),
),
"mouse" => mouse_handler(
_ => mouse_handler(
modifiers,
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
event::mouse_button(&event).expect("no mouse button released"),
),
_ => modifier_handler(modifiers),
}
}));
}
pub fn on_mouse_press<MOD, M, T>(
pub fn on_mouse_press<M, T>(
&mut self,
canvas_common: &Common,
mut modifier_handler: MOD,
mut mouse_handler: M,
mut touch_handler: T,
prevent_default: Rc<Cell<bool>>,
) where
MOD: 'static + FnMut(ModifiersState),
M: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, Force),
{
@@ -125,8 +120,9 @@ impl PointerHandler {
}
let modifiers = event::mouse_modifiers(&event);
let pointer_type = &event.pointer_type();
match event.pointer_type().as_str() {
match pointer_type.as_str() {
"touch" => {
touch_handler(
modifiers,
@@ -135,7 +131,7 @@ impl PointerHandler {
Force::Normalized(event.pressure() as f64),
);
},
"mouse" => {
_ => {
mouse_handler(
modifiers,
event.pointer_id(),
@@ -143,27 +139,27 @@ impl PointerHandler {
event::mouse_button(&event).expect("no mouse button pressed"),
);
// Error is swallowed here since the error would occur every time the mouse
// is clicked when the cursor is grabbed, and there
// is probably not a situation where this could
// fail, that we care if it fails.
let _e = canvas.set_pointer_capture(event.pointer_id());
if pointer_type == "mouse" {
// Error is swallowed here since the error would occur every time the
// mouse is clicked when the cursor is
// grabbed, and there is probably not a
// situation where this could fail, that we
// care if it fails.
let _e = canvas.set_pointer_capture(event.pointer_id());
}
},
_ => modifier_handler(modifiers),
}
}));
}
pub fn on_cursor_move<MOD, M, T, B>(
pub fn on_cursor_move<M, T, B>(
&mut self,
canvas_common: &Common,
mut modifier_handler: MOD,
mut mouse_handler: M,
mut touch_handler: T,
mut button_handler: B,
prevent_default: Rc<Cell<bool>>,
) where
MOD: 'static + FnMut(ModifiersState),
M: 'static + FnMut(ModifiersState, i32, &mut dyn Iterator<Item = PhysicalPosition<f64>>),
T: 'static
+ FnMut(ModifiersState, i32, &mut dyn Iterator<Item = (PhysicalPosition<f64>, Force)>),
@@ -175,23 +171,10 @@ impl PointerHandler {
Some(canvas_common.add_event("pointermove", move |event: PointerEvent| {
let modifiers = event::mouse_modifiers(&event);
let pointer_type = event.pointer_type();
if let "touch" | "mouse" = pointer_type.as_str() {
} else {
modifier_handler(modifiers);
return;
}
let id = event.pointer_id();
// chorded button event
if let Some(button) = event::mouse_button(&event) {
debug_assert_eq!(
pointer_type, "mouse",
"expect pointer type of a chorded button event to be a mouse"
);
if prevent_default.get() {
// prevent text selection
event.prevent_default();
@@ -212,13 +195,7 @@ impl PointerHandler {
// pointer move event
let scale = super::scale_factor(&window);
match pointer_type.as_str() {
"mouse" => mouse_handler(
modifiers,
id,
&mut event::pointer_move_event(event)
.map(|event| event::mouse_position(&event).to_physical(scale)),
),
match event.pointer_type().as_str() {
"touch" => touch_handler(
modifiers,
id,
@@ -229,7 +206,12 @@ impl PointerHandler {
)
}),
),
_ => unreachable!("didn't return early before"),
_ => mouse_handler(
modifiers,
id,
&mut event::pointer_move_event(event)
.map(|event| event::mouse_position(&event).to_physical(scale)),
),
};
}));
}

View File

@@ -123,7 +123,7 @@ fn set_dark_mode_for_window(hwnd: HWND, is_dark_mode: bool) -> bool {
}
}
fn should_use_dark_mode() -> bool {
pub fn should_use_dark_mode() -> bool {
should_apps_use_dark_mode() && !is_high_contrast()
}

View File

@@ -81,7 +81,7 @@ use crate::platform_impl::platform::{
raw_input, util, wrap_device_id, Fullscreen, WindowId, DEVICE_ID,
};
use crate::window::{
CustomCursor as RootCustomCursor, CustomCursorSource, WindowId as RootWindowId,
CustomCursor as RootCustomCursor, CustomCursorSource, Theme, WindowId as RootWindowId,
};
use runner::{EventLoopRunner, EventLoopRunnerShared};
@@ -550,6 +550,10 @@ impl ActiveEventLoop {
raw_input::register_all_mice_and_keyboards_for_raw_input(self.thread_msg_target, allowed);
}
pub fn system_theme(&self) -> Option<Theme> {
Some(if super::dark_mode::should_use_dark_mode() { Theme::Dark } else { Theme::Light })
}
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
self.runner_shared.set_control_flow(control_flow)
}
@@ -2441,7 +2445,7 @@ unsafe extern "system" fn thread_event_target_callback(
if userdata_removed {
drop(userdata);
} else {
Box::into_raw(userdata);
Box::leak(userdata);
}
result
}

View File

@@ -263,39 +263,37 @@ pub fn get_keyboard_physical_key(keyboard: RAWKEYBOARD) -> Option<PhysicalKey> {
scancode_to_physicalkey(scancode as u32)
};
if keyboard.VKey == VK_SHIFT {
if let PhysicalKey::Code(code) = physical_key {
match code {
KeyCode::NumpadDecimal
| KeyCode::Numpad0
| KeyCode::Numpad1
| KeyCode::Numpad2
| KeyCode::Numpad3
| KeyCode::Numpad4
| KeyCode::Numpad5
| KeyCode::Numpad6
| KeyCode::Numpad7
| KeyCode::Numpad8
| KeyCode::Numpad9 => {
// On Windows, holding the Shift key makes numpad keys behave as if NumLock
// wasn't active. The way this is exposed to applications by the system is that
// the application receives a fake key release event for the shift key at the
// moment when the numpad key is pressed, just before receiving the numpad key
// as well.
//
// The issue is that in the raw device event (here), the fake shift release
// event reports the numpad key as the scancode. Unfortunately, the event
// doesn't have any information to tell whether it's the
// left shift or the right shift that needs to get the fake
// release (or press) event so we don't forward this
// event to the application at all.
//
// For more on this, read the article by Raymond Chen, titled:
// "The shift key overrides NumLock"
// https://devblogs.microsoft.com/oldnewthing/20040906-00/?p=37953
return None;
},
_ => (),
}
if let PhysicalKey::Code(
KeyCode::NumpadDecimal
| KeyCode::Numpad0
| KeyCode::Numpad1
| KeyCode::Numpad2
| KeyCode::Numpad3
| KeyCode::Numpad4
| KeyCode::Numpad5
| KeyCode::Numpad6
| KeyCode::Numpad7
| KeyCode::Numpad8
| KeyCode::Numpad9,
) = physical_key
{
// On Windows, holding the Shift key makes numpad keys behave as if NumLock
// wasn't active. The way this is exposed to applications by the system is that
// the application receives a fake key release event for the shift key at the
// moment when the numpad key is pressed, just before receiving the numpad key
// as well.
//
// The issue is that in the raw device event (here), the fake shift release
// event reports the numpad key as the scancode. Unfortunately, the event
// doesn't have any information to tell whether it's the
// left shift or the right shift that needs to get the fake
// release (or press) event so we don't forward this
// event to the application at all.
//
// For more on this, read the article by Raymond Chen, titled:
// "The shift key overrides NumLock"
// https://devblogs.microsoft.com/oldnewthing/20040906-00/?p=37953
return None;
}
}

View File

@@ -417,8 +417,8 @@ impl WindowAttributes {
///
/// ## Platform-specific
///
/// - **macOS**: if `false`, [`NSWindowSharingNone`] is used but doesn't completely
/// prevent all apps from reading the window content, for instance, QuickTime.
/// - **macOS**: if `false`, [`NSWindowSharingNone`] is used but doesn't completely prevent all
/// apps from reading the window content, for instance, QuickTime.
/// - **iOS / Android / Web / x11 / Orbital:** Ignored.
///
/// [`NSWindowSharingNone`]: https://developer.apple.com/documentation/appkit/nswindowsharingtype/nswindowsharingnone
@@ -466,8 +466,8 @@ impl WindowAttributes {
/// ## Platform-specific
///
/// - **Windows** : A child window has the WS_CHILD style and is confined
/// to the client area of its parent window. For more information, see
/// <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#child-windows>
/// to the client area of its parent window. For more information, see
/// <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#child-windows>
/// - **X11**: A child window is confined to the client area of its parent window.
/// - **Android / iOS / Wayland / Web:** Unsupported.
#[cfg(feature = "rwh_06")]
@@ -530,9 +530,9 @@ impl Window {
/// provided by XRandR.
///
/// If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use
/// the XRandR scaling method. Generally speaking, you should try to configure the
/// standard system variables to do what you want before resorting to
/// `WINIT_X11_SCALE_FACTOR`.
/// the XRandR scaling method. Generally speaking, you should try to configure the
/// standard system variables to do what you want before resorting to
/// `WINIT_X11_SCALE_FACTOR`.
/// - **Wayland:** The scale factor is suggested by the compositor for each window individually
/// by using the wp-fractional-scale protocol if available. Falls back to integer-scale
/// factors otherwise.
@@ -1371,14 +1371,14 @@ impl Window {
self.window.maybe_queue_on_main(move |w| w.set_theme(theme))
}
/// Returns the current window theme override.
/// Returns the current window theme.
///
/// Returns `None` if the current theme is set as the system default, or if it cannot be
/// determined on the current platform.
/// Returns `None` if it cannot be determined on the current platform.
///
/// ## Platform-specific
///
/// - **iOS / Android / Wayland / x11 / Orbital:** Unsupported, returns `None`.
/// - **iOS / Android / x11 / Orbital:** Unsupported.
/// - **Wayland:** Only returns theme overrides.
#[inline]
pub fn theme(&self) -> Option<Theme> {
let _span = tracing::debug_span!("winit::Window::theme",).entered();
@@ -1389,8 +1389,8 @@ impl Window {
///
/// ## Platform-specific
///
/// - **macOS**: if `false`, [`NSWindowSharingNone`] is used but doesn't completely
/// prevent all apps from reading the window content, for instance, QuickTime.
/// - **macOS**: if `false`, [`NSWindowSharingNone`] is used but doesn't completely prevent all
/// apps from reading the window content, for instance, QuickTime.
/// - **iOS / Android / x11 / Wayland / Web / Orbital:** Unsupported.
///
/// [`NSWindowSharingNone`]: https://developer.apple.com/documentation/appkit/nswindowsharingtype/nswindowsharingnone