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27 Commits

Author SHA1 Message Date
Kirill Chibisov
9cbce055d3 Winit version 0.30.7 2024-12-22 23:00:41 +03:00
Kirill Chibisov
727583ffbf x11: fix KeyboardInput delivered twice with IME
The filtered events were still processed even though they shouldn't once
we know that they're filtered.

Fixes #4048.
2024-12-22 23:00:41 +03:00
Kirill Chibisov
82f0949aea Winit version 0.30.6 2024-12-21 09:05:36 +03:00
Kirill Chibisov
5d2151e893 chore: fix typos 2024-12-21 09:05:36 +03:00
daxpedda
6f22822025 Update minimum version of wasm-bindgen (#3860) 2024-12-21 09:05:36 +03:00
Mads Marquart
cf829a44e7 ci: fix cargo deny 2024-12-21 09:05:36 +03:00
dependabot[bot]
f2fb7dee3d build(deps): bump EmbarkStudios/cargo-deny-action
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: daxpedda <daxpedda@gmail.com>
2024-12-21 09:05:36 +03:00
Skip R.
836e717021 macOS: Fix checking for undocumented cursors (#4033)
`AnyClass::responds_to` delegates to `class_respondsToSelector`, a
function provided by the Objective-C runtime. However, at some point,
this began to return `false` for selectors referring to undocumented
cursors, despite the cursors remaining accessible via said selectors.
That this check fails prevents the cursors from being used.

We can instead send `respondsToSelector:` to the `NSCursor` class
itself. As an instance method, this is nominally impossible; however,
Apple grants an exemption[1] that permits class objects to perform
instance methods defined in the root class.

Checking for the undocumented cursors in this way gets them working
again, at least on macOS Sequoia 15.1.1.

[1]: https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ObjectiveC/Chapters/ocObjectsClasses.html#//apple_ref/doc/uid/TP30001163-CH11-TPXREF120
2024-12-21 09:05:36 +03:00
Mads Marquart
1e44c354fe Fix MonitorHandle PartialEq and Hash on iOS (#4013) 2024-12-21 09:05:36 +03:00
Mads Marquart
1fb118031c macOS: Fix crash when pressing Caps Lock (#4024)
Events emitted by `flagsChanged:` cannot access
`charactersIgnoringModifiers`. We were previously doing this because we
were trying to re-use the `create_key_event` function, but that is unsuited
for this purpose, so I have separated the `flagsChanged:` logic out from it.
2024-12-21 09:05:36 +03:00
Mads Marquart
d6ab3dcb86 chore: fix clippy lints 2024-12-21 09:05:36 +03:00
Rodrigo Rivas Costa
d828523b39 x11: move up XInput2 event registration
It should be done before mapping the window, or we could
lose the firsst XInput2 events, such as the first FocusIn.

Fixes #2841.
2024-12-21 09:05:36 +03:00
Nico Burns
fccfd359db macOS: set activation policy by default if app is not bundled (#3961) 2024-12-21 09:05:36 +03:00
lucasmerlin
5c1cc652c4 Basic iOS IME support (#3823)
This implements basic iOS IME support (typing, backspace, support for emojis
etc but no autocomplete or copy / paste menu).

Co-authored-by: Mads Marquart <mads@marquart.dk>
2024-12-21 09:05:36 +03:00
Piotr Podusowski
1d18a6ca57 android: use show_soft_input to summon the keyboard
Route it via the `Window::set_ime_allowed` like on iOS.
2024-12-21 09:05:36 +03:00
Mads Marquart
bab2d82fd3 docs: add fn main to root examples
This is not strictly required, but makes the examples a bit easier to
read understand (especially since the `EventLoop` really _should_ be
created inside `fn main`, and not in some random function potentially
running on a random thread).
2024-12-21 09:05:36 +03:00
Matěj Laitl
bbab3d8e35 x11: fix WindowAttributesExtX11::with_x11_screen()
Based on https://github.com/rust-windowing/winit/pull/3973, which should
be merged first.

There's an API to programmatically specify X11 screen id (override what
is determined from the `DISPLAY` env variable), but it doesn't work.

Seeting up X Server with 2 screens and calling `DISPLAY=:0
X11_SCREEN_ID=1 cargo run --example window` should be equivalent to
calling `DISPLAY=:0.1 cargo run --example window`

The latter works (and places the window on the correct screen), but the
former yields

`failed to create initial window: Os(OsError { line: 620, file:
"src/platform_impl/linux/x11/window.rs", error: X11Error(X11Error {
error_kind: Match, error_code: 8, sequence: 219, bad_value: 1319,
minor_opcode: 0, major_opcode: 1, extension_name: None, request_name:
Some("CreateWindow") }) })`

_Here `1319` is the root window id for screen 0, which doesn't match the
screen 1 that we request._

The problem is that we need to factor in the screen id when determining
the parent (root) window when not explicitly set. This patch does that.

---

Also: Extend the window example with X11_{SCREEN,VISUAL}_ID env variables
2024-12-21 09:05:36 +03:00
Matěj Laitl
b02a70e6bb x11: iterate only visuals from the matching screen 2024-12-21 09:05:36 +03:00
AngelicosPhosphoros
9ceb8d4144 Improve waiting for messages on Windows
Previous version used [`SetTimer`] with `GetMessageW` for waiting.
The downside of UI timers like ones created by `SetTimer`,
is that they may be late by up to 15-16 ms.

To fix this behaviour, I added use of high resolution timers created by
[`CreateWaitableTimerExW`] with the flag
`CREATE_WAITABLE_TIMER_HIGH_RESOLUTION`.
In my previous experience, waiting on such timers have precision of
roundly 0.5 ms which is the best available on Windows at the moment. I
use [`MsgWaitForMultipleObjectsEx`] to wait simultaneously for both
timer and newly arriving events.

Unfortunately, high resolution timers are available only since Windows
10 1803. However:

1. Win 10 is already getting to the end of support, like all previous
   versions, so it is OK to rely on APIs introduced in it;
2. I use `dwMilliseconds` parameter of `MsgWaitForMultipleObjectsEx` as
   a fallback. It should perform not worse compared to waiting for
   events from `SetTimer`.

I also refactored code to remove event dispatching from function
responsible for waiting for events. This provides more clear separations
of concern and avoids unnecessary duplication of dispatching logic.

After [review] from @rib, I also moved the waiting itself from
`wait_for_messages` method to separate function, so it is clearly seen
that `wait_for_messages` do 3 things: notify app that we about to wait,
wait, notify that we have new events.

I have tested behaviour using a egui app with Vulkan rendering with
`VK_PRESENT_MODE_IMMEDIATE_KHR`, and older version consistently have
twice less FPS than requested (e.g. 30 FPS when limit is 60 and 60 FPS
when limit is 120) while newer version works more correctly (almost
always 60 FPS when limit is 60, and only 5-10 frames missing when FPS is
set to 120 or more).

Fixes https://github.com/rust-windowing/winit/issues/1610

[`CreateWaitableTimerExW`]: https://learn.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-createwaitabletimerexw
[`MsgWaitForMultipleObjectsEx`]: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-msgwaitformultipleobjectsex
[`SetTimer`]: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-settimer
[review]: https://github.com/rust-windowing/winit/pull/3950#discussion_r1800184479
2024-12-21 09:05:36 +03:00
Shane Celis
485ae90aae macOS: fix panic during drag_window
Return error from it instead of unwrapping.
2024-12-21 09:05:36 +03:00
Kirill Chibisov
107bf91a2d x11: don't forward key events to IME when it's disabled
Fixes #3815.
2024-12-21 09:05:36 +03:00
Mads Marquart
1bc405e526 macOS: Fix move event sometimes being triggered on resize (#3914) 2024-12-21 09:05:36 +03:00
Kirill Chibisov
685090021b chore: fix nightly CI on linux/ios
Co-authored-by: Mads Marquart <mads@marquart.dk>
2024-12-21 09:05:36 +03:00
purajit
cfe7eb8954 Prevent winit from overriding LSUIElement in package manifests (#3920) 2024-12-21 09:05:36 +03:00
Tarek Abdel Sater
838b2459a7 macOS: add option to explicitly hide menu/dock in Borderless (#3882) 2024-12-21 09:05:36 +03:00
John Nunley
f4a5ad9c22 x11: use more information in X11 "not supported" errors
This makes it so, when X11 fails to initialize due to not loading a
library, it provides more verbose information on what exactly happened.

Fixes #3883.
Signed-off-by: John Nunley <dev@notgull.net>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2024-12-21 09:05:36 +03:00
John Nunley
00ecd1533e m: Ignore mutex poisoning in X11_BACKEND
A panic doesn't really put any of the fields in XConnection into an invalid
state, so there is no real reason to panic when poisoning is detected.
So just ignore the poison.

Closes #3870

Signed-off-by: John Nunley <dev@notgull.net>
2024-12-21 09:05:36 +03:00
44 changed files with 1163 additions and 377 deletions

View File

@@ -221,7 +221,7 @@ jobs:
steps:
- uses: taiki-e/checkout-action@v1
- uses: EmbarkStudios/cargo-deny-action@v1
- uses: EmbarkStudios/cargo-deny-action@v2
with:
command: check
log-level: error

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.30.5"
version = "0.30.7"
authors = [
"The winit contributors",
"Pierre Krieger <pierre.krieger1708@gmail.com>",
@@ -14,7 +14,17 @@ rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
exclude = ["/.cargo"]
include = [
"/build.rs",
"/docs",
"/examples",
"/FEATURES.md",
"/LICENSE",
"/src",
"!/src/platform_impl/web/script",
"/src/platform_impl/web/script/**/*.min.js",
"/tests",
]
[package.metadata.docs.rs]
features = [
@@ -189,6 +199,8 @@ features = [
"UIEvent",
"UIGeometry",
"UIGestureRecognizer",
"UITextInput",
"UITextInputTraits",
"UIOrientation",
"UIPanGestureRecognizer",
"UIPinchGestureRecognizer",
@@ -220,6 +232,7 @@ features = [
"Win32_System_Com",
"Win32_System_LibraryLoader",
"Win32_System_Ole",
"Win32_Security",
"Win32_System_SystemInformation",
"Win32_System_SystemServices",
"Win32_System_Threading",
@@ -278,60 +291,63 @@ xkbcommon-dl = "0.4.2"
orbclient = { version = "0.3.47", default-features = false }
redox_syscall = "0.4.1"
[target.'cfg(target_family = "wasm")'.dependencies.web_sys]
package = "web-sys"
version = "0.3.64"
features = [
'AbortController',
'AbortSignal',
'Blob',
'BlobPropertyBag',
'console',
'CssStyleDeclaration',
'Document',
'DomException',
'DomRect',
'DomRectReadOnly',
'Element',
'Event',
'EventTarget',
'FocusEvent',
'HtmlCanvasElement',
'HtmlElement',
'HtmlImageElement',
'ImageBitmap',
'ImageBitmapOptions',
'ImageBitmapRenderingContext',
'ImageData',
'IntersectionObserver',
'IntersectionObserverEntry',
'KeyboardEvent',
'MediaQueryList',
'MessageChannel',
'MessagePort',
'Navigator',
'Node',
'PageTransitionEvent',
'PointerEvent',
'PremultiplyAlpha',
'ResizeObserver',
'ResizeObserverBoxOptions',
'ResizeObserverEntry',
'ResizeObserverOptions',
'ResizeObserverSize',
'VisibilityState',
'Window',
'WheelEvent',
'Worker',
'Url',
]
[target.'cfg(target_family = "wasm")'.dependencies]
js-sys = "0.3.64"
js-sys = "0.3.70"
pin-project = "1"
wasm-bindgen = "0.2"
wasm-bindgen-futures = "0.4"
wasm-bindgen = "0.2.93"
wasm-bindgen-futures = "0.4.43"
web-time = "1"
web_sys = { package = "web-sys", version = "0.3.70", features = [
"AbortController",
"AbortSignal",
"Blob",
"BlobPropertyBag",
"console",
"CssStyleDeclaration",
"Document",
"DomException",
"DomRect",
"DomRectReadOnly",
"Element",
"Event",
"EventTarget",
"FocusEvent",
"HtmlCanvasElement",
"HtmlElement",
"HtmlImageElement",
"ImageBitmap",
"ImageBitmapOptions",
"ImageBitmapRenderingContext",
"ImageData",
"IntersectionObserver",
"IntersectionObserverEntry",
"KeyboardEvent",
"MediaQueryList",
"MessageChannel",
"MessagePort",
"Navigator",
"Node",
"OrientationLockType",
"OrientationType",
"PageTransitionEvent",
"Permissions",
"PermissionState",
"PermissionStatus",
"PointerEvent",
"PremultiplyAlpha",
"ResizeObserver",
"ResizeObserverBoxOptions",
"ResizeObserverEntry",
"ResizeObserverOptions",
"ResizeObserverSize",
"Screen",
"ScreenOrientation",
"Url",
"VisibilityState",
"WheelEvent",
"Window",
"Worker",
] }
[target.'cfg(all(target_family = "wasm", target_feature = "atomics"))'.dependencies]
atomic-waker = "1"

View File

@@ -8,7 +8,7 @@
```toml
[dependencies]
winit = "0.30.5"
winit = "0.30.7"
```
## [Documentation](https://docs.rs/winit)

View File

@@ -1,15 +1,20 @@
# https://embarkstudios.github.io/cargo-deny/
# https://embarkstudios.github.io/cargo-deny
# cargo install cargo-deny
# cargo update && cargo deny --all-features --log-level error --target aarch64-apple-ios check
# cargo update && cargo deny --target aarch64-apple-ios check
# Note: running just `cargo deny check` without a `--target` will result in
# false positives due to https://github.com/EmbarkStudios/cargo-deny/issues/324
[graph]
all-features = true
exclude-dev = true
targets = [
{ triple = "aarch64-apple-ios" },
{ triple = "aarch64-linux-android" },
{ triple = "i686-pc-windows-gnu" },
{ triple = "i686-pc-windows-msvc" },
{ triple = "i686-unknown-linux-gnu" },
{ triple = "wasm32-unknown-unknown" },
{ triple = "wasm32-unknown-unknown", features = [
"atomics",
] },
{ triple = "x86_64-apple-darwin" },
{ triple = "x86_64-apple-ios" },
{ triple = "x86_64-pc-windows-gnu" },
@@ -18,45 +23,52 @@ targets = [
{ triple = "x86_64-unknown-redox" },
]
[advisories]
vulnerability = "deny"
unmaintained = "warn"
yanked = "deny"
ignore = []
[licenses]
allow = [
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
"ISC", # https://tldrlegal.com/license/isc-license
"MIT", # https://tldrlegal.com/license/mit-license
"Unicode-3.0", # https://spdx.org/licenses/Unicode-3.0.html
]
confidence-threshold = 1.0
private = { ignore = true }
[bans]
multiple-versions = "deny"
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
deny = []
skip = [
{ name = "raw-window-handle" }, # we intentionally have multiple versions of this
{ name = "bitflags" }, # the ecosystem is in the process of migrating.
{ crate = "raw-window-handle", reason = "we depend on multiple behind features" },
{ crate = "bitflags@1", reason = "the ecosystem is in the process of migrating" },
]
skip-tree = []
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
[bans.build]
include-archives = true
interpreted = "deny"
[licenses]
private = { ignore = true }
unlicensed = "deny"
allow-osi-fsf-free = "neither"
confidence-threshold = 0.92 # We want really high confidence when inferring licenses from text
copyleft = "deny"
[[bans.build.bypass]]
allow = [
"Apache-2.0 WITH LLVM-exception", # https://spdx.org/licenses/LLVM-exception.html
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
"BSL-1.0", # https://tldrlegal.com/license/boost-software-license-1.0-explained
"CC0-1.0", # https://creativecommons.org/publicdomain/zero/1.0/
"ISC", # https://tldrlegal.com/license/-isc-license
"LicenseRef-UFL-1.0", # https://tldrlegal.com/license/ubuntu-font-license,-1.0 - no official SPDX, see https://github.com/emilk/egui/issues/2321
"MIT-0", # https://choosealicense.com/licenses/mit-0/
"MIT", # https://tldrlegal.com/license/mit-license
"MPL-2.0", # https://www.mozilla.org/en-US/MPL/2.0/FAQ/ - see Q11. Used by webpki-roots on Linux.
"OFL-1.1", # https://spdx.org/licenses/OFL-1.1.html
"OpenSSL", # https://www.openssl.org/source/license.html - used on Linux
"Unicode-DFS-2016", # https://spdx.org/licenses/Unicode-DFS-2016.html
"Zlib", # https://tldrlegal.com/license/zlib-libpng-license-(zlib)
{ path = "generate-bindings.sh", checksum = "268ec23248218d779e33853cdc60e2985e70214ff004716cd734270de1f6b561" },
]
crate = "android-activity"
[[bans.build.bypass]]
allow-globs = ["freetype2/*"]
crate = "freetype-sys"
[[bans.build.bypass]]
allow-globs = ["lib/*.a"]
crate = "windows_i686_gnu"
[[bans.build.bypass]]
allow-globs = ["lib/*.lib"]
crate = "windows_i686_msvc"
[[bans.build.bypass]]
allow-globs = ["lib/*.a"]
crate = "windows_x86_64_gnu"
[[bans.build.bypass]]
allow-globs = ["lib/*.lib"]
crate = "windows_x86_64_msvc"

View File

@@ -31,6 +31,8 @@ use winit::platform::macos::{OptionAsAlt, WindowAttributesExtMacOS, WindowExtMac
use winit::platform::startup_notify::{
self, EventLoopExtStartupNotify, WindowAttributesExtStartupNotify, WindowExtStartupNotify,
};
#[cfg(x11_platform)]
use winit::platform::x11::WindowAttributesExtX11;
#[path = "util/tracing.rs"]
mod tracing;
@@ -140,6 +142,28 @@ impl Application {
window_attributes = window_attributes.with_activation_token(token);
}
#[cfg(x11_platform)]
match std::env::var("X11_VISUAL_ID") {
Ok(visual_id_str) => {
info!("Using X11 visual id {visual_id_str}");
let visual_id = visual_id_str.parse()?;
window_attributes = window_attributes.with_x11_visual(visual_id);
},
Err(_) => info!("Set the X11_VISUAL_ID env variable to request specific X11 visual"),
}
#[cfg(x11_platform)]
match std::env::var("X11_SCREEN_ID") {
Ok(screen_id_str) => {
info!("Placing the window on X11 screen {screen_id_str}");
let screen_id = screen_id_str.parse()?;
window_attributes = window_attributes.with_x11_screen(screen_id);
},
Err(_) => info!(
"Set the X11_SCREEN_ID env variable to place the window on non-default screen"
),
}
#[cfg(macos_platform)]
if let Some(tab_id) = _tab_id {
window_attributes = window_attributes.with_tabbing_identifier(&tab_id);

View File

@@ -1,3 +1,35 @@
## 0.30.7
### Fixed
- On X11, fixed KeyboardInput delivered twice when IME enabled.
## 0.30.6
### Added
- On macOS, add `WindowExtMacOS::set_borderless_game` and `WindowAttributesExtMacOS::with_borderless_game`
to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games.
- On X11, the `window` example now understands the `X11_VISUAL_ID` and `X11_SCREEN_ID` env
variables to test the respective modifiers of window creation.
- On Android, the soft keyboard can now be shown using `Window::set_ime_allowed`.
- Add basic iOS IME support. The soft keyboard can now be shown using `Window::set_ime_allowed`.
### Fixed
- On macOS, fix `WindowEvent::Moved` sometimes being triggered unnecessarily on resize.
- On macOS, package manifest definitions of `LSUIElement` will no longer be overridden with the
default activation policy, unless explicitly provided during initialization.
- On macOS, fix crash when calling `drag_window()` without a left click present.
- On X11, key events forward to IME anyway, even when it's disabled.
- On Windows, make `ControlFlow::WaitUntil` work more precisely using `CREATE_WAITABLE_TIMER_HIGH_RESOLUTION`.
- On X11, creating windows on screen that is not the first one (e.g. `DISPLAY=:0.1`) works again.
- On X11, creating windows while passing `with_x11_screen(non_default_screen)` works again.
- On X11, fix XInput handling that prevented a new window from getting the focus in some cases.
- On macOS, fix crash when pressing Caps Lock in certain configurations.
- On iOS, fixed `MonitorHandle`'s `PartialEq` and `Hash` implementations.
- On macOS, fixed undocumented cursors (e.g. zoom, resize, help) always appearing to be invalid and falling back to the default cursor.
## 0.30.5
### Added

View File

@@ -501,7 +501,7 @@ unsafe impl rwh_05::HasRawDisplayHandle for ActiveEventLoop {
/// A proxy for the underlying display handle.
///
/// The purpose of this type is to provide a cheaply clonable handle to the underlying
/// The purpose of this type is to provide a cheaply cloneable handle to the underlying
/// display handle. This is often used by graphics APIs to connect to the underlying APIs.
/// It is difficult to keep a handle to the [`EventLoop`] type or the [`ActiveEventLoop`]
/// type. In contrast, this type involves no lifetimes and can be persisted for as long as

View File

@@ -7,7 +7,12 @@
//!
//! ```no_run
//! use winit::event_loop::EventLoop;
//! let event_loop = EventLoop::new().unwrap();
//!
//! # // Intentionally use `fn main` for clarity
//! fn main() {
//! let event_loop = EventLoop::new().unwrap();
//! // ...
//! }
//! ```
//!
//! Then you create a [`Window`] with [`create_window`].
@@ -84,19 +89,22 @@
//! }
//! }
//!
//! let event_loop = EventLoop::new().unwrap();
//! # // Intentionally use `fn main` for clarity
//! fn main() {
//! let event_loop = EventLoop::new().unwrap();
//!
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
//! // dispatched any events. This is ideal for games and similar applications.
//! event_loop.set_control_flow(ControlFlow::Poll);
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
//! // dispatched any events. This is ideal for games and similar applications.
//! event_loop.set_control_flow(ControlFlow::Poll);
//!
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
//! // This is ideal for non-game applications that only update in response to user
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
//! event_loop.set_control_flow(ControlFlow::Wait);
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
//! // This is ideal for non-game applications that only update in response to user
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
//! event_loop.set_control_flow(ControlFlow::Wait);
//!
//! let mut app = App::default();
//! event_loop.run_app(&mut app);
//! let mut app = App::default();
//! event_loop.run_app(&mut app);
//! }
//! ```
//!
//! [`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be

View File

@@ -62,7 +62,7 @@
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
//! with `cargo apk`, then the minimal changes would be:
//! 1. Remove `ndk-glue` from your `Cargo.toml`
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.5",
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.7",
//! features = [ "android-native-activity" ] }`
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize

View File

@@ -94,6 +94,12 @@ pub trait WindowExtMacOS {
/// Getter for the [`WindowExtMacOS::set_option_as_alt`].
fn option_as_alt(&self) -> OptionAsAlt;
/// Disable the Menu Bar and Dock in Borderless Fullscreen mode. Useful for games.
fn set_borderless_game(&self, borderless_game: bool);
/// Getter for the [`WindowExtMacOS::set_borderless_game`].
fn is_borderless_game(&self) -> bool;
}
impl WindowExtMacOS for Window {
@@ -166,6 +172,16 @@ impl WindowExtMacOS for Window {
fn option_as_alt(&self) -> OptionAsAlt {
self.window.maybe_wait_on_main(|w| w.option_as_alt())
}
#[inline]
fn set_borderless_game(&self, borderless_game: bool) {
self.window.maybe_wait_on_main(|w| w.set_borderless_game(borderless_game))
}
#[inline]
fn is_borderless_game(&self) -> bool {
self.window.maybe_wait_on_main(|w| w.is_borderless_game())
}
}
/// Corresponds to `NSApplicationActivationPolicy`.
@@ -216,6 +232,8 @@ pub trait WindowAttributesExtMacOS {
///
/// See [`WindowExtMacOS::set_option_as_alt`] for details on what this means if set.
fn with_option_as_alt(self, option_as_alt: OptionAsAlt) -> Self;
/// See [`WindowExtMacOS::set_borderless_game`] for details on what this means if set.
fn with_borderless_game(self, borderless_game: bool) -> Self;
}
impl WindowAttributesExtMacOS for WindowAttributes {
@@ -284,12 +302,21 @@ impl WindowAttributesExtMacOS for WindowAttributes {
self.platform_specific.option_as_alt = option_as_alt;
self
}
#[inline]
fn with_borderless_game(mut self, borderless_game: bool) -> Self {
self.platform_specific.borderless_game = borderless_game;
self
}
}
pub trait EventLoopBuilderExtMacOS {
/// Sets the activation policy for the application.
/// Sets the activation policy for the application. If used, this will override
/// any relevant settings provided in the package manifest.
/// For instance, `with_activation_policy(ActivationPolicy::Regular)` will prevent
/// the application from running as an "agent", even if LSUIElement is set to true.
///
/// It is set to [`ActivationPolicy::Regular`] by default.
/// If unused, the Winit will honor the package manifest.
///
/// # Example
///
@@ -341,7 +368,7 @@ pub trait EventLoopBuilderExtMacOS {
impl<T> EventLoopBuilderExtMacOS for EventLoopBuilder<T> {
#[inline]
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self {
self.platform_specific.activation_policy = activation_policy;
self.platform_specific.activation_policy = Some(activation_policy);
self
}

View File

@@ -422,7 +422,7 @@ impl fmt::Display for BadAnimation {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Empty => write!(f, "No cursors supplied"),
Self::Animation => write!(f, "A supplied cursor is an animtion"),
Self::Animation => write!(f, "A supplied cursor is an animation"),
}
}
}

View File

@@ -81,9 +81,7 @@ pub type XWindow = u32;
#[inline]
pub fn register_xlib_error_hook(hook: XlibErrorHook) {
// Append new hook.
unsafe {
crate::platform_impl::XLIB_ERROR_HOOKS.lock().unwrap().push(hook);
}
crate::platform_impl::XLIB_ERROR_HOOKS.lock().unwrap().push(hook);
}
/// Additional methods on [`ActiveEventLoop`] that are specific to X11.

View File

@@ -908,7 +908,13 @@ impl Window {
pub fn set_ime_cursor_area(&self, _position: Position, _size: Size) {}
pub fn set_ime_allowed(&self, _allowed: bool) {}
pub fn set_ime_allowed(&self, allowed: bool) {
if allowed {
self.app.show_soft_input(true);
} else {
self.app.hide_soft_input(true);
}
}
pub fn set_ime_purpose(&self, _purpose: ImePurpose) {}

View File

@@ -0,0 +1,369 @@
#![allow(clippy::unnecessary_cast)]
use dpi::{Position, Size};
use objc2::rc::{autoreleasepool, Retained};
use objc2::{declare_class, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSResponder, NSWindow};
use objc2_foundation::{MainThreadBound, MainThreadMarker, NSObject};
use super::event_loop::ActiveEventLoop;
use super::window_delegate::WindowDelegate;
use crate::error::RequestError;
use crate::monitor::MonitorHandle as CoreMonitorHandle;
use crate::window::{
Cursor, Fullscreen, Icon, ImePurpose, Theme, UserAttentionType, Window as CoreWindow,
WindowAttributes, WindowButtons, WindowId, WindowLevel,
};
pub(crate) struct Window {
window: MainThreadBound<Retained<WinitWindow>>,
/// The window only keeps a weak reference to this, so we must keep it around here.
delegate: MainThreadBound<Retained<WindowDelegate>>,
}
impl Window {
pub(crate) fn new(
window_target: &ActiveEventLoop,
attributes: WindowAttributes,
) -> Result<Self, RequestError> {
let mtm = window_target.mtm;
let delegate =
autoreleasepool(|_| WindowDelegate::new(&window_target.app_state, attributes, mtm))?;
Ok(Window {
window: MainThreadBound::new(delegate.window().retain(), mtm),
delegate: MainThreadBound::new(delegate, mtm),
})
}
pub(crate) fn maybe_wait_on_main<R: Send>(
&self,
f: impl FnOnce(&WindowDelegate) -> R + Send,
) -> R {
self.delegate.get_on_main(|delegate| f(delegate))
}
#[cfg(feature = "rwh_06")]
#[inline]
pub(crate) fn raw_window_handle_rwh_06(
&self,
) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
if let Some(mtm) = MainThreadMarker::new() {
Ok(self.delegate.get(mtm).raw_window_handle_rwh_06())
} else {
Err(rwh_06::HandleError::Unavailable)
}
}
#[cfg(feature = "rwh_06")]
#[inline]
pub(crate) fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::RawDisplayHandle::AppKit(rwh_06::AppKitDisplayHandle::new()))
}
}
impl Drop for Window {
fn drop(&mut self) {
// Restore the video mode.
if matches!(self.fullscreen(), Some(Fullscreen::Exclusive(_))) {
self.set_fullscreen(None);
}
self.window.get_on_main(|window| autoreleasepool(|_| window.close()))
}
}
#[cfg(feature = "rwh_06")]
impl rwh_06::HasDisplayHandle for Window {
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
let raw = self.raw_display_handle_rwh_06()?;
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
}
}
#[cfg(feature = "rwh_06")]
impl rwh_06::HasWindowHandle for Window {
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
let raw = self.raw_window_handle_rwh_06()?;
unsafe { Ok(rwh_06::WindowHandle::borrow_raw(raw)) }
}
}
impl CoreWindow for Window {
fn id(&self) -> crate::window::WindowId {
self.maybe_wait_on_main(|delegate| delegate.id())
}
fn scale_factor(&self) -> f64 {
self.maybe_wait_on_main(|delegate| delegate.scale_factor())
}
fn request_redraw(&self) {
self.maybe_wait_on_main(|delegate| delegate.request_redraw());
}
fn pre_present_notify(&self) {
self.maybe_wait_on_main(|delegate| delegate.pre_present_notify());
}
fn reset_dead_keys(&self) {
self.maybe_wait_on_main(|delegate| delegate.reset_dead_keys());
}
fn inner_position(&self) -> Result<dpi::PhysicalPosition<i32>, RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.inner_position()))
}
fn outer_position(&self) -> Result<dpi::PhysicalPosition<i32>, RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.outer_position()))
}
fn set_outer_position(&self, position: Position) {
self.maybe_wait_on_main(|delegate| delegate.set_outer_position(position));
}
fn surface_size(&self) -> dpi::PhysicalSize<u32> {
self.maybe_wait_on_main(|delegate| delegate.surface_size())
}
fn request_surface_size(&self, size: Size) -> Option<dpi::PhysicalSize<u32>> {
self.maybe_wait_on_main(|delegate| delegate.request_surface_size(size))
}
fn outer_size(&self) -> dpi::PhysicalSize<u32> {
self.maybe_wait_on_main(|delegate| delegate.outer_size())
}
fn set_min_surface_size(&self, min_size: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_min_surface_size(min_size))
}
fn set_max_surface_size(&self, max_size: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_max_surface_size(max_size));
}
fn surface_resize_increments(&self) -> Option<dpi::PhysicalSize<u32>> {
self.maybe_wait_on_main(|delegate| delegate.surface_resize_increments())
}
fn set_surface_resize_increments(&self, increments: Option<Size>) {
self.maybe_wait_on_main(|delegate| delegate.set_surface_resize_increments(increments));
}
fn set_title(&self, title: &str) {
self.maybe_wait_on_main(|delegate| delegate.set_title(title));
}
fn set_transparent(&self, transparent: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_transparent(transparent));
}
fn set_blur(&self, blur: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_blur(blur));
}
fn set_visible(&self, visible: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_visible(visible));
}
fn is_visible(&self) -> Option<bool> {
self.maybe_wait_on_main(|delegate| delegate.is_visible())
}
fn set_resizable(&self, resizable: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_resizable(resizable))
}
fn is_resizable(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_resizable())
}
fn set_enabled_buttons(&self, buttons: WindowButtons) {
self.maybe_wait_on_main(|delegate| delegate.set_enabled_buttons(buttons))
}
fn enabled_buttons(&self) -> WindowButtons {
self.maybe_wait_on_main(|delegate| delegate.enabled_buttons())
}
fn set_minimized(&self, minimized: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_minimized(minimized));
}
fn is_minimized(&self) -> Option<bool> {
self.maybe_wait_on_main(|delegate| delegate.is_minimized())
}
fn set_maximized(&self, maximized: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_maximized(maximized));
}
fn is_maximized(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_maximized())
}
fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
self.maybe_wait_on_main(|delegate| delegate.set_fullscreen(fullscreen.map(Into::into)))
}
fn fullscreen(&self) -> Option<Fullscreen> {
self.maybe_wait_on_main(|delegate| delegate.fullscreen().map(Into::into))
}
fn set_decorations(&self, decorations: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_decorations(decorations));
}
fn is_decorated(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.is_decorated())
}
fn set_window_level(&self, level: WindowLevel) {
self.maybe_wait_on_main(|delegate| delegate.set_window_level(level));
}
fn set_window_icon(&self, window_icon: Option<Icon>) {
self.maybe_wait_on_main(|delegate| delegate.set_window_icon(window_icon));
}
fn set_ime_cursor_area(&self, position: Position, size: Size) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_cursor_area(position, size));
}
fn set_ime_allowed(&self, allowed: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_allowed(allowed));
}
fn set_ime_purpose(&self, purpose: ImePurpose) {
self.maybe_wait_on_main(|delegate| delegate.set_ime_purpose(purpose));
}
fn focus_window(&self) {
self.maybe_wait_on_main(|delegate| delegate.focus_window());
}
fn has_focus(&self) -> bool {
self.maybe_wait_on_main(|delegate| delegate.has_focus())
}
fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
self.maybe_wait_on_main(|delegate| delegate.request_user_attention(request_type));
}
fn set_theme(&self, theme: Option<Theme>) {
self.maybe_wait_on_main(|delegate| delegate.set_theme(theme));
}
fn theme(&self) -> Option<Theme> {
self.maybe_wait_on_main(|delegate| delegate.theme())
}
fn set_content_protected(&self, protected: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_content_protected(protected));
}
fn title(&self) -> String {
self.maybe_wait_on_main(|delegate| delegate.title())
}
fn set_cursor(&self, cursor: Cursor) {
self.maybe_wait_on_main(|delegate| delegate.set_cursor(cursor));
}
fn set_cursor_position(&self, position: Position) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_position(position))
}
fn set_cursor_grab(&self, mode: crate::window::CursorGrabMode) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_grab(mode))
}
fn set_cursor_visible(&self, visible: bool) {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_visible(visible))
}
fn drag_window(&self) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.drag_window())
}
fn drag_resize_window(
&self,
direction: crate::window::ResizeDirection,
) -> Result<(), RequestError> {
Ok(self.maybe_wait_on_main(|delegate| delegate.drag_resize_window(direction))?)
}
fn show_window_menu(&self, position: Position) {
self.maybe_wait_on_main(|delegate| delegate.show_window_menu(position))
}
fn set_cursor_hittest(&self, hittest: bool) -> Result<(), RequestError> {
self.maybe_wait_on_main(|delegate| delegate.set_cursor_hittest(hittest));
Ok(())
}
fn current_monitor(&self) -> Option<CoreMonitorHandle> {
self.maybe_wait_on_main(|delegate| {
delegate.current_monitor().map(|inner| CoreMonitorHandle { inner })
})
}
fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
self.maybe_wait_on_main(|delegate| {
Box::new(
delegate.available_monitors().into_iter().map(|inner| CoreMonitorHandle { inner }),
)
})
}
fn primary_monitor(&self) -> Option<CoreMonitorHandle> {
self.maybe_wait_on_main(|delegate| {
delegate.primary_monitor().map(|inner| CoreMonitorHandle { inner })
})
}
#[cfg(feature = "rwh_06")]
fn rwh_06_display_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
self
}
#[cfg(feature = "rwh_06")]
fn rwh_06_window_handle(&self) -> &dyn rwh_06::HasWindowHandle {
self
}
}
declare_class!(
#[derive(Debug)]
pub struct WinitWindow;
unsafe impl ClassType for WinitWindow {
#[inherits(NSResponder, NSObject)]
type Super = NSWindow;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitWindow";
}
impl DeclaredClass for WinitWindow {}
unsafe impl WinitWindow {
#[method(canBecomeMainWindow)]
fn can_become_main_window(&self) -> bool {
trace_scope!("canBecomeMainWindow");
true
}
#[method(canBecomeKeyWindow)]
fn can_become_key_window(&self) -> bool {
trace_scope!("canBecomeKeyWindow");
true
}
}
);
impl WinitWindow {
pub(super) fn id(&self) -> WindowId {
WindowId::from_raw(self as *const Self as usize)
}
}

View File

@@ -147,6 +147,8 @@ impl AppState {
// must be mut because plain `static` requires `Sync`
static mut APP_STATE: RefCell<Option<AppState>> = RefCell::new(None);
#[allow(unknown_lints)] // New lint below
#[allow(static_mut_refs)] // TODO: Use `MainThreadBound` instead.
let mut guard = unsafe { APP_STATE.borrow_mut() };
if guard.is_none() {
#[inline(never)]

View File

@@ -102,13 +102,20 @@ impl Clone for MonitorHandle {
impl hash::Hash for MonitorHandle {
fn hash<H: hash::Hasher>(&self, state: &mut H) {
(self as *const Self).hash(state);
// SAFETY: Only getting the pointer.
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Retained::as_ptr(self.ui_screen.get(mtm)).hash(state);
}
}
impl PartialEq for MonitorHandle {
fn eq(&self, other: &Self) -> bool {
ptr::eq(self, other)
// SAFETY: Only getting the pointer.
let mtm = unsafe { MainThreadMarker::new_unchecked() };
ptr::eq(
Retained::as_ptr(self.ui_screen.get(mtm)),
Retained::as_ptr(other.ui_screen.get(mtm)),
)
}
}
@@ -122,8 +129,10 @@ impl PartialOrd for MonitorHandle {
impl Ord for MonitorHandle {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
// SAFETY: Only getting the pointer.
// TODO: Make a better ordering
(self as *const Self).cmp(&(other as *const Self))
let mtm = unsafe { MainThreadMarker::new_unchecked() };
Retained::as_ptr(self.ui_screen.get(mtm)).cmp(&Retained::as_ptr(other.ui_screen.get(mtm)))
}
}
@@ -242,3 +251,27 @@ pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
#[allow(deprecated)]
UIScreen::screens(mtm).into_iter().map(MonitorHandle::new).collect()
}
#[cfg(test)]
mod tests {
use objc2_foundation::NSSet;
use super::*;
// Test that UIScreen pointer comparisons are correct.
#[test]
#[allow(deprecated)]
fn screen_comparisons() {
// Test code, doesn't matter that it's not thread safe
let mtm = unsafe { MainThreadMarker::new_unchecked() };
assert!(ptr::eq(&*UIScreen::mainScreen(mtm), &*UIScreen::mainScreen(mtm)));
let main = UIScreen::mainScreen(mtm);
assert!(UIScreen::screens(mtm).iter().any(|screen| ptr::eq(screen, &*main)));
assert!(unsafe {
NSSet::setWithArray(&UIScreen::screens(mtm)).containsObject(&UIScreen::mainScreen(mtm))
});
}
}

View File

@@ -4,19 +4,21 @@ use std::cell::{Cell, RefCell};
use objc2::rc::Retained;
use objc2::runtime::{NSObjectProtocol, ProtocolObject};
use objc2::{declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass};
use objc2_foundation::{CGFloat, CGPoint, CGRect, MainThreadMarker, NSObject, NSSet};
use objc2_foundation::{CGFloat, CGPoint, CGRect, MainThreadMarker, NSObject, NSSet, NSString};
use objc2_ui_kit::{
UICoordinateSpace, UIEvent, UIForceTouchCapability, UIGestureRecognizer,
UIGestureRecognizerDelegate, UIGestureRecognizerState, UIPanGestureRecognizer,
UIGestureRecognizerDelegate, UIGestureRecognizerState, UIKeyInput, UIPanGestureRecognizer,
UIPinchGestureRecognizer, UIResponder, UIRotationGestureRecognizer, UITapGestureRecognizer,
UITouch, UITouchPhase, UITouchType, UITraitEnvironment, UIView,
UITextInputTraits, UITouch, UITouchPhase, UITouchType, UITraitEnvironment, UIView,
};
use super::app_state::{self, EventWrapper};
use super::window::WinitUIWindow;
use crate::dpi::PhysicalPosition;
use crate::event::{Event, Force, Touch, TouchPhase, WindowEvent};
use crate::event::{ElementState, Event, Force, KeyEvent, Touch, TouchPhase, WindowEvent};
use crate::keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKeyCode, PhysicalKey};
use crate::platform_impl::platform::DEVICE_ID;
use crate::platform_impl::KeyEventExtra;
use crate::window::{WindowAttributes, WindowId as RootWindowId};
pub struct WinitViewState {
@@ -314,6 +316,11 @@ declare_class!(
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_event(mtm, gesture_event);
}
#[method(canBecomeFirstResponder)]
fn can_become_first_responder(&self) -> bool {
true
}
}
unsafe impl NSObjectProtocol for WinitView {}
@@ -324,6 +331,26 @@ declare_class!(
true
}
}
unsafe impl UITextInputTraits for WinitView {
}
unsafe impl UIKeyInput for WinitView {
#[method(hasText)]
fn has_text(&self) -> bool {
true
}
#[method(insertText:)]
fn insert_text(&self, text: &NSString) {
self.handle_insert_text(text)
}
#[method(deleteBackward)]
fn delete_backward(&self) {
self.handle_delete_backward()
}
}
);
impl WinitView {
@@ -512,4 +539,69 @@ impl WinitView {
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(mtm, touch_events);
}
fn handle_insert_text(&self, text: &NSString) {
let window = self.window().unwrap();
let window_id = RootWindowId(window.id());
let mtm = MainThreadMarker::new().unwrap();
// send individual events for each character
app_state::handle_nonuser_events(
mtm,
text.to_string().chars().flat_map(|c| {
let text = smol_str::SmolStr::from_iter([c]);
// Emit both press and release events
[ElementState::Pressed, ElementState::Released].map(|state| {
EventWrapper::StaticEvent(Event::WindowEvent {
window_id,
event: WindowEvent::KeyboardInput {
event: KeyEvent {
text: if state == ElementState::Pressed {
Some(text.clone())
} else {
None
},
state,
location: KeyLocation::Standard,
repeat: false,
logical_key: Key::Character(text.clone()),
physical_key: PhysicalKey::Unidentified(
NativeKeyCode::Unidentified,
),
platform_specific: KeyEventExtra {},
},
is_synthetic: false,
device_id: DEVICE_ID,
},
})
})
}),
);
}
fn handle_delete_backward(&self) {
let window = self.window().unwrap();
let window_id = RootWindowId(window.id());
let mtm = MainThreadMarker::new().unwrap();
app_state::handle_nonuser_events(
mtm,
[ElementState::Pressed, ElementState::Released].map(|state| {
EventWrapper::StaticEvent(Event::WindowEvent {
window_id,
event: WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event: KeyEvent {
state,
logical_key: Key::Named(NamedKey::Backspace),
physical_key: PhysicalKey::Code(KeyCode::Backspace),
platform_specific: KeyEventExtra {},
repeat: false,
location: KeyLocation::Standard,
text: None,
},
is_synthetic: false,
},
})
}),
);
}
}

View File

@@ -367,12 +367,24 @@ impl Inner {
warn!("`Window::set_ime_cursor_area` is ignored on iOS")
}
pub fn set_ime_allowed(&self, _allowed: bool) {
warn!("`Window::set_ime_allowed` is ignored on iOS")
/// Show / hide the keyboard. To show the keyboard, we call `becomeFirstResponder`,
/// requesting focus for the [WinitView]. Since [WinitView] implements
/// [objc2_ui_kit::UIKeyInput], the keyboard will be shown.
/// <https://developer.apple.com/documentation/uikit/uiresponder/1621113-becomefirstresponder>
pub fn set_ime_allowed(&self, allowed: bool) {
if allowed {
unsafe {
self.view.becomeFirstResponder();
}
} else {
unsafe {
self.view.resignFirstResponder();
}
}
}
pub fn set_ime_purpose(&self, _purpose: ImePurpose) {
warn!("`Window::set_ime_allowed` is ignored on iOS")
warn!("`Window::set_ime_purpose` is ignored on iOS")
}
pub fn focus_window(&self) {

View File

@@ -184,7 +184,7 @@ pub struct KeyContext<'a> {
scratch_buffer: &'a mut Vec<u8>,
}
impl<'a> KeyContext<'a> {
impl KeyContext<'_> {
pub fn process_key_event(
&mut self,
keycode: u32,

View File

@@ -117,6 +117,8 @@ pub(crate) static X11_BACKEND: Lazy<Mutex<Result<Arc<XConnection>, XNotSupported
pub enum OsError {
Misc(&'static str),
#[cfg(x11_platform)]
XNotSupported(XNotSupported),
#[cfg(x11_platform)]
XError(Arc<X11Error>),
#[cfg(wayland_platform)]
WaylandError(Arc<wayland::WaylandError>),
@@ -127,6 +129,8 @@ impl fmt::Display for OsError {
match *self {
OsError::Misc(e) => _f.pad(e),
#[cfg(x11_platform)]
OsError::XNotSupported(ref e) => fmt::Display::fmt(e, _f),
#[cfg(x11_platform)]
OsError::XError(ref e) => fmt::Display::fmt(e, _f),
#[cfg(wayland_platform)]
OsError::WaylandError(ref e) => fmt::Display::fmt(e, _f),
@@ -643,18 +647,18 @@ pub(crate) enum PlatformCustomCursor {
/// Hooks for X11 errors.
#[cfg(x11_platform)]
pub(crate) static mut XLIB_ERROR_HOOKS: Mutex<Vec<XlibErrorHook>> = Mutex::new(Vec::new());
pub(crate) static XLIB_ERROR_HOOKS: Mutex<Vec<XlibErrorHook>> = Mutex::new(Vec::new());
#[cfg(x11_platform)]
unsafe extern "C" fn x_error_callback(
display: *mut x11::ffi::Display,
event: *mut x11::ffi::XErrorEvent,
) -> c_int {
let xconn_lock = X11_BACKEND.lock().unwrap();
let xconn_lock = X11_BACKEND.lock().unwrap_or_else(|e| e.into_inner());
if let Ok(ref xconn) = *xconn_lock {
// Call all the hooks.
let mut error_handled = false;
for hook in unsafe { XLIB_ERROR_HOOKS.lock() }.unwrap().iter() {
for hook in XLIB_ERROR_HOOKS.lock().unwrap().iter() {
error_handled |= hook(display as *mut _, event as *mut _);
}
@@ -777,9 +781,11 @@ impl<T: 'static> EventLoop<T> {
#[cfg(x11_platform)]
fn new_x11_any_thread() -> Result<EventLoop<T>, EventLoopError> {
let xconn = match X11_BACKEND.lock().unwrap().as_ref() {
let xconn = match X11_BACKEND.lock().unwrap_or_else(|e| e.into_inner()).as_ref() {
Ok(xconn) => xconn.clone(),
Err(_) => return Err(EventLoopError::NotSupported(NotSupportedError::new())),
Err(err) => {
return Err(EventLoopError::Os(os_error!(OsError::XNotSupported(err.clone()))))
},
};
Ok(EventLoop::X(x11::EventLoop::new(xconn)))

View File

@@ -165,7 +165,7 @@ fn push_display(buffer: &mut Vec<u8>, display: &impl std::fmt::Display) {
buffer: &'a mut Vec<u8>,
}
impl<'a> std::fmt::Write for Writer<'a> {
impl std::fmt::Write for Writer<'_> {
fn write_str(&mut self, s: &str) -> std::fmt::Result {
self.buffer.extend_from_slice(s.as_bytes());
Ok(())

View File

@@ -129,6 +129,7 @@ impl EventProcessor {
/// Specifically, this involves all of the KeyPress events in compose/pre-edit sequences,
/// along with an extra copy of the KeyRelease events. This also prevents backspace and
/// arrow keys from being detected twice.
#[must_use]
fn filter_event(&mut self, xev: &mut XEvent) -> bool {
let wt = Self::window_target(&self.target);
unsafe {
@@ -145,8 +146,20 @@ impl EventProcessor {
{
let event_type = xev.get_type();
if self.filter_event(xev) {
if event_type == xlib::KeyPress || event_type == xlib::KeyRelease {
// If we have IME disabled, don't try to `filter_event`, since only IME can consume them
// and forward back. This is not desired for e.g. games since some IMEs may delay the input
// and game can toggle IME back when e.g. typing into some field where latency won't really
// matter.
let filtered = if event_type == xlib::KeyPress || event_type == xlib::KeyRelease {
let wt = Self::window_target(&self.target);
let ime = wt.ime.as_ref();
let window = self.active_window.map(|window| window as XWindow);
let forward_to_ime = ime
.and_then(|ime| window.map(|window| ime.borrow().is_ime_allowed(window)))
.unwrap_or(false);
let filtered = forward_to_ime && self.filter_event(xev);
if filtered {
let xev: &XKeyEvent = xev.as_ref();
if self.xmodmap.is_modifier(xev.keycode as u8) {
// Don't grow the buffer past the `MAX_MOD_REPLAY_LEN`. This could happen
@@ -159,6 +172,14 @@ impl EventProcessor {
self.xfiltered_modifiers.push_front(xev.serial);
}
}
filtered
} else {
self.filter_event(xev)
};
// Don't process event if it was filtered.
if filtered {
return;
}

View File

@@ -226,6 +226,16 @@ impl Ime {
// Create new context supporting IME input.
let _ = self.create_context(window, allowed);
}
pub fn is_ime_allowed(&self, window: ffi::Window) -> bool {
if self.is_destroyed() {
false
} else if let Some(Some(context)) = self.inner.contexts.get(&window) {
context.is_allowed()
} else {
false
}
}
}
impl Drop for Ime {

View File

@@ -751,14 +751,14 @@ impl<'a> DeviceInfo<'a> {
}
}
impl<'a> Drop for DeviceInfo<'a> {
impl Drop for DeviceInfo<'_> {
fn drop(&mut self) {
assert!(!self.info.is_null());
unsafe { (self.xconn.xinput2.XIFreeDeviceInfo)(self.info as *mut _) };
}
}
impl<'a> Deref for DeviceInfo<'a> {
impl Deref for DeviceInfo<'_> {
type Target = [ffi::XIDeviceInfo];
fn deref(&self) -> &Self::Target {
@@ -957,7 +957,7 @@ trait CookieResultExt {
fn expect_then_ignore_error(self, msg: &str);
}
impl<'a, E: fmt::Debug> CookieResultExt for Result<VoidCookie<'a>, E> {
impl<E: fmt::Debug> CookieResultExt for Result<VoidCookie<'_>, E> {
fn expect_then_ignore_error(self, msg: &str) {
self.expect(msg).ignore_error()
}

View File

@@ -301,7 +301,7 @@ impl XConnection {
let info = self
.xcb_connection()
.extension_information(randr::X11_EXTENSION_NAME)?
.ok_or_else(|| X11Error::MissingExtension(randr::X11_EXTENSION_NAME))?;
.ok_or(X11Error::MissingExtension(randr::X11_EXTENSION_NAME))?;
// Select input data.
let event_mask =

View File

@@ -19,7 +19,7 @@ impl<'a, T> XSmartPointer<'a, T> {
}
}
impl<'a, T> Deref for XSmartPointer<'a, T> {
impl<T> Deref for XSmartPointer<'_, T> {
type Target = T;
fn deref(&self) -> &T {
@@ -27,13 +27,13 @@ impl<'a, T> Deref for XSmartPointer<'a, T> {
}
}
impl<'a, T> DerefMut for XSmartPointer<'a, T> {
impl<T> DerefMut for XSmartPointer<'_, T> {
fn deref_mut(&mut self) -> &mut T {
unsafe { &mut *self.ptr }
}
}
impl<'a, T> Drop for XSmartPointer<'a, T> {
impl<T> Drop for XSmartPointer<'_, T> {
fn drop(&mut self) {
unsafe {
(self.xconn.xlib.XFree)(self.ptr as *mut _);

View File

@@ -144,12 +144,26 @@ impl UnownedWindow {
) -> Result<UnownedWindow, RootOsError> {
let xconn = &event_loop.xconn;
let atoms = xconn.atoms();
let screen_id = match window_attrs.platform_specific.x11.screen_id {
Some(id) => id,
None => xconn.default_screen_index() as c_int,
};
let screen = {
let screen_id_usize = usize::try_from(screen_id)
.map_err(|_| os_error!(OsError::Misc("screen id must be non-negative")))?;
xconn.xcb_connection().setup().roots.get(screen_id_usize).ok_or(os_error!(
OsError::Misc("requested screen id not present in server's response")
))?
};
#[cfg(feature = "rwh_06")]
let root = match window_attrs.parent_window.as_ref().map(|handle| handle.0) {
Some(rwh_06::RawWindowHandle::Xlib(handle)) => handle.window as xproto::Window,
Some(rwh_06::RawWindowHandle::Xcb(handle)) => handle.window.get(),
Some(raw) => unreachable!("Invalid raw window handle {raw:?} on X11"),
None => event_loop.root,
None => screen.root,
};
#[cfg(not(feature = "rwh_06"))]
let root = event_loop.root;
@@ -207,18 +221,10 @@ impl UnownedWindow {
dimensions
};
let screen_id = match window_attrs.platform_specific.x11.screen_id {
Some(id) => id,
None => xconn.default_screen_index() as c_int,
};
// An iterator over all of the visuals combined with their depths.
let mut all_visuals = xconn
.xcb_connection()
.setup()
.roots
// An iterator over the visuals matching screen id combined with their depths.
let mut all_visuals = screen
.allowed_depths
.iter()
.flat_map(|root| &root.allowed_depths)
.flat_map(|depth| depth.visuals.iter().map(move |visual| (visual, depth.depth)));
// creating
@@ -484,6 +490,20 @@ impl UnownedWindow {
);
leap!(result).ignore_error();
// Select XInput2 events
let mask = xinput::XIEventMask::MOTION
| xinput::XIEventMask::BUTTON_PRESS
| xinput::XIEventMask::BUTTON_RELEASE
| xinput::XIEventMask::ENTER
| xinput::XIEventMask::LEAVE
| xinput::XIEventMask::FOCUS_IN
| xinput::XIEventMask::FOCUS_OUT
| xinput::XIEventMask::TOUCH_BEGIN
| xinput::XIEventMask::TOUCH_UPDATE
| xinput::XIEventMask::TOUCH_END;
leap!(xconn.select_xinput_events(window.xwindow, super::ALL_MASTER_DEVICES, mask))
.ignore_error();
// Set visibility (map window)
if window_attrs.visible {
leap!(xconn.xcb_connection().map_window(window.xwindow)).ignore_error();
@@ -507,20 +527,6 @@ impl UnownedWindow {
}
}
// Select XInput2 events
let mask = xinput::XIEventMask::MOTION
| xinput::XIEventMask::BUTTON_PRESS
| xinput::XIEventMask::BUTTON_RELEASE
| xinput::XIEventMask::ENTER
| xinput::XIEventMask::LEAVE
| xinput::XIEventMask::FOCUS_IN
| xinput::XIEventMask::FOCUS_OUT
| xinput::XIEventMask::TOUCH_BEGIN
| xinput::XIEventMask::TOUCH_UPDATE
| xinput::XIEventMask::TOUCH_END;
leap!(xconn.select_xinput_events(window.xwindow, super::ALL_MASTER_DEVICES, mask))
.ignore_error();
// Try to create input context for the window.
if let Some(ime) = event_loop.ime.as_ref() {
let result = ime.borrow_mut().create_context(window.xwindow as ffi::Window, false);

View File

@@ -5,7 +5,9 @@ use std::time::Instant;
use objc2::rc::Retained;
use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSApplication, NSApplicationActivationPolicy, NSApplicationDelegate};
use objc2_app_kit::{
NSApplication, NSApplicationActivationPolicy, NSApplicationDelegate, NSRunningApplication,
};
use objc2_foundation::{MainThreadMarker, NSNotification, NSObject, NSObjectProtocol};
use super::event_handler::EventHandler;
@@ -18,7 +20,7 @@ use crate::window::WindowId as RootWindowId;
#[derive(Debug)]
pub(super) struct AppState {
activation_policy: NSApplicationActivationPolicy,
activation_policy: Option<NSApplicationActivationPolicy>,
default_menu: bool,
activate_ignoring_other_apps: bool,
run_loop: RunLoop,
@@ -74,7 +76,7 @@ declare_class!(
impl ApplicationDelegate {
pub(super) fn new(
mtm: MainThreadMarker,
activation_policy: NSApplicationActivationPolicy,
activation_policy: Option<NSApplicationActivationPolicy>,
default_menu: bool,
activate_ignoring_other_apps: bool,
) -> Retained<Self> {
@@ -111,7 +113,24 @@ impl ApplicationDelegate {
// We need to delay setting the activation policy and activating the app
// until `applicationDidFinishLaunching` has been called. Otherwise the
// menu bar is initially unresponsive on macOS 10.15.
app.setActivationPolicy(self.ivars().activation_policy);
// If no activation policy is explicitly provided, do not set it at all
// to allow the package manifest to define behavior via LSUIElement.
if let Some(activation_policy) = self.ivars().activation_policy {
app.setActivationPolicy(activation_policy);
} else {
// If no activation policy is explicitly provided, and the application
// is bundled, do not set the activation policy at all, to allow the
// package manifest to define the behavior via LSUIElement.
//
// See:
// - https://github.com/rust-windowing/winit/issues/261
// - https://github.com/rust-windowing/winit/issues/3958
let is_bundled =
unsafe { NSRunningApplication::currentApplication().bundleIdentifier().is_some() };
if !is_bundled {
app.setActivationPolicy(NSApplicationActivationPolicy::Regular);
}
}
window_activation_hack(&app);
#[allow(deprecated)]

View File

@@ -4,7 +4,7 @@ use std::sync::OnceLock;
use objc2::rc::Retained;
use objc2::runtime::Sel;
use objc2::{msg_send_id, sel, ClassType};
use objc2::{msg_send, msg_send_id, sel, ClassType};
use objc2_app_kit::{NSBitmapImageRep, NSCursor, NSDeviceRGBColorSpace, NSImage};
use objc2_foundation::{
ns_string, NSData, NSDictionary, NSNumber, NSObject, NSObjectProtocol, NSPoint, NSSize,
@@ -66,7 +66,7 @@ pub(crate) fn default_cursor() -> Retained<NSCursor> {
unsafe fn try_cursor_from_selector(sel: Sel) -> Option<Retained<NSCursor>> {
let cls = NSCursor::class();
if cls.responds_to(sel) {
if msg_send![cls, respondsToSelector: sel] {
let cursor: Retained<NSCursor> = unsafe { msg_send_id![cls, performSelector: sel] };
Some(cursor)
} else {

View File

@@ -92,17 +92,12 @@ fn get_logical_key_char(ns_event: &NSEvent, modifierless_chars: &str) -> Key {
/// Create `KeyEvent` for the given `NSEvent`.
///
/// This function shouldn't be called when the IME input is in process.
pub(crate) fn create_key_event(
ns_event: &NSEvent,
is_press: bool,
is_repeat: bool,
key_override: Option<PhysicalKey>,
) -> KeyEvent {
pub(crate) fn create_key_event(ns_event: &NSEvent, is_press: bool, is_repeat: bool) -> KeyEvent {
use ElementState::{Pressed, Released};
let state = if is_press { Pressed } else { Released };
let scancode = unsafe { ns_event.keyCode() };
let mut physical_key = key_override.unwrap_or_else(|| scancode_to_physicalkey(scancode as u32));
let mut physical_key = scancode_to_physicalkey(scancode as u32);
// NOTE: The logical key should heed both SHIFT and ALT if possible.
// For instance:
@@ -111,20 +106,15 @@ pub(crate) fn create_key_event(
// * Pressing CTRL SHIFT A: logical key should also be "A"
// This is not easy to tease out of `NSEvent`, but we do our best.
let text_with_all_modifiers: Option<SmolStr> = if key_override.is_some() {
let characters = unsafe { ns_event.characters() }.map(|s| s.to_string()).unwrap_or_default();
let text_with_all_modifiers = if characters.is_empty() {
None
} else {
let characters =
unsafe { ns_event.characters() }.map(|s| s.to_string()).unwrap_or_default();
if characters.is_empty() {
None
} else {
if matches!(physical_key, PhysicalKey::Unidentified(_)) {
// The key may be one of the funky function keys
physical_key = extra_function_key_to_code(scancode, &characters);
}
Some(SmolStr::new(characters))
if matches!(physical_key, PhysicalKey::Unidentified(_)) {
// The key may be one of the funky function keys
physical_key = extra_function_key_to_code(scancode, &characters);
}
Some(SmolStr::new(characters))
};
let key_from_code = code_to_key(physical_key, scancode);

View File

@@ -202,18 +202,14 @@ pub struct EventLoop<T: 'static> {
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) struct PlatformSpecificEventLoopAttributes {
pub(crate) activation_policy: ActivationPolicy,
pub(crate) activation_policy: Option<ActivationPolicy>,
pub(crate) default_menu: bool,
pub(crate) activate_ignoring_other_apps: bool,
}
impl Default for PlatformSpecificEventLoopAttributes {
fn default() -> Self {
Self {
activation_policy: Default::default(), // Regular
default_menu: true,
activate_ignoring_other_apps: true,
}
Self { activation_policy: None, default_menu: true, activate_ignoring_other_apps: true }
}
}
@@ -235,9 +231,10 @@ impl<T> EventLoop<T> {
}
let activation_policy = match attributes.activation_policy {
ActivationPolicy::Regular => NSApplicationActivationPolicy::Regular,
ActivationPolicy::Accessory => NSApplicationActivationPolicy::Accessory,
ActivationPolicy::Prohibited => NSApplicationActivationPolicy::Prohibited,
None => None,
Some(ActivationPolicy::Regular) => Some(NSApplicationActivationPolicy::Regular),
Some(ActivationPolicy::Accessory) => Some(NSApplicationActivationPolicy::Accessory),
Some(ActivationPolicy::Prohibited) => Some(NSApplicationActivationPolicy::Prohibited),
};
let delegate = ApplicationDelegate::new(
mtm,

View File

@@ -20,13 +20,13 @@ use super::app_state::ApplicationDelegate;
use super::cursor::{default_cursor, invisible_cursor};
use super::event::{
code_to_key, code_to_location, create_key_event, event_mods, lalt_pressed, ralt_pressed,
scancode_to_physicalkey,
scancode_to_physicalkey, KeyEventExtra,
};
use super::window::WinitWindow;
use super::DEVICE_ID;
use crate::dpi::{LogicalPosition, LogicalSize};
use crate::event::{
DeviceEvent, ElementState, Ime, Modifiers, MouseButton, MouseScrollDelta, TouchPhase,
DeviceEvent, ElementState, Ime, KeyEvent, Modifiers, MouseButton, MouseScrollDelta, TouchPhase,
WindowEvent,
};
use crate::keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey};
@@ -399,7 +399,7 @@ declare_class!(
unsafe { &*string }.to_string()
};
let is_control = string.chars().next().map_or(false, |c| c.is_control());
let is_control = string.chars().next().is_some_and(|c| c.is_control());
// Commit only if we have marked text.
if unsafe { self.hasMarkedText() } && self.is_ime_enabled() && !is_control {
@@ -482,7 +482,7 @@ declare_class!(
};
if !had_ime_input || self.ivars().forward_key_to_app.get() {
let key_event = create_key_event(&event, true, unsafe { event.isARepeat() }, None);
let key_event = create_key_event(&event, true, unsafe { event.isARepeat() });
self.queue_event(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event: key_event,
@@ -505,7 +505,7 @@ declare_class!(
) {
self.queue_event(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event: create_key_event(&event, false, false, None),
event: create_key_event(&event, false, false),
is_synthetic: false,
});
}
@@ -552,7 +552,7 @@ declare_class!(
.expect("could not find current event");
self.update_modifiers(&event, false);
let event = create_key_event(&event, true, unsafe { event.isARepeat() }, None);
let event = create_key_event(&event, true, unsafe { event.isARepeat() });
self.queue_event(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
@@ -933,22 +933,36 @@ impl WinitView {
let scancode = unsafe { ns_event.keyCode() };
let physical_key = scancode_to_physicalkey(scancode as u32);
// We'll correct the `is_press` later.
let mut event = create_key_event(ns_event, false, false, Some(physical_key));
let key = code_to_key(physical_key, scancode);
let logical_key = code_to_key(physical_key, scancode);
// Ignore processing of unknown modifiers because we can't determine whether
// it was pressed or release reliably.
let Some(event_modifier) = key_to_modifier(&key) else {
//
// Furthermore, sometimes normal keys are reported inside flagsChanged:, such as
// when holding Caps Lock while pressing another key, see:
// https://github.com/alacritty/alacritty/issues/8268
let Some(event_modifier) = key_to_modifier(&logical_key) else {
break 'send_event;
};
event.physical_key = physical_key;
event.logical_key = key.clone();
event.location = code_to_location(physical_key);
let mut event = KeyEvent {
location: code_to_location(physical_key),
logical_key: logical_key.clone(),
physical_key,
repeat: false,
// We'll correct this later.
state: Pressed,
text: None,
platform_specific: KeyEventExtra {
text_with_all_modifiers: None,
key_without_modifiers: logical_key.clone(),
},
};
let location_mask = ModLocationMask::from_location(event.location);
let mut phys_mod_state = self.ivars().phys_modifiers.borrow_mut();
let phys_mod = phys_mod_state.entry(key).or_insert(ModLocationMask::empty());
let phys_mod =
phys_mod_state.entry(logical_key).or_insert(ModLocationMask::empty());
let is_active = current_modifiers.state().contains(event_modifier);
let mut events = VecDeque::with_capacity(2);

View File

@@ -55,6 +55,7 @@ pub struct PlatformSpecificWindowAttributes {
pub accepts_first_mouse: bool,
pub tabbing_identifier: Option<String>,
pub option_as_alt: OptionAsAlt,
pub borderless_game: bool,
}
impl Default for PlatformSpecificWindowAttributes {
@@ -72,6 +73,7 @@ impl Default for PlatformSpecificWindowAttributes {
accepts_first_mouse: true,
tabbing_identifier: None,
option_as_alt: Default::default(),
borderless_game: false,
}
}
}
@@ -85,8 +87,8 @@ pub(crate) struct State {
// During `windowDidResize`, we use this to only send Moved if the position changed.
//
// This is expressed in native screen coordinates.
previous_position: Cell<Option<NSPoint>>,
// This is expressed in desktop coordinates, and flipped to match Winit's coordinate system.
previous_position: Cell<NSPoint>,
// Used to prevent redundant events.
previous_scale_factor: Cell<f64>,
@@ -120,6 +122,7 @@ pub(crate) struct State {
standard_frame: Cell<Option<NSRect>>,
is_simple_fullscreen: Cell<bool>,
saved_style: Cell<Option<NSWindowStyleMask>>,
is_borderless_game: Cell<bool>,
}
declare_class!(
@@ -711,7 +714,7 @@ impl WindowDelegate {
let delegate = mtm.alloc().set_ivars(State {
app_delegate: app_delegate.retain(),
window: window.retain(),
previous_position: Cell::new(None),
previous_position: Cell::new(flip_window_screen_coordinates(window.frame())),
previous_scale_factor: Cell::new(scale_factor),
resize_increments: Cell::new(resize_increments),
decorations: Cell::new(attrs.decorations),
@@ -725,6 +728,7 @@ impl WindowDelegate {
standard_frame: Cell::new(None),
is_simple_fullscreen: Cell::new(false),
saved_style: Cell::new(None),
is_borderless_game: Cell::new(attrs.platform_specific.borderless_game),
});
let delegate: Retained<WindowDelegate> = unsafe { msg_send_id![super(delegate), init] };
@@ -835,13 +839,12 @@ impl WindowDelegate {
}
fn emit_move_event(&self) {
let frame = self.window().frame();
if self.ivars().previous_position.get() == Some(frame.origin) {
let position = flip_window_screen_coordinates(self.window().frame());
if self.ivars().previous_position.get() == position {
return;
}
self.ivars().previous_position.set(Some(frame.origin));
self.ivars().previous_position.set(position);
let position = flip_window_screen_coordinates(frame);
let position =
LogicalPosition::new(position.x, position.y).to_physical(self.scale_factor());
self.queue_event(WindowEvent::Moved(position));
@@ -1160,7 +1163,8 @@ impl WindowDelegate {
#[inline]
pub fn drag_window(&self) -> Result<(), ExternalError> {
let mtm = MainThreadMarker::from(self);
let event = NSApplication::sharedApplication(mtm).currentEvent().unwrap();
let event =
NSApplication::sharedApplication(mtm).currentEvent().ok_or(ExternalError::Ignored)?;
self.window().performWindowDragWithEvent(&event);
Ok(())
}
@@ -1409,7 +1413,7 @@ impl WindowDelegate {
}
match (old_fullscreen, fullscreen) {
(None, Some(_)) => {
(None, Some(fullscreen)) => {
// `toggleFullScreen` doesn't work if the `StyleMask` is none, so we
// set a normal style temporarily. The previous state will be
// restored in `WindowDelegate::window_did_exit_fullscreen`.
@@ -1419,6 +1423,17 @@ impl WindowDelegate {
self.set_style_mask(required);
self.ivars().saved_style.set(Some(curr_mask));
}
// In borderless games, we want to disable the dock and menu bar
// by setting the presentation options. We do this here rather than in
// `window:willUseFullScreenPresentationOptions` because for some reason
// the menu bar remains interactable despite being hidden.
if self.is_borderless_game() && matches!(fullscreen, Fullscreen::Borderless(_)) {
let presentation_options = NSApplicationPresentationOptions::NSApplicationPresentationHideDock
| NSApplicationPresentationOptions::NSApplicationPresentationHideMenuBar;
app.setPresentationOptions(presentation_options);
}
toggle_fullscreen(self.window());
},
(Some(Fullscreen::Borderless(_)), None) => {
@@ -1829,6 +1844,14 @@ impl WindowExtMacOS for WindowDelegate {
fn option_as_alt(&self) -> OptionAsAlt {
self.view().option_as_alt()
}
fn set_borderless_game(&self, borderless_game: bool) {
self.ivars().is_borderless_game.set(borderless_game);
}
fn is_borderless_game(&self) -> bool {
self.ivars().is_borderless_game.get()
}
}
const DEFAULT_STANDARD_FRAME: NSRect =

View File

@@ -154,7 +154,7 @@ impl<'a> WindowProperties<'a> {
}
}
impl<'a> fmt::Display for WindowProperties<'a> {
impl fmt::Display for WindowProperties<'_> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(
f,

View File

@@ -23,7 +23,7 @@ pub struct Sender<T>(Arc<SenderInner<T>>);
struct SenderInner<T> {
// We need to wrap it into a `Mutex` to make it `Sync`. So the sender can't
// be accessed on the main thread, as it could block. Additionally we need
// to wrap `Sender` in an `Arc` to make it clonable on the main thread without
// to wrap `Sender` in an `Arc` to make it cloneable on the main thread without
// having to block.
sender: Mutex<mpsc::Sender<T>>,
shared: Arc<Shared>,

View File

@@ -542,8 +542,8 @@ fn from_rgba(
//
// We call `createImageBitmap()` before spawning the future,
// to not have to clone the image buffer.
let mut options = ImageBitmapOptions::new();
options.premultiply_alpha(PremultiplyAlpha::None);
let options = ImageBitmapOptions::new();
options.set_premultiply_alpha(PremultiplyAlpha::None);
let bitmap = JsFuture::from(
window
.create_image_bitmap_with_image_data_and_image_bitmap_options(&image_data, &options)

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@@ -1,3 +1,15 @@
use std::cell::{Cell, RefCell};
use std::collections::{HashSet, VecDeque};
use std::iter;
use std::num::NonZeroUsize;
use std::ops::Deref;
use std::rc::{Rc, Weak};
use wasm_bindgen::prelude::Closure;
use wasm_bindgen::JsCast;
use web_sys::{Document, KeyboardEvent, PageTransitionEvent, PointerEvent, WheelEvent};
use web_time::{Duration, Instant};
use super::super::main_thread::MainThreadMarker;
use super::super::DeviceId;
use super::backend;
@@ -14,18 +26,6 @@ use crate::platform_impl::platform::r#async::{DispatchRunner, Waker, WakerSpawne
use crate::platform_impl::platform::window::Inner;
use crate::window::WindowId;
use js_sys::Function;
use std::cell::{Cell, RefCell};
use std::collections::{HashSet, VecDeque};
use std::iter;
use std::num::NonZeroUsize;
use std::ops::Deref;
use std::rc::{Rc, Weak};
use wasm_bindgen::prelude::{wasm_bindgen, Closure};
use wasm_bindgen::JsCast;
use web_sys::{Document, KeyboardEvent, PageTransitionEvent, PointerEvent, WheelEvent};
use web_time::{Duration, Instant};
pub struct Shared(Rc<Execution>);
pub(super) type EventHandler = dyn FnMut(Event<()>);
@@ -459,33 +459,24 @@ impl Shared {
if local {
// If the loop is not running and triggered locally, queue on next microtick.
if let Ok(RunnerEnum::Running(ref runner)) =
if let Ok(RunnerEnum::Running(_)) =
self.0.runner.try_borrow().as_ref().map(Deref::deref)
{
// If we're currently polling let `send_events` do its job.
if !matches!(runner.state, State::Poll { .. }) {
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(js_name = queueMicrotask)]
fn queue_microtask(task: Function);
}
queue_microtask(
Closure::once_into_js({
let this = Rc::downgrade(&self.0);
move || {
if let Some(shared) = this.upgrade() {
Shared(shared).send_events(
iter::repeat(Event::UserEvent(())).take(count.get()),
)
}
self.window().queue_microtask(
&Closure::once_into_js({
let this = Rc::downgrade(&self.0);
move || {
if let Some(shared) = this.upgrade() {
Shared(shared).send_events(
iter::repeat(Event::UserEvent(())).take(count.get()),
)
}
})
.unchecked_into(),
);
}
})
.unchecked_into(),
);
return;
}
return;
}
}

View File

@@ -139,10 +139,9 @@ impl ResizeScaleInternal {
// Safari doesn't support `devicePixelContentBoxSize`
if has_device_pixel_support() {
observer.observe_with_options(
canvas,
ResizeObserverOptions::new().box_(ResizeObserverBoxOptions::DevicePixelContentBox),
);
let options = ResizeObserverOptions::new();
options.set_box(ResizeObserverBoxOptions::DevicePixelContentBox);
observer.observe_with_options(canvas, &options);
} else {
observer.observe(canvas);
}

View File

@@ -286,8 +286,8 @@ struct ScriptUrl(String);
impl ScriptUrl {
fn new(script: &str) -> Self {
let sequence = Array::of1(&script.into());
let mut property = BlobPropertyBag::new();
property.type_("text/javascript");
let property = BlobPropertyBag::new();
property.set_type("text/javascript");
let blob = Blob::new_with_str_sequence_and_options(&sequence, &property)
.expect("`new Blob()` should never throw");

View File

@@ -6,6 +6,7 @@ use std::cell::Cell;
use std::collections::VecDeque;
use std::ffi::c_void;
use std::marker::PhantomData;
use std::os::windows::io::{AsRawHandle as _, FromRawHandle as _, OwnedHandle, RawHandle};
use std::rc::Rc;
use std::sync::atomic::{AtomicU32, Ordering};
use std::sync::mpsc::{self, Receiver, Sender};
@@ -16,13 +17,18 @@ use std::{mem, panic, ptr};
use crate::utils::Lazy;
use windows_sys::Win32::Devices::HumanInterfaceDevice::MOUSE_MOVE_RELATIVE;
use windows_sys::Win32::Foundation::{HWND, LPARAM, LRESULT, POINT, RECT, WPARAM};
use windows_sys::Win32::Foundation::{
GetLastError, FALSE, HANDLE, HWND, LPARAM, LRESULT, POINT, RECT, WAIT_FAILED, WPARAM,
};
use windows_sys::Win32::Graphics::Gdi::{
GetMonitorInfoW, MonitorFromRect, MonitorFromWindow, RedrawWindow, ScreenToClient,
ValidateRect, MONITORINFO, MONITOR_DEFAULTTONULL, RDW_INTERNALPAINT, SC_SCREENSAVE,
};
use windows_sys::Win32::System::Ole::RevokeDragDrop;
use windows_sys::Win32::System::Threading::{GetCurrentThreadId, INFINITE};
use windows_sys::Win32::System::Threading::{
CreateWaitableTimerExW, GetCurrentThreadId, SetWaitableTimer,
CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, INFINITE, TIMER_ALL_ACCESS,
};
use windows_sys::Win32::UI::Controls::{HOVER_DEFAULT, WM_MOUSELEAVE};
use windows_sys::Win32::UI::Input::Ime::{GCS_COMPSTR, GCS_RESULTSTR, ISC_SHOWUICOMPOSITIONWINDOW};
use windows_sys::Win32::UI::Input::KeyboardAndMouse::{
@@ -38,15 +44,15 @@ use windows_sys::Win32::UI::Input::Touch::{
use windows_sys::Win32::UI::Input::{RAWINPUT, RIM_TYPEKEYBOARD, RIM_TYPEMOUSE};
use windows_sys::Win32::UI::WindowsAndMessaging::{
CreateWindowExW, DefWindowProcW, DestroyWindow, DispatchMessageW, GetClientRect, GetCursorPos,
GetMenu, GetMessageW, KillTimer, LoadCursorW, PeekMessageW, PostMessageW, RegisterClassExW,
RegisterWindowMessageA, SetCursor, SetTimer, SetWindowPos, TranslateMessage, CREATESTRUCTW,
GIDC_ARRIVAL, GIDC_REMOVAL, GWL_STYLE, GWL_USERDATA, HTCAPTION, HTCLIENT, MINMAXINFO,
MNC_CLOSE, MSG, NCCALCSIZE_PARAMS, PM_REMOVE, PT_PEN, PT_TOUCH, RI_MOUSE_HWHEEL,
RI_MOUSE_WHEEL, SC_MINIMIZE, SC_RESTORE, SIZE_MAXIMIZED, SWP_NOACTIVATE, SWP_NOMOVE,
SWP_NOSIZE, SWP_NOZORDER, WHEEL_DELTA, WINDOWPOS, WMSZ_BOTTOM, WMSZ_BOTTOMLEFT,
WMSZ_BOTTOMRIGHT, WMSZ_LEFT, WMSZ_RIGHT, WMSZ_TOP, WMSZ_TOPLEFT, WMSZ_TOPRIGHT,
WM_CAPTURECHANGED, WM_CLOSE, WM_CREATE, WM_DESTROY, WM_DPICHANGED, WM_ENTERSIZEMOVE,
WM_EXITSIZEMOVE, WM_GETMINMAXINFO, WM_IME_COMPOSITION, WM_IME_ENDCOMPOSITION,
GetMenu, LoadCursorW, MsgWaitForMultipleObjectsEx, PeekMessageW, PostMessageW,
RegisterClassExW, RegisterWindowMessageA, SetCursor, SetWindowPos, TranslateMessage,
CREATESTRUCTW, GIDC_ARRIVAL, GIDC_REMOVAL, GWL_STYLE, GWL_USERDATA, HTCAPTION, HTCLIENT,
MINMAXINFO, MNC_CLOSE, MSG, MWMO_INPUTAVAILABLE, NCCALCSIZE_PARAMS, PM_REMOVE, PT_PEN,
PT_TOUCH, QS_ALLEVENTS, RI_MOUSE_HWHEEL, RI_MOUSE_WHEEL, SC_MINIMIZE, SC_RESTORE,
SIZE_MAXIMIZED, SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, WHEEL_DELTA, WINDOWPOS,
WMSZ_BOTTOM, WMSZ_BOTTOMLEFT, WMSZ_BOTTOMRIGHT, WMSZ_LEFT, WMSZ_RIGHT, WMSZ_TOP, WMSZ_TOPLEFT,
WMSZ_TOPRIGHT, WM_CAPTURECHANGED, WM_CLOSE, WM_CREATE, WM_DESTROY, WM_DPICHANGED,
WM_ENTERSIZEMOVE, WM_EXITSIZEMOVE, WM_GETMINMAXINFO, WM_IME_COMPOSITION, WM_IME_ENDCOMPOSITION,
WM_IME_SETCONTEXT, WM_IME_STARTCOMPOSITION, WM_INPUT, WM_INPUT_DEVICE_CHANGE, WM_KEYDOWN,
WM_KEYUP, WM_KILLFOCUS, WM_LBUTTONDOWN, WM_LBUTTONUP, WM_MBUTTONDOWN, WM_MBUTTONUP,
WM_MENUCHAR, WM_MOUSEHWHEEL, WM_MOUSEMOVE, WM_MOUSEWHEEL, WM_NCACTIVATE, WM_NCCALCSIZE,
@@ -150,6 +156,10 @@ pub struct EventLoop<T: 'static> {
user_event_receiver: Receiver<T>,
window_target: RootAEL,
msg_hook: Option<Box<dyn FnMut(*const c_void) -> bool + 'static>>,
// It is a timer used on timed waits.
// It is created lazily in case if we have `ControlFlow::WaitUntil`.
// Keep it as a field to avoid recreating it on every `ControlFlow::WaitUntil`.
high_resolution_timer: Option<OwnedHandle>,
}
pub(crate) struct PlatformSpecificEventLoopAttributes {
@@ -208,6 +218,7 @@ impl<T: 'static> EventLoop<T> {
_marker: PhantomData,
},
msg_hook: attributes.msg_hook.take(),
high_resolution_timer: None,
})
}
@@ -256,8 +267,9 @@ impl<T: 'static> EventLoop<T> {
}
let exit_code = loop {
self.wait_and_dispatch_message(None);
self.wait_for_messages(None);
// wait_for_messages calls user application before and after waiting
// so it may have decided to exit.
if let Some(code) = self.exit_code() {
break code;
}
@@ -316,8 +328,11 @@ impl<T: 'static> EventLoop<T> {
}
}
self.wait_and_dispatch_message(timeout);
if self.exit_code().is_none() {
self.wait_for_messages(timeout);
}
// wait_for_messages calls user application before and after waiting
// so it may have decided to exit.
if self.exit_code().is_none() {
self.dispatch_peeked_messages();
}
@@ -347,101 +362,27 @@ impl<T: 'static> EventLoop<T> {
status
}
/// Wait for one message and dispatch it, optionally with a timeout
fn wait_and_dispatch_message(&mut self, timeout: Option<Duration>) {
fn get_msg_with_timeout(msg: &mut MSG, timeout: Option<Duration>) -> PumpStatus {
unsafe {
// A timeout of None means wait indefinitely (so we don't need to call SetTimer)
let timer_id = timeout.map(|timeout| SetTimer(0, 0, dur2timeout(timeout), None));
let get_status = GetMessageW(msg, 0, 0, 0);
if let Some(timer_id) = timer_id {
KillTimer(0, timer_id);
}
// A return value of 0 implies `WM_QUIT`
if get_status == 0 {
PumpStatus::Exit(0)
} else {
PumpStatus::Continue
}
}
}
/// Fetch the next MSG either via PeekMessage or GetMessage depending on whether the
/// requested timeout is `ZERO` (and so we don't want to block)
///
/// Returns `None` if no MSG was read, else a `Continue` or `Exit` status
fn wait_for_msg(msg: &mut MSG, timeout: Option<Duration>) -> Option<PumpStatus> {
if timeout == Some(Duration::ZERO) {
unsafe {
if PeekMessageW(msg, 0, 0, 0, PM_REMOVE) != 0 {
Some(PumpStatus::Continue)
} else {
None
}
}
} else {
Some(get_msg_with_timeout(msg, timeout))
}
}
/// Waits until new event messages arrive to be peeked.
/// Doesn't peek messages itself.
///
/// Parameter timeout is optional. This method would wait for the smaller timeout
/// between the argument and a timeout from control flow.
fn wait_for_messages(&mut self, timeout: Option<Duration>) {
let runner = &self.window_target.p.runner_shared;
// We aim to be consistent with the MacOS backend which has a RunLoop
// observer that will dispatch AboutToWait when about to wait for
// events, and NewEvents after the RunLoop wakes up.
//
// We emulate similar behaviour by treating `GetMessage` as our wait
// We emulate similar behaviour by treating `MsgWaitForMultipleObjectsEx` as our wait
// point and wake up point (when it returns) and we drain all other
// pending messages via `PeekMessage` until we come back to "wait" via
// `GetMessage`
// `MsgWaitForMultipleObjectsEx`.
//
runner.prepare_wait();
let control_flow_timeout = match runner.control_flow() {
ControlFlow::Wait => None,
ControlFlow::Poll => Some(Duration::ZERO),
ControlFlow::WaitUntil(wait_deadline) => {
let start = Instant::now();
Some(wait_deadline.saturating_duration_since(start))
},
};
let timeout = min_timeout(control_flow_timeout, timeout);
// # Safety
// The Windows API has no documented requirement for bitwise
// initializing a `MSG` struct (it can be uninitialized memory for the C
// API) and there's no API to construct or initialize a `MSG`. This
// is the simplest way avoid uninitialized memory in Rust
let mut msg = unsafe { mem::zeroed() };
let msg_status = wait_for_msg(&mut msg, timeout);
wait_for_messages_impl(&mut self.high_resolution_timer, runner.control_flow(), timeout);
// Before we potentially exit, make sure to consistently emit an event for the wake up
runner.wakeup();
match msg_status {
None => {}, // No MSG to dispatch
Some(PumpStatus::Exit(code)) => {
runner.set_exit_code(code);
},
Some(PumpStatus::Continue) => {
unsafe {
let handled = if let Some(callback) = self.msg_hook.as_deref_mut() {
callback(&mut msg as *mut _ as *mut _)
} else {
false
};
if !handled {
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
if let Err(payload) = runner.take_panic_error() {
runner.reset_runner();
panic::resume_unwind(payload);
}
},
}
}
/// Dispatch all queued messages via `PeekMessageW`
@@ -460,7 +401,7 @@ impl<T: 'static> EventLoop<T> {
// initializing a `MSG` struct (it can be uninitialized memory for the C
// API) and there's no API to construct or initialize a `MSG`. This
// is the simplest way avoid uninitialized memory in Rust
let mut msg = unsafe { mem::zeroed() };
let mut msg: MSG = unsafe { mem::zeroed() };
loop {
unsafe {
@@ -623,7 +564,7 @@ impl OwnedDisplayHandle {
fn main_thread_id() -> u32 {
static mut MAIN_THREAD_ID: u32 = 0;
/// Function pointer used in CRT initialization section to set the above static field's value.
// Function pointer used in CRT initialization section to set the above static field's value.
// Mark as used so this is not removable.
#[used]
@@ -682,6 +623,143 @@ impl<T> Drop for EventLoop<T> {
}
}
/// Set upper limit for waiting time to avoid overflows.
/// I chose 50 days as a limit because it is used in dur2timeout.
const FIFTY_DAYS: Duration = Duration::from_secs(50_u64 * 24 * 60 * 60);
/// Waitable timers use 100 ns intervals to indicate due time.
/// <https://learn.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-setwaitabletimer#parameters>
/// And there is no point waiting using other ways for such small timings
/// because they are even less precise (can overshoot by few ms).
const MIN_WAIT: Duration = Duration::from_nanos(100);
fn create_high_resolution_timer() -> Option<OwnedHandle> {
unsafe {
let handle: HANDLE = CreateWaitableTimerExW(
ptr::null(),
ptr::null(),
CREATE_WAITABLE_TIMER_HIGH_RESOLUTION,
TIMER_ALL_ACCESS,
);
// CREATE_WAITABLE_TIMER_HIGH_RESOLUTION is supported only after
// Win10 1803 but it is already default option for rustc
// (std uses it to implement `std::thread::sleep`).
if handle == 0 {
None
} else {
Some(OwnedHandle::from_raw_handle(handle as *mut c_void))
}
}
}
/// This function should not return error if parameters are valid
/// but there is no guarantee about that at MSDN docs
/// so we return result of GetLastError if fail.
///
/// ## Safety
///
/// timer must be a valid timer handle created by [create_high_resolution_timer].
/// timeout divided by 100 nanoseconds must be more than 0 and less than i64::MAX.
unsafe fn set_high_resolution_timer(timer: RawHandle, timeout: Duration) -> Result<(), u32> {
const INTERVAL_NS: u32 = MIN_WAIT.subsec_nanos();
const INTERVALS_IN_SEC: u64 = (Duration::from_secs(1).as_nanos() / INTERVAL_NS as u128) as u64;
let intervals_to_wait: u64 =
timeout.as_secs() * INTERVALS_IN_SEC + u64::from(timeout.subsec_nanos() / INTERVAL_NS);
debug_assert!(intervals_to_wait < i64::MAX as u64, "Must be called with smaller duration",);
// Use negative time to indicate relative time.
let due_time: i64 = -(intervals_to_wait as i64);
unsafe {
let set_result = SetWaitableTimer(timer as HANDLE, &due_time, 0, None, ptr::null(), FALSE);
if set_result != FALSE {
Ok(())
} else {
Err(GetLastError())
}
}
}
/// Implementation detail of [EventLoop::wait_for_messages].
///
/// Does actual system-level waiting and doesn't process any messages itself,
/// including winits internal notifications about waiting and new messages arrival.
fn wait_for_messages_impl(
high_resolution_timer: &mut Option<OwnedHandle>,
control_flow: ControlFlow,
timeout: Option<Duration>,
) {
let timeout = {
let control_flow_timeout = match control_flow {
ControlFlow::Wait => None,
ControlFlow::Poll => Some(Duration::ZERO),
ControlFlow::WaitUntil(wait_deadline) => {
let start = Instant::now();
Some(wait_deadline.saturating_duration_since(start))
},
};
let timeout = min_timeout(timeout, control_flow_timeout);
if timeout == Some(Duration::ZERO) {
// Do not wait if we don't have time.
return;
}
// Now we decided to wait so need to do some clamping
// to avoid problems with overflow and calling WinAPI with invalid parameters.
timeout
.map(|t| t.min(FIFTY_DAYS))
// If timeout is less than minimally supported by Windows,
// increase it to that minimum. Who want less than microsecond delays anyway?
.map(|t| t.max(MIN_WAIT))
};
if timeout.is_some() && high_resolution_timer.is_none() {
*high_resolution_timer = create_high_resolution_timer();
}
let high_resolution_timer: Option<RawHandle> =
high_resolution_timer.as_ref().map(OwnedHandle::as_raw_handle);
let use_timer: bool;
if let (Some(handle), Some(timeout)) = (high_resolution_timer, timeout) {
let res = unsafe {
// Safety: handle can be Some only if we succeeded in creating high resolution
// timer. We properly clamped timeout so it can be used as argument
// to timer.
set_high_resolution_timer(handle, timeout)
};
if let Err(error_code) = res {
// We successfully got timer but failed to set it?
// Should be some bug in our code.
tracing::trace!("Failed to set high resolution timer: last error {}", error_code);
use_timer = false;
} else {
use_timer = true;
}
} else {
use_timer = false;
}
unsafe {
// Either:
// 1. User wants to wait indefinely if timeout is not set.
// 2. We failed to get and set high resolution timer and we need something instead of it.
let wait_duration_ms = timeout.map(dur2timeout).unwrap_or(INFINITE);
let (num_handles, raw_handles) =
if use_timer { (1, [high_resolution_timer.unwrap()]) } else { (0, [ptr::null_mut()]) };
let result = MsgWaitForMultipleObjectsEx(
num_handles,
raw_handles.as_ptr() as *const _,
wait_duration_ms,
QS_ALLEVENTS,
MWMO_INPUTAVAILABLE,
);
if result == WAIT_FAILED {
// Well, nothing smart to do in such case.
// Treat it as spurious wake up.
tracing::warn!("Failed to MsgWaitForMultipleObjectsEx: error code {}", GetLastError(),);
}
}
}
pub(crate) struct EventLoopThreadExecutor {
thread_id: u32,
target_window: HWND,

View File

@@ -377,19 +377,19 @@ impl<T> BufferedEvent<T> {
match self {
Self::Event(event) => dispatch(event),
Self::ScaleFactorChanged(window_id, scale_factor, new_inner_size) => {
let user_new_innner_size = Arc::new(Mutex::new(new_inner_size));
let user_new_inner_size = Arc::new(Mutex::new(new_inner_size));
dispatch(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor,
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(
&user_new_innner_size,
&user_new_inner_size,
)),
},
});
let inner_size = *user_new_innner_size.lock().unwrap();
let inner_size = *user_new_inner_size.lock().unwrap();
drop(user_new_innner_size);
drop(user_new_inner_size);
if inner_size != new_inner_size {
let window_flags = unsafe {

View File

@@ -98,7 +98,7 @@ impl KeyEventBuilder {
MatchResult::MessagesToDispatch(self.pending.complete_multi(key_events))
},
WM_KILLFOCUS => {
// sythesize keyup events
// synthesize keyup events
let kbd_state = get_kbd_state();
let key_events = Self::synthesize_kbd_state(ElementState::Released, &kbd_state);
MatchResult::MessagesToDispatch(self.pending.complete_multi(key_events))
@@ -334,11 +334,11 @@ impl KeyEventBuilder {
// We are synthesizing the press event for caps-lock first for the following reasons:
// 1. If caps-lock is *not* held down but *is* active, then we have to synthesize all
// printable keys, respecting the caps-lock state.
// 2. If caps-lock is held down, we could choose to sythesize its keypress after every other
// key, in which case all other keys *must* be sythesized as if the caps-lock state was
// be the opposite of what it currently is.
// 2. If caps-lock is held down, we could choose to synthesize its keypress after every
// other key, in which case all other keys *must* be sythesized as if the caps-lock state
// was be the opposite of what it currently is.
// --
// For the sake of simplicity we are choosing to always sythesize
// For the sake of simplicity we are choosing to always synthesize
// caps-lock first, and always use the current caps-lock state
// to determine the produced text
if is_key_pressed!(VK_CAPITAL) {

View File

@@ -1129,7 +1129,7 @@ pub(super) struct InitData<'a> {
pub window: Option<Window>,
}
impl<'a> InitData<'a> {
impl InitData<'_> {
unsafe fn create_window(&self, window: HWND) -> Window {
// Register for touch events if applicable
{

View File

@@ -1274,7 +1274,8 @@ impl Window {
///
/// - **macOS:** IME must be enabled to receive text-input where dead-key sequences are
/// combined.
/// - **iOS / Android / Web / Orbital:** Unsupported.
/// - **iOS / Android:** This will show / hide the soft keyboard.
/// - **Web / Orbital:** Unsupported.
/// - **X11**: Enabling IME will disable dead keys reporting during compose.
///
/// [`Ime`]: crate::event::WindowEvent::Ime