Files
winit/src/platform_impl/macos/appkit/screen.rs
2023-08-15 13:10:02 +04:00

66 lines
2.2 KiB
Rust

use icrate::ns_string;
use icrate::Foundation::{CGFloat, NSArray, NSDictionary, NSNumber, NSObject, NSRect, NSString};
use objc2::rc::Id;
use objc2::runtime::AnyObject;
use objc2::{extern_class, extern_methods, mutability, ClassType};
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub(crate) struct NSScreen;
unsafe impl ClassType for NSScreen {
type Super = NSObject;
type Mutability = mutability::InteriorMutable;
}
);
// TODO: Main thread marker!
extern_methods!(
unsafe impl NSScreen {
/// The application object must have been created.
#[method_id(mainScreen)]
pub fn main() -> Option<Id<Self>>;
/// The application object must have been created.
#[method_id(screens)]
pub fn screens() -> Id<NSArray<Self>>;
#[method(frame)]
pub fn frame(&self) -> NSRect;
#[method(visibleFrame)]
pub fn visibleFrame(&self) -> NSRect;
#[method_id(deviceDescription)]
pub fn deviceDescription(&self) -> Id<NSDictionary<NSDeviceDescriptionKey, AnyObject>>;
pub fn display_id(&self) -> u32 {
let key = ns_string!("NSScreenNumber");
objc2::rc::autoreleasepool(|_| {
let device_description = self.deviceDescription();
// Retrieve the CGDirectDisplayID associated with this screen
//
// SAFETY: The value from @"NSScreenNumber" in deviceDescription is guaranteed
// to be an NSNumber. See documentation for `deviceDescription` for details:
// <https://developer.apple.com/documentation/appkit/nsscreen/1388360-devicedescription?language=objc>
let obj = device_description
.get(key)
.expect("failed getting screen display id from device description");
let obj: *const AnyObject = obj;
let obj: *const NSNumber = obj.cast();
let obj: &NSNumber = unsafe { &*obj };
obj.as_u32()
})
}
#[method(backingScaleFactor)]
pub fn backingScaleFactor(&self) -> CGFloat;
}
);
pub type NSDeviceDescriptionKey = NSString;