Jon Gjengset f8efe87c34 Set WM_CLASS and WM_NAME before mapping window
ICCCM 4.1.2.5 (https://tronche.com/gui/x/icccm/sec-4.html#WM_CLASS)
states that:

> This property must be present when the window leaves the Withdrawn
> state and may be changed only while the window is in the Withdrawn
> state.

Previously, we would first map the window, and then set these
properties, causing sadness for window managers (#167,
tomaka/glutin#879). This patch changes that by setting the class and
name attributes immediately after the window is created, and before it
is mapped.

Fixes #167.
2017-05-07 20:34:50 +02:00
2014-07-27 11:41:26 +02:00
2014-09-11 18:28:07 +02:00
2015-09-24 08:37:52 +02:00
2014-07-27 11:41:26 +02:00
2016-10-31 17:33:36 +01:00

winit - Cross-platform window creation and management in Rust

Docs.rs

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[dependencies]
winit = "0.5"

Documentation

Usage

Winit is a window creation and management library. It can create windows and lets you handle events (for example: the window being resized, a key being pressed, a mouse mouvement, etc.) produced by window.

Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to show something on the window you need to use the platform-specific getters provided by winit, or another library.

extern crate winit;

fn main() {
    let window = winit::Window::new().unwrap();

    for event in window.wait_events() {
        match event {
            winit::Event::Closed => break,
            _ => ()
        }
    }
}
Description
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