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mirror of https://github.com/emilk/egui.git synced 2026-08-31 22:00:03 -04:00

WGPU implementation

This commit is contained in:
Konkitoman
2023-07-27 18:18:14 +03:00
parent 46e85856b9
commit 769c71a714
5 changed files with 552 additions and 338 deletions

View File

@@ -1,5 +1,7 @@
use std::sync::Arc;
use epaint::ahash::HashMap;
use crate::{renderer, RenderState, SurfaceErrorAction, WgpuConfiguration};
struct SurfaceState {
@@ -83,7 +85,7 @@ pub struct Painter {
instance: wgpu::Instance,
render_state: Option<RenderState>,
surface_state: Option<SurfaceState>,
surfaces: HashMap<u64, SurfaceState>,
}
impl Painter {
@@ -120,7 +122,7 @@ impl Painter {
instance,
render_state: None,
surface_state: None,
surfaces: HashMap::default(),
msaa_texture_view: None,
}
}
@@ -185,60 +187,72 @@ impl Painter {
/// If the provided wgpu configuration does not match an available device.
pub async fn set_window(
&mut self,
viewport_id: u64,
window: Option<&winit::window::Window>,
) -> Result<(), crate::WgpuError> {
match window {
Some(window) => {
let surface = unsafe { self.instance.create_surface(&window)? };
let render_state = if let Some(render_state) = &self.render_state {
render_state
} else {
let render_state = RenderState::create(
&self.configuration,
&self.instance,
&surface,
self.depth_format,
self.msaa_samples,
)
.await?;
self.render_state.get_or_insert(render_state)
};
let alpha_mode = if self.support_transparent_backbuffer {
let supported_alpha_modes =
surface.get_capabilities(&render_state.adapter).alpha_modes;
// Prefer pre multiplied over post multiplied!
if supported_alpha_modes.contains(&wgpu::CompositeAlphaMode::PreMultiplied) {
wgpu::CompositeAlphaMode::PreMultiplied
} else if supported_alpha_modes
.contains(&wgpu::CompositeAlphaMode::PostMultiplied)
{
wgpu::CompositeAlphaMode::PostMultiplied
} else {
log::warn!("Transparent window was requested, but the active wgpu surface does not support a `CompositeAlphaMode` with transparency.");
wgpu::CompositeAlphaMode::Auto
}
} else {
wgpu::CompositeAlphaMode::Auto
};
let supports_screenshot =
!matches!(render_state.adapter.get_info().backend, wgpu::Backend::Gl);
let size = window.inner_size();
self.surface_state = Some(SurfaceState {
surface,
width: size.width,
height: size.height,
alpha_mode,
supports_screenshot,
});
self.resize_and_generate_depth_texture_view_and_msaa_view(size.width, size.height);
if self.surfaces.get(&viewport_id).is_none() {
let surface = unsafe { self.instance.create_surface(&window)? };
let render_state = if let Some(render_state) = &self.render_state {
render_state
} else {
let render_state = RenderState::create(
&self.configuration,
&self.instance,
&surface,
self.depth_format,
self.msaa_samples,
)
.await?;
self.render_state.get_or_insert(render_state)
};
let alpha_mode = if self.support_transparent_backbuffer {
let supported_alpha_modes =
surface.get_capabilities(&render_state.adapter).alpha_modes;
// Prefer pre multiplied over post multiplied!
if supported_alpha_modes.contains(&wgpu::CompositeAlphaMode::PreMultiplied)
{
wgpu::CompositeAlphaMode::PreMultiplied
} else if supported_alpha_modes
.contains(&wgpu::CompositeAlphaMode::PostMultiplied)
{
wgpu::CompositeAlphaMode::PostMultiplied
} else {
log::warn!("Transparent window was requested, but the active wgpu surface does not support a `CompositeAlphaMode` with transparency.");
wgpu::CompositeAlphaMode::Auto
}
} else {
wgpu::CompositeAlphaMode::Auto
};
let supports_screenshot =
!matches!(render_state.adapter.get_info().backend, wgpu::Backend::Gl);
self.surfaces.insert(
viewport_id,
SurfaceState {
surface,
width: size.width,
height: size.height,
alpha_mode,
supports_screenshot,
},
);
}
self.resize_and_generate_depth_texture_view_and_msaa_view(
viewport_id,
size.width,
size.height,
);
}
None => {
self.surface_state = None;
log::warn!("All surfaces was deleted!");
self.surfaces.clear();
}
}
Ok(())
@@ -257,11 +271,12 @@ impl Painter {
fn resize_and_generate_depth_texture_view_and_msaa_view(
&mut self,
viewport_id: u64,
width_in_pixels: u32,
height_in_pixels: u32,
) {
let render_state = self.render_state.as_ref().unwrap();
let surface_state = self.surface_state.as_mut().unwrap();
let surface_state = self.surfaces.get_mut(&viewport_id).unwrap();
surface_state.width = width_in_pixels;
surface_state.height = height_in_pixels;
@@ -314,9 +329,15 @@ impl Painter {
});
}
pub fn on_window_resized(&mut self, width_in_pixels: u32, height_in_pixels: u32) {
if self.surface_state.is_some() {
pub fn on_window_resized(
&mut self,
viewport_id: u64,
width_in_pixels: u32,
height_in_pixels: u32,
) {
if self.surfaces.get(&viewport_id).is_some() {
self.resize_and_generate_depth_texture_view_and_msaa_view(
viewport_id,
width_in_pixels,
height_in_pixels,
);
@@ -427,6 +448,7 @@ impl Painter {
// Returns a vector with the frame's pixel data if it was requested.
pub fn paint_and_update_textures(
&mut self,
viewport_id: u64,
pixels_per_point: f32,
clear_color: [f32; 4],
clipped_primitives: &[epaint::ClippedPrimitive],
@@ -436,7 +458,7 @@ impl Painter {
crate::profile_function!();
let render_state = self.render_state.as_mut()?;
let surface_state = self.surface_state.as_ref()?;
let surface_state = self.surfaces.get(&viewport_id)?;
let output_frame = {
crate::profile_scope!("get_current_texture");