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mirror of https://github.com/emilk/egui.git synced 2026-08-29 04:40:03 -04:00

Better test

This commit is contained in:
Lucas Meurer
2026-08-04 15:33:14 +02:00
parent b18e888cd3
commit bb37c758c7
5 changed files with 106 additions and 114 deletions

View File

@@ -1738,7 +1738,7 @@ impl Context {
///
/// This is `true` when the integration runs a pass only to keep app logic ticking,
/// e.g. because the window is minimized or occluded.
/// Skip any ui work if this is `true`.
/// Don't show any ui while this is `true`.
///
/// See [`RawInput::uiless_pass`].
pub fn is_uiless_pass(&self) -> bool {
@@ -2642,7 +2642,6 @@ impl ContextImpl {
let pixels_per_point = viewport.input.pixels_per_point;
// If no ui was shown this pass we skip all book-keeping that assumes ui was shown.
// See `RawInput::uiless_pass`.
let uiless_pass = viewport.input.raw.uiless_pass;
if !uiless_pass {
@@ -4371,106 +4370,6 @@ fn warn_if_rect_changes_id(
mod test {
use super::Context;
/// A pass with [`RawInput::uiless_pass`] set must leave all ui state alone,
/// so that nothing thinks it was hidden. See <https://github.com/emilk/egui/issues/8266>.
#[test]
fn test_uiless_pass_preserves_ui_state() {
use crate::{Id, LayerId, RawInput, Window};
let ctx = Context::default();
let window_layer = std::cell::Cell::new(LayerId::background());
let run = |uiless_pass: bool| {
let input = RawInput {
uiless_pass,
..Default::default()
};
ctx.run_ui(input, |ui| {
if uiless_pass {
return; // The integration shows no ui during a uiless pass.
}
let response = Window::new("My window")
.show(ui.ctx(), |ui| {
ui.button("Click me").request_focus();
})
.expect("The window should be open");
window_layer.set(response.response.layer_id);
})
.drop_without_applying_deltas();
};
// Two normal passes, so that all the "previous pass" state has settled:
run(false);
run(false);
let focused = ctx.memory(|m| m.focused());
assert!(focused.is_some(), "The button should have focus");
assert!(ctx.memory(|m| m.areas().visible_last_frame(&window_layer.get())));
let popup_id = Id::new("My popup");
ctx.memory_mut(|m| m.open_popup(popup_id));
let pass_nr = ctx.cumulative_pass_nr();
let frame_nr = ctx.cumulative_frame_nr();
// A uiless pass must disturb none of it:
run(true);
assert_eq!(ctx.cumulative_pass_nr(), pass_nr, "Counted as a pass");
assert_eq!(ctx.cumulative_frame_nr(), frame_nr, "Counted as a frame");
assert_eq!(ctx.memory(|m| m.focused()), focused, "Lost focus");
assert!(
ctx.memory(|m| m.areas().visible_last_frame(&window_layer.get())),
"The window would replay its appear-animation"
);
assert!(
ctx.memory(|m| m.is_popup_open(popup_id)),
"Closed the popup"
);
// …and the window is still there on the next normal pass:
run(false);
assert!(ctx.memory(|m| m.areas().visible_last_frame(&window_layer.get())));
}
/// A uiless pass never calls [`Context::show_viewport_deferred`], so it must not
/// garbage-collect child viewports — they would pop back up on the next normal pass.
/// See <https://github.com/emilk/egui/issues/8266>.
#[test]
fn test_uiless_pass_keeps_deferred_viewports() {
use crate::{RawInput, ViewportBuilder, ViewportId};
let ctx = Context::default();
ctx.set_embed_viewports(false);
let child_id = ViewportId::from_hash_of("My child viewport");
// Runs one pass and returns the viewports the backend is told to keep.
let run = |uiless_pass: bool| {
let input = RawInput {
uiless_pass,
..Default::default()
};
let output = ctx.run_ui(input, |ui| {
if uiless_pass {
return; // The integration shows no ui during a uiless pass.
}
ui.ctx().show_viewport_deferred(
child_id,
ViewportBuilder::default(),
|_ui, _class| {},
);
});
let has_child = output.viewport_output.contains_key(&child_id);
output.drop_without_applying_deltas();
has_child
};
assert!(run(false), "The child viewport should have been created");
assert!(run(true), "The child viewport was closed");
assert!(run(false), "The child viewport should still be there");
}
#[test]
fn test_single_pass() {
let ctx = Context::default();

View File

@@ -797,10 +797,13 @@ impl Memory {
self.options.begin_pass(new_raw_input);
let focus = self.focus.entry(self.viewport_id).or_default();
if !new_raw_input.uiless_pass {
// No widget will ask for focus this pass, so leave the focus state alone.
focus.begin_pass(new_raw_input);
// No widget will ask for focus during a uiless pass,
// so leave the focus state alone.
self.focus
.entry(self.viewport_id)
.or_default()
.begin_pass(new_raw_input);
}
}

View File

@@ -259,16 +259,18 @@ impl<'a, State> Harness<'a, State> {
fn _step(&mut self, sizing_pass: bool) {
self.input.predicted_dt = self.step_dt;
let uiless_pass = self.input.uiless_pass;
let mut output = self.ctx.run_ui(self.input.take(), |ui| {
self.response = self.app.run(ui, &mut self.state, sizing_pass);
});
self.kittest.update(
output
.platform_output
.accesskit_update
.take()
.expect("AccessKit was disabled"),
);
if let Some(accesskit_update) = output.platform_output.accesskit_update.take() {
self.kittest.update(accesskit_update);
} else {
// A uiless pass shows no ui, so there is no accessibility tree to update.
// Keep the tree from the last pass that did show ui.
assert!(uiless_pass, "AccessKit was disabled");
}
self.renderer.handle_delta(&mut output.textures_delta);
self.output = output;

View File

@@ -559,3 +559,92 @@ fn tooltip_should_hand_over_to_neighboring_widget() {
"Tooltip A should be hidden when hovering Button B"
);
}
/// An integration runs a pass with [`egui::RawInput::uiless_pass`] set when its window is
/// hidden, minimized, or occluded, so that app logic keeps ticking without showing any ui.
///
/// Such a pass must leave all ui state alone. Otherwise areas think they were hidden and
/// replay their fade-in, popups close, focus is lost, and child viewports pop back up.
/// See <https://github.com/emilk/egui/issues/8266>.
#[test]
fn uiless_pass_should_not_disturb_ui_state() {
const MENU: &str = "My menu";
const MENU_ITEM: &str = "Button in my menu";
const FOCUSED_BUTTON: &str = "Click me";
let child_viewport = egui::ViewportId::from_hash_of("My child viewport");
let area_id = egui::Id::new("My area");
let area_layer = egui::LayerId::new(egui::Order::Middle, area_id);
let mut harness = Harness::builder()
.with_size(Vec2::new(400.0, 300.0))
.build_ui(move |ui| {
// A backend that can open real windows, like eframe:
ui.ctx().set_embed_viewports(false);
if ui.ctx().is_uiless_pass() {
// The integration shows no ui and viewports during a uiless pass.
return;
}
ui.ctx()
.show_viewport_deferred(child_viewport, Default::default(), |_ui, _class| {});
ui.menu_button(MENU, |ui| {
_ = ui.button(MENU_ITEM);
});
egui::Area::new(area_id)
.fixed_pos((150.0, 120.0))
.show(ui.ctx(), |ui| {
_ = ui.button(FOCUSED_BUTTON);
});
});
harness.get_by_label(MENU).click();
harness.run();
// Nothing asks for focus again, so the test fails if egui ever loses it:
harness.get_by_label(FOCUSED_BUTTON).focus();
harness.run();
let assert_state = |harness: &Harness<'_>| {
assert!(
harness
.get_by_label(FOCUSED_BUTTON)
.accesskit_node()
.is_focused(),
"The button lost focus"
);
harness.get_by_label(MENU_ITEM); // Panics if the menu closed
assert!(
harness
.output()
.viewport_output
.contains_key(&child_viewport),
"The child viewport closed"
);
assert!(
harness
.ctx
.memory(|m| m.areas().visible_last_frame(&area_layer)),
"Area state reset"
);
};
assert_state(&harness);
// The window is now occluded, so the integration runs passes without any ui.
// egui keeps the accessibility tree from the last pass that did show ui,
// so we can still query it.
harness.input_mut().uiless_pass = true;
harness.step();
harness.step();
assert_state(&harness);
// The window is visible again, and everything should be where we left it:
harness.input_mut().uiless_pass = false;
harness.run();
assert_state(&harness);
}

View File

@@ -37,6 +37,7 @@ impl eframe::App for App {
fn viewport_info(ctx: &egui::Context) -> String {
ctx.input(|i| {
use std::fmt::Write as _;
let ViewportInfo {
minimized,
focused,
@@ -56,12 +57,10 @@ fn viewport_info(ctx: &egui::Context) -> String {
];
for (name, value) in flags {
if let Some(value) = value {
use std::fmt::Write as _;
write!(s, " {name}={value}").ok();
}
}
use std::fmt::Write as _;
write!(s, " uiless_pass={}", i.raw.uiless_pass).ok();
s