Konkitoman
83f82601e8
* Fix warnings
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* Refactor eframe wgpu
2023-09-06 15:18:18 +03:00
Konkitoman
fea6ed7878
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-09-06 13:35:02 +03:00
Emil Ernerfeldt
82704bebbf
Update MSRV to Rust 1.70.0 ( #3310 )
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* Update to Rust 1.70
* Fix renamed clippy lint
* Use let-else more
* Code cleanup
* Remove derelict Safety comments
* Enable more clippy lints
2023-09-06 07:59:24 +02:00
Konkitoman
e44c2e6928
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-09-05 16:19:41 +03:00
Emil Ernerfeldt
67168be069
Improve clippy, and add more docs ( #3306 )
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* Silence a few clippy warnings
* Use named threads
* Remove some deprecated functions
* Document Context and Ui fully
* Use `parking_lot::Mutex` in `eframe`
* Expand clippy.toml files
* build fix
2023-09-05 14:11:22 +02:00
Konkitoman
f30bf519ee
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-09-05 12:19:02 +03:00
Barugon
1b8e8cb38e
eframe::Frame::info returns a reference (#3301 )
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* Get a reference to `IntegrationInfo`
* Add doc comment
* Change `info` to return a reference
* Clone integration info
* Remove `&`
* Clone integration info in another place
2023-09-05 10:43:39 +02:00
Konkitoman
7c4a85ebda
Now in ViewportBuilder, InputState, RawInput: viewport_inner_pos, viewport_outer_pos, viewport_inner_size, viewport_outer_size are stored as inner_pos, outer_pos, inner_size, outer_pos and Now every (i32, i32) is stored as egui::Pos2
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Addes some documentation
2023-09-04 14:23:21 +03:00
Konkitoman
4a9e087e92
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-09-04 13:39:08 +03:00
Emil Ernerfeldt
5f742b9aba
Improve documentation of eframe, especially for wasm32 ( #3295 )
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* Improve documentation of `eframe`, especially for wasm32
* remove dead code
* fix
2023-09-04 09:55:47 +02:00
Konkitoman
4eb32c6ccf
Simplify
2023-09-01 12:09:01 +03:00
Konkitoman
661120dc1d
Simplify
2023-09-01 11:52:00 +03:00
Konkitoman
c10a4cd79a
Fix: First frame of Context::create_viewport_sync was always skiped because we didn't have a window to draw on!
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Changes: Now Context::create_viewport_sync returns T, before was Option<T>
2023-08-31 17:07:39 +03:00
Konkitoman
6618a47c20
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-08-30 15:03:28 +03:00
Emil Ernerfeldt
70bfc7e09f
Add eframe::storage_dir ( #3286 )
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* Add `eframe::storage_dir`
Now you can easily tell where eframe stores its state
* egui_plot: work even without the `serde` featur flag
2023-08-29 15:22:07 +02:00
Konkitoman
51011d1bbd
Fix: sync viewport was not updating on windows
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Changes: no more manual calls to winit:🪟 :Window::request_redraw, in glow or wgpu
2023-08-29 11:01:19 +03:00
Konkitoman
a21cb80f56
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-08-29 10:00:14 +03:00
Konkitoman
4d01644b33
* Fix example hello_world_par
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* Added warning for glow eframe when creating `Context::create_viewport_sync` in other thread, or cannot be rendered!
* Fix clippy warning
2023-08-25 11:22:18 +03:00
Antoine Beyeler
2c5fc5a0a5
Added mime field to DroppedFiles ( #3273 )
2023-08-23 15:13:47 +02:00
Konkitoman
3b41253442
This should make the viewport to redraw normaly in windows
2023-08-23 14:31:37 +03:00
Konkitoman
dadcd508c9
Fix deadlock when creating a viewport sync in a viewport sync
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But will not affect anything because the viewport builders will processed when the async viewport will end
2023-08-23 07:18:16 +03:00
Konkitoman
189e34e3d2
Fix flickering for Context::create_viewport_sync but now will return a Option<T>
2023-08-23 06:20:31 +03:00
Konkitoman
3f8fe1db3a
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-08-23 06:10:34 +03:00
lucasmerlin
461328f54d
Fix iOS support in eframe ( #3241 )
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* Fix the app only taking up half the screen size on iPad
* Fix request_repaint not working on iOS
* Always use run_and_exit on iOS since run_and_return is not supported by winit on iOS right now.
* Fix typo
* Fix eframe glow on ios
* Handle more cases
2023-08-22 14:35:18 +02:00
Konkitoman
7aefba60df
Fix windows and android errors
2023-08-22 11:20:34 +03:00
Konkitoman
8e864bdfbc
typo: fix typos
2023-08-22 11:08:56 +03:00
Konkitoman
ab59bf8c88
Now viewports will be identified by there id a normal egui::Id
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Before viewports was identified by there title
2023-08-22 10:34:43 +03:00
Konkitoman
013f01dbcb
* Now: is_desktop can only be set at the creation with egui::Context::new insted of default!
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* Removed: egui::Context::is_desktop, egui::Context::set_desktop
* Added: egui::Context::force_embedding, egui::Context::set_force_embedding
2023-08-22 09:39:41 +03:00
Konkitoman
2919a325d9
Fix Typo
2023-08-19 19:30:49 +03:00
Konkitoman
18575d5931
Fix all warnings
2023-08-15 04:04:52 +03:00
Konkitoman
191ee82c3e
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-08-15 02:17:12 +03:00
Konkitoman
08f207a0a8
Fix some warnings
2023-08-14 17:59:26 +03:00
lucasmerlin
1036cb1f7d
Change force to be Option<f32> instead of f32 ( #3240 )
2023-08-12 13:50:40 +02:00
Emil Ernerfeldt
6633ecce64
Fix wrong detection of OS ( #3238 )
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We had a bunch of `cfg!(windows)` and `cfg!(macos)` which should
have been `cfg!(target_os = "windows")`.
I wonder what the effects of this PR will be fore Windows 😬
2023-08-12 13:50:31 +02:00
Konkitoman
d33075388c
* Implement changes_between_builders
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* Now process_viewport_commands was renamed to process_viewports_commands
* Added process_viewport_commands
* eframe glutin backend uses changes_between_builders
2023-08-11 17:39:14 +03:00
Emil Ernerfeldt
dd417cfc1a
eframe: Better restore Window position on Mac when on secondary monitor ( #3239 )
2023-08-11 16:25:22 +02:00
Emil Ernerfeldt
08fb447fb5
Increase MSRV to 1.67 ( #3234 )
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* Bump MSRV to 1.67
* clippy fixes
* cargo clippy: inline format args
* Add `clippy::uninlined_format_args` to cranky lints
* Fix clippy on wasm
* More clippy fixes
2023-08-11 13:54:02 +02:00
Konkitoman
88a7071e74
Moved create_winit_window_builder from crates/eframe/src/native/run.rs to crates/egui-winit/src/lib.rs
2023-08-10 18:53:43 +03:00
Emil Ernerfeldt
1e885abe08
Gracefully catch error saving state to disk ( #3230 )
2023-08-10 17:28:21 +02:00
Konkitoman
9c6044aa7d
Change ViewportBuilder how it's working
2023-08-10 16:53:31 +03:00
Emil Ernerfeldt
d568d9f5d0
Lint vertical spacing in the code ( #3224 )
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* Lint vertical spacing in the code
* Add some vertical spacing for readability
2023-08-10 15:26:54 +02:00
jacekpoz
f2a58244c8
fix the title not being used when app_id is not set ( #3107 )
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Co-authored-by: jacekpoz <jacekpoz@cock.li >
2023-08-10 09:50:15 +02:00
Konkitoman
a88a5cdf83
Fix some warnings
2023-08-09 19:15:35 +03:00
Konkitoman
86ef11c521
Now viewport_id always will be in a ViewportId you cannot create a ViewportId you can only get the main one everywere or get the current viewport id with Context::get_viewport_id
2023-08-09 18:33:59 +03:00
Ho Kim
35027d3ebe
Fix a document: eframe::start_web ( #3026 )
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In `0.22.0`, `eframe::start_web` has been replaced with `eframe::WebRunner`, which also installs a nice panic hook (no need for `console_error_panic_hook`).
2023-08-09 16:24:32 +02:00
Stephen M. Coakley
486cff8ac3
Fix panic with persistence without window ( #3167 )
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A window may not always be available and may have already been closed by the time an eframe app is closing. An example of this is Android, where the main activity window may have been stopped or discarded because the app is no longer in the foreground, and then the user decides to close your app without resuming it using the multitasking view.
In this case, skip the window persistence step if it does not exist anymore by the time we are saving the persistence data. Currently eframe will panic with `winit window doesn't exist` instead.
2023-08-09 12:42:43 +02:00
Konkitoman
d45fc14a13
Move viewports stuff to crates/egui/src/viewports.rs
2023-08-07 19:02:18 +03:00
Konkitoman
ee2f2a7986
Fix web demo
2023-08-06 10:31:48 +03:00
Konkitoman
085724b685
wgpu implementation for viewport sync
2023-08-06 10:11:57 +03:00
Konkitoman
860160ed05
Some work on wgpu implementation
2023-08-06 09:21:44 +03:00