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Author SHA1 Message Date
Osspial
c0b46a03b5 Relase alpha 6 (#1338)
* Relase alpha 6

* Update CHANGELOG.md

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
2020-01-03 18:17:05 -05:00
Kirill Chibisov
114c18e70d On X11, make WINIT_HIDPI_FACTOR dominate Xft.dpi in some cases (#1354)
* On X11, make `WINIT_HIDPI_FACTOR` dominate `Xft.dpi` in some cases

This commit makes `WINIT_HIDPI_FACTOR` dominate `Xft.dpi` in general and
adds a special value `0` for `WINIT_HIDPI_FACTOR` to use winit computed
DPI factor with randr over Xft.dpi.

* Use `randr` instead of `0` for auto dpi scaling

* Update CHANGELOG

* blow up on wrong env var

* Allow empty string for env var
2020-01-03 18:15:47 -05:00
hatoo
7367b8be6c On Macos, Hide cursor only inside window (#1348)
* On MacOS, hide cursor by invisible cursor

* Add CHANGELOG

* Fix variable name

* Add comments for `CURSOR_BYTES`
2020-01-03 03:34:14 +03:00
hatoo
dd768fe655 MacOS fix CursorEntered and CursorLeft events fired at old window size. (#1335)
* On macOS, Fix `CursorEntered` and `CursorLeft`

* Add CHANGELOG

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
2019-12-30 13:32:37 -07:00
Osspial
d9bda3e985 Implement ModifiersChanged on Windows, and fix bugs discovered in implementation process (#1344)
* Move DeviceEvent handling to the message target window.

Previously, device events seem to have only been sent to one particular
window, and when that window was closed Winit would stop receiving
device events. This also allows users to create windowless event loops
that process device events - an intriguing idea, to say the least.

* Emit LWin and RWin VirtualKeyCodes on Windows

* Implement ModifiersChanged on Windows

* Make ModifiersChanged a tuple variant instead of a struct variant

* Add changelog entries

* Format

* Update changelog entry

* Fix AltGr handling

* Reformat

* Publicly expose ModifiersChanged and deprecate misc. modifiers fields
2019-12-30 14:11:11 -05:00
hatoo
fa7a3025ec [MacOS] Fix memory management (#1342)
* macOS, Reduce memory usage

* macOS, Fix memory leak
2019-12-29 15:16:12 -07:00
Osspial
e4451d6786 Fix Window::set_visible not setting internal flags correctly (#1345) 2019-12-29 10:39:15 -05:00
Michael Tang
468b6b83ec fix: remove deprecated usage of mem::uninitialized. (#1341) 2019-12-28 18:53:41 -05:00
Osspial
8a3a32f286 Properly mark a few changes as breaking 2019-12-28 16:22:51 -05:00
Osspial
20e81695ca Change ModifiersState to a bitflags struct (#1306)
* Change ModifiersState to a bitflags struct

* Make examples work

* Add modifier state methods

* all things considered, only erroring out in one file throughout all of these changes is kinda impressive

* Make expansion plans more clear

* Move changelog entry

* Try to fix macos build

* Revert modifiers println in cursor_grab

* Make serde serialization less bug-prone
2019-12-28 15:36:06 -05:00
Osspial
027c52171d Fix changelog 2019-12-27 16:28:06 -05:00
Osspial
cc206d31b7 Implement windows focus key press/release on Windows (#1307)
* X11: Sync key press/release with window focus

* When a window loses focus, key release events are issued for all pressed keys
* When a window gains focus, key press events are issued for all pressed keys
* Adds `is_synthetic` field to `WindowEvent` variant `KeyboardInput`
  to indicate that these events are synthetic.
* Adds `is_synthetic: false` to `WindowEvent::KeyboardInput` events issued
  on all other platforms

* Implement windows focus key press/release on Windows

* Docs

Co-authored-by: Murarth <murarth@gmail.com>
2019-12-27 16:26:23 -05:00
hatoo
5d99316c96 macOS: Don't change fullscreen state during fullscreen transition (#1331)
* Register windowWillExitFullScreen

* On macOS: Do not toggle fullscreen during fullscreen transition

* Add CHANGELOG

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
2019-12-24 11:56:56 -07:00
David Hewitt
d59eec4633 Add support for Windows Dark Mode (#1217)
* Add support for Windows Dark Mode

* Add is_dark_mode() getter to WindowExtWindows

* Add WindowEvent::DarkModeChanged

* Add support for dark mode in Windows 10 builds > 18362

* Change strategy for querying windows 10 build version

* Drop window state before sending event

Co-Authored-By: daxpedda <daxpedda@gmail.com>

* Change implementation of windows dark mode support

* Expand supported range of windows 10 versions with dark mode

* Use get_function! macro where possible

* Minor style fixes

* Improve documentation for ThemeChanged

* Use `as` conversion for `BOOL`

* Correct CHANGELOG entry for dark mode

Co-authored-by: daxpedda <daxpedda@gmail.com>
Co-authored-by: Osspial <osspial@gmail.com>
2019-12-22 12:04:09 -07:00
Osspial
25e018d1ce Fix extraneous # in 0.20.0 Alpha 5 2019-12-22 11:24:49 -05:00
Osspial
25123bed23 Rebasing moved the RedrawRequested changelog entry to the wrong position
:/
2019-12-22 11:23:27 -05:00
Osspial
a8d6db0fc1 Update alpha version in readme.md 2019-12-22 11:19:17 -05:00
Osspial
8a9a9cd92d Move changelog entry into proper position
Fix window_run_return

Make docs build
2019-12-22 11:17:24 -05:00
simlay
530ff5420b Implement revamped RedrawRequested on iOS. (#1299)
* Implement revamped `RedrawRequested` on iOS

* Added RedrawEventsCleared to events_cleared logic

* Fixed from comments

* Added RedrawEventsCleared to draw_rect handler.

* Fixed out of order `RedrawEventsCleared` events.

* cargo fmt
2019-12-22 11:17:23 -05:00
Héctor Ramón
133b11fa6d Implement revamped RedrawRequested on Web (#1301)
* Implement revamped `RedrawRequested` on Web

* Add `web` example
2019-12-22 11:17:23 -05:00
Héctor Ramón
5b489284e4 Implement revamped RedrawRequested on macOS (#1235) 2019-12-22 11:17:23 -05:00
Heghedus Razvan
cdc32eb817 Implemented revamped RedrawRequested for linux wayland (#1237)
Signed-off-by: Heghedus Razvan <heghedus.razvan@gmail.com>
2019-12-22 11:17:23 -05:00
Osspial
eb38ff453a Run rustfmt 2019-12-22 11:17:23 -05:00
Osspial
8eb7853a1a Implement revamped RedrawRequested on Windows (#1050)
* Move event loop runner to runner module

* Implement new redraw API
2019-12-22 11:17:23 -05:00
Murarth
0c151f9fb3 Implement changes to RedrawRequested event (#1062)
* Implement changes to `RedrawRequested` event

Implements the changes described in #1041 for the X11 platform and for
platform-independent public-facing code.

* Fix `request_redraw` example

* Fix examples in lib docs

* Only issue `RedrawRequested` on final `Expose` event
2019-12-22 11:17:23 -05:00
simlay
c10c820311 Reimplement NativeDisplayMode on iOS for #1310 (#1330)
* Reimplement NativeDisplayMode on iOS for #1310

* Type annotations from code review.

Co-Authored-By: Aleksi Juvani <3168386+aleksijuvani@users.noreply.github.com>

Co-authored-by: Aleksi Juvani <3168386+aleksijuvani@users.noreply.github.com>
2019-12-22 01:39:22 -07:00
Justin Miller
82889e2367 Window::set_minimized (#985) (#990)
* Expose set_minimized. Implement for macOS (#985)

* Implement set_minimized for Wayland (#985)

Co-Authored-By: Victor Berger <vberger@users.noreply.github.com>

* Implement set_minimized for Windows (#985)

* Remove debug logs (#985)

* Implement Window::set_minimized for X11

* Remove extra param from set_window_flags call

* Cargo fmt

* Add example of usage

* Update changelog

* Update feature matrix

* Cargo fmt

* Update example to remove unnecessary event var

* Stop setting window styles when minimizing (#985)

* Add stub for WASM (#985)

Co-authored-by: Victor Berger <vberger@users.noreply.github.com>
Co-authored-by: Murarth <murarth@gmail.com>
Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
Co-authored-by: Osspial <osspial@gmail.com>
2019-12-22 01:04:11 -05:00
Osspial
92741aa4ec Fix array_into_iter warning on Windows (#1329) 2019-12-21 17:49:44 -07:00
Murarth
2f352ca5cf X11: Fix CursorEntered event for non-winit window (#1320)
* X11: Fix CursorEntered event for non-winit window

* Retry CI

Co-authored-by: Osspial <osspial@gmail.com>
2019-12-21 17:47:29 -07:00
hatoo
38c8cb9f4a FIX Crash on macOS when starting maximized without decorations (#1323)
* FIX #1288

* Fix CHANGELOG.md

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
2019-12-19 18:03:41 -07:00
Kirill Chibisov
73248bdced On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode (#1324)
Mutter can reposition window on resize, if it is behind mutter's "bounding box".
So, when you start winit window in maximized mode with CSD, mutter places its CSD
behind the GNOME's status bar initially, and then sends configure with the
exact same size as your current window. If winit decides to optimize calling
frame.resize(..) in this case, we won't call set_geometry(we're calling
it through resize) and GNOME won't reposition your window to be inside the
"bounding box", which is not a desired behavior for the end user.
2019-12-19 17:08:28 -07:00
hatoo
01203b247b Fix run_return in MacOS (#1321)
* Fix run_return in MacOS

* MacOS: Fix the way of getting a window in run_return

* Fix CHANGELOG.md
2019-12-19 12:10:47 +03:00
Kirill Chibisov
3e1d169160 On Wayland, fix cursor icon updates on window borders when using CSD (#1322)
* On Wayland, fix cursor icon updates on window borders when using CSD

* Move changelog entry to a right place
2019-12-18 06:41:44 -07:00
Christian Duerr
c1b93fc3d0 Add ModifiersChanged event for macOS (#1268)
* Add ModifiersChanged event for macOS

This implements the macOS portion of #1124.

* Fix ModifiersChanged event import

* Fix event passing window instead of device id
2019-12-13 00:48:32 +03:00
Murarth
1f81e5c872 X11: Report CursorMoved when touch event occurs (#1297)
* X11: Report `CursorMoved` when touch event occurs

* Only trigger CursorMoved events for the first touch ID

* Fix testing for current touch events

* Fix first touch logic
2019-12-11 17:23:55 -07:00
Manish Goregaokar
e5291c9e28 Release 0.20.0-alpha5 (#1315) 2019-12-09 17:29:50 -07:00
Murarth
35505a3114 X11: Sync key press/release with window focus (#1296)
* X11: Sync key press/release with window focus

* When a window loses focus, key release events are issued for all pressed keys
* When a window gains focus, key press events are issued for all pressed keys
* Adds `is_synthetic` field to `WindowEvent` variant `KeyboardInput`
  to indicate that these events are synthetic.
* Adds `is_synthetic: false` to `WindowEvent::KeyboardInput` events issued
  on all other platforms

* Clarify code with comments
2019-12-07 15:51:37 -07:00
zserik
830d47a5f7 Have EventLoopClosed contain the original event (#1294)
* Fix issue #1292

* Remove "optionally" from changelog entry
2019-12-07 10:22:03 -07:00
Murarth
1a514dff38 X11: Fix incorrect DPI factor when waking from suspend (#1303) 2019-12-04 10:18:20 -07:00
Osspial
2888d5c6cf Fix array_into_iter warning on Windows (#1308) 2019-12-04 12:02:33 -05:00
Osspial
400f75a2b3 Make WindowStore::for_each less terrifying to rebase (#1304) 2019-12-04 03:55:49 -05:00
Charles Helmich
07bdd3e218 Fix ReceivedCharacter not working with Alt held on Windows (#1282)
* Fix ReceivedCharacter with Alt held on Windows

* Update CHANGELOG.md
2019-11-29 15:49:43 -05:00
Héctor Ramón
35a11ae24f Stop emitting corporate characters in macOS (#1254) 2019-11-27 12:14:36 +03:00
Ryan G
3d28283a81 Only use 'extern crate stdweb' on web targets (#1291)
The 'extern crate' declaration shouldn't be there even if the stdweb feature is on, unless the crate is being compiled for web.
2019-11-27 00:38:18 -05:00
daxpedda
aec5a9fa09 Stop refocusing window when switching from fullscreen to windowed (#1285)
* Stop refocusing window when switching from fullscreen to windowed

* Update Changelog.
2019-11-26 22:49:14 -05:00
Manish Goregaokar
0f94f62025 Bump parking_lot to 0.10 (#1287) 2019-11-25 18:05:44 -07:00
Murarth
a95ebc5ee6 X11: Fix incorrect modifiers when events are missed (#1279)
* X11: Fix incorrect modifiers when events are missed

* Syncs modifier state with state data in X key/button/motion events.
* Fixes modifier state in XWayland, as xinput2 raw input events will
  not be received when a window does not have focus.
* Removes `impl From<_> for ModifiersState` on X11/Wayland API types,
  replacing them with `pub(crate)` methods.

* Cleanup modifier state update using a macro

* Remove keys from modifier state when updating
2019-11-22 17:11:30 -07:00
Murarth
a70ac1531e X11: Fix window creation hangs when another application is fullscreen (#1248)
* X11: Fix window creation hangs when another application is fullscreen

Previously, the X11 backend would block until a `VisibilityNotify` event
is received when creating a Window that is visible or when calling
`set_visible(true)` on a Window that is not currently visible. This
could cause winit to hang in situations where the WM does not quickly
send this event to the application, such as another window being
fullscreen at the time.

This behavior existed to prevent an X protocol error caused by setting
fullscreen state on an invisible window. This fix instead stores desired
fullscreen state when `set_fullscreen` is called (iff the window is not
visible or not yet visible) and issues X commands to set fullscreen
state when a `VisibilityNotify` event is received through the normal
processing of events in the event loop.

* Add window_debug example to facilitate testing

* Add a CHANGELOG entry

* Call `XUnmapWindow` if `VisibilityNotify` is received on an invisible window
2019-11-22 17:11:04 -07:00
ariesfluctus
b6e8dd0d8a Fixed typo (#1273) 2019-11-14 00:10:31 -05:00
Murarth
af80ce842d Fix cargo doc on nightly builds (#1274) 2019-11-12 16:51:46 -07:00
Osspial
08bae037f0 Use paths for intra-doc links, and verify that links are valid in CI (#1244)
* Use paths to generate intra-doc links

* Add entry to PR checklist
2019-11-11 16:05:59 -07:00
Thom Chiovoloni
cd39327ea2 Fix invalid_value lint triggering on mem::zeroed of CFRunLoopSourceContext (#1271) 2019-11-11 15:50:31 -07:00
Murarth
9828f368d6 X11: Fix misreporting DPI factor at startup (#1252)
* X11: Fix misreporting DPI factor at startup

* Add a CHANGELOG entry
2019-11-10 13:55:29 -07:00
Murarth
1ed15c7ec7 X11: Fix events not being reported when using run_return (#1245)
* X11: Fix events not being reported using `run_return`

* Adapt examples to be more practical

* Add CHANGELOG entry
2019-11-10 11:24:43 -07:00
Murarth
c66784995d X11: Fix modifiers being reported after release (#1262)
* X11: Fix modifiers being reported after release

* Moves `ModifiersChanged` variant from `WindowEvent` to `DeviceEvent`

* Add CHANGELOG entry
2019-11-10 00:16:44 -07:00
Murarth
dba21c06ed Run cargo fmt on Rust stable 1.39.0 (#1264) 2019-11-07 13:48:34 -07:00
Kirill Chibisov
72fc6a74ec on Wayland, drop resize events equal to the current window size (#1249)
* on Wayland, drop resize events equal to the current window size

* Add changelog entry
2019-10-31 20:45:45 -04:00
Michael Tang
f916311744 Add error message when building for web without selecting a feature. (#1253) 2019-10-31 12:45:12 -04:00
David Sinclair
05a1f4280c Miscellaneous small changes (#1238)
* Use a slice instead of a new object

* Remove unnecessary 'into_iter'

* Use 'and_then' instead of 'map_or'
2019-10-23 19:45:25 -04:00
Bogaevsky
6608a0241d macOS: fixes app termination (#1234)
* fixes app termination

* applies fmt

* fmt all

* updates changelog

* keeps formating consistent

* fixes misstype
2019-10-23 17:24:50 +03:00
67 changed files with 2960 additions and 1373 deletions

View File

@@ -1,6 +1,7 @@
- [ ] Tested on all platforms changed
- [ ] Compilation warnings were addressed
- [ ] `cargo fmt` has been run on this branch
- [ ] `cargo doc` builds successfully
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
- [ ] Created or updated an example program if it would help users understand this functionality

View File

@@ -81,6 +81,8 @@ install:
script:
- cargo +stable fmt --all -- --check
# Ensure that the documentation builds properly.
- cargo doc --no-deps
# Install cargo-web to build stdweb
- if [[ $WEB = "web" ]]; then cargo install -f cargo-web; fi
# Build without serde then with serde

View File

@@ -1,5 +1,51 @@
# Unreleased
# 0.20.0 Alpha 6 (2020-01-03)
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
- On X11, fix `CursorEntered` event being generated for non-winit windows.
- On macOS, fix crash when starting maximized without decorations.
- On macOS, fix application not to terminate on `run_return`.
- On Wayland, fix cursor icon updates on window borders when using CSD.
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
- `EventsCleared` has been renamed to `MainEventsCleared`.
- `RedrawRequested` is now issued only after `MainEventsCleared`.
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
- Implement synthetic window focus key events on Windows.
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
- Add `DeviceEvent::ModifiersChanged`.
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
# 0.20.0 Alpha 5 (2019-12-09)
- On macOS, fix application termination on `ControlFlow::Exit`
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
- On X11, fix misreporting DPI factor at startup.
- On X11, fix events not being reported when using `run_return`.
- On X11, fix key modifiers being incorrectly reported.
- On X11, fix window creation hanging when another window is fullscreen.
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
- On X11, fix reporting incorrect DPI factor when waking from suspend.
- Change `EventLoopClosed` to contain the original event.
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
indicating that the event is generated by winit.
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
as X11 implicitly moves the cursor for such events.
# 0.20.0 Alpha 4 (2019-10-18)
- Add web support via the 'stdweb' or 'web-sys' features
@@ -26,6 +72,7 @@
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
- On X11, prevent stealing input focus when creating a new window.
Only steal input focus when entering fullscreen mode.
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
- Removed `derivative` crate dependency.
@@ -41,6 +88,7 @@
- This is because some platforms cannot run the event loop outside the main thread. Preventing this
reduces the potential for cross-platform compatibility gotchyas.
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
- On Wayland, drop resize events identical to the current window size.
# 0.20.0 Alpha 3 (2019-08-14)

View File

@@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.20.0-alpha4"
version = "0.20.0-alpha6"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
edition = "2018"
@@ -25,6 +25,7 @@ libc = "0.2.64"
log = "0.4"
serde = { version = "1", optional = true, features = ["serde_derive"] }
raw-window-handle = "0.3"
bitflags = "1"
[dev-dependencies]
image = "0.21"
@@ -48,9 +49,6 @@ version = "0.1.3"
default_features = false
features = ["display_link"]
[target.'cfg(any(target_os = "ios", target_os = "windows"))'.dependencies]
bitflags = "1"
[target.'cfg(target_os = "windows")'.dependencies.winapi]
version = "0.3.6"
features = [
@@ -83,7 +81,7 @@ x11-dl = "2.18.3"
percent-encoding = "2.0"
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd", target_os = "windows"))'.dependencies.parking_lot]
version = "0.9"
version = "0.10"
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
package = "web-sys"
@@ -117,3 +115,6 @@ package = "stdweb"
version = "=0.4.20"
optional = true
features = ["experimental_features_which_may_break_on_minor_version_bumps"]
[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
console_log = "0.1"

View File

@@ -80,6 +80,7 @@ If your PR makes notable changes to Winit's features, please update this section
- **Window maximization**: The windows created by winit can be maximized upon creation.
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
creation.
- **Window minimization**: The windows created by winit can be minimized after creation.
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
creation.
@@ -116,6 +117,7 @@ If your PR makes notable changes to Winit's features, please update this section
* Setting the taskbar icon
* Setting the parent window
* `WS_EX_NOREDIRECTIONBITMAP` support
* Theme the title bar according to Windows 10 Dark Mode setting
### macOS
* Window activation policy
@@ -173,6 +175,7 @@ Legend:
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|

View File

@@ -7,7 +7,7 @@
```toml
[dependencies]
winit = "0.20.0-alpha4"
winit = "0.20.0-alpha6"
```
## [Documentation](https://docs.rs/winit)

View File

@@ -32,3 +32,4 @@ build: false
test_script:
- cargo test --verbose
- cargo test --features serde --verbose
- cargo doc --no-deps

View File

@@ -1,5 +1,5 @@
use winit::{
event::{DeviceEvent, ElementState, Event, KeyboardInput, WindowEvent},
event::{DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -12,6 +12,8 @@ fn main() {
.build(&event_loop)
.unwrap();
let mut modifiers = ModifiersState::default();
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
@@ -22,7 +24,6 @@ fn main() {
KeyboardInput {
state: ElementState::Released,
virtual_keycode: Some(key),
modifiers,
..
},
..
@@ -30,8 +31,8 @@ fn main() {
use winit::event::VirtualKeyCode::*;
match key {
Escape => *control_flow = ControlFlow::Exit,
G => window.set_cursor_grab(!modifiers.shift).unwrap(),
H => window.set_cursor_visible(modifiers.shift),
G => window.set_cursor_grab(!modifiers.shift()).unwrap(),
H => window.set_cursor_visible(modifiers.shift()),
_ => (),
}
}
@@ -43,6 +44,7 @@ fn main() {
ElementState::Pressed => println!("mouse button {} pressed", button),
ElementState::Released => println!("mouse button {} released", button),
},
DeviceEvent::ModifiersChanged(m) => modifiers = m,
_ => (),
},
_ => (),

35
examples/minimize.rs Normal file
View File

@@ -0,0 +1,35 @@
extern crate winit;
use winit::event::{Event, VirtualKeyCode, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&event_loop)
.unwrap();
event_loop.run(move |event, _, control_flow| match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
// Keyboard input event to handle minimize via a hotkey
Event::WindowEvent {
event: WindowEvent::KeyboardInput { input, .. },
window_id,
} => {
if window_id == window.id() {
// Pressing the 'M' key will minimize the window
if input.virtual_keycode == Some(VirtualKeyCode::M) {
window.set_minimized(true);
}
}
}
_ => *control_flow = ControlFlow::Wait,
});
}

View File

@@ -60,7 +60,7 @@ fn main() {
..
} => {
window.set_title(&format!("{:?}", key));
let state = !modifiers.shift;
let state = !modifiers.shift();
use VirtualKeyCode::*;
match key {
A => window.set_always_on_top(state),
@@ -81,7 +81,7 @@ fn main() {
video_modes.iter().nth(video_mode_id).unwrap()
);
}
F => window.set_fullscreen(match (state, modifiers.alt) {
F => window.set_fullscreen(match (state, modifiers.alt()) {
(true, false) => {
Some(Fullscreen::Borderless(window.current_monitor()))
}

View File

@@ -20,14 +20,11 @@ fn main() {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
Event::EventsCleared => {
Event::MainEventsCleared => {
window.request_redraw();
*control_flow = ControlFlow::WaitUntil(Instant::now() + Duration::new(1, 0))
}
Event::WindowEvent {
event: WindowEvent::RedrawRequested,
..
} => {
Event::RedrawRequested(_) => {
println!("{:?}", event);
}
_ => (),

72
examples/web.rs Normal file
View File

@@ -0,0 +1,72 @@
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
pub fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&event_loop)
.unwrap();
#[cfg(feature = "web-sys")]
{
use winit::platform::web::WindowExtWebSys;
let canvas = window.canvas();
let window = web_sys::window().unwrap();
let document = window.document().unwrap();
let body = document.body().unwrap();
body.append_child(&canvas)
.expect("Append canvas to HTML body");
}
#[cfg(feature = "stdweb")]
{
use std_web::web::INode;
use winit::platform::web::WindowExtStdweb;
let canvas = window.canvas();
let document = std_web::web::document();
let body: std_web::web::Node = document.body().expect("Get HTML body").into();
body.append_child(&canvas);
}
event_loop.run(move |event, _, control_flow| {
#[cfg(feature = "web-sys")]
log::debug!("{:?}", event);
#[cfg(feature = "stdweb")]
std_web::console!(log, "%s", format!("{:?}", event));
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
Event::MainEventsCleared => {
window.request_redraw();
}
_ => *control_flow = ControlFlow::Wait,
}
});
}
#[cfg(feature = "web-sys")]
mod wasm {
use wasm_bindgen::prelude::*;
#[wasm_bindgen(start)]
pub fn run() {
console_log::init_with_level(log::Level::Debug);
super::main();
}
}

View File

@@ -20,7 +20,10 @@ fn main() {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
_ => *control_flow = ControlFlow::Wait,
Event::MainEventsCleared => {
window.request_redraw();
}
_ => *control_flow = ControlFlow::Poll,
}
});
}

121
examples/window_debug.rs Normal file
View File

@@ -0,0 +1,121 @@
// This example is used by developers to test various window functions.
use winit::{
dpi::{LogicalSize, PhysicalSize},
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::{Fullscreen, WindowBuilder},
};
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.with_inner_size(LogicalSize::from((100, 100)))
.build(&event_loop)
.unwrap();
eprintln!("debugging keys:");
eprintln!(" (E) Enter exclusive fullscreen");
eprintln!(" (F) Toggle borderless fullscreen");
#[cfg(waiting_for_set_minimized)]
eprintln!(" (M) Toggle minimized");
eprintln!(" (Q) Quit event loop");
eprintln!(" (V) Toggle visibility");
eprintln!(" (X) Toggle maximized");
#[cfg(waiting_for_set_minimized)]
let mut minimized = false;
let mut maximized = false;
let mut visible = true;
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::DeviceEvent {
event:
DeviceEvent::Key(KeyboardInput {
virtual_keycode: Some(key),
state: ElementState::Pressed,
..
}),
..
} => match key {
#[cfg(waiting_for_set_minimized)]
VirtualKeyCode::M => {
if minimized {
minimized = !minimized;
window.set_minimized(minimized);
}
}
VirtualKeyCode::V => {
if !visible {
visible = !visible;
window.set_visible(visible);
}
}
_ => (),
},
Event::WindowEvent {
event: WindowEvent::KeyboardInput { input, .. },
..
} => match input {
KeyboardInput {
virtual_keycode: Some(key),
state: ElementState::Pressed,
..
} => match key {
VirtualKeyCode::E => {
fn area(size: PhysicalSize) -> f64 {
size.width * size.height
}
let monitor = window.current_monitor();
if let Some(mode) = monitor.video_modes().max_by(|a, b| {
area(a.size())
.partial_cmp(&area(b.size()))
.expect("NaN in video mode size")
}) {
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
} else {
eprintln!("no video modes available");
}
}
VirtualKeyCode::F => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
let monitor = window.current_monitor();
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
}
}
#[cfg(waiting_for_set_minimized)]
VirtualKeyCode::M => {
minimized = !minimized;
window.set_minimized(minimized);
}
VirtualKeyCode::Q => {
*control_flow = ControlFlow::Exit;
}
VirtualKeyCode::V => {
visible = !visible;
window.set_visible(visible);
}
VirtualKeyCode::X => {
maximized = !maximized;
window.set_maximized(maximized);
}
_ => (),
},
_ => (),
},
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
_ => (),
}
});
}

View File

@@ -9,6 +9,7 @@
target_os = "openbsd"
))]
fn main() {
use std::{thread::sleep, time::Duration};
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
@@ -17,36 +18,38 @@ fn main() {
};
let mut event_loop = EventLoop::new();
let window = WindowBuilder::new()
let _window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&event_loop)
.unwrap();
println!("Close the window to continue.");
event_loop.run_return(|event, _, control_flow| match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
_ => *control_flow = ControlFlow::Wait,
});
drop(window);
let mut quit = false;
let _window_2 = WindowBuilder::new()
.with_title("A second, fantasticer window!")
.build(&event_loop)
.unwrap();
while !quit {
event_loop.run_return(|event, _, control_flow| {
if let Event::WindowEvent { event, .. } = &event {
// Print only Window events to reduce noise
println!("{:?}", event);
}
println!("Wa ha ha! You thought that closing the window would finish this?!");
event_loop.run_return(|event, _, control_flow| match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
_ => *control_flow = ControlFlow::Wait,
});
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => {
quit = true;
*control_flow = ControlFlow::Exit;
}
Event::MainEventsCleared => {
*control_flow = ControlFlow::Exit;
}
_ => *control_flow = ControlFlow::Wait,
}
});
println!("Okay we're done now for real.");
// Sleep for 1/60 second to simulate rendering
sleep(Duration::from_millis(16));
}
}
#[cfg(any(target_os = "ios", target_os = "android", target_arch = "wasm32"))]

View File

@@ -28,18 +28,18 @@
//! them entering an existential panic. Once users enter that state, they will no longer be focused on your application.
//!
//! There are two ways to get the DPI factor:
//! - You can track the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) event of your
//! - You can track the [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) event of your
//! windows. This event is sent any time the DPI factor changes, either because the window moved to another monitor,
//! or because the user changed the configuration of their screen.
//! - You can also retrieve the DPI factor of a monitor by calling
//! [`MonitorHandle::hidpi_factor`](../monitor/struct.MonitorHandle.html#method.hidpi_factor), or the
//! [`MonitorHandle::hidpi_factor`](crate::monitor::MonitorHandle::hidpi_factor), or the
//! current DPI factor applied to a window by calling
//! [`Window::hidpi_factor`](../window/struct.Window.html#method.hidpi_factor), which is roughly equivalent
//! [`Window::hidpi_factor`](crate::window::Window::hidpi_factor), which is roughly equivalent
//! to `window.current_monitor().hidpi_factor()`.
//!
//! Depending on the platform, the window's actual DPI factor may only be known after
//! the event loop has started and your window has been drawn once. To properly handle these cases,
//! the most robust way is to monitor the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged)
//! the most robust way is to monitor the [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged)
//! event and dynamically adapt your drawing logic to follow the DPI factor.
//!
//! Here's an overview of what sort of DPI factors you can expect, and where they come from:
@@ -49,7 +49,7 @@
//! - **macOS:** The buzzword is "retina displays", which have a DPI factor of 2.0. Otherwise, the DPI factor is 1.0.
//! Intermediate DPI factors are never used, thus 1440p displays/etc. aren't properly supported. It's possible for any
//! display to use that 2.0 DPI factor, given the use of the command line.
//! - **X11:** On X11, we calcuate the DPI factor based on the millimeter dimensions provided by XRandR. This can
//! - **X11:** On X11, we calculate the DPI factor based on the millimeter dimensions provided by XRandR. This can
//! result in a wide range of possible values, including some interesting ones like 1.0833333333333333. This can be
//! overridden using the `WINIT_HIDPI_FACTOR` environment variable, though that's not recommended.
//! - **Wayland:** On Wayland, DPI factors are set per-screen by the server, and are always integers (most often 1 or 2).
@@ -59,21 +59,21 @@
//!
//! The window's logical size is conserved across DPI changes, resulting in the physical size changing instead. This
//! may be surprising on X11, but is quite standard elsewhere. Physical size changes always produce a
//! [`Resized`](../event/enum.WindowEvent.html#variant.Resized) event, even on platforms where no resize actually occurs,
//! [`Resized`](crate::event::WindowEvent::Resized) event, even on platforms where no resize actually occurs,
//! such as macOS and Wayland. As a result, it's not necessary to separately handle
//! [`HiDpiFactorChanged`](../event/enum.WindowEvent.html#variant.HiDpiFactorChanged) if you're only listening for size.
//! [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) if you're only listening for size.
//!
//! Your GPU has no awareness of the concept of logical pixels, and unless you like wasting pixel density, your
//! framebuffer's size should be in physical pixels.
//!
//! `winit` will send [`Resized`](../enum.WindowEvent.html#variant.Resized) events whenever a window's logical size
//! changes, and [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events
//! `winit` will send [`Resized`](crate::event::WindowEvent::Resized) events whenever a window's logical size
//! changes, and [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) events
//! whenever the DPI factor changes. Receiving either of these events means that the physical size of your window has
//! changed, and you should recompute it using the latest values you received for each. If the logical size and the
//! DPI factor change simultaneously, `winit` will send both events together; thus, it's recommended to buffer
//! these events and process them at the end of the queue.
//!
//! If you never received any [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events,
//! If you never received any [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) events,
//! then your window's DPI factor is 1.
/// Checks that the DPI factor is a normal positive `f64`.

View File

@@ -3,14 +3,14 @@
//! These are sent to the closure given to [`EventLoop::run(...)`][event_loop_run], where they get
//! processed and used to modify the program state. For more details, see the root-level documentation.
//!
//! [event_loop_run]: ../event_loop/struct.EventLoop.html#method.run
//! [event_loop_run]: crate::event_loop::EventLoop::run
use instant::Instant;
use std::path::PathBuf;
use crate::{
dpi::{LogicalPosition, LogicalSize},
platform_impl,
window::WindowId,
window::{Theme, WindowId},
};
/// Describes a generic event.
@@ -26,13 +26,26 @@ pub enum Event<T> {
device_id: DeviceId,
event: DeviceEvent,
},
/// Emitted when an event is sent from [`EventLoopProxy::send_event`](../event_loop/struct.EventLoopProxy.html#method.send_event)
/// Emitted when an event is sent from [`EventLoopProxy::send_event`](crate::event_loop::EventLoopProxy::send_event)
UserEvent(T),
/// Emitted when new events arrive from the OS to be processed.
NewEvents(StartCause),
/// Emitted when all of the event loop's events have been processed and control flow is about
/// to be taken away from the program.
EventsCleared,
/// Emitted when all events (except for `RedrawRequested`) have been reported.
///
/// This event is followed by zero or more instances of `RedrawRequested`
/// and, finally, `RedrawEventsCleared`.
MainEventsCleared,
/// The OS or application has requested that a window be redrawn.
///
/// Emitted only after `MainEventsCleared`.
RedrawRequested(WindowId),
/// Emitted after any `RedrawRequested` events.
///
/// If there are no `RedrawRequested` events, it is reported immediately after
/// `MainEventsCleared`.
RedrawEventsCleared,
/// Emitted when the event loop is being shut down. This is irreversable - if this event is
/// emitted, it is guaranteed to be the last event emitted.
@@ -53,7 +66,9 @@ impl<T> Event<T> {
WindowEvent { window_id, event } => Ok(WindowEvent { window_id, event }),
DeviceEvent { device_id, event } => Ok(DeviceEvent { device_id, event }),
NewEvents(cause) => Ok(NewEvents(cause)),
EventsCleared => Ok(EventsCleared),
MainEventsCleared => Ok(MainEventsCleared),
RedrawRequested(wid) => Ok(RedrawRequested(wid)),
RedrawEventsCleared => Ok(RedrawEventsCleared),
LoopDestroyed => Ok(LoopDestroyed),
Suspended => Ok(Suspended),
Resumed => Ok(Resumed),
@@ -132,12 +147,18 @@ pub enum WindowEvent {
KeyboardInput {
device_id: DeviceId,
input: KeyboardInput,
/// If `true`, the event was generated synthetically by winit
/// in one of the following circumstances:
///
/// * Synthetic key press events are generated for all keys pressed
/// when a window gains focus. Likewise, synthetic key release events
/// are generated for all keys pressed when a window goes out of focus.
/// ***Currently, this is only functional on X11 and Windows***
///
/// Otherwise, this value is always `false`.
is_synthetic: bool,
},
/// Keyboard modifiers have changed
#[doc(hidden)]
ModifiersChanged { modifiers: ModifiersState },
/// The cursor has moved on the window.
CursorMoved {
device_id: DeviceId,
@@ -146,6 +167,7 @@ pub enum WindowEvent {
/// limited by the display area and it may have been transformed by the OS to implement effects such as cursor
/// acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.
position: LogicalPosition,
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
modifiers: ModifiersState,
},
@@ -160,6 +182,7 @@ pub enum WindowEvent {
device_id: DeviceId,
delta: MouseScrollDelta,
phase: TouchPhase,
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
modifiers: ModifiersState,
},
@@ -168,6 +191,7 @@ pub enum WindowEvent {
device_id: DeviceId,
state: ElementState,
button: MouseButton,
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
modifiers: ModifiersState,
},
@@ -189,9 +213,6 @@ pub enum WindowEvent {
value: f64,
},
/// The OS or application has requested that the window be redrawn.
RedrawRequested,
/// Touch event has been received
Touch(Touch),
@@ -203,8 +224,16 @@ pub enum WindowEvent {
/// * Changing the display's DPI factor (e.g. in Control Panel on Windows).
/// * Moving the window to a display with a different DPI factor.
///
/// For more information about DPI in general, see the [`dpi`](../dpi/index.html) module.
/// For more information about DPI in general, see the [`dpi`](crate::dpi) module.
HiDpiFactorChanged(f64),
/// The system window theme has changed.
///
/// Applications might wish to react to this to change the theme of the content of the window
/// when the system changes the window theme.
///
/// At the moment this is only supported on Windows.
ThemeChanged(Theme),
}
/// Identifier of an input device.
@@ -266,7 +295,19 @@ pub enum DeviceEvent {
button: ButtonId,
state: ElementState,
},
Key(KeyboardInput),
/// The keyboard modifiers have changed.
///
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
///
/// Platform-specific behavior:
/// - **Web**: This API is currently unimplemented on the web. This isn't by design - it's an
/// issue, and it should get fixed - but it's the current state of the API.
ModifiersChanged(ModifiersState),
Text {
codepoint: char,
},
@@ -295,6 +336,7 @@ pub struct KeyboardInput {
///
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
pub modifiers: ModifiersState,
}
@@ -641,21 +683,99 @@ pub enum VirtualKeyCode {
Cut,
}
/// Represents the current state of the keyboard modifiers
///
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
#[derive(Default, Debug, Hash, PartialEq, Eq, Clone, Copy)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[cfg_attr(feature = "serde", serde(default))]
pub struct ModifiersState {
/// The "shift" key
pub shift: bool,
/// The "control" key
pub ctrl: bool,
/// The "alt" key
pub alt: bool,
/// The "logo" key
///
/// This is the "windows" key on PC and "command" key on Mac.
pub logo: bool,
impl ModifiersState {
/// Returns `true` if the shift key is pressed.
pub fn shift(&self) -> bool {
self.intersects(Self::SHIFT)
}
/// Returns `true` if the control key is pressed.
pub fn ctrl(&self) -> bool {
self.intersects(Self::CTRL)
}
/// Returns `true` if the alt key is pressed.
pub fn alt(&self) -> bool {
self.intersects(Self::ALT)
}
/// Returns `true` if the logo key is pressed.
pub fn logo(&self) -> bool {
self.intersects(Self::LOGO)
}
}
bitflags! {
/// Represents the current state of the keyboard modifiers
///
/// Each flag represents a modifier and is set if this modifier is active.
#[derive(Default)]
pub struct ModifiersState: u32 {
// left and right modifiers are currently commented out, but we should be able to support
// them in a future release
/// The "shift" key.
const SHIFT = 0b100 << 0;
// const LSHIFT = 0b010 << 0;
// const RSHIFT = 0b001 << 0;
/// The "control" key.
const CTRL = 0b100 << 3;
// const LCTRL = 0b010 << 3;
// const RCTRL = 0b001 << 3;
/// The "alt" key.
const ALT = 0b100 << 6;
// const LALT = 0b010 << 6;
// const RALT = 0b001 << 6;
/// This is the "windows" key on PC and "command" key on Mac.
const LOGO = 0b100 << 9;
// const LLOGO = 0b010 << 9;
// const RLOGO = 0b001 << 9;
}
}
#[cfg(feature = "serde")]
mod modifiers_serde {
use super::ModifiersState;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
#[derive(Default, Serialize, Deserialize)]
#[serde(default)]
#[serde(rename = "ModifiersState")]
pub struct ModifiersStateSerialize {
pub shift: bool,
pub ctrl: bool,
pub alt: bool,
pub logo: bool,
}
impl Serialize for ModifiersState {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let s = ModifiersStateSerialize {
shift: self.shift(),
ctrl: self.ctrl(),
alt: self.alt(),
logo: self.logo(),
};
s.serialize(serializer)
}
}
impl<'de> Deserialize<'de> for ModifiersState {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
let ModifiersStateSerialize {
shift,
ctrl,
alt,
logo,
} = ModifiersStateSerialize::deserialize(deserializer)?;
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, shift);
m.set(ModifiersState::CTRL, ctrl);
m.set(ModifiersState::ALT, alt);
m.set(ModifiersState::LOGO, logo);
Ok(m)
}
}
}

View File

@@ -6,9 +6,9 @@
//! See the root-level documentation for information on how to create and use an event loop to
//! handle events.
//!
//! [create_proxy]: ./struct.EventLoop.html#method.create_proxy
//! [event_loop_proxy]: ./struct.EventLoopProxy.html
//! [send_event]: ./struct.EventLoopProxy.html#method.send_event
//! [create_proxy]: crate::event_loop::EventLoop::create_proxy
//! [event_loop_proxy]: crate::event_loop::EventLoopProxy
//! [send_event]: crate::event_loop::EventLoopProxy::send_event
use instant::Instant;
use std::ops::Deref;
use std::{error, fmt};
@@ -59,7 +59,7 @@ impl<T> fmt::Debug for EventLoopWindowTarget<T> {
/// Set by the user callback given to the `EventLoop::run` method.
///
/// Indicates the desired behavior of the event loop after [`Event::EventsCleared`][events_cleared]
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`][events_cleared]
/// is emitted. Defaults to `Poll`.
///
/// ## Persistency
@@ -68,7 +68,7 @@ impl<T> fmt::Debug for EventLoopWindowTarget<T> {
/// are **not** persistent between multiple calls to `run_return` - issuing a new call will reset
/// the control flow to `Poll`.
///
/// [events_cleared]: ../event/enum.Event.html#variant.EventsCleared
/// [events_cleared]: crate::event::Event::RedrawEventsCleared
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ControlFlow {
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
@@ -139,7 +139,7 @@ impl<T> EventLoop<T> {
///
/// Any values not passed to this function will *not* be dropped.
///
/// [`ControlFlow`]: ./enum.ControlFlow.html
/// [`ControlFlow`]: crate::event_loop::ControlFlow
#[inline]
pub fn run<F>(self, event_handler: F) -> !
where
@@ -199,7 +199,7 @@ impl<T: 'static> EventLoopProxy<T> {
/// function.
///
/// Returns an `Err` if the associated `EventLoop` no longer exists.
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.event_loop_proxy.send_event(event)
}
}
@@ -211,17 +211,17 @@ impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
}
/// The error that is returned when an `EventLoopProxy` attempts to wake up an `EventLoop` that
/// no longer exists.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub struct EventLoopClosed;
/// no longer exists. Contains the original event given to `send_event`.
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
pub struct EventLoopClosed<T>(pub T);
impl fmt::Display for EventLoopClosed {
impl<T: fmt::Debug> fmt::Display for EventLoopClosed<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", error::Error::description(self))
}
}
impl error::Error for EventLoopClosed {
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {
fn description(&self) -> &str {
"Tried to wake up a closed `EventLoop`"
}

View File

@@ -48,19 +48,16 @@
//!
//! event_loop.run(move |event, _, control_flow| {
//! match event {
//! Event::EventsCleared => {
//! Event::MainEventsCleared => {
//! // Application update code.
//!
//! // Queue a RedrawRequested event.
//! window.request_redraw();
//! },
//! Event::WindowEvent {
//! event: WindowEvent::RedrawRequested,
//! ..
//! } => {
//! Event::RedrawRequested(_) => {
//! // Redraw the application.
//! //
//! // It's preferrable to render in this event rather than in EventsCleared, since
//! // It's preferrable to render in this event rather than in MainEventsCleared, since
//! // rendering in here allows the program to gracefully handle redraws requested
//! // by the OS.
//! },
@@ -92,25 +89,26 @@
//! retrieve the raw handle of the window (see the [`platform`] module), which in turn allows you
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the [`Window`].
//!
//! [`EventLoop`]: ./event_loop/struct.EventLoop.html
//! [`EventLoop::new()`]: ./event_loop/struct.EventLoop.html#method.new
//! [event_loop_run]: ./event_loop/struct.EventLoop.html#method.run
//! [`ControlFlow`]: ./event_loop/enum.ControlFlow.html
//! [`Exit`]: ./event_loop/enum.ControlFlow.html#variant.Exit
//! [`Window`]: ./window/struct.Window.html
//! [`WindowBuilder`]: ./window/struct.WindowBuilder.html
//! [window_new]: ./window/struct.Window.html#method.new
//! [window_builder_new]: ./window/struct.WindowBuilder.html#method.new
//! [window_builder_build]: ./window/struct.WindowBuilder.html#method.build
//! [window_id_fn]: ./window/struct.Window.html#method.id
//! [`Event`]: ./event/enum.Event.html
//! [`WindowEvent`]: ./event/enum.WindowEvent.html
//! [`DeviceEvent`]: ./event/enum.DeviceEvent.html
//! [`UserEvent`]: ./event/enum.Event.html#variant.UserEvent
//! [`LoopDestroyed`]: ./event/enum.Event.html#variant.LoopDestroyed
//! [`platform`]: ./platform/index.html
//! [`EventLoop`]: event_loop::EventLoop
//! [`EventLoop::new()`]: event_loop::EventLoop::new
//! [event_loop_run]: event_loop::EventLoop::run
//! [`ControlFlow`]: event_loop::ControlFlow
//! [`Exit`]: event_loop::ControlFlow::Exit
//! [`Window`]: window::Window
//! [`WindowBuilder`]: window::WindowBuilder
//! [window_new]: window::Window::new
//! [window_builder_new]: window::WindowBuilder::new
//! [window_builder_build]: window::WindowBuilder::build
//! [window_id_fn]: window::Window::id
//! [`Event`]: event::Event
//! [`WindowEvent`]: event::WindowEvent
//! [`DeviceEvent`]: event::DeviceEvent
//! [`UserEvent`]: event::Event::UserEvent
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
//! [`platform`]: platform
#![deny(rust_2018_idioms)]
#![deny(intra_doc_link_resolution_failure)]
#[allow(unused_imports)]
#[macro_use]
@@ -121,12 +119,11 @@ extern crate log;
#[macro_use]
extern crate serde;
#[macro_use]
#[cfg(any(target_os = "ios", target_os = "windows"))]
extern crate bitflags;
#[cfg(any(target_os = "macos", target_os = "ios"))]
#[macro_use]
extern crate objc;
#[cfg(feature = "std_web")]
#[cfg(all(target_arch = "wasm32", feature = "std_web"))]
extern crate std_web as stdweb;
pub mod dpi;

View File

@@ -1,14 +1,14 @@
//! Types useful for interacting with a user's monitors.
//!
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_id]
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_handle]
//! type. This is retreived from one of the following methods, which return an iterator of
//! [`MonitorHandle`][monitor_id]:
//! [`MonitorHandle`][monitor_handle]:
//! - [`EventLoop::available_monitors`][loop_get]
//! - [`Window::available_monitors`][window_get].
//!
//! [monitor_id]: ./struct.MonitorHandle.html
//! [loop_get]: ../event_loop/struct.EventLoop.html#method.available_monitors
//! [window_get]: ../window/struct.Window.html#method.available_monitors
//! [monitor_handle]: crate::monitor::MonitorHandle
//! [loop_get]: crate::event_loop::EventLoop::available_monitors
//! [window_get]: crate::window::Window::available_monitors
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
platform_impl,
@@ -19,7 +19,7 @@ use crate::{
/// Can be acquired with:
/// - [`MonitorHandle::video_modes`][monitor_get].
///
/// [monitor_get]: ../monitor/struct.MonitorHandle.html#method.video_modes
/// [monitor_get]: crate::monitor::MonitorHandle::video_modes
#[derive(Clone, PartialEq, Eq, Hash)]
pub struct VideoMode {
pub(crate) video_mode: platform_impl::VideoMode,
@@ -108,7 +108,7 @@ impl std::fmt::Display for VideoMode {
///
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
///
/// [`Window`]: ../window/struct.Window.html
/// [`Window`]: crate::window::Window
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
pub struct MonitorHandle {
pub(crate) inner: platform_impl::MonitorHandle,
@@ -150,7 +150,7 @@ impl MonitorHandle {
/// Returns the DPI factor that can be used to map logical pixels to physical pixels, and vice versa.
///
/// See the [`dpi`](../dpi/index.html) module for more information.
/// See the [`dpi`](crate::dpi) module for more information.
///
/// ## Platform-specific
///

View File

@@ -77,6 +77,9 @@ pub trait WindowExtWindows {
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
/// Whether the system theme is currently Windows 10's "Dark Mode".
fn is_dark_mode(&self) -> bool;
}
impl WindowExtWindows for Window {
@@ -94,6 +97,11 @@ impl WindowExtWindows for Window {
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
self.window.set_taskbar_icon(taskbar_icon)
}
#[inline]
fn is_dark_mode(&self) -> bool {
self.window.is_dark_mode()
}
}
/// Additional methods on `WindowBuilder` that are specific to Windows.

View File

@@ -157,7 +157,7 @@ impl EventLoop {
}
impl EventLoopProxy {
pub fn wakeup(&self) -> Result<(), ::EventLoopClosed> {
pub fn wakeup(&self) -> Result<(), ::EventLoopClosed<()>> {
android_glue::wake_event_loop();
Ok(())
}
@@ -360,6 +360,11 @@ impl Window {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
#[inline]
pub fn set_minimized(&self, _minimized: bool) {
unimplemented!()
}
#[inline]
pub fn set_maximized(&self, _maximized: bool) {
// N/A

View File

@@ -12,7 +12,7 @@ use std::{
use objc::runtime::{BOOL, YES};
use crate::{
event::{Event, StartCause, WindowEvent},
event::{Event, StartCause},
event_loop::ControlFlow,
platform_impl::platform::{
event_loop::{EventHandler, Never},
@@ -51,11 +51,7 @@ enum UserCallbackTransitionResult<'a> {
impl Event<Never> {
fn is_redraw(&self) -> bool {
if let Event::WindowEvent {
window_id: _,
event: WindowEvent::RedrawRequested,
} = self
{
if let Event::RedrawRequested(_) = self {
true
} else {
false
@@ -776,16 +772,18 @@ pub unsafe fn handle_main_events_cleared() {
// User events are always sent out at the end of the "MainEventLoop"
handle_user_events();
handle_nonuser_event(Event::EventsCleared);
handle_nonuser_event(Event::MainEventsCleared);
let mut this = AppState::get_mut();
let redraw_events = this
let mut redraw_events: Vec<Event<Never>> = this
.main_events_cleared_transition()
.into_iter()
.map(|window| Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::RedrawRequested,
});
.map(|window| Event::RedrawRequested(RootWindowId(window.into())))
.collect();
if !redraw_events.is_empty() {
redraw_events.push(Event::RedrawEventsCleared);
}
drop(this);
handle_nonuser_events(redraw_events);

View File

@@ -165,8 +165,10 @@ impl<T> EventLoopProxy<T> {
}
}
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
self.sender.send(event).map_err(|_| EventLoopClosed)?;
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.sender
.send(event)
.map_err(|::std::sync::mpsc::SendError(x)| EventLoopClosed(x))?;
unsafe {
// let the main thread know there's a new event
CFRunLoopSourceSignal(self.source);

View File

@@ -18,31 +18,44 @@ pub struct VideoMode {
pub(crate) size: (u32, u32),
pub(crate) bit_depth: u16,
pub(crate) refresh_rate: u16,
pub(crate) screen_mode: id,
pub(crate) screen_mode: NativeDisplayMode,
pub(crate) monitor: MonitorHandle,
}
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct NativeDisplayMode(pub id);
unsafe impl Send for NativeDisplayMode {}
impl Drop for NativeDisplayMode {
fn drop(&mut self) {
unsafe {
let () = msg_send![self.0, release];
}
}
}
impl Clone for NativeDisplayMode {
fn clone(&self) -> Self {
unsafe {
let _: id = msg_send![self.0, retain];
}
NativeDisplayMode(self.0)
}
}
impl Clone for VideoMode {
fn clone(&self) -> VideoMode {
VideoMode {
size: self.size,
bit_depth: self.bit_depth,
refresh_rate: self.refresh_rate,
screen_mode: unsafe { msg_send![self.screen_mode, retain] },
screen_mode: self.screen_mode.clone(),
monitor: self.monitor.clone(),
}
}
}
impl Drop for VideoMode {
fn drop(&mut self) {
unsafe {
assert_main_thread!("`VideoMode` can only be dropped on the main thread on iOS");
let () = msg_send![self.screen_mode, release];
}
}
}
impl VideoMode {
unsafe fn retained_new(uiscreen: id, screen_mode: id) -> VideoMode {
assert_main_thread!("`VideoMode` can only be created on the main thread on iOS");
@@ -64,11 +77,13 @@ impl VideoMode {
60
};
let size: CGSize = msg_send![screen_mode, size];
let screen_mode: id = msg_send![screen_mode, retain];
let screen_mode = NativeDisplayMode(screen_mode);
VideoMode {
size: (size.width as u32, size.height as u32),
bit_depth: 32,
refresh_rate: refresh_rate as u16,
screen_mode: msg_send![screen_mode, retain],
screen_mode,
monitor: MonitorHandle::retained_new(uiscreen),
}
}

View File

@@ -102,10 +102,10 @@ unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
unsafe {
let window: id = msg_send![object, window];
assert!(!window.is_null());
app_state::handle_nonuser_event(Event::WindowEvent {
window_id: RootWindowId(window.into()),
event: WindowEvent::RedrawRequested,
});
app_state::handle_nonuser_events(
std::iter::once(Event::RedrawRequested(RootWindowId(window.into())))
.chain(std::iter::once(Event::RedrawEventsCleared)),
);
let superclass: &'static Class = msg_send![object, superclass];
let () = msg_send![super(object, superclass), drawRect: rect];
}
@@ -497,10 +497,12 @@ pub unsafe fn create_window(
match window_attributes.fullscreen {
Some(Fullscreen::Exclusive(ref video_mode)) => {
let uiscreen = video_mode.monitor().ui_screen() as id;
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode.0];
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
}
Some(Fullscreen::Borderless(ref monitor)) => msg_send![window, setScreen:monitor.ui_screen()],
Some(Fullscreen::Borderless(ref monitor)) => {
msg_send![window, setScreen:monitor.ui_screen()]
}
None => (),
}

View File

@@ -169,6 +169,10 @@ impl Inner {
debug!("`Window::set_cursor_visible` is ignored on iOS")
}
pub fn set_minimized(&self, _minimized: bool) {
warn!("`Window::set_minimized` is ignored on iOS")
}
pub fn set_maximized(&self, _maximized: bool) {
warn!("`Window::set_maximized` is ignored on iOS")
}

View File

@@ -367,6 +367,14 @@ impl Window {
}
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
match self {
&Window::X(ref w) => w.set_minimized(minimized),
&Window::Wayland(ref w) => w.set_minimized(minimized),
}
}
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
match self {
@@ -650,7 +658,7 @@ impl<T: 'static> EventLoop<T> {
}
impl<T: 'static> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
match *self {
EventLoopProxy::Wayland(ref proxy) => proxy.send_event(event),
EventLoopProxy::X(ref proxy) => proxy.send_event(event),

View File

@@ -54,6 +54,10 @@ impl<T> WindowEventsSink<T> {
}
}
pub fn send_event(&mut self, evt: crate::event::Event<T>) {
self.buffer.push_back(evt);
}
pub fn send_window_event(&mut self, evt: crate::event::WindowEvent, wid: WindowId) {
self.buffer.push_back(crate::event::Event::WindowEvent {
event: evt,
@@ -240,9 +244,7 @@ pub struct EventLoop<T: 'static> {
// Utility for grabbing the cursor and changing visibility
_user_source: ::calloop::Source<::calloop::channel::Channel<T>>,
user_sender: ::calloop::channel::Sender<T>,
_kbd_source: ::calloop::Source<
::calloop::channel::Channel<(crate::event::WindowEvent, super::WindowId)>,
>,
_kbd_source: ::calloop::Source<::calloop::channel::Channel<crate::event::Event<()>>>,
window_target: RootELW<T>,
}
@@ -280,8 +282,14 @@ impl<T: 'static> Clone for EventLoopProxy<T> {
}
impl<T: 'static> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
self.user_sender.send(event).map_err(|_| EventLoopClosed)
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.user_sender.send(event).map_err(|e| {
EventLoopClosed(if let ::calloop::channel::SendError::Disconnected(x) = e {
x
} else {
unreachable!()
})
})
}
}
@@ -296,13 +304,14 @@ impl<T: 'static> EventLoop<T> {
let inner_loop = ::calloop::EventLoop::new().unwrap();
let (kbd_sender, kbd_channel) = ::calloop::channel::channel();
let (kbd_sender, kbd_channel) = ::calloop::channel::channel::<crate::event::Event<()>>();
let kbd_sink = sink.clone();
let kbd_source = inner_loop
.handle()
.insert_source(kbd_channel, move |evt, &mut ()| {
if let ::calloop::channel::Event::Msg((evt, wid)) = evt {
kbd_sink.lock().unwrap().send_window_event(evt, wid);
if let ::calloop::channel::Event::Msg(evt) = evt {
let evt = evt.map_nonuser_event().ok().unwrap();
kbd_sink.lock().unwrap().send_event(evt);
}
})
.unwrap();
@@ -500,24 +509,34 @@ impl<T: 'static> EventLoop<T> {
);
}
}
// do a second run of post-dispatch-triggers, to handle user-generated "request-redraw"
// in response of resize & friends
self.post_dispatch_triggers();
// send Events cleared
{
let mut guard = sink.lock().unwrap();
guard.empty_with(|evt| {
sticky_exit_callback(
crate::event::Event::MainEventsCleared,
&self.window_target,
&mut control_flow,
&mut callback,
);
}
// handle request-redraw
{
self.redraw_triggers(|wid, window_target| {
sticky_exit_callback(
evt,
&self.window_target,
crate::event::Event::RedrawRequested(crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(wid),
)),
window_target,
&mut control_flow,
&mut callback,
);
});
}
// send Events cleared
// send RedrawEventsCleared
{
sticky_exit_callback(
crate::event::Event::EventsCleared,
crate::event::Event::RedrawEventsCleared,
&self.window_target,
&mut control_flow,
&mut callback,
@@ -643,6 +662,31 @@ impl<T> EventLoopWindowTarget<T> {
*/
impl<T> EventLoop<T> {
fn redraw_triggers<F>(&mut self, mut callback: F)
where
F: FnMut(WindowId, &RootELW<T>),
{
let window_target = match self.window_target.p {
crate::platform_impl::EventLoopWindowTarget::Wayland(ref wt) => wt,
_ => unreachable!(),
};
window_target.store.lock().unwrap().for_each_redraw_trigger(
|refresh, frame_refresh, wid, frame| {
if let Some(frame) = frame {
if frame_refresh {
frame.refresh();
if !refresh {
frame.surface().commit()
}
}
}
if refresh {
callback(wid, &self.window_target);
}
},
)
}
fn post_dispatch_triggers(&mut self) {
let mut sink = self.sink.lock().unwrap();
let window_target = match self.window_target.p {
@@ -661,53 +705,47 @@ impl<T> EventLoop<T> {
}
}
// process pending resize/refresh
window_target.store.lock().unwrap().for_each(
|newsize,
size,
new_dpi,
refresh,
frame_refresh,
closed,
grab_cursor,
surface,
wid,
frame| {
if let Some(frame) = frame {
if let Some((w, h)) = newsize {
frame.resize(w, h);
frame.refresh();
window_target.store.lock().unwrap().for_each(|window| {
if let Some(frame) = window.frame {
if let Some(newsize) = window.newsize {
let (w, h) = newsize;
// mutter (GNOME Wayland) relies on `set_geometry` to reposition window in case
// it overlaps mutter's `bounding box`, so we can't avoid this resize call,
// which calls `set_geometry` under the hood, for now.
frame.resize(w, h);
frame.refresh();
// Don't send resize event downstream if the new size is identical to the
// current one.
if newsize != *window.size {
let logical_size = crate::dpi::LogicalSize::new(w as f64, h as f64);
sink.send_window_event(
crate::event::WindowEvent::Resized(logical_size),
wid,
window.wid,
);
*size = (w, h);
} else if frame_refresh {
frame.refresh();
if !refresh {
frame.surface().commit()
}
*window.size = (w, h);
}
}
if let Some(dpi) = new_dpi {
sink.send_window_event(
crate::event::WindowEvent::HiDpiFactorChanged(dpi as f64),
wid,
);
}
if refresh {
sink.send_window_event(crate::event::WindowEvent::RedrawRequested, wid);
}
if closed {
sink.send_window_event(crate::event::WindowEvent::CloseRequested, wid);
}
}
if let Some(dpi) = window.new_dpi {
sink.send_window_event(
crate::event::WindowEvent::HiDpiFactorChanged(dpi as f64),
window.wid,
);
}
if window.closed {
sink.send_window_event(crate::event::WindowEvent::CloseRequested, window.wid);
}
if let Some(grab_cursor) = grab_cursor {
let surface = if grab_cursor { Some(surface) } else { None };
self.cursor_manager.lock().unwrap().grab_pointer(surface);
}
},
)
if let Some(grab_cursor) = window.grab_cursor {
let surface = if grab_cursor {
Some(window.surface)
} else {
None
};
self.cursor_manager.lock().unwrap().grab_pointer(surface);
}
})
}
}
@@ -719,7 +757,7 @@ struct SeatManager<T: 'static> {
sink: Arc<Mutex<WindowEventsSink<T>>>,
store: Arc<Mutex<WindowStore>>,
seats: Arc<Mutex<Vec<(u32, wl_seat::WlSeat)>>>,
kbd_sender: ::calloop::channel::Sender<(crate::event::WindowEvent, super::WindowId)>,
kbd_sender: ::calloop::channel::Sender<crate::event::Event<()>>,
relative_pointer_manager_proxy: Rc<RefCell<Option<ZwpRelativePointerManagerV1>>>,
pointer_constraints_proxy: Arc<Mutex<Option<ZwpPointerConstraintsV1>>>,
cursor_manager: Arc<Mutex<CursorManager>>,
@@ -764,7 +802,7 @@ impl<T: 'static> SeatManager<T> {
struct SeatData<T> {
sink: Arc<Mutex<WindowEventsSink<T>>>,
store: Arc<Mutex<WindowStore>>,
kbd_sender: ::calloop::channel::Sender<(crate::event::WindowEvent, super::WindowId)>,
kbd_sender: ::calloop::channel::Sender<crate::event::Event<()>>,
pointer: Option<wl_pointer::WlPointer>,
relative_pointer: Option<ZwpRelativePointerV1>,
relative_pointer_manager_proxy: Rc<RefCell<Option<ZwpRelativePointerManagerV1>>>,

View File

@@ -8,11 +8,13 @@ use smithay_client_toolkit::{
reexports::client::protocol::{wl_keyboard, wl_seat},
};
use crate::event::{ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
use crate::event::{
DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent,
};
pub fn init_keyboard(
seat: &wl_seat::WlSeat,
sink: ::calloop::channel::Sender<(crate::event::WindowEvent, super::WindowId)>,
sink: ::calloop::channel::Sender<crate::event::Event<()>>,
modifiers_tracker: Arc<Mutex<ModifiersState>>,
) -> wl_keyboard::WlKeyboard {
// { variables to be captured by the closures
@@ -29,12 +31,22 @@ pub fn init_keyboard(
match evt {
KbEvent::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink.send((WindowEvent::Focused(true), wid)).unwrap();
my_sink
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::Focused(true),
})
.unwrap();
*target.lock().unwrap() = Some(wid);
}
KbEvent::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink.send((WindowEvent::Focused(false), wid)).unwrap();
my_sink
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::Focused(false),
})
.unwrap();
*target.lock().unwrap() = None;
}
KbEvent::Key {
@@ -52,20 +64,19 @@ pub fn init_keyboard(
};
let vkcode = key_to_vkey(rawkey, keysym);
my_sink
.send((
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::KeyboardInput {
device_id: device_id(),
input: KeyboardInput {
state,
scancode: rawkey,
virtual_keycode: vkcode,
modifiers: modifiers_tracker.lock().unwrap().clone(),
},
is_synthetic: false,
},
wid,
))
})
.unwrap();
// send char event only on key press, not release
if let ElementState::Released = state {
@@ -74,7 +85,10 @@ pub fn init_keyboard(
if let Some(txt) = utf8 {
for chr in txt.chars() {
my_sink
.send((WindowEvent::ReceivedCharacter(chr), wid))
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::ReceivedCharacter(chr),
})
.unwrap();
}
}
@@ -84,15 +98,16 @@ pub fn init_keyboard(
KbEvent::Modifiers {
modifiers: event_modifiers,
} => {
let modifiers = event_modifiers.into();
let modifiers = ModifiersState::from_wayland(event_modifiers);
*modifiers_tracker.lock().unwrap() = modifiers;
if let Some(wid) = *target.lock().unwrap() {
my_sink
.send((WindowEvent::ModifiersChanged { modifiers }, wid))
.unwrap();
}
my_sink
.send(Event::DeviceEvent {
device_id: device_id(),
event: DeviceEvent::ModifiersChanged(modifiers),
})
.unwrap();
}
}
},
@@ -101,25 +116,27 @@ pub fn init_keyboard(
let state = ElementState::Pressed;
let vkcode = key_to_vkey(repeat_event.rawkey, repeat_event.keysym);
repeat_sink
.send((
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::KeyboardInput {
device_id: device_id(),
input: KeyboardInput {
state,
scancode: repeat_event.rawkey,
virtual_keycode: vkcode,
modifiers: my_modifiers.lock().unwrap().clone(),
},
is_synthetic: false,
},
wid,
))
})
.unwrap();
if let Some(txt) = repeat_event.utf8 {
for chr in txt.chars() {
repeat_sink
.send((WindowEvent::ReceivedCharacter(chr), wid))
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::ReceivedCharacter(chr),
})
.unwrap();
}
}
@@ -147,12 +164,22 @@ pub fn init_keyboard(
move |evt, _| match evt {
wl_keyboard::Event::Enter { surface, .. } => {
let wid = make_wid(&surface);
my_sink.send((WindowEvent::Focused(true), wid)).unwrap();
my_sink
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::Focused(true),
})
.unwrap();
target = Some(wid);
}
wl_keyboard::Event::Leave { surface, .. } => {
let wid = make_wid(&surface);
my_sink.send((WindowEvent::Focused(false), wid)).unwrap();
my_sink
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::Focused(false),
})
.unwrap();
target = None;
}
wl_keyboard::Event::Key { key, state, .. } => {
@@ -163,20 +190,19 @@ pub fn init_keyboard(
_ => unreachable!(),
};
my_sink
.send((
WindowEvent::KeyboardInput {
device_id: crate::event::DeviceId(
crate::platform_impl::DeviceId::Wayland(DeviceId),
),
.send(Event::WindowEvent {
window_id: mk_root_wid(wid),
event: WindowEvent::KeyboardInput {
device_id: device_id(),
input: KeyboardInput {
state,
scancode: key,
virtual_keycode: None,
modifiers: ModifiersState::default(),
},
is_synthetic: false,
},
wid,
))
})
.unwrap();
}
}
@@ -376,13 +402,21 @@ fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
}
}
impl From<keyboard::ModifiersState> for ModifiersState {
fn from(mods: keyboard::ModifiersState) -> ModifiersState {
ModifiersState {
shift: mods.shift,
ctrl: mods.ctrl,
alt: mods.alt,
logo: mods.logo,
}
impl ModifiersState {
pub(crate) fn from_wayland(mods: keyboard::ModifiersState) -> ModifiersState {
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, mods.shift);
m.set(ModifiersState::CTRL, mods.ctrl);
m.set(ModifiersState::ALT, mods.alt);
m.set(ModifiersState::LOGO, mods.logo);
m
}
}
fn device_id() -> crate::event::DeviceId {
crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(DeviceId))
}
fn mk_root_wid(wid: crate::platform_impl::wayland::WindowId) -> crate::window::WindowId {
crate::window::WindowId(crate::platform_impl::WindowId::Wayland(wid))
}

View File

@@ -56,6 +56,13 @@ pub fn implement_pointer<T: 'static>(
let wid = store.find_wid(&surface);
if let Some(wid) = wid {
mouse_focus = Some(wid);
// Reload cursor style only when we enter winit's surface. Calling
// this function every time on `PtrEvent::Enter` could interfere with
// SCTK CSD handling, since it changes cursor icons when you hover
// cursor over the window borders.
cursor_manager.reload_cursor_style();
sink.send_window_event(
WindowEvent::CursorEntered {
device_id: crate::event::DeviceId(
@@ -75,8 +82,6 @@ pub fn implement_pointer<T: 'static>(
wid,
);
}
cursor_manager.reload_cursor_style();
}
PtrEvent::Leave { surface, .. } => {
mouse_focus = None;

View File

@@ -259,6 +259,13 @@ impl Window {
*(self.need_frame_refresh.lock().unwrap()) = true;
}
pub fn set_minimized(&self, minimized: bool) {
// An app cannot un-minimize itself on Wayland
if minimized {
self.frame.lock().unwrap().set_minimized();
}
}
pub fn set_maximized(&self, maximized: bool) {
if maximized {
self.frame.lock().unwrap().set_maximized();
@@ -385,6 +392,17 @@ pub struct WindowStore {
windows: Vec<InternalWindow>,
}
pub struct WindowStoreForEach<'a> {
pub newsize: Option<(u32, u32)>,
pub size: &'a mut (u32, u32),
pub new_dpi: Option<i32>,
pub closed: bool,
pub grab_cursor: Option<bool>,
pub surface: &'a wl_surface::WlSurface,
pub wid: WindowId,
pub frame: Option<&'a mut SWindow<ConceptFrame>>,
}
impl WindowStore {
pub fn new() -> WindowStore {
WindowStore {
@@ -434,34 +452,21 @@ impl WindowStore {
pub fn for_each<F>(&mut self, mut f: F)
where
F: FnMut(
Option<(u32, u32)>,
&mut (u32, u32),
Option<i32>,
bool,
bool,
bool,
Option<bool>,
&wl_surface::WlSurface,
WindowId,
Option<&mut SWindow<ConceptFrame>>,
),
F: FnMut(WindowStoreForEach<'_>),
{
for window in &mut self.windows {
let opt_arc = window.frame.upgrade();
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
f(
window.newsize.take(),
&mut *(window.size.lock().unwrap()),
window.new_dpi,
replace(&mut *window.need_refresh.lock().unwrap(), false),
replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
window.closed,
window.cursor_grab_changed.lock().unwrap().take(),
&window.surface,
make_wid(&window.surface),
opt_mutex_lock.as_mut().map(|m| &mut **m),
);
f(WindowStoreForEach {
newsize: window.newsize.take(),
size: &mut *(window.size.lock().unwrap()),
new_dpi: window.new_dpi,
closed: window.closed,
grab_cursor: window.cursor_grab_changed.lock().unwrap().take(),
surface: &window.surface,
wid: make_wid(&window.surface),
frame: opt_mutex_lock.as_mut().map(|m| &mut **m),
});
if let Some(dpi) = window.new_dpi.take() {
window.current_dpi = dpi;
}
@@ -469,4 +474,20 @@ impl WindowStore {
window.closed = false;
}
}
pub fn for_each_redraw_trigger<F>(&mut self, mut f: F)
where
F: FnMut(bool, bool, WindowId, Option<&mut SWindow<ConceptFrame>>),
{
for window in &mut self.windows {
let opt_arc = window.frame.upgrade();
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
f(
replace(&mut *window.need_refresh.lock().unwrap(), false),
replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
make_wid(&window.surface),
opt_mutex_lock.as_mut().map(|m| &mut **m),
);
}
}
}

View File

@@ -1,4 +1,4 @@
use std::{cell::RefCell, collections::HashMap, ptr, rc::Rc, slice};
use std::{cell::RefCell, collections::HashMap, rc::Rc, slice};
use libc::{c_char, c_int, c_long, c_uint, c_ulong};
@@ -12,7 +12,9 @@ use util::modifiers::{ModifierKeyState, ModifierKeymap};
use crate::{
dpi::{LogicalPosition, LogicalSize},
event::{DeviceEvent, Event, KeyboardInput, ModifiersState, WindowEvent},
event::{
DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, TouchPhase, WindowEvent,
},
event_loop::EventLoopWindowTarget as RootELW,
};
@@ -25,7 +27,9 @@ pub(super) struct EventProcessor<T: 'static> {
pub(super) target: Rc<RootELW<T>>,
pub(super) mod_keymap: ModifierKeymap,
pub(super) device_mod_state: ModifierKeyState,
pub(super) window_mod_state: ModifierKeyState,
// Number of touch events currently in progress
pub(super) num_touch: u32,
pub(super) first_touch: Option<u64>,
}
impl<T: 'static> EventProcessor<T> {
@@ -67,6 +71,13 @@ impl<T: 'static> EventProcessor<T> {
self.with_window(window_id, |_| ()).is_some()
}
pub(super) fn poll(&self) -> bool {
let wt = get_xtarget(&self.target);
let result = unsafe { (wt.xconn.xlib.XPending)(wt.xconn.display) };
result != 0
}
pub(super) unsafe fn poll_one_event(&mut self, event_ptr: *mut ffi::XEvent) -> bool {
let wt = get_xtarget(&self.target);
// This function is used to poll and remove a single event
@@ -114,6 +125,26 @@ impl<T: 'static> EventProcessor<T> {
return;
}
// We can't call a `&mut self` method because of the above borrow,
// so we use this macro for repeated modifier state updates.
macro_rules! update_modifiers {
( $state:expr , $modifier:expr ) => {{
match ($state, $modifier) {
(state, modifier) => {
if let Some(modifiers) =
self.device_mod_state.update_state(&state, modifier)
{
let device_id = mkdid(util::VIRTUAL_CORE_KEYBOARD);
callback(Event::DeviceEvent {
device_id,
event: DeviceEvent::ModifiersChanged(modifiers),
});
}
}
}
}};
}
let event_type = xev.get_type();
match event_type {
ffi::MappingNotify => {
@@ -130,8 +161,7 @@ impl<T: 'static> EventProcessor<T> {
.expect("Failed to call XRefreshKeyboardMapping");
self.mod_keymap.reset_from_x_connection(&wt.xconn);
self.device_mod_state.update(&self.mod_keymap);
self.window_mod_state.update(&self.mod_keymap);
self.device_mod_state.update_keymap(&self.mod_keymap);
}
}
@@ -377,24 +407,20 @@ impl<T: 'static> EventProcessor<T> {
let (width, height) = shared_state_lock
.dpi_adjusted
.unwrap_or_else(|| (xev.width as f64, xev.height as f64));
let last_hidpi_factor =
shared_state_lock.guessed_dpi.take().unwrap_or_else(|| {
shared_state_lock
.last_monitor
.as_ref()
.map(|last_monitor| last_monitor.hidpi_factor)
.unwrap_or(1.0)
});
let last_hidpi_factor = shared_state_lock.last_monitor.hidpi_factor;
let new_hidpi_factor = {
let window_rect = util::AaRect::new(new_outer_position, new_inner_size);
monitor = wt.xconn.get_monitor_for_window(Some(window_rect));
let new_hidpi_factor = monitor.hidpi_factor;
let new_monitor = wt.xconn.get_monitor_for_window(Some(window_rect));
// Avoid caching an invalid dummy monitor handle
if monitor.id != 0 {
shared_state_lock.last_monitor = Some(monitor.clone());
if new_monitor.is_dummy() {
// Avoid updating monitor using a dummy monitor handle
last_hidpi_factor
} else {
monitor = new_monitor;
shared_state_lock.last_monitor = monitor.clone();
monitor.hidpi_factor
}
new_hidpi_factor
};
if last_hidpi_factor != new_hidpi_factor {
events.dpi_changed =
@@ -498,16 +524,24 @@ impl<T: 'static> EventProcessor<T> {
});
}
ffi::VisibilityNotify => {
let xev: &ffi::XVisibilityEvent = xev.as_ref();
let xwindow = xev.window;
self.with_window(xwindow, |window| window.visibility_notify());
}
ffi::Expose => {
let xev: &ffi::XExposeEvent = xev.as_ref();
let window = xev.window;
let window_id = mkwid(window);
// Multiple Expose events may be received for subareas of a window.
// We issue `RedrawRequested` only for the last event of such a series.
if xev.count == 0 {
let window = xev.window;
let window_id = mkwid(window);
callback(Event::WindowEvent {
window_id,
event: WindowEvent::RedrawRequested,
});
callback(Event::RedrawRequested(window_id));
}
}
ffi::KeyPress | ffi::KeyRelease => {
@@ -529,25 +563,21 @@ impl<T: 'static> EventProcessor<T> {
// value, though this should only be an issue under multiseat configurations.
let device = util::VIRTUAL_CORE_KEYBOARD;
let device_id = mkdid(device);
let keycode = xkev.keycode;
// When a compose sequence or IME pre-edit is finished, it ends in a KeyPress with
// a keycode of 0.
if xkev.keycode != 0 {
let keysym = unsafe {
let mut keysym = 0;
(wt.xconn.xlib.XLookupString)(
xkev,
ptr::null_mut(),
0,
&mut keysym,
ptr::null_mut(),
);
wt.xconn.check_errors().expect("Failed to lookup keysym");
keysym
};
if keycode != 0 {
let scancode = keycode - 8;
let keysym = wt.xconn.lookup_keysym(xkev);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
let modifiers = self.window_mod_state.modifiers();
update_modifiers!(
ModifiersState::from_x11_mask(xkev.state),
self.mod_keymap.get_modifier(xkev.keycode as ffi::KeyCode)
);
let modifiers = self.device_mod_state.modifiers();
callback(Event::WindowEvent {
window_id,
@@ -555,33 +585,13 @@ impl<T: 'static> EventProcessor<T> {
device_id,
input: KeyboardInput {
state,
scancode: xkev.keycode - 8,
scancode,
virtual_keycode,
modifiers,
},
is_synthetic: false,
},
});
if let Some(modifier) =
self.mod_keymap.get_modifier(xkev.keycode as ffi::KeyCode)
{
self.window_mod_state.key_event(
state,
xkev.keycode as ffi::KeyCode,
modifier,
);
let new_modifiers = self.window_mod_state.modifiers();
if modifiers != new_modifiers {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged {
modifiers: new_modifiers,
},
});
}
}
}
if state == Pressed {
@@ -616,7 +626,7 @@ impl<T: 'static> EventProcessor<T> {
ElementState::{Pressed, Released},
MouseButton::{Left, Middle, Other, Right},
MouseScrollDelta::LineDelta,
Touch, TouchPhase,
Touch,
WindowEvent::{
AxisMotion, CursorEntered, CursorLeft, CursorMoved, Focused, MouseInput,
MouseWheel,
@@ -633,7 +643,8 @@ impl<T: 'static> EventProcessor<T> {
return;
}
let modifiers = ModifiersState::from(xev.mods);
let modifiers = ModifiersState::from_x11(&xev.mods);
update_modifiers!(modifiers, None);
let state = if xev.evtype == ffi::XI_ButtonPress {
Pressed
@@ -709,7 +720,8 @@ impl<T: 'static> EventProcessor<T> {
let window_id = mkwid(xev.event);
let new_cursor_pos = (xev.event_x, xev.event_y);
let modifiers = ModifiersState::from(xev.mods);
let modifiers = ModifiersState::from_x11(&xev.mods);
update_modifiers!(modifiers, None);
let cursor_moved = self.with_window(xev.event, |window| {
let mut shared_state_lock = window.shared_state.lock();
@@ -823,14 +835,15 @@ impl<T: 'static> EventProcessor<T> {
}
}
}
callback(Event::WindowEvent {
window_id,
event: CursorEntered { device_id },
});
if let Some(dpi_factor) =
self.with_window(xev.event, |window| window.hidpi_factor())
{
callback(Event::WindowEvent {
window_id,
event: CursorEntered { device_id },
});
let position = LogicalPosition::from_physical(
(xev.event_x as f64, xev.event_y as f64),
dpi_factor,
@@ -894,20 +907,9 @@ impl<T: 'static> EventProcessor<T> {
event: Focused(true),
});
// When focus is gained, send any existing modifiers
// to the window in a ModifiersChanged event. This is
// done to compensate for modifier keys that may be
// changed while a window is out of focus.
if !self.device_mod_state.is_empty() {
self.window_mod_state = self.device_mod_state.clone();
let modifiers = ModifiersState::from_x11(&xev.mods);
let modifiers = self.window_mod_state.modifiers();
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged { modifiers },
});
}
update_modifiers!(modifiers, None);
// The deviceid for this event is for a keyboard instead of a pointer,
// so we have to do a little extra work.
@@ -927,9 +929,12 @@ impl<T: 'static> EventProcessor<T> {
event: CursorMoved {
device_id: mkdid(pointer_id),
position,
modifiers: ModifiersState::from(xev.mods),
modifiers,
},
});
// Issue key press events for all pressed keys
self.handle_pressed_keys(window_id, ElementState::Pressed, &mut callback);
}
ffi::XI_FocusOut => {
let xev: &ffi::XIFocusOutEvent = unsafe { &*(xev.data as *const _) };
@@ -941,23 +946,13 @@ impl<T: 'static> EventProcessor<T> {
.unfocus(xev.event)
.expect("Failed to unfocus input context");
// When focus is lost, send a ModifiersChanged event
// containing no modifiers set. This is done to compensate
// for modifier keys that may be changed while a window
// is out of focus.
if !self.window_mod_state.is_empty() {
self.window_mod_state.clear();
let window_id = mkwid(xev.event);
callback(Event::WindowEvent {
window_id: mkwid(xev.event),
event: WindowEvent::ModifiersChanged {
modifiers: ModifiersState::default(),
},
});
}
// Issue key release events for all pressed keys
self.handle_pressed_keys(window_id, ElementState::Released, &mut callback);
callback(Event::WindowEvent {
window_id: mkwid(xev.event),
window_id,
event: Focused(false),
})
}
@@ -974,10 +969,27 @@ impl<T: 'static> EventProcessor<T> {
let dpi_factor =
self.with_window(xev.event, |window| window.hidpi_factor());
if let Some(dpi_factor) = dpi_factor {
let id = xev.detail as u64;
let modifiers = self.device_mod_state.modifiers();
let location = LogicalPosition::from_physical(
(xev.event_x as f64, xev.event_y as f64),
dpi_factor,
);
// Mouse cursor position changes when touch events are received.
// Only the first concurrently active touch ID moves the mouse cursor.
if is_first_touch(&mut self.first_touch, &mut self.num_touch, id, phase)
{
callback(Event::WindowEvent {
window_id,
event: WindowEvent::CursorMoved {
device_id: mkdid(util::VIRTUAL_CORE_POINTER),
position: location,
modifiers,
},
});
}
callback(Event::WindowEvent {
window_id,
event: WindowEvent::Touch(Touch {
@@ -985,7 +997,7 @@ impl<T: 'static> EventProcessor<T> {
phase,
location,
force: None, // TODO
id: xev.detail as u64,
id,
}),
})
}
@@ -1068,25 +1080,25 @@ impl<T: 'static> EventProcessor<T> {
_ => unreachable!(),
};
let device_id = xev.sourceid;
let device_id = mkdid(xev.sourceid);
let keycode = xev.detail;
if keycode < 8 {
return;
}
let scancode = (keycode - 8) as u32;
let keysym = unsafe {
(wt.xconn.xlib.XKeycodeToKeysym)(
wt.xconn.display,
xev.detail as ffi::KeyCode,
0,
)
};
wt.xconn
.check_errors()
.expect("Failed to lookup raw keysym");
let keysym = wt.xconn.keycode_to_keysym(keycode as ffi::KeyCode);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
let modifiers = self.device_mod_state.modifiers();
callback(Event::DeviceEvent {
device_id,
event: DeviceEvent::Key(KeyboardInput {
scancode,
virtual_keycode,
state,
modifiers,
}),
});
if let Some(modifier) =
self.mod_keymap.get_modifier(keycode as ffi::KeyCode)
@@ -1096,19 +1108,16 @@ impl<T: 'static> EventProcessor<T> {
keycode as ffi::KeyCode,
modifier,
);
let new_modifiers = self.device_mod_state.modifiers();
if modifiers != new_modifiers {
callback(Event::DeviceEvent {
device_id,
event: DeviceEvent::ModifiersChanged(new_modifiers),
});
}
}
let modifiers = self.device_mod_state.modifiers();
callback(Event::DeviceEvent {
device_id: mkdid(device_id),
event: DeviceEvent::Key(KeyboardInput {
scancode,
virtual_keycode,
state,
modifiers,
}),
});
}
ffi::XI_HierarchyChanged => {
@@ -1187,4 +1196,65 @@ impl<T: 'static> EventProcessor<T> {
Err(_) => (),
}
}
fn handle_pressed_keys<F>(
&self,
window_id: crate::window::WindowId,
state: ElementState,
callback: &mut F,
) where
F: FnMut(Event<T>),
{
let wt = get_xtarget(&self.target);
let device_id = mkdid(util::VIRTUAL_CORE_KEYBOARD);
let modifiers = self.device_mod_state.modifiers();
// Get the set of keys currently pressed and apply Key events to each
let keys = wt.xconn.query_keymap();
for keycode in &keys {
if keycode < 8 {
continue;
}
let scancode = (keycode - 8) as u32;
let keysym = wt.xconn.keycode_to_keysym(keycode);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
callback(Event::WindowEvent {
window_id,
event: WindowEvent::KeyboardInput {
device_id,
input: KeyboardInput {
scancode,
state,
virtual_keycode,
modifiers,
},
is_synthetic: true,
},
});
}
}
}
fn is_first_touch(first: &mut Option<u64>, num: &mut u32, id: u64, phase: TouchPhase) -> bool {
match phase {
TouchPhase::Started => {
if *num == 0 {
*first = Some(id);
}
*num += 1;
}
TouchPhase::Cancelled | TouchPhase::Ended => {
if *first == Some(id) {
*first = None;
}
*num = num.saturating_sub(1);
}
_ => (),
}
*first == Some(id)
}

View File

@@ -1,4 +1,10 @@
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
#![cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
mod dnd;
mod event_processor;
@@ -26,6 +32,7 @@ use std::{
rc::Rc,
slice,
sync::{mpsc, Arc, Mutex, Weak},
time::{Duration, Instant},
};
use libc::{self, setlocale, LC_CTYPE};
@@ -38,7 +45,7 @@ use self::{
};
use crate::{
error::OsError as RootOsError,
event::{Event, WindowEvent},
event::{Event, StartCause},
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
platform_impl::{platform::sticky_exit_callback, PlatformSpecificWindowBuilderAttributes},
window::WindowAttributes,
@@ -144,6 +151,8 @@ impl<T: 'static> EventLoop<T> {
xconn.update_cached_wm_info(root);
let pending_redraws: Arc<Mutex<HashSet<WindowId>>> = Default::default();
let mut mod_keymap = ModifierKeymap::new();
mod_keymap.reset_from_x_connection(&xconn);
@@ -157,7 +166,7 @@ impl<T: 'static> EventLoop<T> {
xconn,
wm_delete_window,
net_wm_ping,
pending_redraws: Default::default(),
pending_redraws: pending_redraws.clone(),
}),
_marker: ::std::marker::PhantomData,
});
@@ -192,7 +201,8 @@ impl<T: 'static> EventLoop<T> {
xi2ext,
mod_keymap,
device_mod_state: Default::default(),
window_mod_state: Default::default(),
num_touch: 0,
first_touch: None,
};
// Register for device hotplug events
@@ -219,7 +229,9 @@ impl<T: 'static> EventLoop<T> {
if evt.readiness.is_readable() {
let mut processor = processor.borrow_mut();
let mut pending_events = pending_events.borrow_mut();
drain_events(&mut processor, &mut pending_events);
let mut pending_redraws = pending_redraws.lock().unwrap();
drain_events(&mut processor, &mut pending_events, &mut pending_redraws);
}
}
})
@@ -263,6 +275,8 @@ impl<T: 'static> EventLoop<T> {
);
loop {
self.drain_events();
// Empty the event buffer
{
let mut guard = self.pending_events.borrow_mut();
@@ -283,6 +297,15 @@ impl<T: 'static> EventLoop<T> {
);
}
}
// send MainEventsCleared
{
sticky_exit_callback(
crate::event::Event::MainEventsCleared,
&self.target,
&mut control_flow,
&mut callback,
);
}
// Empty the redraw requests
{
// Release the lock to prevent deadlock
@@ -290,89 +313,75 @@ impl<T: 'static> EventLoop<T> {
for wid in windows {
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(super::WindowId::X(wid)),
event: WindowEvent::RedrawRequested,
},
Event::RedrawRequested(crate::window::WindowId(super::WindowId::X(wid))),
&self.target,
&mut control_flow,
&mut callback,
);
}
}
// send Events cleared
// send RedrawEventsCleared
{
sticky_exit_callback(
crate::event::Event::EventsCleared,
crate::event::Event::RedrawEventsCleared,
&self.target,
&mut control_flow,
&mut callback,
);
}
let start = Instant::now();
let (mut cause, deadline, mut timeout);
match control_flow {
ControlFlow::Exit => break,
ControlFlow::Poll => {
// non-blocking dispatch
self.inner_loop
.dispatch(Some(::std::time::Duration::from_millis(0)), &mut ())
.unwrap();
callback(
crate::event::Event::NewEvents(crate::event::StartCause::Poll),
&self.target,
&mut control_flow,
);
cause = StartCause::Poll;
deadline = None;
timeout = Some(Duration::from_millis(0));
}
ControlFlow::Wait => {
self.inner_loop.dispatch(None, &mut ()).unwrap();
callback(
crate::event::Event::NewEvents(crate::event::StartCause::WaitCancelled {
start: ::std::time::Instant::now(),
requested_resume: None,
}),
&self.target,
&mut control_flow,
);
}
ControlFlow::WaitUntil(deadline) => {
let start = ::std::time::Instant::now();
// compute the blocking duration
let duration = if deadline > start {
deadline - start
} else {
::std::time::Duration::from_millis(0)
cause = StartCause::WaitCancelled {
start,
requested_resume: None,
};
self.inner_loop.dispatch(Some(duration), &mut ()).unwrap();
let now = std::time::Instant::now();
if now < deadline {
callback(
crate::event::Event::NewEvents(
crate::event::StartCause::WaitCancelled {
start,
requested_resume: Some(deadline),
},
),
&self.target,
&mut control_flow,
);
deadline = None;
timeout = None;
}
ControlFlow::WaitUntil(wait_deadline) => {
cause = StartCause::ResumeTimeReached {
start,
requested_resume: wait_deadline,
};
timeout = if wait_deadline > start {
Some(wait_deadline - start)
} else {
callback(
crate::event::Event::NewEvents(
crate::event::StartCause::ResumeTimeReached {
start,
requested_resume: deadline,
},
),
&self.target,
&mut control_flow,
);
}
Some(Duration::from_millis(0))
};
deadline = Some(wait_deadline);
}
}
// If the user callback had any interaction with the X server,
// it may have received and buffered some user input events.
self.drain_events();
if self.events_waiting() {
timeout = Some(Duration::from_millis(0));
}
self.inner_loop.dispatch(timeout, &mut ()).unwrap();
if let Some(deadline) = deadline {
if deadline > Instant::now() {
cause = StartCause::WaitCancelled {
start,
requested_resume: Some(deadline),
};
}
}
callback(
crate::event::Event::NewEvents(cause),
&self.target,
&mut control_flow,
);
}
callback(
@@ -393,17 +402,28 @@ impl<T: 'static> EventLoop<T> {
fn drain_events(&self) {
let mut processor = self.event_processor.borrow_mut();
let mut pending_events = self.pending_events.borrow_mut();
let wt = get_xtarget(&self.target);
let mut pending_redraws = wt.pending_redraws.lock().unwrap();
drain_events(&mut processor, &mut pending_events);
drain_events(&mut processor, &mut pending_events, &mut pending_redraws);
}
fn events_waiting(&self) -> bool {
!self.pending_events.borrow().is_empty() || self.event_processor.borrow().poll()
}
}
fn drain_events<T: 'static>(
processor: &mut EventProcessor<T>,
pending_events: &mut VecDeque<Event<T>>,
pending_redraws: &mut HashSet<WindowId>,
) {
let mut callback = |event| {
pending_events.push_back(event);
if let Event::RedrawRequested(crate::window::WindowId(super::WindowId::X(wid))) = event {
pending_redraws.insert(wid);
} else {
pending_events.push_back(event);
}
};
// process all pending events
@@ -430,8 +450,14 @@ impl<T> EventLoopWindowTarget<T> {
}
impl<T: 'static> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
self.user_sender.send(event).map_err(|_| EventLoopClosed)
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.user_sender.send(event).map_err(|e| {
EventLoopClosed(if let ::calloop::channel::SendError::Disconnected(x) = e {
x
} else {
unreachable!()
})
})
}
}

View File

@@ -130,7 +130,7 @@ impl MonitorHandle {
})
}
fn dummy() -> Self {
pub fn dummy() -> Self {
MonitorHandle {
id: 0,
name: "<dummy monitor>".into(),
@@ -143,6 +143,11 @@ impl MonitorHandle {
}
}
pub(crate) fn is_dummy(&self) -> bool {
// Zero is an invalid XID value; no real monitor will have it
self.id == 0
}
pub fn name(&self) -> Option<String> {
Some(self.name.clone())
}

View File

@@ -11,15 +11,18 @@ pub const VIRTUAL_CORE_KEYBOARD: c_int = 3;
// To test if `lookup_utf8` works correctly, set this to 1.
const TEXT_BUFFER_SIZE: usize = 1024;
impl From<ffi::XIModifierState> for ModifiersState {
fn from(mods: ffi::XIModifierState) -> Self {
let state = mods.effective as c_uint;
ModifiersState {
alt: state & ffi::Mod1Mask != 0,
shift: state & ffi::ShiftMask != 0,
ctrl: state & ffi::ControlMask != 0,
logo: state & ffi::Mod4Mask != 0,
}
impl ModifiersState {
pub(crate) fn from_x11(state: &ffi::XIModifierState) -> Self {
ModifiersState::from_x11_mask(state.effective as c_uint)
}
pub(crate) fn from_x11_mask(mask: c_uint) -> Self {
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, mask & ffi::Mod1Mask != 0);
m.set(ModifiersState::CTRL, mask & ffi::ShiftMask != 0);
m.set(ModifiersState::ALT, mask & ffi::ControlMask != 0);
m.set(ModifiersState::LOGO, mask & ffi::Mod4Mask != 0);
m
}
}
@@ -40,7 +43,7 @@ pub struct PointerState<'a> {
impl<'a> PointerState<'a> {
pub fn get_modifier_state(&self) -> ModifiersState {
self.modifiers.into()
ModifiersState::from_x11(&self.modifiers)
}
}

View File

@@ -0,0 +1,92 @@
use std::{iter::Enumerate, ptr, slice::Iter};
use super::*;
pub struct Keymap {
keys: [u8; 32],
}
pub struct KeymapIter<'a> {
iter: Enumerate<Iter<'a, u8>>,
index: usize,
item: Option<u8>,
}
impl Keymap {
pub fn iter(&self) -> KeymapIter<'_> {
KeymapIter {
iter: self.keys.iter().enumerate(),
index: 0,
item: None,
}
}
}
impl<'a> IntoIterator for &'a Keymap {
type Item = ffi::KeyCode;
type IntoIter = KeymapIter<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter()
}
}
impl Iterator for KeymapIter<'_> {
type Item = ffi::KeyCode;
fn next(&mut self) -> Option<ffi::KeyCode> {
if self.item.is_none() {
while let Some((index, &item)) = self.iter.next() {
if item != 0 {
self.index = index;
self.item = Some(item);
break;
}
}
}
self.item.take().map(|item| {
debug_assert!(item != 0);
let bit = first_bit(item);
if item != bit {
// Remove the first bit; save the rest for further iterations
self.item = Some(item ^ bit);
}
let shift = bit.trailing_zeros() + (self.index * 8) as u32;
shift as ffi::KeyCode
})
}
}
impl XConnection {
pub fn keycode_to_keysym(&self, keycode: ffi::KeyCode) -> ffi::KeySym {
unsafe { (self.xlib.XKeycodeToKeysym)(self.display, keycode, 0) }
}
pub fn lookup_keysym(&self, xkev: &mut ffi::XKeyEvent) -> ffi::KeySym {
let mut keysym = 0;
unsafe {
(self.xlib.XLookupString)(xkev, ptr::null_mut(), 0, &mut keysym, ptr::null_mut());
}
keysym
}
pub fn query_keymap(&self) -> Keymap {
let mut keys = [0; 32];
unsafe {
(self.xlib.XQueryKeymap)(self.display, keys.as_mut_ptr() as *mut c_char);
}
Keymap { keys }
}
}
fn first_bit(b: u8) -> u8 {
1 << b.trailing_zeros()
}

View File

@@ -9,6 +9,7 @@ mod geometry;
mod hint;
mod icon;
mod input;
pub mod keys;
mod memory;
pub mod modifiers;
mod randr;

View File

@@ -35,6 +35,7 @@ pub struct ModifierKeymap {
pub struct ModifierKeyState {
// Contains currently pressed modifier keys and their corresponding modifiers
keys: HashMap<ffi::KeyCode, Modifier>,
state: ModifiersState,
}
impl ModifierKeymap {
@@ -94,15 +95,7 @@ impl ModifierKeymap {
}
impl ModifierKeyState {
pub fn clear(&mut self) {
self.keys.clear();
}
pub fn is_empty(&self) -> bool {
self.keys.is_empty()
}
pub fn update(&mut self, mods: &ModifierKeymap) {
pub fn update_keymap(&mut self, mods: &ModifierKeymap) {
self.keys.retain(|k, v| {
if let Some(m) = mods.get_modifier(*k) {
*v = m;
@@ -111,16 +104,36 @@ impl ModifierKeyState {
false
}
});
self.reset_state();
}
pub fn update_state(
&mut self,
state: &ModifiersState,
except: Option<Modifier>,
) -> Option<ModifiersState> {
let mut new_state = *state;
match except {
Some(Modifier::Alt) => new_state.set(ModifiersState::ALT, self.state.alt()),
Some(Modifier::Ctrl) => new_state.set(ModifiersState::CTRL, self.state.ctrl()),
Some(Modifier::Shift) => new_state.set(ModifiersState::SHIFT, self.state.shift()),
Some(Modifier::Logo) => new_state.set(ModifiersState::LOGO, self.state.logo()),
None => (),
}
if self.state == new_state {
None
} else {
self.keys.retain(|_k, v| get_modifier(&new_state, *v));
self.state = new_state;
Some(new_state)
}
}
pub fn modifiers(&self) -> ModifiersState {
let mut state = ModifiersState::default();
for &m in self.keys.values() {
set_modifier(&mut state, m);
}
state
self.state
}
pub fn key_event(&mut self, state: ElementState, keycode: ffi::KeyCode, modifier: Modifier) {
@@ -132,18 +145,43 @@ impl ModifierKeyState {
pub fn key_press(&mut self, keycode: ffi::KeyCode, modifier: Modifier) {
self.keys.insert(keycode, modifier);
set_modifier(&mut self.state, modifier, true);
}
pub fn key_release(&mut self, keycode: ffi::KeyCode) {
self.keys.remove(&keycode);
if let Some(modifier) = self.keys.remove(&keycode) {
if self.keys.values().find(|&&m| m == modifier).is_none() {
set_modifier(&mut self.state, modifier, false);
}
}
}
fn reset_state(&mut self) {
let mut new_state = ModifiersState::default();
for &m in self.keys.values() {
set_modifier(&mut new_state, m, true);
}
self.state = new_state;
}
}
fn set_modifier(state: &mut ModifiersState, modifier: Modifier) {
fn get_modifier(state: &ModifiersState, modifier: Modifier) -> bool {
match modifier {
Modifier::Alt => state.alt = true,
Modifier::Ctrl => state.ctrl = true,
Modifier::Shift => state.shift = true,
Modifier::Logo => state.logo = true,
Modifier::Alt => state.alt(),
Modifier::Ctrl => state.ctrl(),
Modifier::Shift => state.shift(),
Modifier::Logo => state.logo(),
}
}
fn set_modifier(state: &mut ModifiersState, modifier: Modifier, value: bool) {
match modifier {
Modifier::Alt => state.set(ModifiersState::ALT, value),
Modifier::Ctrl => state.set(ModifiersState::CTRL, value),
Modifier::Shift => state.set(ModifiersState::SHIFT, value),
Modifier::Logo => state.set(ModifiersState::LOGO, value),
}
}

View File

@@ -6,24 +6,17 @@ use super::{
};
use crate::{dpi::validate_hidpi_factor, platform_impl::platform::x11::VideoMode};
/// Represents values of `WINIT_HIDPI_FACTOR`.
pub enum EnvVarDPI {
Randr,
Scale(f64),
NotSet,
}
pub fn calc_dpi_factor(
(width_px, height_px): (u32, u32),
(width_mm, height_mm): (u64, u64),
) -> f64 {
// Override DPI if `WINIT_HIDPI_FACTOR` variable is set
let dpi_override = env::var("WINIT_HIDPI_FACTOR")
.ok()
.and_then(|var| f64::from_str(&var).ok());
if let Some(dpi_override) = dpi_override {
if !validate_hidpi_factor(dpi_override) {
panic!(
"`WINIT_HIDPI_FACTOR` invalid; DPI factors must be normal floats greater than 0. Got `{}`",
dpi_override,
);
}
return dpi_override;
}
// See http://xpra.org/trac/ticket/728 for more information.
if width_mm == 0 || height_mm == 0 {
warn!("XRandR reported that the display's 0mm in size, which is certifiably insane");
@@ -107,16 +100,55 @@ impl XConnection {
(*output_info).nameLen as usize,
);
let name = String::from_utf8_lossy(name_slice).into();
let hidpi_factor = if let Some(dpi) = self.get_xft_dpi() {
dpi / 96.
} else {
calc_dpi_factor(
// Override DPI if `WINIT_HIDPI_FACTOR` variable is set
let dpi_env = env::var("WINIT_HIDPI_FACTOR").ok().map_or_else(
|| EnvVarDPI::NotSet,
|var| {
if var.to_lowercase() == "randr" {
EnvVarDPI::Randr
} else if let Ok(dpi) = f64::from_str(&var) {
EnvVarDPI::Scale(dpi)
} else if var.is_empty() {
EnvVarDPI::NotSet
} else {
panic!(
"`WINIT_HIDPI_FACTOR` invalid; DPI factors must be either normal floats greater than 0, or `randr`. Got `{}`",
var
);
}
},
);
let hidpi_factor = match dpi_env {
EnvVarDPI::Randr => calc_dpi_factor(
((*crtc).width as u32, (*crtc).height as u32),
(
(*output_info).mm_width as u64,
(*output_info).mm_height as u64,
),
)
),
EnvVarDPI::Scale(dpi_override) => {
if !validate_hidpi_factor(dpi_override) {
panic!(
"`WINIT_HIDPI_FACTOR` invalid; DPI factors must be either normal floats greater than 0, or `randr`. Got `{}`",
dpi_override,
);
}
dpi_override
}
EnvVarDPI::NotSet => {
if let Some(dpi) = self.get_xft_dpi() {
dpi / 96.
} else {
calc_dpi_factor(
((*crtc).width as u32, (*crtc).height as u32),
(
(*output_info).mm_width as u64,
(*output_info).mm_height as u64,
),
)
}
}
};
(self.xrandr.XRRFreeOutputInfo)(output_info);

View File

@@ -28,27 +28,18 @@ use crate::{
use super::{ffi, util, EventLoopWindowTarget, ImeSender, WindowId, XConnection, XError};
unsafe extern "C" fn visibility_predicate(
_display: *mut ffi::Display,
event: *mut ffi::XEvent,
arg: ffi::XPointer, // We populate this with the window ID (by value) when we call XIfEvent
) -> ffi::Bool {
let event: &ffi::XAnyEvent = (*event).as_ref();
let window = arg as ffi::Window;
(event.window == window && event.type_ == ffi::VisibilityNotify) as _
}
#[derive(Debug, Default)]
#[derive(Debug)]
pub struct SharedState {
pub cursor_pos: Option<(f64, f64)>,
pub size: Option<(u32, u32)>,
pub position: Option<(i32, i32)>,
pub inner_position: Option<(i32, i32)>,
pub inner_position_rel_parent: Option<(i32, i32)>,
pub guessed_dpi: Option<f64>,
pub last_monitor: Option<X11MonitorHandle>,
pub last_monitor: X11MonitorHandle,
pub dpi_adjusted: Option<(f64, f64)>,
pub fullscreen: Option<Fullscreen>,
// Set when application calls `set_fullscreen` when window is not visible
pub desired_fullscreen: Option<Option<Fullscreen>>,
// Used to restore position after exiting fullscreen
pub restore_position: Option<(i32, i32)>,
// Used to restore video mode after exiting fullscreen
@@ -56,15 +47,43 @@ pub struct SharedState {
pub frame_extents: Option<util::FrameExtentsHeuristic>,
pub min_inner_size: Option<LogicalSize>,
pub max_inner_size: Option<LogicalSize>,
pub is_visible: bool,
pub visibility: Visibility,
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum Visibility {
No,
Yes,
// Waiting for VisibilityNotify
YesWait,
}
impl SharedState {
fn new(dpi_factor: f64, is_visible: bool) -> Mutex<Self> {
let mut shared_state = SharedState::default();
shared_state.guessed_dpi = Some(dpi_factor);
shared_state.is_visible = is_visible;
Mutex::new(shared_state)
fn new(last_monitor: X11MonitorHandle, is_visible: bool) -> Mutex<Self> {
let visibility = if is_visible {
Visibility::YesWait
} else {
Visibility::No
};
Mutex::new(SharedState {
last_monitor,
visibility,
cursor_pos: None,
size: None,
position: None,
inner_position: None,
inner_position_rel_parent: None,
dpi_adjusted: None,
fullscreen: None,
desired_fullscreen: None,
restore_position: None,
desktop_video_mode: None,
frame_extents: None,
min_inner_size: None,
max_inner_size: None,
})
}
}
@@ -93,34 +112,27 @@ impl UnownedWindow {
let xconn = &event_loop.xconn;
let root = event_loop.root;
let monitors = xconn.available_monitors();
let dpi_factor = if !monitors.is_empty() {
let mut dpi_factor = Some(monitors[0].hidpi_factor());
for monitor in &monitors {
if Some(monitor.hidpi_factor()) != dpi_factor {
dpi_factor = None;
}
}
dpi_factor.unwrap_or_else(|| {
xconn
.query_pointer(root, util::VIRTUAL_CORE_POINTER)
.ok()
.and_then(|pointer_state| {
let (x, y) = (pointer_state.root_x as i64, pointer_state.root_y as i64);
let mut dpi_factor = None;
for monitor in &monitors {
if monitor.rect.contains_point(x, y) {
dpi_factor = Some(monitor.hidpi_factor());
break;
}
}
dpi_factor
})
.unwrap_or(1.0)
})
let mut monitors = xconn.available_monitors();
let guessed_monitor = if monitors.is_empty() {
X11MonitorHandle::dummy()
} else {
1.0
xconn
.query_pointer(root, util::VIRTUAL_CORE_POINTER)
.ok()
.and_then(|pointer_state| {
let (x, y) = (pointer_state.root_x as i64, pointer_state.root_y as i64);
for i in 0..monitors.len() {
if monitors[i].rect.contains_point(x, y) {
return Some(monitors.swap_remove(i));
}
}
None
})
.unwrap_or_else(|| monitors.swap_remove(0))
};
let dpi_factor = guessed_monitor.hidpi_factor();
info!("Guessed window DPI factor: {}", dpi_factor);
@@ -232,7 +244,7 @@ impl UnownedWindow {
cursor_grabbed: Mutex::new(false),
cursor_visible: Mutex::new(true),
ime_sender: Mutex::new(event_loop.ime_sender.clone()),
shared_state: SharedState::new(dpi_factor, window_attrs.visible),
shared_state: SharedState::new(guessed_monitor, window_attrs.visible),
pending_redraws: event_loop.pending_redraws.clone(),
};
@@ -355,8 +367,6 @@ impl UnownedWindow {
unsafe {
(xconn.xlib.XMapRaised)(xconn.display, window.xwindow);
} //.queue();
window.wait_for_visibility_notify();
}
// Attempt to make keyboard input repeat detectable
@@ -414,8 +424,7 @@ impl UnownedWindow {
if window_attrs.fullscreen.is_some() {
window
.set_fullscreen_inner(window_attrs.fullscreen.clone())
.unwrap()
.queue();
.map(|flusher| flusher.queue());
}
if window_attrs.always_on_top {
window
@@ -572,9 +581,13 @@ impl UnownedWindow {
fn set_fullscreen_inner(&self, fullscreen: Option<Fullscreen>) -> Option<util::Flusher<'_>> {
let mut shared_state_lock = self.shared_state.lock();
if !shared_state_lock.is_visible {
match shared_state_lock.visibility {
// Setting fullscreen on a window that is not visible will generate an error.
return None;
Visibility::No | Visibility::YesWait => {
shared_state_lock.desired_fullscreen = Some(fullscreen);
return None;
}
Visibility::Yes => (),
}
let old_fullscreen = shared_state_lock.fullscreen.clone();
@@ -638,7 +651,7 @@ impl UnownedWindow {
};
// Don't set fullscreen on an invalid dummy monitor handle
if monitor.id == 0 {
if monitor.is_dummy() {
return None;
}
@@ -685,7 +698,12 @@ impl UnownedWindow {
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
self.shared_state.lock().fullscreen.clone()
let shared_state = self.shared_state.lock();
shared_state
.desired_fullscreen
.clone()
.unwrap_or_else(|| shared_state.fullscreen.clone())
}
#[inline]
@@ -698,24 +716,29 @@ impl UnownedWindow {
}
}
fn get_rect(&self) -> util::AaRect {
// TODO: This might round-trip more times than needed.
let position = self.outer_position_physical();
let size = self.outer_size_physical();
util::AaRect::new(position, size)
// Called by EventProcessor when a VisibilityNotify event is received
pub(crate) fn visibility_notify(&self) {
let mut shared_state = self.shared_state.lock();
match shared_state.visibility {
Visibility::No => unsafe {
(self.xconn.xlib.XUnmapWindow)(self.xconn.display, self.xwindow);
},
Visibility::Yes => (),
Visibility::YesWait => {
shared_state.visibility = Visibility::Yes;
if let Some(fullscreen) = shared_state.desired_fullscreen.take() {
drop(shared_state);
self.set_fullscreen(fullscreen);
}
}
}
}
#[inline]
pub fn current_monitor(&self) -> X11MonitorHandle {
let monitor = self.shared_state.lock().last_monitor.as_ref().cloned();
monitor.unwrap_or_else(|| {
let monitor = self.xconn.get_monitor_for_window(Some(self.get_rect()));
// Avoid caching an invalid dummy monitor handle
if monitor.id != 0 {
self.shared_state.lock().last_monitor = Some(monitor.clone());
}
monitor
})
self.shared_state.lock().last_monitor.clone()
}
pub fn available_monitors(&self) -> Vec<X11MonitorHandle> {
@@ -726,6 +749,35 @@ impl UnownedWindow {
self.xconn.primary_monitor()
}
fn set_minimized_inner(&self, minimized: bool) -> util::Flusher<'_> {
unsafe {
if minimized {
let screen = (self.xconn.xlib.XDefaultScreen)(self.xconn.display);
(self.xconn.xlib.XIconifyWindow)(self.xconn.display, self.xwindow, screen);
util::Flusher::new(&self.xconn)
} else {
let atom = self.xconn.get_atom_unchecked(b"_NET_ACTIVE_WINDOW\0");
self.xconn.send_client_msg(
self.xwindow,
self.root,
atom,
Some(ffi::SubstructureRedirectMask | ffi::SubstructureNotifyMask),
[1, ffi::CurrentTime as c_long, 0, 0, 0],
)
}
}
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
self.set_minimized_inner(minimized)
.flush()
.expect("Failed to change window minimization");
}
fn set_maximized_inner(&self, maximized: bool) -> util::Flusher<'_> {
let horz_atom = unsafe {
self.xconn
@@ -848,44 +900,31 @@ impl UnownedWindow {
#[inline]
pub fn set_visible(&self, visible: bool) {
let is_visible = self.shared_state.lock().is_visible;
let mut shared_state = self.shared_state.lock();
if visible == is_visible {
return;
match (visible, shared_state.visibility) {
(true, Visibility::Yes) | (true, Visibility::YesWait) | (false, Visibility::No) => {
return
}
_ => (),
}
match visible {
true => unsafe {
if visible {
unsafe {
(self.xconn.xlib.XMapRaised)(self.xconn.display, self.xwindow);
self.xconn
.flush_requests()
.expect("Failed to call XMapRaised");
// Some X requests may generate an error if the window is not
// visible, so we must wait until the window becomes visible.
self.wait_for_visibility_notify();
},
false => unsafe {
}
self.xconn
.flush_requests()
.expect("Failed to call XMapRaised");
shared_state.visibility = Visibility::YesWait;
} else {
unsafe {
(self.xconn.xlib.XUnmapWindow)(self.xconn.display, self.xwindow);
self.xconn
.flush_requests()
.expect("Failed to call XUnmapWindow");
},
}
self.shared_state.lock().is_visible = visible;
}
fn wait_for_visibility_notify(&self) {
unsafe {
let mut event = MaybeUninit::uninit();
(self.xconn.xlib.XIfEvent)(
self.xconn.display,
event.as_mut_ptr(),
Some(visibility_predicate),
self.xwindow as _,
);
}
self.xconn
.flush_requests()
.expect("Failed to call XUnmapWindow");
shared_state.visibility = Visibility::No;
}
}
@@ -982,17 +1021,6 @@ impl UnownedWindow {
self.logicalize_size(self.inner_size_physical())
}
pub(crate) fn outer_size_physical(&self) -> (u32, u32) {
let extents = self.shared_state.lock().frame_extents.clone();
if let Some(extents) = extents {
let (w, h) = self.inner_size_physical();
extents.inner_size_to_outer(w, h)
} else {
self.update_cached_frame_extents();
self.outer_size_physical()
}
}
#[inline]
pub fn outer_size(&self) -> LogicalSize {
let extents = self.shared_state.lock().frame_extents.clone();

View File

@@ -11,14 +11,19 @@ use std::{
time::Instant,
};
use cocoa::{appkit::NSApp, base::nil};
use cocoa::{
appkit::NSApp,
base::nil,
foundation::{NSAutoreleasePool, NSString},
};
use crate::{
event::{Event, StartCause, WindowEvent},
event::{Event, StartCause},
event_loop::{ControlFlow, EventLoopWindowTarget as RootWindowTarget},
platform_impl::platform::{observer::EventLoopWaker, util::Never},
window::WindowId,
};
use objc::runtime::Object;
lazy_static! {
static ref HANDLER: Handler = Default::default();
@@ -265,18 +270,37 @@ impl AppState {
for event in HANDLER.take_events() {
HANDLER.handle_nonuser_event(event);
}
HANDLER.handle_nonuser_event(Event::MainEventsCleared);
for window_id in HANDLER.should_redraw() {
HANDLER.handle_nonuser_event(Event::WindowEvent {
window_id,
event: WindowEvent::RedrawRequested,
});
HANDLER.handle_nonuser_event(Event::RedrawRequested(window_id));
}
HANDLER.handle_nonuser_event(Event::EventsCleared);
HANDLER.handle_nonuser_event(Event::RedrawEventsCleared);
HANDLER.set_in_callback(false);
}
if HANDLER.should_exit() {
let _: () = unsafe { msg_send![NSApp(), stop: nil] };
return;
unsafe {
let _: () = msg_send![NSApp(), stop: nil];
let pool = NSAutoreleasePool::new(nil);
let windows: *const Object = msg_send![NSApp(), windows];
let window: *const Object = msg_send![windows, objectAtIndex:0];
assert_ne!(window, nil);
let title: *const Object = msg_send![window, title];
assert_ne!(title, nil);
let postfix = NSString::alloc(nil).init_str("*");
let some_unique_title: *const Object =
msg_send![title, stringByAppendingString: postfix];
assert_ne!(some_unique_title, nil);
// To stop event loop immediately, we need to send some UI event here.
let _: () = msg_send![window, setTitle: some_unique_title];
// And restore it.
let _: () = msg_send![window, setTitle: title];
pool.drain();
};
}
HANDLER.update_start_time();
match HANDLER.get_old_and_new_control_flow() {

View File

@@ -208,7 +208,7 @@ pub fn scancode_to_keycode(scancode: c_ushort) -> Option<VirtualKeyCode> {
// While F1-F20 have scancodes we can match on, we have to check against UTF-16
// constants for the rest.
// https://developer.apple.com/documentation/appkit/1535851-function-key_unicodes?preferredLanguage=occ
pub fn check_function_keys(string: &String) -> Option<VirtualKeyCode> {
pub fn check_function_keys(string: &str) -> Option<VirtualKeyCode> {
if let Some(ch) = string.encode_utf16().next() {
return Some(match ch {
0xf718 => VirtualKeyCode::F21,
@@ -224,12 +224,24 @@ pub fn check_function_keys(string: &String) -> Option<VirtualKeyCode> {
pub fn event_mods(event: id) -> ModifiersState {
let flags = unsafe { NSEvent::modifierFlags(event) };
ModifiersState {
shift: flags.contains(NSEventModifierFlags::NSShiftKeyMask),
ctrl: flags.contains(NSEventModifierFlags::NSControlKeyMask),
alt: flags.contains(NSEventModifierFlags::NSAlternateKeyMask),
logo: flags.contains(NSEventModifierFlags::NSCommandKeyMask),
}
let mut m = ModifiersState::empty();
m.set(
ModifiersState::SHIFT,
flags.contains(NSEventModifierFlags::NSShiftKeyMask),
);
m.set(
ModifiersState::CTRL,
flags.contains(NSEventModifierFlags::NSControlKeyMask),
);
m.set(
ModifiersState::ALT,
flags.contains(NSEventModifierFlags::NSAlternateKeyMask),
);
m.set(
ModifiersState::LOGO,
flags.contains(NSEventModifierFlags::NSCommandKeyMask),
);
m
}
pub fn get_scancode(event: cocoa::base::id) -> c_ushort {
@@ -264,6 +276,7 @@ pub unsafe fn modifier_event(
virtual_keycode,
modifiers: event_mods(ns_event),
},
is_synthetic: false,
})
} else {
None

View File

@@ -95,12 +95,13 @@ impl<T> EventLoop<T> {
F: FnMut(Event<T>, &RootWindowTarget<T>, &mut ControlFlow),
{
unsafe {
let _pool = NSAutoreleasePool::new(nil);
let pool = NSAutoreleasePool::new(nil);
let app = NSApp();
assert_ne!(app, nil);
AppState::set_callback(callback, Rc::clone(&self.window_target));
let _: () = msg_send![app, run];
AppState::exit();
pool.drain();
}
}
@@ -132,7 +133,7 @@ impl<T> Proxy<T> {
// process user events through the normal OS EventLoop mechanisms.
let rl = CFRunLoopGetMain();
let mut context: CFRunLoopSourceContext = mem::zeroed();
context.perform = event_loop_proxy_handler;
context.perform = Some(event_loop_proxy_handler);
let source =
CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::max_value() - 1, &mut context);
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
@@ -142,8 +143,10 @@ impl<T> Proxy<T> {
}
}
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
self.sender.send(event).map_err(|_| EventLoopClosed)?;
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.sender
.send(event)
.map_err(|mpsc::SendError(x)| EventLoopClosed(x))?;
unsafe {
// let the main thread know there's a new event
CFRunLoopSourceSignal(self.source);

View File

@@ -248,7 +248,6 @@ impl MonitorHandle {
assert!(!array.is_null(), "failed to get list of display modes");
let array_count = CFArrayGetCount(array);
let modes: Vec<_> = (0..array_count)
.into_iter()
.map(move |i| {
let mode = CFArrayGetValueAtIndex(array, i) as *mut _;
ffi::CGDisplayModeRetain(mode);

View File

@@ -93,14 +93,14 @@ pub enum CFRunLoopTimerContext {}
pub struct CFRunLoopSourceContext {
pub version: CFIndex,
pub info: *mut c_void,
pub retain: extern "C" fn(*const c_void) -> *const c_void,
pub release: extern "C" fn(*const c_void),
pub copyDescription: extern "C" fn(*const c_void) -> CFStringRef,
pub equal: extern "C" fn(*const c_void, *const c_void) -> ffi::Boolean,
pub hash: extern "C" fn(*const c_void) -> CFHashCode,
pub schedule: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
pub cancel: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
pub perform: extern "C" fn(*mut c_void),
pub retain: Option<extern "C" fn(*const c_void) -> *const c_void>,
pub release: Option<extern "C" fn(*const c_void)>,
pub copyDescription: Option<extern "C" fn(*const c_void) -> CFStringRef>,
pub equal: Option<extern "C" fn(*const c_void, *const c_void) -> ffi::Boolean>,
pub hash: Option<extern "C" fn(*const c_void) -> CFHashCode>,
pub schedule: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
pub cancel: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
pub perform: Option<extern "C" fn(*mut c_void)>,
}
// begin is queued with the highest priority to ensure it is processed before other observers

View File

@@ -60,11 +60,15 @@ pub unsafe fn set_style_mask_async(ns_window: id, ns_view: id, mask: NSWindowSty
}
pub unsafe fn set_style_mask_sync(ns_window: id, ns_view: id, mask: NSWindowStyleMask) {
let context = SetStyleMaskData::new_ptr(ns_window, ns_view, mask);
dispatch_sync_f(
dispatch_get_main_queue(),
context as *mut _,
set_style_mask_callback,
);
if msg_send![class!(NSThread), isMainThread] {
set_style_mask_callback(context as *mut _);
} else {
dispatch_sync_f(
dispatch_get_main_queue(),
context as *mut _,
set_style_mask_callback,
);
}
}
struct SetContentSizeData {

View File

@@ -3,7 +3,8 @@ use cocoa::{
base::{id, nil},
foundation::{NSDictionary, NSPoint, NSString},
};
use objc::runtime::Sel;
use objc::{runtime::Sel, runtime::NO};
use std::cell::RefCell;
use crate::window::CursorIcon;
@@ -126,3 +127,38 @@ pub unsafe fn load_webkit_cursor(cursor_name: &str) -> id {
hotSpot:point
]
}
pub unsafe fn invisible_cursor() -> id {
// 16x16 GIF data for invisible cursor
// You can reproduce this via ImageMagick.
// $ convert -size 16x16 xc:none cursor.gif
static CURSOR_BYTES: &[u8] = &[
0x47, 0x49, 0x46, 0x38, 0x39, 0x61, 0x10, 0x00, 0x10, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x21, 0xF9, 0x04, 0x01, 0x00, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00,
0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x02, 0x0E, 0x84, 0x8F, 0xA9, 0xCB, 0xED, 0x0F,
0xA3, 0x9C, 0xB4, 0xDA, 0x8B, 0xB3, 0x3E, 0x05, 0x00, 0x3B,
];
thread_local! {
// We can't initialize this at startup.
static CURSOR_OBJECT: RefCell<id> = RefCell::new(nil);
}
CURSOR_OBJECT.with(|cursor_obj| {
if *cursor_obj.borrow() == nil {
// Create a cursor from `CURSOR_BYTES`
let cursor_data: id = msg_send![class!(NSData),
dataWithBytesNoCopy:CURSOR_BYTES as *const [u8]
length:CURSOR_BYTES.len()
freeWhenDone:NO
];
let ns_image: id = msg_send![class!(NSImage), alloc];
let _: id = msg_send![ns_image, initWithData: cursor_data];
let cursor: id = msg_send![class!(NSCursor), alloc];
*cursor_obj.borrow_mut() =
msg_send![cursor, initWithImage:ns_image hotSpot: NSPoint::new(0.0, 0.0)];
}
*cursor_obj.borrow()
})
}

View File

@@ -9,7 +9,7 @@ use std::{
use cocoa::{
appkit::{NSApp, NSEvent, NSEventModifierFlags, NSEventPhase, NSView, NSWindow},
base::{id, nil},
foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger},
foundation::{NSInteger, NSPoint, NSRect, NSSize, NSString, NSUInteger},
};
use objc::{
declare::ClassDecl,
@@ -18,8 +18,8 @@ use objc::{
use crate::{
event::{
DeviceEvent, ElementState, Event, KeyboardInput, MouseButton, MouseScrollDelta, TouchPhase,
VirtualKeyCode, WindowEvent,
DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, MouseButton,
MouseScrollDelta, TouchPhase, VirtualKeyCode, WindowEvent,
},
platform_impl::platform::{
app_state::AppState,
@@ -35,33 +35,41 @@ use crate::{
window::WindowId,
};
#[derive(Default)]
struct Modifiers {
shift_pressed: bool,
ctrl_pressed: bool,
win_pressed: bool,
alt_pressed: bool,
pub struct CursorState {
pub visible: bool,
pub cursor: util::Cursor,
}
impl Default for CursorState {
fn default() -> Self {
Self {
visible: true,
cursor: Default::default(),
}
}
}
struct ViewState {
ns_window: id,
pub cursor: Arc<Mutex<util::Cursor>>,
pub cursor_state: Arc<Mutex<CursorState>>,
ime_spot: Option<(f64, f64)>,
raw_characters: Option<String>,
is_key_down: bool,
modifiers: Modifiers,
modifiers: ModifiersState,
tracking_rect: Option<NSInteger>,
}
pub fn new_view(ns_window: id) -> (IdRef, Weak<Mutex<util::Cursor>>) {
let cursor = Default::default();
let cursor_access = Arc::downgrade(&cursor);
pub fn new_view(ns_window: id) -> (IdRef, Weak<Mutex<CursorState>>) {
let cursor_state = Default::default();
let cursor_access = Arc::downgrade(&cursor_state);
let state = ViewState {
ns_window,
cursor,
cursor_state,
ime_spot: None,
raw_characters: None,
is_key_down: false,
modifiers: Default::default(),
tracking_rect: None,
};
unsafe {
// This is free'd in `dealloc`
@@ -236,6 +244,10 @@ lazy_static! {
sel!(cancelOperation:),
cancel_operation as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(frameDidChange:),
frame_did_change as extern "C" fn(&Object, Sel, id),
);
decl.add_ivar::<*mut c_void>("winitState");
decl.add_ivar::<id>("markedText");
let protocol = Protocol::get("NSTextInputClient").unwrap();
@@ -261,6 +273,19 @@ extern "C" fn init_with_winit(this: &Object, _sel: Sel, state: *mut c_void) -> i
let marked_text =
<id as NSMutableAttributedString>::init(NSMutableAttributedString::alloc(nil));
(*this).set_ivar("markedText", marked_text);
let _: () = msg_send![this, setPostsFrameChangedNotifications: YES];
let notification_center: &Object =
msg_send![class!(NSNotificationCenter), defaultCenter];
let notification_name =
NSString::alloc(nil).init_str("NSViewFrameDidChangeNotification");
let _: () = msg_send![
notification_center,
addObserver: this
selector: sel!(frameDidChange:)
name: notification_name
object: this
];
}
this
}
@@ -269,17 +294,46 @@ extern "C" fn init_with_winit(this: &Object, _sel: Sel, state: *mut c_void) -> i
extern "C" fn view_did_move_to_window(this: &Object, _sel: Sel) {
trace!("Triggered `viewDidMoveToWindow`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
if let Some(tracking_rect) = state.tracking_rect.take() {
let _: () = msg_send![this, removeTrackingRect: tracking_rect];
}
let rect: NSRect = msg_send![this, visibleRect];
let _: () = msg_send![this,
let tracking_rect: NSInteger = msg_send![this,
addTrackingRect:rect
owner:this
userData:nil
assumeInside:NO
];
state.tracking_rect = Some(tracking_rect);
}
trace!("Completed `viewDidMoveToWindow`");
}
extern "C" fn frame_did_change(this: &Object, _sel: Sel, _event: id) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
if let Some(tracking_rect) = state.tracking_rect.take() {
let _: () = msg_send![this, removeTrackingRect: tracking_rect];
}
let rect: NSRect = msg_send![this, visibleRect];
let tracking_rect: NSInteger = msg_send![this,
addTrackingRect:rect
owner:this
userData:nil
assumeInside:NO
];
state.tracking_rect = Some(tracking_rect);
}
}
extern "C" fn draw_rect(this: &Object, _sel: Sel, rect: NSRect) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
@@ -309,7 +363,12 @@ extern "C" fn reset_cursor_rects(this: &Object, _sel: Sel) {
let state = &mut *(state_ptr as *mut ViewState);
let bounds: NSRect = msg_send![this, bounds];
let cursor = state.cursor.lock().unwrap().load();
let cursor_state = state.cursor_state.lock().unwrap();
let cursor = if cursor_state.visible {
cursor_state.cursor.load()
} else {
util::invisible_cursor()
};
let _: () = msg_send![this,
addCursorRect:bounds
cursor:cursor
@@ -452,7 +511,7 @@ extern "C" fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_ran
//let event: id = msg_send![NSApp(), currentEvent];
let mut events = VecDeque::with_capacity(characters.len());
for character in string.chars() {
for character in string.chars().filter(|c| !is_corporate_character(*c)) {
events.push_back(Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::ReceivedCharacter(character),
@@ -484,7 +543,10 @@ extern "C" fn do_command_by_selector(this: &Object, _sel: Sel, command: Sel) {
} else {
let raw_characters = state.raw_characters.take();
if let Some(raw_characters) = raw_characters {
for character in raw_characters.chars() {
for character in raw_characters
.chars()
.filter(|c| !is_corporate_character(*c))
{
events.push_back(Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::ReceivedCharacter(character),
@@ -515,15 +577,27 @@ fn get_characters(event: id, ignore_modifiers: bool) -> String {
}
}
// As defined in: https://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/CORPCHAR.TXT
fn is_corporate_character(c: char) -> bool {
match c {
'\u{F700}'..='\u{F747}'
| '\u{F802}'..='\u{F84F}'
| '\u{F850}'
| '\u{F85C}'
| '\u{F85D}'
| '\u{F85F}'
| '\u{F860}'..='\u{F86B}'
| '\u{F870}'..='\u{F8FF}' => true,
_ => false,
}
}
// Retrieves a layout-independent keycode given an event.
fn retrieve_keycode(event: id) -> Option<VirtualKeyCode> {
#[inline]
fn get_code(ev: id, raw: bool) -> Option<VirtualKeyCode> {
let characters = get_characters(ev, raw);
characters
.chars()
.next()
.map_or(None, |c| char_to_keycode(c))
characters.chars().next().and_then(|c| char_to_keycode(c))
}
// Cmd switches Roman letters for Dvorak-QWERTY layout, so we try modified characters first.
@@ -567,6 +641,7 @@ extern "C" fn key_down(this: &Object, _sel: Sel, event: id) {
virtual_keycode,
modifiers: event_mods(event),
},
is_synthetic: false,
},
};
@@ -574,7 +649,7 @@ extern "C" fn key_down(this: &Object, _sel: Sel, event: id) {
AppState::queue_event(window_event);
// Emit `ReceivedCharacter` for key repeats
if is_repeat && state.is_key_down {
for character in characters.chars() {
for character in characters.chars().filter(|c| !is_corporate_character(*c)) {
AppState::queue_event(Event::WindowEvent {
window_id,
event: WindowEvent::ReceivedCharacter(character),
@@ -618,6 +693,7 @@ extern "C" fn key_up(this: &Object, _sel: Sel, event: id) {
virtual_keycode,
modifiers: event_mods(event),
},
is_synthetic: false,
},
};
@@ -637,36 +713,36 @@ extern "C" fn flags_changed(this: &Object, _sel: Sel, event: id) {
if let Some(window_event) = modifier_event(
event,
NSEventModifierFlags::NSShiftKeyMask,
state.modifiers.shift_pressed,
state.modifiers.shift(),
) {
state.modifiers.shift_pressed = !state.modifiers.shift_pressed;
state.modifiers.toggle(ModifiersState::SHIFT);
events.push_back(window_event);
}
if let Some(window_event) = modifier_event(
event,
NSEventModifierFlags::NSControlKeyMask,
state.modifiers.ctrl_pressed,
state.modifiers.ctrl(),
) {
state.modifiers.ctrl_pressed = !state.modifiers.ctrl_pressed;
state.modifiers.toggle(ModifiersState::CTRL);
events.push_back(window_event);
}
if let Some(window_event) = modifier_event(
event,
NSEventModifierFlags::NSCommandKeyMask,
state.modifiers.win_pressed,
state.modifiers.logo(),
) {
state.modifiers.win_pressed = !state.modifiers.win_pressed;
state.modifiers.toggle(ModifiersState::LOGO);
events.push_back(window_event);
}
if let Some(window_event) = modifier_event(
event,
NSEventModifierFlags::NSAlternateKeyMask,
state.modifiers.alt_pressed,
state.modifiers.alt(),
) {
state.modifiers.alt_pressed = !state.modifiers.alt_pressed;
state.modifiers.toggle(ModifiersState::ALT);
events.push_back(window_event);
}
@@ -676,6 +752,11 @@ extern "C" fn flags_changed(this: &Object, _sel: Sel, event: id) {
event,
});
}
AppState::queue_event(Event::DeviceEvent {
device_id: DEVICE_ID,
event: DeviceEvent::ModifiersChanged(state.modifiers),
});
}
trace!("Completed `flagsChanged`");
}
@@ -726,6 +807,7 @@ extern "C" fn cancel_operation(this: &Object, _sel: Sel, _sender: id) {
virtual_keycode,
modifiers: event_mods(event),
},
is_synthetic: false,
},
};

View File

@@ -20,6 +20,7 @@ use crate::{
ffi,
monitor::{self, MonitorHandle, VideoMode},
util::{self, IdRef},
view::CursorState,
view::{self, new_view},
window_delegate::new_delegate,
OsError,
@@ -90,8 +91,8 @@ fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
unsafe fn create_view(
ns_window: id,
pl_attribs: &PlatformSpecificWindowBuilderAttributes,
) -> Option<(IdRef, Weak<Mutex<util::Cursor>>)> {
let (ns_view, cursor) = new_view(ns_window);
) -> Option<(IdRef, Weak<Mutex<CursorState>>)> {
let (ns_view, cursor_state) = new_view(ns_window);
ns_view.non_nil().map(|ns_view| {
if !pl_attribs.disallow_hidpi {
ns_view.setWantsBestResolutionOpenGLSurface_(YES);
@@ -108,7 +109,7 @@ unsafe fn create_view(
ns_window.setContentView_(*ns_view);
ns_window.makeFirstResponder_(*ns_view);
(ns_view, cursor)
(ns_view, cursor_state)
})
}
@@ -243,6 +244,13 @@ lazy_static! {
pub struct SharedState {
pub resizable: bool,
pub fullscreen: Option<Fullscreen>,
// This is true between windowWillEnterFullScreen and windowDidEnterFullScreen
// or windowWillExitFullScreen and windowDidExitFullScreen.
// We must not toggle fullscreen when this is true.
pub in_fullscreen_transition: bool,
// If it is attempted to toggle fullscreen when in_fullscreen_transition is true,
// Set target_fullscreen and do after fullscreen transition is end.
pub target_fullscreen: Option<Option<Fullscreen>>,
pub maximized: bool,
pub standard_frame: Option<NSRect>,
is_simple_fullscreen: bool,
@@ -283,8 +291,7 @@ pub struct UnownedWindow {
input_context: IdRef, // never changes
pub shared_state: Arc<Mutex<SharedState>>,
decorations: AtomicBool,
cursor: Weak<Mutex<util::Cursor>>,
cursor_visible: AtomicBool,
cursor_state: Weak<Mutex<CursorState>>,
}
unsafe impl Send for UnownedWindow {}
@@ -313,7 +320,7 @@ impl UnownedWindow {
os_error!(OsError::CreationError("Couldn't create `NSWindow`"))
})?;
let (ns_view, cursor) =
let (ns_view, cursor_state) =
unsafe { create_view(*ns_window, &pl_attribs) }.ok_or_else(|| {
unsafe { pool.drain() };
os_error!(OsError::CreationError("Couldn't create `NSView`"))
@@ -361,8 +368,7 @@ impl UnownedWindow {
input_context,
shared_state: Arc::new(Mutex::new(win_attribs.into())),
decorations: AtomicBool::new(decorations),
cursor,
cursor_visible: AtomicBool::new(true),
cursor_state,
});
let delegate = new_delegate(&window, fullscreen.is_some());
@@ -509,8 +515,8 @@ impl UnownedWindow {
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
let cursor = util::Cursor::from(cursor);
if let Some(cursor_access) = self.cursor.upgrade() {
*cursor_access.lock().unwrap() = cursor;
if let Some(cursor_access) = self.cursor_state.upgrade() {
cursor_access.lock().unwrap().cursor = cursor;
}
unsafe {
let _: () = msg_send![*self.ns_window,
@@ -528,16 +534,17 @@ impl UnownedWindow {
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let cursor_class = class!(NSCursor);
// macOS uses a "hide counter" like Windows does, so we avoid incrementing it more than once.
// (otherwise, `hide_cursor(false)` would need to be called n times!)
if visible != self.cursor_visible.load(Ordering::Acquire) {
if visible {
let _: () = unsafe { msg_send![cursor_class, unhide] };
} else {
let _: () = unsafe { msg_send![cursor_class, hide] };
if let Some(cursor_access) = self.cursor_state.upgrade() {
let mut cursor_state = cursor_access.lock().unwrap();
if visible != cursor_state.visible {
cursor_state.visible = visible;
drop(cursor_state);
unsafe {
let _: () = msg_send![*self.ns_window,
invalidateCursorRectsForView:*self.ns_view
];
}
}
self.cursor_visible.store(visible, Ordering::Release);
}
}
@@ -617,6 +624,25 @@ impl UnownedWindow {
self.set_maximized(maximized);
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
let is_minimized: BOOL = unsafe { msg_send![*self.ns_window, isMiniaturized] };
let is_minimized: bool = is_minimized == YES;
if is_minimized == minimized {
return;
}
if minimized {
unsafe {
NSWindow::miniaturize_(*self.ns_window, *self.ns_window);
}
} else {
unsafe {
NSWindow::deminiaturize_(*self.ns_window, *self.ns_window);
}
}
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let is_zoomed = self.is_zoomed();
@@ -642,11 +668,18 @@ impl UnownedWindow {
#[inline]
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
trace!("Locked shared state in `set_fullscreen`");
let shared_state_lock = self.shared_state.lock().unwrap();
let mut shared_state_lock = self.shared_state.lock().unwrap();
if shared_state_lock.is_simple_fullscreen {
trace!("Unlocked shared state in `set_fullscreen`");
return;
}
if shared_state_lock.in_fullscreen_transition {
// We can't set fullscreen here.
// Set fullscreen after transition.
shared_state_lock.target_fullscreen = Some(fullscreen);
trace!("Unlocked shared state in `set_fullscreen`");
return;
}
let old_fullscreen = shared_state_lock.fullscreen.clone();
if fullscreen == old_fullscreen {
trace!("Unlocked shared state in `set_fullscreen`");

View File

@@ -195,6 +195,10 @@ lazy_static! {
sel!(windowDidExitFullScreen:),
window_did_exit_fullscreen as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(windowWillExitFullScreen:),
window_will_exit_fullscreen as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(windowDidFailToEnterFullScreen:),
window_did_fail_to_enter_fullscreen as extern "C" fn(&Object, Sel, id),
@@ -419,13 +423,27 @@ extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
shared_state.fullscreen = Some(Fullscreen::Borderless(window.current_monitor()))
}
}
shared_state.in_fullscreen_transition = true;
trace!("Unlocked shared state in `window_will_enter_fullscreen`");
})
});
trace!("Completed `windowWillEnterFullscreen:`");
}
/// Invoked when before exit fullscreen
extern "C" fn window_will_exit_fullscreen(this: &Object, _: Sel, _: id) {
trace!("Triggered `windowWillExitFullScreen:`");
with_state(this, |state| {
state.with_window(|window| {
trace!("Locked shared state in `window_will_exit_fullscreen`");
let mut shared_state = window.shared_state.lock().unwrap();
shared_state.in_fullscreen_transition = true;
trace!("Unlocked shared state in `window_will_exit_fullscreen`");
});
});
trace!("Completed `windowWillExitFullScreen:`");
}
extern "C" fn window_will_use_fullscreen_presentation_options(
_this: &Object,
_: Sel,
@@ -451,6 +469,17 @@ extern "C" fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id) {
trace!("Triggered `windowDidEnterFullscreen:`");
with_state(this, |state| {
state.initial_fullscreen = false;
state.with_window(|window| {
trace!("Locked shared state in `window_did_enter_fullscreen`");
let mut shared_state = window.shared_state.lock().unwrap();
shared_state.in_fullscreen_transition = false;
let target_fullscreen = shared_state.target_fullscreen.take();
trace!("Unlocked shared state in `window_did_enter_fullscreen`");
drop(shared_state);
if let Some(target_fullscreen) = target_fullscreen {
window.set_fullscreen(target_fullscreen);
}
});
});
trace!("Completed `windowDidEnterFullscreen:`");
}
@@ -461,6 +490,15 @@ extern "C" fn window_did_exit_fullscreen(this: &Object, _: Sel, _: id) {
with_state(this, |state| {
state.with_window(|window| {
window.restore_state_from_fullscreen();
trace!("Locked shared state in `window_did_exit_fullscreen`");
let mut shared_state = window.shared_state.lock().unwrap();
shared_state.in_fullscreen_transition = false;
let target_fullscreen = shared_state.target_fullscreen.take();
trace!("Unlocked shared state in `window_did_exit_fullscreen`");
drop(shared_state);
if let Some(target_fullscreen) = target_fullscreen {
window.set_fullscreen(target_fullscreen);
}
})
});
trace!("Completed `windowDidExitFullscreen:`");
@@ -485,6 +523,13 @@ extern "C" fn window_did_exit_fullscreen(this: &Object, _: Sel, _: id) {
extern "C" fn window_did_fail_to_enter_fullscreen(this: &Object, _: Sel, _: id) {
trace!("Triggered `windowDidFailToEnterFullscreen:`");
with_state(this, |state| {
state.with_window(|window| {
trace!("Locked shared state in `window_did_fail_to_enter_fullscreen`");
let mut shared_state = window.shared_state.lock().unwrap();
shared_state.in_fullscreen_transition = false;
shared_state.target_fullscreen = None;
trace!("Unlocked shared state in `window_did_fail_to_enter_fullscreen`");
});
if state.initial_fullscreen {
let _: () = unsafe {
msg_send![*state.ns_window,

View File

@@ -11,7 +11,7 @@ impl<T: 'static> Proxy<T> {
Proxy { runner }
}
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.runner.send_event(Event::UserEvent(event));
Ok(())
}

View File

@@ -1,5 +1,5 @@
use super::{backend, state::State};
use crate::event::{Event, StartCause, WindowEvent};
use crate::event::{Event, StartCause};
use crate::event_loop as root;
use crate::window::WindowId;
@@ -127,18 +127,15 @@ impl<T: 'static> Shared<T> {
if !event_is_start {
self.handle_event(event, &mut control);
}
self.handle_event(Event::MainEventsCleared, &mut control);
// Collect all of the redraw events to avoid double-locking the RefCell
let redraw_events: Vec<WindowId> = self.0.redraw_pending.borrow_mut().drain().collect();
for window_id in redraw_events {
self.handle_event(
Event::WindowEvent {
window_id,
event: WindowEvent::RedrawRequested,
},
&mut control,
);
self.handle_event(Event::RedrawRequested(window_id), &mut control);
}
self.handle_event(Event::EventsCleared, &mut control);
self.handle_event(Event::RedrawEventsCleared, &mut control);
self.apply_control_flow(control);
// If the event loop is closed, it has been closed this iteration and now the closing
// event should be emitted

View File

@@ -67,6 +67,7 @@ impl<T> WindowTarget<T> {
virtual_keycode,
modifiers,
},
is_synthetic: false,
},
});
});
@@ -83,6 +84,7 @@ impl<T> WindowTarget<T> {
virtual_keycode,
modifiers,
},
is_synthetic: false,
},
});
});

View File

@@ -16,6 +16,9 @@ mod backend;
#[path = "stdweb/mod.rs"]
mod backend;
#[cfg(not(any(feature = "web-sys", feature = "stdweb")))]
compile_error!("Please select a feature to build for web: `web-sys`, `stdweb`");
pub use self::device::Id as DeviceId;
pub use self::error::OsError;
pub use self::event_loop::{

View File

@@ -15,12 +15,12 @@ pub fn mouse_button(event: &impl IMouseEvent) -> MouseButton {
}
pub fn mouse_modifiers(event: &impl IMouseEvent) -> ModifiersState {
ModifiersState {
shift: event.shift_key(),
ctrl: event.ctrl_key(),
alt: event.alt_key(),
logo: event.meta_key(),
}
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, event.shift_key());
m.set(ModifiersState::CTRL, event.ctrl_key());
m.set(ModifiersState::ALT, event.alt_key());
m.set(ModifiersState::LOGO, event.meta_key());
m
}
pub fn mouse_position(event: &impl IMouseEvent) -> LogicalPosition {
@@ -213,12 +213,12 @@ pub fn virtual_key_code(event: &impl IKeyboardEvent) -> Option<VirtualKeyCode> {
}
pub fn keyboard_modifiers(event: &impl IKeyboardEvent) -> ModifiersState {
ModifiersState {
shift: event.shift_key(),
ctrl: event.ctrl_key(),
alt: event.alt_key(),
logo: event.meta_key(),
}
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, event.shift_key());
m.set(ModifiersState::CTRL, event.ctrl_key());
m.set(ModifiersState::ALT, event.alt_key());
m.set(ModifiersState::LOGO, event.meta_key());
m
}
pub fn codepoint(event: &impl IKeyboardEvent) -> char {

View File

@@ -3,7 +3,7 @@ use stdweb::web::{window, IWindowOrWorker, TimeoutHandle};
#[derive(Debug)]
pub struct Timeout {
handle: TimeoutHandle,
handle: Option<TimeoutHandle>,
}
impl Timeout {
@@ -12,14 +12,14 @@ impl Timeout {
F: 'static + FnMut(),
{
Timeout {
handle: window().set_clearable_timeout(f, duration.as_millis() as u32),
handle: Some(window().set_clearable_timeout(f, duration.as_millis() as u32)),
}
}
}
impl Drop for Timeout {
fn drop(&mut self) {
let handle = std::mem::replace(&mut self.handle, unsafe { std::mem::uninitialized() });
let handle = self.handle.take().unwrap();
handle.clear();
}
}

View File

@@ -14,12 +14,12 @@ pub fn mouse_button(event: &MouseEvent) -> MouseButton {
}
pub fn mouse_modifiers(event: &MouseEvent) -> ModifiersState {
ModifiersState {
shift: event.shift_key(),
ctrl: event.ctrl_key(),
alt: event.alt_key(),
logo: event.meta_key(),
}
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, event.shift_key());
m.set(ModifiersState::CTRL, event.ctrl_key());
m.set(ModifiersState::ALT, event.alt_key());
m.set(ModifiersState::LOGO, event.meta_key());
m
}
pub fn mouse_position(event: &MouseEvent) -> LogicalPosition {
@@ -211,12 +211,12 @@ pub fn virtual_key_code(event: &KeyboardEvent) -> Option<VirtualKeyCode> {
}
pub fn keyboard_modifiers(event: &KeyboardEvent) -> ModifiersState {
ModifiersState {
shift: event.shift_key(),
ctrl: event.ctrl_key(),
alt: event.alt_key(),
logo: event.meta_key(),
}
let mut m = ModifiersState::empty();
m.set(ModifiersState::SHIFT, event.shift_key());
m.set(ModifiersState::CTRL, event.ctrl_key());
m.set(ModifiersState::ALT, event.alt_key());
m.set(ModifiersState::LOGO, event.meta_key());
m
}
pub fn codepoint(event: &KeyboardEvent) -> char {

View File

@@ -199,6 +199,11 @@ impl Window {
}
}
#[inline]
pub fn set_minimized(&self, _minimized: bool) {
// Intentionally a no-op, as canvases cannot be 'minimized'
}
#[inline]
pub fn set_maximized(&self, _maximized: bool) {
// Intentionally a no-op, as canvases cannot be 'maximized'

View File

@@ -0,0 +1,216 @@
/// This is a simple implementation of support for Windows Dark Mode,
/// which is inspired by the solution in https://github.com/ysc3839/win32-darkmode
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use winapi::{
shared::{
basetsd::SIZE_T,
minwindef::{BOOL, DWORD, UINT, ULONG, WORD},
ntdef::{LPSTR, NTSTATUS, NT_SUCCESS, PVOID, WCHAR},
windef::HWND,
},
um::{libloaderapi, uxtheme, winuser},
};
lazy_static! {
static ref WIN10_BUILD_VERSION: Option<DWORD> = {
// FIXME: RtlGetVersion is a documented windows API,
// should be part of winapi!
#[allow(non_snake_case)]
#[repr(C)]
struct OSVERSIONINFOW {
dwOSVersionInfoSize: ULONG,
dwMajorVersion: ULONG,
dwMinorVersion: ULONG,
dwBuildNumber: ULONG,
dwPlatformId: ULONG,
szCSDVersion: [WCHAR; 128],
}
type RtlGetVersion = unsafe extern "system" fn (*mut OSVERSIONINFOW) -> NTSTATUS;
let handle = get_function!("ntdll.dll", RtlGetVersion);
if let Some(rtl_get_version) = handle {
unsafe {
let mut vi = OSVERSIONINFOW {
dwOSVersionInfoSize: 0,
dwMajorVersion: 0,
dwMinorVersion: 0,
dwBuildNumber: 0,
dwPlatformId: 0,
szCSDVersion: [0; 128],
};
let status = (rtl_get_version)(&mut vi as _);
assert!(NT_SUCCESS(status));
if vi.dwMajorVersion == 10 && vi.dwMinorVersion == 0 {
Some(vi.dwBuildNumber)
} else {
None
}
}
} else {
None
}
};
static ref DARK_MODE_SUPPORTED: bool = {
// We won't try to do anything for windows versions < 17763
// (Windows 10 October 2018 update)
match *WIN10_BUILD_VERSION {
Some(v) => v >= 17763,
None => false
}
};
static ref DARK_THEME_NAME: Vec<u16> = widestring("DarkMode_Explorer");
static ref LIGHT_THEME_NAME: Vec<u16> = widestring("");
}
/// Attempt to set dark mode on a window, if necessary.
/// Returns true if dark mode was set, false if not.
pub fn try_dark_mode(hwnd: HWND) -> bool {
if *DARK_MODE_SUPPORTED {
let is_dark_mode = should_use_dark_mode();
let theme_name = if is_dark_mode {
DARK_THEME_NAME.as_ptr()
} else {
LIGHT_THEME_NAME.as_ptr()
};
unsafe {
assert_eq!(
0,
uxtheme::SetWindowTheme(hwnd, theme_name as _, std::ptr::null())
);
set_dark_mode_for_window(hwnd, is_dark_mode)
}
is_dark_mode
} else {
false
}
}
fn set_dark_mode_for_window(hwnd: HWND, is_dark_mode: bool) {
// Uses Windows undocumented API SetWindowCompositionAttribute,
// as seen in win32-darkmode example linked at top of file.
type SetWindowCompositionAttribute =
unsafe extern "system" fn(HWND, *mut WINDOWCOMPOSITIONATTRIBDATA) -> BOOL;
#[allow(non_snake_case)]
type WINDOWCOMPOSITIONATTRIB = u32;
const WCA_USEDARKMODECOLORS: WINDOWCOMPOSITIONATTRIB = 26;
#[allow(non_snake_case)]
#[repr(C)]
struct WINDOWCOMPOSITIONATTRIBDATA {
Attrib: WINDOWCOMPOSITIONATTRIB,
pvData: PVOID,
cbData: SIZE_T,
}
lazy_static! {
static ref SET_WINDOW_COMPOSITION_ATTRIBUTE: Option<SetWindowCompositionAttribute> =
get_function!("user32.dll", SetWindowCompositionAttribute);
}
if let Some(set_window_composition_attribute) = *SET_WINDOW_COMPOSITION_ATTRIBUTE {
unsafe {
// SetWindowCompositionAttribute needs a bigbool (i32), not bool.
let mut is_dark_mode_bigbool = is_dark_mode as BOOL;
let mut data = WINDOWCOMPOSITIONATTRIBDATA {
Attrib: WCA_USEDARKMODECOLORS,
pvData: &mut is_dark_mode_bigbool as *mut _ as _,
cbData: std::mem::size_of_val(&is_dark_mode_bigbool) as _,
};
assert_eq!(
1,
set_window_composition_attribute(hwnd, &mut data as *mut _)
);
}
}
}
fn should_use_dark_mode() -> bool {
should_apps_use_dark_mode() && !is_high_contrast()
}
fn should_apps_use_dark_mode() -> bool {
type ShouldAppsUseDarkMode = unsafe extern "system" fn() -> bool;
lazy_static! {
static ref SHOULD_APPS_USE_DARK_MODE: Option<ShouldAppsUseDarkMode> = {
unsafe {
const UXTHEME_SHOULDAPPSUSEDARKMODE_ORDINAL: WORD = 132;
let module = libloaderapi::LoadLibraryA("uxtheme.dll\0".as_ptr() as _);
if module.is_null() {
return None;
}
let handle = libloaderapi::GetProcAddress(
module,
winuser::MAKEINTRESOURCEA(UXTHEME_SHOULDAPPSUSEDARKMODE_ORDINAL),
);
if handle.is_null() {
None
} else {
Some(std::mem::transmute(handle))
}
}
};
}
SHOULD_APPS_USE_DARK_MODE
.map(|should_apps_use_dark_mode| unsafe { (should_apps_use_dark_mode)() })
.unwrap_or(false)
}
// FIXME: This definition was missing from winapi. Can remove from
// here and use winapi once the following PR is released:
// https://github.com/retep998/winapi-rs/pull/815
#[repr(C)]
#[allow(non_snake_case)]
struct HIGHCONTRASTA {
cbSize: UINT,
dwFlags: DWORD,
lpszDefaultScheme: LPSTR,
}
const HCF_HIGHCONTRASTON: DWORD = 1;
fn is_high_contrast() -> bool {
let mut hc = HIGHCONTRASTA {
cbSize: 0,
dwFlags: 0,
lpszDefaultScheme: std::ptr::null_mut(),
};
let ok = unsafe {
winuser::SystemParametersInfoA(
winuser::SPI_GETHIGHCONTRAST,
std::mem::size_of_val(&hc) as _,
&mut hc as *mut _ as _,
0,
)
};
(ok > 0) && ((HCF_HIGHCONTRASTON & hc.dwFlags) == 1)
}
fn widestring(src: &'static str) -> Vec<u16> {
OsStr::new(src)
.encode_wide()
.chain(Some(0).into_iter())
.collect()
}

View File

@@ -17,16 +17,84 @@ fn key_pressed(vkey: c_int) -> bool {
}
pub fn get_key_mods() -> ModifiersState {
let mut mods = ModifiersState::default();
let filter_out_altgr = layout_uses_altgr() && key_pressed(winuser::VK_RMENU);
mods.shift = key_pressed(winuser::VK_SHIFT);
mods.ctrl = key_pressed(winuser::VK_CONTROL) && !filter_out_altgr;
mods.alt = key_pressed(winuser::VK_MENU) && !filter_out_altgr;
mods.logo = key_pressed(winuser::VK_LWIN) || key_pressed(winuser::VK_RWIN);
let mut mods = ModifiersState::empty();
mods.set(ModifiersState::SHIFT, key_pressed(winuser::VK_SHIFT));
mods.set(
ModifiersState::CTRL,
key_pressed(winuser::VK_CONTROL) && !filter_out_altgr,
);
mods.set(
ModifiersState::ALT,
key_pressed(winuser::VK_MENU) && !filter_out_altgr,
);
mods.set(
ModifiersState::LOGO,
key_pressed(winuser::VK_LWIN) || key_pressed(winuser::VK_RWIN),
);
mods
}
bitflags! {
#[derive(Default)]
pub struct ModifiersStateSide: u32 {
const LSHIFT = 0b010 << 0;
const RSHIFT = 0b001 << 0;
const LCTRL = 0b010 << 3;
const RCTRL = 0b001 << 3;
const LALT = 0b010 << 6;
const RALT = 0b001 << 6;
const LLOGO = 0b010 << 9;
const RLOGO = 0b001 << 9;
}
}
impl ModifiersStateSide {
pub fn filter_out_altgr(&self) -> ModifiersStateSide {
match layout_uses_altgr() && self.contains(Self::RALT) {
false => *self,
true => *self & !(Self::LCTRL | Self::RCTRL | Self::LALT | Self::RALT),
}
}
}
impl From<ModifiersStateSide> for ModifiersState {
fn from(side: ModifiersStateSide) -> Self {
let mut state = ModifiersState::default();
state.set(
Self::SHIFT,
side.intersects(ModifiersStateSide::LSHIFT | ModifiersStateSide::RSHIFT),
);
state.set(
Self::CTRL,
side.intersects(ModifiersStateSide::LCTRL | ModifiersStateSide::RCTRL),
);
state.set(
Self::ALT,
side.intersects(ModifiersStateSide::LALT | ModifiersStateSide::RALT),
);
state.set(
Self::LOGO,
side.intersects(ModifiersStateSide::LLOGO | ModifiersStateSide::RLOGO),
);
state
}
}
pub fn get_pressed_keys() -> impl Iterator<Item = c_int> {
let mut keyboard_state = vec![0u8; 256];
unsafe { winuser::GetKeyboardState(keyboard_state.as_mut_ptr()) };
keyboard_state
.into_iter()
.enumerate()
.filter(|(_, p)| (*p & (1 << 7)) != 0) // whether or not a key is pressed is communicated via the high-order bit
.map(|(i, _)| i as c_int)
}
unsafe fn get_char(keyboard_state: &[u8; 256], v_key: u32, hkl: HKL) -> Option<char> {
let mut unicode_bytes = [0u16; 5];
let len = winuser::ToUnicodeEx(
@@ -39,7 +107,7 @@ unsafe fn get_char(keyboard_state: &[u8; 256], v_key: u32, hkl: HKL) -> Option<c
hkl,
);
if len >= 1 {
char::decode_utf16(unicode_bytes.into_iter().cloned())
char::decode_utf16(unicode_bytes.iter().cloned())
.next()
.and_then(|c| c.ok())
} else {
@@ -177,8 +245,8 @@ pub fn vkey_to_winit_vkey(vkey: c_int) -> Option<VirtualKeyCode> {
0x58 => Some(VirtualKeyCode::X),
0x59 => Some(VirtualKeyCode::Y),
0x5A => Some(VirtualKeyCode::Z),
//winuser::VK_LWIN => Some(VirtualKeyCode::Lwin),
//winuser::VK_RWIN => Some(VirtualKeyCode::Rwin),
winuser::VK_LWIN => Some(VirtualKeyCode::LWin),
winuser::VK_RWIN => Some(VirtualKeyCode::RWin),
winuser::VK_APPS => Some(VirtualKeyCode::Apps),
winuser::VK_SLEEP => Some(VirtualKeyCode::Sleep),
winuser::VK_NUMPAD0 => Some(VirtualKeyCode::Numpad0),

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,411 @@
use std::{any::Any, cell::RefCell, collections::VecDeque, mem, panic, ptr, rc::Rc, time::Instant};
use winapi::{shared::windef::HWND, um::winuser};
use crate::{
event::{Event, StartCause},
event_loop::ControlFlow,
platform_impl::platform::event_loop::EventLoop,
window::WindowId,
};
pub(crate) type EventLoopRunnerShared<T> = Rc<ELRShared<T>>;
pub(crate) struct ELRShared<T> {
runner: RefCell<Option<EventLoopRunner<T>>>,
buffer: RefCell<VecDeque<Event<T>>>,
redraw_buffer: Rc<RefCell<VecDeque<WindowId>>>,
}
struct EventLoopRunner<T> {
control_flow: ControlFlow,
runner_state: RunnerState,
modal_redraw_window: HWND,
in_modal_loop: bool,
event_handler: Box<dyn FnMut(Event<T>, &mut ControlFlow)>,
panic_error: Option<PanicError>,
redraw_buffer: Rc<RefCell<VecDeque<WindowId>>>,
}
pub type PanicError = Box<dyn Any + Send + 'static>;
impl<T> ELRShared<T> {
pub(crate) fn new() -> ELRShared<T> {
ELRShared {
runner: RefCell::new(None),
buffer: RefCell::new(VecDeque::new()),
redraw_buffer: Default::default(),
}
}
pub(crate) unsafe fn set_runner<F>(&self, event_loop: &EventLoop<T>, f: F)
where
F: FnMut(Event<T>, &mut ControlFlow),
{
let mut runner = EventLoopRunner::new(event_loop, self.redraw_buffer.clone(), f);
{
let mut runner_ref = self.runner.borrow_mut();
loop {
let event = self.buffer.borrow_mut().pop_front();
match event {
Some(e) => {
runner.process_event(e);
}
None => break,
}
}
*runner_ref = Some(runner);
}
}
pub(crate) fn destroy_runner(&self) {
*self.runner.borrow_mut() = None;
}
pub(crate) fn new_events(&self) {
let mut runner_ref = self.runner.borrow_mut();
if let Some(ref mut runner) = *runner_ref {
runner.new_events();
}
}
pub(crate) unsafe fn send_event(&self, event: Event<T>) {
if let Ok(mut runner_ref) = self.runner.try_borrow_mut() {
if let Some(ref mut runner) = *runner_ref {
runner.process_event(event);
// Dispatch any events that were buffered during the call to `process_event`.
loop {
// We do this instead of using a `while let` loop because if we use a `while let`
// loop the reference returned `borrow_mut()` doesn't get dropped until the end
// of the loop's body and attempts to add events to the event buffer while in
// `process_event` will fail.
let buffered_event_opt = self.buffer.borrow_mut().pop_front();
match buffered_event_opt {
Some(event) => runner.process_event(event),
None => break,
}
}
return;
}
}
// If the runner is already borrowed, we're in the middle of an event loop invocation. Add
// the event to a buffer to be processed later.
self.buffer_event(event);
}
pub(crate) unsafe fn call_event_handler(&self, event: Event<T>) {
if let Ok(mut runner_ref) = self.runner.try_borrow_mut() {
if let Some(ref mut runner) = *runner_ref {
runner.call_event_handler(event);
return;
}
}
}
pub(crate) fn events_cleared(&self) {
let mut runner_ref = self.runner.borrow_mut();
if let Some(ref mut runner) = *runner_ref {
runner.events_cleared();
}
}
pub(crate) fn take_panic_error(&self) -> Result<(), PanicError> {
let mut runner_ref = self.runner.borrow_mut();
if let Some(ref mut runner) = *runner_ref {
runner.take_panic_error()
} else {
Ok(())
}
}
pub(crate) fn set_modal_loop(&self, in_modal_loop: bool) {
let mut runner_ref = self.runner.borrow_mut();
if let Some(ref mut runner) = *runner_ref {
runner.in_modal_loop = in_modal_loop;
}
}
pub(crate) fn in_modal_loop(&self) -> bool {
let runner = self.runner.borrow();
if let Some(ref runner) = *runner {
runner.in_modal_loop
} else {
false
}
}
pub fn control_flow(&self) -> ControlFlow {
let runner_ref = self.runner.borrow();
if let Some(ref runner) = *runner_ref {
runner.control_flow
} else {
ControlFlow::Exit
}
}
fn buffer_event(&self, event: Event<T>) {
match event {
Event::RedrawRequested(window_id) => {
self.redraw_buffer.borrow_mut().push_back(window_id)
}
_ => self.buffer.borrow_mut().push_back(event),
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum RunnerState {
/// The event loop has just been created, and an `Init` event must be sent.
New,
/// The event loop is idling, and began idling at the given instant.
Idle(Instant),
/// The event loop has received a signal from the OS that the loop may resume, but no winit
/// events have been generated yet. We're waiting for an event to be processed or the events
/// to be marked as cleared to send `NewEvents`, depending on the current `ControlFlow`.
DeferredNewEvents(Instant),
/// The event loop is handling the OS's events and sending them to the user's callback.
/// `NewEvents` has been sent, and `EventsCleared` hasn't.
HandlingEvents,
HandlingRedraw,
}
impl<T> EventLoopRunner<T> {
unsafe fn new<F>(
event_loop: &EventLoop<T>,
redraw_buffer: Rc<RefCell<VecDeque<WindowId>>>,
f: F,
) -> EventLoopRunner<T>
where
F: FnMut(Event<T>, &mut ControlFlow),
{
EventLoopRunner {
control_flow: ControlFlow::default(),
runner_state: RunnerState::New,
in_modal_loop: false,
modal_redraw_window: event_loop.window_target.p.thread_msg_target,
event_handler: mem::transmute::<
Box<dyn FnMut(Event<T>, &mut ControlFlow)>,
Box<dyn FnMut(Event<T>, &mut ControlFlow)>,
>(Box::new(f)),
panic_error: None,
redraw_buffer,
}
}
fn take_panic_error(&mut self) -> Result<(), PanicError> {
match self.panic_error.take() {
Some(err) => Err(err),
None => Ok(()),
}
}
fn new_events(&mut self) {
self.runner_state = match self.runner_state {
// If we're already handling events or have deferred `NewEvents`, we don't need to do
// do any processing.
RunnerState::HandlingEvents
| RunnerState::HandlingRedraw
| RunnerState::DeferredNewEvents(..) => self.runner_state,
// Send the `Init` `NewEvents` and immediately move into event processing.
RunnerState::New => {
self.call_event_handler(Event::NewEvents(StartCause::Init));
RunnerState::HandlingEvents
}
// When `NewEvents` gets sent after an idle depends on the control flow...
RunnerState::Idle(wait_start) => {
match self.control_flow {
// If we're polling, send `NewEvents` and immediately move into event processing.
ControlFlow::Poll => {
self.call_event_handler(Event::NewEvents(StartCause::Poll));
RunnerState::HandlingEvents
},
// If the user was waiting until a specific time, the `NewEvents` call gets sent
// at varying times depending on the current time.
ControlFlow::WaitUntil(resume_time) => {
match Instant::now() >= resume_time {
// If the current time is later than the requested resume time, we can tell the
// user that the resume time has been reached with `NewEvents` and immdiately move
// into event processing.
true => {
self.call_event_handler(Event::NewEvents(StartCause::ResumeTimeReached {
start: wait_start,
requested_resume: resume_time,
}));
RunnerState::HandlingEvents
},
// However, if the current time is EARLIER than the requested resume time, we
// don't want to send the `WaitCancelled` event until we know an event is being
// sent. Defer.
false => RunnerState::DeferredNewEvents(wait_start)
}
},
// If we're waiting, `NewEvents` doesn't get sent until winit gets an event, so
// we defer.
ControlFlow::Wait |
// `Exit` shouldn't really ever get sent here, but if it does do something somewhat sane.
ControlFlow::Exit => RunnerState::DeferredNewEvents(wait_start),
}
}
};
}
fn process_event(&mut self, event: Event<T>) {
// If we're in the modal loop, we need to have some mechanism for finding when the event
// queue has been cleared so we can call `events_cleared`. Windows doesn't give any utilities
// for doing this, but it DOES guarantee that WM_PAINT will only occur after input events have
// been processed. So, we send WM_PAINT to a dummy window which calls `events_cleared` when
// the events queue has been emptied.
if self.in_modal_loop {
unsafe {
winuser::RedrawWindow(
self.modal_redraw_window,
ptr::null(),
ptr::null_mut(),
winuser::RDW_INTERNALPAINT,
);
}
}
// If new event processing has to be done (i.e. call NewEvents or defer), do it. If we're
// already in processing nothing happens with this call.
self.new_events();
// Now that an event has been received, we have to send any `NewEvents` calls that were
// deferred.
if let RunnerState::DeferredNewEvents(wait_start) = self.runner_state {
match self.control_flow {
ControlFlow::Exit | ControlFlow::Wait => {
self.call_event_handler(Event::NewEvents(StartCause::WaitCancelled {
start: wait_start,
requested_resume: None,
}))
}
ControlFlow::WaitUntil(resume_time) => {
let start_cause = match Instant::now() >= resume_time {
// If the current time is later than the requested resume time, the resume time
// has been reached.
true => StartCause::ResumeTimeReached {
start: wait_start,
requested_resume: resume_time,
},
// Otherwise, the requested resume time HASN'T been reached and we send a WaitCancelled.
false => StartCause::WaitCancelled {
start: wait_start,
requested_resume: Some(resume_time),
},
};
self.call_event_handler(Event::NewEvents(start_cause));
}
// This can be reached if the control flow is changed to poll during a `RedrawRequested`
// that was sent after `EventsCleared`.
ControlFlow::Poll => self.call_event_handler(Event::NewEvents(StartCause::Poll)),
}
}
match (self.runner_state, &event) {
(RunnerState::HandlingRedraw, Event::RedrawRequested(_)) => {
self.call_event_handler(event)
}
(_, Event::RedrawRequested(_)) => {
self.call_event_handler(Event::MainEventsCleared);
self.runner_state = RunnerState::HandlingRedraw;
self.call_event_handler(event);
}
(RunnerState::HandlingRedraw, _) => {
warn!("Non-redraw event dispatched durning redraw phase");
self.events_cleared();
self.new_events();
self.call_event_handler(event);
}
(_, _) => {
self.runner_state = RunnerState::HandlingEvents;
self.call_event_handler(event);
}
}
}
fn flush_redraws(&mut self) {
loop {
let redraw_window_opt = self.redraw_buffer.borrow_mut().pop_front();
match redraw_window_opt {
Some(window_id) => self.process_event(Event::RedrawRequested(window_id)),
None => break,
}
}
}
fn events_cleared(&mut self) {
match self.runner_state {
// If we were handling events, send the EventsCleared message.
RunnerState::HandlingEvents => {
self.call_event_handler(Event::MainEventsCleared);
self.flush_redraws();
self.call_event_handler(Event::RedrawEventsCleared);
self.runner_state = RunnerState::Idle(Instant::now());
}
RunnerState::HandlingRedraw => {
self.call_event_handler(Event::RedrawEventsCleared);
self.runner_state = RunnerState::Idle(Instant::now());
}
// If we *weren't* handling events, we don't have to do anything.
RunnerState::New | RunnerState::Idle(..) => (),
// Some control flows require a NewEvents call even if no events were received. This
// branch handles those.
RunnerState::DeferredNewEvents(wait_start) => {
match self.control_flow {
// If we had deferred a Poll, send the Poll NewEvents and EventsCleared.
ControlFlow::Poll => {
self.call_event_handler(Event::NewEvents(StartCause::Poll));
self.call_event_handler(Event::MainEventsCleared);
self.flush_redraws();
self.call_event_handler(Event::RedrawEventsCleared);
}
// If we had deferred a WaitUntil and the resume time has since been reached,
// send the resume notification and EventsCleared event.
ControlFlow::WaitUntil(resume_time) => {
if Instant::now() >= resume_time {
self.call_event_handler(Event::NewEvents(
StartCause::ResumeTimeReached {
start: wait_start,
requested_resume: resume_time,
},
));
self.call_event_handler(Event::MainEventsCleared);
self.flush_redraws();
self.call_event_handler(Event::RedrawEventsCleared);
}
}
// If we deferred a wait and no events were received, the user doesn't have to
// get an event.
ControlFlow::Wait | ControlFlow::Exit => (),
}
// Mark that we've entered an idle state.
self.runner_state = RunnerState::Idle(wait_start)
}
}
}
fn call_event_handler(&mut self, event: Event<T>) {
if self.panic_error.is_none() {
let EventLoopRunner {
ref mut panic_error,
ref mut event_handler,
ref mut control_flow,
..
} = self;
*panic_error = panic::catch_unwind(panic::AssertUnwindSafe(|| {
if *control_flow != ControlFlow::Exit {
(*event_handler)(event, control_flow);
} else {
(*event_handler)(event, &mut ControlFlow::Exit);
}
}))
.err();
}
}
}

View File

@@ -69,6 +69,7 @@ impl WindowId {
#[macro_use]
mod util;
mod dark_mode;
mod dpi;
mod drop_handler;
mod event;

View File

@@ -34,16 +34,12 @@ use crate::{
error::{ExternalError, NotSupportedError, OsError as RootOsError},
monitor::MonitorHandle as RootMonitorHandle,
platform_impl::platform::{
dark_mode::try_dark_mode,
dpi::{dpi_to_scale_factor, hwnd_dpi},
drop_handler::FileDropHandler,
event_loop::{
self, EventLoopWindowTarget, DESTROY_MSG_ID, INITIAL_DPI_MSG_ID,
REQUEST_REDRAW_NO_NEWEVENTS_MSG_ID,
},
event_loop::{self, EventLoopWindowTarget, DESTROY_MSG_ID, INITIAL_DPI_MSG_ID},
icon::{self, IconType, WinIcon},
monitor,
raw_input::register_all_mice_and_keyboards_for_raw_input,
util,
monitor, util,
window_state::{CursorFlags, SavedWindow, WindowFlags, WindowState},
PlatformSpecificWindowBuilderAttributes, WindowId,
},
@@ -129,33 +125,24 @@ impl Window {
#[inline]
pub fn set_visible(&self, visible: bool) {
match visible {
true => unsafe {
winuser::ShowWindow(self.window.0, winuser::SW_SHOW);
},
false => unsafe {
winuser::ShowWindow(self.window.0, winuser::SW_HIDE);
},
}
let window_state = Arc::clone(&self.window_state);
let window = self.window.clone();
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::VISIBLE, visible)
});
});
}
#[inline]
pub fn request_redraw(&self) {
unsafe {
if self.thread_executor.trigger_newevents_on_redraw() {
winuser::RedrawWindow(
self.window.0,
ptr::null(),
ptr::null_mut(),
winuser::RDW_INTERNALPAINT,
);
} else {
let mut window_state = self.window_state.lock();
if !window_state.queued_out_of_band_redraw {
window_state.queued_out_of_band_redraw = true;
winuser::PostMessageW(self.window.0, *REQUEST_REDRAW_NO_NEWEVENTS_MSG_ID, 0, 0);
}
}
winuser::RedrawWindow(
self.window.0,
ptr::null(),
ptr::null_mut(),
winuser::RDW_INTERNALPAINT,
);
}
}
@@ -202,7 +189,10 @@ impl Window {
y as c_int,
0,
0,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOZORDER | winuser::SWP_NOSIZE,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOSIZE
| winuser::SWP_NOACTIVATE,
);
winuser::UpdateWindow(self.window.0);
}
@@ -449,6 +439,18 @@ impl Window {
WindowId(self.window.0)
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::MINIMIZED, minimized)
});
});
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let window = self.window.clone();
@@ -615,7 +617,9 @@ impl Window {
client_rect.top,
client_rect.right - client_rect.left,
client_rect.bottom - client_rect.top,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOZORDER,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOACTIVATE,
);
winuser::UpdateWindow(window.0);
}
@@ -690,6 +694,11 @@ impl Window {
pub fn set_ime_position(&self, _logical_spot: LogicalPosition) {
unimplemented!();
}
#[inline]
pub fn is_dark_mode(&self) -> bool {
self.window_state.lock().is_dark_mode
}
}
impl Drop for Window {
@@ -834,9 +843,6 @@ unsafe fn init<T: 'static>(
WindowWrapper(handle)
};
// Set up raw input
register_all_mice_and_keyboards_for_raw_input(real_window.0);
// Register for touch events if applicable
{
let digitizer = winuser::GetSystemMetrics(winuser::SM_DIGITIZER) as u32;
@@ -897,8 +903,19 @@ unsafe fn init<T: 'static>(
window_flags.set(WindowFlags::VISIBLE, attributes.visible);
window_flags.set(WindowFlags::MAXIMIZED, attributes.maximized);
// If the system theme is dark, we need to set the window theme now
// before we update the window flags (and possibly show the
// window for the first time).
let dark_mode = try_dark_mode(real_window.0);
let window_state = {
let window_state = WindowState::new(&attributes, window_icon, taskbar_icon, dpi_factor);
let window_state = WindowState::new(
&attributes,
window_icon,
taskbar_icon,
dpi_factor,
dark_mode,
);
let window_state = Arc::new(Mutex::new(window_state));
WindowState::set_window_flags(window_state.lock(), real_window.0, |f| *f = window_flags);
window_state

View File

@@ -32,6 +32,7 @@ pub struct WindowState {
/// Used to supress duplicate redraw attempts when calling `request_redraw` multiple
/// times in `EventsCleared`.
pub queued_out_of_band_redraw: bool,
pub is_dark_mode: bool,
pub high_surrogate: Option<u16>,
window_flags: WindowFlags,
}
@@ -79,6 +80,8 @@ bitflags! {
/// window's state to match our stored state. This controls whether to accept those changes.
const MARKER_RETAIN_STATE_ON_SIZE = 1 << 10;
const MINIMIZED = 1 << 11;
const FULLSCREEN_AND_MASK = !(
WindowFlags::DECORATIONS.bits |
WindowFlags::RESIZABLE.bits |
@@ -96,6 +99,7 @@ impl WindowState {
window_icon: Option<WinIcon>,
taskbar_icon: Option<WinIcon>,
dpi_factor: f64,
is_dark_mode: bool,
) -> WindowState {
WindowState {
mouse: MouseProperties {
@@ -115,6 +119,7 @@ impl WindowState {
fullscreen: None,
queued_out_of_band_redraw: false,
is_dark_mode,
high_surrogate: None,
window_flags: WindowFlags::empty(),
}
@@ -212,6 +217,9 @@ impl WindowFlags {
if self.contains(WindowFlags::CHILD) {
style |= WS_CHILD; // This is incompatible with WS_POPUP if that gets added eventually.
}
if self.contains(WindowFlags::MINIMIZED) {
style |= WS_MINIMIZE;
}
if self.contains(WindowFlags::MAXIMIZED) {
style |= WS_MAXIMIZE;
}
@@ -255,7 +263,10 @@ impl WindowFlags {
0,
0,
0,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOMOVE | winuser::SWP_NOSIZE,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOMOVE
| winuser::SWP_NOSIZE
| winuser::SWP_NOACTIVATE,
);
winuser::UpdateWindow(window);
}
@@ -273,14 +284,30 @@ impl WindowFlags {
}
}
// Minimize operations should execute after maximize for proper window animations
if diff.contains(WindowFlags::MINIMIZED) {
unsafe {
winuser::ShowWindow(
window,
match new.contains(WindowFlags::MINIMIZED) {
true => winuser::SW_MINIMIZE,
false => winuser::SW_RESTORE,
},
);
}
}
if diff != WindowFlags::empty() {
let (style, style_ex) = new.to_window_styles();
unsafe {
winuser::SendMessageW(window, *event_loop::SET_RETAIN_STATE_ON_SIZE_MSG_ID, 1, 0);
winuser::SetWindowLongW(window, winuser::GWL_STYLE, style as _);
winuser::SetWindowLongW(window, winuser::GWL_EXSTYLE, style_ex as _);
// This condition is necessary to avoid having an unrestorable window
if !new.contains(WindowFlags::MINIMIZED) {
winuser::SetWindowLongW(window, winuser::GWL_STYLE, style as _);
winuser::SetWindowLongW(window, winuser::GWL_EXSTYLE, style_ex as _);
}
let mut flags = winuser::SWP_NOZORDER
| winuser::SWP_NOMOVE

View File

@@ -195,7 +195,7 @@ impl WindowBuilder {
///
/// See [`Window::set_inner_size`] for details.
///
/// [`Window::set_inner_size`]: struct.Window.html#method.set_inner_size
/// [`Window::set_inner_size`]: crate::window::Window::set_inner_size
#[inline]
pub fn with_inner_size(mut self, size: LogicalSize) -> Self {
self.window.inner_size = Some(size);
@@ -206,7 +206,7 @@ impl WindowBuilder {
///
/// See [`Window::set_min_inner_size`] for details.
///
/// [`Window::set_min_inner_size`]: struct.Window.html#method.set_min_inner_size
/// [`Window::set_min_inner_size`]: crate::window::Window::set_min_inner_size
#[inline]
pub fn with_min_inner_size(mut self, min_size: LogicalSize) -> Self {
self.window.min_inner_size = Some(min_size);
@@ -217,7 +217,7 @@ impl WindowBuilder {
///
/// See [`Window::set_max_inner_size`] for details.
///
/// [`Window::set_max_inner_size`]: struct.Window.html#method.set_max_inner_size
/// [`Window::set_max_inner_size`]: crate::window::Window::set_max_inner_size
#[inline]
pub fn with_max_inner_size(mut self, max_size: LogicalSize) -> Self {
self.window.max_inner_size = Some(max_size);
@@ -228,7 +228,7 @@ impl WindowBuilder {
///
/// See [`Window::set_resizable`] for details.
///
/// [`Window::set_resizable`]: struct.Window.html#method.set_resizable
/// [`Window::set_resizable`]: crate::window::Window::set_resizable
#[inline]
pub fn with_resizable(mut self, resizable: bool) -> Self {
self.window.resizable = resizable;
@@ -239,7 +239,7 @@ impl WindowBuilder {
///
/// See [`Window::set_title`] for details.
///
/// [`Window::set_title`]: struct.Window.html#method.set_title
/// [`Window::set_title`]: crate::window::Window::set_title
#[inline]
pub fn with_title<T: Into<String>>(mut self, title: T) -> Self {
self.window.title = title.into();
@@ -250,7 +250,7 @@ impl WindowBuilder {
///
/// See [`Window::set_fullscreen`] for details.
///
/// [`Window::set_fullscreen`]: struct.Window.html#method.set_fullscreen
/// [`Window::set_fullscreen`]: crate::window::Window::set_fullscreen
#[inline]
pub fn with_fullscreen(mut self, monitor: Option<Fullscreen>) -> Self {
self.window.fullscreen = monitor;
@@ -261,7 +261,7 @@ impl WindowBuilder {
///
/// See [`Window::set_maximized`] for details.
///
/// [`Window::set_maximized`]: struct.Window.html#method.set_maximized
/// [`Window::set_maximized`]: crate::window::Window::set_maximized
#[inline]
pub fn with_maximized(mut self, maximized: bool) -> Self {
self.window.maximized = maximized;
@@ -272,7 +272,7 @@ impl WindowBuilder {
///
/// See [`Window::set_visible`] for details.
///
/// [`Window::set_visible`]: struct.Window.html#method.set_visible
/// [`Window::set_visible`]: crate::window::Window::set_visible
#[inline]
pub fn with_visible(mut self, visible: bool) -> Self {
self.window.visible = visible;
@@ -290,7 +290,7 @@ impl WindowBuilder {
///
/// See [`Window::set_decorations`] for details.
///
/// [`Window::set_decorations`]: struct.Window.html#method.set_decorations
/// [`Window::set_decorations`]: crate::window::Window::set_decorations
#[inline]
pub fn with_decorations(mut self, decorations: bool) -> Self {
self.window.decorations = decorations;
@@ -301,7 +301,7 @@ impl WindowBuilder {
///
/// See [`Window::set_always_on_top`] for details.
///
/// [`Window::set_always_on_top`]: struct.Window.html#method.set_always_on_top
/// [`Window::set_always_on_top`]: crate::window::Window::set_always_on_top
#[inline]
pub fn with_always_on_top(mut self, always_on_top: bool) -> Self {
self.window.always_on_top = always_on_top;
@@ -312,7 +312,7 @@ impl WindowBuilder {
///
/// See [`Window::set_window_icon`] for details.
///
/// [`Window::set_window_icon`]: struct.Window.html#method.set_window_icon
/// [`Window::set_window_icon`]: crate::window::Window::set_window_icon
#[inline]
pub fn with_window_icon(mut self, window_icon: Option<Icon>) -> Self {
self.window.window_icon = window_icon;
@@ -353,7 +353,7 @@ impl Window {
/// - **Web**: The window is created but not inserted into the web page automatically. Please
/// see the web platform module for more information.
///
/// [`WindowBuilder::new().build(event_loop)`]: struct.WindowBuilder.html#method.build
/// [`WindowBuilder::new().build(event_loop)`]: crate::window::WindowBuilder::build
#[inline]
pub fn new<T: 'static>(event_loop: &EventLoopWindowTarget<T>) -> Result<Window, OsError> {
let builder = WindowBuilder::new();
@@ -368,7 +368,7 @@ impl Window {
/// Returns the DPI factor that can be used to map logical pixels to physical pixels, and vice versa.
///
/// See the [`dpi`](../dpi/index.html) module for more information.
/// See the [`dpi`](crate::dpi) module for more information.
///
/// Note that this value can change depending on user action (for example if the window is
/// moved to another screen); as such, tracking `WindowEvent::HiDpiFactorChanged` events is
@@ -572,6 +572,16 @@ impl Window {
self.window.set_resizable(resizable)
}
/// Sets the window to minimized or back
///
/// ## Platform-specific
///
/// - **iOS:** Has no effect
#[inline]
pub fn set_minimized(&self, minimized: bool) {
self.window.set_minimized(minimized);
}
/// Sets the window to maximized or back.
///
/// ## Platform-specific
@@ -595,16 +605,13 @@ impl Window {
///
/// `Fullscreen::Borderless` provides a borderless fullscreen window on a
/// separate space. This is the idiomatic way for fullscreen games to work
/// on macOS. See [`WindowExtMacOs::set_simple_fullscreen`][simple] if
/// on macOS. See `WindowExtMacOs::set_simple_fullscreen` if
/// separate spaces are not preferred.
///
/// The dock and the menu bar are always disabled in fullscreen mode.
/// - **iOS:** Can only be called on the main thread.
/// - **Wayland:** Does not support exclusive fullscreen mode.
/// - **Windows:** Screen saver is disabled in fullscreen mode.
///
/// [simple]:
/// ../platform/macos/trait.WindowExtMacOS.html#tymethod.set_simple_fullscreen
#[inline]
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
self.window.set_fullscreen(fullscreen)
@@ -850,3 +857,9 @@ pub enum Fullscreen {
Exclusive(VideoMode),
Borderless(MonitorHandle),
}
#[derive(Clone, Debug, PartialEq)]
pub enum Theme {
Light,
Dark,
}