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2 Commits

Author SHA1 Message Date
Artúr Kovács
316d8306ab Merge branch 'master' of https://github.com/rust-windowing/winit 2021-05-15 19:17:41 +02:00
Artúr Kovács
3f155167ba Release 0.25.0 2021-05-15 18:52:47 +02:00
151 changed files with 6356 additions and 9277 deletions

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@@ -1,2 +0,0 @@
[alias]
run-wasm = ["run", "--release", "--package", "run-wasm", "--"]

2
.gitattributes vendored
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@@ -20,3 +20,5 @@
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
/CHANGELOG.md merge=union

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@@ -1,4 +1,7 @@
- [ ] Tested on all platforms changed
- [ ] Compilation warnings were addressed
- [ ] `cargo fmt` has been run on this branch
- [ ] `cargo doc` builds successfully
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
- [ ] Created or updated an example program if it would help users understand this functionality

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@@ -2,8 +2,16 @@ name: CI
on:
pull_request:
paths:
- '**.rs'
- '**.toml'
- '.github/workflows/ci.yml'
push:
branches: [master]
paths:
- '**.rs'
- '**.toml'
- '.github/workflows/ci.yml'
jobs:
Check_Formatting:
@@ -17,14 +25,12 @@ jobs:
- name: Check Formatting
run: cargo +stable fmt --all -- --check
tests:
name: Tests
Tests:
strategy:
fail-fast: false
matrix:
rust_version: [stable, nightly]
platform:
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
- { target: x86_64-pc-windows-msvc, os: windows-latest, }
- { target: i686-pc-windows-msvc, os: windows-latest, }
- { target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
@@ -32,24 +38,23 @@ jobs:
- { target: i686-unknown-linux-gnu, os: ubuntu-latest, }
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: x11 }
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: "wayland,wayland-dlopen" }
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: wayland }
- { target: aarch64-linux-android, os: ubuntu-latest, cmd: 'apk --' }
- { target: x86_64-apple-darwin, os: macos-latest, }
- { target: x86_64-apple-ios, os: macos-latest, }
- { target: aarch64-apple-ios, os: macos-latest, }
# We're using Windows rather than Ubuntu to run the wasm tests because caching cargo-web
# doesn't currently work on Linux.
- { target: wasm32-unknown-unknown, os: windows-latest, }
- { target: wasm32-unknown-unknown, os: windows-latest, features: stdweb, cmd: web }
- { target: wasm32-unknown-unknown, os: windows-latest, features: web-sys, cmd: web }
env:
RUST_BACKTRACE: 1
CARGO_INCREMENTAL: 0
PKG_CONFIG_ALLOW_CROSS: 1
RUSTFLAGS: "-C debuginfo=0 --deny warnings"
RUSTFLAGS: "-C debuginfo=0"
OPTIONS: ${{ matrix.platform.options }}
FEATURES: ${{ format(',{0}', matrix.platform.features ) }}
CMD: ${{ matrix.platform.cmd }}
RUSTDOCFLAGS: -Dwarnings
runs-on: ${{ matrix.platform.os }}
steps:
@@ -65,26 +70,22 @@ jobs:
with:
rust-version: ${{ matrix.rust_version }}${{ matrix.platform.host }}
targets: ${{ matrix.platform.target }}
components: clippy
- name: Setup NDK path
shell: bash
# "Temporary" workaround until https://github.com/actions/virtual-environments/issues/5879#issuecomment-1195156618
# gets looked into.
run: echo "ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME" >> $GITHUB_ENV
- name: Install Linux dependencies
if: (matrix.platform.os == 'ubuntu-latest')
run: sudo apt-get update && sudo apt-get install pkg-config cmake libfreetype6-dev libfontconfig1-dev
- name: Install GCC Multilib
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
run: sudo dpkg --add-architecture i386 && sudo apt-get update && sudo apt-get install g++-multilib gcc-multilib libfreetype6-dev:i386 libfontconfig1-dev:i386
run: sudo apt-get update && sudo apt-get install gcc-multilib
- name: Install cargo-apk
if: contains(matrix.platform.target, 'android')
run: cargo install cargo-apk
- name: Install cargo-web
continue-on-error: true
if: contains(matrix.platform.target, 'wasm32')
run: cargo install cargo-web
- name: Check documentation
shell: bash
run: cargo $CMD doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES --document-private-items
if: matrix.platform.target != 'wasm32-unknown-unknown'
run: cargo $CMD doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
- name: Build
shell: bash
@@ -101,10 +102,6 @@ jobs:
!contains(matrix.platform.target, 'wasm32'))
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
- name: Lint with clippy
shell: bash
if: (matrix.rust_version != 'nightly') && !contains(matrix.platform.options, '--no-default-features')
run: cargo clippy --all-targets --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES -- -Dwarnings
- name: Build with serde enabled
shell: bash

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@@ -1,123 +1,3 @@
# Changelog
All notable changes to this project will be documented in this file.
Please keep one empty line before and after all headers. (This is required for `git` to produce a conflict when a release is made while a PR is open and the PR's changelog entry would go into the wrong section).
And please only add new entries to the top of this list, right below the `# Unreleased` header.
# Unreleased
# 0.27.0 (2022-07-26)
- On Windows, fix hiding a maximized window.
- On Android, `ndk-glue`'s `NativeWindow` lock is now held between `Event::Resumed` and `Event::Suspended`.
- On Web, added `EventLoopExtWebSys` with a `spawn` method to start the event loop without throwing an exception.
- Added `WindowEvent::Occluded(bool)`, currently implemented on macOS and X11.
- On X11, fix events for caps lock key not being sent
- Build docs on `docs.rs` for iOS and Android as well.
- **Breaking:** Removed the `WindowAttributes` struct, since all its functionality is accessible from `WindowBuilder`.
- Added `WindowBuilder::transparent` getter to check if the user set `transparent` attribute.
- On macOS, Fix emitting `Event::LoopDestroyed` on CMD+Q.
- On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
- On Wayland, fix bug where the cursor wouldn't hide in GNOME.
- On macOS, Windows, and Wayland, add `set_cursor_hittest` to let the window ignore mouse events.
- On Windows, added `WindowExtWindows::set_skip_taskbar` and `WindowBuilderExtWindows::with_skip_taskbar`.
- On Windows, added `EventLoopBuilderExtWindows::with_msg_hook`.
- On Windows, remove internally unique DC per window.
- On macOS, remove the need to call `set_ime_position` after moving the window.
- Added `Window::is_visible`.
- Added `Window::is_resizable`.
- Added `Window::is_decorated`.
- On X11, fix for repeated event loop iteration when `ControlFlow` was `Wait`
- On X11, fix scale factor calculation when the only monitor is reconnected
- On Wayland, report unaccelerated mouse deltas in `DeviceEvent::MouseMotion`.
- On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
- **Breaking:** Bump `ndk` version to 0.6, ndk-sys to `v0.3`, `ndk-glue` to `0.6`.
- Remove no longer needed `WINIT_LINK_COLORSYNC` environment variable.
- **Breaking:** Rename the `Exit` variant of `ControlFlow` to `ExitWithCode`, which holds a value to control the exit code after running. Add an `Exit` constant which aliases to `ExitWithCode(0)` instead to avoid major breakage. This shouldn't affect most existing programs.
- Add `EventLoopBuilder`, which allows you to create and tweak the settings of an event loop before creating it.
- Deprecated `EventLoop::with_user_event`; use `EventLoopBuilder::with_user_event` instead.
- **Breaking:** Replaced `EventLoopExtMacOS` with `EventLoopBuilderExtMacOS` (which also has renamed methods).
- **Breaking:** Replaced `EventLoopExtWindows` with `EventLoopBuilderExtWindows` (which also has renamed methods).
- **Breaking:** Replaced `EventLoopExtUnix` with `EventLoopBuilderExtUnix` (which also has renamed methods).
- **Breaking:** The platform specific extensions for Windows `winit::platform::windows` have changed. All `HANDLE`-like types e.g. `HWND` and `HMENU` were converted from winapi types or `*mut c_void` to `isize`. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies.
- The internal bindings to the [Windows API](https://docs.microsoft.com/en-us/windows/) were changed from the unofficial [winapi](https://github.com/retep998/winapi-rs) bindings to the official Microsoft [windows-sys](https://github.com/microsoft/windows-rs) bindings.
- On Wayland, fix polling during consecutive `EventLoop::run_return` invocations.
- On Windows, fix race issue creating fullscreen windows with `WindowBuilder::with_fullscreen`
- On Android, `virtual_keycode` for `KeyboardInput` events is now filled in where a suitable match is found.
- Added helper methods on `ControlFlow` to set its value.
- On Wayland, fix `TouchPhase::Ended` always reporting the location of the first touch down, unless the compositor
sent a cancel or frame event.
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.
- **Breaking:** Replaced `Window::with_app_id` and `Window::with_class` with `Window::with_name` on `WindowBuilderExtUnix`.
- On Wayland, fallback CSD was replaced with proper one:
- `WindowBuilderExtUnix::with_wayland_csd_theme` to set color theme in builder.
- `WindowExtUnix::wayland_set_csd_theme` to set color theme when creating a window.
- `WINIT_WAYLAND_CSD_THEME` env variable was added, it can be used to set "dark"/"light" theme in apps that don't expose theme setting.
- `wayland-csd-adwaita` feature that enables proper CSD with title rendering using FreeType system library.
- `wayland-csd-adwaita-notitle` feature that enables CSD but without title rendering.
- On Wayland and X11, fix window not resizing with `Window::set_inner_size` after calling `Window:set_resizable(false)`.
- On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
- **Breaking:** Added new `WindowEvent::Ime` supported on desktop platforms.
- Added `Window::set_ime_allowed` supported on desktop platforms.
- **Breaking:** IME input on desktop platforms won't be received unless it's explicitly allowed via `Window::set_ime_allowed` and new `WindowEvent::Ime` events are handled.
- On macOS, `WindowEvent::Resized` is now emitted in `frameDidChange` instead of `windowDidResize`.
- **Breaking:** On X11, device events are now ignored for unfocused windows by default, use `EventLoopWindowTarget::set_device_event_filter` to set the filter level.
- Implemented `Default` on `EventLoop<()>`.
- Implemented `Eq` for `Fullscreen`, `Theme`, and `UserAttentionType`.
- **Breaking:** `Window::set_cursor_grab` now accepts `CursorGrabMode` to control grabbing behavior.
- On Wayland, add support for `Window::set_cursor_position`.
- Fix on macOS `WindowBuilder::with_disallow_hidpi`, setting true or false by the user no matter the SO default value.
- `EventLoopBuilder::build` will now panic when the `EventLoop` is being created more than once.
- Added `From<u64>` for `WindowId` and `From<WindowId>` for `u64`.
- Added `MonitorHandle::refresh_rate_millihertz` to get monitor's refresh rate.
- **Breaking**, Replaced `VideoMode::refresh_rate` with `VideoMode::refresh_rate_millihertz` providing better precision.
- On Web, add `with_prevent_default` and `with_focusable` to `WindowBuilderExtWebSys` to control whether events should be propagated.
- On Windows, fix focus events being sent to inactive windows.
- **Breaking**, update `raw-window-handle` to `v0.5` and implement `HasRawDisplayHandle` for `Window` and `EventLoopWindowTarget`.
- On X11, add function `register_xlib_error_hook` into `winit::platform::unix` to subscribe for errors comming from Xlib.
- On Android, upgrade `ndk` and `ndk-glue` dependencies to the recently released `0.7.0`.
- All platforms can now be relied on to emit a `Resumed` event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability.
- **Breaking:**: Reverse horizontal scrolling sign in `MouseScrollDelta` to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down.
# 0.26.1 (2022-01-05)
- Fix linking to the `ColorSync` framework on macOS 10.7, and in newer Rust versions.
- On Web, implement cursor grabbing through the pointer lock API.
- On X11, add mappings for numpad comma, numpad enter, numlock and pause.
- On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
- On Windows, fix a crash with transparent windows on Windows 11.
# 0.26.0 (2021-12-01)
- Update `raw-window-handle` to `v0.4`. This is _not_ a breaking change, we still implement `HasRawWindowHandle` from `v0.3`, see [rust-windowing/raw-window-handle#74](https://github.com/rust-windowing/raw-window-handle/pull/74). Note that you might have to run `cargo update -p raw-window-handle` after upgrading.
- On X11, bump `mio` to 0.8.
- On Android, fixed `WindowExtAndroid::config` initially returning an empty `Configuration`.
- On Android, fixed `Window::scale_factor` and `MonitorHandle::scale_factor` initially always returning 1.0.
- On X11, select an appropriate visual for transparency if is requested
- On Wayland and X11, fix diagonal window resize cursor orientation.
- On macOS, drop the event callback before exiting.
- On Android, implement `Window::request_redraw`
- **Breaking:** On Web, remove the `stdweb` backend.
- Added `Window::focus_window`to bring the window to the front and set input focus.
- On Wayland and X11, implement `is_maximized` method on `Window`.
- On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting `explorer.exe`.
- On macOS, fix issue where `ReceivedCharacter` was not being emitted during some key repeat events.
- On Wayland, load cursor icons `hand2` and `hand1` for `CursorIcon::Hand`.
- **Breaking:** On Wayland, Theme trait and its support types are dropped.
- On Wayland, bump `smithay-client-toolkit` to 0.15.1.
- On Wayland, implement `request_user_attention` with `xdg_activation_v1`.
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
- On macOS, fix native file dialogs hanging the event loop.
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`
- On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
- On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.
# 0.25.0 (2021-05-15)
- **Breaking:** On macOS, replace `WindowBuilderExtMacOS::with_activation_policy` with `EventLoopExtMacOS::set_activation_policy`
@@ -304,13 +184,13 @@ And please only add new entries to the top of this list, right below the `# Unre
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
- **Breaking**: Overhaul how Winit handles DPI:
- Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
- Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
- `hidpi_factor` has been renamed to `scale_factor`.
- `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
+ Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
+ Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
+ `hidpi_factor` has been renamed to `scale_factor`.
+ `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
resizes the window in response to the change.
- On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
- `Size` and `Position` types are now generic over their exact pixel type.
+ On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
+ `Size` and `Position` types are now generic over their exact pixel type.
# 0.20.0 Alpha 6 (2020-01-03)
@@ -415,7 +295,7 @@ And please only add new entries to the top of this list, right below the `# Unre
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
consists of `Fullscreen::Exclusive(VideoMode)` and
`Fullscreen::Borderless(MonitorHandle)` variants.
- Adds support for exclusive fullscreen mode.
- Adds support for exclusive fullscreen mode.
- On iOS, add support for hiding the home indicator.
- On iOS, add support for deferring system gestures.
- On iOS, fix a crash that occurred while acquiring a monitor's name.
@@ -614,7 +494,7 @@ and `WindowEvent::HoveredFile`.
# Version 0.16.1 (2018-07-02)
- Added logging through `log`. Logging will become more extensive over time.
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This _greatly_ cuts back on unsightly auto-resizing that would occur immediately after window creation.
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This *greatly* cuts back on unsightly auto-resizing that would occur immediately after window creation.
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
# Version 0.16.0 (2018-06-25)
@@ -764,7 +644,7 @@ and `WindowEvent::HoveredFile`.
# Version 0.10.1 (2018-02-05)
_Yanked_
*Yanked*
# Version 0.10.0 (2017-12-27)

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@@ -25,10 +25,7 @@ When making a code contribution to winit, before opening your pull request, plea
- you updated any relevant documentation in winit
- you left comments in your code explaining any part that is not straightforward, so that the
maintainers and future contributors don't have to try to guess what your code is supposed to do
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users.
You needn't worry about the added entry causing conflicts, the maintainer that merges the PR will
handle those for you when merging (see below).
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users
- if your PR affects the platform compatibility of one or more features or adds another feature, the
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
should be updated.
@@ -37,26 +34,9 @@ Once your PR is open, you can ask for review by a maintainer of your platform. W
is that a PR must be approved by at least two maintainers of winit before being merged, including
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
Once your PR is deemed ready, the merging maintainer will take care of resolving conflicts in
`CHANGELOG.md` (but you must resolve other conflicts yourself). Doing this requires that you check the
"give contributors write access to the branch" checkbox when creating the PR.
## Maintainers & Testers
The current [list of testers and contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors)
can be found on the Wiki.
If you are interested in contributing or testing on a platform, please add yourself to that table!
## Making a new release
If you believe a new release is warranted, you can make a pull-request with:
- An updated version number (remember to change the version everywhere it is used).
- A new section in the changelog (below the `# Unreleased` section).
This gives contributors an opportunity to squeeze in an extra PR or two that they feel is valuable
enough to warrant blocking the release a little.
Once the PR is merged, a maintainer will create a new tag matching the version name (e.g. `v0.26.1`),
and a CI job will automatically release the new version. Remember that the release date in the
changelog must be kept in check with the actual release date.

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@@ -1,9 +1,9 @@
[package]
name = "winit"
version = "0.27.0"
version = "0.25.0"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
edition = "2021"
edition = "2018"
keywords = ["windowing"]
license = "Apache-2.0"
readme = "README.md"
@@ -12,51 +12,35 @@ documentation = "https://docs.rs/winit"
categories = ["gui"]
[package.metadata.docs.rs]
features = ["serde"]
features = ["serde", "web-sys"]
default-target = "x86_64-unknown-linux-gnu"
# These are all tested in CI
targets = [
# Windows
"i686-pc-windows-msvc",
"x86_64-pc-windows-msvc",
# macOS
"x86_64-apple-darwin",
# Unix (X11 & Wayland)
"i686-unknown-linux-gnu",
"x86_64-unknown-linux-gnu",
# iOS
"x86_64-apple-ios",
# Android
"aarch64-linux-android",
# WebAssembly
"wasm32-unknown-unknown",
]
targets = ["i686-pc-windows-msvc", "x86_64-pc-windows-msvc", "i686-unknown-linux-gnu", "x86_64-unknown-linux-gnu", "x86_64-apple-darwin", "wasm32-unknown-unknown"]
[features]
default = ["x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
x11 = ["x11-dl", "mio", "percent-encoding", "parking_lot"]
wayland = ["wayland-client", "wayland-protocols", "sctk"]
wayland-dlopen = ["sctk/dlopen", "wayland-client/dlopen"]
wayland-csd-adwaita = ["sctk-adwaita", "sctk-adwaita/title"]
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
default = ["x11", "wayland"]
web-sys = ["web_sys", "wasm-bindgen", "instant/wasm-bindgen"]
stdweb = ["std_web", "instant/stdweb"]
x11 = ["x11-dl", "mio", "mio-misc", "percent-encoding", "parking_lot"]
wayland = ["wayland-client", "sctk"]
[dependencies]
instant = { version = "0.1", features = ["wasm-bindgen"] }
once_cell = "1.12"
instant = "0.1"
lazy_static = "1"
libc = "0.2.64"
log = "0.4"
serde = { version = "1", optional = true, features = ["serde_derive"] }
raw-window-handle = "0.5.0"
raw-window-handle = "0.3"
bitflags = "1"
mint = { version = "0.5.6", optional = true }
[dev-dependencies]
image = { version = "0.24.0", default-features = false, features = ["png"] }
simple_logger = "2.1.0"
image = "0.23.12"
simple_logger = "1.9"
[target.'cfg(target_os = "android")'.dependencies]
# Coordinate the next winit release with android-ndk-rs: https://github.com/rust-windowing/winit/issues/1995
ndk = "0.7.0"
ndk-glue = "0.7.0"
ndk = "0.3"
ndk-sys = "0.2.0"
ndk-glue = "0.3"
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
objc = "0.2.7"
@@ -66,53 +50,54 @@ cocoa = "0.24"
core-foundation = "0.9"
core-graphics = "0.22"
dispatch = "0.2.0"
scopeguard = "1.1"
[target.'cfg(target_os = "macos")'.dependencies.core-video-sys]
version = "0.1.4"
default_features = false
features = ["display_link"]
[target.'cfg(target_os = "windows")'.dependencies]
parking_lot = "0.12"
parking_lot = "0.11"
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
version = "0.36"
[target.'cfg(target_os = "windows")'.dependencies.winapi]
version = "0.3.6"
features = [
"Win32_Devices_HumanInterfaceDevice",
"Win32_Foundation",
"Win32_Globalization",
"Win32_Graphics_Dwm",
"Win32_Graphics_Gdi",
"Win32_Media",
"Win32_System_Com_StructuredStorage",
"Win32_System_Com",
"Win32_System_LibraryLoader",
"Win32_System_Ole",
"Win32_System_SystemInformation",
"Win32_System_SystemServices",
"Win32_System_Threading",
"Win32_System_WindowsProgramming",
"Win32_UI_Accessibility",
"Win32_UI_Controls",
"Win32_UI_HiDpi",
"Win32_UI_Input_Ime",
"Win32_UI_Input_KeyboardAndMouse",
"Win32_UI_Input_Pointer",
"Win32_UI_Input_Touch",
"Win32_UI_Shell",
"Win32_UI_TextServices",
"Win32_UI_WindowsAndMessaging",
"combaseapi",
"commctrl",
"dwmapi",
"errhandlingapi",
"imm",
"hidusage",
"libloaderapi",
"objbase",
"ole2",
"processthreadsapi",
"shellapi",
"shellscalingapi",
"shobjidl_core",
"unknwnbase",
"winbase",
"windowsx",
"winerror",
"wingdi",
"winnt",
"winuser",
]
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
wayland-client = { version = "0.29.4", default_features = false, features = ["use_system_lib"], optional = true }
wayland-protocols = { version = "0.29.4", features = [ "staging_protocols"], optional = true }
sctk = { package = "smithay-client-toolkit", version = "0.16.0", default_features = false, features = ["calloop"], optional = true }
sctk-adwaita = { version = "0.4.1", optional = true }
mio = { version = "0.8", features = ["os-ext"], optional = true }
wayland-client = { version = "0.28", features = [ "dlopen"] , optional = true }
sctk = { package = "smithay-client-toolkit", version = "0.12.3", optional = true }
mio = { version = "0.7", features = ["os-ext"], optional = true }
mio-misc = { version = "1.0", optional = true }
x11-dl = { version = "2.18.5", optional = true }
percent-encoding = { version = "2.0", optional = true }
parking_lot = { version = "0.12.0", optional = true }
libc = "0.2.64"
parking_lot = { version = "0.11.0", optional = true }
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
package = "web-sys"
version = "0.3.22"
optional = true
features = [
'console',
"AddEventListenerOptions",
@@ -138,11 +123,13 @@ features = [
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
version = "0.2.45"
optional = true
[target.'cfg(target_arch = "wasm32")'.dependencies.std_web]
package = "stdweb"
version = "=0.4.20"
optional = true
features = ["experimental_features_which_may_break_on_minor_version_bumps"]
[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
console_log = "0.2"
[workspace]
members = [
"run-wasm",
]

View File

@@ -100,10 +100,8 @@ If your PR makes notable changes to Winit's features, please update this section
### Input Handling
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
- **Mouse set location**: Forcibly changing the location of the pointer.
- **Cursor locking**: Locking the cursor inside the window so it cannot move.
- **Cursor confining**: Confining the cursor to the window bounds so it cannot leave them.
- **Cursor grab**: Locking the cursor so it cannot exit the client area of a window.
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
- **Cursor hittest**: Handle or ignore mouse events for a window.
- **Touch events**: Single-touch events.
- **Touch pressure**: Touch events contain information about the amount of force being applied.
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
@@ -174,7 +172,7 @@ Legend:
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|
|Window decorations |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A**|
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|✔️ |
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
@@ -185,9 +183,11 @@ Legend:
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ \*1|
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
\*1: `WindowEvent::ScaleFactorChanged` is not sent on `stdweb` backend.
### System information
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- |
@@ -198,11 +198,9 @@ Legend:
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|Mouse set location |✔️ |✔️ |✔️ |✔️(when locked) |**N/A**|**N/A**|**N/A**|
|Cursor locking |❌ |✔️ | |✔️ |**N/A**|**N/A**|✔️ |
|Cursor confining |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|Mouse set location |✔️ |✔️ |✔️ | |**N/A**|**N/A**|**N/A**|
|Cursor grab |✔️ |▢[#165] |▢[#242] |✔️ |**N/A**|**N/A**| |
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|Cursor hittest |✔️ |✔️ |❌ |✔️ |**N/A**|**N/A**|❌ |
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |❌ |
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |

View File

@@ -1,23 +1,14 @@
# Hall of Champions
The winit maintainers would like to recognize the following former winit
contributors, without whom winit would not exist in its current form. We thank
The Winit maintainers would like to recognize the following former Winit
contributors, without whom Winit would not exist in its current form. We thank
them deeply for their time and efforts, and wish them best of luck in their
future endeavors:
* [@tomaka]: For creating the winit project and guiding it through its early
* [@tomaka]: For creating the Winit project and guiding it through its early
years of existence.
* [@vberger]: For diligently creating the Wayland backend, and being its
extremely helpful and benevolent maintainer for years.
* [@francesca64]: For taking over the responsibility of maintaining almost every
winit backend, and standardizing HiDPI support across all of them.
* [@Osspial]: For heroically landing EventLoop 2.0, and valiantly ushering in a
vastly more sustainable era of winit.
* [@goddessfreya]: For selflessly taking over maintainership of glutin, and her
stellar dedication to improving both winit and glutin.
Winit backend, and standardizing HiDPI support across all of them
[@tomaka]: https://github.com/tomaka
[@vberger]: https://github.com/vberger
[@francesca64]: https://github.com/francesca64
[@Osspial]: https://github.com/Osspial
[@goddessfreya]: https://github.com/goddessfreya

View File

@@ -6,7 +6,7 @@
```toml
[dependencies]
winit = "0.27.0"
winit = "0.25.0"
```
## [Documentation](https://docs.rs/winit)
@@ -19,8 +19,9 @@ For features _outside_ the scope of winit, see [Missing features provided by oth
Join us in any of these:
[![Matrix](https://img.shields.io/badge/Matrix-%23rust--windowing%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#rust-windowing:matrix.org)
[![Libera.Chat](https://img.shields.io/badge/libera.chat-%23winit-red.svg)](https://web.libera.chat/#winit)
[![Freenode](https://img.shields.io/badge/freenode.net-%23glutin-red.svg)](http://webchat.freenode.net?channels=%23glutin&uio=MTY9dHJ1ZSYyPXRydWUmND10cnVlJjExPTE4NSYxMj10cnVlJjE1PXRydWU7a)
[![Matrix](https://img.shields.io/badge/Matrix-%23Glutin%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#Glutin:matrix.org)
[![Gitter](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/tomaka/glutin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
## Usage
@@ -69,19 +70,12 @@ Winit provides the following features, which can be enabled in your `Cargo.toml`
### Platform-specific usage
#### Wayland
Note that windows don't appear on Wayland until you draw/present to them.
`winit` doesn't do drawing, try the examples in [`glutin`] instead.
[`glutin`]: https://github.com/rust-windowing/glutin
#### WebAssembly
To run the web example: `cargo run-wasm --example web`
Winit supports compiling to the `wasm32-unknown-unknown` target with `web-sys`.
Winit supports compiling to the `wasm32-unknown-unknown` target with either a
`stdweb` or a `web-sys` backend for use on web browsers. However, please note
that **the `stdweb` backend is being deprecated and may be removed in a future
release of Winit**. The `web-sys` backend is also more feature complete.
On the web platform, a Winit window is backed by a `<canvas>` element. You can
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
@@ -101,19 +95,7 @@ book].
This library makes use of the [ndk-rs](https://github.com/rust-windowing/android-ndk-rs) crates, refer to that repo for more documentation.
The `ndk-glue` version needs to match the version used by `winit`. Otherwise, the application will not start correctly as `ndk-glue`'s internal `NativeActivity` static is not the same due to version mismatch.
`winit` compatibility table with `ndk-glue`:
| winit | ndk-glue |
| :---: | :------------------: |
| 0.24 | `ndk-glue = "0.2.0"` |
| 0.25 | `ndk-glue = "0.3.0"` |
| 0.26 | `ndk-glue = "0.5.0"` |
| 0.27 | `ndk-glue = "0.7.0"` |
Running on an Android device needs a dynamic system library, add this to Cargo.toml:
```toml
[[example]]
name = "request_redraw_threaded"
@@ -132,13 +114,10 @@ And run the application with `cargo apk run --example request_redraw_threaded`
#### MacOS
A lot of functionality expects the application to be ready before you start
doing anything; this includes creating windows, fetching monitors, drawing,
and so on, see issues [#2238], [#2051] and [#2087].
To ensure compatibility with older MacOS systems, winit links to
CGDisplayCreateUUIDFromDisplayID through the CoreGraphics framework.
However, under certain setups this function is only available to be linked
through the newer ColorSync framework. So, winit provides the
`WINIT_LINK_COLORSYNC` environment variable which can be set to `1` or `true`
while compiling to enable linking via ColorSync.
If you encounter problems, you should try doing your initialization inside
`Event::NewEvents(StartCause::Init)`.
[#2238]: https://github.com/rust-windowing/winit/issues/2238
[#2051]: https://github.com/rust-windowing/winit/issues/2051
[#2087]: https://github.com/rust-windowing/winit/issues/2087

10
build.rs Normal file
View File

@@ -0,0 +1,10 @@
fn main() {
// If building for macos and WINIT_LINK_COLORSYNC is set to true
// use CGDisplayCreateUUIDFromDisplayID from ColorSync instead of CoreGraphics
if std::env::var("CARGO_CFG_TARGET_OS").map_or(false, |os| os == "macos")
&& std::env::var("WINIT_LINK_COLORSYNC")
.map_or(false, |v| v == "1" || v.eq_ignore_ascii_case("true"))
{
println!("cargo:rustc-cfg=use_colorsync_cgdisplaycreateuuidfromdisplayid");
}
}

View File

@@ -1,11 +1,9 @@
#![allow(clippy::single_match)]
use std::{thread, time};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, KeyboardInput, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -90,21 +88,23 @@ fn main() {
window.request_redraw();
}
if close_requested {
control_flow.set_exit();
*control_flow = ControlFlow::Exit;
}
}
Event::RedrawRequested(_window_id) => {}
Event::RedrawEventsCleared => {
match mode {
Mode::Wait => control_flow.set_wait(),
*control_flow = match mode {
Mode::Wait => ControlFlow::Wait,
Mode::WaitUntil => {
if !wait_cancelled {
control_flow.set_wait_until(instant::Instant::now() + WAIT_TIME);
if wait_cancelled {
*control_flow
} else {
ControlFlow::WaitUntil(time::Instant::now() + WAIT_TIME)
}
}
Mode::Poll => {
thread::sleep(POLL_SLEEP_TIME);
control_flow.set_poll();
ControlFlow::Poll
}
};
}

View File

@@ -1,9 +1,7 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyboardInput, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::{CursorIcon, WindowBuilder},
};
@@ -17,7 +15,7 @@ fn main() {
let mut cursor_idx = 0;
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent {
@@ -44,7 +42,8 @@ fn main() {
event: WindowEvent::CloseRequested,
..
} => {
control_flow.set_exit();
*control_flow = ControlFlow::Exit;
return;
}
_ => (),
}

View File

@@ -1,10 +1,8 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, WindowEvent},
event_loop::EventLoop,
window::{CursorGrabMode, WindowBuilder},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
fn main() {
@@ -19,11 +17,11 @@ fn main() {
let mut modifiers = ModifiersState::default();
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::KeyboardInput {
input:
KeyboardInput {
@@ -34,23 +32,11 @@ fn main() {
..
} => {
use winit::event::VirtualKeyCode::*;
let result = match key {
Escape => {
control_flow.set_exit();
Ok(())
}
G => window.set_cursor_grab(CursorGrabMode::Confined),
L => window.set_cursor_grab(CursorGrabMode::Locked),
A => window.set_cursor_grab(CursorGrabMode::None),
H => {
window.set_cursor_visible(modifiers.shift());
Ok(())
}
_ => Ok(()),
};
if let Err(err) = result {
println!("error: {}", err);
match key {
Escape => *control_flow = ControlFlow::Exit,
G => window.set_cursor_grab(!modifiers.shift()).unwrap(),
H => window.set_cursor_visible(modifiers.shift()),
_ => (),
}
}
WindowEvent::ModifiersChanged(m) => modifiers = m,

View File

@@ -1,11 +1,9 @@
#![allow(clippy::single_match)]
#[cfg(not(target_arch = "wasm32"))]
fn main() {
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoopBuilder,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -15,7 +13,7 @@ fn main() {
}
SimpleLogger::new().init().unwrap();
let event_loop = EventLoopBuilder::<CustomEvent>::with_user_event().build();
let event_loop = EventLoop::<CustomEvent>::with_user_event();
let _window = WindowBuilder::new()
.with_title("A fantastic window!")
@@ -36,14 +34,14 @@ fn main() {
});
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::UserEvent(event) => println!("user event: {:?}", event),
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => control_flow.set_exit(),
} => *control_flow = ControlFlow::Exit,
_ => (),
}
});

View File

@@ -1,11 +1,9 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{
ElementState, Event, KeyboardInput, MouseButton, StartCause, VirtualKeyCode, WindowEvent,
},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::{Window, WindowBuilder, WindowId},
};
@@ -24,7 +22,7 @@ fn main() {
eprintln!("Switch which window is to be dragged by pressing \"x\".")
}
Event::WindowEvent { event, window_id } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Left,

View File

@@ -1,107 +1,69 @@
#![allow(clippy::single_match)]
use std::io::{stdin, stdout, Write};
use simple_logger::SimpleLogger;
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
use winit::event_loop::EventLoop;
use winit::event_loop::{ControlFlow, EventLoop};
use winit::monitor::{MonitorHandle, VideoMode};
use winit::window::{Fullscreen, WindowBuilder};
fn main() {
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
print!("Please choose the fullscreen mode: (1) exclusive, (2) borderless: ");
stdout().flush().unwrap();
let mut num = String::new();
stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
let fullscreen = Some(match num {
1 => Fullscreen::Exclusive(prompt_for_video_mode(&prompt_for_monitor(&event_loop))),
2 => Fullscreen::Borderless(Some(prompt_for_monitor(&event_loop))),
_ => panic!("Please enter a valid number"),
});
let mut decorations = true;
let mut minimized = false;
let window = WindowBuilder::new()
.with_title("Hello world!")
.with_fullscreen(fullscreen.clone())
.build(&event_loop)
.unwrap();
let mut monitor_index = 0;
let mut monitor = event_loop
.available_monitors()
.next()
.expect("no monitor found!");
println!("Monitor: {:?}", monitor.name());
let mut mode_index = 0;
let mut mode = monitor.video_modes().next().expect("no mode found");
println!("Mode: {}", mode);
println!("Keys:");
println!("- Esc\tExit");
println!("- F\tToggle exclusive fullscreen mode");
println!("- B\tToggle borderless mode");
println!("- S\tNext screen");
println!("- M\tNext mode for this screen");
println!("- D\tToggle window decorations");
println!("- X\tMaximize window");
println!("- Z\tMinimize window");
event_loop.run(move |event, elwt, control_flow| {
control_flow.set_wait();
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(virtual_code),
state: ElementState::Pressed,
state,
..
},
..
} => match virtual_code {
VirtualKeyCode::Escape => control_flow.set_exit(),
VirtualKeyCode::F | VirtualKeyCode::B if window.fullscreen().is_some() => {
window.set_fullscreen(None);
}
VirtualKeyCode::F => {
let fullscreen = Some(Fullscreen::Exclusive(mode.clone()));
println!("Setting mode: {fullscreen:?}");
window.set_fullscreen(fullscreen);
}
VirtualKeyCode::B => {
let fullscreen = Some(Fullscreen::Borderless(Some(monitor.clone())));
println!("Setting mode: {fullscreen:?}");
window.set_fullscreen(fullscreen);
}
VirtualKeyCode::S => {
monitor_index += 1;
if let Some(mon) = elwt.available_monitors().nth(monitor_index) {
monitor = mon;
} => match (virtual_code, state) {
(VirtualKeyCode::Escape, _) => *control_flow = ControlFlow::Exit,
(VirtualKeyCode::F, ElementState::Pressed) => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
monitor_index = 0;
monitor = elwt.available_monitors().next().expect("no monitor found!");
window.set_fullscreen(fullscreen.clone());
}
println!("Monitor: {:?}", monitor.name());
mode_index = 0;
mode = monitor.video_modes().next().expect("no mode found");
println!("Mode: {}", mode);
}
VirtualKeyCode::M => {
mode_index += 1;
if let Some(m) = monitor.video_modes().nth(mode_index) {
mode = m;
} else {
mode_index = 0;
mode = monitor.video_modes().next().expect("no mode found");
}
println!("Mode: {}", mode);
(VirtualKeyCode::S, ElementState::Pressed) => {
println!("window.fullscreen {:?}", window.fullscreen());
}
VirtualKeyCode::D => {
decorations = !decorations;
window.set_decorations(decorations);
}
VirtualKeyCode::X => {
(VirtualKeyCode::M, ElementState::Pressed) => {
let is_maximized = window.is_maximized();
window.set_maximized(!is_maximized);
}
VirtualKeyCode::Z => {
minimized = !minimized;
window.set_minimized(minimized);
(VirtualKeyCode::D, ElementState::Pressed) => {
decorations = !decorations;
window.set_decorations(decorations);
}
_ => (),
},
@@ -111,3 +73,46 @@ fn main() {
}
});
}
// Enumerate monitors and prompt user to choose one
fn prompt_for_monitor(event_loop: &EventLoop<()>) -> MonitorHandle {
for (num, monitor) in event_loop.available_monitors().enumerate() {
println!("Monitor #{}: {:?}", num, monitor.name());
}
print!("Please write the number of the monitor to use: ");
stdout().flush().unwrap();
let mut num = String::new();
stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
let monitor = event_loop
.available_monitors()
.nth(num)
.expect("Please enter a valid ID");
println!("Using {:?}", monitor.name());
monitor
}
fn prompt_for_video_mode(monitor: &MonitorHandle) -> VideoMode {
for (i, video_mode) in monitor.video_modes().enumerate() {
println!("Video mode #{}: {}", i, video_mode);
}
print!("Please write the number of the video mode to use: ");
stdout().flush().unwrap();
let mut num = String::new();
stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
let video_mode = monitor
.video_modes()
.nth(num)
.expect("Please enter a valid ID");
println!("Using {}", video_mode);
video_mode
}

View File

@@ -1,9 +1,7 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{Event, KeyboardInput, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -23,7 +21,7 @@ fn main() {
ElementState::Released,
VirtualKeyCode::{N, Y},
};
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => {
@@ -65,7 +63,7 @@ fn main() {
// event loop (i.e. if it's a multi-window application), you need to
// drop the window. That closes it, and results in `Destroyed` being
// sent.
control_flow.set_exit();
*control_flow = ControlFlow::Exit;
}
}
N => {

View File

@@ -1,99 +0,0 @@
#![allow(clippy::single_match)]
use log::LevelFilter;
use simple_logger::SimpleLogger;
use winit::{
dpi::PhysicalPosition,
event::{ElementState, Event, Ime, VirtualKeyCode, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
fn main() {
SimpleLogger::new()
.with_level(LevelFilter::Trace)
.init()
.unwrap();
println!("IME position will system default");
println!("Click to set IME position to cursor's");
println!("Press F2 to toggle IME. See the documentation of `set_ime_allowed` for more info");
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_inner_size(winit::dpi::LogicalSize::new(256f64, 128f64))
.build(&event_loop)
.unwrap();
let mut ime_allowed = true;
window.set_ime_allowed(ime_allowed);
let mut may_show_ime = false;
let mut cursor_position = PhysicalPosition::new(0.0, 0.0);
let mut ime_pos = PhysicalPosition::new(0.0, 0.0);
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
Event::WindowEvent {
event: WindowEvent::CursorMoved { position, .. },
..
} => {
cursor_position = position;
}
Event::WindowEvent {
event:
WindowEvent::MouseInput {
state: ElementState::Released,
..
},
..
} => {
println!(
"Setting ime position to {}, {}",
cursor_position.x, cursor_position.y
);
ime_pos = cursor_position;
if may_show_ime {
window.set_ime_position(ime_pos);
}
}
Event::WindowEvent {
event: WindowEvent::Ime(event),
..
} => {
println!("{:?}", event);
may_show_ime = event != Ime::Disabled;
if may_show_ime {
window.set_ime_position(ime_pos);
}
}
Event::WindowEvent {
event: WindowEvent::ReceivedCharacter(ch),
..
} => {
println!("ch: {:?}", ch);
}
Event::WindowEvent {
event: WindowEvent::KeyboardInput { input, .. },
..
} => {
println!("key: {:?}", input);
if input.state == ElementState::Pressed
&& input.virtual_keycode == Some(VirtualKeyCode::F2)
{
ime_allowed = !ime_allowed;
window.set_ime_allowed(ime_allowed);
println!("\nIME: {}\n", ime_allowed);
}
}
_ => (),
}
});
}

30
examples/min_max_size.rs Normal file
View File

@@ -0,0 +1,30 @@
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
fn main() {
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
window.set_min_inner_size(Some(LogicalSize::new(400.0, 200.0)));
window.set_max_inner_size(Some(LogicalSize::new(800.0, 400.0)));
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
println!("{:?}", event);
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
_ => (),
}
});
}

41
examples/minimize.rs Normal file
View File

@@ -0,0 +1,41 @@
extern crate winit;
use simple_logger::SimpleLogger;
use winit::event::{Event, VirtualKeyCode, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop};
use winit::window::WindowBuilder;
fn main() {
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.build(&event_loop)
.unwrap();
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
// Keyboard input event to handle minimize via a hotkey
Event::WindowEvent {
event: WindowEvent::KeyboardInput { input, .. },
window_id,
} => {
if window_id == window.id() {
// Pressing the 'M' key will minimize the window
if input.virtual_keycode == Some(VirtualKeyCode::M) {
window.set_minimized(true);
}
}
}
_ => (),
}
});
}

View File

@@ -1,5 +1,3 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{event_loop::EventLoop, window::WindowBuilder};

View File

@@ -1,9 +1,7 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoop,
event::{DeviceEvent, Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -16,41 +14,29 @@ fn main() {
.build(&event_loop)
.unwrap();
println!(
r"
When using so called 'natural scrolling' (scrolling that acts like on a touch screen), this is what to expect:
Moving your finger downwards on a scroll wheel should make the window move down, and you should see a positive Y scroll value.
When moving fingers on a trackpad down and to the right, you should see positive X and Y deltas, and the window should move down and to the right.
With reverse scrolling, you should see the inverse behavior.
In both cases the example window should move like the content of a scroll area in any other application.
In other words, the deltas indicate the direction in which to move the content (in this case the window)."
);
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::MouseWheel { delta, .. } => match delta {
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
_ => (),
},
Event::DeviceEvent { event, .. } => match event {
DeviceEvent::MouseWheel { delta } => match delta {
winit::event::MouseScrollDelta::LineDelta(x, y) => {
println!("mouse wheel Line Delta: ({},{})", x, y);
let pixels_per_line = 120.0;
let mut pos = window.outer_position().unwrap();
pos.x += (x * pixels_per_line) as i32;
pos.y += (y * pixels_per_line) as i32;
pos.x -= (x * pixels_per_line) as i32;
pos.y -= (y * pixels_per_line) as i32;
window.set_outer_position(pos)
}
winit::event::MouseScrollDelta::PixelDelta(p) => {
println!("mouse wheel Pixel Delta: ({},{})", p.x, p.y);
let mut pos = window.outer_position().unwrap();
pos.x += p.x as i32;
pos.y += p.y as i32;
pos.x -= p.x as i32;
pos.y -= p.y as i32;
window.set_outer_position(pos)
}
},

View File

@@ -1,5 +1,3 @@
#![allow(clippy::single_match)]
#[cfg(not(target_arch = "wasm32"))]
fn main() {
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
@@ -8,8 +6,8 @@ fn main() {
use winit::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event_loop::EventLoop,
window::{CursorGrabMode, CursorIcon, Fullscreen, WindowBuilder},
event_loop::{ControlFlow, EventLoop},
window::{CursorIcon, Fullscreen, WindowBuilder},
};
const WINDOW_COUNT: usize = 3;
@@ -36,10 +34,10 @@ fn main() {
// We need to update our chosen video mode if the window
// was moved to an another monitor, so that the window
// appears on this monitor instead when we go fullscreen
let previous_video_mode = video_modes.get(video_mode_id).cloned();
let previous_video_mode = video_modes.iter().cloned().nth(video_mode_id);
video_modes = window.current_monitor().unwrap().video_modes().collect();
video_mode_id = video_mode_id.min(video_modes.len());
let video_mode = video_modes.get(video_mode_id);
let video_mode = video_modes.iter().nth(video_mode_id);
// Different monitors may support different video modes,
// and the index we chose previously may now point to a
@@ -47,7 +45,7 @@ fn main() {
if video_mode != previous_video_mode.as_ref() {
println!(
"Window moved to another monitor, picked video mode: {}",
video_modes.get(video_mode_id).unwrap()
video_modes.iter().nth(video_mode_id).unwrap()
);
}
}
@@ -79,30 +77,19 @@ fn main() {
Right => (video_modes.len() - 1).min(video_mode_id + 1),
_ => unreachable!(),
};
println!("Picking video mode: {}", video_modes[video_mode_id]);
println!(
"Picking video mode: {}",
video_modes.iter().nth(video_mode_id).unwrap()
);
}
F => window.set_fullscreen(match (state, modifiers.alt()) {
(true, false) => Some(Fullscreen::Borderless(None)),
(true, true) => {
Some(Fullscreen::Exclusive(video_modes[video_mode_id].clone()))
}
(true, true) => Some(Fullscreen::Exclusive(
video_modes.iter().nth(video_mode_id).unwrap().clone(),
)),
(false, _) => None,
}),
L if state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Locked) {
println!("error: {}", err);
}
}
G if state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Confined) {
println!("error: {}", err);
}
}
G | L if !state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::None) {
println!("error: {}", err);
}
}
G => window.set_cursor_grab(state).unwrap(),
H => window.set_cursor_visible(!state),
I => {
println!("Info:");
@@ -159,9 +146,9 @@ fn main() {
});
}
event_loop.run(move |event, _event_loop, control_flow| {
match !window_senders.is_empty() {
true => control_flow.set_wait(),
false => control_flow.set_exit(),
*control_flow = match !window_senders.is_empty() {
true => ControlFlow::Wait,
false => ControlFlow::Exit,
};
match event {
Event::WindowEvent { event, window_id } => match event {
@@ -186,7 +173,7 @@ fn main() {
}
}
},
_ => {}
_ => (),
}
})
}

View File

@@ -1,11 +1,9 @@
#![allow(clippy::single_match)]
use std::collections::HashMap;
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event_loop::EventLoop,
event::{ElementState, Event, KeyboardInput, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::Window,
};
@@ -16,14 +14,11 @@ fn main() {
let mut windows = HashMap::new();
for _ in 0..3 {
let window = Window::new(&event_loop).unwrap();
println!("Opened a new window: {:?}", window.id());
windows.insert(window.id(), window);
}
println!("Press N to open a new window.");
event_loop.run(move |event, event_loop, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, window_id } => {
@@ -35,21 +30,18 @@ fn main() {
windows.remove(&window_id);
if windows.is_empty() {
control_flow.set_exit();
*control_flow = ControlFlow::Exit;
}
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
state: ElementState::Pressed,
virtual_keycode: Some(VirtualKeyCode::N),
..
},
is_synthetic: false,
..
} => {
let window = Window::new(event_loop).unwrap();
println!("Opened a new window: {:?}", window.id());
let window = Window::new(&event_loop).unwrap();
windows.insert(window.id(), window);
}
_ => (),

View File

@@ -1,9 +1,7 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -19,11 +17,11 @@ fn main() {
event_loop.run(move |event, _, control_flow| {
println!("{:?}", event);
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::MouseInput {
state: ElementState::Released,
..

View File

@@ -1,16 +1,13 @@
#![allow(clippy::single_match)]
use std::{thread, time};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
#[cfg(not(target_arch = "wasm32"))]
fn main() {
use std::{thread, time};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoop,
window::WindowBuilder,
};
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
@@ -27,13 +24,13 @@ fn main() {
event_loop.run(move |event, _, control_flow| {
println!("{:?}", event);
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => control_flow.set_exit(),
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
_ => (),
},
Event::RedrawRequested(_) => {
println!("\nredrawing!\n");
}
@@ -41,8 +38,3 @@ fn main() {
}
});
}
#[cfg(target_arch = "wasm32")]
fn main() {
unimplemented!() // `Window` can't be sent between threads
}

View File

@@ -1,10 +1,8 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -16,19 +14,17 @@ fn main() {
let window = WindowBuilder::new()
.with_title("Hit space to toggle resizability.")
.with_inner_size(LogicalSize::new(600.0, 300.0))
.with_min_inner_size(LogicalSize::new(400.0, 200.0))
.with_max_inner_size(LogicalSize::new(800.0, 400.0))
.with_inner_size(LogicalSize::new(400.0, 200.0))
.with_resizable(resizable)
.build(&event_loop)
.unwrap();
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::KeyboardInput {
input:
KeyboardInput {

View File

@@ -0,0 +1,54 @@
use simple_logger::SimpleLogger;
use winit::{
dpi::PhysicalPosition,
event::{ElementState, Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
fn main() {
SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let window = WindowBuilder::new().build(&event_loop).unwrap();
window.set_title("A fantastic window!");
println!("Ime position will system default");
println!("Click to set ime position to cursor's");
let mut cursor_position = PhysicalPosition::new(0.0, 0.0);
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent {
event: WindowEvent::CursorMoved { position, .. },
..
} => {
cursor_position = position;
}
Event::WindowEvent {
event:
WindowEvent::MouseInput {
state: ElementState::Released,
..
},
..
} => {
println!(
"Setting ime position to {}, {}",
cursor_position.x, cursor_position.y
);
window.set_ime_position(cursor_position);
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => {
*control_flow = ControlFlow::Exit;
return;
}
_ => (),
}
});
}

View File

@@ -1,12 +1,10 @@
#![allow(clippy::single_match)]
use instant::Instant;
use std::time::Duration;
use simple_logger::SimpleLogger;
use winit::{
event::{Event, StartCause, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -26,16 +24,16 @@ fn main() {
match event {
Event::NewEvents(StartCause::Init) => {
control_flow.set_wait_until(Instant::now() + timer_length);
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length)
}
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
control_flow.set_wait_until(Instant::now() + timer_length);
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length);
println!("\nTimer\n");
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => control_flow.set_exit(),
} => *control_flow = ControlFlow::Exit,
_ => (),
}
});

View File

@@ -1,9 +1,7 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -20,14 +18,14 @@ fn main() {
window.set_title("A fantastic window!");
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
println!("{:?}", event);
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => control_flow.set_exit(),
} => *control_flow = ControlFlow::Exit,
_ => (),
}
});

View File

@@ -1,5 +1,3 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::event_loop::EventLoop;

View File

@@ -1,8 +1,6 @@
#![allow(clippy::single_match)]
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -14,42 +12,8 @@ pub fn main() {
.build(&event_loop)
.unwrap();
#[cfg(target_arch = "wasm32")]
let log_list = wasm::create_log_list(&window);
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
#[cfg(target_arch = "wasm32")]
wasm::log_event(&log_list, &event);
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => control_flow.set_exit(),
Event::MainEventsCleared => {
window.request_redraw();
}
_ => (),
}
});
}
#[cfg(target_arch = "wasm32")]
mod wasm {
use wasm_bindgen::prelude::*;
use winit::{event::Event, window::Window};
#[wasm_bindgen(start)]
pub fn run() {
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
#[allow(clippy::main_recursion)]
super::main();
}
pub fn create_log_list(window: &Window) -> web_sys::Element {
#[cfg(feature = "web-sys")]
{
use winit::platform::web::WindowExtWebSys;
let canvas = window.canvas();
@@ -58,33 +22,53 @@ mod wasm {
let document = window.document().unwrap();
let body = document.body().unwrap();
// Set a background color for the canvas to make it easier to tell the where the canvas is for debugging purposes.
canvas.style().set_css_text("background-color: crimson;");
body.append_child(&canvas).unwrap();
let log_header = document.create_element("h2").unwrap();
log_header.set_text_content(Some("Event Log"));
body.append_child(&log_header).unwrap();
let log_list = document.create_element("ul").unwrap();
body.append_child(&log_list).unwrap();
log_list
body.append_child(&canvas)
.expect("Append canvas to HTML body");
}
pub fn log_event(log_list: &web_sys::Element, event: &Event<()>) {
#[cfg(feature = "stdweb")]
{
use std_web::web::INode;
use winit::platform::web::WindowExtStdweb;
let canvas = window.canvas();
let document = std_web::web::document();
let body: std_web::web::Node = document.body().expect("Get HTML body").into();
body.append_child(&canvas);
}
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
#[cfg(feature = "web-sys")]
log::debug!("{:?}", event);
// Getting access to browser logs requires a lot of setup on mobile devices.
// So we implement this basic logging system into the page to give developers an easy alternative.
// As a bonus its also kind of handy on desktop.
if let Event::WindowEvent { event, .. } = &event {
let window = web_sys::window().unwrap();
let document = window.document().unwrap();
let log = document.create_element("li").unwrap();
log.set_text_content(Some(&format!("{:?}", event)));
log_list
.insert_before(&log, log_list.first_child().as_ref())
.unwrap();
#[cfg(feature = "stdweb")]
std_web::console!(log, "%s", format!("{:?}", event));
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
Event::MainEventsCleared => {
window.request_redraw();
}
_ => (),
}
});
}
#[cfg(feature = "web-sys")]
mod wasm {
use wasm_bindgen::prelude::*;
#[wasm_bindgen(start)]
pub fn run() {
console_log::init_with_level(log::Level::Debug);
super::main();
}
}

View File

@@ -1,9 +1,7 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
@@ -18,14 +16,14 @@ fn main() {
.unwrap();
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
println!("{:?}", event);
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => control_flow.set_exit(),
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
Event::MainEventsCleared => {
window.request_redraw();
}

View File

@@ -1,12 +1,10 @@
#![allow(clippy::single_match)]
// This example is used by developers to test various window functions.
use simple_logger::SimpleLogger;
use winit::{
dpi::{LogicalSize, PhysicalSize},
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event_loop::{DeviceEventFilter, EventLoop},
event_loop::{ControlFlow, EventLoop},
window::{Fullscreen, WindowBuilder},
};
@@ -32,10 +30,8 @@ fn main() {
let mut minimized = false;
let mut visible = true;
event_loop.set_device_event_filter(DeviceEventFilter::Never);
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
match event {
Event::DeviceEvent {
@@ -62,69 +58,67 @@ fn main() {
_ => (),
},
Event::WindowEvent {
event:
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(key),
state: ElementState::Pressed,
..
},
..
},
event: WindowEvent::KeyboardInput { input, .. },
..
} => match key {
VirtualKeyCode::E => {
fn area(size: PhysicalSize<u32>) -> u32 {
size.width * size.height
}
} => match input {
KeyboardInput {
virtual_keycode: Some(key),
state: ElementState::Pressed,
..
} => match key {
VirtualKeyCode::E => {
fn area(size: PhysicalSize<u32>) -> u32 {
size.width * size.height
}
let monitor = window.current_monitor().unwrap();
if let Some(mode) = monitor
.video_modes()
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
{
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
} else {
eprintln!("no video modes available");
let monitor = window.current_monitor().unwrap();
if let Some(mode) = monitor
.video_modes()
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
{
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
} else {
eprintln!("no video modes available");
}
}
}
VirtualKeyCode::F => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
let monitor = window.current_monitor();
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
VirtualKeyCode::F => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
let monitor = window.current_monitor();
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
}
}
}
VirtualKeyCode::P => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
VirtualKeyCode::P => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
}
}
}
VirtualKeyCode::M => {
minimized = !minimized;
window.set_minimized(minimized);
}
VirtualKeyCode::Q => {
control_flow.set_exit();
}
VirtualKeyCode::V => {
visible = !visible;
window.set_visible(visible);
}
VirtualKeyCode::X => {
let is_maximized = window.is_maximized();
window.set_maximized(!is_maximized);
}
VirtualKeyCode::M => {
minimized = !minimized;
window.set_minimized(minimized);
}
VirtualKeyCode::Q => {
*control_flow = ControlFlow::Exit;
}
VirtualKeyCode::V => {
visible = !visible;
window.set_visible(visible);
}
VirtualKeyCode::X => {
let is_maximized = window.is_maximized();
window.set_maximized(!is_maximized);
}
_ => (),
},
_ => (),
},
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => control_flow.set_exit(),
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
_ => (),
}
});

View File

@@ -1,11 +1,10 @@
#![allow(clippy::single_match)]
extern crate image;
use std::path::Path;
use simple_logger::SimpleLogger;
use winit::{
event::Event,
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
window::{Icon, WindowBuilder},
};
@@ -31,12 +30,12 @@ fn main() {
.unwrap();
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
if let Event::WindowEvent { event, .. } = event {
use winit::event::WindowEvent::*;
match event {
CloseRequested => control_flow.set_exit(),
CloseRequested => *control_flow = ControlFlow::Exit,
DroppedFile(path) => {
window.set_window_icon(Some(load_icon(&path)));
}

View File

@@ -1,5 +1,3 @@
#![allow(clippy::single_match)]
// Limit this example to only compatible platforms.
#[cfg(any(
target_os = "windows",
@@ -8,8 +6,7 @@
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
target_os = "android",
target_os = "openbsd"
))]
fn main() {
use std::{thread::sleep, time::Duration};
@@ -17,7 +14,7 @@ fn main() {
use simple_logger::SimpleLogger;
use winit::{
event::{Event, WindowEvent},
event_loop::EventLoop,
event_loop::{ControlFlow, EventLoop},
platform::run_return::EventLoopExtRunReturn,
window::WindowBuilder,
};
@@ -33,7 +30,7 @@ fn main() {
while !quit {
event_loop.run_return(|event, _, control_flow| {
control_flow.set_wait();
*control_flow = ControlFlow::Wait;
if let Event::WindowEvent { event, .. } = &event {
// Print only Window events to reduce noise
@@ -48,7 +45,7 @@ fn main() {
quit = true;
}
Event::MainEventsCleared => {
control_flow.set_exit();
*control_flow = ControlFlow::Exit;
}
_ => (),
}
@@ -60,7 +57,7 @@ fn main() {
}
}
#[cfg(any(target_os = "ios", target_arch = "wasm32"))]
#[cfg(any(target_os = "ios", target_os = "android", target_arch = "wasm32"))]
fn main() {
println!("This platform doesn't support run_return.");
}

View File

@@ -1,9 +0,0 @@
[package]
name = "run-wasm"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
cargo-run-wasm = "0.1.0"

View File

@@ -1,3 +0,0 @@
fn main() {
cargo_run_wasm::run_wasm();
}

View File

@@ -35,9 +35,8 @@
//!
//! ### Position and Size types
//!
//! Winit's [`PhysicalPosition`] / [`PhysicalSize`] types correspond with the actual pixels on the
//! device, and the [`LogicalPosition`] / [`LogicalSize`] types correspond to the physical pixels
//! divided by the scale factor.
//! Winit's `Physical(Position|Size)` types correspond with the actual pixels on the device, and the
//! `Logical(Position|Size)` types correspond to the physical pixels divided by the scale factor.
//! All of Winit's functions return physical types, but can take either logical or physical
//! coordinates as input, allowing you to use the most convenient coordinate system for your
//! particular application.
@@ -47,18 +46,19 @@
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
//! will truncate the fractional part of the float, rather than properly round to the nearest
//! integer. Use the provided `cast` function or [`From`]/[`Into`] conversions, which handle the
//! integer. Use the provided `cast` function or `From`/`Into` conversions, which handle the
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
//! int, although rounding lessens the problem.
//!
//! ### Events
//!
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
//! monitor, or if the user changes their DPI settings. This gives you a chance to rescale your
//! application's UI elements and adjust how the platform changes the window's size to reflect the new
//! scale factor. If a window hasn't received a [`ScaleFactorChanged`] event, then its scale factor
//! can be found by calling [`window.scale_factor()`].
//! Winit will dispatch a [`ScaleFactorChanged`](crate::event::WindowEvent::ScaleFactorChanged)
//! event whenever a window's scale factor has changed. This can happen if the user drags their
//! window from a standard-resolution monitor to a high-DPI monitor, or if the user changes their
//! DPI settings. This gives you a chance to rescale your application's UI elements and adjust how
//! the platform changes the window's size to reflect the new scale factor. If a window hasn't
//! received a [`ScaleFactorChanged`](crate::event::WindowEvent::ScaleFactorChanged) event,
//! then its scale factor is `1.0`.
//!
//! ## How is the scale factor calculated?
//!
@@ -77,7 +77,7 @@
//! currently uses a three-pronged approach:
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable, if present.
//! + If not present, use the value set in `Xft.dpi` in Xresources.
//! + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
//! + Otherwise, calcuate the scale factor based on the millimeter monitor dimensions provided by XRandR.
//!
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
@@ -93,11 +93,8 @@
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
//! both the screen scaling and the browser zoom level and can go below `1.0`.
//!
//!
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
//! [`ScaleFactorChanged`]: crate::event::WindowEvent::ScaleFactorChanged
//! [`window.scale_factor()`]: crate::window::Window::scale_factor
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
@@ -213,9 +210,9 @@ impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P> {
}
}
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X) {
fn from(p: LogicalPosition<P>) -> (X, X) {
(p.x.cast(), p.y.cast())
impl<P: Pixel, X: Pixel> Into<(X, X)> for LogicalPosition<P> {
fn into(self: Self) -> (X, X) {
(self.x.cast(), self.y.cast())
}
}
@@ -225,23 +222,26 @@ impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P> {
}
}
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2] {
fn from(p: LogicalPosition<P>) -> [X; 2] {
[p.x.cast(), p.y.cast()]
impl<P: Pixel, X: Pixel> Into<[X; 2]> for LogicalPosition<P> {
fn into(self: Self) -> [X; 2] {
[self.x.cast(), self.y.cast()]
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<mint::Point2<P>> for LogicalPosition<P> {
fn from(p: mint::Point2<P>) -> Self {
Self::new(p.x, p.y)
fn from(mint: mint::Point2<P>) -> Self {
Self::new(mint.x, mint.y)
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<LogicalPosition<P>> for mint::Point2<P> {
fn from(p: LogicalPosition<P>) -> Self {
mint::Point2 { x: p.x, y: p.y }
fn from(winit: LogicalPosition<P>) -> Self {
mint::Point2 {
x: winit.x,
y: winit.y,
}
}
}
@@ -292,9 +292,9 @@ impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P> {
}
}
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for (X, X) {
fn from(p: PhysicalPosition<P>) -> (X, X) {
(p.x.cast(), p.y.cast())
impl<P: Pixel, X: Pixel> Into<(X, X)> for PhysicalPosition<P> {
fn into(self: Self) -> (X, X) {
(self.x.cast(), self.y.cast())
}
}
@@ -304,23 +304,26 @@ impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P> {
}
}
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for [X; 2] {
fn from(p: PhysicalPosition<P>) -> [X; 2] {
[p.x.cast(), p.y.cast()]
impl<P: Pixel, X: Pixel> Into<[X; 2]> for PhysicalPosition<P> {
fn into(self: Self) -> [X; 2] {
[self.x.cast(), self.y.cast()]
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<mint::Point2<P>> for PhysicalPosition<P> {
fn from(p: mint::Point2<P>) -> Self {
Self::new(p.x, p.y)
fn from(mint: mint::Point2<P>) -> Self {
Self::new(mint.x, mint.y)
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<PhysicalPosition<P>> for mint::Point2<P> {
fn from(p: PhysicalPosition<P>) -> Self {
mint::Point2 { x: p.x, y: p.y }
fn from(winit: PhysicalPosition<P>) -> Self {
mint::Point2 {
x: winit.x,
y: winit.y,
}
}
}
@@ -371,9 +374,9 @@ impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalSize<P> {
}
}
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for (X, X) {
fn from(s: LogicalSize<P>) -> (X, X) {
(s.width.cast(), s.height.cast())
impl<P: Pixel, X: Pixel> Into<(X, X)> for LogicalSize<P> {
fn into(self: LogicalSize<P>) -> (X, X) {
(self.width.cast(), self.height.cast())
}
}
@@ -383,25 +386,25 @@ impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalSize<P> {
}
}
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for [X; 2] {
fn from(s: LogicalSize<P>) -> [X; 2] {
[s.width.cast(), s.height.cast()]
impl<P: Pixel, X: Pixel> Into<[X; 2]> for LogicalSize<P> {
fn into(self: Self) -> [X; 2] {
[self.width.cast(), self.height.cast()]
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<mint::Vector2<P>> for LogicalSize<P> {
fn from(v: mint::Vector2<P>) -> Self {
Self::new(v.x, v.y)
fn from(mint: mint::Vector2<P>) -> Self {
Self::new(mint.x, mint.y)
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<LogicalSize<P>> for mint::Vector2<P> {
fn from(s: LogicalSize<P>) -> Self {
fn from(winit: LogicalSize<P>) -> Self {
mint::Vector2 {
x: s.width,
y: s.height,
x: winit.width,
y: winit.height,
}
}
}
@@ -450,9 +453,9 @@ impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalSize<P> {
}
}
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for (X, X) {
fn from(s: PhysicalSize<P>) -> (X, X) {
(s.width.cast(), s.height.cast())
impl<P: Pixel, X: Pixel> Into<(X, X)> for PhysicalSize<P> {
fn into(self: Self) -> (X, X) {
(self.width.cast(), self.height.cast())
}
}
@@ -462,25 +465,25 @@ impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalSize<P> {
}
}
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for [X; 2] {
fn from(s: PhysicalSize<P>) -> [X; 2] {
[s.width.cast(), s.height.cast()]
impl<P: Pixel, X: Pixel> Into<[X; 2]> for PhysicalSize<P> {
fn into(self: Self) -> [X; 2] {
[self.width.cast(), self.height.cast()]
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<mint::Vector2<P>> for PhysicalSize<P> {
fn from(v: mint::Vector2<P>) -> Self {
Self::new(v.x, v.y)
fn from(mint: mint::Vector2<P>) -> Self {
Self::new(mint.x, mint.y)
}
}
#[cfg(feature = "mint")]
impl<P: Pixel> From<PhysicalSize<P>> for mint::Vector2<P> {
fn from(s: PhysicalSize<P>) -> Self {
fn from(winit: PhysicalSize<P>) -> Self {
mint::Vector2 {
x: s.width,
y: s.height,
x: winit.width,
y: winit.height,
}
}
}

View File

@@ -1,10 +1,10 @@
//! The [`Event`] enum and assorted supporting types.
//! The `Event` enum and assorted supporting types.
//!
//! These are sent to the closure given to [`EventLoop::run(...)`], where they get
//! These are sent to the closure given to [`EventLoop::run(...)`][event_loop_run], where they get
//! processed and used to modify the program state. For more details, see the root-level documentation.
//!
//! Some of these events represent different "parts" of a traditional event-handling loop. You could
//! approximate the basic ordering loop of [`EventLoop::run(...)`] like this:
//! approximate the basic ordering loop of [`EventLoop::run(...)`][event_loop_run] like this:
//!
//! ```rust,ignore
//! let mut control_flow = ControlFlow::Poll;
@@ -29,16 +29,13 @@
//! event_handler(LoopDestroyed, ..., &mut control_flow);
//! ```
//!
//! This leaves out timing details like [`ControlFlow::WaitUntil`] but hopefully
//! This leaves out timing details like `ControlFlow::WaitUntil` but hopefully
//! describes what happens in what order.
//!
//! [`EventLoop::run(...)`]: crate::event_loop::EventLoop::run
//! [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
//! [event_loop_run]: crate::event_loop::EventLoop::run
use instant::Instant;
use std::path::PathBuf;
#[cfg(doc)]
use crate::window::Window;
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
platform_impl,
@@ -74,107 +71,9 @@ pub enum Event<'a, T: 'static> {
UserEvent(T),
/// Emitted when the application has been suspended.
///
/// # Portability
///
/// Not all platforms support the notion of suspending applications, and there may be no
/// technical way to guarantee being able to emit a `Suspended` event if the OS has
/// no formal application lifecycle (currently only Android and iOS do). For this reason,
/// Winit does not currently try to emit pseudo `Suspended` events before the application
/// quits on platforms without an application lifecycle.
///
/// Considering that the implementation of `Suspended` and [`Resumed`] events may be internally
/// driven by multiple platform-specific events, and that there may be subtle differences across
/// platforms with how these internal events are delivered, it's recommended that applications
/// be able to gracefully handle redundant (i.e. back-to-back) `Suspended` or [`Resumed`] events.
///
/// Also see [`Resumed`] notes.
///
/// ## Android
///
/// On Android, the `Suspended` event is only sent when the application's associated
/// [`SurfaceView`] is destroyed. This is expected to closely correlate with the [`onPause`]
/// lifecycle event but there may technically be a discrepancy.
///
/// [`onPause`]: https://developer.android.com/reference/android/app/Activity#onPause()
///
/// Applications that need to run on Android should assume their [`SurfaceView`] has been
/// destroyed, which indirectly invalidates any existing render surfaces that may have been
/// created outside of Winit (such as an `EGLSurface`, [`VkSurfaceKHR`] or [`wgpu::Surface`]).
///
/// After being `Suspended` on Android applications must drop all render surfaces before
/// the event callback completes, which may be re-created when the application is next [`Resumed`].
///
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
///
/// ## iOS
///
/// On iOS, the `Suspended` event is currently emitted in response to an
/// [`applicationWillResignActive`] callback which means that the application is
/// about to transition from the active to inactive state (according to the
/// [iOS application lifecycle]).
///
/// [`applicationWillResignActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622950-applicationwillresignactive
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
///
/// [`Resumed`]: Self::Resumed
Suspended,
/// Emitted when the application has been resumed.
///
/// For consistency, all platforms emit a `Resumed` event even if they don't themselves have a
/// formal suspend/resume lifecycle. For systems without a standard suspend/resume lifecycle
/// the `Resumed` event is always emitted after the [`NewEvents(StartCause::Init)`][StartCause::Init]
/// event.
///
/// # Portability
///
/// It's recommended that applications should only initialize their graphics context and create
/// a window after they have received their first `Resumed` event. Some systems
/// (specifically Android) won't allow applications to create a render surface until they are
/// resumed.
///
/// Considering that the implementation of [`Suspended`] and `Resumed` events may be internally
/// driven by multiple platform-specific events, and that there may be subtle differences across
/// platforms with how these internal events are delivered, it's recommended that applications
/// be able to gracefully handle redundant (i.e. back-to-back) [`Suspended`] or `Resumed` events.
///
/// Also see [`Suspended`] notes.
///
/// ## Android
///
/// On Android, the `Resumed` event is sent when a new [`SurfaceView`] has been created. This is
/// expected to closely correlate with the [`onResume`] lifecycle event but there may technically
/// be a discrepancy.
///
/// [`onResume`]: https://developer.android.com/reference/android/app/Activity#onResume()
///
/// Applications that need to run on Android must wait until they have been `Resumed`
/// before they will be able to create a render surface (such as an `EGLSurface`,
/// [`VkSurfaceKHR`] or [`wgpu::Surface`]) which depend on having a
/// [`SurfaceView`]. Applications must also assume that if they are [`Suspended`], then their
/// render surfaces are invalid and should be dropped.
///
/// Also see [`Suspended`] notes.
///
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
///
/// ## iOS
///
/// On iOS, the `Resumed` event is emitted in response to an [`applicationDidBecomeActive`]
/// callback which means the application is "active" (according to the
/// [iOS application lifecycle]).
///
/// [`applicationDidBecomeActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622956-applicationdidbecomeactive
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
///
/// [`Suspended`]: Self::Suspended
Resumed,
/// Emitted when all of the event loop's input events have been processed and redraw processing
@@ -189,35 +88,32 @@ pub enum Event<'a, T: 'static> {
/// can render here unconditionally for simplicity.
MainEventsCleared,
/// Emitted after [`MainEventsCleared`] when a window should be redrawn.
/// Emitted after `MainEventsCleared` when a window should be redrawn.
///
/// This gets triggered in two scenarios:
/// - The OS has performed an operation that's invalidated the window's contents (such as
/// resizing the window).
/// - The application has explicitly requested a redraw via [`Window::request_redraw`].
/// - The application has explicitly requested a redraw via
/// [`Window::request_redraw`](crate::window::Window::request_redraw).
///
/// During each iteration of the event loop, Winit will aggregate duplicate redraw requests
/// into a single event, to help avoid duplicating rendering work.
///
/// Mainly of interest to applications with mostly-static graphics that avoid redrawing unless
/// something changes, like most non-game GUIs.
///
/// [`MainEventsCleared`]: Self::MainEventsCleared
RedrawRequested(WindowId),
/// Emitted after all [`RedrawRequested`] events have been processed and control flow is about to
/// Emitted after all `RedrawRequested` events have been processed and control flow is about to
/// be taken away from the program. If there are no `RedrawRequested` events, it is emitted
/// immediately after `MainEventsCleared`.
///
/// This event is useful for doing any cleanup or bookkeeping work after all the rendering
/// tasks have been completed.
///
/// [`RedrawRequested`]: Self::RedrawRequested
RedrawEventsCleared,
/// Emitted when the event loop is being shut down.
///
/// This is irreversible - if this event is emitted, it is guaranteed to be the last event that
/// This is irreversable - if this event is emitted, it is guaranteed to be the last event that
/// gets emitted. You generally want to treat this as an "do on quit" event.
LoopDestroyed,
}
@@ -235,7 +131,7 @@ impl<T: Clone> Clone for Event<'static, T> {
device_id: *device_id,
event: event.clone(),
},
NewEvents(cause) => NewEvents(*cause),
NewEvents(cause) => NewEvents(cause.clone()),
MainEventsCleared => MainEventsCleared,
RedrawRequested(wid) => RedrawRequested(*wid),
RedrawEventsCleared => RedrawEventsCleared,
@@ -287,11 +183,9 @@ impl<'a, T> Event<'a, T> {
/// Describes the reason the event loop is resuming.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum StartCause {
/// Sent if the time specified by [`ControlFlow::WaitUntil`] has been reached. Contains the
/// Sent if the time specified by `ControlFlow::WaitUntil` has been reached. Contains the
/// moment the timeout was requested and the requested resume time. The actual resume time is
/// guaranteed to be equal to or after the requested resume time.
///
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
ResumeTimeReached {
start: Instant,
requested_resume: Instant,
@@ -305,16 +199,14 @@ pub enum StartCause {
},
/// Sent if the event loop is being resumed after the loop's control flow was set to
/// [`ControlFlow::Poll`].
///
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
/// `ControlFlow::Poll`.
Poll,
/// Sent once, immediately after `run` is called. Indicates that the loop was just initialized.
Init,
}
/// Describes an event from a [`Window`].
/// Describes an event from a `Window`.
#[derive(Debug, PartialEq)]
pub enum WindowEvent<'a> {
/// The size of the window has changed. Contains the client area's new dimensions.
@@ -348,8 +240,6 @@ pub enum WindowEvent<'a> {
HoveredFileCancelled,
/// The window received a unicode character.
///
/// See also the [`Ime`](Self::Ime) event for more complex character sequences.
ReceivedCharacter(char),
/// The window gained or lost focus.
@@ -375,21 +265,11 @@ pub enum WindowEvent<'a> {
/// The keyboard modifiers have changed.
///
/// ## Platform-specific
///
/// - **Web:** This API is currently unimplemented on the web. This isn't by design - it's an
/// Platform-specific behavior:
/// - **Web**: This API is currently unimplemented on the web. This isn't by design - it's an
/// issue, and it should get fixed - but it's the current state of the API.
ModifiersChanged(ModifiersState),
/// An event from an input method.
///
/// **Note:** You have to explicitly enable this event using [`Window::set_ime_allowed`].
///
/// ## Platform-specific
///
/// - **iOS / Android / Web:** Unsupported.
Ime(Ime),
/// The cursor has moved on the window.
CursorMoved {
device_id: DeviceId,
@@ -470,27 +350,16 @@ pub enum WindowEvent<'a> {
/// Applications might wish to react to this to change the theme of the content of the window
/// when the system changes the window theme.
///
/// ## Platform-specific
///
/// At the moment this is only supported on Windows.
ThemeChanged(Theme),
/// The window has been occluded (completely hidden from view).
///
/// This is different to window visibility as it depends on whether the window is closed,
/// minimised, set invisible, or fully occluded by another window.
///
/// Platform-specific behavior:
/// - **iOS / Android / Web / Wayland / Windows:** Unsupported.
Occluded(bool),
}
impl Clone for WindowEvent<'static> {
fn clone(&self) -> Self {
use self::WindowEvent::*;
return match self {
Resized(size) => Resized(*size),
Moved(pos) => Moved(*pos),
Resized(size) => Resized(size.clone()),
Moved(pos) => Moved(pos.clone()),
CloseRequested => CloseRequested,
Destroyed => Destroyed,
DroppedFile(file) => DroppedFile(file.clone()),
@@ -507,8 +376,8 @@ impl Clone for WindowEvent<'static> {
input: *input,
is_synthetic: *is_synthetic,
},
Ime(preedit_state) => Ime(preedit_state.clone()),
ModifiersChanged(modifiers) => ModifiersChanged(*modifiers),
ModifiersChanged(modifiers) => ModifiersChanged(modifiers.clone()),
#[allow(deprecated)]
CursorMoved {
device_id,
@@ -568,11 +437,10 @@ impl Clone for WindowEvent<'static> {
value: *value,
},
Touch(touch) => Touch(*touch),
ThemeChanged(theme) => ThemeChanged(*theme),
ThemeChanged(theme) => ThemeChanged(theme.clone()),
ScaleFactorChanged { .. } => {
unreachable!("Static event can't be about scale factor changing")
}
Occluded(occluded) => Occluded(*occluded),
};
}
}
@@ -600,7 +468,6 @@ impl<'a> WindowEvent<'a> {
is_synthetic,
}),
ModifiersChanged(modifiers) => Some(ModifiersChanged(modifiers)),
Ime(event) => Some(Ime(event)),
#[allow(deprecated)]
CursorMoved {
device_id,
@@ -658,7 +525,6 @@ impl<'a> WindowEvent<'a> {
Touch(touch) => Some(Touch(touch)),
ThemeChanged(theme) => Some(ThemeChanged(theme)),
ScaleFactorChanged { .. } => None,
Occluded(occluded) => Some(Occluded(occluded)),
}
}
}
@@ -672,16 +538,12 @@ impl<'a> WindowEvent<'a> {
pub struct DeviceId(pub(crate) platform_impl::DeviceId);
impl DeviceId {
/// Returns a dummy id, useful for unit testing.
///
/// # Safety
///
/// The only guarantee made about the return value of this function is that
/// it will always be equal to itself and to future values returned by this function.
/// No other guarantees are made. This may be equal to a real `DeviceId`.
/// Returns a dummy `DeviceId`, useful for unit testing. The only guarantee made about the return
/// value of this function is that it will always be equal to itself and to future values returned
/// by this function. No other guarantees are made. This may be equal to a real `DeviceId`.
///
/// **Passing this into a winit function will result in undefined behavior.**
pub const unsafe fn dummy() -> Self {
pub unsafe fn dummy() -> Self {
DeviceId(platform_impl::DeviceId::dummy())
}
}
@@ -701,7 +563,7 @@ pub enum DeviceEvent {
/// Change in physical position of a pointing device.
///
/// This represents raw, unfiltered physical motion. Not to be confused with [`WindowEvent::CursorMoved`].
/// This represents raw, unfiltered physical motion. Not to be confused with `WindowEvent::CursorMoved`.
MouseMotion {
/// (x, y) change in position in unspecified units.
///
@@ -714,7 +576,7 @@ pub enum DeviceEvent {
delta: MouseScrollDelta,
},
/// Motion on some analog axis. This event will be reported for all arbitrary input devices
/// Motion on some analog axis. This event will be reported for all arbitrary input devices
/// that winit supports on this platform, including mouse devices. If the device is a mouse
/// device then this will be reported alongside the MouseMotion event.
Motion {
@@ -761,72 +623,6 @@ pub struct KeyboardInput {
pub modifiers: ModifiersState,
}
/// Describes [input method](https://en.wikipedia.org/wiki/Input_method) events.
///
/// This is also called a "composition event".
///
/// Most keypresses using a latin-like keyboard layout simply generate a [`WindowEvent::ReceivedCharacter`].
/// However, one couldn't possibly have a key for every single unicode character that the user might want to type
/// - so the solution operating systems employ is to allow the user to type these using _a sequence of keypresses_ instead.
///
/// A prominent example of this is accents - many keyboard layouts allow you to first click the "accent key", and then
/// the character you want to apply the accent to. This will generate the following event sequence:
/// ```ignore
/// // Press "`" key
/// Ime::Preedit("`", Some(0), Some(0))
/// // Press "E" key
/// Ime::Commit("é")
/// ```
///
/// Additionally, certain input devices are configured to display a candidate box that allow the user to select the
/// desired character interactively. (To properly position this box, you must use [`Window::set_ime_position`].)
///
/// An example of a keyboard layout which uses candidate boxes is pinyin. On a latin keybaord the following event
/// sequence could be obtained:
/// ```ignore
/// // Press "A" key
/// Ime::Preedit("a", Some(1), Some(1))
/// // Press "B" key
/// Ime::Preedit("a b", Some(3), Some(3))
/// // Press left arrow key
/// Ime::Preedit("a b", Some(1), Some(1))
/// // Press space key
/// Ime::Preedit("啊b", Some(3), Some(3))
/// // Press space key
/// Ime::Commit("啊不")
/// ```
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Ime {
/// Notifies when the IME was enabled.
///
/// After getting this event you could receive [`Preedit`](Self::Preedit) and
/// [`Commit`](Self::Commit) events. You should also start performing IME related requests
/// like [`Window::set_ime_position`].
Enabled,
/// Notifies when a new composing text should be set at the cursor position.
///
/// The value represents a pair of the preedit string and the cursor begin position and end
/// position. When it's `None`, the cursor should be hidden.
///
/// The cursor position is byte-wise indexed.
Preedit(String, Option<(usize, usize)>),
/// Notifies when text should be inserted into the editor widget.
///
/// Any pending [`Preedit`](Self::Preedit) must be cleared.
Commit(String),
/// Notifies when the IME was disabled.
///
/// After receiving this event you won't get any more [`Preedit`](Self::Preedit) or
/// [`Commit`](Self::Commit) events until the next [`Enabled`](Self::Enabled) event. You can
/// also stop issuing IME related requests like [`Window::set_ime_position`] and clear pending
/// preedit text.
Disabled,
}
/// Describes touch-screen input state.
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
@@ -839,18 +635,18 @@ pub enum TouchPhase {
/// Represents a touch event
///
/// Every time the user touches the screen, a new [`TouchPhase::Started`] event with an unique
/// identifier for the finger is generated. When the finger is lifted, an [`TouchPhase::Ended`]
/// Every time the user touches the screen, a new `Start` event with an unique
/// identifier for the finger is generated. When the finger is lifted, an `End`
/// event is generated with the same finger id.
///
/// After a `Started` event has been emitted, there may be zero or more `Move`
/// After a `Start` event has been emitted, there may be zero or more `Move`
/// events when the finger is moved or the touch pressure changes.
///
/// The finger id may be reused by the system after an `Ended` event. The user
/// should assume that a new `Started` event received with the same id has nothing
/// The finger id may be reused by the system after an `End` event. The user
/// should assume that a new `Start` event received with the same id has nothing
/// to do with the old finger and is a new finger.
///
/// A [`TouchPhase::Cancelled`] event is emitted when the system has canceled tracking this
/// A `Cancelled` event is emitted when the system has canceled tracking this
/// touch, such as when the window loses focus, or on iOS if the user moves the
/// device against their face.
#[derive(Debug, Clone, Copy, PartialEq)]
@@ -904,9 +700,8 @@ pub enum Force {
impl Force {
/// Returns the force normalized to the range between 0.0 and 1.0 inclusive.
///
/// Instead of normalizing the force, you should prefer to handle
/// [`Force::Calibrated`] so that the amount of force the user has to apply is
/// `Force::Calibrated` so that the amount of force the user has to apply is
/// consistent across devices.
pub fn normalized(&self) -> f64 {
match self {
@@ -960,23 +755,15 @@ pub enum MouseScrollDelta {
/// Amount in lines or rows to scroll in the horizontal
/// and vertical directions.
///
/// Positive values indicate that the content that is being scrolled should move
/// right and down (revealing more content left and up).
/// Positive values indicate movement forward
/// (away from the user) or rightwards.
LineDelta(f32, f32),
/// Amount in pixels to scroll in the horizontal and
/// vertical direction.
///
/// Scroll events are expressed as a `PixelDelta` if
/// Scroll events are expressed as a PixelDelta if
/// supported by the device (eg. a touchpad) and
/// platform.
///
/// Positive values indicate that the content being scrolled should
/// move right/down.
///
/// For a 'natural scrolling' touch pad (that acts like a touch screen)
/// this means moving your fingers right and down should give positive values,
/// and move the content right and down (to reveal more things left and up).
PixelDelta(PhysicalPosition<f64>),
}
@@ -1211,9 +998,9 @@ bitflags! {
// left and right modifiers are currently commented out, but we should be able to support
// them in a future release
/// The "shift" key.
const SHIFT = 0b100;
// const LSHIFT = 0b010;
// const RSHIFT = 0b001;
const SHIFT = 0b100 << 0;
// const LSHIFT = 0b010 << 0;
// const RSHIFT = 0b001 << 0;
/// The "control" key.
const CTRL = 0b100 << 3;
// const LCTRL = 0b010 << 3;

View File

@@ -1,117 +1,48 @@
//! The [`EventLoop`] struct and assorted supporting types, including
//! [`ControlFlow`].
//! The `EventLoop` struct and assorted supporting types, including `ControlFlow`.
//!
//! If you want to send custom events to the event loop, use
//! [`EventLoop::create_proxy`] to acquire an [`EventLoopProxy`] and call its
//! [`send_event`](`EventLoopProxy::send_event`) method.
//! If you want to send custom events to the event loop, use [`EventLoop::create_proxy()`][create_proxy]
//! to acquire an [`EventLoopProxy`][event_loop_proxy] and call its [`send_event`][send_event] method.
//!
//! See the root-level documentation for information on how to create and use an event loop to
//! handle events.
use std::marker::PhantomData;
//!
//! [create_proxy]: crate::event_loop::EventLoop::create_proxy
//! [event_loop_proxy]: crate::event_loop::EventLoopProxy
//! [send_event]: crate::event_loop::EventLoopProxy::send_event
use instant::Instant;
use std::ops::Deref;
use std::{error, fmt};
use instant::Instant;
use once_cell::sync::OnceCell;
use raw_window_handle::{HasRawDisplayHandle, RawDisplayHandle};
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
/// Provides a way to retrieve events from the system and from the windows that were registered to
/// the events loop.
///
/// An `EventLoop` can be seen more or less as a "context". Calling [`EventLoop::new`]
/// An `EventLoop` can be seen more or less as a "context". Calling `EventLoop::new()`
/// initializes everything that will be required to create windows. For example on Linux creating
/// an event loop opens a connection to the X or Wayland server.
///
/// To wake up an `EventLoop` from a another thread, see the [`EventLoopProxy`] docs.
/// To wake up an `EventLoop` from a another thread, see the `EventLoopProxy` docs.
///
/// Note that this cannot be shared across threads (due to platform-dependant logic
/// forbidding it), as such it is neither [`Send`] nor [`Sync`]. If you need cross-thread access, the
/// [`Window`] created from this _can_ be sent to an other thread, and the
/// [`EventLoopProxy`] allows you to wake up an `EventLoop` from another thread.
/// Note that the `EventLoop` cannot be shared across threads (due to platform-dependant logic
/// forbidding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
/// `Window` created from this `EventLoop` _can_ be sent to an other thread, and the
/// `EventLoopProxy` allows you to wake up an `EventLoop` from another thread.
///
/// [`Window`]: crate::window::Window
pub struct EventLoop<T: 'static> {
pub(crate) event_loop: platform_impl::EventLoop<T>,
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
}
/// Target that associates windows with an [`EventLoop`].
/// Target that associates windows with an `EventLoop`.
///
/// This type exists to allow you to create new windows while Winit executes
/// your callback. [`EventLoop`] will coerce into this type (`impl<T> Deref for
/// your callback. `EventLoop` will coerce into this type (`impl<T> Deref for
/// EventLoop<T>`), so functions that take this as a parameter can also take
/// `&EventLoop`.
pub struct EventLoopWindowTarget<T: 'static> {
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
}
/// Object that allows building the event loop.
///
/// This is used to make specifying options that affect the whole application
/// easier. But note that constructing multiple event loops is not supported.
#[derive(Default)]
pub struct EventLoopBuilder<T: 'static> {
pub(crate) platform_specific: platform_impl::PlatformSpecificEventLoopAttributes,
_p: PhantomData<T>,
}
impl EventLoopBuilder<()> {
/// Start building a new event loop.
#[inline]
pub fn new() -> Self {
Self::with_user_event()
}
}
impl<T> EventLoopBuilder<T> {
/// Start building a new event loop, with the given type as the user event
/// type.
#[inline]
pub fn with_user_event() -> Self {
Self {
platform_specific: Default::default(),
_p: PhantomData,
}
}
/// Builds a new event loop.
///
/// ***For cross-platform compatibility, the [`EventLoop`] must be created on the main thread,
/// and only once per application.***
///
/// Attempting to create the event loop on a different thread, or multiple event loops in
/// the same application, will panic. This restriction isn't
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
/// porting to platforms that require it. `EventLoopBuilderExt::any_thread` functions are exposed
/// in the relevant [`platform`] module if the target platform supports creating an event loop on
/// any thread.
///
/// Calling this function will result in display backend initialisation.
///
/// ## Platform-specific
///
/// - **Linux:** Backend type can be controlled using an environment variable
/// `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
/// If it is not set, winit will try to connect to a Wayland connection, and if that fails,
/// will fall back on X11. If this variable is set with any other value, winit will panic.
///
/// [`platform`]: crate::platform
#[inline]
pub fn build(&mut self) -> EventLoop<T> {
static EVENT_LOOP_CREATED: OnceCell<()> = OnceCell::new();
if EVENT_LOOP_CREATED.set(()).is_err() {
panic!("Creating EventLoop multiple times is not supported.");
}
// Certain platforms accept a mutable reference in their API.
#[allow(clippy::unnecessary_mut_passed)]
EventLoop {
event_loop: platform_impl::EventLoop::new(&mut self.platform_specific),
_marker: PhantomData,
}
}
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
}
impl<T> fmt::Debug for EventLoop<T> {
@@ -126,28 +57,24 @@ impl<T> fmt::Debug for EventLoopWindowTarget<T> {
}
}
/// Set by the user callback given to the [`EventLoop::run`] method.
/// Set by the user callback given to the `EventLoop::run` method.
///
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`] is emitted.
///
/// Defaults to [`Poll`].
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`][events_cleared]
/// is emitted. Defaults to `Poll`.
///
/// ## Persistency
///
/// Almost every change is persistent between multiple calls to the event loop closure within a
/// given run loop. The only exception to this is [`ExitWithCode`] which, once set, cannot be unset.
/// Changes are **not** persistent between multiple calls to `run_return` - issuing a new call will
/// reset the control flow to [`Poll`].
/// given run loop. The only exception to this is `Exit` which, once set, cannot be unset. Changes
/// are **not** persistent between multiple calls to `run_return` - issuing a new call will reset
/// the control flow to `Poll`.
///
/// [`ExitWithCode`]: Self::ExitWithCode
/// [`Poll`]: Self::Poll
/// [events_cleared]: crate::event::Event::RedrawEventsCleared
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ControlFlow {
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
/// whether or not new events are available to process.
///
/// ## Platform-specific
///
/// - **Web:** Events are queued and usually sent when `requestAnimationFrame` fires but sometimes
/// the events in the queue may be sent before the next `requestAnimationFrame` callback, for
/// example when the scaling of the page has changed. This should be treated as an implementation
@@ -157,102 +84,56 @@ pub enum ControlFlow {
Wait,
/// When the current loop iteration finishes, suspend the thread until either another event
/// arrives or the given time is reached.
///
/// Useful for implementing efficient timers. Applications which want to render at the display's
/// native refresh rate should instead use [`Poll`] and the VSync functionality of a graphics API
/// to reduce odds of missed frames.
///
/// [`Poll`]: Self::Poll
WaitUntil(Instant),
/// Send a [`LoopDestroyed`] event and stop the event loop. This variant is *sticky* - once set,
/// `control_flow` cannot be changed from `ExitWithCode`, and any future attempts to do so will
/// result in the `control_flow` parameter being reset to `ExitWithCode`.
///
/// The contained number will be used as exit code. The [`Exit`] constant is a shortcut for this
/// with exit code 0.
///
/// ## Platform-specific
///
/// - **Android / iOS / WASM:** The supplied exit code is unused.
/// - **Unix:** On most Unix-like platforms, only the 8 least significant bits will be used,
/// which can cause surprises with negative exit values (`-42` would end up as `214`). See
/// [`std::process::exit`].
///
/// [`LoopDestroyed`]: Event::LoopDestroyed
/// [`Exit`]: ControlFlow::Exit
ExitWithCode(i32),
}
impl ControlFlow {
/// Alias for [`ExitWithCode`]`(0)`.
///
/// [`ExitWithCode`]: Self::ExitWithCode
#[allow(non_upper_case_globals)]
pub const Exit: Self = Self::ExitWithCode(0);
/// Sets this to [`Poll`].
///
/// [`Poll`]: Self::Poll
pub fn set_poll(&mut self) {
*self = Self::Poll;
}
/// Sets this to [`Wait`].
///
/// [`Wait`]: Self::Wait
pub fn set_wait(&mut self) {
*self = Self::Wait;
}
/// Sets this to [`WaitUntil`]`(instant)`.
///
/// [`WaitUntil`]: Self::WaitUntil
pub fn set_wait_until(&mut self, instant: Instant) {
*self = Self::WaitUntil(instant);
}
/// Sets this to [`ExitWithCode`]`(code)`.
///
/// [`ExitWithCode`]: Self::ExitWithCode
pub fn set_exit_with_code(&mut self, code: i32) {
*self = Self::ExitWithCode(code);
}
/// Sets this to [`Exit`].
///
/// [`Exit`]: Self::Exit
pub fn set_exit(&mut self) {
*self = Self::Exit;
}
/// Send a `LoopDestroyed` event and stop the event loop. This variant is *sticky* - once set,
/// `control_flow` cannot be changed from `Exit`, and any future attempts to do so will result
/// in the `control_flow` parameter being reset to `Exit`.
Exit,
}
impl Default for ControlFlow {
#[inline(always)]
fn default() -> Self {
Self::Poll
fn default() -> ControlFlow {
ControlFlow::Poll
}
}
impl EventLoop<()> {
/// Alias for [`EventLoopBuilder::new().build()`].
/// Builds a new event loop with a `()` as the user event type.
///
/// [`EventLoopBuilder::new().build()`]: EventLoopBuilder::build
#[inline]
/// ***For cross-platform compatibility, the `EventLoop` must be created on the main thread.***
/// Attempting to create the event loop on a different thread will panic. This restriction isn't
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
/// porting to platforms that require it. `EventLoopExt::new_any_thread` functions are exposed
/// in the relevant `platform` module if the target platform supports creating an event loop on
/// any thread.
///
/// Usage will result in display backend initialisation, this can be controlled on linux
/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
/// fallback on x11. If this variable is set with any other value, winit will panic.
///
/// ## Platform-specific
///
/// - **iOS:** Can only be called on the main thread.
pub fn new() -> EventLoop<()> {
EventLoopBuilder::new().build()
}
}
impl Default for EventLoop<()> {
fn default() -> Self {
Self::new()
EventLoop::<()>::with_user_event()
}
}
impl<T> EventLoop<T> {
#[deprecated = "Use `EventLoopBuilder::<T>::with_user_event().build()` instead."]
/// Builds a new event loop.
///
/// All caveats documented in [`EventLoop::new`] apply to this function.
///
/// ## Platform-specific
///
/// - **iOS:** Can only be called on the main thread.
pub fn with_user_event() -> EventLoop<T> {
EventLoopBuilder::<T>::with_user_event().build()
EventLoop {
event_loop: platform_impl::EventLoop::new(),
_marker: ::std::marker::PhantomData,
}
}
/// Hijacks the calling thread and initializes the winit event loop with the provided
@@ -264,11 +145,6 @@ impl<T> EventLoop<T> {
///
/// Any values not passed to this function will *not* be dropped.
///
/// ## Platform-specific
///
/// - **X11 / Wayland:** The program terminates with exit code 1 if the display server
/// disconnects.
///
/// [`ControlFlow`]: crate::event_loop::ControlFlow
#[inline]
pub fn run<F>(self, event_handler: F) -> !
@@ -278,7 +154,7 @@ impl<T> EventLoop<T> {
self.event_loop.run(event_handler)
}
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events to the main event loop.
/// Creates an `EventLoopProxy` that can be used to dispatch user events to the main event loop.
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy {
event_loop_proxy: self.event_loop.create_proxy(),
@@ -314,38 +190,9 @@ impl<T> EventLoopWindowTarget<T> {
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
self.p.primary_monitor()
}
/// Change [`DeviceEvent`] filter mode.
///
/// Since the [`DeviceEvent`] capture can lead to high CPU usage for unfocused windows, winit
/// will ignore them by default for unfocused windows on Linux/BSD. This method allows changing
/// this filter at runtime to explicitly capture them again.
///
/// ## Platform-specific
///
/// - **Wayland / Windows / macOS / iOS / Android / Web:** Unsupported.
///
/// [`DeviceEvent`]: crate::event::DeviceEvent
pub fn set_device_event_filter(&self, _filter: DeviceEventFilter) {
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
self.p.set_device_event_filter(_filter);
}
}
unsafe impl<T> HasRawDisplayHandle for EventLoopWindowTarget<T> {
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
fn raw_display_handle(&self) -> RawDisplayHandle {
self.p.raw_display_handle()
}
}
/// Used to send custom events to [`EventLoop`].
/// Used to send custom events to `EventLoop`.
pub struct EventLoopProxy<T: 'static> {
event_loop_proxy: platform_impl::EventLoopProxy<T>,
}
@@ -359,13 +206,11 @@ impl<T: 'static> Clone for EventLoopProxy<T> {
}
impl<T: 'static> EventLoopProxy<T> {
/// Send an event to the [`EventLoop`] from which this proxy was created. This emits a
/// Send an event to the `EventLoop` from which this proxy was created. This emits a
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
/// function.
///
/// Returns an `Err` if the associated [`EventLoop`] no longer exists.
///
/// [`UserEvent(event)`]: Event::UserEvent
/// Returns an `Err` if the associated `EventLoop` no longer exists.
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.event_loop_proxy.send_event(event)
}
@@ -377,10 +222,8 @@ impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
}
}
/// The error that is returned when an [`EventLoopProxy`] attempts to wake up an [`EventLoop`] that
/// no longer exists.
///
/// Contains the original event given to [`EventLoopProxy::send_event`].
/// The error that is returned when an `EventLoopProxy` attempts to wake up an `EventLoop` that
/// no longer exists. Contains the original event given to `send_event`.
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
pub struct EventLoopClosed<T>(pub T);
@@ -391,20 +234,3 @@ impl<T> fmt::Display for EventLoopClosed<T> {
}
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
/// Filter controlling the propagation of device events.
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
pub enum DeviceEventFilter {
/// Always filter out device events.
Always,
/// Filter out device events while the window is not focused.
Unfocused,
/// Report all device events regardless of window focus.
Never,
}
impl Default for DeviceEventFilter {
fn default() -> Self {
Self::Unfocused
}
}

View File

@@ -13,7 +13,7 @@ pub(crate) struct Pixel {
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
#[derive(Debug)]
/// An error produced when using [`Icon::from_rgba`] with invalid arguments.
/// An error produced when using `Icon::from_rgba` with invalid arguments.
pub enum BadIcon {
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
/// safely interpreted as 32bpp RGBA pixels.
@@ -73,6 +73,10 @@ mod constructors {
use super::*;
impl RgbaIcon {
/// Creates an `Icon` from 32bpp RGBA data.
///
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
if rgba.len() % PIXEL_SIZE != 0 {
return Err(BadIcon::ByteCountNotDivisibleBy4 {
@@ -119,7 +123,7 @@ impl fmt::Debug for Icon {
}
impl Icon {
/// Creates an icon from 32bpp RGBA data.
/// Creates an `Icon` from 32bpp RGBA data.
///
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.

View File

@@ -31,8 +31,8 @@
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
//! will run until the `control_flow` argument given to the closure is set to
//! [`ControlFlow`]`::`[`ExitWithCode`] (which [`ControlFlow`]`::`[`Exit`] aliases to), at which
//! point [`Event`]`::`[`LoopDestroyed`] is emitted and the entire program terminates.
//! [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`] is emitted and the
//! entire program terminates.
//!
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
@@ -44,7 +44,7 @@
//! ```no_run
//! use winit::{
//! event::{Event, WindowEvent},
//! event_loop::EventLoop,
//! event_loop::{ControlFlow, EventLoop},
//! window::WindowBuilder,
//! };
//!
@@ -54,12 +54,12 @@
//! event_loop.run(move |event, _, control_flow| {
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
//! // dispatched any events. This is ideal for games and similar applications.
//! control_flow.set_poll();
//! *control_flow = ControlFlow::Poll;
//!
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
//! // This is ideal for non-game applications that only update in response to user
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
//! control_flow.set_wait();
//! *control_flow = ControlFlow::Wait;
//!
//! match event {
//! Event::WindowEvent {
@@ -67,7 +67,7 @@
//! ..
//! } => {
//! println!("The close button was pressed; stopping");
//! control_flow.set_exit();
//! *control_flow = ControlFlow::Exit
//! },
//! Event::MainEventsCleared => {
//! // Application update code.
@@ -98,9 +98,9 @@
//! # Drawing on the window
//!
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
//! retrieve the raw handle of the window and display (see the [`platform`] module and/or the
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//! retrieve the raw handle of the window (see the [`platform`] module and/or the
//! [`raw_window_handle`] method), which in turn allows you to create an
//! OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//!
//! Note that many platforms will display garbage data in the window's client area if the
//! application doesn't render anything to the window by the time the desktop compositor is ready to
@@ -114,7 +114,6 @@
//! [event_loop_run]: event_loop::EventLoop::run
//! [`ControlFlow`]: event_loop::ControlFlow
//! [`Exit`]: event_loop::ControlFlow::Exit
//! [`ExitWithCode`]: event_loop::ControlFlow::ExitWithCode
//! [`Window`]: window::Window
//! [`WindowId`]: window::WindowId
//! [`WindowBuilder`]: window::WindowBuilder
@@ -129,14 +128,13 @@
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
//! [`platform`]: platform
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
#![deny(rust_2018_idioms)]
#![deny(rustdoc::broken_intra_doc_links)]
#![deny(clippy::all)]
#![cfg_attr(feature = "cargo-clippy", deny(warnings))]
#![allow(clippy::missing_safety_doc)]
#![deny(broken_intra_doc_links)]
#[allow(unused_imports)]
#[macro_use]
extern crate lazy_static;
#[allow(unused_imports)]
#[macro_use]
extern crate log;
@@ -148,6 +146,8 @@ extern crate bitflags;
#[cfg(any(target_os = "macos", target_os = "ios"))]
#[macro_use]
extern crate objc;
#[cfg(all(target_arch = "wasm32", feature = "std_web"))]
extern crate std_web as stdweb;
pub mod dpi;
#[macro_use]

View File

@@ -1,10 +1,14 @@
//! Types useful for interacting with a user's monitors.
//!
//! If you want to get basic information about a monitor, you can use the
//! [`MonitorHandle`] type. This is retrieved from one of the following
//! methods, which return an iterator of [`MonitorHandle`]:
//! - [`EventLoopWindowTarget::available_monitors`](crate::event_loop::EventLoopWindowTarget::available_monitors).
//! - [`Window::available_monitors`](crate::window::Window::available_monitors).
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_handle]
//! type. This is retrieved from one of the following methods, which return an iterator of
//! [`MonitorHandle`][monitor_handle]:
//! - [`EventLoopWindowTarget::available_monitors`][loop_get]
//! - [`Window::available_monitors`][window_get].
//!
//! [monitor_handle]: crate::monitor::MonitorHandle
//! [loop_get]: crate::event_loop::EventLoopWindowTarget::available_monitors
//! [window_get]: crate::window::Window::available_monitors
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
platform_impl,
@@ -12,7 +16,10 @@ use crate::{
/// Describes a fullscreen video mode of a monitor.
///
/// Can be acquired with [`MonitorHandle::video_modes`].
/// Can be acquired with:
/// - [`MonitorHandle::video_modes`][monitor_get].
///
/// [monitor_get]: crate::monitor::MonitorHandle::video_modes
#[derive(Clone, PartialEq, Eq, Hash)]
pub struct VideoMode {
pub(crate) video_mode: platform_impl::VideoMode,
@@ -39,8 +46,8 @@ impl Ord for VideoMode {
self.monitor().cmp(&other.monitor()).then(
size.cmp(&other_size)
.then(
self.refresh_rate_millihertz()
.cmp(&other.refresh_rate_millihertz())
self.refresh_rate()
.cmp(&other.refresh_rate())
.then(self.bit_depth().cmp(&other.bit_depth())),
)
.reverse(),
@@ -68,10 +75,12 @@ impl VideoMode {
self.video_mode.bit_depth()
}
/// Returns the refresh rate of this video mode in mHz.
/// Returns the refresh rate of this video mode. **Note**: the returned
/// refresh rate is an integer approximation, and you shouldn't rely on this
/// value to be exact.
#[inline]
pub fn refresh_rate_millihertz(&self) -> u32 {
self.video_mode.refresh_rate_millihertz()
pub fn refresh_rate(&self) -> u16 {
self.video_mode.refresh_rate()
}
/// Returns the monitor that this video mode is valid for. Each monitor has
@@ -86,10 +95,10 @@ impl std::fmt::Display for VideoMode {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"{}x{} @ {} mHz ({} bpp)",
"{}x{} @ {} Hz ({} bpp)",
self.size().width,
self.size().height,
self.refresh_rate_millihertz(),
self.refresh_rate(),
self.bit_depth()
)
}
@@ -139,15 +148,6 @@ impl MonitorHandle {
self.inner.position()
}
/// The monitor refresh rate used by the system.
///
/// When using exclusive fullscreen, the refresh rate of the [`VideoMode`] that was used to
/// enter fullscreen should be used instead.
#[inline]
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
self.inner.refresh_rate_millihertz()
}
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
///
/// See the [`dpi`](crate::dpi) module for more information.

View File

@@ -7,15 +7,15 @@ use crate::{
use ndk::configuration::Configuration;
use ndk_glue::Rect;
/// Additional methods on [`EventLoop`] that are specific to Android.
/// Additional methods on `EventLoop` that are specific to Android.
pub trait EventLoopExtAndroid {}
impl<T> EventLoopExtAndroid for EventLoop<T> {}
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Android.
/// Additional methods on `EventLoopWindowTarget` that are specific to Android.
pub trait EventLoopWindowTargetExtAndroid {}
/// Additional methods on [`Window`] that are specific to Android.
/// Additional methods on `Window` that are specific to Android.
pub trait WindowExtAndroid {
fn content_rect(&self) -> Rect;
@@ -34,7 +34,7 @@ impl WindowExtAndroid for Window {
impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
/// Additional methods on [`WindowBuilder`] that are specific to Android.
/// Additional methods on `WindowBuilder` that are specific to Android.
pub trait WindowBuilderExtAndroid {}
impl WindowBuilderExtAndroid for WindowBuilder {}

View File

@@ -4,21 +4,22 @@ use std::os::raw::c_void;
use crate::{
dpi::LogicalSize,
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
event_loop::{EventLoop, EventLoopWindowTarget},
monitor::MonitorHandle,
platform_impl::get_aux_state_mut,
window::{Window, WindowBuilder},
};
/// Additional methods on [`Window`] that are specific to MacOS.
/// Additional methods on `Window` that are specific to MacOS.
pub trait WindowExtMacOS {
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
///
/// The pointer will become invalid when the [`Window`] is destroyed.
/// The pointer will become invalid when the `Window` is destroyed.
fn ns_window(&self) -> *mut c_void;
/// Returns a pointer to the cocoa `NSView` that is used by this window.
///
/// The pointer will become invalid when the [`Window`] is destroyed.
/// The pointer will become invalid when the `Window` is destroyed.
fn ns_view(&self) -> *mut c_void;
/// Returns whether or not the window is in simple fullscreen mode.
@@ -73,7 +74,7 @@ impl WindowExtMacOS for Window {
}
/// Corresponds to `NSApplicationActivationPolicy`.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum ActivationPolicy {
/// Corresponds to `NSApplicationActivationPolicyRegular`.
Regular,
@@ -89,14 +90,16 @@ impl Default for ActivationPolicy {
}
}
/// Additional methods on [`WindowBuilder`] that are specific to MacOS.
/// Additional methods on `WindowBuilder` that are specific to MacOS.
///
/// **Note:** Properties dealing with the titlebar will be overwritten by the [`WindowBuilder::with_decorations`] method:
/// - `with_titlebar_transparent`
/// - `with_title_hidden`
/// - `with_titlebar_hidden`
/// - `with_titlebar_buttons_hidden`
/// - `with_fullsize_content_view`
/// **Note:** Properties dealing with the titlebar will be overwritten by the `with_decorations` method
/// on the base `WindowBuilder`:
///
/// - `with_titlebar_transparent`
/// - `with_title_hidden`
/// - `with_titlebar_hidden`
/// - `with_titlebar_buttons_hidden`
/// - `with_fullsize_content_view`
pub trait WindowBuilderExtMacOS {
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
fn with_movable_by_window_background(self, movable_by_window_background: bool)
@@ -159,7 +162,7 @@ impl WindowBuilderExtMacOS for WindowBuilder {
#[inline]
fn with_resize_increments(mut self, increments: LogicalSize<f64>) -> WindowBuilder {
self.platform_specific.resize_increments = Some(increments);
self.platform_specific.resize_increments = Some(increments.into());
self
}
@@ -176,67 +179,40 @@ impl WindowBuilderExtMacOS for WindowBuilder {
}
}
pub trait EventLoopBuilderExtMacOS {
/// Sets the activation policy for the application.
pub trait EventLoopExtMacOS {
/// Sets the activation policy for the application. It is set to
/// `NSApplicationActivationPolicyRegular` by default.
///
/// It is set to [`ActivationPolicy::Regular`] by default.
///
/// # Example
///
/// Set the activation policy to "accessory".
///
/// ```
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "macos")]
/// use winit::platform::macos::{EventLoopBuilderExtMacOS, ActivationPolicy};
///
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "macos")]
/// builder.with_activation_policy(ActivationPolicy::Accessory);
/// # if false { // We can't test this part
/// let event_loop = builder.build();
/// # }
/// ```
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self;
/// This function only takes effect if it's called before calling [`run`](crate::event_loop::EventLoop::run) or
/// [`run_return`](crate::platform::run_return::EventLoopExtRunReturn::run_return)
fn set_activation_policy(&mut self, activation_policy: ActivationPolicy);
/// Used to control whether a default menubar menu is created.
/// Used to prevent a default menubar menu from getting created
///
/// Menu creation is enabled by default.
/// The default menu creation is enabled by default.
///
/// # Example
///
/// Disable creating a default menubar.
///
/// ```
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "macos")]
/// use winit::platform::macos::EventLoopBuilderExtMacOS;
///
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "macos")]
/// builder.with_default_menu(false);
/// # if false { // We can't test this part
/// let event_loop = builder.build();
/// # }
/// ```
fn with_default_menu(&mut self, enable: bool) -> &mut Self;
/// This function only takes effect if it's called before calling
/// [`run`](crate::event_loop::EventLoop::run) or
/// [`run_return`](crate::platform::run_return::EventLoopExtRunReturn::run_return)
fn enable_default_menu_creation(&mut self, enable: bool);
}
impl<T> EventLoopBuilderExtMacOS for EventLoopBuilder<T> {
impl<T> EventLoopExtMacOS for EventLoop<T> {
#[inline]
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self {
self.platform_specific.activation_policy = activation_policy;
self
fn set_activation_policy(&mut self, activation_policy: ActivationPolicy) {
unsafe {
get_aux_state_mut(&**self.event_loop.delegate).activation_policy = activation_policy;
}
}
#[inline]
fn with_default_menu(&mut self, enable: bool) -> &mut Self {
self.platform_specific.default_menu = enable;
self
fn enable_default_menu_creation(&mut self, enable: bool) {
unsafe {
get_aux_state_mut(&**self.event_loop.delegate).create_default_menu = enable;
}
}
}
/// Additional methods on [`MonitorHandle`] that are specific to MacOS.
/// Additional methods on `MonitorHandle` that are specific to MacOS.
pub trait MonitorHandleExtMacOS {
/// Returns the identifier of the monitor for Cocoa.
fn native_id(&self) -> u32;
@@ -255,7 +231,7 @@ impl MonitorHandleExtMacOS for MonitorHandle {
}
}
/// Additional methods on [`EventLoopWindowTarget`] that are specific to macOS.
/// Additional methods on `EventLoopWindowTarget` that are specific to macOS.
pub trait EventLoopWindowTargetExtMacOS {
/// Hide the entire application. In most applications this is typically triggered with Command-H.
fn hide_application(&self);
@@ -265,10 +241,14 @@ pub trait EventLoopWindowTargetExtMacOS {
impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
fn hide_application(&self) {
self.p.hide_application()
let cls = objc::runtime::Class::get("NSApplication").unwrap();
let app: cocoa::base::id = unsafe { msg_send![cls, sharedApplication] };
unsafe { msg_send![app, hide: 0] }
}
fn hide_other_applications(&self) {
self.p.hide_other_applications()
let cls = objc::runtime::Class::get("NSApplication").unwrap();
let app: cocoa::base::id = unsafe { msg_send![cls, sharedApplication] };
unsafe { msg_send![app, hideOtherApplications: 0] }
}
}

View File

@@ -19,7 +19,7 @@ pub mod android;
pub mod ios;
pub mod macos;
pub mod unix;
pub mod web;
pub mod windows;
pub mod run_return;
pub mod web;

View File

@@ -14,18 +14,17 @@ use crate::{
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
};
/// Additional methods on [`EventLoop`] to return control flow to the caller.
/// Additional methods on `EventLoop` to return control flow to the caller.
pub trait EventLoopExtRunReturn {
/// A type provided by the user that can be passed through [`Event::UserEvent`].
/// A type provided by the user that can be passed through `Event::UserEvent`.
type UserEvent;
/// Initializes the `winit` event loop.
///
/// Unlike [`EventLoop::run`], this function accepts non-`'static` (i.e. non-`move`) closures
/// and returns control flow to the caller when `control_flow` is set to [`ControlFlow::Exit`].
/// Unlike `run`, this function accepts non-`'static` (i.e. non-`move`) closures and returns
/// control flow to the caller when `control_flow` is set to `ControlFlow::Exit`.
///
/// # Caveats
///
/// Despite its appearance at first glance, this is *not* a perfect replacement for
/// `poll_events`. For example, this function will not return on Windows or macOS while a
/// window is getting resized, resulting in all application logic outside of the
@@ -34,12 +33,7 @@ pub trait EventLoopExtRunReturn {
/// underlying OS APIs, which cannot be hidden by `winit` without severe stability repercussions.
///
/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
///
/// ## Platform-specific
///
/// - **X11 / Wayland:** This function returns `1` upon disconnection from
/// the display server.
fn run_return<F>(&mut self, event_handler: F) -> i32
fn run_return<F>(&mut self, event_handler: F)
where
F: FnMut(
Event<'_, Self::UserEvent>,
@@ -51,7 +45,7 @@ pub trait EventLoopExtRunReturn {
impl<T> EventLoopExtRunReturn for EventLoop<T> {
type UserEvent = T;
fn run_return<F>(&mut self, event_handler: F) -> i32
fn run_return<F>(&mut self, event_handler: F)
where
F: FnMut(
Event<'_, Self::UserEvent>,

View File

@@ -11,7 +11,7 @@ use std::os::raw;
use std::{ptr, sync::Arc};
use crate::{
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
event_loop::{EventLoop, EventLoopWindowTarget},
monitor::MonitorHandle,
window::{Window, WindowBuilder},
};
@@ -19,9 +19,9 @@ use crate::{
#[cfg(feature = "x11")]
use crate::dpi::Size;
#[cfg(feature = "x11")]
use crate::platform_impl::{x11::ffi::XVisualInfo, x11::XConnection, XLIB_ERROR_HOOKS};
use crate::platform_impl::x11::{ffi::XVisualInfo, XConnection};
use crate::platform_impl::{
ApplicationName, Backend, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
EventLoop as LinuxEventLoop, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
Window as LinuxWindow,
};
@@ -32,41 +32,13 @@ pub use crate::platform_impl::x11;
#[cfg(feature = "x11")]
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
#[cfg(feature = "wayland")]
pub use crate::window::Theme;
/// The first argument in the provided hook will be the pointer to `XDisplay`
/// and the second one the pointer to [`XErrorEvent`]. The returned `bool` is an
/// indicator whether the error was handled by the callback.
///
/// [`XErrorEvent`]: https://linux.die.net/man/3/xerrorevent
#[cfg(feature = "x11")]
pub type XlibErrorHook =
Box<dyn Fn(*mut std::ffi::c_void, *mut std::ffi::c_void) -> bool + Send + Sync>;
/// Hook to winit's xlib error handling callback.
///
/// This method is provided as a safe way to handle the errors comming from X11 when using xlib
/// in external crates, like glutin for GLX access. Trying to handle errors by speculating with
/// `XSetErrorHandler` is [`unsafe`].
///
/// [`unsafe`]: https://www.remlab.net/op/xlib.shtml
#[inline]
#[cfg(feature = "x11")]
pub fn register_xlib_error_hook(hook: XlibErrorHook) {
// Append new hook.
unsafe {
XLIB_ERROR_HOOKS.lock().push(hook);
}
}
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Unix.
/// Additional methods on `EventLoopWindowTarget` that are specific to Unix.
pub trait EventLoopWindowTargetExtUnix {
/// True if the [`EventLoopWindowTarget`] uses Wayland.
/// True if the `EventLoopWindowTarget` uses Wayland.
#[cfg(feature = "wayland")]
fn is_wayland(&self) -> bool;
/// True if the [`EventLoopWindowTarget`] uses X11.
/// True if the `EventLoopWindowTarget` uses X11.
#[cfg(feature = "x11")]
fn is_x11(&self) -> bool;
@@ -75,13 +47,11 @@ pub trait EventLoopWindowTargetExtUnix {
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
/// Returns a pointer to the `wl_display` object of wayland that is used by this
/// [`EventLoopWindowTarget`].
/// `EventLoopWindowTarget`.
///
/// Returns `None` if the [`EventLoop`] doesn't use wayland (if it uses xlib for example).
/// Returns `None` if the `EventLoop` doesn't use wayland (if it uses xlib for example).
///
/// The pointer will become invalid when the winit [`EventLoop`] is destroyed.
///
/// [`EventLoop`]: crate::event_loop::EventLoop
/// The pointer will become invalid when the winit `EventLoop` is destroyed.
#[cfg(feature = "wayland")]
fn wayland_display(&self) -> Option<*mut raw::c_void>;
}
@@ -100,6 +70,7 @@ impl<T> EventLoopWindowTargetExtUnix for EventLoopWindowTarget<T> {
}
#[inline]
#[doc(hidden)]
#[cfg(feature = "x11")]
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
match self.p {
@@ -122,48 +93,106 @@ impl<T> EventLoopWindowTargetExtUnix for EventLoopWindowTarget<T> {
}
}
/// Additional methods on [`EventLoopBuilder`] that are specific to Unix.
pub trait EventLoopBuilderExtUnix {
/// Force using X11.
#[cfg(feature = "x11")]
fn with_x11(&mut self) -> &mut Self;
/// Force using Wayland.
#[cfg(feature = "wayland")]
fn with_wayland(&mut self) -> &mut Self;
/// Whether to allow the event loop to be created off of the main thread.
/// Additional methods on `EventLoop` that are specific to Unix.
pub trait EventLoopExtUnix {
/// Builds a new `EventLoop` that is forced to use X11.
///
/// By default, the window is only allowed to be created on the main
/// thread, to make platform compatibility easier.
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
/// # Panics
///
/// If called outside the main thread. To initialize an X11 event loop outside
/// the main thread, use [`new_x11_any_thread`](#tymethod.new_x11_any_thread).
#[cfg(feature = "x11")]
fn new_x11() -> Result<Self, XNotSupported>
where
Self: Sized;
/// Builds a new `EventLoop` that is forced to use Wayland.
///
/// # Panics
///
/// If called outside the main thread. To initialize a Wayland event loop outside
/// the main thread, use [`new_wayland_any_thread`](#tymethod.new_wayland_any_thread).
#[cfg(feature = "wayland")]
fn new_wayland() -> Self
where
Self: Sized;
/// Builds a new `EventLoop` on any thread.
///
/// This method bypasses the cross-platform compatibility requirement
/// that `EventLoop` be created on the main thread.
fn new_any_thread() -> Self
where
Self: Sized;
/// Builds a new X11 `EventLoop` on any thread.
///
/// This method bypasses the cross-platform compatibility requirement
/// that `EventLoop` be created on the main thread.
#[cfg(feature = "x11")]
fn new_x11_any_thread() -> Result<Self, XNotSupported>
where
Self: Sized;
/// Builds a new Wayland `EventLoop` on any thread.
///
/// This method bypasses the cross-platform compatibility requirement
/// that `EventLoop` be created on the main thread.
#[cfg(feature = "wayland")]
fn new_wayland_any_thread() -> Self
where
Self: Sized;
}
impl<T> EventLoopBuilderExtUnix for EventLoopBuilder<T> {
fn wrap_ev<T>(event_loop: LinuxEventLoop<T>) -> EventLoop<T> {
EventLoop {
event_loop,
_marker: std::marker::PhantomData,
}
}
impl<T> EventLoopExtUnix for EventLoop<T> {
#[inline]
fn new_any_thread() -> Self {
wrap_ev(LinuxEventLoop::new_any_thread())
}
#[inline]
#[cfg(feature = "x11")]
fn with_x11(&mut self) -> &mut Self {
self.platform_specific.forced_backend = Some(Backend::X);
self
fn new_x11_any_thread() -> Result<Self, XNotSupported> {
LinuxEventLoop::new_x11_any_thread().map(wrap_ev)
}
#[inline]
#[cfg(feature = "wayland")]
fn with_wayland(&mut self) -> &mut Self {
self.platform_specific.forced_backend = Some(Backend::Wayland);
self
fn new_wayland_any_thread() -> Self {
wrap_ev(
LinuxEventLoop::new_wayland_any_thread()
// TODO: propagate
.expect("failed to open Wayland connection"),
)
}
#[inline]
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
self.platform_specific.any_thread = any_thread;
self
#[cfg(feature = "x11")]
fn new_x11() -> Result<Self, XNotSupported> {
LinuxEventLoop::new_x11().map(wrap_ev)
}
#[inline]
#[cfg(feature = "wayland")]
fn new_wayland() -> Self {
wrap_ev(
LinuxEventLoop::new_wayland()
// TODO: propagate
.expect("failed to open Wayland connection"),
)
}
}
/// Additional methods on [`Window`] that are specific to Unix.
/// Additional methods on `Window` that are specific to Unix.
pub trait WindowExtUnix {
/// Returns the ID of the [`Window`] xlib object that is used by this window.
/// Returns the ID of the `Window` xlib object that is used by this window.
///
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
#[cfg(feature = "x11")]
@@ -173,7 +202,7 @@ pub trait WindowExtUnix {
///
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
///
/// The pointer will become invalid when the [`Window`] is destroyed.
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "x11")]
fn xlib_display(&self) -> Option<*mut raw::c_void>;
@@ -188,7 +217,7 @@ pub trait WindowExtUnix {
///
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
///
/// The pointer will become invalid when the [`Window`] is destroyed.
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "x11")]
fn xcb_connection(&self) -> Option<*mut raw::c_void>;
@@ -196,7 +225,7 @@ pub trait WindowExtUnix {
///
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
///
/// The pointer will become invalid when the [`Window`] is destroyed.
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "wayland")]
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
@@ -204,23 +233,20 @@ pub trait WindowExtUnix {
///
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
///
/// The pointer will become invalid when the [`Window`] is destroyed.
/// The pointer will become invalid when the glutin `Window` is destroyed.
#[cfg(feature = "wayland")]
fn wayland_display(&self) -> Option<*mut raw::c_void>;
/// Updates [`Theme`] of window decorations.
///
/// You can also use `WINIT_WAYLAND_CSD_THEME` env variable to set the theme.
/// Possible values for env variable are: "dark" and light"
/// Sets the color theme of the client side window decorations on wayland
#[cfg(feature = "wayland")]
fn wayland_set_csd_theme(&self, config: Theme);
fn set_wayland_theme<T: Theme>(&self, theme: T);
/// Check if the window is ready for drawing
///
/// It is a remnant of a previous implementation detail for the
/// wayland backend, and is no longer relevant.
///
/// Always return `true`.
/// Always return true.
#[deprecated]
fn is_ready(&self) -> bool;
}
@@ -257,6 +283,7 @@ impl WindowExtUnix for Window {
}
#[inline]
#[doc(hidden)]
#[cfg(feature = "x11")]
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
match self.window {
@@ -298,9 +325,9 @@ impl WindowExtUnix for Window {
#[inline]
#[cfg(feature = "wayland")]
fn wayland_set_csd_theme(&self, theme: Theme) {
fn set_wayland_theme<T: Theme>(&self, theme: T) {
match self.window {
LinuxWindow::Wayland(ref w) => w.set_csd_theme(theme),
LinuxWindow::Wayland(ref w) => w.set_theme(theme),
#[cfg(feature = "x11")]
_ => {}
}
@@ -312,74 +339,39 @@ impl WindowExtUnix for Window {
}
}
/// Additional methods on [`WindowBuilder`] that are specific to Unix.
/// Additional methods on `WindowBuilder` that are specific to Unix.
pub trait WindowBuilderExtUnix {
#[cfg(feature = "x11")]
fn with_x11_visual<T>(self, visual_infos: *const T) -> Self;
#[cfg(feature = "x11")]
fn with_x11_screen(self, screen_id: i32) -> Self;
/// Build window with the given `general` and `instance` names.
///
/// On Wayland, the `general` name sets an application ID, which should match the `.desktop`
/// file destributed with your program. The `instance` is a `no-op`.
///
/// On X11, the `general` sets general class of `WM_CLASS(STRING)`, while `instance` set the
/// instance part of it. The resulted property looks like `WM_CLASS(STRING) = "general", "instance"`.
///
/// For details about application ID conventions, see the
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
/// Build window with `WM_CLASS` hint; defaults to the name of the binary. Only relevant on X11.
#[cfg(feature = "x11")]
fn with_class(self, class: String, instance: String) -> Self;
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
#[cfg(feature = "x11")]
fn with_override_redirect(self, override_redirect: bool) -> Self;
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`. Only relevant on X11.
#[cfg(feature = "x11")]
fn with_x11_window_type(self, x11_window_type: Vec<XWindowType>) -> Self;
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
#[cfg(feature = "x11")]
fn with_gtk_theme_variant(self, variant: String) -> Self;
/// Build window with certain decoration [`Theme`]
///
/// You can also use `WINIT_WAYLAND_CSD_THEME` env variable to set the theme.
/// Possible values for env variable are: "dark" and light"
#[cfg(feature = "wayland")]
fn with_wayland_csd_theme(self, theme: Theme) -> Self;
/// Build window with resize increment hint. Only implemented on X11.
///
/// ```
/// # use winit::dpi::{LogicalSize, PhysicalSize};
/// # use winit::window::WindowBuilder;
/// # use winit::platform::unix::WindowBuilderExtUnix;
/// // Specify the size in logical dimensions like this:
/// WindowBuilder::new().with_resize_increments(LogicalSize::new(400.0, 200.0));
///
/// // Or specify the size in physical dimensions like this:
/// WindowBuilder::new().with_resize_increments(PhysicalSize::new(400, 200));
/// ```
#[cfg(feature = "x11")]
fn with_resize_increments<S: Into<Size>>(self, increments: S) -> Self;
/// Build window with base size hint. Only implemented on X11.
///
/// ```
/// # use winit::dpi::{LogicalSize, PhysicalSize};
/// # use winit::window::WindowBuilder;
/// # use winit::platform::unix::WindowBuilderExtUnix;
/// // Specify the size in logical dimensions like this:
/// WindowBuilder::new().with_base_size(LogicalSize::new(400.0, 200.0));
///
/// // Or specify the size in physical dimensions like this:
/// WindowBuilder::new().with_base_size(PhysicalSize::new(400, 200));
/// ```
#[cfg(feature = "x11")]
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
/// Build window with a given application ID. It should match the `.desktop` file distributed with
/// your program. Only relevant on Wayland.
///
/// For details about application ID conventions, see the
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
#[cfg(feature = "wayland")]
fn with_app_id(self, app_id: String) -> Self;
}
impl WindowBuilderExtUnix for WindowBuilder {
@@ -401,8 +393,9 @@ impl WindowBuilderExtUnix for WindowBuilder {
}
#[inline]
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
self.platform_specific.name = Some(ApplicationName::new(general.into(), instance.into()));
#[cfg(feature = "x11")]
fn with_class(mut self, instance: String, class: String) -> Self {
self.platform_specific.class = Some((instance, class));
self
}
@@ -427,13 +420,6 @@ impl WindowBuilderExtUnix for WindowBuilder {
self
}
#[inline]
#[cfg(feature = "wayland")]
fn with_wayland_csd_theme(mut self, theme: Theme) -> Self {
self.platform_specific.csd_theme = Some(theme);
self
}
#[inline]
#[cfg(feature = "x11")]
fn with_resize_increments<S: Into<Size>>(mut self, increments: S) -> Self {
@@ -447,6 +433,13 @@ impl WindowBuilderExtUnix for WindowBuilder {
self.platform_specific.base_size = Some(base_size.into());
self
}
#[inline]
#[cfg(feature = "wayland")]
fn with_app_id(mut self, app_id: String) -> Self {
self.platform_specific.app_id = Some(app_id);
self
}
}
/// Additional methods on `MonitorHandle` that are specific to Linux.
@@ -461,3 +454,78 @@ impl MonitorHandleExtUnix for MonitorHandle {
self.inner.native_identifier()
}
}
/// A theme for a Wayland's client side decorations.
#[cfg(feature = "wayland")]
pub trait Theme: Send + 'static {
/// Title bar color.
fn element_color(&self, element: Element, window_active: bool) -> ARGBColor;
/// Color for a given button part.
fn button_color(
&self,
button: Button,
state: ButtonState,
foreground: bool,
window_active: bool,
) -> ARGBColor;
/// Font name and the size for the title bar.
///
/// By default the font is `sans-serif` at the size of 17.
///
/// Returning `None` means that title won't be drawn.
fn font(&self) -> Option<(String, f32)> {
// Not having any title isn't something desirable for the users, so setting it to
// something generic.
Some((String::from("sans-serif"), 17.))
}
}
/// A button on Wayland's client side decorations.
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Button {
/// Button that maximizes the window.
Maximize,
/// Button that minimizes the window.
Minimize,
/// Button that closes the window.
Close,
}
/// A button state of the button on Wayland's client side decorations.
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum ButtonState {
/// Button is being hovered over by pointer.
Hovered,
/// Button is not being hovered over by pointer.
Idle,
/// Button is disabled.
Disabled,
}
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Element {
/// Bar itself.
Bar,
/// Separator between window and title bar.
Separator,
/// Title bar text.
Text,
}
#[cfg(feature = "wayland")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct ARGBColor {
pub a: u8,
pub r: u8,
pub g: u8,
pub b: u8,
}

View File

@@ -1,18 +1,28 @@
#![cfg(target_arch = "wasm32")]
//! The web target does not automatically insert the canvas element object into the web page, to
//! allow end users to determine how the page should be laid out. Use the [`WindowExtWebSys`] trait
//! to retrieve the canvas from the Window. Alternatively, use the [`WindowBuilderExtWebSys`] trait
//! to provide your own canvas.
//! allow end users to determine how the page should be laid out. Use the `WindowExtStdweb` or
//! `WindowExtWebSys` traits (depending on your web backend) to retrieve the canvas from the
//! Window. Alternatively, use the `WindowBuilderExtStdweb` or `WindowBuilderExtWebSys` to provide
//! your own canvas.
use crate::event::Event;
use crate::event_loop::ControlFlow;
use crate::event_loop::EventLoop;
use crate::event_loop::EventLoopWindowTarget;
use crate::window::WindowBuilder;
#[cfg(feature = "stdweb")]
use stdweb::web::html_element::CanvasElement;
#[cfg(feature = "stdweb")]
pub trait WindowExtStdweb {
fn canvas(&self) -> CanvasElement;
/// Whether the browser reports the preferred color scheme to be "dark".
fn is_dark_mode(&self) -> bool;
}
#[cfg(feature = "web-sys")]
use web_sys::HtmlCanvasElement;
#[cfg(feature = "web-sys")]
pub trait WindowExtWebSys {
fn canvas(&self) -> HtmlCanvasElement;
@@ -20,72 +30,30 @@ pub trait WindowExtWebSys {
fn is_dark_mode(&self) -> bool;
}
pub trait WindowBuilderExtWebSys {
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
/// Whether `event.preventDefault` should be automatically called to prevent event propagation
/// when appropriate.
///
/// For example, mouse wheel events are only handled by the canvas by default. This avoids
/// the default behavior of scrolling the page.
fn with_prevent_default(self, prevent_default: bool) -> Self;
/// Whether the canvas should be focusable using the tab key. This is necessary to capture
/// canvas keyboard events.
fn with_focusable(self, focusable: bool) -> Self;
#[cfg(feature = "stdweb")]
pub trait WindowBuilderExtStdweb {
fn with_canvas(self, canvas: Option<CanvasElement>) -> Self;
}
#[cfg(feature = "stdweb")]
impl WindowBuilderExtStdweb for WindowBuilder {
fn with_canvas(mut self, canvas: Option<CanvasElement>) -> Self {
self.platform_specific.canvas = canvas;
self
}
}
#[cfg(feature = "web-sys")]
pub trait WindowBuilderExtWebSys {
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
}
#[cfg(feature = "web-sys")]
impl WindowBuilderExtWebSys for WindowBuilder {
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
self.platform_specific.canvas = canvas;
self
}
fn with_prevent_default(mut self, prevent_default: bool) -> Self {
self.platform_specific.prevent_default = prevent_default;
self
}
fn with_focusable(mut self, focusable: bool) -> Self {
self.platform_specific.focusable = focusable;
self
}
}
/// Additional methods on `EventLoop` that are specific to the web.
pub trait EventLoopExtWebSys {
/// A type provided by the user that can be passed through `Event::UserEvent`.
type UserEvent;
/// Initializes the winit event loop.
///
/// Unlike `run`, this returns immediately, and doesn't throw an exception in order to
/// satisfy its `!` return type.
fn spawn<F>(self, event_handler: F)
where
F: 'static
+ FnMut(
Event<'_, Self::UserEvent>,
&EventLoopWindowTarget<Self::UserEvent>,
&mut ControlFlow,
);
}
impl<T> EventLoopExtWebSys for EventLoop<T> {
type UserEvent = T;
fn spawn<F>(self, event_handler: F)
where
F: 'static
+ FnMut(
Event<'_, Self::UserEvent>,
&EventLoopWindowTarget<Self::UserEvent>,
&mut ControlFlow,
),
{
self.event_loop.spawn(event_handler)
}
}

View File

@@ -1,124 +1,82 @@
#![cfg(target_os = "windows")]
use std::{ffi::c_void, path::Path};
use std::os::raw::c_void;
use std::path::Path;
use libc;
use winapi::shared::minwindef::WORD;
use winapi::shared::windef::{HMENU, HWND};
use crate::{
dpi::PhysicalSize,
event::DeviceId,
event_loop::EventLoopBuilder,
event_loop::EventLoop,
monitor::MonitorHandle,
platform_impl::{Parent, WinIcon},
platform_impl::{EventLoop as WindowsEventLoop, Parent, WinIcon},
window::{BadIcon, Icon, Theme, Window, WindowBuilder},
};
/// Window Handle type used by Win32 API
pub type HWND = isize;
/// Menu Handle type used by Win32 API
pub type HMENU = isize;
/// Monitor Handle type used by Win32 API
pub type HMONITOR = isize;
/// Instance Handle type used by Win32 API
pub type HINSTANCE = isize;
/// Additional methods on `EventLoop` that are specific to Windows.
pub trait EventLoopBuilderExtWindows {
/// Whether to allow the event loop to be created off of the main thread.
///
/// By default, the window is only allowed to be created on the main
/// thread, to make platform compatibility easier.
pub trait EventLoopExtWindows {
/// Creates an event loop off of the main thread.
///
/// # `Window` caveats
///
/// Note that any `Window` created on the new thread will be destroyed when the thread
/// terminates. Attempting to use a `Window` after its parent thread terminates has
/// unspecified, although explicitly not undefined, behavior.
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
/// Whether to enable process-wide DPI awareness.
///
/// By default, `winit` will attempt to enable process-wide DPI awareness. If
/// that's undesirable, you can disable it with this function.
///
/// # Example
///
/// Disable process-wide DPI awareness.
///
/// ```
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "windows")]
/// use winit::platform::windows::EventLoopBuilderExtWindows;
///
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "windows")]
/// builder.with_dpi_aware(false);
/// # if false { // We can't test this part
/// let event_loop = builder.build();
/// # }
/// ```
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self;
/// A callback to be executed before dispatching a win32 message to the window procedure.
/// Return true to disable winit's internal message dispatching.
///
/// # Example
///
/// ```
/// # use windows_sys::Win32::UI::WindowsAndMessaging::{ACCEL, CreateAcceleratorTableW, TranslateAcceleratorW, DispatchMessageW, TranslateMessage, MSG};
/// use winit::event_loop::EventLoopBuilder;
/// #[cfg(target_os = "windows")]
/// use winit::platform::windows::EventLoopBuilderExtWindows;
///
/// let mut builder = EventLoopBuilder::new();
/// #[cfg(target_os = "windows")]
/// builder.with_msg_hook(|msg|{
/// let msg = msg as *const MSG;
/// # let accels: Vec<ACCEL> = Vec::new();
/// let translated = unsafe {
/// TranslateAcceleratorW(
/// (*msg).hwnd,
/// CreateAcceleratorTableW(accels.as_ptr() as _, 1),
/// msg,
/// ) == 1
/// };
/// translated
/// });
/// ```
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
fn new_any_thread() -> Self
where
F: FnMut(*const c_void) -> bool + 'static;
Self: Sized;
/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
/// undesirable, you can create an `EventLoop` using this function instead.
fn new_dpi_unaware() -> Self
where
Self: Sized;
/// Creates a DPI-unaware event loop off of the main thread.
///
/// The `Window` caveats in [`new_any_thread`](EventLoopExtWindows::new_any_thread) also apply here.
fn new_dpi_unaware_any_thread() -> Self
where
Self: Sized;
}
impl<T> EventLoopBuilderExtWindows for EventLoopBuilder<T> {
impl<T> EventLoopExtWindows for EventLoop<T> {
#[inline]
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
self.platform_specific.any_thread = any_thread;
self
fn new_any_thread() -> Self {
EventLoop {
event_loop: WindowsEventLoop::new_any_thread(),
_marker: ::std::marker::PhantomData,
}
}
#[inline]
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self {
self.platform_specific.dpi_aware = dpi_aware;
self
fn new_dpi_unaware() -> Self {
EventLoop {
event_loop: WindowsEventLoop::new_dpi_unaware(),
_marker: ::std::marker::PhantomData,
}
}
#[inline]
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
where
F: FnMut(*const c_void) -> bool + 'static,
{
self.platform_specific.msg_hook = Some(Box::new(callback));
self
fn new_dpi_unaware_any_thread() -> Self {
EventLoop {
event_loop: WindowsEventLoop::new_dpi_unaware_any_thread(),
_marker: ::std::marker::PhantomData,
}
}
}
/// Additional methods on `Window` that are specific to Windows.
pub trait WindowExtWindows {
/// Returns the HINSTANCE of the window
fn hinstance(&self) -> HINSTANCE;
fn hinstance(&self) -> *mut libc::c_void;
/// Returns the native handle that is used by this window.
///
/// The pointer will become invalid when the native window was destroyed.
fn hwnd(&self) -> HWND;
fn hwnd(&self) -> *mut libc::c_void;
/// Enables or disables mouse and keyboard input to the specified window.
///
@@ -140,25 +98,24 @@ pub trait WindowExtWindows {
/// Returns the current window theme.
fn theme(&self) -> Theme;
/// Whether to show or hide the window icon in the taskbar.
fn set_skip_taskbar(&self, skip: bool);
}
impl WindowExtWindows for Window {
#[inline]
fn hinstance(&self) -> HINSTANCE {
self.window.hinstance()
fn hinstance(&self) -> *mut libc::c_void {
self.window.hinstance() as *mut _
}
#[inline]
fn hwnd(&self) -> HWND {
self.window.hwnd()
fn hwnd(&self) -> *mut libc::c_void {
self.window.hwnd() as *mut _
}
#[inline]
fn set_enable(&self, enabled: bool) {
self.window.set_enable(enabled)
unsafe {
winapi::um::winuser::EnableWindow(self.hwnd() as _, enabled as _);
}
}
#[inline]
@@ -170,11 +127,6 @@ impl WindowExtWindows for Window {
fn theme(&self) -> Theme {
self.window.theme()
}
#[inline]
fn set_skip_taskbar(&self, skip: bool) {
self.window.set_skip_taskbar(skip)
}
}
/// Additional methods on `WindowBuilder` that are specific to Windows.
@@ -202,12 +154,10 @@ pub trait WindowBuilderExtWindows {
///
/// Parent and menu are mutually exclusive; a child window cannot have a menu!
///
/// The menu must have been manually created beforehand with [`CreateMenu`] or similar.
/// The menu must have been manually created beforehand with [`winapi::um::winuser::CreateMenu`] or similar.
///
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how the menus look.
/// If you use this, it is recommended that you combine it with `with_theme(Some(Theme::Light))` to avoid a jarring effect.
///
/// [`CreateMenu`]: windows_sys::Win32::UI::WindowsAndMessaging::CreateMenu
fn with_menu(self, menu: HMENU) -> WindowBuilder;
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
@@ -226,9 +176,6 @@ pub trait WindowBuilderExtWindows {
/// Forces a theme or uses the system settings if `None` was provided.
fn with_theme(self, theme: Option<Theme>) -> WindowBuilder;
/// Whether show or hide the window icon in the taskbar.
fn with_skip_taskbar(self, skip: bool) -> WindowBuilder;
}
impl WindowBuilderExtWindows for WindowBuilder {
@@ -273,12 +220,6 @@ impl WindowBuilderExtWindows for WindowBuilder {
self.platform_specific.preferred_theme = theme;
self
}
#[inline]
fn with_skip_taskbar(mut self, skip: bool) -> WindowBuilder {
self.platform_specific.skip_taskbar = skip;
self
}
}
/// Additional methods on `MonitorHandle` that are specific to Windows.
@@ -287,7 +228,7 @@ pub trait MonitorHandleExtWindows {
fn native_id(&self) -> String;
/// Returns the handle of the monitor - `HMONITOR`.
fn hmonitor(&self) -> HMONITOR;
fn hmonitor(&self) -> *mut c_void;
}
impl MonitorHandleExtWindows for MonitorHandle {
@@ -297,8 +238,8 @@ impl MonitorHandleExtWindows for MonitorHandle {
}
#[inline]
fn hmonitor(&self) -> HMONITOR {
self.inner.hmonitor()
fn hmonitor(&self) -> *mut c_void {
self.inner.hmonitor() as *mut _
}
}
@@ -336,7 +277,7 @@ pub trait IconExtWindows: Sized {
///
/// In cases where the specified size does not exist in the file, Windows may perform scaling
/// to get an icon of the desired size.
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
fn from_resource(ordinal: WORD, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
}
impl IconExtWindows for Icon {
@@ -348,7 +289,7 @@ impl IconExtWindows for Icon {
Ok(Icon { inner: win_icon })
}
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
fn from_resource(ordinal: WORD, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
let win_icon = WinIcon::from_resource(ordinal, size)?;
Ok(Icon { inner: win_icon })
}

View File

@@ -1,219 +1,31 @@
#![cfg(target_os = "android")]
use std::{
collections::VecDeque,
sync::{mpsc, RwLock},
time::{Duration, Instant},
};
use ndk::{
configuration::Configuration,
event::{InputEvent, KeyAction, Keycode, MotionAction},
looper::{ForeignLooper, Poll, ThreadLooper},
native_window::NativeWindow,
};
use ndk_glue::{Event, LockReadGuard, Rect};
use once_cell::sync::Lazy;
use raw_window_handle::{
AndroidDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle,
};
use crate::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
error,
event::{self, VirtualKeyCode},
error, event,
event_loop::{self, ControlFlow},
monitor,
window::{self, CursorGrabMode},
monitor, window,
};
use ndk::{
configuration::Configuration,
event::{InputEvent, KeyAction, MotionAction},
looper::{ForeignLooper, Poll, ThreadLooper},
};
use ndk_glue::{Event, Rect};
use std::{
collections::VecDeque,
sync::{Arc, Mutex, RwLock},
time::{Duration, Instant},
};
static CONFIG: Lazy<RwLock<Configuration>> = Lazy::new(|| {
RwLock::new(Configuration::from_asset_manager(
#[allow(deprecated)] // TODO: rust-windowing/winit#2196
&ndk_glue::native_activity().asset_manager(),
))
});
// If this is `Some()` a `Poll::Wake` is considered an `EventSource::Internal` with the event
// contained in the `Option`. The event is moved outside of the `Option` replacing it with a
// `None`.
//
// This allows us to inject event into the event loop without going through `ndk-glue` and
// calling unsafe function that should only be called by Android.
static INTERNAL_EVENT: Lazy<RwLock<Option<InternalEvent>>> = Lazy::new(|| RwLock::new(None));
enum InternalEvent {
RedrawRequested,
lazy_static! {
static ref CONFIG: RwLock<Configuration> = RwLock::new(Configuration::new());
}
enum EventSource {
Callback,
InputQueue,
User,
Internal(InternalEvent),
}
fn ndk_keycode_to_virtualkeycode(keycode: Keycode) -> Option<event::VirtualKeyCode> {
match keycode {
Keycode::A => Some(VirtualKeyCode::A),
Keycode::B => Some(VirtualKeyCode::B),
Keycode::C => Some(VirtualKeyCode::C),
Keycode::D => Some(VirtualKeyCode::D),
Keycode::E => Some(VirtualKeyCode::E),
Keycode::F => Some(VirtualKeyCode::F),
Keycode::G => Some(VirtualKeyCode::G),
Keycode::H => Some(VirtualKeyCode::H),
Keycode::I => Some(VirtualKeyCode::I),
Keycode::J => Some(VirtualKeyCode::J),
Keycode::K => Some(VirtualKeyCode::K),
Keycode::L => Some(VirtualKeyCode::L),
Keycode::M => Some(VirtualKeyCode::M),
Keycode::N => Some(VirtualKeyCode::N),
Keycode::O => Some(VirtualKeyCode::O),
Keycode::P => Some(VirtualKeyCode::P),
Keycode::Q => Some(VirtualKeyCode::Q),
Keycode::R => Some(VirtualKeyCode::R),
Keycode::S => Some(VirtualKeyCode::S),
Keycode::T => Some(VirtualKeyCode::T),
Keycode::U => Some(VirtualKeyCode::U),
Keycode::V => Some(VirtualKeyCode::V),
Keycode::W => Some(VirtualKeyCode::W),
Keycode::X => Some(VirtualKeyCode::X),
Keycode::Y => Some(VirtualKeyCode::Y),
Keycode::Z => Some(VirtualKeyCode::Z),
Keycode::Keycode0 => Some(VirtualKeyCode::Key0),
Keycode::Keycode1 => Some(VirtualKeyCode::Key1),
Keycode::Keycode2 => Some(VirtualKeyCode::Key2),
Keycode::Keycode3 => Some(VirtualKeyCode::Key3),
Keycode::Keycode4 => Some(VirtualKeyCode::Key4),
Keycode::Keycode5 => Some(VirtualKeyCode::Key5),
Keycode::Keycode6 => Some(VirtualKeyCode::Key6),
Keycode::Keycode7 => Some(VirtualKeyCode::Key7),
Keycode::Keycode8 => Some(VirtualKeyCode::Key8),
Keycode::Keycode9 => Some(VirtualKeyCode::Key9),
Keycode::Numpad0 => Some(VirtualKeyCode::Numpad0),
Keycode::Numpad1 => Some(VirtualKeyCode::Numpad1),
Keycode::Numpad2 => Some(VirtualKeyCode::Numpad2),
Keycode::Numpad3 => Some(VirtualKeyCode::Numpad3),
Keycode::Numpad4 => Some(VirtualKeyCode::Numpad4),
Keycode::Numpad5 => Some(VirtualKeyCode::Numpad5),
Keycode::Numpad6 => Some(VirtualKeyCode::Numpad6),
Keycode::Numpad7 => Some(VirtualKeyCode::Numpad7),
Keycode::Numpad8 => Some(VirtualKeyCode::Numpad8),
Keycode::Numpad9 => Some(VirtualKeyCode::Numpad9),
Keycode::NumpadAdd => Some(VirtualKeyCode::NumpadAdd),
Keycode::NumpadSubtract => Some(VirtualKeyCode::NumpadSubtract),
Keycode::NumpadMultiply => Some(VirtualKeyCode::NumpadMultiply),
Keycode::NumpadDivide => Some(VirtualKeyCode::NumpadDivide),
Keycode::NumpadEnter => Some(VirtualKeyCode::NumpadEnter),
Keycode::NumpadEquals => Some(VirtualKeyCode::NumpadEquals),
Keycode::NumpadComma => Some(VirtualKeyCode::NumpadComma),
Keycode::NumpadDot => Some(VirtualKeyCode::NumpadDecimal),
Keycode::NumLock => Some(VirtualKeyCode::Numlock),
Keycode::DpadLeft => Some(VirtualKeyCode::Left),
Keycode::DpadRight => Some(VirtualKeyCode::Right),
Keycode::DpadUp => Some(VirtualKeyCode::Up),
Keycode::DpadDown => Some(VirtualKeyCode::Down),
Keycode::F1 => Some(VirtualKeyCode::F1),
Keycode::F2 => Some(VirtualKeyCode::F2),
Keycode::F3 => Some(VirtualKeyCode::F3),
Keycode::F4 => Some(VirtualKeyCode::F4),
Keycode::F5 => Some(VirtualKeyCode::F5),
Keycode::F6 => Some(VirtualKeyCode::F6),
Keycode::F7 => Some(VirtualKeyCode::F7),
Keycode::F8 => Some(VirtualKeyCode::F8),
Keycode::F9 => Some(VirtualKeyCode::F9),
Keycode::F10 => Some(VirtualKeyCode::F10),
Keycode::F11 => Some(VirtualKeyCode::F11),
Keycode::F12 => Some(VirtualKeyCode::F12),
Keycode::Space => Some(VirtualKeyCode::Space),
Keycode::Escape => Some(VirtualKeyCode::Escape),
Keycode::Enter => Some(VirtualKeyCode::Return), // not on the Numpad
Keycode::Tab => Some(VirtualKeyCode::Tab),
Keycode::PageUp => Some(VirtualKeyCode::PageUp),
Keycode::PageDown => Some(VirtualKeyCode::PageDown),
Keycode::MoveHome => Some(VirtualKeyCode::Home),
Keycode::MoveEnd => Some(VirtualKeyCode::End),
Keycode::Insert => Some(VirtualKeyCode::Insert),
Keycode::Del => Some(VirtualKeyCode::Back), // Backspace (above Enter)
Keycode::ForwardDel => Some(VirtualKeyCode::Delete), // Delete (below Insert)
Keycode::Copy => Some(VirtualKeyCode::Copy),
Keycode::Paste => Some(VirtualKeyCode::Paste),
Keycode::Cut => Some(VirtualKeyCode::Cut),
Keycode::VolumeUp => Some(VirtualKeyCode::VolumeUp),
Keycode::VolumeDown => Some(VirtualKeyCode::VolumeDown),
Keycode::VolumeMute => Some(VirtualKeyCode::Mute), // ???
Keycode::Mute => Some(VirtualKeyCode::Mute), // ???
Keycode::MediaPlayPause => Some(VirtualKeyCode::PlayPause),
Keycode::MediaStop => Some(VirtualKeyCode::MediaStop), // ??? simple "Stop"?
Keycode::MediaNext => Some(VirtualKeyCode::NextTrack),
Keycode::MediaPrevious => Some(VirtualKeyCode::PrevTrack),
Keycode::Plus => Some(VirtualKeyCode::Plus),
Keycode::Minus => Some(VirtualKeyCode::Minus),
Keycode::Equals => Some(VirtualKeyCode::Equals),
Keycode::Semicolon => Some(VirtualKeyCode::Semicolon),
Keycode::Slash => Some(VirtualKeyCode::Slash),
Keycode::Backslash => Some(VirtualKeyCode::Backslash),
Keycode::Comma => Some(VirtualKeyCode::Comma),
Keycode::Period => Some(VirtualKeyCode::Period),
Keycode::Apostrophe => Some(VirtualKeyCode::Apostrophe),
Keycode::Grave => Some(VirtualKeyCode::Grave),
Keycode::At => Some(VirtualKeyCode::At),
// TODO: Maybe mapping this to Snapshot makes more sense? See: "PrtScr/SysRq"
Keycode::Sysrq => Some(VirtualKeyCode::Sysrq),
// These are usually the same (Pause/Break)
Keycode::Break => Some(VirtualKeyCode::Pause),
// These are exactly the same
Keycode::ScrollLock => Some(VirtualKeyCode::Scroll),
Keycode::Yen => Some(VirtualKeyCode::Yen),
Keycode::Kana => Some(VirtualKeyCode::Kana),
Keycode::CtrlLeft => Some(VirtualKeyCode::LControl),
Keycode::CtrlRight => Some(VirtualKeyCode::RControl),
Keycode::ShiftLeft => Some(VirtualKeyCode::LShift),
Keycode::ShiftRight => Some(VirtualKeyCode::RShift),
Keycode::AltLeft => Some(VirtualKeyCode::LAlt),
Keycode::AltRight => Some(VirtualKeyCode::RAlt),
// Different names for the same keys
Keycode::MetaLeft => Some(VirtualKeyCode::LWin),
Keycode::MetaRight => Some(VirtualKeyCode::RWin),
Keycode::LeftBracket => Some(VirtualKeyCode::LBracket),
Keycode::RightBracket => Some(VirtualKeyCode::RBracket),
Keycode::Power => Some(VirtualKeyCode::Power),
Keycode::Sleep => Some(VirtualKeyCode::Sleep), // what about SoftSleep?
Keycode::Wakeup => Some(VirtualKeyCode::Wake),
Keycode::NavigateNext => Some(VirtualKeyCode::NavigateForward),
Keycode::NavigatePrevious => Some(VirtualKeyCode::NavigateBackward),
Keycode::Calculator => Some(VirtualKeyCode::Calculator),
Keycode::Explorer => Some(VirtualKeyCode::MyComputer), // "close enough"
Keycode::Envelope => Some(VirtualKeyCode::Mail), // "close enough"
Keycode::Star => Some(VirtualKeyCode::Asterisk), // ???
Keycode::AllApps => Some(VirtualKeyCode::Apps), // ???
Keycode::AppSwitch => Some(VirtualKeyCode::Apps), // ???
Keycode::Refresh => Some(VirtualKeyCode::WebRefresh), // ???
_ => None,
}
}
fn poll(poll: Poll) -> Option<EventSource> {
@@ -224,44 +36,32 @@ fn poll(poll: Poll) -> Option<EventSource> {
_ => unreachable!(),
},
Poll::Timeout => None,
Poll::Wake => Some(
INTERNAL_EVENT
.write()
.unwrap()
.take()
.map_or(EventSource::User, EventSource::Internal),
),
Poll::Wake => Some(EventSource::User),
Poll::Callback => unreachable!(),
}
}
pub struct EventLoop<T: 'static> {
window_target: event_loop::EventLoopWindowTarget<T>,
user_events_sender: mpsc::Sender<T>,
user_events_receiver: mpsc::Receiver<T>,
user_queue: Arc<Mutex<VecDeque<T>>>,
first_event: Option<EventSource>,
start_cause: event::StartCause,
looper: ThreadLooper,
running: bool,
window_lock: Option<LockReadGuard<NativeWindow>>,
}
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) struct PlatformSpecificEventLoopAttributes {}
macro_rules! call_event_handler {
( $event_handler:expr, $window_target:expr, $cf:expr, $event:expr ) => {{
if let ControlFlow::ExitWithCode(code) = $cf {
$event_handler($event, $window_target, &mut ControlFlow::ExitWithCode(code));
} else {
if $cf != ControlFlow::Exit {
$event_handler($event, $window_target, &mut $cf);
} else {
$event_handler($event, $window_target, &mut ControlFlow::Exit);
}
}};
}
impl<T: 'static> EventLoop<T> {
pub(crate) fn new(_: &PlatformSpecificEventLoopAttributes) -> Self {
let (user_events_sender, user_events_receiver) = mpsc::channel();
pub fn new() -> Self {
Self {
window_target: event_loop::EventLoopWindowTarget {
p: EventLoopWindowTarget {
@@ -269,13 +69,11 @@ impl<T: 'static> EventLoop<T> {
},
_marker: std::marker::PhantomData,
},
user_events_sender,
user_events_receiver,
user_queue: Default::default(),
first_event: None,
start_cause: event::StartCause::Init,
looper: ThreadLooper::for_thread().unwrap(),
running: false,
window_lock: None,
}
}
@@ -284,11 +82,11 @@ impl<T: 'static> EventLoop<T> {
F: 'static
+ FnMut(event::Event<'_, T>, &event_loop::EventLoopWindowTarget<T>, &mut ControlFlow),
{
let exit_code = self.run_return(event_handler);
::std::process::exit(exit_code);
self.run_return(event_handler);
::std::process::exit(0);
}
pub fn run_return<F>(&mut self, mut event_handler: F) -> i32
pub fn run_return<F>(&mut self, mut event_handler: F)
where
F: FnMut(event::Event<'_, T>, &event_loop::EventLoopWindowTarget<T>, &mut ControlFlow),
{
@@ -308,47 +106,26 @@ impl<T: 'static> EventLoop<T> {
match self.first_event.take() {
Some(EventSource::Callback) => match ndk_glue::poll_events().unwrap() {
Event::WindowCreated => {
// Acquire a lock on the window to prevent Android from destroying
// it until we've notified and waited for the user in Event::Suspended.
// WARNING: ndk-glue is inherently racy (https://github.com/rust-windowing/winit/issues/2293)
// and may have already received onNativeWindowDestroyed while this thread hasn't yet processed
// the event, and would see a `None` lock+window in that case.
if let Some(next_window_lock) = ndk_glue::native_window() {
assert!(
self.window_lock.replace(next_window_lock).is_none(),
"Received `Event::WindowCreated` while we were already holding a lock"
);
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event::Event::Resumed
);
} else {
warn!("Received `Event::WindowCreated` while `ndk_glue::native_window()` provides no window");
}
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event::Event::Resumed
);
}
Event::WindowResized => resized = true,
Event::WindowRedrawNeeded => redraw = true,
Event::WindowDestroyed => {
// Release the lock, allowing Android to clean up this surface
// WARNING: See above - if ndk-glue is racy, this event may be called
// without having a `self.window_lock` in place.
if self.window_lock.take().is_some() {
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event::Event::Suspended
);
} else {
warn!("Received `Event::WindowDestroyed` while we were not holding a window lock");
}
call_event_handler!(
event_handler,
self.window_target(),
control_flow,
event::Event::Suspended
);
}
Event::Pause => self.running = false,
Event::Resume => self.running = true,
Event::ConfigChanged => {
#[allow(deprecated)] // TODO: rust-windowing/winit#2196
let am = ndk_glue::native_activity().asset_manager();
let config = Configuration::from_asset_manager(&am);
let old_scale_factor = MonitorHandle.scale_factor();
@@ -397,7 +174,7 @@ impl<T: 'static> EventLoop<T> {
},
Some(EventSource::InputQueue) => {
if let Some(input_queue) = ndk_glue::input_queue().as_ref() {
while let Some(event) = input_queue.get_event().expect("get_event") {
while let Some(event) = input_queue.get_event() {
if let Some(event) = input_queue.pre_dispatch(event) {
let mut handled = true;
let window_id = window::WindowId(WindowId);
@@ -476,9 +253,7 @@ impl<T: 'static> EventLoop<T> {
input: event::KeyboardInput {
scancode: key.scan_code() as u32,
state,
virtual_keycode: ndk_keycode_to_virtualkeycode(
key.key_code(),
),
virtual_keycode: None,
modifiers: event::ModifiersState::default(),
},
is_synthetic: false,
@@ -498,9 +273,8 @@ impl<T: 'static> EventLoop<T> {
}
}
Some(EventSource::User) => {
// try_recv only errors when empty (expected) or disconnect. But because Self
// contains a Sender it will never disconnect, so no error handling need.
while let Ok(event) = self.user_events_receiver.try_recv() {
let mut user_queue = self.user_queue.lock().unwrap();
while let Some(event) = user_queue.pop_front() {
call_event_handler!(
event_handler,
self.window_target(),
@@ -509,9 +283,6 @@ impl<T: 'static> EventLoop<T> {
);
}
}
Some(EventSource::Internal(internal)) => match internal {
InternalEvent::RedrawRequested => redraw = true,
},
None => {}
}
@@ -544,7 +315,7 @@ impl<T: 'static> EventLoop<T> {
);
match control_flow {
ControlFlow::ExitWithCode(code) => {
ControlFlow::Exit => {
self.first_event = poll(
self.looper
.poll_once_timeout(Duration::from_millis(0))
@@ -554,7 +325,7 @@ impl<T: 'static> EventLoop<T> {
start: Instant::now(),
requested_resume: None,
};
break 'event_loop code;
break 'event_loop;
}
ControlFlow::Poll => {
self.first_event = poll(
@@ -601,22 +372,20 @@ impl<T: 'static> EventLoop<T> {
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy {
user_events_sender: self.user_events_sender.clone(),
queue: self.user_queue.clone(),
looper: ForeignLooper::for_thread().expect("called from event loop thread"),
}
}
}
pub struct EventLoopProxy<T: 'static> {
user_events_sender: mpsc::Sender<T>,
queue: Arc<Mutex<VecDeque<T>>>,
looper: ForeignLooper,
}
impl<T> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), event_loop::EventLoopClosed<T>> {
self.user_events_sender
.send(event)
.map_err(|mpsc::SendError(x)| event_loop::EventLoopClosed(x))?;
self.queue.lock().unwrap().push_back(event);
self.looper.wake();
Ok(())
}
@@ -625,7 +394,7 @@ impl<T> EventLoopProxy<T> {
impl<T> Clone for EventLoopProxy<T> {
fn clone(&self) -> Self {
EventLoopProxy {
user_events_sender: self.user_events_sender.clone(),
queue: self.queue.clone(),
looper: self.looper.clone(),
}
}
@@ -647,38 +416,22 @@ impl<T: 'static> EventLoopWindowTarget<T> {
v.push_back(MonitorHandle);
v
}
pub fn raw_display_handle(&self) -> RawDisplayHandle {
RawDisplayHandle::Android(AndroidDisplayHandle::empty())
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
pub struct WindowId;
impl WindowId {
pub const fn dummy() -> Self {
pub fn dummy() -> Self {
WindowId
}
}
impl From<WindowId> for u64 {
fn from(_: WindowId) -> Self {
0
}
}
impl From<u64> for WindowId {
fn from(_: u64) -> Self {
Self
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
pub struct DeviceId;
impl DeviceId {
pub const fn dummy() -> Self {
pub fn dummy() -> Self {
DeviceId
}
}
@@ -689,7 +442,7 @@ pub struct PlatformSpecificWindowBuilderAttributes;
pub struct Window;
impl Window {
pub(crate) fn new<T: 'static>(
pub fn new<T: 'static>(
_el: &EventLoopWindowTarget<T>,
_window_attrs: window::WindowAttributes,
_: PlatformSpecificWindowBuilderAttributes,
@@ -725,8 +478,7 @@ impl Window {
}
pub fn request_redraw(&self) {
*INTERNAL_EVENT.write().unwrap() = Some(InternalEvent::RedrawRequested);
ForeignLooper::for_thread().unwrap().wake();
// TODO
}
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, error::NotSupportedError> {
@@ -761,16 +513,8 @@ impl Window {
pub fn set_visible(&self, _visibility: bool) {}
pub fn is_visible(&self) -> Option<bool> {
None
}
pub fn set_resizable(&self, _resizeable: bool) {}
pub fn is_resizable(&self) -> bool {
false
}
pub fn set_minimized(&self, _minimized: bool) {}
pub fn set_maximized(&self, _maximized: bool) {}
@@ -789,20 +533,12 @@ impl Window {
pub fn set_decorations(&self, _decorations: bool) {}
pub fn is_decorated(&self) -> bool {
true
}
pub fn set_always_on_top(&self, _always_on_top: bool) {}
pub fn set_window_icon(&self, _window_icon: Option<crate::icon::Icon>) {}
pub fn set_ime_position(&self, _position: Position) {}
pub fn set_ime_allowed(&self, _allowed: bool) {}
pub fn focus_window(&self) {}
pub fn request_user_attention(&self, _request_type: Option<window::UserAttentionType>) {}
pub fn set_cursor_icon(&self, _: window::CursorIcon) {}
@@ -813,7 +549,7 @@ impl Window {
))
}
pub fn set_cursor_grab(&self, _: CursorGrabMode) -> Result<(), error::ExternalError> {
pub fn set_cursor_grab(&self, _: bool) -> Result<(), error::ExternalError> {
Err(error::ExternalError::NotSupported(
error::NotSupportedError::new(),
))
@@ -827,22 +563,15 @@ impl Window {
))
}
pub fn set_cursor_hittest(&self, _hittest: bool) -> Result<(), error::ExternalError> {
Err(error::ExternalError::NotSupported(
error::NotSupportedError::new(),
))
}
pub fn raw_window_handle(&self) -> RawWindowHandle {
if let Some(native_window) = ndk_glue::native_window() {
native_window.raw_window_handle()
pub fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle {
let a_native_window = if let Some(native_window) = ndk_glue::native_window().as_ref() {
unsafe { native_window.ptr().as_mut() as *mut _ as *mut _ }
} else {
panic!("Cannot get the native window, it's null and will always be null before Event::Resumed and after Event::Suspended. Make sure you only call this function between those events.");
}
}
pub fn raw_display_handle(&self) -> RawDisplayHandle {
RawDisplayHandle::Android(AndroidDisplayHandle::empty())
};
let mut handle = raw_window_handle::android::AndroidHandle::empty();
handle.a_native_window = a_native_window;
raw_window_handle::RawWindowHandle::Android(handle)
}
pub fn config(&self) -> Configuration {
@@ -896,23 +625,20 @@ impl MonitorHandle {
.unwrap_or(1.0)
}
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
// FIXME no way to get real refresh rate for now.
None
}
pub fn video_modes(&self) -> impl Iterator<Item = monitor::VideoMode> {
let size = self.size().into();
let mut v = Vec::new();
// FIXME this is not the real refresh rate
// (it is guaranteed to support 32 bit color though)
std::iter::once(monitor::VideoMode {
// (it is guarunteed to support 32 bit color though)
v.push(monitor::VideoMode {
video_mode: VideoMode {
size,
bit_depth: 32,
refresh_rate_millihertz: 60000,
refresh_rate: 60,
monitor: self.clone(),
},
})
});
v.into_iter()
}
}
@@ -920,7 +646,7 @@ impl MonitorHandle {
pub struct VideoMode {
size: (u32, u32),
bit_depth: u16,
refresh_rate_millihertz: u32,
refresh_rate: u16,
monitor: MonitorHandle,
}
@@ -933,8 +659,8 @@ impl VideoMode {
self.bit_depth
}
pub fn refresh_rate_millihertz(&self) -> u32 {
self.refresh_rate_millihertz
pub fn refresh_rate(&self) -> u16 {
self.refresh_rate
}
pub fn monitor(&self) -> monitor::MonitorHandle {

View File

@@ -10,7 +10,6 @@ use std::{
};
use objc::runtime::{BOOL, YES};
use once_cell::sync::Lazy;
use crate::{
dpi::LogicalSize,
@@ -53,7 +52,11 @@ enum UserCallbackTransitionResult<'a> {
impl Event<'static, Never> {
fn is_redraw(&self) -> bool {
matches!(self, Event::RedrawRequested(_))
if let Event::RedrawRequested(_) = self {
true
} else {
false
}
}
}
@@ -116,7 +119,7 @@ impl Drop for AppState {
} => {
for &mut window in queued_windows {
unsafe {
let _: () = msg_send![window, release];
let () = msg_send![window, release];
}
}
}
@@ -197,10 +200,10 @@ impl AppState {
}
fn has_launched(&self) -> bool {
!matches!(
self.state(),
AppStateImpl::NotLaunched { .. } | AppStateImpl::Launching { .. }
)
match self.state() {
&AppStateImpl::NotLaunched { .. } | &AppStateImpl::Launching { .. } => false,
_ => true,
}
}
fn will_launch_transition(&mut self, queued_event_handler: Box<dyn EventHandler>) {
@@ -293,7 +296,7 @@ impl AppState {
};
(waiting_event_handler, event)
}
(ControlFlow::ExitWithCode(_), _) => bug!("unexpected `ControlFlow` `Exit`"),
(ControlFlow::Exit, _) => bug!("unexpected `ControlFlow` `Exit`"),
s => bug!("`EventHandler` unexpectedly woke up {:?}", s),
};
@@ -448,7 +451,7 @@ impl AppState {
});
self.waker.start()
}
(_, ControlFlow::ExitWithCode(_)) => {
(_, ControlFlow::Exit) => {
// https://developer.apple.com/library/archive/qa/qa1561/_index.html
// it is not possible to quit an iOS app gracefully and programatically
warn!("`ControlFlow::Exit` ignored on iOS");
@@ -525,9 +528,7 @@ pub unsafe fn queue_gl_or_metal_redraw(window: id) {
| &mut AppStateImpl::InUserCallback {
ref mut queued_gpu_redraws,
..
} => {
let _ = queued_gpu_redraws.insert(window);
}
} => drop(queued_gpu_redraws.insert(window)),
s @ &mut AppStateImpl::ProcessingRedraws { .. }
| s @ &mut AppStateImpl::Waiting { .. }
| s @ &mut AppStateImpl::PollFinished { .. } => bug!("unexpected state {:?}", s),
@@ -535,7 +536,6 @@ pub unsafe fn queue_gl_or_metal_redraw(window: id) {
panic!("Attempt to create a `Window` after the app has terminated")
}
}
drop(this);
}
@@ -548,7 +548,7 @@ pub unsafe fn will_launch(queued_event_handler: Box<dyn EventHandler>) {
pub unsafe fn did_finish_launching() {
let mut this = AppState::get_mut();
let windows = match this.state_mut() {
AppStateImpl::Launching { queued_windows, .. } => mem::take(queued_windows),
AppStateImpl::Launching { queued_windows, .. } => mem::replace(queued_windows, Vec::new()),
s => bug!("unexpected state {:?}", s),
};
@@ -578,15 +578,15 @@ pub unsafe fn did_finish_launching() {
// ```
let screen: id = msg_send![window, screen];
let _: id = msg_send![screen, retain];
let _: () = msg_send![window, setScreen:0 as id];
let _: () = msg_send![window, setScreen: screen];
let _: () = msg_send![screen, release];
let () = msg_send![window, setScreen:0 as id];
let () = msg_send![window, setScreen: screen];
let () = msg_send![screen, release];
let controller: id = msg_send![window, rootViewController];
let _: () = msg_send![window, setRootViewController:ptr::null::<()>()];
let _: () = msg_send![window, setRootViewController: controller];
let _: () = msg_send![window, makeKeyAndVisible];
let () = msg_send![window, setRootViewController:ptr::null::<()>()];
let () = msg_send![window, setRootViewController: controller];
let () = msg_send![window, makeKeyAndVisible];
}
let _: () = msg_send![window, release];
let () = msg_send![window, release];
}
let (windows, events) = AppState::get_mut().did_finish_launching_transition();
@@ -603,9 +603,9 @@ pub unsafe fn did_finish_launching() {
let count: NSUInteger = msg_send![window, retainCount];
// make sure the window is still referenced
if count > 1 {
let _: () = msg_send![window, makeKeyAndVisible];
let () = msg_send![window, makeKeyAndVisible];
}
let _: () = msg_send![window, release];
let () = msg_send![window, release];
}
}
@@ -670,7 +670,7 @@ pub unsafe fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(events
&mut AppStateImpl::InUserCallback {
ref mut queued_events,
queued_gpu_redraws: _,
} => mem::take(queued_events),
} => mem::replace(queued_events, Vec::new()),
s => bug!("unexpected state {:?}", s),
};
if queued_events.is_empty() {
@@ -751,7 +751,7 @@ unsafe fn handle_user_events() {
&mut AppStateImpl::InUserCallback {
ref mut queued_events,
queued_gpu_redraws: _,
} => mem::take(queued_events),
} => mem::replace(queued_events, Vec::new()),
s => bug!("unexpected state {:?}", s),
};
if queued_events.is_empty() {
@@ -811,7 +811,9 @@ pub unsafe fn handle_main_events_cleared() {
})
.collect();
redraw_events.push(EventWrapper::StaticEvent(Event::RedrawEventsCleared));
if !redraw_events.is_empty() {
redraw_events.push(EventWrapper::StaticEvent(Event::RedrawEventsCleared));
}
drop(this);
handle_nonuser_events(redraw_events);
@@ -875,7 +877,7 @@ fn handle_hidpi_proxy(
let size = CGSize::new(logical_size);
let new_frame: CGRect = CGRect::new(screen_frame.origin, size);
unsafe {
let _: () = msg_send![view, setFrame: new_frame];
let () = msg_send![view, setFrame: new_frame];
}
}
@@ -990,20 +992,20 @@ macro_rules! os_capabilities {
}
os_capabilities! {
/// <https://developer.apple.com/documentation/uikit/uiview/2891103-safeareainsets?language=objc>
/// https://developer.apple.com/documentation/uikit/uiview/2891103-safeareainsets?language=objc
#[allow(unused)] // error message unused
safe_area_err_msg: "-[UIView safeAreaInsets]",
safe_area: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc>
/// https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc
home_indicator_hidden_err_msg: "-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]",
home_indicator_hidden: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc>
/// https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc
defer_system_gestures_err_msg: "-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystem]",
defer_system_gestures: 11-0,
/// <https://developer.apple.com/documentation/uikit/uiscreen/2806814-maximumframespersecond?language=objc>
/// https://developer.apple.com/documentation/uikit/uiscreen/2806814-maximumframespersecond?language=objc
maximum_frames_per_second_err_msg: "-[UIScreen maximumFramesPerSecond]",
maximum_frames_per_second: 10-3,
/// <https://developer.apple.com/documentation/uikit/uitouch/1618110-force?language=objc>
/// https://developer.apple.com/documentation/uikit/uitouch/1618110-force?language=objc
#[allow(unused)] // error message unused
force_touch_err_msg: "-[UITouch force]",
force_touch: 9-0,
@@ -1016,27 +1018,29 @@ impl NSOperatingSystemVersion {
}
pub fn os_capabilities() -> OSCapabilities {
static OS_CAPABILITIES: Lazy<OSCapabilities> = Lazy::new(|| {
let version: NSOperatingSystemVersion = unsafe {
let process_info: id = msg_send![class!(NSProcessInfo), processInfo];
let atleast_ios_8: BOOL = msg_send![
process_info,
respondsToSelector: sel!(operatingSystemVersion)
];
// winit requires atleast iOS 8 because no one has put the time into supporting earlier os versions.
// Older iOS versions are increasingly difficult to test. For example, Xcode 11 does not support
// debugging on devices with an iOS version of less than 8. Another example, in order to use an iOS
// simulator older than iOS 8, you must download an older version of Xcode (<9), and at least Xcode 7
// has been tested to not even run on macOS 10.15 - Xcode 8 might?
//
// The minimum required iOS version is likely to grow in the future.
assert!(
atleast_ios_8 == YES,
"`winit` requires iOS version 8 or greater"
);
msg_send![process_info, operatingSystemVersion]
lazy_static! {
static ref OS_CAPABILITIES: OSCapabilities = {
let version: NSOperatingSystemVersion = unsafe {
let process_info: id = msg_send![class!(NSProcessInfo), processInfo];
let atleast_ios_8: BOOL = msg_send![
process_info,
respondsToSelector: sel!(operatingSystemVersion)
];
// winit requires atleast iOS 8 because no one has put the time into supporting earlier os versions.
// Older iOS versions are increasingly difficult to test. For example, Xcode 11 does not support
// debugging on devices with an iOS version of less than 8. Another example, in order to use an iOS
// simulator older than iOS 8, you must download an older version of Xcode (<9), and at least Xcode 7
// has been tested to not even run on macOS 10.15 - Xcode 8 might?
//
// The minimum required iOS version is likely to grow in the future.
assert!(
atleast_ios_8 == YES,
"`winit` requires iOS version 8 or greater"
);
msg_send![process_info, operatingSystemVersion]
};
version.into()
};
version.into()
});
}
OS_CAPABILITIES.clone()
}

View File

@@ -7,8 +7,6 @@ use std::{
sync::mpsc::{self, Receiver, Sender},
};
use raw_window_handle::{RawDisplayHandle, UiKitDisplayHandle};
use crate::{
dpi::LogicalSize,
event::Event,
@@ -65,21 +63,14 @@ impl<T: 'static> EventLoopWindowTarget<T> {
Some(RootMonitorHandle { inner: monitor })
}
pub fn raw_display_handle(&self) -> RawDisplayHandle {
RawDisplayHandle::UiKit(UiKitDisplayHandle::empty())
}
}
pub struct EventLoop<T: 'static> {
window_target: RootEventLoopWindowTarget<T>,
}
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) struct PlatformSpecificEventLoopAttributes {}
impl<T: 'static> EventLoop<T> {
pub(crate) fn new(_: &PlatformSpecificEventLoopAttributes) -> EventLoop<T> {
pub fn new() -> EventLoop<T> {
static mut SINGLETON_INIT: bool = false;
unsafe {
assert_main_thread!("`EventLoop` can only be created on the main thread on iOS");

View File

@@ -88,7 +88,7 @@ pub enum UITouchPhase {
Cancelled,
}
#[derive(Debug, PartialEq, Eq)]
#[derive(Debug, PartialEq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UIForceTouchCapability {
@@ -97,7 +97,7 @@ pub enum UIForceTouchCapability {
Available,
}
#[derive(Debug, PartialEq, Eq)]
#[derive(Debug, PartialEq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UITouchType {
@@ -144,9 +144,10 @@ impl From<Idiom> for UIUserInterfaceIdiom {
}
}
}
impl From<UIUserInterfaceIdiom> for Idiom {
fn from(ui_idiom: UIUserInterfaceIdiom) -> Idiom {
match ui_idiom {
impl Into<Idiom> for UIUserInterfaceIdiom {
fn into(self) -> Idiom {
match self {
UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
UIUserInterfaceIdiom::Phone => Idiom::Phone,
UIUserInterfaceIdiom::Pad => Idiom::Pad,
@@ -229,9 +230,9 @@ impl From<ScreenEdge> for UIRectEdge {
}
}
impl From<UIRectEdge> for ScreenEdge {
fn from(ui_rect_edge: UIRectEdge) -> ScreenEdge {
let bits: u8 = ui_rect_edge.0.try_into().expect("invalid `UIRectEdge`");
impl Into<ScreenEdge> for UIRectEdge {
fn into(self) -> ScreenEdge {
let bits: u8 = self.0.try_into().expect("invalid `UIRectEdge`");
ScreenEdge::from_bits(bits).expect("invalid `ScreenEdge`")
}
}

View File

@@ -56,15 +56,13 @@
//! Also note that app may not receive the LoopDestroyed event if suspended; it might be SIGKILL'ed.
#![cfg(target_os = "ios")]
#![allow(clippy::let_unit_value)]
// TODO: (mtak-) UIKit requires main thread for virtually all function/method calls. This could be
// worked around in the future by using GCD (grand central dispatch) and/or caching of values like
// window size/position.
macro_rules! assert_main_thread {
($($t:tt)*) => {
let is_main_thread: ::objc::runtime::BOOL = msg_send!(class!(NSThread), isMainThread);
if is_main_thread == ::objc::runtime::NO {
if !msg_send![class!(NSThread), isMainThread] {
panic!($($t)*);
}
};
@@ -79,10 +77,8 @@ mod window;
use std::fmt;
pub(crate) use self::{
event_loop::{
EventLoop, EventLoopProxy, EventLoopWindowTarget, PlatformSpecificEventLoopAttributes,
},
pub use self::{
event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget},
monitor::{MonitorHandle, VideoMode},
window::{PlatformSpecificWindowBuilderAttributes, Window, WindowId},
};
@@ -95,7 +91,7 @@ pub struct DeviceId {
}
impl DeviceId {
pub const unsafe fn dummy() -> Self {
pub unsafe fn dummy() -> Self {
DeviceId {
uiscreen: std::ptr::null_mut(),
}
@@ -109,7 +105,9 @@ unsafe impl Sync for DeviceId {}
pub enum OsError {}
impl fmt::Display for OsError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "os error")
fn fmt(&self, _: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
_ => unreachable!(),
}
}
}

View File

@@ -17,7 +17,7 @@ use crate::{
pub struct VideoMode {
pub(crate) size: (u32, u32),
pub(crate) bit_depth: u16,
pub(crate) refresh_rate_millihertz: u32,
pub(crate) refresh_rate: u16,
pub(crate) screen_mode: NativeDisplayMode,
pub(crate) monitor: MonitorHandle,
}
@@ -30,7 +30,7 @@ unsafe impl Send for NativeDisplayMode {}
impl Drop for NativeDisplayMode {
fn drop(&mut self) {
unsafe {
let _: () = msg_send![self.0, release];
let () = msg_send![self.0, release];
}
}
}
@@ -49,7 +49,7 @@ impl Clone for VideoMode {
VideoMode {
size: self.size,
bit_depth: self.bit_depth,
refresh_rate_millihertz: self.refresh_rate_millihertz,
refresh_rate: self.refresh_rate,
screen_mode: self.screen_mode.clone(),
monitor: self.monitor.clone(),
}
@@ -59,14 +59,30 @@ impl Clone for VideoMode {
impl VideoMode {
unsafe fn retained_new(uiscreen: id, screen_mode: id) -> VideoMode {
assert_main_thread!("`VideoMode` can only be created on the main thread on iOS");
let refresh_rate_millihertz = refresh_rate_millihertz(uiscreen);
let os_capabilities = app_state::os_capabilities();
let refresh_rate: NSInteger = if os_capabilities.maximum_frames_per_second {
msg_send![uiscreen, maximumFramesPerSecond]
} else {
// https://developer.apple.com/library/archive/technotes/tn2460/_index.html
// https://en.wikipedia.org/wiki/IPad_Pro#Model_comparison
//
// All iOS devices support 60 fps, and on devices where `maximumFramesPerSecond` is not
// supported, they are all guaranteed to have 60hz refresh rates. This does not
// correctly handle external displays. ProMotion displays support 120fps, but they were
// introduced at the same time as the `maximumFramesPerSecond` API.
//
// FIXME: earlier OSs could calculate the refresh rate using
// `-[CADisplayLink duration]`.
os_capabilities.maximum_frames_per_second_err_msg("defaulting to 60 fps");
60
};
let size: CGSize = msg_send![screen_mode, size];
let screen_mode: id = msg_send![screen_mode, retain];
let screen_mode = NativeDisplayMode(screen_mode);
VideoMode {
size: (size.width as u32, size.height as u32),
bit_depth: 32,
refresh_rate_millihertz,
refresh_rate: refresh_rate as u16,
screen_mode,
monitor: MonitorHandle::retained_new(uiscreen),
}
@@ -80,8 +96,8 @@ impl VideoMode {
self.bit_depth
}
pub fn refresh_rate_millihertz(&self) -> u32 {
self.refresh_rate_millihertz
pub fn refresh_rate(&self) -> u16 {
self.refresh_rate
}
pub fn monitor(&self) -> RootMonitorHandle {
@@ -99,7 +115,7 @@ pub struct Inner {
impl Drop for Inner {
fn drop(&mut self) {
unsafe {
let _: () = msg_send![self.uiscreen, release];
let () = msg_send![self.uiscreen, release];
}
}
}
@@ -152,9 +168,7 @@ impl Drop for MonitorHandle {
impl fmt::Debug for MonitorHandle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
// TODO: Do this using the proper fmt API
#[derive(Debug)]
#[allow(dead_code)]
struct MonitorHandle {
name: Option<String>,
size: PhysicalSize<u32>,
@@ -177,7 +191,7 @@ impl MonitorHandle {
pub fn retained_new(uiscreen: id) -> MonitorHandle {
unsafe {
assert_main_thread!("`MonitorHandle` can only be cloned on the main thread on iOS");
let _: () = msg_send![uiscreen, retain];
let () = msg_send![uiscreen, retain];
}
MonitorHandle {
inner: Inner { uiscreen },
@@ -223,10 +237,6 @@ impl Inner {
}
}
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
Some(refresh_rate_millihertz(self.uiscreen))
}
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
let mut modes = BTreeSet::new();
unsafe {
@@ -245,30 +255,6 @@ impl Inner {
}
}
fn refresh_rate_millihertz(uiscreen: id) -> u32 {
let refresh_rate_millihertz: NSInteger = unsafe {
let os_capabilities = app_state::os_capabilities();
if os_capabilities.maximum_frames_per_second {
msg_send![uiscreen, maximumFramesPerSecond]
} else {
// https://developer.apple.com/library/archive/technotes/tn2460/_index.html
// https://en.wikipedia.org/wiki/IPad_Pro#Model_comparison
//
// All iOS devices support 60 fps, and on devices where `maximumFramesPerSecond` is not
// supported, they are all guaranteed to have 60hz refresh rates. This does not
// correctly handle external displays. ProMotion displays support 120fps, but they were
// introduced at the same time as the `maximumFramesPerSecond` API.
//
// FIXME: earlier OSs could calculate the refresh rate using
// `-[CADisplayLink duration]`.
os_capabilities.maximum_frames_per_second_err_msg("defaulting to 60 fps");
60
}
};
refresh_rate_millihertz as u32 * 1000
}
// MonitorHandleExtIOS
impl Inner {
pub fn ui_screen(&self) -> id {

View File

@@ -112,14 +112,14 @@ unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
))),
);
let superclass: &'static Class = msg_send![object, superclass];
let _: () = msg_send![super(object, superclass), drawRect: rect];
let () = msg_send![super(object, superclass), drawRect: rect];
}
}
extern "C" fn layout_subviews(object: &Object, _: Sel) {
unsafe {
let superclass: &'static Class = msg_send![object, superclass];
let _: () = msg_send![super(object, superclass), layoutSubviews];
let () = msg_send![super(object, superclass), layoutSubviews];
let window: id = msg_send![object, window];
assert!(!window.is_null());
@@ -133,14 +133,14 @@ unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
width: screen_frame.size.width as f64,
height: screen_frame.size.height as f64,
}
.to_physical(scale_factor as f64);
.to_physical(scale_factor.into());
// If the app is started in landscape, the view frame and window bounds can be mismatched.
// The view frame will be in portrait and the window bounds in landscape. So apply the
// window bounds to the view frame to make it consistent.
let view_frame: CGRect = msg_send![object, frame];
if view_frame != window_bounds {
let _: () = msg_send![object, setFrame: window_bounds];
let () = msg_send![object, setFrame: window_bounds];
}
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
@@ -157,7 +157,7 @@ unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
) {
unsafe {
let superclass: &'static Class = msg_send![object, superclass];
let _: () = msg_send![
let () = msg_send![
super(object, superclass),
setContentScaleFactor: untrusted_scale_factor
];
@@ -180,7 +180,7 @@ unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
&& scale_factor > 0.0,
"invalid scale_factor set on UIView",
);
let scale_factor = scale_factor as f64;
let scale_factor: f64 = scale_factor.into();
let bounds: CGRect = msg_send![object, bounds];
let screen: id = msg_send![window, screen];
let screen_space: id = msg_send![screen, coordinateSpace];
@@ -340,7 +340,7 @@ unsafe fn get_view_controller_class() -> &'static Class {
prefers_status_bar_hidden: BOOL,
setPrefersStatusBarHidden: |object| {
unsafe {
let _: () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
}
},
prefersStatusBarHidden,
@@ -353,7 +353,7 @@ unsafe fn get_view_controller_class() -> &'static Class {
OSCapabilities::home_indicator_hidden_err_msg;
|object| {
unsafe {
let _: () = msg_send![object, setNeedsUpdateOfHomeIndicatorAutoHidden];
let () = msg_send![object, setNeedsUpdateOfHomeIndicatorAutoHidden];
}
},
prefersHomeIndicatorAutoHidden,
@@ -363,7 +363,7 @@ unsafe fn get_view_controller_class() -> &'static Class {
supported_orientations: UIInterfaceOrientationMask,
setSupportedInterfaceOrientations: |object| {
unsafe {
let _: () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
}
},
supportedInterfaceOrientations,
@@ -376,7 +376,7 @@ unsafe fn get_view_controller_class() -> &'static Class {
OSCapabilities::defer_system_gestures_err_msg;
|object| {
unsafe {
let _: () = msg_send![object, setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
let () = msg_send![object, setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
}
},
preferredScreenEdgesDeferringSystemGestures,
@@ -398,7 +398,7 @@ unsafe fn get_window_class() -> &'static Class {
window_id: RootWindowId(object.into()),
event: WindowEvent::Focused(true),
}));
let _: () = msg_send![super(object, class!(UIWindow)), becomeKeyWindow];
let () = msg_send![super(object, class!(UIWindow)), becomeKeyWindow];
}
}
@@ -408,7 +408,7 @@ unsafe fn get_window_class() -> &'static Class {
window_id: RootWindowId(object.into()),
event: WindowEvent::Focused(false),
}));
let _: () = msg_send![super(object, class!(UIWindow)), resignKeyWindow];
let () = msg_send![super(object, class!(UIWindow)), resignKeyWindow];
}
}
@@ -429,7 +429,7 @@ unsafe fn get_window_class() -> &'static Class {
}
// requires main thread
pub(crate) unsafe fn create_view(
pub unsafe fn create_view(
_window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
frame: CGRect,
@@ -440,16 +440,16 @@ pub(crate) unsafe fn create_view(
assert!(!view.is_null(), "Failed to create `UIView` instance");
let view: id = msg_send![view, initWithFrame: frame];
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
let _: () = msg_send![view, setMultipleTouchEnabled: YES];
let () = msg_send![view, setMultipleTouchEnabled: YES];
if let Some(scale_factor) = platform_attributes.scale_factor {
let _: () = msg_send![view, setContentScaleFactor: scale_factor as CGFloat];
let () = msg_send![view, setContentScaleFactor: scale_factor as CGFloat];
}
view
}
// requires main thread
pub(crate) unsafe fn create_view_controller(
pub unsafe fn create_view_controller(
_window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
view: id,
@@ -484,28 +484,28 @@ pub(crate) unsafe fn create_view_controller(
let edges: UIRectEdge = platform_attributes
.preferred_screen_edges_deferring_system_gestures
.into();
let _: () = msg_send![
let () = msg_send![
view_controller,
setPrefersStatusBarHidden: status_bar_hidden
];
let _: () = msg_send![
let () = msg_send![
view_controller,
setSupportedInterfaceOrientations: supported_orientations
];
let _: () = msg_send![
let () = msg_send![
view_controller,
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
];
let _: () = msg_send![
let () = msg_send![
view_controller,
setPreferredScreenEdgesDeferringSystemGestures: edges
];
let _: () = msg_send![view_controller, setView: view];
let () = msg_send![view_controller, setView: view];
view_controller
}
// requires main thread
pub(crate) unsafe fn create_window(
pub unsafe fn create_window(
window_attributes: &WindowAttributes,
_platform_attributes: &PlatformSpecificWindowBuilderAttributes,
frame: CGRect,
@@ -520,11 +520,11 @@ pub(crate) unsafe fn create_window(
!window.is_null(),
"Failed to initialize `UIWindow` instance"
);
let _: () = msg_send![window, setRootViewController: view_controller];
let () = msg_send![window, setRootViewController: view_controller];
match window_attributes.fullscreen {
Some(Fullscreen::Exclusive(ref video_mode)) => {
let uiscreen = video_mode.monitor().ui_screen() as id;
let _: () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode.0];
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode.0];
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
}
Some(Fullscreen::Borderless(ref monitor)) => {

View File

@@ -1,10 +1,10 @@
use raw_window_handle::{ios::IOSHandle, RawWindowHandle};
use std::{
collections::VecDeque,
ops::{Deref, DerefMut},
};
use objc::runtime::{Class, Object, BOOL, NO, YES};
use raw_window_handle::{RawDisplayHandle, RawWindowHandle, UiKitDisplayHandle, UiKitWindowHandle};
use crate::{
dpi::{self, LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size},
@@ -23,8 +23,7 @@ use crate::{
monitor, view, EventLoopWindowTarget, MonitorHandle,
},
window::{
CursorGrabMode, CursorIcon, Fullscreen, UserAttentionType, WindowAttributes,
WindowId as RootWindowId,
CursorIcon, Fullscreen, UserAttentionType, WindowAttributes, WindowId as RootWindowId,
},
};
@@ -38,9 +37,9 @@ pub struct Inner {
impl Drop for Inner {
fn drop(&mut self) {
unsafe {
let _: () = msg_send![self.view, release];
let _: () = msg_send![self.view_controller, release];
let _: () = msg_send![self.window, release];
let () = msg_send![self.view, release];
let () = msg_send![self.view_controller, release];
let () = msg_send![self.window, release];
}
}
}
@@ -53,19 +52,14 @@ impl Inner {
pub fn set_visible(&self, visible: bool) {
match visible {
true => unsafe {
let _: () = msg_send![self.window, setHidden: NO];
let () = msg_send![self.window, setHidden: NO];
},
false => unsafe {
let _: () = msg_send![self.window, setHidden: YES];
let () = msg_send![self.window, setHidden: YES];
},
}
}
pub fn is_visible(&self) -> Option<bool> {
warn!("`Window::is_visible` is ignored on iOS");
None
}
pub fn request_redraw(&self) {
unsafe {
if self.gl_or_metal_backed {
@@ -79,7 +73,7 @@ impl Inner {
// https://developer.apple.com/documentation/uikit/uiview/1622437-setneedsdisplay?language=objc
app_state::queue_gl_or_metal_redraw(self.window);
} else {
let _: () = msg_send![self.view, setNeedsDisplay];
let () = msg_send![self.view, setNeedsDisplay];
}
}
}
@@ -120,8 +114,8 @@ impl Inner {
},
size: screen_frame.size,
};
let bounds = self.rect_from_screen_space(new_screen_frame);
let _: () = msg_send![self.window, setBounds: bounds];
let bounds = self.from_screen_space(new_screen_frame);
let () = msg_send![self.window, setBounds: bounds];
}
}
@@ -165,11 +159,6 @@ impl Inner {
warn!("`Window::set_resizable` is ignored on iOS")
}
pub fn is_resizable(&self) -> bool {
warn!("`Window::is_resizable` is ignored on iOS");
false
}
pub fn scale_factor(&self) -> f64 {
unsafe {
let hidpi: CGFloat = msg_send![self.view, contentScaleFactor];
@@ -185,7 +174,7 @@ impl Inner {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
pub fn set_cursor_grab(&self, _: CursorGrabMode) -> Result<(), ExternalError> {
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
@@ -197,10 +186,6 @@ impl Inner {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
pub fn set_cursor_hittest(&self, _hittest: bool) -> Result<(), ExternalError> {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
pub fn set_minimized(&self, _minimized: bool) {
warn!("`Window::set_minimized` is ignored on iOS")
}
@@ -219,8 +204,7 @@ impl Inner {
let uiscreen = match monitor {
Some(Fullscreen::Exclusive(video_mode)) => {
let uiscreen = video_mode.video_mode.monitor.ui_screen() as id;
let _: () =
msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode.0];
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
uiscreen
}
Some(Fullscreen::Borderless(monitor)) => monitor
@@ -235,16 +219,16 @@ impl Inner {
// this is pretty slow on iOS, so avoid doing it if we can
let current: id = msg_send![self.window, screen];
if uiscreen != current {
let _: () = msg_send![self.window, setScreen: uiscreen];
let () = msg_send![self.window, setScreen: uiscreen];
}
let bounds: CGRect = msg_send![uiscreen, bounds];
let _: () = msg_send![self.window, setFrame: bounds];
let () = msg_send![self.window, setFrame: bounds];
// For external displays, we must disable overscan compensation or
// the displayed image will have giant black bars surrounding it on
// each side
let _: () = msg_send![
let () = msg_send![
uiscreen,
setOverscanCompensation: UIScreenOverscanCompensation::None
];
@@ -275,11 +259,6 @@ impl Inner {
warn!("`Window::set_decorations` is ignored on iOS")
}
pub fn is_decorated(&self) -> bool {
warn!("`Window::is_decorated` is ignored on iOS");
true
}
pub fn set_always_on_top(&self, _always_on_top: bool) {
warn!("`Window::set_always_on_top` is ignored on iOS")
}
@@ -292,14 +271,6 @@ impl Inner {
warn!("`Window::set_ime_position` is ignored on iOS")
}
pub fn set_ime_allowed(&self, _allowed: bool) {
warn!("`Window::set_ime_allowed` is ignored on iOS")
}
pub fn focus_window(&self) {
warn!("`Window::set_focus` is ignored on iOS")
}
pub fn request_user_attention(&self, _request_type: Option<UserAttentionType>) {
warn!("`Window::request_user_attention` is ignored on iOS")
}
@@ -332,15 +303,13 @@ impl Inner {
}
pub fn raw_window_handle(&self) -> RawWindowHandle {
let mut window_handle = UiKitWindowHandle::empty();
window_handle.ui_window = self.window as _;
window_handle.ui_view = self.view as _;
window_handle.ui_view_controller = self.view_controller as _;
RawWindowHandle::UiKit(window_handle)
}
pub fn raw_display_handle(&self) -> RawDisplayHandle {
RawDisplayHandle::UiKit(UiKitDisplayHandle::empty())
let handle = IOSHandle {
ui_window: self.window as _,
ui_view: self.view as _,
ui_view_controller: self.view_controller as _,
..IOSHandle::empty()
};
RawWindowHandle::IOS(handle)
}
}
@@ -380,15 +349,15 @@ impl DerefMut for Window {
}
impl Window {
pub(crate) fn new<T>(
pub fn new<T>(
_event_loop: &EventLoopWindowTarget<T>,
window_attributes: WindowAttributes,
platform_attributes: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window, RootOsError> {
if window_attributes.min_inner_size.is_some() {
if let Some(_) = window_attributes.min_inner_size {
warn!("`WindowAttributes::min_inner_size` is ignored on iOS");
}
if window_attributes.max_inner_size.is_some() {
if let Some(_) = window_attributes.max_inner_size {
warn!("`WindowAttributes::max_inner_size` is ignored on iOS");
}
if window_attributes.always_on_top {
@@ -424,7 +393,7 @@ impl Window {
None => screen_bounds,
};
let view = view::create_view(&window_attributes, &platform_attributes, frame);
let view = view::create_view(&window_attributes, &platform_attributes, frame.clone());
let gl_or_metal_backed = {
let view_class: id = msg_send![view, class];
@@ -457,7 +426,7 @@ impl Window {
// Like the Windows and macOS backends, we send a `ScaleFactorChanged` and `Resized`
// event on window creation if the DPI factor != 1.0
let scale_factor: CGFloat = msg_send![view, contentScaleFactor];
let scale_factor = scale_factor as f64;
let scale_factor: f64 = scale_factor.into();
if scale_factor != 1.0 {
let bounds: CGRect = msg_send![view, bounds];
let screen: id = msg_send![window, screen];
@@ -507,7 +476,7 @@ impl Inner {
"`WindowExtIOS::set_scale_factor` received an invalid hidpi factor"
);
let scale_factor = scale_factor as CGFloat;
let _: () = msg_send![self.view, setContentScaleFactor: scale_factor];
let () = msg_send![self.view, setContentScaleFactor: scale_factor];
}
}
@@ -528,7 +497,7 @@ impl Inner {
pub fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
unsafe {
let prefers_home_indicator_hidden = if hidden { YES } else { NO };
let _: () = msg_send![
let () = msg_send![
self.view_controller,
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
];
@@ -538,7 +507,7 @@ impl Inner {
pub fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
let edges: UIRectEdge = edges.into();
unsafe {
let _: () = msg_send![
let () = msg_send![
self.view_controller,
setPreferredScreenEdgesDeferringSystemGestures: edges
];
@@ -548,7 +517,7 @@ impl Inner {
pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
unsafe {
let status_bar_hidden = if hidden { YES } else { NO };
let _: () = msg_send![
let () = msg_send![
self.view_controller,
setPrefersStatusBarHidden: status_bar_hidden
];
@@ -559,11 +528,11 @@ impl Inner {
impl Inner {
// requires main thread
unsafe fn screen_frame(&self) -> CGRect {
self.rect_to_screen_space(msg_send![self.window, bounds])
self.to_screen_space(msg_send![self.window, bounds])
}
// requires main thread
unsafe fn rect_to_screen_space(&self, rect: CGRect) -> CGRect {
unsafe fn to_screen_space(&self, rect: CGRect) -> CGRect {
let screen: id = msg_send![self.window, screen];
if !screen.is_null() {
let screen_space: id = msg_send![screen, coordinateSpace];
@@ -574,7 +543,7 @@ impl Inner {
}
// requires main thread
unsafe fn rect_from_screen_space(&self, rect: CGRect) -> CGRect {
unsafe fn from_screen_space(&self, rect: CGRect) -> CGRect {
let screen: id = msg_send![self.window, screen];
if !screen.is_null() {
let screen_space: id = msg_send![screen, coordinateSpace];
@@ -599,9 +568,9 @@ impl Inner {
height: bounds.size.height - safe_area.top - safe_area.bottom,
},
};
self.rect_to_screen_space(safe_bounds)
self.to_screen_space(safe_bounds)
} else {
let screen_frame = self.rect_to_screen_space(bounds);
let screen_frame = self.to_screen_space(bounds);
let status_bar_frame: CGRect = {
let app: id = msg_send![class!(UIApplication), sharedApplication];
assert!(
@@ -638,27 +607,13 @@ pub struct WindowId {
}
impl WindowId {
pub const unsafe fn dummy() -> Self {
pub unsafe fn dummy() -> Self {
WindowId {
window: std::ptr::null_mut(),
}
}
}
impl From<WindowId> for u64 {
fn from(window_id: WindowId) -> Self {
window_id.window as u64
}
}
impl From<u64> for WindowId {
fn from(raw_id: u64) -> Self {
Self {
window: raw_id as _,
}
}
}
unsafe impl Send for WindowId {}
unsafe impl Sync for WindowId {}

View File

@@ -11,35 +11,26 @@ compile_error!("Please select a feature to build for unix: `x11`, `wayland`");
#[cfg(feature = "wayland")]
use std::error::Error;
use std::{collections::VecDeque, env, fmt};
#[cfg(feature = "x11")]
use std::{ffi::CStr, mem::MaybeUninit, os::raw::*, sync::Arc};
#[cfg(feature = "x11")]
use once_cell::sync::Lazy;
#[cfg(feature = "x11")]
use parking_lot::Mutex;
use raw_window_handle::{RawDisplayHandle, RawWindowHandle};
use raw_window_handle::RawWindowHandle;
#[cfg(feature = "x11")]
pub use self::x11::XNotSupported;
#[cfg(feature = "x11")]
use self::x11::{ffi::XVisualInfo, util::WindowType as XWindowType, XConnection, XError};
#[cfg(feature = "x11")]
use crate::platform::unix::XlibErrorHook;
#[cfg(feature = "wayland")]
use crate::window::Theme;
use crate::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
event::Event,
event_loop::{
ControlFlow, DeviceEventFilter, EventLoopClosed, EventLoopWindowTarget as RootELW,
},
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
icon::Icon,
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
window::{CursorGrabMode, CursorIcon, Fullscreen, UserAttentionType, WindowAttributes},
window::{CursorIcon, Fullscreen, UserAttentionType, WindowAttributes},
};
pub(crate) use crate::icon::RgbaIcon as PlatformIcon;
@@ -58,35 +49,8 @@ pub mod x11;
/// If this variable is set with any other value, winit will panic.
const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) enum Backend {
#[cfg(feature = "x11")]
X,
#[cfg(feature = "wayland")]
Wayland,
}
#[derive(Debug, Default, Copy, Clone, PartialEq, Eq, Hash)]
pub(crate) struct PlatformSpecificEventLoopAttributes {
pub(crate) forced_backend: Option<Backend>,
pub(crate) any_thread: bool,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ApplicationName {
pub general: String,
pub instance: String,
}
impl ApplicationName {
pub fn new(general: String, instance: String) -> Self {
Self { general, instance }
}
}
#[derive(Clone)]
pub struct PlatformSpecificWindowBuilderAttributes {
pub name: Option<ApplicationName>,
#[cfg(feature = "x11")]
pub visual_infos: Option<XVisualInfo>,
#[cfg(feature = "x11")]
@@ -96,19 +60,20 @@ pub struct PlatformSpecificWindowBuilderAttributes {
#[cfg(feature = "x11")]
pub base_size: Option<Size>,
#[cfg(feature = "x11")]
pub class: Option<(String, String)>,
#[cfg(feature = "x11")]
pub override_redirect: bool,
#[cfg(feature = "x11")]
pub x11_window_types: Vec<XWindowType>,
#[cfg(feature = "x11")]
pub gtk_theme_variant: Option<String>,
#[cfg(feature = "wayland")]
pub csd_theme: Option<Theme>,
pub app_id: Option<String>,
}
impl Default for PlatformSpecificWindowBuilderAttributes {
fn default() -> Self {
Self {
name: None,
#[cfg(feature = "x11")]
visual_infos: None,
#[cfg(feature = "x11")]
@@ -118,20 +83,24 @@ impl Default for PlatformSpecificWindowBuilderAttributes {
#[cfg(feature = "x11")]
base_size: None,
#[cfg(feature = "x11")]
class: None,
#[cfg(feature = "x11")]
override_redirect: false,
#[cfg(feature = "x11")]
x11_window_types: vec![XWindowType::Normal],
#[cfg(feature = "x11")]
gtk_theme_variant: None,
#[cfg(feature = "wayland")]
csd_theme: None,
app_id: None,
}
}
}
#[cfg(feature = "x11")]
pub static X11_BACKEND: Lazy<Mutex<Result<Arc<XConnection>, XNotSupported>>> =
Lazy::new(|| Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new)));
lazy_static! {
pub static ref X11_BACKEND: Mutex<Result<Arc<XConnection>, XNotSupported>> =
Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new));
}
#[derive(Debug, Clone)]
pub enum OsError {
@@ -149,9 +118,9 @@ impl fmt::Display for OsError {
#[cfg(feature = "x11")]
OsError::XError(ref e) => _f.pad(&e.description),
#[cfg(feature = "x11")]
OsError::XMisc(e) => _f.pad(e),
OsError::XMisc(ref e) => _f.pad(e),
#[cfg(feature = "wayland")]
OsError::WaylandMisc(e) => _f.pad(e),
OsError::WaylandMisc(ref e) => _f.pad(e),
}
}
}
@@ -164,23 +133,19 @@ pub enum Window {
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(u64);
impl From<WindowId> for u64 {
fn from(window_id: WindowId) -> Self {
window_id.0
}
}
impl From<u64> for WindowId {
fn from(raw_id: u64) -> Self {
Self(raw_id)
}
pub enum WindowId {
#[cfg(feature = "x11")]
X(x11::WindowId),
#[cfg(feature = "wayland")]
Wayland(wayland::WindowId),
}
impl WindowId {
pub const unsafe fn dummy() -> Self {
Self(0)
pub unsafe fn dummy() -> Self {
#[cfg(feature = "wayland")]
return WindowId::Wayland(wayland::WindowId::dummy());
#[cfg(all(not(feature = "wayland"), feature = "x11"))]
return WindowId::X(x11::WindowId::dummy());
}
}
@@ -193,7 +158,7 @@ pub enum DeviceId {
}
impl DeviceId {
pub const unsafe fn dummy() -> Self {
pub unsafe fn dummy() -> Self {
#[cfg(feature = "wayland")]
return DeviceId::Wayland(wayland::DeviceId::dummy());
#[cfg(all(not(feature = "wayland"), feature = "x11"))]
@@ -258,11 +223,6 @@ impl MonitorHandle {
x11_or_wayland!(match self; MonitorHandle(m) => m.position())
}
#[inline]
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
x11_or_wayland!(match self; MonitorHandle(m) => m.refresh_rate_millihertz())
}
#[inline]
pub fn scale_factor(&self) -> f64 {
x11_or_wayland!(match self; MonitorHandle(m) => m.scale_factor() as f64)
@@ -294,8 +254,8 @@ impl VideoMode {
}
#[inline]
pub fn refresh_rate_millihertz(&self) -> u32 {
x11_or_wayland!(match self; VideoMode(m) => m.refresh_rate_millihertz())
pub fn refresh_rate(&self) -> u16 {
x11_or_wayland!(match self; VideoMode(m) => m.refresh_rate())
}
#[inline]
@@ -306,7 +266,7 @@ impl VideoMode {
impl Window {
#[inline]
pub(crate) fn new<T>(
pub fn new<T>(
window_target: &EventLoopWindowTarget<T>,
attribs: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
@@ -325,12 +285,7 @@ impl Window {
#[inline]
pub fn id(&self) -> WindowId {
match self {
#[cfg(feature = "wayland")]
Self::Wayland(window) => window.id(),
#[cfg(feature = "x11")]
Self::X(window) => window.id(),
}
x11_or_wayland!(match self; Window(w) => w.id(); as WindowId)
}
#[inline]
@@ -343,11 +298,6 @@ impl Window {
x11_or_wayland!(match self; Window(w) => w.set_visible(visible))
}
#[inline]
pub fn is_visible(&self) -> Option<bool> {
x11_or_wayland!(match self; Window(w) => w.is_visible())
}
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
x11_or_wayland!(match self; Window(w) => w.outer_position())
@@ -393,19 +343,14 @@ impl Window {
x11_or_wayland!(match self; Window(w) => w.set_resizable(resizable))
}
#[inline]
pub fn is_resizable(&self) -> bool {
x11_or_wayland!(match self; Window(w) => w.is_resizable())
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
x11_or_wayland!(match self; Window(w) => w.set_cursor_icon(cursor))
}
#[inline]
pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
x11_or_wayland!(match self; Window(window) => window.set_cursor_grab(mode))
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
x11_or_wayland!(match self; Window(window) => window.set_cursor_grab(grab))
}
#[inline]
@@ -418,11 +363,6 @@ impl Window {
x11_or_wayland!(match self; Window(window) => window.drag_window())
}
#[inline]
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError> {
x11_or_wayland!(match self; Window(w) => w.set_cursor_hittest(hittest))
}
#[inline]
pub fn scale_factor(&self) -> f64 {
x11_or_wayland!(match self; Window(w) => w.scale_factor() as f64)
@@ -440,7 +380,8 @@ impl Window {
#[inline]
pub fn is_maximized(&self) -> bool {
x11_or_wayland!(match self; Window(w) => w.is_maximized())
// TODO: Not implemented
false
}
#[inline]
@@ -463,18 +404,13 @@ impl Window {
x11_or_wayland!(match self; Window(w) => w.set_decorations(decorations))
}
#[inline]
pub fn is_decorated(&self) -> bool {
x11_or_wayland!(match self; Window(w) => w.is_decorated())
}
#[inline]
pub fn set_always_on_top(&self, _always_on_top: bool) {
match self {
#[cfg(feature = "x11")]
Window::X(ref w) => w.set_always_on_top(_always_on_top),
&Window::X(ref w) => w.set_always_on_top(_always_on_top),
#[cfg(feature = "wayland")]
Window::Wayland(_) => (),
_ => (),
}
}
@@ -482,9 +418,9 @@ impl Window {
pub fn set_window_icon(&self, _window_icon: Option<Icon>) {
match self {
#[cfg(feature = "x11")]
Window::X(ref w) => w.set_window_icon(_window_icon),
&Window::X(ref w) => w.set_window_icon(_window_icon),
#[cfg(feature = "wayland")]
Window::Wayland(_) => (),
_ => (),
}
}
@@ -494,25 +430,12 @@ impl Window {
}
#[inline]
pub fn set_ime_allowed(&self, allowed: bool) {
x11_or_wayland!(match self; Window(w) => w.set_ime_allowed(allowed))
}
#[inline]
pub fn focus_window(&self) {
pub fn request_user_attention(&self, _request_type: Option<UserAttentionType>) {
match self {
#[cfg(feature = "x11")]
Window::X(ref w) => w.focus_window(),
&Window::X(ref w) => w.request_user_attention(_request_type),
#[cfg(feature = "wayland")]
Window::Wayland(_) => (),
}
}
pub fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
match self {
#[cfg(feature = "x11")]
Window::X(ref w) => w.request_user_attention(request_type),
#[cfg(feature = "wayland")]
Window::Wayland(ref w) => w.request_user_attention(request_type),
_ => (),
}
}
@@ -525,14 +448,14 @@ impl Window {
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
match self {
#[cfg(feature = "x11")]
Window::X(ref window) => {
&Window::X(ref window) => {
let current_monitor = MonitorHandle::X(window.current_monitor());
Some(RootMonitorHandle {
inner: current_monitor,
})
}
#[cfg(feature = "wayland")]
Window::Wayland(ref window) => {
&Window::Wayland(ref window) => {
let current_monitor = MonitorHandle::Wayland(window.current_monitor()?);
Some(RootMonitorHandle {
inner: current_monitor,
@@ -545,13 +468,13 @@ impl Window {
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
match self {
#[cfg(feature = "x11")]
Window::X(ref window) => window
&Window::X(ref window) => window
.available_monitors()
.into_iter()
.map(MonitorHandle::X)
.collect(),
#[cfg(feature = "wayland")]
Window::Wayland(ref window) => window
&Window::Wayland(ref window) => window
.available_monitors()
.into_iter()
.map(MonitorHandle::Wayland)
@@ -563,32 +486,27 @@ impl Window {
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
match self {
#[cfg(feature = "x11")]
Window::X(ref window) => {
&Window::X(ref window) => {
let primary_monitor = MonitorHandle::X(window.primary_monitor());
Some(RootMonitorHandle {
inner: primary_monitor,
})
}
#[cfg(feature = "wayland")]
Window::Wayland(ref window) => window.primary_monitor(),
&Window::Wayland(ref window) => window.primary_monitor(),
}
}
#[inline]
pub fn raw_window_handle(&self) -> RawWindowHandle {
x11_or_wayland!(match self; Window(window) => window.raw_window_handle())
}
#[inline]
pub fn raw_display_handle(&self) -> RawDisplayHandle {
x11_or_wayland!(match self; Window(window) => window.raw_display_handle())
match self {
#[cfg(feature = "x11")]
&Window::X(ref window) => RawWindowHandle::Xlib(window.raw_window_handle()),
#[cfg(feature = "wayland")]
&Window::Wayland(ref window) => RawWindowHandle::Wayland(window.raw_window_handle()),
}
}
}
/// Hooks for X11 errors.
#[cfg(feature = "x11")]
pub(crate) static mut XLIB_ERROR_HOOKS: Mutex<Vec<XlibErrorHook>> = Mutex::new(Vec::new());
#[cfg(feature = "x11")]
unsafe extern "C" fn x_error_callback(
display: *mut x11::ffi::Display,
@@ -596,12 +514,6 @@ unsafe extern "C" fn x_error_callback(
) -> c_int {
let xconn_lock = X11_BACKEND.lock();
if let Ok(ref xconn) = *xconn_lock {
// Call all the hooks.
let mut error_handled = false;
for hook in XLIB_ERROR_HOOKS.lock().iter() {
error_handled |= hook(display as *mut _, event as *mut _);
}
// `assume_init` is safe here because the array consists of `MaybeUninit` values,
// which do not require initialization.
let mut buf: [MaybeUninit<c_char>; 1024] = MaybeUninit::uninit().assume_init();
@@ -620,10 +532,7 @@ unsafe extern "C" fn x_error_callback(
minor_code: (*event).minor_code,
};
// Don't log error.
if !error_handled {
error!("X11 error: {:#?}", error);
}
error!("X11 error: {:#?}", error);
*xconn.latest_error.lock() = Some(error);
}
@@ -652,28 +561,13 @@ impl<T: 'static> Clone for EventLoopProxy<T> {
}
impl<T: 'static> EventLoop<T> {
pub(crate) fn new(attributes: &PlatformSpecificEventLoopAttributes) -> Self {
if !attributes.any_thread && !is_main_thread() {
panic!(
"Initializing the event loop outside of the main thread is a significant \
cross-platform compatibility hazard. If you absolutely need to create an \
EventLoop on a different thread, you can use the \
`EventLoopBuilderExtUnix::any_thread` function."
);
}
pub fn new() -> EventLoop<T> {
assert_is_main_thread("new_any_thread");
#[cfg(feature = "x11")]
if attributes.forced_backend == Some(Backend::X) {
// TODO: Propagate
return EventLoop::new_x11_any_thread().unwrap();
}
#[cfg(feature = "wayland")]
if attributes.forced_backend == Some(Backend::Wayland) {
// TODO: Propagate
return EventLoop::new_wayland_any_thread().expect("failed to open Wayland connection");
}
EventLoop::new_any_thread()
}
pub fn new_any_thread() -> EventLoop<T> {
if let Ok(env_var) = env::var(BACKEND_PREFERENCE_ENV_VAR) {
match env_var.as_str() {
"x11" => {
@@ -722,12 +616,26 @@ impl<T: 'static> EventLoop<T> {
}
#[cfg(feature = "wayland")]
fn new_wayland_any_thread() -> Result<EventLoop<T>, Box<dyn Error>> {
pub fn new_wayland() -> Result<EventLoop<T>, Box<dyn Error>> {
assert_is_main_thread("new_wayland_any_thread");
EventLoop::new_wayland_any_thread()
}
#[cfg(feature = "wayland")]
pub fn new_wayland_any_thread() -> Result<EventLoop<T>, Box<dyn Error>> {
wayland::EventLoop::new().map(EventLoop::Wayland)
}
#[cfg(feature = "x11")]
fn new_x11_any_thread() -> Result<EventLoop<T>, XNotSupported> {
pub fn new_x11() -> Result<EventLoop<T>, XNotSupported> {
assert_is_main_thread("new_x11_any_thread");
EventLoop::new_x11_any_thread()
}
#[cfg(feature = "x11")]
pub fn new_x11_any_thread() -> Result<EventLoop<T>, XNotSupported> {
let xconn = match X11_BACKEND.lock().as_ref() {
Ok(xconn) => xconn.clone(),
Err(err) => return Err(err.clone()),
@@ -740,7 +648,7 @@ impl<T: 'static> EventLoop<T> {
x11_or_wayland!(match self; EventLoop(evlp) => evlp.create_proxy(); as EventLoopProxy)
}
pub fn run_return<F>(&mut self, callback: F) -> i32
pub fn run_return<F>(&mut self, callback: F)
where
F: FnMut(crate::event::Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
@@ -755,7 +663,7 @@ impl<T: 'static> EventLoop<T> {
}
pub fn window_target(&self) -> &crate::event_loop::EventLoopWindowTarget<T> {
x11_or_wayland!(match self; EventLoop(evlp) => evlp.window_target())
x11_or_wayland!(match self; EventLoop(evl) => evl.window_target())
}
}
@@ -816,20 +724,6 @@ impl<T> EventLoopWindowTarget<T> {
}
}
}
#[inline]
pub fn set_device_event_filter(&self, _filter: DeviceEventFilter) {
match *self {
#[cfg(feature = "wayland")]
EventLoopWindowTarget::Wayland(_) => (),
#[cfg(feature = "x11")]
EventLoopWindowTarget::X(ref evlp) => evlp.set_device_event_filter(_filter),
}
}
pub fn raw_display_handle(&self) -> raw_window_handle::RawDisplayHandle {
x11_or_wayland!(match self; Self(evlp) => evlp.raw_display_handle())
}
}
fn sticky_exit_callback<T, F>(
@@ -840,12 +734,26 @@ fn sticky_exit_callback<T, F>(
) where
F: FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
// make ControlFlow::ExitWithCode sticky by providing a dummy
// control flow reference if it is already ExitWithCode.
if let ControlFlow::ExitWithCode(code) = *control_flow {
callback(evt, target, &mut ControlFlow::ExitWithCode(code))
// make ControlFlow::Exit sticky by providing a dummy
// control flow reference if it is already Exit.
let mut dummy = ControlFlow::Exit;
let cf = if *control_flow == ControlFlow::Exit {
&mut dummy
} else {
callback(evt, target, control_flow)
control_flow
};
// user callback
callback(evt, target, cf)
}
fn assert_is_main_thread(suggested_method: &str) {
if !is_main_thread() {
panic!(
"Initializing the event loop outside of the main thread is a significant \
cross-platform compatibility hazard. If you really, absolutely need to create an \
EventLoop on a different thread, please use the `EventLoopExtUnix::{}` function.",
suggested_method
);
}
}

View File

@@ -13,7 +13,6 @@ use sctk::reexports::protocols::xdg_shell::client::xdg_wm_base::XdgWmBase;
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::ZwpPointerConstraintsV1;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
use sctk::reexports::protocols::staging::xdg_activation::v1::client::xdg_activation_v1::XdgActivationV1;
use sctk::environment::{Environment, SimpleGlobal};
use sctk::output::{OutputHandler, OutputHandling, OutputInfo, OutputStatusListener};
@@ -24,27 +23,18 @@ use sctk::shm::ShmHandler;
/// Set of extra features that are supported by the compositor.
#[derive(Debug, Clone, Copy)]
pub struct WindowingFeatures {
pointer_constraints: bool,
xdg_activation: bool,
cursor_grab: bool,
}
impl WindowingFeatures {
/// Create `WindowingFeatures` based on the presented interfaces.
pub fn new(env: &Environment<WinitEnv>) -> Self {
let pointer_constraints = env.get_global::<ZwpPointerConstraintsV1>().is_some();
let xdg_activation = env.get_global::<XdgActivationV1>().is_some();
Self {
pointer_constraints,
xdg_activation,
}
let cursor_grab = env.get_global::<ZwpPointerConstraintsV1>().is_some();
Self { cursor_grab }
}
pub fn pointer_constraints(&self) -> bool {
self.pointer_constraints
}
pub fn xdg_activation(&self) -> bool {
self.xdg_activation
pub fn cursor_grab(&self) -> bool {
self.cursor_grab
}
}
@@ -60,7 +50,6 @@ sctk::environment!(WinitEnv,
ZwpRelativePointerManagerV1 => relative_pointer_manager,
ZwpPointerConstraintsV1 => pointer_constraints,
ZwpTextInputManagerV3 => text_input_manager,
XdgActivationV1 => xdg_activation,
],
multis = [
WlSeat => seats,
@@ -89,8 +78,6 @@ pub struct WinitEnv {
text_input_manager: SimpleGlobal<ZwpTextInputManagerV3>,
decoration_manager: SimpleGlobal<ZxdgDecorationManagerV1>,
xdg_activation: SimpleGlobal<XdgActivationV1>,
}
impl WinitEnv {
@@ -122,9 +109,6 @@ impl WinitEnv {
// IME handling.
let text_input_manager = SimpleGlobal::new();
// Surface activation.
let xdg_activation = SimpleGlobal::new();
Self {
seats,
outputs,
@@ -136,7 +120,6 @@ impl WinitEnv {
relative_pointer_manager,
pointer_constraints,
text_input_manager,
xdg_activation,
}
}
}

View File

@@ -1,13 +1,10 @@
use std::cell::RefCell;
use std::collections::HashMap;
use std::error::Error;
use std::io::Result as IOResult;
use std::process;
use std::rc::Rc;
use std::time::{Duration, Instant};
use raw_window_handle::{RawDisplayHandle, WaylandDisplayHandle};
use sctk::reexports::client::protocol::wl_compositor::WlCompositor;
use sctk::reexports::client::protocol::wl_shm::WlShm;
use sctk::reexports::client::Display;
@@ -21,7 +18,6 @@ use sctk::WaylandSource;
use crate::event::{Event, StartCause, WindowEvent};
use crate::event_loop::{ControlFlow, EventLoopWindowTarget as RootEventLoopWindowTarget};
use crate::platform_impl::platform::sticky_exit_callback;
use crate::platform_impl::EventLoopWindowTarget as PlatformEventLoopWindowTarget;
use super::env::{WindowingFeatures, WinitEnv};
use super::output::OutputManager;
@@ -34,10 +30,9 @@ mod sink;
mod state;
pub use proxy::EventLoopProxy;
pub use sink::EventSink;
pub use state::WinitState;
type WinitDispatcher = calloop::Dispatcher<'static, WaylandSource, WinitState>;
use sink::EventSink;
pub struct EventLoopWindowTarget<T> {
/// Wayland display.
@@ -47,7 +42,7 @@ pub struct EventLoopWindowTarget<T> {
pub env: Environment<WinitEnv>,
/// Event loop handle.
pub event_loop_handle: calloop::LoopHandle<'static, WinitState>,
pub event_loop_handle: calloop::LoopHandle<WinitState>,
/// Output manager.
pub output_manager: OutputManager,
@@ -55,8 +50,8 @@ pub struct EventLoopWindowTarget<T> {
/// State that we share across callbacks.
pub state: RefCell<WinitState>,
/// Dispatcher of Wayland events.
pub wayland_dispatcher: WinitDispatcher,
/// Wayland source.
pub wayland_source: Rc<calloop::Source<WaylandSource>>,
/// A proxy to wake up event loop.
pub event_loop_awakener: calloop::ping::Ping,
@@ -66,24 +61,16 @@ pub struct EventLoopWindowTarget<T> {
/// Theme manager to manage cursors.
///
/// It's being shared between all windows to avoid loading
/// It's being shared amoung all windows to avoid loading
/// multiple similar themes.
pub theme_manager: ThemeManager,
_marker: std::marker::PhantomData<T>,
}
impl<T> EventLoopWindowTarget<T> {
pub fn raw_display_handle(&self) -> RawDisplayHandle {
let mut display_handle = WaylandDisplayHandle::empty();
display_handle.display = self.display.get_display_ptr() as *mut _;
RawDisplayHandle::Wayland(display_handle)
}
}
pub struct EventLoop<T: 'static> {
/// Event loop.
event_loop: calloop::EventLoop<'static, WinitState>,
event_loop: calloop::EventLoop<WinitState>,
/// Wayland display.
display: Display,
@@ -94,8 +81,8 @@ pub struct EventLoop<T: 'static> {
/// Sender of user events.
user_events_sender: calloop::channel::Sender<T>,
/// Dispatcher of Wayland events.
pub wayland_dispatcher: WinitDispatcher,
/// Wayland source of events.
wayland_source: Rc<calloop::Source<WaylandSource>>,
/// Window target.
window_target: RootEventLoopWindowTarget<T>,
@@ -115,7 +102,7 @@ impl<T: 'static> EventLoop<T> {
let env = Environment::new(&display_proxy, &mut event_queue, WinitEnv::new())?;
// Create event loop.
let event_loop = calloop::EventLoop::<'static, WinitState>::try_new()?;
let event_loop = calloop::EventLoop::<WinitState>::new()?;
// Build windowing features.
let windowing_features = WindowingFeatures::new(&env);
@@ -129,22 +116,8 @@ impl<T: 'static> EventLoop<T> {
let output_manager = OutputManager::new(&env);
// A source of events that we plug into our event loop.
let wayland_source = WaylandSource::new(event_queue);
let wayland_dispatcher =
calloop::Dispatcher::new(wayland_source, |_, queue, winit_state| {
queue.dispatch_pending(winit_state, |event, object, _| {
panic!(
"[calloop] Encountered an orphan event: {}@{} : {}",
event.interface,
object.as_ref().id(),
event.name
);
})
});
let _wayland_source_dispatcher = event_loop
.handle()
.register_dispatcher(wayland_dispatcher.clone())?;
let wayland_source = WaylandSource::new(event_queue).quick_insert(event_loop.handle())?;
let wayland_source = Rc::new(wayland_source);
// A source of user events.
let pending_user_events = Rc::new(RefCell::new(Vec::new()));
@@ -188,7 +161,7 @@ impl<T: 'static> EventLoop<T> {
event_loop_handle,
output_manager,
event_loop_awakener,
wayland_dispatcher: wayland_dispatcher.clone(),
wayland_source: wayland_source.clone(),
windowing_features,
theme_manager,
_marker: std::marker::PhantomData,
@@ -199,11 +172,11 @@ impl<T: 'static> EventLoop<T> {
event_loop,
display,
pending_user_events,
wayland_dispatcher,
wayland_source,
_seat_manager: seat_manager,
user_events_sender,
window_target: RootEventLoopWindowTarget {
p: PlatformEventLoopWindowTarget::Wayland(event_loop_window_target),
p: crate::platform_impl::EventLoopWindowTarget::Wayland(event_loop_window_target),
_marker: std::marker::PhantomData,
},
};
@@ -215,15 +188,19 @@ impl<T: 'static> EventLoop<T> {
where
F: FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow) + 'static,
{
let exit_code = self.run_return(callback);
process::exit(exit_code);
self.run_return(callback);
process::exit(0)
}
pub fn run_return<F>(&mut self, mut callback: F) -> i32
pub fn run_return<F>(&mut self, mut callback: F)
where
F: FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
{
let mut control_flow = ControlFlow::Poll;
// Send pending events to the server.
let _ = self.display.flush();
let mut control_flow = ControlFlow::default();
let pending_user_events = self.pending_user_events.clone();
callback(
@@ -232,10 +209,6 @@ impl<T: 'static> EventLoop<T> {
&mut control_flow,
);
// NB: For consistency all platforms must emit a 'resumed' event even though Wayland
// applications don't themselves have a formal suspend/resume lifecycle.
callback(Event::Resumed, &self.window_target, &mut control_flow);
let mut window_updates: Vec<(WindowId, WindowUpdate)> = Vec::new();
let mut event_sink_back_buffer = Vec::new();
@@ -244,108 +217,7 @@ impl<T: 'static> EventLoop<T> {
// really an option. Instead we inform that the event loop got destroyed. We may
// communicate an error that something was terminated, but winit doesn't provide us
// with an API to do that via some event.
// Still, we set the exit code to the error's OS error code, or to 1 if not possible.
let exit_code = loop {
// Send pending events to the server.
let _ = self.display.flush();
// During the run of the user callback, some other code monitoring and reading the
// Wayland socket may have been run (mesa for example does this with vsync), if that
// is the case, some events may have been enqueued in our event queue.
//
// If some messages are there, the event loop needs to behave as if it was instantly
// woken up by messages arriving from the Wayland socket, to avoid delaying the
// dispatch of these events until we're woken up again.
let instant_wakeup = {
let mut wayland_source = self.wayland_dispatcher.as_source_mut();
let queue = wayland_source.queue();
let state = match &mut self.window_target.p {
PlatformEventLoopWindowTarget::Wayland(window_target) => {
window_target.state.get_mut()
}
#[cfg(feature = "x11")]
_ => unreachable!(),
};
match queue.dispatch_pending(state, |_, _, _| unimplemented!()) {
Ok(dispatched) => dispatched > 0,
Err(error) => break error.raw_os_error().unwrap_or(1),
}
};
match control_flow {
ControlFlow::ExitWithCode(code) => break code,
ControlFlow::Poll => {
// Non-blocking dispatch.
let timeout = Duration::from_millis(0);
if let Err(error) = self.loop_dispatch(Some(timeout)) {
break error.raw_os_error().unwrap_or(1);
}
callback(
Event::NewEvents(StartCause::Poll),
&self.window_target,
&mut control_flow,
);
}
ControlFlow::Wait => {
let timeout = if instant_wakeup {
Some(Duration::from_millis(0))
} else {
None
};
if let Err(error) = self.loop_dispatch(timeout) {
break error.raw_os_error().unwrap_or(1);
}
callback(
Event::NewEvents(StartCause::WaitCancelled {
start: Instant::now(),
requested_resume: None,
}),
&self.window_target,
&mut control_flow,
);
}
ControlFlow::WaitUntil(deadline) => {
let start = Instant::now();
// Compute the amount of time we'll block for.
let duration = if deadline > start && !instant_wakeup {
deadline - start
} else {
Duration::from_millis(0)
};
if let Err(error) = self.loop_dispatch(Some(duration)) {
break error.raw_os_error().unwrap_or(1);
}
let now = Instant::now();
if now < deadline {
callback(
Event::NewEvents(StartCause::WaitCancelled {
start,
requested_resume: Some(deadline),
}),
&self.window_target,
&mut control_flow,
)
} else {
callback(
Event::NewEvents(StartCause::ResumeTimeReached {
start,
requested_resume: deadline,
}),
&self.window_target,
&mut control_flow,
)
}
}
}
loop {
// Handle pending user events. We don't need back buffer, since we can't dispatch
// user events indirectly via callback to the user.
for user_event in pending_user_events.borrow_mut().drain(..) {
@@ -371,7 +243,7 @@ impl<T: 'static> EventLoop<T> {
for (window_id, window_update) in window_updates.iter_mut() {
if let Some(scale_factor) = window_update.scale_factor.map(|f| f as f64) {
let mut physical_size = self.with_state(|state| {
let window_handle = state.window_map.get(window_id).unwrap();
let window_handle = state.window_map.get(&window_id).unwrap();
let mut size = window_handle.size.lock().unwrap();
// Update the new logical size if it was changed.
@@ -383,7 +255,9 @@ impl<T: 'static> EventLoop<T> {
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(*window_id),
window_id: crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
),
event: WindowEvent::ScaleFactorChanged {
scale_factor,
new_inner_size: &mut physical_size,
@@ -402,7 +276,7 @@ impl<T: 'static> EventLoop<T> {
if let Some(size) = window_update.size.take() {
let physical_size = self.with_state(|state| {
let window_handle = state.window_map.get_mut(window_id).unwrap();
let window_handle = state.window_map.get_mut(&window_id).unwrap();
let mut window_size = window_handle.size.lock().unwrap();
// Always issue resize event on scale factor change.
@@ -413,7 +287,7 @@ impl<T: 'static> EventLoop<T> {
} else {
*window_size = size;
let scale_factor =
sctk::get_surface_scale_factor(window_handle.window.surface());
sctk::get_surface_scale_factor(&window_handle.window.surface());
let physical_size = size.to_physical(scale_factor as f64);
Some(physical_size)
};
@@ -433,7 +307,9 @@ impl<T: 'static> EventLoop<T> {
if let Some(physical_size) = physical_size {
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(*window_id),
window_id: crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
),
event: WindowEvent::Resized(physical_size),
},
&self.window_target,
@@ -446,7 +322,9 @@ impl<T: 'static> EventLoop<T> {
if window_update.close_window {
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(*window_id),
window_id: crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
),
event: WindowEvent::CloseRequested,
},
&self.window_target,
@@ -485,7 +363,7 @@ impl<T: 'static> EventLoop<T> {
// Handle refresh of the frame.
if window_update.refresh_frame {
self.with_state(|state| {
let window_handle = state.window_map.get_mut(window_id).unwrap();
let window_handle = state.window_map.get_mut(&window_id).unwrap();
window_handle.window.refresh();
if !window_update.redraw_requested {
window_handle.window.surface().commit();
@@ -496,7 +374,9 @@ impl<T: 'static> EventLoop<T> {
// Handle redraw request.
if window_update.redraw_requested {
sticky_exit_callback(
Event::RedrawRequested(crate::window::WindowId(*window_id)),
Event::RedrawRequested(crate::window::WindowId(
crate::platform_impl::WindowId::Wayland(*window_id),
)),
&self.window_target,
&mut control_flow,
&mut callback,
@@ -511,10 +391,109 @@ impl<T: 'static> EventLoop<T> {
&mut control_flow,
&mut callback,
);
};
// Send pending events to the server.
let _ = self.display.flush();
// During the run of the user callback, some other code monitoring and reading the
// Wayland socket may have been run (mesa for example does this with vsync), if that
// is the case, some events may have been enqueued in our event queue.
//
// If some messages are there, the event loop needs to behave as if it was instantly
// woken up by messages arriving from the Wayland socket, to avoid delaying the
// dispatch of these events until we're woken up again.
let instant_wakeup = {
let handle = self.event_loop.handle();
let source = self.wayland_source.clone();
let dispatched = handle.with_source(&source, |wayland_source| {
let queue = wayland_source.queue();
self.with_state(|state| {
queue.dispatch_pending(state, |_, _, _| unimplemented!())
})
});
if let Ok(dispatched) = dispatched {
dispatched > 0
} else {
break;
}
};
match control_flow {
ControlFlow::Exit => break,
ControlFlow::Poll => {
// Non-blocking dispatch.
let timeout = Duration::from_millis(0);
if self.loop_dispatch(Some(timeout)).is_err() {
break;
}
callback(
Event::NewEvents(StartCause::Poll),
&self.window_target,
&mut control_flow,
);
}
ControlFlow::Wait => {
let timeout = if instant_wakeup {
Some(Duration::from_millis(0))
} else {
None
};
if self.loop_dispatch(timeout).is_err() {
break;
}
callback(
Event::NewEvents(StartCause::WaitCancelled {
start: Instant::now(),
requested_resume: None,
}),
&self.window_target,
&mut control_flow,
);
}
ControlFlow::WaitUntil(deadline) => {
let start = Instant::now();
// Compute the amount of time we'll block for.
let duration = if deadline > start && !instant_wakeup {
deadline - start
} else {
Duration::from_millis(0)
};
if self.loop_dispatch(Some(duration)).is_err() {
break;
}
let now = Instant::now();
if now < deadline {
callback(
Event::NewEvents(StartCause::WaitCancelled {
start,
requested_resume: Some(deadline),
}),
&self.window_target,
&mut control_flow,
)
} else {
callback(
Event::NewEvents(StartCause::ResumeTimeReached {
start,
requested_resume: deadline,
}),
&self.window_target,
&mut control_flow,
)
}
}
}
}
callback(Event::LoopDestroyed, &self.window_target, &mut control_flow);
exit_code
}
#[inline]
@@ -529,7 +508,9 @@ impl<T: 'static> EventLoop<T> {
fn with_state<U, F: FnOnce(&mut WinitState) -> U>(&mut self, f: F) -> U {
let state = match &mut self.window_target.p {
PlatformEventLoopWindowTarget::Wayland(window_target) => window_target.state.get_mut(),
crate::platform_impl::EventLoopWindowTarget::Wayland(ref mut window_target) => {
window_target.state.get_mut()
}
#[cfg(feature = "x11")]
_ => unreachable!(),
};
@@ -537,15 +518,18 @@ impl<T: 'static> EventLoop<T> {
f(state)
}
fn loop_dispatch<D: Into<Option<std::time::Duration>>>(&mut self, timeout: D) -> IOResult<()> {
let state = match &mut self.window_target.p {
PlatformEventLoopWindowTarget::Wayland(window_target) => window_target.state.get_mut(),
fn loop_dispatch<D: Into<Option<std::time::Duration>>>(
&mut self,
timeout: D,
) -> std::io::Result<()> {
let mut state = match &mut self.window_target.p {
crate::platform_impl::EventLoopWindowTarget::Wayland(ref mut window_target) => {
window_target.state.get_mut()
}
#[cfg(feature = "x11")]
_ => unreachable!(),
};
self.event_loop
.dispatch(timeout, state)
.map_err(|error| error.into())
self.event_loop.dispatch(timeout, &mut state)
}
}

View File

@@ -1,7 +1,7 @@
//! An event loop's sink to deliver events from the Wayland event callbacks.
use crate::event::{DeviceEvent, DeviceId as RootDeviceId, Event, WindowEvent};
use crate::platform_impl::platform::DeviceId as PlatformDeviceId;
use crate::platform_impl::platform::{DeviceId as PlatformDeviceId, WindowId as PlatformWindowId};
use crate::window::WindowId as RootWindowId;
use super::{DeviceId, WindowId};
@@ -30,7 +30,7 @@ impl EventSink {
pub fn push_window_event(&mut self, event: WindowEvent<'static>, window_id: WindowId) {
self.window_events.push(Event::WindowEvent {
event,
window_id: RootWindowId(window_id),
window_id: RootWindowId(PlatformWindowId::Wayland(window_id)),
});
}
}

View File

@@ -8,7 +8,6 @@
use sctk::reexports::client::protocol::wl_surface::WlSurface;
pub use crate::platform_impl::platform::WindowId;
pub use event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget};
pub use output::{MonitorHandle, VideoMode};
pub use window::Window;
@@ -23,12 +22,21 @@ mod window;
pub struct DeviceId;
impl DeviceId {
pub const unsafe fn dummy() -> Self {
pub unsafe fn dummy() -> Self {
DeviceId
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(usize);
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId(0)
}
}
#[inline]
fn make_wid(surface: &WlSurface) -> WindowId {
WindowId(surface.as_ref().c_ptr() as u64)
WindowId(surface.as_ref().c_ptr() as usize)
}

View File

@@ -112,7 +112,7 @@ impl Eq for MonitorHandle {}
impl PartialOrd for MonitorHandle {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
Some(self.cmp(&other))
}
}
@@ -167,16 +167,6 @@ impl MonitorHandle {
.into()
}
#[inline]
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
sctk::output::with_output_info(&self.proxy, |info| {
info.modes
.iter()
.find_map(|mode| mode.is_current.then(|| mode.refresh_rate as u32))
})
.flatten()
}
#[inline]
pub fn scale_factor(&self) -> i32 {
sctk::output::with_output_info(&self.proxy, |info| info.scale_factor).unwrap_or(1)
@@ -185,14 +175,14 @@ impl MonitorHandle {
#[inline]
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
let modes = sctk::output::with_output_info(&self.proxy, |info| info.modes.clone())
.unwrap_or_default();
.unwrap_or_else(Vec::new);
let monitor = self.clone();
modes.into_iter().map(move |mode| RootVideoMode {
video_mode: PlatformVideoMode::Wayland(VideoMode {
size: (mode.dimensions.0 as u32, mode.dimensions.1 as u32).into(),
refresh_rate_millihertz: mode.refresh_rate as u32,
refresh_rate: (mode.refresh_rate as f32 / 1000.0).round() as u16,
bit_depth: 32,
monitor: monitor.clone(),
}),
@@ -204,7 +194,7 @@ impl MonitorHandle {
pub struct VideoMode {
pub(crate) size: PhysicalSize<u32>,
pub(crate) bit_depth: u16,
pub(crate) refresh_rate_millihertz: u32,
pub(crate) refresh_rate: u16,
pub(crate) monitor: MonitorHandle,
}
@@ -220,8 +210,8 @@ impl VideoMode {
}
#[inline]
pub fn refresh_rate_millihertz(&self) -> u32 {
self.refresh_rate_millihertz
pub fn refresh_rate(&self) -> u16 {
self.refresh_rate
}
pub fn monitor(&self) -> RootMonitorHandle {

View File

@@ -7,9 +7,9 @@ use sctk::reexports::client::protocol::wl_keyboard::WlKeyboard;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::Attached;
use sctk::reexports::calloop::LoopHandle;
use sctk::reexports::calloop::{LoopHandle, Source};
use sctk::seat::keyboard;
use sctk::seat::keyboard::{self, RepeatSource};
use crate::event::ModifiersState;
use crate::platform_impl::wayland::event_loop::WinitState;
@@ -20,28 +20,39 @@ mod keymap;
pub(crate) struct Keyboard {
pub keyboard: WlKeyboard,
/// The source for repeat keys.
pub repeat_source: Option<Source<RepeatSource>>,
/// LoopHandle to drop `RepeatSource`, when dropping the keyboard.
pub loop_handle: LoopHandle<WinitState>,
}
impl Keyboard {
pub fn new(
seat: &Attached<WlSeat>,
loop_handle: LoopHandle<'static, WinitState>,
loop_handle: LoopHandle<WinitState>,
modifiers_state: Rc<RefCell<ModifiersState>>,
) -> Option<Self> {
let mut inner = KeyboardInner::new(modifiers_state);
let keyboard = keyboard::map_keyboard_repeat(
let keyboard_data = keyboard::map_keyboard_repeat(
loop_handle.clone(),
seat,
&seat,
None,
keyboard::RepeatKind::System,
move |event, _, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
handlers::handle_keyboard(event, &mut inner, winit_state);
},
)
.ok()?;
);
Some(Self { keyboard })
let (keyboard, repeat_source) = keyboard_data.ok()?;
Some(Self {
keyboard,
loop_handle,
repeat_source: Some(repeat_source),
})
}
}
@@ -50,6 +61,10 @@ impl Drop for Keyboard {
if self.keyboard.as_ref().version() >= 3 {
self.keyboard.release();
}
if let Some(repeat_source) = self.repeat_source.take() {
self.loop_handle.remove(repeat_source);
}
}
}

View File

@@ -37,7 +37,7 @@ pub struct SeatManager {
impl SeatManager {
pub fn new(
env: &Environment<WinitEnv>,
loop_handle: LoopHandle<'static, WinitState>,
loop_handle: LoopHandle<WinitState>,
theme_manager: ThemeManager,
) -> Self {
let relative_pointer_manager = env.get_global::<ZwpRelativePointerManagerV1>();
@@ -63,7 +63,7 @@ impl SeatManager {
}
let seat_listener = env.listen_for_seats(move |seat, seat_data, _| {
inner.process_seat_update(&seat, seat_data);
inner.process_seat_update(&seat, &seat_data);
});
Self {
@@ -78,7 +78,7 @@ struct SeatManagerInner {
seats: Vec<SeatInfo>,
/// Loop handle.
loop_handle: LoopHandle<'static, WinitState>,
loop_handle: LoopHandle<WinitState>,
/// Relative pointer manager.
relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
@@ -99,7 +99,7 @@ impl SeatManagerInner {
relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,
loop_handle: LoopHandle<'static, WinitState>,
loop_handle: LoopHandle<WinitState>,
) -> Self {
Self {
seats: Vec::new(),
@@ -127,7 +127,7 @@ impl SeatManagerInner {
if seat_data.has_pointer && !seat_data.defunct {
if seat_info.pointer.is_none() {
seat_info.pointer = Some(Pointers::new(
seat,
&seat,
&self.theme_manager,
&self.relative_pointer_manager,
&self.pointer_constraints,
@@ -142,7 +142,7 @@ impl SeatManagerInner {
if seat_data.has_keyboard && !seat_data.defunct {
if seat_info.keyboard.is_none() {
seat_info.keyboard = Keyboard::new(
seat,
&seat,
self.loop_handle.clone(),
seat_info.modifiers_state.clone(),
);
@@ -154,7 +154,7 @@ impl SeatManagerInner {
// Handle touch.
if seat_data.has_touch && !seat_data.defunct {
if seat_info.touch.is_none() {
seat_info.touch = Some(Touch::new(seat));
seat_info.touch = Some(Touch::new(&seat));
}
} else {
seat_info.touch = None;
@@ -165,7 +165,7 @@ impl SeatManagerInner {
if seat_data.defunct {
seat_info.text_input = None;
} else if seat_info.text_input.is_none() {
seat_info.text_input = Some(TextInput::new(seat, text_input_manager));
seat_info.text_input = Some(TextInput::new(&seat, &text_input_manager));
}
}
}

View File

@@ -5,9 +5,8 @@ use std::rc::Rc;
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use sctk::reexports::client::Attached;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::ZwpPointerConstraintsV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::{ZwpPointerConstraintsV1};
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_confined_pointer_v1::ZwpConfinedPointerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_locked_pointer_v1::ZwpLockedPointerV1;
use crate::event::{ModifiersState, TouchPhase};
@@ -26,14 +25,10 @@ pub(super) struct PointerData {
pub pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
pub confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
pub locked_pointer: Rc<RefCell<Option<ZwpLockedPointerV1>>>,
/// Latest observed serial in pointer events.
/// A latest event serial.
pub latest_serial: Rc<Cell<u32>>,
/// Latest observed serial in pointer enter events.
pub latest_enter_serial: Rc<Cell<u32>>,
/// The currently accumulated axis data on a pointer.
pub axis_data: AxisData,
}
@@ -41,16 +36,13 @@ pub(super) struct PointerData {
impl PointerData {
pub fn new(
confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
locked_pointer: Rc<RefCell<Option<ZwpLockedPointerV1>>>,
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
modifiers_state: Rc<RefCell<ModifiersState>>,
) -> Self {
Self {
surface: None,
latest_serial: Rc::new(Cell::new(0)),
latest_enter_serial: Rc::new(Cell::new(0)),
confined_pointer,
locked_pointer,
modifiers_state,
pointer_constraints,
axis_data: AxisData::new(),

View File

@@ -42,7 +42,6 @@ pub(super) fn handle_pointer(
..
} => {
pointer_data.latest_serial.replace(serial);
pointer_data.latest_enter_serial.replace(serial);
let window_id = wayland::make_wid(&surface);
if !winit_state.window_map.contains_key(&window_id) {
@@ -60,10 +59,8 @@ pub(super) fn handle_pointer(
let winit_pointer = WinitPointer {
pointer,
confined_pointer: Rc::downgrade(&pointer_data.confined_pointer),
locked_pointer: Rc::downgrade(&pointer_data.locked_pointer),
pointer_constraints: pointer_data.pointer_constraints.clone(),
latest_serial: pointer_data.latest_serial.clone(),
latest_enter_serial: pointer_data.latest_enter_serial.clone(),
seat,
};
window_handle.pointer_entered(winit_pointer);
@@ -105,10 +102,8 @@ pub(super) fn handle_pointer(
let winit_pointer = WinitPointer {
pointer,
confined_pointer: Rc::downgrade(&pointer_data.confined_pointer),
locked_pointer: Rc::downgrade(&pointer_data.locked_pointer),
pointer_constraints: pointer_data.pointer_constraints.clone(),
latest_serial: pointer_data.latest_serial.clone(),
latest_enter_serial: pointer_data.latest_enter_serial.clone(),
seat,
};
window_handle.pointer_left(winit_pointer);
@@ -134,7 +129,7 @@ pub(super) fn handle_pointer(
let window_id = wayland::make_wid(surface);
let scale_factor = sctk::get_surface_scale_factor(surface) as f64;
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
let position = LogicalPosition::new(surface_x, surface_y).to_physical(scale_factor);
event_sink.push_window_event(
@@ -191,20 +186,20 @@ pub(super) fn handle_pointer(
None => return,
};
let window_id = wayland::make_wid(surface);
let window_id = wayland::make_wid(&surface);
if pointer.as_ref().version() < 5 {
let (mut x, mut y) = (0.0, 0.0);
// Old seat compatibility.
match axis {
// Wayland sign convention is the inverse of winit.
// Wayland vertical sign convention is the inverse of winit.
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
_ => unreachable!(),
}
let scale_factor = sctk::get_surface_scale_factor(surface) as f64;
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
let delta = LogicalPosition::new(x as f64, y as f64).to_physical(scale_factor);
event_sink.push_window_event(
@@ -221,9 +216,9 @@ pub(super) fn handle_pointer(
} else {
let (mut x, mut y) = pointer_data.axis_data.axis_buffer.unwrap_or((0.0, 0.0));
match axis {
// Wayland sign convention is the inverse of winit.
// Wayland vertical sign convention is the inverse of winit.
wl_pointer::Axis::VerticalScroll => y -= value as f32,
wl_pointer::Axis::HorizontalScroll => x -= value as f32,
wl_pointer::Axis::HorizontalScroll => x += value as f32,
_ => unreachable!(),
}
@@ -242,9 +237,9 @@ pub(super) fn handle_pointer(
.unwrap_or((0., 0.));
match axis {
// Wayland sign convention is the inverse of winit.
// Wayland vertical sign convention is the inverse of winit.
wl_pointer::Axis::VerticalScroll => y -= discrete as f32,
wl_pointer::Axis::HorizontalScroll => x -= discrete as f32,
wl_pointer::Axis::HorizontalScroll => x += discrete as f32,
_ => unreachable!(),
}
@@ -267,7 +262,7 @@ pub(super) fn handle_pointer(
Some(surface) => surface,
None => return,
};
let window_id = wayland::make_wid(surface);
let window_id = wayland::make_wid(&surface);
let window_event = if let Some((x, y)) = axis_discrete_buffer {
WindowEvent::MouseWheel {
@@ -279,7 +274,7 @@ pub(super) fn handle_pointer(
modifiers: *pointer_data.modifiers_state.borrow(),
}
} else if let Some((x, y)) = axis_buffer {
let scale_factor = sctk::get_surface_scale_factor(surface) as f64;
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
let delta = LogicalPosition::new(x, y).to_physical(scale_factor);
WindowEvent::MouseWheel {
@@ -302,17 +297,9 @@ pub(super) fn handle_pointer(
#[inline]
pub(super) fn handle_relative_pointer(event: RelativePointerEvent, winit_state: &mut WinitState) {
if let RelativePointerEvent::RelativeMotion {
dx_unaccel,
dy_unaccel,
..
} = event
{
winit_state.event_sink.push_device_event(
DeviceEvent::MouseMotion {
delta: (dx_unaccel, dy_unaccel),
},
DeviceId,
)
if let RelativePointerEvent::RelativeMotion { dx, dy, .. } = event {
winit_state
.event_sink
.push_device_event(DeviceEvent::MouseMotion { delta: (dx, dy) }, DeviceId)
}
}

View File

@@ -11,14 +11,12 @@ use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_rela
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_v1::ZwpRelativePointerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::{ZwpPointerConstraintsV1, Lifetime};
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_confined_pointer_v1::ZwpConfinedPointerV1;
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_locked_pointer_v1::ZwpLockedPointerV1;
use sctk::seat::pointer::{ThemeManager, ThemedPointer};
use sctk::window::Window;
use sctk::window::{ConceptFrame, Window};
use crate::event::ModifiersState;
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::window::WinitFrame;
use crate::window::CursorIcon;
mod data;
@@ -36,17 +34,9 @@ pub struct WinitPointer {
/// Cursor to handle confine requests.
confined_pointer: Weak<RefCell<Option<ZwpConfinedPointerV1>>>,
/// Cursor to handle locked requests.
locked_pointer: Weak<RefCell<Option<ZwpLockedPointerV1>>>,
/// Latest observed serial in pointer events.
/// used by Window::start_interactive_move()
latest_serial: Rc<Cell<u32>>,
/// Latest observed serial in pointer enter events.
/// used by Window::set_cursor()
latest_enter_serial: Rc<Cell<u32>>,
/// Seat.
seat: WlSeat,
}
@@ -68,9 +58,7 @@ impl WinitPointer {
Some(cursor_icon) => cursor_icon,
None => {
// Hide the cursor.
// WlPointer::set_cursor() expects the serial of the last *enter*
// event (compare to to start_interactive_move()).
(*self.pointer).set_cursor(self.latest_enter_serial.get(), None, 0, 0);
(*self.pointer).set_cursor(self.latest_serial.get(), None, 0, 0);
return;
}
};
@@ -82,7 +70,7 @@ impl WinitPointer {
CursorIcon::Copy => &["copy"],
CursorIcon::Crosshair => &["crosshair"],
CursorIcon::Default => &["left_ptr"],
CursorIcon::Hand => &["hand2", "hand1"],
CursorIcon::Hand => &["hand"],
CursorIcon::Help => &["question_arrow"],
CursorIcon::Move => &["move"],
CursorIcon::Grab => &["openhand", "grab"],
@@ -105,8 +93,8 @@ impl WinitPointer {
CursorIcon::WResize => &["left_side"],
CursorIcon::EwResize => &["h_double_arrow"],
CursorIcon::NsResize => &["v_double_arrow"],
CursorIcon::NwseResize => &["bd_double_arrow", "size_fdiag"],
CursorIcon::NeswResize => &["fd_double_arrow", "size_bdiag"],
CursorIcon::NwseResize => &["bd_double_arrow", "size_bdiag"],
CursorIcon::NeswResize => &["fd_double_arrow", "size_fdiag"],
CursorIcon::ColResize => &["split_h", "h_double_arrow"],
CursorIcon::RowResize => &["split_v", "v_double_arrow"],
CursorIcon::Text => &["text", "xterm"],
@@ -118,13 +106,12 @@ impl WinitPointer {
CursorIcon::ZoomOut => &["zoom-out"],
};
let serial = Some(self.latest_enter_serial.get());
let serial = Some(self.latest_serial.get());
for cursor in cursors {
if self.pointer.set_cursor(cursor, serial).is_ok() {
return;
break;
}
}
warn!("Failed to set cursor to {:?}", cursor_icon);
}
/// Confine the pointer to a surface.
@@ -141,8 +128,8 @@ impl WinitPointer {
};
*confined_pointer.borrow_mut() = Some(init_confined_pointer(
pointer_constraints,
surface,
&pointer_constraints,
&surface,
&*self.pointer,
));
}
@@ -162,55 +149,7 @@ impl WinitPointer {
}
}
pub fn lock(&self, surface: &WlSurface) {
let pointer_constraints = match &self.pointer_constraints {
Some(pointer_constraints) => pointer_constraints,
None => return,
};
let locked_pointer = match self.locked_pointer.upgrade() {
Some(locked_pointer) => locked_pointer,
// A pointer is gone.
None => return,
};
*locked_pointer.borrow_mut() = Some(init_locked_pointer(
pointer_constraints,
surface,
&*self.pointer,
));
}
pub fn unlock(&self) {
let locked_pointer = match self.locked_pointer.upgrade() {
Some(locked_pointer) => locked_pointer,
// A pointer is gone.
None => return,
};
let mut locked_pointer = locked_pointer.borrow_mut();
if let Some(locked_pointer) = locked_pointer.take() {
locked_pointer.destroy();
}
}
pub fn set_cursor_position(&self, surface_x: u32, surface_y: u32) {
let locked_pointer = match self.locked_pointer.upgrade() {
Some(locked_pointer) => locked_pointer,
// A pointer is gone.
None => return,
};
let locked_pointer = locked_pointer.borrow_mut();
if let Some(locked_pointer) = locked_pointer.as_ref() {
locked_pointer.set_cursor_position_hint(surface_x.into(), surface_y.into());
}
}
pub fn drag_window(&self, window: &Window<WinitFrame>) {
// WlPointer::setart_interactive_move() expects the last serial of *any*
// pointer event (compare to set_cursor()).
pub fn drag_window(&self, window: &Window<ConceptFrame>) {
window.start_interactive_move(&self.seat, self.latest_serial.get());
}
}
@@ -225,9 +164,6 @@ pub(super) struct Pointers {
/// Confined pointer.
confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
/// Locked pointer.
locked_pointer: Rc<RefCell<Option<ZwpLockedPointerV1>>>,
}
impl Pointers {
@@ -239,15 +175,11 @@ impl Pointers {
modifiers_state: Rc<RefCell<ModifiersState>>,
) -> Self {
let confined_pointer = Rc::new(RefCell::new(None));
let locked_pointer = Rc::new(RefCell::new(None));
let pointer_data = Rc::new(RefCell::new(PointerData::new(
confined_pointer.clone(),
locked_pointer.clone(),
pointer_constraints.clone(),
modifiers_state,
)));
let pointer_seat = seat.detach();
let pointer = theme_manager.theme_pointer_with_impl(
seat,
@@ -264,17 +196,17 @@ impl Pointers {
);
// Setup relative_pointer if it's available.
let relative_pointer = relative_pointer_manager
.as_ref()
.map(|relative_pointer_manager| {
init_relative_pointer(relative_pointer_manager, &*pointer)
});
let relative_pointer = match relative_pointer_manager.as_ref() {
Some(relative_pointer_manager) => {
Some(init_relative_pointer(&relative_pointer_manager, &*pointer))
}
None => None,
};
Self {
pointer,
relative_pointer,
confined_pointer,
locked_pointer,
}
}
}
@@ -291,11 +223,6 @@ impl Drop for Pointers {
confined_pointer.destroy();
}
// Drop lock ponter.
if let Some(locked_pointer) = self.locked_pointer.borrow_mut().take() {
locked_pointer.destroy();
}
// Drop the pointer itself in case it's possible.
if self.pointer.as_ref().version() >= 3 {
self.pointer.release();
@@ -307,7 +234,7 @@ pub(super) fn init_relative_pointer(
relative_pointer_manager: &ZwpRelativePointerManagerV1,
pointer: &WlPointer,
) -> ZwpRelativePointerV1 {
let relative_pointer = relative_pointer_manager.get_relative_pointer(pointer);
let relative_pointer = relative_pointer_manager.get_relative_pointer(&*pointer);
relative_pointer.quick_assign(move |_, event, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
handlers::handle_relative_pointer(event, winit_state);
@@ -322,22 +249,9 @@ pub(super) fn init_confined_pointer(
pointer: &WlPointer,
) -> ZwpConfinedPointerV1 {
let confined_pointer =
pointer_constraints.confine_pointer(surface, pointer, None, Lifetime::Persistent);
pointer_constraints.confine_pointer(surface, pointer, None, Lifetime::Persistent.to_raw());
confined_pointer.quick_assign(move |_, _, _| {});
confined_pointer.detach()
}
pub(super) fn init_locked_pointer(
pointer_constraints: &Attached<ZwpPointerConstraintsV1>,
surface: &WlSurface,
pointer: &WlPointer,
) -> ZwpLockedPointerV1 {
let locked_pointer =
pointer_constraints.lock_pointer(surface, pointer, None, Lifetime::Persistent);
locked_pointer.quick_assign(move |_, _, _| {});
locked_pointer.detach()
}

View File

@@ -5,11 +5,11 @@ use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input
Event as TextInputEvent, ZwpTextInputV3,
};
use crate::event::{Ime, WindowEvent};
use crate::event::WindowEvent;
use crate::platform_impl::wayland;
use crate::platform_impl::wayland::event_loop::WinitState;
use super::{Preedit, TextInputHandler, TextInputInner};
use super::{TextInputHandler, TextInputInner};
#[inline]
pub(super) fn handle_text_input(
@@ -30,11 +30,8 @@ pub(super) fn handle_text_input(
inner.target_window_id = Some(window_id);
// Enable text input on that surface.
if window_handle.ime_allowed.get() {
text_input.enable();
text_input.commit();
event_sink.push_window_event(WindowEvent::Ime(Ime::Enabled), window_id);
}
text_input.enable();
text_input.commit();
// Notify a window we're currently over about text input handler.
let text_input_handler = TextInputHandler {
@@ -61,45 +58,19 @@ pub(super) fn handle_text_input(
text_input: text_input.detach(),
};
window_handle.text_input_left(text_input_handler);
event_sink.push_window_event(WindowEvent::Ime(Ime::Disabled), window_id);
}
TextInputEvent::PreeditString {
text,
cursor_begin,
cursor_end,
} => {
let cursor_begin = usize::try_from(cursor_begin).ok();
let cursor_end = usize::try_from(cursor_end).ok();
let text = text.unwrap_or_default();
inner.pending_preedit = Some(Preedit {
text,
cursor_begin,
cursor_end,
});
}
TextInputEvent::CommitString { text } => {
// Update currenly commited string and reset previous preedit.
inner.pending_preedit = None;
inner.pending_commit = Some(text.unwrap_or_default());
// Update currenly commited string.
inner.commit_string = text;
}
TextInputEvent::Done { .. } => {
let window_id = match inner.target_window_id {
Some(window_id) => window_id,
let (window_id, text) = match (inner.target_window_id, inner.commit_string.take()) {
(Some(window_id), Some(text)) => (window_id, text),
_ => return,
};
if let Some(text) = inner.pending_commit.take() {
event_sink.push_window_event(WindowEvent::Ime(Ime::Commit(text)), window_id);
}
// Push preedit string we've got after latest commit.
if let Some(preedit) = inner.pending_preedit.take() {
let cursor_range = preedit
.cursor_begin
.map(|b| (b, preedit.cursor_end.unwrap_or(b)));
let event = Ime::Preedit(preedit.text, cursor_range);
event_sink.push_window_event(WindowEvent::Ime(event), window_id);
for ch in text.chars() {
event_sink.push_window_event(WindowEvent::ReceivedCharacter(ch), window_id);
}
}
_ => (),

View File

@@ -20,17 +20,6 @@ impl TextInputHandler {
self.text_input.set_cursor_rectangle(x, y, 0, 0);
self.text_input.commit();
}
#[inline]
pub fn set_input_allowed(&self, allowed: bool) {
if allowed {
self.text_input.enable();
} else {
self.text_input.disable();
}
self.text_input.commit();
}
}
/// A wrapper around text input to automatically destroy the object on `Drop`.
@@ -63,25 +52,15 @@ struct TextInputInner {
/// Currently focused surface.
target_window_id: Option<WindowId>,
/// Pending commit event which will be dispatched on `text_input_v3::Done`.
pending_commit: Option<String>,
/// Pending preedit event which will be dispatched on `text_input_v3::Done`.
pending_preedit: Option<Preedit>,
}
struct Preedit {
text: String,
cursor_begin: Option<usize>,
cursor_end: Option<usize>,
/// Pending string to commit.
commit_string: Option<String>,
}
impl TextInputInner {
fn new() -> Self {
Self {
target_window_id: None,
pending_commit: None,
pending_preedit: None,
commit_string: None,
}
}
}

View File

@@ -44,15 +44,9 @@ pub(super) fn handle_touch(
window_id,
);
// For `TouchEvent::Up` we don't receive a position, so we're tracking active
// touch points. Update either a known touch id or register a new one.
if let Some(i) = inner.touch_points.iter().position(|p| p.id == id) {
inner.touch_points[i].position = position;
} else {
inner
.touch_points
.push(TouchPoint::new(surface, position, id));
}
inner
.touch_points
.push(TouchPoint::new(surface, position, id));
}
TouchEvent::Up { id, .. } => {
let touch_point = match inner.touch_points.iter().find(|p| p.id == id) {

View File

@@ -7,21 +7,21 @@ use sctk::reexports::client::Display;
use sctk::reexports::calloop;
use raw_window_handle::{
RawDisplayHandle, RawWindowHandle, WaylandDisplayHandle, WaylandWindowHandle,
use sctk::window::{
ARGBColor, ButtonColorSpec, ColorSpec, ConceptConfig, ConceptFrame, Decorations,
};
use sctk::window::Decorations;
use raw_window_handle::unix::WaylandHandle;
use crate::dpi::{LogicalSize, PhysicalPosition, PhysicalSize, Position, Size};
use crate::error::{ExternalError, NotSupportedError, OsError as RootOsError};
use crate::monitor::MonitorHandle as RootMonitorHandle;
use crate::platform::unix::{ARGBColor as LocalARGBColor, Button, ButtonState, Element, Theme};
use crate::platform_impl::{
MonitorHandle as PlatformMonitorHandle, OsError,
PlatformSpecificWindowBuilderAttributes as PlatformAttributes,
};
use crate::window::{
CursorGrabMode, CursorIcon, Fullscreen, Theme, UserAttentionType, WindowAttributes,
};
use crate::window::{CursorIcon, Fullscreen, WindowAttributes};
use super::env::WindowingFeatures;
use super::event_loop::WinitState;
@@ -32,14 +32,6 @@ pub mod shim;
use shim::{WindowHandle, WindowRequest, WindowUpdate};
#[cfg(feature = "sctk-adwaita")]
pub type WinitFrame = sctk_adwaita::AdwaitaFrame;
#[cfg(not(feature = "sctk-adwaita"))]
pub type WinitFrame = sctk::window::FallbackFrame;
#[cfg(feature = "sctk-adwaita")]
const WAYLAND_CSD_THEME_ENV_VAR: &str = "WINIT_WAYLAND_CSD_THEME";
pub struct Window {
/// Window id.
window_id: WindowId,
@@ -62,27 +54,15 @@ pub struct Window {
/// Fullscreen state.
fullscreen: Arc<AtomicBool>,
/// Maximized state.
maximized: Arc<AtomicBool>,
/// Available windowing features.
windowing_features: WindowingFeatures,
/// Requests that SCTK window should perform.
window_requests: Arc<Mutex<Vec<WindowRequest>>>,
/// Whether the window is resizeable.
resizeable: AtomicBool,
/// Whether the window is decorated.
decorated: AtomicBool,
/// Grabbing mode.
cursor_grab_mode: Mutex<CursorGrabMode>,
}
impl Window {
pub(crate) fn new<T>(
pub fn new<T>(
event_loop_window_target: &EventLoopWindowTarget<T>,
attributes: WindowAttributes,
platform_attributes: PlatformAttributes,
@@ -92,7 +72,7 @@ impl Window {
.create_surface_with_scale_callback(move |scale, surface, mut dispatch_data| {
let winit_state = dispatch_data.get::<WinitState>().unwrap();
// Get the window that received the event.
// Get the window that receiced the event.
let window_id = super::make_wid(&surface);
let mut window_update = winit_state.window_updates.get_mut(&window_id).unwrap();
@@ -107,8 +87,6 @@ impl Window {
let scale_factor = sctk::get_surface_scale_factor(&surface);
let window_id = super::make_wid(&surface);
let maximized = Arc::new(AtomicBool::new(false));
let maximized_clone = maximized.clone();
let fullscreen = Arc::new(AtomicBool::new(false));
let fullscreen_clone = fullscreen.clone();
@@ -120,7 +98,7 @@ impl Window {
let theme_manager = event_loop_window_target.theme_manager.clone();
let mut window = event_loop_window_target
.env
.create_window::<WinitFrame, _>(
.create_window::<ConceptFrame, _>(
surface.clone(),
Some(theme_manager),
(width, height),
@@ -135,8 +113,6 @@ impl Window {
window_update.refresh_frame = true;
}
Event::Configure { new_size, states } => {
let is_maximized = states.contains(&State::Maximized);
maximized_clone.store(is_maximized, Ordering::Relaxed);
let is_fullscreen = states.contains(&State::Fullscreen);
fullscreen_clone.store(is_fullscreen, Ordering::Relaxed);
@@ -154,20 +130,6 @@ impl Window {
)
.map_err(|_| os_error!(OsError::WaylandMisc("failed to create window.")))?;
// Set CSD frame config
#[cfg(feature = "sctk-adwaita")]
{
let theme = platform_attributes.csd_theme.unwrap_or_else(|| {
let env = std::env::var(WAYLAND_CSD_THEME_ENV_VAR).unwrap_or_default();
match env.to_lowercase().as_str() {
"dark" => Theme::Dark,
_ => Theme::Light,
}
});
window.set_frame_config(theme.into());
}
// Set decorations.
if attributes.decorations {
window.set_decorate(Decorations::FollowServer);
@@ -188,8 +150,8 @@ impl Window {
window.set_max_size(max_size);
// Set Wayland specific window attributes.
if let Some(name) = platform_attributes.name {
window.set_app_id(name.general);
if let Some(app_id) = platform_attributes.app_id {
window.set_app_id(app_id);
}
// Set common window attributes.
@@ -221,16 +183,6 @@ impl Window {
}
}
// Without this commit here at least on kwin 5.23.3 the initial configure
// will have a size (1,1), the second configure including the decoration
// mode will have the min_size as its size. With this commit the initial
// configure will have no size, the application will draw it's content
// with the initial size and everything works as expected afterwards.
//
// The window commit must be after setting on top level properties, but right before any
// buffer attachments commits.
window.surface().commit();
let size = Arc::new(Mutex::new(LogicalSize::new(width, height)));
// We should trigger redraw and commit the surface for the newly created window.
@@ -242,40 +194,29 @@ impl Window {
let window_requests = Arc::new(Mutex::new(Vec::with_capacity(64)));
// Create a handle that performs all the requests on underlying sctk a window.
let window_handle = WindowHandle::new(
&event_loop_window_target.env,
window,
size.clone(),
window_requests.clone(),
);
// Set resizable state, so we can determine how to handle `Window::set_inner_size`.
window_handle.is_resizable.set(attributes.resizable);
let window_handle = WindowHandle::new(window, size.clone(), window_requests.clone());
let mut winit_state = event_loop_window_target.state.borrow_mut();
winit_state.window_map.insert(window_id, window_handle);
// On Wayland window doesn't have Focus by default and it'll get it later on. So be
// explicit here.
winit_state
.event_sink
.push_window_event(crate::event::WindowEvent::Focused(false), window_id);
winit_state
.window_updates
.insert(window_id, WindowUpdate::new());
let windowing_features = event_loop_window_target.windowing_features;
// Send all updates to the server.
let wayland_source = &event_loop_window_target.wayland_source;
let event_loop_handle = &event_loop_window_target.event_loop_handle;
// To make our window usable for drawing right away we must `ack` a `configure`
// from the server, the acking part here is done by SCTK window frame, so we just
// need to sync with server so it'll be done automatically for us.
{
let mut wayland_source = event_loop_window_target.wayland_dispatcher.as_source_mut();
let event_queue = wayland_source.queue();
event_loop_handle.with_source(&wayland_source, |event_queue| {
let event_queue = event_queue.queue();
let _ = event_queue.sync_roundtrip(&mut *winit_state, |_, _, _| unreachable!());
}
});
// We all praise GNOME for these 3 lines of pure magic. If we don't do that,
// GNOME will shrink our window a bit for the size of the decorations. I guess it
@@ -294,11 +235,7 @@ impl Window {
window_requests,
event_loop_awakener: event_loop_window_target.event_loop_awakener.clone(),
fullscreen,
maximized,
windowing_features,
resizeable: AtomicBool::new(attributes.resizable),
decorated: AtomicBool::new(attributes.decorations),
cursor_grab_mode: Mutex::new(CursorGrabMode::None),
};
Ok(window)
@@ -313,7 +250,9 @@ impl Window {
#[inline]
pub fn set_title(&self, title: &str) {
self.send_request(WindowRequest::Title(title.to_owned()));
let title_request = WindowRequest::Title(title.to_owned());
self.window_requests.lock().unwrap().push(title_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -321,11 +260,6 @@ impl Window {
// Not possible on Wayland.
}
#[inline]
pub fn is_visible(&self) -> Option<bool> {
None
}
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
Err(NotSupportedError::new())
@@ -350,7 +284,9 @@ impl Window {
#[inline]
pub fn request_redraw(&self) {
self.send_request(WindowRequest::Redraw);
let redraw_request = WindowRequest::Redraw;
self.window_requests.lock().unwrap().push(redraw_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -368,7 +304,12 @@ impl Window {
let size = size.to_logical::<u32>(scale_factor);
*self.size.lock().unwrap() = size;
self.send_request(WindowRequest::FrameSize(size));
let frame_size_request = WindowRequest::FrameSize(size);
self.window_requests
.lock()
.unwrap()
.push(frame_size_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -376,7 +317,9 @@ impl Window {
let scale_factor = self.scale_factor() as f64;
let size = dimensions.map(|size| size.to_logical::<u32>(scale_factor));
self.send_request(WindowRequest::MinSize(size));
let min_size_request = WindowRequest::MinSize(size);
self.window_requests.lock().unwrap().push(min_size_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -384,18 +327,19 @@ impl Window {
let scale_factor = self.scale_factor() as f64;
let size = dimensions.map(|size| size.to_logical::<u32>(scale_factor));
self.send_request(WindowRequest::MaxSize(size));
let max_size_request = WindowRequest::MaxSize(size);
self.window_requests.lock().unwrap().push(max_size_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
self.resizeable.store(resizable, Ordering::Relaxed);
self.send_request(WindowRequest::Resizeable(resizable));
}
#[inline]
pub fn is_resizable(&self) -> bool {
self.resizeable.load(Ordering::Relaxed)
let resizeable_request = WindowRequest::Resizeable(resizable);
self.window_requests
.lock()
.unwrap()
.push(resizeable_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -407,18 +351,9 @@ impl Window {
#[inline]
pub fn set_decorations(&self, decorate: bool) {
self.decorated.store(decorate, Ordering::Relaxed);
self.send_request(WindowRequest::Decorate(decorate));
}
#[inline]
pub fn is_decorated(&self) -> bool {
self.decorated.load(Ordering::Relaxed)
}
#[inline]
pub fn set_csd_theme(&self, theme: Theme) {
self.send_request(WindowRequest::CsdThemeVariant(theme));
let decorate_request = WindowRequest::Decorate(decorate);
self.window_requests.lock().unwrap().push(decorate_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -428,17 +363,16 @@ impl Window {
return;
}
self.send_request(WindowRequest::Minimize);
}
#[inline]
pub fn is_maximized(&self) -> bool {
self.maximized.load(Ordering::Relaxed)
let minimize_request = WindowRequest::Minimize;
self.window_requests.lock().unwrap().push(minimize_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
self.send_request(WindowRequest::Maximize(maximized));
let maximize_request = WindowRequest::Maximize(maximized);
self.window_requests.lock().unwrap().push(maximize_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -474,70 +408,192 @@ impl Window {
None => WindowRequest::UnsetFullscreen,
};
self.send_request(fullscreen_request);
self.window_requests
.lock()
.unwrap()
.push(fullscreen_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_theme<T: Theme>(&self, theme: T) {
// First buttons is minimize, then maximize, and then close.
let buttons: Vec<(ButtonColorSpec, ButtonColorSpec)> =
[Button::Minimize, Button::Maximize, Button::Close]
.iter()
.map(|button| {
let button = *button;
let idle_active_bg = theme
.button_color(button, ButtonState::Idle, false, true)
.into();
let idle_inactive_bg = theme
.button_color(button, ButtonState::Idle, false, false)
.into();
let idle_active_icon = theme
.button_color(button, ButtonState::Idle, true, true)
.into();
let idle_inactive_icon = theme
.button_color(button, ButtonState::Idle, true, false)
.into();
let idle_bg = ColorSpec {
active: idle_active_bg,
inactive: idle_inactive_bg,
};
let idle_icon = ColorSpec {
active: idle_active_icon,
inactive: idle_inactive_icon,
};
let hovered_active_bg = theme
.button_color(button, ButtonState::Hovered, false, true)
.into();
let hovered_inactive_bg = theme
.button_color(button, ButtonState::Hovered, false, false)
.into();
let hovered_active_icon = theme
.button_color(button, ButtonState::Hovered, true, true)
.into();
let hovered_inactive_icon = theme
.button_color(button, ButtonState::Hovered, true, false)
.into();
let hovered_bg = ColorSpec {
active: hovered_active_bg,
inactive: hovered_inactive_bg,
};
let hovered_icon = ColorSpec {
active: hovered_active_icon,
inactive: hovered_inactive_icon,
};
let disabled_active_bg = theme
.button_color(button, ButtonState::Disabled, false, true)
.into();
let disabled_inactive_bg = theme
.button_color(button, ButtonState::Disabled, false, false)
.into();
let disabled_active_icon = theme
.button_color(button, ButtonState::Disabled, true, true)
.into();
let disabled_inactive_icon = theme
.button_color(button, ButtonState::Disabled, true, false)
.into();
let disabled_bg = ColorSpec {
active: disabled_active_bg,
inactive: disabled_inactive_bg,
};
let disabled_icon = ColorSpec {
active: disabled_active_icon,
inactive: disabled_inactive_icon,
};
let button_bg = ButtonColorSpec {
idle: idle_bg,
hovered: hovered_bg,
disabled: disabled_bg,
};
let button_icon = ButtonColorSpec {
idle: idle_icon,
hovered: hovered_icon,
disabled: disabled_icon,
};
(button_icon, button_bg)
})
.collect();
let minimize_button = Some(buttons[0]);
let maximize_button = Some(buttons[1]);
let close_button = Some(buttons[2]);
// The first color is bar, then separator, and then text color.
let titlebar_colors: Vec<ColorSpec> = [Element::Bar, Element::Separator, Element::Text]
.iter()
.map(|element| {
let element = *element;
let active = theme.element_color(element, true).into();
let inactive = theme.element_color(element, false).into();
ColorSpec { active, inactive }
})
.collect();
let primary_color = titlebar_colors[0];
let secondary_color = titlebar_colors[1];
let title_color = titlebar_colors[2];
let title_font = theme.font();
let concept_config = ConceptConfig {
primary_color,
secondary_color,
title_color,
title_font,
minimize_button,
maximize_button,
close_button,
};
let theme_request = WindowRequest::Theme(concept_config);
self.window_requests.lock().unwrap().push(theme_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
self.send_request(WindowRequest::NewCursorIcon(cursor));
let cursor_icon_request = WindowRequest::NewCursorIcon(cursor);
self.window_requests
.lock()
.unwrap()
.push(cursor_icon_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
self.send_request(WindowRequest::ShowCursor(visible));
let cursor_visible_request = WindowRequest::ShowCursor(visible);
self.window_requests
.lock()
.unwrap()
.push(cursor_visible_request);
self.event_loop_awakener.ping();
}
#[inline]
pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
if !self.windowing_features.pointer_constraints() {
if mode == CursorGrabMode::None {
return Ok(());
}
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
if !self.windowing_features.cursor_grab() {
return Err(ExternalError::NotSupported(NotSupportedError::new()));
}
*self.cursor_grab_mode.lock().unwrap() = mode;
self.send_request(WindowRequest::SetCursorGrabMode(mode));
let cursor_grab_request = WindowRequest::GrabCursor(grab);
self.window_requests
.lock()
.unwrap()
.push(cursor_grab_request);
self.event_loop_awakener.ping();
Ok(())
}
pub fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
if !self.windowing_features.xdg_activation() {
warn!("`request_user_attention` isn't supported");
return;
}
self.send_request(WindowRequest::Attention(request_type));
}
#[inline]
pub fn set_cursor_position(&self, position: Position) -> Result<(), ExternalError> {
// Positon can be set only for locked cursor.
if *self.cursor_grab_mode.lock().unwrap() != CursorGrabMode::Locked {
return Err(ExternalError::Os(os_error!(OsError::WaylandMisc(
"cursor position can be set only for locked cursor."
))));
}
let scale_factor = self.scale_factor() as f64;
let position = position.to_logical(scale_factor);
self.send_request(WindowRequest::SetLockedCursorPosition(position));
Ok(())
pub fn set_cursor_position(&self, _: Position) -> Result<(), ExternalError> {
// XXX This is possible if the locked pointer is being used. We don't have any
// API for that right now, but it could be added in
// https://github.com/rust-windowing/winit/issues/1677.
//
// This function is essential for the locked pointer API.
//
// See pointer-constraints-unstable-v1.xml.
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
#[inline]
pub fn drag_window(&self) -> Result<(), ExternalError> {
self.send_request(WindowRequest::DragWindow);
Ok(())
}
#[inline]
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError> {
self.send_request(WindowRequest::PassthroughMouseInput(!hittest));
let drag_window_request = WindowRequest::DragWindow;
self.window_requests
.lock()
.unwrap()
.push(drag_window_request);
self.event_loop_awakener.ping();
Ok(())
}
@@ -546,12 +602,12 @@ impl Window {
pub fn set_ime_position(&self, position: Position) {
let scale_factor = self.scale_factor() as f64;
let position = position.to_logical(scale_factor);
self.send_request(WindowRequest::ImePosition(position));
}
#[inline]
pub fn set_ime_allowed(&self, allowed: bool) {
self.send_request(WindowRequest::AllowIme(allowed));
let ime_position_request = WindowRequest::IMEPosition(position);
self.window_requests
.lock()
.unwrap()
.push(ime_position_request);
self.event_loop_awakener.ping();
}
#[inline]
@@ -581,38 +637,32 @@ impl Window {
}
#[inline]
pub fn raw_window_handle(&self) -> RawWindowHandle {
let mut window_handle = WaylandWindowHandle::empty();
window_handle.surface = self.surface.as_ref().c_ptr() as *mut _;
RawWindowHandle::Wayland(window_handle)
}
pub fn raw_window_handle(&self) -> WaylandHandle {
let display = self.display.get_display_ptr() as *mut _;
let surface = self.surface.as_ref().c_ptr() as *mut _;
#[inline]
pub fn raw_display_handle(&self) -> RawDisplayHandle {
let mut display_handle = WaylandDisplayHandle::empty();
display_handle.display = self.display.get_display_ptr() as *mut _;
RawDisplayHandle::Wayland(display_handle)
WaylandHandle {
display,
surface,
..WaylandHandle::empty()
}
}
}
#[inline]
fn send_request(&self, request: WindowRequest) {
self.window_requests.lock().unwrap().push(request);
self.event_loop_awakener.ping();
impl From<LocalARGBColor> for ARGBColor {
fn from(color: LocalARGBColor) -> Self {
let a = color.a;
let r = color.r;
let g = color.g;
let b = color.b;
Self { a, r, g, b }
}
}
impl Drop for Window {
fn drop(&mut self) {
self.send_request(WindowRequest::Close);
}
}
#[cfg(feature = "sctk-adwaita")]
impl From<Theme> for sctk_adwaita::FrameConfig {
fn from(theme: Theme) -> Self {
match theme {
Theme::Light => sctk_adwaita::FrameConfig::light(),
Theme::Dark => sctk_adwaita::FrameConfig::dark(),
}
let close_request = WindowRequest::Close;
self.window_requests.lock().unwrap().push(close_request);
self.event_loop_awakener.ping();
}
}

View File

@@ -1,28 +1,18 @@
use std::cell::Cell;
use std::mem::ManuallyDrop;
use std::sync::{Arc, Mutex};
use sctk::reexports::client::protocol::wl_compositor::WlCompositor;
use sctk::reexports::client::protocol::wl_output::WlOutput;
use sctk::reexports::client::Attached;
use sctk::reexports::protocols::staging::xdg_activation::v1::client::xdg_activation_token_v1;
use sctk::reexports::protocols::staging::xdg_activation::v1::client::xdg_activation_v1::XdgActivationV1;
use sctk::environment::Environment;
use sctk::window::{Decorations, Window};
use sctk::window::{ConceptConfig, ConceptFrame, Decorations, Window};
use crate::dpi::{LogicalPosition, LogicalSize};
use crate::event::{Ime, WindowEvent};
use crate::platform_impl::wayland;
use crate::platform_impl::wayland::env::WinitEnv;
use crate::platform_impl::wayland::event_loop::{EventSink, WinitState};
use crate::event::WindowEvent;
use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::seat::pointer::WinitPointer;
use crate::platform_impl::wayland::seat::text_input::TextInputHandler;
use crate::platform_impl::wayland::WindowId;
use crate::window::{CursorGrabMode, CursorIcon, Theme, UserAttentionType};
use super::WinitFrame;
use crate::window::CursorIcon;
/// A request to SCTK window from Winit window.
#[derive(Debug, Clone)]
@@ -41,11 +31,8 @@ pub enum WindowRequest {
/// Change the cursor icon.
NewCursorIcon(CursorIcon),
/// Change cursor grabbing mode.
SetCursorGrabMode(CursorGrabMode),
/// Set cursor position.
SetLockedCursorPosition(LogicalPosition<u32>),
/// Grab cursor.
GrabCursor(bool),
/// Drag window.
DragWindow,
@@ -59,9 +46,6 @@ pub enum WindowRequest {
/// Request decorations change.
Decorate(bool),
/// Request decorations change.
CsdThemeVariant(Theme),
/// Make the window resizeable.
Resizeable(bool),
@@ -78,22 +62,14 @@ pub enum WindowRequest {
FrameSize(LogicalSize<u32>),
/// Set IME window position.
ImePosition(LogicalPosition<u32>),
/// Enable IME on the given window.
AllowIme(bool),
/// Request Attention.
///
/// `None` unsets the attention request.
Attention(Option<UserAttentionType>),
/// Passthrough mouse input to underlying windows.
PassthroughMouseInput(bool),
IMEPosition(LogicalPosition<u32>),
/// Redraw was requested.
Redraw,
/// A new theme for a concept frame was requested.
Theme(ConceptConfig),
/// Window should be closed.
Close,
}
@@ -155,7 +131,7 @@ impl WindowUpdate {
/// and react to events.
pub struct WindowHandle {
/// An actual window.
pub window: ManuallyDrop<Window<WinitFrame>>,
pub window: Window<ConceptFrame>,
/// The current size of the window.
pub size: Arc<Mutex<LogicalSize<u32>>>,
@@ -166,148 +142,64 @@ pub struct WindowHandle {
/// Current cursor icon.
pub cursor_icon: Cell<CursorIcon>,
/// Whether the window is resizable.
pub is_resizable: Cell<bool>,
/// Allow IME events for that window.
pub ime_allowed: Cell<bool>,
/// Visible cursor or not.
cursor_visible: Cell<bool>,
/// Cursor confined to the surface.
cursor_grab_mode: Cell<CursorGrabMode>,
confined: Cell<bool>,
/// Pointers over the current surface.
pointers: Vec<WinitPointer>,
/// Text inputs on the current surface.
text_inputs: Vec<TextInputHandler>,
/// XdgActivation object.
xdg_activation: Option<Attached<XdgActivationV1>>,
/// Indicator whether user attention is requested.
attention_requested: Cell<bool>,
/// Compositor
compositor: Attached<WlCompositor>,
}
impl WindowHandle {
pub fn new(
env: &Environment<WinitEnv>,
window: Window<WinitFrame>,
window: Window<ConceptFrame>,
size: Arc<Mutex<LogicalSize<u32>>>,
pending_window_requests: Arc<Mutex<Vec<WindowRequest>>>,
) -> Self {
let xdg_activation = env.get_global::<XdgActivationV1>();
// Unwrap is safe, since we can't create window without compositor anyway and won't be
// here.
let compositor = env.get_global::<WlCompositor>().unwrap();
Self {
window: ManuallyDrop::new(window),
window,
size,
pending_window_requests,
cursor_icon: Cell::new(CursorIcon::Default),
is_resizable: Cell::new(true),
cursor_grab_mode: Cell::new(CursorGrabMode::None),
confined: Cell::new(false),
cursor_visible: Cell::new(true),
pointers: Vec::new(),
text_inputs: Vec::new(),
xdg_activation,
attention_requested: Cell::new(false),
compositor,
ime_allowed: Cell::new(false),
}
}
pub fn set_cursor_grab(&self, mode: CursorGrabMode) {
pub fn set_cursor_grab(&self, grab: bool) {
// The new requested state matches the current confine status, return.
let old_mode = self.cursor_grab_mode.replace(mode);
if old_mode == mode {
if self.confined.get() == grab {
return;
}
// Clear old pointer data.
match old_mode {
CursorGrabMode::None => (),
CursorGrabMode::Confined => self.pointers.iter().for_each(|p| p.unconfine()),
CursorGrabMode::Locked => self.pointers.iter().for_each(|p| p.unlock()),
}
self.confined.replace(grab);
let surface = self.window.surface();
match mode {
CursorGrabMode::Locked => self.pointers.iter().for_each(|p| p.lock(surface)),
CursorGrabMode::Confined => self.pointers.iter().for_each(|p| p.confine(surface)),
CursorGrabMode::None => {
// Current lock/confine was already removed.
for pointer in self.pointers.iter() {
if self.confined.get() {
let surface = self.window.surface();
pointer.confine(&surface);
} else {
pointer.unconfine();
}
}
}
pub fn set_locked_cursor_position(&self, position: LogicalPosition<u32>) {
// XXX the cursor locking is ensured inside `Window`.
self.pointers
.iter()
.for_each(|p| p.set_cursor_position(position.x, position.y));
}
pub fn set_user_attention(&self, request_type: Option<UserAttentionType>) {
let xdg_activation = match self.xdg_activation.as_ref() {
None => return,
Some(xdg_activation) => xdg_activation,
};
// Urgency is only removed by the compositor and there's no need to raise urgency when it
// was already raised.
if request_type.is_none() || self.attention_requested.get() {
return;
}
let xdg_activation_token = xdg_activation.get_activation_token();
let surface = self.window.surface();
let window_id = wayland::make_wid(surface);
let xdg_activation = xdg_activation.clone();
xdg_activation_token.quick_assign(move |xdg_token, event, mut dispatch_data| {
let token = match event {
xdg_activation_token_v1::Event::Done { token } => token,
_ => return,
};
let winit_state = dispatch_data.get::<WinitState>().unwrap();
let window_handle = match winit_state.window_map.get_mut(&window_id) {
Some(window_handle) => window_handle,
None => return,
};
let surface = window_handle.window.surface();
xdg_activation.activate(token, surface);
// Mark that attention request was done and drop the token.
window_handle.attention_requested.replace(false);
xdg_token.destroy();
});
xdg_activation_token.set_surface(surface);
xdg_activation_token.commit();
self.attention_requested.replace(true);
}
/// Pointer appeared over the window.
pub fn pointer_entered(&mut self, pointer: WinitPointer) {
let position = self.pointers.iter().position(|p| *p == pointer);
if position.is_none() {
let surface = self.window.surface();
match self.cursor_grab_mode.get() {
CursorGrabMode::None => (),
CursorGrabMode::Locked => pointer.lock(surface),
CursorGrabMode::Confined => pointer.confine(surface),
if self.confined.get() {
let surface = self.window.surface();
pointer.confine(&surface);
}
self.pointers.push(pointer);
}
@@ -322,17 +214,20 @@ impl WindowHandle {
if let Some(position) = position {
let pointer = self.pointers.remove(position);
// Drop the grabbing mode.
match self.cursor_grab_mode.get() {
CursorGrabMode::None => (),
CursorGrabMode::Locked => pointer.unlock(),
CursorGrabMode::Confined => pointer.unconfine(),
// Drop the confined pointer.
if self.confined.get() {
pointer.unconfine();
}
}
}
pub fn text_input_entered(&mut self, text_input: TextInputHandler) {
if !self.text_inputs.iter().any(|t| *t == text_input) {
if self
.text_inputs
.iter()
.find(|t| *t == &text_input)
.is_none()
{
self.text_inputs.push(text_input);
}
}
@@ -353,41 +248,6 @@ impl WindowHandle {
}
}
pub fn passthrough_mouse_input(&self, passthrough_mouse_input: bool) {
if passthrough_mouse_input {
let region = self.compositor.create_region();
region.add(0, 0, 0, 0);
self.window
.surface()
.set_input_region(Some(&region.detach()));
region.destroy();
} else {
// Using `None` results in the entire window being clickable.
self.window.surface().set_input_region(None);
}
}
pub fn set_ime_allowed(&self, allowed: bool, event_sink: &mut EventSink) {
if self.ime_allowed.get() == allowed {
return;
}
self.ime_allowed.replace(allowed);
let window_id = wayland::make_wid(self.window.surface());
for text_input in self.text_inputs.iter() {
text_input.set_input_allowed(allowed);
}
let event = if allowed {
WindowEvent::Ime(Ime::Enabled)
} else {
WindowEvent::Ime(Ime::Disabled)
};
event_sink.push_window_event(event, window_id);
}
pub fn set_cursor_visible(&self, visible: bool) {
self.cursor_visible.replace(visible);
let cursor_icon = match visible {
@@ -428,8 +288,7 @@ pub fn handle_window_requests(winit_state: &mut WinitState) {
// Process the rest of the events.
for (window_id, window_handle) in window_map.iter_mut() {
let mut requests = window_handle.pending_window_requests.lock().unwrap();
let requests = requests.drain(..);
for request in requests {
for request in requests.drain(..) {
match request {
WindowRequest::Fullscreen(fullscreen) => {
window_handle.window.set_fullscreen(fullscreen.as_ref());
@@ -443,18 +302,11 @@ pub fn handle_window_requests(winit_state: &mut WinitState) {
WindowRequest::NewCursorIcon(cursor_icon) => {
window_handle.set_cursor_icon(cursor_icon);
}
WindowRequest::ImePosition(position) => {
WindowRequest::IMEPosition(position) => {
window_handle.set_ime_position(position);
}
WindowRequest::AllowIme(allow) => {
let event_sink = &mut winit_state.event_sink;
window_handle.set_ime_allowed(allow, event_sink);
}
WindowRequest::SetCursorGrabMode(mode) => {
window_handle.set_cursor_grab(mode);
}
WindowRequest::SetLockedCursorPosition(position) => {
window_handle.set_locked_cursor_position(position);
WindowRequest::GrabCursor(grab) => {
window_handle.set_cursor_grab(grab);
}
WindowRequest::DragWindow => {
window_handle.drag_window();
@@ -478,74 +330,56 @@ pub fn handle_window_requests(winit_state: &mut WinitState) {
window_handle.window.set_decorate(decorations);
// We should refresh the frame to apply decorations change.
let window_update = window_updates.get_mut(window_id).unwrap();
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
#[cfg(feature = "sctk-adwaita")]
WindowRequest::CsdThemeVariant(theme) => {
window_handle.window.set_frame_config(theme.into());
let window_update = window_updates.get_mut(window_id).unwrap();
window_update.refresh_frame = true;
}
#[cfg(not(feature = "sctk-adwaita"))]
WindowRequest::CsdThemeVariant(_) => {}
WindowRequest::Resizeable(resizeable) => {
window_handle.window.set_resizable(resizeable);
// We should refresh the frame to update button state.
let window_update = window_updates.get_mut(window_id).unwrap();
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::Title(title) => {
window_handle.window.set_title(title);
// We should refresh the frame to draw new title.
let window_update = window_updates.get_mut(window_id).unwrap();
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::MinSize(size) => {
let size = size.map(|size| (size.width, size.height));
window_handle.window.set_min_size(size);
let window_update = window_updates.get_mut(window_id).unwrap();
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.redraw_requested = true;
}
WindowRequest::MaxSize(size) => {
let size = size.map(|size| (size.width, size.height));
window_handle.window.set_max_size(size);
let window_update = window_updates.get_mut(window_id).unwrap();
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.redraw_requested = true;
}
WindowRequest::FrameSize(size) => {
if !window_handle.is_resizable.get() {
// On Wayland non-resizable window is achieved by setting both min and max
// size of the window to the same value.
let size = Some((size.width, size.height));
window_handle.window.set_max_size(size);
window_handle.window.set_min_size(size);
}
// Set new size.
window_handle.window.resize(size.width, size.height);
// We should refresh the frame after resize.
let window_update = window_updates.get_mut(window_id).unwrap();
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::PassthroughMouseInput(passthrough) => {
window_handle.passthrough_mouse_input(passthrough);
let window_update = window_updates.get_mut(window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::Attention(request_type) => {
window_handle.set_user_attention(request_type);
}
WindowRequest::Redraw => {
let window_update = window_updates.get_mut(window_id).unwrap();
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.redraw_requested = true;
}
WindowRequest::Theme(concept_config) => {
window_handle.window.set_frame_config(concept_config);
// We should refresh the frame to apply new theme.
let window_update = window_updates.get_mut(&window_id).unwrap();
window_update.refresh_frame = true;
}
WindowRequest::Close => {
// The window was requested to be closed.
windows_to_close.push(*window_id);
@@ -564,14 +398,3 @@ pub fn handle_window_requests(winit_state: &mut WinitState) {
let _ = window_updates.remove(&window);
}
}
impl Drop for WindowHandle {
fn drop(&mut self) {
unsafe {
let surface = self.window.surface().clone();
// The window must be destroyed before wl_surface.
ManuallyDrop::drop(&mut self.window);
surface.destroy();
}
}
}

View File

@@ -12,23 +12,20 @@ use super::{
use util::modifiers::{ModifierKeyState, ModifierKeymap};
use crate::platform_impl::platform::x11::ime::{ImeEvent, ImeEventReceiver, ImeRequest};
use crate::{
dpi::{PhysicalPosition, PhysicalSize},
event::{
DeviceEvent, ElementState, Event, Ime, KeyboardInput, ModifiersState, TouchPhase,
WindowEvent,
DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, TouchPhase, WindowEvent,
},
event_loop::EventLoopWindowTarget as RootELW,
};
/// The X11 documentation states: "Keycodes lie in the inclusive range `[8, 255]`".
/// The X11 documentation states: "Keycodes lie in the inclusive range [8,255]".
const KEYCODE_OFFSET: u8 = 8;
pub(super) struct EventProcessor<T: 'static> {
pub(super) dnd: Dnd,
pub(super) ime_receiver: ImeReceiver,
pub(super) ime_event_receiver: ImeEventReceiver,
pub(super) randr_event_offset: c_int,
pub(super) devices: RefCell<HashMap<DeviceId, Device>>,
pub(super) xi2ext: XExtension,
@@ -40,7 +37,6 @@ pub(super) struct EventProcessor<T: 'static> {
pub(super) first_touch: Option<u64>,
// Currently focused window belonging to this process
pub(super) active_window: Option<ffi::Window>,
pub(super) is_composing: bool,
}
impl<T: 'static> EventProcessor<T> {
@@ -49,7 +45,7 @@ impl<T: 'static> EventProcessor<T> {
let mut devices = self.devices.borrow_mut();
if let Some(info) = DeviceInfo::get(&wt.xconn, device) {
for info in info.iter() {
devices.insert(DeviceId(info.deviceid), Device::new(info));
devices.insert(DeviceId(info.deviceid), Device::new(&self, info));
}
}
}
@@ -59,7 +55,7 @@ impl<T: 'static> EventProcessor<T> {
F: Fn(&Arc<UnownedWindow>) -> Ret,
{
let mut deleted = false;
let window_id = WindowId(window_id as u64);
let window_id = WindowId(window_id);
let wt = get_xtarget(&self.target);
let result = wt
.windows
@@ -414,7 +410,7 @@ impl<T: 'static> EventProcessor<T> {
// resizing by dragging across monitors *without* dropping the window.
let (width, height) = shared_state_lock
.dpi_adjusted
.unwrap_or((xev.width as u32, xev.height as u32));
.unwrap_or_else(|| (xev.width as u32, xev.height as u32));
let last_scale_factor = shared_state_lock.last_monitor.scale_factor;
let new_scale_factor = {
@@ -513,7 +509,7 @@ impl<T: 'static> EventProcessor<T> {
// In the event that the window's been destroyed without being dropped first, we
// cleanup again here.
wt.windows.borrow_mut().remove(&WindowId(window as u64));
wt.windows.borrow_mut().remove(&WindowId(window));
// Since all XIM stuff needs to happen from the same thread, we destroy the input
// context here instead of when dropping the window.
@@ -531,13 +527,8 @@ impl<T: 'static> EventProcessor<T> {
ffi::VisibilityNotify => {
let xev: &ffi::XVisibilityEvent = xev.as_ref();
let xwindow = xev.window;
callback(Event::WindowEvent {
window_id: mkwid(xwindow),
event: WindowEvent::Occluded(xev.state == ffi::VisibilityFullyObscured),
});
self.with_window(xwindow, |window| {
window.visibility_notify();
});
self.with_window(xwindow, |window| window.visibility_notify());
}
ffi::Expose => {
@@ -576,7 +567,7 @@ impl<T: 'static> EventProcessor<T> {
// When a compose sequence or IME pre-edit is finished, it ends in a KeyPress with
// a keycode of 0.
if keycode != 0 && !self.is_composing {
if keycode != 0 {
let scancode = keycode - KEYCODE_OFFSET as u32;
let keysym = wt.xconn.lookup_keysym(xkev);
let virtual_keycode = events::keysym_to_element(keysym as c_uint);
@@ -611,25 +602,12 @@ impl<T: 'static> EventProcessor<T> {
return;
};
// If we're composing right now, send the string we've got from X11 via
// Ime::Commit.
if self.is_composing && keycode == 0 && !written.is_empty() {
for chr in written.chars() {
let event = Event::WindowEvent {
window_id,
event: WindowEvent::Ime(Ime::Commit(written)),
event: WindowEvent::ReceivedCharacter(chr),
};
self.is_composing = false;
callback(event);
} else {
for chr in written.chars() {
let event = Event::WindowEvent {
window_id,
event: WindowEvent::ReceivedCharacter(chr),
};
callback(event);
}
}
}
}
@@ -715,8 +693,8 @@ impl<T: 'static> EventProcessor<T> {
delta: match xev.detail {
4 => LineDelta(0.0, 1.0),
5 => LineDelta(0.0, -1.0),
6 => LineDelta(1.0, 0.0),
7 => LineDelta(-1.0, 0.0),
6 => LineDelta(-1.0, 0.0),
7 => LineDelta(1.0, 0.0),
_ => unreachable!(),
},
phase: TouchPhase::Moved,
@@ -796,10 +774,10 @@ impl<T: 'static> EventProcessor<T> {
event: MouseWheel {
device_id,
delta: match info.orientation {
// X11 vertical scroll coordinates are opposite to winit's
ScrollOrientation::Horizontal => {
LineDelta(-delta as f32, 0.0)
LineDelta(delta as f32, 0.0)
}
// X11 vertical scroll coordinates are opposite to winit's
ScrollOrientation::Vertical => {
LineDelta(0.0, -delta as f32)
}
@@ -912,8 +890,6 @@ impl<T: 'static> EventProcessor<T> {
if self.active_window != Some(xev.event) {
self.active_window = Some(xev.event);
wt.update_device_event_filter(true);
let window_id = mkwid(xev.event);
let position = PhysicalPosition::new(xev.event_x, xev.event_y);
@@ -949,7 +925,7 @@ impl<T: 'static> EventProcessor<T> {
// Issue key press events for all pressed keys
Self::handle_pressed_keys(
wt,
&wt,
window_id,
ElementState::Pressed,
&self.mod_keymap,
@@ -963,7 +939,6 @@ impl<T: 'static> EventProcessor<T> {
if !self.window_exists(xev.event) {
return;
}
wt.ime
.borrow_mut()
.unfocus(xev.event)
@@ -972,11 +947,9 @@ impl<T: 'static> EventProcessor<T> {
if self.active_window.take() == Some(xev.event) {
let window_id = mkwid(xev.event);
wt.update_device_event_filter(false);
// Issue key release events for all pressed keys
Self::handle_pressed_keys(
wt,
&wt,
window_id,
ElementState::Released,
&self.mod_keymap,
@@ -1191,116 +1164,68 @@ impl<T: 'static> EventProcessor<T> {
if let Some(prev_list) = prev_list {
let new_list = wt.xconn.available_monitors();
for new_monitor in new_list {
// Previous list may be empty, in case of disconnecting and
// reconnecting the only one monitor. We still need to emit events in
// this case.
let maybe_prev_scale_factor = prev_list
prev_list
.iter()
.find(|prev_monitor| prev_monitor.name == new_monitor.name)
.map(|prev_monitor| prev_monitor.scale_factor);
if Some(new_monitor.scale_factor) != maybe_prev_scale_factor {
for (window_id, window) in wt.windows.borrow().iter() {
if let Some(window) = window.upgrade() {
// Check if the window is on this monitor
let monitor = window.current_monitor();
if monitor.name == new_monitor.name {
let (width, height) = window.inner_size_physical();
let (new_width, new_height) = window.adjust_for_dpi(
// If we couldn't determine the previous scale
// factor (e.g., because all monitors were closed
// before), just pick whatever the current monitor
// has set as a baseline.
maybe_prev_scale_factor
.unwrap_or(monitor.scale_factor),
new_monitor.scale_factor,
width,
height,
&*window.shared_state.lock(),
);
.map(|prev_monitor| {
if new_monitor.scale_factor != prev_monitor.scale_factor {
for (window_id, window) in wt.windows.borrow().iter() {
if let Some(window) = window.upgrade() {
// Check if the window is on this monitor
let monitor = window.current_monitor();
if monitor.name == new_monitor.name {
let (width, height) =
window.inner_size_physical();
let (new_width, new_height) = window
.adjust_for_dpi(
prev_monitor.scale_factor,
new_monitor.scale_factor,
width,
height,
&*window.shared_state.lock(),
);
let window_id = crate::window::WindowId(*window_id);
let old_inner_size = PhysicalSize::new(width, height);
let mut new_inner_size =
PhysicalSize::new(new_width, new_height);
let window_id = crate::window::WindowId(
crate::platform_impl::platform::WindowId::X(
*window_id,
),
);
let old_inner_size =
PhysicalSize::new(width, height);
let mut new_inner_size =
PhysicalSize::new(new_width, new_height);
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor: new_monitor.scale_factor,
new_inner_size: &mut new_inner_size,
},
});
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ScaleFactorChanged {
scale_factor: new_monitor.scale_factor,
new_inner_size: &mut new_inner_size,
},
});
if new_inner_size != old_inner_size {
let (new_width, new_height) = new_inner_size.into();
window
.set_inner_size_physical(new_width, new_height);
if new_inner_size != old_inner_size {
let (new_width, new_height) =
new_inner_size.into();
window.set_inner_size_physical(
new_width, new_height,
);
}
}
}
}
}
}
}
});
}
}
}
}
}
// Handle IME requests.
if let Ok(request) = self.ime_receiver.try_recv() {
let mut ime = wt.ime.borrow_mut();
match request {
ImeRequest::Position(window_id, x, y) => {
ime.send_xim_spot(window_id, x, y);
}
ImeRequest::Allow(window_id, allowed) => {
ime.set_ime_allowed(window_id, allowed);
}
}
}
let (window, event) = match self.ime_event_receiver.try_recv() {
Ok((window, event)) => (window, event),
Err(_) => return,
};
match event {
ImeEvent::Enabled => {
callback(Event::WindowEvent {
window_id: mkwid(window),
event: WindowEvent::Ime(Ime::Enabled),
});
}
ImeEvent::Start => {
self.is_composing = true;
callback(Event::WindowEvent {
window_id: mkwid(window),
event: WindowEvent::Ime(Ime::Preedit("".to_owned(), None)),
});
}
ImeEvent::Update(text, position) => {
if self.is_composing {
callback(Event::WindowEvent {
window_id: mkwid(window),
event: WindowEvent::Ime(Ime::Preedit(text, Some((position, position)))),
});
}
}
ImeEvent::End => {
self.is_composing = false;
// Issue empty preedit on `Done`.
callback(Event::WindowEvent {
window_id: mkwid(window),
event: WindowEvent::Ime(Ime::Preedit(String::new(), None)),
});
}
ImeEvent::Disabled => {
self.is_composing = false;
callback(Event::WindowEvent {
window_id: mkwid(window),
event: WindowEvent::Ime(Ime::Disabled),
});
match self.ime_receiver.try_recv() {
Ok((window_id, x, y)) => {
wt.ime.borrow_mut().send_xim_spot(window_id, x, y);
}
Err(_) => (),
}
}

View File

@@ -9,7 +9,7 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
//ffi::XK_Linefeed => VirtualKeyCode::Linefeed,
//ffi::XK_Clear => VirtualKeyCode::Clear,
ffi::XK_Return => VirtualKeyCode::Return,
ffi::XK_Pause => VirtualKeyCode::Pause,
//ffi::XK_Pause => VirtualKeyCode::Pause,
//ffi::XK_Scroll_Lock => VirtualKeyCode::Scroll_lock,
//ffi::XK_Sys_Req => VirtualKeyCode::Sys_req,
ffi::XK_Escape => VirtualKeyCode::Escape,
@@ -59,10 +59,10 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
//ffi::XK_Break => VirtualKeyCode::Break,
//ffi::XK_Mode_switch => VirtualKeyCode::Mode_switch,
//ffi::XK_script_switch => VirtualKeyCode::Script_switch,
ffi::XK_Num_Lock => VirtualKeyCode::Numlock,
//ffi::XK_Num_Lock => VirtualKeyCode::Num_lock,
//ffi::XK_KP_Space => VirtualKeyCode::Kp_space,
//ffi::XK_KP_Tab => VirtualKeyCode::Kp_tab,
ffi::XK_KP_Enter => VirtualKeyCode::NumpadEnter,
//ffi::XK_KP_Enter => VirtualKeyCode::Kp_enter,
//ffi::XK_KP_F1 => VirtualKeyCode::Kp_f1,
//ffi::XK_KP_F2 => VirtualKeyCode::Kp_f2,
//ffi::XK_KP_F3 => VirtualKeyCode::Kp_f3,
@@ -83,7 +83,7 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
ffi::XK_KP_Equal => VirtualKeyCode::NumpadEquals,
ffi::XK_KP_Multiply => VirtualKeyCode::NumpadMultiply,
ffi::XK_KP_Add => VirtualKeyCode::NumpadAdd,
ffi::XK_KP_Separator => VirtualKeyCode::NumpadComma,
//ffi::XK_KP_Separator => VirtualKeyCode::Kp_separator,
ffi::XK_KP_Subtract => VirtualKeyCode::NumpadSubtract,
ffi::XK_KP_Decimal => VirtualKeyCode::NumpadDecimal,
ffi::XK_KP_Divide => VirtualKeyCode::NumpadDivide,
@@ -161,7 +161,7 @@ pub fn keysym_to_element(keysym: libc::c_uint) -> Option<VirtualKeyCode> {
ffi::XK_Shift_R => VirtualKeyCode::RShift,
ffi::XK_Control_L => VirtualKeyCode::LControl,
ffi::XK_Control_R => VirtualKeyCode::RControl,
ffi::XK_Caps_Lock => VirtualKeyCode::Capital,
//ffi::XK_Caps_Lock => VirtualKeyCode::Caps_lock,
//ffi::XK_Shift_Lock => VirtualKeyCode::Shift_lock,
//ffi::XK_Meta_L => VirtualKeyCode::Meta_l,
//ffi::XK_Meta_R => VirtualKeyCode::Meta_r,

View File

@@ -1,9 +1,4 @@
use x11_dl::xmd::CARD32;
pub use x11_dl::{
error::OpenError, keysym::*, xcursor::*, xinput::*, xinput2::*, xlib::*, xlib_xcb::*,
xrandr::*, xrender::*,
};
// Isn't defined by x11_dl
#[allow(non_upper_case_globals)]
pub const IconicState: CARD32 = 3;

View File

@@ -62,7 +62,7 @@ pub unsafe fn set_destroy_callback(
inner: &ImeInner,
) -> Result<(), XError> {
xim_set_callback(
xconn,
&xconn,
im,
ffi::XNDestroyCallback_0.as_ptr() as *const _,
&inner.destroy_callback as *const _ as *mut _,
@@ -70,7 +70,6 @@ pub unsafe fn set_destroy_callback(
}
#[derive(Debug)]
#[allow(clippy::enum_variant_names)]
enum ReplaceImError {
MethodOpenFailed(PotentialInputMethods),
ContextCreationFailed(ImeContextCreationError),
@@ -108,19 +107,8 @@ unsafe fn replace_im(inner: *mut ImeInner) -> Result<(), ReplaceImError> {
let mut new_contexts = HashMap::new();
for (window, old_context) in (*inner).contexts.iter() {
let spot = old_context.as_ref().map(|old_context| old_context.ic_spot);
let is_allowed = old_context
.as_ref()
.map(|old_context| old_context.is_allowed)
.unwrap_or_default();
let new_context = {
let result = ImeContext::new(
xconn,
new_im.im,
*window,
spot,
is_allowed,
(*inner).event_sender.clone(),
);
let result = ImeContext::new(xconn, new_im.im, *window, spot);
if result.is_err() {
let _ = close_im(xconn, new_im.im);
}
@@ -148,17 +136,13 @@ pub unsafe extern "C" fn xim_instantiate_callback(
let inner: *mut ImeInner = client_data as _;
if !inner.is_null() {
let xconn = &(*inner).xconn;
match replace_im(inner) {
Ok(()) => {
let _ = unset_instantiate_callback(xconn, client_data);
(*inner).is_fallback = false;
}
Err(err) => {
if (*inner).is_destroyed {
// We have no usable input methods!
panic!("Failed to reopen input method: {:?}", err);
}
}
let result = replace_im(inner);
if result.is_ok() {
let _ = unset_instantiate_callback(xconn, client_data);
(*inner).is_fallback = false;
} else if result.is_err() && (*inner).is_destroyed {
// We have no usable input methods!
result.expect("Failed to reopen input method");
}
}
}
@@ -179,12 +163,12 @@ pub unsafe extern "C" fn xim_destroy_callback(
if !(*inner).is_fallback {
let _ = set_instantiate_callback(xconn, client_data);
// Attempt to open fallback input method.
match replace_im(inner) {
Ok(()) => (*inner).is_fallback = true,
Err(err) => {
// We have no usable input methods!
panic!("Failed to open fallback input method: {:?}", err);
}
let result = replace_im(inner);
if result.is_ok() {
(*inner).is_fallback = true;
} else {
// We have no usable input methods!
result.expect("Failed to open fallback input method");
}
}
}

View File

@@ -1,201 +1,41 @@
use std::mem::transmute;
use std::os::raw::c_short;
use std::ptr;
use std::sync::Arc;
use std::{
os::raw::{c_short, c_void},
ptr,
sync::Arc,
};
use super::{ffi, util, XConnection, XError};
use crate::platform_impl::platform::x11::ime::{ImeEvent, ImeEventSender};
use std::ffi::CStr;
use x11_dl::xlib::{XIMCallback, XIMPreeditCaretCallbackStruct, XIMPreeditDrawCallbackStruct};
/// IME creation error.
#[derive(Debug)]
pub enum ImeContextCreationError {
/// Got the error from Xlib.
XError(XError),
/// Got null pointer from Xlib but without exact reason.
Null,
}
/// The callback used by XIM preedit functions.
type XIMProcNonnull = unsafe extern "C" fn(ffi::XIM, ffi::XPointer, ffi::XPointer);
/// Wrapper for creating XIM callbacks.
#[inline]
fn create_xim_callback(client_data: ffi::XPointer, callback: XIMProcNonnull) -> ffi::XIMCallback {
XIMCallback {
client_data,
callback: Some(callback),
}
unsafe fn create_pre_edit_attr<'a>(
xconn: &'a Arc<XConnection>,
ic_spot: &'a ffi::XPoint,
) -> util::XSmartPointer<'a, c_void> {
util::XSmartPointer::new(
xconn,
(xconn.xlib.XVaCreateNestedList)(
0,
ffi::XNSpotLocation_0.as_ptr() as *const _,
ic_spot,
ptr::null_mut::<()>(),
),
)
.expect("XVaCreateNestedList returned NULL")
}
/// The server started preedit.
extern "C" fn preedit_start_callback(
_xim: ffi::XIM,
client_data: ffi::XPointer,
_call_data: ffi::XPointer,
) -> i32 {
let client_data = unsafe { &mut *(client_data as *mut ImeContextClientData) };
client_data.text.clear();
client_data.cursor_pos = 0;
client_data
.event_sender
.send((client_data.window, ImeEvent::Start))
.expect("failed to send preedit start event");
-1
}
/// Done callback is used when the preedit should be hidden.
extern "C" fn preedit_done_callback(
_xim: ffi::XIM,
client_data: ffi::XPointer,
_call_data: ffi::XPointer,
) {
let client_data = unsafe { &mut *(client_data as *mut ImeContextClientData) };
// Drop text buffer and reset cursor position on done.
client_data.text = Vec::new();
client_data.cursor_pos = 0;
client_data
.event_sender
.send((client_data.window, ImeEvent::End))
.expect("failed to send preedit end event");
}
fn calc_byte_position(text: &[char], pos: usize) -> usize {
text.iter()
.take(pos)
.fold(0, |byte_pos, text| byte_pos + text.len_utf8())
}
/// Preedit text information to be drawn inline by the client.
extern "C" fn preedit_draw_callback(
_xim: ffi::XIM,
client_data: ffi::XPointer,
call_data: ffi::XPointer,
) {
let client_data = unsafe { &mut *(client_data as *mut ImeContextClientData) };
let call_data = unsafe { &mut *(call_data as *mut XIMPreeditDrawCallbackStruct) };
client_data.cursor_pos = call_data.caret as usize;
let chg_range =
call_data.chg_first as usize..(call_data.chg_first + call_data.chg_length) as usize;
if chg_range.start > client_data.text.len() || chg_range.end > client_data.text.len() {
warn!(
"invalid chg range: buffer length={}, but chg_first={} chg_lengthg={}",
client_data.text.len(),
call_data.chg_first,
call_data.chg_length
);
return;
}
// NULL indicate text deletion
let mut new_chars = if call_data.text.is_null() {
Vec::new()
} else {
let xim_text = unsafe { &mut *(call_data.text) };
if xim_text.encoding_is_wchar > 0 {
return;
}
let new_text = unsafe { xim_text.string.multi_byte };
if new_text.is_null() {
return;
}
let new_text = unsafe { CStr::from_ptr(new_text) };
String::from(new_text.to_str().expect("Invalid UTF-8 String from IME"))
.chars()
.collect()
};
let mut old_text_tail = client_data.text.split_off(chg_range.end);
client_data.text.truncate(chg_range.start);
client_data.text.append(&mut new_chars);
client_data.text.append(&mut old_text_tail);
let cursor_byte_pos = calc_byte_position(&client_data.text, client_data.cursor_pos);
client_data
.event_sender
.send((
client_data.window,
ImeEvent::Update(client_data.text.iter().collect(), cursor_byte_pos),
))
.expect("failed to send preedit update event");
}
/// Handling of cursor movements in preedit text.
extern "C" fn preedit_caret_callback(
_xim: ffi::XIM,
client_data: ffi::XPointer,
call_data: ffi::XPointer,
) {
let client_data = unsafe { &mut *(client_data as *mut ImeContextClientData) };
let call_data = unsafe { &mut *(call_data as *mut XIMPreeditCaretCallbackStruct) };
if call_data.direction == ffi::XIMCaretDirection::XIMAbsolutePosition {
client_data.cursor_pos = call_data.position as usize;
let cursor_byte_pos = calc_byte_position(&client_data.text, client_data.cursor_pos);
client_data
.event_sender
.send((
client_data.window,
ImeEvent::Update(client_data.text.iter().collect(), cursor_byte_pos),
))
.expect("failed to send preedit update event");
}
}
/// Struct to simplify callback creation and latter passing into Xlib XIM.
struct PreeditCallbacks {
start_callback: ffi::XIMCallback,
done_callback: ffi::XIMCallback,
draw_callback: ffi::XIMCallback,
caret_callback: ffi::XIMCallback,
}
impl PreeditCallbacks {
pub fn new(client_data: ffi::XPointer) -> PreeditCallbacks {
let start_callback = create_xim_callback(client_data, unsafe {
transmute(preedit_start_callback as usize)
});
let done_callback = create_xim_callback(client_data, preedit_done_callback);
let caret_callback = create_xim_callback(client_data, preedit_caret_callback);
let draw_callback = create_xim_callback(client_data, preedit_draw_callback);
PreeditCallbacks {
start_callback,
done_callback,
caret_callback,
draw_callback,
}
}
}
struct ImeContextClientData {
window: ffi::Window,
event_sender: ImeEventSender,
text: Vec<char>,
cursor_pos: usize,
}
// XXX: this struct doesn't destroy its XIC resource when dropped.
// WARNING: this struct doesn't destroy its XIC resource when dropped.
// This is intentional, as it doesn't have enough information to know whether or not the context
// still exists on the server. Since `ImeInner` has that awareness, destruction must be handled
// through `ImeInner`.
#[derive(Debug)]
pub struct ImeContext {
pub(super) ic: ffi::XIC,
pub(super) ic_spot: ffi::XPoint,
pub(super) is_allowed: bool,
// Since the data is passed shared between X11 XIM callbacks, but couldn't be direclty free from
// there we keep the pointer to automatically deallocate it.
_client_data: Box<ImeContextClientData>,
pub ic: ffi::XIC,
pub ic_spot: ffi::XPoint,
}
impl ImeContext {
@@ -204,43 +44,25 @@ impl ImeContext {
im: ffi::XIM,
window: ffi::Window,
ic_spot: Option<ffi::XPoint>,
is_allowed: bool,
event_sender: ImeEventSender,
) -> Result<Self, ImeContextCreationError> {
let client_data = Box::into_raw(Box::new(ImeContextClientData {
window,
event_sender,
text: Vec::new(),
cursor_pos: 0,
}));
let ic = if is_allowed {
ImeContext::create_ic(xconn, im, window, client_data as ffi::XPointer)
.ok_or(ImeContextCreationError::Null)?
let ic = if let Some(ic_spot) = ic_spot {
ImeContext::create_ic_with_spot(xconn, im, window, ic_spot)
} else {
ImeContext::create_none_ic(xconn, im, window).ok_or(ImeContextCreationError::Null)?
ImeContext::create_ic(xconn, im, window)
};
let ic = ic.ok_or(ImeContextCreationError::Null)?;
xconn
.check_errors()
.map_err(ImeContextCreationError::XError)?;
let mut context = ImeContext {
Ok(ImeContext {
ic,
ic_spot: ffi::XPoint { x: 0, y: 0 },
is_allowed,
_client_data: Box::from_raw(client_data),
};
// Set the spot location, if it's present.
if let Some(ic_spot) = ic_spot {
context.set_spot(xconn, ic_spot.x, ic_spot.y)
}
Ok(context)
ic_spot: ic_spot.unwrap_or_else(|| ffi::XPoint { x: 0, y: 0 }),
})
}
unsafe fn create_none_ic(
unsafe fn create_ic(
xconn: &Arc<XConnection>,
im: ffi::XIM,
window: ffi::Window,
@@ -248,67 +70,40 @@ impl ImeContext {
let ic = (xconn.xlib.XCreateIC)(
im,
ffi::XNInputStyle_0.as_ptr() as *const _,
ffi::XIMPreeditNone | ffi::XIMStatusNone,
ffi::XIMPreeditNothing | ffi::XIMStatusNothing,
ffi::XNClientWindow_0.as_ptr() as *const _,
window,
ptr::null_mut::<()>(),
);
(!ic.is_null()).then(|| ic)
if ic.is_null() {
None
} else {
Some(ic)
}
}
unsafe fn create_ic(
unsafe fn create_ic_with_spot(
xconn: &Arc<XConnection>,
im: ffi::XIM,
window: ffi::Window,
client_data: ffi::XPointer,
ic_spot: ffi::XPoint,
) -> Option<ffi::XIC> {
let preedit_callbacks = PreeditCallbacks::new(client_data);
let preedit_attr = util::XSmartPointer::new(
xconn,
(xconn.xlib.XVaCreateNestedList)(
0,
ffi::XNPreeditStartCallback_0.as_ptr() as *const _,
&(preedit_callbacks.start_callback) as *const _,
ffi::XNPreeditDoneCallback_0.as_ptr() as *const _,
&(preedit_callbacks.done_callback) as *const _,
ffi::XNPreeditCaretCallback_0.as_ptr() as *const _,
&(preedit_callbacks.caret_callback) as *const _,
ffi::XNPreeditDrawCallback_0.as_ptr() as *const _,
&(preedit_callbacks.draw_callback) as *const _,
ptr::null_mut::<()>(),
),
)
.expect("XVaCreateNestedList returned NULL");
let ic = {
let ic = (xconn.xlib.XCreateIC)(
im,
ffi::XNInputStyle_0.as_ptr() as *const _,
ffi::XIMPreeditCallbacks | ffi::XIMStatusNothing,
ffi::XNClientWindow_0.as_ptr() as *const _,
window,
ffi::XNPreeditAttributes_0.as_ptr() as *const _,
preedit_attr.ptr,
ptr::null_mut::<()>(),
);
// If we've failed to create IC with preedit callbacks fallback to normal one.
if ic.is_null() {
(xconn.xlib.XCreateIC)(
im,
ffi::XNInputStyle_0.as_ptr() as *const _,
ffi::XIMPreeditNothing | ffi::XIMStatusNothing,
ffi::XNClientWindow_0.as_ptr() as *const _,
window,
ptr::null_mut::<()>(),
)
} else {
ic
}
};
(!ic.is_null()).then(|| ic)
let pre_edit_attr = create_pre_edit_attr(xconn, &ic_spot);
let ic = (xconn.xlib.XCreateIC)(
im,
ffi::XNInputStyle_0.as_ptr() as *const _,
ffi::XIMPreeditNothing | ffi::XIMStatusNothing,
ffi::XNClientWindow_0.as_ptr() as *const _,
window,
ffi::XNPreeditAttributes_0.as_ptr() as *const _,
pre_edit_attr.ptr,
ptr::null_mut::<()>(),
);
if ic.is_null() {
None
} else {
Some(ic)
}
}
pub fn focus(&self, xconn: &Arc<XConnection>) -> Result<(), XError> {
@@ -325,34 +120,18 @@ impl ImeContext {
xconn.check_errors()
}
// Set the spot for preedit text. Setting spot isn't working with libX11 when preedit callbacks
// are being used. Certain IMEs do show selection window, but it's placed in bottom left of the
// window and couldn't be changed.
//
// For me see: https://bugs.freedesktop.org/show_bug.cgi?id=1580.
pub fn set_spot(&mut self, xconn: &Arc<XConnection>, x: c_short, y: c_short) {
if !self.is_allowed || self.ic_spot.x == x && self.ic_spot.y == y {
if self.ic_spot.x == x && self.ic_spot.y == y {
return;
}
self.ic_spot = ffi::XPoint { x, y };
unsafe {
let preedit_attr = util::XSmartPointer::new(
xconn,
(xconn.xlib.XVaCreateNestedList)(
0,
ffi::XNSpotLocation_0.as_ptr(),
&self.ic_spot,
ptr::null_mut::<()>(),
),
)
.expect("XVaCreateNestedList returned NULL");
let pre_edit_attr = create_pre_edit_attr(xconn, &self.ic_spot);
(xconn.xlib.XSetICValues)(
self.ic,
ffi::XNPreeditAttributes_0.as_ptr() as *const _,
preedit_attr.ptr,
pre_edit_attr.ptr,
ptr::null_mut::<()>(),
);
}

View File

@@ -3,7 +3,6 @@ use std::{collections::HashMap, mem, ptr, sync::Arc};
use super::{ffi, XConnection, XError};
use super::{context::ImeContext, input_method::PotentialInputMethods};
use crate::platform_impl::platform::x11::ime::ImeEventSender;
pub unsafe fn close_im(xconn: &Arc<XConnection>, im: ffi::XIM) -> Result<(), XError> {
(xconn.xlib.XCloseIM)(im);
@@ -23,7 +22,6 @@ pub struct ImeInner {
pub contexts: HashMap<ffi::Window, Option<ImeContext>>,
// WARNING: this is initially zeroed!
pub destroy_callback: ffi::XIMCallback,
pub event_sender: ImeEventSender,
// Indicates whether or not the the input method was destroyed on the server end
// (i.e. if ibus/fcitx/etc. was terminated/restarted)
pub is_destroyed: bool,
@@ -31,18 +29,13 @@ pub struct ImeInner {
}
impl ImeInner {
pub fn new(
xconn: Arc<XConnection>,
potential_input_methods: PotentialInputMethods,
event_sender: ImeEventSender,
) -> Self {
pub fn new(xconn: Arc<XConnection>, potential_input_methods: PotentialInputMethods) -> Self {
ImeInner {
xconn,
im: ptr::null_mut(),
potential_input_methods,
contexts: HashMap::new(),
destroy_callback: unsafe { mem::zeroed() },
event_sender,
is_destroyed: false,
is_fallback: false,
}
@@ -65,8 +58,10 @@ impl ImeInner {
}
pub unsafe fn destroy_all_contexts_if_necessary(&self) -> Result<bool, XError> {
for context in self.contexts.values().flatten() {
self.destroy_ic_if_necessary(context.ic)?;
for context in self.contexts.values() {
if let &Some(ref context) = context {
self.destroy_ic_if_necessary(context.ic)?;
}
}
Ok(!self.is_destroyed)
}

View File

@@ -7,12 +7,13 @@ use std::{
sync::Arc,
};
use once_cell::sync::Lazy;
use parking_lot::Mutex;
use super::{ffi, util, XConnection, XError};
static GLOBAL_LOCK: Lazy<Mutex<()>> = Lazy::new(Default::default);
lazy_static! {
static ref GLOBAL_LOCK: Mutex<()> = Default::default();
}
unsafe fn open_im(xconn: &Arc<XConnection>, locale_modifiers: &CStr) -> Option<ffi::XIM> {
let _lock = GLOBAL_LOCK.lock();
@@ -41,12 +42,12 @@ unsafe fn open_im(xconn: &Arc<XConnection>, locale_modifiers: &CStr) -> Option<f
#[derive(Debug)]
pub struct InputMethod {
pub im: ffi::XIM,
_name: String,
name: String,
}
impl InputMethod {
fn new(im: ffi::XIM, name: String) -> Self {
InputMethod { im, _name: name }
InputMethod { im, name }
}
}
@@ -62,7 +63,11 @@ pub enum InputMethodResult {
impl InputMethodResult {
pub fn is_fallback(&self) -> bool {
matches!(self, InputMethodResult::Fallback(_))
if let &InputMethodResult::Fallback(_) = self {
true
} else {
false
}
}
pub fn ok(self) -> Option<InputMethod> {
@@ -180,10 +185,10 @@ impl PotentialInputMethod {
}
// By logging this struct, you get a sequential listing of every locale modifier tried, where it
// came from, and if it succeeded.
// came from, and if it succceeded.
#[derive(Debug, Clone)]
pub struct PotentialInputMethods {
// On correctly configured systems, the XMODIFIERS environment variable tells us everything we
// On correctly configured systems, the XMODIFIERS environemnt variable tells us everything we
// need to know.
xmodifiers: Option<PotentialInputMethod>,
// We have some standard options at our disposal that should ostensibly always work. For users
@@ -213,7 +218,7 @@ impl PotentialInputMethods {
// that case, we get `None` and end up skipping ahead to the next method.
xmodifiers,
fallbacks: [
// This is a standard input method that supports compose sequences, which should
// This is a standard input method that supports compose equences, which should
// always be available. `@im=none` appears to mean the same thing.
PotentialInputMethod::from_str("@im=local"),
// This explicitly specifies to use the implementation-dependent default, though
@@ -244,7 +249,7 @@ impl PotentialInputMethods {
pub fn open_im(
&mut self,
xconn: &Arc<XConnection>,
callback: Option<&dyn Fn()>,
callback: Option<&dyn Fn() -> ()>,
) -> InputMethodResult {
use self::InputMethodResult::*;
@@ -254,8 +259,10 @@ impl PotentialInputMethods {
let im = input_method.open_im(xconn);
if let Some(im) = im {
return XModifiers(im);
} else if let Some(ref callback) = callback {
callback();
} else {
if let Some(ref callback) = callback {
callback();
}
}
}

View File

@@ -19,29 +19,9 @@ use self::{
inner::{close_im, ImeInner},
input_method::PotentialInputMethods,
};
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ImeEvent {
Enabled,
Start,
Update(String, usize),
End,
Disabled,
}
pub type ImeReceiver = Receiver<ImeRequest>;
pub type ImeSender = Sender<ImeRequest>;
pub type ImeEventReceiver = Receiver<(ffi::Window, ImeEvent)>;
pub type ImeEventSender = Sender<(ffi::Window, ImeEvent)>;
/// Request to control XIM handler from the window.
pub enum ImeRequest {
/// Set IME spot position for given `window_id`.
Position(ffi::Window, i16, i16),
/// Allow IME input for the given `window_id`.
Allow(ffi::Window, bool),
}
pub type ImeReceiver = Receiver<(ffi::Window, i16, i16)>;
pub type ImeSender = Sender<(ffi::Window, i16, i16)>;
#[derive(Debug)]
pub enum ImeCreationError {
@@ -57,14 +37,11 @@ pub struct Ime {
}
impl Ime {
pub fn new(
xconn: Arc<XConnection>,
event_sender: ImeEventSender,
) -> Result<Self, ImeCreationError> {
pub fn new(xconn: Arc<XConnection>) -> Result<Self, ImeCreationError> {
let potential_input_methods = PotentialInputMethods::new(&xconn);
let (mut inner, client_data) = {
let mut inner = Box::new(ImeInner::new(xconn, potential_input_methods, event_sender));
let mut inner = Box::new(ImeInner::new(xconn, potential_input_methods));
let inner_ptr = Box::into_raw(inner);
let client_data = inner_ptr as _;
let destroy_callback = ffi::XIMCallback {
@@ -111,37 +88,12 @@ impl Ime {
// Ok(_) indicates that nothing went wrong internally
// Ok(true) indicates that the action was actually performed
// Ok(false) indicates that the action is not presently applicable
pub fn create_context(
&mut self,
window: ffi::Window,
with_preedit: bool,
) -> Result<bool, ImeContextCreationError> {
pub fn create_context(&mut self, window: ffi::Window) -> Result<bool, ImeContextCreationError> {
let context = if self.is_destroyed() {
// Create empty entry in map, so that when IME is rebuilt, this window has a context.
None
} else {
let event = if with_preedit {
ImeEvent::Enabled
} else {
// There's no IME without preedit.
ImeEvent::Disabled
};
self.inner
.event_sender
.send((window, event))
.expect("Failed to send enabled event");
Some(unsafe {
ImeContext::new(
&self.inner.xconn,
self.inner.im,
window,
None,
with_preedit,
self.inner.event_sender.clone(),
)
}?)
Some(unsafe { ImeContext::new(&self.inner.xconn, self.inner.im, window, None) }?)
};
self.inner.contexts.insert(window, context);
Ok(!self.is_destroyed())
@@ -199,24 +151,6 @@ impl Ime {
context.set_spot(&self.xconn, x as _, y as _);
}
}
pub fn set_ime_allowed(&mut self, window: ffi::Window, allowed: bool) {
if self.is_destroyed() {
return;
}
if let Some(&mut Some(ref mut context)) = self.inner.contexts.get_mut(&window) {
if allowed == context.is_allowed {
return;
}
}
// Remove context for that window.
let _ = self.remove_context(window);
// Create new context supporting IME input.
let _ = self.create_context(window, allowed);
}
}
impl Drop for Ime {

View File

@@ -23,7 +23,7 @@ pub use self::{
};
use std::{
cell::{Cell, RefCell},
cell::RefCell,
collections::{HashMap, HashSet},
ffi::CStr,
mem::{self, MaybeUninit},
@@ -32,7 +32,7 @@ use std::{
ptr,
rc::Rc,
slice,
sync::mpsc::{Receiver, Sender, TryRecvError},
sync::mpsc::Receiver,
sync::{mpsc, Arc, Weak},
time::{Duration, Instant},
};
@@ -40,69 +40,30 @@ use std::{
use libc::{self, setlocale, LC_CTYPE};
use mio::{unix::SourceFd, Events, Interest, Poll, Token, Waker};
use raw_window_handle::{RawDisplayHandle, XlibDisplayHandle};
use mio_misc::{
channel::{channel, SendError, Sender},
queue::NotificationQueue,
NotificationId,
};
use self::{
dnd::{Dnd, DndState},
event_processor::EventProcessor,
ime::{Ime, ImeCreationError, ImeReceiver, ImeRequest, ImeSender},
ime::{Ime, ImeCreationError, ImeReceiver, ImeSender},
util::modifiers::ModifierKeymap,
};
use crate::{
error::OsError as RootOsError,
event::{Event, StartCause},
event_loop::{
ControlFlow, DeviceEventFilter, EventLoopClosed, EventLoopWindowTarget as RootELW,
},
platform_impl::{
platform::{sticky_exit_callback, WindowId},
PlatformSpecificWindowBuilderAttributes,
},
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
platform_impl::{platform::sticky_exit_callback, PlatformSpecificWindowBuilderAttributes},
window::WindowAttributes,
};
const X_TOKEN: Token = Token(0);
const USER_REDRAW_TOKEN: Token = Token(1);
struct WakeSender<T> {
sender: Sender<T>,
waker: Arc<Waker>,
}
struct PeekableReceiver<T> {
recv: Receiver<T>,
first: Option<T>,
}
impl<T> PeekableReceiver<T> {
pub fn from_recv(recv: Receiver<T>) -> Self {
Self { recv, first: None }
}
pub fn has_incoming(&mut self) -> bool {
if self.first.is_some() {
return true;
}
match self.recv.try_recv() {
Ok(v) => {
self.first = Some(v);
true
}
Err(TryRecvError::Empty) => false,
Err(TryRecvError::Disconnected) => {
warn!("Channel was disconnected when checking incoming");
false
}
}
}
pub fn try_recv(&mut self) -> Result<T, TryRecvError> {
if let Some(first) = self.first.take() {
return Ok(first);
}
self.recv.try_recv()
}
}
pub struct EventLoopWindowTarget<T> {
xconn: Arc<XConnection>,
wm_delete_window: ffi::Atom,
@@ -111,31 +72,27 @@ pub struct EventLoopWindowTarget<T> {
root: ffi::Window,
ime: RefCell<Ime>,
windows: RefCell<HashMap<WindowId, Weak<UnownedWindow>>>,
redraw_sender: WakeSender<WindowId>,
device_event_filter: Cell<DeviceEventFilter>,
redraw_sender: Sender<WindowId>,
_marker: ::std::marker::PhantomData<T>,
}
pub struct EventLoop<T: 'static> {
poll: Poll,
waker: Arc<Waker>,
event_processor: EventProcessor<T>,
redraw_receiver: PeekableReceiver<WindowId>,
user_receiver: PeekableReceiver<T>, //waker.wake needs to be called whenever something gets sent
redraw_channel: Receiver<WindowId>,
user_channel: Receiver<T>,
user_sender: Sender<T>,
target: Rc<RootELW<T>>,
}
pub struct EventLoopProxy<T: 'static> {
user_sender: Sender<T>,
waker: Arc<Waker>,
}
impl<T: 'static> Clone for EventLoopProxy<T> {
fn clone(&self) -> Self {
EventLoopProxy {
user_sender: self.user_sender.clone(),
waker: self.waker.clone(),
}
}
}
@@ -152,7 +109,6 @@ impl<T: 'static> EventLoop<T> {
.expect("Failed to call XInternAtoms when initializing drag and drop");
let (ime_sender, ime_receiver) = mpsc::channel();
let (ime_event_sender, ime_event_receiver) = mpsc::channel();
// Input methods will open successfully without setting the locale, but it won't be
// possible to actually commit pre-edit sequences.
unsafe {
@@ -177,7 +133,7 @@ impl<T: 'static> EventLoop<T> {
}
}
let ime = RefCell::new({
let result = Ime::new(Arc::clone(&xconn), ime_event_sender);
let result = Ime::new(Arc::clone(&xconn));
if let Err(ImeCreationError::OpenFailure(ref state)) = result {
panic!("Failed to open input method: {:#?}", state);
}
@@ -229,35 +185,28 @@ impl<T: 'static> EventLoop<T> {
let poll = Poll::new().unwrap();
let waker = Arc::new(Waker::new(poll.registry(), USER_REDRAW_TOKEN).unwrap());
let queue = Arc::new(NotificationQueue::new(waker));
poll.registry()
.register(&mut SourceFd(&xconn.x11_fd), X_TOKEN, Interest::READABLE)
.unwrap();
let (user_sender, user_channel) = std::sync::mpsc::channel();
let (redraw_sender, redraw_channel) = std::sync::mpsc::channel();
let (user_sender, user_channel) = channel(queue.clone(), NotificationId::gen_next());
let window_target = EventLoopWindowTarget {
ime,
root,
windows: Default::default(),
_marker: ::std::marker::PhantomData,
ime_sender,
xconn,
wm_delete_window,
net_wm_ping,
redraw_sender: WakeSender {
sender: redraw_sender, // not used again so no clone
waker: waker.clone(),
},
device_event_filter: Default::default(),
};
// Set initial device event filter.
window_target.update_device_event_filter(true);
let (redraw_sender, redraw_channel) = channel(queue, NotificationId::gen_next());
let target = Rc::new(RootELW {
p: super::EventLoopWindowTarget::X(window_target),
p: super::EventLoopWindowTarget::X(EventLoopWindowTarget {
ime,
root,
windows: Default::default(),
_marker: ::std::marker::PhantomData,
ime_sender,
xconn,
wm_delete_window,
net_wm_ping,
redraw_sender,
}),
_marker: ::std::marker::PhantomData,
});
@@ -267,14 +216,12 @@ impl<T: 'static> EventLoop<T> {
devices: Default::default(),
randr_event_offset,
ime_receiver,
ime_event_receiver,
xi2ext,
mod_keymap,
device_mod_state: Default::default(),
num_touch: 0,
first_touch: None,
active_window: None,
is_composing: false,
};
// Register for device hotplug events
@@ -286,21 +233,21 @@ impl<T: 'static> EventLoop<T> {
event_processor.init_device(ffi::XIAllDevices);
EventLoop {
let result = EventLoop {
poll,
waker,
event_processor,
redraw_receiver: PeekableReceiver::from_recv(redraw_channel),
user_receiver: PeekableReceiver::from_recv(user_channel),
redraw_channel,
user_channel,
user_sender,
event_processor,
target,
}
};
result
}
pub fn create_proxy(&self) -> EventLoopProxy<T> {
EventLoopProxy {
user_sender: self.user_sender.clone(),
waker: self.waker.clone(),
}
}
@@ -308,53 +255,33 @@ impl<T: 'static> EventLoop<T> {
&self.target
}
pub fn run_return<F>(&mut self, mut callback: F) -> i32
pub fn run_return<F>(&mut self, mut callback: F)
where
F: FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
struct IterationResult {
deadline: Option<Instant>,
timeout: Option<Duration>,
wait_start: Instant,
}
fn single_iteration<T, F>(
this: &mut EventLoop<T>,
control_flow: &mut ControlFlow,
cause: &mut StartCause,
callback: &mut F,
) -> IterationResult
where
F: FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
let mut control_flow = ControlFlow::default();
let mut events = Events::with_capacity(8);
let mut cause = StartCause::Init;
loop {
sticky_exit_callback(
crate::event::Event::NewEvents(*cause),
&this.target,
control_flow,
callback,
crate::event::Event::NewEvents(cause),
&self.target,
&mut control_flow,
&mut callback,
);
// NB: For consistency all platforms must emit a 'resumed' event even though X11
// applications don't themselves have a formal suspend/resume lifecycle.
if *cause == StartCause::Init {
sticky_exit_callback(
crate::event::Event::Resumed,
&this.target,
control_flow,
callback,
);
}
// Process all pending events
this.drain_events(callback, control_flow);
self.drain_events(&mut callback, &mut control_flow);
// Empty the user event buffer
{
while let Ok(event) = this.user_receiver.try_recv() {
while let Ok(event) = self.user_channel.try_recv() {
sticky_exit_callback(
crate::event::Event::UserEvent(event),
&this.target,
control_flow,
callback,
&self.target,
&mut control_flow,
&mut callback,
);
}
}
@@ -362,26 +289,26 @@ impl<T: 'static> EventLoop<T> {
{
sticky_exit_callback(
crate::event::Event::MainEventsCleared,
&this.target,
control_flow,
callback,
&self.target,
&mut control_flow,
&mut callback,
);
}
// Empty the redraw requests
{
let mut windows = HashSet::new();
while let Ok(window_id) = this.redraw_receiver.try_recv() {
while let Ok(window_id) = self.redraw_channel.try_recv() {
windows.insert(window_id);
}
for window_id in windows {
let window_id = crate::window::WindowId(window_id);
let window_id = crate::window::WindowId(super::WindowId::X(window_id));
sticky_exit_callback(
Event::RedrawRequested(window_id),
&this.target,
control_flow,
callback,
&self.target,
&mut control_flow,
&mut callback,
);
}
}
@@ -389,9 +316,9 @@ impl<T: 'static> EventLoop<T> {
{
sticky_exit_callback(
crate::event::Event::RedrawEventsCleared,
&this.target,
control_flow,
callback,
&self.target,
&mut control_flow,
&mut callback,
);
}
@@ -399,20 +326,14 @@ impl<T: 'static> EventLoop<T> {
let (deadline, timeout);
match control_flow {
ControlFlow::ExitWithCode(_) => {
return IterationResult {
wait_start: start,
deadline: None,
timeout: None,
};
}
ControlFlow::Exit => break,
ControlFlow::Poll => {
*cause = StartCause::Poll;
cause = StartCause::Poll;
deadline = None;
timeout = Some(Duration::from_millis(0));
}
ControlFlow::Wait => {
*cause = StartCause::WaitCancelled {
cause = StartCause::WaitCancelled {
start,
requested_resume: None,
};
@@ -420,88 +341,49 @@ impl<T: 'static> EventLoop<T> {
timeout = None;
}
ControlFlow::WaitUntil(wait_deadline) => {
*cause = StartCause::ResumeTimeReached {
cause = StartCause::ResumeTimeReached {
start,
requested_resume: *wait_deadline,
requested_resume: wait_deadline,
};
timeout = if *wait_deadline > start {
Some(*wait_deadline - start)
timeout = if wait_deadline > start {
Some(wait_deadline - start)
} else {
Some(Duration::from_millis(0))
};
deadline = Some(*wait_deadline);
deadline = Some(wait_deadline);
}
}
IterationResult {
wait_start: start,
deadline,
timeout,
}
}
let mut control_flow = ControlFlow::default();
let mut events = Events::with_capacity(8);
let mut cause = StartCause::Init;
// run the initial loop iteration
let mut iter_result = single_iteration(self, &mut control_flow, &mut cause, &mut callback);
let exit_code = loop {
if let ControlFlow::ExitWithCode(code) = control_flow {
break code;
}
let has_pending = self.event_processor.poll()
|| self.user_receiver.has_incoming()
|| self.redraw_receiver.has_incoming();
if !has_pending {
// Wait until
if let Err(e) = self.poll.poll(&mut events, iter_result.timeout) {
if e.raw_os_error() != Some(libc::EINTR) {
panic!("epoll returned an error: {:?}", e);
}
}
// If the XConnection already contains buffered events, we don't
// need to wait for data on the socket.
if !self.event_processor.poll() {
self.poll.poll(&mut events, timeout).unwrap();
events.clear();
if control_flow == ControlFlow::Wait {
// We don't go straight into executing the event loop iteration, we instead go
// to the start of this loop and check again if there's any pending event. We
// must do this because during the execution of the iteration we sometimes wake
// the mio waker, and if the waker is already awaken before we call poll(),
// then poll doesn't block, but it returns immediately. This caused the event
// loop to run continuously even if the control_flow was `Wait`
continue;
}
}
let wait_cancelled = iter_result
.deadline
.map_or(false, |deadline| Instant::now() < deadline);
let wait_cancelled = deadline.map_or(false, |deadline| Instant::now() < deadline);
if wait_cancelled {
cause = StartCause::WaitCancelled {
start: iter_result.wait_start,
requested_resume: iter_result.deadline,
start,
requested_resume: deadline,
};
}
iter_result = single_iteration(self, &mut control_flow, &mut cause, &mut callback);
};
}
callback(
crate::event::Event::LoopDestroyed,
&self.target,
&mut control_flow,
);
exit_code
}
pub fn run<F>(mut self, callback: F) -> !
where
F: 'static + FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow),
{
let exit_code = self.run_return(callback);
::std::process::exit(exit_code);
self.run_return(callback);
::std::process::exit(0);
}
fn drain_events<F>(&mut self, callback: &mut F, control_flow: &mut ControlFlow)
@@ -510,6 +392,7 @@ impl<T: 'static> EventLoop<T> {
{
let target = &self.target;
let mut xev = MaybeUninit::uninit();
let wt = get_xtarget(&self.target);
while unsafe { self.event_processor.poll_one_event(xev.as_mut_ptr()) } {
@@ -520,9 +403,11 @@ impl<T: 'static> EventLoop<T> {
target,
control_flow,
&mut |event, window_target, control_flow| {
if let Event::RedrawRequested(crate::window::WindowId(wid)) = event {
wt.redraw_sender.sender.send(wid).unwrap();
wt.redraw_sender.waker.wake().unwrap();
if let Event::RedrawRequested(crate::window::WindowId(
super::WindowId::X(wid),
)) = event
{
wt.redraw_sender.send(wid).unwrap();
} else {
callback(event, window_target, control_flow);
}
@@ -547,45 +432,17 @@ impl<T> EventLoopWindowTarget<T> {
pub fn x_connection(&self) -> &Arc<XConnection> {
&self.xconn
}
pub fn set_device_event_filter(&self, filter: DeviceEventFilter) {
self.device_event_filter.set(filter);
}
/// Update the device event filter based on window focus.
pub fn update_device_event_filter(&self, focus: bool) {
let filter_events = self.device_event_filter.get() == DeviceEventFilter::Never
|| (self.device_event_filter.get() == DeviceEventFilter::Unfocused && !focus);
let mut mask = 0;
if !filter_events {
mask = ffi::XI_RawMotionMask
| ffi::XI_RawButtonPressMask
| ffi::XI_RawButtonReleaseMask
| ffi::XI_RawKeyPressMask
| ffi::XI_RawKeyReleaseMask;
}
self.xconn
.select_xinput_events(self.root, ffi::XIAllMasterDevices, mask)
.queue();
}
pub fn raw_display_handle(&self) -> raw_window_handle::RawDisplayHandle {
let mut display_handle = XlibDisplayHandle::empty();
display_handle.display = self.xconn.display as *mut _;
display_handle.screen =
unsafe { (self.xconn.xlib.XDefaultScreen)(self.xconn.display as *mut _) };
RawDisplayHandle::Xlib(display_handle)
}
}
impl<T: 'static> EventLoopProxy<T> {
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
self.user_sender
.send(event)
.map_err(|e| EventLoopClosed(e.0))
.map(|_| self.waker.wake().unwrap())
self.user_sender.send(event).map_err(|e| {
EventLoopClosed(if let SendError::Disconnected(x) = e {
x
} else {
unreachable!()
})
})
}
}
@@ -629,11 +486,20 @@ impl<'a> Deref for DeviceInfo<'a> {
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(ffi::Window);
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId(0)
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId(c_int);
impl DeviceId {
pub const unsafe fn dummy() -> Self {
pub unsafe fn dummy() -> Self {
DeviceId(0)
}
}
@@ -649,12 +515,12 @@ impl Deref for Window {
}
impl Window {
pub(crate) fn new<T>(
pub fn new<T>(
event_loop: &EventLoopWindowTarget<T>,
attribs: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
) -> Result<Self, RootOsError> {
let window = Arc::new(UnownedWindow::new(event_loop, attribs, pl_attribs)?);
let window = Arc::new(UnownedWindow::new(&event_loop, attribs, pl_attribs)?);
event_loop
.windows
.borrow_mut()
@@ -668,7 +534,7 @@ impl Drop for Window {
let window = self.deref();
let xconn = &window.xconn;
unsafe {
(xconn.xlib.XDestroyWindow)(xconn.display, window.id().0 as ffi::Window);
(xconn.xlib.XDestroyWindow)(xconn.display, window.id().0);
// If the window was somehow already destroyed, we'll get a `BadWindow` error, which we don't care about.
let _ = xconn.check_errors();
}
@@ -683,7 +549,10 @@ struct GenericEventCookie<'a> {
}
impl<'a> GenericEventCookie<'a> {
fn from_event(xconn: &XConnection, event: ffi::XEvent) -> Option<GenericEventCookie<'_>> {
fn from_event<'b>(
xconn: &'b XConnection,
event: ffi::XEvent,
) -> Option<GenericEventCookie<'b>> {
unsafe {
let mut cookie: ffi::XGenericEventCookie = From::from(event);
if (xconn.xlib.XGetEventData)(xconn.display, &mut cookie) == ffi::True {
@@ -711,7 +580,7 @@ struct XExtension {
}
fn mkwid(w: ffi::Window) -> crate::window::WindowId {
crate::window::WindowId(crate::platform_impl::platform::WindowId(w as u64))
crate::window::WindowId(crate::platform_impl::WindowId::X(WindowId(w)))
}
fn mkdid(w: c_int) -> crate::event::DeviceId {
crate::event::DeviceId(crate::platform_impl::DeviceId::X(DeviceId(w)))
@@ -719,7 +588,7 @@ fn mkdid(w: c_int) -> crate::event::DeviceId {
#[derive(Debug)]
struct Device {
_name: String,
name: String,
scroll_axes: Vec<(i32, ScrollAxis)>,
// For master devices, this is the paired device (pointer <-> keyboard).
// For slave devices, this is the master.
@@ -740,36 +609,52 @@ enum ScrollOrientation {
}
impl Device {
fn new(info: &ffi::XIDeviceInfo) -> Self {
fn new<T: 'static>(el: &EventProcessor<T>, info: &ffi::XIDeviceInfo) -> Self {
let name = unsafe { CStr::from_ptr(info.name).to_string_lossy() };
let mut scroll_axes = Vec::new();
let wt = get_xtarget(&el.target);
if Device::physical_device(info) {
// Register for global raw events
let mask = ffi::XI_RawMotionMask
| ffi::XI_RawButtonPressMask
| ffi::XI_RawButtonReleaseMask
| ffi::XI_RawKeyPressMask
| ffi::XI_RawKeyReleaseMask;
// The request buffer is flushed when we poll for events
wt.xconn
.select_xinput_events(wt.root, info.deviceid, mask)
.queue();
// Identify scroll axes
for class_ptr in Device::classes(info) {
let class = unsafe { &**class_ptr };
if class._type == ffi::XIScrollClass {
let info = unsafe {
mem::transmute::<&ffi::XIAnyClassInfo, &ffi::XIScrollClassInfo>(class)
};
scroll_axes.push((
info.number,
ScrollAxis {
increment: info.increment,
orientation: match info.scroll_type {
ffi::XIScrollTypeHorizontal => ScrollOrientation::Horizontal,
ffi::XIScrollTypeVertical => ScrollOrientation::Vertical,
_ => unreachable!(),
match class._type {
ffi::XIScrollClass => {
let info = unsafe {
mem::transmute::<&ffi::XIAnyClassInfo, &ffi::XIScrollClassInfo>(class)
};
scroll_axes.push((
info.number,
ScrollAxis {
increment: info.increment,
orientation: match info.scroll_type {
ffi::XIScrollTypeHorizontal => ScrollOrientation::Horizontal,
ffi::XIScrollTypeVertical => ScrollOrientation::Vertical,
_ => unreachable!(),
},
position: 0.0,
},
position: 0.0,
},
));
));
}
_ => {}
}
}
}
let mut device = Device {
_name: name.into_owned(),
name: name.into_owned(),
scroll_axes,
attachment: info.attachment,
};
@@ -781,17 +666,20 @@ impl Device {
if Device::physical_device(info) {
for class_ptr in Device::classes(info) {
let class = unsafe { &**class_ptr };
if class._type == ffi::XIValuatorClass {
let info = unsafe {
mem::transmute::<&ffi::XIAnyClassInfo, &ffi::XIValuatorClassInfo>(class)
};
if let Some(&mut (_, ref mut axis)) = self
.scroll_axes
.iter_mut()
.find(|&&mut (axis, _)| axis == info.number)
{
axis.position = info.value;
match class._type {
ffi::XIValuatorClass => {
let info = unsafe {
mem::transmute::<&ffi::XIAnyClassInfo, &ffi::XIValuatorClassInfo>(class)
};
if let Some(&mut (_, ref mut axis)) = self
.scroll_axes
.iter_mut()
.find(|&&mut (axis, _)| axis == info.number)
{
axis.position = info.value;
}
}
_ => {}
}
}
}

View File

@@ -1,13 +1,11 @@
use std::os::raw::*;
use std::slice;
use once_cell::sync::Lazy;
use parking_lot::Mutex;
use super::{
ffi::{
RRCrtc, RRCrtcChangeNotifyMask, RRMode, RROutputPropertyNotifyMask,
RRScreenChangeNotifyMask, True, Window, XRRCrtcInfo, XRRModeInfo, XRRScreenResources,
RRScreenChangeNotifyMask, True, Window, XRRCrtcInfo, XRRScreenResources,
},
util, XConnection, XError,
};
@@ -20,7 +18,9 @@ use crate::{
// Used for testing. This should always be committed as false.
const DISABLE_MONITOR_LIST_CACHING: bool = false;
static MONITORS: Lazy<Mutex<Option<Vec<MonitorHandle>>>> = Lazy::new(Mutex::default);
lazy_static! {
static ref MONITORS: Mutex<Option<Vec<MonitorHandle>>> = Mutex::default();
}
pub fn invalidate_cached_monitor_list() -> Option<Vec<MonitorHandle>> {
// We update this lazily.
@@ -31,7 +31,7 @@ pub fn invalidate_cached_monitor_list() -> Option<Vec<MonitorHandle>> {
pub struct VideoMode {
pub(crate) size: (u32, u32),
pub(crate) bit_depth: u16,
pub(crate) refresh_rate_millihertz: u32,
pub(crate) refresh_rate: u16,
pub(crate) native_mode: RRMode,
pub(crate) monitor: Option<MonitorHandle>,
}
@@ -48,8 +48,8 @@ impl VideoMode {
}
#[inline]
pub fn refresh_rate_millihertz(&self) -> u32 {
self.refresh_rate_millihertz
pub fn refresh_rate(&self) -> u16 {
self.refresh_rate
}
#[inline]
@@ -72,8 +72,6 @@ pub struct MonitorHandle {
position: (i32, i32),
/// If the monitor is the primary one
primary: bool,
/// The refresh rate used by monitor.
refresh_rate_millihertz: Option<u32>,
/// The DPI scale factor
pub(crate) scale_factor: f64,
/// Used to determine which windows are on this monitor
@@ -92,7 +90,7 @@ impl Eq for MonitorHandle {}
impl PartialOrd for MonitorHandle {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
Some(self.cmp(&other))
}
}
@@ -108,15 +106,6 @@ impl std::hash::Hash for MonitorHandle {
}
}
#[inline]
pub fn mode_refresh_rate_millihertz(mode: &XRRModeInfo) -> Option<u32> {
if mode.dotClock > 0 && mode.hTotal > 0 && mode.vTotal > 0 {
Some((mode.dotClock as u64 * 1000 / (mode.hTotal as u64 * mode.vTotal as u64)) as u32)
} else {
None
}
}
impl MonitorHandle {
fn new(
xconn: &XConnection,
@@ -128,22 +117,10 @@ impl MonitorHandle {
let (name, scale_factor, video_modes) = unsafe { xconn.get_output_info(resources, crtc)? };
let dimensions = unsafe { ((*crtc).width as u32, (*crtc).height as u32) };
let position = unsafe { ((*crtc).x as i32, (*crtc).y as i32) };
// Get the refresh rate of the current video mode.
let current_mode = unsafe { (*crtc).mode };
let screen_modes =
unsafe { slice::from_raw_parts((*resources).modes, (*resources).nmode as usize) };
let refresh_rate_millihertz = screen_modes
.iter()
.find(|mode| mode.id == current_mode)
.and_then(mode_refresh_rate_millihertz);
let rect = util::AaRect::new(position, dimensions);
Some(MonitorHandle {
id,
name,
refresh_rate_millihertz,
scale_factor,
dimensions,
position,
@@ -160,7 +137,6 @@ impl MonitorHandle {
scale_factor: 1.0,
dimensions: (1, 1),
position: (0, 0),
refresh_rate_millihertz: None,
primary: true,
rect: util::AaRect::new((0, 0), (1, 1)),
video_modes: Vec::new(),
@@ -189,10 +165,6 @@ impl MonitorHandle {
self.position.into()
}
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
self.refresh_rate_millihertz
}
#[inline]
pub fn scale_factor(&self) -> f64 {
self.scale_factor
@@ -232,7 +204,7 @@ impl XConnection {
let overlapping_area = window_rect.get_overlapping_area(&monitor.rect);
if overlapping_area > largest_overlap {
largest_overlap = overlapping_area;
matched_monitor = monitor;
matched_monitor = &monitor;
}
}
@@ -258,11 +230,11 @@ impl XConnection {
panic!("[winit] `XRRGetScreenResources` returned NULL. That should only happen if the root window doesn't exist.");
}
let mut available;
let mut has_primary = false;
let primary = (self.xrandr.XRRGetOutputPrimary)(self.display, root);
let mut available = Vec::with_capacity((*resources).ncrtc as usize);
available = Vec::with_capacity((*resources).ncrtc as usize);
for crtc_index in 0..(*resources).ncrtc {
let crtc_id = *((*resources).crtcs.offset(crtc_index as isize));
let crtc = (self.xrandr.XRRGetCrtcInfo)(self.display, resources, crtc_id);
@@ -270,11 +242,8 @@ impl XConnection {
if is_active {
let is_primary = *(*crtc).outputs.offset(0) == primary;
has_primary |= is_primary;
if let Some(monitor_id) =
MonitorHandle::new(self, resources, crtc_id, crtc, is_primary)
{
available.push(monitor_id)
}
MonitorHandle::new(self, resources, crtc_id, crtc, is_primary)
.map(|monitor_id| available.push(monitor_id));
}
(self.xrandr.XRRFreeCrtcInfo)(crtc);
}

View File

@@ -5,14 +5,15 @@ use std::{
os::raw::*,
};
use once_cell::sync::Lazy;
use parking_lot::Mutex;
use super::*;
type AtomCache = HashMap<CString, ffi::Atom>;
static ATOM_CACHE: Lazy<Mutex<AtomCache>> = Lazy::new(|| Mutex::new(HashMap::with_capacity(2048)));
lazy_static! {
static ref ATOM_CACHE: Mutex<AtomCache> = Mutex::new(HashMap::with_capacity(2048));
}
impl XConnection {
pub fn get_atom<T: AsRef<CStr> + Debug>(&self, name: T) -> ffi::Atom {

View File

@@ -104,8 +104,8 @@ impl XConnection {
CursorIcon::WResize => load(b"left_side\0"),
CursorIcon::EwResize => load(b"h_double_arrow\0"),
CursorIcon::NsResize => load(b"v_double_arrow\0"),
CursorIcon::NwseResize => loadn(&[b"bd_double_arrow\0", b"size_fdiag\0"]),
CursorIcon::NeswResize => loadn(&[b"fd_double_arrow\0", b"size_bdiag\0"]),
CursorIcon::NwseResize => loadn(&[b"bd_double_arrow\0", b"size_bdiag\0"]),
CursorIcon::NeswResize => loadn(&[b"fd_double_arrow\0", b"size_fdiag\0"]),
CursorIcon::ColResize => loadn(&[b"split_h\0", b"h_double_arrow\0"]),
CursorIcon::RowResize => loadn(&[b"split_v\0", b"v_double_arrow\0"]),

View File

@@ -23,9 +23,9 @@ impl Format {
pub fn get_actual_size(&self) -> usize {
match self {
Format::Char => mem::size_of::<c_char>(),
Format::Short => mem::size_of::<c_short>(),
Format::Long => mem::size_of::<c_long>(),
&Format::Char => mem::size_of::<c_char>(),
&Format::Short => mem::size_of::<c_short>(),
&Format::Long => mem::size_of::<c_long>(),
}
}
}

View File

@@ -98,7 +98,7 @@ pub struct LogicalFrameExtents {
pub bottom: f64,
}
#[derive(Debug, Clone, PartialEq, Eq)]
#[derive(Debug, Clone, PartialEq)]
pub enum FrameExtentsHeuristicPath {
Supported,
UnsupportedNested,
@@ -248,7 +248,7 @@ impl XConnection {
);
// The list of children isn't used
if !children.is_null() {
if children != ptr::null_mut() {
(self.xlib.XFree)(children as *mut _);
}
@@ -370,12 +370,8 @@ impl XConnection {
let top = offset_y;
let bottom = diff_y.saturating_sub(offset_y);
let frame_extents = FrameExtents::new(
left as c_ulong,
right as c_ulong,
top as c_ulong,
bottom as c_ulong,
);
let frame_extents =
FrameExtents::new(left.into(), right.into(), top.into(), bottom.into());
FrameExtentsHeuristic {
frame_extents,
heuristic_path: UnsupportedNested,
@@ -383,7 +379,7 @@ impl XConnection {
} else {
// This is the case for xmonad and dwm, AKA the only WMs tested that supplied a
// border value. This is convenient, since we can use it to get an accurate frame.
let frame_extents = FrameExtents::from_border(border as c_ulong);
let frame_extents = FrameExtents::from_border(border.into());
FrameExtentsHeuristic {
frame_extents,
heuristic_path: UnsupportedBordered,

View File

@@ -173,12 +173,6 @@ impl MotifHints {
}
}
impl Default for MotifHints {
fn default() -> Self {
Self::new()
}
}
impl MwmHints {
fn as_slice(&self) -> &[c_ulong] {
unsafe { slice::from_raw_parts(self as *const _ as *const c_ulong, 5) }
@@ -323,7 +317,7 @@ impl XConnection {
let mut hints = MotifHints::new();
if let Ok(props) = self.get_property::<c_ulong>(window, motif_hints, motif_hints) {
hints.hints.flags = props.first().cloned().unwrap_or(0);
hints.hints.flags = props.get(0).cloned().unwrap_or(0);
hints.hints.functions = props.get(1).cloned().unwrap_or(0);
hints.hints.decorations = props.get(2).cloned().unwrap_or(0);
hints.hints.input_mode = props.get(3).cloned().unwrap_or(0) as c_long;

View File

@@ -1,5 +1,3 @@
#![allow(clippy::assertions_on_constants)]
use super::*;
use crate::icon::{Icon, Pixel, PIXEL_SIZE};
@@ -29,7 +27,7 @@ impl Icon {
data.push(rgba_icon.height as Cardinal);
let pixels = rgba_icon.rgba.as_ptr() as *const Pixel;
for pixel_index in 0..pixel_count {
let pixel = unsafe { &*pixels.add(pixel_index) };
let pixel = unsafe { &*pixels.offset(pixel_index as isize) };
data.push(pixel.to_packed_argb());
}
data

View File

@@ -36,7 +36,7 @@ impl Iterator for KeymapIter<'_> {
fn next(&mut self) -> Option<ffi::KeyCode> {
if self.item.is_none() {
for (index, &item) in self.iter.by_ref() {
while let Some((index, &item)) = self.iter.next() {
if item != 0 {
self.index = index;
self.item = Some(item);

View File

@@ -151,7 +151,7 @@ impl ModifierKeyState {
pub fn key_release(&mut self, keycode: ffi::KeyCode) {
if let Some(modifier) = self.keys.remove(&keycode) {
if !self.keys.values().any(|&m| m == modifier) {
if self.keys.values().find(|&&m| m == modifier).is_none() {
set_modifier(&mut self.state, modifier, false);
}
}

View File

@@ -4,7 +4,6 @@ use super::{
ffi::{CurrentTime, RRCrtc, RRMode, Success, XRRCrtcInfo, XRRScreenResources},
*,
};
use crate::platform_impl::platform::x11::monitor;
use crate::{dpi::validate_scale_factor, platform_impl::platform::x11::VideoMode};
/// Represents values of `WINIT_HIDPI_FACTOR`.
@@ -28,11 +27,7 @@ pub fn calc_dpi_factor(
// Quantize 1/12 step size
let dpi_factor = ((ppmm * (12.0 * 25.4 / 96.0)).round() / 12.0).max(1.0);
assert!(validate_scale_factor(dpi_factor));
if dpi_factor <= 20. {
dpi_factor
} else {
1.
}
dpi_factor
}
impl XConnection {
@@ -40,15 +35,15 @@ impl XConnection {
pub unsafe fn get_xft_dpi(&self) -> Option<f64> {
(self.xlib.XrmInitialize)();
let resource_manager_str = (self.xlib.XResourceManagerString)(self.display);
if resource_manager_str.is_null() {
if resource_manager_str == ptr::null_mut() {
return None;
}
if let Ok(res) = ::std::ffi::CStr::from_ptr(resource_manager_str).to_str() {
let name: &str = "Xft.dpi:\t";
for pair in res.split('\n') {
for pair in res.split("\n") {
if pair.starts_with(&name) {
let res = &pair[name.len()..];
return f64::from_str(res).ok();
return f64::from_str(&res).ok();
}
}
}
@@ -81,13 +76,18 @@ impl XConnection {
// XRROutputInfo contains an array of mode ids that correspond to
// modes in the array in XRRScreenResources
.filter(|x| output_modes.iter().any(|id| x.id == *id))
.map(|mode| {
.map(|x| {
let refresh_rate = if x.dotClock > 0 && x.hTotal > 0 && x.vTotal > 0 {
x.dotClock as u64 * 1000 / (x.hTotal as u64 * x.vTotal as u64)
} else {
0
};
VideoMode {
size: (mode.width, mode.height),
refresh_rate_millihertz: monitor::mode_refresh_rate_millihertz(mode)
.unwrap_or(0),
size: (x.width, x.height),
refresh_rate: (refresh_rate as f32 / 1000.0).round() as u16,
bit_depth: bit_depth as u16,
native_mode: mode.id,
native_mode: x.id,
// This is populated in `MonitorHandle::video_modes` as the
// video mode is returned to the user
monitor: None,
@@ -160,9 +160,7 @@ impl XConnection {
(self.xrandr.XRRFreeOutputInfo)(output_info);
Some((name, scale_factor, modes))
}
#[must_use]
pub fn set_crtc_config(&self, crtc_id: RRCrtc, mode_id: RRMode) -> Option<()> {
pub fn set_crtc_config(&self, crtc_id: RRCrtc, mode_id: RRMode) -> Result<(), ()> {
unsafe {
let mut major = 0;
let mut minor = 0;
@@ -193,13 +191,12 @@ impl XConnection {
(self.xrandr.XRRFreeScreenResources)(resources);
if status == Success as i32 {
Some(())
Ok(())
} else {
None
Err(())
}
}
}
pub fn get_crtc_mode(&self, crtc_id: RRCrtc) -> RRMode {
unsafe {
let mut major = 0;

View File

@@ -58,7 +58,7 @@ impl XConnection {
property,
// This offset is in terms of 32-bit chunks.
offset,
// This is the quantity of 32-bit chunks to receive at once.
// This is the quanity of 32-bit chunks to receive at once.
PROPERTY_BUFFER_SIZE,
ffi::False,
property_type,
@@ -97,7 +97,7 @@ impl XConnection {
quantity_returned,
new_data,
);*/
data.extend_from_slice(new_data);
data.extend_from_slice(&new_data);
// Fun fact: XGetWindowProperty allocates one extra byte at the end.
(self.xlib.XFree)(buf as _); // Don't try to access new_data after this.
} else {

View File

@@ -1,12 +1,12 @@
use once_cell::sync::Lazy;
use parking_lot::Mutex;
use super::*;
// This info is global to the window manager.
static SUPPORTED_HINTS: Lazy<Mutex<Vec<ffi::Atom>>> =
Lazy::new(|| Mutex::new(Vec::with_capacity(0)));
static WM_NAME: Lazy<Mutex<Option<String>>> = Lazy::new(|| Mutex::new(None));
lazy_static! {
static ref SUPPORTED_HINTS: Mutex<Vec<ffi::Atom>> = Mutex::new(Vec::with_capacity(0));
static ref WM_NAME: Mutex<Option<String>> = Mutex::new(None);
}
pub fn hint_is_supported(hint: ffi::Atom) -> bool {
(*SUPPORTED_HINTS.lock()).contains(&hint)
@@ -60,9 +60,13 @@ impl XConnection {
let root_window_wm_check = {
let result = self.get_property(root, check_atom, ffi::XA_WINDOW);
let wm_check = result.ok().and_then(|wm_check| wm_check.first().cloned());
let wm_check = result.ok().and_then(|wm_check| wm_check.get(0).cloned());
wm_check?
if let Some(wm_check) = wm_check {
wm_check
} else {
return None;
}
};
// Querying the same property on the child window we were given, we should get this child
@@ -70,9 +74,13 @@ impl XConnection {
let child_window_wm_check = {
let result = self.get_property(root_window_wm_check, check_atom, ffi::XA_WINDOW);
let wm_check = result.ok().and_then(|wm_check| wm_check.first().cloned());
let wm_check = result.ok().and_then(|wm_check| wm_check.get(0).cloned());
wm_check?
if let Some(wm_check) = wm_check {
wm_check
} else {
return None;
}
};
// These values should be the same.

View File

@@ -1,3 +1,4 @@
use raw_window_handle::unix::XlibHandle;
use std::{
cmp, env,
ffi::CString,
@@ -9,9 +10,8 @@ use std::{
};
use libc;
use mio_misc::channel::Sender;
use parking_lot::Mutex;
use raw_window_handle::{RawDisplayHandle, RawWindowHandle, XlibDisplayHandle, XlibWindowHandle};
use x11_dl::xlib::TrueColor;
use crate::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
@@ -22,13 +22,10 @@ use crate::{
MonitorHandle as PlatformMonitorHandle, OsError, PlatformSpecificWindowBuilderAttributes,
VideoMode as PlatformVideoMode,
},
window::{CursorGrabMode, CursorIcon, Fullscreen, Icon, UserAttentionType, WindowAttributes},
window::{CursorIcon, Fullscreen, Icon, UserAttentionType, WindowAttributes},
};
use super::{
ffi, util, EventLoopWindowTarget, ImeRequest, ImeSender, WakeSender, WindowId, XConnection,
XError,
};
use super::{ffi, util, EventLoopWindowTarget, ImeSender, WindowId, XConnection, XError};
#[derive(Debug)]
pub struct SharedState {
@@ -37,8 +34,6 @@ pub struct SharedState {
pub position: Option<(i32, i32)>,
pub inner_position: Option<(i32, i32)>,
pub inner_position_rel_parent: Option<(i32, i32)>,
pub is_resizable: bool,
pub is_decorated: bool,
pub last_monitor: X11MonitorHandle,
pub dpi_adjusted: Option<(u32, u32)>,
pub fullscreen: Option<Fullscreen>,
@@ -65,8 +60,8 @@ pub enum Visibility {
}
impl SharedState {
fn new(last_monitor: X11MonitorHandle, window_attributes: &WindowAttributes) -> Mutex<Self> {
let visibility = if window_attributes.visible {
fn new(last_monitor: X11MonitorHandle, is_visible: bool) -> Mutex<Self> {
let visibility = if is_visible {
Visibility::YesWait
} else {
Visibility::No
@@ -76,8 +71,6 @@ impl SharedState {
last_monitor,
visibility,
is_resizable: window_attributes.resizable,
is_decorated: window_attributes.decorations,
cursor_pos: None,
size: None,
position: None,
@@ -106,15 +99,15 @@ pub struct UnownedWindow {
root: ffi::Window, // never changes
screen_id: i32, // never changes
cursor: Mutex<CursorIcon>,
cursor_grabbed_mode: Mutex<CursorGrabMode>,
cursor_grabbed: Mutex<bool>,
cursor_visible: Mutex<bool>,
ime_sender: Mutex<ImeSender>,
pub shared_state: Mutex<SharedState>,
redraw_sender: WakeSender<WindowId>,
redraw_sender: Sender<WindowId>,
}
impl UnownedWindow {
pub(crate) fn new<T>(
pub fn new<T>(
event_loop: &EventLoopWindowTarget<T>,
window_attrs: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
@@ -155,7 +148,7 @@ impl UnownedWindow {
let position = window_attrs
.position
.map(|position| position.to_physical::<i32>(scale_factor));
.map(|position| position.to_physical::<i32>(scale_factor).into());
let dimensions = {
// x11 only applies constraints when the window is actively resized
@@ -187,39 +180,6 @@ impl UnownedWindow {
};
// creating
let (visual, depth, require_colormap) = match pl_attribs.visual_infos {
Some(vi) => (vi.visual, vi.depth, false),
None if window_attrs.transparent => {
// Find a suitable visual
let mut vinfo = MaybeUninit::uninit();
let vinfo_initialized = unsafe {
(xconn.xlib.XMatchVisualInfo)(
xconn.display,
screen_id,
32,
TrueColor,
vinfo.as_mut_ptr(),
) != 0
};
if vinfo_initialized {
let vinfo = unsafe { vinfo.assume_init() };
(vinfo.visual, vinfo.depth, true)
} else {
debug!("Could not set transparency, because XMatchVisualInfo returned zero for the required parameters");
(
ffi::CopyFromParent as *mut ffi::Visual,
ffi::CopyFromParent,
false,
)
}
}
_ => (
ffi::CopyFromParent as *mut ffi::Visual,
ffi::CopyFromParent,
false,
),
};
let mut set_win_attr = {
let mut swa: ffi::XSetWindowAttributes = unsafe { mem::zeroed() };
swa.colormap = if let Some(vi) = pl_attribs.visual_infos {
@@ -227,8 +187,6 @@ impl UnownedWindow {
let visual = vi.visual;
(xconn.xlib.XCreateColormap)(xconn.display, root, visual, ffi::AllocNone)
}
} else if require_colormap {
unsafe { (xconn.xlib.XCreateColormap)(xconn.display, root, visual, ffi::AllocNone) }
} else {
0
};
@@ -262,9 +220,23 @@ impl UnownedWindow {
dimensions.0 as c_uint,
dimensions.1 as c_uint,
0,
depth,
match pl_attribs.visual_infos {
Some(vi) => vi.depth,
None => ffi::CopyFromParent,
},
ffi::InputOutput as c_uint,
visual,
// TODO: If window wants transparency and `visual_infos` is None,
// we need to find our own visual which has an `alphaMask` which
// is > 0, like we do in glutin.
//
// It is non obvious which masks, if any, we should pass to
// `XGetVisualInfo`. winit doesn't receive any info about what
// properties the user wants. Users should consider choosing the
// visual themselves as glutin does.
match pl_attribs.visual_infos {
Some(vi) => vi.visual,
None => ffi::CopyFromParent as *mut ffi::Visual,
},
window_attributes,
&mut set_win_attr,
)
@@ -276,14 +248,11 @@ impl UnownedWindow {
root,
screen_id,
cursor: Default::default(),
cursor_grabbed_mode: Mutex::new(CursorGrabMode::None),
cursor_grabbed: Mutex::new(false),
cursor_visible: Mutex::new(true),
ime_sender: Mutex::new(event_loop.ime_sender.clone()),
shared_state: SharedState::new(guessed_monitor, &window_attrs),
redraw_sender: WakeSender {
waker: event_loop.redraw_sender.waker.clone(),
sender: event_loop.redraw_sender.sender.clone(),
},
shared_state: SharedState::new(guessed_monitor, window_attrs.visible),
redraw_sender: event_loop.redraw_sender.clone(),
};
// Title must be set before mapping. Some tiling window managers (i.e. i3) use the window
@@ -311,11 +280,11 @@ impl UnownedWindow {
// WM_CLASS must be set *before* mapping the window, as per ICCCM!
{
let (class, instance) = if let Some(name) = pl_attribs.name {
let instance = CString::new(name.instance.as_str())
let (class, instance) = if let Some((instance, class)) = pl_attribs.class {
let instance = CString::new(instance.as_str())
.expect("`WM_CLASS` instance contained null byte");
let class = CString::new(name.general.as_str())
.expect("`WM_CLASS` class contained null byte");
let class =
CString::new(class.as_str()).expect("`WM_CLASS` class contained null byte");
(instance, class)
} else {
let class = env::args()
@@ -346,9 +315,7 @@ impl UnownedWindow {
} //.queue();
}
if let Some(flusher) = window.set_pid() {
flusher.queue()
}
window.set_pid().map(|flusher| flusher.queue());
window.set_window_types(pl_attribs.x11_window_types).queue();
@@ -437,7 +404,8 @@ impl UnownedWindow {
}
// Select XInput2 events
let mask = ffi::XI_MotionMask
let mask = {
let mask = ffi::XI_MotionMask
| ffi::XI_ButtonPressMask
| ffi::XI_ButtonReleaseMask
//| ffi::XI_KeyPressMask
@@ -449,15 +417,14 @@ impl UnownedWindow {
| ffi::XI_TouchBeginMask
| ffi::XI_TouchUpdateMask
| ffi::XI_TouchEndMask;
mask
};
xconn
.select_xinput_events(window.xwindow, ffi::XIAllMasterDevices, mask)
.queue();
{
let result = event_loop
.ime
.borrow_mut()
.create_context(window.xwindow, false);
let result = event_loop.ime.borrow_mut().create_context(window.xwindow);
if let Err(err) = result {
let e = match err {
ImeContextCreationError::XError(err) => OsError::XError(err),
@@ -474,10 +441,9 @@ impl UnownedWindow {
window.set_maximized_inner(window_attrs.maximized).queue();
}
if window_attrs.fullscreen.is_some() {
if let Some(flusher) = window.set_fullscreen_inner(window_attrs.fullscreen.clone())
{
flusher.queue()
}
window
.set_fullscreen_inner(window_attrs.fullscreen.clone())
.map(|flusher| flusher.queue());
if let Some(PhysicalPosition { x, y }) = position {
let shared_state = window.shared_state.get_mut();
@@ -813,30 +779,6 @@ impl UnownedWindow {
.expect("Failed to change window minimization");
}
#[inline]
pub fn is_maximized(&self) -> bool {
let state_atom = unsafe { self.xconn.get_atom_unchecked(b"_NET_WM_STATE\0") };
let state = self
.xconn
.get_property(self.xwindow, state_atom, ffi::XA_ATOM);
let horz_atom = unsafe {
self.xconn
.get_atom_unchecked(b"_NET_WM_STATE_MAXIMIZED_HORZ\0")
};
let vert_atom = unsafe {
self.xconn
.get_atom_unchecked(b"_NET_WM_STATE_MAXIMIZED_VERT\0")
};
match state {
Ok(atoms) => {
let horz_maximized = atoms.iter().any(|atom: &ffi::Atom| *atom == horz_atom);
let vert_maximized = atoms.iter().any(|atom: &ffi::Atom| *atom == vert_atom);
horz_maximized && vert_maximized
}
_ => false,
}
}
fn set_maximized_inner(&self, maximized: bool) -> util::Flusher<'_> {
let horz_atom = unsafe {
self.xconn
@@ -888,7 +830,6 @@ impl UnownedWindow {
}
fn set_decorations_inner(&self, decorations: bool) -> util::Flusher<'_> {
self.shared_state.lock().is_decorated = decorations;
let mut hints = self.xconn.get_motif_hints(self.xwindow);
hints.set_decorations(decorations);
@@ -904,11 +845,6 @@ impl UnownedWindow {
self.invalidate_cached_frame_extents();
}
#[inline]
pub fn is_decorated(&self) -> bool {
self.shared_state.lock().is_decorated
}
fn set_maximizable_inner(&self, maximizable: bool) -> util::Flusher<'_> {
let mut hints = self.xconn.get_motif_hints(self.xwindow);
@@ -993,11 +929,6 @@ impl UnownedWindow {
}
}
#[inline]
pub fn is_visible(&self) -> Option<bool> {
Some(self.shared_state.lock().visibility == Visibility::Yes)
}
fn update_cached_frame_extents(&self) {
let extents = self
.xconn
@@ -1119,20 +1050,13 @@ impl UnownedWindow {
#[inline]
pub fn set_inner_size(&self, size: Size) {
let scale_factor = self.scale_factor();
let size = size.to_physical::<u32>(scale_factor).into();
if !self.shared_state.lock().is_resizable {
self.update_normal_hints(|normal_hints| {
normal_hints.set_min_size(Some(size));
normal_hints.set_max_size(Some(size));
})
.expect("Failed to call `XSetWMNormalHints`");
}
self.set_inner_size_physical(size.0, size.1);
let (width, height) = size.to_physical::<u32>(scale_factor).into();
self.set_inner_size_physical(width, height);
}
fn update_normal_hints<F>(&self, callback: F) -> Result<(), XError>
where
F: FnOnce(&mut util::NormalHints<'_>),
F: FnOnce(&mut util::NormalHints<'_>) -> (),
{
let mut normal_hints = self.xconn.get_normal_hints(self.xwindow)?;
callback(&mut normal_hints);
@@ -1213,9 +1137,8 @@ impl UnownedWindow {
)
} else {
let window_size = Some(Size::from(self.inner_size()));
(window_size, window_size)
(window_size.clone(), window_size)
};
self.shared_state.lock().is_resizable = resizable;
self.set_maximizable_inner(resizable).queue();
@@ -1233,11 +1156,6 @@ impl UnownedWindow {
.expect("Failed to call `XSetWMNormalHints`");
}
#[inline]
pub fn is_resizable(&self) -> bool {
self.shared_state.lock().is_resizable
}
#[inline]
pub fn xlib_display(&self) -> *mut c_void {
self.xconn.display as _
@@ -1272,75 +1190,64 @@ impl UnownedWindow {
}
#[inline]
pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
let mut grabbed_lock = self.cursor_grabbed_mode.lock();
if mode == *grabbed_lock {
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
let mut grabbed_lock = self.cursor_grabbed.lock();
if grab == *grabbed_lock {
return Ok(());
}
unsafe {
// We ungrab before grabbing to prevent passive grabs from causing `AlreadyGrabbed`.
// Therefore, this is common to both codepaths.
(self.xconn.xlib.XUngrabPointer)(self.xconn.display, ffi::CurrentTime);
}
let result = if grab {
let result = unsafe {
(self.xconn.xlib.XGrabPointer)(
self.xconn.display,
self.xwindow,
ffi::True,
(ffi::ButtonPressMask
| ffi::ButtonReleaseMask
| ffi::EnterWindowMask
| ffi::LeaveWindowMask
| ffi::PointerMotionMask
| ffi::PointerMotionHintMask
| ffi::Button1MotionMask
| ffi::Button2MotionMask
| ffi::Button3MotionMask
| ffi::Button4MotionMask
| ffi::Button5MotionMask
| ffi::ButtonMotionMask
| ffi::KeymapStateMask) as c_uint,
ffi::GrabModeAsync,
ffi::GrabModeAsync,
self.xwindow,
0,
ffi::CurrentTime,
)
};
let result = match mode {
CursorGrabMode::None => self
.xconn
.flush_requests()
.map_err(|err| ExternalError::Os(os_error!(OsError::XError(err)))),
CursorGrabMode::Confined => {
let result = unsafe {
(self.xconn.xlib.XGrabPointer)(
self.xconn.display,
self.xwindow,
ffi::True,
(ffi::ButtonPressMask
| ffi::ButtonReleaseMask
| ffi::EnterWindowMask
| ffi::LeaveWindowMask
| ffi::PointerMotionMask
| ffi::PointerMotionHintMask
| ffi::Button1MotionMask
| ffi::Button2MotionMask
| ffi::Button3MotionMask
| ffi::Button4MotionMask
| ffi::Button5MotionMask
| ffi::ButtonMotionMask
| ffi::KeymapStateMask) as c_uint,
ffi::GrabModeAsync,
ffi::GrabModeAsync,
self.xwindow,
0,
ffi::CurrentTime,
)
};
match result {
ffi::GrabSuccess => Ok(()),
ffi::AlreadyGrabbed => {
Err("Cursor could not be confined: already confined by another client")
}
ffi::GrabInvalidTime => Err("Cursor could not be confined: invalid time"),
ffi::GrabNotViewable => {
Err("Cursor could not be confined: confine location not viewable")
}
ffi::GrabFrozen => {
Err("Cursor could not be confined: frozen by another client")
}
_ => unreachable!(),
match result {
ffi::GrabSuccess => Ok(()),
ffi::AlreadyGrabbed => {
Err("Cursor could not be grabbed: already grabbed by another client")
}
.map_err(|err| ExternalError::Os(os_error!(OsError::XMisc(err))))
}
CursorGrabMode::Locked => {
return Err(ExternalError::NotSupported(NotSupportedError::new()));
ffi::GrabInvalidTime => Err("Cursor could not be grabbed: invalid time"),
ffi::GrabNotViewable => {
Err("Cursor could not be grabbed: grab location not viewable")
}
ffi::GrabFrozen => Err("Cursor could not be grabbed: frozen by another client"),
_ => unreachable!(),
}
.map_err(|err| ExternalError::Os(os_error!(OsError::XMisc(err))))
} else {
self.xconn
.flush_requests()
.map_err(|err| ExternalError::Os(os_error!(OsError::XError(err))))
};
if result.is_ok() {
*grabbed_lock = mode;
*grabbed_lock = grab;
}
result
}
@@ -1380,11 +1287,6 @@ impl UnownedWindow {
self.set_cursor_position_physical(x, y)
}
#[inline]
pub fn set_cursor_hittest(&self, _hittest: bool) -> Result<(), ExternalError> {
Err(ExternalError::NotSupported(NotSupportedError::new()))
}
pub fn drag_window(&self) -> Result<(), ExternalError> {
let pointer = self
.xconn
@@ -1397,14 +1299,14 @@ impl UnownedWindow {
// we can't use `set_cursor_grab(false)` here because it doesn't run `XUngrabPointer`
// if the cursor isn't currently grabbed
let mut grabbed_lock = self.cursor_grabbed_mode.lock();
let mut grabbed_lock = self.cursor_grabbed.lock();
unsafe {
(self.xconn.xlib.XUngrabPointer)(self.xconn.display, ffi::CurrentTime);
}
self.xconn
.flush_requests()
.map_err(|err| ExternalError::Os(os_error!(OsError::XError(err))))?;
*grabbed_lock = CursorGrabMode::None;
*grabbed_lock = false;
// we keep the lock until we are done
self.xconn
@@ -1425,56 +1327,17 @@ impl UnownedWindow {
.map_err(|err| ExternalError::Os(os_error!(OsError::XError(err))))
}
pub(crate) fn set_ime_position_physical(&self, x: i32, y: i32) {
let _ = self
.ime_sender
.lock()
.send((self.xwindow, x as i16, y as i16));
}
#[inline]
pub fn set_ime_position(&self, spot: Position) {
let (x, y) = spot.to_physical::<i32>(self.scale_factor()).into();
let _ = self
.ime_sender
.lock()
.send(ImeRequest::Position(self.xwindow, x, y));
}
#[inline]
pub fn set_ime_allowed(&self, allowed: bool) {
let _ = self
.ime_sender
.lock()
.send(ImeRequest::Allow(self.xwindow, allowed));
}
#[inline]
pub fn focus_window(&self) {
let state_atom = unsafe { self.xconn.get_atom_unchecked(b"WM_STATE\0") };
let state_type_atom = unsafe { self.xconn.get_atom_unchecked(b"CARD32\0") };
let is_minimized = if let Ok(state) =
self.xconn
.get_property(self.xwindow, state_atom, state_type_atom)
{
state.contains(&(ffi::IconicState as c_ulong))
} else {
false
};
let is_visible = match self.shared_state.lock().visibility {
Visibility::Yes => true,
Visibility::YesWait | Visibility::No => false,
};
if is_visible && !is_minimized {
let atom = unsafe { self.xconn.get_atom_unchecked(b"_NET_ACTIVE_WINDOW\0") };
let flusher = self.xconn.send_client_msg(
self.xwindow,
self.root,
atom,
Some(ffi::SubstructureRedirectMask | ffi::SubstructureNotifyMask),
[1, ffi::CurrentTime as c_long, 0, 0, 0],
);
if let Err(e) = flusher.flush() {
log::error!(
"`flush` returned an error when focusing the window. Error was: {}",
e
);
}
}
self.set_ime_position_physical(x, y);
}
#[inline]
@@ -1496,30 +1359,20 @@ impl UnownedWindow {
#[inline]
pub fn id(&self) -> WindowId {
WindowId(self.xwindow as u64)
WindowId(self.xwindow)
}
#[inline]
pub fn request_redraw(&self) {
self.redraw_sender
.sender
.send(WindowId(self.xwindow as u64))
.unwrap();
self.redraw_sender.waker.wake().unwrap();
self.redraw_sender.send(WindowId(self.xwindow)).unwrap();
}
#[inline]
pub fn raw_window_handle(&self) -> RawWindowHandle {
let mut window_handle = XlibWindowHandle::empty();
window_handle.window = self.xlib_window();
RawWindowHandle::Xlib(window_handle)
}
#[inline]
pub fn raw_display_handle(&self) -> RawDisplayHandle {
let mut display_handle = XlibDisplayHandle::empty();
display_handle.display = self.xlib_display();
display_handle.screen = self.screen_id;
RawDisplayHandle::Xlib(display_handle)
pub fn raw_window_handle(&self) -> XlibHandle {
XlibHandle {
window: self.xwindow,
display: self.xconn.display as _,
..XlibHandle::empty()
}
}
}

View File

@@ -8,7 +8,6 @@ use objc::{
declare::ClassDecl,
runtime::{Class, Object, Sel},
};
use once_cell::sync::Lazy;
use super::{app_state::AppState, event::EventWrapper, util, DEVICE_ID};
use crate::event::{DeviceEvent, ElementState, Event};
@@ -17,17 +16,19 @@ pub struct AppClass(pub *const Class);
unsafe impl Send for AppClass {}
unsafe impl Sync for AppClass {}
pub static APP_CLASS: Lazy<AppClass> = Lazy::new(|| unsafe {
let superclass = class!(NSApplication);
let mut decl = ClassDecl::new("WinitApp", superclass).unwrap();
lazy_static! {
pub static ref APP_CLASS: AppClass = unsafe {
let superclass = class!(NSApplication);
let mut decl = ClassDecl::new("WinitApp", superclass).unwrap();
decl.add_method(
sel!(sendEvent:),
send_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(sendEvent:),
send_event as extern "C" fn(&Object, Sel, id),
);
AppClass(decl.register())
});
AppClass(decl.register())
};
}
// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
// Overriding `sendEvent:` like this fixes that. (https://stackoverflow.com/a/15294196)

View File

@@ -1,48 +1,47 @@
use std::{
cell::{RefCell, RefMut},
os::raw::c_void,
};
use crate::{platform::macos::ActivationPolicy, platform_impl::platform::app_state::AppState};
use cocoa::base::id;
use objc::{
declare::ClassDecl,
runtime::{Class, Object, Sel},
};
use once_cell::sync::Lazy;
use crate::{platform::macos::ActivationPolicy, platform_impl::platform::app_state::AppState};
use std::{
cell::{RefCell, RefMut},
os::raw::c_void,
};
static AUX_DELEGATE_STATE_NAME: &str = "auxState";
pub struct AuxDelegateState {
/// We store this value in order to be able to defer setting the activation policy until
/// after the app has finished launching. If the activation policy is set earlier, the
/// menubar is initially unresponsive on macOS 10.15 for example.
pub activation_policy: ActivationPolicy,
pub default_menu: bool,
pub create_default_menu: bool,
}
pub struct AppDelegateClass(pub *const Class);
unsafe impl Send for AppDelegateClass {}
unsafe impl Sync for AppDelegateClass {}
pub static APP_DELEGATE_CLASS: Lazy<AppDelegateClass> = Lazy::new(|| unsafe {
let superclass = class!(NSResponder);
let mut decl = ClassDecl::new("WinitAppDelegate", superclass).unwrap();
lazy_static! {
pub static ref APP_DELEGATE_CLASS: AppDelegateClass = unsafe {
let superclass = class!(NSResponder);
let mut decl = ClassDecl::new("WinitAppDelegate", superclass).unwrap();
decl.add_class_method(sel!(new), new as extern "C" fn(&Class, Sel) -> id);
decl.add_method(sel!(dealloc), dealloc as extern "C" fn(&Object, Sel));
decl.add_class_method(sel!(new), new as extern "C" fn(&Class, Sel) -> id);
decl.add_method(sel!(dealloc), dealloc as extern "C" fn(&Object, Sel));
decl.add_method(
sel!(applicationDidFinishLaunching:),
did_finish_launching as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(applicationWillTerminate:),
will_terminate as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(applicationDidFinishLaunching:),
did_finish_launching as extern "C" fn(&Object, Sel, id),
);
decl.add_ivar::<*mut c_void>(AUX_DELEGATE_STATE_NAME);
decl.add_ivar::<*mut c_void>(AUX_DELEGATE_STATE_NAME);
AppDelegateClass(decl.register())
});
AppDelegateClass(decl.register())
};
}
/// Safety: Assumes that Object is an instance of APP_DELEGATE_CLASS
pub unsafe fn get_aux_state_mut(this: &Object) -> RefMut<'_, AuxDelegateState> {
@@ -55,12 +54,11 @@ extern "C" fn new(class: &Class, _: Sel) -> id {
unsafe {
let this: id = msg_send![class, alloc];
let this: id = msg_send![this, init];
// TODO: Remove the need for this initialization here
(*this).set_ivar(
AUX_DELEGATE_STATE_NAME,
Box::into_raw(Box::new(RefCell::new(AuxDelegateState {
activation_policy: ActivationPolicy::Regular,
default_menu: true,
create_default_menu: true,
}))) as *mut c_void,
);
this
@@ -72,18 +70,12 @@ extern "C" fn dealloc(this: &Object, _: Sel) {
let state_ptr: *mut c_void = *(this.get_ivar(AUX_DELEGATE_STATE_NAME));
// As soon as the box is constructed it is immediately dropped, releasing the underlying
// memory
drop(Box::from_raw(state_ptr as *mut RefCell<AuxDelegateState>));
Box::from_raw(state_ptr as *mut RefCell<AuxDelegateState>);
}
}
extern "C" fn did_finish_launching(this: &Object, _: Sel, _: id) {
trace_scope!("applicationDidFinishLaunching:");
trace!("Triggered `applicationDidFinishLaunching`");
AppState::launched(this);
}
extern "C" fn will_terminate(_this: &Object, _: Sel, _: id) {
trace!("Triggered `applicationWillTerminate`");
// TODO: Notify every window that it will be destroyed, like done in iOS?
AppState::exit();
trace!("Completed `applicationWillTerminate`");
trace!("Completed `applicationDidFinishLaunching`");
}

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