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v0.29.11
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madsmtm/ev
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6178acede8 |
@@ -1,2 +1,9 @@
|
||||
[alias]
|
||||
run-wasm = ["run", "--release", "--package", "run-wasm", "--"]
|
||||
# Allow rust-analyzer and local `cargo doc` invocations to pick up unreleased changelog entries
|
||||
#
|
||||
# Note that these flags are (intentionally) not included when building from the downloaded crate.
|
||||
[build]
|
||||
rustdocflags = ["--cfg=unreleased_changelogs"]
|
||||
rustflags = ["--cfg=unreleased_changelogs"]
|
||||
|
||||
[target.wasm32-unknown-unknown]
|
||||
runner = "wasm-bindgen-test-runner"
|
||||
|
||||
8
.git-blame-ignore-revs
Normal file
8
.git-blame-ignore-revs
Normal file
@@ -0,0 +1,8 @@
|
||||
# $ git config blame.ignoreRevsFile .git-blame-ignore-revs
|
||||
|
||||
# chore(rustfmt): use nightly
|
||||
7b0c7b6cb2c62767ca0c73c857b299883f55a883
|
||||
# Rustfmt: use `group_imports`
|
||||
2665c120981af548433645c6383b3580dd8f8fc4
|
||||
# Use Taplo for TOML formatting
|
||||
3398ebe467c43ccfd91916c5b81ff3c68f598556
|
||||
44
.github/CODEOWNERS
vendored
44
.github/CODEOWNERS
vendored
@@ -1,40 +1,26 @@
|
||||
# Core maintainers:
|
||||
# - @msiglreith
|
||||
# - @kchibisov
|
||||
# - @madsmtm
|
||||
# - @maroider
|
||||
|
||||
# Android
|
||||
/src/platform/android.rs @msiglreith
|
||||
/src/platform_impl/android @msiglreith
|
||||
/winit-android @MarijnS95
|
||||
|
||||
# iOS
|
||||
/src/platform/ios.rs @madsmtm
|
||||
/src/platform_impl/ios @madsmtm
|
||||
# Apple (AppKit + UIKit)
|
||||
/winit-appkit @madsmtm
|
||||
/winit-uikit @madsmtm
|
||||
/winit-common/src/core_foundation @madsmtm
|
||||
/winit-common/src/event_handler.rs @madsmtm
|
||||
|
||||
# Unix
|
||||
/src/platform_impl/linux/mod.rs @kchibisov
|
||||
# XKB
|
||||
/winit-common/src/xkb @kchibisov
|
||||
|
||||
# Wayland
|
||||
/src/platform/wayland.rs @kchibisov
|
||||
/src/platform_impl/linux/wayland @kchibisov
|
||||
/winit-wayland @kchibisov
|
||||
|
||||
# X11
|
||||
/src/platform/x11.rs @kchibisov
|
||||
/src/platform_impl/linux/x11 @kchibisov
|
||||
/winit-x11 @kchibisov
|
||||
|
||||
# macOS
|
||||
/src/platform/macos.rs @madsmtm
|
||||
/src/platform_impl/macos @madsmtm
|
||||
# Web
|
||||
/winit-web @daxpedda
|
||||
|
||||
# Web (no maintainer)
|
||||
/src/platform/web.rs @daxpedda
|
||||
/src/platform_impl/web @daxpedda
|
||||
|
||||
# Windows
|
||||
/src/platform/windows.rs @msiglreith
|
||||
/src/platform_impl/windows @msiglreith
|
||||
# Windows (Win32) (UNOWNED)
|
||||
#/winit-win32
|
||||
|
||||
# Orbital (Redox OS)
|
||||
/src/platform/orbital.rs @jackpot51
|
||||
/src/platform_impl/orbital @jackpot51
|
||||
/winit-orbital @jackpot51
|
||||
|
||||
4
.github/ISSUE_TEMPLATE/blank_issue.md
vendored
Normal file
4
.github/ISSUE_TEMPLATE/blank_issue.md
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
---
|
||||
name: Blank Issue
|
||||
about: Create a blank issue.
|
||||
---
|
||||
36
.github/ISSUE_TEMPLATE/bug_android.yml
vendored
Normal file
36
.github/ISSUE_TEMPLATE/bug_android.yml
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
name: Android bug
|
||||
description: Create an Android-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - android
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Device and Android version
|
||||
description: Which devices and Android versions are you seeing the problem on?
|
||||
placeholder: |
|
||||
Samsung Galaxy Z running Android Pie (API level 28),
|
||||
Samsung Galaxy Z running Android 14 (API level 34),
|
||||
Pixel 8 running Android 14 (API level 34)
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
37
.github/ISSUE_TEMPLATE/bug_appkit.yml
vendored
Normal file
37
.github/ISSUE_TEMPLATE/bug_appkit.yml
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
name: macOS bug
|
||||
description: Create a macOS-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - appkit
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-version
|
||||
attributes:
|
||||
label: macOS version
|
||||
description: What version of macOS are you using? Please paste in the output of `sw_vers`.
|
||||
placeholder: |
|
||||
ProductName: macOS
|
||||
ProductVersion: 14.2.1
|
||||
BuildVersion: 23C71
|
||||
render: shell
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
37
.github/ISSUE_TEMPLATE/bug_uikit.yml
vendored
Normal file
37
.github/ISSUE_TEMPLATE/bug_uikit.yml
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
name: iOS bug
|
||||
description: Create an iOS/UIKit-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - uikit
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Device and iOS version
|
||||
description: Which devices and iOS versions are you seeing the problem on?
|
||||
placeholder: |
|
||||
iPhone 15 running iOS 14.0,
|
||||
iPhone 15 running iOS 17.0,
|
||||
MacBook Pro M2 Mac Catalyst running macOS 14.2,
|
||||
iPhone simulator running iOS 17.0
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
41
.github/ISSUE_TEMPLATE/bug_wayland.yml
vendored
Normal file
41
.github/ISSUE_TEMPLATE/bug_wayland.yml
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
name: Wayland bug
|
||||
description: Create a Wayland-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - wayland
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: debug
|
||||
attributes:
|
||||
label: Debugging output
|
||||
description: Output of a binary run with `WAYLAND_DEBUG=1`
|
||||
placeholder: |
|
||||
[1234.5678] -> wl_display@1.get_registry(new id wl_registry@2)
|
||||
[1234.5678] -> wl_display@1.sync(new id wl_callback@3)
|
||||
...
|
||||
render: shell
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Window isn't shown unless you draw
|
||||
options:
|
||||
- label: I understand that windows aren't shown on Wayland unless I draw and present to them.
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
51
.github/ISSUE_TEMPLATE/bug_web.yml
vendored
Normal file
51
.github/ISSUE_TEMPLATE/bug_web.yml
vendored
Normal file
@@ -0,0 +1,51 @@
|
||||
name: Web bug
|
||||
description: Create a Web-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - web
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: browsers
|
||||
attributes:
|
||||
label: Tested browsers
|
||||
description: What browsers are you seeing the problem on?
|
||||
options:
|
||||
- Firefox
|
||||
- Chrome
|
||||
- Microsoft Edge
|
||||
- Safari 13
|
||||
- Safari 14
|
||||
- Safari 15
|
||||
- Safari 16
|
||||
- Safari 17
|
||||
- Safari (newer than listed)
|
||||
multiple: true
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Tested devices
|
||||
description: Which device(s) are you using?
|
||||
placeholder: 'iPhone 15, Lenovo ThinkPad X1, MacBook Pro M2, Samsung Galaxy Z, ...'
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
35
.github/ISSUE_TEMPLATE/bug_win32.yml
vendored
Normal file
35
.github/ISSUE_TEMPLATE/bug_win32.yml
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
name: Windows bug
|
||||
description: Create a Windows-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - win32
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-version
|
||||
attributes:
|
||||
label: Windows version
|
||||
description: What version of Windows are you using? Please paste in the output of the `ver` command.
|
||||
placeholder: |
|
||||
Microsoft Windows [Version 10.0.19042.2251]
|
||||
render: shell
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
32
.github/ISSUE_TEMPLATE/bug_x11.yml
vendored
Normal file
32
.github/ISSUE_TEMPLATE/bug_x11.yml
vendored
Normal file
@@ -0,0 +1,32 @@
|
||||
name: X11 bug
|
||||
description: Create a X11-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - x11
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-info
|
||||
attributes:
|
||||
label: OS and window mananger
|
||||
description: Which operating system and window manager are you using?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
blank_issues_enabled: true
|
||||
contact_links:
|
||||
- name: Question
|
||||
url: https://matrix.to/#/#rust-windowing:matrix.org
|
||||
about: Please ask questions on the Matrix channel.
|
||||
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
name: Feature request
|
||||
description: Propose a new feature
|
||||
labels:
|
||||
- S - enhancement
|
||||
body:
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem does this solve or what need does it fill? Please be mindful of the [scope](https://github.com/rust-windowing/winit/blob/master/FEATURES.md) of Winit.
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: platforms
|
||||
attributes:
|
||||
label: Relevant platforms
|
||||
description: On which platforms is this feature relevant?
|
||||
options:
|
||||
- Windows
|
||||
- macOS
|
||||
- Wayland
|
||||
- X11
|
||||
- Web
|
||||
- iOS
|
||||
- Android
|
||||
multiple: true
|
||||
3
.github/PULL_REQUEST_TEMPLATE.md
vendored
3
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,5 +1,4 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Added an entry to the `changelog` module if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created or updated an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
|
||||
22
.github/dependabot.yaml
vendored
Normal file
22
.github/dependabot.yaml
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
version: 2
|
||||
|
||||
updates:
|
||||
- package-ecosystem: github-actions
|
||||
directory: /
|
||||
schedule:
|
||||
interval: daily
|
||||
groups:
|
||||
github-actions:
|
||||
patterns:
|
||||
- "*"
|
||||
|
||||
- package-ecosystem: npm
|
||||
directory: src/platform_impl/web/script
|
||||
schedule:
|
||||
interval: daily
|
||||
groups:
|
||||
github-actions:
|
||||
patterns:
|
||||
- '*'
|
||||
labels:
|
||||
- "DS - web"
|
||||
438
.github/workflows/ci.yml
vendored
438
.github/workflows/ci.yml
vendored
@@ -6,146 +6,346 @@ on:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
Check_Formatting:
|
||||
fmt:
|
||||
name: Check formatting
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: dtolnay/rust-toolchain@nightly
|
||||
with:
|
||||
rust-version: stable
|
||||
components: rustfmt
|
||||
- name: Check Formatting
|
||||
run: cargo +stable fmt --all -- --check
|
||||
|
||||
run: cargo fmt -- --check
|
||||
|
||||
taplo:
|
||||
name: Taplo
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: taiki-e/checkout-action@v1
|
||||
- name: Install Taplo
|
||||
uses: taiki-e/install-action@v2
|
||||
with:
|
||||
tool: taplo-cli
|
||||
- name: Run Taplo
|
||||
run: taplo fmt --check
|
||||
|
||||
typos:
|
||||
name: Check for typos
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 30
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: taiki-e/install-action@v2
|
||||
with:
|
||||
tool: typos-cli
|
||||
- name: run typos
|
||||
run: typos
|
||||
- name: Typos info
|
||||
if: failure()
|
||||
run: |
|
||||
echo 'To fix typos, please run `typos -w`'
|
||||
echo 'To check for a diff, run `typos`'
|
||||
echo 'You can find typos here: https://crates.io/crates/typos'
|
||||
|
||||
tests:
|
||||
name: Test ${{ matrix.toolchain }} ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
toolchain: [stable, nightly, '1.85']
|
||||
platform:
|
||||
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
|
||||
- { name: 'Windows 64bit MSVC', target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { name: 'Windows 32bit MSVC', target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { name: 'Windows 64bit GNU', target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { name: 'Windows 32bit GNU', target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { name: 'Linux 32bit', target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { name: 'Linux 64bit', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { name: 'X11', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=x11' }
|
||||
- { name: 'Wayland', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=wayland,wayland-dlopen' }
|
||||
- { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package winit --features=android-native-activity', cmd: 'apk -- ' }
|
||||
- { name: 'Redox OS', target: x86_64-unknown-redox, os: ubuntu-latest, }
|
||||
- { name: 'macOS x86_64', target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { name: 'macOS Aarch64', target: aarch64-apple-darwin, os: macos-latest, }
|
||||
- { name: 'iOS x86_64', target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { name: 'iOS Aarch64', target: aarch64-apple-ios, os: macos-latest, }
|
||||
- { name: 'Web', target: wasm32-unknown-unknown, os: ubuntu-latest, }
|
||||
exclude:
|
||||
# Web on nightly needs extra arguments
|
||||
|
||||
- toolchain: nightly
|
||||
platform: { name: 'Web' }
|
||||
# Rustup is broken.
|
||||
- toolchain: nightly
|
||||
platform: { name: 'Windows 32bit GNU' }
|
||||
# Android is tested on stable-3
|
||||
- toolchain: '1.85'
|
||||
platform: { name: 'Android' }
|
||||
# Redox OS doesn't follow MSRV
|
||||
- toolchain: '1.85'
|
||||
platform: { name: 'Redox OS' }
|
||||
include:
|
||||
- toolchain: '1.85'
|
||||
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package winit --features=android-native-activity', cmd: 'apk -- ' }
|
||||
- toolchain: 'nightly'
|
||||
platform: { name: 'Web', target: wasm32-unknown-unknown, os: ubuntu-latest, test-options: -Zdoctest-xcompile }
|
||||
- toolchain: 'nightly'
|
||||
platform: {
|
||||
name: 'Web Atomic',
|
||||
target: wasm32-unknown-unknown,
|
||||
os: ubuntu-latest,
|
||||
options: '-Zbuild-std=panic_abort,std',
|
||||
test-options: -Zdoctest-xcompile,
|
||||
rustflags: '-Ctarget-feature=+atomics,+bulk-memory',
|
||||
components: rust-src,
|
||||
}
|
||||
|
||||
env:
|
||||
# Set more verbose terminal output
|
||||
CARGO_TERM_VERBOSE: true
|
||||
RUST_BACKTRACE: 1
|
||||
|
||||
# Faster compilation and error on warnings
|
||||
RUSTFLAGS: '--codegen=debuginfo=0 --deny=warnings ${{ matrix.platform.rustflags }}'
|
||||
RUSTDOCFLAGS: ${{ matrix.platform.rustflags }}
|
||||
|
||||
OPTIONS: --target=${{ matrix.platform.target }} ${{ matrix.platform.options }}
|
||||
TEST_OPTIONS: ${{ matrix.platform.test-options }}
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
|
||||
- name: Restore cache of cargo folder
|
||||
# We use `restore` and later `save`, so that we can create the key after
|
||||
# the cache has been downloaded.
|
||||
#
|
||||
# This could be avoided if we added Cargo.lock to the repository.
|
||||
uses: actions/cache/restore@v5
|
||||
with:
|
||||
# https://doc.rust-lang.org/cargo/guide/cargo-home.html#caching-the-cargo-home-in-ci
|
||||
path: |
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
key: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}-never-intended-to-be-found
|
||||
restore-keys: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}
|
||||
|
||||
- name: Generate lockfile
|
||||
# Also updates the crates.io index
|
||||
run: cargo generate-lockfile && cargo update -p smol_str --precise 0.3.2
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
run: sudo apt-get update && sudo apt-get install gcc-multilib
|
||||
|
||||
- name: Cache cargo-apk
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
id: cargo-apk-cache
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: ~/.cargo/bin/cargo-apk
|
||||
# Change this key if we update the required cargo-apk version
|
||||
key: cargo-apk-v0-9-7
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
|
||||
with:
|
||||
toolchain: stable
|
||||
|
||||
- name: Install cargo-apk
|
||||
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
|
||||
run: cargo install cargo-apk --version=^0.9.7 --locked
|
||||
|
||||
- uses: taiki-e/cache-cargo-install-action@v3
|
||||
if: contains(matrix.platform.target, 'wasm32') && matrix.toolchain == 'nightly'
|
||||
with:
|
||||
tool: wasm-bindgen-cli
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: ${{ matrix.toolchain }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
components: clippy, ${{ matrix.platform.components }}
|
||||
|
||||
- name: Check documentation
|
||||
run: cargo doc --no-deps $OPTIONS --document-private-items
|
||||
env:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }}'
|
||||
|
||||
- name: Build crate
|
||||
run: cargo $CMD build $OPTIONS
|
||||
|
||||
- name: Test winit core
|
||||
run: cargo test -p winit-core
|
||||
|
||||
- name: Test winit Android
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
run: cargo $CMD test -p winit-android --features native-activity --no-run
|
||||
|
||||
- name: Test winit Common (EventHandler)
|
||||
run: cargo $CMD test -p winit-common --features event-handler --no-run
|
||||
|
||||
- name: Test winit Common (CF)
|
||||
if: contains(matrix.platform.target, 'apple')
|
||||
run: cargo $CMD test -p winit-common --features core-foundation --no-run
|
||||
|
||||
- name: Test winit Common (XKB)
|
||||
if: contains(matrix.platform.target, 'linux-gnu')
|
||||
run: cargo $CMD test -p winit-common --features xkb,x11,wayland --no-run
|
||||
|
||||
- name: Test winit AppKit
|
||||
if: contains(matrix.platform.target, 'macos')
|
||||
run: cargo $CMD test -p winit-appkit $OPTIONS
|
||||
|
||||
- name: Test winit Orbital
|
||||
if: contains(matrix.platform.target, 'redox')
|
||||
run: cargo test -p winit-orbital
|
||||
|
||||
- name: Test winit UIKit
|
||||
if: contains(matrix.platform.target, 'ios')
|
||||
# TODO: Run on Simulator
|
||||
run: cargo $CMD test -p winit-uikit $OPTIONS --no-run
|
||||
|
||||
- name: Test winit Web
|
||||
if: contains(matrix.platform.target, 'wasm')
|
||||
run: cargo $CMD test -p winit-web $OPTIONS --no-run
|
||||
|
||||
- name: Test winit Win32
|
||||
if: contains(matrix.platform.target, 'windows')
|
||||
run: cargo $CMD test -p winit-win32 $OPTIONS
|
||||
|
||||
- name: Test winit X11
|
||||
if: contains(matrix.platform.target, 'linux-gnu')
|
||||
run: cargo $CMD test -p winit-x11 --target=${{ matrix.platform.target }}
|
||||
|
||||
- name: Test winit Wayland
|
||||
if: contains(matrix.platform.target, 'linux-gnu')
|
||||
run: cargo $CMD test -p winit-wayland --target=${{ matrix.platform.target }}
|
||||
|
||||
# Test only on Linux x86_64, so we avoid spending unnecessary CI hours.
|
||||
- name: Test dpi crate
|
||||
if: >
|
||||
contains(matrix.platform.name, 'Linux 64bit') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo test -p dpi
|
||||
|
||||
- name: Check dpi crate (no_std)
|
||||
if: >
|
||||
contains(matrix.platform.name, 'Linux 64bit') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo check -p dpi --no-default-features
|
||||
|
||||
- name: Build tests
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test --no-run $OPTIONS
|
||||
|
||||
- name: Run tests
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
(!contains(matrix.platform.target, 'wasm32') || matrix.toolchain == 'nightly') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test $OPTIONS
|
||||
|
||||
- name: Lint with clippy
|
||||
if: (matrix.toolchain == 'stable') && !contains(matrix.platform.options, '--no-default-features')
|
||||
run: cargo clippy --all-targets $OPTIONS $TEST_OPTIONS -- -Dwarnings
|
||||
|
||||
- name: Build tests with serde enabled
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test --no-run $OPTIONS $TEST_OPTIONS --features serde
|
||||
|
||||
- name: Run tests with serde enabled
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
(!contains(matrix.platform.target, 'wasm32') || matrix.toolchain == 'nightly') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test $OPTIONS $TEST_OPTIONS --features serde
|
||||
|
||||
- name: Check docs.rs documentation
|
||||
if: matrix.toolchain == 'nightly'
|
||||
run: cargo doc --no-deps $OPTIONS --features=serde,mint,android-native-activity
|
||||
env:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }} --cfg=docsrs --cfg=unreleased_changelogs'
|
||||
|
||||
# See restore step above
|
||||
- name: Save cache of cargo folder
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
key: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}-${{ hashFiles('Cargo.lock') }}
|
||||
|
||||
cargo-deny:
|
||||
name: cargo-deny
|
||||
name: Run cargo-deny on ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# TODO: remove this matrix when https://github.com/EmbarkStudios/cargo-deny/issues/324 is resolved
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- aarch64-apple-ios
|
||||
- aarch64-linux-android
|
||||
- i686-pc-windows-gnu
|
||||
- i686-pc-windows-msvc
|
||||
- i686-unknown-linux-gnu
|
||||
- wasm32-unknown-unknown
|
||||
- x86_64-apple-darwin
|
||||
- x86_64-apple-ios
|
||||
- x86_64-pc-windows-gnu
|
||||
- x86_64-pc-windows-msvc
|
||||
- x86_64-unknown-linux-gnu
|
||||
- x86_64-unknown-redox
|
||||
- { name: 'Android', target: aarch64-linux-android }
|
||||
- { name: 'iOS', target: aarch64-apple-ios }
|
||||
- { name: 'Linux', target: x86_64-unknown-linux-gnu }
|
||||
- { name: 'macOS', target: aarch64-apple-darwin }
|
||||
- { name: 'Redox OS', target: x86_64-unknown-redox }
|
||||
- { name: 'Web', target: wasm32-unknown-unknown }
|
||||
- { name: 'Windows GNU', target: x86_64-pc-windows-gnu }
|
||||
- { name: 'Windows MSVC', target: x86_64-pc-windows-msvc }
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: EmbarkStudios/cargo-deny-action@v1
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: EmbarkStudios/cargo-deny-action@v2
|
||||
with:
|
||||
command: check
|
||||
log-level: error
|
||||
arguments: --all-features --target ${{ matrix.platform }}
|
||||
manifest-path: winit/Cargo.toml
|
||||
arguments: --all-features --target ${{ matrix.platform.target }}
|
||||
|
||||
tests:
|
||||
name: Tests
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
rust_version: ['1.64.0', stable, nightly]
|
||||
platform:
|
||||
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
|
||||
- { target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: x11 }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: "wayland,wayland-dlopen" }
|
||||
- { target: aarch64-linux-android, os: ubuntu-latest, options: -p winit, cmd: 'apk --', features: "android-native-activity" }
|
||||
- { target: x86_64-unknown-redox, os: ubuntu-latest, }
|
||||
- { target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { target: aarch64-apple-ios, os: macos-latest, }
|
||||
# We're using Windows rather than Ubuntu to run the wasm tests because caching cargo-web
|
||||
# doesn't currently work on Linux.
|
||||
- { target: wasm32-unknown-unknown, os: windows-latest, }
|
||||
eslint:
|
||||
name: ESLint
|
||||
|
||||
env:
|
||||
RUST_BACKTRACE: 1
|
||||
CARGO_INCREMENTAL: 0
|
||||
RUSTFLAGS: "-C debuginfo=0 --deny warnings"
|
||||
OPTIONS: ${{ matrix.platform.options }}
|
||||
FEATURES: ${{ format(',{0}', matrix.platform.features ) }}
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
RUSTDOCFLAGS: -Dwarnings
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
run:
|
||||
working-directory: ./winit-web/src/script
|
||||
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
# Used to cache cargo-web
|
||||
- name: Cache cargo folder
|
||||
uses: actions/cache@v1
|
||||
with:
|
||||
path: ~/.cargo
|
||||
key: ${{ matrix.platform.target }}-cargo-${{ matrix.rust_version }}
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- name: Setup NPM
|
||||
run: npm install
|
||||
- name: Run ESLint
|
||||
run: npx eslint@9.38.0
|
||||
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: ${{ matrix.rust_version }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
components: clippy
|
||||
swc:
|
||||
name: Minimize JavaScript
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
run: sudo apt-get update && sudo apt-get install gcc-multilib
|
||||
- name: Install cargo-apk
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
run: cargo install cargo-apk
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
run:
|
||||
working-directory: ./winit-web/src/script
|
||||
|
||||
- name: Check documentation
|
||||
shell: bash
|
||||
run: cargo doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES --document-private-items
|
||||
|
||||
- name: Build crate
|
||||
shell: bash
|
||||
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Build tests
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Run tests
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Lint with clippy
|
||||
shell: bash
|
||||
if: (matrix.rust_version == 'stable') && !contains(matrix.platform.options, '--no-default-features')
|
||||
run: cargo clippy --all-targets --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES -- -Dwarnings
|
||||
|
||||
- name: Build tests with serde enabled
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
- name: Run tests with serde enabled
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- name: Install SWC
|
||||
run: sudo npm i -g @swc/cli
|
||||
- name: Run SWC
|
||||
run: |
|
||||
swc . --ignore node_modules,**/*.d.ts --only **/*.ts -d . --out-file-extension min.js
|
||||
- name: Check for diff
|
||||
run: |
|
||||
[[ -z $(git status -s) ]]
|
||||
|
||||
50
.github/workflows/docs.yml
vendored
Normal file
50
.github/workflows/docs.yml
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
name: Docs
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
docs:
|
||||
name: Documentation
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}winit
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: nightly
|
||||
|
||||
- name: Run Rustdoc
|
||||
env:
|
||||
RUSTDOCFLAGS: --crate-version master --cfg=docsrs --cfg=unreleased_changelogs
|
||||
run: |
|
||||
cargo doc --no-deps -Z rustdoc-map -Z rustdoc-scrape-examples --features=serde,mint,android-native-activity
|
||||
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v5
|
||||
|
||||
- name: Fix permissions
|
||||
run: |
|
||||
chmod -c -R +rX "target/doc" | while read line; do
|
||||
echo "::warning title=Invalid file permissions automatically fixed::$line"
|
||||
done
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v4
|
||||
with:
|
||||
path: target/doc
|
||||
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v4
|
||||
6
.gitignore
vendored
6
.gitignore
vendored
@@ -3,8 +3,8 @@ target/
|
||||
rls/
|
||||
.vscode/
|
||||
*~
|
||||
*.wasm
|
||||
*.ts
|
||||
*.js
|
||||
#*#
|
||||
.DS_Store
|
||||
# NPM package used to run ESLint.
|
||||
/src/platform_impl/web/script/node_modules
|
||||
/src/platform_impl/web/script/package-lock.json
|
||||
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -1,3 +0,0 @@
|
||||
[submodule "deps/apk-builder"]
|
||||
path = deps/apk-builder
|
||||
url = https://github.com/rust-windowing/android-rs-glue
|
||||
1051
CHANGELOG.md
1051
CHANGELOG.md
File diff suppressed because it is too large
Load Diff
6
CODE_OF_CONDUCT.md
Normal file
6
CODE_OF_CONDUCT.md
Normal file
@@ -0,0 +1,6 @@
|
||||
# Code of Conduct
|
||||
|
||||
The `rust-windowing` project adheres to the [Rust Code of Conduct]. This
|
||||
describes the minimum behavior expected from all contributors.
|
||||
|
||||
[Rust Code of Conduct]: https://www.rust-lang.org/policies/code-of-conduct
|
||||
184
CONTRIBUTING.md
184
CONTRIBUTING.md
@@ -1,72 +1,162 @@
|
||||
# Winit Contributing Guidelines
|
||||
# Contribution Guidelines
|
||||
|
||||
## Scope
|
||||
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
|
||||
consider whether or not it's directly related to window creation or input handling. If it isn't, it
|
||||
may be worth creating a separate crate that extends Winit's API to add that functionality.
|
||||
This document contains guidelines for contributing code to winit. It has to be
|
||||
followed in order for your patch to be approved and applied.
|
||||
|
||||
## Contributing
|
||||
|
||||
## Reporting an issue
|
||||
Anyone can contribute to winit, however given that it's a cross platform
|
||||
windowing toolkit getting certain changes incorporated could be challenging.
|
||||
|
||||
When reporting an issue, in order to help the maintainers understand what the problem is, please make
|
||||
your description of the issue as detailed as possible:
|
||||
To save your time it's wise to check already opened [pull requests][prs] and
|
||||
[issues][issues]. In general, bug fixes and missing implementations are always
|
||||
accepted, however larger new API proposals should go into the issue first. When
|
||||
in doubt contact us on [Matrix][matrix] or via opening an issue.
|
||||
|
||||
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
|
||||
reproduce the issue, ideally by providing a minimal program exhibiting the problem
|
||||
- if it is a feature request, please provide a clear argumentation about why you believe this feature
|
||||
should be supported by winit
|
||||
### Windows
|
||||
|
||||
## Making a pull request
|
||||
To run the examples on Windows, you must have symlinks enabled, see
|
||||
[this][git-windows-symlinks].
|
||||
|
||||
When making a code contribution to winit, before opening your pull request, please make sure that:
|
||||
[git-windows-symlinks]: https://gitforwindows.org/symbolic-links.html
|
||||
|
||||
- your patch builds with Winit's minimal supported rust version - Rust 1.64.
|
||||
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
|
||||
were not tested, and what should be tested, so that a maintainer or another contributor can test them
|
||||
- you updated any relevant documentation in winit
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users.
|
||||
### Submitting your work and handling review
|
||||
|
||||
You needn't worry about the added entry causing conflicts, the maintainer that merges the PR will
|
||||
handle those for you when merging (see below).
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
All patches have to be sent on Github as [pull requests][prs]. To simplify your
|
||||
life during review it's recommended to check the "give contributors write access
|
||||
to the branch" checkbox.
|
||||
|
||||
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
|
||||
We use unstable Rustfmt options across the project, so please run
|
||||
`cargo +nightly fmt` before submitting your work. If you are unable to do so,
|
||||
the maintainers can do it for you before merging, just state so in your pull
|
||||
request description. For details on how to use nightly, consult [the
|
||||
documentation][toolchains].
|
||||
|
||||
Once your PR is deemed ready, the merging maintainer will take care of resolving conflicts in
|
||||
`CHANGELOG.md` (but you must resolve other conflicts yourself). Doing this requires that you check the
|
||||
"give contributors write access to the branch" checkbox when creating the PR.
|
||||
When editing markdown files (`.md`) they must be wrapped at 80 characters.
|
||||
|
||||
## Maintainers & Testers
|
||||
[toolchains]: https://rust-lang.github.io/rustup/concepts/toolchains.html
|
||||
|
||||
The current maintainers are listed in the [CODEOWNERS](.github/CODEOWNERS) file.
|
||||
#### Handling review
|
||||
|
||||
If you are interested in being pinged when testing is needed for a certain platform, please add yourself to the [Testers and Contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors) table!
|
||||
During the review process certain events could require an action from your side,
|
||||
common patterns and reactions are described below.
|
||||
|
||||
## Release process
|
||||
_Event:_ The CI fails to build, but it looks like it is not your fault. Not
|
||||
communicating so could result in maintainers not looking into your patch,
|
||||
since they may assume that you're still working on it.\
|
||||
_Desired behaviour:_ Write a message saying roughly the following "The CI
|
||||
failure is unrelated", so that the maintainers will fix it for you.
|
||||
|
||||
Given that winit is a widely used library we should be able to make a patch
|
||||
_Event:_ Maintainer requested changes to your PR.\
|
||||
_Desired behavior:_ Once you address the request, you should re-request a review
|
||||
with GitHub's UI. If you don't agree with what maintainer suggested, you
|
||||
should state your objections and re-request the review. That will indicate that
|
||||
the ball is on maintainer's side.
|
||||
|
||||
_Event:_ You've opened a PR, but maintainer shortly after commented that they
|
||||
want to work on that themselves.\
|
||||
_Desired behavior:_ Discuss with the maintainer regarding their plans if they
|
||||
were not outlined in the initial response, because such response means that they
|
||||
are not interested in reviewing your code. Such thing could happen when
|
||||
underestimating complexity of the task you're solving or when your patch
|
||||
mandate certain downstream designs. In general, the maintainer will likely
|
||||
close your PR in order to prevent work being done on it.
|
||||
|
||||
[prs]: https://github.com/rust-windowing/winit/pulls
|
||||
[issues]: https://github.com/rust-windowing/winit/issues
|
||||
[matrix]: https://matrix.to/#/#rust-windowing:matrix.org
|
||||
|
||||
## Maintainers
|
||||
|
||||
Winit has plenty of maintainers with different backgrounds, different time
|
||||
available to work on Winit, and reasons to be winit maintainer in the first
|
||||
place. To ensure that Winit's code quality does not decrease over time and to
|
||||
make it easier to teach new maintainers the "winit way of doing things" the
|
||||
common policies and routines are defined in this section.
|
||||
|
||||
The current maintainers for each platform are listed in [this file][CODEOWNERS].
|
||||
|
||||
### Contributions handling
|
||||
|
||||
The maintainers must ensure that the external contributions meet Winit's
|
||||
quality standards. If it's not, it **is the maintainer's responsibility** to
|
||||
bring it on par, which includes:
|
||||
|
||||
- Ensure that formatting is consistent and `CHANGELOG` messages are clear
|
||||
for the end users.
|
||||
- Improve the commit message, so it'll be easier for other maintainers to
|
||||
understand the motivation without going through all the discussions on the
|
||||
particular patch/PR.
|
||||
- Ensure that the proposed patch doesn't break platform parity. If the
|
||||
breakage is desired by contributor, an issue should be opened to discuss
|
||||
with other maintainers before merging.
|
||||
- Always fix CI issues before merging if they don't originate from the
|
||||
submitted work.
|
||||
|
||||
However, maintainers should give some leeway for external contributors, so they
|
||||
don't feel discouraged contributing, for example:
|
||||
|
||||
- Suggest a patch to resolve style issues, if it's the only issue with the
|
||||
submitted work. Keep in mind that pushing the resolution yourself is not
|
||||
desired, because the contributor might not agree with what you did.
|
||||
- Be more explicit on how things should be done if you don't like the
|
||||
approach.
|
||||
- Suggest to finish the PR for them if they're absent for a while and you need
|
||||
the proposed changes to move forward with something. In such cases the
|
||||
maintainer must preserve attribution with `Co-authored-by`, `Suggested-by`,
|
||||
or keep the original committer.
|
||||
- Rebase their work for them when massive changes to the Winit codebase were
|
||||
introduced.
|
||||
|
||||
When reviewing code of other maintainers all of the above is on the maintainer
|
||||
who submitted the patch. Interested maintainers could help push the work over
|
||||
the finish line, but teaching other maintainers should be preferred.
|
||||
|
||||
For a _regular_ contributor to winit, the maintainer should slowly start
|
||||
requiring contributor to match *maintainer* quality standards when writing
|
||||
patches and commit messages.
|
||||
|
||||
### Contributing
|
||||
|
||||
When submitting a patch, the maintainer should follow the general contributing
|
||||
guidelines, however greater attention to detail is expected in this case.
|
||||
|
||||
To make life simpler for other maintainers it's suggested to create your branch
|
||||
under the project repository instead of your own fork. The naming scheme is
|
||||
`github_user_name/branch_name`. Doing so will make your work easier to rebase
|
||||
for other maintainers when you're absent.
|
||||
|
||||
### Administrative Actions
|
||||
|
||||
Some things (such as changing required CI steps, adding contributors, ...)
|
||||
require administrative permissions. If you don't have those, ask about the
|
||||
change in an issue. If you have the permissions, discuss it with at least one
|
||||
other admin before making the change.
|
||||
|
||||
### Release process
|
||||
|
||||
Given that winit is a widely used library, we should be able to make a patch
|
||||
releases at any time we want without blocking the development of new features.
|
||||
|
||||
To achieve these goals, a new branch is created for every new release. Releases
|
||||
and later patch releases are committed and tagged in this branch.
|
||||
|
||||
The exact steps for an exemplary `0.2.0` release might look like this:
|
||||
1. Initially the version on the latest master is `0.1.0`
|
||||
1. Initially, the version on the latest master is `0.1.0`
|
||||
2. A new `v0.2.x` branch is created for the release
|
||||
3. In the branch, the version is bumped to `v0.2.0`
|
||||
4. The new commit in the branch is tagged `v0.2.0`
|
||||
5. The version is pushed to crates.io
|
||||
6. A GitHub release is created for the `v0.2.0` tag
|
||||
7. On master, the version is bumped to `0.2.0` and the CHANGELOG is updated
|
||||
|
||||
When doing a patch release the process is similar:
|
||||
1. Initially the version of the latest release is `0.2.0`
|
||||
3. Update released `cfg_attr` in `src/changelog/mod.rs` to `v0.2.md`
|
||||
4. Move entries from `src/changelog/unreleased.md` into
|
||||
`src/changelog/v0.2.md`
|
||||
5. In the branch, the version is bumped to `v0.2.0`
|
||||
6. The new commit in the branch is tagged `v0.2.0`
|
||||
7. The version is pushed to crates.io
|
||||
8. A GitHub release is created for the `v0.2.0` tag
|
||||
9. On master, the version is bumped to `0.2.0`, and the changelog is updated
|
||||
|
||||
When doing a patch release, the process is similar:
|
||||
1. Initially, the version of the latest release is `0.2.0`
|
||||
2. Checkout the `v0.2.x` branch
|
||||
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
|
||||
4. Follow steps 3-7 of the regular release example
|
||||
4. Follow steps 4-9 of the regular release example
|
||||
|
||||
[CODEOWNERS]: .github/CODEOWNERS
|
||||
|
||||
272
Cargo.toml
272
Cargo.toml
@@ -1,176 +1,98 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.28.6"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
edition = "2021"
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
rust-version = "1.64.0"
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["serde"]
|
||||
default-target = "x86_64-unknown-linux-gnu"
|
||||
# These are all tested in CI
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"x86_64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# WebAssembly
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
|
||||
[features]
|
||||
default = ["x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
|
||||
x11 = ["x11-dl", "percent-encoding", "xkbcommon-dl/x11"]
|
||||
wayland = ["wayland-client", "wayland-backend", "wayland-protocols", "sctk", "fnv", "memmap2"]
|
||||
wayland-dlopen = ["wayland-backend/dlopen"]
|
||||
wayland-csd-adwaita = ["sctk-adwaita", "sctk-adwaita/ab_glyph"]
|
||||
wayland-csd-adwaita-crossfont = ["sctk-adwaita", "sctk-adwaita/crossfont"]
|
||||
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
|
||||
android-native-activity = ["android-activity/native-activity"]
|
||||
android-game-activity = ["android-activity/game-activity"]
|
||||
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde"]
|
||||
|
||||
[build-dependencies]
|
||||
cfg_aliases = "0.1.1"
|
||||
|
||||
[dependencies]
|
||||
bitflags = "2"
|
||||
cursor-icon = "1.0.0"
|
||||
log = "0.4"
|
||||
mint = { version = "0.5.6", optional = true }
|
||||
once_cell = "1.12"
|
||||
raw_window_handle = { package = "raw-window-handle", version = "0.5" }
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
smol_str = "0.2.0"
|
||||
|
||||
[dev-dependencies]
|
||||
image = { version = "0.24.0", default-features = false, features = ["png"] }
|
||||
simple_logger = { version = "2.1.0", default_features = false }
|
||||
|
||||
[target.'cfg(not(any(target_os = "android", target_os = "ios")))'.dev-dependencies]
|
||||
softbuffer = "0.3.0"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
# Coordinate the next winit release with android-ndk-rs: https://github.com/rust-windowing/winit/issues/1995
|
||||
android-activity = "0.4.0"
|
||||
ndk = "0.7.0"
|
||||
ndk-sys = "0.4.0"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
core-foundation = "0.9.3"
|
||||
objc2 = ">=0.3.0-beta.3, <0.3.0-beta.4" # Allow `0.3.0-beta.3.patch-leaks`
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
core-graphics = "0.22.3"
|
||||
dispatch = "0.2.0"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
unicode-segmentation = "1.7.1"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
|
||||
version = "0.48"
|
||||
features = [
|
||||
"Win32_Devices_HumanInterfaceDevice",
|
||||
"Win32_Foundation",
|
||||
"Win32_Globalization",
|
||||
"Win32_Graphics_Dwm",
|
||||
"Win32_Graphics_Gdi",
|
||||
"Win32_Media",
|
||||
"Win32_System_Com_StructuredStorage",
|
||||
"Win32_System_Com",
|
||||
"Win32_System_LibraryLoader",
|
||||
"Win32_System_Ole",
|
||||
"Win32_System_SystemInformation",
|
||||
"Win32_System_SystemServices",
|
||||
"Win32_System_Threading",
|
||||
"Win32_System_WindowsProgramming",
|
||||
"Win32_UI_Accessibility",
|
||||
"Win32_UI_Controls",
|
||||
"Win32_UI_HiDpi",
|
||||
"Win32_UI_Input_Ime",
|
||||
"Win32_UI_Input_KeyboardAndMouse",
|
||||
"Win32_UI_Input_Pointer",
|
||||
"Win32_UI_Input_Touch",
|
||||
"Win32_UI_Shell",
|
||||
"Win32_UI_TextServices",
|
||||
"Win32_UI_WindowsAndMessaging",
|
||||
]
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies]
|
||||
libc = "0.2.64"
|
||||
percent-encoding = { version = "2.0", optional = true }
|
||||
fnv = { version = "1.0.3", optional = true }
|
||||
sctk = { package = "smithay-client-toolkit", version = "0.17.0", default-features = false, features = ["calloop"], optional = true }
|
||||
sctk-adwaita = { version = "0.6.0", default_features = false, optional = true }
|
||||
wayland-client = { version = "0.30.0", optional = true }
|
||||
wayland-backend = { version = "0.1.0", default_features = false, features = ["client_system"], optional = true }
|
||||
wayland-protocols = { version = "0.30.0", features = [ "staging"], optional = true }
|
||||
calloop = "0.10.5"
|
||||
x11-dl = { version = "2.18.5", optional = true }
|
||||
xkbcommon-dl = "0.4.0"
|
||||
memmap2 = { version = "0.5.0", optional = true }
|
||||
|
||||
[target.'cfg(target_os = "redox")'.dependencies]
|
||||
orbclient = { version = "0.3.42", default-features = false }
|
||||
redox_syscall = "0.3"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.web_sys]
|
||||
package = "web-sys"
|
||||
version = "0.3.64"
|
||||
features = [
|
||||
'console',
|
||||
'CssStyleDeclaration',
|
||||
'Document',
|
||||
'DomRect',
|
||||
'DomRectReadOnly',
|
||||
'Element',
|
||||
'Event',
|
||||
'EventTarget',
|
||||
'FocusEvent',
|
||||
'HtmlCanvasElement',
|
||||
'HtmlElement',
|
||||
'KeyboardEvent',
|
||||
'MediaQueryList',
|
||||
'Node',
|
||||
'PageTransitionEvent',
|
||||
'PointerEvent',
|
||||
'ResizeObserver',
|
||||
'ResizeObserverBoxOptions',
|
||||
'ResizeObserverEntry',
|
||||
'ResizeObserverOptions',
|
||||
'ResizeObserverSize',
|
||||
'Window',
|
||||
'WheelEvent'
|
||||
]
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies]
|
||||
atomic-waker = "1"
|
||||
js-sys = "0.3.64"
|
||||
wasm-bindgen = "0.2"
|
||||
wasm-bindgen-futures = "0.4"
|
||||
web-time = "0.2"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dev-dependencies]
|
||||
console_log = "1"
|
||||
web-sys = { version = "0.3.22", features = ['CanvasRenderingContext2d'] }
|
||||
|
||||
[workspace]
|
||||
members = [
|
||||
"run-wasm",
|
||||
]
|
||||
default-members = ["winit"]
|
||||
members = ["dpi", "winit*"]
|
||||
resolver = "2"
|
||||
|
||||
[workspace.package]
|
||||
edition = "2024"
|
||||
license = "Apache-2.0"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
rust-version = "1.85"
|
||||
version = "0.31.0-beta.2"
|
||||
|
||||
[workspace.dependencies]
|
||||
# Workspace dependencies.
|
||||
# `winit` has no version here to allow using it in dev deps for docs.
|
||||
winit = { path = "winit" }
|
||||
winit-android = { version = "=0.31.0-beta.2", path = "winit-android" }
|
||||
winit-appkit = { version = "=0.31.0-beta.2", path = "winit-appkit" }
|
||||
winit-common = { version = "=0.31.0-beta.2", path = "winit-common" }
|
||||
winit-core = { version = "=0.31.0-beta.2", path = "winit-core" }
|
||||
winit-orbital = { version = "=0.31.0-beta.2", path = "winit-orbital" }
|
||||
winit-uikit = { version = "=0.31.0-beta.2", path = "winit-uikit" }
|
||||
winit-wayland = { version = "=0.31.0-beta.2", path = "winit-wayland", default-features = false }
|
||||
winit-web = { version = "=0.31.0-beta.2", path = "winit-web" }
|
||||
winit-win32 = { version = "=0.31.0-beta.2", path = "winit-win32" }
|
||||
winit-x11 = { version = "=0.31.0-beta.2", path = "winit-x11" }
|
||||
|
||||
# Core dependencies.
|
||||
bitflags = "2"
|
||||
cfg_aliases = "0.2.1"
|
||||
cursor-icon = "1.1.0"
|
||||
dpi = { version = "0.1.2", path = "dpi" }
|
||||
keyboard-types = "0.8.0"
|
||||
mint = "0.5.6"
|
||||
rwh_06 = { package = "raw-window-handle", version = "0.6", features = ["std"] }
|
||||
serde = { version = "1", features = ["serde_derive"] }
|
||||
smol_str = "0.3"
|
||||
tracing = { version = "0.1.40", default-features = false }
|
||||
|
||||
# Dev dependencies.
|
||||
image = { version = "0.25.0", default-features = false }
|
||||
softbuffer = { version = "0.4.8", default-features = false, features = [
|
||||
"x11",
|
||||
"x11-dlopen",
|
||||
"wayland",
|
||||
"wayland-dlopen",
|
||||
] }
|
||||
tracing-subscriber = "0.3.18"
|
||||
|
||||
# Android dependencies.
|
||||
android-activity = "0.6.0"
|
||||
ndk = { version = "0.9.0", features = ["rwh_06"], default-features = false }
|
||||
|
||||
# Apple dependencies.
|
||||
block2 = "0.6.1"
|
||||
dispatch2 = { version = "0.3.0", default-features = false, features = ["std", "objc2"] }
|
||||
objc2 = { version = "0.6.1", features = ["relax-sign-encoding"] }
|
||||
objc2-app-kit = { version = "0.3.2", default-features = false }
|
||||
objc2-core-foundation = { version = "0.3.2", default-features = false }
|
||||
objc2-core-graphics = { version = "0.3.2", default-features = false }
|
||||
objc2-core-video = { version = "0.3.2", default-features = false }
|
||||
objc2-foundation = { version = "0.3.2", default-features = false }
|
||||
objc2-quartz-core = { version = "0.3.2", default-features = false }
|
||||
objc2-ui-kit = { version = "0.3.2", default-features = false }
|
||||
|
||||
# Windows dependencies.
|
||||
unicode-segmentation = "1.7.1"
|
||||
windows-sys = "0.61"
|
||||
|
||||
# Linux dependencies.
|
||||
bytemuck = { version = "1.13.1", default-features = false }
|
||||
calloop = "0.14.3"
|
||||
foldhash = { version = "0.2.0", default-features = false, features = ["std"] }
|
||||
libc = "0.2.64"
|
||||
memmap2 = "0.9.0"
|
||||
percent-encoding = "2.0"
|
||||
rustix = { version = "1.0.7", default-features = false }
|
||||
x11-dl = "2.19.1"
|
||||
x11rb = { version = "0.13.0", default-features = false }
|
||||
xkbcommon-dl = "0.4.2"
|
||||
|
||||
# Orbital dependencies.
|
||||
libredox = "0.1.12"
|
||||
orbclient = { version = "0.3.47", default-features = false }
|
||||
redox_event = { package = "redox_event", version = "0.4.5" }
|
||||
|
||||
# Web dependencies.
|
||||
atomic-waker = "1"
|
||||
concurrent-queue = { version = "2", default-features = false }
|
||||
console_error_panic_hook = "0.1"
|
||||
js-sys = "0.3.70"
|
||||
pin-project = "1"
|
||||
tracing-web = "0.1"
|
||||
wasm-bindgen = "0.2.93"
|
||||
wasm-bindgen-futures = "0.4.43"
|
||||
wasm-bindgen-test = "0.3"
|
||||
web-time = "1"
|
||||
web_sys = { package = "web-sys", version = "0.3.70" }
|
||||
|
||||
208
FEATURES.md
208
FEATURES.md
@@ -1,10 +1,10 @@
|
||||
# Winit Scope
|
||||
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling, and can
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling and can
|
||||
be used to create both games and applications. It supports the following main graphical platforms:
|
||||
- Desktop
|
||||
- Windows 7+ (10+ is tested regularly)
|
||||
- macOS 10.7+ (10.14+ is tested regularly)
|
||||
- Windows
|
||||
- macOS
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
@@ -13,7 +13,6 @@ be used to create both games and applications. It supports the following main gr
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via WASM
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
@@ -43,205 +42,8 @@ be released and the library will enter maintenance mode. For the most part, new
|
||||
be added past this point. New platform features may be accepted and exposed through point releases.
|
||||
|
||||
### Tier upgrades
|
||||
Some platform features could in theory be exposed across multiple platforms, but have not gone
|
||||
Some platform features could, in theory, be exposed across multiple platforms, but have not gone
|
||||
through the implementation work necessary to function on all platforms. When one of these features
|
||||
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
|
||||
If that gets accepted, the platform-specific functions gets deprecated and become permanently
|
||||
If that gets accepted, the platform-specific functions get deprecated and become permanently
|
||||
exposed through the core, cross-platform API.
|
||||
|
||||
# Features
|
||||
|
||||
## Extending this section
|
||||
|
||||
If your PR makes notable changes to Winit's features, please update this section as follows:
|
||||
|
||||
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
|
||||
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
|
||||
|
||||
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
|
||||
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
|
||||
|
||||
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
|
||||
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
|
||||
|
||||
## Core
|
||||
|
||||
### Windowing
|
||||
- **Window initialization**: Winit allows the creation of a window
|
||||
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
|
||||
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
|
||||
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
|
||||
be deactivated
|
||||
- **Window decorations toggle**: Decorations can be turned on or off after window creation
|
||||
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
|
||||
when they are. The application can precisely control its window size if desired.
|
||||
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
|
||||
size to specific values.
|
||||
- **Window transparency**: Winit allows the creation of windows with a transparent background.
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Window minimization**: The windows created by winit can be minimized after creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
|
||||
for fullscreen windows, and if applicable, captures the monitor for exclusive
|
||||
use by this application.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
|
||||
get drawn above their owner.
|
||||
|
||||
|
||||
### System Information
|
||||
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
|
||||
- **Video mode query**: Monitors can be queried for their supported fullscreen video modes (consisting of resolution, refresh rate, and bit depth).
|
||||
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
- **Mouse set location**: Forcibly changing the location of the pointer.
|
||||
- **Cursor locking**: Locking the cursor inside the window so it cannot move.
|
||||
- **Cursor confining**: Confining the cursor to the window bounds so it cannot leave them.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Cursor hittest**: Handle or ignore mouse events for a window.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Touch pressure**: Touch events contain information about the amount of force being applied.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gamepads and joysticks.
|
||||
- **Device movement events**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* Setting a menu bar
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
* Window movable by background
|
||||
* Transparent titlebar
|
||||
* Hidden titlebar
|
||||
* Hidden titlebar buttons
|
||||
* Full-size content view
|
||||
* Accepts first mouse
|
||||
* Set a preferred theme and get current theme.
|
||||
|
||||
### Unix
|
||||
* Window urgency
|
||||
* X11 Window Class
|
||||
* X11 Override Redirect Flag
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
* Setting the X11 parent window
|
||||
|
||||
### iOS
|
||||
* `winit` has a minimum OS requirement of iOS 8
|
||||
* Get the `UIWindow` object pointer
|
||||
* Get the `UIViewController` object pointer
|
||||
* Get the `UIView` object pointer
|
||||
* Get the `UIScreen` object pointer
|
||||
* Setting the `UIView` hidpi factor
|
||||
* Valid orientations
|
||||
* Home indicator visibility
|
||||
* Status bar visibility
|
||||
* Deferrring system gestures
|
||||
* Getting the device idiom
|
||||
* Getting the preferred video mode
|
||||
|
||||
### Web
|
||||
* Get if systems preferred color scheme is "dark"
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
## Compatibility Matrix
|
||||
|
||||
Legend:
|
||||
|
||||
- ✔️: Works as intended
|
||||
- ▢: Mostly works but some bugs are known
|
||||
- ❌: Missing feature or large bugs making it unusable
|
||||
- **N/A**: Not applicable for this platform
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |WASM |Redox OS|
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |✔️ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A** |
|
||||
|Window decorations |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|✔️ |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Window resize increments |❌ |✔️ |✔️ |❌ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |✔️ |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|**N/A** |
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|**N/A** |
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- | ------ |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |✔️(when locked) |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Cursor locking |❌ |✔️ |❌ |✔️ |**N/A**|**N/A**|✔️ |❌ |
|
||||
|Cursor confining |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |**N/A** |
|
||||
|Cursor hittest |✔️ |✔️ |❌ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A** |
|
||||
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |✔️ |**N/A** |
|
||||
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |**N/A** |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |▢[#720] |**N/A**|**N/A**|❓ |**N/A** |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |**N/A** |
|
||||
|Drag window with cursor |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|Resize with cursor |❌ |❌ |✔️ |❌ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |❓ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |✔️ |
|
||||
|Keyboard Input 2.0 ([#753]) |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|
||||
[#165]: https://github.com/rust-windowing/winit/issues/165
|
||||
[#219]: https://github.com/rust-windowing/winit/issues/219
|
||||
[#242]: https://github.com/rust-windowing/winit/issues/242
|
||||
[#306]: https://github.com/rust-windowing/winit/issues/306
|
||||
[#315]: https://github.com/rust-windowing/winit/issues/315
|
||||
[#319]: https://github.com/rust-windowing/winit/issues/319
|
||||
[#33]: https://github.com/rust-windowing/winit/issues/33
|
||||
[#459]: https://github.com/rust-windowing/winit/issues/459
|
||||
[#5]: https://github.com/rust-windowing/winit/issues/5
|
||||
[#63]: https://github.com/rust-windowing/winit/issues/63
|
||||
[#720]: https://github.com/rust-windowing/winit/issues/720
|
||||
[#721]: https://github.com/rust-windowing/winit/issues/721
|
||||
[#750]: https://github.com/rust-windowing/winit/issues/750
|
||||
[#753]: https://github.com/rust-windowing/winit/issues/753
|
||||
[#804]: https://github.com/rust-windowing/winit/issues/804
|
||||
|
||||
@@ -2,21 +2,20 @@
|
||||
|
||||
The winit maintainers would like to recognize the following former winit
|
||||
contributors, without whom winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
them deeply for their time and efforts and wish them the best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* [@tomaka]: For creating the winit project and guiding it through its early
|
||||
years of existence.
|
||||
* [@vberger]: For diligently creating the Wayland backend, and being its
|
||||
* [@vberger]: For diligently creating the Wayland backend and being its
|
||||
extremely helpful and benevolent maintainer for years.
|
||||
* [@francesca64]: For taking over the responsibility of maintaining almost every
|
||||
winit backend, and standardizing HiDPI support across all of them.
|
||||
* [@Osspial]: For heroically landing EventLoop 2.0, and valiantly ushering in a
|
||||
winit backend and standardizing HiDPI support across all of them.
|
||||
* [@Osspial]: For heroically landing EventLoop 2.0 and valiantly ushering in a
|
||||
vastly more sustainable era of winit.
|
||||
* [@goddessfreya]: For selflessly taking over maintainership of glutin, and her
|
||||
* [@goddessfreya]: For selflessly taking over maintainership of glutin and her
|
||||
stellar dedication to improving both winit and glutin.
|
||||
* [@ArturKovacs]: For consistently maintaining the macOS backend, and his
|
||||
immense involvement in designing and implementing the new keyboard API.
|
||||
* [@ArturKovacs]: For consistently maintaining the macOS backend and for his immense involvement in designing and implementing the new keyboard API.
|
||||
|
||||
[@tomaka]: https://github.com/tomaka
|
||||
[@vberger]: https://github.com/vberger
|
||||
|
||||
211
README.md
211
README.md
@@ -2,211 +2,78 @@
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://docs.rs/winit)
|
||||
[](https://rust-windowing.github.io/winit/winit/index.html)
|
||||
[](https://github.com/rust-windowing/winit/actions)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.28.6"
|
||||
winit = "0.31.0-beta.2"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
|
||||
For features _within_ the scope of winit, see [FEATURES.md](FEATURES.md).
|
||||
|
||||
For features _outside_ the scope of winit, see [Missing features provided by other crates](https://github.com/rust-windowing/winit/wiki/Missing-features-provided-by-other-crates) in the wiki.
|
||||
For features _outside_ the scope of winit, see [Are we GUI Yet?](https://areweguiyet.com/) and [Are we game yet?](https://arewegameyet.rs/), depending on what kind of project you're looking to do.
|
||||
|
||||
## Contact Us
|
||||
|
||||
Join us in any of these:
|
||||
Join us in our [](https://matrix.to/#/#rust-windowing:matrix.org) room.
|
||||
|
||||
[](https://matrix.to/#/#rust-windowing:matrix.org)
|
||||
[](https://web.libera.chat/#winit)
|
||||
The maintainers have a meeting every friday at UTC 15. The meeting notes can be found [here](https://hackmd.io/@winit-meetings).
|
||||
|
||||
## Usage
|
||||
|
||||
Winit is a window creation and management library. It can create windows and lets you handle
|
||||
events (for example: the window being resized, a key being pressed, a mouse movement, etc.)
|
||||
produced by window.
|
||||
produced by the window.
|
||||
|
||||
Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to
|
||||
show something on the window you need to use the platform-specific getters provided by winit, or
|
||||
another library.
|
||||
|
||||
```rust
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
## CONTRIBUTING
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
For contributing guidelines see [CONTRIBUTING.md](./CONTRIBUTING.md).
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
## MSRV Policy
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
This crate's Minimum Supported Rust Version (MSRV) is **1.85**. Changes to
|
||||
the MSRV will be accompanied by a minor version bump.
|
||||
|
||||
As a **tentative** policy, the upper bound of the MSRV is given by the following
|
||||
formula:
|
||||
|
||||
```
|
||||
min(sid, stable - 3)
|
||||
```
|
||||
|
||||
Winit is only officially supported on the latest stable version of the Rust compiler.
|
||||
Where `sid` is the current version of `rustc` provided by [Debian Sid], and
|
||||
`stable` is the latest stable version of Rust. This bound may be broken in case of a major ecosystem shift or a security vulnerability.
|
||||
|
||||
### Cargo Features
|
||||
[Debian Sid]: https://packages.debian.org/sid/rustc
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
|
||||
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
|
||||
* `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
An exception is made for the Android platform, where a higher Rust version
|
||||
must be used for certain Android features. In this case, the MSRV will be
|
||||
capped at the latest stable version of Rust minus three. This inconsistency is
|
||||
not reflected in Cargo metadata, as it is not powerful enough to expose this
|
||||
restriction.
|
||||
|
||||
Redox OS is also not covered by this MSRV policy, as it requires a Rust nightly
|
||||
toolchain to compile.
|
||||
|
||||
All crates in the [`rust-windowing`] organizations have the
|
||||
same MSRV policy.
|
||||
|
||||
[`rust-windowing`]: https://github.com/rust-windowing
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
#### Wayland
|
||||
Check out the [`winit::platform`](https://docs.rs/winit/latest/winit/platform/index.html) module for platform-specific usage.
|
||||
|
||||
Note that windows don't appear on Wayland until you draw/present to them.
|
||||
### Repository License
|
||||
|
||||
#### WebAssembly
|
||||
|
||||
To run the web example: `cargo run-wasm --example web`
|
||||
|
||||
Winit supports compiling to the `wasm32-unknown-unknown` target with `web-sys`.
|
||||
|
||||
On the web platform, a Winit window is backed by a `<canvas>` element. You can
|
||||
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
|
||||
create a `<canvas>` element which you can then retrieve][web canvas getter] and
|
||||
insert it into the DOM yourself.
|
||||
|
||||
For example code using Winit with WebAssembly, check out the [web example]. For
|
||||
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
|
||||
book].
|
||||
|
||||
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
|
||||
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
|
||||
[web example]: ./examples/web.rs
|
||||
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
|
||||
#### Android
|
||||
|
||||
The Android backend builds on (and exposes types from) the [`ndk`](https://docs.rs/ndk/0.7.0/ndk/) crate.
|
||||
|
||||
Native Android applications need some form of "glue" crate that is responsible
|
||||
for defining the main entry point for your Rust application as well as tracking
|
||||
various life-cycle events and synchronizing with the main JVM thread.
|
||||
|
||||
Winit uses the [android-activity](https://github.com/rib/android-activity) as a
|
||||
glue crate (prior to `0.28` it used
|
||||
[ndk-glue](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue)).
|
||||
|
||||
The version of the glue crate that your application depends on _must_ match the
|
||||
version that Winit depends on because the glue crate is responsible for your
|
||||
application's main entrypoint. If Cargo resolves multiple versions they will
|
||||
clash.
|
||||
|
||||
`winit` glue compatibility table:
|
||||
|
||||
| winit | ndk-glue |
|
||||
| :---: | :--------------------------: |
|
||||
| 0.28 | `android-activity = "0.4"` |
|
||||
| 0.27 | `ndk-glue = "0.7"` |
|
||||
| 0.26 | `ndk-glue = "0.5"` |
|
||||
| 0.25 | `ndk-glue = "0.3"` |
|
||||
| 0.24 | `ndk-glue = "0.2"` |
|
||||
|
||||
The recommended way to avoid a conflict with the glue version is to avoid explicitly
|
||||
depending on the `android-activity` crate, and instead consume the API that
|
||||
is re-exported by Winit under `winit::platform::android::activity::*`
|
||||
|
||||
Running on an Android device needs a dynamic system library, add this to Cargo.toml:
|
||||
|
||||
```toml
|
||||
[lib]
|
||||
name = "main"
|
||||
crate-type = ["cdylib"]
|
||||
```
|
||||
|
||||
All Android applications are based on an `Activity` subclass and the
|
||||
`android-activity` crate is designed to support different choices for this base
|
||||
class. Your application _must_ specify the base class it needs via a feature flag:
|
||||
|
||||
| Base Class | Feature Flag | Notes |
|
||||
| :--------------: | :---------------: | :-----: |
|
||||
| `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
|
||||
| [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`] which is a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
|
||||
|
||||
[`GameActivity`]: https://developer.android.com/games/agdk/game-activity
|
||||
[`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
|
||||
[`AndroidAppCompat`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
|
||||
[agdk_jetpack]: https://developer.android.com/jetpack/androidx/releases/games
|
||||
[agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
|
||||
[Gradle]: https://developer.android.com/studio/build
|
||||
|
||||
For example, add this to Cargo.toml:
|
||||
```toml
|
||||
winit = { version = "0.28", features = [ "android-native-activity" ] }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
```
|
||||
|
||||
And, for example, define an entry point for your library like this:
|
||||
```rust
|
||||
#[cfg(target_os = "android")]
|
||||
use winit::platform::android::activity::AndroidApp;
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[no_mangle]
|
||||
fn android_main(app: AndroidApp) {
|
||||
use winit::platform::android::EventLoopBuilderExtAndroid;
|
||||
|
||||
android_logger::init_once(android_logger::Config::default().with_min_level(log::Level::Trace));
|
||||
|
||||
let event_loop = EventLoopBuilder::with_user_event()
|
||||
.with_android_app(app)
|
||||
.build();
|
||||
_main(event_loop);
|
||||
}
|
||||
```
|
||||
|
||||
For more details, refer to these `android-activity` [example applications](https://github.com/rib/android-activity/tree/main/examples).
|
||||
|
||||
##### Converting from `ndk-glue` to `android-activity`
|
||||
|
||||
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk` then the minimal changes would be:
|
||||
1. Remove `ndk-glue` from your `Cargo.toml`
|
||||
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.28", features = [ "android-native-activity" ] }`
|
||||
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
|
||||
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
|
||||
|
||||
#### MacOS
|
||||
|
||||
A lot of functionality expects the application to be ready before you start
|
||||
doing anything; this includes creating windows, fetching monitors, drawing,
|
||||
and so on, see issues [#2238], [#2051] and [#2087].
|
||||
|
||||
If you encounter problems, you should try doing your initialization inside
|
||||
`Event::NewEvents(StartCause::Init)`.
|
||||
|
||||
#### iOS
|
||||
|
||||
Similar to macOS, iOS's main `UIApplicationMain` does some init work that's required
|
||||
by all UI related code, see issue [#1705]. You should consider creating your windows
|
||||
inside `Event::NewEvents(StartCause::Init)`.
|
||||
|
||||
|
||||
[#2238]: https://github.com/rust-windowing/winit/issues/2238
|
||||
[#2051]: https://github.com/rust-windowing/winit/issues/2051
|
||||
[#2087]: https://github.com/rust-windowing/winit/issues/2087
|
||||
[#1705]: https://github.com/rust-windowing/winit/issues/1705
|
||||
|
||||
#### Redox OS
|
||||
|
||||
Redox OS has some functionality not present yet, that will be implemented when
|
||||
its orbital display server provides it.
|
||||
Note that the license in `LICENSE` doesn't apply in full to the DPI package [./dpi](./dpi).
|
||||
Full details can be found in that folder's README.
|
||||
<!-- This doesn't apply to users of the Winit crate, but this is also the repository level README -->
|
||||
|
||||
24
build.rs
24
build.rs
@@ -1,24 +0,0 @@
|
||||
use cfg_aliases::cfg_aliases;
|
||||
|
||||
fn main() {
|
||||
// The script doesn't depend on our code
|
||||
println!("cargo:rerun-if-changed=build.rs");
|
||||
|
||||
// Setup cfg aliases
|
||||
cfg_aliases! {
|
||||
// Systems.
|
||||
android_platform: { target_os = "android" },
|
||||
wasm_platform: { target_family = "wasm" },
|
||||
macos_platform: { target_os = "macos" },
|
||||
ios_platform: { target_os = "ios" },
|
||||
windows_platform: { target_os = "windows" },
|
||||
apple: { any(target_os = "ios", target_os = "macos") },
|
||||
free_unix: { all(unix, not(apple), not(android_platform)) },
|
||||
redox: { target_os = "redox" },
|
||||
|
||||
// Native displays.
|
||||
x11_platform: { all(feature = "x11", free_unix, not(wasm), not(redox)) },
|
||||
wayland_platform: { all(feature = "wayland", free_unix, not(wasm), not(redox)) },
|
||||
orbital_platform: { redox },
|
||||
}
|
||||
}
|
||||
23
clippy.toml
23
clippy.toml
@@ -1,7 +1,20 @@
|
||||
# Using allow-invalid because this is platform-specific code
|
||||
disallowed-methods = [
|
||||
{ path = "web_sys::window", reason = "is not available in every context" },
|
||||
{ path = "web_sys::HtmlCanvasElement::width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::set_width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::set_height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "objc2_app_kit::NSView::visibleRect", reason = "We expose a render target to the user, and visibility is not really relevant to that (and can break if you don't use the rectangle position as well). Use `frame` instead." },
|
||||
{ allow-invalid = true, path = "objc2_app_kit::NSWindow::setFrameTopLeftPoint", reason = "Not sufficient when working with Winit's coordinate system, use `flip_window_screen_coordinates` instead" },
|
||||
{ allow-invalid = true, path = "web_sys::Document::exit_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ allow-invalid = true, path = "web_sys::Document::fullscreen_element", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ allow-invalid = true, path = "web_sys::Element::request_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::set_height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::set_width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlElement::style", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::MouseEvent::buttons", reason = "Use `backend::event::cursor_buttons()` to avoid wrong conversions" },
|
||||
{ allow-invalid = true, path = "web_sys::MouseEvent::button", reason = "Use `backend::event::cursor_button()` to avoid wrong conversions" },
|
||||
{ allow-invalid = true, path = "web_sys::PointerEvent::pointer_type", reason = "Use `WebPointerType` to emit warnings" },
|
||||
{ allow-invalid = true, path = "web_sys::Window::document", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::Window::get_computed_style", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::Window::navigator", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::window", reason = "is not available in every context" },
|
||||
]
|
||||
|
||||
103
deny.toml
103
deny.toml
@@ -1,15 +1,21 @@
|
||||
# https://embarkstudios.github.io/cargo-deny/
|
||||
# https://embarkstudios.github.io/cargo-deny
|
||||
# cargo install cargo-deny
|
||||
# cargo update && cargo deny --all-features --log-level error --target aarch64-apple-ios check
|
||||
# cargo update && cargo deny --target aarch64-apple-ios check
|
||||
# Note: running just `cargo deny check` without a `--target` will result in
|
||||
# false positives due to https://github.com/EmbarkStudios/cargo-deny/issues/324
|
||||
[graph]
|
||||
all-features = true
|
||||
exclude-dev = true
|
||||
targets = [
|
||||
{ triple = "aarch64-apple-darwin" },
|
||||
{ triple = "aarch64-apple-ios" },
|
||||
{ triple = "aarch64-linux-android" },
|
||||
{ triple = "i686-pc-windows-gnu" },
|
||||
{ triple = "i686-pc-windows-msvc" },
|
||||
{ triple = "i686-unknown-linux-gnu" },
|
||||
{ triple = "wasm32-unknown-unknown" },
|
||||
{ triple = "wasm32-unknown-unknown", features = [
|
||||
"atomics",
|
||||
] },
|
||||
{ triple = "x86_64-apple-darwin" },
|
||||
{ triple = "x86_64-apple-ios" },
|
||||
{ triple = "x86_64-pc-windows-gnu" },
|
||||
@@ -18,53 +24,62 @@ targets = [
|
||||
{ triple = "x86_64-unknown-redox" },
|
||||
]
|
||||
|
||||
|
||||
[advisories]
|
||||
vulnerability = "deny"
|
||||
unmaintained = "warn"
|
||||
yanked = "deny"
|
||||
ignore = []
|
||||
|
||||
[licenses]
|
||||
allow = [
|
||||
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
|
||||
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
|
||||
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
|
||||
"ISC", # https://tldrlegal.com/license/isc-license
|
||||
"MIT", # https://tldrlegal.com/license/mit-license
|
||||
"Unicode-3.0", # https://spdx.org/licenses/Unicode-3.0.html
|
||||
"Zlib", # https://spdx.org/licenses/Zlib.html
|
||||
]
|
||||
confidence-threshold = 1.0
|
||||
private = { ignore = true }
|
||||
|
||||
[bans]
|
||||
multiple-versions = "deny"
|
||||
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
|
||||
deny = []
|
||||
skip = [
|
||||
{ name = "bitflags" }, # the ecosystem is in the process of migrating.
|
||||
{ name = "nix" }, # differing version - as of 2023-03-02 whis can be solved with `cargo update && cargo update -p calloop --precise 0.10.2`
|
||||
{ name = "memoffset"}, # due to different nix versions.
|
||||
{ name = "memmap2" }, # sctk uses a different version until the next update
|
||||
{ name = "libloading" }, # x11rb uses a different version until the next update
|
||||
{ name = "syn" }, # https://github.com/rust-mobile/ndk/issues/392 and https://github.com/rustwasm/wasm-bindgen/issues/3390
|
||||
{ name = "num_enum"}, # See above ^, waiting for release
|
||||
{ name = "num_enum_derive"},# See above ^, waiting for release
|
||||
{ name = "miniz_oxide"}, # https://github.com/rust-lang/flate2-rs/issues/340
|
||||
{ name = "redox_syscall" }, # https://gitlab.redox-os.org/redox-os/orbclient/-/issues/46
|
||||
{ crate = "bitflags@1", reason = "the ecosystem is in the process of migrating" },
|
||||
{ crate = "rustix@0.38", reason = "the ecosystem is in the process of migrating" },
|
||||
{ crate = "linux-raw-sys@0.4", reason = "the ecosystem is in the process of migrating" },
|
||||
]
|
||||
skip-tree = []
|
||||
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
|
||||
|
||||
[bans.build]
|
||||
include-archives = true
|
||||
interpreted = "deny"
|
||||
|
||||
[licenses]
|
||||
private = { ignore = true }
|
||||
unlicensed = "deny"
|
||||
allow-osi-fsf-free = "neither"
|
||||
confidence-threshold = 0.92 # We want really high confidence when inferring licenses from text
|
||||
copyleft = "deny"
|
||||
[[bans.build.bypass]]
|
||||
allow = [
|
||||
"Apache-2.0 WITH LLVM-exception", # https://spdx.org/licenses/LLVM-exception.html
|
||||
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
|
||||
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
|
||||
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
|
||||
"BSL-1.0", # https://tldrlegal.com/license/boost-software-license-1.0-explained
|
||||
"CC0-1.0", # https://creativecommons.org/publicdomain/zero/1.0/
|
||||
"ISC", # https://tldrlegal.com/license/-isc-license
|
||||
"LicenseRef-UFL-1.0", # https://tldrlegal.com/license/ubuntu-font-license,-1.0 - no official SPDX, see https://github.com/emilk/egui/issues/2321
|
||||
"MIT-0", # https://choosealicense.com/licenses/mit-0/
|
||||
"MIT", # https://tldrlegal.com/license/mit-license
|
||||
"MPL-2.0", # https://www.mozilla.org/en-US/MPL/2.0/FAQ/ - see Q11. Used by webpki-roots on Linux.
|
||||
"OFL-1.1", # https://spdx.org/licenses/OFL-1.1.html
|
||||
"OpenSSL", # https://www.openssl.org/source/license.html - used on Linux
|
||||
"Unicode-DFS-2016", # https://spdx.org/licenses/Unicode-DFS-2016.html
|
||||
"Zlib", # https://tldrlegal.com/license/zlib-libpng-license-(zlib)
|
||||
{ path = "generate-bindings.sh", checksum = "268ec23248218d779e33853cdc60e2985e70214ff004716cd734270de1f6b561" },
|
||||
]
|
||||
crate = "android-activity"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["ci/*", "githooks/*"]
|
||||
crate = "zerocopy"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["cherry-pick-stable.sh"]
|
||||
crate = "libc"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["freetype2/*"]
|
||||
crate = "freetype-sys"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.a"]
|
||||
crate = "windows_i686_gnu"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.lib"]
|
||||
crate = "windows_i686_msvc"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.a"]
|
||||
crate = "windows_x86_64_gnu"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.lib"]
|
||||
crate = "windows_x86_64_msvc"
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
# Image Attribution
|
||||
|
||||
These images are used in the documentation of `winit`.
|
||||
|
||||
## keyboard_*.svg
|
||||
|
||||
These files are a modified version of "[ANSI US QWERTY (Windows)](https://commons.wikimedia.org/wiki/File:ANSI_US_QWERTY_(Windows).svg)"
|
||||
by [Tomiĉo] (https://commons.wikimedia.org/wiki/User:Tomi%C4%89o). It is
|
||||
originally released under the [CC-BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en)
|
||||
License. Minor modifications have been made by [John Nunley](https://github.com/notgull),
|
||||
which have been released under the same license as a derivative work.
|
||||
File diff suppressed because one or more lines are too long
|
Before Width: | Height: | Size: 73 KiB |
File diff suppressed because one or more lines are too long
|
Before Width: | Height: | Size: 73 KiB |
File diff suppressed because one or more lines are too long
|
Before Width: | Height: | Size: 73 KiB |
File diff suppressed because one or more lines are too long
|
Before Width: | Height: | Size: 73 KiB |
25
dpi/CHANGELOG.md
Normal file
25
dpi/CHANGELOG.md
Normal file
@@ -0,0 +1,25 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
Please keep one empty line before and after all headers. (This is required for
|
||||
`git` to produce a conflict when a release is made while a PR is open and the
|
||||
PR's changelog entry would go into the wrong section).
|
||||
|
||||
And please only add new entries to the top of this list, right below the `#
|
||||
Unreleased` header.
|
||||
|
||||
## Unreleased
|
||||
|
||||
## 0.1.2
|
||||
|
||||
- Added `Insets`, `LogicalInsets` and `PhysicalInsets` types.
|
||||
- Make `no_std` compatible. If you use this functionality, DPI's license has changed.
|
||||
|
||||
## 0.1.1
|
||||
|
||||
- Derive `Debug`, `Copy`, `Clone`, `PartialEq`, `Serialize`, `Deserialize` traits for `PixelUnit`.
|
||||
|
||||
## 0.1.0
|
||||
|
||||
- Add `LogicalUnit`, `PhysicalUnit` and `PixelUnit` types and related functions.
|
||||
46
dpi/Cargo.toml
Normal file
46
dpi/Cargo.toml
Normal file
@@ -0,0 +1,46 @@
|
||||
[package]
|
||||
categories = ["gui"]
|
||||
description = "Types for handling UI scaling"
|
||||
edition.workspace = true
|
||||
keywords = ["DPI", "HiDPI", "scale-factor"]
|
||||
# N.B. This is "AND", because of the imported libm code.
|
||||
license = "Apache-2.0 AND MIT"
|
||||
name = "dpi"
|
||||
repository.workspace = true
|
||||
rust-version.workspace = true
|
||||
version = "0.1.2"
|
||||
|
||||
[features]
|
||||
default = ["std"]
|
||||
|
||||
mint = ["dep:mint"]
|
||||
serde = ["dep:serde"]
|
||||
|
||||
# Access mathematical functions using the standard library implementations
|
||||
std = []
|
||||
|
||||
[dependencies]
|
||||
mint = { workspace = true, optional = true }
|
||||
serde = { workspace = true, optional = true }
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["mint", "serde"]
|
||||
# These are all tested in CI
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"aarch64-apple-darwin",
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"aarch64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# Web
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
1
dpi/LICENSE
Symbolic link
1
dpi/LICENSE
Symbolic link
@@ -0,0 +1 @@
|
||||
../LICENSE
|
||||
51
dpi/LICENSE-LIBM-MIT
Normal file
51
dpi/LICENSE-LIBM-MIT
Normal file
@@ -0,0 +1,51 @@
|
||||
rust-lang/libm as a whole is available for use under the MIT license:
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
This Rust library contains the following copyrights:
|
||||
|
||||
Copyright (c) 2018 Jorge Aparicio
|
||||
|
||||
Portions of this software are derived from third-party works licensed under
|
||||
terms compatible with the above MIT license:
|
||||
|
||||
* musl libc https://www.musl-libc.org/. This library contains the following
|
||||
copyright:
|
||||
|
||||
Copyright © 2005-2020 Rich Felker, et al.
|
||||
|
||||
* The CORE-MATH project https://core-math.gitlabpages.inria.fr/. CORE-MATH
|
||||
routines are available under the MIT license on a per-file basis.
|
||||
|
||||
The musl libc COPYRIGHT file also includes the following notice relevant to
|
||||
math portions of the library:
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
Much of the math library code (src/math/* and src/complex/*) is
|
||||
Copyright © 1993,2004 Sun Microsystems or
|
||||
Copyright © 2003-2011 David Schultz or
|
||||
Copyright © 2003-2009 Steven G. Kargl or
|
||||
Copyright © 2003-2009 Bruce D. Evans or
|
||||
Copyright © 2008 Stephen L. Moshier or
|
||||
Copyright © 2017-2018 Arm Limited
|
||||
and labelled as such in comments in the individual source files. All
|
||||
have been licensed under extremely permissive terms.
|
||||
------------------------------------------------------------------------------
|
||||
18
dpi/README.md
Normal file
18
dpi/README.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# DPI
|
||||
|
||||
Full docs can be found on docs.rs.
|
||||
|
||||
## License
|
||||
|
||||
Most of DPI is licensed under the Apache License, Version 2.0 ([LICENSE](LICENSE)).
|
||||
All files except for `src/libm.rs` (and `LICENSE-LIBM-MIT`) are available solely under that license.
|
||||
|
||||
For its `no_std` support, DPI uses code from the [libm](https://crates.io/crates/libm) crate.
|
||||
This is in the `libm.rs` file, and is licensed solely under the MIT Licence ([LICENSE-LIBM-MIT](LICENSE-LIBM-MIT)).
|
||||
That file contains details of all potentially applicable copyright notices.
|
||||
This is feature gated to only be included if you disable the `std` feature, otherwise it will not be compiled into your final binary
|
||||
(and so these license terms will not apply).
|
||||
|
||||
Overall, this means that the license for this crate depends on what features you have enabled.
|
||||
If you enable the `std` feature, then DPI uses only code available under the Apache-2.0 license, and so can be used under the terms of that license.
|
||||
However, if you disable the `std` feature, then both these licenses must be followed to use the crate as a whole.
|
||||
1223
dpi/src/lib.rs
Normal file
1223
dpi/src/lib.rs
Normal file
File diff suppressed because it is too large
Load Diff
56
dpi/src/libm.rs
Normal file
56
dpi/src/libm.rs
Normal file
@@ -0,0 +1,56 @@
|
||||
// Copyright (c) 2018 Jorge Aparicio
|
||||
// Copyright © 2005-2020 Rich Felker, et al.
|
||||
// Copyright © 1993,2004 Sun Microsystems or
|
||||
// Copyright © 2003-2011 David Schultz or
|
||||
// Copyright © 2003-2009 Steven G. Kargl or
|
||||
// Copyright © 2003-2009 Bruce D. Evans or
|
||||
// Copyright © 2008 Stephen L. Moshier or
|
||||
// Copyright © 2017-2018 Arm Limited
|
||||
// SPDX-License-Identifier: MIT
|
||||
// This file is licensed solely under the terms discussed in LICENSE-LIBM-MIT at the crate root.
|
||||
// See the package-level README for full details.
|
||||
|
||||
// Taken from https://github.com/rust-lang/libm/blob/master/src/math/mod.rs#L1
|
||||
macro_rules! force_eval {
|
||||
($e:expr) => {
|
||||
unsafe { ::core::ptr::read_volatile(&$e) }
|
||||
};
|
||||
}
|
||||
|
||||
// Taken from https://github.com/rust-lang/libm/blob/libm-v0.2.11/src/math/round.rs
|
||||
pub(crate) fn round(x: f64) -> f64 {
|
||||
trunc(x + copysign(0.5 - 0.25 * f64::EPSILON, x))
|
||||
}
|
||||
|
||||
// Adapted from: https://github.com/rust-lang/libm/blob/libm-v0.2.11/src/math/trunc.rs#L8-L12
|
||||
#[allow(clippy::needless_late_init /*, reason = "The original libm code uses this style" */)]
|
||||
fn trunc(x: f64) -> f64 {
|
||||
let x1p120 = f64::from_bits(0x4770000000000000); // 0x1p120f === 2 ^ 120
|
||||
|
||||
let mut i: u64 = x.to_bits();
|
||||
let mut e: i64 = ((i >> 52) & 0x7ff) as i64 - 0x3ff + 12;
|
||||
let m: u64;
|
||||
|
||||
if e >= 52 + 12 {
|
||||
return x;
|
||||
}
|
||||
if e < 12 {
|
||||
e = 1;
|
||||
}
|
||||
m = -1i64 as u64 >> e;
|
||||
if (i & m) == 0 {
|
||||
return x;
|
||||
}
|
||||
force_eval!(x + x1p120);
|
||||
i &= !m;
|
||||
f64::from_bits(i)
|
||||
}
|
||||
|
||||
// Taken from https://github.com/rust-lang/libm/blob/libm-v0.2.11/src/math/copysign.rs
|
||||
fn copysign(x: f64, y: f64) -> f64 {
|
||||
let mut ux = x.to_bits();
|
||||
let uy = y.to_bits();
|
||||
ux &= (!0) >> 1;
|
||||
ux |= uy & (1 << 63);
|
||||
f64::from_bits(ux)
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
#[cfg(any(x11_platform, macos_platform, windows_platform))]
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[cfg(any(x11_platform, macos_platform, windows_platform))]
|
||||
fn main() {
|
||||
use std::collections::HashMap;
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
use winit::{
|
||||
dpi::{LogicalPosition, LogicalSize, Position},
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder, WindowId},
|
||||
};
|
||||
|
||||
fn spawn_child_window(
|
||||
parent: &Window,
|
||||
event_loop: &EventLoopWindowTarget<()>,
|
||||
windows: &mut HashMap<WindowId, Window>,
|
||||
) {
|
||||
let parent = parent.raw_window_handle();
|
||||
let mut builder = WindowBuilder::new()
|
||||
.with_title("child window")
|
||||
.with_inner_size(LogicalSize::new(200.0f32, 200.0f32))
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_visible(true);
|
||||
// `with_parent_window` is unsafe. Parent window must be a valid window.
|
||||
builder = unsafe { builder.with_parent_window(Some(parent)) };
|
||||
let child_window = builder.build(event_loop).unwrap();
|
||||
|
||||
let id = child_window.id();
|
||||
windows.insert(id, child_window);
|
||||
println!("child window created with id: {id:?}");
|
||||
}
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
|
||||
let event_loop: EventLoop<()> = EventLoop::new();
|
||||
let parent_window = WindowBuilder::new()
|
||||
.with_title("parent window")
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_inner_size(LogicalSize::new(640.0f32, 480.0f32))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("parent window: {parent_window:?})");
|
||||
|
||||
event_loop.run(move |event: Event<'_, ()>, event_loop, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, window_id } = event {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
windows.clear();
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
WindowEvent::CursorEntered { device_id: _ } => {
|
||||
// On x11, println when the cursor entered in a window even if the child window is created
|
||||
// by some key inputs.
|
||||
// the child windows are always placed at (0, 0) with size (200, 200) in the parent window,
|
||||
// so we also can see this log when we move the cursor arround (200, 200) in parent window.
|
||||
println!("cursor entered in the window {window_id:?}");
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
spawn_child_window(&parent_window, event_loop, &mut windows);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
} else if let Event::RedrawRequested(wid) = event {
|
||||
if let Some(window) = windows.get(&wid) {
|
||||
fill::fill_window(window);
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(not(any(x11_platform, macos_platform, windows_platform)))]
|
||||
fn main() {
|
||||
panic!("This example is supported only on x11, macOS, and Windows.");
|
||||
}
|
||||
@@ -1,126 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::thread;
|
||||
#[cfg(not(wasm_platform))]
|
||||
use std::time;
|
||||
#[cfg(wasm_platform)]
|
||||
use web_time as time;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
enum Mode {
|
||||
Wait,
|
||||
WaitUntil,
|
||||
Poll,
|
||||
}
|
||||
|
||||
const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
println!("Press '1' to switch to Wait mode.");
|
||||
println!("Press '2' to switch to WaitUntil mode.");
|
||||
println!("Press '3' to switch to Poll mode.");
|
||||
println!("Press 'R' to toggle request_redraw() calls.");
|
||||
println!("Press 'Esc' to close the window.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut mode = Mode::Wait;
|
||||
let mut request_redraw = false;
|
||||
let mut wait_cancelled = false;
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::StartCause;
|
||||
println!("{event:?}");
|
||||
match event {
|
||||
Event::NewEvents(start_cause) => {
|
||||
wait_cancelled = match start_cause {
|
||||
StartCause::WaitCancelled { .. } => mode == Mode::WaitUntil,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
close_requested = true;
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key.as_ref() {
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
Key::Character("1") => {
|
||||
mode = Mode::Wait;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
Key::Character("2") => {
|
||||
mode = Mode::WaitUntil;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
Key::Character("3") => {
|
||||
mode = Mode::Poll;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
Key::Character("r") => {
|
||||
request_redraw = !request_redraw;
|
||||
println!("\nrequest_redraw: {request_redraw}\n");
|
||||
}
|
||||
Key::Escape => {
|
||||
close_requested = true;
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
if request_redraw && !wait_cancelled && !close_requested {
|
||||
window.request_redraw();
|
||||
}
|
||||
if close_requested {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_window_id) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
Event::RedrawEventsCleared => {
|
||||
match mode {
|
||||
Mode::Wait => control_flow.set_wait(),
|
||||
Mode::WaitUntil => {
|
||||
if !wait_cancelled {
|
||||
control_flow.set_wait_until(time::Instant::now() + WAIT_TIME);
|
||||
}
|
||||
}
|
||||
Mode::Poll => {
|
||||
thread::sleep(POLL_SLEEP_TIME);
|
||||
control_flow.set_poll();
|
||||
}
|
||||
};
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
let mut cursor_idx = 0;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
|
||||
window.set_cursor_icon(CURSORS[cursor_idx]);
|
||||
if cursor_idx < CURSORS.len() - 1 {
|
||||
cursor_idx += 1;
|
||||
} else {
|
||||
cursor_idx = 0;
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const CURSORS: &[CursorIcon] = &[
|
||||
CursorIcon::Default,
|
||||
CursorIcon::Crosshair,
|
||||
CursorIcon::Pointer,
|
||||
CursorIcon::Move,
|
||||
CursorIcon::Text,
|
||||
CursorIcon::Wait,
|
||||
CursorIcon::Help,
|
||||
CursorIcon::Progress,
|
||||
CursorIcon::NotAllowed,
|
||||
CursorIcon::ContextMenu,
|
||||
CursorIcon::Cell,
|
||||
CursorIcon::VerticalText,
|
||||
CursorIcon::Alias,
|
||||
CursorIcon::Copy,
|
||||
CursorIcon::NoDrop,
|
||||
CursorIcon::Grab,
|
||||
CursorIcon::Grabbing,
|
||||
CursorIcon::AllScroll,
|
||||
CursorIcon::ZoomIn,
|
||||
CursorIcon::ZoomOut,
|
||||
CursorIcon::EResize,
|
||||
CursorIcon::NResize,
|
||||
CursorIcon::NeResize,
|
||||
CursorIcon::NwResize,
|
||||
CursorIcon::SResize,
|
||||
CursorIcon::SeResize,
|
||||
CursorIcon::SwResize,
|
||||
CursorIcon::WResize,
|
||||
CursorIcon::EwResize,
|
||||
CursorIcon::NsResize,
|
||||
CursorIcon::NeswResize,
|
||||
CursorIcon::NwseResize,
|
||||
CursorIcon::ColResize,
|
||||
CursorIcon::RowResize,
|
||||
];
|
||||
@@ -1,77 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{DeviceEvent, ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::{Key, ModifiersState},
|
||||
window::{CursorGrabMode, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut modifiers = ModifiersState::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
let result = match key {
|
||||
Key::Escape => {
|
||||
control_flow.set_exit();
|
||||
Ok(())
|
||||
}
|
||||
Key::Character(ch) => match ch.to_lowercase().as_str() {
|
||||
"g" => window.set_cursor_grab(CursorGrabMode::Confined),
|
||||
"l" => window.set_cursor_grab(CursorGrabMode::Locked),
|
||||
"a" => window.set_cursor_grab(CursorGrabMode::None),
|
||||
"h" => {
|
||||
window.set_cursor_visible(modifiers.shift_key());
|
||||
Ok(())
|
||||
}
|
||||
_ => Ok(()),
|
||||
},
|
||||
_ => Ok(()),
|
||||
};
|
||||
|
||||
if let Err(err) = result {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
WindowEvent::ModifiersChanged(new) => modifiers = new.state(),
|
||||
_ => (),
|
||||
},
|
||||
Event::DeviceEvent { event, .. } => match event {
|
||||
DeviceEvent::MouseMotion { delta } => println!("mouse moved: {delta:?}"),
|
||||
DeviceEvent::Button { button, state } => match state {
|
||||
ElementState::Pressed => println!("mouse button {button} pressed"),
|
||||
ElementState::Released => println!("mouse button {button} released"),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => fill::fill_window(&window),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoopBuilder,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
enum CustomEvent {
|
||||
Timer,
|
||||
}
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoopBuilder::<CustomEvent>::with_user_event().build();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
// `EventLoopProxy` allows you to dispatch custom events to the main Winit event
|
||||
// loop from any thread.
|
||||
let event_loop_proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `event_loop` once every second and dispatch a custom event
|
||||
// from a different thread.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
event_loop_proxy.send_event(CustomEvent::Timer).ok();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::UserEvent(event) => println!("user event: {event:?}"),
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
panic!("This example is not supported on web.");
|
||||
}
|
||||
@@ -1,84 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, MouseButton, StartCause, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::{Window, WindowBuilder, WindowId},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window_1 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
let window_2 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
let mut switched = false;
|
||||
let mut entered_id = window_2.id();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
eprintln!("Switch which window is to be dragged by pressing \"x\".")
|
||||
}
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
let window = if (window_id == window_1.id() && switched)
|
||||
|| (window_id == window_2.id() && !switched)
|
||||
{
|
||||
&window_2
|
||||
} else {
|
||||
&window_1
|
||||
};
|
||||
|
||||
window.drag_window().unwrap()
|
||||
}
|
||||
WindowEvent::CursorEntered { .. } => {
|
||||
entered_id = window_id;
|
||||
name_windows(entered_id, switched, &window_1, &window_2)
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: Key::Character(c),
|
||||
..
|
||||
},
|
||||
..
|
||||
} if c == "x" => {
|
||||
switched = !switched;
|
||||
name_windows(entered_id, switched, &window_1, &window_2);
|
||||
println!("Switched!")
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(wid) => {
|
||||
if wid == window_1.id() {
|
||||
fill::fill_window(&window_1);
|
||||
} else if wid == window_2.id() {
|
||||
fill::fill_window(&window_2);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
fn name_windows(window_id: WindowId, switched: bool, window_1: &Window, window_2: &Window) {
|
||||
let (drag_target, other) =
|
||||
if (window_id == window_1.id() && switched) || (window_id == window_2.id() && !switched) {
|
||||
(&window_2, &window_1)
|
||||
} else {
|
||||
(&window_1, &window_2)
|
||||
};
|
||||
drag_target.set_title("drag target");
|
||||
other.set_title("winit window");
|
||||
}
|
||||
@@ -1,135 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
|
||||
use winit::event_loop::EventLoop;
|
||||
use winit::keyboard::Key;
|
||||
use winit::window::{Fullscreen, WindowBuilder};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::platform::macos::WindowExtMacOS;
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut decorations = true;
|
||||
let mut minimized = false;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hello world!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut monitor_index = 0;
|
||||
let mut monitor = event_loop
|
||||
.available_monitors()
|
||||
.next()
|
||||
.expect("no monitor found!");
|
||||
println!("Monitor: {:?}", monitor.name());
|
||||
|
||||
let mut mode_index = 0;
|
||||
let mut mode = monitor.video_modes().next().expect("no mode found");
|
||||
println!("Mode: {mode}");
|
||||
|
||||
println!("Keys:");
|
||||
println!("- Esc\tExit");
|
||||
println!("- F\tToggle exclusive fullscreen mode");
|
||||
println!("- B\tToggle borderless mode");
|
||||
#[cfg(target_os = "macos")]
|
||||
println!("- C\tToggle simple fullscreen mode");
|
||||
println!("- S\tNext screen");
|
||||
println!("- M\tNext mode for this screen");
|
||||
println!("- D\tToggle window decorations");
|
||||
println!("- X\tMaximize window");
|
||||
println!("- Z\tMinimize window");
|
||||
|
||||
event_loop.run(move |event, elwt, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key {
|
||||
Key::Escape => control_flow.set_exit(),
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
Key::Character(ch) => match ch.to_lowercase().as_str() {
|
||||
"f" | "b" if window.fullscreen().is_some() => {
|
||||
window.set_fullscreen(None);
|
||||
}
|
||||
"f" => {
|
||||
let fullscreen = Some(Fullscreen::Exclusive(mode.clone()));
|
||||
println!("Setting mode: {fullscreen:?}");
|
||||
window.set_fullscreen(fullscreen);
|
||||
}
|
||||
"b" => {
|
||||
let fullscreen = Some(Fullscreen::Borderless(Some(monitor.clone())));
|
||||
println!("Setting mode: {fullscreen:?}");
|
||||
window.set_fullscreen(fullscreen);
|
||||
}
|
||||
#[cfg(target_os = "macos")]
|
||||
"c" => {
|
||||
window.set_simple_fullscreen(!window.simple_fullscreen());
|
||||
}
|
||||
"s" => {
|
||||
monitor_index += 1;
|
||||
if let Some(mon) = elwt.available_monitors().nth(monitor_index) {
|
||||
monitor = mon;
|
||||
} else {
|
||||
monitor_index = 0;
|
||||
monitor =
|
||||
elwt.available_monitors().next().expect("no monitor found!");
|
||||
}
|
||||
println!("Monitor: {:?}", monitor.name());
|
||||
|
||||
mode_index = 0;
|
||||
mode = monitor.video_modes().next().expect("no mode found");
|
||||
println!("Mode: {mode}");
|
||||
}
|
||||
"m" => {
|
||||
mode_index += 1;
|
||||
if let Some(m) = monitor.video_modes().nth(mode_index) {
|
||||
mode = m;
|
||||
} else {
|
||||
mode_index = 0;
|
||||
mode = monitor.video_modes().next().expect("no mode found");
|
||||
}
|
||||
println!("Mode: {mode}");
|
||||
}
|
||||
"d" => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
}
|
||||
"x" => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
"z" => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,91 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Your faithful window")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
match key.as_ref() {
|
||||
Key::Character("y") => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
Key::Character("n") => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
109
examples/ime.rs
109
examples/ime.rs
@@ -1,109 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use log::LevelFilter;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
event::{ElementState, Event, Ime, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::{Key, KeyCode},
|
||||
window::{ImePurpose, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new()
|
||||
.with_level(LevelFilter::Trace)
|
||||
.init()
|
||||
.unwrap();
|
||||
|
||||
println!("IME position will system default");
|
||||
println!("Click to set IME position to cursor's");
|
||||
println!("Press F2 to toggle IME. See the documentation of `set_ime_allowed` for more info");
|
||||
println!("Press F3 to cycle through IME purposes.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(256f64, 128f64))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut ime_purpose = ImePurpose::Normal;
|
||||
let mut ime_allowed = true;
|
||||
window.set_ime_allowed(ime_allowed);
|
||||
|
||||
let mut may_show_ime = false;
|
||||
let mut cursor_position = PhysicalPosition::new(0.0, 0.0);
|
||||
let mut ime_pos = PhysicalPosition::new(0.0, 0.0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CursorMoved { position, .. },
|
||||
..
|
||||
} => {
|
||||
cursor_position = position;
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!(
|
||||
"Setting ime position to {}, {}",
|
||||
cursor_position.x, cursor_position.y
|
||||
);
|
||||
ime_pos = cursor_position;
|
||||
if may_show_ime {
|
||||
window.set_ime_cursor_area(ime_pos, PhysicalSize::new(10, 10));
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Ime(event),
|
||||
..
|
||||
} => {
|
||||
println!("{event:?}");
|
||||
may_show_ime = event != Ime::Disabled;
|
||||
if may_show_ime {
|
||||
window.set_ime_cursor_area(ime_pos, PhysicalSize::new(10, 10));
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { event, .. },
|
||||
..
|
||||
} => {
|
||||
println!("key: {event:?}");
|
||||
|
||||
if event.state == ElementState::Pressed && event.physical_key == KeyCode::F2 {
|
||||
ime_allowed = !ime_allowed;
|
||||
window.set_ime_allowed(ime_allowed);
|
||||
println!("\nIME allowed: {ime_allowed}\n");
|
||||
}
|
||||
if event.state == ElementState::Pressed && event.logical_key == Key::F3 {
|
||||
ime_purpose = match ime_purpose {
|
||||
ImePurpose::Normal => ImePurpose::Password,
|
||||
ImePurpose::Password => ImePurpose::Terminal,
|
||||
_ => ImePurpose::Normal,
|
||||
};
|
||||
window.set_ime_purpose(ime_purpose);
|
||||
println!("\nIME purpose: {ime_purpose:?}\n");
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::{Key, ModifiersState},
|
||||
// WARNING: This is not available on all platforms (for example on the web).
|
||||
platform::modifier_supplement::KeyEventExtModifierSupplement,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[cfg(not(any(target_os = "macos", target_os = "windows", target_os = "linux")))]
|
||||
fn main() {
|
||||
println!("This example is not supported on this platform");
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
|
||||
fn main() {
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
simple_logger::SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(LogicalSize::new(400.0, 200.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut modifiers = ModifiersState::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::ModifiersChanged(new) => {
|
||||
modifiers = new.state();
|
||||
}
|
||||
WindowEvent::KeyboardInput { event, .. } => {
|
||||
if event.state == ElementState::Pressed && !event.repeat {
|
||||
match event.key_without_modifiers().as_ref() {
|
||||
Key::Character("1") => {
|
||||
if modifiers.shift_key() {
|
||||
println!("Shift + 1 | logical_key: {:?}", event.logical_key);
|
||||
} else {
|
||||
println!("1");
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::dpi::{PhysicalPosition, PhysicalSize};
|
||||
use winit::monitor::MonitorHandle;
|
||||
use winit::{event_loop::EventLoop, window::WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
if let Some(mon) = window.primary_monitor() {
|
||||
print_info("Primary output", mon);
|
||||
}
|
||||
|
||||
for mon in window.available_monitors() {
|
||||
if Some(&mon) == window.primary_monitor().as_ref() {
|
||||
continue;
|
||||
}
|
||||
|
||||
println!();
|
||||
print_info("Output", mon);
|
||||
}
|
||||
}
|
||||
|
||||
fn print_info(intro: &str, monitor: MonitorHandle) {
|
||||
if let Some(name) = monitor.name() {
|
||||
println!("{intro}: {name}");
|
||||
} else {
|
||||
println!("{intro}: [no name]");
|
||||
}
|
||||
|
||||
let PhysicalSize { width, height } = monitor.size();
|
||||
print!(" Current mode: {width}x{height}");
|
||||
if let Some(m_hz) = monitor.refresh_rate_millihertz() {
|
||||
println!(" @ {}.{} Hz", m_hz / 1000, m_hz % 1000);
|
||||
} else {
|
||||
println!();
|
||||
}
|
||||
|
||||
let PhysicalPosition { x, y } = monitor.position();
|
||||
println!(" Position: {x},{y}");
|
||||
|
||||
println!(" Scale factor: {}", monitor.scale_factor());
|
||||
|
||||
println!(" Available modes (width x height x bit-depth):");
|
||||
for mode in monitor.video_modes() {
|
||||
let PhysicalSize { width, height } = mode.size();
|
||||
let bits = mode.bit_depth();
|
||||
let m_hz = mode.refresh_rate_millihertz();
|
||||
println!(
|
||||
" {width}x{height}x{bits} @ {}.{} Hz",
|
||||
m_hz / 1000,
|
||||
m_hz % 1000
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Mouse Wheel events")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!(
|
||||
r"
|
||||
When using so called 'natural scrolling' (scrolling that acts like on a touch screen), this is what to expect:
|
||||
|
||||
Moving your finger downwards on a scroll wheel should make the window move down, and you should see a positive Y scroll value.
|
||||
|
||||
When moving fingers on a trackpad down and to the right, you should see positive X and Y deltas, and the window should move down and to the right.
|
||||
|
||||
With reverse scrolling, you should see the inverse behavior.
|
||||
|
||||
In both cases the example window should move like the content of a scroll area in any other application.
|
||||
|
||||
In other words, the deltas indicate the direction in which to move the content (in this case the window)."
|
||||
);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseWheel { delta, .. } => match delta {
|
||||
winit::event::MouseScrollDelta::LineDelta(x, y) => {
|
||||
println!("mouse wheel Line Delta: ({x},{y})");
|
||||
let pixels_per_line = 120.0;
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x += (x * pixels_per_line) as i32;
|
||||
pos.y += (y * pixels_per_line) as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
winit::event::MouseScrollDelta::PixelDelta(p) => {
|
||||
println!("mouse wheel Pixel Delta: ({},{})", p.x, p.y);
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x += p.x as i32;
|
||||
pos.y += p.y as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,210 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::{Key, ModifiersState},
|
||||
window::{CursorGrabMode, CursorIcon, Fullscreen, WindowBuilder, WindowLevel},
|
||||
};
|
||||
|
||||
const WINDOW_COUNT: usize = 3;
|
||||
const WINDOW_SIZE: PhysicalSize<u32> = PhysicalSize::new(600, 400);
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
|
||||
for _ in 0..WINDOW_COUNT {
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(WINDOW_SIZE)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut video_modes: Vec<_> = window.current_monitor().unwrap().video_modes().collect();
|
||||
let mut video_mode_id = 0usize;
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
window_senders.insert(window.id(), tx);
|
||||
let mut modifiers = ModifiersState::default();
|
||||
thread::spawn(move || {
|
||||
while let Ok(event) = rx.recv() {
|
||||
match event {
|
||||
WindowEvent::Moved { .. } => {
|
||||
// We need to update our chosen video mode if the window
|
||||
// was moved to an another monitor, so that the window
|
||||
// appears on this monitor instead when we go fullscreen
|
||||
let previous_video_mode = video_modes.get(video_mode_id).cloned();
|
||||
video_modes = window.current_monitor().unwrap().video_modes().collect();
|
||||
video_mode_id = video_mode_id.min(video_modes.len());
|
||||
let video_mode = video_modes.get(video_mode_id);
|
||||
|
||||
// Different monitors may support different video modes,
|
||||
// and the index we chose previously may now point to a
|
||||
// completely different video mode, so notify the user
|
||||
if video_mode != previous_video_mode.as_ref() {
|
||||
println!(
|
||||
"Window moved to another monitor, picked video mode: {}",
|
||||
video_modes.get(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
}
|
||||
WindowEvent::ModifiersChanged(new) => {
|
||||
modifiers = new.state();
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: key,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
use Key::{ArrowLeft, ArrowRight};
|
||||
window.set_title(&format!("{key:?}"));
|
||||
let state = !modifiers.shift_key();
|
||||
match key {
|
||||
// Cycle through video modes
|
||||
Key::ArrowRight | Key::ArrowLeft => {
|
||||
video_mode_id = match key {
|
||||
ArrowLeft => video_mode_id.saturating_sub(1),
|
||||
ArrowRight => (video_modes.len() - 1).min(video_mode_id + 1),
|
||||
_ => unreachable!(),
|
||||
};
|
||||
println!("Picking video mode: {}", video_modes[video_mode_id]);
|
||||
}
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
Key::Character(ch) => match ch.to_lowercase().as_str() {
|
||||
"1" => window.set_window_level(WindowLevel::AlwaysOnTop),
|
||||
"2" => window.set_window_level(WindowLevel::AlwaysOnBottom),
|
||||
"3" => window.set_window_level(WindowLevel::Normal),
|
||||
"c" => window.set_cursor_icon(match state {
|
||||
true => CursorIcon::Progress,
|
||||
false => CursorIcon::Default,
|
||||
}),
|
||||
"d" => window.set_decorations(!state),
|
||||
"f" => window.set_fullscreen(match (state, modifiers.alt_key()) {
|
||||
(true, false) => Some(Fullscreen::Borderless(None)),
|
||||
(true, true) => Some(Fullscreen::Exclusive(
|
||||
video_modes[video_mode_id].clone(),
|
||||
)),
|
||||
(false, _) => None,
|
||||
}),
|
||||
"l" if state => {
|
||||
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Locked)
|
||||
{
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
"g" if state => {
|
||||
if let Err(err) =
|
||||
window.set_cursor_grab(CursorGrabMode::Confined)
|
||||
{
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
"g" | "l" if !state => {
|
||||
if let Err(err) = window.set_cursor_grab(CursorGrabMode::None) {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
"h" => window.set_cursor_visible(!state),
|
||||
"i" => {
|
||||
println!("Info:");
|
||||
println!("-> outer_position : {:?}", window.outer_position());
|
||||
println!("-> inner_position : {:?}", window.inner_position());
|
||||
println!("-> outer_size : {:?}", window.outer_size());
|
||||
println!("-> inner_size : {:?}", window.inner_size());
|
||||
println!("-> fullscreen : {:?}", window.fullscreen());
|
||||
}
|
||||
"l" => window.set_min_inner_size(match state {
|
||||
true => Some(WINDOW_SIZE),
|
||||
false => None,
|
||||
}),
|
||||
"m" => window.set_maximized(state),
|
||||
"p" => window.set_outer_position({
|
||||
let mut position = window.outer_position().unwrap();
|
||||
let sign = if state { 1 } else { -1 };
|
||||
position.x += 10 * sign;
|
||||
position.y += 10 * sign;
|
||||
position
|
||||
}),
|
||||
"q" => window.request_redraw(),
|
||||
"r" => window.set_resizable(state),
|
||||
"s" => window.set_inner_size(match state {
|
||||
true => PhysicalSize::new(
|
||||
WINDOW_SIZE.width + 100,
|
||||
WINDOW_SIZE.height + 100,
|
||||
),
|
||||
false => WINDOW_SIZE,
|
||||
}),
|
||||
"w" => {
|
||||
if let Size::Physical(size) = WINDOW_SIZE.into() {
|
||||
window
|
||||
.set_cursor_position(Position::Physical(
|
||||
PhysicalPosition::new(
|
||||
size.width as i32 / 2,
|
||||
size.height as i32 / 2,
|
||||
),
|
||||
))
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
"z" => {
|
||||
window.set_visible(false);
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
window.set_visible(true);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
event_loop.run(move |event, _event_loop, control_flow| {
|
||||
match !window_senders.is_empty() {
|
||||
true => control_flow.set_wait(),
|
||||
false => control_flow.set_exit(),
|
||||
};
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: Key::Escape,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window_senders.remove(&window_id);
|
||||
}
|
||||
_ => {
|
||||
if let Some(tx) = window_senders.get(&window_id) {
|
||||
if let Some(event) = event.to_static() {
|
||||
tx.send(event).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
panic!("Example not supported on Wasm");
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::Window,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
for _ in 0..3 {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
println!("Opened a new window: {:?}", window.id());
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
|
||||
println!("Press N to open a new window.");
|
||||
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!("Window {window_id:?} has received the signal to close");
|
||||
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
|
||||
if windows.is_empty() {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Pressed,
|
||||
logical_key: Key::Character(c),
|
||||
..
|
||||
},
|
||||
is_synthetic: false,
|
||||
..
|
||||
} if matches!(c.as_ref(), "n" | "N") => {
|
||||
let window = Window::new(event_loop).unwrap();
|
||||
println!("Opened a new window: {:?}", window.id());
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(window_id) => {
|
||||
if let Some(window) = windows.get(&window_id) {
|
||||
fill::fill_window(window);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
} => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use std::{sync::Arc, thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = {
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
Arc::new(window)
|
||||
};
|
||||
|
||||
thread::spawn({
|
||||
let window = window.clone();
|
||||
move || loop {
|
||||
thread::sleep(time::Duration::from_secs(1));
|
||||
window.request_redraw();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
unimplemented!() // `Window` can't be sent between threads
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::KeyCode,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut resizable = false;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hit space to toggle resizability.")
|
||||
.with_inner_size(LogicalSize::new(600.0, 300.0))
|
||||
.with_min_inner_size(LogicalSize::new(400.0, 200.0))
|
||||
.with_max_inner_size(LogicalSize::new(800.0, 400.0))
|
||||
.with_resizable(resizable)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
physical_key: KeyCode::Space,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
resizable = !resizable;
|
||||
println!("Resizable: {resizable}");
|
||||
window.set_resizable(resizable);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::Key,
|
||||
window::{Theme, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_theme(Some(Theme::Dark))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Initial theme: {:?}", window.theme());
|
||||
println!("debugging keys:");
|
||||
println!(" (A) Automatic theme");
|
||||
println!(" (L) Light theme");
|
||||
println!(" (D) Dark theme");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::ThemeChanged(theme),
|
||||
window_id,
|
||||
..
|
||||
} if window_id == window.id() => {
|
||||
println!("Theme is changed: {theme:?}")
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key.as_ref() {
|
||||
Key::Character("A" | "a") => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(None);
|
||||
}
|
||||
Key::Character("L" | "l") => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(Some(Theme::Light));
|
||||
}
|
||||
Key::Character("D" | "d") => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(Some(Theme::Dark));
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::time::Duration;
|
||||
#[cfg(not(wasm_platform))]
|
||||
use std::time::Instant;
|
||||
#[cfg(wasm_platform)]
|
||||
use web_time::Instant;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let timer_length = Duration::new(1, 0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
control_flow.set_wait_until(Instant::now() + timer_length);
|
||||
}
|
||||
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
|
||||
control_flow.set_wait_until(Instant::now() + timer_length);
|
||||
println!("\nTimer\n");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Touchpad gestures")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Only supported on macOS at the moment.");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::TouchpadMagnify { delta, .. } => {
|
||||
if delta > 0.0 {
|
||||
println!("Zoomed in {delta}");
|
||||
} else {
|
||||
println!("Zoomed out {delta}");
|
||||
}
|
||||
}
|
||||
WindowEvent::SmartMagnify { .. } => {
|
||||
println!("Smart zoom");
|
||||
}
|
||||
WindowEvent::TouchpadRotate { delta, .. } => {
|
||||
if delta > 0.0 {
|
||||
println!("Rotated counterclockwise {delta}");
|
||||
} else {
|
||||
println!("Rotated clockwise {delta}");
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
} else if let Event::RedrawRequested(_) = event {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_decorations(false)
|
||||
.with_transparent(true)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
//! Fill the window buffer with a solid color.
|
||||
//!
|
||||
//! Launching a window without drawing to it has unpredictable results varying from platform to
|
||||
//! platform. In order to have well-defined examples, this module provides an easy way to
|
||||
//! fill the window buffer with a solid color.
|
||||
//!
|
||||
//! The `softbuffer` crate is used, largely because of its ease of use. `glutin` or `wgpu` could
|
||||
//! also be used to fill the window buffer, but they are more complicated to use.
|
||||
|
||||
use winit::window::Window;
|
||||
|
||||
#[cfg(not(any(target_os = "android", target_os = "ios")))]
|
||||
pub(super) fn fill_window(window: &Window) {
|
||||
use softbuffer::{Context, Surface};
|
||||
use std::cell::RefCell;
|
||||
use std::collections::HashMap;
|
||||
use std::mem::ManuallyDrop;
|
||||
use std::num::NonZeroU32;
|
||||
use winit::window::WindowId;
|
||||
|
||||
/// The graphics context used to draw to a window.
|
||||
struct GraphicsContext {
|
||||
/// The global softbuffer context.
|
||||
context: Context,
|
||||
|
||||
/// The hash map of window IDs to surfaces.
|
||||
surfaces: HashMap<WindowId, Surface>,
|
||||
}
|
||||
|
||||
impl GraphicsContext {
|
||||
fn new(w: &Window) -> Self {
|
||||
Self {
|
||||
context: unsafe { Context::new(w) }.expect("Failed to create a softbuffer context"),
|
||||
surfaces: HashMap::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn surface(&mut self, w: &Window) -> &mut Surface {
|
||||
self.surfaces.entry(w.id()).or_insert_with(|| {
|
||||
unsafe { Surface::new(&self.context, w) }
|
||||
.expect("Failed to create a softbuffer surface")
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
thread_local! {
|
||||
// NOTE: You should never do things like that, create context and drop it before
|
||||
// you drop the event loop. We do this for brevity to not blow up examples. We use
|
||||
// ManuallyDrop to prevent destructors from running.
|
||||
//
|
||||
// A static, thread-local map of graphics contexts to open windows.
|
||||
static GC: ManuallyDrop<RefCell<Option<GraphicsContext>>> = ManuallyDrop::new(RefCell::new(None));
|
||||
}
|
||||
|
||||
GC.with(|gc| {
|
||||
// Either get the last context used or create a new one.
|
||||
let mut gc = gc.borrow_mut();
|
||||
let surface = gc
|
||||
.get_or_insert_with(|| GraphicsContext::new(window))
|
||||
.surface(window);
|
||||
|
||||
// Fill a buffer with a solid color.
|
||||
const DARK_GRAY: u32 = 0xFF181818;
|
||||
let size = window.inner_size();
|
||||
|
||||
surface
|
||||
.resize(
|
||||
NonZeroU32::new(size.width).expect("Width must be greater than zero"),
|
||||
NonZeroU32::new(size.height).expect("Height must be greater than zero"),
|
||||
)
|
||||
.expect("Failed to resize the softbuffer surface");
|
||||
|
||||
let mut buffer = surface
|
||||
.buffer_mut()
|
||||
.expect("Failed to get the softbuffer buffer");
|
||||
buffer.fill(DARK_GRAY);
|
||||
buffer
|
||||
.present()
|
||||
.expect("Failed to present the softbuffer buffer");
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "android", target_os = "ios"))]
|
||||
pub(super) fn fill_window(_window: &Window) {
|
||||
// No-op on mobile platforms.
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let monitor = match event_loop.primary_monitor() {
|
||||
Some(monitor) => monitor,
|
||||
None => {
|
||||
println!("No primary monitor detected.");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
println!("Listing available video modes:");
|
||||
|
||||
for mode in monitor.video_modes() {
|
||||
println!("{mode}");
|
||||
}
|
||||
}
|
||||
113
examples/web.rs
113
examples/web.rs
@@ -1,113 +0,0 @@
|
||||
#![allow(clippy::disallowed_methods, clippy::single_match)]
|
||||
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::KeyCode,
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
pub fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
let log_list = wasm::insert_canvas_and_create_log_list(&window);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
wasm::log_event(&log_list, &event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
Event::WindowEvent {
|
||||
window_id,
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
physical_key: KeyCode::KeyF,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
} if window_id == window.id() => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
use winit::{event::Event, window::Window};
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
|
||||
|
||||
#[allow(clippy::main_recursion)]
|
||||
super::main();
|
||||
}
|
||||
|
||||
pub fn insert_canvas_and_create_log_list(window: &Window) -> web_sys::Element {
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let canvas = window.canvas().unwrap();
|
||||
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
// Set a background color for the canvas to make it easier to tell where the canvas is for debugging purposes.
|
||||
canvas
|
||||
.style()
|
||||
.set_property("background-color", "crimson")
|
||||
.unwrap();
|
||||
body.append_child(&canvas).unwrap();
|
||||
|
||||
let log_header = document.create_element("h2").unwrap();
|
||||
log_header.set_text_content(Some("Event Log"));
|
||||
body.append_child(&log_header).unwrap();
|
||||
|
||||
let log_list = document.create_element("ul").unwrap();
|
||||
body.append_child(&log_list).unwrap();
|
||||
log_list
|
||||
}
|
||||
|
||||
pub fn log_event(log_list: &web_sys::Element, event: &Event<()>) {
|
||||
log::debug!("{:?}", event);
|
||||
|
||||
// Getting access to browser logs requires a lot of setup on mobile devices.
|
||||
// So we implement this basic logging system into the page to give developers an easy alternative.
|
||||
// As a bonus its also kind of handy on desktop.
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let log = document.create_element("li").unwrap();
|
||||
log.set_text_content(Some(&format!("{event:?}")));
|
||||
log_list
|
||||
.insert_before(&log, log_list.first_child().as_ref())
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,105 +0,0 @@
|
||||
#![allow(clippy::disallowed_methods)]
|
||||
|
||||
pub fn main() {
|
||||
println!("This example must be run with cargo run-wasm --example web_aspect_ratio")
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
use wasm_bindgen::JsCast;
|
||||
use web_sys::HtmlCanvasElement;
|
||||
use winit::{
|
||||
dpi::PhysicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
const EXPLANATION: &str = "
|
||||
This example draws a circle in the middle of a 4/1 aspect ratio canvas which acts as a useful demonstration of winit's resize handling on web.
|
||||
Even when the browser window is resized or aspect-ratio of the canvas changed the circle should always:
|
||||
* Fill the entire width or height of the canvas (whichever is smaller) without exceeding it.
|
||||
* Be perfectly round
|
||||
* Not be blurry or pixelated (there is no antialiasing so you may still see jagged edges depending on the DPI of your monitor)
|
||||
|
||||
Currently winit does not handle resizes on web so the circle is rendered incorrectly.
|
||||
This example demonstrates the desired future functionality which will possibly be provided by https://github.com/rust-windowing/winit/pull/2074
|
||||
";
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
// When running in a non-wasm environment this would set the window size to 100x100.
|
||||
// However in this example it just sets a default initial size of 100x100 that is immediately overwritten due to the layout + styling of the page.
|
||||
.with_inner_size(PhysicalSize::new(100, 100))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let canvas = create_canvas(&window);
|
||||
|
||||
// Render once with the size info we currently have
|
||||
render_circle(&canvas, window.inner_size());
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Resized(resize),
|
||||
window_id,
|
||||
} if window_id == window.id() => {
|
||||
render_circle(&canvas, resize);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
pub fn create_canvas(window: &Window) -> HtmlCanvasElement {
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let web_window = web_sys::window().unwrap();
|
||||
let document = web_window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
// Set a background color for the canvas to make it easier to tell the where the canvas is for debugging purposes.
|
||||
let canvas = window.canvas().unwrap();
|
||||
canvas
|
||||
.style()
|
||||
.set_css_text("display: block; background-color: crimson; margin: auto; width: 50%; aspect-ratio: 4 / 1;");
|
||||
body.append_child(&canvas).unwrap();
|
||||
|
||||
let explanation = document.create_element("pre").unwrap();
|
||||
explanation.set_text_content(Some(EXPLANATION));
|
||||
body.append_child(&explanation).unwrap();
|
||||
|
||||
canvas
|
||||
}
|
||||
|
||||
pub fn render_circle(canvas: &HtmlCanvasElement, size: PhysicalSize<u32>) {
|
||||
log::info!("rendering circle with canvas size: {:?}", size);
|
||||
let context = canvas
|
||||
.get_context("2d")
|
||||
.unwrap()
|
||||
.unwrap()
|
||||
.dyn_into::<web_sys::CanvasRenderingContext2d>()
|
||||
.unwrap();
|
||||
|
||||
context.begin_path();
|
||||
context
|
||||
.arc(
|
||||
size.width as f64 / 2.0,
|
||||
size.height as f64 / 2.0,
|
||||
size.width.min(size.height) as f64 / 2.0,
|
||||
0.0,
|
||||
std::f64::consts::PI * 2.0,
|
||||
)
|
||||
.unwrap();
|
||||
context.fill();
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::{DeviceEvents, EventLoop},
|
||||
keyboard::Key,
|
||||
window::{WindowBuilder, WindowButtons},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(300.0, 300.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("Window Button keys:");
|
||||
eprintln!(" (F) Toggle close button");
|
||||
eprintln!(" (G) Toggle maximize button");
|
||||
eprintln!(" (H) Toggle minimize button");
|
||||
|
||||
event_loop.listen_device_events(DeviceEvents::Always);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key.as_ref() {
|
||||
Key::Character("F" | "f") => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::CLOSE);
|
||||
}
|
||||
Key::Character("G" | "g") => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::MAXIMIZE);
|
||||
}
|
||||
Key::Character("H" | "h") => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::MINIMIZE);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,143 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{LogicalSize, PhysicalSize},
|
||||
event::{DeviceEvent, ElementState, Event, KeyEvent, RawKeyEvent, WindowEvent},
|
||||
event_loop::{DeviceEvents, EventLoop},
|
||||
keyboard::{Key, KeyCode},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(100.0, 100.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("debugging keys:");
|
||||
eprintln!(" (E) Enter exclusive fullscreen");
|
||||
eprintln!(" (F) Toggle borderless fullscreen");
|
||||
eprintln!(" (P) Toggle borderless fullscreen on system's preffered monitor");
|
||||
eprintln!(" (M) Toggle minimized");
|
||||
eprintln!(" (Q) Quit event loop");
|
||||
eprintln!(" (V) Toggle visibility");
|
||||
eprintln!(" (X) Toggle maximized");
|
||||
|
||||
let mut minimized = false;
|
||||
let mut visible = true;
|
||||
|
||||
event_loop.listen_device_events(DeviceEvents::Always);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
// This used to use the virtual key, but the new API
|
||||
// only provides the `physical_key` (`Code`).
|
||||
Event::DeviceEvent {
|
||||
event:
|
||||
DeviceEvent::Key(RawKeyEvent {
|
||||
physical_key,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} => match physical_key {
|
||||
KeyCode::KeyM => {
|
||||
if minimized {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
window.focus_window();
|
||||
}
|
||||
}
|
||||
KeyCode::KeyV => {
|
||||
if !visible {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: Key::Character(key_str),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key_str.as_ref() {
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
"e" => {
|
||||
fn area(size: PhysicalSize<u32>) -> u32 {
|
||||
size.width * size.height
|
||||
}
|
||||
|
||||
let monitor = window.current_monitor().unwrap();
|
||||
if let Some(mode) = monitor
|
||||
.video_modes()
|
||||
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
|
||||
{
|
||||
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
|
||||
} else {
|
||||
eprintln!("no video modes available");
|
||||
}
|
||||
}
|
||||
"f" => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
let monitor = window.current_monitor();
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
|
||||
}
|
||||
}
|
||||
"p" => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
"m" => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
"q" => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
"v" => {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
"x" => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,146 +0,0 @@
|
||||
//! Demonstrates capability to create in-app draggable regions for client-side decoration support.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, MouseButton, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::Key,
|
||||
window::{CursorIcon, ResizeDirection, WindowBuilder},
|
||||
};
|
||||
|
||||
const BORDER: f64 = 8.0;
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(600.0, 400.0))
|
||||
.with_min_inner_size(winit::dpi::LogicalSize::new(400.0, 200.0))
|
||||
.with_decorations(false)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut border = false;
|
||||
let mut cursor_location = None;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
eprintln!("Press 'B' to toggle borderless")
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::CursorMoved { position, .. } => {
|
||||
if !window.is_decorated() {
|
||||
let new_location =
|
||||
cursor_resize_direction(window.inner_size(), position, BORDER);
|
||||
|
||||
if new_location != cursor_location {
|
||||
cursor_location = new_location;
|
||||
window.set_cursor_icon(cursor_direction_icon(cursor_location))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
if let Some(dir) = cursor_location {
|
||||
let _res = window.drag_resize_window(dir);
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: Key::Character(c),
|
||||
..
|
||||
},
|
||||
..
|
||||
} if matches!(c.as_ref(), "B" | "b") => {
|
||||
border = !border;
|
||||
window.set_decorations(border);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
fn cursor_direction_icon(resize_direction: Option<ResizeDirection>) -> CursorIcon {
|
||||
match resize_direction {
|
||||
Some(resize_direction) => match resize_direction {
|
||||
ResizeDirection::East => CursorIcon::EResize,
|
||||
ResizeDirection::North => CursorIcon::NResize,
|
||||
ResizeDirection::NorthEast => CursorIcon::NeResize,
|
||||
ResizeDirection::NorthWest => CursorIcon::NwResize,
|
||||
ResizeDirection::South => CursorIcon::SResize,
|
||||
ResizeDirection::SouthEast => CursorIcon::SeResize,
|
||||
ResizeDirection::SouthWest => CursorIcon::SwResize,
|
||||
ResizeDirection::West => CursorIcon::WResize,
|
||||
},
|
||||
None => CursorIcon::Default,
|
||||
}
|
||||
}
|
||||
|
||||
fn cursor_resize_direction(
|
||||
win_size: winit::dpi::PhysicalSize<u32>,
|
||||
position: winit::dpi::PhysicalPosition<f64>,
|
||||
border_size: f64,
|
||||
) -> Option<ResizeDirection> {
|
||||
enum XDirection {
|
||||
West,
|
||||
East,
|
||||
Default,
|
||||
}
|
||||
|
||||
enum YDirection {
|
||||
North,
|
||||
South,
|
||||
Default,
|
||||
}
|
||||
|
||||
let xdir = if position.x < border_size {
|
||||
XDirection::West
|
||||
} else if position.x > (win_size.width as f64 - border_size) {
|
||||
XDirection::East
|
||||
} else {
|
||||
XDirection::Default
|
||||
};
|
||||
|
||||
let ydir = if position.y < border_size {
|
||||
YDirection::North
|
||||
} else if position.y > (win_size.height as f64 - border_size) {
|
||||
YDirection::South
|
||||
} else {
|
||||
YDirection::Default
|
||||
};
|
||||
|
||||
Some(match xdir {
|
||||
XDirection::West => match ydir {
|
||||
YDirection::North => ResizeDirection::NorthWest,
|
||||
YDirection::South => ResizeDirection::SouthWest,
|
||||
YDirection::Default => ResizeDirection::West,
|
||||
},
|
||||
|
||||
XDirection::East => match ydir {
|
||||
YDirection::North => ResizeDirection::NorthEast,
|
||||
YDirection::South => ResizeDirection::SouthEast,
|
||||
YDirection::Default => ResizeDirection::East,
|
||||
},
|
||||
|
||||
XDirection::Default => match ydir {
|
||||
YDirection::North => ResizeDirection::North,
|
||||
YDirection::South => ResizeDirection::South,
|
||||
YDirection::Default => return None,
|
||||
},
|
||||
})
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::path::Path;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::Event,
|
||||
event_loop::EventLoop,
|
||||
window::{Icon, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
|
||||
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
|
||||
// since it seems to work well enough in most cases. Be careful about going too high, or
|
||||
// you'll be bitten by the low-quality downscaling built into the WM.
|
||||
let path = concat!(env!("CARGO_MANIFEST_DIR"), "/examples/icon.png");
|
||||
|
||||
let icon = load_icon(Path::new(path));
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("An iconic window!")
|
||||
// At present, this only does anything on Windows and X11, so if you want to save load
|
||||
// time, you can put icon loading behind a function that returns `None` on other platforms.
|
||||
.with_window_icon(Some(icon))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
use winit::event::WindowEvent::*;
|
||||
match event {
|
||||
CloseRequested => control_flow.set_exit(),
|
||||
DroppedFile(path) => {
|
||||
window.set_window_icon(Some(load_icon(&path)));
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
} else if let Event::RedrawRequested(_) = event {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn load_icon(path: &Path) -> Icon {
|
||||
let (icon_rgba, icon_width, icon_height) = {
|
||||
let image = image::open(path)
|
||||
.expect("Failed to open icon path")
|
||||
.into_rgba8();
|
||||
let (width, height) = image.dimensions();
|
||||
let rgba = image.into_raw();
|
||||
(rgba, width, height)
|
||||
};
|
||||
Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon")
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::platform::macos::{OptionAsAlt, WindowExtMacOS};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::{
|
||||
event::ElementState,
|
||||
event::{Event, MouseButton, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
/// Prints the keyboard events characters received when option_is_alt is true versus false.
|
||||
/// A left mouse click will toggle option_is_alt.
|
||||
#[cfg(target_os = "macos")]
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_ime_allowed(true);
|
||||
|
||||
let mut option_as_alt = window.option_as_alt();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
option_as_alt = match option_as_alt {
|
||||
OptionAsAlt::None => OptionAsAlt::OnlyLeft,
|
||||
OptionAsAlt::OnlyLeft => OptionAsAlt::OnlyRight,
|
||||
OptionAsAlt::OnlyRight => OptionAsAlt::Both,
|
||||
OptionAsAlt::Both => OptionAsAlt::None,
|
||||
};
|
||||
|
||||
println!("Received Mouse click, toggling option_as_alt to: {option_as_alt:?}");
|
||||
window.set_option_as_alt(option_as_alt);
|
||||
}
|
||||
WindowEvent::KeyboardInput { .. } => println!("KeyboardInput: {event:?}"),
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
fn main() {
|
||||
println!("This example is only supported on MacOS");
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
use log::debug;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(128.0, 128.0))
|
||||
.with_resize_increments(LogicalSize::new(25.0, 25.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut has_increments = true;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: Key::Space,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
window_id,
|
||||
} if window_id == window.id() => {
|
||||
has_increments = !has_increments;
|
||||
|
||||
let new_increments = match window.resize_increments() {
|
||||
Some(_) => None,
|
||||
None => Some(LogicalSize::new(25.0, 25.0)),
|
||||
};
|
||||
debug!("Had increments: {}", new_increments.is_none());
|
||||
window.set_resize_increments(new_increments);
|
||||
}
|
||||
Event::MainEventsCleared => window.request_redraw(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
android_platform,
|
||||
orbital_platform,
|
||||
))]
|
||||
fn main() {
|
||||
use std::{thread::sleep, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
platform::run_return::EventLoopExtRunReturn,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
let mut event_loop = EventLoop::new();
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut quit = false;
|
||||
|
||||
while !quit {
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
// Print only Window events to reduce noise
|
||||
println!("{event:?}");
|
||||
}
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
quit = true;
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
|
||||
// Sleep for 1/60 second to simulate rendering
|
||||
println!("rendering");
|
||||
sleep(Duration::from_millis(16));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(ios_platform, wasm_platform))]
|
||||
fn main() {
|
||||
println!("This platform doesn't support run_return.");
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
[package]
|
||||
name = "run-wasm"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
cargo-run-wasm = "0.2.0"
|
||||
@@ -1,3 +0,0 @@
|
||||
fn main() {
|
||||
cargo_run_wasm::run_wasm_with_css("body { margin: 0px; }");
|
||||
}
|
||||
23
rustfmt.toml
23
rustfmt.toml
@@ -1,3 +1,20 @@
|
||||
force_explicit_abi=true
|
||||
use_field_init_shorthand=true
|
||||
# merge_imports=true
|
||||
comment_width = 100
|
||||
condense_wildcard_suffixes = true
|
||||
error_on_unformatted = true
|
||||
format_code_in_doc_comments = true
|
||||
format_macro_bodies = true
|
||||
format_macro_matchers = true
|
||||
format_strings = true
|
||||
group_imports = "StdExternalCrate"
|
||||
hex_literal_case = "Lower"
|
||||
imports_granularity = "Module"
|
||||
match_block_trailing_comma = true
|
||||
newline_style = "Unix"
|
||||
normalize_comments = true
|
||||
normalize_doc_attributes = true
|
||||
overflow_delimited_expr = true
|
||||
# Some macros break with this.
|
||||
reorder_impl_items = false
|
||||
use_field_init_shorthand = true
|
||||
use_small_heuristics = "Max"
|
||||
wrap_comments = true
|
||||
|
||||
583
src/dpi.rs
583
src/dpi.rs
@@ -1,583 +0,0 @@
|
||||
//! UI scaling is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! ## Why should I care about UI scaling?
|
||||
//!
|
||||
//! Modern computer screens don't have a consistent relationship between resolution and size.
|
||||
//! 1920x1080 is a common resolution for both desktop and mobile screens, despite mobile screens
|
||||
//! normally being less than a quarter the size of their desktop counterparts. What's more, neither
|
||||
//! desktop nor mobile screens are consistent resolutions within their own size classes - common
|
||||
//! mobile screens range from below 720p to above 1440p, and desktop screens range from 720p to 5K
|
||||
//! and beyond.
|
||||
//!
|
||||
//! Given that, it's a mistake to assume that 2D content will only be displayed on screens with
|
||||
//! a consistent pixel density. If you were to render a 96-pixel-square image on a 1080p screen,
|
||||
//! then render the same image on a similarly-sized 4K screen, the 4K rendition would only take up
|
||||
//! about a quarter of the physical space as it did on the 1080p screen. That issue is especially
|
||||
//! problematic with text rendering, where quarter-sized text becomes a significant legibility
|
||||
//! problem.
|
||||
//!
|
||||
//! Failure to account for the scale factor can create a significantly degraded user experience.
|
||||
//! Most notably, it can make users feel like they have bad eyesight, which will potentially cause
|
||||
//! them to think about growing elderly, resulting in them having an existential crisis. Once users
|
||||
//! enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! ## How should I handle it?
|
||||
//!
|
||||
//! The solution to this problem is to account for the device's *scale factor*. The scale factor is
|
||||
//! the factor UI elements should be scaled by to be consistent with the rest of the user's system -
|
||||
//! for example, a button that's normally 50 pixels across would be 100 pixels across on a device
|
||||
//! with a scale factor of `2.0`, or 75 pixels across with a scale factor of `1.5`.
|
||||
//!
|
||||
//! Many UI systems, such as CSS, expose DPI-dependent units like [points] or [picas]. That's
|
||||
//! usually a mistake, since there's no consistent mapping between the scale factor and the screen's
|
||||
//! actual DPI. Unless you're printing to a physical medium, you should work in scaled pixels rather
|
||||
//! than any DPI-dependent units.
|
||||
//!
|
||||
//! ### Position and Size types
|
||||
//!
|
||||
//! Winit's [`PhysicalPosition`] / [`PhysicalSize`] types correspond with the actual pixels on the
|
||||
//! device, and the [`LogicalPosition`] / [`LogicalSize`] types correspond to the physical pixels
|
||||
//! divided by the scale factor.
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! Winit's position and size types types are generic over their exact pixel type, `P`, to allow the
|
||||
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
|
||||
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
|
||||
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
|
||||
//! will truncate the fractional part of the float, rather than properly round to the nearest
|
||||
//! integer. Use the provided `cast` function or [`From`]/[`Into`] conversions, which handle the
|
||||
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
|
||||
//! int, although rounding lessens the problem.
|
||||
//!
|
||||
//! ### Events
|
||||
//!
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
|
||||
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
|
||||
//! monitor, or if the user changes their DPI settings. This gives you a chance to rescale your
|
||||
//! application's UI elements and adjust how the platform changes the window's size to reflect the new
|
||||
//! scale factor. If a window hasn't received a [`ScaleFactorChanged`] event, then its scale factor
|
||||
//! can be found by calling [`window.scale_factor()`].
|
||||
//!
|
||||
//! ## How is the scale factor calculated?
|
||||
//!
|
||||
//! Scale factor is calculated differently on different platforms:
|
||||
//!
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
|
||||
//! display settings. While users are free to select any option they want, they're only given a
|
||||
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7, the scale factor is
|
||||
//! global and changing it requires logging out. See [this article][windows_1] for technical
|
||||
//! details.
|
||||
//! - **macOS:** Recent versions of macOS allow the user to change the scaling factor for certain
|
||||
//! displays. When this is available, the user may pick a per-monitor scaling factor from a set
|
||||
//! of pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default but
|
||||
//! the specific value varies across devices.
|
||||
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
|
||||
//! currently uses a three-pronged approach:
|
||||
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable, if present.
|
||||
//! + If not present, use the value set in `Xft.dpi` in Xresources.
|
||||
//! + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
|
||||
//!
|
||||
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
|
||||
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
|
||||
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
|
||||
//! - **Wayland:** On Wayland, scale factors are set per-screen by the server, and are always
|
||||
//! integers (most often 1 or 2).
|
||||
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
|
||||
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
|
||||
//! information.
|
||||
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
|
||||
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
|
||||
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
|
||||
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
|
||||
//! both the screen scaling and the browser zoom level and can go below `1.0`.
|
||||
//!
|
||||
//!
|
||||
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
|
||||
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
|
||||
//! [`ScaleFactorChanged`]: crate::event::WindowEvent::ScaleFactorChanged
|
||||
//! [`window.scale_factor()`]: crate::window::Window::scale_factor
|
||||
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
|
||||
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
|
||||
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
|
||||
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
|
||||
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
|
||||
|
||||
pub trait Pixel: Copy + Into<f64> {
|
||||
fn from_f64(f: f64) -> Self;
|
||||
fn cast<P: Pixel>(self) -> P {
|
||||
P::from_f64(self.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Pixel for u8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u8
|
||||
}
|
||||
}
|
||||
impl Pixel for u16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u16
|
||||
}
|
||||
}
|
||||
impl Pixel for u32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u32
|
||||
}
|
||||
}
|
||||
impl Pixel for i8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i8
|
||||
}
|
||||
}
|
||||
impl Pixel for i16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i16
|
||||
}
|
||||
}
|
||||
impl Pixel for i32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i32
|
||||
}
|
||||
}
|
||||
impl Pixel for f32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f as f32
|
||||
}
|
||||
}
|
||||
impl Pixel for f64 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks that the scale factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing scale factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_scale_factor(scale_factor: f64) -> bool {
|
||||
scale_factor.is_sign_positive() && scale_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the
|
||||
/// fractional part, which can cause noticable issues. To help with that, an `Into<(i32, i32)>`
|
||||
/// implementation is provided which does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
LogicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalPosition<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() * scale_factor;
|
||||
let y = self.y.into() * scale_factor;
|
||||
PhysicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X> {
|
||||
LogicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X) {
|
||||
fn from(p: LogicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2] {
|
||||
fn from(p: LogicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for LogicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: LogicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
PhysicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalPosition<X>>, X: Pixel>(
|
||||
logical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() / scale_factor;
|
||||
let y = self.y.into() / scale_factor;
|
||||
LogicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X> {
|
||||
PhysicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for (X, X) {
|
||||
fn from(p: PhysicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for [X; 2] {
|
||||
fn from(p: PhysicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for PhysicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: PhysicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in logical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
LogicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalSize<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() * scale_factor;
|
||||
let height = self.height.into() * scale_factor;
|
||||
PhysicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalSize<X> {
|
||||
LogicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for (X, X) {
|
||||
fn from(s: LogicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for [X; 2] {
|
||||
fn from(s: LogicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for LogicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: LogicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
PhysicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalSize<X>>, X: Pixel>(logical: T, scale_factor: f64) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() / scale_factor;
|
||||
let height = self.height.into() / scale_factor;
|
||||
LogicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalSize<X> {
|
||||
PhysicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for (X, X) {
|
||||
fn from(s: PhysicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for [X; 2] {
|
||||
fn from(s: PhysicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for PhysicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: PhysicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Size {
|
||||
Physical(PhysicalSize<u32>),
|
||||
Logical(LogicalSize<f64>),
|
||||
}
|
||||
|
||||
impl Size {
|
||||
pub fn new<S: Into<Size>>(size: S) -> Size {
|
||||
size.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.to_logical(scale_factor),
|
||||
Size::Logical(size) => size.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.cast(),
|
||||
Size::Logical(size) => size.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clamp<S: Into<Size>>(input: S, min: S, max: S, scale_factor: f64) -> Size {
|
||||
let (input, min, max) = (
|
||||
input.into().to_physical::<f64>(scale_factor),
|
||||
min.into().to_physical::<f64>(scale_factor),
|
||||
max.into().to_physical::<f64>(scale_factor),
|
||||
);
|
||||
|
||||
let width = input.width.clamp(min.width, max.width);
|
||||
let height = input.height.clamp(min.height, max.height);
|
||||
|
||||
PhysicalSize::new(width, height).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: PhysicalSize<P>) -> Size {
|
||||
Size::Physical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: LogicalSize<P>) -> Size {
|
||||
Size::Logical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
/// A position that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Position {
|
||||
Physical(PhysicalPosition<i32>),
|
||||
Logical(LogicalPosition<f64>),
|
||||
}
|
||||
|
||||
impl Position {
|
||||
pub fn new<S: Into<Position>>(position: S) -> Position {
|
||||
position.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.to_logical(scale_factor),
|
||||
Position::Logical(position) => position.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.cast(),
|
||||
Position::Logical(position) => position.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: PhysicalPosition<P>) -> Position {
|
||||
Position::Physical(position.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: LogicalPosition<P>) -> Position {
|
||||
Position::Logical(position.cast())
|
||||
}
|
||||
}
|
||||
82
src/error.rs
82
src/error.rs
@@ -1,82 +0,0 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
/// An error whose cause it outside Winit's control.
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad(&format!(
|
||||
"os error at {}:{}: {}",
|
||||
self.file, self.line, self.error
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(f),
|
||||
ExternalError::Os(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
1270
src/event.rs
1270
src/event.rs
File diff suppressed because it is too large
Load Diff
@@ -1,439 +0,0 @@
|
||||
//! The [`EventLoop`] struct and assorted supporting types, including
|
||||
//! [`ControlFlow`].
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use
|
||||
//! [`EventLoop::create_proxy`] to acquire an [`EventLoopProxy`] and call its
|
||||
//! [`send_event`](`EventLoopProxy::send_event`) method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
use std::marker::PhantomData;
|
||||
use std::ops::Deref;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::{error, fmt};
|
||||
|
||||
use raw_window_handle::{HasRawDisplayHandle, RawDisplayHandle};
|
||||
#[cfg(not(wasm_platform))]
|
||||
use std::time::{Duration, Instant};
|
||||
#[cfg(wasm_platform)]
|
||||
use web_time::{Duration, Instant};
|
||||
|
||||
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling [`EventLoop::new`]
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an event loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the [`EventLoopProxy`] docs.
|
||||
///
|
||||
/// Note that this cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither [`Send`] nor [`Sync`]. If you need cross-thread access, the
|
||||
/// [`Window`] created from this _can_ be sent to an other thread, and the
|
||||
/// [`EventLoopProxy`] allows you to wake up an `EventLoop` from another thread.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an [`EventLoop`].
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes
|
||||
/// your callback. [`EventLoop`] will coerce into this type (`impl<T> Deref for
|
||||
/// EventLoop<T>`), so functions that take this as a parameter can also take
|
||||
/// `&EventLoop`.
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Object that allows building the event loop.
|
||||
///
|
||||
/// This is used to make specifying options that affect the whole application
|
||||
/// easier. But note that constructing multiple event loops is not supported.
|
||||
#[derive(Default)]
|
||||
pub struct EventLoopBuilder<T: 'static> {
|
||||
pub(crate) platform_specific: platform_impl::PlatformSpecificEventLoopAttributes,
|
||||
_p: PhantomData<T>,
|
||||
}
|
||||
|
||||
impl EventLoopBuilder<()> {
|
||||
/// Start building a new event loop.
|
||||
#[inline]
|
||||
pub fn new() -> Self {
|
||||
Self::with_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
static EVENT_LOOP_CREATED: AtomicBool = AtomicBool::new(false);
|
||||
|
||||
impl<T> EventLoopBuilder<T> {
|
||||
/// Start building a new event loop, with the given type as the user event
|
||||
/// type.
|
||||
#[inline]
|
||||
pub fn with_user_event() -> Self {
|
||||
Self {
|
||||
platform_specific: Default::default(),
|
||||
_p: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// ***For cross-platform compatibility, the [`EventLoop`] must be created on the main thread,
|
||||
/// and only once per application.***
|
||||
///
|
||||
/// Attempting to create the event loop on a different thread, or multiple event loops in
|
||||
/// the same application, will panic. This restriction isn't
|
||||
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
|
||||
/// porting to platforms that require it. `EventLoopBuilderExt::any_thread` functions are exposed
|
||||
/// in the relevant [`platform`] module if the target platform supports creating an event loop on
|
||||
/// any thread.
|
||||
///
|
||||
/// Calling this function will result in display backend initialisation.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Linux:** Backend type can be controlled using an environment variable
|
||||
/// `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a Wayland connection, and if that fails,
|
||||
/// will fall back on X11. If this variable is set with any other value, winit will panic.
|
||||
/// - **Android:** Must be configured with an `AndroidApp` from `android_main()` by calling
|
||||
/// [`.with_android_app(app)`] before calling `.build()`.
|
||||
///
|
||||
/// [`platform`]: crate::platform
|
||||
#[cfg_attr(
|
||||
android,
|
||||
doc = "[`.with_android_app(app)`]: crate::platform::android::EventLoopBuilderExtAndroid::with_android_app"
|
||||
)]
|
||||
#[cfg_attr(
|
||||
not(android),
|
||||
doc = "[`.with_android_app(app)`]: #only-available-on-android"
|
||||
)]
|
||||
#[inline]
|
||||
pub fn build(&mut self) -> EventLoop<T> {
|
||||
if EVENT_LOOP_CREATED.swap(true, Ordering::Relaxed) {
|
||||
panic!("Creating EventLoop multiple times is not supported.");
|
||||
}
|
||||
|
||||
// Certain platforms accept a mutable reference in their API.
|
||||
#[allow(clippy::unnecessary_mut_passed)]
|
||||
EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(&mut self.platform_specific),
|
||||
_marker: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
pub(crate) fn allow_event_loop_recreation() {
|
||||
EVENT_LOOP_CREATED.store(false, Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopWindowTarget<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopWindowTarget { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set by the user callback given to the [`EventLoop::run`] method.
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`] is emitted.
|
||||
///
|
||||
/// Defaults to [`Poll`].
|
||||
///
|
||||
/// ## Persistency
|
||||
///
|
||||
/// Almost every change is persistent between multiple calls to the event loop closure within a
|
||||
/// given run loop. The only exception to this is [`ExitWithCode`] which, once set, cannot be unset.
|
||||
/// Changes are **not** persistent between multiple calls to `run_return` - issuing a new call will
|
||||
/// reset the control flow to [`Poll`].
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
/// [`Poll`]: Self::Poll
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
Poll,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
Wait,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
///
|
||||
/// Useful for implementing efficient timers. Applications which want to render at the display's
|
||||
/// native refresh rate should instead use [`Poll`] and the VSync functionality of a graphics API
|
||||
/// to reduce odds of missed frames.
|
||||
///
|
||||
/// [`Poll`]: Self::Poll
|
||||
WaitUntil(Instant),
|
||||
|
||||
/// Send a [`LoopDestroyed`] event and stop the event loop. This variant is *sticky* - once set,
|
||||
/// `control_flow` cannot be changed from `ExitWithCode`, and any future attempts to do so will
|
||||
/// result in the `control_flow` parameter being reset to `ExitWithCode`.
|
||||
///
|
||||
/// The contained number will be used as exit code. The [`Exit`] constant is a shortcut for this
|
||||
/// with exit code 0.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Android / iOS / WASM:** The supplied exit code is unused.
|
||||
/// - **Unix:** On most Unix-like platforms, only the 8 least significant bits will be used,
|
||||
/// which can cause surprises with negative exit values (`-42` would end up as `214`). See
|
||||
/// [`std::process::exit`].
|
||||
///
|
||||
/// [`LoopDestroyed`]: Event::LoopDestroyed
|
||||
/// [`Exit`]: ControlFlow::Exit
|
||||
ExitWithCode(i32),
|
||||
}
|
||||
|
||||
impl ControlFlow {
|
||||
/// Alias for [`ExitWithCode`]`(0)`.
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const Exit: Self = Self::ExitWithCode(0);
|
||||
|
||||
/// Sets this to [`Poll`].
|
||||
///
|
||||
/// [`Poll`]: Self::Poll
|
||||
pub fn set_poll(&mut self) {
|
||||
*self = Self::Poll;
|
||||
}
|
||||
|
||||
/// Sets this to [`Wait`].
|
||||
///
|
||||
/// [`Wait`]: Self::Wait
|
||||
pub fn set_wait(&mut self) {
|
||||
*self = Self::Wait;
|
||||
}
|
||||
|
||||
/// Sets this to [`WaitUntil`]`(instant)`.
|
||||
///
|
||||
/// [`WaitUntil`]: Self::WaitUntil
|
||||
pub fn set_wait_until(&mut self, instant: Instant) {
|
||||
*self = Self::WaitUntil(instant);
|
||||
}
|
||||
|
||||
/// Sets this to wait until a timeout has expired.
|
||||
///
|
||||
/// In most cases, this is set to [`WaitUntil`]. However, if the timeout overflows, it is
|
||||
/// instead set to [`Wait`].
|
||||
///
|
||||
/// [`WaitUntil`]: Self::WaitUntil
|
||||
/// [`Wait`]: Self::Wait
|
||||
pub fn set_wait_timeout(&mut self, timeout: Duration) {
|
||||
match Instant::now().checked_add(timeout) {
|
||||
Some(instant) => self.set_wait_until(instant),
|
||||
None => self.set_wait(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets this to [`ExitWithCode`]`(code)`.
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
pub fn set_exit_with_code(&mut self, code: i32) {
|
||||
*self = Self::ExitWithCode(code);
|
||||
}
|
||||
|
||||
/// Sets this to [`Exit`].
|
||||
///
|
||||
/// [`Exit`]: Self::Exit
|
||||
pub fn set_exit(&mut self) {
|
||||
*self = Self::Exit;
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for ControlFlow {
|
||||
#[inline(always)]
|
||||
fn default() -> Self {
|
||||
Self::Poll
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Alias for [`EventLoopBuilder::new().build()`].
|
||||
///
|
||||
/// [`EventLoopBuilder::new().build()`]: EventLoopBuilder::build
|
||||
#[inline]
|
||||
pub fn new() -> EventLoop<()> {
|
||||
EventLoopBuilder::new().build()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for EventLoop<()> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
#[deprecated = "Use `EventLoopBuilder::<T>::with_user_event().build()` instead."]
|
||||
pub fn with_user_event() -> EventLoop<T> {
|
||||
EventLoopBuilder::<T>::with_user_event().build()
|
||||
}
|
||||
|
||||
/// Hijacks the calling thread and initializes the winit event loop with the provided
|
||||
/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
|
||||
/// access any data from the calling context.
|
||||
///
|
||||
/// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
|
||||
/// event loop's behavior.
|
||||
///
|
||||
/// Any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11 / Wayland:** The program terminates with exit code 1 if the display server
|
||||
/// disconnects.
|
||||
///
|
||||
/// [`ControlFlow`]: crate::event_loop::ControlFlow
|
||||
#[inline]
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events to the main event loop.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
event_loop_proxy: self.event_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl<T> HasRawDisplayHandle for EventLoop<T> {
|
||||
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
|
||||
fn raw_display_handle(&self) -> RawDisplayHandle {
|
||||
self.event_loop.window_target().p.raw_display_handle()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for EventLoop<T> {
|
||||
type Target = EventLoopWindowTarget<T>;
|
||||
fn deref(&self) -> &EventLoopWindowTarget<T> {
|
||||
self.event_loop.window_target()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
#[allow(clippy::useless_conversion)] // false positive on some platforms
|
||||
self.p
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
///
|
||||
/// Returns `None` if it can't identify any monitor as a primary one.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// **Wayland:** Always returns `None`.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
self.p
|
||||
.primary_monitor()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Change if or when [`DeviceEvent`]s are captured.
|
||||
///
|
||||
/// Since the [`DeviceEvent`] capture can lead to high CPU usage for unfocused windows, winit
|
||||
/// will ignore them by default for unfocused windows on Linux/BSD. This method allows changing
|
||||
/// this at runtime to explicitly capture them again.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / macOS / iOS / Android / Orbital:** Unsupported.
|
||||
///
|
||||
/// [`DeviceEvent`]: crate::event::DeviceEvent
|
||||
pub fn listen_device_events(&self, _allowed: DeviceEvents) {
|
||||
#[cfg(any(x11_platform, wasm_platform, wayland_platform, windows))]
|
||||
self.p.listen_device_events(_allowed);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl<T> HasRawDisplayHandle for EventLoopWindowTarget<T> {
|
||||
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
|
||||
fn raw_display_handle(&self) -> RawDisplayHandle {
|
||||
self.p.raw_display_handle()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to [`EventLoop`].
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
event_loop_proxy: self.event_loop_proxy.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the [`EventLoop`] from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated [`EventLoop`] no longer exists.
|
||||
///
|
||||
/// [`UserEvent(event)`]: Event::UserEvent
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an [`EventLoopProxy`] attempts to wake up an [`EventLoop`] that
|
||||
/// no longer exists.
|
||||
///
|
||||
/// Contains the original event given to [`EventLoopProxy::send_event`].
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed<T>(pub T);
|
||||
|
||||
impl<T> fmt::Display for EventLoopClosed<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.write_str("Tried to wake up a closed `EventLoop`")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
|
||||
|
||||
/// Control when device events are captured.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Default)]
|
||||
pub enum DeviceEvents {
|
||||
/// Report device events regardless of window focus.
|
||||
Always,
|
||||
/// Only capture device events while the window is focused.
|
||||
#[default]
|
||||
WhenFocused,
|
||||
/// Never capture device events.
|
||||
Never,
|
||||
}
|
||||
129
src/icon.rs
129
src/icon.rs
@@ -1,129 +0,0 @@
|
||||
use crate::platform_impl::PlatformIcon;
|
||||
use std::{error::Error, fmt, io, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Pixel {
|
||||
pub(crate) r: u8,
|
||||
pub(crate) g: u8,
|
||||
pub(crate) b: u8,
|
||||
pub(crate) a: u8,
|
||||
}
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug)]
|
||||
/// An error produced when using [`Icon::from_rgba`] with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount {
|
||||
width: u32,
|
||||
height: u32,
|
||||
width_x_height: usize,
|
||||
pixel_count: usize,
|
||||
},
|
||||
/// Produced when underlying OS functionality failed to create the icon
|
||||
OsError(io::Error),
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(f,
|
||||
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
|
||||
),
|
||||
BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
} => write!(f,
|
||||
"The specified dimensions ({width:?}x{height:?}) don't match the number of pixels supplied by the `rgba` argument ({pixel_count:?}). For those dimensions, the expected pixel count is {width_x_height:?}.",
|
||||
),
|
||||
BadIcon::OsError(e) => write!(f, "OS error when instantiating the icon: {e:?}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {
|
||||
fn source(&self) -> Option<&(dyn Error + 'static)> {
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct RgbaIcon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
/// For platforms which don't have window icons (e.g. web)
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct NoIcon;
|
||||
|
||||
#[allow(dead_code)] // These are not used on every platform
|
||||
mod constructors {
|
||||
use super::*;
|
||||
|
||||
impl RgbaIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 {
|
||||
byte_count: rgba.len(),
|
||||
});
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(RgbaIcon {
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl NoIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
// Create the rgba icon anyway to validate the input
|
||||
let _ = RgbaIcon::from_rgba(rgba, width, height)?;
|
||||
Ok(NoIcon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
#[derive(Clone)]
|
||||
pub struct Icon {
|
||||
pub(crate) inner: PlatformIcon,
|
||||
}
|
||||
|
||||
impl fmt::Debug for Icon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
fmt::Debug::fmt(&self.inner, formatter)
|
||||
}
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an icon from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
Ok(Icon {
|
||||
inner: PlatformIcon::from_rgba(rgba, width, height)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
1688
src/keyboard.rs
1688
src/keyboard.rs
File diff suppressed because it is too large
Load Diff
162
src/lib.rs
162
src/lib.rs
@@ -1,162 +0,0 @@
|
||||
//! Winit is a cross-platform window creation and event loop management library.
|
||||
//!
|
||||
//! # Building windows
|
||||
//!
|
||||
//! Before you can build a [`Window`], you first need to build an [`EventLoop`]. This is done with the
|
||||
//! [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! ```
|
||||
//!
|
||||
//! Once this is done there are two ways to create a [`Window`]:
|
||||
//!
|
||||
//! - Calling [`Window::new(&event_loop)`][window_new].
|
||||
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
|
||||
//!
|
||||
//! The first method is the simplest, and will give you default values for everything. The second
|
||||
//! method allows you to customize the way your [`Window`] will look and behave by modifying the
|
||||
//! fields of the [`WindowBuilder`] object before you create the [`Window`].
|
||||
//!
|
||||
//! # Event handling
|
||||
//!
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate [`WindowEvent`]s when certain input events occur, such as a cursor moving over the
|
||||
//! window or a key getting pressed while the window is focused. Devices can generate
|
||||
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
|
||||
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
|
||||
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
|
||||
//!
|
||||
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
|
||||
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
|
||||
//! will run until the `control_flow` argument given to the closure is set to
|
||||
//! [`ControlFlow`]`::`[`ExitWithCode`] (which [`ControlFlow`]`::`[`Exit`] aliases to), at which
|
||||
//! point [`Event`]`::`[`LoopDestroyed`] is emitted and the entire program terminates.
|
||||
//!
|
||||
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
|
||||
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
|
||||
//! most other platforms. However, this model can be re-implemented to an extent with
|
||||
//! [`EventLoopExtRunReturn::run_return`]. See that method's documentation for more reasons about why
|
||||
//! it's discouraged, beyond compatibility reasons.
|
||||
//!
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::{
|
||||
//! event::{Event, WindowEvent},
|
||||
//! event_loop::EventLoop,
|
||||
//! window::WindowBuilder,
|
||||
//! };
|
||||
//!
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
//!
|
||||
//! event_loop.run(move |event, _, control_flow| {
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! control_flow.set_poll();
|
||||
//!
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! control_flow.set_wait();
|
||||
//!
|
||||
//! match event {
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::CloseRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! control_flow.set_exit();
|
||||
//! },
|
||||
//! Event::MainEventsCleared => {
|
||||
//! // Application update code.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! //
|
||||
//! // You only need to call this if you've determined that you need to redraw, in
|
||||
//! // applications which do not always need to. Applications that redraw continuously
|
||||
//! // can just render here instead.
|
||||
//! window.request_redraw();
|
||||
//! },
|
||||
//! Event::RedrawRequested(_) => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferable for applications that do not render continuously to render in
|
||||
//! // this event rather than in MainEventsCleared, since rendering in here allows
|
||||
//! // the program to gracefully handle redraws requested by the OS.
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! ```
|
||||
//!
|
||||
//! [`Event`]`::`[`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
|
||||
//! compared to the value returned by [`Window::id()`][window_id_fn] to determine which [`Window`]
|
||||
//! dispatched the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
|
||||
//! retrieve the raw handle of the window and display (see the [`platform`] module and/or the
|
||||
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
|
||||
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
|
||||
//!
|
||||
//! Note that many platforms will display garbage data in the window's client area if the
|
||||
//! application doesn't render anything to the window by the time the desktop compositor is ready to
|
||||
//! display the window to the user. If you notice this happening, you should create the window with
|
||||
//! [`visible` set to `false`](crate::window::WindowBuilder::with_visible) and explicitly make the
|
||||
//! window visible only once you're ready to render into it.
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoopExtRunReturn::run_return`]: ./platform/run_return/trait.EventLoopExtRunReturn.html#tymethod.run_return
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [event_loop_run]: event_loop::EventLoop::run
|
||||
//! [`ControlFlow`]: event_loop::ControlFlow
|
||||
//! [`Exit`]: event_loop::ControlFlow::Exit
|
||||
//! [`ExitWithCode`]: event_loop::ControlFlow::ExitWithCode
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowId`]: window::WindowId
|
||||
//! [`WindowBuilder`]: window::WindowBuilder
|
||||
//! [window_new]: window::Window::new
|
||||
//! [window_builder_new]: window::WindowBuilder::new
|
||||
//! [window_builder_build]: window::WindowBuilder::build
|
||||
//! [window_id_fn]: window::Window::id
|
||||
//! [`Event`]: event::Event
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`UserEvent`]: event::Event::UserEvent
|
||||
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
|
||||
//! [`platform`]: platform
|
||||
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
|
||||
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(rustdoc::broken_intra_doc_links)]
|
||||
#![deny(clippy::all)]
|
||||
#![cfg_attr(feature = "cargo-clippy", deny(warnings))]
|
||||
// Doc feature labels can be tested locally by running RUSTDOCFLAGS="--cfg=docsrs" cargo +nightly doc
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
#![allow(clippy::missing_safety_doc)]
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate log;
|
||||
#[cfg(feature = "serde")]
|
||||
#[macro_use]
|
||||
extern crate serde;
|
||||
#[macro_use]
|
||||
extern crate bitflags;
|
||||
|
||||
pub mod dpi;
|
||||
#[macro_use]
|
||||
pub mod error;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod keyboard;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
pub mod window;
|
||||
|
||||
pub mod platform;
|
||||
178
src/monitor.rs
178
src/monitor.rs
@@ -1,178 +0,0 @@
|
||||
//! Types useful for interacting with a user's monitors.
|
||||
//!
|
||||
//! If you want to get basic information about a monitor, you can use the
|
||||
//! [`MonitorHandle`] type. This is retrieved from one of the following
|
||||
//! methods, which return an iterator of [`MonitorHandle`]:
|
||||
//! - [`EventLoopWindowTarget::available_monitors`](crate::event_loop::EventLoopWindowTarget::available_monitors).
|
||||
//! - [`Window::available_monitors`](crate::window::Window::available_monitors).
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
platform_impl,
|
||||
};
|
||||
|
||||
/// Describes a fullscreen video mode of a monitor.
|
||||
///
|
||||
/// Can be acquired with [`MonitorHandle::video_modes`].
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) video_mode: platform_impl::VideoMode,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.video_mode.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialOrd for VideoMode {
|
||||
fn partial_cmp(&self, other: &VideoMode) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for VideoMode {
|
||||
fn cmp(&self, other: &VideoMode) -> std::cmp::Ordering {
|
||||
self.monitor().cmp(&other.monitor()).then(
|
||||
self.size()
|
||||
.cmp(&other.size())
|
||||
.then(
|
||||
self.refresh_rate_millihertz()
|
||||
.cmp(&other.refresh_rate_millihertz())
|
||||
.then(self.bit_depth().cmp(&other.bit_depth())),
|
||||
)
|
||||
.reverse(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
/// Returns the resolution of this video mode.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.video_mode.size()
|
||||
}
|
||||
|
||||
/// Returns the bit depth of this video mode, as in how many bits you have
|
||||
/// available per color. This is generally 24 bits or 32 bits on modern
|
||||
/// systems, depending on whether the alpha channel is counted or not.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / Orbital:** Always returns 32.
|
||||
/// - **iOS:** Always returns 32.
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.video_mode.bit_depth()
|
||||
}
|
||||
|
||||
/// Returns the refresh rate of this video mode in mHz.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> u32 {
|
||||
self.video_mode.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the monitor that this video mode is valid for. Each monitor has
|
||||
/// a separate set of valid video modes.
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle {
|
||||
inner: self.video_mode.monitor(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}x{} @ {} mHz ({} bpp)",
|
||||
self.size().width,
|
||||
self.size().height,
|
||||
self.refresh_rate_millihertz(),
|
||||
self.bit_depth()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to a monitor.
|
||||
///
|
||||
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) inner: platform_impl::MonitorHandle,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
///
|
||||
/// Returns `None` if the monitor doesn't exist anymore.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns None
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.inner.name()
|
||||
}
|
||||
|
||||
/// Returns the monitor's resolution.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.inner.size()
|
||||
}
|
||||
|
||||
/// Returns the top-left corner position of the monitor relative to the larger full
|
||||
/// screen area.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
self.inner.position()
|
||||
}
|
||||
|
||||
/// The monitor refresh rate used by the system.
|
||||
///
|
||||
/// Return `Some` if succeed, or `None` if failed, which usually happens when the monitor
|
||||
/// the window is on is removed.
|
||||
///
|
||||
/// When using exclusive fullscreen, the refresh rate of the [`VideoMode`] that was used to
|
||||
/// enter fullscreen should be used instead.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
|
||||
self.inner.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
|
||||
///
|
||||
/// See the [`dpi`](crate::dpi) module for more information.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
|
||||
/// - **Android:** Always returns 1.0.
|
||||
/// - **Web:** Always returns 1.0
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.inner.scale_factor()
|
||||
}
|
||||
|
||||
/// Returns all fullscreen video modes supported by this monitor.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns an empty iterator
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
self.inner
|
||||
.video_modes()
|
||||
.map(|video_mode| VideoMode { video_mode })
|
||||
}
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
use crate::{
|
||||
event_loop::{EventLoop, EventLoopBuilder, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use android_activity::{AndroidApp, ConfigurationRef, Rect};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {}
|
||||
|
||||
impl<T> EventLoopExtAndroid for EventLoop<T> {}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Android.
|
||||
pub trait EventLoopWindowTargetExtAndroid {}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn content_rect(&self) -> Rect;
|
||||
|
||||
fn config(&self) -> ConfigurationRef;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
fn content_rect(&self) -> Rect {
|
||||
self.window.content_rect()
|
||||
}
|
||||
|
||||
fn config(&self) -> ConfigurationRef {
|
||||
self.window.config()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to Android.
|
||||
pub trait WindowBuilderExtAndroid {}
|
||||
|
||||
impl WindowBuilderExtAndroid for WindowBuilder {}
|
||||
|
||||
pub trait EventLoopBuilderExtAndroid {
|
||||
/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
|
||||
///
|
||||
/// This must be called on Android since the `AndroidApp` is not global state.
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
|
||||
|
||||
/// Calling this will mark the volume keys to be manually handled by the application
|
||||
///
|
||||
/// Default is to let the operating system handle the volume keys
|
||||
fn handle_volume_keys(&mut self) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
|
||||
self.platform_specific.android_app = Some(app);
|
||||
self
|
||||
}
|
||||
|
||||
fn handle_volume_keys(&mut self) -> &mut Self {
|
||||
self.platform_specific.ignore_volume_keys = false;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Re-export of the `android_activity` API
|
||||
///
|
||||
/// Winit re-exports the `android_activity` API for convenience so that most
|
||||
/// applications can rely on the Winit crate to resolve the required version of
|
||||
/// `android_activity` and avoid any chance of a conflict between Winit and the
|
||||
/// application crate.
|
||||
///
|
||||
/// Unlike most libraries there can only be a single implementation
|
||||
/// of the `android_activity` glue crate linked with an application because
|
||||
/// it is responsible for the application's `android_main()` entry point.
|
||||
///
|
||||
/// Since Winit depends on a specific version of `android_activity` the simplest
|
||||
/// way to avoid creating a conflict is for applications to avoid explicitly
|
||||
/// depending on the `android_activity` crate, and instead consume the API that
|
||||
/// is re-exported by Winit.
|
||||
///
|
||||
/// For compatibility applications should then import the `AndroidApp` type for
|
||||
/// their `android_main(app: AndroidApp)` function like:
|
||||
/// ```rust
|
||||
/// #[cfg(target_os="android")]
|
||||
/// use winit::platform::android::activity::AndroidApp;
|
||||
/// ```
|
||||
pub mod activity {
|
||||
pub use android_activity::*;
|
||||
}
|
||||
@@ -1,300 +0,0 @@
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use objc2::rc::Id;
|
||||
|
||||
use crate::{
|
||||
event_loop::EventLoop,
|
||||
monitor::{MonitorHandle, VideoMode},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to iOS.
|
||||
pub trait EventLoopExtIOS {
|
||||
/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
|
||||
fn idiom(&self) -> Idiom;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
|
||||
fn idiom(&self) -> Idiom {
|
||||
self.event_loop.idiom()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to iOS.
|
||||
pub trait WindowExtIOS {
|
||||
/// Returns a pointer to the [`UIWindow`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
fn ui_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIViewController`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIViewController`]: https://developer.apple.com/documentation/uikit/uiviewcontroller?language=objc
|
||||
fn ui_view_controller(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIView`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
|
||||
fn ui_view(&self) -> *mut c_void;
|
||||
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn set_scale_factor(&self, scale_factor: f64);
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController attemptRotationToDeviceOrientation]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621400-attemptrotationtodeviceorientati?language=objc).
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool);
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool);
|
||||
}
|
||||
|
||||
impl WindowExtIOS for Window {
|
||||
#[inline]
|
||||
fn ui_window(&self) -> *mut c_void {
|
||||
self.window.ui_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view_controller(&self) -> *mut c_void {
|
||||
self.window.ui_view_controller()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view(&self) -> *mut c_void {
|
||||
self.window.ui_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_scale_factor(&self, scale_factor: f64) {
|
||||
self.window.set_scale_factor(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.window.set_valid_orientations(valid_orientations)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_home_indicator_hidden(hidden)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
self.window
|
||||
.set_preferred_screen_edges_deferring_system_gestures(edges)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_status_bar_hidden(hidden)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to iOS.
|
||||
pub trait WindowBuilderExtIOS {
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn with_scale_factor(self, scale_factor: f64) -> WindowBuilder;
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc).
|
||||
fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_prefers_home_indicator_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
|
||||
fn with_prefers_status_bar_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtIOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_scale_factor(mut self, scale_factor: f64) -> WindowBuilder {
|
||||
self.platform_specific.scale_factor = Some(scale_factor);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> WindowBuilder {
|
||||
self.platform_specific.valid_orientations = valid_orientations;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_home_indicator_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_home_indicator_hidden = hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
mut self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific
|
||||
.preferred_screen_edges_deferring_system_gestures = edges;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_status_bar_hidden = hidden;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to iOS.
|
||||
pub trait MonitorHandleExtIOS {
|
||||
/// Returns a pointer to the [`UIScreen`] that is used by this monitor.
|
||||
///
|
||||
/// [`UIScreen`]: https://developer.apple.com/documentation/uikit/uiscreen?language=objc
|
||||
fn ui_screen(&self) -> *mut c_void;
|
||||
|
||||
/// Returns the preferred [`VideoMode`] for this monitor.
|
||||
///
|
||||
/// This translates to a call to [`-[UIScreen preferredMode]`](https://developer.apple.com/documentation/uikit/uiscreen/1617823-preferredmode?language=objc).
|
||||
fn preferred_video_mode(&self) -> VideoMode;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtIOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn ui_screen(&self) -> *mut c_void {
|
||||
Id::as_ptr(self.inner.ui_screen()) as *mut c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn preferred_video_mode(&self) -> VideoMode {
|
||||
VideoMode {
|
||||
video_mode: self.inner.preferred_video_mode(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Valid orientations for a particular [`Window`].
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum ValidOrientations {
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
#[default]
|
||||
LandscapeAndPortrait,
|
||||
|
||||
Landscape,
|
||||
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
Portrait,
|
||||
}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum Idiom {
|
||||
Unspecified,
|
||||
|
||||
/// iPhone and iPod touch.
|
||||
Phone,
|
||||
|
||||
/// iPad.
|
||||
Pad,
|
||||
|
||||
/// tvOS and Apple TV.
|
||||
TV,
|
||||
CarPlay,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
/// The [edges] of a screen.
|
||||
///
|
||||
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct ScreenEdge: u8 {
|
||||
const NONE = 0;
|
||||
const TOP = 1 << 0;
|
||||
const LEFT = 1 << 1;
|
||||
const BOTTOM = 1 << 2;
|
||||
const RIGHT = 1 << 3;
|
||||
const ALL = ScreenEdge::TOP.bits() | ScreenEdge::LEFT.bits()
|
||||
| ScreenEdge::BOTTOM.bits() | ScreenEdge::RIGHT.bits();
|
||||
}
|
||||
}
|
||||
@@ -1,362 +0,0 @@
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use objc2::rc::Id;
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn ns_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn ns_view(&self) -> *mut c_void;
|
||||
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
|
||||
/// Returns whether or not the window has shadow.
|
||||
fn has_shadow(&self) -> bool;
|
||||
|
||||
/// Sets whether or not the window has shadow.
|
||||
fn set_has_shadow(&self, has_shadow: bool);
|
||||
|
||||
/// Get the window's edit state.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```ignore
|
||||
/// WindowEvent::CloseRequested => {
|
||||
/// if window.is_document_edited() {
|
||||
/// // Show the user a save pop-up or similar
|
||||
/// } else {
|
||||
/// // Close the window
|
||||
/// drop(window);
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
fn is_document_edited(&self) -> bool;
|
||||
|
||||
/// Put the window in a state which indicates a file save is required.
|
||||
fn set_document_edited(&self, edited: bool);
|
||||
|
||||
/// Set option as alt behavior as described in [`OptionAsAlt`].
|
||||
///
|
||||
/// This will ignore diacritical marks and accent characters from
|
||||
/// being processed as received characters. Instead, the input
|
||||
/// device's raw character will be placed in event queues with the
|
||||
/// Alt modifier set.
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_option_as_alt`].
|
||||
fn option_as_alt(&self) -> OptionAsAlt;
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn ns_window(&self) -> *mut c_void {
|
||||
self.window.ns_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ns_view(&self) -> *mut c_void {
|
||||
self.window.ns_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.simple_fullscreen()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.set_simple_fullscreen(fullscreen)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_shadow(&self) -> bool {
|
||||
self.window.has_shadow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_has_shadow(&self, has_shadow: bool) {
|
||||
self.window.set_has_shadow(has_shadow)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_document_edited(&self) -> bool {
|
||||
self.window.is_document_edited()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_document_edited(&self, edited: bool) {
|
||||
self.window.set_document_edited(edited)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt) {
|
||||
self.window.set_option_as_alt(option_as_alt)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn option_as_alt(&self) -> OptionAsAlt {
|
||||
self.window.option_as_alt()
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
#[default]
|
||||
Regular,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the [`WindowBuilder::with_decorations`] method:
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExtMacOS {
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool)
|
||||
-> WindowBuilder;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> WindowBuilder;
|
||||
/// Hides the window title.
|
||||
fn with_title_hidden(self, title_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar.
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar buttons.
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> WindowBuilder;
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> WindowBuilder;
|
||||
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> WindowBuilder;
|
||||
fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder;
|
||||
/// Window accepts click-through mouse events.
|
||||
fn with_accepts_first_mouse(self, accepts_first_mouse: bool) -> WindowBuilder;
|
||||
/// Set how the <kbd>Option</kbd> keys are interpreted.
|
||||
///
|
||||
/// See [`WindowExtMacOS::set_option_as_alt`] for details on what this means if set.
|
||||
fn with_option_as_alt(self, option_as_alt: OptionAsAlt) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtMacOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(
|
||||
mut self,
|
||||
movable_by_window_background: bool,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> WindowBuilder {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> WindowBuilder {
|
||||
self.platform_specific.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder {
|
||||
self.platform_specific.has_shadow = has_shadow;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_accepts_first_mouse(mut self, accepts_first_mouse: bool) -> WindowBuilder {
|
||||
self.platform_specific.accepts_first_mouse = accepts_first_mouse;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_option_as_alt(mut self, option_as_alt: OptionAsAlt) -> WindowBuilder {
|
||||
self.platform_specific.option_as_alt = option_as_alt;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventLoopBuilderExtMacOS {
|
||||
/// Sets the activation policy for the application.
|
||||
///
|
||||
/// It is set to [`ActivationPolicy::Regular`] by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Set the activation policy to "accessory".
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::{EventLoopBuilderExtMacOS, ActivationPolicy};
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_activation_policy(ActivationPolicy::Accessory);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self;
|
||||
|
||||
/// Used to control whether a default menubar menu is created.
|
||||
///
|
||||
/// Menu creation is enabled by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable creating a default menubar.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::EventLoopBuilderExtMacOS;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_default_menu(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self;
|
||||
|
||||
/// Used to prevent the application from automatically activating when launched if
|
||||
/// another application is already active.
|
||||
///
|
||||
/// The default behavior is to ignore other applications and activate when launched.
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtMacOS for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self {
|
||||
self.platform_specific.default_menu = enable;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self {
|
||||
self.platform_specific.activate_ignoring_other_apps = ignore;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
self.inner.ns_screen().map(|s| Id::as_ptr(&s) as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to macOS.
|
||||
pub trait EventLoopWindowTargetExtMacOS {
|
||||
/// Hide the entire application. In most applications this is typically triggered with Command-H.
|
||||
fn hide_application(&self);
|
||||
/// Hide the other applications. In most applications this is typically triggered with Command+Option-H.
|
||||
fn hide_other_applications(&self);
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
|
||||
fn hide_application(&self) {
|
||||
self.p.hide_application()
|
||||
}
|
||||
|
||||
fn hide_other_applications(&self) {
|
||||
self.p.hide_other_applications()
|
||||
}
|
||||
}
|
||||
|
||||
/// Option as alt behavior.
|
||||
///
|
||||
/// The default is `None`.
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum OptionAsAlt {
|
||||
/// The left `Option` key is treated as `Alt`.
|
||||
OnlyLeft,
|
||||
|
||||
/// The right `Option` key is treated as `Alt`.
|
||||
OnlyRight,
|
||||
|
||||
/// Both `Option` keys are treated as `Alt`.
|
||||
Both,
|
||||
|
||||
/// No special handling is applied for `Option` key.
|
||||
#[default]
|
||||
None,
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow OS-specific modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//! - `web`
|
||||
//!
|
||||
//! And the following platform-specific module:
|
||||
//!
|
||||
//! - `run_return` (available on `windows`, `unix`, `macos`, and `android`)
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
|
||||
#[cfg(android_platform)]
|
||||
pub mod android;
|
||||
#[cfg(ios_platform)]
|
||||
pub mod ios;
|
||||
#[cfg(macos_platform)]
|
||||
pub mod macos;
|
||||
#[cfg(orbital_platform)]
|
||||
pub mod orbital;
|
||||
#[cfg(wayland_platform)]
|
||||
pub mod wayland;
|
||||
#[cfg(wasm_platform)]
|
||||
pub mod web;
|
||||
#[cfg(windows_platform)]
|
||||
pub mod windows;
|
||||
#[cfg(x11_platform)]
|
||||
pub mod x11;
|
||||
|
||||
pub mod modifier_supplement;
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
orbital_platform
|
||||
))]
|
||||
pub mod run_return;
|
||||
pub mod scancode;
|
||||
@@ -1,24 +0,0 @@
|
||||
#![cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform))]
|
||||
|
||||
use crate::keyboard::Key;
|
||||
|
||||
/// Additional methods for the `KeyEvent` which cannot be implemented on all
|
||||
/// platforms.
|
||||
pub trait KeyEventExtModifierSupplement {
|
||||
/// Identical to `KeyEvent::text` but this is affected by <kbd>Ctrl</kbd>.
|
||||
///
|
||||
/// For example, pressing <kbd>Ctrl</kbd>+<kbd>a</kbd> produces `Some("\x01")`.
|
||||
fn text_with_all_modifiers(&self) -> Option<&str>;
|
||||
|
||||
/// This value ignores all modifiers including,
|
||||
/// but not limited to <kbd>Shift</kbd>, <kbd>Caps Lock</kbd>,
|
||||
/// and <kbd>Ctrl</kbd>. In most cases this means that the
|
||||
/// unicode character in the resulting string is lowercase.
|
||||
///
|
||||
/// This is useful for key-bindings / shortcut key combinations.
|
||||
///
|
||||
/// In case `logical_key` reports `Dead`, this will still report the
|
||||
/// key as `Character` according to the current keyboard layout. This value
|
||||
/// cannot be `Dead`.
|
||||
fn key_without_modifiers(&self) -> Key;
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
// There are no Orbital specific traits yet.
|
||||
@@ -1,53 +0,0 @@
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
/// Additional methods on [`EventLoop`] to return control flow to the caller.
|
||||
pub trait EventLoopExtRunReturn {
|
||||
/// A type provided by the user that can be passed through [`Event::UserEvent`].
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the `winit` event loop.
|
||||
///
|
||||
/// Unlike [`EventLoop::run`], this function accepts non-`'static` (i.e. non-`move`) closures
|
||||
/// and returns control flow to the caller when `control_flow` is set to [`ControlFlow::Exit`].
|
||||
///
|
||||
/// # Caveats
|
||||
///
|
||||
/// Despite its appearance at first glance, this is *not* a perfect replacement for
|
||||
/// `poll_events`. For example, this function will not return on Windows or macOS while a
|
||||
/// window is getting resized, resulting in all application logic outside of the
|
||||
/// `event_handler` closure not running until the resize operation ends. Other OS operations
|
||||
/// may also result in such freezes. This behavior is caused by fundamental limitations in the
|
||||
/// underlying OS APIs, which cannot be hidden by `winit` without severe stability repercussions.
|
||||
///
|
||||
/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11 / Wayland:** This function returns `1` upon disconnection from
|
||||
/// the display server.
|
||||
fn run_return<F>(&mut self, event_handler: F) -> i32
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtRunReturn for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_return<F>(&mut self, event_handler: F) -> i32
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
),
|
||||
{
|
||||
self.event_loop.run_return(event_handler)
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
#![cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform))]
|
||||
|
||||
use crate::keyboard::KeyCode;
|
||||
|
||||
// TODO: Describe what this value contains for each platform
|
||||
|
||||
/// Additional methods for the [`KeyCode`] type that allow the user to access the platform-specific
|
||||
/// scancode.
|
||||
///
|
||||
/// [`KeyCode`]: crate::keyboard::KeyCode
|
||||
pub trait KeyCodeExtScancode {
|
||||
/// The raw value of the platform-specific physical key identifier.
|
||||
///
|
||||
/// Returns `Some(key_id)` if the conversion was succesful; returns `None` otherwise.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Windows:** A 16bit extended scancode
|
||||
/// - **Wayland/X11**: A 32-bit linux scancode, which is X11/Wayland keycode subtracted by 8.
|
||||
fn to_scancode(self) -> Option<u32>;
|
||||
|
||||
/// Constructs a `KeyCode` from a platform-specific physical key identifier.
|
||||
///
|
||||
/// Note that this conversion may be lossy, i.e. converting the returned `KeyCode` back
|
||||
/// using `to_scancode` might not yield the original value.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Wayland/X11**: A 32-bit linux scancode. When building from X11/Wayland keycode subtract
|
||||
/// `8` to get the value you wanted.
|
||||
fn from_scancode(scancode: u32) -> KeyCode;
|
||||
}
|
||||
@@ -1,146 +0,0 @@
|
||||
use std::os::raw;
|
||||
|
||||
use sctk::reexports::client::Proxy;
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use crate::platform_impl::{
|
||||
ApplicationName, Backend, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
|
||||
Window as LinuxWindow,
|
||||
};
|
||||
|
||||
pub use crate::window::Theme;
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Wayland.
|
||||
pub trait EventLoopWindowTargetExtWayland {
|
||||
/// True if the [`EventLoopWindowTarget`] uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this
|
||||
/// [`EventLoopWindowTarget`].
|
||||
///
|
||||
/// Returns `None` if the [`EventLoop`] doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the winit [`EventLoop`] is destroyed.
|
||||
///
|
||||
/// [`EventLoop`]: crate::event_loop::EventLoop
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtWayland for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::Wayland(ref p) => {
|
||||
Some(p.connection.display().id().as_ptr() as *mut _)
|
||||
}
|
||||
#[cfg(x11_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopBuilder`] that are specific to Wayland.
|
||||
pub trait EventLoopBuilderExtWayland {
|
||||
/// Force using Wayland.
|
||||
fn with_wayland(&mut self) -> &mut Self;
|
||||
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWayland for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_wayland(&mut self) -> &mut Self {
|
||||
self.platform_specific.forced_backend = Some(Backend::Wayland);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Wayland.
|
||||
pub trait WindowExtWayland {
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl WindowExtWayland for Window {
|
||||
#[inline]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.surface().id().as_ptr() as *mut _),
|
||||
#[cfg(x11_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.display().id().as_ptr() as *mut _),
|
||||
#[cfg(x11_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to Wayland.
|
||||
pub trait WindowBuilderExtWayland {
|
||||
/// Build window with the given name.
|
||||
///
|
||||
/// The `general` name sets an application ID, which should match the `.desktop`
|
||||
/// file destributed with your program. The `instance` is a `no-op`.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWayland for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
|
||||
self.platform_specific.name = Some(ApplicationName::new(general.into(), instance.into()));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Wayland.
|
||||
pub trait MonitorHandleExtWayland {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWayland for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
//! The web target does not automatically insert the canvas element object into the web page, to
|
||||
//! allow end users to determine how the page should be laid out. Use the [`WindowExtWebSys`] trait
|
||||
//! to retrieve the canvas from the Window. Alternatively, use the [`WindowBuilderExtWebSys`] trait
|
||||
//! to provide your own canvas.
|
||||
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::ControlFlow;
|
||||
use crate::event_loop::EventLoop;
|
||||
use crate::event_loop::EventLoopWindowTarget;
|
||||
use crate::window::WindowBuilder;
|
||||
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
pub trait WindowExtWebSys {
|
||||
/// Only returns the canvas if called from inside the window.
|
||||
fn canvas(&self) -> Option<HtmlCanvasElement>;
|
||||
|
||||
/// Whether the browser reports the preferred color scheme to be "dark".
|
||||
fn is_dark_mode(&self) -> bool;
|
||||
}
|
||||
|
||||
pub trait WindowBuilderExtWebSys {
|
||||
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
|
||||
|
||||
/// Whether `event.preventDefault` should be automatically called to prevent event propagation
|
||||
/// when appropriate.
|
||||
///
|
||||
/// For example, mouse wheel events are only handled by the canvas by default. This avoids
|
||||
/// the default behavior of scrolling the page.
|
||||
///
|
||||
/// Some events are impossible to prevent. E.g. Firefox allows to access the native browser
|
||||
/// context menu with Shift+Rightclick.
|
||||
fn with_prevent_default(self, prevent_default: bool) -> Self;
|
||||
|
||||
/// Whether the canvas should be focusable using the tab key. This is necessary to capture
|
||||
/// canvas keyboard events.
|
||||
fn with_focusable(self, focusable: bool) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWebSys for WindowBuilder {
|
||||
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
|
||||
self.platform_specific.canvas = canvas;
|
||||
|
||||
self
|
||||
}
|
||||
|
||||
fn with_prevent_default(mut self, prevent_default: bool) -> Self {
|
||||
self.platform_specific.prevent_default = prevent_default;
|
||||
|
||||
self
|
||||
}
|
||||
|
||||
fn with_focusable(mut self, focusable: bool) -> Self {
|
||||
self.platform_specific.focusable = focusable;
|
||||
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to the web.
|
||||
pub trait EventLoopExtWebSys {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the winit event loop.
|
||||
///
|
||||
/// Unlike `run`, this returns immediately, and doesn't throw an exception in order to
|
||||
/// satisfy its `!` return type.
|
||||
///
|
||||
/// Once the event loop has been destroyed, it's possible to reinitialize another event loop
|
||||
/// by calling this function again. This can be useful if you want to recreate the event loop
|
||||
/// while the WebAssembly module is still loaded. For example, this can be used to recreate the
|
||||
/// event loop when switching between tabs on a single page application.
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static
|
||||
+ FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWebSys for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static
|
||||
+ FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
),
|
||||
{
|
||||
self.event_loop.spawn(event_handler)
|
||||
}
|
||||
}
|
||||
@@ -1,363 +0,0 @@
|
||||
use std::{ffi::c_void, path::Path};
|
||||
|
||||
use crate::{
|
||||
dpi::PhysicalSize,
|
||||
event::{DeviceId, KeyEvent},
|
||||
event_loop::EventLoopBuilder,
|
||||
keyboard::Key,
|
||||
monitor::MonitorHandle,
|
||||
platform::modifier_supplement::KeyEventExtModifierSupplement,
|
||||
platform_impl::WinIcon,
|
||||
window::{BadIcon, Icon, Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Window Handle type used by Win32 API
|
||||
pub type HWND = isize;
|
||||
/// Menu Handle type used by Win32 API
|
||||
pub type HMENU = isize;
|
||||
/// Monitor Handle type used by Win32 API
|
||||
pub type HMONITOR = isize;
|
||||
/// Instance Handle type used by Win32 API
|
||||
pub type HINSTANCE = isize;
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopBuilderExtWindows {
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
///
|
||||
/// # `Window` caveats
|
||||
///
|
||||
/// Note that any `Window` created on the new thread will be destroyed when the thread
|
||||
/// terminates. Attempting to use a `Window` after its parent thread terminates has
|
||||
/// unspecified, although explicitly not undefined, behavior.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
|
||||
/// Whether to enable process-wide DPI awareness.
|
||||
///
|
||||
/// By default, `winit` will attempt to enable process-wide DPI awareness. If
|
||||
/// that's undesirable, you can disable it with this function.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable process-wide DPI awareness.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_dpi_aware(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self;
|
||||
|
||||
/// A callback to be executed before dispatching a win32 message to the window procedure.
|
||||
/// Return true to disable winit's internal message dispatching.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use windows_sys::Win32::UI::WindowsAndMessaging::{ACCEL, CreateAcceleratorTableW, TranslateAcceleratorW, DispatchMessageW, TranslateMessage, MSG};
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_msg_hook(|msg|{
|
||||
/// let msg = msg as *const MSG;
|
||||
/// # let accels: Vec<ACCEL> = Vec::new();
|
||||
/// let translated = unsafe {
|
||||
/// TranslateAcceleratorW(
|
||||
/// (*msg).hwnd,
|
||||
/// CreateAcceleratorTableW(accels.as_ptr() as _, 1),
|
||||
/// msg,
|
||||
/// ) == 1
|
||||
/// };
|
||||
/// translated
|
||||
/// });
|
||||
/// ```
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWindows for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self {
|
||||
self.platform_specific.dpi_aware = dpi_aware;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static,
|
||||
{
|
||||
self.platform_specific.msg_hook = Some(Box::new(callback));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Returns the HINSTANCE of the window
|
||||
fn hinstance(&self) -> HINSTANCE;
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn hwnd(&self) -> HWND;
|
||||
|
||||
/// Enables or disables mouse and keyboard input to the specified window.
|
||||
///
|
||||
/// A window must be enabled before it can be activated.
|
||||
/// If an application has create a modal dialog box by disabling its owner window
|
||||
/// (as described in [`WindowBuilderExtWindows::with_owner_window`]), the application must enable
|
||||
/// the owner window before destroying the dialog box.
|
||||
/// Otherwise, another window will receive the keyboard focus and be activated.
|
||||
///
|
||||
/// If a child window is disabled, it is ignored when the system tries to determine which
|
||||
/// window should receive mouse messages.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enablewindow#remarks>
|
||||
/// and <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#disabled-windows>
|
||||
fn set_enable(&self, enabled: bool);
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
|
||||
/// Whether to show or hide the window icon in the taskbar.
|
||||
fn set_skip_taskbar(&self, skip: bool);
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn set_undecorated_shadow(&self, shadow: bool);
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn hinstance(&self) -> HINSTANCE {
|
||||
self.window.hinstance()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hwnd(&self) -> HWND {
|
||||
self.window.hwnd()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_enable(&self, enabled: bool) {
|
||||
self.window.set_enable(enabled)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_skip_taskbar(&self, skip: bool) {
|
||||
self.window.set_skip_taskbar(skip)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_undecorated_shadow(&self, shadow: bool) {
|
||||
self.window.set_undecorated_shadow(shadow)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExtWindows {
|
||||
/// Set an owner to the window to be created. Can be used to create a dialog box, for example.
|
||||
/// This only works when [`WindowBuilder::with_parent_window`] isn't called or set to `None`.
|
||||
/// Can be used in combination with [`WindowExtWindows::set_enable(false)`](WindowExtWindows::set_enable)
|
||||
/// on the owner window to create a modal dialog box.
|
||||
///
|
||||
/// From MSDN:
|
||||
/// - An owned window is always above its owner in the z-order.
|
||||
/// - The system automatically destroys an owned window when its owner is destroyed.
|
||||
/// - An owned window is hidden when its owner is minimized.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#owned-windows>
|
||||
fn with_owner_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// Sets a menu on the window to be created.
|
||||
///
|
||||
/// Parent and menu are mutually exclusive; a child window cannot have a menu!
|
||||
///
|
||||
/// The menu must have been manually created beforehand with [`CreateMenu`] or similar.
|
||||
///
|
||||
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how the menus look.
|
||||
/// If you use this, it is recommended that you combine it with `with_theme(Some(Theme::Light))` to avoid a jarring effect.
|
||||
///
|
||||
/// [`CreateMenu`]: windows_sys::Win32::UI::WindowsAndMessaging::CreateMenu
|
||||
fn with_menu(self, menu: HMENU) -> WindowBuilder;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Enables or disables drag and drop support (enabled by default). Will interfere with other crates
|
||||
/// that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED` instead of
|
||||
/// `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still attempt to initialize
|
||||
/// COM API regardless of this option. Currently only fullscreen mode does that, but there may be more in the future.
|
||||
/// If you need COM API with `COINIT_MULTITHREADED` you must initialize it before calling any winit functions.
|
||||
/// See <https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks> for more information.
|
||||
fn with_drag_and_drop(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Whether show or hide the window icon in the taskbar.
|
||||
fn with_skip_taskbar(self, skip: bool) -> WindowBuilder;
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// The shadow is hidden by default.
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn with_undecorated_shadow(self, shadow: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWindows for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_owner_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.owner = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_menu(mut self, menu: HMENU) -> WindowBuilder {
|
||||
self.platform_specific.menu = Some(menu);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_drag_and_drop(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.drag_and_drop = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_skip_taskbar(mut self, skip: bool) -> WindowBuilder {
|
||||
self.platform_specific.skip_taskbar = skip;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_undecorated_shadow(mut self, shadow: bool) -> WindowBuilder {
|
||||
self.platform_specific.decoration_shadow = shadow;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> HMONITOR;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> HMONITOR {
|
||||
self.inner.hmonitor()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExtWindows for DeviceId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Icon` that are specific to Windows.
|
||||
pub trait IconExtWindows: Sized {
|
||||
/// Create an icon from a file path.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_path<P: AsRef<Path>>(path: P, size: Option<PhysicalSize<u32>>)
|
||||
-> Result<Self, BadIcon>;
|
||||
|
||||
/// Create an icon from a resource embedded in this executable or library.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
|
||||
}
|
||||
|
||||
impl IconExtWindows for Icon {
|
||||
fn from_path<P: AsRef<Path>>(
|
||||
path: P,
|
||||
size: Option<PhysicalSize<u32>>,
|
||||
) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_path(path, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_resource(ordinal, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
}
|
||||
|
||||
impl KeyEventExtModifierSupplement for KeyEvent {
|
||||
#[inline]
|
||||
fn text_with_all_modifiers(&self) -> Option<&str> {
|
||||
self.platform_specific
|
||||
.text_with_all_modifers
|
||||
.as_ref()
|
||||
.map(|s| s.as_str())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn key_without_modifiers(&self) -> Key {
|
||||
self.platform_specific.key_without_modifiers.clone()
|
||||
}
|
||||
}
|
||||
@@ -1,233 +0,0 @@
|
||||
use std::os::raw;
|
||||
use std::ptr;
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use crate::dpi::Size;
|
||||
use crate::platform_impl::{
|
||||
x11::ffi::XVisualInfo, ApplicationName, Backend, Window as LinuxWindow, XLIB_ERROR_HOOKS,
|
||||
};
|
||||
|
||||
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
|
||||
|
||||
/// The first argument in the provided hook will be the pointer to `XDisplay`
|
||||
/// and the second one the pointer to [`XErrorEvent`]. The returned `bool` is an
|
||||
/// indicator whether the error was handled by the callback.
|
||||
///
|
||||
/// [`XErrorEvent`]: https://linux.die.net/man/3/xerrorevent
|
||||
pub type XlibErrorHook =
|
||||
Box<dyn Fn(*mut std::ffi::c_void, *mut std::ffi::c_void) -> bool + Send + Sync>;
|
||||
|
||||
/// Hook to winit's xlib error handling callback.
|
||||
///
|
||||
/// This method is provided as a safe way to handle the errors comming from X11
|
||||
/// when using xlib in external crates, like glutin for GLX access. Trying to
|
||||
/// handle errors by speculating with `XSetErrorHandler` is [`unsafe`].
|
||||
///
|
||||
/// **Be aware that your hook is always invoked and returning `true` from it will
|
||||
/// prevent `winit` from getting the error itself. It's wise to always return
|
||||
/// `false` if you're not initiated the `Sync`.**
|
||||
///
|
||||
/// [`unsafe`]: https://www.remlab.net/op/xlib.shtml
|
||||
#[inline]
|
||||
pub fn register_xlib_error_hook(hook: XlibErrorHook) {
|
||||
// Append new hook.
|
||||
unsafe {
|
||||
XLIB_ERROR_HOOKS.lock().unwrap().push(hook);
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to X11.
|
||||
pub trait EventLoopWindowTargetExtX11 {
|
||||
/// True if the [`EventLoopWindowTarget`] uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtX11 for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.p.is_wayland()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopBuilder`] that are specific to X11.
|
||||
pub trait EventLoopBuilderExtX11 {
|
||||
/// Force using X11.
|
||||
fn with_x11(&mut self) -> &mut Self;
|
||||
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtX11 for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_x11(&mut self) -> &mut Self {
|
||||
self.platform_specific.forced_backend = Some(Backend::X);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to X11.
|
||||
pub trait WindowExtX11 {
|
||||
/// Returns the ID of the [`Window`] xlib object that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int>;
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl WindowExtX11 for Window {
|
||||
#[inline]
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_window()),
|
||||
#[cfg(wayland_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_display()),
|
||||
#[cfg(wayland_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_screen_id()),
|
||||
#[cfg(wayland_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xcb_connection()),
|
||||
#[cfg(wayland_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to X11.
|
||||
pub trait WindowBuilderExtX11 {
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> Self;
|
||||
|
||||
fn with_x11_screen(self, screen_id: i32) -> Self;
|
||||
|
||||
/// Build window with the given `general` and `instance` names.
|
||||
///
|
||||
/// The `general` sets general class of `WM_CLASS(STRING)`, while `instance` set the
|
||||
/// instance part of it. The resulted property looks like `WM_CLASS(STRING) = "general", "instance"`.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
|
||||
|
||||
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
|
||||
fn with_override_redirect(self, override_redirect: bool) -> Self;
|
||||
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`. Only relevant on X11.
|
||||
fn with_x11_window_type(self, x11_window_type: Vec<XWindowType>) -> Self;
|
||||
|
||||
/// Build window with base size hint. Only implemented on X11.
|
||||
///
|
||||
/// ```
|
||||
/// # use winit::dpi::{LogicalSize, PhysicalSize};
|
||||
/// # use winit::window::WindowBuilder;
|
||||
/// # use winit::platform::x11::WindowBuilderExtX11;
|
||||
/// // Specify the size in logical dimensions like this:
|
||||
/// WindowBuilder::new().with_base_size(LogicalSize::new(400.0, 200.0));
|
||||
///
|
||||
/// // Or specify the size in physical dimensions like this:
|
||||
/// WindowBuilder::new().with_base_size(PhysicalSize::new(400, 200));
|
||||
/// ```
|
||||
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtX11 for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> Self {
|
||||
{
|
||||
self.platform_specific.visual_infos =
|
||||
Some(unsafe { ptr::read(visual_infos as *const XVisualInfo) });
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> Self {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
|
||||
self.platform_specific.name = Some(ApplicationName::new(general.into(), instance.into()));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> Self {
|
||||
self.platform_specific.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_window_type(mut self, x11_window_types: Vec<XWindowType>) -> Self {
|
||||
self.platform_specific.x11_window_types = x11_window_types;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_base_size<S: Into<Size>>(mut self, base_size: S) -> Self {
|
||||
self.platform_specific.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to X11.
|
||||
pub trait MonitorHandleExtX11 {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtX11 for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
@@ -1,521 +0,0 @@
|
||||
use android_activity::input::Keycode;
|
||||
|
||||
use crate::keyboard::{Key, KeyCode, KeyLocation, NativeKey, NativeKeyCode};
|
||||
|
||||
pub fn to_physical_keycode(keycode: Keycode) -> KeyCode {
|
||||
match keycode {
|
||||
Keycode::A => KeyCode::KeyA,
|
||||
Keycode::B => KeyCode::KeyB,
|
||||
Keycode::C => KeyCode::KeyC,
|
||||
Keycode::D => KeyCode::KeyD,
|
||||
Keycode::E => KeyCode::KeyE,
|
||||
Keycode::F => KeyCode::KeyF,
|
||||
Keycode::G => KeyCode::KeyG,
|
||||
Keycode::H => KeyCode::KeyH,
|
||||
Keycode::I => KeyCode::KeyI,
|
||||
Keycode::J => KeyCode::KeyJ,
|
||||
Keycode::K => KeyCode::KeyK,
|
||||
Keycode::L => KeyCode::KeyL,
|
||||
Keycode::M => KeyCode::KeyM,
|
||||
Keycode::N => KeyCode::KeyN,
|
||||
Keycode::O => KeyCode::KeyO,
|
||||
Keycode::P => KeyCode::KeyP,
|
||||
Keycode::Q => KeyCode::KeyQ,
|
||||
Keycode::R => KeyCode::KeyR,
|
||||
Keycode::S => KeyCode::KeyS,
|
||||
Keycode::T => KeyCode::KeyT,
|
||||
Keycode::U => KeyCode::KeyU,
|
||||
Keycode::V => KeyCode::KeyV,
|
||||
Keycode::W => KeyCode::KeyW,
|
||||
Keycode::X => KeyCode::KeyX,
|
||||
Keycode::Y => KeyCode::KeyY,
|
||||
Keycode::Z => KeyCode::KeyZ,
|
||||
|
||||
Keycode::Keycode0 => KeyCode::Digit0,
|
||||
Keycode::Keycode1 => KeyCode::Digit1,
|
||||
Keycode::Keycode2 => KeyCode::Digit2,
|
||||
Keycode::Keycode3 => KeyCode::Digit3,
|
||||
Keycode::Keycode4 => KeyCode::Digit4,
|
||||
Keycode::Keycode5 => KeyCode::Digit5,
|
||||
Keycode::Keycode6 => KeyCode::Digit6,
|
||||
Keycode::Keycode7 => KeyCode::Digit7,
|
||||
Keycode::Keycode8 => KeyCode::Digit8,
|
||||
Keycode::Keycode9 => KeyCode::Digit9,
|
||||
|
||||
Keycode::Numpad0 => KeyCode::Numpad0,
|
||||
Keycode::Numpad1 => KeyCode::Numpad1,
|
||||
Keycode::Numpad2 => KeyCode::Numpad2,
|
||||
Keycode::Numpad3 => KeyCode::Numpad3,
|
||||
Keycode::Numpad4 => KeyCode::Numpad4,
|
||||
Keycode::Numpad5 => KeyCode::Numpad5,
|
||||
Keycode::Numpad6 => KeyCode::Numpad6,
|
||||
Keycode::Numpad7 => KeyCode::Numpad7,
|
||||
Keycode::Numpad8 => KeyCode::Numpad8,
|
||||
Keycode::Numpad9 => KeyCode::Numpad9,
|
||||
|
||||
Keycode::NumpadAdd => KeyCode::NumpadAdd,
|
||||
Keycode::NumpadSubtract => KeyCode::NumpadSubtract,
|
||||
Keycode::NumpadMultiply => KeyCode::NumpadMultiply,
|
||||
Keycode::NumpadDivide => KeyCode::NumpadDivide,
|
||||
Keycode::NumpadEnter => KeyCode::NumpadEnter,
|
||||
Keycode::NumpadEquals => KeyCode::NumpadEqual,
|
||||
Keycode::NumpadComma => KeyCode::NumpadComma,
|
||||
Keycode::NumpadDot => KeyCode::NumpadDecimal,
|
||||
Keycode::NumLock => KeyCode::NumLock,
|
||||
|
||||
Keycode::DpadLeft => KeyCode::ArrowLeft,
|
||||
Keycode::DpadRight => KeyCode::ArrowRight,
|
||||
Keycode::DpadUp => KeyCode::ArrowUp,
|
||||
Keycode::DpadDown => KeyCode::ArrowDown,
|
||||
|
||||
Keycode::F1 => KeyCode::F1,
|
||||
Keycode::F2 => KeyCode::F2,
|
||||
Keycode::F3 => KeyCode::F3,
|
||||
Keycode::F4 => KeyCode::F4,
|
||||
Keycode::F5 => KeyCode::F5,
|
||||
Keycode::F6 => KeyCode::F6,
|
||||
Keycode::F7 => KeyCode::F7,
|
||||
Keycode::F8 => KeyCode::F8,
|
||||
Keycode::F9 => KeyCode::F9,
|
||||
Keycode::F10 => KeyCode::F10,
|
||||
Keycode::F11 => KeyCode::F11,
|
||||
Keycode::F12 => KeyCode::F12,
|
||||
|
||||
Keycode::Space => KeyCode::Space,
|
||||
Keycode::Escape => KeyCode::Escape,
|
||||
Keycode::Enter => KeyCode::Enter, // not on the Numpad
|
||||
Keycode::Tab => KeyCode::Tab,
|
||||
|
||||
Keycode::PageUp => KeyCode::PageUp,
|
||||
Keycode::PageDown => KeyCode::PageDown,
|
||||
Keycode::MoveHome => KeyCode::Home,
|
||||
Keycode::MoveEnd => KeyCode::End,
|
||||
Keycode::Insert => KeyCode::Insert,
|
||||
|
||||
Keycode::Del => KeyCode::Backspace, // Backspace (above Enter)
|
||||
Keycode::ForwardDel => KeyCode::Delete, // Delete (below Insert)
|
||||
|
||||
Keycode::Copy => KeyCode::Copy,
|
||||
Keycode::Paste => KeyCode::Paste,
|
||||
Keycode::Cut => KeyCode::Cut,
|
||||
|
||||
Keycode::VolumeUp => KeyCode::AudioVolumeUp,
|
||||
Keycode::VolumeDown => KeyCode::AudioVolumeDown,
|
||||
Keycode::VolumeMute => KeyCode::AudioVolumeMute,
|
||||
//Keycode::Mute => None, // Microphone mute
|
||||
Keycode::MediaPlayPause => KeyCode::MediaPlayPause,
|
||||
Keycode::MediaStop => KeyCode::MediaStop,
|
||||
Keycode::MediaNext => KeyCode::MediaTrackNext,
|
||||
Keycode::MediaPrevious => KeyCode::MediaTrackPrevious,
|
||||
|
||||
Keycode::Plus => KeyCode::Equal,
|
||||
Keycode::Minus => KeyCode::Minus,
|
||||
// Winit doesn't differentiate both '+' and '=', considering they are usually
|
||||
// on the same physical key
|
||||
Keycode::Equals => KeyCode::Equal,
|
||||
Keycode::Semicolon => KeyCode::Semicolon,
|
||||
Keycode::Slash => KeyCode::Slash,
|
||||
Keycode::Backslash => KeyCode::Backslash,
|
||||
Keycode::Comma => KeyCode::Comma,
|
||||
Keycode::Period => KeyCode::Period,
|
||||
Keycode::Apostrophe => KeyCode::Quote,
|
||||
Keycode::Grave => KeyCode::Backquote,
|
||||
|
||||
// Winit doesn't expose a SysRq code, so map to PrintScreen since it's
|
||||
// usually the same physical key
|
||||
Keycode::Sysrq => KeyCode::PrintScreen,
|
||||
// These are usually the same (Pause/Break)
|
||||
Keycode::Break => KeyCode::Pause,
|
||||
// These are exactly the same
|
||||
Keycode::ScrollLock => KeyCode::ScrollLock,
|
||||
|
||||
Keycode::Yen => KeyCode::IntlYen,
|
||||
Keycode::Kana => KeyCode::Lang1,
|
||||
Keycode::KatakanaHiragana => KeyCode::KanaMode,
|
||||
|
||||
Keycode::CtrlLeft => KeyCode::ControlLeft,
|
||||
Keycode::CtrlRight => KeyCode::ControlRight,
|
||||
|
||||
Keycode::ShiftLeft => KeyCode::ShiftLeft,
|
||||
Keycode::ShiftRight => KeyCode::ShiftRight,
|
||||
|
||||
Keycode::AltLeft => KeyCode::AltLeft,
|
||||
Keycode::AltRight => KeyCode::AltRight,
|
||||
|
||||
Keycode::MetaLeft => KeyCode::SuperLeft,
|
||||
Keycode::MetaRight => KeyCode::SuperRight,
|
||||
|
||||
Keycode::LeftBracket => KeyCode::BracketLeft,
|
||||
Keycode::RightBracket => KeyCode::BracketRight,
|
||||
|
||||
Keycode::Power => KeyCode::Power,
|
||||
Keycode::Sleep => KeyCode::Sleep, // what about SoftSleep?
|
||||
Keycode::Wakeup => KeyCode::WakeUp,
|
||||
|
||||
keycode => KeyCode::Unidentified(NativeKeyCode::Android(keycode.into())),
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: We need to expose getUnicodeChar via android-activity instead of having
|
||||
// a fixed mapping from key codes
|
||||
pub fn to_logical(keycode: Keycode, native: NativeKey) -> Key {
|
||||
use android_activity::input::Keycode::*;
|
||||
|
||||
match keycode {
|
||||
Unknown => Key::Unidentified(native),
|
||||
|
||||
// Can be added on demand
|
||||
SoftLeft => Key::Unidentified(native),
|
||||
SoftRight => Key::Unidentified(native),
|
||||
|
||||
// Using `BrowserHome` instead of `GoHome` according to
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values
|
||||
Home => Key::BrowserHome,
|
||||
Back => Key::BrowserBack,
|
||||
Call => Key::Call,
|
||||
Endcall => Key::EndCall,
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
// Reporting unidentified, because the specific character is layout dependent.
|
||||
// (I'm not sure though)
|
||||
Keycode0 => Key::Character("0".into()),
|
||||
Keycode1 => Key::Character("1".into()),
|
||||
Keycode2 => Key::Character("2".into()),
|
||||
Keycode3 => Key::Character("3".into()),
|
||||
Keycode4 => Key::Character("4".into()),
|
||||
Keycode5 => Key::Character("5".into()),
|
||||
Keycode6 => Key::Character("6".into()),
|
||||
Keycode7 => Key::Character("7".into()),
|
||||
Keycode8 => Key::Character("8".into()),
|
||||
Keycode9 => Key::Character("9".into()),
|
||||
Star => Key::Character("*".into()),
|
||||
Pound => Key::Character("#".into()),
|
||||
A => Key::Character("a".into()),
|
||||
B => Key::Character("b".into()),
|
||||
C => Key::Character("c".into()),
|
||||
D => Key::Character("d".into()),
|
||||
E => Key::Character("e".into()),
|
||||
F => Key::Character("f".into()),
|
||||
G => Key::Character("g".into()),
|
||||
H => Key::Character("h".into()),
|
||||
I => Key::Character("i".into()),
|
||||
J => Key::Character("j".into()),
|
||||
K => Key::Character("k".into()),
|
||||
L => Key::Character("l".into()),
|
||||
M => Key::Character("m".into()),
|
||||
N => Key::Character("n".into()),
|
||||
O => Key::Character("o".into()),
|
||||
P => Key::Character("p".into()),
|
||||
Q => Key::Character("q".into()),
|
||||
R => Key::Character("r".into()),
|
||||
S => Key::Character("s".into()),
|
||||
T => Key::Character("t".into()),
|
||||
U => Key::Character("u".into()),
|
||||
V => Key::Character("v".into()),
|
||||
W => Key::Character("w".into()),
|
||||
X => Key::Character("x".into()),
|
||||
Y => Key::Character("y".into()),
|
||||
Z => Key::Character("z".into()),
|
||||
Comma => Key::Character(",".into()),
|
||||
Period => Key::Character(".".into()),
|
||||
Grave => Key::Character("`".into()),
|
||||
Minus => Key::Character("-".into()),
|
||||
Equals => Key::Character("=".into()),
|
||||
LeftBracket => Key::Character("[".into()),
|
||||
RightBracket => Key::Character("]".into()),
|
||||
Backslash => Key::Character("\\".into()),
|
||||
Semicolon => Key::Character(";".into()),
|
||||
Apostrophe => Key::Character("'".into()),
|
||||
Slash => Key::Character("/".into()),
|
||||
At => Key::Character("@".into()),
|
||||
Plus => Key::Character("+".into()),
|
||||
//-------------------------------------------------------------------------------
|
||||
DpadUp => Key::ArrowUp,
|
||||
DpadDown => Key::ArrowDown,
|
||||
DpadLeft => Key::ArrowLeft,
|
||||
DpadRight => Key::ArrowRight,
|
||||
DpadCenter => Key::Enter,
|
||||
|
||||
VolumeUp => Key::AudioVolumeUp,
|
||||
VolumeDown => Key::AudioVolumeDown,
|
||||
Power => Key::Power,
|
||||
Camera => Key::Camera,
|
||||
Clear => Key::Clear,
|
||||
|
||||
AltLeft => Key::Alt,
|
||||
AltRight => Key::Alt,
|
||||
ShiftLeft => Key::Shift,
|
||||
ShiftRight => Key::Shift,
|
||||
Tab => Key::Tab,
|
||||
Space => Key::Space,
|
||||
Sym => Key::Symbol,
|
||||
Explorer => Key::LaunchWebBrowser,
|
||||
Envelope => Key::LaunchMail,
|
||||
Enter => Key::Enter,
|
||||
Del => Key::Backspace,
|
||||
|
||||
// According to https://developer.android.com/reference/android/view/KeyEvent#KEYCODE_NUM
|
||||
Num => Key::Alt,
|
||||
|
||||
Headsethook => Key::HeadsetHook,
|
||||
Focus => Key::CameraFocus,
|
||||
|
||||
Menu => Key::Unidentified(native),
|
||||
|
||||
Notification => Key::Notification,
|
||||
Search => Key::BrowserSearch,
|
||||
MediaPlayPause => Key::MediaPlayPause,
|
||||
MediaStop => Key::MediaStop,
|
||||
MediaNext => Key::MediaTrackNext,
|
||||
MediaPrevious => Key::MediaTrackPrevious,
|
||||
MediaRewind => Key::MediaRewind,
|
||||
MediaFastForward => Key::MediaFastForward,
|
||||
Mute => Key::MicrophoneVolumeMute,
|
||||
PageUp => Key::PageUp,
|
||||
PageDown => Key::PageDown,
|
||||
Pictsymbols => Key::Unidentified(native),
|
||||
SwitchCharset => Key::Unidentified(native),
|
||||
|
||||
// -----------------------------------------------------------------
|
||||
// Gamepad events should be exposed through a separate API, not
|
||||
// keyboard events
|
||||
ButtonA => Key::Unidentified(native),
|
||||
ButtonB => Key::Unidentified(native),
|
||||
ButtonC => Key::Unidentified(native),
|
||||
ButtonX => Key::Unidentified(native),
|
||||
ButtonY => Key::Unidentified(native),
|
||||
ButtonZ => Key::Unidentified(native),
|
||||
ButtonL1 => Key::Unidentified(native),
|
||||
ButtonR1 => Key::Unidentified(native),
|
||||
ButtonL2 => Key::Unidentified(native),
|
||||
ButtonR2 => Key::Unidentified(native),
|
||||
ButtonThumbl => Key::Unidentified(native),
|
||||
ButtonThumbr => Key::Unidentified(native),
|
||||
ButtonStart => Key::Unidentified(native),
|
||||
ButtonSelect => Key::Unidentified(native),
|
||||
ButtonMode => Key::Unidentified(native),
|
||||
// -----------------------------------------------------------------
|
||||
Escape => Key::Escape,
|
||||
ForwardDel => Key::Delete,
|
||||
CtrlLeft => Key::Control,
|
||||
CtrlRight => Key::Control,
|
||||
CapsLock => Key::CapsLock,
|
||||
ScrollLock => Key::ScrollLock,
|
||||
MetaLeft => Key::Super,
|
||||
MetaRight => Key::Super,
|
||||
Function => Key::Fn,
|
||||
Sysrq => Key::PrintScreen,
|
||||
Break => Key::Pause,
|
||||
MoveHome => Key::Home,
|
||||
MoveEnd => Key::End,
|
||||
Insert => Key::Insert,
|
||||
Forward => Key::BrowserForward,
|
||||
MediaPlay => Key::MediaPlay,
|
||||
MediaPause => Key::MediaPause,
|
||||
MediaClose => Key::MediaClose,
|
||||
MediaEject => Key::Eject,
|
||||
MediaRecord => Key::MediaRecord,
|
||||
F1 => Key::F1,
|
||||
F2 => Key::F2,
|
||||
F3 => Key::F3,
|
||||
F4 => Key::F4,
|
||||
F5 => Key::F5,
|
||||
F6 => Key::F6,
|
||||
F7 => Key::F7,
|
||||
F8 => Key::F8,
|
||||
F9 => Key::F9,
|
||||
F10 => Key::F10,
|
||||
F11 => Key::F11,
|
||||
F12 => Key::F12,
|
||||
NumLock => Key::NumLock,
|
||||
Numpad0 => Key::Character("0".into()),
|
||||
Numpad1 => Key::Character("1".into()),
|
||||
Numpad2 => Key::Character("2".into()),
|
||||
Numpad3 => Key::Character("3".into()),
|
||||
Numpad4 => Key::Character("4".into()),
|
||||
Numpad5 => Key::Character("5".into()),
|
||||
Numpad6 => Key::Character("6".into()),
|
||||
Numpad7 => Key::Character("7".into()),
|
||||
Numpad8 => Key::Character("8".into()),
|
||||
Numpad9 => Key::Character("9".into()),
|
||||
NumpadDivide => Key::Character("/".into()),
|
||||
NumpadMultiply => Key::Character("*".into()),
|
||||
NumpadSubtract => Key::Character("-".into()),
|
||||
NumpadAdd => Key::Character("+".into()),
|
||||
NumpadDot => Key::Character(".".into()),
|
||||
NumpadComma => Key::Character(",".into()),
|
||||
NumpadEnter => Key::Enter,
|
||||
NumpadEquals => Key::Character("=".into()),
|
||||
NumpadLeftParen => Key::Character("(".into()),
|
||||
NumpadRightParen => Key::Character(")".into()),
|
||||
|
||||
VolumeMute => Key::AudioVolumeMute,
|
||||
Info => Key::Info,
|
||||
ChannelUp => Key::ChannelUp,
|
||||
ChannelDown => Key::ChannelDown,
|
||||
ZoomIn => Key::ZoomIn,
|
||||
ZoomOut => Key::ZoomOut,
|
||||
Tv => Key::TV,
|
||||
Window => Key::Unidentified(native),
|
||||
Guide => Key::Guide,
|
||||
Dvr => Key::DVR,
|
||||
Bookmark => Key::BrowserFavorites,
|
||||
Captions => Key::ClosedCaptionToggle,
|
||||
Settings => Key::Settings,
|
||||
TvPower => Key::TVPower,
|
||||
TvInput => Key::TVInput,
|
||||
StbPower => Key::STBPower,
|
||||
StbInput => Key::STBInput,
|
||||
AvrPower => Key::AVRPower,
|
||||
AvrInput => Key::AVRInput,
|
||||
ProgRed => Key::ColorF0Red,
|
||||
ProgGreen => Key::ColorF1Green,
|
||||
ProgYellow => Key::ColorF2Yellow,
|
||||
ProgBlue => Key::ColorF3Blue,
|
||||
AppSwitch => Key::AppSwitch,
|
||||
Button1 => Key::Unidentified(native),
|
||||
Button2 => Key::Unidentified(native),
|
||||
Button3 => Key::Unidentified(native),
|
||||
Button4 => Key::Unidentified(native),
|
||||
Button5 => Key::Unidentified(native),
|
||||
Button6 => Key::Unidentified(native),
|
||||
Button7 => Key::Unidentified(native),
|
||||
Button8 => Key::Unidentified(native),
|
||||
Button9 => Key::Unidentified(native),
|
||||
Button10 => Key::Unidentified(native),
|
||||
Button11 => Key::Unidentified(native),
|
||||
Button12 => Key::Unidentified(native),
|
||||
Button13 => Key::Unidentified(native),
|
||||
Button14 => Key::Unidentified(native),
|
||||
Button15 => Key::Unidentified(native),
|
||||
Button16 => Key::Unidentified(native),
|
||||
LanguageSwitch => Key::GroupNext,
|
||||
MannerMode => Key::MannerMode,
|
||||
Keycode3dMode => Key::TV3DMode,
|
||||
Contacts => Key::LaunchContacts,
|
||||
Calendar => Key::LaunchCalendar,
|
||||
Music => Key::LaunchMusicPlayer,
|
||||
Calculator => Key::LaunchApplication2,
|
||||
ZenkakuHankaku => Key::ZenkakuHankaku,
|
||||
Eisu => Key::Eisu,
|
||||
Muhenkan => Key::NonConvert,
|
||||
Henkan => Key::Convert,
|
||||
KatakanaHiragana => Key::HiraganaKatakana,
|
||||
Yen => Key::Unidentified(native),
|
||||
Ro => Key::Unidentified(native),
|
||||
Kana => Key::KanjiMode,
|
||||
Assist => Key::Unidentified(native),
|
||||
BrightnessDown => Key::BrightnessDown,
|
||||
BrightnessUp => Key::BrightnessUp,
|
||||
MediaAudioTrack => Key::MediaAudioTrack,
|
||||
Sleep => Key::Standby,
|
||||
Wakeup => Key::WakeUp,
|
||||
Pairing => Key::Pairing,
|
||||
MediaTopMenu => Key::MediaTopMenu,
|
||||
Keycode11 => Key::Unidentified(native),
|
||||
Keycode12 => Key::Unidentified(native),
|
||||
LastChannel => Key::MediaLast,
|
||||
TvDataService => Key::TVDataService,
|
||||
VoiceAssist => Key::VoiceDial,
|
||||
TvRadioService => Key::TVRadioService,
|
||||
TvTeletext => Key::Teletext,
|
||||
TvNumberEntry => Key::TVNumberEntry,
|
||||
TvTerrestrialAnalog => Key::TVTerrestrialAnalog,
|
||||
TvTerrestrialDigital => Key::TVTerrestrialDigital,
|
||||
TvSatellite => Key::TVSatellite,
|
||||
TvSatelliteBs => Key::TVSatelliteBS,
|
||||
TvSatelliteCs => Key::TVSatelliteCS,
|
||||
TvSatelliteService => Key::TVSatelliteToggle,
|
||||
TvNetwork => Key::TVNetwork,
|
||||
TvAntennaCable => Key::TVAntennaCable,
|
||||
TvInputHdmi1 => Key::TVInputHDMI1,
|
||||
TvInputHdmi2 => Key::TVInputHDMI2,
|
||||
TvInputHdmi3 => Key::TVInputHDMI3,
|
||||
TvInputHdmi4 => Key::TVInputHDMI4,
|
||||
TvInputComposite1 => Key::TVInputComposite1,
|
||||
TvInputComposite2 => Key::TVInputComposite2,
|
||||
TvInputComponent1 => Key::TVInputComponent1,
|
||||
TvInputComponent2 => Key::TVInputComponent2,
|
||||
TvInputVga1 => Key::TVInputVGA1,
|
||||
TvAudioDescription => Key::TVAudioDescription,
|
||||
TvAudioDescriptionMixUp => Key::TVAudioDescriptionMixUp,
|
||||
TvAudioDescriptionMixDown => Key::TVAudioDescriptionMixDown,
|
||||
TvZoomMode => Key::ZoomToggle,
|
||||
TvContentsMenu => Key::TVContentsMenu,
|
||||
TvMediaContextMenu => Key::TVMediaContext,
|
||||
TvTimerProgramming => Key::TVTimer,
|
||||
Help => Key::Help,
|
||||
NavigatePrevious => Key::NavigatePrevious,
|
||||
NavigateNext => Key::NavigateNext,
|
||||
NavigateIn => Key::NavigateIn,
|
||||
NavigateOut => Key::NavigateOut,
|
||||
StemPrimary => Key::Unidentified(native),
|
||||
Stem1 => Key::Unidentified(native),
|
||||
Stem2 => Key::Unidentified(native),
|
||||
Stem3 => Key::Unidentified(native),
|
||||
DpadUpLeft => Key::Unidentified(native),
|
||||
DpadDownLeft => Key::Unidentified(native),
|
||||
DpadUpRight => Key::Unidentified(native),
|
||||
DpadDownRight => Key::Unidentified(native),
|
||||
MediaSkipForward => Key::MediaSkipForward,
|
||||
MediaSkipBackward => Key::MediaSkipBackward,
|
||||
MediaStepForward => Key::MediaStepForward,
|
||||
MediaStepBackward => Key::MediaStepBackward,
|
||||
SoftSleep => Key::Unidentified(native),
|
||||
Cut => Key::Cut,
|
||||
Copy => Key::Copy,
|
||||
Paste => Key::Paste,
|
||||
SystemNavigationUp => Key::Unidentified(native),
|
||||
SystemNavigationDown => Key::Unidentified(native),
|
||||
SystemNavigationLeft => Key::Unidentified(native),
|
||||
SystemNavigationRight => Key::Unidentified(native),
|
||||
AllApps => Key::Unidentified(native),
|
||||
Refresh => Key::BrowserRefresh,
|
||||
ThumbsUp => Key::Unidentified(native),
|
||||
ThumbsDown => Key::Unidentified(native),
|
||||
ProfileSwitch => Key::Unidentified(native),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_location(keycode: Keycode) -> KeyLocation {
|
||||
use android_activity::input::Keycode::*;
|
||||
|
||||
match keycode {
|
||||
AltLeft => KeyLocation::Left,
|
||||
AltRight => KeyLocation::Right,
|
||||
ShiftLeft => KeyLocation::Left,
|
||||
ShiftRight => KeyLocation::Right,
|
||||
|
||||
// According to https://developer.android.com/reference/android/view/KeyEvent#KEYCODE_NUM
|
||||
Num => KeyLocation::Left,
|
||||
|
||||
CtrlLeft => KeyLocation::Left,
|
||||
CtrlRight => KeyLocation::Right,
|
||||
MetaLeft => KeyLocation::Left,
|
||||
MetaRight => KeyLocation::Right,
|
||||
|
||||
NumLock => KeyLocation::Numpad,
|
||||
Numpad0 => KeyLocation::Numpad,
|
||||
Numpad1 => KeyLocation::Numpad,
|
||||
Numpad2 => KeyLocation::Numpad,
|
||||
Numpad3 => KeyLocation::Numpad,
|
||||
Numpad4 => KeyLocation::Numpad,
|
||||
Numpad5 => KeyLocation::Numpad,
|
||||
Numpad6 => KeyLocation::Numpad,
|
||||
Numpad7 => KeyLocation::Numpad,
|
||||
Numpad8 => KeyLocation::Numpad,
|
||||
Numpad9 => KeyLocation::Numpad,
|
||||
NumpadDivide => KeyLocation::Numpad,
|
||||
NumpadMultiply => KeyLocation::Numpad,
|
||||
NumpadSubtract => KeyLocation::Numpad,
|
||||
NumpadAdd => KeyLocation::Numpad,
|
||||
NumpadDot => KeyLocation::Numpad,
|
||||
NumpadComma => KeyLocation::Numpad,
|
||||
NumpadEnter => KeyLocation::Numpad,
|
||||
NumpadEquals => KeyLocation::Numpad,
|
||||
NumpadLeftParen => KeyLocation::Numpad,
|
||||
NumpadRightParen => KeyLocation::Numpad,
|
||||
|
||||
_ => KeyLocation::Standard,
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
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Reference in New Issue
Block a user