mirror of
https://github.com/rust-windowing/winit.git
synced 2026-06-26 22:53:15 -04:00
Compare commits
17 Commits
v0.30.4
...
notgull/sp
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3a817647d5 |
@@ -1,6 +1,2 @@
|
||||
# Allow rust-analyzer and local `cargo doc` invocations to pick up unreleased changelog entries
|
||||
#
|
||||
# Note that these flags are (intentionally) not included when building from the downloaded crate.
|
||||
[build]
|
||||
rustflags = ["--cfg=unreleased_changelogs"]
|
||||
rustdocflags = ["--cfg=unreleased_changelogs"]
|
||||
[alias]
|
||||
run-wasm = ["run", "--release", "--package", "run-wasm", "--"]
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
# $ git config blame.ignoreRevsFile .git-blame-ignore-revs
|
||||
|
||||
# chore(rustfmt): use nightly
|
||||
7b0c7b6cb2c62767ca0c73c857b299883f55a883
|
||||
8
.github/CODEOWNERS
vendored
8
.github/CODEOWNERS
vendored
@@ -1,6 +1,6 @@
|
||||
# Android
|
||||
/src/platform/android.rs @MarijnS95
|
||||
/src/platform_impl/android @MarijnS95
|
||||
/src/platform/android.rs @msiglreith @MarijnS95
|
||||
/src/platform_impl/android @msiglreith @MarijnS95
|
||||
|
||||
# iOS
|
||||
/src/platform/ios.rs @madsmtm
|
||||
@@ -26,8 +26,8 @@
|
||||
/src/platform_impl/web @daxpedda
|
||||
|
||||
# Windows
|
||||
/src/platform/windows.rs @notgull
|
||||
/src/platform_impl/windows @notgull
|
||||
/src/platform/windows.rs @msiglreith
|
||||
/src/platform_impl/windows @msiglreith
|
||||
|
||||
# Orbital (Redox OS)
|
||||
/src/platform/orbital.rs @jackpot51
|
||||
|
||||
4
.github/ISSUE_TEMPLATE/blank_issue.md
vendored
4
.github/ISSUE_TEMPLATE/blank_issue.md
vendored
@@ -1,4 +0,0 @@
|
||||
---
|
||||
name: Blank Issue
|
||||
about: Create a blank issue.
|
||||
---
|
||||
36
.github/ISSUE_TEMPLATE/bug_android.yml
vendored
36
.github/ISSUE_TEMPLATE/bug_android.yml
vendored
@@ -1,36 +0,0 @@
|
||||
name: Android bug
|
||||
description: Create an Android-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - android
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Device and Android version
|
||||
description: Which devices and Android versions are you seeing the problem on?
|
||||
placeholder: |
|
||||
Samsung Galaxy Z running Android Pie (API level 28),
|
||||
Samsung Galaxy Z running Android 14 (API level 34),
|
||||
Pixel 8 running Android 14 (API level 34)
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
37
.github/ISSUE_TEMPLATE/bug_ios.yml
vendored
37
.github/ISSUE_TEMPLATE/bug_ios.yml
vendored
@@ -1,37 +0,0 @@
|
||||
name: iOS bug
|
||||
description: Create an iOS-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - ios
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Device and iOS version
|
||||
description: Which devices and iOS versions are you seeing the problem on?
|
||||
placeholder: |
|
||||
iPhone 15 running iOS 14.0,
|
||||
iPhone 15 running iOS 17.0,
|
||||
MacBook Pro M2 Mac Catalyst running macOS 14.2,
|
||||
iPhone simulator running iOS 17.0
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
37
.github/ISSUE_TEMPLATE/bug_macos.yml
vendored
37
.github/ISSUE_TEMPLATE/bug_macos.yml
vendored
@@ -1,37 +0,0 @@
|
||||
name: MacOS bug
|
||||
description: Create a macOS-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - macos
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-version
|
||||
attributes:
|
||||
label: macOS version
|
||||
description: What version of macOS are you using? Please paste in the output of `sw_vers`.
|
||||
placeholder: |
|
||||
ProductName: macOS
|
||||
ProductVersion: 14.2.1
|
||||
BuildVersion: 23C71
|
||||
render: shell
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
41
.github/ISSUE_TEMPLATE/bug_wayland.yml
vendored
41
.github/ISSUE_TEMPLATE/bug_wayland.yml
vendored
@@ -1,41 +0,0 @@
|
||||
name: Wayland bug
|
||||
description: Create a Wayland-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - wayland
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: debug
|
||||
attributes:
|
||||
label: Debugging output
|
||||
description: Output of a binary run with `WAYLAND_DEBUG=1`
|
||||
placeholder: |
|
||||
[1234.5678] -> wl_display@1.get_registry(new id wl_registry@2)
|
||||
[1234.5678] -> wl_display@1.sync(new id wl_callback@3)
|
||||
...
|
||||
render: shell
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Window isn't shown unless you draw
|
||||
options:
|
||||
- label: I understand that windows aren't shown on Wayland unless I draw and present to them.
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
51
.github/ISSUE_TEMPLATE/bug_web.yml
vendored
51
.github/ISSUE_TEMPLATE/bug_web.yml
vendored
@@ -1,51 +0,0 @@
|
||||
name: Web bug
|
||||
description: Create a web-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - web
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: browsers
|
||||
attributes:
|
||||
label: Tested browsers
|
||||
description: What browsers are you seeing the problem on?
|
||||
options:
|
||||
- Firefox
|
||||
- Chrome
|
||||
- Microsoft Edge
|
||||
- Safari 13
|
||||
- Safari 14
|
||||
- Safari 15
|
||||
- Safari 16
|
||||
- Safari 17
|
||||
- Safari (newer than listed)
|
||||
multiple: true
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Tested devices
|
||||
description: Which device(s) are you using?
|
||||
placeholder: 'iPhone 15, Lenovo ThinkPad X1, MacBook Pro M2, Samsung Galaxy Z, ...'
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
35
.github/ISSUE_TEMPLATE/bug_windows.yml
vendored
35
.github/ISSUE_TEMPLATE/bug_windows.yml
vendored
@@ -1,35 +0,0 @@
|
||||
name: Windows bug
|
||||
description: Create a Windows-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - windows
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-version
|
||||
attributes:
|
||||
label: Windows version
|
||||
description: What version of Windows are you using? Please paste in the output of the `ver` command.
|
||||
placeholder: |
|
||||
Microsoft Windows [Version 10.0.19042.2251]
|
||||
render: shell
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
32
.github/ISSUE_TEMPLATE/bug_x11.yml
vendored
32
.github/ISSUE_TEMPLATE/bug_x11.yml
vendored
@@ -1,32 +0,0 @@
|
||||
name: X11 bug
|
||||
description: Create a X11-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - x11
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-info
|
||||
attributes:
|
||||
label: OS and window mananger
|
||||
description: Which operating system and window manager are you using?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
5
.github/ISSUE_TEMPLATE/config.yml
vendored
5
.github/ISSUE_TEMPLATE/config.yml
vendored
@@ -1,5 +0,0 @@
|
||||
blank_issues_enabled: true
|
||||
contact_links:
|
||||
- name: Question
|
||||
url: https://matrix.to/#/#rust-windowing:matrix.org
|
||||
about: Please ask questions on the Matrix channel.
|
||||
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
@@ -1,26 +0,0 @@
|
||||
name: Feature request
|
||||
description: Propose a new feature
|
||||
labels:
|
||||
- S - enhancement
|
||||
body:
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem does this solve or what need does it fill? Please be mindful of the [scope](https://github.com/rust-windowing/winit/blob/master/FEATURES.md) of Winit.
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: platforms
|
||||
attributes:
|
||||
label: Relevant platforms
|
||||
description: On which platforms is this feature relevant?
|
||||
options:
|
||||
- Windows
|
||||
- macOS
|
||||
- Wayland
|
||||
- X11
|
||||
- Web
|
||||
- iOS
|
||||
- Android
|
||||
multiple: true
|
||||
2
.github/PULL_REQUEST_TEMPLATE.md
vendored
2
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,5 +1,5 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] Added an entry to the `changelog` module if knowledge of this change could be valuable to users
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created or updated an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
|
||||
60
.github/workflows/ci.yml
vendored
60
.github/workflows/ci.yml
vendored
@@ -10,31 +10,13 @@ jobs:
|
||||
name: Check formatting
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: dtolnay/rust-toolchain@nightly
|
||||
- uses: actions/checkout@v3
|
||||
- uses: dtolnay/rust-toolchain@stable
|
||||
with:
|
||||
components: rustfmt
|
||||
- name: Check Formatting
|
||||
run: cargo fmt -- --check
|
||||
|
||||
typos:
|
||||
name: Check for typos
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 30
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: taiki-e/install-action@v2
|
||||
with:
|
||||
tool: typos-cli
|
||||
- name: run typos
|
||||
run: typos
|
||||
- name: Typos info
|
||||
if: failure()
|
||||
run: |
|
||||
echo 'To fix typos, please run `typos -w`'
|
||||
echo 'To check for a diff, run `typos`'
|
||||
echo 'You can find typos here: https://crates.io/crates/typos'
|
||||
|
||||
tests:
|
||||
name: Test ${{ matrix.toolchain }} ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
@@ -53,7 +35,7 @@ jobs:
|
||||
- { name: 'Linux 64bit', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { name: 'X11', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=x11' }
|
||||
- { name: 'Wayland', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=wayland,wayland-dlopen' }
|
||||
- { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
|
||||
- { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--features=android-native-activity', cmd: 'apk --' }
|
||||
- { name: 'Redox OS', target: x86_64-unknown-redox, os: ubuntu-latest, }
|
||||
- { name: 'macOS', target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { name: 'iOS x86_64', target: x86_64-apple-ios, os: macos-latest, }
|
||||
@@ -88,7 +70,7 @@ jobs:
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Restore cache of cargo folder
|
||||
# We use `restore` and later `save`, so that we can create the key after
|
||||
@@ -107,7 +89,7 @@ jobs:
|
||||
|
||||
- name: Generate lockfile
|
||||
# Also updates the crates.io index
|
||||
run: cargo generate-lockfile && cargo update -p ahash --precise 0.8.7 && cargo update -p bumpalo --precise 3.14.0
|
||||
run: cargo generate-lockfile
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
@@ -143,20 +125,13 @@ jobs:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }}'
|
||||
|
||||
- name: Build crate
|
||||
run: cargo $CMD build $OPTIONS
|
||||
|
||||
# Test only on Linux x86_64, so we avoid spending unnecessary CI hours.
|
||||
- name: Test dpi crate
|
||||
if: >
|
||||
contains(matrix.platform.name, 'Linux 64bit') &&
|
||||
matrix.toolchain != '1.70.0'
|
||||
run: cargo test -p dpi
|
||||
run: cargo $CMD build -p winit $OPTIONS
|
||||
|
||||
- name: Build tests
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.70.0'
|
||||
run: cargo $CMD test --no-run $OPTIONS
|
||||
run: cargo $CMD test -p winit --no-run $OPTIONS
|
||||
|
||||
- name: Run tests
|
||||
if: >
|
||||
@@ -175,7 +150,7 @@ jobs:
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.70.0'
|
||||
run: cargo $CMD test --no-run $OPTIONS --features serde
|
||||
run: cargo $CMD test --no-run $OPTIONS -p winit --features serde
|
||||
|
||||
- name: Run tests with serde enabled
|
||||
if: >
|
||||
@@ -190,7 +165,7 @@ jobs:
|
||||
if: matrix.toolchain == 'nightly'
|
||||
run: cargo doc --no-deps $OPTIONS --features=rwh_04,rwh_05,rwh_06,serde,mint,android-native-activity
|
||||
env:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }} --cfg=docsrs --cfg=unreleased_changelogs'
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }} --cfg=docsrs'
|
||||
|
||||
# See restore step above
|
||||
- name: Save cache of cargo folder
|
||||
@@ -220,24 +195,9 @@ jobs:
|
||||
- { name: 'Windows', target: x86_64-pc-windows-gnu }
|
||||
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: actions/checkout@v3
|
||||
- uses: EmbarkStudios/cargo-deny-action@v1
|
||||
with:
|
||||
command: check
|
||||
log-level: error
|
||||
arguments: --all-features --target ${{ matrix.platform.target }}
|
||||
|
||||
swc:
|
||||
name: Minimize JavaScript
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- name: Install SWC
|
||||
run: sudo npm i -g @swc/cli
|
||||
- name: Run SWC
|
||||
run: |
|
||||
swc src/platform_impl/web/web_sys/worker.js -o src/platform_impl/web/web_sys/worker.min.js
|
||||
- name: Check for diff
|
||||
run: |
|
||||
[[ -z $(git status -s) ]]
|
||||
|
||||
6
.github/workflows/docs.yml
vendored
6
.github/workflows/docs.yml
vendored
@@ -17,9 +17,9 @@ jobs:
|
||||
contents: read
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
@@ -27,7 +27,7 @@ jobs:
|
||||
|
||||
- name: Run Rustdoc
|
||||
env:
|
||||
RUSTDOCFLAGS: --crate-version master --cfg=docsrs --cfg=unreleased_changelogs
|
||||
RUSTDOCFLAGS: --crate-version master --cfg=docsrs
|
||||
run: |
|
||||
cargo doc --no-deps -Z rustdoc-map -Z rustdoc-scrape-examples --features=rwh_04,rwh_05,rwh_06,serde,mint,android-native-activity
|
||||
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,5 +3,8 @@ target/
|
||||
rls/
|
||||
.vscode/
|
||||
*~
|
||||
*.wasm
|
||||
*.ts
|
||||
*.js
|
||||
#*#
|
||||
.DS_Store
|
||||
|
||||
12
.swcrc
12
.swcrc
@@ -1,12 +0,0 @@
|
||||
{
|
||||
"minify": true,
|
||||
"jsc": {
|
||||
"target": "es2022",
|
||||
"minify": {
|
||||
"compress": {
|
||||
"unused": true
|
||||
},
|
||||
"mangle": true
|
||||
}
|
||||
}
|
||||
}
|
||||
1259
CHANGELOG.md
1259
CHANGELOG.md
File diff suppressed because it is too large
Load Diff
@@ -1,6 +0,0 @@
|
||||
# Code of Conduct
|
||||
|
||||
The `rust-windowing` project adheres to the [Rust Code of Conduct]. This
|
||||
describes the minimum behavior expected from all contributors.
|
||||
|
||||
[Rust Code of Conduct]: https://www.rust-lang.org/policies/code-of-conduct
|
||||
162
CONTRIBUTING.md
162
CONTRIBUTING.md
@@ -1,145 +1,71 @@
|
||||
# Contribution Guidelines
|
||||
# Winit Contributing Guidelines
|
||||
|
||||
This document contains guidelines for contributing code to winit. It has to be
|
||||
followed in order for your patch to be approved and applied.
|
||||
## Scope
|
||||
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
|
||||
consider whether or not it's directly related to window creation or input handling. If it isn't, it
|
||||
may be worth creating a separate crate that extends Winit's API to add that functionality.
|
||||
|
||||
## Contributing
|
||||
|
||||
Anyone can contribute to winit, however given that it's a cross platform
|
||||
windowing toolkit getting certain changes incorporated could be challenging.
|
||||
## Reporting an issue
|
||||
|
||||
To save your time it's wise to check already opened [pull requests][prs] and
|
||||
[issues][issues]. In general, bug fixes and missing implementations are always
|
||||
accepted, however larger new API proposals should go into the issue first. When
|
||||
in doubt contact us on [Matrix][matrix] or via opening an issue.
|
||||
When reporting an issue, in order to help the maintainers understand what the problem is, please make
|
||||
your description of the issue as detailed as possible:
|
||||
|
||||
### Submitting your work and handling review
|
||||
- if it is a bug, please provide a clear explanation of what happens, what should happen, and how to
|
||||
reproduce the issue, ideally by providing a minimal program exhibiting the problem
|
||||
- if it is a feature request, please provide a clear argumentation about why you believe this feature
|
||||
should be supported by winit
|
||||
|
||||
All patches have to be sent on Github as [pull requests][prs]. To simplify your
|
||||
life during review it's recommended to check the "give contributors write access
|
||||
to the branch" checkbox.
|
||||
## Making a pull request
|
||||
|
||||
#### Handling review
|
||||
When making a code contribution to winit, before opening your pull request, please make sure that:
|
||||
|
||||
During the review process certain events could require an action from your side,
|
||||
common patterns and reactions are described below.
|
||||
- your patch builds with Winit's minimal supported rust version - Rust 1.70.
|
||||
- you tested your modifications on all the platforms impacted, or if not possible, detail which platforms
|
||||
were not tested, and what should be tested, so that a maintainer or another contributor can test them
|
||||
- you updated any relevant documentation in winit
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users.
|
||||
|
||||
_Event:_ The CI fails to build, but it looks like it is not your fault. Not
|
||||
communicating so could result in maintainers not looking into your patch,
|
||||
since they may assume that you're still working on it.\
|
||||
_Desired behaviour:_ Write a message saying roughly the following "The CI
|
||||
failure is unrelated", so that the maintainers will fix it for you.
|
||||
You needn't worry about the added entry causing conflicts, the maintainer that merges the PR will
|
||||
handle those for you when merging (see below).
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
|
||||
_Event:_ Maintainer requested changes to your PR.\
|
||||
_Desired behavior:_ Once you address the request, you should re-request a review
|
||||
with GitHub's UI. If you don't agree with what maintainer suggested, you
|
||||
should state your objections and re-request the review. That will indicate that
|
||||
the ball is on maintainer's side.
|
||||
Once your PR is open, you can ask for a review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
|
||||
|
||||
_Event:_ You've opened a PR, but maintainer shortly after commented that they
|
||||
want to work on that themselves.\
|
||||
_Desired behavior:_ Discuss with the maintainer regarding their plans if they
|
||||
were not outlined in the initial response, because such response means that they
|
||||
are not interested in reviewing your code. Such thing could happen when
|
||||
underestimating complexity of the task you're solving or when your patch
|
||||
mandate certain downstream designs. In general, the maintainer will likely
|
||||
close your PR in order to prevent work being done on it.
|
||||
Once your PR is deemed ready, the merging maintainer will take care of resolving conflicts in
|
||||
`CHANGELOG.md` (but you must resolve other conflicts yourself). Doing this requires that you check the
|
||||
"give contributors write access to the branch" checkbox when creating the PR.
|
||||
|
||||
[prs]: https://github.com/rust-windowing/winit/pulls
|
||||
[issues]: https://github.com/rust-windowing/winit/issues
|
||||
[matrix]: https://matrix.to/#/#rust-windowing:matrix.org
|
||||
## Maintainers & Testers
|
||||
|
||||
## Maintainers
|
||||
The current maintainers are listed in the [CODEOWNERS](.github/CODEOWNERS) file.
|
||||
|
||||
Winit has plenty of maintainers with different backgrounds, different time
|
||||
available to work on Winit, and reasons to be winit maintainer in the first
|
||||
place. To ensure that Winit's code quality does not decrease over time and to
|
||||
make it easier to teach new maintainers the "winit way of doing things" the
|
||||
common policies and routines are defined in this section.
|
||||
If you are interested in being pinged when testing is needed for a specific platform, please add yourself to the [Testers and Contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors) table!
|
||||
|
||||
The current maintainers for each platform are listed in [this file][CODEOWNERS].
|
||||
|
||||
### Contributions handling
|
||||
|
||||
The maintainers must ensure that the external contributions meet Winit's
|
||||
quality standards. If it's not, it **is the maintainer's responsibility** to
|
||||
bring it on par, which includes:
|
||||
|
||||
- Ensure that formatting is consistent and `CHANGELOG` messages are clear
|
||||
for the end users.
|
||||
- Improve the commit message, so it'll be easier for other maintainers to
|
||||
understand the motivation without going through all the discussions on the
|
||||
particular patch/PR.
|
||||
- Ensure that the proposed patch doesn't break platform parity. If the
|
||||
breakage is desired by contributor, an issue should be opened to discuss
|
||||
with other maintainers before merging.
|
||||
- Always fix CI issues before merging if they don't originate from the
|
||||
submitted work.
|
||||
|
||||
However, maintainers should give some leeway for external contributors, so they
|
||||
don't feel discouraged contributing, for example:
|
||||
|
||||
- Suggest a patch to resolve style issues, if it's the only issue with the
|
||||
submitted work. Keep in mind that pushing the resolution yourself is not
|
||||
desired, because the contributor might not agree with what you did.
|
||||
- Be more explicit on how things should be done if you don't like the
|
||||
approach.
|
||||
- Suggest to finish the PR for them if they're absent for a while and you need
|
||||
the proposed changes to move forward with something. In such cases the
|
||||
maintainer must preserve attribution with `Co-authored-by`, `Suggested-by`,
|
||||
or keep the original committer.
|
||||
- Rebase their work for them when massive changes to the Winit codebase were
|
||||
introduced.
|
||||
|
||||
When reviewing code of other maintainers all of the above is on the maintainer
|
||||
who submitted the patch. Interested maintainers could help push the work over
|
||||
the finish line, but teaching other maintainers should be preferred.
|
||||
|
||||
For a _regular_ contributor to winit, the maintainer should slowly start
|
||||
requiring contributor to match *maintainer* quality standards when writing
|
||||
patches and commit messages.
|
||||
|
||||
### Contributing
|
||||
|
||||
When submitting a patch, the maintainer should follow the general contributing
|
||||
guidelines, however greater attention to detail is expected in this case.
|
||||
|
||||
To make life simpler for other maintainers it's suggested to create your branch
|
||||
under the project repository instead of your own fork. The naming scheme is
|
||||
`github_user_name/branch_name`. Doing so will make your work easier to rebase
|
||||
for other maintainers when you're absent.
|
||||
|
||||
### Administrative Actions
|
||||
|
||||
Some things (such as changing required CI steps, adding contributors, ...)
|
||||
require administrative permissions. If you don't have those, ask about the
|
||||
change in an issue. If you have the permissions, discuss it with at least one
|
||||
other admin before making the change.
|
||||
|
||||
### Release process
|
||||
## Release process
|
||||
|
||||
Given that winit is a widely used library, we should be able to make a patch
|
||||
releases at any time we want without blocking the development of new features.
|
||||
|
||||
To achieve these goals, a new branch is created for every new release. Releases
|
||||
and later patch releases are committed and tagged in this branch.
|
||||
To achieve these goals, a new branch is created for every new release. Releases and later patch releases are committed and tagged in this branch.
|
||||
|
||||
The exact steps for an exemplary `0.2.0` release might look like this:
|
||||
1. Initially, the version on the latest master is `0.1.0`
|
||||
2. A new `v0.2.x` branch is created for the release
|
||||
3. Update released `cfg_attr` in `src/changelog/mod.rs` to `v0.2.md`
|
||||
4. Move entries from `src/changelog/unreleased.md` into
|
||||
`src/changelog/v0.2.md`
|
||||
5. In the branch, the version is bumped to `v0.2.0`
|
||||
6. The new commit in the branch is tagged `v0.2.0`
|
||||
7. The version is pushed to crates.io
|
||||
8. A GitHub release is created for the `v0.2.0` tag
|
||||
9. On master, the version is bumped to `0.2.0`, and the changelog is updated
|
||||
|
||||
3. In the branch, the version is bumped to `v0.2.0`
|
||||
4. The new commit in the branch is tagged `v0.2.0`
|
||||
5. The version is pushed to crates.io
|
||||
6. A GitHub release is created for the `v0.2.0` tag
|
||||
7. On master, the version is bumped to `0.2.0`, and the CHANGELOG is updated
|
||||
|
||||
When doing a patch release, the process is similar:
|
||||
1. Initially, the version of the latest release is `0.2.0`
|
||||
2. Checkout the `v0.2.x` branch
|
||||
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
|
||||
4. Follow steps 4-9 of the regular release example
|
||||
|
||||
[CODEOWNERS]: .github/CODEOWNERS
|
||||
4. Follow steps 3-7 of the regular release example
|
||||
|
||||
366
Cargo.toml
366
Cargo.toml
@@ -1,360 +1,16 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.30.4"
|
||||
authors = [
|
||||
"The winit contributors",
|
||||
"Pierre Krieger <pierre.krieger1708@gmail.com>",
|
||||
]
|
||||
description = "Cross-platform window creation library."
|
||||
keywords = ["windowing"]
|
||||
readme = "README.md"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
rust-version.workspace = true
|
||||
repository.workspace = true
|
||||
license.workspace = true
|
||||
edition.workspace = true
|
||||
exclude = ["/.cargo"]
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = [
|
||||
"rwh_04",
|
||||
"rwh_05",
|
||||
"rwh_06",
|
||||
"serde",
|
||||
"mint",
|
||||
# Enabled to get docs to compile
|
||||
"android-native-activity",
|
||||
]
|
||||
# These are all tested in CI
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"x86_64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# Web
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
|
||||
# Features are documented in either `lib.rs` or under `winit::platform`.
|
||||
[features]
|
||||
default = ["rwh_06", "x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
|
||||
x11 = ["x11-dl", "bytemuck", "percent-encoding", "xkbcommon-dl/x11", "x11rb"]
|
||||
wayland = [
|
||||
"wayland-client",
|
||||
"wayland-backend",
|
||||
"wayland-protocols",
|
||||
"wayland-protocols-plasma",
|
||||
"sctk",
|
||||
"ahash",
|
||||
"memmap2",
|
||||
]
|
||||
wayland-dlopen = ["wayland-backend/dlopen"]
|
||||
wayland-csd-adwaita = ["sctk-adwaita", "sctk-adwaita/ab_glyph"]
|
||||
wayland-csd-adwaita-crossfont = ["sctk-adwaita", "sctk-adwaita/crossfont"]
|
||||
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
|
||||
android-native-activity = ["android-activity/native-activity"]
|
||||
android-game-activity = ["android-activity/game-activity"]
|
||||
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde", "dpi/serde"]
|
||||
mint = ["dpi/mint"]
|
||||
rwh_04 = ["dep:rwh_04", "ndk/rwh_04"]
|
||||
rwh_05 = ["dep:rwh_05", "ndk/rwh_05"]
|
||||
rwh_06 = ["dep:rwh_06", "ndk/rwh_06"]
|
||||
|
||||
[build-dependencies]
|
||||
cfg_aliases = "0.2.1"
|
||||
|
||||
[dependencies]
|
||||
bitflags = "2"
|
||||
cursor-icon = "1.1.0"
|
||||
dpi = { version = "0.1.1", path = "dpi" }
|
||||
rwh_04 = { package = "raw-window-handle", version = "0.4", optional = true }
|
||||
rwh_05 = { package = "raw-window-handle", version = "0.5.2", features = [
|
||||
"std",
|
||||
], optional = true }
|
||||
rwh_06 = { package = "raw-window-handle", version = "0.6", features = [
|
||||
"std",
|
||||
], optional = true }
|
||||
serde = { workspace = true, optional = true }
|
||||
smol_str = "0.2.0"
|
||||
tracing = { version = "0.1.40", default-features = false }
|
||||
|
||||
[dev-dependencies]
|
||||
image = { version = "0.25.0", default-features = false, features = ["png"] }
|
||||
tracing = { version = "0.1.40", default-features = false, features = ["log"] }
|
||||
tracing-subscriber = { version = "0.3.18", features = ["env-filter"] }
|
||||
winit = { path = ".", features = ["rwh_05"] }
|
||||
|
||||
[target.'cfg(not(any(target_os = "android", target_os = "ios")))'.dev-dependencies]
|
||||
softbuffer = { version = "0.4.0", default-features = false, features = [
|
||||
"x11",
|
||||
"x11-dlopen",
|
||||
"wayland",
|
||||
"wayland-dlopen",
|
||||
] }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android-activity = "0.6.0"
|
||||
ndk = { version = "0.9.0", default-features = false }
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
core-foundation = "0.9.3"
|
||||
objc2 = "0.5.2"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
core-graphics = "0.23.1"
|
||||
block2 = "0.5.1"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.objc2-foundation]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"block2",
|
||||
"dispatch",
|
||||
"NSArray",
|
||||
"NSAttributedString",
|
||||
"NSData",
|
||||
"NSDictionary",
|
||||
"NSDistributedNotificationCenter",
|
||||
"NSEnumerator",
|
||||
"NSKeyValueObserving",
|
||||
"NSNotification",
|
||||
"NSObjCRuntime",
|
||||
"NSPathUtilities",
|
||||
"NSProcessInfo",
|
||||
"NSRunLoop",
|
||||
"NSString",
|
||||
"NSThread",
|
||||
"NSValue",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.objc2-app-kit]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"NSAppearance",
|
||||
"NSApplication",
|
||||
"NSBitmapImageRep",
|
||||
"NSButton",
|
||||
"NSColor",
|
||||
"NSControl",
|
||||
"NSCursor",
|
||||
"NSDragging",
|
||||
"NSEvent",
|
||||
"NSGraphics",
|
||||
"NSGraphicsContext",
|
||||
"NSImage",
|
||||
"NSImageRep",
|
||||
"NSMenu",
|
||||
"NSMenuItem",
|
||||
"NSOpenGLView",
|
||||
"NSPasteboard",
|
||||
"NSResponder",
|
||||
"NSRunningApplication",
|
||||
"NSScreen",
|
||||
"NSTextInputClient",
|
||||
"NSTextInputContext",
|
||||
"NSView",
|
||||
"NSWindow",
|
||||
"NSWindowScripting",
|
||||
"NSWindowTabGroup",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies.objc2-foundation]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"dispatch",
|
||||
"NSArray",
|
||||
"NSEnumerator",
|
||||
"NSGeometry",
|
||||
"NSObjCRuntime",
|
||||
"NSString",
|
||||
"NSProcessInfo",
|
||||
"NSThread",
|
||||
"NSSet",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies.objc2-ui-kit]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"UIApplication",
|
||||
"UIDevice",
|
||||
"UIEvent",
|
||||
"UIGeometry",
|
||||
"UIGestureRecognizer",
|
||||
"UIOrientation",
|
||||
"UIPanGestureRecognizer",
|
||||
"UIPinchGestureRecognizer",
|
||||
"UIResponder",
|
||||
"UIRotationGestureRecognizer",
|
||||
"UIScreen",
|
||||
"UIScreenMode",
|
||||
"UITapGestureRecognizer",
|
||||
"UITouch",
|
||||
"UITraitCollection",
|
||||
"UIView",
|
||||
"UIViewController",
|
||||
"UIWindow",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
unicode-segmentation = "1.7.1"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
|
||||
version = "0.52.0"
|
||||
features = [
|
||||
"Win32_Devices_HumanInterfaceDevice",
|
||||
"Win32_Foundation",
|
||||
"Win32_Globalization",
|
||||
"Win32_Graphics_Dwm",
|
||||
"Win32_Graphics_Gdi",
|
||||
"Win32_Media",
|
||||
"Win32_System_Com_StructuredStorage",
|
||||
"Win32_System_Com",
|
||||
"Win32_System_LibraryLoader",
|
||||
"Win32_System_Ole",
|
||||
"Win32_System_SystemInformation",
|
||||
"Win32_System_SystemServices",
|
||||
"Win32_System_Threading",
|
||||
"Win32_System_WindowsProgramming",
|
||||
"Win32_UI_Accessibility",
|
||||
"Win32_UI_Controls",
|
||||
"Win32_UI_HiDpi",
|
||||
"Win32_UI_Input_Ime",
|
||||
"Win32_UI_Input_KeyboardAndMouse",
|
||||
"Win32_UI_Input_Pointer",
|
||||
"Win32_UI_Input_Touch",
|
||||
"Win32_UI_Shell",
|
||||
"Win32_UI_TextServices",
|
||||
"Win32_UI_WindowsAndMessaging",
|
||||
]
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies]
|
||||
ahash = { version = "0.8.7", features = ["no-rng"], optional = true }
|
||||
bytemuck = { version = "1.13.1", default-features = false, optional = true }
|
||||
calloop = "0.13.0"
|
||||
libc = "0.2.64"
|
||||
memmap2 = { version = "0.9.0", optional = true }
|
||||
percent-encoding = { version = "2.0", optional = true }
|
||||
rustix = { version = "0.38.4", default-features = false, features = [
|
||||
"std",
|
||||
"system",
|
||||
"thread",
|
||||
"process",
|
||||
] }
|
||||
sctk = { package = "smithay-client-toolkit", version = "0.19.2", default-features = false, features = [
|
||||
"calloop",
|
||||
], optional = true }
|
||||
sctk-adwaita = { version = "0.10.1", default-features = false, optional = true }
|
||||
wayland-backend = { version = "0.3.5", default-features = false, features = [
|
||||
"client_system",
|
||||
], optional = true }
|
||||
wayland-client = { version = "0.31.4", optional = true }
|
||||
wayland-protocols = { version = "0.32.2", features = [
|
||||
"staging",
|
||||
], optional = true }
|
||||
wayland-protocols-plasma = { version = "0.3.2", features = [
|
||||
"client",
|
||||
], optional = true }
|
||||
x11-dl = { version = "2.19.1", optional = true }
|
||||
x11rb = { version = "0.13.0", default-features = false, features = [
|
||||
"allow-unsafe-code",
|
||||
"dl-libxcb",
|
||||
"randr",
|
||||
"resource_manager",
|
||||
"xinput",
|
||||
"xkb",
|
||||
], optional = true }
|
||||
xkbcommon-dl = "0.4.2"
|
||||
|
||||
[target.'cfg(target_os = "redox")'.dependencies]
|
||||
orbclient = { version = "0.3.47", default-features = false }
|
||||
redox_syscall = "0.4.1"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.web_sys]
|
||||
package = "web-sys"
|
||||
version = "0.3.64"
|
||||
features = [
|
||||
'AbortController',
|
||||
'AbortSignal',
|
||||
'Blob',
|
||||
'BlobPropertyBag',
|
||||
'console',
|
||||
'CssStyleDeclaration',
|
||||
'Document',
|
||||
'DomException',
|
||||
'DomRect',
|
||||
'DomRectReadOnly',
|
||||
'Element',
|
||||
'Event',
|
||||
'EventTarget',
|
||||
'FocusEvent',
|
||||
'HtmlCanvasElement',
|
||||
'HtmlElement',
|
||||
'HtmlImageElement',
|
||||
'ImageBitmap',
|
||||
'ImageBitmapOptions',
|
||||
'ImageBitmapRenderingContext',
|
||||
'ImageData',
|
||||
'IntersectionObserver',
|
||||
'IntersectionObserverEntry',
|
||||
'KeyboardEvent',
|
||||
'MediaQueryList',
|
||||
'MessageChannel',
|
||||
'MessagePort',
|
||||
'Navigator',
|
||||
'Node',
|
||||
'PageTransitionEvent',
|
||||
'PointerEvent',
|
||||
'PremultiplyAlpha',
|
||||
'ResizeObserver',
|
||||
'ResizeObserverBoxOptions',
|
||||
'ResizeObserverEntry',
|
||||
'ResizeObserverOptions',
|
||||
'ResizeObserverSize',
|
||||
'VisibilityState',
|
||||
'Window',
|
||||
'WheelEvent',
|
||||
'Worker',
|
||||
'Url',
|
||||
]
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies]
|
||||
js-sys = "0.3.64"
|
||||
pin-project = "1"
|
||||
wasm-bindgen = "0.2"
|
||||
wasm-bindgen-futures = "0.4"
|
||||
web-time = "1"
|
||||
|
||||
[target.'cfg(all(target_family = "wasm", target_feature = "atomics"))'.dependencies]
|
||||
atomic-waker = "1"
|
||||
concurrent-queue = { version = "2", default-features = false }
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dev-dependencies]
|
||||
console_error_panic_hook = "0.1"
|
||||
tracing-web = "0.1"
|
||||
|
||||
[[example]]
|
||||
doc-scrape-examples = true
|
||||
name = "window"
|
||||
|
||||
[workspace]
|
||||
members = [
|
||||
"run-wasm",
|
||||
"winit",
|
||||
"winit-core"
|
||||
]
|
||||
resolver = "2"
|
||||
members = ["dpi"]
|
||||
|
||||
[workspace.package]
|
||||
rust-version = "1.70.0"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
license = "Apache-2.0"
|
||||
edition = "2021"
|
||||
|
||||
[workspace.dependencies]
|
||||
bitflags = "2"
|
||||
cfg_aliases = "0.2.0"
|
||||
cursor-icon = "1.1.0"
|
||||
serde = { version = "1", features = ["serde_derive"] }
|
||||
mint = "0.5.6"
|
||||
smol_str = "0.2.0"
|
||||
web-time = "1"
|
||||
winit-core = { path = "./winit-core", default-features = false, features = ["std"] }
|
||||
|
||||
13
FEATURES.md
13
FEATURES.md
@@ -3,8 +3,8 @@
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling and can
|
||||
be used to create both games and applications. It supports the following main graphical platforms:
|
||||
- Desktop
|
||||
- Windows
|
||||
- macOS
|
||||
- Windows 7+ (10+ is tested regularly)
|
||||
- macOS 10.7+ (10.14+ is tested regularly)
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
@@ -13,6 +13,9 @@ be used to create both games and applications. It supports the following main gr
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- Chrome
|
||||
- Firefox
|
||||
- Safari 13.1+
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
@@ -148,6 +151,7 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
* Setting the X11 parent window
|
||||
|
||||
### iOS
|
||||
* `winit` has a minimum OS requirement of iOS 8
|
||||
* Get the `UIScreen` object pointer
|
||||
* Setting the `UIView` hidpi factor
|
||||
* Valid orientations
|
||||
@@ -160,6 +164,9 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
### Web
|
||||
* Get if the systems preferred color scheme is "dark"
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
## Compatibility Matrix
|
||||
|
||||
Legend:
|
||||
@@ -179,7 +186,7 @@ Legend:
|
||||
|Window decorations |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|✔️ |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Window resize increments |✔️ |✔️ |✔️ |❌ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window resize increments |❌ |✔️ |✔️ |❌ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |✔️ |
|
||||
|Window blur |❌ |❌ |❌ |✔️ |**N/A**|**N/A**|N/A |❌ |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|
||||
128
README.md
128
README.md
@@ -8,7 +8,7 @@
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.30.4"
|
||||
winit = "0.29.10"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
@@ -21,7 +21,7 @@ For features _outside_ the scope of winit, see [Are we GUI Yet?](https://arewegu
|
||||
|
||||
Join us in our [](https://matrix.to/#/#rust-windowing:matrix.org) room. If you don't get an answer there, try [](https://web.libera.chat/#winit).
|
||||
|
||||
The maintainers have a meeting every friday at UTC 15. The meeting notes can be found [here](https://hackmd.io/@winit-meetings).
|
||||
The maintainers have a meeting every friday at UTC 14. The meeting notes can be found [here](https://hackmd.io/@winit-meetings).
|
||||
|
||||
## Usage
|
||||
|
||||
@@ -33,6 +33,14 @@ Winit is designed to be a low-level brick in a hierarchy of libraries. Consequen
|
||||
show something on the window you need to use the platform-specific getters provided by winit, or
|
||||
another library.
|
||||
|
||||
### Cargo Features
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
|
||||
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
|
||||
* `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
|
||||
## MSRV Policy
|
||||
|
||||
This crate's Minimum Supported Rust Version (MSRV) is **1.70**. Changes to
|
||||
@@ -63,4 +71,118 @@ same MSRV policy.
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
Check out the [`winit::platform`](https://rust-windowing.github.io/winit/winit/platform/index.html) module for platform-specific usage.
|
||||
#### Wayland
|
||||
|
||||
Note that windows don't appear on Wayland until you draw/present to them.
|
||||
|
||||
#### Web
|
||||
|
||||
To run the web example: `cargo run-wasm --example web`
|
||||
|
||||
Winit supports compiling to the `wasm32-unknown-unknown` target with `web-sys`.
|
||||
|
||||
On the web platform, a Winit window is backed by a `<canvas>` element. You can
|
||||
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
|
||||
create a `<canvas>` element which you can then retrieve][web canvas getter] and
|
||||
insert it into the DOM yourself.
|
||||
|
||||
For the example code using Winit on Web, check out the [web example]. For
|
||||
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
|
||||
book].
|
||||
|
||||
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
|
||||
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
|
||||
[web example]: ./examples/web.rs
|
||||
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
|
||||
#### Android
|
||||
|
||||
The Android backend builds on (and exposes types from) the [`ndk`](https://docs.rs/ndk/latest/ndk/) crate.
|
||||
|
||||
Native Android applications need some form of "glue" crate that is responsible
|
||||
for defining the main entry point for your Rust application as well as tracking
|
||||
various life-cycle events and synchronizing with the main JVM thread.
|
||||
|
||||
Winit uses the [android-activity](https://github.com/rib/android-activity) as a
|
||||
glue crate (prior to `0.28` it used
|
||||
[ndk-glue](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue)).
|
||||
|
||||
The version of the glue crate that your application depends on _must_ match the
|
||||
version that Winit depends on because the glue crate is responsible for your
|
||||
application's main entry point. If Cargo resolves multiple versions, they will
|
||||
clash.
|
||||
|
||||
`winit` glue compatibility table:
|
||||
|
||||
| winit | ndk-glue |
|
||||
| :---: | :--------------------------: |
|
||||
| 0.29 | `android-activity = "0.5"` |
|
||||
| 0.28 | `android-activity = "0.4"` |
|
||||
| 0.27 | `ndk-glue = "0.7"` |
|
||||
| 0.26 | `ndk-glue = "0.5"` |
|
||||
| 0.25 | `ndk-glue = "0.3"` |
|
||||
| 0.24 | `ndk-glue = "0.2"` |
|
||||
|
||||
The recommended way to avoid a conflict with the glue version is to avoid explicitly
|
||||
depending on the `android-activity` crate, and instead consume the API that
|
||||
is re-exported by Winit under `winit::platform::android::activity::*`
|
||||
|
||||
Running on an Android device needs a dynamic system library. Add this to Cargo.toml:
|
||||
|
||||
```toml
|
||||
[lib]
|
||||
name = "main"
|
||||
crate-type = ["cdylib"]
|
||||
```
|
||||
|
||||
All Android applications are based on an `Activity` subclass, and the
|
||||
`android-activity` crate is designed to support different choices for this base
|
||||
class. Your application _must_ specify the base class it needs via a feature flag:
|
||||
|
||||
| Base Class | Feature Flag | Notes |
|
||||
| :--------------: | :---------------: | :-----: |
|
||||
| `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
|
||||
| [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`], a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
|
||||
|
||||
[`GameActivity`]: https://developer.android.com/games/agdk/game-activity
|
||||
[`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
|
||||
[`AndroidAppCompat`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
|
||||
[agdk_jetpack]: https://developer.android.com/jetpack/androidx/releases/games
|
||||
[agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
|
||||
[Gradle]: https://developer.android.com/studio/build
|
||||
|
||||
For more details, refer to these `android-activity` [example applications](https://github.com/rust-mobile/android-activity/tree/main/examples).
|
||||
|
||||
##### Converting from `ndk-glue` to `android-activity`
|
||||
|
||||
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk`, then the minimal changes would be:
|
||||
1. Remove `ndk-glue` from your `Cargo.toml`
|
||||
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.10", features = [ "android-native-activity" ] }`
|
||||
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
|
||||
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
|
||||
|
||||
#### MacOS
|
||||
|
||||
A lot of functionality expects the application to be ready before you start
|
||||
doing anything; this includes creating windows, fetching monitors, drawing,
|
||||
and so on, see issues [#2238], [#2051] and [#2087].
|
||||
|
||||
If you encounter problems, you should try doing your initialization inside
|
||||
`Event::Resumed`.
|
||||
|
||||
#### iOS
|
||||
|
||||
Similar to macOS, iOS's main `UIApplicationMain` does some init work that's required
|
||||
by all UI-related code (see issue [#1705]). It would be best to consider creating your windows
|
||||
inside `Event::Resumed`.
|
||||
|
||||
|
||||
[#2238]: https://github.com/rust-windowing/winit/issues/2238
|
||||
[#2051]: https://github.com/rust-windowing/winit/issues/2051
|
||||
[#2087]: https://github.com/rust-windowing/winit/issues/2087
|
||||
[#1705]: https://github.com/rust-windowing/winit/issues/1705
|
||||
|
||||
#### Redox OS
|
||||
|
||||
Redox OS has some functionality not yet present that will be implemented when
|
||||
its orbital display server provides it.
|
||||
|
||||
@@ -10,6 +10,6 @@ disallowed-methods = [
|
||||
{ path = "web_sys::Element::request_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ path = "web_sys::Document::exit_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ path = "web_sys::Document::fullscreen_element", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ path = "objc2_app_kit::NSView::visibleRect", reason = "We expose a render target to the user, and visibility is not really relevant to that (and can break if you don't use the rectangle position as well). Use `frame` instead." },
|
||||
{ path = "objc2_app_kit::NSWindow::setFrameTopLeftPoint", reason = "Not sufficient when working with Winit's coordinate system, use `flip_window_screen_coordinates` instead" },
|
||||
{ path = "icrate::AppKit::NSView::visibleRect", reason = "We expose a render target to the user, and visibility is not really relevant to that (and can break if you don't use the rectangle position as well). Use `frame` instead." },
|
||||
{ path = "icrate::AppKit::NSWindow::setFrameTopLeftPoint", reason = "Not sufficient when working with Winit's coordinate system, use `flip_window_screen_coordinates` instead" },
|
||||
]
|
||||
|
||||
@@ -33,8 +33,11 @@ deny = []
|
||||
skip = [
|
||||
{ name = "raw-window-handle" }, # we intentionally have multiple versions of this
|
||||
{ name = "bitflags" }, # the ecosystem is in the process of migrating.
|
||||
{ name = "libloading" }, # x11rb uses a different version until the next update
|
||||
]
|
||||
skip-tree = [
|
||||
{ name = "run-wasm", version = "0.1.0" }
|
||||
]
|
||||
skip-tree = []
|
||||
|
||||
|
||||
[licenses]
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
Please keep one empty line before and after all headers. (This is required for
|
||||
`git` to produce a conflict when a release is made while a PR is open and the
|
||||
PR's changelog entry would go into the wrong section).
|
||||
|
||||
And please only add new entries to the top of this list, right below the `#
|
||||
Unreleased` header.
|
||||
|
||||
## Unreleased
|
||||
|
||||
## 0.1.1
|
||||
|
||||
- Derive `Debug`, `Copy`, `Clone`, `PartialEq`, `Serialize`, `Deserialize` traits for `PixelUnit`.
|
||||
|
||||
## 0.1.0
|
||||
|
||||
- Add `LogicalUnit`, `PhysicalUnit` and `PixelUnit` types and related functions.
|
||||
@@ -1,39 +0,0 @@
|
||||
[package]
|
||||
name = "dpi"
|
||||
version = "0.1.1"
|
||||
description = "Types for handling UI scaling"
|
||||
keywords = ["DPI", "HiDPI", "scale-factor"]
|
||||
categories = ["gui"]
|
||||
rust-version.workspace = true
|
||||
repository.workspace = true
|
||||
license.workspace = true
|
||||
edition.workspace = true
|
||||
|
||||
[features]
|
||||
serde = ["dep:serde"]
|
||||
mint = ["dep:mint"]
|
||||
|
||||
[dependencies]
|
||||
serde = { workspace = true, optional = true }
|
||||
mint = { workspace = true, optional = true }
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["serde", "mint"]
|
||||
# These are all tested in CI
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"x86_64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# Web
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
@@ -1 +0,0 @@
|
||||
../LICENSE
|
||||
@@ -1,88 +0,0 @@
|
||||
#[cfg(all(feature = "rwh_06", any(x11_platform, macos_platform, windows_platform)))]
|
||||
#[allow(deprecated)]
|
||||
fn main() -> Result<(), impl std::error::Error> {
|
||||
use std::collections::HashMap;
|
||||
|
||||
use winit::dpi::{LogicalPosition, LogicalSize, Position};
|
||||
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::raw_window_handle::HasRawWindowHandle;
|
||||
use winit::window::Window;
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn spawn_child_window(parent: &Window, event_loop: &ActiveEventLoop) -> Window {
|
||||
let parent = parent.raw_window_handle().unwrap();
|
||||
let mut window_attributes = Window::default_attributes()
|
||||
.with_title("child window")
|
||||
.with_inner_size(LogicalSize::new(200.0f32, 200.0f32))
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_visible(true);
|
||||
// `with_parent_window` is unsafe. Parent window must be a valid window.
|
||||
window_attributes = unsafe { window_attributes.with_parent_window(Some(parent)) };
|
||||
|
||||
event_loop.create_window(window_attributes).unwrap()
|
||||
}
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
|
||||
let event_loop: EventLoop<()> = EventLoop::new().unwrap();
|
||||
let mut parent_window_id = None;
|
||||
|
||||
event_loop.run(move |event: Event<()>, event_loop| {
|
||||
match event {
|
||||
Event::Resumed => {
|
||||
let attributes = Window::default_attributes()
|
||||
.with_title("parent window")
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_inner_size(LogicalSize::new(640.0f32, 480.0f32));
|
||||
let window = event_loop.create_window(attributes).unwrap();
|
||||
|
||||
parent_window_id = Some(window.id());
|
||||
|
||||
println!("Parent window id: {parent_window_id:?})");
|
||||
windows.insert(window.id(), window);
|
||||
},
|
||||
Event::WindowEvent { window_id, event } => match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
windows.clear();
|
||||
event_loop.exit();
|
||||
},
|
||||
WindowEvent::CursorEntered { device_id: _ } => {
|
||||
// On x11, println when the cursor entered in a window even if the child window
|
||||
// is created by some key inputs.
|
||||
// the child windows are always placed at (0, 0) with size (200, 200) in the
|
||||
// parent window, so we also can see this log when we move
|
||||
// the cursor around (200, 200) in parent window.
|
||||
println!("cursor entered in the window {window_id:?}");
|
||||
},
|
||||
WindowEvent::KeyboardInput {
|
||||
event: KeyEvent { state: ElementState::Pressed, .. },
|
||||
..
|
||||
} => {
|
||||
let parent_window = windows.get(&parent_window_id.unwrap()).unwrap();
|
||||
let child_window = spawn_child_window(parent_window, event_loop);
|
||||
let child_id = child_window.id();
|
||||
println!("Child window created with id: {child_id:?}");
|
||||
windows.insert(child_id, child_window);
|
||||
},
|
||||
WindowEvent::RedrawRequested => {
|
||||
if let Some(window) = windows.get(&window_id) {
|
||||
fill::fill_window(window);
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(all(feature = "rwh_06", not(any(x11_platform, macos_platform, windows_platform))))]
|
||||
fn main() {
|
||||
panic!(
|
||||
"This example is supported only on x11, macOS, and Windows, with the `rwh_06` feature \
|
||||
enabled."
|
||||
);
|
||||
}
|
||||
@@ -1,148 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::thread;
|
||||
#[cfg(not(web_platform))]
|
||||
use std::time;
|
||||
|
||||
use ::tracing::{info, warn};
|
||||
#[cfg(web_platform)]
|
||||
use web_time as time;
|
||||
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::{ElementState, KeyEvent, StartCause, WindowEvent};
|
||||
use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
|
||||
use winit::keyboard::{Key, NamedKey};
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
#[path = "util/tracing.rs"]
|
||||
mod tracing;
|
||||
|
||||
const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
|
||||
enum Mode {
|
||||
#[default]
|
||||
Wait,
|
||||
WaitUntil,
|
||||
Poll,
|
||||
}
|
||||
|
||||
fn main() -> Result<(), impl std::error::Error> {
|
||||
#[cfg(web_platform)]
|
||||
console_error_panic_hook::set_once();
|
||||
|
||||
tracing::init();
|
||||
|
||||
info!("Press '1' to switch to Wait mode.");
|
||||
info!("Press '2' to switch to WaitUntil mode.");
|
||||
info!("Press '3' to switch to Poll mode.");
|
||||
info!("Press 'R' to toggle request_redraw() calls.");
|
||||
info!("Press 'Esc' to close the window.");
|
||||
|
||||
let event_loop = EventLoop::new().unwrap();
|
||||
|
||||
let mut app = ControlFlowDemo::default();
|
||||
event_loop.run_app(&mut app)
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct ControlFlowDemo {
|
||||
mode: Mode,
|
||||
request_redraw: bool,
|
||||
wait_cancelled: bool,
|
||||
close_requested: bool,
|
||||
window: Option<Window>,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for ControlFlowDemo {
|
||||
fn new_events(&mut self, _event_loop: &ActiveEventLoop, cause: StartCause) {
|
||||
info!("new_events: {cause:?}");
|
||||
|
||||
self.wait_cancelled = match cause {
|
||||
StartCause::WaitCancelled { .. } => self.mode == Mode::WaitUntil,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let window_attributes = Window::default_attributes().with_title(
|
||||
"Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.",
|
||||
);
|
||||
self.window = Some(event_loop.create_window(window_attributes).unwrap());
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
_event_loop: &ActiveEventLoop,
|
||||
_window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
info!("{event:?}");
|
||||
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
self.close_requested = true;
|
||||
},
|
||||
WindowEvent::KeyboardInput {
|
||||
event: KeyEvent { logical_key: key, state: ElementState::Pressed, .. },
|
||||
..
|
||||
} => match key.as_ref() {
|
||||
// WARNING: Consider using `key_without_modifiers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
Key::Character("1") => {
|
||||
self.mode = Mode::Wait;
|
||||
warn!("mode: {:?}", self.mode);
|
||||
},
|
||||
Key::Character("2") => {
|
||||
self.mode = Mode::WaitUntil;
|
||||
warn!("mode: {:?}", self.mode);
|
||||
},
|
||||
Key::Character("3") => {
|
||||
self.mode = Mode::Poll;
|
||||
warn!("mode: {:?}", self.mode);
|
||||
},
|
||||
Key::Character("r") => {
|
||||
self.request_redraw = !self.request_redraw;
|
||||
warn!("request_redraw: {}", self.request_redraw);
|
||||
},
|
||||
Key::Named(NamedKey::Escape) => {
|
||||
self.close_requested = true;
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
WindowEvent::RedrawRequested => {
|
||||
let window = self.window.as_ref().unwrap();
|
||||
window.pre_present_notify();
|
||||
fill::fill_window(window);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
if self.request_redraw && !self.wait_cancelled && !self.close_requested {
|
||||
self.window.as_ref().unwrap().request_redraw();
|
||||
}
|
||||
|
||||
match self.mode {
|
||||
Mode::Wait => event_loop.set_control_flow(ControlFlow::Wait),
|
||||
Mode::WaitUntil => {
|
||||
if !self.wait_cancelled {
|
||||
event_loop
|
||||
.set_control_flow(ControlFlow::WaitUntil(time::Instant::now() + WAIT_TIME));
|
||||
}
|
||||
},
|
||||
Mode::Poll => {
|
||||
thread::sleep(POLL_SLEEP_TIME);
|
||||
event_loop.set_control_flow(ControlFlow::Poll);
|
||||
},
|
||||
};
|
||||
|
||||
if self.close_requested {
|
||||
event_loop.exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform, android_platform,))]
|
||||
fn main() -> std::process::ExitCode {
|
||||
use std::process::ExitCode;
|
||||
use std::thread::sleep;
|
||||
use std::time::Duration;
|
||||
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::WindowEvent;
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::platform::pump_events::{EventLoopExtPumpEvents, PumpStatus};
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[derive(Default)]
|
||||
struct PumpDemo {
|
||||
window: Option<Window>,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for PumpDemo {
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let window_attributes = Window::default_attributes().with_title("A fantastic window!");
|
||||
self.window = Some(event_loop.create_window(window_attributes).unwrap());
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
_window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
println!("{event:?}");
|
||||
|
||||
let window = match self.window.as_ref() {
|
||||
Some(window) => window,
|
||||
None => return,
|
||||
};
|
||||
|
||||
match event {
|
||||
WindowEvent::CloseRequested => event_loop.exit(),
|
||||
WindowEvent::RedrawRequested => {
|
||||
fill::fill_window(window);
|
||||
window.request_redraw();
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut event_loop = EventLoop::new().unwrap();
|
||||
|
||||
tracing_subscriber::fmt::init();
|
||||
|
||||
let mut app = PumpDemo::default();
|
||||
|
||||
loop {
|
||||
let timeout = Some(Duration::ZERO);
|
||||
let status = event_loop.pump_app_events(timeout, &mut app);
|
||||
|
||||
if let PumpStatus::Exit(exit_code) = status {
|
||||
break ExitCode::from(exit_code as u8);
|
||||
}
|
||||
|
||||
// Sleep for 1/60 second to simulate application work
|
||||
//
|
||||
// Since `pump_events` doesn't block it will be important to
|
||||
// throttle the loop in the app somehow.
|
||||
println!("Update()");
|
||||
sleep(Duration::from_millis(16));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(ios_platform, web_platform, orbital_platform))]
|
||||
fn main() {
|
||||
println!("This platform doesn't support pump_events.");
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform,))]
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
use std::time::Duration;
|
||||
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::WindowEvent;
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::platform::run_on_demand::EventLoopExtRunOnDemand;
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[derive(Default)]
|
||||
struct App {
|
||||
idx: usize,
|
||||
window_id: Option<WindowId>,
|
||||
window: Option<Window>,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for App {
|
||||
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
window.request_redraw();
|
||||
}
|
||||
}
|
||||
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let window_attributes = Window::default_attributes()
|
||||
.with_title("Fantastic window number one!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0));
|
||||
let window = event_loop.create_window(window_attributes).unwrap();
|
||||
self.window_id = Some(window.id());
|
||||
self.window = Some(window);
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
if event == WindowEvent::Destroyed && self.window_id == Some(window_id) {
|
||||
println!(
|
||||
"--------------------------------------------------------- Window {} Destroyed",
|
||||
self.idx
|
||||
);
|
||||
self.window_id = None;
|
||||
event_loop.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
let window = match self.window.as_mut() {
|
||||
Some(window) => window,
|
||||
None => return,
|
||||
};
|
||||
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!(
|
||||
"--------------------------------------------------------- Window {} \
|
||||
CloseRequested",
|
||||
self.idx
|
||||
);
|
||||
fill::cleanup_window(window);
|
||||
self.window = None;
|
||||
},
|
||||
WindowEvent::RedrawRequested => {
|
||||
fill::fill_window(window);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tracing_subscriber::fmt::init();
|
||||
|
||||
let mut event_loop = EventLoop::new().unwrap();
|
||||
|
||||
let mut app = App { idx: 1, ..Default::default() };
|
||||
event_loop.run_app_on_demand(&mut app)?;
|
||||
|
||||
println!("--------------------------------------------------------- Finished first loop");
|
||||
println!("--------------------------------------------------------- Waiting 5 seconds");
|
||||
std::thread::sleep(Duration::from_secs(5));
|
||||
|
||||
app.idx += 1;
|
||||
event_loop.run_app_on_demand(&mut app)?;
|
||||
println!("--------------------------------------------------------- Finished second loop");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[cfg(not(any(windows_platform, macos_platform, x11_platform, wayland_platform,)))]
|
||||
fn main() {
|
||||
println!("This example is not supported on this platform");
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#[cfg(not(web_platform))]
|
||||
pub fn init() {
|
||||
use tracing_subscriber::filter::{EnvFilter, LevelFilter};
|
||||
|
||||
tracing_subscriber::fmt()
|
||||
.with_env_filter(
|
||||
EnvFilter::builder().with_default_directive(LevelFilter::INFO.into()).from_env_lossy(),
|
||||
)
|
||||
.init();
|
||||
}
|
||||
|
||||
#[cfg(web_platform)]
|
||||
pub fn init() {
|
||||
use tracing_subscriber::layer::SubscriberExt;
|
||||
use tracing_subscriber::util::SubscriberInitExt;
|
||||
|
||||
tracing_subscriber::registry()
|
||||
.with(
|
||||
tracing_subscriber::fmt::layer()
|
||||
.with_ansi(false)
|
||||
.without_time()
|
||||
.with_writer(tracing_web::MakeWebConsoleWriter::new()),
|
||||
)
|
||||
.init();
|
||||
}
|
||||
1086
examples/window.rs
1086
examples/window.rs
File diff suppressed because it is too large
Load Diff
@@ -1,69 +0,0 @@
|
||||
//! A demonstration of embedding a winit window in an existing X11 application.
|
||||
use std::error::Error;
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
fn main() -> Result<(), Box<dyn Error>> {
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::WindowEvent;
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::platform::x11::WindowAttributesExtX11;
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
pub struct XEmbedDemo {
|
||||
parent_window_id: u32,
|
||||
window: Option<Window>,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for XEmbedDemo {
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let window_attributes = Window::default_attributes()
|
||||
.with_title("An embedded window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.with_embed_parent_window(self.parent_window_id);
|
||||
|
||||
self.window = Some(event_loop.create_window(window_attributes).unwrap());
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
_window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
let window = self.window.as_ref().unwrap();
|
||||
match event {
|
||||
WindowEvent::CloseRequested => event_loop.exit(),
|
||||
WindowEvent::RedrawRequested => {
|
||||
window.pre_present_notify();
|
||||
fill::fill_window(window);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
|
||||
self.window.as_ref().unwrap().request_redraw();
|
||||
}
|
||||
}
|
||||
|
||||
// First argument should be a 32-bit X11 window ID.
|
||||
let parent_window_id = std::env::args()
|
||||
.nth(1)
|
||||
.ok_or("Expected a 32-bit X11 window ID as the first argument.")?
|
||||
.parse::<u32>()?;
|
||||
|
||||
tracing_subscriber::fmt::init();
|
||||
let event_loop = EventLoop::new()?;
|
||||
|
||||
let mut app = XEmbedDemo { parent_window_id, window: None };
|
||||
event_loop.run_app(&mut app).map_err(Into::into)
|
||||
}
|
||||
|
||||
#[cfg(not(x11_platform))]
|
||||
fn main() -> Result<(), Box<dyn Error>> {
|
||||
println!("This example is only supported on X11 platforms.");
|
||||
Ok(())
|
||||
}
|
||||
8
run-wasm/Cargo.toml
Normal file
8
run-wasm/Cargo.toml
Normal file
@@ -0,0 +1,8 @@
|
||||
[package]
|
||||
name = "run-wasm"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
publish = false
|
||||
|
||||
[dependencies]
|
||||
cargo-run-wasm = "0.2.0"
|
||||
3
run-wasm/src/main.rs
Normal file
3
run-wasm/src/main.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
fn main() {
|
||||
cargo_run_wasm::run_wasm_with_css("body { margin: 0px; }");
|
||||
}
|
||||
22
rustfmt.toml
22
rustfmt.toml
@@ -1,19 +1,3 @@
|
||||
format_code_in_doc_comments = true
|
||||
match_block_trailing_comma = true
|
||||
condense_wildcard_suffixes = true
|
||||
use_field_init_shorthand = true
|
||||
normalize_doc_attributes = true
|
||||
overflow_delimited_expr = true
|
||||
imports_granularity = "Module"
|
||||
use_small_heuristics = "Max"
|
||||
format_macro_matchers = true
|
||||
error_on_unformatted = true
|
||||
format_macro_bodies = true
|
||||
hex_literal_case = "Lower"
|
||||
normalize_comments = true
|
||||
# Some macros break with this.
|
||||
reorder_impl_items = false
|
||||
newline_style = "Unix"
|
||||
format_strings = true
|
||||
wrap_comments = true
|
||||
comment_width = 100
|
||||
force_explicit_abi=true
|
||||
use_field_init_shorthand=true
|
||||
# merge_imports=true
|
||||
|
||||
@@ -1,339 +0,0 @@
|
||||
//! End user application handling.
|
||||
|
||||
use crate::event::{DeviceEvent, DeviceId, StartCause, WindowEvent};
|
||||
use crate::event_loop::ActiveEventLoop;
|
||||
use crate::window::WindowId;
|
||||
|
||||
/// The handler of the application events.
|
||||
pub trait ApplicationHandler<T: 'static = ()> {
|
||||
/// Emitted when new events arrive from the OS to be processed.
|
||||
///
|
||||
/// This is a useful place to put code that should be done before you start processing
|
||||
/// events, such as updating frame timing information for benchmarking or checking the
|
||||
/// [`StartCause`] to see if a timer set by
|
||||
/// [`ControlFlow::WaitUntil`][crate::event_loop::ControlFlow::WaitUntil] has elapsed.
|
||||
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
|
||||
let _ = (event_loop, cause);
|
||||
}
|
||||
|
||||
/// Emitted when the application has been resumed.
|
||||
///
|
||||
/// For consistency, all platforms emit a `Resumed` event even if they don't themselves have a
|
||||
/// formal suspend/resume lifecycle. For systems without a formal suspend/resume lifecycle
|
||||
/// the `Resumed` event is always emitted after the
|
||||
/// [`NewEvents(StartCause::Init)`][StartCause::Init] event.
|
||||
///
|
||||
/// # Portability
|
||||
///
|
||||
/// It's recommended that applications should only initialize their graphics context and create
|
||||
/// a window after they have received their first `Resumed` event. Some systems
|
||||
/// (specifically Android) won't allow applications to create a render surface until they are
|
||||
/// resumed.
|
||||
///
|
||||
/// Considering that the implementation of [`Suspended`] and `Resumed` events may be internally
|
||||
/// driven by multiple platform-specific events, and that there may be subtle differences across
|
||||
/// platforms with how these internal events are delivered, it's recommended that applications
|
||||
/// be able to gracefully handle redundant (i.e. back-to-back) [`Suspended`] or `Resumed`
|
||||
/// events.
|
||||
///
|
||||
/// Also see [`Suspended`] notes.
|
||||
///
|
||||
/// ## Android
|
||||
///
|
||||
/// On Android, the `Resumed` event is sent when a new [`SurfaceView`] has been created. This is
|
||||
/// expected to closely correlate with the [`onResume`] lifecycle event but there may
|
||||
/// technically be a discrepancy.
|
||||
///
|
||||
/// [`onResume`]: https://developer.android.com/reference/android/app/Activity#onResume()
|
||||
///
|
||||
/// Applications that need to run on Android must wait until they have been `Resumed`
|
||||
/// before they will be able to create a render surface (such as an `EGLSurface`,
|
||||
/// [`VkSurfaceKHR`] or [`wgpu::Surface`]) which depend on having a
|
||||
/// [`SurfaceView`]. Applications must also assume that if they are [`Suspended`], then their
|
||||
/// render surfaces are invalid and should be dropped.
|
||||
///
|
||||
/// Also see [`Suspended`] notes.
|
||||
///
|
||||
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
|
||||
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
|
||||
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
|
||||
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
|
||||
///
|
||||
/// ## iOS
|
||||
///
|
||||
/// On iOS, the `Resumed` event is emitted in response to an [`applicationDidBecomeActive`]
|
||||
/// callback which means the application is "active" (according to the
|
||||
/// [iOS application lifecycle]).
|
||||
///
|
||||
/// [`applicationDidBecomeActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622956-applicationdidbecomeactive
|
||||
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
|
||||
///
|
||||
/// ## Web
|
||||
///
|
||||
/// On Web, the `Resumed` event is emitted in response to a [`pageshow`] event
|
||||
/// with the property [`persisted`] being true, which means that the page is being
|
||||
/// restored from the [`bfcache`] (back/forward cache) - an in-memory cache that
|
||||
/// stores a complete snapshot of a page (including the JavaScript heap) as the
|
||||
/// user is navigating away.
|
||||
///
|
||||
/// [`pageshow`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/pageshow_event
|
||||
/// [`persisted`]: https://developer.mozilla.org/en-US/docs/Web/API/PageTransitionEvent/persisted
|
||||
/// [`bfcache`]: https://web.dev/bfcache/
|
||||
/// [`Suspended`]: Self::suspended
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop);
|
||||
|
||||
/// Emitted when an event is sent from [`EventLoopProxy::send_event`].
|
||||
///
|
||||
/// [`EventLoopProxy::send_event`]: crate::event_loop::EventLoopProxy::send_event
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
|
||||
let _ = (event_loop, event);
|
||||
}
|
||||
|
||||
/// Emitted when the OS sends an event to a winit window.
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
);
|
||||
|
||||
/// Emitted when the OS sends an event to a device.
|
||||
fn device_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
) {
|
||||
let _ = (event_loop, device_id, event);
|
||||
}
|
||||
|
||||
/// Emitted when the event loop is about to block and wait for new events.
|
||||
///
|
||||
/// Most applications shouldn't need to hook into this event since there is no real relationship
|
||||
/// between how often the event loop needs to wake up and the dispatching of any specific
|
||||
/// events.
|
||||
///
|
||||
/// High frequency event sources, such as input devices could potentially lead to lots of wake
|
||||
/// ups and also lots of corresponding `AboutToWait` events.
|
||||
///
|
||||
/// This is not an ideal event to drive application rendering from and instead applications
|
||||
/// should render in response to [`WindowEvent::RedrawRequested`] events.
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
|
||||
/// Emitted when the application has been suspended.
|
||||
///
|
||||
/// # Portability
|
||||
///
|
||||
/// Not all platforms support the notion of suspending applications, and there may be no
|
||||
/// technical way to guarantee being able to emit a `Suspended` event if the OS has
|
||||
/// no formal application lifecycle (currently only Android, iOS, and Web do). For this reason,
|
||||
/// Winit does not currently try to emit pseudo `Suspended` events before the application
|
||||
/// quits on platforms without an application lifecycle.
|
||||
///
|
||||
/// Considering that the implementation of `Suspended` and [`Resumed`] events may be internally
|
||||
/// driven by multiple platform-specific events, and that there may be subtle differences across
|
||||
/// platforms with how these internal events are delivered, it's recommended that applications
|
||||
/// be able to gracefully handle redundant (i.e. back-to-back) `Suspended` or [`Resumed`]
|
||||
/// events.
|
||||
///
|
||||
/// Also see [`Resumed`] notes.
|
||||
///
|
||||
/// ## Android
|
||||
///
|
||||
/// On Android, the `Suspended` event is only sent when the application's associated
|
||||
/// [`SurfaceView`] is destroyed. This is expected to closely correlate with the [`onPause`]
|
||||
/// lifecycle event but there may technically be a discrepancy.
|
||||
///
|
||||
/// [`onPause`]: https://developer.android.com/reference/android/app/Activity#onPause()
|
||||
///
|
||||
/// Applications that need to run on Android should assume their [`SurfaceView`] has been
|
||||
/// destroyed, which indirectly invalidates any existing render surfaces that may have been
|
||||
/// created outside of Winit (such as an `EGLSurface`, [`VkSurfaceKHR`] or [`wgpu::Surface`]).
|
||||
///
|
||||
/// After being `Suspended` on Android applications must drop all render surfaces before
|
||||
/// the event callback completes, which may be re-created when the application is next
|
||||
/// [`Resumed`].
|
||||
///
|
||||
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
|
||||
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
|
||||
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
|
||||
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
|
||||
///
|
||||
/// ## iOS
|
||||
///
|
||||
/// On iOS, the `Suspended` event is currently emitted in response to an
|
||||
/// [`applicationWillResignActive`] callback which means that the application is
|
||||
/// about to transition from the active to inactive state (according to the
|
||||
/// [iOS application lifecycle]).
|
||||
///
|
||||
/// [`applicationWillResignActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622950-applicationwillresignactive
|
||||
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
|
||||
///
|
||||
/// ## Web
|
||||
///
|
||||
/// On Web, the `Suspended` event is emitted in response to a [`pagehide`] event
|
||||
/// with the property [`persisted`] being true, which means that the page is being
|
||||
/// put in the [`bfcache`] (back/forward cache) - an in-memory cache that stores a
|
||||
/// complete snapshot of a page (including the JavaScript heap) as the user is
|
||||
/// navigating away.
|
||||
///
|
||||
/// [`pagehide`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/pagehide_event
|
||||
/// [`persisted`]: https://developer.mozilla.org/en-US/docs/Web/API/PageTransitionEvent/persisted
|
||||
/// [`bfcache`]: https://web.dev/bfcache/
|
||||
/// [`Resumed`]: Self::resumed
|
||||
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
|
||||
/// Emitted when the event loop is being shut down.
|
||||
///
|
||||
/// This is irreversible - if this method is called, it is guaranteed that the event loop
|
||||
/// will exit right after.
|
||||
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
|
||||
/// Emitted when the application has received a memory warning.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// ### Android
|
||||
///
|
||||
/// On Android, the `MemoryWarning` event is sent when [`onLowMemory`] was called. The
|
||||
/// application must [release memory] or risk being killed.
|
||||
///
|
||||
/// [`onLowMemory`]: https://developer.android.com/reference/android/app/Application.html#onLowMemory()
|
||||
/// [release memory]: https://developer.android.com/topic/performance/memory#release
|
||||
///
|
||||
/// ### iOS
|
||||
///
|
||||
/// On iOS, the `MemoryWarning` event is emitted in response to an
|
||||
/// [`applicationDidReceiveMemoryWarning`] callback. The application must free as much
|
||||
/// memory as possible or risk being terminated, see [how to respond to memory warnings].
|
||||
///
|
||||
/// [`applicationDidReceiveMemoryWarning`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1623063-applicationdidreceivememorywarni
|
||||
/// [how to respond to memory warnings]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle/responding_to_memory_warnings
|
||||
///
|
||||
/// ### Others
|
||||
///
|
||||
/// - **macOS / Orbital / Wayland / Web / Windows:** Unsupported.
|
||||
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: ?Sized + ApplicationHandler<T>, T: 'static> ApplicationHandler<T> for &mut A {
|
||||
#[inline]
|
||||
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
|
||||
(**self).new_events(event_loop, cause);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).resumed(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
|
||||
(**self).user_event(event_loop, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
(**self).window_event(event_loop, window_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn device_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
) {
|
||||
(**self).device_event(event_loop, device_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).about_to_wait(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).suspended(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).exiting(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).memory_warning(event_loop);
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: ?Sized + ApplicationHandler<T>, T: 'static> ApplicationHandler<T> for Box<A> {
|
||||
#[inline]
|
||||
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
|
||||
(**self).new_events(event_loop, cause);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).resumed(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
|
||||
(**self).user_event(event_loop, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
(**self).window_event(event_loop, window_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn device_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
) {
|
||||
(**self).device_event(event_loop, device_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).about_to_wait(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).suspended(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).exiting(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).memory_warning(event_loop);
|
||||
}
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
//! # Changelog and migrations
|
||||
//!
|
||||
//! All notable changes to this project will be documented in this module,
|
||||
//! along with migration instructions for larger changes.
|
||||
// Put the current entry at the top of this page, for discoverability.
|
||||
// See `.cargo/config.toml` for details about `unreleased_changelogs`.
|
||||
#![cfg_attr(unreleased_changelogs, doc = include_str!("unreleased.md"))]
|
||||
#![cfg_attr(not(unreleased_changelogs), doc = include_str!("v0.30.md"))]
|
||||
|
||||
#[doc = include_str!("v0.30.md")]
|
||||
pub mod v0_30 {}
|
||||
|
||||
#[doc = include_str!("v0.29.md")]
|
||||
pub mod v0_29 {}
|
||||
|
||||
#[doc = include_str!("v0.28.md")]
|
||||
pub mod v0_28 {}
|
||||
|
||||
#[doc = include_str!("v0.27.md")]
|
||||
pub mod v0_27 {}
|
||||
|
||||
#[doc = include_str!("v0.26.md")]
|
||||
pub mod v0_26 {}
|
||||
|
||||
#[doc = include_str!("v0.25.md")]
|
||||
pub mod v0_25 {}
|
||||
|
||||
#[doc = include_str!("v0.24.md")]
|
||||
pub mod v0_24 {}
|
||||
|
||||
#[doc = include_str!("v0.23.md")]
|
||||
pub mod v0_23 {}
|
||||
|
||||
#[doc = include_str!("v0.22.md")]
|
||||
pub mod v0_22 {}
|
||||
|
||||
#[doc = include_str!("v0.21.md")]
|
||||
pub mod v0_21 {}
|
||||
|
||||
#[doc = include_str!("v0.20.md")]
|
||||
pub mod v0_20 {}
|
||||
|
||||
#[doc = include_str!("v0.19.md")]
|
||||
pub mod v0_19 {}
|
||||
|
||||
#[doc = include_str!("v0.18.md")]
|
||||
pub mod v0_18 {}
|
||||
|
||||
#[doc = include_str!("v0.17.md")]
|
||||
pub mod v0_17 {}
|
||||
|
||||
#[doc = include_str!("v0.16.md")]
|
||||
pub mod v0_16 {}
|
||||
|
||||
#[doc = include_str!("v0.15.md")]
|
||||
pub mod v0_15 {}
|
||||
|
||||
#[doc = include_str!("v0.14.md")]
|
||||
pub mod v0_14 {}
|
||||
|
||||
#[doc = include_str!("v0.13.md")]
|
||||
pub mod v0_13 {}
|
||||
|
||||
#[doc = include_str!("v0.12.md")]
|
||||
pub mod v0_12 {}
|
||||
|
||||
#[doc = include_str!("v0.11.md")]
|
||||
pub mod v0_11 {}
|
||||
|
||||
#[doc = include_str!("v0.10.md")]
|
||||
pub mod v0_10 {}
|
||||
|
||||
#[doc = include_str!("v0.9.md")]
|
||||
pub mod v0_9 {}
|
||||
|
||||
#[doc = include_str!("v0.8.md")]
|
||||
pub mod v0_8 {}
|
||||
@@ -1,41 +0,0 @@
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
|
||||
|
||||
The sections should follow the order `Added`, `Changed`, `Deprecated`,
|
||||
`Removed`, and `Fixed`.
|
||||
|
||||
Platform specific changed should be added to the end of the section and grouped
|
||||
by platform name. Common API additions should have `, implemented` at the end
|
||||
for platforms where the API was initially implemented. See the following example
|
||||
on how to add them:
|
||||
|
||||
```md
|
||||
### Added
|
||||
|
||||
- Add `Window::turbo()`, implemented on X11, Wayland, and Web.
|
||||
- On X11, add `Window::some_rare_api`.
|
||||
- On X11, add `Window::even_more_rare_api`.
|
||||
- On Wayland, add `Window::common_api`.
|
||||
- On Windows, add `Window::some_rare_api`.
|
||||
```
|
||||
|
||||
When the change requires non-trivial amount of work for users to comply
|
||||
with it, the migration guide should be added below the entry, like:
|
||||
|
||||
```md
|
||||
- Deprecate `Window` creation outside of `EventLoop::run`
|
||||
|
||||
This was done to simply migration in the future. Consider the
|
||||
following code:
|
||||
|
||||
// Code snippet.
|
||||
|
||||
To migrate it we should do X, Y, and then Z, for example:
|
||||
|
||||
// Code snippet.
|
||||
|
||||
```
|
||||
|
||||
The migration guide could reference other migration examples in the current
|
||||
changelog entry.
|
||||
|
||||
## Unreleased
|
||||
@@ -1,13 +0,0 @@
|
||||
## 0.10.1
|
||||
|
||||
_Yanked_
|
||||
|
||||
## 0.10.0
|
||||
|
||||
- Add support for `Touch` for emscripten backend.
|
||||
- Added support for `DroppedFile`, `HoveredFile`, and `HoveredFileCancelled` to X11 backend.
|
||||
- **Breaking:** `unix::WindowExt` no longer returns pointers for things that aren't actually pointers; `get_xlib_window` now returns `Option<std::os::raw::c_ulong>` and `get_xlib_screen_id` returns `Option<std::os::raw::c_int>`. Additionally, methods that previously returned `libc::c_void` have been changed to return `std::os::raw::c_void`, which are not interchangeable types, so users wanting the former will need to explicitly cast.
|
||||
- Added `set_decorations` method to `Window` to allow decorations to be toggled after the window is built. Presently only implemented on X11.
|
||||
- Raised the minimum supported version of Rust to 1.20 on MacOS due to usage of associated constants in new versions of cocoa and core-graphics.
|
||||
- Added `modifiers` field to `MouseInput`, `MouseWheel`, and `CursorMoved` events to track the modifiers state (`ModifiersState`).
|
||||
- Fixed the emscripten backend to return the size of the canvas instead of the size of the window.
|
||||
@@ -1,27 +0,0 @@
|
||||
## 0.11.3
|
||||
|
||||
- Added `set_min_dimensions` and `set_max_dimensions` methods to `Window`, and implemented on Windows, X11, Wayland, and OSX.
|
||||
- On X11, dropping a `Window` actually closes it now, and clicking the window's × button (or otherwise having the WM signal to close it) will result in the window closing.
|
||||
- Added `WindowBuilderExt` methods for macos: `with_titlebar_transparent`,
|
||||
`with_title_hidden`, `with_titlebar_buttons_hidden`,
|
||||
`with_fullsize_content_view`.
|
||||
- Mapped X11 numpad keycodes (arrows, Home, End, PageUp, PageDown, Insert and Delete) to corresponding virtual keycodes
|
||||
|
||||
## 0.11.2
|
||||
|
||||
- Impl `Hash`, `PartialEq`, and `Eq` for `events::ModifiersState`.
|
||||
- Implement `MonitorId::get_hidpi_factor` for MacOS.
|
||||
- Added method `os::macos::MonitorIdExt::get_nsscreen() -> *mut c_void` that gets a `NSScreen` object matching the monitor ID.
|
||||
- Send `Awakened` event on Android when event loop is woken up.
|
||||
|
||||
## 0.11.1
|
||||
|
||||
- Fixed windows not receiving mouse events when click-dragging the mouse outside the client area of a window, on Windows platforms.
|
||||
- Added method `os::android::EventsLoopExt:set_suspend_callback(Option<Box<Fn(bool) -> ()>>)` that allows glutin to register a callback when a suspend event happens
|
||||
|
||||
## 0.11.0
|
||||
|
||||
- Implement `MonitorId::get_dimensions` for Android.
|
||||
- Added method `os::macos::WindowBuilderExt::with_movable_by_window_background(bool)` that allows to move a window without a titlebar - `with_decorations(false)`
|
||||
- Implement `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Wayland.
|
||||
- Added `Caret` as VirtualKeyCode and support OSX ^-Key with german input.
|
||||
@@ -1,8 +0,0 @@
|
||||
## 0.12.0
|
||||
|
||||
- Added subclass to macos windows so they can be made resizable even with no decorations.
|
||||
- Dead keys now work properly on X11, no longer resulting in a panic.
|
||||
- On X11, input method creation first tries to use the value from the user's `XMODIFIERS` environment variable, so application developers should no longer need to manually call `XSetLocaleModifiers`. If that fails, fallbacks are tried, which should prevent input method initialization from ever outright failing.
|
||||
- Fixed thread safety issues with input methods on X11.
|
||||
- Add support for `Touch` for win32 backend.
|
||||
- Fixed `Window::get_inner_size` and friends to return the size in pixels instead of points when using HIDPI displays on OSX.
|
||||
@@ -1,20 +0,0 @@
|
||||
## 0.13.1
|
||||
|
||||
- Ensure necessary `x11-dl` version is used.
|
||||
|
||||
## 0.13.0
|
||||
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for MacOS.
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Windows.
|
||||
- On Windows, `WindowBuilder::with_fullscreen` no longer changing monitor display resolution.
|
||||
- Overhauled X11 window geometry calculations. `get_position` and `set_position` are more universally accurate across different window managers, and `get_outer_size` actually works now.
|
||||
- Fixed SIGSEGV/SIGILL crashes on macOS caused by stabilization of the `!` (never) type.
|
||||
- Implement `WindowEvent::HiDPIFactorChanged` for macOS
|
||||
- On X11, input methods now work completely out of the box, no longer requiring application developers to manually call `setlocale`. Additionally, when input methods are started, stopped, or restarted on the server end, it's correctly handled.
|
||||
- Implemented `Refresh` event on Windows.
|
||||
- Properly calculate the minimum and maximum window size on Windows, including window decorations.
|
||||
- Map more `MouseCursor` variants to cursor icons on Windows.
|
||||
- Corrected `get_position` on macOS to return outer frame position, not content area position.
|
||||
- Corrected `set_position` on macOS to set outer frame position, not content area position.
|
||||
- Added `get_inner_position` method to `Window`, which gets the position of the window's client area. This is implemented on all applicable platforms (all desktop platforms other than Wayland, where this isn't possible).
|
||||
- **Breaking:** the `Closed` event has been replaced by `CloseRequested` and `Destroyed`. To migrate, you typically just need to replace all usages of `Closed` with `CloseRequested`; see example programs for more info. The exception is iOS, where `Closed` must be replaced by `Destroyed`.
|
||||
@@ -1,21 +0,0 @@
|
||||
## 0.14.0
|
||||
|
||||
- Created the `Copy`, `Paste` and `Cut` `VirtualKeyCode`s and added support for them on X11 and Wayland
|
||||
- Fix `.with_decorations(false)` in macOS
|
||||
- On Mac, `NSWindow` and supporting objects might be alive long after they were `closed` which resulted in apps consuming more heap then needed. Mainly it was affecting multi window applications. Not expecting any user visible change of behaviour after the fix.
|
||||
- Fix regression of Window platform extensions for macOS where `NSFullSizeContentViewWindowMask` was not being correctly applied to `.fullsize_content_view`.
|
||||
- Corrected `get_position` on Windows to be relative to the screen rather than to the taskbar.
|
||||
- Corrected `Moved` event on Windows to use position values equivalent to those returned by `get_position`. It previously supplied client area positions instead of window positions, and would additionally interpret negative values as being very large (around `u16::MAX`).
|
||||
- Implemented `Moved` event on macOS.
|
||||
- On X11, the `Moved` event correctly use window positions rather than client area positions. Additionally, a stray `Moved` that unconditionally accompanied `Resized` with the client area position relative to the parent has been eliminated; `Moved` is still received alongside `Resized`, but now only once and always correctly.
|
||||
- On Windows, implemented all variants of `DeviceEvent` other than `Text`. Mouse `DeviceEvent`s are now received even if the window isn't in the foreground.
|
||||
- `DeviceId` on Windows is no longer a unit struct, and now contains a `u32`. For `WindowEvent`s, this will always be 0, but on `DeviceEvent`s it will be the handle to that device. `DeviceIdExt::get_persistent_identifier` can be used to acquire a unique identifier for that device that persists across replugs/reboots/etc.
|
||||
- Corrected `run_forever` on X11 to stop discarding `Awakened` events.
|
||||
- Various safety and correctness improvements to the X11 backend internals.
|
||||
- Fixed memory leak on X11 every time the mouse entered the window.
|
||||
- On X11, drag and drop now works reliably in release mode.
|
||||
- Added `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` to X11, allowing for more optional hints to be set.
|
||||
- Rework of the wayland backend, migrating it to use [Smithay's Client Toolkit](https://github.com/Smithay/client-toolkit).
|
||||
- Added `WindowBuilder::with_window_icon` and `Window::set_window_icon`, finally making it possible to set the window icon on Windows and X11. The `icon_loading` feature can be enabled to allow for icons to be easily loaded; see example program `window_icon.rs` for usage.
|
||||
- Windows additionally has `WindowBuilderExt::with_taskbar_icon` and `WindowExt::set_taskbar_icon`.
|
||||
- On Windows, fix panic when trying to call `set_fullscreen(None)` on a window that has not been fullscreened prior.
|
||||
@@ -1,42 +0,0 @@
|
||||
## 0.15.1
|
||||
|
||||
- On X11, the `Moved` event is no longer sent when the window is resized without changing position.
|
||||
- `MouseCursor` and `CursorState` now implement `Default`.
|
||||
- `WindowBuilder::with_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- `Window::set_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- On X11, if the monitor's width or height in millimeters is reported as 0, the DPI is now 1.0 instead of +inf.
|
||||
- On X11, the environment variable `WINIT_HIDPI_FACTOR` has been added for overriding DPI factor.
|
||||
- On X11, enabling transparency no longer causes the window contents to flicker when resizing.
|
||||
- On X11, `with_override_redirect` now actually enables override redirect.
|
||||
- macOS now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead of `None` for both.
|
||||
- On macOS, `VirtualKeyCode::RWin` and `VirtualKeyCode::LWin` are no longer switched.
|
||||
- On macOS, windows without decorations can once again be resized.
|
||||
- Fixed race conditions when creating an `EventsLoop` on X11, most commonly manifesting as `"[xcb] Unknown sequence number while processing queue"`.
|
||||
- On macOS, `CursorMoved` and `MouseInput` events are only generated if they occurs within the window's client area.
|
||||
- On macOS, resizing the window no longer generates a spurious `MouseInput` event.
|
||||
|
||||
## 0.15.0
|
||||
|
||||
- `Icon::to_cardinals` is no longer public, since it was never supposed to be.
|
||||
- Wayland: improve diagnostics if initialization fails
|
||||
- Fix some system event key doesn't work when focused, do not block keyevent forward to system on macOS
|
||||
- On X11, the scroll wheel position is now correctly reset on i3 and other WMs that have the same quirk.
|
||||
- On X11, `Window::get_current_monitor` now reliably returns the correct monitor.
|
||||
- On X11, `Window::hidpi_factor` returns values from XRandR rather than the inaccurate values previously queried from the core protocol.
|
||||
- On X11, the primary monitor is detected correctly even when using versions of XRandR less than 1.5.
|
||||
- `MonitorId` now implements `Debug`.
|
||||
- Fixed bug on macOS where using `with_decorations(false)` would cause `set_decorations(true)` to produce a transparent titlebar with no title.
|
||||
- Implemented `MonitorId::get_position` on macOS.
|
||||
- On macOS, `Window::get_current_monitor` now returns accurate values.
|
||||
- Added `WindowBuilderExt::with_resize_increments` to macOS.
|
||||
- **Breaking:** On X11, `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` now take `u32` values rather than `i32`.
|
||||
- macOS keyboard handling has been overhauled, allowing for the use of dead keys, IME, etc. Right modifier keys are also no longer reported as being left.
|
||||
- Added the `Window::set_ime_spot(x: i32, y: i32)` method, which is implemented on X11 and macOS.
|
||||
- **Breaking**: `os::unix::WindowExt::send_xim_spot(x: i16, y: i16)` no longer exists. Switch to the new `Window::set_ime_spot(x: i32, y: i32)`, which has equivalent functionality.
|
||||
- Fixed detection of `Pause` and `Scroll` keys on Windows.
|
||||
- On Windows, alt-tabbing while the cursor is grabbed no longer makes it impossible to re-grab the cursor.
|
||||
- On Windows, using `CursorState::Hide` when the cursor is grabbed now ungrabs the cursor first.
|
||||
- Implemented `MouseCursor::NoneCursor` on Windows.
|
||||
- Added `WindowBuilder::with_always_on_top` and `Window::set_always_on_top`. Implemented on Windows, macOS, and X11.
|
||||
- On X11, `WindowBuilderExt` now has `with_class`, `with_override_redirect`, and `with_x11_window_type` to allow for more control over window creation. `WindowExt` additionally has `set_urgent`.
|
||||
- More hints are set by default on X11, including `_NET_WM_PID` and `WM_CLIENT_MACHINE`. Note that prior to this, the `WM_CLASS` hint was automatically set to whatever value was passed to `with_title`. It's now set to the executable name to better conform to expectations and the specification; if this is undesirable, you must explicitly use `WindowBuilderExt::with_class`.
|
||||
@@ -1,32 +0,0 @@
|
||||
## 0.16.2
|
||||
|
||||
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
|
||||
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
|
||||
|
||||
## 0.16.1
|
||||
|
||||
- Added logging through `log`. Logging will become more extensive over time.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This _greatly_ cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
|
||||
|
||||
## 0.16.0
|
||||
|
||||
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.
|
||||
- **Breaking:** Removed `VirtualKeyCode::LMenu` and `VirtualKeyCode::RMenu`; Windows now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead.
|
||||
- On X11, exiting fullscreen no longer leaves the window in the monitor's top left corner.
|
||||
- **Breaking:** `Window::hidpi_factor` has been renamed to `Window::get_hidpi_factor` for better consistency. `WindowEvent::HiDPIFactorChanged` has been renamed to `WindowEvent::HiDpiFactorChanged`. DPI factors are always represented as `f64` instead of `f32` now.
|
||||
- The Windows backend is now DPI aware. `WindowEvent::HiDpiFactorChanged` is implemented, and `MonitorId::get_hidpi_factor` and `Window::hidpi_factor` return accurate values.
|
||||
- Implemented `WindowEvent::HiDpiFactorChanged` on X11.
|
||||
- On macOS, `Window::set_cursor_position` is now relative to the client area.
|
||||
- On macOS, setting the maximum and minimum dimensions now applies to the client area dimensions rather than to the window dimensions.
|
||||
- On iOS, `MonitorId::get_dimensions` has been implemented and both `MonitorId::get_hidpi_factor` and `Window::get_hidpi_factor` return accurate values.
|
||||
- On Emscripten, `MonitorId::get_hidpi_factor` now returns the same value as `Window::get_hidpi_factor` (it previously would always return 1.0).
|
||||
- **Breaking:** The entire API for sizes, positions, etc. has changed. In the majority of cases, winit produces and consumes positions and sizes as `LogicalPosition` and `LogicalSize`, respectively. The notable exception is `MonitorId` methods, which deal in `PhysicalPosition` and `PhysicalSize`. See the documentation for specifics and explanations of the types. Additionally, winit automatically conserves logical size when the DPI factor changes.
|
||||
- **Breaking:** All deprecated methods have been removed. For `Window::platform_display` and `Window::platform_window`, switch to the appropriate platform-specific `WindowExt` methods. For `Window::get_inner_size_points` and `Window::get_inner_size_pixels`, use the `LogicalSize` returned by `Window::get_inner_size` and convert as needed.
|
||||
- HiDPI support for Wayland.
|
||||
- `EventsLoop::get_available_monitors` and `EventsLoop::get_primary_monitor` now have identical counterparts on `Window`, so this information can be acquired without an `EventsLoop` borrow.
|
||||
- `AvailableMonitorsIter` now implements `Debug`.
|
||||
- Fixed quirk on macOS where certain keys would generate characters at twice the normal rate when held down.
|
||||
- On X11, all event loops now share the same `XConnection`.
|
||||
- **Breaking:** `Window::set_cursor_state` and `CursorState` enum removed in favor of the more composable `Window::grab_cursor` and `Window::hide_cursor`. As a result, grabbing the cursor no longer automatically hides it; you must call both methods to retain the old behavior on Windows and macOS. `Cursor::NoneCursor` has been removed, as it's no longer useful.
|
||||
- **Breaking:** `Window::set_cursor_position` now returns `Result<(), String>`, thus allowing for `Box<Error>` conversion via `?`.
|
||||
@@ -1,23 +0,0 @@
|
||||
## 0.17.2
|
||||
|
||||
- On macOS, fix `<C-Tab>` so applications receive the event.
|
||||
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
|
||||
- On Wayland, key press events will now be repeated.
|
||||
|
||||
## 0.17.1
|
||||
|
||||
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
|
||||
- Fixed deadlock that broke fullscreen mode on Windows.
|
||||
|
||||
## 0.17.0
|
||||
|
||||
- Cocoa and core-graphics updates.
|
||||
- Fixed thread-safety issues in several `Window` functions on Windows.
|
||||
- On MacOS, the key state for modifiers key events is now properly set.
|
||||
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
|
||||
- Added NetBSD support.
|
||||
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
|
||||
- On iOS, the `UIApplication` is not started until `Window::new` is called.
|
||||
- Fixed thread unsafety with cursor hiding on macOS.
|
||||
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
|
||||
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
|
||||
@@ -1,52 +0,0 @@
|
||||
## 0.18.1
|
||||
|
||||
- On macOS, fix `Yen` (JIS) so applications receive the event.
|
||||
- On X11 with a tiling WM, fixed high CPU usage when moving windows across monitors.
|
||||
- On X11, fixed panic caused by dropping the window before running the event loop.
|
||||
- on macOS, added `WindowExt::set_simple_fullscreen` which does not require a separate space
|
||||
- Introduce `WindowBuilderExt::with_app_id` to allow setting the application ID on Wayland.
|
||||
- On Windows, catch panics in event loop child thread and forward them to the parent thread. This prevents an invocation of undefined behavior due to unwinding into foreign code.
|
||||
- On Windows, fix issue where resizing or moving window combined with grabbing the cursor would freeze program.
|
||||
- On Windows, fix issue where resizing or moving window would eat `Awakened` events.
|
||||
- On Windows, exiting fullscreen after entering fullscreen with disabled decorations no longer shrinks window.
|
||||
- On X11, fixed a segfault when using virtual monitors with XRandR.
|
||||
- Derive `Ord` and `PartialOrd` for `VirtualKeyCode` enum.
|
||||
- On Windows, fix issue where hovering or dropping a non file item would create a panic.
|
||||
- On Wayland, fix resizing and DPI calculation when a `wl_output` is removed without sending a `leave` event to the `wl_surface`, such as disconnecting a monitor from a laptop.
|
||||
- On Wayland, DPI calculation is handled by smithay-client-toolkit.
|
||||
- On X11, `WindowBuilder::with_min_dimensions` and `WindowBuilder::with_max_dimensions` now correctly account for DPI.
|
||||
- Added support for generating dummy `DeviceId`s and `WindowId`s to better support unit testing.
|
||||
- On macOS, fixed unsoundness in drag-and-drop that could result in drops being rejected.
|
||||
- On macOS, implemented `WindowEvent::Refresh`.
|
||||
- On macOS, all `MouseCursor` variants are now implemented and the cursor will no longer reset after unfocusing.
|
||||
- Removed minimum supported Rust version guarantee.
|
||||
|
||||
## 0.18.0
|
||||
|
||||
- **Breaking:** `image` crate upgraded to 0.20. This is exposed as part of the `icon_loading` API.
|
||||
- On Wayland, pointer events will now provide the current modifiers state.
|
||||
- On Wayland, titles will now be displayed in the window header decoration.
|
||||
- On Wayland, key repetition is now ended when keyboard loses focus.
|
||||
- On Wayland, windows will now use more stylish and modern client side decorations.
|
||||
- On Wayland, windows will use server-side decorations when available.
|
||||
- **Breaking:** Added support for F16-F24 keys (variants were added to the `VirtualKeyCode` enum).
|
||||
- Fixed graphical glitches when resizing on Wayland.
|
||||
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
|
||||
- Updated window manager hints under X11 to v1.5 of [Extended Window Manager Hints](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html#idm140200472629520).
|
||||
- Added `WindowBuilderExt::with_gtk_theme_variant` to X11-specific `WindowBuilder` functions.
|
||||
- Fixed UTF8 handling bug in X11 `set_title` function.
|
||||
- On Windows, `Window::set_cursor` now applies immediately instead of requiring specific events to occur first.
|
||||
- On Windows, the `HoveredFile` and `HoveredFileCancelled` events are now implemented.
|
||||
- On Windows, fix `Window::set_maximized`.
|
||||
- On Windows 10, fix transparency (#260).
|
||||
- On macOS, fix modifiers during key repeat.
|
||||
- Implemented the `Debug` trait for `Window`, `EventsLoop`, `EventsLoopProxy` and `WindowBuilder`.
|
||||
- On X11, now a `Resized` event will always be generated after a DPI change to ensure the window's logical size is consistent with the new DPI.
|
||||
- Added further clarifications to the DPI docs.
|
||||
- On Linux, if neither X11 nor Wayland manage to initialize, the corresponding panic now consists of a single line only.
|
||||
- Add optional `serde` feature with implementations of `Serialize`/`Deserialize` for DPI types and various event types.
|
||||
- Add `PartialEq`, `Eq`, and `Hash` implementations on public types that could have them but were missing them.
|
||||
- On X11, drag-and-drop receiving an unsupported drop type can no longer cause the WM to freeze.
|
||||
- Fix issue whereby the OpenGL context would not appear at startup on macOS Mojave (#1069).
|
||||
- **Breaking:** Removed `From<NSApplicationActivationPolicy>` impl from `ActivationPolicy` on macOS.
|
||||
- On macOS, the application can request the user's attention with `WindowExt::request_user_attention`.
|
||||
@@ -1,27 +0,0 @@
|
||||
## 0.19.1
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
|
||||
- On macOS, fix command key event left and right reverse.
|
||||
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
- On Windows, fix icon not showing up in corner of window.
|
||||
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
|
||||
|
||||
## 0.19.0
|
||||
|
||||
- On X11, we will use the faster `XRRGetScreenResourcesCurrent` function instead of `XRRGetScreenResources` when available.
|
||||
- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
|
||||
- On Wayland, fix `with_title()` not setting the windows title
|
||||
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
|
||||
- Added serde serialization to `os::unix::XWindowType`.
|
||||
- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
|
||||
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
|
||||
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
|
||||
- Refactored Windows state/flag-setting code.
|
||||
- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
|
||||
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
|
||||
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
|
||||
- On Windows, ignore the AltGr key when populating the `ModifiersState` type.
|
||||
@@ -1,200 +0,0 @@
|
||||
## 0.20.0
|
||||
|
||||
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
|
||||
- **Breaking**: Overhaul how Winit handles DPI:
|
||||
- Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
|
||||
- Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
|
||||
- `hidpi_factor` has been renamed to `scale_factor`.
|
||||
- `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
|
||||
resizes the window in response to the change.
|
||||
- On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
|
||||
- `Size` and `Position` types are now generic over their exact pixel type.
|
||||
|
||||
## 0.20.0-alpha6
|
||||
|
||||
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
|
||||
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
|
||||
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
|
||||
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
|
||||
- On X11, fix `CursorEntered` event being generated for non-winit windows.
|
||||
- On macOS, fix crash when starting maximized without decorations.
|
||||
- On macOS, fix application not terminating on `run_return`.
|
||||
- On Wayland, fix cursor icon updates on window borders when using CSD.
|
||||
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
|
||||
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
|
||||
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
|
||||
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
|
||||
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
|
||||
- `EventsCleared` has been renamed to `MainEventsCleared`.
|
||||
- `RedrawRequested` is now issued only after `MainEventsCleared`.
|
||||
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
|
||||
- Implement synthetic window focus key events on Windows.
|
||||
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
|
||||
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
|
||||
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
|
||||
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
|
||||
- Add `DeviceEvent::ModifiersChanged`.
|
||||
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
|
||||
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
|
||||
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
|
||||
|
||||
## 0.20.0-alpha5
|
||||
|
||||
- On macOS, fix application termination on `ControlFlow::Exit`
|
||||
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
|
||||
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
|
||||
- On X11, fix misreporting DPI factor at startup.
|
||||
- On X11, fix events not being reported when using `run_return`.
|
||||
- On X11, fix key modifiers being incorrectly reported.
|
||||
- On X11, fix window creation hanging when another window is fullscreen.
|
||||
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
|
||||
- On X11, fix reporting incorrect DPI factor when waking from suspend.
|
||||
- Change `EventLoopClosed` to contain the original event.
|
||||
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
|
||||
indicating that the event is generated by winit.
|
||||
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
|
||||
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
|
||||
as X11 implicitly moves the cursor for such events.
|
||||
|
||||
## 0.20.0-alpha4
|
||||
|
||||
- Add web support via the 'stdweb' or 'web-sys' features
|
||||
- On Windows, implemented function to get HINSTANCE
|
||||
- On macOS, implement `run_return`.
|
||||
- On iOS, fix inverted parameter in `set_prefers_home_indicator_hidden`.
|
||||
- On X11, performance is improved when rapidly calling `Window::set_cursor_icon`.
|
||||
- On iOS, fix improper `msg_send` usage that was UB and/or would break if `!` is stabilized.
|
||||
- On Windows, unset `maximized` when manually changing the window's position or size.
|
||||
- On Windows, add touch pressure information for touch events.
|
||||
- On macOS, differentiate between `CursorIcon::Grab` and `CursorIcon::Grabbing`.
|
||||
- On Wayland, fix event processing sometimes stalling when using OpenGL with vsync.
|
||||
- Officially remove the Emscripten backend.
|
||||
- On Windows, fix handling of surrogate pairs when dispatching `ReceivedCharacter`.
|
||||
- On macOS 10.15, fix freeze upon exiting exclusive fullscreen mode.
|
||||
- On iOS, fix panic upon closing the app.
|
||||
- On X11, allow setting multiple `XWindowType`s.
|
||||
- On iOS, fix null window on initial `HiDpiFactorChanged` event.
|
||||
- On Windows, fix fullscreen window shrinking upon getting restored to a normal window.
|
||||
- On macOS, fix events not being emitted during modal loops, such as when windows are being resized
|
||||
by the user.
|
||||
- On Windows, fix hovering the mouse over the active window creating an endless stream of CursorMoved events.
|
||||
- Always dispatch a `RedrawRequested` event after creating a new window.
|
||||
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
|
||||
- On X11, prevent stealing input focus when creating a new window.
|
||||
Only steal input focus when entering fullscreen mode.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
|
||||
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
|
||||
- Removed `derivative` crate dependency.
|
||||
- On Wayland, add support for set_cursor_icon.
|
||||
- Use `impl Iterator<Item = MonitorHandle>` instead of `AvailableMonitorsIter` consistently.
|
||||
- On macOS, fix fullscreen state being updated after entering fullscreen instead of before,
|
||||
resulting in `Window::fullscreen` returning the old state in `Resized` events instead of
|
||||
reflecting the new fullscreen state
|
||||
- On X11, fix use-after-free during window creation
|
||||
- On Windows, disable monitor change keyboard shortcut while in exclusive fullscreen.
|
||||
- On Windows, ensure that changing a borderless fullscreen window's monitor via keyboard shortcuts keeps the window fullscreen on the new monitor.
|
||||
- Prevent `EventLoop::new` and `EventLoop::with_user_event` from getting called outside the main thread.
|
||||
- This is because some platforms cannot run the event loop outside the main thread. Preventing this
|
||||
reduces the potential for cross-platform compatibility gotchyas.
|
||||
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
|
||||
- On Wayland, drop resize events identical to the current window size.
|
||||
- On Windows, fix window rectangle not getting set correctly on high-DPI systems.
|
||||
|
||||
## 0.20.0-alpha3
|
||||
|
||||
- On macOS, drop the run closure on exit.
|
||||
- On Windows, location of `WindowEvent::Touch` are window client coordinates instead of screen coordinates.
|
||||
- On X11, fix delayed events after window redraw.
|
||||
- On macOS, add `WindowBuilderExt::with_disallow_hidpi` to have the option to turn off best resolution openGL surface.
|
||||
- On Windows, screen saver won't start if the window is in fullscreen mode.
|
||||
- Change all occurrences of the `new_user_event` method to `with_user_event`.
|
||||
- On macOS, the dock and the menu bar are now hidden in fullscreen mode.
|
||||
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
|
||||
consists of `Fullscreen::Exclusive(VideoMode)` and
|
||||
`Fullscreen::Borderless(MonitorHandle)` variants.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- On iOS, add support for hiding the home indicator.
|
||||
- On iOS, add support for deferring system gestures.
|
||||
- On iOS, fix a crash that occurred while acquiring a monitor's name.
|
||||
- On iOS, fix armv7-apple-ios compile target.
|
||||
- Removed the `T: Clone` requirement from the `Clone` impl of `EventLoopProxy<T>`.
|
||||
- On iOS, disable overscan compensation for external displays (removes black
|
||||
bars surrounding the image).
|
||||
- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
|
||||
- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
|
||||
hijacking `set_decorations` for this purpose.
|
||||
- On macOS and iOS, corrected the auto trait impls of `EventLoopProxy`.
|
||||
- On iOS, add touch pressure information for touch events.
|
||||
- Implement `raw_window_handle::HasRawWindowHandle` for `Window` type on all supported platforms.
|
||||
- On macOS, fix the signature of `-[NSView drawRect:]`.
|
||||
- On iOS, fix the behavior of `ControlFlow::Poll`. It wasn't polling if that was the only mode ever used by the application.
|
||||
- On iOS, fix DPI sent out by views on creation was `0.0` - now it gives a reasonable number.
|
||||
- On iOS, RedrawRequested now works for gl/metal backed views.
|
||||
- On iOS, RedrawRequested is generally ordered after EventsCleared.
|
||||
|
||||
## 0.20.0-alpha2
|
||||
|
||||
- On X11, non-resizable windows now have maximize explicitly disabled.
|
||||
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
|
||||
and `WindowEvent::HoveredFile`.
|
||||
- On Mac, implement `DeviceEvent::Button`.
|
||||
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
|
||||
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
|
||||
- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
|
||||
- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
|
||||
- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
|
||||
- On Windows, fix multiple calls to `request_redraw` during `EventsCleared` sending multiple `RedrawRequested events.`
|
||||
- On Windows, fix edge case where `RedrawRequested` could be dispatched before input events in event loop iteration.
|
||||
- On Windows, fix timing issue that could cause events to be improperly dispatched after `RedrawRequested` but before `EventsCleared`.
|
||||
- On macOS, drop unused Metal dependency.
|
||||
- On Windows, fix the trail effect happening on transparent decorated windows. Borderless (or un-decorated) windows were not affected.
|
||||
- On Windows, fix `with_maximized` not properly setting window size to entire window.
|
||||
- On macOS, change `WindowExtMacOS::request_user_attention()` to take an `enum` instead of a `bool`.
|
||||
|
||||
## 0.20.0-alpha1
|
||||
|
||||
- Changes below are considered **breaking**.
|
||||
- Change all occurrences of `EventsLoop` to `EventLoop`.
|
||||
- Previously flat API is now exposed through `event`, `event_loop`, `monitor`, and `window` modules.
|
||||
- `os` module changes:
|
||||
- Renamed to `platform`.
|
||||
- All traits now have platform-specific suffixes.
|
||||
- Exposes new `desktop` module on Windows, Mac, and Linux.
|
||||
- Changes to event loop types:
|
||||
- `EventLoopProxy::wakeup` has been removed in favor of `send_event`.
|
||||
- **Major:** New `run` method drives winit event loop.
|
||||
- Returns `!` to ensure API behaves identically across all supported platforms.
|
||||
- This allows `emscripten` implementation to work without lying about the API.
|
||||
- `ControlFlow`'s variants have been replaced with `Wait`, `WaitUntil(Instant)`, `Poll`, and `Exit`.
|
||||
- Is read after `EventsCleared` is processed.
|
||||
- `Wait` waits until new events are available.
|
||||
- `WaitUntil` waits until either new events are available or the provided time has been reached.
|
||||
- `Poll` instantly resumes the event loop.
|
||||
- `Exit` aborts the event loop.
|
||||
- Takes a closure that implements `'static + FnMut(Event<T>, &EventLoop<T>, &mut ControlFlow)`.
|
||||
- `&EventLoop<T>` is provided to allow new `Window`s to be created.
|
||||
- **Major:** `platform::desktop` module exposes `EventLoopExtDesktop` trait with `run_return` method.
|
||||
- Behaves identically to `run`, but returns control flow to the calling context and can take non-`'static` closures.
|
||||
- `EventLoop`'s `poll_events` and `run_forever` methods have been removed in favor of `run` and `run_return`.
|
||||
- Changes to events:
|
||||
- Remove `Event::Awakened` in favor of `Event::UserEvent(T)`.
|
||||
- Can be sent with `EventLoopProxy::send_event`.
|
||||
- Rename `WindowEvent::Refresh` to `WindowEvent::RedrawRequested`.
|
||||
- `RedrawRequested` can be sent by the user with the `Window::request_redraw` method.
|
||||
- `EventLoop`, `EventLoopProxy`, and `Event` are now generic over `T`, for use in `UserEvent`.
|
||||
- **Major:** Add `NewEvents(StartCause)`, `EventsCleared`, and `LoopDestroyed` variants to `Event`.
|
||||
- `NewEvents` is emitted when new events are ready to be processed by event loop.
|
||||
- `StartCause` describes why new events are available, with `ResumeTimeReached`, `Poll`, `WaitCancelled`, and `Init` (sent once at start of loop).
|
||||
- `EventsCleared` is emitted when all available events have been processed.
|
||||
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
|
||||
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
|
||||
- Rename `MonitorId` to `MonitorHandle`.
|
||||
- Removed `serde` implementations from `ControlFlow`.
|
||||
- Rename several functions to improve both internal consistency and compliance with Rust API guidelines.
|
||||
- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
|
||||
- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
|
||||
- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
|
||||
- On Wayland, the window now exists even if nothing has been drawn.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
@@ -1,16 +0,0 @@
|
||||
## 0.21.0
|
||||
|
||||
- On Windows, fixed "error: linking with `link.exe` failed: exit code: 1120" error on older versions of windows.
|
||||
- On macOS, fix set_minimized(true) works only with decorations.
|
||||
- On macOS, add `hide_application` to `EventLoopWindowTarget` via a new `EventLoopWindowTargetExtMacOS` trait. `hide_application` will hide the entire application by calling `-[NSApplication hide: nil]`.
|
||||
- On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- On macOS, fix `CursorMoved` event reporting the cursor position using logical coordinates.
|
||||
- On macOS, fix issue where unbundled applications would sometimes open without being focused.
|
||||
- On macOS, fix `run_return` does not return unless it receives a message.
|
||||
- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
|
||||
- On X11, fix deadlock on window state when handling certain window events.
|
||||
- `WindowBuilder` now implements `Default`.
|
||||
- **Breaking:** `WindowEvent::CursorMoved` changed to `f64` units, preserving high-precision data supplied by most backends
|
||||
- On Wayland, fix coordinates in mouse events when scale factor isn't 1
|
||||
- On Web, add the ability to provide a custom canvas
|
||||
- **Breaking:** On Wayland, the `WaylandTheme` struct has been replaced with a `Theme` trait, allowing for extra configuration
|
||||
@@ -1,37 +0,0 @@
|
||||
## 0.22.2
|
||||
|
||||
- Added Clone implementation for 'static events.
|
||||
- On Windows, fix window intermittently hanging when `ControlFlow` was set to `Poll`.
|
||||
- On Windows, fix `WindowBuilder::with_maximized` being ignored.
|
||||
- On Android, minimal platform support.
|
||||
- On iOS, touch positions are now properly converted to physical pixels.
|
||||
- On macOS, updated core-* dependencies and cocoa
|
||||
|
||||
## 0.22.1
|
||||
|
||||
- On X11, fix `ResumeTimeReached` being fired too early.
|
||||
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
|
||||
- On Web, fix a possible panic during event handling
|
||||
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
|
||||
|
||||
## 0.22.0
|
||||
|
||||
- On Windows, fix minor timing issue in wait_until_time_or_msg
|
||||
- On Windows, rework handling of request_redraw() to address panics.
|
||||
- On macOS, fix `set_simple_screen` to remember frame excluding title bar.
|
||||
- On Wayland, fix coordinates in touch events when scale factor isn't 1.
|
||||
- On Wayland, fix color from `close_button_icon_color` not applying.
|
||||
- Ignore locale if unsupported by X11 backend
|
||||
- On Wayland, Add HiDPI cursor support
|
||||
- On Web, add the ability to query "Light" or "Dark" system theme send `ThemeChanged` on change.
|
||||
- Fix `Event::to_static` returning `None` for user events.
|
||||
- On Wayland, Hide CSD for fullscreen windows.
|
||||
- On Windows, ignore spurious mouse move messages.
|
||||
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
|
||||
- On Windows, add `IconExtWindows` trait which exposes creating an `Icon` from an external file or embedded resource
|
||||
- Add `BadIcon::OsError` variant for when OS icon functionality fails
|
||||
- On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
|
||||
- Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- on macOS, fix incorrect ReceivedCharacter events for some key combinations.
|
||||
- **Breaking:** Use `i32` instead of `u32` for position type in `WindowEvent::Moved`.
|
||||
- On macOS, a mouse motion event is now generated before every mouse click.
|
||||
@@ -1,65 +0,0 @@
|
||||
## 0.23.0
|
||||
|
||||
- On iOS, fixed support for the "Debug View Hierarchy" feature in Xcode.
|
||||
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
|
||||
- On Unix, X11 and Wayland are now optional features (enabled by default)
|
||||
- On X11, fix deadlock when calling `set_fullscreen_inner`.
|
||||
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
|
||||
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
|
||||
- On Windows, drag and drop is now optional (enabled by default) and can be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
|
||||
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
|
||||
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
|
||||
- On android added support for `run_return`.
|
||||
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
|
||||
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
|
||||
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
|
||||
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
|
||||
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
|
||||
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
|
||||
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
|
||||
- On macOS, add `NSWindow.hasShadow` support.
|
||||
- On Web, fix vertical mouse wheel scrolling being inverted.
|
||||
- On Web, implement mouse capturing for click-dragging out of the canvas.
|
||||
- On Web, fix `ControlFlow::Exit` not properly handled.
|
||||
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
|
||||
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
|
||||
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
|
||||
- On NetBSD, fixed crash due to incorrect detection of the main thread.
|
||||
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
|
||||
- On macOS, fix inverted horizontal scroll.
|
||||
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
|
||||
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
|
||||
- On macOS, updated core-* dependencies and cocoa.
|
||||
- Bump `parking_lot` to 0.11
|
||||
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
|
||||
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
|
||||
- Deprecate the stdweb backend, to be removed in a future release
|
||||
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
|
||||
- Added `Asterisk` and `Plus` virtual key codes.
|
||||
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
|
||||
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
|
||||
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
|
||||
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
|
||||
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
|
||||
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
|
||||
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
|
||||
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
|
||||
- On Wayland, add missing virtual keycodes.
|
||||
- On Wayland, implement proper `set_cursor_grab`.
|
||||
- On Wayland, the cursor will use similar icons if the requested one isn't available.
|
||||
- On Wayland, right clicking on client side decorations will request application menu.
|
||||
- On Wayland, fix tracking of window size after state changes.
|
||||
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
|
||||
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
|
||||
- On Wayland, fix `resizable` attribute not being applied properly on startup.
|
||||
- On Wayland, fix disabled repeat rate not being handled.
|
||||
- On Wayland, fix decoration buttons not working after tty switch.
|
||||
- On Wayland, fix scaling not being applied on output re-enable.
|
||||
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
|
||||
- On Wayland, fix pointer getting created in some cases without pointer capability.
|
||||
- On Wayland, on kwin, fix space between window and decorations on startup.
|
||||
- **Breaking:** On Wayland, `Theme` trait was reworked.
|
||||
- On Wayland, disable maximize button for non-resizable window.
|
||||
- On Wayland, added support for `set_ime_position`.
|
||||
- On Wayland, fix crash on startup since GNOME 3.37.90.
|
||||
- On X11, fix incorrect modifiers state on startup.
|
||||
@@ -1,28 +0,0 @@
|
||||
## 0.24.0
|
||||
|
||||
- On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
|
||||
- On Windows, implement `Window::set_ime_position`.
|
||||
- **Breaking:** On Windows, Renamed `WindowBuilderExtWindows`'s `is_dark_mode` to `theme`.
|
||||
- **Breaking:** On Windows, renamed `WindowBuilderExtWindows::is_dark_mode` to `theme`.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_theme` to set a preferred theme.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, calling `WindowEvent::Focused` now works properly instead of always returning false.
|
||||
- On Windows, fix Alt-Tab behaviour by removing borderless fullscreen "always on top" flag.
|
||||
- On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
|
||||
- **Breaking:** On Windows, include prefix byte in scancodes.
|
||||
- On Wayland, fix window not being resizeable when using `WindowBuilder::with_min_inner_size`.
|
||||
- On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
|
||||
- On Windows, fix use-after-free crash during window destruction.
|
||||
- On Web, fix `WindowEvent::ReceivedCharacter` never being sent on key input.
|
||||
- On macOS, fix compilation when targeting aarch64.
|
||||
- On X11, fix `Window::request_redraw` not waking the event loop.
|
||||
- On Wayland, the keypad arrow keys are now recognized.
|
||||
- **Breaking** Rename `desktop::EventLoopExtDesktop` to `run_return::EventLoopExtRunReturn`.
|
||||
- Added `request_user_attention` method to `Window`.
|
||||
- **Breaking:** On macOS, removed `WindowExt::request_user_attention`, use `Window::request_user_attention`.
|
||||
- **Breaking:** On X11, removed `WindowExt::set_urgent`, use `Window::request_user_attention`.
|
||||
- On Wayland, default font size in CSD increased from 11 to 17.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, support multi-touch.
|
||||
- On Wayland, extra mouse buttons are not dropped anymore.
|
||||
- **Breaking**: `MouseButton::Other` now uses `u16`.
|
||||
@@ -1,31 +0,0 @@
|
||||
## 0.25.0
|
||||
|
||||
- **Breaking:** On macOS, replace `WindowBuilderExtMacOS::with_activation_policy` with `EventLoopExtMacOS::set_activation_policy`
|
||||
- On macOS, wait with activating the application until the application has initialized.
|
||||
- On macOS, fix creating new windows when the application has a main menu.
|
||||
- On Windows, fix fractional deltas for mouse wheel device events.
|
||||
- On macOS, fix segmentation fault after dropping the main window.
|
||||
- On Android, `InputEvent::KeyEvent` is partially implemented providing the key scancode.
|
||||
- Added `is_maximized` method to `Window`.
|
||||
- On Windows, fix bug where clicking the decoration bar would make the cursor blink.
|
||||
- On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
|
||||
- On macOS, wake up the event loop immediately when a redraw is requested.
|
||||
- On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
|
||||
- On Windows, fix bug causing mouse capture to not be released.
|
||||
- On Windows, fix fullscreen not preserving minimized/maximized state.
|
||||
- On Android, unimplemented events are marked as unhandled on the native event loop.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_menu` to set a custom menu at window creation time.
|
||||
- On Android, bump `ndk` and `ndk-glue` to 0.3: use predefined constants for event `ident`.
|
||||
- On macOS, fix objects captured by the event loop closure not being dropped on panic.
|
||||
- On Windows, fixed `WindowEvent::ThemeChanged` not properly firing and fixed `Window::theme` returning the wrong theme.
|
||||
- On Web, added support for `DeviceEvent::MouseMotion` to listen for relative mouse movements.
|
||||
- Added `WindowBuilder::with_position` to allow setting the position of a `Window` on creation. Supported on Windows, macOS and X11.
|
||||
- Added `Window::drag_window`. Implemented on Windows, macOS, X11 and Wayland.
|
||||
- On X11, bump `mio` to 0.7.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_owner_window` to allow creating popup windows.
|
||||
- On Windows, added `WindowExtWindows::set_enable` to allow creating modal popup windows.
|
||||
- On macOS, emit `RedrawRequested` events immediately while the window is being resized.
|
||||
- Implement `Default`, `Hash`, and `Eq` for `LogicalPosition`, `PhysicalPosition`, `LogicalSize`, and `PhysicalSize`.
|
||||
- On macOS, initialize the Menu Bar with minimal defaults. (Can be prevented using `enable_default_menu_creation`)
|
||||
- On macOS, change the default behavior for first click when the window was unfocused. Now the window becomes focused and then emits a `MouseInput` event on a "first mouse click".
|
||||
- Implement mint (math interoperability standard types) conversions (under feature flag `mint`).
|
||||
@@ -1,36 +0,0 @@
|
||||
## 0.26.1
|
||||
|
||||
- Fix linking to the `ColorSync` framework on macOS 10.7, and in newer Rust versions.
|
||||
- On Web, implement cursor grabbing through the pointer lock API.
|
||||
- On X11, add mappings for numpad comma, numpad enter, numlock and pause.
|
||||
- On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
|
||||
- On Windows, fix a crash with transparent windows on Windows 11.
|
||||
|
||||
## 0.26.0
|
||||
|
||||
- Update `raw-window-handle` to `v0.4`. This is _not_ a breaking change, we still implement `HasRawWindowHandle` from `v0.3`, see [rust-windowing/raw-window-handle#74](https://github.com/rust-windowing/raw-window-handle/pull/74). Note that you might have to run `cargo update -p raw-window-handle` after upgrading.
|
||||
- On X11, bump `mio` to 0.8.
|
||||
- On Android, fixed `WindowExtAndroid::config` initially returning an empty `Configuration`.
|
||||
- On Android, fixed `Window::scale_factor` and `MonitorHandle::scale_factor` initially always returning 1.0.
|
||||
- On X11, select an appropriate visual for transparency if is requested
|
||||
- On Wayland and X11, fix diagonal window resize cursor orientation.
|
||||
- On macOS, drop the event callback before exiting.
|
||||
- On Android, implement `Window::request_redraw`
|
||||
- **Breaking:** On Web, remove the `stdweb` backend.
|
||||
- Added `Window::focus_window`to bring the window to the front and set input focus.
|
||||
- On Wayland and X11, implement `is_maximized` method on `Window`.
|
||||
- On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting `explorer.exe`.
|
||||
- On macOS, fix issue where `ReceivedCharacter` was not being emitted during some key repeat events.
|
||||
- On Wayland, load cursor icons `hand2` and `hand1` for `CursorIcon::Hand`.
|
||||
- **Breaking:** On Wayland, Theme trait and its support types are dropped.
|
||||
- On Wayland, bump `smithay-client-toolkit` to 0.15.1.
|
||||
- On Wayland, implement `request_user_attention` with `xdg_activation_v1`.
|
||||
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
|
||||
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
|
||||
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
|
||||
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
|
||||
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
|
||||
- On macOS, fix native file dialogs hanging the event loop.
|
||||
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`
|
||||
- On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
|
||||
- On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.
|
||||
@@ -1,107 +0,0 @@
|
||||
## 0.27.5
|
||||
|
||||
- On Wayland, fix byte offset in `Ime::Preedit` pointing to invalid bytes.
|
||||
|
||||
## 0.27.4
|
||||
|
||||
- On Windows, emit `ReceivedCharacter` events on system keybindings.
|
||||
- On Windows, fixed focus event emission on minimize.
|
||||
- On X11, fixed IME crashing during reload.
|
||||
|
||||
## 0.27.3
|
||||
|
||||
- On Windows, added `WindowExtWindows::set_undecorated_shadow` and `WindowBuilderExtWindows::with_undecorated_shadow` to draw the drop shadow behind a borderless window.
|
||||
- On Windows, fixed default window features (ie snap, animations, shake, etc.) when decorations are disabled.
|
||||
- On Windows, fixed ALT+Space shortcut to open window menu.
|
||||
- On Wayland, fixed `Ime::Preedit` not being sent on IME reset.
|
||||
- Fixed unbound version specified for `raw-window-handle` leading to compilation failures.
|
||||
- Empty `Ime::Preedit` event will be sent before `Ime::Commit` to help clearing preedit.
|
||||
- On X11, fixed IME context picking by querying for supported styles beforehand.
|
||||
|
||||
## 0.27.2
|
||||
|
||||
- On macOS, fixed touch phase reporting when scrolling.
|
||||
- On X11, fix min, max and resize increment hints not persisting for resizable windows (e.g. on DPI change).
|
||||
- On Windows, respect min/max inner sizes when creating the window.
|
||||
- For backwards compatibility, `Window` now (additionally) implements the old version (`0.4`) of the `HasRawWindowHandle` trait
|
||||
- On Windows, added support for `EventLoopWindowTarget::set_device_event_filter`.
|
||||
- On Wayland, fix user requested `WindowEvent::RedrawRequested` being delayed by a frame.
|
||||
|
||||
## 0.27.1
|
||||
|
||||
- The minimum supported Rust version was lowered to `1.57.0` and now explicitly tested.
|
||||
- On X11, fix crash on start due to inability to create an IME context without any preedit.
|
||||
|
||||
## 0.27.0
|
||||
|
||||
- On Windows, fix hiding a maximized window.
|
||||
- On Android, `ndk-glue`'s `NativeWindow` lock is now held between `Event::Resumed` and `Event::Suspended`.
|
||||
- On Web, added `EventLoopExtWebSys` with a `spawn` method to start the event loop without throwing an exception.
|
||||
- Added `WindowEvent::Occluded(bool)`, currently implemented on macOS and X11.
|
||||
- On X11, fix events for caps lock key not being sent
|
||||
- Build docs on `docs.rs` for iOS and Android as well.
|
||||
- **Breaking:** Removed the `WindowAttributes` struct, since all its functionality is accessible from `WindowBuilder`.
|
||||
- Added `WindowBuilder::transparent` getter to check if the user set `transparent` attribute.
|
||||
- On macOS, Fix emitting `Event::LoopDestroyed` on CMD+Q.
|
||||
- On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
|
||||
- On Wayland, fix bug where the cursor wouldn't hide in GNOME.
|
||||
- On macOS, Windows, and Wayland, add `set_cursor_hittest` to let the window ignore mouse events.
|
||||
- On Windows, added `WindowExtWindows::set_skip_taskbar` and `WindowBuilderExtWindows::with_skip_taskbar`.
|
||||
- On Windows, added `EventLoopBuilderExtWindows::with_msg_hook`.
|
||||
- On Windows, remove internally unique DC per window.
|
||||
- On macOS, remove the need to call `set_ime_position` after moving the window.
|
||||
- Added `Window::is_visible`.
|
||||
- Added `Window::is_resizable`.
|
||||
- Added `Window::is_decorated`.
|
||||
- On X11, fix for repeated event loop iteration when `ControlFlow` was `Wait`
|
||||
- On X11, fix scale factor calculation when the only monitor is reconnected
|
||||
- On Wayland, report unaccelerated mouse deltas in `DeviceEvent::MouseMotion`.
|
||||
- On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
|
||||
- **Breaking:** Bump `ndk` version to 0.6, ndk-sys to `v0.3`, `ndk-glue` to `0.6`.
|
||||
- Remove no longer needed `WINIT_LINK_COLORSYNC` environment variable.
|
||||
- **Breaking:** Rename the `Exit` variant of `ControlFlow` to `ExitWithCode`, which holds a value to control the exit code after running. Add an `Exit` constant which aliases to `ExitWithCode(0)` instead to avoid major breakage. This shouldn't affect most existing programs.
|
||||
- Add `EventLoopBuilder`, which allows you to create and tweak the settings of an event loop before creating it.
|
||||
- Deprecated `EventLoop::with_user_event`; use `EventLoopBuilder::with_user_event` instead.
|
||||
- **Breaking:** Replaced `EventLoopExtMacOS` with `EventLoopBuilderExtMacOS` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtWindows` with `EventLoopBuilderExtWindows` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtUnix` with `EventLoopBuilderExtUnix` (which also has renamed methods).
|
||||
- **Breaking:** The platform specific extensions for Windows `winit::platform::windows` have changed. All `HANDLE`-like types e.g. `HWND` and `HMENU` were converted from winapi types or `*mut c_void` to `isize`. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies.
|
||||
- The internal bindings to the [Windows API](https://docs.microsoft.com/en-us/windows/) were changed from the unofficial [winapi](https://github.com/retep998/winapi-rs) bindings to the official Microsoft [windows-sys](https://github.com/microsoft/windows-rs) bindings.
|
||||
- On Wayland, fix polling during consecutive `EventLoop::run_return` invocations.
|
||||
- On Windows, fix race issue creating fullscreen windows with `WindowBuilder::with_fullscreen`
|
||||
- On Android, `virtual_keycode` for `KeyboardInput` events is now filled in where a suitable match is found.
|
||||
- Added helper methods on `ControlFlow` to set its value.
|
||||
- On Wayland, fix `TouchPhase::Ended` always reporting the location of the first touch down, unless the compositor
|
||||
sent a cancel or frame event.
|
||||
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.
|
||||
- **Breaking:** Replaced `Window::with_app_id` and `Window::with_class` with `Window::with_name` on `WindowBuilderExtUnix`.
|
||||
- On Wayland, fallback CSD was replaced with proper one:
|
||||
- `WindowBuilderExtUnix::with_wayland_csd_theme` to set color theme in builder.
|
||||
- `WindowExtUnix::wayland_set_csd_theme` to set color theme when creating a window.
|
||||
- `WINIT_WAYLAND_CSD_THEME` env variable was added, it can be used to set "dark"/"light" theme in apps that don't expose theme setting.
|
||||
- `wayland-csd-adwaita` feature that enables proper CSD with title rendering using FreeType system library.
|
||||
- `wayland-csd-adwaita-notitle` feature that enables CSD but without title rendering.
|
||||
- On Wayland and X11, fix window not resizing with `Window::set_inner_size` after calling `Window:set_resizable(false)`.
|
||||
- On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
|
||||
- **Breaking:** Added new `WindowEvent::Ime` supported on desktop platforms.
|
||||
- Added `Window::set_ime_allowed` supported on desktop platforms.
|
||||
- **Breaking:** IME input on desktop platforms won't be received unless it's explicitly allowed via `Window::set_ime_allowed` and new `WindowEvent::Ime` events are handled.
|
||||
- On macOS, `WindowEvent::Resized` is now emitted in `frameDidChange` instead of `windowDidResize`.
|
||||
- **Breaking:** On X11, device events are now ignored for unfocused windows by default, use `EventLoopWindowTarget::set_device_event_filter` to set the filter level.
|
||||
- Implemented `Default` on `EventLoop<()>`.
|
||||
- Implemented `Eq` for `Fullscreen`, `Theme`, and `UserAttentionType`.
|
||||
- **Breaking:** `Window::set_cursor_grab` now accepts `CursorGrabMode` to control grabbing behavior.
|
||||
- On Wayland, add support for `Window::set_cursor_position`.
|
||||
- Fix on macOS `WindowBuilder::with_disallow_hidpi`, setting true or false by the user no matter the SO default value.
|
||||
- `EventLoopBuilder::build` will now panic when the `EventLoop` is being created more than once.
|
||||
- Added `From<u64>` for `WindowId` and `From<WindowId>` for `u64`.
|
||||
- Added `MonitorHandle::refresh_rate_millihertz` to get monitor's refresh rate.
|
||||
- **Breaking**, Replaced `VideoMode::refresh_rate` with `VideoMode::refresh_rate_millihertz` providing better precision.
|
||||
- On Web, add `with_prevent_default` and `with_focusable` to `WindowBuilderExtWebSys` to control whether events should be propagated.
|
||||
- On Windows, fix focus events being sent to inactive windows.
|
||||
- **Breaking**, update `raw-window-handle` to `v0.5` and implement `HasRawDisplayHandle` for `Window` and `EventLoopWindowTarget`.
|
||||
- On X11, add function `register_xlib_error_hook` into `winit::platform::unix` to subscribe for errors coming from Xlib.
|
||||
- On Android, upgrade `ndk` and `ndk-glue` dependencies to the recently released `0.7.0`.
|
||||
- All platforms can now be relied on to emit a `Resumed` event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability.
|
||||
- **Breaking:**: Reverse horizontal scrolling sign in `MouseScrollDelta` to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down.
|
||||
- On MacOS, fix deadlock when calling `set_maximized` from event loop.
|
||||
@@ -1,100 +0,0 @@
|
||||
## 0.28.7
|
||||
|
||||
- Fix window size sometimes being invalid when resizing on macOS 14 Sonoma.
|
||||
|
||||
## 0.28.6
|
||||
|
||||
- On macOS, fixed memory leak when getting monitor handle.
|
||||
- On macOS, fix `Backspace` being emitted when clearing preedit with it.
|
||||
|
||||
## 0.28.5
|
||||
|
||||
- On macOS, fix `key_up` being ignored when `Ime` is disabled.
|
||||
|
||||
## 0.28.4
|
||||
|
||||
- On macOS, fix empty marked text blocking regular input.
|
||||
- On macOS, fix potential panic when getting refresh rate.
|
||||
- On macOS, fix crash when calling `Window::set_ime_position` from another thread.
|
||||
|
||||
## 0.28.3
|
||||
|
||||
- Fix macOS memory leaks.
|
||||
|
||||
## 0.28.2
|
||||
|
||||
- Implement `HasRawDisplayHandle` for `EventLoop`.
|
||||
- On macOS, set resize increments only for live resizes.
|
||||
- On Wayland, fix rare crash on DPI change
|
||||
- Web: Added support for `Window::theme`.
|
||||
- On Wayland, fix rounding issues when doing resize.
|
||||
- On macOS, fix wrong focused state on startup.
|
||||
- On Windows, fix crash on setting taskbar when using Visual Studio debugger.
|
||||
- On macOS, resize simple fullscreen windows on windowDidChangeScreen events.
|
||||
|
||||
## 0.28.1
|
||||
|
||||
- On Wayland, fix crash when dropping a window in multi-window setup.
|
||||
|
||||
## 0.28.0
|
||||
|
||||
- On macOS, fixed `Ime::Commit` persisting for all input after interacting with `Ime`.
|
||||
- On macOS, added `WindowExtMacOS::option_as_alt` and `WindowExtMacOS::set_option_as_alt`.
|
||||
- On Windows, fix window size for maximized, undecorated windows.
|
||||
- On Windows and macOS, add `WindowBuilder::with_active`.
|
||||
- Add `Window::is_minimized`.
|
||||
- On X11, fix errors handled during `register_xlib_error_hook` invocation bleeding into winit.
|
||||
- Add `Window::has_focus`.
|
||||
- On Windows, fix `Window::set_minimized(false)` not working for windows minimized by `Win + D` hotkey.
|
||||
- **Breaking:** On Web, touch input no longer fires `WindowEvent::Cursor*`, `WindowEvent::MouseInput`, or `DeviceEvent::MouseMotion` like other platforms, but instead it fires `WindowEvent::Touch`.
|
||||
- **Breaking:** Removed platform specific `WindowBuilder::with_parent` API in favor of `WindowBuilder::with_parent_window`.
|
||||
- On Windows, retain `WS_MAXIMIZE` window style when un-minimizing a maximized window.
|
||||
- On Windows, fix left mouse button release event not being sent after `Window::drag_window`.
|
||||
- On macOS, run most actions on the main thread, which is strictly more correct, but might make multithreaded applications block slightly more.
|
||||
- On macOS, fix panic when getting current monitor without any monitor attached.
|
||||
- On Windows and MacOS, add API to enable/disable window buttons (close, minimize, ...etc).
|
||||
- On Windows, macOS, X11 and Wayland, add `Window::set_theme`.
|
||||
- **Breaking:** Remove `WindowExtWayland::wayland_set_csd_theme` and `WindowBuilderExtX11::with_gtk_theme_variant`.
|
||||
- On Windows, revert window background to an empty brush to avoid white flashes when changing scaling.
|
||||
- **Breaking:** Removed `Window::set_always_on_top` and related APIs in favor of `Window::set_window_level`.
|
||||
- On Windows, MacOS and X11, add always on bottom APIs.
|
||||
- On Windows, fix the value in `MouseButton::Other`.
|
||||
- On macOS, add `WindowExtMacOS::is_document_edited` and `WindowExtMacOS::set_document_edited` APIs.
|
||||
- **Breaking:** Removed `WindowBuilderExtIOS::with_root_view_class`; instead, you should use `[[view layer] addSublayer: ...]` to add an instance of the desired layer class (e.g. `CAEAGLLayer` or `CAMetalLayer`). See `vulkano-win` or `wgpu` for examples of this.
|
||||
- On MacOS and Windows, add `Window::set_content_protected`.
|
||||
- On MacOS, add `EventLoopBuilderExtMacOS::with_activate_ignoring_other_apps`.
|
||||
- On Windows, fix icons specified on `WindowBuilder` not taking effect for windows created after the first one.
|
||||
- On Windows and macOS, add `Window::title` to query the current window title.
|
||||
- On Windows, fix focusing menubar when pressing `Alt`.
|
||||
- On MacOS, made `accepts_first_mouse` configurable.
|
||||
- Migrated `WindowBuilderExtUnix::with_resize_increments` to `WindowBuilder`.
|
||||
- Added `Window::resize_increments`/`Window::set_resize_increments` to update resize increments at runtime for X11/macOS.
|
||||
- macOS/iOS: Use `objc2` instead of `objc` internally.
|
||||
- **Breaking:** Bump MSRV from `1.57` to `1.60`.
|
||||
- **Breaking:** Split the `platform::unix` module into `platform::x11` and `platform::wayland`. The extension types are similarly renamed.
|
||||
- **Breaking:**: Removed deprecated method `platform::unix::WindowExtUnix::is_ready`.
|
||||
- Removed `parking_lot` dependency.
|
||||
- **Breaking:** On macOS, add support for two-finger touchpad magnification and rotation gestures with new events `WindowEvent::TouchpadMagnify` and `WindowEvent::TouchpadRotate`. Also add support for touchpad smart-magnification gesture with a new event `WindowEvent::SmartMagnify`.
|
||||
- **Breaking:** On web, the `WindowBuilderExtWebSys::with_prevent_default` setting (enabled by default), now additionally prevents scrolling of the webpage in mobile browsers, previously it only disabled scrolling on desktop.
|
||||
- On Wayland, `wayland-csd-adwaita` now uses `ab_glyph` instead of `crossfont` to render the title for decorations.
|
||||
- On Wayland, a new `wayland-csd-adwaita-crossfont` feature was added to use `crossfont` instead of `ab_glyph` for decorations.
|
||||
- On Wayland, if not otherwise specified use upstream automatic CSD theme selection.
|
||||
- On X11, added `WindowExtX11::with_parent` to create child windows.
|
||||
- Added support for `WindowBuilder::with_theme` and `Window::theme` to support per-window dark/light/system theme configuration on macos, windows and wayland.
|
||||
- On macOS, added support for `WindowEvent::ThemeChanged`.
|
||||
- **Breaking:** Removed `WindowBuilderExtWindows::with_theme` and `WindowBuilderExtWayland::with_wayland_csd_theme` in favour of `WindowBuilder::with_theme`.
|
||||
- **Breaking:** Removed `WindowExtWindows::theme` in favour of `Window::theme`.
|
||||
- Enabled `doc_auto_cfg` when generating docs on docs.rs for feature labels.
|
||||
- **Breaking:** On Android, switched to using [`android-activity`](https://github.com/rib/android-activity) crate as a glue layer instead of [`ndk-glue`](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue). See [README.md#Android](https://github.com/rust-windowing/winit#Android) for more details. ([#2444](https://github.com/rust-windowing/winit/pull/2444))
|
||||
- **Breaking:** Removed support for `raw-window-handle` version `0.4`
|
||||
- On Wayland, `RedrawRequested` not emitted during resize.
|
||||
- Add a `set_wait_timeout` function to `ControlFlow` to allow waiting for a `Duration`.
|
||||
- **Breaking:** Remove the unstable `xlib_xconnection()` function from the private interface.
|
||||
- Added Orbital support for Redox OS
|
||||
- On X11, added `drag_resize_window` method.
|
||||
- Added `Window::set_transparent` to provide a hint about transparency of the window on Wayland and macOS.
|
||||
- On macOS, fix the mouse buttons other than left/right/middle being reported as middle.
|
||||
- On Wayland, support fractional scaling via the wp-fractional-scale protocol.
|
||||
- On web, fix removal of mouse event listeners from the global object upon window destruction.
|
||||
- Add WindowAttributes getter to WindowBuilder to allow introspection of default values.
|
||||
- Added `Window::set_ime_purpose` for setting the IME purpose, currently implemented on Wayland only.
|
||||
@@ -1,289 +0,0 @@
|
||||
## 0.29.15
|
||||
|
||||
- On X11, fix crash due to xsettings query on systems with incomplete xsettings.
|
||||
|
||||
## 0.29.14
|
||||
|
||||
- On X11/Wayland, fix `text` and `text_with_all_modifiers` not being `None` during compose.
|
||||
- On Wayland, don't reapply cursor grab when unchanged.
|
||||
- On X11, fix a bug where some mouse events would be unexpectedly filtered out.
|
||||
|
||||
## 0.29.13
|
||||
|
||||
- On Web, fix possible crash with `ControlFlow::Wait` and `ControlFlow::WaitUntil`.
|
||||
|
||||
## 0.29.12
|
||||
|
||||
- On X11, fix use after free during xinput2 handling.
|
||||
- On X11, filter close to zero values in mouse device events
|
||||
|
||||
## 0.29.11
|
||||
|
||||
- Fix compatibility with 32-bit platforms without 64-bit atomics.
|
||||
- On macOS, fix incorrect IME cursor rect origin.
|
||||
- On Windows, fixed a race condition when sending an event through the loop proxy.
|
||||
- On X11, fix swapped instance and general class names.
|
||||
- On X11, don't require XIM to run.
|
||||
- On X11, fix xkb state not being updated correctly sometimes leading to wrong input.
|
||||
- On X11, reload dpi on `_XSETTINGS_SETTINGS` update.
|
||||
- On X11, fix deadlock when adjusting DPI and resizing at the same time.
|
||||
- On Wayland, disable `Occluded` event handling.
|
||||
- On Wayland, fix DeviceEvent::Motion not being sent
|
||||
- On Wayland, fix `Focused(false)` being send when other seats still have window focused.
|
||||
- On Wayland, fix `Window::set_{min,max}_inner_size` not always applied.
|
||||
- On Wayland, fix title in CSD not updated from `AboutToWait`.
|
||||
- On Windows, fix inconsistent resizing behavior with multi-monitor setups when repositioning outside the event loop.
|
||||
- On Wayland, fix `WAYLAND_SOCKET` not used when detecting platform.
|
||||
- On Orbital, fix `logical_key` and `text` not reported in `KeyEvent`.
|
||||
- On Orbital, implement `KeyEventExtModifierSupplement`.
|
||||
- On Orbital, map keys to `NamedKey` when possible.
|
||||
- On Orbital, implement `set_cursor_grab`.
|
||||
- On Orbital, implement `set_cursor_visible`.
|
||||
- On Orbital, implement `drag_window`.
|
||||
- On Orbital, implement `drag_resize_window`.
|
||||
- On Orbital, implement `set_transparent`.
|
||||
- On Orbital, implement `set_visible`.
|
||||
- On Orbital, implement `is_visible`.
|
||||
- On Orbital, implement `set_resizable`.
|
||||
- On Orbital, implement `is_resizable`.
|
||||
- On Orbital, implement `set_maximized`.
|
||||
- On Orbital, implement `is_maximized`.
|
||||
- On Orbital, implement `set_decorations`.
|
||||
- On Orbital, implement `is_decorated`.
|
||||
- On Orbital, implement `set_window_level`.
|
||||
- On Orbital, emit `DeviceEvent::MouseMotion`.
|
||||
|
||||
## 0.29.10
|
||||
|
||||
- On Web, account for canvas being focused already before event loop starts.
|
||||
- On Web, increase cursor position accuracy.
|
||||
|
||||
## 0.29.9
|
||||
|
||||
- On X11, fix `NotSupported` error not propagated when creating event loop.
|
||||
- On Wayland, fix resize not issued when scale changes
|
||||
- On X11 and Wayland, fix arrow up on keypad reported as `ArrowLeft`.
|
||||
- On macOS, report correct logical key when Ctrl or Cmd is pressed.
|
||||
|
||||
## 0.29.8
|
||||
|
||||
- On X11, fix IME input lagging behind.
|
||||
- On X11, fix `ModifiersChanged` not sent from xdotool-like input
|
||||
- On X11, fix keymap not updated from xmodmap.
|
||||
- On X11, reduce the amount of time spent fetching screen resources.
|
||||
- On Wayland, fix `Window::request_inner_size` being overwritten by resize.
|
||||
- On Wayland, fix `Window::inner_size` not using the correct rounding.
|
||||
|
||||
## 0.29.7
|
||||
|
||||
- On X11, fix `Xft.dpi` reload during runtime.
|
||||
- On X11, fix window minimize.
|
||||
|
||||
## 0.29.6
|
||||
|
||||
- On Web, fix context menu not being disabled by `with_prevent_default(true)`.
|
||||
- On Wayland, fix `WindowEvent::Destroyed` not being delivered after destroying window.
|
||||
- Fix `EventLoopExtRunOnDemand::run_on_demand` not working for consequent invocation
|
||||
|
||||
## 0.29.5
|
||||
|
||||
- On macOS, remove spurious error logging when handling `Fn`.
|
||||
- On X11, fix an issue where floating point data from the server is
|
||||
misinterpreted during a drag and drop operation.
|
||||
- On X11, fix a bug where focusing the window would panic.
|
||||
- On macOS, fix `refresh_rate_millihertz`.
|
||||
- On Wayland, disable Client Side Decorations when `wl_subcompositor` is not supported.
|
||||
- On X11, fix `Xft.dpi` detection from Xresources.
|
||||
- On Windows, fix consecutive calls to `window.set_fullscreen(Some(Fullscreen::Borderless(None)))` resulting in losing previous window state when eventually exiting fullscreen using `window.set_fullscreen(None)`.
|
||||
- On Wayland, fix resize being sent on focus change.
|
||||
- On Windows, fix `set_ime_cursor_area`.
|
||||
|
||||
## 0.29.4
|
||||
|
||||
- Fix crash when running iOS app on macOS.
|
||||
- On X11, check common alternative cursor names when loading cursor.
|
||||
- On X11, reload the DPI after a property change event.
|
||||
- On Windows, fix so `drag_window` and `drag_resize_window` can be called from another thread.
|
||||
- On Windows, fix `set_control_flow` in `AboutToWait` not being taken in account.
|
||||
- On macOS, send a `Resized` event after each `ScaleFactorChanged` event.
|
||||
- On Wayland, fix `wl_surface` being destroyed before associated objects.
|
||||
- On macOS, fix assertion when pressing `Fn` key.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_clip_children` to control `WS_CLIPCHILDREN` style.
|
||||
|
||||
## 0.29.3
|
||||
|
||||
- On Wayland, apply correct scale to `PhysicalSize` passed in `WindowBuilder::with_inner_size` when possible.
|
||||
- On Wayland, fix `RedrawRequested` being always sent without decorations and `sctk-adwaita` feature.
|
||||
- On Wayland, ignore resize requests when the window is fully tiled.
|
||||
- On Wayland, use `configure_bounds` to constrain `with_inner_size` when compositor wants users to pick size.
|
||||
- On Windows, fix deadlock when accessing the state during `Cursor{Enter,Leave}`.
|
||||
- On Windows, add support for `Window::set_transparent`.
|
||||
- On macOS, fix deadlock when entering a nested event loop from an event handler.
|
||||
- On macOS, add support for `Window::set_blur`.
|
||||
|
||||
## 0.29.2
|
||||
|
||||
- **Breaking:** Bump MSRV from `1.60` to `1.65`.
|
||||
- **Breaking:** Add `Event::MemoryWarning`; implemented on iOS/Android.
|
||||
- **Breaking:** Bump `ndk` version to `0.8.0`, ndk-sys to `0.5.0`, `android-activity` to `0.5.0`.
|
||||
- **Breaking:** Change default `ControlFlow` from `Poll` to `Wait`.
|
||||
- **Breaking:** Move `Event::RedrawRequested` to `WindowEvent::RedrawRequested`.
|
||||
- **Breaking:** Moved `ControlFlow::Exit` to `EventLoopWindowTarget::exit()` and `EventLoopWindowTarget::exiting()` and removed `ControlFlow::ExitWithCode(_)` entirely.
|
||||
- **Breaking:** Moved `ControlFlow` to `EventLoopWindowTarget::set_control_flow()` and `EventLoopWindowTarget::control_flow()`.
|
||||
- **Breaking:** `EventLoop::new` and `EventLoopBuilder::build` now return `Result<Self, EventLoopError>`
|
||||
- **Breaking:** `WINIT_UNIX_BACKEND` was removed in favor of standard `WAYLAND_DISPLAY` and `DISPLAY` variables.
|
||||
- **Breaking:** on Wayland, dispatching user created Wayland queue won't wake up the loop unless winit has event to send back.
|
||||
- **Breaking:** remove `DeviceEvent::Text`.
|
||||
- **Breaking:** Remove lifetime parameter from `Event` and `WindowEvent`.
|
||||
- **Breaking:** Rename `Window::set_inner_size` to `Window::request_inner_size` and indicate if the size was applied immediately.
|
||||
- **Breaking:** `ActivationTokenDone` event which could be requested with the new `startup_notify` module, see its docs for more.
|
||||
- **Breaking:** `ScaleFactorChanged` now contains a writer instead of a reference to update inner size.
|
||||
- **Breaking** `run() -> !` has been replaced by `run() -> Result<(), EventLoopError>` for returning errors without calling `std::process::exit()` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
|
||||
- **Breaking** Removed `EventLoopExtRunReturn` / `run_return` in favor of `EventLoopExtPumpEvents` / `pump_events` and `EventLoopExtRunOnDemand` / `run_on_demand` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
|
||||
- `RedrawRequested` is no longer guaranteed to be emitted after `MainEventsCleared`, it is now platform-specific when the event is emitted after being requested via `redraw_request()`.
|
||||
- On Windows, `RedrawRequested` is now driven by `WM_PAINT` messages which are requested via `redraw_request()`
|
||||
- **Breaking** `LoopDestroyed` renamed to `LoopExiting` ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking** `RedrawEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking** `MainEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking:** Remove all deprecated `modifiers` fields.
|
||||
- **Breaking:** Rename `DeviceEventFilter` to `DeviceEvents` reversing the behavior of variants.
|
||||
- **Breaking** Add `AboutToWait` event which is emitted when the event loop is about to block and wait for new events ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking:** Rename `EventLoopWindowTarget::set_device_event_filter` to `listen_device_events`.
|
||||
- **Breaking:** Rename `Window::set_ime_position` to `Window::set_ime_cursor_area` adding a way to set exclusive zone.
|
||||
- **Breaking:** `with_x11_visual` now takes the visual ID instead of the bare pointer.
|
||||
- **Breaking** `MouseButton` now supports `Back` and `Forward` variants, emitted from mouse events on Wayland, X11, Windows, macOS and Web.
|
||||
- **Breaking:** On Web, `instant` is now replaced by `web_time`.
|
||||
- **Breaking:** On Web, dropped support for Safari versions below 13.1.
|
||||
- **Breaking:** On Web, the canvas output bitmap size is no longer adjusted.
|
||||
- **Breaking:** On Web, the canvas size is not controlled by Winit anymore and external changes to the canvas size will be reported through `WindowEvent::Resized`.
|
||||
- **Breaking:** Updated `bitflags` crate version to `2`, which changes the API on exposed types.
|
||||
- **Breaking:** `CursorIcon::Arrow` was removed.
|
||||
- **Breaking:** `CursorIcon::Hand` is now named `CursorIcon::Pointer`.
|
||||
- **Breaking:** `CursorIcon` is now used from the `cursor-icon` crate.
|
||||
- **Breaking:** `WindowExtWebSys::canvas()` now returns an `Option`.
|
||||
- **Breaking:** Overhaul keyboard input handling.
|
||||
- Replace `KeyboardInput` with `KeyEvent` and `RawKeyEvent`.
|
||||
- Change `WindowEvent::KeyboardInput` to contain a `KeyEvent`.
|
||||
- Change `Event::Key` to contain a `RawKeyEvent`.
|
||||
- Remove `Event::ReceivedCharacter`. In its place, you should use
|
||||
`KeyEvent.text` in combination with `WindowEvent::Ime`.
|
||||
- Replace `VirtualKeyCode` with the `Key` enum.
|
||||
- Replace `ScanCode` with the `KeyCode` enum.
|
||||
- Rename `ModifiersState::LOGO` to `SUPER` and `ModifiersState::CTRL` to `CONTROL`.
|
||||
- Add `PhysicalKey` wrapping `KeyCode` and `NativeKeyCode`.
|
||||
- Add `KeyCode` to refer to keys (roughly) by their physical location.
|
||||
- Add `NativeKeyCode` to represent raw `KeyCode`s which Winit doesn't
|
||||
understand.
|
||||
- Add `Key` to represent the keys after they've been interpreted by the
|
||||
active (software) keyboard layout.
|
||||
- Add `NamedKey` to represent the categorized keys.
|
||||
- Add `NativeKey` to represent raw `Key`s which Winit doesn't understand.
|
||||
- Add `KeyLocation` to tell apart `Key`s which usually "mean" the same thing,
|
||||
but can appear simultaneously in different spots on the same keyboard
|
||||
layout.
|
||||
- Add `Window::reset_dead_keys` to enable application-controlled cancellation
|
||||
of dead key sequences.
|
||||
- Add `KeyEventExtModifierSupplement` to expose additional (and less
|
||||
portable) interpretations of a given key-press.
|
||||
- Add `PhysicalKeyExtScancode`, which lets you convert between scancodes and
|
||||
`PhysicalKey`.
|
||||
- `ModifiersChanged` now uses dedicated `Modifiers` struct.
|
||||
- Removed platform-specific extensions that should be retrieved through `raw-window-handle` trait implementations instead:
|
||||
- `platform::windows::HINSTANCE`.
|
||||
- `WindowExtWindows::hinstance`.
|
||||
- `WindowExtWindows::hwnd`.
|
||||
- `WindowExtIOS::ui_window`.
|
||||
- `WindowExtIOS::ui_view_controller`.
|
||||
- `WindowExtIOS::ui_view`.
|
||||
- `WindowExtMacOS::ns_window`.
|
||||
- `WindowExtMacOS::ns_view`.
|
||||
- `EventLoopWindowTargetExtWayland::wayland_display`.
|
||||
- `WindowExtWayland::wayland_surface`.
|
||||
- `WindowExtWayland::wayland_display`.
|
||||
- `WindowExtX11::xlib_window`.
|
||||
- `WindowExtX11::xlib_display`.
|
||||
- `WindowExtX11::xlib_screen_id`.
|
||||
- `WindowExtX11::xcb_connection`.
|
||||
- Reexport `raw-window-handle` in `window` module.
|
||||
- Add `ElementState::is_pressed`.
|
||||
- Add `Window::pre_present_notify` to notify winit before presenting to the windowing system.
|
||||
- Add `Window::set_blur` to request a blur behind the window; implemented on Wayland for now.
|
||||
- Add `Window::show_window_menu` to request a titlebar/system menu; implemented on Wayland/Windows for now.
|
||||
- Implement `AsFd`/`AsRawFd` for `EventLoop<T>` on X11 and Wayland.
|
||||
- Implement `PartialOrd` and `Ord` for `MouseButton`.
|
||||
- Implement `PartialOrd` and `Ord` on types in the `dpi` module.
|
||||
- Make `WindowBuilder` `Send + Sync`.
|
||||
- Make iOS `MonitorHandle` and `VideoMode` usable from other threads.
|
||||
- Make iOS windows usable from other threads.
|
||||
- On Android, add force data to touch events.
|
||||
- On Android, added `EventLoopBuilderExtAndroid::handle_volume_keys` to indicate that the application will handle the volume keys manually.
|
||||
- On Android, fix `DeviceId` to contain device id's.
|
||||
- On Orbital, fix `ModifiersChanged` not being sent.
|
||||
- On Wayland, `Window::outer_size` now accounts for **client side** decorations.
|
||||
- On Wayland, add `Window::drag_resize_window` method.
|
||||
- On Wayland, remove `WINIT_WAYLAND_CSD_THEME` variable.
|
||||
- On Wayland, fix `TouchPhase::Canceled` being sent for moved events.
|
||||
- On Wayland, fix forward compatibility issues.
|
||||
- On Wayland, fix initial window size not restored for maximized/fullscreened on startup window.
|
||||
- On Wayland, fix maximized startup not taking full size on GNOME.
|
||||
- On Wayland, fix maximized window creation and window geometry handling.
|
||||
- On Wayland, fix window not checking that it actually got initial configure event.
|
||||
- On Wayland, make double clicking and moving the CSD frame more reliable.
|
||||
- On Wayland, support `Occluded` event with xdg-shell v6
|
||||
- On Wayland, use frame callbacks to throttle `RedrawRequested` events so redraws will align with compositor.
|
||||
- On Web, `ControlFlow::WaitUntil` now uses the Prioritized Task Scheduling API. `setTimeout()`, with a trick to circumvent throttling to 4ms, is used as a fallback.
|
||||
- On Web, `EventLoopProxy` now implements `Send`.
|
||||
- On Web, `Window` now implements `Send` and `Sync`.
|
||||
- On Web, account for CSS `padding`, `border`, and `margin` when getting or setting the canvas position.
|
||||
- On Web, add Fullscreen API compatibility for Safari.
|
||||
- On Web, add `DeviceEvent::Motion`, `DeviceEvent::MouseWheel`, `DeviceEvent::Button` and `DeviceEvent::Key` support.
|
||||
- On Web, add `EventLoopWindowTargetExtWebSys` and `PollStrategy`, which allows to set different strategies for `ControlFlow::Poll`. By default the Prioritized Task Scheduling API is used, but an option to use `Window.requestIdleCallback` is available as well. Both use `setTimeout()`, with a trick to circumvent throttling to 4ms, as a fallback.
|
||||
- On Web, add `WindowBuilderExtWebSys::with_append()` to append the canvas element to the web page on creation.
|
||||
- On Web, allow event loops to be recreated with `spawn`.
|
||||
- On Web, enable event propagation.
|
||||
- On Web, fix `ControlFlow::WaitUntil` to never wake up **before** the given time.
|
||||
- On Web, fix `DeviceEvent::MouseMotion` only being emitted for each canvas instead of the whole window.
|
||||
- On Web, fix `Window:::set_fullscreen` doing nothing when called outside the event loop but during transient activation.
|
||||
- On Web, fix pen treated as mouse input.
|
||||
- On Web, fix pointer button events not being processed when a buttons is already pressed.
|
||||
- On Web, fix scale factor resize suggestion always overwriting the canvas size.
|
||||
- On Web, fix some `WindowBuilder` methods doing nothing.
|
||||
- On Web, fix some `Window` methods using incorrect HTML attributes instead of CSS properties.
|
||||
- On Web, fix the bfcache by not using the `beforeunload` event and map bfcache loading/unloading to `Suspended`/`Resumed` events.
|
||||
- On Web, fix touch input not gaining or loosing focus.
|
||||
- On Web, fix touch location to be as accurate as mouse position.
|
||||
- On Web, handle coalesced pointer events, which increases the resolution of pointer inputs.
|
||||
- On Web, implement `Window::focus_window()`.
|
||||
- On Web, implement `Window::set_(min|max)_inner_size()`.
|
||||
- On Web, implement `WindowEvent::Occluded`.
|
||||
- On Web, never return a `MonitorHandle`.
|
||||
- On Web, prevent clicks on the canvas to select text.
|
||||
- On Web, remove any fullscreen requests from the queue when an external fullscreen activation was detected.
|
||||
- On Web, remove unnecessary `Window::is_dark_mode()`, which was replaced with `Window::theme()`.
|
||||
- On Web, respect `EventLoopWindowTarget::listen_device_events()` settings.
|
||||
- On Web, scale factor and dark mode detection are now more robust.
|
||||
- On Web, send mouse position on button release as well.
|
||||
- On Web, take all transient activations on the canvas and window into account to queue a fullscreen request.
|
||||
- On Web, use `Window.requestAnimationFrame()` to throttle `RedrawRequested` events.
|
||||
- On Web, use the correct canvas size when calculating the new size during scale factor change, instead of using the output bitmap size.
|
||||
- On Web: fix `Window::request_redraw` not waking the event loop when called from outside the loop.
|
||||
- On Web: fix position of touch events to be relative to the canvas.
|
||||
- On Windows, add `drag_resize_window` method support.
|
||||
- On Windows, add horizontal MouseWheel `DeviceEvent`.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_class_name` to customize the internal class name.
|
||||
- On Windows, fix IME APIs not working when from non event loop thread.
|
||||
- On Windows, fix `CursorEnter/Left` not being sent when grabbing the mouse.
|
||||
- On Windows, fix `RedrawRequested` not being delivered when calling `Window::request_redraw` from `RedrawRequested`.
|
||||
- On Windows, port to `windows-sys` version 0.48.0.
|
||||
- On X11, add a `with_embedded_parent_window` function to the window builder to allow embedding a window into another window.
|
||||
- On X11, fix event loop not waking up on `ControlFlow::Poll` and `ControlFlow::WaitUntil`.
|
||||
- On X11, fix false positive flagging of key repeats when pressing different keys with no release between presses.
|
||||
- On X11, set `visual_id` in returned `raw-window-handle`.
|
||||
- On iOS, add ability to change the status bar style.
|
||||
- On iOS, add force data to touch events when using the Apple Pencil.
|
||||
- On iOS, always wake the event loop when transitioning from `ControlFlow::Poll` to `ControlFlow::Poll`.
|
||||
- On iOS, send events `WindowEvent::Occluded(false)`, `WindowEvent::Occluded(true)` when application enters/leaves foreground.
|
||||
- On macOS, add tabbing APIs on `WindowExtMacOS` and `EventLoopWindowTargetExtMacOS`.
|
||||
- On macOS, fix assertion when pressing `Globe` key.
|
||||
- On macOS, fix crash in `window.set_minimized(false)`.
|
||||
- On macOS, fix crash when dropping `Window`.
|
||||
@@ -1,284 +0,0 @@
|
||||
## 0.30.4
|
||||
|
||||
### Changed
|
||||
|
||||
- `DeviceId::dummy()` and `WindowId::dummy()` are no longer marked `unsafe`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Wayland, avoid crashing when compositor is misbehaving.
|
||||
- On Web, fix `WindowEvent::Resized` not using `requestAnimationFrame` when sending
|
||||
`WindowEvent::RedrawRequested` and also potentially causing `WindowEvent::RedrawRequested`
|
||||
to not be de-duplicated.
|
||||
- Account for different browser engine implementations of pointer movement coordinate space.
|
||||
|
||||
## 0.30.3
|
||||
|
||||
### Added
|
||||
|
||||
- On Web, add `EventLoopExtWebSys::(set_)poll_strategy()` to allow setting
|
||||
control flow strategies before starting the event loop.
|
||||
- On Web, add `WaitUntilStrategy`, which allows to set different strategies for
|
||||
`ControlFlow::WaitUntil`. By default the Prioritized Task Scheduling API is
|
||||
used, with a fallback to `setTimeout()` with a trick to circumvent throttling
|
||||
to 4ms. But an option to use a Web worker to schedule the timer is available
|
||||
as well, which commonly prevents any throttling when the window is not focused.
|
||||
|
||||
### Changed
|
||||
|
||||
- On macOS, set the window theme on the `NSWindow` instead of application-wide.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On X11, build on arm platforms.
|
||||
- On macOS, fixed `WindowBuilder::with_theme` not having any effect on the window.
|
||||
|
||||
## 0.30.2
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Web, fix `EventLoopProxy::send_event()` triggering event loop immediately
|
||||
when not called from inside the event loop. Now queues a microtask instead.
|
||||
- On Web, stop overwriting default cursor with `CursorIcon::Default`.
|
||||
- On Web, prevent crash when using `InnerSizeWriter::request_inner_size()`.
|
||||
- On macOS, fix not working opacity for entire window.
|
||||
|
||||
## 0.30.1
|
||||
|
||||
### Added
|
||||
|
||||
- Reexport `raw-window-handle` versions 0.4 and 0.5 as `raw_window_handle_04` and `raw_window_handle_05`.
|
||||
- Implement `ApplicationHandler` for `&mut` references and heap allocations to something that implements `ApplicationHandler`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On macOS, fix panic on exit when dropping windows outside the event loop.
|
||||
- On macOS, fix window dragging glitches when dragging across a monitor boundary with different scale factor.
|
||||
- On macOS, fix the range in `Ime::Preedit`.
|
||||
- On macOS, use the system's internal mechanisms for queuing events.
|
||||
- On macOS, handle events directly instead of queuing when possible.
|
||||
|
||||
## 0.30.0
|
||||
|
||||
### Added
|
||||
|
||||
- Add `OwnedDisplayHandle` type for allowing safe display handle usage outside of
|
||||
trivial cases.
|
||||
- Add `ApplicationHandler<T>` trait which mimics `Event<T>`.
|
||||
- Add `WindowBuilder::with_cursor` and `Window::set_cursor` which takes a
|
||||
`CursorIcon` or `CustomCursor`.
|
||||
- Add `Sync` implementation for `EventLoopProxy<T: Send>`.
|
||||
- Add `Window::default_attributes` to get default `WindowAttributes`.
|
||||
- Add `EventLoop::builder` to get `EventLoopBuilder` without export.
|
||||
- Add `CustomCursor::from_rgba` to allow creating cursor images from RGBA data.
|
||||
- Add `CustomCursorExtWebSys::from_url` to allow loading cursor images from URLs.
|
||||
- Add `CustomCursorExtWebSys::from_animation` to allow creating animated
|
||||
cursors from other `CustomCursor`s.
|
||||
- Add `{Active,}EventLoop::create_custom_cursor` to load custom cursor image sources.
|
||||
- Add `ActiveEventLoop::create_window` and `EventLoop::create_window`.
|
||||
- Add `CustomCursor` which could be set via `Window::set_cursor`, implemented on
|
||||
Windows, macOS, X11, Wayland, and Web.
|
||||
- On Web, add to toggle calling `Event.preventDefault()` on `Window`.
|
||||
- On iOS, add `PinchGesture`, `DoubleTapGesture`, `PanGesture` and `RotationGesture`.
|
||||
- on iOS, use `UIGestureRecognizerDelegate` for fine grained control of gesture recognizers.
|
||||
- On macOS, add services menu.
|
||||
- On Windows, add `with_title_text_color`, and `with_corner_preference` on
|
||||
`WindowAttributesExtWindows`.
|
||||
- On Windows, implement resize increments.
|
||||
- On Windows, add `AnyThread` API to access window handle off the main thread.
|
||||
|
||||
### Changed
|
||||
|
||||
- Bump MSRV from `1.65` to `1.70`.
|
||||
- On Wayland, bump `sctk-adwaita` to `0.9.0`, which changed system library
|
||||
crates. This change is a **cascading breaking change**, you must do breaking
|
||||
change as well, even if you don't expose winit.
|
||||
- Rename `TouchpadMagnify` to `PinchGesture`.
|
||||
- Rename `SmartMagnify` to `DoubleTapGesture`.
|
||||
- Rename `TouchpadRotate` to `RotationGesture`.
|
||||
- Rename `EventLoopWindowTarget` to `ActiveEventLoop`.
|
||||
- Rename `platform::x11::XWindowType` to `platform::x11::WindowType`.
|
||||
- Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold
|
||||
static data.
|
||||
- Make `Debug` formatting of `WindowId` more concise.
|
||||
- Move `dpi` types to its own crate, and re-export it from the root crate.
|
||||
- Replace `log` with `tracing`, use `log` feature on `tracing` to restore old
|
||||
behavior.
|
||||
- `EventLoop::with_user_event` now returns `EventLoopBuilder`.
|
||||
- On Web, return `HandleError::Unavailable` when a window handle is not available.
|
||||
- On Web, return `RawWindowHandle::WebCanvas` instead of `RawWindowHandle::Web`.
|
||||
- On Web, remove queuing fullscreen request in absence of transient activation.
|
||||
- On iOS, return `HandleError::Unavailable` when a window handle is not available.
|
||||
- On macOS, return `HandleError::Unavailable` when a window handle is not available.
|
||||
- On Windows, remove `WS_CAPTION`, `WS_BORDER`, and `WS_EX_WINDOWEDGE` styles
|
||||
for child windows without decorations.
|
||||
- On Android, bump `ndk` to `0.9.0` and `android-activity` to `0.6.0`,
|
||||
and remove unused direct dependency on `ndk-sys`.
|
||||
|
||||
### Deprecated
|
||||
|
||||
- Deprecate `EventLoop::run`, use `EventLoop::run_app`.
|
||||
- Deprecate `EventLoopExtRunOnDemand::run_on_demand`, use `EventLoop::run_app_on_demand`.
|
||||
- Deprecate `EventLoopExtPumpEvents::pump_events`, use `EventLoopExtPumpEvents::pump_app_events`.
|
||||
|
||||
The new `app` APIs accept a newly added `ApplicationHandler<T>` instead of
|
||||
`Fn`. The semantics are mostly the same, given that the capture list of the
|
||||
closure is your new `State`. Consider the following code:
|
||||
|
||||
```rust,no_run
|
||||
use winit::event::Event;
|
||||
use winit::event_loop::EventLoop;
|
||||
use winit::window::Window;
|
||||
|
||||
struct MyUserEvent;
|
||||
|
||||
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
|
||||
let window = event_loop.create_window(Window::default_attributes()).unwrap();
|
||||
let mut counter = 0;
|
||||
|
||||
let _ = event_loop.run(move |event, event_loop| {
|
||||
match event {
|
||||
Event::AboutToWait => {
|
||||
window.request_redraw();
|
||||
counter += 1;
|
||||
}
|
||||
Event::WindowEvent { window_id, event } => {
|
||||
// Handle window event.
|
||||
}
|
||||
Event::UserEvent(event) => {
|
||||
// Handle user event.
|
||||
}
|
||||
Event::DeviceEvent { device_id, event } => {
|
||||
// Handle device event.
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
To migrate this code, you should move all the captured values into some
|
||||
newtype `State` and implement `ApplicationHandler` for this type. Finally,
|
||||
we move particular `match event` arms into methods on `ApplicationHandler`,
|
||||
for example:
|
||||
|
||||
```rust,no_run
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
|
||||
use winit::event_loop::{EventLoop, ActiveEventLoop};
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
struct MyUserEvent;
|
||||
|
||||
struct State {
|
||||
window: Window,
|
||||
counter: i32,
|
||||
}
|
||||
|
||||
impl ApplicationHandler<MyUserEvent> for State {
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, user_event: MyUserEvent) {
|
||||
// Handle user event.
|
||||
}
|
||||
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
// Your application got resumed.
|
||||
}
|
||||
|
||||
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
|
||||
// Handle window event.
|
||||
}
|
||||
|
||||
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
|
||||
// Handle device event.
|
||||
}
|
||||
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
self.window.request_redraw();
|
||||
self.counter += 1;
|
||||
}
|
||||
}
|
||||
|
||||
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
|
||||
#[allow(deprecated)]
|
||||
let window = event_loop.create_window(Window::default_attributes()).unwrap();
|
||||
let mut state = State { window, counter: 0 };
|
||||
|
||||
let _ = event_loop.run_app(&mut state);
|
||||
```
|
||||
|
||||
Please submit your feedback after migrating in [this issue](https://github.com/rust-windowing/winit/issues/3626).
|
||||
|
||||
- Deprecate `Window::set_cursor_icon`, use `Window::set_cursor`.
|
||||
|
||||
### Removed
|
||||
|
||||
- Remove `Window::new`, use `ActiveEventLoop::create_window` instead.
|
||||
|
||||
You now have to create your windows inside the actively running event loop
|
||||
(usually the `new_events(cause: StartCause::Init)` or `resumed()` events),
|
||||
and can no longer do it before the application has properly launched.
|
||||
This change is done to fix many long-standing issues on iOS and macOS, and
|
||||
will improve things on Wayland once fully implemented.
|
||||
|
||||
To ease migration, we provide the deprecated `EventLoop::create_window` that
|
||||
will allow you to bypass this restriction in this release.
|
||||
|
||||
Using the migration example from above, you can change your code as follows:
|
||||
|
||||
```rust,no_run
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
|
||||
use winit::event_loop::{EventLoop, ActiveEventLoop};
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
#[derive(Default)]
|
||||
struct State {
|
||||
// Use an `Option` to allow the window to not be available until the
|
||||
// application is properly running.
|
||||
window: Option<Window>,
|
||||
counter: i32,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for State {
|
||||
// This is a common indicator that you can create a window.
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
|
||||
}
|
||||
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
|
||||
// `unwrap` is fine, the window will always be available when
|
||||
// receiving a window event.
|
||||
let window = self.window.as_ref().unwrap();
|
||||
// Handle window event.
|
||||
}
|
||||
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
|
||||
// Handle window event.
|
||||
}
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
window.request_redraw();
|
||||
self.counter += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let event_loop = EventLoop::new().unwrap();
|
||||
let mut state = State::default();
|
||||
let _ = event_loop.run_app(&mut state);
|
||||
```
|
||||
|
||||
- Remove `Deref` implementation for `EventLoop` that gave `EventLoopWindowTarget`.
|
||||
- Remove `WindowBuilder` in favor of `WindowAttributes`.
|
||||
- Remove Generic parameter `T` from `ActiveEventLoop`.
|
||||
- Remove `EventLoopBuilder::with_user_event`, use `EventLoop::with_user_event`.
|
||||
- Remove Redundant `EventLoopError::AlreadyRunning`.
|
||||
- Remove `WindowAttributes::fullscreen` and expose as field directly.
|
||||
- On X11, remove `platform::x11::XNotSupported` export.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Web, fix setting cursor icon overriding cursor visibility.
|
||||
- On Windows, fix cursor not confined to center of window when grabbed and hidden.
|
||||
- On macOS, fix sequence of mouse events being out of order when dragging on the trackpad.
|
||||
- On Wayland, fix decoration glitch on close with some compositors.
|
||||
- On Android, fix a regression introduced in #2748 to allow volume key events to be received again.
|
||||
- On Windows, don't return a valid window handle outside of the GUI thread.
|
||||
- On macOS, don't set the background color when initializing a window with transparency.
|
||||
@@ -1,33 +0,0 @@
|
||||
## 0.8.3
|
||||
|
||||
- Fixed issue of calls to `set_inner_size` blocking on Windows.
|
||||
- Mapped `ISO_Left_Tab` to `VirtualKeyCode::Tab` to make the key work with modifiers
|
||||
- Fixed the X11 backed on 32bit targets
|
||||
|
||||
## 0.8.2
|
||||
|
||||
- Uniformize keyboard scancode values across Wayland and X11 (#297).
|
||||
- Internal rework of the wayland event loop
|
||||
- Added method `os::linux::WindowExt::is_ready`
|
||||
|
||||
## 0.8.1
|
||||
|
||||
- Added various methods to `os::linux::EventsLoopExt`, plus some hidden items necessary to make
|
||||
glutin work.
|
||||
|
||||
## 0.8.0
|
||||
|
||||
- Added `Window::set_maximized`, `WindowAttributes::maximized` and `WindowBuilder::with_maximized`.
|
||||
- Added `Window::set_fullscreen`.
|
||||
- Changed `with_fullscreen` to take a `Option<MonitorId>` instead of a `MonitorId`.
|
||||
- Removed `MonitorId::get_native_identifier()` in favor of platform-specific traits in the `os`
|
||||
module.
|
||||
- Changed `get_available_monitors()` and `get_primary_monitor()` to be methods of `EventsLoop`
|
||||
instead of stand-alone methods.
|
||||
- Changed `EventsLoop` to be tied to a specific X11 or Wayland connection.
|
||||
- Added a `os::linux::EventsLoopExt` trait that makes it possible to configure the connection.
|
||||
- Fixed the emscripten code, which now compiles.
|
||||
- Changed the X11 fullscreen code to use `xrandr` instead of `xxf86vm`.
|
||||
- Fixed the Wayland backend to produce `Refresh` event after window creation.
|
||||
- Changed the `Suspended` event to be outside of `WindowEvent`.
|
||||
- Fixed the X11 backend sometimes reporting the wrong virtual key (#273).
|
||||
@@ -1,22 +0,0 @@
|
||||
## 0.9.0
|
||||
|
||||
- Added event `WindowEvent::HiDPIFactorChanged`.
|
||||
- Added method `MonitorId::get_hidpi_factor`.
|
||||
- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
|
||||
`get_inner_size`.
|
||||
- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
|
||||
but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
|
||||
- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
|
||||
- Rewrite of the wayland backend to use wayland-client-0.11
|
||||
- Support for dead keys on wayland for keyboard utf8 input
|
||||
- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
|
||||
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
|
||||
- On Windows added `MonitorIdExt::hmonitor` method
|
||||
- Impl `Clone` for `EventsLoopProxy`
|
||||
- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
|
||||
- Support for touch event on wayland
|
||||
- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
|
||||
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
|
||||
- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
|
||||
- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
|
||||
- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.
|
||||
207
src/lib.rs
207
src/lib.rs
@@ -1,207 +0,0 @@
|
||||
//! Winit is a cross-platform window creation and event loop management library.
|
||||
//!
|
||||
//! # Building windows
|
||||
//!
|
||||
//! Before you can create a [`Window`], you first need to build an [`EventLoop`]. This is done with
|
||||
//! the [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new().unwrap();
|
||||
//! ```
|
||||
//!
|
||||
//! Then you create a [`Window`] with [`create_window`].
|
||||
//!
|
||||
//! # Event handling
|
||||
//!
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate [`WindowEvent`]s when certain input events occur, such as a cursor moving over the
|
||||
//! window or a key getting pressed while the window is focused. Devices can generate
|
||||
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
|
||||
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
|
||||
//! [`DeviceEvent`]. You can also create and handle your own custom [`Event::UserEvent`]s, if
|
||||
//! desired.
|
||||
//!
|
||||
//! You can retrieve events by calling [`EventLoop::run_app()`]. This function will
|
||||
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
|
||||
//! will run until [`exit()`] is used, at which point [`Event::LoopExiting`].
|
||||
//!
|
||||
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
|
||||
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works
|
||||
//! poorly on most other platforms. However, this model can be re-implemented to an extent with
|
||||
#![cfg_attr(
|
||||
any(windows_platform, macos_platform, android_platform, x11_platform, wayland_platform),
|
||||
doc = "[`EventLoopExtPumpEvents::pump_app_events()`][platform::pump_events::EventLoopExtPumpEvents::pump_app_events()]"
|
||||
)]
|
||||
#![cfg_attr(
|
||||
not(any(windows_platform, macos_platform, android_platform, x11_platform, wayland_platform)),
|
||||
doc = "`EventLoopExtPumpEvents::pump_app_events()`"
|
||||
)]
|
||||
//! [^1]. See that method's documentation for more reasons about why
|
||||
//! it's discouraged beyond compatibility reasons.
|
||||
//!
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::application::ApplicationHandler;
|
||||
//! use winit::event::WindowEvent;
|
||||
//! use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
|
||||
//! use winit::window::{Window, WindowId};
|
||||
//!
|
||||
//! #[derive(Default)]
|
||||
//! struct App {
|
||||
//! window: Option<Window>,
|
||||
//! }
|
||||
//!
|
||||
//! impl ApplicationHandler for App {
|
||||
//! fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
//! self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
|
||||
//! }
|
||||
//!
|
||||
//! fn window_event(&mut self, event_loop: &ActiveEventLoop, id: WindowId, event: WindowEvent) {
|
||||
//! match event {
|
||||
//! WindowEvent::CloseRequested => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! event_loop.exit();
|
||||
//! },
|
||||
//! WindowEvent::RedrawRequested => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferable for applications that do not render continuously to render in
|
||||
//! // this event rather than in AboutToWait, since rendering in here allows
|
||||
//! // the program to gracefully handle redraws requested by the OS.
|
||||
//!
|
||||
//! // Draw.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! //
|
||||
//! // You only need to call this if you've determined that you need to redraw in
|
||||
//! // applications which do not always need to. Applications that redraw continuously
|
||||
//! // can render here instead.
|
||||
//! self.window.as_ref().unwrap().request_redraw();
|
||||
//! }
|
||||
//! _ => (),
|
||||
//! }
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! let event_loop = EventLoop::new().unwrap();
|
||||
//!
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! event_loop.set_control_flow(ControlFlow::Poll);
|
||||
//!
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! event_loop.set_control_flow(ControlFlow::Wait);
|
||||
//!
|
||||
//! let mut app = App::default();
|
||||
//! event_loop.run_app(&mut app);
|
||||
//! ```
|
||||
//!
|
||||
//! [`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
|
||||
//! compared to the value returned by [`Window::id()`] to determine which [`Window`]
|
||||
//! dispatched the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However, it allows you
|
||||
//! to retrieve the raw handle of the window and display (see the [`platform`] module and/or the
|
||||
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
|
||||
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
|
||||
//!
|
||||
//! Note that many platforms will display garbage data in the window's client area if the
|
||||
//! application doesn't render anything to the window by the time the desktop compositor is ready to
|
||||
//! display the window to the user. If you notice this happening, you should create the window with
|
||||
//! [`visible` set to `false`][crate::window::WindowAttributes::with_visible] and explicitly make
|
||||
//! the window visible only once you're ready to render into it.
|
||||
//!
|
||||
//! # UI scaling
|
||||
//!
|
||||
//! UI scaling is important, go read the docs for the [`dpi`] crate for an
|
||||
//! introduction.
|
||||
//!
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
|
||||
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
|
||||
//! monitor or if the user changes their DPI settings. This allows you to rescale your application's
|
||||
//! UI elements and adjust how the platform changes the window's size to reflect the new scale
|
||||
//! factor. If a window hasn't received a [`ScaleFactorChanged`] event, its scale factor
|
||||
//! can be found by calling [`window.scale_factor()`].
|
||||
//!
|
||||
//! [`ScaleFactorChanged`]: event::WindowEvent::ScaleFactorChanged
|
||||
//! [`window.scale_factor()`]: window::Window::scale_factor
|
||||
//!
|
||||
//! # Cargo Features
|
||||
//!
|
||||
//! Winit provides the following Cargo features:
|
||||
//!
|
||||
//! * `x11` (enabled by default): On Unix platforms, enables the X11 backend.
|
||||
//! * `wayland` (enabled by default): On Unix platforms, enables the Wayland backend.
|
||||
//! * `rwh_04`: Implement `raw-window-handle v0.4` traits.
|
||||
//! * `rwh_05`: Implement `raw-window-handle v0.5` traits.
|
||||
//! * `rwh_06`: Implement `raw-window-handle v0.6` traits.
|
||||
//! * `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
//! * `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
//!
|
||||
//! See the [`platform`] module for documentation on platform-specific cargo
|
||||
//! features.
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [`EventLoop::run_app()`]: event_loop::EventLoop::run_app
|
||||
//! [`exit()`]: event_loop::ActiveEventLoop::exit
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowId`]: window::WindowId
|
||||
//! [`WindowAttributes`]: window::WindowAttributes
|
||||
//! [window_new]: window::Window::new
|
||||
//! [`create_window`]: event_loop::ActiveEventLoop::create_window
|
||||
//! [`Window::id()`]: window::Window::id
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`Event::UserEvent`]: event::Event::UserEvent
|
||||
//! [`Event::LoopExiting`]: event::Event::LoopExiting
|
||||
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
|
||||
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
|
||||
//! [^1]: `EventLoopExtPumpEvents::pump_app_events()` is only available on Windows, macOS, Android, X11 and Wayland.
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(rustdoc::broken_intra_doc_links)]
|
||||
#![deny(clippy::all)]
|
||||
#![deny(unsafe_op_in_unsafe_fn)]
|
||||
#![cfg_attr(clippy, deny(warnings))]
|
||||
// Doc feature labels can be tested locally by running RUSTDOCFLAGS="--cfg=docsrs" cargo +nightly
|
||||
// doc
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg, doc_cfg_hide), doc(cfg_hide(doc, docsrs)))]
|
||||
#![allow(clippy::missing_safety_doc)]
|
||||
|
||||
#[cfg(feature = "rwh_04")]
|
||||
pub use rwh_04 as raw_window_handle_04;
|
||||
#[cfg(feature = "rwh_05")]
|
||||
pub use rwh_05 as raw_window_handle_05;
|
||||
#[cfg(feature = "rwh_06")]
|
||||
pub use rwh_06 as raw_window_handle;
|
||||
|
||||
// Re-export DPI types so that users don't have to put it in Cargo.toml.
|
||||
#[doc(inline)]
|
||||
pub use dpi;
|
||||
|
||||
pub mod application;
|
||||
#[cfg(any(doc, doctest, test))]
|
||||
pub mod changelog;
|
||||
#[macro_use]
|
||||
pub mod error;
|
||||
mod cursor;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod keyboard;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
mod utils;
|
||||
pub mod window;
|
||||
|
||||
pub mod platform;
|
||||
@@ -1,174 +0,0 @@
|
||||
//! # Android
|
||||
//!
|
||||
//! The Android backend builds on (and exposes types from) the [`ndk`](https://docs.rs/ndk/) crate.
|
||||
//!
|
||||
//! Native Android applications need some form of "glue" crate that is responsible
|
||||
//! for defining the main entry point for your Rust application as well as tracking
|
||||
//! various life-cycle events and synchronizing with the main JVM thread.
|
||||
//!
|
||||
//! Winit uses the [android-activity](https://docs.rs/android-activity/) as a
|
||||
//! glue crate (prior to `0.28` it used
|
||||
//! [ndk-glue](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue)).
|
||||
//!
|
||||
//! The version of the glue crate that your application depends on _must_ match the
|
||||
//! version that Winit depends on because the glue crate is responsible for your
|
||||
//! application's main entry point. If Cargo resolves multiple versions, they will
|
||||
//! clash.
|
||||
//!
|
||||
//! `winit` glue compatibility table:
|
||||
//!
|
||||
//! | winit | ndk-glue |
|
||||
//! | :---: | :--------------------------: |
|
||||
//! | 0.30 | `android-activity = "0.6"` |
|
||||
//! | 0.29 | `android-activity = "0.5"` |
|
||||
//! | 0.28 | `android-activity = "0.4"` |
|
||||
//! | 0.27 | `ndk-glue = "0.7"` |
|
||||
//! | 0.26 | `ndk-glue = "0.5"` |
|
||||
//! | 0.25 | `ndk-glue = "0.3"` |
|
||||
//! | 0.24 | `ndk-glue = "0.2"` |
|
||||
//!
|
||||
//! The recommended way to avoid a conflict with the glue version is to avoid explicitly
|
||||
//! depending on the `android-activity` crate, and instead consume the API that
|
||||
//! is re-exported by Winit under `winit::platform::android::activity::*`
|
||||
//!
|
||||
//! Running on an Android device needs a dynamic system library. Add this to Cargo.toml:
|
||||
//!
|
||||
//! ```toml
|
||||
//! [lib]
|
||||
//! name = "main"
|
||||
//! crate-type = ["cdylib"]
|
||||
//! ```
|
||||
//!
|
||||
//! All Android applications are based on an `Activity` subclass, and the
|
||||
//! `android-activity` crate is designed to support different choices for this base
|
||||
//! class. Your application _must_ specify the base class it needs via a feature flag:
|
||||
//!
|
||||
//! | Base Class | Feature Flag | Notes |
|
||||
//! | :--------------: | :---------------: | :-----: |
|
||||
//! | `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
|
||||
//! | [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`], a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
|
||||
//!
|
||||
//! [`GameActivity`]: https://developer.android.com/games/agdk/game-activity
|
||||
//! [`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
|
||||
//! [`AndroidAppCompat`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
|
||||
//! [agdk_jetpack]: https://developer.android.com/jetpack/androidx/releases/games
|
||||
//! [agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
|
||||
//! [Gradle]: https://developer.android.com/studio/build
|
||||
//!
|
||||
//! For more details, refer to these `android-activity` [example applications](https://github.com/rust-mobile/android-activity/tree/main/examples).
|
||||
//!
|
||||
//! ## Converting from `ndk-glue` to `android-activity`
|
||||
//!
|
||||
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
|
||||
//! with `cargo apk`, then the minimal changes would be:
|
||||
//! 1. Remove `ndk-glue` from your `Cargo.toml`
|
||||
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.4",
|
||||
//! features = [ "android-native-activity" ] }`
|
||||
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
|
||||
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize
|
||||
//! logging as above).
|
||||
//! 4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your
|
||||
//! event loop (as shown above).
|
||||
|
||||
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
|
||||
use crate::window::{Window, WindowAttributes};
|
||||
|
||||
use self::activity::{AndroidApp, ConfigurationRef, Rect};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {}
|
||||
|
||||
impl<T> EventLoopExtAndroid for EventLoop<T> {}
|
||||
|
||||
/// Additional methods on [`ActiveEventLoop`] that are specific to Android.
|
||||
pub trait ActiveEventLoopExtAndroid {}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn content_rect(&self) -> Rect;
|
||||
|
||||
fn config(&self) -> ConfigurationRef;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
fn content_rect(&self) -> Rect {
|
||||
self.window.content_rect()
|
||||
}
|
||||
|
||||
fn config(&self) -> ConfigurationRef {
|
||||
self.window.config()
|
||||
}
|
||||
}
|
||||
|
||||
impl ActiveEventLoopExtAndroid for ActiveEventLoop {}
|
||||
|
||||
/// Additional methods on [`WindowAttributes`] that are specific to Android.
|
||||
pub trait WindowAttributesExtAndroid {}
|
||||
|
||||
impl WindowAttributesExtAndroid for WindowAttributes {}
|
||||
|
||||
pub trait EventLoopBuilderExtAndroid {
|
||||
/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
|
||||
///
|
||||
/// This must be called on Android since the `AndroidApp` is not global state.
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
|
||||
|
||||
/// Calling this will mark the volume keys to be manually handled by the application
|
||||
///
|
||||
/// Default is to let the operating system handle the volume keys
|
||||
fn handle_volume_keys(&mut self) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
|
||||
self.platform_specific.android_app = Some(app);
|
||||
self
|
||||
}
|
||||
|
||||
fn handle_volume_keys(&mut self) -> &mut Self {
|
||||
self.platform_specific.ignore_volume_keys = false;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Re-export of the `android_activity` API
|
||||
///
|
||||
/// Winit re-exports the `android_activity` API for convenience so that most
|
||||
/// applications can rely on the Winit crate to resolve the required version of
|
||||
/// `android_activity` and avoid any chance of a conflict between Winit and the
|
||||
/// application crate.
|
||||
///
|
||||
/// Unlike most libraries there can only be a single implementation
|
||||
/// of the `android_activity` glue crate linked with an application because
|
||||
/// it is responsible for the application's `android_main()` entry point.
|
||||
///
|
||||
/// Since Winit depends on a specific version of `android_activity` the simplest
|
||||
/// way to avoid creating a conflict is for applications to avoid explicitly
|
||||
/// depending on the `android_activity` crate, and instead consume the API that
|
||||
/// is re-exported by Winit.
|
||||
///
|
||||
/// For compatibility applications should then import the `AndroidApp` type for
|
||||
/// their `android_main(app: AndroidApp)` function like:
|
||||
/// ```rust
|
||||
/// #[cfg(target_os = "android")]
|
||||
/// use winit::platform::android::activity::AndroidApp;
|
||||
/// ```
|
||||
pub mod activity {
|
||||
// We enable the `"native-activity"` feature just so that we can build the
|
||||
// docs, but it'll be very confusing for users to see the docs with that
|
||||
// feature enabled, so we avoid inlining it so that they're forced to view
|
||||
// it on the crate's own docs.rs page.
|
||||
#[doc(no_inline)]
|
||||
#[cfg(android_platform)]
|
||||
pub use android_activity::*;
|
||||
|
||||
#[cfg(not(android_platform))]
|
||||
#[doc(hidden)]
|
||||
pub struct Rect;
|
||||
#[cfg(not(android_platform))]
|
||||
#[doc(hidden)]
|
||||
pub struct ConfigurationRef;
|
||||
#[cfg(not(android_platform))]
|
||||
#[doc(hidden)]
|
||||
pub struct AndroidApp;
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
//! # Orbital / Redox OS
|
||||
//!
|
||||
//! Redox OS has some functionality not yet present that will be implemented
|
||||
//! when its orbital display server provides it.
|
||||
|
||||
// There are no Orbital specific traits yet.
|
||||
@@ -1,60 +0,0 @@
|
||||
use objc2::{declare_class, mutability, ClassType, DeclaredClass};
|
||||
use objc2_foundation::{MainThreadMarker, NSObject};
|
||||
use objc2_ui_kit::UIApplication;
|
||||
|
||||
use super::app_state::{self, send_occluded_event_for_all_windows, EventWrapper};
|
||||
use crate::event::Event;
|
||||
|
||||
declare_class!(
|
||||
pub struct AppDelegate;
|
||||
|
||||
unsafe impl ClassType for AppDelegate {
|
||||
type Super = NSObject;
|
||||
type Mutability = mutability::InteriorMutable;
|
||||
const NAME: &'static str = "WinitApplicationDelegate";
|
||||
}
|
||||
|
||||
impl DeclaredClass for AppDelegate {}
|
||||
|
||||
// UIApplicationDelegate protocol
|
||||
unsafe impl AppDelegate {
|
||||
#[method(application:didFinishLaunchingWithOptions:)]
|
||||
fn did_finish_launching(&self, _application: &UIApplication, _: *mut NSObject) -> bool {
|
||||
app_state::did_finish_launching(MainThreadMarker::new().unwrap());
|
||||
true
|
||||
}
|
||||
|
||||
#[method(applicationDidBecomeActive:)]
|
||||
fn did_become_active(&self, _application: &UIApplication) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed))
|
||||
}
|
||||
|
||||
#[method(applicationWillResignActive:)]
|
||||
fn will_resign_active(&self, _application: &UIApplication) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended))
|
||||
}
|
||||
|
||||
#[method(applicationWillEnterForeground:)]
|
||||
fn will_enter_foreground(&self, application: &UIApplication) {
|
||||
send_occluded_event_for_all_windows(application, false);
|
||||
}
|
||||
|
||||
#[method(applicationDidEnterBackground:)]
|
||||
fn did_enter_background(&self, application: &UIApplication) {
|
||||
send_occluded_event_for_all_windows(application, true);
|
||||
}
|
||||
|
||||
#[method(applicationWillTerminate:)]
|
||||
fn will_terminate(&self, application: &UIApplication) {
|
||||
app_state::terminated(application);
|
||||
}
|
||||
|
||||
#[method(applicationDidReceiveMemoryWarning:)]
|
||||
fn did_receive_memory_warning(&self, _application: &UIApplication) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::MemoryWarning))
|
||||
}
|
||||
}
|
||||
);
|
||||
@@ -1,52 +0,0 @@
|
||||
#![allow(clippy::let_unit_value)]
|
||||
|
||||
mod app_delegate;
|
||||
mod app_state;
|
||||
mod event_loop;
|
||||
mod monitor;
|
||||
mod view;
|
||||
mod view_controller;
|
||||
mod window;
|
||||
|
||||
use std::fmt;
|
||||
|
||||
use crate::event::DeviceId as RootDeviceId;
|
||||
|
||||
pub(crate) use self::event_loop::{
|
||||
ActiveEventLoop, EventLoop, EventLoopProxy, OwnedDisplayHandle,
|
||||
PlatformSpecificEventLoopAttributes,
|
||||
};
|
||||
pub(crate) use self::monitor::{MonitorHandle, VideoModeHandle};
|
||||
pub(crate) use self::window::{PlatformSpecificWindowAttributes, Window, WindowId};
|
||||
pub(crate) use crate::cursor::{
|
||||
NoCustomCursor as PlatformCustomCursor, NoCustomCursor as PlatformCustomCursorSource,
|
||||
};
|
||||
pub(crate) use crate::icon::NoIcon as PlatformIcon;
|
||||
pub(crate) use crate::platform_impl::Fullscreen;
|
||||
|
||||
/// There is no way to detect which device that performed a certain event in
|
||||
/// UIKit (i.e. you can't differentiate between different external keyboards,
|
||||
/// or whether it was the main touchscreen, assistive technologies, or some
|
||||
/// other pointer device that caused a touch event).
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub const fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) const DEVICE_ID: RootDeviceId = RootDeviceId(DeviceId);
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct KeyEventExtra {}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum OsError {}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "os error")
|
||||
}
|
||||
}
|
||||
@@ -1,515 +0,0 @@
|
||||
#![allow(clippy::unnecessary_cast)]
|
||||
use std::cell::{Cell, RefCell};
|
||||
|
||||
use objc2::rc::Retained;
|
||||
use objc2::runtime::{NSObjectProtocol, ProtocolObject};
|
||||
use objc2::{declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass};
|
||||
use objc2_foundation::{CGFloat, CGPoint, CGRect, MainThreadMarker, NSObject, NSSet};
|
||||
use objc2_ui_kit::{
|
||||
UICoordinateSpace, UIEvent, UIForceTouchCapability, UIGestureRecognizer,
|
||||
UIGestureRecognizerDelegate, UIGestureRecognizerState, UIPanGestureRecognizer,
|
||||
UIPinchGestureRecognizer, UIResponder, UIRotationGestureRecognizer, UITapGestureRecognizer,
|
||||
UITouch, UITouchPhase, UITouchType, UITraitEnvironment, UIView,
|
||||
};
|
||||
|
||||
use super::app_state::{self, EventWrapper};
|
||||
use super::window::WinitUIWindow;
|
||||
use crate::dpi::PhysicalPosition;
|
||||
use crate::event::{Event, Force, Touch, TouchPhase, WindowEvent};
|
||||
use crate::platform_impl::platform::DEVICE_ID;
|
||||
use crate::window::{WindowAttributes, WindowId as RootWindowId};
|
||||
|
||||
pub struct WinitViewState {
|
||||
pinch_gesture_recognizer: RefCell<Option<Retained<UIPinchGestureRecognizer>>>,
|
||||
doubletap_gesture_recognizer: RefCell<Option<Retained<UITapGestureRecognizer>>>,
|
||||
rotation_gesture_recognizer: RefCell<Option<Retained<UIRotationGestureRecognizer>>>,
|
||||
pan_gesture_recognizer: RefCell<Option<Retained<UIPanGestureRecognizer>>>,
|
||||
|
||||
// for iOS delta references the start of the Gesture
|
||||
rotation_last_delta: Cell<CGFloat>,
|
||||
pinch_last_delta: Cell<CGFloat>,
|
||||
pan_last_delta: Cell<CGPoint>,
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
pub(crate) struct WinitView;
|
||||
|
||||
unsafe impl ClassType for WinitView {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
type Super = UIView;
|
||||
type Mutability = mutability::MainThreadOnly;
|
||||
const NAME: &'static str = "WinitUIView";
|
||||
}
|
||||
|
||||
impl DeclaredClass for WinitView {
|
||||
type Ivars = WinitViewState;
|
||||
}
|
||||
|
||||
unsafe impl WinitView {
|
||||
#[method(drawRect:)]
|
||||
fn draw_rect(&self, rect: CGRect) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let window = self.window().unwrap();
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
}),
|
||||
);
|
||||
let _: () = unsafe { msg_send![super(self), drawRect: rect] };
|
||||
}
|
||||
|
||||
#[method(layoutSubviews)]
|
||||
fn layout_subviews(&self) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let _: () = unsafe { msg_send![super(self), layoutSubviews] };
|
||||
|
||||
let window = self.window().unwrap();
|
||||
let window_bounds = window.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = self.convertRect_toCoordinateSpace(window_bounds, &screen_space);
|
||||
let scale_factor = screen.scale();
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
}
|
||||
.to_physical(scale_factor as f64);
|
||||
|
||||
// If the app is started in landscape, the view frame and window bounds can be mismatched.
|
||||
// The view frame will be in portrait and the window bounds in landscape. So apply the
|
||||
// window bounds to the view frame to make it consistent.
|
||||
let view_frame = self.frame();
|
||||
if view_frame != window_bounds {
|
||||
self.setFrame(window_bounds);
|
||||
}
|
||||
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Resized(size),
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
#[method(setContentScaleFactor:)]
|
||||
fn set_content_scale_factor(&self, untrusted_scale_factor: CGFloat) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let _: () =
|
||||
unsafe { msg_send![super(self), setContentScaleFactor: untrusted_scale_factor] };
|
||||
|
||||
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
|
||||
// makeKeyAndVisible]` at window creation time (either manually or internally by
|
||||
// UIKit when the `UIView` is first created), in which case we send no events here
|
||||
let window = match self.window() {
|
||||
Some(window) => window,
|
||||
None => return,
|
||||
};
|
||||
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
|
||||
// content scale factor to a device-specific default value", so we can't use the
|
||||
// parameter here. We can query the actual factor using the getter
|
||||
let scale_factor = self.contentScaleFactor();
|
||||
assert!(
|
||||
!scale_factor.is_nan()
|
||||
&& scale_factor.is_finite()
|
||||
&& scale_factor.is_sign_positive()
|
||||
&& scale_factor > 0.0,
|
||||
"invalid scale_factor set on UIView",
|
||||
);
|
||||
let scale_factor = scale_factor as f64;
|
||||
let bounds = self.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = self.convertRect_toCoordinateSpace(bounds, &screen_space);
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
};
|
||||
let window_id = RootWindowId(window.id());
|
||||
app_state::handle_nonuser_events(
|
||||
mtm,
|
||||
std::iter::once(EventWrapper::ScaleFactorChanged(
|
||||
app_state::ScaleFactorChanged {
|
||||
window,
|
||||
scale_factor,
|
||||
suggested_size: size.to_physical(scale_factor),
|
||||
},
|
||||
))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::Resized(size.to_physical(scale_factor)),
|
||||
},
|
||||
))),
|
||||
);
|
||||
}
|
||||
|
||||
#[method(touchesBegan:withEvent:)]
|
||||
fn touches_began(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(touchesMoved:withEvent:)]
|
||||
fn touches_moved(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(touchesEnded:withEvent:)]
|
||||
fn touches_ended(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(touchesCancelled:withEvent:)]
|
||||
fn touches_cancelled(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(pinchGesture:)]
|
||||
fn pinch_gesture(&self, recognizer: &UIPinchGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
let (phase, delta) = match recognizer.state() {
|
||||
UIGestureRecognizerState::Began => {
|
||||
self.ivars().pinch_last_delta.set(recognizer.scale());
|
||||
(TouchPhase::Started, 0.0)
|
||||
}
|
||||
UIGestureRecognizerState::Changed => {
|
||||
let last_scale: f64 = self.ivars().pinch_last_delta.replace(recognizer.scale());
|
||||
(TouchPhase::Moved, recognizer.scale() - last_scale)
|
||||
}
|
||||
UIGestureRecognizerState::Ended => {
|
||||
let last_scale: f64 = self.ivars().pinch_last_delta.replace(0.0);
|
||||
(TouchPhase::Moved, recognizer.scale() - last_scale)
|
||||
}
|
||||
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
|
||||
self.ivars().rotation_last_delta.set(0.0);
|
||||
// Pass -delta so that action is reversed
|
||||
(TouchPhase::Cancelled, -recognizer.scale())
|
||||
}
|
||||
state => panic!("unexpected recognizer state: {:?}", state),
|
||||
};
|
||||
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::PinchGesture {
|
||||
device_id: DEVICE_ID,
|
||||
delta: delta as f64,
|
||||
phase,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
|
||||
#[method(doubleTapGesture:)]
|
||||
fn double_tap_gesture(&self, recognizer: &UITapGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
if recognizer.state() == UIGestureRecognizerState::Ended {
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::DoubleTapGesture {
|
||||
device_id: DEVICE_ID,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
}
|
||||
|
||||
#[method(rotationGesture:)]
|
||||
fn rotation_gesture(&self, recognizer: &UIRotationGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
let (phase, delta) = match recognizer.state() {
|
||||
UIGestureRecognizerState::Began => {
|
||||
self.ivars().rotation_last_delta.set(0.0);
|
||||
|
||||
(TouchPhase::Started, 0.0)
|
||||
}
|
||||
UIGestureRecognizerState::Changed => {
|
||||
let last_rotation = self.ivars().rotation_last_delta.replace(recognizer.rotation());
|
||||
|
||||
(TouchPhase::Moved, recognizer.rotation() - last_rotation)
|
||||
}
|
||||
UIGestureRecognizerState::Ended => {
|
||||
let last_rotation = self.ivars().rotation_last_delta.replace(0.0);
|
||||
|
||||
(TouchPhase::Ended, recognizer.rotation() - last_rotation)
|
||||
}
|
||||
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
|
||||
self.ivars().rotation_last_delta.set(0.0);
|
||||
|
||||
// Pass -delta so that action is reversed
|
||||
(TouchPhase::Cancelled, -recognizer.rotation())
|
||||
}
|
||||
state => panic!("unexpected recognizer state: {:?}", state),
|
||||
};
|
||||
|
||||
// Make delta negative to match macos, convert to degrees
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::RotationGesture {
|
||||
device_id: DEVICE_ID,
|
||||
delta: -delta.to_degrees() as _,
|
||||
phase,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
|
||||
#[method(panGesture:)]
|
||||
fn pan_gesture(&self, recognizer: &UIPanGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
let translation = recognizer.translationInView(Some(self));
|
||||
|
||||
let (phase, dx, dy) = match recognizer.state() {
|
||||
UIGestureRecognizerState::Began => {
|
||||
self.ivars().pan_last_delta.set(translation);
|
||||
|
||||
(TouchPhase::Started, 0.0, 0.0)
|
||||
}
|
||||
UIGestureRecognizerState::Changed => {
|
||||
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(translation);
|
||||
|
||||
let dx = translation.x - last_pan.x;
|
||||
let dy = translation.y - last_pan.y;
|
||||
|
||||
(TouchPhase::Moved, dx, dy)
|
||||
}
|
||||
UIGestureRecognizerState::Ended => {
|
||||
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
|
||||
|
||||
let dx = translation.x - last_pan.x;
|
||||
let dy = translation.y - last_pan.y;
|
||||
|
||||
(TouchPhase::Ended, dx, dy)
|
||||
}
|
||||
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
|
||||
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
|
||||
|
||||
// Pass -delta so that action is reversed
|
||||
(TouchPhase::Cancelled, -last_pan.x, -last_pan.y)
|
||||
}
|
||||
state => panic!("unexpected recognizer state: {:?}", state),
|
||||
};
|
||||
|
||||
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::PanGesture {
|
||||
device_id: DEVICE_ID,
|
||||
delta: PhysicalPosition::new(dx as _, dy as _),
|
||||
phase,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl NSObjectProtocol for WinitView {}
|
||||
|
||||
unsafe impl UIGestureRecognizerDelegate for WinitView {
|
||||
#[method(gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:)]
|
||||
fn should_recognize_simultaneously(&self, _gesture_recognizer: &UIGestureRecognizer, _other_gesture_recognizer: &UIGestureRecognizer) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitView {
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
window_attributes: &WindowAttributes,
|
||||
frame: CGRect,
|
||||
) -> Retained<Self> {
|
||||
let this = mtm.alloc().set_ivars(WinitViewState {
|
||||
pinch_gesture_recognizer: RefCell::new(None),
|
||||
doubletap_gesture_recognizer: RefCell::new(None),
|
||||
rotation_gesture_recognizer: RefCell::new(None),
|
||||
pan_gesture_recognizer: RefCell::new(None),
|
||||
|
||||
rotation_last_delta: Cell::new(0.0),
|
||||
pinch_last_delta: Cell::new(0.0),
|
||||
pan_last_delta: Cell::new(CGPoint { x: 0.0, y: 0.0 }),
|
||||
});
|
||||
let this: Retained<Self> = unsafe { msg_send_id![super(this), initWithFrame: frame] };
|
||||
|
||||
this.setMultipleTouchEnabled(true);
|
||||
|
||||
if let Some(scale_factor) = window_attributes.platform_specific.scale_factor {
|
||||
this.setContentScaleFactor(scale_factor as _);
|
||||
}
|
||||
|
||||
this
|
||||
}
|
||||
|
||||
fn window(&self) -> Option<Retained<WinitUIWindow>> {
|
||||
// SAFETY: `WinitView`s are always installed in a `WinitUIWindow`
|
||||
(**self).window().map(|window| unsafe { Retained::cast(window) })
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_pinch_gesture(&self, should_recognize: bool) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().pinch_gesture_recognizer.borrow().is_none() {
|
||||
let pinch = unsafe {
|
||||
UIPinchGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(pinchGesture:)),
|
||||
)
|
||||
};
|
||||
pinch.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
self.addGestureRecognizer(&pinch);
|
||||
self.ivars().pinch_gesture_recognizer.replace(Some(pinch));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().pinch_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_pan_gesture(
|
||||
&self,
|
||||
should_recognize: bool,
|
||||
minimum_number_of_touches: u8,
|
||||
maximum_number_of_touches: u8,
|
||||
) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().pan_gesture_recognizer.borrow().is_none() {
|
||||
let pan = unsafe {
|
||||
UIPanGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(panGesture:)),
|
||||
)
|
||||
};
|
||||
pan.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
pan.setMinimumNumberOfTouches(minimum_number_of_touches as _);
|
||||
pan.setMaximumNumberOfTouches(maximum_number_of_touches as _);
|
||||
self.addGestureRecognizer(&pan);
|
||||
self.ivars().pan_gesture_recognizer.replace(Some(pan));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().pan_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_doubletap_gesture(&self, should_recognize: bool) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().doubletap_gesture_recognizer.borrow().is_none() {
|
||||
let tap = unsafe {
|
||||
UITapGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(doubleTapGesture:)),
|
||||
)
|
||||
};
|
||||
tap.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
tap.setNumberOfTapsRequired(2);
|
||||
tap.setNumberOfTouchesRequired(1);
|
||||
self.addGestureRecognizer(&tap);
|
||||
self.ivars().doubletap_gesture_recognizer.replace(Some(tap));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().doubletap_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_rotation_gesture(&self, should_recognize: bool) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().rotation_gesture_recognizer.borrow().is_none() {
|
||||
let rotation = unsafe {
|
||||
UIRotationGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(rotationGesture:)),
|
||||
)
|
||||
};
|
||||
rotation.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
self.addGestureRecognizer(&rotation);
|
||||
self.ivars().rotation_gesture_recognizer.replace(Some(rotation));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().rotation_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_touches(&self, touches: &NSSet<UITouch>) {
|
||||
let window = self.window().unwrap();
|
||||
let mut touch_events = Vec::new();
|
||||
let os_supports_force = app_state::os_capabilities().force_touch;
|
||||
for touch in touches {
|
||||
let logical_location = touch.locationInView(None);
|
||||
let touch_type = touch.r#type();
|
||||
let force = if os_supports_force {
|
||||
let trait_collection = self.traitCollection();
|
||||
let touch_capability = trait_collection.forceTouchCapability();
|
||||
// Both the OS _and_ the device need to be checked for force touch support.
|
||||
if touch_capability == UIForceTouchCapability::Available
|
||||
|| touch_type == UITouchType::Pencil
|
||||
{
|
||||
let force = touch.force();
|
||||
let max_possible_force = touch.maximumPossibleForce();
|
||||
let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
|
||||
let angle = touch.altitudeAngle();
|
||||
Some(angle as _)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
Some(Force::Calibrated {
|
||||
force: force as _,
|
||||
max_possible_force: max_possible_force as _,
|
||||
altitude_angle,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let touch_id = touch as *const UITouch as u64;
|
||||
let phase = touch.phase();
|
||||
let phase = match phase {
|
||||
UITouchPhase::Began => TouchPhase::Started,
|
||||
UITouchPhase::Moved => TouchPhase::Moved,
|
||||
// 2 is UITouchPhase::Stationary and is not expected here
|
||||
UITouchPhase::Ended => TouchPhase::Ended,
|
||||
UITouchPhase::Cancelled => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {phase:?}"),
|
||||
};
|
||||
|
||||
let physical_location = {
|
||||
let scale_factor = self.contentScaleFactor();
|
||||
PhysicalPosition::from_logical::<(f64, f64), f64>(
|
||||
(logical_location.x as _, logical_location.y as _),
|
||||
scale_factor as f64,
|
||||
)
|
||||
};
|
||||
touch_events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: DEVICE_ID,
|
||||
id: touch_id,
|
||||
location: physical_location,
|
||||
force,
|
||||
phase,
|
||||
}),
|
||||
}));
|
||||
}
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_events(mtm, touch_events);
|
||||
}
|
||||
}
|
||||
@@ -1,176 +0,0 @@
|
||||
use std::cell::Cell;
|
||||
|
||||
use objc2::rc::Retained;
|
||||
use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
|
||||
use objc2_foundation::{MainThreadMarker, NSObject};
|
||||
use objc2_ui_kit::{
|
||||
UIDevice, UIInterfaceOrientationMask, UIRectEdge, UIResponder, UIStatusBarStyle,
|
||||
UIUserInterfaceIdiom, UIView, UIViewController,
|
||||
};
|
||||
|
||||
use super::app_state::{self};
|
||||
use crate::platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations};
|
||||
use crate::window::WindowAttributes;
|
||||
|
||||
pub struct ViewControllerState {
|
||||
prefers_status_bar_hidden: Cell<bool>,
|
||||
preferred_status_bar_style: Cell<UIStatusBarStyle>,
|
||||
prefers_home_indicator_auto_hidden: Cell<bool>,
|
||||
supported_orientations: Cell<UIInterfaceOrientationMask>,
|
||||
preferred_screen_edges_deferring_system_gestures: Cell<UIRectEdge>,
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
pub(crate) struct WinitViewController;
|
||||
|
||||
unsafe impl ClassType for WinitViewController {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
type Super = UIViewController;
|
||||
type Mutability = mutability::MainThreadOnly;
|
||||
const NAME: &'static str = "WinitUIViewController";
|
||||
}
|
||||
|
||||
impl DeclaredClass for WinitViewController {
|
||||
type Ivars = ViewControllerState;
|
||||
}
|
||||
|
||||
unsafe impl WinitViewController {
|
||||
#[method(shouldAutorotate)]
|
||||
fn should_autorotate(&self) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
#[method(prefersStatusBarHidden)]
|
||||
fn prefers_status_bar_hidden(&self) -> bool {
|
||||
self.ivars().prefers_status_bar_hidden.get()
|
||||
}
|
||||
|
||||
#[method(preferredStatusBarStyle)]
|
||||
fn preferred_status_bar_style(&self) -> UIStatusBarStyle {
|
||||
self.ivars().preferred_status_bar_style.get()
|
||||
}
|
||||
|
||||
#[method(prefersHomeIndicatorAutoHidden)]
|
||||
fn prefers_home_indicator_auto_hidden(&self) -> bool {
|
||||
self.ivars().prefers_home_indicator_auto_hidden.get()
|
||||
}
|
||||
|
||||
#[method(supportedInterfaceOrientations)]
|
||||
fn supported_orientations(&self) -> UIInterfaceOrientationMask {
|
||||
self.ivars().supported_orientations.get()
|
||||
}
|
||||
|
||||
#[method(preferredScreenEdgesDeferringSystemGestures)]
|
||||
fn preferred_screen_edges_deferring_system_gestures(&self) -> UIRectEdge {
|
||||
self.ivars()
|
||||
.preferred_screen_edges_deferring_system_gestures
|
||||
.get()
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitViewController {
|
||||
pub(crate) fn set_prefers_status_bar_hidden(&self, val: bool) {
|
||||
self.ivars().prefers_status_bar_hidden.set(val);
|
||||
self.setNeedsStatusBarAppearanceUpdate();
|
||||
}
|
||||
|
||||
pub(crate) fn set_preferred_status_bar_style(&self, val: StatusBarStyle) {
|
||||
let val = match val {
|
||||
StatusBarStyle::Default => UIStatusBarStyle::Default,
|
||||
StatusBarStyle::LightContent => UIStatusBarStyle::LightContent,
|
||||
StatusBarStyle::DarkContent => UIStatusBarStyle::DarkContent,
|
||||
};
|
||||
self.ivars().preferred_status_bar_style.set(val);
|
||||
self.setNeedsStatusBarAppearanceUpdate();
|
||||
}
|
||||
|
||||
pub(crate) fn set_prefers_home_indicator_auto_hidden(&self, val: bool) {
|
||||
self.ivars().prefers_home_indicator_auto_hidden.set(val);
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
if os_capabilities.home_indicator_hidden {
|
||||
self.setNeedsUpdateOfHomeIndicatorAutoHidden();
|
||||
} else {
|
||||
os_capabilities.home_indicator_hidden_err_msg("ignoring")
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn set_preferred_screen_edges_deferring_system_gestures(&self, val: ScreenEdge) {
|
||||
let val = {
|
||||
assert_eq!(val.bits() & !ScreenEdge::ALL.bits(), 0, "invalid `ScreenEdge`");
|
||||
UIRectEdge(val.bits().into())
|
||||
};
|
||||
self.ivars().preferred_screen_edges_deferring_system_gestures.set(val);
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
if os_capabilities.defer_system_gestures {
|
||||
self.setNeedsUpdateOfScreenEdgesDeferringSystemGestures();
|
||||
} else {
|
||||
os_capabilities.defer_system_gestures_err_msg("ignoring")
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn set_supported_interface_orientations(
|
||||
&self,
|
||||
mtm: MainThreadMarker,
|
||||
valid_orientations: ValidOrientations,
|
||||
) {
|
||||
let mask = match (valid_orientations, UIDevice::currentDevice(mtm).userInterfaceIdiom()) {
|
||||
(ValidOrientations::LandscapeAndPortrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::AllButUpsideDown
|
||||
},
|
||||
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
|
||||
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
|
||||
(ValidOrientations::Portrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
},
|
||||
(ValidOrientations::Portrait, _) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
| UIInterfaceOrientationMask::PortraitUpsideDown
|
||||
},
|
||||
};
|
||||
self.ivars().supported_orientations.set(mask);
|
||||
#[allow(deprecated)]
|
||||
UIViewController::attemptRotationToDeviceOrientation(mtm);
|
||||
}
|
||||
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
window_attributes: &WindowAttributes,
|
||||
view: &UIView,
|
||||
) -> Retained<Self> {
|
||||
// These are set properly below, we just to set them to something in the meantime.
|
||||
let this = mtm.alloc().set_ivars(ViewControllerState {
|
||||
prefers_status_bar_hidden: Cell::new(false),
|
||||
preferred_status_bar_style: Cell::new(UIStatusBarStyle::Default),
|
||||
prefers_home_indicator_auto_hidden: Cell::new(false),
|
||||
supported_orientations: Cell::new(UIInterfaceOrientationMask::All),
|
||||
preferred_screen_edges_deferring_system_gestures: Cell::new(UIRectEdge::empty()),
|
||||
});
|
||||
let this: Retained<Self> = unsafe { msg_send_id![super(this), init] };
|
||||
|
||||
this.set_prefers_status_bar_hidden(
|
||||
window_attributes.platform_specific.prefers_status_bar_hidden,
|
||||
);
|
||||
|
||||
this.set_preferred_status_bar_style(
|
||||
window_attributes.platform_specific.preferred_status_bar_style,
|
||||
);
|
||||
|
||||
this.set_supported_interface_orientations(
|
||||
mtm,
|
||||
window_attributes.platform_specific.valid_orientations,
|
||||
);
|
||||
|
||||
this.set_prefers_home_indicator_auto_hidden(
|
||||
window_attributes.platform_specific.prefers_home_indicator_hidden,
|
||||
);
|
||||
|
||||
this.set_preferred_screen_edges_deferring_system_gestures(
|
||||
window_attributes.platform_specific.preferred_screen_edges_deferring_system_gestures,
|
||||
);
|
||||
|
||||
this.setView(Some(view));
|
||||
|
||||
this
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
pub mod xkb;
|
||||
@@ -1,123 +0,0 @@
|
||||
//! XKB compose handling.
|
||||
|
||||
use std::env;
|
||||
use std::ffi::CString;
|
||||
use std::ops::Deref;
|
||||
use std::os::unix::ffi::OsStringExt;
|
||||
use std::ptr::NonNull;
|
||||
|
||||
use super::{XkbContext, XKBCH};
|
||||
use smol_str::SmolStr;
|
||||
use xkbcommon_dl::{
|
||||
xkb_compose_compile_flags, xkb_compose_feed_result, xkb_compose_state, xkb_compose_state_flags,
|
||||
xkb_compose_status, xkb_compose_table, xkb_keysym_t,
|
||||
};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbComposeTable {
|
||||
table: NonNull<xkb_compose_table>,
|
||||
}
|
||||
|
||||
impl XkbComposeTable {
|
||||
pub fn new(context: &XkbContext) -> Option<Self> {
|
||||
let locale = env::var_os("LC_ALL")
|
||||
.and_then(|v| if v.is_empty() { None } else { Some(v) })
|
||||
.or_else(|| env::var_os("LC_CTYPE"))
|
||||
.and_then(|v| if v.is_empty() { None } else { Some(v) })
|
||||
.or_else(|| env::var_os("LANG"))
|
||||
.and_then(|v| if v.is_empty() { None } else { Some(v) })
|
||||
.unwrap_or_else(|| "C".into());
|
||||
let locale = CString::new(locale.into_vec()).unwrap();
|
||||
|
||||
let table = unsafe {
|
||||
(XKBCH.xkb_compose_table_new_from_locale)(
|
||||
context.as_ptr(),
|
||||
locale.as_ptr(),
|
||||
xkb_compose_compile_flags::XKB_COMPOSE_COMPILE_NO_FLAGS,
|
||||
)
|
||||
};
|
||||
|
||||
let table = NonNull::new(table)?;
|
||||
Some(Self { table })
|
||||
}
|
||||
|
||||
/// Create new state with the given compose table.
|
||||
pub fn new_state(&self) -> Option<XkbComposeState> {
|
||||
let state = unsafe {
|
||||
(XKBCH.xkb_compose_state_new)(
|
||||
self.table.as_ptr(),
|
||||
xkb_compose_state_flags::XKB_COMPOSE_STATE_NO_FLAGS,
|
||||
)
|
||||
};
|
||||
|
||||
let state = NonNull::new(state)?;
|
||||
Some(XkbComposeState { state })
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for XkbComposeTable {
|
||||
type Target = NonNull<xkb_compose_table>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.table
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbComposeTable {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBCH.xkb_compose_table_unref)(self.table.as_ptr());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbComposeState {
|
||||
state: NonNull<xkb_compose_state>,
|
||||
}
|
||||
|
||||
impl XkbComposeState {
|
||||
pub fn get_string(&mut self, scratch_buffer: &mut Vec<u8>) -> Option<SmolStr> {
|
||||
super::make_string_with(scratch_buffer, |ptr, len| unsafe {
|
||||
(XKBCH.xkb_compose_state_get_utf8)(self.state.as_ptr(), ptr, len)
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn feed(&mut self, keysym: xkb_keysym_t) -> ComposeStatus {
|
||||
let feed_result = unsafe { (XKBCH.xkb_compose_state_feed)(self.state.as_ptr(), keysym) };
|
||||
match feed_result {
|
||||
xkb_compose_feed_result::XKB_COMPOSE_FEED_IGNORED => ComposeStatus::Ignored,
|
||||
xkb_compose_feed_result::XKB_COMPOSE_FEED_ACCEPTED => {
|
||||
ComposeStatus::Accepted(self.status())
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn reset(&mut self) {
|
||||
unsafe {
|
||||
(XKBCH.xkb_compose_state_reset)(self.state.as_ptr());
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn status(&mut self) -> xkb_compose_status {
|
||||
unsafe { (XKBCH.xkb_compose_state_get_status)(self.state.as_ptr()) }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbComposeState {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBCH.xkb_compose_state_unref)(self.state.as_ptr());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub enum ComposeStatus {
|
||||
Accepted(xkb_compose_status),
|
||||
Ignored,
|
||||
None,
|
||||
}
|
||||
@@ -1,416 +0,0 @@
|
||||
use std::ops::Deref;
|
||||
use std::os::raw::c_char;
|
||||
use std::ptr::{self, NonNull};
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
|
||||
use crate::utils::Lazy;
|
||||
use smol_str::SmolStr;
|
||||
#[cfg(wayland_platform)]
|
||||
use std::os::unix::io::OwnedFd;
|
||||
use tracing::warn;
|
||||
use xkbcommon_dl::{
|
||||
self as xkb, xkb_compose_status, xkb_context, xkb_context_flags, xkbcommon_compose_handle,
|
||||
xkbcommon_handle, XkbCommon, XkbCommonCompose,
|
||||
};
|
||||
#[cfg(x11_platform)]
|
||||
use {x11_dl::xlib_xcb::xcb_connection_t, xkbcommon_dl::x11::xkbcommon_x11_handle};
|
||||
|
||||
use crate::event::{ElementState, KeyEvent};
|
||||
use crate::keyboard::{Key, KeyLocation};
|
||||
use crate::platform_impl::KeyEventExtra;
|
||||
|
||||
mod compose;
|
||||
mod keymap;
|
||||
mod state;
|
||||
|
||||
use compose::{ComposeStatus, XkbComposeState, XkbComposeTable};
|
||||
use keymap::XkbKeymap;
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub use keymap::raw_keycode_to_physicalkey;
|
||||
pub use keymap::{physicalkey_to_scancode, scancode_to_physicalkey};
|
||||
pub use state::XkbState;
|
||||
|
||||
// TODO: Wire this up without using a static `AtomicBool`.
|
||||
static RESET_DEAD_KEYS: AtomicBool = AtomicBool::new(false);
|
||||
|
||||
static XKBH: Lazy<&'static XkbCommon> = Lazy::new(xkbcommon_handle);
|
||||
static XKBCH: Lazy<&'static XkbCommonCompose> = Lazy::new(xkbcommon_compose_handle);
|
||||
#[cfg(feature = "x11")]
|
||||
static XKBXH: Lazy<&'static xkb::x11::XkbCommonX11> = Lazy::new(xkbcommon_x11_handle);
|
||||
|
||||
#[inline(always)]
|
||||
pub fn reset_dead_keys() {
|
||||
RESET_DEAD_KEYS.store(true, Ordering::SeqCst);
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error {
|
||||
/// libxkbcommon is not available
|
||||
XKBNotFound,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Context {
|
||||
// NOTE: field order matters.
|
||||
#[cfg(x11_platform)]
|
||||
pub core_keyboard_id: i32,
|
||||
state: Option<XkbState>,
|
||||
keymap: Option<XkbKeymap>,
|
||||
compose_state1: Option<XkbComposeState>,
|
||||
compose_state2: Option<XkbComposeState>,
|
||||
_compose_table: Option<XkbComposeTable>,
|
||||
context: XkbContext,
|
||||
scratch_buffer: Vec<u8>,
|
||||
}
|
||||
|
||||
impl Context {
|
||||
pub fn new() -> Result<Self, Error> {
|
||||
if xkb::xkbcommon_option().is_none() {
|
||||
return Err(Error::XKBNotFound);
|
||||
}
|
||||
|
||||
let context = XkbContext::new()?;
|
||||
let mut compose_table = XkbComposeTable::new(&context);
|
||||
let mut compose_state1 = compose_table.as_ref().and_then(|table| table.new_state());
|
||||
let mut compose_state2 = compose_table.as_ref().and_then(|table| table.new_state());
|
||||
|
||||
// Disable compose if anything compose related failed to initialize.
|
||||
if compose_table.is_none() || compose_state1.is_none() || compose_state2.is_none() {
|
||||
compose_state2 = None;
|
||||
compose_state1 = None;
|
||||
compose_table = None;
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
state: None,
|
||||
keymap: None,
|
||||
compose_state1,
|
||||
compose_state2,
|
||||
#[cfg(x11_platform)]
|
||||
core_keyboard_id: 0,
|
||||
_compose_table: compose_table,
|
||||
context,
|
||||
scratch_buffer: Vec::with_capacity(8),
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
pub fn from_x11_xkb(xcb: *mut xcb_connection_t) -> Result<Self, Error> {
|
||||
let result = unsafe {
|
||||
(XKBXH.xkb_x11_setup_xkb_extension)(
|
||||
xcb,
|
||||
1,
|
||||
2,
|
||||
xkbcommon_dl::x11::xkb_x11_setup_xkb_extension_flags::XKB_X11_SETUP_XKB_EXTENSION_NO_FLAGS,
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
)
|
||||
};
|
||||
|
||||
if result != 1 {
|
||||
return Err(Error::XKBNotFound);
|
||||
}
|
||||
|
||||
let mut this = Self::new()?;
|
||||
this.core_keyboard_id = unsafe { (XKBXH.xkb_x11_get_core_keyboard_device_id)(xcb) };
|
||||
this.set_keymap_from_x11(xcb);
|
||||
Ok(this)
|
||||
}
|
||||
|
||||
pub fn state_mut(&mut self) -> Option<&mut XkbState> {
|
||||
self.state.as_mut()
|
||||
}
|
||||
|
||||
pub fn keymap_mut(&mut self) -> Option<&mut XkbKeymap> {
|
||||
self.keymap.as_mut()
|
||||
}
|
||||
|
||||
#[cfg(wayland_platform)]
|
||||
pub fn set_keymap_from_fd(&mut self, fd: OwnedFd, size: usize) {
|
||||
let keymap = XkbKeymap::from_fd(&self.context, fd, size);
|
||||
let state = keymap.as_ref().and_then(XkbState::new_wayland);
|
||||
if keymap.is_none() || state.is_none() {
|
||||
warn!("failed to update xkb keymap");
|
||||
}
|
||||
self.state = state;
|
||||
self.keymap = keymap;
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn set_keymap_from_x11(&mut self, xcb: *mut xcb_connection_t) {
|
||||
let keymap = XkbKeymap::from_x11_keymap(&self.context, xcb, self.core_keyboard_id);
|
||||
let state = keymap.as_ref().and_then(|keymap| XkbState::new_x11(xcb, keymap));
|
||||
if keymap.is_none() || state.is_none() {
|
||||
warn!("failed to update xkb keymap");
|
||||
}
|
||||
self.state = state;
|
||||
self.keymap = keymap;
|
||||
}
|
||||
|
||||
/// Key builder context with the user provided xkb state.
|
||||
pub fn key_context(&mut self) -> Option<KeyContext<'_>> {
|
||||
let state = self.state.as_mut()?;
|
||||
let keymap = self.keymap.as_mut()?;
|
||||
let compose_state1 = self.compose_state1.as_mut();
|
||||
let compose_state2 = self.compose_state2.as_mut();
|
||||
let scratch_buffer = &mut self.scratch_buffer;
|
||||
Some(KeyContext { state, keymap, compose_state1, compose_state2, scratch_buffer })
|
||||
}
|
||||
|
||||
/// Key builder context with the user provided xkb state.
|
||||
///
|
||||
/// Should be used when the original context must not be altered.
|
||||
#[cfg(x11_platform)]
|
||||
pub fn key_context_with_state<'a>(
|
||||
&'a mut self,
|
||||
state: &'a mut XkbState,
|
||||
) -> Option<KeyContext<'a>> {
|
||||
let keymap = self.keymap.as_mut()?;
|
||||
let compose_state1 = self.compose_state1.as_mut();
|
||||
let compose_state2 = self.compose_state2.as_mut();
|
||||
let scratch_buffer = &mut self.scratch_buffer;
|
||||
Some(KeyContext { state, keymap, compose_state1, compose_state2, scratch_buffer })
|
||||
}
|
||||
}
|
||||
|
||||
pub struct KeyContext<'a> {
|
||||
pub state: &'a mut XkbState,
|
||||
pub keymap: &'a mut XkbKeymap,
|
||||
compose_state1: Option<&'a mut XkbComposeState>,
|
||||
compose_state2: Option<&'a mut XkbComposeState>,
|
||||
scratch_buffer: &'a mut Vec<u8>,
|
||||
}
|
||||
|
||||
impl<'a> KeyContext<'a> {
|
||||
pub fn process_key_event(
|
||||
&mut self,
|
||||
keycode: u32,
|
||||
state: ElementState,
|
||||
repeat: bool,
|
||||
) -> KeyEvent {
|
||||
let mut event =
|
||||
KeyEventResults::new(self, keycode, !repeat && state == ElementState::Pressed);
|
||||
let physical_key = keymap::raw_keycode_to_physicalkey(keycode);
|
||||
let (logical_key, location) = event.key();
|
||||
let text = event.text();
|
||||
let (key_without_modifiers, _) = event.key_without_modifiers();
|
||||
let text_with_all_modifiers = event.text_with_all_modifiers();
|
||||
|
||||
let platform_specific = KeyEventExtra { text_with_all_modifiers, key_without_modifiers };
|
||||
|
||||
KeyEvent { physical_key, logical_key, text, location, state, repeat, platform_specific }
|
||||
}
|
||||
|
||||
fn keysym_to_utf8_raw(&mut self, keysym: u32) -> Option<SmolStr> {
|
||||
self.scratch_buffer.clear();
|
||||
self.scratch_buffer.reserve(8);
|
||||
loop {
|
||||
let bytes_written = unsafe {
|
||||
(XKBH.xkb_keysym_to_utf8)(
|
||||
keysym,
|
||||
self.scratch_buffer.as_mut_ptr().cast(),
|
||||
self.scratch_buffer.capacity(),
|
||||
)
|
||||
};
|
||||
if bytes_written == 0 {
|
||||
return None;
|
||||
} else if bytes_written == -1 {
|
||||
self.scratch_buffer.reserve(8);
|
||||
} else {
|
||||
unsafe { self.scratch_buffer.set_len(bytes_written.try_into().unwrap()) };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove the null-terminator
|
||||
self.scratch_buffer.pop();
|
||||
byte_slice_to_smol_str(self.scratch_buffer)
|
||||
}
|
||||
}
|
||||
|
||||
struct KeyEventResults<'a, 'b> {
|
||||
context: &'a mut KeyContext<'b>,
|
||||
keycode: u32,
|
||||
keysym: u32,
|
||||
compose: ComposeStatus,
|
||||
}
|
||||
|
||||
impl<'a, 'b> KeyEventResults<'a, 'b> {
|
||||
fn new(context: &'a mut KeyContext<'b>, keycode: u32, compose: bool) -> Self {
|
||||
let keysym = context.state.get_one_sym_raw(keycode);
|
||||
|
||||
let compose = if let Some(state) = context.compose_state1.as_mut().filter(|_| compose) {
|
||||
if RESET_DEAD_KEYS.swap(false, Ordering::SeqCst) {
|
||||
state.reset();
|
||||
context.compose_state2.as_mut().unwrap().reset();
|
||||
}
|
||||
state.feed(keysym)
|
||||
} else {
|
||||
ComposeStatus::None
|
||||
};
|
||||
|
||||
KeyEventResults { context, keycode, keysym, compose }
|
||||
}
|
||||
|
||||
pub fn key(&mut self) -> (Key, KeyLocation) {
|
||||
let (key, location) = match self.keysym_to_key(self.keysym) {
|
||||
Ok(known) => return known,
|
||||
Err(undefined) => undefined,
|
||||
};
|
||||
|
||||
if let ComposeStatus::Accepted(xkb_compose_status::XKB_COMPOSE_COMPOSING) = self.compose {
|
||||
let compose_state = self.context.compose_state2.as_mut().unwrap();
|
||||
// When pressing a dead key twice, the non-combining variant of that character will
|
||||
// be produced. Since this function only concerns itself with a single keypress, we
|
||||
// simulate this double press here by feeding the keysym to the compose state
|
||||
// twice.
|
||||
|
||||
compose_state.feed(self.keysym);
|
||||
if matches!(compose_state.feed(self.keysym), ComposeStatus::Accepted(_)) {
|
||||
// Extracting only a single `char` here *should* be fine, assuming that no
|
||||
// dead key's non-combining variant ever occupies more than one `char`.
|
||||
let text = compose_state.get_string(self.context.scratch_buffer);
|
||||
let key = Key::Dead(text.and_then(|s| s.chars().next()));
|
||||
(key, location)
|
||||
} else {
|
||||
(key, location)
|
||||
}
|
||||
} else {
|
||||
let key = self
|
||||
.composed_text()
|
||||
.unwrap_or_else(|_| self.context.keysym_to_utf8_raw(self.keysym))
|
||||
.map(Key::Character)
|
||||
.unwrap_or(key);
|
||||
(key, location)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn key_without_modifiers(&mut self) -> (Key, KeyLocation) {
|
||||
// This will become a pointer to an array which libxkbcommon owns, so we don't need to
|
||||
// deallocate it.
|
||||
let layout = self.context.state.layout(self.keycode);
|
||||
let keysym = self.context.keymap.first_keysym_by_level(layout, self.keycode);
|
||||
|
||||
match self.keysym_to_key(keysym) {
|
||||
Ok((key, location)) => (key, location),
|
||||
Err((key, location)) => {
|
||||
let key =
|
||||
self.context.keysym_to_utf8_raw(keysym).map(Key::Character).unwrap_or(key);
|
||||
(key, location)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn keysym_to_key(&self, keysym: u32) -> Result<(Key, KeyLocation), (Key, KeyLocation)> {
|
||||
let location = keymap::keysym_location(keysym);
|
||||
let key = keymap::keysym_to_key(keysym);
|
||||
if matches!(key, Key::Unidentified(_)) {
|
||||
Err((key, location))
|
||||
} else {
|
||||
Ok((key, location))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn text(&mut self) -> Option<SmolStr> {
|
||||
self.composed_text().unwrap_or_else(|_| self.context.keysym_to_utf8_raw(self.keysym))
|
||||
}
|
||||
|
||||
// The current behaviour makes it so composing a character overrides attempts to input a
|
||||
// control character with the `Ctrl` key. We can potentially add a configuration option
|
||||
// if someone specifically wants the oppsite behaviour.
|
||||
pub fn text_with_all_modifiers(&mut self) -> Option<SmolStr> {
|
||||
match self.composed_text() {
|
||||
Ok(text) => text,
|
||||
Err(_) => self.context.state.get_utf8_raw(self.keycode, self.context.scratch_buffer),
|
||||
}
|
||||
}
|
||||
|
||||
fn composed_text(&mut self) -> Result<Option<SmolStr>, ()> {
|
||||
match self.compose {
|
||||
ComposeStatus::Accepted(status) => match status {
|
||||
xkb_compose_status::XKB_COMPOSE_COMPOSED => {
|
||||
let state = self.context.compose_state1.as_mut().unwrap();
|
||||
Ok(state.get_string(self.context.scratch_buffer))
|
||||
},
|
||||
xkb_compose_status::XKB_COMPOSE_COMPOSING
|
||||
| xkb_compose_status::XKB_COMPOSE_CANCELLED => Ok(None),
|
||||
xkb_compose_status::XKB_COMPOSE_NOTHING => Err(()),
|
||||
},
|
||||
_ => Err(()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbContext {
|
||||
context: NonNull<xkb_context>,
|
||||
}
|
||||
|
||||
impl XkbContext {
|
||||
pub fn new() -> Result<Self, Error> {
|
||||
let context = unsafe { (XKBH.xkb_context_new)(xkb_context_flags::XKB_CONTEXT_NO_FLAGS) };
|
||||
|
||||
let context = match NonNull::new(context) {
|
||||
Some(context) => context,
|
||||
None => return Err(Error::XKBNotFound),
|
||||
};
|
||||
|
||||
Ok(Self { context })
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbContext {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBH.xkb_context_unref)(self.context.as_ptr());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for XkbContext {
|
||||
type Target = NonNull<xkb_context>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.context
|
||||
}
|
||||
}
|
||||
|
||||
/// Shared logic for constructing a string with `xkb_compose_state_get_utf8` and
|
||||
/// `xkb_state_key_get_utf8`.
|
||||
fn make_string_with<F>(scratch_buffer: &mut Vec<u8>, mut f: F) -> Option<SmolStr>
|
||||
where
|
||||
F: FnMut(*mut c_char, usize) -> i32,
|
||||
{
|
||||
let size = f(ptr::null_mut(), 0);
|
||||
if size == 0 {
|
||||
return None;
|
||||
}
|
||||
let size = usize::try_from(size).unwrap();
|
||||
scratch_buffer.clear();
|
||||
// The allocated buffer must include space for the null-terminator.
|
||||
scratch_buffer.reserve(size + 1);
|
||||
unsafe {
|
||||
let written = f(scratch_buffer.as_mut_ptr().cast(), scratch_buffer.capacity());
|
||||
if usize::try_from(written).unwrap() != size {
|
||||
// This will likely never happen.
|
||||
return None;
|
||||
}
|
||||
scratch_buffer.set_len(size);
|
||||
};
|
||||
|
||||
byte_slice_to_smol_str(scratch_buffer)
|
||||
}
|
||||
|
||||
// NOTE: This is track_caller so we can have more informative line numbers when logging
|
||||
#[track_caller]
|
||||
fn byte_slice_to_smol_str(bytes: &[u8]) -> Option<SmolStr> {
|
||||
std::str::from_utf8(bytes)
|
||||
.map(SmolStr::new)
|
||||
.map_err(|e| {
|
||||
tracing::warn!("UTF-8 received from libxkbcommon ({:?}) was invalid: {e}", bytes)
|
||||
})
|
||||
.ok()
|
||||
}
|
||||
@@ -1,189 +0,0 @@
|
||||
//! XKB state.
|
||||
|
||||
use std::os::raw::c_char;
|
||||
use std::ptr::NonNull;
|
||||
|
||||
use smol_str::SmolStr;
|
||||
#[cfg(x11_platform)]
|
||||
use x11_dl::xlib_xcb::xcb_connection_t;
|
||||
use xkbcommon_dl::{
|
||||
self as xkb, xkb_keycode_t, xkb_keysym_t, xkb_layout_index_t, xkb_state, xkb_state_component,
|
||||
};
|
||||
|
||||
use crate::platform_impl::common::xkb::keymap::XkbKeymap;
|
||||
#[cfg(x11_platform)]
|
||||
use crate::platform_impl::common::xkb::XKBXH;
|
||||
use crate::platform_impl::common::xkb::{make_string_with, XKBH};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbState {
|
||||
state: NonNull<xkb_state>,
|
||||
modifiers: ModifiersState,
|
||||
}
|
||||
|
||||
impl XkbState {
|
||||
#[cfg(wayland_platform)]
|
||||
pub fn new_wayland(keymap: &XkbKeymap) -> Option<Self> {
|
||||
let state = NonNull::new(unsafe { (XKBH.xkb_state_new)(keymap.as_ptr()) })?;
|
||||
Some(Self::new_inner(state))
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn new_x11(xcb: *mut xcb_connection_t, keymap: &XkbKeymap) -> Option<Self> {
|
||||
let state = unsafe {
|
||||
(XKBXH.xkb_x11_state_new_from_device)(keymap.as_ptr(), xcb, keymap._core_keyboard_id)
|
||||
};
|
||||
let state = NonNull::new(state)?;
|
||||
Some(Self::new_inner(state))
|
||||
}
|
||||
|
||||
fn new_inner(state: NonNull<xkb_state>) -> Self {
|
||||
let modifiers = ModifiersState::default();
|
||||
let mut this = Self { state, modifiers };
|
||||
this.reload_modifiers();
|
||||
this
|
||||
}
|
||||
|
||||
pub fn get_one_sym_raw(&mut self, keycode: xkb_keycode_t) -> xkb_keysym_t {
|
||||
unsafe { (XKBH.xkb_state_key_get_one_sym)(self.state.as_ptr(), keycode) }
|
||||
}
|
||||
|
||||
pub fn layout(&mut self, key: xkb_keycode_t) -> xkb_layout_index_t {
|
||||
unsafe { (XKBH.xkb_state_key_get_layout)(self.state.as_ptr(), key) }
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn depressed_modifiers(&mut self) -> xkb::xkb_mod_mask_t {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_serialize_mods)(
|
||||
self.state.as_ptr(),
|
||||
xkb_state_component::XKB_STATE_MODS_DEPRESSED,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn latched_modifiers(&mut self) -> xkb::xkb_mod_mask_t {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_serialize_mods)(
|
||||
self.state.as_ptr(),
|
||||
xkb_state_component::XKB_STATE_MODS_LATCHED,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn locked_modifiers(&mut self) -> xkb::xkb_mod_mask_t {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_serialize_mods)(
|
||||
self.state.as_ptr(),
|
||||
xkb_state_component::XKB_STATE_MODS_LOCKED,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_utf8_raw(
|
||||
&mut self,
|
||||
keycode: xkb_keycode_t,
|
||||
scratch_buffer: &mut Vec<u8>,
|
||||
) -> Option<SmolStr> {
|
||||
make_string_with(scratch_buffer, |ptr, len| unsafe {
|
||||
(XKBH.xkb_state_key_get_utf8)(self.state.as_ptr(), keycode, ptr, len)
|
||||
})
|
||||
}
|
||||
|
||||
pub fn modifiers(&self) -> ModifiersState {
|
||||
self.modifiers
|
||||
}
|
||||
|
||||
pub fn update_modifiers(
|
||||
&mut self,
|
||||
mods_depressed: u32,
|
||||
mods_latched: u32,
|
||||
mods_locked: u32,
|
||||
depressed_group: u32,
|
||||
latched_group: u32,
|
||||
locked_group: u32,
|
||||
) {
|
||||
let mask = unsafe {
|
||||
(XKBH.xkb_state_update_mask)(
|
||||
self.state.as_ptr(),
|
||||
mods_depressed,
|
||||
mods_latched,
|
||||
mods_locked,
|
||||
depressed_group,
|
||||
latched_group,
|
||||
locked_group,
|
||||
)
|
||||
};
|
||||
|
||||
if mask.contains(xkb_state_component::XKB_STATE_MODS_EFFECTIVE) {
|
||||
// Effective value of mods have changed, we need to update our state.
|
||||
self.reload_modifiers();
|
||||
}
|
||||
}
|
||||
|
||||
/// Reload the modifiers.
|
||||
fn reload_modifiers(&mut self) {
|
||||
self.modifiers.ctrl = self.mod_name_is_active(xkb::XKB_MOD_NAME_CTRL);
|
||||
self.modifiers.alt = self.mod_name_is_active(xkb::XKB_MOD_NAME_ALT);
|
||||
self.modifiers.shift = self.mod_name_is_active(xkb::XKB_MOD_NAME_SHIFT);
|
||||
self.modifiers.caps_lock = self.mod_name_is_active(xkb::XKB_MOD_NAME_CAPS);
|
||||
self.modifiers.logo = self.mod_name_is_active(xkb::XKB_MOD_NAME_LOGO);
|
||||
self.modifiers.num_lock = self.mod_name_is_active(xkb::XKB_MOD_NAME_NUM);
|
||||
}
|
||||
|
||||
/// Check if the modifier is active within xkb.
|
||||
fn mod_name_is_active(&mut self, name: &[u8]) -> bool {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_mod_name_is_active)(
|
||||
self.state.as_ptr(),
|
||||
name.as_ptr() as *const c_char,
|
||||
xkb_state_component::XKB_STATE_MODS_EFFECTIVE,
|
||||
) > 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbState {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_unref)(self.state.as_ptr());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents the current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
///
|
||||
/// For some modifiers, this means that the key is currently pressed, others are toggled
|
||||
/// (like caps lock).
|
||||
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
|
||||
pub struct ModifiersState {
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "Caps lock" key
|
||||
pub caps_lock: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// Also known as the "windows" key on most keyboards
|
||||
pub logo: bool,
|
||||
/// The "Num lock" key
|
||||
pub num_lock: bool,
|
||||
}
|
||||
|
||||
impl From<ModifiersState> for crate::keyboard::ModifiersState {
|
||||
fn from(mods: ModifiersState) -> crate::keyboard::ModifiersState {
|
||||
let mut to_mods = crate::keyboard::ModifiersState::empty();
|
||||
to_mods.set(crate::keyboard::ModifiersState::SHIFT, mods.shift);
|
||||
to_mods.set(crate::keyboard::ModifiersState::CONTROL, mods.ctrl);
|
||||
to_mods.set(crate::keyboard::ModifiersState::ALT, mods.alt);
|
||||
to_mods.set(crate::keyboard::ModifiersState::SUPER, mods.logo);
|
||||
to_mods
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +0,0 @@
|
||||
pub use x11_dl::error::OpenError;
|
||||
pub use x11_dl::xcursor::*;
|
||||
pub use x11_dl::xinput2::*;
|
||||
pub use x11_dl::xlib::*;
|
||||
pub use x11_dl::xlib_xcb::*;
|
||||
@@ -1,55 +0,0 @@
|
||||
use std::ffi::c_int;
|
||||
use std::sync::Arc;
|
||||
|
||||
use x11_dl::xlib::{self, XEvent, XGenericEventCookie};
|
||||
|
||||
use crate::platform_impl::x11::XConnection;
|
||||
|
||||
/// XEvents of type GenericEvent store their actual data in an XGenericEventCookie data structure.
|
||||
/// This is a wrapper to extract the cookie from a GenericEvent XEvent and release the cookie data
|
||||
/// once it has been processed
|
||||
pub struct GenericEventCookie {
|
||||
cookie: XGenericEventCookie,
|
||||
xconn: Arc<XConnection>,
|
||||
}
|
||||
|
||||
impl GenericEventCookie {
|
||||
pub fn from_event(xconn: Arc<XConnection>, event: XEvent) -> Option<GenericEventCookie> {
|
||||
unsafe {
|
||||
let mut cookie: XGenericEventCookie = From::from(event);
|
||||
if (xconn.xlib.XGetEventData)(xconn.display, &mut cookie) == xlib::True {
|
||||
Some(GenericEventCookie { cookie, xconn })
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn extension(&self) -> u8 {
|
||||
self.cookie.extension as u8
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn evtype(&self) -> c_int {
|
||||
self.cookie.evtype
|
||||
}
|
||||
|
||||
/// Borrow inner event data as `&T`.
|
||||
///
|
||||
/// ## SAFETY
|
||||
///
|
||||
/// The caller must ensure that the event has the `T` inside of it.
|
||||
#[inline]
|
||||
pub unsafe fn as_event<T>(&self) -> &T {
|
||||
unsafe { &*(self.cookie.data as *const _) }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for GenericEventCookie {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(self.xconn.xlib.XFreeEventData)(self.xconn.display, &mut self.cookie);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
//! Utilities for handling mouse events.
|
||||
|
||||
/// Recorded mouse delta designed to filter out noise.
|
||||
pub struct Delta<T> {
|
||||
x: T,
|
||||
y: T,
|
||||
}
|
||||
|
||||
impl<T: Default> Default for Delta<T> {
|
||||
fn default() -> Self {
|
||||
Self { x: Default::default(), y: Default::default() }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Default> Delta<T> {
|
||||
pub(crate) fn set_x(&mut self, x: T) {
|
||||
self.x = x;
|
||||
}
|
||||
|
||||
pub(crate) fn set_y(&mut self, y: T) {
|
||||
self.y = y;
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! consume {
|
||||
($this:expr, $ty:ty) => {{
|
||||
let this = $this;
|
||||
let (x, y) = match (this.x.abs() < <$ty>::EPSILON, this.y.abs() < <$ty>::EPSILON) {
|
||||
(true, true) => return None,
|
||||
(false, true) => (this.x, 0.0),
|
||||
(true, false) => (0.0, this.y),
|
||||
(false, false) => (this.x, this.y),
|
||||
};
|
||||
|
||||
Some((x, y))
|
||||
}};
|
||||
}
|
||||
|
||||
impl Delta<f32> {
|
||||
pub(crate) fn consume(self) -> Option<(f32, f32)> {
|
||||
consume!(self, f32)
|
||||
}
|
||||
}
|
||||
|
||||
impl Delta<f64> {
|
||||
pub(crate) fn consume(self) -> Option<(f64, f64)> {
|
||||
consume!(self, f64)
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
use std::collections::HashSet;
|
||||
use std::slice;
|
||||
|
||||
use x11_dl::xlib::{KeyCode as XKeyCode, XModifierKeymap};
|
||||
|
||||
// Offsets within XModifierKeymap to each set of keycodes.
|
||||
// We are only interested in Shift, Control, Alt, and Logo.
|
||||
//
|
||||
// There are 8 sets total. The order of keycode sets is:
|
||||
// Shift, Lock, Control, Mod1 (Alt), Mod2, Mod3, Mod4 (Logo), Mod5
|
||||
//
|
||||
// https://tronche.com/gui/x/xlib/input/XSetModifierMapping.html
|
||||
const NUM_MODS: usize = 8;
|
||||
|
||||
/// Track which keys are modifiers, so we can properly replay them when they were filtered.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct ModifierKeymap {
|
||||
// Maps keycodes to modifiers
|
||||
modifiers: HashSet<XKeyCode>,
|
||||
}
|
||||
|
||||
impl ModifierKeymap {
|
||||
pub fn new() -> ModifierKeymap {
|
||||
ModifierKeymap::default()
|
||||
}
|
||||
|
||||
pub fn is_modifier(&self, keycode: XKeyCode) -> bool {
|
||||
self.modifiers.contains(&keycode)
|
||||
}
|
||||
|
||||
pub fn reload_from_x_connection(&mut self, xconn: &super::XConnection) {
|
||||
unsafe {
|
||||
let keymap = (xconn.xlib.XGetModifierMapping)(xconn.display);
|
||||
|
||||
if keymap.is_null() {
|
||||
return;
|
||||
}
|
||||
|
||||
self.reset_from_x_keymap(&*keymap);
|
||||
|
||||
(xconn.xlib.XFreeModifiermap)(keymap);
|
||||
}
|
||||
}
|
||||
|
||||
fn reset_from_x_keymap(&mut self, keymap: &XModifierKeymap) {
|
||||
let keys_per_mod = keymap.max_keypermod as usize;
|
||||
|
||||
let keys = unsafe {
|
||||
slice::from_raw_parts(keymap.modifiermap as *const _, keys_per_mod * NUM_MODS)
|
||||
};
|
||||
self.modifiers.clear();
|
||||
for key in keys {
|
||||
self.modifiers.insert(*key);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,424 +0,0 @@
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::mem;
|
||||
use std::rc::Weak;
|
||||
use std::time::Instant;
|
||||
|
||||
use objc2::rc::Retained;
|
||||
use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
|
||||
use objc2_app_kit::{NSApplication, NSApplicationActivationPolicy, NSApplicationDelegate};
|
||||
use objc2_foundation::{MainThreadMarker, NSNotification, NSObject, NSObjectProtocol};
|
||||
|
||||
use super::event_handler::EventHandler;
|
||||
use super::event_loop::{stop_app_immediately, ActiveEventLoop, PanicInfo};
|
||||
use super::observer::{EventLoopWaker, RunLoop};
|
||||
use super::{menu, WindowId, DEVICE_ID};
|
||||
use crate::event::{DeviceEvent, Event, StartCause, WindowEvent};
|
||||
use crate::event_loop::{ActiveEventLoop as RootActiveEventLoop, ControlFlow};
|
||||
use crate::window::WindowId as RootWindowId;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(super) struct AppState {
|
||||
activation_policy: NSApplicationActivationPolicy,
|
||||
default_menu: bool,
|
||||
activate_ignoring_other_apps: bool,
|
||||
run_loop: RunLoop,
|
||||
event_handler: EventHandler,
|
||||
stop_on_launch: Cell<bool>,
|
||||
stop_before_wait: Cell<bool>,
|
||||
stop_after_wait: Cell<bool>,
|
||||
stop_on_redraw: Cell<bool>,
|
||||
/// Whether `applicationDidFinishLaunching:` has been run or not.
|
||||
is_launched: Cell<bool>,
|
||||
/// Whether an `EventLoop` is currently running.
|
||||
is_running: Cell<bool>,
|
||||
/// Whether the user has requested the event loop to exit.
|
||||
exit: Cell<bool>,
|
||||
control_flow: Cell<ControlFlow>,
|
||||
waker: RefCell<EventLoopWaker>,
|
||||
start_time: Cell<Option<Instant>>,
|
||||
wait_timeout: Cell<Option<Instant>>,
|
||||
pending_redraw: RefCell<Vec<WindowId>>,
|
||||
// NOTE: This is strongly referenced by our `NSWindowDelegate` and our `NSView` subclass, and
|
||||
// as such should be careful to not add fields that, in turn, strongly reference those.
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
#[derive(Debug)]
|
||||
pub(super) struct ApplicationDelegate;
|
||||
|
||||
unsafe impl ClassType for ApplicationDelegate {
|
||||
type Super = NSObject;
|
||||
type Mutability = mutability::MainThreadOnly;
|
||||
const NAME: &'static str = "WinitApplicationDelegate";
|
||||
}
|
||||
|
||||
impl DeclaredClass for ApplicationDelegate {
|
||||
type Ivars = AppState;
|
||||
}
|
||||
|
||||
unsafe impl NSObjectProtocol for ApplicationDelegate {}
|
||||
|
||||
unsafe impl NSApplicationDelegate for ApplicationDelegate {
|
||||
#[method(applicationDidFinishLaunching:)]
|
||||
fn app_did_finish_launching(&self, notification: &NSNotification) {
|
||||
self.did_finish_launching(notification)
|
||||
}
|
||||
|
||||
#[method(applicationWillTerminate:)]
|
||||
fn app_will_terminate(&self, notification: &NSNotification) {
|
||||
self.will_terminate(notification)
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl ApplicationDelegate {
|
||||
pub(super) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
activation_policy: NSApplicationActivationPolicy,
|
||||
default_menu: bool,
|
||||
activate_ignoring_other_apps: bool,
|
||||
) -> Retained<Self> {
|
||||
let this = mtm.alloc().set_ivars(AppState {
|
||||
activation_policy,
|
||||
default_menu,
|
||||
activate_ignoring_other_apps,
|
||||
run_loop: RunLoop::main(mtm),
|
||||
event_handler: EventHandler::new(),
|
||||
stop_on_launch: Cell::new(false),
|
||||
stop_before_wait: Cell::new(false),
|
||||
stop_after_wait: Cell::new(false),
|
||||
stop_on_redraw: Cell::new(false),
|
||||
is_launched: Cell::new(false),
|
||||
is_running: Cell::new(false),
|
||||
exit: Cell::new(false),
|
||||
control_flow: Cell::new(ControlFlow::default()),
|
||||
waker: RefCell::new(EventLoopWaker::new()),
|
||||
start_time: Cell::new(None),
|
||||
wait_timeout: Cell::new(None),
|
||||
pending_redraw: RefCell::new(vec![]),
|
||||
});
|
||||
unsafe { msg_send_id![super(this), init] }
|
||||
}
|
||||
|
||||
// NOTE: This will, globally, only be run once, no matter how many
|
||||
// `EventLoop`s the user creates.
|
||||
fn did_finish_launching(&self, _notification: &NSNotification) {
|
||||
trace_scope!("applicationDidFinishLaunching:");
|
||||
self.ivars().is_launched.set(true);
|
||||
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
// We need to delay setting the activation policy and activating the app
|
||||
// until `applicationDidFinishLaunching` has been called. Otherwise the
|
||||
// menu bar is initially unresponsive on macOS 10.15.
|
||||
app.setActivationPolicy(self.ivars().activation_policy);
|
||||
|
||||
window_activation_hack(&app);
|
||||
#[allow(deprecated)]
|
||||
app.activateIgnoringOtherApps(self.ivars().activate_ignoring_other_apps);
|
||||
|
||||
if self.ivars().default_menu {
|
||||
// The menubar initialization should be before the `NewEvents` event, to allow
|
||||
// overriding of the default menu even if it's created
|
||||
menu::initialize(&app);
|
||||
}
|
||||
|
||||
self.ivars().waker.borrow_mut().start();
|
||||
|
||||
self.set_is_running(true);
|
||||
self.dispatch_init_events();
|
||||
|
||||
// If the application is being launched via `EventLoop::pump_app_events()` then we'll
|
||||
// want to stop the app once it is launched (and return to the external loop)
|
||||
//
|
||||
// In this case we still want to consider Winit's `EventLoop` to be "running",
|
||||
// so we call `start_running()` above.
|
||||
if self.ivars().stop_on_launch.get() {
|
||||
// NOTE: the original idea had been to only stop the underlying `RunLoop`
|
||||
// for the app but that didn't work as expected (`-[NSApplication run]`
|
||||
// effectively ignored the attempt to stop the RunLoop and re-started it).
|
||||
//
|
||||
// So we return from `pump_events` by stopping the application.
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
}
|
||||
|
||||
fn will_terminate(&self, _notification: &NSNotification) {
|
||||
trace_scope!("applicationWillTerminate:");
|
||||
// TODO: Notify every window that it will be destroyed, like done in iOS?
|
||||
self.internal_exit();
|
||||
}
|
||||
|
||||
pub fn get(mtm: MainThreadMarker) -> Retained<Self> {
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
let delegate =
|
||||
unsafe { app.delegate() }.expect("a delegate was not configured on the application");
|
||||
if delegate.is_kind_of::<Self>() {
|
||||
// SAFETY: Just checked that the delegate is an instance of `ApplicationDelegate`
|
||||
unsafe { Retained::cast(delegate) }
|
||||
} else {
|
||||
panic!("tried to get a delegate that was not the one Winit has registered")
|
||||
}
|
||||
}
|
||||
|
||||
/// Place the event handler in the application delegate for the duration
|
||||
/// of the given closure.
|
||||
pub fn set_event_handler<R>(
|
||||
&self,
|
||||
handler: impl FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop),
|
||||
closure: impl FnOnce() -> R,
|
||||
) -> R {
|
||||
self.ivars().event_handler.set(handler, closure)
|
||||
}
|
||||
|
||||
/// If `pump_events` is called to progress the event loop then we
|
||||
/// bootstrap the event loop via `-[NSApplication run]` but will use
|
||||
/// `CFRunLoopRunInMode` for subsequent calls to `pump_events`.
|
||||
pub fn set_stop_on_launch(&self) {
|
||||
self.ivars().stop_on_launch.set(true);
|
||||
}
|
||||
|
||||
pub fn set_stop_before_wait(&self, value: bool) {
|
||||
self.ivars().stop_before_wait.set(value)
|
||||
}
|
||||
|
||||
pub fn set_stop_after_wait(&self, value: bool) {
|
||||
self.ivars().stop_after_wait.set(value)
|
||||
}
|
||||
|
||||
pub fn set_stop_on_redraw(&self, value: bool) {
|
||||
self.ivars().stop_on_redraw.set(value)
|
||||
}
|
||||
|
||||
pub fn set_wait_timeout(&self, value: Option<Instant>) {
|
||||
self.ivars().wait_timeout.set(value)
|
||||
}
|
||||
|
||||
/// Clears the `running` state and resets the `control_flow` state when an `EventLoop` exits.
|
||||
///
|
||||
/// NOTE: that if the `NSApplication` has been launched then that state is preserved,
|
||||
/// and we won't need to re-launch the app if subsequent EventLoops are run.
|
||||
pub fn internal_exit(&self) {
|
||||
self.handle_event(Event::LoopExiting);
|
||||
|
||||
self.set_is_running(false);
|
||||
self.set_stop_on_redraw(false);
|
||||
self.set_stop_before_wait(false);
|
||||
self.set_stop_after_wait(false);
|
||||
self.set_wait_timeout(None);
|
||||
}
|
||||
|
||||
pub fn is_launched(&self) -> bool {
|
||||
self.ivars().is_launched.get()
|
||||
}
|
||||
|
||||
pub fn set_is_running(&self, value: bool) {
|
||||
self.ivars().is_running.set(value)
|
||||
}
|
||||
|
||||
pub fn is_running(&self) -> bool {
|
||||
self.ivars().is_running.get()
|
||||
}
|
||||
|
||||
pub fn exit(&self) {
|
||||
self.ivars().exit.set(true)
|
||||
}
|
||||
|
||||
pub fn clear_exit(&self) {
|
||||
self.ivars().exit.set(false)
|
||||
}
|
||||
|
||||
pub fn exiting(&self) -> bool {
|
||||
self.ivars().exit.get()
|
||||
}
|
||||
|
||||
pub fn set_control_flow(&self, value: ControlFlow) {
|
||||
self.ivars().control_flow.set(value)
|
||||
}
|
||||
|
||||
pub fn control_flow(&self) -> ControlFlow {
|
||||
self.ivars().control_flow.get()
|
||||
}
|
||||
|
||||
pub fn maybe_queue_window_event(&self, window_id: WindowId, event: WindowEvent) {
|
||||
self.maybe_queue_event(Event::WindowEvent { window_id: RootWindowId(window_id), event });
|
||||
}
|
||||
|
||||
pub fn handle_window_event(&self, window_id: WindowId, event: WindowEvent) {
|
||||
self.handle_event(Event::WindowEvent { window_id: RootWindowId(window_id), event });
|
||||
}
|
||||
|
||||
pub fn maybe_queue_device_event(&self, event: DeviceEvent) {
|
||||
self.maybe_queue_event(Event::DeviceEvent { device_id: DEVICE_ID, event });
|
||||
}
|
||||
|
||||
pub fn handle_redraw(&self, window_id: WindowId) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
// Redraw request might come out of order from the OS.
|
||||
// -> Don't go back into the event handler when our callstack originates from there
|
||||
if !self.ivars().event_handler.in_use() {
|
||||
self.handle_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window_id),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
});
|
||||
|
||||
// `pump_events` will request to stop immediately _after_ dispatching RedrawRequested
|
||||
// events as a way to ensure that `pump_events` can't block an external loop
|
||||
// indefinitely
|
||||
if self.ivars().stop_on_redraw.get() {
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn queue_redraw(&self, window_id: WindowId) {
|
||||
let mut pending_redraw = self.ivars().pending_redraw.borrow_mut();
|
||||
if !pending_redraw.contains(&window_id) {
|
||||
pending_redraw.push(window_id);
|
||||
}
|
||||
self.ivars().run_loop.wakeup();
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
fn maybe_queue_event(&self, event: Event<HandlePendingUserEvents>) {
|
||||
// Most programmer actions in AppKit (e.g. change window fullscreen, set focused, etc.)
|
||||
// result in an event being queued, and applied at a later point.
|
||||
//
|
||||
// However, it is not documented which actions do this, and which ones are done immediately,
|
||||
// so to make sure that we don't encounter re-entrancy issues, we first check if we're
|
||||
// currently handling another event, and if we are, we queue the event instead.
|
||||
if !self.ivars().event_handler.in_use() {
|
||||
self.handle_event(event);
|
||||
} else {
|
||||
tracing::debug!(?event, "had to queue event since another is currently being handled");
|
||||
let this = self.retain();
|
||||
self.ivars().run_loop.queue_closure(move || this.handle_event(event));
|
||||
}
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
fn handle_event(&self, event: Event<HandlePendingUserEvents>) {
|
||||
self.ivars().event_handler.handle_event(event, &ActiveEventLoop::new_root(self.retain()))
|
||||
}
|
||||
|
||||
/// dispatch `NewEvents(Init)` + `Resumed`
|
||||
pub fn dispatch_init_events(&self) {
|
||||
self.handle_event(Event::NewEvents(StartCause::Init));
|
||||
// NB: For consistency all platforms must emit a 'resumed' event even though macOS
|
||||
// applications don't themselves have a formal suspend/resume lifecycle.
|
||||
self.handle_event(Event::Resumed);
|
||||
}
|
||||
|
||||
// Called by RunLoopObserver after finishing waiting for new events
|
||||
pub fn wakeup(&self, panic_info: Weak<PanicInfo>) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
let panic_info = panic_info
|
||||
.upgrade()
|
||||
.expect("The panic info must exist here. This failure indicates a developer error.");
|
||||
|
||||
// Return when in event handler due to https://github.com/rust-windowing/winit/issues/1779
|
||||
if panic_info.is_panicking() || !self.ivars().event_handler.ready() || !self.is_running() {
|
||||
return;
|
||||
}
|
||||
|
||||
if self.ivars().stop_after_wait.get() {
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
|
||||
let start = self.ivars().start_time.get().unwrap();
|
||||
let cause = match self.control_flow() {
|
||||
ControlFlow::Poll => StartCause::Poll,
|
||||
ControlFlow::Wait => StartCause::WaitCancelled { start, requested_resume: None },
|
||||
ControlFlow::WaitUntil(requested_resume) => {
|
||||
if Instant::now() >= requested_resume {
|
||||
StartCause::ResumeTimeReached { start, requested_resume }
|
||||
} else {
|
||||
StartCause::WaitCancelled { start, requested_resume: Some(requested_resume) }
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
self.handle_event(Event::NewEvents(cause));
|
||||
}
|
||||
|
||||
// Called by RunLoopObserver before waiting for new events
|
||||
pub fn cleared(&self, panic_info: Weak<PanicInfo>) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
let panic_info = panic_info
|
||||
.upgrade()
|
||||
.expect("The panic info must exist here. This failure indicates a developer error.");
|
||||
|
||||
// Return when in event handler due to https://github.com/rust-windowing/winit/issues/1779
|
||||
// XXX: how does it make sense that `event_handler.ready()` can ever return `false` here if
|
||||
// we're about to return to the `CFRunLoop` to poll for new events?
|
||||
if panic_info.is_panicking() || !self.ivars().event_handler.ready() || !self.is_running() {
|
||||
return;
|
||||
}
|
||||
|
||||
self.handle_event(Event::UserEvent(HandlePendingUserEvents));
|
||||
|
||||
let redraw = mem::take(&mut *self.ivars().pending_redraw.borrow_mut());
|
||||
for window_id in redraw {
|
||||
self.handle_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window_id),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
});
|
||||
}
|
||||
|
||||
self.handle_event(Event::AboutToWait);
|
||||
|
||||
if self.exiting() {
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
|
||||
if self.ivars().stop_before_wait.get() {
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
self.ivars().start_time.set(Some(Instant::now()));
|
||||
let wait_timeout = self.ivars().wait_timeout.get(); // configured by pump_events
|
||||
let app_timeout = match self.control_flow() {
|
||||
ControlFlow::Wait => None,
|
||||
ControlFlow::Poll => Some(Instant::now()),
|
||||
ControlFlow::WaitUntil(instant) => Some(instant),
|
||||
};
|
||||
self.ivars().waker.borrow_mut().start_at(min_timeout(wait_timeout, app_timeout));
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct HandlePendingUserEvents;
|
||||
|
||||
/// Returns the minimum `Option<Instant>`, taking into account that `None`
|
||||
/// equates to an infinite timeout, not a zero timeout (so can't just use
|
||||
/// `Option::min`)
|
||||
fn min_timeout(a: Option<Instant>, b: Option<Instant>) -> Option<Instant> {
|
||||
a.map_or(b, |a_timeout| b.map_or(Some(a_timeout), |b_timeout| Some(a_timeout.min(b_timeout))))
|
||||
}
|
||||
|
||||
/// A hack to make activation of multiple windows work when creating them before
|
||||
/// `applicationDidFinishLaunching:` / `Event::Event::NewEvents(StartCause::Init)`.
|
||||
///
|
||||
/// Alternative to this would be the user calling `window.set_visible(true)` in
|
||||
/// `StartCause::Init`.
|
||||
///
|
||||
/// If this becomes too bothersome to maintain, it can probably be removed
|
||||
/// without too much damage.
|
||||
fn window_activation_hack(app: &NSApplication) {
|
||||
// TODO: Proper ordering of the windows
|
||||
app.windows().into_iter().for_each(|window| {
|
||||
// Call `makeKeyAndOrderFront` if it was called on the window in `WinitWindow::new`
|
||||
// This way we preserve the user's desired initial visibility status
|
||||
// TODO: Also filter on the type/"level" of the window, and maybe other things?
|
||||
if window.isVisible() {
|
||||
tracing::trace!("Activating visible window");
|
||||
window.makeKeyAndOrderFront(None);
|
||||
} else {
|
||||
tracing::trace!("Skipping activating invisible window");
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1,139 +0,0 @@
|
||||
use std::cell::RefCell;
|
||||
use std::{fmt, mem};
|
||||
|
||||
use super::app_state::HandlePendingUserEvents;
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::ActiveEventLoop as RootActiveEventLoop;
|
||||
|
||||
struct EventHandlerData {
|
||||
#[allow(clippy::type_complexity)]
|
||||
handler: Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop) + 'static>,
|
||||
}
|
||||
|
||||
impl fmt::Debug for EventHandlerData {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("EventHandlerData").finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct EventHandler {
|
||||
/// This can be in the following states:
|
||||
/// - Not registered by the event loop (None).
|
||||
/// - Present (Some(handler)).
|
||||
/// - Currently executing the handler / in use (RefCell borrowed).
|
||||
inner: RefCell<Option<EventHandlerData>>,
|
||||
}
|
||||
|
||||
impl EventHandler {
|
||||
pub(crate) const fn new() -> Self {
|
||||
Self { inner: RefCell::new(None) }
|
||||
}
|
||||
|
||||
/// Set the event loop handler for the duration of the given closure.
|
||||
///
|
||||
/// This is similar to using the `scoped-tls` or `scoped-tls-hkt` crates
|
||||
/// to store the handler in a thread local, such that it can be accessed
|
||||
/// from within the closure.
|
||||
pub(crate) fn set<'handler, R>(
|
||||
&self,
|
||||
handler: impl FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop) + 'handler,
|
||||
closure: impl FnOnce() -> R,
|
||||
) -> R {
|
||||
// SAFETY: We extend the lifetime of the handler here so that we can
|
||||
// store it in `EventHandler`'s `RefCell`.
|
||||
//
|
||||
// This is sound, since we make sure to unset the handler again at the
|
||||
// end of this function, and as such the lifetime isn't actually
|
||||
// extended beyond `'handler`.
|
||||
let handler = unsafe {
|
||||
mem::transmute::<
|
||||
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop) + 'handler>,
|
||||
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop) + 'static>,
|
||||
>(Box::new(handler))
|
||||
};
|
||||
|
||||
match self.inner.try_borrow_mut().as_deref_mut() {
|
||||
Ok(Some(_)) => {
|
||||
unreachable!("tried to set handler while another was already set");
|
||||
},
|
||||
Ok(data @ None) => {
|
||||
*data = Some(EventHandlerData { handler });
|
||||
},
|
||||
Err(_) => {
|
||||
unreachable!("tried to set handler that is currently in use");
|
||||
},
|
||||
}
|
||||
|
||||
struct ClearOnDrop<'a>(&'a EventHandler);
|
||||
|
||||
impl Drop for ClearOnDrop<'_> {
|
||||
fn drop(&mut self) {
|
||||
match self.0.inner.try_borrow_mut().as_deref_mut() {
|
||||
Ok(data @ Some(_)) => {
|
||||
*data = None;
|
||||
},
|
||||
Ok(None) => {
|
||||
tracing::error!("tried to clear handler, but no handler was set");
|
||||
},
|
||||
Err(_) => {
|
||||
// Note: This is not expected to ever happen, this
|
||||
// module generally controls the `RefCell`, and
|
||||
// prevents it from ever being borrowed outside of it.
|
||||
//
|
||||
// But if it _does_ happen, it is a serious error, and
|
||||
// we must abort the process, it'd be unsound if we
|
||||
// weren't able to unset the handler.
|
||||
eprintln!("tried to clear handler that is currently in use");
|
||||
std::process::abort();
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let _clear_on_drop = ClearOnDrop(self);
|
||||
|
||||
// Note: The RefCell should not be borrowed while executing the
|
||||
// closure, that'd defeat the whole point.
|
||||
closure()
|
||||
|
||||
// `_clear_on_drop` will be dropped here, or when unwinding, ensuring
|
||||
// soundness.
|
||||
}
|
||||
|
||||
pub(crate) fn in_use(&self) -> bool {
|
||||
self.inner.try_borrow().is_err()
|
||||
}
|
||||
|
||||
pub(crate) fn ready(&self) -> bool {
|
||||
matches!(self.inner.try_borrow().as_deref(), Ok(Some(_)))
|
||||
}
|
||||
|
||||
pub(crate) fn handle_event(
|
||||
&self,
|
||||
event: Event<HandlePendingUserEvents>,
|
||||
event_loop: &RootActiveEventLoop,
|
||||
) {
|
||||
match self.inner.try_borrow_mut().as_deref_mut() {
|
||||
Ok(Some(EventHandlerData { handler })) => {
|
||||
// It is important that we keep the reference borrowed here,
|
||||
// so that `in_use` can properly detect that the handler is
|
||||
// still in use.
|
||||
//
|
||||
// If the handler unwinds, the `RefMut` will ensure that the
|
||||
// handler is no longer borrowed.
|
||||
(handler)(event, event_loop);
|
||||
},
|
||||
Ok(None) => {
|
||||
// `NSApplication`, our app delegate and this handler are all
|
||||
// global state and so it's not impossible that we could get
|
||||
// an event after the application has exited the `EventLoop`.
|
||||
tracing::error!("tried to run event handler, but no handler was set");
|
||||
},
|
||||
Err(_) => {
|
||||
// Prevent re-entrancy.
|
||||
panic!("tried to handle event while another event is currently being handled");
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
use tracing::trace;
|
||||
|
||||
macro_rules! trace_scope {
|
||||
($s:literal) => {
|
||||
let _crate = $crate::platform_impl::platform::util::TraceGuard::new(module_path!(), $s);
|
||||
};
|
||||
}
|
||||
|
||||
pub(crate) struct TraceGuard {
|
||||
module_path: &'static str,
|
||||
called_from_fn: &'static str,
|
||||
}
|
||||
|
||||
impl TraceGuard {
|
||||
#[inline]
|
||||
pub(crate) fn new(module_path: &'static str, called_from_fn: &'static str) -> Self {
|
||||
trace!(target = module_path, "Triggered `{}`", called_from_fn);
|
||||
Self { module_path, called_from_fn }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for TraceGuard {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
trace!(target = self.module_path, "Completed `{}`", self.called_from_fn);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId(pub i32);
|
||||
|
||||
impl DeviceId {
|
||||
pub const fn dummy() -> Self {
|
||||
Self(0)
|
||||
}
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
use super::backend;
|
||||
|
||||
use web_time::Instant;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum State {
|
||||
Init,
|
||||
WaitUntil { _timeout: backend::Schedule, start: Instant, end: Instant },
|
||||
Wait { start: Instant },
|
||||
Poll { _request: backend::Schedule },
|
||||
Exit,
|
||||
}
|
||||
|
||||
impl State {
|
||||
pub fn exiting(&self) -> bool {
|
||||
matches!(self, State::Exit)
|
||||
}
|
||||
}
|
||||
@@ -1,522 +0,0 @@
|
||||
use smol_str::SmolStr;
|
||||
|
||||
use crate::keyboard::{Key, KeyCode, NamedKey, NativeKey, NativeKeyCode, PhysicalKey};
|
||||
|
||||
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
|
||||
pub(crate) struct KeyEventExtra;
|
||||
|
||||
impl Key {
|
||||
pub(crate) fn from_key_attribute_value(kav: &str) -> Self {
|
||||
Key::Named(match kav {
|
||||
"Unidentified" => return Key::Unidentified(NativeKey::Web(SmolStr::new(kav))),
|
||||
"Dead" => return Key::Dead(None),
|
||||
"Alt" => NamedKey::Alt,
|
||||
"AltGraph" => NamedKey::AltGraph,
|
||||
"CapsLock" => NamedKey::CapsLock,
|
||||
"Control" => NamedKey::Control,
|
||||
"Fn" => NamedKey::Fn,
|
||||
"FnLock" => NamedKey::FnLock,
|
||||
"NumLock" => NamedKey::NumLock,
|
||||
"ScrollLock" => NamedKey::ScrollLock,
|
||||
"Shift" => NamedKey::Shift,
|
||||
"Symbol" => NamedKey::Symbol,
|
||||
"SymbolLock" => NamedKey::SymbolLock,
|
||||
"Hyper" => NamedKey::Hyper,
|
||||
"Meta" => NamedKey::Super,
|
||||
"Enter" => NamedKey::Enter,
|
||||
"Tab" => NamedKey::Tab,
|
||||
" " => NamedKey::Space,
|
||||
"ArrowDown" => NamedKey::ArrowDown,
|
||||
"ArrowLeft" => NamedKey::ArrowLeft,
|
||||
"ArrowRight" => NamedKey::ArrowRight,
|
||||
"ArrowUp" => NamedKey::ArrowUp,
|
||||
"End" => NamedKey::End,
|
||||
"Home" => NamedKey::Home,
|
||||
"PageDown" => NamedKey::PageDown,
|
||||
"PageUp" => NamedKey::PageUp,
|
||||
"Backspace" => NamedKey::Backspace,
|
||||
"Clear" => NamedKey::Clear,
|
||||
"Copy" => NamedKey::Copy,
|
||||
"CrSel" => NamedKey::CrSel,
|
||||
"Cut" => NamedKey::Cut,
|
||||
"Delete" => NamedKey::Delete,
|
||||
"EraseEof" => NamedKey::EraseEof,
|
||||
"ExSel" => NamedKey::ExSel,
|
||||
"Insert" => NamedKey::Insert,
|
||||
"Paste" => NamedKey::Paste,
|
||||
"Redo" => NamedKey::Redo,
|
||||
"Undo" => NamedKey::Undo,
|
||||
"Accept" => NamedKey::Accept,
|
||||
"Again" => NamedKey::Again,
|
||||
"Attn" => NamedKey::Attn,
|
||||
"Cancel" => NamedKey::Cancel,
|
||||
"ContextMenu" => NamedKey::ContextMenu,
|
||||
"Escape" => NamedKey::Escape,
|
||||
"Execute" => NamedKey::Execute,
|
||||
"Find" => NamedKey::Find,
|
||||
"Help" => NamedKey::Help,
|
||||
"Pause" => NamedKey::Pause,
|
||||
"Play" => NamedKey::Play,
|
||||
"Props" => NamedKey::Props,
|
||||
"Select" => NamedKey::Select,
|
||||
"ZoomIn" => NamedKey::ZoomIn,
|
||||
"ZoomOut" => NamedKey::ZoomOut,
|
||||
"BrightnessDown" => NamedKey::BrightnessDown,
|
||||
"BrightnessUp" => NamedKey::BrightnessUp,
|
||||
"Eject" => NamedKey::Eject,
|
||||
"LogOff" => NamedKey::LogOff,
|
||||
"Power" => NamedKey::Power,
|
||||
"PowerOff" => NamedKey::PowerOff,
|
||||
"PrintScreen" => NamedKey::PrintScreen,
|
||||
"Hibernate" => NamedKey::Hibernate,
|
||||
"Standby" => NamedKey::Standby,
|
||||
"WakeUp" => NamedKey::WakeUp,
|
||||
"AllCandidates" => NamedKey::AllCandidates,
|
||||
"Alphanumeric" => NamedKey::Alphanumeric,
|
||||
"CodeInput" => NamedKey::CodeInput,
|
||||
"Compose" => NamedKey::Compose,
|
||||
"Convert" => NamedKey::Convert,
|
||||
"FinalMode" => NamedKey::FinalMode,
|
||||
"GroupFirst" => NamedKey::GroupFirst,
|
||||
"GroupLast" => NamedKey::GroupLast,
|
||||
"GroupNext" => NamedKey::GroupNext,
|
||||
"GroupPrevious" => NamedKey::GroupPrevious,
|
||||
"ModeChange" => NamedKey::ModeChange,
|
||||
"NextCandidate" => NamedKey::NextCandidate,
|
||||
"NonConvert" => NamedKey::NonConvert,
|
||||
"PreviousCandidate" => NamedKey::PreviousCandidate,
|
||||
"Process" => NamedKey::Process,
|
||||
"SingleCandidate" => NamedKey::SingleCandidate,
|
||||
"HangulMode" => NamedKey::HangulMode,
|
||||
"HanjaMode" => NamedKey::HanjaMode,
|
||||
"JunjaMode" => NamedKey::JunjaMode,
|
||||
"Eisu" => NamedKey::Eisu,
|
||||
"Hankaku" => NamedKey::Hankaku,
|
||||
"Hiragana" => NamedKey::Hiragana,
|
||||
"HiraganaKatakana" => NamedKey::HiraganaKatakana,
|
||||
"KanaMode" => NamedKey::KanaMode,
|
||||
"KanjiMode" => NamedKey::KanjiMode,
|
||||
"Katakana" => NamedKey::Katakana,
|
||||
"Romaji" => NamedKey::Romaji,
|
||||
"Zenkaku" => NamedKey::Zenkaku,
|
||||
"ZenkakuHankaku" => NamedKey::ZenkakuHankaku,
|
||||
"Soft1" => NamedKey::Soft1,
|
||||
"Soft2" => NamedKey::Soft2,
|
||||
"Soft3" => NamedKey::Soft3,
|
||||
"Soft4" => NamedKey::Soft4,
|
||||
"ChannelDown" => NamedKey::ChannelDown,
|
||||
"ChannelUp" => NamedKey::ChannelUp,
|
||||
"Close" => NamedKey::Close,
|
||||
"MailForward" => NamedKey::MailForward,
|
||||
"MailReply" => NamedKey::MailReply,
|
||||
"MailSend" => NamedKey::MailSend,
|
||||
"MediaClose" => NamedKey::MediaClose,
|
||||
"MediaFastForward" => NamedKey::MediaFastForward,
|
||||
"MediaPause" => NamedKey::MediaPause,
|
||||
"MediaPlay" => NamedKey::MediaPlay,
|
||||
"MediaPlayPause" => NamedKey::MediaPlayPause,
|
||||
"MediaRecord" => NamedKey::MediaRecord,
|
||||
"MediaRewind" => NamedKey::MediaRewind,
|
||||
"MediaStop" => NamedKey::MediaStop,
|
||||
"MediaTrackNext" => NamedKey::MediaTrackNext,
|
||||
"MediaTrackPrevious" => NamedKey::MediaTrackPrevious,
|
||||
"New" => NamedKey::New,
|
||||
"Open" => NamedKey::Open,
|
||||
"Print" => NamedKey::Print,
|
||||
"Save" => NamedKey::Save,
|
||||
"SpellCheck" => NamedKey::SpellCheck,
|
||||
"Key11" => NamedKey::Key11,
|
||||
"Key12" => NamedKey::Key12,
|
||||
"AudioBalanceLeft" => NamedKey::AudioBalanceLeft,
|
||||
"AudioBalanceRight" => NamedKey::AudioBalanceRight,
|
||||
"AudioBassBoostDown" => NamedKey::AudioBassBoostDown,
|
||||
"AudioBassBoostToggle" => NamedKey::AudioBassBoostToggle,
|
||||
"AudioBassBoostUp" => NamedKey::AudioBassBoostUp,
|
||||
"AudioFaderFront" => NamedKey::AudioFaderFront,
|
||||
"AudioFaderRear" => NamedKey::AudioFaderRear,
|
||||
"AudioSurroundModeNext" => NamedKey::AudioSurroundModeNext,
|
||||
"AudioTrebleDown" => NamedKey::AudioTrebleDown,
|
||||
"AudioTrebleUp" => NamedKey::AudioTrebleUp,
|
||||
"AudioVolumeDown" => NamedKey::AudioVolumeDown,
|
||||
"AudioVolumeUp" => NamedKey::AudioVolumeUp,
|
||||
"AudioVolumeMute" => NamedKey::AudioVolumeMute,
|
||||
"MicrophoneToggle" => NamedKey::MicrophoneToggle,
|
||||
"MicrophoneVolumeDown" => NamedKey::MicrophoneVolumeDown,
|
||||
"MicrophoneVolumeUp" => NamedKey::MicrophoneVolumeUp,
|
||||
"MicrophoneVolumeMute" => NamedKey::MicrophoneVolumeMute,
|
||||
"SpeechCorrectionList" => NamedKey::SpeechCorrectionList,
|
||||
"SpeechInputToggle" => NamedKey::SpeechInputToggle,
|
||||
"LaunchApplication1" => NamedKey::LaunchApplication1,
|
||||
"LaunchApplication2" => NamedKey::LaunchApplication2,
|
||||
"LaunchCalendar" => NamedKey::LaunchCalendar,
|
||||
"LaunchContacts" => NamedKey::LaunchContacts,
|
||||
"LaunchMail" => NamedKey::LaunchMail,
|
||||
"LaunchMediaPlayer" => NamedKey::LaunchMediaPlayer,
|
||||
"LaunchMusicPlayer" => NamedKey::LaunchMusicPlayer,
|
||||
"LaunchPhone" => NamedKey::LaunchPhone,
|
||||
"LaunchScreenSaver" => NamedKey::LaunchScreenSaver,
|
||||
"LaunchSpreadsheet" => NamedKey::LaunchSpreadsheet,
|
||||
"LaunchWebBrowser" => NamedKey::LaunchWebBrowser,
|
||||
"LaunchWebCam" => NamedKey::LaunchWebCam,
|
||||
"LaunchWordProcessor" => NamedKey::LaunchWordProcessor,
|
||||
"BrowserBack" => NamedKey::BrowserBack,
|
||||
"BrowserFavorites" => NamedKey::BrowserFavorites,
|
||||
"BrowserForward" => NamedKey::BrowserForward,
|
||||
"BrowserHome" => NamedKey::BrowserHome,
|
||||
"BrowserRefresh" => NamedKey::BrowserRefresh,
|
||||
"BrowserSearch" => NamedKey::BrowserSearch,
|
||||
"BrowserStop" => NamedKey::BrowserStop,
|
||||
"AppSwitch" => NamedKey::AppSwitch,
|
||||
"Call" => NamedKey::Call,
|
||||
"Camera" => NamedKey::Camera,
|
||||
"CameraFocus" => NamedKey::CameraFocus,
|
||||
"EndCall" => NamedKey::EndCall,
|
||||
"GoBack" => NamedKey::GoBack,
|
||||
"GoHome" => NamedKey::GoHome,
|
||||
"HeadsetHook" => NamedKey::HeadsetHook,
|
||||
"LastNumberRedial" => NamedKey::LastNumberRedial,
|
||||
"Notification" => NamedKey::Notification,
|
||||
"MannerMode" => NamedKey::MannerMode,
|
||||
"VoiceDial" => NamedKey::VoiceDial,
|
||||
"TV" => NamedKey::TV,
|
||||
"TV3DMode" => NamedKey::TV3DMode,
|
||||
"TVAntennaCable" => NamedKey::TVAntennaCable,
|
||||
"TVAudioDescription" => NamedKey::TVAudioDescription,
|
||||
"TVAudioDescriptionMixDown" => NamedKey::TVAudioDescriptionMixDown,
|
||||
"TVAudioDescriptionMixUp" => NamedKey::TVAudioDescriptionMixUp,
|
||||
"TVContentsMenu" => NamedKey::TVContentsMenu,
|
||||
"TVDataService" => NamedKey::TVDataService,
|
||||
"TVInput" => NamedKey::TVInput,
|
||||
"TVInputComponent1" => NamedKey::TVInputComponent1,
|
||||
"TVInputComponent2" => NamedKey::TVInputComponent2,
|
||||
"TVInputComposite1" => NamedKey::TVInputComposite1,
|
||||
"TVInputComposite2" => NamedKey::TVInputComposite2,
|
||||
"TVInputHDMI1" => NamedKey::TVInputHDMI1,
|
||||
"TVInputHDMI2" => NamedKey::TVInputHDMI2,
|
||||
"TVInputHDMI3" => NamedKey::TVInputHDMI3,
|
||||
"TVInputHDMI4" => NamedKey::TVInputHDMI4,
|
||||
"TVInputVGA1" => NamedKey::TVInputVGA1,
|
||||
"TVMediaContext" => NamedKey::TVMediaContext,
|
||||
"TVNetwork" => NamedKey::TVNetwork,
|
||||
"TVNumberEntry" => NamedKey::TVNumberEntry,
|
||||
"TVPower" => NamedKey::TVPower,
|
||||
"TVRadioService" => NamedKey::TVRadioService,
|
||||
"TVSatellite" => NamedKey::TVSatellite,
|
||||
"TVSatelliteBS" => NamedKey::TVSatelliteBS,
|
||||
"TVSatelliteCS" => NamedKey::TVSatelliteCS,
|
||||
"TVSatelliteToggle" => NamedKey::TVSatelliteToggle,
|
||||
"TVTerrestrialAnalog" => NamedKey::TVTerrestrialAnalog,
|
||||
"TVTerrestrialDigital" => NamedKey::TVTerrestrialDigital,
|
||||
"TVTimer" => NamedKey::TVTimer,
|
||||
"AVRInput" => NamedKey::AVRInput,
|
||||
"AVRPower" => NamedKey::AVRPower,
|
||||
"ColorF0Red" => NamedKey::ColorF0Red,
|
||||
"ColorF1Green" => NamedKey::ColorF1Green,
|
||||
"ColorF2Yellow" => NamedKey::ColorF2Yellow,
|
||||
"ColorF3Blue" => NamedKey::ColorF3Blue,
|
||||
"ColorF4Grey" => NamedKey::ColorF4Grey,
|
||||
"ColorF5Brown" => NamedKey::ColorF5Brown,
|
||||
"ClosedCaptionToggle" => NamedKey::ClosedCaptionToggle,
|
||||
"Dimmer" => NamedKey::Dimmer,
|
||||
"DisplaySwap" => NamedKey::DisplaySwap,
|
||||
"DVR" => NamedKey::DVR,
|
||||
"Exit" => NamedKey::Exit,
|
||||
"FavoriteClear0" => NamedKey::FavoriteClear0,
|
||||
"FavoriteClear1" => NamedKey::FavoriteClear1,
|
||||
"FavoriteClear2" => NamedKey::FavoriteClear2,
|
||||
"FavoriteClear3" => NamedKey::FavoriteClear3,
|
||||
"FavoriteRecall0" => NamedKey::FavoriteRecall0,
|
||||
"FavoriteRecall1" => NamedKey::FavoriteRecall1,
|
||||
"FavoriteRecall2" => NamedKey::FavoriteRecall2,
|
||||
"FavoriteRecall3" => NamedKey::FavoriteRecall3,
|
||||
"FavoriteStore0" => NamedKey::FavoriteStore0,
|
||||
"FavoriteStore1" => NamedKey::FavoriteStore1,
|
||||
"FavoriteStore2" => NamedKey::FavoriteStore2,
|
||||
"FavoriteStore3" => NamedKey::FavoriteStore3,
|
||||
"Guide" => NamedKey::Guide,
|
||||
"GuideNextDay" => NamedKey::GuideNextDay,
|
||||
"GuidePreviousDay" => NamedKey::GuidePreviousDay,
|
||||
"Info" => NamedKey::Info,
|
||||
"InstantReplay" => NamedKey::InstantReplay,
|
||||
"Link" => NamedKey::Link,
|
||||
"ListProgram" => NamedKey::ListProgram,
|
||||
"LiveContent" => NamedKey::LiveContent,
|
||||
"Lock" => NamedKey::Lock,
|
||||
"MediaApps" => NamedKey::MediaApps,
|
||||
"MediaAudioTrack" => NamedKey::MediaAudioTrack,
|
||||
"MediaLast" => NamedKey::MediaLast,
|
||||
"MediaSkipBackward" => NamedKey::MediaSkipBackward,
|
||||
"MediaSkipForward" => NamedKey::MediaSkipForward,
|
||||
"MediaStepBackward" => NamedKey::MediaStepBackward,
|
||||
"MediaStepForward" => NamedKey::MediaStepForward,
|
||||
"MediaTopMenu" => NamedKey::MediaTopMenu,
|
||||
"NavigateIn" => NamedKey::NavigateIn,
|
||||
"NavigateNext" => NamedKey::NavigateNext,
|
||||
"NavigateOut" => NamedKey::NavigateOut,
|
||||
"NavigatePrevious" => NamedKey::NavigatePrevious,
|
||||
"NextFavoriteChannel" => NamedKey::NextFavoriteChannel,
|
||||
"NextUserProfile" => NamedKey::NextUserProfile,
|
||||
"OnDemand" => NamedKey::OnDemand,
|
||||
"Pairing" => NamedKey::Pairing,
|
||||
"PinPDown" => NamedKey::PinPDown,
|
||||
"PinPMove" => NamedKey::PinPMove,
|
||||
"PinPToggle" => NamedKey::PinPToggle,
|
||||
"PinPUp" => NamedKey::PinPUp,
|
||||
"PlaySpeedDown" => NamedKey::PlaySpeedDown,
|
||||
"PlaySpeedReset" => NamedKey::PlaySpeedReset,
|
||||
"PlaySpeedUp" => NamedKey::PlaySpeedUp,
|
||||
"RandomToggle" => NamedKey::RandomToggle,
|
||||
"RcLowBattery" => NamedKey::RcLowBattery,
|
||||
"RecordSpeedNext" => NamedKey::RecordSpeedNext,
|
||||
"RfBypass" => NamedKey::RfBypass,
|
||||
"ScanChannelsToggle" => NamedKey::ScanChannelsToggle,
|
||||
"ScreenModeNext" => NamedKey::ScreenModeNext,
|
||||
"Settings" => NamedKey::Settings,
|
||||
"SplitScreenToggle" => NamedKey::SplitScreenToggle,
|
||||
"STBInput" => NamedKey::STBInput,
|
||||
"STBPower" => NamedKey::STBPower,
|
||||
"Subtitle" => NamedKey::Subtitle,
|
||||
"Teletext" => NamedKey::Teletext,
|
||||
"VideoModeNext" => NamedKey::VideoModeNext,
|
||||
"Wink" => NamedKey::Wink,
|
||||
"ZoomToggle" => NamedKey::ZoomToggle,
|
||||
"F1" => NamedKey::F1,
|
||||
"F2" => NamedKey::F2,
|
||||
"F3" => NamedKey::F3,
|
||||
"F4" => NamedKey::F4,
|
||||
"F5" => NamedKey::F5,
|
||||
"F6" => NamedKey::F6,
|
||||
"F7" => NamedKey::F7,
|
||||
"F8" => NamedKey::F8,
|
||||
"F9" => NamedKey::F9,
|
||||
"F10" => NamedKey::F10,
|
||||
"F11" => NamedKey::F11,
|
||||
"F12" => NamedKey::F12,
|
||||
"F13" => NamedKey::F13,
|
||||
"F14" => NamedKey::F14,
|
||||
"F15" => NamedKey::F15,
|
||||
"F16" => NamedKey::F16,
|
||||
"F17" => NamedKey::F17,
|
||||
"F18" => NamedKey::F18,
|
||||
"F19" => NamedKey::F19,
|
||||
"F20" => NamedKey::F20,
|
||||
"F21" => NamedKey::F21,
|
||||
"F22" => NamedKey::F22,
|
||||
"F23" => NamedKey::F23,
|
||||
"F24" => NamedKey::F24,
|
||||
"F25" => NamedKey::F25,
|
||||
"F26" => NamedKey::F26,
|
||||
"F27" => NamedKey::F27,
|
||||
"F28" => NamedKey::F28,
|
||||
"F29" => NamedKey::F29,
|
||||
"F30" => NamedKey::F30,
|
||||
"F31" => NamedKey::F31,
|
||||
"F32" => NamedKey::F32,
|
||||
"F33" => NamedKey::F33,
|
||||
"F34" => NamedKey::F34,
|
||||
"F35" => NamedKey::F35,
|
||||
string => return Key::Character(SmolStr::new(string)),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl PhysicalKey {
|
||||
pub fn from_key_code_attribute_value(kcav: &str) -> Self {
|
||||
PhysicalKey::Code(match kcav {
|
||||
"Backquote" => KeyCode::Backquote,
|
||||
"Backslash" => KeyCode::Backslash,
|
||||
"BracketLeft" => KeyCode::BracketLeft,
|
||||
"BracketRight" => KeyCode::BracketRight,
|
||||
"Comma" => KeyCode::Comma,
|
||||
"Digit0" => KeyCode::Digit0,
|
||||
"Digit1" => KeyCode::Digit1,
|
||||
"Digit2" => KeyCode::Digit2,
|
||||
"Digit3" => KeyCode::Digit3,
|
||||
"Digit4" => KeyCode::Digit4,
|
||||
"Digit5" => KeyCode::Digit5,
|
||||
"Digit6" => KeyCode::Digit6,
|
||||
"Digit7" => KeyCode::Digit7,
|
||||
"Digit8" => KeyCode::Digit8,
|
||||
"Digit9" => KeyCode::Digit9,
|
||||
"Equal" => KeyCode::Equal,
|
||||
"IntlBackslash" => KeyCode::IntlBackslash,
|
||||
"IntlRo" => KeyCode::IntlRo,
|
||||
"IntlYen" => KeyCode::IntlYen,
|
||||
"KeyA" => KeyCode::KeyA,
|
||||
"KeyB" => KeyCode::KeyB,
|
||||
"KeyC" => KeyCode::KeyC,
|
||||
"KeyD" => KeyCode::KeyD,
|
||||
"KeyE" => KeyCode::KeyE,
|
||||
"KeyF" => KeyCode::KeyF,
|
||||
"KeyG" => KeyCode::KeyG,
|
||||
"KeyH" => KeyCode::KeyH,
|
||||
"KeyI" => KeyCode::KeyI,
|
||||
"KeyJ" => KeyCode::KeyJ,
|
||||
"KeyK" => KeyCode::KeyK,
|
||||
"KeyL" => KeyCode::KeyL,
|
||||
"KeyM" => KeyCode::KeyM,
|
||||
"KeyN" => KeyCode::KeyN,
|
||||
"KeyO" => KeyCode::KeyO,
|
||||
"KeyP" => KeyCode::KeyP,
|
||||
"KeyQ" => KeyCode::KeyQ,
|
||||
"KeyR" => KeyCode::KeyR,
|
||||
"KeyS" => KeyCode::KeyS,
|
||||
"KeyT" => KeyCode::KeyT,
|
||||
"KeyU" => KeyCode::KeyU,
|
||||
"KeyV" => KeyCode::KeyV,
|
||||
"KeyW" => KeyCode::KeyW,
|
||||
"KeyX" => KeyCode::KeyX,
|
||||
"KeyY" => KeyCode::KeyY,
|
||||
"KeyZ" => KeyCode::KeyZ,
|
||||
"Minus" => KeyCode::Minus,
|
||||
"Period" => KeyCode::Period,
|
||||
"Quote" => KeyCode::Quote,
|
||||
"Semicolon" => KeyCode::Semicolon,
|
||||
"Slash" => KeyCode::Slash,
|
||||
"AltLeft" => KeyCode::AltLeft,
|
||||
"AltRight" => KeyCode::AltRight,
|
||||
"Backspace" => KeyCode::Backspace,
|
||||
"CapsLock" => KeyCode::CapsLock,
|
||||
"ContextMenu" => KeyCode::ContextMenu,
|
||||
"ControlLeft" => KeyCode::ControlLeft,
|
||||
"ControlRight" => KeyCode::ControlRight,
|
||||
"Enter" => KeyCode::Enter,
|
||||
"MetaLeft" => KeyCode::SuperLeft,
|
||||
"MetaRight" => KeyCode::SuperRight,
|
||||
"ShiftLeft" => KeyCode::ShiftLeft,
|
||||
"ShiftRight" => KeyCode::ShiftRight,
|
||||
"Space" => KeyCode::Space,
|
||||
"Tab" => KeyCode::Tab,
|
||||
"Convert" => KeyCode::Convert,
|
||||
"KanaMode" => KeyCode::KanaMode,
|
||||
"Lang1" => KeyCode::Lang1,
|
||||
"Lang2" => KeyCode::Lang2,
|
||||
"Lang3" => KeyCode::Lang3,
|
||||
"Lang4" => KeyCode::Lang4,
|
||||
"Lang5" => KeyCode::Lang5,
|
||||
"NonConvert" => KeyCode::NonConvert,
|
||||
"Delete" => KeyCode::Delete,
|
||||
"End" => KeyCode::End,
|
||||
"Help" => KeyCode::Help,
|
||||
"Home" => KeyCode::Home,
|
||||
"Insert" => KeyCode::Insert,
|
||||
"PageDown" => KeyCode::PageDown,
|
||||
"PageUp" => KeyCode::PageUp,
|
||||
"ArrowDown" => KeyCode::ArrowDown,
|
||||
"ArrowLeft" => KeyCode::ArrowLeft,
|
||||
"ArrowRight" => KeyCode::ArrowRight,
|
||||
"ArrowUp" => KeyCode::ArrowUp,
|
||||
"NumLock" => KeyCode::NumLock,
|
||||
"Numpad0" => KeyCode::Numpad0,
|
||||
"Numpad1" => KeyCode::Numpad1,
|
||||
"Numpad2" => KeyCode::Numpad2,
|
||||
"Numpad3" => KeyCode::Numpad3,
|
||||
"Numpad4" => KeyCode::Numpad4,
|
||||
"Numpad5" => KeyCode::Numpad5,
|
||||
"Numpad6" => KeyCode::Numpad6,
|
||||
"Numpad7" => KeyCode::Numpad7,
|
||||
"Numpad8" => KeyCode::Numpad8,
|
||||
"Numpad9" => KeyCode::Numpad9,
|
||||
"NumpadAdd" => KeyCode::NumpadAdd,
|
||||
"NumpadBackspace" => KeyCode::NumpadBackspace,
|
||||
"NumpadClear" => KeyCode::NumpadClear,
|
||||
"NumpadClearEntry" => KeyCode::NumpadClearEntry,
|
||||
"NumpadComma" => KeyCode::NumpadComma,
|
||||
"NumpadDecimal" => KeyCode::NumpadDecimal,
|
||||
"NumpadDivide" => KeyCode::NumpadDivide,
|
||||
"NumpadEnter" => KeyCode::NumpadEnter,
|
||||
"NumpadEqual" => KeyCode::NumpadEqual,
|
||||
"NumpadHash" => KeyCode::NumpadHash,
|
||||
"NumpadMemoryAdd" => KeyCode::NumpadMemoryAdd,
|
||||
"NumpadMemoryClear" => KeyCode::NumpadMemoryClear,
|
||||
"NumpadMemoryRecall" => KeyCode::NumpadMemoryRecall,
|
||||
"NumpadMemoryStore" => KeyCode::NumpadMemoryStore,
|
||||
"NumpadMemorySubtract" => KeyCode::NumpadMemorySubtract,
|
||||
"NumpadMultiply" => KeyCode::NumpadMultiply,
|
||||
"NumpadParenLeft" => KeyCode::NumpadParenLeft,
|
||||
"NumpadParenRight" => KeyCode::NumpadParenRight,
|
||||
"NumpadStar" => KeyCode::NumpadStar,
|
||||
"NumpadSubtract" => KeyCode::NumpadSubtract,
|
||||
"Escape" => KeyCode::Escape,
|
||||
"Fn" => KeyCode::Fn,
|
||||
"FnLock" => KeyCode::FnLock,
|
||||
"PrintScreen" => KeyCode::PrintScreen,
|
||||
"ScrollLock" => KeyCode::ScrollLock,
|
||||
"Pause" => KeyCode::Pause,
|
||||
"BrowserBack" => KeyCode::BrowserBack,
|
||||
"BrowserFavorites" => KeyCode::BrowserFavorites,
|
||||
"BrowserForward" => KeyCode::BrowserForward,
|
||||
"BrowserHome" => KeyCode::BrowserHome,
|
||||
"BrowserRefresh" => KeyCode::BrowserRefresh,
|
||||
"BrowserSearch" => KeyCode::BrowserSearch,
|
||||
"BrowserStop" => KeyCode::BrowserStop,
|
||||
"Eject" => KeyCode::Eject,
|
||||
"LaunchApp1" => KeyCode::LaunchApp1,
|
||||
"LaunchApp2" => KeyCode::LaunchApp2,
|
||||
"LaunchMail" => KeyCode::LaunchMail,
|
||||
"MediaPlayPause" => KeyCode::MediaPlayPause,
|
||||
"MediaSelect" => KeyCode::MediaSelect,
|
||||
"MediaStop" => KeyCode::MediaStop,
|
||||
"MediaTrackNext" => KeyCode::MediaTrackNext,
|
||||
"MediaTrackPrevious" => KeyCode::MediaTrackPrevious,
|
||||
"Power" => KeyCode::Power,
|
||||
"Sleep" => KeyCode::Sleep,
|
||||
"AudioVolumeDown" => KeyCode::AudioVolumeDown,
|
||||
"AudioVolumeMute" => KeyCode::AudioVolumeMute,
|
||||
"AudioVolumeUp" => KeyCode::AudioVolumeUp,
|
||||
"WakeUp" => KeyCode::WakeUp,
|
||||
"Hyper" => KeyCode::Hyper,
|
||||
"Turbo" => KeyCode::Turbo,
|
||||
"Abort" => KeyCode::Abort,
|
||||
"Resume" => KeyCode::Resume,
|
||||
"Suspend" => KeyCode::Suspend,
|
||||
"Again" => KeyCode::Again,
|
||||
"Copy" => KeyCode::Copy,
|
||||
"Cut" => KeyCode::Cut,
|
||||
"Find" => KeyCode::Find,
|
||||
"Open" => KeyCode::Open,
|
||||
"Paste" => KeyCode::Paste,
|
||||
"Props" => KeyCode::Props,
|
||||
"Select" => KeyCode::Select,
|
||||
"Undo" => KeyCode::Undo,
|
||||
"Hiragana" => KeyCode::Hiragana,
|
||||
"Katakana" => KeyCode::Katakana,
|
||||
"F1" => KeyCode::F1,
|
||||
"F2" => KeyCode::F2,
|
||||
"F3" => KeyCode::F3,
|
||||
"F4" => KeyCode::F4,
|
||||
"F5" => KeyCode::F5,
|
||||
"F6" => KeyCode::F6,
|
||||
"F7" => KeyCode::F7,
|
||||
"F8" => KeyCode::F8,
|
||||
"F9" => KeyCode::F9,
|
||||
"F10" => KeyCode::F10,
|
||||
"F11" => KeyCode::F11,
|
||||
"F12" => KeyCode::F12,
|
||||
"F13" => KeyCode::F13,
|
||||
"F14" => KeyCode::F14,
|
||||
"F15" => KeyCode::F15,
|
||||
"F16" => KeyCode::F16,
|
||||
"F17" => KeyCode::F17,
|
||||
"F18" => KeyCode::F18,
|
||||
"F19" => KeyCode::F19,
|
||||
"F20" => KeyCode::F20,
|
||||
"F21" => KeyCode::F21,
|
||||
"F22" => KeyCode::F22,
|
||||
"F23" => KeyCode::F23,
|
||||
"F24" => KeyCode::F24,
|
||||
"F25" => KeyCode::F25,
|
||||
"F26" => KeyCode::F26,
|
||||
"F27" => KeyCode::F27,
|
||||
"F28" => KeyCode::F28,
|
||||
"F29" => KeyCode::F29,
|
||||
"F30" => KeyCode::F30,
|
||||
"F31" => KeyCode::F31,
|
||||
"F32" => KeyCode::F32,
|
||||
"F33" => KeyCode::F33,
|
||||
"F34" => KeyCode::F34,
|
||||
"F35" => KeyCode::F35,
|
||||
_ => return PhysicalKey::Unidentified(NativeKeyCode::Unidentified),
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
onmessage = event => {
|
||||
const [port, timeout] = event.data
|
||||
const f = () => port.postMessage(undefined)
|
||||
|
||||
if ('scheduler' in this) {
|
||||
scheduler.postTask(f, { delay: timeout })
|
||||
} else {
|
||||
setTimeout(f, timeout)
|
||||
}
|
||||
}
|
||||
1
src/platform_impl/web/web_sys/worker.min.js
vendored
1
src/platform_impl/web/web_sys/worker.min.js
vendored
@@ -1 +0,0 @@
|
||||
onmessage=e=>{let[s,t]=e.data,a=()=>s.postMessage(void 0);"scheduler"in this?scheduler.postTask(a,{delay:t}):setTimeout(a,t)};
|
||||
28
src/utils.rs
28
src/utils.rs
@@ -1,28 +0,0 @@
|
||||
// A poly-fill for `lazy_cell`
|
||||
// Replace with std::sync::LazyLock when https://github.com/rust-lang/rust/issues/109736 is stabilized.
|
||||
|
||||
// This isn't used on every platform, which can come up as dead code warnings.
|
||||
#![allow(dead_code)]
|
||||
|
||||
use std::ops::Deref;
|
||||
use std::sync::OnceLock;
|
||||
|
||||
pub(crate) struct Lazy<T> {
|
||||
cell: OnceLock<T>,
|
||||
init: fn() -> T,
|
||||
}
|
||||
|
||||
impl<T> Lazy<T> {
|
||||
pub const fn new(f: fn() -> T) -> Self {
|
||||
Self { cell: OnceLock::new(), init: f }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for Lazy<T> {
|
||||
type Target = T;
|
||||
|
||||
#[inline]
|
||||
fn deref(&self) -> &'_ T {
|
||||
self.cell.get_or_init(self.init)
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,7 @@ fn needs_send<T: Send>() {}
|
||||
fn event_loop_proxy_send() {
|
||||
#[allow(dead_code)]
|
||||
fn is_send<T: 'static + Send>() {
|
||||
// ensures that `winit::EventLoopProxy<T: Send>` implements `Send`
|
||||
// ensures that `winit::EventLoopProxy` implements `Send`
|
||||
needs_send::<winit::event_loop::EventLoopProxy<T>>();
|
||||
}
|
||||
}
|
||||
@@ -18,7 +18,7 @@ fn window_send() {
|
||||
|
||||
#[test]
|
||||
fn window_builder_send() {
|
||||
needs_send::<winit::window::WindowAttributes>();
|
||||
needs_send::<winit::window::WindowBuilder>();
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -31,6 +31,6 @@ fn ids_send() {
|
||||
|
||||
#[test]
|
||||
fn custom_cursor_send() {
|
||||
needs_send::<winit::window::CustomCursorSource>();
|
||||
needs_send::<winit::window::CustomCursorBuilder>();
|
||||
needs_send::<winit::window::CustomCursor>();
|
||||
}
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
#![cfg(feature = "serde")]
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize};
|
||||
use winit::event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase};
|
||||
use winit::keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey, PhysicalKey};
|
||||
use winit::window::CursorIcon;
|
||||
use winit::{
|
||||
dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize},
|
||||
event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase},
|
||||
keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey, PhysicalKey},
|
||||
window::CursorIcon,
|
||||
};
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn needs_serde<S: Serialize + Deserialize<'static>>() {}
|
||||
|
||||
@@ -1,15 +1,6 @@
|
||||
#[allow(dead_code)]
|
||||
fn needs_sync<T: Sync>() {}
|
||||
|
||||
#[test]
|
||||
fn event_loop_proxy_send() {
|
||||
#[allow(dead_code)]
|
||||
fn is_send<T: 'static + Send>() {
|
||||
// ensures that `winit::EventLoopProxy<T: Send>` implements `Sync`
|
||||
needs_sync::<winit::event_loop::EventLoopProxy<T>>();
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn window_sync() {
|
||||
// ensures that `winit::Window` implements `Sync`
|
||||
@@ -18,11 +9,11 @@ fn window_sync() {
|
||||
|
||||
#[test]
|
||||
fn window_builder_sync() {
|
||||
needs_sync::<winit::window::WindowAttributes>();
|
||||
needs_sync::<winit::window::WindowBuilder>();
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn custom_cursor_sync() {
|
||||
needs_sync::<winit::window::CustomCursorSource>();
|
||||
needs_sync::<winit::window::CustomCursorBuilder>();
|
||||
needs_sync::<winit::window::CustomCursor>();
|
||||
}
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
# documentation: https://github.com/crate-ci/typos/blob/master/docs/reference.md
|
||||
|
||||
[default.extend-identifiers]
|
||||
ptd = "ptd" # From windows_sys::Win32::System::Com::FORMATETC { ptd, ..}
|
||||
TME_LEAVE = "TME_LEAVE" # From windows_sys::Win32::UI::Input::KeyboardAndMouse::TME_LEAVE
|
||||
requestor = "requestor" # From x11_dl::xlib::XSelectionEvent { requestor ..}
|
||||
XF86_Calculater = "XF86_Calculater" # From xkbcommon_dl::keysyms::XF86_Calculater
|
||||
32
winit-core/Cargo.toml
Normal file
32
winit-core/Cargo.toml
Normal file
@@ -0,0 +1,32 @@
|
||||
[package]
|
||||
name = "winit-core"
|
||||
version = "0.1.0"
|
||||
authors = ["The winit contributors"]
|
||||
description = "Base types for windowing libraries"
|
||||
edition = "2021"
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
rust-version = "1.70.0"
|
||||
|
||||
[features]
|
||||
default = ["std"]
|
||||
std = ["alloc"]
|
||||
alloc = []
|
||||
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde"]
|
||||
|
||||
[dependencies]
|
||||
bitflags.workspace = true
|
||||
cursor-icon.workspace = true
|
||||
mint = { version = "0.5.6", optional = true }
|
||||
serde = { workspace = true, optional = true }
|
||||
smol_str.workspace = true
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies]
|
||||
web-time.workspace = true
|
||||
|
||||
[build-dependencies]
|
||||
cfg_aliases.workspace = true
|
||||
3
winit-core/README.md
Normal file
3
winit-core/README.md
Normal file
@@ -0,0 +1,3 @@
|
||||
# winit-core - Base types for a windowing system
|
||||
|
||||
TODO
|
||||
@@ -1,10 +1,10 @@
|
||||
use cfg_aliases::cfg_aliases;
|
||||
|
||||
fn main() {
|
||||
// The script doesn't depend on our code.
|
||||
// The script doesn't depend on our code
|
||||
println!("cargo:rerun-if-changed=build.rs");
|
||||
|
||||
// Setup cfg aliases.
|
||||
// Setup cfg aliases
|
||||
cfg_aliases! {
|
||||
// Systems.
|
||||
android_platform: { target_os = "android" },
|
||||
@@ -21,7 +21,4 @@ fn main() {
|
||||
wayland_platform: { all(feature = "wayland", free_unix, not(redox)) },
|
||||
orbital_platform: { redox },
|
||||
}
|
||||
|
||||
// Winit defined cfgs.
|
||||
println!("cargo:rustc-check-cfg=cfg(unreleased_changelogs)");
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
//! # DPI
|
||||
//! UI scaling is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! ## Why should I care about UI scaling?
|
||||
//!
|
||||
@@ -35,11 +35,14 @@
|
||||
//!
|
||||
//! ### Position and Size types
|
||||
//!
|
||||
//! The [`PhysicalPosition`] / [`PhysicalSize`] / [`PhysicalUnit`] types correspond with the actual
|
||||
//! pixels on the device, and the [`LogicalPosition`] / [`LogicalSize`] / [`LogicalUnit`] types
|
||||
//! correspond to the physical pixels divided by the scale factor.
|
||||
//! Winit's [`PhysicalPosition`] / [`PhysicalSize`] types correspond with the actual pixels on the
|
||||
//! device, and the [`LogicalPosition`] / [`LogicalSize`] types correspond to the physical pixels
|
||||
//! divided by the scale factor.
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! The position and size types are generic over their exact pixel type, `P`, to allow the
|
||||
//! Winit's position and size types are generic over their exact pixel type, `P`, to allow the
|
||||
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
|
||||
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
|
||||
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
|
||||
@@ -48,19 +51,58 @@
|
||||
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
|
||||
//! int, although rounding lessens the problem.
|
||||
//!
|
||||
//! ## Cargo Features
|
||||
//! ### Events
|
||||
//!
|
||||
//! This crate provides the following Cargo features:
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
|
||||
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
|
||||
//! monitor or if the user changes their DPI settings. This allows you to rescale your application's
|
||||
//! UI elements and adjust how the platform changes the window's size to reflect the new scale
|
||||
//! factor. If a window hasn't received a [`ScaleFactorChanged`] event, its scale factor
|
||||
//! can be found by calling [`window.scale_factor()`].
|
||||
//!
|
||||
//! * `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
//! * `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
//! ## How is the scale factor calculated?
|
||||
//!
|
||||
//! The scale factor is calculated differently on different platforms:
|
||||
//!
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
|
||||
//! display settings. While users are free to select any option they want, they're only given a
|
||||
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7. The scale factor is
|
||||
//! global and changing it requires logging out. See [this article][windows_1] for technical
|
||||
//! details.
|
||||
//! - **macOS:** Recent macOS versions allow the user to change the scaling factor for specific
|
||||
//! displays. When available, the user may pick a per-monitor scaling factor from a set of
|
||||
//! pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default,
|
||||
//! but the specific value varies across devices.
|
||||
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
|
||||
//! currently uses a three-pronged approach:
|
||||
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable if present.
|
||||
//! + If not present, use the value set in `Xft.dpi` in Xresources.
|
||||
//! + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
|
||||
//!
|
||||
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
|
||||
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
|
||||
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
|
||||
//! - **Wayland:** The scale factor is suggested by the compositor for each window individually. The
|
||||
//! monitor scale factor may differ from the window scale factor.
|
||||
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
|
||||
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
|
||||
//! information.
|
||||
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
|
||||
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
|
||||
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
|
||||
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
|
||||
//! both the screen scaling and the browser zoom level and can go below `1.0`.
|
||||
//!
|
||||
//!
|
||||
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
|
||||
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
|
||||
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg, doc_cfg_hide), doc(cfg_hide(doc, docsrs)))]
|
||||
#![forbid(unsafe_code)]
|
||||
//! [`ScaleFactorChanged`]: crate::event::WindowEvent::ScaleFactorChanged
|
||||
//! [`window.scale_factor()`]: https://docs.rs/winit/latest/winit/window/struct.Window.html#method.scale_factor
|
||||
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
|
||||
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
|
||||
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
|
||||
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
|
||||
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
@@ -115,252 +157,18 @@ impl Pixel for f64 {
|
||||
|
||||
/// Checks that the scale factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing
|
||||
/// scale factors from anywhere other than winit, it's recommended to validate them using this
|
||||
/// function before passing them to winit; otherwise, you risk panics.
|
||||
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing scale factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_scale_factor(scale_factor: f64) -> bool {
|
||||
scale_factor.is_sign_positive() && scale_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A logical pixel unit.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalUnit<P>(pub P);
|
||||
|
||||
impl<P> LogicalUnit<P> {
|
||||
/// Represents a maximum logical unit that is equal to [`f64::MAX`].
|
||||
pub const MAX: LogicalUnit<f64> = LogicalUnit::new(f64::MAX);
|
||||
/// Represents a minimum logical unit of [`f64::MAX`].
|
||||
pub const MIN: LogicalUnit<f64> = LogicalUnit::new(f64::MIN);
|
||||
/// Represents a logical unit of `0_f64`.
|
||||
pub const ZERO: LogicalUnit<f64> = LogicalUnit::new(0.0);
|
||||
|
||||
#[inline]
|
||||
pub const fn new(v: P) -> Self {
|
||||
LogicalUnit(v)
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalUnit<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalUnit<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalUnit<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
PhysicalUnit::new(self.0.into() * scale_factor).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalUnit<X> {
|
||||
LogicalUnit(self.0.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<X> for LogicalUnit<P> {
|
||||
fn from(v: X) -> LogicalUnit<P> {
|
||||
LogicalUnit::new(v.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for u8 {
|
||||
fn from(v: LogicalUnit<P>) -> u8 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for u16 {
|
||||
fn from(v: LogicalUnit<P>) -> u16 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for u32 {
|
||||
fn from(v: LogicalUnit<P>) -> u32 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for i8 {
|
||||
fn from(v: LogicalUnit<P>) -> i8 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for i16 {
|
||||
fn from(v: LogicalUnit<P>) -> i16 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for i32 {
|
||||
fn from(v: LogicalUnit<P>) -> i32 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for f32 {
|
||||
fn from(v: LogicalUnit<P>) -> f32 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for f64 {
|
||||
fn from(v: LogicalUnit<P>) -> f64 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
/// A physical pixel unit.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalUnit<P>(pub P);
|
||||
|
||||
impl<P> PhysicalUnit<P> {
|
||||
/// Represents a maximum physical unit that is equal to [`f64::MAX`].
|
||||
pub const MAX: LogicalUnit<f64> = LogicalUnit::new(f64::MAX);
|
||||
/// Represents a minimum physical unit of [`f64::MAX`].
|
||||
pub const MIN: LogicalUnit<f64> = LogicalUnit::new(f64::MIN);
|
||||
/// Represents a physical unit of `0_f64`.
|
||||
pub const ZERO: LogicalUnit<f64> = LogicalUnit::new(0.0);
|
||||
|
||||
#[inline]
|
||||
pub const fn new(v: P) -> Self {
|
||||
PhysicalUnit(v)
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalUnit<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalUnit<X>>, X: Pixel>(logical: T, scale_factor: f64) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalUnit<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
LogicalUnit::new(self.0.into() / scale_factor).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalUnit<X> {
|
||||
PhysicalUnit(self.0.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<X> for PhysicalUnit<P> {
|
||||
fn from(v: X) -> PhysicalUnit<P> {
|
||||
PhysicalUnit::new(v.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for u8 {
|
||||
fn from(v: PhysicalUnit<P>) -> u8 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for u16 {
|
||||
fn from(v: PhysicalUnit<P>) -> u16 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for u32 {
|
||||
fn from(v: PhysicalUnit<P>) -> u32 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for i8 {
|
||||
fn from(v: PhysicalUnit<P>) -> i8 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for i16 {
|
||||
fn from(v: PhysicalUnit<P>) -> i16 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for i32 {
|
||||
fn from(v: PhysicalUnit<P>) -> i32 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for f32 {
|
||||
fn from(v: PhysicalUnit<P>) -> f32 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for f64 {
|
||||
fn from(v: PhysicalUnit<P>) -> f64 {
|
||||
v.0.cast()
|
||||
}
|
||||
}
|
||||
|
||||
/// A pixel unit that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum PixelUnit {
|
||||
Physical(PhysicalUnit<i32>),
|
||||
Logical(LogicalUnit<f64>),
|
||||
}
|
||||
|
||||
impl PixelUnit {
|
||||
/// Represents a maximum logical unit that is equal to [`f64::MAX`].
|
||||
pub const MAX: PixelUnit = PixelUnit::Logical(LogicalUnit::new(f64::MAX));
|
||||
/// Represents a minimum logical unit of [`f64::MAX`].
|
||||
pub const MIN: PixelUnit = PixelUnit::Logical(LogicalUnit::new(f64::MIN));
|
||||
/// Represents a logical unit of `0_f64`.
|
||||
pub const ZERO: PixelUnit = PixelUnit::Logical(LogicalUnit::new(0.0));
|
||||
|
||||
pub fn new<S: Into<PixelUnit>>(unit: S) -> PixelUnit {
|
||||
unit.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalUnit<P> {
|
||||
match *self {
|
||||
PixelUnit::Physical(unit) => unit.to_logical(scale_factor),
|
||||
PixelUnit::Logical(unit) => unit.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalUnit<P> {
|
||||
match *self {
|
||||
PixelUnit::Physical(unit) => unit.cast(),
|
||||
PixelUnit::Logical(unit) => unit.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalUnit<P>> for PixelUnit {
|
||||
#[inline]
|
||||
fn from(unit: PhysicalUnit<P>) -> PixelUnit {
|
||||
PixelUnit::Physical(unit.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalUnit<P>> for PixelUnit {
|
||||
#[inline]
|
||||
fn from(unit: LogicalUnit<P>) -> PixelUnit {
|
||||
PixelUnit::Logical(unit.cast())
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the
|
||||
/// fractional part, which can cause noticeable issues. To help with that, an `Into<(i32, i32)>`
|
||||
/// fractional part, which can cause noticable issues. To help with that, an `Into<(i32, i32)>`
|
||||
/// implementation is provided which does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
@@ -395,7 +203,10 @@ impl<P: Pixel> LogicalPosition<P> {
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X> {
|
||||
LogicalPosition { x: self.x.cast(), y: self.y.cast() }
|
||||
LogicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -471,7 +282,10 @@ impl<P: Pixel> PhysicalPosition<P> {
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X> {
|
||||
PhysicalPosition { x: self.x.cast(), y: self.y.cast() }
|
||||
PhysicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -547,7 +361,10 @@ impl<P: Pixel> LogicalSize<P> {
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalSize<X> {
|
||||
LogicalSize { width: self.width.cast(), height: self.height.cast() }
|
||||
LogicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -585,7 +402,10 @@ impl<P: Pixel> From<mint::Vector2<P>> for LogicalSize<P> {
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: LogicalSize<P>) -> Self {
|
||||
mint::Vector2 { x: s.width, y: s.height }
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -620,7 +440,10 @@ impl<P: Pixel> PhysicalSize<P> {
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalSize<X> {
|
||||
PhysicalSize { width: self.width.cast(), height: self.height.cast() }
|
||||
PhysicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -658,7 +481,10 @@ impl<P: Pixel> From<mint::Vector2<P>> for PhysicalSize<P> {
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: PhysicalSize<P>) -> Self {
|
||||
mint::Vector2 { x: s.width, y: s.height }
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -761,13 +587,15 @@ impl<P: Pixel> From<LogicalPosition<P>> for Position {
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::dpi;
|
||||
use std::collections::HashSet;
|
||||
|
||||
macro_rules! test_pixel_int_impl {
|
||||
($($name:ident => $ty:ty),*) => {$(
|
||||
#[test]
|
||||
fn $name() {
|
||||
use dpi::Pixel;
|
||||
|
||||
assert_eq!(
|
||||
<$ty as Pixel>::from_f64(37.0),
|
||||
37,
|
||||
@@ -823,7 +651,12 @@ mod tests {
|
||||
|
||||
macro_rules! assert_approx_eq {
|
||||
($a:expr, $b:expr $(,)?) => {
|
||||
assert!(($a - $b).abs() < 0.001, "{} is not approximately equal to {}", $a, $b);
|
||||
assert!(
|
||||
($a - $b).abs() < 0.001,
|
||||
"{} is not approximately equal to {}",
|
||||
$a,
|
||||
$b
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -831,6 +664,8 @@ mod tests {
|
||||
($($name:ident => $ty:ty),*) => {$(
|
||||
#[test]
|
||||
fn $name() {
|
||||
use dpi::Pixel;
|
||||
|
||||
assert_approx_eq!(
|
||||
<$ty as Pixel>::from_f64(37.0),
|
||||
37.0,
|
||||
@@ -923,54 +758,47 @@ mod tests {
|
||||
|
||||
#[test]
|
||||
fn test_validate_scale_factor() {
|
||||
assert!(validate_scale_factor(1.0));
|
||||
assert!(validate_scale_factor(2.0));
|
||||
assert!(validate_scale_factor(3.0));
|
||||
assert!(validate_scale_factor(1.5));
|
||||
assert!(validate_scale_factor(0.5));
|
||||
assert!(dpi::validate_scale_factor(1.0));
|
||||
assert!(dpi::validate_scale_factor(2.0));
|
||||
assert!(dpi::validate_scale_factor(3.0));
|
||||
assert!(dpi::validate_scale_factor(1.5));
|
||||
assert!(dpi::validate_scale_factor(0.5));
|
||||
|
||||
assert!(!validate_scale_factor(0.0));
|
||||
assert!(!validate_scale_factor(-1.0));
|
||||
assert!(!validate_scale_factor(f64::INFINITY));
|
||||
assert!(!validate_scale_factor(f64::NAN));
|
||||
assert!(!validate_scale_factor(f64::NEG_INFINITY));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_logical_unity() {
|
||||
let log_unit = LogicalUnit::new(1.0);
|
||||
assert_eq!(log_unit.to_physical::<u32>(1.0), PhysicalUnit::new(1));
|
||||
assert_eq!(log_unit.to_physical::<u32>(2.0), PhysicalUnit::new(2));
|
||||
assert_eq!(log_unit.cast::<u32>(), LogicalUnit::new(1));
|
||||
assert_eq!(log_unit, LogicalUnit::from_physical(PhysicalUnit::new(1.0), 1.0));
|
||||
assert_eq!(log_unit, LogicalUnit::from_physical(PhysicalUnit::new(2.0), 2.0));
|
||||
assert_eq!(LogicalUnit::from(2.0), LogicalUnit::new(2.0));
|
||||
|
||||
let x: f64 = log_unit.into();
|
||||
assert_eq!(x, 1.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_physical_unit() {
|
||||
assert_eq!(PhysicalUnit::from_logical(LogicalUnit::new(1.0), 1.0), PhysicalUnit::new(1));
|
||||
assert_eq!(PhysicalUnit::from_logical(LogicalUnit::new(2.0), 0.5), PhysicalUnit::new(1));
|
||||
assert_eq!(PhysicalUnit::from(2.0), PhysicalUnit::new(2.0,));
|
||||
assert_eq!(PhysicalUnit::from(2.0), PhysicalUnit::new(2.0));
|
||||
|
||||
let x: f64 = PhysicalUnit::new(1).into();
|
||||
assert_eq!(x, 1.0);
|
||||
assert!(!dpi::validate_scale_factor(0.0));
|
||||
assert!(!dpi::validate_scale_factor(-1.0));
|
||||
assert!(!dpi::validate_scale_factor(f64::INFINITY));
|
||||
assert!(!dpi::validate_scale_factor(f64::NAN));
|
||||
assert!(!dpi::validate_scale_factor(f64::NEG_INFINITY));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_logical_position() {
|
||||
let log_pos = LogicalPosition::new(1.0, 2.0);
|
||||
assert_eq!(log_pos.to_physical::<u32>(1.0), PhysicalPosition::new(1, 2));
|
||||
assert_eq!(log_pos.to_physical::<u32>(2.0), PhysicalPosition::new(2, 4));
|
||||
assert_eq!(log_pos.cast::<u32>(), LogicalPosition::new(1, 2));
|
||||
assert_eq!(log_pos, LogicalPosition::from_physical(PhysicalPosition::new(1.0, 2.0), 1.0));
|
||||
assert_eq!(log_pos, LogicalPosition::from_physical(PhysicalPosition::new(2.0, 4.0), 2.0));
|
||||
assert_eq!(LogicalPosition::from((2.0, 2.0)), LogicalPosition::new(2.0, 2.0));
|
||||
assert_eq!(LogicalPosition::from([2.0, 3.0]), LogicalPosition::new(2.0, 3.0));
|
||||
let log_pos = dpi::LogicalPosition::new(1.0, 2.0);
|
||||
assert_eq!(
|
||||
log_pos.to_physical::<u32>(1.0),
|
||||
dpi::PhysicalPosition::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
log_pos.to_physical::<u32>(2.0),
|
||||
dpi::PhysicalPosition::new(2, 4)
|
||||
);
|
||||
assert_eq!(log_pos.cast::<u32>(), dpi::LogicalPosition::new(1, 2));
|
||||
assert_eq!(
|
||||
log_pos,
|
||||
dpi::LogicalPosition::from_physical(dpi::PhysicalPosition::new(1.0, 2.0), 1.0)
|
||||
);
|
||||
assert_eq!(
|
||||
log_pos,
|
||||
dpi::LogicalPosition::from_physical(dpi::PhysicalPosition::new(2.0, 4.0), 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::LogicalPosition::from((2.0, 2.0)),
|
||||
dpi::LogicalPosition::new(2.0, 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::LogicalPosition::from([2.0, 3.0]),
|
||||
dpi::LogicalPosition::new(2.0, 3.0)
|
||||
);
|
||||
|
||||
let x: (f64, f64) = log_pos.into();
|
||||
assert_eq!(x, (1.0, 2.0));
|
||||
@@ -981,32 +809,56 @@ mod tests {
|
||||
#[test]
|
||||
fn test_physical_position() {
|
||||
assert_eq!(
|
||||
PhysicalPosition::from_logical(LogicalPosition::new(1.0, 2.0), 1.0),
|
||||
PhysicalPosition::new(1, 2)
|
||||
dpi::PhysicalPosition::from_logical(dpi::LogicalPosition::new(1.0, 2.0), 1.0),
|
||||
dpi::PhysicalPosition::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
PhysicalPosition::from_logical(LogicalPosition::new(2.0, 4.0), 0.5),
|
||||
PhysicalPosition::new(1, 2)
|
||||
dpi::PhysicalPosition::from_logical(dpi::LogicalPosition::new(2.0, 4.0), 0.5),
|
||||
dpi::PhysicalPosition::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::PhysicalPosition::from((2.0, 2.0)),
|
||||
dpi::PhysicalPosition::new(2.0, 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::PhysicalPosition::from([2.0, 3.0]),
|
||||
dpi::PhysicalPosition::new(2.0, 3.0)
|
||||
);
|
||||
assert_eq!(PhysicalPosition::from((2.0, 2.0)), PhysicalPosition::new(2.0, 2.0));
|
||||
assert_eq!(PhysicalPosition::from([2.0, 3.0]), PhysicalPosition::new(2.0, 3.0));
|
||||
|
||||
let x: (f64, f64) = PhysicalPosition::new(1, 2).into();
|
||||
let x: (f64, f64) = dpi::PhysicalPosition::new(1, 2).into();
|
||||
assert_eq!(x, (1.0, 2.0));
|
||||
let x: [f64; 2] = PhysicalPosition::new(1, 2).into();
|
||||
let x: [f64; 2] = dpi::PhysicalPosition::new(1, 2).into();
|
||||
assert_eq!(x, [1.0, 2.0]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_logical_size() {
|
||||
let log_size = LogicalSize::new(1.0, 2.0);
|
||||
assert_eq!(log_size.to_physical::<u32>(1.0), PhysicalSize::new(1, 2));
|
||||
assert_eq!(log_size.to_physical::<u32>(2.0), PhysicalSize::new(2, 4));
|
||||
assert_eq!(log_size.cast::<u32>(), LogicalSize::new(1, 2));
|
||||
assert_eq!(log_size, LogicalSize::from_physical(PhysicalSize::new(1.0, 2.0), 1.0));
|
||||
assert_eq!(log_size, LogicalSize::from_physical(PhysicalSize::new(2.0, 4.0), 2.0));
|
||||
assert_eq!(LogicalSize::from((2.0, 2.0)), LogicalSize::new(2.0, 2.0));
|
||||
assert_eq!(LogicalSize::from([2.0, 3.0]), LogicalSize::new(2.0, 3.0));
|
||||
let log_size = dpi::LogicalSize::new(1.0, 2.0);
|
||||
assert_eq!(
|
||||
log_size.to_physical::<u32>(1.0),
|
||||
dpi::PhysicalSize::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
log_size.to_physical::<u32>(2.0),
|
||||
dpi::PhysicalSize::new(2, 4)
|
||||
);
|
||||
assert_eq!(log_size.cast::<u32>(), dpi::LogicalSize::new(1, 2));
|
||||
assert_eq!(
|
||||
log_size,
|
||||
dpi::LogicalSize::from_physical(dpi::PhysicalSize::new(1.0, 2.0), 1.0)
|
||||
);
|
||||
assert_eq!(
|
||||
log_size,
|
||||
dpi::LogicalSize::from_physical(dpi::PhysicalSize::new(2.0, 4.0), 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::LogicalSize::from((2.0, 2.0)),
|
||||
dpi::LogicalSize::new(2.0, 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::LogicalSize::from([2.0, 3.0]),
|
||||
dpi::LogicalSize::new(2.0, 3.0)
|
||||
);
|
||||
|
||||
let x: (f64, f64) = log_size.into();
|
||||
assert_eq!(x, (1.0, 2.0));
|
||||
@@ -1017,161 +869,136 @@ mod tests {
|
||||
#[test]
|
||||
fn test_physical_size() {
|
||||
assert_eq!(
|
||||
PhysicalSize::from_logical(LogicalSize::new(1.0, 2.0), 1.0),
|
||||
PhysicalSize::new(1, 2)
|
||||
dpi::PhysicalSize::from_logical(dpi::LogicalSize::new(1.0, 2.0), 1.0),
|
||||
dpi::PhysicalSize::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
PhysicalSize::from_logical(LogicalSize::new(2.0, 4.0), 0.5),
|
||||
PhysicalSize::new(1, 2)
|
||||
dpi::PhysicalSize::from_logical(dpi::LogicalSize::new(2.0, 4.0), 0.5),
|
||||
dpi::PhysicalSize::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::PhysicalSize::from((2.0, 2.0)),
|
||||
dpi::PhysicalSize::new(2.0, 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::PhysicalSize::from([2.0, 3.0]),
|
||||
dpi::PhysicalSize::new(2.0, 3.0)
|
||||
);
|
||||
assert_eq!(PhysicalSize::from((2.0, 2.0)), PhysicalSize::new(2.0, 2.0));
|
||||
assert_eq!(PhysicalSize::from([2.0, 3.0]), PhysicalSize::new(2.0, 3.0));
|
||||
|
||||
let x: (f64, f64) = PhysicalSize::new(1, 2).into();
|
||||
let x: (f64, f64) = dpi::PhysicalSize::new(1, 2).into();
|
||||
assert_eq!(x, (1.0, 2.0));
|
||||
let x: [f64; 2] = PhysicalSize::new(1, 2).into();
|
||||
let x: [f64; 2] = dpi::PhysicalSize::new(1, 2).into();
|
||||
assert_eq!(x, [1.0, 2.0]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_size() {
|
||||
assert_eq!(Size::new(PhysicalSize::new(1, 2)), Size::Physical(PhysicalSize::new(1, 2)));
|
||||
assert_eq!(
|
||||
Size::new(LogicalSize::new(1.0, 2.0)),
|
||||
Size::Logical(LogicalSize::new(1.0, 2.0))
|
||||
dpi::Size::new(dpi::PhysicalSize::new(1, 2)),
|
||||
dpi::Size::Physical(dpi::PhysicalSize::new(1, 2))
|
||||
);
|
||||
assert_eq!(
|
||||
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)),
|
||||
dpi::Size::Logical(dpi::LogicalSize::new(1.0, 2.0))
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
Size::new(PhysicalSize::new(1, 2)).to_logical::<f64>(1.0),
|
||||
LogicalSize::new(1.0, 2.0)
|
||||
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_logical::<f64>(1.0),
|
||||
dpi::LogicalSize::new(1.0, 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
Size::new(PhysicalSize::new(1, 2)).to_logical::<f64>(2.0),
|
||||
LogicalSize::new(0.5, 1.0)
|
||||
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_logical::<f64>(2.0),
|
||||
dpi::LogicalSize::new(0.5, 1.0)
|
||||
);
|
||||
assert_eq!(
|
||||
Size::new(LogicalSize::new(1.0, 2.0)).to_logical::<f64>(1.0),
|
||||
LogicalSize::new(1.0, 2.0)
|
||||
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)).to_logical::<f64>(1.0),
|
||||
dpi::LogicalSize::new(1.0, 2.0)
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
Size::new(PhysicalSize::new(1, 2)).to_physical::<u32>(1.0),
|
||||
PhysicalSize::new(1, 2)
|
||||
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_physical::<u32>(1.0),
|
||||
dpi::PhysicalSize::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
Size::new(PhysicalSize::new(1, 2)).to_physical::<u32>(2.0),
|
||||
PhysicalSize::new(1, 2)
|
||||
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_physical::<u32>(2.0),
|
||||
dpi::PhysicalSize::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
Size::new(LogicalSize::new(1.0, 2.0)).to_physical::<u32>(1.0),
|
||||
PhysicalSize::new(1, 2)
|
||||
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)).to_physical::<u32>(1.0),
|
||||
dpi::PhysicalSize::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
Size::new(LogicalSize::new(1.0, 2.0)).to_physical::<u32>(2.0),
|
||||
PhysicalSize::new(2, 4)
|
||||
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)).to_physical::<u32>(2.0),
|
||||
dpi::PhysicalSize::new(2, 4)
|
||||
);
|
||||
|
||||
let small = Size::Physical((1, 2).into());
|
||||
let medium = Size::Logical((3, 4).into());
|
||||
let medium_physical = Size::new(medium.to_physical::<u32>(1.0));
|
||||
let large = Size::Physical((5, 6).into());
|
||||
assert_eq!(Size::clamp(medium, small, large, 1.0), medium_physical);
|
||||
assert_eq!(Size::clamp(small, medium, large, 1.0), medium_physical);
|
||||
assert_eq!(Size::clamp(large, small, medium, 1.0), medium_physical);
|
||||
let small = dpi::Size::Physical((1, 2).into());
|
||||
let medium = dpi::Size::Logical((3, 4).into());
|
||||
let medium_physical = dpi::Size::new(medium.to_physical::<u32>(1.0));
|
||||
let large = dpi::Size::Physical((5, 6).into());
|
||||
assert_eq!(dpi::Size::clamp(medium, small, large, 1.0), medium_physical);
|
||||
assert_eq!(dpi::Size::clamp(small, medium, large, 1.0), medium_physical);
|
||||
assert_eq!(dpi::Size::clamp(large, small, medium, 1.0), medium_physical);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_position() {
|
||||
assert_eq!(
|
||||
Position::new(PhysicalPosition::new(1, 2)),
|
||||
Position::Physical(PhysicalPosition::new(1, 2))
|
||||
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)),
|
||||
dpi::Position::Physical(dpi::PhysicalPosition::new(1, 2))
|
||||
);
|
||||
assert_eq!(
|
||||
Position::new(LogicalPosition::new(1.0, 2.0)),
|
||||
Position::Logical(LogicalPosition::new(1.0, 2.0))
|
||||
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)),
|
||||
dpi::Position::Logical(dpi::LogicalPosition::new(1.0, 2.0))
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
Position::new(PhysicalPosition::new(1, 2)).to_logical::<f64>(1.0),
|
||||
LogicalPosition::new(1.0, 2.0)
|
||||
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_logical::<f64>(1.0),
|
||||
dpi::LogicalPosition::new(1.0, 2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
Position::new(PhysicalPosition::new(1, 2)).to_logical::<f64>(2.0),
|
||||
LogicalPosition::new(0.5, 1.0)
|
||||
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_logical::<f64>(2.0),
|
||||
dpi::LogicalPosition::new(0.5, 1.0)
|
||||
);
|
||||
assert_eq!(
|
||||
Position::new(LogicalPosition::new(1.0, 2.0)).to_logical::<f64>(1.0),
|
||||
LogicalPosition::new(1.0, 2.0)
|
||||
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)).to_logical::<f64>(1.0),
|
||||
dpi::LogicalPosition::new(1.0, 2.0)
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
Position::new(PhysicalPosition::new(1, 2)).to_physical::<u32>(1.0),
|
||||
PhysicalPosition::new(1, 2)
|
||||
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_physical::<u32>(1.0),
|
||||
dpi::PhysicalPosition::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
Position::new(PhysicalPosition::new(1, 2)).to_physical::<u32>(2.0),
|
||||
PhysicalPosition::new(1, 2)
|
||||
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_physical::<u32>(2.0),
|
||||
dpi::PhysicalPosition::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
Position::new(LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(1.0),
|
||||
PhysicalPosition::new(1, 2)
|
||||
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(1.0),
|
||||
dpi::PhysicalPosition::new(1, 2)
|
||||
);
|
||||
assert_eq!(
|
||||
Position::new(LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(2.0),
|
||||
PhysicalPosition::new(2, 4)
|
||||
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(2.0),
|
||||
dpi::PhysicalPosition::new(2, 4)
|
||||
);
|
||||
}
|
||||
|
||||
// Eat coverage for the Debug impls et al
|
||||
#[test]
|
||||
fn ensure_attrs_do_not_panic() {
|
||||
let _ = format!("{:?}", LogicalPosition::<u32>::default().clone());
|
||||
HashSet::new().insert(LogicalPosition::<u32>::default());
|
||||
let _ = format!("{:?}", dpi::LogicalPosition::<u32>::default().clone());
|
||||
HashSet::new().insert(dpi::LogicalPosition::<u32>::default());
|
||||
|
||||
let _ = format!("{:?}", PhysicalPosition::<u32>::default().clone());
|
||||
HashSet::new().insert(PhysicalPosition::<u32>::default());
|
||||
let _ = format!("{:?}", dpi::PhysicalPosition::<u32>::default().clone());
|
||||
HashSet::new().insert(dpi::PhysicalPosition::<u32>::default());
|
||||
|
||||
let _ = format!("{:?}", LogicalSize::<u32>::default().clone());
|
||||
HashSet::new().insert(LogicalSize::<u32>::default());
|
||||
let _ = format!("{:?}", dpi::LogicalSize::<u32>::default().clone());
|
||||
HashSet::new().insert(dpi::LogicalSize::<u32>::default());
|
||||
|
||||
let _ = format!("{:?}", PhysicalSize::<u32>::default().clone());
|
||||
HashSet::new().insert(PhysicalSize::<u32>::default());
|
||||
let _ = format!("{:?}", dpi::PhysicalSize::<u32>::default().clone());
|
||||
HashSet::new().insert(dpi::PhysicalSize::<u32>::default());
|
||||
|
||||
let _ = format!("{:?}", Size::Physical((1, 2).into()).clone());
|
||||
let _ = format!("{:?}", Position::Physical((1, 2).into()).clone());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn ensure_copy_trait() {
|
||||
fn is_copy<T: Copy>() {}
|
||||
|
||||
is_copy::<LogicalUnit<i32>>();
|
||||
is_copy::<PhysicalUnit<f64>>();
|
||||
is_copy::<PixelUnit>();
|
||||
|
||||
is_copy::<LogicalSize<i32>>();
|
||||
is_copy::<PhysicalSize<f64>>();
|
||||
is_copy::<Size>();
|
||||
|
||||
is_copy::<LogicalPosition<i32>>();
|
||||
is_copy::<PhysicalPosition<f64>>();
|
||||
is_copy::<Position>();
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn ensure_partial_eq_trait() {
|
||||
fn is_partial_eq<T: PartialEq>() {}
|
||||
|
||||
is_partial_eq::<LogicalUnit<i32>>();
|
||||
is_partial_eq::<PhysicalUnit<f64>>();
|
||||
is_partial_eq::<PixelUnit>();
|
||||
|
||||
is_partial_eq::<LogicalSize<i32>>();
|
||||
is_partial_eq::<PhysicalSize<f64>>();
|
||||
is_partial_eq::<Size>();
|
||||
|
||||
is_partial_eq::<LogicalPosition<i32>>();
|
||||
is_partial_eq::<PhysicalPosition<f64>>();
|
||||
is_partial_eq::<Position>();
|
||||
let _ = format!("{:?}", dpi::Size::Physical((1, 2).into()).clone());
|
||||
let _ = format!("{:?}", dpi::Position::Physical((1, 2).into()).clone());
|
||||
}
|
||||
}
|
||||
54
winit-core/src/error.rs
Normal file
54
winit-core/src/error.rs
Normal file
@@ -0,0 +1,54 @@
|
||||
//! Common error types.
|
||||
|
||||
use std::{error, fmt};
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
impl Default for NotSupportedError {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
/// Create a new [`NotSupportedError`].
|
||||
#[inline]
|
||||
pub fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for NotSupportedError {}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
#![allow(clippy::redundant_clone)]
|
||||
|
||||
use super::*;
|
||||
|
||||
// Eat attributes for testing
|
||||
#[test]
|
||||
fn ensure_fmt_does_not_panic() {
|
||||
let _ = format!(
|
||||
"{:?}, {}",
|
||||
NotSupportedError::new(),
|
||||
NotSupportedError::new().clone()
|
||||
);
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user