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notgull/sp
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2
.cargo/config.toml
Normal file
2
.cargo/config.toml
Normal file
@@ -0,0 +1,2 @@
|
||||
[alias]
|
||||
run-wasm = ["run", "--release", "--package", "run-wasm", "--"]
|
||||
2
.gitattributes
vendored
2
.gitattributes
vendored
@@ -20,5 +20,3 @@
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
|
||||
*.RTF diff=astextplain
|
||||
|
||||
/CHANGELOG.md merge=union
|
||||
|
||||
34
.github/CODEOWNERS
vendored
Normal file
34
.github/CODEOWNERS
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
# Android
|
||||
/src/platform/android.rs @msiglreith @MarijnS95
|
||||
/src/platform_impl/android @msiglreith @MarijnS95
|
||||
|
||||
# iOS
|
||||
/src/platform/ios.rs @madsmtm
|
||||
/src/platform_impl/ios @madsmtm
|
||||
|
||||
# Unix
|
||||
/src/platform_impl/linux/mod.rs @kchibisov
|
||||
|
||||
# Wayland
|
||||
/src/platform/wayland.rs @kchibisov
|
||||
/src/platform_impl/linux/wayland @kchibisov
|
||||
|
||||
# X11
|
||||
/src/platform/x11.rs @kchibisov @notgull
|
||||
/src/platform_impl/linux/x11 @kchibisov @notgull
|
||||
|
||||
# macOS
|
||||
/src/platform/macos.rs @madsmtm
|
||||
/src/platform_impl/macos @madsmtm
|
||||
|
||||
# Web
|
||||
/src/platform/web.rs @daxpedda
|
||||
/src/platform_impl/web @daxpedda
|
||||
|
||||
# Windows
|
||||
/src/platform/windows.rs @msiglreith
|
||||
/src/platform_impl/windows @msiglreith
|
||||
|
||||
# Orbital (Redox OS)
|
||||
/src/platform/orbital.rs @jackpot51
|
||||
/src/platform_impl/orbital @jackpot51
|
||||
3
.github/PULL_REQUEST_TEMPLATE.md
vendored
3
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,7 +1,4 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] Compilation warnings were addressed
|
||||
- [ ] `cargo fmt` has been run on this branch
|
||||
- [ ] `cargo doc` builds successfully
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created or updated an example program if it would help users understand this functionality
|
||||
|
||||
203
.github/workflows/ci.yml
vendored
Normal file
203
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,203 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
fmt:
|
||||
name: Check formatting
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: dtolnay/rust-toolchain@stable
|
||||
with:
|
||||
components: rustfmt
|
||||
- name: Check Formatting
|
||||
run: cargo fmt -- --check
|
||||
|
||||
tests:
|
||||
name: Test ${{ matrix.toolchain }} ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
toolchain: [stable, nightly, '1.70.0']
|
||||
platform:
|
||||
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
|
||||
- { name: 'Windows 64bit MSVC', target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { name: 'Windows 32bit MSVC', target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { name: 'Windows 64bit GNU', target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { name: 'Windows 32bit GNU', target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { name: 'Linux 32bit', target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { name: 'Linux 64bit', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { name: 'X11', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=x11' }
|
||||
- { name: 'Wayland', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=wayland,wayland-dlopen' }
|
||||
- { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--features=android-native-activity', cmd: 'apk --' }
|
||||
- { name: 'Redox OS', target: x86_64-unknown-redox, os: ubuntu-latest, }
|
||||
- { name: 'macOS', target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { name: 'iOS x86_64', target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { name: 'iOS Aarch64', target: aarch64-apple-ios, os: macos-latest, }
|
||||
- { name: 'web', target: wasm32-unknown-unknown, os: ubuntu-latest, }
|
||||
exclude:
|
||||
# Android is tested on stable-3
|
||||
- toolchain: '1.70.0'
|
||||
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
|
||||
include:
|
||||
- toolchain: '1.70.0'
|
||||
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package=winit --features=android-native-activity', cmd: 'apk --' }
|
||||
- toolchain: 'nightly'
|
||||
platform: {
|
||||
name: 'web Atomic',
|
||||
target: wasm32-unknown-unknown,
|
||||
os: ubuntu-latest,
|
||||
options: '-Zbuild-std=panic_abort,std',
|
||||
rustflags: '-Ctarget-feature=+atomics,+bulk-memory',
|
||||
components: rust-src,
|
||||
}
|
||||
|
||||
env:
|
||||
# Set more verbose terminal output
|
||||
CARGO_TERM_VERBOSE: true
|
||||
RUST_BACKTRACE: 1
|
||||
|
||||
# Faster compilation and error on warnings
|
||||
RUSTFLAGS: '--codegen=debuginfo=0 --deny=warnings ${{ matrix.platform.rustflags }}'
|
||||
|
||||
OPTIONS: --target=${{ matrix.platform.target }} ${{ matrix.platform.options }}
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Restore cache of cargo folder
|
||||
# We use `restore` and later `save`, so that we can create the key after
|
||||
# the cache has been downloaded.
|
||||
#
|
||||
# This could be avoided if we added Cargo.lock to the repository.
|
||||
uses: actions/cache/restore@v3
|
||||
with:
|
||||
# https://doc.rust-lang.org/cargo/guide/cargo-home.html#caching-the-cargo-home-in-ci
|
||||
path: |
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
key: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}-never-intended-to-be-found
|
||||
restore-keys: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}
|
||||
|
||||
- name: Generate lockfile
|
||||
# Also updates the crates.io index
|
||||
run: cargo generate-lockfile
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
run: sudo apt-get update && sudo apt-get install gcc-multilib
|
||||
|
||||
- name: Cache cargo-apk
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
id: cargo-apk-cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ~/.cargo/bin/cargo-apk
|
||||
# Change this key if we update the required cargo-apk version
|
||||
key: cargo-apk-v0-9-7
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
|
||||
with:
|
||||
toolchain: stable
|
||||
|
||||
- name: Install cargo-apk
|
||||
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
|
||||
run: cargo install cargo-apk --version=^0.9.7 --locked
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: ${{ matrix.toolchain }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
components: clippy, ${{ matrix.platform.components }}
|
||||
|
||||
- name: Check documentation
|
||||
run: cargo doc --no-deps $OPTIONS --document-private-items
|
||||
env:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }}'
|
||||
|
||||
- name: Build crate
|
||||
run: cargo $CMD build -p winit $OPTIONS
|
||||
|
||||
- name: Build tests
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.70.0'
|
||||
run: cargo $CMD test -p winit --no-run $OPTIONS
|
||||
|
||||
- name: Run tests
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.70.0'
|
||||
run: cargo $CMD test $OPTIONS
|
||||
|
||||
- name: Lint with clippy
|
||||
if: (matrix.toolchain == 'stable') && !contains(matrix.platform.options, '--no-default-features')
|
||||
run: cargo clippy --all-targets $OPTIONS -- -Dwarnings
|
||||
|
||||
- name: Build tests with serde enabled
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.70.0'
|
||||
run: cargo $CMD test --no-run $OPTIONS -p winit --features serde
|
||||
|
||||
- name: Run tests with serde enabled
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.70.0'
|
||||
run: cargo $CMD test $OPTIONS --features serde
|
||||
|
||||
- name: Check docs.rs documentation
|
||||
if: matrix.toolchain == 'nightly'
|
||||
run: cargo doc --no-deps $OPTIONS --features=rwh_04,rwh_05,rwh_06,serde,mint,android-native-activity
|
||||
env:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }} --cfg=docsrs'
|
||||
|
||||
# See restore step above
|
||||
- name: Save cache of cargo folder
|
||||
uses: actions/cache/save@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
key: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}-${{ hashFiles('Cargo.lock') }}
|
||||
|
||||
cargo-deny:
|
||||
name: Run cargo-deny on ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# TODO: remove this matrix when https://github.com/EmbarkStudios/cargo-deny/issues/324 is resolved
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: 'Android', target: aarch64-linux-android }
|
||||
- { name: 'iOS', target: aarch64-apple-ios }
|
||||
- { name: 'Linux', target: x86_64-unknown-linux-gnu }
|
||||
- { name: 'macOS', target: x86_64-apple-darwin }
|
||||
- { name: 'Redox OS', target: x86_64-unknown-redox }
|
||||
- { name: 'web', target: wasm32-unknown-unknown }
|
||||
- { name: 'Windows', target: x86_64-pc-windows-gnu }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: EmbarkStudios/cargo-deny-action@v1
|
||||
with:
|
||||
command: check
|
||||
log-level: error
|
||||
arguments: --all-features --target ${{ matrix.platform.target }}
|
||||
50
.github/workflows/docs.yml
vendored
Normal file
50
.github/workflows/docs.yml
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
name: Docs
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
docs:
|
||||
name: Documentation
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}winit
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: nightly
|
||||
|
||||
- name: Run Rustdoc
|
||||
env:
|
||||
RUSTDOCFLAGS: --crate-version master --cfg=docsrs
|
||||
run: |
|
||||
cargo doc --no-deps -Z rustdoc-map -Z rustdoc-scrape-examples --features=rwh_04,rwh_05,rwh_06,serde,mint,android-native-activity
|
||||
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v4
|
||||
|
||||
- name: Fix permissions
|
||||
run: |
|
||||
chmod -c -R +rX "target/doc" | while read line; do
|
||||
echo "::warning title=Invalid file permissions automatically fixed::$line"
|
||||
done
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v3
|
||||
with:
|
||||
path: target/doc
|
||||
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v4
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -2,10 +2,9 @@ Cargo.lock
|
||||
target/
|
||||
rls/
|
||||
.vscode/
|
||||
.cargo/
|
||||
util/
|
||||
*~
|
||||
*.wasm
|
||||
*.ts
|
||||
*.js
|
||||
#*#
|
||||
.DS_Store
|
||||
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -1,3 +0,0 @@
|
||||
[submodule "deps/apk-builder"]
|
||||
path = deps/apk-builder
|
||||
url = https://github.com/rust-windowing/android-rs-glue
|
||||
104
.travis.yml
104
.travis.yml
@@ -1,104 +0,0 @@
|
||||
language: rust
|
||||
|
||||
matrix:
|
||||
include:
|
||||
# Linux 32bit
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
addons:
|
||||
apt:
|
||||
# Cross compiler and cross compiled C libraries
|
||||
packages: &i686_packages
|
||||
- gcc-multilib
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
addons:
|
||||
apt:
|
||||
packages: *i686_packages
|
||||
|
||||
# Linux 64bit
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
|
||||
# macOS
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
# iOS x86_64
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
# iOS armv7
|
||||
- env: TARGET=armv7-apple-ios
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=armv7-apple-ios
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
# iOS arm64
|
||||
- env: TARGET=aarch64-apple-ios
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=aarch64-apple-ios
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
# wasm stdweb
|
||||
- env: TARGET=wasm32-unknown-unknown WEB=web FEATURES=stdweb
|
||||
os: linux
|
||||
rust: stable
|
||||
- env: TARGET=wasm32-unknown-unknown WEB=web FEATURES=stdweb
|
||||
os: linux
|
||||
rust: nightly
|
||||
# wasm web-sys
|
||||
- env: TARGET=wasm32-unknown-unknown FEATURES=web-sys
|
||||
os: linux
|
||||
rust: stable
|
||||
- env: TARGET=wasm32-unknown-unknown FEATURES=web-sys
|
||||
os: linux
|
||||
rust: nightly
|
||||
|
||||
install:
|
||||
- rustup self update
|
||||
- rustup target add $TARGET; true
|
||||
- rustup toolchain install stable
|
||||
- rustup component add rustfmt --toolchain stable
|
||||
|
||||
script:
|
||||
- cargo +stable fmt --all -- --check
|
||||
# Ensure that the documentation builds properly.
|
||||
- cargo doc --no-deps
|
||||
# Install cargo-web to build stdweb
|
||||
- if [[ $WEB = "web" ]]; then cargo install -f cargo-web; fi
|
||||
# Build without serde then with serde
|
||||
- if [[ -z "$FEATURES" ]]; then
|
||||
cargo $WEB build --target $TARGET --verbose;
|
||||
else
|
||||
cargo $WEB build --target $TARGET --features $FEATURES --verbose;
|
||||
fi
|
||||
- cargo $WEB build --target $TARGET --features serde,$FEATURES --verbose
|
||||
# Running iOS apps on macOS requires the Simulator so we skip that for now
|
||||
# The web targets also don't support running tests
|
||||
- if [[ $TARGET != *-apple-ios && $TARGET != wasm32-* ]]; then cargo test --target $TARGET --verbose; fi
|
||||
- if [[ $TARGET != *-apple-ios && $TARGET != wasm32-* ]]; then cargo test --target $TARGET --features serde --verbose; fi
|
||||
|
||||
after_success:
|
||||
- |
|
||||
[ $TRAVIS_BRANCH = master ] &&
|
||||
[ $TRAVIS_PULL_REQUEST = false ] &&
|
||||
cargo publish --token ${CRATESIO_TOKEN}
|
||||
792
CHANGELOG.md
792
CHANGELOG.md
@@ -1,5 +1,768 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
Please keep one empty line before and after all headers. (This is required for
|
||||
`git` to produce a conflict when a release is made while a PR is open and the
|
||||
PR's changelog entry would go into the wrong section).
|
||||
|
||||
And please only add new entries to the top of this list, right below the `#
|
||||
Unreleased` header.
|
||||
|
||||
# Unreleased
|
||||
|
||||
- On X11, fix swapped instance and general class names.
|
||||
- **Breaking:** Removed unnecessary generic parameter `T` from `EventLoopWindowTarget`.
|
||||
- On Windows, macOS, X11, Wayland and Web, implement setting images as cursors. See the `custom_cursors.rs` example.
|
||||
- **Breaking:** Remove `Window::set_cursor_icon`
|
||||
- Add `WindowBuilder::with_cursor` and `Window::set_cursor` which takes a `CursorIcon` or `CustomCursor`
|
||||
- Add `CustomCursor`
|
||||
- Add `CustomCursor::from_rgba` to allow creating cursor images from RGBA data.
|
||||
- Add `CustomCursorExtWebSys::from_url` to allow loading cursor images from URLs.
|
||||
- Add `CustomCursorExtWebSys::from_animation` to allow creating animated cursors from other `CustomCursor`s.
|
||||
- On macOS, add services menu.
|
||||
- **Breaking:** On Web, remove queuing fullscreen request in absence of transient activation.
|
||||
- On Web, fix setting cursor icon overriding cursor visibility.
|
||||
- **Breaking:** On Web, return `RawWindowHandle::WebCanvas` instead of `RawWindowHandle::Web`.
|
||||
- **Breaking:** On Web, macOS and iOS, return `HandleError::Unavailable` when a window handle is not available.
|
||||
- **Breaking:** Bump MSRV from `1.65` to `1.70`.
|
||||
- On Web, add the ability to toggle calling `Event.preventDefault()` on `Window`.
|
||||
- **Breaking:** Remove `WindowAttributes::fullscreen()` and expose as field directly.
|
||||
- **Breaking:** Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold static data.
|
||||
- **Breaking:** No longer export `platform::x11::XNotSupported`.
|
||||
- **Breaking:** Renamed `platform::x11::XWindowType` to `platform::x11::WindowType`.
|
||||
- Add the `OwnedDisplayHandle` type for allowing safe display handle usage outside of trivial cases.
|
||||
- **Breaking:** Rename `TouchpadMagnify` to `PinchGesture`, `SmartMagnify` to `DoubleTapGesture` and `TouchpadRotate` to `RotationGesture` to represent the action rather than the intent.
|
||||
- on iOS, add detection support for `PinchGesture`, `DoubleTapGesture` and `RotationGesture`.
|
||||
- on Windows: add `with_system_backdrop`, `with_border_color`, `with_title_background_color`, `with_title_text_color` and `with_corner_preference`
|
||||
- On Windows, Remove `WS_CAPTION`, `WS_BORDER` and `WS_EX_WINDOWEDGE` styles for child windows without decorations.
|
||||
- On Windows, fixed a race condition when sending an event through the loop proxy.
|
||||
- **Breaking:** Removed `EventLoopError::AlreadyRunning`, which can't happen as it is already prevented by the type system.
|
||||
- On Wayland, disable `Occluded` event handling.
|
||||
- Added `EventLoop::builder`, which is intended to replace the (now deprecated) `EventLoopBuilder::new`.
|
||||
- **Breaking:** Changed the signature of `EventLoop::with_user_event` to return a builder.
|
||||
- **Breaking:** Removed `EventLoopBuilder::with_user_event`, the functionality is now available in `EventLoop::with_user_event`.
|
||||
- Add `Window::builder`, which is intended to replace the (now deprecated) `WindowBuilder::new`.
|
||||
- On X11, reload dpi on `_XSETTINGS_SETTINGS` update.
|
||||
- On X11, fix deadlock when adjusting DPI and resizing at the same time.
|
||||
- On Wayland, fix `Focused(false)` being send when other seats still have window focused.
|
||||
- On Wayland, fix `Window::set_{min,max}_inner_size` not always applied.
|
||||
- On Windows, fix inconsistent resizing behavior with multi-monitor setups when repositioning outside the event loop.
|
||||
- On Wayland, fix `WAYLAND_SOCKET` not used when detecting platform.
|
||||
- **Breaking:** Move some types to the `winit-core` crate. Most types are
|
||||
re-exported verbatim; however:
|
||||
- `Event`, `WindowEvent` and `KeyEvent` now take a generic that `winit`
|
||||
implements.
|
||||
- `ActivationToken` and `InnerSizeWriter` expose new methods to make them
|
||||
useful.
|
||||
- `InnerSizeWriter::request_inner_size` returns an `InnerSizeIgnored` error
|
||||
instead of an `ExternalError`.
|
||||
|
||||
# 0.29.10
|
||||
|
||||
- On Web, account for canvas being focused already before event loop starts.
|
||||
- On Web, increase cursor position accuracy.
|
||||
|
||||
# 0.29.9
|
||||
|
||||
- On X11, fix `NotSupported` error not propagated when creating event loop.
|
||||
- On Wayland, fix resize not issued when scale changes
|
||||
- On X11 and Wayland, fix arrow up on keypad reported as `ArrowLeft`.
|
||||
- On macOS, report correct logical key when Ctrl or Cmd is pressed.
|
||||
|
||||
# 0.29.8
|
||||
|
||||
- On X11, fix IME input lagging behind.
|
||||
- On X11, fix `ModifiersChanged` not sent from xdotool-like input
|
||||
- On X11, fix keymap not updated from xmodmap.
|
||||
- On X11, reduce the amount of time spent fetching screen resources.
|
||||
- On Wayland, fix `Window::request_inner_size` being overwritten by resize.
|
||||
- On Wayland, fix `Window::inner_size` not using the correct rounding.
|
||||
|
||||
# 0.29.7
|
||||
|
||||
- On X11, fix `Xft.dpi` reload during runtime.
|
||||
- On X11, fix window minimize.
|
||||
|
||||
# 0.29.6
|
||||
|
||||
- On Web, fix context menu not being disabled by `with_prevent_default(true)`.
|
||||
- On Wayland, fix `WindowEvent::Destroyed` not being delivered after destroying window.
|
||||
- Fix `EventLoopExtRunOnDemand::run_on_demand` not working for consequent invocation
|
||||
|
||||
# 0.29.5
|
||||
|
||||
- On macOS, remove spurious error logging when handling `Fn`.
|
||||
- On X11, fix an issue where floating point data from the server is
|
||||
misinterpreted during a drag and drop operation.
|
||||
- On X11, fix a bug where focusing the window would panic.
|
||||
- On macOS, fix `refresh_rate_millihertz`.
|
||||
- On Wayland, disable Client Side Decorations when `wl_subcompositor` is not supported.
|
||||
- On X11, fix `Xft.dpi` detection from Xresources.
|
||||
- On Windows, fix consecutive calls to `window.set_fullscreen(Some(Fullscreen::Borderless(None)))` resulting in losing previous window state when eventually exiting fullscreen using `window.set_fullscreen(None)`.
|
||||
- On Wayland, fix resize being sent on focus change.
|
||||
- On Windows, fix `set_ime_cursor_area`.
|
||||
|
||||
# 0.29.4
|
||||
|
||||
- Fix crash when running iOS app on macOS.
|
||||
- On X11, check common alternative cursor names when loading cursor.
|
||||
- On X11, reload the DPI after a property change event.
|
||||
- On Windows, fix so `drag_window` and `drag_resize_window` can be called from another thread.
|
||||
- On Windows, fix `set_control_flow` in `AboutToWait` not being taken in account.
|
||||
- On macOS, send a `Resized` event after each `ScaleFactorChanged` event.
|
||||
- On Wayland, fix `wl_surface` being destroyed before associated objects.
|
||||
- On macOS, fix assertion when pressing `Fn` key.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_clip_children` to control `WS_CLIPCHILDREN` style.
|
||||
|
||||
# 0.29.3
|
||||
|
||||
- On Wayland, apply correct scale to `PhysicalSize` passed in `WindowBuilder::with_inner_size` when possible.
|
||||
- On Wayland, fix `RedrawRequsted` being always sent without decorations and `sctk-adwaita` feature.
|
||||
- On Wayland, ignore resize requests when the window is fully tiled.
|
||||
- On Wayland, use `configure_bounds` to constrain `with_inner_size` when compositor wants users to pick size.
|
||||
- On Windows, fix deadlock when accessing the state during `Cursor{Enter,Leave}`.
|
||||
- On Windows, add support for `Window::set_transparent`.
|
||||
- On macOS, fix deadlock when entering a nested event loop from an event handler.
|
||||
- On macOS, add support for `Window::set_blur`.
|
||||
|
||||
# 0.29.2
|
||||
|
||||
- **Breaking:** Bump MSRV from `1.60` to `1.65`.
|
||||
- **Breaking:** Add `Event::MemoryWarning`; implemented on iOS/Android.
|
||||
- **Breaking:** Bump `ndk` version to `0.8.0`, ndk-sys to `0.5.0`, `android-activity` to `0.5.0`.
|
||||
- **Breaking:** Change default `ControlFlow` from `Poll` to `Wait`.
|
||||
- **Breaking:** Move `Event::RedrawRequested` to `WindowEvent::RedrawRequested`.
|
||||
- **Breaking:** Moved `ControlFlow::Exit` to `EventLoopWindowTarget::exit()` and `EventLoopWindowTarget::exiting()` and removed `ControlFlow::ExitWithCode(_)` entirely.
|
||||
- **Breaking:** Moved `ControlFlow` to `EventLoopWindowTarget::set_control_flow()` and `EventLoopWindowTarget::control_flow()`.
|
||||
- **Breaking:** `EventLoop::new` and `EventLoopBuilder::build` now return `Result<Self, EventLoopError>`
|
||||
- **Breaking:** `WINIT_UNIX_BACKEND` was removed in favor of standard `WAYLAND_DISPLAY` and `DISPLAY` variables.
|
||||
- **Breaking:** on Wayland, dispatching user created Wayland queue won't wake up the loop unless winit has event to send back.
|
||||
- **Breaking:** remove `DeviceEvent::Text`.
|
||||
- **Breaking:** Remove lifetime parameter from `Event` and `WindowEvent`.
|
||||
- **Breaking:** Rename `Window::set_inner_size` to `Window::request_inner_size` and indicate if the size was applied immediately.
|
||||
- **Breaking:** `ActivationTokenDone` event which could be requested with the new `startup_notify` module, see its docs for more.
|
||||
- **Breaking:** `ScaleFactorChanged` now contains a writer instead of a reference to update inner size.
|
||||
- **Breaking** `run() -> !` has been replaced by `run() -> Result<(), EventLoopError>` for returning errors without calling `std::process::exit()` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
|
||||
- **Breaking** Removed `EventLoopExtRunReturn` / `run_return` in favor of `EventLoopExtPumpEvents` / `pump_events` and `EventLoopExtRunOnDemand` / `run_on_demand` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
|
||||
- `RedrawRequested` is no longer guaranteed to be emitted after `MainEventsCleared`, it is now platform-specific when the event is emitted after being requested via `redraw_request()`.
|
||||
- On Windows, `RedrawRequested` is now driven by `WM_PAINT` messages which are requested via `redraw_request()`
|
||||
- **Breaking** `LoopDestroyed` renamed to `LoopExiting` ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking** `RedrawEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking** `MainEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking:** Remove all deprecated `modifiers` fields.
|
||||
- **Breaking:** Rename `DeviceEventFilter` to `DeviceEvents` reversing the behavior of variants.
|
||||
- **Breaking** Add `AboutToWait` event which is emitted when the event loop is about to block and wait for new events ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking:** Rename `EventLoopWindowTarget::set_device_event_filter` to `listen_device_events`.
|
||||
- **Breaking:** Rename `Window::set_ime_position` to `Window::set_ime_cursor_area` adding a way to set exclusive zone.
|
||||
- **Breaking:** `with_x11_visual` now takes the visual ID instead of the bare pointer.
|
||||
- **Breaking** `MouseButton` now supports `Back` and `Forward` variants, emitted from mouse events on Wayland, X11, Windows, macOS and Web.
|
||||
- **Breaking:** On Web, `instant` is now replaced by `web_time`.
|
||||
- **Breaking:** On Web, dropped support for Safari versions below 13.1.
|
||||
- **Breaking:** On Web, the canvas output bitmap size is no longer adjusted.
|
||||
- **Breaking:** On Web, the canvas size is not controlled by Winit anymore and external changes to the canvas size will be reported through `WindowEvent::Resized`.
|
||||
- **Breaking:** Updated `bitflags` crate version to `2`, which changes the API on exposed types.
|
||||
- **Breaking:** `CursorIcon::Arrow` was removed.
|
||||
- **Breaking:** `CursorIcon::Hand` is now named `CursorIcon::Pointer`.
|
||||
- **Breaking:** `CursorIcon` is now used from the `cursor-icon` crate.
|
||||
- **Breaking:** `WindowExtWebSys::canvas()` now returns an `Option`.
|
||||
- **Breaking:** Overhaul keyboard input handling.
|
||||
- Replace `KeyboardInput` with `KeyEvent` and `RawKeyEvent`.
|
||||
- Change `WindowEvent::KeyboardInput` to contain a `KeyEvent`.
|
||||
- Change `Event::Key` to contain a `RawKeyEvent`.
|
||||
- Remove `Event::ReceivedCharacter`. In its place, you should use
|
||||
`KeyEvent.text` in combination with `WindowEvent::Ime`.
|
||||
- Replace `VirtualKeyCode` with the `Key` enum.
|
||||
- Replace `ScanCode` with the `KeyCode` enum.
|
||||
- Rename `ModifiersState::LOGO` to `SUPER` and `ModifiersState::CTRL` to `CONTROL`.
|
||||
- Add `PhysicalKey` wrapping `KeyCode` and `NativeKeyCode`.
|
||||
- Add `KeyCode` to refer to keys (roughly) by their physical location.
|
||||
- Add `NativeKeyCode` to represent raw `KeyCode`s which Winit doesn't
|
||||
understand.
|
||||
- Add `Key` to represent the keys after they've been interpreted by the
|
||||
active (software) keyboard layout.
|
||||
- Add `NamedKey` to represent the categorized keys.
|
||||
- Add `NativeKey` to represent raw `Key`s which Winit doesn't understand.
|
||||
- Add `KeyLocation` to tell apart `Key`s which usually "mean" the same thing,
|
||||
but can appear simultaneously in different spots on the same keyboard
|
||||
layout.
|
||||
- Add `Window::reset_dead_keys` to enable application-controlled cancellation
|
||||
of dead key sequences.
|
||||
- Add `KeyEventExtModifierSupplement` to expose additional (and less
|
||||
portable) interpretations of a given key-press.
|
||||
- Add `PhysicalKeyExtScancode`, which lets you convert between scancodes and
|
||||
`PhysicalKey`.
|
||||
- `ModifiersChanged` now uses dedicated `Modifiers` struct.
|
||||
- Removed platform-specific extensions that should be retrieved through `raw-window-handle` trait implementations instead:
|
||||
- `platform::windows::HINSTANCE`.
|
||||
- `WindowExtWindows::hinstance`.
|
||||
- `WindowExtWindows::hwnd`.
|
||||
- `WindowExtIOS::ui_window`.
|
||||
- `WindowExtIOS::ui_view_controller`.
|
||||
- `WindowExtIOS::ui_view`.
|
||||
- `WindowExtMacOS::ns_window`.
|
||||
- `WindowExtMacOS::ns_view`.
|
||||
- `EventLoopWindowTargetExtWayland::wayland_display`.
|
||||
- `WindowExtWayland::wayland_surface`.
|
||||
- `WindowExtWayland::wayland_display`.
|
||||
- `WindowExtX11::xlib_window`.
|
||||
- `WindowExtX11::xlib_display`.
|
||||
- `WindowExtX11::xlib_screen_id`.
|
||||
- `WindowExtX11::xcb_connection`.
|
||||
- Reexport `raw-window-handle` in `window` module.
|
||||
- Add `ElementState::is_pressed`.
|
||||
- Add `Window::pre_present_notify` to notify winit before presenting to the windowing system.
|
||||
- Add `Window::set_blur` to request a blur behind the window; implemented on Wayland for now.
|
||||
- Add `Window::show_window_menu` to request a titlebar/system menu; implemented on Wayland/Windows for now.
|
||||
- Implement `AsFd`/`AsRawFd` for `EventLoop<T>` on X11 and Wayland.
|
||||
- Implement `PartialOrd` and `Ord` for `MouseButton`.
|
||||
- Implement `PartialOrd` and `Ord` on types in the `dpi` module.
|
||||
- Make `WindowBuilder` `Send + Sync`.
|
||||
- Make iOS `MonitorHandle` and `VideoMode` usable from other threads.
|
||||
- Make iOS windows usable from other threads.
|
||||
- On Android, add force data to touch events.
|
||||
- On Android, added `EventLoopBuilderExtAndroid::handle_volume_keys` to indicate that the application will handle the volume keys manually.
|
||||
- On Android, fix `DeviceId` to contain device id's.
|
||||
- On Orbital, fix `ModifiersChanged` not being sent.
|
||||
- On Wayland, `Window::outer_size` now accounts for **client side** decorations.
|
||||
- On Wayland, add `Window::drag_resize_window` method.
|
||||
- On Wayland, remove `WINIT_WAYLAND_CSD_THEME` variable.
|
||||
- On Wayland, fix `TouchPhase::Canceled` being sent for moved events.
|
||||
- On Wayland, fix forward compatibility issues.
|
||||
- On Wayland, fix initial window size not restored for maximized/fullscreened on startup window.
|
||||
- On Wayland, fix maximized startup not taking full size on GNOME.
|
||||
- On Wayland, fix maximized window creation and window geometry handling.
|
||||
- On Wayland, fix window not checking that it actually got initial configure event.
|
||||
- On Wayland, make double clicking and moving the CSD frame more reliable.
|
||||
- On Wayland, support `Occluded` event with xdg-shell v6
|
||||
- On Wayland, use frame callbacks to throttle `RedrawRequested` events so redraws will align with compositor.
|
||||
- On Web, `ControlFlow::WaitUntil` now uses the Prioritized Task Scheduling API. `setTimeout()`, with a trick to circumvent throttling to 4ms, is used as a fallback.
|
||||
- On Web, `EventLoopProxy` now implements `Send`.
|
||||
- On Web, `Window` now implements `Send` and `Sync`.
|
||||
- On Web, account for CSS `padding`, `border`, and `margin` when getting or setting the canvas position.
|
||||
- On Web, add Fullscreen API compatibility for Safari.
|
||||
- On Web, add `DeviceEvent::Motion`, `DeviceEvent::MouseWheel`, `DeviceEvent::Button` and `DeviceEvent::Key` support.
|
||||
- On Web, add `EventLoopWindowTargetExtWebSys` and `PollStrategy`, which allows to set different strategies for `ControlFlow::Poll`. By default the Prioritized Task Scheduling API is used, but an option to use `Window.requestIdleCallback` is available as well. Both use `setTimeout()`, with a trick to circumvent throttling to 4ms, as a fallback.
|
||||
- On Web, add `WindowBuilderExtWebSys::with_append()` to append the canvas element to the web page on creation.
|
||||
- On Web, allow event loops to be recreated with `spawn`.
|
||||
- On Web, enable event propagation.
|
||||
- On Web, fix `ControlFlow::WaitUntil` to never wake up **before** the given time.
|
||||
- On Web, fix `DeviceEvent::MouseMotion` only being emitted for each canvas instead of the whole window.
|
||||
- On Web, fix `Window:::set_fullscreen` doing nothing when called outside the event loop but during transient activation.
|
||||
- On Web, fix pen treated as mouse input.
|
||||
- On Web, fix pointer button events not being processed when a buttons is already pressed.
|
||||
- On Web, fix scale factor resize suggestion always overwriting the canvas size.
|
||||
- On Web, fix some `WindowBuilder` methods doing nothing.
|
||||
- On Web, fix some `Window` methods using incorrect HTML attributes instead of CSS properties.
|
||||
- On Web, fix the bfcache by not using the `beforeunload` event and map bfcache loading/unloading to `Suspended`/`Resumed` events.
|
||||
- On Web, fix touch input not gaining or loosing focus.
|
||||
- On Web, fix touch location to be as accurate as mouse position.
|
||||
- On Web, handle coalesced pointer events, which increases the resolution of pointer inputs.
|
||||
- On Web, implement `Window::focus_window()`.
|
||||
- On Web, implement `Window::set_(min|max)_inner_size()`.
|
||||
- On Web, implement `WindowEvent::Occluded`.
|
||||
- On Web, never return a `MonitorHandle`.
|
||||
- On Web, prevent clicks on the canvas to select text.
|
||||
- On Web, remove any fullscreen requests from the queue when an external fullscreen activation was detected.
|
||||
- On Web, remove unnecessary `Window::is_dark_mode()`, which was replaced with `Window::theme()`.
|
||||
- On Web, respect `EventLoopWindowTarget::listen_device_events()` settings.
|
||||
- On Web, scale factor and dark mode detection are now more robust.
|
||||
- On Web, send mouse position on button release as well.
|
||||
- On Web, take all transient activations on the canvas and window into account to queue a fullscreen request.
|
||||
- On Web, use `Window.requestAnimationFrame()` to throttle `RedrawRequested` events.
|
||||
- On Web, use the correct canvas size when calculating the new size during scale factor change, instead of using the output bitmap size.
|
||||
- On Web: fix `Window::request_redraw` not waking the event loop when called from outside the loop.
|
||||
- On Web: fix position of touch events to be relative to the canvas.
|
||||
- On Windows, add `drag_resize_window` method support.
|
||||
- On Windows, add horizontal MouseWheel `DeviceEvent`.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_class_name` to customize the internal class name.
|
||||
- On Windows, fix IME APIs not working when from non event loop thread.
|
||||
- On Windows, fix `CursorEnter/Left` not being sent when grabbing the mouse.
|
||||
- On Windows, fix `RedrawRequested` not being delivered when calling `Window::request_redraw` from `RedrawRequested`.
|
||||
- On Windows, port to `windows-sys` version 0.48.0.
|
||||
- On X11, add a `with_embedded_parent_window` function to the window builder to allow embedding a window into another window.
|
||||
- On X11, fix event loop not waking up on `ControlFlow::Poll` and `ControlFlow::WaitUntil`.
|
||||
- On X11, fix false positive flagging of key repeats when pressing different keys with no release between presses.
|
||||
- On X11, set `visual_id` in returned `raw-window-handle`.
|
||||
- On iOS, add ability to change the status bar style.
|
||||
- On iOS, add force data to touch events when using the Apple Pencil.
|
||||
- On iOS, always wake the event loop when transitioning from `ControlFlow::Poll` to `ControlFlow::Poll`.
|
||||
- On iOS, send events `WindowEvent::Occluded(false)`, `WindowEvent::Occluded(true)` when application enters/leaves foreground.
|
||||
- On macOS, add tabbing APIs on `WindowExtMacOS` and `EventLoopWindowTargetExtMacOS`.
|
||||
- On macOS, fix assertion when pressing `Globe` key.
|
||||
- On macOS, fix crash in `window.set_minimized(false)`.
|
||||
- On macOS, fix crash when dropping `Window`.
|
||||
|
||||
# 0.28.7
|
||||
|
||||
- Fix window size sometimes being invalid when resizing on macOS 14 Sonoma.
|
||||
|
||||
# 0.28.6
|
||||
|
||||
- On macOS, fixed memory leak when getting monitor handle.
|
||||
- On macOS, fix `Backspace` being emitted when clearing preedit with it.
|
||||
|
||||
# 0.28.5
|
||||
|
||||
- On macOS, fix `key_up` being ignored when `Ime` is disabled.
|
||||
|
||||
# 0.28.4
|
||||
|
||||
- On macOS, fix empty marked text blocking regular input.
|
||||
- On macOS, fix potential panic when getting refresh rate.
|
||||
- On macOS, fix crash when calling `Window::set_ime_position` from another thread.
|
||||
|
||||
# 0.28.3
|
||||
|
||||
- Fix macOS memory leaks.
|
||||
|
||||
# 0.28.2
|
||||
|
||||
- Implement `HasRawDisplayHandle` for `EventLoop`.
|
||||
- On macOS, set resize increments only for live resizes.
|
||||
- On Wayland, fix rare crash on DPI change
|
||||
- Web: Added support for `Window::theme`.
|
||||
- On Wayland, fix rounding issues when doing resize.
|
||||
- On macOS, fix wrong focused state on startup.
|
||||
- On Windows, fix crash on setting taskbar when using Visual Studio debugger.
|
||||
- On macOS, resize simple fullscreen windows on windowDidChangeScreen events.
|
||||
|
||||
# 0.28.1
|
||||
|
||||
- On Wayland, fix crash when dropping a window in multi-window setup.
|
||||
|
||||
# 0.28.0
|
||||
|
||||
- On macOS, fixed `Ime::Commit` persisting for all input after interacting with `Ime`.
|
||||
- On macOS, added `WindowExtMacOS::option_as_alt` and `WindowExtMacOS::set_option_as_alt`.
|
||||
- On Windows, fix window size for maximized, undecorated windows.
|
||||
- On Windows and macOS, add `WindowBuilder::with_active`.
|
||||
- Add `Window::is_minimized`.
|
||||
- On X11, fix errors handled during `register_xlib_error_hook` invocation bleeding into winit.
|
||||
- Add `Window::has_focus`.
|
||||
- On Windows, fix `Window::set_minimized(false)` not working for windows minimized by `Win + D` hotkey.
|
||||
- **Breaking:** On Web, touch input no longer fires `WindowEvent::Cursor*`, `WindowEvent::MouseInput`, or `DeviceEvent::MouseMotion` like other platforms, but instead it fires `WindowEvent::Touch`.
|
||||
- **Breaking:** Removed platform specific `WindowBuilder::with_parent` API in favor of `WindowBuilder::with_parent_window`.
|
||||
- On Windows, retain `WS_MAXIMIZE` window style when un-minimizing a maximized window.
|
||||
- On Windows, fix left mouse button release event not being sent after `Window::drag_window`.
|
||||
- On macOS, run most actions on the main thread, which is strictly more correct, but might make multithreaded applications block slightly more.
|
||||
- On macOS, fix panic when getting current monitor without any monitor attached.
|
||||
- On Windows and MacOS, add API to enable/disable window buttons (close, minimize, ...etc).
|
||||
- On Windows, macOS, X11 and Wayland, add `Window::set_theme`.
|
||||
- **Breaking:** Remove `WindowExtWayland::wayland_set_csd_theme` and `WindowBuilderExtX11::with_gtk_theme_variant`.
|
||||
- On Windows, revert window background to an empty brush to avoid white flashes when changing scaling.
|
||||
- **Breaking:** Removed `Window::set_always_on_top` and related APIs in favor of `Window::set_window_level`.
|
||||
- On Windows, MacOS and X11, add always on bottom APIs.
|
||||
- On Windows, fix the value in `MouseButton::Other`.
|
||||
- On macOS, add `WindowExtMacOS::is_document_edited` and `WindowExtMacOS::set_document_edited` APIs.
|
||||
- **Breaking:** Removed `WindowBuilderExtIOS::with_root_view_class`; instead, you should use `[[view layer] addSublayer: ...]` to add an instance of the desired layer class (e.g. `CAEAGLLayer` or `CAMetalLayer`). See `vulkano-win` or `wgpu` for examples of this.
|
||||
- On MacOS and Windows, add `Window::set_content_protected`.
|
||||
- On MacOS, add `EventLoopBuilderExtMacOS::with_activate_ignoring_other_apps`.
|
||||
- On Windows, fix icons specified on `WindowBuilder` not taking effect for windows created after the first one.
|
||||
- On Windows and macOS, add `Window::title` to query the current window title.
|
||||
- On Windows, fix focusing menubar when pressing `Alt`.
|
||||
- On MacOS, made `accepts_first_mouse` configurable.
|
||||
- Migrated `WindowBuilderExtUnix::with_resize_increments` to `WindowBuilder`.
|
||||
- Added `Window::resize_increments`/`Window::set_resize_increments` to update resize increments at runtime for X11/macOS.
|
||||
- macOS/iOS: Use `objc2` instead of `objc` internally.
|
||||
- **Breaking:** Bump MSRV from `1.57` to `1.60`.
|
||||
- **Breaking:** Split the `platform::unix` module into `platform::x11` and `platform::wayland`. The extension types are similarly renamed.
|
||||
- **Breaking:**: Removed deprecated method `platform::unix::WindowExtUnix::is_ready`.
|
||||
- Removed `parking_lot` dependency.
|
||||
- **Breaking:** On macOS, add support for two-finger touchpad magnification and rotation gestures with new events `WindowEvent::TouchpadMagnify` and `WindowEvent::TouchpadRotate`. Also add support for touchpad smart-magnification gesture with a new event `WindowEvent::SmartMagnify`.
|
||||
- **Breaking:** On web, the `WindowBuilderExtWebSys::with_prevent_default` setting (enabled by default), now additionally prevents scrolling of the webpage in mobile browsers, previously it only disabled scrolling on desktop.
|
||||
- On Wayland, `wayland-csd-adwaita` now uses `ab_glyph` instead of `crossfont` to render the title for decorations.
|
||||
- On Wayland, a new `wayland-csd-adwaita-crossfont` feature was added to use `crossfont` instead of `ab_glyph` for decorations.
|
||||
- On Wayland, if not otherwise specified use upstream automatic CSD theme selection.
|
||||
- On X11, added `WindowExtX11::with_parent` to create child windows.
|
||||
- Added support for `WindowBuilder::with_theme` and `Window::theme` to support per-window dark/light/system theme configuration on macos, windows and wayland.
|
||||
- On macOS, added support for `WindowEvent::ThemeChanged`.
|
||||
- **Breaking:** Removed `WindowBuilderExtWindows::with_theme` and `WindowBuilderExtWayland::with_wayland_csd_theme` in favour of `WindowBuilder::with_theme`.
|
||||
- **Breaking:** Removed `WindowExtWindows::theme` in favour of `Window::theme`.
|
||||
- Enabled `doc_auto_cfg` when generating docs on docs.rs for feature labels.
|
||||
- **Breaking:** On Android, switched to using [`android-activity`](https://github.com/rib/android-activity) crate as a glue layer instead of [`ndk-glue`](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue). See [README.md#Android](https://github.com/rust-windowing/winit#Android) for more details. ([#2444](https://github.com/rust-windowing/winit/pull/2444))
|
||||
- **Breaking:** Removed support for `raw-window-handle` version `0.4`
|
||||
- On Wayland, `RedrawRequested` not emitted during resize.
|
||||
- Add a `set_wait_timeout` function to `ControlFlow` to allow waiting for a `Duration`.
|
||||
- **Breaking:** Remove the unstable `xlib_xconnection()` function from the private interface.
|
||||
- Added Orbital support for Redox OS
|
||||
- On X11, added `drag_resize_window` method.
|
||||
- Added `Window::set_transparent` to provide a hint about transparency of the window on Wayland and macOS.
|
||||
- On macOS, fix the mouse buttons other than left/right/middle being reported as middle.
|
||||
- On Wayland, support fractional scaling via the wp-fractional-scale protocol.
|
||||
- On web, fix removal of mouse event listeners from the global object upon window distruction.
|
||||
- Add WindowAttributes getter to WindowBuilder to allow introspection of default values.
|
||||
- Added `Window::set_ime_purpose` for setting the IME purpose, currently implemented on Wayland only.
|
||||
|
||||
# 0.27.5
|
||||
|
||||
- On Wayland, fix byte offset in `Ime::Preedit` pointing to invalid bytes.
|
||||
|
||||
# 0.27.4
|
||||
|
||||
- On Windows, emit `ReceivedCharacter` events on system keybindings.
|
||||
- On Windows, fixed focus event emission on minimize.
|
||||
- On X11, fixed IME crashing during reload.
|
||||
|
||||
# 0.27.3
|
||||
|
||||
- On Windows, added `WindowExtWindows::set_undecorated_shadow` and `WindowBuilderExtWindows::with_undecorated_shadow` to draw the drop shadow behind a borderless window.
|
||||
- On Windows, fixed default window features (ie snap, animations, shake, etc.) when decorations are disabled.
|
||||
- On Windows, fixed ALT+Space shortcut to open window menu.
|
||||
- On Wayland, fixed `Ime::Preedit` not being sent on IME reset.
|
||||
- Fixed unbound version specified for `raw-window-handle` leading to compilation failures.
|
||||
- Empty `Ime::Preedit` event will be sent before `Ime::Commit` to help clearing preedit.
|
||||
- On X11, fixed IME context picking by querying for supported styles beforehand.
|
||||
|
||||
# 0.27.2 (2022-8-12)
|
||||
|
||||
- On macOS, fixed touch phase reporting when scrolling.
|
||||
- On X11, fix min, max and resize increment hints not persisting for resizable windows (e.g. on DPI change).
|
||||
- On Windows, respect min/max inner sizes when creating the window.
|
||||
- For backwards compatibility, `Window` now (additionally) implements the old version (`0.4`) of the `HasRawWindowHandle` trait
|
||||
- On Windows, added support for `EventLoopWindowTarget::set_device_event_filter`.
|
||||
- On Wayland, fix user requested `WindowEvent::RedrawRequested` being delayed by a frame.
|
||||
|
||||
# 0.27.1 (2022-07-30)
|
||||
|
||||
- The minimum supported Rust version was lowered to `1.57.0` and now explicitly tested.
|
||||
- On X11, fix crash on start due to inability to create an IME context without any preedit.
|
||||
|
||||
# 0.27.0 (2022-07-26)
|
||||
|
||||
- On Windows, fix hiding a maximized window.
|
||||
- On Android, `ndk-glue`'s `NativeWindow` lock is now held between `Event::Resumed` and `Event::Suspended`.
|
||||
- On Web, added `EventLoopExtWebSys` with a `spawn` method to start the event loop without throwing an exception.
|
||||
- Added `WindowEvent::Occluded(bool)`, currently implemented on macOS and X11.
|
||||
- On X11, fix events for caps lock key not being sent
|
||||
- Build docs on `docs.rs` for iOS and Android as well.
|
||||
- **Breaking:** Removed the `WindowAttributes` struct, since all its functionality is accessible from `WindowBuilder`.
|
||||
- Added `WindowBuilder::transparent` getter to check if the user set `transparent` attribute.
|
||||
- On macOS, Fix emitting `Event::LoopDestroyed` on CMD+Q.
|
||||
- On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
|
||||
- On Wayland, fix bug where the cursor wouldn't hide in GNOME.
|
||||
- On macOS, Windows, and Wayland, add `set_cursor_hittest` to let the window ignore mouse events.
|
||||
- On Windows, added `WindowExtWindows::set_skip_taskbar` and `WindowBuilderExtWindows::with_skip_taskbar`.
|
||||
- On Windows, added `EventLoopBuilderExtWindows::with_msg_hook`.
|
||||
- On Windows, remove internally unique DC per window.
|
||||
- On macOS, remove the need to call `set_ime_position` after moving the window.
|
||||
- Added `Window::is_visible`.
|
||||
- Added `Window::is_resizable`.
|
||||
- Added `Window::is_decorated`.
|
||||
- On X11, fix for repeated event loop iteration when `ControlFlow` was `Wait`
|
||||
- On X11, fix scale factor calculation when the only monitor is reconnected
|
||||
- On Wayland, report unaccelerated mouse deltas in `DeviceEvent::MouseMotion`.
|
||||
- On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
|
||||
- **Breaking:** Bump `ndk` version to 0.6, ndk-sys to `v0.3`, `ndk-glue` to `0.6`.
|
||||
- Remove no longer needed `WINIT_LINK_COLORSYNC` environment variable.
|
||||
- **Breaking:** Rename the `Exit` variant of `ControlFlow` to `ExitWithCode`, which holds a value to control the exit code after running. Add an `Exit` constant which aliases to `ExitWithCode(0)` instead to avoid major breakage. This shouldn't affect most existing programs.
|
||||
- Add `EventLoopBuilder`, which allows you to create and tweak the settings of an event loop before creating it.
|
||||
- Deprecated `EventLoop::with_user_event`; use `EventLoopBuilder::with_user_event` instead.
|
||||
- **Breaking:** Replaced `EventLoopExtMacOS` with `EventLoopBuilderExtMacOS` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtWindows` with `EventLoopBuilderExtWindows` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtUnix` with `EventLoopBuilderExtUnix` (which also has renamed methods).
|
||||
- **Breaking:** The platform specific extensions for Windows `winit::platform::windows` have changed. All `HANDLE`-like types e.g. `HWND` and `HMENU` were converted from winapi types or `*mut c_void` to `isize`. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies.
|
||||
- The internal bindings to the [Windows API](https://docs.microsoft.com/en-us/windows/) were changed from the unofficial [winapi](https://github.com/retep998/winapi-rs) bindings to the official Microsoft [windows-sys](https://github.com/microsoft/windows-rs) bindings.
|
||||
- On Wayland, fix polling during consecutive `EventLoop::run_return` invocations.
|
||||
- On Windows, fix race issue creating fullscreen windows with `WindowBuilder::with_fullscreen`
|
||||
- On Android, `virtual_keycode` for `KeyboardInput` events is now filled in where a suitable match is found.
|
||||
- Added helper methods on `ControlFlow` to set its value.
|
||||
- On Wayland, fix `TouchPhase::Ended` always reporting the location of the first touch down, unless the compositor
|
||||
sent a cancel or frame event.
|
||||
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.
|
||||
- **Breaking:** Replaced `Window::with_app_id` and `Window::with_class` with `Window::with_name` on `WindowBuilderExtUnix`.
|
||||
- On Wayland, fallback CSD was replaced with proper one:
|
||||
- `WindowBuilderExtUnix::with_wayland_csd_theme` to set color theme in builder.
|
||||
- `WindowExtUnix::wayland_set_csd_theme` to set color theme when creating a window.
|
||||
- `WINIT_WAYLAND_CSD_THEME` env variable was added, it can be used to set "dark"/"light" theme in apps that don't expose theme setting.
|
||||
- `wayland-csd-adwaita` feature that enables proper CSD with title rendering using FreeType system library.
|
||||
- `wayland-csd-adwaita-notitle` feature that enables CSD but without title rendering.
|
||||
- On Wayland and X11, fix window not resizing with `Window::set_inner_size` after calling `Window:set_resizable(false)`.
|
||||
- On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
|
||||
- **Breaking:** Added new `WindowEvent::Ime` supported on desktop platforms.
|
||||
- Added `Window::set_ime_allowed` supported on desktop platforms.
|
||||
- **Breaking:** IME input on desktop platforms won't be received unless it's explicitly allowed via `Window::set_ime_allowed` and new `WindowEvent::Ime` events are handled.
|
||||
- On macOS, `WindowEvent::Resized` is now emitted in `frameDidChange` instead of `windowDidResize`.
|
||||
- **Breaking:** On X11, device events are now ignored for unfocused windows by default, use `EventLoopWindowTarget::set_device_event_filter` to set the filter level.
|
||||
- Implemented `Default` on `EventLoop<()>`.
|
||||
- Implemented `Eq` for `Fullscreen`, `Theme`, and `UserAttentionType`.
|
||||
- **Breaking:** `Window::set_cursor_grab` now accepts `CursorGrabMode` to control grabbing behavior.
|
||||
- On Wayland, add support for `Window::set_cursor_position`.
|
||||
- Fix on macOS `WindowBuilder::with_disallow_hidpi`, setting true or false by the user no matter the SO default value.
|
||||
- `EventLoopBuilder::build` will now panic when the `EventLoop` is being created more than once.
|
||||
- Added `From<u64>` for `WindowId` and `From<WindowId>` for `u64`.
|
||||
- Added `MonitorHandle::refresh_rate_millihertz` to get monitor's refresh rate.
|
||||
- **Breaking**, Replaced `VideoMode::refresh_rate` with `VideoMode::refresh_rate_millihertz` providing better precision.
|
||||
- On Web, add `with_prevent_default` and `with_focusable` to `WindowBuilderExtWebSys` to control whether events should be propagated.
|
||||
- On Windows, fix focus events being sent to inactive windows.
|
||||
- **Breaking**, update `raw-window-handle` to `v0.5` and implement `HasRawDisplayHandle` for `Window` and `EventLoopWindowTarget`.
|
||||
- On X11, add function `register_xlib_error_hook` into `winit::platform::unix` to subscribe for errors comming from Xlib.
|
||||
- On Android, upgrade `ndk` and `ndk-glue` dependencies to the recently released `0.7.0`.
|
||||
- All platforms can now be relied on to emit a `Resumed` event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability.
|
||||
- **Breaking:**: Reverse horizontal scrolling sign in `MouseScrollDelta` to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down.
|
||||
- On MacOS, fix deadlock when calling `set_maximized` from event loop.
|
||||
|
||||
# 0.26.1 (2022-01-05)
|
||||
|
||||
- Fix linking to the `ColorSync` framework on macOS 10.7, and in newer Rust versions.
|
||||
- On Web, implement cursor grabbing through the pointer lock API.
|
||||
- On X11, add mappings for numpad comma, numpad enter, numlock and pause.
|
||||
- On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
|
||||
- On Windows, fix a crash with transparent windows on Windows 11.
|
||||
|
||||
# 0.26.0 (2021-12-01)
|
||||
|
||||
- Update `raw-window-handle` to `v0.4`. This is _not_ a breaking change, we still implement `HasRawWindowHandle` from `v0.3`, see [rust-windowing/raw-window-handle#74](https://github.com/rust-windowing/raw-window-handle/pull/74). Note that you might have to run `cargo update -p raw-window-handle` after upgrading.
|
||||
- On X11, bump `mio` to 0.8.
|
||||
- On Android, fixed `WindowExtAndroid::config` initially returning an empty `Configuration`.
|
||||
- On Android, fixed `Window::scale_factor` and `MonitorHandle::scale_factor` initially always returning 1.0.
|
||||
- On X11, select an appropriate visual for transparency if is requested
|
||||
- On Wayland and X11, fix diagonal window resize cursor orientation.
|
||||
- On macOS, drop the event callback before exiting.
|
||||
- On Android, implement `Window::request_redraw`
|
||||
- **Breaking:** On Web, remove the `stdweb` backend.
|
||||
- Added `Window::focus_window`to bring the window to the front and set input focus.
|
||||
- On Wayland and X11, implement `is_maximized` method on `Window`.
|
||||
- On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting `explorer.exe`.
|
||||
- On macOS, fix issue where `ReceivedCharacter` was not being emitted during some key repeat events.
|
||||
- On Wayland, load cursor icons `hand2` and `hand1` for `CursorIcon::Hand`.
|
||||
- **Breaking:** On Wayland, Theme trait and its support types are dropped.
|
||||
- On Wayland, bump `smithay-client-toolkit` to 0.15.1.
|
||||
- On Wayland, implement `request_user_attention` with `xdg_activation_v1`.
|
||||
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
|
||||
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
|
||||
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
|
||||
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
|
||||
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
|
||||
- On macOS, fix native file dialogs hanging the event loop.
|
||||
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`
|
||||
- On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
|
||||
- On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.
|
||||
|
||||
# 0.25.0 (2021-05-15)
|
||||
|
||||
- **Breaking:** On macOS, replace `WindowBuilderExtMacOS::with_activation_policy` with `EventLoopExtMacOS::set_activation_policy`
|
||||
- On macOS, wait with activating the application until the application has initialized.
|
||||
- On macOS, fix creating new windows when the application has a main menu.
|
||||
- On Windows, fix fractional deltas for mouse wheel device events.
|
||||
- On macOS, fix segmentation fault after dropping the main window.
|
||||
- On Android, `InputEvent::KeyEvent` is partially implemented providing the key scancode.
|
||||
- Added `is_maximized` method to `Window`.
|
||||
- On Windows, fix bug where clicking the decoration bar would make the cursor blink.
|
||||
- On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
|
||||
- On macOS, wake up the event loop immediately when a redraw is requested.
|
||||
- On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
|
||||
- On Windows, fix bug causing mouse capture to not be released.
|
||||
- On Windows, fix fullscreen not preserving minimized/maximized state.
|
||||
- On Android, unimplemented events are marked as unhandled on the native event loop.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_menu` to set a custom menu at window creation time.
|
||||
- On Android, bump `ndk` and `ndk-glue` to 0.3: use predefined constants for event `ident`.
|
||||
- On macOS, fix objects captured by the event loop closure not being dropped on panic.
|
||||
- On Windows, fixed `WindowEvent::ThemeChanged` not properly firing and fixed `Window::theme` returning the wrong theme.
|
||||
- On Web, added support for `DeviceEvent::MouseMotion` to listen for relative mouse movements.
|
||||
- Added `WindowBuilder::with_position` to allow setting the position of a `Window` on creation. Supported on Windows, macOS and X11.
|
||||
- Added `Window::drag_window`. Implemented on Windows, macOS, X11 and Wayland.
|
||||
- On X11, bump `mio` to 0.7.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_owner_window` to allow creating popup windows.
|
||||
- On Windows, added `WindowExtWindows::set_enable` to allow creating modal popup windows.
|
||||
- On macOS, emit `RedrawRequested` events immediately while the window is being resized.
|
||||
- Implement `Default`, `Hash`, and `Eq` for `LogicalPosition`, `PhysicalPosition`, `LogicalSize`, and `PhysicalSize`.
|
||||
- On macOS, initialize the Menu Bar with minimal defaults. (Can be prevented using `enable_default_menu_creation`)
|
||||
- On macOS, change the default behavior for first click when the window was unfocused. Now the window becomes focused and then emits a `MouseInput` event on a "first mouse click".
|
||||
- Implement mint (math interoperability standard types) conversions (under feature flag `mint`).
|
||||
|
||||
# 0.24.0 (2020-12-09)
|
||||
|
||||
- On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
|
||||
- On Windows, implement `Window::set_ime_position`.
|
||||
- **Breaking:** On Windows, Renamed `WindowBuilderExtWindows`'s `is_dark_mode` to `theme`.
|
||||
- **Breaking:** On Windows, renamed `WindowBuilderExtWindows::is_dark_mode` to `theme`.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_theme` to set a preferred theme.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, calling `WindowEvent::Focused` now works properly instead of always returning false.
|
||||
- On Windows, fix Alt-Tab behaviour by removing borderless fullscreen "always on top" flag.
|
||||
- On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
|
||||
- **Breaking:** On Windows, include prefix byte in scancodes.
|
||||
- On Wayland, fix window not being resizeable when using `WindowBuilder::with_min_inner_size`.
|
||||
- On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
|
||||
- On Windows, fix use-after-free crash during window destruction.
|
||||
- On Web, fix `WindowEvent::ReceivedCharacter` never being sent on key input.
|
||||
- On macOS, fix compilation when targeting aarch64.
|
||||
- On X11, fix `Window::request_redraw` not waking the event loop.
|
||||
- On Wayland, the keypad arrow keys are now recognized.
|
||||
- **Breaking** Rename `desktop::EventLoopExtDesktop` to `run_return::EventLoopExtRunReturn`.
|
||||
- Added `request_user_attention` method to `Window`.
|
||||
- **Breaking:** On macOS, removed `WindowExt::request_user_attention`, use `Window::request_user_attention`.
|
||||
- **Breaking:** On X11, removed `WindowExt::set_urgent`, use `Window::request_user_attention`.
|
||||
- On Wayland, default font size in CSD increased from 11 to 17.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, support multi-touch.
|
||||
- On Wayland, extra mouse buttons are not dropped anymore.
|
||||
- **Breaking**: `MouseButton::Other` now uses `u16`.
|
||||
|
||||
# 0.23.0 (2020-10-02)
|
||||
|
||||
- On iOS, fixed support for the "Debug View Hierarchy" feature in Xcode.
|
||||
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
|
||||
- On Unix, X11 and Wayland are now optional features (enabled by default)
|
||||
- On X11, fix deadlock when calling `set_fullscreen_inner`.
|
||||
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
|
||||
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
|
||||
- On Windows, drag and drop is now optional (enabled by default) and can be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
|
||||
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
|
||||
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
|
||||
- On android added support for `run_return`.
|
||||
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
|
||||
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
|
||||
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
|
||||
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
|
||||
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
|
||||
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
|
||||
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
|
||||
- On macOS, add `NSWindow.hasShadow` support.
|
||||
- On Web, fix vertical mouse wheel scrolling being inverted.
|
||||
- On Web, implement mouse capturing for click-dragging out of the canvas.
|
||||
- On Web, fix `ControlFlow::Exit` not properly handled.
|
||||
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
|
||||
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
|
||||
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
|
||||
- On NetBSD, fixed crash due to incorrect detection of the main thread.
|
||||
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
|
||||
- On macOS, fix inverted horizontal scroll.
|
||||
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
|
||||
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
|
||||
- On macOS, updated core-* dependencies and cocoa.
|
||||
- Bump `parking_lot` to 0.11
|
||||
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
|
||||
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
|
||||
- Deprecate the stdweb backend, to be removed in a future release
|
||||
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
|
||||
- Added `Asterisk` and `Plus` virtual key codes.
|
||||
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
|
||||
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
|
||||
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
|
||||
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
|
||||
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
|
||||
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
|
||||
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
|
||||
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
|
||||
- On Wayland, add missing virtual keycodes.
|
||||
- On Wayland, implement proper `set_cursor_grab`.
|
||||
- On Wayland, the cursor will use similar icons if the requested one isn't available.
|
||||
- On Wayland, right clicking on client side decorations will request application menu.
|
||||
- On Wayland, fix tracking of window size after state changes.
|
||||
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
|
||||
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
|
||||
- On Wayland, fix `resizable` attribute not being applied properly on startup.
|
||||
- On Wayland, fix disabled repeat rate not being handled.
|
||||
- On Wayland, fix decoration buttons not working after tty switch.
|
||||
- On Wayland, fix scaling not being applied on output re-enable.
|
||||
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
|
||||
- On Wayland, fix pointer getting created in some cases without pointer capability.
|
||||
- On Wayland, on kwin, fix space between window and decorations on startup.
|
||||
- **Breaking:** On Wayland, `Theme` trait was reworked.
|
||||
- On Wayland, disable maximize button for non-resizable window.
|
||||
- On Wayland, added support for `set_ime_position`.
|
||||
- On Wayland, fix crash on startup since GNOME 3.37.90.
|
||||
- On X11, fix incorrect modifiers state on startup.
|
||||
|
||||
# 0.22.2 (2020-05-16)
|
||||
|
||||
- Added Clone implementation for 'static events.
|
||||
- On Windows, fix window intermittently hanging when `ControlFlow` was set to `Poll`.
|
||||
- On Windows, fix `WindowBuilder::with_maximized` being ignored.
|
||||
- On Android, minimal platform support.
|
||||
- On iOS, touch positions are now properly converted to physical pixels.
|
||||
- On macOS, updated core-* dependencies and cocoa
|
||||
|
||||
# 0.22.1 (2020-04-16)
|
||||
|
||||
- On X11, fix `ResumeTimeReached` being fired too early.
|
||||
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
|
||||
- On Web, fix a possible panic during event handling
|
||||
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
|
||||
|
||||
# 0.22.0 (2020-03-09)
|
||||
|
||||
- On Windows, fix minor timing issue in wait_until_time_or_msg
|
||||
- On Windows, rework handling of request_redraw() to address panics.
|
||||
- On macOS, fix `set_simple_screen` to remember frame excluding title bar.
|
||||
- On Wayland, fix coordinates in touch events when scale factor isn't 1.
|
||||
- On Wayland, fix color from `close_button_icon_color` not applying.
|
||||
- Ignore locale if unsupported by X11 backend
|
||||
- On Wayland, Add HiDPI cursor support
|
||||
- On Web, add the ability to query "Light" or "Dark" system theme send `ThemeChanged` on change.
|
||||
- Fix `Event::to_static` returning `None` for user events.
|
||||
- On Wayland, Hide CSD for fullscreen windows.
|
||||
- On Windows, ignore spurious mouse move messages.
|
||||
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
|
||||
- On Windows, add `IconExtWindows` trait which exposes creating an `Icon` from an external file or embedded resource
|
||||
- Add `BadIcon::OsError` variant for when OS icon functionality fails
|
||||
- On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
|
||||
- Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- on macOS, fix incorrect ReceivedCharacter events for some key combinations.
|
||||
- **Breaking:** Use `i32` instead of `u32` for position type in `WindowEvent::Moved`.
|
||||
- On macOS, a mouse motion event is now generated before every mouse click.
|
||||
|
||||
# 0.21.0 (2020-02-04)
|
||||
|
||||
- On Windows, fixed "error: linking with `link.exe` failed: exit code: 1120" error on older versions of windows.
|
||||
- On macOS, fix set_minimized(true) works only with decorations.
|
||||
- On macOS, add `hide_application` to `EventLoopWindowTarget` via a new `EventLoopWindowTargetExtMacOS` trait. `hide_application` will hide the entire application by calling `-[NSApplication hide: nil]`.
|
||||
- On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- On macOS, fix `CursorMoved` event reporting the cursor position using logical coordinates.
|
||||
- On macOS, fix issue where unbundled applications would sometimes open without being focused.
|
||||
- On macOS, fix `run_return` does not return unless it receives a message.
|
||||
- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
|
||||
- On X11, fix deadlock on window state when handling certain window events.
|
||||
- `WindowBuilder` now implements `Default`.
|
||||
- **Breaking:** `WindowEvent::CursorMoved` changed to `f64` units, preserving high-precision data supplied by most backends
|
||||
- On Wayland, fix coordinates in mouse events when scale factor isn't 1
|
||||
- On Web, add the ability to provide a custom canvas
|
||||
- **Breaking:** On Wayland, the `WaylandTheme` struct has been replaced with a `Theme` trait, allowing for extra configuration
|
||||
|
||||
# 0.20.0 (2020-01-05)
|
||||
|
||||
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
|
||||
- **Breaking**: Overhaul how Winit handles DPI:
|
||||
- Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
|
||||
- Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
|
||||
- `hidpi_factor` has been renamed to `scale_factor`.
|
||||
- `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
|
||||
resizes the window in response to the change.
|
||||
- On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
|
||||
- `Size` and `Position` types are now generic over their exact pixel type.
|
||||
|
||||
# 0.20.0 Alpha 6 (2020-01-03)
|
||||
|
||||
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
|
||||
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
|
||||
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
|
||||
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
|
||||
- On X11, fix `CursorEntered` event being generated for non-winit windows.
|
||||
- On macOS, fix crash when starting maximized without decorations.
|
||||
- On macOS, fix application not terminating on `run_return`.
|
||||
- On Wayland, fix cursor icon updates on window borders when using CSD.
|
||||
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
|
||||
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
|
||||
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
|
||||
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
|
||||
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
|
||||
- `EventsCleared` has been renamed to `MainEventsCleared`.
|
||||
- `RedrawRequested` is now issued only after `MainEventsCleared`.
|
||||
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
|
||||
- Implement synthetic window focus key events on Windows.
|
||||
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
|
||||
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
|
||||
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
|
||||
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
|
||||
- Add `DeviceEvent::ModifiersChanged`.
|
||||
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
|
||||
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
|
||||
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
|
||||
|
||||
# 0.20.0 Alpha 5 (2019-12-09)
|
||||
|
||||
- On macOS, fix application termination on `ControlFlow::Exit`
|
||||
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
|
||||
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
|
||||
@@ -8,6 +771,13 @@
|
||||
- On X11, fix key modifiers being incorrectly reported.
|
||||
- On X11, fix window creation hanging when another window is fullscreen.
|
||||
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
|
||||
- On X11, fix reporting incorrect DPI factor when waking from suspend.
|
||||
- Change `EventLoopClosed` to contain the original event.
|
||||
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
|
||||
indicating that the event is generated by winit.
|
||||
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
|
||||
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
|
||||
as X11 implicitly moves the cursor for such events.
|
||||
|
||||
# 0.20.0 Alpha 4 (2019-10-18)
|
||||
|
||||
@@ -35,6 +805,7 @@
|
||||
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
|
||||
- On X11, prevent stealing input focus when creating a new window.
|
||||
Only steal input focus when entering fullscreen mode.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
|
||||
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
|
||||
- Removed `derivative` crate dependency.
|
||||
@@ -51,6 +822,7 @@
|
||||
reduces the potential for cross-platform compatibility gotchyas.
|
||||
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
|
||||
- On Wayland, drop resize events identical to the current window size.
|
||||
- On Windows, fix window rectangle not getting set correctly on high-DPI systems.
|
||||
|
||||
# 0.20.0 Alpha 3 (2019-08-14)
|
||||
|
||||
@@ -64,7 +836,7 @@
|
||||
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
|
||||
consists of `Fullscreen::Exclusive(VideoMode)` and
|
||||
`Fullscreen::Borderless(MonitorHandle)` variants.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- On iOS, add support for hiding the home indicator.
|
||||
- On iOS, add support for deferring system gestures.
|
||||
- On iOS, fix a crash that occurred while acquiring a monitor's name.
|
||||
@@ -150,20 +922,6 @@ and `WindowEvent::HoveredFile`.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
|
||||
- Improve event API documentation.
|
||||
- Overhaul device event API:
|
||||
- **Breaking**: `Event::DeviceEvent` split into `MouseEvent`, `KeyboardEvent`, and `GamepadEvent`.
|
||||
- **Breaking**: Remove `DeviceEvent::Text` variant.
|
||||
- **Breaking**: `DeviceId` split into `MouseId`, `KeyboardId`, and `GamepadHandle`.
|
||||
- **Breaking**: Removed device IDs from `WindowEvent` variants.
|
||||
- Add `enumerate` function on device ID types to list all attached devices of that type.
|
||||
- Add `is_connected` function on device ID types check if the specified device is still available.
|
||||
- **Breaking**: On Windows, rename `DeviceIdExtWindows` to `DeviceExtWindows`.
|
||||
- Add `handle` function to retrieve the underlying `HANDLE`.
|
||||
- On Windows, fix duplicate device events getting sent if Winit managed multiple windows.
|
||||
- On Windows, raw mouse events now report Mouse4 and Mouse5 presses and releases.
|
||||
- Added gamepad support on Windows via raw input and XInput.
|
||||
|
||||
# Version 0.19.1 (2019-04-08)
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
@@ -277,7 +1035,7 @@ and `WindowEvent::HoveredFile`.
|
||||
# Version 0.16.1 (2018-07-02)
|
||||
|
||||
- Added logging through `log`. Logging will become more extensive over time.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This *greatly* cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This _greatly_ cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
|
||||
|
||||
# Version 0.16.0 (2018-06-25)
|
||||
@@ -427,7 +1185,7 @@ and `WindowEvent::HoveredFile`.
|
||||
|
||||
# Version 0.10.1 (2018-02-05)
|
||||
|
||||
*Yanked*
|
||||
_Yanked_
|
||||
|
||||
# Version 0.10.0 (2017-12-27)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ may be worth creating a separate crate that extends Winit's API to add that func
|
||||
When reporting an issue, in order to help the maintainers understand what the problem is, please make
|
||||
your description of the issue as detailed as possible:
|
||||
|
||||
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
|
||||
- if it is a bug, please provide a clear explanation of what happens, what should happen, and how to
|
||||
reproduce the issue, ideally by providing a minimal program exhibiting the problem
|
||||
- if it is a feature request, please provide a clear argumentation about why you believe this feature
|
||||
should be supported by winit
|
||||
@@ -20,23 +20,52 @@ your description of the issue as detailed as possible:
|
||||
|
||||
When making a code contribution to winit, before opening your pull request, please make sure that:
|
||||
|
||||
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
|
||||
- your patch builds with Winit's minimal supported rust version - Rust 1.70.
|
||||
- you tested your modifications on all the platforms impacted, or if not possible, detail which platforms
|
||||
were not tested, and what should be tested, so that a maintainer or another contributor can test them
|
||||
- you updated any relevant documentation in winit
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users.
|
||||
|
||||
You needn't worry about the added entry causing conflicts, the maintainer that merges the PR will
|
||||
handle those for you when merging (see below).
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
|
||||
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
|
||||
Once your PR is open, you can ask for a review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
|
||||
|
||||
Once your PR is deemed ready, the merging maintainer will take care of resolving conflicts in
|
||||
`CHANGELOG.md` (but you must resolve other conflicts yourself). Doing this requires that you check the
|
||||
"give contributors write access to the branch" checkbox when creating the PR.
|
||||
|
||||
## Maintainers & Testers
|
||||
|
||||
The current [list of testers and contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors)
|
||||
can be found on the Wiki.
|
||||
The current maintainers are listed in the [CODEOWNERS](.github/CODEOWNERS) file.
|
||||
|
||||
If you are interested in contributing or testing on a platform, please add yourself to that table!
|
||||
If you are interested in being pinged when testing is needed for a specific platform, please add yourself to the [Testers and Contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors) table!
|
||||
|
||||
## Release process
|
||||
|
||||
Given that winit is a widely used library, we should be able to make a patch
|
||||
releases at any time we want without blocking the development of new features.
|
||||
|
||||
To achieve these goals, a new branch is created for every new release. Releases and later patch releases are committed and tagged in this branch.
|
||||
|
||||
The exact steps for an exemplary `0.2.0` release might look like this:
|
||||
1. Initially, the version on the latest master is `0.1.0`
|
||||
2. A new `v0.2.x` branch is created for the release
|
||||
3. In the branch, the version is bumped to `v0.2.0`
|
||||
4. The new commit in the branch is tagged `v0.2.0`
|
||||
5. The version is pushed to crates.io
|
||||
6. A GitHub release is created for the `v0.2.0` tag
|
||||
7. On master, the version is bumped to `0.2.0`, and the CHANGELOG is updated
|
||||
|
||||
When doing a patch release, the process is similar:
|
||||
1. Initially, the version of the latest release is `0.2.0`
|
||||
2. Checkout the `v0.2.x` branch
|
||||
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
|
||||
4. Follow steps 3-7 of the regular release example
|
||||
|
||||
149
Cargo.toml
149
Cargo.toml
@@ -1,137 +1,16 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.20.0-alpha4"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
edition = "2018"
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["serde"]
|
||||
|
||||
[features]
|
||||
web-sys = ["web_sys", "wasm-bindgen", "instant/wasm-bindgen"]
|
||||
stdweb = ["std_web", "instant/stdweb"]
|
||||
|
||||
[dependencies]
|
||||
instant = "0.1"
|
||||
lazy_static = "1"
|
||||
libc = "0.2.64"
|
||||
log = "0.4"
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
raw-window-handle = "0.3"
|
||||
|
||||
[dev-dependencies]
|
||||
image = "0.21"
|
||||
env_logger = "0.5"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.android_glue]
|
||||
version = "0.2"
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies]
|
||||
objc = "0.2.3"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
cocoa = "0.19.1"
|
||||
core-foundation = "0.6"
|
||||
core-graphics = "0.17.3"
|
||||
dispatch = "0.1.4"
|
||||
objc = "0.2.3"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.core-video-sys]
|
||||
version = "0.1.3"
|
||||
default_features = false
|
||||
features = ["display_link"]
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "windows"))'.dependencies]
|
||||
bitflags = "1"
|
||||
rusty-xinput = "1.0"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.winapi]
|
||||
version = "0.3.6"
|
||||
features = [
|
||||
"combaseapi",
|
||||
"commctrl",
|
||||
"dwmapi",
|
||||
"errhandlingapi",
|
||||
"hidpi",
|
||||
"hidusage",
|
||||
"libloaderapi",
|
||||
"objbase",
|
||||
"ole2",
|
||||
"processthreadsapi",
|
||||
"shellapi",
|
||||
"shellscalingapi",
|
||||
"shobjidl_core",
|
||||
"unknwnbase",
|
||||
"winbase",
|
||||
"windowsx",
|
||||
"winerror",
|
||||
"wingdi",
|
||||
"winnt",
|
||||
"winuser",
|
||||
"xinput",
|
||||
[workspace]
|
||||
members = [
|
||||
"run-wasm",
|
||||
"winit",
|
||||
"winit-core"
|
||||
]
|
||||
resolver = "2"
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
|
||||
wayland-client = { version = "0.23.0", features = [ "dlopen", "egl", "cursor", "eventloop"] }
|
||||
calloop = "0.4.2"
|
||||
smithay-client-toolkit = "0.6"
|
||||
x11-dl = "2.18.3"
|
||||
percent-encoding = "2.0"
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd", target_os = "windows"))'.dependencies.parking_lot]
|
||||
version = "0.10"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
|
||||
package = "web-sys"
|
||||
version = "0.3.22"
|
||||
optional = true
|
||||
features = [
|
||||
'console',
|
||||
'BeforeUnloadEvent',
|
||||
'Document',
|
||||
'DomRect',
|
||||
'Element',
|
||||
'Event',
|
||||
'EventTarget',
|
||||
'FocusEvent',
|
||||
'HtmlCanvasElement',
|
||||
'HtmlElement',
|
||||
'KeyboardEvent',
|
||||
'MouseEvent',
|
||||
'Node',
|
||||
'Navigator',
|
||||
'PointerEvent',
|
||||
'Window',
|
||||
'WheelEvent',
|
||||
'Gamepad',
|
||||
'GamepadAxisMoveEvent',
|
||||
'GamepadAxisMoveEventInit',
|
||||
'GamepadButton',
|
||||
'GamepadButtonEvent',
|
||||
'GamepadButtonEventInit',
|
||||
'GamepadEvent',
|
||||
'GamepadEventInit',
|
||||
'GamepadHand',
|
||||
'GamepadHapticActuator',
|
||||
'GamepadHapticActuatorType',
|
||||
'GamepadMappingType',
|
||||
'GamepadPose',
|
||||
'GamepadServiceTest'
|
||||
]
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
|
||||
version = "0.2.45"
|
||||
optional = true
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.std_web]
|
||||
package = "stdweb"
|
||||
version = "=0.4.20"
|
||||
optional = true
|
||||
features = ["experimental_features_which_may_break_on_minor_version_bumps"]
|
||||
[workspace.dependencies]
|
||||
bitflags = "2"
|
||||
cfg_aliases = "0.2.0"
|
||||
cursor-icon = "1.1.0"
|
||||
serde = { version = "1", features = ["serde_derive"] }
|
||||
smol_str = "0.2.0"
|
||||
web-time = "1"
|
||||
winit-core = { path = "./winit-core", default-features = false, features = ["std"] }
|
||||
|
||||
148
FEATURES.md
148
FEATURES.md
@@ -1,18 +1,21 @@
|
||||
# Winit Scope
|
||||
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling, and can
|
||||
be used to create both games and applications. It supports the main graphical platforms:
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling and can
|
||||
be used to create both games and applications. It supports the following main graphical platforms:
|
||||
- Desktop
|
||||
- Windows
|
||||
- macOS
|
||||
- Windows 7+ (10+ is tested regularly)
|
||||
- macOS 10.7+ (10.14+ is tested regularly)
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
- Redox OS, via Orbital
|
||||
- Mobile
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via WASM
|
||||
- Chrome
|
||||
- Firefox
|
||||
- Safari 13.1+
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
@@ -42,10 +45,10 @@ be released and the library will enter maintenance mode. For the most part, new
|
||||
be added past this point. New platform features may be accepted and exposed through point releases.
|
||||
|
||||
### Tier upgrades
|
||||
Some platform features could in theory be exposed across multiple platforms, but have not gone
|
||||
Some platform features could, in theory, be exposed across multiple platforms, but have not gone
|
||||
through the implementation work necessary to function on all platforms. When one of these features
|
||||
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
|
||||
If that gets accepted, the platform-specific functions gets deprecated and become permanently
|
||||
If that gets accepted, the platform-specific functions get deprecated and become permanently
|
||||
exposed through the core, cross-platform API.
|
||||
|
||||
# Features
|
||||
@@ -80,11 +83,12 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Window minimization**: The windows created by winit can be minimized after creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
|
||||
for fullscreen windows, and if applicable, captures the monitor for exclusive
|
||||
for fullscreen windows and, if applicable, captures the monitor for exclusive
|
||||
use by this application.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
@@ -99,8 +103,11 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
- **Mouse set location**: Forcibly changing the location of the pointer.
|
||||
- **Cursor grab**: Locking the cursor so it cannot exit the client area of a window.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Cursor locking**: Locking the cursor inside the window so it cannot move.
|
||||
- **Cursor confining**: Confining the cursor to the window bounds so it cannot leave them.
|
||||
- **Cursor icon**: Changing the cursor icon or hiding the cursor.
|
||||
- **Cursor image**: Changing the cursor to your own image.
|
||||
- **Cursor hittest**: Handle or ignore mouse events for a window.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Touch pressure**: Touch events contain information about the amount of force being applied.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
@@ -108,14 +115,22 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gampads and joysticks.
|
||||
- **Device movement events:**: Capturing input from the device gyroscope and accelerometer.
|
||||
- **Gamepad/Joystick events**: Capturing input from gamepads and joysticks.
|
||||
- **Device movement events**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the name of the internal window class
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* Setting a menu bar
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
|
||||
* Changing a system-drawn backdrop
|
||||
* Setting the window border color
|
||||
* Setting the title bar background color
|
||||
* Setting the title color
|
||||
* Setting the corner rounding preference
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
@@ -124,6 +139,8 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
* Hidden titlebar
|
||||
* Hidden titlebar buttons
|
||||
* Full-size content view
|
||||
* Accepts first mouse
|
||||
* Set a preferred theme and get current theme.
|
||||
|
||||
### Unix
|
||||
* Window urgency
|
||||
@@ -131,22 +148,22 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
* X11 Override Redirect Flag
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
* Setting the X11 parent window
|
||||
|
||||
### iOS
|
||||
* `winit` has a minimum OS requirement of iOS 8
|
||||
* Get the `UIWindow` object pointer
|
||||
* Get the `UIViewController` object pointer
|
||||
* Get the `UIView` object pointer
|
||||
* Get the `UIScreen` object pointer
|
||||
* Setting the `UIView` hidpi factor
|
||||
* Valid orientations
|
||||
* Home indicator visibility
|
||||
* Status bar visibility
|
||||
* Deferrring system gestures
|
||||
* Support for custom `UIView` derived class
|
||||
* Status bar visibility and style
|
||||
* Deferring system gestures
|
||||
* Getting the device idiom
|
||||
* Getting the preferred video mode
|
||||
|
||||
### Web
|
||||
* Get if the systems preferred color scheme is "dark"
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
@@ -155,64 +172,71 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
Legend:
|
||||
|
||||
- ✔️: Works as intended
|
||||
- ▢: Mostly works but some bugs are known
|
||||
- ▢: Mostly works, but some bugs are known
|
||||
- ❌: Missing feature or large bugs making it unusable
|
||||
- **N/A**: Not applicable for this platform
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |WASM |
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|
|
||||
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A**|
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|✔️ |
|
||||
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|
||||
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |**N/A**|
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |Web |Redox OS|
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |✔️ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A** |
|
||||
|Window decorations |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|✔️ |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Window resize increments |❌ |✔️ |✔️ |❌ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |✔️ |
|
||||
|Window blur |❌ |❌ |❌ |✔️ |**N/A**|**N/A**|N/A |❌ |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|**N/A** |
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|**N/A** |
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |**N/A**|
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |**N/A**|
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- | ------ |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A**|
|
||||
|Cursor grab |✔️ |▢[#165] |▢[#242] |✔️ |**N/A**|**N/A**|❓ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |
|
||||
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |✔️ |
|
||||
|Multitouch |✔️ |❌ |✔️ |✔️ |❓ |✔️ |✔️ |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |✔️(when locked) |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Cursor locking |❌ |✔️ |❌ |✔️ |**N/A**|**N/A**|✔️ |❌ |
|
||||
|Cursor confining |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |**N/A** |
|
||||
|Cursor image |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |**N/A** |
|
||||
|Cursor hittest |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A** |
|
||||
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |✔️ |**N/A** |
|
||||
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |**N/A** |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |▢[#720] |**N/A**|**N/A**|❓ |**N/A** |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |**N/A** |
|
||||
|Drag window with cursor |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|Resize with cursor |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |❓ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |✔️ |❌ |✔️ |❌ |✔️ |❓ |
|
||||
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❓ |
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |❓ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |✔️ |
|
||||
|Keyboard Input 2.0 ([#753]) |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Web |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|
||||
[#165]: https://github.com/rust-windowing/winit/issues/165
|
||||
[#219]: https://github.com/rust-windowing/winit/issues/219
|
||||
@@ -227,5 +251,5 @@ Changes in the API that have been agreed upon but aren't implemented across all
|
||||
[#720]: https://github.com/rust-windowing/winit/issues/720
|
||||
[#721]: https://github.com/rust-windowing/winit/issues/721
|
||||
[#750]: https://github.com/rust-windowing/winit/issues/750
|
||||
[#753]: https://github.com/rust-windowing/winit/issues/753
|
||||
[#804]: https://github.com/rust-windowing/winit/issues/804
|
||||
[#812]: https://github.com/rust-windowing/winit/issues/812
|
||||
|
||||
@@ -1,14 +1,25 @@
|
||||
# Hall of Champions
|
||||
|
||||
The Winit maintainers would like to recognize the following former Winit
|
||||
contributors, without whom Winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
The winit maintainers would like to recognize the following former winit
|
||||
contributors, without whom winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts and wish them the best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* [@tomaka]: For creating the Winit project and guiding it through its early
|
||||
* [@tomaka]: For creating the winit project and guiding it through its early
|
||||
years of existence.
|
||||
* [@vberger]: For diligently creating the Wayland backend and being its
|
||||
extremely helpful and benevolent maintainer for years.
|
||||
* [@francesca64]: For taking over the responsibility of maintaining almost every
|
||||
Winit backend, and standardizing HiDPI support across all of them
|
||||
winit backend and standardizing HiDPI support across all of them.
|
||||
* [@Osspial]: For heroically landing EventLoop 2.0 and valiantly ushering in a
|
||||
vastly more sustainable era of winit.
|
||||
* [@goddessfreya]: For selflessly taking over maintainership of glutin and her
|
||||
stellar dedication to improving both winit and glutin.
|
||||
* [@ArturKovacs]: For consistently maintaining the macOS backend and for his immense involvement in designing and implementing the new keyboard API.
|
||||
|
||||
[@tomaka]: https://github.com/tomaka
|
||||
[@vberger]: https://github.com/vberger
|
||||
[@francesca64]: https://github.com/francesca64
|
||||
[@Osspial]: https://github.com/Osspial
|
||||
[@goddessfreya]: https://github.com/goddessfreya
|
||||
[@ArturKovacs]: https://github.com/ArturKovacs
|
||||
|
||||
193
README.md
193
README.md
@@ -2,76 +2,187 @@
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://docs.rs/winit)
|
||||
[](https://travis-ci.org/rust-windowing/winit)
|
||||
[](https://ci.appveyor.com/project/Osspial/winit/branch/master)
|
||||
[](https://rust-windowing.github.io/winit/winit/index.html)
|
||||
[](https://github.com/rust-windowing/winit/actions)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.20.0-alpha4"
|
||||
winit = "0.29.10"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
|
||||
For features _within_ the scope of winit, see [FEATURES.md](FEATURES.md).
|
||||
|
||||
For features _outside_ the scope of winit, see [Missing features provided by other crates](https://github.com/rust-windowing/winit/wiki/Missing-features-provided-by-other-crates) in the wiki.
|
||||
For features _outside_ the scope of winit, see [Are we GUI Yet?](https://areweguiyet.com/) and [Are we game yet?](https://arewegameyet.rs/), depending on what kind of project you're looking to do.
|
||||
|
||||
## Contact Us
|
||||
|
||||
Join us in any of these:
|
||||
Join us in our [](https://matrix.to/#/#rust-windowing:matrix.org) room. If you don't get an answer there, try [](https://web.libera.chat/#winit).
|
||||
|
||||
[](http://webchat.freenode.net?channels=%23glutin&uio=MTY9dHJ1ZSYyPXRydWUmND10cnVlJjExPTE4NSYxMj10cnVlJjE1PXRydWU7a)
|
||||
[](https://matrix.to/#/#Glutin:matrix.org)
|
||||
[](https://gitter.im/tomaka/glutin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
The maintainers have a meeting every friday at UTC 14. The meeting notes can be found [here](https://hackmd.io/@winit-meetings).
|
||||
|
||||
## Usage
|
||||
|
||||
Winit is a window creation and management library. It can create windows and lets you handle
|
||||
events (for example: the window being resized, a key being pressed, a mouse movement, etc.)
|
||||
produced by window.
|
||||
produced by the window.
|
||||
|
||||
Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to
|
||||
show something on the window you need to use the platform-specific getters provided by winit, or
|
||||
another library.
|
||||
|
||||
```rust
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
Winit is only officially supported on the latest stable version of the Rust compiler.
|
||||
|
||||
### Cargo Features
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
|
||||
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
|
||||
* `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
|
||||
## MSRV Policy
|
||||
|
||||
This crate's Minimum Supported Rust Version (MSRV) is **1.70**. Changes to
|
||||
the MSRV will be accompanied by a minor version bump.
|
||||
|
||||
As a **tentative** policy, the upper bound of the MSRV is given by the following
|
||||
formula:
|
||||
|
||||
```
|
||||
min(sid, stable - 3)
|
||||
```
|
||||
|
||||
Where `sid` is the current version of `rustc` provided by [Debian Sid], and
|
||||
`stable` is the latest stable version of Rust. This bound may be broken in case of a major ecosystem shift or a security vulnerability.
|
||||
|
||||
[Debian Sid]: https://packages.debian.org/sid/rustc
|
||||
|
||||
The exception is for the Android platform, where a higher Rust version
|
||||
must be used for certain Android features. In this case, the MSRV will be
|
||||
capped at the latest stable version of Rust minus three. This inconsistency is
|
||||
not reflected in Cargo metadata, as it is not powerful enough to expose this
|
||||
restriction.
|
||||
|
||||
All crates in the [`rust-windowing`] organizations have the
|
||||
same MSRV policy.
|
||||
|
||||
[`rust-windowing`]: https://github.com/rust-windowing
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
#### WebAssembly
|
||||
#### Wayland
|
||||
|
||||
Building a binary will yield a `.js` file. In order to use it in an HTML file, you need to:
|
||||
Note that windows don't appear on Wayland until you draw/present to them.
|
||||
|
||||
- Put a `<canvas id="my_id"></canvas>` element somewhere. A canvas corresponds to a winit "window".
|
||||
- Write a Javascript code that creates a global variable named `Module`. Set `Module.canvas` to
|
||||
the element of the `<canvas>` element (in the example you would retrieve it via `document.getElementById("my_id")`).
|
||||
More information [here](https://kripken.github.io/emscripten-site/docs/api_reference/module.html).
|
||||
- Make sure that you insert the `.js` file generated by Rust after the `Module` variable is created.
|
||||
#### Web
|
||||
|
||||
To run the web example: `cargo run-wasm --example web`
|
||||
|
||||
Winit supports compiling to the `wasm32-unknown-unknown` target with `web-sys`.
|
||||
|
||||
On the web platform, a Winit window is backed by a `<canvas>` element. You can
|
||||
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
|
||||
create a `<canvas>` element which you can then retrieve][web canvas getter] and
|
||||
insert it into the DOM yourself.
|
||||
|
||||
For the example code using Winit on Web, check out the [web example]. For
|
||||
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
|
||||
book].
|
||||
|
||||
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
|
||||
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
|
||||
[web example]: ./examples/web.rs
|
||||
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
|
||||
#### Android
|
||||
|
||||
The Android backend builds on (and exposes types from) the [`ndk`](https://docs.rs/ndk/latest/ndk/) crate.
|
||||
|
||||
Native Android applications need some form of "glue" crate that is responsible
|
||||
for defining the main entry point for your Rust application as well as tracking
|
||||
various life-cycle events and synchronizing with the main JVM thread.
|
||||
|
||||
Winit uses the [android-activity](https://github.com/rib/android-activity) as a
|
||||
glue crate (prior to `0.28` it used
|
||||
[ndk-glue](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue)).
|
||||
|
||||
The version of the glue crate that your application depends on _must_ match the
|
||||
version that Winit depends on because the glue crate is responsible for your
|
||||
application's main entry point. If Cargo resolves multiple versions, they will
|
||||
clash.
|
||||
|
||||
`winit` glue compatibility table:
|
||||
|
||||
| winit | ndk-glue |
|
||||
| :---: | :--------------------------: |
|
||||
| 0.29 | `android-activity = "0.5"` |
|
||||
| 0.28 | `android-activity = "0.4"` |
|
||||
| 0.27 | `ndk-glue = "0.7"` |
|
||||
| 0.26 | `ndk-glue = "0.5"` |
|
||||
| 0.25 | `ndk-glue = "0.3"` |
|
||||
| 0.24 | `ndk-glue = "0.2"` |
|
||||
|
||||
The recommended way to avoid a conflict with the glue version is to avoid explicitly
|
||||
depending on the `android-activity` crate, and instead consume the API that
|
||||
is re-exported by Winit under `winit::platform::android::activity::*`
|
||||
|
||||
Running on an Android device needs a dynamic system library. Add this to Cargo.toml:
|
||||
|
||||
```toml
|
||||
[lib]
|
||||
name = "main"
|
||||
crate-type = ["cdylib"]
|
||||
```
|
||||
|
||||
All Android applications are based on an `Activity` subclass, and the
|
||||
`android-activity` crate is designed to support different choices for this base
|
||||
class. Your application _must_ specify the base class it needs via a feature flag:
|
||||
|
||||
| Base Class | Feature Flag | Notes |
|
||||
| :--------------: | :---------------: | :-----: |
|
||||
| `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
|
||||
| [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`], a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
|
||||
|
||||
[`GameActivity`]: https://developer.android.com/games/agdk/game-activity
|
||||
[`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
|
||||
[`AndroidAppCompat`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
|
||||
[agdk_jetpack]: https://developer.android.com/jetpack/androidx/releases/games
|
||||
[agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
|
||||
[Gradle]: https://developer.android.com/studio/build
|
||||
|
||||
For more details, refer to these `android-activity` [example applications](https://github.com/rust-mobile/android-activity/tree/main/examples).
|
||||
|
||||
##### Converting from `ndk-glue` to `android-activity`
|
||||
|
||||
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk`, then the minimal changes would be:
|
||||
1. Remove `ndk-glue` from your `Cargo.toml`
|
||||
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.10", features = [ "android-native-activity" ] }`
|
||||
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
|
||||
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
|
||||
|
||||
#### MacOS
|
||||
|
||||
A lot of functionality expects the application to be ready before you start
|
||||
doing anything; this includes creating windows, fetching monitors, drawing,
|
||||
and so on, see issues [#2238], [#2051] and [#2087].
|
||||
|
||||
If you encounter problems, you should try doing your initialization inside
|
||||
`Event::Resumed`.
|
||||
|
||||
#### iOS
|
||||
|
||||
Similar to macOS, iOS's main `UIApplicationMain` does some init work that's required
|
||||
by all UI-related code (see issue [#1705]). It would be best to consider creating your windows
|
||||
inside `Event::Resumed`.
|
||||
|
||||
|
||||
[#2238]: https://github.com/rust-windowing/winit/issues/2238
|
||||
[#2051]: https://github.com/rust-windowing/winit/issues/2051
|
||||
[#2087]: https://github.com/rust-windowing/winit/issues/2087
|
||||
[#1705]: https://github.com/rust-windowing/winit/issues/1705
|
||||
|
||||
#### Redox OS
|
||||
|
||||
Redox OS has some functionality not yet present that will be implemented when
|
||||
its orbital display server provides it.
|
||||
|
||||
35
appveyor.yml
35
appveyor.yml
@@ -1,35 +0,0 @@
|
||||
environment:
|
||||
matrix:
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
CHANNEL: stable
|
||||
- TARGET: i686-pc-windows-msvc
|
||||
CHANNEL: stable
|
||||
- TARGET: x86_64-pc-windows-gnu
|
||||
CHANNEL: stable
|
||||
- TARGET: i686-pc-windows-gnu
|
||||
CHANNEL: stable
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
CHANNEL: nightly
|
||||
- TARGET: i686-pc-windows-msvc
|
||||
CHANNEL: nightly
|
||||
- TARGET: x86_64-pc-windows-gnu
|
||||
CHANNEL: nightly
|
||||
- TARGET: i686-pc-windows-gnu
|
||||
CHANNEL: nightly
|
||||
matrix:
|
||||
allow_failures:
|
||||
- CHANNEL: nightly
|
||||
install:
|
||||
- appveyor DownloadFile https://win.rustup.rs/ -FileName rustup-init.exe
|
||||
- rustup-init -yv --default-toolchain %CHANNEL% --default-host %TARGET%
|
||||
- SET PATH=%PATH%;%USERPROFILE%\.cargo\bin
|
||||
- SET PATH=%PATH%;C:\MinGW\bin
|
||||
- rustc -V
|
||||
- cargo -V
|
||||
|
||||
build: false
|
||||
|
||||
test_script:
|
||||
- cargo test --verbose
|
||||
- cargo test --features serde --verbose
|
||||
- cargo doc --no-deps
|
||||
15
clippy.toml
Normal file
15
clippy.toml
Normal file
@@ -0,0 +1,15 @@
|
||||
disallowed-methods = [
|
||||
{ path = "web_sys::window", reason = "is not available in every context" },
|
||||
{ path = "web_sys::HtmlCanvasElement::width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::set_width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::set_height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::Window::document", reason = "cache this to reduce calls to JS" },
|
||||
{ path = "web_sys::Window::get_computed_style", reason = "cache this to reduce calls to JS" },
|
||||
{ path = "web_sys::HtmlElement::style", reason = "cache this to reduce calls to JS" },
|
||||
{ path = "web_sys::Element::request_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ path = "web_sys::Document::exit_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ path = "web_sys::Document::fullscreen_element", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ path = "icrate::AppKit::NSView::visibleRect", reason = "We expose a render target to the user, and visibility is not really relevant to that (and can break if you don't use the rectangle position as well). Use `frame` instead." },
|
||||
{ path = "icrate::AppKit::NSWindow::setFrameTopLeftPoint", reason = "Not sufficient when working with Winit's coordinate system, use `flip_window_screen_coordinates` instead" },
|
||||
]
|
||||
65
deny.toml
Normal file
65
deny.toml
Normal file
@@ -0,0 +1,65 @@
|
||||
# https://embarkstudios.github.io/cargo-deny/
|
||||
# cargo install cargo-deny
|
||||
# cargo update && cargo deny --all-features --log-level error --target aarch64-apple-ios check
|
||||
# Note: running just `cargo deny check` without a `--target` will result in
|
||||
# false positives due to https://github.com/EmbarkStudios/cargo-deny/issues/324
|
||||
targets = [
|
||||
{ triple = "aarch64-apple-ios" },
|
||||
{ triple = "aarch64-linux-android" },
|
||||
{ triple = "i686-pc-windows-gnu" },
|
||||
{ triple = "i686-pc-windows-msvc" },
|
||||
{ triple = "i686-unknown-linux-gnu" },
|
||||
{ triple = "wasm32-unknown-unknown" },
|
||||
{ triple = "x86_64-apple-darwin" },
|
||||
{ triple = "x86_64-apple-ios" },
|
||||
{ triple = "x86_64-pc-windows-gnu" },
|
||||
{ triple = "x86_64-pc-windows-msvc" },
|
||||
{ triple = "x86_64-unknown-linux-gnu" },
|
||||
{ triple = "x86_64-unknown-redox" },
|
||||
]
|
||||
|
||||
|
||||
[advisories]
|
||||
vulnerability = "deny"
|
||||
unmaintained = "warn"
|
||||
yanked = "deny"
|
||||
ignore = []
|
||||
|
||||
|
||||
[bans]
|
||||
multiple-versions = "deny"
|
||||
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
|
||||
deny = []
|
||||
skip = [
|
||||
{ name = "raw-window-handle" }, # we intentionally have multiple versions of this
|
||||
{ name = "bitflags" }, # the ecosystem is in the process of migrating.
|
||||
{ name = "libloading" }, # x11rb uses a different version until the next update
|
||||
]
|
||||
skip-tree = [
|
||||
{ name = "run-wasm", version = "0.1.0" }
|
||||
]
|
||||
|
||||
|
||||
[licenses]
|
||||
private = { ignore = true }
|
||||
unlicensed = "deny"
|
||||
allow-osi-fsf-free = "neither"
|
||||
confidence-threshold = 0.92 # We want really high confidence when inferring licenses from text
|
||||
copyleft = "deny"
|
||||
allow = [
|
||||
"Apache-2.0 WITH LLVM-exception", # https://spdx.org/licenses/LLVM-exception.html
|
||||
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
|
||||
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
|
||||
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
|
||||
"BSL-1.0", # https://tldrlegal.com/license/boost-software-license-1.0-explained
|
||||
"CC0-1.0", # https://creativecommons.org/publicdomain/zero/1.0/
|
||||
"ISC", # https://tldrlegal.com/license/-isc-license
|
||||
"LicenseRef-UFL-1.0", # https://tldrlegal.com/license/ubuntu-font-license,-1.0 - no official SPDX, see https://github.com/emilk/egui/issues/2321
|
||||
"MIT-0", # https://choosealicense.com/licenses/mit-0/
|
||||
"MIT", # https://tldrlegal.com/license/mit-license
|
||||
"MPL-2.0", # https://www.mozilla.org/en-US/MPL/2.0/FAQ/ - see Q11. Used by webpki-roots on Linux.
|
||||
"OFL-1.1", # https://spdx.org/licenses/OFL-1.1.html
|
||||
"OpenSSL", # https://www.openssl.org/source/license.html - used on Linux
|
||||
"Unicode-DFS-2016", # https://spdx.org/licenses/Unicode-DFS-2016.html
|
||||
"Zlib", # https://tldrlegal.com/license/zlib-libpng-license-(zlib)
|
||||
]
|
||||
11
docs/res/ATTRIBUTION.md
Normal file
11
docs/res/ATTRIBUTION.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Image Attribution
|
||||
|
||||
These images are used in the documentation of `winit`.
|
||||
|
||||
## keyboard_*.svg
|
||||
|
||||
These files are a modified version of "[ANSI US QWERTY (Windows)](https://commons.wikimedia.org/wiki/File:ANSI_US_QWERTY_(Windows).svg)"
|
||||
by [Tomiĉo] (https://commons.wikimedia.org/wiki/User:Tomi%C4%89o). It was
|
||||
originally released under the [CC-BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en)
|
||||
License. Minor modifications have been made by [John Nunley](https://github.com/notgull),
|
||||
which have been released under the same license as a derivative work.
|
||||
1
docs/res/keyboard_left_shift_key.svg
Normal file
1
docs/res/keyboard_left_shift_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
1
docs/res/keyboard_numpad_1_key.svg
Normal file
1
docs/res/keyboard_numpad_1_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
1
docs/res/keyboard_right_shift_key.svg
Normal file
1
docs/res/keyboard_right_shift_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
1
docs/res/keyboard_standard_1_key.svg
Normal file
1
docs/res/keyboard_standard_1_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
@@ -1,79 +0,0 @@
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
let mut cursor_idx = 0;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput(KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} => {
|
||||
println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
|
||||
window.set_cursor_icon(CURSORS[cursor_idx]);
|
||||
if cursor_idx < CURSORS.len() - 1 {
|
||||
cursor_idx += 1;
|
||||
} else {
|
||||
cursor_idx = 0;
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
return;
|
||||
}
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
const CURSORS: &[CursorIcon] = &[
|
||||
CursorIcon::Default,
|
||||
CursorIcon::Crosshair,
|
||||
CursorIcon::Hand,
|
||||
CursorIcon::Arrow,
|
||||
CursorIcon::Move,
|
||||
CursorIcon::Text,
|
||||
CursorIcon::Wait,
|
||||
CursorIcon::Help,
|
||||
CursorIcon::Progress,
|
||||
CursorIcon::NotAllowed,
|
||||
CursorIcon::ContextMenu,
|
||||
CursorIcon::Cell,
|
||||
CursorIcon::VerticalText,
|
||||
CursorIcon::Alias,
|
||||
CursorIcon::Copy,
|
||||
CursorIcon::NoDrop,
|
||||
CursorIcon::Grab,
|
||||
CursorIcon::Grabbing,
|
||||
CursorIcon::AllScroll,
|
||||
CursorIcon::ZoomIn,
|
||||
CursorIcon::ZoomOut,
|
||||
CursorIcon::EResize,
|
||||
CursorIcon::NResize,
|
||||
CursorIcon::NeResize,
|
||||
CursorIcon::NwResize,
|
||||
CursorIcon::SResize,
|
||||
CursorIcon::SeResize,
|
||||
CursorIcon::SwResize,
|
||||
CursorIcon::WResize,
|
||||
CursorIcon::EwResize,
|
||||
CursorIcon::NsResize,
|
||||
CursorIcon::NeswResize,
|
||||
CursorIcon::NwseResize,
|
||||
CursorIcon::ColResize,
|
||||
CursorIcon::RowResize,
|
||||
];
|
||||
@@ -1,47 +0,0 @@
|
||||
use winit::{
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput(KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
}) => {
|
||||
use winit::event::VirtualKeyCode::*;
|
||||
match key {
|
||||
Escape => *control_flow = ControlFlow::Exit,
|
||||
G => window.set_cursor_grab(!modifiers.shift).unwrap(),
|
||||
H => window.set_cursor_visible(modifiers.shift),
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::DeviceEvent { event, .. } => match event {
|
||||
DeviceEvent::MouseMotion { delta } => println!("mouse moved: {:?}", delta),
|
||||
DeviceEvent::Button { button, state } => match state {
|
||||
ElementState::Pressed => println!("mouse button {} pressed", button),
|
||||
ElementState::Released => println!("mouse button {} released", button),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,112 +0,0 @@
|
||||
use std::io::{stdin, stdout, Write};
|
||||
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
use winit::monitor::{MonitorHandle, VideoMode};
|
||||
use winit::window::{Fullscreen, WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
print!("Please choose the fullscreen mode: (1) exclusive, (2) borderless: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
|
||||
let fullscreen = Some(match num {
|
||||
1 => Fullscreen::Exclusive(prompt_for_video_mode(&prompt_for_monitor(&event_loop))),
|
||||
2 => Fullscreen::Borderless(prompt_for_monitor(&event_loop)),
|
||||
_ => panic!("Please enter a valid number"),
|
||||
});
|
||||
|
||||
let mut is_maximized = false;
|
||||
let mut decorations = true;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hello world!")
|
||||
.with_fullscreen(fullscreen.clone())
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput(KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state,
|
||||
..
|
||||
}) => match (virtual_code, state) {
|
||||
(VirtualKeyCode::Escape, _) => *control_flow = ControlFlow::Exit,
|
||||
(VirtualKeyCode::F, ElementState::Pressed) => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(fullscreen.clone());
|
||||
}
|
||||
}
|
||||
(VirtualKeyCode::S, ElementState::Pressed) => {
|
||||
println!("window.fullscreen {:?}", window.fullscreen());
|
||||
}
|
||||
(VirtualKeyCode::M, ElementState::Pressed) => {
|
||||
is_maximized = !is_maximized;
|
||||
window.set_maximized(is_maximized);
|
||||
}
|
||||
(VirtualKeyCode::D, ElementState::Pressed) => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Enumerate monitors and prompt user to choose one
|
||||
fn prompt_for_monitor(event_loop: &EventLoop<()>) -> MonitorHandle {
|
||||
for (num, monitor) in event_loop.available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.name());
|
||||
}
|
||||
|
||||
print!("Please write the number of the monitor to use: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let monitor = event_loop
|
||||
.available_monitors()
|
||||
.nth(num)
|
||||
.expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {:?}", monitor.name());
|
||||
|
||||
monitor
|
||||
}
|
||||
|
||||
fn prompt_for_video_mode(monitor: &MonitorHandle) -> VideoMode {
|
||||
for (i, video_mode) in monitor.video_modes().enumerate() {
|
||||
println!("Video mode #{}: {}", i, video_mode);
|
||||
}
|
||||
|
||||
print!("Please write the number of the video mode to use: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let video_mode = monitor
|
||||
.video_modes()
|
||||
.nth(num)
|
||||
.expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {}", video_mode);
|
||||
|
||||
video_mode
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
use winit::{
|
||||
event::{
|
||||
device::{GamepadEvent, GamepadHandle},
|
||||
Event, WindowEvent,
|
||||
},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("The world's worst video game")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("enumerating gamepads:");
|
||||
for gamepad in GamepadHandle::enumerate(&event_loop) {
|
||||
println!(
|
||||
" gamepad={:?}\tport={:?}\tbattery level={:?}",
|
||||
gamepad,
|
||||
gamepad.port(),
|
||||
gamepad.battery_level()
|
||||
);
|
||||
}
|
||||
|
||||
let deadzone = 0.12;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
match event {
|
||||
Event::GamepadEvent(gamepad_handle, event) => {
|
||||
match event {
|
||||
// Discard any Axis events that has a corresponding Stick event.
|
||||
GamepadEvent::Axis { stick: true, .. } => (),
|
||||
|
||||
// Discard any Stick event that falls inside the stick's deadzone.
|
||||
GamepadEvent::Stick {
|
||||
x_value, y_value, ..
|
||||
} if (x_value.powi(2) + y_value.powi(2)).sqrt() < deadzone => (),
|
||||
|
||||
_ => println!("[{:?}] {:#?}", gamepad_handle, event),
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
use std::time::Instant;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
enum Rumble {
|
||||
None,
|
||||
Left,
|
||||
Right,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
// You should generally use `GamepadEvent::Added/Removed` to detect gamepads, as doing that will
|
||||
// allow you to more easily support gamepad hotswapping. However, we're using `enumerate` here
|
||||
// because it makes this example more concise.
|
||||
let gamepads = winit::event::device::GamepadHandle::enumerate(&event_loop).collect::<Vec<_>>();
|
||||
|
||||
let rumble_patterns = &[
|
||||
(0.5, Rumble::None),
|
||||
(2.0, Rumble::Left),
|
||||
(0.5, Rumble::None),
|
||||
(2.0, Rumble::Right),
|
||||
];
|
||||
let mut rumble_iter = rumble_patterns.iter().cloned().cycle();
|
||||
|
||||
let mut active_pattern = rumble_iter.next().unwrap();
|
||||
let mut timeout = active_pattern.0;
|
||||
let mut timeout_start = Instant::now();
|
||||
|
||||
event_loop.run(move |_, _, _| {
|
||||
if timeout <= active_pattern.0 {
|
||||
let t = (timeout / active_pattern.0) * std::f64::consts::PI;
|
||||
let intensity = t.sin();
|
||||
|
||||
for g in &gamepads {
|
||||
let result = match active_pattern.1 {
|
||||
Rumble::Left => g.rumble(intensity, 0.0),
|
||||
Rumble::Right => g.rumble(0.0, intensity),
|
||||
Rumble::None => Ok(()),
|
||||
};
|
||||
|
||||
if let Err(e) = result {
|
||||
println!("Rumble failed: {:?}", e);
|
||||
}
|
||||
}
|
||||
|
||||
timeout = (Instant::now() - timeout_start).as_millis() as f64 / 1000.0;
|
||||
} else {
|
||||
active_pattern = rumble_iter.next().unwrap();
|
||||
println!(
|
||||
"Rumbling {:?} for {:?} seconds",
|
||||
active_pattern.1, active_pattern.0
|
||||
);
|
||||
|
||||
timeout = 0.0;
|
||||
timeout_start = Instant::now();
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Your faithful window")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{
|
||||
ElementState::Released,
|
||||
VirtualKeyCode::{N, Y},
|
||||
};
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
WindowEvent::KeyboardInput(KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: Released,
|
||||
..
|
||||
}) => {
|
||||
match virtual_code {
|
||||
Y => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
N => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
window.set_min_inner_size(Some(LogicalSize::new(400.0, 200.0)));
|
||||
window.set_max_inner_size(Some(LogicalSize::new(800.0, 400.0)));
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
use winit::{event_loop::EventLoop, window::WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
dbg!(window.available_monitors().collect::<Vec<_>>());
|
||||
dbg!(window.primary_monitor());
|
||||
}
|
||||
@@ -1,168 +0,0 @@
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
extern crate env_logger;
|
||||
|
||||
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
|
||||
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
const WINDOW_COUNT: usize = 3;
|
||||
const WINDOW_SIZE: (u32, u32) = (600, 400);
|
||||
|
||||
env_logger::init();
|
||||
let event_loop = EventLoop::new();
|
||||
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
|
||||
for _ in 0..WINDOW_COUNT {
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(WINDOW_SIZE.into())
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut video_modes: Vec<_> = window.current_monitor().video_modes().collect();
|
||||
let mut video_mode_id = 0usize;
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
window_senders.insert(window.id(), tx);
|
||||
thread::spawn(move || {
|
||||
while let Ok(event) = rx.recv() {
|
||||
match event {
|
||||
WindowEvent::Moved { .. } => {
|
||||
// We need to update our chosen video mode if the window
|
||||
// was moved to an another monitor, so that the window
|
||||
// appears on this monitor instead when we go fullscreen
|
||||
let previous_video_mode = video_modes.iter().cloned().nth(video_mode_id);
|
||||
video_modes = window.current_monitor().video_modes().collect();
|
||||
video_mode_id = video_mode_id.min(video_modes.len());
|
||||
let video_mode = video_modes.iter().nth(video_mode_id);
|
||||
|
||||
// Different monitors may support different video modes,
|
||||
// and the index we chose previously may now point to a
|
||||
// completely different video mode, so notify the user
|
||||
if video_mode != previous_video_mode.as_ref() {
|
||||
println!(
|
||||
"Window moved to another monitor, picked video mode: {}",
|
||||
video_modes.iter().nth(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput(KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
}) => {
|
||||
window.set_title(&format!("{:?}", key));
|
||||
let state = !modifiers.shift;
|
||||
use VirtualKeyCode::*;
|
||||
match key {
|
||||
A => window.set_always_on_top(state),
|
||||
C => window.set_cursor_icon(match state {
|
||||
true => CursorIcon::Progress,
|
||||
false => CursorIcon::Default,
|
||||
}),
|
||||
D => window.set_decorations(!state),
|
||||
// Cycle through video modes
|
||||
Right | Left => {
|
||||
video_mode_id = match key {
|
||||
Left => video_mode_id.saturating_sub(1),
|
||||
Right => (video_modes.len() - 1).min(video_mode_id + 1),
|
||||
_ => unreachable!(),
|
||||
};
|
||||
println!(
|
||||
"Picking video mode: {}",
|
||||
video_modes.iter().nth(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
F => window.set_fullscreen(match (state, modifiers.alt) {
|
||||
(true, false) => {
|
||||
Some(Fullscreen::Borderless(window.current_monitor()))
|
||||
}
|
||||
(true, true) => Some(Fullscreen::Exclusive(
|
||||
video_modes.iter().nth(video_mode_id).unwrap().clone(),
|
||||
)),
|
||||
(false, _) => None,
|
||||
}),
|
||||
G => window.set_cursor_grab(state).unwrap(),
|
||||
H => window.set_cursor_visible(!state),
|
||||
I => {
|
||||
println!("Info:");
|
||||
println!("-> outer_position : {:?}", window.outer_position());
|
||||
println!("-> inner_position : {:?}", window.inner_position());
|
||||
println!("-> outer_size : {:?}", window.outer_size());
|
||||
println!("-> inner_size : {:?}", window.inner_size());
|
||||
println!("-> fullscreen : {:?}", window.fullscreen());
|
||||
}
|
||||
L => window.set_min_inner_size(match state {
|
||||
true => Some(WINDOW_SIZE.into()),
|
||||
false => None,
|
||||
}),
|
||||
M => window.set_maximized(state),
|
||||
P => window.set_outer_position({
|
||||
let mut position = window.outer_position().unwrap();
|
||||
let sign = if state { 1.0 } else { -1.0 };
|
||||
position.x += 10.0 * sign;
|
||||
position.y += 10.0 * sign;
|
||||
position
|
||||
}),
|
||||
Q => window.request_redraw(),
|
||||
R => window.set_resizable(state),
|
||||
S => window.set_inner_size(
|
||||
match state {
|
||||
true => (WINDOW_SIZE.0 + 100, WINDOW_SIZE.1 + 100),
|
||||
false => WINDOW_SIZE,
|
||||
}
|
||||
.into(),
|
||||
),
|
||||
W => window
|
||||
.set_cursor_position(
|
||||
(WINDOW_SIZE.0 as i32 / 2, WINDOW_SIZE.1 as i32 / 2).into(),
|
||||
)
|
||||
.unwrap(),
|
||||
Z => {
|
||||
window.set_visible(false);
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
window.set_visible(true);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
event_loop.run(move |event, _event_loop, control_flow| {
|
||||
*control_flow = match !window_senders.is_empty() {
|
||||
true => ControlFlow::Wait,
|
||||
false => ControlFlow::Exit,
|
||||
};
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::KeyboardInput(KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(VirtualKeyCode::Escape),
|
||||
..
|
||||
}) => {
|
||||
window_senders.remove(&window_id);
|
||||
}
|
||||
_ => {
|
||||
if let Some(tx) = window_senders.get(&window_id) {
|
||||
tx.send(event).unwrap();
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn main() {
|
||||
panic!("Example not supported on Wasm");
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
use std::collections::HashMap;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::Window,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
for _ in 0..3 {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!("Window {:?} has received the signal to close", window_id);
|
||||
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
|
||||
if windows.is_empty() {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput(KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
}) => {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
use instant::Instant;
|
||||
use std::time::Duration;
|
||||
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::EventsCleared => {
|
||||
window.request_redraw();
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + Duration::new(1, 0))
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::RedrawRequested,
|
||||
..
|
||||
} => {
|
||||
println!("{:?}", event);
|
||||
}
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut resizable = false;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hit space to toggle resizability.")
|
||||
.with_inner_size((400, 200).into())
|
||||
.with_resizable(resizable)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput(KeyboardInput {
|
||||
virtual_keycode: Some(VirtualKeyCode::Space),
|
||||
state: ElementState::Released,
|
||||
..
|
||||
}) => {
|
||||
resizable = !resizable;
|
||||
println!("Resizable: {}", resizable);
|
||||
window.set_resizable(resizable);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
use instant::Instant;
|
||||
use std::time::Duration;
|
||||
use winit::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let timer_length = Duration::new(1, 0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length)
|
||||
}
|
||||
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length);
|
||||
println!("\nTimer\n");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_decorations(false)
|
||||
.with_transparent(true)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
let monitor = event_loop.primary_monitor();
|
||||
|
||||
println!("Listing available video modes:");
|
||||
|
||||
for mode in monitor.video_modes() {
|
||||
println!("{}", mode);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
[package]
|
||||
name = "stdweb-gamepad"
|
||||
version = "0.1.0"
|
||||
authors = ["furiouzz <christophe.massolin@gmail.com>"]
|
||||
edition = "2018"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
winit = { path = "../../../../", features = [ "stdweb" ] }
|
||||
stdweb = "0.4.20"
|
||||
@@ -1,80 +0,0 @@
|
||||
use winit::{
|
||||
event::{device::GamepadEvent, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
use stdweb::js;
|
||||
|
||||
/**
|
||||
* Build example (from examples/web/gamepad/stdweb):
|
||||
* cargo web build
|
||||
* Run example (from examples/web/gamepad/stdweb):
|
||||
* cargo web start
|
||||
* Development (from project root):
|
||||
* npx nodemon --watch src --watch examples/web/gamepad/stdweb/src -e rs --exec 'cargo web check'
|
||||
*/
|
||||
|
||||
pub fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Gamepad tests")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let deadzone = 0.12;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::GamepadEvent(gamepad_handle, event) => match event {
|
||||
GamepadEvent::Axis {
|
||||
axis_id,
|
||||
axis,
|
||||
value,
|
||||
stick,
|
||||
} if value > deadzone => {
|
||||
let string = format!("Axis {:#?} {:#?} {:#?} {:#?}", axis_id, axis, value, stick);
|
||||
js! { console.log( @{string} ); }
|
||||
}
|
||||
|
||||
GamepadEvent::Stick {
|
||||
x_id,
|
||||
y_id,
|
||||
x_value,
|
||||
y_value,
|
||||
side,
|
||||
} if (x_value.powi(2) + y_value.powi(2)).sqrt() > deadzone => {
|
||||
let string = format!(
|
||||
"Stick {:#?} {:#?} {:#?} {:#?} {:#?}",
|
||||
x_id, y_id, x_value, y_value, side
|
||||
);
|
||||
js! { console.log( @{string} ); }
|
||||
}
|
||||
|
||||
GamepadEvent::Button {
|
||||
button_id,
|
||||
button,
|
||||
state,
|
||||
} => {
|
||||
let string = format!("Button {:#?} {:#?} {:#?}", button_id, button, state);
|
||||
js! { console.log( @{string} ); }
|
||||
}
|
||||
|
||||
GamepadEvent::Added => {
|
||||
let string = format!("[{:?}] {:#?}", gamepad_handle, event);
|
||||
js! { console.log( @{string} ); }
|
||||
}
|
||||
GamepadEvent::Removed => {
|
||||
let string = format!("[{:?}] {:#?}", gamepad_handle, event);
|
||||
js! { console.log( @{string} ); }
|
||||
}
|
||||
|
||||
_ => {}
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
7
examples/web/gamepad/websys/.gitignore
vendored
7
examples/web/gamepad/websys/.gitignore
vendored
@@ -1,7 +0,0 @@
|
||||
/target
|
||||
**/*.rs.bk
|
||||
Cargo.lock
|
||||
bin/
|
||||
pkg/
|
||||
wasm-pack.log
|
||||
.DS_Store
|
||||
@@ -1,20 +0,0 @@
|
||||
[package]
|
||||
name = "websys-gamepad"
|
||||
version = "0.0.1"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
edition = "2018"
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib", "rlib"]
|
||||
|
||||
[dependencies]
|
||||
winit = { path = "../../../../", features = [ "web-sys" ] }
|
||||
wasm-bindgen = "0.2.45"
|
||||
wasm-bindgen-test = "0.3.8"
|
||||
web-sys = { version = "0.3.22", features = [ "console" ] }
|
||||
|
||||
# The `console_error_panic_hook` crate provides better debugging of panics by
|
||||
# logging them with `console.error`. This is great for development, but requires
|
||||
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
|
||||
# code size when deploying.
|
||||
console_error_panic_hook = "0.1.6"
|
||||
@@ -1,23 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta http-equiv="X-UA-Compatible" content="ie=edge">
|
||||
<title>Gamepad</title>
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="my_id"></canvas>
|
||||
<script>
|
||||
window.Module = {
|
||||
canvas: document.getElementById('my_id')
|
||||
}
|
||||
</script>
|
||||
<script type="module">
|
||||
import example_gamepad from "../pkg/websys_examples.js"
|
||||
example_gamepad()
|
||||
.then((m) => console.log('Success', m))
|
||||
.catch((e) => console.log('Ar error occured', e))
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,78 +0,0 @@
|
||||
mod utils;
|
||||
|
||||
use wasm_bindgen::prelude::*;
|
||||
use winit::{
|
||||
event::{device::GamepadEvent, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
/**
|
||||
* Build example (from examples/gamepad/websys):
|
||||
* wasm-pack build --target web
|
||||
* Run web server (from examples/gamepad/websys):
|
||||
* npx http-server
|
||||
* Open your browser at http://localhost:8000/files/${EXAMPLE}.html
|
||||
* Development (from project root):
|
||||
* npx nodemon --watch src --watch examples/web/gamepad/websys/src -e rs --exec 'cd examples/web/gamepad/websys && wasm-pack build --target web'
|
||||
*/
|
||||
|
||||
macro_rules! console_log {
|
||||
($($t:tt)*) => (web_sys::console::log_1(&format_args!($($t)*).to_string().into()))
|
||||
}
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn example_gamepad() {
|
||||
utils::set_panic_hook(); // needed for error stack trace
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Gamepad tests")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let deadzone = 0.12;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
match event {
|
||||
Event::GamepadEvent(gamepad_handle, event) => {
|
||||
match event {
|
||||
GamepadEvent::Axis {
|
||||
axis_id,
|
||||
axis,
|
||||
value,
|
||||
stick,
|
||||
} if value > deadzone => {
|
||||
console_log!("Axis {:#?} {:#?} {:#?} {:#?}", axis_id, axis, value, stick)
|
||||
},
|
||||
|
||||
GamepadEvent::Stick {
|
||||
x_id, y_id, x_value, y_value, side
|
||||
} if (x_value.powi(2) + y_value.powi(2)).sqrt() > deadzone => {
|
||||
console_log!("Stick {:#?} {:#?} {:#?} {:#?} {:#?}", x_id, y_id, x_value, y_value, side)
|
||||
},
|
||||
|
||||
GamepadEvent::Button {
|
||||
button_id,
|
||||
button,
|
||||
state,
|
||||
} => {
|
||||
console_log!("Button {:#?} {:#?} {:#?}", button_id, button, state)
|
||||
},
|
||||
|
||||
GamepadEvent::Added => {
|
||||
console_log!("[{:?}] {:#?}", gamepad_handle, event)
|
||||
},
|
||||
GamepadEvent::Removed => console_log!("[{:?}] {:#?}", gamepad_handle, event),
|
||||
|
||||
_ => {},
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
pub fn set_panic_hook() {
|
||||
// When the `console_error_panic_hook` feature is enabled, we can call the
|
||||
// `set_panic_hook` function at least once during initialization, and then
|
||||
// we will get better error messages if our code ever panics.
|
||||
//
|
||||
// For more details see
|
||||
// https://github.com/rustwasm/console_error_panic_hook#readme
|
||||
// #[cfg(feature = "console_error_panic_hook")]
|
||||
console_error_panic_hook::set_once();
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,121 +0,0 @@
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use winit::{
|
||||
dpi::{LogicalSize, PhysicalSize},
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::from((100, 100)))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("debugging keys:");
|
||||
eprintln!(" (E) Enter exclusive fullscreen");
|
||||
eprintln!(" (F) Toggle borderless fullscreen");
|
||||
#[cfg(waiting_for_set_minimized)]
|
||||
eprintln!(" (M) Toggle minimized");
|
||||
eprintln!(" (Q) Quit event loop");
|
||||
eprintln!(" (V) Toggle visibility");
|
||||
eprintln!(" (X) Toggle maximized");
|
||||
|
||||
#[cfg(waiting_for_set_minimized)]
|
||||
let mut minimized = false;
|
||||
let mut maximized = false;
|
||||
let mut visible = true;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::DeviceEvent {
|
||||
event:
|
||||
DeviceEvent::Key(KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} => match key {
|
||||
#[cfg(waiting_for_set_minimized)]
|
||||
VirtualKeyCode::M => {
|
||||
if minimized {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
if !visible {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { input, .. },
|
||||
..
|
||||
} => match input {
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::E => {
|
||||
fn area(size: PhysicalSize) -> f64 {
|
||||
size.width * size.height
|
||||
}
|
||||
|
||||
let monitor = window.current_monitor();
|
||||
if let Some(mode) = monitor.video_modes().max_by(|a, b| {
|
||||
area(a.size())
|
||||
.partial_cmp(&area(b.size()))
|
||||
.expect("NaN in video mode size")
|
||||
}) {
|
||||
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
|
||||
} else {
|
||||
eprintln!("no video modes available");
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::F => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
let monitor = window.current_monitor();
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
|
||||
}
|
||||
}
|
||||
#[cfg(waiting_for_set_minimized)]
|
||||
VirtualKeyCode::M => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
VirtualKeyCode::Q => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
VirtualKeyCode::X => {
|
||||
maximized = !maximized;
|
||||
window.set_maximized(maximized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(
|
||||
target_os = "windows",
|
||||
target_os = "macos",
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
fn main() {
|
||||
use std::{thread::sleep, time::Duration};
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
platform::desktop::EventLoopExtDesktop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
let mut event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut quit = false;
|
||||
|
||||
while !quit {
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
// Print only Window events to reduce noise
|
||||
println!("{:?}", event);
|
||||
}
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
quit = true;
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
Event::EventsCleared => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
|
||||
// Sleep for 1/60 second to simulate rendering
|
||||
sleep(Duration::from_millis(16));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "ios", target_os = "android", target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
println!("This platform doesn't support run_return.");
|
||||
}
|
||||
8
run-wasm/Cargo.toml
Normal file
8
run-wasm/Cargo.toml
Normal file
@@ -0,0 +1,8 @@
|
||||
[package]
|
||||
name = "run-wasm"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
publish = false
|
||||
|
||||
[dependencies]
|
||||
cargo-run-wasm = "0.2.0"
|
||||
3
run-wasm/src/main.rs
Normal file
3
run-wasm/src/main.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
fn main() {
|
||||
cargo_run_wasm::run_wasm_with_css("body { margin: 0px; }");
|
||||
}
|
||||
331
src/dpi.rs
331
src/dpi.rs
@@ -1,331 +0,0 @@
|
||||
//! DPI is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! Originally, `winit` dealt entirely in physical pixels (excluding unintentional inconsistencies), but now all
|
||||
//! window-related functions both produce and consume logical pixels. Monitor-related functions still use physical
|
||||
//! pixels, as do any context-related functions in `glutin`.
|
||||
//!
|
||||
//! If you've never heard of these terms before, then you're not alone, and this documentation will explain the
|
||||
//! concepts.
|
||||
//!
|
||||
//! Modern screens have a defined physical resolution, most commonly 1920x1080. Indepedent of that is the amount of
|
||||
//! space the screen occupies, which is to say, the height and width in millimeters. The relationship between these two
|
||||
//! measurements is the *pixel density*. Mobile screens require a high pixel density, as they're held close to the
|
||||
//! eyes. Larger displays also require a higher pixel density, hence the growing presence of 1440p and 4K displays.
|
||||
//!
|
||||
//! So, this presents a problem. Let's say we want to render a square 100px button. It will occupy 100x100 of the
|
||||
//! screen's pixels, which in many cases, seems perfectly fine. However, because this size doesn't account for the
|
||||
//! screen's dimensions or pixel density, the button's size can vary quite a bit. On a 4K display, it would be unusably
|
||||
//! small.
|
||||
//!
|
||||
//! That's a description of what happens when the button is 100x100 *physical* pixels. Instead, let's try using 100x100
|
||||
//! *logical* pixels. To map logical pixels to physical pixels, we simply multiply by the DPI (dots per inch) factor.
|
||||
//! On a "typical" desktop display, the DPI factor will be 1.0, so 100x100 logical pixels equates to 100x100 physical
|
||||
//! pixels. However, a 1440p display may have a DPI factor of 1.25, so the button is rendered as 125x125 physical pixels.
|
||||
//! Ideally, the button now has approximately the same perceived size across varying displays.
|
||||
//!
|
||||
//! Failure to account for the DPI factor can create a badly degraded user experience. Most notably, it can make users
|
||||
//! feel like they have bad eyesight, which will potentially cause them to think about growing elderly, resulting in
|
||||
//! them entering an existential panic. Once users enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! There are two ways to get the DPI factor:
|
||||
//! - You can track the [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) event of your
|
||||
//! windows. This event is sent any time the DPI factor changes, either because the window moved to another monitor,
|
||||
//! or because the user changed the configuration of their screen.
|
||||
//! - You can also retrieve the DPI factor of a monitor by calling
|
||||
//! [`MonitorHandle::hidpi_factor`](crate::monitor::MonitorHandle::hidpi_factor), or the
|
||||
//! current DPI factor applied to a window by calling
|
||||
//! [`Window::hidpi_factor`](crate::window::Window::hidpi_factor), which is roughly equivalent
|
||||
//! to `window.current_monitor().hidpi_factor()`.
|
||||
//!
|
||||
//! Depending on the platform, the window's actual DPI factor may only be known after
|
||||
//! the event loop has started and your window has been drawn once. To properly handle these cases,
|
||||
//! the most robust way is to monitor the [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged)
|
||||
//! event and dynamically adapt your drawing logic to follow the DPI factor.
|
||||
//!
|
||||
//! Here's an overview of what sort of DPI factors you can expect, and where they come from:
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the display settings.
|
||||
//! While users are free to select any option they want, they're only given a selection of "nice" DPI factors, i.e.
|
||||
//! 1.0, 1.25, 1.5... on Windows 7, the DPI factor is global and changing it requires logging out.
|
||||
//! - **macOS:** The buzzword is "retina displays", which have a DPI factor of 2.0. Otherwise, the DPI factor is 1.0.
|
||||
//! Intermediate DPI factors are never used, thus 1440p displays/etc. aren't properly supported. It's possible for any
|
||||
//! display to use that 2.0 DPI factor, given the use of the command line.
|
||||
//! - **X11:** On X11, we calculate the DPI factor based on the millimeter dimensions provided by XRandR. This can
|
||||
//! result in a wide range of possible values, including some interesting ones like 1.0833333333333333. This can be
|
||||
//! overridden using the `WINIT_HIDPI_FACTOR` environment variable, though that's not recommended.
|
||||
//! - **Wayland:** On Wayland, DPI factors are set per-screen by the server, and are always integers (most often 1 or 2).
|
||||
//! - **iOS:** DPI factors are both constant and device-specific on iOS.
|
||||
//! - **Android:** This feature isn't yet implemented on Android, so the DPI factor will always be returned as 1.0.
|
||||
//! - **Web:** DPI factors are handled by the browser and will always be 1.0 for your application.
|
||||
//!
|
||||
//! The window's logical size is conserved across DPI changes, resulting in the physical size changing instead. This
|
||||
//! may be surprising on X11, but is quite standard elsewhere. Physical size changes always produce a
|
||||
//! [`Resized`](crate::event::WindowEvent::Resized) event, even on platforms where no resize actually occurs,
|
||||
//! such as macOS and Wayland. As a result, it's not necessary to separately handle
|
||||
//! [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) if you're only listening for size.
|
||||
//!
|
||||
//! Your GPU has no awareness of the concept of logical pixels, and unless you like wasting pixel density, your
|
||||
//! framebuffer's size should be in physical pixels.
|
||||
//!
|
||||
//! `winit` will send [`Resized`](crate::event::WindowEvent::Resized) events whenever a window's logical size
|
||||
//! changes, and [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) events
|
||||
//! whenever the DPI factor changes. Receiving either of these events means that the physical size of your window has
|
||||
//! changed, and you should recompute it using the latest values you received for each. If the logical size and the
|
||||
//! DPI factor change simultaneously, `winit` will send both events together; thus, it's recommended to buffer
|
||||
//! these events and process them at the end of the queue.
|
||||
//!
|
||||
//! If you never received any [`HiDpiFactorChanged`](crate::event::WindowEvent::HiDpiFactorChanged) events,
|
||||
//! then your window's DPI factor is 1.
|
||||
|
||||
/// Checks that the DPI factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a DPI factor assert that this will return `true`. If you're sourcing DPI factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_hidpi_factor(dpi_factor: f64) -> bool {
|
||||
dpi_factor.is_sign_positive() && dpi_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalPosition {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
}
|
||||
|
||||
impl LogicalPosition {
|
||||
#[inline]
|
||||
pub fn new(x: f64, y: f64) -> Self {
|
||||
LogicalPosition { x, y }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalPosition>>(physical: T, dpi_factor: f64) -> Self {
|
||||
physical.into().to_logical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical(&self, dpi_factor: f64) -> PhysicalPosition {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let x = self.x * dpi_factor;
|
||||
let y = self.y * dpi_factor;
|
||||
PhysicalPosition::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (f64, f64)) -> Self {
|
||||
Self::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(i32, i32)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (i32, i32)) -> Self {
|
||||
Self::new(x as f64, y as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.x, self.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(i32, i32)> for LogicalPosition {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (i32, i32) {
|
||||
(self.x.round() as _, self.y.round() as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in physical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalPosition {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
}
|
||||
|
||||
impl PhysicalPosition {
|
||||
#[inline]
|
||||
pub fn new(x: f64, y: f64) -> Self {
|
||||
PhysicalPosition { x, y }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalPosition>>(logical: T, dpi_factor: f64) -> Self {
|
||||
logical.into().to_physical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical(&self, dpi_factor: f64) -> LogicalPosition {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let x = self.x / dpi_factor;
|
||||
let y = self.y / dpi_factor;
|
||||
LogicalPosition::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (f64, f64)) -> Self {
|
||||
Self::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(i32, i32)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (i32, i32)) -> Self {
|
||||
Self::new(x as f64, y as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.x, self.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(i32, i32)> for PhysicalPosition {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (i32, i32) {
|
||||
(self.x.round() as _, self.y.round() as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in logical pixels.
|
||||
///
|
||||
/// The size is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalSize {
|
||||
pub width: f64,
|
||||
pub height: f64,
|
||||
}
|
||||
|
||||
impl LogicalSize {
|
||||
#[inline]
|
||||
pub fn new(width: f64, height: f64) -> Self {
|
||||
LogicalSize { width, height }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalSize>>(physical: T, dpi_factor: f64) -> Self {
|
||||
physical.into().to_logical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical(&self, dpi_factor: f64) -> PhysicalSize {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let width = self.width * dpi_factor;
|
||||
let height = self.height * dpi_factor;
|
||||
PhysicalSize::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for LogicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (f64, f64)) -> Self {
|
||||
Self::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u32, u32)> for LogicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (u32, u32)) -> Self {
|
||||
Self::new(width as f64, height as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for LogicalSize {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.width, self.height)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(u32, u32)> for LogicalSize {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (u32, u32) {
|
||||
(self.width.round() as _, self.height.round() as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in physical pixels.
|
||||
///
|
||||
/// The size is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalSize {
|
||||
pub width: f64,
|
||||
pub height: f64,
|
||||
}
|
||||
|
||||
impl PhysicalSize {
|
||||
#[inline]
|
||||
pub fn new(width: f64, height: f64) -> Self {
|
||||
PhysicalSize { width, height }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalSize>>(logical: T, dpi_factor: f64) -> Self {
|
||||
logical.into().to_physical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical(&self, dpi_factor: f64) -> LogicalSize {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let width = self.width / dpi_factor;
|
||||
let height = self.height / dpi_factor;
|
||||
LogicalSize::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (f64, f64)) -> Self {
|
||||
Self::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u32, u32)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (u32, u32)) -> Self {
|
||||
Self::new(width as f64, height as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.width, self.height)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(u32, u32)> for PhysicalSize {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (u32, u32) {
|
||||
(self.width.round() as _, self.height.round() as _)
|
||||
}
|
||||
}
|
||||
82
src/error.rs
82
src/error.rs
@@ -1,82 +0,0 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
/// An error whose cause it outside Winit's control.
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad(&format!(
|
||||
"os error at {}:{}: {}",
|
||||
self.file, self.line, self.error
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(f),
|
||||
ExternalError::Os(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
586
src/event.rs
586
src/event.rs
@@ -1,586 +0,0 @@
|
||||
//! The `Event` enum and assorted supporting types.
|
||||
//!
|
||||
//! These are sent to the closure given to [`EventLoop::run(...)`][event_loop_run], where they get
|
||||
//! processed and used to modify the program state. For more details, see the root-level documentation.
|
||||
//!
|
||||
//! [event_loop_run]: crate::event_loop::EventLoop::run
|
||||
use instant::Instant;
|
||||
use std::path::PathBuf;
|
||||
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize},
|
||||
window::WindowId,
|
||||
};
|
||||
|
||||
pub mod device;
|
||||
|
||||
/// A generic event.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum Event<T> {
|
||||
/// Emitted when the OS sends an event to a winit window.
|
||||
WindowEvent {
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
},
|
||||
|
||||
/// Emitted when a mouse device has generated input.
|
||||
MouseEvent(device::MouseId, device::MouseEvent),
|
||||
/// Emitted when a keyboard device has generated input.
|
||||
KeyboardEvent(device::KeyboardId, device::KeyboardEvent),
|
||||
HidEvent(device::HidId, device::HidEvent),
|
||||
/// Emitted when a gamepad/joystick device has generated input.
|
||||
GamepadEvent(device::GamepadHandle, device::GamepadEvent),
|
||||
|
||||
/// Emitted when an event is sent from [`EventLoopProxy::send_event`](../event_loop/struct.EventLoopProxy.html#method.send_event)
|
||||
UserEvent(T),
|
||||
/// Emitted when new events arrive from the OS to be processed.
|
||||
NewEvents(StartCause),
|
||||
/// Emitted when all of the event loop's events have been processed and control flow is about
|
||||
/// to be taken away from the program.
|
||||
EventsCleared,
|
||||
|
||||
/// Emitted when the event loop is being shut down. This is irreversable - if this event is
|
||||
/// emitted, it is guaranteed to be the last event emitted.
|
||||
LoopDestroyed,
|
||||
|
||||
/// Emitted when the application has been suspended.
|
||||
Suspended,
|
||||
|
||||
/// Emitted when the application has been resumed.
|
||||
Resumed,
|
||||
}
|
||||
|
||||
impl<T> Event<T> {
|
||||
pub fn map_nonuser_event<U>(self) -> Result<Event<U>, Event<T>> {
|
||||
use self::Event::*;
|
||||
match self {
|
||||
UserEvent(_) => Err(self),
|
||||
WindowEvent { window_id, event } => Ok(WindowEvent { window_id, event }),
|
||||
MouseEvent(id, event) => Ok(MouseEvent(id, event)),
|
||||
KeyboardEvent(id, event) => Ok(KeyboardEvent(id, event)),
|
||||
HidEvent(id, event) => Ok(HidEvent(id, event)),
|
||||
GamepadEvent(id, event) => Ok(GamepadEvent(id, event)),
|
||||
NewEvents(cause) => Ok(NewEvents(cause)),
|
||||
EventsCleared => Ok(EventsCleared),
|
||||
LoopDestroyed => Ok(LoopDestroyed),
|
||||
Suspended => Ok(Suspended),
|
||||
Resumed => Ok(Resumed),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The reason the event loop is resuming.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum StartCause {
|
||||
/// Sent if the time specified by `ControlFlow::WaitUntil` has been reached. Contains the
|
||||
/// moment the timeout was requested and the requested resume time. The actual resume time is
|
||||
/// guaranteed to be equal to or after the requested resume time.
|
||||
ResumeTimeReached {
|
||||
start: Instant,
|
||||
requested_resume: Instant,
|
||||
},
|
||||
|
||||
/// Sent if the OS has new events to send to the window, after a wait was requested. Contains
|
||||
/// the moment the wait was requested and the resume time, if requested.
|
||||
WaitCancelled {
|
||||
start: Instant,
|
||||
requested_resume: Option<Instant>,
|
||||
},
|
||||
|
||||
/// Sent if the event loop is being resumed after the loop's control flow was set to
|
||||
/// `ControlFlow::Poll`.
|
||||
Poll,
|
||||
|
||||
/// Sent once, immediately after `run` is called. Indicates that the loop was just initialized.
|
||||
Init,
|
||||
}
|
||||
|
||||
/// An event from a `Window`.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum WindowEvent {
|
||||
/// The size of the window has changed. Contains the client area's new dimensions.
|
||||
Resized(LogicalSize),
|
||||
|
||||
/// The position of the window has changed. Contains the window's new position.
|
||||
Moved(LogicalPosition),
|
||||
|
||||
/// The window has been requested to close.
|
||||
CloseRequested,
|
||||
|
||||
/// The window has been destroyed.
|
||||
Destroyed,
|
||||
|
||||
/// A file has been dropped into the window.
|
||||
///
|
||||
/// When the user drops multiple files at once, this event will be emitted for each file
|
||||
/// separately.
|
||||
DroppedFile(PathBuf),
|
||||
|
||||
/// A file is being hovered over the window.
|
||||
///
|
||||
/// When the user hovers multiple files at once, this event will be emitted for each file
|
||||
/// separately.
|
||||
HoveredFile(PathBuf),
|
||||
|
||||
/// A file was hovered, but has exited the window.
|
||||
///
|
||||
/// There will be a single `HoveredFileCancelled` event triggered even if multiple files were
|
||||
/// hovered.
|
||||
HoveredFileCancelled,
|
||||
|
||||
/// The window received a unicode character.
|
||||
ReceivedCharacter(char),
|
||||
|
||||
/// The window gained or lost focus.
|
||||
///
|
||||
/// The parameter is true if the window has gained focus, and false if it has lost focus.
|
||||
Focused(bool),
|
||||
|
||||
/// An event from the keyboard has been received.
|
||||
KeyboardInput(KeyboardInput),
|
||||
|
||||
/// The cursor has moved on the window.
|
||||
CursorMoved {
|
||||
/// (x,y) coords in pixels relative to the top-left corner of the window. Because the range of this data is
|
||||
/// limited by the display area and it may have been transformed by the OS to implement effects such as cursor
|
||||
/// acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.
|
||||
position: LogicalPosition,
|
||||
modifiers: ModifiersState,
|
||||
},
|
||||
|
||||
/// The cursor has entered the window.
|
||||
CursorEntered,
|
||||
|
||||
/// The cursor has left the window.
|
||||
CursorLeft,
|
||||
|
||||
/// A mouse wheel movement or touchpad scroll occurred.
|
||||
MouseWheel {
|
||||
delta: MouseScrollDelta,
|
||||
phase: TouchPhase,
|
||||
modifiers: ModifiersState,
|
||||
},
|
||||
|
||||
/// An mouse button press has been received.
|
||||
MouseInput {
|
||||
state: ElementState,
|
||||
button: MouseButton,
|
||||
modifiers: ModifiersState,
|
||||
},
|
||||
|
||||
/// Touchpad pressure event.
|
||||
///
|
||||
/// At the moment, only supported on Apple forcetouch-capable macbooks.
|
||||
/// The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
|
||||
/// is being pressed) and stage (integer representing the click level).
|
||||
TouchpadPressure { pressure: f32, stage: i64 },
|
||||
|
||||
/// The OS or application has requested that the window be redrawn.
|
||||
RedrawRequested,
|
||||
|
||||
/// Touch event has been received
|
||||
Touch(Touch),
|
||||
|
||||
/// The DPI factor of the window has changed.
|
||||
///
|
||||
/// The following user actions can cause DPI changes:
|
||||
///
|
||||
/// * Changing the display's resolution.
|
||||
/// * Changing the display's DPI factor (e.g. in Control Panel on Windows).
|
||||
/// * Moving the window to a display with a different DPI factor.
|
||||
///
|
||||
/// For more information about DPI in general, see the [`dpi`](crate::dpi) module.
|
||||
HiDpiFactorChanged(f64),
|
||||
}
|
||||
|
||||
/// A keyboard input event.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct KeyboardInput {
|
||||
/// Identifies the physical key pressed
|
||||
///
|
||||
/// This should not change if the user adjusts the host's keyboard map. Use when the physical location of the
|
||||
/// key is more important than the key's host GUI semantics, such as for movement controls in a first-person
|
||||
/// game.
|
||||
pub scancode: ScanCode,
|
||||
|
||||
pub state: ElementState,
|
||||
|
||||
/// Identifies the semantic meaning of the key
|
||||
///
|
||||
/// Use when the semantics of the key are more important than the physical location of the key, such as when
|
||||
/// implementing appropriate behavior for "page up."
|
||||
pub virtual_keycode: Option<VirtualKeyCode>,
|
||||
|
||||
/// Modifier keys active at the time of this input.
|
||||
///
|
||||
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
|
||||
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
|
||||
pub modifiers: ModifiersState,
|
||||
}
|
||||
|
||||
/// Touch input state.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum TouchPhase {
|
||||
Started,
|
||||
Moved,
|
||||
Ended,
|
||||
/// The touch has been cancelled by the OS.
|
||||
///
|
||||
/// This can occur in a variety of situations, such as the window losing focus.
|
||||
Cancelled,
|
||||
}
|
||||
|
||||
/// Represents a touch event
|
||||
///
|
||||
/// Every time the user touches the screen, a new `Start` event with an unique
|
||||
/// identifier for the finger is generated. When the finger is lifted, an `End`
|
||||
/// event is generated with the same finger id.
|
||||
///
|
||||
/// After a `Start` event has been emitted, there may be zero or more `Move`
|
||||
/// events when the finger is moved or the touch pressure changes.
|
||||
///
|
||||
/// The finger id may be reused by the system after an `End` event. The user
|
||||
/// should assume that a new `Start` event received with the same id has nothing
|
||||
/// to do with the old finger and is a new finger.
|
||||
///
|
||||
/// A `Cancelled` event is emitted when the system has canceled tracking this
|
||||
/// touch, such as when the window loses focus, or on iOS if the user moves the
|
||||
/// device against their face.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Touch {
|
||||
pub phase: TouchPhase,
|
||||
pub location: LogicalPosition,
|
||||
/// Describes how hard the screen was pressed. May be `None` if the platform
|
||||
/// does not support pressure sensitivity.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - Only available on **iOS** 9.0+ and **Windows** 8+.
|
||||
pub force: Option<Force>,
|
||||
/// Unique identifier of a finger.
|
||||
///
|
||||
/// This may get reused by the system after the touch ends.
|
||||
pub id: u64,
|
||||
}
|
||||
|
||||
/// Describes the force of a touch event
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum Force {
|
||||
/// On iOS, the force is calibrated so that the same number corresponds to
|
||||
/// roughly the same amount of pressure on the screen regardless of the
|
||||
/// device.
|
||||
Calibrated {
|
||||
/// The force of the touch, where a value of 1.0 represents the force of
|
||||
/// an average touch (predetermined by the system, not user-specific).
|
||||
///
|
||||
/// The force reported by Apple Pencil is measured along the axis of the
|
||||
/// pencil. If you want a force perpendicular to the device, you need to
|
||||
/// calculate this value using the `altitude_angle` value.
|
||||
force: f64,
|
||||
/// The maximum possible force for a touch.
|
||||
///
|
||||
/// The value of this field is sufficiently high to provide a wide
|
||||
/// dynamic range for values of the `force` field.
|
||||
max_possible_force: f64,
|
||||
/// The altitude (in radians) of the stylus.
|
||||
///
|
||||
/// A value of 0 radians indicates that the stylus is parallel to the
|
||||
/// surface. The value of this property is Pi/2 when the stylus is
|
||||
/// perpendicular to the surface.
|
||||
altitude_angle: Option<f64>,
|
||||
},
|
||||
/// If the platform reports the force as normalized, we have no way of
|
||||
/// knowing how much pressure 1.0 corresponds to – we know it's the maximum
|
||||
/// amount of force, but as to how much force, you might either have to
|
||||
/// press really really hard, or not hard at all, depending on the device.
|
||||
Normalized(f64),
|
||||
}
|
||||
|
||||
impl Force {
|
||||
/// Returns the force normalized to the range between 0.0 and 1.0 inclusive.
|
||||
/// Instead of normalizing the force, you should prefer to handle
|
||||
/// `Force::Calibrated` so that the amount of force the user has to apply is
|
||||
/// consistent across devices.
|
||||
pub fn normalized(&self) -> f64 {
|
||||
match self {
|
||||
Force::Calibrated {
|
||||
force,
|
||||
max_possible_force,
|
||||
altitude_angle,
|
||||
} => {
|
||||
let force = match altitude_angle {
|
||||
Some(altitude_angle) => force / altitude_angle.sin(),
|
||||
None => *force,
|
||||
};
|
||||
force / max_possible_force
|
||||
}
|
||||
Force::Normalized(force) => *force,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Hardware-dependent keyboard scan code.
|
||||
pub type ScanCode = u32;
|
||||
|
||||
/// Identifier for a specific analog axis on some device.
|
||||
pub type AxisId = u32;
|
||||
|
||||
/// Identifier for a specific button on some device.
|
||||
pub type ButtonId = u32;
|
||||
|
||||
/// The input state of a key or button.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy, PartialOrd, Ord)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum ElementState {
|
||||
Pressed,
|
||||
Released,
|
||||
}
|
||||
|
||||
/// A button on a mouse.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy, PartialOrd, Ord)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MouseButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Other(u8),
|
||||
}
|
||||
|
||||
/// A difference in the mouse scroll wheel state.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MouseScrollDelta {
|
||||
/// Amount in lines or rows to scroll in the horizontal
|
||||
/// and vertical directions.
|
||||
///
|
||||
/// Positive values indicate movement forward
|
||||
/// (away from the user) or rightwards.
|
||||
LineDelta(f32, f32),
|
||||
/// Amount in pixels to scroll in the horizontal and
|
||||
/// vertical direction.
|
||||
///
|
||||
/// Scroll events are expressed as a PixelDelta if
|
||||
/// supported by the device (eg. a touchpad) and
|
||||
/// platform.
|
||||
PixelDelta(LogicalPosition),
|
||||
}
|
||||
|
||||
/// Symbolic name of a keyboard key.
|
||||
#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
|
||||
#[repr(u32)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum VirtualKeyCode {
|
||||
/// The '1' key over the letters.
|
||||
Key1,
|
||||
/// The '2' key over the letters.
|
||||
Key2,
|
||||
/// The '3' key over the letters.
|
||||
Key3,
|
||||
/// The '4' key over the letters.
|
||||
Key4,
|
||||
/// The '5' key over the letters.
|
||||
Key5,
|
||||
/// The '6' key over the letters.
|
||||
Key6,
|
||||
/// The '7' key over the letters.
|
||||
Key7,
|
||||
/// The '8' key over the letters.
|
||||
Key8,
|
||||
/// The '9' key over the letters.
|
||||
Key9,
|
||||
/// The '0' key over the 'O' and 'P' keys.
|
||||
Key0,
|
||||
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
/// The Escape key, next to F1.
|
||||
Escape,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
F16,
|
||||
F17,
|
||||
F18,
|
||||
F19,
|
||||
F20,
|
||||
F21,
|
||||
F22,
|
||||
F23,
|
||||
F24,
|
||||
|
||||
/// Print Screen/SysRq.
|
||||
Snapshot,
|
||||
/// Scroll Lock.
|
||||
Scroll,
|
||||
/// Pause/Break key, next to Scroll lock.
|
||||
Pause,
|
||||
|
||||
/// `Insert`, next to Backspace.
|
||||
Insert,
|
||||
Home,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
PageUp,
|
||||
|
||||
Left,
|
||||
Up,
|
||||
Right,
|
||||
Down,
|
||||
|
||||
/// The Backspace key, right over Enter.
|
||||
// TODO: rename
|
||||
Back,
|
||||
/// The Enter key.
|
||||
Return,
|
||||
/// The space bar.
|
||||
Space,
|
||||
|
||||
/// The "Compose" key on Linux.
|
||||
Compose,
|
||||
|
||||
Caret,
|
||||
|
||||
Numlock,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
|
||||
AbntC1,
|
||||
AbntC2,
|
||||
Add,
|
||||
Apostrophe,
|
||||
Apps,
|
||||
At,
|
||||
Ax,
|
||||
Backslash,
|
||||
Calculator,
|
||||
Capital,
|
||||
Colon,
|
||||
Comma,
|
||||
Convert,
|
||||
Decimal,
|
||||
Divide,
|
||||
Equals,
|
||||
Grave,
|
||||
Kana,
|
||||
Kanji,
|
||||
LAlt,
|
||||
LBracket,
|
||||
LControl,
|
||||
LShift,
|
||||
LWin,
|
||||
Mail,
|
||||
MediaSelect,
|
||||
MediaStop,
|
||||
Minus,
|
||||
Multiply,
|
||||
Mute,
|
||||
MyComputer,
|
||||
NavigateForward, // also called "Prior"
|
||||
NavigateBackward, // also called "Next"
|
||||
NextTrack,
|
||||
NoConvert,
|
||||
NumpadComma,
|
||||
NumpadEnter,
|
||||
NumpadEquals,
|
||||
OEM102,
|
||||
Period,
|
||||
PlayPause,
|
||||
Power,
|
||||
PrevTrack,
|
||||
RAlt,
|
||||
RBracket,
|
||||
RControl,
|
||||
RShift,
|
||||
RWin,
|
||||
Semicolon,
|
||||
Slash,
|
||||
Sleep,
|
||||
Stop,
|
||||
Subtract,
|
||||
Sysrq,
|
||||
Tab,
|
||||
Underline,
|
||||
Unlabeled,
|
||||
VolumeDown,
|
||||
VolumeUp,
|
||||
Wake,
|
||||
WebBack,
|
||||
WebFavorites,
|
||||
WebForward,
|
||||
WebHome,
|
||||
WebRefresh,
|
||||
WebSearch,
|
||||
WebStop,
|
||||
Yen,
|
||||
Copy,
|
||||
Paste,
|
||||
Cut,
|
||||
}
|
||||
|
||||
/// The current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
#[derive(Default, Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[cfg_attr(feature = "serde", serde(default))]
|
||||
pub struct ModifiersState {
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// This is the "windows" key on PC and "command" key on Mac.
|
||||
pub logo: bool,
|
||||
}
|
||||
@@ -1,363 +0,0 @@
|
||||
//! Raw hardware events that are not associated with any particular window.
|
||||
//!
|
||||
//! Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person
|
||||
//! game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because
|
||||
//! window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs
|
||||
//! may not match.
|
||||
//!
|
||||
//! All attached devices are guaranteed to emit an `Added` event upon the initialization of the event loop.
|
||||
//!
|
||||
//! Note that device events are always delivered regardless of window focus.
|
||||
|
||||
use crate::{
|
||||
dpi::PhysicalPosition,
|
||||
event::{AxisId, ButtonId, ElementState, KeyboardInput, MouseButton, ModifiersState},
|
||||
event_loop::EventLoop,
|
||||
platform_impl,
|
||||
};
|
||||
use std::{fmt, io};
|
||||
|
||||
/// A hint suggesting the type of button that was pressed.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum GamepadButton {
|
||||
Start,
|
||||
Select,
|
||||
|
||||
/// The north face button.
|
||||
///
|
||||
/// * Nintendo: X
|
||||
/// * Playstation: Triangle
|
||||
/// * XBox: Y
|
||||
North,
|
||||
/// The south face button.
|
||||
///
|
||||
/// * Nintendo: B
|
||||
/// * Playstation: X
|
||||
/// * XBox: A
|
||||
South,
|
||||
/// The east face button.
|
||||
///
|
||||
/// * Nintendo: A
|
||||
/// * Playstation: Circle
|
||||
/// * XBox: B
|
||||
East,
|
||||
/// The west face button.
|
||||
///
|
||||
/// * Nintendo: Y
|
||||
/// * Playstation: Square
|
||||
/// * XBox: X
|
||||
West,
|
||||
|
||||
LeftStick,
|
||||
RightStick,
|
||||
|
||||
LeftTrigger,
|
||||
RightTrigger,
|
||||
|
||||
LeftShoulder,
|
||||
RightShoulder,
|
||||
|
||||
DPadUp,
|
||||
DPadDown,
|
||||
DPadLeft,
|
||||
DPadRight,
|
||||
}
|
||||
|
||||
/// A hint suggesting the type of axis that moved.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum GamepadAxis {
|
||||
LeftStickX,
|
||||
LeftStickY,
|
||||
|
||||
RightStickX,
|
||||
RightStickY,
|
||||
|
||||
LeftTrigger,
|
||||
RightTrigger,
|
||||
}
|
||||
|
||||
/// A given joystick's side on the gamepad.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Side {
|
||||
Left,
|
||||
Right,
|
||||
}
|
||||
|
||||
/// Raw mouse events.
|
||||
///
|
||||
/// See the module-level docs for more information.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub enum MouseEvent {
|
||||
/// A mouse device has been added.
|
||||
Added,
|
||||
/// A mouse device has been removed.
|
||||
Removed,
|
||||
/// A mouse button has been pressed or released.
|
||||
Button {
|
||||
state: ElementState,
|
||||
button: MouseButton,
|
||||
},
|
||||
/// Relative change in physical position of a pointing device.
|
||||
///
|
||||
/// This represents raw, unfiltered physical motion, NOT the position of the mouse. Accordingly,
|
||||
/// the values provided here are the change in position of the mouse since the previous
|
||||
/// `MovedRelative` event.
|
||||
MovedRelative(f64, f64),
|
||||
/// Change in absolute position of a pointing device.
|
||||
///
|
||||
/// The `PhysicalPosition` value is the new position of the cursor relative to the desktop. This
|
||||
/// generally doesn't get output by standard mouse devices, but can get output from tablet devices.
|
||||
MovedAbsolute(PhysicalPosition),
|
||||
/// Change in rotation of mouse wheel.
|
||||
Wheel(f64, f64),
|
||||
}
|
||||
|
||||
/// Raw keyboard events.
|
||||
///
|
||||
/// See the module-level docs for more information.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
|
||||
pub enum KeyboardEvent {
|
||||
/// A keyboard device has been added.
|
||||
Added,
|
||||
/// A keyboard device has been removed.
|
||||
Removed,
|
||||
/// A key has been pressed or released.
|
||||
Input(KeyboardInput),
|
||||
ModifiersChanged(ModifiersState),
|
||||
}
|
||||
|
||||
/// Raw HID event.
|
||||
///
|
||||
/// See the module-level docs for more information.
|
||||
#[derive(Debug, Clone, PartialEq, Hash)]
|
||||
pub enum HidEvent {
|
||||
/// A Human Interface Device device has been added.
|
||||
Added,
|
||||
/// A Human Interface Device device has been removed.
|
||||
Removed,
|
||||
/// A raw data packet has been received from the Human Interface Device.
|
||||
Data(Box<[u8]>),
|
||||
}
|
||||
|
||||
/// Gamepad/joystick events.
|
||||
///
|
||||
/// These can be generated by any of a variety of game controllers, including (but not limited to)
|
||||
/// gamepads, joysicks, and HOTAS devices.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, PartialOrd)]
|
||||
pub enum GamepadEvent {
|
||||
/// A gamepad/joystick device has been added.
|
||||
Added,
|
||||
/// A gamepad/joystick device has been removed.
|
||||
Removed,
|
||||
/// An analog axis value on the gamepad/joystick has changed.
|
||||
///
|
||||
/// Winit does NOT provide [deadzone filtering](https://www.quora.com/What-does-the-term-joystick-deadzone-mean),
|
||||
/// and such filtering may have to be provided by API users for joystick axes.
|
||||
Axis {
|
||||
axis_id: AxisId,
|
||||
/// A hint regarding the physical axis that moved.
|
||||
///
|
||||
/// On traditional gamepads (such as an X360 controller) this can be assumed to have a
|
||||
/// non-`None` value; however, other joystick devices with more varied layouts generally won't
|
||||
/// provide a value here.
|
||||
///
|
||||
/// TODO: DISCUSS CONTROLLER MAPPING ONCE WE FIGURE OUT WHAT WE'RE DOING THERE.
|
||||
axis: Option<GamepadAxis>,
|
||||
value: f64,
|
||||
/// Whether or not this axis has also produced a [`GamepadEvent::Stick`] event.
|
||||
stick: bool,
|
||||
},
|
||||
/// A two-axis joystick's value has changed.
|
||||
///
|
||||
/// This is mainly provided to assist with deadzone calculation, as proper deadzones should be
|
||||
/// calculated via the combined distance of each joystick axis from the center of the joystick,
|
||||
/// rather than per-axis.
|
||||
///
|
||||
/// Note that this is only guaranteed to be emitted for traditionally laid out gamepads. More
|
||||
/// complex joysticks generally don't report specifics of their layout to the operating system,
|
||||
/// preventing Winit from automatically aggregating their axis input into two-axis stick events.
|
||||
Stick {
|
||||
/// The X axis' ID.
|
||||
x_id: AxisId,
|
||||
/// The Y axis' ID.
|
||||
y_id: AxisId,
|
||||
x_value: f64,
|
||||
y_value: f64,
|
||||
/// Which joystick side produced this event.
|
||||
side: Side,
|
||||
},
|
||||
Button {
|
||||
button_id: ButtonId,
|
||||
/// A hint regarding the location of the button.
|
||||
///
|
||||
/// The caveats on the `Axis.hint` field also apply here.
|
||||
button: Option<GamepadButton>,
|
||||
state: ElementState,
|
||||
},
|
||||
}
|
||||
|
||||
/// Error reported if a rumble attempt unexpectedly failed.
|
||||
#[derive(Debug)]
|
||||
pub enum RumbleError {
|
||||
/// The device is no longer connected.
|
||||
DeviceNotConnected,
|
||||
/// An unknown OS error has occured.
|
||||
OsError(io::Error),
|
||||
}
|
||||
|
||||
/// A typed identifier for a mouse device.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct MouseId(pub(crate) platform_impl::MouseId);
|
||||
/// A typed identifier for a keyboard device.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct KeyboardId(pub(crate) platform_impl::KeyboardId);
|
||||
/// A typed if for a Human Interface Device.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct HidId(pub(crate) platform_impl::HidId);
|
||||
/// A handle to a gamepad/joystick device.
|
||||
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct GamepadHandle(pub(crate) platform_impl::GamepadHandle);
|
||||
|
||||
impl MouseId {
|
||||
/// Returns a dummy `MouseId`, useful for unit testing. The only guarantee made about the return
|
||||
/// value of this function is that it will always be equal to itself and to future values returned
|
||||
/// by this function. No other guarantees are made. This may be equal to a real `MouseId`.
|
||||
///
|
||||
/// **Passing this into a winit function will result in undefined behavior.**
|
||||
pub unsafe fn dummy() -> Self {
|
||||
MouseId(platform_impl::MouseId::dummy())
|
||||
}
|
||||
|
||||
/// Enumerate all attached mouse devices.
|
||||
pub fn enumerate<T>(event_loop: &EventLoop<T>) -> impl '_ + Iterator<Item = Self> {
|
||||
platform_impl::MouseId::enumerate(&event_loop.event_loop)
|
||||
}
|
||||
|
||||
/// Check to see if this mouse device is still connected.
|
||||
pub fn is_connected(&self) -> bool {
|
||||
self.0.is_connected()
|
||||
}
|
||||
}
|
||||
|
||||
impl KeyboardId {
|
||||
/// Returns a dummy `KeyboardId`, useful for unit testing. The only guarantee made about the return
|
||||
/// value of this function is that it will always be equal to itself and to future values returned
|
||||
/// by this function. No other guarantees are made. This may be equal to a real `KeyboardId`.
|
||||
///
|
||||
/// **Passing this into a winit function will result in undefined behavior.**
|
||||
pub unsafe fn dummy() -> Self {
|
||||
KeyboardId(platform_impl::KeyboardId::dummy())
|
||||
}
|
||||
|
||||
/// Enumerate all attached keyboard devices.
|
||||
pub fn enumerate<T>(event_loop: &EventLoop<T>) -> impl '_ + Iterator<Item = Self> {
|
||||
platform_impl::KeyboardId::enumerate(&event_loop.event_loop)
|
||||
}
|
||||
|
||||
/// Check to see if this keyboard device is still connected.
|
||||
pub fn is_connected(&self) -> bool {
|
||||
self.0.is_connected()
|
||||
}
|
||||
}
|
||||
|
||||
impl HidId {
|
||||
/// Returns a dummy `HidId`, useful for unit testing. The only guarantee made about the return
|
||||
/// value of this function is that it will always be equal to itself and to future values returned
|
||||
/// by this function. No other guarantees are made. This may be equal to a real `HidId`.
|
||||
///
|
||||
/// **Passing this into a winit function will result in undefined behavior.**
|
||||
pub unsafe fn dummy() -> Self {
|
||||
HidId(platform_impl::HidId::dummy())
|
||||
}
|
||||
|
||||
/// Enumerate all attached keyboard devices.
|
||||
pub fn enumerate<T>(event_loop: &EventLoop<T>) -> impl '_ + Iterator<Item = Self> {
|
||||
platform_impl::HidId::enumerate(&event_loop.event_loop)
|
||||
}
|
||||
|
||||
/// Check to see if this keyboard device is still connected.
|
||||
pub fn is_connected(&self) -> bool {
|
||||
self.0.is_connected()
|
||||
}
|
||||
}
|
||||
|
||||
impl GamepadHandle {
|
||||
/// Returns a dummy `GamepadHandle`, useful for unit testing. The only guarantee made about the return
|
||||
/// value of this function is that it will always be equal to itself and to future values returned
|
||||
/// by this function. No other guarantees are made. This may be equal to a real `GamepadHandle`.
|
||||
///
|
||||
/// **Passing this into a winit function will result in undefined behavior.**
|
||||
pub unsafe fn dummy() -> Self {
|
||||
GamepadHandle(platform_impl::GamepadHandle::dummy())
|
||||
}
|
||||
|
||||
/// Enumerate all attached gamepad/joystick devices.
|
||||
pub fn enumerate<T>(event_loop: &EventLoop<T>) -> impl '_ + Iterator<Item = Self> {
|
||||
platform_impl::GamepadHandle::enumerate(&event_loop.event_loop)
|
||||
}
|
||||
|
||||
/// Check to see if this gamepad/joystick device is still connected.
|
||||
pub fn is_connected(&self) -> bool {
|
||||
self.0.is_connected()
|
||||
}
|
||||
|
||||
/// Attempts to set the rumble values for an attached controller. Input values are automatically
|
||||
/// bound to a [`0.0`, `1.0`] range.
|
||||
///
|
||||
/// Certain gamepads assign different usages to the left and right motors - for example, X360
|
||||
/// controllers treat the left motor as a low-frequency rumble and the right motor as a
|
||||
/// high-frequency rumble. However, this cannot necessarily be assumed for all gamepad devices.
|
||||
///
|
||||
/// Note that, if the given gamepad does not support rumble, no error value gets thrown.
|
||||
pub fn rumble(&self, left_speed: f64, right_speed: f64) -> Result<(), RumbleError> {
|
||||
self.0.rumble(left_speed, right_speed)
|
||||
}
|
||||
|
||||
/// Gets the port number assigned to the gamepad.
|
||||
pub fn port(&self) -> Option<u8> {
|
||||
self.0.port()
|
||||
}
|
||||
|
||||
/// Gets the controller's battery level.
|
||||
///
|
||||
/// If the controller doesn't report a battery level, this returns `None`.
|
||||
pub fn battery_level(&self) -> Option<BatteryLevel> {
|
||||
self.0.battery_level()
|
||||
}
|
||||
}
|
||||
|
||||
/// TODO: IS THIS THE RIGHT ABSTRACTION FOR ALL PLATFORMS?
|
||||
/// This is exposed in its current form because it's what Microsoft does for XInput, and that's my
|
||||
/// (@Osspial's) main point of reference. If you're implementing this on a different platform and
|
||||
/// that platform exposes battery level differently, please bring it up in the tracking issue!
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum BatteryLevel {
|
||||
Empty,
|
||||
Low,
|
||||
Medium,
|
||||
Full,
|
||||
}
|
||||
|
||||
impl fmt::Debug for MouseId {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
self.0.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for KeyboardId {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
self.0.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for HidId {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
self.0.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for GamepadHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
self.0.fmt(f)
|
||||
}
|
||||
}
|
||||
@@ -1,228 +0,0 @@
|
||||
//! The `EventLoop` struct and assorted supporting types, including `ControlFlow`.
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use [`EventLoop::create_proxy()`][create_proxy]
|
||||
//! to acquire an [`EventLoopProxy`][event_loop_proxy] and call its [`send_event`][send_event] method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
//!
|
||||
//! [create_proxy]: crate::event_loop::EventLoop::create_proxy
|
||||
//! [event_loop_proxy]: crate::event_loop::EventLoopProxy
|
||||
//! [send_event]: crate::event_loop::EventLoopProxy::send_event
|
||||
use instant::Instant;
|
||||
use std::ops::Deref;
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling `EventLoop::new()`
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an event loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the `EventLoopProxy` docs.
|
||||
///
|
||||
/// Note that the `EventLoop` cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
|
||||
/// `Window` created from this `EventLoop` _can_ be sent to an other thread, and the
|
||||
/// `EventLoopProxy` allows you to wake up an `EventLoop` from another thread.
|
||||
///
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an `EventLoop`.
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes
|
||||
/// your callback. `EventLoop` will coerce into this type (`impl<T> Deref for
|
||||
/// EventLoop<T>`), so functions that take this as a parameter can also take
|
||||
/// `&EventLoop`.
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopWindowTarget<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopWindowTarget { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set by the user callback given to the `EventLoop::run` method.
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::EventsCleared`][events_cleared]
|
||||
/// is emitted. Defaults to `Poll`.
|
||||
///
|
||||
/// ## Persistency
|
||||
/// Almost every change is persistent between multiple calls to the event loop closure within a
|
||||
/// given run loop. The only exception to this is `Exit` which, once set, cannot be unset. Changes
|
||||
/// are **not** persistent between multiple calls to `run_return` - issuing a new call will reset
|
||||
/// the control flow to `Poll`.
|
||||
///
|
||||
/// [events_cleared]: crate::event::Event::EventsCleared
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
Poll,
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
Wait,
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
WaitUntil(Instant),
|
||||
/// Send a `LoopDestroyed` event and stop the event loop. This variant is *sticky* - once set,
|
||||
/// `control_flow` cannot be changed from `Exit`, and any future attempts to do so will result
|
||||
/// in the `control_flow` parameter being reset to `Exit`.
|
||||
Exit,
|
||||
}
|
||||
|
||||
impl Default for ControlFlow {
|
||||
#[inline(always)]
|
||||
fn default() -> ControlFlow {
|
||||
ControlFlow::Poll
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Builds a new event loop with a `()` as the user event type.
|
||||
///
|
||||
/// ***For cross-platform compatibility, the `EventLoop` must be created on the main thread.***
|
||||
/// Attempting to create the event loop on a different thread will panic. This restriction isn't
|
||||
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
|
||||
/// porting to platforms that require it. `EventLoopExt::new_any_thread` functions are exposed
|
||||
/// in the relevant `platform` module if the target platform supports creating an event loop on
|
||||
/// any thread.
|
||||
///
|
||||
/// Usage will result in display backend initialisation, this can be controlled on linux
|
||||
/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
|
||||
/// fallback on x11. If this variable is set with any other value, winit will panic.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn new() -> EventLoop<()> {
|
||||
EventLoop::<()>::with_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// All caveats documented in [`EventLoop::new`] apply to this function.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn with_user_event() -> EventLoop<T> {
|
||||
EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Hijacks the calling thread and initializes the winit event loop with the provided
|
||||
/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
|
||||
/// access any data from the calling context.
|
||||
///
|
||||
/// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
|
||||
/// event loop's behavior.
|
||||
///
|
||||
/// Any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// [`ControlFlow`]: crate::event_loop::ControlFlow
|
||||
#[inline]
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Creates an `EventLoopProxy` that can be used to dispatch user events to the main event loop.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
event_loop_proxy: self.event_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
self.event_loop
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle {
|
||||
inner: self.event_loop.primary_monitor(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for EventLoop<T> {
|
||||
type Target = EventLoopWindowTarget<T>;
|
||||
fn deref(&self) -> &EventLoopWindowTarget<T> {
|
||||
self.event_loop.window_target()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to `EventLoop`.
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
event_loop_proxy: self.event_loop_proxy.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the `EventLoop` from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated `EventLoop` no longer exists.
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an `EventLoopProxy` attempts to wake up an `EventLoop` that
|
||||
/// no longer exists.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed;
|
||||
|
||||
impl fmt::Display for EventLoopClosed {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "{}", error::Error::description(self))
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for EventLoopClosed {
|
||||
fn description(&self) -> &str {
|
||||
"Tried to wake up a closed `EventLoop`"
|
||||
}
|
||||
}
|
||||
96
src/icon.rs
96
src/icon.rs
@@ -1,96 +0,0 @@
|
||||
use std::{error::Error, fmt, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Pixel {
|
||||
pub(crate) r: u8,
|
||||
pub(crate) g: u8,
|
||||
pub(crate) b: u8,
|
||||
pub(crate) a: u8,
|
||||
}
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
/// An error produced when using `Icon::from_rgba` with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount {
|
||||
width: u32,
|
||||
height: u32,
|
||||
width_x_height: usize,
|
||||
pixel_count: usize,
|
||||
},
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
let msg = match self {
|
||||
&BadIcon::ByteCountNotDivisibleBy4 { byte_count } => format!(
|
||||
"The length of the `rgba` argument ({:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
|
||||
byte_count,
|
||||
),
|
||||
&BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
} => format!(
|
||||
"The specified dimensions ({:?}x{:?}) don't match the number of pixels supplied by the `rgba` argument ({:?}). For those dimensions, the expected pixel count is {:?}.",
|
||||
width, height, pixel_count, width_x_height,
|
||||
),
|
||||
};
|
||||
write!(f, "{}", msg)
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {
|
||||
fn description(&self) -> &str {
|
||||
"A valid icon cannot be created from these arguments"
|
||||
}
|
||||
|
||||
fn cause(&self) -> Option<&dyn Error> {
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
pub struct Icon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an `Icon` from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 {
|
||||
byte_count: rgba.len(),
|
||||
});
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(Icon {
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
144
src/lib.rs
144
src/lib.rs
@@ -1,144 +0,0 @@
|
||||
//! Winit allows you to build a window on as many platforms as possible.
|
||||
//!
|
||||
//! # Building a window
|
||||
//!
|
||||
//! Before you can build a [`Window`], you first need to build an [`EventLoop`]. This is done with the
|
||||
//! [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! ```
|
||||
//!
|
||||
//! Once this is done there are two ways to create a [`Window`]:
|
||||
//!
|
||||
//! - Calling [`Window::new(&event_loop)`][window_new].
|
||||
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
|
||||
//!
|
||||
//! The first way is the simplest way and will give you default values for everything.
|
||||
//!
|
||||
//! The second way allows you to customize the way your [`Window`] will look and behave by modifying
|
||||
//! the fields of the [`WindowBuilder`] object before you create the [`Window`].
|
||||
//!
|
||||
//! # Event handling
|
||||
//!
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate a [`WindowEvent`] when certain things happen, like whenever the user moves their mouse
|
||||
//! or presses a key inside the [`Window`]. Devices can generate a [`DeviceEvent`] directly as well,
|
||||
//! which contains unfiltered event data that isn't specific to a certain window. Some user
|
||||
//! activity, like mouse movement, can generate both a [`WindowEvent`] *and* a [`DeviceEvent`]. You
|
||||
//! can also create and handle your own custom [`UserEvent`]s, if desired.
|
||||
//!
|
||||
//! Events can be retreived by using an [`EventLoop`]. A [`Window`] will send its events to the
|
||||
//! [`EventLoop`] object it was created with.
|
||||
//!
|
||||
//! You do this by calling [`event_loop.run(...)`][event_loop_run]. This function will run forever
|
||||
//! unless `control_flow` is set to [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`]
|
||||
//! is emitted and the entire program terminates.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::{
|
||||
//! event::{Event, WindowEvent},
|
||||
//! event_loop::{ControlFlow, EventLoop},
|
||||
//! window::WindowBuilder,
|
||||
//! };
|
||||
//!
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
//!
|
||||
//! event_loop.run(move |event, _, control_flow| {
|
||||
//! match event {
|
||||
//! Event::EventsCleared => {
|
||||
//! // Application update code.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! window.request_redraw();
|
||||
//! },
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::RedrawRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferrable to render in this event rather than in EventsCleared, since
|
||||
//! // rendering in here allows the program to gracefully handle redraws requested
|
||||
//! // by the OS.
|
||||
//! },
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::CloseRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! *control_flow = ControlFlow::Exit
|
||||
//! },
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! _ => *control_flow = ControlFlow::Poll,
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! // _ => *control_flow = ControlFlow::Wait,
|
||||
//! }
|
||||
//! });
|
||||
//! ```
|
||||
//!
|
||||
//! If you use multiple [`Window`]s, [`Event`]`::`[`WindowEvent`] has a member named `window_id`. You can
|
||||
//! compare it with the value returned by the [`id()`][window_id_fn] method of [`Window`] in order to know which
|
||||
//! [`Window`] has received the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't provide any function that allows drawing on a [`Window`]. However it allows you to
|
||||
//! retrieve the raw handle of the window (see the [`platform`] module), which in turn allows you
|
||||
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the [`Window`].
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [event_loop_run]: event_loop::EventLoop::run
|
||||
//! [`ControlFlow`]: event_loop::ControlFlow
|
||||
//! [`Exit`]: event_loop::ControlFlow::Exit
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowBuilder`]: window::WindowBuilder
|
||||
//! [window_new]: window::Window::new
|
||||
//! [window_builder_new]: window::WindowBuilder::new
|
||||
//! [window_builder_build]: window::WindowBuilder::build
|
||||
//! [window_id_fn]: window::Window::id
|
||||
//! [`Event`]: event::Event
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`UserEvent`]: event::Event::UserEvent
|
||||
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
|
||||
//! [`platform`]: platform
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(intra_doc_link_resolution_failure)]
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate lazy_static;
|
||||
#[macro_use]
|
||||
extern crate log;
|
||||
#[cfg(feature = "serde")]
|
||||
#[macro_use]
|
||||
extern crate serde;
|
||||
#[macro_use]
|
||||
#[cfg(any(target_os = "ios", target_os = "windows"))]
|
||||
extern crate bitflags;
|
||||
#[cfg(any(target_os = "macos", target_os = "ios"))]
|
||||
#[macro_use]
|
||||
extern crate objc;
|
||||
#[cfg(all(target_arch = "wasm32", feature = "std_web"))]
|
||||
extern crate std_web as stdweb;
|
||||
|
||||
pub mod dpi;
|
||||
#[macro_use]
|
||||
pub mod error;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
mod util;
|
||||
pub mod window;
|
||||
|
||||
pub mod platform;
|
||||
@@ -1,33 +0,0 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use crate::{EventLoop, Window, WindowBuilder};
|
||||
use std::os::raw::c_void;
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {
|
||||
/// Makes it possible for glutin to register a callback when a suspend event happens on Android
|
||||
fn set_suspend_callback(&self, cb: Option<Box<dyn Fn(bool) -> ()>>);
|
||||
}
|
||||
|
||||
impl EventLoopExtAndroid for EventLoop {
|
||||
fn set_suspend_callback(&self, cb: Option<Box<dyn Fn(bool) -> ()>>) {
|
||||
self.event_loop.set_suspend_callback(cb);
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn native_window(&self) -> *const c_void;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
#[inline]
|
||||
fn native_window(&self) -> *const c_void {
|
||||
self.window.native_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExtAndroid {}
|
||||
|
||||
impl WindowBuilderExtAndroid for WindowBuilder {}
|
||||
@@ -1,45 +0,0 @@
|
||||
#![cfg(any(
|
||||
target_os = "windows",
|
||||
target_os = "macos",
|
||||
target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"
|
||||
))]
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to desktop platforms.
|
||||
pub trait EventLoopExtDesktop {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the `winit` event loop.
|
||||
///
|
||||
/// Unlike `run`, this function accepts non-`'static` (i.e. non-`move`) closures and returns
|
||||
/// control flow to the caller when `control_flow` is set to `ControlFlow::Exit`.
|
||||
///
|
||||
/// # Caveats
|
||||
/// Despite its apperance at first glance, this is *not* a perfect replacement for
|
||||
/// `poll_events`. For example, this function will not return on Windows or macOS while a
|
||||
/// window is getting resized, resulting in all application logic outside of the
|
||||
/// `event_handler` closure not running until the resize operation ends. Other OS operations
|
||||
/// may also result in such freezes. This behavior is caused by fundamental limitations in the
|
||||
/// underyling OS APIs, which cannot be hidden by Winit without severe stability reprecussions.
|
||||
///
|
||||
/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>, &mut ControlFlow);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtDesktop for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(Event<T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run_return(event_handler)
|
||||
}
|
||||
}
|
||||
@@ -1,211 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Corresponds to `NSRequestUserAttentionType`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum RequestUserAttentionType {
|
||||
/// Corresponds to `NSCriticalRequest`.
|
||||
///
|
||||
/// Dock icon will bounce until the application is focused.
|
||||
Critical,
|
||||
|
||||
/// Corresponds to `NSInformationalRequest`.
|
||||
///
|
||||
/// Dock icon will bounce once.
|
||||
Informational,
|
||||
}
|
||||
|
||||
impl Default for RequestUserAttentionType {
|
||||
fn default() -> Self {
|
||||
RequestUserAttentionType::Critical
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ns_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ns_view(&self) -> *mut c_void;
|
||||
|
||||
/// Request user attention, causing the application's dock icon to bounce.
|
||||
/// Note that this has no effect if the application is already focused.
|
||||
fn request_user_attention(&self, request_type: RequestUserAttentionType);
|
||||
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn ns_window(&self) -> *mut c_void {
|
||||
self.window.ns_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ns_view(&self) -> *mut c_void {
|
||||
self.window.ns_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn request_user_attention(&self, request_type: RequestUserAttentionType) {
|
||||
self.window.request_user_attention(request_type)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.simple_fullscreen()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.set_simple_fullscreen(fullscreen)
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
Regular,
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
impl Default for ActivationPolicy {
|
||||
fn default() -> Self {
|
||||
ActivationPolicy::Regular
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the `with_decorations` method
|
||||
/// on the base `WindowBuilder`:
|
||||
///
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExtMacOS {
|
||||
/// Sets the activation policy for the window being built.
|
||||
fn with_activation_policy(self, activation_policy: ActivationPolicy) -> WindowBuilder;
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool)
|
||||
-> WindowBuilder;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> WindowBuilder;
|
||||
/// Hides the window title.
|
||||
fn with_title_hidden(self, title_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar.
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar buttons.
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> WindowBuilder;
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> WindowBuilder;
|
||||
/// Build window with `resizeIncrements` property. Values must not be 0.
|
||||
fn with_resize_increments(self, increments: LogicalSize) -> WindowBuilder;
|
||||
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtMacOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_activation_policy(mut self, activation_policy: ActivationPolicy) -> WindowBuilder {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(
|
||||
mut self,
|
||||
movable_by_window_background: bool,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> WindowBuilder {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_resize_increments(mut self, increments: LogicalSize) -> WindowBuilder {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> WindowBuilder {
|
||||
self.platform_specific.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
self.inner.ns_screen().map(|s| s as *mut c_void)
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow OS-specific modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//! - `web`
|
||||
//!
|
||||
//! And the following platform-specific module:
|
||||
//!
|
||||
//! - `desktop` (available on `windows`, `unix`, and `macos`)
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
|
||||
pub mod android;
|
||||
pub mod ios;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
|
||||
pub mod desktop;
|
||||
pub mod web;
|
||||
@@ -1,463 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
use std::{os::raw, ptr, sync::Arc};
|
||||
|
||||
use smithay_client_toolkit::window::{ButtonState, Theme};
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use crate::platform_impl::{
|
||||
x11::{ffi::XVisualInfo, XConnection},
|
||||
EventLoop as LinuxEventLoop, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
|
||||
Window as LinuxWindow,
|
||||
};
|
||||
|
||||
// TODO: stupid hack so that glutin can do its work
|
||||
#[doc(hidden)]
|
||||
pub use crate::platform_impl::x11;
|
||||
|
||||
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
|
||||
|
||||
/// Theme for wayland client side decorations
|
||||
///
|
||||
/// Colors must be in ARGB8888 format
|
||||
pub struct WaylandTheme {
|
||||
/// Primary color when the window is focused
|
||||
pub primary_active: [u8; 4],
|
||||
/// Primary color when the window is unfocused
|
||||
pub primary_inactive: [u8; 4],
|
||||
/// Secondary color when the window is focused
|
||||
pub secondary_active: [u8; 4],
|
||||
/// Secondary color when the window is unfocused
|
||||
pub secondary_inactive: [u8; 4],
|
||||
/// Close button color when hovered over
|
||||
pub close_button_hovered: [u8; 4],
|
||||
/// Close button color
|
||||
pub close_button: [u8; 4],
|
||||
/// Close button color when hovered over
|
||||
pub maximize_button_hovered: [u8; 4],
|
||||
/// Maximize button color
|
||||
pub maximize_button: [u8; 4],
|
||||
/// Minimize button color when hovered over
|
||||
pub minimize_button_hovered: [u8; 4],
|
||||
/// Minimize button color
|
||||
pub minimize_button: [u8; 4],
|
||||
}
|
||||
|
||||
struct WaylandThemeObject(WaylandTheme);
|
||||
|
||||
impl Theme for WaylandThemeObject {
|
||||
fn get_primary_color(&self, active: bool) -> [u8; 4] {
|
||||
if active {
|
||||
self.0.primary_active
|
||||
} else {
|
||||
self.0.primary_inactive
|
||||
}
|
||||
}
|
||||
|
||||
// Used for division line
|
||||
fn get_secondary_color(&self, active: bool) -> [u8; 4] {
|
||||
if active {
|
||||
self.0.secondary_active
|
||||
} else {
|
||||
self.0.secondary_inactive
|
||||
}
|
||||
}
|
||||
|
||||
fn get_close_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.close_button_hovered,
|
||||
_ => self.0.close_button,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_maximize_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.maximize_button_hovered,
|
||||
_ => self.0.maximize_button,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_minimize_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.minimize_button_hovered,
|
||||
_ => self.0.minimize_button,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoopWindowTarget` that are specific to Unix.
|
||||
pub trait EventLoopWindowTargetExtUnix {
|
||||
/// True if the `EventLoopWindowTarget` uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
///
|
||||
/// True if the `EventLoopWindowTarget` uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this
|
||||
/// `EventLoopWindowTarget`.
|
||||
///
|
||||
/// Returns `None` if the `EventLoop` doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the winit `EventLoop` is destroyed.
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtUnix for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::X(ref e) => Some(e.x_connection().clone()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::Wayland(ref p) => {
|
||||
Some(p.display().get_display_ptr() as *mut _)
|
||||
}
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Unix.
|
||||
pub trait EventLoopExtUnix {
|
||||
/// Builds a new `EventLoop` that is forced to use X11.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// If called outside the main thread. To initialize an X11 event loop outside
|
||||
/// the main thread, use [`new_x11_any_thread`](#tymethod.new_x11_any_thread).
|
||||
fn new_x11() -> Result<Self, XNotSupported>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new `EventLoop` that is forced to use Wayland.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// If called outside the main thread. To initialize a Wayland event loop outside
|
||||
/// the main thread, use [`new_wayland_any_thread`](#tymethod.new_wayland_any_thread).
|
||||
fn new_wayland() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
fn new_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new X11 `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
fn new_x11_any_thread() -> Result<Self, XNotSupported>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new Wayland `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
fn new_wayland_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
fn wrap_ev<T>(event_loop: LinuxEventLoop<T>) -> EventLoop<T> {
|
||||
EventLoop {
|
||||
event_loop,
|
||||
_marker: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtUnix for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_any_thread() -> Self {
|
||||
wrap_ev(LinuxEventLoop::new_any_thread())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_x11_any_thread() -> Result<Self, XNotSupported> {
|
||||
LinuxEventLoop::new_x11_any_thread().map(wrap_ev)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_wayland_any_thread() -> Self {
|
||||
wrap_ev(
|
||||
LinuxEventLoop::new_wayland_any_thread()
|
||||
// TODO: propagate
|
||||
.expect("failed to open Wayland connection"),
|
||||
)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_x11() -> Result<Self, XNotSupported> {
|
||||
LinuxEventLoop::new_x11().map(wrap_ev)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_wayland() -> Self {
|
||||
wrap_ev(
|
||||
LinuxEventLoop::new_wayland()
|
||||
// TODO: propagate
|
||||
.expect("failed to open Wayland connection"),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExtUnix {
|
||||
/// Returns the ID of the `Window` xlib object that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int>;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Set window urgency hint (`XUrgencyHint`). Only relevant on X.
|
||||
fn set_urgent(&self, is_urgent: bool);
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Sets the color theme of the client side window decorations on wayland
|
||||
fn set_wayland_theme(&self, theme: WaylandTheme);
|
||||
|
||||
/// Check if the window is ready for drawing
|
||||
///
|
||||
/// It is a remnant of a previous implementation detail for the
|
||||
/// wayland backend, and is no longer relevant.
|
||||
///
|
||||
/// Always return true.
|
||||
#[deprecated]
|
||||
fn is_ready(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtUnix for Window {
|
||||
#[inline]
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_window()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_display()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_screen_id()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_xconnection()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_urgent(&self, is_urgent: bool) {
|
||||
if let LinuxWindow::X(ref w) = self.window {
|
||||
w.set_urgent(is_urgent);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xcb_connection()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.surface().as_ref().c_ptr() as *mut _),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.display().as_ref().c_ptr() as *mut _),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_wayland_theme(&self, theme: WaylandTheme) {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => w.set_theme(WaylandThemeObject(theme)),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_ready(&self) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExtUnix {
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> Self;
|
||||
fn with_x11_screen(self, screen_id: i32) -> Self;
|
||||
|
||||
/// Build window with `WM_CLASS` hint; defaults to the name of the binary. Only relevant on X11.
|
||||
fn with_class(self, class: String, instance: String) -> Self;
|
||||
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
|
||||
fn with_override_redirect(self, override_redirect: bool) -> Self;
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`. Only relevant on X11.
|
||||
fn with_x11_window_type(self, x11_window_type: Vec<XWindowType>) -> Self;
|
||||
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
|
||||
fn with_gtk_theme_variant(self, variant: String) -> Self;
|
||||
/// Build window with resize increment hint. Only implemented on X11.
|
||||
fn with_resize_increments(self, increments: LogicalSize) -> Self;
|
||||
/// Build window with base size hint. Only implemented on X11.
|
||||
fn with_base_size(self, base_size: LogicalSize) -> Self;
|
||||
|
||||
/// Build window with a given application ID. It should match the `.desktop` file distributed with
|
||||
/// your program. Only relevant on Wayland.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_app_id(self, app_id: String) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtUnix for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> Self {
|
||||
self.platform_specific.visual_infos =
|
||||
Some(unsafe { ptr::read(visual_infos as *const XVisualInfo) });
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> Self {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_class(mut self, instance: String, class: String) -> Self {
|
||||
self.platform_specific.class = Some((instance, class));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> Self {
|
||||
self.platform_specific.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_window_type(mut self, x11_window_types: Vec<XWindowType>) -> Self {
|
||||
self.platform_specific.x11_window_types = x11_window_types;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_gtk_theme_variant(mut self, variant: String) -> Self {
|
||||
self.platform_specific.gtk_theme_variant = Some(variant);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_resize_increments(mut self, increments: LogicalSize) -> Self {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_base_size(mut self, base_size: LogicalSize) -> Self {
|
||||
self.platform_specific.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_app_id(mut self, app_id: String) -> Self {
|
||||
self.platform_specific.app_id = Some(app_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Linux.
|
||||
pub trait MonitorHandleExtUnix {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtUnix for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
//! The web target does not automatically insert the canvas element object into the web page, to
|
||||
//! allow end users to determine how the page should be laid out. Use the `WindowExtStdweb` or
|
||||
//! `WindowExtWebSys` traits (depending on your web backend) to retrieve the canvas from the
|
||||
//! Window.
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
use stdweb::web::html_element::CanvasElement;
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
pub trait WindowExtStdweb {
|
||||
fn canvas(&self) -> CanvasElement;
|
||||
}
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
pub trait WindowExtWebSys {
|
||||
fn canvas(&self) -> HtmlCanvasElement;
|
||||
}
|
||||
@@ -1,197 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use libc;
|
||||
use winapi::shared::windef::HWND;
|
||||
|
||||
use crate::{
|
||||
event::device::{GamepadHandle, KeyboardId, MouseId},
|
||||
event_loop::EventLoop,
|
||||
monitor::MonitorHandle,
|
||||
platform_impl::EventLoop as WindowsEventLoop,
|
||||
window::{Icon, Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopExtWindows {
|
||||
/// Creates an event loop off of the main thread.
|
||||
///
|
||||
/// # `Window` caveats
|
||||
///
|
||||
/// Note that any `Window` created on the new thread will be destroyed when the thread
|
||||
/// terminates. Attempting to use a `Window` after its parent thread terminates has
|
||||
/// unspecified, although explicitly not undefined, behavior.
|
||||
fn new_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
|
||||
/// undesirable, you can create an `EventLoop` using this function instead.
|
||||
fn new_dpi_unaware() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Creates a DPI-unaware event loop off of the main thread.
|
||||
///
|
||||
/// The `Window` caveats in [`new_any_thread`](EventLoopExtWindows::new_any_thread) also apply here.
|
||||
fn new_dpi_unaware_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWindows for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_any_thread() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_any_thread(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_dpi_unaware() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_dpi_unaware(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_dpi_unaware_any_thread() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_dpi_unaware_any_thread(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Returns the HINSTANCE of the window
|
||||
fn hinstance(&self) -> *mut libc::c_void;
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn hwnd(&self) -> *mut libc::c_void;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn hinstance(&self) -> *mut libc::c_void {
|
||||
self.window.hinstance() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hwnd(&self) -> *mut libc::c_void {
|
||||
self.window.hwnd() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExtWindows {
|
||||
/// Sets a parent to the window to be created.
|
||||
fn with_parent_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWindows for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> *mut c_void {
|
||||
self.inner.hmonitor() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on device types that are specific to Windows.
|
||||
pub trait DeviceExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
|
||||
/// Returns the handle of the device - `HANDLE`.
|
||||
fn handle(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl DeviceExtWindows for MouseId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn handle(&self) -> *mut c_void {
|
||||
self.0.handle() as _
|
||||
}
|
||||
}
|
||||
|
||||
impl DeviceExtWindows for KeyboardId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn handle(&self) -> *mut c_void {
|
||||
self.0.handle() as _
|
||||
}
|
||||
}
|
||||
|
||||
impl DeviceExtWindows for GamepadHandle {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn handle(&self) -> *mut c_void {
|
||||
self.0.handle() as _
|
||||
}
|
||||
}
|
||||
@@ -1,122 +0,0 @@
|
||||
#![allow(dead_code)]
|
||||
#![allow(non_snake_case)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_upper_case_globals)]
|
||||
|
||||
use libc;
|
||||
use std::os::raw;
|
||||
|
||||
#[link(name = "android")]
|
||||
#[link(name = "EGL")]
|
||||
#[link(name = "GLESv2")]
|
||||
extern "C" {}
|
||||
|
||||
/**
|
||||
** asset_manager.h
|
||||
**/
|
||||
pub type AAssetManager = raw::c_void;
|
||||
|
||||
/**
|
||||
** native_window.h
|
||||
**/
|
||||
pub type ANativeWindow = raw::c_void;
|
||||
|
||||
extern "C" {
|
||||
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
|
||||
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
|
||||
}
|
||||
|
||||
/**
|
||||
** native_activity.h
|
||||
**/
|
||||
pub type JavaVM = ();
|
||||
pub type JNIEnv = ();
|
||||
pub type jobject = *const libc::c_void;
|
||||
|
||||
pub type AInputQueue = (); // FIXME: wrong
|
||||
pub type ARect = (); // FIXME: wrong
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivity {
|
||||
pub callbacks: *mut ANativeActivityCallbacks,
|
||||
pub vm: *mut JavaVM,
|
||||
pub env: *mut JNIEnv,
|
||||
pub clazz: jobject,
|
||||
pub internalDataPath: *const libc::c_char,
|
||||
pub externalDataPath: *const libc::c_char,
|
||||
pub sdkVersion: libc::int32_t,
|
||||
pub instance: *mut libc::c_void,
|
||||
pub assetManager: *mut AAssetManager,
|
||||
pub obbPath: *const libc::c_char,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivityCallbacks {
|
||||
pub onStart: extern "C" fn(*mut ANativeActivity),
|
||||
pub onResume: extern "C" fn(*mut ANativeActivity),
|
||||
pub onSaveInstanceState: extern "C" fn(*mut ANativeActivity, *mut libc::size_t),
|
||||
pub onPause: extern "C" fn(*mut ANativeActivity),
|
||||
pub onStop: extern "C" fn(*mut ANativeActivity),
|
||||
pub onDestroy: extern "C" fn(*mut ANativeActivity),
|
||||
pub onWindowFocusChanged: extern "C" fn(*mut ANativeActivity, libc::c_int),
|
||||
pub onNativeWindowCreated: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowResized: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowRedrawNeeded: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowDestroyed: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onInputQueueCreated: extern "C" fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onInputQueueDestroyed: extern "C" fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onContentRectChanged: extern "C" fn(*mut ANativeActivity, *const ARect),
|
||||
pub onConfigurationChanged: extern "C" fn(*mut ANativeActivity),
|
||||
pub onLowMemory: extern "C" fn(*mut ANativeActivity),
|
||||
}
|
||||
|
||||
/**
|
||||
** looper.h
|
||||
**/
|
||||
pub type ALooper = ();
|
||||
|
||||
#[link(name = "android")]
|
||||
extern "C" {
|
||||
pub fn ALooper_forThread() -> *const ALooper;
|
||||
pub fn ALooper_acquire(looper: *const ALooper);
|
||||
pub fn ALooper_release(looper: *const ALooper);
|
||||
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
|
||||
pub fn ALooper_pollOnce(
|
||||
timeoutMillis: libc::c_int,
|
||||
outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int,
|
||||
outData: *mut *mut libc::c_void,
|
||||
) -> libc::c_int;
|
||||
pub fn ALooper_pollAll(
|
||||
timeoutMillis: libc::c_int,
|
||||
outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int,
|
||||
outData: *mut *mut libc::c_void,
|
||||
) -> libc::c_int;
|
||||
pub fn ALooper_wake(looper: *const ALooper);
|
||||
pub fn ALooper_addFd(
|
||||
looper: *const ALooper,
|
||||
fd: libc::c_int,
|
||||
ident: libc::c_int,
|
||||
events: libc::c_int,
|
||||
callback: ALooper_callbackFunc,
|
||||
data: *mut libc::c_void,
|
||||
) -> libc::c_int;
|
||||
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
|
||||
}
|
||||
|
||||
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
|
||||
|
||||
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
|
||||
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
|
||||
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
|
||||
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
|
||||
|
||||
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
|
||||
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
|
||||
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
|
||||
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
|
||||
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
|
||||
|
||||
pub type ALooper_callbackFunc =
|
||||
extern "C" fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
|
||||
@@ -1,440 +0,0 @@
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
extern crate android_glue;
|
||||
|
||||
mod ffi;
|
||||
|
||||
use std::{
|
||||
cell::RefCell,
|
||||
collections::VecDeque,
|
||||
fmt,
|
||||
os::raw::c_void,
|
||||
sync::mpsc::{channel, Receiver},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
error::{ExternalError, NotSupportedError},
|
||||
events::{Touch, TouchPhase},
|
||||
window::MonitorHandle as RootMonitorHandle,
|
||||
CreationError, CursorIcon, Event, LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize,
|
||||
WindowAttributes, WindowEvent, WindowId as RootWindowId,
|
||||
};
|
||||
use raw_window_handle::{android::AndroidHandle, RawWindowHandle};
|
||||
use CreationError::OsError;
|
||||
|
||||
pub type OsError = std::io::Error;
|
||||
|
||||
pub struct EventLoop {
|
||||
event_rx: Receiver<android_glue::Event>,
|
||||
suspend_callback: RefCell<Option<Box<dyn Fn(bool) -> ()>>>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct EventLoopProxy;
|
||||
|
||||
impl EventLoop {
|
||||
pub fn new() -> EventLoop {
|
||||
let (tx, rx) = channel();
|
||||
android_glue::add_sender(tx);
|
||||
EventLoop {
|
||||
event_rx: rx,
|
||||
suspend_callback: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorHandle);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(::Event),
|
||||
{
|
||||
while let Ok(event) = self.event_rx.try_recv() {
|
||||
let e = match event {
|
||||
android_glue::Event::EventMotion(motion) => {
|
||||
let dpi_factor = MonitorHandle.hidpi_factor();
|
||||
let location = LogicalPosition::from_physical(
|
||||
(motion.x as f64, motion.y as f64),
|
||||
dpi_factor,
|
||||
);
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
phase: match motion.action {
|
||||
android_glue::MotionAction::Down => TouchPhase::Started,
|
||||
android_glue::MotionAction::Move => TouchPhase::Moved,
|
||||
android_glue::MotionAction::Up => TouchPhase::Ended,
|
||||
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
|
||||
},
|
||||
location,
|
||||
force: None, // TODO
|
||||
id: motion.pointer_id as u64,
|
||||
device_id: DEVICE_ID,
|
||||
}),
|
||||
})
|
||||
}
|
||||
android_glue::Event::InitWindow => {
|
||||
// The activity went to foreground.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(false);
|
||||
}
|
||||
Some(Event::Resumed)
|
||||
}
|
||||
android_glue::Event::TermWindow => {
|
||||
// The activity went to background.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(true);
|
||||
}
|
||||
Some(Event::Suspended)
|
||||
}
|
||||
android_glue::Event::WindowResized | android_glue::Event::ConfigChanged => {
|
||||
// Activity Orientation changed or resized.
|
||||
let native_window = unsafe { android_glue::native_window() };
|
||||
if native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let dpi_factor = MonitorHandle.hidpi_factor();
|
||||
let physical_size = MonitorHandle.size();
|
||||
let size = LogicalSize::from_physical(physical_size, dpi_factor);
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Resized(size),
|
||||
})
|
||||
}
|
||||
}
|
||||
android_glue::Event::WindowRedrawNeeded => {
|
||||
// The activity needs to be redrawn.
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Redraw,
|
||||
})
|
||||
}
|
||||
android_glue::Event::Wake => Some(Event::Awakened),
|
||||
_ => None,
|
||||
};
|
||||
|
||||
if let Some(event) = e {
|
||||
callback(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_suspend_callback(&self, cb: Option<Box<dyn Fn(bool) -> ()>>) {
|
||||
*self.suspend_callback.borrow_mut() = cb;
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(::Event) -> ::ControlFlow,
|
||||
{
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
let mut control_flow = ::ControlFlow::Continue;
|
||||
self.poll_events(|e| {
|
||||
if let ::ControlFlow::Break = callback(e) {
|
||||
control_flow = ::ControlFlow::Break;
|
||||
}
|
||||
});
|
||||
if let ::ControlFlow::Break = control_flow {
|
||||
break;
|
||||
}
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy {
|
||||
EventLoopProxy
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), ::EventLoopClosed> {
|
||||
android_glue::wake_event_loop();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId;
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
native_window: *const c_void,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorHandle;
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorHandle {
|
||||
name: Option<String>,
|
||||
dimensions: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorHandle {
|
||||
name: self.name(),
|
||||
dimensions: self.size(),
|
||||
position: self.outer_position(),
|
||||
hidpi_factor: self.hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
unsafe {
|
||||
let window = android_glue::native_window();
|
||||
(
|
||||
ffi::ANativeWindow_getWidth(window) as f64,
|
||||
ffi::ANativeWindow_getHeight(window) as f64,
|
||||
)
|
||||
.into()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> PhysicalPosition {
|
||||
// Android assumes single screen
|
||||
(0, 0).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
1.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
impl Window {
|
||||
pub fn new(
|
||||
_: &EventLoop,
|
||||
win_attribs: WindowAttributes,
|
||||
_: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Window, CreationError> {
|
||||
let native_window = unsafe { android_glue::native_window() };
|
||||
if native_window.is_null() {
|
||||
return Err(OsError(format!("Android's native window is null")));
|
||||
}
|
||||
|
||||
android_glue::set_multitouch(true);
|
||||
|
||||
Ok(Window {
|
||||
native_window: native_window as *const _,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_window(&self) -> *const c_void {
|
||||
self.native_window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, _position: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_size(&self) -> Option<LogicalSize> {
|
||||
if self.native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let dpi_factor = self.hidpi_factor();
|
||||
let physical_size = self.current_monitor().size();
|
||||
Some(LogicalSize::from_physical(physical_size, dpi_factor))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> Option<LogicalSize> {
|
||||
self.inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _size: LogicalSize) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
self.current_monitor().hidpi_factor()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, _: CursorIcon) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide_cursor(&self, _hide: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorHandle>) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, _icon: Option<::Icon>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_position(&self, _spot: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn current_monitor(&self) -> RootMonitorHandle {
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorHandle);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = AndroidHandle {
|
||||
a_native_window: self.native_window,
|
||||
..WindowsHandle::empty()
|
||||
};
|
||||
RawWindowHandle::Android(handle)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
@@ -1,320 +0,0 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
ffi::c_void,
|
||||
fmt::{self, Debug},
|
||||
marker::PhantomData,
|
||||
mem, ptr,
|
||||
sync::mpsc::{self, Receiver, Sender},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{
|
||||
ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootEventLoopWindowTarget,
|
||||
},
|
||||
platform::ios::Idiom,
|
||||
};
|
||||
|
||||
use crate::platform_impl::platform::{
|
||||
app_state,
|
||||
ffi::{
|
||||
id, kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes,
|
||||
kCFRunLoopDefaultMode, kCFRunLoopEntry, kCFRunLoopExit, nil, CFIndex, CFRelease,
|
||||
CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddSource, CFRunLoopGetMain,
|
||||
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext,
|
||||
CFRunLoopSourceCreate, CFRunLoopSourceInvalidate, CFRunLoopSourceRef,
|
||||
CFRunLoopSourceSignal, CFRunLoopWakeUp, NSString, UIApplicationMain, UIUserInterfaceIdiom,
|
||||
},
|
||||
monitor, view, MonitorHandle,
|
||||
};
|
||||
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
receiver: Receiver<T>,
|
||||
sender_to_clone: Sender<T>,
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
window_target: RootEventLoopWindowTarget<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> EventLoop<T> {
|
||||
static mut SINGLETON_INIT: bool = false;
|
||||
unsafe {
|
||||
assert_main_thread!("`EventLoop` can only be created on the main thread on iOS");
|
||||
assert!(
|
||||
!SINGLETON_INIT,
|
||||
"Only one `EventLoop` is supported on iOS. \
|
||||
`EventLoopProxy` might be helpful"
|
||||
);
|
||||
SINGLETON_INIT = true;
|
||||
view::create_delegate_class();
|
||||
}
|
||||
|
||||
let (sender_to_clone, receiver) = mpsc::channel();
|
||||
|
||||
// this line sets up the main run loop before `UIApplicationMain`
|
||||
setup_control_flow_observers();
|
||||
|
||||
EventLoop {
|
||||
window_target: RootEventLoopWindowTarget {
|
||||
p: EventLoopWindowTarget {
|
||||
receiver,
|
||||
sender_to_clone,
|
||||
},
|
||||
_marker: PhantomData,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
unsafe {
|
||||
let application: *mut c_void = msg_send![class!(UIApplication), sharedApplication];
|
||||
assert_eq!(
|
||||
application,
|
||||
ptr::null_mut(),
|
||||
"\
|
||||
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\n\
|
||||
Note: `EventLoop::run` calls `UIApplicationMain` on iOS"
|
||||
);
|
||||
app_state::will_launch(Box::new(EventLoopHandler {
|
||||
f: event_handler,
|
||||
event_loop: self.window_target,
|
||||
}));
|
||||
|
||||
UIApplicationMain(
|
||||
0,
|
||||
ptr::null(),
|
||||
nil,
|
||||
NSString::alloc(nil).init_str("AppDelegate"),
|
||||
);
|
||||
unreachable!()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.window_target.p.sender_to_clone.clone())
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { monitor::uiscreens() }
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { monitor::main_uiscreen() }
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {
|
||||
&self.window_target
|
||||
}
|
||||
}
|
||||
|
||||
// EventLoopExtIOS
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn idiom(&self) -> Idiom {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { self::get_idiom() }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoopProxy<T> {
|
||||
sender: Sender<T>,
|
||||
source: CFRunLoopSourceRef,
|
||||
}
|
||||
|
||||
unsafe impl<T: Send> Send for EventLoopProxy<T> {}
|
||||
|
||||
impl<T> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.sender.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Drop for EventLoopProxy<T> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
CFRunLoopSourceInvalidate(self.source);
|
||||
CFRelease(self.source as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopProxy<T> {
|
||||
fn new(sender: Sender<T>) -> EventLoopProxy<T> {
|
||||
unsafe {
|
||||
// just wake up the eventloop
|
||||
extern "C" fn event_loop_proxy_handler(_: *mut c_void) {}
|
||||
|
||||
// adding a Source to the main CFRunLoop lets us wake it up and
|
||||
// process user events through the normal OS EventLoop mechanisms.
|
||||
let rl = CFRunLoopGetMain();
|
||||
// we want all the members of context to be zero/null, except one
|
||||
let mut context: CFRunLoopSourceContext = mem::zeroed();
|
||||
context.perform = Some(event_loop_proxy_handler);
|
||||
let source =
|
||||
CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::max_value() - 1, &mut context);
|
||||
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
|
||||
CFRunLoopWakeUp(rl);
|
||||
|
||||
EventLoopProxy { sender, source }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
self.sender.send(event).map_err(|_| EventLoopClosed)?;
|
||||
unsafe {
|
||||
// let the main thread know there's a new event
|
||||
CFRunLoopSourceSignal(self.source);
|
||||
let rl = CFRunLoopGetMain();
|
||||
CFRunLoopWakeUp(rl);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn setup_control_flow_observers() {
|
||||
unsafe {
|
||||
// begin is queued with the highest priority to ensure it is processed before other observers
|
||||
extern "C" fn control_flow_begin_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopAfterWaiting => app_state::handle_wakeup_transition(),
|
||||
kCFRunLoopEntry => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Core Animation registers its `CFRunLoopObserver` that performs drawing operations in
|
||||
// `CA::Transaction::ensure_implicit` with a priority of `0x1e8480`. We set the main_end
|
||||
// priority to be 0, in order to send EventsCleared before RedrawRequested. This value was
|
||||
// chosen conservatively to guard against apple using different priorities for their redraw
|
||||
// observers in different OS's or on different devices. If it so happens that it's too
|
||||
// conservative, the main symptom would be non-redraw events coming in after `EventsCleared`.
|
||||
//
|
||||
// The value of `0x1e8480` was determined by inspecting stack traces and the associated
|
||||
// registers for every `CFRunLoopAddObserver` call on an iPad Air 2 running iOS 11.4.
|
||||
//
|
||||
// Also tested to be `0x1e8480` on iPhone 8, iOS 13 beta 4.
|
||||
extern "C" fn control_flow_main_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => app_state::handle_main_events_cleared(),
|
||||
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// end is queued with the lowest priority to ensure it is processed after other observers
|
||||
extern "C" fn control_flow_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => app_state::handle_events_cleared(),
|
||||
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let main_loop = CFRunLoopGetMain();
|
||||
|
||||
let begin_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopEntry | kCFRunLoopAfterWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::min_value(),
|
||||
control_flow_begin_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, begin_observer, kCFRunLoopDefaultMode);
|
||||
|
||||
let main_end_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
1, // repeat = true
|
||||
0, // see comment on `control_flow_main_end_handler`
|
||||
control_flow_main_end_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, main_end_observer, kCFRunLoopDefaultMode);
|
||||
|
||||
let end_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::max_value(),
|
||||
control_flow_end_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Never {}
|
||||
|
||||
pub trait EventHandler: Debug {
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow);
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow);
|
||||
}
|
||||
|
||||
struct EventLoopHandler<F, T: 'static> {
|
||||
f: F,
|
||||
event_loop: RootEventLoopWindowTarget<T>,
|
||||
}
|
||||
|
||||
impl<F, T: 'static> Debug for EventLoopHandler<F, T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("EventLoopHandler")
|
||||
.field("event_loop", &self.event_loop)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<F, T> EventHandler for EventLoopHandler<F, T>
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
T: 'static,
|
||||
{
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow) {
|
||||
(self.f)(
|
||||
event.map_nonuser_event().unwrap(),
|
||||
&self.event_loop,
|
||||
control_flow,
|
||||
);
|
||||
}
|
||||
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow) {
|
||||
for event in self.event_loop.p.receiver.try_iter() {
|
||||
(self.f)(Event::UserEvent(event), &self.event_loop, control_flow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// must be called on main thread
|
||||
pub unsafe fn get_idiom() -> Idiom {
|
||||
let device: id = msg_send![class!(UIDevice), currentDevice];
|
||||
let raw_idiom: UIUserInterfaceIdiom = msg_send![device, userInterfaceIdiom];
|
||||
raw_idiom.into()
|
||||
}
|
||||
@@ -1,372 +0,0 @@
|
||||
#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
|
||||
|
||||
use std::{convert::TryInto, ffi::CString, ops::BitOr, os::raw::*};
|
||||
|
||||
use objc::{runtime::Object, Encode, Encoding};
|
||||
|
||||
use crate::platform::ios::{Idiom, ScreenEdge, ValidOrientations};
|
||||
|
||||
pub type id = *mut Object;
|
||||
pub const nil: id = 0 as id;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type CGFloat = f32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type CGFloat = f64;
|
||||
|
||||
pub type NSInteger = isize;
|
||||
pub type NSUInteger = usize;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct NSOperatingSystemVersion {
|
||||
pub major: NSInteger,
|
||||
pub minor: NSInteger,
|
||||
pub patch: NSInteger,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGPoint {
|
||||
pub x: CGFloat,
|
||||
pub y: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGSize {
|
||||
pub width: CGFloat,
|
||||
pub height: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGRect {
|
||||
pub origin: CGPoint,
|
||||
pub size: CGSize,
|
||||
}
|
||||
|
||||
unsafe impl Encode for CGRect {
|
||||
fn encode() -> Encoding {
|
||||
unsafe {
|
||||
if cfg!(target_pointer_width = "32") {
|
||||
Encoding::from_str("{CGRect={CGPoint=ff}{CGSize=ff}}")
|
||||
} else if cfg!(target_pointer_width = "64") {
|
||||
Encoding::from_str("{CGRect={CGPoint=dd}{CGSize=dd}}")
|
||||
} else {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)]
|
||||
#[repr(isize)]
|
||||
pub enum UITouchPhase {
|
||||
Began = 0,
|
||||
Moved,
|
||||
Stationary,
|
||||
Ended,
|
||||
Cancelled,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
#[allow(dead_code)]
|
||||
#[repr(isize)]
|
||||
pub enum UIForceTouchCapability {
|
||||
Unknown = 0,
|
||||
Unavailable,
|
||||
Available,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
#[allow(dead_code)]
|
||||
#[repr(isize)]
|
||||
pub enum UITouchType {
|
||||
Direct = 0,
|
||||
Indirect,
|
||||
Pencil,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct UIEdgeInsets {
|
||||
pub top: CGFloat,
|
||||
pub left: CGFloat,
|
||||
pub bottom: CGFloat,
|
||||
pub right: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct UIUserInterfaceIdiom(NSInteger);
|
||||
|
||||
unsafe impl Encode for UIUserInterfaceIdiom {
|
||||
fn encode() -> Encoding {
|
||||
NSInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl UIUserInterfaceIdiom {
|
||||
pub const Unspecified: UIUserInterfaceIdiom = UIUserInterfaceIdiom(-1);
|
||||
pub const Phone: UIUserInterfaceIdiom = UIUserInterfaceIdiom(0);
|
||||
pub const Pad: UIUserInterfaceIdiom = UIUserInterfaceIdiom(1);
|
||||
pub const TV: UIUserInterfaceIdiom = UIUserInterfaceIdiom(2);
|
||||
pub const CarPlay: UIUserInterfaceIdiom = UIUserInterfaceIdiom(3);
|
||||
}
|
||||
|
||||
impl From<Idiom> for UIUserInterfaceIdiom {
|
||||
fn from(idiom: Idiom) -> UIUserInterfaceIdiom {
|
||||
match idiom {
|
||||
Idiom::Unspecified => UIUserInterfaceIdiom::Unspecified,
|
||||
Idiom::Phone => UIUserInterfaceIdiom::Phone,
|
||||
Idiom::Pad => UIUserInterfaceIdiom::Pad,
|
||||
Idiom::TV => UIUserInterfaceIdiom::TV,
|
||||
Idiom::CarPlay => UIUserInterfaceIdiom::CarPlay,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<Idiom> for UIUserInterfaceIdiom {
|
||||
fn into(self) -> Idiom {
|
||||
match self {
|
||||
UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
|
||||
UIUserInterfaceIdiom::Phone => Idiom::Phone,
|
||||
UIUserInterfaceIdiom::Pad => Idiom::Pad,
|
||||
UIUserInterfaceIdiom::TV => Idiom::TV,
|
||||
UIUserInterfaceIdiom::CarPlay => Idiom::CarPlay,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct UIInterfaceOrientationMask(NSUInteger);
|
||||
|
||||
unsafe impl Encode for UIInterfaceOrientationMask {
|
||||
fn encode() -> Encoding {
|
||||
NSUInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl UIInterfaceOrientationMask {
|
||||
pub const Portrait: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 1);
|
||||
pub const PortraitUpsideDown: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 2);
|
||||
pub const LandscapeLeft: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 4);
|
||||
pub const LandscapeRight: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 3);
|
||||
pub const Landscape: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::LandscapeLeft.0 | Self::LandscapeRight.0);
|
||||
pub const AllButUpsideDown: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::Landscape.0 | Self::Portrait.0);
|
||||
pub const All: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::AllButUpsideDown.0 | Self::PortraitUpsideDown.0);
|
||||
}
|
||||
|
||||
impl BitOr for UIInterfaceOrientationMask {
|
||||
type Output = Self;
|
||||
|
||||
fn bitor(self, rhs: Self) -> Self {
|
||||
UIInterfaceOrientationMask(self.0 | rhs.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl UIInterfaceOrientationMask {
|
||||
pub fn from_valid_orientations_idiom(
|
||||
valid_orientations: ValidOrientations,
|
||||
idiom: Idiom,
|
||||
) -> UIInterfaceOrientationMask {
|
||||
match (valid_orientations, idiom) {
|
||||
(ValidOrientations::LandscapeAndPortrait, Idiom::Phone) => {
|
||||
UIInterfaceOrientationMask::AllButUpsideDown
|
||||
}
|
||||
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
|
||||
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
|
||||
(ValidOrientations::Portrait, Idiom::Phone) => UIInterfaceOrientationMask::Portrait,
|
||||
(ValidOrientations::Portrait, _) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
| UIInterfaceOrientationMask::PortraitUpsideDown
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct UIRectEdge(NSUInteger);
|
||||
|
||||
unsafe impl Encode for UIRectEdge {
|
||||
fn encode() -> Encoding {
|
||||
NSUInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ScreenEdge> for UIRectEdge {
|
||||
fn from(screen_edge: ScreenEdge) -> UIRectEdge {
|
||||
assert_eq!(
|
||||
screen_edge.bits() & !ScreenEdge::ALL.bits(),
|
||||
0,
|
||||
"invalid `ScreenEdge`"
|
||||
);
|
||||
UIRectEdge(screen_edge.bits().into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<ScreenEdge> for UIRectEdge {
|
||||
fn into(self) -> ScreenEdge {
|
||||
let bits: u8 = self.0.try_into().expect("invalid `UIRectEdge`");
|
||||
ScreenEdge::from_bits(bits).expect("invalid `ScreenEdge`")
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct UIScreenOverscanCompensation(NSInteger);
|
||||
|
||||
unsafe impl Encode for UIScreenOverscanCompensation {
|
||||
fn encode() -> Encoding {
|
||||
NSInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl UIScreenOverscanCompensation {
|
||||
pub const Scale: UIScreenOverscanCompensation = UIScreenOverscanCompensation(0);
|
||||
pub const InsetBounds: UIScreenOverscanCompensation = UIScreenOverscanCompensation(1);
|
||||
pub const None: UIScreenOverscanCompensation = UIScreenOverscanCompensation(2);
|
||||
}
|
||||
|
||||
#[link(name = "UIKit", kind = "framework")]
|
||||
#[link(name = "CoreFoundation", kind = "framework")]
|
||||
extern "C" {
|
||||
pub static kCFRunLoopDefaultMode: CFRunLoopMode;
|
||||
pub static kCFRunLoopCommonModes: CFRunLoopMode;
|
||||
|
||||
pub fn UIApplicationMain(
|
||||
argc: c_int,
|
||||
argv: *const c_char,
|
||||
principalClassName: id,
|
||||
delegateClassName: id,
|
||||
) -> c_int;
|
||||
|
||||
pub fn CFRunLoopGetMain() -> CFRunLoopRef;
|
||||
pub fn CFRunLoopWakeUp(rl: CFRunLoopRef);
|
||||
|
||||
pub fn CFRunLoopObserverCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
activities: CFOptionFlags,
|
||||
repeats: Boolean,
|
||||
order: CFIndex,
|
||||
callout: CFRunLoopObserverCallBack,
|
||||
context: *mut CFRunLoopObserverContext,
|
||||
) -> CFRunLoopObserverRef;
|
||||
pub fn CFRunLoopAddObserver(
|
||||
rl: CFRunLoopRef,
|
||||
observer: CFRunLoopObserverRef,
|
||||
mode: CFRunLoopMode,
|
||||
);
|
||||
|
||||
pub fn CFRunLoopTimerCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
fireDate: CFAbsoluteTime,
|
||||
interval: CFTimeInterval,
|
||||
flags: CFOptionFlags,
|
||||
order: CFIndex,
|
||||
callout: CFRunLoopTimerCallBack,
|
||||
context: *mut CFRunLoopTimerContext,
|
||||
) -> CFRunLoopTimerRef;
|
||||
pub fn CFRunLoopAddTimer(rl: CFRunLoopRef, timer: CFRunLoopTimerRef, mode: CFRunLoopMode);
|
||||
pub fn CFRunLoopTimerSetNextFireDate(timer: CFRunLoopTimerRef, fireDate: CFAbsoluteTime);
|
||||
pub fn CFRunLoopTimerInvalidate(time: CFRunLoopTimerRef);
|
||||
|
||||
pub fn CFRunLoopSourceCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
order: CFIndex,
|
||||
context: *mut CFRunLoopSourceContext,
|
||||
) -> CFRunLoopSourceRef;
|
||||
pub fn CFRunLoopAddSource(rl: CFRunLoopRef, source: CFRunLoopSourceRef, mode: CFRunLoopMode);
|
||||
pub fn CFRunLoopSourceInvalidate(source: CFRunLoopSourceRef);
|
||||
pub fn CFRunLoopSourceSignal(source: CFRunLoopSourceRef);
|
||||
|
||||
pub fn CFAbsoluteTimeGetCurrent() -> CFAbsoluteTime;
|
||||
pub fn CFRelease(cftype: *const c_void);
|
||||
}
|
||||
|
||||
pub type Boolean = u8;
|
||||
pub enum CFAllocator {}
|
||||
pub type CFAllocatorRef = *mut CFAllocator;
|
||||
pub enum CFRunLoop {}
|
||||
pub type CFRunLoopRef = *mut CFRunLoop;
|
||||
pub type CFRunLoopMode = CFStringRef;
|
||||
pub enum CFRunLoopObserver {}
|
||||
pub type CFRunLoopObserverRef = *mut CFRunLoopObserver;
|
||||
pub enum CFRunLoopTimer {}
|
||||
pub type CFRunLoopTimerRef = *mut CFRunLoopTimer;
|
||||
pub enum CFRunLoopSource {}
|
||||
pub type CFRunLoopSourceRef = *mut CFRunLoopSource;
|
||||
pub enum CFString {}
|
||||
pub type CFStringRef = *const CFString;
|
||||
|
||||
pub type CFHashCode = c_ulong;
|
||||
pub type CFIndex = c_long;
|
||||
pub type CFOptionFlags = c_ulong;
|
||||
pub type CFRunLoopActivity = CFOptionFlags;
|
||||
|
||||
pub type CFAbsoluteTime = CFTimeInterval;
|
||||
pub type CFTimeInterval = f64;
|
||||
|
||||
pub const kCFRunLoopEntry: CFRunLoopActivity = 0;
|
||||
pub const kCFRunLoopBeforeWaiting: CFRunLoopActivity = 1 << 5;
|
||||
pub const kCFRunLoopAfterWaiting: CFRunLoopActivity = 1 << 6;
|
||||
pub const kCFRunLoopExit: CFRunLoopActivity = 1 << 7;
|
||||
|
||||
pub type CFRunLoopObserverCallBack =
|
||||
extern "C" fn(observer: CFRunLoopObserverRef, activity: CFRunLoopActivity, info: *mut c_void);
|
||||
pub type CFRunLoopTimerCallBack = extern "C" fn(timer: CFRunLoopTimerRef, info: *mut c_void);
|
||||
|
||||
pub enum CFRunLoopObserverContext {}
|
||||
pub enum CFRunLoopTimerContext {}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct CFRunLoopSourceContext {
|
||||
pub version: CFIndex,
|
||||
pub info: *mut c_void,
|
||||
pub retain: Option<extern "C" fn(*const c_void) -> *const c_void>,
|
||||
pub release: Option<extern "C" fn(*const c_void)>,
|
||||
pub copyDescription: Option<extern "C" fn(*const c_void) -> CFStringRef>,
|
||||
pub equal: Option<extern "C" fn(*const c_void, *const c_void) -> Boolean>,
|
||||
pub hash: Option<extern "C" fn(*const c_void) -> CFHashCode>,
|
||||
pub schedule: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
|
||||
pub cancel: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
|
||||
pub perform: Option<extern "C" fn(*mut c_void)>,
|
||||
}
|
||||
|
||||
pub trait NSString: Sized {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class!(NSString), alloc]
|
||||
}
|
||||
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id;
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id;
|
||||
unsafe fn init_str(self, string: &str) -> Self;
|
||||
unsafe fn UTF8String(self) -> *const c_char;
|
||||
}
|
||||
|
||||
impl NSString for id {
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id {
|
||||
msg_send![self, initWithUTF8String: c_string as id]
|
||||
}
|
||||
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id {
|
||||
msg_send![self, stringByAppendingString: other]
|
||||
}
|
||||
|
||||
unsafe fn init_str(self, string: &str) -> id {
|
||||
let cstring = CString::new(string).unwrap();
|
||||
self.initWithUTF8String_(cstring.as_ptr())
|
||||
}
|
||||
|
||||
unsafe fn UTF8String(self) -> *const c_char {
|
||||
msg_send![self, UTF8String]
|
||||
}
|
||||
}
|
||||
@@ -1,284 +0,0 @@
|
||||
use std::{
|
||||
collections::{BTreeSet, VecDeque},
|
||||
fmt,
|
||||
ops::{Deref, DerefMut},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
|
||||
platform_impl::platform::{
|
||||
app_state,
|
||||
ffi::{id, nil, CGFloat, CGRect, CGSize, NSInteger, NSUInteger},
|
||||
},
|
||||
};
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) size: (u32, u32),
|
||||
pub(crate) bit_depth: u16,
|
||||
pub(crate) refresh_rate: u16,
|
||||
pub(crate) screen_mode: id,
|
||||
pub(crate) monitor: MonitorHandle,
|
||||
}
|
||||
|
||||
impl Clone for VideoMode {
|
||||
fn clone(&self) -> VideoMode {
|
||||
VideoMode {
|
||||
size: self.size,
|
||||
bit_depth: self.bit_depth,
|
||||
refresh_rate: self.refresh_rate,
|
||||
screen_mode: unsafe { msg_send![self.screen_mode, retain] },
|
||||
monitor: self.monitor.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for VideoMode {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
assert_main_thread!("`VideoMode` can only be dropped on the main thread on iOS");
|
||||
let () = msg_send![self.screen_mode, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
unsafe fn retained_new(uiscreen: id, screen_mode: id) -> VideoMode {
|
||||
assert_main_thread!("`VideoMode` can only be created on the main thread on iOS");
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
let refresh_rate: NSInteger = if os_capabilities.maximum_frames_per_second {
|
||||
msg_send![uiscreen, maximumFramesPerSecond]
|
||||
} else {
|
||||
// https://developer.apple.com/library/archive/technotes/tn2460/_index.html
|
||||
// https://en.wikipedia.org/wiki/IPad_Pro#Model_comparison
|
||||
//
|
||||
// All iOS devices support 60 fps, and on devices where `maximumFramesPerSecond` is not
|
||||
// supported, they are all guaranteed to have 60hz refresh rates. This does not
|
||||
// correctly handle external displays. ProMotion displays support 120fps, but they were
|
||||
// introduced at the same time as the `maximumFramesPerSecond` API.
|
||||
//
|
||||
// FIXME: earlier OSs could calculate the refresh rate using
|
||||
// `-[CADisplayLink duration]`.
|
||||
os_capabilities.maximum_frames_per_second_err_msg("defaulting to 60 fps");
|
||||
60
|
||||
};
|
||||
let size: CGSize = msg_send![screen_mode, size];
|
||||
VideoMode {
|
||||
size: (size.width as u32, size.height as u32),
|
||||
bit_depth: 32,
|
||||
refresh_rate: refresh_rate as u16,
|
||||
screen_mode: msg_send![screen_mode, retain],
|
||||
monitor: MonitorHandle::retained_new(uiscreen),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
self.size.into()
|
||||
}
|
||||
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.refresh_rate
|
||||
}
|
||||
|
||||
pub fn monitor(&self) -> RootMonitorHandle {
|
||||
RootMonitorHandle {
|
||||
inner: self.monitor.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct Inner {
|
||||
uiscreen: id,
|
||||
}
|
||||
|
||||
impl Drop for Inner {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.uiscreen, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
inner: Inner,
|
||||
}
|
||||
|
||||
impl Deref for MonitorHandle {
|
||||
type Target = Inner;
|
||||
|
||||
fn deref(&self) -> &Inner {
|
||||
unsafe {
|
||||
assert_main_thread!(
|
||||
"`MonitorHandle` methods can only be run on the main thread on iOS"
|
||||
);
|
||||
}
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for MonitorHandle {
|
||||
fn deref_mut(&mut self) -> &mut Inner {
|
||||
unsafe {
|
||||
assert_main_thread!(
|
||||
"`MonitorHandle` methods can only be run on the main thread on iOS"
|
||||
);
|
||||
}
|
||||
&mut self.inner
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for MonitorHandle {}
|
||||
unsafe impl Sync for MonitorHandle {}
|
||||
|
||||
impl Clone for MonitorHandle {
|
||||
fn clone(&self) -> MonitorHandle {
|
||||
MonitorHandle::retained_new(self.uiscreen)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for MonitorHandle {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
assert_main_thread!("`MonitorHandle` can only be dropped on the main thread on iOS");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorHandle {
|
||||
name: Option<String>,
|
||||
size: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorHandle {
|
||||
name: self.name(),
|
||||
size: self.size(),
|
||||
position: self.position(),
|
||||
hidpi_factor: self.hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
pub fn retained_new(uiscreen: id) -> MonitorHandle {
|
||||
unsafe {
|
||||
assert_main_thread!("`MonitorHandle` can only be cloned on the main thread on iOS");
|
||||
let () = msg_send![uiscreen, retain];
|
||||
}
|
||||
MonitorHandle {
|
||||
inner: Inner { uiscreen },
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
pub fn name(&self) -> Option<String> {
|
||||
unsafe {
|
||||
let main = main_uiscreen();
|
||||
if self.uiscreen == main.uiscreen {
|
||||
Some("Primary".to_string())
|
||||
} else if self.uiscreen == mirrored_uiscreen(&main).uiscreen {
|
||||
Some("Mirrored".to_string())
|
||||
} else {
|
||||
uiscreens()
|
||||
.iter()
|
||||
.position(|rhs| rhs.uiscreen == self.uiscreen)
|
||||
.map(|idx| idx.to_string())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
unsafe {
|
||||
let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
|
||||
(bounds.size.width as f64, bounds.size.height as f64).into()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition {
|
||||
unsafe {
|
||||
let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
|
||||
(bounds.origin.x as f64, bounds.origin.y as f64).into()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
unsafe {
|
||||
let scale: CGFloat = msg_send![self.ui_screen(), nativeScale];
|
||||
scale as f64
|
||||
}
|
||||
}
|
||||
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
|
||||
let mut modes = BTreeSet::new();
|
||||
unsafe {
|
||||
let available_modes: id = msg_send![self.uiscreen, availableModes];
|
||||
let available_mode_count: NSUInteger = msg_send![available_modes, count];
|
||||
|
||||
for i in 0..available_mode_count {
|
||||
let mode: id = msg_send![available_modes, objectAtIndex: i];
|
||||
modes.insert(RootVideoMode {
|
||||
video_mode: VideoMode::retained_new(self.uiscreen, mode),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
modes.into_iter()
|
||||
}
|
||||
}
|
||||
|
||||
// MonitorHandleExtIOS
|
||||
impl Inner {
|
||||
pub fn ui_screen(&self) -> id {
|
||||
self.uiscreen
|
||||
}
|
||||
|
||||
pub fn preferred_video_mode(&self) -> RootVideoMode {
|
||||
unsafe {
|
||||
let mode: id = msg_send![self.uiscreen, preferredMode];
|
||||
RootVideoMode {
|
||||
video_mode: VideoMode::retained_new(self.uiscreen, mode),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
pub unsafe fn main_uiscreen() -> MonitorHandle {
|
||||
let uiscreen: id = msg_send![class!(UIScreen), mainScreen];
|
||||
MonitorHandle::retained_new(uiscreen)
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
unsafe fn mirrored_uiscreen(monitor: &MonitorHandle) -> MonitorHandle {
|
||||
let uiscreen: id = msg_send![monitor.uiscreen, mirroredScreen];
|
||||
MonitorHandle::retained_new(uiscreen)
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
pub unsafe fn uiscreens() -> VecDeque<MonitorHandle> {
|
||||
let screens: id = msg_send![class!(UIScreen), screens];
|
||||
let count: NSUInteger = msg_send![screens, count];
|
||||
let mut result = VecDeque::with_capacity(count as _);
|
||||
let screens_enum: id = msg_send![screens, objectEnumerator];
|
||||
loop {
|
||||
let screen: id = msg_send![screens_enum, nextObject];
|
||||
if screen == nil {
|
||||
break result;
|
||||
}
|
||||
result.push_back(MonitorHandle::retained_new(screen));
|
||||
}
|
||||
}
|
||||
@@ -1,589 +0,0 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use objc::{
|
||||
declare::ClassDecl,
|
||||
runtime::{Class, Object, Sel, BOOL, NO, YES},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::{DeviceId as RootDeviceId, Event, Force, Touch, TouchPhase, WindowEvent},
|
||||
platform::ios::MonitorHandleExtIOS,
|
||||
platform_impl::platform::{
|
||||
app_state::{self, OSCapabilities},
|
||||
event_loop,
|
||||
ffi::{
|
||||
id, nil, CGFloat, CGPoint, CGRect, UIForceTouchCapability, UIInterfaceOrientationMask,
|
||||
UIRectEdge, UITouchPhase, UITouchType,
|
||||
},
|
||||
window::PlatformSpecificWindowBuilderAttributes,
|
||||
DeviceId,
|
||||
},
|
||||
window::{Fullscreen, WindowAttributes, WindowId as RootWindowId},
|
||||
};
|
||||
|
||||
macro_rules! add_property {
|
||||
(
|
||||
$decl:ident,
|
||||
$name:ident: $t:ty,
|
||||
$setter_name:ident: |$object:ident| $after_set:expr,
|
||||
$getter_name:ident,
|
||||
) => {
|
||||
add_property!(
|
||||
$decl,
|
||||
$name: $t,
|
||||
$setter_name: true, |_, _|{}; |$object| $after_set,
|
||||
$getter_name,
|
||||
)
|
||||
};
|
||||
(
|
||||
$decl:ident,
|
||||
$name:ident: $t:ty,
|
||||
$setter_name:ident: $capability:expr, $err:expr; |$object:ident| $after_set:expr,
|
||||
$getter_name:ident,
|
||||
) => {
|
||||
{
|
||||
const VAR_NAME: &'static str = concat!("_", stringify!($name));
|
||||
$decl.add_ivar::<$t>(VAR_NAME);
|
||||
let setter = if $capability {
|
||||
#[allow(non_snake_case)]
|
||||
extern "C" fn $setter_name($object: &mut Object, _: Sel, value: $t) {
|
||||
unsafe {
|
||||
$object.set_ivar::<$t>(VAR_NAME, value);
|
||||
}
|
||||
$after_set
|
||||
}
|
||||
$setter_name
|
||||
} else {
|
||||
#[allow(non_snake_case)]
|
||||
extern "C" fn $setter_name($object: &mut Object, _: Sel, value: $t) {
|
||||
unsafe {
|
||||
$object.set_ivar::<$t>(VAR_NAME, value);
|
||||
}
|
||||
$err(&app_state::os_capabilities(), "ignoring")
|
||||
}
|
||||
$setter_name
|
||||
};
|
||||
#[allow(non_snake_case)]
|
||||
extern "C" fn $getter_name($object: &Object, _: Sel) -> $t {
|
||||
unsafe { *$object.get_ivar::<$t>(VAR_NAME) }
|
||||
}
|
||||
$decl.add_method(
|
||||
sel!($setter_name:),
|
||||
setter as extern "C" fn(&mut Object, Sel, $t),
|
||||
);
|
||||
$decl.add_method(
|
||||
sel!($getter_name),
|
||||
$getter_name as extern "C" fn(&Object, Sel) -> $t,
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
|
||||
static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
|
||||
static mut ID: usize = 0;
|
||||
|
||||
if CLASSES.is_none() {
|
||||
CLASSES = Some(HashMap::default());
|
||||
}
|
||||
|
||||
let classes = CLASSES.as_mut().unwrap();
|
||||
|
||||
classes.entry(root_view_class).or_insert_with(move || {
|
||||
let uiview_class = class!(UIView);
|
||||
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass: uiview_class];
|
||||
assert_eq!(
|
||||
is_uiview, YES,
|
||||
"`root_view_class` must inherit from `UIView`"
|
||||
);
|
||||
|
||||
extern "C" fn draw_rect(object: &Object, _: Sel, rect: CGRect) {
|
||||
unsafe {
|
||||
let window: id = msg_send![object, window];
|
||||
assert!(!window.is_null());
|
||||
app_state::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
});
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![super(object, superclass), drawRect: rect];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn layout_subviews(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![super(object, superclass), layoutSubviews];
|
||||
|
||||
let window: id = msg_send![object, window];
|
||||
assert!(!window.is_null());
|
||||
let bounds: CGRect = msg_send![window, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
};
|
||||
app_state::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Resized(size),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn set_content_scale_factor(
|
||||
object: &mut Object,
|
||||
_: Sel,
|
||||
untrusted_hidpi_factor: CGFloat,
|
||||
) {
|
||||
unsafe {
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![
|
||||
super(object, superclass),
|
||||
setContentScaleFactor: untrusted_hidpi_factor
|
||||
];
|
||||
|
||||
let window: id = msg_send![object, window];
|
||||
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
|
||||
// makeKeyAndVisible]` at window creation time (either manually or internally by
|
||||
// UIKit when the `UIView` is first created), in which case we send no events here
|
||||
if window.is_null() {
|
||||
return;
|
||||
}
|
||||
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
|
||||
// content scale factor to a device-specific default value", so we can't use the
|
||||
// parameter here. We can query the actual factor using the getter
|
||||
let hidpi_factor: CGFloat = msg_send![object, contentScaleFactor];
|
||||
assert!(
|
||||
!hidpi_factor.is_nan()
|
||||
&& hidpi_factor.is_finite()
|
||||
&& hidpi_factor.is_sign_positive()
|
||||
&& hidpi_factor > 0.0,
|
||||
"invalid hidpi_factor set on UIView",
|
||||
);
|
||||
let bounds: CGRect = msg_send![object, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
};
|
||||
app_state::handle_nonuser_events(
|
||||
std::iter::once(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::HiDpiFactorChanged(hidpi_factor as _),
|
||||
})
|
||||
.chain(std::iter::once(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Resized(size),
|
||||
})),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn handle_touches(object: &Object, _: Sel, touches: id, _: id) {
|
||||
unsafe {
|
||||
let window: id = msg_send![object, window];
|
||||
assert!(!window.is_null());
|
||||
let uiscreen: id = msg_send![window, screen];
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
let mut touch_events = Vec::new();
|
||||
let os_supports_force = app_state::os_capabilities().force_touch;
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break;
|
||||
}
|
||||
let location: CGPoint = msg_send![touch, locationInView: nil];
|
||||
let touch_type: UITouchType = msg_send![touch, type];
|
||||
let force = if os_supports_force {
|
||||
let trait_collection: id = msg_send![object, traitCollection];
|
||||
let touch_capability: UIForceTouchCapability =
|
||||
msg_send![trait_collection, forceTouchCapability];
|
||||
// Both the OS _and_ the device need to be checked for force touch support.
|
||||
if touch_capability == UIForceTouchCapability::Available {
|
||||
let force: CGFloat = msg_send![touch, force];
|
||||
let max_possible_force: CGFloat =
|
||||
msg_send![touch, maximumPossibleForce];
|
||||
let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
|
||||
let angle: CGFloat = msg_send![touch, altitudeAngle];
|
||||
Some(angle as _)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
Some(Force::Calibrated {
|
||||
force: force as _,
|
||||
max_possible_force: max_possible_force as _,
|
||||
altitude_angle,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let touch_id = touch as u64;
|
||||
let phase: UITouchPhase = msg_send![touch, phase];
|
||||
let phase = match phase {
|
||||
UITouchPhase::Began => TouchPhase::Started,
|
||||
UITouchPhase::Moved => TouchPhase::Moved,
|
||||
// 2 is UITouchPhase::Stationary and is not expected here
|
||||
UITouchPhase::Ended => TouchPhase::Ended,
|
||||
UITouchPhase::Cancelled => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase as i32),
|
||||
};
|
||||
|
||||
touch_events.push(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: RootDeviceId(DeviceId { uiscreen }),
|
||||
id: touch_id,
|
||||
location: (location.x as f64, location.y as f64).into(),
|
||||
force,
|
||||
phase,
|
||||
}),
|
||||
});
|
||||
}
|
||||
app_state::handle_nonuser_events(touch_events);
|
||||
}
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new(&format!("WinitUIView{}", ID), root_view_class)
|
||||
.expect("Failed to declare class `WinitUIView`");
|
||||
ID += 1;
|
||||
decl.add_method(
|
||||
sel!(drawRect:),
|
||||
draw_rect as extern "C" fn(&Object, Sel, CGRect),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(layoutSubviews),
|
||||
layout_subviews as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(setContentScaleFactor:),
|
||||
set_content_scale_factor as extern "C" fn(&mut Object, Sel, CGFloat),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(touchesBegan:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesMoved:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesEnded:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesCancelled:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
|
||||
decl.register()
|
||||
})
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_view_controller_class() -> &'static Class {
|
||||
static mut CLASS: Option<&'static Class> = None;
|
||||
if CLASS.is_none() {
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
|
||||
let uiviewcontroller_class = class!(UIViewController);
|
||||
|
||||
extern "C" fn should_autorotate(_: &Object, _: Sel) -> BOOL {
|
||||
YES
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new("WinitUIViewController", uiviewcontroller_class)
|
||||
.expect("Failed to declare class `WinitUIViewController`");
|
||||
decl.add_method(
|
||||
sel!(shouldAutorotate),
|
||||
should_autorotate as extern "C" fn(&Object, Sel) -> BOOL,
|
||||
);
|
||||
add_property! {
|
||||
decl,
|
||||
prefers_status_bar_hidden: BOOL,
|
||||
setPrefersStatusBarHidden: |object| {
|
||||
unsafe {
|
||||
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
|
||||
}
|
||||
},
|
||||
prefersStatusBarHidden,
|
||||
}
|
||||
add_property! {
|
||||
decl,
|
||||
prefers_home_indicator_auto_hidden: BOOL,
|
||||
setPrefersHomeIndicatorAutoHidden:
|
||||
os_capabilities.home_indicator_hidden,
|
||||
OSCapabilities::home_indicator_hidden_err_msg;
|
||||
|object| {
|
||||
unsafe {
|
||||
let () = msg_send![object, setNeedsUpdateOfHomeIndicatorAutoHidden];
|
||||
}
|
||||
},
|
||||
prefersHomeIndicatorAutoHidden,
|
||||
}
|
||||
add_property! {
|
||||
decl,
|
||||
supported_orientations: UIInterfaceOrientationMask,
|
||||
setSupportedInterfaceOrientations: |object| {
|
||||
unsafe {
|
||||
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
|
||||
}
|
||||
},
|
||||
supportedInterfaceOrientations,
|
||||
}
|
||||
add_property! {
|
||||
decl,
|
||||
preferred_screen_edges_deferring_system_gestures: UIRectEdge,
|
||||
setPreferredScreenEdgesDeferringSystemGestures:
|
||||
os_capabilities.defer_system_gestures,
|
||||
OSCapabilities::defer_system_gestures_err_msg;
|
||||
|object| {
|
||||
unsafe {
|
||||
let () = msg_send![object, setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
|
||||
}
|
||||
},
|
||||
preferredScreenEdgesDeferringSystemGestures,
|
||||
}
|
||||
CLASS = Some(decl.register());
|
||||
}
|
||||
CLASS.unwrap()
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_window_class() -> &'static Class {
|
||||
static mut CLASS: Option<&'static Class> = None;
|
||||
if CLASS.is_none() {
|
||||
let uiwindow_class = class!(UIWindow);
|
||||
|
||||
extern "C" fn become_key_window(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
app_state::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Focused(true),
|
||||
});
|
||||
let () = msg_send![super(object, class!(UIWindow)), becomeKeyWindow];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn resign_key_window(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
app_state::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Focused(false),
|
||||
});
|
||||
let () = msg_send![super(object, class!(UIWindow)), resignKeyWindow];
|
||||
}
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new("WinitUIWindow", uiwindow_class)
|
||||
.expect("Failed to declare class `WinitUIWindow`");
|
||||
decl.add_method(
|
||||
sel!(becomeKeyWindow),
|
||||
become_key_window as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(resignKeyWindow),
|
||||
resign_key_window as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
|
||||
CLASS = Some(decl.register());
|
||||
}
|
||||
CLASS.unwrap()
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_view(
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
) -> id {
|
||||
let class = get_view_class(platform_attributes.root_view_class);
|
||||
|
||||
let view: id = msg_send![class, alloc];
|
||||
assert!(!view.is_null(), "Failed to create `UIView` instance");
|
||||
let view: id = msg_send![view, initWithFrame: frame];
|
||||
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
|
||||
let () = msg_send![view, setMultipleTouchEnabled: YES];
|
||||
if let Some(hidpi_factor) = platform_attributes.hidpi_factor {
|
||||
let () = msg_send![view, setContentScaleFactor: hidpi_factor as CGFloat];
|
||||
}
|
||||
|
||||
view
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_view_controller(
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
view: id,
|
||||
) -> id {
|
||||
let class = get_view_controller_class();
|
||||
|
||||
let view_controller: id = msg_send![class, alloc];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to create `UIViewController` instance"
|
||||
);
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to initialize `UIViewController` instance"
|
||||
);
|
||||
let status_bar_hidden = if platform_attributes.prefers_status_bar_hidden {
|
||||
YES
|
||||
} else {
|
||||
NO
|
||||
};
|
||||
let idiom = event_loop::get_idiom();
|
||||
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
|
||||
platform_attributes.valid_orientations,
|
||||
idiom,
|
||||
);
|
||||
let prefers_home_indicator_hidden = if platform_attributes.prefers_home_indicator_hidden {
|
||||
YES
|
||||
} else {
|
||||
NO
|
||||
};
|
||||
let edges: UIRectEdge = platform_attributes
|
||||
.preferred_screen_edges_deferring_system_gestures
|
||||
.into();
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setPrefersStatusBarHidden: status_bar_hidden
|
||||
];
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setSupportedInterfaceOrientations: supported_orientations
|
||||
];
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
|
||||
];
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setPreferredScreenEdgesDeferringSystemGestures: edges
|
||||
];
|
||||
let () = msg_send![view_controller, setView: view];
|
||||
view_controller
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_window(
|
||||
window_attributes: &WindowAttributes,
|
||||
_platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
view_controller: id,
|
||||
) -> id {
|
||||
let class = get_window_class();
|
||||
|
||||
let window: id = msg_send![class, alloc];
|
||||
assert!(!window.is_null(), "Failed to create `UIWindow` instance");
|
||||
let window: id = msg_send![window, initWithFrame: frame];
|
||||
assert!(
|
||||
!window.is_null(),
|
||||
"Failed to initialize `UIWindow` instance"
|
||||
);
|
||||
let () = msg_send![window, setRootViewController: view_controller];
|
||||
match window_attributes.fullscreen {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
let uiscreen = video_mode.monitor().ui_screen() as id;
|
||||
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
|
||||
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
|
||||
}
|
||||
Some(Fullscreen::Borderless(ref monitor)) => {
|
||||
msg_send![window, setScreen:monitor.ui_screen()]
|
||||
}
|
||||
None => (),
|
||||
}
|
||||
|
||||
window
|
||||
}
|
||||
|
||||
pub fn create_delegate_class() {
|
||||
extern "C" fn did_finish_launching(_: &mut Object, _: Sel, _: id, _: id) -> BOOL {
|
||||
unsafe {
|
||||
app_state::did_finish_launching();
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern "C" fn did_become_active(_: &Object, _: Sel, _: id) {
|
||||
unsafe { app_state::handle_nonuser_event(Event::Resumed) }
|
||||
}
|
||||
|
||||
extern "C" fn will_resign_active(_: &Object, _: Sel, _: id) {
|
||||
unsafe { app_state::handle_nonuser_event(Event::Suspended) }
|
||||
}
|
||||
|
||||
extern "C" fn will_enter_foreground(_: &Object, _: Sel, _: id) {}
|
||||
extern "C" fn did_enter_background(_: &Object, _: Sel, _: id) {}
|
||||
|
||||
extern "C" fn will_terminate(_: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
let windows: id = msg_send![app, windows];
|
||||
let windows_enum: id = msg_send![windows, objectEnumerator];
|
||||
let mut events = Vec::new();
|
||||
loop {
|
||||
let window: id = msg_send![windows_enum, nextObject];
|
||||
if window == nil {
|
||||
break;
|
||||
}
|
||||
let is_winit_window: BOOL = msg_send![window, isKindOfClass: class!(WinitUIWindow)];
|
||||
if is_winit_window == YES {
|
||||
events.push(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Destroyed,
|
||||
});
|
||||
}
|
||||
}
|
||||
app_state::handle_nonuser_events(events);
|
||||
app_state::terminated();
|
||||
}
|
||||
}
|
||||
|
||||
let ui_responder = class!(UIResponder);
|
||||
let mut decl =
|
||||
ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
|
||||
|
||||
unsafe {
|
||||
decl.add_method(
|
||||
sel!(application:didFinishLaunchingWithOptions:),
|
||||
did_finish_launching as extern "C" fn(&mut Object, Sel, id, id) -> BOOL,
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(applicationWillTerminate:),
|
||||
will_terminate as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
decl.register();
|
||||
}
|
||||
}
|
||||
@@ -1,615 +0,0 @@
|
||||
use raw_window_handle::{ios::IOSHandle, RawWindowHandle};
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
ops::{Deref, DerefMut},
|
||||
};
|
||||
|
||||
use objc::runtime::{Class, Object, BOOL, NO, YES};
|
||||
|
||||
use crate::{
|
||||
dpi::{self, LogicalPosition, LogicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
event::{Event, WindowEvent},
|
||||
icon::Icon,
|
||||
monitor::MonitorHandle as RootMonitorHandle,
|
||||
platform::ios::{MonitorHandleExtIOS, ScreenEdge, ValidOrientations},
|
||||
platform_impl::platform::{
|
||||
app_state, event_loop,
|
||||
ffi::{
|
||||
id, CGFloat, CGPoint, CGRect, CGSize, UIEdgeInsets, UIInterfaceOrientationMask,
|
||||
UIRectEdge, UIScreenOverscanCompensation,
|
||||
},
|
||||
monitor, view, EventLoopWindowTarget, MonitorHandle,
|
||||
},
|
||||
window::{CursorIcon, Fullscreen, WindowAttributes, WindowId as RootWindowId},
|
||||
};
|
||||
|
||||
pub struct Inner {
|
||||
pub window: id,
|
||||
pub view_controller: id,
|
||||
pub view: id,
|
||||
gl_or_metal_backed: bool,
|
||||
}
|
||||
|
||||
impl Drop for Inner {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.view, release];
|
||||
let () = msg_send![self.view_controller, release];
|
||||
let () = msg_send![self.window, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
pub fn set_title(&self, _title: &str) {
|
||||
debug!("`Window::set_title` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_visible(&self, visible: bool) {
|
||||
match visible {
|
||||
true => unsafe {
|
||||
let () = msg_send![self.window, setHidden: NO];
|
||||
},
|
||||
false => unsafe {
|
||||
let () = msg_send![self.window, setHidden: YES];
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
unsafe {
|
||||
if self.gl_or_metal_backed {
|
||||
// `setNeedsDisplay` does nothing on UIViews which are directly backed by CAEAGLLayer or CAMetalLayer.
|
||||
// Ordinarily the OS sets up a bunch of UIKit state before calling drawRect: on a UIView, but when using
|
||||
// raw or gl/metal for drawing this work is completely avoided.
|
||||
//
|
||||
// The docs for `setNeedsDisplay` don't mention `CAMetalLayer`; however, this has been confirmed via
|
||||
// testing.
|
||||
//
|
||||
// https://developer.apple.com/documentation/uikit/uiview/1622437-setneedsdisplay?language=objc
|
||||
app_state::queue_gl_or_metal_redraw(self.window);
|
||||
} else {
|
||||
let () = msg_send![self.view, setNeedsDisplay];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
unsafe {
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
Ok(LogicalPosition {
|
||||
x: safe_area.origin.x as _,
|
||||
y: safe_area.origin.y as _,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
unsafe {
|
||||
let screen_frame = self.screen_frame();
|
||||
Ok(LogicalPosition {
|
||||
x: screen_frame.origin.x as _,
|
||||
y: screen_frame.origin.y as _,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_outer_position(&self, position: LogicalPosition) {
|
||||
unsafe {
|
||||
let screen_frame = self.screen_frame();
|
||||
let new_screen_frame = CGRect {
|
||||
origin: CGPoint {
|
||||
x: position.x as _,
|
||||
y: position.y as _,
|
||||
},
|
||||
size: screen_frame.size,
|
||||
};
|
||||
let bounds = self.from_screen_space(new_screen_frame);
|
||||
let () = msg_send![self.window, setBounds: bounds];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> LogicalSize {
|
||||
unsafe {
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
LogicalSize {
|
||||
width: safe_area.size.width as _,
|
||||
height: safe_area.size.height as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn outer_size(&self) -> LogicalSize {
|
||||
unsafe {
|
||||
let screen_frame = self.screen_frame();
|
||||
LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_inner_size(&self, _size: LogicalSize) {
|
||||
unimplemented!("not clear what `Window::set_inner_size` means on iOS");
|
||||
}
|
||||
|
||||
pub fn set_min_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
warn!("`Window::set_min_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_max_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
warn!("`Window::set_max_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
warn!("`Window::set_resizable` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
unsafe {
|
||||
let hidpi: CGFloat = msg_send![self.view, contentScaleFactor];
|
||||
hidpi as _
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_cursor_icon(&self, _cursor: CursorIcon) {
|
||||
debug!("`Window::set_cursor_icon` ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_visible(&self, _visible: bool) {
|
||||
debug!("`Window::set_cursor_visible` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
warn!("`Window::set_maximized` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
|
||||
unsafe {
|
||||
let uiscreen = match monitor {
|
||||
Some(Fullscreen::Exclusive(video_mode)) => {
|
||||
let uiscreen = video_mode.video_mode.monitor.ui_screen() as id;
|
||||
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
|
||||
uiscreen
|
||||
}
|
||||
Some(Fullscreen::Borderless(monitor)) => monitor.ui_screen() as id,
|
||||
None => {
|
||||
warn!("`Window::set_fullscreen(None)` ignored on iOS");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
// this is pretty slow on iOS, so avoid doing it if we can
|
||||
let current: id = msg_send![self.window, screen];
|
||||
if uiscreen != current {
|
||||
let () = msg_send![self.window, setScreen: uiscreen];
|
||||
}
|
||||
|
||||
let bounds: CGRect = msg_send![uiscreen, bounds];
|
||||
let () = msg_send![self.window, setFrame: bounds];
|
||||
|
||||
// For external displays, we must disable overscan compensation or
|
||||
// the displayed image will have giant black bars surrounding it on
|
||||
// each side
|
||||
let () = msg_send![
|
||||
uiscreen,
|
||||
setOverscanCompensation: UIScreenOverscanCompensation::None
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
unsafe {
|
||||
let monitor = self.current_monitor();
|
||||
let uiscreen = monitor.inner.ui_screen();
|
||||
let screen_space_bounds = self.screen_frame();
|
||||
let screen_bounds: CGRect = msg_send![uiscreen, bounds];
|
||||
|
||||
// TODO: track fullscreen instead of relying on brittle float comparisons
|
||||
if screen_space_bounds.origin.x == screen_bounds.origin.x
|
||||
&& screen_space_bounds.origin.y == screen_bounds.origin.y
|
||||
&& screen_space_bounds.size.width == screen_bounds.size.width
|
||||
&& screen_space_bounds.size.height == screen_bounds.size.height
|
||||
{
|
||||
Some(Fullscreen::Borderless(monitor))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
warn!("`Window::set_decorations` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
warn!("`Window::set_always_on_top` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_window_icon(&self, _icon: Option<Icon>) {
|
||||
warn!("`Window::set_window_icon` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_ime_position(&self, _position: LogicalPosition) {
|
||||
warn!("`Window::set_ime_position` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> RootMonitorHandle {
|
||||
unsafe {
|
||||
let uiscreen: id = msg_send![self.window, screen];
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle::retained_new(uiscreen),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
unsafe { monitor::uiscreens() }
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
unsafe { monitor::main_uiscreen() }
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WindowId {
|
||||
self.window.into()
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = IOSHandle {
|
||||
ui_window: self.window as _,
|
||||
ui_view: self.view as _,
|
||||
ui_view_controller: self.view_controller as _,
|
||||
..IOSHandle::empty()
|
||||
};
|
||||
RawWindowHandle::IOS(handle)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
pub inner: Inner,
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window::drop` can only be run on the main thread on iOS");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
impl Deref for Window {
|
||||
type Target = Inner;
|
||||
|
||||
fn deref(&self) -> &Inner {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window` methods can only be run on the main thread on iOS");
|
||||
}
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for Window {
|
||||
fn deref_mut(&mut self) -> &mut Inner {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window` methods can only be run on the main thread on iOS");
|
||||
}
|
||||
&mut self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new<T>(
|
||||
_event_loop: &EventLoopWindowTarget<T>,
|
||||
window_attributes: WindowAttributes,
|
||||
platform_attributes: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Window, RootOsError> {
|
||||
if let Some(_) = window_attributes.min_inner_size {
|
||||
warn!("`WindowAttributes::min_inner_size` is ignored on iOS");
|
||||
}
|
||||
if let Some(_) = window_attributes.max_inner_size {
|
||||
warn!("`WindowAttributes::max_inner_size` is ignored on iOS");
|
||||
}
|
||||
if window_attributes.always_on_top {
|
||||
warn!("`WindowAttributes::always_on_top` is unsupported on iOS");
|
||||
}
|
||||
// TODO: transparency, visible
|
||||
|
||||
unsafe {
|
||||
let screen = match window_attributes.fullscreen {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
video_mode.video_mode.monitor.ui_screen() as id
|
||||
}
|
||||
Some(Fullscreen::Borderless(ref monitor)) => monitor.ui_screen() as id,
|
||||
None => monitor::main_uiscreen().ui_screen(),
|
||||
};
|
||||
|
||||
let screen_bounds: CGRect = msg_send![screen, bounds];
|
||||
|
||||
let frame = match window_attributes.inner_size {
|
||||
Some(dim) => CGRect {
|
||||
origin: screen_bounds.origin,
|
||||
size: CGSize {
|
||||
width: dim.width as _,
|
||||
height: dim.height as _,
|
||||
},
|
||||
},
|
||||
None => screen_bounds,
|
||||
};
|
||||
|
||||
let view = view::create_view(&window_attributes, &platform_attributes, frame.clone());
|
||||
|
||||
let gl_or_metal_backed = {
|
||||
let view_class: id = msg_send![view, class];
|
||||
let layer_class: id = msg_send![view_class, layerClass];
|
||||
let is_metal: BOOL =
|
||||
msg_send![layer_class, isSubclassOfClass: class!(CAMetalLayer)];
|
||||
let is_gl: BOOL = msg_send![layer_class, isSubclassOfClass: class!(CAEAGLLayer)];
|
||||
is_metal == YES || is_gl == YES
|
||||
};
|
||||
|
||||
let view_controller =
|
||||
view::create_view_controller(&window_attributes, &platform_attributes, view);
|
||||
let window = view::create_window(
|
||||
&window_attributes,
|
||||
&platform_attributes,
|
||||
frame,
|
||||
view_controller,
|
||||
);
|
||||
|
||||
let result = Window {
|
||||
inner: Inner {
|
||||
window,
|
||||
view_controller,
|
||||
view,
|
||||
gl_or_metal_backed,
|
||||
},
|
||||
};
|
||||
app_state::set_key_window(window);
|
||||
|
||||
// Like the Windows and macOS backends, we send a `HiDpiFactorChanged` and `Resized`
|
||||
// event on window creation if the DPI factor != 1.0
|
||||
let hidpi_factor: CGFloat = msg_send![view, contentScaleFactor];
|
||||
if hidpi_factor != 1.0 {
|
||||
let bounds: CGRect = msg_send![view, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![view, convertRect:bounds toCoordinateSpace:screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
};
|
||||
app_state::handle_nonuser_events(
|
||||
std::iter::once(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::HiDpiFactorChanged(hidpi_factor as _),
|
||||
})
|
||||
.chain(std::iter::once(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Resized(size),
|
||||
})),
|
||||
);
|
||||
}
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// WindowExtIOS
|
||||
impl Inner {
|
||||
pub fn ui_window(&self) -> id {
|
||||
self.window
|
||||
}
|
||||
pub fn ui_view_controller(&self) -> id {
|
||||
self.view_controller
|
||||
}
|
||||
pub fn ui_view(&self) -> id {
|
||||
self.view
|
||||
}
|
||||
|
||||
pub fn set_hidpi_factor(&self, hidpi_factor: f64) {
|
||||
unsafe {
|
||||
assert!(
|
||||
dpi::validate_hidpi_factor(hidpi_factor),
|
||||
"`WindowExtIOS::set_hidpi_factor` received an invalid hidpi factor"
|
||||
);
|
||||
let hidpi_factor = hidpi_factor as CGFloat;
|
||||
let () = msg_send![self.view, setContentScaleFactor: hidpi_factor];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
unsafe {
|
||||
let idiom = event_loop::get_idiom();
|
||||
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
|
||||
valid_orientations,
|
||||
idiom,
|
||||
);
|
||||
msg_send![
|
||||
self.view_controller,
|
||||
setSupportedInterfaceOrientations: supported_orientations
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
unsafe {
|
||||
let prefers_home_indicator_hidden = if hidden { YES } else { NO };
|
||||
let () = msg_send![
|
||||
self.view_controller,
|
||||
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
let edges: UIRectEdge = edges.into();
|
||||
unsafe {
|
||||
let () = msg_send![
|
||||
self.view_controller,
|
||||
setPreferredScreenEdgesDeferringSystemGestures: edges
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
unsafe {
|
||||
let status_bar_hidden = if hidden { YES } else { NO };
|
||||
let () = msg_send![
|
||||
self.view_controller,
|
||||
setPrefersStatusBarHidden: status_bar_hidden
|
||||
];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
// requires main thread
|
||||
unsafe fn screen_frame(&self) -> CGRect {
|
||||
self.to_screen_space(msg_send![self.window, bounds])
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn to_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen: id = msg_send![self.window, screen];
|
||||
if !screen.is_null() {
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
msg_send![self.window, convertRect:rect toCoordinateSpace:screen_space]
|
||||
} else {
|
||||
rect
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn from_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen: id = msg_send![self.window, screen];
|
||||
if !screen.is_null() {
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
msg_send![self.window, convertRect:rect fromCoordinateSpace:screen_space]
|
||||
} else {
|
||||
rect
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn safe_area_screen_space(&self) -> CGRect {
|
||||
let bounds: CGRect = msg_send![self.window, bounds];
|
||||
if app_state::os_capabilities().safe_area {
|
||||
let safe_area: UIEdgeInsets = msg_send![self.window, safeAreaInsets];
|
||||
let safe_bounds = CGRect {
|
||||
origin: CGPoint {
|
||||
x: bounds.origin.x + safe_area.left,
|
||||
y: bounds.origin.y + safe_area.top,
|
||||
},
|
||||
size: CGSize {
|
||||
width: bounds.size.width - safe_area.left - safe_area.right,
|
||||
height: bounds.size.height - safe_area.top - safe_area.bottom,
|
||||
},
|
||||
};
|
||||
self.to_screen_space(safe_bounds)
|
||||
} else {
|
||||
let screen_frame = self.to_screen_space(bounds);
|
||||
let status_bar_frame: CGRect = {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
assert!(
|
||||
!app.is_null(),
|
||||
"`Window::get_inner_position` cannot be called before `EventLoop::run` on iOS"
|
||||
);
|
||||
msg_send![app, statusBarFrame]
|
||||
};
|
||||
let (y, height) = if screen_frame.origin.y > status_bar_frame.size.height {
|
||||
(screen_frame.origin.y, screen_frame.size.height)
|
||||
} else {
|
||||
let y = status_bar_frame.size.height;
|
||||
let height = screen_frame.size.height
|
||||
- (status_bar_frame.size.height - screen_frame.origin.y);
|
||||
(y, height)
|
||||
};
|
||||
CGRect {
|
||||
origin: CGPoint {
|
||||
x: screen_frame.origin.x,
|
||||
y,
|
||||
},
|
||||
size: CGSize {
|
||||
width: screen_frame.size.width,
|
||||
height,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId {
|
||||
window: id,
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId {
|
||||
window: std::ptr::null_mut(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for WindowId {}
|
||||
unsafe impl Sync for WindowId {}
|
||||
|
||||
impl From<&Object> for WindowId {
|
||||
fn from(window: &Object) -> WindowId {
|
||||
WindowId {
|
||||
window: window as *const _ as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&mut Object> for WindowId {
|
||||
fn from(window: &mut Object) -> WindowId {
|
||||
WindowId {
|
||||
window: window as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<id> for WindowId {
|
||||
fn from(window: id) -> WindowId {
|
||||
WindowId { window }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub root_view_class: &'static Class,
|
||||
pub hidpi_factor: Option<f64>,
|
||||
pub valid_orientations: ValidOrientations,
|
||||
pub prefers_home_indicator_hidden: bool,
|
||||
pub prefers_status_bar_hidden: bool,
|
||||
pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
|
||||
}
|
||||
|
||||
impl Default for PlatformSpecificWindowBuilderAttributes {
|
||||
fn default() -> PlatformSpecificWindowBuilderAttributes {
|
||||
PlatformSpecificWindowBuilderAttributes {
|
||||
root_view_class: class!(UIView),
|
||||
hidpi_factor: None,
|
||||
valid_orientations: Default::default(),
|
||||
prefers_home_indicator_hidden: false,
|
||||
prefers_status_bar_hidden: false,
|
||||
preferred_screen_edges_deferring_system_gestures: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,726 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
use std::{collections::VecDeque, env, ffi::CStr, fmt, mem::MaybeUninit, os::raw::*, sync::Arc};
|
||||
|
||||
use parking_lot::Mutex;
|
||||
use raw_window_handle::RawWindowHandle;
|
||||
use smithay_client_toolkit::reexports::client::ConnectError;
|
||||
|
||||
pub use self::x11::XNotSupported;
|
||||
use self::x11::{
|
||||
ffi::XVisualInfo, get_xtarget, util::WindowType as XWindowType, XConnection, XError,
|
||||
};
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
|
||||
icon::Icon,
|
||||
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
|
||||
window::{CursorIcon, Fullscreen, WindowAttributes},
|
||||
};
|
||||
|
||||
pub mod wayland;
|
||||
pub mod x11;
|
||||
|
||||
/// Environment variable specifying which backend should be used on unix platform.
|
||||
///
|
||||
/// Legal values are x11 and wayland. If this variable is set only the named backend
|
||||
/// will be tried by winit. If it is not set, winit will try to connect to a wayland connection,
|
||||
/// and if it fails will fallback on x11.
|
||||
///
|
||||
/// If this variable is set with any other value, winit will panic.
|
||||
const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub visual_infos: Option<XVisualInfo>,
|
||||
pub screen_id: Option<i32>,
|
||||
pub resize_increments: Option<(u32, u32)>,
|
||||
pub base_size: Option<(u32, u32)>,
|
||||
pub class: Option<(String, String)>,
|
||||
pub override_redirect: bool,
|
||||
pub x11_window_types: Vec<XWindowType>,
|
||||
pub gtk_theme_variant: Option<String>,
|
||||
pub app_id: Option<String>,
|
||||
}
|
||||
|
||||
impl Default for PlatformSpecificWindowBuilderAttributes {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
visual_infos: None,
|
||||
screen_id: None,
|
||||
resize_increments: None,
|
||||
base_size: None,
|
||||
class: None,
|
||||
override_redirect: false,
|
||||
x11_window_types: vec![XWindowType::Normal],
|
||||
gtk_theme_variant: None,
|
||||
app_id: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
pub static ref X11_BACKEND: Mutex<Result<Arc<XConnection>, XNotSupported>> =
|
||||
{ Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new)) };
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum OsError {
|
||||
XError(XError),
|
||||
XMisc(&'static str),
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
OsError::XError(e) => f.pad(&e.description),
|
||||
OsError::XMisc(e) => f.pad(e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Window {
|
||||
X(x11::Window),
|
||||
Wayland(wayland::Window),
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum WindowId {
|
||||
X(x11::WindowId),
|
||||
Wayland(wayland::WindowId),
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId::Wayland(wayland::WindowId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum DeviceId {
|
||||
X(x11::DeviceId),
|
||||
Wayland(wayland::DeviceId),
|
||||
}
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId::Wayland(wayland::DeviceId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum MonitorHandle {
|
||||
X(x11::MonitorHandle),
|
||||
Wayland(wayland::MonitorHandle),
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.name(),
|
||||
&MonitorHandle::Wayland(ref m) => m.name(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_identifier(&self) -> u32 {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.native_identifier(),
|
||||
&MonitorHandle::Wayland(ref m) => m.native_identifier(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.size(),
|
||||
&MonitorHandle::Wayland(ref m) => m.size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.position(),
|
||||
&MonitorHandle::Wayland(ref m) => m.position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.hidpi_factor(),
|
||||
&MonitorHandle::Wayland(ref m) => m.hidpi_factor() as f64,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> Box<dyn Iterator<Item = RootVideoMode>> {
|
||||
match self {
|
||||
MonitorHandle::X(m) => Box::new(m.video_modes()),
|
||||
MonitorHandle::Wayland(m) => Box::new(m.video_modes()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub enum VideoMode {
|
||||
X(x11::VideoMode),
|
||||
Wayland(wayland::VideoMode),
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
match self {
|
||||
&VideoMode::X(ref m) => m.size(),
|
||||
&VideoMode::Wayland(ref m) => m.size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
match self {
|
||||
&VideoMode::X(ref m) => m.bit_depth(),
|
||||
&VideoMode::Wayland(ref m) => m.bit_depth(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
match self {
|
||||
&VideoMode::X(ref m) => m.refresh_rate(),
|
||||
&VideoMode::Wayland(ref m) => m.refresh_rate(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> RootMonitorHandle {
|
||||
match self {
|
||||
&VideoMode::X(ref m) => m.monitor(),
|
||||
&VideoMode::Wayland(ref m) => m.monitor(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
#[inline]
|
||||
pub fn new<T>(
|
||||
window_target: &EventLoopWindowTarget<T>,
|
||||
attribs: WindowAttributes,
|
||||
pl_attribs: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Self, RootOsError> {
|
||||
match *window_target {
|
||||
EventLoopWindowTarget::Wayland(ref window_target) => {
|
||||
wayland::Window::new(window_target, attribs, pl_attribs).map(Window::Wayland)
|
||||
}
|
||||
EventLoopWindowTarget::X(ref window_target) => {
|
||||
x11::Window::new(window_target, attribs, pl_attribs).map(Window::X)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
match self {
|
||||
&Window::X(ref w) => WindowId::X(w.id()),
|
||||
&Window::Wayland(ref w) => WindowId::Wayland(w.id()),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: &str) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_title(title),
|
||||
&Window::Wayland(ref w) => w.set_title(title),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_visible(&self, visible: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_visible(visible),
|
||||
&Window::Wayland(ref w) => w.set_visible(visible),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.outer_position(),
|
||||
&Window::Wayland(ref w) => w.outer_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
match self {
|
||||
&Window::X(ref m) => m.inner_position(),
|
||||
&Window::Wayland(ref m) => m.inner_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, position: LogicalPosition) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_outer_position(position),
|
||||
&Window::Wayland(ref w) => w.set_outer_position(position),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_size(&self) -> LogicalSize {
|
||||
match self {
|
||||
&Window::X(ref w) => w.inner_size(),
|
||||
&Window::Wayland(ref w) => w.inner_size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> LogicalSize {
|
||||
match self {
|
||||
&Window::X(ref w) => w.outer_size(),
|
||||
&Window::Wayland(ref w) => w.outer_size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, size: LogicalSize) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_inner_size(size),
|
||||
&Window::Wayland(ref w) => w.set_inner_size(size),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_min_inner_size(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_min_inner_size(dimensions),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_max_inner_size(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_max_inner_size(dimensions),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_resizable(resizable),
|
||||
&Window::Wayland(ref w) => w.set_resizable(resizable),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor_icon(cursor),
|
||||
&Window::Wayland(ref w) => w.set_cursor_icon(cursor),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
|
||||
match self {
|
||||
&Window::X(ref window) => window.set_cursor_grab(grab),
|
||||
&Window::Wayland(ref window) => window.set_cursor_grab(grab),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_visible(&self, visible: bool) {
|
||||
match self {
|
||||
&Window::X(ref window) => window.set_cursor_visible(visible),
|
||||
&Window::Wayland(ref window) => window.set_cursor_visible(visible),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
match self {
|
||||
&Window::X(ref w) => w.hidpi_factor(),
|
||||
&Window::Wayland(ref w) => w.hidpi_factor() as f64,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), ExternalError> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor_position(position),
|
||||
&Window::Wayland(ref w) => w.set_cursor_position(position),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_maximized(maximized),
|
||||
&Window::Wayland(ref w) => w.set_maximized(maximized),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.fullscreen(),
|
||||
&Window::Wayland(ref w) => w.fullscreen(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_fullscreen(monitor),
|
||||
&Window::Wayland(ref w) => w.set_fullscreen(monitor),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, decorations: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_decorations(decorations),
|
||||
&Window::Wayland(ref w) => w.set_decorations(decorations),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, always_on_top: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_always_on_top(always_on_top),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, window_icon: Option<Icon>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_window_icon(window_icon),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_position(&self, position: LogicalPosition) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_ime_position(position),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn request_redraw(&self) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.request_redraw(),
|
||||
&Window::Wayland(ref w) => w.request_redraw(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn current_monitor(&self) -> RootMonitorHandle {
|
||||
match self {
|
||||
&Window::X(ref window) => RootMonitorHandle {
|
||||
inner: MonitorHandle::X(window.current_monitor()),
|
||||
},
|
||||
&Window::Wayland(ref window) => RootMonitorHandle {
|
||||
inner: MonitorHandle::Wayland(window.current_monitor()),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
match self {
|
||||
&Window::X(ref window) => window
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::X)
|
||||
.collect(),
|
||||
&Window::Wayland(ref window) => window
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::Wayland)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
match self {
|
||||
&Window::X(ref window) => MonitorHandle::X(window.primary_monitor()),
|
||||
&Window::Wayland(ref window) => MonitorHandle::Wayland(window.primary_monitor()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
match self {
|
||||
&Window::X(ref window) => RawWindowHandle::Xlib(window.raw_window_handle()),
|
||||
&Window::Wayland(ref window) => RawWindowHandle::Wayland(window.raw_window_handle()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "C" fn x_error_callback(
|
||||
display: *mut x11::ffi::Display,
|
||||
event: *mut x11::ffi::XErrorEvent,
|
||||
) -> c_int {
|
||||
let xconn_lock = X11_BACKEND.lock();
|
||||
if let Ok(ref xconn) = *xconn_lock {
|
||||
// `assume_init` is safe here because the array consists of `MaybeUninit` values,
|
||||
// which do not require initialization.
|
||||
let mut buf: [MaybeUninit<c_char>; 1024] = MaybeUninit::uninit().assume_init();
|
||||
(xconn.xlib.XGetErrorText)(
|
||||
display,
|
||||
(*event).error_code as c_int,
|
||||
buf.as_mut_ptr() as *mut c_char,
|
||||
buf.len() as c_int,
|
||||
);
|
||||
let description = CStr::from_ptr(buf.as_ptr() as *const c_char).to_string_lossy();
|
||||
|
||||
let error = XError {
|
||||
description: description.into_owned(),
|
||||
error_code: (*event).error_code,
|
||||
request_code: (*event).request_code,
|
||||
minor_code: (*event).minor_code,
|
||||
};
|
||||
|
||||
error!("X11 error: {:#?}", error);
|
||||
|
||||
*xconn.latest_error.lock() = Some(error);
|
||||
}
|
||||
// Fun fact: this return value is completely ignored.
|
||||
0
|
||||
}
|
||||
|
||||
pub enum EventLoop<T: 'static> {
|
||||
Wayland(wayland::EventLoop<T>),
|
||||
X(x11::EventLoop<T>),
|
||||
}
|
||||
|
||||
pub enum EventLoopProxy<T: 'static> {
|
||||
X(x11::EventLoopProxy<T>),
|
||||
Wayland(wayland::EventLoopProxy<T>),
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
match self {
|
||||
EventLoopProxy::X(proxy) => EventLoopProxy::X(proxy.clone()),
|
||||
EventLoopProxy::Wayland(proxy) => EventLoopProxy::Wayland(proxy.clone()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> EventLoop<T> {
|
||||
assert_is_main_thread("new_any_thread");
|
||||
|
||||
EventLoop::new_any_thread()
|
||||
}
|
||||
|
||||
pub fn new_any_thread() -> EventLoop<T> {
|
||||
if let Ok(env_var) = env::var(BACKEND_PREFERENCE_ENV_VAR) {
|
||||
match env_var.as_str() {
|
||||
"x11" => {
|
||||
// TODO: propagate
|
||||
return EventLoop::new_x11_any_thread()
|
||||
.expect("Failed to initialize X11 backend");
|
||||
}
|
||||
"wayland" => {
|
||||
return EventLoop::new_wayland_any_thread()
|
||||
.expect("Failed to initialize Wayland backend");
|
||||
}
|
||||
_ => panic!(
|
||||
"Unknown environment variable value for {}, try one of `x11`,`wayland`",
|
||||
BACKEND_PREFERENCE_ENV_VAR,
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
let wayland_err = match EventLoop::new_wayland_any_thread() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
let x11_err = match EventLoop::new_x11_any_thread() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
let err_string = format!(
|
||||
"Failed to initialize any backend! Wayland status: {:?} X11 status: {:?}",
|
||||
wayland_err, x11_err,
|
||||
);
|
||||
panic!(err_string);
|
||||
}
|
||||
|
||||
pub fn new_wayland() -> Result<EventLoop<T>, ConnectError> {
|
||||
assert_is_main_thread("new_wayland_any_thread");
|
||||
|
||||
EventLoop::new_wayland_any_thread()
|
||||
}
|
||||
|
||||
pub fn new_wayland_any_thread() -> Result<EventLoop<T>, ConnectError> {
|
||||
wayland::EventLoop::new().map(EventLoop::Wayland)
|
||||
}
|
||||
|
||||
pub fn new_x11() -> Result<EventLoop<T>, XNotSupported> {
|
||||
assert_is_main_thread("new_x11_any_thread");
|
||||
|
||||
EventLoop::new_x11_any_thread()
|
||||
}
|
||||
|
||||
pub fn new_x11_any_thread() -> Result<EventLoop<T>, XNotSupported> {
|
||||
X11_BACKEND
|
||||
.lock()
|
||||
.as_ref()
|
||||
.map(Arc::clone)
|
||||
.map(x11::EventLoop::new)
|
||||
.map(EventLoop::X)
|
||||
.map_err(|err| err.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evlp) => evlp
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::Wayland)
|
||||
.collect(),
|
||||
EventLoop::X(ref evlp) => get_xtarget(&evlp.target)
|
||||
.x_connection()
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::X)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evlp) => MonitorHandle::Wayland(evlp.primary_monitor()),
|
||||
EventLoop::X(ref evlp) => {
|
||||
MonitorHandle::X(get_xtarget(&evlp.target).x_connection().primary_monitor())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evlp) => EventLoopProxy::Wayland(evlp.create_proxy()),
|
||||
EventLoop::X(ref evlp) => EventLoopProxy::X(evlp.create_proxy()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, callback: F)
|
||||
where
|
||||
F: FnMut(crate::event::Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
match *self {
|
||||
EventLoop::Wayland(ref mut evlp) => evlp.run_return(callback),
|
||||
EventLoop::X(ref mut evlp) => evlp.run_return(callback),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run<F>(self, callback: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(crate::event::Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
match self {
|
||||
EventLoop::Wayland(evlp) => evlp.run(callback),
|
||||
EventLoop::X(evlp) => evlp.run(callback),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &crate::event_loop::EventLoopWindowTarget<T> {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evl) => evl.window_target(),
|
||||
EventLoop::X(ref evl) => evl.window_target(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
match *self {
|
||||
EventLoopProxy::Wayland(ref proxy) => proxy.send_event(event),
|
||||
EventLoopProxy::X(ref proxy) => proxy.send_event(event),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum EventLoopWindowTarget<T> {
|
||||
Wayland(wayland::EventLoopWindowTarget<T>),
|
||||
X(x11::EventLoopWindowTarget<T>),
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
pub fn is_wayland(&self) -> bool {
|
||||
match *self {
|
||||
EventLoopWindowTarget::Wayland(_) => true,
|
||||
EventLoopWindowTarget::X(_) => false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn sticky_exit_callback<T, F>(
|
||||
evt: Event<T>,
|
||||
target: &RootELW<T>,
|
||||
control_flow: &mut ControlFlow,
|
||||
callback: &mut F,
|
||||
) where
|
||||
F: FnMut(Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
// make ControlFlow::Exit sticky by providing a dummy
|
||||
// control flow reference if it is already Exit.
|
||||
let mut dummy = ControlFlow::Exit;
|
||||
let cf = if *control_flow == ControlFlow::Exit {
|
||||
&mut dummy
|
||||
} else {
|
||||
control_flow
|
||||
};
|
||||
// user callback
|
||||
callback(evt, target, cf)
|
||||
}
|
||||
|
||||
fn assert_is_main_thread(suggested_method: &str) {
|
||||
if !is_main_thread() {
|
||||
panic!(
|
||||
"Initializing the event loop outside of the main thread is a significant \
|
||||
cross-platform compatibility hazard. If you really, absolutely need to create an \
|
||||
EventLoop on a different thread, please use the `EventLoopExtUnix::{}` function.",
|
||||
suggested_method
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
fn is_main_thread() -> bool {
|
||||
use libc::{c_long, getpid, syscall, SYS_gettid};
|
||||
|
||||
unsafe { syscall(SYS_gettid) == getpid() as c_long }
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
fn is_main_thread() -> bool {
|
||||
use libc::pthread_main_np;
|
||||
|
||||
unsafe { pthread_main_np() == 1 }
|
||||
}
|
||||
|
||||
#[cfg(target_os = "netbsd")]
|
||||
fn is_main_thread() -> bool {
|
||||
use libc::_lwp_self;
|
||||
|
||||
unsafe { _lwp_self() == 1 }
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,419 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use super::{make_wid, DeviceId};
|
||||
use smithay_client_toolkit::{
|
||||
keyboard::{
|
||||
self, map_keyboard_auto_with_repeat, Event as KbEvent, KeyRepeatEvent, KeyRepeatKind,
|
||||
},
|
||||
reexports::client::protocol::{wl_keyboard, wl_seat},
|
||||
};
|
||||
|
||||
use crate::event::{
|
||||
DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent,
|
||||
};
|
||||
|
||||
pub fn init_keyboard(
|
||||
seat: &wl_seat::WlSeat,
|
||||
sink: ::calloop::channel::Sender<crate::event::Event<()>>,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
) -> wl_keyboard::WlKeyboard {
|
||||
// { variables to be captured by the closures
|
||||
let target = Arc::new(Mutex::new(None));
|
||||
let my_sink = sink.clone();
|
||||
let repeat_sink = sink.clone();
|
||||
let repeat_target = target.clone();
|
||||
let my_modifiers = modifiers_tracker.clone();
|
||||
// }
|
||||
let ret = map_keyboard_auto_with_repeat(
|
||||
seat,
|
||||
KeyRepeatKind::System,
|
||||
move |evt: KbEvent<'_>, _| {
|
||||
match evt {
|
||||
KbEvent::Enter { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::Focused(true),
|
||||
})
|
||||
.unwrap();
|
||||
*target.lock().unwrap() = Some(wid);
|
||||
}
|
||||
KbEvent::Leave { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::Focused(false),
|
||||
})
|
||||
.unwrap();
|
||||
*target.lock().unwrap() = None;
|
||||
}
|
||||
KbEvent::Key {
|
||||
rawkey,
|
||||
keysym,
|
||||
state,
|
||||
utf8,
|
||||
..
|
||||
} => {
|
||||
if let Some(wid) = *target.lock().unwrap() {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
let vkcode = key_to_vkey(rawkey, keysym);
|
||||
my_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::KeyboardInput {
|
||||
device_id: device_id(),
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: rawkey,
|
||||
virtual_keycode: vkcode,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
// send char event only on key press, not release
|
||||
if let ElementState::Released = state {
|
||||
return;
|
||||
}
|
||||
if let Some(txt) = utf8 {
|
||||
for chr in txt.chars() {
|
||||
my_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::ReceivedCharacter(chr),
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
KbEvent::RepeatInfo { .. } => { /* Handled by smithay client toolkit */ }
|
||||
KbEvent::Modifiers {
|
||||
modifiers: event_modifiers,
|
||||
} => {
|
||||
let modifiers = ModifiersState::from_wayland(event_modifiers);
|
||||
|
||||
*modifiers_tracker.lock().unwrap() = modifiers;
|
||||
|
||||
my_sink
|
||||
.send(Event::DeviceEvent {
|
||||
device_id: device_id(),
|
||||
event: DeviceEvent::ModifiersChanged { modifiers },
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
},
|
||||
move |repeat_event: KeyRepeatEvent, _| {
|
||||
if let Some(wid) = *repeat_target.lock().unwrap() {
|
||||
let state = ElementState::Pressed;
|
||||
let vkcode = key_to_vkey(repeat_event.rawkey, repeat_event.keysym);
|
||||
repeat_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::KeyboardInput {
|
||||
device_id: device_id(),
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: repeat_event.rawkey,
|
||||
virtual_keycode: vkcode,
|
||||
modifiers: my_modifiers.lock().unwrap().clone(),
|
||||
},
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
if let Some(txt) = repeat_event.utf8 {
|
||||
for chr in txt.chars() {
|
||||
repeat_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::ReceivedCharacter(chr),
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
match ret {
|
||||
Ok(keyboard) => keyboard,
|
||||
Err(_) => {
|
||||
// This is a fallback impl if libxkbcommon was not available
|
||||
// This case should probably never happen, as most wayland
|
||||
// compositors _need_ libxkbcommon anyway...
|
||||
//
|
||||
// In this case, we don't have the keymap information (it is
|
||||
// supposed to be serialized by the compositor using libxkbcommon)
|
||||
|
||||
seat.get_keyboard(|keyboard| {
|
||||
// { variables to be captured by the closure
|
||||
let mut target = None;
|
||||
let my_sink = sink;
|
||||
// }
|
||||
|
||||
keyboard.implement_closure(
|
||||
move |evt, _| match evt {
|
||||
wl_keyboard::Event::Enter { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::Focused(true),
|
||||
})
|
||||
.unwrap();
|
||||
target = Some(wid);
|
||||
}
|
||||
wl_keyboard::Event::Leave { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::Focused(false),
|
||||
})
|
||||
.unwrap();
|
||||
target = None;
|
||||
}
|
||||
wl_keyboard::Event::Key { key, state, .. } => {
|
||||
if let Some(wid) = target {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
my_sink
|
||||
.send(Event::WindowEvent {
|
||||
window_id: mk_root_wid(wid),
|
||||
event: WindowEvent::KeyboardInput {
|
||||
device_id: device_id(),
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: key,
|
||||
virtual_keycode: None,
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
(),
|
||||
)
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key_to_vkey(rawkey: u32, keysym: u32) -> Option<VirtualKeyCode> {
|
||||
match rawkey {
|
||||
1 => Some(VirtualKeyCode::Escape),
|
||||
2 => Some(VirtualKeyCode::Key1),
|
||||
3 => Some(VirtualKeyCode::Key2),
|
||||
4 => Some(VirtualKeyCode::Key3),
|
||||
5 => Some(VirtualKeyCode::Key4),
|
||||
6 => Some(VirtualKeyCode::Key5),
|
||||
7 => Some(VirtualKeyCode::Key6),
|
||||
8 => Some(VirtualKeyCode::Key7),
|
||||
9 => Some(VirtualKeyCode::Key8),
|
||||
10 => Some(VirtualKeyCode::Key9),
|
||||
11 => Some(VirtualKeyCode::Key0),
|
||||
_ => keysym_to_vkey(keysym),
|
||||
}
|
||||
}
|
||||
|
||||
fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
|
||||
use smithay_client_toolkit::keyboard::keysyms;
|
||||
match keysym {
|
||||
// letters
|
||||
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
|
||||
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
|
||||
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
|
||||
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
|
||||
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
|
||||
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
|
||||
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
|
||||
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
|
||||
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
|
||||
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
|
||||
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
|
||||
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
|
||||
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
|
||||
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
|
||||
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
|
||||
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
|
||||
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
|
||||
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
|
||||
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
|
||||
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
|
||||
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
|
||||
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
|
||||
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
|
||||
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
|
||||
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
|
||||
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
|
||||
// F--
|
||||
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
|
||||
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
|
||||
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
|
||||
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
|
||||
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
|
||||
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
|
||||
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
|
||||
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
|
||||
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
|
||||
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
|
||||
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
|
||||
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
|
||||
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
|
||||
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
|
||||
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
|
||||
keysyms::XKB_KEY_F16 => Some(VirtualKeyCode::F16),
|
||||
keysyms::XKB_KEY_F17 => Some(VirtualKeyCode::F17),
|
||||
keysyms::XKB_KEY_F18 => Some(VirtualKeyCode::F18),
|
||||
keysyms::XKB_KEY_F19 => Some(VirtualKeyCode::F19),
|
||||
keysyms::XKB_KEY_F20 => Some(VirtualKeyCode::F20),
|
||||
keysyms::XKB_KEY_F21 => Some(VirtualKeyCode::F21),
|
||||
keysyms::XKB_KEY_F22 => Some(VirtualKeyCode::F22),
|
||||
keysyms::XKB_KEY_F23 => Some(VirtualKeyCode::F23),
|
||||
keysyms::XKB_KEY_F24 => Some(VirtualKeyCode::F24),
|
||||
// flow control
|
||||
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
|
||||
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
|
||||
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
|
||||
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
|
||||
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
|
||||
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
|
||||
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
// arrows
|
||||
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
|
||||
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
|
||||
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
|
||||
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
|
||||
//
|
||||
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
|
||||
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
|
||||
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
|
||||
// keypad
|
||||
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
|
||||
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
|
||||
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
|
||||
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
|
||||
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
|
||||
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
|
||||
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
|
||||
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
|
||||
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
|
||||
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
|
||||
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
|
||||
// misc
|
||||
// => Some(VirtualKeyCode::AbntC1),
|
||||
// => Some(VirtualKeyCode::AbntC2),
|
||||
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
|
||||
// => Some(VirtualKeyCode::Apps),
|
||||
// => Some(VirtualKeyCode::At),
|
||||
// => Some(VirtualKeyCode::Ax),
|
||||
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
|
||||
// => Some(VirtualKeyCode::Calculator),
|
||||
// => Some(VirtualKeyCode::Capital),
|
||||
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
|
||||
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
|
||||
// => Some(VirtualKeyCode::Convert),
|
||||
// => Some(VirtualKeyCode::Decimal),
|
||||
// => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
|
||||
// => Some(VirtualKeyCode::Grave),
|
||||
// => Some(VirtualKeyCode::Kana),
|
||||
// => Some(VirtualKeyCode::Kanji),
|
||||
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
|
||||
// => Some(VirtualKeyCode::LBracket),
|
||||
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
|
||||
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
|
||||
// => Some(VirtualKeyCode::LWin),
|
||||
// => Some(VirtualKeyCode::Mail),
|
||||
// => Some(VirtualKeyCode::MediaSelect),
|
||||
// => Some(VirtualKeyCode::MediaStop),
|
||||
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
|
||||
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Multiply),
|
||||
// => Some(VirtualKeyCode::Mute),
|
||||
// => Some(VirtualKeyCode::MyComputer),
|
||||
// => Some(VirtualKeyCode::NextTrack),
|
||||
// => Some(VirtualKeyCode::NoConvert),
|
||||
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
|
||||
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
|
||||
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
|
||||
keysyms::XKB_KEY_KP_Add => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_KP_Subtract => Some(VirtualKeyCode::Subtract),
|
||||
keysyms::XKB_KEY_KP_Divide => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_KP_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
keysyms::XKB_KEY_KP_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_KP_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_KP_End => Some(VirtualKeyCode::End),
|
||||
// => Some(VirtualKeyCode::OEM102),
|
||||
// => Some(VirtualKeyCode::Period),
|
||||
// => Some(VirtualKeyCode::Playpause),
|
||||
// => Some(VirtualKeyCode::Power),
|
||||
// => Some(VirtualKeyCode::Prevtrack),
|
||||
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
|
||||
// => Some(VirtualKeyCode::RBracket),
|
||||
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
|
||||
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
|
||||
// => Some(VirtualKeyCode::RWin),
|
||||
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
|
||||
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
|
||||
// => Some(VirtualKeyCode::Sleep),
|
||||
// => Some(VirtualKeyCode::Stop),
|
||||
// => Some(VirtualKeyCode::Subtract),
|
||||
// => Some(VirtualKeyCode::Sysrq),
|
||||
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
|
||||
keysyms::XKB_KEY_ISO_Left_Tab => Some(VirtualKeyCode::Tab),
|
||||
// => Some(VirtualKeyCode::Underline),
|
||||
// => Some(VirtualKeyCode::Unlabeled),
|
||||
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
|
||||
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
|
||||
// => Some(VirtualKeyCode::Wake),
|
||||
// => Some(VirtualKeyCode::Webback),
|
||||
// => Some(VirtualKeyCode::WebFavorites),
|
||||
// => Some(VirtualKeyCode::WebForward),
|
||||
// => Some(VirtualKeyCode::WebHome),
|
||||
// => Some(VirtualKeyCode::WebRefresh),
|
||||
// => Some(VirtualKeyCode::WebSearch),
|
||||
// => Some(VirtualKeyCode::WebStop),
|
||||
// => Some(VirtualKeyCode::Yen),
|
||||
keysyms::XKB_KEY_XF86Copy => Some(VirtualKeyCode::Copy),
|
||||
keysyms::XKB_KEY_XF86Paste => Some(VirtualKeyCode::Paste),
|
||||
keysyms::XKB_KEY_XF86Cut => Some(VirtualKeyCode::Cut),
|
||||
// fallback
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
impl ModifiersState {
|
||||
pub(crate) fn from_wayland(mods: keyboard::ModifiersState) -> ModifiersState {
|
||||
ModifiersState {
|
||||
shift: mods.shift,
|
||||
ctrl: mods.ctrl,
|
||||
alt: mods.alt,
|
||||
logo: mods.logo,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn device_id() -> crate::event::DeviceId {
|
||||
crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(DeviceId))
|
||||
}
|
||||
|
||||
fn mk_root_wid(wid: crate::platform_impl::wayland::WindowId) -> crate::window::WindowId {
|
||||
crate::window::WindowId(crate::platform_impl::WindowId::Wayland(wid))
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd",
|
||||
target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::{
|
||||
event_loop::{
|
||||
EventLoop, EventLoopProxy, EventLoopWindowTarget, MonitorHandle, VideoMode,
|
||||
WindowEventsSink,
|
||||
},
|
||||
window::Window,
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::reexports::client::protocol::wl_surface;
|
||||
|
||||
mod event_loop;
|
||||
mod keyboard;
|
||||
mod pointer;
|
||||
mod touch;
|
||||
mod window;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId(0)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn make_wid(s: &wl_surface::WlSurface) -> WindowId {
|
||||
WindowId(s.as_ref().c_ptr() as usize)
|
||||
}
|
||||
@@ -1,268 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use crate::event::{
|
||||
DeviceEvent, ElementState, ModifiersState, MouseButton, MouseScrollDelta, TouchPhase,
|
||||
WindowEvent,
|
||||
};
|
||||
|
||||
use super::{
|
||||
event_loop::{CursorManager, WindowEventsSink},
|
||||
window::WindowStore,
|
||||
DeviceId,
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::reexports::client::protocol::{
|
||||
wl_pointer::{self, Event as PtrEvent, WlPointer},
|
||||
wl_seat,
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::reexports::protocols::unstable::relative_pointer::v1::client::{
|
||||
zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1, zwp_relative_pointer_v1::Event,
|
||||
zwp_relative_pointer_v1::ZwpRelativePointerV1,
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::reexports::protocols::unstable::pointer_constraints::v1::client::{
|
||||
zwp_locked_pointer_v1::ZwpLockedPointerV1, zwp_pointer_constraints_v1::Lifetime,
|
||||
zwp_pointer_constraints_v1::ZwpPointerConstraintsV1,
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::reexports::client::protocol::wl_surface::WlSurface;
|
||||
|
||||
pub fn implement_pointer<T: 'static>(
|
||||
seat: &wl_seat::WlSeat,
|
||||
sink: Arc<Mutex<WindowEventsSink<T>>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
cursor_manager: Arc<Mutex<CursorManager>>,
|
||||
) -> WlPointer {
|
||||
seat.get_pointer(|pointer| {
|
||||
let mut mouse_focus = None;
|
||||
let mut axis_buffer = None;
|
||||
let mut axis_discrete_buffer = None;
|
||||
let mut axis_state = TouchPhase::Ended;
|
||||
|
||||
pointer.implement_closure(
|
||||
move |evt, pointer| {
|
||||
let mut sink = sink.lock().unwrap();
|
||||
let store = store.lock().unwrap();
|
||||
let mut cursor_manager = cursor_manager.lock().unwrap();
|
||||
match evt {
|
||||
PtrEvent::Enter {
|
||||
surface,
|
||||
surface_x,
|
||||
surface_y,
|
||||
..
|
||||
} => {
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
mouse_focus = Some(wid);
|
||||
sink.send_window_event(
|
||||
WindowEvent::CursorEntered {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
sink.send_window_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
position: (surface_x, surface_y).into(),
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
|
||||
cursor_manager.reload_cursor_style();
|
||||
}
|
||||
PtrEvent::Leave { surface, .. } => {
|
||||
mouse_focus = None;
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
sink.send_window_event(
|
||||
WindowEvent::CursorLeft {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
PtrEvent::Motion {
|
||||
surface_x,
|
||||
surface_y,
|
||||
..
|
||||
} => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
sink.send_window_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
position: (surface_x, surface_y).into(),
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
PtrEvent::Button { button, state, .. } => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
let state = match state {
|
||||
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
|
||||
wl_pointer::ButtonState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
let button = match button {
|
||||
0x110 => MouseButton::Left,
|
||||
0x111 => MouseButton::Right,
|
||||
0x112 => MouseButton::Middle,
|
||||
// TODO figure out the translation ?
|
||||
_ => return,
|
||||
};
|
||||
sink.send_window_event(
|
||||
WindowEvent::MouseInput {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
state,
|
||||
button,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
PtrEvent::Axis { axis, value, .. } => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
if pointer.as_ref().version() < 5 {
|
||||
let (mut x, mut y) = (0.0, 0.0);
|
||||
// old seat compatibility
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
sink.send_window_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
delta: MouseScrollDelta::PixelDelta(
|
||||
(x as f64, y as f64).into(),
|
||||
),
|
||||
phase: TouchPhase::Moved,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
} else {
|
||||
let (mut x, mut y) = axis_buffer.unwrap_or((0.0, 0.0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
axis_buffer = Some((x, y));
|
||||
axis_state = match axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
PtrEvent::Frame => {
|
||||
let axis_buffer = axis_buffer.take();
|
||||
let axis_discrete_buffer = axis_discrete_buffer.take();
|
||||
if let Some(wid) = mouse_focus {
|
||||
if let Some((x, y)) = axis_discrete_buffer {
|
||||
sink.send_window_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
|
||||
phase: axis_state,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
} else if let Some((x, y)) = axis_buffer {
|
||||
sink.send_window_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
delta: MouseScrollDelta::PixelDelta(
|
||||
(x as f64, y as f64).into(),
|
||||
),
|
||||
phase: axis_state,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
PtrEvent::AxisSource { .. } => (),
|
||||
PtrEvent::AxisStop { .. } => {
|
||||
axis_state = TouchPhase::Ended;
|
||||
}
|
||||
PtrEvent::AxisDiscrete { axis, discrete } => {
|
||||
let (mut x, mut y) = axis_discrete_buffer.unwrap_or((0, 0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= discrete,
|
||||
wl_pointer::Axis::HorizontalScroll => x += discrete,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
axis_discrete_buffer = Some((x, y));
|
||||
axis_state = match axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
},
|
||||
(),
|
||||
)
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
pub fn implement_relative_pointer<T: 'static>(
|
||||
sink: Arc<Mutex<WindowEventsSink<T>>>,
|
||||
pointer: &WlPointer,
|
||||
manager: &ZwpRelativePointerManagerV1,
|
||||
) -> Result<ZwpRelativePointerV1, ()> {
|
||||
manager.get_relative_pointer(pointer, |rel_pointer| {
|
||||
rel_pointer.implement_closure(
|
||||
move |evt, _rel_pointer| {
|
||||
let mut sink = sink.lock().unwrap();
|
||||
match evt {
|
||||
Event::RelativeMotion { dx, dy, .. } => sink
|
||||
.send_device_event(DeviceEvent::MouseMotion { delta: (dx, dy) }, DeviceId),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
},
|
||||
(),
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
pub fn implement_locked_pointer(
|
||||
surface: &WlSurface,
|
||||
pointer: &WlPointer,
|
||||
constraints: &ZwpPointerConstraintsV1,
|
||||
) -> Result<ZwpLockedPointerV1, ()> {
|
||||
constraints.lock_pointer(surface, pointer, None, Lifetime::Persistent.to_raw(), |c| {
|
||||
c.implement_closure(|_, _| (), ())
|
||||
})
|
||||
}
|
||||
@@ -1,114 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use crate::event::{TouchPhase, WindowEvent};
|
||||
|
||||
use super::{event_loop::WindowEventsSink, window::WindowStore, DeviceId, WindowId};
|
||||
|
||||
use smithay_client_toolkit::reexports::client::protocol::{
|
||||
wl_seat,
|
||||
wl_touch::{Event as TouchEvent, WlTouch},
|
||||
};
|
||||
|
||||
struct TouchPoint {
|
||||
wid: WindowId,
|
||||
location: (f64, f64),
|
||||
id: i32,
|
||||
}
|
||||
|
||||
pub(crate) fn implement_touch<T: 'static>(
|
||||
seat: &wl_seat::WlSeat,
|
||||
sink: Arc<Mutex<WindowEventsSink<T>>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
) -> WlTouch {
|
||||
let mut pending_ids = Vec::new();
|
||||
seat.get_touch(|touch| {
|
||||
touch.implement_closure(
|
||||
move |evt, _| {
|
||||
let mut sink = sink.lock().unwrap();
|
||||
let store = store.lock().unwrap();
|
||||
match evt {
|
||||
TouchEvent::Down {
|
||||
surface, id, x, y, ..
|
||||
} => {
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
sink.send_window_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Started,
|
||||
location: (x, y).into(),
|
||||
force: None, // TODO
|
||||
id: id as u64,
|
||||
}),
|
||||
wid,
|
||||
);
|
||||
pending_ids.push(TouchPoint {
|
||||
wid,
|
||||
location: (x, y),
|
||||
id,
|
||||
});
|
||||
}
|
||||
}
|
||||
TouchEvent::Up { id, .. } => {
|
||||
let idx = pending_ids.iter().position(|p| p.id == id);
|
||||
if let Some(idx) = idx {
|
||||
let pt = pending_ids.remove(idx);
|
||||
sink.send_window_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Ended,
|
||||
location: pt.location.into(),
|
||||
force: None, // TODO
|
||||
id: id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
TouchEvent::Motion { id, x, y, .. } => {
|
||||
let pt = pending_ids.iter_mut().find(|p| p.id == id);
|
||||
if let Some(pt) = pt {
|
||||
pt.location = (x, y);
|
||||
sink.send_window_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Moved,
|
||||
location: (x, y).into(),
|
||||
force: None, // TODO
|
||||
id: id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
TouchEvent::Frame => (),
|
||||
TouchEvent::Cancel => {
|
||||
for pt in pending_ids.drain(..) {
|
||||
sink.send_window_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Cancelled,
|
||||
location: pt.location.into(),
|
||||
force: None, // TODO
|
||||
id: pt.id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
},
|
||||
(),
|
||||
)
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
@@ -1,472 +0,0 @@
|
||||
use raw_window_handle::unix::WaylandHandle;
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
mem::replace,
|
||||
sync::{Arc, Mutex, Weak},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
monitor::MonitorHandle as RootMonitorHandle,
|
||||
platform_impl::{
|
||||
platform::wayland::event_loop::{available_monitors, primary_monitor},
|
||||
MonitorHandle as PlatformMonitorHandle,
|
||||
PlatformSpecificWindowBuilderAttributes as PlAttributes,
|
||||
},
|
||||
window::{CursorIcon, Fullscreen, WindowAttributes},
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::{
|
||||
output::OutputMgr,
|
||||
reexports::client::{
|
||||
protocol::{wl_seat, wl_surface},
|
||||
Display,
|
||||
},
|
||||
surface::{get_dpi_factor, get_outputs},
|
||||
window::{ConceptFrame, Event as WEvent, State as WState, Theme, Window as SWindow},
|
||||
};
|
||||
|
||||
use super::{event_loop::CursorManager, make_wid, EventLoopWindowTarget, MonitorHandle, WindowId};
|
||||
|
||||
pub struct Window {
|
||||
surface: wl_surface::WlSurface,
|
||||
frame: Arc<Mutex<SWindow<ConceptFrame>>>,
|
||||
cursor_manager: Arc<Mutex<CursorManager>>,
|
||||
outputs: OutputMgr, // Access to info for all monitors
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
|
||||
display: Arc<Display>,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
need_refresh: Arc<Mutex<bool>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
cursor_grab_changed: Arc<Mutex<Option<bool>>>, // Update grab state
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new<T>(
|
||||
evlp: &EventLoopWindowTarget<T>,
|
||||
attributes: WindowAttributes,
|
||||
pl_attribs: PlAttributes,
|
||||
) -> Result<Window, RootOsError> {
|
||||
let (width, height) = attributes.inner_size.map(Into::into).unwrap_or((800, 600));
|
||||
// Create the window
|
||||
let size = Arc::new(Mutex::new((width, height)));
|
||||
let fullscreen = Arc::new(Mutex::new(false));
|
||||
|
||||
let window_store = evlp.store.clone();
|
||||
let cursor_manager = evlp.cursor_manager.clone();
|
||||
let surface = evlp.env.create_surface(move |dpi, surface| {
|
||||
window_store.lock().unwrap().dpi_change(&surface, dpi);
|
||||
surface.set_buffer_scale(dpi);
|
||||
});
|
||||
|
||||
let window_store = evlp.store.clone();
|
||||
let my_surface = surface.clone();
|
||||
let mut frame = SWindow::<ConceptFrame>::init_from_env(
|
||||
&evlp.env,
|
||||
surface.clone(),
|
||||
(width, height),
|
||||
move |event| match event {
|
||||
WEvent::Configure { new_size, states } => {
|
||||
let mut store = window_store.lock().unwrap();
|
||||
let is_fullscreen = states.contains(&WState::Fullscreen);
|
||||
|
||||
for window in &mut store.windows {
|
||||
if window.surface.as_ref().equals(&my_surface.as_ref()) {
|
||||
window.newsize = new_size;
|
||||
*(window.need_refresh.lock().unwrap()) = true;
|
||||
*(window.fullscreen.lock().unwrap()) = is_fullscreen;
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
WEvent::Refresh => {
|
||||
let store = window_store.lock().unwrap();
|
||||
for window in &store.windows {
|
||||
if window.surface.as_ref().equals(&my_surface.as_ref()) {
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
WEvent::Close => {
|
||||
let mut store = window_store.lock().unwrap();
|
||||
for window in &mut store.windows {
|
||||
if window.surface.as_ref().equals(&my_surface.as_ref()) {
|
||||
window.closed = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
if let Some(app_id) = pl_attribs.app_id {
|
||||
frame.set_app_id(app_id);
|
||||
}
|
||||
|
||||
for &(_, ref seat) in evlp.seats.lock().unwrap().iter() {
|
||||
frame.new_seat(seat);
|
||||
}
|
||||
|
||||
// Check for fullscreen requirements
|
||||
match attributes.fullscreen {
|
||||
Some(Fullscreen::Exclusive(_)) => {
|
||||
panic!("Wayland doesn't support exclusive fullscreen")
|
||||
}
|
||||
Some(Fullscreen::Borderless(RootMonitorHandle {
|
||||
inner: PlatformMonitorHandle::Wayland(ref monitor_id),
|
||||
})) => frame.set_fullscreen(Some(&monitor_id.proxy)),
|
||||
Some(Fullscreen::Borderless(_)) => unreachable!(),
|
||||
None => {
|
||||
if attributes.maximized {
|
||||
frame.set_maximized();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
frame.set_resizable(attributes.resizable);
|
||||
|
||||
// set decorations
|
||||
frame.set_decorate(attributes.decorations);
|
||||
|
||||
// set title
|
||||
frame.set_title(attributes.title);
|
||||
|
||||
// min-max dimensions
|
||||
frame.set_min_size(attributes.min_inner_size.map(Into::into));
|
||||
frame.set_max_size(attributes.max_inner_size.map(Into::into));
|
||||
|
||||
let kill_switch = Arc::new(Mutex::new(false));
|
||||
let need_frame_refresh = Arc::new(Mutex::new(true));
|
||||
let frame = Arc::new(Mutex::new(frame));
|
||||
let need_refresh = Arc::new(Mutex::new(true));
|
||||
let cursor_grab_changed = Arc::new(Mutex::new(None));
|
||||
|
||||
evlp.store.lock().unwrap().windows.push(InternalWindow {
|
||||
closed: false,
|
||||
newsize: None,
|
||||
size: size.clone(),
|
||||
need_refresh: need_refresh.clone(),
|
||||
fullscreen: fullscreen.clone(),
|
||||
cursor_grab_changed: cursor_grab_changed.clone(),
|
||||
need_frame_refresh: need_frame_refresh.clone(),
|
||||
surface: surface.clone(),
|
||||
kill_switch: kill_switch.clone(),
|
||||
frame: Arc::downgrade(&frame),
|
||||
current_dpi: 1,
|
||||
new_dpi: None,
|
||||
});
|
||||
evlp.evq.borrow_mut().sync_roundtrip().unwrap();
|
||||
|
||||
Ok(Window {
|
||||
display: evlp.display.clone(),
|
||||
surface,
|
||||
frame,
|
||||
outputs: evlp.env.outputs.clone(),
|
||||
size,
|
||||
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
|
||||
need_frame_refresh,
|
||||
need_refresh,
|
||||
cursor_manager,
|
||||
fullscreen,
|
||||
cursor_grab_changed,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
make_wid(&self.surface)
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
self.frame.lock().unwrap().set_title(title.into());
|
||||
}
|
||||
|
||||
pub fn set_visible(&self, _visible: bool) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
Err(NotSupportedError::new())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
Err(NotSupportedError::new())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, _pos: LogicalPosition) {
|
||||
// Not possible with wayland
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> LogicalSize {
|
||||
self.size.lock().unwrap().clone().into()
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
*self.need_refresh.lock().unwrap() = true;
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> LogicalSize {
|
||||
let (w, h) = self.size.lock().unwrap().clone();
|
||||
// let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
|
||||
(w, h).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
// NOTE: This will only resize the borders, the contents must be updated by the user
|
||||
pub fn set_inner_size(&self, size: LogicalSize) {
|
||||
let (w, h) = size.into();
|
||||
self.frame.lock().unwrap().resize(w, h);
|
||||
*(self.size.lock().unwrap()) = (w, h);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
self.frame
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_min_size(dimensions.map(Into::into));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
self.frame
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_max_size(dimensions.map(Into::into));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
self.frame.lock().unwrap().set_resizable(resizable);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> i32 {
|
||||
get_dpi_factor(&self.surface)
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, decorate: bool) {
|
||||
self.frame.lock().unwrap().set_decorate(decorate);
|
||||
*(self.need_frame_refresh.lock().unwrap()) = true;
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
if maximized {
|
||||
self.frame.lock().unwrap().set_maximized();
|
||||
} else {
|
||||
self.frame.lock().unwrap().unset_maximized();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
if *(self.fullscreen.lock().unwrap()) {
|
||||
Some(Fullscreen::Borderless(RootMonitorHandle {
|
||||
inner: PlatformMonitorHandle::Wayland(self.current_monitor()),
|
||||
}))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
|
||||
match fullscreen {
|
||||
Some(Fullscreen::Exclusive(_)) => {
|
||||
panic!("Wayland doesn't support exclusive fullscreen")
|
||||
}
|
||||
Some(Fullscreen::Borderless(RootMonitorHandle {
|
||||
inner: PlatformMonitorHandle::Wayland(ref monitor_id),
|
||||
})) => {
|
||||
self.frame
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_fullscreen(Some(&monitor_id.proxy));
|
||||
}
|
||||
Some(Fullscreen::Borderless(_)) => unreachable!(),
|
||||
None => self.frame.lock().unwrap().unset_fullscreen(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_theme<T: Theme>(&self, theme: T) {
|
||||
self.frame.lock().unwrap().set_theme(theme)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
|
||||
let mut cursor_manager = self.cursor_manager.lock().unwrap();
|
||||
cursor_manager.set_cursor_icon(cursor);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_visible(&self, visible: bool) {
|
||||
let mut cursor_manager = self.cursor_manager.lock().unwrap();
|
||||
cursor_manager.set_cursor_visible(visible);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
|
||||
*self.cursor_grab_changed.lock().unwrap() = Some(grab);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _pos: LogicalPosition) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn display(&self) -> &Display {
|
||||
&*self.display
|
||||
}
|
||||
|
||||
pub fn surface(&self) -> &wl_surface::WlSurface {
|
||||
&self.surface
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> MonitorHandle {
|
||||
let output = get_outputs(&self.surface).last().unwrap().clone();
|
||||
MonitorHandle {
|
||||
proxy: output,
|
||||
mgr: self.outputs.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
available_monitors(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
primary_monitor(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> WaylandHandle {
|
||||
WaylandHandle {
|
||||
surface: self.surface().as_ref().c_ptr() as *mut _,
|
||||
display: self.display().as_ref().c_ptr() as *mut _,
|
||||
..WaylandHandle::empty()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
*(self.kill_switch.0.lock().unwrap()) = true;
|
||||
*(self.kill_switch.1.lock().unwrap()) = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Internal store for windows
|
||||
*/
|
||||
|
||||
struct InternalWindow {
|
||||
surface: wl_surface::WlSurface,
|
||||
newsize: Option<(u32, u32)>,
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
need_refresh: Arc<Mutex<bool>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
cursor_grab_changed: Arc<Mutex<Option<bool>>>,
|
||||
closed: bool,
|
||||
kill_switch: Arc<Mutex<bool>>,
|
||||
frame: Weak<Mutex<SWindow<ConceptFrame>>>,
|
||||
current_dpi: i32,
|
||||
new_dpi: Option<i32>,
|
||||
}
|
||||
|
||||
pub struct WindowStore {
|
||||
windows: Vec<InternalWindow>,
|
||||
}
|
||||
|
||||
impl WindowStore {
|
||||
pub fn new() -> WindowStore {
|
||||
WindowStore {
|
||||
windows: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn find_wid(&self, surface: &wl_surface::WlSurface) -> Option<WindowId> {
|
||||
for window in &self.windows {
|
||||
if surface.as_ref().equals(&window.surface.as_ref()) {
|
||||
return Some(make_wid(surface));
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
pub fn cleanup(&mut self) -> Vec<WindowId> {
|
||||
let mut pruned = Vec::new();
|
||||
self.windows.retain(|w| {
|
||||
if *w.kill_switch.lock().unwrap() {
|
||||
// window is dead, cleanup
|
||||
pruned.push(make_wid(&w.surface));
|
||||
w.surface.destroy();
|
||||
false
|
||||
} else {
|
||||
true
|
||||
}
|
||||
});
|
||||
pruned
|
||||
}
|
||||
|
||||
pub fn new_seat(&self, seat: &wl_seat::WlSeat) {
|
||||
for window in &self.windows {
|
||||
if let Some(w) = window.frame.upgrade() {
|
||||
w.lock().unwrap().new_seat(seat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn dpi_change(&mut self, surface: &wl_surface::WlSurface, new: i32) {
|
||||
for window in &mut self.windows {
|
||||
if surface.as_ref().equals(&window.surface.as_ref()) {
|
||||
window.new_dpi = Some(new);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn for_each<F>(&mut self, mut f: F)
|
||||
where
|
||||
F: FnMut(
|
||||
Option<(u32, u32)>,
|
||||
&mut (u32, u32),
|
||||
Option<i32>,
|
||||
bool,
|
||||
bool,
|
||||
bool,
|
||||
Option<bool>,
|
||||
&wl_surface::WlSurface,
|
||||
WindowId,
|
||||
Option<&mut SWindow<ConceptFrame>>,
|
||||
),
|
||||
{
|
||||
for window in &mut self.windows {
|
||||
let opt_arc = window.frame.upgrade();
|
||||
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
|
||||
f(
|
||||
window.newsize.take(),
|
||||
&mut *(window.size.lock().unwrap()),
|
||||
window.new_dpi,
|
||||
replace(&mut *window.need_refresh.lock().unwrap(), false),
|
||||
replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
|
||||
window.closed,
|
||||
window.cursor_grab_changed.lock().unwrap().take(),
|
||||
&window.surface,
|
||||
make_wid(&window.surface),
|
||||
opt_mutex_lock.as_mut().map(|m| &mut **m),
|
||||
);
|
||||
if let Some(dpi) = window.new_dpi.take() {
|
||||
window.current_dpi = dpi;
|
||||
}
|
||||
// avoid re-spamming the event
|
||||
window.closed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,4 +0,0 @@
|
||||
pub use x11_dl::{
|
||||
error::OpenError, keysym::*, xcursor::*, xinput::*, xinput2::*, xlib::*, xlib_xcb::*,
|
||||
xrandr::*, xrender::*,
|
||||
};
|
||||
@@ -1,175 +0,0 @@
|
||||
use std::{collections::HashMap, os::raw::c_char, ptr, sync::Arc};
|
||||
|
||||
use super::{ffi, XConnection, XError};
|
||||
|
||||
use super::{
|
||||
context::{ImeContext, ImeContextCreationError},
|
||||
inner::{close_im, ImeInner},
|
||||
input_method::PotentialInputMethods,
|
||||
};
|
||||
|
||||
pub unsafe fn xim_set_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
xim: ffi::XIM,
|
||||
field: *const c_char,
|
||||
callback: *mut ffi::XIMCallback,
|
||||
) -> Result<(), XError> {
|
||||
// It's advisable to wrap variadic FFI functions in our own functions, as we want to minimize
|
||||
// access that isn't type-checked.
|
||||
(xconn.xlib.XSetIMValues)(xim, field, callback, ptr::null_mut::<()>());
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
// Set a callback for when an input method matching the current locale modifiers becomes
|
||||
// available. Note that this has nothing to do with what input methods are open or able to be
|
||||
// opened, and simply uses the modifiers that are set when the callback is set.
|
||||
// * This is called per locale modifier, not per input method opened with that locale modifier.
|
||||
// * Trying to set this for multiple locale modifiers causes problems, i.e. one of the rebuilt
|
||||
// input contexts would always silently fail to use the input method.
|
||||
pub unsafe fn set_instantiate_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
client_data: ffi::XPointer,
|
||||
) -> Result<(), XError> {
|
||||
(xconn.xlib.XRegisterIMInstantiateCallback)(
|
||||
xconn.display,
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
Some(xim_instantiate_callback),
|
||||
client_data,
|
||||
);
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub unsafe fn unset_instantiate_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
client_data: ffi::XPointer,
|
||||
) -> Result<(), XError> {
|
||||
(xconn.xlib.XUnregisterIMInstantiateCallback)(
|
||||
xconn.display,
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
Some(xim_instantiate_callback),
|
||||
client_data,
|
||||
);
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub unsafe fn set_destroy_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
inner: &ImeInner,
|
||||
) -> Result<(), XError> {
|
||||
xim_set_callback(
|
||||
&xconn,
|
||||
im,
|
||||
ffi::XNDestroyCallback_0.as_ptr() as *const _,
|
||||
&inner.destroy_callback as *const _ as *mut _,
|
||||
)
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
enum ReplaceImError {
|
||||
MethodOpenFailed(PotentialInputMethods),
|
||||
ContextCreationFailed(ImeContextCreationError),
|
||||
SetDestroyCallbackFailed(XError),
|
||||
}
|
||||
|
||||
// Attempt to replace current IM (which may or may not be presently valid) with a new one. This
|
||||
// includes replacing all existing input contexts and free'ing resources as necessary. This only
|
||||
// modifies existing state if all operations succeed.
|
||||
unsafe fn replace_im(inner: *mut ImeInner) -> Result<(), ReplaceImError> {
|
||||
let xconn = &(*inner).xconn;
|
||||
|
||||
let (new_im, is_fallback) = {
|
||||
let new_im = (*inner).potential_input_methods.open_im(xconn, None);
|
||||
let is_fallback = new_im.is_fallback();
|
||||
(
|
||||
new_im.ok().ok_or_else(|| {
|
||||
ReplaceImError::MethodOpenFailed((*inner).potential_input_methods.clone())
|
||||
})?,
|
||||
is_fallback,
|
||||
)
|
||||
};
|
||||
|
||||
// It's important to always set a destroy callback, since there's otherwise potential for us
|
||||
// to try to use or free a resource that's already been destroyed on the server.
|
||||
{
|
||||
let result = set_destroy_callback(xconn, new_im.im, &*inner);
|
||||
if result.is_err() {
|
||||
let _ = close_im(xconn, new_im.im);
|
||||
}
|
||||
result
|
||||
}
|
||||
.map_err(ReplaceImError::SetDestroyCallbackFailed)?;
|
||||
|
||||
let mut new_contexts = HashMap::new();
|
||||
for (window, old_context) in (*inner).contexts.iter() {
|
||||
let spot = old_context.as_ref().map(|old_context| old_context.ic_spot);
|
||||
let new_context = {
|
||||
let result = ImeContext::new(xconn, new_im.im, *window, spot);
|
||||
if result.is_err() {
|
||||
let _ = close_im(xconn, new_im.im);
|
||||
}
|
||||
result.map_err(ReplaceImError::ContextCreationFailed)?
|
||||
};
|
||||
new_contexts.insert(*window, Some(new_context));
|
||||
}
|
||||
|
||||
// If we've made it this far, everything succeeded.
|
||||
let _ = (*inner).destroy_all_contexts_if_necessary();
|
||||
let _ = (*inner).close_im_if_necessary();
|
||||
(*inner).im = new_im.im;
|
||||
(*inner).contexts = new_contexts;
|
||||
(*inner).is_destroyed = false;
|
||||
(*inner).is_fallback = is_fallback;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub unsafe extern "C" fn xim_instantiate_callback(
|
||||
_display: *mut ffi::Display,
|
||||
client_data: ffi::XPointer,
|
||||
// This field is unsupplied.
|
||||
_call_data: ffi::XPointer,
|
||||
) {
|
||||
let inner: *mut ImeInner = client_data as _;
|
||||
if !inner.is_null() {
|
||||
let xconn = &(*inner).xconn;
|
||||
let result = replace_im(inner);
|
||||
if result.is_ok() {
|
||||
let _ = unset_instantiate_callback(xconn, client_data);
|
||||
(*inner).is_fallback = false;
|
||||
} else if result.is_err() && (*inner).is_destroyed {
|
||||
// We have no usable input methods!
|
||||
result.expect("Failed to reopen input method");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This callback is triggered when the input method is closed on the server end. When this
|
||||
// happens, XCloseIM/XDestroyIC doesn't need to be called, as the resources have already been
|
||||
// free'd (attempting to do so causes our connection to freeze).
|
||||
pub unsafe extern "C" fn xim_destroy_callback(
|
||||
_xim: ffi::XIM,
|
||||
client_data: ffi::XPointer,
|
||||
// This field is unsupplied.
|
||||
_call_data: ffi::XPointer,
|
||||
) {
|
||||
let inner: *mut ImeInner = client_data as _;
|
||||
if !inner.is_null() {
|
||||
(*inner).is_destroyed = true;
|
||||
let xconn = &(*inner).xconn;
|
||||
if !(*inner).is_fallback {
|
||||
let _ = set_instantiate_callback(xconn, client_data);
|
||||
// Attempt to open fallback input method.
|
||||
let result = replace_im(inner);
|
||||
if result.is_ok() {
|
||||
(*inner).is_fallback = true;
|
||||
} else {
|
||||
// We have no usable input methods!
|
||||
result.expect("Failed to open fallback input method");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,139 +0,0 @@
|
||||
use std::{
|
||||
os::raw::{c_short, c_void},
|
||||
ptr,
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
use super::{ffi, util, XConnection, XError};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ImeContextCreationError {
|
||||
XError(XError),
|
||||
Null,
|
||||
}
|
||||
|
||||
unsafe fn create_pre_edit_attr<'a>(
|
||||
xconn: &'a Arc<XConnection>,
|
||||
ic_spot: &'a ffi::XPoint,
|
||||
) -> util::XSmartPointer<'a, c_void> {
|
||||
util::XSmartPointer::new(
|
||||
xconn,
|
||||
(xconn.xlib.XVaCreateNestedList)(
|
||||
0,
|
||||
ffi::XNSpotLocation_0.as_ptr() as *const _,
|
||||
ic_spot,
|
||||
ptr::null_mut::<()>(),
|
||||
),
|
||||
)
|
||||
.expect("XVaCreateNestedList returned NULL")
|
||||
}
|
||||
|
||||
// WARNING: this struct doesn't destroy its XIC resource when dropped.
|
||||
// This is intentional, as it doesn't have enough information to know whether or not the context
|
||||
// still exists on the server. Since `ImeInner` has that awareness, destruction must be handled
|
||||
// through `ImeInner`.
|
||||
#[derive(Debug)]
|
||||
pub struct ImeContext {
|
||||
pub ic: ffi::XIC,
|
||||
pub ic_spot: ffi::XPoint,
|
||||
}
|
||||
|
||||
impl ImeContext {
|
||||
pub unsafe fn new(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
window: ffi::Window,
|
||||
ic_spot: Option<ffi::XPoint>,
|
||||
) -> Result<Self, ImeContextCreationError> {
|
||||
let ic = if let Some(ic_spot) = ic_spot {
|
||||
ImeContext::create_ic_with_spot(xconn, im, window, ic_spot)
|
||||
} else {
|
||||
ImeContext::create_ic(xconn, im, window)
|
||||
};
|
||||
|
||||
let ic = ic.ok_or(ImeContextCreationError::Null)?;
|
||||
xconn
|
||||
.check_errors()
|
||||
.map_err(ImeContextCreationError::XError)?;
|
||||
|
||||
Ok(ImeContext {
|
||||
ic,
|
||||
ic_spot: ic_spot.unwrap_or_else(|| ffi::XPoint { x: 0, y: 0 }),
|
||||
})
|
||||
}
|
||||
|
||||
unsafe fn create_ic(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
window: ffi::Window,
|
||||
) -> Option<ffi::XIC> {
|
||||
let ic = (xconn.xlib.XCreateIC)(
|
||||
im,
|
||||
ffi::XNInputStyle_0.as_ptr() as *const _,
|
||||
ffi::XIMPreeditNothing | ffi::XIMStatusNothing,
|
||||
ffi::XNClientWindow_0.as_ptr() as *const _,
|
||||
window,
|
||||
ptr::null_mut::<()>(),
|
||||
);
|
||||
if ic.is_null() {
|
||||
None
|
||||
} else {
|
||||
Some(ic)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn create_ic_with_spot(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
window: ffi::Window,
|
||||
ic_spot: ffi::XPoint,
|
||||
) -> Option<ffi::XIC> {
|
||||
let pre_edit_attr = create_pre_edit_attr(xconn, &ic_spot);
|
||||
let ic = (xconn.xlib.XCreateIC)(
|
||||
im,
|
||||
ffi::XNInputStyle_0.as_ptr() as *const _,
|
||||
ffi::XIMPreeditNothing | ffi::XIMStatusNothing,
|
||||
ffi::XNClientWindow_0.as_ptr() as *const _,
|
||||
window,
|
||||
ffi::XNPreeditAttributes_0.as_ptr() as *const _,
|
||||
pre_edit_attr.ptr,
|
||||
ptr::null_mut::<()>(),
|
||||
);
|
||||
if ic.is_null() {
|
||||
None
|
||||
} else {
|
||||
Some(ic)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn focus(&self, xconn: &Arc<XConnection>) -> Result<(), XError> {
|
||||
unsafe {
|
||||
(xconn.xlib.XSetICFocus)(self.ic);
|
||||
}
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub fn unfocus(&self, xconn: &Arc<XConnection>) -> Result<(), XError> {
|
||||
unsafe {
|
||||
(xconn.xlib.XUnsetICFocus)(self.ic);
|
||||
}
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub fn set_spot(&mut self, xconn: &Arc<XConnection>, x: c_short, y: c_short) {
|
||||
if self.ic_spot.x == x && self.ic_spot.y == y {
|
||||
return;
|
||||
}
|
||||
self.ic_spot = ffi::XPoint { x, y };
|
||||
|
||||
unsafe {
|
||||
let pre_edit_attr = create_pre_edit_attr(xconn, &self.ic_spot);
|
||||
(xconn.xlib.XSetICValues)(
|
||||
self.ic,
|
||||
ffi::XNPreeditAttributes_0.as_ptr() as *const _,
|
||||
pre_edit_attr.ptr,
|
||||
ptr::null_mut::<()>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,688 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
mod dnd;
|
||||
mod event_processor;
|
||||
mod events;
|
||||
pub mod ffi;
|
||||
mod ime;
|
||||
mod monitor;
|
||||
pub mod util;
|
||||
mod window;
|
||||
mod xdisplay;
|
||||
|
||||
pub use self::{
|
||||
monitor::{MonitorHandle, VideoMode},
|
||||
window::UnownedWindow,
|
||||
xdisplay::{XConnection, XError, XNotSupported},
|
||||
};
|
||||
|
||||
use std::{
|
||||
cell::RefCell,
|
||||
collections::{HashMap, HashSet, VecDeque},
|
||||
ffi::CStr,
|
||||
mem::{self, MaybeUninit},
|
||||
ops::Deref,
|
||||
os::raw::*,
|
||||
rc::Rc,
|
||||
slice,
|
||||
sync::{mpsc, Arc, Mutex, Weak},
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
use libc::{self, setlocale, LC_CTYPE};
|
||||
|
||||
use self::{
|
||||
dnd::{Dnd, DndState},
|
||||
event_processor::EventProcessor,
|
||||
ime::{Ime, ImeCreationError, ImeReceiver, ImeSender},
|
||||
util::modifiers::ModifierKeymap,
|
||||
};
|
||||
use crate::{
|
||||
error::OsError as RootOsError,
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
|
||||
platform_impl::{platform::sticky_exit_callback, PlatformSpecificWindowBuilderAttributes},
|
||||
window::WindowAttributes,
|
||||
};
|
||||
|
||||
pub struct EventLoopWindowTarget<T> {
|
||||
xconn: Arc<XConnection>,
|
||||
wm_delete_window: ffi::Atom,
|
||||
net_wm_ping: ffi::Atom,
|
||||
ime_sender: ImeSender,
|
||||
root: ffi::Window,
|
||||
ime: RefCell<Ime>,
|
||||
windows: RefCell<HashMap<WindowId, Weak<UnownedWindow>>>,
|
||||
pending_redraws: Arc<Mutex<HashSet<WindowId>>>,
|
||||
_marker: ::std::marker::PhantomData<T>,
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
inner_loop: ::calloop::EventLoop<()>,
|
||||
_x11_source: ::calloop::Source<::calloop::generic::Generic<::calloop::generic::EventedRawFd>>,
|
||||
_user_source: ::calloop::Source<::calloop::channel::Channel<T>>,
|
||||
pending_user_events: Rc<RefCell<VecDeque<T>>>,
|
||||
event_processor: Rc<RefCell<EventProcessor<T>>>,
|
||||
user_sender: ::calloop::channel::Sender<T>,
|
||||
pending_events: Rc<RefCell<VecDeque<Event<T>>>>,
|
||||
pub(crate) target: Rc<RootELW<T>>,
|
||||
}
|
||||
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
user_sender: ::calloop::channel::Sender<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
EventLoopProxy {
|
||||
user_sender: self.user_sender.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new(xconn: Arc<XConnection>) -> EventLoop<T> {
|
||||
let root = unsafe { (xconn.xlib.XDefaultRootWindow)(xconn.display) };
|
||||
|
||||
let wm_delete_window = unsafe { xconn.get_atom_unchecked(b"WM_DELETE_WINDOW\0") };
|
||||
|
||||
let net_wm_ping = unsafe { xconn.get_atom_unchecked(b"_NET_WM_PING\0") };
|
||||
|
||||
let dnd = Dnd::new(Arc::clone(&xconn))
|
||||
.expect("Failed to call XInternAtoms when initializing drag and drop");
|
||||
|
||||
let (ime_sender, ime_receiver) = mpsc::channel();
|
||||
// Input methods will open successfully without setting the locale, but it won't be
|
||||
// possible to actually commit pre-edit sequences.
|
||||
unsafe {
|
||||
setlocale(LC_CTYPE, b"\0".as_ptr() as *const _);
|
||||
}
|
||||
let ime = RefCell::new({
|
||||
let result = Ime::new(Arc::clone(&xconn));
|
||||
if let Err(ImeCreationError::OpenFailure(ref state)) = result {
|
||||
panic!(format!("Failed to open input method: {:#?}", state));
|
||||
}
|
||||
result.expect("Failed to set input method destruction callback")
|
||||
});
|
||||
|
||||
let randr_event_offset = xconn
|
||||
.select_xrandr_input(root)
|
||||
.expect("Failed to query XRandR extension");
|
||||
|
||||
let xi2ext = unsafe {
|
||||
let mut ext = XExtension::default();
|
||||
|
||||
let res = (xconn.xlib.XQueryExtension)(
|
||||
xconn.display,
|
||||
b"XInputExtension\0".as_ptr() as *const c_char,
|
||||
&mut ext.opcode,
|
||||
&mut ext.first_event_id,
|
||||
&mut ext.first_error_id,
|
||||
);
|
||||
|
||||
if res == ffi::False {
|
||||
panic!("X server missing XInput extension");
|
||||
}
|
||||
|
||||
ext
|
||||
};
|
||||
|
||||
unsafe {
|
||||
let mut xinput_major_ver = ffi::XI_2_Major;
|
||||
let mut xinput_minor_ver = ffi::XI_2_Minor;
|
||||
if (xconn.xinput2.XIQueryVersion)(
|
||||
xconn.display,
|
||||
&mut xinput_major_ver,
|
||||
&mut xinput_minor_ver,
|
||||
) != ffi::Success as libc::c_int
|
||||
{
|
||||
panic!(
|
||||
"X server has XInput extension {}.{} but does not support XInput2",
|
||||
xinput_major_ver, xinput_minor_ver,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
xconn.update_cached_wm_info(root);
|
||||
|
||||
let mut mod_keymap = ModifierKeymap::new();
|
||||
mod_keymap.reset_from_x_connection(&xconn);
|
||||
|
||||
let target = Rc::new(RootELW {
|
||||
p: super::EventLoopWindowTarget::X(EventLoopWindowTarget {
|
||||
ime,
|
||||
root,
|
||||
windows: Default::default(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
ime_sender,
|
||||
xconn,
|
||||
wm_delete_window,
|
||||
net_wm_ping,
|
||||
pending_redraws: Default::default(),
|
||||
}),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
});
|
||||
|
||||
// A calloop event loop to drive us
|
||||
let inner_loop = ::calloop::EventLoop::new().unwrap();
|
||||
|
||||
// Handle user events
|
||||
let pending_user_events = Rc::new(RefCell::new(VecDeque::new()));
|
||||
let pending_user_events2 = pending_user_events.clone();
|
||||
|
||||
let (user_sender, user_channel) = ::calloop::channel::channel();
|
||||
|
||||
let _user_source = inner_loop
|
||||
.handle()
|
||||
.insert_source(user_channel, move |evt, &mut ()| {
|
||||
if let ::calloop::channel::Event::Msg(msg) = evt {
|
||||
pending_user_events2.borrow_mut().push_back(msg);
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
// Handle X11 events
|
||||
let pending_events: Rc<RefCell<VecDeque<_>>> = Default::default();
|
||||
|
||||
let processor = EventProcessor {
|
||||
target: target.clone(),
|
||||
dnd,
|
||||
devices: Default::default(),
|
||||
randr_event_offset,
|
||||
ime_receiver,
|
||||
xi2ext,
|
||||
mod_keymap,
|
||||
device_mod_state: Default::default(),
|
||||
};
|
||||
|
||||
// Register for device hotplug events
|
||||
// (The request buffer is flushed during `init_device`)
|
||||
get_xtarget(&target)
|
||||
.xconn
|
||||
.select_xinput_events(root, ffi::XIAllDevices, ffi::XI_HierarchyChangedMask)
|
||||
.queue();
|
||||
|
||||
processor.init_device(ffi::XIAllDevices);
|
||||
|
||||
let processor = Rc::new(RefCell::new(processor));
|
||||
let event_processor = processor.clone();
|
||||
|
||||
// Setup the X11 event source
|
||||
let mut x11_events =
|
||||
::calloop::generic::Generic::from_raw_fd(get_xtarget(&target).xconn.x11_fd);
|
||||
x11_events.set_interest(::calloop::mio::Ready::readable());
|
||||
let _x11_source = inner_loop
|
||||
.handle()
|
||||
.insert_source(x11_events, {
|
||||
let pending_events = pending_events.clone();
|
||||
move |evt, &mut ()| {
|
||||
if evt.readiness.is_readable() {
|
||||
let mut processor = processor.borrow_mut();
|
||||
let mut pending_events = pending_events.borrow_mut();
|
||||
drain_events(&mut processor, &mut pending_events);
|
||||
}
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let result = EventLoop {
|
||||
inner_loop,
|
||||
pending_events,
|
||||
_x11_source,
|
||||
_user_source,
|
||||
user_sender,
|
||||
pending_user_events,
|
||||
event_processor,
|
||||
target,
|
||||
};
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
user_sender: self.user_sender.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn window_target(&self) -> &RootELW<T> {
|
||||
&self.target
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
let mut control_flow = ControlFlow::default();
|
||||
let wt = get_xtarget(&self.target);
|
||||
|
||||
callback(
|
||||
crate::event::Event::NewEvents(crate::event::StartCause::Init),
|
||||
&self.target,
|
||||
&mut control_flow,
|
||||
);
|
||||
|
||||
loop {
|
||||
self.drain_events();
|
||||
|
||||
// Empty the event buffer
|
||||
{
|
||||
let mut guard = self.pending_events.borrow_mut();
|
||||
for evt in guard.drain(..) {
|
||||
sticky_exit_callback(evt, &self.target, &mut control_flow, &mut callback);
|
||||
}
|
||||
}
|
||||
|
||||
// Empty the user event buffer
|
||||
{
|
||||
let mut guard = self.pending_user_events.borrow_mut();
|
||||
for evt in guard.drain(..) {
|
||||
sticky_exit_callback(
|
||||
crate::event::Event::UserEvent(evt),
|
||||
&self.target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
}
|
||||
// Empty the redraw requests
|
||||
{
|
||||
// Release the lock to prevent deadlock
|
||||
let windows: Vec<_> = wt.pending_redraws.lock().unwrap().drain().collect();
|
||||
|
||||
for wid in windows {
|
||||
sticky_exit_callback(
|
||||
Event::WindowEvent {
|
||||
window_id: crate::window::WindowId(super::WindowId::X(wid)),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
},
|
||||
&self.target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
}
|
||||
// send Events cleared
|
||||
{
|
||||
sticky_exit_callback(
|
||||
crate::event::Event::EventsCleared,
|
||||
&self.target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
|
||||
let start = Instant::now();
|
||||
let (mut cause, deadline, mut timeout);
|
||||
|
||||
match control_flow {
|
||||
ControlFlow::Exit => break,
|
||||
ControlFlow::Poll => {
|
||||
cause = StartCause::Poll;
|
||||
deadline = None;
|
||||
timeout = Some(Duration::from_millis(0));
|
||||
}
|
||||
ControlFlow::Wait => {
|
||||
cause = StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: None,
|
||||
};
|
||||
deadline = None;
|
||||
timeout = None;
|
||||
}
|
||||
ControlFlow::WaitUntil(wait_deadline) => {
|
||||
cause = StartCause::ResumeTimeReached {
|
||||
start,
|
||||
requested_resume: wait_deadline,
|
||||
};
|
||||
timeout = if wait_deadline > start {
|
||||
Some(wait_deadline - start)
|
||||
} else {
|
||||
Some(Duration::from_millis(0))
|
||||
};
|
||||
deadline = Some(wait_deadline);
|
||||
}
|
||||
}
|
||||
|
||||
if self.events_waiting() {
|
||||
timeout = Some(Duration::from_millis(0));
|
||||
}
|
||||
|
||||
self.inner_loop.dispatch(timeout, &mut ()).unwrap();
|
||||
|
||||
if let Some(deadline) = deadline {
|
||||
if deadline > Instant::now() {
|
||||
cause = StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: Some(deadline),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
callback(
|
||||
crate::event::Event::NewEvents(cause),
|
||||
&self.target,
|
||||
&mut control_flow,
|
||||
);
|
||||
}
|
||||
|
||||
callback(
|
||||
crate::event::Event::LoopDestroyed,
|
||||
&self.target,
|
||||
&mut control_flow,
|
||||
);
|
||||
}
|
||||
|
||||
pub fn run<F>(mut self, callback: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
self.run_return(callback);
|
||||
::std::process::exit(0);
|
||||
}
|
||||
|
||||
fn drain_events(&self) {
|
||||
let mut processor = self.event_processor.borrow_mut();
|
||||
let mut pending_events = self.pending_events.borrow_mut();
|
||||
|
||||
drain_events(&mut processor, &mut pending_events);
|
||||
}
|
||||
|
||||
fn events_waiting(&self) -> bool {
|
||||
!self.pending_events.borrow().is_empty() || self.event_processor.borrow().poll()
|
||||
}
|
||||
}
|
||||
|
||||
fn drain_events<T: 'static>(
|
||||
processor: &mut EventProcessor<T>,
|
||||
pending_events: &mut VecDeque<Event<T>>,
|
||||
) {
|
||||
let mut callback = |event| {
|
||||
pending_events.push_back(event);
|
||||
};
|
||||
|
||||
// process all pending events
|
||||
let mut xev = MaybeUninit::uninit();
|
||||
while unsafe { processor.poll_one_event(xev.as_mut_ptr()) } {
|
||||
let mut xev = unsafe { xev.assume_init() };
|
||||
processor.process_event(&mut xev, &mut callback);
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn get_xtarget<T>(target: &RootELW<T>) -> &EventLoopWindowTarget<T> {
|
||||
match target.p {
|
||||
super::EventLoopWindowTarget::X(ref target) => target,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
/// Returns the `XConnection` of this events loop.
|
||||
#[inline]
|
||||
pub fn x_connection(&self) -> &Arc<XConnection> {
|
||||
&self.xconn
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
self.user_sender.send(event).map_err(|_| EventLoopClosed)
|
||||
}
|
||||
}
|
||||
|
||||
struct DeviceInfo<'a> {
|
||||
xconn: &'a XConnection,
|
||||
info: *const ffi::XIDeviceInfo,
|
||||
count: usize,
|
||||
}
|
||||
|
||||
impl<'a> DeviceInfo<'a> {
|
||||
fn get(xconn: &'a XConnection, device: c_int) -> Option<Self> {
|
||||
unsafe {
|
||||
let mut count = 0;
|
||||
let info = (xconn.xinput2.XIQueryDevice)(xconn.display, device, &mut count);
|
||||
xconn.check_errors().ok()?;
|
||||
|
||||
if info.is_null() || count == 0 {
|
||||
None
|
||||
} else {
|
||||
Some(DeviceInfo {
|
||||
xconn,
|
||||
info,
|
||||
count: count as usize,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Drop for DeviceInfo<'a> {
|
||||
fn drop(&mut self) {
|
||||
assert!(!self.info.is_null());
|
||||
unsafe { (self.xconn.xinput2.XIFreeDeviceInfo)(self.info as *mut _) };
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Deref for DeviceInfo<'a> {
|
||||
type Target = [ffi::XIDeviceInfo];
|
||||
fn deref(&self) -> &Self::Target {
|
||||
unsafe { slice::from_raw_parts(self.info, self.count) }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(ffi::Window);
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId(0)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId(c_int);
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId(0)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window(Arc<UnownedWindow>);
|
||||
|
||||
impl Deref for Window {
|
||||
type Target = UnownedWindow;
|
||||
#[inline]
|
||||
fn deref(&self) -> &UnownedWindow {
|
||||
&*self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new<T>(
|
||||
event_loop: &EventLoopWindowTarget<T>,
|
||||
attribs: WindowAttributes,
|
||||
pl_attribs: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Self, RootOsError> {
|
||||
let window = Arc::new(UnownedWindow::new(&event_loop, attribs, pl_attribs)?);
|
||||
event_loop
|
||||
.windows
|
||||
.borrow_mut()
|
||||
.insert(window.id(), Arc::downgrade(&window));
|
||||
Ok(Window(window))
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
let window = self.deref();
|
||||
let xconn = &window.xconn;
|
||||
unsafe {
|
||||
(xconn.xlib.XDestroyWindow)(xconn.display, window.id().0);
|
||||
// If the window was somehow already destroyed, we'll get a `BadWindow` error, which we don't care about.
|
||||
let _ = xconn.check_errors();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// XEvents of type GenericEvent store their actual data in an XGenericEventCookie data structure. This is a wrapper to
|
||||
/// extract the cookie from a GenericEvent XEvent and release the cookie data once it has been processed
|
||||
struct GenericEventCookie<'a> {
|
||||
xconn: &'a XConnection,
|
||||
cookie: ffi::XGenericEventCookie,
|
||||
}
|
||||
|
||||
impl<'a> GenericEventCookie<'a> {
|
||||
fn from_event<'b>(
|
||||
xconn: &'b XConnection,
|
||||
event: ffi::XEvent,
|
||||
) -> Option<GenericEventCookie<'b>> {
|
||||
unsafe {
|
||||
let mut cookie: ffi::XGenericEventCookie = From::from(event);
|
||||
if (xconn.xlib.XGetEventData)(xconn.display, &mut cookie) == ffi::True {
|
||||
Some(GenericEventCookie { xconn, cookie })
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Drop for GenericEventCookie<'a> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(self.xconn.xlib.XFreeEventData)(self.xconn.display, &mut self.cookie);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Copy, Clone)]
|
||||
struct XExtension {
|
||||
opcode: c_int,
|
||||
first_event_id: c_int,
|
||||
first_error_id: c_int,
|
||||
}
|
||||
|
||||
fn mkwid(w: ffi::Window) -> crate::window::WindowId {
|
||||
crate::window::WindowId(crate::platform_impl::WindowId::X(WindowId(w)))
|
||||
}
|
||||
fn mkdid(w: c_int) -> crate::event::DeviceId {
|
||||
crate::event::DeviceId(crate::platform_impl::DeviceId::X(DeviceId(w)))
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Device {
|
||||
name: String,
|
||||
scroll_axes: Vec<(i32, ScrollAxis)>,
|
||||
// For master devices, this is the paired device (pointer <-> keyboard).
|
||||
// For slave devices, this is the master.
|
||||
attachment: c_int,
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
struct ScrollAxis {
|
||||
increment: f64,
|
||||
orientation: ScrollOrientation,
|
||||
position: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
enum ScrollOrientation {
|
||||
Vertical,
|
||||
Horizontal,
|
||||
}
|
||||
|
||||
impl Device {
|
||||
fn new<T: 'static>(el: &EventProcessor<T>, info: &ffi::XIDeviceInfo) -> Self {
|
||||
let name = unsafe { CStr::from_ptr(info.name).to_string_lossy() };
|
||||
let mut scroll_axes = Vec::new();
|
||||
|
||||
let wt = get_xtarget(&el.target);
|
||||
|
||||
if Device::physical_device(info) {
|
||||
// Register for global raw events
|
||||
let mask = ffi::XI_RawMotionMask
|
||||
| ffi::XI_RawButtonPressMask
|
||||
| ffi::XI_RawButtonReleaseMask
|
||||
| ffi::XI_RawKeyPressMask
|
||||
| ffi::XI_RawKeyReleaseMask;
|
||||
// The request buffer is flushed when we poll for events
|
||||
wt.xconn
|
||||
.select_xinput_events(wt.root, info.deviceid, mask)
|
||||
.queue();
|
||||
|
||||
// Identify scroll axes
|
||||
for class_ptr in Device::classes(info) {
|
||||
let class = unsafe { &**class_ptr };
|
||||
match class._type {
|
||||
ffi::XIScrollClass => {
|
||||
let info = unsafe {
|
||||
mem::transmute::<&ffi::XIAnyClassInfo, &ffi::XIScrollClassInfo>(class)
|
||||
};
|
||||
scroll_axes.push((
|
||||
info.number,
|
||||
ScrollAxis {
|
||||
increment: info.increment,
|
||||
orientation: match info.scroll_type {
|
||||
ffi::XIScrollTypeHorizontal => ScrollOrientation::Horizontal,
|
||||
ffi::XIScrollTypeVertical => ScrollOrientation::Vertical,
|
||||
_ => unreachable!(),
|
||||
},
|
||||
position: 0.0,
|
||||
},
|
||||
));
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut device = Device {
|
||||
name: name.into_owned(),
|
||||
scroll_axes,
|
||||
attachment: info.attachment,
|
||||
};
|
||||
device.reset_scroll_position(info);
|
||||
device
|
||||
}
|
||||
|
||||
fn reset_scroll_position(&mut self, info: &ffi::XIDeviceInfo) {
|
||||
if Device::physical_device(info) {
|
||||
for class_ptr in Device::classes(info) {
|
||||
let class = unsafe { &**class_ptr };
|
||||
match class._type {
|
||||
ffi::XIValuatorClass => {
|
||||
let info = unsafe {
|
||||
mem::transmute::<&ffi::XIAnyClassInfo, &ffi::XIValuatorClassInfo>(class)
|
||||
};
|
||||
if let Some(&mut (_, ref mut axis)) = self
|
||||
.scroll_axes
|
||||
.iter_mut()
|
||||
.find(|&&mut (axis, _)| axis == info.number)
|
||||
{
|
||||
axis.position = info.value;
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn physical_device(info: &ffi::XIDeviceInfo) -> bool {
|
||||
info._use == ffi::XISlaveKeyboard
|
||||
|| info._use == ffi::XISlavePointer
|
||||
|| info._use == ffi::XIFloatingSlave
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn classes(info: &ffi::XIDeviceInfo) -> &[*const ffi::XIAnyClassInfo] {
|
||||
unsafe {
|
||||
slice::from_raw_parts(
|
||||
info.classes as *const *const ffi::XIAnyClassInfo,
|
||||
info.num_classes as usize,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,309 +0,0 @@
|
||||
use std::os::raw::*;
|
||||
|
||||
use parking_lot::Mutex;
|
||||
|
||||
use super::{
|
||||
ffi::{
|
||||
RRCrtc, RRCrtcChangeNotifyMask, RRMode, RROutputPropertyNotifyMask,
|
||||
RRScreenChangeNotifyMask, True, Window, XRRCrtcInfo, XRRScreenResources,
|
||||
},
|
||||
util, XConnection, XError,
|
||||
};
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
|
||||
platform_impl::{MonitorHandle as PlatformMonitorHandle, VideoMode as PlatformVideoMode},
|
||||
};
|
||||
|
||||
// Used for testing. This should always be committed as false.
|
||||
const DISABLE_MONITOR_LIST_CACHING: bool = false;
|
||||
|
||||
lazy_static! {
|
||||
static ref MONITORS: Mutex<Option<Vec<MonitorHandle>>> = Mutex::default();
|
||||
}
|
||||
|
||||
pub fn invalidate_cached_monitor_list() -> Option<Vec<MonitorHandle>> {
|
||||
// We update this lazily.
|
||||
(*MONITORS.lock()).take()
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) size: (u32, u32),
|
||||
pub(crate) bit_depth: u16,
|
||||
pub(crate) refresh_rate: u16,
|
||||
pub(crate) native_mode: RRMode,
|
||||
pub(crate) monitor: Option<MonitorHandle>,
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
self.size.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.refresh_rate
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> RootMonitorHandle {
|
||||
RootMonitorHandle {
|
||||
inner: PlatformMonitorHandle::X(self.monitor.clone().unwrap()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct MonitorHandle {
|
||||
/// The actual id
|
||||
pub(crate) id: RRCrtc,
|
||||
/// The name of the monitor
|
||||
pub(crate) name: String,
|
||||
/// The size of the monitor
|
||||
dimensions: (u32, u32),
|
||||
/// The position of the monitor in the X screen
|
||||
position: (i32, i32),
|
||||
/// If the monitor is the primary one
|
||||
primary: bool,
|
||||
/// The DPI scale factor
|
||||
pub(crate) hidpi_factor: f64,
|
||||
/// Used to determine which windows are on this monitor
|
||||
pub(crate) rect: util::AaRect,
|
||||
/// Supported video modes on this monitor
|
||||
video_modes: Vec<VideoMode>,
|
||||
}
|
||||
|
||||
impl PartialEq for MonitorHandle {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for MonitorHandle {}
|
||||
|
||||
impl PartialOrd for MonitorHandle {
|
||||
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(&other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for MonitorHandle {
|
||||
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
||||
self.id.cmp(&other.id)
|
||||
}
|
||||
}
|
||||
|
||||
impl std::hash::Hash for MonitorHandle {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.id.hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
fn new(
|
||||
xconn: &XConnection,
|
||||
resources: *mut XRRScreenResources,
|
||||
id: RRCrtc,
|
||||
crtc: *mut XRRCrtcInfo,
|
||||
primary: bool,
|
||||
) -> Option<Self> {
|
||||
let (name, hidpi_factor, video_modes) = unsafe { xconn.get_output_info(resources, crtc)? };
|
||||
let dimensions = unsafe { ((*crtc).width as u32, (*crtc).height as u32) };
|
||||
let position = unsafe { ((*crtc).x as i32, (*crtc).y as i32) };
|
||||
let rect = util::AaRect::new(position, dimensions);
|
||||
Some(MonitorHandle {
|
||||
id,
|
||||
name,
|
||||
hidpi_factor,
|
||||
dimensions,
|
||||
position,
|
||||
primary,
|
||||
rect,
|
||||
video_modes,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn dummy() -> Self {
|
||||
MonitorHandle {
|
||||
id: 0,
|
||||
name: "<dummy monitor>".into(),
|
||||
hidpi_factor: 1.0,
|
||||
dimensions: (1, 1),
|
||||
position: (0, 0),
|
||||
primary: true,
|
||||
rect: util::AaRect::new((0, 0), (1, 1)),
|
||||
video_modes: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn name(&self) -> Option<String> {
|
||||
Some(self.name.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_identifier(&self) -> u32 {
|
||||
self.id as u32
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
self.dimensions.into()
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition {
|
||||
self.position.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
self.hidpi_factor
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
|
||||
let monitor = self.clone();
|
||||
self.video_modes.clone().into_iter().map(move |mut x| {
|
||||
x.monitor = Some(monitor.clone());
|
||||
RootVideoMode {
|
||||
video_mode: PlatformVideoMode::X(x),
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
pub fn get_monitor_for_window(&self, window_rect: Option<util::AaRect>) -> MonitorHandle {
|
||||
let monitors = self.available_monitors();
|
||||
|
||||
if monitors.is_empty() {
|
||||
// Return a dummy monitor to avoid panicking
|
||||
return MonitorHandle::dummy();
|
||||
}
|
||||
|
||||
let default = monitors.get(0).unwrap();
|
||||
|
||||
let window_rect = match window_rect {
|
||||
Some(rect) => rect,
|
||||
None => return default.to_owned(),
|
||||
};
|
||||
|
||||
let mut largest_overlap = 0;
|
||||
let mut matched_monitor = default;
|
||||
for monitor in &monitors {
|
||||
let overlapping_area = window_rect.get_overlapping_area(&monitor.rect);
|
||||
if overlapping_area > largest_overlap {
|
||||
largest_overlap = overlapping_area;
|
||||
matched_monitor = &monitor;
|
||||
}
|
||||
}
|
||||
|
||||
matched_monitor.to_owned()
|
||||
}
|
||||
|
||||
fn query_monitor_list(&self) -> Vec<MonitorHandle> {
|
||||
unsafe {
|
||||
let mut major = 0;
|
||||
let mut minor = 0;
|
||||
(self.xrandr.XRRQueryVersion)(self.display, &mut major, &mut minor);
|
||||
|
||||
let root = (self.xlib.XDefaultRootWindow)(self.display);
|
||||
let resources = if (major == 1 && minor >= 3) || major > 1 {
|
||||
(self.xrandr.XRRGetScreenResourcesCurrent)(self.display, root)
|
||||
} else {
|
||||
// WARNING: this function is supposedly very slow, on the order of hundreds of ms.
|
||||
// Upon failure, `resources` will be null.
|
||||
(self.xrandr.XRRGetScreenResources)(self.display, root)
|
||||
};
|
||||
|
||||
if resources.is_null() {
|
||||
panic!("[winit] `XRRGetScreenResources` returned NULL. That should only happen if the root window doesn't exist.");
|
||||
}
|
||||
|
||||
let mut available;
|
||||
let mut has_primary = false;
|
||||
|
||||
let primary = (self.xrandr.XRRGetOutputPrimary)(self.display, root);
|
||||
available = Vec::with_capacity((*resources).ncrtc as usize);
|
||||
for crtc_index in 0..(*resources).ncrtc {
|
||||
let crtc_id = *((*resources).crtcs.offset(crtc_index as isize));
|
||||
let crtc = (self.xrandr.XRRGetCrtcInfo)(self.display, resources, crtc_id);
|
||||
let is_active = (*crtc).width > 0 && (*crtc).height > 0 && (*crtc).noutput > 0;
|
||||
if is_active {
|
||||
let is_primary = *(*crtc).outputs.offset(0) == primary;
|
||||
has_primary |= is_primary;
|
||||
MonitorHandle::new(self, resources, crtc_id, crtc, is_primary)
|
||||
.map(|monitor_id| available.push(monitor_id));
|
||||
}
|
||||
(self.xrandr.XRRFreeCrtcInfo)(crtc);
|
||||
}
|
||||
|
||||
// If no monitors were detected as being primary, we just pick one ourselves!
|
||||
if !has_primary {
|
||||
if let Some(ref mut fallback) = available.first_mut() {
|
||||
// Setting this here will come in handy if we ever add an `is_primary` method.
|
||||
fallback.primary = true;
|
||||
}
|
||||
}
|
||||
|
||||
(self.xrandr.XRRFreeScreenResources)(resources);
|
||||
available
|
||||
}
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> Vec<MonitorHandle> {
|
||||
let mut monitors_lock = MONITORS.lock();
|
||||
(*monitors_lock)
|
||||
.as_ref()
|
||||
.cloned()
|
||||
.or_else(|| {
|
||||
let monitors = Some(self.query_monitor_list());
|
||||
if !DISABLE_MONITOR_LIST_CACHING {
|
||||
(*monitors_lock) = monitors.clone();
|
||||
}
|
||||
monitors
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
self.available_monitors()
|
||||
.into_iter()
|
||||
.find(|monitor| monitor.primary)
|
||||
.unwrap_or_else(MonitorHandle::dummy)
|
||||
}
|
||||
|
||||
pub fn select_xrandr_input(&self, root: Window) -> Result<c_int, XError> {
|
||||
let has_xrandr = unsafe {
|
||||
let mut major = 0;
|
||||
let mut minor = 0;
|
||||
(self.xrandr.XRRQueryVersion)(self.display, &mut major, &mut minor)
|
||||
};
|
||||
assert!(
|
||||
has_xrandr == True,
|
||||
"[winit] XRandR extension not available."
|
||||
);
|
||||
|
||||
let mut event_offset = 0;
|
||||
let mut error_offset = 0;
|
||||
let status = unsafe {
|
||||
(self.xrandr.XRRQueryExtension)(self.display, &mut event_offset, &mut error_offset)
|
||||
};
|
||||
|
||||
if status != True {
|
||||
self.check_errors()?;
|
||||
unreachable!("[winit] `XRRQueryExtension` failed but no error was received.");
|
||||
}
|
||||
|
||||
let mask = RRCrtcChangeNotifyMask | RROutputPropertyNotifyMask | RRScreenChangeNotifyMask;
|
||||
unsafe { (self.xrandr.XRRSelectInput)(self.display, root, mask) };
|
||||
|
||||
Ok(event_offset)
|
||||
}
|
||||
}
|
||||
@@ -1,72 +0,0 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
ffi::{CStr, CString},
|
||||
fmt::Debug,
|
||||
os::raw::*,
|
||||
};
|
||||
|
||||
use parking_lot::Mutex;
|
||||
|
||||
use super::*;
|
||||
|
||||
type AtomCache = HashMap<CString, ffi::Atom>;
|
||||
|
||||
lazy_static! {
|
||||
static ref ATOM_CACHE: Mutex<AtomCache> = Mutex::new(HashMap::with_capacity(2048));
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
pub fn get_atom<T: AsRef<CStr> + Debug>(&self, name: T) -> ffi::Atom {
|
||||
let name = name.as_ref();
|
||||
let mut atom_cache_lock = ATOM_CACHE.lock();
|
||||
let cached_atom = (*atom_cache_lock).get(name).cloned();
|
||||
if let Some(atom) = cached_atom {
|
||||
atom
|
||||
} else {
|
||||
let atom = unsafe {
|
||||
(self.xlib.XInternAtom)(self.display, name.as_ptr() as *const c_char, ffi::False)
|
||||
};
|
||||
if atom == 0 {
|
||||
let msg = format!(
|
||||
"`XInternAtom` failed, which really shouldn't happen. Atom: {:?}, Error: {:#?}",
|
||||
name,
|
||||
self.check_errors(),
|
||||
);
|
||||
panic!(msg);
|
||||
}
|
||||
/*println!(
|
||||
"XInternAtom name:{:?} atom:{:?}",
|
||||
name,
|
||||
atom,
|
||||
);*/
|
||||
(*atom_cache_lock).insert(name.to_owned(), atom);
|
||||
atom
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn get_atom_unchecked(&self, name: &[u8]) -> ffi::Atom {
|
||||
debug_assert!(CStr::from_bytes_with_nul(name).is_ok());
|
||||
let name = CStr::from_bytes_with_nul_unchecked(name);
|
||||
self.get_atom(name)
|
||||
}
|
||||
|
||||
// Note: this doesn't use caching, for the sake of simplicity.
|
||||
// If you're dealing with this many atoms, you'll usually want to cache them locally anyway.
|
||||
pub unsafe fn get_atoms(&self, names: &[*mut c_char]) -> Result<Vec<ffi::Atom>, XError> {
|
||||
let mut atoms = Vec::with_capacity(names.len());
|
||||
(self.xlib.XInternAtoms)(
|
||||
self.display,
|
||||
names.as_ptr() as *mut _,
|
||||
names.len() as c_int,
|
||||
ffi::False,
|
||||
atoms.as_mut_ptr(),
|
||||
);
|
||||
self.check_errors()?;
|
||||
atoms.set_len(names.len());
|
||||
/*println!(
|
||||
"XInternAtoms atoms:{:?}",
|
||||
atoms,
|
||||
);*/
|
||||
Ok(atoms)
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
use super::*;
|
||||
|
||||
pub type ClientMsgPayload = [c_long; 5];
|
||||
|
||||
impl XConnection {
|
||||
pub fn send_event<T: Into<ffi::XEvent>>(
|
||||
&self,
|
||||
target_window: c_ulong,
|
||||
event_mask: Option<c_long>,
|
||||
event: T,
|
||||
) -> Flusher<'_> {
|
||||
let event_mask = event_mask.unwrap_or(ffi::NoEventMask);
|
||||
unsafe {
|
||||
(self.xlib.XSendEvent)(
|
||||
self.display,
|
||||
target_window,
|
||||
ffi::False,
|
||||
event_mask,
|
||||
&mut event.into(),
|
||||
);
|
||||
}
|
||||
Flusher::new(self)
|
||||
}
|
||||
|
||||
pub fn send_client_msg(
|
||||
&self,
|
||||
window: c_ulong, // The window this is "about"; not necessarily this window
|
||||
target_window: c_ulong, // The window we're sending to
|
||||
message_type: ffi::Atom,
|
||||
event_mask: Option<c_long>,
|
||||
data: ClientMsgPayload,
|
||||
) -> Flusher<'_> {
|
||||
let event = ffi::XClientMessageEvent {
|
||||
type_: ffi::ClientMessage,
|
||||
display: self.display,
|
||||
window,
|
||||
message_type,
|
||||
format: c_long::FORMAT as c_int,
|
||||
data: unsafe { mem::transmute(data) },
|
||||
// These fields are ignored by `XSendEvent`
|
||||
serial: 0,
|
||||
send_event: 0,
|
||||
};
|
||||
self.send_event(target_window, event_mask, event)
|
||||
}
|
||||
|
||||
// Prepare yourself for the ultimate in unsafety!
|
||||
// You should favor `send_client_msg` whenever possible, but some protocols (i.e. startup notification) require you
|
||||
// to send more than one message worth of data.
|
||||
pub fn send_client_msg_multi<T: Formattable>(
|
||||
&self,
|
||||
window: c_ulong, // The window this is "about"; not necessarily this window
|
||||
target_window: c_ulong, // The window we're sending to
|
||||
message_type: ffi::Atom,
|
||||
event_mask: Option<c_long>,
|
||||
data: &[T],
|
||||
) -> Flusher<'_> {
|
||||
let format = T::FORMAT;
|
||||
let size_of_t = mem::size_of::<T>();
|
||||
debug_assert_eq!(size_of_t, format.get_actual_size());
|
||||
let mut event = ffi::XClientMessageEvent {
|
||||
type_: ffi::ClientMessage,
|
||||
display: self.display,
|
||||
window,
|
||||
message_type,
|
||||
format: format as c_int,
|
||||
data: ffi::ClientMessageData::new(),
|
||||
// These fields are ignored by `XSendEvent`
|
||||
serial: 0,
|
||||
send_event: 0,
|
||||
};
|
||||
|
||||
let t_per_payload = format.get_payload_size() / size_of_t;
|
||||
assert!(t_per_payload > 0);
|
||||
let payload_count = data.len() / t_per_payload;
|
||||
let payload_remainder = data.len() % t_per_payload;
|
||||
let payload_ptr = data.as_ptr() as *const ClientMsgPayload;
|
||||
|
||||
let mut payload_index = 0;
|
||||
while payload_index < payload_count {
|
||||
let payload = unsafe { payload_ptr.offset(payload_index as isize) };
|
||||
payload_index += 1;
|
||||
event.data = unsafe { mem::transmute(*payload) };
|
||||
self.send_event(target_window, event_mask, &event).queue();
|
||||
}
|
||||
|
||||
if payload_remainder > 0 {
|
||||
let mut payload: ClientMsgPayload = [0; 5];
|
||||
let t_payload = payload.as_mut_ptr() as *mut T;
|
||||
let invalid_payload = unsafe { payload_ptr.offset(payload_index as isize) };
|
||||
let invalid_t_payload = invalid_payload as *const T;
|
||||
let mut t_index = 0;
|
||||
while t_index < payload_remainder {
|
||||
let valid_t = unsafe { invalid_t_payload.offset(t_index as isize) };
|
||||
unsafe { (*t_payload.offset(t_index as isize)) = (*valid_t).clone() };
|
||||
t_index += 1;
|
||||
}
|
||||
event.data = unsafe { mem::transmute(payload) };
|
||||
self.send_event(target_window, event_mask, &event).queue();
|
||||
}
|
||||
|
||||
Flusher::new(self)
|
||||
}
|
||||
}
|
||||
@@ -1,129 +0,0 @@
|
||||
use crate::window::CursorIcon;
|
||||
|
||||
use super::*;
|
||||
|
||||
impl XConnection {
|
||||
pub fn set_cursor_icon(&self, window: ffi::Window, cursor: Option<CursorIcon>) {
|
||||
let cursor = *self
|
||||
.cursor_cache
|
||||
.lock()
|
||||
.entry(cursor)
|
||||
.or_insert_with(|| self.get_cursor(cursor));
|
||||
|
||||
self.update_cursor(window, cursor);
|
||||
}
|
||||
|
||||
fn create_empty_cursor(&self) -> ffi::Cursor {
|
||||
let data = 0;
|
||||
let pixmap = unsafe {
|
||||
let screen = (self.xlib.XDefaultScreen)(self.display);
|
||||
let window = (self.xlib.XRootWindow)(self.display, screen);
|
||||
(self.xlib.XCreateBitmapFromData)(self.display, window, &data, 1, 1)
|
||||
};
|
||||
|
||||
if pixmap == 0 {
|
||||
panic!("failed to allocate pixmap for cursor");
|
||||
}
|
||||
|
||||
unsafe {
|
||||
// We don't care about this color, since it only fills bytes
|
||||
// in the pixmap which are not 0 in the mask.
|
||||
let mut dummy_color = MaybeUninit::uninit();
|
||||
let cursor = (self.xlib.XCreatePixmapCursor)(
|
||||
self.display,
|
||||
pixmap,
|
||||
pixmap,
|
||||
dummy_color.as_mut_ptr(),
|
||||
dummy_color.as_mut_ptr(),
|
||||
0,
|
||||
0,
|
||||
);
|
||||
(self.xlib.XFreePixmap)(self.display, pixmap);
|
||||
|
||||
cursor
|
||||
}
|
||||
}
|
||||
|
||||
fn load_cursor(&self, name: &[u8]) -> ffi::Cursor {
|
||||
unsafe {
|
||||
(self.xcursor.XcursorLibraryLoadCursor)(self.display, name.as_ptr() as *const c_char)
|
||||
}
|
||||
}
|
||||
|
||||
fn load_first_existing_cursor(&self, names: &[&[u8]]) -> ffi::Cursor {
|
||||
for name in names.iter() {
|
||||
let xcursor = self.load_cursor(name);
|
||||
if xcursor != 0 {
|
||||
return xcursor;
|
||||
}
|
||||
}
|
||||
0
|
||||
}
|
||||
|
||||
fn get_cursor(&self, cursor: Option<CursorIcon>) -> ffi::Cursor {
|
||||
let cursor = match cursor {
|
||||
Some(cursor) => cursor,
|
||||
None => return self.create_empty_cursor(),
|
||||
};
|
||||
|
||||
let load = |name: &[u8]| self.load_cursor(name);
|
||||
|
||||
let loadn = |names: &[&[u8]]| self.load_first_existing_cursor(names);
|
||||
|
||||
// Try multiple names in some cases where the name
|
||||
// differs on the desktop environments or themes.
|
||||
//
|
||||
// Try the better looking (or more suiting) names first.
|
||||
match cursor {
|
||||
CursorIcon::Alias => load(b"link\0"),
|
||||
CursorIcon::Arrow => load(b"arrow\0"),
|
||||
CursorIcon::Cell => load(b"plus\0"),
|
||||
CursorIcon::Copy => load(b"copy\0"),
|
||||
CursorIcon::Crosshair => load(b"crosshair\0"),
|
||||
CursorIcon::Default => load(b"left_ptr\0"),
|
||||
CursorIcon::Hand => loadn(&[b"hand2\0", b"hand1\0"]),
|
||||
CursorIcon::Help => load(b"question_arrow\0"),
|
||||
CursorIcon::Move => load(b"move\0"),
|
||||
CursorIcon::Grab => loadn(&[b"openhand\0", b"grab\0"]),
|
||||
CursorIcon::Grabbing => loadn(&[b"closedhand\0", b"grabbing\0"]),
|
||||
CursorIcon::Progress => load(b"left_ptr_watch\0"),
|
||||
CursorIcon::AllScroll => load(b"all-scroll\0"),
|
||||
CursorIcon::ContextMenu => load(b"context-menu\0"),
|
||||
|
||||
CursorIcon::NoDrop => loadn(&[b"no-drop\0", b"circle\0"]),
|
||||
CursorIcon::NotAllowed => load(b"crossed_circle\0"),
|
||||
|
||||
// Resize cursors
|
||||
CursorIcon::EResize => load(b"right_side\0"),
|
||||
CursorIcon::NResize => load(b"top_side\0"),
|
||||
CursorIcon::NeResize => load(b"top_right_corner\0"),
|
||||
CursorIcon::NwResize => load(b"top_left_corner\0"),
|
||||
CursorIcon::SResize => load(b"bottom_side\0"),
|
||||
CursorIcon::SeResize => load(b"bottom_right_corner\0"),
|
||||
CursorIcon::SwResize => load(b"bottom_left_corner\0"),
|
||||
CursorIcon::WResize => load(b"left_side\0"),
|
||||
CursorIcon::EwResize => load(b"h_double_arrow\0"),
|
||||
CursorIcon::NsResize => load(b"v_double_arrow\0"),
|
||||
CursorIcon::NwseResize => loadn(&[b"bd_double_arrow\0", b"size_bdiag\0"]),
|
||||
CursorIcon::NeswResize => loadn(&[b"fd_double_arrow\0", b"size_fdiag\0"]),
|
||||
CursorIcon::ColResize => loadn(&[b"split_h\0", b"h_double_arrow\0"]),
|
||||
CursorIcon::RowResize => loadn(&[b"split_v\0", b"v_double_arrow\0"]),
|
||||
|
||||
CursorIcon::Text => loadn(&[b"text\0", b"xterm\0"]),
|
||||
CursorIcon::VerticalText => load(b"vertical-text\0"),
|
||||
|
||||
CursorIcon::Wait => load(b"watch\0"),
|
||||
|
||||
CursorIcon::ZoomIn => load(b"zoom-in\0"),
|
||||
CursorIcon::ZoomOut => load(b"zoom-out\0"),
|
||||
}
|
||||
}
|
||||
|
||||
fn update_cursor(&self, window: ffi::Window, cursor: ffi::Cursor) {
|
||||
unsafe {
|
||||
(self.xlib.XDefineCursor)(self.display, window, cursor);
|
||||
|
||||
self.flush_requests().expect("Failed to set the cursor");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
use std::{fmt::Debug, mem, os::raw::*};
|
||||
|
||||
// This isn't actually the number of the bits in the format.
|
||||
// X11 does a match on this value to determine which type to call sizeof on.
|
||||
// Thus, we use 32 for c_long, since 32 maps to c_long which maps to 64.
|
||||
// ...if that sounds confusing, then you know why this enum is here.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum Format {
|
||||
Char = 8,
|
||||
Short = 16,
|
||||
Long = 32,
|
||||
}
|
||||
|
||||
impl Format {
|
||||
pub fn from_format(format: usize) -> Option<Self> {
|
||||
match format {
|
||||
8 => Some(Format::Char),
|
||||
16 => Some(Format::Short),
|
||||
32 => Some(Format::Long),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_same_size_as<T>(&self) -> bool {
|
||||
mem::size_of::<T>() == self.get_actual_size()
|
||||
}
|
||||
|
||||
pub fn get_actual_size(&self) -> usize {
|
||||
match self {
|
||||
&Format::Char => mem::size_of::<c_char>(),
|
||||
&Format::Short => mem::size_of::<c_short>(),
|
||||
&Format::Long => mem::size_of::<c_long>(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_payload_size(&self) -> usize {
|
||||
match self {
|
||||
// Due to the wonders of X11, half the space goes unused if you're not using longs (on 64-bit).
|
||||
&Format::Char => mem::size_of::<c_char>() * 20,
|
||||
&Format::Short => mem::size_of::<c_short>() * 10,
|
||||
&Format::Long => mem::size_of::<c_long>() * 5,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait Formattable: Debug + Clone + Copy + PartialEq + PartialOrd {
|
||||
const FORMAT: Format;
|
||||
}
|
||||
|
||||
// You might be surprised by the absence of c_int, but not as surprised as X11 would be by the presence of it.
|
||||
impl Formattable for c_schar {
|
||||
const FORMAT: Format = Format::Char;
|
||||
}
|
||||
impl Formattable for c_uchar {
|
||||
const FORMAT: Format = Format::Char;
|
||||
}
|
||||
impl Formattable for c_short {
|
||||
const FORMAT: Format = Format::Short;
|
||||
}
|
||||
impl Formattable for c_ushort {
|
||||
const FORMAT: Format = Format::Short;
|
||||
}
|
||||
impl Formattable for c_long {
|
||||
const FORMAT: Format = Format::Long;
|
||||
}
|
||||
impl Formattable for c_ulong {
|
||||
const FORMAT: Format = Format::Long;
|
||||
}
|
||||
@@ -1,370 +0,0 @@
|
||||
use std::slice;
|
||||
use std::sync::Arc;
|
||||
|
||||
use super::*;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum StateOperation {
|
||||
Remove = 0, // _NET_WM_STATE_REMOVE
|
||||
Add = 1, // _NET_WM_STATE_ADD
|
||||
Toggle = 2, // _NET_WM_STATE_TOGGLE
|
||||
}
|
||||
|
||||
impl From<bool> for StateOperation {
|
||||
fn from(op: bool) -> Self {
|
||||
if op {
|
||||
StateOperation::Add
|
||||
} else {
|
||||
StateOperation::Remove
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// X window type. Maps directly to
|
||||
/// [`_NET_WM_WINDOW_TYPE`](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html).
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum WindowType {
|
||||
/// A desktop feature. This can include a single window containing desktop icons with the same dimensions as the
|
||||
/// screen, allowing the desktop environment to have full control of the desktop, without the need for proxying
|
||||
/// root window clicks.
|
||||
Desktop,
|
||||
/// A dock or panel feature. Typically a Window Manager would keep such windows on top of all other windows.
|
||||
Dock,
|
||||
/// Toolbar windows. "Torn off" from the main application.
|
||||
Toolbar,
|
||||
/// Pinnable menu windows. "Torn off" from the main application.
|
||||
Menu,
|
||||
/// A small persistent utility window, such as a palette or toolbox.
|
||||
Utility,
|
||||
/// The window is a splash screen displayed as an application is starting up.
|
||||
Splash,
|
||||
/// This is a dialog window.
|
||||
Dialog,
|
||||
/// A dropdown menu that usually appears when the user clicks on an item in a menu bar.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
DropdownMenu,
|
||||
/// A popup menu that usually appears when the user right clicks on an object.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
PopupMenu,
|
||||
/// A tooltip window. Usually used to show additional information when hovering over an object with the cursor.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
Tooltip,
|
||||
/// The window is a notification.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
Notification,
|
||||
/// This should be used on the windows that are popped up by combo boxes.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
Combo,
|
||||
/// This indicates the the window is being dragged.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
Dnd,
|
||||
/// This is a normal, top-level window.
|
||||
Normal,
|
||||
}
|
||||
|
||||
impl Default for WindowType {
|
||||
fn default() -> Self {
|
||||
WindowType::Normal
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowType {
|
||||
pub(crate) fn as_atom(&self, xconn: &Arc<XConnection>) -> ffi::Atom {
|
||||
use self::WindowType::*;
|
||||
let atom_name: &[u8] = match *self {
|
||||
Desktop => b"_NET_WM_WINDOW_TYPE_DESKTOP\0",
|
||||
Dock => b"_NET_WM_WINDOW_TYPE_DOCK\0",
|
||||
Toolbar => b"_NET_WM_WINDOW_TYPE_TOOLBAR\0",
|
||||
Menu => b"_NET_WM_WINDOW_TYPE_MENU\0",
|
||||
Utility => b"_NET_WM_WINDOW_TYPE_UTILITY\0",
|
||||
Splash => b"_NET_WM_WINDOW_TYPE_SPLASH\0",
|
||||
Dialog => b"_NET_WM_WINDOW_TYPE_DIALOG\0",
|
||||
DropdownMenu => b"_NET_WM_WINDOW_TYPE_DROPDOWN_MENU\0",
|
||||
PopupMenu => b"_NET_WM_WINDOW_TYPE_POPUP_MENU\0",
|
||||
Tooltip => b"_NET_WM_WINDOW_TYPE_TOOLTIP\0",
|
||||
Notification => b"_NET_WM_WINDOW_TYPE_NOTIFICATION\0",
|
||||
Combo => b"_NET_WM_WINDOW_TYPE_COMBO\0",
|
||||
Dnd => b"_NET_WM_WINDOW_TYPE_DND\0",
|
||||
Normal => b"_NET_WM_WINDOW_TYPE_NORMAL\0",
|
||||
};
|
||||
unsafe { xconn.get_atom_unchecked(atom_name) }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MotifHints {
|
||||
hints: MwmHints,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
struct MwmHints {
|
||||
flags: c_ulong,
|
||||
functions: c_ulong,
|
||||
decorations: c_ulong,
|
||||
input_mode: c_long,
|
||||
status: c_ulong,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
mod mwm {
|
||||
use libc::c_ulong;
|
||||
|
||||
// Motif WM hints are obsolete, but still widely supported.
|
||||
// https://stackoverflow.com/a/1909708
|
||||
pub const MWM_HINTS_FUNCTIONS: c_ulong = 1 << 0;
|
||||
pub const MWM_HINTS_DECORATIONS: c_ulong = 1 << 1;
|
||||
|
||||
pub const MWM_FUNC_ALL: c_ulong = 1 << 0;
|
||||
pub const MWM_FUNC_RESIZE: c_ulong = 1 << 1;
|
||||
pub const MWM_FUNC_MOVE: c_ulong = 1 << 2;
|
||||
pub const MWM_FUNC_MINIMIZE: c_ulong = 1 << 3;
|
||||
pub const MWM_FUNC_MAXIMIZE: c_ulong = 1 << 4;
|
||||
pub const MWM_FUNC_CLOSE: c_ulong = 1 << 5;
|
||||
}
|
||||
|
||||
impl MotifHints {
|
||||
pub fn new() -> MotifHints {
|
||||
MotifHints {
|
||||
hints: MwmHints {
|
||||
flags: 0,
|
||||
functions: 0,
|
||||
decorations: 0,
|
||||
input_mode: 0,
|
||||
status: 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_decorations(&mut self, decorations: bool) {
|
||||
self.hints.flags |= mwm::MWM_HINTS_DECORATIONS;
|
||||
self.hints.decorations = decorations as c_ulong;
|
||||
}
|
||||
|
||||
pub fn set_maximizable(&mut self, maximizable: bool) {
|
||||
if maximizable {
|
||||
self.add_func(mwm::MWM_FUNC_MAXIMIZE);
|
||||
} else {
|
||||
self.remove_func(mwm::MWM_FUNC_MAXIMIZE);
|
||||
}
|
||||
}
|
||||
|
||||
fn add_func(&mut self, func: c_ulong) {
|
||||
if self.hints.flags & mwm::MWM_HINTS_FUNCTIONS != 0 {
|
||||
if self.hints.functions & mwm::MWM_FUNC_ALL != 0 {
|
||||
self.hints.functions &= !func;
|
||||
} else {
|
||||
self.hints.functions |= func;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn remove_func(&mut self, func: c_ulong) {
|
||||
if self.hints.flags & mwm::MWM_HINTS_FUNCTIONS == 0 {
|
||||
self.hints.flags |= mwm::MWM_HINTS_FUNCTIONS;
|
||||
self.hints.functions = mwm::MWM_FUNC_ALL;
|
||||
}
|
||||
|
||||
if self.hints.functions & mwm::MWM_FUNC_ALL != 0 {
|
||||
self.hints.functions |= func;
|
||||
} else {
|
||||
self.hints.functions &= !func;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MwmHints {
|
||||
fn as_slice(&self) -> &[c_ulong] {
|
||||
unsafe { slice::from_raw_parts(self as *const _ as *const c_ulong, 5) }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct NormalHints<'a> {
|
||||
size_hints: XSmartPointer<'a, ffi::XSizeHints>,
|
||||
}
|
||||
|
||||
impl<'a> NormalHints<'a> {
|
||||
pub fn new(xconn: &'a XConnection) -> Self {
|
||||
NormalHints {
|
||||
size_hints: xconn.alloc_size_hints(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn has_flag(&self, flag: c_long) -> bool {
|
||||
has_flag(self.size_hints.flags, flag)
|
||||
}
|
||||
|
||||
fn getter(&self, flag: c_long, field1: &c_int, field2: &c_int) -> Option<(u32, u32)> {
|
||||
if self.has_flag(flag) {
|
||||
Some((*field1 as _, *field2 as _))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_size(&self) -> Option<(u32, u32)> {
|
||||
self.getter(ffi::PSize, &self.size_hints.width, &self.size_hints.height)
|
||||
}
|
||||
|
||||
// WARNING: This hint is obsolete
|
||||
pub fn set_size(&mut self, size: Option<(u32, u32)>) {
|
||||
if let Some((width, height)) = size {
|
||||
self.size_hints.flags |= ffi::PSize;
|
||||
self.size_hints.width = width as c_int;
|
||||
self.size_hints.height = height as c_int;
|
||||
} else {
|
||||
self.size_hints.flags &= !ffi::PSize;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_max_size(&self) -> Option<(u32, u32)> {
|
||||
self.getter(
|
||||
ffi::PMaxSize,
|
||||
&self.size_hints.max_width,
|
||||
&self.size_hints.max_height,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn set_max_size(&mut self, max_size: Option<(u32, u32)>) {
|
||||
if let Some((max_width, max_height)) = max_size {
|
||||
self.size_hints.flags |= ffi::PMaxSize;
|
||||
self.size_hints.max_width = max_width as c_int;
|
||||
self.size_hints.max_height = max_height as c_int;
|
||||
} else {
|
||||
self.size_hints.flags &= !ffi::PMaxSize;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_min_size(&self) -> Option<(u32, u32)> {
|
||||
self.getter(
|
||||
ffi::PMinSize,
|
||||
&self.size_hints.min_width,
|
||||
&self.size_hints.min_height,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn set_min_size(&mut self, min_size: Option<(u32, u32)>) {
|
||||
if let Some((min_width, min_height)) = min_size {
|
||||
self.size_hints.flags |= ffi::PMinSize;
|
||||
self.size_hints.min_width = min_width as c_int;
|
||||
self.size_hints.min_height = min_height as c_int;
|
||||
} else {
|
||||
self.size_hints.flags &= !ffi::PMinSize;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_resize_increments(&self) -> Option<(u32, u32)> {
|
||||
self.getter(
|
||||
ffi::PResizeInc,
|
||||
&self.size_hints.width_inc,
|
||||
&self.size_hints.height_inc,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn set_resize_increments(&mut self, resize_increments: Option<(u32, u32)>) {
|
||||
if let Some((width_inc, height_inc)) = resize_increments {
|
||||
self.size_hints.flags |= ffi::PResizeInc;
|
||||
self.size_hints.width_inc = width_inc as c_int;
|
||||
self.size_hints.height_inc = height_inc as c_int;
|
||||
} else {
|
||||
self.size_hints.flags &= !ffi::PResizeInc;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_base_size(&self) -> Option<(u32, u32)> {
|
||||
self.getter(
|
||||
ffi::PBaseSize,
|
||||
&self.size_hints.base_width,
|
||||
&self.size_hints.base_height,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn set_base_size(&mut self, base_size: Option<(u32, u32)>) {
|
||||
if let Some((base_width, base_height)) = base_size {
|
||||
self.size_hints.flags |= ffi::PBaseSize;
|
||||
self.size_hints.base_width = base_width as c_int;
|
||||
self.size_hints.base_height = base_height as c_int;
|
||||
} else {
|
||||
self.size_hints.flags &= !ffi::PBaseSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
pub fn get_wm_hints(
|
||||
&self,
|
||||
window: ffi::Window,
|
||||
) -> Result<XSmartPointer<'_, ffi::XWMHints>, XError> {
|
||||
let wm_hints = unsafe { (self.xlib.XGetWMHints)(self.display, window) };
|
||||
self.check_errors()?;
|
||||
let wm_hints = if wm_hints.is_null() {
|
||||
self.alloc_wm_hints()
|
||||
} else {
|
||||
XSmartPointer::new(self, wm_hints).unwrap()
|
||||
};
|
||||
Ok(wm_hints)
|
||||
}
|
||||
|
||||
pub fn set_wm_hints(
|
||||
&self,
|
||||
window: ffi::Window,
|
||||
wm_hints: XSmartPointer<'_, ffi::XWMHints>,
|
||||
) -> Flusher<'_> {
|
||||
unsafe {
|
||||
(self.xlib.XSetWMHints)(self.display, window, wm_hints.ptr);
|
||||
}
|
||||
Flusher::new(self)
|
||||
}
|
||||
|
||||
pub fn get_normal_hints(&self, window: ffi::Window) -> Result<NormalHints<'_>, XError> {
|
||||
let size_hints = self.alloc_size_hints();
|
||||
let mut supplied_by_user = MaybeUninit::uninit();
|
||||
unsafe {
|
||||
(self.xlib.XGetWMNormalHints)(
|
||||
self.display,
|
||||
window,
|
||||
size_hints.ptr,
|
||||
supplied_by_user.as_mut_ptr(),
|
||||
);
|
||||
}
|
||||
self.check_errors().map(|_| NormalHints { size_hints })
|
||||
}
|
||||
|
||||
pub fn set_normal_hints(
|
||||
&self,
|
||||
window: ffi::Window,
|
||||
normal_hints: NormalHints<'_>,
|
||||
) -> Flusher<'_> {
|
||||
unsafe {
|
||||
(self.xlib.XSetWMNormalHints)(self.display, window, normal_hints.size_hints.ptr);
|
||||
}
|
||||
Flusher::new(self)
|
||||
}
|
||||
|
||||
pub fn get_motif_hints(&self, window: ffi::Window) -> MotifHints {
|
||||
let motif_hints = unsafe { self.get_atom_unchecked(b"_MOTIF_WM_HINTS\0") };
|
||||
|
||||
let mut hints = MotifHints::new();
|
||||
|
||||
if let Ok(props) = self.get_property::<c_ulong>(window, motif_hints, motif_hints) {
|
||||
hints.hints.flags = props.get(0).cloned().unwrap_or(0);
|
||||
hints.hints.functions = props.get(1).cloned().unwrap_or(0);
|
||||
hints.hints.decorations = props.get(2).cloned().unwrap_or(0);
|
||||
hints.hints.input_mode = props.get(3).cloned().unwrap_or(0) as c_long;
|
||||
hints.hints.status = props.get(4).cloned().unwrap_or(0);
|
||||
}
|
||||
|
||||
hints
|
||||
}
|
||||
|
||||
pub fn set_motif_hints(&self, window: ffi::Window, hints: &MotifHints) -> Flusher<'_> {
|
||||
let motif_hints = unsafe { self.get_atom_unchecked(b"_MOTIF_WM_HINTS\0") };
|
||||
|
||||
self.change_property(
|
||||
window,
|
||||
motif_hints,
|
||||
motif_hints,
|
||||
PropMode::Replace,
|
||||
hints.hints.as_slice(),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,190 +0,0 @@
|
||||
use std::{slice, str};
|
||||
|
||||
use super::*;
|
||||
use crate::event::ModifiersState;
|
||||
|
||||
pub const VIRTUAL_CORE_POINTER: c_int = 2;
|
||||
pub const VIRTUAL_CORE_KEYBOARD: c_int = 3;
|
||||
|
||||
// A base buffer size of 1kB uses a negligible amount of RAM while preventing us from having to
|
||||
// re-allocate (and make another round-trip) in the *vast* majority of cases.
|
||||
// To test if `lookup_utf8` works correctly, set this to 1.
|
||||
const TEXT_BUFFER_SIZE: usize = 1024;
|
||||
|
||||
impl ModifiersState {
|
||||
pub(crate) fn from_x11(state: &ffi::XIModifierState) -> Self {
|
||||
ModifiersState::from_x11_mask(state.effective as c_uint)
|
||||
}
|
||||
|
||||
pub(crate) fn from_x11_mask(mask: c_uint) -> Self {
|
||||
ModifiersState {
|
||||
alt: mask & ffi::Mod1Mask != 0,
|
||||
shift: mask & ffi::ShiftMask != 0,
|
||||
ctrl: mask & ffi::ControlMask != 0,
|
||||
logo: mask & ffi::Mod4Mask != 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Some of these fields are not used, but may be of use in the future.
|
||||
pub struct PointerState<'a> {
|
||||
xconn: &'a XConnection,
|
||||
pub root: ffi::Window,
|
||||
pub child: ffi::Window,
|
||||
pub root_x: c_double,
|
||||
pub root_y: c_double,
|
||||
pub win_x: c_double,
|
||||
pub win_y: c_double,
|
||||
buttons: ffi::XIButtonState,
|
||||
modifiers: ffi::XIModifierState,
|
||||
pub group: ffi::XIGroupState,
|
||||
pub relative_to_window: bool,
|
||||
}
|
||||
|
||||
impl<'a> PointerState<'a> {
|
||||
pub fn get_modifier_state(&self) -> ModifiersState {
|
||||
ModifiersState::from_x11(&self.modifiers)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Drop for PointerState<'a> {
|
||||
fn drop(&mut self) {
|
||||
if !self.buttons.mask.is_null() {
|
||||
unsafe {
|
||||
// This is why you need to read the docs carefully...
|
||||
(self.xconn.xlib.XFree)(self.buttons.mask as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
pub fn select_xinput_events(
|
||||
&self,
|
||||
window: c_ulong,
|
||||
device_id: c_int,
|
||||
mask: i32,
|
||||
) -> Flusher<'_> {
|
||||
let mut event_mask = ffi::XIEventMask {
|
||||
deviceid: device_id,
|
||||
mask: &mask as *const _ as *mut c_uchar,
|
||||
mask_len: mem::size_of_val(&mask) as c_int,
|
||||
};
|
||||
unsafe {
|
||||
(self.xinput2.XISelectEvents)(
|
||||
self.display,
|
||||
window,
|
||||
&mut event_mask as *mut ffi::XIEventMask,
|
||||
1, // number of masks to read from pointer above
|
||||
);
|
||||
}
|
||||
Flusher::new(self)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub fn select_xkb_events(&self, device_id: c_uint, mask: c_ulong) -> Option<Flusher<'_>> {
|
||||
let status = unsafe { (self.xlib.XkbSelectEvents)(self.display, device_id, mask, mask) };
|
||||
if status == ffi::True {
|
||||
Some(Flusher::new(self))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn query_pointer(
|
||||
&self,
|
||||
window: ffi::Window,
|
||||
device_id: c_int,
|
||||
) -> Result<PointerState<'_>, XError> {
|
||||
unsafe {
|
||||
let mut root = 0;
|
||||
let mut child = 0;
|
||||
let mut root_x = 0.0;
|
||||
let mut root_y = 0.0;
|
||||
let mut win_x = 0.0;
|
||||
let mut win_y = 0.0;
|
||||
let mut buttons = Default::default();
|
||||
let mut modifiers = Default::default();
|
||||
let mut group = Default::default();
|
||||
|
||||
let relative_to_window = (self.xinput2.XIQueryPointer)(
|
||||
self.display,
|
||||
device_id,
|
||||
window,
|
||||
&mut root,
|
||||
&mut child,
|
||||
&mut root_x,
|
||||
&mut root_y,
|
||||
&mut win_x,
|
||||
&mut win_y,
|
||||
&mut buttons,
|
||||
&mut modifiers,
|
||||
&mut group,
|
||||
) == ffi::True;
|
||||
|
||||
self.check_errors()?;
|
||||
|
||||
Ok(PointerState {
|
||||
xconn: self,
|
||||
root,
|
||||
child,
|
||||
root_x,
|
||||
root_y,
|
||||
win_x,
|
||||
win_y,
|
||||
buttons,
|
||||
modifiers,
|
||||
group,
|
||||
relative_to_window,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fn lookup_utf8_inner(
|
||||
&self,
|
||||
ic: ffi::XIC,
|
||||
key_event: &mut ffi::XKeyEvent,
|
||||
buffer: *mut u8,
|
||||
size: usize,
|
||||
) -> (ffi::KeySym, ffi::Status, c_int) {
|
||||
let mut keysym: ffi::KeySym = 0;
|
||||
let mut status: ffi::Status = 0;
|
||||
let count = unsafe {
|
||||
(self.xlib.Xutf8LookupString)(
|
||||
ic,
|
||||
key_event,
|
||||
buffer as *mut c_char,
|
||||
size as c_int,
|
||||
&mut keysym,
|
||||
&mut status,
|
||||
)
|
||||
};
|
||||
(keysym, status, count)
|
||||
}
|
||||
|
||||
pub fn lookup_utf8(&self, ic: ffi::XIC, key_event: &mut ffi::XKeyEvent) -> String {
|
||||
// `assume_init` is safe here because the array consists of `MaybeUninit` values,
|
||||
// which do not require initialization.
|
||||
let mut buffer: [MaybeUninit<u8>; TEXT_BUFFER_SIZE] =
|
||||
unsafe { MaybeUninit::uninit().assume_init() };
|
||||
// If the buffer overflows, we'll make a new one on the heap.
|
||||
let mut vec;
|
||||
|
||||
let (_, status, count) =
|
||||
self.lookup_utf8_inner(ic, key_event, buffer.as_mut_ptr() as *mut u8, buffer.len());
|
||||
|
||||
let bytes = if status == ffi::XBufferOverflow {
|
||||
vec = Vec::with_capacity(count as usize);
|
||||
let (_, _, new_count) =
|
||||
self.lookup_utf8_inner(ic, key_event, vec.as_mut_ptr(), vec.capacity());
|
||||
debug_assert_eq!(count, new_count);
|
||||
|
||||
unsafe { vec.set_len(count as usize) };
|
||||
&vec[..count as usize]
|
||||
} else {
|
||||
unsafe { slice::from_raw_parts(buffer.as_ptr() as *const u8, count as usize) }
|
||||
};
|
||||
|
||||
str::from_utf8(bytes).unwrap_or("").to_string()
|
||||
}
|
||||
}
|
||||
@@ -1,182 +0,0 @@
|
||||
use std::{env, slice, str::FromStr};
|
||||
|
||||
use super::{
|
||||
ffi::{CurrentTime, RRCrtc, RRMode, Success, XRRCrtcInfo, XRRScreenResources},
|
||||
*,
|
||||
};
|
||||
use crate::{dpi::validate_hidpi_factor, platform_impl::platform::x11::VideoMode};
|
||||
|
||||
pub fn calc_dpi_factor(
|
||||
(width_px, height_px): (u32, u32),
|
||||
(width_mm, height_mm): (u64, u64),
|
||||
) -> f64 {
|
||||
// Override DPI if `WINIT_HIDPI_FACTOR` variable is set
|
||||
let dpi_override = env::var("WINIT_HIDPI_FACTOR")
|
||||
.ok()
|
||||
.and_then(|var| f64::from_str(&var).ok());
|
||||
if let Some(dpi_override) = dpi_override {
|
||||
if !validate_hidpi_factor(dpi_override) {
|
||||
panic!(
|
||||
"`WINIT_HIDPI_FACTOR` invalid; DPI factors must be normal floats greater than 0. Got `{}`",
|
||||
dpi_override,
|
||||
);
|
||||
}
|
||||
return dpi_override;
|
||||
}
|
||||
|
||||
// See http://xpra.org/trac/ticket/728 for more information.
|
||||
if width_mm == 0 || height_mm == 0 {
|
||||
warn!("XRandR reported that the display's 0mm in size, which is certifiably insane");
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let ppmm = ((width_px as f64 * height_px as f64) / (width_mm as f64 * height_mm as f64)).sqrt();
|
||||
// Quantize 1/12 step size
|
||||
let dpi_factor = ((ppmm * (12.0 * 25.4 / 96.0)).round() / 12.0).max(1.0);
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
dpi_factor
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
// Retrieve DPI from Xft.dpi property
|
||||
pub unsafe fn get_xft_dpi(&self) -> Option<f64> {
|
||||
(self.xlib.XrmInitialize)();
|
||||
let resource_manager_str = (self.xlib.XResourceManagerString)(self.display);
|
||||
if resource_manager_str == ptr::null_mut() {
|
||||
return None;
|
||||
}
|
||||
if let Ok(res) = ::std::ffi::CStr::from_ptr(resource_manager_str).to_str() {
|
||||
let name: &str = "Xft.dpi:\t";
|
||||
for pair in res.split("\n") {
|
||||
if pair.starts_with(&name) {
|
||||
let res = &pair[name.len()..];
|
||||
return f64::from_str(&res).ok();
|
||||
}
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
pub unsafe fn get_output_info(
|
||||
&self,
|
||||
resources: *mut XRRScreenResources,
|
||||
crtc: *mut XRRCrtcInfo,
|
||||
) -> Option<(String, f64, Vec<VideoMode>)> {
|
||||
let output_info =
|
||||
(self.xrandr.XRRGetOutputInfo)(self.display, resources, *(*crtc).outputs.offset(0));
|
||||
if output_info.is_null() {
|
||||
// When calling `XRRGetOutputInfo` on a virtual monitor (versus a physical display)
|
||||
// it's possible for it to return null.
|
||||
// https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=816596
|
||||
let _ = self.check_errors(); // discard `BadRROutput` error
|
||||
return None;
|
||||
}
|
||||
|
||||
let screen = (self.xlib.XDefaultScreen)(self.display);
|
||||
let bit_depth = (self.xlib.XDefaultDepth)(self.display, screen);
|
||||
|
||||
let output_modes =
|
||||
slice::from_raw_parts((*output_info).modes, (*output_info).nmode as usize);
|
||||
let resource_modes = slice::from_raw_parts((*resources).modes, (*resources).nmode as usize);
|
||||
|
||||
let modes = resource_modes
|
||||
.iter()
|
||||
// XRROutputInfo contains an array of mode ids that correspond to
|
||||
// modes in the array in XRRScreenResources
|
||||
.filter(|x| output_modes.iter().any(|id| x.id == *id))
|
||||
.map(|x| {
|
||||
let refresh_rate = if x.dotClock > 0 && x.hTotal > 0 && x.vTotal > 0 {
|
||||
x.dotClock as u64 * 1000 / (x.hTotal as u64 * x.vTotal as u64)
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
VideoMode {
|
||||
size: (x.width, x.height),
|
||||
refresh_rate: (refresh_rate as f32 / 1000.0).round() as u16,
|
||||
bit_depth: bit_depth as u16,
|
||||
native_mode: x.id,
|
||||
// This is populated in `MonitorHandle::video_modes` as the
|
||||
// video mode is returned to the user
|
||||
monitor: None,
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
let name_slice = slice::from_raw_parts(
|
||||
(*output_info).name as *mut u8,
|
||||
(*output_info).nameLen as usize,
|
||||
);
|
||||
let name = String::from_utf8_lossy(name_slice).into();
|
||||
let hidpi_factor = if let Some(dpi) = self.get_xft_dpi() {
|
||||
dpi / 96.
|
||||
} else {
|
||||
calc_dpi_factor(
|
||||
((*crtc).width as u32, (*crtc).height as u32),
|
||||
(
|
||||
(*output_info).mm_width as u64,
|
||||
(*output_info).mm_height as u64,
|
||||
),
|
||||
)
|
||||
};
|
||||
|
||||
(self.xrandr.XRRFreeOutputInfo)(output_info);
|
||||
Some((name, hidpi_factor, modes))
|
||||
}
|
||||
pub fn set_crtc_config(&self, crtc_id: RRCrtc, mode_id: RRMode) -> Result<(), ()> {
|
||||
unsafe {
|
||||
let mut major = 0;
|
||||
let mut minor = 0;
|
||||
(self.xrandr.XRRQueryVersion)(self.display, &mut major, &mut minor);
|
||||
|
||||
let root = (self.xlib.XDefaultRootWindow)(self.display);
|
||||
let resources = if (major == 1 && minor >= 3) || major > 1 {
|
||||
(self.xrandr.XRRGetScreenResourcesCurrent)(self.display, root)
|
||||
} else {
|
||||
(self.xrandr.XRRGetScreenResources)(self.display, root)
|
||||
};
|
||||
|
||||
let crtc = (self.xrandr.XRRGetCrtcInfo)(self.display, resources, crtc_id);
|
||||
let status = (self.xrandr.XRRSetCrtcConfig)(
|
||||
self.display,
|
||||
resources,
|
||||
crtc_id,
|
||||
CurrentTime,
|
||||
(*crtc).x,
|
||||
(*crtc).y,
|
||||
mode_id,
|
||||
(*crtc).rotation,
|
||||
(*crtc).outputs.offset(0),
|
||||
1,
|
||||
);
|
||||
|
||||
(self.xrandr.XRRFreeCrtcInfo)(crtc);
|
||||
(self.xrandr.XRRFreeScreenResources)(resources);
|
||||
|
||||
if status == Success as i32 {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(())
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn get_crtc_mode(&self, crtc_id: RRCrtc) -> RRMode {
|
||||
unsafe {
|
||||
let mut major = 0;
|
||||
let mut minor = 0;
|
||||
(self.xrandr.XRRQueryVersion)(self.display, &mut major, &mut minor);
|
||||
|
||||
let root = (self.xlib.XDefaultRootWindow)(self.display);
|
||||
let resources = if (major == 1 && minor >= 3) || major > 1 {
|
||||
(self.xrandr.XRRGetScreenResourcesCurrent)(self.display, root)
|
||||
} else {
|
||||
(self.xrandr.XRRGetScreenResources)(self.display, root)
|
||||
};
|
||||
|
||||
let crtc = (self.xrandr.XRRGetCrtcInfo)(self.display, resources, crtc_id);
|
||||
let mode = (*crtc).mode;
|
||||
(self.xrandr.XRRFreeCrtcInfo)(crtc);
|
||||
(self.xrandr.XRRFreeScreenResources)(resources);
|
||||
mode
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,141 +0,0 @@
|
||||
use super::*;
|
||||
|
||||
pub type Cardinal = c_long;
|
||||
pub const CARDINAL_SIZE: usize = mem::size_of::<c_long>();
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum GetPropertyError {
|
||||
XError(XError),
|
||||
TypeMismatch(ffi::Atom),
|
||||
FormatMismatch(c_int),
|
||||
NothingAllocated,
|
||||
}
|
||||
|
||||
impl GetPropertyError {
|
||||
pub fn is_actual_property_type(&self, t: ffi::Atom) -> bool {
|
||||
if let GetPropertyError::TypeMismatch(actual_type) = *self {
|
||||
actual_type == t
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Number of 32-bit chunks to retrieve per iteration of get_property's inner loop.
|
||||
// To test if `get_property` works correctly, set this to 1.
|
||||
const PROPERTY_BUFFER_SIZE: c_long = 1024; // 4k of RAM ought to be enough for anyone!
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum PropMode {
|
||||
Replace = ffi::PropModeReplace as isize,
|
||||
Prepend = ffi::PropModePrepend as isize,
|
||||
Append = ffi::PropModeAppend as isize,
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
pub fn get_property<T: Formattable>(
|
||||
&self,
|
||||
window: c_ulong,
|
||||
property: ffi::Atom,
|
||||
property_type: ffi::Atom,
|
||||
) -> Result<Vec<T>, GetPropertyError> {
|
||||
let mut data = Vec::new();
|
||||
let mut offset = 0;
|
||||
|
||||
let mut done = false;
|
||||
let mut actual_type = 0;
|
||||
let mut actual_format = 0;
|
||||
let mut quantity_returned = 0;
|
||||
let mut bytes_after = 0;
|
||||
let mut buf: *mut c_uchar = ptr::null_mut();
|
||||
|
||||
while !done {
|
||||
unsafe {
|
||||
(self.xlib.XGetWindowProperty)(
|
||||
self.display,
|
||||
window,
|
||||
property,
|
||||
// This offset is in terms of 32-bit chunks.
|
||||
offset,
|
||||
// This is the quanity of 32-bit chunks to receive at once.
|
||||
PROPERTY_BUFFER_SIZE,
|
||||
ffi::False,
|
||||
property_type,
|
||||
&mut actual_type,
|
||||
&mut actual_format,
|
||||
// This is the quantity of items we retrieved in our format, NOT of 32-bit chunks!
|
||||
&mut quantity_returned,
|
||||
// ...and this is a quantity of bytes. So, this function deals in 3 different units.
|
||||
&mut bytes_after,
|
||||
&mut buf,
|
||||
);
|
||||
|
||||
if let Err(e) = self.check_errors() {
|
||||
return Err(GetPropertyError::XError(e));
|
||||
}
|
||||
|
||||
if actual_type != property_type {
|
||||
return Err(GetPropertyError::TypeMismatch(actual_type));
|
||||
}
|
||||
|
||||
let format_mismatch = Format::from_format(actual_format as _) != Some(T::FORMAT);
|
||||
if format_mismatch {
|
||||
return Err(GetPropertyError::FormatMismatch(actual_format));
|
||||
}
|
||||
|
||||
if !buf.is_null() {
|
||||
offset += PROPERTY_BUFFER_SIZE;
|
||||
let new_data =
|
||||
std::slice::from_raw_parts(buf as *mut T, quantity_returned as usize);
|
||||
/*println!(
|
||||
"XGetWindowProperty prop:{:?} fmt:{:02} len:{:02} off:{:02} out:{:02}, buf:{:?}",
|
||||
property,
|
||||
mem::size_of::<T>() * 8,
|
||||
data.len(),
|
||||
offset,
|
||||
quantity_returned,
|
||||
new_data,
|
||||
);*/
|
||||
data.extend_from_slice(&new_data);
|
||||
// Fun fact: XGetWindowProperty allocates one extra byte at the end.
|
||||
(self.xlib.XFree)(buf as _); // Don't try to access new_data after this.
|
||||
} else {
|
||||
return Err(GetPropertyError::NothingAllocated);
|
||||
}
|
||||
|
||||
done = bytes_after == 0;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
pub fn change_property<'a, T: Formattable>(
|
||||
&'a self,
|
||||
window: c_ulong,
|
||||
property: ffi::Atom,
|
||||
property_type: ffi::Atom,
|
||||
mode: PropMode,
|
||||
new_value: &[T],
|
||||
) -> Flusher<'a> {
|
||||
debug_assert_eq!(mem::size_of::<T>(), T::FORMAT.get_actual_size());
|
||||
unsafe {
|
||||
(self.xlib.XChangeProperty)(
|
||||
self.display,
|
||||
window,
|
||||
property,
|
||||
property_type,
|
||||
T::FORMAT as c_int,
|
||||
mode as c_int,
|
||||
new_value.as_ptr() as *const c_uchar,
|
||||
new_value.len() as c_int,
|
||||
);
|
||||
}
|
||||
/*println!(
|
||||
"XChangeProperty prop:{:?} val:{:?}",
|
||||
property,
|
||||
new_value,
|
||||
);*/
|
||||
Flusher::new(self)
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,169 +0,0 @@
|
||||
use std::{collections::HashMap, error::Error, fmt, os::raw::c_int, ptr};
|
||||
|
||||
use libc;
|
||||
use parking_lot::Mutex;
|
||||
|
||||
use crate::window::CursorIcon;
|
||||
|
||||
use super::ffi;
|
||||
|
||||
/// A connection to an X server.
|
||||
pub struct XConnection {
|
||||
pub xlib: ffi::Xlib,
|
||||
/// Exposes XRandR functions from version < 1.5
|
||||
pub xrandr: ffi::Xrandr_2_2_0,
|
||||
/// Exposes XRandR functions from version = 1.5
|
||||
pub xrandr_1_5: Option<ffi::Xrandr>,
|
||||
pub xcursor: ffi::Xcursor,
|
||||
pub xinput2: ffi::XInput2,
|
||||
pub xlib_xcb: ffi::Xlib_xcb,
|
||||
pub xrender: ffi::Xrender,
|
||||
pub display: *mut ffi::Display,
|
||||
pub x11_fd: c_int,
|
||||
pub latest_error: Mutex<Option<XError>>,
|
||||
pub cursor_cache: Mutex<HashMap<Option<CursorIcon>, ffi::Cursor>>,
|
||||
}
|
||||
|
||||
unsafe impl Send for XConnection {}
|
||||
unsafe impl Sync for XConnection {}
|
||||
|
||||
pub type XErrorHandler =
|
||||
Option<unsafe extern "C" fn(*mut ffi::Display, *mut ffi::XErrorEvent) -> libc::c_int>;
|
||||
|
||||
impl XConnection {
|
||||
pub fn new(error_handler: XErrorHandler) -> Result<XConnection, XNotSupported> {
|
||||
// opening the libraries
|
||||
let xlib = ffi::Xlib::open()?;
|
||||
let xcursor = ffi::Xcursor::open()?;
|
||||
let xrandr = ffi::Xrandr_2_2_0::open()?;
|
||||
let xrandr_1_5 = ffi::Xrandr::open().ok();
|
||||
let xinput2 = ffi::XInput2::open()?;
|
||||
let xlib_xcb = ffi::Xlib_xcb::open()?;
|
||||
let xrender = ffi::Xrender::open()?;
|
||||
|
||||
unsafe { (xlib.XInitThreads)() };
|
||||
unsafe { (xlib.XSetErrorHandler)(error_handler) };
|
||||
|
||||
// calling XOpenDisplay
|
||||
let display = unsafe {
|
||||
let display = (xlib.XOpenDisplay)(ptr::null());
|
||||
if display.is_null() {
|
||||
return Err(XNotSupported::XOpenDisplayFailed);
|
||||
}
|
||||
display
|
||||
};
|
||||
|
||||
// Get X11 socket file descriptor
|
||||
let fd = unsafe { (xlib.XConnectionNumber)(display) };
|
||||
|
||||
Ok(XConnection {
|
||||
xlib,
|
||||
xrandr,
|
||||
xrandr_1_5,
|
||||
xcursor,
|
||||
xinput2,
|
||||
xlib_xcb,
|
||||
xrender,
|
||||
display,
|
||||
x11_fd: fd,
|
||||
latest_error: Mutex::new(None),
|
||||
cursor_cache: Default::default(),
|
||||
})
|
||||
}
|
||||
|
||||
/// Checks whether an error has been triggered by the previous function calls.
|
||||
#[inline]
|
||||
pub fn check_errors(&self) -> Result<(), XError> {
|
||||
let error = self.latest_error.lock().take();
|
||||
if let Some(error) = error {
|
||||
Err(error)
|
||||
} else {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// Ignores any previous error.
|
||||
#[inline]
|
||||
pub fn ignore_error(&self) {
|
||||
*self.latest_error.lock() = None;
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for XConnection {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
self.display.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XConnection {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
unsafe { (self.xlib.XCloseDisplay)(self.display) };
|
||||
}
|
||||
}
|
||||
|
||||
/// Error triggered by xlib.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct XError {
|
||||
pub description: String,
|
||||
pub error_code: u8,
|
||||
pub request_code: u8,
|
||||
pub minor_code: u8,
|
||||
}
|
||||
|
||||
impl Error for XError {
|
||||
#[inline]
|
||||
fn description(&self) -> &str {
|
||||
&self.description
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for XError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
write!(
|
||||
formatter,
|
||||
"X error: {} (code: {}, request code: {}, minor code: {})",
|
||||
self.description, self.error_code, self.request_code, self.minor_code
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Error returned if this system doesn't have XLib or can't create an X connection.
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum XNotSupported {
|
||||
/// Failed to load one or several shared libraries.
|
||||
LibraryOpenError(ffi::OpenError),
|
||||
/// Connecting to the X server with `XOpenDisplay` failed.
|
||||
XOpenDisplayFailed, // TODO: add better message
|
||||
}
|
||||
|
||||
impl From<ffi::OpenError> for XNotSupported {
|
||||
#[inline]
|
||||
fn from(err: ffi::OpenError) -> XNotSupported {
|
||||
XNotSupported::LibraryOpenError(err)
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for XNotSupported {
|
||||
#[inline]
|
||||
fn description(&self) -> &str {
|
||||
match *self {
|
||||
XNotSupported::LibraryOpenError(_) => "Failed to load one of xlib's shared libraries",
|
||||
XNotSupported::XOpenDisplayFailed => "Failed to open connection to X server",
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn cause(&self) -> Option<&dyn Error> {
|
||||
match *self {
|
||||
XNotSupported::LibraryOpenError(ref err) => Some(err),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for XNotSupported {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
formatter.write_str(self.description())
|
||||
}
|
||||
}
|
||||
@@ -1,132 +0,0 @@
|
||||
use std::collections::VecDeque;
|
||||
|
||||
use cocoa::{
|
||||
appkit::{self, NSEvent},
|
||||
base::id,
|
||||
};
|
||||
use objc::{
|
||||
declare::ClassDecl,
|
||||
runtime::{Class, Object, Sel},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::{DeviceEvent, ElementState, Event},
|
||||
platform_impl::platform::{app_state::AppState, util, DEVICE_ID},
|
||||
};
|
||||
|
||||
pub struct AppClass(pub *const Class);
|
||||
unsafe impl Send for AppClass {}
|
||||
unsafe impl Sync for AppClass {}
|
||||
|
||||
lazy_static! {
|
||||
pub static ref APP_CLASS: AppClass = unsafe {
|
||||
let superclass = class!(NSApplication);
|
||||
let mut decl = ClassDecl::new("WinitApp", superclass).unwrap();
|
||||
|
||||
decl.add_method(
|
||||
sel!(sendEvent:),
|
||||
send_event as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
AppClass(decl.register())
|
||||
};
|
||||
}
|
||||
|
||||
// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
|
||||
// Overriding `sendEvent:` like this fixes that. (https://stackoverflow.com/a/15294196)
|
||||
// Fun fact: Firefox still has this bug! (https://bugzilla.mozilla.org/show_bug.cgi?id=1299553)
|
||||
extern "C" fn send_event(this: &Object, _sel: Sel, event: id) {
|
||||
unsafe {
|
||||
// For posterity, there are some undocumented event types
|
||||
// (https://github.com/servo/cocoa-rs/issues/155)
|
||||
// but that doesn't really matter here.
|
||||
let event_type = event.eventType();
|
||||
let modifier_flags = event.modifierFlags();
|
||||
if event_type == appkit::NSKeyUp
|
||||
&& util::has_flag(
|
||||
modifier_flags,
|
||||
appkit::NSEventModifierFlags::NSCommandKeyMask,
|
||||
)
|
||||
{
|
||||
let key_window: id = msg_send![this, keyWindow];
|
||||
let _: () = msg_send![key_window, sendEvent: event];
|
||||
} else {
|
||||
maybe_dispatch_device_event(event);
|
||||
let superclass = util::superclass(this);
|
||||
let _: () = msg_send![super(this, superclass), sendEvent: event];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn maybe_dispatch_device_event(event: id) {
|
||||
let event_type = event.eventType();
|
||||
match event_type {
|
||||
appkit::NSMouseMoved
|
||||
| appkit::NSLeftMouseDragged
|
||||
| appkit::NSOtherMouseDragged
|
||||
| appkit::NSRightMouseDragged => {
|
||||
let mut events = VecDeque::with_capacity(3);
|
||||
|
||||
let delta_x = event.deltaX() as f64;
|
||||
let delta_y = event.deltaY() as f64;
|
||||
|
||||
if delta_x != 0.0 {
|
||||
events.push_back(Event::DeviceEvent {
|
||||
device_id: DEVICE_ID,
|
||||
event: DeviceEvent::Motion {
|
||||
axis: 0,
|
||||
value: delta_x,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
if delta_y != 0.0 {
|
||||
events.push_back(Event::DeviceEvent {
|
||||
device_id: DEVICE_ID,
|
||||
event: DeviceEvent::Motion {
|
||||
axis: 1,
|
||||
value: delta_y,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
if delta_x != 0.0 || delta_y != 0.0 {
|
||||
events.push_back(Event::DeviceEvent {
|
||||
device_id: DEVICE_ID,
|
||||
event: DeviceEvent::MouseMotion {
|
||||
delta: (delta_x, delta_y),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
AppState::queue_events(events);
|
||||
}
|
||||
appkit::NSLeftMouseDown | appkit::NSRightMouseDown | appkit::NSOtherMouseDown => {
|
||||
let mut events = VecDeque::with_capacity(1);
|
||||
|
||||
events.push_back(Event::DeviceEvent {
|
||||
device_id: DEVICE_ID,
|
||||
event: DeviceEvent::Button {
|
||||
button: event.buttonNumber() as u32,
|
||||
state: ElementState::Pressed,
|
||||
},
|
||||
});
|
||||
|
||||
AppState::queue_events(events);
|
||||
}
|
||||
appkit::NSLeftMouseUp | appkit::NSRightMouseUp | appkit::NSOtherMouseUp => {
|
||||
let mut events = VecDeque::with_capacity(1);
|
||||
|
||||
events.push_back(Event::DeviceEvent {
|
||||
device_id: DEVICE_ID,
|
||||
event: DeviceEvent::Button {
|
||||
button: event.buttonNumber() as u32,
|
||||
state: ElementState::Released,
|
||||
},
|
||||
});
|
||||
|
||||
AppState::queue_events(events);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
use cocoa::base::id;
|
||||
use objc::{
|
||||
declare::ClassDecl,
|
||||
runtime::{Class, Object, Sel, BOOL, YES},
|
||||
};
|
||||
|
||||
use crate::platform_impl::platform::app_state::AppState;
|
||||
|
||||
pub struct AppDelegateClass(pub *const Class);
|
||||
unsafe impl Send for AppDelegateClass {}
|
||||
unsafe impl Sync for AppDelegateClass {}
|
||||
|
||||
lazy_static! {
|
||||
pub static ref APP_DELEGATE_CLASS: AppDelegateClass = unsafe {
|
||||
let superclass = class!(NSResponder);
|
||||
let mut decl = ClassDecl::new("WinitAppDelegate", superclass).unwrap();
|
||||
|
||||
decl.add_method(
|
||||
sel!(applicationDidFinishLaunching:),
|
||||
did_finish_launching as extern "C" fn(&Object, Sel, id) -> BOOL,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillTerminate:),
|
||||
will_terminate as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
AppDelegateClass(decl.register())
|
||||
};
|
||||
}
|
||||
|
||||
extern "C" fn did_finish_launching(_: &Object, _: Sel, _: id) -> BOOL {
|
||||
trace!("Triggered `didFinishLaunching`");
|
||||
AppState::launched();
|
||||
trace!("Completed `didFinishLaunching`");
|
||||
YES
|
||||
}
|
||||
|
||||
extern "C" fn did_become_active(_: &Object, _: Sel, _: id) {
|
||||
trace!("Triggered `didBecomeActive`");
|
||||
/*unsafe {
|
||||
HANDLER.lock().unwrap().handle_nonuser_event(Event::Resumed)
|
||||
}*/
|
||||
trace!("Completed `didBecomeActive`");
|
||||
}
|
||||
|
||||
extern "C" fn will_resign_active(_: &Object, _: Sel, _: id) {
|
||||
trace!("Triggered `willResignActive`");
|
||||
/*unsafe {
|
||||
HANDLER.lock().unwrap().handle_nonuser_event(Event::Suspended)
|
||||
}*/
|
||||
trace!("Completed `willResignActive`");
|
||||
}
|
||||
|
||||
extern "C" fn will_enter_foreground(_: &Object, _: Sel, _: id) {
|
||||
trace!("Triggered `willEnterForeground`");
|
||||
trace!("Completed `willEnterForeground`");
|
||||
}
|
||||
|
||||
extern "C" fn did_enter_background(_: &Object, _: Sel, _: id) {
|
||||
trace!("Triggered `didEnterBackground`");
|
||||
trace!("Completed `didEnterBackground`");
|
||||
}
|
||||
|
||||
extern "C" fn will_terminate(_: &Object, _: Sel, _: id) {
|
||||
trace!("Triggered `willTerminate`");
|
||||
/*unsafe {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
let windows: id = msg_send![app, windows];
|
||||
let windows_enum: id = msg_send![windows, objectEnumerator];
|
||||
let mut events = Vec::new();
|
||||
loop {
|
||||
let window: id = msg_send![windows_enum, nextObject];
|
||||
if window == nil {
|
||||
break
|
||||
}
|
||||
let is_winit_window: BOOL = msg_send![window, isKindOfClass:class!(WinitUIWindow)];
|
||||
if is_winit_window == YES {
|
||||
events.push(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Destroyed,
|
||||
});
|
||||
}
|
||||
}
|
||||
HANDLER.lock().unwrap().handle_nonuser_events(events);
|
||||
HANDLER.lock().unwrap().terminated();
|
||||
}*/
|
||||
trace!("Completed `willTerminate`");
|
||||
}
|
||||
@@ -1,290 +0,0 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
fmt::{self, Debug},
|
||||
hint::unreachable_unchecked,
|
||||
mem,
|
||||
rc::Rc,
|
||||
sync::{
|
||||
atomic::{AtomicBool, Ordering},
|
||||
Mutex, MutexGuard,
|
||||
},
|
||||
time::Instant,
|
||||
};
|
||||
|
||||
use cocoa::{appkit::NSApp, base::nil};
|
||||
|
||||
use crate::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoopWindowTarget as RootWindowTarget},
|
||||
platform_impl::platform::{observer::EventLoopWaker, util::Never},
|
||||
window::WindowId,
|
||||
};
|
||||
|
||||
lazy_static! {
|
||||
static ref HANDLER: Handler = Default::default();
|
||||
}
|
||||
|
||||
impl Event<Never> {
|
||||
fn userify<T: 'static>(self) -> Event<T> {
|
||||
self.map_nonuser_event()
|
||||
// `Never` can't be constructed, so the `UserEvent` variant can't
|
||||
// be present here.
|
||||
.unwrap_or_else(|_| unsafe { unreachable_unchecked() })
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventHandler: Debug {
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow);
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow);
|
||||
}
|
||||
|
||||
struct EventLoopHandler<T: 'static> {
|
||||
callback: Box<dyn FnMut(Event<T>, &RootWindowTarget<T>, &mut ControlFlow)>,
|
||||
will_exit: bool,
|
||||
window_target: Rc<RootWindowTarget<T>>,
|
||||
}
|
||||
|
||||
impl<T> Debug for EventLoopHandler<T> {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
formatter
|
||||
.debug_struct("EventLoopHandler")
|
||||
.field("window_target", &self.window_target)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventHandler for EventLoopHandler<T> {
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow) {
|
||||
(self.callback)(event.userify(), &self.window_target, control_flow);
|
||||
self.will_exit |= *control_flow == ControlFlow::Exit;
|
||||
if self.will_exit {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow) {
|
||||
let mut will_exit = self.will_exit;
|
||||
for event in self.window_target.p.receiver.try_iter() {
|
||||
(self.callback)(Event::UserEvent(event), &self.window_target, control_flow);
|
||||
will_exit |= *control_flow == ControlFlow::Exit;
|
||||
if will_exit {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
self.will_exit = will_exit;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct Handler {
|
||||
ready: AtomicBool,
|
||||
in_callback: AtomicBool,
|
||||
control_flow: Mutex<ControlFlow>,
|
||||
control_flow_prev: Mutex<ControlFlow>,
|
||||
start_time: Mutex<Option<Instant>>,
|
||||
callback: Mutex<Option<Box<dyn EventHandler>>>,
|
||||
pending_events: Mutex<VecDeque<Event<Never>>>,
|
||||
pending_redraw: Mutex<Vec<WindowId>>,
|
||||
waker: Mutex<EventLoopWaker>,
|
||||
}
|
||||
|
||||
unsafe impl Send for Handler {}
|
||||
unsafe impl Sync for Handler {}
|
||||
|
||||
impl Handler {
|
||||
fn events<'a>(&'a self) -> MutexGuard<'a, VecDeque<Event<Never>>> {
|
||||
self.pending_events.lock().unwrap()
|
||||
}
|
||||
|
||||
fn redraw<'a>(&'a self) -> MutexGuard<'a, Vec<WindowId>> {
|
||||
self.pending_redraw.lock().unwrap()
|
||||
}
|
||||
|
||||
fn waker<'a>(&'a self) -> MutexGuard<'a, EventLoopWaker> {
|
||||
self.waker.lock().unwrap()
|
||||
}
|
||||
|
||||
fn is_ready(&self) -> bool {
|
||||
self.ready.load(Ordering::Acquire)
|
||||
}
|
||||
|
||||
fn set_ready(&self) {
|
||||
self.ready.store(true, Ordering::Release);
|
||||
}
|
||||
|
||||
fn should_exit(&self) -> bool {
|
||||
*self.control_flow.lock().unwrap() == ControlFlow::Exit
|
||||
}
|
||||
|
||||
fn get_control_flow_and_update_prev(&self) -> ControlFlow {
|
||||
let control_flow = self.control_flow.lock().unwrap();
|
||||
*self.control_flow_prev.lock().unwrap() = *control_flow;
|
||||
*control_flow
|
||||
}
|
||||
|
||||
fn get_old_and_new_control_flow(&self) -> (ControlFlow, ControlFlow) {
|
||||
let old = *self.control_flow_prev.lock().unwrap();
|
||||
let new = *self.control_flow.lock().unwrap();
|
||||
(old, new)
|
||||
}
|
||||
|
||||
fn get_start_time(&self) -> Option<Instant> {
|
||||
*self.start_time.lock().unwrap()
|
||||
}
|
||||
|
||||
fn update_start_time(&self) {
|
||||
*self.start_time.lock().unwrap() = Some(Instant::now());
|
||||
}
|
||||
|
||||
fn take_events(&self) -> VecDeque<Event<Never>> {
|
||||
mem::replace(&mut *self.events(), Default::default())
|
||||
}
|
||||
|
||||
fn should_redraw(&self) -> Vec<WindowId> {
|
||||
mem::replace(&mut *self.redraw(), Default::default())
|
||||
}
|
||||
|
||||
fn get_in_callback(&self) -> bool {
|
||||
self.in_callback.load(Ordering::Acquire)
|
||||
}
|
||||
|
||||
fn set_in_callback(&self, in_callback: bool) {
|
||||
self.in_callback.store(in_callback, Ordering::Release);
|
||||
}
|
||||
|
||||
fn handle_nonuser_event(&self, event: Event<Never>) {
|
||||
if let Some(ref mut callback) = *self.callback.lock().unwrap() {
|
||||
callback.handle_nonuser_event(event, &mut *self.control_flow.lock().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_user_events(&self) {
|
||||
if let Some(ref mut callback) = *self.callback.lock().unwrap() {
|
||||
callback.handle_user_events(&mut *self.control_flow.lock().unwrap());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum AppState {}
|
||||
|
||||
impl AppState {
|
||||
// This function extends lifetime of `callback` to 'static as its side effect
|
||||
pub unsafe fn set_callback<F, T>(callback: F, window_target: Rc<RootWindowTarget<T>>)
|
||||
where
|
||||
F: FnMut(Event<T>, &RootWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
*HANDLER.callback.lock().unwrap() = Some(Box::new(EventLoopHandler {
|
||||
// This transmute is always safe, in case it was reached through `run`, since our
|
||||
// lifetime will be already 'static. In other cases caller should ensure that all data
|
||||
// they passed to callback will actually outlive it, some apps just can't move
|
||||
// everything to event loop, so this is something that they should care about.
|
||||
callback: mem::transmute::<
|
||||
Box<dyn FnMut(Event<T>, &RootWindowTarget<T>, &mut ControlFlow)>,
|
||||
Box<dyn FnMut(Event<T>, &RootWindowTarget<T>, &mut ControlFlow)>,
|
||||
>(Box::new(callback)),
|
||||
will_exit: false,
|
||||
window_target,
|
||||
}));
|
||||
}
|
||||
|
||||
pub fn exit() {
|
||||
HANDLER.set_in_callback(true);
|
||||
HANDLER.handle_nonuser_event(Event::LoopDestroyed);
|
||||
HANDLER.set_in_callback(false);
|
||||
HANDLER.callback.lock().unwrap().take();
|
||||
}
|
||||
|
||||
pub fn launched() {
|
||||
HANDLER.set_ready();
|
||||
HANDLER.waker().start();
|
||||
HANDLER.set_in_callback(true);
|
||||
HANDLER.handle_nonuser_event(Event::NewEvents(StartCause::Init));
|
||||
HANDLER.set_in_callback(false);
|
||||
}
|
||||
|
||||
pub fn wakeup() {
|
||||
if !HANDLER.is_ready() {
|
||||
return;
|
||||
}
|
||||
let start = HANDLER.get_start_time().unwrap();
|
||||
let cause = match HANDLER.get_control_flow_and_update_prev() {
|
||||
ControlFlow::Poll => StartCause::Poll,
|
||||
ControlFlow::Wait => StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: None,
|
||||
},
|
||||
ControlFlow::WaitUntil(requested_resume) => {
|
||||
if Instant::now() >= requested_resume {
|
||||
StartCause::ResumeTimeReached {
|
||||
start,
|
||||
requested_resume,
|
||||
}
|
||||
} else {
|
||||
StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: Some(requested_resume),
|
||||
}
|
||||
}
|
||||
}
|
||||
ControlFlow::Exit => StartCause::Poll, //panic!("unexpected `ControlFlow::Exit`"),
|
||||
};
|
||||
HANDLER.set_in_callback(true);
|
||||
HANDLER.handle_nonuser_event(Event::NewEvents(cause));
|
||||
HANDLER.set_in_callback(false);
|
||||
}
|
||||
|
||||
// This is called from multiple threads at present
|
||||
pub fn queue_redraw(window_id: WindowId) {
|
||||
let mut pending_redraw = HANDLER.redraw();
|
||||
if !pending_redraw.contains(&window_id) {
|
||||
pending_redraw.push(window_id);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn queue_event(event: Event<Never>) {
|
||||
if !unsafe { msg_send![class!(NSThread), isMainThread] } {
|
||||
panic!("Event queued from different thread: {:#?}", event);
|
||||
}
|
||||
HANDLER.events().push_back(event);
|
||||
}
|
||||
|
||||
pub fn queue_events(mut events: VecDeque<Event<Never>>) {
|
||||
if !unsafe { msg_send![class!(NSThread), isMainThread] } {
|
||||
panic!("Events queued from different thread: {:#?}", events);
|
||||
}
|
||||
HANDLER.events().append(&mut events);
|
||||
}
|
||||
|
||||
pub fn cleared() {
|
||||
if !HANDLER.is_ready() {
|
||||
return;
|
||||
}
|
||||
if !HANDLER.get_in_callback() {
|
||||
HANDLER.set_in_callback(true);
|
||||
HANDLER.handle_user_events();
|
||||
for event in HANDLER.take_events() {
|
||||
HANDLER.handle_nonuser_event(event);
|
||||
}
|
||||
for window_id in HANDLER.should_redraw() {
|
||||
HANDLER.handle_nonuser_event(Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::RedrawRequested,
|
||||
});
|
||||
}
|
||||
HANDLER.handle_nonuser_event(Event::EventsCleared);
|
||||
HANDLER.set_in_callback(false);
|
||||
}
|
||||
if HANDLER.should_exit() {
|
||||
let _: () = unsafe { msg_send![NSApp(), terminate: nil] };
|
||||
return;
|
||||
}
|
||||
HANDLER.update_start_time();
|
||||
match HANDLER.get_old_and_new_control_flow() {
|
||||
(ControlFlow::Exit, _) | (_, ControlFlow::Exit) => (),
|
||||
(old, new) if old == new => (),
|
||||
(_, ControlFlow::Wait) => HANDLER.waker().stop(),
|
||||
(_, ControlFlow::WaitUntil(instant)) => HANDLER.waker().start_at(instant),
|
||||
(_, ControlFlow::Poll) => HANDLER.waker().start(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,271 +0,0 @@
|
||||
use std::os::raw::c_ushort;
|
||||
|
||||
use cocoa::{
|
||||
appkit::{NSEvent, NSEventModifierFlags},
|
||||
base::id,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::{ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent},
|
||||
platform_impl::platform::DEVICE_ID,
|
||||
};
|
||||
|
||||
pub fn char_to_keycode(c: char) -> Option<VirtualKeyCode> {
|
||||
// We only translate keys that are affected by keyboard layout.
|
||||
//
|
||||
// Note that since keys are translated in a somewhat "dumb" way (reading character)
|
||||
// there is a concern that some combination, i.e. Cmd+char, causes the wrong
|
||||
// letter to be received, and so we receive the wrong key.
|
||||
//
|
||||
// Implementation reference: https://github.com/WebKit/webkit/blob/82bae82cf0f329dbe21059ef0986c4e92fea4ba6/Source/WebCore/platform/cocoa/KeyEventCocoa.mm#L626
|
||||
Some(match c {
|
||||
'a' | 'A' => VirtualKeyCode::A,
|
||||
'b' | 'B' => VirtualKeyCode::B,
|
||||
'c' | 'C' => VirtualKeyCode::C,
|
||||
'd' | 'D' => VirtualKeyCode::D,
|
||||
'e' | 'E' => VirtualKeyCode::E,
|
||||
'f' | 'F' => VirtualKeyCode::F,
|
||||
'g' | 'G' => VirtualKeyCode::G,
|
||||
'h' | 'H' => VirtualKeyCode::H,
|
||||
'i' | 'I' => VirtualKeyCode::I,
|
||||
'j' | 'J' => VirtualKeyCode::J,
|
||||
'k' | 'K' => VirtualKeyCode::K,
|
||||
'l' | 'L' => VirtualKeyCode::L,
|
||||
'm' | 'M' => VirtualKeyCode::M,
|
||||
'n' | 'N' => VirtualKeyCode::N,
|
||||
'o' | 'O' => VirtualKeyCode::O,
|
||||
'p' | 'P' => VirtualKeyCode::P,
|
||||
'q' | 'Q' => VirtualKeyCode::Q,
|
||||
'r' | 'R' => VirtualKeyCode::R,
|
||||
's' | 'S' => VirtualKeyCode::S,
|
||||
't' | 'T' => VirtualKeyCode::T,
|
||||
'u' | 'U' => VirtualKeyCode::U,
|
||||
'v' | 'V' => VirtualKeyCode::V,
|
||||
'w' | 'W' => VirtualKeyCode::W,
|
||||
'x' | 'X' => VirtualKeyCode::X,
|
||||
'y' | 'Y' => VirtualKeyCode::Y,
|
||||
'z' | 'Z' => VirtualKeyCode::Z,
|
||||
'1' | '!' => VirtualKeyCode::Key1,
|
||||
'2' | '@' => VirtualKeyCode::Key2,
|
||||
'3' | '#' => VirtualKeyCode::Key3,
|
||||
'4' | '$' => VirtualKeyCode::Key4,
|
||||
'5' | '%' => VirtualKeyCode::Key5,
|
||||
'6' | '^' => VirtualKeyCode::Key6,
|
||||
'7' | '&' => VirtualKeyCode::Key7,
|
||||
'8' | '*' => VirtualKeyCode::Key8,
|
||||
'9' | '(' => VirtualKeyCode::Key9,
|
||||
'0' | ')' => VirtualKeyCode::Key0,
|
||||
'=' | '+' => VirtualKeyCode::Equals,
|
||||
'-' | '_' => VirtualKeyCode::Minus,
|
||||
']' | '}' => VirtualKeyCode::RBracket,
|
||||
'[' | '{' => VirtualKeyCode::LBracket,
|
||||
'\'' | '"' => VirtualKeyCode::Apostrophe,
|
||||
';' | ':' => VirtualKeyCode::Semicolon,
|
||||
'\\' | '|' => VirtualKeyCode::Backslash,
|
||||
',' | '<' => VirtualKeyCode::Comma,
|
||||
'/' | '?' => VirtualKeyCode::Slash,
|
||||
'.' | '>' => VirtualKeyCode::Period,
|
||||
'`' | '~' => VirtualKeyCode::Grave,
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn scancode_to_keycode(scancode: c_ushort) -> Option<VirtualKeyCode> {
|
||||
Some(match scancode {
|
||||
0x00 => VirtualKeyCode::A,
|
||||
0x01 => VirtualKeyCode::S,
|
||||
0x02 => VirtualKeyCode::D,
|
||||
0x03 => VirtualKeyCode::F,
|
||||
0x04 => VirtualKeyCode::H,
|
||||
0x05 => VirtualKeyCode::G,
|
||||
0x06 => VirtualKeyCode::Z,
|
||||
0x07 => VirtualKeyCode::X,
|
||||
0x08 => VirtualKeyCode::C,
|
||||
0x09 => VirtualKeyCode::V,
|
||||
//0x0a => World 1,
|
||||
0x0b => VirtualKeyCode::B,
|
||||
0x0c => VirtualKeyCode::Q,
|
||||
0x0d => VirtualKeyCode::W,
|
||||
0x0e => VirtualKeyCode::E,
|
||||
0x0f => VirtualKeyCode::R,
|
||||
0x10 => VirtualKeyCode::Y,
|
||||
0x11 => VirtualKeyCode::T,
|
||||
0x12 => VirtualKeyCode::Key1,
|
||||
0x13 => VirtualKeyCode::Key2,
|
||||
0x14 => VirtualKeyCode::Key3,
|
||||
0x15 => VirtualKeyCode::Key4,
|
||||
0x16 => VirtualKeyCode::Key6,
|
||||
0x17 => VirtualKeyCode::Key5,
|
||||
0x18 => VirtualKeyCode::Equals,
|
||||
0x19 => VirtualKeyCode::Key9,
|
||||
0x1a => VirtualKeyCode::Key7,
|
||||
0x1b => VirtualKeyCode::Minus,
|
||||
0x1c => VirtualKeyCode::Key8,
|
||||
0x1d => VirtualKeyCode::Key0,
|
||||
0x1e => VirtualKeyCode::RBracket,
|
||||
0x1f => VirtualKeyCode::O,
|
||||
0x20 => VirtualKeyCode::U,
|
||||
0x21 => VirtualKeyCode::LBracket,
|
||||
0x22 => VirtualKeyCode::I,
|
||||
0x23 => VirtualKeyCode::P,
|
||||
0x24 => VirtualKeyCode::Return,
|
||||
0x25 => VirtualKeyCode::L,
|
||||
0x26 => VirtualKeyCode::J,
|
||||
0x27 => VirtualKeyCode::Apostrophe,
|
||||
0x28 => VirtualKeyCode::K,
|
||||
0x29 => VirtualKeyCode::Semicolon,
|
||||
0x2a => VirtualKeyCode::Backslash,
|
||||
0x2b => VirtualKeyCode::Comma,
|
||||
0x2c => VirtualKeyCode::Slash,
|
||||
0x2d => VirtualKeyCode::N,
|
||||
0x2e => VirtualKeyCode::M,
|
||||
0x2f => VirtualKeyCode::Period,
|
||||
0x30 => VirtualKeyCode::Tab,
|
||||
0x31 => VirtualKeyCode::Space,
|
||||
0x32 => VirtualKeyCode::Grave,
|
||||
0x33 => VirtualKeyCode::Back,
|
||||
//0x34 => unkown,
|
||||
0x35 => VirtualKeyCode::Escape,
|
||||
0x36 => VirtualKeyCode::RWin,
|
||||
0x37 => VirtualKeyCode::LWin,
|
||||
0x38 => VirtualKeyCode::LShift,
|
||||
//0x39 => Caps lock,
|
||||
0x3a => VirtualKeyCode::LAlt,
|
||||
0x3b => VirtualKeyCode::LControl,
|
||||
0x3c => VirtualKeyCode::RShift,
|
||||
0x3d => VirtualKeyCode::RAlt,
|
||||
0x3e => VirtualKeyCode::RControl,
|
||||
//0x3f => Fn key,
|
||||
0x40 => VirtualKeyCode::F17,
|
||||
0x41 => VirtualKeyCode::Decimal,
|
||||
//0x42 -> unkown,
|
||||
0x43 => VirtualKeyCode::Multiply,
|
||||
//0x44 => unkown,
|
||||
0x45 => VirtualKeyCode::Add,
|
||||
//0x46 => unkown,
|
||||
0x47 => VirtualKeyCode::Numlock,
|
||||
//0x48 => KeypadClear,
|
||||
0x49 => VirtualKeyCode::VolumeUp,
|
||||
0x4a => VirtualKeyCode::VolumeDown,
|
||||
0x4b => VirtualKeyCode::Divide,
|
||||
0x4c => VirtualKeyCode::NumpadEnter,
|
||||
//0x4d => unkown,
|
||||
0x4e => VirtualKeyCode::Subtract,
|
||||
0x4f => VirtualKeyCode::F18,
|
||||
0x50 => VirtualKeyCode::F19,
|
||||
0x51 => VirtualKeyCode::NumpadEquals,
|
||||
0x52 => VirtualKeyCode::Numpad0,
|
||||
0x53 => VirtualKeyCode::Numpad1,
|
||||
0x54 => VirtualKeyCode::Numpad2,
|
||||
0x55 => VirtualKeyCode::Numpad3,
|
||||
0x56 => VirtualKeyCode::Numpad4,
|
||||
0x57 => VirtualKeyCode::Numpad5,
|
||||
0x58 => VirtualKeyCode::Numpad6,
|
||||
0x59 => VirtualKeyCode::Numpad7,
|
||||
0x5a => VirtualKeyCode::F20,
|
||||
0x5b => VirtualKeyCode::Numpad8,
|
||||
0x5c => VirtualKeyCode::Numpad9,
|
||||
0x5d => VirtualKeyCode::Yen,
|
||||
//0x5e => JIS Ro,
|
||||
//0x5f => unkown,
|
||||
0x60 => VirtualKeyCode::F5,
|
||||
0x61 => VirtualKeyCode::F6,
|
||||
0x62 => VirtualKeyCode::F7,
|
||||
0x63 => VirtualKeyCode::F3,
|
||||
0x64 => VirtualKeyCode::F8,
|
||||
0x65 => VirtualKeyCode::F9,
|
||||
//0x66 => JIS Eisuu (macOS),
|
||||
0x67 => VirtualKeyCode::F11,
|
||||
//0x68 => JIS Kanna (macOS),
|
||||
0x69 => VirtualKeyCode::F13,
|
||||
0x6a => VirtualKeyCode::F16,
|
||||
0x6b => VirtualKeyCode::F14,
|
||||
//0x6c => unkown,
|
||||
0x6d => VirtualKeyCode::F10,
|
||||
//0x6e => unkown,
|
||||
0x6f => VirtualKeyCode::F12,
|
||||
//0x70 => unkown,
|
||||
0x71 => VirtualKeyCode::F15,
|
||||
0x72 => VirtualKeyCode::Insert,
|
||||
0x73 => VirtualKeyCode::Home,
|
||||
0x74 => VirtualKeyCode::PageUp,
|
||||
0x75 => VirtualKeyCode::Delete,
|
||||
0x76 => VirtualKeyCode::F4,
|
||||
0x77 => VirtualKeyCode::End,
|
||||
0x78 => VirtualKeyCode::F2,
|
||||
0x79 => VirtualKeyCode::PageDown,
|
||||
0x7a => VirtualKeyCode::F1,
|
||||
0x7b => VirtualKeyCode::Left,
|
||||
0x7c => VirtualKeyCode::Right,
|
||||
0x7d => VirtualKeyCode::Down,
|
||||
0x7e => VirtualKeyCode::Up,
|
||||
//0x7f => unkown,
|
||||
0xa => VirtualKeyCode::Caret,
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
// While F1-F20 have scancodes we can match on, we have to check against UTF-16
|
||||
// constants for the rest.
|
||||
// https://developer.apple.com/documentation/appkit/1535851-function-key_unicodes?preferredLanguage=occ
|
||||
pub fn check_function_keys(string: &str) -> Option<VirtualKeyCode> {
|
||||
if let Some(ch) = string.encode_utf16().next() {
|
||||
return Some(match ch {
|
||||
0xf718 => VirtualKeyCode::F21,
|
||||
0xf719 => VirtualKeyCode::F22,
|
||||
0xf71a => VirtualKeyCode::F23,
|
||||
0xf71b => VirtualKeyCode::F24,
|
||||
_ => return None,
|
||||
});
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
pub fn event_mods(event: id) -> ModifiersState {
|
||||
let flags = unsafe { NSEvent::modifierFlags(event) };
|
||||
ModifiersState {
|
||||
shift: flags.contains(NSEventModifierFlags::NSShiftKeyMask),
|
||||
ctrl: flags.contains(NSEventModifierFlags::NSControlKeyMask),
|
||||
alt: flags.contains(NSEventModifierFlags::NSAlternateKeyMask),
|
||||
logo: flags.contains(NSEventModifierFlags::NSCommandKeyMask),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_scancode(event: cocoa::base::id) -> c_ushort {
|
||||
// In AppKit, `keyCode` refers to the position (scancode) of a key rather than its character,
|
||||
// and there is no easy way to navtively retrieve the layout-dependent character.
|
||||
// In winit, we use keycode to refer to the key's character, and so this function aligns
|
||||
// AppKit's terminology with ours.
|
||||
unsafe { msg_send![event, keyCode] }
|
||||
}
|
||||
|
||||
pub unsafe fn modifier_event(
|
||||
ns_event: id,
|
||||
keymask: NSEventModifierFlags,
|
||||
was_key_pressed: bool,
|
||||
) -> Option<WindowEvent> {
|
||||
if !was_key_pressed && NSEvent::modifierFlags(ns_event).contains(keymask)
|
||||
|| was_key_pressed && !NSEvent::modifierFlags(ns_event).contains(keymask)
|
||||
{
|
||||
let state = if was_key_pressed {
|
||||
ElementState::Released
|
||||
} else {
|
||||
ElementState::Pressed
|
||||
};
|
||||
|
||||
let scancode = get_scancode(ns_event);
|
||||
let virtual_keycode = scancode_to_keycode(scancode);
|
||||
Some(WindowEvent::KeyboardInput {
|
||||
device_id: DEVICE_ID,
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: scancode as _,
|
||||
virtual_keycode,
|
||||
modifiers: event_mods(ns_event),
|
||||
},
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
use std::{
|
||||
collections::VecDeque, marker::PhantomData, mem, os::raw::c_void, process, ptr, rc::Rc,
|
||||
sync::mpsc,
|
||||
};
|
||||
|
||||
use cocoa::{
|
||||
appkit::NSApp,
|
||||
base::{id, nil},
|
||||
foundation::NSAutoreleasePool,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootWindowTarget},
|
||||
platform_impl::platform::{
|
||||
app::APP_CLASS,
|
||||
app_delegate::APP_DELEGATE_CLASS,
|
||||
app_state::AppState,
|
||||
monitor::{self, MonitorHandle},
|
||||
observer::*,
|
||||
util::IdRef,
|
||||
},
|
||||
};
|
||||
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub sender: mpsc::Sender<T>, // this is only here to be cloned elsewhere
|
||||
pub receiver: mpsc::Receiver<T>,
|
||||
}
|
||||
|
||||
impl<T> Default for EventLoopWindowTarget<T> {
|
||||
fn default() -> Self {
|
||||
let (sender, receiver) = mpsc::channel();
|
||||
EventLoopWindowTarget { sender, receiver }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
window_target: Rc<RootWindowTarget<T>>,
|
||||
_delegate: IdRef,
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
pub fn new() -> Self {
|
||||
let delegate = unsafe {
|
||||
if !msg_send![class!(NSThread), isMainThread] {
|
||||
panic!("On macOS, `EventLoop` must be created on the main thread!");
|
||||
}
|
||||
|
||||
// This must be done before `NSApp()` (equivalent to sending
|
||||
// `sharedApplication`) is called anywhere else, or we'll end up
|
||||
// with the wrong `NSApplication` class and the wrong thread could
|
||||
// be marked as main.
|
||||
let app: id = msg_send![APP_CLASS.0, sharedApplication];
|
||||
|
||||
let delegate = IdRef::new(msg_send![APP_DELEGATE_CLASS.0, new]);
|
||||
let pool = NSAutoreleasePool::new(nil);
|
||||
let _: () = msg_send![app, setDelegate:*delegate];
|
||||
let _: () = msg_send![pool, drain];
|
||||
delegate
|
||||
};
|
||||
setup_control_flow_observers();
|
||||
EventLoop {
|
||||
window_target: Rc::new(RootWindowTarget {
|
||||
p: Default::default(),
|
||||
_marker: PhantomData,
|
||||
}),
|
||||
_delegate: delegate,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
monitor::available_monitors()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
monitor::primary_monitor()
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &RootWindowTarget<T> {
|
||||
&self.window_target
|
||||
}
|
||||
|
||||
pub fn run<F>(mut self, callback: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &RootWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.run_return(callback);
|
||||
process::exit(0);
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, callback: F)
|
||||
where
|
||||
F: FnMut(Event<T>, &RootWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
unsafe {
|
||||
let _pool = NSAutoreleasePool::new(nil);
|
||||
let app = NSApp();
|
||||
assert_ne!(app, nil);
|
||||
AppState::set_callback(callback, Rc::clone(&self.window_target));
|
||||
let _: () = msg_send![app, run];
|
||||
AppState::exit();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> Proxy<T> {
|
||||
Proxy::new(self.window_target.p.sender.clone())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Proxy<T> {
|
||||
sender: mpsc::Sender<T>,
|
||||
source: CFRunLoopSourceRef,
|
||||
}
|
||||
|
||||
unsafe impl<T: Send> Send for Proxy<T> {}
|
||||
|
||||
impl<T> Clone for Proxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Proxy::new(self.sender.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Proxy<T> {
|
||||
fn new(sender: mpsc::Sender<T>) -> Self {
|
||||
unsafe {
|
||||
// just wake up the eventloop
|
||||
extern "C" fn event_loop_proxy_handler(_: *mut c_void) {}
|
||||
|
||||
// adding a Source to the main CFRunLoop lets us wake it up and
|
||||
// process user events through the normal OS EventLoop mechanisms.
|
||||
let rl = CFRunLoopGetMain();
|
||||
let mut context: CFRunLoopSourceContext = mem::zeroed();
|
||||
context.perform = Some(event_loop_proxy_handler);
|
||||
let source =
|
||||
CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::max_value() - 1, &mut context);
|
||||
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
|
||||
CFRunLoopWakeUp(rl);
|
||||
|
||||
Proxy { sender, source }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
self.sender.send(event).map_err(|_| EventLoopClosed)?;
|
||||
unsafe {
|
||||
// let the main thread know there's a new event
|
||||
CFRunLoopSourceSignal(self.source);
|
||||
let rl = CFRunLoopGetMain();
|
||||
CFRunLoopWakeUp(rl);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@@ -1,209 +0,0 @@
|
||||
// TODO: Upstream these
|
||||
|
||||
#![allow(dead_code, non_snake_case, non_upper_case_globals)]
|
||||
|
||||
use cocoa::{
|
||||
base::id,
|
||||
foundation::{NSInteger, NSUInteger},
|
||||
};
|
||||
use core_foundation::{
|
||||
array::CFArrayRef, dictionary::CFDictionaryRef, string::CFStringRef, uuid::CFUUIDRef,
|
||||
};
|
||||
use core_graphics::{
|
||||
base::CGError,
|
||||
display::{CGDirectDisplayID, CGDisplayConfigRef},
|
||||
};
|
||||
use objc;
|
||||
|
||||
pub const NSNotFound: NSInteger = NSInteger::max_value();
|
||||
|
||||
#[repr(C)]
|
||||
pub struct NSRange {
|
||||
pub location: NSUInteger,
|
||||
pub length: NSUInteger,
|
||||
}
|
||||
|
||||
impl NSRange {
|
||||
#[inline]
|
||||
pub fn new(location: NSUInteger, length: NSUInteger) -> NSRange {
|
||||
NSRange { location, length }
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl objc::Encode for NSRange {
|
||||
fn encode() -> objc::Encoding {
|
||||
let encoding = format!(
|
||||
// TODO: Verify that this is correct
|
||||
"{{NSRange={}{}}}",
|
||||
NSUInteger::encode().as_str(),
|
||||
NSUInteger::encode().as_str(),
|
||||
);
|
||||
unsafe { objc::Encoding::from_str(&encoding) }
|
||||
}
|
||||
}
|
||||
|
||||
pub trait NSMutableAttributedString: Sized {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class!(NSMutableAttributedString), alloc]
|
||||
}
|
||||
|
||||
unsafe fn init(self) -> id; // *mut NSMutableAttributedString
|
||||
unsafe fn initWithString(self, string: id) -> id;
|
||||
unsafe fn initWithAttributedString(self, string: id) -> id;
|
||||
|
||||
unsafe fn string(self) -> id; // *mut NSString
|
||||
unsafe fn mutableString(self) -> id; // *mut NSMutableString
|
||||
unsafe fn length(self) -> NSUInteger;
|
||||
}
|
||||
|
||||
impl NSMutableAttributedString for id {
|
||||
unsafe fn init(self) -> id {
|
||||
msg_send![self, init]
|
||||
}
|
||||
|
||||
unsafe fn initWithString(self, string: id) -> id {
|
||||
msg_send![self, initWithString: string]
|
||||
}
|
||||
|
||||
unsafe fn initWithAttributedString(self, string: id) -> id {
|
||||
msg_send![self, initWithAttributedString: string]
|
||||
}
|
||||
|
||||
unsafe fn string(self) -> id {
|
||||
msg_send![self, string]
|
||||
}
|
||||
|
||||
unsafe fn mutableString(self) -> id {
|
||||
msg_send![self, mutableString]
|
||||
}
|
||||
|
||||
unsafe fn length(self) -> NSUInteger {
|
||||
msg_send![self, length]
|
||||
}
|
||||
}
|
||||
|
||||
pub const kCGBaseWindowLevelKey: NSInteger = 0;
|
||||
pub const kCGMinimumWindowLevelKey: NSInteger = 1;
|
||||
pub const kCGDesktopWindowLevelKey: NSInteger = 2;
|
||||
pub const kCGBackstopMenuLevelKey: NSInteger = 3;
|
||||
pub const kCGNormalWindowLevelKey: NSInteger = 4;
|
||||
pub const kCGFloatingWindowLevelKey: NSInteger = 5;
|
||||
pub const kCGTornOffMenuWindowLevelKey: NSInteger = 6;
|
||||
pub const kCGDockWindowLevelKey: NSInteger = 7;
|
||||
pub const kCGMainMenuWindowLevelKey: NSInteger = 8;
|
||||
pub const kCGStatusWindowLevelKey: NSInteger = 9;
|
||||
pub const kCGModalPanelWindowLevelKey: NSInteger = 10;
|
||||
pub const kCGPopUpMenuWindowLevelKey: NSInteger = 11;
|
||||
pub const kCGDraggingWindowLevelKey: NSInteger = 12;
|
||||
pub const kCGScreenSaverWindowLevelKey: NSInteger = 13;
|
||||
pub const kCGMaximumWindowLevelKey: NSInteger = 14;
|
||||
pub const kCGOverlayWindowLevelKey: NSInteger = 15;
|
||||
pub const kCGHelpWindowLevelKey: NSInteger = 16;
|
||||
pub const kCGUtilityWindowLevelKey: NSInteger = 17;
|
||||
pub const kCGDesktopIconWindowLevelKey: NSInteger = 18;
|
||||
pub const kCGCursorWindowLevelKey: NSInteger = 19;
|
||||
pub const kCGNumberOfWindowLevelKeys: NSInteger = 20;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum NSWindowLevel {
|
||||
NSNormalWindowLevel = kCGBaseWindowLevelKey as _,
|
||||
NSFloatingWindowLevel = kCGFloatingWindowLevelKey as _,
|
||||
NSTornOffMenuWindowLevel = kCGTornOffMenuWindowLevelKey as _,
|
||||
NSModalPanelWindowLevel = kCGModalPanelWindowLevelKey as _,
|
||||
NSMainMenuWindowLevel = kCGMainMenuWindowLevelKey as _,
|
||||
NSStatusWindowLevel = kCGStatusWindowLevelKey as _,
|
||||
NSPopUpMenuWindowLevel = kCGPopUpMenuWindowLevelKey as _,
|
||||
NSScreenSaverWindowLevel = kCGScreenSaverWindowLevelKey as _,
|
||||
}
|
||||
|
||||
pub type CGDisplayFadeInterval = f32;
|
||||
pub type CGDisplayReservationInterval = f32;
|
||||
pub type CGDisplayBlendFraction = f32;
|
||||
|
||||
pub const kCGDisplayBlendNormal: f32 = 0.0;
|
||||
pub const kCGDisplayBlendSolidColor: f32 = 1.0;
|
||||
|
||||
pub type CGDisplayFadeReservationToken = u32;
|
||||
pub const kCGDisplayFadeReservationInvalidToken: CGDisplayFadeReservationToken = 0;
|
||||
|
||||
pub type Boolean = u8;
|
||||
pub const FALSE: Boolean = 0;
|
||||
pub const TRUE: Boolean = 1;
|
||||
|
||||
pub const kCGErrorSuccess: i32 = 0;
|
||||
pub const kCGErrorFailure: i32 = 1000;
|
||||
pub const kCGErrorIllegalArgument: i32 = 1001;
|
||||
pub const kCGErrorInvalidConnection: i32 = 1002;
|
||||
pub const kCGErrorInvalidContext: i32 = 1003;
|
||||
pub const kCGErrorCannotComplete: i32 = 1004;
|
||||
pub const kCGErrorNotImplemented: i32 = 1006;
|
||||
pub const kCGErrorRangeCheck: i32 = 1007;
|
||||
pub const kCGErrorTypeCheck: i32 = 1008;
|
||||
pub const kCGErrorInvalidOperation: i32 = 1010;
|
||||
pub const kCGErrorNoneAvailable: i32 = 1011;
|
||||
|
||||
pub const IO1BitIndexedPixels: &str = "P";
|
||||
pub const IO2BitIndexedPixels: &str = "PP";
|
||||
pub const IO4BitIndexedPixels: &str = "PPPP";
|
||||
pub const IO8BitIndexedPixels: &str = "PPPPPPPP";
|
||||
pub const IO16BitDirectPixels: &str = "-RRRRRGGGGGBBBBB";
|
||||
pub const IO32BitDirectPixels: &str = "--------RRRRRRRRGGGGGGGGBBBBBBBB";
|
||||
|
||||
pub const kIO30BitDirectPixels: &str = "--RRRRRRRRRRGGGGGGGGGGBBBBBBBBBB";
|
||||
pub const kIO64BitDirectPixels: &str = "-16R16G16B16";
|
||||
|
||||
pub const kIO16BitFloatPixels: &str = "-16FR16FG16FB16";
|
||||
pub const kIO32BitFloatPixels: &str = "-32FR32FG32FB32";
|
||||
|
||||
pub const IOYUV422Pixels: &str = "Y4U2V2";
|
||||
pub const IO8BitOverlayPixels: &str = "O8";
|
||||
|
||||
pub type CGWindowLevel = i32;
|
||||
pub type CGDisplayModeRef = *mut libc::c_void;
|
||||
|
||||
#[link(name = "CoreGraphics", kind = "framework")]
|
||||
extern "C" {
|
||||
pub fn CGRestorePermanentDisplayConfiguration();
|
||||
pub fn CGDisplayCapture(display: CGDirectDisplayID) -> CGError;
|
||||
pub fn CGDisplayRelease(display: CGDirectDisplayID) -> CGError;
|
||||
pub fn CGConfigureDisplayFadeEffect(
|
||||
config: CGDisplayConfigRef,
|
||||
fadeOutSeconds: CGDisplayFadeInterval,
|
||||
fadeInSeconds: CGDisplayFadeInterval,
|
||||
fadeRed: f32,
|
||||
fadeGreen: f32,
|
||||
fadeBlue: f32,
|
||||
) -> CGError;
|
||||
pub fn CGAcquireDisplayFadeReservation(
|
||||
seconds: CGDisplayReservationInterval,
|
||||
token: *mut CGDisplayFadeReservationToken,
|
||||
) -> CGError;
|
||||
pub fn CGDisplayFade(
|
||||
token: CGDisplayFadeReservationToken,
|
||||
duration: CGDisplayFadeInterval,
|
||||
startBlend: CGDisplayBlendFraction,
|
||||
endBlend: CGDisplayBlendFraction,
|
||||
redBlend: f32,
|
||||
greenBlend: f32,
|
||||
blueBlend: f32,
|
||||
synchronous: Boolean,
|
||||
) -> CGError;
|
||||
pub fn CGReleaseDisplayFadeReservation(token: CGDisplayFadeReservationToken) -> CGError;
|
||||
pub fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> CFUUIDRef;
|
||||
pub fn CGShieldingWindowLevel() -> CGWindowLevel;
|
||||
pub fn CGDisplaySetDisplayMode(
|
||||
display: CGDirectDisplayID,
|
||||
mode: CGDisplayModeRef,
|
||||
options: CFDictionaryRef,
|
||||
) -> CGError;
|
||||
pub fn CGDisplayCopyAllDisplayModes(
|
||||
display: CGDirectDisplayID,
|
||||
options: CFDictionaryRef,
|
||||
) -> CFArrayRef;
|
||||
pub fn CGDisplayModeGetPixelWidth(mode: CGDisplayModeRef) -> usize;
|
||||
pub fn CGDisplayModeGetPixelHeight(mode: CGDisplayModeRef) -> usize;
|
||||
pub fn CGDisplayModeGetRefreshRate(mode: CGDisplayModeRef) -> f64;
|
||||
pub fn CGDisplayModeCopyPixelEncoding(mode: CGDisplayModeRef) -> CFStringRef;
|
||||
pub fn CGDisplayModeRetain(mode: CGDisplayModeRef);
|
||||
pub fn CGDisplayModeRelease(mode: CGDisplayModeRef);
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user