Emil Ernerfeldt
6643713cc0
Remove Context::is_desktop
2023-11-07 09:30:00 +01:00
Emil Ernerfeldt
8aa14d2fae
Allow changing titles
2023-11-06 20:14:24 +01:00
Emil Ernerfeldt
a52d38312c
MAIN -> ROOT
2023-11-06 19:19:37 +01:00
Emil Ernerfeldt
6a371e59cb
Define a fast ViewportMap type
2023-11-06 19:13:00 +01:00
Emil Ernerfeldt
39f13b4551
Hide close-button for child viewports by default
2023-11-06 10:51:56 +01:00
Emil Ernerfeldt
3cb8f49b46
ViewportId now wraps Id
2023-11-03 15:02:51 +01:00
Emil Ernerfeldt
47e7b9d2dc
Minor naming cleanup
2023-11-03 14:09:36 +01:00
Emil Ernerfeldt
f14fa1663e
rename pair to id_pair
2023-11-03 13:45:44 +01:00
Emil Ernerfeldt
256ad734b4
More cleanup
2023-11-03 13:36:12 +01:00
Emil Ernerfeldt
1f0fc7a005
format let-else statements
2023-11-03 13:15:21 +01:00
Emil Ernerfeldt
9fd65ad21e
Rename render to viewport_ui_cb to avoid confusion
2023-11-03 12:09:09 +01:00
Emil Ernerfeldt
51b083a896
Misc code cleanup
2023-11-03 11:37:09 +01:00
Emil Ernerfeldt
0df4b493fb
Better error reporting
2023-11-03 11:36:07 +01:00
Konkitoman
75e6d3c85d
Fix crash on eframe wgpu when rendering a sync viewport in a sync viewport
...
Better names
2023-11-02 11:18:39 +02:00
Emil Ernerfeldt
46febb4af1
Fix crash during shutdown
2023-11-02 09:07:38 +01:00
Emil Ernerfeldt
9749e1ea6d
Move Rc<RefCell<……>> outside of struct Viewports
2023-11-02 09:05:19 +01:00
Konkitoman
76d3873b47
Better names
2023-11-01 21:27:27 +02:00
Konkitoman
2b8e5b5896
Fix crash when rendering a sync viewport in a sync viewport
2023-11-01 21:00:14 +02:00
Emil Ernerfeldt
e5dab1eec9
Less RefCell in parameters
2023-11-01 19:04:16 +01:00
Emil Ernerfeldt
7340acf7b3
Less RefCell in parameters
2023-11-01 19:03:43 +01:00
Emil Ernerfeldt
2eb1240648
Less RefCell in parameters
2023-11-01 19:02:46 +01:00
Emil Ernerfeldt
7c1af06cc9
Less RwLock
2023-11-01 19:00:57 +01:00
Emil Ernerfeldt
9fce858c5f
Less RwLock in parameters
2023-11-01 18:52:00 +01:00
Emil Ernerfeldt
3d1ee1bafa
Replace some Arc with Rc to make it clear what is thread-local
2023-11-01 18:45:16 +01:00
Emil Ernerfeldt
ec39563183
Use less RwLocks and Arcs in public interfaces
2023-11-01 18:43:13 +01:00
Emil Ernerfeldt
521678b5d9
Simplify another function signature
2023-11-01 18:35:17 +01:00
Emil Ernerfeldt
f6c5e71870
Simplify function signature
2023-11-01 18:27:02 +01:00
Emil Ernerfeldt
abc70ccf9c
Misc code cleanup
2023-11-01 18:19:19 +01:00
Emil Ernerfeldt
678a3b035e
Replace RwLock with RefCell in thread_local
2023-11-01 18:19:01 +01:00
Emil Ernerfeldt
cc31695c03
Remove unused use statment
2023-11-01 17:02:02 +01:00
Konkitoman
d6c2f3e8f3
Fix pixels per point for multiples viewports
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Fix ./scripts/check.sh errors
2023-10-22 17:15:21 +03:00
Konkitoman
84ef02d9f5
eframe WGPU:
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* Fix msaa and depth textures for multiples viewports
* Fix panic when the width or height was 0
2023-10-20 18:40:11 +03:00
Konkitoman
9e89188ebe
Fix trying to render not existent viewport resulting in 100% cpu usage
2023-10-19 20:05:21 +03:00
Konkitoman
4f1696cf9c
big refractor
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egui:
* removed FullOutput::repaint_after
* now for redraw only request_repaint_callback is used!
* now on every Context::request_repaint() will repaint only once
* exposed Context::requested_repaint and Context::requested_repaint_last_frame
eframe:
* now event result is returned as EventResult insted of Vec<EventResult>
* fix to many redraw requests
----:
* fix egui not waking when a repaint was from other thread
* now every thing feels more responsive!
2023-10-19 15:53:38 +03:00
Konkitoman
b1e7fafe70
egui:
...
* now every viewport has his own frame_nr
eframe:
* some refactoring
* now on Windows spinner will make the async viewport refresh, this problem was only for async viewport in Windows
* problem found there are two redraw systems, one was broken now is fixed, the one that was broken on Linux X11 was not needed, but for Windows both are needed!
1: The egui repaint_callback system
2: The egui repaint_after from FullOutput
2023-10-18 18:47:16 +03:00
Konkitoman
7f1a1e3b2e
Now in ViewportBuilder has close_button and drag_and_drop enabled by default!
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Fix Windows not rendering a sync viewport in a sync viewport
2023-10-18 14:50:42 +03:00
Konkitoman
954366ef7f
eframe: refactor code to be more compact and faster
2023-10-11 21:08:07 +03:00
Konkitoman
287f7041f6
Fix typos and expose Context::is_desktop
2023-09-30 10:22:17 +03:00
Konkitoman
7caa042b92
Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports
2023-09-30 09:39:45 +03:00
Konkitoman
73f14c9b0a
Update crates/eframe/src/native/run.rs
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Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com >
2023-09-28 19:04:37 +03:00
Emil Ernerfeldt
9a947e5547
Final image API doc tweaks
2023-09-27 16:40:26 +02:00
Emil Ernerfeldt
35945dea46
Misc code cleanup ( #3398 )
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* eframe README: explain how to enable copy/paste
* Implement Debug for a couple of structs
* Code cleanup
* Better docs
* profile ron serialization
* CI: Allow "exclude from changelog" as the only label
2023-09-27 09:06:17 +02:00
Simon
4986b35701
Add NativeOptions::window_builder for more customization ( #3390 )
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* added a window builder hook for more customization
* `EFrame` -> `eframe`
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com >
2023-09-27 08:52:49 +02:00
Emil Ernerfeldt
b3e19f5b7d
Move App::persist_window to NativeOptions and App::max_size_points to WebOptions ( #3397 )
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* Move `App::persist_window` to `NativeOptions`
* Move `App::max_size_points` to `WebOptions`
* Build fixes
2023-09-27 08:48:48 +02:00
Konkitoman
8fad6b761d
Now we use egui::ColorImage insted of (u32, u32, Vec<u8>)
2023-09-27 01:06:56 +03:00
Konkitoman
449f38adf2
This is a temporary fix to not unsafe impl Sync + Send for backends
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The problem is that when we call Context::create_viewport_sync can be on any thread because egui::Context is Sync + Send but the backend is not!
So we want the callback to the backend to be thread local!
The problem that this adds is that now you cannot create more then one egui::Context,
because the thread local variabile is static and i don't know how to store a non static LocalKey on egui::ContextImpl
2023-09-27 00:21:06 +03:00
Konkitoman
38e00e2ea2
refactor eframe viewport sync rendering for glow and wgpu
2023-09-26 22:56:46 +03:00
Konkitoman
5c8c56c1b8
rename the events that are result of events event_result
2023-09-26 19:50:11 +03:00
Konkitoman
e5783127f4
Fix max_texture_side for the main viewport was alwats set to 0
2023-09-26 19:45:12 +03:00
Konkitoman
43ad25a4d9
Renamed gl_window to glutin_ctx in init_run_state and initializate max_texture_side, and now on any egui_winit has max_texture_side set
2023-09-26 18:59:42 +03:00