- Vat JEI now displays vat types properly.
- Vat JEI now combines multiple of the same ingredients into one slot.
- Vat JEI now properly shows the chance slot icon if the output has a chance.
- Added new cast iron overlay sprite to the Vat JEI icon set
- Fireproof Vat Item model now uses the single block model instead of the windowed model.
- Vats now properly output all fluid outputs instead of one.
- Fixed issue from previous commit where the vat would check the wrong values from the machine attachment map.
- Vat Attachments can now specify conditions in which they aren't operational.
- The Vat now saves all attachments to a map of Operation ID and BlockPos.
- Attachments are checked every tick to ensure they are operational.
- Modified Goggle Info of the Vat to notify if an attachment is not operational.
- Electrodes now always supply their operation ID but require a minumum current to operate.
- Industrial Mixers now require a minimum rpm to operate.
- Changed the recipe from 1 Steel -> 4 Rebar to 1 Steel -> 2 Rebar.
This fixes compatibility issues with most mods by making rebar follow the rod conventions.
- Added registries for Electrodes and Cable Types.
- Winding Machines now tint the main spool instead of requiring partial models for each spool.
- Electrode Holders now render the item model of the electrode instead of requiring partial models for each electrode.
- Added Resistivity config for Cable Types.
- Updated classes to handle the new registries instead of enums.
- Moved the ChemicalVatCategory's recipe sprite to a separate method so mixins can target the sprites specifically.