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fd4db4000c | ||
|
|
9602716ed2 |
@@ -1,56 +0,0 @@
|
||||
version: 2
|
||||
|
||||
jobs:
|
||||
|
||||
android-test:
|
||||
working_directory: ~/winit
|
||||
docker:
|
||||
- image: tomaka/cargo-apk
|
||||
steps:
|
||||
- run: apt-get -qq update && apt-get install -y git
|
||||
- checkout
|
||||
- restore_cache:
|
||||
key: android-test-cache-{{ checksum "Cargo.toml" }}
|
||||
- run: cargo apk build --example window
|
||||
- save_cache:
|
||||
key: android-test-cache-{{ checksum "Cargo.toml" }}
|
||||
paths:
|
||||
- target
|
||||
|
||||
asmjs-test:
|
||||
working_directory: ~/winit
|
||||
docker:
|
||||
- image: tomaka/rustc-emscripten
|
||||
steps:
|
||||
- run: apt-get -qq update && apt-get install -y git
|
||||
- checkout
|
||||
- restore_cache:
|
||||
key: asmjs-test-cache-{{ checksum "Cargo.toml" }}
|
||||
- run: cargo build --example window --target asmjs-unknown-emscripten
|
||||
- save_cache:
|
||||
key: asmjs-test-cache-{{ checksum "Cargo.toml" }}
|
||||
paths:
|
||||
- target
|
||||
|
||||
wasm-test:
|
||||
working_directory: ~/winit
|
||||
docker:
|
||||
- image: tomaka/rustc-emscripten
|
||||
steps:
|
||||
- run: apt-get -qq update && apt-get install -y git
|
||||
- checkout
|
||||
- restore_cache:
|
||||
key: wasm-test-cache-{{ checksum "Cargo.toml" }}
|
||||
- run: cargo build --example window --target wasm32-unknown-emscripten
|
||||
- save_cache:
|
||||
key: wasm-test-cache-{{ checksum "Cargo.toml" }}
|
||||
paths:
|
||||
- target
|
||||
|
||||
workflows:
|
||||
version: 2
|
||||
build-test-and-deploy:
|
||||
jobs:
|
||||
- android-test
|
||||
- asmjs-test
|
||||
- wasm-test
|
||||
2
.gitattributes
vendored
2
.gitattributes
vendored
@@ -20,3 +20,5 @@
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
|
||||
*.RTF diff=astextplain
|
||||
|
||||
/CHANGELOG.md merge=union
|
||||
|
||||
5
.github/PULL_REQUEST_TEMPLATE.md
vendored
5
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,5 +1,8 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] Compilation warnings were addressed
|
||||
- [ ] `cargo fmt` has been run on this branch
|
||||
- [ ] `cargo doc` builds successfully
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created an example program if it would help users understand this functionality
|
||||
- [ ] Created or updated an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
|
||||
106
.github/workflows/ci.yml
vendored
Normal file
106
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,106 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
Check_Formatting:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: stable
|
||||
components: rustfmt
|
||||
- name: Check Formatting
|
||||
run: cargo +stable fmt --all -- --check
|
||||
|
||||
Tests:
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
rust_version: [stable, nightly]
|
||||
platform:
|
||||
- { target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: x11 }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: "wayland,wayland-dlopen" }
|
||||
- { target: aarch64-linux-android, os: ubuntu-latest, cmd: 'apk --' }
|
||||
- { target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { target: aarch64-apple-ios, os: macos-latest, }
|
||||
# We're using Windows rather than Ubuntu to run the wasm tests because caching cargo-web
|
||||
# doesn't currently work on Linux.
|
||||
- { target: wasm32-unknown-unknown, os: windows-latest, }
|
||||
|
||||
env:
|
||||
RUST_BACKTRACE: 1
|
||||
CARGO_INCREMENTAL: 0
|
||||
RUSTFLAGS: "-C debuginfo=0 --deny warnings"
|
||||
OPTIONS: ${{ matrix.platform.options }}
|
||||
FEATURES: ${{ format(',{0}', matrix.platform.features ) }}
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
# Used to cache cargo-web
|
||||
- name: Cache cargo folder
|
||||
uses: actions/cache@v1
|
||||
with:
|
||||
path: ~/.cargo
|
||||
key: ${{ matrix.platform.target }}-cargo-${{ matrix.rust_version }}
|
||||
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: ${{ matrix.rust_version }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
run: sudo apt-get update && sudo apt-get install gcc-multilib
|
||||
- name: Install cargo-apk
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
run: cargo install cargo-apk
|
||||
|
||||
- name: Check documentation
|
||||
shell: bash
|
||||
if: matrix.platform.target != 'wasm32-unknown-unknown'
|
||||
run: cargo $CMD doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Build tests
|
||||
shell: bash
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
- name: Run tests
|
||||
shell: bash
|
||||
if: (
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32'))
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
|
||||
- name: Build with serde enabled
|
||||
shell: bash
|
||||
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
|
||||
- name: Build tests with serde enabled
|
||||
shell: bash
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
- name: Run tests with serde enabled
|
||||
shell: bash
|
||||
if: (
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32'))
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
18
.github/workflows/publish.yml
vendored
Normal file
18
.github/workflows/publish.yml
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
name: Publish
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
|
||||
|
||||
jobs:
|
||||
Publish:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: stable
|
||||
components: rustfmt
|
||||
- name: Publish to crates.io
|
||||
run: cargo publish --token ${{ secrets.cratesio_token }}
|
||||
4
.gitignore
vendored
4
.gitignore
vendored
@@ -3,4 +3,8 @@ target/
|
||||
rls/
|
||||
.vscode/
|
||||
*~
|
||||
*.wasm
|
||||
*.ts
|
||||
*.js
|
||||
#*#
|
||||
.DS_Store
|
||||
64
.travis.yml
64
.travis.yml
@@ -1,64 +0,0 @@
|
||||
language: rust
|
||||
|
||||
cache: cargo
|
||||
|
||||
matrix:
|
||||
include:
|
||||
# Linux 32bit
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
addons:
|
||||
apt:
|
||||
# Cross compiler and cross compiled C libraries
|
||||
packages: &i686_packages
|
||||
- gcc-multilib
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
addons:
|
||||
apt:
|
||||
packages: *i686_packages
|
||||
|
||||
# Linux 64bit
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
|
||||
# macOS
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
# iOS
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
install:
|
||||
- rustup self update
|
||||
- rustup target add $TARGET; true
|
||||
|
||||
script:
|
||||
- cargo build --target $TARGET --verbose
|
||||
- cargo build --target $TARGET --features serde --verbose
|
||||
- cargo build --target $TARGET --features icon_loading --verbose
|
||||
# Running iOS apps on OSX requires the simulator so we skip that for now
|
||||
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --verbose; fi
|
||||
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --features serde --verbose; fi
|
||||
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --features icon_loading --verbose; fi
|
||||
|
||||
after_success:
|
||||
- |
|
||||
[ $TRAVIS_BRANCH = master ] &&
|
||||
[ $TRAVIS_PULL_REQUEST = false ] &&
|
||||
cargo publish --token ${CRATESIO_TOKEN}
|
||||
426
CHANGELOG.md
426
CHANGELOG.md
@@ -1,16 +1,422 @@
|
||||
# Unreleased
|
||||
# 0.26.1 (2022-01-05)
|
||||
|
||||
# Version 0.19.4 (2019-10-16)
|
||||
- Fix linking to the `ColorSync` framework on macOS 10.7, and in newer Rust versions.
|
||||
- On Web, implement cursor grabbing through the pointer lock API.
|
||||
- On X11, add mappings for numpad comma, numpad enter, numlock and pause.
|
||||
- On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
|
||||
- On Windows, fix a crash with transparent windows on Windows 11.
|
||||
|
||||
- Add support for `raw-window-handle` 0.3.
|
||||
# 0.26.0 (2021-12-01)
|
||||
|
||||
# Version 0.19.3 (2019-08-26)
|
||||
- Update `raw-window-handle` to `v0.4`. This is _not_ a breaking change, we still implement `HasRawWindowHandle` from `v0.3`, see [rust-windowing/raw-window-handle#74](https://github.com/rust-windowing/raw-window-handle/pull/74). Note that you might have to run `cargo update -p raw-window-handle` after upgrading.
|
||||
- On X11, bump `mio` to 0.8.
|
||||
- On Android, fixed `WindowExtAndroid::config` initially returning an empty `Configuration`.
|
||||
- On Android, fixed `Window::scale_factor` and `MonitorHandle::scale_factor` initially always returning 1.0.
|
||||
- On X11, select an appropriate visual for transparency if is requested
|
||||
- On Wayland and X11, fix diagonal window resize cursor orientation.
|
||||
- On macOS, drop the event callback before exiting.
|
||||
- On Android, implement `Window::request_redraw`
|
||||
- **Breaking:** On Web, remove the `stdweb` backend.
|
||||
- Added `Window::focus_window`to bring the window to the front and set input focus.
|
||||
- On Wayland and X11, implement `is_maximized` method on `Window`.
|
||||
- On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting `explorer.exe`.
|
||||
- On macOS, fix issue where `ReceivedCharacter` was not being emitted during some key repeat events.
|
||||
- On Wayland, load cursor icons `hand2` and `hand1` for `CursorIcon::Hand`.
|
||||
- **Breaking:** On Wayland, Theme trait and its support types are dropped.
|
||||
- On Wayland, bump `smithay-client-toolkit` to 0.15.1.
|
||||
- On Wayland, implement `request_user_attention` with `xdg_activation_v1`.
|
||||
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
|
||||
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
|
||||
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
|
||||
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
|
||||
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
|
||||
- On macOS, fix native file dialogs hanging the event loop.
|
||||
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`
|
||||
- On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
|
||||
- On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.
|
||||
|
||||
- Update parking_lot version.
|
||||
# 0.25.0 (2021-05-15)
|
||||
|
||||
# Version 0.19.2 (2019-07-29)
|
||||
- **Breaking:** On macOS, replace `WindowBuilderExtMacOS::with_activation_policy` with `EventLoopExtMacOS::set_activation_policy`
|
||||
- On macOS, wait with activating the application until the application has initialized.
|
||||
- On macOS, fix creating new windows when the application has a main menu.
|
||||
- On Windows, fix fractional deltas for mouse wheel device events.
|
||||
- On macOS, fix segmentation fault after dropping the main window.
|
||||
- On Android, `InputEvent::KeyEvent` is partially implemented providing the key scancode.
|
||||
- Added `is_maximized` method to `Window`.
|
||||
- On Windows, fix bug where clicking the decoration bar would make the cursor blink.
|
||||
- On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
|
||||
- On macOS, wake up the event loop immediately when a redraw is requested.
|
||||
- On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
|
||||
- On Windows, fix bug causing mouse capture to not be released.
|
||||
- On Windows, fix fullscreen not preserving minimized/maximized state.
|
||||
- On Android, unimplemented events are marked as unhandled on the native event loop.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_menu` to set a custom menu at window creation time.
|
||||
- On Android, bump `ndk` and `ndk-glue` to 0.3: use predefined constants for event `ident`.
|
||||
- On macOS, fix objects captured by the event loop closure not being dropped on panic.
|
||||
- On Windows, fixed `WindowEvent::ThemeChanged` not properly firing and fixed `Window::theme` returning the wrong theme.
|
||||
- On Web, added support for `DeviceEvent::MouseMotion` to listen for relative mouse movements.
|
||||
- Added `WindowBuilder::with_position` to allow setting the position of a `Window` on creation. Supported on Windows, macOS and X11.
|
||||
- Added `Window::drag_window`. Implemented on Windows, macOS, X11 and Wayland.
|
||||
- On X11, bump `mio` to 0.7.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_owner_window` to allow creating popup windows.
|
||||
- On Windows, added `WindowExtWindows::set_enable` to allow creating modal popup windows.
|
||||
- On macOS, emit `RedrawRequested` events immediately while the window is being resized.
|
||||
- Implement `Default`, `Hash`, and `Eq` for `LogicalPosition`, `PhysicalPosition`, `LogicalSize`, and `PhysicalSize`.
|
||||
- On macOS, initialize the Menu Bar with minimal defaults. (Can be prevented using `enable_default_menu_creation`)
|
||||
- On macOS, change the default behavior for first click when the window was unfocused. Now the window becomes focused and then emits a `MouseInput` event on a "first mouse click".
|
||||
- Implement mint (math interoperability standard types) conversions (under feature flag `mint`).
|
||||
|
||||
# 0.24.0 (2020-12-09)
|
||||
|
||||
- On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
|
||||
- On Windows, implement `Window::set_ime_position`.
|
||||
- **Breaking:** On Windows, Renamed `WindowBuilderExtWindows`'s `is_dark_mode` to `theme`.
|
||||
- **Breaking:** On Windows, renamed `WindowBuilderExtWindows::is_dark_mode` to `theme`.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_theme` to set a preferred theme.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, calling `WindowEvent::Focused` now works properly instead of always returning false.
|
||||
- On Windows, fix Alt-Tab behaviour by removing borderless fullscreen "always on top" flag.
|
||||
- On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
|
||||
- **Breaking:** On Windows, include prefix byte in scancodes.
|
||||
- On Wayland, fix window not being resizeable when using `WindowBuilder::with_min_inner_size`.
|
||||
- On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
|
||||
- On Windows, fix use-after-free crash during window destruction.
|
||||
- On Web, fix `WindowEvent::ReceivedCharacter` never being sent on key input.
|
||||
- On macOS, fix compilation when targeting aarch64.
|
||||
- On X11, fix `Window::request_redraw` not waking the event loop.
|
||||
- On Wayland, the keypad arrow keys are now recognized.
|
||||
- **Breaking** Rename `desktop::EventLoopExtDesktop` to `run_return::EventLoopExtRunReturn`.
|
||||
- Added `request_user_attention` method to `Window`.
|
||||
- **Breaking:** On macOS, removed `WindowExt::request_user_attention`, use `Window::request_user_attention`.
|
||||
- **Breaking:** On X11, removed `WindowExt::set_urgent`, use `Window::request_user_attention`.
|
||||
- On Wayland, default font size in CSD increased from 11 to 17.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, support multi-touch.
|
||||
- On Wayland, extra mouse buttons are not dropped anymore.
|
||||
- **Breaking**: `MouseButton::Other` now uses `u16`.
|
||||
|
||||
# 0.23.0 (2020-10-02)
|
||||
|
||||
- On iOS, fixed support for the "Debug View Heirarchy" feature in Xcode.
|
||||
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
|
||||
- On Unix, X11 and Wayland are now optional features (enabled by default)
|
||||
- On X11, fix deadlock when calling `set_fullscreen_inner`.
|
||||
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
|
||||
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
|
||||
- On Windows, drag and drop is now optional (enabled by default) and can be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
|
||||
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
|
||||
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
|
||||
- On android added support for `run_return`.
|
||||
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
|
||||
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
|
||||
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
|
||||
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
|
||||
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
|
||||
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
|
||||
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
|
||||
- On macOS, add `NSWindow.hasShadow` support.
|
||||
- On Web, fix vertical mouse wheel scrolling being inverted.
|
||||
- On Web, implement mouse capturing for click-dragging out of the canvas.
|
||||
- On Web, fix `ControlFlow::Exit` not properly handled.
|
||||
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
|
||||
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
|
||||
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
|
||||
- On NetBSD, fixed crash due to incorrect detection of the main thread.
|
||||
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
|
||||
- On macOS, fix inverted horizontal scroll.
|
||||
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
|
||||
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
|
||||
- On macOS, updated core-* dependencies and cocoa.
|
||||
- Bump `parking_lot` to 0.11
|
||||
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
|
||||
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
|
||||
- Deprecate the stdweb backend, to be removed in a future release
|
||||
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
|
||||
- Added `Asterisk` and `Plus` virtual key codes.
|
||||
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
|
||||
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
|
||||
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
|
||||
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
|
||||
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
|
||||
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
|
||||
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
|
||||
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
|
||||
- On Wayland, add missing virtual keycodes.
|
||||
- On Wayland, implement proper `set_cursor_grab`.
|
||||
- On Wayland, the cursor will use similar icons if the requested one isn't available.
|
||||
- On Wayland, right clicking on client side decorations will request application menu.
|
||||
- On Wayland, fix tracking of window size after state changes.
|
||||
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
|
||||
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
|
||||
- On Wayland, fix `resizable` attribute not being applied properly on startup.
|
||||
- On Wayland, fix disabled repeat rate not being handled.
|
||||
- On Wayland, fix decoration buttons not working after tty switch.
|
||||
- On Wayland, fix scaling not being applied on output re-enable.
|
||||
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
|
||||
- On Wayland, fix pointer getting created in some cases without pointer capability.
|
||||
- On Wayland, on kwin, fix space between window and decorations on startup.
|
||||
- **Breaking:** On Wayland, `Theme` trait was reworked.
|
||||
- On Wayland, disable maximize button for non-resizable window.
|
||||
- On Wayland, added support for `set_ime_position`.
|
||||
- On Wayland, fix crash on startup since GNOME 3.37.90.
|
||||
- On X11, fix incorrect modifiers state on startup.
|
||||
|
||||
# 0.22.2 (2020-05-16)
|
||||
|
||||
- Added Clone implementation for 'static events.
|
||||
- On Windows, fix window intermittently hanging when `ControlFlow` was set to `Poll`.
|
||||
- On Windows, fix `WindowBuilder::with_maximized` being ignored.
|
||||
- On Android, minimal platform support.
|
||||
- On iOS, touch positions are now properly converted to physical pixels.
|
||||
- On macOS, updated core-* dependencies and cocoa
|
||||
|
||||
# 0.22.1 (2020-04-16)
|
||||
|
||||
- On X11, fix `ResumeTimeReached` being fired too early.
|
||||
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
|
||||
- On Web, fix a possible panic during event handling
|
||||
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
|
||||
|
||||
# 0.22.0 (2020-03-09)
|
||||
|
||||
- On Windows, fix minor timing issue in wait_until_time_or_msg
|
||||
- On Windows, rework handling of request_redraw() to address panics.
|
||||
- On macOS, fix `set_simple_screen` to remember frame excluding title bar.
|
||||
- On Wayland, fix coordinates in touch events when scale factor isn't 1.
|
||||
- On Wayland, fix color from `close_button_icon_color` not applying.
|
||||
- Ignore locale if unsupported by X11 backend
|
||||
- On Wayland, Add HiDPI cursor support
|
||||
- On Web, add the ability to query "Light" or "Dark" system theme send `ThemeChanged` on change.
|
||||
- Fix `Event::to_static` returning `None` for user events.
|
||||
- On Wayland, Hide CSD for fullscreen windows.
|
||||
- On Windows, ignore spurious mouse move messages.
|
||||
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
|
||||
- On Windows, add `IconExtWindows` trait which exposes creating an `Icon` from an external file or embedded resource
|
||||
- Add `BadIcon::OsError` variant for when OS icon functionality fails
|
||||
- On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
|
||||
- Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- on macOS, fix incorrect ReceivedCharacter events for some key combinations.
|
||||
- **Breaking:** Use `i32` instead of `u32` for position type in `WindowEvent::Moved`.
|
||||
- On macOS, a mouse motion event is now generated before every mouse click.
|
||||
|
||||
# 0.21.0 (2020-02-04)
|
||||
|
||||
- On Windows, fixed "error: linking with `link.exe` failed: exit code: 1120" error on older versions of windows.
|
||||
- On macOS, fix set_minimized(true) works only with decorations.
|
||||
- On macOS, add `hide_application` to `EventLoopWindowTarget` via a new `EventLoopWindowTargetExtMacOS` trait. `hide_application` will hide the entire application by calling `-[NSApplication hide: nil]`.
|
||||
- On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- On macOS, fix `CursorMoved` event reporting the cursor position using logical coordinates.
|
||||
- On macOS, fix issue where unbundled applications would sometimes open without being focused.
|
||||
- On macOS, fix `run_return` does not return unless it receives a message.
|
||||
- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
|
||||
- On X11, fix deadlock on window state when handling certain window events.
|
||||
- `WindowBuilder` now implements `Default`.
|
||||
- **Breaking:** `WindowEvent::CursorMoved` changed to `f64` units, preserving high-precision data supplied by most backends
|
||||
- On Wayland, fix coordinates in mouse events when scale factor isn't 1
|
||||
- On Web, add the ability to provide a custom canvas
|
||||
- **Breaking:** On Wayland, the `WaylandTheme` struct has been replaced with a `Theme` trait, allowing for extra configuration
|
||||
|
||||
# 0.20.0 (2020-01-05)
|
||||
|
||||
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
|
||||
- **Breaking**: Overhaul how Winit handles DPI:
|
||||
+ Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
|
||||
+ Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
|
||||
+ `hidpi_factor` has been renamed to `scale_factor`.
|
||||
+ `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
|
||||
resizes the window in response to the change.
|
||||
+ On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
|
||||
+ `Size` and `Position` types are now generic over their exact pixel type.
|
||||
|
||||
# 0.20.0 Alpha 6 (2020-01-03)
|
||||
|
||||
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
|
||||
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
|
||||
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
|
||||
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
|
||||
- On X11, fix `CursorEntered` event being generated for non-winit windows.
|
||||
- On macOS, fix crash when starting maximized without decorations.
|
||||
- On macOS, fix application not terminating on `run_return`.
|
||||
- On Wayland, fix cursor icon updates on window borders when using CSD.
|
||||
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
|
||||
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
|
||||
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
|
||||
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
|
||||
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
|
||||
- `EventsCleared` has been renamed to `MainEventsCleared`.
|
||||
- `RedrawRequested` is now issued only after `MainEventsCleared`.
|
||||
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
|
||||
- Implement synthetic window focus key events on Windows.
|
||||
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
|
||||
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
|
||||
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
|
||||
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
|
||||
- Add `DeviceEvent::ModifiersChanged`.
|
||||
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
|
||||
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
|
||||
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
|
||||
|
||||
# 0.20.0 Alpha 5 (2019-12-09)
|
||||
|
||||
- On macOS, fix application termination on `ControlFlow::Exit`
|
||||
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
|
||||
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
|
||||
- On X11, fix misreporting DPI factor at startup.
|
||||
- On X11, fix events not being reported when using `run_return`.
|
||||
- On X11, fix key modifiers being incorrectly reported.
|
||||
- On X11, fix window creation hanging when another window is fullscreen.
|
||||
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
|
||||
- On X11, fix reporting incorrect DPI factor when waking from suspend.
|
||||
- Change `EventLoopClosed` to contain the original event.
|
||||
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
|
||||
indicating that the event is generated by winit.
|
||||
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
|
||||
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
|
||||
as X11 implicitly moves the cursor for such events.
|
||||
|
||||
# 0.20.0 Alpha 4 (2019-10-18)
|
||||
|
||||
- Add web support via the 'stdweb' or 'web-sys' features
|
||||
- On Windows, implemented function to get HINSTANCE
|
||||
- On macOS, implement `run_return`.
|
||||
- On iOS, fix inverted parameter in `set_prefers_home_indicator_hidden`.
|
||||
- On X11, performance is improved when rapidly calling `Window::set_cursor_icon`.
|
||||
- On iOS, fix improper `msg_send` usage that was UB and/or would break if `!` is stabilized.
|
||||
- On Windows, unset `maximized` when manually changing the window's position or size.
|
||||
- On Windows, add touch pressure information for touch events.
|
||||
- On macOS, differentiate between `CursorIcon::Grab` and `CursorIcon::Grabbing`.
|
||||
- On Wayland, fix event processing sometimes stalling when using OpenGL with vsync.
|
||||
- Officially remove the Emscripten backend.
|
||||
- On Windows, fix handling of surrogate pairs when dispatching `ReceivedCharacter`.
|
||||
- On macOS 10.15, fix freeze upon exiting exclusive fullscreen mode.
|
||||
- On iOS, fix panic upon closing the app.
|
||||
- On X11, allow setting mulitple `XWindowType`s.
|
||||
- On iOS, fix null window on initial `HiDpiFactorChanged` event.
|
||||
- On Windows, fix fullscreen window shrinking upon getting restored to a normal window.
|
||||
- On macOS, fix events not being emitted during modal loops, such as when windows are being resized
|
||||
by the user.
|
||||
- On Windows, fix hovering the mouse over the active window creating an endless stream of CursorMoved events.
|
||||
- Always dispatch a `RedrawRequested` event after creating a new window.
|
||||
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
|
||||
- On X11, prevent stealing input focus when creating a new window.
|
||||
Only steal input focus when entering fullscreen mode.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
|
||||
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
|
||||
- Removed `derivative` crate dependency.
|
||||
- On Wayland, add support for set_cursor_icon.
|
||||
- Use `impl Iterator<Item = MonitorHandle>` instead of `AvailableMonitorsIter` consistently.
|
||||
- On macOS, fix fullscreen state being updated after entering fullscreen instead of before,
|
||||
resulting in `Window::fullscreen` returning the old state in `Resized` events instead of
|
||||
reflecting the new fullscreen state
|
||||
- On X11, fix use-after-free during window creation
|
||||
- On Windows, disable monitor change keyboard shortcut while in exclusive fullscreen.
|
||||
- On Windows, ensure that changing a borderless fullscreen window's monitor via keyboard shortcuts keeps the window fullscreen on the new monitor.
|
||||
- Prevent `EventLoop::new` and `EventLoop::with_user_event` from getting called outside the main thread.
|
||||
- This is because some platforms cannot run the event loop outside the main thread. Preventing this
|
||||
reduces the potential for cross-platform compatibility gotchyas.
|
||||
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
|
||||
- On Wayland, drop resize events identical to the current window size.
|
||||
- On Windows, fix window rectangle not getting set correctly on high-DPI systems.
|
||||
|
||||
# 0.20.0 Alpha 3 (2019-08-14)
|
||||
|
||||
- On macOS, drop the run closure on exit.
|
||||
- On Windows, location of `WindowEvent::Touch` are window client coordinates instead of screen coordinates.
|
||||
- On X11, fix delayed events after window redraw.
|
||||
- On macOS, add `WindowBuilderExt::with_disallow_hidpi` to have the option to turn off best resolution openGL surface.
|
||||
- On Windows, screen saver won't start if the window is in fullscreen mode.
|
||||
- Change all occurrences of the `new_user_event` method to `with_user_event`.
|
||||
- On macOS, the dock and the menu bar are now hidden in fullscreen mode.
|
||||
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
|
||||
consists of `Fullscreen::Exclusive(VideoMode)` and
|
||||
`Fullscreen::Borderless(MonitorHandle)` variants.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- On iOS, add support for hiding the home indicator.
|
||||
- On iOS, add support for deferring system gestures.
|
||||
- On iOS, fix a crash that occurred while acquiring a monitor's name.
|
||||
- On iOS, fix armv7-apple-ios compile target.
|
||||
- Removed the `T: Clone` requirement from the `Clone` impl of `EventLoopProxy<T>`.
|
||||
- On iOS, disable overscan compensation for external displays (removes black
|
||||
bars surrounding the image).
|
||||
- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
|
||||
- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
|
||||
hijacking `set_decorations` for this purpose.
|
||||
- On macOS and iOS, corrected the auto trait impls of `EventLoopProxy`.
|
||||
- On iOS, add touch pressure information for touch events.
|
||||
- Implement `raw_window_handle::HasRawWindowHandle` for `Window` type on all supported platforms.
|
||||
- On macOS, fix the signature of `-[NSView drawRect:]`.
|
||||
- On iOS, fix the behavior of `ControlFlow::Poll`. It wasn't polling if that was the only mode ever used by the application.
|
||||
- On iOS, fix DPI sent out by views on creation was `0.0` - now it gives a reasonable number.
|
||||
- On iOS, RedrawRequested now works for gl/metal backed views.
|
||||
- On iOS, RedrawRequested is generally ordered after EventsCleared.
|
||||
|
||||
# 0.20.0 Alpha 2 (2019-07-09)
|
||||
|
||||
- On X11, non-resizable windows now have maximize explicitly disabled.
|
||||
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
|
||||
and `WindowEvent::HoveredFile`.
|
||||
- On Mac, implement `DeviceEvent::Button`.
|
||||
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
|
||||
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
|
||||
- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
|
||||
- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
|
||||
- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
|
||||
- On Windows, fix multiple calls to `request_redraw` during `EventsCleared` sending multiple `RedrawRequested events.`
|
||||
- On Windows, fix edge case where `RedrawRequested` could be dispatched before input events in event loop iteration.
|
||||
- On Windows, fix timing issue that could cause events to be improperly dispatched after `RedrawRequested` but before `EventsCleared`.
|
||||
- On macOS, drop unused Metal dependency.
|
||||
- On Windows, fix the trail effect happening on transparent decorated windows. Borderless (or un-decorated) windows were not affected.
|
||||
- On Windows, fix `with_maximized` not properly setting window size to entire window.
|
||||
- On macOS, change `WindowExtMacOS::request_user_attention()` to take an `enum` instead of a `bool`.
|
||||
|
||||
# 0.20.0 Alpha 1 (2019-06-21)
|
||||
|
||||
- Changes below are considered **breaking**.
|
||||
- Change all occurrences of `EventsLoop` to `EventLoop`.
|
||||
- Previously flat API is now exposed through `event`, `event_loop`, `monitor`, and `window` modules.
|
||||
- `os` module changes:
|
||||
- Renamed to `platform`.
|
||||
- All traits now have platform-specific suffixes.
|
||||
- Exposes new `desktop` module on Windows, Mac, and Linux.
|
||||
- Changes to event loop types:
|
||||
- `EventLoopProxy::wakeup` has been removed in favor of `send_event`.
|
||||
- **Major:** New `run` method drives winit event loop.
|
||||
- Returns `!` to ensure API behaves identically across all supported platforms.
|
||||
- This allows `emscripten` implementation to work without lying about the API.
|
||||
- `ControlFlow`'s variants have been replaced with `Wait`, `WaitUntil(Instant)`, `Poll`, and `Exit`.
|
||||
- Is read after `EventsCleared` is processed.
|
||||
- `Wait` waits until new events are available.
|
||||
- `WaitUntil` waits until either new events are available or the provided time has been reached.
|
||||
- `Poll` instantly resumes the event loop.
|
||||
- `Exit` aborts the event loop.
|
||||
- Takes a closure that implements `'static + FnMut(Event<T>, &EventLoop<T>, &mut ControlFlow)`.
|
||||
- `&EventLoop<T>` is provided to allow new `Window`s to be created.
|
||||
- **Major:** `platform::desktop` module exposes `EventLoopExtDesktop` trait with `run_return` method.
|
||||
- Behaves identically to `run`, but returns control flow to the calling context and can take non-`'static` closures.
|
||||
- `EventLoop`'s `poll_events` and `run_forever` methods have been removed in favor of `run` and `run_return`.
|
||||
- Changes to events:
|
||||
- Remove `Event::Awakened` in favor of `Event::UserEvent(T)`.
|
||||
- Can be sent with `EventLoopProxy::send_event`.
|
||||
- Rename `WindowEvent::Refresh` to `WindowEvent::RedrawRequested`.
|
||||
- `RedrawRequested` can be sent by the user with the `Window::request_redraw` method.
|
||||
- `EventLoop`, `EventLoopProxy`, and `Event` are now generic over `T`, for use in `UserEvent`.
|
||||
- **Major:** Add `NewEvents(StartCause)`, `EventsCleared`, and `LoopDestroyed` variants to `Event`.
|
||||
- `NewEvents` is emitted when new events are ready to be processed by event loop.
|
||||
- `StartCause` describes why new events are available, with `ResumeTimeReached`, `Poll`, `WaitCancelled`, and `Init` (sent once at start of loop).
|
||||
- `EventsCleared` is emitted when all available events have been processed.
|
||||
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
|
||||
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
|
||||
- Rename `MonitorId` to `MonitorHandle`.
|
||||
- Removed `serde` implementations from `ControlFlow`.
|
||||
- Rename several functions to improve both internal consistency and compliance with Rust API guidelines.
|
||||
- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
|
||||
- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
|
||||
- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
|
||||
- On Wayland, the window now exists even if nothing has been drawn.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
|
||||
# Version 0.19.1 (2019-04-08)
|
||||
|
||||
@@ -18,6 +424,9 @@
|
||||
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
|
||||
- On macOS, fix command key event left and right reverse.
|
||||
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
- On Windows, fix icon not showing up in corner of window.
|
||||
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
|
||||
|
||||
@@ -28,7 +437,7 @@
|
||||
- On Wayland, fix `with_title()` not setting the windows title
|
||||
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
|
||||
- Added serde serialization to `os::unix::XWindowType`.
|
||||
- **Breaking:** `image` crate upgraded to 0.21. This is exposed as part of the `icon_loading` API.
|
||||
- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
|
||||
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
|
||||
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
|
||||
- Refactored Windows state/flag-setting code.
|
||||
@@ -36,9 +445,6 @@
|
||||
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
|
||||
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
|
||||
- On Windows, ignore the AltGr key when populating the `ModifersState` type.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
|
||||
# Version 0.18.1 (2018-12-30)
|
||||
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
# PLEASE MAKE PRs AGAINST THE `eventloop-2.0` BRANCH.
|
||||
|
||||
All development work for our next version is being done against that branch. Refer to [#459](https://github.com/rust-windowing/winit/issues/459) and [the associated milestone](https://github.com/rust-windowing/winit/milestone/2) for details on what that branch changes.
|
||||
|
||||
# Winit Contributing Guidelines
|
||||
|
||||
## Scope
|
||||
@@ -40,19 +36,7 @@ at least a maintainer of the platform (a maintainer making a PR themselves count
|
||||
|
||||
## Maintainers & Testers
|
||||
|
||||
Winit is managed by several people, each with their specialities, and each maintaining a subset of the
|
||||
backends of winit. As such, depending on your platform of interest, your contacts will be different.
|
||||
The current [list of testers and contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors)
|
||||
can be found on the Wiki.
|
||||
|
||||
This table summarizes who can be contacted in which case, with the following legend:
|
||||
|
||||
- `M` - Maintainer: is a main maintainer for this platform
|
||||
- `C` - Collaborator: can review code and address issues on this platform
|
||||
- `T` - Tester: has the ability of testing the platform
|
||||
- ` `: knows nothing of this platform
|
||||
|
||||
| Platform | Windows | macOS | X11 | Wayland | Android | iOS | Emscripten |
|
||||
| :--- | :---: | :---: | :---: | :---: | :---: | :---: | :---: |
|
||||
| @mitchmindtree | T | | T | T | | | |
|
||||
| @Osspial | M | | T | T | T | | T |
|
||||
| @vberger | | | T | M | | | |
|
||||
| @mtak- | | T | | | T | M | |
|
||||
If you are interested in contributing or testing on a platform, please add yourself to that table!
|
||||
|
||||
100
Cargo.toml
100
Cargo.toml
@@ -1,8 +1,9 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.19.4"
|
||||
version = "0.26.1"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
edition = "2018"
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
@@ -11,41 +12,59 @@ documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["icon_loading", "serde"]
|
||||
features = ["serde"]
|
||||
default-target = "x86_64-unknown-linux-gnu"
|
||||
targets = ["i686-pc-windows-msvc", "x86_64-pc-windows-msvc", "i686-unknown-linux-gnu", "x86_64-unknown-linux-gnu", "x86_64-apple-darwin", "wasm32-unknown-unknown"]
|
||||
|
||||
[features]
|
||||
icon_loading = ["image"]
|
||||
default = ["x11", "wayland", "wayland-dlopen"]
|
||||
x11 = ["x11-dl", "mio", "percent-encoding", "parking_lot"]
|
||||
wayland = ["wayland-client", "wayland-protocols", "sctk"]
|
||||
wayland-dlopen = ["sctk/dlopen", "wayland-client/dlopen"]
|
||||
|
||||
[dependencies]
|
||||
instant = { version = "0.1", features = ["wasm-bindgen"] }
|
||||
lazy_static = "1"
|
||||
libc = "0.2"
|
||||
log = "0.4"
|
||||
image = { version = "0.21", optional = true }
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
raw-window-handle = "0.3"
|
||||
raw-window-handle = "0.4.2"
|
||||
bitflags = "1"
|
||||
mint = { version = "0.5.6", optional = true }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.android_glue]
|
||||
version = "0.2"
|
||||
[dev-dependencies]
|
||||
image = "0.23.12"
|
||||
simple_logger = "1.9"
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies]
|
||||
objc = "0.2.3"
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
ndk = "0.5"
|
||||
ndk-sys = "0.2.0"
|
||||
ndk-glue = "0.5"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
objc = "0.2.7"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
objc = "0.2.3"
|
||||
cocoa = "0.18.4"
|
||||
core-foundation = "0.6"
|
||||
core-graphics = "0.17.3"
|
||||
cocoa = "0.24"
|
||||
core-foundation = "0.9"
|
||||
core-graphics = "0.22"
|
||||
dispatch = "0.2.0"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.core-video-sys]
|
||||
version = "0.1.4"
|
||||
default_features = false
|
||||
features = ["display_link"]
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
backtrace = "0.3"
|
||||
bitflags = "1"
|
||||
parking_lot = "0.11"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.winapi]
|
||||
version = "0.3.6"
|
||||
version = "0.3.9"
|
||||
features = [
|
||||
"combaseapi",
|
||||
"commctrl",
|
||||
"dwmapi",
|
||||
"errhandlingapi",
|
||||
"imm",
|
||||
"hidusage",
|
||||
"libloaderapi",
|
||||
"objbase",
|
||||
@@ -61,11 +80,48 @@ features = [
|
||||
"wingdi",
|
||||
"winnt",
|
||||
"winuser",
|
||||
"mmsystem",
|
||||
"timeapi"
|
||||
]
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
|
||||
wayland-client = { version = "0.21", features = [ "dlopen", "egl", "cursor"] }
|
||||
smithay-client-toolkit = "0.4.3"
|
||||
x11-dl = "2.18.3"
|
||||
parking_lot = "0.9"
|
||||
percent-encoding = "2.0"
|
||||
wayland-client = { version = "0.29", default_features = false, features = ["use_system_lib"], optional = true }
|
||||
wayland-protocols = { version = "0.29", features = [ "staging_protocols"], optional = true }
|
||||
sctk = { package = "smithay-client-toolkit", version = "0.15.1", default_features = false, features = ["calloop"], optional = true }
|
||||
mio = { version = "0.8", features = ["os-ext"], optional = true }
|
||||
x11-dl = { version = "2.18.5", optional = true }
|
||||
percent-encoding = { version = "2.0", optional = true }
|
||||
parking_lot = { version = "0.11.0", optional = true }
|
||||
libc = "0.2.64"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
|
||||
package = "web-sys"
|
||||
version = "0.3.22"
|
||||
features = [
|
||||
'console',
|
||||
"AddEventListenerOptions",
|
||||
'CssStyleDeclaration',
|
||||
'BeforeUnloadEvent',
|
||||
'Document',
|
||||
'DomRect',
|
||||
'Element',
|
||||
'Event',
|
||||
'EventTarget',
|
||||
'FocusEvent',
|
||||
'HtmlCanvasElement',
|
||||
'HtmlElement',
|
||||
'KeyboardEvent',
|
||||
'MediaQueryList',
|
||||
'MediaQueryListEvent',
|
||||
'MouseEvent',
|
||||
'Node',
|
||||
'PointerEvent',
|
||||
'Window',
|
||||
'WheelEvent'
|
||||
]
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
|
||||
version = "0.2.45"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
|
||||
console_log = "0.2"
|
||||
|
||||
104
FEATURES.md
104
FEATURES.md
@@ -12,7 +12,6 @@ be used to create both games and applications. It supports the main graphical pl
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via Emscripten
|
||||
- via WASM
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
@@ -81,9 +80,13 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Window minimization**: The windows created by winit can be minimized after creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
|
||||
for fullscreen windows, and if applicable, captures the monitor for exclusive
|
||||
use by this application.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
|
||||
@@ -92,6 +95,7 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
|
||||
### System Information
|
||||
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
|
||||
- **Video mode query**: Monitors can be queried for their supported fullscreen video modes (consisting of resolution, refresh rate, and bit depth).
|
||||
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
@@ -99,19 +103,22 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
- **Cursor grab**: Locking the cursor so it cannot exit the client area of a window.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Touch pressure**: Touch events contain information about the amount of force being applied.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gampads and joysticks.
|
||||
- **Device movement events:**: Capturing input from the device gyroscope and accelerometer.
|
||||
- **Gamepad/Joystick events**: Capturing input from gamepads and joysticks.
|
||||
- **Device movement events**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* Setting a menu bar
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
@@ -128,6 +135,24 @@ If your PR makes notable changes to Winit's features, please update this section
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
|
||||
### iOS
|
||||
* `winit` has a minimum OS requirement of iOS 8
|
||||
* Get the `UIWindow` object pointer
|
||||
* Get the `UIViewController` object pointer
|
||||
* Get the `UIView` object pointer
|
||||
* Get the `UIScreen` object pointer
|
||||
* Setting the `UIView` hidpi factor
|
||||
* Valid orientations
|
||||
* Home indicator visibility
|
||||
* Status bar visibility
|
||||
* Deferrring system gestures
|
||||
* Support for custom `UIView` derived class
|
||||
* Getting the device idiom
|
||||
* Getting the preferred video mode
|
||||
|
||||
### Web
|
||||
* Get if systems preferred color scheme is "dark"
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
@@ -142,54 +167,59 @@ Legend:
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |Emscripten|
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |WASM |
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** |
|
||||
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A** |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ |
|
||||
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|
|
||||
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A**|
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|✔️ |
|
||||
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|
||||
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |**N/A**|
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |**N/A**|
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A** |
|
||||
|Cursor grab |✔️ |▢[#165] |▢[#242] |❌[#306] |**N/A**|**N/A**|✔️ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |❌[#306] |**N/A**|**N/A**|❌ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |
|
||||
|Multitouch |❓ |❌ |✔️ |✔️ |❓ |❌ |❌ |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A**|
|
||||
|Cursor grab |✔️ |▢[#165] |▢[#242] |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |❌ |
|
||||
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❌ |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❌ |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |
|
||||
|Drag window with cursor |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |❌ |❌ |✔️ |❌ |❌ |❌ |
|
||||
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |❓ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |✔️ |❌ |✔️ |❌ |✔️ |❓ |
|
||||
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❓ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|
||||
[#165]: https://github.com/rust-windowing/winit/issues/165
|
||||
|
||||
@@ -1,11 +1,23 @@
|
||||
# Hall of Champions
|
||||
|
||||
The Winit maintainers would like to recognize the following former Winit
|
||||
contributors, without whom Winit would not exist in its current form. We thank
|
||||
The winit maintainers would like to recognize the following former winit
|
||||
contributors, without whom winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* @tomaka: For creating the Winit project and guiding it through its early
|
||||
* [@tomaka]: For creating the winit project and guiding it through its early
|
||||
years of existence.
|
||||
* @francesca64: For taking over the responsibility of maintaining almost every
|
||||
Winit backend, and standardizing HiDPI support across all of them
|
||||
* [@vberger]: For diligently creating the Wayland backend, and being its
|
||||
extremely helpful and benevolent maintainer for years.
|
||||
* [@francesca64]: For taking over the responsibility of maintaining almost every
|
||||
winit backend, and standardizing HiDPI support across all of them.
|
||||
* [@Osspial]: For heroically landing EventLoop 2.0, and valiantly ushering in a
|
||||
vastly more sustainable era of winit.
|
||||
* [@goddessfreya]: For selflessly taking over maintainership of glutin, and her
|
||||
stellar dedication to improving both winit and glutin.
|
||||
|
||||
[@tomaka]: https://github.com/tomaka
|
||||
[@vberger]: https://github.com/vberger
|
||||
[@francesca64]: https://github.com/francesca64
|
||||
[@Osspial]: https://github.com/Osspial
|
||||
[@goddessfreya]: https://github.com/goddessfreya
|
||||
|
||||
108
README.md
108
README.md
@@ -1,19 +1,12 @@
|
||||
# This branch has been archived
|
||||
|
||||
Please direct all work against `master`.
|
||||
|
||||
--------
|
||||
|
||||
# winit - Cross-platform window creation and management in Rust
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://docs.rs/winit)
|
||||
[](https://travis-ci.org/rust-windowing/winit)
|
||||
[](https://ci.appveyor.com/project/Osspial/winit/branch/master)
|
||||
[](https://github.com/rust-windowing/winit/actions)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.19.3"
|
||||
winit = "0.26.1"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
@@ -26,9 +19,8 @@ For features _outside_ the scope of winit, see [Missing features provided by oth
|
||||
|
||||
Join us in any of these:
|
||||
|
||||
[](http://webchat.freenode.net?channels=%23glutin&uio=MTY9dHJ1ZSYyPXRydWUmND10cnVlJjExPTE4NSYxMj10cnVlJjE1PXRydWU7a)
|
||||
[](https://matrix.to/#/#Glutin:matrix.org)
|
||||
[](https://gitter.im/tomaka/glutin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
[](https://matrix.to/#/#rust-windowing:matrix.org)
|
||||
[](https://web.libera.chat/#winit)
|
||||
|
||||
## Usage
|
||||
|
||||
@@ -41,19 +33,25 @@ show something on the window you need to use the platform-specific getters provi
|
||||
another library.
|
||||
|
||||
```rust
|
||||
extern crate winit;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
let window = winit::Window::new(&events_loop).unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
match event {
|
||||
winit::Event::WindowEvent {
|
||||
event: winit::WindowEvent::CloseRequested,
|
||||
..
|
||||
} => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -64,17 +62,69 @@ Winit is only officially supported on the latest stable version of the Rust comp
|
||||
### Cargo Features
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `icon_loading`: Enables loading window icons directly from files. Depends on the [`image` crate](https://crates.io/crates/image).
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
|
||||
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
|
||||
* `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
#### Emscripten and WebAssembly
|
||||
#### WebAssembly
|
||||
|
||||
Building a binary will yield a `.js` file. In order to use it in an HTML file, you need to:
|
||||
Winit supports compiling to the `wasm32-unknown-unknown` target with `web-sys`.
|
||||
|
||||
On the web platform, a Winit window is backed by a `<canvas>` element. You can
|
||||
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
|
||||
create a `<canvas>` element which you can then retrieve][web canvas getter] and
|
||||
insert it into the DOM yourself.
|
||||
|
||||
For example code using Winit with WebAssembly, check out the [web example]. For
|
||||
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
|
||||
book].
|
||||
|
||||
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
|
||||
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
|
||||
[web example]: ./examples/web.rs
|
||||
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
|
||||
#### Android
|
||||
|
||||
This library makes use of the [ndk-rs](https://github.com/rust-windowing/android-ndk-rs) crates, refer to that repo for more documentation.
|
||||
|
||||
The `ndk_glue` version needs to match the version used by `winit`. Otherwise, the application will not start correctly as `ndk_glue`'s internal NativeActivity static is not the same due to version mismatch.
|
||||
|
||||
`ndk_glue` <-> `winit` version comparison compatibility:
|
||||
|
||||
| winit | ndk_glue |
|
||||
| :---: | :------------------: |
|
||||
| 0.24 | `ndk_glue = "0.2.0"` |
|
||||
| 0.25 | `ndk_glue = "0.3.0"` |
|
||||
| 0.26 | `ndk_glue = "0.5.0"` |
|
||||
|
||||
Running on an Android device needs a dynamic system library, add this to Cargo.toml:
|
||||
|
||||
```toml
|
||||
[[example]]
|
||||
name = "request_redraw_threaded"
|
||||
crate-type = ["cdylib"]
|
||||
```
|
||||
|
||||
And add this to the example file to add the native activity glue:
|
||||
```rust
|
||||
#[cfg_attr(target_os = "android", ndk_glue::main(backtrace = "on"))]
|
||||
fn main() {
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
And run the application with `cargo apk run --example request_redraw_threaded`
|
||||
|
||||
#### MacOS
|
||||
|
||||
To ensure compatibility with older MacOS systems, winit links to
|
||||
CGDisplayCreateUUIDFromDisplayID through the CoreGraphics framework.
|
||||
However, under certain setups this function is only available to be linked
|
||||
through the newer ColorSync framework. So, winit provides the
|
||||
`WINIT_LINK_COLORSYNC` environment variable which can be set to `1` or `true`
|
||||
while compiling to enable linking via ColorSync.
|
||||
|
||||
- Put a `<canvas id="my_id"></canvas>` element somewhere. A canvas corresponds to a winit "window".
|
||||
- Write a Javascript code that creates a global variable named `Module`. Set `Module.canvas` to
|
||||
the element of the `<canvas>` element (in the example you would retrieve it via `document.getElementById("my_id")`).
|
||||
More information [here](https://kripken.github.io/emscripten-site/docs/api_reference/module.html).
|
||||
- Make sure that you insert the `.js` file generated by Rust after the `Module` variable is created.
|
||||
|
||||
24
appveyor.yml
24
appveyor.yml
@@ -1,24 +0,0 @@
|
||||
environment:
|
||||
matrix:
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
CHANNEL: nightly
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
CHANNEL: stable
|
||||
- TARGET: i686-pc-windows-msvc
|
||||
CHANNEL: nightly
|
||||
- TARGET: i686-pc-windows-gnu
|
||||
CHANNEL: nightly
|
||||
install:
|
||||
- appveyor DownloadFile https://win.rustup.rs/ -FileName rustup-init.exe
|
||||
- rustup-init -yv --default-toolchain %CHANNEL% --default-host %TARGET%
|
||||
- SET PATH=%PATH%;%USERPROFILE%\.cargo\bin
|
||||
- SET PATH=%PATH%;C:\MinGW\bin
|
||||
- rustc -V
|
||||
- cargo -V
|
||||
|
||||
build: false
|
||||
|
||||
test_script:
|
||||
- cargo test --verbose
|
||||
- cargo test --features serde --verbose
|
||||
- cargo test --features icon_loading --verbose
|
||||
10
build.rs
Normal file
10
build.rs
Normal file
@@ -0,0 +1,10 @@
|
||||
fn main() {
|
||||
// If building for macos and WINIT_LINK_COLORSYNC is set to true
|
||||
// use CGDisplayCreateUUIDFromDisplayID from ColorSync instead of CoreGraphics
|
||||
if std::env::var("CARGO_CFG_TARGET_OS").map_or(false, |os| os == "macos")
|
||||
&& std::env::var("WINIT_LINK_COLORSYNC")
|
||||
.map_or(false, |v| v == "1" || v.eq_ignore_ascii_case("true"))
|
||||
{
|
||||
println!("cargo:rustc-cfg=use_colorsync_cgdisplaycreateuuidfromdisplayid");
|
||||
}
|
||||
}
|
||||
114
examples/control_flow.rs
Normal file
114
examples/control_flow.rs
Normal file
@@ -0,0 +1,114 @@
|
||||
use std::{thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
enum Mode {
|
||||
Wait,
|
||||
WaitUntil,
|
||||
Poll,
|
||||
}
|
||||
|
||||
const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
println!("Press '1' to switch to Wait mode.");
|
||||
println!("Press '2' to switch to WaitUntil mode.");
|
||||
println!("Press '3' to switch to Poll mode.");
|
||||
println!("Press 'R' to toggle request_redraw() calls.");
|
||||
println!("Press 'Esc' to close the window.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut mode = Mode::Wait;
|
||||
let mut request_redraw = false;
|
||||
let mut wait_cancelled = false;
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{ElementState, StartCause, VirtualKeyCode};
|
||||
println!("{:?}", event);
|
||||
match event {
|
||||
Event::NewEvents(start_cause) => {
|
||||
wait_cancelled = match start_cause {
|
||||
StartCause::WaitCancelled { .. } => mode == Mode::WaitUntil,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
close_requested = true;
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match virtual_code {
|
||||
VirtualKeyCode::Key1 => {
|
||||
mode = Mode::Wait;
|
||||
println!("\nmode: {:?}\n", mode);
|
||||
}
|
||||
VirtualKeyCode::Key2 => {
|
||||
mode = Mode::WaitUntil;
|
||||
println!("\nmode: {:?}\n", mode);
|
||||
}
|
||||
VirtualKeyCode::Key3 => {
|
||||
mode = Mode::Poll;
|
||||
println!("\nmode: {:?}\n", mode);
|
||||
}
|
||||
VirtualKeyCode::R => {
|
||||
request_redraw = !request_redraw;
|
||||
println!("\nrequest_redraw: {}\n", request_redraw);
|
||||
}
|
||||
VirtualKeyCode::Escape => {
|
||||
close_requested = true;
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
if request_redraw && !wait_cancelled && !close_requested {
|
||||
window.request_redraw();
|
||||
}
|
||||
if close_requested {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_window_id) => {}
|
||||
Event::RedrawEventsCleared => {
|
||||
*control_flow = match mode {
|
||||
Mode::Wait => ControlFlow::Wait,
|
||||
Mode::WaitUntil => {
|
||||
if wait_cancelled {
|
||||
*control_flow
|
||||
} else {
|
||||
ControlFlow::WaitUntil(instant::Instant::now() + WAIT_TIME)
|
||||
}
|
||||
}
|
||||
Mode::Poll => {
|
||||
thread::sleep(POLL_SLEEP_TIME);
|
||||
ControlFlow::Poll
|
||||
}
|
||||
};
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,32 +1,88 @@
|
||||
extern crate winit;
|
||||
|
||||
use winit::{Event, ElementState, MouseCursor, WindowEvent, KeyboardInput, ControlFlow};
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
let cursors = [MouseCursor::Default, MouseCursor::Crosshair, MouseCursor::Hand, MouseCursor::Arrow, MouseCursor::Move, MouseCursor::Text, MouseCursor::Wait, MouseCursor::Help, MouseCursor::Progress, MouseCursor::NotAllowed, MouseCursor::ContextMenu, MouseCursor::Cell, MouseCursor::VerticalText, MouseCursor::Alias, MouseCursor::Copy, MouseCursor::NoDrop, MouseCursor::Grab, MouseCursor::Grabbing, MouseCursor::AllScroll, MouseCursor::ZoomIn, MouseCursor::ZoomOut, MouseCursor::EResize, MouseCursor::NResize, MouseCursor::NeResize, MouseCursor::NwResize, MouseCursor::SResize, MouseCursor::SeResize, MouseCursor::SwResize, MouseCursor::WResize, MouseCursor::EwResize, MouseCursor::NsResize, MouseCursor::NeswResize, MouseCursor::NwseResize, MouseCursor::ColResize, MouseCursor::RowResize];
|
||||
let mut cursor_idx = 0;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event: WindowEvent::KeyboardInput { input: KeyboardInput { state: ElementState::Pressed, .. }, .. }, .. } => {
|
||||
println!("Setting cursor to \"{:?}\"", cursors[cursor_idx]);
|
||||
window.set_cursor(cursors[cursor_idx]);
|
||||
if cursor_idx < cursors.len() - 1 {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
|
||||
window.set_cursor_icon(CURSORS[cursor_idx]);
|
||||
if cursor_idx < CURSORS.len() - 1 {
|
||||
cursor_idx += 1;
|
||||
} else {
|
||||
cursor_idx = 0;
|
||||
}
|
||||
},
|
||||
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
||||
return ControlFlow::Break;
|
||||
},
|
||||
_ => ()
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
const CURSORS: &[CursorIcon] = &[
|
||||
CursorIcon::Default,
|
||||
CursorIcon::Crosshair,
|
||||
CursorIcon::Hand,
|
||||
CursorIcon::Arrow,
|
||||
CursorIcon::Move,
|
||||
CursorIcon::Text,
|
||||
CursorIcon::Wait,
|
||||
CursorIcon::Help,
|
||||
CursorIcon::Progress,
|
||||
CursorIcon::NotAllowed,
|
||||
CursorIcon::ContextMenu,
|
||||
CursorIcon::Cell,
|
||||
CursorIcon::VerticalText,
|
||||
CursorIcon::Alias,
|
||||
CursorIcon::Copy,
|
||||
CursorIcon::NoDrop,
|
||||
CursorIcon::Grab,
|
||||
CursorIcon::Grabbing,
|
||||
CursorIcon::AllScroll,
|
||||
CursorIcon::ZoomIn,
|
||||
CursorIcon::ZoomOut,
|
||||
CursorIcon::EResize,
|
||||
CursorIcon::NResize,
|
||||
CursorIcon::NeResize,
|
||||
CursorIcon::NwResize,
|
||||
CursorIcon::SResize,
|
||||
CursorIcon::SeResize,
|
||||
CursorIcon::SwResize,
|
||||
CursorIcon::WResize,
|
||||
CursorIcon::EwResize,
|
||||
CursorIcon::NsResize,
|
||||
CursorIcon::NeswResize,
|
||||
CursorIcon::NwseResize,
|
||||
CursorIcon::ColResize,
|
||||
CursorIcon::RowResize,
|
||||
];
|
||||
|
||||
@@ -1,38 +1,56 @@
|
||||
extern crate winit;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
if let winit::Event::WindowEvent { event, .. } = event {
|
||||
use winit::WindowEvent::*;
|
||||
match event {
|
||||
CloseRequested => return winit::ControlFlow::Break,
|
||||
KeyboardInput {
|
||||
input: winit::KeyboardInput {
|
||||
state: winit::ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
},
|
||||
let mut modifiers = ModifiersState::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
use winit::VirtualKeyCode::*;
|
||||
use winit::event::VirtualKeyCode::*;
|
||||
match key {
|
||||
Escape => return winit::ControlFlow::Break,
|
||||
G => window.grab_cursor(!modifiers.shift).unwrap(),
|
||||
H => window.hide_cursor(!modifiers.shift),
|
||||
Escape => *control_flow = ControlFlow::Exit,
|
||||
G => window.set_cursor_grab(!modifiers.shift()).unwrap(),
|
||||
H => window.set_cursor_visible(modifiers.shift()),
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
WindowEvent::ModifiersChanged(m) => modifiers = m,
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
Event::DeviceEvent { event, .. } => match event {
|
||||
DeviceEvent::MouseMotion { delta } => println!("mouse moved: {:?}", delta),
|
||||
DeviceEvent::Button { button, state } => match state {
|
||||
ElementState::Pressed => println!("mouse button {} pressed", button),
|
||||
ElementState::Released => println!("mouse button {} released", button),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
winit::ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
53
examples/custom_events.rs
Normal file
53
examples/custom_events.rs
Normal file
@@ -0,0 +1,53 @@
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
enum CustomEvent {
|
||||
Timer,
|
||||
}
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::<CustomEvent>::with_user_event();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
// `EventLoopProxy` allows you to dispatch custom events to the main Winit event
|
||||
// loop from any thread.
|
||||
let event_loop_proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `event_loop` once every second and dispatch a custom event
|
||||
// from a different thread.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
event_loop_proxy.send_event(CustomEvent::Timer).ok();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::UserEvent(event) => println!("user event: {:?}", event),
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn main() {
|
||||
panic!("This example is not supported on web.");
|
||||
}
|
||||
73
examples/drag_window.rs
Normal file
73
examples/drag_window.rs
Normal file
@@ -0,0 +1,73 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{
|
||||
ElementState, Event, KeyboardInput, MouseButton, StartCause, VirtualKeyCode, WindowEvent,
|
||||
},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Window, WindowBuilder, WindowId},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window_1 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
let window_2 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
let mut switched = false;
|
||||
let mut entered_id = window_2.id();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
eprintln!("Switch which window is to be dragged by pressing \"x\".")
|
||||
}
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
let window = if (window_id == window_1.id() && switched)
|
||||
|| (window_id == window_2.id() && !switched)
|
||||
{
|
||||
&window_2
|
||||
} else {
|
||||
&window_1
|
||||
};
|
||||
|
||||
window.drag_window().unwrap()
|
||||
}
|
||||
WindowEvent::CursorEntered { .. } => {
|
||||
entered_id = window_id;
|
||||
name_windows(entered_id, switched, &window_1, &window_2)
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(VirtualKeyCode::X),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
switched = !switched;
|
||||
name_windows(entered_id, switched, &window_1, &window_2);
|
||||
println!("Switched!")
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
fn name_windows(window_id: WindowId, switched: bool, window_1: &Window, window_2: &Window) {
|
||||
let (drag_target, other) =
|
||||
if (window_id == window_1.id() && switched) || (window_id == window_2.id() && !switched) {
|
||||
(&window_2, &window_1)
|
||||
} else {
|
||||
(&window_1, &window_2)
|
||||
};
|
||||
drag_target.set_title("drag target");
|
||||
other.set_title("winit window");
|
||||
}
|
||||
@@ -1,101 +1,67 @@
|
||||
extern crate winit;
|
||||
use std::io::{stdin, stdout, Write};
|
||||
|
||||
use std::io::{self, Write};
|
||||
use winit::{ControlFlow, Event, WindowEvent};
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
use winit::monitor::{MonitorHandle, VideoMode};
|
||||
use winit::window::{Fullscreen, WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
let mut macos_use_simple_fullscreen = false;
|
||||
print!("Please choose the fullscreen mode: (1) exclusive, (2) borderless: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let monitor = {
|
||||
// On macOS there are two fullscreen modes "native" and "simple"
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
print!("Please choose the fullscreen mode: (1) native, (2) simple: ");
|
||||
io::stdout().flush().unwrap();
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().expect("Please enter a number");
|
||||
|
||||
let mut num = String::new();
|
||||
io::stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
match num {
|
||||
2 => macos_use_simple_fullscreen = true,
|
||||
_ => {}
|
||||
}
|
||||
let fullscreen = Some(match num {
|
||||
1 => Fullscreen::Exclusive(prompt_for_video_mode(&prompt_for_monitor(&event_loop))),
|
||||
2 => Fullscreen::Borderless(Some(prompt_for_monitor(&event_loop))),
|
||||
_ => panic!("Please enter a valid number"),
|
||||
});
|
||||
|
||||
// Prompt for monitor when using native fullscreen
|
||||
if !macos_use_simple_fullscreen {
|
||||
Some(prompt_for_monitor(&events_loop))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
Some(prompt_for_monitor(&events_loop))
|
||||
};
|
||||
|
||||
let mut is_fullscreen = monitor.is_some();
|
||||
let mut is_maximized = false;
|
||||
let mut decorations = true;
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hello world!")
|
||||
.with_fullscreen(monitor)
|
||||
.build(&events_loop)
|
||||
.with_fullscreen(fullscreen.clone())
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => return ControlFlow::Break,
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
winit::KeyboardInput {
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match (virtual_code, state) {
|
||||
(winit::VirtualKeyCode::Escape, _) => return ControlFlow::Break,
|
||||
(winit::VirtualKeyCode::F, winit::ElementState::Pressed) => {
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
if macos_use_simple_fullscreen {
|
||||
use winit::os::macos::WindowExt;
|
||||
if WindowExt::set_simple_fullscreen(&window, !is_fullscreen) {
|
||||
is_fullscreen = !is_fullscreen;
|
||||
}
|
||||
|
||||
return ControlFlow::Continue;
|
||||
}
|
||||
}
|
||||
|
||||
is_fullscreen = !is_fullscreen;
|
||||
if !is_fullscreen {
|
||||
(VirtualKeyCode::Escape, _) => *control_flow = ControlFlow::Exit,
|
||||
(VirtualKeyCode::F, ElementState::Pressed) => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(window.get_current_monitor()));
|
||||
window.set_fullscreen(fullscreen.clone());
|
||||
}
|
||||
}
|
||||
(winit::VirtualKeyCode::S, winit::ElementState::Pressed) => {
|
||||
println!("window.get_fullscreen {:?}", window.get_fullscreen());
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
use winit::os::macos::WindowExt;
|
||||
println!("window.get_simple_fullscreen {:?}", WindowExt::get_simple_fullscreen(&window));
|
||||
}
|
||||
(VirtualKeyCode::S, ElementState::Pressed) => {
|
||||
println!("window.fullscreen {:?}", window.fullscreen());
|
||||
}
|
||||
(winit::VirtualKeyCode::M, winit::ElementState::Pressed) => {
|
||||
is_maximized = !is_maximized;
|
||||
window.set_maximized(is_maximized);
|
||||
(VirtualKeyCode::M, ElementState::Pressed) => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
(winit::VirtualKeyCode::D, winit::ElementState::Pressed) => {
|
||||
(VirtualKeyCode::D, ElementState::Pressed) => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
}
|
||||
@@ -105,26 +71,48 @@ fn main() {
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
|
||||
ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
// Enumerate monitors and prompt user to choose one
|
||||
fn prompt_for_monitor(events_loop: &winit::EventsLoop) -> winit::MonitorId {
|
||||
for (num, monitor) in events_loop.get_available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.get_name());
|
||||
fn prompt_for_monitor(event_loop: &EventLoop<()>) -> MonitorHandle {
|
||||
for (num, monitor) in event_loop.available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.name());
|
||||
}
|
||||
|
||||
print!("Please write the number of the monitor to use: ");
|
||||
io::stdout().flush().unwrap();
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
io::stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let monitor = events_loop.get_available_monitors().nth(num).expect("Please enter a valid ID");
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().expect("Please enter a number");
|
||||
let monitor = event_loop
|
||||
.available_monitors()
|
||||
.nth(num)
|
||||
.expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {:?}", monitor.get_name());
|
||||
println!("Using {:?}", monitor.name());
|
||||
|
||||
monitor
|
||||
}
|
||||
|
||||
fn prompt_for_video_mode(monitor: &MonitorHandle) -> VideoMode {
|
||||
for (i, video_mode) in monitor.video_modes().enumerate() {
|
||||
println!("Video mode #{}: {}", i, video_mode);
|
||||
}
|
||||
|
||||
print!("Please write the number of the video mode to use: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().expect("Please enter a number");
|
||||
let video_mode = monitor
|
||||
.video_modes()
|
||||
.nth(num)
|
||||
.expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {}", video_mode);
|
||||
|
||||
video_mode
|
||||
}
|
||||
|
||||
@@ -1,74 +1,84 @@
|
||||
extern crate winit;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Your faithful window")
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut close_requested = false;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
use winit::WindowEvent::*;
|
||||
use winit::ElementState::Released;
|
||||
use winit::VirtualKeyCode::{N, Y};
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{
|
||||
ElementState::Released,
|
||||
VirtualKeyCode::{N, Y},
|
||||
};
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => match event {
|
||||
CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
KeyboardInput {
|
||||
input:
|
||||
winit::KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match virtual_code {
|
||||
Y => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
return winit::ControlFlow::Break;
|
||||
}
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
N => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
match virtual_code {
|
||||
Y => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
N => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
winit::ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,23 +1,30 @@
|
||||
extern crate winit;
|
||||
|
||||
use winit::dpi::LogicalSize;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
.build(&events_loop)
|
||||
.unwrap();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
window.set_min_dimensions(Some(LogicalSize::new(400.0, 200.0)));
|
||||
window.set_max_dimensions(Some(LogicalSize::new(800.0, 400.0)));
|
||||
window.set_min_inner_size(Some(LogicalSize::new(400.0, 200.0)));
|
||||
window.set_max_inner_size(Some(LogicalSize::new(800.0, 400.0)));
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::CloseRequested, .. } => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
41
examples/minimize.rs
Normal file
41
examples/minimize.rs
Normal file
@@ -0,0 +1,41 @@
|
||||
extern crate winit;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event::{Event, VirtualKeyCode, WindowEvent};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
use winit::window::WindowBuilder;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
|
||||
// Keyboard input event to handle minimize via a hotkey
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { input, .. },
|
||||
window_id,
|
||||
} => {
|
||||
if window_id == window.id() {
|
||||
// Pressing the 'M' key will minimize the window
|
||||
if input.virtual_keycode == Some(VirtualKeyCode::M) {
|
||||
window.set_minimized(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,7 +1,11 @@
|
||||
extern crate winit;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{event_loop::EventLoop, window::WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
let event_loop = winit::EventsLoop::new();
|
||||
let window = winit::WindowBuilder::new().build(&event_loop).unwrap();
|
||||
println!("{:#?}\nPrimary: {:#?}", window.get_available_monitors(), window.get_primary_monitor());
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
dbg!(window.available_monitors().collect::<Vec<_>>());
|
||||
dbg!(window.primary_monitor());
|
||||
}
|
||||
|
||||
48
examples/mouse_wheel.rs
Normal file
48
examples/mouse_wheel.rs
Normal file
@@ -0,0 +1,48 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{DeviceEvent, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Mouse Wheel events")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
},
|
||||
Event::DeviceEvent { event, .. } => match event {
|
||||
DeviceEvent::MouseWheel { delta } => match delta {
|
||||
winit::event::MouseScrollDelta::LineDelta(x, y) => {
|
||||
println!("mouse wheel Line Delta: ({},{})", x, y);
|
||||
let pixels_per_line = 120.0;
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x -= (x * pixels_per_line) as i32;
|
||||
pos.y -= (y * pixels_per_line) as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
winit::event::MouseScrollDelta::PixelDelta(p) => {
|
||||
println!("mouse wheel Pixel Delta: ({},{})", p.x, p.y);
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x -= p.x as i32;
|
||||
pos.y -= p.y as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
181
examples/multithreaded.rs
Normal file
181
examples/multithreaded.rs
Normal file
@@ -0,0 +1,181 @@
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
const WINDOW_COUNT: usize = 3;
|
||||
const WINDOW_SIZE: PhysicalSize<u32> = PhysicalSize::new(600, 400);
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
|
||||
for _ in 0..WINDOW_COUNT {
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(WINDOW_SIZE)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut video_modes: Vec<_> = window.current_monitor().unwrap().video_modes().collect();
|
||||
let mut video_mode_id = 0usize;
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
window_senders.insert(window.id(), tx);
|
||||
thread::spawn(move || {
|
||||
while let Ok(event) = rx.recv() {
|
||||
match event {
|
||||
WindowEvent::Moved { .. } => {
|
||||
// We need to update our chosen video mode if the window
|
||||
// was moved to an another monitor, so that the window
|
||||
// appears on this monitor instead when we go fullscreen
|
||||
let previous_video_mode = video_modes.get(video_mode_id).cloned();
|
||||
video_modes = window.current_monitor().unwrap().video_modes().collect();
|
||||
video_mode_id = video_mode_id.min(video_modes.len());
|
||||
let video_mode = video_modes.get(video_mode_id);
|
||||
|
||||
// Different monitors may support different video modes,
|
||||
// and the index we chose previously may now point to a
|
||||
// completely different video mode, so notify the user
|
||||
if video_mode != previous_video_mode.as_ref() {
|
||||
println!(
|
||||
"Window moved to another monitor, picked video mode: {}",
|
||||
video_modes.get(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
}
|
||||
#[allow(deprecated)]
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window.set_title(&format!("{:?}", key));
|
||||
let state = !modifiers.shift();
|
||||
use VirtualKeyCode::*;
|
||||
match key {
|
||||
A => window.set_always_on_top(state),
|
||||
C => window.set_cursor_icon(match state {
|
||||
true => CursorIcon::Progress,
|
||||
false => CursorIcon::Default,
|
||||
}),
|
||||
D => window.set_decorations(!state),
|
||||
// Cycle through video modes
|
||||
Right | Left => {
|
||||
video_mode_id = match key {
|
||||
Left => video_mode_id.saturating_sub(1),
|
||||
Right => (video_modes.len() - 1).min(video_mode_id + 1),
|
||||
_ => unreachable!(),
|
||||
};
|
||||
println!("Picking video mode: {}", video_modes[video_mode_id]);
|
||||
}
|
||||
F => window.set_fullscreen(match (state, modifiers.alt()) {
|
||||
(true, false) => Some(Fullscreen::Borderless(None)),
|
||||
(true, true) => {
|
||||
Some(Fullscreen::Exclusive(video_modes[video_mode_id].clone()))
|
||||
}
|
||||
(false, _) => None,
|
||||
}),
|
||||
G => window.set_cursor_grab(state).unwrap(),
|
||||
H => window.set_cursor_visible(!state),
|
||||
I => {
|
||||
println!("Info:");
|
||||
println!("-> outer_position : {:?}", window.outer_position());
|
||||
println!("-> inner_position : {:?}", window.inner_position());
|
||||
println!("-> outer_size : {:?}", window.outer_size());
|
||||
println!("-> inner_size : {:?}", window.inner_size());
|
||||
println!("-> fullscreen : {:?}", window.fullscreen());
|
||||
}
|
||||
L => window.set_min_inner_size(match state {
|
||||
true => Some(WINDOW_SIZE),
|
||||
false => None,
|
||||
}),
|
||||
M => window.set_maximized(state),
|
||||
P => window.set_outer_position({
|
||||
let mut position = window.outer_position().unwrap();
|
||||
let sign = if state { 1 } else { -1 };
|
||||
position.x += 10 * sign;
|
||||
position.y += 10 * sign;
|
||||
position
|
||||
}),
|
||||
Q => window.request_redraw(),
|
||||
R => window.set_resizable(state),
|
||||
S => window.set_inner_size(match state {
|
||||
true => PhysicalSize::new(
|
||||
WINDOW_SIZE.width + 100,
|
||||
WINDOW_SIZE.height + 100,
|
||||
),
|
||||
false => WINDOW_SIZE,
|
||||
}),
|
||||
W => {
|
||||
if let Size::Physical(size) = WINDOW_SIZE.into() {
|
||||
window
|
||||
.set_cursor_position(Position::Physical(
|
||||
PhysicalPosition::new(
|
||||
size.width as i32 / 2,
|
||||
size.height as i32 / 2,
|
||||
),
|
||||
))
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
Z => {
|
||||
window.set_visible(false);
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
window.set_visible(true);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
event_loop.run(move |event, _event_loop, control_flow| {
|
||||
*control_flow = match !window_senders.is_empty() {
|
||||
true => ControlFlow::Wait,
|
||||
false => ControlFlow::Exit,
|
||||
};
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(VirtualKeyCode::Escape),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window_senders.remove(&window_id);
|
||||
}
|
||||
_ => {
|
||||
if let Some(tx) = window_senders.get(&window_id) {
|
||||
if let Some(event) = event.to_static() {
|
||||
tx.send(event).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn main() {
|
||||
panic!("Example not supported on Wasm");
|
||||
}
|
||||
@@ -1,33 +1,53 @@
|
||||
extern crate winit;
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::Window,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
for _ in 0..3 {
|
||||
let window = winit::Window::new(&events_loop).unwrap();
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent {
|
||||
event: winit::WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} => {
|
||||
println!("Window {:?} has received the signal to close", window_id);
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!("Window {:?} has received the signal to close", window_id);
|
||||
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
|
||||
if windows.is_empty() {
|
||||
return winit::ControlFlow::Break;
|
||||
if windows.is_empty() {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
let window = Window::new(event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
winit::ControlFlow::Continue
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&events_loop)
|
||||
.unwrap();
|
||||
|
||||
let proxy = events_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `events_loop` once every second.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
proxy.wakeup().unwrap();
|
||||
}
|
||||
});
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::CloseRequested, .. } =>
|
||||
winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
}
|
||||
});
|
||||
}
|
||||
39
examples/request_redraw.rs
Normal file
39
examples/request_redraw.rs
Normal file
@@ -0,0 +1,39 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
} => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
46
examples/request_redraw_threaded.rs
Normal file
46
examples/request_redraw_threaded.rs
Normal file
@@ -0,0 +1,46 @@
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
use std::{thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
thread::spawn(move || loop {
|
||||
thread::sleep(time::Duration::from_secs(1));
|
||||
window.request_redraw();
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn main() {
|
||||
unimplemented!() // `Window` can't be sent between threads
|
||||
}
|
||||
@@ -1,26 +1,35 @@
|
||||
extern crate winit;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut resizable = false;
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hit space to toggle resizability.")
|
||||
.with_dimensions((400, 200).into())
|
||||
.with_inner_size(LogicalSize::new(400.0, 200.0))
|
||||
.with_resizable(resizable)
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => match event {
|
||||
winit::WindowEvent::CloseRequested => return winit::ControlFlow::Break,
|
||||
winit::WindowEvent::KeyboardInput {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
winit::KeyboardInput {
|
||||
virtual_keycode: Some(winit::VirtualKeyCode::Space),
|
||||
state: winit::ElementState::Released,
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(VirtualKeyCode::Space),
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
@@ -33,6 +42,5 @@ fn main() {
|
||||
},
|
||||
_ => (),
|
||||
};
|
||||
winit::ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
53
examples/set_ime_position.rs
Normal file
53
examples/set_ime_position.rs
Normal file
@@ -0,0 +1,53 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::PhysicalPosition,
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
println!("Ime position will system default");
|
||||
println!("Click to set ime position to cursor's");
|
||||
|
||||
let mut cursor_position = PhysicalPosition::new(0.0, 0.0);
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CursorMoved { position, .. },
|
||||
..
|
||||
} => {
|
||||
cursor_position = position;
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!(
|
||||
"Setting ime position to {}, {}",
|
||||
cursor_position.x, cursor_position.y
|
||||
);
|
||||
window.set_ime_position(cursor_position);
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
40
examples/timer.rs
Normal file
40
examples/timer.rs
Normal file
@@ -0,0 +1,40 @@
|
||||
use instant::Instant;
|
||||
use std::time::Duration;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let timer_length = Duration::new(1, 0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length)
|
||||
}
|
||||
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length);
|
||||
println!("\nTimer\n");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,20 +1,32 @@
|
||||
extern crate winit;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().with_decorations(false)
|
||||
.with_transparency(true)
|
||||
.build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new()
|
||||
.with_decorations(false)
|
||||
.with_transparent(true)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::CloseRequested, .. } => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
20
examples/video_modes.rs
Normal file
20
examples/video_modes.rs
Normal file
@@ -0,0 +1,20 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let monitor = match event_loop.primary_monitor() {
|
||||
Some(monitor) => monitor,
|
||||
None => {
|
||||
println!("No primary monitor detected.");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
println!("Listing available video modes:");
|
||||
|
||||
for mode in monitor.video_modes() {
|
||||
println!("{}", mode);
|
||||
}
|
||||
}
|
||||
58
examples/web.rs
Normal file
58
examples/web.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
pub fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
{
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let canvas = window.canvas();
|
||||
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
body.append_child(&canvas)
|
||||
.expect("Append canvas to HTML body");
|
||||
}
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
log::debug!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
|
||||
|
||||
super::main();
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,33 @@
|
||||
extern crate winit;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&events_loop)
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent {
|
||||
event: winit::WindowEvent::CloseRequested,
|
||||
..
|
||||
} => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
125
examples/window_debug.rs
Normal file
125
examples/window_debug.rs
Normal file
@@ -0,0 +1,125 @@
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{LogicalSize, PhysicalSize},
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(100.0, 100.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("debugging keys:");
|
||||
eprintln!(" (E) Enter exclusive fullscreen");
|
||||
eprintln!(" (F) Toggle borderless fullscreen");
|
||||
eprintln!(" (P) Toggle borderless fullscreen on system's preffered monitor");
|
||||
eprintln!(" (M) Toggle minimized");
|
||||
eprintln!(" (Q) Quit event loop");
|
||||
eprintln!(" (V) Toggle visibility");
|
||||
eprintln!(" (X) Toggle maximized");
|
||||
|
||||
let mut minimized = false;
|
||||
let mut visible = true;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::DeviceEvent {
|
||||
event:
|
||||
DeviceEvent::Key(KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::M => {
|
||||
if minimized {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
if !visible {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { input, .. },
|
||||
..
|
||||
} => match input {
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::E => {
|
||||
fn area(size: PhysicalSize<u32>) -> u32 {
|
||||
size.width * size.height
|
||||
}
|
||||
|
||||
let monitor = window.current_monitor().unwrap();
|
||||
if let Some(mode) = monitor
|
||||
.video_modes()
|
||||
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
|
||||
{
|
||||
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
|
||||
} else {
|
||||
eprintln!("no video modes available");
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::F => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
let monitor = window.current_monitor();
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::P => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::M => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
VirtualKeyCode::Q => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
VirtualKeyCode::X => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,94 +1,58 @@
|
||||
// Heads up: you need to compile this example with `--features icon_loading`.
|
||||
// `Icon::from_path` won't be available otherwise, though for your own applications, you could use
|
||||
// `Icon::from_rgba` if you don't want to depend on the `image` crate.
|
||||
|
||||
extern crate winit;
|
||||
#[cfg(feature = "icon_loading")]
|
||||
extern crate image;
|
||||
use std::path::Path;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Icon, WindowBuilder},
|
||||
};
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
fn main() {
|
||||
use winit::Icon;
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
|
||||
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
|
||||
// since it seems to work well enough in most cases. Be careful about going too high, or
|
||||
// you'll be bitten by the low-quality downscaling built into the WM.
|
||||
let path = concat!(env!("CARGO_MANIFEST_DIR"), "/examples/icon.png");
|
||||
// While `Icon::from_path` is the most straightforward, you have a few other options. If you
|
||||
// want to use the `include_bytes` macro, then pass the result to `Icon::from_bytes`. See the
|
||||
// docs for the full list of options (you'll have to generate the docs with the `icon_loading`
|
||||
// feature enabled).
|
||||
let icon = Icon::from_path(path).expect("Failed to open icon");
|
||||
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
let icon = load_icon(Path::new(path));
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("An iconic window!")
|
||||
// At present, this only does anything on Windows and X11, so if you want to save load
|
||||
// time, you can put icon loading behind a function that returns `None` on other platforms.
|
||||
.with_window_icon(Some(icon))
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
if let winit::Event::WindowEvent { event, .. } = event {
|
||||
use winit::WindowEvent::*;
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
use winit::event::WindowEvent::*;
|
||||
match event {
|
||||
CloseRequested => return winit::ControlFlow::Break,
|
||||
CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
DroppedFile(path) => {
|
||||
use image::GenericImageView;
|
||||
|
||||
let icon_image = image::open(path).expect("Failed to open window icon");
|
||||
|
||||
let (width, height) = icon_image.dimensions();
|
||||
const DESIRED_SIZE: u32 = 32;
|
||||
let (new_width, new_height) = if width == height {
|
||||
(DESIRED_SIZE, DESIRED_SIZE)
|
||||
} else {
|
||||
// Note that this will never divide by zero, due to the previous condition.
|
||||
let aspect_adjustment = DESIRED_SIZE as f64
|
||||
/ std::cmp::max(width, height) as f64;
|
||||
(
|
||||
(width as f64 * aspect_adjustment) as u32,
|
||||
(height as f64 * aspect_adjustment) as u32,
|
||||
)
|
||||
};
|
||||
|
||||
// By scaling the icon ourselves, we get higher-quality filtering and save
|
||||
// some memory.
|
||||
let icon = image::imageops::resize(
|
||||
&icon_image,
|
||||
new_width,
|
||||
new_height,
|
||||
image::FilterType::Lanczos3,
|
||||
);
|
||||
|
||||
let (offset_x, offset_y) = (
|
||||
(DESIRED_SIZE - new_width) / 2,
|
||||
(DESIRED_SIZE - new_height) / 2,
|
||||
);
|
||||
|
||||
let mut canvas = image::ImageBuffer::new(DESIRED_SIZE, DESIRED_SIZE);
|
||||
image::imageops::replace(
|
||||
&mut canvas,
|
||||
&icon,
|
||||
offset_x,
|
||||
offset_y,
|
||||
);
|
||||
|
||||
window.set_window_icon(Some(canvas.into()));
|
||||
},
|
||||
window.set_window_icon(Some(load_icon(&path)));
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
winit::ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "icon_loading"))]
|
||||
fn main() {
|
||||
print!(
|
||||
r#"This example requires the `icon_loading` feature:
|
||||
cargo run --example window_icon --features icon_loading
|
||||
"#);
|
||||
fn load_icon(path: &Path) -> Icon {
|
||||
let (icon_rgba, icon_width, icon_height) = {
|
||||
let image = image::open(path)
|
||||
.expect("Failed to open icon path")
|
||||
.into_rgba8();
|
||||
let (width, height) = image.dimensions();
|
||||
let rgba = image.into_raw();
|
||||
(rgba, width, height)
|
||||
};
|
||||
Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon")
|
||||
}
|
||||
|
||||
63
examples/window_run_return.rs
Normal file
63
examples/window_run_return.rs
Normal file
@@ -0,0 +1,63 @@
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(
|
||||
target_os = "windows",
|
||||
target_os = "macos",
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
fn main() {
|
||||
use std::{thread::sleep, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
platform::run_return::EventLoopExtRunReturn,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
let mut event_loop = EventLoop::new();
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut quit = false;
|
||||
|
||||
while !quit {
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
// Print only Window events to reduce noise
|
||||
println!("{:?}", event);
|
||||
}
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
quit = true;
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
|
||||
// Sleep for 1/60 second to simulate rendering
|
||||
println!("rendering");
|
||||
sleep(Duration::from_millis(16));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "ios", target_os = "android", target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
println!("This platform doesn't support run_return.");
|
||||
}
|
||||
3
rustfmt.toml
Normal file
3
rustfmt.toml
Normal file
@@ -0,0 +1,3 @@
|
||||
force_explicit_abi=true
|
||||
use_field_init_shorthand=true
|
||||
# merge_imports=true
|
||||
667
src/dpi.rs
667
src/dpi.rs
@@ -1,331 +1,568 @@
|
||||
//! UI scaling is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! ## Why should I care about UI scaling?
|
||||
//!
|
||||
//! Modern computer screens don't have a consistent relationship between resolution and size.
|
||||
//! 1920x1080 is a common resolution for both desktop and mobile screens, despite mobile screens
|
||||
//! normally being less than a quarter the size of their desktop counterparts. What's more, neither
|
||||
//! desktop nor mobile screens are consistent resolutions within their own size classes - common
|
||||
//! mobile screens range from below 720p to above 1440p, and desktop screens range from 720p to 5K
|
||||
//! and beyond.
|
||||
//!
|
||||
//! Given that, it's a mistake to assume that 2D content will only be displayed on screens with
|
||||
//! a consistent pixel density. If you were to render a 96-pixel-square image on a 1080p screen,
|
||||
//! then render the same image on a similarly-sized 4K screen, the 4K rendition would only take up
|
||||
//! about a quarter of the physical space as it did on the 1080p screen. That issue is especially
|
||||
//! problematic with text rendering, where quarter-sized text becomes a significant legibility
|
||||
//! problem.
|
||||
//!
|
||||
//! Failure to account for the scale factor can create a significantly degraded user experience.
|
||||
//! Most notably, it can make users feel like they have bad eyesight, which will potentially cause
|
||||
//! them to think about growing elderly, resulting in them having an existential crisis. Once users
|
||||
//! enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! ## How should I handle it?
|
||||
//!
|
||||
//! The solution to this problem is to account for the device's *scale factor*. The scale factor is
|
||||
//! the factor UI elements should be scaled by to be consistent with the rest of the user's system -
|
||||
//! for example, a button that's normally 50 pixels across would be 100 pixels across on a device
|
||||
//! with a scale factor of `2.0`, or 75 pixels across with a scale factor of `1.5`.
|
||||
//!
|
||||
//! Many UI systems, such as CSS, expose DPI-dependent units like [points] or [picas]. That's
|
||||
//! usually a mistake, since there's no consistent mapping between the scale factor and the screen's
|
||||
//! actual DPI. Unless you're printing to a physical medium, you should work in scaled pixels rather
|
||||
//! than any DPI-dependent units.
|
||||
//!
|
||||
//! ### Position and Size types
|
||||
//!
|
||||
//! Winit's `Physical(Position|Size)` types correspond with the actual pixels on the device, and the
|
||||
//! `Logical(Position|Size)` types correspond to the physical pixels divided by the scale factor.
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! Winit's position and size types types are generic over their exact pixel type, `P`, to allow the
|
||||
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
|
||||
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
|
||||
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
|
||||
//! will truncate the fractional part of the float, rather than properly round to the nearest
|
||||
//! integer. Use the provided `cast` function or `From`/`Into` conversions, which handle the
|
||||
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
|
||||
//! int, although rounding lessens the problem.
|
||||
//!
|
||||
//! ### Events
|
||||
//!
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`](crate::event::WindowEvent::ScaleFactorChanged)
|
||||
//! event whenever a window's scale factor has changed. This can happen if the user drags their
|
||||
//! window from a standard-resolution monitor to a high-DPI monitor, or if the user changes their
|
||||
//! DPI settings. This gives you a chance to rescale your application's UI elements and adjust how
|
||||
//! the platform changes the window's size to reflect the new scale factor. If a window hasn't
|
||||
//! received a [`ScaleFactorChanged`](crate::event::WindowEvent::ScaleFactorChanged) event,
|
||||
//! then its scale factor can be found by calling [window.scale_factor()].
|
||||
//!
|
||||
//! ## How is the scale factor calculated?
|
||||
//!
|
||||
//! Scale factor is calculated differently on different platforms:
|
||||
//!
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
|
||||
//! display settings. While users are free to select any option they want, they're only given a
|
||||
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7, the scale factor is
|
||||
//! global and changing it requires logging out. See [this article][windows_1] for technical
|
||||
//! details.
|
||||
//! - **macOS:** Recent versions of macOS allow the user to change the scaling factor for certain
|
||||
//! displays. When this is available, the user may pick a per-monitor scaling factor from a set
|
||||
//! of pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default but
|
||||
//! the specific value varies across devices.
|
||||
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
|
||||
//! currently uses a three-pronged approach:
|
||||
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable, if present.
|
||||
//! + If not present, use the value set in `Xft.dpi` in Xresources.
|
||||
//! + Otherwise, calcuate the scale factor based on the millimeter monitor dimensions provided by XRandR.
|
||||
//!
|
||||
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
|
||||
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
|
||||
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
|
||||
//! - **Wayland:** On Wayland, scale factors are set per-screen by the server, and are always
|
||||
//! integers (most often 1 or 2).
|
||||
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
|
||||
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
|
||||
//! information.
|
||||
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
|
||||
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
|
||||
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
|
||||
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
|
||||
//! both the screen scaling and the browser zoom level and can go below `1.0`.
|
||||
//!
|
||||
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
|
||||
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
|
||||
//! [window.scale_factor()]: crate::window::Window::scale_factor
|
||||
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
|
||||
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
|
||||
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
|
||||
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
|
||||
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
|
||||
|
||||
//! DPI is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! Originally, `winit` dealt entirely in physical pixels (excluding unintentional inconsistencies), but now all
|
||||
//! window-related functions both produce and consume logical pixels. Monitor-related functions still use physical
|
||||
//! pixels, as do any context-related functions in `glutin`.
|
||||
//!
|
||||
//! If you've never heard of these terms before, then you're not alone, and this documentation will explain the
|
||||
//! concepts.
|
||||
//!
|
||||
//! Modern screens have a defined physical resolution, most commonly 1920x1080. Indepedent of that is the amount of
|
||||
//! space the screen occupies, which is to say, the height and width in millimeters. The relationship between these two
|
||||
//! measurements is the *pixel density*. Mobile screens require a high pixel density, as they're held close to the
|
||||
//! eyes. Larger displays also require a higher pixel density, hence the growing presence of 1440p and 4K displays.
|
||||
//!
|
||||
//! So, this presents a problem. Let's say we want to render a square 100px button. It will occupy 100x100 of the
|
||||
//! screen's pixels, which in many cases, seems perfectly fine. However, because this size doesn't account for the
|
||||
//! screen's dimensions or pixel density, the button's size can vary quite a bit. On a 4K display, it would be unusably
|
||||
//! small.
|
||||
//!
|
||||
//! That's a description of what happens when the button is 100x100 *physical* pixels. Instead, let's try using 100x100
|
||||
//! *logical* pixels. To map logical pixels to physical pixels, we simply multiply by the DPI (dots per inch) factor.
|
||||
//! On a "typical" desktop display, the DPI factor will be 1.0, so 100x100 logical pixels equates to 100x100 physical
|
||||
//! pixels. However, a 1440p display may have a DPI factor of 1.25, so the button is rendered as 125x125 physical pixels.
|
||||
//! Ideally, the button now has approximately the same perceived size across varying displays.
|
||||
//!
|
||||
//! Failure to account for the DPI factor can create a badly degraded user experience. Most notably, it can make users
|
||||
//! feel like they have bad eyesight, which will potentially cause them to think about growing elderly, resulting in
|
||||
//! them entering an existential panic. Once users enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! There are two ways to get the DPI factor:
|
||||
//! - You can track the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) event of your
|
||||
//! windows. This event is sent any time the DPI factor changes, either because the window moved to another monitor,
|
||||
//! or because the user changed the configuration of their screen.
|
||||
//! - You can also retrieve the DPI factor of a monitor by calling
|
||||
//! [`MonitorId::get_hidpi_factor`](../struct.MonitorId.html#method.get_hidpi_factor), or the
|
||||
//! current DPI factor applied to a window by calling
|
||||
//! [`Window::get_hidpi_factor`](../struct.Window.html#method.get_hidpi_factor), which is roughly equivalent
|
||||
//! to `window.get_current_monitor().get_hidpi_factor()`.
|
||||
//!
|
||||
//! Depending on the platform, the window's actual DPI factor may only be known after
|
||||
//! the event loop has started and your window has been drawn once. To properly handle these cases,
|
||||
//! the most robust way is to monitor the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged)
|
||||
//! event and dynamically adapt your drawing logic to follow the DPI factor.
|
||||
//!
|
||||
//! Here's an overview of what sort of DPI factors you can expect, and where they come from:
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the display settings.
|
||||
//! While users are free to select any option they want, they're only given a selection of "nice" DPI factors, i.e.
|
||||
//! 1.0, 1.25, 1.5... on Windows 7, the DPI factor is global and changing it requires logging out.
|
||||
//! - **macOS:** The buzzword is "retina displays", which have a DPI factor of 2.0. Otherwise, the DPI factor is 1.0.
|
||||
//! Intermediate DPI factors are never used, thus 1440p displays/etc. aren't properly supported. It's possible for any
|
||||
//! display to use that 2.0 DPI factor, given the use of the command line.
|
||||
//! - **X11:** On X11, we calcuate the DPI factor based on the millimeter dimensions provided by XRandR. This can
|
||||
//! result in a wide range of possible values, including some interesting ones like 1.0833333333333333. This can be
|
||||
//! overridden using the `WINIT_HIDPI_FACTOR` environment variable, though that's not recommended.
|
||||
//! - **Wayland:** On Wayland, DPI factors are set per-screen by the server, and are always integers (most often 1 or 2).
|
||||
//! - **iOS:** DPI factors are both constant and device-specific on iOS.
|
||||
//! - **Android:** This feature isn't yet implemented on Android, so the DPI factor will always be returned as 1.0.
|
||||
//!
|
||||
//! The window's logical size is conserved across DPI changes, resulting in the physical size changing instead. This
|
||||
//! may be surprising on X11, but is quite standard elsewhere. Physical size changes always produce a
|
||||
//! [`Resized`](../enum.WindowEvent.html#variant.Resized) event, even on platforms where no resize actually occurs,
|
||||
//! such as macOS and Wayland. As a result, it's not necessary to separately handle
|
||||
//! [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) if you're only listening for size.
|
||||
//!
|
||||
//! Your GPU has no awareness of the concept of logical pixels, and unless you like wasting pixel density, your
|
||||
//! framebuffer's size should be in physical pixels.
|
||||
//!
|
||||
//! `winit` will send [`Resized`](../enum.WindowEvent.html#variant.Resized) events whenever a window's logical size
|
||||
//! changes, and [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events
|
||||
//! whenever the DPI factor changes. Receiving either of these events means that the physical size of your window has
|
||||
//! changed, and you should recompute it using the latest values you received for each. If the logical size and the
|
||||
//! DPI factor change simultaneously, `winit` will send both events together; thus, it's recommended to buffer
|
||||
//! these events and process them at the end of the queue.
|
||||
//!
|
||||
//! If you never received any [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events,
|
||||
//! then your window's DPI factor is 1.
|
||||
pub trait Pixel: Copy + Into<f64> {
|
||||
fn from_f64(f: f64) -> Self;
|
||||
fn cast<P: Pixel>(self) -> P {
|
||||
P::from_f64(self.into())
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks that the DPI factor is a normal positive `f64`.
|
||||
impl Pixel for u8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u8
|
||||
}
|
||||
}
|
||||
impl Pixel for u16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u16
|
||||
}
|
||||
}
|
||||
impl Pixel for u32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u32
|
||||
}
|
||||
}
|
||||
impl Pixel for i8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i8
|
||||
}
|
||||
}
|
||||
impl Pixel for i16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i16
|
||||
}
|
||||
}
|
||||
impl Pixel for i32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i32
|
||||
}
|
||||
}
|
||||
impl Pixel for f32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f as f32
|
||||
}
|
||||
}
|
||||
impl Pixel for f64 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks that the scale factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a DPI factor assert that this will return `true`. If you're sourcing DPI factors from
|
||||
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing scale factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_hidpi_factor(dpi_factor: f64) -> bool {
|
||||
dpi_factor.is_sign_positive() && dpi_factor.is_normal()
|
||||
pub fn validate_scale_factor(scale_factor: f64) -> bool {
|
||||
scale_factor.is_sign_positive() && scale_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the
|
||||
/// fractional part, which can cause noticable issues. To help with that, an `Into<(i32, i32)>`
|
||||
/// implementation is provided which does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalPosition {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
pub struct LogicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl LogicalPosition {
|
||||
impl<P> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn new(x: f64, y: f64) -> Self {
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
LogicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalPosition>>(physical: T, dpi_factor: f64) -> Self {
|
||||
physical.into().to_logical(dpi_factor)
|
||||
pub fn from_physical<T: Into<PhysicalPosition<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical(&self, dpi_factor: f64) -> PhysicalPosition {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let x = self.x * dpi_factor;
|
||||
let y = self.y * dpi_factor;
|
||||
PhysicalPosition::new(x, y)
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() * scale_factor;
|
||||
let y = self.y.into() * scale_factor;
|
||||
PhysicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X> {
|
||||
LogicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (f64, f64)) -> Self {
|
||||
Self::new(x, y)
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(i32, i32)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (i32, i32)) -> Self {
|
||||
Self::new(x as f64, y as f64)
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X) {
|
||||
fn from(p: LogicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.x, self.y)
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(i32, i32)> for LogicalPosition {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (i32, i32) {
|
||||
(self.x.round() as _, self.y.round() as _)
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2] {
|
||||
fn from(p: LogicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for LogicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: LogicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in physical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalPosition {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
pub struct PhysicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl PhysicalPosition {
|
||||
impl<P> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn new(x: f64, y: f64) -> Self {
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
PhysicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalPosition>>(logical: T, dpi_factor: f64) -> Self {
|
||||
logical.into().to_physical(dpi_factor)
|
||||
pub fn from_logical<T: Into<LogicalPosition<X>>, X: Pixel>(
|
||||
logical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical(&self, dpi_factor: f64) -> LogicalPosition {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let x = self.x / dpi_factor;
|
||||
let y = self.y / dpi_factor;
|
||||
LogicalPosition::new(x, y)
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() / scale_factor;
|
||||
let y = self.y.into() / scale_factor;
|
||||
LogicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X> {
|
||||
PhysicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (f64, f64)) -> Self {
|
||||
Self::new(x, y)
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(i32, i32)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (i32, i32)) -> Self {
|
||||
Self::new(x as f64, y as f64)
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for (X, X) {
|
||||
fn from(p: PhysicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.x, self.y)
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(i32, i32)> for PhysicalPosition {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (i32, i32) {
|
||||
(self.x.round() as _, self.y.round() as _)
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for [X; 2] {
|
||||
fn from(p: PhysicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for PhysicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: PhysicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in logical pixels.
|
||||
///
|
||||
/// The size is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalSize {
|
||||
pub width: f64,
|
||||
pub height: f64,
|
||||
pub struct LogicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl LogicalSize {
|
||||
impl<P> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub fn new(width: f64, height: f64) -> Self {
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
LogicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalSize>>(physical: T, dpi_factor: f64) -> Self {
|
||||
physical.into().to_logical(dpi_factor)
|
||||
pub fn from_physical<T: Into<PhysicalSize<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical(&self, dpi_factor: f64) -> PhysicalSize {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let width = self.width * dpi_factor;
|
||||
let height = self.height * dpi_factor;
|
||||
PhysicalSize::new(width, height)
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() * scale_factor;
|
||||
let height = self.height.into() * scale_factor;
|
||||
PhysicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalSize<X> {
|
||||
LogicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for LogicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (f64, f64)) -> Self {
|
||||
Self::new(width, height)
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u32, u32)> for LogicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (u32, u32)) -> Self {
|
||||
Self::new(width as f64, height as f64)
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for (X, X) {
|
||||
fn from(s: LogicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for LogicalSize {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.width, self.height)
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(u32, u32)> for LogicalSize {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (u32, u32) {
|
||||
(self.width.round() as _, self.height.round() as _)
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for [X; 2] {
|
||||
fn from(s: LogicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for LogicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: LogicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in physical pixels.
|
||||
///
|
||||
/// The size is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalSize {
|
||||
pub width: f64,
|
||||
pub height: f64,
|
||||
pub struct PhysicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl PhysicalSize {
|
||||
impl<P> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub fn new(width: f64, height: f64) -> Self {
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
PhysicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalSize>>(logical: T, dpi_factor: f64) -> Self {
|
||||
logical.into().to_physical(dpi_factor)
|
||||
pub fn from_logical<T: Into<LogicalSize<X>>, X: Pixel>(logical: T, scale_factor: f64) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical(&self, dpi_factor: f64) -> LogicalSize {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let width = self.width / dpi_factor;
|
||||
let height = self.height / dpi_factor;
|
||||
LogicalSize::new(width, height)
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() / scale_factor;
|
||||
let height = self.height.into() / scale_factor;
|
||||
LogicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalSize<X> {
|
||||
PhysicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (f64, f64)) -> Self {
|
||||
Self::new(width, height)
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u32, u32)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (u32, u32)) -> Self {
|
||||
Self::new(width as f64, height as f64)
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for (X, X) {
|
||||
fn from(s: PhysicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.width, self.height)
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(u32, u32)> for PhysicalSize {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (u32, u32) {
|
||||
(self.width.round() as _, self.height.round() as _)
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for [X; 2] {
|
||||
fn from(s: PhysicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for PhysicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: PhysicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Size {
|
||||
Physical(PhysicalSize<u32>),
|
||||
Logical(LogicalSize<f64>),
|
||||
}
|
||||
|
||||
impl Size {
|
||||
pub fn new<S: Into<Size>>(size: S) -> Size {
|
||||
size.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.to_logical(scale_factor),
|
||||
Size::Logical(size) => size.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.cast(),
|
||||
Size::Logical(size) => size.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: PhysicalSize<P>) -> Size {
|
||||
Size::Physical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: LogicalSize<P>) -> Size {
|
||||
Size::Logical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
/// A position that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Position {
|
||||
Physical(PhysicalPosition<i32>),
|
||||
Logical(LogicalPosition<f64>),
|
||||
}
|
||||
|
||||
impl Position {
|
||||
pub fn new<S: Into<Position>>(position: S) -> Position {
|
||||
position.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.to_logical(scale_factor),
|
||||
Position::Logical(position) => position.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.cast(),
|
||||
Position::Logical(position) => position.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: PhysicalPosition<P>) -> Position {
|
||||
Position::Physical(position.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: LogicalPosition<P>) -> Position {
|
||||
Position::Logical(position.cast())
|
||||
}
|
||||
}
|
||||
|
||||
82
src/error.rs
Normal file
82
src/error.rs
Normal file
@@ -0,0 +1,82 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
/// An error whose cause it outside Winit's control.
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad(&format!(
|
||||
"os error at {}:{}: {}",
|
||||
self.file, self.line, self.error
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(f),
|
||||
ExternalError::Os(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
1072
src/event.rs
Normal file
1072
src/event.rs
Normal file
File diff suppressed because it is too large
Load Diff
236
src/event_loop.rs
Normal file
236
src/event_loop.rs
Normal file
@@ -0,0 +1,236 @@
|
||||
//! The `EventLoop` struct and assorted supporting types, including `ControlFlow`.
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use [`EventLoop::create_proxy()`][create_proxy]
|
||||
//! to acquire an [`EventLoopProxy`][event_loop_proxy] and call its [`send_event`][send_event] method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
//!
|
||||
//! [create_proxy]: crate::event_loop::EventLoop::create_proxy
|
||||
//! [event_loop_proxy]: crate::event_loop::EventLoopProxy
|
||||
//! [send_event]: crate::event_loop::EventLoopProxy::send_event
|
||||
use instant::Instant;
|
||||
use std::ops::Deref;
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling `EventLoop::new()`
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an event loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the `EventLoopProxy` docs.
|
||||
///
|
||||
/// Note that the `EventLoop` cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
|
||||
/// `Window` created from this `EventLoop` _can_ be sent to an other thread, and the
|
||||
/// `EventLoopProxy` allows you to wake up an `EventLoop` from another thread.
|
||||
///
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an `EventLoop`.
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes
|
||||
/// your callback. `EventLoop` will coerce into this type (`impl<T> Deref for
|
||||
/// EventLoop<T>`), so functions that take this as a parameter can also take
|
||||
/// `&EventLoop`.
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopWindowTarget<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopWindowTarget { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set by the user callback given to the `EventLoop::run` method.
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`][events_cleared]
|
||||
/// is emitted. Defaults to `Poll`.
|
||||
///
|
||||
/// ## Persistency
|
||||
/// Almost every change is persistent between multiple calls to the event loop closure within a
|
||||
/// given run loop. The only exception to this is `Exit` which, once set, cannot be unset. Changes
|
||||
/// are **not** persistent between multiple calls to `run_return` - issuing a new call will reset
|
||||
/// the control flow to `Poll`.
|
||||
///
|
||||
/// [events_cleared]: crate::event::Event::RedrawEventsCleared
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Web:** Events are queued and usually sent when `requestAnimationFrame` fires but sometimes
|
||||
/// the events in the queue may be sent before the next `requestAnimationFrame` callback, for
|
||||
/// example when the scaling of the page has changed. This should be treated as an implementation
|
||||
/// detail which should not be relied on.
|
||||
Poll,
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
Wait,
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
WaitUntil(Instant),
|
||||
/// Send a `LoopDestroyed` event and stop the event loop. This variant is *sticky* - once set,
|
||||
/// `control_flow` cannot be changed from `Exit`, and any future attempts to do so will result
|
||||
/// in the `control_flow` parameter being reset to `Exit`.
|
||||
Exit,
|
||||
}
|
||||
|
||||
impl Default for ControlFlow {
|
||||
#[inline(always)]
|
||||
fn default() -> ControlFlow {
|
||||
ControlFlow::Poll
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Builds a new event loop with a `()` as the user event type.
|
||||
///
|
||||
/// ***For cross-platform compatibility, the `EventLoop` must be created on the main thread.***
|
||||
/// Attempting to create the event loop on a different thread will panic. This restriction isn't
|
||||
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
|
||||
/// porting to platforms that require it. `EventLoopExt::new_any_thread` functions are exposed
|
||||
/// in the relevant `platform` module if the target platform supports creating an event loop on
|
||||
/// any thread.
|
||||
///
|
||||
/// Usage will result in display backend initialisation, this can be controlled on linux
|
||||
/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
|
||||
/// fallback on x11. If this variable is set with any other value, winit will panic.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn new() -> EventLoop<()> {
|
||||
EventLoop::<()>::with_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// All caveats documented in [`EventLoop::new`] apply to this function.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn with_user_event() -> EventLoop<T> {
|
||||
EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Hijacks the calling thread and initializes the winit event loop with the provided
|
||||
/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
|
||||
/// access any data from the calling context.
|
||||
///
|
||||
/// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
|
||||
/// event loop's behavior.
|
||||
///
|
||||
/// Any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// [`ControlFlow`]: crate::event_loop::ControlFlow
|
||||
#[inline]
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Creates an `EventLoopProxy` that can be used to dispatch user events to the main event loop.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
event_loop_proxy: self.event_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for EventLoop<T> {
|
||||
type Target = EventLoopWindowTarget<T>;
|
||||
fn deref(&self) -> &EventLoopWindowTarget<T> {
|
||||
self.event_loop.window_target()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
self.p
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
///
|
||||
/// Returns `None` if it can't identify any monitor as a primary one.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// **Wayland:** Always returns `None`.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
self.p.primary_monitor()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to `EventLoop`.
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
event_loop_proxy: self.event_loop_proxy.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the `EventLoop` from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated `EventLoop` no longer exists.
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an `EventLoopProxy` attempts to wake up an `EventLoop` that
|
||||
/// no longer exists. Contains the original event given to `send_event`.
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed<T>(pub T);
|
||||
|
||||
impl<T> fmt::Display for EventLoopClosed<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.write_str("Tried to wake up a closed `EventLoop`")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
|
||||
480
src/events.rs
480
src/events.rs
@@ -1,480 +0,0 @@
|
||||
use std::path::PathBuf;
|
||||
|
||||
use {DeviceId, LogicalPosition, LogicalSize, WindowId};
|
||||
|
||||
/// Describes a generic event.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum Event {
|
||||
WindowEvent {
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
},
|
||||
DeviceEvent {
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
},
|
||||
Awakened,
|
||||
|
||||
/// The application has been suspended or resumed.
|
||||
///
|
||||
/// The parameter is true if app was suspended, and false if it has been resumed.
|
||||
Suspended(bool),
|
||||
}
|
||||
|
||||
/// Describes an event from a `Window`.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum WindowEvent {
|
||||
/// The size of the window has changed. Contains the client area's new dimensions.
|
||||
Resized(LogicalSize),
|
||||
|
||||
/// The position of the window has changed. Contains the window's new position.
|
||||
Moved(LogicalPosition),
|
||||
|
||||
/// The window has been requested to close.
|
||||
CloseRequested,
|
||||
|
||||
/// The window has been destroyed.
|
||||
Destroyed,
|
||||
|
||||
/// A file has been dropped into the window.
|
||||
///
|
||||
/// When the user drops multiple files at once, this event will be emitted for each file
|
||||
/// separately.
|
||||
DroppedFile(PathBuf),
|
||||
|
||||
/// A file is being hovered over the window.
|
||||
///
|
||||
/// When the user hovers multiple files at once, this event will be emitted for each file
|
||||
/// separately.
|
||||
HoveredFile(PathBuf),
|
||||
|
||||
/// A file was hovered, but has exited the window.
|
||||
///
|
||||
/// There will be a single `HoveredFileCancelled` event triggered even if multiple files were
|
||||
/// hovered.
|
||||
HoveredFileCancelled,
|
||||
|
||||
/// The window received a unicode character.
|
||||
ReceivedCharacter(char),
|
||||
|
||||
/// The window gained or lost focus.
|
||||
///
|
||||
/// The parameter is true if the window has gained focus, and false if it has lost focus.
|
||||
Focused(bool),
|
||||
|
||||
/// An event from the keyboard has been received.
|
||||
KeyboardInput { device_id: DeviceId, input: KeyboardInput },
|
||||
|
||||
/// The cursor has moved on the window.
|
||||
CursorMoved {
|
||||
device_id: DeviceId,
|
||||
|
||||
/// (x,y) coords in pixels relative to the top-left corner of the window. Because the range of this data is
|
||||
/// limited by the display area and it may have been transformed by the OS to implement effects such as cursor
|
||||
/// acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.
|
||||
position: LogicalPosition,
|
||||
modifiers: ModifiersState
|
||||
},
|
||||
|
||||
/// The cursor has entered the window.
|
||||
CursorEntered { device_id: DeviceId },
|
||||
|
||||
/// The cursor has left the window.
|
||||
CursorLeft { device_id: DeviceId },
|
||||
|
||||
/// A mouse wheel movement or touchpad scroll occurred.
|
||||
MouseWheel { device_id: DeviceId, delta: MouseScrollDelta, phase: TouchPhase, modifiers: ModifiersState },
|
||||
|
||||
/// An mouse button press has been received.
|
||||
MouseInput { device_id: DeviceId, state: ElementState, button: MouseButton, modifiers: ModifiersState },
|
||||
|
||||
|
||||
/// Touchpad pressure event.
|
||||
///
|
||||
/// At the moment, only supported on Apple forcetouch-capable macbooks.
|
||||
/// The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
|
||||
/// is being pressed) and stage (integer representing the click level).
|
||||
TouchpadPressure { device_id: DeviceId, pressure: f32, stage: i64 },
|
||||
|
||||
/// Motion on some analog axis. May report data redundant to other, more specific events.
|
||||
AxisMotion { device_id: DeviceId, axis: AxisId, value: f64 },
|
||||
|
||||
/// The window needs to be redrawn.
|
||||
Refresh,
|
||||
|
||||
/// Touch event has been received
|
||||
Touch(Touch),
|
||||
|
||||
/// The DPI factor of the window has changed.
|
||||
///
|
||||
/// The following user actions can cause DPI changes:
|
||||
///
|
||||
/// * Changing the display's resolution.
|
||||
/// * Changing the display's DPI factor (e.g. in Control Panel on Windows).
|
||||
/// * Moving the window to a display with a different DPI factor.
|
||||
///
|
||||
/// For more information about DPI in general, see the [`dpi`](dpi/index.html) module.
|
||||
HiDpiFactorChanged(f64),
|
||||
}
|
||||
|
||||
/// Represents raw hardware events that are not associated with any particular window.
|
||||
///
|
||||
/// Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person
|
||||
/// game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because
|
||||
/// window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs
|
||||
/// may not match.
|
||||
///
|
||||
/// Note that these events are delivered regardless of input focus.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum DeviceEvent {
|
||||
Added,
|
||||
Removed,
|
||||
|
||||
/// Change in physical position of a pointing device.
|
||||
///
|
||||
/// This represents raw, unfiltered physical motion. Not to be confused with `WindowEvent::CursorMoved`.
|
||||
MouseMotion {
|
||||
/// (x, y) change in position in unspecified units.
|
||||
///
|
||||
/// Different devices may use different units.
|
||||
delta: (f64, f64),
|
||||
},
|
||||
|
||||
/// Physical scroll event
|
||||
MouseWheel {
|
||||
delta: MouseScrollDelta,
|
||||
},
|
||||
|
||||
/// Motion on some analog axis. This event will be reported for all arbitrary input devices
|
||||
/// that winit supports on this platform, including mouse devices. If the device is a mouse
|
||||
/// device then this will be reported alongside the MouseMotion event.
|
||||
Motion { axis: AxisId, value: f64 },
|
||||
|
||||
Button { button: ButtonId, state: ElementState },
|
||||
Key(KeyboardInput),
|
||||
Text { codepoint: char },
|
||||
}
|
||||
|
||||
/// Describes a keyboard input event.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct KeyboardInput {
|
||||
/// Identifies the physical key pressed
|
||||
///
|
||||
/// This should not change if the user adjusts the host's keyboard map. Use when the physical location of the
|
||||
/// key is more important than the key's host GUI semantics, such as for movement controls in a first-person
|
||||
/// game.
|
||||
pub scancode: ScanCode,
|
||||
|
||||
pub state: ElementState,
|
||||
|
||||
/// Identifies the semantic meaning of the key
|
||||
///
|
||||
/// Use when the semantics of the key are more important than the physical location of the key, such as when
|
||||
/// implementing appropriate behavior for "page up."
|
||||
pub virtual_keycode: Option<VirtualKeyCode>,
|
||||
|
||||
/// Modifier keys active at the time of this input.
|
||||
///
|
||||
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
|
||||
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
|
||||
pub modifiers: ModifiersState
|
||||
}
|
||||
|
||||
/// Describes touch-screen input state.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum TouchPhase {
|
||||
Started,
|
||||
Moved,
|
||||
Ended,
|
||||
Cancelled
|
||||
}
|
||||
|
||||
/// Represents touch event
|
||||
///
|
||||
/// Every time user touches screen new Start event with some finger id is generated.
|
||||
/// When the finger is removed from the screen End event with same id is generated.
|
||||
///
|
||||
/// For every id there will be at least 2 events with phases Start and End (or Cancelled).
|
||||
/// There may be 0 or more Move events.
|
||||
///
|
||||
///
|
||||
/// Depending on platform implementation id may or may not be reused by system after End event.
|
||||
///
|
||||
/// Gesture regonizer using this event should assume that Start event received with same id
|
||||
/// as previously received End event is a new finger and has nothing to do with an old one.
|
||||
///
|
||||
/// Touch may be cancelled if for example window lost focus.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Touch {
|
||||
pub device_id: DeviceId,
|
||||
pub phase: TouchPhase,
|
||||
pub location: LogicalPosition,
|
||||
/// unique identifier of a finger.
|
||||
pub id: u64
|
||||
}
|
||||
|
||||
/// Hardware-dependent keyboard scan code.
|
||||
pub type ScanCode = u32;
|
||||
|
||||
/// Identifier for a specific analog axis on some device.
|
||||
pub type AxisId = u32;
|
||||
|
||||
/// Identifier for a specific button on some device.
|
||||
pub type ButtonId = u32;
|
||||
|
||||
/// Describes the input state of a key.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum ElementState {
|
||||
Pressed,
|
||||
Released,
|
||||
}
|
||||
|
||||
/// Describes a button of a mouse controller.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MouseButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Other(u8),
|
||||
}
|
||||
|
||||
/// Describes a difference in the mouse scroll wheel state.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MouseScrollDelta {
|
||||
/// Amount in lines or rows to scroll in the horizontal
|
||||
/// and vertical directions.
|
||||
///
|
||||
/// Positive values indicate movement forward
|
||||
/// (away from the user) or rightwards.
|
||||
LineDelta(f32, f32),
|
||||
/// Amount in pixels to scroll in the horizontal and
|
||||
/// vertical direction.
|
||||
///
|
||||
/// Scroll events are expressed as a PixelDelta if
|
||||
/// supported by the device (eg. a touchpad) and
|
||||
/// platform.
|
||||
PixelDelta(LogicalPosition),
|
||||
}
|
||||
|
||||
/// Symbolic name for a keyboard key.
|
||||
#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
|
||||
#[repr(u32)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum VirtualKeyCode {
|
||||
/// The '1' key over the letters.
|
||||
Key1,
|
||||
/// The '2' key over the letters.
|
||||
Key2,
|
||||
/// The '3' key over the letters.
|
||||
Key3,
|
||||
/// The '4' key over the letters.
|
||||
Key4,
|
||||
/// The '5' key over the letters.
|
||||
Key5,
|
||||
/// The '6' key over the letters.
|
||||
Key6,
|
||||
/// The '7' key over the letters.
|
||||
Key7,
|
||||
/// The '8' key over the letters.
|
||||
Key8,
|
||||
/// The '9' key over the letters.
|
||||
Key9,
|
||||
/// The '0' key over the 'O' and 'P' keys.
|
||||
Key0,
|
||||
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
/// The Escape key, next to F1.
|
||||
Escape,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
F16,
|
||||
F17,
|
||||
F18,
|
||||
F19,
|
||||
F20,
|
||||
F21,
|
||||
F22,
|
||||
F23,
|
||||
F24,
|
||||
|
||||
/// Print Screen/SysRq.
|
||||
Snapshot,
|
||||
/// Scroll Lock.
|
||||
Scroll,
|
||||
/// Pause/Break key, next to Scroll lock.
|
||||
Pause,
|
||||
|
||||
/// `Insert`, next to Backspace.
|
||||
Insert,
|
||||
Home,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
PageUp,
|
||||
|
||||
Left,
|
||||
Up,
|
||||
Right,
|
||||
Down,
|
||||
|
||||
/// The Backspace key, right over Enter.
|
||||
// TODO: rename
|
||||
Back,
|
||||
/// The Enter key.
|
||||
Return,
|
||||
/// The space bar.
|
||||
Space,
|
||||
|
||||
/// The "Compose" key on Linux.
|
||||
Compose,
|
||||
|
||||
Caret,
|
||||
|
||||
Numlock,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
|
||||
AbntC1,
|
||||
AbntC2,
|
||||
Add,
|
||||
Apostrophe,
|
||||
Apps,
|
||||
At,
|
||||
Ax,
|
||||
Backslash,
|
||||
Calculator,
|
||||
Capital,
|
||||
Colon,
|
||||
Comma,
|
||||
Convert,
|
||||
Decimal,
|
||||
Divide,
|
||||
Equals,
|
||||
Grave,
|
||||
Kana,
|
||||
Kanji,
|
||||
LAlt,
|
||||
LBracket,
|
||||
LControl,
|
||||
LShift,
|
||||
LWin,
|
||||
Mail,
|
||||
MediaSelect,
|
||||
MediaStop,
|
||||
Minus,
|
||||
Multiply,
|
||||
Mute,
|
||||
MyComputer,
|
||||
NavigateForward, // also called "Prior"
|
||||
NavigateBackward, // also called "Next"
|
||||
NextTrack,
|
||||
NoConvert,
|
||||
NumpadComma,
|
||||
NumpadEnter,
|
||||
NumpadEquals,
|
||||
OEM102,
|
||||
Period,
|
||||
PlayPause,
|
||||
Power,
|
||||
PrevTrack,
|
||||
RAlt,
|
||||
RBracket,
|
||||
RControl,
|
||||
RShift,
|
||||
RWin,
|
||||
Semicolon,
|
||||
Slash,
|
||||
Sleep,
|
||||
Stop,
|
||||
Subtract,
|
||||
Sysrq,
|
||||
Tab,
|
||||
Underline,
|
||||
Unlabeled,
|
||||
VolumeDown,
|
||||
VolumeUp,
|
||||
Wake,
|
||||
WebBack,
|
||||
WebFavorites,
|
||||
WebForward,
|
||||
WebHome,
|
||||
WebRefresh,
|
||||
WebSearch,
|
||||
WebStop,
|
||||
Yen,
|
||||
Copy,
|
||||
Paste,
|
||||
Cut,
|
||||
}
|
||||
|
||||
/// Represents the current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
#[derive(Default, Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[cfg_attr(feature = "serde", serde(default))]
|
||||
pub struct ModifiersState {
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// This is the "windows" key on PC and "command" key on Mac.
|
||||
pub logo: bool
|
||||
}
|
||||
187
src/icon.rs
187
src/icon.rs
@@ -1,12 +1,5 @@
|
||||
use std::{fmt, mem};
|
||||
use std::error::Error;
|
||||
#[cfg(feature = "icon_loading")]
|
||||
use std::io::{BufRead, Seek};
|
||||
#[cfg(feature = "icon_loading")]
|
||||
use std::path::Path;
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
use image;
|
||||
use crate::platform_impl::PlatformIcon;
|
||||
use std::{error::Error, fmt, io, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
@@ -19,14 +12,12 @@ pub(crate) struct Pixel {
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[derive(Debug)]
|
||||
/// An error produced when using `Icon::from_rgba` with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 {
|
||||
byte_count: usize,
|
||||
},
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount {
|
||||
@@ -35,136 +26,110 @@ pub enum BadIcon {
|
||||
width_x_height: usize,
|
||||
pixel_count: usize,
|
||||
},
|
||||
/// Produced when underlying OS functionality failed to create the icon
|
||||
OsError(io::Error),
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
|
||||
let msg = match self {
|
||||
&BadIcon::ByteCountNotDivisibleBy4 { byte_count } => format!(
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(f,
|
||||
"The length of the `rgba` argument ({:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
|
||||
byte_count,
|
||||
),
|
||||
&BadIcon::DimensionsVsPixelCount {
|
||||
BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
} => format!(
|
||||
} => write!(f,
|
||||
"The specified dimensions ({:?}x{:?}) don't match the number of pixels supplied by the `rgba` argument ({:?}). For those dimensions, the expected pixel count is {:?}.",
|
||||
width, height, pixel_count, width_x_height,
|
||||
),
|
||||
};
|
||||
write!(formatter, "{}", msg)
|
||||
BadIcon::OsError(e) => write!(f, "OS error when instantiating the icon: {:?}", e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {
|
||||
fn description(&self) -> &str {
|
||||
"A valid icon cannot be created from these arguments"
|
||||
}
|
||||
|
||||
fn cause(&self) -> Option<&Error> {
|
||||
fn source(&self) -> Option<&(dyn Error + 'static)> {
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
///
|
||||
/// Enabling the `icon_loading` feature provides you with several convenience methods for creating
|
||||
/// an `Icon` from any format supported by the [image](https://github.com/PistonDevelopers/image)
|
||||
/// crate.
|
||||
pub struct Icon {
|
||||
pub(crate) struct RgbaIcon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
/// For platforms which don't have window icons (e.g. web)
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct NoIcon;
|
||||
|
||||
#[allow(dead_code)] // These are not used on every platform
|
||||
mod constructors {
|
||||
use super::*;
|
||||
|
||||
impl RgbaIcon {
|
||||
/// Creates an `Icon` from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 {
|
||||
byte_count: rgba.len(),
|
||||
});
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(RgbaIcon {
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl NoIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
// Create the rgba icon anyway to validate the input
|
||||
let _ = RgbaIcon::from_rgba(rgba, width, height)?;
|
||||
Ok(NoIcon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
#[derive(Clone)]
|
||||
pub struct Icon {
|
||||
pub(crate) inner: PlatformIcon,
|
||||
}
|
||||
|
||||
impl fmt::Debug for Icon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
fmt::Debug::fmt(&self.inner, formatter)
|
||||
}
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an `Icon` from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 { byte_count: rgba.len() });
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(Icon { rgba, width, height })
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
/// Loads an `Icon` from the path of an image on the filesystem.
|
||||
///
|
||||
/// Requires the `icon_loading` feature.
|
||||
pub fn from_path<P: AsRef<Path>>(path: P) -> image::ImageResult<Self> {
|
||||
image::open(path).map(Into::into)
|
||||
}
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
/// Loads an `Icon` from anything implementing `BufRead` and `Seek`.
|
||||
///
|
||||
/// Requires the `icon_loading` feature.
|
||||
pub fn from_reader<R: BufRead + Seek>(
|
||||
reader: R,
|
||||
format: image::ImageFormat,
|
||||
) -> image::ImageResult<Self> {
|
||||
image::load(reader, format).map(Into::into)
|
||||
}
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
/// Loads an `Icon` from the unprocessed bytes of an image file.
|
||||
/// Uses heuristics to determine format.
|
||||
///
|
||||
/// Requires the `icon_loading` feature.
|
||||
pub fn from_bytes(bytes: &[u8]) -> image::ImageResult<Self> {
|
||||
image::load_from_memory(bytes).map(Into::into)
|
||||
}
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
/// Loads an `Icon` from the unprocessed bytes of an image.
|
||||
///
|
||||
/// Requires the `icon_loading` feature.
|
||||
pub fn from_bytes_with_format(
|
||||
bytes: &[u8],
|
||||
format: image::ImageFormat,
|
||||
) -> image::ImageResult<Self> {
|
||||
image::load_from_memory_with_format(bytes, format).map(Into::into)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
/// Requires the `icon_loading` feature.
|
||||
impl From<image::DynamicImage> for Icon {
|
||||
fn from(image: image::DynamicImage) -> Self {
|
||||
use image::{GenericImageView, Pixel};
|
||||
let (width, height) = image.dimensions();
|
||||
let mut rgba = Vec::with_capacity((width * height) as usize * PIXEL_SIZE);
|
||||
for (_, _, pixel) in image.pixels() {
|
||||
rgba.extend_from_slice(&pixel.to_rgba().data);
|
||||
}
|
||||
Icon { rgba, width, height }
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "icon_loading")]
|
||||
/// Requires the `icon_loading` feature.
|
||||
impl From<image::RgbaImage> for Icon {
|
||||
fn from(buf: image::RgbaImage) -> Self {
|
||||
let (width, height) = buf.dimensions();
|
||||
let mut rgba = Vec::with_capacity((width * height) as usize * PIXEL_SIZE);
|
||||
for (_, _, pixel) in buf.enumerate_pixels() {
|
||||
rgba.extend_from_slice(&pixel.data);
|
||||
}
|
||||
Icon { rgba, width, height }
|
||||
Ok(Icon {
|
||||
inner: PlatformIcon::from_rgba(rgba, width, height)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
607
src/lib.rs
607
src/lib.rs
@@ -1,543 +1,160 @@
|
||||
//! Winit allows you to build a window on as many platforms as possible.
|
||||
//! Winit is a cross-platform window creation and event loop management library.
|
||||
//!
|
||||
//! # Building a window
|
||||
//! # Building windows
|
||||
//!
|
||||
//! Before you can build a window, you first need to build an `EventsLoop`. This is done with the
|
||||
//! `EventsLoop::new()` function. Example:
|
||||
//! Before you can build a [`Window`], you first need to build an [`EventLoop`]. This is done with the
|
||||
//! [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::EventsLoop;
|
||||
//! let events_loop = EventsLoop::new();
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! ```
|
||||
//!
|
||||
//! Once this is done there are two ways to create a window:
|
||||
//! Once this is done there are two ways to create a [`Window`]:
|
||||
//!
|
||||
//! - Calling `Window::new(&events_loop)`.
|
||||
//! - Calling `let builder = WindowBuilder::new()` then `builder.build(&events_loop)`.
|
||||
//! - Calling [`Window::new(&event_loop)`][window_new].
|
||||
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
|
||||
//!
|
||||
//! The first way is the simplest way and will give you default values for everything.
|
||||
//! The first method is the simplest, and will give you default values for everything. The second
|
||||
//! method allows you to customize the way your [`Window`] will look and behave by modifying the
|
||||
//! fields of the [`WindowBuilder`] object before you create the [`Window`].
|
||||
//!
|
||||
//! The second way allows you to customize the way your window will look and behave by modifying
|
||||
//! the fields of the `WindowBuilder` object before you create the window.
|
||||
//! # Event handling
|
||||
//!
|
||||
//! # Events handling
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate [`WindowEvent`]s when certain input events occur, such as a cursor moving over the
|
||||
//! window or a key getting pressed while the window is focused. Devices can generate
|
||||
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
|
||||
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
|
||||
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
|
||||
//!
|
||||
//! Once a window has been created, it will *generate events*. For example whenever the user moves
|
||||
//! the window, resizes the window, moves the mouse, etc. an event is generated.
|
||||
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
|
||||
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
|
||||
//! will run until the `control_flow` argument given to the closure is set to
|
||||
//! [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`] is emitted and the
|
||||
//! entire program terminates.
|
||||
//!
|
||||
//! The events generated by a window can be retrieved from the `EventsLoop` the window was created
|
||||
//! with.
|
||||
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
|
||||
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
|
||||
//! most other platforms. However, this model can be re-implemented to an extent with
|
||||
//! [`EventLoopExtRunReturn::run_return`]. See that method's documentation for more reasons about why
|
||||
//! it's discouraged, beyond compatibility reasons.
|
||||
//!
|
||||
//! There are two ways to do so. The first is to call `events_loop.poll_events(...)`, which will
|
||||
//! retrieve all the events pending on the windows and immediately return after no new event is
|
||||
//! available. You usually want to use this method in application that render continuously on the
|
||||
//! screen, such as video games.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::{Event, WindowEvent};
|
||||
//! use winit::dpi::LogicalSize;
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let mut events_loop = EventsLoop::new();
|
||||
//! use winit::{
|
||||
//! event::{Event, WindowEvent},
|
||||
//! event_loop::{ControlFlow, EventLoop},
|
||||
//! window::WindowBuilder,
|
||||
//! };
|
||||
//!
|
||||
//! loop {
|
||||
//! events_loop.poll_events(|event| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::Resized(LogicalSize { width, height }),
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The window was resized to {}x{}", width, height);
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! }
|
||||
//! ```
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
//!
|
||||
//! The second way is to call `events_loop.run_forever(...)`. As its name tells, it will run
|
||||
//! forever unless it is stopped by returning `ControlFlow::Break`.
|
||||
//! event_loop.run(move |event, _, control_flow| {
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! *control_flow = ControlFlow::Poll;
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::{ControlFlow, Event, WindowEvent};
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let mut events_loop = EventsLoop::new();
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! *control_flow = ControlFlow::Wait;
|
||||
//!
|
||||
//! events_loop.run_forever(|event| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::CloseRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! ControlFlow::Break
|
||||
//! *control_flow = ControlFlow::Exit
|
||||
//! },
|
||||
//! _ => ControlFlow::Continue,
|
||||
//! Event::MainEventsCleared => {
|
||||
//! // Application update code.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! //
|
||||
//! // You only need to call this if you've determined that you need to redraw, in
|
||||
//! // applications which do not always need to. Applications that redraw continuously
|
||||
//! // can just render here instead.
|
||||
//! window.request_redraw();
|
||||
//! },
|
||||
//! Event::RedrawRequested(_) => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferable for applications that do not render continuously to render in
|
||||
//! // this event rather than in MainEventsCleared, since rendering in here allows
|
||||
//! // the program to gracefully handle redraws requested by the OS.
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! ```
|
||||
//!
|
||||
//! If you use multiple windows, the `WindowEvent` event has a member named `window_id`. You can
|
||||
//! compare it with the value returned by the `id()` method of `Window` in order to know which
|
||||
//! window has received the event.
|
||||
//! [`Event`]`::`[`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
|
||||
//! compared to the value returned by [`Window::id()`][window_id_fn] to determine which [`Window`]
|
||||
//! dispatched the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't provide any function that allows drawing on a window. However it allows you to
|
||||
//! retrieve the raw handle of the window (see the `os` module for that), which in turn allows you
|
||||
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
|
||||
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
|
||||
//! retrieve the raw handle of the window (see the [`platform`] module and/or the
|
||||
//! [`raw_window_handle`] method), which in turn allows you to create an
|
||||
//! OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
|
||||
//!
|
||||
//! Note that many platforms will display garbage data in the window's client area if the
|
||||
//! application doesn't render anything to the window by the time the desktop compositor is ready to
|
||||
//! display the window to the user. If you notice this happening, you should create the window with
|
||||
//! [`visible` set to `false`](crate::window::WindowBuilder::with_visible) and explicitly make the
|
||||
//! window visible only once you're ready to render into it.
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoopExtRunReturn::run_return`]: ./platform/run_return/trait.EventLoopExtRunReturn.html#tymethod.run_return
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [event_loop_run]: event_loop::EventLoop::run
|
||||
//! [`ControlFlow`]: event_loop::ControlFlow
|
||||
//! [`Exit`]: event_loop::ControlFlow::Exit
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowId`]: window::WindowId
|
||||
//! [`WindowBuilder`]: window::WindowBuilder
|
||||
//! [window_new]: window::Window::new
|
||||
//! [window_builder_new]: window::WindowBuilder::new
|
||||
//! [window_builder_build]: window::WindowBuilder::build
|
||||
//! [window_id_fn]: window::Window::id
|
||||
//! [`Event`]: event::Event
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`UserEvent`]: event::Event::UserEvent
|
||||
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
|
||||
//! [`platform`]: platform
|
||||
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(rustdoc::broken_intra_doc_links)]
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate lazy_static;
|
||||
extern crate libc;
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate log;
|
||||
#[cfg(feature = "icon_loading")]
|
||||
extern crate image;
|
||||
#[cfg(feature = "serde")]
|
||||
#[macro_use]
|
||||
extern crate serde;
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate winapi;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate backtrace;
|
||||
#[macro_use]
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate bitflags;
|
||||
#[cfg(any(target_os = "macos", target_os = "ios"))]
|
||||
#[macro_use]
|
||||
extern crate objc;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate cocoa;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_foundation;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_graphics;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
extern crate x11_dl;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
extern crate parking_lot;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
extern crate percent_encoding;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
extern crate smithay_client_toolkit as sctk;
|
||||
extern crate raw_window_handle;
|
||||
|
||||
pub(crate) use dpi::*; // TODO: Actually change the imports throughout the codebase.
|
||||
pub use events::*;
|
||||
pub use window::{AvailableMonitorsIter, MonitorId};
|
||||
pub use icon::*;
|
||||
|
||||
pub mod dpi;
|
||||
mod events;
|
||||
#[macro_use]
|
||||
pub mod error;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
mod platform;
|
||||
mod window;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
pub mod window;
|
||||
|
||||
pub mod os;
|
||||
|
||||
/// Represents a window.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// use winit::{Event, EventsLoop, Window, WindowEvent, ControlFlow};
|
||||
///
|
||||
/// let mut events_loop = EventsLoop::new();
|
||||
/// let window = Window::new(&events_loop).unwrap();
|
||||
///
|
||||
/// events_loop.run_forever(|event| {
|
||||
/// match event {
|
||||
/// Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
||||
/// ControlFlow::Break
|
||||
/// },
|
||||
/// _ => ControlFlow::Continue,
|
||||
/// }
|
||||
/// });
|
||||
/// ```
|
||||
pub struct Window {
|
||||
window: platform::Window,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Window {
|
||||
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
fmtr.pad("Window { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Identifier of a window. Unique for each window.
|
||||
///
|
||||
/// Can be obtained with `window.id()`.
|
||||
///
|
||||
/// Whenever you receive an event specific to a window, this event contains a `WindowId` which you
|
||||
/// can then compare to the ids of your windows.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(platform::WindowId);
|
||||
|
||||
impl WindowId {
|
||||
/// Returns a dummy `WindowId`, useful for unit testing. The only guarantee made about the return
|
||||
/// value of this function is that it will always be equal to itself and to future values returned
|
||||
/// by this function. No other guarantees are made. This may be equal to a real `WindowId`.
|
||||
///
|
||||
/// **Passing this into a winit function will result in undefined behavior.**
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId(platform::WindowId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
/// Identifier of an input device.
|
||||
///
|
||||
/// Whenever you receive an event arising from a particular input device, this event contains a `DeviceId` which
|
||||
/// identifies its origin. Note that devices may be virtual (representing an on-screen cursor and keyboard focus) or
|
||||
/// physical. Virtual devices typically aggregate inputs from multiple physical devices.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId(platform::DeviceId);
|
||||
|
||||
impl DeviceId {
|
||||
/// Returns a dummy `DeviceId`, useful for unit testing. The only guarantee made about the return
|
||||
/// value of this function is that it will always be equal to itself and to future values returned
|
||||
/// by this function. No other guarantees are made. This may be equal to a real `DeviceId`.
|
||||
///
|
||||
/// **Passing this into a winit function will result in undefined behavior.**
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId(platform::DeviceId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventsLoop` can be seen more or less as a "context". Calling `EventsLoop::new()`
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an events loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventsLoop` from a another thread, see the `EventsLoopProxy` docs.
|
||||
///
|
||||
/// Note that the `EventsLoop` cannot be shared accross threads (due to platform-dependant logic
|
||||
/// forbiding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
|
||||
/// `Window` created from this `EventsLoop` _can_ be sent to an other thread, and the
|
||||
/// `EventsLoopProxy` allows you to wakeup an `EventsLoop` from an other thread.
|
||||
pub struct EventsLoop {
|
||||
events_loop: platform::EventsLoop,
|
||||
_marker: ::std::marker::PhantomData<*mut ()> // Not Send nor Sync
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for EventsLoop {
|
||||
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
fmtr.pad("EventsLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Returned by the user callback given to the `EventsLoop::run_forever` method.
|
||||
///
|
||||
/// Indicates whether the `run_forever` method should continue or complete.
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum ControlFlow {
|
||||
/// Continue looping and waiting for events.
|
||||
Continue,
|
||||
/// Break from the event loop.
|
||||
Break,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
/// Builds a new events loop.
|
||||
///
|
||||
/// Usage will result in display backend initialisation, this can be controlled on linux
|
||||
/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
|
||||
/// fallback on x11. If this variable is set with any other value, winit will panic.
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
events_loop: platform::EventsLoop::new(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
///
|
||||
// Note: should be replaced with `-> impl Iterator` once stable.
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> AvailableMonitorsIter {
|
||||
let data = self.events_loop.get_available_monitors();
|
||||
AvailableMonitorsIter{ data: data.into_iter() }
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId { inner: self.events_loop.get_primary_monitor() }
|
||||
}
|
||||
|
||||
/// Fetches all the events that are pending, calls the callback function for each of them,
|
||||
/// and returns.
|
||||
#[inline]
|
||||
pub fn poll_events<F>(&mut self, callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.events_loop.poll_events(callback)
|
||||
}
|
||||
|
||||
/// Calls `callback` every time an event is received. If no event is available, sleeps the
|
||||
/// current thread and waits for an event. If the callback returns `ControlFlow::Break` then
|
||||
/// `run_forever` will immediately return.
|
||||
///
|
||||
/// # Danger!
|
||||
///
|
||||
/// The callback is run after *every* event, so if its execution time is non-trivial the event queue may not empty
|
||||
/// at a sufficient rate. Rendering in the callback with vsync enabled **will** cause significant lag.
|
||||
#[inline]
|
||||
pub fn run_forever<F>(&mut self, callback: F)
|
||||
where F: FnMut(Event) -> ControlFlow
|
||||
{
|
||||
self.events_loop.run_forever(callback)
|
||||
}
|
||||
|
||||
/// Creates an `EventsLoopProxy` that can be used to wake up the `EventsLoop` from another
|
||||
/// thread.
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy {
|
||||
events_loop_proxy: self.events_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to wake up the `EventsLoop` from another thread.
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy {
|
||||
events_loop_proxy: platform::EventsLoopProxy,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for EventsLoopProxy {
|
||||
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
fmtr.pad("EventsLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
/// Wake up the `EventsLoop` from which this proxy was created.
|
||||
///
|
||||
/// This causes the `EventsLoop` to emit an `Awakened` event.
|
||||
///
|
||||
/// Returns an `Err` if the associated `EventsLoop` no longer exists.
|
||||
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
|
||||
self.events_loop_proxy.wakeup()
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an `EventsLoopProxy` attempts to wake up an `EventsLoop` that
|
||||
/// no longer exists.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct EventsLoopClosed;
|
||||
|
||||
impl std::fmt::Display for EventsLoopClosed {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
write!(f, "{}", std::error::Error::description(self))
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for EventsLoopClosed {
|
||||
fn description(&self) -> &str {
|
||||
"Tried to wake up a closed `EventsLoop`"
|
||||
}
|
||||
}
|
||||
|
||||
/// Object that allows you to build windows.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowBuilder {
|
||||
/// The attributes to use to create the window.
|
||||
pub window: WindowAttributes,
|
||||
|
||||
// Platform-specific configuration. Private.
|
||||
platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for WindowBuilder {
|
||||
fn fmt(&self, fmtr: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
fmtr.debug_struct("WindowBuilder")
|
||||
.field("window", &self.window)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
/// Error that can happen while creating a window or a headless renderer.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum CreationError {
|
||||
OsError(String),
|
||||
/// TODO: remove this error
|
||||
NotSupported,
|
||||
}
|
||||
|
||||
impl CreationError {
|
||||
fn to_string(&self) -> &str {
|
||||
match *self {
|
||||
CreationError::OsError(ref text) => &text,
|
||||
CreationError::NotSupported => "Some of the requested attributes are not supported",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for CreationError {
|
||||
fn fmt(&self, formatter: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
|
||||
formatter.write_str(self.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for CreationError {
|
||||
fn description(&self) -> &str {
|
||||
self.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
/// Describes the appearance of the mouse cursor.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MouseCursor {
|
||||
/// The platform-dependent default cursor.
|
||||
Default,
|
||||
/// A simple crosshair.
|
||||
Crosshair,
|
||||
/// A hand (often used to indicate links in web browsers).
|
||||
Hand,
|
||||
/// Self explanatory.
|
||||
Arrow,
|
||||
/// Indicates something is to be moved.
|
||||
Move,
|
||||
/// Indicates text that may be selected or edited.
|
||||
Text,
|
||||
/// Program busy indicator.
|
||||
Wait,
|
||||
/// Help indicator (often rendered as a "?")
|
||||
Help,
|
||||
/// Progress indicator. Shows that processing is being done. But in contrast
|
||||
/// with "Wait" the user may still interact with the program. Often rendered
|
||||
/// as a spinning beach ball, or an arrow with a watch or hourglass.
|
||||
Progress,
|
||||
|
||||
/// Cursor showing that something cannot be done.
|
||||
NotAllowed,
|
||||
ContextMenu,
|
||||
Cell,
|
||||
VerticalText,
|
||||
Alias,
|
||||
Copy,
|
||||
NoDrop,
|
||||
Grab,
|
||||
Grabbing,
|
||||
AllScroll,
|
||||
ZoomIn,
|
||||
ZoomOut,
|
||||
|
||||
/// Indicate that some edge is to be moved. For example, the 'SeResize' cursor
|
||||
/// is used when the movement starts from the south-east corner of the box.
|
||||
EResize,
|
||||
NResize,
|
||||
NeResize,
|
||||
NwResize,
|
||||
SResize,
|
||||
SeResize,
|
||||
SwResize,
|
||||
WResize,
|
||||
EwResize,
|
||||
NsResize,
|
||||
NeswResize,
|
||||
NwseResize,
|
||||
ColResize,
|
||||
RowResize,
|
||||
}
|
||||
|
||||
impl Default for MouseCursor {
|
||||
fn default() -> Self {
|
||||
MouseCursor::Default
|
||||
}
|
||||
}
|
||||
|
||||
/// Attributes to use when creating a window.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct WindowAttributes {
|
||||
/// The dimensions of the window. If this is `None`, some platform-specific dimensions will be
|
||||
/// used.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub dimensions: Option<LogicalSize>,
|
||||
|
||||
/// The minimum dimensions a window can be, If this is `None`, the window will have no minimum dimensions (aside from reserved).
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub min_dimensions: Option<LogicalSize>,
|
||||
|
||||
/// The maximum dimensions a window can be, If this is `None`, the maximum will have no maximum or will be set to the primary monitor's dimensions by the platform.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub max_dimensions: Option<LogicalSize>,
|
||||
|
||||
/// Whether the window is resizable or not.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub resizable: bool,
|
||||
|
||||
/// Whether the window should be set as fullscreen upon creation.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub fullscreen: Option<MonitorId>,
|
||||
|
||||
/// The title of the window in the title bar.
|
||||
///
|
||||
/// The default is `"winit window"`.
|
||||
pub title: String,
|
||||
|
||||
/// Whether the window should be maximized upon creation.
|
||||
///
|
||||
/// The default is `false`.
|
||||
pub maximized: bool,
|
||||
|
||||
/// Whether the window should be immediately visible upon creation.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub visible: bool,
|
||||
|
||||
/// Whether the the window should be transparent. If this is true, writing colors
|
||||
/// with alpha values different than `1.0` will produce a transparent window.
|
||||
///
|
||||
/// The default is `false`.
|
||||
pub transparent: bool,
|
||||
|
||||
/// Whether the window should have borders and bars.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub decorations: bool,
|
||||
|
||||
/// Whether the window should always be on top of other windows.
|
||||
///
|
||||
/// The default is `false`.
|
||||
pub always_on_top: bool,
|
||||
|
||||
/// The window icon.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub window_icon: Option<Icon>,
|
||||
|
||||
/// [iOS only] Enable multitouch,
|
||||
/// see [multipleTouchEnabled](https://developer.apple.com/documentation/uikit/uiview/1622519-multipletouchenabled)
|
||||
pub multitouch: bool,
|
||||
}
|
||||
|
||||
impl Default for WindowAttributes {
|
||||
#[inline]
|
||||
fn default() -> WindowAttributes {
|
||||
WindowAttributes {
|
||||
dimensions: None,
|
||||
min_dimensions: None,
|
||||
max_dimensions: None,
|
||||
resizable: true,
|
||||
title: "winit window".to_owned(),
|
||||
maximized: false,
|
||||
fullscreen: None,
|
||||
visible: true,
|
||||
transparent: false,
|
||||
decorations: true,
|
||||
always_on_top: false,
|
||||
window_icon: None,
|
||||
multitouch: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub mod platform;
|
||||
|
||||
174
src/monitor.rs
Normal file
174
src/monitor.rs
Normal file
@@ -0,0 +1,174 @@
|
||||
//! Types useful for interacting with a user's monitors.
|
||||
//!
|
||||
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_handle]
|
||||
//! type. This is retrieved from one of the following methods, which return an iterator of
|
||||
//! [`MonitorHandle`][monitor_handle]:
|
||||
//! - [`EventLoopWindowTarget::available_monitors`][loop_get]
|
||||
//! - [`Window::available_monitors`][window_get].
|
||||
//!
|
||||
//! [monitor_handle]: crate::monitor::MonitorHandle
|
||||
//! [loop_get]: crate::event_loop::EventLoopWindowTarget::available_monitors
|
||||
//! [window_get]: crate::window::Window::available_monitors
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
platform_impl,
|
||||
};
|
||||
|
||||
/// Describes a fullscreen video mode of a monitor.
|
||||
///
|
||||
/// Can be acquired with:
|
||||
/// - [`MonitorHandle::video_modes`][monitor_get].
|
||||
///
|
||||
/// [monitor_get]: crate::monitor::MonitorHandle::video_modes
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) video_mode: platform_impl::VideoMode,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.video_mode.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialOrd for VideoMode {
|
||||
fn partial_cmp(&self, other: &VideoMode) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for VideoMode {
|
||||
fn cmp(&self, other: &VideoMode) -> std::cmp::Ordering {
|
||||
// TODO: we can impl `Ord` for `PhysicalSize` once we switch from `f32`
|
||||
// to `u32` there
|
||||
let size: (u32, u32) = self.size().into();
|
||||
let other_size: (u32, u32) = other.size().into();
|
||||
self.monitor().cmp(&other.monitor()).then(
|
||||
size.cmp(&other_size)
|
||||
.then(
|
||||
self.refresh_rate()
|
||||
.cmp(&other.refresh_rate())
|
||||
.then(self.bit_depth().cmp(&other.bit_depth())),
|
||||
)
|
||||
.reverse(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
/// Returns the resolution of this video mode.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.video_mode.size()
|
||||
}
|
||||
|
||||
/// Returns the bit depth of this video mode, as in how many bits you have
|
||||
/// available per color. This is generally 24 bits or 32 bits on modern
|
||||
/// systems, depending on whether the alpha channel is counted or not.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland:** Always returns 32.
|
||||
/// - **iOS:** Always returns 32.
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.video_mode.bit_depth()
|
||||
}
|
||||
|
||||
/// Returns the refresh rate of this video mode. **Note**: the returned
|
||||
/// refresh rate is an integer approximation, and you shouldn't rely on this
|
||||
/// value to be exact.
|
||||
#[inline]
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.video_mode.refresh_rate()
|
||||
}
|
||||
|
||||
/// Returns the monitor that this video mode is valid for. Each monitor has
|
||||
/// a separate set of valid video modes.
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
self.video_mode.monitor()
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}x{} @ {} Hz ({} bpp)",
|
||||
self.size().width,
|
||||
self.size().height,
|
||||
self.refresh_rate(),
|
||||
self.bit_depth()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to a monitor.
|
||||
///
|
||||
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) inner: platform_impl::MonitorHandle,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
///
|
||||
/// Returns `None` if the monitor doesn't exist anymore.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns None
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.inner.name()
|
||||
}
|
||||
|
||||
/// Returns the monitor's resolution.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.inner.size()
|
||||
}
|
||||
|
||||
/// Returns the top-left corner position of the monitor relative to the larger full
|
||||
/// screen area.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
self.inner.position()
|
||||
}
|
||||
|
||||
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
|
||||
///
|
||||
/// See the [`dpi`](crate::dpi) module for more information.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
|
||||
/// - **Android:** Always returns 1.0.
|
||||
/// - **Web:** Always returns 1.0
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.inner.scale_factor()
|
||||
}
|
||||
|
||||
/// Returns all fullscreen video modes supported by this monitor.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns an empty iterator
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
self.inner.video_modes()
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use EventsLoop;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
|
||||
/// Additional methods on `EventsLoop` that are specific to Android.
|
||||
pub trait EventsLoopExt {
|
||||
/// Makes it possible for glutin to register a callback when a suspend event happens on Android
|
||||
fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>);
|
||||
}
|
||||
|
||||
impl EventsLoopExt for EventsLoop {
|
||||
fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>) {
|
||||
self.events_loop.set_suspend_callback(cb);
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExt {
|
||||
fn get_native_window(&self) -> *const c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_native_window(&self) -> *const c_void {
|
||||
self.window.get_native_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExt {
|
||||
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use {MonitorId, Window, WindowBuilder};
|
||||
|
||||
/// Additional methods on `Window` that are specific to iOS.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the `UIWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_uiwindow(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the `UIView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_uiview(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_uiwindow(&self) -> *mut c_void {
|
||||
self.window.get_uiwindow() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_uiview(&self) -> *mut c_void {
|
||||
self.window.get_uiview() as _
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to iOS.
|
||||
pub trait WindowBuilderExt {
|
||||
/// Sets the root view class used by the `Window`, otherwise a barebones `UIView` is provided.
|
||||
///
|
||||
/// The class will be initialized by calling `[root_view initWithFrame:CGRect]`
|
||||
fn with_root_view_class(self, root_view_class: *const c_void) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_root_view_class(mut self, root_view_class: *const c_void) -> WindowBuilder {
|
||||
self.platform_specific.root_view_class = unsafe { &*(root_view_class as *const _) };
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorId` that are specific to iOS.
|
||||
pub trait MonitorIdExt {
|
||||
/// Returns a pointer to the `UIScreen` that is used by this monitor.
|
||||
fn get_uiscreen(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorIdExt for MonitorId {
|
||||
#[inline]
|
||||
fn get_uiscreen(&self) -> *mut c_void {
|
||||
self.inner.get_uiscreen() as _
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
//!
|
||||
pub mod android;
|
||||
pub mod ios;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
402
src/os/unix.rs
402
src/os/unix.rs
@@ -1,402 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
use std::os::raw;
|
||||
use std::ptr;
|
||||
use std::sync::Arc;
|
||||
|
||||
use sctk::window::{ButtonState, Theme};
|
||||
|
||||
use {
|
||||
EventsLoop,
|
||||
LogicalSize,
|
||||
MonitorId,
|
||||
Window,
|
||||
WindowBuilder,
|
||||
};
|
||||
use platform::{
|
||||
EventsLoop as LinuxEventsLoop,
|
||||
Window as LinuxWindow,
|
||||
};
|
||||
use platform::x11::XConnection;
|
||||
use platform::x11::ffi::XVisualInfo;
|
||||
|
||||
// TODO: stupid hack so that glutin can do its work
|
||||
#[doc(hidden)]
|
||||
pub use platform::x11;
|
||||
|
||||
pub use platform::XNotSupported;
|
||||
pub use platform::x11::util::WindowType as XWindowType;
|
||||
|
||||
/// Theme for wayland client side decorations
|
||||
///
|
||||
/// Colors must be in ARGB8888 format
|
||||
pub struct WaylandTheme {
|
||||
/// Primary color when the window is focused
|
||||
pub primary_active: [u8; 4],
|
||||
/// Primary color when the window is unfocused
|
||||
pub primary_inactive: [u8; 4],
|
||||
/// Secondary color when the window is focused
|
||||
pub secondary_active: [u8; 4],
|
||||
/// Secondary color when the window is unfocused
|
||||
pub secondary_inactive: [u8; 4],
|
||||
/// Close button color when hovered over
|
||||
pub close_button_hovered: [u8; 4],
|
||||
/// Close button color
|
||||
pub close_button: [u8; 4],
|
||||
/// Close button color when hovered over
|
||||
pub maximize_button_hovered: [u8; 4],
|
||||
/// Maximize button color
|
||||
pub maximize_button: [u8; 4],
|
||||
/// Minimize button color when hovered over
|
||||
pub minimize_button_hovered: [u8; 4],
|
||||
/// Minimize button color
|
||||
pub minimize_button: [u8; 4],
|
||||
}
|
||||
|
||||
struct WaylandThemeObject(WaylandTheme);
|
||||
|
||||
impl Theme for WaylandThemeObject {
|
||||
fn get_primary_color(&self, active: bool) -> [u8; 4] {
|
||||
if active {
|
||||
self.0.primary_active
|
||||
} else {
|
||||
self.0.primary_inactive
|
||||
}
|
||||
}
|
||||
|
||||
// Used for division line
|
||||
fn get_secondary_color(&self, active: bool) -> [u8; 4] {
|
||||
if active {
|
||||
self.0.secondary_active
|
||||
} else {
|
||||
self.0.secondary_inactive
|
||||
}
|
||||
}
|
||||
|
||||
fn get_close_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.close_button_hovered,
|
||||
_ => self.0.close_button,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_maximize_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.maximize_button_hovered,
|
||||
_ => self.0.maximize_button,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_minimize_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.minimize_button_hovered,
|
||||
_ => self.0.minimize_button,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventsLoop` that are specific to Linux.
|
||||
pub trait EventsLoopExt {
|
||||
/// Builds a new `EventsLoop` that is forced to use X11.
|
||||
fn new_x11() -> Result<Self, XNotSupported>
|
||||
where Self: Sized;
|
||||
|
||||
/// Builds a new `EventsLoop` that is forced to use Wayland.
|
||||
fn new_wayland() -> Self
|
||||
where Self: Sized;
|
||||
|
||||
/// True if the `EventsLoop` uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
|
||||
/// True if the `EventsLoop` uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this `EventsLoop`.
|
||||
///
|
||||
/// Returns `None` if the `EventsLoop` doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `EventsLoop` is destroyed.
|
||||
fn get_wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl EventsLoopExt for EventsLoop {
|
||||
#[inline]
|
||||
fn new_x11() -> Result<Self, XNotSupported> {
|
||||
LinuxEventsLoop::new_x11().map(|ev|
|
||||
EventsLoop {
|
||||
events_loop: ev,
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_wayland() -> Self {
|
||||
EventsLoop {
|
||||
events_loop: match LinuxEventsLoop::new_wayland() {
|
||||
Ok(e) => e,
|
||||
Err(_) => panic!() // TODO: propagate
|
||||
},
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.events_loop.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.events_loop.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
self.events_loop.x_connection().cloned()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.events_loop {
|
||||
LinuxEventsLoop::Wayland(ref e) => Some(e.get_display().c_ptr() as *mut _),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExt {
|
||||
/// Returns the ID of the `Window` xlib object that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
fn get_xlib_window(&self) -> Option<raw::c_ulong>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xlib_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
fn get_xlib_screen_id(&self) -> Option<raw::c_int>;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Set window urgency hint (`XUrgencyHint`). Only relevant on X.
|
||||
fn set_urgent(&self, is_urgent: bool);
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xcb_connection(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Sets the color theme of the client side window decorations on wayland
|
||||
fn set_wayland_theme(&self, theme: WaylandTheme);
|
||||
|
||||
/// Check if the window is ready for drawing
|
||||
///
|
||||
/// It is a remnant of a previous implementation detail for the
|
||||
/// wayland backend, and is no longer relevant.
|
||||
///
|
||||
/// Always return true.
|
||||
#[deprecated]
|
||||
fn is_ready(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_xlib_window(&self) -> Option<raw::c_ulong> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_window()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_xlib_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_display()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_xlib_screen_id(&self) -> Option<raw::c_int> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_screen_id()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_xconnection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_xcb_connection(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xcb_connection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_urgent(&self, is_urgent: bool) {
|
||||
if let LinuxWindow::X(ref w) = self.window {
|
||||
w.set_urgent(is_urgent);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_surface().c_ptr() as *mut _),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_display().c_ptr() as *mut _),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_wayland_theme(&self, theme: WaylandTheme) {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => w.set_theme(WaylandThemeObject(theme)),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_ready(&self) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> WindowBuilder;
|
||||
fn with_x11_screen(self, screen_id: i32) -> WindowBuilder;
|
||||
|
||||
/// Build window with `WM_CLASS` hint; defaults to the name of the binary. Only relevant on X11.
|
||||
fn with_class(self, class: String, instance: String) -> WindowBuilder;
|
||||
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
|
||||
fn with_override_redirect(self, override_redirect: bool) -> WindowBuilder;
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hint; defaults to `Normal`. Only relevant on X11.
|
||||
fn with_x11_window_type(self, x11_window_type: XWindowType) -> WindowBuilder;
|
||||
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
|
||||
fn with_gtk_theme_variant(self, variant: String) -> WindowBuilder;
|
||||
/// Build window with resize increment hint. Only implemented on X11.
|
||||
fn with_resize_increments(self, increments: LogicalSize) -> WindowBuilder;
|
||||
/// Build window with base size hint. Only implemented on X11.
|
||||
fn with_base_size(self, base_size: LogicalSize) -> WindowBuilder;
|
||||
|
||||
/// Build window with a given application ID. It should match the `.desktop` file distributed with
|
||||
/// your program. Only relevant on Wayland.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_app_id(self, app_id: String) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> WindowBuilder {
|
||||
self.platform_specific.visual_infos = Some(
|
||||
unsafe { ptr::read(visual_infos as *const XVisualInfo) }
|
||||
);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> WindowBuilder {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_class(mut self, instance: String, class: String) -> WindowBuilder {
|
||||
self.platform_specific.class = Some((instance, class));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> WindowBuilder {
|
||||
self.platform_specific.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_window_type(mut self, x11_window_type: XWindowType) -> WindowBuilder {
|
||||
self.platform_specific.x11_window_type = x11_window_type;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_resize_increments(mut self, increments: LogicalSize) -> WindowBuilder {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_base_size(mut self, base_size: LogicalSize) -> WindowBuilder {
|
||||
self.platform_specific.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_gtk_theme_variant(mut self, variant: String) -> WindowBuilder {
|
||||
self.platform_specific.gtk_theme_variant = Some(variant);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_app_id(mut self, app_id: String) -> WindowBuilder {
|
||||
self.platform_specific.app_id = Some(app_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorId` that are specific to Linux.
|
||||
pub trait MonitorIdExt {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorIdExt for MonitorId {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.get_native_identifier()
|
||||
}
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use libc;
|
||||
use winapi::shared::windef::HWND;
|
||||
|
||||
use {DeviceId, EventsLoop, Icon, MonitorId, Window, WindowBuilder};
|
||||
use platform::EventsLoop as WindowsEventsLoop;
|
||||
|
||||
/// Additional methods on `EventsLoop` that are specific to Windows.
|
||||
pub trait EventsLoopExt {
|
||||
/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
|
||||
/// undesirable, you can create an `EventsLoop` using this function instead.
|
||||
fn new_dpi_unaware() -> Self where Self: Sized;
|
||||
}
|
||||
|
||||
impl EventsLoopExt for EventsLoop {
|
||||
#[inline]
|
||||
fn new_dpi_unaware() -> Self {
|
||||
EventsLoop {
|
||||
events_loop: WindowsEventsLoop::with_dpi_awareness(false),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExt {
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn get_hwnd(&self) -> *mut libc::c_void;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_hwnd(&self) -> *mut libc::c_void {
|
||||
self.window.hwnd() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExt {
|
||||
/// Sets a parent to the window to be created.
|
||||
fn with_parent_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorId` that are specific to Windows.
|
||||
pub trait MonitorIdExt {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorIdExt for MonitorId {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.get_native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> *mut c_void {
|
||||
self.inner.get_hmonitor() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExt {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn get_persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExt for DeviceId {
|
||||
#[inline]
|
||||
fn get_persistent_identifier(&self) -> Option<String> {
|
||||
self.0.get_persistent_identifier()
|
||||
}
|
||||
}
|
||||
40
src/platform/android.rs
Normal file
40
src/platform/android.rs
Normal file
@@ -0,0 +1,40 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
use ndk::configuration::Configuration;
|
||||
use ndk_glue::Rect;
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {}
|
||||
|
||||
impl<T> EventLoopExtAndroid for EventLoop<T> {}
|
||||
|
||||
/// Additional methods on `EventLoopWindowTarget` that are specific to Android.
|
||||
pub trait EventLoopWindowTargetExtAndroid {}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn content_rect(&self) -> Rect;
|
||||
|
||||
fn config(&self) -> Configuration;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
fn content_rect(&self) -> Rect {
|
||||
self.window.content_rect()
|
||||
}
|
||||
|
||||
fn config(&self) -> Configuration {
|
||||
self.window.config()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExtAndroid {}
|
||||
|
||||
impl WindowBuilderExtAndroid for WindowBuilder {}
|
||||
@@ -1,108 +0,0 @@
|
||||
#![allow(dead_code)]
|
||||
#![allow(non_snake_case)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_upper_case_globals)]
|
||||
|
||||
use libc;
|
||||
use std::os::raw;
|
||||
|
||||
#[link(name = "android")]
|
||||
#[link(name = "EGL")]
|
||||
#[link(name = "GLESv2")]
|
||||
extern {}
|
||||
|
||||
/**
|
||||
* asset_manager.h
|
||||
*/
|
||||
pub type AAssetManager = raw::c_void;
|
||||
|
||||
/**
|
||||
* native_window.h
|
||||
*/
|
||||
pub type ANativeWindow = raw::c_void;
|
||||
|
||||
extern {
|
||||
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
|
||||
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
|
||||
}
|
||||
|
||||
/**
|
||||
* native_activity.h
|
||||
*/
|
||||
pub type JavaVM = ();
|
||||
pub type JNIEnv = ();
|
||||
pub type jobject = *const libc::c_void;
|
||||
|
||||
pub type AInputQueue = (); // FIXME: wrong
|
||||
pub type ARect = (); // FIXME: wrong
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivity {
|
||||
pub callbacks: *mut ANativeActivityCallbacks,
|
||||
pub vm: *mut JavaVM,
|
||||
pub env: *mut JNIEnv,
|
||||
pub clazz: jobject,
|
||||
pub internalDataPath: *const libc::c_char,
|
||||
pub externalDataPath: *const libc::c_char,
|
||||
pub sdkVersion: libc::int32_t,
|
||||
pub instance: *mut libc::c_void,
|
||||
pub assetManager: *mut AAssetManager,
|
||||
pub obbPath: *const libc::c_char,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivityCallbacks {
|
||||
pub onStart: extern fn(*mut ANativeActivity),
|
||||
pub onResume: extern fn(*mut ANativeActivity),
|
||||
pub onSaveInstanceState: extern fn(*mut ANativeActivity, *mut libc::size_t),
|
||||
pub onPause: extern fn(*mut ANativeActivity),
|
||||
pub onStop: extern fn(*mut ANativeActivity),
|
||||
pub onDestroy: extern fn(*mut ANativeActivity),
|
||||
pub onWindowFocusChanged: extern fn(*mut ANativeActivity, libc::c_int),
|
||||
pub onNativeWindowCreated: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowResized: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowRedrawNeeded: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowDestroyed: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onInputQueueCreated: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onInputQueueDestroyed: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onContentRectChanged: extern fn(*mut ANativeActivity, *const ARect),
|
||||
pub onConfigurationChanged: extern fn(*mut ANativeActivity),
|
||||
pub onLowMemory: extern fn(*mut ANativeActivity),
|
||||
}
|
||||
|
||||
/**
|
||||
* looper.h
|
||||
*/
|
||||
pub type ALooper = ();
|
||||
|
||||
#[link(name = "android")]
|
||||
extern {
|
||||
pub fn ALooper_forThread() -> *const ALooper;
|
||||
pub fn ALooper_acquire(looper: *const ALooper);
|
||||
pub fn ALooper_release(looper: *const ALooper);
|
||||
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
|
||||
pub fn ALooper_pollOnce(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_pollAll(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_wake(looper: *const ALooper);
|
||||
pub fn ALooper_addFd(looper: *const ALooper, fd: libc::c_int, ident: libc::c_int,
|
||||
events: libc::c_int, callback: ALooper_callbackFunc, data: *mut libc::c_void)
|
||||
-> libc::c_int;
|
||||
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
|
||||
}
|
||||
|
||||
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
|
||||
|
||||
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
|
||||
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
|
||||
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
|
||||
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
|
||||
|
||||
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
|
||||
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
|
||||
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
|
||||
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
|
||||
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
|
||||
|
||||
pub type ALooper_callbackFunc = extern fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
|
||||
@@ -1,431 +0,0 @@
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
extern crate android_glue;
|
||||
|
||||
mod ffi;
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::collections::VecDeque;
|
||||
use std::fmt;
|
||||
use std::os::raw::c_void;
|
||||
use std::sync::mpsc::{Receiver, channel};
|
||||
|
||||
use {
|
||||
CreationError,
|
||||
Event,
|
||||
LogicalPosition,
|
||||
LogicalSize,
|
||||
MouseCursor,
|
||||
PhysicalPosition,
|
||||
PhysicalSize,
|
||||
WindowAttributes,
|
||||
WindowEvent,
|
||||
WindowId as RootWindowId,
|
||||
};
|
||||
use CreationError::OsError;
|
||||
use events::{Touch, TouchPhase};
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
pub struct EventsLoop {
|
||||
event_rx: Receiver<android_glue::Event>,
|
||||
suspend_callback: RefCell<Option<Box<Fn(bool) -> ()>>>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy;
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
let (tx, rx) = channel();
|
||||
android_glue::add_sender(tx);
|
||||
EventsLoop {
|
||||
event_rx: rx,
|
||||
suspend_callback: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
while let Ok(event) = self.event_rx.try_recv() {
|
||||
let e = match event{
|
||||
android_glue::Event::EventMotion(motion) => {
|
||||
let dpi_factor = MonitorId.get_hidpi_factor();
|
||||
let location = LogicalPosition::from_physical(
|
||||
(motion.x as f64, motion.y as f64),
|
||||
dpi_factor,
|
||||
);
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
phase: match motion.action {
|
||||
android_glue::MotionAction::Down => TouchPhase::Started,
|
||||
android_glue::MotionAction::Move => TouchPhase::Moved,
|
||||
android_glue::MotionAction::Up => TouchPhase::Ended,
|
||||
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
|
||||
},
|
||||
location,
|
||||
id: motion.pointer_id as u64,
|
||||
device_id: DEVICE_ID,
|
||||
}),
|
||||
})
|
||||
},
|
||||
android_glue::Event::InitWindow => {
|
||||
// The activity went to foreground.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(false);
|
||||
}
|
||||
Some(Event::Suspended(false))
|
||||
},
|
||||
android_glue::Event::TermWindow => {
|
||||
// The activity went to background.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(true);
|
||||
}
|
||||
Some(Event::Suspended(true))
|
||||
},
|
||||
android_glue::Event::WindowResized |
|
||||
android_glue::Event::ConfigChanged => {
|
||||
// Activity Orientation changed or resized.
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
if native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let dpi_factor = MonitorId.get_hidpi_factor();
|
||||
let physical_size = MonitorId.get_dimensions();
|
||||
let size = LogicalSize::from_physical(physical_size, dpi_factor);
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Resized(size),
|
||||
})
|
||||
}
|
||||
},
|
||||
android_glue::Event::WindowRedrawNeeded => {
|
||||
// The activity needs to be redrawn.
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Refresh,
|
||||
})
|
||||
}
|
||||
android_glue::Event::Wake => {
|
||||
Some(Event::Awakened)
|
||||
}
|
||||
_ => {
|
||||
None
|
||||
}
|
||||
};
|
||||
|
||||
if let Some(event) = e {
|
||||
callback(event);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>) {
|
||||
*self.suspend_callback.borrow_mut() = cb;
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event) -> ::ControlFlow,
|
||||
{
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
let mut control_flow = ::ControlFlow::Continue;
|
||||
self.poll_events(|e| {
|
||||
if let ::ControlFlow::Break = callback(e) {
|
||||
control_flow = ::ControlFlow::Break;
|
||||
}
|
||||
});
|
||||
if let ::ControlFlow::Break = control_flow {
|
||||
break;
|
||||
}
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), ::EventsLoopClosed> {
|
||||
android_glue::wake_event_loop();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId;
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
native_window: *const c_void,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
impl fmt::Debug for MonitorId {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorId {
|
||||
name: Option<String>,
|
||||
dimensions: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorId {
|
||||
name: self.get_name(),
|
||||
dimensions: self.get_dimensions(),
|
||||
position: self.get_position(),
|
||||
hidpi_factor: self.get_hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> PhysicalSize {
|
||||
unsafe {
|
||||
let window = android_glue::get_native_window();
|
||||
(
|
||||
ffi::ANativeWindow_getWidth(window) as f64,
|
||||
ffi::ANativeWindow_getHeight(window) as f64,
|
||||
).into()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> PhysicalPosition {
|
||||
// Android assumes single screen
|
||||
(0, 0).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
1.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
impl Window {
|
||||
pub fn new(_: &EventsLoop, win_attribs: WindowAttributes,
|
||||
_: PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
if native_window.is_null() {
|
||||
return Err(OsError(format!("Android's native window is null")));
|
||||
}
|
||||
|
||||
android_glue::set_multitouch(win_attribs.multitouch);
|
||||
|
||||
Ok(Window {
|
||||
native_window: native_window as *const _,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_window(&self) -> *const c_void {
|
||||
self.native_window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _position: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<LogicalSize> {
|
||||
if self.native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let dpi_factor = self.get_hidpi_factor();
|
||||
let physical_size = self.get_current_monitor().get_dimensions();
|
||||
Some(LogicalSize::from_physical(physical_size, dpi_factor))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<LogicalSize> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _size: LogicalSize) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
self.get_current_monitor().get_hidpi_factor()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn grab_cursor(&self, _grab: bool) -> Result<(), String> {
|
||||
Err("Cursor grabbing is not possible on Android.".to_owned())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide_cursor(&self, _hide: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), String> {
|
||||
Err("Setting cursor position is not possible on Android.".to_owned())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, _icon: Option<::Icon>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_spot(&self, _spot: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_current_monitor(&self) -> RootMonitorId {
|
||||
RootMonitorId { inner: MonitorId }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
@@ -1,314 +0,0 @@
|
||||
#![allow(dead_code, non_camel_case_types, non_snake_case)]
|
||||
|
||||
use std::os::raw::{c_int, c_char, c_void, c_ulong, c_double, c_long, c_ushort};
|
||||
#[cfg(test)]
|
||||
use std::mem;
|
||||
|
||||
pub type EM_BOOL = c_int;
|
||||
pub type EM_UTF8 = c_char;
|
||||
pub type EMSCRIPTEN_RESULT = c_int;
|
||||
|
||||
pub const EM_TRUE: EM_BOOL = 1;
|
||||
pub const EM_FALSE: EM_BOOL = 0;
|
||||
|
||||
// values for EMSCRIPTEN_RESULT
|
||||
pub const EMSCRIPTEN_RESULT_SUCCESS: c_int = 0;
|
||||
pub const EMSCRIPTEN_RESULT_DEFERRED: c_int = 1;
|
||||
pub const EMSCRIPTEN_RESULT_NOT_SUPPORTED: c_int = -1;
|
||||
pub const EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED: c_int = -2;
|
||||
pub const EMSCRIPTEN_RESULT_INVALID_TARGET: c_int = -3;
|
||||
pub const EMSCRIPTEN_RESULT_UNKNOWN_TARGET: c_int = -4;
|
||||
pub const EMSCRIPTEN_RESULT_INVALID_PARAM: c_int = -5;
|
||||
pub const EMSCRIPTEN_RESULT_FAILED: c_int = -6;
|
||||
pub const EMSCRIPTEN_RESULT_NO_DATA: c_int = -7;
|
||||
|
||||
// values for EMSCRIPTEN EVENT
|
||||
pub const EMSCRIPTEN_EVENT_KEYPRESS: c_int = 1;
|
||||
pub const EMSCRIPTEN_EVENT_KEYDOWN: c_int = 2;
|
||||
pub const EMSCRIPTEN_EVENT_KEYUP: c_int = 3;
|
||||
pub const EMSCRIPTEN_EVENT_CLICK: c_int = 4;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEDOWN: c_int = 5;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEUP: c_int = 6;
|
||||
pub const EMSCRIPTEN_EVENT_DBLCLICK: c_int = 7;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEMOVE: c_int = 8;
|
||||
pub const EMSCRIPTEN_EVENT_WHEEL: c_int = 9;
|
||||
pub const EMSCRIPTEN_EVENT_RESIZE: c_int = 10;
|
||||
pub const EMSCRIPTEN_EVENT_SCROLL: c_int = 11;
|
||||
pub const EMSCRIPTEN_EVENT_BLUR: c_int = 12;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUS: c_int = 13;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUSIN: c_int = 14;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUSOUT: c_int = 15;
|
||||
pub const EMSCRIPTEN_EVENT_DEVICEORIENTATION: c_int = 16;
|
||||
pub const EMSCRIPTEN_EVENT_DEVICEMOTION: c_int = 17;
|
||||
pub const EMSCRIPTEN_EVENT_ORIENTATIONCHANGE: c_int = 18;
|
||||
pub const EMSCRIPTEN_EVENT_FULLSCREENCHANGE: c_int = 19;
|
||||
pub const EMSCRIPTEN_EVENT_POINTERLOCKCHANGE: c_int = 20;
|
||||
pub const EMSCRIPTEN_EVENT_VISIBILITYCHANGE: c_int = 21;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHSTART: c_int = 22;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHEND: c_int = 23;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHMOVE: c_int = 24;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHCANCEL: c_int = 25;
|
||||
pub const EMSCRIPTEN_EVENT_GAMEPADCONNECTED: c_int = 26;
|
||||
pub const EMSCRIPTEN_EVENT_GAMEPADDISCONNECTED: c_int = 27;
|
||||
pub const EMSCRIPTEN_EVENT_BEFOREUNLOAD: c_int = 28;
|
||||
pub const EMSCRIPTEN_EVENT_BATTERYCHARGINGCHANGE: c_int = 29;
|
||||
pub const EMSCRIPTEN_EVENT_BATTERYLEVELCHANGE: c_int = 30;
|
||||
pub const EMSCRIPTEN_EVENT_WEBGLCONTEXTLOST: c_int = 31;
|
||||
pub const EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED: c_int = 32;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEENTER: c_int = 33;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSELEAVE: c_int = 34;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEOVER: c_int = 35;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEOUT: c_int = 36;
|
||||
pub const EMSCRIPTEN_EVENT_CANVASRESIZED: c_int = 37;
|
||||
pub const EMSCRIPTEN_EVENT_POINTERLOCKERROR: c_int = 38;
|
||||
|
||||
pub const EM_HTML5_SHORT_STRING_LEN_BYTES: usize = 32;
|
||||
|
||||
pub const DOM_KEY_LOCATION_STANDARD: c_ulong = 0x00;
|
||||
pub const DOM_KEY_LOCATION_LEFT: c_ulong = 0x01;
|
||||
pub const DOM_KEY_LOCATION_RIGHT: c_ulong = 0x02;
|
||||
pub const DOM_KEY_LOCATION_NUMPAD: c_ulong = 0x03;
|
||||
|
||||
pub type em_callback_func = Option<unsafe extern "C" fn()>;
|
||||
|
||||
pub type em_key_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
keyEvent: *const EmscriptenKeyboardEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_mouse_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
mouseEvent: *const EmscriptenMouseEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_pointerlockchange_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
pointerlockChangeEvent: *const EmscriptenPointerlockChangeEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_fullscreenchange_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
fullscreenChangeEvent: *const EmscriptenFullscreenChangeEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_touch_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
touchEvent: *const EmscriptenTouchEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
#[repr(C)]
|
||||
pub struct EmscriptenFullscreenChangeEvent {
|
||||
pub isFullscreen: c_int,
|
||||
pub fullscreenEnabled: c_int,
|
||||
pub nodeName: [c_char; 128usize],
|
||||
pub id: [c_char; 128usize],
|
||||
pub elementWidth: c_int,
|
||||
pub elementHeight: c_int,
|
||||
pub screenWidth: c_int,
|
||||
pub screenHeight: c_int,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenFullscreenChangeEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenFullscreenChangeEvent>(), 280usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenFullscreenChangeEvent>(), 4usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy)]
|
||||
pub struct EmscriptenKeyboardEvent {
|
||||
pub key: [c_char; 32usize],
|
||||
pub code: [c_char; 32usize],
|
||||
pub location: c_ulong,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub repeat: c_int,
|
||||
pub locale: [c_char; 32usize],
|
||||
pub charValue: [c_char; 32usize],
|
||||
pub charCode: c_ulong,
|
||||
pub keyCode: c_ulong,
|
||||
pub which: c_ulong,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenKeyboardEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenKeyboardEvent>(), 184usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenKeyboardEvent>(), 8usize);
|
||||
}
|
||||
impl Clone for EmscriptenKeyboardEvent {
|
||||
fn clone(&self) -> Self { *self }
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenMouseEvent {
|
||||
pub timestamp: f64,
|
||||
pub screenX: c_long,
|
||||
pub screenY: c_long,
|
||||
pub clientX: c_long,
|
||||
pub clientY: c_long,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub button: c_ushort,
|
||||
pub buttons: c_ushort,
|
||||
pub movementX: c_long,
|
||||
pub movementY: c_long,
|
||||
pub targetX: c_long,
|
||||
pub targetY: c_long,
|
||||
pub canvasX: c_long,
|
||||
pub canvasY: c_long,
|
||||
pub padding: c_long,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenMouseEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenMouseEvent>(), 120usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenMouseEvent>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenTouchPoint {
|
||||
pub identifier: c_long,
|
||||
pub screenX: c_long,
|
||||
pub screenY: c_long,
|
||||
pub clientX: c_long,
|
||||
pub clientY: c_long,
|
||||
pub pageX: c_long,
|
||||
pub pageY: c_long,
|
||||
pub isChanged: c_int,
|
||||
pub onTarget: c_int,
|
||||
pub targetX: c_long,
|
||||
pub targetY: c_long,
|
||||
pub canvasX: c_long,
|
||||
pub canvasY: c_long,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenTouchPoint() {
|
||||
assert_eq!(mem::size_of::<EmscriptenTouchPoint>(), 96usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenTouchPoint>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenTouchEvent {
|
||||
pub numTouches: c_int,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub touches: [EmscriptenTouchPoint; 32usize],
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenTouchEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenTouchEvent>(), 3096usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenTouchEvent>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct EmscriptenPointerlockChangeEvent {
|
||||
pub isActive: c_int,
|
||||
pub nodeName: [c_char; 128usize],
|
||||
pub id: [c_char; 128usize],
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenPointerlockChangeEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenPointerlockChangeEvent>(), 260usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenPointerlockChangeEvent>(), 4usize);
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
pub fn emscripten_set_canvas_size(
|
||||
width: c_int, height: c_int)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_get_canvas_size(
|
||||
width: *mut c_int, height: *mut c_int,
|
||||
is_fullscreen: *mut c_int)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_element_css_size(
|
||||
target: *const c_char, width: c_double,
|
||||
height: c_double) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_get_element_css_size(
|
||||
target: *const c_char, width: *mut c_double,
|
||||
height: *mut c_double) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_request_pointerlock(
|
||||
target: *const c_char, deferUntilInEventHandler: EM_BOOL)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_exit_pointerlock() -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_request_fullscreen(
|
||||
target: *const c_char, deferUntilInEventHandler: EM_BOOL)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_exit_fullscreen() -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_keydown_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: EM_BOOL, callback: em_key_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_keyup_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: EM_BOOL, callback: em_key_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mousemove_callback(
|
||||
target: *const c_char, user_data: *mut c_void,
|
||||
use_capture: EM_BOOL, callback: em_mouse_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mousedown_callback(
|
||||
target: *const c_char, user_data: *mut c_void,
|
||||
use_capture: EM_BOOL, callback: em_mouse_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mouseup_callback(
|
||||
target: *const c_char, user_data: *mut c_void,
|
||||
use_capture: EM_BOOL, callback: em_mouse_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_hide_mouse();
|
||||
|
||||
pub fn emscripten_get_device_pixel_ratio() -> f64;
|
||||
|
||||
pub fn emscripten_set_pointerlockchange_callback(
|
||||
target: *const c_char, userData: *mut c_void, useCapture: EM_BOOL,
|
||||
callback: em_pointerlockchange_callback_func) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_fullscreenchange_callback(
|
||||
target: *const c_char, userData: *mut c_void, useCapture: EM_BOOL,
|
||||
callback: em_fullscreenchange_callback_func) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_asm_const(code: *const c_char);
|
||||
|
||||
pub fn emscripten_set_main_loop(
|
||||
func: em_callback_func, fps: c_int, simulate_infinite_loop: EM_BOOL);
|
||||
|
||||
pub fn emscripten_cancel_main_loop();
|
||||
|
||||
pub fn emscripten_set_touchstart_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchend_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchmove_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchcancel_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
317
src/platform/ios.rs
Normal file
317
src/platform/ios.rs
Normal file
@@ -0,0 +1,317 @@
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use crate::{
|
||||
event_loop::EventLoop,
|
||||
monitor::{MonitorHandle, VideoMode},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to iOS.
|
||||
pub trait EventLoopExtIOS {
|
||||
/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
|
||||
fn idiom(&self) -> Idiom;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
|
||||
fn idiom(&self) -> Idiom {
|
||||
self.event_loop.idiom()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to iOS.
|
||||
pub trait WindowExtIOS {
|
||||
/// Returns a pointer to the [`UIWindow`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
fn ui_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIViewController`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIViewController`]: https://developer.apple.com/documentation/uikit/uiviewcontroller?language=objc
|
||||
fn ui_view_controller(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIView`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
|
||||
fn ui_view(&self) -> *mut c_void;
|
||||
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn set_scale_factor(&self, scale_factor: f64);
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController attemptRotationToDeviceOrientation]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621400-attemptrotationtodeviceorientati?language=objc).
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool);
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool);
|
||||
}
|
||||
|
||||
impl WindowExtIOS for Window {
|
||||
#[inline]
|
||||
fn ui_window(&self) -> *mut c_void {
|
||||
self.window.ui_window() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view_controller(&self) -> *mut c_void {
|
||||
self.window.ui_view_controller() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view(&self) -> *mut c_void {
|
||||
self.window.ui_view() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_scale_factor(&self, scale_factor: f64) {
|
||||
self.window.set_scale_factor(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.window.set_valid_orientations(valid_orientations)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_home_indicator_hidden(hidden)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
self.window
|
||||
.set_preferred_screen_edges_deferring_system_gestures(edges)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_status_bar_hidden(hidden)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to iOS.
|
||||
pub trait WindowBuilderExtIOS {
|
||||
/// Sets the root view class used by the [`Window`], otherwise a barebones [`UIView`] is provided.
|
||||
///
|
||||
/// An instance of the class will be initialized by calling [`-[UIView initWithFrame:]`](https://developer.apple.com/documentation/uikit/uiview/1622488-initwithframe?language=objc).
|
||||
///
|
||||
/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
|
||||
fn with_root_view_class(self, root_view_class: *const c_void) -> WindowBuilder;
|
||||
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn with_scale_factor(self, scale_factor: f64) -> WindowBuilder;
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc).
|
||||
fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_prefers_home_indicator_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
|
||||
fn with_prefers_status_bar_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtIOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_root_view_class(mut self, root_view_class: *const c_void) -> WindowBuilder {
|
||||
self.platform_specific.root_view_class = unsafe { &*(root_view_class as *const _) };
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_scale_factor(mut self, scale_factor: f64) -> WindowBuilder {
|
||||
self.platform_specific.scale_factor = Some(scale_factor);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> WindowBuilder {
|
||||
self.platform_specific.valid_orientations = valid_orientations;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_home_indicator_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_home_indicator_hidden = hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
mut self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific
|
||||
.preferred_screen_edges_deferring_system_gestures = edges;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_status_bar_hidden = hidden;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to iOS.
|
||||
pub trait MonitorHandleExtIOS {
|
||||
/// Returns a pointer to the [`UIScreen`] that is used by this monitor.
|
||||
///
|
||||
/// [`UIScreen`]: https://developer.apple.com/documentation/uikit/uiscreen?language=objc
|
||||
fn ui_screen(&self) -> *mut c_void;
|
||||
|
||||
/// Returns the preferred [`VideoMode`] for this monitor.
|
||||
///
|
||||
/// This translates to a call to [`-[UIScreen preferredMode]`](https://developer.apple.com/documentation/uikit/uiscreen/1617823-preferredmode?language=objc).
|
||||
fn preferred_video_mode(&self) -> VideoMode;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtIOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn ui_screen(&self) -> *mut c_void {
|
||||
self.inner.ui_screen() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn preferred_video_mode(&self) -> VideoMode {
|
||||
self.inner.preferred_video_mode()
|
||||
}
|
||||
}
|
||||
|
||||
/// Valid orientations for a particular [`Window`].
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub enum ValidOrientations {
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
LandscapeAndPortrait,
|
||||
|
||||
Landscape,
|
||||
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
Portrait,
|
||||
}
|
||||
|
||||
impl Default for ValidOrientations {
|
||||
#[inline]
|
||||
fn default() -> ValidOrientations {
|
||||
ValidOrientations::LandscapeAndPortrait
|
||||
}
|
||||
}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Idiom {
|
||||
Unspecified,
|
||||
|
||||
/// iPhone and iPod touch.
|
||||
Phone,
|
||||
|
||||
/// iPad.
|
||||
Pad,
|
||||
|
||||
/// tvOS and Apple TV.
|
||||
TV,
|
||||
CarPlay,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
/// The [edges] of a screen.
|
||||
///
|
||||
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
|
||||
#[derive(Default)]
|
||||
pub struct ScreenEdge: u8 {
|
||||
const NONE = 0;
|
||||
const TOP = 1 << 0;
|
||||
const LEFT = 1 << 1;
|
||||
const BOTTOM = 1 << 2;
|
||||
const RIGHT = 1 << 3;
|
||||
const ALL = ScreenEdge::TOP.bits | ScreenEdge::LEFT.bits
|
||||
| ScreenEdge::BOTTOM.bits | ScreenEdge::RIGHT.bits;
|
||||
}
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
|
||||
|
||||
use std::ffi::CString;
|
||||
use std::os::raw::*;
|
||||
|
||||
use objc::runtime::Object;
|
||||
|
||||
pub type id = *mut Object;
|
||||
pub const nil: id = 0 as id;
|
||||
|
||||
pub type CFStringRef = *const c_void;
|
||||
pub type CFTimeInterval = f64;
|
||||
pub type Boolean = u32;
|
||||
|
||||
pub const kCFRunLoopRunHandledSource: i32 = 4;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type CGFloat = f32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type CGFloat = f64;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGPoint {
|
||||
pub x: CGFloat,
|
||||
pub y: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGRect {
|
||||
pub origin: CGPoint,
|
||||
pub size: CGSize,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGSize {
|
||||
pub width: CGFloat,
|
||||
pub height: CGFloat,
|
||||
}
|
||||
|
||||
#[link(name = "UIKit", kind = "framework")]
|
||||
#[link(name = "CoreFoundation", kind = "framework")]
|
||||
#[link(name = "GlKit", kind = "framework")]
|
||||
extern {
|
||||
pub static kCFRunLoopDefaultMode: CFStringRef;
|
||||
|
||||
// int UIApplicationMain ( int argc, char *argv[], NSString *principalClassName, NSString *delegateClassName );
|
||||
pub fn UIApplicationMain(
|
||||
argc: c_int,
|
||||
argv: *const c_char,
|
||||
principalClassName: id,
|
||||
delegateClassName: id,
|
||||
) -> c_int;
|
||||
|
||||
// SInt32 CFRunLoopRunInMode ( CFStringRef mode, CFTimeInterval seconds, Boolean returnAfterSourceHandled );
|
||||
pub fn CFRunLoopRunInMode(
|
||||
mode: CFStringRef,
|
||||
seconds: CFTimeInterval,
|
||||
returnAfterSourceHandled: Boolean,
|
||||
) -> i32;
|
||||
}
|
||||
|
||||
extern {
|
||||
pub fn setjmp(env: *mut c_void) -> c_int;
|
||||
pub fn longjmp(env: *mut c_void, val: c_int) -> !;
|
||||
}
|
||||
|
||||
// values taken from "setjmp.h" header in xcode iPhoneOS/iPhoneSimulator SDK
|
||||
#[cfg(any(target_arch = "x86_64"))]
|
||||
pub const JBLEN: usize = (9 * 2) + 3 + 16;
|
||||
#[cfg(any(target_arch = "x86"))]
|
||||
pub const JBLEN: usize = 18;
|
||||
#[cfg(target_arch = "arm")]
|
||||
pub const JBLEN: usize = 10 + 16 + 2;
|
||||
#[cfg(target_arch = "aarch64")]
|
||||
pub const JBLEN: usize = (14 + 8 + 2) * 2;
|
||||
|
||||
pub type JmpBuf = [c_int; JBLEN];
|
||||
|
||||
pub trait NSString: Sized {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class!(NSString), alloc]
|
||||
}
|
||||
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id;
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id;
|
||||
unsafe fn init_str(self, string: &str) -> Self;
|
||||
unsafe fn UTF8String(self) -> *const c_char;
|
||||
}
|
||||
|
||||
impl NSString for id {
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id {
|
||||
msg_send![self, initWithUTF8String:c_string as id]
|
||||
}
|
||||
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id {
|
||||
msg_send![self, stringByAppendingString:other]
|
||||
}
|
||||
|
||||
unsafe fn init_str(self, string: &str) -> id {
|
||||
let cstring = CString::new(string).unwrap();
|
||||
self.initWithUTF8String_(cstring.as_ptr())
|
||||
}
|
||||
|
||||
unsafe fn UTF8String(self) -> *const c_char {
|
||||
msg_send![self, UTF8String]
|
||||
}
|
||||
}
|
||||
@@ -1,719 +0,0 @@
|
||||
//! iOS support
|
||||
//!
|
||||
//! # Building app
|
||||
//! To build ios app you will need rustc built for this targets:
|
||||
//!
|
||||
//! - armv7-apple-ios
|
||||
//! - armv7s-apple-ios
|
||||
//! - i386-apple-ios
|
||||
//! - aarch64-apple-ios
|
||||
//! - x86_64-apple-ios
|
||||
//!
|
||||
//! Then
|
||||
//!
|
||||
//! ```
|
||||
//! cargo build --target=...
|
||||
//! ```
|
||||
//! The simplest way to integrate your app into xcode environment is to build it
|
||||
//! as a static library. Wrap your main function and export it.
|
||||
//!
|
||||
//! ```rust, ignore
|
||||
//! #[no_mangle]
|
||||
//! pub extern fn start_winit_app() {
|
||||
//! start_inner()
|
||||
//! }
|
||||
//!
|
||||
//! fn start_inner() {
|
||||
//! ...
|
||||
//! }
|
||||
//!
|
||||
//! ```
|
||||
//!
|
||||
//! Compile project and then drag resulting .a into Xcode project. Add winit.h to xcode.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! void start_winit_app();
|
||||
//! ```
|
||||
//!
|
||||
//! Use start_winit_app inside your xcode's main function.
|
||||
//!
|
||||
//!
|
||||
//! # App lifecycle and events
|
||||
//!
|
||||
//! iOS environment is very different from other platforms and you must be very
|
||||
//! careful with it's events. Familiarize yourself with
|
||||
//! [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
|
||||
//!
|
||||
//!
|
||||
//! This is how those event are represented in winit:
|
||||
//!
|
||||
//! - applicationDidBecomeActive is Focused(true)
|
||||
//! - applicationWillResignActive is Focused(false)
|
||||
//! - applicationDidEnterBackground is Suspended(true)
|
||||
//! - applicationWillEnterForeground is Suspended(false)
|
||||
//! - applicationWillTerminate is Destroyed
|
||||
//!
|
||||
//! Keep in mind that after Destroyed event is received every attempt to draw with
|
||||
//! opengl will result in segfault.
|
||||
//!
|
||||
//! Also note that app will not receive Destroyed event if suspended, it will be SIGKILL'ed
|
||||
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use raw_window_handle::{ios::IOSHandle, RawWindowHandle};
|
||||
use std::{fmt, mem, ptr};
|
||||
use std::cell::RefCell;
|
||||
use std::collections::VecDeque;
|
||||
use std::os::raw::*;
|
||||
use std::sync::Arc;
|
||||
|
||||
use objc::declare::ClassDecl;
|
||||
use objc::runtime::{BOOL, Class, Object, Sel, YES};
|
||||
|
||||
use {
|
||||
CreationError,
|
||||
Event,
|
||||
LogicalPosition,
|
||||
LogicalSize,
|
||||
MouseCursor,
|
||||
PhysicalPosition,
|
||||
PhysicalSize,
|
||||
WindowAttributes,
|
||||
WindowEvent,
|
||||
WindowId as RootEventId,
|
||||
};
|
||||
use events::{Touch, TouchPhase};
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
mod ffi;
|
||||
use self::ffi::{
|
||||
CFTimeInterval,
|
||||
CFRunLoopRunInMode,
|
||||
CGFloat,
|
||||
CGPoint,
|
||||
CGRect,
|
||||
id,
|
||||
JBLEN,
|
||||
JmpBuf,
|
||||
kCFRunLoopDefaultMode,
|
||||
kCFRunLoopRunHandledSource,
|
||||
longjmp,
|
||||
nil,
|
||||
NSString,
|
||||
setjmp,
|
||||
UIApplicationMain,
|
||||
};
|
||||
|
||||
static mut JMPBUF: Option<Box<JmpBuf>> = None;
|
||||
|
||||
pub struct Window {
|
||||
_events_queue: Arc<RefCell<VecDeque<Event>>>,
|
||||
delegate_state: Box<DelegateState>,
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct DelegateState {
|
||||
window: id,
|
||||
controller: id,
|
||||
view: id,
|
||||
size: LogicalSize,
|
||||
scale: f64,
|
||||
}
|
||||
|
||||
impl DelegateState {
|
||||
fn new(window: id, controller: id, view: id, size: LogicalSize, scale: f64) -> DelegateState {
|
||||
DelegateState {
|
||||
window,
|
||||
controller,
|
||||
view,
|
||||
size,
|
||||
scale,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for DelegateState {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let _: () = msg_send![self.window, release];
|
||||
let _: () = msg_send![self.controller, release];
|
||||
let _: () = msg_send![self.view, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
impl fmt::Debug for MonitorId {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorId {
|
||||
name: Option<String>,
|
||||
dimensions: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorId {
|
||||
name: self.get_name(),
|
||||
dimensions: self.get_dimensions(),
|
||||
position: self.get_position(),
|
||||
hidpi_factor: self.get_hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_uiscreen(&self) -> id {
|
||||
let class = class!(UIScreen);
|
||||
unsafe { msg_send![class, mainScreen] }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> PhysicalSize {
|
||||
let bounds: CGRect = unsafe { msg_send![self.get_uiscreen(), nativeBounds] };
|
||||
(bounds.size.width as f64, bounds.size.height as f64).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> PhysicalPosition {
|
||||
// iOS assumes single screen
|
||||
(0, 0).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
let scale: CGFloat = unsafe { msg_send![self.get_uiscreen(), nativeScale] };
|
||||
scale as f64
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventsLoop {
|
||||
events_queue: Arc<RefCell<VecDeque<Event>>>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy;
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
unsafe {
|
||||
if !msg_send![class!(NSThread), isMainThread] {
|
||||
panic!("`EventsLoop` can only be created on the main thread on iOS");
|
||||
}
|
||||
}
|
||||
EventsLoop { events_queue: Default::default() }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
|
||||
callback(event);
|
||||
return;
|
||||
}
|
||||
|
||||
unsafe {
|
||||
// jump hack, so we won't quit on willTerminate event before processing it
|
||||
assert!(JMPBUF.is_some(), "`EventsLoop::poll_events` must be called after window creation on iOS");
|
||||
if setjmp(mem::transmute_copy(&mut JMPBUF)) != 0 {
|
||||
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
|
||||
callback(event);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe {
|
||||
// run runloop
|
||||
let seconds: CFTimeInterval = 0.000002;
|
||||
while CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, 1) == kCFRunLoopRunHandledSource {}
|
||||
}
|
||||
|
||||
if let Some(event) = self.events_queue.borrow_mut().pop_front() {
|
||||
callback(event)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event) -> ::ControlFlow,
|
||||
{
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
let mut control_flow = ::ControlFlow::Continue;
|
||||
self.poll_events(|e| {
|
||||
if let ::ControlFlow::Break = callback(e) {
|
||||
control_flow = ::ControlFlow::Break;
|
||||
}
|
||||
});
|
||||
if let ::ControlFlow::Break = control_flow {
|
||||
break;
|
||||
}
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), ::EventsLoopClosed> {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId;
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub root_view_class: &'static Class,
|
||||
}
|
||||
|
||||
impl Default for PlatformSpecificWindowBuilderAttributes {
|
||||
fn default() -> Self {
|
||||
PlatformSpecificWindowBuilderAttributes {
|
||||
root_view_class: class!(UIView),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: AFAIK transparency is enabled by default on iOS,
|
||||
// so to be consistent with other platforms we have to change that.
|
||||
impl Window {
|
||||
pub fn new(
|
||||
ev: &EventsLoop,
|
||||
_attributes: WindowAttributes,
|
||||
pl_attributes: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Window, CreationError> {
|
||||
unsafe {
|
||||
debug_assert!(mem::size_of_val(&JMPBUF) == mem::size_of::<Box<JmpBuf>>());
|
||||
assert!(mem::replace(&mut JMPBUF, Some(Box::new([0; JBLEN]))).is_none(), "Only one `Window` is supported on iOS");
|
||||
}
|
||||
|
||||
unsafe {
|
||||
if setjmp(mem::transmute_copy(&mut JMPBUF)) != 0 {
|
||||
let app_class = class!(UIApplication);
|
||||
let app: id = msg_send![app_class, sharedApplication];
|
||||
let delegate: id = msg_send![app, delegate];
|
||||
let state: *mut c_void = *(&*delegate).get_ivar("winitState");
|
||||
let mut delegate_state = Box::from_raw(state as *mut DelegateState);
|
||||
let events_queue = &*ev.events_queue;
|
||||
(&mut *delegate).set_ivar("eventsQueue", mem::transmute::<_, *mut c_void>(events_queue));
|
||||
|
||||
// easiest? way to get access to PlatformSpecificWindowBuilderAttributes to configure the view
|
||||
let rect: CGRect = msg_send![MonitorId.get_uiscreen(), bounds];
|
||||
|
||||
let uiview_class = class!(UIView);
|
||||
let root_view_class = pl_attributes.root_view_class;
|
||||
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass:uiview_class];
|
||||
assert!(is_uiview == YES, "`root_view_class` must inherit from `UIView`");
|
||||
|
||||
delegate_state.view = msg_send![root_view_class, alloc];
|
||||
assert!(!delegate_state.view.is_null(), "Failed to create `UIView` instance");
|
||||
delegate_state.view = msg_send![delegate_state.view, initWithFrame:rect];
|
||||
assert!(!delegate_state.view.is_null(), "Failed to initialize `UIView` instance");
|
||||
|
||||
let _: () = msg_send![delegate_state.controller, setView:delegate_state.view];
|
||||
let _: () = msg_send![delegate_state.window, makeKeyAndVisible];
|
||||
|
||||
return Ok(Window {
|
||||
_events_queue: ev.events_queue.clone(),
|
||||
delegate_state,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
create_delegate_class();
|
||||
start_app();
|
||||
|
||||
panic!("Couldn't create `UIApplication`!")
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_uiwindow(&self) -> id {
|
||||
self.delegate_state.window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_uiview(&self) -> id {
|
||||
self.delegate_state.view
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _title: &str) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _position: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<LogicalSize> {
|
||||
Some(self.delegate_state.size)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<LogicalSize> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _size: LogicalSize) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _cursor: MouseCursor) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn grab_cursor(&self, _grab: bool) -> Result<(), String> {
|
||||
Err("Cursor grabbing is not possible on iOS.".to_owned())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide_cursor(&self, _hide: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
self.delegate_state.scale
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), String> {
|
||||
Err("Setting cursor position is not possible on iOS.".to_owned())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
// N/A
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
// N/A
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
|
||||
// N/A
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, _icon: Option<::Icon>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_spot(&self, _logical_spot: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_current_monitor(&self) -> RootMonitorId {
|
||||
RootMonitorId { inner: MonitorId }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = IOSHandle {
|
||||
ui_window: self.get_uiwindow() as *mut _,
|
||||
ui_view: self.get_uiview() as *mut _,
|
||||
..IOSHandle::empty()
|
||||
};
|
||||
RawWindowHandle::IOS(handle)
|
||||
}
|
||||
}
|
||||
|
||||
fn create_delegate_class() {
|
||||
extern fn did_finish_launching(this: &mut Object, _: Sel, _: id, _: id) -> BOOL {
|
||||
let screen_class = class!(UIScreen);
|
||||
let window_class = class!(UIWindow);
|
||||
let controller_class = class!(UIViewController);
|
||||
unsafe {
|
||||
let main_screen: id = msg_send![screen_class, mainScreen];
|
||||
let bounds: CGRect = msg_send![main_screen, bounds];
|
||||
let scale: CGFloat = msg_send![main_screen, nativeScale];
|
||||
|
||||
let window: id = msg_send![window_class, alloc];
|
||||
let window: id = msg_send![window, initWithFrame:bounds.clone()];
|
||||
|
||||
let size = (bounds.size.width as f64, bounds.size.height as f64).into();
|
||||
|
||||
let view_controller: id = msg_send![controller_class, alloc];
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
|
||||
let _: () = msg_send![window, setRootViewController:view_controller];
|
||||
|
||||
let state = Box::new(DelegateState::new(window, view_controller, ptr::null_mut(), size, scale as f64));
|
||||
let state_ptr: *mut DelegateState = mem::transmute(state);
|
||||
this.set_ivar("winitState", state_ptr as *mut c_void);
|
||||
|
||||
// The `UIView` is setup in `Window::new` which gets `longjmp`'ed to here.
|
||||
// This makes it easier to configure the specific `UIView` type.
|
||||
let _: () = msg_send![this, performSelector:sel!(postLaunch:) withObject:nil afterDelay:0.0];
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern fn post_launch(_: &Object, _: Sel, _: id) {
|
||||
unsafe { longjmp(mem::transmute_copy(&mut JMPBUF), 1); }
|
||||
}
|
||||
|
||||
extern fn did_become_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
|
||||
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
|
||||
events_queue.borrow_mut().push_back(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Focused(true),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_resign_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
|
||||
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
|
||||
events_queue.borrow_mut().push_back(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Focused(false),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_enter_foreground(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
|
||||
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
|
||||
events_queue.borrow_mut().push_back(Event::Suspended(false));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn did_enter_background(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
|
||||
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
|
||||
events_queue.borrow_mut().push_back(Event::Suspended(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_terminate(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
|
||||
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
|
||||
// push event to the front to garantee that we'll process it
|
||||
// immidiatly after jump
|
||||
events_queue.borrow_mut().push_front(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Destroyed,
|
||||
});
|
||||
longjmp(mem::transmute_copy(&mut JMPBUF), 1);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn handle_touches(this: &Object, _: Sel, touches: id, _:id) {
|
||||
unsafe {
|
||||
let events_queue: *mut c_void = *this.get_ivar("eventsQueue");
|
||||
let events_queue = &*(events_queue as *const RefCell<VecDeque<Event>>);
|
||||
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break
|
||||
}
|
||||
let location: CGPoint = msg_send![touch, locationInView:nil];
|
||||
let touch_id = touch as u64;
|
||||
let phase: i32 = msg_send![touch, phase];
|
||||
|
||||
events_queue.borrow_mut().push_back(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: DEVICE_ID,
|
||||
id: touch_id,
|
||||
location: (location.x as f64, location.y as f64).into(),
|
||||
phase: match phase {
|
||||
0 => TouchPhase::Started,
|
||||
1 => TouchPhase::Moved,
|
||||
// 2 is UITouchPhaseStationary and is not expected here
|
||||
3 => TouchPhase::Ended,
|
||||
4 => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase)
|
||||
}
|
||||
}),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let ui_responder = class!(UIResponder);
|
||||
let mut decl = ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
|
||||
|
||||
unsafe {
|
||||
decl.add_method(sel!(application:didFinishLaunchingWithOptions:),
|
||||
did_finish_launching as extern fn(&mut Object, Sel, id, id) -> BOOL);
|
||||
|
||||
decl.add_method(sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillTerminate:),
|
||||
will_terminate as extern fn(&Object, Sel, id));
|
||||
|
||||
|
||||
decl.add_method(sel!(touchesBegan:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesMoved:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesEnded:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesCancelled:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
|
||||
decl.add_method(sel!(postLaunch:),
|
||||
post_launch as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_ivar::<*mut c_void>("winitState");
|
||||
decl.add_ivar::<*mut c_void>("eventsQueue");
|
||||
|
||||
decl.register();
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn start_app() {
|
||||
unsafe {
|
||||
UIApplicationMain(0, ptr::null(), nil, NSString::alloc(nil).init_str("AppDelegate"));
|
||||
}
|
||||
}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
@@ -1,15 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
#![allow(dead_code)]
|
||||
|
||||
use std::os::raw::{c_void, c_char, c_int};
|
||||
|
||||
pub const RTLD_LAZY: c_int = 0x001;
|
||||
pub const RTLD_NOW: c_int = 0x002;
|
||||
|
||||
#[link(name = "dl")]
|
||||
extern {
|
||||
pub fn dlopen(filename: *const c_char, flag: c_int) -> *mut c_void;
|
||||
pub fn dlerror() -> *mut c_char;
|
||||
pub fn dlsym(handle: *mut c_void, symbol: *const c_char) -> *mut c_void;
|
||||
pub fn dlclose(handle: *mut c_void) -> c_int;
|
||||
}
|
||||
@@ -1,559 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::{env, mem};
|
||||
use std::ffi::CStr;
|
||||
use std::os::raw::*;
|
||||
use std::sync::Arc;
|
||||
|
||||
use parking_lot::Mutex;
|
||||
use raw_window_handle::RawWindowHandle;
|
||||
use sctk::reexports::client::ConnectError;
|
||||
|
||||
use {
|
||||
CreationError,
|
||||
EventsLoopClosed,
|
||||
Icon,
|
||||
MouseCursor,
|
||||
ControlFlow,
|
||||
WindowAttributes,
|
||||
};
|
||||
use dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize};
|
||||
use window::MonitorId as RootMonitorId;
|
||||
use self::x11::{XConnection, XError};
|
||||
use self::x11::ffi::XVisualInfo;
|
||||
pub use self::x11::XNotSupported;
|
||||
|
||||
mod dlopen;
|
||||
pub mod wayland;
|
||||
pub mod x11;
|
||||
|
||||
/// Environment variable specifying which backend should be used on unix platform.
|
||||
///
|
||||
/// Legal values are x11 and wayland. If this variable is set only the named backend
|
||||
/// will be tried by winit. If it is not set, winit will try to connect to a wayland connection,
|
||||
/// and if it fails will fallback on x11.
|
||||
///
|
||||
/// If this variable is set with any other value, winit will panic.
|
||||
const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub visual_infos: Option<XVisualInfo>,
|
||||
pub screen_id: Option<i32>,
|
||||
pub resize_increments: Option<(u32, u32)>,
|
||||
pub base_size: Option<(u32, u32)>,
|
||||
pub class: Option<(String, String)>,
|
||||
pub override_redirect: bool,
|
||||
pub x11_window_type: x11::util::WindowType,
|
||||
pub gtk_theme_variant: Option<String>,
|
||||
pub app_id: Option<String>
|
||||
}
|
||||
|
||||
lazy_static!(
|
||||
pub static ref X11_BACKEND: Mutex<Result<Arc<XConnection>, XNotSupported>> = {
|
||||
Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new))
|
||||
};
|
||||
);
|
||||
|
||||
pub enum Window {
|
||||
X(x11::Window),
|
||||
Wayland(wayland::Window),
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum WindowId {
|
||||
X(x11::WindowId),
|
||||
Wayland(wayland::WindowId),
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId::X(x11::WindowId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum DeviceId {
|
||||
X(x11::DeviceId),
|
||||
Wayland(wayland::DeviceId),
|
||||
}
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId::X(x11::DeviceId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum MonitorId {
|
||||
X(x11::MonitorId),
|
||||
Wayland(wayland::MonitorId),
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_name(),
|
||||
&MonitorId::Wayland(ref m) => m.get_name(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> u32 {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_native_identifier(),
|
||||
&MonitorId::Wayland(ref m) => m.get_native_identifier(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> PhysicalSize {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_dimensions(),
|
||||
&MonitorId::Wayland(ref m) => m.get_dimensions(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> PhysicalPosition {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_position(),
|
||||
&MonitorId::Wayland(ref m) => m.get_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_hidpi_factor(),
|
||||
&MonitorId::Wayland(ref m) => m.get_hidpi_factor() as f64,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
#[inline]
|
||||
pub fn new(
|
||||
events_loop: &EventsLoop,
|
||||
attribs: WindowAttributes,
|
||||
pl_attribs: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Self, CreationError> {
|
||||
match *events_loop {
|
||||
EventsLoop::Wayland(ref events_loop) => {
|
||||
wayland::Window::new(events_loop, attribs, pl_attribs).map(Window::Wayland)
|
||||
},
|
||||
EventsLoop::X(ref events_loop) => {
|
||||
x11::Window::new(events_loop, attribs, pl_attribs).map(Window::X)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
match self {
|
||||
&Window::X(ref w) => WindowId::X(w.id()),
|
||||
&Window::Wayland(ref w) => WindowId::Wayland(w.id()),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: &str) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_title(title),
|
||||
&Window::Wayland(ref w) => w.set_title(title),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.show(),
|
||||
&Window::Wayland(ref w) => w.show(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.hide(),
|
||||
&Window::Wayland(ref w) => w.hide(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<LogicalPosition> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_position(),
|
||||
&Window::Wayland(ref w) => w.get_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<LogicalPosition> {
|
||||
match self {
|
||||
&Window::X(ref m) => m.get_inner_position(),
|
||||
&Window::Wayland(ref m) => m.get_inner_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, position: LogicalPosition) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_position(position),
|
||||
&Window::Wayland(ref w) => w.set_position(position),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<LogicalSize> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_inner_size(),
|
||||
&Window::Wayland(ref w) => w.get_inner_size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<LogicalSize> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_outer_size(),
|
||||
&Window::Wayland(ref w) => w.get_outer_size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, size: LogicalSize) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_inner_size(size),
|
||||
&Window::Wayland(ref w) => w.set_inner_size(size),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, dimensions: Option<LogicalSize>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_min_dimensions(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_min_dimensions(dimensions),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, dimensions: Option<LogicalSize>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_max_dimensions(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_max_dimensions(dimensions),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_resizable(resizable),
|
||||
&Window::Wayland(ref w) => w.set_resizable(resizable),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor(cursor),
|
||||
&Window::Wayland(ref w) => w.set_cursor(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn grab_cursor(&self, grab: bool) -> Result<(), String> {
|
||||
match self {
|
||||
&Window::X(ref window) => window.grab_cursor(grab),
|
||||
&Window::Wayland(ref window) => window.grab_cursor(grab),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide_cursor(&self, hide: bool) {
|
||||
match self {
|
||||
&Window::X(ref window) => window.hide_cursor(hide),
|
||||
&Window::Wayland(ref window) => window.hide_cursor(hide),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_hidpi_factor(),
|
||||
&Window::Wayland(ref w) => w.hidpi_factor() as f64,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), String> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor_position(position),
|
||||
&Window::Wayland(ref w) => w.set_cursor_position(position),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_maximized(maximized),
|
||||
&Window::Wayland(ref w) => w.set_maximized(maximized),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_fullscreen(),
|
||||
&Window::Wayland(ref w) => w.get_fullscreen()
|
||||
.map(|monitor_id| RootMonitorId { inner: MonitorId::Wayland(monitor_id) })
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_fullscreen(monitor),
|
||||
&Window::Wayland(ref w) => w.set_fullscreen(monitor)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, decorations: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_decorations(decorations),
|
||||
&Window::Wayland(ref w) => w.set_decorations(decorations)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, always_on_top: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_always_on_top(always_on_top),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, window_icon: Option<Icon>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_window_icon(window_icon),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_spot(&self, position: LogicalPosition) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_ime_spot(position),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_current_monitor(&self) -> RootMonitorId {
|
||||
match self {
|
||||
&Window::X(ref window) => RootMonitorId { inner: MonitorId::X(window.get_current_monitor()) },
|
||||
&Window::Wayland(ref window) => RootMonitorId { inner: MonitorId::Wayland(window.get_current_monitor()) },
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
match self {
|
||||
&Window::X(ref window) => window.get_available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorId::X)
|
||||
.collect(),
|
||||
&Window::Wayland(ref window) => window.get_available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorId::Wayland)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
match self {
|
||||
&Window::X(ref window) => MonitorId::X(window.get_primary_monitor()),
|
||||
&Window::Wayland(ref window) => MonitorId::Wayland(window.get_primary_monitor()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
match self {
|
||||
&Window::X(ref window) => RawWindowHandle::Xlib(window.raw_window_handle()),
|
||||
&Window::Wayland(ref window) => RawWindowHandle::Wayland(window.raw_window_handle()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "C" fn x_error_callback(
|
||||
display: *mut x11::ffi::Display,
|
||||
event: *mut x11::ffi::XErrorEvent,
|
||||
) -> c_int {
|
||||
let xconn_lock = X11_BACKEND.lock();
|
||||
if let Ok(ref xconn) = *xconn_lock {
|
||||
let mut buf: [c_char; 1024] = mem::uninitialized();
|
||||
(xconn.xlib.XGetErrorText)(
|
||||
display,
|
||||
(*event).error_code as c_int,
|
||||
buf.as_mut_ptr(),
|
||||
buf.len() as c_int,
|
||||
);
|
||||
let description = CStr::from_ptr(buf.as_ptr()).to_string_lossy();
|
||||
|
||||
let error = XError {
|
||||
description: description.into_owned(),
|
||||
error_code: (*event).error_code,
|
||||
request_code: (*event).request_code,
|
||||
minor_code: (*event).minor_code,
|
||||
};
|
||||
|
||||
error!("X11 error: {:#?}", error);
|
||||
|
||||
*xconn.latest_error.lock() = Some(error);
|
||||
}
|
||||
// Fun fact: this return value is completely ignored.
|
||||
0
|
||||
}
|
||||
|
||||
pub enum EventsLoop {
|
||||
Wayland(wayland::EventsLoop),
|
||||
X(x11::EventsLoop)
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum EventsLoopProxy {
|
||||
X(x11::EventsLoopProxy),
|
||||
Wayland(wayland::EventsLoopProxy),
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
if let Ok(env_var) = env::var(BACKEND_PREFERENCE_ENV_VAR) {
|
||||
match env_var.as_str() {
|
||||
"x11" => {
|
||||
// TODO: propagate
|
||||
return EventsLoop::new_x11().expect("Failed to initialize X11 backend");
|
||||
},
|
||||
"wayland" => {
|
||||
return EventsLoop::new_wayland()
|
||||
.expect("Failed to initialize Wayland backend");
|
||||
},
|
||||
_ => panic!(
|
||||
"Unknown environment variable value for {}, try one of `x11`,`wayland`",
|
||||
BACKEND_PREFERENCE_ENV_VAR,
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
let wayland_err = match EventsLoop::new_wayland() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
let x11_err = match EventsLoop::new_x11() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
let err_string = format!(
|
||||
"Failed to initialize any backend! Wayland status: {:?} X11 status: {:?}",
|
||||
wayland_err,
|
||||
x11_err,
|
||||
);
|
||||
panic!(err_string);
|
||||
}
|
||||
|
||||
pub fn new_wayland() -> Result<EventsLoop, ConnectError> {
|
||||
wayland::EventsLoop::new()
|
||||
.map(EventsLoop::Wayland)
|
||||
}
|
||||
|
||||
pub fn new_x11() -> Result<EventsLoop, XNotSupported> {
|
||||
X11_BACKEND
|
||||
.lock()
|
||||
.as_ref()
|
||||
.map(Arc::clone)
|
||||
.map(x11::EventsLoop::new)
|
||||
.map(EventsLoop::X)
|
||||
.map_err(|err| err.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp
|
||||
.get_available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorId::Wayland)
|
||||
.collect(),
|
||||
EventsLoop::X(ref evlp) => evlp
|
||||
.x_connection()
|
||||
.get_available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorId::X)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => MonitorId::Wayland(evlp.get_primary_monitor()),
|
||||
EventsLoop::X(ref evlp) => MonitorId::X(evlp.x_connection().get_primary_monitor()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => EventsLoopProxy::Wayland(evlp.create_proxy()),
|
||||
EventsLoop::X(ref evlp) => EventsLoopProxy::X(evlp.create_proxy()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref mut evlp) => evlp.poll_events(callback),
|
||||
EventsLoop::X(ref mut evlp) => evlp.poll_events(callback)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, callback: F)
|
||||
where F: FnMut(::Event) -> ControlFlow
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref mut evlp) => evlp.run_forever(callback),
|
||||
EventsLoop::X(ref mut evlp) => evlp.run_forever(callback)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_wayland(&self) -> bool {
|
||||
match *self {
|
||||
EventsLoop::Wayland(_) => true,
|
||||
EventsLoop::X(_) => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn x_connection(&self) -> Option<&Arc<XConnection>> {
|
||||
match *self {
|
||||
EventsLoop::Wayland(_) => None,
|
||||
EventsLoop::X(ref ev) => Some(ev.x_connection()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
|
||||
match *self {
|
||||
EventsLoopProxy::Wayland(ref proxy) => proxy.wakeup(),
|
||||
EventsLoopProxy::X(ref proxy) => proxy.wakeup(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,538 +0,0 @@
|
||||
use std::cell::RefCell;
|
||||
use std::collections::VecDeque;
|
||||
use std::fmt;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
|
||||
use {ControlFlow, EventsLoopClosed, PhysicalPosition, PhysicalSize};
|
||||
|
||||
use super::window::WindowStore;
|
||||
use super::WindowId;
|
||||
|
||||
use sctk::output::OutputMgr;
|
||||
use sctk::reexports::client::protocol::{
|
||||
wl_keyboard, wl_output, wl_pointer, wl_registry, wl_seat, wl_touch,
|
||||
};
|
||||
use sctk::reexports::client::{ConnectError, Display, EventQueue, GlobalEvent, Proxy};
|
||||
use sctk::Environment;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_display::RequestsTrait as DisplayRequests;
|
||||
use sctk::reexports::client::protocol::wl_surface::RequestsTrait;
|
||||
|
||||
use ModifiersState;
|
||||
|
||||
pub struct EventsLoopSink {
|
||||
buffer: VecDeque<::Event>,
|
||||
}
|
||||
|
||||
impl EventsLoopSink {
|
||||
pub fn new() -> EventsLoopSink {
|
||||
EventsLoopSink {
|
||||
buffer: VecDeque::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&mut self, evt: ::WindowEvent, wid: WindowId) {
|
||||
let evt = ::Event::WindowEvent {
|
||||
event: evt,
|
||||
window_id: ::WindowId(::platform::WindowId::Wayland(wid)),
|
||||
};
|
||||
self.buffer.push_back(evt);
|
||||
}
|
||||
|
||||
pub fn send_raw_event(&mut self, evt: ::Event) {
|
||||
self.buffer.push_back(evt);
|
||||
}
|
||||
|
||||
fn empty_with<F>(&mut self, callback: &mut F)
|
||||
where
|
||||
F: FnMut(::Event),
|
||||
{
|
||||
for evt in self.buffer.drain(..) {
|
||||
callback(evt)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventsLoop {
|
||||
// The Event Queue
|
||||
pub evq: RefCell<EventQueue>,
|
||||
// our sink, shared with some handlers, buffering the events
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
// Whether or not there is a pending `Awakened` event to be emitted.
|
||||
pending_wakeup: Arc<AtomicBool>,
|
||||
// The window store
|
||||
pub store: Arc<Mutex<WindowStore>>,
|
||||
// the env
|
||||
pub env: Environment,
|
||||
// a cleanup switch to prune dead windows
|
||||
pub cleanup_needed: Arc<Mutex<bool>>,
|
||||
// The wayland display
|
||||
pub display: Arc<Display>,
|
||||
// The list of seats
|
||||
pub seats: Arc<Mutex<Vec<(u32, Proxy<wl_seat::WlSeat>)>>>,
|
||||
}
|
||||
|
||||
// A handle that can be sent across threads and used to wake up the `EventsLoop`.
|
||||
//
|
||||
// We should only try and wake up the `EventsLoop` if it still exists, so we hold Weak ptrs.
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy {
|
||||
display: Weak<Display>,
|
||||
pending_wakeup: Weak<AtomicBool>,
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
// Causes the `EventsLoop` to stop blocking on `run_forever` and emit an `Awakened` event.
|
||||
//
|
||||
// Returns `Err` if the associated `EventsLoop` no longer exists.
|
||||
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
|
||||
let display = self.display.upgrade();
|
||||
let wakeup = self.pending_wakeup.upgrade();
|
||||
match (display, wakeup) {
|
||||
(Some(display), Some(wakeup)) => {
|
||||
// Update the `EventsLoop`'s `pending_wakeup` flag.
|
||||
wakeup.store(true, Ordering::Relaxed);
|
||||
// Cause the `EventsLoop` to break from `dispatch` if it is currently blocked.
|
||||
let _ = display.sync(|callback| callback.implement(|_, _| {}, ()));
|
||||
display.flush().map_err(|_| EventsLoopClosed)?;
|
||||
Ok(())
|
||||
}
|
||||
_ => Err(EventsLoopClosed),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> Result<EventsLoop, ConnectError> {
|
||||
let (display, mut event_queue) = Display::connect_to_env()?;
|
||||
|
||||
let display = Arc::new(display);
|
||||
let pending_wakeup = Arc::new(AtomicBool::new(false));
|
||||
let sink = Arc::new(Mutex::new(EventsLoopSink::new()));
|
||||
let store = Arc::new(Mutex::new(WindowStore::new()));
|
||||
let seats = Arc::new(Mutex::new(Vec::new()));
|
||||
|
||||
let mut seat_manager = SeatManager {
|
||||
sink: sink.clone(),
|
||||
store: store.clone(),
|
||||
seats: seats.clone(),
|
||||
events_loop_proxy: EventsLoopProxy {
|
||||
display: Arc::downgrade(&display),
|
||||
pending_wakeup: Arc::downgrade(&pending_wakeup),
|
||||
},
|
||||
};
|
||||
|
||||
let env = Environment::from_display_with_cb(
|
||||
&display,
|
||||
&mut event_queue,
|
||||
move |event, registry| {
|
||||
match event {
|
||||
GlobalEvent::New { id, ref interface, version } => {
|
||||
if interface == "wl_seat" {
|
||||
seat_manager.add_seat(id, version, registry)
|
||||
}
|
||||
},
|
||||
GlobalEvent::Removed { id, ref interface } => {
|
||||
if interface == "wl_seat" {
|
||||
seat_manager.remove_seat(id)
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
).unwrap();
|
||||
|
||||
Ok(EventsLoop {
|
||||
display,
|
||||
evq: RefCell::new(event_queue),
|
||||
sink,
|
||||
pending_wakeup,
|
||||
store,
|
||||
env,
|
||||
cleanup_needed: Arc::new(Mutex::new(false)),
|
||||
seats,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy {
|
||||
display: Arc::downgrade(&self.display),
|
||||
pending_wakeup: Arc::downgrade(&self.pending_wakeup),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(::Event),
|
||||
{
|
||||
// send pending events to the server
|
||||
self.display.flush().expect("Wayland connection lost.");
|
||||
|
||||
// dispatch any pre-buffered events
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
|
||||
// try to read pending events
|
||||
if let Some(h) = self.evq.get_mut().prepare_read() {
|
||||
h.read_events().expect("Wayland connection lost.");
|
||||
}
|
||||
// dispatch wayland events
|
||||
self.evq
|
||||
.get_mut()
|
||||
.dispatch_pending()
|
||||
.expect("Wayland connection lost.");
|
||||
self.post_dispatch_triggers();
|
||||
|
||||
// dispatch buffered events to client
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(::Event) -> ControlFlow,
|
||||
{
|
||||
// send pending events to the server
|
||||
self.display.flush().expect("Wayland connection lost.");
|
||||
|
||||
// Check for control flow by wrapping the callback.
|
||||
let control_flow = ::std::cell::Cell::new(ControlFlow::Continue);
|
||||
let mut callback = |event| {
|
||||
if let ControlFlow::Break = callback(event) {
|
||||
control_flow.set(ControlFlow::Break);
|
||||
}
|
||||
};
|
||||
|
||||
// dispatch any pre-buffered events
|
||||
self.post_dispatch_triggers();
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
|
||||
loop {
|
||||
// dispatch events blocking if needed
|
||||
self.evq
|
||||
.get_mut()
|
||||
.dispatch()
|
||||
.expect("Wayland connection lost.");
|
||||
self.post_dispatch_triggers();
|
||||
|
||||
// empty buffer of events
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
|
||||
if let ControlFlow::Break = control_flow.get() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
get_primary_monitor(&self.env.outputs)
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
get_available_monitors(&self.env.outputs)
|
||||
}
|
||||
|
||||
pub fn get_display(&self) -> &Display {
|
||||
&*self.display
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Private EventsLoop Internals
|
||||
*/
|
||||
|
||||
impl EventsLoop {
|
||||
fn post_dispatch_triggers(&mut self) {
|
||||
let mut sink = self.sink.lock().unwrap();
|
||||
// process a possible pending wakeup call
|
||||
if self.pending_wakeup.load(Ordering::Relaxed) {
|
||||
sink.send_raw_event(::Event::Awakened);
|
||||
self.pending_wakeup.store(false, Ordering::Relaxed);
|
||||
}
|
||||
// prune possible dead windows
|
||||
{
|
||||
let mut cleanup_needed = self.cleanup_needed.lock().unwrap();
|
||||
if *cleanup_needed {
|
||||
let pruned = self.store.lock().unwrap().cleanup();
|
||||
*cleanup_needed = false;
|
||||
for wid in pruned {
|
||||
sink.send_event(::WindowEvent::Destroyed, wid);
|
||||
}
|
||||
}
|
||||
}
|
||||
// process pending resize/refresh
|
||||
self.store.lock().unwrap().for_each(
|
||||
|newsize, size, new_dpi, refresh, frame_refresh, closed, wid, frame| {
|
||||
if let Some(frame) = frame {
|
||||
if let Some((w, h)) = newsize {
|
||||
frame.resize(w, h);
|
||||
frame.refresh();
|
||||
let logical_size = ::LogicalSize::new(w as f64, h as f64);
|
||||
sink.send_event(::WindowEvent::Resized(logical_size), wid);
|
||||
*size = (w, h);
|
||||
} else if frame_refresh {
|
||||
frame.refresh();
|
||||
if !refresh {
|
||||
frame.surface().commit()
|
||||
}
|
||||
}
|
||||
}
|
||||
if let Some(dpi) = new_dpi {
|
||||
sink.send_event(::WindowEvent::HiDpiFactorChanged(dpi as f64), wid);
|
||||
}
|
||||
if refresh {
|
||||
sink.send_event(::WindowEvent::Refresh, wid);
|
||||
}
|
||||
if closed {
|
||||
sink.send_event(::WindowEvent::CloseRequested, wid);
|
||||
}
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Wayland protocol implementations
|
||||
*/
|
||||
|
||||
struct SeatManager {
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
seats: Arc<Mutex<Vec<(u32, Proxy<wl_seat::WlSeat>)>>>,
|
||||
events_loop_proxy: EventsLoopProxy,
|
||||
}
|
||||
|
||||
impl SeatManager {
|
||||
fn add_seat(&mut self, id: u32, version: u32, registry: Proxy<wl_registry::WlRegistry>) {
|
||||
use self::wl_registry::RequestsTrait as RegistryRequests;
|
||||
use std::cmp::min;
|
||||
|
||||
let mut seat_data = SeatData {
|
||||
sink: self.sink.clone(),
|
||||
store: self.store.clone(),
|
||||
pointer: None,
|
||||
keyboard: None,
|
||||
touch: None,
|
||||
events_loop_proxy: self.events_loop_proxy.clone(),
|
||||
modifiers_tracker: Arc::new(Mutex::new(ModifiersState::default())),
|
||||
};
|
||||
let seat = registry
|
||||
.bind(min(version, 5), id, move |seat| {
|
||||
seat.implement(move |event, seat| {
|
||||
seat_data.receive(event, seat)
|
||||
}, ())
|
||||
})
|
||||
.unwrap();
|
||||
self.store.lock().unwrap().new_seat(&seat);
|
||||
self.seats.lock().unwrap().push((id, seat));
|
||||
}
|
||||
|
||||
fn remove_seat(&mut self, id: u32) {
|
||||
use self::wl_seat::RequestsTrait as SeatRequests;
|
||||
let mut seats = self.seats.lock().unwrap();
|
||||
if let Some(idx) = seats.iter().position(|&(i, _)| i == id) {
|
||||
let (_, seat) = seats.swap_remove(idx);
|
||||
if seat.version() >= 5 {
|
||||
seat.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct SeatData {
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
pointer: Option<Proxy<wl_pointer::WlPointer>>,
|
||||
keyboard: Option<Proxy<wl_keyboard::WlKeyboard>>,
|
||||
touch: Option<Proxy<wl_touch::WlTouch>>,
|
||||
events_loop_proxy: EventsLoopProxy,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
}
|
||||
|
||||
impl SeatData {
|
||||
fn receive(&mut self, evt: wl_seat::Event, seat: Proxy<wl_seat::WlSeat>) {
|
||||
match evt {
|
||||
wl_seat::Event::Name { .. } => (),
|
||||
wl_seat::Event::Capabilities { capabilities } => {
|
||||
// create pointer if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Pointer) && self.pointer.is_none() {
|
||||
self.pointer = Some(super::pointer::implement_pointer(
|
||||
&seat,
|
||||
self.sink.clone(),
|
||||
self.store.clone(),
|
||||
self.modifiers_tracker.clone(),
|
||||
))
|
||||
}
|
||||
// destroy pointer if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Pointer) {
|
||||
if let Some(pointer) = self.pointer.take() {
|
||||
if pointer.version() >= 3 {
|
||||
use self::wl_pointer::RequestsTrait;
|
||||
pointer.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
// create keyboard if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Keyboard) && self.keyboard.is_none() {
|
||||
self.keyboard = Some(super::keyboard::init_keyboard(
|
||||
&seat,
|
||||
self.sink.clone(),
|
||||
self.events_loop_proxy.clone(),
|
||||
self.modifiers_tracker.clone(),
|
||||
))
|
||||
}
|
||||
// destroy keyboard if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Keyboard) {
|
||||
if let Some(kbd) = self.keyboard.take() {
|
||||
if kbd.version() >= 3 {
|
||||
use self::wl_keyboard::RequestsTrait;
|
||||
kbd.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
// create touch if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Touch) && self.touch.is_none() {
|
||||
self.touch = Some(super::touch::implement_touch(
|
||||
&seat,
|
||||
self.sink.clone(),
|
||||
self.store.clone(),
|
||||
))
|
||||
}
|
||||
// destroy touch if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Touch) {
|
||||
if let Some(touch) = self.touch.take() {
|
||||
if touch.version() >= 3 {
|
||||
use self::wl_touch::RequestsTrait;
|
||||
touch.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for SeatData {
|
||||
fn drop(&mut self) {
|
||||
if let Some(pointer) = self.pointer.take() {
|
||||
if pointer.version() >= 3 {
|
||||
use self::wl_pointer::RequestsTrait;
|
||||
pointer.release();
|
||||
}
|
||||
}
|
||||
if let Some(kbd) = self.keyboard.take() {
|
||||
if kbd.version() >= 3 {
|
||||
use self::wl_keyboard::RequestsTrait;
|
||||
kbd.release();
|
||||
}
|
||||
}
|
||||
if let Some(touch) = self.touch.take() {
|
||||
if touch.version() >= 3 {
|
||||
use self::wl_touch::RequestsTrait;
|
||||
touch.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Monitor stuff
|
||||
*/
|
||||
|
||||
pub struct MonitorId {
|
||||
pub(crate) proxy: Proxy<wl_output::WlOutput>,
|
||||
pub(crate) mgr: OutputMgr,
|
||||
}
|
||||
|
||||
impl Clone for MonitorId {
|
||||
fn clone(&self) -> MonitorId {
|
||||
MonitorId {
|
||||
proxy: self.proxy.clone(),
|
||||
mgr: self.mgr.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorId {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorId {
|
||||
name: Option<String>,
|
||||
native_identifier: u32,
|
||||
dimensions: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: i32,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorId {
|
||||
name: self.get_name(),
|
||||
native_identifier: self.get_native_identifier(),
|
||||
dimensions: self.get_dimensions(),
|
||||
position: self.get_position(),
|
||||
hidpi_factor: self.get_hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
self.mgr.with_info(&self.proxy, |_, info| {
|
||||
format!("{} ({})", info.model, info.make)
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> u32 {
|
||||
self.mgr.with_info(&self.proxy, |id, _| id).unwrap_or(0)
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> PhysicalSize {
|
||||
match self.mgr.with_info(&self.proxy, |_, info| {
|
||||
info.modes
|
||||
.iter()
|
||||
.find(|m| m.is_current)
|
||||
.map(|m| m.dimensions)
|
||||
}) {
|
||||
Some(Some((w, h))) => (w as u32, h as u32),
|
||||
_ => (0, 0),
|
||||
}.into()
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> PhysicalPosition {
|
||||
self.mgr
|
||||
.with_info(&self.proxy, |_, info| info.location)
|
||||
.unwrap_or((0, 0))
|
||||
.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> i32 {
|
||||
self.mgr
|
||||
.with_info(&self.proxy, |_, info| info.scale_factor)
|
||||
.unwrap_or(1)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor(outputs: &OutputMgr) -> MonitorId {
|
||||
outputs.with_all(|list| {
|
||||
if let Some(&(_, ref proxy, _)) = list.first() {
|
||||
MonitorId {
|
||||
proxy: proxy.clone(),
|
||||
mgr: outputs.clone(),
|
||||
}
|
||||
} else {
|
||||
panic!("No monitor is available.")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(outputs: &OutputMgr) -> VecDeque<MonitorId> {
|
||||
outputs.with_all(|list| {
|
||||
list.iter()
|
||||
.map(|&(_, ref proxy, _)| MonitorId {
|
||||
proxy: proxy.clone(),
|
||||
mgr: outputs.clone(),
|
||||
})
|
||||
.collect()
|
||||
})
|
||||
}
|
||||
@@ -1,370 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use super::{make_wid, DeviceId, EventsLoopProxy, EventsLoopSink};
|
||||
use sctk::keyboard::{
|
||||
self, map_keyboard_auto_with_repeat, Event as KbEvent, KeyRepeatEvent, KeyRepeatKind,
|
||||
};
|
||||
use sctk::reexports::client::protocol::wl_keyboard;
|
||||
use sctk::reexports::client::Proxy;
|
||||
use sctk::reexports::client::protocol::wl_seat;
|
||||
use sctk::reexports::client::protocol::wl_seat::RequestsTrait as SeatRequests;
|
||||
|
||||
use {ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
|
||||
|
||||
pub fn init_keyboard(
|
||||
seat: &Proxy<wl_seat::WlSeat>,
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
events_loop_proxy: EventsLoopProxy,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
) -> Proxy<wl_keyboard::WlKeyboard> {
|
||||
// { variables to be captured by the closures
|
||||
let target = Arc::new(Mutex::new(None));
|
||||
let my_sink = sink.clone();
|
||||
let repeat_sink = sink.clone();
|
||||
let repeat_target = target.clone();
|
||||
let my_modifiers = modifiers_tracker.clone();
|
||||
// }
|
||||
let ret = map_keyboard_auto_with_repeat(
|
||||
seat,
|
||||
KeyRepeatKind::System,
|
||||
move |evt: KbEvent, _| match evt {
|
||||
KbEvent::Enter { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.lock()
|
||||
.unwrap()
|
||||
.send_event(WindowEvent::Focused(true), wid);
|
||||
*target.lock().unwrap() = Some(wid);
|
||||
}
|
||||
KbEvent::Leave { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.lock()
|
||||
.unwrap()
|
||||
.send_event(WindowEvent::Focused(false), wid);
|
||||
*target.lock().unwrap() = None;
|
||||
}
|
||||
KbEvent::Key {
|
||||
rawkey,
|
||||
keysym,
|
||||
state,
|
||||
utf8,
|
||||
..
|
||||
} => {
|
||||
if let Some(wid) = *target.lock().unwrap() {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
};
|
||||
let vkcode = key_to_vkey(rawkey, keysym);
|
||||
let mut guard = my_sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
input: KeyboardInput {
|
||||
state: state,
|
||||
scancode: rawkey,
|
||||
virtual_keycode: vkcode,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
},
|
||||
wid,
|
||||
);
|
||||
// send char event only on key press, not release
|
||||
if let ElementState::Released = state {
|
||||
return;
|
||||
}
|
||||
if let Some(txt) = utf8 {
|
||||
for chr in txt.chars() {
|
||||
guard.send_event(WindowEvent::ReceivedCharacter(chr), wid);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
KbEvent::RepeatInfo { .. } => { /* Handled by smithay client toolkit */ }
|
||||
KbEvent::Modifiers { modifiers: event_modifiers } => {
|
||||
*modifiers_tracker.lock().unwrap() = event_modifiers.into()
|
||||
}
|
||||
},
|
||||
move |repeat_event: KeyRepeatEvent, _| {
|
||||
if let Some(wid) = *repeat_target.lock().unwrap() {
|
||||
let state = ElementState::Pressed;
|
||||
let vkcode = key_to_vkey(repeat_event.rawkey, repeat_event.keysym);
|
||||
let mut guard = repeat_sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
input: KeyboardInput {
|
||||
state: state,
|
||||
scancode: repeat_event.rawkey,
|
||||
virtual_keycode: vkcode,
|
||||
modifiers: my_modifiers.lock().unwrap().clone(),
|
||||
},
|
||||
},
|
||||
wid,
|
||||
);
|
||||
if let Some(txt) = repeat_event.utf8 {
|
||||
for chr in txt.chars() {
|
||||
guard.send_event(WindowEvent::ReceivedCharacter(chr), wid);
|
||||
}
|
||||
}
|
||||
events_loop_proxy.wakeup().unwrap();
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
match ret {
|
||||
Ok(keyboard) => keyboard,
|
||||
Err(_) => {
|
||||
// This is a fallback impl if libxkbcommon was not available
|
||||
// This case should probably never happen, as most wayland
|
||||
// compositors _need_ libxkbcommon anyway...
|
||||
//
|
||||
// In this case, we don't have the keymap information (it is
|
||||
// supposed to be serialized by the compositor using libxkbcommon)
|
||||
|
||||
// { variables to be captured by the closure
|
||||
let mut target = None;
|
||||
let my_sink = sink;
|
||||
// }
|
||||
seat.get_keyboard(|keyboard| {
|
||||
keyboard.implement(move |evt, _| match evt {
|
||||
wl_keyboard::Event::Enter { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.lock()
|
||||
.unwrap()
|
||||
.send_event(WindowEvent::Focused(true), wid);
|
||||
target = Some(wid);
|
||||
}
|
||||
wl_keyboard::Event::Leave { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink
|
||||
.lock()
|
||||
.unwrap()
|
||||
.send_event(WindowEvent::Focused(false), wid);
|
||||
target = None;
|
||||
}
|
||||
wl_keyboard::Event::Key { key, state, .. } => {
|
||||
if let Some(wid) = target {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
};
|
||||
my_sink.lock().unwrap().send_event(
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
input: KeyboardInput {
|
||||
state: state,
|
||||
scancode: key,
|
||||
virtual_keycode: None,
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}, ())
|
||||
}).unwrap()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key_to_vkey(rawkey: u32, keysym: u32) -> Option<VirtualKeyCode> {
|
||||
match rawkey {
|
||||
1 => Some(VirtualKeyCode::Escape),
|
||||
2 => Some(VirtualKeyCode::Key1),
|
||||
3 => Some(VirtualKeyCode::Key2),
|
||||
4 => Some(VirtualKeyCode::Key3),
|
||||
5 => Some(VirtualKeyCode::Key4),
|
||||
6 => Some(VirtualKeyCode::Key5),
|
||||
7 => Some(VirtualKeyCode::Key6),
|
||||
8 => Some(VirtualKeyCode::Key7),
|
||||
9 => Some(VirtualKeyCode::Key8),
|
||||
10 => Some(VirtualKeyCode::Key9),
|
||||
11 => Some(VirtualKeyCode::Key0),
|
||||
_ => keysym_to_vkey(keysym),
|
||||
}
|
||||
}
|
||||
|
||||
fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
|
||||
use sctk::keyboard::keysyms;
|
||||
match keysym {
|
||||
// letters
|
||||
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
|
||||
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
|
||||
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
|
||||
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
|
||||
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
|
||||
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
|
||||
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
|
||||
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
|
||||
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
|
||||
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
|
||||
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
|
||||
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
|
||||
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
|
||||
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
|
||||
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
|
||||
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
|
||||
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
|
||||
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
|
||||
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
|
||||
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
|
||||
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
|
||||
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
|
||||
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
|
||||
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
|
||||
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
|
||||
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
|
||||
// F--
|
||||
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
|
||||
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
|
||||
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
|
||||
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
|
||||
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
|
||||
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
|
||||
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
|
||||
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
|
||||
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
|
||||
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
|
||||
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
|
||||
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
|
||||
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
|
||||
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
|
||||
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
|
||||
keysyms::XKB_KEY_F16 => Some(VirtualKeyCode::F16),
|
||||
keysyms::XKB_KEY_F17 => Some(VirtualKeyCode::F17),
|
||||
keysyms::XKB_KEY_F18 => Some(VirtualKeyCode::F18),
|
||||
keysyms::XKB_KEY_F19 => Some(VirtualKeyCode::F19),
|
||||
keysyms::XKB_KEY_F20 => Some(VirtualKeyCode::F20),
|
||||
keysyms::XKB_KEY_F21 => Some(VirtualKeyCode::F21),
|
||||
keysyms::XKB_KEY_F22 => Some(VirtualKeyCode::F22),
|
||||
keysyms::XKB_KEY_F23 => Some(VirtualKeyCode::F23),
|
||||
keysyms::XKB_KEY_F24 => Some(VirtualKeyCode::F24),
|
||||
// flow control
|
||||
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
|
||||
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
|
||||
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
|
||||
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
|
||||
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
|
||||
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
|
||||
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
// arrows
|
||||
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
|
||||
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
|
||||
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
|
||||
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
|
||||
//
|
||||
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
|
||||
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
|
||||
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
|
||||
// keypad
|
||||
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
|
||||
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
|
||||
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
|
||||
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
|
||||
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
|
||||
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
|
||||
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
|
||||
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
|
||||
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
|
||||
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
|
||||
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
|
||||
// misc
|
||||
// => Some(VirtualKeyCode::AbntC1),
|
||||
// => Some(VirtualKeyCode::AbntC2),
|
||||
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
|
||||
// => Some(VirtualKeyCode::Apps),
|
||||
// => Some(VirtualKeyCode::At),
|
||||
// => Some(VirtualKeyCode::Ax),
|
||||
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
|
||||
// => Some(VirtualKeyCode::Calculator),
|
||||
// => Some(VirtualKeyCode::Capital),
|
||||
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
|
||||
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
|
||||
// => Some(VirtualKeyCode::Convert),
|
||||
// => Some(VirtualKeyCode::Decimal),
|
||||
// => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
|
||||
// => Some(VirtualKeyCode::Grave),
|
||||
// => Some(VirtualKeyCode::Kana),
|
||||
// => Some(VirtualKeyCode::Kanji),
|
||||
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
|
||||
// => Some(VirtualKeyCode::LBracket),
|
||||
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
|
||||
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
|
||||
// => Some(VirtualKeyCode::LWin),
|
||||
// => Some(VirtualKeyCode::Mail),
|
||||
// => Some(VirtualKeyCode::MediaSelect),
|
||||
// => Some(VirtualKeyCode::MediaStop),
|
||||
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
|
||||
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Multiply),
|
||||
// => Some(VirtualKeyCode::Mute),
|
||||
// => Some(VirtualKeyCode::MyComputer),
|
||||
// => Some(VirtualKeyCode::NextTrack),
|
||||
// => Some(VirtualKeyCode::NoConvert),
|
||||
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
|
||||
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
|
||||
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
|
||||
keysyms::XKB_KEY_KP_Add => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_KP_Subtract => Some(VirtualKeyCode::Subtract),
|
||||
keysyms::XKB_KEY_KP_Divide => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_KP_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
keysyms::XKB_KEY_KP_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_KP_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_KP_End => Some(VirtualKeyCode::End),
|
||||
// => Some(VirtualKeyCode::OEM102),
|
||||
// => Some(VirtualKeyCode::Period),
|
||||
// => Some(VirtualKeyCode::Playpause),
|
||||
// => Some(VirtualKeyCode::Power),
|
||||
// => Some(VirtualKeyCode::Prevtrack),
|
||||
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
|
||||
// => Some(VirtualKeyCode::RBracket),
|
||||
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
|
||||
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
|
||||
// => Some(VirtualKeyCode::RWin),
|
||||
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
|
||||
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
|
||||
// => Some(VirtualKeyCode::Sleep),
|
||||
// => Some(VirtualKeyCode::Stop),
|
||||
// => Some(VirtualKeyCode::Subtract),
|
||||
// => Some(VirtualKeyCode::Sysrq),
|
||||
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
|
||||
keysyms::XKB_KEY_ISO_Left_Tab => Some(VirtualKeyCode::Tab),
|
||||
// => Some(VirtualKeyCode::Underline),
|
||||
// => Some(VirtualKeyCode::Unlabeled),
|
||||
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
|
||||
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
|
||||
// => Some(VirtualKeyCode::Wake),
|
||||
// => Some(VirtualKeyCode::Webback),
|
||||
// => Some(VirtualKeyCode::WebFavorites),
|
||||
// => Some(VirtualKeyCode::WebForward),
|
||||
// => Some(VirtualKeyCode::WebHome),
|
||||
// => Some(VirtualKeyCode::WebRefresh),
|
||||
// => Some(VirtualKeyCode::WebSearch),
|
||||
// => Some(VirtualKeyCode::WebStop),
|
||||
// => Some(VirtualKeyCode::Yen),
|
||||
keysyms::XKB_KEY_XF86Copy => Some(VirtualKeyCode::Copy),
|
||||
keysyms::XKB_KEY_XF86Paste => Some(VirtualKeyCode::Paste),
|
||||
keysyms::XKB_KEY_XF86Cut => Some(VirtualKeyCode::Cut),
|
||||
// fallback
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
impl From<keyboard::ModifiersState> for ModifiersState {
|
||||
fn from(mods: keyboard::ModifiersState) -> ModifiersState {
|
||||
ModifiersState {
|
||||
shift: mods.shift,
|
||||
ctrl: mods.ctrl,
|
||||
alt: mods.alt,
|
||||
logo: mods.logo,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd",
|
||||
target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::window::Window;
|
||||
pub use self::event_loop::{EventsLoop, EventsLoopProxy, EventsLoopSink, MonitorId};
|
||||
|
||||
use sctk::reexports::client::protocol::wl_surface;
|
||||
use sctk::reexports::client::Proxy;
|
||||
|
||||
mod event_loop;
|
||||
mod pointer;
|
||||
mod touch;
|
||||
mod keyboard;
|
||||
mod window;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
#[inline]
|
||||
fn make_wid(s: &Proxy<wl_surface::WlSurface>) -> WindowId {
|
||||
WindowId(s.c_ptr() as usize)
|
||||
}
|
||||
@@ -1,189 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use {ElementState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent};
|
||||
use events::ModifiersState;
|
||||
|
||||
use super::DeviceId;
|
||||
use super::event_loop::EventsLoopSink;
|
||||
use super::window::WindowStore;
|
||||
|
||||
use sctk::reexports::client::Proxy;
|
||||
use sctk::reexports::client::protocol::wl_pointer::{self, Event as PtrEvent, WlPointer};
|
||||
use sctk::reexports::client::protocol::wl_seat;
|
||||
use sctk::reexports::client::protocol::wl_seat::RequestsTrait as SeatRequests;
|
||||
|
||||
pub fn implement_pointer(
|
||||
seat: &Proxy<wl_seat::WlSeat>,
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
) -> Proxy<WlPointer> {
|
||||
let mut mouse_focus = None;
|
||||
let mut axis_buffer = None;
|
||||
let mut axis_discrete_buffer = None;
|
||||
let mut axis_state = TouchPhase::Ended;
|
||||
|
||||
seat.get_pointer(|pointer| {
|
||||
pointer.implement(move |evt, pointer| {
|
||||
let mut sink = sink.lock().unwrap();
|
||||
let store = store.lock().unwrap();
|
||||
match evt {
|
||||
PtrEvent::Enter {
|
||||
surface,
|
||||
surface_x,
|
||||
surface_y,
|
||||
..
|
||||
} => {
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
mouse_focus = Some(wid);
|
||||
sink.send_event(
|
||||
WindowEvent::CursorEntered {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
sink.send_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
position: (surface_x, surface_y).into(),
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
PtrEvent::Leave { surface, .. } => {
|
||||
mouse_focus = None;
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
sink.send_event(
|
||||
WindowEvent::CursorLeft {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
PtrEvent::Motion {
|
||||
surface_x,
|
||||
surface_y,
|
||||
..
|
||||
} => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
sink.send_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
position: (surface_x, surface_y).into(),
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
PtrEvent::Button { button, state, .. } => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
let state = match state {
|
||||
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
|
||||
wl_pointer::ButtonState::Released => ElementState::Released,
|
||||
};
|
||||
let button = match button {
|
||||
0x110 => MouseButton::Left,
|
||||
0x111 => MouseButton::Right,
|
||||
0x112 => MouseButton::Middle,
|
||||
// TODO figure out the translation ?
|
||||
_ => return,
|
||||
};
|
||||
sink.send_event(
|
||||
WindowEvent::MouseInput {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
state: state,
|
||||
button: button,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
PtrEvent::Axis { axis, value, .. } => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
if pointer.version() < 5 {
|
||||
let (mut x, mut y) = (0.0, 0.0);
|
||||
// old seat compatibility
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
}
|
||||
sink.send_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
|
||||
phase: TouchPhase::Moved,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
} else {
|
||||
let (mut x, mut y) = axis_buffer.unwrap_or((0.0, 0.0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
}
|
||||
axis_buffer = Some((x, y));
|
||||
axis_state = match axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
PtrEvent::Frame => {
|
||||
let axis_buffer = axis_buffer.take();
|
||||
let axis_discrete_buffer = axis_discrete_buffer.take();
|
||||
if let Some(wid) = mouse_focus {
|
||||
if let Some((x, y)) = axis_discrete_buffer {
|
||||
sink.send_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
|
||||
phase: axis_state,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
} else if let Some((x, y)) = axis_buffer {
|
||||
sink.send_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
|
||||
phase: axis_state,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
PtrEvent::AxisSource { .. } => (),
|
||||
PtrEvent::AxisStop { .. } => {
|
||||
axis_state = TouchPhase::Ended;
|
||||
}
|
||||
PtrEvent::AxisDiscrete { axis, discrete } => {
|
||||
let (mut x, mut y) = axis_discrete_buffer.unwrap_or((0, 0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= discrete,
|
||||
wl_pointer::Axis::HorizontalScroll => x += discrete,
|
||||
}
|
||||
axis_discrete_buffer = Some((x, y));
|
||||
axis_state = match axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
}
|
||||
}
|
||||
}, ())
|
||||
}).unwrap()
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use {TouchPhase, WindowEvent};
|
||||
|
||||
use super::{DeviceId, WindowId};
|
||||
use super::event_loop::EventsLoopSink;
|
||||
use super::window::WindowStore;
|
||||
|
||||
use sctk::reexports::client::Proxy;
|
||||
use sctk::reexports::client::protocol::wl_touch::{Event as TouchEvent, WlTouch};
|
||||
use sctk::reexports::client::protocol::wl_seat;
|
||||
use sctk::reexports::client::protocol::wl_seat::RequestsTrait as SeatRequests;
|
||||
|
||||
struct TouchPoint {
|
||||
wid: WindowId,
|
||||
location: (f64, f64),
|
||||
id: i32,
|
||||
}
|
||||
|
||||
pub(crate) fn implement_touch(
|
||||
seat: &Proxy<wl_seat::WlSeat>,
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
) -> Proxy<WlTouch> {
|
||||
let mut pending_ids = Vec::new();
|
||||
seat.get_touch(|touch| {
|
||||
touch.implement(move |evt, _| {
|
||||
let mut sink = sink.lock().unwrap();
|
||||
let store = store.lock().unwrap();
|
||||
match evt {
|
||||
TouchEvent::Down {
|
||||
surface, id, x, y, ..
|
||||
} => {
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Started,
|
||||
location: (x, y).into(),
|
||||
id: id as u64,
|
||||
}),
|
||||
wid,
|
||||
);
|
||||
pending_ids.push(TouchPoint {
|
||||
wid: wid,
|
||||
location: (x, y),
|
||||
id: id,
|
||||
});
|
||||
}
|
||||
}
|
||||
TouchEvent::Up { id, .. } => {
|
||||
let idx = pending_ids.iter().position(|p| p.id == id);
|
||||
if let Some(idx) = idx {
|
||||
let pt = pending_ids.remove(idx);
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Ended,
|
||||
location: pt.location.into(),
|
||||
id: id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
TouchEvent::Motion { id, x, y, .. } => {
|
||||
let pt = pending_ids.iter_mut().find(|p| p.id == id);
|
||||
if let Some(pt) = pt {
|
||||
pt.location = (x, y);
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Moved,
|
||||
location: (x, y).into(),
|
||||
id: id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
TouchEvent::Frame => (),
|
||||
TouchEvent::Cancel => for pt in pending_ids.drain(..) {
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Cancelled,
|
||||
location: pt.location.into(),
|
||||
id: pt.id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
},
|
||||
}
|
||||
}, ())
|
||||
}).unwrap()
|
||||
}
|
||||
@@ -1,415 +0,0 @@
|
||||
use raw_window_handle::unix::WaylandHandle;
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
|
||||
use {CreationError, MouseCursor, WindowAttributes};
|
||||
use dpi::{LogicalPosition, LogicalSize};
|
||||
use platform::{MonitorId as PlatformMonitorId, PlatformSpecificWindowBuilderAttributes as PlAttributes};
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
use sctk::surface::{get_dpi_factor, get_outputs};
|
||||
use sctk::window::{ConceptFrame, Event as WEvent, State as WState, Window as SWindow, Theme};
|
||||
use sctk::reexports::client::{Display, Proxy};
|
||||
use sctk::reexports::client::protocol::{wl_seat, wl_surface};
|
||||
use sctk::reexports::client::protocol::wl_surface::RequestsTrait as SurfaceRequests;
|
||||
use sctk::output::OutputMgr;
|
||||
|
||||
use super::{make_wid, EventsLoop, MonitorId, WindowId};
|
||||
use platform::platform::wayland::event_loop::{get_available_monitors, get_primary_monitor};
|
||||
|
||||
pub struct Window {
|
||||
surface: Proxy<wl_surface::WlSurface>,
|
||||
frame: Arc<Mutex<SWindow<ConceptFrame>>>,
|
||||
outputs: OutputMgr, // Access to info for all monitors
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
|
||||
display: Arc<Display>,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(evlp: &EventsLoop, attributes: WindowAttributes, pl_attribs: PlAttributes) -> Result<Window, CreationError> {
|
||||
let (width, height) = attributes.dimensions.map(Into::into).unwrap_or((800, 600));
|
||||
// Create the window
|
||||
let size = Arc::new(Mutex::new((width, height)));
|
||||
let fullscreen = Arc::new(Mutex::new(false));
|
||||
|
||||
let window_store = evlp.store.clone();
|
||||
let surface = evlp.env.create_surface(move |dpi, surface| {
|
||||
window_store.lock().unwrap().dpi_change(&surface, dpi);
|
||||
surface.set_buffer_scale(dpi);
|
||||
});
|
||||
|
||||
let window_store = evlp.store.clone();
|
||||
let my_surface = surface.clone();
|
||||
let mut frame = SWindow::<ConceptFrame>::init_from_env(
|
||||
&evlp.env,
|
||||
surface.clone(),
|
||||
(width, height),
|
||||
move |event| match event {
|
||||
WEvent::Configure { new_size, states } => {
|
||||
let mut store = window_store.lock().unwrap();
|
||||
let is_fullscreen = states.contains(&WState::Fullscreen);
|
||||
|
||||
for window in &mut store.windows {
|
||||
if window.surface.equals(&my_surface) {
|
||||
window.newsize = new_size;
|
||||
window.need_refresh = true;
|
||||
*(window.fullscreen.lock().unwrap()) = is_fullscreen;
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
WEvent::Refresh => {
|
||||
let store = window_store.lock().unwrap();
|
||||
for window in &store.windows {
|
||||
if window.surface.equals(&my_surface) {
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
WEvent::Close => {
|
||||
let mut store = window_store.lock().unwrap();
|
||||
for window in &mut store.windows {
|
||||
if window.surface.equals(&my_surface) {
|
||||
window.closed = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
).unwrap();
|
||||
|
||||
if let Some(app_id) = pl_attribs.app_id {
|
||||
frame.set_app_id(app_id);
|
||||
}
|
||||
|
||||
frame.set_title(attributes.title);
|
||||
|
||||
for &(_, ref seat) in evlp.seats.lock().unwrap().iter() {
|
||||
frame.new_seat(seat);
|
||||
}
|
||||
|
||||
// Check for fullscreen requirements
|
||||
if let Some(RootMonitorId {
|
||||
inner: PlatformMonitorId::Wayland(ref monitor_id),
|
||||
}) = attributes.fullscreen
|
||||
{
|
||||
frame.set_fullscreen(Some(&monitor_id.proxy));
|
||||
} else if attributes.maximized {
|
||||
frame.set_maximized();
|
||||
}
|
||||
|
||||
frame.set_resizable(attributes.resizable);
|
||||
|
||||
// set decorations
|
||||
frame.set_decorate(attributes.decorations);
|
||||
|
||||
// min-max dimensions
|
||||
frame.set_min_size(attributes.min_dimensions.map(Into::into));
|
||||
frame.set_max_size(attributes.max_dimensions.map(Into::into));
|
||||
|
||||
let kill_switch = Arc::new(Mutex::new(false));
|
||||
let need_frame_refresh = Arc::new(Mutex::new(true));
|
||||
let frame = Arc::new(Mutex::new(frame));
|
||||
|
||||
evlp.store.lock().unwrap().windows.push(InternalWindow {
|
||||
closed: false,
|
||||
newsize: None,
|
||||
size: size.clone(),
|
||||
fullscreen: fullscreen.clone(),
|
||||
need_refresh: false,
|
||||
need_frame_refresh: need_frame_refresh.clone(),
|
||||
surface: surface.clone(),
|
||||
kill_switch: kill_switch.clone(),
|
||||
frame: Arc::downgrade(&frame),
|
||||
current_dpi: 1,
|
||||
new_dpi: None,
|
||||
});
|
||||
evlp.evq.borrow_mut().sync_roundtrip().unwrap();
|
||||
|
||||
Ok(Window {
|
||||
display: evlp.display.clone(),
|
||||
surface: surface,
|
||||
frame: frame,
|
||||
outputs: evlp.env.outputs.clone(),
|
||||
size: size,
|
||||
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
|
||||
need_frame_refresh: need_frame_refresh,
|
||||
fullscreen: fullscreen,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
make_wid(&self.surface)
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
self.frame.lock().unwrap().set_title(title.into());
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<LogicalPosition> {
|
||||
// Not possible with wayland
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<LogicalPosition> {
|
||||
// Not possible with wayland
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _pos: LogicalPosition) {
|
||||
// Not possible with wayland
|
||||
}
|
||||
|
||||
pub fn get_inner_size(&self) -> Option<LogicalSize> {
|
||||
Some(self.size.lock().unwrap().clone().into())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<LogicalSize> {
|
||||
let (w, h) = self.size.lock().unwrap().clone();
|
||||
// let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
|
||||
Some((w, h).into())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
// NOTE: This will only resize the borders, the contents must be updated by the user
|
||||
pub fn set_inner_size(&self, size: LogicalSize) {
|
||||
let (w, h) = size.into();
|
||||
self.frame.lock().unwrap().resize(w, h);
|
||||
*(self.size.lock().unwrap()) = (w, h);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, dimensions: Option<LogicalSize>) {
|
||||
self.frame.lock().unwrap().set_min_size(dimensions.map(Into::into));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, dimensions: Option<LogicalSize>) {
|
||||
self.frame.lock().unwrap().set_max_size(dimensions.map(Into::into));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
self.frame.lock().unwrap().set_resizable(resizable);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> i32 {
|
||||
get_dpi_factor(&self.surface)
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, decorate: bool) {
|
||||
self.frame.lock().unwrap().set_decorate(decorate);
|
||||
*(self.need_frame_refresh.lock().unwrap()) = true;
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
if maximized {
|
||||
self.frame.lock().unwrap().set_maximized();
|
||||
} else {
|
||||
self.frame.lock().unwrap().unset_maximized();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_fullscreen(&self) -> Option<MonitorId> {
|
||||
if *(self.fullscreen.lock().unwrap()) {
|
||||
Some(self.get_current_monitor())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
if let Some(RootMonitorId {
|
||||
inner: PlatformMonitorId::Wayland(ref monitor_id),
|
||||
}) = monitor
|
||||
{
|
||||
self.frame
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_fullscreen(Some(&monitor_id.proxy));
|
||||
} else {
|
||||
self.frame.lock().unwrap().unset_fullscreen();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
pub fn set_theme<T: Theme>(&self, theme: T) {
|
||||
self.frame.lock().unwrap().set_theme(theme)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _cursor: MouseCursor) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide_cursor(&self, _hide: bool) {
|
||||
// TODO: This isn't possible on Wayland yet
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn grab_cursor(&self, _grab: bool) -> Result<(), String> {
|
||||
Err("Cursor grabbing is not yet possible on Wayland.".to_owned())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _pos: LogicalPosition) -> Result<(), String> {
|
||||
Err("Setting the cursor position is not yet possible on Wayland.".to_owned())
|
||||
}
|
||||
|
||||
pub fn get_display(&self) -> &Display {
|
||||
&*self.display
|
||||
}
|
||||
|
||||
pub fn get_surface(&self) -> &Proxy<wl_surface::WlSurface> {
|
||||
&self.surface
|
||||
}
|
||||
|
||||
pub fn get_current_monitor(&self) -> MonitorId {
|
||||
let output = get_outputs(&self.surface).last().unwrap().clone();
|
||||
MonitorId {
|
||||
proxy: output,
|
||||
mgr: self.outputs.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
get_available_monitors(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
get_primary_monitor(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> WaylandHandle {
|
||||
WaylandHandle {
|
||||
surface: self.get_surface().c_ptr() as *mut _,
|
||||
display: self.get_display().c_ptr() as *mut _,
|
||||
..WaylandHandle::empty()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
*(self.kill_switch.0.lock().unwrap()) = true;
|
||||
*(self.kill_switch.1.lock().unwrap()) = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Internal store for windows
|
||||
*/
|
||||
|
||||
struct InternalWindow {
|
||||
surface: Proxy<wl_surface::WlSurface>,
|
||||
newsize: Option<(u32, u32)>,
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
need_refresh: bool,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
closed: bool,
|
||||
kill_switch: Arc<Mutex<bool>>,
|
||||
frame: Weak<Mutex<SWindow<ConceptFrame>>>,
|
||||
current_dpi: i32,
|
||||
new_dpi: Option<i32>,
|
||||
}
|
||||
|
||||
pub struct WindowStore {
|
||||
windows: Vec<InternalWindow>,
|
||||
}
|
||||
|
||||
impl WindowStore {
|
||||
pub fn new() -> WindowStore {
|
||||
WindowStore {
|
||||
windows: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn find_wid(&self, surface: &Proxy<wl_surface::WlSurface>) -> Option<WindowId> {
|
||||
for window in &self.windows {
|
||||
if surface.equals(&window.surface) {
|
||||
return Some(make_wid(surface));
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
pub fn cleanup(&mut self) -> Vec<WindowId> {
|
||||
let mut pruned = Vec::new();
|
||||
self.windows.retain(|w| {
|
||||
if *w.kill_switch.lock().unwrap() {
|
||||
// window is dead, cleanup
|
||||
pruned.push(make_wid(&w.surface));
|
||||
w.surface.destroy();
|
||||
false
|
||||
} else {
|
||||
true
|
||||
}
|
||||
});
|
||||
pruned
|
||||
}
|
||||
|
||||
pub fn new_seat(&self, seat: &Proxy<wl_seat::WlSeat>) {
|
||||
for window in &self.windows {
|
||||
if let Some(w) = window.frame.upgrade() {
|
||||
w.lock().unwrap().new_seat(seat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn dpi_change(&mut self, surface: &Proxy<wl_surface::WlSurface>, new: i32) {
|
||||
for window in &mut self.windows {
|
||||
if surface.equals(&window.surface) {
|
||||
window.new_dpi = Some(new);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn for_each<F>(&mut self, mut f: F)
|
||||
where
|
||||
F: FnMut(Option<(u32, u32)>, &mut (u32, u32), Option<i32>, bool, bool, bool, WindowId, Option<&mut SWindow<ConceptFrame>>),
|
||||
{
|
||||
for window in &mut self.windows {
|
||||
let opt_arc = window.frame.upgrade();
|
||||
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
|
||||
f(
|
||||
window.newsize.take(),
|
||||
&mut *(window.size.lock().unwrap()),
|
||||
window.new_dpi,
|
||||
window.need_refresh,
|
||||
::std::mem::replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
|
||||
window.closed,
|
||||
make_wid(&window.surface),
|
||||
opt_mutex_lock.as_mut().map(|m| &mut **m),
|
||||
);
|
||||
if let Some(dpi) = window.new_dpi.take() {
|
||||
window.current_dpi = dpi;
|
||||
}
|
||||
window.need_refresh = false;
|
||||
// avoid re-spamming the event
|
||||
window.closed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,8 +0,0 @@
|
||||
pub use x11_dl::keysym::*;
|
||||
pub use x11_dl::xcursor::*;
|
||||
pub use x11_dl::xlib::*;
|
||||
pub use x11_dl::xinput::*;
|
||||
pub use x11_dl::xinput2::*;
|
||||
pub use x11_dl::xlib_xcb::*;
|
||||
pub use x11_dl::error::OpenError;
|
||||
pub use x11_dl::xrandr::*;
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,274 +0,0 @@
|
||||
use std::os::raw::*;
|
||||
|
||||
use parking_lot::Mutex;
|
||||
|
||||
use {PhysicalPosition, PhysicalSize};
|
||||
use super::{util, XConnection, XError};
|
||||
use super::ffi::{
|
||||
RRCrtcChangeNotifyMask,
|
||||
RROutputPropertyNotifyMask,
|
||||
RRScreenChangeNotifyMask,
|
||||
True,
|
||||
Window,
|
||||
XRRScreenResources,
|
||||
};
|
||||
|
||||
// Used to test XRandR < 1.5 code path. This should always be committed as false.
|
||||
const FORCE_RANDR_COMPAT: bool = false;
|
||||
// Also used for testing. This should always be committed as false.
|
||||
const DISABLE_MONITOR_LIST_CACHING: bool = false;
|
||||
|
||||
lazy_static! {
|
||||
static ref XRANDR_VERSION: Mutex<Option<(c_int, c_int)>> = Mutex::default();
|
||||
static ref MONITORS: Mutex<Option<Vec<MonitorId>>> = Mutex::default();
|
||||
}
|
||||
|
||||
fn version_is_at_least(major: c_int, minor: c_int) -> bool {
|
||||
if let Some((avail_major, avail_minor)) = *XRANDR_VERSION.lock() {
|
||||
if avail_major == major {
|
||||
avail_minor >= minor
|
||||
} else {
|
||||
avail_major > major
|
||||
}
|
||||
} else {
|
||||
unreachable!();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn invalidate_cached_monitor_list() -> Option<Vec<MonitorId>> {
|
||||
// We update this lazily.
|
||||
(*MONITORS.lock()).take()
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct MonitorId {
|
||||
/// The actual id
|
||||
id: u32,
|
||||
/// The name of the monitor
|
||||
pub(crate) name: String,
|
||||
/// The size of the monitor
|
||||
dimensions: (u32, u32),
|
||||
/// The position of the monitor in the X screen
|
||||
position: (i32, i32),
|
||||
/// If the monitor is the primary one
|
||||
primary: bool,
|
||||
/// The DPI scale factor
|
||||
pub(crate) hidpi_factor: f64,
|
||||
/// Used to determine which windows are on this monitor
|
||||
pub(crate) rect: util::AaRect,
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
fn from_repr(
|
||||
xconn: &XConnection,
|
||||
resources: *mut XRRScreenResources,
|
||||
id: u32,
|
||||
repr: util::MonitorRepr,
|
||||
primary: bool,
|
||||
) -> Option<Self> {
|
||||
let (name, hidpi_factor) = unsafe { xconn.get_output_info(resources, &repr)? };
|
||||
let (dimensions, position) = unsafe { (repr.get_dimensions(), repr.get_position()) };
|
||||
let rect = util::AaRect::new(position, dimensions);
|
||||
Some(MonitorId {
|
||||
id,
|
||||
name,
|
||||
hidpi_factor,
|
||||
dimensions,
|
||||
position,
|
||||
primary,
|
||||
rect,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some(self.name.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> u32 {
|
||||
self.id as u32
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> PhysicalSize {
|
||||
self.dimensions.into()
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> PhysicalPosition {
|
||||
self.position.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
self.hidpi_factor
|
||||
}
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
pub fn get_monitor_for_window(&self, window_rect: Option<util::AaRect>) -> MonitorId {
|
||||
let monitors = self.get_available_monitors();
|
||||
let default = monitors
|
||||
.get(0)
|
||||
.expect("[winit] Failed to find any monitors using XRandR.");
|
||||
|
||||
let window_rect = match window_rect {
|
||||
Some(rect) => rect,
|
||||
None => return default.to_owned(),
|
||||
};
|
||||
|
||||
let mut largest_overlap = 0;
|
||||
let mut matched_monitor = default;
|
||||
for monitor in &monitors {
|
||||
let overlapping_area = window_rect.get_overlapping_area(&monitor.rect);
|
||||
if overlapping_area > largest_overlap {
|
||||
largest_overlap = overlapping_area;
|
||||
matched_monitor = &monitor;
|
||||
}
|
||||
}
|
||||
|
||||
matched_monitor.to_owned()
|
||||
}
|
||||
|
||||
fn query_monitor_list(&self) -> Vec<MonitorId> {
|
||||
unsafe {
|
||||
let root = (self.xlib.XDefaultRootWindow)(self.display);
|
||||
let resources = if version_is_at_least(1, 3) {
|
||||
(self.xrandr.XRRGetScreenResourcesCurrent)(self.display, root)
|
||||
} else {
|
||||
// WARNING: this function is supposedly very slow, on the order of hundreds of ms.
|
||||
// Upon failure, `resources` will be null.
|
||||
(self.xrandr.XRRGetScreenResources)(self.display, root)
|
||||
};
|
||||
|
||||
if resources.is_null() {
|
||||
panic!("[winit] `XRRGetScreenResources` returned NULL. That should only happen if the root window doesn't exist.");
|
||||
}
|
||||
|
||||
let mut available;
|
||||
let mut has_primary = false;
|
||||
|
||||
if self.xrandr_1_5.is_some() && version_is_at_least(1, 5) && !FORCE_RANDR_COMPAT {
|
||||
// We're in XRandR >= 1.5, enumerate monitors. This supports things like MST and
|
||||
// videowalls.
|
||||
let xrandr_1_5 = self.xrandr_1_5.as_ref().unwrap();
|
||||
let mut monitor_count = 0;
|
||||
let monitors = (xrandr_1_5.XRRGetMonitors)(self.display, root, 1, &mut monitor_count);
|
||||
assert!(monitor_count >= 0);
|
||||
available = Vec::with_capacity(monitor_count as usize);
|
||||
for monitor_index in 0..monitor_count {
|
||||
let monitor = monitors.offset(monitor_index as isize);
|
||||
let is_primary = (*monitor).primary != 0;
|
||||
has_primary |= is_primary;
|
||||
MonitorId::from_repr(
|
||||
self,
|
||||
resources,
|
||||
monitor_index as u32,
|
||||
monitor.into(),
|
||||
is_primary,
|
||||
).map(|monitor_id| available.push(monitor_id));
|
||||
}
|
||||
(xrandr_1_5.XRRFreeMonitors)(monitors);
|
||||
} else {
|
||||
// We're in XRandR < 1.5, enumerate CRTCs. Everything will work except MST and
|
||||
// videowall setups will also show monitors that aren't in the logical groups the user
|
||||
// cares about.
|
||||
let primary = (self.xrandr.XRRGetOutputPrimary)(self.display, root);
|
||||
available = Vec::with_capacity((*resources).ncrtc as usize);
|
||||
for crtc_index in 0..(*resources).ncrtc {
|
||||
let crtc_id = *((*resources).crtcs.offset(crtc_index as isize));
|
||||
let crtc = (self.xrandr.XRRGetCrtcInfo)(self.display, resources, crtc_id);
|
||||
let is_active = (*crtc).width > 0 && (*crtc).height > 0 && (*crtc).noutput > 0;
|
||||
if is_active {
|
||||
let crtc = util::MonitorRepr::from(crtc);
|
||||
let is_primary = crtc.get_output() == primary;
|
||||
has_primary |= is_primary;
|
||||
MonitorId::from_repr(
|
||||
self,
|
||||
resources,
|
||||
crtc_id as u32,
|
||||
crtc,
|
||||
is_primary,
|
||||
).map(|monitor_id| available.push(monitor_id));
|
||||
}
|
||||
(self.xrandr.XRRFreeCrtcInfo)(crtc);
|
||||
}
|
||||
}
|
||||
|
||||
// If no monitors were detected as being primary, we just pick one ourselves!
|
||||
if !has_primary {
|
||||
if let Some(ref mut fallback) = available.first_mut() {
|
||||
// Setting this here will come in handy if we ever add an `is_primary` method.
|
||||
fallback.primary = true;
|
||||
}
|
||||
}
|
||||
|
||||
(self.xrandr.XRRFreeScreenResources)(resources);
|
||||
available
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(&self) -> Vec<MonitorId> {
|
||||
let mut monitors_lock = MONITORS.lock();
|
||||
(*monitors_lock)
|
||||
.as_ref()
|
||||
.cloned()
|
||||
.or_else(|| {
|
||||
let monitors = Some(self.query_monitor_list());
|
||||
if !DISABLE_MONITOR_LIST_CACHING {
|
||||
(*monitors_lock) = monitors.clone();
|
||||
}
|
||||
monitors
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
self.get_available_monitors()
|
||||
.into_iter()
|
||||
.find(|monitor| monitor.primary)
|
||||
.expect("[winit] Failed to find any monitors using XRandR.")
|
||||
}
|
||||
|
||||
pub fn select_xrandr_input(&self, root: Window) -> Result<c_int, XError> {
|
||||
{
|
||||
let mut version_lock = XRANDR_VERSION.lock();
|
||||
if version_lock.is_none() {
|
||||
let mut major = 0;
|
||||
let mut minor = 0;
|
||||
let has_extension = unsafe {
|
||||
(self.xrandr.XRRQueryVersion)(
|
||||
self.display,
|
||||
&mut major,
|
||||
&mut minor,
|
||||
)
|
||||
};
|
||||
if has_extension != True {
|
||||
panic!("[winit] XRandR extension not available.");
|
||||
}
|
||||
*version_lock = Some((major, minor));
|
||||
}
|
||||
}
|
||||
|
||||
let mut event_offset = 0;
|
||||
let mut error_offset = 0;
|
||||
let status = unsafe {
|
||||
(self.xrandr.XRRQueryExtension)(
|
||||
self.display,
|
||||
&mut event_offset,
|
||||
&mut error_offset,
|
||||
)
|
||||
};
|
||||
|
||||
if status != True {
|
||||
self.check_errors()?;
|
||||
unreachable!("[winit] `XRRQueryExtension` failed but no error was received.");
|
||||
}
|
||||
|
||||
let mask = RRCrtcChangeNotifyMask
|
||||
| RROutputPropertyNotifyMask
|
||||
| RRScreenChangeNotifyMask;
|
||||
unsafe { (self.xrandr.XRRSelectInput)(self.display, root, mask) };
|
||||
|
||||
Ok(event_offset)
|
||||
}
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
use super::*;
|
||||
|
||||
pub type ClientMsgPayload = [c_long; 5];
|
||||
|
||||
impl XConnection {
|
||||
pub fn send_event<T: Into<ffi::XEvent>>(
|
||||
&self,
|
||||
target_window: c_ulong,
|
||||
event_mask: Option<c_long>,
|
||||
event: T,
|
||||
) -> Flusher {
|
||||
let event_mask = event_mask.unwrap_or(ffi::NoEventMask);
|
||||
unsafe {
|
||||
(self.xlib.XSendEvent)(
|
||||
self.display,
|
||||
target_window,
|
||||
ffi::False,
|
||||
event_mask,
|
||||
&mut event.into(),
|
||||
);
|
||||
}
|
||||
Flusher::new(self)
|
||||
}
|
||||
|
||||
pub fn send_client_msg(
|
||||
&self,
|
||||
window: c_ulong, // The window this is "about"; not necessarily this window
|
||||
target_window: c_ulong, // The window we're sending to
|
||||
message_type: ffi::Atom,
|
||||
event_mask: Option<c_long>,
|
||||
data: ClientMsgPayload,
|
||||
) -> Flusher {
|
||||
let mut event: ffi::XClientMessageEvent = unsafe { mem::uninitialized() };
|
||||
event.type_ = ffi::ClientMessage;
|
||||
event.display = self.display;
|
||||
event.window = window;
|
||||
event.message_type = message_type;
|
||||
event.format = c_long::FORMAT as c_int;
|
||||
event.data = unsafe { mem::transmute(data) };
|
||||
self.send_event(target_window, event_mask, event)
|
||||
}
|
||||
|
||||
// Prepare yourself for the ultimate in unsafety!
|
||||
// You should favor `send_client_msg` whenever possible, but some protocols (i.e. startup notification) require you
|
||||
// to send more than one message worth of data.
|
||||
pub fn send_client_msg_multi<T: Formattable>(
|
||||
&self,
|
||||
window: c_ulong, // The window this is "about"; not necessarily this window
|
||||
target_window: c_ulong, // The window we're sending to
|
||||
message_type: ffi::Atom,
|
||||
event_mask: Option<c_long>,
|
||||
data: &[T],
|
||||
) -> Flusher {
|
||||
let format = T::FORMAT;
|
||||
let size_of_t = mem::size_of::<T>();
|
||||
debug_assert_eq!(size_of_t, format.get_actual_size());
|
||||
let mut event: ffi::XClientMessageEvent = unsafe { mem::uninitialized() };
|
||||
event.type_ = ffi::ClientMessage;
|
||||
event.display = self.display;
|
||||
event.window = window;
|
||||
event.message_type = message_type;
|
||||
event.format = format as c_int;
|
||||
|
||||
let t_per_payload = format.get_payload_size() / size_of_t;
|
||||
assert!(t_per_payload > 0);
|
||||
let payload_count = data.len() / t_per_payload;
|
||||
let payload_remainder = data.len() % t_per_payload;
|
||||
let payload_ptr = data.as_ptr() as *const ClientMsgPayload;
|
||||
|
||||
let mut payload_index = 0;
|
||||
while payload_index < payload_count {
|
||||
let payload = unsafe { payload_ptr.offset(payload_index as isize) };
|
||||
payload_index += 1;
|
||||
event.data = unsafe { mem::transmute(*payload) };
|
||||
self.send_event(target_window, event_mask, &event).queue();
|
||||
}
|
||||
|
||||
if payload_remainder > 0 {
|
||||
let mut payload: ClientMsgPayload = [0; 5];
|
||||
let t_payload = payload.as_mut_ptr() as *mut T;
|
||||
let invalid_payload = unsafe { payload_ptr.offset(payload_index as isize) };
|
||||
let invalid_t_payload = invalid_payload as *const T;
|
||||
let mut t_index = 0;
|
||||
while t_index < payload_remainder {
|
||||
let valid_t = unsafe { invalid_t_payload.offset(t_index as isize) };
|
||||
unsafe { (*t_payload.offset(t_index as isize)) = (*valid_t).clone() };
|
||||
t_index += 1;
|
||||
}
|
||||
event.data = unsafe { mem::transmute(payload) };
|
||||
self.send_event(target_window, event_mask, &event).queue();
|
||||
}
|
||||
|
||||
Flusher::new(self)
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
use std::fmt::Debug;
|
||||
use std::mem;
|
||||
use std::os::raw::*;
|
||||
|
||||
// This isn't actually the number of the bits in the format.
|
||||
// X11 does a match on this value to determine which type to call sizeof on.
|
||||
// Thus, we use 32 for c_long, since 32 maps to c_long which maps to 64.
|
||||
// ...if that sounds confusing, then you know why this enum is here.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum Format {
|
||||
Char = 8,
|
||||
Short = 16,
|
||||
Long = 32,
|
||||
}
|
||||
|
||||
impl Format {
|
||||
pub fn from_format(format: usize) -> Option<Self> {
|
||||
match format {
|
||||
8 => Some(Format::Char),
|
||||
16 => Some(Format::Short),
|
||||
32 => Some(Format::Long),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_same_size_as<T>(&self) -> bool {
|
||||
mem::size_of::<T>() == self.get_actual_size()
|
||||
}
|
||||
|
||||
pub fn get_actual_size(&self) -> usize {
|
||||
match self {
|
||||
&Format::Char => mem::size_of::<c_char>(),
|
||||
&Format::Short => mem::size_of::<c_short>(),
|
||||
&Format::Long => mem::size_of::<c_long>(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_payload_size(&self) -> usize {
|
||||
match self {
|
||||
// Due to the wonders of X11, half the space goes unused if you're not using longs (on 64-bit).
|
||||
&Format::Char => mem::size_of::<c_char>() * 20,
|
||||
&Format::Short => mem::size_of::<c_short>() * 10,
|
||||
&Format::Long => mem::size_of::<c_long>() * 5,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait Formattable: Debug + Clone + Copy + PartialEq + PartialOrd {
|
||||
const FORMAT: Format;
|
||||
}
|
||||
|
||||
// You might be surprised by the absence of c_int, but not as surprised as X11 would be by the presence of it.
|
||||
impl Formattable for c_schar { const FORMAT: Format = Format::Char; }
|
||||
impl Formattable for c_uchar { const FORMAT: Format = Format::Char; }
|
||||
impl Formattable for c_short { const FORMAT: Format = Format::Short; }
|
||||
impl Formattable for c_ushort { const FORMAT: Format = Format::Short; }
|
||||
impl Formattable for c_long { const FORMAT: Format = Format::Long; }
|
||||
impl Formattable for c_ulong { const FORMAT: Format = Format::Long; }
|
||||
@@ -1,159 +0,0 @@
|
||||
use std::str;
|
||||
|
||||
use super::*;
|
||||
use events::ModifiersState;
|
||||
|
||||
pub const VIRTUAL_CORE_POINTER: c_int = 2;
|
||||
pub const VIRTUAL_CORE_KEYBOARD: c_int = 3;
|
||||
|
||||
// A base buffer size of 1kB uses a negligible amount of RAM while preventing us from having to
|
||||
// re-allocate (and make another round-trip) in the *vast* majority of cases.
|
||||
// To test if `lookup_utf8` works correctly, set this to 1.
|
||||
const TEXT_BUFFER_SIZE: usize = 1024;
|
||||
|
||||
impl From<ffi::XIModifierState> for ModifiersState {
|
||||
fn from(mods: ffi::XIModifierState) -> Self {
|
||||
let state = mods.effective as c_uint;
|
||||
ModifiersState {
|
||||
alt: state & ffi::Mod1Mask != 0,
|
||||
shift: state & ffi::ShiftMask != 0,
|
||||
ctrl: state & ffi::ControlMask != 0,
|
||||
logo: state & ffi::Mod4Mask != 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PointerState<'a> {
|
||||
xconn: &'a XConnection,
|
||||
root: ffi::Window,
|
||||
child: ffi::Window,
|
||||
pub root_x: c_double,
|
||||
pub root_y: c_double,
|
||||
win_x: c_double,
|
||||
win_y: c_double,
|
||||
buttons: ffi::XIButtonState,
|
||||
modifiers: ffi::XIModifierState,
|
||||
group: ffi::XIGroupState,
|
||||
relative_to_window: bool,
|
||||
}
|
||||
|
||||
impl<'a> PointerState<'a> {
|
||||
pub fn get_modifier_state(&self) -> ModifiersState {
|
||||
self.modifiers.into()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Drop for PointerState<'a> {
|
||||
fn drop(&mut self) {
|
||||
if !self.buttons.mask.is_null() {
|
||||
unsafe {
|
||||
// This is why you need to read the docs carefully...
|
||||
(self.xconn.xlib.XFree)(self.buttons.mask as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
pub fn select_xinput_events(&self, window: c_ulong, device_id: c_int, mask: i32) -> Flusher {
|
||||
let mut event_mask = ffi::XIEventMask {
|
||||
deviceid: device_id,
|
||||
mask: &mask as *const _ as *mut c_uchar,
|
||||
mask_len: mem::size_of_val(&mask) as c_int,
|
||||
};
|
||||
unsafe {
|
||||
(self.xinput2.XISelectEvents)(
|
||||
self.display,
|
||||
window,
|
||||
&mut event_mask as *mut ffi::XIEventMask,
|
||||
1, // number of masks to read from pointer above
|
||||
);
|
||||
}
|
||||
Flusher::new(self)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub fn select_xkb_events(&self, device_id: c_uint, mask: c_ulong) -> Option<Flusher> {
|
||||
let status = unsafe {
|
||||
(self.xlib.XkbSelectEvents)(
|
||||
self.display,
|
||||
device_id,
|
||||
mask,
|
||||
mask,
|
||||
)
|
||||
};
|
||||
if status == ffi::True {
|
||||
Some(Flusher::new(self))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn query_pointer(&self, window: ffi::Window, device_id: c_int) -> Result<PointerState, XError> {
|
||||
unsafe {
|
||||
let mut pointer_state: PointerState = mem::uninitialized();
|
||||
pointer_state.xconn = self;
|
||||
pointer_state.relative_to_window = (self.xinput2.XIQueryPointer)(
|
||||
self.display,
|
||||
device_id,
|
||||
window,
|
||||
&mut pointer_state.root,
|
||||
&mut pointer_state.child,
|
||||
&mut pointer_state.root_x,
|
||||
&mut pointer_state.root_y,
|
||||
&mut pointer_state.win_x,
|
||||
&mut pointer_state.win_y,
|
||||
&mut pointer_state.buttons,
|
||||
&mut pointer_state.modifiers,
|
||||
&mut pointer_state.group,
|
||||
) == ffi::True;
|
||||
if let Err(err) = self.check_errors() {
|
||||
// Running the destrutor would be bad news for us...
|
||||
mem::forget(pointer_state);
|
||||
Err(err)
|
||||
} else {
|
||||
Ok(pointer_state)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn lookup_utf8_inner(
|
||||
&self,
|
||||
ic: ffi::XIC,
|
||||
key_event: &mut ffi::XKeyEvent,
|
||||
buffer: &mut [u8],
|
||||
) -> (ffi::KeySym, ffi::Status, c_int) {
|
||||
let mut keysym: ffi::KeySym = 0;
|
||||
let mut status: ffi::Status = 0;
|
||||
let count = unsafe {
|
||||
(self.xlib.Xutf8LookupString)(
|
||||
ic,
|
||||
key_event,
|
||||
buffer.as_mut_ptr() as *mut c_char,
|
||||
buffer.len() as c_int,
|
||||
&mut keysym,
|
||||
&mut status,
|
||||
)
|
||||
};
|
||||
(keysym, status, count)
|
||||
}
|
||||
|
||||
pub fn lookup_utf8(&self, ic: ffi::XIC, key_event: &mut ffi::XKeyEvent) -> String {
|
||||
let mut buffer: [u8; TEXT_BUFFER_SIZE] = unsafe { mem::uninitialized() };
|
||||
let (_, status, count) = self.lookup_utf8_inner(ic, key_event, &mut buffer);
|
||||
// The buffer overflowed, so we'll make a new one on the heap.
|
||||
if status == ffi::XBufferOverflow {
|
||||
let mut buffer = Vec::with_capacity(count as usize);
|
||||
unsafe { buffer.set_len(count as usize) };
|
||||
let (_, _, new_count) = self.lookup_utf8_inner(ic, key_event, &mut buffer);
|
||||
debug_assert_eq!(count, new_count);
|
||||
str::from_utf8(&buffer[..count as usize])
|
||||
.unwrap_or("")
|
||||
.to_string()
|
||||
} else {
|
||||
str::from_utf8(&buffer[..count as usize])
|
||||
.unwrap_or("")
|
||||
.to_string()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,134 +0,0 @@
|
||||
use std::{env, slice};
|
||||
use std::str::FromStr;
|
||||
|
||||
use validate_hidpi_factor;
|
||||
use super::*;
|
||||
|
||||
pub fn calc_dpi_factor(
|
||||
(width_px, height_px): (u32, u32),
|
||||
(width_mm, height_mm): (u64, u64),
|
||||
) -> f64 {
|
||||
// Override DPI if `WINIT_HIDPI_FACTOR` variable is set
|
||||
let dpi_override = env::var("WINIT_HIDPI_FACTOR")
|
||||
.ok()
|
||||
.and_then(|var| f64::from_str(&var).ok());
|
||||
if let Some(dpi_override) = dpi_override {
|
||||
if !validate_hidpi_factor(dpi_override) {
|
||||
panic!(
|
||||
"`WINIT_HIDPI_FACTOR` invalid; DPI factors must be normal floats greater than 0. Got `{}`",
|
||||
dpi_override,
|
||||
);
|
||||
}
|
||||
return dpi_override;
|
||||
}
|
||||
|
||||
// See http://xpra.org/trac/ticket/728 for more information.
|
||||
if width_mm == 0 || height_mm == 0 {
|
||||
warn!("XRandR reported that the display's 0mm in size, which is certifiably insane");
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let ppmm = (
|
||||
(width_px as f64 * height_px as f64) / (width_mm as f64 * height_mm as f64)
|
||||
).sqrt();
|
||||
// Quantize 1/12 step size
|
||||
let dpi_factor = ((ppmm * (12.0 * 25.4 / 96.0)).round() / 12.0).max(1.0);
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
dpi_factor
|
||||
}
|
||||
|
||||
pub enum MonitorRepr {
|
||||
Monitor(*mut ffi::XRRMonitorInfo),
|
||||
Crtc(*mut ffi::XRRCrtcInfo),
|
||||
}
|
||||
|
||||
impl MonitorRepr {
|
||||
pub unsafe fn get_output(&self) -> ffi::RROutput {
|
||||
match *self {
|
||||
// Same member names, but different locations within the struct...
|
||||
MonitorRepr::Monitor(monitor) => *((*monitor).outputs.offset(0)),
|
||||
MonitorRepr::Crtc(crtc) => *((*crtc).outputs.offset(0)),
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn get_dimensions(&self) -> (u32, u32) {
|
||||
match *self {
|
||||
MonitorRepr::Monitor(monitor) => ((*monitor).width as u32, (*monitor).height as u32),
|
||||
MonitorRepr::Crtc(crtc) => ((*crtc).width as u32, (*crtc).height as u32),
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn get_position(&self) -> (i32, i32) {
|
||||
match *self {
|
||||
MonitorRepr::Monitor(monitor) => ((*monitor).x as i32, (*monitor).y as i32),
|
||||
MonitorRepr::Crtc(crtc) => ((*crtc).x as i32, (*crtc).y as i32),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<*mut ffi::XRRMonitorInfo> for MonitorRepr {
|
||||
fn from(monitor: *mut ffi::XRRMonitorInfo) -> Self {
|
||||
MonitorRepr::Monitor(monitor)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<*mut ffi::XRRCrtcInfo> for MonitorRepr {
|
||||
fn from(crtc: *mut ffi::XRRCrtcInfo) -> Self {
|
||||
MonitorRepr::Crtc(crtc)
|
||||
}
|
||||
}
|
||||
|
||||
impl XConnection {
|
||||
// Retrieve DPI from Xft.dpi property
|
||||
pub unsafe fn get_xft_dpi(&self) -> Option<f64> {
|
||||
(self.xlib.XrmInitialize)();
|
||||
let resource_manager_str = (self.xlib.XResourceManagerString)(self.display);
|
||||
if resource_manager_str == ptr::null_mut() {
|
||||
return None;
|
||||
}
|
||||
if let Ok(res) = ::std::ffi::CStr::from_ptr(resource_manager_str).to_str() {
|
||||
let name : &str = "Xft.dpi:\t";
|
||||
for pair in res.split("\n") {
|
||||
if pair.starts_with(&name) {
|
||||
let res = &pair[name.len()..];
|
||||
return f64::from_str(&res).ok();
|
||||
}
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
pub unsafe fn get_output_info(
|
||||
&self,
|
||||
resources: *mut ffi::XRRScreenResources,
|
||||
repr: &MonitorRepr,
|
||||
) -> Option<(String, f64)> {
|
||||
let output_info = (self.xrandr.XRRGetOutputInfo)(
|
||||
self.display,
|
||||
resources,
|
||||
repr.get_output(),
|
||||
);
|
||||
if output_info.is_null() {
|
||||
// When calling `XRRGetOutputInfo` on a virtual monitor (versus a physical display)
|
||||
// it's possible for it to return null.
|
||||
// https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=816596
|
||||
let _ = self.check_errors(); // discard `BadRROutput` error
|
||||
return None;
|
||||
}
|
||||
let name_slice = slice::from_raw_parts(
|
||||
(*output_info).name as *mut u8,
|
||||
(*output_info).nameLen as usize,
|
||||
);
|
||||
let name = String::from_utf8_lossy(name_slice).into();
|
||||
let hidpi_factor = if let Some(dpi) = self.get_xft_dpi() {
|
||||
dpi / 96.
|
||||
} else {
|
||||
calc_dpi_factor(
|
||||
repr.get_dimensions(),
|
||||
((*output_info).mm_width as u64, (*output_info).mm_height as u64),
|
||||
)
|
||||
};
|
||||
|
||||
(self.xrandr.XRRFreeOutputInfo)(output_info);
|
||||
Some((name, hidpi_factor))
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,30 +1,29 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use {LogicalSize, MonitorId, Window, WindowBuilder};
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
platform_impl::get_aux_state_mut,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `Window` that are specific to MacOS.
|
||||
pub trait WindowExt {
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nswindow(&self) -> *mut c_void;
|
||||
fn ns_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nsview(&self) -> *mut c_void;
|
||||
|
||||
/// Request user attention, causing the application's dock icon to bounce.
|
||||
/// Note that this has no effect if the application is already focused.
|
||||
///
|
||||
/// The `is_critical` flag has the following effects:
|
||||
/// - `false`: the dock icon will only bounce once.
|
||||
/// - `true`: the dock icon will bounce until the application is focused.
|
||||
fn request_user_attention(&self, is_critical: bool);
|
||||
fn ns_view(&self) -> *mut c_void;
|
||||
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn get_simple_fullscreen(&self) -> bool;
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
@@ -34,33 +33,44 @@ pub trait WindowExt {
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
|
||||
/// Returns whether or not the window has shadow.
|
||||
fn has_shadow(&self) -> bool;
|
||||
|
||||
/// Sets whether or not the window has shadow.
|
||||
fn set_has_shadow(&self, has_shadow: bool);
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn get_nswindow(&self) -> *mut c_void {
|
||||
self.window.get_nswindow()
|
||||
fn ns_window(&self) -> *mut c_void {
|
||||
self.window.ns_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_nsview(&self) -> *mut c_void {
|
||||
self.window.get_nsview()
|
||||
fn ns_view(&self) -> *mut c_void {
|
||||
self.window.ns_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn request_user_attention(&self, is_critical: bool) {
|
||||
self.window.request_user_attention(is_critical)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_simple_fullscreen(&self) -> bool {
|
||||
self.window.get_simple_fullscreen()
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.simple_fullscreen()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.set_simple_fullscreen(fullscreen)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_shadow(&self) -> bool {
|
||||
self.window.has_shadow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_has_shadow(&self, has_shadow: bool) {
|
||||
self.window.set_has_shadow(has_shadow)
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
@@ -90,11 +100,10 @@ impl Default for ActivationPolicy {
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExt {
|
||||
/// Sets the activation policy for the window being built.
|
||||
fn with_activation_policy(self, activation_policy: ActivationPolicy) -> WindowBuilder;
|
||||
pub trait WindowBuilderExtMacOS {
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool) -> WindowBuilder;
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool)
|
||||
-> WindowBuilder;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> WindowBuilder;
|
||||
/// Hides the window title.
|
||||
@@ -106,18 +115,17 @@ pub trait WindowBuilderExt {
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> WindowBuilder;
|
||||
/// Build window with `resizeIncrements` property. Values must not be 0.
|
||||
fn with_resize_increments(self, increments: LogicalSize) -> WindowBuilder;
|
||||
fn with_resize_increments(self, increments: LogicalSize<f64>) -> WindowBuilder;
|
||||
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> WindowBuilder;
|
||||
fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
impl WindowBuilderExtMacOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_activation_policy(mut self, activation_policy: ActivationPolicy) -> WindowBuilder {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(mut self, movable_by_window_background: bool) -> WindowBuilder {
|
||||
fn with_movable_by_window_background(
|
||||
mut self,
|
||||
movable_by_window_background: bool,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
@@ -153,27 +161,90 @@ impl WindowBuilderExt for WindowBuilder {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_resize_increments(mut self, increments: LogicalSize) -> WindowBuilder {
|
||||
fn with_resize_increments(mut self, increments: LogicalSize<f64>) -> WindowBuilder {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> WindowBuilder {
|
||||
self.platform_specific.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder {
|
||||
self.platform_specific.has_shadow = has_shadow;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorId` that are specific to MacOS.
|
||||
pub trait MonitorIdExt {
|
||||
pub trait EventLoopExtMacOS {
|
||||
/// Sets the activation policy for the application. It is set to
|
||||
/// `NSApplicationActivationPolicyRegular` by default.
|
||||
///
|
||||
/// This function only takes effect if it's called before calling [`run`](crate::event_loop::EventLoop::run) or
|
||||
/// [`run_return`](crate::platform::run_return::EventLoopExtRunReturn::run_return)
|
||||
fn set_activation_policy(&mut self, activation_policy: ActivationPolicy);
|
||||
|
||||
/// Used to prevent a default menubar menu from getting created
|
||||
///
|
||||
/// The default menu creation is enabled by default.
|
||||
///
|
||||
/// This function only takes effect if it's called before calling
|
||||
/// [`run`](crate::event_loop::EventLoop::run) or
|
||||
/// [`run_return`](crate::platform::run_return::EventLoopExtRunReturn::run_return)
|
||||
fn enable_default_menu_creation(&mut self, enable: bool);
|
||||
}
|
||||
impl<T> EventLoopExtMacOS for EventLoop<T> {
|
||||
#[inline]
|
||||
fn set_activation_policy(&mut self, activation_policy: ActivationPolicy) {
|
||||
unsafe {
|
||||
get_aux_state_mut(&**self.event_loop.delegate).activation_policy = activation_policy;
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn enable_default_menu_creation(&mut self, enable: bool) {
|
||||
unsafe {
|
||||
get_aux_state_mut(&**self.event_loop.delegate).create_default_menu = enable;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn get_nsscreen(&self) -> Option<*mut c_void>;
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorIdExt for MonitorId {
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.get_native_identifier()
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn get_nsscreen(&self) -> Option<*mut c_void> {
|
||||
self.inner.get_nsscreen().map(|s| s as *mut c_void)
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
self.inner.ns_screen().map(|s| s as *mut c_void)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoopWindowTarget` that are specific to macOS.
|
||||
pub trait EventLoopWindowTargetExtMacOS {
|
||||
/// Hide the entire application. In most applications this is typically triggered with Command-H.
|
||||
fn hide_application(&self);
|
||||
/// Hide the other applications. In most applications this is typically triggered with Command+Option-H.
|
||||
fn hide_other_applications(&self);
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
|
||||
fn hide_application(&self) {
|
||||
self.p.hide_application()
|
||||
}
|
||||
|
||||
fn hide_other_applications(&self) {
|
||||
self.p.hide_other_applications()
|
||||
}
|
||||
}
|
||||
@@ -1,812 +0,0 @@
|
||||
use {ControlFlow, EventsLoopClosed};
|
||||
use cocoa::{self, appkit, foundation};
|
||||
use cocoa::appkit::{NSApplication, NSEvent, NSEventMask, NSEventModifierFlags, NSEventPhase, NSView, NSWindow};
|
||||
use events::{self, ElementState, Event, TouchPhase, WindowEvent, DeviceEvent, ModifiersState, KeyboardInput};
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
use super::window::Window2;
|
||||
use std;
|
||||
use std::os::raw::*;
|
||||
use super::DeviceId;
|
||||
|
||||
pub struct EventsLoop {
|
||||
modifiers: Modifiers,
|
||||
pub shared: Arc<Shared>,
|
||||
}
|
||||
|
||||
// State shared between the `EventsLoop` and its registered windows.
|
||||
pub struct Shared {
|
||||
pub windows: Mutex<Vec<Weak<Window2>>>,
|
||||
pub pending_events: Mutex<VecDeque<Event>>,
|
||||
// The user event callback given via either of the `poll_events` or `run_forever` methods.
|
||||
//
|
||||
// We store the user's callback here so that it may be accessed by each of the window delegate
|
||||
// callbacks (e.g. resize, close, etc) for the duration of a call to either of the
|
||||
// `poll_events` or `run_forever` methods.
|
||||
//
|
||||
// This is *only* `Some` for the duration of a call to either of these methods and will be
|
||||
// `None` otherwise.
|
||||
user_callback: UserCallback,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Proxy {}
|
||||
|
||||
struct Modifiers {
|
||||
shift_pressed: bool,
|
||||
ctrl_pressed: bool,
|
||||
win_pressed: bool,
|
||||
alt_pressed: bool,
|
||||
}
|
||||
|
||||
// Wrapping the user callback in a type allows us to:
|
||||
//
|
||||
// - ensure the callback pointer is never accidentally cloned
|
||||
// - ensure that only the `EventsLoop` can `store` and `drop` the callback pointer
|
||||
// - Share access to the user callback with the NSWindow callbacks.
|
||||
pub struct UserCallback {
|
||||
mutex: Mutex<Option<*mut FnMut(Event)>>,
|
||||
}
|
||||
|
||||
|
||||
impl Shared {
|
||||
|
||||
pub fn new() -> Self {
|
||||
Shared {
|
||||
windows: Mutex::new(Vec::new()),
|
||||
pending_events: Mutex::new(VecDeque::new()),
|
||||
user_callback: UserCallback { mutex: Mutex::new(None) },
|
||||
}
|
||||
}
|
||||
|
||||
fn call_user_callback_with_pending_events(&self) {
|
||||
loop {
|
||||
let event = match self.pending_events.lock().unwrap().pop_front() {
|
||||
Some(event) => event,
|
||||
None => return,
|
||||
};
|
||||
unsafe {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Calls the user callback if one exists.
|
||||
//
|
||||
// Otherwise, stores the event in the `pending_events` queue.
|
||||
//
|
||||
// This is necessary for the case when `WindowDelegate` callbacks are triggered during a call
|
||||
// to the user's callback.
|
||||
pub fn call_user_callback_with_event_or_store_in_pending(&self, event: Event) {
|
||||
if self.user_callback.mutex.lock().unwrap().is_some() {
|
||||
unsafe {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
} else {
|
||||
self.pending_events.lock().unwrap().push_back(event);
|
||||
}
|
||||
}
|
||||
|
||||
// Removes the window with the given `Id` from the `windows` list.
|
||||
//
|
||||
// This is called in response to `windowWillClose`.
|
||||
pub fn find_and_remove_window(&self, id: super::window::Id) {
|
||||
if let Ok(mut windows) = self.windows.lock() {
|
||||
windows.retain(|w| match w.upgrade() {
|
||||
Some(w) => w.id() != id,
|
||||
None => false,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
impl Modifiers {
|
||||
pub fn new() -> Self {
|
||||
Modifiers {
|
||||
shift_pressed: false,
|
||||
ctrl_pressed: false,
|
||||
win_pressed: false,
|
||||
alt_pressed: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
impl UserCallback {
|
||||
|
||||
// Here we store user's `callback` behind the mutex so that they may be safely shared between
|
||||
// each of the window delegates.
|
||||
//
|
||||
// In order to make sure that the pointer is always valid, we must manually guarantee that it
|
||||
// is dropped before the callback itself is dropped. Thus, this should *only* be called at the
|
||||
// beginning of a call to `poll_events` and `run_forever`, both of which *must* drop the
|
||||
// callback at the end of their scope using the `drop` method.
|
||||
fn store<F>(&self, callback: &mut F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
let trait_object = callback as &mut FnMut(Event);
|
||||
let trait_object_ptr = trait_object as *const FnMut(Event) as *mut FnMut(Event);
|
||||
*self.mutex.lock().unwrap() = Some(trait_object_ptr);
|
||||
}
|
||||
|
||||
// Emits the given event via the user-given callback.
|
||||
//
|
||||
// This is unsafe as it requires dereferencing the pointer to the user-given callback. We
|
||||
// guarantee this is safe by ensuring the `UserCallback` never lives longer than the user-given
|
||||
// callback.
|
||||
//
|
||||
// Note that the callback may not always be `Some`. This is because some `NSWindowDelegate`
|
||||
// callbacks can be triggered by means other than `NSApp().sendEvent`. For example, if a window
|
||||
// is destroyed or created during a call to the user's callback, the `WindowDelegate` methods
|
||||
// may be called with `windowShouldClose` or `windowDidResignKey`.
|
||||
unsafe fn call_with_event(&self, event: Event) {
|
||||
let callback = match self.mutex.lock().unwrap().take() {
|
||||
Some(callback) => callback,
|
||||
None => return,
|
||||
};
|
||||
(*callback)(event);
|
||||
*self.mutex.lock().unwrap() = Some(callback);
|
||||
}
|
||||
|
||||
// Used to drop the user callback pointer at the end of the `poll_events` and `run_forever`
|
||||
// methods. This is done to enforce our guarantee that the top callback will never live longer
|
||||
// than the call to either `poll_events` or `run_forever` to which it was given.
|
||||
fn drop(&self) {
|
||||
self.mutex.lock().unwrap().take();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
impl EventsLoop {
|
||||
|
||||
pub fn new() -> Self {
|
||||
// Mark this thread as the main thread of the Cocoa event system.
|
||||
//
|
||||
// This must be done before any worker threads get a chance to call it
|
||||
// (e.g., via `EventsLoopProxy::wakeup()`), causing a wrong thread to be
|
||||
// marked as the main thread.
|
||||
unsafe { appkit::NSApp(); }
|
||||
|
||||
EventsLoop {
|
||||
shared: Arc::new(Shared::new()),
|
||||
modifiers: Modifiers::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(Event),
|
||||
{
|
||||
unsafe {
|
||||
if !msg_send![class!(NSThread), isMainThread] {
|
||||
panic!("Events can only be polled from the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
self.shared.user_callback.store(&mut callback);
|
||||
|
||||
// Loop as long as we have pending events to return.
|
||||
loop {
|
||||
unsafe {
|
||||
// First, yield all pending events.
|
||||
self.shared.call_user_callback_with_pending_events();
|
||||
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
|
||||
// Poll for the next event, returning `nil` if there are none.
|
||||
let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
|
||||
NSEventMask::NSAnyEventMask.bits() | NSEventMask::NSEventMaskPressure.bits(),
|
||||
foundation::NSDate::distantPast(cocoa::base::nil),
|
||||
foundation::NSDefaultRunLoopMode,
|
||||
cocoa::base::YES);
|
||||
|
||||
let event = self.ns_event_to_event(ns_event);
|
||||
|
||||
let _: () = msg_send![pool, release];
|
||||
|
||||
match event {
|
||||
// Call the user's callback.
|
||||
Some(event) => self.shared.user_callback.call_with_event(event),
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.shared.user_callback.drop();
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(Event) -> ControlFlow
|
||||
{
|
||||
unsafe {
|
||||
if !msg_send![class!(NSThread), isMainThread] {
|
||||
panic!("Events can only be polled from the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
// Track whether or not control flow has changed.
|
||||
let control_flow = std::cell::Cell::new(ControlFlow::Continue);
|
||||
|
||||
let mut callback = |event| {
|
||||
if let ControlFlow::Break = callback(event) {
|
||||
control_flow.set(ControlFlow::Break);
|
||||
}
|
||||
};
|
||||
|
||||
self.shared.user_callback.store(&mut callback);
|
||||
|
||||
loop {
|
||||
unsafe {
|
||||
// First, yield all pending events.
|
||||
self.shared.call_user_callback_with_pending_events();
|
||||
if let ControlFlow::Break = control_flow.get() {
|
||||
break;
|
||||
}
|
||||
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
|
||||
// Wait for the next event. Note that this function blocks during resize.
|
||||
let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
|
||||
NSEventMask::NSAnyEventMask.bits() | NSEventMask::NSEventMaskPressure.bits(),
|
||||
foundation::NSDate::distantFuture(cocoa::base::nil),
|
||||
foundation::NSDefaultRunLoopMode,
|
||||
cocoa::base::YES);
|
||||
|
||||
let maybe_event = self.ns_event_to_event(ns_event);
|
||||
|
||||
// Release the pool before calling the top callback in case the user calls either
|
||||
// `run_forever` or `poll_events` within the callback.
|
||||
let _: () = msg_send![pool, release];
|
||||
|
||||
if let Some(event) = maybe_event {
|
||||
self.shared.user_callback.call_with_event(event);
|
||||
if let ControlFlow::Break = control_flow.get() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.shared.user_callback.drop();
|
||||
}
|
||||
|
||||
// Convert some given `NSEvent` into a winit `Event`.
|
||||
unsafe fn ns_event_to_event(&mut self, ns_event: cocoa::base::id) -> Option<Event> {
|
||||
if ns_event == cocoa::base::nil {
|
||||
return None;
|
||||
}
|
||||
|
||||
// FIXME: Despite not being documented anywhere, an `NSEvent` is produced when a user opens
|
||||
// Spotlight while the NSApplication is in focus. This `NSEvent` produces a `NSEventType`
|
||||
// with value `21`. This causes a SEGFAULT as soon as we try to match on the `NSEventType`
|
||||
// enum as there is no variant associated with the value. Thus, we return early if this
|
||||
// sneaky event occurs. If someone does find some documentation on this, please fix this by
|
||||
// adding an appropriate variant to the `NSEventType` enum in the cocoa-rs crate.
|
||||
if ns_event.eventType() as u64 == 21 {
|
||||
return None;
|
||||
}
|
||||
|
||||
let event_type = ns_event.eventType();
|
||||
let ns_window = ns_event.window();
|
||||
let window_id = super::window::get_window_id(ns_window);
|
||||
|
||||
// FIXME: Document this. Why do we do this? Seems like it passes on events to window/app.
|
||||
// If we don't do this, window does not become main for some reason.
|
||||
appkit::NSApp().sendEvent_(ns_event);
|
||||
|
||||
let windows = self.shared.windows.lock().unwrap();
|
||||
let maybe_window = windows.iter()
|
||||
.filter_map(Weak::upgrade)
|
||||
.find(|window| window_id == window.id());
|
||||
|
||||
let into_event = |window_event| Event::WindowEvent {
|
||||
window_id: ::WindowId(window_id),
|
||||
event: window_event,
|
||||
};
|
||||
|
||||
// Returns `Some` window if one of our windows is the key window.
|
||||
let maybe_key_window = || windows.iter()
|
||||
.filter_map(Weak::upgrade)
|
||||
.find(|window| {
|
||||
let is_key_window: cocoa::base::BOOL = msg_send![*window.window, isKeyWindow];
|
||||
is_key_window == cocoa::base::YES
|
||||
});
|
||||
|
||||
match event_type {
|
||||
// https://github.com/glfw/glfw/blob/50eccd298a2bbc272b4977bd162d3e4b55f15394/src/cocoa_window.m#L881
|
||||
appkit::NSKeyUp => {
|
||||
if let Some(key_window) = maybe_key_window() {
|
||||
if event_mods(ns_event).logo {
|
||||
let _: () = msg_send![*key_window.window, sendEvent:ns_event];
|
||||
}
|
||||
}
|
||||
None
|
||||
},
|
||||
// similar to above, but for `<Cmd-.>`, the keyDown is suppressed instead of the
|
||||
// KeyUp, and the above trick does not appear to work.
|
||||
appkit::NSKeyDown => {
|
||||
let modifiers = event_mods(ns_event);
|
||||
let keycode = NSEvent::keyCode(ns_event);
|
||||
if modifiers.logo && keycode == 47 {
|
||||
modifier_event(ns_event, NSEventModifierFlags::NSCommandKeyMask, false)
|
||||
.map(into_event)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
},
|
||||
appkit::NSFlagsChanged => {
|
||||
let mut events = std::collections::VecDeque::new();
|
||||
|
||||
if let Some(window_event) = modifier_event(
|
||||
ns_event,
|
||||
NSEventModifierFlags::NSShiftKeyMask,
|
||||
self.modifiers.shift_pressed,
|
||||
) {
|
||||
self.modifiers.shift_pressed = !self.modifiers.shift_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(
|
||||
ns_event,
|
||||
NSEventModifierFlags::NSControlKeyMask,
|
||||
self.modifiers.ctrl_pressed,
|
||||
) {
|
||||
self.modifiers.ctrl_pressed = !self.modifiers.ctrl_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(
|
||||
ns_event,
|
||||
NSEventModifierFlags::NSCommandKeyMask,
|
||||
self.modifiers.win_pressed,
|
||||
) {
|
||||
self.modifiers.win_pressed = !self.modifiers.win_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(
|
||||
ns_event,
|
||||
NSEventModifierFlags::NSAlternateKeyMask,
|
||||
self.modifiers.alt_pressed,
|
||||
) {
|
||||
self.modifiers.alt_pressed = !self.modifiers.alt_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
let event = events.pop_front();
|
||||
self.shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.extend(events.into_iter());
|
||||
event
|
||||
},
|
||||
|
||||
appkit::NSMouseEntered => {
|
||||
let window = match maybe_window.or_else(maybe_key_window) {
|
||||
Some(window) => window,
|
||||
None => return None,
|
||||
};
|
||||
|
||||
let window_point = ns_event.locationInWindow();
|
||||
let view_point = if ns_window == cocoa::base::nil {
|
||||
let ns_size = foundation::NSSize::new(0.0, 0.0);
|
||||
let ns_rect = foundation::NSRect::new(window_point, ns_size);
|
||||
let window_rect = window.window.convertRectFromScreen_(ns_rect);
|
||||
window.view.convertPoint_fromView_(window_rect.origin, cocoa::base::nil)
|
||||
} else {
|
||||
window.view.convertPoint_fromView_(window_point, cocoa::base::nil)
|
||||
};
|
||||
|
||||
let view_rect = NSView::frame(*window.view);
|
||||
let x = view_point.x as f64;
|
||||
let y = (view_rect.size.height - view_point.y) as f64;
|
||||
let window_event = WindowEvent::CursorMoved {
|
||||
device_id: DEVICE_ID,
|
||||
position: (x, y).into(),
|
||||
modifiers: event_mods(ns_event),
|
||||
};
|
||||
let event = Event::WindowEvent { window_id: ::WindowId(window.id()), event: window_event };
|
||||
self.shared.pending_events.lock().unwrap().push_back(event);
|
||||
Some(into_event(WindowEvent::CursorEntered { device_id: DEVICE_ID }))
|
||||
},
|
||||
appkit::NSMouseExited => { Some(into_event(WindowEvent::CursorLeft { device_id: DEVICE_ID })) },
|
||||
|
||||
appkit::NSMouseMoved |
|
||||
appkit::NSLeftMouseDragged |
|
||||
appkit::NSOtherMouseDragged |
|
||||
appkit::NSRightMouseDragged => {
|
||||
// If the mouse movement was on one of our windows, use it.
|
||||
// Otherwise, if one of our windows is the key window (receiving input), use it.
|
||||
// Otherwise, return `None`.
|
||||
match maybe_window.or_else(maybe_key_window) {
|
||||
Some(_window) => (),
|
||||
None => return None,
|
||||
}
|
||||
|
||||
let mut events = std::collections::VecDeque::with_capacity(3);
|
||||
|
||||
let delta_x = ns_event.deltaX() as f64;
|
||||
if delta_x != 0.0 {
|
||||
let motion_event = DeviceEvent::Motion { axis: 0, value: delta_x };
|
||||
let event = Event::DeviceEvent { device_id: DEVICE_ID, event: motion_event };
|
||||
events.push_back(event);
|
||||
}
|
||||
|
||||
let delta_y = ns_event.deltaY() as f64;
|
||||
if delta_y != 0.0 {
|
||||
let motion_event = DeviceEvent::Motion { axis: 1, value: delta_y };
|
||||
let event = Event::DeviceEvent { device_id: DEVICE_ID, event: motion_event };
|
||||
events.push_back(event);
|
||||
}
|
||||
|
||||
if delta_x != 0.0 || delta_y != 0.0 {
|
||||
let motion_event = DeviceEvent::MouseMotion { delta: (delta_x, delta_y) };
|
||||
let event = Event::DeviceEvent { device_id: DEVICE_ID, event: motion_event };
|
||||
events.push_back(event);
|
||||
}
|
||||
|
||||
let event = events.pop_front();
|
||||
self.shared.pending_events.lock().unwrap().extend(events.into_iter());
|
||||
event
|
||||
},
|
||||
|
||||
appkit::NSScrollWheel => {
|
||||
// If none of the windows received the scroll, return `None`.
|
||||
if maybe_window.is_none() {
|
||||
return None;
|
||||
}
|
||||
|
||||
use events::MouseScrollDelta::{LineDelta, PixelDelta};
|
||||
let delta = if ns_event.hasPreciseScrollingDeltas() == cocoa::base::YES {
|
||||
PixelDelta((
|
||||
ns_event.scrollingDeltaX() as f64,
|
||||
ns_event.scrollingDeltaY() as f64,
|
||||
).into())
|
||||
} else {
|
||||
// TODO: This is probably wrong
|
||||
LineDelta(
|
||||
ns_event.scrollingDeltaX() as f32,
|
||||
ns_event.scrollingDeltaY() as f32,
|
||||
)
|
||||
};
|
||||
let phase = match ns_event.phase() {
|
||||
NSEventPhase::NSEventPhaseMayBegin | NSEventPhase::NSEventPhaseBegan => TouchPhase::Started,
|
||||
NSEventPhase::NSEventPhaseEnded => TouchPhase::Ended,
|
||||
_ => TouchPhase::Moved,
|
||||
};
|
||||
self.shared.pending_events.lock().unwrap().push_back(Event::DeviceEvent {
|
||||
device_id: DEVICE_ID,
|
||||
event: DeviceEvent::MouseWheel {
|
||||
delta: if ns_event.hasPreciseScrollingDeltas() == cocoa::base::YES {
|
||||
PixelDelta((
|
||||
ns_event.scrollingDeltaX() as f64,
|
||||
ns_event.scrollingDeltaY() as f64,
|
||||
).into())
|
||||
} else {
|
||||
LineDelta(
|
||||
ns_event.scrollingDeltaX() as f32,
|
||||
ns_event.scrollingDeltaY() as f32,
|
||||
)
|
||||
},
|
||||
}
|
||||
});
|
||||
let window_event = WindowEvent::MouseWheel { device_id: DEVICE_ID, delta: delta, phase: phase, modifiers: event_mods(ns_event) };
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSEventTypePressure => {
|
||||
let pressure = ns_event.pressure();
|
||||
let stage = ns_event.stage();
|
||||
let window_event = WindowEvent::TouchpadPressure { device_id: DEVICE_ID, pressure: pressure, stage: stage };
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSApplicationDefined => match ns_event.subtype() {
|
||||
appkit::NSEventSubtype::NSApplicationActivatedEventType => {
|
||||
Some(Event::Awakened)
|
||||
},
|
||||
_ => None,
|
||||
},
|
||||
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> Proxy {
|
||||
Proxy {}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
impl Proxy {
|
||||
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
|
||||
// Awaken the event loop by triggering `NSApplicationActivatedEventType`.
|
||||
unsafe {
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
let event =
|
||||
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2_(
|
||||
cocoa::base::nil,
|
||||
appkit::NSApplicationDefined,
|
||||
foundation::NSPoint::new(0.0, 0.0),
|
||||
appkit::NSEventModifierFlags::empty(),
|
||||
0.0,
|
||||
0,
|
||||
cocoa::base::nil,
|
||||
appkit::NSEventSubtype::NSApplicationActivatedEventType,
|
||||
0,
|
||||
0);
|
||||
appkit::NSApp().postEvent_atStart_(event, cocoa::base::NO);
|
||||
foundation::NSAutoreleasePool::drain(pool);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn char_to_keycode(c: char) -> Option<events::VirtualKeyCode> {
|
||||
// We only translate keys that are affected by keyboard layout.
|
||||
//
|
||||
// Note that since keys are translated in a somewhat "dumb" way (reading character)
|
||||
// there is a concern that some combination, i.e. Cmd+char, causes the wrong
|
||||
// letter to be received, and so we receive the wrong key.
|
||||
//
|
||||
// Implementation reference: https://github.com/WebKit/webkit/blob/82bae82cf0f329dbe21059ef0986c4e92fea4ba6/Source/WebCore/platform/cocoa/KeyEventCocoa.mm#L626
|
||||
Some(match c {
|
||||
'a' | 'A' => events::VirtualKeyCode::A,
|
||||
'b' | 'B' => events::VirtualKeyCode::B,
|
||||
'c' | 'C' => events::VirtualKeyCode::C,
|
||||
'd' | 'D' => events::VirtualKeyCode::D,
|
||||
'e' | 'E' => events::VirtualKeyCode::E,
|
||||
'f' | 'F' => events::VirtualKeyCode::F,
|
||||
'g' | 'G' => events::VirtualKeyCode::G,
|
||||
'h' | 'H' => events::VirtualKeyCode::H,
|
||||
'i' | 'I' => events::VirtualKeyCode::I,
|
||||
'j' | 'J' => events::VirtualKeyCode::J,
|
||||
'k' | 'K' => events::VirtualKeyCode::K,
|
||||
'l' | 'L' => events::VirtualKeyCode::L,
|
||||
'm' | 'M' => events::VirtualKeyCode::M,
|
||||
'n' | 'N' => events::VirtualKeyCode::N,
|
||||
'o' | 'O' => events::VirtualKeyCode::O,
|
||||
'p' | 'P' => events::VirtualKeyCode::P,
|
||||
'q' | 'Q' => events::VirtualKeyCode::Q,
|
||||
'r' | 'R' => events::VirtualKeyCode::R,
|
||||
's' | 'S' => events::VirtualKeyCode::S,
|
||||
't' | 'T' => events::VirtualKeyCode::T,
|
||||
'u' | 'U' => events::VirtualKeyCode::U,
|
||||
'v' | 'V' => events::VirtualKeyCode::V,
|
||||
'w' | 'W' => events::VirtualKeyCode::W,
|
||||
'x' | 'X' => events::VirtualKeyCode::X,
|
||||
'y' | 'Y' => events::VirtualKeyCode::Y,
|
||||
'z' | 'Z' => events::VirtualKeyCode::Z,
|
||||
'1' | '!' => events::VirtualKeyCode::Key1,
|
||||
'2' | '@' => events::VirtualKeyCode::Key2,
|
||||
'3' | '#' => events::VirtualKeyCode::Key3,
|
||||
'4' | '$' => events::VirtualKeyCode::Key4,
|
||||
'5' | '%' => events::VirtualKeyCode::Key5,
|
||||
'6' | '^' => events::VirtualKeyCode::Key6,
|
||||
'7' | '&' => events::VirtualKeyCode::Key7,
|
||||
'8' | '*' => events::VirtualKeyCode::Key8,
|
||||
'9' | '(' => events::VirtualKeyCode::Key9,
|
||||
'0' | ')' => events::VirtualKeyCode::Key0,
|
||||
'=' | '+' => events::VirtualKeyCode::Equals,
|
||||
'-' | '_' => events::VirtualKeyCode::Minus,
|
||||
']' | '}' => events::VirtualKeyCode::RBracket,
|
||||
'[' | '{' => events::VirtualKeyCode::LBracket,
|
||||
'\''| '"' => events::VirtualKeyCode::Apostrophe,
|
||||
';' | ':' => events::VirtualKeyCode::Semicolon,
|
||||
'\\'| '|' => events::VirtualKeyCode::Backslash,
|
||||
',' | '<' => events::VirtualKeyCode::Comma,
|
||||
'/' | '?' => events::VirtualKeyCode::Slash,
|
||||
'.' | '>' => events::VirtualKeyCode::Period,
|
||||
'`' | '~' => events::VirtualKeyCode::Grave,
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn scancode_to_keycode(code: c_ushort) -> Option<events::VirtualKeyCode> {
|
||||
Some(match code {
|
||||
0x00 => events::VirtualKeyCode::A,
|
||||
0x01 => events::VirtualKeyCode::S,
|
||||
0x02 => events::VirtualKeyCode::D,
|
||||
0x03 => events::VirtualKeyCode::F,
|
||||
0x04 => events::VirtualKeyCode::H,
|
||||
0x05 => events::VirtualKeyCode::G,
|
||||
0x06 => events::VirtualKeyCode::Z,
|
||||
0x07 => events::VirtualKeyCode::X,
|
||||
0x08 => events::VirtualKeyCode::C,
|
||||
0x09 => events::VirtualKeyCode::V,
|
||||
//0x0a => World 1,
|
||||
0x0b => events::VirtualKeyCode::B,
|
||||
0x0c => events::VirtualKeyCode::Q,
|
||||
0x0d => events::VirtualKeyCode::W,
|
||||
0x0e => events::VirtualKeyCode::E,
|
||||
0x0f => events::VirtualKeyCode::R,
|
||||
0x10 => events::VirtualKeyCode::Y,
|
||||
0x11 => events::VirtualKeyCode::T,
|
||||
0x12 => events::VirtualKeyCode::Key1,
|
||||
0x13 => events::VirtualKeyCode::Key2,
|
||||
0x14 => events::VirtualKeyCode::Key3,
|
||||
0x15 => events::VirtualKeyCode::Key4,
|
||||
0x16 => events::VirtualKeyCode::Key6,
|
||||
0x17 => events::VirtualKeyCode::Key5,
|
||||
0x18 => events::VirtualKeyCode::Equals,
|
||||
0x19 => events::VirtualKeyCode::Key9,
|
||||
0x1a => events::VirtualKeyCode::Key7,
|
||||
0x1b => events::VirtualKeyCode::Minus,
|
||||
0x1c => events::VirtualKeyCode::Key8,
|
||||
0x1d => events::VirtualKeyCode::Key0,
|
||||
0x1e => events::VirtualKeyCode::RBracket,
|
||||
0x1f => events::VirtualKeyCode::O,
|
||||
0x20 => events::VirtualKeyCode::U,
|
||||
0x21 => events::VirtualKeyCode::LBracket,
|
||||
0x22 => events::VirtualKeyCode::I,
|
||||
0x23 => events::VirtualKeyCode::P,
|
||||
0x24 => events::VirtualKeyCode::Return,
|
||||
0x25 => events::VirtualKeyCode::L,
|
||||
0x26 => events::VirtualKeyCode::J,
|
||||
0x27 => events::VirtualKeyCode::Apostrophe,
|
||||
0x28 => events::VirtualKeyCode::K,
|
||||
0x29 => events::VirtualKeyCode::Semicolon,
|
||||
0x2a => events::VirtualKeyCode::Backslash,
|
||||
0x2b => events::VirtualKeyCode::Comma,
|
||||
0x2c => events::VirtualKeyCode::Slash,
|
||||
0x2d => events::VirtualKeyCode::N,
|
||||
0x2e => events::VirtualKeyCode::M,
|
||||
0x2f => events::VirtualKeyCode::Period,
|
||||
0x30 => events::VirtualKeyCode::Tab,
|
||||
0x31 => events::VirtualKeyCode::Space,
|
||||
0x32 => events::VirtualKeyCode::Grave,
|
||||
0x33 => events::VirtualKeyCode::Back,
|
||||
//0x34 => unkown,
|
||||
0x35 => events::VirtualKeyCode::Escape,
|
||||
0x36 => events::VirtualKeyCode::RWin,
|
||||
0x37 => events::VirtualKeyCode::LWin,
|
||||
0x38 => events::VirtualKeyCode::LShift,
|
||||
//0x39 => Caps lock,
|
||||
0x3a => events::VirtualKeyCode::LAlt,
|
||||
0x3b => events::VirtualKeyCode::LControl,
|
||||
0x3c => events::VirtualKeyCode::RShift,
|
||||
0x3d => events::VirtualKeyCode::RAlt,
|
||||
0x3e => events::VirtualKeyCode::RControl,
|
||||
//0x3f => Fn key,
|
||||
0x40 => events::VirtualKeyCode::F17,
|
||||
0x41 => events::VirtualKeyCode::Decimal,
|
||||
//0x42 -> unkown,
|
||||
0x43 => events::VirtualKeyCode::Multiply,
|
||||
//0x44 => unkown,
|
||||
0x45 => events::VirtualKeyCode::Add,
|
||||
//0x46 => unkown,
|
||||
0x47 => events::VirtualKeyCode::Numlock,
|
||||
//0x48 => KeypadClear,
|
||||
0x49 => events::VirtualKeyCode::VolumeUp,
|
||||
0x4a => events::VirtualKeyCode::VolumeDown,
|
||||
0x4b => events::VirtualKeyCode::Divide,
|
||||
0x4c => events::VirtualKeyCode::NumpadEnter,
|
||||
0x4e => events::VirtualKeyCode::Subtract,
|
||||
//0x4d => unkown,
|
||||
0x4e => events::VirtualKeyCode::Subtract,
|
||||
0x4f => events::VirtualKeyCode::F18,
|
||||
0x50 => events::VirtualKeyCode::F19,
|
||||
0x51 => events::VirtualKeyCode::NumpadEquals,
|
||||
0x52 => events::VirtualKeyCode::Numpad0,
|
||||
0x53 => events::VirtualKeyCode::Numpad1,
|
||||
0x54 => events::VirtualKeyCode::Numpad2,
|
||||
0x55 => events::VirtualKeyCode::Numpad3,
|
||||
0x56 => events::VirtualKeyCode::Numpad4,
|
||||
0x57 => events::VirtualKeyCode::Numpad5,
|
||||
0x58 => events::VirtualKeyCode::Numpad6,
|
||||
0x59 => events::VirtualKeyCode::Numpad7,
|
||||
0x5a => events::VirtualKeyCode::F20,
|
||||
0x5b => events::VirtualKeyCode::Numpad8,
|
||||
0x5c => events::VirtualKeyCode::Numpad9,
|
||||
0x5d => events::VirtualKeyCode::Yen,
|
||||
//0x5e => JIS Ro,
|
||||
//0x5f => unkown,
|
||||
0x60 => events::VirtualKeyCode::F5,
|
||||
0x61 => events::VirtualKeyCode::F6,
|
||||
0x62 => events::VirtualKeyCode::F7,
|
||||
0x63 => events::VirtualKeyCode::F3,
|
||||
0x64 => events::VirtualKeyCode::F8,
|
||||
0x65 => events::VirtualKeyCode::F9,
|
||||
//0x66 => JIS Eisuu (macOS),
|
||||
0x67 => events::VirtualKeyCode::F11,
|
||||
//0x68 => JIS Kana (macOS),
|
||||
0x69 => events::VirtualKeyCode::F13,
|
||||
0x6a => events::VirtualKeyCode::F16,
|
||||
0x6b => events::VirtualKeyCode::F14,
|
||||
//0x6c => unkown,
|
||||
0x6d => events::VirtualKeyCode::F10,
|
||||
//0x6e => unkown,
|
||||
0x6f => events::VirtualKeyCode::F12,
|
||||
//0x70 => unkown,
|
||||
0x71 => events::VirtualKeyCode::F15,
|
||||
0x72 => events::VirtualKeyCode::Insert,
|
||||
0x73 => events::VirtualKeyCode::Home,
|
||||
0x74 => events::VirtualKeyCode::PageUp,
|
||||
0x75 => events::VirtualKeyCode::Delete,
|
||||
0x76 => events::VirtualKeyCode::F4,
|
||||
0x77 => events::VirtualKeyCode::End,
|
||||
0x78 => events::VirtualKeyCode::F2,
|
||||
0x79 => events::VirtualKeyCode::PageDown,
|
||||
0x7a => events::VirtualKeyCode::F1,
|
||||
0x7b => events::VirtualKeyCode::Left,
|
||||
0x7c => events::VirtualKeyCode::Right,
|
||||
0x7d => events::VirtualKeyCode::Down,
|
||||
0x7e => events::VirtualKeyCode::Up,
|
||||
//0x7f => unkown,
|
||||
|
||||
0xa => events::VirtualKeyCode::Caret,
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn check_function_keys(
|
||||
s: &String
|
||||
) -> Option<events::VirtualKeyCode> {
|
||||
if let Some(ch) = s.encode_utf16().next() {
|
||||
return Some(match ch {
|
||||
0xf718 => events::VirtualKeyCode::F21,
|
||||
0xf719 => events::VirtualKeyCode::F22,
|
||||
0xf71a => events::VirtualKeyCode::F23,
|
||||
0xf71b => events::VirtualKeyCode::F24,
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
pub fn event_mods(event: cocoa::base::id) -> ModifiersState {
|
||||
let flags = unsafe {
|
||||
NSEvent::modifierFlags(event)
|
||||
};
|
||||
ModifiersState {
|
||||
shift: flags.contains(NSEventModifierFlags::NSShiftKeyMask),
|
||||
ctrl: flags.contains(NSEventModifierFlags::NSControlKeyMask),
|
||||
alt: flags.contains(NSEventModifierFlags::NSAlternateKeyMask),
|
||||
logo: flags.contains(NSEventModifierFlags::NSCommandKeyMask),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_scancode(event: cocoa::base::id) -> c_ushort {
|
||||
// In AppKit, `keyCode` refers to the position (scancode) of a key rather than its character,
|
||||
// and there is no easy way to navtively retrieve the layout-dependent character.
|
||||
// In winit, we use keycode to refer to the key's character, and so this function aligns
|
||||
// AppKit's terminology with ours.
|
||||
unsafe {
|
||||
msg_send![event, keyCode]
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn modifier_event(
|
||||
ns_event: cocoa::base::id,
|
||||
keymask: NSEventModifierFlags,
|
||||
was_key_pressed: bool,
|
||||
) -> Option<WindowEvent> {
|
||||
if !was_key_pressed && NSEvent::modifierFlags(ns_event).contains(keymask)
|
||||
|| was_key_pressed && !NSEvent::modifierFlags(ns_event).contains(keymask) {
|
||||
let state = if was_key_pressed {
|
||||
ElementState::Released
|
||||
} else {
|
||||
ElementState::Pressed
|
||||
};
|
||||
|
||||
let scancode = get_scancode(ns_event);
|
||||
let virtual_keycode = scancode_to_keycode(scancode);
|
||||
Some(WindowEvent::KeyboardInput {
|
||||
device_id: DEVICE_ID,
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: scancode as u32,
|
||||
virtual_keycode,
|
||||
modifiers: event_mods(ns_event),
|
||||
},
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
pub const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
@@ -1,107 +0,0 @@
|
||||
// TODO: Upstream these
|
||||
|
||||
#![allow(dead_code, non_snake_case, non_upper_case_globals)]
|
||||
|
||||
use cocoa::base::id;
|
||||
use cocoa::foundation::{NSInteger, NSUInteger};
|
||||
use objc;
|
||||
|
||||
pub const NSNotFound: NSInteger = NSInteger::max_value();
|
||||
|
||||
#[repr(C)]
|
||||
pub struct NSRange {
|
||||
pub location: NSUInteger,
|
||||
pub length: NSUInteger,
|
||||
}
|
||||
|
||||
impl NSRange {
|
||||
#[inline]
|
||||
pub fn new(location: NSUInteger, length: NSUInteger) -> NSRange {
|
||||
NSRange { location, length }
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl objc::Encode for NSRange {
|
||||
fn encode() -> objc::Encoding {
|
||||
let encoding = format!(
|
||||
// TODO: Verify that this is correct
|
||||
"{{NSRange={}{}}}",
|
||||
NSUInteger::encode().as_str(),
|
||||
NSUInteger::encode().as_str(),
|
||||
);
|
||||
unsafe { objc::Encoding::from_str(&encoding) }
|
||||
}
|
||||
}
|
||||
|
||||
pub trait NSMutableAttributedString: Sized {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class!(NSMutableAttributedString), alloc]
|
||||
}
|
||||
|
||||
unsafe fn init(self) -> id; // *mut NSMutableAttributedString
|
||||
unsafe fn initWithString(self, string: id) -> id;
|
||||
unsafe fn initWithAttributedString(self, string: id) -> id;
|
||||
|
||||
unsafe fn string(self) -> id; // *mut NSString
|
||||
unsafe fn mutableString(self) -> id; // *mut NSMutableString
|
||||
unsafe fn length(self) -> NSUInteger;
|
||||
}
|
||||
|
||||
impl NSMutableAttributedString for id {
|
||||
unsafe fn init(self) -> id {
|
||||
msg_send![self, init]
|
||||
}
|
||||
|
||||
unsafe fn initWithString(self, string: id) -> id {
|
||||
msg_send![self, initWithString:string]
|
||||
}
|
||||
|
||||
unsafe fn initWithAttributedString(self, string: id) -> id {
|
||||
msg_send![self, initWithAttributedString:string]
|
||||
}
|
||||
|
||||
unsafe fn string(self) -> id {
|
||||
msg_send![self, string]
|
||||
}
|
||||
|
||||
unsafe fn mutableString(self) -> id {
|
||||
msg_send![self, mutableString]
|
||||
}
|
||||
|
||||
unsafe fn length(self) -> NSUInteger {
|
||||
msg_send![self, length]
|
||||
}
|
||||
}
|
||||
|
||||
pub const kCGBaseWindowLevelKey: NSInteger = 0;
|
||||
pub const kCGMinimumWindowLevelKey: NSInteger = 1;
|
||||
pub const kCGDesktopWindowLevelKey: NSInteger = 2;
|
||||
pub const kCGBackstopMenuLevelKey: NSInteger = 3;
|
||||
pub const kCGNormalWindowLevelKey: NSInteger = 4;
|
||||
pub const kCGFloatingWindowLevelKey: NSInteger = 5;
|
||||
pub const kCGTornOffMenuWindowLevelKey: NSInteger = 6;
|
||||
pub const kCGDockWindowLevelKey: NSInteger = 7;
|
||||
pub const kCGMainMenuWindowLevelKey: NSInteger = 8;
|
||||
pub const kCGStatusWindowLevelKey: NSInteger = 9;
|
||||
pub const kCGModalPanelWindowLevelKey: NSInteger = 10;
|
||||
pub const kCGPopUpMenuWindowLevelKey: NSInteger = 11;
|
||||
pub const kCGDraggingWindowLevelKey: NSInteger = 12;
|
||||
pub const kCGScreenSaverWindowLevelKey: NSInteger = 13;
|
||||
pub const kCGMaximumWindowLevelKey: NSInteger = 14;
|
||||
pub const kCGOverlayWindowLevelKey: NSInteger = 15;
|
||||
pub const kCGHelpWindowLevelKey: NSInteger = 16;
|
||||
pub const kCGUtilityWindowLevelKey: NSInteger = 17;
|
||||
pub const kCGDesktopIconWindowLevelKey: NSInteger = 18;
|
||||
pub const kCGCursorWindowLevelKey: NSInteger = 19;
|
||||
pub const kCGNumberOfWindowLevelKeys: NSInteger = 20;
|
||||
|
||||
pub enum NSWindowLevel {
|
||||
NSNormalWindowLevel = kCGBaseWindowLevelKey as _,
|
||||
NSFloatingWindowLevel = kCGFloatingWindowLevelKey as _,
|
||||
NSTornOffMenuWindowLevel = kCGTornOffMenuWindowLevelKey as _,
|
||||
NSModalPanelWindowLevel = kCGModalPanelWindowLevelKey as _,
|
||||
NSMainMenuWindowLevel = kCGMainMenuWindowLevelKey as _,
|
||||
NSStatusWindowLevel = kCGStatusWindowLevelKey as _,
|
||||
NSPopUpMenuWindowLevel = kCGPopUpMenuWindowLevelKey as _,
|
||||
NSScreenSaverWindowLevel = kCGScreenSaverWindowLevelKey as _,
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
pub use self::events_loop::{EventsLoop, Proxy as EventsLoopProxy};
|
||||
pub use self::monitor::MonitorId;
|
||||
pub use self::window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, Window2};
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
use {CreationError};
|
||||
|
||||
pub struct Window {
|
||||
pub window: Arc<Window2>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window {
|
||||
type Target = Window2;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window2 {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
|
||||
pub fn new(events_loop: &EventsLoop,
|
||||
attributes: ::WindowAttributes,
|
||||
pl_attribs: PlatformSpecificWindowBuilderAttributes) -> Result<Self, CreationError>
|
||||
{
|
||||
let weak_shared = Arc::downgrade(&events_loop.shared);
|
||||
let window = Arc::new(try!(Window2::new(weak_shared, attributes, pl_attribs)));
|
||||
let weak_window = Arc::downgrade(&window);
|
||||
events_loop.shared.windows.lock().unwrap().push(weak_window);
|
||||
Ok(Window { window: window })
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
mod events_loop;
|
||||
mod ffi;
|
||||
mod monitor;
|
||||
mod util;
|
||||
mod view;
|
||||
mod window;
|
||||
@@ -1,147 +0,0 @@
|
||||
use std::collections::VecDeque;
|
||||
use std::fmt;
|
||||
|
||||
use cocoa::appkit::NSScreen;
|
||||
use cocoa::base::{id, nil};
|
||||
use cocoa::foundation::{NSString, NSUInteger};
|
||||
use core_graphics::display::{CGDirectDisplayID, CGDisplay, CGDisplayBounds};
|
||||
|
||||
use {PhysicalPosition, PhysicalSize};
|
||||
use super::EventsLoop;
|
||||
use super::window::{IdRef, Window2};
|
||||
|
||||
#[derive(Clone, PartialEq)]
|
||||
pub struct MonitorId(CGDirectDisplayID);
|
||||
|
||||
fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
if let Ok(displays) = CGDisplay::active_displays() {
|
||||
let mut monitors = VecDeque::with_capacity(displays.len());
|
||||
for d in displays {
|
||||
monitors.push_back(MonitorId(d));
|
||||
}
|
||||
monitors
|
||||
} else {
|
||||
VecDeque::with_capacity(0)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
let id = MonitorId(CGDisplay::main().id);
|
||||
id
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
get_available_monitors()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
get_primary_monitor()
|
||||
}
|
||||
|
||||
pub fn make_monitor_from_display(id: CGDirectDisplayID) -> MonitorId {
|
||||
let id = MonitorId(id);
|
||||
id
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
get_available_monitors()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
get_primary_monitor()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorId {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorId {
|
||||
name: Option<String>,
|
||||
native_identifier: u32,
|
||||
dimensions: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorId {
|
||||
name: self.get_name(),
|
||||
native_identifier: self.get_native_identifier(),
|
||||
dimensions: self.get_dimensions(),
|
||||
position: self.get_position(),
|
||||
hidpi_factor: self.get_hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
let MonitorId(display_id) = *self;
|
||||
let screen_num = CGDisplay::new(display_id).model_number();
|
||||
Some(format!("Monitor #{}", screen_num))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> u32 {
|
||||
self.0
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> PhysicalSize {
|
||||
let MonitorId(display_id) = *self;
|
||||
let display = CGDisplay::new(display_id);
|
||||
let height = display.pixels_high();
|
||||
let width = display.pixels_wide();
|
||||
PhysicalSize::from_logical(
|
||||
(width as f64, height as f64),
|
||||
self.get_hidpi_factor(),
|
||||
)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> PhysicalPosition {
|
||||
let bounds = unsafe { CGDisplayBounds(self.get_native_identifier()) };
|
||||
PhysicalPosition::from_logical(
|
||||
(bounds.origin.x as f64, bounds.origin.y as f64),
|
||||
self.get_hidpi_factor(),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
let screen = match self.get_nsscreen() {
|
||||
Some(screen) => screen,
|
||||
None => return 1.0, // default to 1.0 when we can't find the screen
|
||||
};
|
||||
unsafe { NSScreen::backingScaleFactor(screen) as f64 }
|
||||
}
|
||||
|
||||
pub(crate) fn get_nsscreen(&self) -> Option<id> {
|
||||
unsafe {
|
||||
let native_id = self.get_native_identifier();
|
||||
let screens = NSScreen::screens(nil);
|
||||
let count: NSUInteger = msg_send![screens, count];
|
||||
let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
|
||||
let mut matching_screen: Option<id> = None;
|
||||
for i in 0..count {
|
||||
let screen = msg_send![screens, objectAtIndex: i as NSUInteger];
|
||||
let device_description = NSScreen::deviceDescription(screen);
|
||||
let value: id = msg_send![device_description, objectForKey:*key];
|
||||
if value != nil {
|
||||
let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue];
|
||||
if screen_number as u32 == native_id {
|
||||
matching_screen = Some(screen);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
matching_screen
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,149 +0,0 @@
|
||||
use cocoa::{
|
||||
appkit::NSImage, base::{id, nil, YES},
|
||||
foundation::{NSDictionary, NSPoint, NSString},
|
||||
};
|
||||
use objc::runtime::Sel;
|
||||
|
||||
use super::IntoOption;
|
||||
use MouseCursor;
|
||||
|
||||
pub enum Cursor {
|
||||
Native(&'static str),
|
||||
Undocumented(&'static str),
|
||||
WebKit(&'static str),
|
||||
}
|
||||
|
||||
impl From<MouseCursor> for Cursor {
|
||||
fn from(cursor: MouseCursor) -> Self {
|
||||
match cursor {
|
||||
MouseCursor::Arrow | MouseCursor::Default => Cursor::Native("arrowCursor"),
|
||||
MouseCursor::Hand => Cursor::Native("pointingHandCursor"),
|
||||
MouseCursor::Grabbing | MouseCursor::Grab => Cursor::Native("closedHandCursor"),
|
||||
MouseCursor::Text => Cursor::Native("IBeamCursor"),
|
||||
MouseCursor::VerticalText => Cursor::Native("IBeamCursorForVerticalLayout"),
|
||||
MouseCursor::Copy => Cursor::Native("dragCopyCursor"),
|
||||
MouseCursor::Alias => Cursor::Native("dragLinkCursor"),
|
||||
MouseCursor::NotAllowed | MouseCursor::NoDrop => Cursor::Native("operationNotAllowedCursor"),
|
||||
MouseCursor::ContextMenu => Cursor::Native("contextualMenuCursor"),
|
||||
MouseCursor::Crosshair => Cursor::Native("crosshairCursor"),
|
||||
MouseCursor::EResize => Cursor::Native("resizeRightCursor"),
|
||||
MouseCursor::NResize => Cursor::Native("resizeUpCursor"),
|
||||
MouseCursor::WResize => Cursor::Native("resizeLeftCursor"),
|
||||
MouseCursor::SResize => Cursor::Native("resizeDownCursor"),
|
||||
MouseCursor::EwResize | MouseCursor::ColResize => Cursor::Native("resizeLeftRightCursor"),
|
||||
MouseCursor::NsResize | MouseCursor::RowResize => Cursor::Native("resizeUpDownCursor"),
|
||||
|
||||
// Undocumented cursors: https://stackoverflow.com/a/46635398/5435443
|
||||
MouseCursor::Help => Cursor::Undocumented("_helpCursor"),
|
||||
MouseCursor::ZoomIn => Cursor::Undocumented("_zoomInCursor"),
|
||||
MouseCursor::ZoomOut => Cursor::Undocumented("_zoomOutCursor"),
|
||||
MouseCursor::NeResize => Cursor::Undocumented("_windowResizeNorthEastCursor"),
|
||||
MouseCursor::NwResize => Cursor::Undocumented("_windowResizeNorthWestCursor"),
|
||||
MouseCursor::SeResize => Cursor::Undocumented("_windowResizeSouthEastCursor"),
|
||||
MouseCursor::SwResize => Cursor::Undocumented("_windowResizeSouthWestCursor"),
|
||||
MouseCursor::NeswResize => Cursor::Undocumented("_windowResizeNorthEastSouthWestCursor"),
|
||||
MouseCursor::NwseResize => Cursor::Undocumented("_windowResizeNorthWestSouthEastCursor"),
|
||||
|
||||
// While these are available, the former just loads a white arrow,
|
||||
// and the latter loads an ugly deflated beachball!
|
||||
// MouseCursor::Move => Cursor::Undocumented("_moveCursor"),
|
||||
// MouseCursor::Wait => Cursor::Undocumented("_waitCursor"),
|
||||
|
||||
// An even more undocumented cursor...
|
||||
// https://bugs.eclipse.org/bugs/show_bug.cgi?id=522349
|
||||
// This is the wrong semantics for `Wait`, but it's the same as
|
||||
// what's used in Safari and Chrome.
|
||||
MouseCursor::Wait | MouseCursor::Progress => Cursor::Undocumented("busyButClickableCursor"),
|
||||
|
||||
// For the rest, we can just snatch the cursors from WebKit...
|
||||
// They fit the style of the native cursors, and will seem
|
||||
// completely standard to macOS users.
|
||||
// https://stackoverflow.com/a/21786835/5435443
|
||||
MouseCursor::Move | MouseCursor::AllScroll => Cursor::WebKit("move"),
|
||||
MouseCursor::Cell => Cursor::WebKit("cell"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Cursor {
|
||||
fn default() -> Self {
|
||||
Cursor::Native("arrowCursor")
|
||||
}
|
||||
}
|
||||
|
||||
impl Cursor {
|
||||
pub unsafe fn load(&self) -> id {
|
||||
match self {
|
||||
Cursor::Native(cursor_name) => {
|
||||
let sel = Sel::register(cursor_name);
|
||||
msg_send![class!(NSCursor), performSelector:sel]
|
||||
},
|
||||
Cursor::Undocumented(cursor_name) => {
|
||||
let class = class!(NSCursor);
|
||||
let sel = Sel::register(cursor_name);
|
||||
let sel = if msg_send![class, respondsToSelector:sel] {
|
||||
sel
|
||||
} else {
|
||||
warn!("Cursor `{}` appears to be invalid", cursor_name);
|
||||
sel!(arrowCursor)
|
||||
};
|
||||
msg_send![class, performSelector:sel]
|
||||
},
|
||||
Cursor::WebKit(cursor_name) => load_webkit_cursor(cursor_name)
|
||||
.unwrap_or_else(|message| {
|
||||
warn!("{}", message);
|
||||
Self::default().load()
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Note that loading `busybutclickable` with this code won't animate the frames;
|
||||
// instead you'll just get them all in a column.
|
||||
unsafe fn load_webkit_cursor(cursor_name_str: &str) -> Result<id, String> {
|
||||
static CURSOR_ROOT: &'static str = "/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/Resources/cursors";
|
||||
let cursor_root = NSString::alloc(nil).init_str(CURSOR_ROOT);
|
||||
let cursor_name = NSString::alloc(nil).init_str(cursor_name_str);
|
||||
let cursor_pdf = NSString::alloc(nil).init_str("cursor.pdf");
|
||||
let cursor_plist = NSString::alloc(nil).init_str("info.plist");
|
||||
let key_x = NSString::alloc(nil).init_str("hotx");
|
||||
let key_y = NSString::alloc(nil).init_str("hoty");
|
||||
|
||||
let cursor_path: id = msg_send![cursor_root,
|
||||
stringByAppendingPathComponent:cursor_name
|
||||
];
|
||||
let pdf_path: id = msg_send![cursor_path,
|
||||
stringByAppendingPathComponent:cursor_pdf
|
||||
];
|
||||
let info_path: id = msg_send![cursor_path,
|
||||
stringByAppendingPathComponent:cursor_plist
|
||||
];
|
||||
|
||||
let image = NSImage::alloc(nil)
|
||||
.initByReferencingFile_(pdf_path)
|
||||
// This will probably never be `None`, since images are loaded lazily...
|
||||
.into_option()
|
||||
// because of that, we need to check for validity.
|
||||
.filter(|image| image.isValid() == YES)
|
||||
.ok_or_else(||
|
||||
format!("Failed to read image for `{}` cursor", cursor_name_str)
|
||||
)?;
|
||||
let info = NSDictionary::dictionaryWithContentsOfFile_(nil, info_path)
|
||||
.into_option()
|
||||
.ok_or_else(||
|
||||
format!("Failed to read info for `{}` cursor", cursor_name_str)
|
||||
)?;
|
||||
let x = info.valueForKey_(key_x);
|
||||
let y = info.valueForKey_(key_y);
|
||||
let point = NSPoint::new(
|
||||
msg_send![x, doubleValue],
|
||||
msg_send![y, doubleValue],
|
||||
);
|
||||
let cursor: id = msg_send![class!(NSCursor), alloc];
|
||||
let cursor: id = msg_send![cursor, initWithImage:image hotSpot:point];
|
||||
cursor
|
||||
.into_option()
|
||||
.ok_or_else(||
|
||||
format!("Failed to initialize `{}` cursor", cursor_name_str)
|
||||
)
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
use cocoa::base::{id, nil};
|
||||
|
||||
pub trait IntoOption: Sized {
|
||||
fn into_option(self) -> Option<Self>;
|
||||
}
|
||||
|
||||
impl IntoOption for id {
|
||||
fn into_option(self) -> Option<Self> {
|
||||
match self != nil {
|
||||
true => Some(self),
|
||||
false => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
mod cursor;
|
||||
mod into_option;
|
||||
|
||||
pub use self::{cursor::Cursor, into_option::IntoOption};
|
||||
|
||||
use cocoa::appkit::NSWindowStyleMask;
|
||||
use cocoa::base::{id, nil};
|
||||
use cocoa::foundation::{NSRect, NSUInteger};
|
||||
use core_graphics::display::CGDisplay;
|
||||
use objc::runtime::{Class, Object};
|
||||
|
||||
use platform::platform::ffi;
|
||||
use platform::platform::window::IdRef;
|
||||
|
||||
pub const EMPTY_RANGE: ffi::NSRange = ffi::NSRange {
|
||||
location: ffi::NSNotFound as NSUInteger,
|
||||
length: 0,
|
||||
};
|
||||
|
||||
// For consistency with other platforms, this will...
|
||||
// 1. translate the bottom-left window corner into the top-left window corner
|
||||
// 2. translate the coordinate from a bottom-left origin coordinate system to a top-left one
|
||||
pub fn bottom_left_to_top_left(rect: NSRect) -> f64 {
|
||||
CGDisplay::main().pixels_high() as f64 - (rect.origin.y + rect.size.height)
|
||||
}
|
||||
|
||||
pub unsafe fn set_style_mask(window: id, view: id, mask: NSWindowStyleMask) {
|
||||
use cocoa::appkit::NSWindow;
|
||||
window.setStyleMask_(mask);
|
||||
// If we don't do this, key handling will break. Therefore, never call `setStyleMask` directly!
|
||||
window.makeFirstResponder_(view);
|
||||
}
|
||||
|
||||
pub unsafe fn toggle_style_mask(window: id, view: id, mask: NSWindowStyleMask, on: bool) {
|
||||
use cocoa::appkit::NSWindow;
|
||||
|
||||
let current_style_mask = window.styleMask();
|
||||
if on {
|
||||
window.setStyleMask_(current_style_mask | mask);
|
||||
} else {
|
||||
window.setStyleMask_(current_style_mask & (!mask));
|
||||
}
|
||||
|
||||
// If we don't do this, key handling will break. Therefore, never call `setStyleMask` directly!
|
||||
window.makeFirstResponder_(view);
|
||||
}
|
||||
|
||||
pub unsafe fn superclass<'a>(this: &'a Object) -> &'a Class {
|
||||
let superclass: id = msg_send![this, superclass];
|
||||
&*(superclass as *const _)
|
||||
}
|
||||
|
||||
pub unsafe fn create_input_context(view: id) -> IdRef {
|
||||
let input_context: id = msg_send![class!(NSTextInputContext), alloc];
|
||||
let input_context: id = msg_send![input_context, initWithClient:view];
|
||||
IdRef::new(input_context)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub unsafe fn open_emoji_picker() {
|
||||
let app: id = msg_send![class!(NSApplication), sharedApplication];
|
||||
let _: () = msg_send![app, orderFrontCharacterPalette:nil];
|
||||
}
|
||||
@@ -1,663 +0,0 @@
|
||||
// This is a pretty close port of the implementation in GLFW:
|
||||
// https://github.com/glfw/glfw/blob/7ef34eb06de54dd9186d3d21a401b2ef819b59e7/src/cocoa_window.m
|
||||
|
||||
use std::{slice, str};
|
||||
use std::boxed::Box;
|
||||
use std::collections::VecDeque;
|
||||
use std::os::raw::*;
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
|
||||
use cocoa::base::{id, nil};
|
||||
use cocoa::appkit::{NSEvent, NSView, NSWindow};
|
||||
use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger};
|
||||
use objc::declare::ClassDecl;
|
||||
use objc::runtime::{Class, Object, Protocol, Sel, BOOL, YES};
|
||||
|
||||
use {ElementState, Event, KeyboardInput, MouseButton, WindowEvent, WindowId};
|
||||
use platform::platform::events_loop::{DEVICE_ID, event_mods, Shared, scancode_to_keycode, char_to_keycode, check_function_keys, get_scancode};
|
||||
use platform::platform::util;
|
||||
use platform::platform::ffi::*;
|
||||
use platform::platform::window::{get_window_id, IdRef};
|
||||
use events;
|
||||
|
||||
struct ViewState {
|
||||
window: id,
|
||||
shared: Weak<Shared>,
|
||||
cursor: Arc<Mutex<util::Cursor>>,
|
||||
ime_spot: Option<(f64, f64)>,
|
||||
raw_characters: Option<String>,
|
||||
is_key_down: bool,
|
||||
}
|
||||
|
||||
pub fn new_view(window: id, shared: Weak<Shared>) -> (IdRef, Weak<Mutex<util::Cursor>>) {
|
||||
let cursor = Default::default();
|
||||
let cursor_access = Arc::downgrade(&cursor);
|
||||
let state = ViewState {
|
||||
window,
|
||||
shared,
|
||||
cursor,
|
||||
ime_spot: None,
|
||||
raw_characters: None,
|
||||
is_key_down: false,
|
||||
};
|
||||
unsafe {
|
||||
// This is free'd in `dealloc`
|
||||
let state_ptr = Box::into_raw(Box::new(state)) as *mut c_void;
|
||||
let view: id = msg_send![VIEW_CLASS.0, alloc];
|
||||
(IdRef::new(msg_send![view, initWithWinit:state_ptr]), cursor_access)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_ime_spot(view: id, input_context: id, x: f64, y: f64) {
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *(*view).get_mut_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
let content_rect = NSWindow::contentRectForFrameRect_(
|
||||
state.window,
|
||||
NSWindow::frame(state.window),
|
||||
);
|
||||
let base_x = content_rect.origin.x as f64;
|
||||
let base_y = (content_rect.origin.y + content_rect.size.height) as f64;
|
||||
state.ime_spot = Some((base_x + x, base_y - y));
|
||||
let _: () = msg_send![input_context, invalidateCharacterCoordinates];
|
||||
}
|
||||
}
|
||||
|
||||
struct ViewClass(*const Class);
|
||||
unsafe impl Send for ViewClass {}
|
||||
unsafe impl Sync for ViewClass {}
|
||||
|
||||
lazy_static! {
|
||||
static ref VIEW_CLASS: ViewClass = unsafe {
|
||||
let superclass = class!(NSView);
|
||||
let mut decl = ClassDecl::new("WinitView", superclass).unwrap();
|
||||
decl.add_method(sel!(dealloc), dealloc as extern fn(&Object, Sel));
|
||||
decl.add_method(
|
||||
sel!(initWithWinit:),
|
||||
init_with_winit as extern fn(&Object, Sel, *mut c_void) -> id,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(drawRect:),
|
||||
draw_rect as extern fn(&Object, Sel, NSRect),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(resetCursorRects),
|
||||
reset_cursor_rects as extern fn(&Object, Sel),
|
||||
);
|
||||
decl.add_method(sel!(hasMarkedText), has_marked_text as extern fn(&Object, Sel) -> BOOL);
|
||||
decl.add_method(
|
||||
sel!(markedRange),
|
||||
marked_range as extern fn(&Object, Sel) -> NSRange,
|
||||
);
|
||||
decl.add_method(sel!(selectedRange), selected_range as extern fn(&Object, Sel) -> NSRange);
|
||||
decl.add_method(
|
||||
sel!(setMarkedText:selectedRange:replacementRange:),
|
||||
set_marked_text as extern fn(&mut Object, Sel, id, NSRange, NSRange),
|
||||
);
|
||||
decl.add_method(sel!(unmarkText), unmark_text as extern fn(&Object, Sel));
|
||||
decl.add_method(
|
||||
sel!(validAttributesForMarkedText),
|
||||
valid_attributes_for_marked_text as extern fn(&Object, Sel) -> id,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(attributedSubstringForProposedRange:actualRange:),
|
||||
attributed_substring_for_proposed_range
|
||||
as extern fn(&Object, Sel, NSRange, *mut c_void) -> id,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(insertText:replacementRange:),
|
||||
insert_text as extern fn(&Object, Sel, id, NSRange),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(characterIndexForPoint:),
|
||||
character_index_for_point as extern fn(&Object, Sel, NSPoint) -> NSUInteger,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(firstRectForCharacterRange:actualRange:),
|
||||
first_rect_for_character_range
|
||||
as extern fn(&Object, Sel, NSRange, *mut c_void) -> NSRect,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(doCommandBySelector:),
|
||||
do_command_by_selector as extern fn(&Object, Sel, Sel),
|
||||
);
|
||||
decl.add_method(sel!(keyDown:), key_down as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(keyUp:), key_up as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(insertTab:), insert_tab as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(insertBackTab:), insert_back_tab as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(mouseDown:), mouse_down as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(mouseUp:), mouse_up as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(rightMouseDown:), right_mouse_down as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(rightMouseUp:), right_mouse_up as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(otherMouseDown:), other_mouse_down as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(otherMouseUp:), other_mouse_up as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(mouseMoved:), mouse_moved as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(mouseDragged:), mouse_dragged as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(rightMouseDragged:), right_mouse_dragged as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(otherMouseDragged:), other_mouse_dragged as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(_wantsKeyDownForEvent:), wants_key_down_for_event as extern fn(&Object, Sel, id) -> BOOL);
|
||||
decl.add_ivar::<*mut c_void>("winitState");
|
||||
decl.add_ivar::<id>("markedText");
|
||||
let protocol = Protocol::get("NSTextInputClient").unwrap();
|
||||
decl.add_protocol(&protocol);
|
||||
ViewClass(decl.register())
|
||||
};
|
||||
}
|
||||
|
||||
extern fn dealloc(this: &Object, _sel: Sel) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let marked_text: id = *this.get_ivar("markedText");
|
||||
let _: () = msg_send![marked_text, release];
|
||||
Box::from_raw(state as *mut ViewState);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn init_with_winit(this: &Object, _sel: Sel, state: *mut c_void) -> id {
|
||||
unsafe {
|
||||
let this: id = msg_send![this, init];
|
||||
if this != nil {
|
||||
(*this).set_ivar("winitState", state);
|
||||
let marked_text = <id as NSMutableAttributedString>::init(
|
||||
NSMutableAttributedString::alloc(nil),
|
||||
);
|
||||
(*this).set_ivar("markedText", marked_text);
|
||||
}
|
||||
this
|
||||
}
|
||||
}
|
||||
|
||||
extern fn draw_rect(this: &Object, _sel: Sel, rect: NSRect) {
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
|
||||
if let Some(shared) = state.shared.upgrade() {
|
||||
let window_event = Event::WindowEvent {
|
||||
window_id: WindowId(get_window_id(state.window)),
|
||||
event: WindowEvent::Refresh,
|
||||
};
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.push_back(window_event);
|
||||
}
|
||||
|
||||
let superclass = util::superclass(this);
|
||||
let () = msg_send![super(this, superclass), drawRect:rect];
|
||||
}
|
||||
}
|
||||
|
||||
extern fn reset_cursor_rects(this: &Object, _sel: Sel) {
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
|
||||
let bounds: NSRect = msg_send![this, bounds];
|
||||
let cursor = state.cursor.lock().unwrap().load();
|
||||
let _: () = msg_send![this,
|
||||
addCursorRect:bounds
|
||||
cursor:cursor
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
extern fn has_marked_text(this: &Object, _sel: Sel) -> BOOL {
|
||||
//println!("hasMarkedText");
|
||||
unsafe {
|
||||
let marked_text: id = *this.get_ivar("markedText");
|
||||
(marked_text.length() > 0) as i8
|
||||
}
|
||||
}
|
||||
|
||||
extern fn marked_range(this: &Object, _sel: Sel) -> NSRange {
|
||||
//println!("markedRange");
|
||||
unsafe {
|
||||
let marked_text: id = *this.get_ivar("markedText");
|
||||
let length = marked_text.length();
|
||||
if length > 0 {
|
||||
NSRange::new(0, length - 1)
|
||||
} else {
|
||||
util::EMPTY_RANGE
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern fn selected_range(_this: &Object, _sel: Sel) -> NSRange {
|
||||
//println!("selectedRange");
|
||||
util::EMPTY_RANGE
|
||||
}
|
||||
|
||||
extern fn set_marked_text(
|
||||
this: &mut Object,
|
||||
_sel: Sel,
|
||||
string: id,
|
||||
_selected_range: NSRange,
|
||||
_replacement_range: NSRange,
|
||||
) {
|
||||
//println!("setMarkedText");
|
||||
unsafe {
|
||||
let marked_text_ref: &mut id = this.get_mut_ivar("markedText");
|
||||
let _: () = msg_send![(*marked_text_ref), release];
|
||||
let marked_text = NSMutableAttributedString::alloc(nil);
|
||||
let has_attr = msg_send![string, isKindOfClass:class!(NSAttributedString)];
|
||||
if has_attr {
|
||||
marked_text.initWithAttributedString(string);
|
||||
} else {
|
||||
marked_text.initWithString(string);
|
||||
};
|
||||
*marked_text_ref = marked_text;
|
||||
}
|
||||
}
|
||||
|
||||
extern fn unmark_text(this: &Object, _sel: Sel) {
|
||||
//println!("unmarkText");
|
||||
unsafe {
|
||||
let marked_text: id = *this.get_ivar("markedText");
|
||||
let mutable_string = marked_text.mutableString();
|
||||
let _: () = msg_send![mutable_string, setString:""];
|
||||
let input_context: id = msg_send![this, inputContext];
|
||||
let _: () = msg_send![input_context, discardMarkedText];
|
||||
}
|
||||
}
|
||||
|
||||
extern fn valid_attributes_for_marked_text(_this: &Object, _sel: Sel) -> id {
|
||||
//println!("validAttributesForMarkedText");
|
||||
unsafe { msg_send![class!(NSArray), array] }
|
||||
}
|
||||
|
||||
extern fn attributed_substring_for_proposed_range(
|
||||
_this: &Object,
|
||||
_sel: Sel,
|
||||
_range: NSRange,
|
||||
_actual_range: *mut c_void, // *mut NSRange
|
||||
) -> id {
|
||||
//println!("attributedSubstringForProposedRange");
|
||||
nil
|
||||
}
|
||||
|
||||
extern fn character_index_for_point(_this: &Object, _sel: Sel, _point: NSPoint) -> NSUInteger {
|
||||
//println!("characterIndexForPoint");
|
||||
0
|
||||
}
|
||||
|
||||
extern fn first_rect_for_character_range(
|
||||
this: &Object,
|
||||
_sel: Sel,
|
||||
_range: NSRange,
|
||||
_actual_range: *mut c_void, // *mut NSRange
|
||||
) -> NSRect {
|
||||
//println!("firstRectForCharacterRange");
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
let (x, y) = state.ime_spot.unwrap_or_else(|| {
|
||||
let content_rect = NSWindow::contentRectForFrameRect_(
|
||||
state.window,
|
||||
NSWindow::frame(state.window),
|
||||
);
|
||||
let x = content_rect.origin.x;
|
||||
let y = util::bottom_left_to_top_left(content_rect);
|
||||
(x, y)
|
||||
});
|
||||
|
||||
NSRect::new(
|
||||
NSPoint::new(x as _, y as _),
|
||||
NSSize::new(0.0, 0.0),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
extern fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_range: NSRange) {
|
||||
//println!("insertText");
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
|
||||
let has_attr = msg_send![string, isKindOfClass:class!(NSAttributedString)];
|
||||
let characters = if has_attr {
|
||||
// This is a *mut NSAttributedString
|
||||
msg_send![string, string]
|
||||
} else {
|
||||
// This is already a *mut NSString
|
||||
string
|
||||
};
|
||||
|
||||
let slice = slice::from_raw_parts(
|
||||
characters.UTF8String() as *const c_uchar,
|
||||
characters.len(),
|
||||
);
|
||||
let string = str::from_utf8_unchecked(slice);
|
||||
state.is_key_down = true;
|
||||
|
||||
// We don't need this now, but it's here if that changes.
|
||||
//let event: id = msg_send![class!(NSApp), currentEvent];
|
||||
|
||||
let mut events = VecDeque::with_capacity(characters.len());
|
||||
for character in string.chars() {
|
||||
events.push_back(Event::WindowEvent {
|
||||
window_id: WindowId(get_window_id(state.window)),
|
||||
event: WindowEvent::ReceivedCharacter(character),
|
||||
});
|
||||
}
|
||||
|
||||
if let Some(shared) = state.shared.upgrade() {
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.append(&mut events);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern fn do_command_by_selector(this: &Object, _sel: Sel, command: Sel) {
|
||||
//println!("doCommandBySelector");
|
||||
// Basically, we're sent this message whenever a keyboard event that doesn't generate a "human readable" character
|
||||
// happens, i.e. newlines, tabs, and Ctrl+C.
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
|
||||
let shared = if let Some(shared) = state.shared.upgrade() {
|
||||
shared
|
||||
} else {
|
||||
return;
|
||||
};
|
||||
|
||||
let mut events = VecDeque::with_capacity(1);
|
||||
if command == sel!(insertNewline:) {
|
||||
// The `else` condition would emit the same character, but I'm keeping this here both...
|
||||
// 1) as a reminder for how `doCommandBySelector` works
|
||||
// 2) to make our use of carriage return explicit
|
||||
events.push_back(Event::WindowEvent {
|
||||
window_id: WindowId(get_window_id(state.window)),
|
||||
event: WindowEvent::ReceivedCharacter('\r'),
|
||||
});
|
||||
} else {
|
||||
let raw_characters = state.raw_characters.take();
|
||||
if let Some(raw_characters) = raw_characters {
|
||||
for character in raw_characters.chars() {
|
||||
events.push_back(Event::WindowEvent {
|
||||
window_id: WindowId(get_window_id(state.window)),
|
||||
event: WindowEvent::ReceivedCharacter(character),
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.append(&mut events);
|
||||
}
|
||||
}
|
||||
|
||||
fn get_characters(event: id, ignore_modifiers: bool) -> String {
|
||||
unsafe {
|
||||
let characters: id = if ignore_modifiers {
|
||||
msg_send![event, charactersIgnoringModifiers]
|
||||
} else {
|
||||
msg_send![event, characters]
|
||||
};
|
||||
|
||||
assert_ne!(characters, nil);
|
||||
let slice = slice::from_raw_parts(
|
||||
characters.UTF8String() as *const c_uchar,
|
||||
characters.len(),
|
||||
);
|
||||
|
||||
let string = str::from_utf8_unchecked(slice);
|
||||
|
||||
string.to_owned()
|
||||
}
|
||||
}
|
||||
|
||||
// Retrieves a layout-independent keycode given an event.
|
||||
fn retrieve_keycode(event: id) -> Option<events::VirtualKeyCode> {
|
||||
#[inline]
|
||||
fn get_code(ev: id, raw: bool) -> Option<events::VirtualKeyCode> {
|
||||
let characters = get_characters(ev, raw);
|
||||
characters.chars().next().map_or(None, |c| char_to_keycode(c))
|
||||
}
|
||||
|
||||
// Cmd switches Roman letters for Dvorak-QWERTY layout, so we try modified characters first.
|
||||
// If we don't get a match, then we fall back to unmodified characters.
|
||||
let code = get_code(event, false)
|
||||
.or_else(|| {
|
||||
get_code(event, true)
|
||||
});
|
||||
|
||||
// We've checked all layout related keys, so fall through to scancode.
|
||||
// Reaching this code means that the key is layout-independent (e.g. Backspace, Return).
|
||||
//
|
||||
// We're additionally checking here for F21-F24 keys, since their keycode
|
||||
// can vary, but we know that they are encoded
|
||||
// in characters property.
|
||||
code.or_else(|| {
|
||||
let scancode = get_scancode(event);
|
||||
scancode_to_keycode(scancode)
|
||||
.or_else(|| {
|
||||
check_function_keys(&get_characters(event, true))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
extern fn key_down(this: &Object, _sel: Sel, event: id) {
|
||||
//println!("keyDown");
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
let window_id = WindowId(get_window_id(state.window));
|
||||
let characters = get_characters(event, false);
|
||||
|
||||
state.raw_characters = Some(characters.clone());
|
||||
|
||||
let scancode = get_scancode(event) as u32;
|
||||
let virtual_keycode = retrieve_keycode(event);
|
||||
let is_repeat = msg_send![event, isARepeat];
|
||||
|
||||
let window_event = Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::KeyboardInput {
|
||||
device_id: DEVICE_ID,
|
||||
input: KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
scancode,
|
||||
virtual_keycode,
|
||||
modifiers: event_mods(event),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
if let Some(shared) = state.shared.upgrade() {
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.push_back(window_event);
|
||||
// Emit `ReceivedCharacter` for key repeats
|
||||
if is_repeat && state.is_key_down{
|
||||
for character in characters.chars() {
|
||||
let window_event = Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::ReceivedCharacter(character),
|
||||
};
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.push_back(window_event);
|
||||
}
|
||||
} else {
|
||||
// Some keys (and only *some*, with no known reason) don't trigger `insertText`, while others do...
|
||||
// So, we don't give repeats the opportunity to trigger that, since otherwise our hack will cause some
|
||||
// keys to generate twice as many characters.
|
||||
let array: id = msg_send![class!(NSArray), arrayWithObject:event];
|
||||
let (): _ = msg_send![this, interpretKeyEvents:array];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern fn key_up(this: &Object, _sel: Sel, event: id) {
|
||||
//println!("keyUp");
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
|
||||
state.is_key_down = false;
|
||||
|
||||
let scancode = get_scancode(event) as u32;
|
||||
let virtual_keycode = retrieve_keycode(event);
|
||||
|
||||
let window_event = Event::WindowEvent {
|
||||
window_id: WindowId(get_window_id(state.window)),
|
||||
event: WindowEvent::KeyboardInput {
|
||||
device_id: DEVICE_ID,
|
||||
input: KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
scancode,
|
||||
virtual_keycode,
|
||||
modifiers: event_mods(event),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
if let Some(shared) = state.shared.upgrade() {
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.push_back(window_event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern fn insert_tab(this: &Object, _sel: Sel, _sender: id) {
|
||||
unsafe {
|
||||
let window: id = msg_send![this, window];
|
||||
let first_responder: id = msg_send![window, firstResponder];
|
||||
let this_ptr = this as *const _ as *mut _;
|
||||
if first_responder == this_ptr {
|
||||
let (): _ = msg_send![window, selectNextKeyView:this];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern fn insert_back_tab(this: &Object, _sel: Sel, _sender: id) {
|
||||
unsafe {
|
||||
let window: id = msg_send![this, window];
|
||||
let first_responder: id = msg_send![window, firstResponder];
|
||||
let this_ptr = this as *const _ as *mut _;
|
||||
if first_responder == this_ptr {
|
||||
let (): _ = msg_send![window, selectPreviousKeyView:this];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn mouse_click(this: &Object, event: id, button: MouseButton, button_state: ElementState) {
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
|
||||
let window_event = Event::WindowEvent {
|
||||
window_id: WindowId(get_window_id(state.window)),
|
||||
event: WindowEvent::MouseInput {
|
||||
device_id: DEVICE_ID,
|
||||
state: button_state,
|
||||
button,
|
||||
modifiers: event_mods(event),
|
||||
},
|
||||
};
|
||||
|
||||
if let Some(shared) = state.shared.upgrade() {
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.push_back(window_event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern fn mouse_down(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_click(this, event, MouseButton::Left, ElementState::Pressed);
|
||||
}
|
||||
|
||||
extern fn mouse_up(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_click(this, event, MouseButton::Left, ElementState::Released);
|
||||
}
|
||||
|
||||
extern fn right_mouse_down(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_click(this, event, MouseButton::Right, ElementState::Pressed);
|
||||
}
|
||||
|
||||
extern fn right_mouse_up(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_click(this, event, MouseButton::Right, ElementState::Released);
|
||||
}
|
||||
|
||||
extern fn other_mouse_down(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_click(this, event, MouseButton::Middle, ElementState::Pressed);
|
||||
}
|
||||
|
||||
extern fn other_mouse_up(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_click(this, event, MouseButton::Middle, ElementState::Released);
|
||||
}
|
||||
|
||||
fn mouse_motion(this: &Object, event: id) {
|
||||
unsafe {
|
||||
let state_ptr: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state_ptr as *mut ViewState);
|
||||
|
||||
// We have to do this to have access to the `NSView` trait...
|
||||
let view: id = this as *const _ as *mut _;
|
||||
|
||||
let window_point = event.locationInWindow();
|
||||
let view_point = view.convertPoint_fromView_(window_point, nil);
|
||||
let view_rect = NSView::frame(view);
|
||||
|
||||
if view_point.x.is_sign_negative()
|
||||
|| view_point.y.is_sign_negative()
|
||||
|| view_point.x > view_rect.size.width
|
||||
|| view_point.y > view_rect.size.height {
|
||||
// Point is outside of the client area (view)
|
||||
return;
|
||||
}
|
||||
|
||||
let x = view_point.x as f64;
|
||||
let y = view_rect.size.height as f64 - view_point.y as f64;
|
||||
|
||||
let window_event = Event::WindowEvent {
|
||||
window_id: WindowId(get_window_id(state.window)),
|
||||
event: WindowEvent::CursorMoved {
|
||||
device_id: DEVICE_ID,
|
||||
position: (x, y).into(),
|
||||
modifiers: event_mods(event),
|
||||
},
|
||||
};
|
||||
|
||||
if let Some(shared) = state.shared.upgrade() {
|
||||
shared.pending_events
|
||||
.lock()
|
||||
.unwrap()
|
||||
.push_back(window_event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern fn mouse_moved(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_motion(this, event);
|
||||
}
|
||||
|
||||
extern fn mouse_dragged(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_motion(this, event);
|
||||
}
|
||||
|
||||
extern fn right_mouse_dragged(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_motion(this, event);
|
||||
}
|
||||
|
||||
extern fn other_mouse_dragged(this: &Object, _sel: Sel, event: id) {
|
||||
mouse_motion(this, event);
|
||||
}
|
||||
|
||||
// https://github.com/chromium/chromium/blob/a86a8a6bcfa438fa3ac2eba6f02b3ad1f8e0756f/ui/views/cocoa/bridged_content_view.mm#L816
|
||||
extern fn wants_key_down_for_event(_this: &Object, _se: Sel, _event: id) -> BOOL {
|
||||
YES
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,26 +1,25 @@
|
||||
pub use self::platform::*;
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow OS-specific modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//! - `web`
|
||||
//!
|
||||
//! And the following platform-specific module:
|
||||
//!
|
||||
//! - `run_return` (available on `windows`, `unix`, `macos`, and `android`)
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
#[path="windows/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
#[path="linux/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "macos")]
|
||||
#[path="macos/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "android")]
|
||||
#[path="android/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "ios")]
|
||||
#[path="ios/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "emscripten")]
|
||||
#[path="emscripten/mod.rs"]
|
||||
mod platform;
|
||||
pub mod android;
|
||||
pub mod ios;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
|
||||
#[cfg(all(not(target_os = "ios"), not(target_os = "windows"), not(target_os = "linux"),
|
||||
not(target_os = "macos"), not(target_os = "android"), not(target_os = "dragonfly"),
|
||||
not(target_os = "freebsd"), not(target_os = "netbsd"), not(target_os = "openbsd"),
|
||||
not(target_os = "emscripten")))]
|
||||
compile_error!("The platform you're compiling for is not supported by winit");
|
||||
pub mod run_return;
|
||||
pub mod web;
|
||||
|
||||
58
src/platform/run_return.rs
Normal file
58
src/platform/run_return.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
#![cfg(any(
|
||||
target_os = "windows",
|
||||
target_os = "macos",
|
||||
target_os = "android",
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` to return control flow to the caller.
|
||||
pub trait EventLoopExtRunReturn {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the `winit` event loop.
|
||||
///
|
||||
/// Unlike `run`, this function accepts non-`'static` (i.e. non-`move`) closures and returns
|
||||
/// control flow to the caller when `control_flow` is set to `ControlFlow::Exit`.
|
||||
///
|
||||
/// # Caveats
|
||||
/// Despite its appearance at first glance, this is *not* a perfect replacement for
|
||||
/// `poll_events`. For example, this function will not return on Windows or macOS while a
|
||||
/// window is getting resized, resulting in all application logic outside of the
|
||||
/// `event_handler` closure not running until the resize operation ends. Other OS operations
|
||||
/// may also result in such freezes. This behavior is caused by fundamental limitations in the
|
||||
/// underlying OS APIs, which cannot be hidden by `winit` without severe stability repercussions.
|
||||
///
|
||||
/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtRunReturn for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
),
|
||||
{
|
||||
self.event_loop.run_return(event_handler)
|
||||
}
|
||||
}
|
||||
464
src/platform/unix.rs
Normal file
464
src/platform/unix.rs
Normal file
@@ -0,0 +1,464 @@
|
||||
#![cfg(any(
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
|
||||
use std::os::raw;
|
||||
#[cfg(feature = "x11")]
|
||||
use std::{ptr, sync::Arc};
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
use crate::dpi::Size;
|
||||
#[cfg(feature = "x11")]
|
||||
use crate::platform_impl::x11::{ffi::XVisualInfo, XConnection};
|
||||
use crate::platform_impl::{
|
||||
EventLoop as LinuxEventLoop, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
|
||||
Window as LinuxWindow,
|
||||
};
|
||||
|
||||
// TODO: stupid hack so that glutin can do its work
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
pub use crate::platform_impl::x11;
|
||||
#[cfg(feature = "x11")]
|
||||
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
|
||||
|
||||
/// Additional methods on `EventLoopWindowTarget` that are specific to Unix.
|
||||
pub trait EventLoopWindowTargetExtUnix {
|
||||
/// True if the `EventLoopWindowTarget` uses Wayland.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn is_wayland(&self) -> bool;
|
||||
|
||||
/// True if the `EventLoopWindowTarget` uses X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn is_x11(&self) -> bool;
|
||||
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this
|
||||
/// `EventLoopWindowTarget`.
|
||||
///
|
||||
/// Returns `None` if the `EventLoop` doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the winit `EventLoop` is destroyed.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtUnix for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::X(ref e) => Some(e.x_connection().clone()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::Wayland(ref p) => {
|
||||
Some(p.display().get_display_ptr() as *mut _)
|
||||
}
|
||||
#[cfg(feature = "x11")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Unix.
|
||||
pub trait EventLoopExtUnix {
|
||||
/// Builds a new `EventLoop` that is forced to use X11.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// If called outside the main thread. To initialize an X11 event loop outside
|
||||
/// the main thread, use [`new_x11_any_thread`](#tymethod.new_x11_any_thread).
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11() -> Result<Self, XNotSupported>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new `EventLoop` that is forced to use Wayland.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// If called outside the main thread. To initialize a Wayland event loop outside
|
||||
/// the main thread, use [`new_wayland_any_thread`](#tymethod.new_wayland_any_thread).
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
fn new_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new X11 `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11_any_thread() -> Result<Self, XNotSupported>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new Wayland `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
fn wrap_ev<T>(event_loop: LinuxEventLoop<T>) -> EventLoop<T> {
|
||||
EventLoop {
|
||||
event_loop,
|
||||
_marker: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtUnix for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_any_thread() -> Self {
|
||||
wrap_ev(LinuxEventLoop::new_any_thread())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11_any_thread() -> Result<Self, XNotSupported> {
|
||||
LinuxEventLoop::new_x11_any_thread().map(wrap_ev)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland_any_thread() -> Self {
|
||||
wrap_ev(
|
||||
LinuxEventLoop::new_wayland_any_thread()
|
||||
// TODO: propagate
|
||||
.expect("failed to open Wayland connection"),
|
||||
)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11() -> Result<Self, XNotSupported> {
|
||||
LinuxEventLoop::new_x11().map(wrap_ev)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland() -> Self {
|
||||
wrap_ev(
|
||||
LinuxEventLoop::new_wayland()
|
||||
// TODO: propagate
|
||||
.expect("failed to open Wayland connection"),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExtUnix {
|
||||
/// Returns the ID of the `Window` xlib object that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int>;
|
||||
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "x11")]
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Check if the window is ready for drawing
|
||||
///
|
||||
/// It is a remnant of a previous implementation detail for the
|
||||
/// wayland backend, and is no longer relevant.
|
||||
///
|
||||
/// Always return true.
|
||||
#[deprecated]
|
||||
fn is_ready(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtUnix for Window {
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_window()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_display()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_screen_id()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_xconnection()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xcb_connection()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.surface().as_ref().c_ptr() as *mut _),
|
||||
#[cfg(feature = "x11")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.display().get_display_ptr() as *mut _),
|
||||
#[cfg(feature = "x11")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_ready(&self) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExtUnix {
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> Self;
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_screen(self, screen_id: i32) -> Self;
|
||||
|
||||
/// Build window with `WM_CLASS` hint; defaults to the name of the binary. Only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_class(self, class: String, instance: String) -> Self;
|
||||
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_override_redirect(self, override_redirect: bool) -> Self;
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`. Only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_window_type(self, x11_window_type: Vec<XWindowType>) -> Self;
|
||||
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_gtk_theme_variant(self, variant: String) -> Self;
|
||||
/// Build window with resize increment hint. Only implemented on X11.
|
||||
///
|
||||
/// ```
|
||||
/// # use winit::dpi::{LogicalSize, PhysicalSize};
|
||||
/// # use winit::window::WindowBuilder;
|
||||
/// # use winit::platform::unix::WindowBuilderExtUnix;
|
||||
/// // Specify the size in logical dimensions like this:
|
||||
/// WindowBuilder::new().with_resize_increments(LogicalSize::new(400.0, 200.0));
|
||||
///
|
||||
/// // Or specify the size in physical dimensions like this:
|
||||
/// WindowBuilder::new().with_resize_increments(PhysicalSize::new(400, 200));
|
||||
/// ```
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_resize_increments<S: Into<Size>>(self, increments: S) -> Self;
|
||||
/// Build window with base size hint. Only implemented on X11.
|
||||
///
|
||||
/// ```
|
||||
/// # use winit::dpi::{LogicalSize, PhysicalSize};
|
||||
/// # use winit::window::WindowBuilder;
|
||||
/// # use winit::platform::unix::WindowBuilderExtUnix;
|
||||
/// // Specify the size in logical dimensions like this:
|
||||
/// WindowBuilder::new().with_base_size(LogicalSize::new(400.0, 200.0));
|
||||
///
|
||||
/// // Or specify the size in physical dimensions like this:
|
||||
/// WindowBuilder::new().with_base_size(PhysicalSize::new(400, 200));
|
||||
/// ```
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
|
||||
|
||||
/// Build window with a given application ID. It should match the `.desktop` file distributed with
|
||||
/// your program. Only relevant on Wayland.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
#[cfg(feature = "wayland")]
|
||||
fn with_app_id(self, app_id: String) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtUnix for WindowBuilder {
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> Self {
|
||||
{
|
||||
self.platform_specific.visual_infos =
|
||||
Some(unsafe { ptr::read(visual_infos as *const XVisualInfo) });
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> Self {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_class(mut self, instance: String, class: String) -> Self {
|
||||
self.platform_specific.class = Some((instance, class));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> Self {
|
||||
self.platform_specific.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_window_type(mut self, x11_window_types: Vec<XWindowType>) -> Self {
|
||||
self.platform_specific.x11_window_types = x11_window_types;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_gtk_theme_variant(mut self, variant: String) -> Self {
|
||||
self.platform_specific.gtk_theme_variant = Some(variant);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_resize_increments<S: Into<Size>>(mut self, increments: S) -> Self {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_base_size<S: Into<Size>>(mut self, base_size: S) -> Self {
|
||||
self.platform_specific.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn with_app_id(mut self, app_id: String) -> Self {
|
||||
self.platform_specific.app_id = Some(app_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Linux.
|
||||
pub trait MonitorHandleExtUnix {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtUnix for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
29
src/platform/web.rs
Normal file
29
src/platform/web.rs
Normal file
@@ -0,0 +1,29 @@
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
//! The web target does not automatically insert the canvas element object into the web page, to
|
||||
//! allow end users to determine how the page should be laid out. Use the `WindowExtWebSys` trait
|
||||
//! to retrieve the canvas from the Window. Alternatively, use the `WindowBuilderExtWebSys` trait
|
||||
//! to provide your own canvas.
|
||||
|
||||
use crate::window::WindowBuilder;
|
||||
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
pub trait WindowExtWebSys {
|
||||
fn canvas(&self) -> HtmlCanvasElement;
|
||||
|
||||
/// Whether the browser reports the preferred color scheme to be "dark".
|
||||
fn is_dark_mode(&self) -> bool;
|
||||
}
|
||||
|
||||
pub trait WindowBuilderExtWebSys {
|
||||
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWebSys for WindowBuilder {
|
||||
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
|
||||
self.platform_specific.canvas = canvas;
|
||||
|
||||
self
|
||||
}
|
||||
}
|
||||
293
src/platform/windows.rs
Normal file
293
src/platform/windows.rs
Normal file
@@ -0,0 +1,293 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use std::path::Path;
|
||||
|
||||
use winapi::shared::minwindef::WORD;
|
||||
use winapi::shared::windef::{HMENU, HWND};
|
||||
|
||||
use crate::{
|
||||
dpi::PhysicalSize,
|
||||
event::DeviceId,
|
||||
event_loop::EventLoop,
|
||||
monitor::MonitorHandle,
|
||||
platform_impl::{EventLoop as WindowsEventLoop, Parent, WinIcon},
|
||||
window::{BadIcon, Icon, Theme, Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopExtWindows {
|
||||
/// Creates an event loop off of the main thread.
|
||||
///
|
||||
/// # `Window` caveats
|
||||
///
|
||||
/// Note that any `Window` created on the new thread will be destroyed when the thread
|
||||
/// terminates. Attempting to use a `Window` after its parent thread terminates has
|
||||
/// unspecified, although explicitly not undefined, behavior.
|
||||
fn new_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
|
||||
/// undesirable, you can create an `EventLoop` using this function instead.
|
||||
fn new_dpi_unaware() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Creates a DPI-unaware event loop off of the main thread.
|
||||
///
|
||||
/// The `Window` caveats in [`new_any_thread`](EventLoopExtWindows::new_any_thread) also apply here.
|
||||
fn new_dpi_unaware_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWindows for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_any_thread() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_any_thread(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_dpi_unaware() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_dpi_unaware(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_dpi_unaware_any_thread() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_dpi_unaware_any_thread(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Returns the HINSTANCE of the window
|
||||
fn hinstance(&self) -> *mut c_void;
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn hwnd(&self) -> *mut c_void;
|
||||
|
||||
/// Enables or disables mouse and keyboard input to the specified window.
|
||||
///
|
||||
/// A window must be enabled before it can be activated.
|
||||
/// If an application has create a modal dialog box by disabling its owner window
|
||||
/// (as described in [`WindowBuilderExtWindows::with_owner_window`]), the application must enable
|
||||
/// the owner window before destroying the dialog box.
|
||||
/// Otherwise, another window will receive the keyboard focus and be activated.
|
||||
///
|
||||
/// If a child window is disabled, it is ignored when the system tries to determine which
|
||||
/// window should receive mouse messages.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enablewindow#remarks>
|
||||
/// and <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#disabled-windows>
|
||||
fn set_enable(&self, enabled: bool);
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
|
||||
/// Returns the current window theme.
|
||||
fn theme(&self) -> Theme;
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn hinstance(&self) -> *mut c_void {
|
||||
self.window.hinstance() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hwnd(&self) -> *mut c_void {
|
||||
self.window.hwnd() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_enable(&self, enabled: bool) {
|
||||
self.window.set_enable(enabled)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn theme(&self) -> Theme {
|
||||
self.window.theme()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExtWindows {
|
||||
/// Sets a parent to the window to be created.
|
||||
///
|
||||
/// A child window has the WS_CHILD style and is confined to the client area of its parent window.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#child-windows>
|
||||
fn with_parent_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// Set an owner to the window to be created. Can be used to create a dialog box, for example.
|
||||
/// Can be used in combination with [`WindowExtWindows::set_enable(false)`](WindowExtWindows::set_enable)
|
||||
/// on the owner window to create a modal dialog box.
|
||||
///
|
||||
/// From MSDN:
|
||||
/// - An owned window is always above its owner in the z-order.
|
||||
/// - The system automatically destroys an owned window when its owner is destroyed.
|
||||
/// - An owned window is hidden when its owner is minimized.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#owned-windows>
|
||||
fn with_owner_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// Sets a menu on the window to be created.
|
||||
///
|
||||
/// Parent and menu are mutually exclusive; a child window cannot have a menu!
|
||||
///
|
||||
/// The menu must have been manually created beforehand with [`winapi::um::winuser::CreateMenu`] or similar.
|
||||
///
|
||||
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how the menus look.
|
||||
/// If you use this, it is recommended that you combine it with `with_theme(Some(Theme::Light))` to avoid a jarring effect.
|
||||
fn with_menu(self, menu: HMENU) -> WindowBuilder;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Enables or disables drag and drop support (enabled by default). Will interfere with other crates
|
||||
/// that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED` instead of
|
||||
/// `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still attempt to initialize
|
||||
/// COM API regardless of this option. Currently only fullscreen mode does that, but there may be more in the future.
|
||||
/// If you need COM API with `COINIT_MULTITHREADED` you must initialize it before calling any winit functions.
|
||||
/// See <https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks> for more information.
|
||||
fn with_drag_and_drop(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Forces a theme or uses the system settings if `None` was provided.
|
||||
fn with_theme(self, theme: Option<Theme>) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWindows for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Parent::ChildOf(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_owner_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Parent::OwnedBy(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_menu(mut self, menu: HMENU) -> WindowBuilder {
|
||||
self.platform_specific.menu = Some(menu);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_drag_and_drop(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.drag_and_drop = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_theme(mut self, theme: Option<Theme>) -> WindowBuilder {
|
||||
self.platform_specific.preferred_theme = theme;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> *mut c_void {
|
||||
self.inner.hmonitor() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExtWindows for DeviceId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Icon` that are specific to Windows.
|
||||
pub trait IconExtWindows: Sized {
|
||||
/// Create an icon from a file path.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_path<P: AsRef<Path>>(path: P, size: Option<PhysicalSize<u32>>)
|
||||
-> Result<Self, BadIcon>;
|
||||
|
||||
/// Create an icon from a resource embedded in this executable or library.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_resource(ordinal: WORD, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
|
||||
}
|
||||
|
||||
impl IconExtWindows for Icon {
|
||||
fn from_path<P: AsRef<Path>>(
|
||||
path: P,
|
||||
size: Option<PhysicalSize<u32>>,
|
||||
) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_path(path, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
|
||||
fn from_resource(ordinal: WORD, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_resource(ordinal, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
}
|
||||
@@ -1,189 +0,0 @@
|
||||
#![allow(non_snake_case, unused_unsafe)]
|
||||
|
||||
use std::mem;
|
||||
use std::os::raw::c_void;
|
||||
use std::sync::{Once, ONCE_INIT};
|
||||
|
||||
use winapi::shared::minwindef::{BOOL, UINT, FALSE};
|
||||
use winapi::shared::windef::{
|
||||
DPI_AWARENESS_CONTEXT,
|
||||
DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE,
|
||||
HMONITOR,
|
||||
HWND,
|
||||
};
|
||||
use winapi::shared::winerror::S_OK;
|
||||
use winapi::um::libloaderapi::{GetProcAddress, LoadLibraryA};
|
||||
use winapi::um::shellscalingapi::{
|
||||
MDT_EFFECTIVE_DPI,
|
||||
MONITOR_DPI_TYPE,
|
||||
PROCESS_DPI_AWARENESS,
|
||||
PROCESS_PER_MONITOR_DPI_AWARE,
|
||||
};
|
||||
use winapi::um::wingdi::{GetDeviceCaps, LOGPIXELSX};
|
||||
use winapi::um::winnt::{HRESULT, LPCSTR};
|
||||
use winapi::um::winuser::{self, MONITOR_DEFAULTTONEAREST};
|
||||
|
||||
const DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2: DPI_AWARENESS_CONTEXT = -4isize as _;
|
||||
|
||||
type SetProcessDPIAware = unsafe extern "system" fn () -> BOOL;
|
||||
type SetProcessDpiAwareness = unsafe extern "system" fn (
|
||||
value: PROCESS_DPI_AWARENESS,
|
||||
) -> HRESULT;
|
||||
type SetProcessDpiAwarenessContext = unsafe extern "system" fn (
|
||||
value: DPI_AWARENESS_CONTEXT,
|
||||
) -> BOOL;
|
||||
type GetDpiForWindow = unsafe extern "system" fn (hwnd: HWND) -> UINT;
|
||||
type GetDpiForMonitor = unsafe extern "system" fn (
|
||||
hmonitor: HMONITOR,
|
||||
dpi_type: MONITOR_DPI_TYPE,
|
||||
dpi_x: *mut UINT,
|
||||
dpi_y: *mut UINT,
|
||||
) -> HRESULT;
|
||||
type EnableNonClientDpiScaling = unsafe extern "system" fn (hwnd: HWND) -> BOOL;
|
||||
|
||||
// Helper function to dynamically load function pointer.
|
||||
// `library` and `function` must be zero-terminated.
|
||||
fn get_function_impl(library: &str, function: &str) -> Option<*const c_void> {
|
||||
assert_eq!(library.chars().last(), Some('\0'));
|
||||
assert_eq!(function.chars().last(), Some('\0'));
|
||||
|
||||
// Library names we will use are ASCII so we can use the A version to avoid string conversion.
|
||||
let module = unsafe { LoadLibraryA(library.as_ptr() as LPCSTR) };
|
||||
if module.is_null() {
|
||||
return None;
|
||||
}
|
||||
|
||||
let function_ptr = unsafe { GetProcAddress(module, function.as_ptr() as LPCSTR) };
|
||||
if function_ptr.is_null() {
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(function_ptr as _)
|
||||
}
|
||||
|
||||
macro_rules! get_function {
|
||||
($lib:expr, $func:ident) => {
|
||||
get_function_impl(concat!($lib, '\0'), concat!(stringify!($func), '\0'))
|
||||
.map(|f| unsafe { mem::transmute::<*const _, $func>(f) })
|
||||
}
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
static ref GET_DPI_FOR_WINDOW: Option<GetDpiForWindow> = get_function!(
|
||||
"user32.dll",
|
||||
GetDpiForWindow
|
||||
);
|
||||
static ref GET_DPI_FOR_MONITOR: Option<GetDpiForMonitor> = get_function!(
|
||||
"shcore.dll",
|
||||
GetDpiForMonitor
|
||||
);
|
||||
static ref ENABLE_NON_CLIENT_DPI_SCALING: Option<EnableNonClientDpiScaling> = get_function!(
|
||||
"user32.dll",
|
||||
EnableNonClientDpiScaling
|
||||
);
|
||||
}
|
||||
|
||||
pub fn become_dpi_aware(enable: bool) {
|
||||
if !enable { return; }
|
||||
static ENABLE_DPI_AWARENESS: Once = ONCE_INIT;
|
||||
ENABLE_DPI_AWARENESS.call_once(|| { unsafe {
|
||||
if let Some(SetProcessDpiAwarenessContext) = get_function!(
|
||||
"user32.dll",
|
||||
SetProcessDpiAwarenessContext
|
||||
) {
|
||||
// We are on Windows 10 Anniversary Update (1607) or later.
|
||||
if SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)
|
||||
== FALSE {
|
||||
// V2 only works with Windows 10 Creators Update (1703). Try using the older
|
||||
// V1 if we can't set V2.
|
||||
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE);
|
||||
}
|
||||
} else if let Some(SetProcessDpiAwareness) = get_function!(
|
||||
"shcore.dll",
|
||||
SetProcessDpiAwareness
|
||||
) {
|
||||
// We are on Windows 8.1 or later.
|
||||
SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
|
||||
} else if let Some(SetProcessDPIAware) = get_function!(
|
||||
"user32.dll",
|
||||
SetProcessDPIAware
|
||||
) {
|
||||
// We are on Vista or later.
|
||||
SetProcessDPIAware();
|
||||
}
|
||||
} });
|
||||
}
|
||||
|
||||
pub fn enable_non_client_dpi_scaling(hwnd: HWND) {
|
||||
unsafe {
|
||||
if let Some(EnableNonClientDpiScaling) = *ENABLE_NON_CLIENT_DPI_SCALING {
|
||||
EnableNonClientDpiScaling(hwnd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_monitor_dpi(hmonitor: HMONITOR) -> Option<u32> {
|
||||
unsafe {
|
||||
if let Some(GetDpiForMonitor) = *GET_DPI_FOR_MONITOR {
|
||||
// We are on Windows 8.1 or later.
|
||||
let mut dpi_x = 0;
|
||||
let mut dpi_y = 0;
|
||||
if GetDpiForMonitor(hmonitor, MDT_EFFECTIVE_DPI, &mut dpi_x, &mut dpi_y) == S_OK {
|
||||
// MSDN says that "the values of *dpiX and *dpiY are identical. You only need to
|
||||
// record one of the values to determine the DPI and respond appropriately".
|
||||
// https://msdn.microsoft.com/en-us/library/windows/desktop/dn280510(v=vs.85).aspx
|
||||
return Some(dpi_x as u32)
|
||||
}
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
pub const BASE_DPI: u32 = 96;
|
||||
pub fn dpi_to_scale_factor(dpi: u32) -> f64 {
|
||||
dpi as f64 / BASE_DPI as f64
|
||||
}
|
||||
|
||||
pub unsafe fn get_hwnd_dpi(hwnd: HWND) -> u32 {
|
||||
let hdc = winuser::GetDC(hwnd);
|
||||
if hdc.is_null() {
|
||||
panic!("[winit] `GetDC` returned null!");
|
||||
}
|
||||
if let Some(GetDpiForWindow) = *GET_DPI_FOR_WINDOW {
|
||||
// We are on Windows 10 Anniversary Update (1607) or later.
|
||||
match GetDpiForWindow(hwnd) {
|
||||
0 => BASE_DPI, // 0 is returned if hwnd is invalid
|
||||
dpi => dpi as u32,
|
||||
}
|
||||
} else if let Some(GetDpiForMonitor) = *GET_DPI_FOR_MONITOR {
|
||||
// We are on Windows 8.1 or later.
|
||||
let monitor = winuser::MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
|
||||
if monitor.is_null() {
|
||||
return BASE_DPI;
|
||||
}
|
||||
|
||||
let mut dpi_x = 0;
|
||||
let mut dpi_y = 0;
|
||||
if GetDpiForMonitor(monitor, MDT_EFFECTIVE_DPI, &mut dpi_x, &mut dpi_y) == S_OK {
|
||||
dpi_x as u32
|
||||
} else {
|
||||
BASE_DPI
|
||||
}
|
||||
} else {
|
||||
// We are on Vista or later.
|
||||
if winuser::IsProcessDPIAware() != FALSE {
|
||||
// If the process is DPI aware, then scaling must be handled by the application using
|
||||
// this DPI value.
|
||||
GetDeviceCaps(hdc, LOGPIXELSX) as u32
|
||||
} else {
|
||||
// If the process is DPI unaware, then scaling is performed by the OS; we thus return
|
||||
// 96 (scale factor 1.0) to prevent the window from being re-scaled by both the
|
||||
// application and the WM.
|
||||
BASE_DPI
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_hwnd_scale_factor(hwnd: HWND) -> f64 {
|
||||
dpi_to_scale_factor(unsafe { get_hwnd_dpi(hwnd) })
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,114 +0,0 @@
|
||||
use std::{self, mem, ptr};
|
||||
use std::os::windows::ffi::OsStrExt;
|
||||
use std::path::Path;
|
||||
|
||||
use winapi::ctypes::{c_int, wchar_t};
|
||||
use winapi::shared::minwindef::{BYTE, LPARAM, WPARAM};
|
||||
use winapi::shared::windef::{HICON, HWND};
|
||||
use winapi::um::winuser;
|
||||
|
||||
use {Pixel, PIXEL_SIZE, Icon};
|
||||
use platform::platform::util;
|
||||
|
||||
impl Pixel {
|
||||
fn to_bgra(&mut self) {
|
||||
mem::swap(&mut self.r, &mut self.b);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum IconType {
|
||||
Small = winuser::ICON_SMALL as isize,
|
||||
Big = winuser::ICON_BIG as isize,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct WinIcon {
|
||||
pub handle: HICON,
|
||||
}
|
||||
|
||||
unsafe impl Send for WinIcon {}
|
||||
|
||||
impl WinIcon {
|
||||
#[allow(dead_code)]
|
||||
pub fn from_path<P: AsRef<Path>>(path: P) -> Result<Self, util::WinError> {
|
||||
let wide_path: Vec<u16> = path.as_ref().as_os_str().encode_wide().collect();
|
||||
let handle = unsafe {
|
||||
winuser::LoadImageW(
|
||||
ptr::null_mut(),
|
||||
wide_path.as_ptr() as *const wchar_t,
|
||||
winuser::IMAGE_ICON,
|
||||
0, // 0 indicates that we want to use the actual width
|
||||
0, // and height
|
||||
winuser::LR_LOADFROMFILE,
|
||||
) as HICON
|
||||
};
|
||||
if !handle.is_null() {
|
||||
Ok(WinIcon { handle })
|
||||
} else {
|
||||
Err(util::WinError::from_last_error())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn from_icon(icon: Icon) -> Result<Self, util::WinError> {
|
||||
Self::from_rgba(icon.rgba, icon.width, icon.height)
|
||||
}
|
||||
|
||||
pub fn from_rgba(mut rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, util::WinError> {
|
||||
assert_eq!(rgba.len() % PIXEL_SIZE, 0);
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
assert_eq!(pixel_count, (width * height) as usize);
|
||||
let mut and_mask = Vec::with_capacity(pixel_count);
|
||||
let pixels = rgba.as_mut_ptr() as *mut Pixel; // how not to write idiomatic Rust
|
||||
for pixel_index in 0..pixel_count {
|
||||
let pixel = unsafe { &mut *pixels.offset(pixel_index as isize) };
|
||||
and_mask.push(pixel.a.wrapping_sub(std::u8::MAX)); // invert alpha channel
|
||||
pixel.to_bgra();
|
||||
}
|
||||
assert_eq!(and_mask.len(), pixel_count);
|
||||
let handle = unsafe {
|
||||
winuser::CreateIcon(
|
||||
ptr::null_mut(),
|
||||
width as c_int,
|
||||
height as c_int,
|
||||
1,
|
||||
(PIXEL_SIZE * 8) as BYTE,
|
||||
and_mask.as_ptr() as *const BYTE,
|
||||
rgba.as_ptr() as *const BYTE,
|
||||
) as HICON
|
||||
};
|
||||
if !handle.is_null() {
|
||||
Ok(WinIcon { handle })
|
||||
} else {
|
||||
Err(util::WinError::from_last_error())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_for_window(&self, hwnd: HWND, icon_type: IconType) {
|
||||
unsafe {
|
||||
winuser::SendMessageW(
|
||||
hwnd,
|
||||
winuser::WM_SETICON,
|
||||
icon_type as WPARAM,
|
||||
self.handle as LPARAM,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WinIcon {
|
||||
fn drop(&mut self) {
|
||||
unsafe { winuser::DestroyIcon(self.handle) };
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unset_for_window(hwnd: HWND, icon_type: IconType) {
|
||||
unsafe {
|
||||
winuser::SendMessageW(
|
||||
hwnd,
|
||||
winuser::WM_SETICON,
|
||||
icon_type as WPARAM,
|
||||
0 as LPARAM,
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use winapi;
|
||||
use winapi::shared::windef::HWND;
|
||||
|
||||
pub use self::events_loop::{EventsLoop, EventsLoopProxy};
|
||||
pub use self::monitor::MonitorId;
|
||||
pub use self::window::Window;
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub parent: Option<HWND>,
|
||||
pub taskbar_icon: Option<::Icon>,
|
||||
pub no_redirection_bitmap: bool,
|
||||
}
|
||||
|
||||
unsafe impl Send for PlatformSpecificWindowBuilderAttributes {}
|
||||
unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
|
||||
|
||||
// Cursor name in UTF-16. Used to set cursor in `WM_SETCURSOR`.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Cursor(pub *const winapi::ctypes::wchar_t);
|
||||
unsafe impl Send for Cursor {}
|
||||
unsafe impl Sync for Cursor {}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId(u32);
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId(0)
|
||||
}
|
||||
}
|
||||
|
||||
impl DeviceId {
|
||||
pub fn get_persistent_identifier(&self) -> Option<String> {
|
||||
if self.0 != 0 {
|
||||
raw_input::get_raw_input_device_name(self.0 as _)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId(0));
|
||||
|
||||
fn wrap_device_id(id: u32) -> ::DeviceId {
|
||||
::DeviceId(DeviceId(id))
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(HWND);
|
||||
unsafe impl Send for WindowId {}
|
||||
unsafe impl Sync for WindowId {}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
use std::ptr::null_mut;
|
||||
|
||||
WindowId(null_mut())
|
||||
}
|
||||
}
|
||||
|
||||
mod dpi;
|
||||
mod drop_handler;
|
||||
mod event;
|
||||
mod events_loop;
|
||||
mod icon;
|
||||
mod monitor;
|
||||
mod raw_input;
|
||||
mod util;
|
||||
mod window;
|
||||
mod window_state;
|
||||
@@ -1,173 +0,0 @@
|
||||
use winapi::shared::minwindef::{BOOL, DWORD, LPARAM, TRUE};
|
||||
use winapi::shared::windef::{HDC, HMONITOR, HWND, LPRECT, POINT};
|
||||
use winapi::um::winnt::LONG;
|
||||
use winapi::um::winuser;
|
||||
|
||||
use std::{mem, ptr};
|
||||
use std::collections::VecDeque;
|
||||
|
||||
use super::{EventsLoop, util};
|
||||
use dpi::{PhysicalPosition, PhysicalSize};
|
||||
use platform::platform::dpi::{dpi_to_scale_factor, get_monitor_dpi};
|
||||
use platform::platform::window::Window;
|
||||
|
||||
/// Win32 implementation of the main `MonitorId` object.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct MonitorId {
|
||||
/// Monitor handle.
|
||||
hmonitor: HMonitor,
|
||||
/// The system name of the monitor.
|
||||
monitor_name: String,
|
||||
/// True if this is the primary monitor.
|
||||
primary: bool,
|
||||
/// The position of the monitor in pixels on the desktop.
|
||||
///
|
||||
/// A window that is positioned at these coordinates will overlap the monitor.
|
||||
position: (i32, i32),
|
||||
/// The current resolution in pixels on the monitor.
|
||||
dimensions: (u32, u32),
|
||||
/// DPI scale factor.
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
// Send is not implemented for HMONITOR, we have to wrap it and implement it manually.
|
||||
// For more info see:
|
||||
// https://github.com/retep998/winapi-rs/issues/360
|
||||
// https://github.com/retep998/winapi-rs/issues/396
|
||||
#[derive(Debug, Clone)]
|
||||
struct HMonitor(HMONITOR);
|
||||
|
||||
unsafe impl Send for HMonitor {}
|
||||
|
||||
unsafe extern "system" fn monitor_enum_proc(
|
||||
hmonitor: HMONITOR,
|
||||
_hdc: HDC,
|
||||
_place: LPRECT,
|
||||
data: LPARAM,
|
||||
) -> BOOL {
|
||||
let monitors = data as *mut VecDeque<MonitorId>;
|
||||
(*monitors).push_back(MonitorId::from_hmonitor(hmonitor));
|
||||
TRUE // continue enumeration
|
||||
}
|
||||
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
let mut monitors: VecDeque<MonitorId> = VecDeque::new();
|
||||
unsafe {
|
||||
winuser::EnumDisplayMonitors(
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
Some(monitor_enum_proc),
|
||||
&mut monitors as *mut _ as LPARAM,
|
||||
);
|
||||
}
|
||||
monitors
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
const ORIGIN: POINT = POINT { x: 0, y: 0 };
|
||||
let hmonitor = unsafe {
|
||||
winuser::MonitorFromPoint(ORIGIN, winuser::MONITOR_DEFAULTTOPRIMARY)
|
||||
};
|
||||
MonitorId::from_hmonitor(hmonitor)
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
// TODO: Investigate opportunities for caching
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
get_available_monitors()
|
||||
}
|
||||
|
||||
pub fn get_current_monitor(hwnd: HWND) -> MonitorId {
|
||||
let hmonitor = unsafe {
|
||||
winuser::MonitorFromWindow(hwnd, winuser::MONITOR_DEFAULTTONEAREST)
|
||||
};
|
||||
MonitorId::from_hmonitor(hmonitor)
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
get_primary_monitor()
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
get_available_monitors()
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
get_primary_monitor()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn get_monitor_info(hmonitor: HMONITOR) -> Result<winuser::MONITORINFOEXW, util::WinError> {
|
||||
let mut monitor_info: winuser::MONITORINFOEXW = unsafe { mem::uninitialized() };
|
||||
monitor_info.cbSize = mem::size_of::<winuser::MONITORINFOEXW>() as DWORD;
|
||||
let status = unsafe {
|
||||
winuser::GetMonitorInfoW(
|
||||
hmonitor,
|
||||
&mut monitor_info as *mut winuser::MONITORINFOEXW as *mut winuser::MONITORINFO,
|
||||
)
|
||||
};
|
||||
if status == 0 {
|
||||
Err(util::WinError::from_last_error())
|
||||
} else {
|
||||
Ok(monitor_info)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub(crate) fn from_hmonitor(hmonitor: HMONITOR) -> Self {
|
||||
let monitor_info = get_monitor_info(hmonitor).expect("`GetMonitorInfoW` failed");
|
||||
let place = monitor_info.rcMonitor;
|
||||
let dimensions = (
|
||||
(place.right - place.left) as u32,
|
||||
(place.bottom - place.top) as u32,
|
||||
);
|
||||
MonitorId {
|
||||
hmonitor: HMonitor(hmonitor),
|
||||
monitor_name: util::wchar_ptr_to_string(monitor_info.szDevice.as_ptr()),
|
||||
primary: util::has_flag(monitor_info.dwFlags, winuser::MONITORINFOF_PRIMARY),
|
||||
position: (place.left as i32, place.top as i32),
|
||||
dimensions,
|
||||
hidpi_factor: dpi_to_scale_factor(get_monitor_dpi(hmonitor).unwrap_or(96)),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn contains_point(&self, point: &POINT) -> bool {
|
||||
let left = self.position.0 as LONG;
|
||||
let right = left + self.dimensions.0 as LONG;
|
||||
let top = self.position.1 as LONG;
|
||||
let bottom = top + self.dimensions.1 as LONG;
|
||||
point.x >= left && point.x <= right && point.y >= top && point.y <= bottom
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some(self.monitor_name.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> String {
|
||||
self.monitor_name.clone()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hmonitor(&self) -> HMONITOR {
|
||||
self.hmonitor.0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> PhysicalSize {
|
||||
self.dimensions.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> PhysicalPosition {
|
||||
self.position.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f64 {
|
||||
self.hidpi_factor
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user