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479 Commits
v0.6.3
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v0.20.0-al
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2
.gitattributes
vendored
2
.gitattributes
vendored
@@ -20,3 +20,5 @@
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
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*.RTF diff=astextplain
|
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|
||||
/CHANGELOG.md merge=union
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6
.github/PULL_REQUEST_TEMPLATE.md
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Normal file
6
.github/PULL_REQUEST_TEMPLATE.md
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Normal file
@@ -0,0 +1,6 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] `cargo fmt` has been run on this branch
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/tomaka/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,4 +1,6 @@
|
||||
Cargo.lock
|
||||
target/
|
||||
rls/
|
||||
.vscode/
|
||||
*~
|
||||
#*#
|
||||
|
||||
68
.travis.yml
68
.travis.yml
@@ -1,30 +1,60 @@
|
||||
language: rust
|
||||
|
||||
rust:
|
||||
- nightly
|
||||
- stable
|
||||
matrix:
|
||||
include:
|
||||
# Linux 32bit
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
addons:
|
||||
apt:
|
||||
# Cross compiler and cross compiled C libraries
|
||||
packages: &i686_packages
|
||||
- gcc-multilib
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
addons:
|
||||
apt:
|
||||
packages: *i686_packages
|
||||
|
||||
cache: cargo
|
||||
# Linux 64bit
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxxf86vm-dev
|
||||
# macOS
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
# iOS
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
install:
|
||||
- |
|
||||
if [ $TRAVIS_OS_NAME = osx ]; then
|
||||
rustup target add x86_64-apple-ios
|
||||
fi
|
||||
- rustup self update
|
||||
- rustup target add $TARGET; true
|
||||
- rustup install nightly
|
||||
- rustup component add rustfmt --toolchain nightly
|
||||
|
||||
script:
|
||||
- cargo build --verbose
|
||||
- if [ $TRAVIS_OS_NAME = osx ]; then cargo build --target x86_64-apple-ios --verbose; fi
|
||||
- cargo test --verbose
|
||||
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
- cargo +nightly fmt --all -- --check
|
||||
- cargo build --target $TARGET --verbose
|
||||
- cargo build --target $TARGET --features serde --verbose
|
||||
# Running iOS apps on OSX requires the simulator so we skip that for now
|
||||
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --verbose; fi
|
||||
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --features serde --verbose; fi
|
||||
|
||||
after_success:
|
||||
- |
|
||||
|
||||
380
CHANGELOG.md
Normal file
380
CHANGELOG.md
Normal file
@@ -0,0 +1,380 @@
|
||||
# Unreleased
|
||||
|
||||
# 0.20.0 Alpha 1
|
||||
|
||||
- Changes below are considered **breaking**.
|
||||
- Change all occurrences of `EventsLoop` to `EventLoop`.
|
||||
- Previously flat API is now exposed through `event`, `event_loop`, `monitor`, and `window` modules.
|
||||
- `os` module changes:
|
||||
- Renamed to `platform`.
|
||||
- All traits now have platform-specific suffixes.
|
||||
- Exposes new `desktop` module on Windows, Mac, and Linux.
|
||||
- Changes to event loop types:
|
||||
- `EventLoopProxy::wakeup` has been removed in favor of `send_event`.
|
||||
- **Major:** New `run` method drives winit event loop.
|
||||
- Returns `!` to ensure API behaves identically across all supported platforms.
|
||||
- This allows `emscripten` implementation to work without lying about the API.
|
||||
- `ControlFlow`'s variants have been replaced with `Wait`, `WaitUntil(Instant)`, `Poll`, and `Exit`.
|
||||
- Is read after `EventsCleared` is processed.
|
||||
- `Wait` waits until new events are available.
|
||||
- `WaitUntil` waits until either new events are available or the provided time has been reached.
|
||||
- `Poll` instantly resumes the event loop.
|
||||
- `Exit` aborts the event loop.
|
||||
- Takes a closure that implements `'static + FnMut(Event<T>, &EventLoop<T>, &mut ControlFlow)`.
|
||||
- `&EventLoop<T>` is provided to allow new `Window`s to be created.
|
||||
- **Major:** `platform::desktop` module exposes `EventLoopExtDesktop` trait with `run_return` method.
|
||||
- Behaves identically to `run`, but returns control flow to the calling context and can take non-`'static` closures.
|
||||
- `EventLoop`'s `poll_events` and `run_forever` methods have been removed in favor of `run` and `run_return`.
|
||||
- Changes to events:
|
||||
- Remove `Event::Awakened` in favor of `Event::UserEvent(T)`.
|
||||
- Can be sent with `EventLoopProxy::send_event`.
|
||||
- Rename `WindowEvent::Refresh` to `WindowEvent::RedrawRequested`.
|
||||
- `RedrawRequested` can be sent by the user with the `Window::request_redraw` method.
|
||||
- `EventLoop`, `EventLoopProxy`, and `Event` are now generic over `T`, for use in `UserEvent`.
|
||||
- **Major:** Add `NewEvents(StartCause)`, `EventsCleared`, and `LoopDestroyed` variants to `Event`.
|
||||
- `NewEvents` is emitted when new events are ready to be processed by event loop.
|
||||
- `StartCause` describes why new events are available, with `ResumeTimeReached`, `Poll`, `WaitCancelled`, and `Init` (sent once at start of loop).
|
||||
- `EventsCleared` is emitted when all available events have been processed.
|
||||
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
|
||||
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
|
||||
- Rename `MonitorId` to `MonitorHandle`.
|
||||
- Removed `serde` implementations from `ControlFlow`.
|
||||
- Rename several functions to improve both internal consistency and compliance with Rust API guidelines.
|
||||
- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
|
||||
- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
|
||||
- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
|
||||
- On Wayland, the window now exists even if nothing has been drawn.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
|
||||
# Version 0.19.1 (2019-04-08)
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
|
||||
- On macOS, fix command key event left and right reverse.
|
||||
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
|
||||
- On Windows, fix icon not showing up in corner of window.
|
||||
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
|
||||
|
||||
# Version 0.19.0 (2019-03-06)
|
||||
|
||||
- On X11, we will use the faster `XRRGetScreenResourcesCurrent` function instead of `XRRGetScreenResources` when available.
|
||||
- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
|
||||
- On Wayland, fix `with_title()` not setting the windows title
|
||||
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
|
||||
- Added serde serialization to `os::unix::XWindowType`.
|
||||
- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
|
||||
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
|
||||
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
|
||||
- Refactored Windows state/flag-setting code.
|
||||
- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
|
||||
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
|
||||
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
|
||||
- On Windows, ignore the AltGr key when populating the `ModifersState` type.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
|
||||
# Version 0.18.1 (2018-12-30)
|
||||
|
||||
- On macOS, fix `Yen` (JIS) so applications receive the event.
|
||||
- On X11 with a tiling WM, fixed high CPU usage when moving windows across monitors.
|
||||
- On X11, fixed panic caused by dropping the window before running the event loop.
|
||||
- on macOS, added `WindowExt::set_simple_fullscreen` which does not require a separate space
|
||||
- Introduce `WindowBuilderExt::with_app_id` to allow setting the application ID on Wayland.
|
||||
- On Windows, catch panics in event loop child thread and forward them to the parent thread. This prevents an invocation of undefined behavior due to unwinding into foreign code.
|
||||
- On Windows, fix issue where resizing or moving window combined with grabbing the cursor would freeze program.
|
||||
- On Windows, fix issue where resizing or moving window would eat `Awakened` events.
|
||||
- On Windows, exiting fullscreen after entering fullscreen with disabled decorations no longer shrinks window.
|
||||
- On X11, fixed a segfault when using virtual monitors with XRandR.
|
||||
- Derive `Ord` and `PartialOrd` for `VirtualKeyCode` enum.
|
||||
- On Windows, fix issue where hovering or dropping a non file item would create a panic.
|
||||
- On Wayland, fix resizing and DPI calculation when a `wl_output` is removed without sending a `leave` event to the `wl_surface`, such as disconnecting a monitor from a laptop.
|
||||
- On Wayland, DPI calculation is handled by smithay-client-toolkit.
|
||||
- On X11, `WindowBuilder::with_min_dimensions` and `WindowBuilder::with_max_dimensions` now correctly account for DPI.
|
||||
- Added support for generating dummy `DeviceId`s and `WindowId`s to better support unit testing.
|
||||
- On macOS, fixed unsoundness in drag-and-drop that could result in drops being rejected.
|
||||
- On macOS, implemented `WindowEvent::Refresh`.
|
||||
- On macOS, all `MouseCursor` variants are now implemented and the cursor will no longer reset after unfocusing.
|
||||
- Removed minimum supported Rust version guarantee.
|
||||
|
||||
# Version 0.18.0 (2018-11-07)
|
||||
|
||||
- **Breaking:** `image` crate upgraded to 0.20. This is exposed as part of the `icon_loading` API.
|
||||
- On Wayland, pointer events will now provide the current modifiers state.
|
||||
- On Wayland, titles will now be displayed in the window header decoration.
|
||||
- On Wayland, key repetition is now ended when keyboard loses focus.
|
||||
- On Wayland, windows will now use more stylish and modern client side decorations.
|
||||
- On Wayland, windows will use server-side decorations when available.
|
||||
- **Breaking:** Added support for F16-F24 keys (variants were added to the `VirtualKeyCode` enum).
|
||||
- Fixed graphical glitches when resizing on Wayland.
|
||||
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
|
||||
- Updated window manager hints under X11 to v1.5 of [Extended Window Manager Hints](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html#idm140200472629520).
|
||||
- Added `WindowBuilderExt::with_gtk_theme_variant` to X11-specific `WindowBuilder` functions.
|
||||
- Fixed UTF8 handling bug in X11 `set_title` function.
|
||||
- On Windows, `Window::set_cursor` now applies immediately instead of requiring specific events to occur first.
|
||||
- On Windows, the `HoveredFile` and `HoveredFileCancelled` events are now implemented.
|
||||
- On Windows, fix `Window::set_maximized`.
|
||||
- On Windows 10, fix transparency (#260).
|
||||
- On macOS, fix modifiers during key repeat.
|
||||
- Implemented the `Debug` trait for `Window`, `EventsLoop`, `EventsLoopProxy` and `WindowBuilder`.
|
||||
- On X11, now a `Resized` event will always be generated after a DPI change to ensure the window's logical size is consistent with the new DPI.
|
||||
- Added further clarifications to the DPI docs.
|
||||
- On Linux, if neither X11 nor Wayland manage to initialize, the corresponding panic now consists of a single line only.
|
||||
- Add optional `serde` feature with implementations of `Serialize`/`Deserialize` for DPI types and various event types.
|
||||
- Add `PartialEq`, `Eq`, and `Hash` implementations on public types that could have them but were missing them.
|
||||
- On X11, drag-and-drop receiving an unsupported drop type can no longer cause the WM to freeze.
|
||||
- Fix issue whereby the OpenGL context would not appear at startup on macOS Mojave (#1069).
|
||||
- **Breaking:** Removed `From<NSApplicationActivationPolicy>` impl from `ActivationPolicy` on macOS.
|
||||
- On macOS, the application can request the user's attention with `WindowExt::request_user_attention`.
|
||||
|
||||
# Version 0.17.2 (2018-08-19)
|
||||
|
||||
- On macOS, fix `<C-Tab>` so applications receive the event.
|
||||
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
|
||||
- On Wayland, key press events will now be repeated.
|
||||
|
||||
# Version 0.17.1 (2018-08-05)
|
||||
|
||||
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
|
||||
- Fixed deadlock that broke fullscreen mode on Windows.
|
||||
|
||||
# Version 0.17.0 (2018-08-02)
|
||||
|
||||
- Cocoa and core-graphics updates.
|
||||
- Fixed thread-safety issues in several `Window` functions on Windows.
|
||||
- On MacOS, the key state for modifiers key events is now properly set.
|
||||
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
|
||||
- Added NetBSD support.
|
||||
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
|
||||
- On iOS, the `UIApplication` is not started until `Window::new` is called.
|
||||
- Fixed thread unsafety with cursor hiding on macOS.
|
||||
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
|
||||
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
|
||||
|
||||
# Version 0.16.2 (2018-07-07)
|
||||
|
||||
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
|
||||
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
|
||||
|
||||
# Version 0.16.1 (2018-07-02)
|
||||
|
||||
- Added logging through `log`. Logging will become more extensive over time.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This *greatly* cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
|
||||
|
||||
# Version 0.16.0 (2018-06-25)
|
||||
|
||||
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.
|
||||
- **Breaking:** Removed `VirtualKeyCode::LMenu` and `VirtualKeyCode::RMenu`; Windows now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead.
|
||||
- On X11, exiting fullscreen no longer leaves the window in the monitor's top left corner.
|
||||
- **Breaking:** `Window::hidpi_factor` has been renamed to `Window::get_hidpi_factor` for better consistency. `WindowEvent::HiDPIFactorChanged` has been renamed to `WindowEvent::HiDpiFactorChanged`. DPI factors are always represented as `f64` instead of `f32` now.
|
||||
- The Windows backend is now DPI aware. `WindowEvent::HiDpiFactorChanged` is implemented, and `MonitorId::get_hidpi_factor` and `Window::hidpi_factor` return accurate values.
|
||||
- Implemented `WindowEvent::HiDpiFactorChanged` on X11.
|
||||
- On macOS, `Window::set_cursor_position` is now relative to the client area.
|
||||
- On macOS, setting the maximum and minimum dimensions now applies to the client area dimensions rather than to the window dimensions.
|
||||
- On iOS, `MonitorId::get_dimensions` has been implemented and both `MonitorId::get_hidpi_factor` and `Window::get_hidpi_factor` return accurate values.
|
||||
- On Emscripten, `MonitorId::get_hidpi_factor` now returns the same value as `Window::get_hidpi_factor` (it previously would always return 1.0).
|
||||
- **Breaking:** The entire API for sizes, positions, etc. has changed. In the majority of cases, winit produces and consumes positions and sizes as `LogicalPosition` and `LogicalSize`, respectively. The notable exception is `MonitorId` methods, which deal in `PhysicalPosition` and `PhysicalSize`. See the documentation for specifics and explanations of the types. Additionally, winit automatically conserves logical size when the DPI factor changes.
|
||||
- **Breaking:** All deprecated methods have been removed. For `Window::platform_display` and `Window::platform_window`, switch to the appropriate platform-specific `WindowExt` methods. For `Window::get_inner_size_points` and `Window::get_inner_size_pixels`, use the `LogicalSize` returned by `Window::get_inner_size` and convert as needed.
|
||||
- HiDPI support for Wayland.
|
||||
- `EventsLoop::get_available_monitors` and `EventsLoop::get_primary_monitor` now have identical counterparts on `Window`, so this information can be acquired without an `EventsLoop` borrow.
|
||||
- `AvailableMonitorsIter` now implements `Debug`.
|
||||
- Fixed quirk on macOS where certain keys would generate characters at twice the normal rate when held down.
|
||||
- On X11, all event loops now share the same `XConnection`.
|
||||
- **Breaking:** `Window::set_cursor_state` and `CursorState` enum removed in favor of the more composable `Window::grab_cursor` and `Window::hide_cursor`. As a result, grabbing the cursor no longer automatically hides it; you must call both methods to retain the old behavior on Windows and macOS. `Cursor::NoneCursor` has been removed, as it's no longer useful.
|
||||
- **Breaking:** `Window::set_cursor_position` now returns `Result<(), String>`, thus allowing for `Box<Error>` conversion via `?`.
|
||||
|
||||
# Version 0.15.1 (2018-06-13)
|
||||
|
||||
- On X11, the `Moved` event is no longer sent when the window is resized without changing position.
|
||||
- `MouseCursor` and `CursorState` now implement `Default`.
|
||||
- `WindowBuilder::with_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- `Window::set_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- On X11, if the monitor's width or height in millimeters is reported as 0, the DPI is now 1.0 instead of +inf.
|
||||
- On X11, the environment variable `WINIT_HIDPI_FACTOR` has been added for overriding DPI factor.
|
||||
- On X11, enabling transparency no longer causes the window contents to flicker when resizing.
|
||||
- On X11, `with_override_redirect` now actually enables override redirect.
|
||||
- macOS now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead of `None` for both.
|
||||
- On macOS, `VirtualKeyCode::RWin` and `VirtualKeyCode::LWin` are no longer switched.
|
||||
- On macOS, windows without decorations can once again be resized.
|
||||
- Fixed race conditions when creating an `EventsLoop` on X11, most commonly manifesting as "[xcb] Unknown sequence number while processing queue".
|
||||
- On macOS, `CursorMoved` and `MouseInput` events are only generated if they occurs within the window's client area.
|
||||
- On macOS, resizing the window no longer generates a spurious `MouseInput` event.
|
||||
|
||||
# Version 0.15.0 (2018-05-22)
|
||||
|
||||
- `Icon::to_cardinals` is no longer public, since it was never supposed to be.
|
||||
- Wayland: improve diagnostics if initialization fails
|
||||
- Fix some system event key doesn't work when focused, do not block keyevent forward to system on macOS
|
||||
- On X11, the scroll wheel position is now correctly reset on i3 and other WMs that have the same quirk.
|
||||
- On X11, `Window::get_current_monitor` now reliably returns the correct monitor.
|
||||
- On X11, `Window::hidpi_factor` returns values from XRandR rather than the inaccurate values previously queried from the core protocol.
|
||||
- On X11, the primary monitor is detected correctly even when using versions of XRandR less than 1.5.
|
||||
- `MonitorId` now implements `Debug`.
|
||||
- Fixed bug on macOS where using `with_decorations(false)` would cause `set_decorations(true)` to produce a transparent titlebar with no title.
|
||||
- Implemented `MonitorId::get_position` on macOS.
|
||||
- On macOS, `Window::get_current_monitor` now returns accurate values.
|
||||
- Added `WindowBuilderExt::with_resize_increments` to macOS.
|
||||
- **Breaking:** On X11, `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` now take `u32` values rather than `i32`.
|
||||
- macOS keyboard handling has been overhauled, allowing for the use of dead keys, IME, etc. Right modifier keys are also no longer reported as being left.
|
||||
- Added the `Window::set_ime_spot(x: i32, y: i32)` method, which is implemented on X11 and macOS.
|
||||
- **Breaking**: `os::unix::WindowExt::send_xim_spot(x: i16, y: i16)` no longer exists. Switch to the new `Window::set_ime_spot(x: i32, y: i32)`, which has equivalent functionality.
|
||||
- Fixed detection of `Pause` and `Scroll` keys on Windows.
|
||||
- On Windows, alt-tabbing while the cursor is grabbed no longer makes it impossible to re-grab the cursor.
|
||||
- On Windows, using `CursorState::Hide` when the cursor is grabbed now ungrabs the cursor first.
|
||||
- Implemented `MouseCursor::NoneCursor` on Windows.
|
||||
- Added `WindowBuilder::with_always_on_top` and `Window::set_always_on_top`. Implemented on Windows, macOS, and X11.
|
||||
- On X11, `WindowBuilderExt` now has `with_class`, `with_override_redirect`, and `with_x11_window_type` to allow for more control over window creation. `WindowExt` additionally has `set_urgent`.
|
||||
- More hints are set by default on X11, including `_NET_WM_PID` and `WM_CLIENT_MACHINE`. Note that prior to this, the `WM_CLASS` hint was automatically set to whatever value was passed to `with_title`. It's now set to the executable name to better conform to expectations and the specification; if this is undesirable, you must explicitly use `WindowBuilderExt::with_class`.
|
||||
|
||||
# Version 0.14.0 (2018-05-09)
|
||||
|
||||
- Created the `Copy`, `Paste` and `Cut` `VirtualKeyCode`s and added support for them on X11 and Wayland
|
||||
- Fix `.with_decorations(false)` in macOS
|
||||
- On Mac, `NSWindow` and supporting objects might be alive long after they were `closed` which resulted in apps consuming more heap then needed. Mainly it was affecting multi window applications. Not expecting any user visible change of behaviour after the fix.
|
||||
- Fix regression of Window platform extensions for macOS where `NSFullSizeContentViewWindowMask` was not being correctly applied to `.fullsize_content_view`.
|
||||
- Corrected `get_position` on Windows to be relative to the screen rather than to the taskbar.
|
||||
- Corrected `Moved` event on Windows to use position values equivalent to those returned by `get_position`. It previously supplied client area positions instead of window positions, and would additionally interpret negative values as being very large (around `u16::MAX`).
|
||||
- Implemented `Moved` event on macOS.
|
||||
- On X11, the `Moved` event correctly use window positions rather than client area positions. Additionally, a stray `Moved` that unconditionally accompanied `Resized` with the client area position relative to the parent has been eliminated; `Moved` is still received alongside `Resized`, but now only once and always correctly.
|
||||
- On Windows, implemented all variants of `DeviceEvent` other than `Text`. Mouse `DeviceEvent`s are now received even if the window isn't in the foreground.
|
||||
- `DeviceId` on Windows is no longer a unit struct, and now contains a `u32`. For `WindowEvent`s, this will always be 0, but on `DeviceEvent`s it will be the handle to that device. `DeviceIdExt::get_persistent_identifier` can be used to acquire a unique identifier for that device that persists across replugs/reboots/etc.
|
||||
- Corrected `run_forever` on X11 to stop discarding `Awakened` events.
|
||||
- Various safety and correctness improvements to the X11 backend internals.
|
||||
- Fixed memory leak on X11 every time the mouse entered the window.
|
||||
- On X11, drag and drop now works reliably in release mode.
|
||||
- Added `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` to X11, allowing for more optional hints to be set.
|
||||
- Rework of the wayland backend, migrating it to use [Smithay's Client Toolkit](https://github.com/Smithay/client-toolkit).
|
||||
- Added `WindowBuilder::with_window_icon` and `Window::set_window_icon`, finally making it possible to set the window icon on Windows and X11. The `icon_loading` feature can be enabled to allow for icons to be easily loaded; see example program `window_icon.rs` for usage.
|
||||
- Windows additionally has `WindowBuilderExt::with_taskbar_icon` and `WindowExt::set_taskbar_icon`.
|
||||
- On Windows, fix panic when trying to call `set_fullscreen(None)` on a window that has not been fullscreened prior.
|
||||
|
||||
# Version 0.13.1 (2018-04-26)
|
||||
|
||||
- Ensure necessary `x11-dl` version is used.
|
||||
|
||||
# Version 0.13.0 (2018-04-25)
|
||||
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for MacOS.
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Windows.
|
||||
- On Windows, `WindowBuilder::with_fullscreen` no longer changing monitor display resolution.
|
||||
- Overhauled X11 window geometry calculations. `get_position` and `set_position` are more universally accurate across different window managers, and `get_outer_size` actually works now.
|
||||
- Fixed SIGSEGV/SIGILL crashes on macOS caused by stabilization of the `!` (never) type.
|
||||
- Implement `WindowEvent::HiDPIFactorChanged` for macOS
|
||||
- On X11, input methods now work completely out of the box, no longer requiring application developers to manually call `setlocale`. Additionally, when input methods are started, stopped, or restarted on the server end, it's correctly handled.
|
||||
- Implemented `Refresh` event on Windows.
|
||||
- Properly calculate the minimum and maximum window size on Windows, including window decorations.
|
||||
- Map more `MouseCursor` variants to cursor icons on Windows.
|
||||
- Corrected `get_position` on macOS to return outer frame position, not content area position.
|
||||
- Corrected `set_position` on macOS to set outer frame position, not content area position.
|
||||
- Added `get_inner_position` method to `Window`, which gets the position of the window's client area. This is implemented on all applicable platforms (all desktop platforms other than Wayland, where this isn't possible).
|
||||
- **Breaking:** the `Closed` event has been replaced by `CloseRequested` and `Destroyed`. To migrate, you typically just need to replace all usages of `Closed` with `CloseRequested`; see example programs for more info. The exception is iOS, where `Closed` must be replaced by `Destroyed`.
|
||||
|
||||
# Version 0.12.0 (2018-04-06)
|
||||
|
||||
- Added subclass to macos windows so they can be made resizable even with no decorations.
|
||||
- Dead keys now work properly on X11, no longer resulting in a panic.
|
||||
- On X11, input method creation first tries to use the value from the user's `XMODIFIERS` environment variable, so application developers should no longer need to manually call `XSetLocaleModifiers`. If that fails, fallbacks are tried, which should prevent input method initialization from ever outright failing.
|
||||
- Fixed thread safety issues with input methods on X11.
|
||||
- Add support for `Touch` for win32 backend.
|
||||
- Fixed `Window::get_inner_size` and friends to return the size in pixels instead of points when using HIDPI displays on OSX.
|
||||
|
||||
# Version 0.11.3 (2018-03-28)
|
||||
|
||||
- Added `set_min_dimensions` and `set_max_dimensions` methods to `Window`, and implemented on Windows, X11, Wayland, and OSX.
|
||||
- On X11, dropping a `Window` actually closes it now, and clicking the window's × button (or otherwise having the WM signal to close it) will result in the window closing.
|
||||
- Added `WindowBuilderExt` methods for macos: `with_titlebar_transparent`,
|
||||
`with_title_hidden`, `with_titlebar_buttons_hidden`,
|
||||
`with_fullsize_content_view`.
|
||||
- Mapped X11 numpad keycodes (arrows, Home, End, PageUp, PageDown, Insert and Delete) to corresponding virtual keycodes
|
||||
|
||||
# Version 0.11.2 (2018-03-06)
|
||||
|
||||
- Impl `Hash`, `PartialEq`, and `Eq` for `events::ModifiersState`.
|
||||
- Implement `MonitorId::get_hidpi_factor` for MacOS.
|
||||
- Added method `os::macos::MonitorIdExt::get_nsscreen() -> *mut c_void` that gets a `NSScreen` object matching the monitor ID.
|
||||
- Send `Awakened` event on Android when event loop is woken up.
|
||||
|
||||
# Version 0.11.1 (2018-02-19)
|
||||
|
||||
- Fixed windows not receiving mouse events when click-dragging the mouse outside the client area of a window, on Windows platforms.
|
||||
- Added method `os::android::EventsLoopExt:set_suspend_callback(Option<Box<Fn(bool) -> ()>>)` that allows glutin to register a callback when a suspend event happens
|
||||
|
||||
# Version 0.11.0 (2018-02-09)
|
||||
|
||||
- Implement `MonitorId::get_dimensions` for Android.
|
||||
- Added method `os::macos::WindowBuilderExt::with_movable_by_window_background(bool)` that allows to move a window without a titlebar - `with_decorations(false)`
|
||||
- Implement `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Wayland.
|
||||
- Added `Caret` as VirtualKeyCode and support OSX ^-Key with german input.
|
||||
|
||||
# Version 0.10.1 (2018-02-05)
|
||||
|
||||
*Yanked*
|
||||
|
||||
# Version 0.10.0 (2017-12-27)
|
||||
|
||||
- Add support for `Touch` for emscripten backend.
|
||||
- Added support for `DroppedFile`, `HoveredFile`, and `HoveredFileCancelled` to X11 backend.
|
||||
- **Breaking:** `unix::WindowExt` no longer returns pointers for things that aren't actually pointers; `get_xlib_window` now returns `Option<std::os::raw::c_ulong>` and `get_xlib_screen_id` returns `Option<std::os::raw::c_int>`. Additionally, methods that previously returned `libc::c_void` have been changed to return `std::os::raw::c_void`, which are not interchangeable types, so users wanting the former will need to explicitly cast.
|
||||
- Added `set_decorations` method to `Window` to allow decorations to be toggled after the window is built. Presently only implemented on X11.
|
||||
- Raised the minimum supported version of Rust to 1.20 on MacOS due to usage of associated constants in new versions of cocoa and core-graphics.
|
||||
- Added `modifiers` field to `MouseInput`, `MouseWheel`, and `CursorMoved` events to track the modifiers state (`ModifiersState`).
|
||||
- Fixed the emscripten backend to return the size of the canvas instead of the size of the window.
|
||||
|
||||
# Version 0.9.0 (2017-12-01)
|
||||
|
||||
- Added event `WindowEvent::HiDPIFactorChanged`.
|
||||
- Added method `MonitorId::get_hidpi_factor`.
|
||||
- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
|
||||
`get_inner_size`.
|
||||
- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
|
||||
but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
|
||||
- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
|
||||
- Rewrite of the wayland backend to use wayland-client-0.11
|
||||
- Support for dead keys on wayland for keyboard utf8 input
|
||||
- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
|
||||
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
|
||||
- On Windows added `MonitorIdExt::hmonitor` method
|
||||
- Impl `Clone` for `EventsLoopProxy`
|
||||
- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
|
||||
- Support for touch event on wayland
|
||||
- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
|
||||
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
|
||||
- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
|
||||
- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
|
||||
- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.
|
||||
|
||||
# Version 0.8.3 (2017-10-11)
|
||||
|
||||
- Fixed issue of calls to `set_inner_size` blocking on Windows.
|
||||
- Mapped `ISO_Left_Tab` to `VirtualKeyCode::Tab` to make the key work with modifiers
|
||||
- Fixed the X11 backed on 32bit targets
|
||||
|
||||
# Version 0.8.2 (2017-09-28)
|
||||
|
||||
- Uniformize keyboard scancode values accross Wayland and X11 (#297).
|
||||
- Internal rework of the wayland event loop
|
||||
- Added method `os::linux::WindowExt::is_ready`
|
||||
|
||||
# Version 0.8.1 (2017-09-22)
|
||||
|
||||
- Added various methods to `os::linux::EventsLoopExt`, plus some hidden items necessary to make
|
||||
glutin work.
|
||||
|
||||
# Version 0.8.0 (2017-09-21)
|
||||
|
||||
- Added `Window::set_maximized`, `WindowAttributes::maximized` and `WindowBuilder::with_maximized`.
|
||||
- Added `Window::set_fullscreen`.
|
||||
- Changed `with_fullscreen` to take a `Option<MonitorId>` instead of a `MonitorId`.
|
||||
- Removed `MonitorId::get_native_identifer()` in favor of platform-specific traits in the `os`
|
||||
module.
|
||||
- Changed `get_available_monitors()` and `get_primary_monitor()` to be methods of `EventsLoop`
|
||||
instead of stand-alone methods.
|
||||
- Changed `EventsLoop` to be tied to a specific X11 or Wayland connection.
|
||||
- Added a `os::linux::EventsLoopExt` trait that makes it possible to configure the connection.
|
||||
- Fixed the emscripten code, which now compiles.
|
||||
- Changed the X11 fullscreen code to use `xrandr` instead of `xxf86vm`.
|
||||
- Fixed the Wayland backend to produce `Refresh` event after window creation.
|
||||
- Changed the `Suspended` event to be outside of `WindowEvent`.
|
||||
- Fixed the X11 backend sometimes reporting the wrong virtual key (#273).
|
||||
42
CONTRIBUTING.md
Normal file
42
CONTRIBUTING.md
Normal file
@@ -0,0 +1,42 @@
|
||||
# Winit Contributing Guidelines
|
||||
|
||||
## Scope
|
||||
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
|
||||
consider whether or not it's directly related to window creation or input handling. If it isn't, it
|
||||
may be worth creating a separate crate that extends Winit's API to add that functionality.
|
||||
|
||||
|
||||
## Reporting an issue
|
||||
|
||||
When reporting an issue, in order to help the maintainers understand what the problem is, please make
|
||||
your description of the issue as detailed as possible:
|
||||
|
||||
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
|
||||
reproduce the issue, ideally by providing a minimal program exhibiting the problem
|
||||
- if it is a feature request, please provide a clear argumentation about why you believe this feature
|
||||
should be supported by winit
|
||||
|
||||
## Making a pull request
|
||||
|
||||
When making a code contribution to winit, before opening your pull request, please make sure that:
|
||||
|
||||
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
|
||||
were not tested, and what should be tested, so that a maintainer or another contributor can test them
|
||||
- you updated any relevant documentation in winit
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
|
||||
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
|
||||
|
||||
## Maintainers & Testers
|
||||
|
||||
The current [list of testers and contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors)
|
||||
can be found on the Wiki.
|
||||
|
||||
If you are interested in contributing or testing on a platform, please add yourself to that table!
|
||||
76
Cargo.toml
76
Cargo.toml
@@ -1,8 +1,9 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.6.3"
|
||||
authors = ["The winit contributors, Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
version = "0.20.0-alpha1"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
edition = "2018"
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
@@ -10,34 +11,67 @@ repository = "https://github.com/tomaka/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["serde"]
|
||||
|
||||
[dependencies]
|
||||
lazy_static = "0.2.2"
|
||||
lazy_static = "1"
|
||||
libc = "0.2"
|
||||
shared_library = "0.1.5"
|
||||
log = "0.4"
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
derivative = "1.0.2"
|
||||
|
||||
[dev-dependencies]
|
||||
image = "0.21"
|
||||
env_logger = "0.5"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.android_glue]
|
||||
version = "0.2"
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies]
|
||||
objc = "0.2"
|
||||
objc = "0.2.3"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
objc = "0.2"
|
||||
cgl = "0.2"
|
||||
cocoa = "=0.5.2"
|
||||
core-foundation = "0.2"
|
||||
core-graphics = "0.4"
|
||||
cocoa = "0.18.4"
|
||||
core-foundation = "0.6"
|
||||
core-graphics = "0.17.3"
|
||||
core-video-sys = "0.1.2"
|
||||
dispatch = "0.1.4"
|
||||
objc = "0.2.3"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
winapi = "0.2"
|
||||
shell32-sys = "0.1"
|
||||
gdi32-sys = "0.1"
|
||||
user32-sys = "~0.1.2"
|
||||
kernel32-sys = "0.2"
|
||||
dwmapi-sys = "0.1"
|
||||
bitflags = "1"
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))'.dependencies]
|
||||
wayland-client = { version = "0.8.6", features = ["dlopen"] }
|
||||
wayland-kbd = "0.8.0"
|
||||
wayland-window = "0.5.0"
|
||||
x11-dl = "2.8"
|
||||
[target.'cfg(target_os = "windows")'.dependencies.winapi]
|
||||
version = "0.3.6"
|
||||
features = [
|
||||
"combaseapi",
|
||||
"commctrl",
|
||||
"dwmapi",
|
||||
"errhandlingapi",
|
||||
"hidusage",
|
||||
"libloaderapi",
|
||||
"objbase",
|
||||
"ole2",
|
||||
"processthreadsapi",
|
||||
"shellapi",
|
||||
"shellscalingapi",
|
||||
"shobjidl_core",
|
||||
"unknwnbase",
|
||||
"winbase",
|
||||
"windowsx",
|
||||
"winerror",
|
||||
"wingdi",
|
||||
"winnt",
|
||||
"winuser",
|
||||
]
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
|
||||
wayland-client = { version = "0.23.0", features = [ "dlopen", "egl", "cursor", "eventloop"] }
|
||||
calloop = "0.4.2"
|
||||
smithay-client-toolkit = "0.6.1"
|
||||
x11-dl = "2.18.3"
|
||||
percent-encoding = "1.0"
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd", target_os = "windows"))'.dependencies.parking_lot]
|
||||
version = "0.8"
|
||||
|
||||
211
FEATURES.md
Normal file
211
FEATURES.md
Normal file
@@ -0,0 +1,211 @@
|
||||
# Winit Scope
|
||||
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling, and can
|
||||
be used to create both games and applications. It supports the main graphical platforms:
|
||||
- Desktop
|
||||
- Windows
|
||||
- macOS
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
- Mobile
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via Emscripten
|
||||
- via WASM
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
available everywhere. In this context, APIs exposed in winit can be split into different "support tiers":
|
||||
|
||||
- **Core:** Features that are essential to providing a well-formed abstraction over each platform's
|
||||
windowing and input APIs.
|
||||
- **Platform:** Platform-specific features that can't be meaningfully exposed through a common API and
|
||||
cannot be implemented outside of Winit without exposing a significant amount of Winit's internals
|
||||
or interfering with Winit's abstractions.
|
||||
- **Usability:** Features that are not strictly essential to Winit's functionality, but provide meaningful
|
||||
usability improvements and cannot be reasonably implemented in an external crate. These are
|
||||
generally optional and exposed through Cargo features.
|
||||
|
||||
Core features are taken care of by the core Winit maintainers. Platform features are not.
|
||||
When a platform feature is submitted, the submitter is considered the expert in the
|
||||
feature and may be asked to support the feature should it break in the future.
|
||||
|
||||
Winit ***does not*** directly expose functionality for drawing inside windows or creating native
|
||||
menus, but ***does*** commit to providing APIs that higher-level crates can use to implement that
|
||||
functionality.
|
||||
|
||||
## `1.0` and stability
|
||||
|
||||
When all core features are implemented to the satisfaction of the Winit maintainers, Winit 1.0 will
|
||||
be released and the library will enter maintenance mode. For the most part, new core features will not
|
||||
be added past this point. New platform features may be accepted and exposed through point releases.
|
||||
|
||||
### Tier upgrades
|
||||
Some platform features could in theory be exposed across multiple platforms, but have not gone
|
||||
through the implementation work necessary to function on all platforms. When one of these features
|
||||
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
|
||||
If that gets accepted, the platform-specific functions gets deprecated and become permanently
|
||||
exposed through the core, cross-platform API.
|
||||
|
||||
# Features
|
||||
|
||||
## Extending this section
|
||||
|
||||
If your PR makes notable changes to Winit's features, please update this section as follows:
|
||||
|
||||
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
|
||||
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
|
||||
|
||||
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
|
||||
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
|
||||
|
||||
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
|
||||
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
|
||||
|
||||
## Core
|
||||
|
||||
### Windowing
|
||||
- **Window initialization**: Winit allows the creation of a window
|
||||
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
|
||||
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
|
||||
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
|
||||
be deactivated
|
||||
- **Window decorations toggle**: Decorations can be turned on or off after window creation
|
||||
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
|
||||
when they are. The application can precisely control its window size if desired.
|
||||
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
|
||||
size to specific values.
|
||||
- **Window transparency**: Winit allows the creation of windows with a transparent background.
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
|
||||
get drawn above their owner.
|
||||
|
||||
|
||||
### System Information
|
||||
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
|
||||
- **Video mode query**: Monitors can be queried for their supported fullscreen video modes (consisting of resolution, refresh rate, and bit depth).
|
||||
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
- **Mouse set location**: Forcibly changing the location of the pointer.
|
||||
- **Cursor grab**: Locking the cursor so it cannot exit the client area of a window.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gampads and joysticks.
|
||||
- **Device movement events:**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
* Window movable by background
|
||||
* Transparent titlebar
|
||||
* Hidden titlebar
|
||||
* Hidden titlebar buttons
|
||||
* Full-size content view
|
||||
|
||||
### Unix
|
||||
* Window urgency
|
||||
* X11 Window Class
|
||||
* X11 Override Redirect Flag
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
## Compatibility Matrix
|
||||
|
||||
Legend:
|
||||
|
||||
- ✔️: Works as intended
|
||||
- ▢: Mostly works but some bugs are known
|
||||
- ❌: Missing feature or large bugs making it unusable
|
||||
- **N/A**: Not applicable for this platform
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |Emscripten|
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |❓ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A** |
|
||||
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A** |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|❓ |
|
||||
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|❌ |
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |❌ |
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A** |
|
||||
|Cursor grab |✔️ |▢[#165] |▢[#242] |❌[#306] |**N/A**|**N/A**|✔️ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |❌[#306] |**N/A**|**N/A**|❌ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |
|
||||
|Multitouch |❓ |❌ |✔️ |✔️ |❓ |❌ |❌ |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❌ |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❌ |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |❌ |❌ |✔️ |❌ |❌ |❌ |
|
||||
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❌ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |Emscripten|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|
||||
[#165]: https://github.com/tomaka/winit/issues/165
|
||||
[#219]: https://github.com/tomaka/winit/issues/219
|
||||
[#242]: https://github.com/tomaka/winit/issues/242
|
||||
[#306]: https://github.com/tomaka/winit/issues/306
|
||||
[#315]: https://github.com/tomaka/winit/issues/315
|
||||
[#319]: https://github.com/tomaka/winit/issues/319
|
||||
[#33]: https://github.com/tomaka/winit/issues/33
|
||||
[#459]: https://github.com/tomaka/winit/issues/459
|
||||
[#5]: https://github.com/tomaka/winit/issues/5
|
||||
[#63]: https://github.com/tomaka/winit/issues/63
|
||||
[#720]: https://github.com/tomaka/winit/issues/720
|
||||
[#721]: https://github.com/tomaka/winit/issues/721
|
||||
[#750]: https://github.com/tomaka/winit/issues/750
|
||||
[#804]: https://github.com/tomaka/winit/issues/804
|
||||
[#812]: https://github.com/tomaka/winit/issues/812
|
||||
14
HALL_OF_CHAMPIONS.md
Normal file
14
HALL_OF_CHAMPIONS.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# Hall of Champions
|
||||
|
||||
The Winit maintainers would like to recognize the following former Winit
|
||||
contributors, without whom Winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* [@tomaka]: For creating the Winit project and guiding it through its early
|
||||
years of existence.
|
||||
* [@francesca64]: For taking over the responsibility of maintaining almost every
|
||||
Winit backend, and standardizing HiDPI support across all of them
|
||||
|
||||
[@tomaka]: https://github.com/tomaka
|
||||
[@francesca64]: https://github.com/francesca64
|
||||
57
README.md
57
README.md
@@ -1,23 +1,29 @@
|
||||
# winit - Cross-platform window creation and management in Rust
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
|
||||
[](https://docs.rs/winit)
|
||||
|
||||
[](https://travis-ci.org/tomaka/winit)
|
||||
[](https://ci.appveyor.com/project/tomaka/winit/branch/master)
|
||||
[](https://travis-ci.org/rust-windowing/winit)
|
||||
[](https://ci.appveyor.com/project/Osspial/winit/branch/master)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.5"
|
||||
winit = "0.20.0-alpha1"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
|
||||
## Contact Us
|
||||
|
||||
Join us in any of these:
|
||||
|
||||
[](http://webchat.freenode.net?channels=%23glutin&uio=MTY9dHJ1ZSYyPXRydWUmND10cnVlJjExPTE4NSYxMj10cnVlJjE1PXRydWU7a)
|
||||
[](https://matrix.to/#/#Glutin:matrix.org)
|
||||
[](https://gitter.im/tomaka/glutin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
|
||||
## Usage
|
||||
|
||||
Winit is a window creation and management library. It can create windows and lets you handle
|
||||
events (for example: the window being resized, a key being pressed, a mouse mouvement, etc.)
|
||||
events (for example: the window being resized, a key being pressed, a mouse movement, etc.)
|
||||
produced by window.
|
||||
|
||||
Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to
|
||||
@@ -25,16 +31,43 @@ show something on the window you need to use the platform-specific getters provi
|
||||
another library.
|
||||
|
||||
```rust
|
||||
extern crate winit;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let window = winit::Window::new().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
for event in window.wait_events() {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
match event {
|
||||
winit::Event::Closed => break,
|
||||
_ => ()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
Winit is only officially supported on the latest stable version of the Rust compiler.
|
||||
|
||||
### Cargo Features
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
#### Emscripten and WebAssembly
|
||||
|
||||
Building a binary will yield a `.js` file. In order to use it in an HTML file, you need to:
|
||||
|
||||
- Put a `<canvas id="my_id"></canvas>` element somewhere. A canvas corresponds to a winit "window".
|
||||
- Write a Javascript code that creates a global variable named `Module`. Set `Module.canvas` to
|
||||
the element of the `<canvas>` element (in the example you would retrieve it via `document.getElementById("my_id")`).
|
||||
More information [here](https://kripken.github.io/emscripten-site/docs/api_reference/module.html).
|
||||
- Make sure that you insert the `.js` file generated by Rust after the `Module` variable is created.
|
||||
|
||||
12
appveyor.yml
12
appveyor.yml
@@ -1,12 +1,17 @@
|
||||
environment:
|
||||
matrix:
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
CHANNEL: nightly
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
CHANNEL: stable
|
||||
- TARGET: i686-pc-windows-msvc
|
||||
CHANNEL: nightly
|
||||
- TARGET: i686-pc-windows-gnu
|
||||
CHANNEL: nightly
|
||||
install:
|
||||
- ps: Start-FileDownload "https://static.rust-lang.org/dist/rust-nightly-${env:TARGET}.exe"
|
||||
- rust-nightly-%TARGET%.exe /VERYSILENT /NORESTART /DIR="C:\Program Files (x86)\Rust"
|
||||
- SET PATH=%PATH%;C:\Program Files (x86)\Rust\bin
|
||||
- appveyor DownloadFile https://win.rustup.rs/ -FileName rustup-init.exe
|
||||
- rustup-init -yv --default-toolchain %CHANNEL% --default-host %TARGET%
|
||||
- SET PATH=%PATH%;%USERPROFILE%\.cargo\bin
|
||||
- SET PATH=%PATH%;C:\MinGW\bin
|
||||
- rustc -V
|
||||
- cargo -V
|
||||
@@ -15,3 +20,4 @@ build: false
|
||||
|
||||
test_script:
|
||||
- cargo test --verbose
|
||||
- cargo test --features serde --verbose
|
||||
|
||||
@@ -1,31 +1,85 @@
|
||||
extern crate winit;
|
||||
|
||||
use winit::{Event, ElementState, MouseCursor, WindowEvent};
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
let cursors = [MouseCursor::Default, MouseCursor::Crosshair, MouseCursor::Hand, MouseCursor::Arrow, MouseCursor::Move, MouseCursor::Text, MouseCursor::Wait, MouseCursor::Help, MouseCursor::Progress, MouseCursor::NotAllowed, MouseCursor::ContextMenu, MouseCursor::NoneCursor, MouseCursor::Cell, MouseCursor::VerticalText, MouseCursor::Alias, MouseCursor::Copy, MouseCursor::NoDrop, MouseCursor::Grab, MouseCursor::Grabbing, MouseCursor::AllScroll, MouseCursor::ZoomIn, MouseCursor::ZoomOut, MouseCursor::EResize, MouseCursor::NResize, MouseCursor::NeResize, MouseCursor::NwResize, MouseCursor::SResize, MouseCursor::SeResize, MouseCursor::SwResize, MouseCursor::WResize, MouseCursor::EwResize, MouseCursor::NsResize, MouseCursor::NeswResize, MouseCursor::NwseResize, MouseCursor::ColResize, MouseCursor::RowResize];
|
||||
let mut cursor_idx = 0;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
match event {
|
||||
Event::WindowEvent { event: WindowEvent::KeyboardInput(ElementState::Pressed, _, _, _), .. } => {
|
||||
println!("Setting cursor to \"{:?}\"", cursors[cursor_idx]);
|
||||
window.set_cursor(cursors[cursor_idx]);
|
||||
if cursor_idx < cursors.len() - 1 {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
|
||||
window.set_cursor_icon(CURSORS[cursor_idx]);
|
||||
if cursor_idx < CURSORS.len() - 1 {
|
||||
cursor_idx += 1;
|
||||
} else {
|
||||
cursor_idx = 0;
|
||||
}
|
||||
},
|
||||
Event::WindowEvent { event: WindowEvent::Closed, .. } => {
|
||||
events_loop.interrupt()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
return;
|
||||
},
|
||||
_ => ()
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const CURSORS: &[CursorIcon] = &[
|
||||
CursorIcon::Default,
|
||||
CursorIcon::Crosshair,
|
||||
CursorIcon::Hand,
|
||||
CursorIcon::Arrow,
|
||||
CursorIcon::Move,
|
||||
CursorIcon::Text,
|
||||
CursorIcon::Wait,
|
||||
CursorIcon::Help,
|
||||
CursorIcon::Progress,
|
||||
CursorIcon::NotAllowed,
|
||||
CursorIcon::ContextMenu,
|
||||
CursorIcon::Cell,
|
||||
CursorIcon::VerticalText,
|
||||
CursorIcon::Alias,
|
||||
CursorIcon::Copy,
|
||||
CursorIcon::NoDrop,
|
||||
CursorIcon::Grab,
|
||||
CursorIcon::Grabbing,
|
||||
CursorIcon::AllScroll,
|
||||
CursorIcon::ZoomIn,
|
||||
CursorIcon::ZoomOut,
|
||||
CursorIcon::EResize,
|
||||
CursorIcon::NResize,
|
||||
CursorIcon::NeResize,
|
||||
CursorIcon::NwResize,
|
||||
CursorIcon::SResize,
|
||||
CursorIcon::SeResize,
|
||||
CursorIcon::SwResize,
|
||||
CursorIcon::WResize,
|
||||
CursorIcon::EwResize,
|
||||
CursorIcon::NsResize,
|
||||
CursorIcon::NeswResize,
|
||||
CursorIcon::NwseResize,
|
||||
CursorIcon::ColResize,
|
||||
CursorIcon::RowResize,
|
||||
];
|
||||
|
||||
42
examples/cursor_grab.rs
Normal file
42
examples/cursor_grab.rs
Normal file
@@ -0,0 +1,42 @@
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
use winit::event::VirtualKeyCode::*;
|
||||
match key {
|
||||
Escape => *control_flow = ControlFlow::Exit,
|
||||
G => window.set_cursor_grab(!modifiers.shift).unwrap(),
|
||||
H => window.set_cursor_visible(modifiers.shift),
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,46 +1,144 @@
|
||||
extern crate winit;
|
||||
|
||||
use std::io::{self, Write};
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
monitor::MonitorHandle,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
// enumerating monitors
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
let mut macos_use_simple_fullscreen = false;
|
||||
|
||||
let monitor = {
|
||||
for (num, monitor) in winit::get_available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.get_name());
|
||||
// On macOS there are two fullscreen modes "native" and "simple"
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
print!("Please choose the fullscreen mode: (1) native, (2) simple: ");
|
||||
io::stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
io::stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
match num {
|
||||
2 => macos_use_simple_fullscreen = true,
|
||||
_ => {},
|
||||
}
|
||||
|
||||
// Prompt for monitor when using native fullscreen
|
||||
if !macos_use_simple_fullscreen {
|
||||
Some(prompt_for_monitor(&event_loop))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
print!("Please write the number of the monitor to use: ");
|
||||
io::stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
io::stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let monitor = winit::get_available_monitors().nth(num).expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {:?}", monitor.get_name());
|
||||
|
||||
monitor
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
Some(prompt_for_monitor(&event_loop))
|
||||
};
|
||||
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
let mut is_fullscreen = monitor.is_some();
|
||||
let mut is_maximized = false;
|
||||
let mut decorations = true;
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hello world!")
|
||||
.with_fullscreen(monitor)
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
winit::WindowEvent::Closed => events_loop.interrupt(),
|
||||
winit::WindowEvent::KeyboardInput(_, _, Some(winit::VirtualKeyCode::Escape), _) => events_loop.interrupt(),
|
||||
_ => ()
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
match (virtual_code, state) {
|
||||
(VirtualKeyCode::Escape, _) => *control_flow = ControlFlow::Exit,
|
||||
(VirtualKeyCode::F, ElementState::Pressed) => {
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
if macos_use_simple_fullscreen {
|
||||
use winit::platform::macos::WindowExtMacOS;
|
||||
if WindowExtMacOS::set_simple_fullscreen(
|
||||
&window,
|
||||
!is_fullscreen,
|
||||
) {
|
||||
is_fullscreen = !is_fullscreen;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
is_fullscreen = !is_fullscreen;
|
||||
if !is_fullscreen {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(window.current_monitor()));
|
||||
}
|
||||
},
|
||||
(VirtualKeyCode::S, ElementState::Pressed) => {
|
||||
println!("window.fullscreen {:?}", window.fullscreen());
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
use winit::platform::macos::WindowExtMacOS;
|
||||
println!(
|
||||
"window.simple_fullscreen {:?}",
|
||||
WindowExtMacOS::simple_fullscreen(&window)
|
||||
);
|
||||
}
|
||||
},
|
||||
(VirtualKeyCode::M, ElementState::Pressed) => {
|
||||
is_maximized = !is_maximized;
|
||||
window.set_maximized(is_maximized);
|
||||
},
|
||||
(VirtualKeyCode::D, ElementState::Pressed) => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => {},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Enumerate monitors and prompt user to choose one
|
||||
fn prompt_for_monitor(event_loop: &EventLoop<()>) -> MonitorHandle {
|
||||
for (num, monitor) in event_loop.available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.name());
|
||||
}
|
||||
|
||||
print!("Please write the number of the monitor to use: ");
|
||||
io::stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
io::stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let monitor = event_loop
|
||||
.available_monitors()
|
||||
.nth(num)
|
||||
.expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {:?}", monitor.name());
|
||||
|
||||
monitor
|
||||
}
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
use winit::{WindowEvent, ElementState};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
|
||||
window.set_title("winit - Cursor grabbing test");
|
||||
|
||||
let mut grabbed = false;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::KeyboardInput(ElementState::Pressed, _, _, _) => {
|
||||
if grabbed {
|
||||
grabbed = false;
|
||||
window.set_cursor_state(winit::CursorState::Normal)
|
||||
.ok().expect("could not ungrab mouse cursor");
|
||||
} else {
|
||||
grabbed = true;
|
||||
window.set_cursor_state(winit::CursorState::Grab)
|
||||
.ok().expect("could not grab mouse cursor");
|
||||
}
|
||||
},
|
||||
|
||||
WindowEvent::Closed => events_loop.interrupt(),
|
||||
|
||||
a @ WindowEvent::MouseMoved(_, _) => {
|
||||
println!("{:?}", a);
|
||||
},
|
||||
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
82
examples/handling_close.rs
Normal file
82
examples/handling_close.rs
Normal file
@@ -0,0 +1,82 @@
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Your faithful window")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{
|
||||
ElementState::Released,
|
||||
VirtualKeyCode::{N, Y},
|
||||
};
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
},
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
match virtual_code {
|
||||
Y => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
},
|
||||
N => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
BIN
examples/icon.png
Normal file
BIN
examples/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.9 KiB |
@@ -1,20 +1,27 @@
|
||||
extern crate winit;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
.with_min_dimensions(400, 200)
|
||||
.with_max_dimensions(800, 400)
|
||||
.build(&events_loop)
|
||||
.unwrap();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
window.set_min_inner_size(Some(LogicalSize::new(400.0, 200.0)));
|
||||
window.set_max_inner_size(Some(LogicalSize::new(800.0, 400.0)));
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => events_loop.interrupt(),
|
||||
_ => ()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
9
examples/monitor_list.rs
Normal file
9
examples/monitor_list.rs
Normal file
@@ -0,0 +1,9 @@
|
||||
use winit::{event_loop::EventLoop, window::WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
dbg!(window.available_monitors());
|
||||
dbg!(window.primary_monitor());
|
||||
}
|
||||
141
examples/multithreaded.rs
Normal file
141
examples/multithreaded.rs
Normal file
@@ -0,0 +1,141 @@
|
||||
extern crate env_logger;
|
||||
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
|
||||
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
const WINDOW_COUNT: usize = 3;
|
||||
const WINDOW_SIZE: (u32, u32) = (600, 400);
|
||||
|
||||
fn main() {
|
||||
env_logger::init();
|
||||
let event_loop = EventLoop::new();
|
||||
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
|
||||
for _ in 0..WINDOW_COUNT {
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(WINDOW_SIZE.into())
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
let (tx, rx) = mpsc::channel();
|
||||
window_senders.insert(window.id(), tx);
|
||||
thread::spawn(move || {
|
||||
while let Ok(event) = rx.recv() {
|
||||
match event {
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window.set_title(&format!("{:?}", key));
|
||||
let state = !modifiers.shift;
|
||||
use self::VirtualKeyCode::*;
|
||||
match key {
|
||||
A => window.set_always_on_top(state),
|
||||
C => {
|
||||
window.set_cursor_icon(match state {
|
||||
true => CursorIcon::Progress,
|
||||
false => CursorIcon::Default,
|
||||
})
|
||||
},
|
||||
D => window.set_decorations(!state),
|
||||
F => {
|
||||
window.set_fullscreen(match state {
|
||||
true => Some(window.current_monitor()),
|
||||
false => None,
|
||||
})
|
||||
},
|
||||
G => window.set_cursor_grab(state).unwrap(),
|
||||
H => window.set_cursor_visible(!state),
|
||||
I => {
|
||||
println!("Info:");
|
||||
println!("-> outer_position : {:?}", window.outer_position());
|
||||
println!("-> inner_position : {:?}", window.inner_position());
|
||||
println!("-> outer_size : {:?}", window.outer_size());
|
||||
println!("-> inner_size : {:?}", window.inner_size());
|
||||
},
|
||||
L => {
|
||||
window.set_min_inner_size(match state {
|
||||
true => Some(WINDOW_SIZE.into()),
|
||||
false => None,
|
||||
})
|
||||
},
|
||||
M => window.set_maximized(state),
|
||||
P => {
|
||||
window.set_outer_position({
|
||||
let mut position = window.outer_position().unwrap();
|
||||
let sign = if state { 1.0 } else { -1.0 };
|
||||
position.x += 10.0 * sign;
|
||||
position.y += 10.0 * sign;
|
||||
position
|
||||
})
|
||||
},
|
||||
Q => window.request_redraw(),
|
||||
R => window.set_resizable(state),
|
||||
S => {
|
||||
window.set_inner_size(
|
||||
match state {
|
||||
true => (WINDOW_SIZE.0 + 100, WINDOW_SIZE.1 + 100),
|
||||
false => WINDOW_SIZE,
|
||||
}
|
||||
.into(),
|
||||
)
|
||||
},
|
||||
W => {
|
||||
window
|
||||
.set_cursor_position(
|
||||
(WINDOW_SIZE.0 as i32 / 2, WINDOW_SIZE.1 as i32 / 2).into(),
|
||||
)
|
||||
.unwrap()
|
||||
},
|
||||
Z => {
|
||||
window.set_visible(false);
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
window.set_visible(true);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
event_loop.run(move |event, _event_loop, control_flow| {
|
||||
*control_flow = match !window_senders.is_empty() {
|
||||
true => ControlFlow::Wait,
|
||||
false => ControlFlow::Exit,
|
||||
};
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(VirtualKeyCode::Escape),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window_senders.remove(&window_id);
|
||||
},
|
||||
_ => {
|
||||
if let Some(tx) = window_senders.get(&window_id) {
|
||||
tx.send(event).unwrap();
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1,30 +1,46 @@
|
||||
extern crate winit;
|
||||
use std::collections::HashMap;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::Window,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window1 = winit::Window::new(&events_loop).unwrap();
|
||||
let window2 = winit::Window::new(&events_loop).unwrap();
|
||||
let window3 = winit::Window::new(&events_loop).unwrap();
|
||||
let mut windows = HashMap::new();
|
||||
for _ in 0..3 {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
|
||||
let mut num_windows = 3;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, window_id } => {
|
||||
if window_id == window1.id() {
|
||||
println!("Window 1 has been closed")
|
||||
} else if window_id == window2.id() {
|
||||
println!("Window 2 has been closed")
|
||||
} else if window_id == window3.id() {
|
||||
println!("Window 3 has been closed");
|
||||
} else {
|
||||
unreachable!()
|
||||
}
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!("Window {:?} has received the signal to close", window_id);
|
||||
|
||||
num_windows -= 1;
|
||||
if num_windows == 0 {
|
||||
events_loop.interrupt();
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
|
||||
if windows.is_empty() {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
},
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
|
||||
37
examples/proxy.rs
Normal file
37
examples/proxy.rs
Normal file
@@ -0,0 +1,37 @@
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop: EventLoop<i32> = EventLoop::new_user_event();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
let mut counter = 0;
|
||||
// Wake up the `event_loop` once every second.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
proxy.send_event(counter).unwrap();
|
||||
counter += 1;
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
32
examples/request_redraw.rs
Normal file
32
examples/request_redraw.rs
Normal file
@@ -0,0 +1,32 @@
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::EventsCleared => {
|
||||
window.request_redraw();
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + Duration::new(1, 0))
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
44
examples/resizable.rs
Normal file
44
examples/resizable.rs
Normal file
@@ -0,0 +1,44 @@
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut resizable = false;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hit space to toggle resizability.")
|
||||
.with_inner_size((400, 200).into())
|
||||
.with_resizable(resizable)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(VirtualKeyCode::Space),
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
resizable = !resizable;
|
||||
println!("Resizable: {}", resizable);
|
||||
window.set_resizable(resizable);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
36
examples/timer.rs
Normal file
36
examples/timer.rs
Normal file
@@ -0,0 +1,36 @@
|
||||
use std::time::{Duration, Instant};
|
||||
use winit::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let timer_length = Duration::new(1, 0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length)
|
||||
},
|
||||
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length);
|
||||
println!("\nTimer\n");
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,20 +1,29 @@
|
||||
extern crate winit;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().with_decorations(false)
|
||||
.with_transparency(true)
|
||||
.build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new()
|
||||
.with_decorations(false)
|
||||
.with_transparent(true)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => events_loop.interrupt(),
|
||||
_ => ()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
12
examples/video_modes.rs
Normal file
12
examples/video_modes.rs
Normal file
@@ -0,0 +1,12 @@
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
let monitor = event_loop.primary_monitor();
|
||||
|
||||
println!("Listing available video modes:");
|
||||
|
||||
for mode in monitor.video_modes() {
|
||||
println!("{:?}", mode);
|
||||
}
|
||||
}
|
||||
@@ -1,19 +1,26 @@
|
||||
extern crate winit;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => events_loop.interrupt(),
|
||||
_ => ()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
65
examples/window_icon.rs
Normal file
65
examples/window_icon.rs
Normal file
@@ -0,0 +1,65 @@
|
||||
extern crate image;
|
||||
use std::path::Path;
|
||||
use winit::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Icon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
|
||||
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
|
||||
// since it seems to work well enough in most cases. Be careful about going too high, or
|
||||
// you'll be bitten by the low-quality downscaling built into the WM.
|
||||
let path = concat!(env!("CARGO_MANIFEST_DIR"), "/examples/icon.png");
|
||||
|
||||
let (icon_rgba, icon_width, icon_height) = {
|
||||
let image = image::open(path).expect("Failed to open icon path");
|
||||
use image::{GenericImageView, Pixel};
|
||||
let (width, height) = image.dimensions();
|
||||
let mut rgba = Vec::with_capacity((width * height) as usize * 4);
|
||||
for (_, _, pixel) in image.pixels() {
|
||||
rgba.extend_from_slice(&pixel.to_rgba().data);
|
||||
}
|
||||
(rgba, width, height)
|
||||
};
|
||||
let icon = Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("An iconic window!")
|
||||
// At present, this only does anything on Windows and X11, so if you want to save load
|
||||
// time, you can put icon loading behind a function that returns `None` on other platforms.
|
||||
.with_window_icon(Some(icon))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
use winit::event::WindowEvent::*;
|
||||
match event {
|
||||
CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
DroppedFile(path) => {
|
||||
window.set_window_icon(Some(load_icon(&path)));
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn load_icon(path: &Path) -> Icon {
|
||||
let (icon_rgba, icon_width, icon_height) = {
|
||||
let image = image::open(path).expect("Failed to open icon path");
|
||||
use image::{GenericImageView, Pixel};
|
||||
let (width, height) = image.dimensions();
|
||||
let mut rgba = Vec::with_capacity((width * height) as usize * 4);
|
||||
for (_, _, pixel) in image.pixels() {
|
||||
rgba.extend_from_slice(&pixel.to_rgba().data);
|
||||
}
|
||||
(rgba, width, height)
|
||||
};
|
||||
Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon")
|
||||
}
|
||||
45
examples/window_run_return.rs
Normal file
45
examples/window_run_return.rs
Normal file
@@ -0,0 +1,45 @@
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
platform::desktop::EventLoopExtDesktop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Close the window to continue.");
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
drop(window);
|
||||
|
||||
let _window_2 = WindowBuilder::new()
|
||||
.with_title("A second, fantasticer window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Wa ha ha! You thought that closing the window would finish this?!");
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
|
||||
println!("Okay we're done now for real.");
|
||||
}
|
||||
7
rustfmt.toml
Normal file
7
rustfmt.toml
Normal file
@@ -0,0 +1,7 @@
|
||||
merge_imports=true
|
||||
match_block_trailing_comma=true
|
||||
force_explicit_abi=true
|
||||
format_macro_matchers=true
|
||||
use_field_init_shorthand=true
|
||||
format_code_in_doc_comments=true
|
||||
force_multiline_blocks=true
|
||||
@@ -1,101 +0,0 @@
|
||||
|
||||
//! This temporary module generates types that wrap around the old API (winit v5 and below) and
|
||||
//! expose the new API (winit v6 and above).
|
||||
//!
|
||||
//! This is temporary so that existing backends can smoothly transition. After all implementations
|
||||
//! have finished transitionning, this module should disappear.
|
||||
|
||||
macro_rules! gen_api_transition {
|
||||
() => {
|
||||
pub struct EventsLoop {
|
||||
windows: ::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>,
|
||||
interrupted: ::std::sync::atomic::AtomicBool,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
windows: ::std::sync::Mutex::new(vec![]),
|
||||
interrupted: ::std::sync::atomic::AtomicBool::new(false),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
let mut windows = self.windows.lock().unwrap();
|
||||
for window in windows.iter() {
|
||||
for event in window.poll_events() {
|
||||
callback(::Event::WindowEvent {
|
||||
window_id: ::WindowId(WindowId(&**window as *const Window as usize)),
|
||||
event: event,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
self.interrupted.store(false, ::std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
self.poll_events(|e| callback(e));
|
||||
::std::thread::sleep_ms(5);
|
||||
if self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
pub struct Window2 {
|
||||
pub window: ::std::sync::Arc<Window>,
|
||||
events_loop: ::std::sync::Weak<EventsLoop>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
let win = ::std::sync::Arc::new(try!(Window::new(window, pl_attribs)));
|
||||
events_loop.windows.lock().unwrap().push(win.clone());
|
||||
Ok(Window2 {
|
||||
window: win,
|
||||
events_loop: ::std::sync::Arc::downgrade(&events_loop),
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId(&*self.window as *const Window as usize)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window2 {
|
||||
fn drop(&mut self) {
|
||||
if let Some(ev) = self.events_loop.upgrade() {
|
||||
let mut windows = ev.windows.lock().unwrap();
|
||||
windows.retain(|w| &**w as *const Window != &*self.window as *const _);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
330
src/dpi.rs
Normal file
330
src/dpi.rs
Normal file
@@ -0,0 +1,330 @@
|
||||
//! DPI is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! Originally, `winit` dealt entirely in physical pixels (excluding unintentional inconsistencies), but now all
|
||||
//! window-related functions both produce and consume logical pixels. Monitor-related functions still use physical
|
||||
//! pixels, as do any context-related functions in `glutin`.
|
||||
//!
|
||||
//! If you've never heard of these terms before, then you're not alone, and this documentation will explain the
|
||||
//! concepts.
|
||||
//!
|
||||
//! Modern screens have a defined physical resolution, most commonly 1920x1080. Indepedent of that is the amount of
|
||||
//! space the screen occupies, which is to say, the height and width in millimeters. The relationship between these two
|
||||
//! measurements is the *pixel density*. Mobile screens require a high pixel density, as they're held close to the
|
||||
//! eyes. Larger displays also require a higher pixel density, hence the growing presence of 1440p and 4K displays.
|
||||
//!
|
||||
//! So, this presents a problem. Let's say we want to render a square 100px button. It will occupy 100x100 of the
|
||||
//! screen's pixels, which in many cases, seems perfectly fine. However, because this size doesn't account for the
|
||||
//! screen's dimensions or pixel density, the button's size can vary quite a bit. On a 4K display, it would be unusably
|
||||
//! small.
|
||||
//!
|
||||
//! That's a description of what happens when the button is 100x100 *physical* pixels. Instead, let's try using 100x100
|
||||
//! *logical* pixels. To map logical pixels to physical pixels, we simply multiply by the DPI (dots per inch) factor.
|
||||
//! On a "typical" desktop display, the DPI factor will be 1.0, so 100x100 logical pixels equates to 100x100 physical
|
||||
//! pixels. However, a 1440p display may have a DPI factor of 1.25, so the button is rendered as 125x125 physical pixels.
|
||||
//! Ideally, the button now has approximately the same perceived size across varying displays.
|
||||
//!
|
||||
//! Failure to account for the DPI factor can create a badly degraded user experience. Most notably, it can make users
|
||||
//! feel like they have bad eyesight, which will potentially cause them to think about growing elderly, resulting in
|
||||
//! them entering an existential panic. Once users enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! There are two ways to get the DPI factor:
|
||||
//! - You can track the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) event of your
|
||||
//! windows. This event is sent any time the DPI factor changes, either because the window moved to another monitor,
|
||||
//! or because the user changed the configuration of their screen.
|
||||
//! - You can also retrieve the DPI factor of a monitor by calling
|
||||
//! [`MonitorHandle::hidpi_factor`](../monitor/struct.MonitorHandle.html#method.hidpi_factor), or the
|
||||
//! current DPI factor applied to a window by calling
|
||||
//! [`Window::hidpi_factor`](../window/struct.Window.html#method.hidpi_factor), which is roughly equivalent
|
||||
//! to `window.current_monitor().hidpi_factor()`.
|
||||
//!
|
||||
//! Depending on the platform, the window's actual DPI factor may only be known after
|
||||
//! the event loop has started and your window has been drawn once. To properly handle these cases,
|
||||
//! the most robust way is to monitor the [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged)
|
||||
//! event and dynamically adapt your drawing logic to follow the DPI factor.
|
||||
//!
|
||||
//! Here's an overview of what sort of DPI factors you can expect, and where they come from:
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the display settings.
|
||||
//! While users are free to select any option they want, they're only given a selection of "nice" DPI factors, i.e.
|
||||
//! 1.0, 1.25, 1.5... on Windows 7, the DPI factor is global and changing it requires logging out.
|
||||
//! - **macOS:** The buzzword is "retina displays", which have a DPI factor of 2.0. Otherwise, the DPI factor is 1.0.
|
||||
//! Intermediate DPI factors are never used, thus 1440p displays/etc. aren't properly supported. It's possible for any
|
||||
//! display to use that 2.0 DPI factor, given the use of the command line.
|
||||
//! - **X11:** On X11, we calcuate the DPI factor based on the millimeter dimensions provided by XRandR. This can
|
||||
//! result in a wide range of possible values, including some interesting ones like 1.0833333333333333. This can be
|
||||
//! overridden using the `WINIT_HIDPI_FACTOR` environment variable, though that's not recommended.
|
||||
//! - **Wayland:** On Wayland, DPI factors are set per-screen by the server, and are always integers (most often 1 or 2).
|
||||
//! - **iOS:** DPI factors are both constant and device-specific on iOS.
|
||||
//! - **Android:** This feature isn't yet implemented on Android, so the DPI factor will always be returned as 1.0.
|
||||
//!
|
||||
//! The window's logical size is conserved across DPI changes, resulting in the physical size changing instead. This
|
||||
//! may be surprising on X11, but is quite standard elsewhere. Physical size changes always produce a
|
||||
//! [`Resized`](../event/enum.WindowEvent.html#variant.Resized) event, even on platforms where no resize actually occurs,
|
||||
//! such as macOS and Wayland. As a result, it's not necessary to separately handle
|
||||
//! [`HiDpiFactorChanged`](../event/enum.WindowEvent.html#variant.HiDpiFactorChanged) if you're only listening for size.
|
||||
//!
|
||||
//! Your GPU has no awareness of the concept of logical pixels, and unless you like wasting pixel density, your
|
||||
//! framebuffer's size should be in physical pixels.
|
||||
//!
|
||||
//! `winit` will send [`Resized`](../enum.WindowEvent.html#variant.Resized) events whenever a window's logical size
|
||||
//! changes, and [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events
|
||||
//! whenever the DPI factor changes. Receiving either of these events means that the physical size of your window has
|
||||
//! changed, and you should recompute it using the latest values you received for each. If the logical size and the
|
||||
//! DPI factor change simultaneously, `winit` will send both events together; thus, it's recommended to buffer
|
||||
//! these events and process them at the end of the queue.
|
||||
//!
|
||||
//! If you never received any [`HiDpiFactorChanged`](../enum.WindowEvent.html#variant.HiDpiFactorChanged) events,
|
||||
//! then your window's DPI factor is 1.
|
||||
|
||||
/// Checks that the DPI factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a DPI factor assert that this will return `true`. If you're sourcing DPI factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_hidpi_factor(dpi_factor: f64) -> bool {
|
||||
dpi_factor.is_sign_positive() && dpi_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalPosition {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
}
|
||||
|
||||
impl LogicalPosition {
|
||||
#[inline]
|
||||
pub fn new(x: f64, y: f64) -> Self {
|
||||
LogicalPosition { x, y }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalPosition>>(physical: T, dpi_factor: f64) -> Self {
|
||||
physical.into().to_logical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical(&self, dpi_factor: f64) -> PhysicalPosition {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let x = self.x * dpi_factor;
|
||||
let y = self.y * dpi_factor;
|
||||
PhysicalPosition::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (f64, f64)) -> Self {
|
||||
Self::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(i32, i32)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (i32, i32)) -> Self {
|
||||
Self::new(x as f64, y as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for LogicalPosition {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.x, self.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(i32, i32)> for LogicalPosition {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (i32, i32) {
|
||||
(self.x.round() as _, self.y.round() as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in physical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(i32, i32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalPosition {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
}
|
||||
|
||||
impl PhysicalPosition {
|
||||
#[inline]
|
||||
pub fn new(x: f64, y: f64) -> Self {
|
||||
PhysicalPosition { x, y }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalPosition>>(logical: T, dpi_factor: f64) -> Self {
|
||||
logical.into().to_physical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical(&self, dpi_factor: f64) -> LogicalPosition {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let x = self.x / dpi_factor;
|
||||
let y = self.y / dpi_factor;
|
||||
LogicalPosition::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (f64, f64)) -> Self {
|
||||
Self::new(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(i32, i32)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn from((x, y): (i32, i32)) -> Self {
|
||||
Self::new(x as f64, y as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for PhysicalPosition {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.x, self.y)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(i32, i32)> for PhysicalPosition {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (i32, i32) {
|
||||
(self.x.round() as _, self.y.round() as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in logical pixels.
|
||||
///
|
||||
/// The size is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalSize {
|
||||
pub width: f64,
|
||||
pub height: f64,
|
||||
}
|
||||
|
||||
impl LogicalSize {
|
||||
#[inline]
|
||||
pub fn new(width: f64, height: f64) -> Self {
|
||||
LogicalSize { width, height }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalSize>>(physical: T, dpi_factor: f64) -> Self {
|
||||
physical.into().to_logical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical(&self, dpi_factor: f64) -> PhysicalSize {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let width = self.width * dpi_factor;
|
||||
let height = self.height * dpi_factor;
|
||||
PhysicalSize::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for LogicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (f64, f64)) -> Self {
|
||||
Self::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u32, u32)> for LogicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (u32, u32)) -> Self {
|
||||
Self::new(width as f64, height as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for LogicalSize {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.width, self.height)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(u32, u32)> for LogicalSize {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (u32, u32) {
|
||||
(self.width.round() as _, self.height.round() as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in physical pixels.
|
||||
///
|
||||
/// The size is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
|
||||
/// which can cause noticable issues. To help with that, an `Into<(u32, u32)>` implementation is provided which
|
||||
/// does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalSize {
|
||||
pub width: f64,
|
||||
pub height: f64,
|
||||
}
|
||||
|
||||
impl PhysicalSize {
|
||||
#[inline]
|
||||
pub fn new(width: f64, height: f64) -> Self {
|
||||
PhysicalSize { width, height }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalSize>>(logical: T, dpi_factor: f64) -> Self {
|
||||
logical.into().to_physical(dpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical(&self, dpi_factor: f64) -> LogicalSize {
|
||||
assert!(validate_hidpi_factor(dpi_factor));
|
||||
let width = self.width / dpi_factor;
|
||||
let height = self.height / dpi_factor;
|
||||
LogicalSize::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(f64, f64)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (f64, f64)) -> Self {
|
||||
Self::new(width, height)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u32, u32)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn from((width, height): (u32, u32)) -> Self {
|
||||
Self::new(width as f64, height as f64)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(f64, f64)> for PhysicalSize {
|
||||
#[inline]
|
||||
fn into(self) -> (f64, f64) {
|
||||
(self.width, self.height)
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<(u32, u32)> for PhysicalSize {
|
||||
/// Note that this rounds instead of truncating.
|
||||
#[inline]
|
||||
fn into(self) -> (u32, u32) {
|
||||
(self.width.round() as _, self.height.round() as _)
|
||||
}
|
||||
}
|
||||
82
src/error.rs
Normal file
82
src/error.rs
Normal file
@@ -0,0 +1,82 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
/// An error whose cause it outside Winit's control.
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
formatter.pad(&format!(
|
||||
"os error at {}:{}: {}",
|
||||
self.file, self.line, self.error
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(formatter),
|
||||
ExternalError::Os(e) => e.fmt(formatter),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
formatter.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
formatter.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
590
src/event.rs
Normal file
590
src/event.rs
Normal file
@@ -0,0 +1,590 @@
|
||||
//! The `Event` enum and assorted supporting types.
|
||||
//!
|
||||
//! These are sent to the closure given to [`EventLoop::run(...)`][event_loop_run], where they get
|
||||
//! processed and used to modify the program state. For more details, see the root-level documentation.
|
||||
//!
|
||||
//! [event_loop_run]: ../event_loop/struct.EventLoop.html#method.run
|
||||
use std::{path::PathBuf, time::Instant};
|
||||
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize},
|
||||
platform_impl,
|
||||
window::WindowId,
|
||||
};
|
||||
|
||||
/// Describes a generic event.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum Event<T> {
|
||||
/// Emitted when the OS sends an event to a winit window.
|
||||
WindowEvent {
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
},
|
||||
/// Emitted when the OS sends an event to a device.
|
||||
DeviceEvent {
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
},
|
||||
/// Emitted when an event is sent from [`EventLoopProxy::send_event`](../event_loop/struct.EventLoopProxy.html#method.send_event)
|
||||
UserEvent(T),
|
||||
/// Emitted when new events arrive from the OS to be processed.
|
||||
NewEvents(StartCause),
|
||||
/// Emitted when all of the event loop's events have been processed and control flow is about
|
||||
/// to be taken away from the program.
|
||||
EventsCleared,
|
||||
|
||||
/// Emitted when the event loop is being shut down. This is irreversable - if this event is
|
||||
/// emitted, it is guaranteed to be the last event emitted.
|
||||
LoopDestroyed,
|
||||
|
||||
/// Emitted when the application has been suspended or resumed.
|
||||
///
|
||||
/// The parameter is true if app was suspended, and false if it has been resumed.
|
||||
Suspended(bool),
|
||||
}
|
||||
|
||||
impl<T> Event<T> {
|
||||
pub fn map_nonuser_event<U>(self) -> Result<Event<U>, Event<T>> {
|
||||
use self::Event::*;
|
||||
match self {
|
||||
UserEvent(_) => Err(self),
|
||||
WindowEvent { window_id, event } => Ok(WindowEvent { window_id, event }),
|
||||
DeviceEvent { device_id, event } => Ok(DeviceEvent { device_id, event }),
|
||||
NewEvents(cause) => Ok(NewEvents(cause)),
|
||||
EventsCleared => Ok(EventsCleared),
|
||||
LoopDestroyed => Ok(LoopDestroyed),
|
||||
Suspended(suspended) => Ok(Suspended(suspended)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Describes the reason the event loop is resuming.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum StartCause {
|
||||
/// Sent if the time specified by `ControlFlow::WaitUntil` has been reached. Contains the
|
||||
/// moment the timeout was requested and the requested resume time. The actual resume time is
|
||||
/// guaranteed to be equal to or after the requested resume time.
|
||||
ResumeTimeReached {
|
||||
start: Instant,
|
||||
requested_resume: Instant,
|
||||
},
|
||||
|
||||
/// Sent if the OS has new events to send to the window, after a wait was requested. Contains
|
||||
/// the moment the wait was requested and the resume time, if requested.
|
||||
WaitCancelled {
|
||||
start: Instant,
|
||||
requested_resume: Option<Instant>,
|
||||
},
|
||||
|
||||
/// Sent if the event loop is being resumed after the loop's control flow was set to
|
||||
/// `ControlFlow::Poll`.
|
||||
Poll,
|
||||
|
||||
/// Sent once, immediately after `run` is called. Indicates that the loop was just initialized.
|
||||
Init,
|
||||
}
|
||||
|
||||
/// Describes an event from a `Window`.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum WindowEvent {
|
||||
/// The size of the window has changed. Contains the client area's new dimensions.
|
||||
Resized(LogicalSize),
|
||||
|
||||
/// The position of the window has changed. Contains the window's new position.
|
||||
Moved(LogicalPosition),
|
||||
|
||||
/// The window has been requested to close.
|
||||
CloseRequested,
|
||||
|
||||
/// The window has been destroyed.
|
||||
Destroyed,
|
||||
|
||||
/// A file has been dropped into the window.
|
||||
///
|
||||
/// When the user drops multiple files at once, this event will be emitted for each file
|
||||
/// separately.
|
||||
DroppedFile(PathBuf),
|
||||
|
||||
/// A file is being hovered over the window.
|
||||
///
|
||||
/// When the user hovers multiple files at once, this event will be emitted for each file
|
||||
/// separately.
|
||||
HoveredFile(PathBuf),
|
||||
|
||||
/// A file was hovered, but has exited the window.
|
||||
///
|
||||
/// There will be a single `HoveredFileCancelled` event triggered even if multiple files were
|
||||
/// hovered.
|
||||
HoveredFileCancelled,
|
||||
|
||||
/// The window received a unicode character.
|
||||
ReceivedCharacter(char),
|
||||
|
||||
/// The window gained or lost focus.
|
||||
///
|
||||
/// The parameter is true if the window has gained focus, and false if it has lost focus.
|
||||
Focused(bool),
|
||||
|
||||
/// An event from the keyboard has been received.
|
||||
KeyboardInput {
|
||||
device_id: DeviceId,
|
||||
input: KeyboardInput,
|
||||
},
|
||||
|
||||
/// The cursor has moved on the window.
|
||||
CursorMoved {
|
||||
device_id: DeviceId,
|
||||
|
||||
/// (x,y) coords in pixels relative to the top-left corner of the window. Because the range of this data is
|
||||
/// limited by the display area and it may have been transformed by the OS to implement effects such as cursor
|
||||
/// acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.
|
||||
position: LogicalPosition,
|
||||
modifiers: ModifiersState,
|
||||
},
|
||||
|
||||
/// The cursor has entered the window.
|
||||
CursorEntered { device_id: DeviceId },
|
||||
|
||||
/// The cursor has left the window.
|
||||
CursorLeft { device_id: DeviceId },
|
||||
|
||||
/// A mouse wheel movement or touchpad scroll occurred.
|
||||
MouseWheel {
|
||||
device_id: DeviceId,
|
||||
delta: MouseScrollDelta,
|
||||
phase: TouchPhase,
|
||||
modifiers: ModifiersState,
|
||||
},
|
||||
|
||||
/// An mouse button press has been received.
|
||||
MouseInput {
|
||||
device_id: DeviceId,
|
||||
state: ElementState,
|
||||
button: MouseButton,
|
||||
modifiers: ModifiersState,
|
||||
},
|
||||
|
||||
/// Touchpad pressure event.
|
||||
///
|
||||
/// At the moment, only supported on Apple forcetouch-capable macbooks.
|
||||
/// The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
|
||||
/// is being pressed) and stage (integer representing the click level).
|
||||
TouchpadPressure {
|
||||
device_id: DeviceId,
|
||||
pressure: f32,
|
||||
stage: i64,
|
||||
},
|
||||
|
||||
/// Motion on some analog axis. May report data redundant to other, more specific events.
|
||||
AxisMotion {
|
||||
device_id: DeviceId,
|
||||
axis: AxisId,
|
||||
value: f64,
|
||||
},
|
||||
|
||||
/// The OS or application has requested that the window be redrawn.
|
||||
RedrawRequested,
|
||||
|
||||
/// Touch event has been received
|
||||
Touch(Touch),
|
||||
|
||||
/// The DPI factor of the window has changed.
|
||||
///
|
||||
/// The following user actions can cause DPI changes:
|
||||
///
|
||||
/// * Changing the display's resolution.
|
||||
/// * Changing the display's DPI factor (e.g. in Control Panel on Windows).
|
||||
/// * Moving the window to a display with a different DPI factor.
|
||||
///
|
||||
/// For more information about DPI in general, see the [`dpi`](dpi/index.html) module.
|
||||
HiDpiFactorChanged(f64),
|
||||
}
|
||||
|
||||
/// Identifier of an input device.
|
||||
///
|
||||
/// Whenever you receive an event arising from a particular input device, this event contains a `DeviceId` which
|
||||
/// identifies its origin. Note that devices may be virtual (representing an on-screen cursor and keyboard focus) or
|
||||
/// physical. Virtual devices typically aggregate inputs from multiple physical devices.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId(pub(crate) platform_impl::DeviceId);
|
||||
|
||||
impl DeviceId {
|
||||
/// Returns a dummy `DeviceId`, useful for unit testing. The only guarantee made about the return
|
||||
/// value of this function is that it will always be equal to itself and to future values returned
|
||||
/// by this function. No other guarantees are made. This may be equal to a real `DeviceId`.
|
||||
///
|
||||
/// **Passing this into a winit function will result in undefined behavior.**
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId(platform_impl::DeviceId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents raw hardware events that are not associated with any particular window.
|
||||
///
|
||||
/// Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person
|
||||
/// game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because
|
||||
/// window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs
|
||||
/// may not match.
|
||||
///
|
||||
/// Note that these events are delivered regardless of input focus.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum DeviceEvent {
|
||||
Added,
|
||||
Removed,
|
||||
|
||||
/// Change in physical position of a pointing device.
|
||||
///
|
||||
/// This represents raw, unfiltered physical motion. Not to be confused with `WindowEvent::CursorMoved`.
|
||||
MouseMotion {
|
||||
/// (x, y) change in position in unspecified units.
|
||||
///
|
||||
/// Different devices may use different units.
|
||||
delta: (f64, f64),
|
||||
},
|
||||
|
||||
/// Physical scroll event
|
||||
MouseWheel {
|
||||
delta: MouseScrollDelta,
|
||||
},
|
||||
|
||||
/// Motion on some analog axis. This event will be reported for all arbitrary input devices
|
||||
/// that winit supports on this platform, including mouse devices. If the device is a mouse
|
||||
/// device then this will be reported alongside the MouseMotion event.
|
||||
Motion {
|
||||
axis: AxisId,
|
||||
value: f64,
|
||||
},
|
||||
|
||||
Button {
|
||||
button: ButtonId,
|
||||
state: ElementState,
|
||||
},
|
||||
Key(KeyboardInput),
|
||||
Text {
|
||||
codepoint: char,
|
||||
},
|
||||
}
|
||||
|
||||
/// Describes a keyboard input event.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct KeyboardInput {
|
||||
/// Identifies the physical key pressed
|
||||
///
|
||||
/// This should not change if the user adjusts the host's keyboard map. Use when the physical location of the
|
||||
/// key is more important than the key's host GUI semantics, such as for movement controls in a first-person
|
||||
/// game.
|
||||
pub scancode: ScanCode,
|
||||
|
||||
pub state: ElementState,
|
||||
|
||||
/// Identifies the semantic meaning of the key
|
||||
///
|
||||
/// Use when the semantics of the key are more important than the physical location of the key, such as when
|
||||
/// implementing appropriate behavior for "page up."
|
||||
pub virtual_keycode: Option<VirtualKeyCode>,
|
||||
|
||||
/// Modifier keys active at the time of this input.
|
||||
///
|
||||
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
|
||||
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
|
||||
pub modifiers: ModifiersState,
|
||||
}
|
||||
|
||||
/// Describes touch-screen input state.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum TouchPhase {
|
||||
Started,
|
||||
Moved,
|
||||
Ended,
|
||||
Cancelled,
|
||||
}
|
||||
|
||||
/// Represents touch event
|
||||
///
|
||||
/// Every time user touches screen new Start event with some finger id is generated.
|
||||
/// When the finger is removed from the screen End event with same id is generated.
|
||||
///
|
||||
/// For every id there will be at least 2 events with phases Start and End (or Cancelled).
|
||||
/// There may be 0 or more Move events.
|
||||
///
|
||||
///
|
||||
/// Depending on platform implementation id may or may not be reused by system after End event.
|
||||
///
|
||||
/// Gesture regonizer using this event should assume that Start event received with same id
|
||||
/// as previously received End event is a new finger and has nothing to do with an old one.
|
||||
///
|
||||
/// Touch may be cancelled if for example window lost focus.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Touch {
|
||||
pub device_id: DeviceId,
|
||||
pub phase: TouchPhase,
|
||||
pub location: LogicalPosition,
|
||||
/// unique identifier of a finger.
|
||||
pub id: u64,
|
||||
}
|
||||
|
||||
/// Hardware-dependent keyboard scan code.
|
||||
pub type ScanCode = u32;
|
||||
|
||||
/// Identifier for a specific analog axis on some device.
|
||||
pub type AxisId = u32;
|
||||
|
||||
/// Identifier for a specific button on some device.
|
||||
pub type ButtonId = u32;
|
||||
|
||||
/// Describes the input state of a key.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum ElementState {
|
||||
Pressed,
|
||||
Released,
|
||||
}
|
||||
|
||||
/// Describes a button of a mouse controller.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MouseButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Other(u8),
|
||||
}
|
||||
|
||||
/// Describes a difference in the mouse scroll wheel state.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MouseScrollDelta {
|
||||
/// Amount in lines or rows to scroll in the horizontal
|
||||
/// and vertical directions.
|
||||
///
|
||||
/// Positive values indicate movement forward
|
||||
/// (away from the user) or rightwards.
|
||||
LineDelta(f32, f32),
|
||||
/// Amount in pixels to scroll in the horizontal and
|
||||
/// vertical direction.
|
||||
///
|
||||
/// Scroll events are expressed as a PixelDelta if
|
||||
/// supported by the device (eg. a touchpad) and
|
||||
/// platform.
|
||||
PixelDelta(LogicalPosition),
|
||||
}
|
||||
|
||||
/// Symbolic name for a keyboard key.
|
||||
#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
|
||||
#[repr(u32)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum VirtualKeyCode {
|
||||
/// The '1' key over the letters.
|
||||
Key1,
|
||||
/// The '2' key over the letters.
|
||||
Key2,
|
||||
/// The '3' key over the letters.
|
||||
Key3,
|
||||
/// The '4' key over the letters.
|
||||
Key4,
|
||||
/// The '5' key over the letters.
|
||||
Key5,
|
||||
/// The '6' key over the letters.
|
||||
Key6,
|
||||
/// The '7' key over the letters.
|
||||
Key7,
|
||||
/// The '8' key over the letters.
|
||||
Key8,
|
||||
/// The '9' key over the letters.
|
||||
Key9,
|
||||
/// The '0' key over the 'O' and 'P' keys.
|
||||
Key0,
|
||||
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
/// The Escape key, next to F1.
|
||||
Escape,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
F16,
|
||||
F17,
|
||||
F18,
|
||||
F19,
|
||||
F20,
|
||||
F21,
|
||||
F22,
|
||||
F23,
|
||||
F24,
|
||||
|
||||
/// Print Screen/SysRq.
|
||||
Snapshot,
|
||||
/// Scroll Lock.
|
||||
Scroll,
|
||||
/// Pause/Break key, next to Scroll lock.
|
||||
Pause,
|
||||
|
||||
/// `Insert`, next to Backspace.
|
||||
Insert,
|
||||
Home,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
PageUp,
|
||||
|
||||
Left,
|
||||
Up,
|
||||
Right,
|
||||
Down,
|
||||
|
||||
/// The Backspace key, right over Enter.
|
||||
// TODO: rename
|
||||
Back,
|
||||
/// The Enter key.
|
||||
Return,
|
||||
/// The space bar.
|
||||
Space,
|
||||
|
||||
/// The "Compose" key on Linux.
|
||||
Compose,
|
||||
|
||||
Caret,
|
||||
|
||||
Numlock,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
|
||||
AbntC1,
|
||||
AbntC2,
|
||||
Add,
|
||||
Apostrophe,
|
||||
Apps,
|
||||
At,
|
||||
Ax,
|
||||
Backslash,
|
||||
Calculator,
|
||||
Capital,
|
||||
Colon,
|
||||
Comma,
|
||||
Convert,
|
||||
Decimal,
|
||||
Divide,
|
||||
Equals,
|
||||
Grave,
|
||||
Kana,
|
||||
Kanji,
|
||||
LAlt,
|
||||
LBracket,
|
||||
LControl,
|
||||
LShift,
|
||||
LWin,
|
||||
Mail,
|
||||
MediaSelect,
|
||||
MediaStop,
|
||||
Minus,
|
||||
Multiply,
|
||||
Mute,
|
||||
MyComputer,
|
||||
NavigateForward, // also called "Prior"
|
||||
NavigateBackward, // also called "Next"
|
||||
NextTrack,
|
||||
NoConvert,
|
||||
NumpadComma,
|
||||
NumpadEnter,
|
||||
NumpadEquals,
|
||||
OEM102,
|
||||
Period,
|
||||
PlayPause,
|
||||
Power,
|
||||
PrevTrack,
|
||||
RAlt,
|
||||
RBracket,
|
||||
RControl,
|
||||
RShift,
|
||||
RWin,
|
||||
Semicolon,
|
||||
Slash,
|
||||
Sleep,
|
||||
Stop,
|
||||
Subtract,
|
||||
Sysrq,
|
||||
Tab,
|
||||
Underline,
|
||||
Unlabeled,
|
||||
VolumeDown,
|
||||
VolumeUp,
|
||||
Wake,
|
||||
WebBack,
|
||||
WebFavorites,
|
||||
WebForward,
|
||||
WebHome,
|
||||
WebRefresh,
|
||||
WebSearch,
|
||||
WebStop,
|
||||
Yen,
|
||||
Copy,
|
||||
Paste,
|
||||
Cut,
|
||||
}
|
||||
|
||||
/// Represents the current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
#[derive(Default, Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[cfg_attr(feature = "serde", serde(default))]
|
||||
pub struct ModifiersState {
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// This is the "windows" key on PC and "command" key on Mac.
|
||||
pub logo: bool,
|
||||
}
|
||||
212
src/event_loop.rs
Normal file
212
src/event_loop.rs
Normal file
@@ -0,0 +1,212 @@
|
||||
//! The `EventLoop` struct and assorted supporting types, including `ControlFlow`.
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use [`EventLoop::create_proxy()`][create_proxy]
|
||||
//! to acquire an [`EventLoopProxy`][event_loop_proxy] and call its [`send_event`][send_event] method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
//!
|
||||
//! [create_proxy]: ./struct.EventLoop.html#method.create_proxy
|
||||
//! [event_loop_proxy]: ./struct.EventLoopProxy.html
|
||||
//! [send_event]: ./struct.EventLoopProxy.html#method.send_event
|
||||
use std::{error, fmt, ops::Deref, time::Instant};
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
monitor::{AvailableMonitorsIter, MonitorHandle},
|
||||
platform_impl,
|
||||
};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling `EventLoop::new()`
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an events loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the `EventLoopProxy` docs.
|
||||
///
|
||||
/// Note that the `EventLoop` cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
|
||||
/// `Window` created from this `EventLoop` _can_ be sent to an other thread, and the
|
||||
/// `EventLoopProxy` allows you to wake up an `EventLoop` from an other thread.
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an `EventLoop`.
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes your callback.
|
||||
/// `EventLoop` will coerce into this type, so functions that take this as a parameter can also
|
||||
/// take `&EventLoop`.
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, fmtr: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
fmtr.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopWindowTarget<T> {
|
||||
fn fmt(&self, fmtr: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
fmtr.pad("EventLoopWindowTarget { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set by the user callback given to the `EventLoop::run` method.
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::EventsCleared`][events_cleared]
|
||||
/// is emitted. Defaults to `Poll`.
|
||||
///
|
||||
/// ## Persistency
|
||||
/// Almost every change is persistent between multiple calls to the event loop closure within a
|
||||
/// given run loop. The only exception to this is `Exit` which, once set, cannot be unset. Changes
|
||||
/// are **not** persistent between multiple calls to `run_return` - issuing a new call will reset
|
||||
/// the control flow to `Poll`.
|
||||
///
|
||||
/// [events_cleared]: ../event/enum.Event.html#variant.EventsCleared
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
Poll,
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
Wait,
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
WaitUntil(Instant),
|
||||
/// Send a `LoopDestroyed` event and stop the event loop. This variant is *sticky* - once set,
|
||||
/// `control_flow` cannot be changed from `Exit`, and any future attempts to do so will result
|
||||
/// in the `control_flow` parameter being reset to `Exit`.
|
||||
Exit,
|
||||
}
|
||||
|
||||
impl Default for ControlFlow {
|
||||
#[inline(always)]
|
||||
fn default() -> ControlFlow {
|
||||
ControlFlow::Poll
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Builds a new event loop with a `()` as the user event type.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn new() -> EventLoop<()> {
|
||||
EventLoop::<()>::new_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// Usage will result in display backend initialisation, this can be controlled on linux
|
||||
/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
|
||||
/// fallback on x11. If this variable is set with any other value, winit will panic.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn new_user_event() -> EventLoop<T> {
|
||||
EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Hijacks the calling thread and initializes the `winit` event loop with the provided
|
||||
/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
|
||||
/// access any data from the calling context.
|
||||
///
|
||||
/// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
|
||||
/// event loop's behavior.
|
||||
///
|
||||
/// Any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// [`ControlFlow`]: ./enum.ControlFlow.html
|
||||
#[inline]
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Creates an `EventLoopProxy` that can be used to dispatch user events to the main event loop.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
event_loop_proxy: self.event_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
let data = self.event_loop.available_monitors();
|
||||
AvailableMonitorsIter {
|
||||
data: data.into_iter(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle {
|
||||
inner: self.event_loop.primary_monitor(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for EventLoop<T> {
|
||||
type Target = EventLoopWindowTarget<T>;
|
||||
fn deref(&self) -> &EventLoopWindowTarget<T> {
|
||||
self.event_loop.window_target()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to `EventLoop`.
|
||||
#[derive(Clone)]
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the `EventLoop` from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated `EventLoop` no longer exists.
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, fmtr: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
fmtr.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an `EventLoopProxy` attempts to wake up an `EventLoop` that
|
||||
/// no longer exists.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed;
|
||||
|
||||
impl fmt::Display for EventLoopClosed {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "{}", error::Error::description(self))
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for EventLoopClosed {
|
||||
fn description(&self) -> &str {
|
||||
"Tried to wake up a closed `EventLoop`"
|
||||
}
|
||||
}
|
||||
339
src/events.rs
339
src/events.rs
@@ -1,339 +0,0 @@
|
||||
use std::path::PathBuf;
|
||||
use WindowId;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum Event {
|
||||
WindowEvent {
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum WindowEvent {
|
||||
// TODO: remove ; can break the lib internally so be careful
|
||||
Awakened,
|
||||
|
||||
/// The size of the window has changed.
|
||||
Resized(u32, u32),
|
||||
|
||||
/// The position of the window has changed.
|
||||
Moved(i32, i32),
|
||||
|
||||
/// The window has been closed.
|
||||
Closed,
|
||||
|
||||
/// A file has been dropped into the window.
|
||||
DroppedFile(PathBuf),
|
||||
|
||||
/// The window received a unicode character.
|
||||
ReceivedCharacter(char),
|
||||
|
||||
/// The window gained or lost focus.
|
||||
///
|
||||
/// The parameter is true if the window has gained focus, and false if it has lost focus.
|
||||
Focused(bool),
|
||||
|
||||
/// An event from the keyboard has been received.
|
||||
KeyboardInput(ElementState, ScanCode, Option<VirtualKeyCode>, ModifiersState),
|
||||
|
||||
/// The cursor has moved on the window.
|
||||
///
|
||||
/// The parameter are the (x,y) coords in pixels relative to the top-left corner of the window.
|
||||
MouseMoved(i32, i32),
|
||||
|
||||
/// The cursor has entered the window.
|
||||
MouseEntered,
|
||||
|
||||
/// The cursor has left the window.
|
||||
MouseLeft,
|
||||
|
||||
/// A mouse wheel movement or touchpad scroll occurred.
|
||||
MouseWheel(MouseScrollDelta, TouchPhase),
|
||||
|
||||
/// An event from the mouse has been received.
|
||||
MouseInput(ElementState, MouseButton),
|
||||
|
||||
/// Touchpad pressure event.
|
||||
///
|
||||
/// At the moment, only supported on Apple forcetouch-capable macbooks.
|
||||
/// The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
|
||||
/// is being pressed) and stage (integer representing the click level).
|
||||
TouchpadPressure(f32, i64),
|
||||
|
||||
/// The window needs to be redrawn.
|
||||
Refresh,
|
||||
|
||||
/// App has been suspended or resumed.
|
||||
///
|
||||
/// The parameter is true if app was suspended, and false if it has been resumed.
|
||||
Suspended(bool),
|
||||
|
||||
/// Touch event has been received
|
||||
Touch(Touch)
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum TouchPhase {
|
||||
Started,
|
||||
Moved,
|
||||
Ended,
|
||||
Cancelled
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
/// Represents touch event
|
||||
///
|
||||
/// Every time user touches screen new Start event with some finger id is generated.
|
||||
/// When the finger is removed from the screen End event with same id is generated.
|
||||
///
|
||||
/// For every id there will be at least 2 events with phases Start and End (or Cancelled).
|
||||
/// There may be 0 or more Move events.
|
||||
///
|
||||
///
|
||||
/// Depending on platform implementation id may or may not be reused by system after End event.
|
||||
///
|
||||
/// Gesture regonizer using this event should assume that Start event received with same id
|
||||
/// as previously received End event is a new finger and has nothing to do with an old one.
|
||||
///
|
||||
/// Touch may be cancelled if for example window lost focus.
|
||||
pub struct Touch {
|
||||
pub phase: TouchPhase,
|
||||
pub location: (f64,f64),
|
||||
/// unique identifier of a finger.
|
||||
pub id: u64
|
||||
}
|
||||
|
||||
pub type ScanCode = u8;
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum ElementState {
|
||||
Pressed,
|
||||
Released,
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum MouseButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Other(u8),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum MouseScrollDelta {
|
||||
/// Amount in lines or rows to scroll in the horizontal
|
||||
/// and vertical directions.
|
||||
///
|
||||
/// Positive values indicate movement forward
|
||||
/// (away from the user) or rightwards.
|
||||
LineDelta(f32, f32),
|
||||
/// Amount in pixels to scroll in the horizontal and
|
||||
/// vertical direction.
|
||||
///
|
||||
/// Scroll events are expressed as a PixelDelta if
|
||||
/// supported by the device (eg. a touchpad) and
|
||||
/// platform.
|
||||
PixelDelta(f32, f32)
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum VirtualKeyCode {
|
||||
/// The '1' key over the letters.
|
||||
Key1,
|
||||
/// The '2' key over the letters.
|
||||
Key2,
|
||||
/// The '3' key over the letters.
|
||||
Key3,
|
||||
/// The '4' key over the letters.
|
||||
Key4,
|
||||
/// The '5' key over the letters.
|
||||
Key5,
|
||||
/// The '6' key over the letters.
|
||||
Key6,
|
||||
/// The '7' key over the letters.
|
||||
Key7,
|
||||
/// The '8' key over the letters.
|
||||
Key8,
|
||||
/// The '9' key over the letters.
|
||||
Key9,
|
||||
/// The '0' key over the 'O' and 'P' keys.
|
||||
Key0,
|
||||
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
/// The Escape key, next to F1.
|
||||
Escape,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
|
||||
/// Print Screen/SysRq.
|
||||
Snapshot,
|
||||
/// Scroll Lock.
|
||||
Scroll,
|
||||
/// Pause/Break key, next to Scroll lock.
|
||||
Pause,
|
||||
|
||||
/// `Insert`, next to Backspace.
|
||||
Insert,
|
||||
Home,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
PageUp,
|
||||
|
||||
Left,
|
||||
Up,
|
||||
Right,
|
||||
Down,
|
||||
|
||||
/// The Backspace key, right over Enter.
|
||||
// TODO: rename
|
||||
Back,
|
||||
/// The Enter key.
|
||||
Return,
|
||||
/// The space bar.
|
||||
Space,
|
||||
|
||||
/// The "Compose" key on Linux.
|
||||
Compose,
|
||||
|
||||
Numlock,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
|
||||
AbntC1,
|
||||
AbntC2,
|
||||
Add,
|
||||
Apostrophe,
|
||||
Apps,
|
||||
At,
|
||||
Ax,
|
||||
Backslash,
|
||||
Calculator,
|
||||
Capital,
|
||||
Colon,
|
||||
Comma,
|
||||
Convert,
|
||||
Decimal,
|
||||
Divide,
|
||||
Equals,
|
||||
Grave,
|
||||
Kana,
|
||||
Kanji,
|
||||
LAlt,
|
||||
LBracket,
|
||||
LControl,
|
||||
LMenu,
|
||||
LShift,
|
||||
LWin,
|
||||
Mail,
|
||||
MediaSelect,
|
||||
MediaStop,
|
||||
Minus,
|
||||
Multiply,
|
||||
Mute,
|
||||
MyComputer,
|
||||
NavigateForward, // also called "Prior"
|
||||
NavigateBackward, // also called "Next"
|
||||
NextTrack,
|
||||
NoConvert,
|
||||
NumpadComma,
|
||||
NumpadEnter,
|
||||
NumpadEquals,
|
||||
OEM102,
|
||||
Period,
|
||||
PlayPause,
|
||||
Power,
|
||||
PrevTrack,
|
||||
RAlt,
|
||||
RBracket,
|
||||
RControl,
|
||||
RMenu,
|
||||
RShift,
|
||||
RWin,
|
||||
Semicolon,
|
||||
Slash,
|
||||
Sleep,
|
||||
Stop,
|
||||
Subtract,
|
||||
Sysrq,
|
||||
Tab,
|
||||
Underline,
|
||||
Unlabeled,
|
||||
VolumeDown,
|
||||
VolumeUp,
|
||||
Wake,
|
||||
WebBack,
|
||||
WebFavorites,
|
||||
WebForward,
|
||||
WebHome,
|
||||
WebRefresh,
|
||||
WebSearch,
|
||||
WebStop,
|
||||
Yen,
|
||||
}
|
||||
|
||||
/// Represents the current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
#[derive(Default, Debug, Clone, Copy)]
|
||||
pub struct ModifiersState {
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// This is the "windows" key on PC and "command" key on Mac.
|
||||
pub logo: bool
|
||||
}
|
||||
96
src/icon.rs
Normal file
96
src/icon.rs
Normal file
@@ -0,0 +1,96 @@
|
||||
use std::{error::Error, fmt, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Pixel {
|
||||
pub(crate) r: u8,
|
||||
pub(crate) g: u8,
|
||||
pub(crate) b: u8,
|
||||
pub(crate) a: u8,
|
||||
}
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
/// An error produced when using `Icon::from_rgba` with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount {
|
||||
width: u32,
|
||||
height: u32,
|
||||
width_x_height: usize,
|
||||
pixel_count: usize,
|
||||
},
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
let msg = match self {
|
||||
&BadIcon::ByteCountNotDivisibleBy4 { byte_count } => format!(
|
||||
"The length of the `rgba` argument ({:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
|
||||
byte_count,
|
||||
),
|
||||
&BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
} => format!(
|
||||
"The specified dimensions ({:?}x{:?}) don't match the number of pixels supplied by the `rgba` argument ({:?}). For those dimensions, the expected pixel count is {:?}.",
|
||||
width, height, pixel_count, width_x_height,
|
||||
),
|
||||
};
|
||||
write!(formatter, "{}", msg)
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {
|
||||
fn description(&self) -> &str {
|
||||
"A valid icon cannot be created from these arguments"
|
||||
}
|
||||
|
||||
fn cause(&self) -> Option<&dyn Error> {
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
pub struct Icon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an `Icon` from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 {
|
||||
byte_count: rgba.len(),
|
||||
});
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(Icon {
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
437
src/lib.rs
437
src/lib.rs
@@ -1,404 +1,113 @@
|
||||
//! Winit allows you to build a window on as many platforms as possible.
|
||||
//! Winit allows you to build a window on as many platforms as possible.
|
||||
//!
|
||||
//! # Building a window
|
||||
//!
|
||||
//! Before you can build a window, you first need to build an `EventsLoop`. This is done with the
|
||||
//! `EventsLoop::new()` function. Example:
|
||||
//! Before you can build a [`Window`], you first need to build an [`EventLoop`]. This is done with the
|
||||
//! [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::EventsLoop;
|
||||
//! let events_loop = EventsLoop::new();
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! ```
|
||||
//!
|
||||
//! Once this is done there are two ways to create a window:
|
||||
//! Once this is done there are two ways to create a [`Window`]:
|
||||
//!
|
||||
//! - Calling `Window::new(&events_loop)`.
|
||||
//! - Calling `let builder = WindowBuilder::new()` then `builder.build(&events_loop)`.
|
||||
//! - Calling [`Window::new(&event_loop)`][window_new].
|
||||
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
|
||||
//!
|
||||
//! The first way is the simpliest way and will give you default values for everything.
|
||||
//! The first way is the simplest way and will give you default values for everything.
|
||||
//!
|
||||
//! The second way allows you to customize the way your window will look and behave by modifying
|
||||
//! the fields of the `WindowBuilder` object before you create the window.
|
||||
//! The second way allows you to customize the way your [`Window`] will look and behave by modifying
|
||||
//! the fields of the [`WindowBuilder`] object before you create the [`Window`].
|
||||
//!
|
||||
//! # Events handling
|
||||
//! # Event handling
|
||||
//!
|
||||
//! Once a window has been created, it will *generate events*. For example whenever the user moves
|
||||
//! the window, resizes the window, moves the mouse, etc. an event is generated.
|
||||
//! Once a [`Window`] has been created, it will *generate events*. For example whenever the user moves
|
||||
//! the [`Window`], resizes the [`Window`], moves the mouse, etc. an event is generated.
|
||||
//!
|
||||
//! The events generated by a window can be retreived from the `EventsLoop` the window was created
|
||||
//! The events generated by a [`Window`] can be retreived from the [`EventLoop`] the [`Window`] was created
|
||||
//! with.
|
||||
//!
|
||||
//! There are two ways to do so. The first is to call `events_loop.poll_events(...)`, which will
|
||||
//! retreive all the events pending on the windows and immediately return after no new event is
|
||||
//! available. You usually want to use this method in application that render continuously on the
|
||||
//! screen, such as video games.
|
||||
//! You do this by calling [`event_loop.run(...)`][event_loop_run]. This function will run forever
|
||||
//! unless `control_flow` is set to [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`]
|
||||
//! is emitted and the entire program terminates.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::Event;
|
||||
//! use winit::WindowEvent;
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let events_loop = EventsLoop::new();
|
||||
//! use winit::{
|
||||
//! event::{Event, WindowEvent},
|
||||
//! event_loop::ControlFlow,
|
||||
//! };
|
||||
//! # use winit::event_loop::EventLoop;
|
||||
//! # let event_loop = EventLoop::new();
|
||||
//!
|
||||
//! loop {
|
||||
//! events_loop.poll_events(|event| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent { event: WindowEvent::Resized(w, h), .. } => {
|
||||
//! println!("The window was resized to {}x{}", w, h);
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! The second way is to call `events_loop.run_forever(...)`. As its name tells, it will run
|
||||
//! forever unless it is stopped by calling `events_loop.interrupt()`.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::Event;
|
||||
//! use winit::WindowEvent;
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let events_loop = EventsLoop::new();
|
||||
//!
|
||||
//! events_loop.run_forever(|event| {
|
||||
//! event_loop.run(move |event, _, control_flow| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent { event: WindowEvent::Closed, .. } => {
|
||||
//! println!("The window was closed ; stopping");
|
||||
//! events_loop.interrupt();
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::CloseRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! *control_flow = ControlFlow::Exit
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! _ => *control_flow = ControlFlow::Wait,
|
||||
//! }
|
||||
//! });
|
||||
//! ```
|
||||
//!
|
||||
//! If you use multiple windows, the `WindowEvent` event has a member named `window_id`. You can
|
||||
//! compare it with the value returned by the `id()` method of `Window` in order to know which
|
||||
//! window has received the event.
|
||||
//! If you use multiple [`Window`]s, [`Event`]`::`[`WindowEvent`] has a member named `window_id`. You can
|
||||
//! compare it with the value returned by the [`id()`][window_id_fn] method of [`Window`] in order to know which
|
||||
//! [`Window`] has received the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't provide any function that allows drawing on a window. However it allows you to
|
||||
//! retreive the raw handle of the window (see the `os` module for that), which in turn allows you
|
||||
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
|
||||
//! Winit doesn't provide any function that allows drawing on a [`Window`]. However it allows you to
|
||||
//! retrieve the raw handle of the window (see the [`platform`] module), which in turn allows you
|
||||
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the [`Window`].
|
||||
//!
|
||||
//! [`EventLoop`]: ./event_loop/struct.EventLoop.html
|
||||
//! [`EventLoop::new()`]: ./event_loop/struct.EventLoop.html#method.new
|
||||
//! [event_loop_run]: ./event_loop/struct.EventLoop.html#method.run
|
||||
//! [`ControlFlow`]: ./event_loop/enum.ControlFlow.html
|
||||
//! [`Exit`]: ./event_loop/enum.ControlFlow.html#variant.Exit
|
||||
//! [`Window`]: ./window/struct.Window.html
|
||||
//! [`WindowBuilder`]: ./window/struct.WindowBuilder.html
|
||||
//! [window_new]: ./window/struct.Window.html#method.new
|
||||
//! [window_builder_new]: ./window/struct.WindowBuilder.html#method.new
|
||||
//! [window_builder_build]: ./window/struct.WindowBuilder.html#method.build
|
||||
//! [window_id_fn]: ./window/struct.Window.html#method.id
|
||||
//! [`Event`]: ./event/enum.Event.html
|
||||
//! [`WindowEvent`]: ./event/enum.Event.html#variant.WindowEvent
|
||||
//! [`LoopDestroyed`]: ./event/enum.Event.html#variant.LoopDestroyed
|
||||
//! [`platform`]: ./platform/index.html
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate lazy_static;
|
||||
|
||||
#[macro_use]
|
||||
extern crate shared_library;
|
||||
|
||||
extern crate libc;
|
||||
|
||||
extern crate log;
|
||||
#[cfg(feature = "serde")]
|
||||
#[macro_use]
|
||||
extern crate serde;
|
||||
#[macro_use]
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate winapi;
|
||||
extern crate derivative;
|
||||
#[macro_use]
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate kernel32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate shell32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate gdi32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate user32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate dwmapi;
|
||||
extern crate bitflags;
|
||||
#[cfg(any(target_os = "macos", target_os = "ios"))]
|
||||
#[macro_use]
|
||||
extern crate objc;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate cgl;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate cocoa;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_foundation;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_graphics;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
extern crate x11_dl;
|
||||
#[cfg(any(target_os = "linux", target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd"))]
|
||||
#[macro_use(wayland_env,declare_handler)]
|
||||
extern crate wayland_client;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
pub use events::*;
|
||||
pub use window::{AvailableMonitorsIter, MonitorId, get_available_monitors, get_primary_monitor};
|
||||
pub use native_monitor::NativeMonitorId;
|
||||
|
||||
pub mod dpi;
|
||||
#[macro_use]
|
||||
mod api_transition;
|
||||
pub mod error;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
pub mod window;
|
||||
|
||||
mod platform;
|
||||
mod events;
|
||||
mod window;
|
||||
|
||||
pub mod os;
|
||||
|
||||
/// Represents a window.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// use winit::Event;
|
||||
/// use winit::EventsLoop;
|
||||
/// use winit::Window;
|
||||
/// use winit::WindowEvent;
|
||||
///
|
||||
/// let events_loop = EventsLoop::new();
|
||||
/// let window = Window::new(&events_loop).unwrap();
|
||||
///
|
||||
/// events_loop.run_forever(|event| {
|
||||
/// match event {
|
||||
/// Event::WindowEvent { event: WindowEvent::Closed, .. } => {
|
||||
/// events_loop.interrupt();
|
||||
/// },
|
||||
/// _ => ()
|
||||
/// }
|
||||
/// });
|
||||
/// ```
|
||||
pub struct Window {
|
||||
window: platform::Window2,
|
||||
}
|
||||
|
||||
/// Identifier of a window. Unique for each window.
|
||||
///
|
||||
/// Can be obtained with `window.id()`.
|
||||
///
|
||||
/// Whenever you receive an event specific to a window, this event contains a `WindowId` which you
|
||||
/// can then compare to the ids of your windows.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(platform::WindowId);
|
||||
|
||||
/// Provides a way to retreive events from the windows that were registered to it.
|
||||
// TODO: document usage in multiple threads
|
||||
pub struct EventsLoop {
|
||||
events_loop: Arc<platform::EventsLoop>,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
/// Builds a new events loop.
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
events_loop: Arc::new(platform::EventsLoop::new()),
|
||||
}
|
||||
}
|
||||
|
||||
/// Fetches all the events that are pending, calls the callback function for each of them,
|
||||
/// and returns.
|
||||
#[inline]
|
||||
pub fn poll_events<F>(&self, callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.events_loop.poll_events(callback)
|
||||
}
|
||||
|
||||
/// Runs forever until `interrupt()` is called. Whenever an event happens, calls the callback.
|
||||
#[inline]
|
||||
pub fn run_forever<F>(&self, callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.events_loop.run_forever(callback)
|
||||
}
|
||||
|
||||
/// If we called `run_forever()`, stops the process of waiting for events.
|
||||
// TODO: what if we're waiting from multiple threads?
|
||||
#[inline]
|
||||
pub fn interrupt(&self) {
|
||||
self.events_loop.interrupt()
|
||||
}
|
||||
}
|
||||
|
||||
/// Object that allows you to build windows.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowBuilder {
|
||||
/// The attributes to use to create the window.
|
||||
pub window: WindowAttributes,
|
||||
|
||||
// Platform-specific configuration. Private.
|
||||
platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
|
||||
}
|
||||
|
||||
/// Error that can happen while creating a window or a headless renderer.
|
||||
#[derive(Debug)]
|
||||
pub enum CreationError {
|
||||
OsError(String),
|
||||
/// TODO: remove this error
|
||||
NotSupported,
|
||||
}
|
||||
|
||||
impl CreationError {
|
||||
fn to_string(&self) -> &str {
|
||||
match *self {
|
||||
CreationError::OsError(ref text) => &text,
|
||||
CreationError::NotSupported => "Some of the requested attributes are not supported",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for CreationError {
|
||||
fn fmt(&self, formatter: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
|
||||
formatter.write_str(self.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for CreationError {
|
||||
fn description(&self) -> &str {
|
||||
self.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub enum MouseCursor {
|
||||
/// The platform-dependent default cursor.
|
||||
Default,
|
||||
/// A simple crosshair.
|
||||
Crosshair,
|
||||
/// A hand (often used to indicate links in web browsers).
|
||||
Hand,
|
||||
/// Self explanatory.
|
||||
Arrow,
|
||||
/// Indicates something is to be moved.
|
||||
Move,
|
||||
/// Indicates text that may be selected or edited.
|
||||
Text,
|
||||
/// Program busy indicator.
|
||||
Wait,
|
||||
/// Help indicator (often rendered as a "?")
|
||||
Help,
|
||||
/// Progress indicator. Shows that processing is being done. But in contrast
|
||||
/// with "Wait" the user may still interact with the program. Often rendered
|
||||
/// as a spinning beach ball, or an arrow with a watch or hourglass.
|
||||
Progress,
|
||||
|
||||
/// Cursor showing that something cannot be done.
|
||||
NotAllowed,
|
||||
ContextMenu,
|
||||
NoneCursor,
|
||||
Cell,
|
||||
VerticalText,
|
||||
Alias,
|
||||
Copy,
|
||||
NoDrop,
|
||||
Grab,
|
||||
Grabbing,
|
||||
AllScroll,
|
||||
ZoomIn,
|
||||
ZoomOut,
|
||||
|
||||
/// Indicate that some edge is to be moved. For example, the 'SeResize' cursor
|
||||
/// is used when the movement starts from the south-east corner of the box.
|
||||
EResize,
|
||||
NResize,
|
||||
NeResize,
|
||||
NwResize,
|
||||
SResize,
|
||||
SeResize,
|
||||
SwResize,
|
||||
WResize,
|
||||
EwResize,
|
||||
NsResize,
|
||||
NeswResize,
|
||||
NwseResize,
|
||||
ColResize,
|
||||
RowResize,
|
||||
}
|
||||
|
||||
/// Describes how glutin handles the cursor.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub enum CursorState {
|
||||
/// Normal cursor behavior.
|
||||
Normal,
|
||||
|
||||
/// The cursor will be invisible when over the window.
|
||||
Hide,
|
||||
|
||||
/// Grabs the mouse cursor. The cursor's motion will be confined to this
|
||||
/// window and the window has exclusive access to further events regarding
|
||||
/// the cursor.
|
||||
///
|
||||
/// This is useful for first-person cameras for example.
|
||||
Grab,
|
||||
}
|
||||
|
||||
/// Attributes to use when creating a window.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowAttributes {
|
||||
/// The dimensions of the window. If this is `None`, some platform-specific dimensions will be
|
||||
/// used.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// The minimum dimensions a window can be, If this is `None`, the window will have no minimum dimensions (aside from reserved).
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub min_dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// The maximum dimensions a window can be, If this is `None`, the maximum will have no maximum or will be set to the primary monitor's dimensions by the platform.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub max_dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// If `Some`, the window will be in fullscreen mode with the given monitor.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub monitor: Option<platform::MonitorId>,
|
||||
|
||||
/// The title of the window in the title bar.
|
||||
///
|
||||
/// The default is `"glutin window"`.
|
||||
pub title: String,
|
||||
|
||||
/// Whether the window should be immediately visible upon creation.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub visible: bool,
|
||||
|
||||
/// Whether the the window should be transparent. If this is true, writing colors
|
||||
/// with alpha values different than `1.0` will produce a transparent window.
|
||||
///
|
||||
/// The default is `false`.
|
||||
pub transparent: bool,
|
||||
|
||||
/// Whether the window should have borders and bars.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub decorations: bool,
|
||||
|
||||
/// [iOS only] Enable multitouch, see [UIView#multipleTouchEnabled]
|
||||
/// (https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIView_Class/#//apple_ref/occ/instp/UIView/multipleTouchEnabled)
|
||||
pub multitouch: bool,
|
||||
}
|
||||
|
||||
impl Default for WindowAttributes {
|
||||
#[inline]
|
||||
fn default() -> WindowAttributes {
|
||||
WindowAttributes {
|
||||
dimensions: None,
|
||||
min_dimensions: None,
|
||||
max_dimensions: None,
|
||||
monitor: None,
|
||||
title: "glutin window".to_owned(),
|
||||
visible: true,
|
||||
transparent: false,
|
||||
decorations: true,
|
||||
multitouch: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod native_monitor {
|
||||
/// Native platform identifier for a monitor. Different platforms use fundamentally different types
|
||||
/// to represent a monitor ID.
|
||||
#[derive(Clone, PartialEq, Eq)]
|
||||
pub enum NativeMonitorId {
|
||||
/// Cocoa and X11 use a numeric identifier to represent a monitor.
|
||||
Numeric(u32),
|
||||
|
||||
/// Win32 uses a Unicode string to represent a monitor.
|
||||
Name(String),
|
||||
|
||||
/// Other platforms (Android) don't support monitor identification.
|
||||
Unavailable
|
||||
}
|
||||
}
|
||||
pub mod platform;
|
||||
|
||||
138
src/monitor.rs
Normal file
138
src/monitor.rs
Normal file
@@ -0,0 +1,138 @@
|
||||
//! Types useful for interacting with a user's monitors.
|
||||
//!
|
||||
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_id]
|
||||
//! type. This is retreived from an [`AvailableMonitorsIter`][monitor_iter], which can be acquired
|
||||
//! with:
|
||||
//! - [`EventLoop::available_monitors`][loop_get]
|
||||
//! - [`Window::available_monitors`][window_get].
|
||||
//!
|
||||
//! [monitor_id]: ./struct.MonitorHandle.html
|
||||
//! [monitor_iter]: ./struct.AvailableMonitorsIter.html
|
||||
//! [loop_get]: ../event_loop/struct.EventLoop.html#method.available_monitors
|
||||
//! [window_get]: ../window/struct.Window.html#method.available_monitors
|
||||
use std::collections::vec_deque::IntoIter as VecDequeIter;
|
||||
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
platform_impl,
|
||||
};
|
||||
|
||||
/// An iterator over all available monitors.
|
||||
///
|
||||
/// Can be acquired with:
|
||||
/// - [`EventLoop::available_monitors`][loop_get]
|
||||
/// - [`Window::available_monitors`][window_get].
|
||||
///
|
||||
/// [loop_get]: ../event_loop/struct.EventLoop.html#method.available_monitors
|
||||
/// [window_get]: ../window/struct.Window.html#method.available_monitors
|
||||
// Implementation note: we retrieve the list once, then serve each element by one by one.
|
||||
// This may change in the future.
|
||||
#[derive(Debug)]
|
||||
pub struct AvailableMonitorsIter {
|
||||
pub(crate) data: VecDequeIter<platform_impl::MonitorHandle>,
|
||||
}
|
||||
|
||||
impl Iterator for AvailableMonitorsIter {
|
||||
type Item = MonitorHandle;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<MonitorHandle> {
|
||||
self.data.next().map(|id| MonitorHandle { inner: id })
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn size_hint(&self) -> (usize, Option<usize>) {
|
||||
self.data.size_hint()
|
||||
}
|
||||
}
|
||||
|
||||
/// Describes a fullscreen video mode of a monitor.
|
||||
///
|
||||
/// Can be acquired with:
|
||||
/// - [`MonitorHandle::video_modes`][monitor_get].
|
||||
///
|
||||
/// [monitor_get]: ../monitor/struct.MonitorHandle.html#method.video_modes
|
||||
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) size: (u32, u32),
|
||||
pub(crate) bit_depth: u16,
|
||||
pub(crate) refresh_rate: u16,
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
/// Returns the resolution of this video mode.
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
self.size.into()
|
||||
}
|
||||
|
||||
/// Returns the bit depth of this video mode, as in how many bits you have
|
||||
/// available per color. This is generally 24 bits or 32 bits on modern
|
||||
/// systems, depending on whether the alpha channel is counted or not.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland:** Always returns 32.
|
||||
/// - **iOS:** Always returns 32.
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
/// Returns the refresh rate of this video mode. **Note**: the returned
|
||||
/// refresh rate is an integer approximation, and you shouldn't rely on this
|
||||
/// value to be exact.
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.refresh_rate
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to a monitor.
|
||||
///
|
||||
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
|
||||
///
|
||||
/// [`Window`]: ../window/struct.Window.html
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) inner: platform_impl::MonitorHandle,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
///
|
||||
/// Returns `None` if the monitor doesn't exist anymore.
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.inner.name()
|
||||
}
|
||||
|
||||
/// Returns the monitor's resolution.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
self.inner.size()
|
||||
}
|
||||
|
||||
/// Returns the top-left corner position of the monitor relative to the larger full
|
||||
/// screen area.
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition {
|
||||
self.inner.position()
|
||||
}
|
||||
|
||||
/// Returns the DPI factor that can be used to map logical pixels to physical pixels, and vice versa.
|
||||
///
|
||||
/// See the [`dpi`](dpi/index.html) module for more information.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11:** Can be overridden using the `WINIT_HIDPI_FACTOR` environment variable.
|
||||
/// - **Android:** Always returns 1.0.
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
self.inner.hidpi_factor()
|
||||
}
|
||||
|
||||
/// Returns all fullscreen video modes supported by this monitor.
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
self.inner.video_modes()
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExt {
|
||||
fn get_native_window(&self) -> *const c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_native_window(&self) -> *const c_void {
|
||||
self.window.get_native_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExt {
|
||||
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
use std::convert::From;
|
||||
use std::os::raw::c_void;
|
||||
use cocoa::appkit::NSApplicationActivationPolicy;
|
||||
use {Window, WindowBuilder};
|
||||
|
||||
/// Additional methods on `Window` that are specific to MacOS.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nswindow(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nsview(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_nswindow(&self) -> *mut c_void {
|
||||
self.window.get_nswindow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_nsview(&self) -> *mut c_void {
|
||||
self.window.get_nsview()
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
Regular,
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
impl Default for ActivationPolicy {
|
||||
fn default() -> Self {
|
||||
ActivationPolicy::Regular
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ActivationPolicy> for NSApplicationActivationPolicy {
|
||||
fn from(activation_policy: ActivationPolicy) -> Self {
|
||||
match activation_policy {
|
||||
ActivationPolicy::Regular =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyRegular,
|
||||
ActivationPolicy::Accessory =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyAccessory,
|
||||
ActivationPolicy::Prohibited =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyProhibited,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to MacOS.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_activation_policy(self, activation_policy: ActivationPolicy) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
/// Sets the activation policy for the window being built
|
||||
#[inline]
|
||||
fn with_activation_policy(mut self, activation_policy: ActivationPolicy) -> WindowBuilder {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
//!
|
||||
pub mod android;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
174
src/os/unix.rs
174
src/os/unix.rs
@@ -1,174 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::ptr;
|
||||
use libc;
|
||||
use Window;
|
||||
use platform::Window2 as LinuxWindow;
|
||||
use platform::{UnixBackend, UNIX_BACKEND};
|
||||
use WindowBuilder;
|
||||
use platform::x11::XConnection;
|
||||
use platform::x11::ffi::XVisualInfo;
|
||||
|
||||
use wayland_client::protocol::wl_display::WlDisplay;
|
||||
use wayland_client::protocol::wl_surface::WlSurface;
|
||||
|
||||
pub use platform::x11;
|
||||
|
||||
// TODO: do not expose XConnection
|
||||
pub fn get_x11_xconnection() -> Option<Arc<XConnection>> {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::X(ref connec) => Some(connec.clone()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the `Window` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xlib_window(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xlib_display(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
fn get_xlib_screen_id(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xcb_connection(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_surface(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_display(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a reference to the `WlSurface` object of wayland that is used by this window.
|
||||
///
|
||||
/// For use with the `wayland-client` crate.
|
||||
///
|
||||
/// **This function is not part of winit's public API.**
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
fn get_wayland_client_surface(&self) -> Option<&WlSurface>;
|
||||
|
||||
/// Returns a pointer to the `WlDisplay` object of wayland that is used by this window.
|
||||
///
|
||||
/// For use with the `wayland-client` crate.
|
||||
///
|
||||
/// **This function is not part of winit's public API.**
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
fn get_wayland_client_display(&self) -> Option<&WlDisplay>;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_xlib_window(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_window()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_xlib_display(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_display()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xlib_screen_id(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_screen_id()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_xconnection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xcb_connection(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xcb_connection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_surface(&self) -> Option<*mut libc::c_void> {
|
||||
use wayland_client::Proxy;
|
||||
self.get_wayland_client_surface().map(|p| p.ptr() as *mut _)
|
||||
}
|
||||
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_display(&self) -> Option<*mut libc::c_void> {
|
||||
use wayland_client::Proxy;
|
||||
self.get_wayland_client_display().map(|p| p.ptr() as *mut _)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_client_surface(&self) -> Option<&WlSurface> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_surface()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_client_display(&self) -> Option<&WlDisplay> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_display()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> WindowBuilder;
|
||||
fn with_x11_screen(self, screen_id: i32) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> WindowBuilder {
|
||||
self.platform_specific.visual_infos = Some(
|
||||
unsafe { ptr::read(visual_infos as *const XVisualInfo) }
|
||||
);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> WindowBuilder {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use libc;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
use winapi;
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the `Window` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_hwnd(&self) -> *mut libc::c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_hwnd(&self) -> *mut libc::c_void {
|
||||
self.window.platform_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_parent_window(self, parent: winapi::HWND) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
/// Sets a parent to the window to be created
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: winapi::HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Some(parent);
|
||||
self
|
||||
}
|
||||
}
|
||||
33
src/platform/android.rs
Normal file
33
src/platform/android.rs
Normal file
@@ -0,0 +1,33 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use crate::{EventLoop, Window, WindowBuilder};
|
||||
use std::os::raw::c_void;
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {
|
||||
/// Makes it possible for glutin to register a callback when a suspend event happens on Android
|
||||
fn set_suspend_callback(&self, cb: Option<Box<dyn Fn(bool) -> ()>>);
|
||||
}
|
||||
|
||||
impl EventLoopExtAndroid for EventLoop {
|
||||
fn set_suspend_callback(&self, cb: Option<Box<dyn Fn(bool) -> ()>>) {
|
||||
self.event_loop.set_suspend_callback(cb);
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn native_window(&self) -> *const c_void;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
#[inline]
|
||||
fn native_window(&self) -> *const c_void {
|
||||
self.window.native_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExtAndroid {}
|
||||
|
||||
impl WindowBuilderExtAndroid for WindowBuilder {}
|
||||
@@ -1,108 +0,0 @@
|
||||
#![allow(dead_code)]
|
||||
#![allow(non_snake_case)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_upper_case_globals)]
|
||||
|
||||
use libc;
|
||||
use std::os::raw;
|
||||
|
||||
#[link(name = "android")]
|
||||
#[link(name = "EGL")]
|
||||
#[link(name = "GLESv2")]
|
||||
extern {}
|
||||
|
||||
/**
|
||||
* asset_manager.h
|
||||
*/
|
||||
pub type AAssetManager = raw::c_void;
|
||||
|
||||
/**
|
||||
* native_window.h
|
||||
*/
|
||||
pub type ANativeWindow = raw::c_void;
|
||||
|
||||
extern {
|
||||
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
|
||||
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
|
||||
}
|
||||
|
||||
/**
|
||||
* native_activity.h
|
||||
*/
|
||||
pub type JavaVM = ();
|
||||
pub type JNIEnv = ();
|
||||
pub type jobject = *const libc::c_void;
|
||||
|
||||
pub type AInputQueue = (); // FIXME: wrong
|
||||
pub type ARect = (); // FIXME: wrong
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivity {
|
||||
pub callbacks: *mut ANativeActivityCallbacks,
|
||||
pub vm: *mut JavaVM,
|
||||
pub env: *mut JNIEnv,
|
||||
pub clazz: jobject,
|
||||
pub internalDataPath: *const libc::c_char,
|
||||
pub externalDataPath: *const libc::c_char,
|
||||
pub sdkVersion: libc::int32_t,
|
||||
pub instance: *mut libc::c_void,
|
||||
pub assetManager: *mut AAssetManager,
|
||||
pub obbPath: *const libc::c_char,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivityCallbacks {
|
||||
pub onStart: extern fn(*mut ANativeActivity),
|
||||
pub onResume: extern fn(*mut ANativeActivity),
|
||||
pub onSaveInstanceState: extern fn(*mut ANativeActivity, *mut libc::size_t),
|
||||
pub onPause: extern fn(*mut ANativeActivity),
|
||||
pub onStop: extern fn(*mut ANativeActivity),
|
||||
pub onDestroy: extern fn(*mut ANativeActivity),
|
||||
pub onWindowFocusChanged: extern fn(*mut ANativeActivity, libc::c_int),
|
||||
pub onNativeWindowCreated: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowResized: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowRedrawNeeded: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowDestroyed: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onInputQueueCreated: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onInputQueueDestroyed: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onContentRectChanged: extern fn(*mut ANativeActivity, *const ARect),
|
||||
pub onConfigurationChanged: extern fn(*mut ANativeActivity),
|
||||
pub onLowMemory: extern fn(*mut ANativeActivity),
|
||||
}
|
||||
|
||||
/**
|
||||
* looper.h
|
||||
*/
|
||||
pub type ALooper = ();
|
||||
|
||||
#[link(name = "android")]
|
||||
extern {
|
||||
pub fn ALooper_forThread() -> *const ALooper;
|
||||
pub fn ALooper_acquire(looper: *const ALooper);
|
||||
pub fn ALooper_release(looper: *const ALooper);
|
||||
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
|
||||
pub fn ALooper_pollOnce(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_pollAll(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_wake(looper: *const ALooper);
|
||||
pub fn ALooper_addFd(looper: *const ALooper, fd: libc::c_int, ident: libc::c_int,
|
||||
events: libc::c_int, callback: ALooper_callbackFunc, data: *mut libc::c_void)
|
||||
-> libc::c_int;
|
||||
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
|
||||
}
|
||||
|
||||
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
|
||||
|
||||
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
|
||||
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
|
||||
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
|
||||
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
|
||||
|
||||
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
|
||||
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
|
||||
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
|
||||
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
|
||||
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
|
||||
|
||||
pub type ALooper_callbackFunc = extern fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
|
||||
@@ -1,275 +0,0 @@
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
extern crate android_glue;
|
||||
|
||||
use libc;
|
||||
use std::ffi::{CString};
|
||||
use std::sync::mpsc::{Receiver, channel};
|
||||
use std::os::raw::c_void;
|
||||
use {CreationError, WindowEvent as Event, MouseCursor};
|
||||
use CreationError::OsError;
|
||||
use events::ElementState::{Pressed, Released};
|
||||
use events::{Touch, TouchPhase};
|
||||
|
||||
use std::collections::VecDeque;
|
||||
|
||||
use CursorState;
|
||||
use WindowAttributes;
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
gen_api_transition!();
|
||||
|
||||
pub struct Window {
|
||||
native_window: *const c_void,
|
||||
event_rx: Receiver<android_glue::Event>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
mod ffi;
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::new();
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Unavailable
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
pub struct PollEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for PollEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
match self.window.event_rx.try_recv() {
|
||||
Ok(android_glue::Event::EventMotion(motion)) => {
|
||||
Some(Event::Touch(Touch {
|
||||
phase: match motion.action {
|
||||
android_glue::MotionAction::Down => TouchPhase::Started,
|
||||
android_glue::MotionAction::Move => TouchPhase::Moved,
|
||||
android_glue::MotionAction::Up => TouchPhase::Ended,
|
||||
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
|
||||
},
|
||||
location: (motion.x as f64, motion.y as f64),
|
||||
id: motion.pointer_id as u64,
|
||||
}))
|
||||
},
|
||||
Ok(android_glue::Event::InitWindow) => {
|
||||
// The activity went to foreground.
|
||||
Some(Event::Suspended(false))
|
||||
},
|
||||
Ok(android_glue::Event::TermWindow) => {
|
||||
// The activity went to background.
|
||||
Some(Event::Suspended(true))
|
||||
},
|
||||
Ok(android_glue::Event::WindowResized) |
|
||||
Ok(android_glue::Event::ConfigChanged) => {
|
||||
// Activity Orientation changed or resized.
|
||||
self.window.get_inner_size().map(|s| Event::Resized(s.0, s.1))
|
||||
},
|
||||
Ok(android_glue::Event::WindowRedrawNeeded) => {
|
||||
// The activity needs to be redrawn.
|
||||
Some(Event::Refresh)
|
||||
}
|
||||
_ => {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WaitEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
loop {
|
||||
// calling poll_events()
|
||||
if let Some(ev) = self.window.poll_events().next() {
|
||||
return Some(ev);
|
||||
}
|
||||
|
||||
// TODO: Implement a proper way of sleeping on the event queue
|
||||
// timer::sleep(Duration::milliseconds(16));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(win_attribs: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
use std::{mem, ptr};
|
||||
|
||||
// not implemented
|
||||
assert!(win_attribs.min_dimensions.is_none());
|
||||
assert!(win_attribs.max_dimensions.is_none());
|
||||
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
if native_window.is_null() {
|
||||
return Err(OsError(format!("Android's native window is null")));
|
||||
}
|
||||
|
||||
let (tx, rx) = channel();
|
||||
android_glue::add_sender(tx);
|
||||
android_glue::set_multitouch(win_attribs.multitouch);
|
||||
|
||||
Ok(Window {
|
||||
native_window: native_window as *const _,
|
||||
event_rx: rx,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_window(&self) -> *const c_void {
|
||||
self.native_window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_closed(&self) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
|
||||
if native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
Some((
|
||||
unsafe { ffi::ANativeWindow_getWidth(native_window as *const _) } as u32,
|
||||
unsafe { ffi::ANativeWindow_getHeight(native_window as *const _) } as u32
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _x: u32, _y: u32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_window_proxy(&self) -> WindowProxy {
|
||||
WindowProxy
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn poll_events(&self) -> PollEventsIterator {
|
||||
PollEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn wait_events(&self) -> WaitEventsIterator {
|
||||
WaitEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
unimplemented!();
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy;
|
||||
|
||||
impl WindowProxy {
|
||||
#[inline]
|
||||
pub fn wakeup_event_loop(&self) {
|
||||
android_glue::wake_event_loop();
|
||||
}
|
||||
}
|
||||
45
src/platform/desktop.rs
Normal file
45
src/platform/desktop.rs
Normal file
@@ -0,0 +1,45 @@
|
||||
#![cfg(any(
|
||||
target_os = "windows",
|
||||
target_os = "macos",
|
||||
target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"
|
||||
))]
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to desktop platforms.
|
||||
pub trait EventLoopExtDesktop {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the `winit` event loop.
|
||||
///
|
||||
/// Unlike `run`, this function accepts non-`'static` (i.e. non-`move`) closures and returns
|
||||
/// control flow to the caller when `control_flow` is set to `ControlFlow::Exit`.
|
||||
///
|
||||
/// # Caveats
|
||||
/// Despite its apperance at first glance, this is *not* a perfect replacement for
|
||||
/// `poll_events`. For example, this function will not return on Windows or macOS while a
|
||||
/// window is getting resized, resulting in all application logic outside of the
|
||||
/// `event_handler` closure not running until the resize operation ends. Other OS operations
|
||||
/// may also result in such freezes. This behavior is caused by fundamental limitations in the
|
||||
/// underyling OS APIs, which cannot be hidden by Winit without severe stability reprecussions.
|
||||
///
|
||||
/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>, &mut ControlFlow);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtDesktop for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(Event<T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run_return(event_handler)
|
||||
}
|
||||
}
|
||||
163
src/platform/ios.rs
Normal file
163
src/platform/ios.rs
Normal file
@@ -0,0 +1,163 @@
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use crate::{
|
||||
event_loop::EventLoop,
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to iOS.
|
||||
pub trait EventLoopExtIOS {
|
||||
/// Returns the idiom (phone/tablet/tv/etc) for the current device.
|
||||
fn idiom(&self) -> Idiom;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
|
||||
fn idiom(&self) -> Idiom {
|
||||
self.event_loop.idiom()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to iOS.
|
||||
pub trait WindowExtIOS {
|
||||
/// Returns a pointer to the `UIWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ui_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the `UIViewController` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ui_view_controller(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the `UIView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ui_view(&self) -> *mut c_void;
|
||||
|
||||
/// Sets the HiDpi factor used by this window.
|
||||
///
|
||||
/// This translates to `-[UIWindow setContentScaleFactor:hidpi_factor]`.
|
||||
fn set_hidpi_factor(&self, hidpi_factor: f64);
|
||||
|
||||
/// Sets the valid orientations for screens showing this `Window`.
|
||||
///
|
||||
/// On iPhones and iPods upside down portrait is never enabled.
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
|
||||
}
|
||||
|
||||
impl WindowExtIOS for Window {
|
||||
#[inline]
|
||||
fn ui_window(&self) -> *mut c_void {
|
||||
self.window.ui_window() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view_controller(&self) -> *mut c_void {
|
||||
self.window.ui_view_controller() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view(&self) -> *mut c_void {
|
||||
self.window.ui_view() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_hidpi_factor(&self, hidpi_factor: f64) {
|
||||
self.window.set_hidpi_factor(hidpi_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.window.set_valid_orientations(valid_orientations)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to iOS.
|
||||
pub trait WindowBuilderExtIOS {
|
||||
/// Sets the root view class used by the `Window`, otherwise a barebones `UIView` is provided.
|
||||
///
|
||||
/// The class will be initialized by calling `[root_view initWithFrame:CGRect]`
|
||||
fn with_root_view_class(self, root_view_class: *const c_void) -> WindowBuilder;
|
||||
|
||||
/// Sets the `contentScaleFactor` of the underlying `UIWindow` to `hidpi_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to `MonitorHandle::hidpi_factor()`.
|
||||
fn with_hidpi_factor(self, hidpi_factor: f64) -> WindowBuilder;
|
||||
|
||||
/// Sets the valid orientations for the `Window`.
|
||||
fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtIOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_root_view_class(mut self, root_view_class: *const c_void) -> WindowBuilder {
|
||||
self.platform_specific.root_view_class = unsafe { &*(root_view_class as *const _) };
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_hidpi_factor(mut self, hidpi_factor: f64) -> WindowBuilder {
|
||||
self.platform_specific.hidpi_factor = Some(hidpi_factor);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> WindowBuilder {
|
||||
self.platform_specific.valid_orientations = valid_orientations;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to iOS.
|
||||
pub trait MonitorHandleExtIOS {
|
||||
/// Returns a pointer to the `UIScreen` that is used by this monitor.
|
||||
fn ui_screen(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtIOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn ui_screen(&self) -> *mut c_void {
|
||||
self.inner.ui_screen() as _
|
||||
}
|
||||
}
|
||||
|
||||
/// Valid orientations for a particular `Window`.
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub enum ValidOrientations {
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
LandscapeAndPortrait,
|
||||
|
||||
Landscape,
|
||||
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
Portrait,
|
||||
}
|
||||
|
||||
impl Default for ValidOrientations {
|
||||
#[inline]
|
||||
fn default() -> ValidOrientations {
|
||||
ValidOrientations::LandscapeAndPortrait
|
||||
}
|
||||
}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Idiom {
|
||||
Unspecified,
|
||||
|
||||
/// iPhone and iPod touch.
|
||||
Phone,
|
||||
|
||||
/// iPad.
|
||||
Pad,
|
||||
|
||||
/// tvOS and Apple TV.
|
||||
TV,
|
||||
CarPlay,
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
use std::ffi::CString;
|
||||
|
||||
use libc;
|
||||
use objc::runtime::{ Object, Class };
|
||||
|
||||
#[allow(non_camel_case_types)]
|
||||
pub type id = *mut Object;
|
||||
|
||||
#[allow(non_camel_case_types)]
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const nil: id = 0 as id;
|
||||
|
||||
pub type CFStringRef = *const libc::c_void;
|
||||
pub type CFTimeInterval = f64;
|
||||
pub type Boolean = u32;
|
||||
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const kCFRunLoopRunHandledSource: i32 = 4;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type CGFloat = f32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type CGFloat = f64;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type NSUInteger = u32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type NSUInteger = u64;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGPoint {
|
||||
pub x: CGFloat,
|
||||
pub y: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGRect {
|
||||
pub origin: CGPoint,
|
||||
pub size: CGSize
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGSize {
|
||||
pub width: CGFloat,
|
||||
pub height: CGFloat
|
||||
}
|
||||
|
||||
#[link(name = "UIKit", kind = "framework")]
|
||||
#[link(name = "CoreFoundation", kind = "framework")]
|
||||
#[link(name = "GlKit", kind = "framework")]
|
||||
extern {
|
||||
pub static kCFRunLoopDefaultMode: CFStringRef;
|
||||
|
||||
// int UIApplicationMain ( int argc, char *argv[], NSString *principalClassName, NSString *delegateClassName );
|
||||
pub fn UIApplicationMain(argc: libc::c_int, argv: *const libc::c_char, principalClassName: id, delegateClassName: id) -> libc::c_int;
|
||||
|
||||
// SInt32 CFRunLoopRunInMode ( CFStringRef mode, CFTimeInterval seconds, Boolean returnAfterSourceHandled );
|
||||
pub fn CFRunLoopRunInMode(mode: CFStringRef, seconds: CFTimeInterval, returnAfterSourceHandled: Boolean) -> i32;
|
||||
}
|
||||
|
||||
extern {
|
||||
pub fn setjmp(env: *mut libc::c_void) -> libc::c_int;
|
||||
pub fn longjmp(env: *mut libc::c_void, val: libc::c_int);
|
||||
}
|
||||
|
||||
pub trait NSString {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class("NSString"), alloc]
|
||||
}
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id;
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id;
|
||||
unsafe fn init_str(self, string: &str) -> Self;
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn UTF8String(self) -> *const libc::c_char;
|
||||
}
|
||||
|
||||
impl NSString for id {
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id {
|
||||
msg_send![self, initWithUTF8String:c_string as id]
|
||||
}
|
||||
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id {
|
||||
msg_send![self, stringByAppendingString:other]
|
||||
}
|
||||
|
||||
unsafe fn init_str(self, string: &str) -> id {
|
||||
let cstring = CString::new(string).unwrap();
|
||||
self.initWithUTF8String_(cstring.as_ptr())
|
||||
}
|
||||
|
||||
unsafe fn UTF8String(self) -> *const libc::c_char {
|
||||
msg_send![self, UTF8String]
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn class(name: &str) -> *mut Class {
|
||||
unsafe {
|
||||
::std::mem::transmute(Class::get(name))
|
||||
}
|
||||
}
|
||||
@@ -1,497 +0,0 @@
|
||||
//! iOS support
|
||||
//!
|
||||
//! # Building app
|
||||
//! To build ios app you will need rustc built for this targets:
|
||||
//!
|
||||
//! - armv7-apple-ios
|
||||
//! - armv7s-apple-ios
|
||||
//! - i386-apple-ios
|
||||
//! - aarch64-apple-ios
|
||||
//! - x86_64-apple-ios
|
||||
//!
|
||||
//! Then
|
||||
//!
|
||||
//! ```
|
||||
//! cargo build --target=...
|
||||
//! ```
|
||||
//! The simplest way to integrate your app into xcode environment is to build it
|
||||
//! as a static library. Wrap your main function and export it.
|
||||
//!
|
||||
//! ```rust, ignore
|
||||
//! #[no_mangle]
|
||||
//! pub extern fn start_glutin_app() {
|
||||
//! start_inner()
|
||||
//! }
|
||||
//!
|
||||
//! fn start_inner() {
|
||||
//! ...
|
||||
//! }
|
||||
//!
|
||||
//! ```
|
||||
//!
|
||||
//! Compile project and then drag resulting .a into Xcode project. Add glutin.h to xcode.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! void start_glutin_app();
|
||||
//! ```
|
||||
//!
|
||||
//! Use start_glutin_app inside your xcode's main function.
|
||||
//!
|
||||
//!
|
||||
//! # App lifecycle and events
|
||||
//!
|
||||
//! iOS environment is very different from other platforms and you must be very
|
||||
//! careful with it's events. Familiarize yourself with
|
||||
//! [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
|
||||
//!
|
||||
//!
|
||||
//! This is how those event are represented in glutin:
|
||||
//!
|
||||
//! - applicationDidBecomeActive is Focused(true)
|
||||
//! - applicationWillResignActive is Focused(false)
|
||||
//! - applicationDidEnterBackground is Suspended(true)
|
||||
//! - applicationWillEnterForeground is Suspended(false)
|
||||
//! - applicationWillTerminate is Closed
|
||||
//!
|
||||
//! Keep in mind that after Closed event is received every attempt to draw with
|
||||
//! opengl will result in segfault.
|
||||
//!
|
||||
//! Also note that app will not receive Closed event if suspended, it will be SIGKILL'ed
|
||||
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::ptr;
|
||||
use std::mem;
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use libc;
|
||||
use libc::c_int;
|
||||
use objc::runtime::{Class, Object, Sel, BOOL, YES };
|
||||
use objc::declare::{ ClassDecl };
|
||||
|
||||
use native_monitor::NativeMonitorId;
|
||||
use { CreationError, CursorState, MouseCursor, WindowAttributes };
|
||||
use WindowEvent as Event;
|
||||
use events::{ Touch, TouchPhase };
|
||||
|
||||
mod ffi;
|
||||
use self::ffi::{
|
||||
setjmp,
|
||||
UIApplicationMain,
|
||||
CFTimeInterval,
|
||||
CFRunLoopRunInMode,
|
||||
kCFRunLoopDefaultMode,
|
||||
kCFRunLoopRunHandledSource,
|
||||
id,
|
||||
nil,
|
||||
NSString,
|
||||
CGFloat,
|
||||
longjmp,
|
||||
CGRect,
|
||||
CGPoint
|
||||
};
|
||||
|
||||
static mut jmpbuf: [c_int;27] = [0;27];
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
pub struct Window {
|
||||
delegate_state: *mut DelegateState
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy;
|
||||
|
||||
pub struct PollEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
pub struct WaitEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct DelegateState {
|
||||
events_queue: VecDeque<Event>,
|
||||
window: id,
|
||||
controller: id,
|
||||
size: (u32,u32),
|
||||
scale: f32
|
||||
}
|
||||
|
||||
|
||||
impl DelegateState {
|
||||
#[inline]
|
||||
fn new(window: id, controller:id, size: (u32,u32), scale: f32) -> DelegateState {
|
||||
DelegateState {
|
||||
events_queue: VecDeque::new(),
|
||||
window: window,
|
||||
controller: controller,
|
||||
size: size,
|
||||
scale: scale
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::new();
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Unavailable
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
gen_api_transition!();
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
|
||||
impl Window {
|
||||
|
||||
pub fn new(_: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError>
|
||||
{
|
||||
unsafe {
|
||||
if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
|
||||
let app: id = msg_send![Class::get("UIApplication").unwrap(), sharedApplication];
|
||||
let delegate: id = msg_send![app, delegate];
|
||||
let state: *mut c_void = *(&*delegate).get_ivar("glutinState");
|
||||
let state = state as *mut DelegateState;
|
||||
|
||||
let window = Window {
|
||||
delegate_state: state
|
||||
};
|
||||
|
||||
return Ok(window)
|
||||
}
|
||||
}
|
||||
|
||||
Window::create_delegate_class();
|
||||
Window::create_view_class();
|
||||
Window::start_app();
|
||||
|
||||
Err(CreationError::OsError(format!("Couldn't create UIApplication")))
|
||||
}
|
||||
|
||||
fn create_delegate_class() {
|
||||
extern fn did_finish_launching(this: &mut Object, _: Sel, _: id, _: id) -> BOOL {
|
||||
unsafe {
|
||||
let main_screen: id = msg_send![Class::get("UIScreen").unwrap(), mainScreen];
|
||||
let bounds: CGRect = msg_send![main_screen, bounds];
|
||||
let scale: CGFloat = msg_send![main_screen, nativeScale];
|
||||
|
||||
let window: id = msg_send![Class::get("UIWindow").unwrap(), alloc];
|
||||
let window: id = msg_send![window, initWithFrame:bounds.clone()];
|
||||
|
||||
let size = (bounds.size.width as u32, bounds.size.height as u32);
|
||||
|
||||
let view_controller: id = msg_send![Class::get("MainViewController").unwrap(), alloc];
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
|
||||
let _: () = msg_send![window, setRootViewController:view_controller];
|
||||
let _: () = msg_send![window, makeKeyAndVisible];
|
||||
|
||||
let state = Box::new(DelegateState::new(window, view_controller, size, scale as f32));
|
||||
let state_ptr: *mut DelegateState = mem::transmute(state);
|
||||
this.set_ivar("glutinState", state_ptr as *mut c_void);
|
||||
|
||||
|
||||
let _: () = msg_send![this, performSelector:sel!(postLaunch:) withObject:nil afterDelay:0.0];
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern fn post_launch(_: &Object, _: Sel, _: id) {
|
||||
unsafe { longjmp(mem::transmute(&mut jmpbuf),1); }
|
||||
}
|
||||
|
||||
extern fn did_become_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Focused(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_resign_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Focused(false));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_enter_foreground(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Suspended(false));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn did_enter_background(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Suspended(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_terminate(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
// push event to the front to garantee that we'll process it
|
||||
// immidiatly after jump
|
||||
state.events_queue.push_front(Event::Closed);
|
||||
longjmp(mem::transmute(&mut jmpbuf),1);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn handle_touches(this: &Object, _: Sel, touches: id, _:id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break
|
||||
}
|
||||
let location: CGPoint = msg_send![touch, locationInView:nil];
|
||||
let touch_id = touch as u64;
|
||||
let phase: i32 = msg_send![touch, phase];
|
||||
|
||||
state.events_queue.push_back(Event::Touch(Touch {
|
||||
id: touch_id,
|
||||
location: (location.x as f64, location.y as f64),
|
||||
phase: match phase {
|
||||
0 => TouchPhase::Started,
|
||||
1 => TouchPhase::Moved,
|
||||
// 2 is UITouchPhaseStationary and is not expected here
|
||||
3 => TouchPhase::Ended,
|
||||
4 => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase)
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let ui_responder = Class::get("UIResponder").unwrap();
|
||||
let mut decl = ClassDecl::new("AppDelegate", ui_responder).unwrap();
|
||||
|
||||
unsafe {
|
||||
decl.add_method(sel!(application:didFinishLaunchingWithOptions:),
|
||||
did_finish_launching as extern fn(&mut Object, Sel, id, id) -> BOOL);
|
||||
|
||||
decl.add_method(sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillTerminate:),
|
||||
will_terminate as extern fn(&Object, Sel, id));
|
||||
|
||||
|
||||
decl.add_method(sel!(touchesBegan:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesMoved:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesEnded:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesCancelled:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
|
||||
decl.add_method(sel!(postLaunch:),
|
||||
post_launch as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_ivar::<*mut c_void>("glutinState");
|
||||
|
||||
decl.register();
|
||||
}
|
||||
}
|
||||
|
||||
fn create_view_class() {
|
||||
let ui_view_controller = Class::get("UIViewController").unwrap();
|
||||
let decl = ClassDecl::new("MainViewController", ui_view_controller).unwrap();
|
||||
|
||||
decl.register();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn start_app() {
|
||||
unsafe {
|
||||
UIApplicationMain(0, ptr::null(), nil, NSString::alloc(nil).init_str("AppDelegate"));
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
unsafe { Some((&*self.delegate_state).size) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _x: u32, _y: u32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn poll_events(&self) -> PollEventsIterator {
|
||||
PollEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn wait_events(&self) -> WaitEventsIterator {
|
||||
WaitEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, _: CursorState) -> Result<(), String> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
unsafe { (&*self.delegate_state) }.scale
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_window_proxy(&self) -> WindowProxy {
|
||||
WindowProxy
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
impl WindowProxy {
|
||||
#[inline]
|
||||
pub fn wakeup_event_loop(&self) {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
loop {
|
||||
if let Some(ev) = self.window.poll_events().next() {
|
||||
return Some(ev);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Iterator for PollEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
unsafe {
|
||||
let state = &mut *self.window.delegate_state;
|
||||
|
||||
if let Some(event) = state.events_queue.pop_front() {
|
||||
return Some(event)
|
||||
}
|
||||
|
||||
// jump hack, so we won't quit on willTerminate event before processing it
|
||||
if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
|
||||
return state.events_queue.pop_front()
|
||||
}
|
||||
|
||||
// run runloop
|
||||
let seconds: CFTimeInterval = 0.000002;
|
||||
while CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, 1) == kCFRunLoopRunHandledSource {}
|
||||
|
||||
state.events_queue.pop_front()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,345 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::Arc;
|
||||
|
||||
use CreationError;
|
||||
use CursorState;
|
||||
use MouseCursor;
|
||||
use libc;
|
||||
|
||||
use self::x11::XConnection;
|
||||
use self::x11::XError;
|
||||
use self::x11::XNotSupported;
|
||||
use self::x11::ffi::XVisualInfo;
|
||||
|
||||
mod dlopen;
|
||||
pub mod wayland;
|
||||
pub mod x11;
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub visual_infos: Option<XVisualInfo>,
|
||||
pub screen_id: Option<i32>,
|
||||
}
|
||||
|
||||
pub enum UnixBackend {
|
||||
X(Arc<XConnection>),
|
||||
Wayland(Arc<wayland::WaylandContext>),
|
||||
Error(XNotSupported),
|
||||
}
|
||||
|
||||
lazy_static!(
|
||||
pub static ref UNIX_BACKEND: UnixBackend = {
|
||||
if let Some(ctxt) = wayland::WaylandContext::init() {
|
||||
UnixBackend::Wayland(Arc::new(ctxt))
|
||||
} else {
|
||||
match XConnection::new(Some(x_error_callback)) {
|
||||
Ok(x) => UnixBackend::X(Arc::new(x)),
|
||||
Err(e) => UnixBackend::Error(e),
|
||||
}
|
||||
}
|
||||
};
|
||||
);
|
||||
|
||||
|
||||
pub enum Window2 {
|
||||
#[doc(hidden)]
|
||||
X(x11::Window2),
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::Window)
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum WindowId {
|
||||
#[doc(hidden)]
|
||||
X(x11::WindowId),
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::WindowId)
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum MonitorId {
|
||||
#[doc(hidden)]
|
||||
X(x11::MonitorId),
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::MonitorId),
|
||||
#[doc(hidden)]
|
||||
None,
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => wayland::get_available_monitors(ctxt)
|
||||
.into_iter()
|
||||
.map(MonitorId::Wayland)
|
||||
.collect(),
|
||||
UnixBackend::X(ref connec) => x11::get_available_monitors(connec)
|
||||
.into_iter()
|
||||
.map(MonitorId::X)
|
||||
.collect(),
|
||||
UnixBackend::Error(_) => { let mut d = VecDeque::new(); d.push_back(MonitorId::None); d},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => MonitorId::Wayland(wayland::get_primary_monitor(ctxt)),
|
||||
UnixBackend::X(ref connec) => MonitorId::X(x11::get_primary_monitor(connec)),
|
||||
UnixBackend::Error(_) => MonitorId::None,
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_name(),
|
||||
&MonitorId::Wayland(ref m) => m.get_name(),
|
||||
&MonitorId::None => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> ::native_monitor::NativeMonitorId {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_native_identifier(),
|
||||
&MonitorId::Wayland(ref m) => m.get_native_identifier(),
|
||||
&MonitorId::None => unimplemented!() // FIXME:
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_dimensions(),
|
||||
&MonitorId::Wayland(ref m) => m.get_dimensions(),
|
||||
&MonitorId::None => (800, 600), // FIXME:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
#[inline]
|
||||
pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => {
|
||||
if let EventsLoop::Wayland(ref evlp) = *events_loop {
|
||||
wayland::Window::new(evlp, ctxt.clone(), window).map(Window2::Wayland)
|
||||
} else {
|
||||
// It is not possible to instanciate an EventsLoop not matching its backend
|
||||
unreachable!()
|
||||
}
|
||||
},
|
||||
|
||||
UnixBackend::X(ref connec) => {
|
||||
x11::Window2::new(events_loop, connec, window, pl_attribs).map(Window2::X)
|
||||
},
|
||||
UnixBackend::Error(_) => {
|
||||
// If the Backend is Error(), it is not possible to instanciate an EventsLoop at all,
|
||||
// thus this function cannot be called!
|
||||
unreachable!()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
match self {
|
||||
&Window2::X(ref w) => WindowId::X(w.id()),
|
||||
&Window2::Wayland(ref w) => WindowId::Wayland(w.id())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: &str) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_title(title),
|
||||
&Window2::Wayland(ref w) => w.set_title(title)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.show(),
|
||||
&Window2::Wayland(ref w) => w.show()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.hide(),
|
||||
&Window2::Wayland(ref w) => w.hide()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.get_position(),
|
||||
&Window2::Wayland(ref w) => w.get_position()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, x: i32, y: i32) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_position(x, y),
|
||||
&Window2::Wayland(ref w) => w.set_position(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.get_inner_size(),
|
||||
&Window2::Wayland(ref w) => w.get_inner_size()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.get_outer_size(),
|
||||
&Window2::Wayland(ref w) => w.get_outer_size()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_inner_size(x, y),
|
||||
&Window2::Wayland(ref w) => w.set_inner_size(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_cursor(cursor),
|
||||
&Window2::Wayland(ref w) => w.set_cursor(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_cursor_state(state),
|
||||
&Window2::Wayland(ref w) => w.set_cursor_state(state)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.hidpi_factor(),
|
||||
&Window2::Wayland(ref w) => w.hidpi_factor()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_cursor_position(x, y),
|
||||
&Window2::Wayland(ref w) => w.set_cursor_position(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
use wayland_client::Proxy;
|
||||
match self {
|
||||
&Window2::X(ref w) => w.platform_display(),
|
||||
&Window2::Wayland(ref w) => w.get_display().ptr() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
use wayland_client::Proxy;
|
||||
match self {
|
||||
&Window2::X(ref w) => w.platform_window(),
|
||||
&Window2::Wayland(ref w) => w.get_surface().ptr() as *mut _
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "C" fn x_error_callback(dpy: *mut x11::ffi::Display, event: *mut x11::ffi::XErrorEvent)
|
||||
-> libc::c_int
|
||||
{
|
||||
use std::ffi::CStr;
|
||||
|
||||
if let UnixBackend::X(ref x) = *UNIX_BACKEND {
|
||||
let mut buff: Vec<u8> = Vec::with_capacity(1024);
|
||||
(x.xlib.XGetErrorText)(dpy, (*event).error_code as i32, buff.as_mut_ptr() as *mut libc::c_char, buff.capacity() as i32);
|
||||
let description = CStr::from_ptr(buff.as_mut_ptr() as *const libc::c_char).to_string_lossy();
|
||||
|
||||
let error = XError {
|
||||
description: description.into_owned(),
|
||||
error_code: (*event).error_code,
|
||||
request_code: (*event).request_code,
|
||||
minor_code: (*event).minor_code,
|
||||
};
|
||||
|
||||
*x.latest_error.lock().unwrap() = Some(error);
|
||||
}
|
||||
|
||||
0
|
||||
}
|
||||
|
||||
pub enum EventsLoop {
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::EventsLoop),
|
||||
#[doc(hidden)]
|
||||
X(x11::EventsLoop)
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => {
|
||||
EventsLoop::Wayland(wayland::EventsLoop::new(ctxt.clone()))
|
||||
},
|
||||
|
||||
UnixBackend::X(_) => {
|
||||
EventsLoop::X(x11::EventsLoop::new())
|
||||
},
|
||||
|
||||
UnixBackend::Error(_) => {
|
||||
panic!("Attempted to create an EventsLoop while no backend was available.")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp.interrupt(),
|
||||
EventsLoop::X(ref evlp) => evlp.interrupt()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp.poll_events(callback),
|
||||
EventsLoop::X(ref evlp) => evlp.poll_events(callback)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp.run_forever(callback),
|
||||
EventsLoop::X(ref evlp) => evlp.run_forever(callback)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,297 +0,0 @@
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use wayland_client::{EnvHandler, default_connect, EventQueue, EventQueueHandle, Init, Proxy};
|
||||
use wayland_client::protocol::{wl_compositor, wl_seat, wl_shell, wl_shm, wl_subcompositor,
|
||||
wl_display, wl_registry, wl_output, wl_surface};
|
||||
|
||||
use super::wayland_window;
|
||||
|
||||
/*
|
||||
* Registry and globals handling
|
||||
*/
|
||||
|
||||
wayland_env!(InnerEnv,
|
||||
compositor: wl_compositor::WlCompositor,
|
||||
shell: wl_shell::WlShell,
|
||||
shm: wl_shm::WlShm,
|
||||
subcompositor: wl_subcompositor::WlSubcompositor
|
||||
);
|
||||
|
||||
struct WaylandEnv {
|
||||
registry: wl_registry::WlRegistry,
|
||||
inner: EnvHandler<InnerEnv>,
|
||||
monitors: Vec<OutputInfo>,
|
||||
my_id: usize,
|
||||
}
|
||||
|
||||
struct OutputInfo {
|
||||
output: wl_output::WlOutput,
|
||||
id: u32,
|
||||
scale: f32,
|
||||
pix_size: (u32, u32),
|
||||
name: String
|
||||
}
|
||||
|
||||
impl OutputInfo {
|
||||
fn new(output: wl_output::WlOutput, id: u32) -> OutputInfo {
|
||||
OutputInfo {
|
||||
output: output,
|
||||
id: id,
|
||||
scale: 1.0,
|
||||
pix_size: (0, 0),
|
||||
name: "".into()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WaylandEnv {
|
||||
fn new(registry: wl_registry::WlRegistry) -> WaylandEnv {
|
||||
WaylandEnv {
|
||||
registry: registry,
|
||||
inner: EnvHandler::new(),
|
||||
monitors: Vec::new(),
|
||||
my_id: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_seat(&self) -> Option<wl_seat::WlSeat> {
|
||||
for &(name, ref interface, version) in self.inner.globals() {
|
||||
if interface == "wl_seat" {
|
||||
if version < 5 {
|
||||
panic!("Winit requires at least version 5 of the wl_seat global.");
|
||||
}
|
||||
let seat = self.registry.bind::<wl_seat::WlSeat>(5, name);
|
||||
return Some(seat)
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl Init for WaylandEnv {
|
||||
fn init(&mut self, evqh: &mut EventQueueHandle, index: usize) {
|
||||
evqh.register::<_, WaylandEnv>(&self.registry, index);
|
||||
self.my_id = index
|
||||
}
|
||||
}
|
||||
|
||||
impl wl_registry::Handler for WaylandEnv {
|
||||
fn global(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
registry: &wl_registry::WlRegistry,
|
||||
name: u32,
|
||||
interface: String,
|
||||
version: u32)
|
||||
{
|
||||
if interface == "wl_output" {
|
||||
// intercept outputs
|
||||
// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
|
||||
let output = self.registry.bind::<wl_output::WlOutput>(1, name);
|
||||
evqh.register::<_, WaylandEnv>(&output, self.my_id);
|
||||
self.monitors.push(OutputInfo::new(output, name));
|
||||
}
|
||||
self.inner.global(evqh, registry, name, interface, version);
|
||||
}
|
||||
|
||||
fn global_remove(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
registry: &wl_registry::WlRegistry,
|
||||
name: u32)
|
||||
{
|
||||
// prune old monitors
|
||||
self.monitors.retain(|m| m.id != name);
|
||||
self.inner.global_remove(evqh, registry, name);
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(WaylandEnv, wl_registry::Handler, wl_registry::WlRegistry);
|
||||
|
||||
impl wl_output::Handler for WaylandEnv {
|
||||
fn geometry(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
proxy: &wl_output::WlOutput,
|
||||
_x: i32, _y: i32,
|
||||
_physical_width: i32, _physical_height: i32,
|
||||
_subpixel: wl_output::Subpixel,
|
||||
make: String, model: String,
|
||||
_transform: wl_output::Transform)
|
||||
{
|
||||
for m in self.monitors.iter_mut().filter(|m| m.output.equals(proxy)) {
|
||||
m.name = format!("{} ({})", model, make);
|
||||
break;
|
||||
}
|
||||
}
|
||||
fn mode(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
proxy: &wl_output::WlOutput,
|
||||
flags: wl_output::Mode,
|
||||
width: i32, height: i32,
|
||||
_refresh: i32)
|
||||
{
|
||||
if flags.contains(wl_output::Current) {
|
||||
for m in self.monitors.iter_mut().filter(|m| m.output.equals(proxy)) {
|
||||
m.pix_size = (width as u32, height as u32);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
fn scale(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
proxy: &wl_output::WlOutput,
|
||||
factor: i32)
|
||||
{
|
||||
for m in self.monitors.iter_mut().filter(|m| m.output.equals(proxy)) {
|
||||
m.scale = factor as f32;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(WaylandEnv, wl_output::Handler, wl_output::WlOutput);
|
||||
|
||||
/*
|
||||
* Main context struct
|
||||
*/
|
||||
|
||||
pub struct WaylandContext {
|
||||
pub display: wl_display::WlDisplay,
|
||||
evq: Mutex<EventQueue>,
|
||||
env_id: usize,
|
||||
}
|
||||
|
||||
impl WaylandContext {
|
||||
pub fn init() -> Option<WaylandContext> {
|
||||
// attempt to connect to the wayland server
|
||||
// this handles both "no libwayland" and "no compositor" cases
|
||||
let (display, mut event_queue) = match default_connect() {
|
||||
Ok(ret) => ret,
|
||||
Err(_) => return None
|
||||
};
|
||||
|
||||
// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
|
||||
let registry = display.get_registry();
|
||||
let env_id = event_queue.add_handler_with_init(WaylandEnv::new(registry));
|
||||
// two syncs fully initialize
|
||||
event_queue.sync_roundtrip().expect("Wayland connection unexpectedly lost");
|
||||
event_queue.sync_roundtrip().expect("Wayland connection unexpectedly lost");
|
||||
|
||||
Some(WaylandContext {
|
||||
evq: Mutex::new(event_queue),
|
||||
display: display,
|
||||
env_id: env_id
|
||||
})
|
||||
}
|
||||
|
||||
pub fn dispatch_pending(&self) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
|
||||
}
|
||||
|
||||
pub fn dispatch(&self) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
guard.dispatch().expect("Wayland connection unexpectedly lost");
|
||||
}
|
||||
|
||||
pub fn flush(&self) {
|
||||
let _ = self.display.flush();
|
||||
}
|
||||
|
||||
pub fn get_seat(&self) -> Option<wl_seat::WlSeat> {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
state.get_handler::<WaylandEnv>(self.env_id).get_seat()
|
||||
}
|
||||
|
||||
pub fn with_output<F>(&self, id: MonitorId, f: F) where F: FnOnce(&wl_output::WlOutput) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(self.env_id);
|
||||
for m in env.monitors.iter().filter(|m| m.id == id.id) {
|
||||
f(&m.output);
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_window<H: wayland_window::Handler>(&self)
|
||||
-> (Arc<wl_surface::WlSurface>, wayland_window::DecoratedSurface<H>)
|
||||
{
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
let env = state.get_mut_handler::<WaylandEnv>(self.env_id);
|
||||
// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
|
||||
let surface = Arc::new(env.inner.compositor.create_surface());
|
||||
let decorated = wayland_window::DecoratedSurface::new(
|
||||
&*surface, 800, 600,
|
||||
&env.inner.compositor,
|
||||
&env.inner.subcompositor,
|
||||
&env.inner.shm,
|
||||
&env.inner.shell,
|
||||
env.get_seat(),
|
||||
false
|
||||
).expect("Failed to create a tmpfile buffer.");
|
||||
(surface, decorated)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Monitors API
|
||||
*/
|
||||
|
||||
pub fn get_primary_monitor(ctxt: &Arc<WaylandContext>) -> MonitorId {
|
||||
let mut guard = ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(ctxt.env_id);
|
||||
if let Some(ref monitor) = env.monitors.iter().next() {
|
||||
MonitorId {
|
||||
id: monitor.id,
|
||||
ctxt: ctxt.clone()
|
||||
}
|
||||
} else {
|
||||
panic!("No monitor is available.")
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(ctxt: &Arc<WaylandContext>) -> VecDeque<MonitorId> {
|
||||
let mut guard = ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(ctxt.env_id);
|
||||
env.monitors.iter()
|
||||
.map(|m| MonitorId { id: m.id, ctxt: ctxt.clone() })
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId {
|
||||
id: u32,
|
||||
ctxt: Arc<WaylandContext>
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
let mut guard = self.ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(self.ctxt.env_id);
|
||||
for m in env.monitors.iter().filter(|m| m.id == self.id) {
|
||||
return Some(m.name.clone())
|
||||
}
|
||||
// if we reach here, this monitor does not exist any more
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> ::native_monitor::NativeMonitorId {
|
||||
::native_monitor::NativeMonitorId::Unavailable
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
let mut guard = self.ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(self.ctxt.env_id);
|
||||
for m in env.monitors.iter().filter(|m| m.id == self.id) {
|
||||
return m.pix_size
|
||||
}
|
||||
// if we reach here, this monitor does not exist any more
|
||||
(0,0)
|
||||
}
|
||||
}
|
||||
@@ -1,592 +0,0 @@
|
||||
use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase, ModifiersState};
|
||||
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::sync::atomic::AtomicBool;
|
||||
|
||||
use super::{DecoratedHandler, WindowId, WaylandContext};
|
||||
|
||||
|
||||
use wayland_client::{EventQueue, EventQueueHandle, Init, Proxy};
|
||||
use wayland_client::protocol::{wl_seat, wl_surface, wl_pointer, wl_keyboard};
|
||||
|
||||
use super::make_wid;
|
||||
use super::wayland_window::DecoratedSurface;
|
||||
use super::wayland_kbd::MappedKeyboard;
|
||||
use super::keyboard::KbdHandler;
|
||||
|
||||
/// This struct is used as a holder for the callback
|
||||
/// during the dispatching of events.
|
||||
///
|
||||
/// The proper ay to use it is:
|
||||
/// - set a callback in it (and retrieve the noop one it contains)
|
||||
/// - dispatch the EventQueue
|
||||
/// - put back the noop callback in it
|
||||
///
|
||||
/// Failure to do so is unsafe™
|
||||
pub struct EventsLoopSink {
|
||||
callback: Box<FnMut(::Event)>
|
||||
}
|
||||
|
||||
unsafe impl Send for EventsLoopSink { }
|
||||
|
||||
impl EventsLoopSink {
|
||||
pub fn new() -> EventsLoopSink {
|
||||
EventsLoopSink {
|
||||
callback: Box::new(|_| {}),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&mut self, evt: ::WindowEvent, wid: WindowId) {
|
||||
let evt = ::Event::WindowEvent {
|
||||
event: evt,
|
||||
window_id: ::WindowId(::platform::WindowId::Wayland(wid))
|
||||
};
|
||||
(self.callback)(evt)
|
||||
}
|
||||
|
||||
// This function is only safe of the set callback is unset before exclusive
|
||||
// access to the wayland EventQueue is finished.
|
||||
//
|
||||
// The callback also cannot be used any longer as long as it has not been
|
||||
// cleared from the Sink.
|
||||
unsafe fn set_callback(&mut self, cb: Box<FnMut(::Event)>) -> Box<FnMut(::Event)> {
|
||||
::std::mem::replace(&mut self.callback, cb)
|
||||
}
|
||||
|
||||
fn with_callback<F: FnOnce(&mut FnMut(::Event))>(&mut self, f: F) {
|
||||
f(&mut *self.callback)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventsLoop {
|
||||
// the global wayland context
|
||||
ctxt: Arc<WaylandContext>,
|
||||
// our EventQueue
|
||||
evq: Arc<Mutex<EventQueue>>,
|
||||
// ids of the DecoratedHandlers of the surfaces we know
|
||||
decorated_ids: Mutex<Vec<(usize, Arc<wl_surface::WlSurface>)>>,
|
||||
// our sink, receiver of callbacks, shared with some handlers
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
// trigger interruption of the run
|
||||
interrupted: AtomicBool,
|
||||
// trigger cleanup of the dead surfaces
|
||||
cleanup_needed: Arc<AtomicBool>,
|
||||
hid: usize
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new(ctxt: Arc<WaylandContext>) -> EventsLoop {
|
||||
let mut evq = ctxt.display.create_event_queue();
|
||||
let sink = Arc::new(Mutex::new(EventsLoopSink::new()));
|
||||
let hid = evq.add_handler_with_init(InputHandler::new(&ctxt, sink.clone()));
|
||||
EventsLoop {
|
||||
ctxt: ctxt,
|
||||
evq: Arc::new(Mutex::new(evq)),
|
||||
decorated_ids: Mutex::new(Vec::new()),
|
||||
sink: sink,
|
||||
interrupted: AtomicBool::new(false),
|
||||
cleanup_needed: Arc::new(AtomicBool::new(false)),
|
||||
hid: hid
|
||||
}
|
||||
}
|
||||
|
||||
// some internals that Window needs access to
|
||||
pub fn get_window_init(&self) -> (Arc<Mutex<EventQueue>>, Arc<AtomicBool>) {
|
||||
(self.evq.clone(), self.cleanup_needed.clone())
|
||||
}
|
||||
|
||||
pub fn register_window(&self, decorated_id: usize, surface: Arc<wl_surface::WlSurface>) {
|
||||
self.decorated_ids.lock().unwrap().push((decorated_id, surface.clone()));
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
state.get_mut_handler::<InputHandler>(self.hid).windows.push(surface);
|
||||
}
|
||||
|
||||
fn process_resize(evq: &mut EventQueue, ids: &[(usize, Arc<wl_surface::WlSurface>)], callback: &mut FnMut(::Event))
|
||||
{
|
||||
let mut state = evq.state();
|
||||
for &(decorated_id, ref window) in ids {
|
||||
let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(decorated_id);
|
||||
if let Some((w, h)) = decorated.handler().as_mut().and_then(|h| h.take_newsize()) {
|
||||
decorated.resize(w as i32, h as i32);
|
||||
callback(
|
||||
::Event::WindowEvent {
|
||||
window_id: ::WindowId(::platform::WindowId::Wayland(make_wid(&window))),
|
||||
event: ::WindowEvent::Resized(w,h)
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
|
||||
fn prune_dead_windows(&self) {
|
||||
self.decorated_ids.lock().unwrap().retain(|&(_, ref w)| w.is_alive());
|
||||
let mut evq_guard = self.evq.lock().unwrap();
|
||||
let mut state = evq_guard.state();
|
||||
let handler = state.get_mut_handler::<InputHandler>(self.hid);
|
||||
handler.windows.retain(|w| w.is_alive());
|
||||
if let Some(w) = handler.mouse_focus.take() {
|
||||
if w.is_alive() {
|
||||
handler.mouse_focus = Some(w)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
// send pending requests to the server...
|
||||
self.ctxt.flush();
|
||||
|
||||
// first of all, get exclusive access to this event queue
|
||||
let mut evq_guard = self.evq.lock().unwrap();
|
||||
|
||||
// read some events from the socket if some are waiting & queue is empty
|
||||
if let Some(guard) = evq_guard.prepare_read() {
|
||||
guard.read_events().expect("Wayland connection unexpectedly lost");
|
||||
}
|
||||
|
||||
// set the callback into the sink
|
||||
// we extend the lifetime of the closure to 'static to be able to put it in
|
||||
// the sink, but we'll explicitly drop it at the end of this function, so it's fine
|
||||
let static_cb = unsafe { ::std::mem::transmute(Box::new(callback) as Box<FnMut(_)>) };
|
||||
let old_cb = unsafe { self.sink.lock().unwrap().set_callback(static_cb) };
|
||||
|
||||
// then do the actual dispatching
|
||||
self.ctxt.dispatch_pending();
|
||||
evq_guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
|
||||
|
||||
let mut sink_guard = self.sink.lock().unwrap();
|
||||
|
||||
// events where probably dispatched, process resize
|
||||
let ids_guard = self.decorated_ids.lock().unwrap();
|
||||
sink_guard.with_callback(
|
||||
|cb| Self::process_resize(&mut evq_guard, &ids_guard, cb)
|
||||
);
|
||||
|
||||
// replace the old noop callback
|
||||
unsafe { self.sink.lock().unwrap().set_callback(old_cb) };
|
||||
|
||||
if self.cleanup_needed.swap(false, ::std::sync::atomic::Ordering::Relaxed) {
|
||||
self.prune_dead_windows()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
// send pending requests to the server...
|
||||
self.ctxt.flush();
|
||||
|
||||
// first of all, get exclusive access to this event queue
|
||||
let mut evq_guard = self.evq.lock().unwrap();
|
||||
|
||||
// set the callback into the sink
|
||||
// we extend the lifetime of the closure to 'static to be able to put it in
|
||||
// the sink, but we'll explicitly drop it at the end of this function, so it's fine
|
||||
let static_cb = unsafe { ::std::mem::transmute(Box::new(callback) as Box<FnMut(_)>) };
|
||||
let old_cb = unsafe { self.sink.lock().unwrap().set_callback(static_cb) };
|
||||
|
||||
while !self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
|
||||
self.ctxt.dispatch();
|
||||
evq_guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
|
||||
let ids_guard = self.decorated_ids.lock().unwrap();
|
||||
self.sink.lock().unwrap().with_callback(
|
||||
|cb| Self::process_resize(&mut evq_guard, &ids_guard, cb)
|
||||
);
|
||||
self.ctxt.flush();
|
||||
|
||||
if self.cleanup_needed.swap(false, ::std::sync::atomic::Ordering::Relaxed) {
|
||||
self.prune_dead_windows()
|
||||
}
|
||||
}
|
||||
|
||||
// replace the old noop callback
|
||||
unsafe { self.sink.lock().unwrap().set_callback(old_cb) };
|
||||
}
|
||||
}
|
||||
|
||||
enum KbdType {
|
||||
Mapped(MappedKeyboard<KbdHandler>),
|
||||
Plain(Option<WindowId>)
|
||||
}
|
||||
|
||||
struct InputHandler {
|
||||
my_id: usize,
|
||||
windows: Vec<Arc<wl_surface::WlSurface>>,
|
||||
seat: Option<wl_seat::WlSeat>,
|
||||
mouse: Option<wl_pointer::WlPointer>,
|
||||
mouse_focus: Option<Arc<wl_surface::WlSurface>>,
|
||||
mouse_location: (i32, i32),
|
||||
axis_buffer: Option<(f32, f32)>,
|
||||
axis_discrete_buffer: Option<(i32, i32)>,
|
||||
axis_state: TouchPhase,
|
||||
kbd: Option<wl_keyboard::WlKeyboard>,
|
||||
kbd_handler: KbdType,
|
||||
callback: Arc<Mutex<EventsLoopSink>>
|
||||
}
|
||||
|
||||
impl InputHandler {
|
||||
fn new(ctxt: &WaylandContext, sink: Arc<Mutex<EventsLoopSink>>) -> InputHandler {
|
||||
let kbd_handler = match MappedKeyboard::new(KbdHandler::new(sink.clone())) {
|
||||
Ok(h) => KbdType::Mapped(h),
|
||||
Err(_) => KbdType::Plain(None)
|
||||
};
|
||||
InputHandler {
|
||||
my_id: 0,
|
||||
windows: Vec::new(),
|
||||
seat: ctxt.get_seat(),
|
||||
mouse: None,
|
||||
mouse_focus: None,
|
||||
mouse_location: (0,0),
|
||||
axis_buffer: None,
|
||||
axis_discrete_buffer: None,
|
||||
axis_state: TouchPhase::Started,
|
||||
kbd: None,
|
||||
kbd_handler: kbd_handler,
|
||||
callback: sink
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Init for InputHandler {
|
||||
fn init(&mut self, evqh: &mut EventQueueHandle, index: usize) {
|
||||
if let Some(ref seat) = self.seat {
|
||||
evqh.register::<_, InputHandler>(seat, index);
|
||||
}
|
||||
self.my_id = index;
|
||||
}
|
||||
}
|
||||
|
||||
impl wl_seat::Handler for InputHandler {
|
||||
fn capabilities(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
seat: &wl_seat::WlSeat,
|
||||
capabilities: wl_seat::Capability)
|
||||
{
|
||||
// create pointer if applicable
|
||||
if capabilities.contains(wl_seat::Pointer) && self.mouse.is_none() {
|
||||
let pointer = seat.get_pointer().expect("Seat is not dead");
|
||||
evqh.register::<_, InputHandler>(&pointer, self.my_id);
|
||||
self.mouse = Some(pointer);
|
||||
}
|
||||
// destroy pointer if applicable
|
||||
if !capabilities.contains(wl_seat::Pointer) {
|
||||
if let Some(pointer) = self.mouse.take() {
|
||||
pointer.release();
|
||||
}
|
||||
}
|
||||
// create keyboard if applicable
|
||||
if capabilities.contains(wl_seat::Keyboard) && self.kbd.is_none() {
|
||||
let kbd = seat.get_keyboard().expect("Seat is not dead");
|
||||
evqh.register::<_, InputHandler>(&kbd, self.my_id);
|
||||
self.kbd = Some(kbd);
|
||||
}
|
||||
// destroy keyboard if applicable
|
||||
if !capabilities.contains(wl_seat::Keyboard) {
|
||||
if let Some(kbd) = self.kbd.take() {
|
||||
kbd.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(InputHandler, wl_seat::Handler, wl_seat::WlSeat);
|
||||
|
||||
/*
|
||||
* Pointer Handling
|
||||
*/
|
||||
|
||||
impl wl_pointer::Handler for InputHandler {
|
||||
fn enter(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_serial: u32,
|
||||
surface: &wl_surface::WlSurface,
|
||||
surface_x: f64,
|
||||
surface_y: f64)
|
||||
{
|
||||
self.mouse_location = (surface_x as i32, surface_y as i32);
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.mouse_focus = Some(window.clone());
|
||||
let (w, h) = self.mouse_location;
|
||||
let mut guard = self.callback.lock().unwrap();
|
||||
guard.send_event(Event::MouseEntered, make_wid(window));
|
||||
guard.send_event(Event::MouseMoved(w, h), make_wid(window));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_serial: u32,
|
||||
surface: &wl_surface::WlSurface)
|
||||
{
|
||||
self.mouse_focus = None;
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.callback.lock().unwrap().send_event(Event::MouseLeft, make_wid(window));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn motion(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_time: u32,
|
||||
surface_x: f64,
|
||||
surface_y: f64)
|
||||
{
|
||||
self.mouse_location = (surface_x as i32, surface_y as i32);
|
||||
if let Some(ref window) = self.mouse_focus {
|
||||
let (w,h) = self.mouse_location;
|
||||
self.callback.lock().unwrap().send_event(Event::MouseMoved(w, h), make_wid(window));
|
||||
}
|
||||
}
|
||||
|
||||
fn button(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_serial: u32,
|
||||
_time: u32,
|
||||
button: u32,
|
||||
state: wl_pointer::ButtonState)
|
||||
{
|
||||
if let Some(ref window) = self.mouse_focus {
|
||||
let state = match state {
|
||||
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
|
||||
wl_pointer::ButtonState::Released => ElementState::Released
|
||||
};
|
||||
let button = match button {
|
||||
0x110 => MouseButton::Left,
|
||||
0x111 => MouseButton::Right,
|
||||
0x112 => MouseButton::Middle,
|
||||
// TODO figure out the translation ?
|
||||
_ => return
|
||||
};
|
||||
self.callback.lock().unwrap().send_event(Event::MouseInput(state, button), make_wid(window));
|
||||
}
|
||||
}
|
||||
|
||||
fn axis(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_time: u32,
|
||||
axis: wl_pointer::Axis,
|
||||
value: f64)
|
||||
{
|
||||
let (mut x, mut y) = self.axis_buffer.unwrap_or((0.0, 0.0));
|
||||
match axis {
|
||||
wl_pointer::Axis::VerticalScroll => y += value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32
|
||||
}
|
||||
self.axis_buffer = Some((x,y));
|
||||
self.axis_state = match self.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started
|
||||
}
|
||||
}
|
||||
|
||||
fn frame(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer)
|
||||
{
|
||||
let axis_buffer = self.axis_buffer.take();
|
||||
let axis_discrete_buffer = self.axis_discrete_buffer.take();
|
||||
if let Some(ref window) = self.mouse_focus {
|
||||
if let Some((x, y)) = axis_discrete_buffer {
|
||||
self.callback.lock().unwrap().send_event(
|
||||
Event::MouseWheel(
|
||||
MouseScrollDelta::LineDelta(x as f32, y as f32),
|
||||
self.axis_state
|
||||
),
|
||||
make_wid(window)
|
||||
);
|
||||
} else if let Some((x, y)) = axis_buffer {
|
||||
self.callback.lock().unwrap().send_event(
|
||||
Event::MouseWheel(
|
||||
MouseScrollDelta::PixelDelta(x as f32, y as f32),
|
||||
self.axis_state
|
||||
),
|
||||
make_wid(window)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn axis_source(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_axis_source: wl_pointer::AxisSource)
|
||||
{
|
||||
}
|
||||
|
||||
fn axis_stop(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_time: u32,
|
||||
_axis: wl_pointer::Axis)
|
||||
{
|
||||
self.axis_state = TouchPhase::Ended;
|
||||
}
|
||||
|
||||
fn axis_discrete(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
axis: wl_pointer::Axis,
|
||||
discrete: i32)
|
||||
{
|
||||
let (mut x, mut y) = self.axis_discrete_buffer.unwrap_or((0,0));
|
||||
match axis {
|
||||
wl_pointer::Axis::VerticalScroll => y += discrete,
|
||||
wl_pointer::Axis::HorizontalScroll => x += discrete
|
||||
}
|
||||
self.axis_discrete_buffer = Some((x,y));
|
||||
self.axis_state = match self.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(InputHandler, wl_pointer::Handler, wl_pointer::WlPointer);
|
||||
|
||||
/*
|
||||
* Keyboard Handling
|
||||
*/
|
||||
|
||||
impl wl_keyboard::Handler for InputHandler {
|
||||
// mostly pass-through
|
||||
fn keymap(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
format: wl_keyboard::KeymapFormat,
|
||||
fd: ::std::os::unix::io::RawFd,
|
||||
size: u32)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.keymap(evqh, proxy, format, fd, size),
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
|
||||
fn enter(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
surface: &wl_surface::WlSurface,
|
||||
keys: Vec<u8>)
|
||||
{
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.callback.lock().unwrap().send_event(Event::Focused(true), make_wid(window));
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => {
|
||||
h.handler().target = Some(make_wid(window));
|
||||
h.enter(evqh, proxy, serial, surface, keys);
|
||||
},
|
||||
KbdType::Plain(ref mut target) => {
|
||||
*target = Some(make_wid(window))
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
surface: &wl_surface::WlSurface)
|
||||
{
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.callback.lock().unwrap().send_event(Event::Focused(false), make_wid(window));
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => {
|
||||
h.handler().target = None;
|
||||
h.leave(evqh, proxy, serial, surface);
|
||||
},
|
||||
KbdType::Plain(ref mut target) => {
|
||||
*target = None
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
time: u32,
|
||||
key: u32,
|
||||
state: wl_keyboard::KeyState)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.key(evqh, proxy, serial, time, key, state),
|
||||
KbdType::Plain(Some(wid)) => {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
};
|
||||
// This is fallback impl if libxkbcommon was not available
|
||||
// This case should probably never happen, as most wayland
|
||||
// compositors _need_ libxkbcommon anyway...
|
||||
//
|
||||
// In this case, we don't have the modifiers state information
|
||||
// anyway, as we need libxkbcommon to interpret it (it is
|
||||
// supposed to be serialized by the compositor using libxkbcommon)
|
||||
self.callback.lock().unwrap().send_event(
|
||||
Event::KeyboardInput(
|
||||
state,
|
||||
key as u8,
|
||||
None,
|
||||
ModifiersState::default()
|
||||
),
|
||||
wid
|
||||
);
|
||||
},
|
||||
KbdType::Plain(None) => ()
|
||||
}
|
||||
}
|
||||
|
||||
fn modifiers(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
mods_depressed: u32,
|
||||
mods_latched: u32,
|
||||
mods_locked: u32,
|
||||
group: u32)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.modifiers(evqh, proxy, serial, mods_depressed,
|
||||
mods_latched, mods_locked, group),
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
|
||||
fn repeat_info(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
rate: i32,
|
||||
delay: i32)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.repeat_info(evqh, proxy, rate, delay),
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(InputHandler, wl_keyboard::Handler, wl_keyboard::WlKeyboard);
|
||||
@@ -1,232 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use {VirtualKeyCode, ElementState, WindowEvent as Event};
|
||||
|
||||
use events::ModifiersState;
|
||||
|
||||
use super::{wayland_kbd, EventsLoopSink, WindowId};
|
||||
use wayland_client::EventQueueHandle;
|
||||
use wayland_client::protocol::wl_keyboard;
|
||||
|
||||
pub struct KbdHandler {
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
pub target: Option<WindowId>
|
||||
}
|
||||
|
||||
impl KbdHandler {
|
||||
pub fn new(sink: Arc<Mutex<EventsLoopSink>>) -> KbdHandler {
|
||||
KbdHandler { sink: sink, target: None }
|
||||
}
|
||||
}
|
||||
|
||||
impl wayland_kbd::Handler for KbdHandler {
|
||||
fn key(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_keyboard::WlKeyboard,
|
||||
_serial: u32,
|
||||
_time: u32,
|
||||
mods: &wayland_kbd::ModifiersState,
|
||||
rawkey: u32,
|
||||
keysym: u32,
|
||||
state: wl_keyboard::KeyState,
|
||||
utf8: Option<String>)
|
||||
{
|
||||
if let Some(wid) = self.target {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
};
|
||||
let vkcode = key_to_vkey(rawkey, keysym);
|
||||
let mut guard = self.sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
Event::KeyboardInput(
|
||||
state,
|
||||
rawkey as u8,
|
||||
vkcode,
|
||||
ModifiersState {
|
||||
shift: mods.shift,
|
||||
ctrl: mods.ctrl,
|
||||
alt: mods.alt,
|
||||
logo: mods.logo
|
||||
}
|
||||
),
|
||||
wid
|
||||
);
|
||||
// send char event only on key press, not release
|
||||
if let ElementState::Released = state { return }
|
||||
if let Some(txt) = utf8 {
|
||||
for chr in txt.chars() {
|
||||
guard.send_event(Event::ReceivedCharacter(chr), wid);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key_to_vkey(rawkey: u32, keysym: u32) -> Option<VirtualKeyCode> {
|
||||
match rawkey {
|
||||
1 => Some(VirtualKeyCode::Escape),
|
||||
2 => Some(VirtualKeyCode::Key1),
|
||||
3 => Some(VirtualKeyCode::Key2),
|
||||
4 => Some(VirtualKeyCode::Key3),
|
||||
5 => Some(VirtualKeyCode::Key4),
|
||||
6 => Some(VirtualKeyCode::Key5),
|
||||
7 => Some(VirtualKeyCode::Key6),
|
||||
8 => Some(VirtualKeyCode::Key7),
|
||||
9 => Some(VirtualKeyCode::Key8),
|
||||
10 => Some(VirtualKeyCode::Key9),
|
||||
11 => Some(VirtualKeyCode::Key0),
|
||||
_ => keysym_to_vkey(keysym)
|
||||
}
|
||||
}
|
||||
|
||||
fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
|
||||
use super::wayland_kbd::keysyms;
|
||||
match keysym {
|
||||
// letters
|
||||
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
|
||||
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
|
||||
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
|
||||
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
|
||||
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
|
||||
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
|
||||
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
|
||||
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
|
||||
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
|
||||
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
|
||||
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
|
||||
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
|
||||
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
|
||||
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
|
||||
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
|
||||
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
|
||||
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
|
||||
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
|
||||
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
|
||||
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
|
||||
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
|
||||
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
|
||||
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
|
||||
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
|
||||
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
|
||||
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
|
||||
// F--
|
||||
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
|
||||
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
|
||||
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
|
||||
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
|
||||
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
|
||||
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
|
||||
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
|
||||
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
|
||||
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
|
||||
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
|
||||
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
|
||||
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
|
||||
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
|
||||
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
|
||||
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
|
||||
// flow control
|
||||
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
|
||||
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
|
||||
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
|
||||
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
|
||||
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
|
||||
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
|
||||
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
// arrows
|
||||
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
|
||||
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
|
||||
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
|
||||
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
|
||||
//
|
||||
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
|
||||
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
|
||||
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
|
||||
// keypad
|
||||
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
|
||||
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
|
||||
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
|
||||
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
|
||||
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
|
||||
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
|
||||
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
|
||||
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
|
||||
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
|
||||
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
|
||||
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
|
||||
// misc
|
||||
// => Some(VirtualKeyCode::AbntC1),
|
||||
// => Some(VirtualKeyCode::AbntC2),
|
||||
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
|
||||
// => Some(VirtualKeyCode::Apps),
|
||||
// => Some(VirtualKeyCode::At),
|
||||
// => Some(VirtualKeyCode::Ax),
|
||||
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
|
||||
// => Some(VirtualKeyCode::Calculator),
|
||||
// => Some(VirtualKeyCode::Capital),
|
||||
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
|
||||
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
|
||||
// => Some(VirtualKeyCode::Convert),
|
||||
// => Some(VirtualKeyCode::Decimal),
|
||||
// => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
|
||||
// => Some(VirtualKeyCode::Grave),
|
||||
// => Some(VirtualKeyCode::Kana),
|
||||
// => Some(VirtualKeyCode::Kanji),
|
||||
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
|
||||
// => Some(VirtualKeyCode::LBracket),
|
||||
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
|
||||
// => Some(VirtualKeyCode::LMenu),
|
||||
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
|
||||
// => Some(VirtualKeyCode::LWin),
|
||||
// => Some(VirtualKeyCode::Mail),
|
||||
// => Some(VirtualKeyCode::MediaSelect),
|
||||
// => Some(VirtualKeyCode::MediaStop),
|
||||
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
|
||||
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Multiply),
|
||||
// => Some(VirtualKeyCode::Mute),
|
||||
// => Some(VirtualKeyCode::MyComputer),
|
||||
// => Some(VirtualKeyCode::NextTrack),
|
||||
// => Some(VirtualKeyCode::NoConvert),
|
||||
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
|
||||
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
|
||||
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
|
||||
// => Some(VirtualKeyCode::OEM102),
|
||||
// => Some(VirtualKeyCode::Period),
|
||||
// => Some(VirtualKeyCode::Playpause),
|
||||
// => Some(VirtualKeyCode::Power),
|
||||
// => Some(VirtualKeyCode::Prevtrack),
|
||||
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
|
||||
// => Some(VirtualKeyCode::RBracket),
|
||||
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
|
||||
// => Some(VirtualKeyCode::RMenu),
|
||||
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
|
||||
// => Some(VirtualKeyCode::RWin),
|
||||
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
|
||||
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
|
||||
// => Some(VirtualKeyCode::Sleep),
|
||||
// => Some(VirtualKeyCode::Stop),
|
||||
// => Some(VirtualKeyCode::Subtract),
|
||||
// => Some(VirtualKeyCode::Sysrq),
|
||||
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
|
||||
// => Some(VirtualKeyCode::Underline),
|
||||
// => Some(VirtualKeyCode::Unlabeled),
|
||||
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
|
||||
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
|
||||
// => Some(VirtualKeyCode::Wake),
|
||||
// => Some(VirtualKeyCode::Webback),
|
||||
// => Some(VirtualKeyCode::WebFavorites),
|
||||
// => Some(VirtualKeyCode::WebForward),
|
||||
// => Some(VirtualKeyCode::WebHome),
|
||||
// => Some(VirtualKeyCode::WebRefresh),
|
||||
// => Some(VirtualKeyCode::WebSearch),
|
||||
// => Some(VirtualKeyCode::WebStop),
|
||||
// => Some(VirtualKeyCode::Yen),
|
||||
// fallback
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::window::{Window, WindowId};
|
||||
pub use self::event_loop::EventsLoop;
|
||||
pub use self::context::{WaylandContext, MonitorId, get_available_monitors,
|
||||
get_primary_monitor};
|
||||
|
||||
use self::window::{make_wid, DecoratedHandler};
|
||||
use self::event_loop::EventsLoopSink;
|
||||
|
||||
extern crate wayland_kbd;
|
||||
extern crate wayland_window;
|
||||
|
||||
mod context;
|
||||
mod event_loop;
|
||||
mod keyboard;
|
||||
mod window;
|
||||
@@ -1,205 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::sync::atomic::AtomicBool;
|
||||
|
||||
use wayland_client::{EventQueue, EventQueueHandle, Proxy};
|
||||
use wayland_client::protocol::{wl_display,wl_surface,wl_shell_surface};
|
||||
|
||||
use {CreationError, MouseCursor, CursorState, WindowAttributes};
|
||||
use platform::MonitorId as PlatformMonitorId;
|
||||
|
||||
use super::{WaylandContext, EventsLoop};
|
||||
use super::wayland_window;
|
||||
use super::wayland_window::DecoratedSurface;
|
||||
|
||||
pub struct Window {
|
||||
// the global wayland context
|
||||
ctxt: Arc<WaylandContext>,
|
||||
// the EventQueue of our EventsLoop
|
||||
evq: Arc<Mutex<EventQueue>>,
|
||||
// signal to advertize the EventsLoop when we are destroyed
|
||||
cleanup_signal: Arc<AtomicBool>,
|
||||
// our wayland surface
|
||||
surface: Arc<wl_surface::WlSurface>,
|
||||
// our current inner dimensions
|
||||
size: Mutex<(u32, u32)>,
|
||||
// the id of our DecoratedHandler in the EventQueue
|
||||
decorated_id: usize
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
#[inline]
|
||||
pub fn make_wid(s: &wl_surface::WlSurface) -> WindowId {
|
||||
WindowId(s.ptr() as usize)
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(evlp: &EventsLoop, ctxt: Arc<WaylandContext>, attributes: &WindowAttributes) -> Result<Window, CreationError>
|
||||
{
|
||||
let (width, height) = attributes.dimensions.unwrap_or((800,600));
|
||||
|
||||
let (surface, decorated) = ctxt.create_window::<DecoratedHandler>();
|
||||
|
||||
// init DecoratedSurface
|
||||
let (evq, cleanup_signal) = evlp.get_window_init();
|
||||
let decorated_id = {
|
||||
let mut evq_guard = evq.lock().unwrap();
|
||||
let decorated_id = evq_guard.add_handler_with_init(decorated);
|
||||
{
|
||||
// initialize the DecoratedHandler
|
||||
let mut state = evq_guard.state();
|
||||
let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(decorated_id);
|
||||
*(decorated.handler()) = Some(DecoratedHandler::new());
|
||||
|
||||
// set fullscreen if necessary
|
||||
if let Some(PlatformMonitorId::Wayland(ref monitor_id)) = attributes.monitor {
|
||||
ctxt.with_output(monitor_id.clone(), |output| {
|
||||
decorated.set_fullscreen(
|
||||
wl_shell_surface::FullscreenMethod::Default,
|
||||
0,
|
||||
Some(output)
|
||||
)
|
||||
});
|
||||
} else if attributes.decorations {
|
||||
decorated.set_decorate(true);
|
||||
}
|
||||
// Finally, set the decorations size
|
||||
decorated.resize(width as i32, height as i32);
|
||||
}
|
||||
decorated_id
|
||||
};
|
||||
let me = Window {
|
||||
ctxt: ctxt,
|
||||
evq: evq,
|
||||
cleanup_signal: cleanup_signal,
|
||||
surface: surface,
|
||||
size: Mutex::new((width, height)),
|
||||
decorated_id: decorated_id
|
||||
};
|
||||
|
||||
// register ourselves to the EventsLoop
|
||||
evlp.register_window(me.decorated_id, me.surface.clone());
|
||||
|
||||
Ok(me)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
make_wid(&self.surface)
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
|
||||
decorated.set_title(title.into())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
// Not possible with wayland
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
// Not possible with wayland
|
||||
}
|
||||
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
Some(self.size.lock().unwrap().clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
let (w, h) = self.size.lock().unwrap().clone();
|
||||
let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
|
||||
Some((w as u32, h as u32))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
// NOTE: This will only resize the borders, the contents must be updated by the user
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
let mut decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
|
||||
decorated.resize(x as i32, y as i32);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _cursor: MouseCursor) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
use CursorState::{Grab, Normal, Hide};
|
||||
// TODO : not yet possible on wayland to grab cursor
|
||||
match state {
|
||||
Grab => Err("Cursor cannot be grabbed on wayland yet.".to_string()),
|
||||
Hide => Err("Cursor cannot be hidden on wayland yet.".to_string()),
|
||||
Normal => Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
// TODO
|
||||
1.0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
|
||||
// TODO: not yet possible on wayland
|
||||
Err(())
|
||||
}
|
||||
|
||||
pub fn get_display(&self) -> &wl_display::WlDisplay {
|
||||
&self.ctxt.display
|
||||
}
|
||||
|
||||
pub fn get_surface(&self) -> &wl_surface::WlSurface {
|
||||
&self.surface
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
self.surface.destroy();
|
||||
self.cleanup_signal.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
pub struct DecoratedHandler {
|
||||
newsize: Option<(u32, u32)>
|
||||
}
|
||||
|
||||
impl DecoratedHandler {
|
||||
fn new() -> DecoratedHandler { DecoratedHandler { newsize: None }}
|
||||
|
||||
pub fn take_newsize(&mut self) -> Option<(u32, u32)> {
|
||||
self.newsize.take()
|
||||
}
|
||||
}
|
||||
|
||||
impl wayland_window::Handler for DecoratedHandler {
|
||||
fn configure(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
_: wl_shell_surface::Resize,
|
||||
width: i32, height: i32)
|
||||
{
|
||||
use std::cmp::max;
|
||||
self.newsize = Some((max(width,1) as u32, max(height,1) as u32));
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,8 +0,0 @@
|
||||
pub use x11_dl::keysym::*;
|
||||
pub use x11_dl::xcursor::*;
|
||||
pub use x11_dl::xf86vmode::*;
|
||||
pub use x11_dl::xlib::*;
|
||||
pub use x11_dl::xinput::*;
|
||||
pub use x11_dl::xinput2::*;
|
||||
pub use x11_dl::xlib_xcb::*;
|
||||
pub use x11_dl::error::OpenError;
|
||||
@@ -1,391 +0,0 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use libc;
|
||||
use std::{mem, ptr};
|
||||
use std::ffi::CString;
|
||||
use std::slice::from_raw_parts;
|
||||
|
||||
use WindowAttributes;
|
||||
|
||||
use events::WindowEvent as Event;
|
||||
use events::ModifiersState;
|
||||
|
||||
use super::{events, ffi};
|
||||
use super::XConnection;
|
||||
|
||||
#[derive(Debug)]
|
||||
enum AxisType {
|
||||
HorizontalScroll,
|
||||
VerticalScroll
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Axis {
|
||||
id: i32,
|
||||
device_id: i32,
|
||||
axis_number: i32,
|
||||
axis_type: AxisType,
|
||||
scroll_increment: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct AxisValue {
|
||||
device_id: i32,
|
||||
axis_number: i32,
|
||||
value: f64
|
||||
}
|
||||
|
||||
struct InputState {
|
||||
/// Last-seen cursor position within a window in (x, y)
|
||||
/// coordinates
|
||||
cursor_pos: (f64, f64),
|
||||
/// Last-seen positions of axes, used to report delta
|
||||
/// movements when a new absolute axis value is received
|
||||
axis_values: Vec<AxisValue>
|
||||
}
|
||||
|
||||
pub struct XInputEventHandler {
|
||||
display: Arc<XConnection>,
|
||||
window: ffi::Window,
|
||||
ic: ffi::XIC,
|
||||
axis_list: Vec<Axis>,
|
||||
current_state: InputState,
|
||||
multitouch: bool,
|
||||
}
|
||||
|
||||
impl XInputEventHandler {
|
||||
pub fn new(display: &Arc<XConnection>, window: ffi::Window, ic: ffi::XIC,
|
||||
window_attrs: &WindowAttributes) -> XInputEventHandler {
|
||||
// query XInput support
|
||||
let mut opcode: libc::c_int = 0;
|
||||
let mut event: libc::c_int = 0;
|
||||
let mut error: libc::c_int = 0;
|
||||
let xinput_str = CString::new("XInputExtension").unwrap();
|
||||
|
||||
unsafe {
|
||||
if (display.xlib.XQueryExtension)(display.display, xinput_str.as_ptr(), &mut opcode, &mut event, &mut error) == ffi::False {
|
||||
panic!("XInput not available")
|
||||
}
|
||||
}
|
||||
|
||||
let mut xinput_major_ver = ffi::XI_2_Major;
|
||||
let mut xinput_minor_ver = ffi::XI_2_Minor;
|
||||
|
||||
unsafe {
|
||||
if (display.xinput2.XIQueryVersion)(display.display, &mut xinput_major_ver, &mut xinput_minor_ver) != ffi::Success as libc::c_int {
|
||||
panic!("Unable to determine XInput version");
|
||||
}
|
||||
}
|
||||
|
||||
// specify the XInput events we want to receive.
|
||||
// Button clicks and mouse events are handled via XInput
|
||||
// events. Key presses are still handled via plain core
|
||||
// X11 events.
|
||||
let mut mask: [libc::c_uchar; 3] = [0; 3];
|
||||
let mut input_event_mask = ffi::XIEventMask {
|
||||
deviceid: ffi::XIAllMasterDevices,
|
||||
mask_len: mask.len() as i32,
|
||||
mask: mask.as_mut_ptr()
|
||||
};
|
||||
let events = &[
|
||||
ffi::XI_ButtonPress,
|
||||
ffi::XI_ButtonRelease,
|
||||
ffi::XI_Motion,
|
||||
ffi::XI_Enter,
|
||||
ffi::XI_Leave,
|
||||
ffi::XI_FocusIn,
|
||||
ffi::XI_FocusOut,
|
||||
ffi::XI_TouchBegin,
|
||||
ffi::XI_TouchUpdate,
|
||||
ffi::XI_TouchEnd,
|
||||
];
|
||||
for event in events {
|
||||
ffi::XISetMask(&mut mask, *event);
|
||||
}
|
||||
|
||||
unsafe {
|
||||
match (display.xinput2.XISelectEvents)(display.display, window, &mut input_event_mask, 1) {
|
||||
status if status as u8 == ffi::Success => (),
|
||||
err => panic!("Failed to select events {:?}", err)
|
||||
}
|
||||
}
|
||||
|
||||
XInputEventHandler {
|
||||
display: display.clone(),
|
||||
window: window,
|
||||
ic: ic,
|
||||
axis_list: read_input_axis_info(display),
|
||||
current_state: InputState {
|
||||
cursor_pos: (0.0, 0.0),
|
||||
axis_values: Vec::new()
|
||||
},
|
||||
multitouch: window_attrs.multitouch,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn translate_key_event(&self, event: &mut ffi::XKeyEvent) -> Vec<Event> {
|
||||
use events::WindowEvent::{KeyboardInput, ReceivedCharacter};
|
||||
use events::ElementState::{Pressed, Released};
|
||||
|
||||
let mut translated_events = Vec::new();
|
||||
|
||||
let state;
|
||||
if event.type_ == ffi::KeyPress {
|
||||
let raw_ev: *mut ffi::XKeyEvent = event;
|
||||
unsafe { (self.display.xlib.XFilterEvent)(mem::transmute(raw_ev), self.window) };
|
||||
state = Pressed;
|
||||
} else {
|
||||
state = Released;
|
||||
}
|
||||
|
||||
let mut kp_keysym = 0;
|
||||
|
||||
let mut ev_mods = ModifiersState::default();
|
||||
|
||||
let written = unsafe {
|
||||
use std::str;
|
||||
|
||||
let mut buffer: [u8; 16] = [mem::uninitialized(); 16];
|
||||
let raw_ev: *mut ffi::XKeyEvent = event;
|
||||
let count = (self.display.xlib.Xutf8LookupString)(self.ic, mem::transmute(raw_ev),
|
||||
mem::transmute(buffer.as_mut_ptr()),
|
||||
buffer.len() as libc::c_int, &mut kp_keysym, ptr::null_mut());
|
||||
|
||||
{
|
||||
// Translate x event state to mods
|
||||
let state = event.state;
|
||||
if (state & ffi::Mod1Mask) != 0 {
|
||||
ev_mods.alt = true;
|
||||
}
|
||||
|
||||
if (state & ffi::ShiftMask) != 0 {
|
||||
ev_mods.shift = true;
|
||||
}
|
||||
|
||||
if (state & ffi::ControlMask) != 0 {
|
||||
ev_mods.ctrl = true;
|
||||
}
|
||||
|
||||
if (state & ffi::Mod4Mask) != 0 {
|
||||
ev_mods.logo = true;
|
||||
}
|
||||
}
|
||||
|
||||
str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
|
||||
};
|
||||
|
||||
for chr in written.chars() {
|
||||
translated_events.push(ReceivedCharacter(chr));
|
||||
}
|
||||
|
||||
let mut keysym = unsafe {
|
||||
(self.display.xlib.XKeycodeToKeysym)(self.display.display, event.keycode as ffi::KeyCode, 0)
|
||||
};
|
||||
|
||||
if (ffi::XK_KP_Space as libc::c_ulong <= keysym) && (keysym <= ffi::XK_KP_9 as libc::c_ulong) {
|
||||
keysym = kp_keysym
|
||||
};
|
||||
|
||||
let vkey = events::keycode_to_element(keysym as libc::c_uint);
|
||||
|
||||
translated_events.push(KeyboardInput(state, event.keycode as u8, vkey, ev_mods));
|
||||
translated_events
|
||||
}
|
||||
|
||||
pub fn translate_event(&mut self, cookie: &ffi::XGenericEventCookie) -> Option<Event> {
|
||||
use events::WindowEvent::{Focused, MouseEntered, MouseInput, MouseLeft, MouseMoved, MouseWheel};
|
||||
use events::ElementState::{Pressed, Released};
|
||||
use events::MouseButton::{Left, Right, Middle};
|
||||
use events::MouseScrollDelta::LineDelta;
|
||||
use events::{Touch, TouchPhase};
|
||||
|
||||
match cookie.evtype {
|
||||
ffi::XI_ButtonPress | ffi::XI_ButtonRelease => {
|
||||
let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
|
||||
if self.multitouch && (event_data.flags & ffi::XIPointerEmulated) != 0 {
|
||||
// Deliver multi-touch events instead of emulated mouse events.
|
||||
return None
|
||||
}
|
||||
let state = if cookie.evtype == ffi::XI_ButtonPress {
|
||||
Pressed
|
||||
} else {
|
||||
Released
|
||||
};
|
||||
match event_data.detail as u32 {
|
||||
ffi::Button1 => Some(MouseInput(state, Left)),
|
||||
ffi::Button2 => Some(MouseInput(state, Middle)),
|
||||
ffi::Button3 => Some(MouseInput(state, Right)),
|
||||
ffi::Button4 | ffi::Button5 => {
|
||||
if event_data.flags & ffi::XIPointerEmulated == 0 {
|
||||
// scroll event from a traditional wheel with
|
||||
// distinct 'clicks'
|
||||
let delta = if event_data.detail as u32 == ffi::Button4 {
|
||||
1.0
|
||||
} else {
|
||||
-1.0
|
||||
};
|
||||
Some(MouseWheel(LineDelta(0.0, delta), TouchPhase::Moved))
|
||||
} else {
|
||||
// emulated button event from a touch/smooth-scroll
|
||||
// event. Ignore these events and handle scrolling
|
||||
// via XI_Motion event handler instead
|
||||
None
|
||||
}
|
||||
}
|
||||
_ => None
|
||||
}
|
||||
},
|
||||
ffi::XI_Motion => {
|
||||
let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
|
||||
if self.multitouch && (event_data.flags & ffi::XIPointerEmulated) != 0 {
|
||||
// Deliver multi-touch events instead of emulated mouse events.
|
||||
return None
|
||||
}
|
||||
let axis_state = event_data.valuators;
|
||||
let mask = unsafe{ from_raw_parts(axis_state.mask, axis_state.mask_len as usize) };
|
||||
let mut axis_count = 0;
|
||||
|
||||
let mut scroll_delta = (0.0, 0.0);
|
||||
for axis_id in 0..axis_state.mask_len {
|
||||
if ffi::XIMaskIsSet(&mask, axis_id) {
|
||||
let axis_value = unsafe{*axis_state.values.offset(axis_count)};
|
||||
let delta = calc_scroll_deltas(event_data, axis_id, axis_value, &self.axis_list,
|
||||
&mut self.current_state.axis_values);
|
||||
scroll_delta.0 += delta.0;
|
||||
scroll_delta.1 += delta.1;
|
||||
axis_count += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if scroll_delta.0.abs() > 0.0 || scroll_delta.1.abs() > 0.0 {
|
||||
Some(MouseWheel(LineDelta(scroll_delta.0 as f32, scroll_delta.1 as f32),
|
||||
TouchPhase::Moved))
|
||||
} else {
|
||||
let new_cursor_pos = (event_data.event_x, event_data.event_y);
|
||||
if new_cursor_pos != self.current_state.cursor_pos {
|
||||
self.current_state.cursor_pos = new_cursor_pos;
|
||||
Some(MouseMoved(new_cursor_pos.0 as i32, new_cursor_pos.1 as i32))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
},
|
||||
ffi::XI_Enter => {
|
||||
// axis movements whilst the cursor is outside the window
|
||||
// will alter the absolute value of the axes. We only want to
|
||||
// report changes in the axis value whilst the cursor is above
|
||||
// our window however, so clear the previous axis state whenever
|
||||
// the cursor re-enters the window
|
||||
self.current_state.axis_values.clear();
|
||||
Some(MouseEntered)
|
||||
},
|
||||
ffi::XI_Leave => Some(MouseLeft),
|
||||
ffi::XI_FocusIn => Some(Focused(true)),
|
||||
ffi::XI_FocusOut => Some(Focused(false)),
|
||||
ffi::XI_TouchBegin | ffi::XI_TouchUpdate | ffi::XI_TouchEnd => {
|
||||
if !self.multitouch {
|
||||
return None
|
||||
}
|
||||
let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
|
||||
let phase = match cookie.evtype {
|
||||
ffi::XI_TouchBegin => TouchPhase::Started,
|
||||
ffi::XI_TouchUpdate => TouchPhase::Moved,
|
||||
ffi::XI_TouchEnd => TouchPhase::Ended,
|
||||
_ => unreachable!()
|
||||
};
|
||||
Some(Event::Touch(Touch {
|
||||
phase: phase,
|
||||
location: (event_data.event_x, event_data.event_y),
|
||||
id: event_data.detail as u64,
|
||||
}))
|
||||
}
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn read_input_axis_info(display: &Arc<XConnection>) -> Vec<Axis> {
|
||||
let mut axis_list = Vec::new();
|
||||
let mut device_count = 0;
|
||||
|
||||
// Check all input devices for scroll axes.
|
||||
let devices = unsafe{
|
||||
(display.xinput2.XIQueryDevice)(display.display, ffi::XIAllDevices, &mut device_count)
|
||||
};
|
||||
for i in 0..device_count {
|
||||
let device = unsafe { *(devices.offset(i as isize)) };
|
||||
for k in 0..device.num_classes {
|
||||
let class = unsafe { *(device.classes.offset(k as isize)) };
|
||||
match unsafe { (*class)._type } {
|
||||
// Note that scroll axis
|
||||
// are reported both as 'XIScrollClass' and 'XIValuatorClass'
|
||||
// axes. For the moment we only care about scrolling axes.
|
||||
ffi::XIScrollClass => {
|
||||
let scroll_class: &ffi::XIScrollClassInfo = unsafe{mem::transmute(class)};
|
||||
axis_list.push(Axis{
|
||||
id: scroll_class.sourceid,
|
||||
device_id: device.deviceid,
|
||||
axis_number: scroll_class.number,
|
||||
axis_type: match scroll_class.scroll_type {
|
||||
ffi::XIScrollTypeHorizontal => AxisType::HorizontalScroll,
|
||||
ffi::XIScrollTypeVertical => AxisType::VerticalScroll,
|
||||
_ => { unreachable!() }
|
||||
},
|
||||
scroll_increment: scroll_class.increment,
|
||||
})
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe {
|
||||
(display.xinput2.XIFreeDeviceInfo)(devices);
|
||||
}
|
||||
|
||||
axis_list
|
||||
}
|
||||
|
||||
/// Given an input motion event for an axis and the previous
|
||||
/// state of the axes, return the horizontal/vertical
|
||||
/// scroll deltas
|
||||
fn calc_scroll_deltas(event: &ffi::XIDeviceEvent,
|
||||
axis_id: i32,
|
||||
axis_value: f64,
|
||||
axis_list: &[Axis],
|
||||
prev_axis_values: &mut Vec<AxisValue>) -> (f64, f64) {
|
||||
let prev_value_pos = prev_axis_values.iter().position(|prev_axis| {
|
||||
prev_axis.device_id == event.sourceid &&
|
||||
prev_axis.axis_number == axis_id
|
||||
});
|
||||
let delta = match prev_value_pos {
|
||||
Some(idx) => prev_axis_values[idx].value - axis_value,
|
||||
None => 0.0
|
||||
};
|
||||
|
||||
let new_axis_value = AxisValue{
|
||||
device_id: event.sourceid,
|
||||
axis_number: axis_id,
|
||||
value: axis_value
|
||||
};
|
||||
|
||||
match prev_value_pos {
|
||||
Some(idx) => prev_axis_values[idx] = new_axis_value,
|
||||
None => prev_axis_values.push(new_axis_value)
|
||||
}
|
||||
|
||||
let mut scroll_delta = (0.0, 0.0);
|
||||
|
||||
for axis in axis_list.iter() {
|
||||
if axis.id == event.sourceid &&
|
||||
axis.axis_number == axis_id {
|
||||
match axis.axis_type {
|
||||
AxisType::HorizontalScroll => scroll_delta.0 = delta / axis.scroll_increment,
|
||||
AxisType::VerticalScroll => scroll_delta.1 = delta / axis.scroll_increment
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scroll_delta
|
||||
}
|
||||
|
||||
@@ -1,124 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
|
||||
pub use self::window::{Window, XWindow, PollEventsIterator, WaitEventsIterator, WindowProxy};
|
||||
pub use self::xdisplay::{XConnection, XNotSupported, XError};
|
||||
|
||||
pub mod ffi;
|
||||
|
||||
use platform::PlatformSpecificWindowBuilderAttributes;
|
||||
use CreationError;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
mod events;
|
||||
mod input;
|
||||
mod monitor;
|
||||
mod window;
|
||||
mod xdisplay;
|
||||
|
||||
// API TRANSITION
|
||||
//
|
||||
// We don't use the gen_api_transistion!() macro but rather do the expansion manually:
|
||||
//
|
||||
// As this module is nested into platform/linux, its code is not _exactly_ the same as
|
||||
// the one generated by the macro.
|
||||
|
||||
pub struct EventsLoop {
|
||||
windows: ::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>,
|
||||
interrupted: ::std::sync::atomic::AtomicBool,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
windows: ::std::sync::Mutex::new(vec![]),
|
||||
interrupted: ::std::sync::atomic::AtomicBool::new(false),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
let windows = self.windows.lock().unwrap();
|
||||
for window in windows.iter() {
|
||||
for event in window.poll_events() {
|
||||
callback(::Event::WindowEvent {
|
||||
window_id: ::WindowId(::platform::WindowId::X(WindowId(&**window as *const Window as usize))),
|
||||
event: event,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
self.interrupted.store(false, ::std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
self.poll_events(|e| callback(e));
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
if self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
pub struct Window2 {
|
||||
pub window: ::std::sync::Arc<Window>,
|
||||
events_loop: ::std::sync::Weak<::platform::EventsLoop>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
pub fn new(events_loop: ::std::sync::Arc<::platform::EventsLoop>, display: &Arc<XConnection>,
|
||||
window: &::WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
let win = ::std::sync::Arc::new(try!(Window::new(display, window, pl_attribs)));
|
||||
if let ::platform::EventsLoop::X(ref ev) = *events_loop {
|
||||
ev.windows.lock().unwrap().push(win.clone());
|
||||
} else {
|
||||
// It should not be possible to create an eventloop not matching the backend
|
||||
// in use
|
||||
unreachable!()
|
||||
}
|
||||
Ok(Window2 {
|
||||
window: win,
|
||||
events_loop: ::std::sync::Arc::downgrade(&events_loop),
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId(&*self.window as *const Window as usize)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window2 {
|
||||
fn drop(&mut self) {
|
||||
if let Some(ev) = self.events_loop.upgrade() {
|
||||
if let ::platform::EventsLoop::X(ref ev) = *ev {
|
||||
let mut windows = ev.windows.lock().unwrap();
|
||||
windows.retain(|w| &**w as *const Window != &*self.window as *const _);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::Arc;
|
||||
|
||||
use super::XConnection;
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId(pub Arc<XConnection>, pub u32);
|
||||
|
||||
pub fn get_available_monitors(x: &Arc<XConnection>) -> VecDeque<MonitorId> {
|
||||
let nb_monitors = unsafe { (x.xlib.XScreenCount)(x.display) };
|
||||
x.check_errors().expect("Failed to call XScreenCount");
|
||||
|
||||
let mut monitors = VecDeque::new();
|
||||
monitors.extend((0 .. nb_monitors).map(|i| MonitorId(x.clone(), i as u32)));
|
||||
monitors
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(x: &Arc<XConnection>) -> MonitorId {
|
||||
let primary_monitor = unsafe { (x.xlib.XDefaultScreen)(x.display) };
|
||||
x.check_errors().expect("Failed to call XDefaultScreen");
|
||||
MonitorId(x.clone(), primary_monitor as u32)
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
let MonitorId(_, screen_num) = *self;
|
||||
Some(format!("Monitor #{}", screen_num))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Numeric(self.1)
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
let screen = unsafe { (self.0.xlib.XScreenOfDisplay)(self.0.display, self.1 as i32) };
|
||||
let width = unsafe { (self.0.xlib.XWidthOfScreen)(screen) };
|
||||
let height = unsafe { (self.0.xlib.XHeightOfScreen)(screen) };
|
||||
self.0.check_errors().expect("Failed to get monitor dimensions");
|
||||
(width as u32, height as u32)
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
188
src/platform/macos.rs
Normal file
188
src/platform/macos.rs
Normal file
@@ -0,0 +1,188 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `Window` that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ns_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ns_view(&self) -> *mut c_void;
|
||||
|
||||
/// Request user attention, causing the application's dock icon to bounce.
|
||||
/// Note that this has no effect if the application is already focused.
|
||||
///
|
||||
/// The `is_critical` flag has the following effects:
|
||||
/// - `false`: the dock icon will only bounce once.
|
||||
/// - `true`: the dock icon will bounce until the application is focused.
|
||||
fn request_user_attention(&self, is_critical: bool);
|
||||
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn ns_window(&self) -> *mut c_void {
|
||||
self.window.ns_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ns_view(&self) -> *mut c_void {
|
||||
self.window.ns_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn request_user_attention(&self, is_critical: bool) {
|
||||
self.window.request_user_attention(is_critical)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.simple_fullscreen()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.set_simple_fullscreen(fullscreen)
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
Regular,
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
impl Default for ActivationPolicy {
|
||||
fn default() -> Self {
|
||||
ActivationPolicy::Regular
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the `with_decorations` method
|
||||
/// on the base `WindowBuilder`:
|
||||
///
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExtMacOS {
|
||||
/// Sets the activation policy for the window being built.
|
||||
fn with_activation_policy(self, activation_policy: ActivationPolicy) -> WindowBuilder;
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool)
|
||||
-> WindowBuilder;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> WindowBuilder;
|
||||
/// Hides the window title.
|
||||
fn with_title_hidden(self, title_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar.
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar buttons.
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> WindowBuilder;
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> WindowBuilder;
|
||||
/// Build window with `resizeIncrements` property. Values must not be 0.
|
||||
fn with_resize_increments(self, increments: LogicalSize) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtMacOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_activation_policy(mut self, activation_policy: ActivationPolicy) -> WindowBuilder {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(
|
||||
mut self,
|
||||
movable_by_window_background: bool,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> WindowBuilder {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_resize_increments(mut self, increments: LogicalSize) -> WindowBuilder {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
self.inner.ns_screen().map(|s| s as *mut c_void)
|
||||
}
|
||||
}
|
||||
@@ -1,634 +0,0 @@
|
||||
use cocoa::{self, appkit, foundation};
|
||||
use cocoa::appkit::{NSApplication, NSEvent, NSView, NSWindow};
|
||||
use events::{self, ElementState, Event, MouseButton, TouchPhase, WindowEvent, ModifiersState};
|
||||
use super::window::Window;
|
||||
use std;
|
||||
|
||||
|
||||
pub struct EventsLoop {
|
||||
pub windows: std::sync::Mutex<Vec<std::sync::Weak<Window>>>,
|
||||
pub pending_events: std::sync::Mutex<std::collections::VecDeque<Event>>,
|
||||
modifiers: std::sync::Mutex<Modifiers>,
|
||||
interrupted: std::sync::atomic::AtomicBool,
|
||||
|
||||
// The user event callback given via either of the `poll_events` or `run_forever` methods.
|
||||
//
|
||||
// We store the user's callback here so that it may be accessed by each of the window delegate
|
||||
// callbacks (e.g. resize, close, etc) for the duration of a call to either of the
|
||||
// `poll_events` or `run_forever` methods.
|
||||
//
|
||||
// This is *only* `Some` for the duration of a call to either of these methods and will be
|
||||
// `None` otherwise.
|
||||
user_callback: UserCallback,
|
||||
}
|
||||
|
||||
struct Modifiers {
|
||||
shift_pressed: bool,
|
||||
ctrl_pressed: bool,
|
||||
win_pressed: bool,
|
||||
alt_pressed: bool,
|
||||
}
|
||||
|
||||
// Wrapping the user callback in a type allows us to:
|
||||
//
|
||||
// - ensure the callback pointer is never accidentally cloned
|
||||
// - ensure that only the `EventsLoop` can `store` and `drop` the callback pointer
|
||||
// - `unsafe impl Send` and `Sync` so that `Send` and `Sync` can be implemented for `EventsLoop`.
|
||||
pub struct UserCallback {
|
||||
mutex: std::sync::Mutex<Option<*mut FnMut(Event)>>,
|
||||
}
|
||||
|
||||
|
||||
unsafe impl Send for UserCallback {}
|
||||
unsafe impl Sync for UserCallback {}
|
||||
|
||||
impl UserCallback {
|
||||
|
||||
// Here we store user's `callback` behind the mutex so that they may be safely shared between
|
||||
// each of the window delegates.
|
||||
//
|
||||
// In order to make sure that the pointer is always valid, we must manually guarantee that it
|
||||
// is dropped before the callback itself is dropped. Thus, this should *only* be called at the
|
||||
// beginning of a call to `poll_events` and `run_forever`, both of which *must* drop the
|
||||
// callback at the end of their scope using the `drop` method.
|
||||
fn store<F>(&self, callback: &mut F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
let trait_object = callback as &mut FnMut(Event);
|
||||
let trait_object_ptr = trait_object as *const FnMut(Event) as *mut FnMut(Event);
|
||||
*self.mutex.lock().unwrap() = Some(trait_object_ptr);
|
||||
}
|
||||
|
||||
// Emits the given event via the user-given callback.
|
||||
//
|
||||
// This is unsafe as it requires dereferencing the pointer to the user-given callback. We
|
||||
// guarantee this is safe by ensuring the `UserCallback` never lives longer than the user-given
|
||||
// callback.
|
||||
//
|
||||
// Note that the callback may not always be `Some`. This is because some `NSWindowDelegate`
|
||||
// callbacks can be triggered by means other than `NSApp().sendEvent`. For example, if a window
|
||||
// is destroyed or created during a call to the user's callback, the `WindowDelegate` methods
|
||||
// may be called with `windowShouldClose` or `windowDidResignKey`.
|
||||
unsafe fn call_with_event(&self, event: Event) {
|
||||
let callback = match self.mutex.lock().unwrap().take() {
|
||||
Some(callback) => callback,
|
||||
None => return,
|
||||
};
|
||||
(*callback)(event);
|
||||
*self.mutex.lock().unwrap() = Some(callback);
|
||||
}
|
||||
|
||||
// Used to drop the user callback pointer at the end of the `poll_events` and `run_forever`
|
||||
// methods. This is done to enforce our guarantee that the top callback will never live longer
|
||||
// than the call to either `poll_events` or `run_forever` to which it was given.
|
||||
fn drop(&self) {
|
||||
self.mutex.lock().unwrap().take();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
impl EventsLoop {
|
||||
|
||||
pub fn new() -> Self {
|
||||
let modifiers = Modifiers {
|
||||
shift_pressed: false,
|
||||
ctrl_pressed: false,
|
||||
win_pressed: false,
|
||||
alt_pressed: false,
|
||||
};
|
||||
EventsLoop {
|
||||
windows: std::sync::Mutex::new(Vec::new()),
|
||||
pending_events: std::sync::Mutex::new(std::collections::VecDeque::new()),
|
||||
modifiers: std::sync::Mutex::new(modifiers),
|
||||
interrupted: std::sync::atomic::AtomicBool::new(false),
|
||||
user_callback: UserCallback { mutex: std::sync::Mutex::new(None) },
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, mut callback: F)
|
||||
where F: FnMut(Event),
|
||||
{
|
||||
unsafe {
|
||||
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
|
||||
panic!("Events can only be polled from the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.store(&mut callback);
|
||||
|
||||
// Loop as long as we have pending events to return.
|
||||
loop {
|
||||
unsafe {
|
||||
// First, yield all pending events.
|
||||
self.call_user_callback_with_pending_events();
|
||||
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
|
||||
// Poll for the next event, returning `nil` if there are none.
|
||||
let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
|
||||
appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
|
||||
foundation::NSDate::distantPast(cocoa::base::nil),
|
||||
foundation::NSDefaultRunLoopMode,
|
||||
cocoa::base::YES);
|
||||
|
||||
let event = self.ns_event_to_event(ns_event);
|
||||
|
||||
let _: () = msg_send![pool, release];
|
||||
|
||||
match event {
|
||||
// Call the user's callback.
|
||||
Some(event) => self.user_callback.call_with_event(event),
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.drop();
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, mut callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.interrupted.store(false, std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
unsafe {
|
||||
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
|
||||
panic!("Events can only be polled from the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.store(&mut callback);
|
||||
|
||||
loop {
|
||||
unsafe {
|
||||
// First, yield all pending events.
|
||||
self.call_user_callback_with_pending_events();
|
||||
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
|
||||
// Wait for the next event. Note that this function blocks during resize.
|
||||
let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
|
||||
appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
|
||||
foundation::NSDate::distantFuture(cocoa::base::nil),
|
||||
foundation::NSDefaultRunLoopMode,
|
||||
cocoa::base::YES);
|
||||
|
||||
let maybe_event = self.ns_event_to_event(ns_event);
|
||||
|
||||
// Release the pool before calling the top callback in case the user calls either
|
||||
// `run_forever` or `poll_events` within the callback.
|
||||
let _: () = msg_send![pool, release];
|
||||
|
||||
if let Some(event) = maybe_event {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
}
|
||||
|
||||
if self.interrupted.load(std::sync::atomic::Ordering::Relaxed) {
|
||||
self.interrupted.store(false, std::sync::atomic::Ordering::Relaxed);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.drop();
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
// Awaken the event loop by triggering `NSApplicationActivatedEventType`.
|
||||
unsafe {
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
let event =
|
||||
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2_(
|
||||
cocoa::base::nil,
|
||||
appkit::NSApplicationDefined,
|
||||
foundation::NSPoint::new(0.0, 0.0),
|
||||
appkit::NSEventModifierFlags::empty(),
|
||||
0.0,
|
||||
0,
|
||||
cocoa::base::nil,
|
||||
appkit::NSEventSubtype::NSApplicationActivatedEventType,
|
||||
0,
|
||||
0);
|
||||
appkit::NSApp().postEvent_atStart_(event, cocoa::base::NO);
|
||||
foundation::NSAutoreleasePool::drain(pool);
|
||||
}
|
||||
}
|
||||
|
||||
// Removes the window with the given `Id` from the `windows` list.
|
||||
//
|
||||
// This is called when a window is either `Closed` or `Drop`ped.
|
||||
pub fn find_and_remove_window(&self, id: super::window::Id) {
|
||||
if let Ok(mut windows) = self.windows.lock() {
|
||||
windows.retain(|w| match w.upgrade() {
|
||||
Some(w) => w.id() != id,
|
||||
None => true,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn call_user_callback_with_pending_events(&self) {
|
||||
loop {
|
||||
let event = match self.pending_events.lock().unwrap().pop_front() {
|
||||
Some(event) => event,
|
||||
None => return,
|
||||
};
|
||||
unsafe {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Calls the user callback if one exists.
|
||||
//
|
||||
// Otherwise, stores the event in the `pending_events` queue.
|
||||
//
|
||||
// This is necessary for the case when `WindowDelegate` callbacks are triggered during a call
|
||||
// to the user's callback.
|
||||
pub fn call_user_callback_with_event_or_store_in_pending(&self, event: Event) {
|
||||
if self.user_callback.mutex.lock().unwrap().is_some() {
|
||||
unsafe {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
} else {
|
||||
self.pending_events.lock().unwrap().push_back(event);
|
||||
}
|
||||
}
|
||||
|
||||
// Convert some given `NSEvent` into a winit `Event`.
|
||||
unsafe fn ns_event_to_event(&self, ns_event: cocoa::base::id) -> Option<Event> {
|
||||
if ns_event == cocoa::base::nil {
|
||||
return None;
|
||||
}
|
||||
|
||||
// FIXME: Despite not being documented anywhere, an `NSEvent` is produced when a user opens
|
||||
// Spotlight while the NSApplication is in focus. This `NSEvent` produces a `NSEventType`
|
||||
// with value `21`. This causes a SEGFAULT as soon as we try to match on the `NSEventType`
|
||||
// enum as there is no variant associated with the value. Thus, we return early if this
|
||||
// sneaky event occurs. If someone does find some documentation on this, please fix this by
|
||||
// adding an appropriate variant to the `NSEventType` enum in the cocoa-rs crate.
|
||||
if ns_event.eventType() as u64 == 21 {
|
||||
return None;
|
||||
}
|
||||
|
||||
let event_type = ns_event.eventType();
|
||||
let ns_window = ns_event.window();
|
||||
let window_id = super::window::get_window_id(ns_window);
|
||||
|
||||
// FIXME: Document this. Why do we do this? Seems like it passes on events to window/app.
|
||||
// If we don't do this, window does not become main for some reason.
|
||||
match event_type {
|
||||
appkit::NSKeyDown => (),
|
||||
_ => appkit::NSApp().sendEvent_(ns_event),
|
||||
}
|
||||
|
||||
let windows = self.windows.lock().unwrap();
|
||||
let maybe_window = windows.iter()
|
||||
.filter_map(std::sync::Weak::upgrade)
|
||||
.find(|window| window_id == window.id());
|
||||
|
||||
let into_event = |window_event| Event::WindowEvent {
|
||||
window_id: ::WindowId(window_id),
|
||||
event: window_event,
|
||||
};
|
||||
|
||||
// Returns `Some` window if one of our windows is the key window.
|
||||
let maybe_key_window = || windows.iter()
|
||||
.filter_map(std::sync::Weak::upgrade)
|
||||
.find(|window| {
|
||||
let is_key_window: cocoa::base::BOOL = msg_send![*window.window, isKeyWindow];
|
||||
is_key_window == cocoa::base::YES
|
||||
});
|
||||
|
||||
match event_type {
|
||||
|
||||
appkit::NSKeyDown => {
|
||||
let mut events = std::collections::VecDeque::new();
|
||||
let received_c_str = foundation::NSString::UTF8String(ns_event.characters());
|
||||
let received_str = std::ffi::CStr::from_ptr(received_c_str);
|
||||
for received_char in std::str::from_utf8(received_str.to_bytes()).unwrap().chars() {
|
||||
let window_event = WindowEvent::ReceivedCharacter(received_char);
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
let vkey = to_virtual_key_code(NSEvent::keyCode(ns_event));
|
||||
let state = ElementState::Pressed;
|
||||
let code = NSEvent::keyCode(ns_event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, vkey, event_mods(ns_event));
|
||||
events.push_back(into_event(window_event));
|
||||
let event = events.pop_front();
|
||||
self.pending_events.lock().unwrap().extend(events.into_iter());
|
||||
event
|
||||
},
|
||||
|
||||
appkit::NSKeyUp => {
|
||||
let vkey = to_virtual_key_code(NSEvent::keyCode(ns_event));
|
||||
|
||||
let state = ElementState::Released;
|
||||
let code = NSEvent::keyCode(ns_event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, vkey, event_mods(ns_event));
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSFlagsChanged => {
|
||||
let mut modifiers = self.modifiers.lock().unwrap();
|
||||
|
||||
unsafe fn modifier_event(event: cocoa::base::id,
|
||||
keymask: appkit::NSEventModifierFlags,
|
||||
key: events::VirtualKeyCode,
|
||||
key_pressed: bool) -> Option<WindowEvent>
|
||||
{
|
||||
if !key_pressed && NSEvent::modifierFlags(event).contains(keymask) {
|
||||
let state = ElementState::Pressed;
|
||||
let code = NSEvent::keyCode(event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, Some(key), event_mods(event));
|
||||
Some(window_event)
|
||||
|
||||
} else if key_pressed && !NSEvent::modifierFlags(event).contains(keymask) {
|
||||
let state = ElementState::Released;
|
||||
let code = NSEvent::keyCode(event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, Some(key), event_mods(event));
|
||||
Some(window_event)
|
||||
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
let mut events = std::collections::VecDeque::new();
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSShiftKeyMask,
|
||||
events::VirtualKeyCode::LShift,
|
||||
modifiers.shift_pressed)
|
||||
{
|
||||
modifiers.shift_pressed = !modifiers.shift_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSControlKeyMask,
|
||||
events::VirtualKeyCode::LControl,
|
||||
modifiers.ctrl_pressed)
|
||||
{
|
||||
modifiers.ctrl_pressed = !modifiers.ctrl_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSCommandKeyMask,
|
||||
events::VirtualKeyCode::LWin,
|
||||
modifiers.win_pressed)
|
||||
{
|
||||
modifiers.win_pressed = !modifiers.win_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSAlternateKeyMask,
|
||||
events::VirtualKeyCode::LAlt,
|
||||
modifiers.alt_pressed)
|
||||
{
|
||||
modifiers.alt_pressed = !modifiers.alt_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
let event = events.pop_front();
|
||||
self.pending_events.lock().unwrap().extend(events.into_iter());
|
||||
event
|
||||
},
|
||||
|
||||
appkit::NSLeftMouseDown => { Some(into_event(WindowEvent::MouseInput(ElementState::Pressed, MouseButton::Left))) },
|
||||
appkit::NSLeftMouseUp => { Some(into_event(WindowEvent::MouseInput(ElementState::Released, MouseButton::Left))) },
|
||||
appkit::NSRightMouseDown => { Some(into_event(WindowEvent::MouseInput(ElementState::Pressed, MouseButton::Right))) },
|
||||
appkit::NSRightMouseUp => { Some(into_event(WindowEvent::MouseInput(ElementState::Released, MouseButton::Right))) },
|
||||
appkit::NSOtherMouseDown => { Some(into_event(WindowEvent::MouseInput(ElementState::Pressed, MouseButton::Middle))) },
|
||||
appkit::NSOtherMouseUp => { Some(into_event(WindowEvent::MouseInput(ElementState::Released, MouseButton::Middle))) },
|
||||
|
||||
appkit::NSMouseEntered => { Some(into_event(WindowEvent::MouseEntered)) },
|
||||
appkit::NSMouseExited => { Some(into_event(WindowEvent::MouseLeft)) },
|
||||
|
||||
appkit::NSMouseMoved |
|
||||
appkit::NSLeftMouseDragged |
|
||||
appkit::NSOtherMouseDragged |
|
||||
appkit::NSRightMouseDragged => {
|
||||
// If the mouse movement was on one of our windows, use it.
|
||||
// Otherwise, if one of our windows is the key window (receiving input), use it.
|
||||
// Otherwise, return `None`.
|
||||
let window = match maybe_window.or_else(maybe_key_window) {
|
||||
Some(window) => window,
|
||||
None => return None,
|
||||
};
|
||||
|
||||
let window_point = ns_event.locationInWindow();
|
||||
let view_point = if ns_window == cocoa::base::nil {
|
||||
let ns_size = foundation::NSSize::new(0.0, 0.0);
|
||||
let ns_rect = foundation::NSRect::new(window_point, ns_size);
|
||||
let window_rect = window.window.convertRectFromScreen_(ns_rect);
|
||||
window.view.convertPoint_fromView_(window_rect.origin, cocoa::base::nil)
|
||||
} else {
|
||||
window.view.convertPoint_fromView_(window_point, cocoa::base::nil)
|
||||
};
|
||||
let view_rect = NSView::frame(*window.view);
|
||||
let scale_factor = window.hidpi_factor();
|
||||
|
||||
let x = (scale_factor * view_point.x as f32) as i32;
|
||||
let y = (scale_factor * (view_rect.size.height - view_point.y) as f32) as i32;
|
||||
let window_event = WindowEvent::MouseMoved(x, y);
|
||||
let event = Event::WindowEvent { window_id: ::WindowId(window.id()), event: window_event };
|
||||
Some(event)
|
||||
},
|
||||
|
||||
appkit::NSScrollWheel => {
|
||||
// If none of the windows received the scroll, return `None`.
|
||||
let window = match maybe_window {
|
||||
Some(window) => window,
|
||||
None => return None,
|
||||
};
|
||||
|
||||
use events::MouseScrollDelta::{LineDelta, PixelDelta};
|
||||
let scale_factor = window.hidpi_factor();
|
||||
let delta = if ns_event.hasPreciseScrollingDeltas() == cocoa::base::YES {
|
||||
PixelDelta(scale_factor * ns_event.scrollingDeltaX() as f32,
|
||||
scale_factor * ns_event.scrollingDeltaY() as f32)
|
||||
} else {
|
||||
LineDelta(scale_factor * ns_event.scrollingDeltaX() as f32,
|
||||
scale_factor * ns_event.scrollingDeltaY() as f32)
|
||||
};
|
||||
let phase = match ns_event.phase() {
|
||||
appkit::NSEventPhaseMayBegin | appkit::NSEventPhaseBegan => TouchPhase::Started,
|
||||
appkit::NSEventPhaseEnded => TouchPhase::Ended,
|
||||
_ => TouchPhase::Moved,
|
||||
};
|
||||
let window_event = WindowEvent::MouseWheel(delta, phase);
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSEventTypePressure => {
|
||||
let pressure = ns_event.pressure();
|
||||
let stage = ns_event.stage();
|
||||
let window_event = WindowEvent::TouchpadPressure(pressure, stage);
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSApplicationDefined => match ns_event.subtype() {
|
||||
appkit::NSEventSubtype::NSApplicationActivatedEventType => {
|
||||
Some(into_event(WindowEvent::Awakened))
|
||||
},
|
||||
_ => None,
|
||||
},
|
||||
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
fn to_virtual_key_code(code: u16) -> Option<events::VirtualKeyCode> {
|
||||
Some(match code {
|
||||
0x00 => events::VirtualKeyCode::A,
|
||||
0x01 => events::VirtualKeyCode::S,
|
||||
0x02 => events::VirtualKeyCode::D,
|
||||
0x03 => events::VirtualKeyCode::F,
|
||||
0x04 => events::VirtualKeyCode::H,
|
||||
0x05 => events::VirtualKeyCode::G,
|
||||
0x06 => events::VirtualKeyCode::Z,
|
||||
0x07 => events::VirtualKeyCode::X,
|
||||
0x08 => events::VirtualKeyCode::C,
|
||||
0x09 => events::VirtualKeyCode::V,
|
||||
//0x0a => World 1,
|
||||
0x0b => events::VirtualKeyCode::B,
|
||||
0x0c => events::VirtualKeyCode::Q,
|
||||
0x0d => events::VirtualKeyCode::W,
|
||||
0x0e => events::VirtualKeyCode::E,
|
||||
0x0f => events::VirtualKeyCode::R,
|
||||
0x10 => events::VirtualKeyCode::Y,
|
||||
0x11 => events::VirtualKeyCode::T,
|
||||
0x12 => events::VirtualKeyCode::Key1,
|
||||
0x13 => events::VirtualKeyCode::Key2,
|
||||
0x14 => events::VirtualKeyCode::Key3,
|
||||
0x15 => events::VirtualKeyCode::Key4,
|
||||
0x16 => events::VirtualKeyCode::Key6,
|
||||
0x17 => events::VirtualKeyCode::Key5,
|
||||
0x18 => events::VirtualKeyCode::Equals,
|
||||
0x19 => events::VirtualKeyCode::Key9,
|
||||
0x1a => events::VirtualKeyCode::Key7,
|
||||
0x1b => events::VirtualKeyCode::Minus,
|
||||
0x1c => events::VirtualKeyCode::Key8,
|
||||
0x1d => events::VirtualKeyCode::Key0,
|
||||
0x1e => events::VirtualKeyCode::RBracket,
|
||||
0x1f => events::VirtualKeyCode::O,
|
||||
0x20 => events::VirtualKeyCode::U,
|
||||
0x21 => events::VirtualKeyCode::LBracket,
|
||||
0x22 => events::VirtualKeyCode::I,
|
||||
0x23 => events::VirtualKeyCode::P,
|
||||
0x24 => events::VirtualKeyCode::Return,
|
||||
0x25 => events::VirtualKeyCode::L,
|
||||
0x26 => events::VirtualKeyCode::J,
|
||||
0x27 => events::VirtualKeyCode::Apostrophe,
|
||||
0x28 => events::VirtualKeyCode::K,
|
||||
0x29 => events::VirtualKeyCode::Semicolon,
|
||||
0x2a => events::VirtualKeyCode::Backslash,
|
||||
0x2b => events::VirtualKeyCode::Comma,
|
||||
0x2c => events::VirtualKeyCode::Slash,
|
||||
0x2d => events::VirtualKeyCode::N,
|
||||
0x2e => events::VirtualKeyCode::M,
|
||||
0x2f => events::VirtualKeyCode::Period,
|
||||
0x30 => events::VirtualKeyCode::Tab,
|
||||
0x31 => events::VirtualKeyCode::Space,
|
||||
0x32 => events::VirtualKeyCode::Grave,
|
||||
0x33 => events::VirtualKeyCode::Back,
|
||||
//0x34 => unkown,
|
||||
0x35 => events::VirtualKeyCode::Escape,
|
||||
0x36 => events::VirtualKeyCode::RWin,
|
||||
0x37 => events::VirtualKeyCode::LWin,
|
||||
0x38 => events::VirtualKeyCode::LShift,
|
||||
//0x39 => Caps lock,
|
||||
//0x3a => Left alt,
|
||||
0x3b => events::VirtualKeyCode::LControl,
|
||||
0x3c => events::VirtualKeyCode::RShift,
|
||||
//0x3d => Right alt,
|
||||
0x3e => events::VirtualKeyCode::RControl,
|
||||
//0x3f => Fn key,
|
||||
//0x40 => F17 Key,
|
||||
0x41 => events::VirtualKeyCode::Decimal,
|
||||
//0x42 -> unkown,
|
||||
0x43 => events::VirtualKeyCode::Multiply,
|
||||
//0x44 => unkown,
|
||||
0x45 => events::VirtualKeyCode::Add,
|
||||
//0x46 => unkown,
|
||||
0x47 => events::VirtualKeyCode::Numlock,
|
||||
//0x48 => KeypadClear,
|
||||
0x49 => events::VirtualKeyCode::VolumeUp,
|
||||
0x4a => events::VirtualKeyCode::VolumeDown,
|
||||
0x4b => events::VirtualKeyCode::Divide,
|
||||
0x4c => events::VirtualKeyCode::NumpadEnter,
|
||||
//0x4d => unkown,
|
||||
0x4e => events::VirtualKeyCode::Subtract,
|
||||
//0x4f => F18 key,
|
||||
//0x50 => F19 Key,
|
||||
0x51 => events::VirtualKeyCode::NumpadEquals,
|
||||
0x52 => events::VirtualKeyCode::Numpad0,
|
||||
0x53 => events::VirtualKeyCode::Numpad1,
|
||||
0x54 => events::VirtualKeyCode::Numpad2,
|
||||
0x55 => events::VirtualKeyCode::Numpad3,
|
||||
0x56 => events::VirtualKeyCode::Numpad4,
|
||||
0x57 => events::VirtualKeyCode::Numpad5,
|
||||
0x58 => events::VirtualKeyCode::Numpad6,
|
||||
0x59 => events::VirtualKeyCode::Numpad7,
|
||||
//0x5a => F20 Key,
|
||||
0x5b => events::VirtualKeyCode::Numpad8,
|
||||
0x5c => events::VirtualKeyCode::Numpad9,
|
||||
//0x5d => unkown,
|
||||
//0x5e => unkown,
|
||||
//0x5f => unkown,
|
||||
0x60 => events::VirtualKeyCode::F5,
|
||||
0x61 => events::VirtualKeyCode::F6,
|
||||
0x62 => events::VirtualKeyCode::F7,
|
||||
0x63 => events::VirtualKeyCode::F3,
|
||||
0x64 => events::VirtualKeyCode::F8,
|
||||
0x65 => events::VirtualKeyCode::F9,
|
||||
//0x66 => unkown,
|
||||
0x67 => events::VirtualKeyCode::F11,
|
||||
//0x68 => unkown,
|
||||
0x69 => events::VirtualKeyCode::F13,
|
||||
//0x6a => F16 Key,
|
||||
0x6b => events::VirtualKeyCode::F14,
|
||||
//0x6c => unkown,
|
||||
0x6d => events::VirtualKeyCode::F10,
|
||||
//0x6e => unkown,
|
||||
0x6f => events::VirtualKeyCode::F12,
|
||||
//0x70 => unkown,
|
||||
0x71 => events::VirtualKeyCode::F15,
|
||||
0x72 => events::VirtualKeyCode::Insert,
|
||||
0x73 => events::VirtualKeyCode::Home,
|
||||
0x74 => events::VirtualKeyCode::PageUp,
|
||||
0x75 => events::VirtualKeyCode::Delete,
|
||||
0x76 => events::VirtualKeyCode::F4,
|
||||
0x77 => events::VirtualKeyCode::End,
|
||||
0x78 => events::VirtualKeyCode::F2,
|
||||
0x79 => events::VirtualKeyCode::PageDown,
|
||||
0x7a => events::VirtualKeyCode::F1,
|
||||
0x7b => events::VirtualKeyCode::Left,
|
||||
0x7c => events::VirtualKeyCode::Right,
|
||||
0x7d => events::VirtualKeyCode::Down,
|
||||
0x7e => events::VirtualKeyCode::Up,
|
||||
//0x7f => unkown,
|
||||
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
fn event_mods(event: cocoa::base::id) -> ModifiersState {
|
||||
let flags = unsafe {
|
||||
NSEvent::modifierFlags(event)
|
||||
};
|
||||
ModifiersState {
|
||||
shift: flags.contains(appkit::NSShiftKeyMask),
|
||||
ctrl: flags.contains(appkit::NSControlKeyMask),
|
||||
alt: flags.contains(appkit::NSAlternateKeyMask),
|
||||
logo: flags.contains(appkit::NSCommandKeyMask),
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
pub use self::events_loop::EventsLoop;
|
||||
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
|
||||
pub use self::window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, Window};
|
||||
|
||||
use {CreationError};
|
||||
|
||||
pub struct Window2 {
|
||||
pub window: ::std::sync::Arc<Window>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
|
||||
pub fn new(events_loop: ::std::sync::Arc<EventsLoop>,
|
||||
attributes: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes) -> Result<Self, CreationError>
|
||||
{
|
||||
let weak_events_loop = ::std::sync::Arc::downgrade(&events_loop);
|
||||
let window = ::std::sync::Arc::new(try!(Window::new(weak_events_loop, attributes, pl_attribs)));
|
||||
let weak_window = ::std::sync::Arc::downgrade(&window);
|
||||
events_loop.windows.lock().unwrap().push(weak_window);
|
||||
Ok(Window2 { window: window })
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
mod events_loop;
|
||||
mod monitor;
|
||||
mod window;
|
||||
@@ -1,50 +0,0 @@
|
||||
use core_graphics::display;
|
||||
use std::collections::VecDeque;
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId(u32);
|
||||
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
let mut monitors = VecDeque::new();
|
||||
unsafe {
|
||||
let max_displays = 10u32;
|
||||
let mut active_displays = [0u32; 10];
|
||||
let mut display_count = 0;
|
||||
display::CGGetActiveDisplayList(max_displays, &mut active_displays[0], &mut display_count);
|
||||
for i in 0..display_count as usize {
|
||||
monitors.push_back(MonitorId(active_displays[i]));
|
||||
}
|
||||
}
|
||||
monitors
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
let id = unsafe { MonitorId(display::CGMainDisplayID()) };
|
||||
id
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
let MonitorId(display_id) = *self;
|
||||
let screen_num = unsafe { display::CGDisplayModelNumber(display_id) };
|
||||
Some(format!("Monitor #{}", screen_num))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
let MonitorId(display_id) = *self;
|
||||
NativeMonitorId::Numeric(display_id)
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
let MonitorId(display_id) = *self;
|
||||
let dimension = unsafe {
|
||||
let height = display::CGDisplayPixelsHigh(display_id);
|
||||
let width = display::CGDisplayPixelsWide(display_id);
|
||||
(width as u32, height as u32)
|
||||
};
|
||||
dimension
|
||||
}
|
||||
}
|
||||
@@ -1,656 +0,0 @@
|
||||
use {CreationError, Event, WindowEvent, WindowId, MouseCursor, CursorState};
|
||||
use CreationError::OsError;
|
||||
use libc;
|
||||
|
||||
use WindowAttributes;
|
||||
use native_monitor::NativeMonitorId;
|
||||
use os::macos::ActivationPolicy;
|
||||
|
||||
use objc;
|
||||
use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
|
||||
use objc::declare::ClassDecl;
|
||||
|
||||
use cocoa;
|
||||
use cocoa::base::{id, nil};
|
||||
use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger};
|
||||
use cocoa::appkit::{self, NSApplication, NSColor, NSView, NSWindow};
|
||||
|
||||
use core_graphics::display::{CGAssociateMouseAndMouseCursorPosition, CGMainDisplayID, CGDisplayPixelsHigh, CGWarpMouseCursorPosition};
|
||||
|
||||
use std;
|
||||
use std::ops::Deref;
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use os::macos::WindowExt;
|
||||
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct Id(pub usize);
|
||||
|
||||
struct DelegateState {
|
||||
view: IdRef,
|
||||
window: IdRef,
|
||||
events_loop: std::sync::Weak<super::EventsLoop>,
|
||||
}
|
||||
|
||||
pub struct WindowDelegate {
|
||||
state: Box<DelegateState>,
|
||||
_this: IdRef,
|
||||
}
|
||||
|
||||
impl WindowDelegate {
|
||||
/// Get the delegate class, initiailizing it neccessary
|
||||
fn class() -> *const Class {
|
||||
use std::os::raw::c_void;
|
||||
|
||||
// Emits an event via the `EventsLoop`'s callback or stores it in the pending queue.
|
||||
unsafe fn emit_event(state: &mut DelegateState, window_event: WindowEvent) {
|
||||
let window_id = get_window_id(*state.window);
|
||||
let event = Event::WindowEvent {
|
||||
window_id: WindowId(window_id),
|
||||
event: window_event,
|
||||
};
|
||||
|
||||
if let Some(events_loop) = state.events_loop.upgrade() {
|
||||
events_loop.call_user_callback_with_event_or_store_in_pending(event);
|
||||
}
|
||||
}
|
||||
|
||||
// Called when the window is resized or when the window was moved to a different screen.
|
||||
unsafe fn emit_resize_event(state: &mut DelegateState) {
|
||||
let rect = NSView::frame(*state.view);
|
||||
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
|
||||
let width = (scale_factor * rect.size.width as f32) as u32;
|
||||
let height = (scale_factor * rect.size.height as f32) as u32;
|
||||
emit_event(state, WindowEvent::Resized(width, height));
|
||||
}
|
||||
|
||||
extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_event(state, WindowEvent::Closed);
|
||||
|
||||
// Remove the window from the events_loop.
|
||||
if let Some(events_loop) = state.events_loop.upgrade() {
|
||||
let window_id = get_window_id(*state.window);
|
||||
events_loop.find_and_remove_window(window_id);
|
||||
}
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern fn window_did_resize(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_resize_event(state);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn window_did_change_screen(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_resize_event(state);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
// TODO: center the cursor if the window had mouse grab when it
|
||||
// lost focus
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_event(state, WindowEvent::Focused(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_event(state, WindowEvent::Focused(false));
|
||||
}
|
||||
}
|
||||
|
||||
static mut DELEGATE_CLASS: *const Class = 0 as *const Class;
|
||||
static INIT: std::sync::Once = std::sync::ONCE_INIT;
|
||||
|
||||
INIT.call_once(|| unsafe {
|
||||
// Create new NSWindowDelegate
|
||||
let superclass = Class::get("NSObject").unwrap();
|
||||
let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();
|
||||
|
||||
// Add callback methods
|
||||
decl.add_method(sel!(windowShouldClose:),
|
||||
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
|
||||
decl.add_method(sel!(windowDidResize:),
|
||||
window_did_resize as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(windowDidChangeScreen:),
|
||||
window_did_change_screen as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(windowDidBecomeKey:),
|
||||
window_did_become_key as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(windowDidResignKey:),
|
||||
window_did_resign_key as extern fn(&Object, Sel, id));
|
||||
|
||||
// Store internal state as user data
|
||||
decl.add_ivar::<*mut c_void>("winitState");
|
||||
|
||||
DELEGATE_CLASS = decl.register();
|
||||
});
|
||||
|
||||
unsafe {
|
||||
DELEGATE_CLASS
|
||||
}
|
||||
}
|
||||
|
||||
fn new(state: DelegateState) -> WindowDelegate {
|
||||
// Box the state so we can give a pointer to it
|
||||
let mut state = Box::new(state);
|
||||
let state_ptr: *mut DelegateState = &mut *state;
|
||||
unsafe {
|
||||
let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
|
||||
|
||||
(&mut **delegate).set_ivar("winitState", state_ptr as *mut ::std::os::raw::c_void);
|
||||
let _: () = msg_send![*state.window, setDelegate:*delegate];
|
||||
|
||||
WindowDelegate { state: state, _this: delegate }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WindowDelegate {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
// Nil the window's delegate so it doesn't still reference us
|
||||
let _: () = msg_send![*self.state.window, setDelegate:nil];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub activation_policy: ActivationPolicy,
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
pub view: IdRef,
|
||||
pub window: IdRef,
|
||||
pub delegate: WindowDelegate,
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
// Remove this window from the `EventLoop`s list of windows.
|
||||
let id = self.id();
|
||||
if let Some(ev) = self.delegate.state.events_loop.upgrade() {
|
||||
ev.find_and_remove_window(id);
|
||||
}
|
||||
|
||||
// Close the window if it has not yet been closed.
|
||||
let nswindow = *self.window;
|
||||
if nswindow != nil {
|
||||
unsafe {
|
||||
msg_send![nswindow, close];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_nswindow(&self) -> *mut c_void {
|
||||
*self.window as *mut c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_nsview(&self) -> *mut c_void {
|
||||
*self.view as *mut c_void
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(events_loop: std::sync::Weak<super::EventsLoop>,
|
||||
win_attribs: &WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
unsafe {
|
||||
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
|
||||
panic!("Windows can only be created on the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
let app = match Window::create_app(pl_attribs.activation_policy) {
|
||||
Some(app) => app,
|
||||
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
|
||||
};
|
||||
|
||||
let window = match Window::create_window(win_attribs)
|
||||
{
|
||||
Some(window) => window,
|
||||
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
|
||||
};
|
||||
let view = match Window::create_view(*window) {
|
||||
Some(view) => view,
|
||||
None => { return Err(OsError(format!("Couldn't create NSView"))); },
|
||||
};
|
||||
|
||||
unsafe {
|
||||
if win_attribs.transparent {
|
||||
(*window as id).setOpaque_(NO);
|
||||
(*window as id).setBackgroundColor_(NSColor::clearColor(nil));
|
||||
}
|
||||
|
||||
app.activateIgnoringOtherApps_(YES);
|
||||
if win_attribs.visible {
|
||||
window.makeKeyAndOrderFront_(nil);
|
||||
} else {
|
||||
window.makeKeyWindow();
|
||||
}
|
||||
|
||||
if let Some((width, height)) = win_attribs.min_dimensions {
|
||||
nswindow_set_min_dimensions(window.0, width.into(), height.into());
|
||||
}
|
||||
|
||||
if let Some((width, height)) = win_attribs.max_dimensions {
|
||||
nswindow_set_max_dimensions(window.0, width.into(), height.into());
|
||||
}
|
||||
}
|
||||
|
||||
let ds = DelegateState {
|
||||
view: view.clone(),
|
||||
window: window.clone(),
|
||||
events_loop: events_loop,
|
||||
};
|
||||
|
||||
let window = Window {
|
||||
view: view,
|
||||
window: window,
|
||||
delegate: WindowDelegate::new(ds),
|
||||
};
|
||||
|
||||
Ok(window)
|
||||
}
|
||||
|
||||
pub fn id(&self) -> Id {
|
||||
get_window_id(*self.window)
|
||||
}
|
||||
|
||||
fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
|
||||
unsafe {
|
||||
let app = appkit::NSApp();
|
||||
if app == nil {
|
||||
None
|
||||
} else {
|
||||
app.setActivationPolicy_(activation_policy.into());
|
||||
app.finishLaunching();
|
||||
Some(app)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn create_window(attrs: &WindowAttributes) -> Option<IdRef> {
|
||||
unsafe {
|
||||
let screen = match attrs.monitor {
|
||||
Some(ref monitor_id) => {
|
||||
let native_id = match monitor_id.get_native_identifier() {
|
||||
NativeMonitorId::Numeric(num) => num,
|
||||
_ => panic!("OS X monitors should always have a numeric native ID")
|
||||
};
|
||||
let matching_screen = {
|
||||
let screens = appkit::NSScreen::screens(nil);
|
||||
let count: NSUInteger = msg_send![screens, count];
|
||||
let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
|
||||
let mut matching_screen: Option<id> = None;
|
||||
for i in 0..count {
|
||||
let screen = msg_send![screens, objectAtIndex:i as NSUInteger];
|
||||
let device_description = appkit::NSScreen::deviceDescription(screen);
|
||||
let value: id = msg_send![device_description, objectForKey:*key];
|
||||
if value != nil {
|
||||
let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue];
|
||||
if screen_number as u32 == native_id {
|
||||
matching_screen = Some(screen);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
matching_screen
|
||||
};
|
||||
Some(matching_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
|
||||
},
|
||||
None => None
|
||||
};
|
||||
let frame = match screen {
|
||||
Some(screen) => appkit::NSScreen::frame(screen),
|
||||
None => {
|
||||
let (width, height) = attrs.dimensions.unwrap_or((800, 600));
|
||||
NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
|
||||
}
|
||||
};
|
||||
|
||||
let masks = if screen.is_some() {
|
||||
// Fullscreen window
|
||||
appkit::NSBorderlessWindowMask as NSUInteger |
|
||||
appkit::NSResizableWindowMask as NSUInteger |
|
||||
appkit::NSTitledWindowMask as NSUInteger
|
||||
} else if attrs.decorations {
|
||||
// Window with a titlebar
|
||||
appkit::NSClosableWindowMask as NSUInteger |
|
||||
appkit::NSMiniaturizableWindowMask as NSUInteger |
|
||||
appkit::NSResizableWindowMask as NSUInteger |
|
||||
appkit::NSTitledWindowMask as NSUInteger
|
||||
} else {
|
||||
// Window without a titlebar
|
||||
appkit::NSClosableWindowMask as NSUInteger |
|
||||
appkit::NSMiniaturizableWindowMask as NSUInteger |
|
||||
appkit::NSResizableWindowMask as NSUInteger |
|
||||
appkit::NSFullSizeContentViewWindowMask as NSUInteger
|
||||
};
|
||||
|
||||
let window = IdRef::new(NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
|
||||
frame,
|
||||
masks,
|
||||
appkit::NSBackingStoreBuffered,
|
||||
NO,
|
||||
));
|
||||
window.non_nil().map(|window| {
|
||||
let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title));
|
||||
window.setReleasedWhenClosed_(NO);
|
||||
window.setTitle_(*title);
|
||||
window.setAcceptsMouseMovedEvents_(YES);
|
||||
|
||||
if !attrs.decorations {
|
||||
window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden);
|
||||
window.setTitlebarAppearsTransparent_(YES);
|
||||
}
|
||||
|
||||
if screen.is_some() {
|
||||
window.setLevel_(appkit::NSMainMenuWindowLevel as i64 + 1);
|
||||
}
|
||||
else {
|
||||
window.center();
|
||||
}
|
||||
window
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fn create_view(window: id) -> Option<IdRef> {
|
||||
unsafe {
|
||||
let view = IdRef::new(NSView::alloc(nil).init());
|
||||
view.non_nil().map(|view| {
|
||||
view.setWantsBestResolutionOpenGLSurface_(YES);
|
||||
window.setContentView_(*view);
|
||||
view
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
unsafe {
|
||||
let title = IdRef::new(NSString::alloc(nil).init_str(title));
|
||||
self.window.setTitle_(*title);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
unsafe { NSWindow::orderOut_(*self.window, nil); }
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
unsafe {
|
||||
let content_rect = NSWindow::contentRectForFrameRect_(*self.window, NSWindow::frame(*self.window));
|
||||
|
||||
// TODO: consider extrapolating the calculations for the y axis to
|
||||
// a private method
|
||||
Some((content_rect.origin.x as i32, (CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (content_rect.origin.y + content_rect.size.height)) as i32))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_position(&self, x: i32, y: i32) {
|
||||
unsafe {
|
||||
let frame = NSWindow::frame(*self.view);
|
||||
|
||||
// NOTE: `setFrameOrigin` might not give desirable results when
|
||||
// setting window, as it treats bottom left as origin.
|
||||
// `setFrameTopLeftPoint` treats top left as origin (duh), but
|
||||
// does not equal the value returned by `get_window_position`
|
||||
// (there is a difference by 22 for me on yosemite)
|
||||
|
||||
// TODO: consider extrapolating the calculations for the y axis to
|
||||
// a private method
|
||||
let dummy = NSRect::new(NSPoint::new(x as f64, CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (frame.size.height + y as f64)), NSSize::new(0f64, 0f64));
|
||||
let conv = NSWindow::frameRectForContentRect_(*self.window, dummy);
|
||||
|
||||
// NSWindow::setFrameTopLeftPoint_(*self.window, conv.origin);
|
||||
NSWindow::setFrameOrigin_(*self.window, conv.origin);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
unsafe {
|
||||
let view_frame = NSView::frame(*self.view);
|
||||
Some((view_frame.size.width as u32, view_frame.size.height as u32))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
unsafe {
|
||||
let window_frame = NSWindow::frame(*self.window);
|
||||
Some((window_frame.size.width as u32, window_frame.size.height as u32))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, width: u32, height: u32) {
|
||||
unsafe {
|
||||
NSWindow::setContentSize_(*self.window, NSSize::new(width as f64, height as f64));
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
*self.window as *mut libc::c_void
|
||||
}
|
||||
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
let cursor_name = match cursor {
|
||||
MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
|
||||
MouseCursor::Hand => "pointingHandCursor",
|
||||
MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
|
||||
MouseCursor::Text => "IBeamCursor",
|
||||
MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
|
||||
MouseCursor::Copy => "dragCopyCursor",
|
||||
MouseCursor::Alias => "dragLinkCursor",
|
||||
MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
|
||||
MouseCursor::ContextMenu => "contextualMenuCursor",
|
||||
MouseCursor::Crosshair => "crosshairCursor",
|
||||
MouseCursor::EResize => "resizeRightCursor",
|
||||
MouseCursor::NResize => "resizeUpCursor",
|
||||
MouseCursor::WResize => "resizeLeftCursor",
|
||||
MouseCursor::SResize => "resizeDownCursor",
|
||||
MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
|
||||
MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
|
||||
|
||||
/// TODO: Find appropriate OSX cursors
|
||||
MouseCursor::NeResize | MouseCursor::NwResize |
|
||||
MouseCursor::SeResize | MouseCursor::SwResize |
|
||||
MouseCursor::NwseResize | MouseCursor::NeswResize |
|
||||
|
||||
MouseCursor::Cell | MouseCursor::NoneCursor |
|
||||
MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
|
||||
MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
|
||||
MouseCursor::ZoomOut => "arrowCursor",
|
||||
};
|
||||
let sel = Sel::register(cursor_name);
|
||||
let cls = Class::get("NSCursor").unwrap();
|
||||
unsafe {
|
||||
use objc::Message;
|
||||
let cursor: id = cls.send_message(sel, ()).unwrap();
|
||||
let _: () = msg_send![cursor, set];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
let cls = Class::get("NSCursor").unwrap();
|
||||
|
||||
// TODO: Check for errors.
|
||||
match state {
|
||||
CursorState::Normal => {
|
||||
let _: () = unsafe { msg_send![cls, unhide] };
|
||||
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(true) };
|
||||
Ok(())
|
||||
},
|
||||
CursorState::Hide => {
|
||||
let _: () = unsafe { msg_send![cls, hide] };
|
||||
Ok(())
|
||||
},
|
||||
CursorState::Grab => {
|
||||
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(false) };
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
unsafe {
|
||||
NSWindow::backingScaleFactor(*self.window) as f32
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
let (window_x, window_y) = self.get_position().unwrap_or((0, 0));
|
||||
let (cursor_x, cursor_y) = (window_x + x, window_y + y);
|
||||
|
||||
unsafe {
|
||||
// TODO: Check for errors.
|
||||
let _ = CGWarpMouseCursorPosition(appkit::CGPoint {
|
||||
x: cursor_x as appkit::CGFloat,
|
||||
y: cursor_y as appkit::CGFloat,
|
||||
});
|
||||
let _ = CGAssociateMouseAndMouseCursorPosition(true);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier
|
||||
// for the window.
|
||||
pub fn get_window_id(window_cocoa_id: cocoa::base::id) -> Id {
|
||||
Id(window_cocoa_id as *const objc::runtime::Object as usize)
|
||||
}
|
||||
|
||||
unsafe fn nswindow_set_min_dimensions<V: NSWindow + Copy>(
|
||||
window: V, min_width: f64, min_height: f64)
|
||||
{
|
||||
window.setMinSize_(NSSize {
|
||||
width: min_width,
|
||||
height: min_height,
|
||||
});
|
||||
// If necessary, resize the window to match constraint
|
||||
let mut current_rect = NSWindow::frame(window);
|
||||
if current_rect.size.width < min_width {
|
||||
current_rect.size.width = min_width;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
if current_rect.size.height < min_height {
|
||||
// The origin point of a rectangle is at its bottom left in Cocoa. To
|
||||
// ensure the window's top-left point remains the same:
|
||||
current_rect.origin.y +=
|
||||
current_rect.size.height - min_height;
|
||||
|
||||
current_rect.size.height = min_height;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn nswindow_set_max_dimensions<V: NSWindow + Copy>(
|
||||
window: V, max_width: f64, max_height: f64)
|
||||
{
|
||||
window.setMaxSize_(NSSize {
|
||||
width: max_width,
|
||||
height: max_height,
|
||||
});
|
||||
// If necessary, resize the window to match constraint
|
||||
let mut current_rect = NSWindow::frame(window);
|
||||
if current_rect.size.width > max_width {
|
||||
current_rect.size.width = max_width;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
if current_rect.size.height > max_height {
|
||||
// The origin point of a rectangle is at its bottom left in
|
||||
// Cocoa. To ensure the window's top-left point remains the
|
||||
// same:
|
||||
current_rect.origin.y +=
|
||||
current_rect.size.height - max_height;
|
||||
|
||||
current_rect.size.height = max_height;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct IdRef(id);
|
||||
|
||||
impl IdRef {
|
||||
fn new(i: id) -> IdRef {
|
||||
IdRef(i)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn retain(i: id) -> IdRef {
|
||||
if i != nil {
|
||||
let _: id = unsafe { msg_send![i, retain] };
|
||||
}
|
||||
IdRef(i)
|
||||
}
|
||||
|
||||
fn non_nil(self) -> Option<IdRef> {
|
||||
if self.0 == nil { None } else { Some(self) }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for IdRef {
|
||||
fn drop(&mut self) {
|
||||
if self.0 != nil {
|
||||
let _: () = unsafe { msg_send![self.0, release] };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for IdRef {
|
||||
type Target = id;
|
||||
fn deref<'a>(&'a self) -> &'a id {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for IdRef {
|
||||
fn clone(&self) -> IdRef {
|
||||
if self.0 != nil {
|
||||
let _: id = unsafe { msg_send![self.0, retain] };
|
||||
}
|
||||
IdRef(self.0)
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,23 @@
|
||||
pub use self::platform::*;
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow OS-specific modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//!
|
||||
//! And the following platform-specific module:
|
||||
//!
|
||||
//! - `desktop` (available on `windows`, `unix`, and `macos`)
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
#[path="windows/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
#[path="linux/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "macos")]
|
||||
#[path="macos/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "android")]
|
||||
#[path="android/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "ios")]
|
||||
#[path="ios/mod.rs"]
|
||||
mod platform;
|
||||
pub mod android;
|
||||
pub mod ios;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
|
||||
#[cfg(all(not(target_os = "ios"), not(target_os = "windows"), not(target_os = "linux"),
|
||||
not(target_os = "macos"), not(target_os = "android"), not(target_os = "dragonfly"),
|
||||
not(target_os = "freebsd"), not(target_os = "openbsd")))]
|
||||
use this_platform_is_not_supported;
|
||||
pub mod desktop;
|
||||
|
||||
401
src/platform/unix.rs
Normal file
401
src/platform/unix.rs
Normal file
@@ -0,0 +1,401 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
use std::{os::raw, ptr, sync::Arc};
|
||||
|
||||
use smithay_client_toolkit::window::{ButtonState, Theme};
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
event_loop::EventLoop,
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use crate::platform_impl::{
|
||||
x11::{ffi::XVisualInfo, XConnection},
|
||||
EventLoop as LinuxEventLoop, Window as LinuxWindow,
|
||||
};
|
||||
|
||||
// TODO: stupid hack so that glutin can do its work
|
||||
#[doc(hidden)]
|
||||
pub use crate::platform_impl::x11;
|
||||
|
||||
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
|
||||
|
||||
/// Theme for wayland client side decorations
|
||||
///
|
||||
/// Colors must be in ARGB8888 format
|
||||
pub struct WaylandTheme {
|
||||
/// Primary color when the window is focused
|
||||
pub primary_active: [u8; 4],
|
||||
/// Primary color when the window is unfocused
|
||||
pub primary_inactive: [u8; 4],
|
||||
/// Secondary color when the window is focused
|
||||
pub secondary_active: [u8; 4],
|
||||
/// Secondary color when the window is unfocused
|
||||
pub secondary_inactive: [u8; 4],
|
||||
/// Close button color when hovered over
|
||||
pub close_button_hovered: [u8; 4],
|
||||
/// Close button color
|
||||
pub close_button: [u8; 4],
|
||||
/// Close button color when hovered over
|
||||
pub maximize_button_hovered: [u8; 4],
|
||||
/// Maximize button color
|
||||
pub maximize_button: [u8; 4],
|
||||
/// Minimize button color when hovered over
|
||||
pub minimize_button_hovered: [u8; 4],
|
||||
/// Minimize button color
|
||||
pub minimize_button: [u8; 4],
|
||||
}
|
||||
|
||||
struct WaylandThemeObject(WaylandTheme);
|
||||
|
||||
impl Theme for WaylandThemeObject {
|
||||
fn get_primary_color(&self, active: bool) -> [u8; 4] {
|
||||
if active {
|
||||
self.0.primary_active
|
||||
} else {
|
||||
self.0.primary_inactive
|
||||
}
|
||||
}
|
||||
|
||||
// Used for division line
|
||||
fn get_secondary_color(&self, active: bool) -> [u8; 4] {
|
||||
if active {
|
||||
self.0.secondary_active
|
||||
} else {
|
||||
self.0.secondary_inactive
|
||||
}
|
||||
}
|
||||
|
||||
fn get_close_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.close_button_hovered,
|
||||
_ => self.0.close_button,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_maximize_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.maximize_button_hovered,
|
||||
_ => self.0.maximize_button,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_minimize_button_color(&self, state: ButtonState) -> [u8; 4] {
|
||||
match state {
|
||||
ButtonState::Hovered => self.0.minimize_button_hovered,
|
||||
_ => self.0.minimize_button,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Unix.
|
||||
pub trait EventLoopExtUnix {
|
||||
/// Builds a new `EventLoops` that is forced to use X11.
|
||||
fn new_x11() -> Result<Self, XNotSupported>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new `EventLoop` that is forced to use Wayland.
|
||||
fn new_wayland() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// True if the `EventLoop` uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
|
||||
/// True if the `EventLoop` uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this `EventLoop`.
|
||||
///
|
||||
/// Returns `None` if the `EventLoop` doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `EventLoop` is destroyed.
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtUnix for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_x11() -> Result<Self, XNotSupported> {
|
||||
LinuxEventLoop::new_x11().map(|ev| {
|
||||
EventLoop {
|
||||
event_loop: ev,
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_wayland() -> Self {
|
||||
EventLoop {
|
||||
event_loop: match LinuxEventLoop::new_wayland() {
|
||||
Ok(e) => e,
|
||||
Err(_) => panic!(), // TODO: propagate
|
||||
},
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.event_loop.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.event_loop.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.event_loop {
|
||||
LinuxEventLoop::X(ref e) => Some(e.x_connection().clone()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.event_loop {
|
||||
LinuxEventLoop::Wayland(ref e) => Some(e.display().get_display_ptr() as *mut _),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExtUnix {
|
||||
/// Returns the ID of the `Window` xlib object that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int>;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Set window urgency hint (`XUrgencyHint`). Only relevant on X.
|
||||
fn set_urgent(&self, is_urgent: bool);
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Sets the color theme of the client side window decorations on wayland
|
||||
fn set_wayland_theme(&self, theme: WaylandTheme);
|
||||
|
||||
/// Check if the window is ready for drawing
|
||||
///
|
||||
/// It is a remnant of a previous implementation detail for the
|
||||
/// wayland backend, and is no longer relevant.
|
||||
///
|
||||
/// Always return true.
|
||||
#[deprecated]
|
||||
fn is_ready(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtUnix for Window {
|
||||
#[inline]
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_window()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_display()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_screen_id()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_xconnection()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xcb_connection()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_urgent(&self, is_urgent: bool) {
|
||||
if let LinuxWindow::X(ref w) = self.window {
|
||||
w.set_urgent(is_urgent);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.surface().as_ref().c_ptr() as *mut _),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.display().as_ref().c_ptr() as *mut _),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_wayland_theme(&self, theme: WaylandTheme) {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => w.set_theme(WaylandThemeObject(theme)),
|
||||
_ => {},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_ready(&self) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExtUnix {
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> WindowBuilder;
|
||||
fn with_x11_screen(self, screen_id: i32) -> WindowBuilder;
|
||||
|
||||
/// Build window with `WM_CLASS` hint; defaults to the name of the binary. Only relevant on X11.
|
||||
fn with_class(self, class: String, instance: String) -> WindowBuilder;
|
||||
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
|
||||
fn with_override_redirect(self, override_redirect: bool) -> WindowBuilder;
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hint; defaults to `Normal`. Only relevant on X11.
|
||||
fn with_x11_window_type(self, x11_window_type: XWindowType) -> WindowBuilder;
|
||||
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
|
||||
fn with_gtk_theme_variant(self, variant: String) -> WindowBuilder;
|
||||
/// Build window with resize increment hint. Only implemented on X11.
|
||||
fn with_resize_increments(self, increments: LogicalSize) -> WindowBuilder;
|
||||
/// Build window with base size hint. Only implemented on X11.
|
||||
fn with_base_size(self, base_size: LogicalSize) -> WindowBuilder;
|
||||
|
||||
/// Build window with a given application ID. It should match the `.desktop` file distributed with
|
||||
/// your program. Only relevant on Wayland.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_app_id(self, app_id: String) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtUnix for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> WindowBuilder {
|
||||
self.platform_specific.visual_infos =
|
||||
Some(unsafe { ptr::read(visual_infos as *const XVisualInfo) });
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> WindowBuilder {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_class(mut self, instance: String, class: String) -> WindowBuilder {
|
||||
self.platform_specific.class = Some((instance, class));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> WindowBuilder {
|
||||
self.platform_specific.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_window_type(mut self, x11_window_type: XWindowType) -> WindowBuilder {
|
||||
self.platform_specific.x11_window_type = x11_window_type;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_resize_increments(mut self, increments: LogicalSize) -> WindowBuilder {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_base_size(mut self, base_size: LogicalSize) -> WindowBuilder {
|
||||
self.platform_specific.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_gtk_theme_variant(mut self, variant: String) -> WindowBuilder {
|
||||
self.platform_specific.gtk_theme_variant = Some(variant);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_app_id(mut self, app_id: String) -> WindowBuilder {
|
||||
self.platform_specific.app_id = Some(app_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Linux.
|
||||
pub trait MonitorHandleExtUnix {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtUnix for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
124
src/platform/windows.rs
Normal file
124
src/platform/windows.rs
Normal file
@@ -0,0 +1,124 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use libc;
|
||||
use winapi::shared::windef::HWND;
|
||||
|
||||
use crate::{
|
||||
event::DeviceId,
|
||||
event_loop::EventLoop,
|
||||
monitor::MonitorHandle,
|
||||
platform_impl::EventLoop as WindowsEventLoop,
|
||||
window::{Icon, Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopExtWindows {
|
||||
/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
|
||||
/// undesirable, you can create an `EventLoop` using this function instead.
|
||||
fn new_dpi_unaware() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWindows for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_dpi_unaware() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::with_dpi_awareness(false),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn hwnd(&self) -> *mut libc::c_void;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn hwnd(&self) -> *mut libc::c_void {
|
||||
self.window.hwnd() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExtWindows {
|
||||
/// Sets a parent to the window to be created.
|
||||
fn with_parent_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWindows for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> *mut c_void {
|
||||
self.inner.hmonitor() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExtWindows for DeviceId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
}
|
||||
@@ -1,407 +0,0 @@
|
||||
use std::mem;
|
||||
use std::ptr;
|
||||
use std::cell::RefCell;
|
||||
use std::sync::mpsc::Sender;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::ffi::OsString;
|
||||
use std::os::windows::ffi::OsStringExt;
|
||||
|
||||
use CursorState;
|
||||
use WindowEvent as Event;
|
||||
use events::ModifiersState;
|
||||
use super::event;
|
||||
use super::WindowState;
|
||||
|
||||
use user32;
|
||||
use shell32;
|
||||
use winapi;
|
||||
|
||||
/// There's no parameters passed to the callback function, so it needs to get
|
||||
/// its context (the HWND, the Sender for events, etc.) stashed in
|
||||
/// a thread-local variable.
|
||||
thread_local!(pub static CONTEXT_STASH: RefCell<Option<ThreadLocalData>> = RefCell::new(None));
|
||||
|
||||
pub struct ThreadLocalData {
|
||||
pub win: winapi::HWND,
|
||||
pub sender: Sender<Event>,
|
||||
pub window_state: Arc<Mutex<WindowState>>,
|
||||
pub mouse_in_window: bool
|
||||
}
|
||||
|
||||
/// Equivalent to the windows api [MINMAXINFO](https://msdn.microsoft.com/en-us/library/windows/desktop/ms632605%28v=vs.85%29.aspx)
|
||||
/// struct. Used because winapi-rs doesn't have this declared.
|
||||
#[repr(C)]
|
||||
#[allow(dead_code)]
|
||||
struct MinMaxInfo {
|
||||
reserved: winapi::POINT, // Do not use/change
|
||||
max_size: winapi::POINT,
|
||||
max_position: winapi::POINT,
|
||||
min_track: winapi::POINT,
|
||||
max_track: winapi::POINT
|
||||
}
|
||||
|
||||
/// Checks that the window is the good one, and if so send the event to it.
|
||||
fn send_event(input_window: winapi::HWND, event: Event) {
|
||||
CONTEXT_STASH.with(|context_stash| {
|
||||
let context_stash = context_stash.borrow();
|
||||
let stored = match *context_stash {
|
||||
None => return,
|
||||
Some(ref v) => v
|
||||
};
|
||||
|
||||
let &ThreadLocalData { ref win, ref sender, .. } = stored;
|
||||
|
||||
if win != &input_window {
|
||||
return;
|
||||
}
|
||||
|
||||
sender.send(event).ok(); // ignoring if closed
|
||||
});
|
||||
}
|
||||
|
||||
/// This is the callback that is called by `DispatchMessage` in the events loop.
|
||||
///
|
||||
/// Returning 0 tells the Win32 API that the message has been processed.
|
||||
// FIXME: detect WM_DWMCOMPOSITIONCHANGED and call DwmEnableBlurBehindWindow if necessary
|
||||
pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
|
||||
wparam: winapi::WPARAM, lparam: winapi::LPARAM)
|
||||
-> winapi::LRESULT
|
||||
{
|
||||
match msg {
|
||||
winapi::WM_DESTROY => {
|
||||
use events::WindowEvent::Closed;
|
||||
|
||||
CONTEXT_STASH.with(|context_stash| {
|
||||
let context_stash = context_stash.borrow();
|
||||
let stored = match *context_stash {
|
||||
None => return,
|
||||
Some(ref v) => v
|
||||
};
|
||||
|
||||
let &ThreadLocalData { ref win, .. } = stored;
|
||||
|
||||
if win == &window {
|
||||
user32::PostQuitMessage(0);
|
||||
}
|
||||
});
|
||||
|
||||
send_event(window, Closed);
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_ERASEBKGND => {
|
||||
1
|
||||
},
|
||||
|
||||
winapi::WM_SIZE => {
|
||||
use events::WindowEvent::Resized;
|
||||
let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
|
||||
let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
|
||||
send_event(window, Resized(w, h));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MOVE => {
|
||||
use events::WindowEvent::Moved;
|
||||
let x = winapi::LOWORD(lparam as winapi::DWORD) as i32;
|
||||
let y = winapi::HIWORD(lparam as winapi::DWORD) as i32;
|
||||
send_event(window, Moved(x, y));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_CHAR => {
|
||||
use std::mem;
|
||||
use events::WindowEvent::ReceivedCharacter;
|
||||
let chr: char = mem::transmute(wparam as u32);
|
||||
send_event(window, ReceivedCharacter(chr));
|
||||
0
|
||||
},
|
||||
|
||||
// Prevents default windows menu hotkeys playing unwanted
|
||||
// "ding" sounds. Alternatively could check for WM_SYSCOMMAND
|
||||
// with wparam being SC_KEYMENU, but this may prevent some
|
||||
// other unwanted default hotkeys as well.
|
||||
winapi::WM_SYSCHAR => {
|
||||
0
|
||||
}
|
||||
|
||||
winapi::WM_MOUSEMOVE => {
|
||||
use events::WindowEvent::{MouseEntered, MouseMoved};
|
||||
let mouse_outside_window = CONTEXT_STASH.with(|context_stash| {
|
||||
let mut context_stash = context_stash.borrow_mut();
|
||||
if let Some(context_stash) = context_stash.as_mut() {
|
||||
if !context_stash.mouse_in_window {
|
||||
context_stash.mouse_in_window = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
false
|
||||
});
|
||||
|
||||
if mouse_outside_window {
|
||||
send_event(window, MouseEntered);
|
||||
|
||||
// Calling TrackMouseEvent in order to receive mouse leave events.
|
||||
user32::TrackMouseEvent(&mut winapi::TRACKMOUSEEVENT {
|
||||
cbSize: mem::size_of::<winapi::TRACKMOUSEEVENT>() as winapi::DWORD,
|
||||
dwFlags: winapi::TME_LEAVE,
|
||||
hwndTrack: window,
|
||||
dwHoverTime: winapi::HOVER_DEFAULT,
|
||||
});
|
||||
}
|
||||
|
||||
let x = winapi::GET_X_LPARAM(lparam) as i32;
|
||||
let y = winapi::GET_Y_LPARAM(lparam) as i32;
|
||||
|
||||
send_event(window, MouseMoved(x, y));
|
||||
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MOUSELEAVE => {
|
||||
use events::WindowEvent::MouseLeft;
|
||||
let mouse_in_window = CONTEXT_STASH.with(|context_stash| {
|
||||
let mut context_stash = context_stash.borrow_mut();
|
||||
if let Some(context_stash) = context_stash.as_mut() {
|
||||
if context_stash.mouse_in_window {
|
||||
context_stash.mouse_in_window = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
false
|
||||
});
|
||||
|
||||
if mouse_in_window {
|
||||
send_event(window, MouseLeft);
|
||||
}
|
||||
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MOUSEWHEEL => {
|
||||
use events::WindowEvent::MouseWheel;
|
||||
use events::MouseScrollDelta::LineDelta;
|
||||
use events::TouchPhase;
|
||||
|
||||
let value = (wparam >> 16) as i16;
|
||||
let value = value as i32;
|
||||
let value = value as f32 / winapi::WHEEL_DELTA as f32;
|
||||
|
||||
send_event(window, MouseWheel(LineDelta(0.0, value), TouchPhase::Moved));
|
||||
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_KEYDOWN | winapi::WM_SYSKEYDOWN => {
|
||||
use events::WindowEvent::KeyboardInput;
|
||||
use events::ElementState::Pressed;
|
||||
if msg == winapi::WM_SYSKEYDOWN && wparam as i32 == winapi::VK_F4 {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
} else {
|
||||
let (scancode, vkey) = event::vkeycode_to_element(wparam, lparam);
|
||||
send_event(window, KeyboardInput(Pressed, scancode, vkey, event::get_key_mods()));
|
||||
0
|
||||
}
|
||||
},
|
||||
|
||||
winapi::WM_KEYUP | winapi::WM_SYSKEYUP => {
|
||||
use events::WindowEvent::KeyboardInput;
|
||||
use events::ElementState::Released;
|
||||
let (scancode, vkey) = event::vkeycode_to_element(wparam, lparam);
|
||||
send_event(window, KeyboardInput(Released, scancode, vkey, event::get_key_mods()));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_LBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Left;
|
||||
use events::ElementState::Pressed;
|
||||
send_event(window, MouseInput(Pressed, Left));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_LBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Left;
|
||||
use events::ElementState::Released;
|
||||
send_event(window, MouseInput(Released, Left));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_RBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Right;
|
||||
use events::ElementState::Pressed;
|
||||
send_event(window, MouseInput(Pressed, Right));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_RBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Right;
|
||||
use events::ElementState::Released;
|
||||
send_event(window, MouseInput(Released, Right));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Middle;
|
||||
use events::ElementState::Pressed;
|
||||
send_event(window, MouseInput(Pressed, Middle));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Middle;
|
||||
use events::ElementState::Released;
|
||||
send_event(window, MouseInput(Released, Middle));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_XBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Other;
|
||||
use events::ElementState::Pressed;
|
||||
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int; // waiting on PR for winapi to add GET_XBUTTON_WPARAM
|
||||
send_event(window, MouseInput(Pressed, Other(xbutton as u8)));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_XBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Other;
|
||||
use events::ElementState::Released;
|
||||
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int;
|
||||
send_event(window, MouseInput(Released, Other(xbutton as u8)));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_INPUT => {
|
||||
let mut data: winapi::RAWINPUT = mem::uninitialized();
|
||||
let mut data_size = mem::size_of::<winapi::RAWINPUT>() as winapi::UINT;
|
||||
user32::GetRawInputData(mem::transmute(lparam), winapi::RID_INPUT,
|
||||
mem::transmute(&mut data), &mut data_size,
|
||||
mem::size_of::<winapi::RAWINPUTHEADER>() as winapi::UINT);
|
||||
|
||||
if data.header.dwType == winapi::RIM_TYPEMOUSE {
|
||||
let _x = data.mouse.lLastX; // FIXME: this is not always the relative movement
|
||||
let _y = data.mouse.lLastY;
|
||||
// TODO:
|
||||
//send_event(window, Event::MouseRawMovement { x: x, y: y });
|
||||
|
||||
0
|
||||
|
||||
} else {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
}
|
||||
},
|
||||
|
||||
winapi::WM_SETFOCUS => {
|
||||
use events::WindowEvent::Focused;
|
||||
send_event(window, Focused(true));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_KILLFOCUS => {
|
||||
use events::WindowEvent::Focused;
|
||||
send_event(window, Focused(false));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_SETCURSOR => {
|
||||
let call_def_window_proc = CONTEXT_STASH.with(|context_stash| {
|
||||
let cstash = context_stash.borrow();
|
||||
let mut call_def_window_proc = false;
|
||||
if let Some(cstash) = cstash.as_ref() {
|
||||
if let Ok(window_state) = cstash.window_state.lock() {
|
||||
if cstash.mouse_in_window {
|
||||
match window_state.cursor_state {
|
||||
CursorState::Normal => {
|
||||
user32::SetCursor(user32::LoadCursorW(
|
||||
ptr::null_mut(),
|
||||
window_state.cursor));
|
||||
},
|
||||
CursorState::Grab | CursorState::Hide => {
|
||||
user32::SetCursor(ptr::null_mut());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
call_def_window_proc = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
call_def_window_proc
|
||||
});
|
||||
|
||||
if call_def_window_proc {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
} else {
|
||||
0
|
||||
}
|
||||
},
|
||||
|
||||
winapi::WM_DROPFILES => {
|
||||
use events::WindowEvent::DroppedFile;
|
||||
|
||||
let hdrop = wparam as winapi::HDROP;
|
||||
let mut pathbuf: [u16; winapi::MAX_PATH] = mem::uninitialized();
|
||||
let num_drops = shell32::DragQueryFileW(hdrop, 0xFFFFFFFF, ptr::null_mut(), 0);
|
||||
|
||||
for i in 0..num_drops {
|
||||
let nch = shell32::DragQueryFileW(hdrop, i, pathbuf.as_mut_ptr(),
|
||||
winapi::MAX_PATH as u32) as usize;
|
||||
if nch > 0 {
|
||||
send_event(window, DroppedFile(OsString::from_wide(&pathbuf[0..nch]).into()));
|
||||
}
|
||||
}
|
||||
|
||||
shell32::DragFinish(hdrop);
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_GETMINMAXINFO => {
|
||||
let mmi = lparam as *mut MinMaxInfo;
|
||||
//(*mmi).max_position = winapi::POINT { x: -8, y: -8 }; // The upper left corner of the window if it were maximized on the primary monitor.
|
||||
//(*mmi).max_size = winapi::POINT { x: .., y: .. }; // The dimensions of the primary monitor.
|
||||
|
||||
CONTEXT_STASH.with(|context_stash| {
|
||||
match context_stash.borrow().as_ref() {
|
||||
Some(cstash) => {
|
||||
let window_state = cstash.window_state.lock().unwrap();
|
||||
|
||||
match window_state.attributes.min_dimensions {
|
||||
Some((width, height)) => {
|
||||
(*mmi).min_track = winapi::POINT { x: width as i32, y: height as i32 };
|
||||
},
|
||||
None => { }
|
||||
}
|
||||
|
||||
match window_state.attributes.max_dimensions {
|
||||
Some((width, height)) => {
|
||||
(*mmi).max_track = winapi::POINT { x: width as i32, y: height as i32 };
|
||||
},
|
||||
None => { }
|
||||
}
|
||||
},
|
||||
None => { }
|
||||
}
|
||||
});
|
||||
0
|
||||
},
|
||||
|
||||
x if x == *super::WAKEUP_MSG_ID => {
|
||||
use events::WindowEvent::Awakened;
|
||||
send_event(window, Awakened);
|
||||
0
|
||||
},
|
||||
|
||||
_ => {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,210 +0,0 @@
|
||||
use events::VirtualKeyCode;
|
||||
use events::ModifiersState;
|
||||
use winapi;
|
||||
use user32;
|
||||
use ScanCode;
|
||||
|
||||
const MAPVK_VSC_TO_VK_EX: u32 = 3;
|
||||
|
||||
pub fn get_key_mods() -> ModifiersState {
|
||||
let mut mods = ModifiersState::default();
|
||||
unsafe {
|
||||
if user32::GetKeyState(winapi::VK_SHIFT) & (1 << 15) == (1 << 15) {
|
||||
mods.shift = true;
|
||||
}
|
||||
if user32::GetKeyState(winapi::VK_CONTROL) & (1 << 15) == (1 << 15) {
|
||||
mods.ctrl = true;
|
||||
}
|
||||
if user32::GetKeyState(winapi::VK_MENU) & (1 << 15) == (1 << 15) {
|
||||
mods.alt = true;
|
||||
}
|
||||
if (user32::GetKeyState(winapi::VK_LWIN) | user32::GetKeyState(winapi::VK_RWIN)) & (1 << 15) == (1 << 15) {
|
||||
mods.logo = true;
|
||||
}
|
||||
}
|
||||
mods
|
||||
}
|
||||
|
||||
pub fn vkeycode_to_element(wparam: winapi::WPARAM, lparam: winapi::LPARAM) -> (ScanCode, Option<VirtualKeyCode>) {
|
||||
let scancode = ((lparam >> 16) & 0xff) as u8;
|
||||
let extended = (lparam & 0x01000000) != 0;
|
||||
let vk = match wparam as i32 {
|
||||
winapi::VK_SHIFT => unsafe { user32::MapVirtualKeyA(scancode as u32, MAPVK_VSC_TO_VK_EX) as i32 },
|
||||
winapi::VK_CONTROL => if extended { winapi::VK_RCONTROL } else { winapi::VK_LCONTROL },
|
||||
winapi::VK_MENU => if extended { winapi::VK_RMENU } else { winapi::VK_LMENU },
|
||||
other => other
|
||||
};
|
||||
(scancode, match vk {
|
||||
//winapi::VK_LBUTTON => Some(VirtualKeyCode::Lbutton),
|
||||
//winapi::VK_RBUTTON => Some(VirtualKeyCode::Rbutton),
|
||||
//winapi::VK_CANCEL => Some(VirtualKeyCode::Cancel),
|
||||
//winapi::VK_MBUTTON => Some(VirtualKeyCode::Mbutton),
|
||||
//winapi::VK_XBUTTON1 => Some(VirtualKeyCode::Xbutton1),
|
||||
//winapi::VK_XBUTTON2 => Some(VirtualKeyCode::Xbutton2),
|
||||
winapi::VK_BACK => Some(VirtualKeyCode::Back),
|
||||
winapi::VK_TAB => Some(VirtualKeyCode::Tab),
|
||||
//winapi::VK_CLEAR => Some(VirtualKeyCode::Clear),
|
||||
winapi::VK_RETURN => Some(VirtualKeyCode::Return),
|
||||
winapi::VK_LSHIFT => Some(VirtualKeyCode::LShift),
|
||||
winapi::VK_RSHIFT => Some(VirtualKeyCode::RShift),
|
||||
winapi::VK_LCONTROL => Some(VirtualKeyCode::LControl),
|
||||
winapi::VK_RCONTROL => Some(VirtualKeyCode::RControl),
|
||||
winapi::VK_LMENU => Some(VirtualKeyCode::LMenu),
|
||||
winapi::VK_RMENU => Some(VirtualKeyCode::RMenu),
|
||||
winapi::VK_PAUSE => Some(VirtualKeyCode::Pause),
|
||||
winapi::VK_CAPITAL => Some(VirtualKeyCode::Capital),
|
||||
winapi::VK_KANA => Some(VirtualKeyCode::Kana),
|
||||
//winapi::VK_HANGUEL => Some(VirtualKeyCode::Hanguel),
|
||||
//winapi::VK_HANGUL => Some(VirtualKeyCode::Hangul),
|
||||
//winapi::VK_JUNJA => Some(VirtualKeyCode::Junja),
|
||||
//winapi::VK_FINAL => Some(VirtualKeyCode::Final),
|
||||
//winapi::VK_HANJA => Some(VirtualKeyCode::Hanja),
|
||||
winapi::VK_KANJI => Some(VirtualKeyCode::Kanji),
|
||||
winapi::VK_ESCAPE => Some(VirtualKeyCode::Escape),
|
||||
winapi::VK_CONVERT => Some(VirtualKeyCode::Convert),
|
||||
winapi::VK_NONCONVERT => Some(VirtualKeyCode::NoConvert),
|
||||
//winapi::VK_ACCEPT => Some(VirtualKeyCode::Accept),
|
||||
//winapi::VK_MODECHANGE => Some(VirtualKeyCode::Modechange),
|
||||
winapi::VK_SPACE => Some(VirtualKeyCode::Space),
|
||||
winapi::VK_PRIOR => Some(VirtualKeyCode::PageUp),
|
||||
winapi::VK_NEXT => Some(VirtualKeyCode::PageDown),
|
||||
winapi::VK_END => Some(VirtualKeyCode::End),
|
||||
winapi::VK_HOME => Some(VirtualKeyCode::Home),
|
||||
winapi::VK_LEFT => Some(VirtualKeyCode::Left),
|
||||
winapi::VK_UP => Some(VirtualKeyCode::Up),
|
||||
winapi::VK_RIGHT => Some(VirtualKeyCode::Right),
|
||||
winapi::VK_DOWN => Some(VirtualKeyCode::Down),
|
||||
//winapi::VK_SELECT => Some(VirtualKeyCode::Select),
|
||||
//winapi::VK_PRINT => Some(VirtualKeyCode::Print),
|
||||
//winapi::VK_EXECUTE => Some(VirtualKeyCode::Execute),
|
||||
winapi::VK_SNAPSHOT => Some(VirtualKeyCode::Snapshot),
|
||||
winapi::VK_INSERT => Some(VirtualKeyCode::Insert),
|
||||
winapi::VK_DELETE => Some(VirtualKeyCode::Delete),
|
||||
//winapi::VK_HELP => Some(VirtualKeyCode::Help),
|
||||
0x30 => Some(VirtualKeyCode::Key0),
|
||||
0x31 => Some(VirtualKeyCode::Key1),
|
||||
0x32 => Some(VirtualKeyCode::Key2),
|
||||
0x33 => Some(VirtualKeyCode::Key3),
|
||||
0x34 => Some(VirtualKeyCode::Key4),
|
||||
0x35 => Some(VirtualKeyCode::Key5),
|
||||
0x36 => Some(VirtualKeyCode::Key6),
|
||||
0x37 => Some(VirtualKeyCode::Key7),
|
||||
0x38 => Some(VirtualKeyCode::Key8),
|
||||
0x39 => Some(VirtualKeyCode::Key9),
|
||||
0x41 => Some(VirtualKeyCode::A),
|
||||
0x42 => Some(VirtualKeyCode::B),
|
||||
0x43 => Some(VirtualKeyCode::C),
|
||||
0x44 => Some(VirtualKeyCode::D),
|
||||
0x45 => Some(VirtualKeyCode::E),
|
||||
0x46 => Some(VirtualKeyCode::F),
|
||||
0x47 => Some(VirtualKeyCode::G),
|
||||
0x48 => Some(VirtualKeyCode::H),
|
||||
0x49 => Some(VirtualKeyCode::I),
|
||||
0x4A => Some(VirtualKeyCode::J),
|
||||
0x4B => Some(VirtualKeyCode::K),
|
||||
0x4C => Some(VirtualKeyCode::L),
|
||||
0x4D => Some(VirtualKeyCode::M),
|
||||
0x4E => Some(VirtualKeyCode::N),
|
||||
0x4F => Some(VirtualKeyCode::O),
|
||||
0x50 => Some(VirtualKeyCode::P),
|
||||
0x51 => Some(VirtualKeyCode::Q),
|
||||
0x52 => Some(VirtualKeyCode::R),
|
||||
0x53 => Some(VirtualKeyCode::S),
|
||||
0x54 => Some(VirtualKeyCode::T),
|
||||
0x55 => Some(VirtualKeyCode::U),
|
||||
0x56 => Some(VirtualKeyCode::V),
|
||||
0x57 => Some(VirtualKeyCode::W),
|
||||
0x58 => Some(VirtualKeyCode::X),
|
||||
0x59 => Some(VirtualKeyCode::Y),
|
||||
0x5A => Some(VirtualKeyCode::Z),
|
||||
//winapi::VK_LWIN => Some(VirtualKeyCode::Lwin),
|
||||
//winapi::VK_RWIN => Some(VirtualKeyCode::Rwin),
|
||||
winapi::VK_APPS => Some(VirtualKeyCode::Apps),
|
||||
winapi::VK_SLEEP => Some(VirtualKeyCode::Sleep),
|
||||
winapi::VK_NUMPAD0 => Some(VirtualKeyCode::Numpad0),
|
||||
winapi::VK_NUMPAD1 => Some(VirtualKeyCode::Numpad1),
|
||||
winapi::VK_NUMPAD2 => Some(VirtualKeyCode::Numpad2),
|
||||
winapi::VK_NUMPAD3 => Some(VirtualKeyCode::Numpad3),
|
||||
winapi::VK_NUMPAD4 => Some(VirtualKeyCode::Numpad4),
|
||||
winapi::VK_NUMPAD5 => Some(VirtualKeyCode::Numpad5),
|
||||
winapi::VK_NUMPAD6 => Some(VirtualKeyCode::Numpad6),
|
||||
winapi::VK_NUMPAD7 => Some(VirtualKeyCode::Numpad7),
|
||||
winapi::VK_NUMPAD8 => Some(VirtualKeyCode::Numpad8),
|
||||
winapi::VK_NUMPAD9 => Some(VirtualKeyCode::Numpad9),
|
||||
winapi::VK_MULTIPLY => Some(VirtualKeyCode::Multiply),
|
||||
winapi::VK_ADD => Some(VirtualKeyCode::Add),
|
||||
//winapi::VK_SEPARATOR => Some(VirtualKeyCode::Separator),
|
||||
winapi::VK_SUBTRACT => Some(VirtualKeyCode::Subtract),
|
||||
winapi::VK_DECIMAL => Some(VirtualKeyCode::Decimal),
|
||||
winapi::VK_DIVIDE => Some(VirtualKeyCode::Divide),
|
||||
winapi::VK_F1 => Some(VirtualKeyCode::F1),
|
||||
winapi::VK_F2 => Some(VirtualKeyCode::F2),
|
||||
winapi::VK_F3 => Some(VirtualKeyCode::F3),
|
||||
winapi::VK_F4 => Some(VirtualKeyCode::F4),
|
||||
winapi::VK_F5 => Some(VirtualKeyCode::F5),
|
||||
winapi::VK_F6 => Some(VirtualKeyCode::F6),
|
||||
winapi::VK_F7 => Some(VirtualKeyCode::F7),
|
||||
winapi::VK_F8 => Some(VirtualKeyCode::F8),
|
||||
winapi::VK_F9 => Some(VirtualKeyCode::F9),
|
||||
winapi::VK_F10 => Some(VirtualKeyCode::F10),
|
||||
winapi::VK_F11 => Some(VirtualKeyCode::F11),
|
||||
winapi::VK_F12 => Some(VirtualKeyCode::F12),
|
||||
winapi::VK_F13 => Some(VirtualKeyCode::F13),
|
||||
winapi::VK_F14 => Some(VirtualKeyCode::F14),
|
||||
winapi::VK_F15 => Some(VirtualKeyCode::F15),
|
||||
/*winapi::VK_F16 => Some(VirtualKeyCode::F16),
|
||||
winapi::VK_F17 => Some(VirtualKeyCode::F17),
|
||||
winapi::VK_F18 => Some(VirtualKeyCode::F18),
|
||||
winapi::VK_F19 => Some(VirtualKeyCode::F19),
|
||||
winapi::VK_F20 => Some(VirtualKeyCode::F20),
|
||||
winapi::VK_F21 => Some(VirtualKeyCode::F21),
|
||||
winapi::VK_F22 => Some(VirtualKeyCode::F22),
|
||||
winapi::VK_F23 => Some(VirtualKeyCode::F23),
|
||||
winapi::VK_F24 => Some(VirtualKeyCode::F24),*/
|
||||
winapi::VK_NUMLOCK => Some(VirtualKeyCode::Numlock),
|
||||
winapi::VK_SCROLL => Some(VirtualKeyCode::Scroll),
|
||||
winapi::VK_BROWSER_BACK => Some(VirtualKeyCode::NavigateBackward),
|
||||
winapi::VK_BROWSER_FORWARD => Some(VirtualKeyCode::NavigateForward),
|
||||
winapi::VK_BROWSER_REFRESH => Some(VirtualKeyCode::WebRefresh),
|
||||
winapi::VK_BROWSER_STOP => Some(VirtualKeyCode::WebStop),
|
||||
winapi::VK_BROWSER_SEARCH => Some(VirtualKeyCode::WebSearch),
|
||||
winapi::VK_BROWSER_FAVORITES => Some(VirtualKeyCode::WebFavorites),
|
||||
winapi::VK_BROWSER_HOME => Some(VirtualKeyCode::WebHome),
|
||||
winapi::VK_VOLUME_MUTE => Some(VirtualKeyCode::Mute),
|
||||
winapi::VK_VOLUME_DOWN => Some(VirtualKeyCode::VolumeDown),
|
||||
winapi::VK_VOLUME_UP => Some(VirtualKeyCode::VolumeUp),
|
||||
winapi::VK_MEDIA_NEXT_TRACK => Some(VirtualKeyCode::NextTrack),
|
||||
winapi::VK_MEDIA_PREV_TRACK => Some(VirtualKeyCode::PrevTrack),
|
||||
winapi::VK_MEDIA_STOP => Some(VirtualKeyCode::MediaStop),
|
||||
winapi::VK_MEDIA_PLAY_PAUSE => Some(VirtualKeyCode::PlayPause),
|
||||
winapi::VK_LAUNCH_MAIL => Some(VirtualKeyCode::Mail),
|
||||
winapi::VK_LAUNCH_MEDIA_SELECT => Some(VirtualKeyCode::MediaSelect),
|
||||
/*winapi::VK_LAUNCH_APP1 => Some(VirtualKeyCode::Launch_app1),
|
||||
winapi::VK_LAUNCH_APP2 => Some(VirtualKeyCode::Launch_app2),*/
|
||||
winapi::VK_OEM_PLUS => Some(VirtualKeyCode::Equals),
|
||||
winapi::VK_OEM_COMMA => Some(VirtualKeyCode::Comma),
|
||||
winapi::VK_OEM_MINUS => Some(VirtualKeyCode::Minus),
|
||||
winapi::VK_OEM_PERIOD => Some(VirtualKeyCode::Period),
|
||||
/*winapi::VK_OEM_1 => Some(VirtualKeyCode::Oem_1),
|
||||
winapi::VK_OEM_2 => Some(VirtualKeyCode::Oem_2),
|
||||
winapi::VK_OEM_3 => Some(VirtualKeyCode::Oem_3),
|
||||
winapi::VK_OEM_4 => Some(VirtualKeyCode::Oem_4),
|
||||
winapi::VK_OEM_5 => Some(VirtualKeyCode::Oem_5),
|
||||
winapi::VK_OEM_6 => Some(VirtualKeyCode::Oem_6),
|
||||
winapi::VK_OEM_7 => Some(VirtualKeyCode::Oem_7),
|
||||
winapi::VK_OEM_8 => Some(VirtualKeyCode::Oem_8), */
|
||||
winapi::VK_OEM_102 => Some(VirtualKeyCode::OEM102),
|
||||
/*winapi::VK_PROCESSKEY => Some(VirtualKeyCode::Processkey),
|
||||
winapi::VK_PACKET => Some(VirtualKeyCode::Packet),
|
||||
winapi::VK_ATTN => Some(VirtualKeyCode::Attn),
|
||||
winapi::VK_CRSEL => Some(VirtualKeyCode::Crsel),
|
||||
winapi::VK_EXSEL => Some(VirtualKeyCode::Exsel),
|
||||
winapi::VK_EREOF => Some(VirtualKeyCode::Ereof),
|
||||
winapi::VK_PLAY => Some(VirtualKeyCode::Play),
|
||||
winapi::VK_ZOOM => Some(VirtualKeyCode::Zoom),
|
||||
winapi::VK_NONAME => Some(VirtualKeyCode::Noname),
|
||||
winapi::VK_PA1 => Some(VirtualKeyCode::Pa1),
|
||||
winapi::VK_OEM_CLEAR => Some(VirtualKeyCode::Oem_clear),*/
|
||||
_ => None
|
||||
})
|
||||
}
|
||||
@@ -1,259 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::io;
|
||||
use std::ptr;
|
||||
use std::mem;
|
||||
use std::thread;
|
||||
|
||||
use super::callback;
|
||||
use super::WindowState;
|
||||
use super::Window;
|
||||
use super::MonitorId;
|
||||
use super::WindowWrapper;
|
||||
use super::PlatformSpecificWindowBuilderAttributes;
|
||||
|
||||
use CreationError;
|
||||
use CreationError::OsError;
|
||||
use CursorState;
|
||||
use WindowAttributes;
|
||||
|
||||
use std::ffi::{OsStr};
|
||||
use std::os::windows::ffi::OsStrExt;
|
||||
use std::sync::mpsc::channel;
|
||||
|
||||
use winapi;
|
||||
use kernel32;
|
||||
use dwmapi;
|
||||
use user32;
|
||||
|
||||
pub fn new_window(window: &WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError> {
|
||||
let window = window.clone();
|
||||
let attribs = pl_attribs.clone();
|
||||
// initializing variables to be sent to the task
|
||||
|
||||
let title = OsStr::new(&window.title).encode_wide().chain(Some(0).into_iter())
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let (tx, rx) = channel();
|
||||
|
||||
// `GetMessage` must be called in the same thread as CreateWindow, so we create a new thread
|
||||
// dedicated to this window.
|
||||
thread::spawn(move || {
|
||||
unsafe {
|
||||
// creating and sending the `Window`
|
||||
match init(title, &window, attribs) {
|
||||
Ok(w) => tx.send(Ok(w)).ok(),
|
||||
Err(e) => {
|
||||
tx.send(Err(e)).ok();
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
// now that the `Window` struct is initialized, the main `Window::new()` function will
|
||||
// return and this events loop will run in parallel
|
||||
loop {
|
||||
let mut msg = mem::uninitialized();
|
||||
|
||||
if user32::GetMessageW(&mut msg, ptr::null_mut(), 0, 0) == 0 {
|
||||
break;
|
||||
}
|
||||
|
||||
user32::TranslateMessage(&msg);
|
||||
user32::DispatchMessageW(&msg); // calls `callback` (see the callback module)
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
rx.recv().unwrap()
|
||||
}
|
||||
|
||||
unsafe fn init(title: Vec<u16>, window: &WindowAttributes, pl_attribs: PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError> {
|
||||
// registering the window class
|
||||
let class_name = register_window_class();
|
||||
|
||||
// building a RECT object with coordinates
|
||||
let mut rect = winapi::RECT {
|
||||
left: 0, right: window.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
|
||||
top: 0, bottom: window.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
|
||||
};
|
||||
|
||||
// switching to fullscreen if necessary
|
||||
// this means adjusting the window's position so that it overlaps the right monitor,
|
||||
// and change the monitor's resolution if necessary
|
||||
if window.monitor.is_some() {
|
||||
let monitor = window.monitor.as_ref().unwrap();
|
||||
try!(switch_to_fullscreen(&mut rect, monitor));
|
||||
}
|
||||
|
||||
// computing the style and extended style of the window
|
||||
let (ex_style, style) = if window.monitor.is_some() || !window.decorations {
|
||||
(winapi::WS_EX_APPWINDOW,
|
||||
//winapi::WS_POPUP is incompatible with winapi::WS_CHILD
|
||||
if pl_attribs.parent.is_some() {
|
||||
winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN
|
||||
}
|
||||
else {
|
||||
winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN
|
||||
}
|
||||
)
|
||||
} else {
|
||||
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
|
||||
winapi::WS_OVERLAPPEDWINDOW | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
|
||||
};
|
||||
|
||||
// adjusting the window coordinates using the style
|
||||
user32::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
|
||||
|
||||
// creating the real window this time, by using the functions in `extra_functions`
|
||||
let real_window = {
|
||||
let (width, height) = if window.monitor.is_some() || window.dimensions.is_some() {
|
||||
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
|
||||
} else {
|
||||
(None, None)
|
||||
};
|
||||
|
||||
let (x, y) = if window.monitor.is_some() {
|
||||
(Some(rect.left), Some(rect.top))
|
||||
} else {
|
||||
(None, None)
|
||||
};
|
||||
|
||||
let mut style = if !window.visible {
|
||||
style
|
||||
} else {
|
||||
style | winapi::WS_VISIBLE
|
||||
};
|
||||
|
||||
if pl_attribs.parent.is_some() {
|
||||
style |= winapi::WS_CHILD;
|
||||
}
|
||||
|
||||
let handle = user32::CreateWindowExW(ex_style | winapi::WS_EX_ACCEPTFILES,
|
||||
class_name.as_ptr(),
|
||||
title.as_ptr() as winapi::LPCWSTR,
|
||||
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
|
||||
x.unwrap_or(winapi::CW_USEDEFAULT), y.unwrap_or(winapi::CW_USEDEFAULT),
|
||||
width.unwrap_or(winapi::CW_USEDEFAULT), height.unwrap_or(winapi::CW_USEDEFAULT),
|
||||
pl_attribs.parent.unwrap_or(ptr::null_mut()),
|
||||
ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
|
||||
ptr::null_mut());
|
||||
|
||||
if handle.is_null() {
|
||||
return Err(OsError(format!("CreateWindowEx function failed: {}",
|
||||
format!("{}", io::Error::last_os_error()))));
|
||||
}
|
||||
|
||||
let hdc = user32::GetDC(handle);
|
||||
if hdc.is_null() {
|
||||
return Err(OsError(format!("GetDC function failed: {}",
|
||||
format!("{}", io::Error::last_os_error()))));
|
||||
}
|
||||
|
||||
WindowWrapper(handle, hdc)
|
||||
};
|
||||
|
||||
// making the window transparent
|
||||
if window.transparent {
|
||||
let bb = winapi::DWM_BLURBEHIND {
|
||||
dwFlags: 0x1, // FIXME: DWM_BB_ENABLE;
|
||||
fEnable: 1,
|
||||
hRgnBlur: ptr::null_mut(),
|
||||
fTransitionOnMaximized: 0,
|
||||
};
|
||||
|
||||
dwmapi::DwmEnableBlurBehindWindow(real_window.0, &bb);
|
||||
}
|
||||
|
||||
// calling SetForegroundWindow if fullscreen
|
||||
if window.monitor.is_some() {
|
||||
user32::SetForegroundWindow(real_window.0);
|
||||
}
|
||||
|
||||
// Creating a mutex to track the current window state
|
||||
let window_state = Arc::new(Mutex::new(WindowState {
|
||||
cursor: winapi::IDC_ARROW, // use arrow by default
|
||||
cursor_state: CursorState::Normal,
|
||||
attributes: window.clone()
|
||||
}));
|
||||
|
||||
// filling the CONTEXT_STASH task-local storage so that we can start receiving events
|
||||
let events_receiver = {
|
||||
let (tx, rx) = channel();
|
||||
let mut tx = Some(tx);
|
||||
callback::CONTEXT_STASH.with(|context_stash| {
|
||||
let data = callback::ThreadLocalData {
|
||||
win: real_window.0,
|
||||
sender: tx.take().unwrap(),
|
||||
window_state: window_state.clone(),
|
||||
mouse_in_window: false
|
||||
};
|
||||
(*context_stash.borrow_mut()) = Some(data);
|
||||
});
|
||||
rx
|
||||
};
|
||||
|
||||
// building the struct
|
||||
Ok(Window {
|
||||
window: real_window,
|
||||
events_receiver: events_receiver,
|
||||
window_state: window_state,
|
||||
})
|
||||
}
|
||||
|
||||
unsafe fn register_window_class() -> Vec<u16> {
|
||||
let class_name = OsStr::new("Window Class").encode_wide().chain(Some(0).into_iter())
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let class = winapi::WNDCLASSEXW {
|
||||
cbSize: mem::size_of::<winapi::WNDCLASSEXW>() as winapi::UINT,
|
||||
style: winapi::CS_HREDRAW | winapi::CS_VREDRAW | winapi::CS_OWNDC,
|
||||
lpfnWndProc: Some(callback::callback),
|
||||
cbClsExtra: 0,
|
||||
cbWndExtra: 0,
|
||||
hInstance: kernel32::GetModuleHandleW(ptr::null()),
|
||||
hIcon: ptr::null_mut(),
|
||||
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
|
||||
hbrBackground: ptr::null_mut(),
|
||||
lpszMenuName: ptr::null(),
|
||||
lpszClassName: class_name.as_ptr(),
|
||||
hIconSm: ptr::null_mut(),
|
||||
};
|
||||
|
||||
// We ignore errors because registering the same window class twice would trigger
|
||||
// an error, and because errors here are detected during CreateWindowEx anyway.
|
||||
// Also since there is no weird element in the struct, there is no reason for this
|
||||
// call to fail.
|
||||
user32::RegisterClassExW(&class);
|
||||
|
||||
class_name
|
||||
}
|
||||
|
||||
unsafe fn switch_to_fullscreen(rect: &mut winapi::RECT, monitor: &MonitorId)
|
||||
-> Result<(), CreationError>
|
||||
{
|
||||
// adjusting the rect
|
||||
{
|
||||
let pos = monitor.get_position();
|
||||
rect.left += pos.0 as winapi::LONG;
|
||||
rect.right += pos.0 as winapi::LONG;
|
||||
rect.top += pos.1 as winapi::LONG;
|
||||
rect.bottom += pos.1 as winapi::LONG;
|
||||
}
|
||||
|
||||
// changing device settings
|
||||
let mut screen_settings: winapi::DEVMODEW = mem::zeroed();
|
||||
screen_settings.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
|
||||
screen_settings.dmPelsWidth = (rect.right - rect.left) as winapi::DWORD;
|
||||
screen_settings.dmPelsHeight = (rect.bottom - rect.top) as winapi::DWORD;
|
||||
screen_settings.dmBitsPerPel = 32; // TODO: ?
|
||||
screen_settings.dmFields = winapi::DM_BITSPERPEL | winapi::DM_PELSWIDTH | winapi::DM_PELSHEIGHT;
|
||||
|
||||
let result = user32::ChangeDisplaySettingsExW(monitor.get_adapter_name().as_ptr(),
|
||||
&mut screen_settings, ptr::null_mut(),
|
||||
winapi::CDS_FULLSCREEN, ptr::null_mut());
|
||||
|
||||
if result != winapi::DISP_CHANGE_SUCCESSFUL {
|
||||
return Err(OsError(format!("ChangeDisplaySettings failed: {}", result)));
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,385 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::mem;
|
||||
use std::ptr;
|
||||
use std::ffi::OsStr;
|
||||
use std::os::windows::ffi::OsStrExt;
|
||||
use std::os::raw::c_int;
|
||||
use std::sync::{
|
||||
Arc,
|
||||
Mutex
|
||||
};
|
||||
use std::sync::mpsc::Receiver;
|
||||
use {CreationError, WindowEvent as Event, MouseCursor};
|
||||
use CursorState;
|
||||
|
||||
use WindowAttributes;
|
||||
|
||||
gen_api_transition!();
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub parent: Option<winapi::HWND>,
|
||||
}
|
||||
|
||||
unsafe impl Send for PlatformSpecificWindowBuilderAttributes {}
|
||||
unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
|
||||
|
||||
use winapi;
|
||||
use user32;
|
||||
use kernel32;
|
||||
|
||||
mod callback;
|
||||
mod event;
|
||||
mod init;
|
||||
mod monitor;
|
||||
|
||||
lazy_static! {
|
||||
static ref WAKEUP_MSG_ID: u32 = unsafe { user32::RegisterWindowMessageA("Glutin::EventID".as_ptr() as *const i8) };
|
||||
}
|
||||
|
||||
/// Cursor
|
||||
pub type Cursor = *const winapi::wchar_t;
|
||||
|
||||
/// Contains information about states and the window for the callback.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowState {
|
||||
pub cursor: Cursor,
|
||||
pub cursor_state: CursorState,
|
||||
pub attributes: WindowAttributes
|
||||
}
|
||||
|
||||
/// The Win32 implementation of the main `Window` object.
|
||||
pub struct Window {
|
||||
/// Main handle for the window.
|
||||
window: WindowWrapper,
|
||||
|
||||
/// Receiver for the events dispatched by the window callback.
|
||||
events_receiver: Receiver<Event>,
|
||||
|
||||
/// The current window state.
|
||||
window_state: Arc<Mutex<WindowState>>,
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
/// A simple wrapper that destroys the window when it is destroyed.
|
||||
#[doc(hidden)]
|
||||
pub struct WindowWrapper(winapi::HWND, winapi::HDC);
|
||||
|
||||
impl Drop for WindowWrapper {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
user32::DestroyWindow(self.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy {
|
||||
hwnd: winapi::HWND,
|
||||
}
|
||||
|
||||
unsafe impl Send for WindowProxy {}
|
||||
unsafe impl Sync for WindowProxy {}
|
||||
|
||||
impl WindowProxy {
|
||||
#[inline]
|
||||
pub fn wakeup_event_loop(&self) {
|
||||
unsafe {
|
||||
user32::PostMessageA(self.hwnd, *WAKEUP_MSG_ID, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
/// See the docs in the crate root file.
|
||||
pub fn new(window: &WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
init::new_window(window, pl_attribs)
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
///
|
||||
/// Calls SetWindowText on the HWND.
|
||||
pub fn set_title(&self, text: &str) {
|
||||
let text = OsStr::new(text).encode_wide().chain(Some(0).into_iter())
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
unsafe {
|
||||
user32::SetWindowTextW(self.window.0, text.as_ptr() as winapi::LPCWSTR);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
unsafe {
|
||||
user32::ShowWindow(self.window.0, winapi::SW_SHOW);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
unsafe {
|
||||
user32::ShowWindow(self.window.0, winapi::SW_HIDE);
|
||||
}
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
use std::mem;
|
||||
|
||||
let mut placement: winapi::WINDOWPLACEMENT = unsafe { mem::zeroed() };
|
||||
placement.length = mem::size_of::<winapi::WINDOWPLACEMENT>() as winapi::UINT;
|
||||
|
||||
if unsafe { user32::GetWindowPlacement(self.window.0, &mut placement) } == 0 {
|
||||
return None
|
||||
}
|
||||
|
||||
let ref rect = placement.rcNormalPosition;
|
||||
Some((rect.left as i32, rect.top as i32))
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
pub fn set_position(&self, x: i32, y: i32) {
|
||||
unsafe {
|
||||
user32::SetWindowPos(self.window.0, ptr::null_mut(), x as c_int, y as c_int,
|
||||
0, 0, winapi::SWP_NOZORDER | winapi::SWP_NOSIZE);
|
||||
user32::UpdateWindow(self.window.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
|
||||
|
||||
if unsafe { user32::GetClientRect(self.window.0, &mut rect) } == 0 {
|
||||
return None
|
||||
}
|
||||
|
||||
Some((
|
||||
(rect.right - rect.left) as u32,
|
||||
(rect.bottom - rect.top) as u32
|
||||
))
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
|
||||
|
||||
if unsafe { user32::GetWindowRect(self.window.0, &mut rect) } == 0 {
|
||||
return None
|
||||
}
|
||||
|
||||
Some((
|
||||
(rect.right - rect.left) as u32,
|
||||
(rect.bottom - rect.top) as u32
|
||||
))
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
unsafe {
|
||||
// Calculate the outer size based upon the specified inner size
|
||||
let mut rect = winapi::RECT { top: 0, left: 0, bottom: y as winapi::LONG, right: x as winapi::LONG };
|
||||
let dw_style = user32::GetWindowLongA(self.window.0, winapi::GWL_STYLE) as winapi::DWORD;
|
||||
let b_menu = !user32::GetMenu(self.window.0).is_null() as winapi::BOOL;
|
||||
let dw_style_ex = user32::GetWindowLongA(self.window.0, winapi::GWL_EXSTYLE) as winapi::DWORD;
|
||||
user32::AdjustWindowRectEx(&mut rect, dw_style, b_menu, dw_style_ex);
|
||||
let outer_x = (rect.right - rect.left).abs() as c_int;
|
||||
let outer_y = (rect.top - rect.bottom).abs() as c_int;
|
||||
|
||||
user32::SetWindowPos(self.window.0, ptr::null_mut(), 0, 0, outer_x, outer_y,
|
||||
winapi::SWP_NOZORDER | winapi::SWP_NOREPOSITION | winapi::SWP_NOMOVE);
|
||||
user32::UpdateWindow(self.window.0);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_window_proxy(&self) -> WindowProxy {
|
||||
WindowProxy { hwnd: self.window.0 }
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn poll_events(&self) -> PollEventsIterator {
|
||||
PollEventsIterator {
|
||||
window: self,
|
||||
}
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn wait_events(&self) -> WaitEventsIterator {
|
||||
WaitEventsIterator {
|
||||
window: self,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut ::libc::c_void {
|
||||
// What should this return on win32?
|
||||
// It could be GetDC(NULL), but that requires a ReleaseDC()
|
||||
// to avoid leaking the DC.
|
||||
ptr::null_mut()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut ::libc::c_void {
|
||||
self.window.0 as *mut ::libc::c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _cursor: MouseCursor) {
|
||||
let cursor_id = match _cursor {
|
||||
MouseCursor::Arrow | MouseCursor::Default => winapi::IDC_ARROW,
|
||||
MouseCursor::Hand => winapi::IDC_HAND,
|
||||
MouseCursor::Crosshair => winapi::IDC_CROSS,
|
||||
MouseCursor::Text | MouseCursor::VerticalText => winapi::IDC_IBEAM,
|
||||
MouseCursor::NotAllowed | MouseCursor::NoDrop => winapi::IDC_NO,
|
||||
MouseCursor::EResize => winapi::IDC_SIZEWE,
|
||||
MouseCursor::NResize => winapi::IDC_SIZENS,
|
||||
MouseCursor::WResize => winapi::IDC_SIZEWE,
|
||||
MouseCursor::SResize => winapi::IDC_SIZENS,
|
||||
MouseCursor::EwResize | MouseCursor::ColResize => winapi::IDC_SIZEWE,
|
||||
MouseCursor::NsResize | MouseCursor::RowResize => winapi::IDC_SIZENS,
|
||||
MouseCursor::Wait | MouseCursor::Progress => winapi::IDC_WAIT,
|
||||
MouseCursor::Help => winapi::IDC_HELP,
|
||||
_ => winapi::IDC_ARROW, // use arrow for the missing cases.
|
||||
};
|
||||
|
||||
let mut cur = self.window_state.lock().unwrap();
|
||||
cur.cursor = cursor_id;
|
||||
}
|
||||
|
||||
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
let mut current_state = self.window_state.lock().unwrap();
|
||||
|
||||
let foreground_thread_id = unsafe { user32::GetWindowThreadProcessId(self.window.0, ptr::null_mut()) };
|
||||
let current_thread_id = unsafe { kernel32::GetCurrentThreadId() };
|
||||
|
||||
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 1) };
|
||||
|
||||
let res = match (state, current_state.cursor_state) {
|
||||
(CursorState::Normal, CursorState::Normal) => Ok(()),
|
||||
(CursorState::Hide, CursorState::Hide) => Ok(()),
|
||||
(CursorState::Grab, CursorState::Grab) => Ok(()),
|
||||
|
||||
(CursorState::Hide, CursorState::Normal) => {
|
||||
current_state.cursor_state = CursorState::Hide;
|
||||
Ok(())
|
||||
},
|
||||
|
||||
(CursorState::Normal, CursorState::Hide) => {
|
||||
current_state.cursor_state = CursorState::Normal;
|
||||
Ok(())
|
||||
},
|
||||
|
||||
(CursorState::Grab, CursorState::Normal) | (CursorState::Grab, CursorState::Hide) => {
|
||||
unsafe {
|
||||
let mut rect = mem::uninitialized();
|
||||
if user32::GetClientRect(self.window.0, &mut rect) == 0 {
|
||||
return Err(format!("GetWindowRect failed"));
|
||||
}
|
||||
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.left));
|
||||
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.right));
|
||||
if user32::ClipCursor(&rect) == 0 {
|
||||
return Err(format!("ClipCursor failed"));
|
||||
}
|
||||
current_state.cursor_state = CursorState::Grab;
|
||||
Ok(())
|
||||
}
|
||||
},
|
||||
|
||||
(CursorState::Normal, CursorState::Grab) => {
|
||||
unsafe {
|
||||
if user32::ClipCursor(ptr::null()) == 0 {
|
||||
return Err(format!("ClipCursor failed"));
|
||||
}
|
||||
current_state.cursor_state = CursorState::Normal;
|
||||
Ok(())
|
||||
}
|
||||
},
|
||||
|
||||
_ => unimplemented!(),
|
||||
};
|
||||
|
||||
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 0) };
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
}
|
||||
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
let mut point = winapi::POINT {
|
||||
x: x,
|
||||
y: y,
|
||||
};
|
||||
|
||||
unsafe {
|
||||
if user32::ClientToScreen(self.window.0, &mut point) == 0 {
|
||||
return Err(());
|
||||
}
|
||||
|
||||
if user32::SetCursorPos(point.x, point.y) == 0 {
|
||||
return Err(());
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
user32::PostMessageW(self.window.0, winapi::WM_DESTROY, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PollEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for PollEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
self.window.events_receiver.try_recv().ok()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WaitEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
self.window.events_receiver.recv().ok()
|
||||
}
|
||||
}
|
||||
@@ -1,186 +0,0 @@
|
||||
use winapi;
|
||||
use user32;
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::mem;
|
||||
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
/// Win32 implementation of the main `MonitorId` object.
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId {
|
||||
/// The system name of the adapter.
|
||||
adapter_name: [winapi::WCHAR; 32],
|
||||
|
||||
/// The system name of the monitor.
|
||||
monitor_name: String,
|
||||
|
||||
/// Name to give to the user.
|
||||
readable_name: String,
|
||||
|
||||
/// See the `StateFlags` element here:
|
||||
/// http://msdn.microsoft.com/en-us/library/dd183569(v=vs.85).aspx
|
||||
flags: winapi::DWORD,
|
||||
|
||||
/// True if this is the primary monitor.
|
||||
primary: bool,
|
||||
|
||||
/// The position of the monitor in pixels on the desktop.
|
||||
///
|
||||
/// A window that is positionned at these coordinates will overlap the monitor.
|
||||
position: (u32, u32),
|
||||
|
||||
/// The current resolution in pixels on the monitor.
|
||||
dimensions: (u32, u32),
|
||||
}
|
||||
|
||||
struct DeviceEnumerator {
|
||||
parent_device: *const winapi::WCHAR,
|
||||
current_index: u32,
|
||||
}
|
||||
|
||||
impl DeviceEnumerator {
|
||||
fn adapters() -> DeviceEnumerator {
|
||||
use std::ptr;
|
||||
DeviceEnumerator {
|
||||
parent_device: ptr::null(),
|
||||
current_index: 0
|
||||
}
|
||||
}
|
||||
|
||||
fn monitors(adapter_name: *const winapi::WCHAR) -> DeviceEnumerator {
|
||||
DeviceEnumerator {
|
||||
parent_device: adapter_name,
|
||||
current_index: 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Iterator for DeviceEnumerator {
|
||||
type Item = winapi::DISPLAY_DEVICEW;
|
||||
fn next(&mut self) -> Option<winapi::DISPLAY_DEVICEW> {
|
||||
use std::mem;
|
||||
loop {
|
||||
let mut output: winapi::DISPLAY_DEVICEW = unsafe { mem::zeroed() };
|
||||
output.cb = mem::size_of::<winapi::DISPLAY_DEVICEW>() as winapi::DWORD;
|
||||
|
||||
if unsafe { user32::EnumDisplayDevicesW(self.parent_device,
|
||||
self.current_index as winapi::DWORD, &mut output, 0) } == 0
|
||||
{
|
||||
// the device doesn't exist, which means we have finished enumerating
|
||||
break;
|
||||
}
|
||||
self.current_index += 1;
|
||||
|
||||
if (output.StateFlags & winapi::DISPLAY_DEVICE_ACTIVE) == 0 ||
|
||||
(output.StateFlags & winapi::DISPLAY_DEVICE_MIRRORING_DRIVER) != 0
|
||||
{
|
||||
// the device is not active
|
||||
// the Win32 api usually returns a lot of inactive devices
|
||||
continue;
|
||||
}
|
||||
|
||||
return Some(output);
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn wchar_as_string(wchar: &[winapi::WCHAR]) -> String {
|
||||
String::from_utf16_lossy(wchar)
|
||||
.trim_right_matches(0 as char)
|
||||
.to_string()
|
||||
}
|
||||
|
||||
/// Win32 implementation of the main `get_available_monitors` function.
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
// return value
|
||||
let mut result = VecDeque::new();
|
||||
|
||||
for adapter in DeviceEnumerator::adapters() {
|
||||
// getting the position
|
||||
let (position, dimensions) = unsafe {
|
||||
let mut dev: winapi::DEVMODEW = mem::zeroed();
|
||||
dev.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
|
||||
|
||||
if user32::EnumDisplaySettingsExW(adapter.DeviceName.as_ptr(),
|
||||
winapi::ENUM_CURRENT_SETTINGS,
|
||||
&mut dev, 0) == 0
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
let point: &winapi::POINTL = mem::transmute(&dev.union1);
|
||||
let position = (point.x as u32, point.y as u32);
|
||||
|
||||
let dimensions = (dev.dmPelsWidth as u32, dev.dmPelsHeight as u32);
|
||||
|
||||
(position, dimensions)
|
||||
};
|
||||
|
||||
for (num, monitor) in DeviceEnumerator::monitors(adapter.DeviceName.as_ptr()).enumerate() {
|
||||
// adding to the resulting list
|
||||
result.push_back(MonitorId {
|
||||
adapter_name: adapter.DeviceName,
|
||||
monitor_name: wchar_as_string(&monitor.DeviceName),
|
||||
readable_name: wchar_as_string(&monitor.DeviceString),
|
||||
flags: monitor.StateFlags,
|
||||
primary: (adapter.StateFlags & winapi::DISPLAY_DEVICE_PRIMARY_DEVICE) != 0 &&
|
||||
num == 0,
|
||||
position: position,
|
||||
dimensions: dimensions,
|
||||
});
|
||||
}
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
/// Win32 implementation of the main `get_primary_monitor` function.
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
// we simply get all available monitors and return the one with the `PRIMARY_DEVICE` flag
|
||||
// TODO: it is possible to query the win32 API for the primary monitor, this should be done
|
||||
// instead
|
||||
for monitor in get_available_monitors().into_iter() {
|
||||
if monitor.primary {
|
||||
return monitor;
|
||||
}
|
||||
}
|
||||
|
||||
panic!("Failed to find the primary monitor")
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
/// See the docs if the crate root file.
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some(self.readable_name.clone())
|
||||
}
|
||||
|
||||
/// See the docs of the crate root file.
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Name(self.monitor_name.clone())
|
||||
}
|
||||
|
||||
/// See the docs if the crate root file.
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
// TODO: retreive the dimensions every time this is called
|
||||
self.dimensions
|
||||
}
|
||||
|
||||
/// This is a Win32-only function for `MonitorId` that returns the system name of the adapter
|
||||
/// device.
|
||||
#[inline]
|
||||
pub fn get_adapter_name(&self) -> &[winapi::WCHAR] {
|
||||
&self.adapter_name
|
||||
}
|
||||
|
||||
/// This is a Win32-only function for `MonitorId` that returns the position of the
|
||||
/// monitor on the desktop.
|
||||
/// A window that is positionned at these coordinates will overlap the monitor.
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> (u32, u32) {
|
||||
self.position
|
||||
}
|
||||
}
|
||||
122
src/platform_impl/android/ffi.rs
Normal file
122
src/platform_impl/android/ffi.rs
Normal file
@@ -0,0 +1,122 @@
|
||||
#![allow(dead_code)]
|
||||
#![allow(non_snake_case)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_upper_case_globals)]
|
||||
|
||||
use libc;
|
||||
use std::os::raw;
|
||||
|
||||
#[link(name = "android")]
|
||||
#[link(name = "EGL")]
|
||||
#[link(name = "GLESv2")]
|
||||
extern "C" {}
|
||||
|
||||
/**
|
||||
** asset_manager.h
|
||||
**/
|
||||
pub type AAssetManager = raw::c_void;
|
||||
|
||||
/**
|
||||
** native_window.h
|
||||
**/
|
||||
pub type ANativeWindow = raw::c_void;
|
||||
|
||||
extern "C" {
|
||||
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
|
||||
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
|
||||
}
|
||||
|
||||
/**
|
||||
** native_activity.h
|
||||
**/
|
||||
pub type JavaVM = ();
|
||||
pub type JNIEnv = ();
|
||||
pub type jobject = *const libc::c_void;
|
||||
|
||||
pub type AInputQueue = (); // FIXME: wrong
|
||||
pub type ARect = (); // FIXME: wrong
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivity {
|
||||
pub callbacks: *mut ANativeActivityCallbacks,
|
||||
pub vm: *mut JavaVM,
|
||||
pub env: *mut JNIEnv,
|
||||
pub clazz: jobject,
|
||||
pub internalDataPath: *const libc::c_char,
|
||||
pub externalDataPath: *const libc::c_char,
|
||||
pub sdkVersion: libc::int32_t,
|
||||
pub instance: *mut libc::c_void,
|
||||
pub assetManager: *mut AAssetManager,
|
||||
pub obbPath: *const libc::c_char,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivityCallbacks {
|
||||
pub onStart: extern "C" fn(*mut ANativeActivity),
|
||||
pub onResume: extern "C" fn(*mut ANativeActivity),
|
||||
pub onSaveInstanceState: extern "C" fn(*mut ANativeActivity, *mut libc::size_t),
|
||||
pub onPause: extern "C" fn(*mut ANativeActivity),
|
||||
pub onStop: extern "C" fn(*mut ANativeActivity),
|
||||
pub onDestroy: extern "C" fn(*mut ANativeActivity),
|
||||
pub onWindowFocusChanged: extern "C" fn(*mut ANativeActivity, libc::c_int),
|
||||
pub onNativeWindowCreated: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowResized: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowRedrawNeeded: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowDestroyed: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onInputQueueCreated: extern "C" fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onInputQueueDestroyed: extern "C" fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onContentRectChanged: extern "C" fn(*mut ANativeActivity, *const ARect),
|
||||
pub onConfigurationChanged: extern "C" fn(*mut ANativeActivity),
|
||||
pub onLowMemory: extern "C" fn(*mut ANativeActivity),
|
||||
}
|
||||
|
||||
/**
|
||||
** looper.h
|
||||
**/
|
||||
pub type ALooper = ();
|
||||
|
||||
#[link(name = "android")]
|
||||
extern "C" {
|
||||
pub fn ALooper_forThread() -> *const ALooper;
|
||||
pub fn ALooper_acquire(looper: *const ALooper);
|
||||
pub fn ALooper_release(looper: *const ALooper);
|
||||
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
|
||||
pub fn ALooper_pollOnce(
|
||||
timeoutMillis: libc::c_int,
|
||||
outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int,
|
||||
outData: *mut *mut libc::c_void,
|
||||
) -> libc::c_int;
|
||||
pub fn ALooper_pollAll(
|
||||
timeoutMillis: libc::c_int,
|
||||
outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int,
|
||||
outData: *mut *mut libc::c_void,
|
||||
) -> libc::c_int;
|
||||
pub fn ALooper_wake(looper: *const ALooper);
|
||||
pub fn ALooper_addFd(
|
||||
looper: *const ALooper,
|
||||
fd: libc::c_int,
|
||||
ident: libc::c_int,
|
||||
events: libc::c_int,
|
||||
callback: ALooper_callbackFunc,
|
||||
data: *mut libc::c_void,
|
||||
) -> libc::c_int;
|
||||
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
|
||||
}
|
||||
|
||||
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
|
||||
|
||||
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
|
||||
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
|
||||
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
|
||||
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
|
||||
|
||||
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
|
||||
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
|
||||
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
|
||||
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
|
||||
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
|
||||
|
||||
pub type ALooper_callbackFunc =
|
||||
extern "C" fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
|
||||
429
src/platform_impl/android/mod.rs
Normal file
429
src/platform_impl/android/mod.rs
Normal file
@@ -0,0 +1,429 @@
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
extern crate android_glue;
|
||||
|
||||
mod ffi;
|
||||
|
||||
use std::{
|
||||
cell::RefCell,
|
||||
collections::VecDeque,
|
||||
fmt,
|
||||
os::raw::c_void,
|
||||
sync::mpsc::{channel, Receiver},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
error::{ExternalError, NotSupportedError},
|
||||
events::{Touch, TouchPhase},
|
||||
window::MonitorHandle as RootMonitorHandle,
|
||||
CreationError, CursorIcon, Event, LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize,
|
||||
WindowAttributes, WindowEvent, WindowId as RootWindowId,
|
||||
};
|
||||
use CreationError::OsError;
|
||||
|
||||
pub type OsError = std::io::Error;
|
||||
|
||||
pub struct EventLoop {
|
||||
event_rx: Receiver<android_glue::Event>,
|
||||
suspend_callback: RefCell<Option<Box<dyn Fn(bool) -> ()>>>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct EventLoopProxy;
|
||||
|
||||
impl EventLoop {
|
||||
pub fn new() -> EventLoop {
|
||||
let (tx, rx) = channel();
|
||||
android_glue::add_sender(tx);
|
||||
EventLoop {
|
||||
event_rx: rx,
|
||||
suspend_callback: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorHandle);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(::Event),
|
||||
{
|
||||
while let Ok(event) = self.event_rx.try_recv() {
|
||||
let e = match event {
|
||||
android_glue::Event::EventMotion(motion) => {
|
||||
let dpi_factor = MonitorHandle.hidpi_factor();
|
||||
let location = LogicalPosition::from_physical(
|
||||
(motion.x as f64, motion.y as f64),
|
||||
dpi_factor,
|
||||
);
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
phase: match motion.action {
|
||||
android_glue::MotionAction::Down => TouchPhase::Started,
|
||||
android_glue::MotionAction::Move => TouchPhase::Moved,
|
||||
android_glue::MotionAction::Up => TouchPhase::Ended,
|
||||
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
|
||||
},
|
||||
location,
|
||||
id: motion.pointer_id as u64,
|
||||
device_id: DEVICE_ID,
|
||||
}),
|
||||
})
|
||||
},
|
||||
android_glue::Event::InitWindow => {
|
||||
// The activity went to foreground.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(false);
|
||||
}
|
||||
Some(Event::Suspended(false))
|
||||
},
|
||||
android_glue::Event::TermWindow => {
|
||||
// The activity went to background.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(true);
|
||||
}
|
||||
Some(Event::Suspended(true))
|
||||
},
|
||||
android_glue::Event::WindowResized | android_glue::Event::ConfigChanged => {
|
||||
// Activity Orientation changed or resized.
|
||||
let native_window = unsafe { android_glue::native_window() };
|
||||
if native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let dpi_factor = MonitorHandle.hidpi_factor();
|
||||
let physical_size = MonitorHandle.size();
|
||||
let size = LogicalSize::from_physical(physical_size, dpi_factor);
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Resized(size),
|
||||
})
|
||||
}
|
||||
},
|
||||
android_glue::Event::WindowRedrawNeeded => {
|
||||
// The activity needs to be redrawn.
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Redraw,
|
||||
})
|
||||
},
|
||||
android_glue::Event::Wake => Some(Event::Awakened),
|
||||
_ => None,
|
||||
};
|
||||
|
||||
if let Some(event) = e {
|
||||
callback(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_suspend_callback(&self, cb: Option<Box<dyn Fn(bool) -> ()>>) {
|
||||
*self.suspend_callback.borrow_mut() = cb;
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(::Event) -> ::ControlFlow,
|
||||
{
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
let mut control_flow = ::ControlFlow::Continue;
|
||||
self.poll_events(|e| {
|
||||
if let ::ControlFlow::Break = callback(e) {
|
||||
control_flow = ::ControlFlow::Break;
|
||||
}
|
||||
});
|
||||
if let ::ControlFlow::Break = control_flow {
|
||||
break;
|
||||
}
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy {
|
||||
EventLoopProxy
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), ::EventLoopClosed> {
|
||||
android_glue::wake_event_loop();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId;
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
native_window: *const c_void,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorHandle;
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorHandle {
|
||||
name: Option<String>,
|
||||
dimensions: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorHandle {
|
||||
name: self.name(),
|
||||
dimensions: self.size(),
|
||||
position: self.outer_position(),
|
||||
hidpi_factor: self.hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
unsafe {
|
||||
let window = android_glue::native_window();
|
||||
(
|
||||
ffi::ANativeWindow_getWidth(window) as f64,
|
||||
ffi::ANativeWindow_getHeight(window) as f64,
|
||||
)
|
||||
.into()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> PhysicalPosition {
|
||||
// Android assumes single screen
|
||||
(0, 0).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
1.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
impl Window {
|
||||
pub fn new(
|
||||
_: &EventLoop,
|
||||
win_attribs: WindowAttributes,
|
||||
_: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Window, CreationError> {
|
||||
let native_window = unsafe { android_glue::native_window() };
|
||||
if native_window.is_null() {
|
||||
return Err(OsError(format!("Android's native window is null")));
|
||||
}
|
||||
|
||||
android_glue::set_multitouch(true);
|
||||
|
||||
Ok(Window {
|
||||
native_window: native_window as *const _,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_window(&self) -> *const c_void {
|
||||
self.native_window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Option<LogicalPosition> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, _position: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_size(&self) -> Option<LogicalSize> {
|
||||
if self.native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let dpi_factor = self.hidpi_factor();
|
||||
let physical_size = self.current_monitor().size();
|
||||
Some(LogicalSize::from_physical(physical_size, dpi_factor))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> Option<LogicalSize> {
|
||||
self.inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _size: LogicalSize) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
self.current_monitor().hidpi_factor()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, _: CursorIcon) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide_cursor(&self, _hide: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorHandle>) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, _icon: Option<::Icon>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_position(&self, _spot: LogicalPosition) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn current_monitor(&self) -> RootMonitorHandle {
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorHandle);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
363
src/platform_impl/emscripten/ffi.rs
Normal file
363
src/platform_impl/emscripten/ffi.rs
Normal file
@@ -0,0 +1,363 @@
|
||||
#![allow(dead_code, non_camel_case_types, non_snake_case)]
|
||||
|
||||
#[cfg(test)]
|
||||
use std::mem;
|
||||
use std::os::raw::{c_char, c_double, c_int, c_long, c_ulong, c_ushort, c_void};
|
||||
|
||||
pub type EM_BOOL = c_int;
|
||||
pub type EM_UTF8 = c_char;
|
||||
pub type EMSCRIPTEN_RESULT = c_int;
|
||||
|
||||
pub const EM_TRUE: EM_BOOL = 1;
|
||||
pub const EM_FALSE: EM_BOOL = 0;
|
||||
|
||||
// values for EMSCRIPTEN_RESULT
|
||||
pub const EMSCRIPTEN_RESULT_SUCCESS: c_int = 0;
|
||||
pub const EMSCRIPTEN_RESULT_DEFERRED: c_int = 1;
|
||||
pub const EMSCRIPTEN_RESULT_NOT_SUPPORTED: c_int = -1;
|
||||
pub const EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED: c_int = -2;
|
||||
pub const EMSCRIPTEN_RESULT_INVALID_TARGET: c_int = -3;
|
||||
pub const EMSCRIPTEN_RESULT_UNKNOWN_TARGET: c_int = -4;
|
||||
pub const EMSCRIPTEN_RESULT_INVALID_PARAM: c_int = -5;
|
||||
pub const EMSCRIPTEN_RESULT_FAILED: c_int = -6;
|
||||
pub const EMSCRIPTEN_RESULT_NO_DATA: c_int = -7;
|
||||
|
||||
// values for EMSCRIPTEN EVENT
|
||||
pub const EMSCRIPTEN_EVENT_KEYPRESS: c_int = 1;
|
||||
pub const EMSCRIPTEN_EVENT_KEYDOWN: c_int = 2;
|
||||
pub const EMSCRIPTEN_EVENT_KEYUP: c_int = 3;
|
||||
pub const EMSCRIPTEN_EVENT_CLICK: c_int = 4;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEDOWN: c_int = 5;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEUP: c_int = 6;
|
||||
pub const EMSCRIPTEN_EVENT_DBLCLICK: c_int = 7;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEMOVE: c_int = 8;
|
||||
pub const EMSCRIPTEN_EVENT_WHEEL: c_int = 9;
|
||||
pub const EMSCRIPTEN_EVENT_RESIZE: c_int = 10;
|
||||
pub const EMSCRIPTEN_EVENT_SCROLL: c_int = 11;
|
||||
pub const EMSCRIPTEN_EVENT_BLUR: c_int = 12;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUS: c_int = 13;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUSIN: c_int = 14;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUSOUT: c_int = 15;
|
||||
pub const EMSCRIPTEN_EVENT_DEVICEORIENTATION: c_int = 16;
|
||||
pub const EMSCRIPTEN_EVENT_DEVICEMOTION: c_int = 17;
|
||||
pub const EMSCRIPTEN_EVENT_ORIENTATIONCHANGE: c_int = 18;
|
||||
pub const EMSCRIPTEN_EVENT_FULLSCREENCHANGE: c_int = 19;
|
||||
pub const EMSCRIPTEN_EVENT_POINTERLOCKCHANGE: c_int = 20;
|
||||
pub const EMSCRIPTEN_EVENT_VISIBILITYCHANGE: c_int = 21;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHSTART: c_int = 22;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHEND: c_int = 23;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHMOVE: c_int = 24;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHCANCEL: c_int = 25;
|
||||
pub const EMSCRIPTEN_EVENT_GAMEPADCONNECTED: c_int = 26;
|
||||
pub const EMSCRIPTEN_EVENT_GAMEPADDISCONNECTED: c_int = 27;
|
||||
pub const EMSCRIPTEN_EVENT_BEFOREUNLOAD: c_int = 28;
|
||||
pub const EMSCRIPTEN_EVENT_BATTERYCHARGINGCHANGE: c_int = 29;
|
||||
pub const EMSCRIPTEN_EVENT_BATTERYLEVELCHANGE: c_int = 30;
|
||||
pub const EMSCRIPTEN_EVENT_WEBGLCONTEXTLOST: c_int = 31;
|
||||
pub const EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED: c_int = 32;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEENTER: c_int = 33;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSELEAVE: c_int = 34;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEOVER: c_int = 35;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEOUT: c_int = 36;
|
||||
pub const EMSCRIPTEN_EVENT_CANVASRESIZED: c_int = 37;
|
||||
pub const EMSCRIPTEN_EVENT_POINTERLOCKERROR: c_int = 38;
|
||||
|
||||
pub const EM_HTML5_SHORT_STRING_LEN_BYTES: usize = 32;
|
||||
|
||||
pub const DOM_KEY_LOCATION_STANDARD: c_ulong = 0x00;
|
||||
pub const DOM_KEY_LOCATION_LEFT: c_ulong = 0x01;
|
||||
pub const DOM_KEY_LOCATION_RIGHT: c_ulong = 0x02;
|
||||
pub const DOM_KEY_LOCATION_NUMPAD: c_ulong = 0x03;
|
||||
|
||||
pub type em_callback_func = Option<unsafe extern "C" fn()>;
|
||||
|
||||
pub type em_key_callback_func = Option<
|
||||
unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
keyEvent: *const EmscriptenKeyboardEvent,
|
||||
userData: *mut c_void,
|
||||
) -> EM_BOOL,
|
||||
>;
|
||||
|
||||
pub type em_mouse_callback_func = Option<
|
||||
unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
mouseEvent: *const EmscriptenMouseEvent,
|
||||
userData: *mut c_void,
|
||||
) -> EM_BOOL,
|
||||
>;
|
||||
|
||||
pub type em_pointerlockchange_callback_func = Option<
|
||||
unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
pointerlockChangeEvent: *const EmscriptenPointerlockChangeEvent,
|
||||
userData: *mut c_void,
|
||||
) -> EM_BOOL,
|
||||
>;
|
||||
|
||||
pub type em_fullscreenchange_callback_func = Option<
|
||||
unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
fullscreenChangeEvent: *const EmscriptenFullscreenChangeEvent,
|
||||
userData: *mut c_void,
|
||||
) -> EM_BOOL,
|
||||
>;
|
||||
|
||||
pub type em_touch_callback_func = Option<
|
||||
unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
touchEvent: *const EmscriptenTouchEvent,
|
||||
userData: *mut c_void,
|
||||
) -> EM_BOOL,
|
||||
>;
|
||||
|
||||
#[repr(C)]
|
||||
pub struct EmscriptenFullscreenChangeEvent {
|
||||
pub isFullscreen: c_int,
|
||||
pub fullscreenEnabled: c_int,
|
||||
pub nodeName: [c_char; 128usize],
|
||||
pub id: [c_char; 128usize],
|
||||
pub elementWidth: c_int,
|
||||
pub elementHeight: c_int,
|
||||
pub screenWidth: c_int,
|
||||
pub screenHeight: c_int,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenFullscreenChangeEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenFullscreenChangeEvent>(), 280usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenFullscreenChangeEvent>(), 4usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy)]
|
||||
pub struct EmscriptenKeyboardEvent {
|
||||
pub key: [c_char; 32usize],
|
||||
pub code: [c_char; 32usize],
|
||||
pub location: c_ulong,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub repeat: c_int,
|
||||
pub locale: [c_char; 32usize],
|
||||
pub charValue: [c_char; 32usize],
|
||||
pub charCode: c_ulong,
|
||||
pub keyCode: c_ulong,
|
||||
pub which: c_ulong,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenKeyboardEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenKeyboardEvent>(), 184usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenKeyboardEvent>(), 8usize);
|
||||
}
|
||||
impl Clone for EmscriptenKeyboardEvent {
|
||||
fn clone(&self) -> Self {
|
||||
*self
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenMouseEvent {
|
||||
pub timestamp: f64,
|
||||
pub screenX: c_long,
|
||||
pub screenY: c_long,
|
||||
pub clientX: c_long,
|
||||
pub clientY: c_long,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub button: c_ushort,
|
||||
pub buttons: c_ushort,
|
||||
pub movementX: c_long,
|
||||
pub movementY: c_long,
|
||||
pub targetX: c_long,
|
||||
pub targetY: c_long,
|
||||
pub canvasX: c_long,
|
||||
pub canvasY: c_long,
|
||||
pub padding: c_long,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenMouseEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenMouseEvent>(), 120usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenMouseEvent>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenTouchPoint {
|
||||
pub identifier: c_long,
|
||||
pub screenX: c_long,
|
||||
pub screenY: c_long,
|
||||
pub clientX: c_long,
|
||||
pub clientY: c_long,
|
||||
pub pageX: c_long,
|
||||
pub pageY: c_long,
|
||||
pub isChanged: c_int,
|
||||
pub onTarget: c_int,
|
||||
pub targetX: c_long,
|
||||
pub targetY: c_long,
|
||||
pub canvasX: c_long,
|
||||
pub canvasY: c_long,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenTouchPoint() {
|
||||
assert_eq!(mem::size_of::<EmscriptenTouchPoint>(), 96usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenTouchPoint>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenTouchEvent {
|
||||
pub numTouches: c_int,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub touches: [EmscriptenTouchPoint; 32usize],
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenTouchEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenTouchEvent>(), 3096usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenTouchEvent>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct EmscriptenPointerlockChangeEvent {
|
||||
pub isActive: c_int,
|
||||
pub nodeName: [c_char; 128usize],
|
||||
pub id: [c_char; 128usize],
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenPointerlockChangeEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenPointerlockChangeEvent>(), 260usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenPointerlockChangeEvent>(), 4usize);
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
pub fn emscripten_set_canvas_size(width: c_int, height: c_int) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_get_canvas_size(
|
||||
width: *mut c_int,
|
||||
height: *mut c_int,
|
||||
is_fullscreen: *mut c_int,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_element_css_size(
|
||||
target: *const c_char,
|
||||
width: c_double,
|
||||
height: c_double,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_get_element_css_size(
|
||||
target: *const c_char,
|
||||
width: *mut c_double,
|
||||
height: *mut c_double,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_request_pointerlock(
|
||||
target: *const c_char,
|
||||
deferUntilInEventHandler: EM_BOOL,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_exit_pointerlock() -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_request_fullscreen(
|
||||
target: *const c_char,
|
||||
deferUntilInEventHandler: EM_BOOL,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_exit_fullscreen() -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_keydown_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: EM_BOOL,
|
||||
callback: em_key_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_keyup_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: EM_BOOL,
|
||||
callback: em_key_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mousemove_callback(
|
||||
target: *const c_char,
|
||||
user_data: *mut c_void,
|
||||
use_capture: EM_BOOL,
|
||||
callback: em_mouse_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mousedown_callback(
|
||||
target: *const c_char,
|
||||
user_data: *mut c_void,
|
||||
use_capture: EM_BOOL,
|
||||
callback: em_mouse_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mouseup_callback(
|
||||
target: *const c_char,
|
||||
user_data: *mut c_void,
|
||||
use_capture: EM_BOOL,
|
||||
callback: em_mouse_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_hide_mouse();
|
||||
|
||||
pub fn emscripten_get_device_pixel_ratio() -> f64;
|
||||
|
||||
pub fn emscripten_set_pointerlockchange_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: EM_BOOL,
|
||||
callback: em_pointerlockchange_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_fullscreenchange_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: EM_BOOL,
|
||||
callback: em_fullscreenchange_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_asm_const(code: *const c_char);
|
||||
|
||||
pub fn emscripten_set_main_loop(
|
||||
func: em_callback_func,
|
||||
fps: c_int,
|
||||
simulate_infinite_loop: EM_BOOL,
|
||||
);
|
||||
|
||||
pub fn emscripten_cancel_main_loop();
|
||||
|
||||
pub fn emscripten_set_touchstart_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: c_int,
|
||||
callback: em_touch_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchend_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: c_int,
|
||||
callback: em_touch_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchmove_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: c_int,
|
||||
callback: em_touch_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchcancel_callback(
|
||||
target: *const c_char,
|
||||
userData: *mut c_void,
|
||||
useCapture: c_int,
|
||||
callback: em_touch_callback_func,
|
||||
) -> EMSCRIPTEN_RESULT;
|
||||
}
|
||||
1277
src/platform_impl/emscripten/mod.rs
Normal file
1277
src/platform_impl/emscripten/mod.rs
Normal file
File diff suppressed because it is too large
Load Diff
632
src/platform_impl/ios/app_state.rs
Normal file
632
src/platform_impl/ios/app_state.rs
Normal file
@@ -0,0 +1,632 @@
|
||||
use std::{
|
||||
cell::{RefCell, RefMut},
|
||||
mem::{self, ManuallyDrop},
|
||||
os::raw::c_void,
|
||||
ptr,
|
||||
time::Instant,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::{Event, StartCause},
|
||||
event_loop::ControlFlow,
|
||||
};
|
||||
|
||||
use crate::platform_impl::platform::{
|
||||
event_loop::{EventHandler, Never},
|
||||
ffi::{
|
||||
id, kCFRunLoopCommonModes, CFAbsoluteTimeGetCurrent, CFRelease, CFRunLoopAddTimer,
|
||||
CFRunLoopGetMain, CFRunLoopRef, CFRunLoopTimerCreate, CFRunLoopTimerInvalidate,
|
||||
CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate, NSUInteger,
|
||||
},
|
||||
};
|
||||
|
||||
macro_rules! bug {
|
||||
($msg:expr) => {
|
||||
panic!("winit iOS bug, file an issue: {}", $msg)
|
||||
};
|
||||
}
|
||||
|
||||
// this is the state machine for the app lifecycle
|
||||
#[derive(Debug)]
|
||||
enum AppStateImpl {
|
||||
NotLaunched {
|
||||
queued_windows: Vec<id>,
|
||||
queued_events: Vec<Event<Never>>,
|
||||
},
|
||||
Launching {
|
||||
queued_windows: Vec<id>,
|
||||
queued_events: Vec<Event<Never>>,
|
||||
queued_event_handler: Box<dyn EventHandler>,
|
||||
},
|
||||
ProcessingEvents {
|
||||
event_handler: Box<dyn EventHandler>,
|
||||
active_control_flow: ControlFlow,
|
||||
},
|
||||
// special state to deal with reentrancy and prevent mutable aliasing.
|
||||
InUserCallback {
|
||||
queued_events: Vec<Event<Never>>,
|
||||
},
|
||||
Waiting {
|
||||
waiting_event_handler: Box<dyn EventHandler>,
|
||||
start: Instant,
|
||||
},
|
||||
PollFinished {
|
||||
waiting_event_handler: Box<dyn EventHandler>,
|
||||
},
|
||||
Terminated,
|
||||
}
|
||||
|
||||
impl Drop for AppStateImpl {
|
||||
fn drop(&mut self) {
|
||||
match self {
|
||||
&mut AppStateImpl::NotLaunched {
|
||||
ref mut queued_windows,
|
||||
..
|
||||
}
|
||||
| &mut AppStateImpl::Launching {
|
||||
ref mut queued_windows,
|
||||
..
|
||||
} => unsafe {
|
||||
for &mut window in queued_windows {
|
||||
let () = msg_send![window, release];
|
||||
}
|
||||
},
|
||||
_ => {},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct AppState {
|
||||
app_state: AppStateImpl,
|
||||
control_flow: ControlFlow,
|
||||
waker: EventLoopWaker,
|
||||
}
|
||||
|
||||
impl AppState {
|
||||
// requires main thread
|
||||
unsafe fn get_mut() -> RefMut<'static, AppState> {
|
||||
// basically everything in UIKit requires the main thread, so it's pointless to use the
|
||||
// std::sync APIs.
|
||||
// must be mut because plain `static` requires `Sync`
|
||||
static mut APP_STATE: RefCell<Option<AppState>> = RefCell::new(None);
|
||||
|
||||
if cfg!(debug_assertions) {
|
||||
assert_main_thread!(
|
||||
"bug in winit: `AppState::get_mut()` can only be called on the main thread"
|
||||
);
|
||||
}
|
||||
|
||||
let mut guard = APP_STATE.borrow_mut();
|
||||
if guard.is_none() {
|
||||
#[inline(never)]
|
||||
#[cold]
|
||||
unsafe fn init_guard(guard: &mut RefMut<'static, Option<AppState>>) {
|
||||
let waker = EventLoopWaker::new(CFRunLoopGetMain());
|
||||
**guard = Some(AppState {
|
||||
app_state: AppStateImpl::NotLaunched {
|
||||
queued_windows: Vec::new(),
|
||||
queued_events: Vec::new(),
|
||||
},
|
||||
control_flow: ControlFlow::default(),
|
||||
waker,
|
||||
});
|
||||
}
|
||||
init_guard(&mut guard)
|
||||
}
|
||||
RefMut::map(guard, |state| state.as_mut().unwrap())
|
||||
}
|
||||
|
||||
// requires main thread and window is a UIWindow
|
||||
// retains window
|
||||
pub unsafe fn set_key_window(window: id) {
|
||||
let mut this = AppState::get_mut();
|
||||
match &mut this.app_state {
|
||||
&mut AppStateImpl::NotLaunched {
|
||||
ref mut queued_windows,
|
||||
..
|
||||
} => {
|
||||
queued_windows.push(window);
|
||||
msg_send![window, retain];
|
||||
return;
|
||||
},
|
||||
&mut AppStateImpl::ProcessingEvents { .. } => {},
|
||||
&mut AppStateImpl::InUserCallback { .. } => {},
|
||||
&mut AppStateImpl::Terminated => {
|
||||
panic!(
|
||||
"Attempt to create a `Window` \
|
||||
after the app has terminated"
|
||||
)
|
||||
},
|
||||
app_state => unreachable!("unexpected state: {:#?}", app_state), /* all other cases should be impossible */
|
||||
}
|
||||
drop(this);
|
||||
msg_send![window, makeKeyAndVisible]
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn will_launch(queued_event_handler: Box<dyn EventHandler>) {
|
||||
let mut this = AppState::get_mut();
|
||||
let (queued_windows, queued_events) = match &mut this.app_state {
|
||||
&mut AppStateImpl::NotLaunched {
|
||||
ref mut queued_windows,
|
||||
ref mut queued_events,
|
||||
} => {
|
||||
let windows = ptr::read(queued_windows);
|
||||
let events = ptr::read(queued_events);
|
||||
(windows, events)
|
||||
},
|
||||
_ => {
|
||||
panic!(
|
||||
"winit iOS expected the app to be in a `NotLaunched` \
|
||||
state, but was not - please file an issue"
|
||||
)
|
||||
},
|
||||
};
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::Launching {
|
||||
queued_windows,
|
||||
queued_events,
|
||||
queued_event_handler,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn did_finish_launching() {
|
||||
let mut this = AppState::get_mut();
|
||||
let windows = match &mut this.app_state {
|
||||
&mut AppStateImpl::Launching {
|
||||
ref mut queued_windows,
|
||||
..
|
||||
} => mem::replace(queued_windows, Vec::new()),
|
||||
_ => {
|
||||
panic!(
|
||||
"winit iOS expected the app to be in a `Launching` \
|
||||
state, but was not - please file an issue"
|
||||
)
|
||||
},
|
||||
};
|
||||
// have to drop RefMut because the window setup code below can trigger new events
|
||||
drop(this);
|
||||
|
||||
for window in windows {
|
||||
let count: NSUInteger = msg_send![window, retainCount];
|
||||
// make sure the window is still referenced
|
||||
if count > 1 {
|
||||
// Do a little screen dance here to account for windows being created before
|
||||
// `UIApplicationMain` is called. This fixes visual issues such as being
|
||||
// offcenter and sized incorrectly. Additionally, to fix orientation issues, we
|
||||
// gotta reset the `rootViewController`.
|
||||
//
|
||||
// relevant iOS log:
|
||||
// ```
|
||||
// [ApplicationLifecycle] Windows were created before application initialzation
|
||||
// completed. This may result in incorrect visual appearance.
|
||||
// ```
|
||||
let screen: id = msg_send![window, screen];
|
||||
let () = msg_send![screen, retain];
|
||||
let () = msg_send![window, setScreen:0 as id];
|
||||
let () = msg_send![window, setScreen: screen];
|
||||
let () = msg_send![screen, release];
|
||||
let controller: id = msg_send![window, rootViewController];
|
||||
let () = msg_send![window, setRootViewController:ptr::null::<()>()];
|
||||
let () = msg_send![window, setRootViewController: controller];
|
||||
let () = msg_send![window, makeKeyAndVisible];
|
||||
}
|
||||
let () = msg_send![window, release];
|
||||
}
|
||||
|
||||
let mut this = AppState::get_mut();
|
||||
let (windows, events, event_handler) = match &mut this.app_state {
|
||||
&mut AppStateImpl::Launching {
|
||||
ref mut queued_windows,
|
||||
ref mut queued_events,
|
||||
ref mut queued_event_handler,
|
||||
} => {
|
||||
let windows = ptr::read(queued_windows);
|
||||
let events = ptr::read(queued_events);
|
||||
let event_handler = ptr::read(queued_event_handler);
|
||||
(windows, events, event_handler)
|
||||
},
|
||||
_ => {
|
||||
panic!(
|
||||
"winit iOS expected the app to be in a `Launching` \
|
||||
state, but was not - please file an issue"
|
||||
)
|
||||
},
|
||||
};
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::ProcessingEvents {
|
||||
event_handler,
|
||||
active_control_flow: ControlFlow::Poll,
|
||||
},
|
||||
);
|
||||
drop(this);
|
||||
|
||||
let events = std::iter::once(Event::NewEvents(StartCause::Init)).chain(events);
|
||||
AppState::handle_nonuser_events(events);
|
||||
|
||||
// the above window dance hack, could possibly trigger new windows to be created.
|
||||
// we can just set those windows up normally, as they were created after didFinishLaunching
|
||||
for window in windows {
|
||||
let count: NSUInteger = msg_send![window, retainCount];
|
||||
// make sure the window is still referenced
|
||||
if count > 1 {
|
||||
let () = msg_send![window, makeKeyAndVisible];
|
||||
}
|
||||
let () = msg_send![window, release];
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
// AppState::did_finish_launching handles the special transition `Init`
|
||||
pub unsafe fn handle_wakeup_transition() {
|
||||
let mut this = AppState::get_mut();
|
||||
let event =
|
||||
match this.control_flow {
|
||||
ControlFlow::Poll => {
|
||||
let event_handler = match &mut this.app_state {
|
||||
&mut AppStateImpl::NotLaunched { .. }
|
||||
| &mut AppStateImpl::Launching { .. } => return,
|
||||
&mut AppStateImpl::PollFinished {
|
||||
ref mut waiting_event_handler,
|
||||
} => ptr::read(waiting_event_handler),
|
||||
_ => bug!("`EventHandler` unexpectedly started polling"),
|
||||
};
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::ProcessingEvents {
|
||||
event_handler,
|
||||
active_control_flow: ControlFlow::Poll,
|
||||
},
|
||||
);
|
||||
Event::NewEvents(StartCause::Poll)
|
||||
},
|
||||
ControlFlow::Wait => {
|
||||
let (event_handler, start) = match &mut this.app_state {
|
||||
&mut AppStateImpl::NotLaunched { .. }
|
||||
| &mut AppStateImpl::Launching { .. } => return,
|
||||
&mut AppStateImpl::Waiting {
|
||||
ref mut waiting_event_handler,
|
||||
ref mut start,
|
||||
} => (ptr::read(waiting_event_handler), *start),
|
||||
_ => bug!("`EventHandler` unexpectedly woke up"),
|
||||
};
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::ProcessingEvents {
|
||||
event_handler,
|
||||
active_control_flow: ControlFlow::Wait,
|
||||
},
|
||||
);
|
||||
Event::NewEvents(StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: None,
|
||||
})
|
||||
},
|
||||
ControlFlow::WaitUntil(requested_resume) => {
|
||||
let (event_handler, start) = match &mut this.app_state {
|
||||
&mut AppStateImpl::NotLaunched { .. }
|
||||
| &mut AppStateImpl::Launching { .. } => return,
|
||||
&mut AppStateImpl::Waiting {
|
||||
ref mut waiting_event_handler,
|
||||
ref mut start,
|
||||
} => (ptr::read(waiting_event_handler), *start),
|
||||
_ => bug!("`EventHandler` unexpectedly woke up"),
|
||||
};
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::ProcessingEvents {
|
||||
event_handler,
|
||||
active_control_flow: ControlFlow::WaitUntil(requested_resume),
|
||||
},
|
||||
);
|
||||
if Instant::now() >= requested_resume {
|
||||
Event::NewEvents(StartCause::ResumeTimeReached {
|
||||
start,
|
||||
requested_resume,
|
||||
})
|
||||
} else {
|
||||
Event::NewEvents(StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: Some(requested_resume),
|
||||
})
|
||||
}
|
||||
},
|
||||
ControlFlow::Exit => bug!("unexpected controlflow `Exit`"),
|
||||
};
|
||||
drop(this);
|
||||
AppState::handle_nonuser_event(event)
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn handle_nonuser_event(event: Event<Never>) {
|
||||
AppState::handle_nonuser_events(std::iter::once(event))
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn handle_nonuser_events<I: IntoIterator<Item = Event<Never>>>(events: I) {
|
||||
let mut this = AppState::get_mut();
|
||||
let mut control_flow = this.control_flow;
|
||||
let (mut event_handler, active_control_flow) = match &mut this.app_state {
|
||||
&mut AppStateImpl::Launching {
|
||||
ref mut queued_events,
|
||||
..
|
||||
}
|
||||
| &mut AppStateImpl::NotLaunched {
|
||||
ref mut queued_events,
|
||||
..
|
||||
}
|
||||
| &mut AppStateImpl::InUserCallback {
|
||||
ref mut queued_events,
|
||||
..
|
||||
} => {
|
||||
queued_events.extend(events);
|
||||
return;
|
||||
},
|
||||
&mut AppStateImpl::ProcessingEvents {
|
||||
ref mut event_handler,
|
||||
ref mut active_control_flow,
|
||||
} => (ptr::read(event_handler), *active_control_flow),
|
||||
&mut AppStateImpl::PollFinished { .. }
|
||||
| &mut AppStateImpl::Waiting { .. }
|
||||
| &mut AppStateImpl::Terminated => bug!("unexpected attempted to process an event"),
|
||||
};
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::InUserCallback {
|
||||
queued_events: Vec::new(),
|
||||
},
|
||||
);
|
||||
drop(this);
|
||||
|
||||
for event in events {
|
||||
event_handler.handle_nonuser_event(event, &mut control_flow)
|
||||
}
|
||||
loop {
|
||||
let mut this = AppState::get_mut();
|
||||
let queued_events = match &mut this.app_state {
|
||||
&mut AppStateImpl::InUserCallback {
|
||||
ref mut queued_events,
|
||||
} => mem::replace(queued_events, Vec::new()),
|
||||
_ => bug!("unexpected `AppStateImpl`"),
|
||||
};
|
||||
if queued_events.is_empty() {
|
||||
this.app_state = AppStateImpl::ProcessingEvents {
|
||||
event_handler,
|
||||
active_control_flow,
|
||||
};
|
||||
this.control_flow = control_flow;
|
||||
break;
|
||||
}
|
||||
drop(this);
|
||||
for event in queued_events {
|
||||
event_handler.handle_nonuser_event(event, &mut control_flow)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn handle_user_events() {
|
||||
let mut this = AppState::get_mut();
|
||||
let mut control_flow = this.control_flow;
|
||||
let (mut event_handler, active_control_flow) = match &mut this.app_state {
|
||||
&mut AppStateImpl::NotLaunched { .. } | &mut AppStateImpl::Launching { .. } => return,
|
||||
&mut AppStateImpl::ProcessingEvents {
|
||||
ref mut event_handler,
|
||||
ref mut active_control_flow,
|
||||
} => (ptr::read(event_handler), *active_control_flow),
|
||||
&mut AppStateImpl::InUserCallback { .. }
|
||||
| &mut AppStateImpl::PollFinished { .. }
|
||||
| &mut AppStateImpl::Waiting { .. }
|
||||
| &mut AppStateImpl::Terminated => bug!("unexpected attempted to process an event"),
|
||||
};
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::InUserCallback {
|
||||
queued_events: Vec::new(),
|
||||
},
|
||||
);
|
||||
drop(this);
|
||||
|
||||
event_handler.handle_user_events(&mut control_flow);
|
||||
loop {
|
||||
let mut this = AppState::get_mut();
|
||||
let queued_events = match &mut this.app_state {
|
||||
&mut AppStateImpl::InUserCallback {
|
||||
ref mut queued_events,
|
||||
} => mem::replace(queued_events, Vec::new()),
|
||||
_ => bug!("unexpected `AppStateImpl`"),
|
||||
};
|
||||
if queued_events.is_empty() {
|
||||
this.app_state = AppStateImpl::ProcessingEvents {
|
||||
event_handler,
|
||||
active_control_flow,
|
||||
};
|
||||
this.control_flow = control_flow;
|
||||
break;
|
||||
}
|
||||
drop(this);
|
||||
for event in queued_events {
|
||||
event_handler.handle_nonuser_event(event, &mut control_flow)
|
||||
}
|
||||
event_handler.handle_user_events(&mut control_flow);
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn handle_events_cleared() {
|
||||
let mut this = AppState::get_mut();
|
||||
match &mut this.app_state {
|
||||
&mut AppStateImpl::NotLaunched { .. } | &mut AppStateImpl::Launching { .. } => return,
|
||||
&mut AppStateImpl::ProcessingEvents { .. } => {},
|
||||
_ => unreachable!(),
|
||||
};
|
||||
drop(this);
|
||||
|
||||
AppState::handle_user_events();
|
||||
AppState::handle_nonuser_event(Event::EventsCleared);
|
||||
|
||||
let mut this = AppState::get_mut();
|
||||
let (event_handler, old) = match &mut this.app_state {
|
||||
&mut AppStateImpl::ProcessingEvents {
|
||||
ref mut event_handler,
|
||||
ref mut active_control_flow,
|
||||
} => {
|
||||
(
|
||||
ManuallyDrop::new(ptr::read(event_handler)),
|
||||
*active_control_flow,
|
||||
)
|
||||
},
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
let new = this.control_flow;
|
||||
match (old, new) {
|
||||
(ControlFlow::Poll, ControlFlow::Poll) => {
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::PollFinished {
|
||||
waiting_event_handler: ManuallyDrop::into_inner(event_handler),
|
||||
},
|
||||
)
|
||||
},
|
||||
(ControlFlow::Wait, ControlFlow::Wait) => {
|
||||
let start = Instant::now();
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::Waiting {
|
||||
waiting_event_handler: ManuallyDrop::into_inner(event_handler),
|
||||
start,
|
||||
},
|
||||
)
|
||||
},
|
||||
(ControlFlow::WaitUntil(old_instant), ControlFlow::WaitUntil(new_instant))
|
||||
if old_instant == new_instant =>
|
||||
{
|
||||
let start = Instant::now();
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::Waiting {
|
||||
waiting_event_handler: ManuallyDrop::into_inner(event_handler),
|
||||
start,
|
||||
},
|
||||
)
|
||||
}
|
||||
(_, ControlFlow::Wait) => {
|
||||
let start = Instant::now();
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::Waiting {
|
||||
waiting_event_handler: ManuallyDrop::into_inner(event_handler),
|
||||
start,
|
||||
},
|
||||
);
|
||||
this.waker.stop()
|
||||
},
|
||||
(_, ControlFlow::WaitUntil(new_instant)) => {
|
||||
let start = Instant::now();
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::Waiting {
|
||||
waiting_event_handler: ManuallyDrop::into_inner(event_handler),
|
||||
start,
|
||||
},
|
||||
);
|
||||
this.waker.start_at(new_instant)
|
||||
},
|
||||
(_, ControlFlow::Poll) => {
|
||||
ptr::write(
|
||||
&mut this.app_state,
|
||||
AppStateImpl::PollFinished {
|
||||
waiting_event_handler: ManuallyDrop::into_inner(event_handler),
|
||||
},
|
||||
);
|
||||
this.waker.start()
|
||||
},
|
||||
(_, ControlFlow::Exit) => {
|
||||
// https://developer.apple.com/library/archive/qa/qa1561/_index.html
|
||||
// it is not possible to quit an iOS app gracefully and programatically
|
||||
warn!("`ControlFlow::Exit` ignored on iOS");
|
||||
this.control_flow = old
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn terminated() {
|
||||
let mut this = unsafe { AppState::get_mut() };
|
||||
let mut old = mem::replace(&mut this.app_state, AppStateImpl::Terminated);
|
||||
let mut control_flow = this.control_flow;
|
||||
if let AppStateImpl::ProcessingEvents {
|
||||
ref mut event_handler,
|
||||
..
|
||||
} = old
|
||||
{
|
||||
drop(this);
|
||||
event_handler.handle_nonuser_event(Event::LoopDestroyed, &mut control_flow)
|
||||
} else {
|
||||
bug!("`LoopDestroyed` happened while not processing events")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct EventLoopWaker {
|
||||
timer: CFRunLoopTimerRef,
|
||||
}
|
||||
|
||||
impl Drop for EventLoopWaker {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
CFRunLoopTimerInvalidate(self.timer);
|
||||
CFRelease(self.timer as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopWaker {
|
||||
fn new(rl: CFRunLoopRef) -> EventLoopWaker {
|
||||
extern "C" fn wakeup_main_loop(_timer: CFRunLoopTimerRef, _info: *mut c_void) {}
|
||||
unsafe {
|
||||
// create a timer with a 1microsec interval (1ns does not work) to mimic polling.
|
||||
// it is initially setup with a first fire time really far into the
|
||||
// future, but that gets changed to fire immediatley in did_finish_launching
|
||||
let timer = CFRunLoopTimerCreate(
|
||||
ptr::null_mut(),
|
||||
std::f64::MAX,
|
||||
0.000_000_1,
|
||||
0,
|
||||
0,
|
||||
wakeup_main_loop,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddTimer(rl, timer, kCFRunLoopCommonModes);
|
||||
|
||||
EventLoopWaker { timer }
|
||||
}
|
||||
}
|
||||
|
||||
fn stop(&mut self) {
|
||||
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, std::f64::MAX) }
|
||||
}
|
||||
|
||||
fn start(&mut self) {
|
||||
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, std::f64::MIN) }
|
||||
}
|
||||
|
||||
fn start_at(&mut self, instant: Instant) {
|
||||
let now = Instant::now();
|
||||
if now >= instant {
|
||||
self.start();
|
||||
} else {
|
||||
unsafe {
|
||||
let current = CFAbsoluteTimeGetCurrent();
|
||||
let duration = instant - now;
|
||||
let fsecs =
|
||||
duration.subsec_nanos() as f64 / 1_000_000_000.0 + duration.as_secs() as f64;
|
||||
CFRunLoopTimerSetNextFireDate(self.timer, current + fsecs)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
317
src/platform_impl/ios/event_loop.rs
Normal file
317
src/platform_impl/ios/event_loop.rs
Normal file
@@ -0,0 +1,317 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
ffi::c_void,
|
||||
fmt::{self, Debug, Formatter},
|
||||
marker::PhantomData,
|
||||
mem, ptr,
|
||||
sync::mpsc::{self, Receiver, Sender},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{
|
||||
ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootEventLoopWindowTarget,
|
||||
},
|
||||
platform::ios::Idiom,
|
||||
};
|
||||
|
||||
use crate::platform_impl::platform::{
|
||||
app_state::AppState,
|
||||
ffi::{
|
||||
id, kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes,
|
||||
kCFRunLoopDefaultMode, kCFRunLoopEntry, kCFRunLoopExit, nil, CFIndex, CFRelease,
|
||||
CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddSource, CFRunLoopGetMain,
|
||||
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext,
|
||||
CFRunLoopSourceCreate, CFRunLoopSourceInvalidate, CFRunLoopSourceRef,
|
||||
CFRunLoopSourceSignal, CFRunLoopWakeUp, NSOperatingSystemVersion, NSString,
|
||||
UIApplicationMain, UIUserInterfaceIdiom,
|
||||
},
|
||||
monitor, view, MonitorHandle,
|
||||
};
|
||||
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
receiver: Receiver<T>,
|
||||
sender_to_clone: Sender<T>,
|
||||
capabilities: Capabilities,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopWindowTarget<T> {
|
||||
pub fn capabilities(&self) -> &Capabilities {
|
||||
&self.capabilities
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
window_target: RootEventLoopWindowTarget<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> EventLoop<T> {
|
||||
static mut SINGLETON_INIT: bool = false;
|
||||
unsafe {
|
||||
assert_main_thread!("`EventLoop` can only be created on the main thread on iOS");
|
||||
assert!(
|
||||
!SINGLETON_INIT,
|
||||
"Only one `EventLoop` is supported on iOS. \
|
||||
`EventLoopProxy` might be helpful"
|
||||
);
|
||||
SINGLETON_INIT = true;
|
||||
view::create_delegate_class();
|
||||
}
|
||||
|
||||
let (sender_to_clone, receiver) = mpsc::channel();
|
||||
|
||||
// this line sets up the main run loop before `UIApplicationMain`
|
||||
setup_control_flow_observers();
|
||||
|
||||
let version: NSOperatingSystemVersion = unsafe {
|
||||
let process_info: id = msg_send![class!(NSProcessInfo), processInfo];
|
||||
msg_send![process_info, operatingSystemVersion]
|
||||
};
|
||||
let capabilities = version.into();
|
||||
|
||||
EventLoop {
|
||||
window_target: RootEventLoopWindowTarget {
|
||||
p: EventLoopWindowTarget {
|
||||
receiver,
|
||||
sender_to_clone,
|
||||
capabilities,
|
||||
},
|
||||
_marker: PhantomData,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
unsafe {
|
||||
let application: *mut c_void = msg_send![class!(UIApplication), sharedApplication];
|
||||
assert_eq!(
|
||||
application,
|
||||
ptr::null_mut(),
|
||||
"\
|
||||
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\n\
|
||||
Note: `EventLoop::run` calls `UIApplicationMain` on iOS"
|
||||
);
|
||||
AppState::will_launch(Box::new(EventLoopHandler {
|
||||
f: event_handler,
|
||||
event_loop: self.window_target,
|
||||
}));
|
||||
|
||||
UIApplicationMain(
|
||||
0,
|
||||
ptr::null(),
|
||||
nil,
|
||||
NSString::alloc(nil).init_str("AppDelegate"),
|
||||
);
|
||||
unreachable!()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.window_target.p.sender_to_clone.clone())
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { monitor::uiscreens() }
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { monitor::main_uiscreen() }
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {
|
||||
&self.window_target
|
||||
}
|
||||
}
|
||||
|
||||
// EventLoopExtIOS
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn idiom(&self) -> Idiom {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { self::get_idiom() }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoopProxy<T> {
|
||||
sender: Sender<T>,
|
||||
source: CFRunLoopSourceRef,
|
||||
}
|
||||
|
||||
unsafe impl<T> Send for EventLoopProxy<T> {}
|
||||
unsafe impl<T> Sync for EventLoopProxy<T> {}
|
||||
|
||||
impl<T> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.sender.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Drop for EventLoopProxy<T> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
CFRunLoopSourceInvalidate(self.source);
|
||||
CFRelease(self.source as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopProxy<T> {
|
||||
fn new(sender: Sender<T>) -> EventLoopProxy<T> {
|
||||
unsafe {
|
||||
// just wakeup the eventloop
|
||||
extern "C" fn event_loop_proxy_handler(_: *mut c_void) {}
|
||||
|
||||
// adding a Source to the main CFRunLoop lets us wake it up and
|
||||
// process user events through the normal OS EventLoop mechanisms.
|
||||
let rl = CFRunLoopGetMain();
|
||||
// we want all the members of context to be zero/null, except one
|
||||
let mut context: CFRunLoopSourceContext = mem::zeroed();
|
||||
context.perform = event_loop_proxy_handler;
|
||||
let source =
|
||||
CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::max_value() - 1, &mut context);
|
||||
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
|
||||
CFRunLoopWakeUp(rl);
|
||||
|
||||
EventLoopProxy { sender, source }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
self.sender.send(event).map_err(|_| EventLoopClosed)?;
|
||||
unsafe {
|
||||
// let the main thread know there's a new event
|
||||
CFRunLoopSourceSignal(self.source);
|
||||
let rl = CFRunLoopGetMain();
|
||||
CFRunLoopWakeUp(rl);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn setup_control_flow_observers() {
|
||||
unsafe {
|
||||
// begin is queued with the highest priority to ensure it is processed before other observers
|
||||
extern "C" fn control_flow_begin_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopAfterWaiting => AppState::handle_wakeup_transition(),
|
||||
kCFRunLoopEntry => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// end is queued with the lowest priority to ensure it is processed after other observers
|
||||
// without that, LoopDestroyed will get sent after EventsCleared
|
||||
extern "C" fn control_flow_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => AppState::handle_events_cleared(),
|
||||
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let main_loop = CFRunLoopGetMain();
|
||||
let begin_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopEntry | kCFRunLoopAfterWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::min_value(),
|
||||
control_flow_begin_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, begin_observer, kCFRunLoopDefaultMode);
|
||||
let end_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::max_value(),
|
||||
control_flow_end_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Never {}
|
||||
|
||||
pub trait EventHandler: Debug {
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow);
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow);
|
||||
}
|
||||
|
||||
struct EventLoopHandler<F, T: 'static> {
|
||||
f: F,
|
||||
event_loop: RootEventLoopWindowTarget<T>,
|
||||
}
|
||||
|
||||
impl<F, T: 'static> Debug for EventLoopHandler<F, T> {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
formatter
|
||||
.debug_struct("EventLoopHandler")
|
||||
.field("event_loop", &self.event_loop)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<F, T> EventHandler for EventLoopHandler<F, T>
|
||||
where
|
||||
F: 'static + FnMut(Event<T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
T: 'static,
|
||||
{
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>, control_flow: &mut ControlFlow) {
|
||||
(self.f)(
|
||||
event.map_nonuser_event().unwrap(),
|
||||
&self.event_loop,
|
||||
control_flow,
|
||||
);
|
||||
}
|
||||
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow) {
|
||||
for event in self.event_loop.p.receiver.try_iter() {
|
||||
(self.f)(Event::UserEvent(event), &self.event_loop, control_flow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// must be called on main thread
|
||||
pub unsafe fn get_idiom() -> Idiom {
|
||||
let device: id = msg_send![class!(UIDevice), currentDevice];
|
||||
let raw_idiom: UIUserInterfaceIdiom = msg_send![device, userInterfaceIdiom];
|
||||
raw_idiom.into()
|
||||
}
|
||||
|
||||
pub struct Capabilities {
|
||||
pub supports_safe_area: bool,
|
||||
}
|
||||
|
||||
impl From<NSOperatingSystemVersion> for Capabilities {
|
||||
fn from(os_version: NSOperatingSystemVersion) -> Capabilities {
|
||||
assert!(
|
||||
os_version.major >= 8,
|
||||
"`winit` current requires iOS version 8 or greater"
|
||||
);
|
||||
|
||||
let supports_safe_area = os_version.major >= 11;
|
||||
|
||||
Capabilities { supports_safe_area }
|
||||
}
|
||||
}
|
||||
309
src/platform_impl/ios/ffi.rs
Normal file
309
src/platform_impl/ios/ffi.rs
Normal file
@@ -0,0 +1,309 @@
|
||||
#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
|
||||
|
||||
use std::{ffi::CString, ops::BitOr, os::raw::*};
|
||||
|
||||
use objc::{runtime::Object, Encode, Encoding};
|
||||
|
||||
use crate::platform::ios::{Idiom, ValidOrientations};
|
||||
|
||||
pub type id = *mut Object;
|
||||
pub const nil: id = 0 as id;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type CGFloat = f32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type CGFloat = f64;
|
||||
|
||||
pub type NSInteger = isize;
|
||||
pub type NSUInteger = usize;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct NSOperatingSystemVersion {
|
||||
pub major: NSInteger,
|
||||
pub minor: NSInteger,
|
||||
pub patch: NSInteger,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGPoint {
|
||||
pub x: CGFloat,
|
||||
pub y: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGSize {
|
||||
pub width: CGFloat,
|
||||
pub height: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGRect {
|
||||
pub origin: CGPoint,
|
||||
pub size: CGSize,
|
||||
}
|
||||
|
||||
unsafe impl Encode for CGRect {
|
||||
fn encode() -> Encoding {
|
||||
unsafe {
|
||||
if cfg!(target_pointer_width = "32") {
|
||||
Encoding::from_str("{CGRect={CGPoint=ff}{CGSize=ff}}")
|
||||
} else if cfg!(target_pointer_width = "64") {
|
||||
Encoding::from_str("{CGRect={CGPoint=dd}{CGSize=dd}}")
|
||||
} else {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)]
|
||||
#[repr(isize)]
|
||||
pub enum UITouchPhase {
|
||||
Began = 0,
|
||||
Moved,
|
||||
Stationary,
|
||||
Ended,
|
||||
Cancelled,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct UIEdgeInsets {
|
||||
pub top: CGFloat,
|
||||
pub left: CGFloat,
|
||||
pub bottom: CGFloat,
|
||||
pub right: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct UIUserInterfaceIdiom(NSInteger);
|
||||
|
||||
unsafe impl Encode for UIUserInterfaceIdiom {
|
||||
fn encode() -> Encoding {
|
||||
NSInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl UIUserInterfaceIdiom {
|
||||
pub const Unspecified: UIUserInterfaceIdiom = UIUserInterfaceIdiom(-1);
|
||||
pub const Phone: UIUserInterfaceIdiom = UIUserInterfaceIdiom(0);
|
||||
pub const Pad: UIUserInterfaceIdiom = UIUserInterfaceIdiom(1);
|
||||
pub const TV: UIUserInterfaceIdiom = UIUserInterfaceIdiom(2);
|
||||
pub const CarPlay: UIUserInterfaceIdiom = UIUserInterfaceIdiom(3);
|
||||
}
|
||||
|
||||
impl From<Idiom> for UIUserInterfaceIdiom {
|
||||
fn from(idiom: Idiom) -> UIUserInterfaceIdiom {
|
||||
match idiom {
|
||||
Idiom::Unspecified => UIUserInterfaceIdiom::Unspecified,
|
||||
Idiom::Phone => UIUserInterfaceIdiom::Phone,
|
||||
Idiom::Pad => UIUserInterfaceIdiom::Pad,
|
||||
Idiom::TV => UIUserInterfaceIdiom::TV,
|
||||
Idiom::CarPlay => UIUserInterfaceIdiom::CarPlay,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<Idiom> for UIUserInterfaceIdiom {
|
||||
fn into(self) -> Idiom {
|
||||
match self {
|
||||
UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
|
||||
UIUserInterfaceIdiom::Phone => Idiom::Phone,
|
||||
UIUserInterfaceIdiom::Pad => Idiom::Pad,
|
||||
UIUserInterfaceIdiom::TV => Idiom::TV,
|
||||
UIUserInterfaceIdiom::CarPlay => Idiom::CarPlay,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct UIInterfaceOrientationMask(NSUInteger);
|
||||
|
||||
unsafe impl Encode for UIInterfaceOrientationMask {
|
||||
fn encode() -> Encoding {
|
||||
NSUInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl UIInterfaceOrientationMask {
|
||||
pub const Portrait: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 1);
|
||||
pub const PortraitUpsideDown: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 2);
|
||||
pub const LandscapeLeft: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 4);
|
||||
pub const LandscapeRight: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 3);
|
||||
pub const Landscape: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::LandscapeLeft.0 | Self::LandscapeRight.0);
|
||||
pub const AllButUpsideDown: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::Landscape.0 | Self::Portrait.0);
|
||||
pub const All: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::AllButUpsideDown.0 | Self::PortraitUpsideDown.0);
|
||||
}
|
||||
|
||||
impl BitOr for UIInterfaceOrientationMask {
|
||||
type Output = Self;
|
||||
|
||||
fn bitor(self, rhs: Self) -> Self {
|
||||
UIInterfaceOrientationMask(self.0 | rhs.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl UIInterfaceOrientationMask {
|
||||
pub fn from_valid_orientations_idiom(
|
||||
valid_orientations: ValidOrientations,
|
||||
idiom: Idiom,
|
||||
) -> UIInterfaceOrientationMask {
|
||||
match (valid_orientations, idiom) {
|
||||
(ValidOrientations::LandscapeAndPortrait, Idiom::Phone) => {
|
||||
UIInterfaceOrientationMask::AllButUpsideDown
|
||||
},
|
||||
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
|
||||
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
|
||||
(ValidOrientations::Portrait, Idiom::Phone) => UIInterfaceOrientationMask::Portrait,
|
||||
(ValidOrientations::Portrait, _) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
| UIInterfaceOrientationMask::PortraitUpsideDown
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[link(name = "UIKit", kind = "framework")]
|
||||
#[link(name = "CoreFoundation", kind = "framework")]
|
||||
extern "C" {
|
||||
pub static kCFRunLoopDefaultMode: CFRunLoopMode;
|
||||
pub static kCFRunLoopCommonModes: CFRunLoopMode;
|
||||
|
||||
pub fn UIApplicationMain(
|
||||
argc: c_int,
|
||||
argv: *const c_char,
|
||||
principalClassName: id,
|
||||
delegateClassName: id,
|
||||
) -> c_int;
|
||||
|
||||
pub fn CFRunLoopGetMain() -> CFRunLoopRef;
|
||||
pub fn CFRunLoopWakeUp(rl: CFRunLoopRef);
|
||||
|
||||
pub fn CFRunLoopObserverCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
activities: CFOptionFlags,
|
||||
repeats: Boolean,
|
||||
order: CFIndex,
|
||||
callout: CFRunLoopObserverCallBack,
|
||||
context: *mut CFRunLoopObserverContext,
|
||||
) -> CFRunLoopObserverRef;
|
||||
pub fn CFRunLoopAddObserver(
|
||||
rl: CFRunLoopRef,
|
||||
observer: CFRunLoopObserverRef,
|
||||
mode: CFRunLoopMode,
|
||||
);
|
||||
|
||||
pub fn CFRunLoopTimerCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
fireDate: CFAbsoluteTime,
|
||||
interval: CFTimeInterval,
|
||||
flags: CFOptionFlags,
|
||||
order: CFIndex,
|
||||
callout: CFRunLoopTimerCallBack,
|
||||
context: *mut CFRunLoopTimerContext,
|
||||
) -> CFRunLoopTimerRef;
|
||||
pub fn CFRunLoopAddTimer(rl: CFRunLoopRef, timer: CFRunLoopTimerRef, mode: CFRunLoopMode);
|
||||
pub fn CFRunLoopTimerSetNextFireDate(timer: CFRunLoopTimerRef, fireDate: CFAbsoluteTime);
|
||||
pub fn CFRunLoopTimerInvalidate(time: CFRunLoopTimerRef);
|
||||
|
||||
pub fn CFRunLoopSourceCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
order: CFIndex,
|
||||
context: *mut CFRunLoopSourceContext,
|
||||
) -> CFRunLoopSourceRef;
|
||||
pub fn CFRunLoopAddSource(rl: CFRunLoopRef, source: CFRunLoopSourceRef, mode: CFRunLoopMode);
|
||||
pub fn CFRunLoopSourceInvalidate(source: CFRunLoopSourceRef);
|
||||
pub fn CFRunLoopSourceSignal(source: CFRunLoopSourceRef);
|
||||
|
||||
pub fn CFAbsoluteTimeGetCurrent() -> CFAbsoluteTime;
|
||||
pub fn CFRelease(cftype: *const c_void);
|
||||
}
|
||||
|
||||
pub type Boolean = u8;
|
||||
pub enum CFAllocator {}
|
||||
pub type CFAllocatorRef = *mut CFAllocator;
|
||||
pub enum CFRunLoop {}
|
||||
pub type CFRunLoopRef = *mut CFRunLoop;
|
||||
pub type CFRunLoopMode = CFStringRef;
|
||||
pub enum CFRunLoopObserver {}
|
||||
pub type CFRunLoopObserverRef = *mut CFRunLoopObserver;
|
||||
pub enum CFRunLoopTimer {}
|
||||
pub type CFRunLoopTimerRef = *mut CFRunLoopTimer;
|
||||
pub enum CFRunLoopSource {}
|
||||
pub type CFRunLoopSourceRef = *mut CFRunLoopSource;
|
||||
pub enum CFString {}
|
||||
pub type CFStringRef = *const CFString;
|
||||
|
||||
pub type CFHashCode = c_ulong;
|
||||
pub type CFIndex = c_long;
|
||||
pub type CFOptionFlags = c_ulong;
|
||||
pub type CFRunLoopActivity = CFOptionFlags;
|
||||
|
||||
pub type CFAbsoluteTime = CFTimeInterval;
|
||||
pub type CFTimeInterval = f64;
|
||||
|
||||
pub const kCFRunLoopEntry: CFRunLoopActivity = 0;
|
||||
pub const kCFRunLoopBeforeWaiting: CFRunLoopActivity = 1 << 5;
|
||||
pub const kCFRunLoopAfterWaiting: CFRunLoopActivity = 1 << 6;
|
||||
pub const kCFRunLoopExit: CFRunLoopActivity = 1 << 7;
|
||||
|
||||
pub type CFRunLoopObserverCallBack =
|
||||
extern "C" fn(observer: CFRunLoopObserverRef, activity: CFRunLoopActivity, info: *mut c_void);
|
||||
pub type CFRunLoopTimerCallBack = extern "C" fn(timer: CFRunLoopTimerRef, info: *mut c_void);
|
||||
|
||||
pub enum CFRunLoopObserverContext {}
|
||||
pub enum CFRunLoopTimerContext {}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct CFRunLoopSourceContext {
|
||||
pub version: CFIndex,
|
||||
pub info: *mut c_void,
|
||||
pub retain: extern "C" fn(*const c_void) -> *const c_void,
|
||||
pub release: extern "C" fn(*const c_void),
|
||||
pub copyDescription: extern "C" fn(*const c_void) -> CFStringRef,
|
||||
pub equal: extern "C" fn(*const c_void, *const c_void) -> Boolean,
|
||||
pub hash: extern "C" fn(*const c_void) -> CFHashCode,
|
||||
pub schedule: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
|
||||
pub cancel: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
|
||||
pub perform: extern "C" fn(*mut c_void),
|
||||
}
|
||||
|
||||
pub trait NSString: Sized {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class!(NSString), alloc]
|
||||
}
|
||||
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id;
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id;
|
||||
unsafe fn init_str(self, string: &str) -> Self;
|
||||
unsafe fn UTF8String(self) -> *const c_char;
|
||||
}
|
||||
|
||||
impl NSString for id {
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id {
|
||||
msg_send![self, initWithUTF8String: c_string as id]
|
||||
}
|
||||
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id {
|
||||
msg_send![self, stringByAppendingString: other]
|
||||
}
|
||||
|
||||
unsafe fn init_str(self, string: &str) -> id {
|
||||
let cstring = CString::new(string).unwrap();
|
||||
self.initWithUTF8String_(cstring.as_ptr())
|
||||
}
|
||||
|
||||
unsafe fn UTF8String(self) -> *const c_char {
|
||||
msg_send![self, UTF8String]
|
||||
}
|
||||
}
|
||||
111
src/platform_impl/ios/mod.rs
Normal file
111
src/platform_impl/ios/mod.rs
Normal file
@@ -0,0 +1,111 @@
|
||||
//! iOS support
|
||||
//!
|
||||
//! # Building app
|
||||
//! To build ios app you will need rustc built for this targets:
|
||||
//!
|
||||
//! - armv7-apple-ios
|
||||
//! - armv7s-apple-ios
|
||||
//! - i386-apple-ios
|
||||
//! - aarch64-apple-ios
|
||||
//! - x86_64-apple-ios
|
||||
//!
|
||||
//! Then
|
||||
//!
|
||||
//! ```
|
||||
//! cargo build --target=...
|
||||
//! ```
|
||||
//! The simplest way to integrate your app into xcode environment is to build it
|
||||
//! as a static library. Wrap your main function and export it.
|
||||
//!
|
||||
//! ```rust, ignore
|
||||
//! #[no_mangle]
|
||||
//! pub extern fn start_winit_app() {
|
||||
//! start_inner()
|
||||
//! }
|
||||
//!
|
||||
//! fn start_inner() {
|
||||
//! ...
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Compile project and then drag resulting .a into Xcode project. Add winit.h to xcode.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! void start_winit_app();
|
||||
//! ```
|
||||
//!
|
||||
//! Use start_winit_app inside your xcode's main function.
|
||||
//!
|
||||
//!
|
||||
//! # App lifecycle and events
|
||||
//!
|
||||
//! iOS environment is very different from other platforms and you must be very
|
||||
//! careful with it's events. Familiarize yourself with
|
||||
//! [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
|
||||
//!
|
||||
//!
|
||||
//! This is how those event are represented in winit:
|
||||
//!
|
||||
//! - applicationDidBecomeActive is Suspended(false)
|
||||
//! - applicationWillResignActive is Suspended(true)
|
||||
//! - applicationWillTerminate is LoopDestroyed
|
||||
//!
|
||||
//! Keep in mind that after LoopDestroyed event is received every attempt to draw with
|
||||
//! opengl will result in segfault.
|
||||
//!
|
||||
//! Also note that app may not receive the LoopDestroyed event if suspended; it might be SIGKILL'ed.
|
||||
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
// TODO: (mtak-) UIKit requires main thread for virtually all function/method calls. This could be
|
||||
// worked around in the future by using GCD (grand central dispatch) and/or caching of values like
|
||||
// window size/position.
|
||||
macro_rules! assert_main_thread {
|
||||
($($t:tt)*) => {
|
||||
if !msg_send![class!(NSThread), isMainThread] {
|
||||
panic!($($t)*);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
mod app_state;
|
||||
mod event_loop;
|
||||
mod ffi;
|
||||
mod monitor;
|
||||
mod view;
|
||||
mod window;
|
||||
|
||||
use std::fmt;
|
||||
|
||||
pub use self::{
|
||||
event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{PlatformSpecificWindowBuilderAttributes, Window, WindowId},
|
||||
};
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId {
|
||||
uiscreen: ffi::id,
|
||||
}
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId {
|
||||
uiscreen: std::ptr::null_mut(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for DeviceId {}
|
||||
unsafe impl Sync for DeviceId {}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum OsError {}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, _: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
197
src/platform_impl/ios/monitor.rs
Normal file
197
src/platform_impl/ios/monitor.rs
Normal file
@@ -0,0 +1,197 @@
|
||||
use std::{
|
||||
collections::{HashSet, VecDeque},
|
||||
fmt,
|
||||
ops::{Deref, DerefMut},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
monitor::VideoMode,
|
||||
};
|
||||
|
||||
use crate::platform_impl::platform::ffi::{
|
||||
id, nil, CGFloat, CGRect, CGSize, NSInteger, NSUInteger,
|
||||
};
|
||||
|
||||
pub struct Inner {
|
||||
uiscreen: id,
|
||||
}
|
||||
|
||||
impl Drop for Inner {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.uiscreen, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MonitorHandle {
|
||||
inner: Inner,
|
||||
}
|
||||
|
||||
impl Deref for MonitorHandle {
|
||||
type Target = Inner;
|
||||
|
||||
fn deref(&self) -> &Inner {
|
||||
unsafe {
|
||||
assert_main_thread!(
|
||||
"`MonitorHandle` methods can only be run on the main thread on iOS"
|
||||
);
|
||||
}
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for MonitorHandle {
|
||||
fn deref_mut(&mut self) -> &mut Inner {
|
||||
unsafe {
|
||||
assert_main_thread!(
|
||||
"`MonitorHandle` methods can only be run on the main thread on iOS"
|
||||
);
|
||||
}
|
||||
&mut self.inner
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for MonitorHandle {}
|
||||
unsafe impl Sync for MonitorHandle {}
|
||||
|
||||
impl Clone for MonitorHandle {
|
||||
fn clone(&self) -> MonitorHandle {
|
||||
MonitorHandle::retained_new(self.uiscreen)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for MonitorHandle {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
assert_main_thread!("`MonitorHandle` can only be dropped on the main thread on iOS");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorHandle {
|
||||
name: Option<String>,
|
||||
size: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorHandle {
|
||||
name: self.name(),
|
||||
size: self.size(),
|
||||
position: self.position(),
|
||||
hidpi_factor: self.hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
pub fn retained_new(uiscreen: id) -> MonitorHandle {
|
||||
unsafe {
|
||||
assert_main_thread!("`MonitorHandle` can only be cloned on the main thread on iOS");
|
||||
let () = msg_send![uiscreen, retain];
|
||||
}
|
||||
MonitorHandle {
|
||||
inner: Inner { uiscreen },
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
pub fn name(&self) -> Option<String> {
|
||||
unsafe {
|
||||
if self.uiscreen == main_uiscreen().uiscreen {
|
||||
Some("Primary".to_string())
|
||||
} else if self.uiscreen == mirrored_uiscreen().uiscreen {
|
||||
Some("Mirrored".to_string())
|
||||
} else {
|
||||
uiscreens()
|
||||
.iter()
|
||||
.position(|rhs| rhs.uiscreen == self.uiscreen)
|
||||
.map(|idx| idx.to_string())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
unsafe {
|
||||
let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
|
||||
(bounds.size.width as f64, bounds.size.height as f64).into()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition {
|
||||
unsafe {
|
||||
let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
|
||||
(bounds.origin.x as f64, bounds.origin.y as f64).into()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
unsafe {
|
||||
let scale: CGFloat = msg_send![self.ui_screen(), nativeScale];
|
||||
scale as f64
|
||||
}
|
||||
}
|
||||
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
let refresh_rate: NSInteger = unsafe { msg_send![self.uiscreen, maximumFramesPerSecond] };
|
||||
|
||||
let available_modes: id = unsafe { msg_send![self.uiscreen, availableModes] };
|
||||
let available_mode_count: NSUInteger = unsafe { msg_send![available_modes, count] };
|
||||
|
||||
let mut modes = HashSet::with_capacity(available_mode_count);
|
||||
|
||||
for i in 0..available_mode_count {
|
||||
let mode: id = unsafe { msg_send![available_modes, objectAtIndex: i] };
|
||||
let size: CGSize = unsafe { msg_send![mode, size] };
|
||||
modes.insert(VideoMode {
|
||||
size: (size.width as u32, size.height as u32),
|
||||
bit_depth: 32,
|
||||
refresh_rate: refresh_rate as u16,
|
||||
});
|
||||
}
|
||||
|
||||
modes.into_iter()
|
||||
}
|
||||
}
|
||||
|
||||
// MonitorHandleExtIOS
|
||||
impl Inner {
|
||||
pub fn ui_screen(&self) -> id {
|
||||
self.uiscreen
|
||||
}
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
pub unsafe fn main_uiscreen() -> MonitorHandle {
|
||||
let uiscreen: id = msg_send![class!(UIScreen), mainScreen];
|
||||
MonitorHandle::retained_new(uiscreen)
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
unsafe fn mirrored_uiscreen() -> MonitorHandle {
|
||||
let uiscreen: id = msg_send![class!(UIScreen), mirroredScreen];
|
||||
MonitorHandle::retained_new(uiscreen)
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
pub unsafe fn uiscreens() -> VecDeque<MonitorHandle> {
|
||||
let screens: id = msg_send![class!(UIScreen), screens];
|
||||
let count: NSUInteger = msg_send![screens, count];
|
||||
let mut result = VecDeque::with_capacity(count as _);
|
||||
let screens_enum: id = msg_send![screens, objectEnumerator];
|
||||
loop {
|
||||
let screen: id = msg_send![screens_enum, nextObject];
|
||||
if screen == nil {
|
||||
break result;
|
||||
}
|
||||
result.push_back(MonitorHandle::retained_new(screen));
|
||||
}
|
||||
}
|
||||
453
src/platform_impl/ios/view.rs
Normal file
453
src/platform_impl/ios/view.rs
Normal file
@@ -0,0 +1,453 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use objc::{
|
||||
declare::ClassDecl,
|
||||
runtime::{Class, Object, Sel, BOOL, NO, YES},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
event::{DeviceId as RootDeviceId, Event, Touch, TouchPhase, WindowEvent},
|
||||
platform::ios::MonitorHandleExtIOS,
|
||||
window::{WindowAttributes, WindowId as RootWindowId},
|
||||
};
|
||||
|
||||
use crate::platform_impl::platform::{
|
||||
app_state::AppState,
|
||||
event_loop,
|
||||
ffi::{id, nil, CGFloat, CGPoint, CGRect, UIInterfaceOrientationMask, UITouchPhase},
|
||||
window::PlatformSpecificWindowBuilderAttributes,
|
||||
DeviceId,
|
||||
};
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
|
||||
static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
|
||||
static mut ID: usize = 0;
|
||||
|
||||
if CLASSES.is_none() {
|
||||
CLASSES = Some(HashMap::default());
|
||||
}
|
||||
|
||||
let classes = CLASSES.as_mut().unwrap();
|
||||
|
||||
classes.entry(root_view_class).or_insert_with(move || {
|
||||
let uiview_class = class!(UIView);
|
||||
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass: uiview_class];
|
||||
assert_eq!(
|
||||
is_uiview, YES,
|
||||
"`root_view_class` must inherit from `UIView`"
|
||||
);
|
||||
|
||||
extern "C" fn draw_rect(object: &Object, _: Sel, rect: CGRect) {
|
||||
unsafe {
|
||||
let window: id = msg_send![object, window];
|
||||
AppState::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
});
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![super(object, superclass), drawRect: rect];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn layout_subviews(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
let window: id = msg_send![object, window];
|
||||
let bounds: CGRect = msg_send![window, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width,
|
||||
height: screen_frame.size.height,
|
||||
};
|
||||
AppState::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Resized(size),
|
||||
});
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![super(object, superclass), layoutSubviews];
|
||||
}
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new(&format!("WinitUIView{}", ID), root_view_class)
|
||||
.expect("Failed to declare class `WinitUIView`");
|
||||
ID += 1;
|
||||
decl.add_method(
|
||||
sel!(drawRect:),
|
||||
draw_rect as extern "C" fn(&Object, Sel, CGRect),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(layoutSubviews),
|
||||
layout_subviews as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
decl.register()
|
||||
})
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_view_controller_class() -> &'static Class {
|
||||
static mut CLASS: Option<&'static Class> = None;
|
||||
if CLASS.is_none() {
|
||||
let uiviewcontroller_class = class!(UIViewController);
|
||||
|
||||
extern "C" fn set_prefers_status_bar_hidden(object: &mut Object, _: Sel, hidden: BOOL) {
|
||||
unsafe {
|
||||
object.set_ivar::<BOOL>("_prefers_status_bar_hidden", hidden);
|
||||
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn prefers_status_bar_hidden(object: &Object, _: Sel) -> BOOL {
|
||||
unsafe { *object.get_ivar::<BOOL>("_prefers_status_bar_hidden") }
|
||||
}
|
||||
|
||||
extern "C" fn set_supported_orientations(
|
||||
object: &mut Object,
|
||||
_: Sel,
|
||||
orientations: UIInterfaceOrientationMask,
|
||||
) {
|
||||
unsafe {
|
||||
object.set_ivar::<UIInterfaceOrientationMask>(
|
||||
"_supported_orientations",
|
||||
orientations,
|
||||
);
|
||||
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn supported_orientations(
|
||||
object: &Object,
|
||||
_: Sel,
|
||||
) -> UIInterfaceOrientationMask {
|
||||
unsafe { *object.get_ivar::<UIInterfaceOrientationMask>("_supported_orientations") }
|
||||
}
|
||||
|
||||
extern "C" fn should_autorotate(_: &Object, _: Sel) -> BOOL {
|
||||
YES
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new("WinitUIViewController", uiviewcontroller_class)
|
||||
.expect("Failed to declare class `WinitUIViewController`");
|
||||
decl.add_ivar::<BOOL>("_prefers_status_bar_hidden");
|
||||
decl.add_ivar::<UIInterfaceOrientationMask>("_supported_orientations");
|
||||
decl.add_method(
|
||||
sel!(setPrefersStatusBarHidden:),
|
||||
set_prefers_status_bar_hidden as extern "C" fn(&mut Object, Sel, BOOL),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(prefersStatusBarHidden),
|
||||
prefers_status_bar_hidden as extern "C" fn(&Object, Sel) -> BOOL,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(setSupportedInterfaceOrientations:),
|
||||
set_supported_orientations
|
||||
as extern "C" fn(&mut Object, Sel, UIInterfaceOrientationMask),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(supportedInterfaceOrientations),
|
||||
supported_orientations as extern "C" fn(&Object, Sel) -> UIInterfaceOrientationMask,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(shouldAutorotate),
|
||||
should_autorotate as extern "C" fn(&Object, Sel) -> BOOL,
|
||||
);
|
||||
CLASS = Some(decl.register());
|
||||
}
|
||||
CLASS.unwrap()
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_window_class() -> &'static Class {
|
||||
static mut CLASS: Option<&'static Class> = None;
|
||||
if CLASS.is_none() {
|
||||
let uiwindow_class = class!(UIWindow);
|
||||
|
||||
extern "C" fn become_key_window(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
AppState::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Focused(true),
|
||||
});
|
||||
let () = msg_send![super(object, class!(UIWindow)), becomeKeyWindow];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn resign_key_window(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
AppState::handle_nonuser_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Focused(false),
|
||||
});
|
||||
let () = msg_send![super(object, class!(UIWindow)), resignKeyWindow];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn handle_touches(object: &Object, _: Sel, touches: id, _: id) {
|
||||
unsafe {
|
||||
let uiscreen = msg_send![object, screen];
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
let mut touch_events = Vec::new();
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break;
|
||||
}
|
||||
let location: CGPoint = msg_send![touch, locationInView: nil];
|
||||
let touch_id = touch as u64;
|
||||
let phase: UITouchPhase = msg_send![touch, phase];
|
||||
let phase = match phase {
|
||||
UITouchPhase::Began => TouchPhase::Started,
|
||||
UITouchPhase::Moved => TouchPhase::Moved,
|
||||
// 2 is UITouchPhase::Stationary and is not expected here
|
||||
UITouchPhase::Ended => TouchPhase::Ended,
|
||||
UITouchPhase::Cancelled => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase as i32),
|
||||
};
|
||||
|
||||
touch_events.push(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: RootDeviceId(DeviceId { uiscreen }),
|
||||
id: touch_id,
|
||||
location: (location.x as f64, location.y as f64).into(),
|
||||
phase,
|
||||
}),
|
||||
});
|
||||
}
|
||||
AppState::handle_nonuser_events(touch_events);
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn set_content_scale_factor(object: &mut Object, _: Sel, hidpi_factor: CGFloat) {
|
||||
unsafe {
|
||||
let () = msg_send![
|
||||
super(object, class!(UIWindow)),
|
||||
setContentScaleFactor: hidpi_factor
|
||||
];
|
||||
let view_controller: id = msg_send![object, rootViewController];
|
||||
let view: id = msg_send![view_controller, view];
|
||||
let () = msg_send![view, setContentScaleFactor: hidpi_factor];
|
||||
let bounds: CGRect = msg_send![object, bounds];
|
||||
let screen: id = msg_send![object, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width,
|
||||
height: screen_frame.size.height,
|
||||
};
|
||||
AppState::handle_nonuser_events(
|
||||
std::iter::once(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::HiDpiFactorChanged(hidpi_factor as _),
|
||||
})
|
||||
.chain(std::iter::once(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Resized(size),
|
||||
})),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new("WinitUIWindow", uiwindow_class)
|
||||
.expect("Failed to declare class `WinitUIWindow`");
|
||||
decl.add_method(
|
||||
sel!(becomeKeyWindow),
|
||||
become_key_window as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(resignKeyWindow),
|
||||
resign_key_window as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(touchesBegan:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesMoved:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesEnded:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesCancelled:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(setContentScaleFactor:),
|
||||
set_content_scale_factor as extern "C" fn(&mut Object, Sel, CGFloat),
|
||||
);
|
||||
|
||||
CLASS = Some(decl.register());
|
||||
}
|
||||
CLASS.unwrap()
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_view(
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
) -> id {
|
||||
let class = get_view_class(platform_attributes.root_view_class);
|
||||
|
||||
let view: id = msg_send![class, alloc];
|
||||
assert!(!view.is_null(), "Failed to create `UIView` instance");
|
||||
let view: id = msg_send![view, initWithFrame: frame];
|
||||
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
|
||||
let () = msg_send![view, setMultipleTouchEnabled: YES];
|
||||
|
||||
view
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_view_controller(
|
||||
window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
view: id,
|
||||
) -> id {
|
||||
let class = get_view_controller_class();
|
||||
|
||||
let view_controller: id = msg_send![class, alloc];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to create `UIViewController` instance"
|
||||
);
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to initialize `UIViewController` instance"
|
||||
);
|
||||
let status_bar_hidden = if window_attributes.decorations {
|
||||
NO
|
||||
} else {
|
||||
YES
|
||||
};
|
||||
let idiom = event_loop::get_idiom();
|
||||
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
|
||||
platform_attributes.valid_orientations,
|
||||
idiom,
|
||||
);
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setPrefersStatusBarHidden: status_bar_hidden
|
||||
];
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setSupportedInterfaceOrientations: supported_orientations
|
||||
];
|
||||
let () = msg_send![view_controller, setView: view];
|
||||
view_controller
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_window(
|
||||
window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
view_controller: id,
|
||||
) -> id {
|
||||
let class = get_window_class();
|
||||
|
||||
let window: id = msg_send![class, alloc];
|
||||
assert!(!window.is_null(), "Failed to create `UIWindow` instance");
|
||||
let window: id = msg_send![window, initWithFrame: frame];
|
||||
assert!(
|
||||
!window.is_null(),
|
||||
"Failed to initialize `UIWindow` instance"
|
||||
);
|
||||
let () = msg_send![window, setRootViewController: view_controller];
|
||||
if let Some(hidpi_factor) = platform_attributes.hidpi_factor {
|
||||
let () = msg_send![window, setContentScaleFactor: hidpi_factor as CGFloat];
|
||||
}
|
||||
if let &Some(ref monitor) = &window_attributes.fullscreen {
|
||||
let () = msg_send![window, setScreen:monitor.ui_screen()];
|
||||
}
|
||||
|
||||
window
|
||||
}
|
||||
|
||||
pub fn create_delegate_class() {
|
||||
extern "C" fn did_finish_launching(_: &mut Object, _: Sel, _: id, _: id) -> BOOL {
|
||||
unsafe {
|
||||
AppState::did_finish_launching();
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern "C" fn did_become_active(_: &Object, _: Sel, _: id) {
|
||||
unsafe { AppState::handle_nonuser_event(Event::Suspended(false)) }
|
||||
}
|
||||
|
||||
extern "C" fn will_resign_active(_: &Object, _: Sel, _: id) {
|
||||
unsafe { AppState::handle_nonuser_event(Event::Suspended(true)) }
|
||||
}
|
||||
|
||||
extern "C" fn will_enter_foreground(_: &Object, _: Sel, _: id) {}
|
||||
extern "C" fn did_enter_background(_: &Object, _: Sel, _: id) {}
|
||||
|
||||
extern "C" fn will_terminate(_: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
let windows: id = msg_send![app, windows];
|
||||
let windows_enum: id = msg_send![windows, objectEnumerator];
|
||||
let mut events = Vec::new();
|
||||
loop {
|
||||
let window: id = msg_send![windows_enum, nextObject];
|
||||
if window == nil {
|
||||
break;
|
||||
}
|
||||
let is_winit_window: BOOL = msg_send![window, isKindOfClass: class!(WinitUIWindow)];
|
||||
if is_winit_window == YES {
|
||||
events.push(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Destroyed,
|
||||
});
|
||||
}
|
||||
}
|
||||
AppState::handle_nonuser_events(events);
|
||||
AppState::terminated();
|
||||
}
|
||||
}
|
||||
|
||||
let ui_responder = class!(UIResponder);
|
||||
let mut decl =
|
||||
ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
|
||||
|
||||
unsafe {
|
||||
decl.add_method(
|
||||
sel!(application:didFinishLaunchingWithOptions:),
|
||||
did_finish_launching as extern "C" fn(&mut Object, Sel, id, id) -> BOOL,
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(applicationWillTerminate:),
|
||||
will_terminate as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
decl.register();
|
||||
}
|
||||
}
|
||||
509
src/platform_impl/ios/window.rs
Normal file
509
src/platform_impl/ios/window.rs
Normal file
@@ -0,0 +1,509 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
ops::{Deref, DerefMut},
|
||||
};
|
||||
|
||||
use objc::runtime::{Class, Object, NO, YES};
|
||||
|
||||
use crate::{
|
||||
dpi::{self, LogicalPosition, LogicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
icon::Icon,
|
||||
monitor::MonitorHandle as RootMonitorHandle,
|
||||
platform::ios::{MonitorHandleExtIOS, ValidOrientations},
|
||||
platform_impl::platform::{
|
||||
app_state::AppState,
|
||||
event_loop,
|
||||
ffi::{id, CGFloat, CGPoint, CGRect, CGSize, UIEdgeInsets, UIInterfaceOrientationMask},
|
||||
monitor, view, EventLoopWindowTarget, MonitorHandle,
|
||||
},
|
||||
window::{CursorIcon, WindowAttributes},
|
||||
};
|
||||
|
||||
pub struct Inner {
|
||||
pub window: id,
|
||||
pub view_controller: id,
|
||||
pub view: id,
|
||||
supports_safe_area: bool,
|
||||
}
|
||||
|
||||
impl Drop for Inner {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.view, release];
|
||||
let () = msg_send![self.view_controller, release];
|
||||
let () = msg_send![self.window, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
pub fn set_title(&self, _title: &str) {
|
||||
debug!("`Window::set_title` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_visible(&self, visible: bool) {
|
||||
match visible {
|
||||
true => unsafe {
|
||||
let () = msg_send![self.window, setHidden: NO];
|
||||
},
|
||||
false => unsafe {
|
||||
let () = msg_send![self.window, setHidden: YES];
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.view, setNeedsDisplay];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
unsafe {
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
Ok(LogicalPosition {
|
||||
x: safe_area.origin.x,
|
||||
y: safe_area.origin.y,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
unsafe {
|
||||
let screen_frame = self.screen_frame();
|
||||
Ok(LogicalPosition {
|
||||
x: screen_frame.origin.x,
|
||||
y: screen_frame.origin.y,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_outer_position(&self, position: LogicalPosition) {
|
||||
unsafe {
|
||||
let screen_frame = self.screen_frame();
|
||||
let new_screen_frame = CGRect {
|
||||
origin: CGPoint {
|
||||
x: position.x as _,
|
||||
y: position.y as _,
|
||||
},
|
||||
size: screen_frame.size,
|
||||
};
|
||||
let bounds = self.from_screen_space(new_screen_frame);
|
||||
let () = msg_send![self.window, setBounds: bounds];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> LogicalSize {
|
||||
unsafe {
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
LogicalSize {
|
||||
width: safe_area.size.width,
|
||||
height: safe_area.size.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn outer_size(&self) -> LogicalSize {
|
||||
unsafe {
|
||||
let screen_frame = self.screen_frame();
|
||||
LogicalSize {
|
||||
width: screen_frame.size.width,
|
||||
height: screen_frame.size.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_inner_size(&self, _size: LogicalSize) {
|
||||
unimplemented!("not clear what `Window::set_inner_size` means on iOS");
|
||||
}
|
||||
|
||||
pub fn set_min_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
warn!("`Window::set_min_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_max_inner_size(&self, _dimensions: Option<LogicalSize>) {
|
||||
warn!("`Window::set_max_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
warn!("`Window::set_resizable` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
unsafe {
|
||||
let hidpi: CGFloat = msg_send![self.view, contentScaleFactor];
|
||||
hidpi as _
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_cursor_icon(&self, _cursor: CursorIcon) {
|
||||
debug!("`Window::set_cursor_icon` ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_visible(&self, _visible: bool) {
|
||||
debug!("`Window::set_cursor_visible` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
warn!("`Window::set_maximized` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorHandle>) {
|
||||
unsafe {
|
||||
match monitor {
|
||||
Some(monitor) => {
|
||||
let uiscreen = monitor.ui_screen() as id;
|
||||
let current: id = msg_send![self.window, screen];
|
||||
let bounds: CGRect = msg_send![uiscreen, bounds];
|
||||
|
||||
// this is pretty slow on iOS, so avoid doing it if we can
|
||||
if uiscreen != current {
|
||||
let () = msg_send![self.window, setScreen: uiscreen];
|
||||
}
|
||||
let () = msg_send![self.window, setFrame: bounds];
|
||||
},
|
||||
None => warn!("`Window::set_fullscreen(None)` ignored on iOS"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
|
||||
unsafe {
|
||||
let monitor = self.current_monitor();
|
||||
let uiscreen = monitor.inner.ui_screen();
|
||||
let screen_space_bounds = self.screen_frame();
|
||||
let screen_bounds: CGRect = msg_send![uiscreen, bounds];
|
||||
|
||||
// TODO: track fullscreen instead of relying on brittle float comparisons
|
||||
if screen_space_bounds.origin.x == screen_bounds.origin.x
|
||||
&& screen_space_bounds.origin.y == screen_bounds.origin.y
|
||||
&& screen_space_bounds.size.width == screen_bounds.size.width
|
||||
&& screen_space_bounds.size.height == screen_bounds.size.height
|
||||
{
|
||||
Some(monitor)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, decorations: bool) {
|
||||
unsafe {
|
||||
let status_bar_hidden = if decorations { NO } else { YES };
|
||||
let () = msg_send![
|
||||
self.view_controller,
|
||||
setPrefersStatusBarHidden: status_bar_hidden
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
warn!("`Window::set_always_on_top` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_window_icon(&self, _icon: Option<Icon>) {
|
||||
warn!("`Window::set_window_icon` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_ime_position(&self, _position: LogicalPosition) {
|
||||
warn!("`Window::set_ime_position` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> RootMonitorHandle {
|
||||
unsafe {
|
||||
let uiscreen: id = msg_send![self.window, screen];
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle::retained_new(uiscreen),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
unsafe { monitor::uiscreens() }
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
unsafe { monitor::main_uiscreen() }
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WindowId {
|
||||
self.window.into()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
pub inner: Inner,
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window::drop` can only be run on the main thread on iOS");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
impl Deref for Window {
|
||||
type Target = Inner;
|
||||
|
||||
fn deref(&self) -> &Inner {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window` methods can only be run on the main thread on iOS");
|
||||
}
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for Window {
|
||||
fn deref_mut(&mut self) -> &mut Inner {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window` methods can only be run on the main thread on iOS");
|
||||
}
|
||||
&mut self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new<T>(
|
||||
event_loop: &EventLoopWindowTarget<T>,
|
||||
window_attributes: WindowAttributes,
|
||||
platform_attributes: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Window, RootOsError> {
|
||||
if let Some(_) = window_attributes.min_inner_size {
|
||||
warn!("`WindowAttributes::min_inner_size` is ignored on iOS");
|
||||
}
|
||||
if let Some(_) = window_attributes.max_inner_size {
|
||||
warn!("`WindowAttributes::max_inner_size` is ignored on iOS");
|
||||
}
|
||||
if window_attributes.always_on_top {
|
||||
warn!("`WindowAttributes::always_on_top` is unsupported on iOS");
|
||||
}
|
||||
// TODO: transparency, visible
|
||||
|
||||
unsafe {
|
||||
let screen = window_attributes
|
||||
.fullscreen
|
||||
.as_ref()
|
||||
.map(|screen| screen.ui_screen() as _)
|
||||
.unwrap_or_else(|| monitor::main_uiscreen().ui_screen());
|
||||
let screen_bounds: CGRect = msg_send![screen, bounds];
|
||||
|
||||
let frame = match window_attributes.inner_size {
|
||||
Some(dim) => {
|
||||
CGRect {
|
||||
origin: screen_bounds.origin,
|
||||
size: CGSize {
|
||||
width: dim.width,
|
||||
height: dim.height,
|
||||
},
|
||||
}
|
||||
},
|
||||
None => screen_bounds,
|
||||
};
|
||||
|
||||
let view = view::create_view(&window_attributes, &platform_attributes, frame.clone());
|
||||
let view_controller =
|
||||
view::create_view_controller(&window_attributes, &platform_attributes, view);
|
||||
let window = view::create_window(
|
||||
&window_attributes,
|
||||
&platform_attributes,
|
||||
frame,
|
||||
view_controller,
|
||||
);
|
||||
|
||||
let supports_safe_area = event_loop.capabilities().supports_safe_area;
|
||||
|
||||
let result = Window {
|
||||
inner: Inner {
|
||||
window,
|
||||
view_controller,
|
||||
view,
|
||||
supports_safe_area,
|
||||
},
|
||||
};
|
||||
AppState::set_key_window(window);
|
||||
Ok(result)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// WindowExtIOS
|
||||
impl Inner {
|
||||
pub fn ui_window(&self) -> id {
|
||||
self.window
|
||||
}
|
||||
pub fn ui_view_controller(&self) -> id {
|
||||
self.view_controller
|
||||
}
|
||||
pub fn ui_view(&self) -> id {
|
||||
self.view
|
||||
}
|
||||
|
||||
pub fn set_hidpi_factor(&self, hidpi_factor: f64) {
|
||||
unsafe {
|
||||
assert!(
|
||||
dpi::validate_hidpi_factor(hidpi_factor),
|
||||
"`WindowExtIOS::set_hidpi_factor` received an invalid hidpi factor"
|
||||
);
|
||||
let hidpi_factor = hidpi_factor as CGFloat;
|
||||
let () = msg_send![self.view, setContentScaleFactor: hidpi_factor];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
unsafe {
|
||||
let idiom = event_loop::get_idiom();
|
||||
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
|
||||
valid_orientations,
|
||||
idiom,
|
||||
);
|
||||
msg_send![
|
||||
self.view_controller,
|
||||
setSupportedInterfaceOrientations: supported_orientations
|
||||
];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
// requires main thread
|
||||
unsafe fn screen_frame(&self) -> CGRect {
|
||||
self.to_screen_space(msg_send![self.window, bounds])
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn to_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen: id = msg_send![self.window, screen];
|
||||
if !screen.is_null() {
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
msg_send![self.window, convertRect:rect toCoordinateSpace:screen_space]
|
||||
} else {
|
||||
rect
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn from_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen: id = msg_send![self.window, screen];
|
||||
if !screen.is_null() {
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
msg_send![self.window, convertRect:rect fromCoordinateSpace:screen_space]
|
||||
} else {
|
||||
rect
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn safe_area_screen_space(&self) -> CGRect {
|
||||
let bounds: CGRect = msg_send![self.window, bounds];
|
||||
if self.supports_safe_area {
|
||||
let safe_area: UIEdgeInsets = msg_send![self.window, safeAreaInsets];
|
||||
let safe_bounds = CGRect {
|
||||
origin: CGPoint {
|
||||
x: bounds.origin.x + safe_area.left,
|
||||
y: bounds.origin.y + safe_area.top,
|
||||
},
|
||||
size: CGSize {
|
||||
width: bounds.size.width - safe_area.left - safe_area.right,
|
||||
height: bounds.size.height - safe_area.top - safe_area.bottom,
|
||||
},
|
||||
};
|
||||
self.to_screen_space(safe_bounds)
|
||||
} else {
|
||||
let screen_frame = self.to_screen_space(bounds);
|
||||
let status_bar_frame: CGRect = {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
assert!(
|
||||
!app.is_null(),
|
||||
"`Window::get_inner_position` cannot be called before `EventLoop::run` on iOS"
|
||||
);
|
||||
msg_send![app, statusBarFrame]
|
||||
};
|
||||
let (y, height) = if screen_frame.origin.y > status_bar_frame.size.height {
|
||||
(screen_frame.origin.y, screen_frame.size.height)
|
||||
} else {
|
||||
let y = status_bar_frame.size.height;
|
||||
let height = screen_frame.size.height
|
||||
- (status_bar_frame.size.height - screen_frame.origin.y);
|
||||
(y, height)
|
||||
};
|
||||
CGRect {
|
||||
origin: CGPoint {
|
||||
x: screen_frame.origin.x,
|
||||
y,
|
||||
},
|
||||
size: CGSize {
|
||||
width: screen_frame.size.width,
|
||||
height,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId {
|
||||
window: id,
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId {
|
||||
window: std::ptr::null_mut(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for WindowId {}
|
||||
unsafe impl Sync for WindowId {}
|
||||
|
||||
impl From<&Object> for WindowId {
|
||||
fn from(window: &Object) -> WindowId {
|
||||
WindowId {
|
||||
window: window as *const _ as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&mut Object> for WindowId {
|
||||
fn from(window: &mut Object) -> WindowId {
|
||||
WindowId {
|
||||
window: window as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<id> for WindowId {
|
||||
fn from(window: id) -> WindowId {
|
||||
WindowId { window }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub root_view_class: &'static Class,
|
||||
pub hidpi_factor: Option<f64>,
|
||||
pub valid_orientations: ValidOrientations,
|
||||
}
|
||||
|
||||
impl Default for PlatformSpecificWindowBuilderAttributes {
|
||||
fn default() -> PlatformSpecificWindowBuilderAttributes {
|
||||
PlatformSpecificWindowBuilderAttributes {
|
||||
root_view_class: class!(UIView),
|
||||
hidpi_factor: None,
|
||||
valid_orientations: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
#![allow(dead_code)]
|
||||
|
||||
use std::os::raw::{c_void, c_char, c_int};
|
||||
use std::os::raw::{c_char, c_int, c_void};
|
||||
|
||||
pub const RTLD_LAZY: c_int = 0x001;
|
||||
pub const RTLD_NOW: c_int = 0x002;
|
||||
|
||||
#[link="dl"]
|
||||
extern {
|
||||
#[link(name = "dl")]
|
||||
extern "C" {
|
||||
pub fn dlopen(filename: *const c_char, flag: c_int) -> *mut c_void;
|
||||
pub fn dlerror() -> *mut c_char;
|
||||
pub fn dlsym(handle: *mut c_void, symbol: *const c_char) -> *mut c_void;
|
||||
613
src/platform_impl/linux/mod.rs
Normal file
613
src/platform_impl/linux/mod.rs
Normal file
@@ -0,0 +1,613 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
use std::{collections::VecDeque, env, ffi::CStr, fmt, mem, os::raw::*, sync::Arc};
|
||||
|
||||
use parking_lot::Mutex;
|
||||
use smithay_client_toolkit::reexports::client::ConnectError;
|
||||
|
||||
pub use self::x11::XNotSupported;
|
||||
use self::x11::{ffi::XVisualInfo, XConnection, XError};
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
|
||||
icon::Icon,
|
||||
monitor::{MonitorHandle as RootMonitorHandle, VideoMode},
|
||||
window::{CursorIcon, WindowAttributes},
|
||||
};
|
||||
|
||||
mod dlopen;
|
||||
pub mod wayland;
|
||||
pub mod x11;
|
||||
|
||||
/// Environment variable specifying which backend should be used on unix platform.
|
||||
///
|
||||
/// Legal values are x11 and wayland. If this variable is set only the named backend
|
||||
/// will be tried by winit. If it is not set, winit will try to connect to a wayland connection,
|
||||
/// and if it fails will fallback on x11.
|
||||
///
|
||||
/// If this variable is set with any other value, winit will panic.
|
||||
const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub visual_infos: Option<XVisualInfo>,
|
||||
pub screen_id: Option<i32>,
|
||||
pub resize_increments: Option<(u32, u32)>,
|
||||
pub base_size: Option<(u32, u32)>,
|
||||
pub class: Option<(String, String)>,
|
||||
pub override_redirect: bool,
|
||||
pub x11_window_type: x11::util::WindowType,
|
||||
pub gtk_theme_variant: Option<String>,
|
||||
pub app_id: Option<String>,
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
pub static ref X11_BACKEND: Mutex<Result<Arc<XConnection>, XNotSupported>> =
|
||||
{ Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new)) };
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum OsError {
|
||||
XError(XError),
|
||||
XMisc(&'static str),
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
OsError::XError(e) => formatter.pad(&e.description),
|
||||
OsError::XMisc(e) => formatter.pad(e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Window {
|
||||
X(x11::Window),
|
||||
Wayland(wayland::Window),
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum WindowId {
|
||||
X(x11::WindowId),
|
||||
Wayland(wayland::WindowId),
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId::Wayland(wayland::WindowId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum DeviceId {
|
||||
X(x11::DeviceId),
|
||||
Wayland(wayland::DeviceId),
|
||||
}
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId::Wayland(wayland::DeviceId::dummy())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum MonitorHandle {
|
||||
X(x11::MonitorHandle),
|
||||
Wayland(wayland::MonitorHandle),
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.name(),
|
||||
&MonitorHandle::Wayland(ref m) => m.name(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_identifier(&self) -> u32 {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.native_identifier(),
|
||||
&MonitorHandle::Wayland(ref m) => m.native_identifier(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.size(),
|
||||
&MonitorHandle::Wayland(ref m) => m.size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.position(),
|
||||
&MonitorHandle::Wayland(ref m) => m.position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
match self {
|
||||
&MonitorHandle::X(ref m) => m.hidpi_factor(),
|
||||
&MonitorHandle::Wayland(ref m) => m.hidpi_factor() as f64,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> Box<dyn Iterator<Item = VideoMode>> {
|
||||
match self {
|
||||
MonitorHandle::X(m) => Box::new(m.video_modes()),
|
||||
MonitorHandle::Wayland(m) => Box::new(m.video_modes()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
#[inline]
|
||||
pub fn new<T>(
|
||||
window_target: &EventLoopWindowTarget<T>,
|
||||
attribs: WindowAttributes,
|
||||
pl_attribs: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Self, RootOsError> {
|
||||
match *window_target {
|
||||
EventLoopWindowTarget::Wayland(ref window_target) => {
|
||||
wayland::Window::new(window_target, attribs, pl_attribs).map(Window::Wayland)
|
||||
},
|
||||
EventLoopWindowTarget::X(ref window_target) => {
|
||||
x11::Window::new(window_target, attribs, pl_attribs).map(Window::X)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
match self {
|
||||
&Window::X(ref w) => WindowId::X(w.id()),
|
||||
&Window::Wayland(ref w) => WindowId::Wayland(w.id()),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: &str) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_title(title),
|
||||
&Window::Wayland(ref w) => w.set_title(title),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_visible(&self, visible: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_visible(visible),
|
||||
&Window::Wayland(ref w) => w.set_visible(visible),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.outer_position(),
|
||||
&Window::Wayland(ref w) => w.outer_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
match self {
|
||||
&Window::X(ref m) => m.inner_position(),
|
||||
&Window::Wayland(ref m) => m.inner_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, position: LogicalPosition) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_outer_position(position),
|
||||
&Window::Wayland(ref w) => w.set_outer_position(position),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_size(&self) -> LogicalSize {
|
||||
match self {
|
||||
&Window::X(ref w) => w.inner_size(),
|
||||
&Window::Wayland(ref w) => w.inner_size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> LogicalSize {
|
||||
match self {
|
||||
&Window::X(ref w) => w.outer_size(),
|
||||
&Window::Wayland(ref w) => w.outer_size(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, size: LogicalSize) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_inner_size(size),
|
||||
&Window::Wayland(ref w) => w.set_inner_size(size),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_min_inner_size(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_min_inner_size(dimensions),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_max_inner_size(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_max_inner_size(dimensions),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_resizable(resizable),
|
||||
&Window::Wayland(ref w) => w.set_resizable(resizable),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor_icon(cursor),
|
||||
&Window::Wayland(ref w) => w.set_cursor_icon(cursor),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
|
||||
match self {
|
||||
&Window::X(ref window) => window.set_cursor_grab(grab),
|
||||
&Window::Wayland(ref window) => window.set_cursor_grab(grab),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_visible(&self, visible: bool) {
|
||||
match self {
|
||||
&Window::X(ref window) => window.set_cursor_visible(visible),
|
||||
&Window::Wayland(ref window) => window.set_cursor_visible(visible),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f64 {
|
||||
match self {
|
||||
&Window::X(ref w) => w.hidpi_factor(),
|
||||
&Window::Wayland(ref w) => w.hidpi_factor() as f64,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), ExternalError> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor_position(position),
|
||||
&Window::Wayland(ref w) => w.set_cursor_position(position),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_maximized(maximized),
|
||||
&Window::Wayland(ref w) => w.set_maximized(maximized),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.fullscreen(),
|
||||
&Window::Wayland(ref w) => {
|
||||
w.fullscreen().map(|monitor_id| {
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle::Wayland(monitor_id),
|
||||
}
|
||||
})
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorHandle>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_fullscreen(monitor),
|
||||
&Window::Wayland(ref w) => w.set_fullscreen(monitor),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, decorations: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_decorations(decorations),
|
||||
&Window::Wayland(ref w) => w.set_decorations(decorations),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, always_on_top: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_always_on_top(always_on_top),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, window_icon: Option<Icon>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_window_icon(window_icon),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_position(&self, position: LogicalPosition) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_ime_position(position),
|
||||
&Window::Wayland(_) => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn request_redraw(&self) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.request_redraw(),
|
||||
&Window::Wayland(ref w) => w.request_redraw(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn current_monitor(&self) -> RootMonitorHandle {
|
||||
match self {
|
||||
&Window::X(ref window) => {
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle::X(window.current_monitor()),
|
||||
}
|
||||
},
|
||||
&Window::Wayland(ref window) => {
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle::Wayland(window.current_monitor()),
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
match self {
|
||||
&Window::X(ref window) => {
|
||||
window
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::X)
|
||||
.collect()
|
||||
},
|
||||
&Window::Wayland(ref window) => {
|
||||
window
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::Wayland)
|
||||
.collect()
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
match self {
|
||||
&Window::X(ref window) => MonitorHandle::X(window.primary_monitor()),
|
||||
&Window::Wayland(ref window) => MonitorHandle::Wayland(window.primary_monitor()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "C" fn x_error_callback(
|
||||
display: *mut x11::ffi::Display,
|
||||
event: *mut x11::ffi::XErrorEvent,
|
||||
) -> c_int {
|
||||
let xconn_lock = X11_BACKEND.lock();
|
||||
if let Ok(ref xconn) = *xconn_lock {
|
||||
let mut buf: [c_char; 1024] = mem::uninitialized();
|
||||
(xconn.xlib.XGetErrorText)(
|
||||
display,
|
||||
(*event).error_code as c_int,
|
||||
buf.as_mut_ptr(),
|
||||
buf.len() as c_int,
|
||||
);
|
||||
let description = CStr::from_ptr(buf.as_ptr()).to_string_lossy();
|
||||
|
||||
let error = XError {
|
||||
description: description.into_owned(),
|
||||
error_code: (*event).error_code,
|
||||
request_code: (*event).request_code,
|
||||
minor_code: (*event).minor_code,
|
||||
};
|
||||
|
||||
error!("X11 error: {:#?}", error);
|
||||
|
||||
*xconn.latest_error.lock() = Some(error);
|
||||
}
|
||||
// Fun fact: this return value is completely ignored.
|
||||
0
|
||||
}
|
||||
|
||||
pub enum EventLoop<T: 'static> {
|
||||
Wayland(wayland::EventLoop<T>),
|
||||
X(x11::EventLoop<T>),
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum EventLoopProxy<T: 'static> {
|
||||
X(x11::EventLoopProxy<T>),
|
||||
Wayland(wayland::EventLoopProxy<T>),
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> EventLoop<T> {
|
||||
if let Ok(env_var) = env::var(BACKEND_PREFERENCE_ENV_VAR) {
|
||||
match env_var.as_str() {
|
||||
"x11" => {
|
||||
// TODO: propagate
|
||||
return EventLoop::new_x11().expect("Failed to initialize X11 backend");
|
||||
},
|
||||
"wayland" => {
|
||||
return EventLoop::new_wayland().expect("Failed to initialize Wayland backend");
|
||||
},
|
||||
_ => {
|
||||
panic!(
|
||||
"Unknown environment variable value for {}, try one of `x11`,`wayland`",
|
||||
BACKEND_PREFERENCE_ENV_VAR,
|
||||
)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
let wayland_err = match EventLoop::new_wayland() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
let x11_err = match EventLoop::new_x11() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
let err_string = format!(
|
||||
"Failed to initialize any backend! Wayland status: {:?} X11 status: {:?}",
|
||||
wayland_err, x11_err,
|
||||
);
|
||||
panic!(err_string);
|
||||
}
|
||||
|
||||
pub fn new_wayland() -> Result<EventLoop<T>, ConnectError> {
|
||||
wayland::EventLoop::new().map(EventLoop::Wayland)
|
||||
}
|
||||
|
||||
pub fn new_x11() -> Result<EventLoop<T>, XNotSupported> {
|
||||
X11_BACKEND
|
||||
.lock()
|
||||
.as_ref()
|
||||
.map(Arc::clone)
|
||||
.map(x11::EventLoop::new)
|
||||
.map(EventLoop::X)
|
||||
.map_err(|err| err.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evlp) => {
|
||||
evlp.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::Wayland)
|
||||
.collect()
|
||||
},
|
||||
EventLoop::X(ref evlp) => {
|
||||
evlp.x_connection()
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::X)
|
||||
.collect()
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evlp) => MonitorHandle::Wayland(evlp.primary_monitor()),
|
||||
EventLoop::X(ref evlp) => MonitorHandle::X(evlp.x_connection().primary_monitor()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evlp) => EventLoopProxy::Wayland(evlp.create_proxy()),
|
||||
EventLoop::X(ref evlp) => EventLoopProxy::X(evlp.create_proxy()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, callback: F)
|
||||
where
|
||||
F: FnMut(crate::event::Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
match *self {
|
||||
EventLoop::Wayland(ref mut evlp) => evlp.run_return(callback),
|
||||
EventLoop::X(ref mut evlp) => evlp.run_return(callback),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run<F>(self, callback: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(crate::event::Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
match self {
|
||||
EventLoop::Wayland(evlp) => evlp.run(callback),
|
||||
EventLoop::X(evlp) => evlp.run(callback),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_wayland(&self) -> bool {
|
||||
match *self {
|
||||
EventLoop::Wayland(_) => true,
|
||||
EventLoop::X(_) => false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &crate::event_loop::EventLoopWindowTarget<T> {
|
||||
match *self {
|
||||
EventLoop::Wayland(ref evl) => evl.window_target(),
|
||||
EventLoop::X(ref evl) => evl.window_target(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
match *self {
|
||||
EventLoopProxy::Wayland(ref proxy) => proxy.send_event(event),
|
||||
EventLoopProxy::X(ref proxy) => proxy.send_event(event),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum EventLoopWindowTarget<T> {
|
||||
Wayland(wayland::EventLoopWindowTarget<T>),
|
||||
X(x11::EventLoopWindowTarget<T>),
|
||||
}
|
||||
|
||||
fn sticky_exit_callback<T, F>(
|
||||
evt: Event<T>,
|
||||
target: &RootELW<T>,
|
||||
control_flow: &mut ControlFlow,
|
||||
callback: &mut F,
|
||||
) where
|
||||
F: FnMut(Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
// make ControlFlow::Exit sticky by providing a dummy
|
||||
// control flow reference if it is already Exit.
|
||||
let mut dummy = ControlFlow::Exit;
|
||||
let cf = if *control_flow == ControlFlow::Exit {
|
||||
&mut dummy
|
||||
} else {
|
||||
control_flow
|
||||
};
|
||||
// user callback
|
||||
callback(evt, target, cf)
|
||||
}
|
||||
685
src/platform_impl/linux/wayland/event_loop.rs
Normal file
685
src/platform_impl/linux/wayland/event_loop.rs
Normal file
@@ -0,0 +1,685 @@
|
||||
use std::{
|
||||
cell::RefCell,
|
||||
collections::VecDeque,
|
||||
fmt,
|
||||
rc::Rc,
|
||||
sync::{Arc, Mutex},
|
||||
time::Instant,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
event::ModifiersState,
|
||||
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
|
||||
monitor::VideoMode,
|
||||
platform_impl::platform::sticky_exit_callback,
|
||||
};
|
||||
|
||||
use super::{window::WindowStore, WindowId};
|
||||
|
||||
use smithay_client_toolkit::{
|
||||
output::OutputMgr,
|
||||
reexports::client::{
|
||||
protocol::{wl_keyboard, wl_output, wl_pointer, wl_registry, wl_seat, wl_touch},
|
||||
ConnectError, Display, EventQueue, GlobalEvent,
|
||||
},
|
||||
Environment,
|
||||
};
|
||||
|
||||
pub struct WindowEventsSink {
|
||||
buffer: VecDeque<(crate::event::WindowEvent, crate::window::WindowId)>,
|
||||
}
|
||||
|
||||
impl WindowEventsSink {
|
||||
pub fn new() -> WindowEventsSink {
|
||||
WindowEventsSink {
|
||||
buffer: VecDeque::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&mut self, evt: crate::event::WindowEvent, wid: WindowId) {
|
||||
self.buffer.push_back((
|
||||
evt,
|
||||
crate::window::WindowId(crate::platform_impl::WindowId::Wayland(wid)),
|
||||
));
|
||||
}
|
||||
|
||||
fn empty_with<F, T>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(crate::event::Event<T>),
|
||||
{
|
||||
for (evt, wid) in self.buffer.drain(..) {
|
||||
callback(crate::event::Event::WindowEvent {
|
||||
event: evt,
|
||||
window_id: wid,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
// The loop
|
||||
inner_loop: ::calloop::EventLoop<()>,
|
||||
// The wayland display
|
||||
pub display: Arc<Display>,
|
||||
// the output manager
|
||||
pub outputs: OutputMgr,
|
||||
// our sink, shared with some handlers, buffering the events
|
||||
sink: Arc<Mutex<WindowEventsSink>>,
|
||||
pending_user_events: Rc<RefCell<VecDeque<T>>>,
|
||||
_user_source: ::calloop::Source<::calloop::channel::Channel<T>>,
|
||||
user_sender: ::calloop::channel::Sender<T>,
|
||||
_kbd_source: ::calloop::Source<
|
||||
::calloop::channel::Channel<(crate::event::WindowEvent, super::WindowId)>,
|
||||
>,
|
||||
window_target: RootELW<T>,
|
||||
}
|
||||
|
||||
// A handle that can be sent across threads and used to wake up the `EventLoop`.
|
||||
//
|
||||
// We should only try and wake up the `EventLoop` if it still exists, so we hold Weak ptrs.
|
||||
#[derive(Clone)]
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
user_sender: ::calloop::channel::Sender<T>,
|
||||
}
|
||||
|
||||
pub struct EventLoopWindowTarget<T> {
|
||||
// the event queue
|
||||
pub evq: RefCell<::calloop::Source<EventQueue>>,
|
||||
// The window store
|
||||
pub store: Arc<Mutex<WindowStore>>,
|
||||
// the env
|
||||
pub env: Environment,
|
||||
// a cleanup switch to prune dead windows
|
||||
pub cleanup_needed: Arc<Mutex<bool>>,
|
||||
// The wayland display
|
||||
pub display: Arc<Display>,
|
||||
// The list of seats
|
||||
pub seats: Arc<Mutex<Vec<(u32, wl_seat::WlSeat)>>>,
|
||||
_marker: ::std::marker::PhantomData<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
|
||||
self.user_sender.send(event).map_err(|_| EventLoopClosed)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> Result<EventLoop<T>, ConnectError> {
|
||||
let (display, mut event_queue) = Display::connect_to_env()?;
|
||||
|
||||
let display = Arc::new(display);
|
||||
let sink = Arc::new(Mutex::new(WindowEventsSink::new()));
|
||||
let store = Arc::new(Mutex::new(WindowStore::new()));
|
||||
let seats = Arc::new(Mutex::new(Vec::new()));
|
||||
|
||||
let inner_loop = ::calloop::EventLoop::new().unwrap();
|
||||
|
||||
let (kbd_sender, kbd_channel) = ::calloop::channel::channel();
|
||||
let kbd_sink = sink.clone();
|
||||
let kbd_source = inner_loop
|
||||
.handle()
|
||||
.insert_source(kbd_channel, move |evt, &mut ()| {
|
||||
if let ::calloop::channel::Event::Msg((evt, wid)) = evt {
|
||||
kbd_sink.lock().unwrap().send_event(evt, wid);
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let mut seat_manager = SeatManager {
|
||||
sink: sink.clone(),
|
||||
store: store.clone(),
|
||||
seats: seats.clone(),
|
||||
kbd_sender,
|
||||
};
|
||||
|
||||
let env = Environment::from_display_with_cb(
|
||||
&display,
|
||||
&mut event_queue,
|
||||
move |event, registry| {
|
||||
match event {
|
||||
GlobalEvent::New {
|
||||
id,
|
||||
ref interface,
|
||||
version,
|
||||
} => {
|
||||
if interface == "wl_seat" {
|
||||
seat_manager.add_seat(id, version, registry)
|
||||
}
|
||||
},
|
||||
GlobalEvent::Removed { id, ref interface } => {
|
||||
if interface == "wl_seat" {
|
||||
seat_manager.remove_seat(id)
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let source = inner_loop
|
||||
.handle()
|
||||
.insert_source(event_queue, |(), &mut ()| {})
|
||||
.unwrap();
|
||||
|
||||
let pending_user_events = Rc::new(RefCell::new(VecDeque::new()));
|
||||
let pending_user_events2 = pending_user_events.clone();
|
||||
|
||||
let (user_sender, user_channel) = ::calloop::channel::channel();
|
||||
|
||||
let user_source = inner_loop
|
||||
.handle()
|
||||
.insert_source(user_channel, move |evt, &mut ()| {
|
||||
if let ::calloop::channel::Event::Msg(msg) = evt {
|
||||
pending_user_events2.borrow_mut().push_back(msg);
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
Ok(EventLoop {
|
||||
inner_loop,
|
||||
sink,
|
||||
pending_user_events,
|
||||
display: display.clone(),
|
||||
outputs: env.outputs.clone(),
|
||||
_user_source: user_source,
|
||||
user_sender,
|
||||
_kbd_source: kbd_source,
|
||||
window_target: RootELW {
|
||||
p: crate::platform_impl::EventLoopWindowTarget::Wayland(EventLoopWindowTarget {
|
||||
evq: RefCell::new(source),
|
||||
store,
|
||||
env,
|
||||
cleanup_needed: Arc::new(Mutex::new(false)),
|
||||
seats,
|
||||
display,
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
user_sender: self.user_sender.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run<F>(mut self, callback: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(crate::event::Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
self.run_return(callback);
|
||||
::std::process::exit(0);
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(crate::event::Event<T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
// send pending events to the server
|
||||
self.display.flush().expect("Wayland connection lost.");
|
||||
|
||||
let mut control_flow = ControlFlow::default();
|
||||
|
||||
let sink = self.sink.clone();
|
||||
let user_events = self.pending_user_events.clone();
|
||||
|
||||
callback(
|
||||
crate::event::Event::NewEvents(crate::event::StartCause::Init),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
|
||||
loop {
|
||||
self.post_dispatch_triggers();
|
||||
|
||||
// empty buffer of events
|
||||
{
|
||||
let mut guard = sink.lock().unwrap();
|
||||
guard.empty_with(|evt| {
|
||||
sticky_exit_callback(
|
||||
evt,
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
});
|
||||
}
|
||||
// empty user events
|
||||
{
|
||||
let mut guard = user_events.borrow_mut();
|
||||
for evt in guard.drain(..) {
|
||||
sticky_exit_callback(
|
||||
crate::event::Event::UserEvent(evt),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
}
|
||||
// do a second run of post-dispatch-triggers, to handle user-generated "request-redraw"
|
||||
// in response of resize & friends
|
||||
self.post_dispatch_triggers();
|
||||
{
|
||||
let mut guard = sink.lock().unwrap();
|
||||
guard.empty_with(|evt| {
|
||||
sticky_exit_callback(
|
||||
evt,
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
});
|
||||
}
|
||||
// send Events cleared
|
||||
{
|
||||
sticky_exit_callback(
|
||||
crate::event::Event::EventsCleared,
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
|
||||
// send pending events to the server
|
||||
self.display.flush().expect("Wayland connection lost.");
|
||||
|
||||
match control_flow {
|
||||
ControlFlow::Exit => break,
|
||||
ControlFlow::Poll => {
|
||||
// non-blocking dispatch
|
||||
self.inner_loop
|
||||
.dispatch(Some(::std::time::Duration::from_millis(0)), &mut ())
|
||||
.unwrap();
|
||||
callback(
|
||||
crate::event::Event::NewEvents(crate::event::StartCause::Poll),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
},
|
||||
ControlFlow::Wait => {
|
||||
self.inner_loop.dispatch(None, &mut ()).unwrap();
|
||||
callback(
|
||||
crate::event::Event::NewEvents(crate::event::StartCause::WaitCancelled {
|
||||
start: Instant::now(),
|
||||
requested_resume: None,
|
||||
}),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
},
|
||||
ControlFlow::WaitUntil(deadline) => {
|
||||
let start = Instant::now();
|
||||
// compute the blocking duration
|
||||
let duration = if deadline > start {
|
||||
deadline - start
|
||||
} else {
|
||||
::std::time::Duration::from_millis(0)
|
||||
};
|
||||
self.inner_loop.dispatch(Some(duration), &mut ()).unwrap();
|
||||
let now = Instant::now();
|
||||
if now < deadline {
|
||||
callback(
|
||||
crate::event::Event::NewEvents(
|
||||
crate::event::StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: Some(deadline),
|
||||
},
|
||||
),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
} else {
|
||||
callback(
|
||||
crate::event::Event::NewEvents(
|
||||
crate::event::StartCause::ResumeTimeReached {
|
||||
start,
|
||||
requested_resume: deadline,
|
||||
},
|
||||
),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
callback(
|
||||
crate::event::Event::LoopDestroyed,
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
primary_monitor(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
available_monitors(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn display(&self) -> &Display {
|
||||
&*self.display
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &RootELW<T> {
|
||||
&self.window_target
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Private EventLoop Internals
|
||||
*/
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
fn post_dispatch_triggers(&mut self) {
|
||||
let mut sink = self.sink.lock().unwrap();
|
||||
let window_target = match self.window_target.p {
|
||||
crate::platform_impl::EventLoopWindowTarget::Wayland(ref wt) => wt,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
// prune possible dead windows
|
||||
{
|
||||
let mut cleanup_needed = window_target.cleanup_needed.lock().unwrap();
|
||||
if *cleanup_needed {
|
||||
let pruned = window_target.store.lock().unwrap().cleanup();
|
||||
*cleanup_needed = false;
|
||||
for wid in pruned {
|
||||
sink.send_event(crate::event::WindowEvent::Destroyed, wid);
|
||||
}
|
||||
}
|
||||
}
|
||||
// process pending resize/refresh
|
||||
window_target.store.lock().unwrap().for_each(
|
||||
|newsize, size, new_dpi, refresh, frame_refresh, closed, wid, frame| {
|
||||
if let Some(frame) = frame {
|
||||
if let Some((w, h)) = newsize {
|
||||
frame.resize(w, h);
|
||||
frame.refresh();
|
||||
let logical_size = crate::dpi::LogicalSize::new(w as f64, h as f64);
|
||||
sink.send_event(crate::event::WindowEvent::Resized(logical_size), wid);
|
||||
*size = (w, h);
|
||||
} else if frame_refresh {
|
||||
frame.refresh();
|
||||
if !refresh {
|
||||
frame.surface().commit()
|
||||
}
|
||||
}
|
||||
}
|
||||
if let Some(dpi) = new_dpi {
|
||||
sink.send_event(
|
||||
crate::event::WindowEvent::HiDpiFactorChanged(dpi as f64),
|
||||
wid,
|
||||
);
|
||||
}
|
||||
if refresh {
|
||||
sink.send_event(crate::event::WindowEvent::RedrawRequested, wid);
|
||||
}
|
||||
if closed {
|
||||
sink.send_event(crate::event::WindowEvent::CloseRequested, wid);
|
||||
}
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Wayland protocol implementations
|
||||
*/
|
||||
|
||||
struct SeatManager {
|
||||
sink: Arc<Mutex<WindowEventsSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
seats: Arc<Mutex<Vec<(u32, wl_seat::WlSeat)>>>,
|
||||
kbd_sender: ::calloop::channel::Sender<(crate::event::WindowEvent, super::WindowId)>,
|
||||
}
|
||||
|
||||
impl SeatManager {
|
||||
fn add_seat(&mut self, id: u32, version: u32, registry: wl_registry::WlRegistry) {
|
||||
use std::cmp::min;
|
||||
|
||||
let mut seat_data = SeatData {
|
||||
sink: self.sink.clone(),
|
||||
store: self.store.clone(),
|
||||
pointer: None,
|
||||
keyboard: None,
|
||||
touch: None,
|
||||
kbd_sender: self.kbd_sender.clone(),
|
||||
modifiers_tracker: Arc::new(Mutex::new(ModifiersState::default())),
|
||||
};
|
||||
let seat = registry
|
||||
.bind(min(version, 5), id, move |seat| {
|
||||
seat.implement_closure(move |event, seat| seat_data.receive(event, seat), ())
|
||||
})
|
||||
.unwrap();
|
||||
self.store.lock().unwrap().new_seat(&seat);
|
||||
self.seats.lock().unwrap().push((id, seat));
|
||||
}
|
||||
|
||||
fn remove_seat(&mut self, id: u32) {
|
||||
let mut seats = self.seats.lock().unwrap();
|
||||
if let Some(idx) = seats.iter().position(|&(i, _)| i == id) {
|
||||
let (_, seat) = seats.swap_remove(idx);
|
||||
if seat.as_ref().version() >= 5 {
|
||||
seat.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct SeatData {
|
||||
sink: Arc<Mutex<WindowEventsSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
kbd_sender: ::calloop::channel::Sender<(crate::event::WindowEvent, super::WindowId)>,
|
||||
pointer: Option<wl_pointer::WlPointer>,
|
||||
keyboard: Option<wl_keyboard::WlKeyboard>,
|
||||
touch: Option<wl_touch::WlTouch>,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
}
|
||||
|
||||
impl SeatData {
|
||||
fn receive(&mut self, evt: wl_seat::Event, seat: wl_seat::WlSeat) {
|
||||
match evt {
|
||||
wl_seat::Event::Name { .. } => (),
|
||||
wl_seat::Event::Capabilities { capabilities } => {
|
||||
// create pointer if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Pointer) && self.pointer.is_none() {
|
||||
self.pointer = Some(super::pointer::implement_pointer(
|
||||
&seat,
|
||||
self.sink.clone(),
|
||||
self.store.clone(),
|
||||
self.modifiers_tracker.clone(),
|
||||
))
|
||||
}
|
||||
// destroy pointer if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Pointer) {
|
||||
if let Some(pointer) = self.pointer.take() {
|
||||
if pointer.as_ref().version() >= 3 {
|
||||
pointer.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
// create keyboard if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Keyboard) && self.keyboard.is_none() {
|
||||
self.keyboard = Some(super::keyboard::init_keyboard(
|
||||
&seat,
|
||||
self.kbd_sender.clone(),
|
||||
self.modifiers_tracker.clone(),
|
||||
))
|
||||
}
|
||||
// destroy keyboard if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Keyboard) {
|
||||
if let Some(kbd) = self.keyboard.take() {
|
||||
if kbd.as_ref().version() >= 3 {
|
||||
kbd.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
// create touch if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Touch) && self.touch.is_none() {
|
||||
self.touch = Some(super::touch::implement_touch(
|
||||
&seat,
|
||||
self.sink.clone(),
|
||||
self.store.clone(),
|
||||
))
|
||||
}
|
||||
// destroy touch if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Touch) {
|
||||
if let Some(touch) = self.touch.take() {
|
||||
if touch.as_ref().version() >= 3 {
|
||||
touch.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for SeatData {
|
||||
fn drop(&mut self) {
|
||||
if let Some(pointer) = self.pointer.take() {
|
||||
if pointer.as_ref().version() >= 3 {
|
||||
pointer.release();
|
||||
}
|
||||
}
|
||||
if let Some(kbd) = self.keyboard.take() {
|
||||
if kbd.as_ref().version() >= 3 {
|
||||
kbd.release();
|
||||
}
|
||||
}
|
||||
if let Some(touch) = self.touch.take() {
|
||||
if touch.as_ref().version() >= 3 {
|
||||
touch.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Monitor stuff
|
||||
*/
|
||||
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) proxy: wl_output::WlOutput,
|
||||
pub(crate) mgr: OutputMgr,
|
||||
}
|
||||
|
||||
impl Clone for MonitorHandle {
|
||||
fn clone(&self) -> MonitorHandle {
|
||||
MonitorHandle {
|
||||
proxy: self.proxy.clone(),
|
||||
mgr: self.mgr.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorHandle {
|
||||
name: Option<String>,
|
||||
native_identifier: u32,
|
||||
size: PhysicalSize,
|
||||
position: PhysicalPosition,
|
||||
hidpi_factor: i32,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorHandle {
|
||||
name: self.name(),
|
||||
native_identifier: self.native_identifier(),
|
||||
size: self.size(),
|
||||
position: self.position(),
|
||||
hidpi_factor: self.hidpi_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.mgr.with_info(&self.proxy, |_, info| {
|
||||
format!("{} ({})", info.model, info.make)
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_identifier(&self) -> u32 {
|
||||
self.mgr.with_info(&self.proxy, |id, _| id).unwrap_or(0)
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize {
|
||||
match self.mgr.with_info(&self.proxy, |_, info| {
|
||||
info.modes
|
||||
.iter()
|
||||
.find(|m| m.is_current)
|
||||
.map(|m| m.dimensions)
|
||||
}) {
|
||||
Some(Some((w, h))) => (w as u32, h as u32),
|
||||
_ => (0, 0),
|
||||
}
|
||||
.into()
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition {
|
||||
self.mgr
|
||||
.with_info(&self.proxy, |_, info| info.location)
|
||||
.unwrap_or((0, 0))
|
||||
.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> i32 {
|
||||
self.mgr
|
||||
.with_info(&self.proxy, |_, info| info.scale_factor)
|
||||
.unwrap_or(1)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
self.mgr
|
||||
.with_info(&self.proxy, |_, info| info.modes.clone())
|
||||
.unwrap_or(vec![])
|
||||
.into_iter()
|
||||
.map(|x| {
|
||||
VideoMode {
|
||||
size: (x.dimensions.0 as u32, x.dimensions.1 as u32),
|
||||
refresh_rate: (x.refresh_rate as f32 / 1000.0).round() as u16,
|
||||
bit_depth: 32,
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn primary_monitor(outputs: &OutputMgr) -> MonitorHandle {
|
||||
outputs.with_all(|list| {
|
||||
if let Some(&(_, ref proxy, _)) = list.first() {
|
||||
MonitorHandle {
|
||||
proxy: proxy.clone(),
|
||||
mgr: outputs.clone(),
|
||||
}
|
||||
} else {
|
||||
panic!("No monitor is available.")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
pub fn available_monitors(outputs: &OutputMgr) -> VecDeque<MonitorHandle> {
|
||||
outputs.with_all(|list| {
|
||||
list.iter()
|
||||
.map(|&(_, ref proxy, _)| {
|
||||
MonitorHandle {
|
||||
proxy: proxy.clone(),
|
||||
mgr: outputs.clone(),
|
||||
}
|
||||
})
|
||||
.collect()
|
||||
})
|
||||
}
|
||||
381
src/platform_impl/linux/wayland/keyboard.rs
Normal file
381
src/platform_impl/linux/wayland/keyboard.rs
Normal file
@@ -0,0 +1,381 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use super::{make_wid, DeviceId};
|
||||
use smithay_client_toolkit::{
|
||||
keyboard::{
|
||||
self, map_keyboard_auto_with_repeat, Event as KbEvent, KeyRepeatEvent, KeyRepeatKind,
|
||||
},
|
||||
reexports::client::protocol::{wl_keyboard, wl_seat},
|
||||
};
|
||||
|
||||
use crate::event::{ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
|
||||
|
||||
pub fn init_keyboard(
|
||||
seat: &wl_seat::WlSeat,
|
||||
sink: ::calloop::channel::Sender<(crate::event::WindowEvent, super::WindowId)>,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
) -> wl_keyboard::WlKeyboard {
|
||||
// { variables to be captured by the closures
|
||||
let target = Arc::new(Mutex::new(None));
|
||||
let my_sink = sink.clone();
|
||||
let repeat_sink = sink.clone();
|
||||
let repeat_target = target.clone();
|
||||
let my_modifiers = modifiers_tracker.clone();
|
||||
// }
|
||||
let ret = map_keyboard_auto_with_repeat(
|
||||
seat,
|
||||
KeyRepeatKind::System,
|
||||
move |evt: KbEvent<'_>, _| {
|
||||
match evt {
|
||||
KbEvent::Enter { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink.send((WindowEvent::Focused(true), wid)).unwrap();
|
||||
*target.lock().unwrap() = Some(wid);
|
||||
},
|
||||
KbEvent::Leave { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink.send((WindowEvent::Focused(false), wid)).unwrap();
|
||||
*target.lock().unwrap() = None;
|
||||
},
|
||||
KbEvent::Key {
|
||||
rawkey,
|
||||
keysym,
|
||||
state,
|
||||
utf8,
|
||||
..
|
||||
} => {
|
||||
if let Some(wid) = *target.lock().unwrap() {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
let vkcode = key_to_vkey(rawkey, keysym);
|
||||
my_sink
|
||||
.send((
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: rawkey,
|
||||
virtual_keycode: vkcode,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
},
|
||||
wid,
|
||||
))
|
||||
.unwrap();
|
||||
// send char event only on key press, not release
|
||||
if let ElementState::Released = state {
|
||||
return;
|
||||
}
|
||||
if let Some(txt) = utf8 {
|
||||
for chr in txt.chars() {
|
||||
my_sink
|
||||
.send((WindowEvent::ReceivedCharacter(chr), wid))
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
KbEvent::RepeatInfo { .. } => { /* Handled by smithay client toolkit */ },
|
||||
KbEvent::Modifiers {
|
||||
modifiers: event_modifiers,
|
||||
} => *modifiers_tracker.lock().unwrap() = event_modifiers.into(),
|
||||
}
|
||||
},
|
||||
move |repeat_event: KeyRepeatEvent, _| {
|
||||
if let Some(wid) = *repeat_target.lock().unwrap() {
|
||||
let state = ElementState::Pressed;
|
||||
let vkcode = key_to_vkey(repeat_event.rawkey, repeat_event.keysym);
|
||||
repeat_sink
|
||||
.send((
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: repeat_event.rawkey,
|
||||
virtual_keycode: vkcode,
|
||||
modifiers: my_modifiers.lock().unwrap().clone(),
|
||||
},
|
||||
},
|
||||
wid,
|
||||
))
|
||||
.unwrap();
|
||||
if let Some(txt) = repeat_event.utf8 {
|
||||
for chr in txt.chars() {
|
||||
repeat_sink
|
||||
.send((WindowEvent::ReceivedCharacter(chr), wid))
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
match ret {
|
||||
Ok(keyboard) => keyboard,
|
||||
Err(_) => {
|
||||
// This is a fallback impl if libxkbcommon was not available
|
||||
// This case should probably never happen, as most wayland
|
||||
// compositors _need_ libxkbcommon anyway...
|
||||
//
|
||||
// In this case, we don't have the keymap information (it is
|
||||
// supposed to be serialized by the compositor using libxkbcommon)
|
||||
|
||||
// { variables to be captured by the closure
|
||||
let mut target = None;
|
||||
let my_sink = sink;
|
||||
// }
|
||||
seat.get_keyboard(|keyboard| {
|
||||
keyboard.implement_closure(
|
||||
move |evt, _| {
|
||||
match evt {
|
||||
wl_keyboard::Event::Enter { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink.send((WindowEvent::Focused(true), wid)).unwrap();
|
||||
target = Some(wid);
|
||||
},
|
||||
wl_keyboard::Event::Leave { surface, .. } => {
|
||||
let wid = make_wid(&surface);
|
||||
my_sink.send((WindowEvent::Focused(false), wid)).unwrap();
|
||||
target = None;
|
||||
},
|
||||
wl_keyboard::Event::Key { key, state, .. } => {
|
||||
if let Some(wid) = target {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
my_sink
|
||||
.send((
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
),
|
||||
),
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: key,
|
||||
virtual_keycode: None,
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
},
|
||||
wid,
|
||||
))
|
||||
.unwrap();
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
(),
|
||||
)
|
||||
})
|
||||
.unwrap()
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn key_to_vkey(rawkey: u32, keysym: u32) -> Option<VirtualKeyCode> {
|
||||
match rawkey {
|
||||
1 => Some(VirtualKeyCode::Escape),
|
||||
2 => Some(VirtualKeyCode::Key1),
|
||||
3 => Some(VirtualKeyCode::Key2),
|
||||
4 => Some(VirtualKeyCode::Key3),
|
||||
5 => Some(VirtualKeyCode::Key4),
|
||||
6 => Some(VirtualKeyCode::Key5),
|
||||
7 => Some(VirtualKeyCode::Key6),
|
||||
8 => Some(VirtualKeyCode::Key7),
|
||||
9 => Some(VirtualKeyCode::Key8),
|
||||
10 => Some(VirtualKeyCode::Key9),
|
||||
11 => Some(VirtualKeyCode::Key0),
|
||||
_ => keysym_to_vkey(keysym),
|
||||
}
|
||||
}
|
||||
|
||||
fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
|
||||
use smithay_client_toolkit::keyboard::keysyms;
|
||||
match keysym {
|
||||
// letters
|
||||
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
|
||||
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
|
||||
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
|
||||
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
|
||||
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
|
||||
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
|
||||
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
|
||||
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
|
||||
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
|
||||
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
|
||||
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
|
||||
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
|
||||
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
|
||||
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
|
||||
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
|
||||
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
|
||||
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
|
||||
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
|
||||
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
|
||||
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
|
||||
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
|
||||
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
|
||||
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
|
||||
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
|
||||
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
|
||||
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
|
||||
// F--
|
||||
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
|
||||
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
|
||||
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
|
||||
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
|
||||
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
|
||||
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
|
||||
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
|
||||
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
|
||||
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
|
||||
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
|
||||
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
|
||||
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
|
||||
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
|
||||
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
|
||||
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
|
||||
keysyms::XKB_KEY_F16 => Some(VirtualKeyCode::F16),
|
||||
keysyms::XKB_KEY_F17 => Some(VirtualKeyCode::F17),
|
||||
keysyms::XKB_KEY_F18 => Some(VirtualKeyCode::F18),
|
||||
keysyms::XKB_KEY_F19 => Some(VirtualKeyCode::F19),
|
||||
keysyms::XKB_KEY_F20 => Some(VirtualKeyCode::F20),
|
||||
keysyms::XKB_KEY_F21 => Some(VirtualKeyCode::F21),
|
||||
keysyms::XKB_KEY_F22 => Some(VirtualKeyCode::F22),
|
||||
keysyms::XKB_KEY_F23 => Some(VirtualKeyCode::F23),
|
||||
keysyms::XKB_KEY_F24 => Some(VirtualKeyCode::F24),
|
||||
// flow control
|
||||
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
|
||||
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
|
||||
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
|
||||
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
|
||||
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
|
||||
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
|
||||
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
// arrows
|
||||
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
|
||||
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
|
||||
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
|
||||
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
|
||||
//
|
||||
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
|
||||
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
|
||||
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
|
||||
// keypad
|
||||
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
|
||||
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
|
||||
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
|
||||
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
|
||||
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
|
||||
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
|
||||
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
|
||||
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
|
||||
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
|
||||
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
|
||||
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
|
||||
// misc
|
||||
// => Some(VirtualKeyCode::AbntC1),
|
||||
// => Some(VirtualKeyCode::AbntC2),
|
||||
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
|
||||
// => Some(VirtualKeyCode::Apps),
|
||||
// => Some(VirtualKeyCode::At),
|
||||
// => Some(VirtualKeyCode::Ax),
|
||||
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
|
||||
// => Some(VirtualKeyCode::Calculator),
|
||||
// => Some(VirtualKeyCode::Capital),
|
||||
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
|
||||
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
|
||||
// => Some(VirtualKeyCode::Convert),
|
||||
// => Some(VirtualKeyCode::Decimal),
|
||||
// => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
|
||||
// => Some(VirtualKeyCode::Grave),
|
||||
// => Some(VirtualKeyCode::Kana),
|
||||
// => Some(VirtualKeyCode::Kanji),
|
||||
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
|
||||
// => Some(VirtualKeyCode::LBracket),
|
||||
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
|
||||
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
|
||||
// => Some(VirtualKeyCode::LWin),
|
||||
// => Some(VirtualKeyCode::Mail),
|
||||
// => Some(VirtualKeyCode::MediaSelect),
|
||||
// => Some(VirtualKeyCode::MediaStop),
|
||||
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
|
||||
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Multiply),
|
||||
// => Some(VirtualKeyCode::Mute),
|
||||
// => Some(VirtualKeyCode::MyComputer),
|
||||
// => Some(VirtualKeyCode::NextTrack),
|
||||
// => Some(VirtualKeyCode::NoConvert),
|
||||
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
|
||||
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
|
||||
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
|
||||
keysyms::XKB_KEY_KP_Add => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_KP_Subtract => Some(VirtualKeyCode::Subtract),
|
||||
keysyms::XKB_KEY_KP_Divide => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_KP_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
keysyms::XKB_KEY_KP_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_KP_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_KP_End => Some(VirtualKeyCode::End),
|
||||
// => Some(VirtualKeyCode::OEM102),
|
||||
// => Some(VirtualKeyCode::Period),
|
||||
// => Some(VirtualKeyCode::Playpause),
|
||||
// => Some(VirtualKeyCode::Power),
|
||||
// => Some(VirtualKeyCode::Prevtrack),
|
||||
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
|
||||
// => Some(VirtualKeyCode::RBracket),
|
||||
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
|
||||
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
|
||||
// => Some(VirtualKeyCode::RWin),
|
||||
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
|
||||
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
|
||||
// => Some(VirtualKeyCode::Sleep),
|
||||
// => Some(VirtualKeyCode::Stop),
|
||||
// => Some(VirtualKeyCode::Subtract),
|
||||
// => Some(VirtualKeyCode::Sysrq),
|
||||
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
|
||||
keysyms::XKB_KEY_ISO_Left_Tab => Some(VirtualKeyCode::Tab),
|
||||
// => Some(VirtualKeyCode::Underline),
|
||||
// => Some(VirtualKeyCode::Unlabeled),
|
||||
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
|
||||
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
|
||||
// => Some(VirtualKeyCode::Wake),
|
||||
// => Some(VirtualKeyCode::Webback),
|
||||
// => Some(VirtualKeyCode::WebFavorites),
|
||||
// => Some(VirtualKeyCode::WebForward),
|
||||
// => Some(VirtualKeyCode::WebHome),
|
||||
// => Some(VirtualKeyCode::WebRefresh),
|
||||
// => Some(VirtualKeyCode::WebSearch),
|
||||
// => Some(VirtualKeyCode::WebStop),
|
||||
// => Some(VirtualKeyCode::Yen),
|
||||
keysyms::XKB_KEY_XF86Copy => Some(VirtualKeyCode::Copy),
|
||||
keysyms::XKB_KEY_XF86Paste => Some(VirtualKeyCode::Paste),
|
||||
keysyms::XKB_KEY_XF86Cut => Some(VirtualKeyCode::Cut),
|
||||
// fallback
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
impl From<keyboard::ModifiersState> for ModifiersState {
|
||||
fn from(mods: keyboard::ModifiersState) -> ModifiersState {
|
||||
ModifiersState {
|
||||
shift: mods.shift,
|
||||
ctrl: mods.ctrl,
|
||||
alt: mods.alt,
|
||||
logo: mods.logo,
|
||||
}
|
||||
}
|
||||
}
|
||||
40
src/platform_impl/linux/wayland/mod.rs
Normal file
40
src/platform_impl/linux/wayland/mod.rs
Normal file
@@ -0,0 +1,40 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd",
|
||||
target_os = "netbsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::{
|
||||
event_loop::{
|
||||
EventLoop, EventLoopProxy, EventLoopWindowTarget, MonitorHandle, WindowEventsSink,
|
||||
},
|
||||
window::Window,
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::reexports::client::protocol::wl_surface;
|
||||
|
||||
mod event_loop;
|
||||
mod keyboard;
|
||||
mod pointer;
|
||||
mod touch;
|
||||
mod window;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId(0)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn make_wid(s: &wl_surface::WlSurface) -> WindowId {
|
||||
WindowId(s.as_ref().c_ptr() as usize)
|
||||
}
|
||||
217
src/platform_impl/linux/wayland/pointer.rs
Normal file
217
src/platform_impl/linux/wayland/pointer.rs
Normal file
@@ -0,0 +1,217 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use crate::event::{
|
||||
ElementState, ModifiersState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent,
|
||||
};
|
||||
|
||||
use super::{event_loop::WindowEventsSink, window::WindowStore, DeviceId};
|
||||
|
||||
use smithay_client_toolkit::reexports::client::protocol::{
|
||||
wl_pointer::{self, Event as PtrEvent, WlPointer},
|
||||
wl_seat,
|
||||
};
|
||||
|
||||
pub fn implement_pointer(
|
||||
seat: &wl_seat::WlSeat,
|
||||
sink: Arc<Mutex<WindowEventsSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
modifiers_tracker: Arc<Mutex<ModifiersState>>,
|
||||
) -> WlPointer {
|
||||
let mut mouse_focus = None;
|
||||
let mut axis_buffer = None;
|
||||
let mut axis_discrete_buffer = None;
|
||||
let mut axis_state = TouchPhase::Ended;
|
||||
|
||||
seat.get_pointer(|pointer| {
|
||||
pointer.implement_closure(
|
||||
move |evt, pointer| {
|
||||
let mut sink = sink.lock().unwrap();
|
||||
let store = store.lock().unwrap();
|
||||
match evt {
|
||||
PtrEvent::Enter {
|
||||
surface,
|
||||
surface_x,
|
||||
surface_y,
|
||||
..
|
||||
} => {
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
mouse_focus = Some(wid);
|
||||
sink.send_event(
|
||||
WindowEvent::CursorEntered {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
sink.send_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
position: (surface_x, surface_y).into(),
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
PtrEvent::Leave { surface, .. } => {
|
||||
mouse_focus = None;
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
sink.send_event(
|
||||
WindowEvent::CursorLeft {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
PtrEvent::Motion {
|
||||
surface_x,
|
||||
surface_y,
|
||||
..
|
||||
} => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
sink.send_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
position: (surface_x, surface_y).into(),
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
PtrEvent::Button { button, state, .. } => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
let state = match state {
|
||||
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
|
||||
wl_pointer::ButtonState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
let button = match button {
|
||||
0x110 => MouseButton::Left,
|
||||
0x111 => MouseButton::Right,
|
||||
0x112 => MouseButton::Middle,
|
||||
// TODO figure out the translation ?
|
||||
_ => return,
|
||||
};
|
||||
sink.send_event(
|
||||
WindowEvent::MouseInput {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
state,
|
||||
button,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
PtrEvent::Axis { axis, value, .. } => {
|
||||
if let Some(wid) = mouse_focus {
|
||||
if pointer.as_ref().version() < 5 {
|
||||
let (mut x, mut y) = (0.0, 0.0);
|
||||
// old seat compatibility
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
sink.send_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
delta: MouseScrollDelta::PixelDelta(
|
||||
(x as f64, y as f64).into(),
|
||||
),
|
||||
phase: TouchPhase::Moved,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
} else {
|
||||
let (mut x, mut y) = axis_buffer.unwrap_or((0.0, 0.0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
axis_buffer = Some((x, y));
|
||||
axis_state = match axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
PtrEvent::Frame => {
|
||||
let axis_buffer = axis_buffer.take();
|
||||
let axis_discrete_buffer = axis_discrete_buffer.take();
|
||||
if let Some(wid) = mouse_focus {
|
||||
if let Some((x, y)) = axis_discrete_buffer {
|
||||
sink.send_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
|
||||
phase: axis_state,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
} else if let Some((x, y)) = axis_buffer {
|
||||
sink.send_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
delta: MouseScrollDelta::PixelDelta(
|
||||
(x as f64, y as f64).into(),
|
||||
),
|
||||
phase: axis_state,
|
||||
modifiers: modifiers_tracker.lock().unwrap().clone(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
},
|
||||
PtrEvent::AxisSource { .. } => (),
|
||||
PtrEvent::AxisStop { .. } => {
|
||||
axis_state = TouchPhase::Ended;
|
||||
},
|
||||
PtrEvent::AxisDiscrete { axis, discrete } => {
|
||||
let (mut x, mut y) = axis_discrete_buffer.unwrap_or((0, 0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= discrete,
|
||||
wl_pointer::Axis::HorizontalScroll => x += discrete,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
axis_discrete_buffer = Some((x, y));
|
||||
axis_state = match axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
},
|
||||
_ => unreachable!(),
|
||||
}
|
||||
},
|
||||
(),
|
||||
)
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
110
src/platform_impl/linux/wayland/touch.rs
Normal file
110
src/platform_impl/linux/wayland/touch.rs
Normal file
@@ -0,0 +1,110 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use crate::event::{TouchPhase, WindowEvent};
|
||||
|
||||
use super::{event_loop::WindowEventsSink, window::WindowStore, DeviceId, WindowId};
|
||||
|
||||
use smithay_client_toolkit::reexports::client::protocol::{
|
||||
wl_seat,
|
||||
wl_touch::{Event as TouchEvent, WlTouch},
|
||||
};
|
||||
|
||||
struct TouchPoint {
|
||||
wid: WindowId,
|
||||
location: (f64, f64),
|
||||
id: i32,
|
||||
}
|
||||
|
||||
pub(crate) fn implement_touch(
|
||||
seat: &wl_seat::WlSeat,
|
||||
sink: Arc<Mutex<WindowEventsSink>>,
|
||||
store: Arc<Mutex<WindowStore>>,
|
||||
) -> WlTouch {
|
||||
let mut pending_ids = Vec::new();
|
||||
seat.get_touch(|touch| {
|
||||
touch.implement_closure(
|
||||
move |evt, _| {
|
||||
let mut sink = sink.lock().unwrap();
|
||||
let store = store.lock().unwrap();
|
||||
match evt {
|
||||
TouchEvent::Down {
|
||||
surface, id, x, y, ..
|
||||
} => {
|
||||
let wid = store.find_wid(&surface);
|
||||
if let Some(wid) = wid {
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Started,
|
||||
location: (x, y).into(),
|
||||
id: id as u64,
|
||||
}),
|
||||
wid,
|
||||
);
|
||||
pending_ids.push(TouchPoint {
|
||||
wid,
|
||||
location: (x, y),
|
||||
id,
|
||||
});
|
||||
}
|
||||
},
|
||||
TouchEvent::Up { id, .. } => {
|
||||
let idx = pending_ids.iter().position(|p| p.id == id);
|
||||
if let Some(idx) = idx {
|
||||
let pt = pending_ids.remove(idx);
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Ended,
|
||||
location: pt.location.into(),
|
||||
id: id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
TouchEvent::Motion { id, x, y, .. } => {
|
||||
let pt = pending_ids.iter_mut().find(|p| p.id == id);
|
||||
if let Some(pt) = pt {
|
||||
pt.location = (x, y);
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Moved,
|
||||
location: (x, y).into(),
|
||||
id: id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
TouchEvent::Frame => (),
|
||||
TouchEvent::Cancel => {
|
||||
for pt in pending_ids.drain(..) {
|
||||
sink.send_event(
|
||||
WindowEvent::Touch(crate::event::Touch {
|
||||
device_id: crate::event::DeviceId(
|
||||
crate::platform_impl::DeviceId::Wayland(DeviceId),
|
||||
),
|
||||
phase: TouchPhase::Cancelled,
|
||||
location: pt.location.into(),
|
||||
id: pt.id as u64,
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
_ => unreachable!(),
|
||||
}
|
||||
},
|
||||
(),
|
||||
)
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
470
src/platform_impl/linux/wayland/window.rs
Normal file
470
src/platform_impl/linux/wayland/window.rs
Normal file
@@ -0,0 +1,470 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
io::{Seek, SeekFrom, Write},
|
||||
sync::{Arc, Mutex, Weak},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
monitor::MonitorHandle as RootMonitorHandle,
|
||||
platform_impl::{
|
||||
MonitorHandle as PlatformMonitorHandle,
|
||||
PlatformSpecificWindowBuilderAttributes as PlAttributes,
|
||||
},
|
||||
window::{CursorIcon, WindowAttributes},
|
||||
};
|
||||
|
||||
use smithay_client_toolkit::{
|
||||
output::OutputMgr,
|
||||
reexports::client::{
|
||||
protocol::{wl_seat, wl_shm, wl_subsurface, wl_surface},
|
||||
Display, NewProxy,
|
||||
},
|
||||
surface::{get_dpi_factor, get_outputs},
|
||||
window::{ConceptFrame, Event as WEvent, State as WState, Theme, Window as SWindow},
|
||||
};
|
||||
|
||||
use super::{make_wid, EventLoopWindowTarget, MonitorHandle, WindowId};
|
||||
use crate::platform_impl::platform::wayland::event_loop::{available_monitors, primary_monitor};
|
||||
|
||||
pub struct Window {
|
||||
_bg_surface: wl_surface::WlSurface,
|
||||
user_surface: wl_surface::WlSurface,
|
||||
_user_subsurface: wl_subsurface::WlSubsurface,
|
||||
frame: Arc<Mutex<SWindow<ConceptFrame>>>,
|
||||
outputs: OutputMgr, // Access to info for all monitors
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
|
||||
display: Arc<Display>,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
need_refresh: Arc<Mutex<bool>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new<T>(
|
||||
evlp: &EventLoopWindowTarget<T>,
|
||||
attributes: WindowAttributes,
|
||||
pl_attribs: PlAttributes,
|
||||
) -> Result<Window, RootOsError> {
|
||||
let (width, height) = attributes.inner_size.map(Into::into).unwrap_or((800, 600));
|
||||
// Create the window
|
||||
let size = Arc::new(Mutex::new((width, height)));
|
||||
let fullscreen = Arc::new(Mutex::new(false));
|
||||
|
||||
let window_store = evlp.store.clone();
|
||||
let bg_surface = evlp
|
||||
.env
|
||||
.compositor
|
||||
.create_surface(NewProxy::implement_dummy)
|
||||
.unwrap();
|
||||
let user_surface = evlp.env.create_surface(move |dpi, surface| {
|
||||
window_store.lock().unwrap().dpi_change(&surface, dpi);
|
||||
surface.set_buffer_scale(dpi);
|
||||
});
|
||||
let user_subsurface = evlp
|
||||
.env
|
||||
.subcompositor
|
||||
.get_subsurface(&user_surface, &bg_surface, NewProxy::implement_dummy)
|
||||
.unwrap();
|
||||
user_subsurface.set_desync();
|
||||
|
||||
let window_store = evlp.store.clone();
|
||||
let my_surface = user_surface.clone();
|
||||
let my_bg_surface = bg_surface.clone();
|
||||
|
||||
// prepare a 1px buffer to display on the root window
|
||||
let mut pool = smithay_client_toolkit::utils::MemPool::new(&evlp.env.shm, || {}).unwrap();
|
||||
pool.resize(4).unwrap();
|
||||
pool.seek(SeekFrom::Start(0)).unwrap();
|
||||
pool.write(&[0, 0, 0, 0]).unwrap();
|
||||
pool.flush().unwrap();
|
||||
let buffer = pool.buffer(0, 1, 1, 4, wl_shm::Format::Argb8888);
|
||||
|
||||
let mut frame = SWindow::<ConceptFrame>::init_from_env(
|
||||
&evlp.env,
|
||||
bg_surface.clone(),
|
||||
(width, height),
|
||||
move |event| {
|
||||
match event {
|
||||
WEvent::Configure { new_size, states } => {
|
||||
let mut store = window_store.lock().unwrap();
|
||||
let is_fullscreen = states.contains(&WState::Fullscreen);
|
||||
|
||||
for window in &mut store.windows {
|
||||
if window.surface.as_ref().equals(&my_surface.as_ref()) {
|
||||
window.newsize = new_size;
|
||||
*(window.need_refresh.lock().unwrap()) = true;
|
||||
*(window.fullscreen.lock().unwrap()) = is_fullscreen;
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
if !window.configured {
|
||||
// this is our first configure event, display ourselves !
|
||||
window.configured = true;
|
||||
my_bg_surface.attach(Some(&buffer), 0, 0);
|
||||
my_bg_surface.commit();
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
WEvent::Refresh => {
|
||||
let store = window_store.lock().unwrap();
|
||||
for window in &store.windows {
|
||||
if window.surface.as_ref().equals(&my_surface.as_ref()) {
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
WEvent::Close => {
|
||||
let mut store = window_store.lock().unwrap();
|
||||
for window in &mut store.windows {
|
||||
if window.surface.as_ref().equals(&my_surface.as_ref()) {
|
||||
window.closed = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
if let Some(app_id) = pl_attribs.app_id {
|
||||
frame.set_app_id(app_id);
|
||||
}
|
||||
|
||||
for &(_, ref seat) in evlp.seats.lock().unwrap().iter() {
|
||||
frame.new_seat(seat);
|
||||
}
|
||||
|
||||
// Check for fullscreen requirements
|
||||
if let Some(RootMonitorHandle {
|
||||
inner: PlatformMonitorHandle::Wayland(ref monitor_id),
|
||||
}) = attributes.fullscreen
|
||||
{
|
||||
frame.set_fullscreen(Some(&monitor_id.proxy));
|
||||
} else if attributes.maximized {
|
||||
frame.set_maximized();
|
||||
}
|
||||
|
||||
frame.set_resizable(attributes.resizable);
|
||||
|
||||
// set decorations
|
||||
frame.set_decorate(attributes.decorations);
|
||||
|
||||
// set title
|
||||
frame.set_title(attributes.title);
|
||||
|
||||
// min-max dimensions
|
||||
frame.set_min_size(attributes.min_inner_size.map(Into::into));
|
||||
frame.set_max_size(attributes.max_inner_size.map(Into::into));
|
||||
|
||||
let kill_switch = Arc::new(Mutex::new(false));
|
||||
let need_frame_refresh = Arc::new(Mutex::new(true));
|
||||
let frame = Arc::new(Mutex::new(frame));
|
||||
let need_refresh = Arc::new(Mutex::new(true));
|
||||
|
||||
evlp.store.lock().unwrap().windows.push(InternalWindow {
|
||||
closed: false,
|
||||
newsize: None,
|
||||
size: size.clone(),
|
||||
need_refresh: need_refresh.clone(),
|
||||
fullscreen: fullscreen.clone(),
|
||||
need_frame_refresh: need_frame_refresh.clone(),
|
||||
surface: user_surface.clone(),
|
||||
kill_switch: kill_switch.clone(),
|
||||
frame: Arc::downgrade(&frame),
|
||||
current_dpi: 1,
|
||||
new_dpi: None,
|
||||
configured: false,
|
||||
});
|
||||
|
||||
Ok(Window {
|
||||
display: evlp.display.clone(),
|
||||
_bg_surface: bg_surface,
|
||||
user_surface,
|
||||
_user_subsurface: user_subsurface,
|
||||
frame,
|
||||
outputs: evlp.env.outputs.clone(),
|
||||
size,
|
||||
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
|
||||
need_frame_refresh,
|
||||
need_refresh,
|
||||
fullscreen,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
make_wid(&self.user_surface)
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
self.frame.lock().unwrap().set_title(title.into());
|
||||
}
|
||||
|
||||
pub fn set_visible(&self, _visible: bool) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
Err(NotSupportedError::new())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
|
||||
Err(NotSupportedError::new())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, _pos: LogicalPosition) {
|
||||
// Not possible with wayland
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> LogicalSize {
|
||||
self.size.lock().unwrap().clone().into()
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
*self.need_refresh.lock().unwrap() = true;
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> LogicalSize {
|
||||
let (w, h) = self.size.lock().unwrap().clone();
|
||||
// let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
|
||||
(w, h).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
// NOTE: This will only resize the borders, the contents must be updated by the user
|
||||
pub fn set_inner_size(&self, size: LogicalSize) {
|
||||
let (w, h) = size.into();
|
||||
self.frame.lock().unwrap().resize(w, h);
|
||||
*(self.size.lock().unwrap()) = (w, h);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
self.frame
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_min_size(dimensions.map(Into::into));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, dimensions: Option<LogicalSize>) {
|
||||
self.frame
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_max_size(dimensions.map(Into::into));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
self.frame.lock().unwrap().set_resizable(resizable);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> i32 {
|
||||
get_dpi_factor(&self.user_surface)
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, decorate: bool) {
|
||||
self.frame.lock().unwrap().set_decorate(decorate);
|
||||
*(self.need_frame_refresh.lock().unwrap()) = true;
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
if maximized {
|
||||
self.frame.lock().unwrap().set_maximized();
|
||||
} else {
|
||||
self.frame.lock().unwrap().unset_maximized();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn fullscreen(&self) -> Option<MonitorHandle> {
|
||||
if *(self.fullscreen.lock().unwrap()) {
|
||||
Some(self.current_monitor())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorHandle>) {
|
||||
if let Some(RootMonitorHandle {
|
||||
inner: PlatformMonitorHandle::Wayland(ref monitor_id),
|
||||
}) = monitor
|
||||
{
|
||||
self.frame
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_fullscreen(Some(&monitor_id.proxy));
|
||||
} else {
|
||||
self.frame.lock().unwrap().unset_fullscreen();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_theme<T: Theme>(&self, theme: T) {
|
||||
self.frame.lock().unwrap().set_theme(theme)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, _cursor: CursorIcon) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_visible(&self, _visible: bool) {
|
||||
// TODO: This isn't possible on Wayland yet
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _pos: LogicalPosition) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn display(&self) -> &Display {
|
||||
&*self.display
|
||||
}
|
||||
|
||||
pub fn surface(&self) -> &wl_surface::WlSurface {
|
||||
&self.user_surface
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> MonitorHandle {
|
||||
let output = get_outputs(&self.user_surface).last().unwrap().clone();
|
||||
MonitorHandle {
|
||||
proxy: output,
|
||||
mgr: self.outputs.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
available_monitors(&self.outputs)
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
primary_monitor(&self.outputs)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
*(self.kill_switch.0.lock().unwrap()) = true;
|
||||
*(self.kill_switch.1.lock().unwrap()) = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Internal store for windows
|
||||
*/
|
||||
|
||||
struct InternalWindow {
|
||||
surface: wl_surface::WlSurface,
|
||||
newsize: Option<(u32, u32)>,
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
need_refresh: Arc<Mutex<bool>>,
|
||||
fullscreen: Arc<Mutex<bool>>,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
closed: bool,
|
||||
kill_switch: Arc<Mutex<bool>>,
|
||||
frame: Weak<Mutex<SWindow<ConceptFrame>>>,
|
||||
current_dpi: i32,
|
||||
new_dpi: Option<i32>,
|
||||
configured: bool,
|
||||
}
|
||||
|
||||
pub struct WindowStore {
|
||||
windows: Vec<InternalWindow>,
|
||||
}
|
||||
|
||||
impl WindowStore {
|
||||
pub fn new() -> WindowStore {
|
||||
WindowStore {
|
||||
windows: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn find_wid(&self, surface: &wl_surface::WlSurface) -> Option<WindowId> {
|
||||
for window in &self.windows {
|
||||
if surface.as_ref().equals(&window.surface.as_ref()) {
|
||||
return Some(make_wid(surface));
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
pub fn cleanup(&mut self) -> Vec<WindowId> {
|
||||
let mut pruned = Vec::new();
|
||||
self.windows.retain(|w| {
|
||||
if *w.kill_switch.lock().unwrap() {
|
||||
// window is dead, cleanup
|
||||
pruned.push(make_wid(&w.surface));
|
||||
w.surface.destroy();
|
||||
false
|
||||
} else {
|
||||
true
|
||||
}
|
||||
});
|
||||
pruned
|
||||
}
|
||||
|
||||
pub fn new_seat(&self, seat: &wl_seat::WlSeat) {
|
||||
for window in &self.windows {
|
||||
if let Some(w) = window.frame.upgrade() {
|
||||
w.lock().unwrap().new_seat(seat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn dpi_change(&mut self, surface: &wl_surface::WlSurface, new: i32) {
|
||||
for window in &mut self.windows {
|
||||
if surface.as_ref().equals(&window.surface.as_ref()) {
|
||||
window.new_dpi = Some(new);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn for_each<F>(&mut self, mut f: F)
|
||||
where
|
||||
F: FnMut(
|
||||
Option<(u32, u32)>,
|
||||
&mut (u32, u32),
|
||||
Option<i32>,
|
||||
bool,
|
||||
bool,
|
||||
bool,
|
||||
WindowId,
|
||||
Option<&mut SWindow<ConceptFrame>>,
|
||||
),
|
||||
{
|
||||
for window in &mut self.windows {
|
||||
let opt_arc = window.frame.upgrade();
|
||||
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
|
||||
f(
|
||||
window.newsize.take(),
|
||||
&mut *(window.size.lock().unwrap()),
|
||||
window.new_dpi,
|
||||
::std::mem::replace(&mut *window.need_refresh.lock().unwrap(), false),
|
||||
::std::mem::replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
|
||||
window.closed,
|
||||
make_wid(&window.surface),
|
||||
opt_mutex_lock.as_mut().map(|m| &mut **m),
|
||||
);
|
||||
if let Some(dpi) = window.new_dpi.take() {
|
||||
window.current_dpi = dpi;
|
||||
}
|
||||
// avoid re-spamming the event
|
||||
window.closed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
219
src/platform_impl/linux/x11/dnd.rs
Normal file
219
src/platform_impl/linux/x11/dnd.rs
Normal file
@@ -0,0 +1,219 @@
|
||||
use std::{
|
||||
io,
|
||||
os::raw::*,
|
||||
path::{Path, PathBuf},
|
||||
str::Utf8Error,
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
use percent_encoding::percent_decode;
|
||||
|
||||
use super::{ffi, util, XConnection, XError};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct DndAtoms {
|
||||
pub aware: ffi::Atom,
|
||||
pub enter: ffi::Atom,
|
||||
pub leave: ffi::Atom,
|
||||
pub drop: ffi::Atom,
|
||||
pub position: ffi::Atom,
|
||||
pub status: ffi::Atom,
|
||||
pub action_private: ffi::Atom,
|
||||
pub selection: ffi::Atom,
|
||||
pub finished: ffi::Atom,
|
||||
pub type_list: ffi::Atom,
|
||||
pub uri_list: ffi::Atom,
|
||||
pub none: ffi::Atom,
|
||||
}
|
||||
|
||||
impl DndAtoms {
|
||||
pub fn new(xconn: &Arc<XConnection>) -> Result<Self, XError> {
|
||||
let names = [
|
||||
b"XdndAware\0".as_ptr() as *mut c_char,
|
||||
b"XdndEnter\0".as_ptr() as *mut c_char,
|
||||
b"XdndLeave\0".as_ptr() as *mut c_char,
|
||||
b"XdndDrop\0".as_ptr() as *mut c_char,
|
||||
b"XdndPosition\0".as_ptr() as *mut c_char,
|
||||
b"XdndStatus\0".as_ptr() as *mut c_char,
|
||||
b"XdndActionPrivate\0".as_ptr() as *mut c_char,
|
||||
b"XdndSelection\0".as_ptr() as *mut c_char,
|
||||
b"XdndFinished\0".as_ptr() as *mut c_char,
|
||||
b"XdndTypeList\0".as_ptr() as *mut c_char,
|
||||
b"text/uri-list\0".as_ptr() as *mut c_char,
|
||||
b"None\0".as_ptr() as *mut c_char,
|
||||
];
|
||||
let atoms = unsafe { xconn.get_atoms(&names) }?;
|
||||
Ok(DndAtoms {
|
||||
aware: atoms[0],
|
||||
enter: atoms[1],
|
||||
leave: atoms[2],
|
||||
drop: atoms[3],
|
||||
position: atoms[4],
|
||||
status: atoms[5],
|
||||
action_private: atoms[6],
|
||||
selection: atoms[7],
|
||||
finished: atoms[8],
|
||||
type_list: atoms[9],
|
||||
uri_list: atoms[10],
|
||||
none: atoms[11],
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum DndState {
|
||||
Accepted,
|
||||
Rejected,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum DndDataParseError {
|
||||
EmptyData,
|
||||
InvalidUtf8(Utf8Error),
|
||||
HostnameSpecified(String),
|
||||
UnexpectedProtocol(String),
|
||||
UnresolvablePath(io::Error),
|
||||
}
|
||||
|
||||
impl From<Utf8Error> for DndDataParseError {
|
||||
fn from(e: Utf8Error) -> Self {
|
||||
DndDataParseError::InvalidUtf8(e)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<io::Error> for DndDataParseError {
|
||||
fn from(e: io::Error) -> Self {
|
||||
DndDataParseError::UnresolvablePath(e)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Dnd {
|
||||
xconn: Arc<XConnection>,
|
||||
pub atoms: DndAtoms,
|
||||
// Populated by XdndEnter event handler
|
||||
pub version: Option<c_long>,
|
||||
pub type_list: Option<Vec<c_ulong>>,
|
||||
// Populated by XdndPosition event handler
|
||||
pub source_window: Option<c_ulong>,
|
||||
// Populated by SelectionNotify event handler (triggered by XdndPosition event handler)
|
||||
pub result: Option<Result<Vec<PathBuf>, DndDataParseError>>,
|
||||
}
|
||||
|
||||
impl Dnd {
|
||||
pub fn new(xconn: Arc<XConnection>) -> Result<Self, XError> {
|
||||
let atoms = DndAtoms::new(&xconn)?;
|
||||
Ok(Dnd {
|
||||
xconn,
|
||||
atoms,
|
||||
version: None,
|
||||
type_list: None,
|
||||
source_window: None,
|
||||
result: None,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn reset(&mut self) {
|
||||
self.version = None;
|
||||
self.type_list = None;
|
||||
self.source_window = None;
|
||||
self.result = None;
|
||||
}
|
||||
|
||||
pub unsafe fn send_status(
|
||||
&self,
|
||||
this_window: c_ulong,
|
||||
target_window: c_ulong,
|
||||
state: DndState,
|
||||
) -> Result<(), XError> {
|
||||
let (accepted, action) = match state {
|
||||
DndState::Accepted => (1, self.atoms.action_private as c_long),
|
||||
DndState::Rejected => (0, self.atoms.none as c_long),
|
||||
};
|
||||
self.xconn
|
||||
.send_client_msg(
|
||||
target_window,
|
||||
target_window,
|
||||
self.atoms.status,
|
||||
None,
|
||||
[this_window as c_long, accepted, 0, 0, action],
|
||||
)
|
||||
.flush()
|
||||
}
|
||||
|
||||
pub unsafe fn send_finished(
|
||||
&self,
|
||||
this_window: c_ulong,
|
||||
target_window: c_ulong,
|
||||
state: DndState,
|
||||
) -> Result<(), XError> {
|
||||
let (accepted, action) = match state {
|
||||
DndState::Accepted => (1, self.atoms.action_private as c_long),
|
||||
DndState::Rejected => (0, self.atoms.none as c_long),
|
||||
};
|
||||
self.xconn
|
||||
.send_client_msg(
|
||||
target_window,
|
||||
target_window,
|
||||
self.atoms.finished,
|
||||
None,
|
||||
[this_window as c_long, accepted, action, 0, 0],
|
||||
)
|
||||
.flush()
|
||||
}
|
||||
|
||||
pub unsafe fn get_type_list(
|
||||
&self,
|
||||
source_window: c_ulong,
|
||||
) -> Result<Vec<ffi::Atom>, util::GetPropertyError> {
|
||||
self.xconn
|
||||
.get_property(source_window, self.atoms.type_list, ffi::XA_ATOM)
|
||||
}
|
||||
|
||||
pub unsafe fn convert_selection(&self, window: c_ulong, time: c_ulong) {
|
||||
(self.xconn.xlib.XConvertSelection)(
|
||||
self.xconn.display,
|
||||
self.atoms.selection,
|
||||
self.atoms.uri_list,
|
||||
self.atoms.selection,
|
||||
window,
|
||||
time,
|
||||
);
|
||||
}
|
||||
|
||||
pub unsafe fn read_data(
|
||||
&self,
|
||||
window: c_ulong,
|
||||
) -> Result<Vec<c_uchar>, util::GetPropertyError> {
|
||||
self.xconn
|
||||
.get_property(window, self.atoms.selection, self.atoms.uri_list)
|
||||
}
|
||||
|
||||
pub fn parse_data(&self, data: &mut Vec<c_uchar>) -> Result<Vec<PathBuf>, DndDataParseError> {
|
||||
if !data.is_empty() {
|
||||
let mut path_list = Vec::new();
|
||||
let decoded = percent_decode(data).decode_utf8()?.into_owned();
|
||||
for uri in decoded.split("\r\n").filter(|u| !u.is_empty()) {
|
||||
// The format is specified as protocol://host/path
|
||||
// However, it's typically simply protocol:///path
|
||||
let path_str = if uri.starts_with("file://") {
|
||||
let path_str = uri.replace("file://", "");
|
||||
if !path_str.starts_with('/') {
|
||||
// A hostname is specified
|
||||
// Supporting this case is beyond the scope of my mental health
|
||||
return Err(DndDataParseError::HostnameSpecified(path_str));
|
||||
}
|
||||
path_str
|
||||
} else {
|
||||
// Only the file protocol is supported
|
||||
return Err(DndDataParseError::UnexpectedProtocol(uri.to_owned()));
|
||||
};
|
||||
|
||||
let path = Path::new(&path_str).canonicalize()?;
|
||||
path_list.push(path);
|
||||
}
|
||||
Ok(path_list)
|
||||
} else {
|
||||
Err(DndDataParseError::EmptyData)
|
||||
}
|
||||
}
|
||||
}
|
||||
1114
src/platform_impl/linux/x11/event_processor.rs
Normal file
1114
src/platform_impl/linux/x11/event_processor.rs
Normal file
File diff suppressed because it is too large
Load Diff
1008
src/platform_impl/linux/x11/events.rs
Normal file
1008
src/platform_impl/linux/x11/events.rs
Normal file
File diff suppressed because it is too large
Load Diff
4
src/platform_impl/linux/x11/ffi.rs
Normal file
4
src/platform_impl/linux/x11/ffi.rs
Normal file
@@ -0,0 +1,4 @@
|
||||
pub use x11_dl::{
|
||||
error::OpenError, keysym::*, xcursor::*, xinput::*, xinput2::*, xlib::*, xlib_xcb::*,
|
||||
xrandr::*, xrender::*,
|
||||
};
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user