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Commit Graph

338 Commits

Author SHA1 Message Date
Emil Ernerfeldt
b59cb75beb use let-else to reduce indentation levels 2023-11-07 19:51:51 +01:00
Emil Ernerfeldt
bee5d320c6 Add some puffin profiling scopes 2023-11-07 19:51:37 +01:00
Emil Ernerfeldt
2d54b4b3e2 Small cleanup and renamings 2023-11-07 19:37:46 +01:00
Emil Ernerfeldt
a3b02002ea Some better naming and cleanup of viewport.rs 2023-11-07 19:17:24 +01:00
Emil Ernerfeldt
96f1426c6f Clean up how max_texture_side is set 2023-11-07 19:06:16 +01:00
Emil Ernerfeldt
35a799c6a1 Refactor glow setup a bit 2023-11-07 18:51:25 +01:00
Emil Ernerfeldt
25fd7ba2be Fix wrong pixels-per-point for wgpu 2023-11-07 18:42:04 +01:00
Emil Ernerfeldt
f300c951b3 Rename the viewport types to "immediate" and "deferred" 2023-11-07 11:50:59 +01:00
Emil Ernerfeldt
85c8708524 egui-wgpu cleanup 2023-11-07 11:25:41 +01:00
Emil Ernerfeldt
645521bcee Clarify logic around how viewports are retained, and add ViewportIdSet 2023-11-07 11:14:04 +01:00
Konkitoman
54c6d51b66 Move egui_winit::changes_between_builders to egui::ViewportBuilder::patch 2023-11-07 12:06:42 +02:00
Konkitoman
76fd5624b7 eframe:
* Fix wgpu builders memory leak
  * Fix wgpu only using the first viewport builder
  * Fix glow setting the wrong parent id
2023-11-07 11:56:42 +02:00
Emil Ernerfeldt
d6a5c8b6bf Introduce ViewportIdSet 2023-11-07 10:24:56 +01:00
Emil Ernerfeldt
7bc5698079 Always use the latest async callback when rendering a viewport 2023-11-07 09:48:07 +01:00
Emil Ernerfeldt
6643713cc0 Remove Context::is_desktop 2023-11-07 09:30:00 +01:00
Emil Ernerfeldt
8aa14d2fae Allow changing titles 2023-11-06 20:14:24 +01:00
Emil Ernerfeldt
a52d38312c MAIN -> ROOT 2023-11-06 19:19:37 +01:00
Emil Ernerfeldt
6a371e59cb Define a fast ViewportMap type 2023-11-06 19:13:00 +01:00
Emil Ernerfeldt
39f13b4551 Hide close-button for child viewports by default 2023-11-06 10:51:56 +01:00
Emil Ernerfeldt
3cb8f49b46 ViewportId now wraps Id 2023-11-03 15:02:51 +01:00
Emil Ernerfeldt
47e7b9d2dc Minor naming cleanup 2023-11-03 14:09:36 +01:00
Emil Ernerfeldt
f14fa1663e rename pair to id_pair 2023-11-03 13:45:44 +01:00
Emil Ernerfeldt
256ad734b4 More cleanup 2023-11-03 13:36:12 +01:00
Emil Ernerfeldt
1f0fc7a005 format let-else statements 2023-11-03 13:15:21 +01:00
Emil Ernerfeldt
9fd65ad21e Rename render to viewport_ui_cb to avoid confusion 2023-11-03 12:09:09 +01:00
Emil Ernerfeldt
51b083a896 Misc code cleanup 2023-11-03 11:37:09 +01:00
Emil Ernerfeldt
0df4b493fb Better error reporting 2023-11-03 11:36:07 +01:00
Konkitoman
75e6d3c85d Fix crash on eframe wgpu when rendering a sync viewport in a sync viewport
Better names
2023-11-02 11:18:39 +02:00
Emil Ernerfeldt
46febb4af1 Fix crash during shutdown 2023-11-02 09:07:38 +01:00
Emil Ernerfeldt
9749e1ea6d Move Rc<RefCell<……>> outside of struct Viewports 2023-11-02 09:05:19 +01:00
Konkitoman
76d3873b47 Better names 2023-11-01 21:27:27 +02:00
Konkitoman
2b8e5b5896 Fix crash when rendering a sync viewport in a sync viewport 2023-11-01 21:00:14 +02:00
Emil Ernerfeldt
e5dab1eec9 Less RefCell in parameters 2023-11-01 19:04:16 +01:00
Emil Ernerfeldt
7340acf7b3 Less RefCell in parameters 2023-11-01 19:03:43 +01:00
Emil Ernerfeldt
2eb1240648 Less RefCell in parameters 2023-11-01 19:02:46 +01:00
Emil Ernerfeldt
7c1af06cc9 Less RwLock 2023-11-01 19:00:57 +01:00
Emil Ernerfeldt
9fce858c5f Less RwLock in parameters 2023-11-01 18:52:00 +01:00
Emil Ernerfeldt
3d1ee1bafa Replace some Arc with Rc to make it clear what is thread-local 2023-11-01 18:45:16 +01:00
Emil Ernerfeldt
ec39563183 Use less RwLocks and Arcs in public interfaces 2023-11-01 18:43:13 +01:00
Emil Ernerfeldt
521678b5d9 Simplify another function signature 2023-11-01 18:35:17 +01:00
Emil Ernerfeldt
f6c5e71870 Simplify function signature 2023-11-01 18:27:02 +01:00
Emil Ernerfeldt
abc70ccf9c Misc code cleanup 2023-11-01 18:19:19 +01:00
Emil Ernerfeldt
678a3b035e Replace RwLock with RefCell in thread_local 2023-11-01 18:19:01 +01:00
Emil Ernerfeldt
cc31695c03 Remove unused use statment 2023-11-01 17:02:02 +01:00
Konkitoman
d6c2f3e8f3 Fix pixels per point for multiples viewports
Fix ./scripts/check.sh errors
2023-10-22 17:15:21 +03:00
Konkitoman
84ef02d9f5 eframe WGPU:
* Fix msaa and depth textures for multiples viewports
* Fix panic when the width or height was 0
2023-10-20 18:40:11 +03:00
Konkitoman
9e89188ebe Fix trying to render not existent viewport resulting in 100% cpu usage 2023-10-19 20:05:21 +03:00
Konkitoman
f5e1d0869e Fixing:
* Fix web
* Fix errors from ./scripts/check.sh
2023-10-19 18:50:48 +03:00
Konkitoman
4f1696cf9c big refractor
egui:
* removed FullOutput::repaint_after
* now for redraw only request_repaint_callback is used!
* now on every Context::request_repaint() will repaint only once
* exposed Context::requested_repaint and Context::requested_repaint_last_frame

eframe:
* now event result is returned as EventResult insted of Vec<EventResult>
* fix to many redraw requests

----:
* fix egui not waking when a repaint was from other thread
* now every thing feels more responsive!
2023-10-19 15:53:38 +03:00
Konkitoman
b1e7fafe70 egui:
* now every viewport has his own frame_nr

eframe:
* some refactoring
* now on Windows spinner will make the async viewport refresh, this problem was only for async viewport in Windows

* problem found there are two redraw systems, one was broken now is fixed, the one that was broken on Linux X11 was not needed, but for Windows both are needed!
1: The egui repaint_callback system
2: The egui repaint_after from FullOutput
2023-10-18 18:47:16 +03:00