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v0.13.0
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v0.29.0-be
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|
7510b95d8c |
2
.cargo/config.toml
Normal file
2
.cargo/config.toml
Normal file
@@ -0,0 +1,2 @@
|
||||
[alias]
|
||||
run-wasm = ["run", "--release", "--package", "run-wasm", "--"]
|
||||
@@ -1,56 +0,0 @@
|
||||
version: 2
|
||||
|
||||
jobs:
|
||||
|
||||
android-test:
|
||||
working_directory: ~/winit
|
||||
docker:
|
||||
- image: tomaka/cargo-apk
|
||||
steps:
|
||||
- run: apt-get -qq update && apt-get install -y git
|
||||
- checkout
|
||||
- restore_cache:
|
||||
key: android-test-cache-{{ checksum "Cargo.toml" }}
|
||||
- run: cargo apk build --example window
|
||||
- save_cache:
|
||||
key: android-test-cache-{{ checksum "Cargo.toml" }}
|
||||
paths:
|
||||
- target
|
||||
|
||||
asmjs-test:
|
||||
working_directory: ~/winit
|
||||
docker:
|
||||
- image: tomaka/rustc-emscripten
|
||||
steps:
|
||||
- run: apt-get -qq update && apt-get install -y git
|
||||
- checkout
|
||||
- restore_cache:
|
||||
key: asmjs-test-cache-{{ checksum "Cargo.toml" }}
|
||||
- run: cargo build --example window --target asmjs-unknown-emscripten
|
||||
- save_cache:
|
||||
key: asmjs-test-cache-{{ checksum "Cargo.toml" }}
|
||||
paths:
|
||||
- target
|
||||
|
||||
wasm-test:
|
||||
working_directory: ~/winit
|
||||
docker:
|
||||
- image: tomaka/rustc-emscripten
|
||||
steps:
|
||||
- run: apt-get -qq update && apt-get install -y git
|
||||
- checkout
|
||||
- restore_cache:
|
||||
key: wasm-test-cache-{{ checksum "Cargo.toml" }}
|
||||
- run: cargo build --example window --target wasm32-unknown-emscripten
|
||||
- save_cache:
|
||||
key: wasm-test-cache-{{ checksum "Cargo.toml" }}
|
||||
paths:
|
||||
- target
|
||||
|
||||
workflows:
|
||||
version: 2
|
||||
build-test-and-deploy:
|
||||
jobs:
|
||||
- android-test
|
||||
- asmjs-test
|
||||
- wasm-test
|
||||
40
.github/CODEOWNERS
vendored
Normal file
40
.github/CODEOWNERS
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
# Core maintainers:
|
||||
# - @msiglreith
|
||||
# - @kchibisov
|
||||
# - @madsmtm
|
||||
# - @maroider
|
||||
|
||||
# Android
|
||||
/src/platform/android.rs @msiglreith
|
||||
/src/platform_impl/android @msiglreith
|
||||
|
||||
# iOS
|
||||
/src/platform/ios.rs @madsmtm
|
||||
/src/platform_impl/ios @madsmtm
|
||||
|
||||
# Unix
|
||||
/src/platform_impl/linux/mod.rs @kchibisov
|
||||
|
||||
# Wayland
|
||||
/src/platform/wayland.rs @kchibisov
|
||||
/src/platform_impl/linux/wayland @kchibisov
|
||||
|
||||
# X11
|
||||
/src/platform/x11.rs @kchibisov
|
||||
/src/platform_impl/linux/x11 @kchibisov
|
||||
|
||||
# macOS
|
||||
/src/platform/macos.rs @madsmtm
|
||||
/src/platform_impl/macos @madsmtm
|
||||
|
||||
# Web (no maintainer)
|
||||
/src/platform/web.rs @daxpedda
|
||||
/src/platform_impl/web @daxpedda
|
||||
|
||||
# Windows
|
||||
/src/platform/windows.rs @msiglreith
|
||||
/src/platform_impl/windows @msiglreith
|
||||
|
||||
# Orbital (Redox OS)
|
||||
/src/platform/orbital.rs @jackpot51
|
||||
/src/platform_impl/orbital @jackpot51
|
||||
5
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
5
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created or updated an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
151
.github/workflows/ci.yml
vendored
Normal file
151
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,151 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
Check_Formatting:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: stable
|
||||
components: rustfmt
|
||||
- name: Check Formatting
|
||||
run: cargo +stable fmt --all -- --check
|
||||
|
||||
cargo-deny:
|
||||
name: cargo-deny
|
||||
|
||||
# TODO: remove this matrix when https://github.com/EmbarkStudios/cargo-deny/issues/324 is resolved
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- aarch64-apple-ios
|
||||
- aarch64-linux-android
|
||||
- i686-pc-windows-gnu
|
||||
- i686-pc-windows-msvc
|
||||
- i686-unknown-linux-gnu
|
||||
- wasm32-unknown-unknown
|
||||
- x86_64-apple-darwin
|
||||
- x86_64-apple-ios
|
||||
- x86_64-pc-windows-gnu
|
||||
- x86_64-pc-windows-msvc
|
||||
- x86_64-unknown-linux-gnu
|
||||
- x86_64-unknown-redox
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: EmbarkStudios/cargo-deny-action@v1
|
||||
with:
|
||||
command: check
|
||||
log-level: error
|
||||
arguments: --all-features --target ${{ matrix.platform }}
|
||||
|
||||
tests:
|
||||
name: Tests
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
rust_version: ['1.64.0', stable, nightly]
|
||||
platform:
|
||||
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
|
||||
- { target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: x11 }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: "wayland,wayland-dlopen" }
|
||||
- { target: aarch64-linux-android, os: ubuntu-latest, options: -p winit, cmd: 'apk --', features: "android-native-activity" }
|
||||
- { target: x86_64-unknown-redox, os: ubuntu-latest, }
|
||||
- { target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { target: aarch64-apple-ios, os: macos-latest, }
|
||||
# We're using Windows rather than Ubuntu to run the wasm tests because caching cargo-web
|
||||
# doesn't currently work on Linux.
|
||||
- { target: wasm32-unknown-unknown, os: windows-latest, }
|
||||
|
||||
env:
|
||||
RUST_BACKTRACE: 1
|
||||
CARGO_INCREMENTAL: 0
|
||||
RUSTFLAGS: "-C debuginfo=0 --deny warnings"
|
||||
OPTIONS: ${{ matrix.platform.options }}
|
||||
FEATURES: ${{ format(',{0}', matrix.platform.features ) }}
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
RUSTDOCFLAGS: -Dwarnings
|
||||
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
# Used to cache cargo-web
|
||||
- name: Cache cargo folder
|
||||
uses: actions/cache@v1
|
||||
with:
|
||||
path: ~/.cargo
|
||||
key: ${{ matrix.platform.target }}-cargo-${{ matrix.rust_version }}
|
||||
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: ${{ matrix.rust_version }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
components: clippy
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
run: sudo apt-get update && sudo apt-get install gcc-multilib
|
||||
- name: Install cargo-apk
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
run: cargo install cargo-apk
|
||||
|
||||
- name: Check documentation
|
||||
shell: bash
|
||||
run: cargo doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES --document-private-items
|
||||
|
||||
- name: Build crate
|
||||
shell: bash
|
||||
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Build tests
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Run tests
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Lint with clippy
|
||||
shell: bash
|
||||
if: (matrix.rust_version == 'stable') && !contains(matrix.platform.options, '--no-default-features')
|
||||
run: cargo clippy --all-targets --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES -- -Dwarnings
|
||||
|
||||
- name: Build tests with serde enabled
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
- name: Run tests with serde enabled
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.64.0'
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
6
.gitignore
vendored
6
.gitignore
vendored
@@ -1,4 +1,10 @@
|
||||
Cargo.lock
|
||||
target/
|
||||
rls/
|
||||
.vscode/
|
||||
*~
|
||||
*.wasm
|
||||
*.ts
|
||||
*.js
|
||||
#*#
|
||||
.DS_Store
|
||||
|
||||
2
.gitmodules
vendored
2
.gitmodules
vendored
@@ -1,3 +1,3 @@
|
||||
[submodule "deps/apk-builder"]
|
||||
path = deps/apk-builder
|
||||
url = https://github.com/tomaka/android-rs-glue
|
||||
url = https://github.com/rust-windowing/android-rs-glue
|
||||
|
||||
60
.travis.yml
60
.travis.yml
@@ -1,60 +0,0 @@
|
||||
language: rust
|
||||
|
||||
cache: cargo
|
||||
|
||||
matrix:
|
||||
include:
|
||||
# Linux 32bit
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
addons:
|
||||
apt:
|
||||
# Cross compiler and cross compiled C libraries
|
||||
packages: &i686_packages
|
||||
- gcc-multilib
|
||||
- env: TARGET=i686-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
addons:
|
||||
apt:
|
||||
packages: *i686_packages
|
||||
|
||||
# Linux 64bit
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-unknown-linux-gnu
|
||||
os: linux
|
||||
rust: stable
|
||||
|
||||
# macOS
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-darwin
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
# iOS
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: nightly
|
||||
- env: TARGET=x86_64-apple-ios
|
||||
os: osx
|
||||
rust: stable
|
||||
|
||||
install:
|
||||
- rustup self update
|
||||
- rustup target add $TARGET; true
|
||||
|
||||
script:
|
||||
- cargo build --target $TARGET --verbose
|
||||
# Running iOS apps on OSX requires the simulator so we skip that for now
|
||||
- if [ "$TARGET" != "x86_64-apple-ios" ]; then cargo test --target $TARGET --verbose; fi
|
||||
|
||||
after_success:
|
||||
- |
|
||||
[ $TRAVIS_BRANCH = master ] &&
|
||||
[ $TRAVIS_PULL_REQUEST = false ] &&
|
||||
cargo publish --token ${CRATESIO_TOKEN}
|
||||
925
CHANGELOG.md
925
CHANGELOG.md
@@ -1,5 +1,928 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
Please keep one empty line before and after all headers. (This is required for `git` to produce a conflict when a release is made while a PR is open and the PR's changelog entry would go into the wrong section).
|
||||
|
||||
And please only add new entries to the top of this list, right below the `# Unreleased` header.
|
||||
|
||||
# Unreleased
|
||||
|
||||
# 0.29.0-beta.0
|
||||
|
||||
- On Web, allow event loops to be recreated with `spawn`.
|
||||
- **Breaking:** Rename `Window::set_ime_position` to `Window::set_ime_cursor_area` adding a way to set exclusive zone.
|
||||
- On Android, changed default behavior of Android to ignore volume keys letting the operating system handle them.
|
||||
- On Android, added `EventLoopBuilderExtAndroid::handle_volume_keys` to indicate that the application will handle the volume keys manually.
|
||||
- **Breaking:** Rename `DeviceEventFilter` to `DeviceEvents` reversing the behavior of variants.
|
||||
- **Breaking:** Rename `EventLoopWindowTarget::set_device_event_filter` to `listen_device_events`.
|
||||
- On X11, fix `EventLoopWindowTarget::listen_device_events` effect being reversed.
|
||||
- **Breaking:** Remove all deprecated `modifiers` fields.
|
||||
- **Breaking:** Overhaul keyboard input handling.
|
||||
- Replace `KeyboardInput` with `KeyEvent` and `RawKeyEvent`.
|
||||
- Change `WindowEvent::KeyboardInput` to contain a `KeyEvent`.
|
||||
- Change `Event::Key` to contain a `RawKeyEvent`.
|
||||
- Remove `Event::ReceivedCharacter`. In its place, you should use
|
||||
`KeyEvent.text` in combination with `WindowEvent::Ime`.
|
||||
- Replace `VirtualKeyCode` with the `Key` enum.
|
||||
- Replace `ScanCode` with the `KeyCode` enum.
|
||||
- Rename `ModifiersState::LOGO` to `SUPER` and `ModifiersState::CTRL` to `CONTROL`.
|
||||
- Add `KeyCode` to refer to keys (roughly) by their physical location.
|
||||
- Add `NativeKeyCode` to represent raw `KeyCode`s which Winit doesn't
|
||||
understand.
|
||||
- Add `Key` to represent the keys after they've been interpreted by the
|
||||
active (software) keyboard layout.
|
||||
- Add `NativeKey` to represent raw `Key`s which Winit doesn't understand.
|
||||
- Add `KeyLocation` to tell apart `Key`s which usually "mean" the same thing,
|
||||
but can appear simultaneously in different spots on the same keyboard
|
||||
layout.
|
||||
- Add `Window::reset_dead_keys` to enable application-controlled cancellation
|
||||
of dead key sequences.
|
||||
- Add `KeyEventExtModifierSupplement` to expose additional (and less
|
||||
portable) interpretations of a given key-press.
|
||||
- Add `KeyCodeExtScancode`, which lets you convert between raw keycodes and
|
||||
`KeyCode`.
|
||||
- `ModifiersChanged` now uses dedicated `Modifiers` struct.
|
||||
- On Orbital, fix `ModifiersChanged` not being sent.
|
||||
- **Breaking:** `CursorIcon` is now used from the `cursor-icon` crate.
|
||||
- **Breaking:** `CursorIcon::Hand` is now named `CursorIcon::Pointer`.
|
||||
- **Breaking:** `CursorIcon::Arrow` was removed.
|
||||
- On Wayland, fix maximized startup not taking full size on GNOME.
|
||||
- On Wayland, fix initial window size not restored for maximized/fullscreened on startup window.
|
||||
- On Wayland, `Window::outer_size` now accounts for **client side** decorations.
|
||||
- On Wayland, fix window not checking that it actually got initial configure event.
|
||||
- On Wayland, fix maximized window creation and window geometry handling.
|
||||
- On Wayland, fix forward compatibility issues.
|
||||
- On Wayland, add `Window::drag_resize_window` method.
|
||||
- On Wayland, drop `WINIT_WAYLAND_CSD_THEME` variable.
|
||||
- Implement `PartialOrd` and `Ord` on types in the `dpi` module.
|
||||
- **Breaking:** Bump MSRV from `1.60` to `1.64`.
|
||||
- **Breaking:** On Web, the canvas output bitmap size is no longer adjusted.
|
||||
- On Web: fix `Window::request_redraw` not waking the event loop when called from outside the loop.
|
||||
- On Web: fix position of touch events to be relative to the canvas.
|
||||
- On Web, fix `Window:::set_fullscreen` doing nothing when called outside the event loop but during
|
||||
a transient activation.
|
||||
- On Web, fix pointer button events not being processed when a buttons is already pressed.
|
||||
- **Breaking:** Updated `bitflags` crate version to `2`, which changes the API on exposed types.
|
||||
- On Web, handle coalesced pointer events, which increases the resolution of pointer inputs.
|
||||
- **Breaking:** On Web, `instant` is now replaced by `web_time`.
|
||||
- On Windows, port to `windows-sys` version 0.48.0.
|
||||
- On Web, fix pen treated as mouse input.
|
||||
- On Web, send mouse position on button release as well.
|
||||
- On Web, fix touch input not gaining or loosing focus.
|
||||
- **Breaking:** On Web, dropped support for Safari versions below 13.1.
|
||||
- On Web, prevent clicks on the canvas to select text.
|
||||
- On Web, `EventLoopProxy` now implements `Send`.
|
||||
- On Web, `Window` now implements `Send` and `Sync`.
|
||||
- **Breaking:** `WindowExtWebSys::canvas()` now returns an `Option`.
|
||||
- On Web, use the correct canvas size when calculating the new size during scale factor change,
|
||||
instead of using the output bitmap size.
|
||||
- On Web, scale factor and dark mode detection are now more robust.
|
||||
- On Web, fix the bfcache by not using the `beforeunload` event and map bfcache loading/unloading to `Suspended`/`Resumed` events.
|
||||
- On Web, fix scale factor resize suggestion always overwriting the canvas size.
|
||||
- On macOS, fix crash when dropping `Window`.
|
||||
- On Web, use `Window.requestIdleCallback()` for `ControlFlow::Poll` when available.
|
||||
- **Breaking:** On Web, the canvas size is not controlled by Winit anymore and external changes to
|
||||
the canvas size will be reported through `WindowEvent::Resized`.
|
||||
- On Web, respect `EventLoopWindowTarget::listen_device_events()` settings.
|
||||
- On Web, fix `DeviceEvent::MouseMotion` only being emitted for each canvas instead of the whole window.
|
||||
- On Web, add `DeviceEvent::Motion`, `DeviceEvent::MouseWheel`, `DeviceEvent::Button` and
|
||||
`DeviceEvent::Key` support.
|
||||
- **Breaking** `MouseButton` now supports `Back` and `Forward` variants, emitted from mouse events
|
||||
on Wayland, X11, Windows, macOS and Web.
|
||||
|
||||
# 0.28.6
|
||||
|
||||
- On macOS, fixed memory leak when getting monitor handle.
|
||||
- On macOS, fix `Backspace` being emitted when clearing preedit with it.
|
||||
|
||||
# 0.28.5
|
||||
|
||||
- On macOS, fix `key_up` being ignored when `Ime` is disabled.
|
||||
|
||||
# 0.28.4
|
||||
|
||||
- On macOS, fix empty marked text blocking regular input.
|
||||
- On macOS, fix potential panic when getting refresh rate.
|
||||
- On macOS, fix crash when calling `Window::set_ime_position` from another thread.
|
||||
|
||||
# 0.28.3
|
||||
|
||||
- Fix macOS memory leaks.
|
||||
|
||||
# 0.28.2
|
||||
|
||||
- Implement `HasRawDisplayHandle` for `EventLoop`.
|
||||
- On macOS, set resize increments only for live resizes.
|
||||
- On Wayland, fix rare crash on DPI change
|
||||
- Web: Added support for `Window::theme`.
|
||||
- On Wayland, fix rounding issues when doing resize.
|
||||
- On macOS, fix wrong focused state on startup.
|
||||
- On Windows, fix crash on setting taskbar when using Visual Studio debugger.
|
||||
- On macOS, resize simple fullscreen windows on windowDidChangeScreen events.
|
||||
|
||||
# 0.28.1
|
||||
|
||||
- On Wayland, fix crash when dropping a window in multi-window setup.
|
||||
|
||||
# 0.28.0
|
||||
|
||||
- On macOS, fixed `Ime::Commit` persisting for all input after interacting with `Ime`.
|
||||
- On macOS, added `WindowExtMacOS::option_as_alt` and `WindowExtMacOS::set_option_as_alt`.
|
||||
- On Windows, fix window size for maximized, undecorated windows.
|
||||
- On Windows and macOS, add `WindowBuilder::with_active`.
|
||||
- Add `Window::is_minimized`.
|
||||
- On X11, fix errors handled during `register_xlib_error_hook` invocation bleeding into winit.
|
||||
- Add `Window::has_focus`.
|
||||
- On Windows, fix `Window::set_minimized(false)` not working for windows minimized by `Win + D` hotkey.
|
||||
- **Breaking:** On Web, touch input no longer fires `WindowEvent::Cursor*`, `WindowEvent::MouseInput`, or `DeviceEvent::MouseMotion` like other platforms, but instead it fires `WindowEvent::Touch`.
|
||||
- **Breaking:** Removed platform specific `WindowBuilder::with_parent` API in favor of `WindowBuilder::with_parent_window`.
|
||||
- On Windows, retain `WS_MAXIMIZE` window style when un-minimizing a maximized window.
|
||||
- On Windows, fix left mouse button release event not being sent after `Window::drag_window`.
|
||||
- On macOS, run most actions on the main thread, which is strictly more correct, but might make multithreaded applications block slightly more.
|
||||
- On macOS, fix panic when getting current monitor without any monitor attached.
|
||||
- On Windows and MacOS, add API to enable/disable window buttons (close, minimize, ...etc).
|
||||
- On Windows, macOS, X11 and Wayland, add `Window::set_theme`.
|
||||
- **Breaking:** Remove `WindowExtWayland::wayland_set_csd_theme` and `WindowBuilderExtX11::with_gtk_theme_variant`.
|
||||
- On Windows, revert window background to an empty brush to avoid white flashes when changing scaling.
|
||||
- **Breaking:** Removed `Window::set_always_on_top` and related APIs in favor of `Window::set_window_level`.
|
||||
- On Windows, MacOS and X11, add always on bottom APIs.
|
||||
- On Windows, fix the value in `MouseButton::Other`.
|
||||
- On macOS, add `WindowExtMacOS::is_document_edited` and `WindowExtMacOS::set_document_edited` APIs.
|
||||
- **Breaking:** Removed `WindowBuilderExtIOS::with_root_view_class`; instead, you should use `[[view layer] addSublayer: ...]` to add an instance of the desired layer class (e.g. `CAEAGLLayer` or `CAMetalLayer`). See `vulkano-win` or `wgpu` for examples of this.
|
||||
- On MacOS and Windows, add `Window::set_content_protected`.
|
||||
- On MacOS, add `EventLoopBuilderExtMacOS::with_activate_ignoring_other_apps`.
|
||||
- On Windows, fix icons specified on `WindowBuilder` not taking effect for windows created after the first one.
|
||||
- On Windows and macOS, add `Window::title` to query the current window title.
|
||||
- On Windows, fix focusing menubar when pressing `Alt`.
|
||||
- On MacOS, made `accepts_first_mouse` configurable.
|
||||
- Migrated `WindowBuilderExtUnix::with_resize_increments` to `WindowBuilder`.
|
||||
- Added `Window::resize_increments`/`Window::set_resize_increments` to update resize increments at runtime for X11/macOS.
|
||||
- macOS/iOS: Use `objc2` instead of `objc` internally.
|
||||
- **Breaking:** Bump MSRV from `1.57` to `1.60`.
|
||||
- **Breaking:** Split the `platform::unix` module into `platform::x11` and `platform::wayland`. The extension types are similarly renamed.
|
||||
- **Breaking:**: Removed deprecated method `platform::unix::WindowExtUnix::is_ready`.
|
||||
- Removed `parking_lot` dependency.
|
||||
- **Breaking:** On macOS, add support for two-finger touchpad magnification and rotation gestures with new events `WindowEvent::TouchpadMagnify` and `WindowEvent::TouchpadRotate`. Also add support for touchpad smart-magnification gesture with a new event `WindowEvent::SmartMagnify`.
|
||||
- **Breaking:** On web, the `WindowBuilderExtWebSys::with_prevent_default` setting (enabled by default), now additionally prevents scrolling of the webpage in mobile browsers, previously it only disabled scrolling on desktop.
|
||||
- On Wayland, `wayland-csd-adwaita` now uses `ab_glyph` instead of `crossfont` to render the title for decorations.
|
||||
- On Wayland, a new `wayland-csd-adwaita-crossfont` feature was added to use `crossfont` instead of `ab_glyph` for decorations.
|
||||
- On Wayland, if not otherwise specified use upstream automatic CSD theme selection.
|
||||
- On X11, added `WindowExtX11::with_parent` to create child windows.
|
||||
- Added support for `WindowBuilder::with_theme` and `Window::theme` to support per-window dark/light/system theme configuration on macos, windows and wayland.
|
||||
- On macOS, added support for `WindowEvent::ThemeChanged`.
|
||||
- **Breaking:** Removed `WindowBuilderExtWindows::with_theme` and `WindowBuilderExtWayland::with_wayland_csd_theme` in favour of `WindowBuilder::with_theme`.
|
||||
- **Breaking:** Removed `WindowExtWindows::theme` in favour of `Window::theme`.
|
||||
- Enabled `doc_auto_cfg` when generating docs on docs.rs for feature labels.
|
||||
- **Breaking:** On Android, switched to using [`android-activity`](https://github.com/rib/android-activity) crate as a glue layer instead of [`ndk-glue`](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue). See [README.md#Android](https://github.com/rust-windowing/winit#Android) for more details. ([#2444](https://github.com/rust-windowing/winit/pull/2444))
|
||||
- **Breaking:** Removed support for `raw-window-handle` version `0.4`
|
||||
- On Wayland, `RedrawRequested` not emitted during resize.
|
||||
- Add a `set_wait_timeout` function to `ControlFlow` to allow waiting for a `Duration`.
|
||||
- **Breaking:** Remove the unstable `xlib_xconnection()` function from the private interface.
|
||||
- Added Orbital support for Redox OS
|
||||
- On X11, added `drag_resize_window` method.
|
||||
- Added `Window::set_transparent` to provide a hint about transparency of the window on Wayland and macOS.
|
||||
- On macOS, fix the mouse buttons other than left/right/middle being reported as middle.
|
||||
- On Wayland, support fractional scaling via the wp-fractional-scale protocol.
|
||||
- On web, fix removal of mouse event listeners from the global object upon window distruction.
|
||||
- Add WindowAttributes getter to WindowBuilder to allow introspection of default values.
|
||||
- Added `Window::set_ime_purpose` for setting the IME purpose, currently implemented on Wayland only.
|
||||
|
||||
# 0.27.5
|
||||
|
||||
- On Wayland, fix byte offset in `Ime::Preedit` pointing to invalid bytes.
|
||||
|
||||
# 0.27.4
|
||||
|
||||
- On Windows, emit `ReceivedCharacter` events on system keybindings.
|
||||
- On Windows, fixed focus event emission on minimize.
|
||||
- On X11, fixed IME crashing during reload.
|
||||
|
||||
# 0.27.3
|
||||
|
||||
- On Windows, added `WindowExtWindows::set_undecorated_shadow` and `WindowBuilderExtWindows::with_undecorated_shadow` to draw the drop shadow behind a borderless window.
|
||||
- On Windows, fixed default window features (ie snap, animations, shake, etc.) when decorations are disabled.
|
||||
- On Windows, fixed ALT+Space shortcut to open window menu.
|
||||
- On Wayland, fixed `Ime::Preedit` not being sent on IME reset.
|
||||
- Fixed unbound version specified for `raw-window-handle` leading to compilation failures.
|
||||
- Empty `Ime::Preedit` event will be sent before `Ime::Commit` to help clearing preedit.
|
||||
- On X11, fixed IME context picking by querying for supported styles beforehand.
|
||||
|
||||
# 0.27.2 (2022-8-12)
|
||||
|
||||
- On macOS, fixed touch phase reporting when scrolling.
|
||||
- On X11, fix min, max and resize increment hints not persisting for resizable windows (e.g. on DPI change).
|
||||
- On Windows, respect min/max inner sizes when creating the window.
|
||||
- For backwards compatibility, `Window` now (additionally) implements the old version (`0.4`) of the `HasRawWindowHandle` trait
|
||||
- On Windows, added support for `EventLoopWindowTarget::set_device_event_filter`.
|
||||
- On Wayland, fix user requested `WindowEvent::RedrawRequested` being delayed by a frame.
|
||||
|
||||
# 0.27.1 (2022-07-30)
|
||||
|
||||
- The minimum supported Rust version was lowered to `1.57.0` and now explicitly tested.
|
||||
- On X11, fix crash on start due to inability to create an IME context without any preedit.
|
||||
|
||||
# 0.27.0 (2022-07-26)
|
||||
|
||||
- On Windows, fix hiding a maximized window.
|
||||
- On Android, `ndk-glue`'s `NativeWindow` lock is now held between `Event::Resumed` and `Event::Suspended`.
|
||||
- On Web, added `EventLoopExtWebSys` with a `spawn` method to start the event loop without throwing an exception.
|
||||
- Added `WindowEvent::Occluded(bool)`, currently implemented on macOS and X11.
|
||||
- On X11, fix events for caps lock key not being sent
|
||||
- Build docs on `docs.rs` for iOS and Android as well.
|
||||
- **Breaking:** Removed the `WindowAttributes` struct, since all its functionality is accessible from `WindowBuilder`.
|
||||
- Added `WindowBuilder::transparent` getter to check if the user set `transparent` attribute.
|
||||
- On macOS, Fix emitting `Event::LoopDestroyed` on CMD+Q.
|
||||
- On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
|
||||
- On Wayland, fix bug where the cursor wouldn't hide in GNOME.
|
||||
- On macOS, Windows, and Wayland, add `set_cursor_hittest` to let the window ignore mouse events.
|
||||
- On Windows, added `WindowExtWindows::set_skip_taskbar` and `WindowBuilderExtWindows::with_skip_taskbar`.
|
||||
- On Windows, added `EventLoopBuilderExtWindows::with_msg_hook`.
|
||||
- On Windows, remove internally unique DC per window.
|
||||
- On macOS, remove the need to call `set_ime_position` after moving the window.
|
||||
- Added `Window::is_visible`.
|
||||
- Added `Window::is_resizable`.
|
||||
- Added `Window::is_decorated`.
|
||||
- On X11, fix for repeated event loop iteration when `ControlFlow` was `Wait`
|
||||
- On X11, fix scale factor calculation when the only monitor is reconnected
|
||||
- On Wayland, report unaccelerated mouse deltas in `DeviceEvent::MouseMotion`.
|
||||
- On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
|
||||
- **Breaking:** Bump `ndk` version to 0.6, ndk-sys to `v0.3`, `ndk-glue` to `0.6`.
|
||||
- Remove no longer needed `WINIT_LINK_COLORSYNC` environment variable.
|
||||
- **Breaking:** Rename the `Exit` variant of `ControlFlow` to `ExitWithCode`, which holds a value to control the exit code after running. Add an `Exit` constant which aliases to `ExitWithCode(0)` instead to avoid major breakage. This shouldn't affect most existing programs.
|
||||
- Add `EventLoopBuilder`, which allows you to create and tweak the settings of an event loop before creating it.
|
||||
- Deprecated `EventLoop::with_user_event`; use `EventLoopBuilder::with_user_event` instead.
|
||||
- **Breaking:** Replaced `EventLoopExtMacOS` with `EventLoopBuilderExtMacOS` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtWindows` with `EventLoopBuilderExtWindows` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtUnix` with `EventLoopBuilderExtUnix` (which also has renamed methods).
|
||||
- **Breaking:** The platform specific extensions for Windows `winit::platform::windows` have changed. All `HANDLE`-like types e.g. `HWND` and `HMENU` were converted from winapi types or `*mut c_void` to `isize`. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies.
|
||||
- The internal bindings to the [Windows API](https://docs.microsoft.com/en-us/windows/) were changed from the unofficial [winapi](https://github.com/retep998/winapi-rs) bindings to the official Microsoft [windows-sys](https://github.com/microsoft/windows-rs) bindings.
|
||||
- On Wayland, fix polling during consecutive `EventLoop::run_return` invocations.
|
||||
- On Windows, fix race issue creating fullscreen windows with `WindowBuilder::with_fullscreen`
|
||||
- On Android, `virtual_keycode` for `KeyboardInput` events is now filled in where a suitable match is found.
|
||||
- Added helper methods on `ControlFlow` to set its value.
|
||||
- On Wayland, fix `TouchPhase::Ended` always reporting the location of the first touch down, unless the compositor
|
||||
sent a cancel or frame event.
|
||||
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.
|
||||
- **Breaking:** Replaced `Window::with_app_id` and `Window::with_class` with `Window::with_name` on `WindowBuilderExtUnix`.
|
||||
- On Wayland, fallback CSD was replaced with proper one:
|
||||
- `WindowBuilderExtUnix::with_wayland_csd_theme` to set color theme in builder.
|
||||
- `WindowExtUnix::wayland_set_csd_theme` to set color theme when creating a window.
|
||||
- `WINIT_WAYLAND_CSD_THEME` env variable was added, it can be used to set "dark"/"light" theme in apps that don't expose theme setting.
|
||||
- `wayland-csd-adwaita` feature that enables proper CSD with title rendering using FreeType system library.
|
||||
- `wayland-csd-adwaita-notitle` feature that enables CSD but without title rendering.
|
||||
- On Wayland and X11, fix window not resizing with `Window::set_inner_size` after calling `Window:set_resizable(false)`.
|
||||
- On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
|
||||
- **Breaking:** Added new `WindowEvent::Ime` supported on desktop platforms.
|
||||
- Added `Window::set_ime_allowed` supported on desktop platforms.
|
||||
- **Breaking:** IME input on desktop platforms won't be received unless it's explicitly allowed via `Window::set_ime_allowed` and new `WindowEvent::Ime` events are handled.
|
||||
- On macOS, `WindowEvent::Resized` is now emitted in `frameDidChange` instead of `windowDidResize`.
|
||||
- **Breaking:** On X11, device events are now ignored for unfocused windows by default, use `EventLoopWindowTarget::set_device_event_filter` to set the filter level.
|
||||
- Implemented `Default` on `EventLoop<()>`.
|
||||
- Implemented `Eq` for `Fullscreen`, `Theme`, and `UserAttentionType`.
|
||||
- **Breaking:** `Window::set_cursor_grab` now accepts `CursorGrabMode` to control grabbing behavior.
|
||||
- On Wayland, add support for `Window::set_cursor_position`.
|
||||
- Fix on macOS `WindowBuilder::with_disallow_hidpi`, setting true or false by the user no matter the SO default value.
|
||||
- `EventLoopBuilder::build` will now panic when the `EventLoop` is being created more than once.
|
||||
- Added `From<u64>` for `WindowId` and `From<WindowId>` for `u64`.
|
||||
- Added `MonitorHandle::refresh_rate_millihertz` to get monitor's refresh rate.
|
||||
- **Breaking**, Replaced `VideoMode::refresh_rate` with `VideoMode::refresh_rate_millihertz` providing better precision.
|
||||
- On Web, add `with_prevent_default` and `with_focusable` to `WindowBuilderExtWebSys` to control whether events should be propagated.
|
||||
- On Windows, fix focus events being sent to inactive windows.
|
||||
- **Breaking**, update `raw-window-handle` to `v0.5` and implement `HasRawDisplayHandle` for `Window` and `EventLoopWindowTarget`.
|
||||
- On X11, add function `register_xlib_error_hook` into `winit::platform::unix` to subscribe for errors comming from Xlib.
|
||||
- On Android, upgrade `ndk` and `ndk-glue` dependencies to the recently released `0.7.0`.
|
||||
- All platforms can now be relied on to emit a `Resumed` event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability.
|
||||
- **Breaking:**: Reverse horizontal scrolling sign in `MouseScrollDelta` to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down.
|
||||
- On MacOS, fix deadlock when calling `set_maximized` from event loop.
|
||||
|
||||
# 0.26.1 (2022-01-05)
|
||||
|
||||
- Fix linking to the `ColorSync` framework on macOS 10.7, and in newer Rust versions.
|
||||
- On Web, implement cursor grabbing through the pointer lock API.
|
||||
- On X11, add mappings for numpad comma, numpad enter, numlock and pause.
|
||||
- On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
|
||||
- On Windows, fix a crash with transparent windows on Windows 11.
|
||||
|
||||
# 0.26.0 (2021-12-01)
|
||||
|
||||
- Update `raw-window-handle` to `v0.4`. This is _not_ a breaking change, we still implement `HasRawWindowHandle` from `v0.3`, see [rust-windowing/raw-window-handle#74](https://github.com/rust-windowing/raw-window-handle/pull/74). Note that you might have to run `cargo update -p raw-window-handle` after upgrading.
|
||||
- On X11, bump `mio` to 0.8.
|
||||
- On Android, fixed `WindowExtAndroid::config` initially returning an empty `Configuration`.
|
||||
- On Android, fixed `Window::scale_factor` and `MonitorHandle::scale_factor` initially always returning 1.0.
|
||||
- On X11, select an appropriate visual for transparency if is requested
|
||||
- On Wayland and X11, fix diagonal window resize cursor orientation.
|
||||
- On macOS, drop the event callback before exiting.
|
||||
- On Android, implement `Window::request_redraw`
|
||||
- **Breaking:** On Web, remove the `stdweb` backend.
|
||||
- Added `Window::focus_window`to bring the window to the front and set input focus.
|
||||
- On Wayland and X11, implement `is_maximized` method on `Window`.
|
||||
- On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting `explorer.exe`.
|
||||
- On macOS, fix issue where `ReceivedCharacter` was not being emitted during some key repeat events.
|
||||
- On Wayland, load cursor icons `hand2` and `hand1` for `CursorIcon::Hand`.
|
||||
- **Breaking:** On Wayland, Theme trait and its support types are dropped.
|
||||
- On Wayland, bump `smithay-client-toolkit` to 0.15.1.
|
||||
- On Wayland, implement `request_user_attention` with `xdg_activation_v1`.
|
||||
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
|
||||
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
|
||||
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
|
||||
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
|
||||
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
|
||||
- On macOS, fix native file dialogs hanging the event loop.
|
||||
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`
|
||||
- On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
|
||||
- On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.
|
||||
|
||||
# 0.25.0 (2021-05-15)
|
||||
|
||||
- **Breaking:** On macOS, replace `WindowBuilderExtMacOS::with_activation_policy` with `EventLoopExtMacOS::set_activation_policy`
|
||||
- On macOS, wait with activating the application until the application has initialized.
|
||||
- On macOS, fix creating new windows when the application has a main menu.
|
||||
- On Windows, fix fractional deltas for mouse wheel device events.
|
||||
- On macOS, fix segmentation fault after dropping the main window.
|
||||
- On Android, `InputEvent::KeyEvent` is partially implemented providing the key scancode.
|
||||
- Added `is_maximized` method to `Window`.
|
||||
- On Windows, fix bug where clicking the decoration bar would make the cursor blink.
|
||||
- On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
|
||||
- On macOS, wake up the event loop immediately when a redraw is requested.
|
||||
- On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
|
||||
- On Windows, fix bug causing mouse capture to not be released.
|
||||
- On Windows, fix fullscreen not preserving minimized/maximized state.
|
||||
- On Android, unimplemented events are marked as unhandled on the native event loop.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_menu` to set a custom menu at window creation time.
|
||||
- On Android, bump `ndk` and `ndk-glue` to 0.3: use predefined constants for event `ident`.
|
||||
- On macOS, fix objects captured by the event loop closure not being dropped on panic.
|
||||
- On Windows, fixed `WindowEvent::ThemeChanged` not properly firing and fixed `Window::theme` returning the wrong theme.
|
||||
- On Web, added support for `DeviceEvent::MouseMotion` to listen for relative mouse movements.
|
||||
- Added `WindowBuilder::with_position` to allow setting the position of a `Window` on creation. Supported on Windows, macOS and X11.
|
||||
- Added `Window::drag_window`. Implemented on Windows, macOS, X11 and Wayland.
|
||||
- On X11, bump `mio` to 0.7.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_owner_window` to allow creating popup windows.
|
||||
- On Windows, added `WindowExtWindows::set_enable` to allow creating modal popup windows.
|
||||
- On macOS, emit `RedrawRequested` events immediately while the window is being resized.
|
||||
- Implement `Default`, `Hash`, and `Eq` for `LogicalPosition`, `PhysicalPosition`, `LogicalSize`, and `PhysicalSize`.
|
||||
- On macOS, initialize the Menu Bar with minimal defaults. (Can be prevented using `enable_default_menu_creation`)
|
||||
- On macOS, change the default behavior for first click when the window was unfocused. Now the window becomes focused and then emits a `MouseInput` event on a "first mouse click".
|
||||
- Implement mint (math interoperability standard types) conversions (under feature flag `mint`).
|
||||
|
||||
# 0.24.0 (2020-12-09)
|
||||
|
||||
- On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
|
||||
- On Windows, implement `Window::set_ime_position`.
|
||||
- **Breaking:** On Windows, Renamed `WindowBuilderExtWindows`'s `is_dark_mode` to `theme`.
|
||||
- **Breaking:** On Windows, renamed `WindowBuilderExtWindows::is_dark_mode` to `theme`.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_theme` to set a preferred theme.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, calling `WindowEvent::Focused` now works properly instead of always returning false.
|
||||
- On Windows, fix Alt-Tab behaviour by removing borderless fullscreen "always on top" flag.
|
||||
- On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
|
||||
- **Breaking:** On Windows, include prefix byte in scancodes.
|
||||
- On Wayland, fix window not being resizeable when using `WindowBuilder::with_min_inner_size`.
|
||||
- On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
|
||||
- On Windows, fix use-after-free crash during window destruction.
|
||||
- On Web, fix `WindowEvent::ReceivedCharacter` never being sent on key input.
|
||||
- On macOS, fix compilation when targeting aarch64.
|
||||
- On X11, fix `Window::request_redraw` not waking the event loop.
|
||||
- On Wayland, the keypad arrow keys are now recognized.
|
||||
- **Breaking** Rename `desktop::EventLoopExtDesktop` to `run_return::EventLoopExtRunReturn`.
|
||||
- Added `request_user_attention` method to `Window`.
|
||||
- **Breaking:** On macOS, removed `WindowExt::request_user_attention`, use `Window::request_user_attention`.
|
||||
- **Breaking:** On X11, removed `WindowExt::set_urgent`, use `Window::request_user_attention`.
|
||||
- On Wayland, default font size in CSD increased from 11 to 17.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, support multi-touch.
|
||||
- On Wayland, extra mouse buttons are not dropped anymore.
|
||||
- **Breaking**: `MouseButton::Other` now uses `u16`.
|
||||
|
||||
# 0.23.0 (2020-10-02)
|
||||
|
||||
- On iOS, fixed support for the "Debug View Hierarchy" feature in Xcode.
|
||||
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
|
||||
- On Unix, X11 and Wayland are now optional features (enabled by default)
|
||||
- On X11, fix deadlock when calling `set_fullscreen_inner`.
|
||||
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
|
||||
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
|
||||
- On Windows, drag and drop is now optional (enabled by default) and can be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
|
||||
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
|
||||
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
|
||||
- On android added support for `run_return`.
|
||||
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
|
||||
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
|
||||
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
|
||||
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
|
||||
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
|
||||
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
|
||||
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
|
||||
- On macOS, add `NSWindow.hasShadow` support.
|
||||
- On Web, fix vertical mouse wheel scrolling being inverted.
|
||||
- On Web, implement mouse capturing for click-dragging out of the canvas.
|
||||
- On Web, fix `ControlFlow::Exit` not properly handled.
|
||||
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
|
||||
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
|
||||
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
|
||||
- On NetBSD, fixed crash due to incorrect detection of the main thread.
|
||||
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
|
||||
- On macOS, fix inverted horizontal scroll.
|
||||
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
|
||||
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
|
||||
- On macOS, updated core-* dependencies and cocoa.
|
||||
- Bump `parking_lot` to 0.11
|
||||
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
|
||||
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
|
||||
- Deprecate the stdweb backend, to be removed in a future release
|
||||
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
|
||||
- Added `Asterisk` and `Plus` virtual key codes.
|
||||
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
|
||||
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
|
||||
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
|
||||
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
|
||||
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
|
||||
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
|
||||
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
|
||||
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
|
||||
- On Wayland, add missing virtual keycodes.
|
||||
- On Wayland, implement proper `set_cursor_grab`.
|
||||
- On Wayland, the cursor will use similar icons if the requested one isn't available.
|
||||
- On Wayland, right clicking on client side decorations will request application menu.
|
||||
- On Wayland, fix tracking of window size after state changes.
|
||||
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
|
||||
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
|
||||
- On Wayland, fix `resizable` attribute not being applied properly on startup.
|
||||
- On Wayland, fix disabled repeat rate not being handled.
|
||||
- On Wayland, fix decoration buttons not working after tty switch.
|
||||
- On Wayland, fix scaling not being applied on output re-enable.
|
||||
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
|
||||
- On Wayland, fix pointer getting created in some cases without pointer capability.
|
||||
- On Wayland, on kwin, fix space between window and decorations on startup.
|
||||
- **Breaking:** On Wayland, `Theme` trait was reworked.
|
||||
- On Wayland, disable maximize button for non-resizable window.
|
||||
- On Wayland, added support for `set_ime_position`.
|
||||
- On Wayland, fix crash on startup since GNOME 3.37.90.
|
||||
- On X11, fix incorrect modifiers state on startup.
|
||||
|
||||
# 0.22.2 (2020-05-16)
|
||||
|
||||
- Added Clone implementation for 'static events.
|
||||
- On Windows, fix window intermittently hanging when `ControlFlow` was set to `Poll`.
|
||||
- On Windows, fix `WindowBuilder::with_maximized` being ignored.
|
||||
- On Android, minimal platform support.
|
||||
- On iOS, touch positions are now properly converted to physical pixels.
|
||||
- On macOS, updated core-* dependencies and cocoa
|
||||
|
||||
# 0.22.1 (2020-04-16)
|
||||
|
||||
- On X11, fix `ResumeTimeReached` being fired too early.
|
||||
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
|
||||
- On Web, fix a possible panic during event handling
|
||||
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
|
||||
|
||||
# 0.22.0 (2020-03-09)
|
||||
|
||||
- On Windows, fix minor timing issue in wait_until_time_or_msg
|
||||
- On Windows, rework handling of request_redraw() to address panics.
|
||||
- On macOS, fix `set_simple_screen` to remember frame excluding title bar.
|
||||
- On Wayland, fix coordinates in touch events when scale factor isn't 1.
|
||||
- On Wayland, fix color from `close_button_icon_color` not applying.
|
||||
- Ignore locale if unsupported by X11 backend
|
||||
- On Wayland, Add HiDPI cursor support
|
||||
- On Web, add the ability to query "Light" or "Dark" system theme send `ThemeChanged` on change.
|
||||
- Fix `Event::to_static` returning `None` for user events.
|
||||
- On Wayland, Hide CSD for fullscreen windows.
|
||||
- On Windows, ignore spurious mouse move messages.
|
||||
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
|
||||
- On Windows, add `IconExtWindows` trait which exposes creating an `Icon` from an external file or embedded resource
|
||||
- Add `BadIcon::OsError` variant for when OS icon functionality fails
|
||||
- On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
|
||||
- Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- on macOS, fix incorrect ReceivedCharacter events for some key combinations.
|
||||
- **Breaking:** Use `i32` instead of `u32` for position type in `WindowEvent::Moved`.
|
||||
- On macOS, a mouse motion event is now generated before every mouse click.
|
||||
|
||||
# 0.21.0 (2020-02-04)
|
||||
|
||||
- On Windows, fixed "error: linking with `link.exe` failed: exit code: 1120" error on older versions of windows.
|
||||
- On macOS, fix set_minimized(true) works only with decorations.
|
||||
- On macOS, add `hide_application` to `EventLoopWindowTarget` via a new `EventLoopWindowTargetExtMacOS` trait. `hide_application` will hide the entire application by calling `-[NSApplication hide: nil]`.
|
||||
- On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- On macOS, fix `CursorMoved` event reporting the cursor position using logical coordinates.
|
||||
- On macOS, fix issue where unbundled applications would sometimes open without being focused.
|
||||
- On macOS, fix `run_return` does not return unless it receives a message.
|
||||
- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
|
||||
- On X11, fix deadlock on window state when handling certain window events.
|
||||
- `WindowBuilder` now implements `Default`.
|
||||
- **Breaking:** `WindowEvent::CursorMoved` changed to `f64` units, preserving high-precision data supplied by most backends
|
||||
- On Wayland, fix coordinates in mouse events when scale factor isn't 1
|
||||
- On Web, add the ability to provide a custom canvas
|
||||
- **Breaking:** On Wayland, the `WaylandTheme` struct has been replaced with a `Theme` trait, allowing for extra configuration
|
||||
|
||||
# 0.20.0 (2020-01-05)
|
||||
|
||||
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
|
||||
- **Breaking**: Overhaul how Winit handles DPI:
|
||||
- Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
|
||||
- Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
|
||||
- `hidpi_factor` has been renamed to `scale_factor`.
|
||||
- `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
|
||||
resizes the window in response to the change.
|
||||
- On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
|
||||
- `Size` and `Position` types are now generic over their exact pixel type.
|
||||
|
||||
# 0.20.0 Alpha 6 (2020-01-03)
|
||||
|
||||
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
|
||||
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
|
||||
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
|
||||
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
|
||||
- On X11, fix `CursorEntered` event being generated for non-winit windows.
|
||||
- On macOS, fix crash when starting maximized without decorations.
|
||||
- On macOS, fix application not terminating on `run_return`.
|
||||
- On Wayland, fix cursor icon updates on window borders when using CSD.
|
||||
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
|
||||
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
|
||||
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
|
||||
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
|
||||
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
|
||||
- `EventsCleared` has been renamed to `MainEventsCleared`.
|
||||
- `RedrawRequested` is now issued only after `MainEventsCleared`.
|
||||
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
|
||||
- Implement synthetic window focus key events on Windows.
|
||||
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
|
||||
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
|
||||
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
|
||||
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
|
||||
- Add `DeviceEvent::ModifiersChanged`.
|
||||
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
|
||||
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
|
||||
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
|
||||
|
||||
# 0.20.0 Alpha 5 (2019-12-09)
|
||||
|
||||
- On macOS, fix application termination on `ControlFlow::Exit`
|
||||
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
|
||||
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
|
||||
- On X11, fix misreporting DPI factor at startup.
|
||||
- On X11, fix events not being reported when using `run_return`.
|
||||
- On X11, fix key modifiers being incorrectly reported.
|
||||
- On X11, fix window creation hanging when another window is fullscreen.
|
||||
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
|
||||
- On X11, fix reporting incorrect DPI factor when waking from suspend.
|
||||
- Change `EventLoopClosed` to contain the original event.
|
||||
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
|
||||
indicating that the event is generated by winit.
|
||||
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
|
||||
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
|
||||
as X11 implicitly moves the cursor for such events.
|
||||
|
||||
# 0.20.0 Alpha 4 (2019-10-18)
|
||||
|
||||
- Add web support via the 'stdweb' or 'web-sys' features
|
||||
- On Windows, implemented function to get HINSTANCE
|
||||
- On macOS, implement `run_return`.
|
||||
- On iOS, fix inverted parameter in `set_prefers_home_indicator_hidden`.
|
||||
- On X11, performance is improved when rapidly calling `Window::set_cursor_icon`.
|
||||
- On iOS, fix improper `msg_send` usage that was UB and/or would break if `!` is stabilized.
|
||||
- On Windows, unset `maximized` when manually changing the window's position or size.
|
||||
- On Windows, add touch pressure information for touch events.
|
||||
- On macOS, differentiate between `CursorIcon::Grab` and `CursorIcon::Grabbing`.
|
||||
- On Wayland, fix event processing sometimes stalling when using OpenGL with vsync.
|
||||
- Officially remove the Emscripten backend.
|
||||
- On Windows, fix handling of surrogate pairs when dispatching `ReceivedCharacter`.
|
||||
- On macOS 10.15, fix freeze upon exiting exclusive fullscreen mode.
|
||||
- On iOS, fix panic upon closing the app.
|
||||
- On X11, allow setting mulitple `XWindowType`s.
|
||||
- On iOS, fix null window on initial `HiDpiFactorChanged` event.
|
||||
- On Windows, fix fullscreen window shrinking upon getting restored to a normal window.
|
||||
- On macOS, fix events not being emitted during modal loops, such as when windows are being resized
|
||||
by the user.
|
||||
- On Windows, fix hovering the mouse over the active window creating an endless stream of CursorMoved events.
|
||||
- Always dispatch a `RedrawRequested` event after creating a new window.
|
||||
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
|
||||
- On X11, prevent stealing input focus when creating a new window.
|
||||
Only steal input focus when entering fullscreen mode.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
|
||||
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
|
||||
- Removed `derivative` crate dependency.
|
||||
- On Wayland, add support for set_cursor_icon.
|
||||
- Use `impl Iterator<Item = MonitorHandle>` instead of `AvailableMonitorsIter` consistently.
|
||||
- On macOS, fix fullscreen state being updated after entering fullscreen instead of before,
|
||||
resulting in `Window::fullscreen` returning the old state in `Resized` events instead of
|
||||
reflecting the new fullscreen state
|
||||
- On X11, fix use-after-free during window creation
|
||||
- On Windows, disable monitor change keyboard shortcut while in exclusive fullscreen.
|
||||
- On Windows, ensure that changing a borderless fullscreen window's monitor via keyboard shortcuts keeps the window fullscreen on the new monitor.
|
||||
- Prevent `EventLoop::new` and `EventLoop::with_user_event` from getting called outside the main thread.
|
||||
- This is because some platforms cannot run the event loop outside the main thread. Preventing this
|
||||
reduces the potential for cross-platform compatibility gotchyas.
|
||||
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
|
||||
- On Wayland, drop resize events identical to the current window size.
|
||||
- On Windows, fix window rectangle not getting set correctly on high-DPI systems.
|
||||
|
||||
# 0.20.0 Alpha 3 (2019-08-14)
|
||||
|
||||
- On macOS, drop the run closure on exit.
|
||||
- On Windows, location of `WindowEvent::Touch` are window client coordinates instead of screen coordinates.
|
||||
- On X11, fix delayed events after window redraw.
|
||||
- On macOS, add `WindowBuilderExt::with_disallow_hidpi` to have the option to turn off best resolution openGL surface.
|
||||
- On Windows, screen saver won't start if the window is in fullscreen mode.
|
||||
- Change all occurrences of the `new_user_event` method to `with_user_event`.
|
||||
- On macOS, the dock and the menu bar are now hidden in fullscreen mode.
|
||||
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
|
||||
consists of `Fullscreen::Exclusive(VideoMode)` and
|
||||
`Fullscreen::Borderless(MonitorHandle)` variants.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- On iOS, add support for hiding the home indicator.
|
||||
- On iOS, add support for deferring system gestures.
|
||||
- On iOS, fix a crash that occurred while acquiring a monitor's name.
|
||||
- On iOS, fix armv7-apple-ios compile target.
|
||||
- Removed the `T: Clone` requirement from the `Clone` impl of `EventLoopProxy<T>`.
|
||||
- On iOS, disable overscan compensation for external displays (removes black
|
||||
bars surrounding the image).
|
||||
- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
|
||||
- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
|
||||
hijacking `set_decorations` for this purpose.
|
||||
- On macOS and iOS, corrected the auto trait impls of `EventLoopProxy`.
|
||||
- On iOS, add touch pressure information for touch events.
|
||||
- Implement `raw_window_handle::HasRawWindowHandle` for `Window` type on all supported platforms.
|
||||
- On macOS, fix the signature of `-[NSView drawRect:]`.
|
||||
- On iOS, fix the behavior of `ControlFlow::Poll`. It wasn't polling if that was the only mode ever used by the application.
|
||||
- On iOS, fix DPI sent out by views on creation was `0.0` - now it gives a reasonable number.
|
||||
- On iOS, RedrawRequested now works for gl/metal backed views.
|
||||
- On iOS, RedrawRequested is generally ordered after EventsCleared.
|
||||
|
||||
# 0.20.0 Alpha 2 (2019-07-09)
|
||||
|
||||
- On X11, non-resizable windows now have maximize explicitly disabled.
|
||||
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
|
||||
and `WindowEvent::HoveredFile`.
|
||||
- On Mac, implement `DeviceEvent::Button`.
|
||||
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
|
||||
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
|
||||
- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
|
||||
- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
|
||||
- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
|
||||
- On Windows, fix multiple calls to `request_redraw` during `EventsCleared` sending multiple `RedrawRequested events.`
|
||||
- On Windows, fix edge case where `RedrawRequested` could be dispatched before input events in event loop iteration.
|
||||
- On Windows, fix timing issue that could cause events to be improperly dispatched after `RedrawRequested` but before `EventsCleared`.
|
||||
- On macOS, drop unused Metal dependency.
|
||||
- On Windows, fix the trail effect happening on transparent decorated windows. Borderless (or un-decorated) windows were not affected.
|
||||
- On Windows, fix `with_maximized` not properly setting window size to entire window.
|
||||
- On macOS, change `WindowExtMacOS::request_user_attention()` to take an `enum` instead of a `bool`.
|
||||
|
||||
# 0.20.0 Alpha 1 (2019-06-21)
|
||||
|
||||
- Changes below are considered **breaking**.
|
||||
- Change all occurrences of `EventsLoop` to `EventLoop`.
|
||||
- Previously flat API is now exposed through `event`, `event_loop`, `monitor`, and `window` modules.
|
||||
- `os` module changes:
|
||||
- Renamed to `platform`.
|
||||
- All traits now have platform-specific suffixes.
|
||||
- Exposes new `desktop` module on Windows, Mac, and Linux.
|
||||
- Changes to event loop types:
|
||||
- `EventLoopProxy::wakeup` has been removed in favor of `send_event`.
|
||||
- **Major:** New `run` method drives winit event loop.
|
||||
- Returns `!` to ensure API behaves identically across all supported platforms.
|
||||
- This allows `emscripten` implementation to work without lying about the API.
|
||||
- `ControlFlow`'s variants have been replaced with `Wait`, `WaitUntil(Instant)`, `Poll`, and `Exit`.
|
||||
- Is read after `EventsCleared` is processed.
|
||||
- `Wait` waits until new events are available.
|
||||
- `WaitUntil` waits until either new events are available or the provided time has been reached.
|
||||
- `Poll` instantly resumes the event loop.
|
||||
- `Exit` aborts the event loop.
|
||||
- Takes a closure that implements `'static + FnMut(Event<T>, &EventLoop<T>, &mut ControlFlow)`.
|
||||
- `&EventLoop<T>` is provided to allow new `Window`s to be created.
|
||||
- **Major:** `platform::desktop` module exposes `EventLoopExtDesktop` trait with `run_return` method.
|
||||
- Behaves identically to `run`, but returns control flow to the calling context and can take non-`'static` closures.
|
||||
- `EventLoop`'s `poll_events` and `run_forever` methods have been removed in favor of `run` and `run_return`.
|
||||
- Changes to events:
|
||||
- Remove `Event::Awakened` in favor of `Event::UserEvent(T)`.
|
||||
- Can be sent with `EventLoopProxy::send_event`.
|
||||
- Rename `WindowEvent::Refresh` to `WindowEvent::RedrawRequested`.
|
||||
- `RedrawRequested` can be sent by the user with the `Window::request_redraw` method.
|
||||
- `EventLoop`, `EventLoopProxy`, and `Event` are now generic over `T`, for use in `UserEvent`.
|
||||
- **Major:** Add `NewEvents(StartCause)`, `EventsCleared`, and `LoopDestroyed` variants to `Event`.
|
||||
- `NewEvents` is emitted when new events are ready to be processed by event loop.
|
||||
- `StartCause` describes why new events are available, with `ResumeTimeReached`, `Poll`, `WaitCancelled`, and `Init` (sent once at start of loop).
|
||||
- `EventsCleared` is emitted when all available events have been processed.
|
||||
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
|
||||
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
|
||||
- Rename `MonitorId` to `MonitorHandle`.
|
||||
- Removed `serde` implementations from `ControlFlow`.
|
||||
- Rename several functions to improve both internal consistency and compliance with Rust API guidelines.
|
||||
- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
|
||||
- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
|
||||
- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
|
||||
- On Wayland, the window now exists even if nothing has been drawn.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
|
||||
# Version 0.19.1 (2019-04-08)
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
|
||||
- On macOS, fix command key event left and right reverse.
|
||||
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
- On Windows, fix icon not showing up in corner of window.
|
||||
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
|
||||
|
||||
# Version 0.19.0 (2019-03-06)
|
||||
|
||||
- On X11, we will use the faster `XRRGetScreenResourcesCurrent` function instead of `XRRGetScreenResources` when available.
|
||||
- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
|
||||
- On Wayland, fix `with_title()` not setting the windows title
|
||||
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
|
||||
- Added serde serialization to `os::unix::XWindowType`.
|
||||
- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
|
||||
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
|
||||
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
|
||||
- Refactored Windows state/flag-setting code.
|
||||
- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
|
||||
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
|
||||
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
|
||||
- On Windows, ignore the AltGr key when populating the `ModifersState` type.
|
||||
|
||||
# Version 0.18.1 (2018-12-30)
|
||||
|
||||
- On macOS, fix `Yen` (JIS) so applications receive the event.
|
||||
- On X11 with a tiling WM, fixed high CPU usage when moving windows across monitors.
|
||||
- On X11, fixed panic caused by dropping the window before running the event loop.
|
||||
- on macOS, added `WindowExt::set_simple_fullscreen` which does not require a separate space
|
||||
- Introduce `WindowBuilderExt::with_app_id` to allow setting the application ID on Wayland.
|
||||
- On Windows, catch panics in event loop child thread and forward them to the parent thread. This prevents an invocation of undefined behavior due to unwinding into foreign code.
|
||||
- On Windows, fix issue where resizing or moving window combined with grabbing the cursor would freeze program.
|
||||
- On Windows, fix issue where resizing or moving window would eat `Awakened` events.
|
||||
- On Windows, exiting fullscreen after entering fullscreen with disabled decorations no longer shrinks window.
|
||||
- On X11, fixed a segfault when using virtual monitors with XRandR.
|
||||
- Derive `Ord` and `PartialOrd` for `VirtualKeyCode` enum.
|
||||
- On Windows, fix issue where hovering or dropping a non file item would create a panic.
|
||||
- On Wayland, fix resizing and DPI calculation when a `wl_output` is removed without sending a `leave` event to the `wl_surface`, such as disconnecting a monitor from a laptop.
|
||||
- On Wayland, DPI calculation is handled by smithay-client-toolkit.
|
||||
- On X11, `WindowBuilder::with_min_dimensions` and `WindowBuilder::with_max_dimensions` now correctly account for DPI.
|
||||
- Added support for generating dummy `DeviceId`s and `WindowId`s to better support unit testing.
|
||||
- On macOS, fixed unsoundness in drag-and-drop that could result in drops being rejected.
|
||||
- On macOS, implemented `WindowEvent::Refresh`.
|
||||
- On macOS, all `MouseCursor` variants are now implemented and the cursor will no longer reset after unfocusing.
|
||||
- Removed minimum supported Rust version guarantee.
|
||||
|
||||
# Version 0.18.0 (2018-11-07)
|
||||
|
||||
- **Breaking:** `image` crate upgraded to 0.20. This is exposed as part of the `icon_loading` API.
|
||||
- On Wayland, pointer events will now provide the current modifiers state.
|
||||
- On Wayland, titles will now be displayed in the window header decoration.
|
||||
- On Wayland, key repetition is now ended when keyboard loses focus.
|
||||
- On Wayland, windows will now use more stylish and modern client side decorations.
|
||||
- On Wayland, windows will use server-side decorations when available.
|
||||
- **Breaking:** Added support for F16-F24 keys (variants were added to the `VirtualKeyCode` enum).
|
||||
- Fixed graphical glitches when resizing on Wayland.
|
||||
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
|
||||
- Updated window manager hints under X11 to v1.5 of [Extended Window Manager Hints](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html#idm140200472629520).
|
||||
- Added `WindowBuilderExt::with_gtk_theme_variant` to X11-specific `WindowBuilder` functions.
|
||||
- Fixed UTF8 handling bug in X11 `set_title` function.
|
||||
- On Windows, `Window::set_cursor` now applies immediately instead of requiring specific events to occur first.
|
||||
- On Windows, the `HoveredFile` and `HoveredFileCancelled` events are now implemented.
|
||||
- On Windows, fix `Window::set_maximized`.
|
||||
- On Windows 10, fix transparency (#260).
|
||||
- On macOS, fix modifiers during key repeat.
|
||||
- Implemented the `Debug` trait for `Window`, `EventsLoop`, `EventsLoopProxy` and `WindowBuilder`.
|
||||
- On X11, now a `Resized` event will always be generated after a DPI change to ensure the window's logical size is consistent with the new DPI.
|
||||
- Added further clarifications to the DPI docs.
|
||||
- On Linux, if neither X11 nor Wayland manage to initialize, the corresponding panic now consists of a single line only.
|
||||
- Add optional `serde` feature with implementations of `Serialize`/`Deserialize` for DPI types and various event types.
|
||||
- Add `PartialEq`, `Eq`, and `Hash` implementations on public types that could have them but were missing them.
|
||||
- On X11, drag-and-drop receiving an unsupported drop type can no longer cause the WM to freeze.
|
||||
- Fix issue whereby the OpenGL context would not appear at startup on macOS Mojave (#1069).
|
||||
- **Breaking:** Removed `From<NSApplicationActivationPolicy>` impl from `ActivationPolicy` on macOS.
|
||||
- On macOS, the application can request the user's attention with `WindowExt::request_user_attention`.
|
||||
|
||||
# Version 0.17.2 (2018-08-19)
|
||||
|
||||
- On macOS, fix `<C-Tab>` so applications receive the event.
|
||||
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
|
||||
- On Wayland, key press events will now be repeated.
|
||||
|
||||
# Version 0.17.1 (2018-08-05)
|
||||
|
||||
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
|
||||
- Fixed deadlock that broke fullscreen mode on Windows.
|
||||
|
||||
# Version 0.17.0 (2018-08-02)
|
||||
|
||||
- Cocoa and core-graphics updates.
|
||||
- Fixed thread-safety issues in several `Window` functions on Windows.
|
||||
- On MacOS, the key state for modifiers key events is now properly set.
|
||||
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
|
||||
- Added NetBSD support.
|
||||
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
|
||||
- On iOS, the `UIApplication` is not started until `Window::new` is called.
|
||||
- Fixed thread unsafety with cursor hiding on macOS.
|
||||
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
|
||||
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
|
||||
|
||||
# Version 0.16.2 (2018-07-07)
|
||||
|
||||
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
|
||||
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
|
||||
|
||||
# Version 0.16.1 (2018-07-02)
|
||||
|
||||
- Added logging through `log`. Logging will become more extensive over time.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This _greatly_ cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
|
||||
|
||||
# Version 0.16.0 (2018-06-25)
|
||||
|
||||
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.
|
||||
- **Breaking:** Removed `VirtualKeyCode::LMenu` and `VirtualKeyCode::RMenu`; Windows now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead.
|
||||
- On X11, exiting fullscreen no longer leaves the window in the monitor's top left corner.
|
||||
- **Breaking:** `Window::hidpi_factor` has been renamed to `Window::get_hidpi_factor` for better consistency. `WindowEvent::HiDPIFactorChanged` has been renamed to `WindowEvent::HiDpiFactorChanged`. DPI factors are always represented as `f64` instead of `f32` now.
|
||||
- The Windows backend is now DPI aware. `WindowEvent::HiDpiFactorChanged` is implemented, and `MonitorId::get_hidpi_factor` and `Window::hidpi_factor` return accurate values.
|
||||
- Implemented `WindowEvent::HiDpiFactorChanged` on X11.
|
||||
- On macOS, `Window::set_cursor_position` is now relative to the client area.
|
||||
- On macOS, setting the maximum and minimum dimensions now applies to the client area dimensions rather than to the window dimensions.
|
||||
- On iOS, `MonitorId::get_dimensions` has been implemented and both `MonitorId::get_hidpi_factor` and `Window::get_hidpi_factor` return accurate values.
|
||||
- On Emscripten, `MonitorId::get_hidpi_factor` now returns the same value as `Window::get_hidpi_factor` (it previously would always return 1.0).
|
||||
- **Breaking:** The entire API for sizes, positions, etc. has changed. In the majority of cases, winit produces and consumes positions and sizes as `LogicalPosition` and `LogicalSize`, respectively. The notable exception is `MonitorId` methods, which deal in `PhysicalPosition` and `PhysicalSize`. See the documentation for specifics and explanations of the types. Additionally, winit automatically conserves logical size when the DPI factor changes.
|
||||
- **Breaking:** All deprecated methods have been removed. For `Window::platform_display` and `Window::platform_window`, switch to the appropriate platform-specific `WindowExt` methods. For `Window::get_inner_size_points` and `Window::get_inner_size_pixels`, use the `LogicalSize` returned by `Window::get_inner_size` and convert as needed.
|
||||
- HiDPI support for Wayland.
|
||||
- `EventsLoop::get_available_monitors` and `EventsLoop::get_primary_monitor` now have identical counterparts on `Window`, so this information can be acquired without an `EventsLoop` borrow.
|
||||
- `AvailableMonitorsIter` now implements `Debug`.
|
||||
- Fixed quirk on macOS where certain keys would generate characters at twice the normal rate when held down.
|
||||
- On X11, all event loops now share the same `XConnection`.
|
||||
- **Breaking:** `Window::set_cursor_state` and `CursorState` enum removed in favor of the more composable `Window::grab_cursor` and `Window::hide_cursor`. As a result, grabbing the cursor no longer automatically hides it; you must call both methods to retain the old behavior on Windows and macOS. `Cursor::NoneCursor` has been removed, as it's no longer useful.
|
||||
- **Breaking:** `Window::set_cursor_position` now returns `Result<(), String>`, thus allowing for `Box<Error>` conversion via `?`.
|
||||
|
||||
# Version 0.15.1 (2018-06-13)
|
||||
|
||||
- On X11, the `Moved` event is no longer sent when the window is resized without changing position.
|
||||
- `MouseCursor` and `CursorState` now implement `Default`.
|
||||
- `WindowBuilder::with_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- `Window::set_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- On X11, if the monitor's width or height in millimeters is reported as 0, the DPI is now 1.0 instead of +inf.
|
||||
- On X11, the environment variable `WINIT_HIDPI_FACTOR` has been added for overriding DPI factor.
|
||||
- On X11, enabling transparency no longer causes the window contents to flicker when resizing.
|
||||
- On X11, `with_override_redirect` now actually enables override redirect.
|
||||
- macOS now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead of `None` for both.
|
||||
- On macOS, `VirtualKeyCode::RWin` and `VirtualKeyCode::LWin` are no longer switched.
|
||||
- On macOS, windows without decorations can once again be resized.
|
||||
- Fixed race conditions when creating an `EventsLoop` on X11, most commonly manifesting as "[xcb] Unknown sequence number while processing queue".
|
||||
- On macOS, `CursorMoved` and `MouseInput` events are only generated if they occurs within the window's client area.
|
||||
- On macOS, resizing the window no longer generates a spurious `MouseInput` event.
|
||||
|
||||
# Version 0.15.0 (2018-05-22)
|
||||
|
||||
- `Icon::to_cardinals` is no longer public, since it was never supposed to be.
|
||||
- Wayland: improve diagnostics if initialization fails
|
||||
- Fix some system event key doesn't work when focused, do not block keyevent forward to system on macOS
|
||||
- On X11, the scroll wheel position is now correctly reset on i3 and other WMs that have the same quirk.
|
||||
- On X11, `Window::get_current_monitor` now reliably returns the correct monitor.
|
||||
- On X11, `Window::hidpi_factor` returns values from XRandR rather than the inaccurate values previously queried from the core protocol.
|
||||
- On X11, the primary monitor is detected correctly even when using versions of XRandR less than 1.5.
|
||||
- `MonitorId` now implements `Debug`.
|
||||
- Fixed bug on macOS where using `with_decorations(false)` would cause `set_decorations(true)` to produce a transparent titlebar with no title.
|
||||
- Implemented `MonitorId::get_position` on macOS.
|
||||
- On macOS, `Window::get_current_monitor` now returns accurate values.
|
||||
- Added `WindowBuilderExt::with_resize_increments` to macOS.
|
||||
- **Breaking:** On X11, `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` now take `u32` values rather than `i32`.
|
||||
- macOS keyboard handling has been overhauled, allowing for the use of dead keys, IME, etc. Right modifier keys are also no longer reported as being left.
|
||||
- Added the `Window::set_ime_spot(x: i32, y: i32)` method, which is implemented on X11 and macOS.
|
||||
- **Breaking**: `os::unix::WindowExt::send_xim_spot(x: i16, y: i16)` no longer exists. Switch to the new `Window::set_ime_spot(x: i32, y: i32)`, which has equivalent functionality.
|
||||
- Fixed detection of `Pause` and `Scroll` keys on Windows.
|
||||
- On Windows, alt-tabbing while the cursor is grabbed no longer makes it impossible to re-grab the cursor.
|
||||
- On Windows, using `CursorState::Hide` when the cursor is grabbed now ungrabs the cursor first.
|
||||
- Implemented `MouseCursor::NoneCursor` on Windows.
|
||||
- Added `WindowBuilder::with_always_on_top` and `Window::set_always_on_top`. Implemented on Windows, macOS, and X11.
|
||||
- On X11, `WindowBuilderExt` now has `with_class`, `with_override_redirect`, and `with_x11_window_type` to allow for more control over window creation. `WindowExt` additionally has `set_urgent`.
|
||||
- More hints are set by default on X11, including `_NET_WM_PID` and `WM_CLIENT_MACHINE`. Note that prior to this, the `WM_CLASS` hint was automatically set to whatever value was passed to `with_title`. It's now set to the executable name to better conform to expectations and the specification; if this is undesirable, you must explicitly use `WindowBuilderExt::with_class`.
|
||||
|
||||
# Version 0.14.0 (2018-05-09)
|
||||
|
||||
- Created the `Copy`, `Paste` and `Cut` `VirtualKeyCode`s and added support for them on X11 and Wayland
|
||||
- Fix `.with_decorations(false)` in macOS
|
||||
- On Mac, `NSWindow` and supporting objects might be alive long after they were `closed` which resulted in apps consuming more heap then needed. Mainly it was affecting multi window applications. Not expecting any user visible change of behaviour after the fix.
|
||||
- Fix regression of Window platform extensions for macOS where `NSFullSizeContentViewWindowMask` was not being correctly applied to `.fullsize_content_view`.
|
||||
- Corrected `get_position` on Windows to be relative to the screen rather than to the taskbar.
|
||||
- Corrected `Moved` event on Windows to use position values equivalent to those returned by `get_position`. It previously supplied client area positions instead of window positions, and would additionally interpret negative values as being very large (around `u16::MAX`).
|
||||
- Implemented `Moved` event on macOS.
|
||||
- On X11, the `Moved` event correctly use window positions rather than client area positions. Additionally, a stray `Moved` that unconditionally accompanied `Resized` with the client area position relative to the parent has been eliminated; `Moved` is still received alongside `Resized`, but now only once and always correctly.
|
||||
- On Windows, implemented all variants of `DeviceEvent` other than `Text`. Mouse `DeviceEvent`s are now received even if the window isn't in the foreground.
|
||||
- `DeviceId` on Windows is no longer a unit struct, and now contains a `u32`. For `WindowEvent`s, this will always be 0, but on `DeviceEvent`s it will be the handle to that device. `DeviceIdExt::get_persistent_identifier` can be used to acquire a unique identifier for that device that persists across replugs/reboots/etc.
|
||||
- Corrected `run_forever` on X11 to stop discarding `Awakened` events.
|
||||
- Various safety and correctness improvements to the X11 backend internals.
|
||||
- Fixed memory leak on X11 every time the mouse entered the window.
|
||||
- On X11, drag and drop now works reliably in release mode.
|
||||
- Added `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` to X11, allowing for more optional hints to be set.
|
||||
- Rework of the wayland backend, migrating it to use [Smithay's Client Toolkit](https://github.com/Smithay/client-toolkit).
|
||||
- Added `WindowBuilder::with_window_icon` and `Window::set_window_icon`, finally making it possible to set the window icon on Windows and X11. The `icon_loading` feature can be enabled to allow for icons to be easily loaded; see example program `window_icon.rs` for usage.
|
||||
- Windows additionally has `WindowBuilderExt::with_taskbar_icon` and `WindowExt::set_taskbar_icon`.
|
||||
- On Windows, fix panic when trying to call `set_fullscreen(None)` on a window that has not been fullscreened prior.
|
||||
|
||||
# Version 0.13.1 (2018-04-26)
|
||||
|
||||
- Ensure necessary `x11-dl` version is used.
|
||||
|
||||
# Version 0.13.0 (2018-04-25)
|
||||
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for MacOS.
|
||||
@@ -56,7 +979,7 @@
|
||||
|
||||
# Version 0.10.1 (2018-02-05)
|
||||
|
||||
*Yanked*
|
||||
_Yanked_
|
||||
|
||||
# Version 0.10.0 (2017-12-27)
|
||||
|
||||
|
||||
72
CONTRIBUTING.md
Normal file
72
CONTRIBUTING.md
Normal file
@@ -0,0 +1,72 @@
|
||||
# Winit Contributing Guidelines
|
||||
|
||||
## Scope
|
||||
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
|
||||
consider whether or not it's directly related to window creation or input handling. If it isn't, it
|
||||
may be worth creating a separate crate that extends Winit's API to add that functionality.
|
||||
|
||||
|
||||
## Reporting an issue
|
||||
|
||||
When reporting an issue, in order to help the maintainers understand what the problem is, please make
|
||||
your description of the issue as detailed as possible:
|
||||
|
||||
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
|
||||
reproduce the issue, ideally by providing a minimal program exhibiting the problem
|
||||
- if it is a feature request, please provide a clear argumentation about why you believe this feature
|
||||
should be supported by winit
|
||||
|
||||
## Making a pull request
|
||||
|
||||
When making a code contribution to winit, before opening your pull request, please make sure that:
|
||||
|
||||
- your patch builds with Winit's minimal supported rust version - Rust 1.64.
|
||||
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
|
||||
were not tested, and what should be tested, so that a maintainer or another contributor can test them
|
||||
- you updated any relevant documentation in winit
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users.
|
||||
|
||||
You needn't worry about the added entry causing conflicts, the maintainer that merges the PR will
|
||||
handle those for you when merging (see below).
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
|
||||
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
|
||||
|
||||
Once your PR is deemed ready, the merging maintainer will take care of resolving conflicts in
|
||||
`CHANGELOG.md` (but you must resolve other conflicts yourself). Doing this requires that you check the
|
||||
"give contributors write access to the branch" checkbox when creating the PR.
|
||||
|
||||
## Maintainers & Testers
|
||||
|
||||
The current maintainers are listed in the [CODEOWNERS](.github/CODEOWNERS) file.
|
||||
|
||||
If you are interested in being pinged when testing is needed for a certain platform, please add yourself to the [Testers and Contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors) table!
|
||||
|
||||
## Release process
|
||||
|
||||
Given that winit is a widely used library we should be able to make a patch
|
||||
releases at any time we want without blocking the development of new features.
|
||||
|
||||
To achieve these goals, a new branch is created for every new release. Releases
|
||||
and later patch releases are committed and tagged in this branch.
|
||||
|
||||
The exact steps for an exemplary `0.2.0` release might look like this:
|
||||
1. Initially the version on the latest master is `0.1.0`
|
||||
2. A new `v0.2.x` branch is created for the release
|
||||
3. In the branch, the version is bumped to `v0.2.0`
|
||||
4. The new commit in the branch is tagged `v0.2.0`
|
||||
5. The version is pushed to crates.io
|
||||
6. A GitHub release is created for the `v0.2.0` tag
|
||||
7. On master, the version is bumped to `0.2.0` and the CHANGELOG is updated
|
||||
|
||||
When doing a patch release the process is similar:
|
||||
1. Initially the version of the latest release is `0.2.0`
|
||||
2. Checkout the `v0.2.x` branch
|
||||
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
|
||||
4. Follow steps 3-7 of the regular release example
|
||||
192
Cargo.toml
192
Cargo.toml
@@ -1,52 +1,176 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.13.0"
|
||||
authors = ["The winit contributors, Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
version = "0.29.0-beta.0"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
edition = "2021"
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/tomaka/winit"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
rust-version = "1.64.0"
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["serde"]
|
||||
default-target = "x86_64-unknown-linux-gnu"
|
||||
# These are all tested in CI
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"x86_64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# WebAssembly
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
|
||||
[features]
|
||||
default = ["x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
|
||||
x11 = ["x11-dl", "percent-encoding", "xkbcommon-dl/x11"]
|
||||
wayland = ["wayland-client", "wayland-backend", "wayland-protocols", "sctk", "fnv", "memmap2"]
|
||||
wayland-dlopen = ["wayland-backend/dlopen"]
|
||||
wayland-csd-adwaita = ["sctk-adwaita", "sctk-adwaita/ab_glyph"]
|
||||
wayland-csd-adwaita-crossfont = ["sctk-adwaita", "sctk-adwaita/crossfont"]
|
||||
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
|
||||
android-native-activity = ["android-activity/native-activity"]
|
||||
android-game-activity = ["android-activity/game-activity"]
|
||||
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde"]
|
||||
|
||||
[build-dependencies]
|
||||
cfg_aliases = "0.1.1"
|
||||
|
||||
[dependencies]
|
||||
lazy_static = "1"
|
||||
libc = "0.2"
|
||||
bitflags = "2"
|
||||
cursor-icon = "1.0.0"
|
||||
log = "0.4"
|
||||
mint = { version = "0.5.6", optional = true }
|
||||
once_cell = "1.12"
|
||||
raw_window_handle = { package = "raw-window-handle", version = "0.5" }
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
smol_str = "0.2.0"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.android_glue]
|
||||
version = "0.2"
|
||||
[dev-dependencies]
|
||||
image = { version = "0.24.0", default-features = false, features = ["png"] }
|
||||
simple_logger = { version = "2.1.0", default_features = false }
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies]
|
||||
objc = "0.2"
|
||||
[target.'cfg(not(any(target_os = "android", target_os = "ios")))'.dev-dependencies]
|
||||
softbuffer = "0.3.0"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
# Coordinate the next winit release with android-ndk-rs: https://github.com/rust-windowing/winit/issues/1995
|
||||
android-activity = "0.4.0"
|
||||
ndk = "0.7.0"
|
||||
ndk-sys = "0.4.0"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
core-foundation = "0.9.3"
|
||||
objc2 = ">=0.3.0-beta.3, <0.3.0-beta.4" # Allow `0.3.0-beta.3.patch-leaks`
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
objc = "0.2"
|
||||
cocoa = "0.14"
|
||||
core-foundation = "0.5"
|
||||
core-graphics = "0.13"
|
||||
core-graphics = "0.22.3"
|
||||
dispatch = "0.2.0"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.winapi]
|
||||
version = "0.3"
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
unicode-segmentation = "1.7.1"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
|
||||
version = "0.48"
|
||||
features = [
|
||||
"winnt",
|
||||
"winuser",
|
||||
"wingdi",
|
||||
"shellapi",
|
||||
"dwmapi",
|
||||
"processthreadsapi",
|
||||
"libloaderapi",
|
||||
"windowsx",
|
||||
"hidusage",
|
||||
"combaseapi",
|
||||
"objbase",
|
||||
"unknwnbase",
|
||||
"Win32_Devices_HumanInterfaceDevice",
|
||||
"Win32_Foundation",
|
||||
"Win32_Globalization",
|
||||
"Win32_Graphics_Dwm",
|
||||
"Win32_Graphics_Gdi",
|
||||
"Win32_Media",
|
||||
"Win32_System_Com_StructuredStorage",
|
||||
"Win32_System_Com",
|
||||
"Win32_System_LibraryLoader",
|
||||
"Win32_System_Ole",
|
||||
"Win32_System_SystemInformation",
|
||||
"Win32_System_SystemServices",
|
||||
"Win32_System_Threading",
|
||||
"Win32_System_WindowsProgramming",
|
||||
"Win32_UI_Accessibility",
|
||||
"Win32_UI_Controls",
|
||||
"Win32_UI_HiDpi",
|
||||
"Win32_UI_Input_Ime",
|
||||
"Win32_UI_Input_KeyboardAndMouse",
|
||||
"Win32_UI_Input_Pointer",
|
||||
"Win32_UI_Input_Touch",
|
||||
"Win32_UI_Shell",
|
||||
"Win32_UI_TextServices",
|
||||
"Win32_UI_WindowsAndMessaging",
|
||||
]
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))'.dependencies]
|
||||
wayland-client = { version = "0.12.0", features = ["dlopen"] }
|
||||
wayland-protocols = { version = "0.12.0", features = ["unstable_protocols"] }
|
||||
wayland-kbd = "0.13.0"
|
||||
wayland-window = "0.13.0"
|
||||
x11-dl = "2.17"
|
||||
percent-encoding = "1.0"
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies]
|
||||
libc = "0.2.64"
|
||||
percent-encoding = { version = "2.0", optional = true }
|
||||
fnv = { version = "1.0.3", optional = true }
|
||||
sctk = { package = "smithay-client-toolkit", version = "0.17.0", default-features = false, features = ["calloop"], optional = true }
|
||||
sctk-adwaita = { version = "0.6.0", default_features = false, optional = true }
|
||||
wayland-client = { version = "0.30.0", optional = true }
|
||||
wayland-backend = { version = "0.1.0", default_features = false, features = ["client_system"], optional = true }
|
||||
wayland-protocols = { version = "0.30.0", features = [ "staging"], optional = true }
|
||||
calloop = "0.10.5"
|
||||
x11-dl = { version = "2.18.5", optional = true }
|
||||
xkbcommon-dl = "0.4.0"
|
||||
memmap2 = { version = "0.5.0", optional = true }
|
||||
|
||||
[target.'cfg(target_os = "redox")'.dependencies]
|
||||
orbclient = { version = "0.3.42", default-features = false }
|
||||
redox_syscall = "0.3"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.web_sys]
|
||||
package = "web-sys"
|
||||
version = "0.3.64"
|
||||
features = [
|
||||
'console',
|
||||
'CssStyleDeclaration',
|
||||
'Document',
|
||||
'DomRect',
|
||||
'DomRectReadOnly',
|
||||
'Element',
|
||||
'Event',
|
||||
'EventTarget',
|
||||
'FocusEvent',
|
||||
'HtmlCanvasElement',
|
||||
'HtmlElement',
|
||||
'KeyboardEvent',
|
||||
'MediaQueryList',
|
||||
'Node',
|
||||
'PageTransitionEvent',
|
||||
'PointerEvent',
|
||||
'ResizeObserver',
|
||||
'ResizeObserverBoxOptions',
|
||||
'ResizeObserverEntry',
|
||||
'ResizeObserverOptions',
|
||||
'ResizeObserverSize',
|
||||
'Window',
|
||||
'WheelEvent'
|
||||
]
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies]
|
||||
atomic-waker = "1"
|
||||
js-sys = "0.3.64"
|
||||
wasm-bindgen = "0.2"
|
||||
wasm-bindgen-futures = "0.4"
|
||||
web-time = "0.2"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dev-dependencies]
|
||||
console_log = "1"
|
||||
web-sys = { version = "0.3.22", features = ['CanvasRenderingContext2d'] }
|
||||
|
||||
[workspace]
|
||||
members = [
|
||||
"run-wasm",
|
||||
]
|
||||
|
||||
247
FEATURES.md
Normal file
247
FEATURES.md
Normal file
@@ -0,0 +1,247 @@
|
||||
# Winit Scope
|
||||
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling, and can
|
||||
be used to create both games and applications. It supports the following main graphical platforms:
|
||||
- Desktop
|
||||
- Windows 7+ (10+ is tested regularly)
|
||||
- macOS 10.7+ (10.14+ is tested regularly)
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
- Redox OS, via Orbital
|
||||
- Mobile
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via WASM
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
available everywhere. In this context, APIs exposed in winit can be split into different "support tiers":
|
||||
|
||||
- **Core:** Features that are essential to providing a well-formed abstraction over each platform's
|
||||
windowing and input APIs.
|
||||
- **Platform:** Platform-specific features that can't be meaningfully exposed through a common API and
|
||||
cannot be implemented outside of Winit without exposing a significant amount of Winit's internals
|
||||
or interfering with Winit's abstractions.
|
||||
- **Usability:** Features that are not strictly essential to Winit's functionality, but provide meaningful
|
||||
usability improvements and cannot be reasonably implemented in an external crate. These are
|
||||
generally optional and exposed through Cargo features.
|
||||
|
||||
Core features are taken care of by the core Winit maintainers. Platform features are not.
|
||||
When a platform feature is submitted, the submitter is considered the expert in the
|
||||
feature and may be asked to support the feature should it break in the future.
|
||||
|
||||
Winit ***does not*** directly expose functionality for drawing inside windows or creating native
|
||||
menus, but ***does*** commit to providing APIs that higher-level crates can use to implement that
|
||||
functionality.
|
||||
|
||||
## `1.0` and stability
|
||||
|
||||
When all core features are implemented to the satisfaction of the Winit maintainers, Winit 1.0 will
|
||||
be released and the library will enter maintenance mode. For the most part, new core features will not
|
||||
be added past this point. New platform features may be accepted and exposed through point releases.
|
||||
|
||||
### Tier upgrades
|
||||
Some platform features could in theory be exposed across multiple platforms, but have not gone
|
||||
through the implementation work necessary to function on all platforms. When one of these features
|
||||
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
|
||||
If that gets accepted, the platform-specific functions gets deprecated and become permanently
|
||||
exposed through the core, cross-platform API.
|
||||
|
||||
# Features
|
||||
|
||||
## Extending this section
|
||||
|
||||
If your PR makes notable changes to Winit's features, please update this section as follows:
|
||||
|
||||
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
|
||||
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
|
||||
|
||||
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
|
||||
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
|
||||
|
||||
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
|
||||
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
|
||||
|
||||
## Core
|
||||
|
||||
### Windowing
|
||||
- **Window initialization**: Winit allows the creation of a window
|
||||
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
|
||||
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
|
||||
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
|
||||
be deactivated
|
||||
- **Window decorations toggle**: Decorations can be turned on or off after window creation
|
||||
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
|
||||
when they are. The application can precisely control its window size if desired.
|
||||
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
|
||||
size to specific values.
|
||||
- **Window transparency**: Winit allows the creation of windows with a transparent background.
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Window minimization**: The windows created by winit can be minimized after creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
|
||||
for fullscreen windows, and if applicable, captures the monitor for exclusive
|
||||
use by this application.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
|
||||
get drawn above their owner.
|
||||
|
||||
|
||||
### System Information
|
||||
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
|
||||
- **Video mode query**: Monitors can be queried for their supported fullscreen video modes (consisting of resolution, refresh rate, and bit depth).
|
||||
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
- **Mouse set location**: Forcibly changing the location of the pointer.
|
||||
- **Cursor locking**: Locking the cursor inside the window so it cannot move.
|
||||
- **Cursor confining**: Confining the cursor to the window bounds so it cannot leave them.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Cursor hittest**: Handle or ignore mouse events for a window.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Touch pressure**: Touch events contain information about the amount of force being applied.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gamepads and joysticks.
|
||||
- **Device movement events**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* Setting a menu bar
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
* Window movable by background
|
||||
* Transparent titlebar
|
||||
* Hidden titlebar
|
||||
* Hidden titlebar buttons
|
||||
* Full-size content view
|
||||
* Accepts first mouse
|
||||
* Set a preferred theme and get current theme.
|
||||
|
||||
### Unix
|
||||
* Window urgency
|
||||
* X11 Window Class
|
||||
* X11 Override Redirect Flag
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
* Setting the X11 parent window
|
||||
|
||||
### iOS
|
||||
* `winit` has a minimum OS requirement of iOS 8
|
||||
* Get the `UIWindow` object pointer
|
||||
* Get the `UIViewController` object pointer
|
||||
* Get the `UIView` object pointer
|
||||
* Get the `UIScreen` object pointer
|
||||
* Setting the `UIView` hidpi factor
|
||||
* Valid orientations
|
||||
* Home indicator visibility
|
||||
* Status bar visibility
|
||||
* Deferrring system gestures
|
||||
* Getting the device idiom
|
||||
* Getting the preferred video mode
|
||||
|
||||
### Web
|
||||
* Get if systems preferred color scheme is "dark"
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
## Compatibility Matrix
|
||||
|
||||
Legend:
|
||||
|
||||
- ✔️: Works as intended
|
||||
- ▢: Mostly works but some bugs are known
|
||||
- ❌: Missing feature or large bugs making it unusable
|
||||
- **N/A**: Not applicable for this platform
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |WASM |Redox OS|
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |✔️ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A** |
|
||||
|Window decorations |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|✔️ |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Window resize increments |❌ |✔️ |✔️ |❌ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |✔️ |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|**N/A** |
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|**N/A** |
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- | ------ |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |✔️(when locked) |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Cursor locking |❌ |✔️ |❌ |✔️ |**N/A**|**N/A**|✔️ |❌ |
|
||||
|Cursor confining |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |**N/A** |
|
||||
|Cursor hittest |✔️ |✔️ |❌ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A** |
|
||||
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |✔️ |**N/A** |
|
||||
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |**N/A** |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |▢[#720] |**N/A**|**N/A**|❓ |**N/A** |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |**N/A** |
|
||||
|Drag window with cursor |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|Resize with cursor |❌ |❌ |✔️ |❌ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |❓ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |✔️ |
|
||||
|Keyboard Input 2.0 ([#753]) |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|
||||
[#165]: https://github.com/rust-windowing/winit/issues/165
|
||||
[#219]: https://github.com/rust-windowing/winit/issues/219
|
||||
[#242]: https://github.com/rust-windowing/winit/issues/242
|
||||
[#306]: https://github.com/rust-windowing/winit/issues/306
|
||||
[#315]: https://github.com/rust-windowing/winit/issues/315
|
||||
[#319]: https://github.com/rust-windowing/winit/issues/319
|
||||
[#33]: https://github.com/rust-windowing/winit/issues/33
|
||||
[#459]: https://github.com/rust-windowing/winit/issues/459
|
||||
[#5]: https://github.com/rust-windowing/winit/issues/5
|
||||
[#63]: https://github.com/rust-windowing/winit/issues/63
|
||||
[#720]: https://github.com/rust-windowing/winit/issues/720
|
||||
[#721]: https://github.com/rust-windowing/winit/issues/721
|
||||
[#750]: https://github.com/rust-windowing/winit/issues/750
|
||||
[#753]: https://github.com/rust-windowing/winit/issues/753
|
||||
[#804]: https://github.com/rust-windowing/winit/issues/804
|
||||
26
HALL_OF_CHAMPIONS.md
Normal file
26
HALL_OF_CHAMPIONS.md
Normal file
@@ -0,0 +1,26 @@
|
||||
# Hall of Champions
|
||||
|
||||
The winit maintainers would like to recognize the following former winit
|
||||
contributors, without whom winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* [@tomaka]: For creating the winit project and guiding it through its early
|
||||
years of existence.
|
||||
* [@vberger]: For diligently creating the Wayland backend, and being its
|
||||
extremely helpful and benevolent maintainer for years.
|
||||
* [@francesca64]: For taking over the responsibility of maintaining almost every
|
||||
winit backend, and standardizing HiDPI support across all of them.
|
||||
* [@Osspial]: For heroically landing EventLoop 2.0, and valiantly ushering in a
|
||||
vastly more sustainable era of winit.
|
||||
* [@goddessfreya]: For selflessly taking over maintainership of glutin, and her
|
||||
stellar dedication to improving both winit and glutin.
|
||||
* [@ArturKovacs]: For consistently maintaining the macOS backend, and his
|
||||
immense involvement in designing and implementing the new keyboard API.
|
||||
|
||||
[@tomaka]: https://github.com/tomaka
|
||||
[@vberger]: https://github.com/vberger
|
||||
[@francesca64]: https://github.com/francesca64
|
||||
[@Osspial]: https://github.com/Osspial
|
||||
[@goddessfreya]: https://github.com/goddessfreya
|
||||
[@ArturKovacs]: https://github.com/ArturKovacs
|
||||
200
README.md
200
README.md
@@ -1,19 +1,27 @@
|
||||
# winit - Cross-platform window creation and management in Rust
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://docs.rs/winit)
|
||||
|
||||
[](https://travis-ci.org/tomaka/winit)
|
||||
[](https://ci.appveyor.com/project/tomaka/winit/branch/master)
|
||||
[](https://github.com/rust-windowing/winit/actions)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.13"
|
||||
winit = "0.29.0-beta.0"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
|
||||
For features _within_ the scope of winit, see [FEATURES.md](FEATURES.md).
|
||||
|
||||
For features _outside_ the scope of winit, see [Missing features provided by other crates](https://github.com/rust-windowing/winit/wiki/Missing-features-provided-by-other-crates) in the wiki.
|
||||
|
||||
## Contact Us
|
||||
|
||||
Join us in any of these:
|
||||
|
||||
[](https://matrix.to/#/#rust-windowing:matrix.org)
|
||||
[](https://web.libera.chat/#winit)
|
||||
|
||||
## Usage
|
||||
|
||||
Winit is a window creation and management library. It can create windows and lets you handle
|
||||
@@ -25,32 +33,180 @@ show something on the window you need to use the platform-specific getters provi
|
||||
another library.
|
||||
|
||||
```rust
|
||||
extern crate winit;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
let window = winit::Window::new(&events_loop).unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
match event {
|
||||
winit::Event::WindowEvent {
|
||||
event: winit::WindowEvent::CloseRequested,
|
||||
..
|
||||
} => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
Winit is only officially supported on the latest stable version of the Rust compiler.
|
||||
|
||||
### Cargo Features
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
|
||||
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
|
||||
* `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
#### Emscripten and WebAssembly
|
||||
#### Wayland
|
||||
|
||||
Building a binary will yield a `.js` file. In order to use it in an HTML file, you need to:
|
||||
Note that windows don't appear on Wayland until you draw/present to them.
|
||||
|
||||
- Put a `<canvas id="my_id"></canvas>` element somewhere. A canvas corresponds to a winit "window".
|
||||
- Write a Javascript code that creates a global variable named `Module`. Set `Module.canvas` to
|
||||
the element of the `<canvas>` element (in the example you would retrieve it via `document.getElementById("my_id")`).
|
||||
More information [here](https://kripken.github.io/emscripten-site/docs/api_reference/module.html).
|
||||
- Make sure that you insert the `.js` file generated by Rust after the `Module` variable is created.
|
||||
#### WebAssembly
|
||||
|
||||
To run the web example: `cargo run-wasm --example web`
|
||||
|
||||
Winit supports compiling to the `wasm32-unknown-unknown` target with `web-sys`.
|
||||
|
||||
On the web platform, a Winit window is backed by a `<canvas>` element. You can
|
||||
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
|
||||
create a `<canvas>` element which you can then retrieve][web canvas getter] and
|
||||
insert it into the DOM yourself.
|
||||
|
||||
For example code using Winit with WebAssembly, check out the [web example]. For
|
||||
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
|
||||
book].
|
||||
|
||||
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
|
||||
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
|
||||
[web example]: ./examples/web.rs
|
||||
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
|
||||
#### Android
|
||||
|
||||
The Android backend builds on (and exposes types from) the [`ndk`](https://docs.rs/ndk/0.7.0/ndk/) crate.
|
||||
|
||||
Native Android applications need some form of "glue" crate that is responsible
|
||||
for defining the main entry point for your Rust application as well as tracking
|
||||
various life-cycle events and synchronizing with the main JVM thread.
|
||||
|
||||
Winit uses the [android-activity](https://github.com/rib/android-activity) as a
|
||||
glue crate (prior to `0.28` it used
|
||||
[ndk-glue](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue)).
|
||||
|
||||
The version of the glue crate that your application depends on _must_ match the
|
||||
version that Winit depends on because the glue crate is responsible for your
|
||||
application's main entrypoint. If Cargo resolves multiple versions they will
|
||||
clash.
|
||||
|
||||
`winit` glue compatibility table:
|
||||
|
||||
| winit | ndk-glue |
|
||||
| :---: | :--------------------------: |
|
||||
| 0.28 | `android-activity = "0.4"` |
|
||||
| 0.27 | `ndk-glue = "0.7"` |
|
||||
| 0.26 | `ndk-glue = "0.5"` |
|
||||
| 0.25 | `ndk-glue = "0.3"` |
|
||||
| 0.24 | `ndk-glue = "0.2"` |
|
||||
|
||||
The recommended way to avoid a conflict with the glue version is to avoid explicitly
|
||||
depending on the `android-activity` crate, and instead consume the API that
|
||||
is re-exported by Winit under `winit::platform::android::activity::*`
|
||||
|
||||
Running on an Android device needs a dynamic system library, add this to Cargo.toml:
|
||||
|
||||
```toml
|
||||
[lib]
|
||||
name = "main"
|
||||
crate-type = ["cdylib"]
|
||||
```
|
||||
|
||||
All Android applications are based on an `Activity` subclass and the
|
||||
`android-activity` crate is designed to support different choices for this base
|
||||
class. Your application _must_ specify the base class it needs via a feature flag:
|
||||
|
||||
| Base Class | Feature Flag | Notes |
|
||||
| :--------------: | :---------------: | :-----: |
|
||||
| `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
|
||||
| [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`] which is a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
|
||||
|
||||
[`GameActivity`]: https://developer.android.com/games/agdk/game-activity
|
||||
[`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
|
||||
[`AndroidAppCompat`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
|
||||
[agdk_jetpack]: https://developer.android.com/jetpack/androidx/releases/games
|
||||
[agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
|
||||
[Gradle]: https://developer.android.com/studio/build
|
||||
|
||||
For example, add this to Cargo.toml:
|
||||
```toml
|
||||
winit = { version = "0.28", features = [ "android-native-activity" ] }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
```
|
||||
|
||||
And, for example, define an entry point for your library like this:
|
||||
```rust
|
||||
#[cfg(target_os = "android")]
|
||||
use winit::platform::android::activity::AndroidApp;
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[no_mangle]
|
||||
fn android_main(app: AndroidApp) {
|
||||
use winit::platform::android::EventLoopBuilderExtAndroid;
|
||||
|
||||
android_logger::init_once(android_logger::Config::default().with_min_level(log::Level::Trace));
|
||||
|
||||
let event_loop = EventLoopBuilder::with_user_event()
|
||||
.with_android_app(app)
|
||||
.build();
|
||||
_main(event_loop);
|
||||
}
|
||||
```
|
||||
|
||||
For more details, refer to these `android-activity` [example applications](https://github.com/rib/android-activity/tree/main/examples).
|
||||
|
||||
##### Converting from `ndk-glue` to `android-activity`
|
||||
|
||||
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk` then the minimal changes would be:
|
||||
1. Remove `ndk-glue` from your `Cargo.toml`
|
||||
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.28", features = [ "android-native-activity" ] }`
|
||||
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
|
||||
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
|
||||
|
||||
#### MacOS
|
||||
|
||||
A lot of functionality expects the application to be ready before you start
|
||||
doing anything; this includes creating windows, fetching monitors, drawing,
|
||||
and so on, see issues [#2238], [#2051] and [#2087].
|
||||
|
||||
If you encounter problems, you should try doing your initialization inside
|
||||
`Event::NewEvents(StartCause::Init)`.
|
||||
|
||||
#### iOS
|
||||
|
||||
Similar to macOS, iOS's main `UIApplicationMain` does some init work that's required
|
||||
by all UI related code, see issue [#1705]. You should consider creating your windows
|
||||
inside `Event::NewEvents(StartCause::Init)`.
|
||||
|
||||
|
||||
[#2238]: https://github.com/rust-windowing/winit/issues/2238
|
||||
[#2051]: https://github.com/rust-windowing/winit/issues/2051
|
||||
[#2087]: https://github.com/rust-windowing/winit/issues/2087
|
||||
[#1705]: https://github.com/rust-windowing/winit/issues/1705
|
||||
|
||||
#### Redox OS
|
||||
|
||||
Redox OS has some functionality not present yet, that will be implemented when
|
||||
its orbital display server provides it.
|
||||
|
||||
17
appveyor.yml
17
appveyor.yml
@@ -1,17 +0,0 @@
|
||||
environment:
|
||||
matrix:
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
- TARGET: i686-pc-windows-msvc
|
||||
- TARGET: i686-pc-windows-gnu
|
||||
install:
|
||||
- ps: Start-FileDownload "https://static.rust-lang.org/dist/rust-nightly-${env:TARGET}.exe"
|
||||
- rust-nightly-%TARGET%.exe /VERYSILENT /NORESTART /DIR="C:\Program Files (x86)\Rust"
|
||||
- SET PATH=%PATH%;C:\Program Files (x86)\Rust\bin
|
||||
- SET PATH=%PATH%;C:\MinGW\bin
|
||||
- rustc -V
|
||||
- cargo -V
|
||||
|
||||
build: false
|
||||
|
||||
test_script:
|
||||
- cargo test --verbose
|
||||
24
build.rs
Normal file
24
build.rs
Normal file
@@ -0,0 +1,24 @@
|
||||
use cfg_aliases::cfg_aliases;
|
||||
|
||||
fn main() {
|
||||
// The script doesn't depend on our code
|
||||
println!("cargo:rerun-if-changed=build.rs");
|
||||
|
||||
// Setup cfg aliases
|
||||
cfg_aliases! {
|
||||
// Systems.
|
||||
android_platform: { target_os = "android" },
|
||||
wasm_platform: { target_family = "wasm" },
|
||||
macos_platform: { target_os = "macos" },
|
||||
ios_platform: { target_os = "ios" },
|
||||
windows_platform: { target_os = "windows" },
|
||||
apple: { any(target_os = "ios", target_os = "macos") },
|
||||
free_unix: { all(unix, not(apple), not(android_platform)) },
|
||||
redox: { target_os = "redox" },
|
||||
|
||||
// Native displays.
|
||||
x11_platform: { all(feature = "x11", free_unix, not(wasm), not(redox)) },
|
||||
wayland_platform: { all(feature = "wayland", free_unix, not(wasm), not(redox)) },
|
||||
orbital_platform: { redox },
|
||||
}
|
||||
}
|
||||
7
clippy.toml
Normal file
7
clippy.toml
Normal file
@@ -0,0 +1,7 @@
|
||||
disallowed-methods = [
|
||||
{ path = "web_sys::window", reason = "is not available in every context" },
|
||||
{ path = "web_sys::HtmlCanvasElement::width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::set_width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ path = "web_sys::HtmlCanvasElement::set_height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
]
|
||||
70
deny.toml
Normal file
70
deny.toml
Normal file
@@ -0,0 +1,70 @@
|
||||
# https://embarkstudios.github.io/cargo-deny/
|
||||
# cargo install cargo-deny
|
||||
# cargo update && cargo deny --all-features --log-level error --target aarch64-apple-ios check
|
||||
# Note: running just `cargo deny check` without a `--target` will result in
|
||||
# false positives due to https://github.com/EmbarkStudios/cargo-deny/issues/324
|
||||
targets = [
|
||||
{ triple = "aarch64-apple-ios" },
|
||||
{ triple = "aarch64-linux-android" },
|
||||
{ triple = "i686-pc-windows-gnu" },
|
||||
{ triple = "i686-pc-windows-msvc" },
|
||||
{ triple = "i686-unknown-linux-gnu" },
|
||||
{ triple = "wasm32-unknown-unknown" },
|
||||
{ triple = "x86_64-apple-darwin" },
|
||||
{ triple = "x86_64-apple-ios" },
|
||||
{ triple = "x86_64-pc-windows-gnu" },
|
||||
{ triple = "x86_64-pc-windows-msvc" },
|
||||
{ triple = "x86_64-unknown-linux-gnu" },
|
||||
{ triple = "x86_64-unknown-redox" },
|
||||
]
|
||||
|
||||
|
||||
[advisories]
|
||||
vulnerability = "deny"
|
||||
unmaintained = "warn"
|
||||
yanked = "deny"
|
||||
ignore = []
|
||||
|
||||
|
||||
[bans]
|
||||
multiple-versions = "deny"
|
||||
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
|
||||
deny = []
|
||||
skip = [
|
||||
{ name = "bitflags" }, # the ecosystem is in the process of migrating.
|
||||
{ name = "nix" }, # differing version - as of 2023-03-02 whis can be solved with `cargo update && cargo update -p calloop --precise 0.10.2`
|
||||
{ name = "memoffset"}, # due to different nix versions.
|
||||
{ name = "memmap2" }, # sctk uses a different version until the next update
|
||||
{ name = "libloading" }, # x11rb uses a different version until the next update
|
||||
{ name = "syn" }, # https://github.com/rust-mobile/ndk/issues/392 and https://github.com/rustwasm/wasm-bindgen/issues/3390
|
||||
{ name = "num_enum"}, # See above ^, waiting for release
|
||||
{ name = "num_enum_derive"},# See above ^, waiting for release
|
||||
{ name = "miniz_oxide"}, # https://github.com/rust-lang/flate2-rs/issues/340
|
||||
{ name = "redox_syscall" }, # https://gitlab.redox-os.org/redox-os/orbclient/-/issues/46
|
||||
]
|
||||
skip-tree = []
|
||||
|
||||
|
||||
[licenses]
|
||||
private = { ignore = true }
|
||||
unlicensed = "deny"
|
||||
allow-osi-fsf-free = "neither"
|
||||
confidence-threshold = 0.92 # We want really high confidence when inferring licenses from text
|
||||
copyleft = "deny"
|
||||
allow = [
|
||||
"Apache-2.0 WITH LLVM-exception", # https://spdx.org/licenses/LLVM-exception.html
|
||||
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
|
||||
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
|
||||
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
|
||||
"BSL-1.0", # https://tldrlegal.com/license/boost-software-license-1.0-explained
|
||||
"CC0-1.0", # https://creativecommons.org/publicdomain/zero/1.0/
|
||||
"ISC", # https://tldrlegal.com/license/-isc-license
|
||||
"LicenseRef-UFL-1.0", # https://tldrlegal.com/license/ubuntu-font-license,-1.0 - no official SPDX, see https://github.com/emilk/egui/issues/2321
|
||||
"MIT-0", # https://choosealicense.com/licenses/mit-0/
|
||||
"MIT", # https://tldrlegal.com/license/mit-license
|
||||
"MPL-2.0", # https://www.mozilla.org/en-US/MPL/2.0/FAQ/ - see Q11. Used by webpki-roots on Linux.
|
||||
"OFL-1.1", # https://spdx.org/licenses/OFL-1.1.html
|
||||
"OpenSSL", # https://www.openssl.org/source/license.html - used on Linux
|
||||
"Unicode-DFS-2016", # https://spdx.org/licenses/Unicode-DFS-2016.html
|
||||
"Zlib", # https://tldrlegal.com/license/zlib-libpng-license-(zlib)
|
||||
]
|
||||
11
docs/res/ATTRIBUTION.md
Normal file
11
docs/res/ATTRIBUTION.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Image Attribution
|
||||
|
||||
These images are used in the documentation of `winit`.
|
||||
|
||||
## keyboard_*.svg
|
||||
|
||||
These files are a modified version of "[ANSI US QWERTY (Windows)](https://commons.wikimedia.org/wiki/File:ANSI_US_QWERTY_(Windows).svg)"
|
||||
by [Tomiĉo] (https://commons.wikimedia.org/wiki/User:Tomi%C4%89o). It is
|
||||
originally released under the [CC-BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en)
|
||||
License. Minor modifications have been made by [John Nunley](https://github.com/notgull),
|
||||
which have been released under the same license as a derivative work.
|
||||
1
docs/res/keyboard_left_shift_key.svg
Normal file
1
docs/res/keyboard_left_shift_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
1
docs/res/keyboard_numpad_1_key.svg
Normal file
1
docs/res/keyboard_numpad_1_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
1
docs/res/keyboard_right_shift_key.svg
Normal file
1
docs/res/keyboard_right_shift_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
1
docs/res/keyboard_standard_1_key.svg
Normal file
1
docs/res/keyboard_standard_1_key.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 73 KiB |
88
examples/child_window.rs
Normal file
88
examples/child_window.rs
Normal file
@@ -0,0 +1,88 @@
|
||||
#[cfg(any(x11_platform, macos_platform, windows_platform))]
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[cfg(any(x11_platform, macos_platform, windows_platform))]
|
||||
fn main() {
|
||||
use std::collections::HashMap;
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
use winit::{
|
||||
dpi::{LogicalPosition, LogicalSize, Position},
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder, WindowId},
|
||||
};
|
||||
|
||||
fn spawn_child_window(
|
||||
parent: &Window,
|
||||
event_loop: &EventLoopWindowTarget<()>,
|
||||
windows: &mut HashMap<WindowId, Window>,
|
||||
) {
|
||||
let parent = parent.raw_window_handle();
|
||||
let mut builder = WindowBuilder::new()
|
||||
.with_title("child window")
|
||||
.with_inner_size(LogicalSize::new(200.0f32, 200.0f32))
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_visible(true);
|
||||
// `with_parent_window` is unsafe. Parent window must be a valid window.
|
||||
builder = unsafe { builder.with_parent_window(Some(parent)) };
|
||||
let child_window = builder.build(event_loop).unwrap();
|
||||
|
||||
let id = child_window.id();
|
||||
windows.insert(id, child_window);
|
||||
println!("child window created with id: {id:?}");
|
||||
}
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
|
||||
let event_loop: EventLoop<()> = EventLoop::new();
|
||||
let parent_window = WindowBuilder::new()
|
||||
.with_title("parent window")
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_inner_size(LogicalSize::new(640.0f32, 480.0f32))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("parent window: {parent_window:?})");
|
||||
|
||||
event_loop.run(move |event: Event<'_, ()>, event_loop, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, window_id } = event {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
windows.clear();
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
WindowEvent::CursorEntered { device_id: _ } => {
|
||||
// On x11, println when the cursor entered in a window even if the child window is created
|
||||
// by some key inputs.
|
||||
// the child windows are always placed at (0, 0) with size (200, 200) in the parent window,
|
||||
// so we also can see this log when we move the cursor arround (200, 200) in parent window.
|
||||
println!("cursor entered in the window {window_id:?}");
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
spawn_child_window(&parent_window, event_loop, &mut windows);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
} else if let Event::RedrawRequested(wid) = event {
|
||||
if let Some(window) = windows.get(&wid) {
|
||||
fill::fill_window(window);
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(not(any(x11_platform, macos_platform, windows_platform)))]
|
||||
fn main() {
|
||||
panic!("This example is supported only on x11, macOS, and Windows.");
|
||||
}
|
||||
126
examples/control_flow.rs
Normal file
126
examples/control_flow.rs
Normal file
@@ -0,0 +1,126 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::thread;
|
||||
#[cfg(not(wasm_platform))]
|
||||
use std::time;
|
||||
#[cfg(wasm_platform)]
|
||||
use web_time as time;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
enum Mode {
|
||||
Wait,
|
||||
WaitUntil,
|
||||
Poll,
|
||||
}
|
||||
|
||||
const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
println!("Press '1' to switch to Wait mode.");
|
||||
println!("Press '2' to switch to WaitUntil mode.");
|
||||
println!("Press '3' to switch to Poll mode.");
|
||||
println!("Press 'R' to toggle request_redraw() calls.");
|
||||
println!("Press 'Esc' to close the window.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut mode = Mode::Wait;
|
||||
let mut request_redraw = false;
|
||||
let mut wait_cancelled = false;
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::StartCause;
|
||||
println!("{event:?}");
|
||||
match event {
|
||||
Event::NewEvents(start_cause) => {
|
||||
wait_cancelled = match start_cause {
|
||||
StartCause::WaitCancelled { .. } => mode == Mode::WaitUntil,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
close_requested = true;
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key.as_ref() {
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
Key::Character("1") => {
|
||||
mode = Mode::Wait;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
Key::Character("2") => {
|
||||
mode = Mode::WaitUntil;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
Key::Character("3") => {
|
||||
mode = Mode::Poll;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
Key::Character("r") => {
|
||||
request_redraw = !request_redraw;
|
||||
println!("\nrequest_redraw: {request_redraw}\n");
|
||||
}
|
||||
Key::Escape => {
|
||||
close_requested = true;
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
if request_redraw && !wait_cancelled && !close_requested {
|
||||
window.request_redraw();
|
||||
}
|
||||
if close_requested {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_window_id) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
Event::RedrawEventsCleared => {
|
||||
match mode {
|
||||
Mode::Wait => control_flow.set_wait(),
|
||||
Mode::WaitUntil => {
|
||||
if !wait_cancelled {
|
||||
control_flow.set_wait_until(time::Instant::now() + WAIT_TIME);
|
||||
}
|
||||
}
|
||||
Mode::Poll => {
|
||||
thread::sleep(POLL_SLEEP_TIME);
|
||||
control_flow.set_poll();
|
||||
}
|
||||
};
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,32 +1,95 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use winit::{Event, ElementState, MouseCursor, WindowEvent, KeyboardInput, ControlFlow};
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
let cursors = [MouseCursor::Default, MouseCursor::Crosshair, MouseCursor::Hand, MouseCursor::Arrow, MouseCursor::Move, MouseCursor::Text, MouseCursor::Wait, MouseCursor::Help, MouseCursor::Progress, MouseCursor::NotAllowed, MouseCursor::ContextMenu, MouseCursor::NoneCursor, MouseCursor::Cell, MouseCursor::VerticalText, MouseCursor::Alias, MouseCursor::Copy, MouseCursor::NoDrop, MouseCursor::Grab, MouseCursor::Grabbing, MouseCursor::AllScroll, MouseCursor::ZoomIn, MouseCursor::ZoomOut, MouseCursor::EResize, MouseCursor::NResize, MouseCursor::NeResize, MouseCursor::NwResize, MouseCursor::SResize, MouseCursor::SeResize, MouseCursor::SwResize, MouseCursor::WResize, MouseCursor::EwResize, MouseCursor::NsResize, MouseCursor::NeswResize, MouseCursor::NwseResize, MouseCursor::ColResize, MouseCursor::RowResize];
|
||||
let mut cursor_idx = 0;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event: WindowEvent::KeyboardInput { input: KeyboardInput { state: ElementState::Pressed, .. }, .. }, .. } => {
|
||||
println!("Setting cursor to \"{:?}\"", cursors[cursor_idx]);
|
||||
window.set_cursor(cursors[cursor_idx]);
|
||||
if cursor_idx < cursors.len() - 1 {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
|
||||
window.set_cursor_icon(CURSORS[cursor_idx]);
|
||||
if cursor_idx < CURSORS.len() - 1 {
|
||||
cursor_idx += 1;
|
||||
} else {
|
||||
cursor_idx = 0;
|
||||
}
|
||||
},
|
||||
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
||||
return ControlFlow::Break;
|
||||
},
|
||||
_ => ()
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
const CURSORS: &[CursorIcon] = &[
|
||||
CursorIcon::Default,
|
||||
CursorIcon::Crosshair,
|
||||
CursorIcon::Pointer,
|
||||
CursorIcon::Move,
|
||||
CursorIcon::Text,
|
||||
CursorIcon::Wait,
|
||||
CursorIcon::Help,
|
||||
CursorIcon::Progress,
|
||||
CursorIcon::NotAllowed,
|
||||
CursorIcon::ContextMenu,
|
||||
CursorIcon::Cell,
|
||||
CursorIcon::VerticalText,
|
||||
CursorIcon::Alias,
|
||||
CursorIcon::Copy,
|
||||
CursorIcon::NoDrop,
|
||||
CursorIcon::Grab,
|
||||
CursorIcon::Grabbing,
|
||||
CursorIcon::AllScroll,
|
||||
CursorIcon::ZoomIn,
|
||||
CursorIcon::ZoomOut,
|
||||
CursorIcon::EResize,
|
||||
CursorIcon::NResize,
|
||||
CursorIcon::NeResize,
|
||||
CursorIcon::NwResize,
|
||||
CursorIcon::SResize,
|
||||
CursorIcon::SeResize,
|
||||
CursorIcon::SwResize,
|
||||
CursorIcon::WResize,
|
||||
CursorIcon::EwResize,
|
||||
CursorIcon::NsResize,
|
||||
CursorIcon::NeswResize,
|
||||
CursorIcon::NwseResize,
|
||||
CursorIcon::ColResize,
|
||||
CursorIcon::RowResize,
|
||||
];
|
||||
|
||||
77
examples/cursor_grab.rs
Normal file
77
examples/cursor_grab.rs
Normal file
@@ -0,0 +1,77 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{DeviceEvent, ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::{Key, ModifiersState},
|
||||
window::{CursorGrabMode, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut modifiers = ModifiersState::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
let result = match key {
|
||||
Key::Escape => {
|
||||
control_flow.set_exit();
|
||||
Ok(())
|
||||
}
|
||||
Key::Character(ch) => match ch.to_lowercase().as_str() {
|
||||
"g" => window.set_cursor_grab(CursorGrabMode::Confined),
|
||||
"l" => window.set_cursor_grab(CursorGrabMode::Locked),
|
||||
"a" => window.set_cursor_grab(CursorGrabMode::None),
|
||||
"h" => {
|
||||
window.set_cursor_visible(modifiers.shift_key());
|
||||
Ok(())
|
||||
}
|
||||
_ => Ok(()),
|
||||
},
|
||||
_ => Ok(()),
|
||||
};
|
||||
|
||||
if let Err(err) = result {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
WindowEvent::ModifiersChanged(new) => modifiers = new.state(),
|
||||
_ => (),
|
||||
},
|
||||
Event::DeviceEvent { event, .. } => match event {
|
||||
DeviceEvent::MouseMotion { delta } => println!("mouse moved: {delta:?}"),
|
||||
DeviceEvent::Button { button, state } => match state {
|
||||
ElementState::Pressed => println!("mouse button {button} pressed"),
|
||||
ElementState::Released => println!("mouse button {button} released"),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => fill::fill_window(&window),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
61
examples/custom_events.rs
Normal file
61
examples/custom_events.rs
Normal file
@@ -0,0 +1,61 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoopBuilder,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
enum CustomEvent {
|
||||
Timer,
|
||||
}
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoopBuilder::<CustomEvent>::with_user_event().build();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
// `EventLoopProxy` allows you to dispatch custom events to the main Winit event
|
||||
// loop from any thread.
|
||||
let event_loop_proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `event_loop` once every second and dispatch a custom event
|
||||
// from a different thread.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
event_loop_proxy.send_event(CustomEvent::Timer).ok();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::UserEvent(event) => println!("user event: {event:?}"),
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
panic!("This example is not supported on web.");
|
||||
}
|
||||
84
examples/drag_window.rs
Normal file
84
examples/drag_window.rs
Normal file
@@ -0,0 +1,84 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, MouseButton, StartCause, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::{Window, WindowBuilder, WindowId},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window_1 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
let window_2 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
let mut switched = false;
|
||||
let mut entered_id = window_2.id();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
eprintln!("Switch which window is to be dragged by pressing \"x\".")
|
||||
}
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
let window = if (window_id == window_1.id() && switched)
|
||||
|| (window_id == window_2.id() && !switched)
|
||||
{
|
||||
&window_2
|
||||
} else {
|
||||
&window_1
|
||||
};
|
||||
|
||||
window.drag_window().unwrap()
|
||||
}
|
||||
WindowEvent::CursorEntered { .. } => {
|
||||
entered_id = window_id;
|
||||
name_windows(entered_id, switched, &window_1, &window_2)
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: Key::Character(c),
|
||||
..
|
||||
},
|
||||
..
|
||||
} if c == "x" => {
|
||||
switched = !switched;
|
||||
name_windows(entered_id, switched, &window_1, &window_2);
|
||||
println!("Switched!")
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(wid) => {
|
||||
if wid == window_1.id() {
|
||||
fill::fill_window(&window_1);
|
||||
} else if wid == window_2.id() {
|
||||
fill::fill_window(&window_2);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
fn name_windows(window_id: WindowId, switched: bool, window_1: &Window, window_2: &Window) {
|
||||
let (drag_target, other) =
|
||||
if (window_id == window_1.id() && switched) || (window_id == window_2.id() && !switched) {
|
||||
(&window_2, &window_1)
|
||||
} else {
|
||||
(&window_1, &window_2)
|
||||
};
|
||||
drag_target.set_title("drag target");
|
||||
other.set_title("winit window");
|
||||
}
|
||||
@@ -1,79 +1,135 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::io::{self, Write};
|
||||
use winit::{ControlFlow, Event, WindowEvent};
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
|
||||
use winit::event_loop::EventLoop;
|
||||
use winit::keyboard::Key;
|
||||
use winit::window::{Fullscreen, WindowBuilder};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::platform::macos::WindowExtMacOS;
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
// enumerating monitors
|
||||
let monitor = {
|
||||
for (num, monitor) in events_loop.get_available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.get_name());
|
||||
}
|
||||
let mut decorations = true;
|
||||
let mut minimized = false;
|
||||
|
||||
print!("Please write the number of the monitor to use: ");
|
||||
io::stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
io::stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let monitor = events_loop.get_available_monitors().nth(num).expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {:?}", monitor.get_name());
|
||||
|
||||
monitor
|
||||
};
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hello world!")
|
||||
.with_fullscreen(Some(monitor))
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut is_fullscreen = true;
|
||||
let mut is_maximized = false;
|
||||
let mut decorations = true;
|
||||
let mut monitor_index = 0;
|
||||
let mut monitor = event_loop
|
||||
.available_monitors()
|
||||
.next()
|
||||
.expect("no monitor found!");
|
||||
println!("Monitor: {:?}", monitor.name());
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
let mut mode_index = 0;
|
||||
let mut mode = monitor.video_modes().next().expect("no mode found");
|
||||
println!("Mode: {mode}");
|
||||
|
||||
println!("Keys:");
|
||||
println!("- Esc\tExit");
|
||||
println!("- F\tToggle exclusive fullscreen mode");
|
||||
println!("- B\tToggle borderless mode");
|
||||
#[cfg(target_os = "macos")]
|
||||
println!("- C\tToggle simple fullscreen mode");
|
||||
println!("- S\tNext screen");
|
||||
println!("- M\tNext mode for this screen");
|
||||
println!("- D\tToggle window decorations");
|
||||
println!("- X\tMaximize window");
|
||||
println!("- Z\tMinimize window");
|
||||
|
||||
event_loop.run(move |event, elwt, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => return ControlFlow::Break,
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
winit::KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state,
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match (virtual_code, state) {
|
||||
(winit::VirtualKeyCode::Escape, _) => return ControlFlow::Break,
|
||||
(winit::VirtualKeyCode::F, winit::ElementState::Pressed) => {
|
||||
is_fullscreen = !is_fullscreen;
|
||||
if !is_fullscreen {
|
||||
} => match key {
|
||||
Key::Escape => control_flow.set_exit(),
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
Key::Character(ch) => match ch.to_lowercase().as_str() {
|
||||
"f" | "b" if window.fullscreen().is_some() => {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(window.get_current_monitor()));
|
||||
}
|
||||
}
|
||||
(winit::VirtualKeyCode::M, winit::ElementState::Pressed) => {
|
||||
is_maximized = !is_maximized;
|
||||
window.set_maximized(is_maximized);
|
||||
}
|
||||
(winit::VirtualKeyCode::D, winit::ElementState::Pressed) => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
}
|
||||
"f" => {
|
||||
let fullscreen = Some(Fullscreen::Exclusive(mode.clone()));
|
||||
println!("Setting mode: {fullscreen:?}");
|
||||
window.set_fullscreen(fullscreen);
|
||||
}
|
||||
"b" => {
|
||||
let fullscreen = Some(Fullscreen::Borderless(Some(monitor.clone())));
|
||||
println!("Setting mode: {fullscreen:?}");
|
||||
window.set_fullscreen(fullscreen);
|
||||
}
|
||||
#[cfg(target_os = "macos")]
|
||||
"c" => {
|
||||
window.set_simple_fullscreen(!window.simple_fullscreen());
|
||||
}
|
||||
"s" => {
|
||||
monitor_index += 1;
|
||||
if let Some(mon) = elwt.available_monitors().nth(monitor_index) {
|
||||
monitor = mon;
|
||||
} else {
|
||||
monitor_index = 0;
|
||||
monitor =
|
||||
elwt.available_monitors().next().expect("no monitor found!");
|
||||
}
|
||||
println!("Monitor: {:?}", monitor.name());
|
||||
|
||||
mode_index = 0;
|
||||
mode = monitor.video_modes().next().expect("no mode found");
|
||||
println!("Mode: {mode}");
|
||||
}
|
||||
"m" => {
|
||||
mode_index += 1;
|
||||
if let Some(m) = monitor.video_modes().nth(mode_index) {
|
||||
mode = m;
|
||||
} else {
|
||||
mode_index = 0;
|
||||
mode = monitor.video_modes().next().expect("no mode found");
|
||||
}
|
||||
println!("Mode: {mode}");
|
||||
}
|
||||
"d" => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
}
|
||||
"x" => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
"z" => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
use winit::{ControlFlow, WindowEvent, ElementState, KeyboardInput};
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
|
||||
window.set_title("winit - Cursor grabbing test");
|
||||
|
||||
let mut grabbed = false;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::KeyboardInput { input: KeyboardInput { state: ElementState::Pressed, .. }, .. } => {
|
||||
if grabbed {
|
||||
grabbed = false;
|
||||
window.set_cursor_state(winit::CursorState::Normal)
|
||||
.ok().expect("could not ungrab mouse cursor");
|
||||
} else {
|
||||
grabbed = true;
|
||||
window.set_cursor_state(winit::CursorState::Grab)
|
||||
.ok().expect("could not grab mouse cursor");
|
||||
}
|
||||
},
|
||||
|
||||
WindowEvent::CloseRequested => return ControlFlow::Break,
|
||||
|
||||
a @ WindowEvent::CursorMoved { .. } => {
|
||||
println!("{:?}", a);
|
||||
},
|
||||
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
@@ -1,74 +1,91 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Your faithful window")
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut close_requested = false;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
use winit::WindowEvent::*;
|
||||
use winit::ElementState::Released;
|
||||
use winit::VirtualKeyCode::{N, Y};
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => match event {
|
||||
CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
KeyboardInput {
|
||||
input:
|
||||
winit::KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match virtual_code {
|
||||
Y => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
return winit::ControlFlow::Break;
|
||||
}
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
N => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
match key.as_ref() {
|
||||
Key::Character("y") => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
Key::Character("n") => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
winit::ControlFlow::Continue
|
||||
});
|
||||
}
|
||||
|
||||
BIN
examples/icon.png
Normal file
BIN
examples/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.9 KiB |
109
examples/ime.rs
Normal file
109
examples/ime.rs
Normal file
@@ -0,0 +1,109 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use log::LevelFilter;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
event::{ElementState, Event, Ime, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::{Key, KeyCode},
|
||||
window::{ImePurpose, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new()
|
||||
.with_level(LevelFilter::Trace)
|
||||
.init()
|
||||
.unwrap();
|
||||
|
||||
println!("IME position will system default");
|
||||
println!("Click to set IME position to cursor's");
|
||||
println!("Press F2 to toggle IME. See the documentation of `set_ime_allowed` for more info");
|
||||
println!("Press F3 to cycle through IME purposes.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(256f64, 128f64))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut ime_purpose = ImePurpose::Normal;
|
||||
let mut ime_allowed = true;
|
||||
window.set_ime_allowed(ime_allowed);
|
||||
|
||||
let mut may_show_ime = false;
|
||||
let mut cursor_position = PhysicalPosition::new(0.0, 0.0);
|
||||
let mut ime_pos = PhysicalPosition::new(0.0, 0.0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CursorMoved { position, .. },
|
||||
..
|
||||
} => {
|
||||
cursor_position = position;
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!(
|
||||
"Setting ime position to {}, {}",
|
||||
cursor_position.x, cursor_position.y
|
||||
);
|
||||
ime_pos = cursor_position;
|
||||
if may_show_ime {
|
||||
window.set_ime_cursor_area(ime_pos, PhysicalSize::new(10, 10));
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Ime(event),
|
||||
..
|
||||
} => {
|
||||
println!("{event:?}");
|
||||
may_show_ime = event != Ime::Disabled;
|
||||
if may_show_ime {
|
||||
window.set_ime_cursor_area(ime_pos, PhysicalSize::new(10, 10));
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { event, .. },
|
||||
..
|
||||
} => {
|
||||
println!("key: {event:?}");
|
||||
|
||||
if event.state == ElementState::Pressed && event.physical_key == KeyCode::F2 {
|
||||
ime_allowed = !ime_allowed;
|
||||
window.set_ime_allowed(ime_allowed);
|
||||
println!("\nIME allowed: {ime_allowed}\n");
|
||||
}
|
||||
if event.state == ElementState::Pressed && event.logical_key == Key::F3 {
|
||||
ime_purpose = match ime_purpose {
|
||||
ImePurpose::Normal => ImePurpose::Password,
|
||||
ImePurpose::Password => ImePurpose::Terminal,
|
||||
_ => ImePurpose::Normal,
|
||||
};
|
||||
window.set_ime_purpose(ime_purpose);
|
||||
println!("\nIME purpose: {ime_purpose:?}\n");
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
65
examples/key_binding.rs
Normal file
65
examples/key_binding.rs
Normal file
@@ -0,0 +1,65 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::{Key, ModifiersState},
|
||||
// WARNING: This is not available on all platforms (for example on the web).
|
||||
platform::modifier_supplement::KeyEventExtModifierSupplement,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[cfg(not(any(target_os = "macos", target_os = "windows", target_os = "linux")))]
|
||||
fn main() {
|
||||
println!("This example is not supported on this platform");
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
|
||||
fn main() {
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
simple_logger::SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(LogicalSize::new(400.0, 200.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut modifiers = ModifiersState::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::ModifiersChanged(new) => {
|
||||
modifiers = new.state();
|
||||
}
|
||||
WindowEvent::KeyboardInput { event, .. } => {
|
||||
if event.state == ElementState::Pressed && !event.repeat {
|
||||
match event.key_without_modifiers().as_ref() {
|
||||
Key::Character("1") => {
|
||||
if modifiers.shift_key() {
|
||||
println!("Shift + 1 | logical_key: {:?}", event.logical_key);
|
||||
} else {
|
||||
println!("1");
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
.build(&events_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_min_dimensions(Some((400, 200)));
|
||||
window.set_max_dimensions(Some((800, 400)));
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::CloseRequested, .. } => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
}
|
||||
});
|
||||
}
|
||||
58
examples/monitor_list.rs
Normal file
58
examples/monitor_list.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::dpi::{PhysicalPosition, PhysicalSize};
|
||||
use winit::monitor::MonitorHandle;
|
||||
use winit::{event_loop::EventLoop, window::WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
if let Some(mon) = window.primary_monitor() {
|
||||
print_info("Primary output", mon);
|
||||
}
|
||||
|
||||
for mon in window.available_monitors() {
|
||||
if Some(&mon) == window.primary_monitor().as_ref() {
|
||||
continue;
|
||||
}
|
||||
|
||||
println!();
|
||||
print_info("Output", mon);
|
||||
}
|
||||
}
|
||||
|
||||
fn print_info(intro: &str, monitor: MonitorHandle) {
|
||||
if let Some(name) = monitor.name() {
|
||||
println!("{intro}: {name}");
|
||||
} else {
|
||||
println!("{intro}: [no name]");
|
||||
}
|
||||
|
||||
let PhysicalSize { width, height } = monitor.size();
|
||||
print!(" Current mode: {width}x{height}");
|
||||
if let Some(m_hz) = monitor.refresh_rate_millihertz() {
|
||||
println!(" @ {}.{} Hz", m_hz / 1000, m_hz % 1000);
|
||||
} else {
|
||||
println!();
|
||||
}
|
||||
|
||||
let PhysicalPosition { x, y } = monitor.position();
|
||||
println!(" Position: {x},{y}");
|
||||
|
||||
println!(" Scale factor: {}", monitor.scale_factor());
|
||||
|
||||
println!(" Available modes (width x height x bit-depth):");
|
||||
for mode in monitor.video_modes() {
|
||||
let PhysicalSize { width, height } = mode.size();
|
||||
let bits = mode.bit_depth();
|
||||
let m_hz = mode.refresh_rate_millihertz();
|
||||
println!(
|
||||
" {width}x{height}x{bits} @ {}.{} Hz",
|
||||
m_hz / 1000,
|
||||
m_hz % 1000
|
||||
);
|
||||
}
|
||||
}
|
||||
68
examples/mouse_wheel.rs
Normal file
68
examples/mouse_wheel.rs
Normal file
@@ -0,0 +1,68 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Mouse Wheel events")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!(
|
||||
r"
|
||||
When using so called 'natural scrolling' (scrolling that acts like on a touch screen), this is what to expect:
|
||||
|
||||
Moving your finger downwards on a scroll wheel should make the window move down, and you should see a positive Y scroll value.
|
||||
|
||||
When moving fingers on a trackpad down and to the right, you should see positive X and Y deltas, and the window should move down and to the right.
|
||||
|
||||
With reverse scrolling, you should see the inverse behavior.
|
||||
|
||||
In both cases the example window should move like the content of a scroll area in any other application.
|
||||
|
||||
In other words, the deltas indicate the direction in which to move the content (in this case the window)."
|
||||
);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseWheel { delta, .. } => match delta {
|
||||
winit::event::MouseScrollDelta::LineDelta(x, y) => {
|
||||
println!("mouse wheel Line Delta: ({x},{y})");
|
||||
let pixels_per_line = 120.0;
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x += (x * pixels_per_line) as i32;
|
||||
pos.y += (y * pixels_per_line) as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
winit::event::MouseScrollDelta::PixelDelta(p) => {
|
||||
println!("mouse wheel Pixel Delta: ({},{})", p.x, p.y);
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x += p.x as i32;
|
||||
pos.y += p.y as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
210
examples/multithreaded.rs
Normal file
210
examples/multithreaded.rs
Normal file
@@ -0,0 +1,210 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::{Key, ModifiersState},
|
||||
window::{CursorGrabMode, CursorIcon, Fullscreen, WindowBuilder, WindowLevel},
|
||||
};
|
||||
|
||||
const WINDOW_COUNT: usize = 3;
|
||||
const WINDOW_SIZE: PhysicalSize<u32> = PhysicalSize::new(600, 400);
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
|
||||
for _ in 0..WINDOW_COUNT {
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(WINDOW_SIZE)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut video_modes: Vec<_> = window.current_monitor().unwrap().video_modes().collect();
|
||||
let mut video_mode_id = 0usize;
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
window_senders.insert(window.id(), tx);
|
||||
let mut modifiers = ModifiersState::default();
|
||||
thread::spawn(move || {
|
||||
while let Ok(event) = rx.recv() {
|
||||
match event {
|
||||
WindowEvent::Moved { .. } => {
|
||||
// We need to update our chosen video mode if the window
|
||||
// was moved to an another monitor, so that the window
|
||||
// appears on this monitor instead when we go fullscreen
|
||||
let previous_video_mode = video_modes.get(video_mode_id).cloned();
|
||||
video_modes = window.current_monitor().unwrap().video_modes().collect();
|
||||
video_mode_id = video_mode_id.min(video_modes.len());
|
||||
let video_mode = video_modes.get(video_mode_id);
|
||||
|
||||
// Different monitors may support different video modes,
|
||||
// and the index we chose previously may now point to a
|
||||
// completely different video mode, so notify the user
|
||||
if video_mode != previous_video_mode.as_ref() {
|
||||
println!(
|
||||
"Window moved to another monitor, picked video mode: {}",
|
||||
video_modes.get(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
}
|
||||
WindowEvent::ModifiersChanged(new) => {
|
||||
modifiers = new.state();
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: key,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
use Key::{ArrowLeft, ArrowRight};
|
||||
window.set_title(&format!("{key:?}"));
|
||||
let state = !modifiers.shift_key();
|
||||
match key {
|
||||
// Cycle through video modes
|
||||
Key::ArrowRight | Key::ArrowLeft => {
|
||||
video_mode_id = match key {
|
||||
ArrowLeft => video_mode_id.saturating_sub(1),
|
||||
ArrowRight => (video_modes.len() - 1).min(video_mode_id + 1),
|
||||
_ => unreachable!(),
|
||||
};
|
||||
println!("Picking video mode: {}", video_modes[video_mode_id]);
|
||||
}
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
Key::Character(ch) => match ch.to_lowercase().as_str() {
|
||||
"1" => window.set_window_level(WindowLevel::AlwaysOnTop),
|
||||
"2" => window.set_window_level(WindowLevel::AlwaysOnBottom),
|
||||
"3" => window.set_window_level(WindowLevel::Normal),
|
||||
"c" => window.set_cursor_icon(match state {
|
||||
true => CursorIcon::Progress,
|
||||
false => CursorIcon::Default,
|
||||
}),
|
||||
"d" => window.set_decorations(!state),
|
||||
"f" => window.set_fullscreen(match (state, modifiers.alt_key()) {
|
||||
(true, false) => Some(Fullscreen::Borderless(None)),
|
||||
(true, true) => Some(Fullscreen::Exclusive(
|
||||
video_modes[video_mode_id].clone(),
|
||||
)),
|
||||
(false, _) => None,
|
||||
}),
|
||||
"l" if state => {
|
||||
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Locked)
|
||||
{
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
"g" if state => {
|
||||
if let Err(err) =
|
||||
window.set_cursor_grab(CursorGrabMode::Confined)
|
||||
{
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
"g" | "l" if !state => {
|
||||
if let Err(err) = window.set_cursor_grab(CursorGrabMode::None) {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
"h" => window.set_cursor_visible(!state),
|
||||
"i" => {
|
||||
println!("Info:");
|
||||
println!("-> outer_position : {:?}", window.outer_position());
|
||||
println!("-> inner_position : {:?}", window.inner_position());
|
||||
println!("-> outer_size : {:?}", window.outer_size());
|
||||
println!("-> inner_size : {:?}", window.inner_size());
|
||||
println!("-> fullscreen : {:?}", window.fullscreen());
|
||||
}
|
||||
"l" => window.set_min_inner_size(match state {
|
||||
true => Some(WINDOW_SIZE),
|
||||
false => None,
|
||||
}),
|
||||
"m" => window.set_maximized(state),
|
||||
"p" => window.set_outer_position({
|
||||
let mut position = window.outer_position().unwrap();
|
||||
let sign = if state { 1 } else { -1 };
|
||||
position.x += 10 * sign;
|
||||
position.y += 10 * sign;
|
||||
position
|
||||
}),
|
||||
"q" => window.request_redraw(),
|
||||
"r" => window.set_resizable(state),
|
||||
"s" => window.set_inner_size(match state {
|
||||
true => PhysicalSize::new(
|
||||
WINDOW_SIZE.width + 100,
|
||||
WINDOW_SIZE.height + 100,
|
||||
),
|
||||
false => WINDOW_SIZE,
|
||||
}),
|
||||
"w" => {
|
||||
if let Size::Physical(size) = WINDOW_SIZE.into() {
|
||||
window
|
||||
.set_cursor_position(Position::Physical(
|
||||
PhysicalPosition::new(
|
||||
size.width as i32 / 2,
|
||||
size.height as i32 / 2,
|
||||
),
|
||||
))
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
"z" => {
|
||||
window.set_visible(false);
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
window.set_visible(true);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
event_loop.run(move |event, _event_loop, control_flow| {
|
||||
match !window_senders.is_empty() {
|
||||
true => control_flow.set_wait(),
|
||||
false => control_flow.set_exit(),
|
||||
};
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: Key::Escape,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window_senders.remove(&window_id);
|
||||
}
|
||||
_ => {
|
||||
if let Some(tx) = window_senders.get(&window_id) {
|
||||
if let Some(event) = event.to_static() {
|
||||
tx.send(event).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
panic!("Example not supported on Wasm");
|
||||
}
|
||||
@@ -1,33 +1,70 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::Window,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
for _ in 0..3 {
|
||||
let window = winit::Window::new(&events_loop).unwrap();
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
println!("Opened a new window: {:?}", window.id());
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("Press N to open a new window.");
|
||||
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent {
|
||||
event: winit::WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} => {
|
||||
println!("Window {:?} has received the signal to close", window_id);
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!("Window {window_id:?} has received the signal to close");
|
||||
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
|
||||
if windows.is_empty() {
|
||||
return winit::ControlFlow::Break;
|
||||
if windows.is_empty() {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Pressed,
|
||||
logical_key: Key::Character(c),
|
||||
..
|
||||
},
|
||||
is_synthetic: false,
|
||||
..
|
||||
} if matches!(c.as_ref(), "n" | "N") => {
|
||||
let window = Window::new(event_loop).unwrap();
|
||||
println!("Opened a new window: {:?}", window.id());
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(window_id) => {
|
||||
if let Some(window) = windows.get(&window_id) {
|
||||
fill::fill_window(window);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
winit::ControlFlow::Continue
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&events_loop)
|
||||
.unwrap();
|
||||
|
||||
let proxy = events_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `events_loop` once every second.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
proxy.wakeup().unwrap();
|
||||
}
|
||||
});
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::CloseRequested, .. } =>
|
||||
winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
}
|
||||
});
|
||||
}
|
||||
45
examples/request_redraw.rs
Normal file
45
examples/request_redraw.rs
Normal file
@@ -0,0 +1,45 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
} => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
58
examples/request_redraw_threaded.rs
Normal file
58
examples/request_redraw_threaded.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use std::{sync::Arc, thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = {
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
Arc::new(window)
|
||||
};
|
||||
|
||||
thread::spawn({
|
||||
let window = window.clone();
|
||||
move || loop {
|
||||
thread::sleep(time::Duration::from_secs(1));
|
||||
window.request_redraw();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
unimplemented!() // `Window` can't be sent between threads
|
||||
}
|
||||
57
examples/resizable.rs
Normal file
57
examples/resizable.rs
Normal file
@@ -0,0 +1,57 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::KeyCode,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut resizable = false;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hit space to toggle resizability.")
|
||||
.with_inner_size(LogicalSize::new(600.0, 300.0))
|
||||
.with_min_inner_size(LogicalSize::new(400.0, 200.0))
|
||||
.with_max_inner_size(LogicalSize::new(800.0, 400.0))
|
||||
.with_resizable(resizable)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
physical_key: KeyCode::Space,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
resizable = !resizable;
|
||||
println!("Resizable: {resizable}");
|
||||
window.set_resizable(resizable);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
79
examples/theme.rs
Normal file
79
examples/theme.rs
Normal file
@@ -0,0 +1,79 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::Key,
|
||||
window::{Theme, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_theme(Some(Theme::Dark))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Initial theme: {:?}", window.theme());
|
||||
println!("debugging keys:");
|
||||
println!(" (A) Automatic theme");
|
||||
println!(" (L) Light theme");
|
||||
println!(" (D) Dark theme");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::ThemeChanged(theme),
|
||||
window_id,
|
||||
..
|
||||
} if window_id == window.id() => {
|
||||
println!("Theme is changed: {theme:?}")
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key.as_ref() {
|
||||
Key::Character("A" | "a") => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(None);
|
||||
}
|
||||
Key::Character("L" | "l") => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(Some(Theme::Light));
|
||||
}
|
||||
Key::Character("D" | "d") => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(Some(Theme::Dark));
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
51
examples/timer.rs
Normal file
51
examples/timer.rs
Normal file
@@ -0,0 +1,51 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::time::Duration;
|
||||
#[cfg(not(wasm_platform))]
|
||||
use std::time::Instant;
|
||||
#[cfg(wasm_platform)]
|
||||
use web_time::Instant;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let timer_length = Duration::new(1, 0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
control_flow.set_wait_until(Instant::now() + timer_length);
|
||||
}
|
||||
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
|
||||
control_flow.set_wait_until(Instant::now() + timer_length);
|
||||
println!("\nTimer\n");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
51
examples/touchpad_gestures.rs
Normal file
51
examples/touchpad_gestures.rs
Normal file
@@ -0,0 +1,51 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Touchpad gestures")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Only supported on macOS at the moment.");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::TouchpadMagnify { delta, .. } => {
|
||||
if delta > 0.0 {
|
||||
println!("Zoomed in {delta}");
|
||||
} else {
|
||||
println!("Zoomed out {delta}");
|
||||
}
|
||||
}
|
||||
WindowEvent::SmartMagnify { .. } => {
|
||||
println!("Smart zoom");
|
||||
}
|
||||
WindowEvent::TouchpadRotate { delta, .. } => {
|
||||
if delta > 0.0 {
|
||||
println!("Rotated counterclockwise {delta}");
|
||||
} else {
|
||||
println!("Rotated clockwise {delta}");
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
} else if let Event::RedrawRequested(_) = event {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,20 +1,40 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().with_decorations(false)
|
||||
.with_transparency(true)
|
||||
.build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new()
|
||||
.with_decorations(false)
|
||||
.with_transparent(true)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::CloseRequested, .. } => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
86
examples/util/fill.rs
Normal file
86
examples/util/fill.rs
Normal file
@@ -0,0 +1,86 @@
|
||||
//! Fill the window buffer with a solid color.
|
||||
//!
|
||||
//! Launching a window without drawing to it has unpredictable results varying from platform to
|
||||
//! platform. In order to have well-defined examples, this module provides an easy way to
|
||||
//! fill the window buffer with a solid color.
|
||||
//!
|
||||
//! The `softbuffer` crate is used, largely because of its ease of use. `glutin` or `wgpu` could
|
||||
//! also be used to fill the window buffer, but they are more complicated to use.
|
||||
|
||||
use winit::window::Window;
|
||||
|
||||
#[cfg(not(any(target_os = "android", target_os = "ios")))]
|
||||
pub(super) fn fill_window(window: &Window) {
|
||||
use softbuffer::{Context, Surface};
|
||||
use std::cell::RefCell;
|
||||
use std::collections::HashMap;
|
||||
use std::mem::ManuallyDrop;
|
||||
use std::num::NonZeroU32;
|
||||
use winit::window::WindowId;
|
||||
|
||||
/// The graphics context used to draw to a window.
|
||||
struct GraphicsContext {
|
||||
/// The global softbuffer context.
|
||||
context: Context,
|
||||
|
||||
/// The hash map of window IDs to surfaces.
|
||||
surfaces: HashMap<WindowId, Surface>,
|
||||
}
|
||||
|
||||
impl GraphicsContext {
|
||||
fn new(w: &Window) -> Self {
|
||||
Self {
|
||||
context: unsafe { Context::new(w) }.expect("Failed to create a softbuffer context"),
|
||||
surfaces: HashMap::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn surface(&mut self, w: &Window) -> &mut Surface {
|
||||
self.surfaces.entry(w.id()).or_insert_with(|| {
|
||||
unsafe { Surface::new(&self.context, w) }
|
||||
.expect("Failed to create a softbuffer surface")
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
thread_local! {
|
||||
// NOTE: You should never do things like that, create context and drop it before
|
||||
// you drop the event loop. We do this for brevity to not blow up examples. We use
|
||||
// ManuallyDrop to prevent destructors from running.
|
||||
//
|
||||
// A static, thread-local map of graphics contexts to open windows.
|
||||
static GC: ManuallyDrop<RefCell<Option<GraphicsContext>>> = ManuallyDrop::new(RefCell::new(None));
|
||||
}
|
||||
|
||||
GC.with(|gc| {
|
||||
// Either get the last context used or create a new one.
|
||||
let mut gc = gc.borrow_mut();
|
||||
let surface = gc
|
||||
.get_or_insert_with(|| GraphicsContext::new(window))
|
||||
.surface(window);
|
||||
|
||||
// Fill a buffer with a solid color.
|
||||
const DARK_GRAY: u32 = 0xFF181818;
|
||||
let size = window.inner_size();
|
||||
|
||||
surface
|
||||
.resize(
|
||||
NonZeroU32::new(size.width).expect("Width must be greater than zero"),
|
||||
NonZeroU32::new(size.height).expect("Height must be greater than zero"),
|
||||
)
|
||||
.expect("Failed to resize the softbuffer surface");
|
||||
|
||||
let mut buffer = surface
|
||||
.buffer_mut()
|
||||
.expect("Failed to get the softbuffer buffer");
|
||||
buffer.fill(DARK_GRAY);
|
||||
buffer
|
||||
.present()
|
||||
.expect("Failed to present the softbuffer buffer");
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "android", target_os = "ios"))]
|
||||
pub(super) fn fill_window(_window: &Window) {
|
||||
// No-op on mobile platforms.
|
||||
}
|
||||
22
examples/video_modes.rs
Normal file
22
examples/video_modes.rs
Normal file
@@ -0,0 +1,22 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let monitor = match event_loop.primary_monitor() {
|
||||
Some(monitor) => monitor,
|
||||
None => {
|
||||
println!("No primary monitor detected.");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
println!("Listing available video modes:");
|
||||
|
||||
for mode in monitor.video_modes() {
|
||||
println!("{mode}");
|
||||
}
|
||||
}
|
||||
113
examples/web.rs
Normal file
113
examples/web.rs
Normal file
@@ -0,0 +1,113 @@
|
||||
#![allow(clippy::disallowed_methods, clippy::single_match)]
|
||||
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::KeyCode,
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
pub fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
let log_list = wasm::insert_canvas_and_create_log_list(&window);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
wasm::log_event(&log_list, &event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
Event::WindowEvent {
|
||||
window_id,
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
physical_key: KeyCode::KeyF,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
} if window_id == window.id() => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
use winit::{event::Event, window::Window};
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
|
||||
|
||||
#[allow(clippy::main_recursion)]
|
||||
super::main();
|
||||
}
|
||||
|
||||
pub fn insert_canvas_and_create_log_list(window: &Window) -> web_sys::Element {
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let canvas = window.canvas().unwrap();
|
||||
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
// Set a background color for the canvas to make it easier to tell where the canvas is for debugging purposes.
|
||||
canvas
|
||||
.style()
|
||||
.set_property("background-color", "crimson")
|
||||
.unwrap();
|
||||
body.append_child(&canvas).unwrap();
|
||||
|
||||
let log_header = document.create_element("h2").unwrap();
|
||||
log_header.set_text_content(Some("Event Log"));
|
||||
body.append_child(&log_header).unwrap();
|
||||
|
||||
let log_list = document.create_element("ul").unwrap();
|
||||
body.append_child(&log_list).unwrap();
|
||||
log_list
|
||||
}
|
||||
|
||||
pub fn log_event(log_list: &web_sys::Element, event: &Event<()>) {
|
||||
log::debug!("{:?}", event);
|
||||
|
||||
// Getting access to browser logs requires a lot of setup on mobile devices.
|
||||
// So we implement this basic logging system into the page to give developers an easy alternative.
|
||||
// As a bonus its also kind of handy on desktop.
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let log = document.create_element("li").unwrap();
|
||||
log.set_text_content(Some(&format!("{event:?}")));
|
||||
log_list
|
||||
.insert_before(&log, log_list.first_child().as_ref())
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
105
examples/web_aspect_ratio.rs
Normal file
105
examples/web_aspect_ratio.rs
Normal file
@@ -0,0 +1,105 @@
|
||||
#![allow(clippy::disallowed_methods)]
|
||||
|
||||
pub fn main() {
|
||||
println!("This example must be run with cargo run-wasm --example web_aspect_ratio")
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
use wasm_bindgen::JsCast;
|
||||
use web_sys::HtmlCanvasElement;
|
||||
use winit::{
|
||||
dpi::PhysicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
const EXPLANATION: &str = "
|
||||
This example draws a circle in the middle of a 4/1 aspect ratio canvas which acts as a useful demonstration of winit's resize handling on web.
|
||||
Even when the browser window is resized or aspect-ratio of the canvas changed the circle should always:
|
||||
* Fill the entire width or height of the canvas (whichever is smaller) without exceeding it.
|
||||
* Be perfectly round
|
||||
* Not be blurry or pixelated (there is no antialiasing so you may still see jagged edges depending on the DPI of your monitor)
|
||||
|
||||
Currently winit does not handle resizes on web so the circle is rendered incorrectly.
|
||||
This example demonstrates the desired future functionality which will possibly be provided by https://github.com/rust-windowing/winit/pull/2074
|
||||
";
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
// When running in a non-wasm environment this would set the window size to 100x100.
|
||||
// However in this example it just sets a default initial size of 100x100 that is immediately overwritten due to the layout + styling of the page.
|
||||
.with_inner_size(PhysicalSize::new(100, 100))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let canvas = create_canvas(&window);
|
||||
|
||||
// Render once with the size info we currently have
|
||||
render_circle(&canvas, window.inner_size());
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Resized(resize),
|
||||
window_id,
|
||||
} if window_id == window.id() => {
|
||||
render_circle(&canvas, resize);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
pub fn create_canvas(window: &Window) -> HtmlCanvasElement {
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let web_window = web_sys::window().unwrap();
|
||||
let document = web_window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
// Set a background color for the canvas to make it easier to tell the where the canvas is for debugging purposes.
|
||||
let canvas = window.canvas().unwrap();
|
||||
canvas
|
||||
.style()
|
||||
.set_css_text("display: block; background-color: crimson; margin: auto; width: 50%; aspect-ratio: 4 / 1;");
|
||||
body.append_child(&canvas).unwrap();
|
||||
|
||||
let explanation = document.create_element("pre").unwrap();
|
||||
explanation.set_text_content(Some(EXPLANATION));
|
||||
body.append_child(&explanation).unwrap();
|
||||
|
||||
canvas
|
||||
}
|
||||
|
||||
pub fn render_circle(canvas: &HtmlCanvasElement, size: PhysicalSize<u32>) {
|
||||
log::info!("rendering circle with canvas size: {:?}", size);
|
||||
let context = canvas
|
||||
.get_context("2d")
|
||||
.unwrap()
|
||||
.unwrap()
|
||||
.dyn_into::<web_sys::CanvasRenderingContext2d>()
|
||||
.unwrap();
|
||||
|
||||
context.begin_path();
|
||||
context
|
||||
.arc(
|
||||
size.width as f64 / 2.0,
|
||||
size.height as f64 / 2.0,
|
||||
size.width.min(size.height) as f64 / 2.0,
|
||||
0.0,
|
||||
std::f64::consts::PI * 2.0,
|
||||
)
|
||||
.unwrap();
|
||||
context.fill();
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,41 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
let mut events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&events_loop)
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent {
|
||||
event: winit::WindowEvent::CloseRequested,
|
||||
..
|
||||
} => winit::ControlFlow::Break,
|
||||
_ => winit::ControlFlow::Continue,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
75
examples/window_buttons.rs
Normal file
75
examples/window_buttons.rs
Normal file
@@ -0,0 +1,75 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::{DeviceEvents, EventLoop},
|
||||
keyboard::Key,
|
||||
window::{WindowBuilder, WindowButtons},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(300.0, 300.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("Window Button keys:");
|
||||
eprintln!(" (F) Toggle close button");
|
||||
eprintln!(" (G) Toggle maximize button");
|
||||
eprintln!(" (H) Toggle minimize button");
|
||||
|
||||
event_loop.listen_device_events(DeviceEvents::Always);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: key,
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key.as_ref() {
|
||||
Key::Character("F" | "f") => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::CLOSE);
|
||||
}
|
||||
Key::Character("G" | "g") => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::MAXIMIZE);
|
||||
}
|
||||
Key::Character("H" | "h") => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::MINIMIZE);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
143
examples/window_debug.rs
Normal file
143
examples/window_debug.rs
Normal file
@@ -0,0 +1,143 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{LogicalSize, PhysicalSize},
|
||||
event::{DeviceEvent, ElementState, Event, KeyEvent, RawKeyEvent, WindowEvent},
|
||||
event_loop::{DeviceEvents, EventLoop},
|
||||
keyboard::{Key, KeyCode},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(100.0, 100.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("debugging keys:");
|
||||
eprintln!(" (E) Enter exclusive fullscreen");
|
||||
eprintln!(" (F) Toggle borderless fullscreen");
|
||||
eprintln!(" (P) Toggle borderless fullscreen on system's preffered monitor");
|
||||
eprintln!(" (M) Toggle minimized");
|
||||
eprintln!(" (Q) Quit event loop");
|
||||
eprintln!(" (V) Toggle visibility");
|
||||
eprintln!(" (X) Toggle maximized");
|
||||
|
||||
let mut minimized = false;
|
||||
let mut visible = true;
|
||||
|
||||
event_loop.listen_device_events(DeviceEvents::Always);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
// This used to use the virtual key, but the new API
|
||||
// only provides the `physical_key` (`Code`).
|
||||
Event::DeviceEvent {
|
||||
event:
|
||||
DeviceEvent::Key(RawKeyEvent {
|
||||
physical_key,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} => match physical_key {
|
||||
KeyCode::KeyM => {
|
||||
if minimized {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
window.focus_window();
|
||||
}
|
||||
}
|
||||
KeyCode::KeyV => {
|
||||
if !visible {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: Key::Character(key_str),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key_str.as_ref() {
|
||||
// WARNING: Consider using `key_without_modifers()` if available on your platform.
|
||||
// See the `key_binding` example
|
||||
"e" => {
|
||||
fn area(size: PhysicalSize<u32>) -> u32 {
|
||||
size.width * size.height
|
||||
}
|
||||
|
||||
let monitor = window.current_monitor().unwrap();
|
||||
if let Some(mode) = monitor
|
||||
.video_modes()
|
||||
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
|
||||
{
|
||||
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
|
||||
} else {
|
||||
eprintln!("no video modes available");
|
||||
}
|
||||
}
|
||||
"f" => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
let monitor = window.current_monitor();
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
|
||||
}
|
||||
}
|
||||
"p" => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
"m" => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
"q" => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
"v" => {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
"x" => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
146
examples/window_drag_resize.rs
Normal file
146
examples/window_drag_resize.rs
Normal file
@@ -0,0 +1,146 @@
|
||||
//! Demonstrates capability to create in-app draggable regions for client-side decoration support.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyEvent, MouseButton, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
keyboard::Key,
|
||||
window::{CursorIcon, ResizeDirection, WindowBuilder},
|
||||
};
|
||||
|
||||
const BORDER: f64 = 8.0;
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(600.0, 400.0))
|
||||
.with_min_inner_size(winit::dpi::LogicalSize::new(400.0, 200.0))
|
||||
.with_decorations(false)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut border = false;
|
||||
let mut cursor_location = None;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
eprintln!("Press 'B' to toggle borderless")
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::CursorMoved { position, .. } => {
|
||||
if !window.is_decorated() {
|
||||
let new_location =
|
||||
cursor_resize_direction(window.inner_size(), position, BORDER);
|
||||
|
||||
if new_location != cursor_location {
|
||||
cursor_location = new_location;
|
||||
window.set_cursor_icon(cursor_direction_icon(cursor_location))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
if let Some(dir) = cursor_location {
|
||||
let _res = window.drag_resize_window(dir);
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
state: ElementState::Released,
|
||||
logical_key: Key::Character(c),
|
||||
..
|
||||
},
|
||||
..
|
||||
} if matches!(c.as_ref(), "B" | "b") => {
|
||||
border = !border;
|
||||
window.set_decorations(border);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
fn cursor_direction_icon(resize_direction: Option<ResizeDirection>) -> CursorIcon {
|
||||
match resize_direction {
|
||||
Some(resize_direction) => match resize_direction {
|
||||
ResizeDirection::East => CursorIcon::EResize,
|
||||
ResizeDirection::North => CursorIcon::NResize,
|
||||
ResizeDirection::NorthEast => CursorIcon::NeResize,
|
||||
ResizeDirection::NorthWest => CursorIcon::NwResize,
|
||||
ResizeDirection::South => CursorIcon::SResize,
|
||||
ResizeDirection::SouthEast => CursorIcon::SeResize,
|
||||
ResizeDirection::SouthWest => CursorIcon::SwResize,
|
||||
ResizeDirection::West => CursorIcon::WResize,
|
||||
},
|
||||
None => CursorIcon::Default,
|
||||
}
|
||||
}
|
||||
|
||||
fn cursor_resize_direction(
|
||||
win_size: winit::dpi::PhysicalSize<u32>,
|
||||
position: winit::dpi::PhysicalPosition<f64>,
|
||||
border_size: f64,
|
||||
) -> Option<ResizeDirection> {
|
||||
enum XDirection {
|
||||
West,
|
||||
East,
|
||||
Default,
|
||||
}
|
||||
|
||||
enum YDirection {
|
||||
North,
|
||||
South,
|
||||
Default,
|
||||
}
|
||||
|
||||
let xdir = if position.x < border_size {
|
||||
XDirection::West
|
||||
} else if position.x > (win_size.width as f64 - border_size) {
|
||||
XDirection::East
|
||||
} else {
|
||||
XDirection::Default
|
||||
};
|
||||
|
||||
let ydir = if position.y < border_size {
|
||||
YDirection::North
|
||||
} else if position.y > (win_size.height as f64 - border_size) {
|
||||
YDirection::South
|
||||
} else {
|
||||
YDirection::Default
|
||||
};
|
||||
|
||||
Some(match xdir {
|
||||
XDirection::West => match ydir {
|
||||
YDirection::North => ResizeDirection::NorthWest,
|
||||
YDirection::South => ResizeDirection::SouthWest,
|
||||
YDirection::Default => ResizeDirection::West,
|
||||
},
|
||||
|
||||
XDirection::East => match ydir {
|
||||
YDirection::North => ResizeDirection::NorthEast,
|
||||
YDirection::South => ResizeDirection::SouthEast,
|
||||
YDirection::Default => ResizeDirection::East,
|
||||
},
|
||||
|
||||
XDirection::Default => match ydir {
|
||||
YDirection::North => ResizeDirection::North,
|
||||
YDirection::South => ResizeDirection::South,
|
||||
YDirection::Default => return None,
|
||||
},
|
||||
})
|
||||
}
|
||||
64
examples/window_icon.rs
Normal file
64
examples/window_icon.rs
Normal file
@@ -0,0 +1,64 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::path::Path;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::Event,
|
||||
event_loop::EventLoop,
|
||||
window::{Icon, WindowBuilder},
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
|
||||
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
|
||||
// since it seems to work well enough in most cases. Be careful about going too high, or
|
||||
// you'll be bitten by the low-quality downscaling built into the WM.
|
||||
let path = concat!(env!("CARGO_MANIFEST_DIR"), "/examples/icon.png");
|
||||
|
||||
let icon = load_icon(Path::new(path));
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("An iconic window!")
|
||||
// At present, this only does anything on Windows and X11, so if you want to save load
|
||||
// time, you can put icon loading behind a function that returns `None` on other platforms.
|
||||
.with_window_icon(Some(icon))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
use winit::event::WindowEvent::*;
|
||||
match event {
|
||||
CloseRequested => control_flow.set_exit(),
|
||||
DroppedFile(path) => {
|
||||
window.set_window_icon(Some(load_icon(&path)));
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
} else if let Event::RedrawRequested(_) = event {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn load_icon(path: &Path) -> Icon {
|
||||
let (icon_rgba, icon_width, icon_height) = {
|
||||
let image = image::open(path)
|
||||
.expect("Failed to open icon path")
|
||||
.into_rgba8();
|
||||
let (width, height) = image.dimensions();
|
||||
let rgba = image.into_raw();
|
||||
(rgba, width, height)
|
||||
};
|
||||
Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon")
|
||||
}
|
||||
75
examples/window_option_as_alt.rs
Normal file
75
examples/window_option_as_alt.rs
Normal file
@@ -0,0 +1,75 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::platform::macos::{OptionAsAlt, WindowExtMacOS};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::{
|
||||
event::ElementState,
|
||||
event::{Event, MouseButton, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
/// Prints the keyboard events characters received when option_is_alt is true versus false.
|
||||
/// A left mouse click will toggle option_is_alt.
|
||||
#[cfg(target_os = "macos")]
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_ime_allowed(true);
|
||||
|
||||
let mut option_as_alt = window.option_as_alt();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
option_as_alt = match option_as_alt {
|
||||
OptionAsAlt::None => OptionAsAlt::OnlyLeft,
|
||||
OptionAsAlt::OnlyLeft => OptionAsAlt::OnlyRight,
|
||||
OptionAsAlt::OnlyRight => OptionAsAlt::Both,
|
||||
OptionAsAlt::Both => OptionAsAlt::None,
|
||||
};
|
||||
|
||||
println!("Received Mouse click, toggling option_as_alt to: {option_as_alt:?}");
|
||||
window.set_option_as_alt(option_as_alt);
|
||||
}
|
||||
WindowEvent::KeyboardInput { .. } => println!("KeyboardInput: {event:?}"),
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
fn main() {
|
||||
println!("This example is only supported on MacOS");
|
||||
}
|
||||
64
examples/window_resize_increments.rs
Normal file
64
examples/window_resize_increments.rs
Normal file
@@ -0,0 +1,64 @@
|
||||
use log::debug;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyEvent, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
keyboard::Key,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(128.0, 128.0))
|
||||
.with_resize_increments(LogicalSize::new(25.0, 25.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut has_increments = true;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
event:
|
||||
KeyEvent {
|
||||
logical_key: Key::Space,
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
window_id,
|
||||
} if window_id == window.id() => {
|
||||
has_increments = !has_increments;
|
||||
|
||||
let new_increments = match window.resize_increments() {
|
||||
Some(_) => None,
|
||||
None => Some(LogicalSize::new(25.0, 25.0)),
|
||||
};
|
||||
debug!("Had increments: {}", new_increments.is_none());
|
||||
window.set_resize_increments(new_increments);
|
||||
}
|
||||
Event::MainEventsCleared => window.request_redraw(),
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
71
examples/window_run_return.rs
Normal file
71
examples/window_run_return.rs
Normal file
@@ -0,0 +1,71 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
android_platform,
|
||||
orbital_platform,
|
||||
))]
|
||||
fn main() {
|
||||
use std::{thread::sleep, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
platform::run_return::EventLoopExtRunReturn,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
let mut event_loop = EventLoop::new();
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut quit = false;
|
||||
|
||||
while !quit {
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
// Print only Window events to reduce noise
|
||||
println!("{event:?}");
|
||||
}
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
quit = true;
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
fill::fill_window(&window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
|
||||
// Sleep for 1/60 second to simulate rendering
|
||||
println!("rendering");
|
||||
sleep(Duration::from_millis(16));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(ios_platform, wasm_platform))]
|
||||
fn main() {
|
||||
println!("This platform doesn't support run_return.");
|
||||
}
|
||||
9
run-wasm/Cargo.toml
Normal file
9
run-wasm/Cargo.toml
Normal file
@@ -0,0 +1,9 @@
|
||||
[package]
|
||||
name = "run-wasm"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
cargo-run-wasm = "0.2.0"
|
||||
3
run-wasm/src/main.rs
Normal file
3
run-wasm/src/main.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
fn main() {
|
||||
cargo_run_wasm::run_wasm_with_css("body { margin: 0px; }");
|
||||
}
|
||||
3
rustfmt.toml
Normal file
3
rustfmt.toml
Normal file
@@ -0,0 +1,3 @@
|
||||
force_explicit_abi=true
|
||||
use_field_init_shorthand=true
|
||||
# merge_imports=true
|
||||
583
src/dpi.rs
Normal file
583
src/dpi.rs
Normal file
@@ -0,0 +1,583 @@
|
||||
//! UI scaling is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! ## Why should I care about UI scaling?
|
||||
//!
|
||||
//! Modern computer screens don't have a consistent relationship between resolution and size.
|
||||
//! 1920x1080 is a common resolution for both desktop and mobile screens, despite mobile screens
|
||||
//! normally being less than a quarter the size of their desktop counterparts. What's more, neither
|
||||
//! desktop nor mobile screens are consistent resolutions within their own size classes - common
|
||||
//! mobile screens range from below 720p to above 1440p, and desktop screens range from 720p to 5K
|
||||
//! and beyond.
|
||||
//!
|
||||
//! Given that, it's a mistake to assume that 2D content will only be displayed on screens with
|
||||
//! a consistent pixel density. If you were to render a 96-pixel-square image on a 1080p screen,
|
||||
//! then render the same image on a similarly-sized 4K screen, the 4K rendition would only take up
|
||||
//! about a quarter of the physical space as it did on the 1080p screen. That issue is especially
|
||||
//! problematic with text rendering, where quarter-sized text becomes a significant legibility
|
||||
//! problem.
|
||||
//!
|
||||
//! Failure to account for the scale factor can create a significantly degraded user experience.
|
||||
//! Most notably, it can make users feel like they have bad eyesight, which will potentially cause
|
||||
//! them to think about growing elderly, resulting in them having an existential crisis. Once users
|
||||
//! enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! ## How should I handle it?
|
||||
//!
|
||||
//! The solution to this problem is to account for the device's *scale factor*. The scale factor is
|
||||
//! the factor UI elements should be scaled by to be consistent with the rest of the user's system -
|
||||
//! for example, a button that's normally 50 pixels across would be 100 pixels across on a device
|
||||
//! with a scale factor of `2.0`, or 75 pixels across with a scale factor of `1.5`.
|
||||
//!
|
||||
//! Many UI systems, such as CSS, expose DPI-dependent units like [points] or [picas]. That's
|
||||
//! usually a mistake, since there's no consistent mapping between the scale factor and the screen's
|
||||
//! actual DPI. Unless you're printing to a physical medium, you should work in scaled pixels rather
|
||||
//! than any DPI-dependent units.
|
||||
//!
|
||||
//! ### Position and Size types
|
||||
//!
|
||||
//! Winit's [`PhysicalPosition`] / [`PhysicalSize`] types correspond with the actual pixels on the
|
||||
//! device, and the [`LogicalPosition`] / [`LogicalSize`] types correspond to the physical pixels
|
||||
//! divided by the scale factor.
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! Winit's position and size types types are generic over their exact pixel type, `P`, to allow the
|
||||
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
|
||||
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
|
||||
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
|
||||
//! will truncate the fractional part of the float, rather than properly round to the nearest
|
||||
//! integer. Use the provided `cast` function or [`From`]/[`Into`] conversions, which handle the
|
||||
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
|
||||
//! int, although rounding lessens the problem.
|
||||
//!
|
||||
//! ### Events
|
||||
//!
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
|
||||
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
|
||||
//! monitor, or if the user changes their DPI settings. This gives you a chance to rescale your
|
||||
//! application's UI elements and adjust how the platform changes the window's size to reflect the new
|
||||
//! scale factor. If a window hasn't received a [`ScaleFactorChanged`] event, then its scale factor
|
||||
//! can be found by calling [`window.scale_factor()`].
|
||||
//!
|
||||
//! ## How is the scale factor calculated?
|
||||
//!
|
||||
//! Scale factor is calculated differently on different platforms:
|
||||
//!
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
|
||||
//! display settings. While users are free to select any option they want, they're only given a
|
||||
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7, the scale factor is
|
||||
//! global and changing it requires logging out. See [this article][windows_1] for technical
|
||||
//! details.
|
||||
//! - **macOS:** Recent versions of macOS allow the user to change the scaling factor for certain
|
||||
//! displays. When this is available, the user may pick a per-monitor scaling factor from a set
|
||||
//! of pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default but
|
||||
//! the specific value varies across devices.
|
||||
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
|
||||
//! currently uses a three-pronged approach:
|
||||
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable, if present.
|
||||
//! + If not present, use the value set in `Xft.dpi` in Xresources.
|
||||
//! + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
|
||||
//!
|
||||
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
|
||||
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
|
||||
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
|
||||
//! - **Wayland:** On Wayland, scale factors are set per-screen by the server, and are always
|
||||
//! integers (most often 1 or 2).
|
||||
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
|
||||
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
|
||||
//! information.
|
||||
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
|
||||
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
|
||||
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
|
||||
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
|
||||
//! both the screen scaling and the browser zoom level and can go below `1.0`.
|
||||
//!
|
||||
//!
|
||||
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
|
||||
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
|
||||
//! [`ScaleFactorChanged`]: crate::event::WindowEvent::ScaleFactorChanged
|
||||
//! [`window.scale_factor()`]: crate::window::Window::scale_factor
|
||||
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
|
||||
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
|
||||
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
|
||||
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
|
||||
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
|
||||
|
||||
pub trait Pixel: Copy + Into<f64> {
|
||||
fn from_f64(f: f64) -> Self;
|
||||
fn cast<P: Pixel>(self) -> P {
|
||||
P::from_f64(self.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Pixel for u8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u8
|
||||
}
|
||||
}
|
||||
impl Pixel for u16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u16
|
||||
}
|
||||
}
|
||||
impl Pixel for u32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u32
|
||||
}
|
||||
}
|
||||
impl Pixel for i8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i8
|
||||
}
|
||||
}
|
||||
impl Pixel for i16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i16
|
||||
}
|
||||
}
|
||||
impl Pixel for i32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i32
|
||||
}
|
||||
}
|
||||
impl Pixel for f32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f as f32
|
||||
}
|
||||
}
|
||||
impl Pixel for f64 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks that the scale factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing scale factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_scale_factor(scale_factor: f64) -> bool {
|
||||
scale_factor.is_sign_positive() && scale_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the
|
||||
/// fractional part, which can cause noticable issues. To help with that, an `Into<(i32, i32)>`
|
||||
/// implementation is provided which does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
LogicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalPosition<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() * scale_factor;
|
||||
let y = self.y.into() * scale_factor;
|
||||
PhysicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X> {
|
||||
LogicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X) {
|
||||
fn from(p: LogicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2] {
|
||||
fn from(p: LogicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for LogicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: LogicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
PhysicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalPosition<X>>, X: Pixel>(
|
||||
logical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() / scale_factor;
|
||||
let y = self.y.into() / scale_factor;
|
||||
LogicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X> {
|
||||
PhysicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for (X, X) {
|
||||
fn from(p: PhysicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for [X; 2] {
|
||||
fn from(p: PhysicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for PhysicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: PhysicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in logical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
LogicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalSize<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() * scale_factor;
|
||||
let height = self.height.into() * scale_factor;
|
||||
PhysicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalSize<X> {
|
||||
LogicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for (X, X) {
|
||||
fn from(s: LogicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for [X; 2] {
|
||||
fn from(s: LogicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for LogicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: LogicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
PhysicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalSize<X>>, X: Pixel>(logical: T, scale_factor: f64) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() / scale_factor;
|
||||
let height = self.height.into() / scale_factor;
|
||||
LogicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalSize<X> {
|
||||
PhysicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for (X, X) {
|
||||
fn from(s: PhysicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for [X; 2] {
|
||||
fn from(s: PhysicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for PhysicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: PhysicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Size {
|
||||
Physical(PhysicalSize<u32>),
|
||||
Logical(LogicalSize<f64>),
|
||||
}
|
||||
|
||||
impl Size {
|
||||
pub fn new<S: Into<Size>>(size: S) -> Size {
|
||||
size.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.to_logical(scale_factor),
|
||||
Size::Logical(size) => size.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.cast(),
|
||||
Size::Logical(size) => size.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clamp<S: Into<Size>>(input: S, min: S, max: S, scale_factor: f64) -> Size {
|
||||
let (input, min, max) = (
|
||||
input.into().to_physical::<f64>(scale_factor),
|
||||
min.into().to_physical::<f64>(scale_factor),
|
||||
max.into().to_physical::<f64>(scale_factor),
|
||||
);
|
||||
|
||||
let width = input.width.clamp(min.width, max.width);
|
||||
let height = input.height.clamp(min.height, max.height);
|
||||
|
||||
PhysicalSize::new(width, height).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: PhysicalSize<P>) -> Size {
|
||||
Size::Physical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: LogicalSize<P>) -> Size {
|
||||
Size::Logical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
/// A position that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Position {
|
||||
Physical(PhysicalPosition<i32>),
|
||||
Logical(LogicalPosition<f64>),
|
||||
}
|
||||
|
||||
impl Position {
|
||||
pub fn new<S: Into<Position>>(position: S) -> Position {
|
||||
position.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.to_logical(scale_factor),
|
||||
Position::Logical(position) => position.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.cast(),
|
||||
Position::Logical(position) => position.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: PhysicalPosition<P>) -> Position {
|
||||
Position::Physical(position.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: LogicalPosition<P>) -> Position {
|
||||
Position::Logical(position.cast())
|
||||
}
|
||||
}
|
||||
82
src/error.rs
Normal file
82
src/error.rs
Normal file
@@ -0,0 +1,82 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
/// An error whose cause it outside Winit's control.
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad(&format!(
|
||||
"os error at {}:{}: {}",
|
||||
self.file, self.line, self.error
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(f),
|
||||
ExternalError::Os(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
1270
src/event.rs
Normal file
1270
src/event.rs
Normal file
File diff suppressed because it is too large
Load Diff
439
src/event_loop.rs
Normal file
439
src/event_loop.rs
Normal file
@@ -0,0 +1,439 @@
|
||||
//! The [`EventLoop`] struct and assorted supporting types, including
|
||||
//! [`ControlFlow`].
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use
|
||||
//! [`EventLoop::create_proxy`] to acquire an [`EventLoopProxy`] and call its
|
||||
//! [`send_event`](`EventLoopProxy::send_event`) method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
use std::marker::PhantomData;
|
||||
use std::ops::Deref;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::{error, fmt};
|
||||
|
||||
use raw_window_handle::{HasRawDisplayHandle, RawDisplayHandle};
|
||||
#[cfg(not(wasm_platform))]
|
||||
use std::time::{Duration, Instant};
|
||||
#[cfg(wasm_platform)]
|
||||
use web_time::{Duration, Instant};
|
||||
|
||||
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling [`EventLoop::new`]
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an event loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the [`EventLoopProxy`] docs.
|
||||
///
|
||||
/// Note that this cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither [`Send`] nor [`Sync`]. If you need cross-thread access, the
|
||||
/// [`Window`] created from this _can_ be sent to an other thread, and the
|
||||
/// [`EventLoopProxy`] allows you to wake up an `EventLoop` from another thread.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an [`EventLoop`].
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes
|
||||
/// your callback. [`EventLoop`] will coerce into this type (`impl<T> Deref for
|
||||
/// EventLoop<T>`), so functions that take this as a parameter can also take
|
||||
/// `&EventLoop`.
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Object that allows building the event loop.
|
||||
///
|
||||
/// This is used to make specifying options that affect the whole application
|
||||
/// easier. But note that constructing multiple event loops is not supported.
|
||||
#[derive(Default)]
|
||||
pub struct EventLoopBuilder<T: 'static> {
|
||||
pub(crate) platform_specific: platform_impl::PlatformSpecificEventLoopAttributes,
|
||||
_p: PhantomData<T>,
|
||||
}
|
||||
|
||||
impl EventLoopBuilder<()> {
|
||||
/// Start building a new event loop.
|
||||
#[inline]
|
||||
pub fn new() -> Self {
|
||||
Self::with_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
static EVENT_LOOP_CREATED: AtomicBool = AtomicBool::new(false);
|
||||
|
||||
impl<T> EventLoopBuilder<T> {
|
||||
/// Start building a new event loop, with the given type as the user event
|
||||
/// type.
|
||||
#[inline]
|
||||
pub fn with_user_event() -> Self {
|
||||
Self {
|
||||
platform_specific: Default::default(),
|
||||
_p: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// ***For cross-platform compatibility, the [`EventLoop`] must be created on the main thread,
|
||||
/// and only once per application.***
|
||||
///
|
||||
/// Attempting to create the event loop on a different thread, or multiple event loops in
|
||||
/// the same application, will panic. This restriction isn't
|
||||
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
|
||||
/// porting to platforms that require it. `EventLoopBuilderExt::any_thread` functions are exposed
|
||||
/// in the relevant [`platform`] module if the target platform supports creating an event loop on
|
||||
/// any thread.
|
||||
///
|
||||
/// Calling this function will result in display backend initialisation.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Linux:** Backend type can be controlled using an environment variable
|
||||
/// `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a Wayland connection, and if that fails,
|
||||
/// will fall back on X11. If this variable is set with any other value, winit will panic.
|
||||
/// - **Android:** Must be configured with an `AndroidApp` from `android_main()` by calling
|
||||
/// [`.with_android_app(app)`] before calling `.build()`.
|
||||
///
|
||||
/// [`platform`]: crate::platform
|
||||
#[cfg_attr(
|
||||
android,
|
||||
doc = "[`.with_android_app(app)`]: crate::platform::android::EventLoopBuilderExtAndroid::with_android_app"
|
||||
)]
|
||||
#[cfg_attr(
|
||||
not(android),
|
||||
doc = "[`.with_android_app(app)`]: #only-available-on-android"
|
||||
)]
|
||||
#[inline]
|
||||
pub fn build(&mut self) -> EventLoop<T> {
|
||||
if EVENT_LOOP_CREATED.swap(true, Ordering::Relaxed) {
|
||||
panic!("Creating EventLoop multiple times is not supported.");
|
||||
}
|
||||
|
||||
// Certain platforms accept a mutable reference in their API.
|
||||
#[allow(clippy::unnecessary_mut_passed)]
|
||||
EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(&mut self.platform_specific),
|
||||
_marker: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
pub(crate) fn allow_event_loop_recreation() {
|
||||
EVENT_LOOP_CREATED.store(false, Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopWindowTarget<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopWindowTarget { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set by the user callback given to the [`EventLoop::run`] method.
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`] is emitted.
|
||||
///
|
||||
/// Defaults to [`Poll`].
|
||||
///
|
||||
/// ## Persistency
|
||||
///
|
||||
/// Almost every change is persistent between multiple calls to the event loop closure within a
|
||||
/// given run loop. The only exception to this is [`ExitWithCode`] which, once set, cannot be unset.
|
||||
/// Changes are **not** persistent between multiple calls to `run_return` - issuing a new call will
|
||||
/// reset the control flow to [`Poll`].
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
/// [`Poll`]: Self::Poll
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
Poll,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
Wait,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
///
|
||||
/// Useful for implementing efficient timers. Applications which want to render at the display's
|
||||
/// native refresh rate should instead use [`Poll`] and the VSync functionality of a graphics API
|
||||
/// to reduce odds of missed frames.
|
||||
///
|
||||
/// [`Poll`]: Self::Poll
|
||||
WaitUntil(Instant),
|
||||
|
||||
/// Send a [`LoopDestroyed`] event and stop the event loop. This variant is *sticky* - once set,
|
||||
/// `control_flow` cannot be changed from `ExitWithCode`, and any future attempts to do so will
|
||||
/// result in the `control_flow` parameter being reset to `ExitWithCode`.
|
||||
///
|
||||
/// The contained number will be used as exit code. The [`Exit`] constant is a shortcut for this
|
||||
/// with exit code 0.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Android / iOS / WASM:** The supplied exit code is unused.
|
||||
/// - **Unix:** On most Unix-like platforms, only the 8 least significant bits will be used,
|
||||
/// which can cause surprises with negative exit values (`-42` would end up as `214`). See
|
||||
/// [`std::process::exit`].
|
||||
///
|
||||
/// [`LoopDestroyed`]: Event::LoopDestroyed
|
||||
/// [`Exit`]: ControlFlow::Exit
|
||||
ExitWithCode(i32),
|
||||
}
|
||||
|
||||
impl ControlFlow {
|
||||
/// Alias for [`ExitWithCode`]`(0)`.
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const Exit: Self = Self::ExitWithCode(0);
|
||||
|
||||
/// Sets this to [`Poll`].
|
||||
///
|
||||
/// [`Poll`]: Self::Poll
|
||||
pub fn set_poll(&mut self) {
|
||||
*self = Self::Poll;
|
||||
}
|
||||
|
||||
/// Sets this to [`Wait`].
|
||||
///
|
||||
/// [`Wait`]: Self::Wait
|
||||
pub fn set_wait(&mut self) {
|
||||
*self = Self::Wait;
|
||||
}
|
||||
|
||||
/// Sets this to [`WaitUntil`]`(instant)`.
|
||||
///
|
||||
/// [`WaitUntil`]: Self::WaitUntil
|
||||
pub fn set_wait_until(&mut self, instant: Instant) {
|
||||
*self = Self::WaitUntil(instant);
|
||||
}
|
||||
|
||||
/// Sets this to wait until a timeout has expired.
|
||||
///
|
||||
/// In most cases, this is set to [`WaitUntil`]. However, if the timeout overflows, it is
|
||||
/// instead set to [`Wait`].
|
||||
///
|
||||
/// [`WaitUntil`]: Self::WaitUntil
|
||||
/// [`Wait`]: Self::Wait
|
||||
pub fn set_wait_timeout(&mut self, timeout: Duration) {
|
||||
match Instant::now().checked_add(timeout) {
|
||||
Some(instant) => self.set_wait_until(instant),
|
||||
None => self.set_wait(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets this to [`ExitWithCode`]`(code)`.
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
pub fn set_exit_with_code(&mut self, code: i32) {
|
||||
*self = Self::ExitWithCode(code);
|
||||
}
|
||||
|
||||
/// Sets this to [`Exit`].
|
||||
///
|
||||
/// [`Exit`]: Self::Exit
|
||||
pub fn set_exit(&mut self) {
|
||||
*self = Self::Exit;
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for ControlFlow {
|
||||
#[inline(always)]
|
||||
fn default() -> Self {
|
||||
Self::Poll
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Alias for [`EventLoopBuilder::new().build()`].
|
||||
///
|
||||
/// [`EventLoopBuilder::new().build()`]: EventLoopBuilder::build
|
||||
#[inline]
|
||||
pub fn new() -> EventLoop<()> {
|
||||
EventLoopBuilder::new().build()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for EventLoop<()> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
#[deprecated = "Use `EventLoopBuilder::<T>::with_user_event().build()` instead."]
|
||||
pub fn with_user_event() -> EventLoop<T> {
|
||||
EventLoopBuilder::<T>::with_user_event().build()
|
||||
}
|
||||
|
||||
/// Hijacks the calling thread and initializes the winit event loop with the provided
|
||||
/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
|
||||
/// access any data from the calling context.
|
||||
///
|
||||
/// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
|
||||
/// event loop's behavior.
|
||||
///
|
||||
/// Any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11 / Wayland:** The program terminates with exit code 1 if the display server
|
||||
/// disconnects.
|
||||
///
|
||||
/// [`ControlFlow`]: crate::event_loop::ControlFlow
|
||||
#[inline]
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events to the main event loop.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
event_loop_proxy: self.event_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl<T> HasRawDisplayHandle for EventLoop<T> {
|
||||
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
|
||||
fn raw_display_handle(&self) -> RawDisplayHandle {
|
||||
self.event_loop.window_target().p.raw_display_handle()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for EventLoop<T> {
|
||||
type Target = EventLoopWindowTarget<T>;
|
||||
fn deref(&self) -> &EventLoopWindowTarget<T> {
|
||||
self.event_loop.window_target()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
#[allow(clippy::useless_conversion)] // false positive on some platforms
|
||||
self.p
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
///
|
||||
/// Returns `None` if it can't identify any monitor as a primary one.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// **Wayland:** Always returns `None`.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
self.p
|
||||
.primary_monitor()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Change if or when [`DeviceEvent`]s are captured.
|
||||
///
|
||||
/// Since the [`DeviceEvent`] capture can lead to high CPU usage for unfocused windows, winit
|
||||
/// will ignore them by default for unfocused windows on Linux/BSD. This method allows changing
|
||||
/// this at runtime to explicitly capture them again.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / macOS / iOS / Android / Orbital:** Unsupported.
|
||||
///
|
||||
/// [`DeviceEvent`]: crate::event::DeviceEvent
|
||||
pub fn listen_device_events(&self, _allowed: DeviceEvents) {
|
||||
#[cfg(any(x11_platform, wasm_platform, wayland_platform, windows))]
|
||||
self.p.listen_device_events(_allowed);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl<T> HasRawDisplayHandle for EventLoopWindowTarget<T> {
|
||||
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
|
||||
fn raw_display_handle(&self) -> RawDisplayHandle {
|
||||
self.p.raw_display_handle()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to [`EventLoop`].
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
event_loop_proxy: self.event_loop_proxy.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the [`EventLoop`] from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated [`EventLoop`] no longer exists.
|
||||
///
|
||||
/// [`UserEvent(event)`]: Event::UserEvent
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an [`EventLoopProxy`] attempts to wake up an [`EventLoop`] that
|
||||
/// no longer exists.
|
||||
///
|
||||
/// Contains the original event given to [`EventLoopProxy::send_event`].
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed<T>(pub T);
|
||||
|
||||
impl<T> fmt::Display for EventLoopClosed<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.write_str("Tried to wake up a closed `EventLoop`")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
|
||||
|
||||
/// Control when device events are captured.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Default)]
|
||||
pub enum DeviceEvents {
|
||||
/// Report device events regardless of window focus.
|
||||
Always,
|
||||
/// Only capture device events while the window is focused.
|
||||
#[default]
|
||||
WhenFocused,
|
||||
/// Never capture device events.
|
||||
Never,
|
||||
}
|
||||
451
src/events.rs
451
src/events.rs
@@ -1,451 +0,0 @@
|
||||
use std::path::PathBuf;
|
||||
use {WindowId, DeviceId};
|
||||
|
||||
/// Describes a generic event.
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum Event {
|
||||
WindowEvent {
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
},
|
||||
DeviceEvent {
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
},
|
||||
Awakened,
|
||||
|
||||
/// The application has been suspended or resumed.
|
||||
///
|
||||
/// The parameter is true if app was suspended, and false if it has been resumed.
|
||||
Suspended(bool),
|
||||
}
|
||||
|
||||
/// Describes an event from a `Window`.
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum WindowEvent {
|
||||
|
||||
/// The size of the window has changed.
|
||||
Resized(u32, u32),
|
||||
|
||||
/// The position of the window has changed.
|
||||
Moved(i32, i32),
|
||||
|
||||
/// The window has been requested to close.
|
||||
CloseRequested,
|
||||
|
||||
/// The window has been destroyed.
|
||||
Destroyed,
|
||||
|
||||
/// A file has been dropped into the window.
|
||||
DroppedFile(PathBuf),
|
||||
|
||||
/// A file is being hovered over the window.
|
||||
HoveredFile(PathBuf),
|
||||
|
||||
/// A file was hovered, but has exited the window.
|
||||
HoveredFileCancelled,
|
||||
|
||||
/// The window received a unicode character.
|
||||
ReceivedCharacter(char),
|
||||
|
||||
/// The window gained or lost focus.
|
||||
///
|
||||
/// The parameter is true if the window has gained focus, and false if it has lost focus.
|
||||
Focused(bool),
|
||||
|
||||
/// An event from the keyboard has been received.
|
||||
KeyboardInput { device_id: DeviceId, input: KeyboardInput },
|
||||
|
||||
/// The cursor has moved on the window.
|
||||
CursorMoved {
|
||||
device_id: DeviceId,
|
||||
|
||||
/// (x,y) coords in pixels relative to the top-left corner of the window. Because the range of this data is
|
||||
/// limited by the display area and it may have been transformed by the OS to implement effects such as cursor
|
||||
/// acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.
|
||||
position: (f64, f64),
|
||||
modifiers: ModifiersState
|
||||
},
|
||||
|
||||
/// The cursor has entered the window.
|
||||
CursorEntered { device_id: DeviceId },
|
||||
|
||||
/// The cursor has left the window.
|
||||
CursorLeft { device_id: DeviceId },
|
||||
|
||||
/// A mouse wheel movement or touchpad scroll occurred.
|
||||
MouseWheel { device_id: DeviceId, delta: MouseScrollDelta, phase: TouchPhase, modifiers: ModifiersState },
|
||||
|
||||
/// An mouse button press has been received.
|
||||
MouseInput { device_id: DeviceId, state: ElementState, button: MouseButton, modifiers: ModifiersState },
|
||||
|
||||
|
||||
/// Touchpad pressure event.
|
||||
///
|
||||
/// At the moment, only supported on Apple forcetouch-capable macbooks.
|
||||
/// The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
|
||||
/// is being pressed) and stage (integer representing the click level).
|
||||
TouchpadPressure { device_id: DeviceId, pressure: f32, stage: i64 },
|
||||
|
||||
/// Motion on some analog axis. May report data redundant to other, more specific events.
|
||||
AxisMotion { device_id: DeviceId, axis: AxisId, value: f64 },
|
||||
|
||||
/// The window needs to be redrawn.
|
||||
Refresh,
|
||||
|
||||
/// Touch event has been received
|
||||
Touch(Touch),
|
||||
|
||||
/// DPI scaling factor of the window has changed.
|
||||
///
|
||||
/// The following actions cause DPI changes:
|
||||
///
|
||||
/// * A user changes the resolution.
|
||||
/// * A user changes the desktop scaling value (e.g. in Control Panel on Windows).
|
||||
/// * A user moves the application window to a display with a different DPI.
|
||||
HiDPIFactorChanged(f32),
|
||||
}
|
||||
|
||||
/// Represents raw hardware events that are not associated with any particular window.
|
||||
///
|
||||
/// Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person
|
||||
/// game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because
|
||||
/// window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs
|
||||
/// may not match.
|
||||
///
|
||||
/// Note that these events are delivered regardless of input focus.
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum DeviceEvent {
|
||||
Added,
|
||||
Removed,
|
||||
|
||||
/// Change in physical position of a pointing device.
|
||||
///
|
||||
/// This represents raw, unfiltered physical motion. Not to be confused with `WindowEvent::CursorMoved`.
|
||||
MouseMotion {
|
||||
/// (x, y) change in position in unspecified units.
|
||||
///
|
||||
/// Different devices may use different units.
|
||||
delta: (f64, f64),
|
||||
},
|
||||
|
||||
/// Physical scroll event
|
||||
MouseWheel {
|
||||
delta: MouseScrollDelta,
|
||||
},
|
||||
|
||||
/// Motion on some analog axis. This event will be reported for all arbitrary input devices
|
||||
/// that winit supports on this platform, including mouse devices. If the device is a mouse
|
||||
/// device then this will be reported alongside the MouseMotion event.
|
||||
Motion { axis: AxisId, value: f64 },
|
||||
|
||||
Button { button: ButtonId, state: ElementState },
|
||||
Key(KeyboardInput),
|
||||
Text { codepoint: char },
|
||||
}
|
||||
|
||||
/// Describes a keyboard input event.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct KeyboardInput {
|
||||
/// Identifies the physical key pressed
|
||||
///
|
||||
/// This should not change if the user adjusts the host's keyboard map. Use when the physical location of the
|
||||
/// key is more important than the key's host GUI semantics, such as for movement controls in a first-person
|
||||
/// game.
|
||||
pub scancode: ScanCode,
|
||||
|
||||
pub state: ElementState,
|
||||
|
||||
/// Identifies the semantic meaning of the key
|
||||
///
|
||||
/// Use when the semantics of the key are more important than the physical location of the key, such as when
|
||||
/// implementing appropriate behavior for "page up."
|
||||
pub virtual_keycode: Option<VirtualKeyCode>,
|
||||
|
||||
/// Modifier keys active at the time of this input.
|
||||
///
|
||||
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
|
||||
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
|
||||
pub modifiers: ModifiersState
|
||||
}
|
||||
|
||||
/// Describes touch-screen input state.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum TouchPhase {
|
||||
Started,
|
||||
Moved,
|
||||
Ended,
|
||||
Cancelled
|
||||
}
|
||||
|
||||
/// Represents touch event
|
||||
///
|
||||
/// Every time user touches screen new Start event with some finger id is generated.
|
||||
/// When the finger is removed from the screen End event with same id is generated.
|
||||
///
|
||||
/// For every id there will be at least 2 events with phases Start and End (or Cancelled).
|
||||
/// There may be 0 or more Move events.
|
||||
///
|
||||
///
|
||||
/// Depending on platform implementation id may or may not be reused by system after End event.
|
||||
///
|
||||
/// Gesture regonizer using this event should assume that Start event received with same id
|
||||
/// as previously received End event is a new finger and has nothing to do with an old one.
|
||||
///
|
||||
/// Touch may be cancelled if for example window lost focus.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Touch {
|
||||
pub device_id: DeviceId,
|
||||
pub phase: TouchPhase,
|
||||
pub location: (f64,f64),
|
||||
/// unique identifier of a finger.
|
||||
pub id: u64
|
||||
}
|
||||
|
||||
/// Hardware-dependent keyboard scan code.
|
||||
pub type ScanCode = u32;
|
||||
|
||||
/// Identifier for a specific analog axis on some device.
|
||||
pub type AxisId = u32;
|
||||
|
||||
/// Identifier for a specific button on some device.
|
||||
pub type ButtonId = u32;
|
||||
|
||||
/// Describes the input state of a key.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum ElementState {
|
||||
Pressed,
|
||||
Released,
|
||||
}
|
||||
|
||||
/// Describes a button of a mouse controller.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum MouseButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Other(u8),
|
||||
}
|
||||
|
||||
/// Describes a difference in the mouse scroll wheel state.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum MouseScrollDelta {
|
||||
/// Amount in lines or rows to scroll in the horizontal
|
||||
/// and vertical directions.
|
||||
///
|
||||
/// Positive values indicate movement forward
|
||||
/// (away from the user) or rightwards.
|
||||
LineDelta(f32, f32),
|
||||
/// Amount in pixels to scroll in the horizontal and
|
||||
/// vertical direction.
|
||||
///
|
||||
/// Scroll events are expressed as a PixelDelta if
|
||||
/// supported by the device (eg. a touchpad) and
|
||||
/// platform.
|
||||
PixelDelta(f32, f32)
|
||||
}
|
||||
|
||||
/// Symbolic name for a keyboard key.
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
#[repr(u32)]
|
||||
pub enum VirtualKeyCode {
|
||||
/// The '1' key over the letters.
|
||||
Key1,
|
||||
/// The '2' key over the letters.
|
||||
Key2,
|
||||
/// The '3' key over the letters.
|
||||
Key3,
|
||||
/// The '4' key over the letters.
|
||||
Key4,
|
||||
/// The '5' key over the letters.
|
||||
Key5,
|
||||
/// The '6' key over the letters.
|
||||
Key6,
|
||||
/// The '7' key over the letters.
|
||||
Key7,
|
||||
/// The '8' key over the letters.
|
||||
Key8,
|
||||
/// The '9' key over the letters.
|
||||
Key9,
|
||||
/// The '0' key over the 'O' and 'P' keys.
|
||||
Key0,
|
||||
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
/// The Escape key, next to F1.
|
||||
Escape,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
|
||||
/// Print Screen/SysRq.
|
||||
Snapshot,
|
||||
/// Scroll Lock.
|
||||
Scroll,
|
||||
/// Pause/Break key, next to Scroll lock.
|
||||
Pause,
|
||||
|
||||
/// `Insert`, next to Backspace.
|
||||
Insert,
|
||||
Home,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
PageUp,
|
||||
|
||||
Left,
|
||||
Up,
|
||||
Right,
|
||||
Down,
|
||||
|
||||
/// The Backspace key, right over Enter.
|
||||
// TODO: rename
|
||||
Back,
|
||||
/// The Enter key.
|
||||
Return,
|
||||
/// The space bar.
|
||||
Space,
|
||||
|
||||
/// The "Compose" key on Linux.
|
||||
Compose,
|
||||
|
||||
Caret,
|
||||
|
||||
Numlock,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
|
||||
AbntC1,
|
||||
AbntC2,
|
||||
Add,
|
||||
Apostrophe,
|
||||
Apps,
|
||||
At,
|
||||
Ax,
|
||||
Backslash,
|
||||
Calculator,
|
||||
Capital,
|
||||
Colon,
|
||||
Comma,
|
||||
Convert,
|
||||
Decimal,
|
||||
Divide,
|
||||
Equals,
|
||||
Grave,
|
||||
Kana,
|
||||
Kanji,
|
||||
LAlt,
|
||||
LBracket,
|
||||
LControl,
|
||||
LMenu,
|
||||
LShift,
|
||||
LWin,
|
||||
Mail,
|
||||
MediaSelect,
|
||||
MediaStop,
|
||||
Minus,
|
||||
Multiply,
|
||||
Mute,
|
||||
MyComputer,
|
||||
NavigateForward, // also called "Prior"
|
||||
NavigateBackward, // also called "Next"
|
||||
NextTrack,
|
||||
NoConvert,
|
||||
NumpadComma,
|
||||
NumpadEnter,
|
||||
NumpadEquals,
|
||||
OEM102,
|
||||
Period,
|
||||
PlayPause,
|
||||
Power,
|
||||
PrevTrack,
|
||||
RAlt,
|
||||
RBracket,
|
||||
RControl,
|
||||
RMenu,
|
||||
RShift,
|
||||
RWin,
|
||||
Semicolon,
|
||||
Slash,
|
||||
Sleep,
|
||||
Stop,
|
||||
Subtract,
|
||||
Sysrq,
|
||||
Tab,
|
||||
Underline,
|
||||
Unlabeled,
|
||||
VolumeDown,
|
||||
VolumeUp,
|
||||
Wake,
|
||||
WebBack,
|
||||
WebFavorites,
|
||||
WebForward,
|
||||
WebHome,
|
||||
WebRefresh,
|
||||
WebSearch,
|
||||
WebStop,
|
||||
Yen,
|
||||
}
|
||||
|
||||
/// Represents the current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
#[derive(Default, Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub struct ModifiersState {
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// This is the "windows" key on PC and "command" key on Mac.
|
||||
pub logo: bool
|
||||
}
|
||||
129
src/icon.rs
Normal file
129
src/icon.rs
Normal file
@@ -0,0 +1,129 @@
|
||||
use crate::platform_impl::PlatformIcon;
|
||||
use std::{error::Error, fmt, io, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Pixel {
|
||||
pub(crate) r: u8,
|
||||
pub(crate) g: u8,
|
||||
pub(crate) b: u8,
|
||||
pub(crate) a: u8,
|
||||
}
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug)]
|
||||
/// An error produced when using [`Icon::from_rgba`] with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount {
|
||||
width: u32,
|
||||
height: u32,
|
||||
width_x_height: usize,
|
||||
pixel_count: usize,
|
||||
},
|
||||
/// Produced when underlying OS functionality failed to create the icon
|
||||
OsError(io::Error),
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(f,
|
||||
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
|
||||
),
|
||||
BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
} => write!(f,
|
||||
"The specified dimensions ({width:?}x{height:?}) don't match the number of pixels supplied by the `rgba` argument ({pixel_count:?}). For those dimensions, the expected pixel count is {width_x_height:?}.",
|
||||
),
|
||||
BadIcon::OsError(e) => write!(f, "OS error when instantiating the icon: {e:?}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {
|
||||
fn source(&self) -> Option<&(dyn Error + 'static)> {
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct RgbaIcon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
/// For platforms which don't have window icons (e.g. web)
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct NoIcon;
|
||||
|
||||
#[allow(dead_code)] // These are not used on every platform
|
||||
mod constructors {
|
||||
use super::*;
|
||||
|
||||
impl RgbaIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 {
|
||||
byte_count: rgba.len(),
|
||||
});
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(RgbaIcon {
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl NoIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
// Create the rgba icon anyway to validate the input
|
||||
let _ = RgbaIcon::from_rgba(rgba, width, height)?;
|
||||
Ok(NoIcon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
#[derive(Clone)]
|
||||
pub struct Icon {
|
||||
pub(crate) inner: PlatformIcon,
|
||||
}
|
||||
|
||||
impl fmt::Debug for Icon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
fmt::Debug::fmt(&self.inner, formatter)
|
||||
}
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an icon from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
Ok(Icon {
|
||||
inner: PlatformIcon::from_rgba(rgba, width, height)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
1688
src/keyboard.rs
Normal file
1688
src/keyboard.rs
Normal file
File diff suppressed because it is too large
Load Diff
552
src/lib.rs
552
src/lib.rs
@@ -1,462 +1,162 @@
|
||||
//! Winit allows you to build a window on as many platforms as possible.
|
||||
//! Winit is a cross-platform window creation and event loop management library.
|
||||
//!
|
||||
//! # Building a window
|
||||
//! # Building windows
|
||||
//!
|
||||
//! Before you can build a window, you first need to build an `EventsLoop`. This is done with the
|
||||
//! `EventsLoop::new()` function. Example:
|
||||
//! Before you can build a [`Window`], you first need to build an [`EventLoop`]. This is done with the
|
||||
//! [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::EventsLoop;
|
||||
//! let events_loop = EventsLoop::new();
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! ```
|
||||
//!
|
||||
//! Once this is done there are two ways to create a window:
|
||||
//! Once this is done there are two ways to create a [`Window`]:
|
||||
//!
|
||||
//! - Calling `Window::new(&events_loop)`.
|
||||
//! - Calling `let builder = WindowBuilder::new()` then `builder.build(&events_loop)`.
|
||||
//! - Calling [`Window::new(&event_loop)`][window_new].
|
||||
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
|
||||
//!
|
||||
//! The first way is the simpliest way and will give you default values for everything.
|
||||
//! The first method is the simplest, and will give you default values for everything. The second
|
||||
//! method allows you to customize the way your [`Window`] will look and behave by modifying the
|
||||
//! fields of the [`WindowBuilder`] object before you create the [`Window`].
|
||||
//!
|
||||
//! The second way allows you to customize the way your window will look and behave by modifying
|
||||
//! the fields of the `WindowBuilder` object before you create the window.
|
||||
//! # Event handling
|
||||
//!
|
||||
//! # Events handling
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate [`WindowEvent`]s when certain input events occur, such as a cursor moving over the
|
||||
//! window or a key getting pressed while the window is focused. Devices can generate
|
||||
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
|
||||
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
|
||||
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
|
||||
//!
|
||||
//! Once a window has been created, it will *generate events*. For example whenever the user moves
|
||||
//! the window, resizes the window, moves the mouse, etc. an event is generated.
|
||||
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
|
||||
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
|
||||
//! will run until the `control_flow` argument given to the closure is set to
|
||||
//! [`ControlFlow`]`::`[`ExitWithCode`] (which [`ControlFlow`]`::`[`Exit`] aliases to), at which
|
||||
//! point [`Event`]`::`[`LoopDestroyed`] is emitted and the entire program terminates.
|
||||
//!
|
||||
//! The events generated by a window can be retreived from the `EventsLoop` the window was created
|
||||
//! with.
|
||||
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
|
||||
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
|
||||
//! most other platforms. However, this model can be re-implemented to an extent with
|
||||
//! [`EventLoopExtRunReturn::run_return`]. See that method's documentation for more reasons about why
|
||||
//! it's discouraged, beyond compatibility reasons.
|
||||
//!
|
||||
//! There are two ways to do so. The first is to call `events_loop.poll_events(...)`, which will
|
||||
//! retreive all the events pending on the windows and immediately return after no new event is
|
||||
//! available. You usually want to use this method in application that render continuously on the
|
||||
//! screen, such as video games.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::{Event, WindowEvent};
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let mut events_loop = EventsLoop::new();
|
||||
//! use winit::{
|
||||
//! event::{Event, WindowEvent},
|
||||
//! event_loop::EventLoop,
|
||||
//! window::WindowBuilder,
|
||||
//! };
|
||||
//!
|
||||
//! loop {
|
||||
//! events_loop.poll_events(|event| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent { event: WindowEvent::Resized(w, h), .. } => {
|
||||
//! println!("The window was resized to {}x{}", w, h);
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! }
|
||||
//! ```
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
//!
|
||||
//! The second way is to call `events_loop.run_forever(...)`. As its name tells, it will run
|
||||
//! forever unless it is stopped by returning `ControlFlow::Break`.
|
||||
//! event_loop.run(move |event, _, control_flow| {
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! control_flow.set_poll();
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::{ControlFlow, Event, WindowEvent};
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let mut events_loop = EventsLoop::new();
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! control_flow.set_wait();
|
||||
//!
|
||||
//! events_loop.run_forever(|event| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::CloseRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! ControlFlow::Break
|
||||
//! control_flow.set_exit();
|
||||
//! },
|
||||
//! _ => ControlFlow::Continue,
|
||||
//! Event::MainEventsCleared => {
|
||||
//! // Application update code.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! //
|
||||
//! // You only need to call this if you've determined that you need to redraw, in
|
||||
//! // applications which do not always need to. Applications that redraw continuously
|
||||
//! // can just render here instead.
|
||||
//! window.request_redraw();
|
||||
//! },
|
||||
//! Event::RedrawRequested(_) => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferable for applications that do not render continuously to render in
|
||||
//! // this event rather than in MainEventsCleared, since rendering in here allows
|
||||
//! // the program to gracefully handle redraws requested by the OS.
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! ```
|
||||
//!
|
||||
//! If you use multiple windows, the `WindowEvent` event has a member named `window_id`. You can
|
||||
//! compare it with the value returned by the `id()` method of `Window` in order to know which
|
||||
//! window has received the event.
|
||||
//! [`Event`]`::`[`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
|
||||
//! compared to the value returned by [`Window::id()`][window_id_fn] to determine which [`Window`]
|
||||
//! dispatched the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't provide any function that allows drawing on a window. However it allows you to
|
||||
//! retreive the raw handle of the window (see the `os` module for that), which in turn allows you
|
||||
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
|
||||
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
|
||||
//! retrieve the raw handle of the window and display (see the [`platform`] module and/or the
|
||||
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
|
||||
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
|
||||
//!
|
||||
//! Note that many platforms will display garbage data in the window's client area if the
|
||||
//! application doesn't render anything to the window by the time the desktop compositor is ready to
|
||||
//! display the window to the user. If you notice this happening, you should create the window with
|
||||
//! [`visible` set to `false`](crate::window::WindowBuilder::with_visible) and explicitly make the
|
||||
//! window visible only once you're ready to render into it.
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoopExtRunReturn::run_return`]: ./platform/run_return/trait.EventLoopExtRunReturn.html#tymethod.run_return
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [event_loop_run]: event_loop::EventLoop::run
|
||||
//! [`ControlFlow`]: event_loop::ControlFlow
|
||||
//! [`Exit`]: event_loop::ControlFlow::Exit
|
||||
//! [`ExitWithCode`]: event_loop::ControlFlow::ExitWithCode
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowId`]: window::WindowId
|
||||
//! [`WindowBuilder`]: window::WindowBuilder
|
||||
//! [window_new]: window::Window::new
|
||||
//! [window_builder_new]: window::WindowBuilder::new
|
||||
//! [window_builder_build]: window::WindowBuilder::build
|
||||
//! [window_id_fn]: window::Window::id
|
||||
//! [`Event`]: event::Event
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`UserEvent`]: event::Event::UserEvent
|
||||
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
|
||||
//! [`platform`]: platform
|
||||
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
|
||||
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
|
||||
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "windows"))]
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(rustdoc::broken_intra_doc_links)]
|
||||
#![deny(clippy::all)]
|
||||
#![cfg_attr(feature = "cargo-clippy", deny(warnings))]
|
||||
// Doc feature labels can be tested locally by running RUSTDOCFLAGS="--cfg=docsrs" cargo +nightly doc
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
#![allow(clippy::missing_safety_doc)]
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate lazy_static;
|
||||
|
||||
extern crate libc;
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate log;
|
||||
#[cfg(feature = "serde")]
|
||||
#[macro_use]
|
||||
extern crate winapi;
|
||||
#[cfg(any(target_os = "macos", target_os = "ios"))]
|
||||
extern crate serde;
|
||||
#[macro_use]
|
||||
extern crate objc;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate cocoa;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_foundation;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_graphics;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
extern crate x11_dl;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
extern crate percent_encoding;
|
||||
#[cfg(any(target_os = "linux", target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd"))]
|
||||
extern crate bitflags;
|
||||
|
||||
pub mod dpi;
|
||||
#[macro_use]
|
||||
extern crate wayland_client;
|
||||
pub mod error;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod keyboard;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
pub mod window;
|
||||
|
||||
pub use events::*;
|
||||
pub use window::{AvailableMonitorsIter, MonitorId};
|
||||
|
||||
mod platform;
|
||||
mod events;
|
||||
mod window;
|
||||
|
||||
pub mod os;
|
||||
|
||||
/// Represents a window.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// use winit::{Event, EventsLoop, Window, WindowEvent, ControlFlow};
|
||||
///
|
||||
/// let mut events_loop = EventsLoop::new();
|
||||
/// let window = Window::new(&events_loop).unwrap();
|
||||
///
|
||||
/// events_loop.run_forever(|event| {
|
||||
/// match event {
|
||||
/// Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
||||
/// ControlFlow::Break
|
||||
/// },
|
||||
/// _ => ControlFlow::Continue,
|
||||
/// }
|
||||
/// });
|
||||
/// ```
|
||||
pub struct Window {
|
||||
window: platform::Window,
|
||||
}
|
||||
|
||||
/// Identifier of a window. Unique for each window.
|
||||
///
|
||||
/// Can be obtained with `window.id()`.
|
||||
///
|
||||
/// Whenever you receive an event specific to a window, this event contains a `WindowId` which you
|
||||
/// can then compare to the ids of your windows.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(platform::WindowId);
|
||||
|
||||
/// Identifier of an input device.
|
||||
///
|
||||
/// Whenever you receive an event arising from a particular input device, this event contains a `DeviceId` which
|
||||
/// identifies its origin. Note that devices may be virtual (representing an on-screen cursor and keyboard focus) or
|
||||
/// physical. Virtual devices typically aggregate inputs from multiple physical devices.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId(platform::DeviceId);
|
||||
|
||||
/// Provides a way to retreive events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventsLoop` can be seen more or less as a "context". Calling `EventsLoop::new()`
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an events loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventsLoop` from a another thread, see the `EventsLoopProxy` docs.
|
||||
///
|
||||
/// Note that the `EventsLoop` cannot be shared accross threads (due to platform-dependant logic
|
||||
/// forbiding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
|
||||
/// `Window` created from this `EventsLoop` _can_ be sent to an other thread, and the
|
||||
/// `EventsLoopProxy` allows you to wakeup an `EventsLoop` from an other thread.
|
||||
pub struct EventsLoop {
|
||||
events_loop: platform::EventsLoop,
|
||||
_marker: ::std::marker::PhantomData<*mut ()> // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Returned by the user callback given to the `EventsLoop::run_forever` method.
|
||||
///
|
||||
/// Indicates whether the `run_forever` method should continue or complete.
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// Continue looping and waiting for events.
|
||||
Continue,
|
||||
/// Break from the event loop.
|
||||
Break,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
/// Builds a new events loop.
|
||||
///
|
||||
/// Usage will result in display backend initialisation, this can be controlled on linux
|
||||
/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
|
||||
/// fallback on x11. If this variable is set with any other value, winit will panic.
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
events_loop: platform::EventsLoop::new(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
///
|
||||
// Note: should be replaced with `-> impl Iterator` once stable.
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> AvailableMonitorsIter {
|
||||
let data = self.events_loop.get_available_monitors();
|
||||
AvailableMonitorsIter{ data: data.into_iter() }
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId { inner: self.events_loop.get_primary_monitor() }
|
||||
}
|
||||
|
||||
/// Fetches all the events that are pending, calls the callback function for each of them,
|
||||
/// and returns.
|
||||
#[inline]
|
||||
pub fn poll_events<F>(&mut self, callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.events_loop.poll_events(callback)
|
||||
}
|
||||
|
||||
/// Calls `callback` every time an event is received. If no event is available, sleeps the
|
||||
/// current thread and waits for an event. If the callback returns `ControlFlow::Break` then
|
||||
/// `run_forever` will immediately return.
|
||||
#[inline]
|
||||
pub fn run_forever<F>(&mut self, callback: F)
|
||||
where F: FnMut(Event) -> ControlFlow
|
||||
{
|
||||
self.events_loop.run_forever(callback)
|
||||
}
|
||||
|
||||
/// Creates an `EventsLoopProxy` that can be used to wake up the `EventsLoop` from another
|
||||
/// thread.
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy {
|
||||
events_loop_proxy: self.events_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to wake up the `EventsLoop` from another thread.
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy {
|
||||
events_loop_proxy: platform::EventsLoopProxy,
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
/// Wake up the `EventsLoop` from which this proxy was created.
|
||||
///
|
||||
/// This causes the `EventsLoop` to emit an `Awakened` event.
|
||||
///
|
||||
/// Returns an `Err` if the associated `EventsLoop` no longer exists.
|
||||
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
|
||||
self.events_loop_proxy.wakeup()
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an `EventsLoopProxy` attempts to wake up an `EventsLoop` that
|
||||
/// no longer exists.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct EventsLoopClosed;
|
||||
|
||||
impl std::fmt::Display for EventsLoopClosed {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
write!(f, "{}", std::error::Error::description(self))
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for EventsLoopClosed {
|
||||
fn description(&self) -> &str {
|
||||
"Tried to wake up a closed `EventsLoop`"
|
||||
}
|
||||
}
|
||||
|
||||
/// Object that allows you to build windows.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowBuilder {
|
||||
/// The attributes to use to create the window.
|
||||
pub window: WindowAttributes,
|
||||
|
||||
// Platform-specific configuration. Private.
|
||||
platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
|
||||
}
|
||||
|
||||
/// Error that can happen while creating a window or a headless renderer.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum CreationError {
|
||||
OsError(String),
|
||||
/// TODO: remove this error
|
||||
NotSupported,
|
||||
}
|
||||
|
||||
impl CreationError {
|
||||
fn to_string(&self) -> &str {
|
||||
match *self {
|
||||
CreationError::OsError(ref text) => &text,
|
||||
CreationError::NotSupported => "Some of the requested attributes are not supported",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for CreationError {
|
||||
fn fmt(&self, formatter: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
|
||||
formatter.write_str(self.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for CreationError {
|
||||
fn description(&self) -> &str {
|
||||
self.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
/// Describes the appearance of the mouse cursor.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub enum MouseCursor {
|
||||
/// The platform-dependent default cursor.
|
||||
Default,
|
||||
/// A simple crosshair.
|
||||
Crosshair,
|
||||
/// A hand (often used to indicate links in web browsers).
|
||||
Hand,
|
||||
/// Self explanatory.
|
||||
Arrow,
|
||||
/// Indicates something is to be moved.
|
||||
Move,
|
||||
/// Indicates text that may be selected or edited.
|
||||
Text,
|
||||
/// Program busy indicator.
|
||||
Wait,
|
||||
/// Help indicator (often rendered as a "?")
|
||||
Help,
|
||||
/// Progress indicator. Shows that processing is being done. But in contrast
|
||||
/// with "Wait" the user may still interact with the program. Often rendered
|
||||
/// as a spinning beach ball, or an arrow with a watch or hourglass.
|
||||
Progress,
|
||||
|
||||
/// Cursor showing that something cannot be done.
|
||||
NotAllowed,
|
||||
ContextMenu,
|
||||
NoneCursor,
|
||||
Cell,
|
||||
VerticalText,
|
||||
Alias,
|
||||
Copy,
|
||||
NoDrop,
|
||||
Grab,
|
||||
Grabbing,
|
||||
AllScroll,
|
||||
ZoomIn,
|
||||
ZoomOut,
|
||||
|
||||
/// Indicate that some edge is to be moved. For example, the 'SeResize' cursor
|
||||
/// is used when the movement starts from the south-east corner of the box.
|
||||
EResize,
|
||||
NResize,
|
||||
NeResize,
|
||||
NwResize,
|
||||
SResize,
|
||||
SeResize,
|
||||
SwResize,
|
||||
WResize,
|
||||
EwResize,
|
||||
NsResize,
|
||||
NeswResize,
|
||||
NwseResize,
|
||||
ColResize,
|
||||
RowResize,
|
||||
}
|
||||
|
||||
/// Describes how winit handles the cursor.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub enum CursorState {
|
||||
/// Normal cursor behavior.
|
||||
Normal,
|
||||
|
||||
/// The cursor will be invisible when over the window.
|
||||
Hide,
|
||||
|
||||
/// Grabs the mouse cursor. The cursor's motion will be confined to this
|
||||
/// window and the window has exclusive access to further events regarding
|
||||
/// the cursor.
|
||||
///
|
||||
/// This is useful for first-person cameras for example.
|
||||
Grab,
|
||||
}
|
||||
|
||||
/// Attributes to use when creating a window.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowAttributes {
|
||||
/// The dimensions of the window. If this is `None`, some platform-specific dimensions will be
|
||||
/// used.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// The minimum dimensions a window can be, If this is `None`, the window will have no minimum dimensions (aside from reserved).
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub min_dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// The maximum dimensions a window can be, If this is `None`, the maximum will have no maximum or will be set to the primary monitor's dimensions by the platform.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub max_dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// Whether the window should be set as fullscreen upon creation.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub fullscreen: Option<MonitorId>,
|
||||
|
||||
/// The title of the window in the title bar.
|
||||
///
|
||||
/// The default is `"winit window"`.
|
||||
pub title: String,
|
||||
|
||||
/// Whether the window should be maximized upon creation.
|
||||
///
|
||||
/// The default is `false`.
|
||||
pub maximized: bool,
|
||||
|
||||
/// Whether the window should be immediately visible upon creation.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub visible: bool,
|
||||
|
||||
/// Whether the the window should be transparent. If this is true, writing colors
|
||||
/// with alpha values different than `1.0` will produce a transparent window.
|
||||
///
|
||||
/// The default is `false`.
|
||||
pub transparent: bool,
|
||||
|
||||
/// Whether the window should have borders and bars.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub decorations: bool,
|
||||
|
||||
/// [iOS only] Enable multitouch,
|
||||
/// see [multipleTouchEnabled](https://developer.apple.com/documentation/uikit/uiview/1622519-multipletouchenabled)
|
||||
pub multitouch: bool,
|
||||
}
|
||||
|
||||
impl Default for WindowAttributes {
|
||||
#[inline]
|
||||
fn default() -> WindowAttributes {
|
||||
WindowAttributes {
|
||||
dimensions: None,
|
||||
min_dimensions: None,
|
||||
max_dimensions: None,
|
||||
title: "winit window".to_owned(),
|
||||
maximized: false,
|
||||
fullscreen: None,
|
||||
visible: true,
|
||||
transparent: false,
|
||||
decorations: true,
|
||||
multitouch: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub mod platform;
|
||||
|
||||
178
src/monitor.rs
Normal file
178
src/monitor.rs
Normal file
@@ -0,0 +1,178 @@
|
||||
//! Types useful for interacting with a user's monitors.
|
||||
//!
|
||||
//! If you want to get basic information about a monitor, you can use the
|
||||
//! [`MonitorHandle`] type. This is retrieved from one of the following
|
||||
//! methods, which return an iterator of [`MonitorHandle`]:
|
||||
//! - [`EventLoopWindowTarget::available_monitors`](crate::event_loop::EventLoopWindowTarget::available_monitors).
|
||||
//! - [`Window::available_monitors`](crate::window::Window::available_monitors).
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
platform_impl,
|
||||
};
|
||||
|
||||
/// Describes a fullscreen video mode of a monitor.
|
||||
///
|
||||
/// Can be acquired with [`MonitorHandle::video_modes`].
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) video_mode: platform_impl::VideoMode,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.video_mode.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialOrd for VideoMode {
|
||||
fn partial_cmp(&self, other: &VideoMode) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for VideoMode {
|
||||
fn cmp(&self, other: &VideoMode) -> std::cmp::Ordering {
|
||||
self.monitor().cmp(&other.monitor()).then(
|
||||
self.size()
|
||||
.cmp(&other.size())
|
||||
.then(
|
||||
self.refresh_rate_millihertz()
|
||||
.cmp(&other.refresh_rate_millihertz())
|
||||
.then(self.bit_depth().cmp(&other.bit_depth())),
|
||||
)
|
||||
.reverse(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
/// Returns the resolution of this video mode.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.video_mode.size()
|
||||
}
|
||||
|
||||
/// Returns the bit depth of this video mode, as in how many bits you have
|
||||
/// available per color. This is generally 24 bits or 32 bits on modern
|
||||
/// systems, depending on whether the alpha channel is counted or not.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / Orbital:** Always returns 32.
|
||||
/// - **iOS:** Always returns 32.
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.video_mode.bit_depth()
|
||||
}
|
||||
|
||||
/// Returns the refresh rate of this video mode in mHz.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> u32 {
|
||||
self.video_mode.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the monitor that this video mode is valid for. Each monitor has
|
||||
/// a separate set of valid video modes.
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle {
|
||||
inner: self.video_mode.monitor(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}x{} @ {} mHz ({} bpp)",
|
||||
self.size().width,
|
||||
self.size().height,
|
||||
self.refresh_rate_millihertz(),
|
||||
self.bit_depth()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to a monitor.
|
||||
///
|
||||
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) inner: platform_impl::MonitorHandle,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
///
|
||||
/// Returns `None` if the monitor doesn't exist anymore.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns None
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.inner.name()
|
||||
}
|
||||
|
||||
/// Returns the monitor's resolution.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.inner.size()
|
||||
}
|
||||
|
||||
/// Returns the top-left corner position of the monitor relative to the larger full
|
||||
/// screen area.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
self.inner.position()
|
||||
}
|
||||
|
||||
/// The monitor refresh rate used by the system.
|
||||
///
|
||||
/// Return `Some` if succeed, or `None` if failed, which usually happens when the monitor
|
||||
/// the window is on is removed.
|
||||
///
|
||||
/// When using exclusive fullscreen, the refresh rate of the [`VideoMode`] that was used to
|
||||
/// enter fullscreen should be used instead.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
|
||||
self.inner.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
|
||||
///
|
||||
/// See the [`dpi`](crate::dpi) module for more information.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
|
||||
/// - **Android:** Always returns 1.0.
|
||||
/// - **Web:** Always returns 1.0
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.inner.scale_factor()
|
||||
}
|
||||
|
||||
/// Returns all fullscreen video modes supported by this monitor.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns an empty iterator
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
self.inner
|
||||
.video_modes()
|
||||
.map(|video_mode| VideoMode { video_mode })
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use EventsLoop;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
|
||||
/// Additional methods on `EventsLoop` that are specific to Android.
|
||||
pub trait EventsLoopExt {
|
||||
/// Makes it possible for glutin to register a callback when a suspend event happens on Android
|
||||
fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>);
|
||||
}
|
||||
|
||||
impl EventsLoopExt for EventsLoop {
|
||||
fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>) {
|
||||
self.events_loop.set_suspend_callback(cb);
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExt {
|
||||
fn get_native_window(&self) -> *const c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_native_window(&self) -> *const c_void {
|
||||
self.window.get_native_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExt {
|
||||
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
}
|
||||
151
src/os/macos.rs
151
src/os/macos.rs
@@ -1,151 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
use std::convert::From;
|
||||
use std::os::raw::c_void;
|
||||
use cocoa::appkit::NSApplicationActivationPolicy;
|
||||
use {MonitorId, Window, WindowBuilder};
|
||||
|
||||
/// Additional methods on `Window` that are specific to MacOS.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nswindow(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nsview(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_nswindow(&self) -> *mut c_void {
|
||||
self.window.get_nswindow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_nsview(&self) -> *mut c_void {
|
||||
self.window.get_nsview()
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
Regular,
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
impl Default for ActivationPolicy {
|
||||
fn default() -> Self {
|
||||
ActivationPolicy::Regular
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ActivationPolicy> for NSApplicationActivationPolicy {
|
||||
fn from(activation_policy: ActivationPolicy) -> Self {
|
||||
match activation_policy {
|
||||
ActivationPolicy::Regular =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyRegular,
|
||||
ActivationPolicy::Accessory =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyAccessory,
|
||||
ActivationPolicy::Prohibited =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyProhibited,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the `with_decorations` method
|
||||
/// on the base `WindowBuilder`:
|
||||
///
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_activation_policy(self, activation_policy: ActivationPolicy) -> WindowBuilder;
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool) -> WindowBuilder;
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> WindowBuilder;
|
||||
fn with_title_hidden(self, title_hidden: bool) -> WindowBuilder;
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> WindowBuilder;
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> WindowBuilder;
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
/// Sets the activation policy for the window being built
|
||||
#[inline]
|
||||
fn with_activation_policy(mut self, activation_policy: ActivationPolicy) -> WindowBuilder {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(mut self, movable_by_window_background: bool) -> WindowBuilder {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
/// Hides the window titlebar
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
/// Hides the window titlebar buttons
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
/// Hides the window title
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
/// Makes the window content appear behind the titlebar
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> WindowBuilder {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorId` that are specific to MacOS.
|
||||
pub trait MonitorIdExt {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn get_nsscreen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorIdExt for MonitorId {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.get_native_identifier()
|
||||
}
|
||||
|
||||
fn get_nsscreen(&self) -> Option<*mut c_void> {
|
||||
self.inner.get_nsscreen().map(|s| s as *mut c_void)
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
//!
|
||||
pub mod android;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
231
src/os/unix.rs
231
src/os/unix.rs
@@ -1,231 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
use std::os::raw;
|
||||
use std::sync::Arc;
|
||||
use std::ptr;
|
||||
use EventsLoop;
|
||||
use MonitorId;
|
||||
use Window;
|
||||
use platform::EventsLoop as LinuxEventsLoop;
|
||||
use platform::Window as LinuxWindow;
|
||||
use WindowBuilder;
|
||||
use platform::x11::XConnection;
|
||||
use platform::x11::ffi::XVisualInfo;
|
||||
|
||||
// TODO: stupid hack so that glutin can do its work
|
||||
#[doc(hidden)]
|
||||
pub use platform::x11;
|
||||
|
||||
pub use platform::XNotSupported;
|
||||
|
||||
/// Additional methods on `EventsLoop` that are specific to Linux.
|
||||
pub trait EventsLoopExt {
|
||||
/// Builds a new `EventsLoop` that is forced to use X11.
|
||||
fn new_x11() -> Result<Self, XNotSupported>
|
||||
where Self: Sized;
|
||||
|
||||
/// Builds a new `EventsLoop` that is forced to use Wayland.
|
||||
fn new_wayland() -> Self
|
||||
where Self: Sized;
|
||||
|
||||
/// True if the `EventsLoop` uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
|
||||
/// True if the `EventsLoop` uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
}
|
||||
|
||||
impl EventsLoopExt for EventsLoop {
|
||||
#[inline]
|
||||
fn new_x11() -> Result<Self, XNotSupported> {
|
||||
LinuxEventsLoop::new_x11().map(|ev|
|
||||
EventsLoop {
|
||||
events_loop: ev,
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_wayland() -> Self {
|
||||
EventsLoop {
|
||||
events_loop: match LinuxEventsLoop::new_wayland() {
|
||||
Ok(e) => e,
|
||||
Err(_) => panic!() // TODO: propagate
|
||||
},
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.events_loop.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.events_loop.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
self.events_loop.x_connection().cloned()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExt {
|
||||
/// Returns the ID of the `Window` xlib object that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
fn get_xlib_window(&self) -> Option<raw::c_ulong>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xlib_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
fn get_xlib_screen_id(&self) -> Option<raw::c_int>;
|
||||
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
fn send_xim_spot(&self, x: i16, y: i16);
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xcb_connection(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Check if the window is ready for drawing
|
||||
///
|
||||
/// It is a remnant of a previous implementation detail for the
|
||||
/// wayland backend, and is no longer relevant.
|
||||
///
|
||||
/// Always return true.
|
||||
#[deprecated]
|
||||
fn is_ready(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_xlib_window(&self) -> Option<raw::c_ulong> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_window()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_xlib_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_display()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xlib_screen_id(&self) -> Option<raw::c_int> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_screen_id()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_xconnection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xcb_connection(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xcb_connection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn send_xim_spot(&self, x: i16, y: i16) {
|
||||
if let LinuxWindow::X(ref w) = self.window {
|
||||
w.send_xim_spot(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
use wayland_client::Proxy;
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_surface().ptr() as *mut _),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
use wayland_client::Proxy;
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_display().ptr() as *mut _),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_ready(&self) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> WindowBuilder;
|
||||
fn with_x11_screen(self, screen_id: i32) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> WindowBuilder {
|
||||
self.platform_specific.visual_infos = Some(
|
||||
unsafe { ptr::read(visual_infos as *const XVisualInfo) }
|
||||
);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> WindowBuilder {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorId` that are specific to Linux.
|
||||
pub trait MonitorIdExt {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorIdExt for MonitorId {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.get_native_identifier()
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use libc;
|
||||
use MonitorId;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
use winapi::shared::windef::HWND;
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExt {
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn get_hwnd(&self) -> *mut libc::c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_hwnd(&self) -> *mut libc::c_void {
|
||||
self.window.hwnd() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_parent_window(self, parent: HWND) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
/// Sets a parent to the window to be created.
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Some(parent);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorId` that are specific to Windows.
|
||||
pub trait MonitorIdExt {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorIdExt for MonitorId {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.get_native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> *mut c_void {
|
||||
self.inner.get_hmonitor() as *mut _
|
||||
}
|
||||
}
|
||||
88
src/platform/android.rs
Normal file
88
src/platform/android.rs
Normal file
@@ -0,0 +1,88 @@
|
||||
use crate::{
|
||||
event_loop::{EventLoop, EventLoopBuilder, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use android_activity::{AndroidApp, ConfigurationRef, Rect};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {}
|
||||
|
||||
impl<T> EventLoopExtAndroid for EventLoop<T> {}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Android.
|
||||
pub trait EventLoopWindowTargetExtAndroid {}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn content_rect(&self) -> Rect;
|
||||
|
||||
fn config(&self) -> ConfigurationRef;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
fn content_rect(&self) -> Rect {
|
||||
self.window.content_rect()
|
||||
}
|
||||
|
||||
fn config(&self) -> ConfigurationRef {
|
||||
self.window.config()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to Android.
|
||||
pub trait WindowBuilderExtAndroid {}
|
||||
|
||||
impl WindowBuilderExtAndroid for WindowBuilder {}
|
||||
|
||||
pub trait EventLoopBuilderExtAndroid {
|
||||
/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
|
||||
///
|
||||
/// This must be called on Android since the `AndroidApp` is not global state.
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
|
||||
|
||||
/// Calling this will mark the volume keys to be manually handled by the application
|
||||
///
|
||||
/// Default is to let the operating system handle the volume keys
|
||||
fn handle_volume_keys(&mut self) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
|
||||
self.platform_specific.android_app = Some(app);
|
||||
self
|
||||
}
|
||||
|
||||
fn handle_volume_keys(&mut self) -> &mut Self {
|
||||
self.platform_specific.ignore_volume_keys = false;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Re-export of the `android_activity` API
|
||||
///
|
||||
/// Winit re-exports the `android_activity` API for convenience so that most
|
||||
/// applications can rely on the Winit crate to resolve the required version of
|
||||
/// `android_activity` and avoid any chance of a conflict between Winit and the
|
||||
/// application crate.
|
||||
///
|
||||
/// Unlike most libraries there can only be a single implementation
|
||||
/// of the `android_activity` glue crate linked with an application because
|
||||
/// it is responsible for the application's `android_main()` entry point.
|
||||
///
|
||||
/// Since Winit depends on a specific version of `android_activity` the simplest
|
||||
/// way to avoid creating a conflict is for applications to avoid explicitly
|
||||
/// depending on the `android_activity` crate, and instead consume the API that
|
||||
/// is re-exported by Winit.
|
||||
///
|
||||
/// For compatibility applications should then import the `AndroidApp` type for
|
||||
/// their `android_main(app: AndroidApp)` function like:
|
||||
/// ```rust
|
||||
/// #[cfg(target_os="android")]
|
||||
/// use winit::platform::android::activity::AndroidApp;
|
||||
/// ```
|
||||
pub mod activity {
|
||||
pub use android_activity::*;
|
||||
}
|
||||
@@ -1,108 +0,0 @@
|
||||
#![allow(dead_code)]
|
||||
#![allow(non_snake_case)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_upper_case_globals)]
|
||||
|
||||
use libc;
|
||||
use std::os::raw;
|
||||
|
||||
#[link(name = "android")]
|
||||
#[link(name = "EGL")]
|
||||
#[link(name = "GLESv2")]
|
||||
extern {}
|
||||
|
||||
/**
|
||||
* asset_manager.h
|
||||
*/
|
||||
pub type AAssetManager = raw::c_void;
|
||||
|
||||
/**
|
||||
* native_window.h
|
||||
*/
|
||||
pub type ANativeWindow = raw::c_void;
|
||||
|
||||
extern {
|
||||
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
|
||||
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
|
||||
}
|
||||
|
||||
/**
|
||||
* native_activity.h
|
||||
*/
|
||||
pub type JavaVM = ();
|
||||
pub type JNIEnv = ();
|
||||
pub type jobject = *const libc::c_void;
|
||||
|
||||
pub type AInputQueue = (); // FIXME: wrong
|
||||
pub type ARect = (); // FIXME: wrong
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivity {
|
||||
pub callbacks: *mut ANativeActivityCallbacks,
|
||||
pub vm: *mut JavaVM,
|
||||
pub env: *mut JNIEnv,
|
||||
pub clazz: jobject,
|
||||
pub internalDataPath: *const libc::c_char,
|
||||
pub externalDataPath: *const libc::c_char,
|
||||
pub sdkVersion: libc::int32_t,
|
||||
pub instance: *mut libc::c_void,
|
||||
pub assetManager: *mut AAssetManager,
|
||||
pub obbPath: *const libc::c_char,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivityCallbacks {
|
||||
pub onStart: extern fn(*mut ANativeActivity),
|
||||
pub onResume: extern fn(*mut ANativeActivity),
|
||||
pub onSaveInstanceState: extern fn(*mut ANativeActivity, *mut libc::size_t),
|
||||
pub onPause: extern fn(*mut ANativeActivity),
|
||||
pub onStop: extern fn(*mut ANativeActivity),
|
||||
pub onDestroy: extern fn(*mut ANativeActivity),
|
||||
pub onWindowFocusChanged: extern fn(*mut ANativeActivity, libc::c_int),
|
||||
pub onNativeWindowCreated: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowResized: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowRedrawNeeded: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowDestroyed: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onInputQueueCreated: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onInputQueueDestroyed: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onContentRectChanged: extern fn(*mut ANativeActivity, *const ARect),
|
||||
pub onConfigurationChanged: extern fn(*mut ANativeActivity),
|
||||
pub onLowMemory: extern fn(*mut ANativeActivity),
|
||||
}
|
||||
|
||||
/**
|
||||
* looper.h
|
||||
*/
|
||||
pub type ALooper = ();
|
||||
|
||||
#[link(name = "android")]
|
||||
extern {
|
||||
pub fn ALooper_forThread() -> *const ALooper;
|
||||
pub fn ALooper_acquire(looper: *const ALooper);
|
||||
pub fn ALooper_release(looper: *const ALooper);
|
||||
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
|
||||
pub fn ALooper_pollOnce(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_pollAll(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_wake(looper: *const ALooper);
|
||||
pub fn ALooper_addFd(looper: *const ALooper, fd: libc::c_int, ident: libc::c_int,
|
||||
events: libc::c_int, callback: ALooper_callbackFunc, data: *mut libc::c_void)
|
||||
-> libc::c_int;
|
||||
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
|
||||
}
|
||||
|
||||
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
|
||||
|
||||
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
|
||||
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
|
||||
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
|
||||
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
|
||||
|
||||
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
|
||||
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
|
||||
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
|
||||
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
|
||||
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
|
||||
|
||||
pub type ALooper_callbackFunc = extern fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
|
||||
@@ -1,340 +0,0 @@
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
extern crate android_glue;
|
||||
|
||||
use libc;
|
||||
use std::sync::mpsc::{Receiver, channel};
|
||||
use std::os::raw::c_void;
|
||||
use {CreationError, Event, WindowEvent, MouseCursor};
|
||||
use CreationError::OsError;
|
||||
use WindowId as RootWindowId;
|
||||
use events::{Touch, TouchPhase};
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::cell::RefCell;
|
||||
|
||||
use CursorState;
|
||||
use WindowAttributes;
|
||||
|
||||
pub struct EventsLoop {
|
||||
event_rx: Receiver<android_glue::Event>,
|
||||
suspend_callback: RefCell<Option<Box<Fn(bool) -> ()>>>
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy;
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
let (tx, rx) = channel();
|
||||
android_glue::add_sender(tx);
|
||||
EventsLoop {
|
||||
event_rx: rx,
|
||||
suspend_callback: RefCell::new(None),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::new();
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
while let Ok(event) = self.event_rx.try_recv() {
|
||||
|
||||
let e = match event{
|
||||
android_glue::Event::EventMotion(motion) => {
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
phase: match motion.action {
|
||||
android_glue::MotionAction::Down => TouchPhase::Started,
|
||||
android_glue::MotionAction::Move => TouchPhase::Moved,
|
||||
android_glue::MotionAction::Up => TouchPhase::Ended,
|
||||
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
|
||||
},
|
||||
location: (motion.x as f64, motion.y as f64),
|
||||
id: motion.pointer_id as u64,
|
||||
device_id: DEVICE_ID,
|
||||
}),
|
||||
})
|
||||
},
|
||||
android_glue::Event::InitWindow => {
|
||||
// The activity went to foreground.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(false);
|
||||
}
|
||||
Some(Event::Suspended(false))
|
||||
},
|
||||
android_glue::Event::TermWindow => {
|
||||
// The activity went to background.
|
||||
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
|
||||
(*cb)(true);
|
||||
}
|
||||
Some(Event::Suspended(true))
|
||||
},
|
||||
android_glue::Event::WindowResized |
|
||||
android_glue::Event::ConfigChanged => {
|
||||
// Activity Orientation changed or resized.
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
if native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let w = unsafe { ffi::ANativeWindow_getWidth(native_window as *const _) } as u32;
|
||||
let h = unsafe { ffi::ANativeWindow_getHeight(native_window as *const _) } as u32;
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Resized(w, h),
|
||||
})
|
||||
}
|
||||
},
|
||||
android_glue::Event::WindowRedrawNeeded => {
|
||||
// The activity needs to be redrawn.
|
||||
Some(Event::WindowEvent {
|
||||
window_id: RootWindowId(WindowId),
|
||||
event: WindowEvent::Refresh,
|
||||
})
|
||||
}
|
||||
android_glue::Event::Wake => {
|
||||
Some(Event::Awakened)
|
||||
}
|
||||
_ => {
|
||||
None
|
||||
}
|
||||
};
|
||||
|
||||
if let Some(event) = e {
|
||||
callback(event);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>) {
|
||||
*self.suspend_callback.borrow_mut() = cb;
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event) -> ::ControlFlow,
|
||||
{
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
let mut control_flow = ::ControlFlow::Continue;
|
||||
self.poll_events(|e| {
|
||||
if let ::ControlFlow::Break = callback(e) {
|
||||
control_flow = ::ControlFlow::Break;
|
||||
}
|
||||
});
|
||||
if let ::ControlFlow::Break = control_flow {
|
||||
break;
|
||||
}
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), ::EventsLoopClosed> {
|
||||
android_glue::wake_event_loop();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
pub struct Window {
|
||||
native_window: *const c_void,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
mod ffi;
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
unsafe {
|
||||
let window = android_glue::get_native_window();
|
||||
(ffi::ANativeWindow_getWidth(window) as u32, ffi::ANativeWindow_getHeight(window) as u32)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> (i32, i32) {
|
||||
// Android assumes single screen
|
||||
(0, 0)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
impl Window {
|
||||
pub fn new(_: &EventsLoop, win_attribs: &WindowAttributes,
|
||||
_: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
// not implemented
|
||||
assert!(win_attribs.min_dimensions.is_none());
|
||||
assert!(win_attribs.max_dimensions.is_none());
|
||||
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
if native_window.is_null() {
|
||||
return Err(OsError(format!("Android's native window is null")));
|
||||
}
|
||||
|
||||
android_glue::set_multitouch(win_attribs.multitouch);
|
||||
|
||||
Ok(Window {
|
||||
native_window: native_window as *const _,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_window(&self) -> *const c_void {
|
||||
self.native_window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, _dimensions: Option<(u32, u32)>) { }
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, _dimensions: Option<(u32, u32)>) { }
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
if self.native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
Some((
|
||||
unsafe { ffi::ANativeWindow_getWidth(self.native_window as *const _) } as u32,
|
||||
unsafe { ffi::ANativeWindow_getHeight(self.native_window as *const _) } as u32
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _x: u32, _y: u32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, _state: CursorState) -> Result<(), String> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_current_monitor(&self) -> RootMonitorId {
|
||||
RootMonitorId{inner: MonitorId}
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
@@ -1,316 +0,0 @@
|
||||
#![allow(dead_code)]
|
||||
#![allow(non_snake_case)]
|
||||
#![allow(non_camel_case_types)]
|
||||
|
||||
use std::os::raw::{c_int, c_char, c_void, c_ulong, c_double, c_long, c_ushort};
|
||||
#[cfg(test)]
|
||||
use std::mem;
|
||||
|
||||
pub type EM_BOOL = c_int;
|
||||
pub type EM_UTF8 = c_char;
|
||||
pub type EMSCRIPTEN_RESULT = c_int;
|
||||
|
||||
pub const EM_TRUE: EM_BOOL = 1;
|
||||
pub const EM_FALSE: EM_BOOL = 0;
|
||||
|
||||
// values for EMSCRIPTEN_RESULT
|
||||
pub const EMSCRIPTEN_RESULT_SUCCESS: c_int = 0;
|
||||
pub const EMSCRIPTEN_RESULT_DEFERRED: c_int = 1;
|
||||
pub const EMSCRIPTEN_RESULT_NOT_SUPPORTED: c_int = -1;
|
||||
pub const EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED: c_int = -2;
|
||||
pub const EMSCRIPTEN_RESULT_INVALID_TARGET: c_int = -3;
|
||||
pub const EMSCRIPTEN_RESULT_UNKNOWN_TARGET: c_int = -4;
|
||||
pub const EMSCRIPTEN_RESULT_INVALID_PARAM: c_int = -5;
|
||||
pub const EMSCRIPTEN_RESULT_FAILED: c_int = -6;
|
||||
pub const EMSCRIPTEN_RESULT_NO_DATA: c_int = -7;
|
||||
|
||||
// values for EMSCRIPTEN EVENT
|
||||
pub const EMSCRIPTEN_EVENT_KEYPRESS: c_int = 1;
|
||||
pub const EMSCRIPTEN_EVENT_KEYDOWN: c_int = 2;
|
||||
pub const EMSCRIPTEN_EVENT_KEYUP: c_int = 3;
|
||||
pub const EMSCRIPTEN_EVENT_CLICK: c_int = 4;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEDOWN: c_int = 5;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEUP: c_int = 6;
|
||||
pub const EMSCRIPTEN_EVENT_DBLCLICK: c_int = 7;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEMOVE: c_int = 8;
|
||||
pub const EMSCRIPTEN_EVENT_WHEEL: c_int = 9;
|
||||
pub const EMSCRIPTEN_EVENT_RESIZE: c_int = 10;
|
||||
pub const EMSCRIPTEN_EVENT_SCROLL: c_int = 11;
|
||||
pub const EMSCRIPTEN_EVENT_BLUR: c_int = 12;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUS: c_int = 13;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUSIN: c_int = 14;
|
||||
pub const EMSCRIPTEN_EVENT_FOCUSOUT: c_int = 15;
|
||||
pub const EMSCRIPTEN_EVENT_DEVICEORIENTATION: c_int = 16;
|
||||
pub const EMSCRIPTEN_EVENT_DEVICEMOTION: c_int = 17;
|
||||
pub const EMSCRIPTEN_EVENT_ORIENTATIONCHANGE: c_int = 18;
|
||||
pub const EMSCRIPTEN_EVENT_FULLSCREENCHANGE: c_int = 19;
|
||||
pub const EMSCRIPTEN_EVENT_POINTERLOCKCHANGE: c_int = 20;
|
||||
pub const EMSCRIPTEN_EVENT_VISIBILITYCHANGE: c_int = 21;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHSTART: c_int = 22;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHEND: c_int = 23;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHMOVE: c_int = 24;
|
||||
pub const EMSCRIPTEN_EVENT_TOUCHCANCEL: c_int = 25;
|
||||
pub const EMSCRIPTEN_EVENT_GAMEPADCONNECTED: c_int = 26;
|
||||
pub const EMSCRIPTEN_EVENT_GAMEPADDISCONNECTED: c_int = 27;
|
||||
pub const EMSCRIPTEN_EVENT_BEFOREUNLOAD: c_int = 28;
|
||||
pub const EMSCRIPTEN_EVENT_BATTERYCHARGINGCHANGE: c_int = 29;
|
||||
pub const EMSCRIPTEN_EVENT_BATTERYLEVELCHANGE: c_int = 30;
|
||||
pub const EMSCRIPTEN_EVENT_WEBGLCONTEXTLOST: c_int = 31;
|
||||
pub const EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED: c_int = 32;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEENTER: c_int = 33;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSELEAVE: c_int = 34;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEOVER: c_int = 35;
|
||||
pub const EMSCRIPTEN_EVENT_MOUSEOUT: c_int = 36;
|
||||
pub const EMSCRIPTEN_EVENT_CANVASRESIZED: c_int = 37;
|
||||
pub const EMSCRIPTEN_EVENT_POINTERLOCKERROR: c_int = 38;
|
||||
|
||||
pub const EM_HTML5_SHORT_STRING_LEN_BYTES: usize = 32;
|
||||
|
||||
pub const DOM_KEY_LOCATION_STANDARD: c_ulong = 0x00;
|
||||
pub const DOM_KEY_LOCATION_LEFT: c_ulong = 0x01;
|
||||
pub const DOM_KEY_LOCATION_RIGHT: c_ulong = 0x02;
|
||||
pub const DOM_KEY_LOCATION_NUMPAD: c_ulong = 0x03;
|
||||
|
||||
pub type em_callback_func = Option<unsafe extern "C" fn()>;
|
||||
|
||||
pub type em_key_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
keyEvent: *const EmscriptenKeyboardEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_mouse_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
mouseEvent: *const EmscriptenMouseEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_pointerlockchange_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
pointerlockChangeEvent: *const EmscriptenPointerlockChangeEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_fullscreenchange_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
fullscreenChangeEvent: *const EmscriptenFullscreenChangeEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
pub type em_touch_callback_func = Option<unsafe extern "C" fn(
|
||||
eventType: c_int,
|
||||
touchEvent: *const EmscriptenTouchEvent,
|
||||
userData: *mut c_void) -> EM_BOOL>;
|
||||
|
||||
#[repr(C)]
|
||||
pub struct EmscriptenFullscreenChangeEvent {
|
||||
pub isFullscreen: c_int,
|
||||
pub fullscreenEnabled: c_int,
|
||||
pub nodeName: [c_char; 128usize],
|
||||
pub id: [c_char; 128usize],
|
||||
pub elementWidth: c_int,
|
||||
pub elementHeight: c_int,
|
||||
pub screenWidth: c_int,
|
||||
pub screenHeight: c_int,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenFullscreenChangeEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenFullscreenChangeEvent>(), 280usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenFullscreenChangeEvent>(), 4usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy)]
|
||||
pub struct EmscriptenKeyboardEvent {
|
||||
pub key: [c_char; 32usize],
|
||||
pub code: [c_char; 32usize],
|
||||
pub location: c_ulong,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub repeat: c_int,
|
||||
pub locale: [c_char; 32usize],
|
||||
pub charValue: [c_char; 32usize],
|
||||
pub charCode: c_ulong,
|
||||
pub keyCode: c_ulong,
|
||||
pub which: c_ulong,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenKeyboardEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenKeyboardEvent>(), 184usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenKeyboardEvent>(), 8usize);
|
||||
}
|
||||
impl Clone for EmscriptenKeyboardEvent {
|
||||
fn clone(&self) -> Self { *self }
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenMouseEvent {
|
||||
pub timestamp: f64,
|
||||
pub screenX: c_long,
|
||||
pub screenY: c_long,
|
||||
pub clientX: c_long,
|
||||
pub clientY: c_long,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub button: c_ushort,
|
||||
pub buttons: c_ushort,
|
||||
pub movementX: c_long,
|
||||
pub movementY: c_long,
|
||||
pub targetX: c_long,
|
||||
pub targetY: c_long,
|
||||
pub canvasX: c_long,
|
||||
pub canvasY: c_long,
|
||||
pub padding: c_long,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenMouseEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenMouseEvent>(), 120usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenMouseEvent>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenTouchPoint {
|
||||
pub identifier: c_long,
|
||||
pub screenX: c_long,
|
||||
pub screenY: c_long,
|
||||
pub clientX: c_long,
|
||||
pub clientY: c_long,
|
||||
pub pageX: c_long,
|
||||
pub pageY: c_long,
|
||||
pub isChanged: c_int,
|
||||
pub onTarget: c_int,
|
||||
pub targetX: c_long,
|
||||
pub targetY: c_long,
|
||||
pub canvasX: c_long,
|
||||
pub canvasY: c_long,
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenTouchPoint() {
|
||||
assert_eq!(mem::size_of::<EmscriptenTouchPoint>(), 96usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenTouchPoint>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct EmscriptenTouchEvent {
|
||||
pub numTouches: c_int,
|
||||
pub ctrlKey: c_int,
|
||||
pub shiftKey: c_int,
|
||||
pub altKey: c_int,
|
||||
pub metaKey: c_int,
|
||||
pub touches: [EmscriptenTouchPoint; 32usize],
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenTouchEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenTouchEvent>(), 3096usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenTouchEvent>(), 8usize);
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct EmscriptenPointerlockChangeEvent {
|
||||
pub isActive: c_int,
|
||||
pub nodeName: [c_char; 128usize],
|
||||
pub id: [c_char; 128usize],
|
||||
}
|
||||
#[test]
|
||||
fn bindgen_test_layout_EmscriptenPointerlockChangeEvent() {
|
||||
assert_eq!(mem::size_of::<EmscriptenPointerlockChangeEvent>(), 260usize);
|
||||
assert_eq!(mem::align_of::<EmscriptenPointerlockChangeEvent>(), 4usize);
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
pub fn emscripten_set_canvas_size(
|
||||
width: c_int, height: c_int)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_get_canvas_size(
|
||||
width: *mut c_int, height: *mut c_int,
|
||||
is_fullscreen: *mut c_int)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_element_css_size(
|
||||
target: *const c_char, width: c_double,
|
||||
height: c_double) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_get_element_css_size(
|
||||
target: *const c_char, width: *mut c_double,
|
||||
height: *mut c_double) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_request_pointerlock(
|
||||
target: *const c_char, deferUntilInEventHandler: EM_BOOL)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_exit_pointerlock() -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_request_fullscreen(
|
||||
target: *const c_char, deferUntilInEventHandler: EM_BOOL)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_exit_fullscreen() -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_keydown_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: EM_BOOL, callback: em_key_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_keyup_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: EM_BOOL, callback: em_key_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mousemove_callback(
|
||||
target: *const c_char, user_data: *mut c_void,
|
||||
use_capture: EM_BOOL, callback: em_mouse_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mousedown_callback(
|
||||
target: *const c_char, user_data: *mut c_void,
|
||||
use_capture: EM_BOOL, callback: em_mouse_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_mouseup_callback(
|
||||
target: *const c_char, user_data: *mut c_void,
|
||||
use_capture: EM_BOOL, callback: em_mouse_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_hide_mouse();
|
||||
|
||||
pub fn emscripten_get_device_pixel_ratio() -> f64;
|
||||
|
||||
pub fn emscripten_set_pointerlockchange_callback(
|
||||
target: *const c_char, userData: *mut c_void, useCapture: EM_BOOL,
|
||||
callback: em_pointerlockchange_callback_func) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_fullscreenchange_callback(
|
||||
target: *const c_char, userData: *mut c_void, useCapture: EM_BOOL,
|
||||
callback: em_fullscreenchange_callback_func) -> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_asm_const(code: *const c_char);
|
||||
|
||||
pub fn emscripten_set_main_loop(
|
||||
func: em_callback_func, fps: c_int, simulate_infinite_loop: EM_BOOL);
|
||||
|
||||
pub fn emscripten_cancel_main_loop();
|
||||
|
||||
pub fn emscripten_set_touchstart_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchend_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchmove_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
|
||||
pub fn emscripten_set_touchcancel_callback(
|
||||
target: *const c_char, userData: *mut c_void,
|
||||
useCapture: c_int, callback: em_touch_callback_func)
|
||||
-> EMSCRIPTEN_RESULT;
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
300
src/platform/ios.rs
Normal file
300
src/platform/ios.rs
Normal file
@@ -0,0 +1,300 @@
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use objc2::rc::Id;
|
||||
|
||||
use crate::{
|
||||
event_loop::EventLoop,
|
||||
monitor::{MonitorHandle, VideoMode},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to iOS.
|
||||
pub trait EventLoopExtIOS {
|
||||
/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
|
||||
fn idiom(&self) -> Idiom;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
|
||||
fn idiom(&self) -> Idiom {
|
||||
self.event_loop.idiom()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to iOS.
|
||||
pub trait WindowExtIOS {
|
||||
/// Returns a pointer to the [`UIWindow`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
fn ui_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIViewController`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIViewController`]: https://developer.apple.com/documentation/uikit/uiviewcontroller?language=objc
|
||||
fn ui_view_controller(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIView`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
|
||||
fn ui_view(&self) -> *mut c_void;
|
||||
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn set_scale_factor(&self, scale_factor: f64);
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController attemptRotationToDeviceOrientation]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621400-attemptrotationtodeviceorientati?language=objc).
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool);
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool);
|
||||
}
|
||||
|
||||
impl WindowExtIOS for Window {
|
||||
#[inline]
|
||||
fn ui_window(&self) -> *mut c_void {
|
||||
self.window.ui_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view_controller(&self) -> *mut c_void {
|
||||
self.window.ui_view_controller()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view(&self) -> *mut c_void {
|
||||
self.window.ui_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_scale_factor(&self, scale_factor: f64) {
|
||||
self.window.set_scale_factor(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.window.set_valid_orientations(valid_orientations)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_home_indicator_hidden(hidden)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
self.window
|
||||
.set_preferred_screen_edges_deferring_system_gestures(edges)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_status_bar_hidden(hidden)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to iOS.
|
||||
pub trait WindowBuilderExtIOS {
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn with_scale_factor(self, scale_factor: f64) -> WindowBuilder;
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc).
|
||||
fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_prefers_home_indicator_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
|
||||
fn with_prefers_status_bar_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtIOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_scale_factor(mut self, scale_factor: f64) -> WindowBuilder {
|
||||
self.platform_specific.scale_factor = Some(scale_factor);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> WindowBuilder {
|
||||
self.platform_specific.valid_orientations = valid_orientations;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_home_indicator_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_home_indicator_hidden = hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
mut self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific
|
||||
.preferred_screen_edges_deferring_system_gestures = edges;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_status_bar_hidden = hidden;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to iOS.
|
||||
pub trait MonitorHandleExtIOS {
|
||||
/// Returns a pointer to the [`UIScreen`] that is used by this monitor.
|
||||
///
|
||||
/// [`UIScreen`]: https://developer.apple.com/documentation/uikit/uiscreen?language=objc
|
||||
fn ui_screen(&self) -> *mut c_void;
|
||||
|
||||
/// Returns the preferred [`VideoMode`] for this monitor.
|
||||
///
|
||||
/// This translates to a call to [`-[UIScreen preferredMode]`](https://developer.apple.com/documentation/uikit/uiscreen/1617823-preferredmode?language=objc).
|
||||
fn preferred_video_mode(&self) -> VideoMode;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtIOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn ui_screen(&self) -> *mut c_void {
|
||||
Id::as_ptr(self.inner.ui_screen()) as *mut c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn preferred_video_mode(&self) -> VideoMode {
|
||||
VideoMode {
|
||||
video_mode: self.inner.preferred_video_mode(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Valid orientations for a particular [`Window`].
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum ValidOrientations {
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
#[default]
|
||||
LandscapeAndPortrait,
|
||||
|
||||
Landscape,
|
||||
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
Portrait,
|
||||
}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum Idiom {
|
||||
Unspecified,
|
||||
|
||||
/// iPhone and iPod touch.
|
||||
Phone,
|
||||
|
||||
/// iPad.
|
||||
Pad,
|
||||
|
||||
/// tvOS and Apple TV.
|
||||
TV,
|
||||
CarPlay,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
/// The [edges] of a screen.
|
||||
///
|
||||
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct ScreenEdge: u8 {
|
||||
const NONE = 0;
|
||||
const TOP = 1 << 0;
|
||||
const LEFT = 1 << 1;
|
||||
const BOTTOM = 1 << 2;
|
||||
const RIGHT = 1 << 3;
|
||||
const ALL = ScreenEdge::TOP.bits() | ScreenEdge::LEFT.bits()
|
||||
| ScreenEdge::BOTTOM.bits() | ScreenEdge::RIGHT.bits();
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
use std::ffi::CString;
|
||||
|
||||
use libc;
|
||||
use objc::runtime::{ Object, Class };
|
||||
|
||||
#[allow(non_camel_case_types)]
|
||||
pub type id = *mut Object;
|
||||
|
||||
#[allow(non_camel_case_types)]
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const nil: id = 0 as id;
|
||||
|
||||
pub type CFStringRef = *const libc::c_void;
|
||||
pub type CFTimeInterval = f64;
|
||||
pub type Boolean = u32;
|
||||
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const kCFRunLoopRunHandledSource: i32 = 4;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type CGFloat = f32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type CGFloat = f64;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type NSUInteger = u32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type NSUInteger = u64;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGPoint {
|
||||
pub x: CGFloat,
|
||||
pub y: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGRect {
|
||||
pub origin: CGPoint,
|
||||
pub size: CGSize
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGSize {
|
||||
pub width: CGFloat,
|
||||
pub height: CGFloat
|
||||
}
|
||||
|
||||
#[link(name = "UIKit", kind = "framework")]
|
||||
#[link(name = "CoreFoundation", kind = "framework")]
|
||||
#[link(name = "GlKit", kind = "framework")]
|
||||
extern {
|
||||
pub static kCFRunLoopDefaultMode: CFStringRef;
|
||||
|
||||
// int UIApplicationMain ( int argc, char *argv[], NSString *principalClassName, NSString *delegateClassName );
|
||||
pub fn UIApplicationMain(argc: libc::c_int, argv: *const libc::c_char, principalClassName: id, delegateClassName: id) -> libc::c_int;
|
||||
|
||||
// SInt32 CFRunLoopRunInMode ( CFStringRef mode, CFTimeInterval seconds, Boolean returnAfterSourceHandled );
|
||||
pub fn CFRunLoopRunInMode(mode: CFStringRef, seconds: CFTimeInterval, returnAfterSourceHandled: Boolean) -> i32;
|
||||
}
|
||||
|
||||
extern {
|
||||
pub fn setjmp(env: *mut libc::c_void) -> libc::c_int;
|
||||
pub fn longjmp(env: *mut libc::c_void, val: libc::c_int);
|
||||
}
|
||||
|
||||
pub trait NSString: Sized {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class("NSString"), alloc]
|
||||
}
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id;
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id;
|
||||
unsafe fn init_str(self, string: &str) -> Self;
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn UTF8String(self) -> *const libc::c_char;
|
||||
}
|
||||
|
||||
impl NSString for id {
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id {
|
||||
msg_send![self, initWithUTF8String:c_string as id]
|
||||
}
|
||||
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id {
|
||||
msg_send![self, stringByAppendingString:other]
|
||||
}
|
||||
|
||||
unsafe fn init_str(self, string: &str) -> id {
|
||||
let cstring = CString::new(string).unwrap();
|
||||
self.initWithUTF8String_(cstring.as_ptr())
|
||||
}
|
||||
|
||||
unsafe fn UTF8String(self) -> *const libc::c_char {
|
||||
msg_send![self, UTF8String]
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn class(name: &str) -> *mut Class {
|
||||
unsafe {
|
||||
::std::mem::transmute(Class::get(name))
|
||||
}
|
||||
}
|
||||
@@ -1,564 +0,0 @@
|
||||
//! iOS support
|
||||
//!
|
||||
//! # Building app
|
||||
//! To build ios app you will need rustc built for this targets:
|
||||
//!
|
||||
//! - armv7-apple-ios
|
||||
//! - armv7s-apple-ios
|
||||
//! - i386-apple-ios
|
||||
//! - aarch64-apple-ios
|
||||
//! - x86_64-apple-ios
|
||||
//!
|
||||
//! Then
|
||||
//!
|
||||
//! ```
|
||||
//! cargo build --target=...
|
||||
//! ```
|
||||
//! The simplest way to integrate your app into xcode environment is to build it
|
||||
//! as a static library. Wrap your main function and export it.
|
||||
//!
|
||||
//! ```rust, ignore
|
||||
//! #[no_mangle]
|
||||
//! pub extern fn start_glutin_app() {
|
||||
//! start_inner()
|
||||
//! }
|
||||
//!
|
||||
//! fn start_inner() {
|
||||
//! ...
|
||||
//! }
|
||||
//!
|
||||
//! ```
|
||||
//!
|
||||
//! Compile project and then drag resulting .a into Xcode project. Add glutin.h to xcode.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! void start_glutin_app();
|
||||
//! ```
|
||||
//!
|
||||
//! Use start_glutin_app inside your xcode's main function.
|
||||
//!
|
||||
//!
|
||||
//! # App lifecycle and events
|
||||
//!
|
||||
//! iOS environment is very different from other platforms and you must be very
|
||||
//! careful with it's events. Familiarize yourself with
|
||||
//! [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
|
||||
//!
|
||||
//!
|
||||
//! This is how those event are represented in glutin:
|
||||
//!
|
||||
//! - applicationDidBecomeActive is Focused(true)
|
||||
//! - applicationWillResignActive is Focused(false)
|
||||
//! - applicationDidEnterBackground is Suspended(true)
|
||||
//! - applicationWillEnterForeground is Suspended(false)
|
||||
//! - applicationWillTerminate is Destroyed
|
||||
//!
|
||||
//! Keep in mind that after Destroyed event is received every attempt to draw with
|
||||
//! opengl will result in segfault.
|
||||
//!
|
||||
//! Also note that app will not receive Destroyed event if suspended, it will be SIGKILL'ed
|
||||
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::ptr;
|
||||
use std::mem;
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use libc;
|
||||
use libc::c_int;
|
||||
use objc::runtime::{Class, Object, Sel, BOOL, YES };
|
||||
use objc::declare::{ ClassDecl };
|
||||
|
||||
use { CreationError, CursorState, MouseCursor, WindowAttributes };
|
||||
use WindowId as RootEventId;
|
||||
use WindowEvent;
|
||||
use Event;
|
||||
use events::{ Touch, TouchPhase };
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
mod ffi;
|
||||
use self::ffi::{
|
||||
setjmp,
|
||||
UIApplicationMain,
|
||||
CFTimeInterval,
|
||||
CFRunLoopRunInMode,
|
||||
kCFRunLoopDefaultMode,
|
||||
kCFRunLoopRunHandledSource,
|
||||
id,
|
||||
nil,
|
||||
NSString,
|
||||
CGFloat,
|
||||
longjmp,
|
||||
CGRect,
|
||||
CGPoint
|
||||
};
|
||||
|
||||
static mut jmpbuf: [c_int;27] = [0;27];
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
pub struct Window {
|
||||
delegate_state: *mut DelegateState
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy;
|
||||
|
||||
#[derive(Debug)]
|
||||
struct DelegateState {
|
||||
events_queue: VecDeque<Event>,
|
||||
window: id,
|
||||
controller: id,
|
||||
size: (u32,u32),
|
||||
scale: f32
|
||||
}
|
||||
|
||||
|
||||
impl DelegateState {
|
||||
#[inline]
|
||||
fn new(window: id, controller:id, size: (u32,u32), scale: f32) -> DelegateState {
|
||||
DelegateState {
|
||||
events_queue: VecDeque::new(),
|
||||
window: window,
|
||||
controller: controller,
|
||||
size: size,
|
||||
scale: scale
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> (i32, i32) {
|
||||
// iOS assumes single screen
|
||||
(0, 0)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventsLoop {
|
||||
delegate_state: *mut DelegateState
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy;
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
unsafe {
|
||||
if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
|
||||
let app: id = msg_send![Class::get("UIApplication").unwrap(), sharedApplication];
|
||||
let delegate: id = msg_send![app, delegate];
|
||||
let state: *mut c_void = *(&*delegate).get_ivar("glutinState");
|
||||
let state = state as *mut DelegateState;
|
||||
|
||||
let events_loop = EventsLoop {
|
||||
delegate_state: state
|
||||
};
|
||||
|
||||
return events_loop;
|
||||
}
|
||||
}
|
||||
|
||||
create_delegate_class();
|
||||
create_view_class();
|
||||
start_app();
|
||||
|
||||
panic!("Couldn't create UIApplication")
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::new();
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
unsafe {
|
||||
let state = &mut *self.delegate_state;
|
||||
|
||||
if let Some(event) = state.events_queue.pop_front() {
|
||||
callback(event);
|
||||
return;
|
||||
}
|
||||
|
||||
// jump hack, so we won't quit on willTerminate event before processing it
|
||||
if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
|
||||
if let Some(event) = state.events_queue.pop_front() {
|
||||
callback(event);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// run runloop
|
||||
let seconds: CFTimeInterval = 0.000002;
|
||||
while CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, 1) == kCFRunLoopRunHandledSource {}
|
||||
|
||||
if let Some(event) = state.events_queue.pop_front() {
|
||||
callback(event)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event) -> ::ControlFlow,
|
||||
{
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
let mut control_flow = ::ControlFlow::Continue;
|
||||
self.poll_events(|e| {
|
||||
if let ::ControlFlow::Break = callback(e) {
|
||||
control_flow = ::ControlFlow::Break;
|
||||
}
|
||||
});
|
||||
if let ::ControlFlow::Break = control_flow {
|
||||
break;
|
||||
}
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), ::EventsLoopClosed> {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
|
||||
impl Window {
|
||||
pub fn new(ev: &EventsLoop, _: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
Ok(Window {
|
||||
delegate_state: ev.delegate_state,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
unsafe { Some((&*self.delegate_state).size) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _x: u32, _y: u32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, _dimensions: Option<(u32, u32)>) { }
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, _dimensions: Option<(u32, u32)>) { }
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, _: CursorState) -> Result<(), String> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
unsafe { (&*self.delegate_state) }.scale
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_window_proxy(&self) -> WindowProxy {
|
||||
WindowProxy
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
|
||||
// iOS has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_current_monitor(&self) -> RootMonitorId {
|
||||
RootMonitorId{inner: MonitorId}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
fn create_delegate_class() {
|
||||
extern fn did_finish_launching(this: &mut Object, _: Sel, _: id, _: id) -> BOOL {
|
||||
unsafe {
|
||||
let main_screen: id = msg_send![Class::get("UIScreen").unwrap(), mainScreen];
|
||||
let bounds: CGRect = msg_send![main_screen, bounds];
|
||||
let scale: CGFloat = msg_send![main_screen, nativeScale];
|
||||
|
||||
let window: id = msg_send![Class::get("UIWindow").unwrap(), alloc];
|
||||
let window: id = msg_send![window, initWithFrame:bounds.clone()];
|
||||
|
||||
let size = (bounds.size.width as u32, bounds.size.height as u32);
|
||||
|
||||
let view_controller: id = msg_send![Class::get("MainViewController").unwrap(), alloc];
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
|
||||
let _: () = msg_send![window, setRootViewController:view_controller];
|
||||
let _: () = msg_send![window, makeKeyAndVisible];
|
||||
|
||||
let state = Box::new(DelegateState::new(window, view_controller, size, scale as f32));
|
||||
let state_ptr: *mut DelegateState = mem::transmute(state);
|
||||
this.set_ivar("glutinState", state_ptr as *mut c_void);
|
||||
|
||||
|
||||
let _: () = msg_send![this, performSelector:sel!(postLaunch:) withObject:nil afterDelay:0.0];
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern fn post_launch(_: &Object, _: Sel, _: id) {
|
||||
unsafe { longjmp(mem::transmute(&mut jmpbuf),1); }
|
||||
}
|
||||
|
||||
extern fn did_become_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Focused(true),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_resign_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Focused(false),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_enter_foreground(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Suspended(false));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn did_enter_background(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Suspended(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_terminate(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
// push event to the front to garantee that we'll process it
|
||||
// immidiatly after jump
|
||||
state.events_queue.push_front(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Destroyed,
|
||||
});
|
||||
longjmp(mem::transmute(&mut jmpbuf),1);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn handle_touches(this: &Object, _: Sel, touches: id, _:id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break
|
||||
}
|
||||
let location: CGPoint = msg_send![touch, locationInView:nil];
|
||||
let touch_id = touch as u64;
|
||||
let phase: i32 = msg_send![touch, phase];
|
||||
|
||||
state.events_queue.push_back(Event::WindowEvent {
|
||||
window_id: RootEventId(WindowId),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: DEVICE_ID,
|
||||
id: touch_id,
|
||||
location: (location.x as f64, location.y as f64),
|
||||
phase: match phase {
|
||||
0 => TouchPhase::Started,
|
||||
1 => TouchPhase::Moved,
|
||||
// 2 is UITouchPhaseStationary and is not expected here
|
||||
3 => TouchPhase::Ended,
|
||||
4 => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase)
|
||||
}
|
||||
}),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let ui_responder = Class::get("UIResponder").unwrap();
|
||||
let mut decl = ClassDecl::new("AppDelegate", ui_responder).unwrap();
|
||||
|
||||
unsafe {
|
||||
decl.add_method(sel!(application:didFinishLaunchingWithOptions:),
|
||||
did_finish_launching as extern fn(&mut Object, Sel, id, id) -> BOOL);
|
||||
|
||||
decl.add_method(sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillTerminate:),
|
||||
will_terminate as extern fn(&Object, Sel, id));
|
||||
|
||||
|
||||
decl.add_method(sel!(touchesBegan:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesMoved:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesEnded:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesCancelled:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
|
||||
decl.add_method(sel!(postLaunch:),
|
||||
post_launch as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_ivar::<*mut c_void>("glutinState");
|
||||
|
||||
decl.register();
|
||||
}
|
||||
}
|
||||
|
||||
fn create_view_class() {
|
||||
let ui_view_controller = Class::get("UIViewController").unwrap();
|
||||
let decl = ClassDecl::new("MainViewController", ui_view_controller).unwrap();
|
||||
|
||||
decl.register();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn start_app() {
|
||||
unsafe {
|
||||
UIApplicationMain(0, ptr::null(), nil, NSString::alloc(nil).init_str("AppDelegate"));
|
||||
}
|
||||
}
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
@@ -1,15 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
#![allow(dead_code)]
|
||||
|
||||
use std::os::raw::{c_void, c_char, c_int};
|
||||
|
||||
pub const RTLD_LAZY: c_int = 0x001;
|
||||
pub const RTLD_NOW: c_int = 0x002;
|
||||
|
||||
#[link="dl"]
|
||||
extern {
|
||||
pub fn dlopen(filename: *const c_char, flag: c_int) -> *mut c_void;
|
||||
pub fn dlerror() -> *mut c_char;
|
||||
pub fn dlsym(handle: *mut c_void, symbol: *const c_char) -> *mut c_void;
|
||||
pub fn dlclose(handle: *mut c_void) -> c_int;
|
||||
}
|
||||
@@ -1,451 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::Arc;
|
||||
use std::env;
|
||||
|
||||
use {CreationError, CursorState, EventsLoopClosed, MouseCursor, ControlFlow};
|
||||
use libc;
|
||||
|
||||
use self::x11::XConnection;
|
||||
use self::x11::XError;
|
||||
use self::x11::ffi::XVisualInfo;
|
||||
|
||||
pub use self::x11::XNotSupported;
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
mod dlopen;
|
||||
pub mod wayland;
|
||||
pub mod x11;
|
||||
|
||||
/// Environment variable specifying which backend should be used on unix platform.
|
||||
///
|
||||
/// Legal values are x11 and wayland. If this variable is set only the named backend
|
||||
/// will be tried by winit. If it is not set, winit will try to connect to a wayland connection,
|
||||
/// and if it fails will fallback on x11.
|
||||
///
|
||||
/// If this variable is set with any other value, winit will panic.
|
||||
const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub visual_infos: Option<XVisualInfo>,
|
||||
pub screen_id: Option<i32>,
|
||||
}
|
||||
|
||||
lazy_static!(
|
||||
pub static ref X11_BACKEND: Result<Arc<XConnection>, XNotSupported> = {
|
||||
XConnection::new(Some(x_error_callback)).map(Arc::new)
|
||||
};
|
||||
);
|
||||
|
||||
pub enum Window {
|
||||
X(x11::Window),
|
||||
Wayland(wayland::Window)
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum WindowId {
|
||||
X(x11::WindowId),
|
||||
Wayland(wayland::WindowId)
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum DeviceId {
|
||||
X(x11::DeviceId),
|
||||
Wayland(wayland::DeviceId)
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum MonitorId {
|
||||
X(x11::MonitorId),
|
||||
Wayland(wayland::MonitorId),
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_name(),
|
||||
&MonitorId::Wayland(ref m) => m.get_name(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> u32 {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_native_identifier(),
|
||||
&MonitorId::Wayland(ref m) => m.get_native_identifier(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_dimensions(),
|
||||
&MonitorId::Wayland(ref m) => m.get_dimensions(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> (i32, i32) {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_position(),
|
||||
&MonitorId::Wayland(ref m) => m.get_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f32 {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_hidpi_factor(),
|
||||
&MonitorId::Wayland(ref m) => m.get_hidpi_factor(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
#[inline]
|
||||
pub fn new(events_loop: &EventsLoop,
|
||||
window: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Self, CreationError>
|
||||
{
|
||||
match *events_loop {
|
||||
EventsLoop::Wayland(ref evlp) => {
|
||||
wayland::Window::new(evlp, window).map(Window::Wayland)
|
||||
},
|
||||
|
||||
EventsLoop::X(ref el) => {
|
||||
x11::Window::new(el, window, pl_attribs).map(Window::X)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
match self {
|
||||
&Window::X(ref w) => WindowId::X(w.id()),
|
||||
&Window::Wayland(ref w) => WindowId::Wayland(w.id())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: &str) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_title(title),
|
||||
&Window::Wayland(ref w) => w.set_title(title)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.show(),
|
||||
&Window::Wayland(ref w) => w.show()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.hide(),
|
||||
&Window::Wayland(ref w) => w.hide()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_position(),
|
||||
&Window::Wayland(ref w) => w.get_position()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<(i32, i32)> {
|
||||
match self {
|
||||
&Window::X(ref m) => m.get_inner_position(),
|
||||
&Window::Wayland(ref m) => m.get_inner_position(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, x: i32, y: i32) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_position(x, y),
|
||||
&Window::Wayland(ref w) => w.set_position(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_inner_size(),
|
||||
&Window::Wayland(ref w) => w.get_inner_size()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.get_outer_size(),
|
||||
&Window::Wayland(ref w) => w.get_outer_size()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_inner_size(x, y),
|
||||
&Window::Wayland(ref w) => w.set_inner_size(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, dimensions: Option<(u32, u32)>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_min_dimensions(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_min_dimensions(dimensions)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, dimensions: Option<(u32, u32)>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_max_dimensions(dimensions),
|
||||
&Window::Wayland(ref w) => w.set_max_dimensions(dimensions)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor(cursor),
|
||||
&Window::Wayland(ref w) => w.set_cursor(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor_state(state),
|
||||
&Window::Wayland(ref w) => w.set_cursor_state(state)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
match self {
|
||||
&Window::X(ref w) => w.hidpi_factor(),
|
||||
&Window::Wayland(ref w) => w.hidpi_factor()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_cursor_position(x, y),
|
||||
&Window::Wayland(ref w) => w.set_cursor_position(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
use wayland_client::Proxy;
|
||||
match self {
|
||||
&Window::X(ref w) => w.platform_display(),
|
||||
&Window::Wayland(ref w) => w.get_display().ptr() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
use wayland_client::Proxy;
|
||||
match self {
|
||||
&Window::X(ref w) => w.platform_window(),
|
||||
&Window::Wayland(ref w) => w.get_surface().ptr() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_maximized(maximized),
|
||||
&Window::Wayland(ref w) => w.set_maximized(maximized),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_fullscreen(monitor),
|
||||
&Window::Wayland(ref w) => w.set_fullscreen(monitor)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, decorations: bool) {
|
||||
match self {
|
||||
&Window::X(ref w) => w.set_decorations(decorations),
|
||||
&Window::Wayland(ref w) => w.set_decorations(decorations)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_current_monitor(&self) -> RootMonitorId {
|
||||
match self {
|
||||
&Window::X(ref w) => RootMonitorId{inner: MonitorId::X(w.get_current_monitor())},
|
||||
&Window::Wayland(ref w) => RootMonitorId{inner: MonitorId::Wayland(w.get_current_monitor())},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "C" fn x_error_callback(dpy: *mut x11::ffi::Display, event: *mut x11::ffi::XErrorEvent)
|
||||
-> libc::c_int
|
||||
{
|
||||
use std::ffi::CStr;
|
||||
|
||||
if let Ok(ref x) = *X11_BACKEND {
|
||||
let mut buff: Vec<u8> = Vec::with_capacity(1024);
|
||||
(x.xlib.XGetErrorText)(dpy, (*event).error_code as i32, buff.as_mut_ptr() as *mut libc::c_char, buff.capacity() as i32);
|
||||
let description = CStr::from_ptr(buff.as_mut_ptr() as *const libc::c_char).to_string_lossy();
|
||||
|
||||
let error = XError {
|
||||
description: description.into_owned(),
|
||||
error_code: (*event).error_code,
|
||||
request_code: (*event).request_code,
|
||||
minor_code: (*event).minor_code,
|
||||
};
|
||||
|
||||
*x.latest_error.lock().unwrap() = Some(error);
|
||||
}
|
||||
|
||||
0
|
||||
}
|
||||
|
||||
pub enum EventsLoop {
|
||||
Wayland(wayland::EventsLoop),
|
||||
X(x11::EventsLoop)
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum EventsLoopProxy {
|
||||
X(x11::EventsLoopProxy),
|
||||
Wayland(wayland::EventsLoopProxy),
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
if let Ok(env_var) = env::var(BACKEND_PREFERENCE_ENV_VAR) {
|
||||
match env_var.as_str() {
|
||||
"x11" => {
|
||||
return EventsLoop::new_x11().unwrap(); // TODO: propagate
|
||||
},
|
||||
"wayland" => {
|
||||
match EventsLoop::new_wayland() {
|
||||
Ok(e) => return e,
|
||||
Err(_) => panic!() // TODO: propagate
|
||||
}
|
||||
},
|
||||
_ => panic!("Unknown environment variable value for {}, try one of `x11`,`wayland`",
|
||||
BACKEND_PREFERENCE_ENV_VAR),
|
||||
}
|
||||
}
|
||||
|
||||
if let Ok(el) = EventsLoop::new_wayland() {
|
||||
return el;
|
||||
}
|
||||
|
||||
if let Ok(el) = EventsLoop::new_x11() {
|
||||
return el;
|
||||
}
|
||||
|
||||
panic!("No backend is available")
|
||||
}
|
||||
|
||||
pub fn new_wayland() -> Result<EventsLoop, ()> {
|
||||
wayland::EventsLoop::new()
|
||||
.map(EventsLoop::Wayland)
|
||||
.ok_or(())
|
||||
}
|
||||
|
||||
pub fn new_x11() -> Result<EventsLoop, XNotSupported> {
|
||||
match *X11_BACKEND {
|
||||
Ok(ref x) => Ok(EventsLoop::X(x11::EventsLoop::new(x.clone()))),
|
||||
Err(ref err) => Err(err.clone()),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp.get_available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorId::Wayland)
|
||||
.collect(),
|
||||
EventsLoop::X(ref evlp) => x11::get_available_monitors(evlp.x_connection())
|
||||
.into_iter()
|
||||
.map(MonitorId::X)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => MonitorId::Wayland(evlp.get_primary_monitor()),
|
||||
EventsLoop::X(ref evlp) => MonitorId::X(x11::get_primary_monitor(evlp.x_connection())),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => EventsLoopProxy::Wayland(evlp.create_proxy()),
|
||||
EventsLoop::X(ref evlp) => EventsLoopProxy::X(evlp.create_proxy()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref mut evlp) => evlp.poll_events(callback),
|
||||
EventsLoop::X(ref mut evlp) => evlp.poll_events(callback)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, callback: F)
|
||||
where F: FnMut(::Event) -> ControlFlow
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref mut evlp) => evlp.run_forever(callback),
|
||||
EventsLoop::X(ref mut evlp) => evlp.run_forever(callback)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_wayland(&self) -> bool {
|
||||
match *self {
|
||||
EventsLoop::Wayland(_) => true,
|
||||
EventsLoop::X(_) => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn x_connection(&self) -> Option<&Arc<XConnection>> {
|
||||
match *self {
|
||||
EventsLoop::Wayland(_) => None,
|
||||
EventsLoop::X(ref ev) => Some(ev.x_connection()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
|
||||
match *self {
|
||||
EventsLoopProxy::Wayland(ref proxy) => proxy.wakeup(),
|
||||
EventsLoopProxy::X(ref proxy) => proxy.wakeup(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,594 +0,0 @@
|
||||
use std::cell::RefCell;
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
|
||||
use {EventsLoopClosed, ControlFlow};
|
||||
|
||||
use super::WindowId;
|
||||
use super::window::WindowStore;
|
||||
use super::keyboard::init_keyboard;
|
||||
|
||||
use wayland_client::{EnvHandler, EnvNotify, default_connect, EventQueue, EventQueueHandle, Proxy, StateToken};
|
||||
use wayland_client::protocol::{wl_compositor, wl_seat, wl_shell, wl_shm, wl_subcompositor,
|
||||
wl_display, wl_registry, wl_output, wl_surface,
|
||||
wl_pointer, wl_keyboard, wl_touch};
|
||||
|
||||
use super::wayland_window::{Frame, Shell, create_frame, FrameImplementation};
|
||||
use super::wayland_protocols::unstable::xdg_shell::v6::client::zxdg_shell_v6;
|
||||
|
||||
pub struct EventsLoopSink {
|
||||
buffer: VecDeque<::Event>
|
||||
}
|
||||
|
||||
unsafe impl Send for EventsLoopSink { }
|
||||
|
||||
impl EventsLoopSink {
|
||||
pub fn new() -> EventsLoopSink{
|
||||
EventsLoopSink {
|
||||
buffer: VecDeque::new()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&mut self, evt: ::WindowEvent, wid: WindowId) {
|
||||
let evt = ::Event::WindowEvent {
|
||||
event: evt,
|
||||
window_id: ::WindowId(::platform::WindowId::Wayland(wid))
|
||||
};
|
||||
self.buffer.push_back(evt);
|
||||
}
|
||||
|
||||
pub fn send_raw_event(&mut self, evt: ::Event) {
|
||||
self.buffer.push_back(evt);
|
||||
}
|
||||
|
||||
fn empty_with<F>(&mut self, callback: &mut F) where F: FnMut(::Event) {
|
||||
for evt in self.buffer.drain(..) {
|
||||
callback(evt)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventsLoop {
|
||||
// The Event Queue
|
||||
pub evq: RefCell<EventQueue>,
|
||||
// our sink, shared with some handlers, buffering the events
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
// Whether or not there is a pending `Awakened` event to be emitted.
|
||||
pending_wakeup: Arc<AtomicBool>,
|
||||
// The window store
|
||||
pub store: StateToken<WindowStore>,
|
||||
// the env
|
||||
env_token: StateToken<EnvHandler<InnerEnv>>,
|
||||
// the ctxt
|
||||
pub ctxt_token: StateToken<StateContext>,
|
||||
// a cleanup switch to prune dead windows
|
||||
pub cleanup_needed: Arc<Mutex<bool>>,
|
||||
// The wayland display
|
||||
pub display: Arc<wl_display::WlDisplay>,
|
||||
}
|
||||
|
||||
// A handle that can be sent across threads and used to wake up the `EventsLoop`.
|
||||
//
|
||||
// We should only try and wake up the `EventsLoop` if it still exists, so we hold Weak ptrs.
|
||||
#[derive(Clone)]
|
||||
pub struct EventsLoopProxy {
|
||||
display: Weak<wl_display::WlDisplay>,
|
||||
pending_wakeup: Weak<AtomicBool>,
|
||||
}
|
||||
|
||||
impl EventsLoopProxy {
|
||||
// Causes the `EventsLoop` to stop blocking on `run_forever` and emit an `Awakened` event.
|
||||
//
|
||||
// Returns `Err` if the associated `EventsLoop` no longer exists.
|
||||
pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
|
||||
let display = self.display.upgrade();
|
||||
let wakeup = self.pending_wakeup.upgrade();
|
||||
match (display, wakeup) {
|
||||
(Some(display), Some(wakeup)) => {
|
||||
// Update the `EventsLoop`'s `pending_wakeup` flag.
|
||||
wakeup.store(true, Ordering::Relaxed);
|
||||
// Cause the `EventsLoop` to break from `dispatch` if it is currently blocked.
|
||||
display.sync();
|
||||
display.flush().map_err(|_| EventsLoopClosed)?;
|
||||
Ok(())
|
||||
},
|
||||
_ => Err(EventsLoopClosed),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> Option<EventsLoop> {
|
||||
let (display, mut event_queue) = match default_connect() {
|
||||
Ok(ret) => ret,
|
||||
Err(_) => return None
|
||||
};
|
||||
|
||||
let registry = display.get_registry();
|
||||
let ctxt_token = event_queue.state().insert(
|
||||
StateContext::new(registry.clone().unwrap())
|
||||
);
|
||||
let env_token = EnvHandler::init_with_notify(
|
||||
&mut event_queue,
|
||||
®istry,
|
||||
env_notify(),
|
||||
ctxt_token.clone()
|
||||
);
|
||||
|
||||
// two round trips to fully initialize
|
||||
event_queue.sync_roundtrip().expect("Wayland connection unexpectedly lost");
|
||||
event_queue.sync_roundtrip().expect("Wayland connection unexpectedly lost");
|
||||
|
||||
event_queue.state().with_value(&ctxt_token, |proxy, ctxt| {
|
||||
ctxt.ensure_shell(proxy.get_mut(&env_token))
|
||||
});
|
||||
|
||||
let sink = Arc::new(Mutex::new(EventsLoopSink::new()));
|
||||
|
||||
let store = event_queue.state().insert(WindowStore::new());
|
||||
|
||||
let seat_idata = SeatIData {
|
||||
sink: sink.clone(),
|
||||
keyboard: None,
|
||||
pointer: None,
|
||||
touch: None,
|
||||
windows_token: store.clone()
|
||||
};
|
||||
|
||||
let mut me = EventsLoop {
|
||||
display: Arc::new(display),
|
||||
evq: RefCell::new(event_queue),
|
||||
sink: sink,
|
||||
pending_wakeup: Arc::new(AtomicBool::new(false)),
|
||||
store: store,
|
||||
ctxt_token: ctxt_token,
|
||||
env_token: env_token,
|
||||
cleanup_needed: Arc::new(Mutex::new(false))
|
||||
};
|
||||
|
||||
me.init_seat(|evqh, seat| {
|
||||
evqh.register(seat, seat_implementation(), seat_idata);
|
||||
});
|
||||
|
||||
Some(me)
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventsLoopProxy {
|
||||
EventsLoopProxy {
|
||||
display: Arc::downgrade(&self.display),
|
||||
pending_wakeup: Arc::downgrade(&self.pending_wakeup),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
// send pending events to the server
|
||||
self.display.flush().expect("Wayland connection lost.");
|
||||
|
||||
// dispatch any pre-buffered events
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
|
||||
// try to read pending events
|
||||
if let Some(h) = self.evq.get_mut().prepare_read() {
|
||||
h.read_events().expect("Wayland connection lost.");
|
||||
}
|
||||
// dispatch wayland events
|
||||
self.evq.get_mut().dispatch_pending().expect("Wayland connection lost.");
|
||||
self.post_dispatch_triggers();
|
||||
|
||||
// dispatch buffered events to client
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where F: FnMut(::Event) -> ControlFlow,
|
||||
{
|
||||
// send pending events to the server
|
||||
self.display.flush().expect("Wayland connection lost.");
|
||||
|
||||
// Check for control flow by wrapping the callback.
|
||||
let control_flow = ::std::cell::Cell::new(ControlFlow::Continue);
|
||||
let mut callback = |event| if let ControlFlow::Break = callback(event) {
|
||||
control_flow.set(ControlFlow::Break);
|
||||
};
|
||||
|
||||
// dispatch any pre-buffered events
|
||||
self.post_dispatch_triggers();
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
|
||||
loop {
|
||||
// dispatch events blocking if needed
|
||||
self.evq.get_mut().dispatch().expect("Wayland connection lost.");
|
||||
self.post_dispatch_triggers();
|
||||
|
||||
// empty buffer of events
|
||||
self.sink.lock().unwrap().empty_with(&mut callback);
|
||||
|
||||
if let ControlFlow::Break = control_flow.get() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_primary_monitor(&self) -> MonitorId {
|
||||
let mut guard = self.evq.borrow_mut();
|
||||
let state = guard.state();
|
||||
let state_ctxt = state.get(&self.ctxt_token);
|
||||
if let Some(info) = state_ctxt.monitors.iter().next() {
|
||||
MonitorId {
|
||||
info: info.clone()
|
||||
}
|
||||
} else {
|
||||
panic!("No monitor is available.")
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
|
||||
let mut guard = self.evq.borrow_mut();
|
||||
let state = guard.state();
|
||||
let state_ctxt = state.get(&self.ctxt_token);
|
||||
state_ctxt.monitors.iter()
|
||||
.map(|m| MonitorId { info: m.clone() })
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Private EventsLoop Internals
|
||||
*/
|
||||
|
||||
wayland_env!(InnerEnv,
|
||||
compositor: wl_compositor::WlCompositor,
|
||||
shm: wl_shm::WlShm,
|
||||
subcompositor: wl_subcompositor::WlSubcompositor
|
||||
);
|
||||
|
||||
pub struct StateContext {
|
||||
registry: wl_registry::WlRegistry,
|
||||
seat: Option<wl_seat::WlSeat>,
|
||||
shell: Option<Shell>,
|
||||
monitors: Vec<Arc<Mutex<OutputInfo>>>
|
||||
}
|
||||
|
||||
impl StateContext {
|
||||
fn new(registry: wl_registry::WlRegistry) -> StateContext {
|
||||
StateContext {
|
||||
registry: registry,
|
||||
seat: None,
|
||||
shell: None,
|
||||
monitors: Vec::new()
|
||||
}
|
||||
}
|
||||
|
||||
/// Ensures a shell is available
|
||||
///
|
||||
/// If a shell is already bound, do nothing. Otherwise,
|
||||
/// try to bind wl_shell as a fallback. If this fails,
|
||||
/// panic, as this is a bug from the compositor.
|
||||
fn ensure_shell(&mut self, env: &mut EnvHandler<InnerEnv>) {
|
||||
if self.shell.is_some() {
|
||||
return;
|
||||
}
|
||||
// xdg_shell is not available, so initialize wl_shell
|
||||
for &(name, ref interface, _) in env.globals() {
|
||||
if interface == "wl_shell" {
|
||||
self.shell = Some(Shell::Wl(self.registry.bind::<wl_shell::WlShell>(1, name)));
|
||||
return;
|
||||
}
|
||||
}
|
||||
// This is a compositor bug, it _must_ at least support wl_shell
|
||||
panic!("Compositor didi not advertize xdg_shell not wl_shell.");
|
||||
}
|
||||
|
||||
pub fn monitor_id_for(&self, output: &wl_output::WlOutput) -> MonitorId {
|
||||
for info in &self.monitors {
|
||||
let guard = info.lock().unwrap();
|
||||
if guard.output.equals(output) {
|
||||
return MonitorId {
|
||||
info: info.clone()
|
||||
};
|
||||
}
|
||||
}
|
||||
panic!("Received an inexistent wl_output?!");
|
||||
}
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn init_seat<F>(&mut self, f: F)
|
||||
where F: FnOnce(&mut EventQueueHandle, &wl_seat::WlSeat)
|
||||
{
|
||||
let mut guard = self.evq.borrow_mut();
|
||||
if guard.state().get(&self.ctxt_token).seat.is_some() {
|
||||
// seat has already been init
|
||||
return;
|
||||
}
|
||||
|
||||
// clone the token to make borrow checker happy
|
||||
let ctxt_token = self.ctxt_token.clone();
|
||||
let seat = guard.state().with_value(&self.env_token, |proxy, env| {
|
||||
let ctxt = proxy.get(&ctxt_token);
|
||||
for &(name, ref interface, _) in env.globals() {
|
||||
if interface == wl_seat::WlSeat::interface_name() {
|
||||
return Some(ctxt.registry.bind::<wl_seat::WlSeat>(5, name));
|
||||
}
|
||||
}
|
||||
None
|
||||
});
|
||||
|
||||
if let Some(seat) = seat {
|
||||
f(&mut *guard, &seat);
|
||||
guard.state().get_mut(&self.ctxt_token).seat = Some(seat)
|
||||
}
|
||||
}
|
||||
|
||||
fn post_dispatch_triggers(&mut self) {
|
||||
let mut sink = self.sink.lock().unwrap();
|
||||
let evq = self.evq.get_mut();
|
||||
// process a possible pending wakeup call
|
||||
if self.pending_wakeup.load(Ordering::Relaxed) {
|
||||
sink.send_raw_event(::Event::Awakened);
|
||||
self.pending_wakeup.store(false, Ordering::Relaxed);
|
||||
}
|
||||
// prune possible dead windows
|
||||
{
|
||||
let mut cleanup_needed = self.cleanup_needed.lock().unwrap();
|
||||
if *cleanup_needed {
|
||||
let pruned = evq.state().get_mut(&self.store).cleanup();
|
||||
*cleanup_needed = false;
|
||||
for wid in pruned {
|
||||
sink.send_event(::WindowEvent::Destroyed, wid);
|
||||
}
|
||||
}
|
||||
}
|
||||
// process pending resize/refresh
|
||||
evq.state().get_mut(&self.store).for_each(
|
||||
|newsize, refresh, frame_refresh, closed, wid, frame| {
|
||||
if let Some(frame) = frame {
|
||||
if let Some((w, h)) = newsize {
|
||||
frame.resize(w as i32, h as i32);
|
||||
frame.refresh();
|
||||
sink.send_event(::WindowEvent::Resized(w as u32, h as u32), wid);
|
||||
} else if frame_refresh {
|
||||
frame.refresh();
|
||||
}
|
||||
}
|
||||
if refresh {
|
||||
sink.send_event(::WindowEvent::Refresh, wid);
|
||||
}
|
||||
if closed {
|
||||
sink.send_event(::WindowEvent::CloseRequested, wid);
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
/// Create a new window with given dimensions
|
||||
///
|
||||
/// Grabs a lock on the event queue in the process
|
||||
pub fn create_window<ID: 'static, F>(&self, width: u32, height: u32, implem: FrameImplementation<ID>, idata: F)
|
||||
-> (wl_surface::WlSurface, Frame)
|
||||
where F: FnOnce(&wl_surface::WlSurface) -> ID
|
||||
{
|
||||
let (surface, frame) = {
|
||||
let mut guard = self.evq.borrow_mut();
|
||||
let env = guard.state().get(&self.env_token).clone_inner().unwrap();
|
||||
let shell = match guard.state().get(&self.ctxt_token).shell {
|
||||
Some(Shell::Wl(ref wl_shell)) => Shell::Wl(wl_shell.clone().unwrap()),
|
||||
Some(Shell::Xdg(ref xdg_shell)) => Shell::Xdg(xdg_shell.clone().unwrap()),
|
||||
None => unreachable!()
|
||||
};
|
||||
let seat = guard.state().get(&self.ctxt_token).seat.as_ref().and_then(|s| s.clone());
|
||||
let surface = env.compositor.create_surface();
|
||||
let frame = create_frame(
|
||||
&mut guard,
|
||||
implem,
|
||||
idata(&surface),
|
||||
&surface, width as i32, height as i32,
|
||||
&env.compositor,
|
||||
&env.subcompositor,
|
||||
&env.shm,
|
||||
&shell,
|
||||
seat
|
||||
).expect("Failed to create a tmpfile buffer.");
|
||||
(surface, frame)
|
||||
};
|
||||
|
||||
(surface, frame)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Wayland protocol implementations
|
||||
*/
|
||||
|
||||
fn env_notify() -> EnvNotify<StateToken<StateContext>> {
|
||||
EnvNotify {
|
||||
new_global: |evqh, token, registry, id, interface, version| {
|
||||
use std::cmp::min;
|
||||
if interface == wl_output::WlOutput::interface_name() {
|
||||
// a new output is available
|
||||
let output = registry.bind::<wl_output::WlOutput>(min(version, 3), id);
|
||||
evqh.register(&output, output_impl(), token.clone());
|
||||
evqh.state().get_mut(&token).monitors.push(
|
||||
Arc::new(Mutex::new(OutputInfo::new(output, id)))
|
||||
);
|
||||
} else if interface == zxdg_shell_v6::ZxdgShellV6::interface_name() {
|
||||
// We have an xdg_shell, bind it
|
||||
let xdg_shell = registry.bind::<zxdg_shell_v6::ZxdgShellV6>(1, id);
|
||||
evqh.register(&xdg_shell, xdg_ping_implementation(), ());
|
||||
evqh.state().get_mut(&token).shell = Some(Shell::Xdg(xdg_shell));
|
||||
}
|
||||
},
|
||||
del_global: |evqh, token, _, id| {
|
||||
// maybe this was a monitor, cleanup
|
||||
evqh.state().get_mut(&token).monitors.retain(
|
||||
|m| m.lock().unwrap().id != id
|
||||
);
|
||||
},
|
||||
ready: |_, _, _| {}
|
||||
}
|
||||
}
|
||||
|
||||
fn xdg_ping_implementation() -> zxdg_shell_v6::Implementation<()> {
|
||||
zxdg_shell_v6::Implementation {
|
||||
ping: |_, _, shell, serial| {
|
||||
shell.pong(serial);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct SeatIData {
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
pointer: Option<wl_pointer::WlPointer>,
|
||||
keyboard: Option<wl_keyboard::WlKeyboard>,
|
||||
touch: Option<wl_touch::WlTouch>,
|
||||
windows_token: StateToken<WindowStore>
|
||||
}
|
||||
|
||||
fn seat_implementation() -> wl_seat::Implementation<SeatIData> {
|
||||
wl_seat::Implementation {
|
||||
name: |_, _, _, _| {},
|
||||
capabilities: |evqh, idata, seat, capabilities| {
|
||||
// create pointer if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Pointer) && idata.pointer.is_none() {
|
||||
let pointer = seat.get_pointer().expect("Seat is not dead");
|
||||
let p_idata = super::pointer::PointerIData::new(
|
||||
&idata.sink,
|
||||
idata.windows_token.clone()
|
||||
);
|
||||
evqh.register(&pointer, super::pointer::pointer_implementation(), p_idata);
|
||||
idata.pointer = Some(pointer);
|
||||
}
|
||||
// destroy pointer if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Pointer) {
|
||||
if let Some(pointer) = idata.pointer.take() {
|
||||
pointer.release();
|
||||
}
|
||||
}
|
||||
// create keyboard if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Keyboard) && idata.keyboard.is_none() {
|
||||
let kbd = seat.get_keyboard().expect("Seat is not dead");
|
||||
init_keyboard(evqh, &kbd, &idata.sink);
|
||||
idata.keyboard = Some(kbd);
|
||||
}
|
||||
// destroy keyboard if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Keyboard) {
|
||||
if let Some(kbd) = idata.keyboard.take() {
|
||||
kbd.release();
|
||||
}
|
||||
}
|
||||
// create touch if applicable
|
||||
if capabilities.contains(wl_seat::Capability::Touch) && idata.touch.is_none() {
|
||||
let touch = seat.get_touch().expect("Seat is not dead");
|
||||
let t_idata = super::touch::TouchIData::new(
|
||||
&idata.sink,
|
||||
idata.windows_token.clone()
|
||||
);
|
||||
evqh.register(&touch, super::touch::touch_implementation(), t_idata);
|
||||
idata.touch = Some(touch);
|
||||
}
|
||||
// destroy touch if applicable
|
||||
if !capabilities.contains(wl_seat::Capability::Touch) {
|
||||
if let Some(touch) = idata.touch.take() {
|
||||
touch.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Monitor stuff
|
||||
*/
|
||||
|
||||
fn output_impl() -> wl_output::Implementation<StateToken<StateContext>> {
|
||||
wl_output::Implementation {
|
||||
geometry: |evqh, token, output, x, y, _, _, _, make, model, _| {
|
||||
let ctxt = evqh.state().get_mut(token);
|
||||
for info in &ctxt.monitors {
|
||||
let mut guard = info.lock().unwrap();
|
||||
if guard.output.equals(output) {
|
||||
guard.pix_pos = (x, y);
|
||||
guard.name = format!("{} - {}", make, model);
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
mode: |evqh, token, output, flags, w, h, _refresh| {
|
||||
if flags.contains(wl_output::Mode::Current) {
|
||||
let ctxt = evqh.state().get_mut(token);
|
||||
for info in &ctxt.monitors {
|
||||
let mut guard = info.lock().unwrap();
|
||||
if guard.output.equals(output) {
|
||||
guard.pix_size = (w as u32, h as u32);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
done: |_, _, _| {},
|
||||
scale: |evqh, token, output, scale| {
|
||||
let ctxt = evqh.state().get_mut(token);
|
||||
for info in &ctxt.monitors {
|
||||
let mut guard = info.lock().unwrap();
|
||||
if guard.output.equals(output) {
|
||||
guard.scale = scale as f32;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct OutputInfo {
|
||||
pub output: wl_output::WlOutput,
|
||||
pub id: u32,
|
||||
pub scale: f32,
|
||||
pub pix_size: (u32, u32),
|
||||
pub pix_pos: (i32, i32),
|
||||
pub name: String
|
||||
}
|
||||
|
||||
impl OutputInfo {
|
||||
fn new(output: wl_output::WlOutput, id: u32) -> OutputInfo {
|
||||
OutputInfo {
|
||||
output: output,
|
||||
id: id,
|
||||
scale: 1.0,
|
||||
pix_size: (0, 0),
|
||||
pix_pos: (0, 0),
|
||||
name: "".into()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId {
|
||||
pub info: Arc<Mutex<OutputInfo>>
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some(self.info.lock().unwrap().name.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> u32 {
|
||||
self.info.lock().unwrap().id
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
self.info.lock().unwrap().pix_size
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> (i32, i32) {
|
||||
self.info.lock().unwrap().pix_pos
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f32 {
|
||||
self.info.lock().unwrap().scale
|
||||
}
|
||||
}
|
||||
@@ -1,296 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use {VirtualKeyCode, ElementState, WindowEvent as Event, KeyboardInput, ModifiersState};
|
||||
|
||||
use super::{EventsLoopSink, WindowId, make_wid, DeviceId};
|
||||
use super::wayland_kbd::{MappedKeyboardImplementation, register_kbd};
|
||||
use wayland_client::protocol::wl_keyboard;
|
||||
use wayland_client::EventQueueHandle;
|
||||
|
||||
pub fn init_keyboard(evq: &mut EventQueueHandle, keyboard: &wl_keyboard::WlKeyboard, sink: &Arc<Mutex<EventsLoopSink>>) {
|
||||
let idata = KeyboardIData {
|
||||
sink: sink.clone(),
|
||||
target: None
|
||||
};
|
||||
|
||||
if register_kbd(evq, keyboard, mapped_keyboard_impl(), idata).is_err() {
|
||||
// initializing libxkbcommon failed :(
|
||||
// fallback implementation
|
||||
let idata = KeyboardIData {
|
||||
sink: sink.clone(),
|
||||
target: None
|
||||
};
|
||||
evq.register(keyboard, raw_keyboard_impl(), idata);
|
||||
}
|
||||
}
|
||||
|
||||
struct KeyboardIData {
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
target: Option<WindowId>
|
||||
}
|
||||
|
||||
fn mapped_keyboard_impl() -> MappedKeyboardImplementation<KeyboardIData> {
|
||||
MappedKeyboardImplementation {
|
||||
enter: |_, idata, _, _, surface, _, _, _| {
|
||||
let wid = make_wid(surface);
|
||||
idata.sink.lock().unwrap().send_event(Event::Focused(true), wid);
|
||||
idata.target = Some(wid);
|
||||
},
|
||||
leave: |_, idata, _, _, surface| {
|
||||
let wid = make_wid(surface);
|
||||
idata.sink.lock().unwrap().send_event(Event::Focused(false), wid);
|
||||
idata.target = None;
|
||||
},
|
||||
key: |_, idata, _, _, _, mods, rawkey, keysym, state, utf8| {
|
||||
if let Some(wid) = idata.target {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
};
|
||||
let vkcode = key_to_vkey(rawkey, keysym);
|
||||
let mut guard = idata.sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
Event::KeyboardInput {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
input: KeyboardInput {
|
||||
state: state,
|
||||
scancode: rawkey,
|
||||
virtual_keycode: vkcode,
|
||||
modifiers: ModifiersState {
|
||||
shift: mods.shift,
|
||||
ctrl: mods.ctrl,
|
||||
alt: mods.alt,
|
||||
logo: mods.logo
|
||||
},
|
||||
},
|
||||
},
|
||||
wid
|
||||
);
|
||||
// send char event only on key press, not release
|
||||
if let ElementState::Released = state { return }
|
||||
if let Some(txt) = utf8 {
|
||||
for chr in txt.chars() {
|
||||
guard.send_event(Event::ReceivedCharacter(chr), wid);
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
repeat_info: |_, _idata, _, _rate, _delay| {
|
||||
// TODO: handle repeat info
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// This is fallback impl if libxkbcommon was not available
|
||||
// This case should probably never happen, as most wayland
|
||||
// compositors _need_ libxkbcommon anyway...
|
||||
//
|
||||
// In this case, we don't have the keymap information (it is
|
||||
// supposed to be serialized by the compositor using libxkbcommon)
|
||||
fn raw_keyboard_impl() -> wl_keyboard::Implementation<KeyboardIData> {
|
||||
wl_keyboard::Implementation {
|
||||
enter: |_, idata, _, _, surface, _| {
|
||||
let wid = make_wid(surface);
|
||||
idata.sink.lock().unwrap().send_event(Event::Focused(true), wid);
|
||||
idata.target = Some(wid);
|
||||
},
|
||||
leave: |_, idata, _, _, surface| {
|
||||
let wid = make_wid(surface);
|
||||
idata.sink.lock().unwrap().send_event(Event::Focused(false), wid);
|
||||
idata.target = None;
|
||||
},
|
||||
key: |_, idata, _, _, _, key, state| {
|
||||
if let Some(wid) = idata.target {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
};
|
||||
idata.sink.lock().unwrap().send_event(
|
||||
Event::KeyboardInput {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
input: KeyboardInput {
|
||||
state: state,
|
||||
scancode: key,
|
||||
virtual_keycode: None,
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
},
|
||||
wid
|
||||
);
|
||||
}
|
||||
},
|
||||
repeat_info: |_, _idata, _, _rate, _delay| {},
|
||||
keymap: |_, _, _, _, _, _| {},
|
||||
modifiers: |_, _, _, _, _, _, _, _| {}
|
||||
}
|
||||
}
|
||||
|
||||
fn key_to_vkey(rawkey: u32, keysym: u32) -> Option<VirtualKeyCode> {
|
||||
match rawkey {
|
||||
1 => Some(VirtualKeyCode::Escape),
|
||||
2 => Some(VirtualKeyCode::Key1),
|
||||
3 => Some(VirtualKeyCode::Key2),
|
||||
4 => Some(VirtualKeyCode::Key3),
|
||||
5 => Some(VirtualKeyCode::Key4),
|
||||
6 => Some(VirtualKeyCode::Key5),
|
||||
7 => Some(VirtualKeyCode::Key6),
|
||||
8 => Some(VirtualKeyCode::Key7),
|
||||
9 => Some(VirtualKeyCode::Key8),
|
||||
10 => Some(VirtualKeyCode::Key9),
|
||||
11 => Some(VirtualKeyCode::Key0),
|
||||
_ => keysym_to_vkey(keysym)
|
||||
}
|
||||
}
|
||||
|
||||
fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
|
||||
use super::wayland_kbd::keysyms;
|
||||
match keysym {
|
||||
// letters
|
||||
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
|
||||
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
|
||||
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
|
||||
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
|
||||
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
|
||||
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
|
||||
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
|
||||
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
|
||||
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
|
||||
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
|
||||
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
|
||||
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
|
||||
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
|
||||
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
|
||||
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
|
||||
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
|
||||
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
|
||||
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
|
||||
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
|
||||
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
|
||||
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
|
||||
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
|
||||
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
|
||||
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
|
||||
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
|
||||
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
|
||||
// F--
|
||||
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
|
||||
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
|
||||
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
|
||||
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
|
||||
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
|
||||
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
|
||||
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
|
||||
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
|
||||
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
|
||||
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
|
||||
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
|
||||
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
|
||||
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
|
||||
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
|
||||
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
|
||||
// flow control
|
||||
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
|
||||
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
|
||||
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
|
||||
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
|
||||
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
|
||||
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
|
||||
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
// arrows
|
||||
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
|
||||
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
|
||||
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
|
||||
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
|
||||
//
|
||||
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
|
||||
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
|
||||
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
|
||||
// keypad
|
||||
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
|
||||
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
|
||||
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
|
||||
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
|
||||
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
|
||||
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
|
||||
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
|
||||
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
|
||||
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
|
||||
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
|
||||
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
|
||||
// misc
|
||||
// => Some(VirtualKeyCode::AbntC1),
|
||||
// => Some(VirtualKeyCode::AbntC2),
|
||||
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Add),
|
||||
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
|
||||
// => Some(VirtualKeyCode::Apps),
|
||||
// => Some(VirtualKeyCode::At),
|
||||
// => Some(VirtualKeyCode::Ax),
|
||||
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
|
||||
// => Some(VirtualKeyCode::Calculator),
|
||||
// => Some(VirtualKeyCode::Capital),
|
||||
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
|
||||
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
|
||||
// => Some(VirtualKeyCode::Convert),
|
||||
// => Some(VirtualKeyCode::Decimal),
|
||||
// => Some(VirtualKeyCode::Divide),
|
||||
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
|
||||
// => Some(VirtualKeyCode::Grave),
|
||||
// => Some(VirtualKeyCode::Kana),
|
||||
// => Some(VirtualKeyCode::Kanji),
|
||||
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
|
||||
// => Some(VirtualKeyCode::LBracket),
|
||||
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
|
||||
// => Some(VirtualKeyCode::LMenu),
|
||||
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
|
||||
// => Some(VirtualKeyCode::LWin),
|
||||
// => Some(VirtualKeyCode::Mail),
|
||||
// => Some(VirtualKeyCode::MediaSelect),
|
||||
// => Some(VirtualKeyCode::MediaStop),
|
||||
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
|
||||
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Multiply),
|
||||
// => Some(VirtualKeyCode::Mute),
|
||||
// => Some(VirtualKeyCode::MyComputer),
|
||||
// => Some(VirtualKeyCode::NextTrack),
|
||||
// => Some(VirtualKeyCode::NoConvert),
|
||||
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
|
||||
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
|
||||
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
|
||||
// => Some(VirtualKeyCode::OEM102),
|
||||
// => Some(VirtualKeyCode::Period),
|
||||
// => Some(VirtualKeyCode::Playpause),
|
||||
// => Some(VirtualKeyCode::Power),
|
||||
// => Some(VirtualKeyCode::Prevtrack),
|
||||
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
|
||||
// => Some(VirtualKeyCode::RBracket),
|
||||
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
|
||||
// => Some(VirtualKeyCode::RMenu),
|
||||
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
|
||||
// => Some(VirtualKeyCode::RWin),
|
||||
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
|
||||
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
|
||||
// => Some(VirtualKeyCode::Sleep),
|
||||
// => Some(VirtualKeyCode::Stop),
|
||||
// => Some(VirtualKeyCode::Subtract),
|
||||
// => Some(VirtualKeyCode::Sysrq),
|
||||
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
|
||||
keysyms::XKB_KEY_ISO_Left_Tab => Some(VirtualKeyCode::Tab),
|
||||
// => Some(VirtualKeyCode::Underline),
|
||||
// => Some(VirtualKeyCode::Unlabeled),
|
||||
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
|
||||
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
|
||||
// => Some(VirtualKeyCode::Wake),
|
||||
// => Some(VirtualKeyCode::Webback),
|
||||
// => Some(VirtualKeyCode::WebFavorites),
|
||||
// => Some(VirtualKeyCode::WebForward),
|
||||
// => Some(VirtualKeyCode::WebHome),
|
||||
// => Some(VirtualKeyCode::WebRefresh),
|
||||
// => Some(VirtualKeyCode::WebSearch),
|
||||
// => Some(VirtualKeyCode::WebStop),
|
||||
// => Some(VirtualKeyCode::Yen),
|
||||
// fallback
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::window::Window;
|
||||
pub use self::event_loop::{EventsLoop, EventsLoopProxy, EventsLoopSink, MonitorId};
|
||||
|
||||
extern crate wayland_kbd;
|
||||
extern crate wayland_window;
|
||||
extern crate wayland_protocols;
|
||||
|
||||
use wayland_client::protocol::wl_surface;
|
||||
use wayland_client::Proxy;
|
||||
|
||||
mod event_loop;
|
||||
mod pointer;
|
||||
mod touch;
|
||||
mod keyboard;
|
||||
mod window;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
#[inline]
|
||||
fn make_wid(s: &wl_surface::WlSurface) -> WindowId {
|
||||
WindowId(s.ptr() as usize)
|
||||
}
|
||||
@@ -1,194 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase};
|
||||
use events::ModifiersState;
|
||||
|
||||
use super::{WindowId, DeviceId};
|
||||
use super::event_loop::EventsLoopSink;
|
||||
use super::window::WindowStore;
|
||||
|
||||
use wayland_client::{Proxy, StateToken};
|
||||
use wayland_client::protocol::wl_pointer;
|
||||
|
||||
pub struct PointerIData {
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
windows_token: StateToken<WindowStore>,
|
||||
mouse_focus: Option<WindowId>,
|
||||
axis_buffer: Option<(f32, f32)>,
|
||||
axis_discrete_buffer: Option<(i32, i32)>,
|
||||
axis_state: TouchPhase,
|
||||
}
|
||||
|
||||
impl PointerIData {
|
||||
pub fn new(sink: &Arc<Mutex<EventsLoopSink>>, token: StateToken<WindowStore>)
|
||||
-> PointerIData
|
||||
{
|
||||
PointerIData {
|
||||
sink: sink.clone(),
|
||||
windows_token: token,
|
||||
mouse_focus: None,
|
||||
axis_buffer: None,
|
||||
axis_discrete_buffer: None,
|
||||
axis_state: TouchPhase::Cancelled
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn pointer_implementation() -> wl_pointer::Implementation<PointerIData> {
|
||||
wl_pointer::Implementation {
|
||||
enter: |evqh, idata, _, _, surface, x, y| {
|
||||
let wid = evqh.state().get(&idata.windows_token).find_wid(surface);
|
||||
if let Some(wid) = wid {
|
||||
idata.mouse_focus = Some(wid);
|
||||
let mut guard = idata.sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
Event::CursorEntered {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
guard.send_event(
|
||||
Event::CursorMoved {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
position: (x, y),
|
||||
// TODO: replace dummy value with actual modifier state
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
leave: |evqh, idata, _, _, surface| {
|
||||
idata.mouse_focus = None;
|
||||
let wid = evqh.state().get(&idata.windows_token).find_wid(surface);
|
||||
if let Some(wid) = wid {
|
||||
let mut guard = idata.sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
Event::CursorLeft {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
},
|
||||
wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
motion: |_, idata, _, _, x, y| {
|
||||
if let Some(wid) = idata.mouse_focus {
|
||||
idata.sink.lock().unwrap().send_event(
|
||||
Event::CursorMoved {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
position: (x, y),
|
||||
// TODO: replace dummy value with actual modifier state
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
wid
|
||||
);
|
||||
}
|
||||
},
|
||||
button: |_, idata, _, _, _, button, state| {
|
||||
if let Some(wid) = idata.mouse_focus {
|
||||
let state = match state {
|
||||
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
|
||||
wl_pointer::ButtonState::Released => ElementState::Released
|
||||
};
|
||||
let button = match button {
|
||||
0x110 => MouseButton::Left,
|
||||
0x111 => MouseButton::Right,
|
||||
0x112 => MouseButton::Middle,
|
||||
// TODO figure out the translation ?
|
||||
_ => return
|
||||
};
|
||||
idata.sink.lock().unwrap().send_event(
|
||||
Event::MouseInput {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
state: state,
|
||||
button: button,
|
||||
// TODO: replace dummy value with actual modifier state
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
wid
|
||||
);
|
||||
}
|
||||
},
|
||||
axis: |_, idata, pointer, _, axis, value| {
|
||||
if let Some(wid) = idata.mouse_focus {
|
||||
if pointer.version() < 5 {
|
||||
let (mut x, mut y) = (0.0, 0.0);
|
||||
// old seat compatibility
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32
|
||||
}
|
||||
idata.sink.lock().unwrap().send_event(
|
||||
Event::MouseWheel {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
delta: MouseScrollDelta::PixelDelta(x as f32, y as f32),
|
||||
phase: TouchPhase::Moved,
|
||||
// TODO: replace dummy value with actual modifier state
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
wid
|
||||
);
|
||||
} else {
|
||||
let (mut x, mut y) = idata.axis_buffer.unwrap_or((0.0, 0.0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32
|
||||
}
|
||||
idata.axis_buffer = Some((x,y));
|
||||
idata.axis_state = match idata.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
frame: |_, idata, _| {
|
||||
let axis_buffer = idata.axis_buffer.take();
|
||||
let axis_discrete_buffer = idata.axis_discrete_buffer.take();
|
||||
if let Some(wid) = idata.mouse_focus {
|
||||
if let Some((x, y)) = axis_discrete_buffer {
|
||||
idata.sink.lock().unwrap().send_event(
|
||||
Event::MouseWheel {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
|
||||
phase: idata.axis_state,
|
||||
// TODO: replace dummy value with actual modifier state
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
wid
|
||||
);
|
||||
} else if let Some((x, y)) = axis_buffer {
|
||||
idata.sink.lock().unwrap().send_event(
|
||||
Event::MouseWheel {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
delta: MouseScrollDelta::PixelDelta(x as f32, y as f32),
|
||||
phase: idata.axis_state,
|
||||
// TODO: replace dummy value with actual modifier state
|
||||
modifiers: ModifiersState::default(),
|
||||
},
|
||||
wid
|
||||
);
|
||||
}
|
||||
}
|
||||
},
|
||||
axis_source: |_, _, _, _| {},
|
||||
axis_stop: |_, idata, _, _, _| {
|
||||
idata.axis_state = TouchPhase::Ended;
|
||||
},
|
||||
axis_discrete: |_, idata, _, axis, discrete| {
|
||||
let (mut x, mut y) = idata.axis_discrete_buffer.unwrap_or((0,0));
|
||||
match axis {
|
||||
// wayland vertical sign convention is the inverse of winit
|
||||
wl_pointer::Axis::VerticalScroll => y -= discrete,
|
||||
wl_pointer::Axis::HorizontalScroll => x += discrete
|
||||
}
|
||||
idata.axis_discrete_buffer = Some((x,y));
|
||||
idata.axis_state = match idata.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
@@ -1,106 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use {WindowEvent as Event, TouchPhase};
|
||||
|
||||
use super::{WindowId, DeviceId};
|
||||
use super::event_loop::EventsLoopSink;
|
||||
use super::window::WindowStore;
|
||||
|
||||
use wayland_client::StateToken;
|
||||
use wayland_client::protocol::wl_touch;
|
||||
|
||||
pub struct TouchIData {
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
windows_token: StateToken<WindowStore>,
|
||||
pending_ids: Vec<TouchPoint>,
|
||||
}
|
||||
|
||||
struct TouchPoint {
|
||||
wid: WindowId,
|
||||
location: (f64, f64),
|
||||
id: i32
|
||||
}
|
||||
|
||||
impl TouchIData {
|
||||
pub fn new(sink: &Arc<Mutex<EventsLoopSink>>, token: StateToken<WindowStore>)
|
||||
-> TouchIData
|
||||
{
|
||||
TouchIData {
|
||||
sink: sink.clone(),
|
||||
windows_token: token,
|
||||
pending_ids: Vec::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn touch_implementation() -> wl_touch::Implementation<TouchIData> {
|
||||
wl_touch::Implementation {
|
||||
down: |evqh, idata, _, _serial, _time, surface, touch_id, x, y| {
|
||||
let wid = evqh.state().get(&idata.windows_token).find_wid(surface);
|
||||
if let Some(wid) = wid {
|
||||
let mut guard = idata.sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
Event::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Started,
|
||||
location: (x, y),
|
||||
id: touch_id as u64
|
||||
}),
|
||||
wid,
|
||||
);
|
||||
idata.pending_ids.push(TouchPoint {
|
||||
wid: wid,
|
||||
location: (x, y),
|
||||
id: touch_id
|
||||
});
|
||||
}
|
||||
},
|
||||
up: |_, idata, _, _serial, _time, touch_id| {
|
||||
let idx = idata.pending_ids.iter().position(|p| p.id == touch_id);
|
||||
if let Some(idx) = idx {
|
||||
let pt = idata.pending_ids.remove(idx);
|
||||
let mut guard = idata.sink.lock().unwrap();
|
||||
guard.send_event(
|
||||
Event::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Ended,
|
||||
location: pt.location,
|
||||
id: touch_id as u64
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
motion: |_, idata, _, _time, touch_id, x, y| {
|
||||
let pt = idata.pending_ids.iter_mut().find(|p| p.id == touch_id);
|
||||
if let Some(pt) = pt {
|
||||
let mut guard = idata.sink.lock().unwrap();
|
||||
pt.location = (x, y);
|
||||
guard.send_event(
|
||||
Event::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Moved,
|
||||
location: (x, y),
|
||||
id: touch_id as u64
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
},
|
||||
frame: |_, _, _| {},
|
||||
cancel: |_, idata, _| {
|
||||
let mut guard = idata.sink.lock().unwrap();
|
||||
for pt in idata.pending_ids.drain(..) {
|
||||
guard.send_event(
|
||||
Event::Touch(::Touch {
|
||||
device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
|
||||
phase: TouchPhase::Cancelled,
|
||||
location: pt.location,
|
||||
id: pt.id as u64
|
||||
}),
|
||||
pt.wid,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,364 +0,0 @@
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
|
||||
use wayland_client::protocol::{wl_display,wl_surface};
|
||||
use wayland_client::{Proxy, StateToken};
|
||||
|
||||
use {CreationError, MouseCursor, CursorState, WindowAttributes};
|
||||
use platform::MonitorId as PlatformMonitorId;
|
||||
use window::MonitorId as RootMonitorId;
|
||||
|
||||
use super::{EventsLoop, WindowId, make_wid, MonitorId};
|
||||
use super::wayland_window::{Frame, FrameImplementation, State as FrameState};
|
||||
use super::event_loop::StateContext;
|
||||
|
||||
pub struct Window {
|
||||
surface: wl_surface::WlSurface,
|
||||
frame: Arc<Mutex<Frame>>,
|
||||
monitors: Arc<Mutex<MonitorList>>,
|
||||
size: Arc<Mutex<(u32, u32)>>,
|
||||
kill_switch: (Arc<Mutex<bool>>, Arc<Mutex<bool>>),
|
||||
display: Arc<wl_display::WlDisplay>,
|
||||
need_frame_refresh: Arc<Mutex<bool>>
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(evlp: &EventsLoop, attributes: &WindowAttributes) -> Result<Window, CreationError>
|
||||
{
|
||||
let (width, height) = attributes.dimensions.unwrap_or((800,600));
|
||||
|
||||
// Create the decorated surface
|
||||
let size = Arc::new(Mutex::new((width, height)));
|
||||
let store_token = evlp.store.clone();
|
||||
let (surface, mut frame) = evlp.create_window(
|
||||
width, height, decorated_impl(),
|
||||
|surface| FrameIData {
|
||||
surface: surface.clone().unwrap(),
|
||||
store_token: store_token.clone()
|
||||
}
|
||||
);
|
||||
// Check for fullscreen requirements
|
||||
if let Some(RootMonitorId { inner: PlatformMonitorId::Wayland(ref monitor_id) }) = attributes.fullscreen {
|
||||
let info = monitor_id.info.lock().unwrap();
|
||||
frame.set_state(FrameState::Fullscreen(Some(&info.output)));
|
||||
} else if attributes.maximized {
|
||||
frame.set_state(FrameState::Maximized);
|
||||
}
|
||||
|
||||
// set decorations
|
||||
frame.set_decorate(attributes.decorations);
|
||||
|
||||
// min-max dimensions
|
||||
frame.set_min_size(attributes.min_dimensions.map(|(w, h)| (w as i32, h as i32)));
|
||||
frame.set_max_size(attributes.max_dimensions.map(|(w, h)| (w as i32, h as i32)));
|
||||
|
||||
// setup the monitor tracking
|
||||
let monitor_list = Arc::new(Mutex::new(MonitorList::default()));
|
||||
{
|
||||
let mut evq = evlp.evq.borrow_mut();
|
||||
let idata = (evlp.ctxt_token.clone(), monitor_list.clone());
|
||||
evq.register(&surface, surface_impl(), idata);
|
||||
}
|
||||
|
||||
let kill_switch = Arc::new(Mutex::new(false));
|
||||
let need_frame_refresh = Arc::new(Mutex::new(true));
|
||||
let frame = Arc::new(Mutex::new(frame));
|
||||
|
||||
{
|
||||
let mut evq = evlp.evq.borrow_mut();
|
||||
evq.state().get_mut(&store_token).windows.push(InternalWindow {
|
||||
closed: false,
|
||||
newsize: None,
|
||||
need_refresh: false,
|
||||
need_frame_refresh: need_frame_refresh.clone(),
|
||||
surface: surface.clone().unwrap(),
|
||||
kill_switch: kill_switch.clone(),
|
||||
frame: Arc::downgrade(&frame)
|
||||
});
|
||||
evq.sync_roundtrip().unwrap();
|
||||
}
|
||||
|
||||
Ok(Window {
|
||||
display: evlp.display.clone(),
|
||||
surface: surface,
|
||||
frame: frame,
|
||||
monitors: monitor_list,
|
||||
size: size,
|
||||
kill_switch: (kill_switch, evlp.cleanup_needed.clone()),
|
||||
need_frame_refresh: need_frame_refresh
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
make_wid(&self.surface)
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
self.frame.lock().unwrap().set_title(title.into());
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
// Not possible with wayland
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_position(&self) -> Option<(i32, i32)> {
|
||||
// Not possible with wayland
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
// Not possible with wayland
|
||||
}
|
||||
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
Some(self.size.lock().unwrap().clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
let (w, h) = self.size.lock().unwrap().clone();
|
||||
let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
|
||||
Some((w as u32, h as u32))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
// NOTE: This will only resize the borders, the contents must be updated by the user
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
self.frame.lock().unwrap().resize(x as i32, y as i32);
|
||||
*(self.size.lock().unwrap()) = (x, y);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_dimensions(&self, dimensions: Option<(u32, u32)>) {
|
||||
self.frame.lock().unwrap().set_min_size(dimensions.map(|(w, h)| (w as i32, h as i32)));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_dimensions(&self, dimensions: Option<(u32, u32)>) {
|
||||
self.frame.lock().unwrap().set_max_size(dimensions.map(|(w, h)| (w as i32, h as i32)));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _cursor: MouseCursor) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
use CursorState::{Grab, Normal, Hide};
|
||||
// TODO : not yet possible on wayland to grab cursor
|
||||
match state {
|
||||
Grab => Err("Cursor cannot be grabbed on wayland yet.".to_string()),
|
||||
Hide => Err("Cursor cannot be hidden on wayland yet.".to_string()),
|
||||
Normal => Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
let mut factor = 1.0;
|
||||
let guard = self.monitors.lock().unwrap();
|
||||
for monitor_id in &guard.monitors {
|
||||
let info = monitor_id.info.lock().unwrap();
|
||||
if info.scale > factor { factor = info.scale; }
|
||||
}
|
||||
factor
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, decorate: bool) {
|
||||
self.frame.lock().unwrap().set_decorate(decorate);
|
||||
*(self.need_frame_refresh.lock().unwrap()) = true;
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
if maximized {
|
||||
self.frame.lock().unwrap().set_state(FrameState::Maximized);
|
||||
} else {
|
||||
self.frame.lock().unwrap().set_state(FrameState::Regular);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
|
||||
if let Some(RootMonitorId { inner: PlatformMonitorId::Wayland(ref monitor_id) }) = monitor {
|
||||
let info = monitor_id.info.lock().unwrap();
|
||||
self.frame.lock().unwrap().set_state(FrameState::Fullscreen(Some(&info.output)));
|
||||
} else {
|
||||
self.frame.lock().unwrap().set_state(FrameState::Regular);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
|
||||
// TODO: not yet possible on wayland
|
||||
Err(())
|
||||
}
|
||||
|
||||
pub fn get_display(&self) -> &wl_display::WlDisplay {
|
||||
&*self.display
|
||||
}
|
||||
|
||||
pub fn get_surface(&self) -> &wl_surface::WlSurface {
|
||||
&self.surface
|
||||
}
|
||||
|
||||
pub fn get_current_monitor(&self) -> MonitorId {
|
||||
// we don't know how much each monitor sees us so...
|
||||
// just return the most recent one ?
|
||||
let guard = self.monitors.lock().unwrap();
|
||||
guard.monitors.last().unwrap().clone()
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
*(self.kill_switch.0.lock().unwrap()) = true;
|
||||
*(self.kill_switch.1.lock().unwrap()) = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Internal store for windows
|
||||
*/
|
||||
|
||||
struct InternalWindow {
|
||||
surface: wl_surface::WlSurface,
|
||||
newsize: Option<(i32, i32)>,
|
||||
need_refresh: bool,
|
||||
need_frame_refresh: Arc<Mutex<bool>>,
|
||||
closed: bool,
|
||||
kill_switch: Arc<Mutex<bool>>,
|
||||
frame: Weak<Mutex<Frame>>
|
||||
}
|
||||
|
||||
pub struct WindowStore {
|
||||
windows: Vec<InternalWindow>
|
||||
}
|
||||
|
||||
impl WindowStore {
|
||||
pub fn new() -> WindowStore {
|
||||
WindowStore { windows: Vec::new() }
|
||||
}
|
||||
|
||||
pub fn find_wid(&self, surface: &wl_surface::WlSurface) -> Option<WindowId> {
|
||||
for window in &self.windows {
|
||||
if surface.equals(&window.surface) {
|
||||
return Some(make_wid(surface));
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
pub fn cleanup(&mut self) -> Vec<WindowId> {
|
||||
let mut pruned = Vec::new();
|
||||
self.windows.retain(|w| {
|
||||
if *w.kill_switch.lock().unwrap() {
|
||||
// window is dead, cleanup
|
||||
pruned.push(make_wid(&w.surface));
|
||||
w.surface.destroy();
|
||||
false
|
||||
} else {
|
||||
true
|
||||
}
|
||||
});
|
||||
pruned
|
||||
}
|
||||
|
||||
pub fn for_each<F>(&mut self, mut f: F)
|
||||
where F: FnMut(Option<(i32, i32)>, bool, bool, bool, WindowId, Option<&mut Frame>)
|
||||
{
|
||||
for window in &mut self.windows {
|
||||
let opt_arc = window.frame.upgrade();
|
||||
let mut opt_mutex_lock = opt_arc.as_ref().map(|m| m.lock().unwrap());
|
||||
f(
|
||||
window.newsize.take(),
|
||||
window.need_refresh,
|
||||
::std::mem::replace(&mut *window.need_frame_refresh.lock().unwrap(), false),
|
||||
window.closed,
|
||||
make_wid(&window.surface),
|
||||
opt_mutex_lock.as_mut().map(|m| &mut **m)
|
||||
);
|
||||
window.need_refresh = false;
|
||||
// avoid re-spamming the event
|
||||
window.closed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Protocol implementation
|
||||
*/
|
||||
|
||||
struct FrameIData {
|
||||
store_token: StateToken<WindowStore>,
|
||||
surface: wl_surface::WlSurface
|
||||
}
|
||||
|
||||
fn decorated_impl() -> FrameImplementation<FrameIData> {
|
||||
FrameImplementation {
|
||||
configure: |evqh, idata, _, newsize| {
|
||||
let store = evqh.state().get_mut(&idata.store_token);
|
||||
for window in &mut store.windows {
|
||||
if window.surface.equals(&idata.surface) {
|
||||
window.newsize = newsize;
|
||||
window.need_refresh = true;
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
close: |evqh, idata| {
|
||||
let store = evqh.state().get_mut(&idata.store_token);
|
||||
for window in &mut store.windows {
|
||||
if window.surface.equals(&idata.surface) {
|
||||
window.closed = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
refresh: |evqh, idata| {
|
||||
let store = evqh.state().get_mut(&idata.store_token);
|
||||
for window in &mut store.windows {
|
||||
if window.surface.equals(&idata.surface) {
|
||||
*(window.need_frame_refresh.lock().unwrap()) = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct MonitorList {
|
||||
monitors: Vec<MonitorId>
|
||||
}
|
||||
|
||||
fn surface_impl() -> wl_surface::Implementation<(StateToken<StateContext>, Arc<Mutex<MonitorList>>)> {
|
||||
wl_surface::Implementation {
|
||||
enter: |evqh, &mut (ref token, ref list), _, output| {
|
||||
let mut guard = list.lock().unwrap();
|
||||
let ctxt = evqh.state().get(token);
|
||||
let monitor = ctxt.monitor_id_for(output);
|
||||
guard.monitors.push(monitor);
|
||||
},
|
||||
leave: |evqh, &mut (ref token, ref list), _, output| {
|
||||
let mut guard = list.lock().unwrap();
|
||||
let ctxt = evqh.state().get(token);
|
||||
let monitor = ctxt.monitor_id_for(output);
|
||||
guard.monitors.retain(|m| !Arc::ptr_eq(&m.info, &monitor.info));
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,8 +0,0 @@
|
||||
pub use x11_dl::keysym::*;
|
||||
pub use x11_dl::xcursor::*;
|
||||
pub use x11_dl::xlib::*;
|
||||
pub use x11_dl::xinput::*;
|
||||
pub use x11_dl::xinput2::*;
|
||||
pub use x11_dl::xlib_xcb::*;
|
||||
pub use x11_dl::error::OpenError;
|
||||
pub use x11_dl::xrandr::*;
|
||||
@@ -1,134 +0,0 @@
|
||||
use std::ptr;
|
||||
use std::sync::Arc;
|
||||
use std::os::raw::{c_short, c_void};
|
||||
|
||||
use super::{ffi, util, XConnection, XError};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ImeContextCreationError {
|
||||
XError(XError),
|
||||
Null,
|
||||
}
|
||||
|
||||
unsafe fn create_pre_edit_attr<'a>(
|
||||
xconn: &'a Arc<XConnection>,
|
||||
ic_spot: &'a ffi::XPoint,
|
||||
) -> util::XSmartPointer<'a, c_void> {
|
||||
util::XSmartPointer::new(
|
||||
xconn,
|
||||
(xconn.xlib.XVaCreateNestedList)(
|
||||
0,
|
||||
ffi::XNSpotLocation_0.as_ptr() as *const _,
|
||||
ic_spot,
|
||||
ptr::null_mut::<()>(),
|
||||
),
|
||||
).expect("XVaCreateNestedList returned NULL")
|
||||
}
|
||||
|
||||
// WARNING: this struct doesn't destroy its XIC resource when dropped.
|
||||
// This is intentional, as it doesn't have enough information to know whether or not the context
|
||||
// still exists on the server. Since `ImeInner` has that awareness, destruction must be handled
|
||||
// through `ImeInner`.
|
||||
#[derive(Debug)]
|
||||
pub struct ImeContext {
|
||||
pub ic: ffi::XIC,
|
||||
pub ic_spot: ffi::XPoint,
|
||||
}
|
||||
|
||||
impl ImeContext {
|
||||
pub unsafe fn new(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
window: ffi::Window,
|
||||
ic_spot: Option<ffi::XPoint>,
|
||||
) -> Result<Self, ImeContextCreationError> {
|
||||
let ic = if let Some(ic_spot) = ic_spot {
|
||||
ImeContext::create_ic_with_spot(xconn, im, window, ic_spot)
|
||||
} else {
|
||||
ImeContext::create_ic(xconn, im, window)
|
||||
};
|
||||
|
||||
let ic = ic.ok_or(ImeContextCreationError::Null)?;
|
||||
xconn.check_errors().map_err(ImeContextCreationError::XError)?;
|
||||
|
||||
Ok(ImeContext {
|
||||
ic,
|
||||
ic_spot: ic_spot.unwrap_or_else(|| ffi::XPoint { x: 0, y: 0 }),
|
||||
})
|
||||
}
|
||||
|
||||
unsafe fn create_ic(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
window: ffi::Window,
|
||||
) -> Option<ffi::XIC> {
|
||||
let ic = (xconn.xlib.XCreateIC)(
|
||||
im,
|
||||
ffi::XNInputStyle_0.as_ptr() as *const _,
|
||||
ffi::XIMPreeditNothing | ffi::XIMStatusNothing,
|
||||
ffi::XNClientWindow_0.as_ptr() as *const _,
|
||||
window,
|
||||
ptr::null_mut::<()>(),
|
||||
);
|
||||
if ic.is_null() {
|
||||
None
|
||||
} else {
|
||||
Some(ic)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn create_ic_with_spot(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
window: ffi::Window,
|
||||
ic_spot: ffi::XPoint,
|
||||
) -> Option<ffi::XIC> {
|
||||
let pre_edit_attr = create_pre_edit_attr(xconn, &ic_spot);
|
||||
let ic = (xconn.xlib.XCreateIC)(
|
||||
im,
|
||||
ffi::XNInputStyle_0.as_ptr() as *const _,
|
||||
ffi::XIMPreeditNothing | ffi::XIMStatusNothing,
|
||||
ffi::XNClientWindow_0.as_ptr() as *const _,
|
||||
window,
|
||||
ffi::XNPreeditAttributes_0.as_ptr() as *const _,
|
||||
pre_edit_attr.ptr,
|
||||
ptr::null_mut::<()>(),
|
||||
);
|
||||
if ic.is_null() {
|
||||
None
|
||||
} else {
|
||||
Some(ic)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn focus(&self, xconn: &Arc<XConnection>) -> Result<(), XError> {
|
||||
unsafe {
|
||||
(xconn.xlib.XSetICFocus)(self.ic);
|
||||
}
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub fn unfocus(&self, xconn: &Arc<XConnection>) -> Result<(), XError> {
|
||||
unsafe {
|
||||
(xconn.xlib.XUnsetICFocus)(self.ic);
|
||||
}
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub fn set_spot(&mut self, xconn: &Arc<XConnection>, x: c_short, y: c_short) {
|
||||
if self.ic_spot.x == x && self.ic_spot.y == y {
|
||||
return;
|
||||
}
|
||||
self.ic_spot = ffi::XPoint { x, y };
|
||||
|
||||
unsafe {
|
||||
let pre_edit_attr = create_pre_edit_attr(xconn, &self.ic_spot);
|
||||
(xconn.xlib.XSetICValues)(
|
||||
self.ic,
|
||||
ffi::XNPreeditAttributes_0.as_ptr() as *const _,
|
||||
pre_edit_attr.ptr,
|
||||
ptr::null_mut::<()>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,129 +0,0 @@
|
||||
use std::sync::Arc;
|
||||
use std::slice;
|
||||
|
||||
use super::XConnection;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId {
|
||||
/// The actual id
|
||||
id: u32,
|
||||
/// The name of the monitor
|
||||
name: String,
|
||||
/// The size of the monitor
|
||||
dimensions: (u32, u32),
|
||||
/// The position of the monitor in the X screen
|
||||
position: (i32, i32),
|
||||
/// If the monitor is the primary one
|
||||
primary: bool,
|
||||
/// The DPI scaling factor
|
||||
hidpi_factor: f32,
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(x: &Arc<XConnection>) -> Vec<MonitorId> {
|
||||
let mut available = Vec::new();
|
||||
unsafe {
|
||||
let root = (x.xlib.XDefaultRootWindow)(x.display);
|
||||
let resources = (x.xrandr.XRRGetScreenResources)(x.display, root);
|
||||
|
||||
if let Some(ref xrandr_1_5) = x.xrandr_1_5 {
|
||||
// We're in XRandR >= 1.5, enumerate Monitors to handle things like MST and videowalls
|
||||
let mut nmonitors = 0;
|
||||
let monitors = (xrandr_1_5.XRRGetMonitors)(x.display, root, 1, &mut nmonitors);
|
||||
for i in 0..nmonitors {
|
||||
let monitor = *(monitors.offset(i as isize));
|
||||
let output = (xrandr_1_5.XRRGetOutputInfo)(x.display, resources, *(monitor.outputs.offset(0)));
|
||||
let nameslice = slice::from_raw_parts((*output).name as *mut u8, (*output).nameLen as usize);
|
||||
let name = String::from_utf8_lossy(nameslice).into_owned();
|
||||
let hidpi_factor = {
|
||||
let x_mm = (*output).mm_width as f32;
|
||||
let y_mm = (*output).mm_height as f32;
|
||||
let x_px = monitor.width as f32;
|
||||
let y_px = monitor.height as f32;
|
||||
let ppmm = ((x_px * y_px) / (x_mm * y_mm)).sqrt();
|
||||
|
||||
// Quantize 1/12 step size
|
||||
((ppmm * (12.0 * 25.4 / 96.0)).round() / 12.0).max(1.0)
|
||||
};
|
||||
(xrandr_1_5.XRRFreeOutputInfo)(output);
|
||||
available.push(MonitorId{
|
||||
id: i as u32,
|
||||
name,
|
||||
hidpi_factor,
|
||||
dimensions: (monitor.width as u32, monitor.height as u32),
|
||||
position: (monitor.x as i32, monitor.y as i32),
|
||||
primary: (monitor.primary != 0),
|
||||
});
|
||||
}
|
||||
(xrandr_1_5.XRRFreeMonitors)(monitors);
|
||||
} else {
|
||||
// We're in XRandR < 1.5, enumerate CRTCs. Everything will work but MST and
|
||||
// videowall setups will show more monitors than the logical groups the user
|
||||
// cares about
|
||||
for i in 0..(*resources).ncrtc {
|
||||
let crtcid = *((*resources).crtcs.offset(i as isize));
|
||||
let crtc = (x.xrandr.XRRGetCrtcInfo)(x.display, resources, crtcid);
|
||||
if (*crtc).width > 0 && (*crtc).height > 0 && (*crtc).noutput > 0 {
|
||||
let output = (x.xrandr.XRRGetOutputInfo)(x.display, resources, *((*crtc).outputs.offset(0)));
|
||||
let nameslice = slice::from_raw_parts((*output).name as *mut u8, (*output).nameLen as usize);
|
||||
let name = String::from_utf8_lossy(nameslice).into_owned();
|
||||
|
||||
let hidpi_factor = {
|
||||
let x_mm = (*output).mm_width as f32;
|
||||
let y_mm = (*output).mm_height as f32;
|
||||
let x_px = (*crtc).width as f32;
|
||||
let y_px = (*crtc).height as f32;
|
||||
let ppmm = ((x_px * y_px) / (x_mm * y_mm)).sqrt();
|
||||
|
||||
// Quantize 1/12 step size
|
||||
((ppmm * (12.0 * 25.4 / 96.0)).round() / 12.0).max(1.0)
|
||||
};
|
||||
|
||||
(x.xrandr.XRRFreeOutputInfo)(output);
|
||||
available.push(MonitorId{
|
||||
id: crtcid as u32,
|
||||
name,
|
||||
hidpi_factor,
|
||||
dimensions: ((*crtc).width as u32, (*crtc).height as u32),
|
||||
position: ((*crtc).x as i32, (*crtc).y as i32),
|
||||
primary: true,
|
||||
});
|
||||
}
|
||||
(x.xrandr.XRRFreeCrtcInfo)(crtc);
|
||||
}
|
||||
}
|
||||
(x.xrandr.XRRFreeScreenResources)(resources);
|
||||
}
|
||||
available
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(x: &Arc<XConnection>) -> MonitorId {
|
||||
get_available_monitors(x).into_iter().find(|m| m.primary)
|
||||
// 'no primary' case is better handled picking some existing monitor
|
||||
.or_else(|| get_available_monitors(x).into_iter().next())
|
||||
.expect("[winit] Failed to find any x11 monitor")
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some(self.name.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> u32 {
|
||||
self.id as u32
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
self.dimensions
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> (i32, i32) {
|
||||
self.position
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_hidpi_factor(&self) -> f32 {
|
||||
self.hidpi_factor
|
||||
}
|
||||
}
|
||||
@@ -1,365 +0,0 @@
|
||||
use std::mem;
|
||||
use std::ptr;
|
||||
use std::str;
|
||||
use std::sync::Arc;
|
||||
use std::ops::{Deref, DerefMut};
|
||||
use std::os::raw::{c_char, c_double, c_int, c_long, c_short, c_uchar, c_uint, c_ulong};
|
||||
|
||||
use super::{ffi, XConnection, XError};
|
||||
use events::ModifiersState;
|
||||
|
||||
pub struct XSmartPointer<'a, T> {
|
||||
xconn: &'a Arc<XConnection>,
|
||||
pub ptr: *mut T,
|
||||
}
|
||||
|
||||
impl<'a, T> XSmartPointer<'a, T> {
|
||||
// You're responsible for only passing things to this that should be XFree'd.
|
||||
// Returns None if ptr is null.
|
||||
pub fn new(xconn: &'a Arc<XConnection>, ptr: *mut T) -> Option<Self> {
|
||||
if !ptr.is_null() {
|
||||
Some(XSmartPointer {
|
||||
xconn,
|
||||
ptr,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> Deref for XSmartPointer<'a, T> {
|
||||
type Target = T;
|
||||
|
||||
fn deref(&self) -> &T {
|
||||
unsafe { &*self.ptr }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> DerefMut for XSmartPointer<'a, T> {
|
||||
fn deref_mut(&mut self) -> &mut T {
|
||||
unsafe { &mut *self.ptr }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> Drop for XSmartPointer<'a, T> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(self.xconn.xlib.XFree)(self.ptr as *mut _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn get_atom(xconn: &Arc<XConnection>, name: &[u8]) -> Result<ffi::Atom, XError> {
|
||||
let atom_name: *const c_char = name.as_ptr() as _;
|
||||
let atom = (xconn.xlib.XInternAtom)(xconn.display, atom_name, ffi::False);
|
||||
xconn.check_errors().map(|_| atom)
|
||||
}
|
||||
|
||||
pub unsafe fn send_client_msg(
|
||||
xconn: &Arc<XConnection>,
|
||||
window: c_ulong, // the window this is "about"; not necessarily this window
|
||||
target_window: c_ulong, // the window we're sending to
|
||||
message_type: ffi::Atom,
|
||||
event_mask: Option<c_long>,
|
||||
data: (c_long, c_long, c_long, c_long, c_long),
|
||||
) -> Result<(), XError> {
|
||||
let mut event: ffi::XClientMessageEvent = mem::uninitialized();
|
||||
event.type_ = ffi::ClientMessage;
|
||||
event.display = xconn.display;
|
||||
event.window = window;
|
||||
event.message_type = message_type;
|
||||
event.format = 32;
|
||||
event.data = ffi::ClientMessageData::new();
|
||||
event.data.set_long(0, data.0);
|
||||
event.data.set_long(1, data.1);
|
||||
event.data.set_long(2, data.2);
|
||||
event.data.set_long(3, data.3);
|
||||
event.data.set_long(4, data.4);
|
||||
|
||||
let event_mask = event_mask.unwrap_or(ffi::NoEventMask);
|
||||
|
||||
(xconn.xlib.XSendEvent)(
|
||||
xconn.display,
|
||||
target_window,
|
||||
ffi::False,
|
||||
event_mask,
|
||||
&mut event.into(),
|
||||
);
|
||||
|
||||
xconn.check_errors().map(|_| ())
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum GetPropertyError {
|
||||
XError(XError),
|
||||
TypeMismatch(ffi::Atom),
|
||||
FormatMismatch(c_int),
|
||||
NothingAllocated,
|
||||
}
|
||||
|
||||
impl GetPropertyError {
|
||||
pub fn is_actual_property_type(&self, t: ffi::Atom) -> bool {
|
||||
if let GetPropertyError::TypeMismatch(actual_type) = *self {
|
||||
actual_type == t
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn get_property<T>(
|
||||
xconn: &Arc<XConnection>,
|
||||
window: c_ulong,
|
||||
property: ffi::Atom,
|
||||
property_type: ffi::Atom,
|
||||
) -> Result<Vec<T>, GetPropertyError> {
|
||||
let mut data = Vec::new();
|
||||
|
||||
let mut done = false;
|
||||
while !done {
|
||||
let mut actual_type: ffi::Atom = mem::uninitialized();
|
||||
let mut actual_format: c_int = mem::uninitialized();
|
||||
let mut byte_count: c_ulong = mem::uninitialized();
|
||||
let mut bytes_after: c_ulong = mem::uninitialized();
|
||||
let mut buf: *mut c_uchar = ptr::null_mut();
|
||||
(xconn.xlib.XGetWindowProperty)(
|
||||
xconn.display,
|
||||
window,
|
||||
property,
|
||||
(data.len() / 4) as c_long,
|
||||
1024,
|
||||
ffi::False,
|
||||
property_type,
|
||||
&mut actual_type,
|
||||
&mut actual_format,
|
||||
&mut byte_count,
|
||||
&mut bytes_after,
|
||||
&mut buf,
|
||||
);
|
||||
|
||||
if let Err(e) = xconn.check_errors() {
|
||||
return Err(GetPropertyError::XError(e));
|
||||
}
|
||||
|
||||
if actual_type != property_type {
|
||||
return Err(GetPropertyError::TypeMismatch(actual_type));
|
||||
}
|
||||
|
||||
// Fun fact: actual_format ISN'T the size of the type; it's more like a really bad enum
|
||||
let format_mismatch = match actual_format as usize {
|
||||
8 => mem::size_of::<T>() != mem::size_of::<c_char>(),
|
||||
16 => mem::size_of::<T>() != mem::size_of::<c_short>(),
|
||||
32 => mem::size_of::<T>() != mem::size_of::<c_long>(),
|
||||
_ => true, // this won't actually be reached; the XError condition above is triggered
|
||||
};
|
||||
|
||||
if format_mismatch {
|
||||
return Err(GetPropertyError::FormatMismatch(actual_format));
|
||||
}
|
||||
|
||||
if !buf.is_null() {
|
||||
let mut buf =
|
||||
Vec::from_raw_parts(buf as *mut T, byte_count as usize, byte_count as usize);
|
||||
data.append(&mut buf);
|
||||
} else {
|
||||
return Err(GetPropertyError::NothingAllocated);
|
||||
}
|
||||
|
||||
done = bytes_after == 0;
|
||||
}
|
||||
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
impl From<ffi::XIModifierState> for ModifiersState {
|
||||
fn from(mods: ffi::XIModifierState) -> Self {
|
||||
let state = mods.effective as c_uint;
|
||||
ModifiersState {
|
||||
alt: state & ffi::Mod1Mask != 0,
|
||||
shift: state & ffi::ShiftMask != 0,
|
||||
ctrl: state & ffi::ControlMask != 0,
|
||||
logo: state & ffi::Mod4Mask != 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct PointerState {
|
||||
#[allow(dead_code)]
|
||||
root: ffi::Window,
|
||||
#[allow(dead_code)]
|
||||
child: ffi::Window,
|
||||
#[allow(dead_code)]
|
||||
root_x: c_double,
|
||||
#[allow(dead_code)]
|
||||
root_y: c_double,
|
||||
#[allow(dead_code)]
|
||||
win_x: c_double,
|
||||
#[allow(dead_code)]
|
||||
win_y: c_double,
|
||||
#[allow(dead_code)]
|
||||
buttons: ffi::XIButtonState,
|
||||
modifiers: ffi::XIModifierState,
|
||||
#[allow(dead_code)]
|
||||
group: ffi::XIGroupState,
|
||||
#[allow(dead_code)]
|
||||
relative_to_window: bool,
|
||||
}
|
||||
|
||||
impl PointerState {
|
||||
pub fn get_modifier_state(&self) -> ModifiersState {
|
||||
self.modifiers.into()
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn query_pointer(
|
||||
xconn: &Arc<XConnection>,
|
||||
window: ffi::Window,
|
||||
device_id: c_int,
|
||||
) -> Result<PointerState, XError> {
|
||||
let mut root_return = mem::uninitialized();
|
||||
let mut child_return = mem::uninitialized();
|
||||
let mut root_x_return = mem::uninitialized();
|
||||
let mut root_y_return = mem::uninitialized();
|
||||
let mut win_x_return = mem::uninitialized();
|
||||
let mut win_y_return = mem::uninitialized();
|
||||
let mut buttons_return = mem::uninitialized();
|
||||
let mut modifiers_return = mem::uninitialized();
|
||||
let mut group_return = mem::uninitialized();
|
||||
|
||||
let relative_to_window = (xconn.xinput2.XIQueryPointer)(
|
||||
xconn.display,
|
||||
device_id,
|
||||
window,
|
||||
&mut root_return,
|
||||
&mut child_return,
|
||||
&mut root_x_return,
|
||||
&mut root_y_return,
|
||||
&mut win_x_return,
|
||||
&mut win_y_return,
|
||||
&mut buttons_return,
|
||||
&mut modifiers_return,
|
||||
&mut group_return,
|
||||
) == ffi::True;
|
||||
|
||||
xconn.check_errors()?;
|
||||
|
||||
Ok(PointerState {
|
||||
root: root_return,
|
||||
child: child_return,
|
||||
root_x: root_x_return,
|
||||
root_y: root_y_return,
|
||||
win_x: win_x_return,
|
||||
win_y: win_y_return,
|
||||
buttons: buttons_return,
|
||||
modifiers: modifiers_return,
|
||||
group: group_return,
|
||||
relative_to_window,
|
||||
})
|
||||
}
|
||||
|
||||
unsafe fn lookup_utf8_inner(
|
||||
xconn: &Arc<XConnection>,
|
||||
ic: ffi::XIC,
|
||||
key_event: &mut ffi::XKeyEvent,
|
||||
buffer: &mut [u8],
|
||||
) -> (ffi::KeySym, ffi::Status, c_int) {
|
||||
let mut keysym: ffi::KeySym = 0;
|
||||
let mut status: ffi::Status = 0;
|
||||
let count = (xconn.xlib.Xutf8LookupString)(
|
||||
ic,
|
||||
key_event,
|
||||
buffer.as_mut_ptr() as *mut c_char,
|
||||
buffer.len() as c_int,
|
||||
&mut keysym,
|
||||
&mut status,
|
||||
);
|
||||
(keysym, status, count)
|
||||
}
|
||||
|
||||
pub unsafe fn lookup_utf8(
|
||||
xconn: &Arc<XConnection>,
|
||||
ic: ffi::XIC,
|
||||
key_event: &mut ffi::XKeyEvent,
|
||||
) -> String {
|
||||
const INIT_BUFF_SIZE: usize = 16;
|
||||
|
||||
// Buffer allocated on heap instead of stack, due to the possible reallocation
|
||||
let mut buffer: Vec<u8> = vec![mem::uninitialized(); INIT_BUFF_SIZE];
|
||||
let (_, status, mut count) = lookup_utf8_inner(
|
||||
xconn,
|
||||
ic,
|
||||
key_event,
|
||||
&mut buffer,
|
||||
);
|
||||
|
||||
// Buffer overflowed, dynamically reallocate
|
||||
if status == ffi::XBufferOverflow {
|
||||
buffer = vec![mem::uninitialized(); count as usize];
|
||||
let (_, _, new_count) = lookup_utf8_inner(
|
||||
xconn,
|
||||
ic,
|
||||
key_event,
|
||||
&mut buffer,
|
||||
);
|
||||
count = new_count;
|
||||
}
|
||||
|
||||
str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct FrameExtents {
|
||||
pub left: c_ulong,
|
||||
pub right: c_ulong,
|
||||
pub top: c_ulong,
|
||||
pub bottom: c_ulong,
|
||||
}
|
||||
|
||||
impl FrameExtents {
|
||||
pub fn new(left: c_ulong, right: c_ulong, top: c_ulong, bottom: c_ulong) -> Self {
|
||||
FrameExtents { left, right, top, bottom }
|
||||
}
|
||||
|
||||
pub fn from_border(border: c_ulong) -> Self {
|
||||
Self::new(border, border, border, border)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct WindowGeometry {
|
||||
pub x: c_int,
|
||||
pub y: c_int,
|
||||
pub width: c_uint,
|
||||
pub height: c_uint,
|
||||
pub frame: FrameExtents,
|
||||
}
|
||||
|
||||
impl WindowGeometry {
|
||||
pub fn get_position(&self) -> (i32, i32) {
|
||||
(self.x as _, self.y as _)
|
||||
}
|
||||
|
||||
pub fn get_inner_position(&self) -> (i32, i32) {
|
||||
(
|
||||
self.x.saturating_add(self.frame.left as c_int) as _,
|
||||
self.y.saturating_add(self.frame.top as c_int) as _,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn get_inner_size(&self) -> (u32, u32) {
|
||||
(self.width as _, self.height as _)
|
||||
}
|
||||
|
||||
pub fn get_outer_size(&self) -> (u32, u32) {
|
||||
(
|
||||
self.width.saturating_add(
|
||||
self.frame.left.saturating_add(self.frame.right) as c_uint
|
||||
) as _,
|
||||
self.height.saturating_add(
|
||||
self.frame.top.saturating_add(self.frame.bottom) as c_uint
|
||||
) as _,
|
||||
)
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user