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9
.cargo/config.toml
Normal file
9
.cargo/config.toml
Normal file
@@ -0,0 +1,9 @@
|
||||
# Allow rust-analyzer and local `cargo doc` invocations to pick up unreleased changelog entries
|
||||
#
|
||||
# Note that these flags are (intentionally) not included when building from the downloaded crate.
|
||||
[build]
|
||||
rustdocflags = ["--cfg=unreleased_changelogs"]
|
||||
rustflags = ["--cfg=unreleased_changelogs"]
|
||||
|
||||
[target.wasm32-unknown-unknown]
|
||||
runner = "wasm-bindgen-test-runner"
|
||||
8
.git-blame-ignore-revs
Normal file
8
.git-blame-ignore-revs
Normal file
@@ -0,0 +1,8 @@
|
||||
# $ git config blame.ignoreRevsFile .git-blame-ignore-revs
|
||||
|
||||
# chore(rustfmt): use nightly
|
||||
7b0c7b6cb2c62767ca0c73c857b299883f55a883
|
||||
# Rustfmt: use `group_imports`
|
||||
2665c120981af548433645c6383b3580dd8f8fc4
|
||||
# Use Taplo for TOML formatting
|
||||
3398ebe467c43ccfd91916c5b81ff3c68f598556
|
||||
2
.gitattributes
vendored
2
.gitattributes
vendored
@@ -20,5 +20,3 @@
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
|
||||
*.RTF diff=astextplain
|
||||
|
||||
/CHANGELOG.md merge=union
|
||||
|
||||
26
.github/CODEOWNERS
vendored
Normal file
26
.github/CODEOWNERS
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
# Android
|
||||
/winit-android @MarijnS95
|
||||
|
||||
# Apple (AppKit + UIKit)
|
||||
/winit-appkit @madsmtm
|
||||
/winit-uikit @madsmtm
|
||||
/winit-common/src/core_foundation @madsmtm
|
||||
/winit-common/src/event_handler.rs @madsmtm
|
||||
|
||||
# XKB
|
||||
/winit-common/src/xkb @kchibisov
|
||||
|
||||
# Wayland
|
||||
/winit-wayland @kchibisov
|
||||
|
||||
# X11
|
||||
/winit-x11 @kchibisov
|
||||
|
||||
# Web
|
||||
/winit-web @daxpedda
|
||||
|
||||
# Windows (Win32) (UNOWNED)
|
||||
#/winit-win32
|
||||
|
||||
# Orbital (Redox OS)
|
||||
/winit-orbital @jackpot51
|
||||
4
.github/ISSUE_TEMPLATE/blank_issue.md
vendored
Normal file
4
.github/ISSUE_TEMPLATE/blank_issue.md
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
---
|
||||
name: Blank Issue
|
||||
about: Create a blank issue.
|
||||
---
|
||||
36
.github/ISSUE_TEMPLATE/bug_android.yml
vendored
Normal file
36
.github/ISSUE_TEMPLATE/bug_android.yml
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
name: Android bug
|
||||
description: Create an Android-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - android
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Device and Android version
|
||||
description: Which devices and Android versions are you seeing the problem on?
|
||||
placeholder: |
|
||||
Samsung Galaxy Z running Android Pie (API level 28),
|
||||
Samsung Galaxy Z running Android 14 (API level 34),
|
||||
Pixel 8 running Android 14 (API level 34)
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
37
.github/ISSUE_TEMPLATE/bug_ios.yml
vendored
Normal file
37
.github/ISSUE_TEMPLATE/bug_ios.yml
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
name: iOS bug
|
||||
description: Create an iOS-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - ios
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Device and iOS version
|
||||
description: Which devices and iOS versions are you seeing the problem on?
|
||||
placeholder: |
|
||||
iPhone 15 running iOS 14.0,
|
||||
iPhone 15 running iOS 17.0,
|
||||
MacBook Pro M2 Mac Catalyst running macOS 14.2,
|
||||
iPhone simulator running iOS 17.0
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
37
.github/ISSUE_TEMPLATE/bug_macos.yml
vendored
Normal file
37
.github/ISSUE_TEMPLATE/bug_macos.yml
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
name: MacOS bug
|
||||
description: Create a macOS-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - macos
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-version
|
||||
attributes:
|
||||
label: macOS version
|
||||
description: What version of macOS are you using? Please paste in the output of `sw_vers`.
|
||||
placeholder: |
|
||||
ProductName: macOS
|
||||
ProductVersion: 14.2.1
|
||||
BuildVersion: 23C71
|
||||
render: shell
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
41
.github/ISSUE_TEMPLATE/bug_wayland.yml
vendored
Normal file
41
.github/ISSUE_TEMPLATE/bug_wayland.yml
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
name: Wayland bug
|
||||
description: Create a Wayland-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - wayland
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: debug
|
||||
attributes:
|
||||
label: Debugging output
|
||||
description: Output of a binary run with `WAYLAND_DEBUG=1`
|
||||
placeholder: |
|
||||
[1234.5678] -> wl_display@1.get_registry(new id wl_registry@2)
|
||||
[1234.5678] -> wl_display@1.sync(new id wl_callback@3)
|
||||
...
|
||||
render: shell
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Window isn't shown unless you draw
|
||||
options:
|
||||
- label: I understand that windows aren't shown on Wayland unless I draw and present to them.
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
51
.github/ISSUE_TEMPLATE/bug_web.yml
vendored
Normal file
51
.github/ISSUE_TEMPLATE/bug_web.yml
vendored
Normal file
@@ -0,0 +1,51 @@
|
||||
name: Web bug
|
||||
description: Create a Web-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - web
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: browsers
|
||||
attributes:
|
||||
label: Tested browsers
|
||||
description: What browsers are you seeing the problem on?
|
||||
options:
|
||||
- Firefox
|
||||
- Chrome
|
||||
- Microsoft Edge
|
||||
- Safari 13
|
||||
- Safari 14
|
||||
- Safari 15
|
||||
- Safari 16
|
||||
- Safari 17
|
||||
- Safari (newer than listed)
|
||||
multiple: true
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: device
|
||||
attributes:
|
||||
label: Tested devices
|
||||
description: Which device(s) are you using?
|
||||
placeholder: 'iPhone 15, Lenovo ThinkPad X1, MacBook Pro M2, Samsung Galaxy Z, ...'
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
35
.github/ISSUE_TEMPLATE/bug_windows.yml
vendored
Normal file
35
.github/ISSUE_TEMPLATE/bug_windows.yml
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
name: Windows bug
|
||||
description: Create a Windows-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - windows
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-version
|
||||
attributes:
|
||||
label: Windows version
|
||||
description: What version of Windows are you using? Please paste in the output of the `ver` command.
|
||||
placeholder: |
|
||||
Microsoft Windows [Version 10.0.19042.2251]
|
||||
render: shell
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
32
.github/ISSUE_TEMPLATE/bug_x11.yml
vendored
Normal file
32
.github/ISSUE_TEMPLATE/bug_x11.yml
vendored
Normal file
@@ -0,0 +1,32 @@
|
||||
name: X11 bug
|
||||
description: Create a X11-specific bug report
|
||||
labels:
|
||||
- B - bug
|
||||
- DS - x11
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report!
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem you're having
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: os-info
|
||||
attributes:
|
||||
label: OS and window mananger
|
||||
description: Which operating system and window manager are you using?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: winit-version
|
||||
attributes:
|
||||
label: Winit version
|
||||
description: What version of Winit are you using?
|
||||
placeholder: 0.29.11
|
||||
validations:
|
||||
required: true
|
||||
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
blank_issues_enabled: true
|
||||
contact_links:
|
||||
- name: Question
|
||||
url: https://matrix.to/#/#rust-windowing:matrix.org
|
||||
about: Please ask questions on the Matrix channel.
|
||||
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
name: Feature request
|
||||
description: Propose a new feature
|
||||
labels:
|
||||
- S - enhancement
|
||||
body:
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Description
|
||||
description: Description of the problem does this solve or what need does it fill? Please be mindful of the [scope](https://github.com/rust-windowing/winit/blob/master/FEATURES.md) of Winit.
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
id: platforms
|
||||
attributes:
|
||||
label: Relevant platforms
|
||||
description: On which platforms is this feature relevant?
|
||||
options:
|
||||
- Windows
|
||||
- macOS
|
||||
- Wayland
|
||||
- X11
|
||||
- Web
|
||||
- iOS
|
||||
- Android
|
||||
multiple: true
|
||||
6
.github/PULL_REQUEST_TEMPLATE.md
vendored
6
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,8 +1,4 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] Compilation warnings were addressed
|
||||
- [ ] `cargo fmt` has been run on this branch
|
||||
- [ ] `cargo doc` builds successfully
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Added an entry to the `changelog` module if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created or updated an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
|
||||
22
.github/dependabot.yaml
vendored
Normal file
22
.github/dependabot.yaml
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
version: 2
|
||||
|
||||
updates:
|
||||
- package-ecosystem: github-actions
|
||||
directory: /
|
||||
schedule:
|
||||
interval: daily
|
||||
groups:
|
||||
github-actions:
|
||||
patterns:
|
||||
- "*"
|
||||
|
||||
- package-ecosystem: npm
|
||||
directory: src/platform_impl/web/script
|
||||
schedule:
|
||||
interval: daily
|
||||
groups:
|
||||
github-actions:
|
||||
patterns:
|
||||
- '*'
|
||||
labels:
|
||||
- "DS - web"
|
||||
380
.github/workflows/ci.yml
vendored
380
.github/workflows/ci.yml
vendored
@@ -2,118 +2,350 @@ name: CI
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
paths:
|
||||
- '**.rs'
|
||||
- '**.toml'
|
||||
- '.github/workflows/ci.yml'
|
||||
push:
|
||||
branches: [master]
|
||||
paths:
|
||||
- '**.rs'
|
||||
- '**.toml'
|
||||
- '.github/workflows/ci.yml'
|
||||
|
||||
jobs:
|
||||
Check_Formatting:
|
||||
fmt:
|
||||
name: Check formatting
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: dtolnay/rust-toolchain@nightly
|
||||
with:
|
||||
rust-version: stable
|
||||
components: rustfmt
|
||||
- name: Check Formatting
|
||||
run: cargo +stable fmt --all -- --check
|
||||
run: cargo fmt -- --check
|
||||
|
||||
taplo:
|
||||
name: Taplo
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: taiki-e/checkout-action@v1
|
||||
- name: Install Taplo
|
||||
uses: taiki-e/install-action@v2
|
||||
with:
|
||||
tool: taplo-cli
|
||||
- name: Run Taplo
|
||||
run: taplo fmt --check
|
||||
|
||||
typos:
|
||||
name: Check for typos
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 30
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: taiki-e/install-action@v2
|
||||
with:
|
||||
tool: typos-cli
|
||||
- name: run typos
|
||||
run: typos
|
||||
- name: Typos info
|
||||
if: failure()
|
||||
run: |
|
||||
echo 'To fix typos, please run `typos -w`'
|
||||
echo 'To check for a diff, run `typos`'
|
||||
echo 'You can find typos here: https://crates.io/crates/typos'
|
||||
|
||||
tests:
|
||||
name: Test ${{ matrix.toolchain }} ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
|
||||
Tests:
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
rust_version: [stable, nightly]
|
||||
toolchain: [stable, nightly, '1.85']
|
||||
platform:
|
||||
- { target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: x11 }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: wayland }
|
||||
- { target: aarch64-linux-android, os: ubuntu-latest, cmd: 'apk --' }
|
||||
- { target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { target: aarch64-apple-ios, os: macos-latest, }
|
||||
# We're using Windows rather than Ubuntu to run the wasm tests because caching cargo-web
|
||||
# doesn't currently work on Linux.
|
||||
- { target: wasm32-unknown-unknown, os: windows-latest, features: stdweb, cmd: web }
|
||||
- { target: wasm32-unknown-unknown, os: windows-latest, features: web-sys, cmd: web }
|
||||
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
|
||||
- { name: 'Windows 64bit MSVC', target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { name: 'Windows 32bit MSVC', target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { name: 'Windows 64bit GNU', target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { name: 'Windows 32bit GNU', target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { name: 'Linux 32bit', target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { name: 'Linux 64bit', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { name: 'X11', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=x11' }
|
||||
- { name: 'Wayland', target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: '--no-default-features --features=wayland,wayland-dlopen' }
|
||||
- { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package winit --features=android-native-activity', cmd: 'apk -- ' }
|
||||
- { name: 'Redox OS', target: x86_64-unknown-redox, os: ubuntu-latest, }
|
||||
- { name: 'macOS x86_64', target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { name: 'macOS Aarch64', target: aarch64-apple-darwin, os: macos-latest, }
|
||||
- { name: 'iOS x86_64', target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { name: 'iOS Aarch64', target: aarch64-apple-ios, os: macos-latest, }
|
||||
- { name: 'Web', target: wasm32-unknown-unknown, os: ubuntu-latest, }
|
||||
exclude:
|
||||
# Web on nightly needs extra arguments
|
||||
|
||||
- toolchain: nightly
|
||||
platform: { name: 'Web' }
|
||||
# Rustup is broken.
|
||||
- toolchain: nightly
|
||||
platform: { name: 'Windows 32bit GNU' }
|
||||
# Android is tested on stable-3
|
||||
- toolchain: '1.85'
|
||||
platform: { name: 'Android' }
|
||||
# Redox OS doesn't follow MSRV
|
||||
- toolchain: '1.85'
|
||||
platform: { name: 'Redox OS' }
|
||||
include:
|
||||
- toolchain: '1.85'
|
||||
platform: { name: 'Android', target: aarch64-linux-android, os: ubuntu-latest, options: '--package winit --features=android-native-activity', cmd: 'apk -- ' }
|
||||
- toolchain: 'nightly'
|
||||
platform: { name: 'Web', target: wasm32-unknown-unknown, os: ubuntu-latest, test-options: -Zdoctest-xcompile }
|
||||
- toolchain: 'nightly'
|
||||
platform: {
|
||||
name: 'Web Atomic',
|
||||
target: wasm32-unknown-unknown,
|
||||
os: ubuntu-latest,
|
||||
options: '-Zbuild-std=panic_abort,std',
|
||||
test-options: -Zdoctest-xcompile,
|
||||
rustflags: '-Ctarget-feature=+atomics,+bulk-memory',
|
||||
components: rust-src,
|
||||
}
|
||||
|
||||
env:
|
||||
# Set more verbose terminal output
|
||||
CARGO_TERM_VERBOSE: true
|
||||
RUST_BACKTRACE: 1
|
||||
CARGO_INCREMENTAL: 0
|
||||
RUSTFLAGS: "-C debuginfo=0"
|
||||
OPTIONS: ${{ matrix.platform.options }}
|
||||
FEATURES: ${{ format(',{0}', matrix.platform.features ) }}
|
||||
|
||||
# Faster compilation and error on warnings
|
||||
RUSTFLAGS: '--codegen=debuginfo=0 --deny=warnings ${{ matrix.platform.rustflags }}'
|
||||
RUSTDOCFLAGS: ${{ matrix.platform.rustflags }}
|
||||
|
||||
OPTIONS: --target=${{ matrix.platform.target }} ${{ matrix.platform.options }}
|
||||
TEST_OPTIONS: ${{ matrix.platform.test-options }}
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
# Used to cache cargo-web
|
||||
- name: Cache cargo folder
|
||||
uses: actions/cache@v1
|
||||
with:
|
||||
path: ~/.cargo
|
||||
key: ${{ matrix.platform.target }}-cargo-${{ matrix.rust_version }}
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
- name: Restore cache of cargo folder
|
||||
# We use `restore` and later `save`, so that we can create the key after
|
||||
# the cache has been downloaded.
|
||||
#
|
||||
# This could be avoided if we added Cargo.lock to the repository.
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
rust-version: ${{ matrix.rust_version }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
# https://doc.rust-lang.org/cargo/guide/cargo-home.html#caching-the-cargo-home-in-ci
|
||||
path: |
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
key: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}-never-intended-to-be-found
|
||||
restore-keys: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}
|
||||
|
||||
- name: Generate lockfile
|
||||
# Also updates the crates.io index
|
||||
run: cargo generate-lockfile && cargo update -p smol_str --precise 0.3.2
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
run: sudo apt-get update && sudo apt-get install gcc-multilib
|
||||
- name: Install cargo-apk
|
||||
|
||||
- name: Cache cargo-apk
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
run: cargo install cargo-apk
|
||||
- name: Install cargo-web
|
||||
continue-on-error: true
|
||||
if: contains(matrix.platform.target, 'wasm32')
|
||||
run: cargo install cargo-web
|
||||
id: cargo-apk-cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/.cargo/bin/cargo-apk
|
||||
# Change this key if we update the required cargo-apk version
|
||||
key: cargo-apk-v0-9-7
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
|
||||
with:
|
||||
toolchain: stable
|
||||
|
||||
- name: Install cargo-apk
|
||||
if: contains(matrix.platform.target, 'android') && (steps.cargo-apk-cache.outputs.cache-hit != 'true')
|
||||
run: cargo install cargo-apk --version=^0.9.7 --locked
|
||||
|
||||
- uses: taiki-e/cache-cargo-install-action@v2
|
||||
if: contains(matrix.platform.target, 'wasm32') && matrix.toolchain == 'nightly'
|
||||
with:
|
||||
tool: wasm-bindgen-cli
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: ${{ matrix.toolchain }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
components: clippy, ${{ matrix.platform.components }}
|
||||
|
||||
- name: Check documentation
|
||||
shell: bash
|
||||
if: matrix.platform.target != 'wasm32-unknown-unknown'
|
||||
run: cargo $CMD doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
run: cargo doc --no-deps $OPTIONS --document-private-items
|
||||
env:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }}'
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
- name: Build crate
|
||||
run: cargo $CMD build $OPTIONS
|
||||
|
||||
- name: Test winit core
|
||||
run: cargo test -p winit-core
|
||||
|
||||
- name: Test winit Android
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
run: cargo $CMD test -p winit-android --features native-activity --no-run
|
||||
|
||||
- name: Test winit Common (EventHandler)
|
||||
run: cargo $CMD test -p winit-common --features event-handler --no-run
|
||||
|
||||
- name: Test winit Common (CF)
|
||||
if: contains(matrix.platform.target, 'apple')
|
||||
run: cargo $CMD test -p winit-common --features core-foundation --no-run
|
||||
|
||||
- name: Test winit Common (XKB)
|
||||
if: contains(matrix.platform.target, 'linux-gnu')
|
||||
run: cargo $CMD test -p winit-common --features xkb,x11,wayland --no-run
|
||||
|
||||
- name: Test winit AppKit
|
||||
if: contains(matrix.platform.target, 'macos')
|
||||
run: cargo $CMD test -p winit-appkit $OPTIONS
|
||||
|
||||
- name: Test winit Orbital
|
||||
if: contains(matrix.platform.target, 'redox')
|
||||
run: cargo test -p winit-orbital
|
||||
|
||||
- name: Test winit UIKit
|
||||
if: contains(matrix.platform.target, 'ios')
|
||||
# TODO: Run on Simulator
|
||||
run: cargo $CMD test -p winit-uikit $OPTIONS --no-run
|
||||
|
||||
- name: Test winit Web
|
||||
if: contains(matrix.platform.target, 'wasm')
|
||||
run: cargo $CMD test -p winit-web $OPTIONS --no-run
|
||||
|
||||
- name: Test winit Win32
|
||||
if: contains(matrix.platform.target, 'windows')
|
||||
run: cargo $CMD test -p winit-win32 $OPTIONS
|
||||
|
||||
- name: Test winit X11
|
||||
if: contains(matrix.platform.target, 'linux-gnu')
|
||||
run: cargo $CMD test -p winit-x11 --target=${{ matrix.platform.target }}
|
||||
|
||||
- name: Test winit Wayland
|
||||
if: contains(matrix.platform.target, 'linux-gnu')
|
||||
run: cargo $CMD test -p winit-wayland --target=${{ matrix.platform.target }}
|
||||
|
||||
# Test only on Linux x86_64, so we avoid spending unnecessary CI hours.
|
||||
- name: Test dpi crate
|
||||
if: >
|
||||
contains(matrix.platform.name, 'Linux 64bit') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo test -p dpi
|
||||
|
||||
- name: Check dpi crate (no_std)
|
||||
if: >
|
||||
contains(matrix.platform.name, 'Linux 64bit') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo check -p dpi --no-default-features
|
||||
|
||||
- name: Build tests
|
||||
shell: bash
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test --no-run $OPTIONS
|
||||
|
||||
- name: Run tests
|
||||
shell: bash
|
||||
if: (
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32'))
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
(!contains(matrix.platform.target, 'wasm32') || matrix.toolchain == 'nightly') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test $OPTIONS
|
||||
|
||||
|
||||
- name: Build with serde enabled
|
||||
shell: bash
|
||||
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
- name: Lint with clippy
|
||||
if: (matrix.toolchain == 'stable') && !contains(matrix.platform.options, '--no-default-features')
|
||||
run: cargo clippy --all-targets $OPTIONS $TEST_OPTIONS -- -Dwarnings
|
||||
|
||||
- name: Build tests with serde enabled
|
||||
shell: bash
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test --no-run $OPTIONS $TEST_OPTIONS --features serde
|
||||
|
||||
- name: Run tests with serde enabled
|
||||
shell: bash
|
||||
if: (
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32'))
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
(!contains(matrix.platform.target, 'wasm32') || matrix.toolchain == 'nightly') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.toolchain != '1.85'
|
||||
run: cargo $CMD test $OPTIONS $TEST_OPTIONS --features serde
|
||||
|
||||
- name: Check docs.rs documentation
|
||||
if: matrix.toolchain == 'nightly'
|
||||
run: cargo doc --no-deps $OPTIONS --features=serde,mint,android-native-activity
|
||||
env:
|
||||
RUSTDOCFLAGS: '--deny=warnings ${{ matrix.platform.rustflags }} --cfg=docsrs --cfg=unreleased_changelogs'
|
||||
|
||||
# See restore step above
|
||||
- name: Save cache of cargo folder
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cargo/registry/index/
|
||||
~/.cargo/registry/cache/
|
||||
~/.cargo/git/db/
|
||||
key: cargo-${{ matrix.toolchain }}-${{ matrix.platform.name }}-${{ hashFiles('Cargo.lock') }}
|
||||
|
||||
cargo-deny:
|
||||
name: Run cargo-deny on ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# TODO: remove this matrix when https://github.com/EmbarkStudios/cargo-deny/issues/324 is resolved
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: 'Android', target: aarch64-linux-android }
|
||||
- { name: 'iOS', target: aarch64-apple-ios }
|
||||
- { name: 'Linux', target: x86_64-unknown-linux-gnu }
|
||||
- { name: 'macOS', target: aarch64-apple-darwin }
|
||||
- { name: 'Redox OS', target: x86_64-unknown-redox }
|
||||
- { name: 'Web', target: wasm32-unknown-unknown }
|
||||
- { name: 'Windows GNU', target: x86_64-pc-windows-gnu }
|
||||
- { name: 'Windows MSVC', target: x86_64-pc-windows-msvc }
|
||||
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- uses: EmbarkStudios/cargo-deny-action@v2
|
||||
with:
|
||||
command: check
|
||||
log-level: error
|
||||
manifest-path: winit/Cargo.toml
|
||||
arguments: --all-features --target ${{ matrix.platform.target }}
|
||||
|
||||
eslint:
|
||||
name: ESLint
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
run:
|
||||
working-directory: ./winit-web/src/script
|
||||
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- name: Setup NPM
|
||||
run: npm install
|
||||
- name: Run ESLint
|
||||
run: npx eslint@9.38.0
|
||||
|
||||
swc:
|
||||
name: Minimize JavaScript
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
run:
|
||||
working-directory: ./winit-web/src/script
|
||||
|
||||
steps:
|
||||
- uses: taiki-e/checkout-action@v1
|
||||
- name: Install SWC
|
||||
run: sudo npm i -g @swc/cli
|
||||
- name: Run SWC
|
||||
run: |
|
||||
swc . --ignore node_modules,**/*.d.ts --only **/*.ts -d . --out-file-extension min.js
|
||||
- name: Check for diff
|
||||
run: |
|
||||
[[ -z $(git status -s) ]]
|
||||
|
||||
50
.github/workflows/docs.yml
vendored
Normal file
50
.github/workflows/docs.yml
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
name: Docs
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
docs:
|
||||
name: Documentation
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}winit
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: nightly
|
||||
|
||||
- name: Run Rustdoc
|
||||
env:
|
||||
RUSTDOCFLAGS: --crate-version master --cfg=docsrs --cfg=unreleased_changelogs
|
||||
run: |
|
||||
cargo doc --no-deps -Z rustdoc-map -Z rustdoc-scrape-examples --features=serde,mint,android-native-activity
|
||||
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v5
|
||||
|
||||
- name: Fix permissions
|
||||
run: |
|
||||
chmod -c -R +rX "target/doc" | while read line; do
|
||||
echo "::warning title=Invalid file permissions automatically fixed::$line"
|
||||
done
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v4
|
||||
with:
|
||||
path: target/doc
|
||||
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v4
|
||||
18
.github/workflows/publish.yml
vendored
18
.github/workflows/publish.yml
vendored
@@ -1,18 +0,0 @@
|
||||
name: Publish
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [master]
|
||||
paths: "Cargo.toml"
|
||||
|
||||
jobs:
|
||||
Publish:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: stable
|
||||
components: rustfmt
|
||||
- name: Publish to crates.io
|
||||
run: cargo publish --token ${{ secrets.cratesio_token }}
|
||||
7
.gitignore
vendored
7
.gitignore
vendored
@@ -3,7 +3,8 @@ target/
|
||||
rls/
|
||||
.vscode/
|
||||
*~
|
||||
*.wasm
|
||||
*.ts
|
||||
*.js
|
||||
#*#
|
||||
.DS_Store
|
||||
# NPM package used to run ESLint.
|
||||
/src/platform_impl/web/script/node_modules
|
||||
/src/platform_impl/web/script/package-lock.json
|
||||
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -1,3 +0,0 @@
|
||||
[submodule "deps/apk-builder"]
|
||||
path = deps/apk-builder
|
||||
url = https://github.com/rust-windowing/android-rs-glue
|
||||
686
CHANGELOG.md
686
CHANGELOG.md
@@ -1,682 +1,8 @@
|
||||
# 0.24.0 (2020-12-09)
|
||||
Changelog entries should be put in the [`changelog::unreleased`].
|
||||
|
||||
- On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
|
||||
- On Windows, implement `Window::set_ime_position`.
|
||||
- **Breaking:** On Windows, Renamed `WindowBuilderExtWindows`'s `is_dark_mode` to `theme`.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_theme` to set a preferred theme.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, calling `WindowEvent::Focused` now works properly instead of always returning false.
|
||||
- On Windows, fix alt-tab behaviour by removing borderless fullscreen "always on top" flag.
|
||||
- On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
|
||||
- **Breaking:** On Windows, include prefix byte in scancodes.
|
||||
- On Wayland, fix window not being resizeable when using `with_min_inner_size` in `WindowBuilder`.
|
||||
- On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
|
||||
- On Windows, fix use after free crash during window destruction.
|
||||
- On Web, fix `WindowEvent::ReceivedCharacter` never being sent on key input.
|
||||
- On macOS, fix compilation when targeting aarch64
|
||||
- On X11, fix `Window::request_redraw` not waking the event loop.
|
||||
- On Wayland, the keypad arrow keys are now recognized.
|
||||
- **Breaking** Rename `desktop::EventLoopExtDesktop` to `run_return::EventLoopExtRunReturn`.
|
||||
- Added `request_user_attention` method to `Window`.
|
||||
- **Breaking:** On macOS, removed `WindowExt::request_user_attention`, use `Window::request_user_attention`.
|
||||
- **Breaking:** On X11, removed `WindowExt::set_urgent`, use `Window::request_user_attention`.
|
||||
- On Wayland, default font size in CSD increased from 11 to 17.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, support multi-touch.
|
||||
- On Wayland, extra mouse buttons are not dropped anymore.
|
||||
- **Breaking**: `MouseButton::Other` now uses `u16`.
|
||||
The changelog can also be viewed [on docs.rs][docs_rs] or [on the current
|
||||
master docs][master_docs].
|
||||
|
||||
# 0.23.0 (2020-10-02)
|
||||
|
||||
- On iOS, fixed support for the "Debug View Heirarchy" feature in Xcode.
|
||||
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
|
||||
- On Unix, X11 and Wayland are now optional features (enabled by default)
|
||||
- On X11, fix deadlock when calling `set_fullscreen_inner`.
|
||||
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
|
||||
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
|
||||
- On Windows, drag and drop is now optional and must be enabled with `WindowBuilderExtWindows::with_drag_and_drop(true)`.
|
||||
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
|
||||
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
|
||||
- On android added support for `run_return`.
|
||||
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
|
||||
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
|
||||
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
|
||||
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
|
||||
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
|
||||
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
|
||||
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
|
||||
- On macOS, add `NSWindow.hasShadow` support.
|
||||
- On Web, fix vertical mouse wheel scrolling being inverted.
|
||||
- On Web, implement mouse capturing for click-dragging out of the canvas.
|
||||
- On Web, fix `ControlFlow::Exit` not properly handled.
|
||||
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
|
||||
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
|
||||
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
|
||||
- On NetBSD, fixed crash due to incorrect detection of the main thread.
|
||||
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
|
||||
- On macOS, fix inverted horizontal scroll.
|
||||
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
|
||||
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
|
||||
- On macOS, updated core-* dependencies and cocoa.
|
||||
- Bump `parking_lot` to 0.11
|
||||
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
|
||||
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
|
||||
- Deprecate the stdweb backend, to be removed in a future release
|
||||
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
|
||||
- Added `Asterisk` and `Plus` virtual key codes.
|
||||
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
|
||||
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
|
||||
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
|
||||
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
|
||||
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
|
||||
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
|
||||
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
|
||||
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
|
||||
- On Wayland, add missing virtual keycodes.
|
||||
- On Wayland, implement proper `set_cursor_grab`.
|
||||
- On Wayland, the cursor will use similar icons if the requested one isn't available.
|
||||
- On Wayland, right clicking on client side decorations will request application menu.
|
||||
- On Wayland, fix tracking of window size after state changes.
|
||||
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
|
||||
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
|
||||
- On Wayland, fix `resizable` attribute not being applied properly on startup.
|
||||
- On Wayland, fix disabled repeat rate not being handled.
|
||||
- On Wayland, fix decoration buttons not working after tty switch.
|
||||
- On Wayland, fix scaling not being applied on output re-enable.
|
||||
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
|
||||
- On Wayland, fix pointer getting created in some cases without pointer capability.
|
||||
- On Wayland, on kwin, fix space between window and decorations on startup.
|
||||
- **Breaking:** On Wayland, `Theme` trait was reworked.
|
||||
- On Wayland, disable maximize button for non-resizable window.
|
||||
- On Wayland, added support for `set_ime_position`.
|
||||
- On Wayland, fix crash on startup since GNOME 3.37.90.
|
||||
- On X11, fix incorrect modifiers state on startup.
|
||||
|
||||
# 0.22.2 (2020-05-16)
|
||||
|
||||
- Added Clone implementation for 'static events.
|
||||
- On Windows, fix window intermittently hanging when `ControlFlow` was set to `Poll`.
|
||||
- On Windows, fix `WindowBuilder::with_maximized` being ignored.
|
||||
- On Android, minimal platform support.
|
||||
- On iOS, touch positions are now properly converted to physical pixels.
|
||||
- On macOS, updated core-* dependencies and cocoa
|
||||
|
||||
# 0.22.1 (2020-04-16)
|
||||
|
||||
- On X11, fix `ResumeTimeReached` being fired too early.
|
||||
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
|
||||
- On Web, fix a possible panic during event handling
|
||||
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
|
||||
- On Windows, drag and drop can now be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
|
||||
|
||||
# 0.22.0 (2020-03-09)
|
||||
|
||||
- On Windows, fix minor timing issue in wait_until_time_or_msg
|
||||
- On Windows, rework handling of request_redraw() to address panics.
|
||||
- On macOS, fix `set_simple_screen` to remember frame excluding title bar.
|
||||
- On Wayland, fix coordinates in touch events when scale factor isn't 1.
|
||||
- On Wayland, fix color from `close_button_icon_color` not applying.
|
||||
- Ignore locale if unsupported by X11 backend
|
||||
- On Wayland, Add HiDPI cursor support
|
||||
- On Web, add the ability to query "Light" or "Dark" system theme send `ThemeChanged` on change.
|
||||
- Fix `Event::to_static` returning `None` for user events.
|
||||
- On Wayland, Hide CSD for fullscreen windows.
|
||||
- On Windows, ignore spurious mouse move messages.
|
||||
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
|
||||
- On Windows, add `IconExtWindows` trait which exposes creating an `Icon` from an external file or embedded resource
|
||||
- Add `BadIcon::OsError` variant for when OS icon functionality fails
|
||||
- On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
|
||||
- Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- on macOS, fix incorrect ReceivedCharacter events for some key combinations.
|
||||
- **Breaking:** Use `i32` instead of `u32` for position type in `WindowEvent::Moved`.
|
||||
- On macOS, a mouse motion event is now generated before every mouse click.
|
||||
|
||||
# 0.21.0 (2020-02-04)
|
||||
|
||||
- On Windows, fixed "error: linking with `link.exe` failed: exit code: 1120" error on older versions of windows.
|
||||
- On macOS, fix set_minimized(true) works only with decorations.
|
||||
- On macOS, add `hide_application` to `EventLoopWindowTarget` via a new `EventLoopWindowTargetExtMacOS` trait. `hide_application` will hide the entire application by calling `-[NSApplication hide: nil]`.
|
||||
- On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- On macOS, fix `CursorMoved` event reporting the cursor position using logical coordinates.
|
||||
- On macOS, fix issue where unbundled applications would sometimes open without being focused.
|
||||
- On macOS, fix `run_return` does not return unless it receives a message.
|
||||
- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
|
||||
- On X11, fix deadlock on window state when handling certain window events.
|
||||
- `WindowBuilder` now implements `Default`.
|
||||
- **Breaking:** `WindowEvent::CursorMoved` changed to `f64` units, preserving high-precision data supplied by most backends
|
||||
- On Wayland, fix coordinates in mouse events when scale factor isn't 1
|
||||
- On Web, add the ability to provide a custom canvas
|
||||
- **Breaking:** On Wayland, the `WaylandTheme` struct has been replaced with a `Theme` trait, allowing for extra configuration
|
||||
|
||||
# 0.20.0 (2020-01-05)
|
||||
|
||||
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
|
||||
- **Breaking**: Overhaul how Winit handles DPI:
|
||||
+ Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
|
||||
+ Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
|
||||
+ `hidpi_factor` has been renamed to `scale_factor`.
|
||||
+ `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
|
||||
resizes the window in response to the change.
|
||||
+ On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
|
||||
+ `Size` and `Position` types are now generic over their exact pixel type.
|
||||
|
||||
# 0.20.0 Alpha 6 (2020-01-03)
|
||||
|
||||
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
|
||||
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
|
||||
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
|
||||
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
|
||||
- On X11, fix `CursorEntered` event being generated for non-winit windows.
|
||||
- On macOS, fix crash when starting maximized without decorations.
|
||||
- On macOS, fix application not terminating on `run_return`.
|
||||
- On Wayland, fix cursor icon updates on window borders when using CSD.
|
||||
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
|
||||
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
|
||||
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
|
||||
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
|
||||
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
|
||||
- `EventsCleared` has been renamed to `MainEventsCleared`.
|
||||
- `RedrawRequested` is now issued only after `MainEventsCleared`.
|
||||
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
|
||||
- Implement synthetic window focus key events on Windows.
|
||||
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
|
||||
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
|
||||
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
|
||||
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
|
||||
- Add `DeviceEvent::ModifiersChanged`.
|
||||
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
|
||||
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
|
||||
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
|
||||
|
||||
# 0.20.0 Alpha 5 (2019-12-09)
|
||||
|
||||
- On macOS, fix application termination on `ControlFlow::Exit`
|
||||
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
|
||||
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
|
||||
- On X11, fix misreporting DPI factor at startup.
|
||||
- On X11, fix events not being reported when using `run_return`.
|
||||
- On X11, fix key modifiers being incorrectly reported.
|
||||
- On X11, fix window creation hanging when another window is fullscreen.
|
||||
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
|
||||
- On X11, fix reporting incorrect DPI factor when waking from suspend.
|
||||
- Change `EventLoopClosed` to contain the original event.
|
||||
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
|
||||
indicating that the event is generated by winit.
|
||||
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
|
||||
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
|
||||
as X11 implicitly moves the cursor for such events.
|
||||
|
||||
# 0.20.0 Alpha 4 (2019-10-18)
|
||||
|
||||
- Add web support via the 'stdweb' or 'web-sys' features
|
||||
- On Windows, implemented function to get HINSTANCE
|
||||
- On macOS, implement `run_return`.
|
||||
- On iOS, fix inverted parameter in `set_prefers_home_indicator_hidden`.
|
||||
- On X11, performance is improved when rapidly calling `Window::set_cursor_icon`.
|
||||
- On iOS, fix improper `msg_send` usage that was UB and/or would break if `!` is stabilized.
|
||||
- On Windows, unset `maximized` when manually changing the window's position or size.
|
||||
- On Windows, add touch pressure information for touch events.
|
||||
- On macOS, differentiate between `CursorIcon::Grab` and `CursorIcon::Grabbing`.
|
||||
- On Wayland, fix event processing sometimes stalling when using OpenGL with vsync.
|
||||
- Officially remove the Emscripten backend.
|
||||
- On Windows, fix handling of surrogate pairs when dispatching `ReceivedCharacter`.
|
||||
- On macOS 10.15, fix freeze upon exiting exclusive fullscreen mode.
|
||||
- On iOS, fix panic upon closing the app.
|
||||
- On X11, allow setting mulitple `XWindowType`s.
|
||||
- On iOS, fix null window on initial `HiDpiFactorChanged` event.
|
||||
- On Windows, fix fullscreen window shrinking upon getting restored to a normal window.
|
||||
- On macOS, fix events not being emitted during modal loops, such as when windows are being resized
|
||||
by the user.
|
||||
- On Windows, fix hovering the mouse over the active window creating an endless stream of CursorMoved events.
|
||||
- Always dispatch a `RedrawRequested` event after creating a new window.
|
||||
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
|
||||
- On X11, prevent stealing input focus when creating a new window.
|
||||
Only steal input focus when entering fullscreen mode.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
|
||||
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
|
||||
- Removed `derivative` crate dependency.
|
||||
- On Wayland, add support for set_cursor_icon.
|
||||
- Use `impl Iterator<Item = MonitorHandle>` instead of `AvailableMonitorsIter` consistently.
|
||||
- On macOS, fix fullscreen state being updated after entering fullscreen instead of before,
|
||||
resulting in `Window::fullscreen` returning the old state in `Resized` events instead of
|
||||
reflecting the new fullscreen state
|
||||
- On X11, fix use-after-free during window creation
|
||||
- On Windows, disable monitor change keyboard shortcut while in exclusive fullscreen.
|
||||
- On Windows, ensure that changing a borderless fullscreen window's monitor via keyboard shortcuts keeps the window fullscreen on the new monitor.
|
||||
- Prevent `EventLoop::new` and `EventLoop::with_user_event` from getting called outside the main thread.
|
||||
- This is because some platforms cannot run the event loop outside the main thread. Preventing this
|
||||
reduces the potential for cross-platform compatibility gotchyas.
|
||||
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
|
||||
- On Wayland, drop resize events identical to the current window size.
|
||||
- On Windows, fix window rectangle not getting set correctly on high-DPI systems.
|
||||
|
||||
# 0.20.0 Alpha 3 (2019-08-14)
|
||||
|
||||
- On macOS, drop the run closure on exit.
|
||||
- On Windows, location of `WindowEvent::Touch` are window client coordinates instead of screen coordinates.
|
||||
- On X11, fix delayed events after window redraw.
|
||||
- On macOS, add `WindowBuilderExt::with_disallow_hidpi` to have the option to turn off best resolution openGL surface.
|
||||
- On Windows, screen saver won't start if the window is in fullscreen mode.
|
||||
- Change all occurrences of the `new_user_event` method to `with_user_event`.
|
||||
- On macOS, the dock and the menu bar are now hidden in fullscreen mode.
|
||||
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
|
||||
consists of `Fullscreen::Exclusive(VideoMode)` and
|
||||
`Fullscreen::Borderless(MonitorHandle)` variants.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- On iOS, add support for hiding the home indicator.
|
||||
- On iOS, add support for deferring system gestures.
|
||||
- On iOS, fix a crash that occurred while acquiring a monitor's name.
|
||||
- On iOS, fix armv7-apple-ios compile target.
|
||||
- Removed the `T: Clone` requirement from the `Clone` impl of `EventLoopProxy<T>`.
|
||||
- On iOS, disable overscan compensation for external displays (removes black
|
||||
bars surrounding the image).
|
||||
- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
|
||||
- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
|
||||
hijacking `set_decorations` for this purpose.
|
||||
- On macOS and iOS, corrected the auto trait impls of `EventLoopProxy`.
|
||||
- On iOS, add touch pressure information for touch events.
|
||||
- Implement `raw_window_handle::HasRawWindowHandle` for `Window` type on all supported platforms.
|
||||
- On macOS, fix the signature of `-[NSView drawRect:]`.
|
||||
- On iOS, fix the behavior of `ControlFlow::Poll`. It wasn't polling if that was the only mode ever used by the application.
|
||||
- On iOS, fix DPI sent out by views on creation was `0.0` - now it gives a reasonable number.
|
||||
- On iOS, RedrawRequested now works for gl/metal backed views.
|
||||
- On iOS, RedrawRequested is generally ordered after EventsCleared.
|
||||
|
||||
# 0.20.0 Alpha 2 (2019-07-09)
|
||||
|
||||
- On X11, non-resizable windows now have maximize explicitly disabled.
|
||||
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
|
||||
and `WindowEvent::HoveredFile`.
|
||||
- On Mac, implement `DeviceEvent::Button`.
|
||||
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
|
||||
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
|
||||
- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
|
||||
- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
|
||||
- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
|
||||
- On Windows, fix multiple calls to `request_redraw` during `EventsCleared` sending multiple `RedrawRequested events.`
|
||||
- On Windows, fix edge case where `RedrawRequested` could be dispatched before input events in event loop iteration.
|
||||
- On Windows, fix timing issue that could cause events to be improperly dispatched after `RedrawRequested` but before `EventsCleared`.
|
||||
- On macOS, drop unused Metal dependency.
|
||||
- On Windows, fix the trail effect happening on transparent decorated windows. Borderless (or un-decorated) windows were not affected.
|
||||
- On Windows, fix `with_maximized` not properly setting window size to entire window.
|
||||
- On macOS, change `WindowExtMacOS::request_user_attention()` to take an `enum` instead of a `bool`.
|
||||
|
||||
# 0.20.0 Alpha 1 (2019-06-21)
|
||||
|
||||
- Changes below are considered **breaking**.
|
||||
- Change all occurrences of `EventsLoop` to `EventLoop`.
|
||||
- Previously flat API is now exposed through `event`, `event_loop`, `monitor`, and `window` modules.
|
||||
- `os` module changes:
|
||||
- Renamed to `platform`.
|
||||
- All traits now have platform-specific suffixes.
|
||||
- Exposes new `desktop` module on Windows, Mac, and Linux.
|
||||
- Changes to event loop types:
|
||||
- `EventLoopProxy::wakeup` has been removed in favor of `send_event`.
|
||||
- **Major:** New `run` method drives winit event loop.
|
||||
- Returns `!` to ensure API behaves identically across all supported platforms.
|
||||
- This allows `emscripten` implementation to work without lying about the API.
|
||||
- `ControlFlow`'s variants have been replaced with `Wait`, `WaitUntil(Instant)`, `Poll`, and `Exit`.
|
||||
- Is read after `EventsCleared` is processed.
|
||||
- `Wait` waits until new events are available.
|
||||
- `WaitUntil` waits until either new events are available or the provided time has been reached.
|
||||
- `Poll` instantly resumes the event loop.
|
||||
- `Exit` aborts the event loop.
|
||||
- Takes a closure that implements `'static + FnMut(Event<T>, &EventLoop<T>, &mut ControlFlow)`.
|
||||
- `&EventLoop<T>` is provided to allow new `Window`s to be created.
|
||||
- **Major:** `platform::desktop` module exposes `EventLoopExtDesktop` trait with `run_return` method.
|
||||
- Behaves identically to `run`, but returns control flow to the calling context and can take non-`'static` closures.
|
||||
- `EventLoop`'s `poll_events` and `run_forever` methods have been removed in favor of `run` and `run_return`.
|
||||
- Changes to events:
|
||||
- Remove `Event::Awakened` in favor of `Event::UserEvent(T)`.
|
||||
- Can be sent with `EventLoopProxy::send_event`.
|
||||
- Rename `WindowEvent::Refresh` to `WindowEvent::RedrawRequested`.
|
||||
- `RedrawRequested` can be sent by the user with the `Window::request_redraw` method.
|
||||
- `EventLoop`, `EventLoopProxy`, and `Event` are now generic over `T`, for use in `UserEvent`.
|
||||
- **Major:** Add `NewEvents(StartCause)`, `EventsCleared`, and `LoopDestroyed` variants to `Event`.
|
||||
- `NewEvents` is emitted when new events are ready to be processed by event loop.
|
||||
- `StartCause` describes why new events are available, with `ResumeTimeReached`, `Poll`, `WaitCancelled`, and `Init` (sent once at start of loop).
|
||||
- `EventsCleared` is emitted when all available events have been processed.
|
||||
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
|
||||
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
|
||||
- Rename `MonitorId` to `MonitorHandle`.
|
||||
- Removed `serde` implementations from `ControlFlow`.
|
||||
- Rename several functions to improve both internal consistency and compliance with Rust API guidelines.
|
||||
- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
|
||||
- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
|
||||
- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
|
||||
- On Wayland, the window now exists even if nothing has been drawn.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
|
||||
# Version 0.19.1 (2019-04-08)
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
|
||||
- On macOS, fix command key event left and right reverse.
|
||||
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
- On Windows, fix icon not showing up in corner of window.
|
||||
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
|
||||
|
||||
# Version 0.19.0 (2019-03-06)
|
||||
|
||||
- On X11, we will use the faster `XRRGetScreenResourcesCurrent` function instead of `XRRGetScreenResources` when available.
|
||||
- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
|
||||
- On Wayland, fix `with_title()` not setting the windows title
|
||||
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
|
||||
- Added serde serialization to `os::unix::XWindowType`.
|
||||
- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
|
||||
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
|
||||
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
|
||||
- Refactored Windows state/flag-setting code.
|
||||
- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
|
||||
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
|
||||
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
|
||||
- On Windows, ignore the AltGr key when populating the `ModifersState` type.
|
||||
|
||||
# Version 0.18.1 (2018-12-30)
|
||||
|
||||
- On macOS, fix `Yen` (JIS) so applications receive the event.
|
||||
- On X11 with a tiling WM, fixed high CPU usage when moving windows across monitors.
|
||||
- On X11, fixed panic caused by dropping the window before running the event loop.
|
||||
- on macOS, added `WindowExt::set_simple_fullscreen` which does not require a separate space
|
||||
- Introduce `WindowBuilderExt::with_app_id` to allow setting the application ID on Wayland.
|
||||
- On Windows, catch panics in event loop child thread and forward them to the parent thread. This prevents an invocation of undefined behavior due to unwinding into foreign code.
|
||||
- On Windows, fix issue where resizing or moving window combined with grabbing the cursor would freeze program.
|
||||
- On Windows, fix issue where resizing or moving window would eat `Awakened` events.
|
||||
- On Windows, exiting fullscreen after entering fullscreen with disabled decorations no longer shrinks window.
|
||||
- On X11, fixed a segfault when using virtual monitors with XRandR.
|
||||
- Derive `Ord` and `PartialOrd` for `VirtualKeyCode` enum.
|
||||
- On Windows, fix issue where hovering or dropping a non file item would create a panic.
|
||||
- On Wayland, fix resizing and DPI calculation when a `wl_output` is removed without sending a `leave` event to the `wl_surface`, such as disconnecting a monitor from a laptop.
|
||||
- On Wayland, DPI calculation is handled by smithay-client-toolkit.
|
||||
- On X11, `WindowBuilder::with_min_dimensions` and `WindowBuilder::with_max_dimensions` now correctly account for DPI.
|
||||
- Added support for generating dummy `DeviceId`s and `WindowId`s to better support unit testing.
|
||||
- On macOS, fixed unsoundness in drag-and-drop that could result in drops being rejected.
|
||||
- On macOS, implemented `WindowEvent::Refresh`.
|
||||
- On macOS, all `MouseCursor` variants are now implemented and the cursor will no longer reset after unfocusing.
|
||||
- Removed minimum supported Rust version guarantee.
|
||||
|
||||
# Version 0.18.0 (2018-11-07)
|
||||
|
||||
- **Breaking:** `image` crate upgraded to 0.20. This is exposed as part of the `icon_loading` API.
|
||||
- On Wayland, pointer events will now provide the current modifiers state.
|
||||
- On Wayland, titles will now be displayed in the window header decoration.
|
||||
- On Wayland, key repetition is now ended when keyboard loses focus.
|
||||
- On Wayland, windows will now use more stylish and modern client side decorations.
|
||||
- On Wayland, windows will use server-side decorations when available.
|
||||
- **Breaking:** Added support for F16-F24 keys (variants were added to the `VirtualKeyCode` enum).
|
||||
- Fixed graphical glitches when resizing on Wayland.
|
||||
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
|
||||
- Updated window manager hints under X11 to v1.5 of [Extended Window Manager Hints](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html#idm140200472629520).
|
||||
- Added `WindowBuilderExt::with_gtk_theme_variant` to X11-specific `WindowBuilder` functions.
|
||||
- Fixed UTF8 handling bug in X11 `set_title` function.
|
||||
- On Windows, `Window::set_cursor` now applies immediately instead of requiring specific events to occur first.
|
||||
- On Windows, the `HoveredFile` and `HoveredFileCancelled` events are now implemented.
|
||||
- On Windows, fix `Window::set_maximized`.
|
||||
- On Windows 10, fix transparency (#260).
|
||||
- On macOS, fix modifiers during key repeat.
|
||||
- Implemented the `Debug` trait for `Window`, `EventsLoop`, `EventsLoopProxy` and `WindowBuilder`.
|
||||
- On X11, now a `Resized` event will always be generated after a DPI change to ensure the window's logical size is consistent with the new DPI.
|
||||
- Added further clarifications to the DPI docs.
|
||||
- On Linux, if neither X11 nor Wayland manage to initialize, the corresponding panic now consists of a single line only.
|
||||
- Add optional `serde` feature with implementations of `Serialize`/`Deserialize` for DPI types and various event types.
|
||||
- Add `PartialEq`, `Eq`, and `Hash` implementations on public types that could have them but were missing them.
|
||||
- On X11, drag-and-drop receiving an unsupported drop type can no longer cause the WM to freeze.
|
||||
- Fix issue whereby the OpenGL context would not appear at startup on macOS Mojave (#1069).
|
||||
- **Breaking:** Removed `From<NSApplicationActivationPolicy>` impl from `ActivationPolicy` on macOS.
|
||||
- On macOS, the application can request the user's attention with `WindowExt::request_user_attention`.
|
||||
|
||||
# Version 0.17.2 (2018-08-19)
|
||||
|
||||
- On macOS, fix `<C-Tab>` so applications receive the event.
|
||||
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
|
||||
- On Wayland, key press events will now be repeated.
|
||||
|
||||
# Version 0.17.1 (2018-08-05)
|
||||
|
||||
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
|
||||
- Fixed deadlock that broke fullscreen mode on Windows.
|
||||
|
||||
# Version 0.17.0 (2018-08-02)
|
||||
|
||||
- Cocoa and core-graphics updates.
|
||||
- Fixed thread-safety issues in several `Window` functions on Windows.
|
||||
- On MacOS, the key state for modifiers key events is now properly set.
|
||||
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
|
||||
- Added NetBSD support.
|
||||
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
|
||||
- On iOS, the `UIApplication` is not started until `Window::new` is called.
|
||||
- Fixed thread unsafety with cursor hiding on macOS.
|
||||
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
|
||||
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
|
||||
|
||||
# Version 0.16.2 (2018-07-07)
|
||||
|
||||
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
|
||||
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
|
||||
|
||||
# Version 0.16.1 (2018-07-02)
|
||||
|
||||
- Added logging through `log`. Logging will become more extensive over time.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This *greatly* cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
|
||||
|
||||
# Version 0.16.0 (2018-06-25)
|
||||
|
||||
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.
|
||||
- **Breaking:** Removed `VirtualKeyCode::LMenu` and `VirtualKeyCode::RMenu`; Windows now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead.
|
||||
- On X11, exiting fullscreen no longer leaves the window in the monitor's top left corner.
|
||||
- **Breaking:** `Window::hidpi_factor` has been renamed to `Window::get_hidpi_factor` for better consistency. `WindowEvent::HiDPIFactorChanged` has been renamed to `WindowEvent::HiDpiFactorChanged`. DPI factors are always represented as `f64` instead of `f32` now.
|
||||
- The Windows backend is now DPI aware. `WindowEvent::HiDpiFactorChanged` is implemented, and `MonitorId::get_hidpi_factor` and `Window::hidpi_factor` return accurate values.
|
||||
- Implemented `WindowEvent::HiDpiFactorChanged` on X11.
|
||||
- On macOS, `Window::set_cursor_position` is now relative to the client area.
|
||||
- On macOS, setting the maximum and minimum dimensions now applies to the client area dimensions rather than to the window dimensions.
|
||||
- On iOS, `MonitorId::get_dimensions` has been implemented and both `MonitorId::get_hidpi_factor` and `Window::get_hidpi_factor` return accurate values.
|
||||
- On Emscripten, `MonitorId::get_hidpi_factor` now returns the same value as `Window::get_hidpi_factor` (it previously would always return 1.0).
|
||||
- **Breaking:** The entire API for sizes, positions, etc. has changed. In the majority of cases, winit produces and consumes positions and sizes as `LogicalPosition` and `LogicalSize`, respectively. The notable exception is `MonitorId` methods, which deal in `PhysicalPosition` and `PhysicalSize`. See the documentation for specifics and explanations of the types. Additionally, winit automatically conserves logical size when the DPI factor changes.
|
||||
- **Breaking:** All deprecated methods have been removed. For `Window::platform_display` and `Window::platform_window`, switch to the appropriate platform-specific `WindowExt` methods. For `Window::get_inner_size_points` and `Window::get_inner_size_pixels`, use the `LogicalSize` returned by `Window::get_inner_size` and convert as needed.
|
||||
- HiDPI support for Wayland.
|
||||
- `EventsLoop::get_available_monitors` and `EventsLoop::get_primary_monitor` now have identical counterparts on `Window`, so this information can be acquired without an `EventsLoop` borrow.
|
||||
- `AvailableMonitorsIter` now implements `Debug`.
|
||||
- Fixed quirk on macOS where certain keys would generate characters at twice the normal rate when held down.
|
||||
- On X11, all event loops now share the same `XConnection`.
|
||||
- **Breaking:** `Window::set_cursor_state` and `CursorState` enum removed in favor of the more composable `Window::grab_cursor` and `Window::hide_cursor`. As a result, grabbing the cursor no longer automatically hides it; you must call both methods to retain the old behavior on Windows and macOS. `Cursor::NoneCursor` has been removed, as it's no longer useful.
|
||||
- **Breaking:** `Window::set_cursor_position` now returns `Result<(), String>`, thus allowing for `Box<Error>` conversion via `?`.
|
||||
|
||||
# Version 0.15.1 (2018-06-13)
|
||||
|
||||
- On X11, the `Moved` event is no longer sent when the window is resized without changing position.
|
||||
- `MouseCursor` and `CursorState` now implement `Default`.
|
||||
- `WindowBuilder::with_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- `Window::set_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- On X11, if the monitor's width or height in millimeters is reported as 0, the DPI is now 1.0 instead of +inf.
|
||||
- On X11, the environment variable `WINIT_HIDPI_FACTOR` has been added for overriding DPI factor.
|
||||
- On X11, enabling transparency no longer causes the window contents to flicker when resizing.
|
||||
- On X11, `with_override_redirect` now actually enables override redirect.
|
||||
- macOS now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead of `None` for both.
|
||||
- On macOS, `VirtualKeyCode::RWin` and `VirtualKeyCode::LWin` are no longer switched.
|
||||
- On macOS, windows without decorations can once again be resized.
|
||||
- Fixed race conditions when creating an `EventsLoop` on X11, most commonly manifesting as "[xcb] Unknown sequence number while processing queue".
|
||||
- On macOS, `CursorMoved` and `MouseInput` events are only generated if they occurs within the window's client area.
|
||||
- On macOS, resizing the window no longer generates a spurious `MouseInput` event.
|
||||
|
||||
# Version 0.15.0 (2018-05-22)
|
||||
|
||||
- `Icon::to_cardinals` is no longer public, since it was never supposed to be.
|
||||
- Wayland: improve diagnostics if initialization fails
|
||||
- Fix some system event key doesn't work when focused, do not block keyevent forward to system on macOS
|
||||
- On X11, the scroll wheel position is now correctly reset on i3 and other WMs that have the same quirk.
|
||||
- On X11, `Window::get_current_monitor` now reliably returns the correct monitor.
|
||||
- On X11, `Window::hidpi_factor` returns values from XRandR rather than the inaccurate values previously queried from the core protocol.
|
||||
- On X11, the primary monitor is detected correctly even when using versions of XRandR less than 1.5.
|
||||
- `MonitorId` now implements `Debug`.
|
||||
- Fixed bug on macOS where using `with_decorations(false)` would cause `set_decorations(true)` to produce a transparent titlebar with no title.
|
||||
- Implemented `MonitorId::get_position` on macOS.
|
||||
- On macOS, `Window::get_current_monitor` now returns accurate values.
|
||||
- Added `WindowBuilderExt::with_resize_increments` to macOS.
|
||||
- **Breaking:** On X11, `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` now take `u32` values rather than `i32`.
|
||||
- macOS keyboard handling has been overhauled, allowing for the use of dead keys, IME, etc. Right modifier keys are also no longer reported as being left.
|
||||
- Added the `Window::set_ime_spot(x: i32, y: i32)` method, which is implemented on X11 and macOS.
|
||||
- **Breaking**: `os::unix::WindowExt::send_xim_spot(x: i16, y: i16)` no longer exists. Switch to the new `Window::set_ime_spot(x: i32, y: i32)`, which has equivalent functionality.
|
||||
- Fixed detection of `Pause` and `Scroll` keys on Windows.
|
||||
- On Windows, alt-tabbing while the cursor is grabbed no longer makes it impossible to re-grab the cursor.
|
||||
- On Windows, using `CursorState::Hide` when the cursor is grabbed now ungrabs the cursor first.
|
||||
- Implemented `MouseCursor::NoneCursor` on Windows.
|
||||
- Added `WindowBuilder::with_always_on_top` and `Window::set_always_on_top`. Implemented on Windows, macOS, and X11.
|
||||
- On X11, `WindowBuilderExt` now has `with_class`, `with_override_redirect`, and `with_x11_window_type` to allow for more control over window creation. `WindowExt` additionally has `set_urgent`.
|
||||
- More hints are set by default on X11, including `_NET_WM_PID` and `WM_CLIENT_MACHINE`. Note that prior to this, the `WM_CLASS` hint was automatically set to whatever value was passed to `with_title`. It's now set to the executable name to better conform to expectations and the specification; if this is undesirable, you must explicitly use `WindowBuilderExt::with_class`.
|
||||
|
||||
# Version 0.14.0 (2018-05-09)
|
||||
|
||||
- Created the `Copy`, `Paste` and `Cut` `VirtualKeyCode`s and added support for them on X11 and Wayland
|
||||
- Fix `.with_decorations(false)` in macOS
|
||||
- On Mac, `NSWindow` and supporting objects might be alive long after they were `closed` which resulted in apps consuming more heap then needed. Mainly it was affecting multi window applications. Not expecting any user visible change of behaviour after the fix.
|
||||
- Fix regression of Window platform extensions for macOS where `NSFullSizeContentViewWindowMask` was not being correctly applied to `.fullsize_content_view`.
|
||||
- Corrected `get_position` on Windows to be relative to the screen rather than to the taskbar.
|
||||
- Corrected `Moved` event on Windows to use position values equivalent to those returned by `get_position`. It previously supplied client area positions instead of window positions, and would additionally interpret negative values as being very large (around `u16::MAX`).
|
||||
- Implemented `Moved` event on macOS.
|
||||
- On X11, the `Moved` event correctly use window positions rather than client area positions. Additionally, a stray `Moved` that unconditionally accompanied `Resized` with the client area position relative to the parent has been eliminated; `Moved` is still received alongside `Resized`, but now only once and always correctly.
|
||||
- On Windows, implemented all variants of `DeviceEvent` other than `Text`. Mouse `DeviceEvent`s are now received even if the window isn't in the foreground.
|
||||
- `DeviceId` on Windows is no longer a unit struct, and now contains a `u32`. For `WindowEvent`s, this will always be 0, but on `DeviceEvent`s it will be the handle to that device. `DeviceIdExt::get_persistent_identifier` can be used to acquire a unique identifier for that device that persists across replugs/reboots/etc.
|
||||
- Corrected `run_forever` on X11 to stop discarding `Awakened` events.
|
||||
- Various safety and correctness improvements to the X11 backend internals.
|
||||
- Fixed memory leak on X11 every time the mouse entered the window.
|
||||
- On X11, drag and drop now works reliably in release mode.
|
||||
- Added `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` to X11, allowing for more optional hints to be set.
|
||||
- Rework of the wayland backend, migrating it to use [Smithay's Client Toolkit](https://github.com/Smithay/client-toolkit).
|
||||
- Added `WindowBuilder::with_window_icon` and `Window::set_window_icon`, finally making it possible to set the window icon on Windows and X11. The `icon_loading` feature can be enabled to allow for icons to be easily loaded; see example program `window_icon.rs` for usage.
|
||||
- Windows additionally has `WindowBuilderExt::with_taskbar_icon` and `WindowExt::set_taskbar_icon`.
|
||||
- On Windows, fix panic when trying to call `set_fullscreen(None)` on a window that has not been fullscreened prior.
|
||||
|
||||
# Version 0.13.1 (2018-04-26)
|
||||
|
||||
- Ensure necessary `x11-dl` version is used.
|
||||
|
||||
# Version 0.13.0 (2018-04-25)
|
||||
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for MacOS.
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Windows.
|
||||
- On Windows, `WindowBuilder::with_fullscreen` no longer changing monitor display resolution.
|
||||
- Overhauled X11 window geometry calculations. `get_position` and `set_position` are more universally accurate across different window managers, and `get_outer_size` actually works now.
|
||||
- Fixed SIGSEGV/SIGILL crashes on macOS caused by stabilization of the `!` (never) type.
|
||||
- Implement `WindowEvent::HiDPIFactorChanged` for macOS
|
||||
- On X11, input methods now work completely out of the box, no longer requiring application developers to manually call `setlocale`. Additionally, when input methods are started, stopped, or restarted on the server end, it's correctly handled.
|
||||
- Implemented `Refresh` event on Windows.
|
||||
- Properly calculate the minimum and maximum window size on Windows, including window decorations.
|
||||
- Map more `MouseCursor` variants to cursor icons on Windows.
|
||||
- Corrected `get_position` on macOS to return outer frame position, not content area position.
|
||||
- Corrected `set_position` on macOS to set outer frame position, not content area position.
|
||||
- Added `get_inner_position` method to `Window`, which gets the position of the window's client area. This is implemented on all applicable platforms (all desktop platforms other than Wayland, where this isn't possible).
|
||||
- **Breaking:** the `Closed` event has been replaced by `CloseRequested` and `Destroyed`. To migrate, you typically just need to replace all usages of `Closed` with `CloseRequested`; see example programs for more info. The exception is iOS, where `Closed` must be replaced by `Destroyed`.
|
||||
|
||||
# Version 0.12.0 (2018-04-06)
|
||||
|
||||
- Added subclass to macos windows so they can be made resizable even with no decorations.
|
||||
- Dead keys now work properly on X11, no longer resulting in a panic.
|
||||
- On X11, input method creation first tries to use the value from the user's `XMODIFIERS` environment variable, so application developers should no longer need to manually call `XSetLocaleModifiers`. If that fails, fallbacks are tried, which should prevent input method initialization from ever outright failing.
|
||||
- Fixed thread safety issues with input methods on X11.
|
||||
- Add support for `Touch` for win32 backend.
|
||||
- Fixed `Window::get_inner_size` and friends to return the size in pixels instead of points when using HIDPI displays on OSX.
|
||||
|
||||
# Version 0.11.3 (2018-03-28)
|
||||
|
||||
- Added `set_min_dimensions` and `set_max_dimensions` methods to `Window`, and implemented on Windows, X11, Wayland, and OSX.
|
||||
- On X11, dropping a `Window` actually closes it now, and clicking the window's × button (or otherwise having the WM signal to close it) will result in the window closing.
|
||||
- Added `WindowBuilderExt` methods for macos: `with_titlebar_transparent`,
|
||||
`with_title_hidden`, `with_titlebar_buttons_hidden`,
|
||||
`with_fullsize_content_view`.
|
||||
- Mapped X11 numpad keycodes (arrows, Home, End, PageUp, PageDown, Insert and Delete) to corresponding virtual keycodes
|
||||
|
||||
# Version 0.11.2 (2018-03-06)
|
||||
|
||||
- Impl `Hash`, `PartialEq`, and `Eq` for `events::ModifiersState`.
|
||||
- Implement `MonitorId::get_hidpi_factor` for MacOS.
|
||||
- Added method `os::macos::MonitorIdExt::get_nsscreen() -> *mut c_void` that gets a `NSScreen` object matching the monitor ID.
|
||||
- Send `Awakened` event on Android when event loop is woken up.
|
||||
|
||||
# Version 0.11.1 (2018-02-19)
|
||||
|
||||
- Fixed windows not receiving mouse events when click-dragging the mouse outside the client area of a window, on Windows platforms.
|
||||
- Added method `os::android::EventsLoopExt:set_suspend_callback(Option<Box<Fn(bool) -> ()>>)` that allows glutin to register a callback when a suspend event happens
|
||||
|
||||
# Version 0.11.0 (2018-02-09)
|
||||
|
||||
- Implement `MonitorId::get_dimensions` for Android.
|
||||
- Added method `os::macos::WindowBuilderExt::with_movable_by_window_background(bool)` that allows to move a window without a titlebar - `with_decorations(false)`
|
||||
- Implement `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Wayland.
|
||||
- Added `Caret` as VirtualKeyCode and support OSX ^-Key with german input.
|
||||
|
||||
# Version 0.10.1 (2018-02-05)
|
||||
|
||||
*Yanked*
|
||||
|
||||
# Version 0.10.0 (2017-12-27)
|
||||
|
||||
- Add support for `Touch` for emscripten backend.
|
||||
- Added support for `DroppedFile`, `HoveredFile`, and `HoveredFileCancelled` to X11 backend.
|
||||
- **Breaking:** `unix::WindowExt` no longer returns pointers for things that aren't actually pointers; `get_xlib_window` now returns `Option<std::os::raw::c_ulong>` and `get_xlib_screen_id` returns `Option<std::os::raw::c_int>`. Additionally, methods that previously returned `libc::c_void` have been changed to return `std::os::raw::c_void`, which are not interchangeable types, so users wanting the former will need to explicitly cast.
|
||||
- Added `set_decorations` method to `Window` to allow decorations to be toggled after the window is built. Presently only implemented on X11.
|
||||
- Raised the minimum supported version of Rust to 1.20 on MacOS due to usage of associated constants in new versions of cocoa and core-graphics.
|
||||
- Added `modifiers` field to `MouseInput`, `MouseWheel`, and `CursorMoved` events to track the modifiers state (`ModifiersState`).
|
||||
- Fixed the emscripten backend to return the size of the canvas instead of the size of the window.
|
||||
|
||||
# Version 0.9.0 (2017-12-01)
|
||||
|
||||
- Added event `WindowEvent::HiDPIFactorChanged`.
|
||||
- Added method `MonitorId::get_hidpi_factor`.
|
||||
- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
|
||||
`get_inner_size`.
|
||||
- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
|
||||
but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
|
||||
- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
|
||||
- Rewrite of the wayland backend to use wayland-client-0.11
|
||||
- Support for dead keys on wayland for keyboard utf8 input
|
||||
- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
|
||||
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
|
||||
- On Windows added `MonitorIdExt::hmonitor` method
|
||||
- Impl `Clone` for `EventsLoopProxy`
|
||||
- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
|
||||
- Support for touch event on wayland
|
||||
- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
|
||||
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
|
||||
- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
|
||||
- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
|
||||
- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.
|
||||
|
||||
# Version 0.8.3 (2017-10-11)
|
||||
|
||||
- Fixed issue of calls to `set_inner_size` blocking on Windows.
|
||||
- Mapped `ISO_Left_Tab` to `VirtualKeyCode::Tab` to make the key work with modifiers
|
||||
- Fixed the X11 backed on 32bit targets
|
||||
|
||||
# Version 0.8.2 (2017-09-28)
|
||||
|
||||
- Uniformize keyboard scancode values accross Wayland and X11 (#297).
|
||||
- Internal rework of the wayland event loop
|
||||
- Added method `os::linux::WindowExt::is_ready`
|
||||
|
||||
# Version 0.8.1 (2017-09-22)
|
||||
|
||||
- Added various methods to `os::linux::EventsLoopExt`, plus some hidden items necessary to make
|
||||
glutin work.
|
||||
|
||||
# Version 0.8.0 (2017-09-21)
|
||||
|
||||
- Added `Window::set_maximized`, `WindowAttributes::maximized` and `WindowBuilder::with_maximized`.
|
||||
- Added `Window::set_fullscreen`.
|
||||
- Changed `with_fullscreen` to take a `Option<MonitorId>` instead of a `MonitorId`.
|
||||
- Removed `MonitorId::get_native_identifer()` in favor of platform-specific traits in the `os`
|
||||
module.
|
||||
- Changed `get_available_monitors()` and `get_primary_monitor()` to be methods of `EventsLoop`
|
||||
instead of stand-alone methods.
|
||||
- Changed `EventsLoop` to be tied to a specific X11 or Wayland connection.
|
||||
- Added a `os::linux::EventsLoopExt` trait that makes it possible to configure the connection.
|
||||
- Fixed the emscripten code, which now compiles.
|
||||
- Changed the X11 fullscreen code to use `xrandr` instead of `xxf86vm`.
|
||||
- Fixed the Wayland backend to produce `Refresh` event after window creation.
|
||||
- Changed the `Suspended` event to be outside of `WindowEvent`.
|
||||
- Fixed the X11 backend sometimes reporting the wrong virtual key (#273).
|
||||
[`changelog::unreleased`]: winit/src/changelog/unreleased.md
|
||||
[docs_rs]: https://docs.rs/winit/latest/winit/changelog/index.html
|
||||
[master_docs]: https://rust-windowing.github.io/winit/winit/changelog/index.html
|
||||
|
||||
6
CODE_OF_CONDUCT.md
Normal file
6
CODE_OF_CONDUCT.md
Normal file
@@ -0,0 +1,6 @@
|
||||
# Code of Conduct
|
||||
|
||||
The `rust-windowing` project adheres to the [Rust Code of Conduct]. This
|
||||
describes the minimum behavior expected from all contributors.
|
||||
|
||||
[Rust Code of Conduct]: https://www.rust-lang.org/policies/code-of-conduct
|
||||
180
CONTRIBUTING.md
180
CONTRIBUTING.md
@@ -1,42 +1,162 @@
|
||||
# Winit Contributing Guidelines
|
||||
# Contribution Guidelines
|
||||
|
||||
## Scope
|
||||
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
|
||||
consider whether or not it's directly related to window creation or input handling. If it isn't, it
|
||||
may be worth creating a separate crate that extends Winit's API to add that functionality.
|
||||
This document contains guidelines for contributing code to winit. It has to be
|
||||
followed in order for your patch to be approved and applied.
|
||||
|
||||
## Contributing
|
||||
|
||||
## Reporting an issue
|
||||
Anyone can contribute to winit, however given that it's a cross platform
|
||||
windowing toolkit getting certain changes incorporated could be challenging.
|
||||
|
||||
When reporting an issue, in order to help the maintainers understand what the problem is, please make
|
||||
your description of the issue as detailed as possible:
|
||||
To save your time it's wise to check already opened [pull requests][prs] and
|
||||
[issues][issues]. In general, bug fixes and missing implementations are always
|
||||
accepted, however larger new API proposals should go into the issue first. When
|
||||
in doubt contact us on [Matrix][matrix] or via opening an issue.
|
||||
|
||||
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
|
||||
reproduce the issue, ideally by providing a minimal program exhibiting the problem
|
||||
- if it is a feature request, please provide a clear argumentation about why you believe this feature
|
||||
should be supported by winit
|
||||
### Windows
|
||||
|
||||
## Making a pull request
|
||||
To run the examples on Windows, you must have symlinks enabled, see
|
||||
[this][git-windows-symlinks].
|
||||
|
||||
When making a code contribution to winit, before opening your pull request, please make sure that:
|
||||
[git-windows-symlinks]: https://gitforwindows.org/symbolic-links.html
|
||||
|
||||
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
|
||||
were not tested, and what should be tested, so that a maintainer or another contributor can test them
|
||||
- you updated any relevant documentation in winit
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
### Submitting your work and handling review
|
||||
|
||||
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
|
||||
All patches have to be sent on Github as [pull requests][prs]. To simplify your
|
||||
life during review it's recommended to check the "give contributors write access
|
||||
to the branch" checkbox.
|
||||
|
||||
## Maintainers & Testers
|
||||
We use unstable Rustfmt options across the project, so please run
|
||||
`cargo +nightly fmt` before submitting your work. If you are unable to do so,
|
||||
the maintainers can do it for you before merging, just state so in your pull
|
||||
request description. For details on how to use nightly, consult [the
|
||||
documentation][toolchains].
|
||||
|
||||
The current [list of testers and contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors)
|
||||
can be found on the Wiki.
|
||||
When editing markdown files (`.md`) they must be wrapped at 80 characters.
|
||||
|
||||
If you are interested in contributing or testing on a platform, please add yourself to that table!
|
||||
[toolchains]: https://rust-lang.github.io/rustup/concepts/toolchains.html
|
||||
|
||||
#### Handling review
|
||||
|
||||
During the review process certain events could require an action from your side,
|
||||
common patterns and reactions are described below.
|
||||
|
||||
_Event:_ The CI fails to build, but it looks like it is not your fault. Not
|
||||
communicating so could result in maintainers not looking into your patch,
|
||||
since they may assume that you're still working on it.\
|
||||
_Desired behaviour:_ Write a message saying roughly the following "The CI
|
||||
failure is unrelated", so that the maintainers will fix it for you.
|
||||
|
||||
_Event:_ Maintainer requested changes to your PR.\
|
||||
_Desired behavior:_ Once you address the request, you should re-request a review
|
||||
with GitHub's UI. If you don't agree with what maintainer suggested, you
|
||||
should state your objections and re-request the review. That will indicate that
|
||||
the ball is on maintainer's side.
|
||||
|
||||
_Event:_ You've opened a PR, but maintainer shortly after commented that they
|
||||
want to work on that themselves.\
|
||||
_Desired behavior:_ Discuss with the maintainer regarding their plans if they
|
||||
were not outlined in the initial response, because such response means that they
|
||||
are not interested in reviewing your code. Such thing could happen when
|
||||
underestimating complexity of the task you're solving or when your patch
|
||||
mandate certain downstream designs. In general, the maintainer will likely
|
||||
close your PR in order to prevent work being done on it.
|
||||
|
||||
[prs]: https://github.com/rust-windowing/winit/pulls
|
||||
[issues]: https://github.com/rust-windowing/winit/issues
|
||||
[matrix]: https://matrix.to/#/#rust-windowing:matrix.org
|
||||
|
||||
## Maintainers
|
||||
|
||||
Winit has plenty of maintainers with different backgrounds, different time
|
||||
available to work on Winit, and reasons to be winit maintainer in the first
|
||||
place. To ensure that Winit's code quality does not decrease over time and to
|
||||
make it easier to teach new maintainers the "winit way of doing things" the
|
||||
common policies and routines are defined in this section.
|
||||
|
||||
The current maintainers for each platform are listed in [this file][CODEOWNERS].
|
||||
|
||||
### Contributions handling
|
||||
|
||||
The maintainers must ensure that the external contributions meet Winit's
|
||||
quality standards. If it's not, it **is the maintainer's responsibility** to
|
||||
bring it on par, which includes:
|
||||
|
||||
- Ensure that formatting is consistent and `CHANGELOG` messages are clear
|
||||
for the end users.
|
||||
- Improve the commit message, so it'll be easier for other maintainers to
|
||||
understand the motivation without going through all the discussions on the
|
||||
particular patch/PR.
|
||||
- Ensure that the proposed patch doesn't break platform parity. If the
|
||||
breakage is desired by contributor, an issue should be opened to discuss
|
||||
with other maintainers before merging.
|
||||
- Always fix CI issues before merging if they don't originate from the
|
||||
submitted work.
|
||||
|
||||
However, maintainers should give some leeway for external contributors, so they
|
||||
don't feel discouraged contributing, for example:
|
||||
|
||||
- Suggest a patch to resolve style issues, if it's the only issue with the
|
||||
submitted work. Keep in mind that pushing the resolution yourself is not
|
||||
desired, because the contributor might not agree with what you did.
|
||||
- Be more explicit on how things should be done if you don't like the
|
||||
approach.
|
||||
- Suggest to finish the PR for them if they're absent for a while and you need
|
||||
the proposed changes to move forward with something. In such cases the
|
||||
maintainer must preserve attribution with `Co-authored-by`, `Suggested-by`,
|
||||
or keep the original committer.
|
||||
- Rebase their work for them when massive changes to the Winit codebase were
|
||||
introduced.
|
||||
|
||||
When reviewing code of other maintainers all of the above is on the maintainer
|
||||
who submitted the patch. Interested maintainers could help push the work over
|
||||
the finish line, but teaching other maintainers should be preferred.
|
||||
|
||||
For a _regular_ contributor to winit, the maintainer should slowly start
|
||||
requiring contributor to match *maintainer* quality standards when writing
|
||||
patches and commit messages.
|
||||
|
||||
### Contributing
|
||||
|
||||
When submitting a patch, the maintainer should follow the general contributing
|
||||
guidelines, however greater attention to detail is expected in this case.
|
||||
|
||||
To make life simpler for other maintainers it's suggested to create your branch
|
||||
under the project repository instead of your own fork. The naming scheme is
|
||||
`github_user_name/branch_name`. Doing so will make your work easier to rebase
|
||||
for other maintainers when you're absent.
|
||||
|
||||
### Administrative Actions
|
||||
|
||||
Some things (such as changing required CI steps, adding contributors, ...)
|
||||
require administrative permissions. If you don't have those, ask about the
|
||||
change in an issue. If you have the permissions, discuss it with at least one
|
||||
other admin before making the change.
|
||||
|
||||
### Release process
|
||||
|
||||
Given that winit is a widely used library, we should be able to make a patch
|
||||
releases at any time we want without blocking the development of new features.
|
||||
|
||||
To achieve these goals, a new branch is created for every new release. Releases
|
||||
and later patch releases are committed and tagged in this branch.
|
||||
|
||||
The exact steps for an exemplary `0.2.0` release might look like this:
|
||||
1. Initially, the version on the latest master is `0.1.0`
|
||||
2. A new `v0.2.x` branch is created for the release
|
||||
3. Update released `cfg_attr` in `src/changelog/mod.rs` to `v0.2.md`
|
||||
4. Move entries from `src/changelog/unreleased.md` into
|
||||
`src/changelog/v0.2.md`
|
||||
5. In the branch, the version is bumped to `v0.2.0`
|
||||
6. The new commit in the branch is tagged `v0.2.0`
|
||||
7. The version is pushed to crates.io
|
||||
8. A GitHub release is created for the `v0.2.0` tag
|
||||
9. On master, the version is bumped to `0.2.0`, and the changelog is updated
|
||||
|
||||
When doing a patch release, the process is similar:
|
||||
1. Initially, the version of the latest release is `0.2.0`
|
||||
2. Checkout the `v0.2.x` branch
|
||||
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
|
||||
4. Follow steps 4-9 of the regular release example
|
||||
|
||||
[CODEOWNERS]: .github/CODEOWNERS
|
||||
|
||||
213
Cargo.toml
213
Cargo.toml
@@ -1,133 +1,96 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.24.0"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
edition = "2018"
|
||||
keywords = ["windowing"]
|
||||
[workspace]
|
||||
default-members = ["winit"]
|
||||
members = ["dpi", "winit*"]
|
||||
resolver = "2"
|
||||
|
||||
[workspace.package]
|
||||
edition = "2024"
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
rust-version = "1.85"
|
||||
version = "0.31.0-beta.2"
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["serde", "web-sys"]
|
||||
default-target = "x86_64-unknown-linux-gnu"
|
||||
targets = ["i686-pc-windows-msvc", "x86_64-pc-windows-msvc", "i686-unknown-linux-gnu", "x86_64-unknown-linux-gnu", "x86_64-apple-darwin", "wasm32-unknown-unknown"]
|
||||
[workspace.dependencies]
|
||||
# Workspace dependencies.
|
||||
# `winit` has no version here to allow using it in dev deps for docs.
|
||||
winit = { path = "winit" }
|
||||
winit-android = { version = "=0.31.0-beta.2", path = "winit-android" }
|
||||
winit-appkit = { version = "=0.31.0-beta.2", path = "winit-appkit" }
|
||||
winit-common = { version = "=0.31.0-beta.2", path = "winit-common" }
|
||||
winit-core = { version = "=0.31.0-beta.2", path = "winit-core" }
|
||||
winit-orbital = { version = "=0.31.0-beta.2", path = "winit-orbital" }
|
||||
winit-uikit = { version = "=0.31.0-beta.2", path = "winit-uikit" }
|
||||
winit-wayland = { version = "=0.31.0-beta.2", path = "winit-wayland", default-features = false }
|
||||
winit-web = { version = "=0.31.0-beta.2", path = "winit-web" }
|
||||
winit-win32 = { version = "=0.31.0-beta.2", path = "winit-win32" }
|
||||
winit-x11 = { version = "=0.31.0-beta.2", path = "winit-x11" }
|
||||
|
||||
[features]
|
||||
default = ["x11", "wayland"]
|
||||
web-sys = ["web_sys", "wasm-bindgen", "instant/wasm-bindgen"]
|
||||
stdweb = ["std_web", "instant/stdweb"]
|
||||
x11 = ["x11-dl", "mio", "mio-extras", "percent-encoding", "parking_lot"]
|
||||
wayland = ["wayland-client", "sctk"]
|
||||
# Core dependencies.
|
||||
bitflags = "2"
|
||||
cfg_aliases = "0.2.1"
|
||||
cursor-icon = "1.1.0"
|
||||
dpi = { version = "0.1.2", path = "dpi" }
|
||||
keyboard-types = "0.8.0"
|
||||
mint = "0.5.6"
|
||||
rwh_06 = { package = "raw-window-handle", version = "0.6", features = ["std"] }
|
||||
serde = { version = "1", features = ["serde_derive"] }
|
||||
smol_str = "0.3"
|
||||
tracing = { version = "0.1.40", default-features = false }
|
||||
|
||||
[dependencies]
|
||||
instant = "0.1"
|
||||
lazy_static = "1"
|
||||
# Dev dependencies.
|
||||
image = { version = "0.25.0", default-features = false }
|
||||
softbuffer = { version = "0.4.6", default-features = false, features = [
|
||||
"x11",
|
||||
"x11-dlopen",
|
||||
"wayland",
|
||||
"wayland-dlopen",
|
||||
] }
|
||||
tracing-subscriber = "0.3.18"
|
||||
|
||||
# Android dependencies.
|
||||
android-activity = "0.6.0"
|
||||
ndk = { version = "0.9.0", features = ["rwh_06"], default-features = false }
|
||||
|
||||
# Apple dependencies.
|
||||
block2 = "0.6.1"
|
||||
dispatch2 = { version = "0.3.0", default-features = false, features = ["std", "objc2"] }
|
||||
objc2 = { version = "0.6.1", features = ["relax-sign-encoding"] }
|
||||
objc2-app-kit = { version = "0.3.2", default-features = false }
|
||||
objc2-core-foundation = { version = "0.3.2", default-features = false }
|
||||
objc2-core-graphics = { version = "0.3.2", default-features = false }
|
||||
objc2-core-video = { version = "0.3.2", default-features = false }
|
||||
objc2-foundation = { version = "0.3.2", default-features = false }
|
||||
objc2-ui-kit = { version = "0.3.2", default-features = false }
|
||||
|
||||
# Windows dependencies.
|
||||
unicode-segmentation = "1.7.1"
|
||||
windows-sys = "0.59.0"
|
||||
|
||||
# Linux dependencies.
|
||||
ahash = { version = "0.8.7", features = ["no-rng"] }
|
||||
bytemuck = { version = "1.13.1", default-features = false }
|
||||
calloop = "0.14.3"
|
||||
libc = "0.2.64"
|
||||
log = "0.4"
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
raw-window-handle = "0.3"
|
||||
bitflags = "1"
|
||||
memmap2 = "0.9.0"
|
||||
percent-encoding = "2.0"
|
||||
rustix = { version = "1.0.7", default-features = false }
|
||||
x11-dl = "2.19.1"
|
||||
x11rb = { version = "0.13.0", default-features = false }
|
||||
xkbcommon-dl = "0.4.2"
|
||||
|
||||
[dev-dependencies]
|
||||
image = "0.23.12"
|
||||
simple_logger = "1.9"
|
||||
# Orbital dependencies.
|
||||
orbclient = { version = "0.3.47", default-features = false }
|
||||
redox_syscall = "0.5.7"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
ndk = "0.2.0"
|
||||
ndk-sys = "0.2.0"
|
||||
ndk-glue = "0.2.0"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
objc = "0.2.7"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
cocoa = "0.24"
|
||||
core-foundation = "0.9"
|
||||
core-graphics = "0.22"
|
||||
dispatch = "0.2.0"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.core-video-sys]
|
||||
version = "0.1.4"
|
||||
default_features = false
|
||||
features = ["display_link"]
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
parking_lot = "0.11"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.winapi]
|
||||
version = "0.3.6"
|
||||
features = [
|
||||
"combaseapi",
|
||||
"commctrl",
|
||||
"dwmapi",
|
||||
"errhandlingapi",
|
||||
"imm",
|
||||
"hidusage",
|
||||
"libloaderapi",
|
||||
"objbase",
|
||||
"ole2",
|
||||
"processthreadsapi",
|
||||
"shellapi",
|
||||
"shellscalingapi",
|
||||
"shobjidl_core",
|
||||
"unknwnbase",
|
||||
"winbase",
|
||||
"windowsx",
|
||||
"winerror",
|
||||
"wingdi",
|
||||
"winnt",
|
||||
"winuser",
|
||||
]
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.dependencies]
|
||||
wayland-client = { version = "0.28", features = [ "dlopen"] , optional = true }
|
||||
sctk = { package = "smithay-client-toolkit", version = "0.12", optional = true }
|
||||
mio = { version = "0.6", optional = true }
|
||||
mio-extras = { version = "2.0", optional = true }
|
||||
x11-dl = { version = "2.18.5", optional = true }
|
||||
percent-encoding = { version = "2.0", optional = true }
|
||||
parking_lot = { version = "0.11.0", optional = true }
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
|
||||
package = "web-sys"
|
||||
version = "0.3.22"
|
||||
optional = true
|
||||
features = [
|
||||
'console',
|
||||
"AddEventListenerOptions",
|
||||
'CssStyleDeclaration',
|
||||
'BeforeUnloadEvent',
|
||||
'Document',
|
||||
'DomRect',
|
||||
'Element',
|
||||
'Event',
|
||||
'EventTarget',
|
||||
'FocusEvent',
|
||||
'HtmlCanvasElement',
|
||||
'HtmlElement',
|
||||
'KeyboardEvent',
|
||||
'MediaQueryList',
|
||||
'MediaQueryListEvent',
|
||||
'MouseEvent',
|
||||
'Node',
|
||||
'PointerEvent',
|
||||
'Window',
|
||||
'WheelEvent'
|
||||
]
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
|
||||
version = "0.2.45"
|
||||
optional = true
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.std_web]
|
||||
package = "stdweb"
|
||||
version = "=0.4.20"
|
||||
optional = true
|
||||
features = ["experimental_features_which_may_break_on_minor_version_bumps"]
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
|
||||
console_log = "0.2"
|
||||
# Web dependencies.
|
||||
atomic-waker = "1"
|
||||
concurrent-queue = { version = "2", default-features = false }
|
||||
console_error_panic_hook = "0.1"
|
||||
js-sys = "0.3.70"
|
||||
pin-project = "1"
|
||||
tracing-web = "0.1"
|
||||
wasm-bindgen = "0.2.93"
|
||||
wasm-bindgen-futures = "0.4.43"
|
||||
wasm-bindgen-test = "0.3"
|
||||
web-time = "1"
|
||||
web_sys = { package = "web-sys", version = "0.3.70" }
|
||||
|
||||
200
FEATURES.md
200
FEATURES.md
@@ -1,18 +1,18 @@
|
||||
# Winit Scope
|
||||
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling, and can
|
||||
be used to create both games and applications. It supports the main graphical platforms:
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling and can
|
||||
be used to create both games and applications. It supports the following main graphical platforms:
|
||||
- Desktop
|
||||
- Windows
|
||||
- macOS
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
- Redox OS, via Orbital
|
||||
- Mobile
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via WASM
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
@@ -42,198 +42,8 @@ be released and the library will enter maintenance mode. For the most part, new
|
||||
be added past this point. New platform features may be accepted and exposed through point releases.
|
||||
|
||||
### Tier upgrades
|
||||
Some platform features could in theory be exposed across multiple platforms, but have not gone
|
||||
Some platform features could, in theory, be exposed across multiple platforms, but have not gone
|
||||
through the implementation work necessary to function on all platforms. When one of these features
|
||||
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
|
||||
If that gets accepted, the platform-specific functions gets deprecated and become permanently
|
||||
If that gets accepted, the platform-specific functions get deprecated and become permanently
|
||||
exposed through the core, cross-platform API.
|
||||
|
||||
# Features
|
||||
|
||||
## Extending this section
|
||||
|
||||
If your PR makes notable changes to Winit's features, please update this section as follows:
|
||||
|
||||
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
|
||||
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
|
||||
|
||||
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
|
||||
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
|
||||
|
||||
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
|
||||
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
|
||||
|
||||
## Core
|
||||
|
||||
### Windowing
|
||||
- **Window initialization**: Winit allows the creation of a window
|
||||
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
|
||||
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
|
||||
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
|
||||
be deactivated
|
||||
- **Window decorations toggle**: Decorations can be turned on or off after window creation
|
||||
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
|
||||
when they are. The application can precisely control its window size if desired.
|
||||
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
|
||||
size to specific values.
|
||||
- **Window transparency**: Winit allows the creation of windows with a transparent background.
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Window minimization**: The windows created by winit can be minimized after creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
|
||||
for fullscreen windows, and if applicable, captures the monitor for exclusive
|
||||
use by this application.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
|
||||
get drawn above their owner.
|
||||
|
||||
|
||||
### System Information
|
||||
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
|
||||
- **Video mode query**: Monitors can be queried for their supported fullscreen video modes (consisting of resolution, refresh rate, and bit depth).
|
||||
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
- **Mouse set location**: Forcibly changing the location of the pointer.
|
||||
- **Cursor grab**: Locking the cursor so it cannot exit the client area of a window.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Touch pressure**: Touch events contain information about the amount of force being applied.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gamepads and joysticks.
|
||||
- **Device movement events**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
* Window movable by background
|
||||
* Transparent titlebar
|
||||
* Hidden titlebar
|
||||
* Hidden titlebar buttons
|
||||
* Full-size content view
|
||||
|
||||
### Unix
|
||||
* Window urgency
|
||||
* X11 Window Class
|
||||
* X11 Override Redirect Flag
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
|
||||
### iOS
|
||||
* `winit` has a minimum OS requirement of iOS 8
|
||||
* Get the `UIWindow` object pointer
|
||||
* Get the `UIViewController` object pointer
|
||||
* Get the `UIView` object pointer
|
||||
* Get the `UIScreen` object pointer
|
||||
* Setting the `UIView` hidpi factor
|
||||
* Valid orientations
|
||||
* Home indicator visibility
|
||||
* Status bar visibility
|
||||
* Deferrring system gestures
|
||||
* Support for custom `UIView` derived class
|
||||
* Getting the device idiom
|
||||
* Getting the preferred video mode
|
||||
|
||||
### Web
|
||||
* Get if systems preferred color scheme is "dark"
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
## Compatibility Matrix
|
||||
|
||||
Legend:
|
||||
|
||||
- ✔️: Works as intended
|
||||
- ▢: Mostly works but some bugs are known
|
||||
- ❌: Missing feature or large bugs making it unusable
|
||||
- **N/A**: Not applicable for this platform
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |WASM |
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|
|
||||
|Window decorations |✔️ |✔️ |✔️ |▢[#306] |**N/A**|**N/A**|**N/A**|
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|✔️ |
|
||||
|Window resize increments |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |
|
||||
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |✔️ \*1|
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|
|
||||
|
||||
\*1: `WindowEvent::ScaleFactorChanged` is not sent on `stdweb` backend.
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |**N/A**|
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |**N/A**|
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A**|**N/A**|
|
||||
|Cursor grab |✔️ |▢[#165] |▢[#242] |✔️ |**N/A**|**N/A**|❓ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |❌ |
|
||||
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |❓ |❌ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |▢[#721]|✔️ |❓ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |✔️ |❌ |✔️ |❌ |✔️ |❓ |
|
||||
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❓ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- |
|
||||
|
||||
[#165]: https://github.com/rust-windowing/winit/issues/165
|
||||
[#219]: https://github.com/rust-windowing/winit/issues/219
|
||||
[#242]: https://github.com/rust-windowing/winit/issues/242
|
||||
[#306]: https://github.com/rust-windowing/winit/issues/306
|
||||
[#315]: https://github.com/rust-windowing/winit/issues/315
|
||||
[#319]: https://github.com/rust-windowing/winit/issues/319
|
||||
[#33]: https://github.com/rust-windowing/winit/issues/33
|
||||
[#459]: https://github.com/rust-windowing/winit/issues/459
|
||||
[#5]: https://github.com/rust-windowing/winit/issues/5
|
||||
[#63]: https://github.com/rust-windowing/winit/issues/63
|
||||
[#720]: https://github.com/rust-windowing/winit/issues/720
|
||||
[#721]: https://github.com/rust-windowing/winit/issues/721
|
||||
[#750]: https://github.com/rust-windowing/winit/issues/750
|
||||
[#804]: https://github.com/rust-windowing/winit/issues/804
|
||||
[#812]: https://github.com/rust-windowing/winit/issues/812
|
||||
|
||||
@@ -1,14 +1,25 @@
|
||||
# Hall of Champions
|
||||
|
||||
The Winit maintainers would like to recognize the following former Winit
|
||||
contributors, without whom Winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
The winit maintainers would like to recognize the following former winit
|
||||
contributors, without whom winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts and wish them the best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* [@tomaka]: For creating the Winit project and guiding it through its early
|
||||
* [@tomaka]: For creating the winit project and guiding it through its early
|
||||
years of existence.
|
||||
* [@vberger]: For diligently creating the Wayland backend and being its
|
||||
extremely helpful and benevolent maintainer for years.
|
||||
* [@francesca64]: For taking over the responsibility of maintaining almost every
|
||||
Winit backend, and standardizing HiDPI support across all of them
|
||||
winit backend and standardizing HiDPI support across all of them.
|
||||
* [@Osspial]: For heroically landing EventLoop 2.0 and valiantly ushering in a
|
||||
vastly more sustainable era of winit.
|
||||
* [@goddessfreya]: For selflessly taking over maintainership of glutin and her
|
||||
stellar dedication to improving both winit and glutin.
|
||||
* [@ArturKovacs]: For consistently maintaining the macOS backend and for his immense involvement in designing and implementing the new keyboard API.
|
||||
|
||||
[@tomaka]: https://github.com/tomaka
|
||||
[@vberger]: https://github.com/vberger
|
||||
[@francesca64]: https://github.com/francesca64
|
||||
[@Osspial]: https://github.com/Osspial
|
||||
[@goddessfreya]: https://github.com/goddessfreya
|
||||
[@ArturKovacs]: https://github.com/ArturKovacs
|
||||
|
||||
111
README.md
111
README.md
@@ -2,111 +2,78 @@
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://docs.rs/winit)
|
||||
[](https://rust-windowing.github.io/winit/winit/index.html)
|
||||
[](https://github.com/rust-windowing/winit/actions)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.24.0"
|
||||
winit = "0.31.0-beta.2"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
|
||||
For features _within_ the scope of winit, see [FEATURES.md](FEATURES.md).
|
||||
|
||||
For features _outside_ the scope of winit, see [Missing features provided by other crates](https://github.com/rust-windowing/winit/wiki/Missing-features-provided-by-other-crates) in the wiki.
|
||||
For features _outside_ the scope of winit, see [Are we GUI Yet?](https://areweguiyet.com/) and [Are we game yet?](https://arewegameyet.rs/), depending on what kind of project you're looking to do.
|
||||
|
||||
## Contact Us
|
||||
|
||||
Join us in any of these:
|
||||
Join us in our [](https://matrix.to/#/#rust-windowing:matrix.org) room.
|
||||
|
||||
[](http://webchat.freenode.net?channels=%23glutin&uio=MTY9dHJ1ZSYyPXRydWUmND10cnVlJjExPTE4NSYxMj10cnVlJjE1PXRydWU7a)
|
||||
[](https://matrix.to/#/#Glutin:matrix.org)
|
||||
[](https://gitter.im/tomaka/glutin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
The maintainers have a meeting every friday at UTC 15. The meeting notes can be found [here](https://hackmd.io/@winit-meetings).
|
||||
|
||||
## Usage
|
||||
|
||||
Winit is a window creation and management library. It can create windows and lets you handle
|
||||
events (for example: the window being resized, a key being pressed, a mouse movement, etc.)
|
||||
produced by window.
|
||||
produced by the window.
|
||||
|
||||
Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to
|
||||
show something on the window you need to use the platform-specific getters provided by winit, or
|
||||
another library.
|
||||
|
||||
```rust
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
## CONTRIBUTING
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
For contributing guidelines see [CONTRIBUTING.md](./CONTRIBUTING.md).
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
## MSRV Policy
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
This crate's Minimum Supported Rust Version (MSRV) is **1.85**. Changes to
|
||||
the MSRV will be accompanied by a minor version bump.
|
||||
|
||||
As a **tentative** policy, the upper bound of the MSRV is given by the following
|
||||
formula:
|
||||
|
||||
```
|
||||
min(sid, stable - 3)
|
||||
```
|
||||
|
||||
Winit is only officially supported on the latest stable version of the Rust compiler.
|
||||
Where `sid` is the current version of `rustc` provided by [Debian Sid], and
|
||||
`stable` is the latest stable version of Rust. This bound may be broken in case of a major ecosystem shift or a security vulnerability.
|
||||
|
||||
### Cargo Features
|
||||
[Debian Sid]: https://packages.debian.org/sid/rustc
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
|
||||
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
|
||||
An exception is made for the Android platform, where a higher Rust version
|
||||
must be used for certain Android features. In this case, the MSRV will be
|
||||
capped at the latest stable version of Rust minus three. This inconsistency is
|
||||
not reflected in Cargo metadata, as it is not powerful enough to expose this
|
||||
restriction.
|
||||
|
||||
Redox OS is also not covered by this MSRV policy, as it requires a Rust nightly
|
||||
toolchain to compile.
|
||||
|
||||
All crates in the [`rust-windowing`] organizations have the
|
||||
same MSRV policy.
|
||||
|
||||
[`rust-windowing`]: https://github.com/rust-windowing
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
#### WebAssembly
|
||||
Check out the [`winit::platform`](https://docs.rs/winit/latest/winit/platform/index.html) module for platform-specific usage.
|
||||
|
||||
Winit supports compiling to the `wasm32-unknown-unknown` target with either a
|
||||
`stdweb` or a `web-sys` backend for use on web browsers. However, please note
|
||||
that **the `stdweb` backend is being deprecated and may be removed in a future
|
||||
release of Winit**. The `web-sys` backend is also more feature complete.
|
||||
### Repository License
|
||||
|
||||
On the web platform, a Winit window is backed by a `<canvas>` element. You can
|
||||
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
|
||||
create a `<canvas>` element which you can then retrieve][web canvas getter] and
|
||||
insert it into the DOM yourself.
|
||||
|
||||
For example code using Winit with WebAssembly, check out the [web example]. For
|
||||
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
|
||||
book].
|
||||
|
||||
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
|
||||
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
|
||||
[web example]: ./examples/web.rs
|
||||
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
|
||||
#### Android
|
||||
|
||||
This library makes use of the [ndk-rs](https://github.com/rust-windowing/android-ndk-rs) crates, refer to that repo for more documentation.
|
||||
|
||||
Running on an Android device needs a dynamic system library, add this to Cargo.toml:
|
||||
```toml
|
||||
[[example]]
|
||||
name = "request_redraw_threaded"
|
||||
crate-type = ["cdylib"]
|
||||
```
|
||||
|
||||
And add this to the example file to add the native activity glue:
|
||||
```rust
|
||||
#[cfg_attr(target_os = "android", ndk_glue::main(backtrace = "on"))]
|
||||
fn main() {
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
And run the application with `cargo apk run --example request_redraw_threaded`
|
||||
Note that the license in `LICENSE` doesn't apply in full to the DPI package [./dpi](./dpi).
|
||||
Full details can be found in that folder's README.
|
||||
<!-- This doesn't apply to users of the Winit crate, but this is also the repository level README -->
|
||||
|
||||
20
clippy.toml
Normal file
20
clippy.toml
Normal file
@@ -0,0 +1,20 @@
|
||||
# Using allow-invalid because this is platform-specific code
|
||||
disallowed-methods = [
|
||||
{ allow-invalid = true, path = "objc2_app_kit::NSView::visibleRect", reason = "We expose a render target to the user, and visibility is not really relevant to that (and can break if you don't use the rectangle position as well). Use `frame` instead." },
|
||||
{ allow-invalid = true, path = "objc2_app_kit::NSWindow::setFrameTopLeftPoint", reason = "Not sufficient when working with Winit's coordinate system, use `flip_window_screen_coordinates` instead" },
|
||||
{ allow-invalid = true, path = "web_sys::Document::exit_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ allow-invalid = true, path = "web_sys::Document::fullscreen_element", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ allow-invalid = true, path = "web_sys::Element::request_fullscreen", reason = "Doesn't account for compatibility with Safari" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::set_height", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::set_width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlCanvasElement::width", reason = "Winit shouldn't touch the internal canvas size" },
|
||||
{ allow-invalid = true, path = "web_sys::HtmlElement::style", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::MouseEvent::buttons", reason = "Use `backend::event::cursor_buttons()` to avoid wrong conversions" },
|
||||
{ allow-invalid = true, path = "web_sys::MouseEvent::button", reason = "Use `backend::event::cursor_button()` to avoid wrong conversions" },
|
||||
{ allow-invalid = true, path = "web_sys::PointerEvent::pointer_type", reason = "Use `WebPointerType` to emit warnings" },
|
||||
{ allow-invalid = true, path = "web_sys::Window::document", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::Window::get_computed_style", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::Window::navigator", reason = "cache this to reduce calls to JS" },
|
||||
{ allow-invalid = true, path = "web_sys::window", reason = "is not available in every context" },
|
||||
]
|
||||
84
deny.toml
Normal file
84
deny.toml
Normal file
@@ -0,0 +1,84 @@
|
||||
# https://embarkstudios.github.io/cargo-deny
|
||||
# cargo install cargo-deny
|
||||
# cargo update && cargo deny --target aarch64-apple-ios check
|
||||
# Note: running just `cargo deny check` without a `--target` will result in
|
||||
# false positives due to https://github.com/EmbarkStudios/cargo-deny/issues/324
|
||||
[graph]
|
||||
all-features = true
|
||||
exclude-dev = true
|
||||
targets = [
|
||||
{ triple = "aarch64-apple-darwin" },
|
||||
{ triple = "aarch64-apple-ios" },
|
||||
{ triple = "aarch64-linux-android" },
|
||||
{ triple = "i686-pc-windows-gnu" },
|
||||
{ triple = "i686-pc-windows-msvc" },
|
||||
{ triple = "i686-unknown-linux-gnu" },
|
||||
{ triple = "wasm32-unknown-unknown", features = [
|
||||
"atomics",
|
||||
] },
|
||||
{ triple = "x86_64-apple-darwin" },
|
||||
{ triple = "x86_64-apple-ios" },
|
||||
{ triple = "x86_64-pc-windows-gnu" },
|
||||
{ triple = "x86_64-pc-windows-msvc" },
|
||||
{ triple = "x86_64-unknown-linux-gnu" },
|
||||
{ triple = "x86_64-unknown-redox" },
|
||||
]
|
||||
|
||||
[licenses]
|
||||
allow = [
|
||||
"Apache-2.0", # https://tldrlegal.com/license/apache-license-2.0-(apache-2.0)
|
||||
"BSD-2-Clause", # https://tldrlegal.com/license/bsd-2-clause-license-(freebsd)
|
||||
"BSD-3-Clause", # https://tldrlegal.com/license/bsd-3-clause-license-(revised)
|
||||
"ISC", # https://tldrlegal.com/license/isc-license
|
||||
"MIT", # https://tldrlegal.com/license/mit-license
|
||||
"Unicode-3.0", # https://spdx.org/licenses/Unicode-3.0.html
|
||||
]
|
||||
confidence-threshold = 1.0
|
||||
private = { ignore = true }
|
||||
|
||||
[bans]
|
||||
multiple-versions = "deny"
|
||||
skip = [
|
||||
{ crate = "bitflags@1", reason = "the ecosystem is in the process of migrating" },
|
||||
{ crate = "rustix@0.38", reason = "the ecosystem is in the process of migrating" },
|
||||
{ crate = "linux-raw-sys@0.4", reason = "the ecosystem is in the process of migrating" },
|
||||
]
|
||||
wildcards = "allow" # at least until https://github.com/EmbarkStudios/cargo-deny/issues/241 is fixed
|
||||
|
||||
[bans.build]
|
||||
include-archives = true
|
||||
interpreted = "deny"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow = [
|
||||
{ path = "generate-bindings.sh", checksum = "268ec23248218d779e33853cdc60e2985e70214ff004716cd734270de1f6b561" },
|
||||
]
|
||||
crate = "android-activity"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["ci/*", "githooks/*"]
|
||||
crate = "zerocopy"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["cherry-pick-stable.sh"]
|
||||
crate = "libc"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["freetype2/*"]
|
||||
crate = "freetype-sys"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.a"]
|
||||
crate = "windows_i686_gnu"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.lib"]
|
||||
crate = "windows_i686_msvc"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.a"]
|
||||
crate = "windows_x86_64_gnu"
|
||||
|
||||
[[bans.build.bypass]]
|
||||
allow-globs = ["lib/*.lib"]
|
||||
crate = "windows_x86_64_msvc"
|
||||
25
dpi/CHANGELOG.md
Normal file
25
dpi/CHANGELOG.md
Normal file
@@ -0,0 +1,25 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
Please keep one empty line before and after all headers. (This is required for
|
||||
`git` to produce a conflict when a release is made while a PR is open and the
|
||||
PR's changelog entry would go into the wrong section).
|
||||
|
||||
And please only add new entries to the top of this list, right below the `#
|
||||
Unreleased` header.
|
||||
|
||||
## Unreleased
|
||||
|
||||
## 0.1.2
|
||||
|
||||
- Added `Insets`, `LogicalInsets` and `PhysicalInsets` types.
|
||||
- Make `no_std` compatible. If you use this functionality, DPI's license has changed.
|
||||
|
||||
## 0.1.1
|
||||
|
||||
- Derive `Debug`, `Copy`, `Clone`, `PartialEq`, `Serialize`, `Deserialize` traits for `PixelUnit`.
|
||||
|
||||
## 0.1.0
|
||||
|
||||
- Add `LogicalUnit`, `PhysicalUnit` and `PixelUnit` types and related functions.
|
||||
46
dpi/Cargo.toml
Normal file
46
dpi/Cargo.toml
Normal file
@@ -0,0 +1,46 @@
|
||||
[package]
|
||||
categories = ["gui"]
|
||||
description = "Types for handling UI scaling"
|
||||
edition.workspace = true
|
||||
keywords = ["DPI", "HiDPI", "scale-factor"]
|
||||
# N.B. This is "AND", because of the imported libm code.
|
||||
license = "Apache-2.0 AND MIT"
|
||||
name = "dpi"
|
||||
repository.workspace = true
|
||||
rust-version.workspace = true
|
||||
version = "0.1.2"
|
||||
|
||||
[features]
|
||||
default = ["std"]
|
||||
|
||||
mint = ["dep:mint"]
|
||||
serde = ["dep:serde"]
|
||||
|
||||
# Access mathematical functions using the standard library implementations
|
||||
std = []
|
||||
|
||||
[dependencies]
|
||||
mint = { workspace = true, optional = true }
|
||||
serde = { workspace = true, optional = true }
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["mint", "serde"]
|
||||
# These are all tested in CI
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"aarch64-apple-darwin",
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"aarch64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# Web
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
1
dpi/LICENSE
Symbolic link
1
dpi/LICENSE
Symbolic link
@@ -0,0 +1 @@
|
||||
../LICENSE
|
||||
51
dpi/LICENSE-LIBM-MIT
Normal file
51
dpi/LICENSE-LIBM-MIT
Normal file
@@ -0,0 +1,51 @@
|
||||
rust-lang/libm as a whole is available for use under the MIT license:
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
This Rust library contains the following copyrights:
|
||||
|
||||
Copyright (c) 2018 Jorge Aparicio
|
||||
|
||||
Portions of this software are derived from third-party works licensed under
|
||||
terms compatible with the above MIT license:
|
||||
|
||||
* musl libc https://www.musl-libc.org/. This library contains the following
|
||||
copyright:
|
||||
|
||||
Copyright © 2005-2020 Rich Felker, et al.
|
||||
|
||||
* The CORE-MATH project https://core-math.gitlabpages.inria.fr/. CORE-MATH
|
||||
routines are available under the MIT license on a per-file basis.
|
||||
|
||||
The musl libc COPYRIGHT file also includes the following notice relevant to
|
||||
math portions of the library:
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
Much of the math library code (src/math/* and src/complex/*) is
|
||||
Copyright © 1993,2004 Sun Microsystems or
|
||||
Copyright © 2003-2011 David Schultz or
|
||||
Copyright © 2003-2009 Steven G. Kargl or
|
||||
Copyright © 2003-2009 Bruce D. Evans or
|
||||
Copyright © 2008 Stephen L. Moshier or
|
||||
Copyright © 2017-2018 Arm Limited
|
||||
and labelled as such in comments in the individual source files. All
|
||||
have been licensed under extremely permissive terms.
|
||||
------------------------------------------------------------------------------
|
||||
18
dpi/README.md
Normal file
18
dpi/README.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# DPI
|
||||
|
||||
Full docs can be found on docs.rs.
|
||||
|
||||
## License
|
||||
|
||||
Most of DPI is licensed under the Apache License, Version 2.0 ([LICENSE](LICENSE)).
|
||||
All files except for `src/libm.rs` (and `LICENSE-LIBM-MIT`) are available solely under that license.
|
||||
|
||||
For its `no_std` support, DPI uses code from the [libm](https://crates.io/crates/libm) crate.
|
||||
This is in the `libm.rs` file, and is licensed solely under the MIT Licence ([LICENSE-LIBM-MIT](LICENSE-LIBM-MIT)).
|
||||
That file contains details of all potentially applicable copyright notices.
|
||||
This is feature gated to only be included if you disable the `std` feature, otherwise it will not be compiled into your final binary
|
||||
(and so these license terms will not apply).
|
||||
|
||||
Overall, this means that the license for this crate depends on what features you have enabled.
|
||||
If you enable the `std` feature, then DPI uses only code available under the Apache-2.0 license, and so can be used under the terms of that license.
|
||||
However, if you disable the `std` feature, then both these licenses must be followed to use the crate as a whole.
|
||||
1343
dpi/src/lib.rs
Normal file
1343
dpi/src/lib.rs
Normal file
File diff suppressed because it is too large
Load Diff
56
dpi/src/libm.rs
Normal file
56
dpi/src/libm.rs
Normal file
@@ -0,0 +1,56 @@
|
||||
// Copyright (c) 2018 Jorge Aparicio
|
||||
// Copyright © 2005-2020 Rich Felker, et al.
|
||||
// Copyright © 1993,2004 Sun Microsystems or
|
||||
// Copyright © 2003-2011 David Schultz or
|
||||
// Copyright © 2003-2009 Steven G. Kargl or
|
||||
// Copyright © 2003-2009 Bruce D. Evans or
|
||||
// Copyright © 2008 Stephen L. Moshier or
|
||||
// Copyright © 2017-2018 Arm Limited
|
||||
// SPDX-License-Identifier: MIT
|
||||
// This file is licensed solely under the terms discussed in LICENSE-LIBM-MIT at the crate root.
|
||||
// See the package-level README for full details.
|
||||
|
||||
// Taken from https://github.com/rust-lang/libm/blob/master/src/math/mod.rs#L1
|
||||
macro_rules! force_eval {
|
||||
($e:expr) => {
|
||||
unsafe { ::core::ptr::read_volatile(&$e) }
|
||||
};
|
||||
}
|
||||
|
||||
// Taken from https://github.com/rust-lang/libm/blob/libm-v0.2.11/src/math/round.rs
|
||||
pub(crate) fn round(x: f64) -> f64 {
|
||||
trunc(x + copysign(0.5 - 0.25 * f64::EPSILON, x))
|
||||
}
|
||||
|
||||
// Adapted from: https://github.com/rust-lang/libm/blob/libm-v0.2.11/src/math/trunc.rs#L8-L12
|
||||
#[allow(clippy::needless_late_init /*, reason = "The original libm code uses this style" */)]
|
||||
fn trunc(x: f64) -> f64 {
|
||||
let x1p120 = f64::from_bits(0x4770000000000000); // 0x1p120f === 2 ^ 120
|
||||
|
||||
let mut i: u64 = x.to_bits();
|
||||
let mut e: i64 = ((i >> 52) & 0x7ff) as i64 - 0x3ff + 12;
|
||||
let m: u64;
|
||||
|
||||
if e >= 52 + 12 {
|
||||
return x;
|
||||
}
|
||||
if e < 12 {
|
||||
e = 1;
|
||||
}
|
||||
m = -1i64 as u64 >> e;
|
||||
if (i & m) == 0 {
|
||||
return x;
|
||||
}
|
||||
force_eval!(x + x1p120);
|
||||
i &= !m;
|
||||
f64::from_bits(i)
|
||||
}
|
||||
|
||||
// Taken from https://github.com/rust-lang/libm/blob/libm-v0.2.11/src/math/copysign.rs
|
||||
fn copysign(x: f64, y: f64) -> f64 {
|
||||
let mut ux = x.to_bits();
|
||||
let uy = y.to_bits();
|
||||
ux &= (!0) >> 1;
|
||||
ux |= uy & (1 << 63);
|
||||
f64::from_bits(ux)
|
||||
}
|
||||
@@ -1,114 +0,0 @@
|
||||
use std::{thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
enum Mode {
|
||||
Wait,
|
||||
WaitUntil,
|
||||
Poll,
|
||||
}
|
||||
|
||||
const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
println!("Press '1' to switch to Wait mode.");
|
||||
println!("Press '2' to switch to WaitUntil mode.");
|
||||
println!("Press '3' to switch to Poll mode.");
|
||||
println!("Press 'R' to toggle request_redraw() calls.");
|
||||
println!("Press 'Esc' to close the window.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut mode = Mode::Wait;
|
||||
let mut request_redraw = false;
|
||||
let mut wait_cancelled = false;
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{ElementState, StartCause, VirtualKeyCode};
|
||||
println!("{:?}", event);
|
||||
match event {
|
||||
Event::NewEvents(start_cause) => {
|
||||
wait_cancelled = match start_cause {
|
||||
StartCause::WaitCancelled { .. } => mode == Mode::WaitUntil,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
close_requested = true;
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match virtual_code {
|
||||
VirtualKeyCode::Key1 => {
|
||||
mode = Mode::Wait;
|
||||
println!("\nmode: {:?}\n", mode);
|
||||
}
|
||||
VirtualKeyCode::Key2 => {
|
||||
mode = Mode::WaitUntil;
|
||||
println!("\nmode: {:?}\n", mode);
|
||||
}
|
||||
VirtualKeyCode::Key3 => {
|
||||
mode = Mode::Poll;
|
||||
println!("\nmode: {:?}\n", mode);
|
||||
}
|
||||
VirtualKeyCode::R => {
|
||||
request_redraw = !request_redraw;
|
||||
println!("\nrequest_redraw: {}\n", request_redraw);
|
||||
}
|
||||
VirtualKeyCode::Escape => {
|
||||
close_requested = true;
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
if request_redraw && !wait_cancelled && !close_requested {
|
||||
window.request_redraw();
|
||||
}
|
||||
if close_requested {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_window_id) => {}
|
||||
Event::RedrawEventsCleared => {
|
||||
*control_flow = match mode {
|
||||
Mode::Wait => ControlFlow::Wait,
|
||||
Mode::WaitUntil => {
|
||||
if wait_cancelled {
|
||||
*control_flow
|
||||
} else {
|
||||
ControlFlow::WaitUntil(time::Instant::now() + WAIT_TIME)
|
||||
}
|
||||
}
|
||||
Mode::Poll => {
|
||||
thread::sleep(POLL_SLEEP_TIME);
|
||||
ControlFlow::Poll
|
||||
}
|
||||
};
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
let mut cursor_idx = 0;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
|
||||
window.set_cursor_icon(CURSORS[cursor_idx]);
|
||||
if cursor_idx < CURSORS.len() - 1 {
|
||||
cursor_idx += 1;
|
||||
} else {
|
||||
cursor_idx = 0;
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
return;
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const CURSORS: &[CursorIcon] = &[
|
||||
CursorIcon::Default,
|
||||
CursorIcon::Crosshair,
|
||||
CursorIcon::Hand,
|
||||
CursorIcon::Arrow,
|
||||
CursorIcon::Move,
|
||||
CursorIcon::Text,
|
||||
CursorIcon::Wait,
|
||||
CursorIcon::Help,
|
||||
CursorIcon::Progress,
|
||||
CursorIcon::NotAllowed,
|
||||
CursorIcon::ContextMenu,
|
||||
CursorIcon::Cell,
|
||||
CursorIcon::VerticalText,
|
||||
CursorIcon::Alias,
|
||||
CursorIcon::Copy,
|
||||
CursorIcon::NoDrop,
|
||||
CursorIcon::Grab,
|
||||
CursorIcon::Grabbing,
|
||||
CursorIcon::AllScroll,
|
||||
CursorIcon::ZoomIn,
|
||||
CursorIcon::ZoomOut,
|
||||
CursorIcon::EResize,
|
||||
CursorIcon::NResize,
|
||||
CursorIcon::NeResize,
|
||||
CursorIcon::NwResize,
|
||||
CursorIcon::SResize,
|
||||
CursorIcon::SeResize,
|
||||
CursorIcon::SwResize,
|
||||
CursorIcon::WResize,
|
||||
CursorIcon::EwResize,
|
||||
CursorIcon::NsResize,
|
||||
CursorIcon::NeswResize,
|
||||
CursorIcon::NwseResize,
|
||||
CursorIcon::ColResize,
|
||||
CursorIcon::RowResize,
|
||||
];
|
||||
@@ -1,56 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut modifiers = ModifiersState::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
use winit::event::VirtualKeyCode::*;
|
||||
match key {
|
||||
Escape => *control_flow = ControlFlow::Exit,
|
||||
G => window.set_cursor_grab(!modifiers.shift()).unwrap(),
|
||||
H => window.set_cursor_visible(modifiers.shift()),
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
WindowEvent::ModifiersChanged(m) => modifiers = m,
|
||||
_ => (),
|
||||
},
|
||||
Event::DeviceEvent { event, .. } => match event {
|
||||
DeviceEvent::MouseMotion { delta } => println!("mouse moved: {:?}", delta),
|
||||
DeviceEvent::Button { button, state } => match state {
|
||||
ElementState::Pressed => println!("mouse button {} pressed", button),
|
||||
ElementState::Released => println!("mouse button {} released", button),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
enum CustomEvent {
|
||||
Timer,
|
||||
}
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::<CustomEvent>::with_user_event();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
// `EventLoopProxy` allows you to dispatch custom events to the main Winit event
|
||||
// loop from any thread.
|
||||
let event_loop_proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `event_loop` once every second and dispatch a custom event
|
||||
// from a different thread.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
event_loop_proxy.send_event(CustomEvent::Timer).ok();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::UserEvent(event) => println!("user event: {:?}", event),
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn main() {
|
||||
panic!("This example is not supported on web.");
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
use std::io::{stdin, stdout, Write};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
use winit::monitor::{MonitorHandle, VideoMode};
|
||||
use winit::window::{Fullscreen, WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
print!("Please choose the fullscreen mode: (1) exclusive, (2) borderless: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
|
||||
let fullscreen = Some(match num {
|
||||
1 => Fullscreen::Exclusive(prompt_for_video_mode(&prompt_for_monitor(&event_loop))),
|
||||
2 => Fullscreen::Borderless(Some(prompt_for_monitor(&event_loop))),
|
||||
_ => panic!("Please enter a valid number"),
|
||||
});
|
||||
|
||||
let mut is_maximized = false;
|
||||
let mut decorations = true;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hello world!")
|
||||
.with_fullscreen(fullscreen.clone())
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match (virtual_code, state) {
|
||||
(VirtualKeyCode::Escape, _) => *control_flow = ControlFlow::Exit,
|
||||
(VirtualKeyCode::F, ElementState::Pressed) => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(fullscreen.clone());
|
||||
}
|
||||
}
|
||||
(VirtualKeyCode::S, ElementState::Pressed) => {
|
||||
println!("window.fullscreen {:?}", window.fullscreen());
|
||||
}
|
||||
(VirtualKeyCode::M, ElementState::Pressed) => {
|
||||
is_maximized = !is_maximized;
|
||||
window.set_maximized(is_maximized);
|
||||
}
|
||||
(VirtualKeyCode::D, ElementState::Pressed) => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Enumerate monitors and prompt user to choose one
|
||||
fn prompt_for_monitor(event_loop: &EventLoop<()>) -> MonitorHandle {
|
||||
for (num, monitor) in event_loop.available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.name());
|
||||
}
|
||||
|
||||
print!("Please write the number of the monitor to use: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let monitor = event_loop
|
||||
.available_monitors()
|
||||
.nth(num)
|
||||
.expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {:?}", monitor.name());
|
||||
|
||||
monitor
|
||||
}
|
||||
|
||||
fn prompt_for_video_mode(monitor: &MonitorHandle) -> VideoMode {
|
||||
for (i, video_mode) in monitor.video_modes().enumerate() {
|
||||
println!("Video mode #{}: {}", i, video_mode);
|
||||
}
|
||||
|
||||
print!("Please write the number of the video mode to use: ");
|
||||
stdout().flush().unwrap();
|
||||
|
||||
let mut num = String::new();
|
||||
stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let video_mode = monitor
|
||||
.video_modes()
|
||||
.nth(num)
|
||||
.expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {}", video_mode);
|
||||
|
||||
video_mode
|
||||
}
|
||||
@@ -1,84 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Your faithful window")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{
|
||||
ElementState::Released,
|
||||
VirtualKeyCode::{N, Y},
|
||||
};
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
match virtual_code {
|
||||
Y => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
N => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
window.set_min_inner_size(Some(LogicalSize::new(400.0, 200.0)));
|
||||
window.set_max_inner_size(Some(LogicalSize::new(800.0, 400.0)));
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event::{Event, VirtualKeyCode, WindowEvent};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
use winit::window::WindowBuilder;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
|
||||
// Keyboard input event to handle minimize via a hotkey
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { input, .. },
|
||||
window_id,
|
||||
} => {
|
||||
if window_id == window.id() {
|
||||
// Pressing the 'M' key will minimize the window
|
||||
if input.virtual_keycode == Some(VirtualKeyCode::M) {
|
||||
window.set_minimized(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{event_loop::EventLoop, window::WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
dbg!(window.available_monitors().collect::<Vec<_>>());
|
||||
dbg!(window.primary_monitor());
|
||||
}
|
||||
@@ -1,184 +0,0 @@
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
const WINDOW_COUNT: usize = 3;
|
||||
const WINDOW_SIZE: PhysicalSize<u32> = PhysicalSize::new(600, 400);
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
|
||||
for _ in 0..WINDOW_COUNT {
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(WINDOW_SIZE)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut video_modes: Vec<_> = window.current_monitor().unwrap().video_modes().collect();
|
||||
let mut video_mode_id = 0usize;
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
window_senders.insert(window.id(), tx);
|
||||
thread::spawn(move || {
|
||||
while let Ok(event) = rx.recv() {
|
||||
match event {
|
||||
WindowEvent::Moved { .. } => {
|
||||
// We need to update our chosen video mode if the window
|
||||
// was moved to an another monitor, so that the window
|
||||
// appears on this monitor instead when we go fullscreen
|
||||
let previous_video_mode = video_modes.iter().cloned().nth(video_mode_id);
|
||||
video_modes = window.current_monitor().unwrap().video_modes().collect();
|
||||
video_mode_id = video_mode_id.min(video_modes.len());
|
||||
let video_mode = video_modes.iter().nth(video_mode_id);
|
||||
|
||||
// Different monitors may support different video modes,
|
||||
// and the index we chose previously may now point to a
|
||||
// completely different video mode, so notify the user
|
||||
if video_mode != previous_video_mode.as_ref() {
|
||||
println!(
|
||||
"Window moved to another monitor, picked video mode: {}",
|
||||
video_modes.iter().nth(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
}
|
||||
#[allow(deprecated)]
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window.set_title(&format!("{:?}", key));
|
||||
let state = !modifiers.shift();
|
||||
use VirtualKeyCode::*;
|
||||
match key {
|
||||
A => window.set_always_on_top(state),
|
||||
C => window.set_cursor_icon(match state {
|
||||
true => CursorIcon::Progress,
|
||||
false => CursorIcon::Default,
|
||||
}),
|
||||
D => window.set_decorations(!state),
|
||||
// Cycle through video modes
|
||||
Right | Left => {
|
||||
video_mode_id = match key {
|
||||
Left => video_mode_id.saturating_sub(1),
|
||||
Right => (video_modes.len() - 1).min(video_mode_id + 1),
|
||||
_ => unreachable!(),
|
||||
};
|
||||
println!(
|
||||
"Picking video mode: {}",
|
||||
video_modes.iter().nth(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
F => window.set_fullscreen(match (state, modifiers.alt()) {
|
||||
(true, false) => Some(Fullscreen::Borderless(None)),
|
||||
(true, true) => Some(Fullscreen::Exclusive(
|
||||
video_modes.iter().nth(video_mode_id).unwrap().clone(),
|
||||
)),
|
||||
(false, _) => None,
|
||||
}),
|
||||
G => window.set_cursor_grab(state).unwrap(),
|
||||
H => window.set_cursor_visible(!state),
|
||||
I => {
|
||||
println!("Info:");
|
||||
println!("-> outer_position : {:?}", window.outer_position());
|
||||
println!("-> inner_position : {:?}", window.inner_position());
|
||||
println!("-> outer_size : {:?}", window.outer_size());
|
||||
println!("-> inner_size : {:?}", window.inner_size());
|
||||
println!("-> fullscreen : {:?}", window.fullscreen());
|
||||
}
|
||||
L => window.set_min_inner_size(match state {
|
||||
true => Some(WINDOW_SIZE),
|
||||
false => None,
|
||||
}),
|
||||
M => window.set_maximized(state),
|
||||
P => window.set_outer_position({
|
||||
let mut position = window.outer_position().unwrap();
|
||||
let sign = if state { 1 } else { -1 };
|
||||
position.x += 10 * sign;
|
||||
position.y += 10 * sign;
|
||||
position
|
||||
}),
|
||||
Q => window.request_redraw(),
|
||||
R => window.set_resizable(state),
|
||||
S => window.set_inner_size(match state {
|
||||
true => PhysicalSize::new(
|
||||
WINDOW_SIZE.width + 100,
|
||||
WINDOW_SIZE.height + 100,
|
||||
),
|
||||
false => WINDOW_SIZE,
|
||||
}),
|
||||
W => {
|
||||
if let Size::Physical(size) = WINDOW_SIZE.into() {
|
||||
window
|
||||
.set_cursor_position(Position::Physical(
|
||||
PhysicalPosition::new(
|
||||
size.width as i32 / 2,
|
||||
size.height as i32 / 2,
|
||||
),
|
||||
))
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
Z => {
|
||||
window.set_visible(false);
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
window.set_visible(true);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
event_loop.run(move |event, _event_loop, control_flow| {
|
||||
*control_flow = match !window_senders.is_empty() {
|
||||
true => ControlFlow::Wait,
|
||||
false => ControlFlow::Exit,
|
||||
};
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(VirtualKeyCode::Escape),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window_senders.remove(&window_id);
|
||||
}
|
||||
_ => {
|
||||
if let Some(tx) = window_senders.get(&window_id) {
|
||||
if let Some(event) = event.to_static() {
|
||||
tx.send(event).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn main() {
|
||||
panic!("Example not supported on Wasm");
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::Window,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
for _ in 0..3 {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!("Window {:?} has received the signal to close", window_id);
|
||||
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
|
||||
if windows.is_empty() {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
} => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
use std::{thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
thread::spawn(move || loop {
|
||||
thread::sleep(time::Duration::from_secs(1));
|
||||
window.request_redraw();
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut resizable = false;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hit space to toggle resizability.")
|
||||
.with_inner_size(LogicalSize::new(400.0, 200.0))
|
||||
.with_resizable(resizable)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(VirtualKeyCode::Space),
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
resizable = !resizable;
|
||||
println!("Resizable: {}", resizable);
|
||||
window.set_resizable(resizable);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::PhysicalPosition,
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
println!("Ime position will system default");
|
||||
println!("Click to set ime position to cursor's");
|
||||
|
||||
let mut cursor_position = PhysicalPosition::new(0.0, 0.0);
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CursorMoved { position, .. },
|
||||
..
|
||||
} => {
|
||||
cursor_position = position;
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!(
|
||||
"Setting ime position to {}, {}",
|
||||
cursor_position.x, cursor_position.y
|
||||
);
|
||||
window.set_ime_position(cursor_position);
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
return;
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
use instant::Instant;
|
||||
use std::time::Duration;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let timer_length = Duration::new(1, 0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length)
|
||||
}
|
||||
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
|
||||
*control_flow = ControlFlow::WaitUntil(Instant::now() + timer_length);
|
||||
println!("\nTimer\n");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_decorations(false)
|
||||
.with_transparent(true)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let monitor = match event_loop.primary_monitor() {
|
||||
Some(monitor) => monitor,
|
||||
None => {
|
||||
println!("No primary monitor detected.");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
println!("Listing available video modes:");
|
||||
|
||||
for mode in monitor.video_modes() {
|
||||
println!("{}", mode);
|
||||
}
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
pub fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
{
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let canvas = window.canvas();
|
||||
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
body.append_child(&canvas)
|
||||
.expect("Append canvas to HTML body");
|
||||
}
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
{
|
||||
use std_web::web::INode;
|
||||
use winit::platform::web::WindowExtStdweb;
|
||||
|
||||
let canvas = window.canvas();
|
||||
|
||||
let document = std_web::web::document();
|
||||
let body: std_web::web::Node = document.body().expect("Get HTML body").into();
|
||||
|
||||
body.append_child(&canvas);
|
||||
}
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
log::debug!("{:?}", event);
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
std_web::console!(log, "%s", format!("{:?}", event));
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug);
|
||||
|
||||
super::main();
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,126 +0,0 @@
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{LogicalSize, PhysicalSize},
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(100.0, 100.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("debugging keys:");
|
||||
eprintln!(" (E) Enter exclusive fullscreen");
|
||||
eprintln!(" (F) Toggle borderless fullscreen");
|
||||
eprintln!(" (P) Toggle borderless fullscreen on system's preffered monitor");
|
||||
eprintln!(" (M) Toggle minimized");
|
||||
eprintln!(" (Q) Quit event loop");
|
||||
eprintln!(" (V) Toggle visibility");
|
||||
eprintln!(" (X) Toggle maximized");
|
||||
|
||||
let mut minimized = false;
|
||||
let mut maximized = false;
|
||||
let mut visible = true;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::DeviceEvent {
|
||||
event:
|
||||
DeviceEvent::Key(KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::M => {
|
||||
if minimized {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
if !visible {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { input, .. },
|
||||
..
|
||||
} => match input {
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::E => {
|
||||
fn area(size: PhysicalSize<u32>) -> u32 {
|
||||
size.width * size.height
|
||||
}
|
||||
|
||||
let monitor = window.current_monitor().unwrap();
|
||||
if let Some(mode) = monitor
|
||||
.video_modes()
|
||||
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
|
||||
{
|
||||
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
|
||||
} else {
|
||||
eprintln!("no video modes available");
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::F => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
let monitor = window.current_monitor();
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::P => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::M => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
VirtualKeyCode::Q => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
VirtualKeyCode::X => {
|
||||
maximized = !maximized;
|
||||
window.set_maximized(maximized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
extern crate image;
|
||||
use std::path::Path;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Icon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
|
||||
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
|
||||
// since it seems to work well enough in most cases. Be careful about going too high, or
|
||||
// you'll be bitten by the low-quality downscaling built into the WM.
|
||||
let path = concat!(env!("CARGO_MANIFEST_DIR"), "/examples/icon.png");
|
||||
|
||||
let icon = load_icon(Path::new(path));
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("An iconic window!")
|
||||
// At present, this only does anything on Windows and X11, so if you want to save load
|
||||
// time, you can put icon loading behind a function that returns `None` on other platforms.
|
||||
.with_window_icon(Some(icon))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
use winit::event::WindowEvent::*;
|
||||
match event {
|
||||
CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
DroppedFile(path) => {
|
||||
window.set_window_icon(Some(load_icon(&path)));
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn load_icon(path: &Path) -> Icon {
|
||||
let (icon_rgba, icon_width, icon_height) = {
|
||||
let image = image::open(path)
|
||||
.expect("Failed to open icon path")
|
||||
.into_rgba8();
|
||||
let (width, height) = image.dimensions();
|
||||
let rgba = image.into_raw();
|
||||
(rgba, width, height)
|
||||
};
|
||||
Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon")
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(
|
||||
target_os = "windows",
|
||||
target_os = "macos",
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
fn main() {
|
||||
use std::{thread::sleep, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
platform::run_return::EventLoopExtRunReturn,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
let mut event_loop = EventLoop::new();
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut quit = false;
|
||||
|
||||
while !quit {
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
// Print only Window events to reduce noise
|
||||
println!("{:?}", event);
|
||||
}
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
quit = true;
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
|
||||
// Sleep for 1/60 second to simulate rendering
|
||||
println!("rendering");
|
||||
sleep(Duration::from_millis(16));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "ios", target_os = "android", target_arch = "wasm32"))]
|
||||
fn main() {
|
||||
println!("This platform doesn't support run_return.");
|
||||
}
|
||||
23
rustfmt.toml
23
rustfmt.toml
@@ -1,3 +1,20 @@
|
||||
force_explicit_abi=true
|
||||
use_field_init_shorthand=true
|
||||
# merge_imports=true
|
||||
comment_width = 100
|
||||
condense_wildcard_suffixes = true
|
||||
error_on_unformatted = true
|
||||
format_code_in_doc_comments = true
|
||||
format_macro_bodies = true
|
||||
format_macro_matchers = true
|
||||
format_strings = true
|
||||
group_imports = "StdExternalCrate"
|
||||
hex_literal_case = "Lower"
|
||||
imports_granularity = "Module"
|
||||
match_block_trailing_comma = true
|
||||
newline_style = "Unix"
|
||||
normalize_comments = true
|
||||
normalize_doc_attributes = true
|
||||
overflow_delimited_expr = true
|
||||
# Some macros break with this.
|
||||
reorder_impl_items = false
|
||||
use_field_init_shorthand = true
|
||||
use_small_heuristics = "Max"
|
||||
wrap_comments = true
|
||||
|
||||
504
src/dpi.rs
504
src/dpi.rs
@@ -1,504 +0,0 @@
|
||||
//! UI scaling is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! ## Why should I care about UI scaling?
|
||||
//!
|
||||
//! Modern computer screens don't have a consistent relationship between resolution and size.
|
||||
//! 1920x1080 is a common resolution for both desktop and mobile screens, despite mobile screens
|
||||
//! normally being less than a quarter the size of their desktop counterparts. What's more, neither
|
||||
//! desktop nor mobile screens are consistent resolutions within their own size classes - common
|
||||
//! mobile screens range from below 720p to above 1440p, and desktop screens range from 720p to 5K
|
||||
//! and beyond.
|
||||
//!
|
||||
//! Given that, it's a mistake to assume that 2D content will only be displayed on screens with
|
||||
//! a consistent pixel density. If you were to render a 96-pixel-square image on a 1080p screen,
|
||||
//! then render the same image on a similarly-sized 4K screen, the 4K rendition would only take up
|
||||
//! about a quarter of the physical space as it did on the 1080p screen. That issue is especially
|
||||
//! problematic with text rendering, where quarter-sized text becomes a significant legibility
|
||||
//! problem.
|
||||
//!
|
||||
//! Failure to account for the scale factor can create a significantly degraded user experience.
|
||||
//! Most notably, it can make users feel like they have bad eyesight, which will potentially cause
|
||||
//! them to think about growing elderly, resulting in them having an existential crisis. Once users
|
||||
//! enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! ## How should I handle it?
|
||||
//!
|
||||
//! The solution to this problem is to account for the device's *scale factor*. The scale factor is
|
||||
//! the factor UI elements should be scaled by to be consistent with the rest of the user's system -
|
||||
//! for example, a button that's normally 50 pixels across would be 100 pixels across on a device
|
||||
//! with a scale factor of `2.0`, or 75 pixels across with a scale factor of `1.5`.
|
||||
//!
|
||||
//! Many UI systems, such as CSS, expose DPI-dependent units like [points] or [picas]. That's
|
||||
//! usually a mistake, since there's no consistent mapping between the scale factor and the screen's
|
||||
//! actual DPI. Unless you're printing to a physical medium, you should work in scaled pixels rather
|
||||
//! than any DPI-dependent units.
|
||||
//!
|
||||
//! ### Position and Size types
|
||||
//!
|
||||
//! Winit's `Physical(Position|Size)` types correspond with the actual pixels on the device, and the
|
||||
//! `Logical(Position|Size)` types correspond to the physical pixels divided by the scale factor.
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! Winit's position and size types types are generic over their exact pixel type, `P`, to allow the
|
||||
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
|
||||
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
|
||||
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
|
||||
//! will truncate the fractional part of the float, rather than properly round to the nearest
|
||||
//! integer. Use the provided `cast` function or `From`/`Into` conversions, which handle the
|
||||
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
|
||||
//! int, although rounding lessens the problem.
|
||||
//!
|
||||
//! ### Events
|
||||
//!
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`](crate::event::WindowEvent::ScaleFactorChanged)
|
||||
//! event whenever a window's scale factor has changed. This can happen if the user drags their
|
||||
//! window from a standard-resolution monitor to a high-DPI monitor, or if the user changes their
|
||||
//! DPI settings. This gives you a chance to rescale your application's UI elements and adjust how
|
||||
//! the platform changes the window's size to reflect the new scale factor. If a window hasn't
|
||||
//! received a [`ScaleFactorChanged`](crate::event::WindowEvent::ScaleFactorChanged) event,
|
||||
//! then its scale factor is `1.0`.
|
||||
//!
|
||||
//! ## How is the scale factor calculated?
|
||||
//!
|
||||
//! Scale factor is calculated differently on different platforms:
|
||||
//!
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
|
||||
//! display settings. While users are free to select any option they want, they're only given a
|
||||
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7, the scale factor is
|
||||
//! global and changing it requires logging out. See [this article][windows_1] for technical
|
||||
//! details.
|
||||
//! - **macOS:** "retina displays" have a scale factor of 2.0. Otherwise, the scale factor is 1.0.
|
||||
//! Intermediate scale factors are never used. It's possible for any display to use that 2.0 scale
|
||||
//! factor, given the use of the command line.
|
||||
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
|
||||
//! currently uses a three-pronged approach:
|
||||
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable, if present.
|
||||
//! + If not present, use the value set in `Xft.dpi` in Xresources.
|
||||
//! + Otherwise, calcuate the scale factor based on the millimeter monitor dimensions provided by XRandR.
|
||||
//!
|
||||
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
|
||||
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
|
||||
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
|
||||
//! - **Wayland:** On Wayland, scale factors are set per-screen by the server, and are always
|
||||
//! integers (most often 1 or 2).
|
||||
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
|
||||
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
|
||||
//! information.
|
||||
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
|
||||
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
|
||||
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
|
||||
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
|
||||
//! both the screen scaling and the browser zoom level and can go below `1.0`.
|
||||
//!
|
||||
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
|
||||
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
|
||||
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
|
||||
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
|
||||
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
|
||||
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
|
||||
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
|
||||
|
||||
pub trait Pixel: Copy + Into<f64> {
|
||||
fn from_f64(f: f64) -> Self;
|
||||
fn cast<P: Pixel>(self) -> P {
|
||||
P::from_f64(self.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Pixel for u8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u8
|
||||
}
|
||||
}
|
||||
impl Pixel for u16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u16
|
||||
}
|
||||
}
|
||||
impl Pixel for u32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u32
|
||||
}
|
||||
}
|
||||
impl Pixel for i8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i8
|
||||
}
|
||||
}
|
||||
impl Pixel for i16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i16
|
||||
}
|
||||
}
|
||||
impl Pixel for i32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i32
|
||||
}
|
||||
}
|
||||
impl Pixel for f32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f as f32
|
||||
}
|
||||
}
|
||||
impl Pixel for f64 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks that the scale factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing scale factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_scale_factor(scale_factor: f64) -> bool {
|
||||
scale_factor.is_sign_positive() && scale_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the
|
||||
/// fractional part, which can cause noticable issues. To help with that, an `Into<(i32, i32)>`
|
||||
/// implementation is provided which does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
LogicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalPosition<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() * scale_factor;
|
||||
let y = self.y.into() * scale_factor;
|
||||
PhysicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X> {
|
||||
LogicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<(X, X)> for LogicalPosition<P> {
|
||||
fn into(self: Self) -> (X, X) {
|
||||
(self.x.cast(), self.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<[X; 2]> for LogicalPosition<P> {
|
||||
fn into(self: Self) -> [X; 2] {
|
||||
[self.x.cast(), self.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
PhysicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalPosition<X>>, X: Pixel>(
|
||||
logical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() / scale_factor;
|
||||
let y = self.y.into() / scale_factor;
|
||||
LogicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X> {
|
||||
PhysicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<(X, X)> for PhysicalPosition<P> {
|
||||
fn into(self: Self) -> (X, X) {
|
||||
(self.x.cast(), self.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<[X; 2]> for PhysicalPosition<P> {
|
||||
fn into(self: Self) -> [X; 2] {
|
||||
[self.x.cast(), self.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in logical pixels.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
LogicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalSize<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() * scale_factor;
|
||||
let height = self.height.into() * scale_factor;
|
||||
PhysicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalSize<X> {
|
||||
LogicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<(X, X)> for LogicalSize<P> {
|
||||
fn into(self: LogicalSize<P>) -> (X, X) {
|
||||
(self.width.cast(), self.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<[X; 2]> for LogicalSize<P> {
|
||||
fn into(self: Self) -> [X; 2] {
|
||||
[self.width.cast(), self.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
PhysicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalSize<X>>, X: Pixel>(logical: T, scale_factor: f64) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() / scale_factor;
|
||||
let height = self.height.into() / scale_factor;
|
||||
LogicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalSize<X> {
|
||||
PhysicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<(X, X)> for PhysicalSize<P> {
|
||||
fn into(self: Self) -> (X, X) {
|
||||
(self.width.cast(), self.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> Into<[X; 2]> for PhysicalSize<P> {
|
||||
fn into(self: Self) -> [X; 2] {
|
||||
[self.width.cast(), self.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
/// A size that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Size {
|
||||
Physical(PhysicalSize<u32>),
|
||||
Logical(LogicalSize<f64>),
|
||||
}
|
||||
|
||||
impl Size {
|
||||
pub fn new<S: Into<Size>>(size: S) -> Size {
|
||||
size.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.to_logical(scale_factor),
|
||||
Size::Logical(size) => size.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.cast(),
|
||||
Size::Logical(size) => size.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: PhysicalSize<P>) -> Size {
|
||||
Size::Physical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: LogicalSize<P>) -> Size {
|
||||
Size::Logical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
/// A position that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Position {
|
||||
Physical(PhysicalPosition<i32>),
|
||||
Logical(LogicalPosition<f64>),
|
||||
}
|
||||
|
||||
impl Position {
|
||||
pub fn new<S: Into<Position>>(position: S) -> Position {
|
||||
position.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.to_logical(scale_factor),
|
||||
Position::Logical(position) => position.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.cast(),
|
||||
Position::Logical(position) => position.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: PhysicalPosition<P>) -> Position {
|
||||
Position::Physical(position.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: LogicalPosition<P>) -> Position {
|
||||
Position::Logical(position.cast())
|
||||
}
|
||||
}
|
||||
82
src/error.rs
82
src/error.rs
@@ -1,82 +0,0 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
/// An error whose cause it outside Winit's control.
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad(&format!(
|
||||
"os error at {}:{}: {}",
|
||||
self.file, self.line, self.error
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(f),
|
||||
ExternalError::Os(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
1068
src/event.rs
1068
src/event.rs
File diff suppressed because it is too large
Load Diff
@@ -1,236 +0,0 @@
|
||||
//! The `EventLoop` struct and assorted supporting types, including `ControlFlow`.
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use [`EventLoop::create_proxy()`][create_proxy]
|
||||
//! to acquire an [`EventLoopProxy`][event_loop_proxy] and call its [`send_event`][send_event] method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
//!
|
||||
//! [create_proxy]: crate::event_loop::EventLoop::create_proxy
|
||||
//! [event_loop_proxy]: crate::event_loop::EventLoopProxy
|
||||
//! [send_event]: crate::event_loop::EventLoopProxy::send_event
|
||||
use instant::Instant;
|
||||
use std::ops::Deref;
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling `EventLoop::new()`
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an event loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the `EventLoopProxy` docs.
|
||||
///
|
||||
/// Note that the `EventLoop` cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
|
||||
/// `Window` created from this `EventLoop` _can_ be sent to an other thread, and the
|
||||
/// `EventLoopProxy` allows you to wake up an `EventLoop` from another thread.
|
||||
///
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an `EventLoop`.
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes
|
||||
/// your callback. `EventLoop` will coerce into this type (`impl<T> Deref for
|
||||
/// EventLoop<T>`), so functions that take this as a parameter can also take
|
||||
/// `&EventLoop`.
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
|
||||
pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopWindowTarget<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopWindowTarget { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set by the user callback given to the `EventLoop::run` method.
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`][events_cleared]
|
||||
/// is emitted. Defaults to `Poll`.
|
||||
///
|
||||
/// ## Persistency
|
||||
/// Almost every change is persistent between multiple calls to the event loop closure within a
|
||||
/// given run loop. The only exception to this is `Exit` which, once set, cannot be unset. Changes
|
||||
/// are **not** persistent between multiple calls to `run_return` - issuing a new call will reset
|
||||
/// the control flow to `Poll`.
|
||||
///
|
||||
/// [events_cleared]: crate::event::Event::RedrawEventsCleared
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Web:** Events are queued and usually sent when `requestAnimationFrame` fires but sometimes
|
||||
/// the events in the queue may be sent before the next `requestAnimationFrame` callback, for
|
||||
/// example when the scaling of the page has changed. This should be treated as an implementation
|
||||
/// detail which should not be relied on.
|
||||
Poll,
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
Wait,
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
WaitUntil(Instant),
|
||||
/// Send a `LoopDestroyed` event and stop the event loop. This variant is *sticky* - once set,
|
||||
/// `control_flow` cannot be changed from `Exit`, and any future attempts to do so will result
|
||||
/// in the `control_flow` parameter being reset to `Exit`.
|
||||
Exit,
|
||||
}
|
||||
|
||||
impl Default for ControlFlow {
|
||||
#[inline(always)]
|
||||
fn default() -> ControlFlow {
|
||||
ControlFlow::Poll
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Builds a new event loop with a `()` as the user event type.
|
||||
///
|
||||
/// ***For cross-platform compatibility, the `EventLoop` must be created on the main thread.***
|
||||
/// Attempting to create the event loop on a different thread will panic. This restriction isn't
|
||||
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
|
||||
/// porting to platforms that require it. `EventLoopExt::new_any_thread` functions are exposed
|
||||
/// in the relevant `platform` module if the target platform supports creating an event loop on
|
||||
/// any thread.
|
||||
///
|
||||
/// Usage will result in display backend initialisation, this can be controlled on linux
|
||||
/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
|
||||
/// fallback on x11. If this variable is set with any other value, winit will panic.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn new() -> EventLoop<()> {
|
||||
EventLoop::<()>::with_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// All caveats documented in [`EventLoop::new`] apply to this function.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Can only be called on the main thread.
|
||||
pub fn with_user_event() -> EventLoop<T> {
|
||||
EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Hijacks the calling thread and initializes the winit event loop with the provided
|
||||
/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
|
||||
/// access any data from the calling context.
|
||||
///
|
||||
/// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
|
||||
/// event loop's behavior.
|
||||
///
|
||||
/// Any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// [`ControlFlow`]: crate::event_loop::ControlFlow
|
||||
#[inline]
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Creates an `EventLoopProxy` that can be used to dispatch user events to the main event loop.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
event_loop_proxy: self.event_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for EventLoop<T> {
|
||||
type Target = EventLoopWindowTarget<T>;
|
||||
fn deref(&self) -> &EventLoopWindowTarget<T> {
|
||||
self.event_loop.window_target()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
self.p
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
///
|
||||
/// Returns `None` if it can't identify any monitor as a primary one.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// **Wayland:** Always returns `None`.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
self.p.primary_monitor()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to `EventLoop`.
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
event_loop_proxy: self.event_loop_proxy.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the `EventLoop` from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated `EventLoop` no longer exists.
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an `EventLoopProxy` attempts to wake up an `EventLoop` that
|
||||
/// no longer exists. Contains the original event given to `send_event`.
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed<T>(pub T);
|
||||
|
||||
impl<T> fmt::Display for EventLoopClosed<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.write_str("Tried to wake up a closed `EventLoop`")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
|
||||
135
src/icon.rs
135
src/icon.rs
@@ -1,135 +0,0 @@
|
||||
use crate::platform_impl::PlatformIcon;
|
||||
use std::{error::Error, fmt, io, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Pixel {
|
||||
pub(crate) r: u8,
|
||||
pub(crate) g: u8,
|
||||
pub(crate) b: u8,
|
||||
pub(crate) a: u8,
|
||||
}
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug)]
|
||||
/// An error produced when using `Icon::from_rgba` with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount {
|
||||
width: u32,
|
||||
height: u32,
|
||||
width_x_height: usize,
|
||||
pixel_count: usize,
|
||||
},
|
||||
/// Produced when underlying OS functionality failed to create the icon
|
||||
OsError(io::Error),
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(f,
|
||||
"The length of the `rgba` argument ({:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
|
||||
byte_count,
|
||||
),
|
||||
BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
} => write!(f,
|
||||
"The specified dimensions ({:?}x{:?}) don't match the number of pixels supplied by the `rgba` argument ({:?}). For those dimensions, the expected pixel count is {:?}.",
|
||||
width, height, pixel_count, width_x_height,
|
||||
),
|
||||
BadIcon::OsError(e) => write!(f, "OS error when instantiating the icon: {:?}", e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {
|
||||
fn source(&self) -> Option<&(dyn Error + 'static)> {
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct RgbaIcon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
/// For platforms which don't have window icons (e.g. web)
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct NoIcon;
|
||||
|
||||
#[allow(dead_code)] // These are not used on every platform
|
||||
mod constructors {
|
||||
use super::*;
|
||||
|
||||
impl RgbaIcon {
|
||||
/// Creates an `Icon` from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 {
|
||||
byte_count: rgba.len(),
|
||||
});
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(RgbaIcon {
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl NoIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
// Create the rgba icon anyway to validate the input
|
||||
let _ = RgbaIcon::from_rgba(rgba, width, height)?;
|
||||
Ok(NoIcon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
#[derive(Clone)]
|
||||
pub struct Icon {
|
||||
pub(crate) inner: PlatformIcon,
|
||||
}
|
||||
|
||||
impl fmt::Debug for Icon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
fmt::Debug::fmt(&self.inner, formatter)
|
||||
}
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an `Icon` from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
Ok(Icon {
|
||||
inner: PlatformIcon::from_rgba(rgba, width, height)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
162
src/lib.rs
162
src/lib.rs
@@ -1,162 +0,0 @@
|
||||
//! Winit is a cross-platform window creation and event loop management library.
|
||||
//!
|
||||
//! # Building windows
|
||||
//!
|
||||
//! Before you can build a [`Window`], you first need to build an [`EventLoop`]. This is done with the
|
||||
//! [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! ```
|
||||
//!
|
||||
//! Once this is done there are two ways to create a [`Window`]:
|
||||
//!
|
||||
//! - Calling [`Window::new(&event_loop)`][window_new].
|
||||
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
|
||||
//!
|
||||
//! The first method is the simplest, and will give you default values for everything. The second
|
||||
//! method allows you to customize the way your [`Window`] will look and behave by modifying the
|
||||
//! fields of the [`WindowBuilder`] object before you create the [`Window`].
|
||||
//!
|
||||
//! # Event handling
|
||||
//!
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate [`WindowEvent`]s when certain input events occur, such as a cursor moving over the
|
||||
//! window or a key getting pressed while the window is focused. Devices can generate
|
||||
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
|
||||
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
|
||||
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
|
||||
//!
|
||||
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
|
||||
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
|
||||
//! will run until the `control_flow` argument given to the closure is set to
|
||||
//! [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`] is emitted and the
|
||||
//! entire program terminates.
|
||||
//!
|
||||
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
|
||||
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
|
||||
//! most other platforms. However, this model can be re-implemented to an extent with
|
||||
//! [`EventLoopExtRunReturn::run_return`]. See that method's documentation for more reasons about why
|
||||
//! it's discouraged, beyond compatibility reasons.
|
||||
//!
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::{
|
||||
//! event::{Event, WindowEvent},
|
||||
//! event_loop::{ControlFlow, EventLoop},
|
||||
//! window::WindowBuilder,
|
||||
//! };
|
||||
//!
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
//!
|
||||
//! event_loop.run(move |event, _, control_flow| {
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! *control_flow = ControlFlow::Poll;
|
||||
//!
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! *control_flow = ControlFlow::Wait;
|
||||
//!
|
||||
//! match event {
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::CloseRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! *control_flow = ControlFlow::Exit
|
||||
//! },
|
||||
//! Event::MainEventsCleared => {
|
||||
//! // Application update code.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! //
|
||||
//! // You only need to call this if you've determined that you need to redraw, in
|
||||
//! // applications which do not always need to. Applications that redraw continuously
|
||||
//! // can just render here instead.
|
||||
//! window.request_redraw();
|
||||
//! },
|
||||
//! Event::RedrawRequested(_) => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferable for applications that do not render continuously to render in
|
||||
//! // this event rather than in MainEventsCleared, since rendering in here allows
|
||||
//! // the program to gracefully handle redraws requested by the OS.
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! ```
|
||||
//!
|
||||
//! [`Event`]`::`[`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
|
||||
//! compared to the value returned by [`Window::id()`][window_id_fn] to determine which [`Window`]
|
||||
//! dispatched the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
|
||||
//! retrieve the raw handle of the window (see the [`platform`] module and/or the
|
||||
//! [`raw_window_handle`] method), which in turn allows you to create an
|
||||
//! OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
|
||||
//!
|
||||
//! Note that many platforms will display garbage data in the window's client area if the
|
||||
//! application doesn't render anything to the window by the time the desktop compositor is ready to
|
||||
//! display the window to the user. If you notice this happening, you should create the window with
|
||||
//! [`visible` set to `false`](crate::window::WindowBuilder::with_visible) and explicitly make the
|
||||
//! window visible only once you're ready to render into it.
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoopExtRunReturn::run_return`]: ./platform/run_return/trait.EventLoopExtRunReturn.html#tymethod.run_return
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [event_loop_run]: event_loop::EventLoop::run
|
||||
//! [`ControlFlow`]: event_loop::ControlFlow
|
||||
//! [`Exit`]: event_loop::ControlFlow::Exit
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowId`]: window::WindowId
|
||||
//! [`WindowBuilder`]: window::WindowBuilder
|
||||
//! [window_new]: window::Window::new
|
||||
//! [window_builder_new]: window::WindowBuilder::new
|
||||
//! [window_builder_build]: window::WindowBuilder::build
|
||||
//! [window_id_fn]: window::Window::id
|
||||
//! [`Event`]: event::Event
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`UserEvent`]: event::Event::UserEvent
|
||||
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
|
||||
//! [`platform`]: platform
|
||||
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(broken_intra_doc_links)]
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate lazy_static;
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate log;
|
||||
#[cfg(feature = "serde")]
|
||||
#[macro_use]
|
||||
extern crate serde;
|
||||
#[macro_use]
|
||||
extern crate bitflags;
|
||||
#[cfg(any(target_os = "macos", target_os = "ios"))]
|
||||
#[macro_use]
|
||||
extern crate objc;
|
||||
#[cfg(all(target_arch = "wasm32", feature = "std_web"))]
|
||||
extern crate std_web as stdweb;
|
||||
|
||||
pub mod dpi;
|
||||
#[macro_use]
|
||||
pub mod error;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
pub mod window;
|
||||
|
||||
pub mod platform;
|
||||
174
src/monitor.rs
174
src/monitor.rs
@@ -1,174 +0,0 @@
|
||||
//! Types useful for interacting with a user's monitors.
|
||||
//!
|
||||
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_handle]
|
||||
//! type. This is retrieved from one of the following methods, which return an iterator of
|
||||
//! [`MonitorHandle`][monitor_handle]:
|
||||
//! - [`EventLoopWindowTarget::available_monitors`][loop_get]
|
||||
//! - [`Window::available_monitors`][window_get].
|
||||
//!
|
||||
//! [monitor_handle]: crate::monitor::MonitorHandle
|
||||
//! [loop_get]: crate::event_loop::EventLoopWindowTarget::available_monitors
|
||||
//! [window_get]: crate::window::Window::available_monitors
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
platform_impl,
|
||||
};
|
||||
|
||||
/// Describes a fullscreen video mode of a monitor.
|
||||
///
|
||||
/// Can be acquired with:
|
||||
/// - [`MonitorHandle::video_modes`][monitor_get].
|
||||
///
|
||||
/// [monitor_get]: crate::monitor::MonitorHandle::video_modes
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) video_mode: platform_impl::VideoMode,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.video_mode.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialOrd for VideoMode {
|
||||
fn partial_cmp(&self, other: &VideoMode) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for VideoMode {
|
||||
fn cmp(&self, other: &VideoMode) -> std::cmp::Ordering {
|
||||
// TODO: we can impl `Ord` for `PhysicalSize` once we switch from `f32`
|
||||
// to `u32` there
|
||||
let size: (u32, u32) = self.size().into();
|
||||
let other_size: (u32, u32) = other.size().into();
|
||||
self.monitor().cmp(&other.monitor()).then(
|
||||
size.cmp(&other_size)
|
||||
.then(
|
||||
self.refresh_rate()
|
||||
.cmp(&other.refresh_rate())
|
||||
.then(self.bit_depth().cmp(&other.bit_depth())),
|
||||
)
|
||||
.reverse(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
/// Returns the resolution of this video mode.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.video_mode.size()
|
||||
}
|
||||
|
||||
/// Returns the bit depth of this video mode, as in how many bits you have
|
||||
/// available per color. This is generally 24 bits or 32 bits on modern
|
||||
/// systems, depending on whether the alpha channel is counted or not.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland:** Always returns 32.
|
||||
/// - **iOS:** Always returns 32.
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.video_mode.bit_depth()
|
||||
}
|
||||
|
||||
/// Returns the refresh rate of this video mode. **Note**: the returned
|
||||
/// refresh rate is an integer approximation, and you shouldn't rely on this
|
||||
/// value to be exact.
|
||||
#[inline]
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.video_mode.refresh_rate()
|
||||
}
|
||||
|
||||
/// Returns the monitor that this video mode is valid for. Each monitor has
|
||||
/// a separate set of valid video modes.
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
self.video_mode.monitor()
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}x{} @ {} Hz ({} bpp)",
|
||||
self.size().width,
|
||||
self.size().height,
|
||||
self.refresh_rate(),
|
||||
self.bit_depth()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to a monitor.
|
||||
///
|
||||
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) inner: platform_impl::MonitorHandle,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
///
|
||||
/// Returns `None` if the monitor doesn't exist anymore.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns None
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.inner.name()
|
||||
}
|
||||
|
||||
/// Returns the monitor's resolution.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.inner.size()
|
||||
}
|
||||
|
||||
/// Returns the top-left corner position of the monitor relative to the larger full
|
||||
/// screen area.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
self.inner.position()
|
||||
}
|
||||
|
||||
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
|
||||
///
|
||||
/// See the [`dpi`](crate::dpi) module for more information.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
|
||||
/// - **Android:** Always returns 1.0.
|
||||
/// - **Web:** Always returns 1.0
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.inner.scale_factor()
|
||||
}
|
||||
|
||||
/// Returns all fullscreen video modes supported by this monitor.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns an empty iterator
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
self.inner.video_modes()
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
use ndk::configuration::Configuration;
|
||||
use ndk_glue::Rect;
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {}
|
||||
|
||||
impl<T> EventLoopExtAndroid for EventLoop<T> {}
|
||||
|
||||
/// Additional methods on `EventLoopWindowTarget` that are specific to Android.
|
||||
pub trait EventLoopWindowTargetExtAndroid {}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn content_rect(&self) -> Rect;
|
||||
|
||||
fn config(&self) -> Configuration;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
fn content_rect(&self) -> Rect {
|
||||
self.window.content_rect()
|
||||
}
|
||||
|
||||
fn config(&self) -> Configuration {
|
||||
self.window.config()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExtAndroid {}
|
||||
|
||||
impl WindowBuilderExtAndroid for WindowBuilder {}
|
||||
@@ -1,317 +0,0 @@
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use crate::{
|
||||
event_loop::EventLoop,
|
||||
monitor::{MonitorHandle, VideoMode},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to iOS.
|
||||
pub trait EventLoopExtIOS {
|
||||
/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
|
||||
fn idiom(&self) -> Idiom;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
|
||||
fn idiom(&self) -> Idiom {
|
||||
self.event_loop.idiom()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to iOS.
|
||||
pub trait WindowExtIOS {
|
||||
/// Returns a pointer to the [`UIWindow`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
fn ui_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIViewController`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIViewController`]: https://developer.apple.com/documentation/uikit/uiviewcontroller?language=objc
|
||||
fn ui_view_controller(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIView`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
|
||||
fn ui_view(&self) -> *mut c_void;
|
||||
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn set_scale_factor(&self, scale_factor: f64);
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController attemptRotationToDeviceOrientation]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621400-attemptrotationtodeviceorientati?language=objc).
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool);
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool);
|
||||
}
|
||||
|
||||
impl WindowExtIOS for Window {
|
||||
#[inline]
|
||||
fn ui_window(&self) -> *mut c_void {
|
||||
self.window.ui_window() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view_controller(&self) -> *mut c_void {
|
||||
self.window.ui_view_controller() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view(&self) -> *mut c_void {
|
||||
self.window.ui_view() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_scale_factor(&self, scale_factor: f64) {
|
||||
self.window.set_scale_factor(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.window.set_valid_orientations(valid_orientations)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_home_indicator_hidden(hidden)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
self.window
|
||||
.set_preferred_screen_edges_deferring_system_gestures(edges)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_status_bar_hidden(hidden)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to iOS.
|
||||
pub trait WindowBuilderExtIOS {
|
||||
/// Sets the root view class used by the [`Window`], otherwise a barebones [`UIView`] is provided.
|
||||
///
|
||||
/// An instance of the class will be initialized by calling [`-[UIView initWithFrame:]`](https://developer.apple.com/documentation/uikit/uiview/1622488-initwithframe?language=objc).
|
||||
///
|
||||
/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
|
||||
fn with_root_view_class(self, root_view_class: *const c_void) -> WindowBuilder;
|
||||
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn with_scale_factor(self, scale_factor: f64) -> WindowBuilder;
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc).
|
||||
fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_prefers_home_indicator_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
|
||||
fn with_prefers_status_bar_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtIOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_root_view_class(mut self, root_view_class: *const c_void) -> WindowBuilder {
|
||||
self.platform_specific.root_view_class = unsafe { &*(root_view_class as *const _) };
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_scale_factor(mut self, scale_factor: f64) -> WindowBuilder {
|
||||
self.platform_specific.scale_factor = Some(scale_factor);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> WindowBuilder {
|
||||
self.platform_specific.valid_orientations = valid_orientations;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_home_indicator_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_home_indicator_hidden = hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
mut self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific
|
||||
.preferred_screen_edges_deferring_system_gestures = edges;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_status_bar_hidden = hidden;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to iOS.
|
||||
pub trait MonitorHandleExtIOS {
|
||||
/// Returns a pointer to the [`UIScreen`] that is used by this monitor.
|
||||
///
|
||||
/// [`UIScreen`]: https://developer.apple.com/documentation/uikit/uiscreen?language=objc
|
||||
fn ui_screen(&self) -> *mut c_void;
|
||||
|
||||
/// Returns the preferred [`VideoMode`] for this monitor.
|
||||
///
|
||||
/// This translates to a call to [`-[UIScreen preferredMode]`](https://developer.apple.com/documentation/uikit/uiscreen/1617823-preferredmode?language=objc).
|
||||
fn preferred_video_mode(&self) -> VideoMode;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtIOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn ui_screen(&self) -> *mut c_void {
|
||||
self.inner.ui_screen() as _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn preferred_video_mode(&self) -> VideoMode {
|
||||
self.inner.preferred_video_mode()
|
||||
}
|
||||
}
|
||||
|
||||
/// Valid orientations for a particular [`Window`].
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub enum ValidOrientations {
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
LandscapeAndPortrait,
|
||||
|
||||
Landscape,
|
||||
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
Portrait,
|
||||
}
|
||||
|
||||
impl Default for ValidOrientations {
|
||||
#[inline]
|
||||
fn default() -> ValidOrientations {
|
||||
ValidOrientations::LandscapeAndPortrait
|
||||
}
|
||||
}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Idiom {
|
||||
Unspecified,
|
||||
|
||||
/// iPhone and iPod touch.
|
||||
Phone,
|
||||
|
||||
/// iPad.
|
||||
Pad,
|
||||
|
||||
/// tvOS and Apple TV.
|
||||
TV,
|
||||
CarPlay,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
/// The [edges] of a screen.
|
||||
///
|
||||
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
|
||||
#[derive(Default)]
|
||||
pub struct ScreenEdge: u8 {
|
||||
const NONE = 0;
|
||||
const TOP = 1 << 0;
|
||||
const LEFT = 1 << 1;
|
||||
const BOTTOM = 1 << 2;
|
||||
const RIGHT = 1 << 3;
|
||||
const ALL = ScreenEdge::TOP.bits | ScreenEdge::LEFT.bits
|
||||
| ScreenEdge::BOTTOM.bits | ScreenEdge::RIGHT.bits;
|
||||
}
|
||||
}
|
||||
@@ -1,228 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
event_loop::EventLoopWindowTarget,
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `Window` that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ns_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn ns_view(&self) -> *mut c_void;
|
||||
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
|
||||
/// Returns whether or not the window has shadow.
|
||||
fn has_shadow(&self) -> bool;
|
||||
|
||||
/// Sets whether or not the window has shadow.
|
||||
fn set_has_shadow(&self, has_shadow: bool);
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn ns_window(&self) -> *mut c_void {
|
||||
self.window.ns_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ns_view(&self) -> *mut c_void {
|
||||
self.window.ns_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.simple_fullscreen()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.set_simple_fullscreen(fullscreen)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_shadow(&self) -> bool {
|
||||
self.window.has_shadow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_has_shadow(&self, has_shadow: bool) {
|
||||
self.window.set_has_shadow(has_shadow)
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
Regular,
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
impl Default for ActivationPolicy {
|
||||
fn default() -> Self {
|
||||
ActivationPolicy::Regular
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the `with_decorations` method
|
||||
/// on the base `WindowBuilder`:
|
||||
///
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExtMacOS {
|
||||
/// Sets the activation policy for the window being built.
|
||||
fn with_activation_policy(self, activation_policy: ActivationPolicy) -> WindowBuilder;
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool)
|
||||
-> WindowBuilder;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> WindowBuilder;
|
||||
/// Hides the window title.
|
||||
fn with_title_hidden(self, title_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar.
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar buttons.
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> WindowBuilder;
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> WindowBuilder;
|
||||
/// Build window with `resizeIncrements` property. Values must not be 0.
|
||||
fn with_resize_increments(self, increments: LogicalSize<f64>) -> WindowBuilder;
|
||||
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> WindowBuilder;
|
||||
fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtMacOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_activation_policy(mut self, activation_policy: ActivationPolicy) -> WindowBuilder {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(
|
||||
mut self,
|
||||
movable_by_window_background: bool,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> WindowBuilder {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_resize_increments(mut self, increments: LogicalSize<f64>) -> WindowBuilder {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> WindowBuilder {
|
||||
self.platform_specific.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder {
|
||||
self.platform_specific.has_shadow = has_shadow;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
self.inner.ns_screen().map(|s| s as *mut c_void)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoopWindowTarget` that are specific to macOS.
|
||||
pub trait EventLoopWindowTargetExtMacOS {
|
||||
/// Hide the entire application. In most applications this is typically triggered with Command-H.
|
||||
fn hide_application(&self);
|
||||
/// Hide the other applications. In most applications this is typically triggered with Command+Option-H.
|
||||
fn hide_other_applications(&self);
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
|
||||
fn hide_application(&self) {
|
||||
let cls = objc::runtime::Class::get("NSApplication").unwrap();
|
||||
let app: cocoa::base::id = unsafe { msg_send![cls, sharedApplication] };
|
||||
unsafe { msg_send![app, hide: 0] }
|
||||
}
|
||||
|
||||
fn hide_other_applications(&self) {
|
||||
let cls = objc::runtime::Class::get("NSApplication").unwrap();
|
||||
let app: cocoa::base::id = unsafe { msg_send![cls, sharedApplication] };
|
||||
unsafe { msg_send![app, hideOtherApplications: 0] }
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow OS-specific modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//! - `web`
|
||||
//!
|
||||
//! And the following platform-specific module:
|
||||
//!
|
||||
//! - `run_return` (available on `windows`, `unix`, `macos`, and `android`)
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
|
||||
pub mod android;
|
||||
pub mod ios;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
|
||||
pub mod run_return;
|
||||
pub mod web;
|
||||
@@ -1,58 +0,0 @@
|
||||
#![cfg(any(
|
||||
target_os = "windows",
|
||||
target_os = "macos",
|
||||
target_os = "android",
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` to return control flow to the caller.
|
||||
pub trait EventLoopExtRunReturn {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the `winit` event loop.
|
||||
///
|
||||
/// Unlike `run`, this function accepts non-`'static` (i.e. non-`move`) closures and returns
|
||||
/// control flow to the caller when `control_flow` is set to `ControlFlow::Exit`.
|
||||
///
|
||||
/// # Caveats
|
||||
/// Despite its appearance at first glance, this is *not* a perfect replacement for
|
||||
/// `poll_events`. For example, this function will not return on Windows or macOS while a
|
||||
/// window is getting resized, resulting in all application logic outside of the
|
||||
/// `event_handler` closure not running until the resize operation ends. Other OS operations
|
||||
/// may also result in such freezes. This behavior is caused by fundamental limitations in the
|
||||
/// underlying OS APIs, which cannot be hidden by `winit` without severe stability repercussions.
|
||||
///
|
||||
/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtRunReturn for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_return<F>(&mut self, event_handler: F)
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
),
|
||||
{
|
||||
self.event_loop.run_return(event_handler)
|
||||
}
|
||||
}
|
||||
@@ -1,531 +0,0 @@
|
||||
#![cfg(any(
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
|
||||
use std::os::raw;
|
||||
#[cfg(feature = "x11")]
|
||||
use std::{ptr, sync::Arc};
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoop, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
use crate::dpi::Size;
|
||||
#[cfg(feature = "x11")]
|
||||
use crate::platform_impl::x11::{ffi::XVisualInfo, XConnection};
|
||||
use crate::platform_impl::{
|
||||
EventLoop as LinuxEventLoop, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
|
||||
Window as LinuxWindow,
|
||||
};
|
||||
|
||||
// TODO: stupid hack so that glutin can do its work
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
pub use crate::platform_impl::x11;
|
||||
#[cfg(feature = "x11")]
|
||||
pub use crate::platform_impl::{x11::util::WindowType as XWindowType, XNotSupported};
|
||||
|
||||
/// Additional methods on `EventLoopWindowTarget` that are specific to Unix.
|
||||
pub trait EventLoopWindowTargetExtUnix {
|
||||
/// True if the `EventLoopWindowTarget` uses Wayland.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn is_wayland(&self) -> bool;
|
||||
|
||||
/// True if the `EventLoopWindowTarget` uses X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn is_x11(&self) -> bool;
|
||||
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this
|
||||
/// `EventLoopWindowTarget`.
|
||||
///
|
||||
/// Returns `None` if the `EventLoop` doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the winit `EventLoop` is destroyed.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtUnix for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::X(ref e) => Some(e.x_connection().clone()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::Wayland(ref p) => {
|
||||
Some(p.display().get_display_ptr() as *mut _)
|
||||
}
|
||||
#[cfg(feature = "x11")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Unix.
|
||||
pub trait EventLoopExtUnix {
|
||||
/// Builds a new `EventLoop` that is forced to use X11.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// If called outside the main thread. To initialize an X11 event loop outside
|
||||
/// the main thread, use [`new_x11_any_thread`](#tymethod.new_x11_any_thread).
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11() -> Result<Self, XNotSupported>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new `EventLoop` that is forced to use Wayland.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// If called outside the main thread. To initialize a Wayland event loop outside
|
||||
/// the main thread, use [`new_wayland_any_thread`](#tymethod.new_wayland_any_thread).
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
fn new_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new X11 `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11_any_thread() -> Result<Self, XNotSupported>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Builds a new Wayland `EventLoop` on any thread.
|
||||
///
|
||||
/// This method bypasses the cross-platform compatibility requirement
|
||||
/// that `EventLoop` be created on the main thread.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
fn wrap_ev<T>(event_loop: LinuxEventLoop<T>) -> EventLoop<T> {
|
||||
EventLoop {
|
||||
event_loop,
|
||||
_marker: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtUnix for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_any_thread() -> Self {
|
||||
wrap_ev(LinuxEventLoop::new_any_thread())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11_any_thread() -> Result<Self, XNotSupported> {
|
||||
LinuxEventLoop::new_x11_any_thread().map(wrap_ev)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland_any_thread() -> Self {
|
||||
wrap_ev(
|
||||
LinuxEventLoop::new_wayland_any_thread()
|
||||
// TODO: propagate
|
||||
.expect("failed to open Wayland connection"),
|
||||
)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn new_x11() -> Result<Self, XNotSupported> {
|
||||
LinuxEventLoop::new_x11().map(wrap_ev)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn new_wayland() -> Self {
|
||||
wrap_ev(
|
||||
LinuxEventLoop::new_wayland()
|
||||
// TODO: propagate
|
||||
.expect("failed to open Wayland connection"),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExtUnix {
|
||||
/// Returns the ID of the `Window` xlib object that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int>;
|
||||
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "x11")]
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Sets the color theme of the client side window decorations on wayland
|
||||
#[cfg(feature = "wayland")]
|
||||
fn set_wayland_theme<T: Theme>(&self, theme: T);
|
||||
|
||||
/// Check if the window is ready for drawing
|
||||
///
|
||||
/// It is a remnant of a previous implementation detail for the
|
||||
/// wayland backend, and is no longer relevant.
|
||||
///
|
||||
/// Always return true.
|
||||
#[deprecated]
|
||||
fn is_ready(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtUnix for Window {
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_window(&self) -> Option<raw::c_ulong> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_window()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_display()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_screen_id(&self) -> Option<raw::c_int> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_screen_id()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[doc(hidden)]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xlib_xconnection()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn xcb_connection(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.xcb_connection()),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.surface().as_ref().c_ptr() as *mut _),
|
||||
#[cfg(feature = "x11")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.display().get_display_ptr() as *mut _),
|
||||
#[cfg(feature = "x11")]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn set_wayland_theme<T: Theme>(&self, theme: T) {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => w.set_theme(theme),
|
||||
#[cfg(feature = "x11")]
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_ready(&self) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExtUnix {
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> Self;
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_screen(self, screen_id: i32) -> Self;
|
||||
|
||||
/// Build window with `WM_CLASS` hint; defaults to the name of the binary. Only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_class(self, class: String, instance: String) -> Self;
|
||||
/// Build window with override-redirect flag; defaults to false. Only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_override_redirect(self, override_redirect: bool) -> Self;
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`. Only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_window_type(self, x11_window_type: Vec<XWindowType>) -> Self;
|
||||
/// Build window with `_GTK_THEME_VARIANT` hint set to the specified value. Currently only relevant on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_gtk_theme_variant(self, variant: String) -> Self;
|
||||
/// Build window with resize increment hint. Only implemented on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_resize_increments<S: Into<Size>>(self, increments: S) -> Self;
|
||||
/// Build window with base size hint. Only implemented on X11.
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
|
||||
|
||||
/// Build window with a given application ID. It should match the `.desktop` file distributed with
|
||||
/// your program. Only relevant on Wayland.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
#[cfg(feature = "wayland")]
|
||||
fn with_app_id(self, app_id: String) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtUnix for WindowBuilder {
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> Self {
|
||||
{
|
||||
self.platform_specific.visual_infos =
|
||||
Some(unsafe { ptr::read(visual_infos as *const XVisualInfo) });
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> Self {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_class(mut self, instance: String, class: String) -> Self {
|
||||
self.platform_specific.class = Some((instance, class));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> Self {
|
||||
self.platform_specific.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_x11_window_type(mut self, x11_window_types: Vec<XWindowType>) -> Self {
|
||||
self.platform_specific.x11_window_types = x11_window_types;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_gtk_theme_variant(mut self, variant: String) -> Self {
|
||||
self.platform_specific.gtk_theme_variant = Some(variant);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_resize_increments<S: Into<Size>>(mut self, increments: S) -> Self {
|
||||
self.platform_specific.resize_increments = Some(increments.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "x11")]
|
||||
fn with_base_size<S: Into<Size>>(mut self, base_size: S) -> Self {
|
||||
self.platform_specific.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[cfg(feature = "wayland")]
|
||||
fn with_app_id(mut self, app_id: String) -> Self {
|
||||
self.platform_specific.app_id = Some(app_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Linux.
|
||||
pub trait MonitorHandleExtUnix {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtUnix for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
/// A theme for a Wayland's client side decorations.
|
||||
#[cfg(feature = "wayland")]
|
||||
pub trait Theme: Send + 'static {
|
||||
/// Title bar color.
|
||||
fn element_color(&self, element: Element, window_active: bool) -> ARGBColor;
|
||||
|
||||
/// Color for a given button part.
|
||||
fn button_color(
|
||||
&self,
|
||||
button: Button,
|
||||
state: ButtonState,
|
||||
foreground: bool,
|
||||
window_active: bool,
|
||||
) -> ARGBColor;
|
||||
|
||||
/// Font name and the size for the title bar.
|
||||
///
|
||||
/// By default the font is `sans-serif` at the size of 17.
|
||||
///
|
||||
/// Returning `None` means that title won't be drawn.
|
||||
fn font(&self) -> Option<(String, f32)> {
|
||||
// Not having any title isn't something desirable for the users, so setting it to
|
||||
// something generic.
|
||||
Some((String::from("sans-serif"), 17.))
|
||||
}
|
||||
}
|
||||
|
||||
/// A button on Wayland's client side decorations.
|
||||
#[cfg(feature = "wayland")]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Button {
|
||||
/// Button that maximizes the window.
|
||||
Maximize,
|
||||
|
||||
/// Button that minimizes the window.
|
||||
Minimize,
|
||||
|
||||
/// Button that closes the window.
|
||||
Close,
|
||||
}
|
||||
|
||||
/// A button state of the button on Wayland's client side decorations.
|
||||
#[cfg(feature = "wayland")]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum ButtonState {
|
||||
/// Button is being hovered over by pointer.
|
||||
Hovered,
|
||||
/// Button is not being hovered over by pointer.
|
||||
Idle,
|
||||
/// Button is disabled.
|
||||
Disabled,
|
||||
}
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Element {
|
||||
/// Bar itself.
|
||||
Bar,
|
||||
|
||||
/// Separator between window and title bar.
|
||||
Separator,
|
||||
|
||||
/// Title bar text.
|
||||
Text,
|
||||
}
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct ARGBColor {
|
||||
pub a: u8,
|
||||
pub r: u8,
|
||||
pub g: u8,
|
||||
pub b: u8,
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
//! The web target does not automatically insert the canvas element object into the web page, to
|
||||
//! allow end users to determine how the page should be laid out. Use the `WindowExtStdweb` or
|
||||
//! `WindowExtWebSys` traits (depending on your web backend) to retrieve the canvas from the
|
||||
//! Window. Alternatively, use the `WindowBuilderExtStdweb` or `WindowBuilderExtWebSys` to provide
|
||||
//! your own canvas.
|
||||
|
||||
use crate::window::WindowBuilder;
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
use stdweb::web::html_element::CanvasElement;
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
pub trait WindowExtStdweb {
|
||||
fn canvas(&self) -> CanvasElement;
|
||||
|
||||
/// Whether the browser reports the preferred color scheme to be "dark".
|
||||
fn is_dark_mode(&self) -> bool;
|
||||
}
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
pub trait WindowExtWebSys {
|
||||
fn canvas(&self) -> HtmlCanvasElement;
|
||||
|
||||
/// Whether the browser reports the preferred color scheme to be "dark".
|
||||
fn is_dark_mode(&self) -> bool;
|
||||
}
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
pub trait WindowBuilderExtStdweb {
|
||||
fn with_canvas(self, canvas: Option<CanvasElement>) -> Self;
|
||||
}
|
||||
|
||||
#[cfg(feature = "stdweb")]
|
||||
impl WindowBuilderExtStdweb for WindowBuilder {
|
||||
fn with_canvas(mut self, canvas: Option<CanvasElement>) -> Self {
|
||||
self.platform_specific.canvas = canvas;
|
||||
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
pub trait WindowBuilderExtWebSys {
|
||||
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
|
||||
}
|
||||
|
||||
#[cfg(feature = "web-sys")]
|
||||
impl WindowBuilderExtWebSys for WindowBuilder {
|
||||
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
|
||||
self.platform_specific.canvas = canvas;
|
||||
|
||||
self
|
||||
}
|
||||
}
|
||||
@@ -1,236 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use std::path::Path;
|
||||
|
||||
use libc;
|
||||
use winapi::shared::minwindef::WORD;
|
||||
use winapi::shared::windef::HWND;
|
||||
|
||||
use crate::{
|
||||
dpi::PhysicalSize,
|
||||
event::DeviceId,
|
||||
event_loop::EventLoop,
|
||||
monitor::MonitorHandle,
|
||||
platform_impl::{EventLoop as WindowsEventLoop, WinIcon},
|
||||
window::{BadIcon, Icon, Theme, Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopExtWindows {
|
||||
/// Creates an event loop off of the main thread.
|
||||
///
|
||||
/// # `Window` caveats
|
||||
///
|
||||
/// Note that any `Window` created on the new thread will be destroyed when the thread
|
||||
/// terminates. Attempting to use a `Window` after its parent thread terminates has
|
||||
/// unspecified, although explicitly not undefined, behavior.
|
||||
fn new_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
|
||||
/// undesirable, you can create an `EventLoop` using this function instead.
|
||||
fn new_dpi_unaware() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Creates a DPI-unaware event loop off of the main thread.
|
||||
///
|
||||
/// The `Window` caveats in [`new_any_thread`](EventLoopExtWindows::new_any_thread) also apply here.
|
||||
fn new_dpi_unaware_any_thread() -> Self
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWindows for EventLoop<T> {
|
||||
#[inline]
|
||||
fn new_any_thread() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_any_thread(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_dpi_unaware() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_dpi_unaware(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn new_dpi_unaware_any_thread() -> Self {
|
||||
EventLoop {
|
||||
event_loop: WindowsEventLoop::new_dpi_unaware_any_thread(),
|
||||
_marker: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Returns the HINSTANCE of the window
|
||||
fn hinstance(&self) -> *mut libc::c_void;
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn hwnd(&self) -> *mut libc::c_void;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
|
||||
/// Returns the current window theme.
|
||||
fn theme(&self) -> Theme;
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn hinstance(&self) -> *mut libc::c_void {
|
||||
self.window.hinstance() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hwnd(&self) -> *mut libc::c_void {
|
||||
self.window.hwnd() as *mut _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn theme(&self) -> Theme {
|
||||
self.window.theme()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExtWindows {
|
||||
/// Sets a parent to the window to be created.
|
||||
fn with_parent_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Enables or disables drag and drop support (enabled by default). Will interfere with other crates
|
||||
/// that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED` instead of
|
||||
/// `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still attempt to initialize
|
||||
/// COM API regardless of this option. Currently only fullscreen mode does that, but there may be more in the future.
|
||||
/// If you need COM API with `COINIT_MULTITHREADED` you must initialize it before calling any winit functions.
|
||||
/// See https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks for more information.
|
||||
fn with_drag_and_drop(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Forces a theme or uses the system settings if `None` was provided.
|
||||
fn with_theme(self, theme: Option<Theme>) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWindows for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_drag_and_drop(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.drag_and_drop = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_theme(mut self, theme: Option<Theme>) -> WindowBuilder {
|
||||
self.platform_specific.preferred_theme = theme;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> *mut c_void {
|
||||
self.inner.hmonitor() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExtWindows for DeviceId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Icon` that are specific to Windows.
|
||||
pub trait IconExtWindows: Sized {
|
||||
/// Create an icon from a file path.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_path<P: AsRef<Path>>(path: P, size: Option<PhysicalSize<u32>>)
|
||||
-> Result<Self, BadIcon>;
|
||||
|
||||
/// Create an icon from a resource embedded in this executable or library.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_resource(ordinal: WORD, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
|
||||
}
|
||||
|
||||
impl IconExtWindows for Icon {
|
||||
fn from_path<P: AsRef<Path>>(
|
||||
path: P,
|
||||
size: Option<PhysicalSize<u32>>,
|
||||
) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_path(path, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
|
||||
fn from_resource(ordinal: WORD, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_resource(ordinal, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
}
|
||||
@@ -1,631 +0,0 @@
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
|
||||
error, event,
|
||||
event_loop::{self, ControlFlow},
|
||||
monitor, window,
|
||||
};
|
||||
use ndk::{
|
||||
configuration::Configuration,
|
||||
event::{InputEvent, MotionAction},
|
||||
looper::{ForeignLooper, Poll, ThreadLooper},
|
||||
};
|
||||
use ndk_glue::{Event, Rect};
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
sync::{Arc, Mutex, RwLock},
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
lazy_static! {
|
||||
static ref CONFIG: RwLock<Configuration> = RwLock::new(Configuration::new());
|
||||
}
|
||||
|
||||
enum EventSource {
|
||||
Callback,
|
||||
InputQueue,
|
||||
User,
|
||||
}
|
||||
|
||||
fn poll(poll: Poll) -> Option<EventSource> {
|
||||
match poll {
|
||||
Poll::Event { data, .. } => match data as usize {
|
||||
0 => Some(EventSource::Callback),
|
||||
1 => Some(EventSource::InputQueue),
|
||||
_ => unreachable!(),
|
||||
},
|
||||
Poll::Timeout => None,
|
||||
Poll::Wake => Some(EventSource::User),
|
||||
Poll::Callback => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
window_target: event_loop::EventLoopWindowTarget<T>,
|
||||
user_queue: Arc<Mutex<VecDeque<T>>>,
|
||||
first_event: Option<EventSource>,
|
||||
start_cause: event::StartCause,
|
||||
looper: ThreadLooper,
|
||||
running: bool,
|
||||
}
|
||||
|
||||
macro_rules! call_event_handler {
|
||||
( $event_handler:expr, $window_target:expr, $cf:expr, $event:expr ) => {{
|
||||
if $cf != ControlFlow::Exit {
|
||||
$event_handler($event, $window_target, &mut $cf);
|
||||
} else {
|
||||
$event_handler($event, $window_target, &mut ControlFlow::Exit);
|
||||
}
|
||||
}};
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
window_target: event_loop::EventLoopWindowTarget {
|
||||
p: EventLoopWindowTarget {
|
||||
_marker: std::marker::PhantomData,
|
||||
},
|
||||
_marker: std::marker::PhantomData,
|
||||
},
|
||||
user_queue: Default::default(),
|
||||
first_event: None,
|
||||
start_cause: event::StartCause::Init,
|
||||
looper: ThreadLooper::for_thread().unwrap(),
|
||||
running: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run<F>(mut self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static
|
||||
+ FnMut(event::Event<'_, T>, &event_loop::EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.run_return(event_handler);
|
||||
::std::process::exit(0);
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, mut event_handler: F)
|
||||
where
|
||||
F: FnMut(event::Event<'_, T>, &event_loop::EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
let mut control_flow = ControlFlow::default();
|
||||
|
||||
'event_loop: loop {
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::NewEvents(self.start_cause)
|
||||
);
|
||||
|
||||
let mut redraw = false;
|
||||
let mut resized = false;
|
||||
|
||||
match self.first_event.take() {
|
||||
Some(EventSource::Callback) => match ndk_glue::poll_events().unwrap() {
|
||||
Event::WindowCreated => {
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::Resumed
|
||||
);
|
||||
}
|
||||
Event::WindowResized => resized = true,
|
||||
Event::WindowRedrawNeeded => redraw = true,
|
||||
Event::WindowDestroyed => {
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::Suspended
|
||||
);
|
||||
}
|
||||
Event::Pause => self.running = false,
|
||||
Event::Resume => self.running = true,
|
||||
Event::ConfigChanged => {
|
||||
let am = ndk_glue::native_activity().asset_manager();
|
||||
let config = Configuration::from_asset_manager(&am);
|
||||
let old_scale_factor = MonitorHandle.scale_factor();
|
||||
*CONFIG.write().unwrap() = config;
|
||||
let scale_factor = MonitorHandle.scale_factor();
|
||||
if (scale_factor - old_scale_factor).abs() < f64::EPSILON {
|
||||
let mut size = MonitorHandle.size();
|
||||
let event = event::Event::WindowEvent {
|
||||
window_id: window::WindowId(WindowId),
|
||||
event: event::WindowEvent::ScaleFactorChanged {
|
||||
new_inner_size: &mut size,
|
||||
scale_factor,
|
||||
},
|
||||
};
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event
|
||||
);
|
||||
}
|
||||
}
|
||||
Event::WindowHasFocus => {
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::WindowEvent {
|
||||
window_id: window::WindowId(WindowId),
|
||||
event: event::WindowEvent::Focused(true),
|
||||
}
|
||||
);
|
||||
}
|
||||
Event::WindowLostFocus => {
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::WindowEvent {
|
||||
window_id: window::WindowId(WindowId),
|
||||
event: event::WindowEvent::Focused(false),
|
||||
}
|
||||
);
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
Some(EventSource::InputQueue) => {
|
||||
if let Some(input_queue) = ndk_glue::input_queue().as_ref() {
|
||||
while let Some(event) = input_queue.get_event() {
|
||||
if let Some(event) = input_queue.pre_dispatch(event) {
|
||||
let window_id = window::WindowId(WindowId);
|
||||
let device_id = event::DeviceId(DeviceId);
|
||||
match &event {
|
||||
InputEvent::MotionEvent(motion_event) => {
|
||||
let phase = match motion_event.action() {
|
||||
MotionAction::Down | MotionAction::PointerDown => {
|
||||
Some(event::TouchPhase::Started)
|
||||
}
|
||||
MotionAction::Up | MotionAction::PointerUp => {
|
||||
Some(event::TouchPhase::Ended)
|
||||
}
|
||||
MotionAction::Move => Some(event::TouchPhase::Moved),
|
||||
MotionAction::Cancel => {
|
||||
Some(event::TouchPhase::Cancelled)
|
||||
}
|
||||
_ => None, // TODO mouse events
|
||||
};
|
||||
if let Some(phase) = phase {
|
||||
let pointers: Box<
|
||||
dyn Iterator<Item = ndk::event::Pointer<'_>>,
|
||||
> = match phase {
|
||||
event::TouchPhase::Started
|
||||
| event::TouchPhase::Ended => Box::new(
|
||||
std::iter::once(motion_event.pointer_at_index(
|
||||
motion_event.pointer_index(),
|
||||
)),
|
||||
),
|
||||
event::TouchPhase::Moved
|
||||
| event::TouchPhase::Cancelled => {
|
||||
Box::new(motion_event.pointers())
|
||||
}
|
||||
};
|
||||
|
||||
for pointer in pointers {
|
||||
let location = PhysicalPosition {
|
||||
x: pointer.x() as _,
|
||||
y: pointer.y() as _,
|
||||
};
|
||||
let event = event::Event::WindowEvent {
|
||||
window_id,
|
||||
event: event::WindowEvent::Touch(
|
||||
event::Touch {
|
||||
device_id,
|
||||
phase,
|
||||
location,
|
||||
id: pointer.pointer_id() as u64,
|
||||
force: None,
|
||||
},
|
||||
),
|
||||
};
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
InputEvent::KeyEvent(_) => {} // TODO
|
||||
};
|
||||
input_queue.finish_event(event, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(EventSource::User) => {
|
||||
let mut user_queue = self.user_queue.lock().unwrap();
|
||||
while let Some(event) = user_queue.pop_front() {
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::UserEvent(event)
|
||||
);
|
||||
}
|
||||
}
|
||||
None => {}
|
||||
}
|
||||
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::MainEventsCleared
|
||||
);
|
||||
|
||||
if resized && self.running {
|
||||
let size = MonitorHandle.size();
|
||||
let event = event::Event::WindowEvent {
|
||||
window_id: window::WindowId(WindowId),
|
||||
event: event::WindowEvent::Resized(size),
|
||||
};
|
||||
call_event_handler!(event_handler, self.window_target(), control_flow, event);
|
||||
}
|
||||
|
||||
if redraw && self.running {
|
||||
let event = event::Event::RedrawRequested(window::WindowId(WindowId));
|
||||
call_event_handler!(event_handler, self.window_target(), control_flow, event);
|
||||
}
|
||||
|
||||
call_event_handler!(
|
||||
event_handler,
|
||||
self.window_target(),
|
||||
control_flow,
|
||||
event::Event::RedrawEventsCleared
|
||||
);
|
||||
|
||||
match control_flow {
|
||||
ControlFlow::Exit => {
|
||||
self.first_event = poll(
|
||||
self.looper
|
||||
.poll_once_timeout(Duration::from_millis(0))
|
||||
.unwrap(),
|
||||
);
|
||||
self.start_cause = event::StartCause::WaitCancelled {
|
||||
start: Instant::now(),
|
||||
requested_resume: None,
|
||||
};
|
||||
break 'event_loop;
|
||||
}
|
||||
ControlFlow::Poll => {
|
||||
self.first_event = poll(
|
||||
self.looper
|
||||
.poll_all_timeout(Duration::from_millis(0))
|
||||
.unwrap(),
|
||||
);
|
||||
self.start_cause = event::StartCause::Poll;
|
||||
}
|
||||
ControlFlow::Wait => {
|
||||
self.first_event = poll(self.looper.poll_all().unwrap());
|
||||
self.start_cause = event::StartCause::WaitCancelled {
|
||||
start: Instant::now(),
|
||||
requested_resume: None,
|
||||
}
|
||||
}
|
||||
ControlFlow::WaitUntil(instant) => {
|
||||
let start = Instant::now();
|
||||
let duration = if instant <= start {
|
||||
Duration::default()
|
||||
} else {
|
||||
instant - start
|
||||
};
|
||||
self.first_event = poll(self.looper.poll_all_timeout(duration).unwrap());
|
||||
self.start_cause = if self.first_event.is_some() {
|
||||
event::StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: Some(instant),
|
||||
}
|
||||
} else {
|
||||
event::StartCause::ResumeTimeReached {
|
||||
start,
|
||||
requested_resume: instant,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &event_loop::EventLoopWindowTarget<T> {
|
||||
&self.window_target
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
queue: self.user_queue.clone(),
|
||||
looper: ForeignLooper::for_thread().expect("called from event loop thread"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
queue: Arc<Mutex<VecDeque<T>>>,
|
||||
looper: ForeignLooper,
|
||||
}
|
||||
|
||||
impl<T> EventLoopProxy<T> {
|
||||
pub fn send_event(&self, event: T) -> Result<(), event_loop::EventLoopClosed<T>> {
|
||||
self.queue.lock().unwrap().push_back(event);
|
||||
self.looper.wake();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
EventLoopProxy {
|
||||
queue: self.queue.clone(),
|
||||
looper: self.looper.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
_marker: std::marker::PhantomData<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopWindowTarget<T> {
|
||||
pub fn primary_monitor(&self) -> Option<monitor::MonitorHandle> {
|
||||
Some(monitor::MonitorHandle {
|
||||
inner: MonitorHandle,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut v = VecDeque::with_capacity(1);
|
||||
v.push_back(MonitorHandle);
|
||||
v
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||
pub struct WindowId;
|
||||
|
||||
impl WindowId {
|
||||
pub fn dummy() -> Self {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
|
||||
pub struct Window;
|
||||
|
||||
impl Window {
|
||||
pub fn new<T: 'static>(
|
||||
_el: &EventLoopWindowTarget<T>,
|
||||
_window_attrs: window::WindowAttributes,
|
||||
_: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Self, error::OsError> {
|
||||
// FIXME this ignores requested window attributes
|
||||
Ok(Self)
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> Option<monitor::MonitorHandle> {
|
||||
Some(monitor::MonitorHandle {
|
||||
inner: MonitorHandle,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut v = VecDeque::with_capacity(1);
|
||||
v.push_back(MonitorHandle);
|
||||
v
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> Option<monitor::MonitorHandle> {
|
||||
Some(monitor::MonitorHandle {
|
||||
inner: MonitorHandle,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
MonitorHandle.scale_factor()
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, error::NotSupportedError> {
|
||||
Err(error::NotSupportedError::new())
|
||||
}
|
||||
|
||||
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, error::NotSupportedError> {
|
||||
Err(error::NotSupportedError::new())
|
||||
}
|
||||
|
||||
pub fn set_outer_position(&self, _position: Position) {
|
||||
// no effect
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> PhysicalSize<u32> {
|
||||
self.outer_size()
|
||||
}
|
||||
|
||||
pub fn set_inner_size(&self, _size: Size) {
|
||||
warn!("Cannot set window size on Android");
|
||||
}
|
||||
|
||||
pub fn outer_size(&self) -> PhysicalSize<u32> {
|
||||
MonitorHandle.size()
|
||||
}
|
||||
|
||||
pub fn set_min_inner_size(&self, _: Option<Size>) {}
|
||||
|
||||
pub fn set_max_inner_size(&self, _: Option<Size>) {}
|
||||
|
||||
pub fn set_title(&self, _title: &str) {}
|
||||
|
||||
pub fn set_visible(&self, _visibility: bool) {}
|
||||
|
||||
pub fn set_resizable(&self, _resizeable: bool) {}
|
||||
|
||||
pub fn set_minimized(&self, _minimized: bool) {}
|
||||
|
||||
pub fn set_maximized(&self, _maximized: bool) {}
|
||||
|
||||
pub fn set_fullscreen(&self, _monitor: Option<window::Fullscreen>) {
|
||||
warn!("Cannot set fullscreen on Android");
|
||||
}
|
||||
|
||||
pub fn fullscreen(&self) -> Option<window::Fullscreen> {
|
||||
None
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, _decorations: bool) {}
|
||||
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {}
|
||||
|
||||
pub fn set_window_icon(&self, _window_icon: Option<crate::icon::Icon>) {}
|
||||
|
||||
pub fn set_ime_position(&self, _position: Position) {}
|
||||
|
||||
pub fn request_user_attention(&self, _request_type: Option<window::UserAttentionType>) {}
|
||||
|
||||
pub fn set_cursor_icon(&self, _: window::CursorIcon) {}
|
||||
|
||||
pub fn set_cursor_position(&self, _: Position) -> Result<(), error::ExternalError> {
|
||||
Err(error::ExternalError::NotSupported(
|
||||
error::NotSupportedError::new(),
|
||||
))
|
||||
}
|
||||
|
||||
pub fn set_cursor_grab(&self, _: bool) -> Result<(), error::ExternalError> {
|
||||
Err(error::ExternalError::NotSupported(
|
||||
error::NotSupportedError::new(),
|
||||
))
|
||||
}
|
||||
|
||||
pub fn set_cursor_visible(&self, _: bool) {}
|
||||
|
||||
pub fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle {
|
||||
let a_native_window = if let Some(native_window) = ndk_glue::native_window().as_ref() {
|
||||
unsafe { native_window.ptr().as_mut() as *mut _ as *mut _ }
|
||||
} else {
|
||||
panic!("Cannot get the native window, it's null and will always be null before Event::Resumed and after Event::Suspended. Make sure you only call this function between those events.");
|
||||
};
|
||||
let mut handle = raw_window_handle::android::AndroidHandle::empty();
|
||||
handle.a_native_window = a_native_window;
|
||||
raw_window_handle::RawWindowHandle::Android(handle)
|
||||
}
|
||||
|
||||
pub fn config(&self) -> Configuration {
|
||||
CONFIG.read().unwrap().clone()
|
||||
}
|
||||
|
||||
pub fn content_rect(&self) -> Rect {
|
||||
ndk_glue::content_rect()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone, Debug)]
|
||||
pub struct OsError;
|
||||
|
||||
use std::fmt::{self, Display, Formatter};
|
||||
impl Display for OsError {
|
||||
fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
write!(fmt, "Android OS Error")
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) use crate::icon::NoIcon as PlatformIcon;
|
||||
|
||||
#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||
pub struct MonitorHandle;
|
||||
|
||||
impl MonitorHandle {
|
||||
pub fn name(&self) -> Option<String> {
|
||||
Some("Android Device".to_owned())
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
if let Some(native_window) = ndk_glue::native_window().as_ref() {
|
||||
let width = native_window.width() as _;
|
||||
let height = native_window.height() as _;
|
||||
PhysicalSize::new(width, height)
|
||||
} else {
|
||||
PhysicalSize::new(0, 0)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
(0, 0).into()
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
let config = CONFIG.read().unwrap();
|
||||
config
|
||||
.density()
|
||||
.map(|dpi| dpi as f64 / 160.0)
|
||||
.unwrap_or(1.0)
|
||||
}
|
||||
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = monitor::VideoMode> {
|
||||
let size = self.size().into();
|
||||
let mut v = Vec::new();
|
||||
// FIXME this is not the real refresh rate
|
||||
// (it is guarunteed to support 32 bit color though)
|
||||
v.push(monitor::VideoMode {
|
||||
video_mode: VideoMode {
|
||||
size,
|
||||
bit_depth: 32,
|
||||
refresh_rate: 60,
|
||||
monitor: self.clone(),
|
||||
},
|
||||
});
|
||||
v.into_iter()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
||||
pub struct VideoMode {
|
||||
size: (u32, u32),
|
||||
bit_depth: u16,
|
||||
refresh_rate: u16,
|
||||
monitor: MonitorHandle,
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.size.into()
|
||||
}
|
||||
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.refresh_rate
|
||||
}
|
||||
|
||||
pub fn monitor(&self) -> monitor::MonitorHandle {
|
||||
monitor::MonitorHandle {
|
||||
inner: self.monitor.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,344 +0,0 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
ffi::c_void,
|
||||
fmt::{self, Debug},
|
||||
marker::PhantomData,
|
||||
mem, ptr,
|
||||
sync::mpsc::{self, Receiver, Sender},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
event::Event,
|
||||
event_loop::{
|
||||
ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootEventLoopWindowTarget,
|
||||
},
|
||||
monitor::MonitorHandle as RootMonitorHandle,
|
||||
platform::ios::Idiom,
|
||||
};
|
||||
|
||||
use crate::platform_impl::platform::{
|
||||
app_state,
|
||||
ffi::{
|
||||
id, kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes,
|
||||
kCFRunLoopDefaultMode, kCFRunLoopEntry, kCFRunLoopExit, nil, CFIndex, CFRelease,
|
||||
CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddSource, CFRunLoopGetMain,
|
||||
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext,
|
||||
CFRunLoopSourceCreate, CFRunLoopSourceInvalidate, CFRunLoopSourceRef,
|
||||
CFRunLoopSourceSignal, CFRunLoopWakeUp, NSStringRust, UIApplicationMain,
|
||||
UIUserInterfaceIdiom,
|
||||
},
|
||||
monitor, view, MonitorHandle,
|
||||
};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum EventWrapper {
|
||||
StaticEvent(Event<'static, Never>),
|
||||
EventProxy(EventProxy),
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
pub enum EventProxy {
|
||||
DpiChangedProxy {
|
||||
window_id: id,
|
||||
suggested_size: LogicalSize<f64>,
|
||||
scale_factor: f64,
|
||||
},
|
||||
}
|
||||
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
receiver: Receiver<T>,
|
||||
sender_to_clone: Sender<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopWindowTarget<T> {
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { monitor::uiscreens() }
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
|
||||
// guaranteed to be on main thread
|
||||
let monitor = unsafe { monitor::main_uiscreen() };
|
||||
|
||||
Some(RootMonitorHandle { inner: monitor })
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
window_target: RootEventLoopWindowTarget<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> EventLoop<T> {
|
||||
static mut SINGLETON_INIT: bool = false;
|
||||
unsafe {
|
||||
assert_main_thread!("`EventLoop` can only be created on the main thread on iOS");
|
||||
assert!(
|
||||
!SINGLETON_INIT,
|
||||
"Only one `EventLoop` is supported on iOS. \
|
||||
`EventLoopProxy` might be helpful"
|
||||
);
|
||||
SINGLETON_INIT = true;
|
||||
view::create_delegate_class();
|
||||
}
|
||||
|
||||
let (sender_to_clone, receiver) = mpsc::channel();
|
||||
|
||||
// this line sets up the main run loop before `UIApplicationMain`
|
||||
setup_control_flow_observers();
|
||||
|
||||
EventLoop {
|
||||
window_target: RootEventLoopWindowTarget {
|
||||
p: EventLoopWindowTarget {
|
||||
receiver,
|
||||
sender_to_clone,
|
||||
},
|
||||
_marker: PhantomData,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
unsafe {
|
||||
let application: *mut c_void = msg_send![class!(UIApplication), sharedApplication];
|
||||
assert_eq!(
|
||||
application,
|
||||
ptr::null_mut(),
|
||||
"\
|
||||
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\n\
|
||||
Note: `EventLoop::run` calls `UIApplicationMain` on iOS"
|
||||
);
|
||||
app_state::will_launch(Box::new(EventLoopHandler {
|
||||
f: event_handler,
|
||||
event_loop: self.window_target,
|
||||
}));
|
||||
|
||||
UIApplicationMain(
|
||||
0,
|
||||
ptr::null(),
|
||||
nil,
|
||||
NSStringRust::alloc(nil).init_str("AppDelegate"),
|
||||
);
|
||||
unreachable!()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.window_target.p.sender_to_clone.clone())
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {
|
||||
&self.window_target
|
||||
}
|
||||
}
|
||||
|
||||
// EventLoopExtIOS
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn idiom(&self) -> Idiom {
|
||||
// guaranteed to be on main thread
|
||||
unsafe { self::get_idiom() }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoopProxy<T> {
|
||||
sender: Sender<T>,
|
||||
source: CFRunLoopSourceRef,
|
||||
}
|
||||
|
||||
unsafe impl<T: Send> Send for EventLoopProxy<T> {}
|
||||
|
||||
impl<T> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.sender.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Drop for EventLoopProxy<T> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
CFRunLoopSourceInvalidate(self.source);
|
||||
CFRelease(self.source as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopProxy<T> {
|
||||
fn new(sender: Sender<T>) -> EventLoopProxy<T> {
|
||||
unsafe {
|
||||
// just wake up the eventloop
|
||||
extern "C" fn event_loop_proxy_handler(_: *mut c_void) {}
|
||||
|
||||
// adding a Source to the main CFRunLoop lets us wake it up and
|
||||
// process user events through the normal OS EventLoop mechanisms.
|
||||
let rl = CFRunLoopGetMain();
|
||||
// we want all the members of context to be zero/null, except one
|
||||
let mut context: CFRunLoopSourceContext = mem::zeroed();
|
||||
context.perform = Some(event_loop_proxy_handler);
|
||||
let source =
|
||||
CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::max_value() - 1, &mut context);
|
||||
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
|
||||
CFRunLoopWakeUp(rl);
|
||||
|
||||
EventLoopProxy { sender, source }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.sender
|
||||
.send(event)
|
||||
.map_err(|::std::sync::mpsc::SendError(x)| EventLoopClosed(x))?;
|
||||
unsafe {
|
||||
// let the main thread know there's a new event
|
||||
CFRunLoopSourceSignal(self.source);
|
||||
let rl = CFRunLoopGetMain();
|
||||
CFRunLoopWakeUp(rl);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn setup_control_flow_observers() {
|
||||
unsafe {
|
||||
// begin is queued with the highest priority to ensure it is processed before other observers
|
||||
extern "C" fn control_flow_begin_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopAfterWaiting => app_state::handle_wakeup_transition(),
|
||||
kCFRunLoopEntry => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Core Animation registers its `CFRunLoopObserver` that performs drawing operations in
|
||||
// `CA::Transaction::ensure_implicit` with a priority of `0x1e8480`. We set the main_end
|
||||
// priority to be 0, in order to send MainEventsCleared before RedrawRequested. This value was
|
||||
// chosen conservatively to guard against apple using different priorities for their redraw
|
||||
// observers in different OS's or on different devices. If it so happens that it's too
|
||||
// conservative, the main symptom would be non-redraw events coming in after `MainEventsCleared`.
|
||||
//
|
||||
// The value of `0x1e8480` was determined by inspecting stack traces and the associated
|
||||
// registers for every `CFRunLoopAddObserver` call on an iPad Air 2 running iOS 11.4.
|
||||
//
|
||||
// Also tested to be `0x1e8480` on iPhone 8, iOS 13 beta 4.
|
||||
extern "C" fn control_flow_main_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => app_state::handle_main_events_cleared(),
|
||||
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// end is queued with the lowest priority to ensure it is processed after other observers
|
||||
extern "C" fn control_flow_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => app_state::handle_events_cleared(),
|
||||
kCFRunLoopExit => unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let main_loop = CFRunLoopGetMain();
|
||||
|
||||
let begin_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopEntry | kCFRunLoopAfterWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::min_value(),
|
||||
control_flow_begin_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, begin_observer, kCFRunLoopDefaultMode);
|
||||
|
||||
let main_end_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
1, // repeat = true
|
||||
0, // see comment on `control_flow_main_end_handler`
|
||||
control_flow_main_end_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, main_end_observer, kCFRunLoopDefaultMode);
|
||||
|
||||
let end_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::max_value(),
|
||||
control_flow_end_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Never {}
|
||||
|
||||
pub trait EventHandler: Debug {
|
||||
fn handle_nonuser_event(&mut self, event: Event<'_, Never>, control_flow: &mut ControlFlow);
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow);
|
||||
}
|
||||
|
||||
struct EventLoopHandler<F, T: 'static> {
|
||||
f: F,
|
||||
event_loop: RootEventLoopWindowTarget<T>,
|
||||
}
|
||||
|
||||
impl<F, T: 'static> Debug for EventLoopHandler<F, T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("EventLoopHandler")
|
||||
.field("event_loop", &self.event_loop)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<F, T> EventHandler for EventLoopHandler<F, T>
|
||||
where
|
||||
F: 'static + FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
T: 'static,
|
||||
{
|
||||
fn handle_nonuser_event(&mut self, event: Event<'_, Never>, control_flow: &mut ControlFlow) {
|
||||
(self.f)(
|
||||
event.map_nonuser_event().unwrap(),
|
||||
&self.event_loop,
|
||||
control_flow,
|
||||
);
|
||||
}
|
||||
|
||||
fn handle_user_events(&mut self, control_flow: &mut ControlFlow) {
|
||||
for event in self.event_loop.p.receiver.try_iter() {
|
||||
(self.f)(Event::UserEvent(event), &self.event_loop, control_flow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// must be called on main thread
|
||||
pub unsafe fn get_idiom() -> Idiom {
|
||||
let device: id = msg_send![class!(UIDevice), currentDevice];
|
||||
let raw_idiom: UIUserInterfaceIdiom = msg_send![device, userInterfaceIdiom];
|
||||
raw_idiom.into()
|
||||
}
|
||||
@@ -1,393 +0,0 @@
|
||||
#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]
|
||||
|
||||
use std::{convert::TryInto, ffi::CString, ops::BitOr, os::raw::*};
|
||||
|
||||
use objc::{runtime::Object, Encode, Encoding};
|
||||
|
||||
use crate::{
|
||||
dpi::LogicalSize,
|
||||
platform::ios::{Idiom, ScreenEdge, ValidOrientations},
|
||||
};
|
||||
|
||||
pub type id = *mut Object;
|
||||
pub const nil: id = 0 as id;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type CGFloat = f32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type CGFloat = f64;
|
||||
|
||||
pub type NSInteger = isize;
|
||||
pub type NSUInteger = usize;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct NSOperatingSystemVersion {
|
||||
pub major: NSInteger,
|
||||
pub minor: NSInteger,
|
||||
pub patch: NSInteger,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct CGPoint {
|
||||
pub x: CGFloat,
|
||||
pub y: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct CGSize {
|
||||
pub width: CGFloat,
|
||||
pub height: CGFloat,
|
||||
}
|
||||
|
||||
impl CGSize {
|
||||
pub fn new(size: LogicalSize<f64>) -> CGSize {
|
||||
CGSize {
|
||||
width: size.width as _,
|
||||
height: size.height as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct CGRect {
|
||||
pub origin: CGPoint,
|
||||
pub size: CGSize,
|
||||
}
|
||||
|
||||
impl CGRect {
|
||||
pub fn new(origin: CGPoint, size: CGSize) -> CGRect {
|
||||
CGRect { origin, size }
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Encode for CGRect {
|
||||
fn encode() -> Encoding {
|
||||
unsafe {
|
||||
if cfg!(target_pointer_width = "32") {
|
||||
Encoding::from_str("{CGRect={CGPoint=ff}{CGSize=ff}}")
|
||||
} else if cfg!(target_pointer_width = "64") {
|
||||
Encoding::from_str("{CGRect={CGPoint=dd}{CGSize=dd}}")
|
||||
} else {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)]
|
||||
#[repr(isize)]
|
||||
pub enum UITouchPhase {
|
||||
Began = 0,
|
||||
Moved,
|
||||
Stationary,
|
||||
Ended,
|
||||
Cancelled,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
#[allow(dead_code)]
|
||||
#[repr(isize)]
|
||||
pub enum UIForceTouchCapability {
|
||||
Unknown = 0,
|
||||
Unavailable,
|
||||
Available,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
#[allow(dead_code)]
|
||||
#[repr(isize)]
|
||||
pub enum UITouchType {
|
||||
Direct = 0,
|
||||
Indirect,
|
||||
Pencil,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct UIEdgeInsets {
|
||||
pub top: CGFloat,
|
||||
pub left: CGFloat,
|
||||
pub bottom: CGFloat,
|
||||
pub right: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct UIUserInterfaceIdiom(NSInteger);
|
||||
|
||||
unsafe impl Encode for UIUserInterfaceIdiom {
|
||||
fn encode() -> Encoding {
|
||||
NSInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl UIUserInterfaceIdiom {
|
||||
pub const Unspecified: UIUserInterfaceIdiom = UIUserInterfaceIdiom(-1);
|
||||
pub const Phone: UIUserInterfaceIdiom = UIUserInterfaceIdiom(0);
|
||||
pub const Pad: UIUserInterfaceIdiom = UIUserInterfaceIdiom(1);
|
||||
pub const TV: UIUserInterfaceIdiom = UIUserInterfaceIdiom(2);
|
||||
pub const CarPlay: UIUserInterfaceIdiom = UIUserInterfaceIdiom(3);
|
||||
}
|
||||
|
||||
impl From<Idiom> for UIUserInterfaceIdiom {
|
||||
fn from(idiom: Idiom) -> UIUserInterfaceIdiom {
|
||||
match idiom {
|
||||
Idiom::Unspecified => UIUserInterfaceIdiom::Unspecified,
|
||||
Idiom::Phone => UIUserInterfaceIdiom::Phone,
|
||||
Idiom::Pad => UIUserInterfaceIdiom::Pad,
|
||||
Idiom::TV => UIUserInterfaceIdiom::TV,
|
||||
Idiom::CarPlay => UIUserInterfaceIdiom::CarPlay,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<Idiom> for UIUserInterfaceIdiom {
|
||||
fn into(self) -> Idiom {
|
||||
match self {
|
||||
UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
|
||||
UIUserInterfaceIdiom::Phone => Idiom::Phone,
|
||||
UIUserInterfaceIdiom::Pad => Idiom::Pad,
|
||||
UIUserInterfaceIdiom::TV => Idiom::TV,
|
||||
UIUserInterfaceIdiom::CarPlay => Idiom::CarPlay,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct UIInterfaceOrientationMask(NSUInteger);
|
||||
|
||||
unsafe impl Encode for UIInterfaceOrientationMask {
|
||||
fn encode() -> Encoding {
|
||||
NSUInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl UIInterfaceOrientationMask {
|
||||
pub const Portrait: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 1);
|
||||
pub const PortraitUpsideDown: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 2);
|
||||
pub const LandscapeLeft: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 4);
|
||||
pub const LandscapeRight: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 3);
|
||||
pub const Landscape: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::LandscapeLeft.0 | Self::LandscapeRight.0);
|
||||
pub const AllButUpsideDown: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::Landscape.0 | Self::Portrait.0);
|
||||
pub const All: UIInterfaceOrientationMask =
|
||||
UIInterfaceOrientationMask(Self::AllButUpsideDown.0 | Self::PortraitUpsideDown.0);
|
||||
}
|
||||
|
||||
impl BitOr for UIInterfaceOrientationMask {
|
||||
type Output = Self;
|
||||
|
||||
fn bitor(self, rhs: Self) -> Self {
|
||||
UIInterfaceOrientationMask(self.0 | rhs.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl UIInterfaceOrientationMask {
|
||||
pub fn from_valid_orientations_idiom(
|
||||
valid_orientations: ValidOrientations,
|
||||
idiom: Idiom,
|
||||
) -> UIInterfaceOrientationMask {
|
||||
match (valid_orientations, idiom) {
|
||||
(ValidOrientations::LandscapeAndPortrait, Idiom::Phone) => {
|
||||
UIInterfaceOrientationMask::AllButUpsideDown
|
||||
}
|
||||
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
|
||||
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
|
||||
(ValidOrientations::Portrait, Idiom::Phone) => UIInterfaceOrientationMask::Portrait,
|
||||
(ValidOrientations::Portrait, _) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
| UIInterfaceOrientationMask::PortraitUpsideDown
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct UIRectEdge(NSUInteger);
|
||||
|
||||
unsafe impl Encode for UIRectEdge {
|
||||
fn encode() -> Encoding {
|
||||
NSUInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ScreenEdge> for UIRectEdge {
|
||||
fn from(screen_edge: ScreenEdge) -> UIRectEdge {
|
||||
assert_eq!(
|
||||
screen_edge.bits() & !ScreenEdge::ALL.bits(),
|
||||
0,
|
||||
"invalid `ScreenEdge`"
|
||||
);
|
||||
UIRectEdge(screen_edge.bits().into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<ScreenEdge> for UIRectEdge {
|
||||
fn into(self) -> ScreenEdge {
|
||||
let bits: u8 = self.0.try_into().expect("invalid `UIRectEdge`");
|
||||
ScreenEdge::from_bits(bits).expect("invalid `ScreenEdge`")
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct UIScreenOverscanCompensation(NSInteger);
|
||||
|
||||
unsafe impl Encode for UIScreenOverscanCompensation {
|
||||
fn encode() -> Encoding {
|
||||
NSInteger::encode()
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl UIScreenOverscanCompensation {
|
||||
pub const Scale: UIScreenOverscanCompensation = UIScreenOverscanCompensation(0);
|
||||
pub const InsetBounds: UIScreenOverscanCompensation = UIScreenOverscanCompensation(1);
|
||||
pub const None: UIScreenOverscanCompensation = UIScreenOverscanCompensation(2);
|
||||
}
|
||||
|
||||
#[link(name = "UIKit", kind = "framework")]
|
||||
#[link(name = "CoreFoundation", kind = "framework")]
|
||||
extern "C" {
|
||||
pub static kCFRunLoopDefaultMode: CFRunLoopMode;
|
||||
pub static kCFRunLoopCommonModes: CFRunLoopMode;
|
||||
|
||||
pub fn UIApplicationMain(
|
||||
argc: c_int,
|
||||
argv: *const c_char,
|
||||
principalClassName: id,
|
||||
delegateClassName: id,
|
||||
) -> c_int;
|
||||
|
||||
pub fn CFRunLoopGetMain() -> CFRunLoopRef;
|
||||
pub fn CFRunLoopWakeUp(rl: CFRunLoopRef);
|
||||
|
||||
pub fn CFRunLoopObserverCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
activities: CFOptionFlags,
|
||||
repeats: Boolean,
|
||||
order: CFIndex,
|
||||
callout: CFRunLoopObserverCallBack,
|
||||
context: *mut CFRunLoopObserverContext,
|
||||
) -> CFRunLoopObserverRef;
|
||||
pub fn CFRunLoopAddObserver(
|
||||
rl: CFRunLoopRef,
|
||||
observer: CFRunLoopObserverRef,
|
||||
mode: CFRunLoopMode,
|
||||
);
|
||||
|
||||
pub fn CFRunLoopTimerCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
fireDate: CFAbsoluteTime,
|
||||
interval: CFTimeInterval,
|
||||
flags: CFOptionFlags,
|
||||
order: CFIndex,
|
||||
callout: CFRunLoopTimerCallBack,
|
||||
context: *mut CFRunLoopTimerContext,
|
||||
) -> CFRunLoopTimerRef;
|
||||
pub fn CFRunLoopAddTimer(rl: CFRunLoopRef, timer: CFRunLoopTimerRef, mode: CFRunLoopMode);
|
||||
pub fn CFRunLoopTimerSetNextFireDate(timer: CFRunLoopTimerRef, fireDate: CFAbsoluteTime);
|
||||
pub fn CFRunLoopTimerInvalidate(time: CFRunLoopTimerRef);
|
||||
|
||||
pub fn CFRunLoopSourceCreate(
|
||||
allocator: CFAllocatorRef,
|
||||
order: CFIndex,
|
||||
context: *mut CFRunLoopSourceContext,
|
||||
) -> CFRunLoopSourceRef;
|
||||
pub fn CFRunLoopAddSource(rl: CFRunLoopRef, source: CFRunLoopSourceRef, mode: CFRunLoopMode);
|
||||
pub fn CFRunLoopSourceInvalidate(source: CFRunLoopSourceRef);
|
||||
pub fn CFRunLoopSourceSignal(source: CFRunLoopSourceRef);
|
||||
|
||||
pub fn CFAbsoluteTimeGetCurrent() -> CFAbsoluteTime;
|
||||
pub fn CFRelease(cftype: *const c_void);
|
||||
}
|
||||
|
||||
pub type Boolean = u8;
|
||||
pub enum CFAllocator {}
|
||||
pub type CFAllocatorRef = *mut CFAllocator;
|
||||
pub enum CFRunLoop {}
|
||||
pub type CFRunLoopRef = *mut CFRunLoop;
|
||||
pub type CFRunLoopMode = CFStringRef;
|
||||
pub enum CFRunLoopObserver {}
|
||||
pub type CFRunLoopObserverRef = *mut CFRunLoopObserver;
|
||||
pub enum CFRunLoopTimer {}
|
||||
pub type CFRunLoopTimerRef = *mut CFRunLoopTimer;
|
||||
pub enum CFRunLoopSource {}
|
||||
pub type CFRunLoopSourceRef = *mut CFRunLoopSource;
|
||||
pub enum CFString {}
|
||||
pub type CFStringRef = *const CFString;
|
||||
|
||||
pub type CFHashCode = c_ulong;
|
||||
pub type CFIndex = c_long;
|
||||
pub type CFOptionFlags = c_ulong;
|
||||
pub type CFRunLoopActivity = CFOptionFlags;
|
||||
|
||||
pub type CFAbsoluteTime = CFTimeInterval;
|
||||
pub type CFTimeInterval = f64;
|
||||
|
||||
pub const kCFRunLoopEntry: CFRunLoopActivity = 0;
|
||||
pub const kCFRunLoopBeforeWaiting: CFRunLoopActivity = 1 << 5;
|
||||
pub const kCFRunLoopAfterWaiting: CFRunLoopActivity = 1 << 6;
|
||||
pub const kCFRunLoopExit: CFRunLoopActivity = 1 << 7;
|
||||
|
||||
pub type CFRunLoopObserverCallBack =
|
||||
extern "C" fn(observer: CFRunLoopObserverRef, activity: CFRunLoopActivity, info: *mut c_void);
|
||||
pub type CFRunLoopTimerCallBack = extern "C" fn(timer: CFRunLoopTimerRef, info: *mut c_void);
|
||||
|
||||
pub enum CFRunLoopObserverContext {}
|
||||
pub enum CFRunLoopTimerContext {}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct CFRunLoopSourceContext {
|
||||
pub version: CFIndex,
|
||||
pub info: *mut c_void,
|
||||
pub retain: Option<extern "C" fn(*const c_void) -> *const c_void>,
|
||||
pub release: Option<extern "C" fn(*const c_void)>,
|
||||
pub copyDescription: Option<extern "C" fn(*const c_void) -> CFStringRef>,
|
||||
pub equal: Option<extern "C" fn(*const c_void, *const c_void) -> Boolean>,
|
||||
pub hash: Option<extern "C" fn(*const c_void) -> CFHashCode>,
|
||||
pub schedule: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
|
||||
pub cancel: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
|
||||
pub perform: Option<extern "C" fn(*mut c_void)>,
|
||||
}
|
||||
|
||||
// This is named NSStringRust rather than NSString because the "Debug View Heirarchy" feature of
|
||||
// Xcode requires a non-ambiguous reference to NSString for unclear reasons. This makes Xcode happy
|
||||
// so please test if you change the name back to NSString.
|
||||
pub trait NSStringRust: Sized {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class!(NSString), alloc]
|
||||
}
|
||||
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id;
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id;
|
||||
unsafe fn init_str(self, string: &str) -> Self;
|
||||
unsafe fn UTF8String(self) -> *const c_char;
|
||||
}
|
||||
|
||||
impl NSStringRust for id {
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id {
|
||||
msg_send![self, initWithUTF8String: c_string as id]
|
||||
}
|
||||
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id {
|
||||
msg_send![self, stringByAppendingString: other]
|
||||
}
|
||||
|
||||
unsafe fn init_str(self, string: &str) -> id {
|
||||
let cstring = CString::new(string).unwrap();
|
||||
self.initWithUTF8String_(cstring.as_ptr())
|
||||
}
|
||||
|
||||
unsafe fn UTF8String(self) -> *const c_char {
|
||||
msg_send![self, UTF8String]
|
||||
}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
//! iOS support
|
||||
//!
|
||||
//! # Building app
|
||||
//! To build ios app you will need rustc built for this targets:
|
||||
//!
|
||||
//! - armv7-apple-ios
|
||||
//! - armv7s-apple-ios
|
||||
//! - i386-apple-ios
|
||||
//! - aarch64-apple-ios
|
||||
//! - x86_64-apple-ios
|
||||
//!
|
||||
//! Then
|
||||
//!
|
||||
//! ```
|
||||
//! cargo build --target=...
|
||||
//! ```
|
||||
//! The simplest way to integrate your app into xcode environment is to build it
|
||||
//! as a static library. Wrap your main function and export it.
|
||||
//!
|
||||
//! ```rust, ignore
|
||||
//! #[no_mangle]
|
||||
//! pub extern fn start_winit_app() {
|
||||
//! start_inner()
|
||||
//! }
|
||||
//!
|
||||
//! fn start_inner() {
|
||||
//! ...
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Compile project and then drag resulting .a into Xcode project. Add winit.h to xcode.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! void start_winit_app();
|
||||
//! ```
|
||||
//!
|
||||
//! Use start_winit_app inside your xcode's main function.
|
||||
//!
|
||||
//!
|
||||
//! # App lifecycle and events
|
||||
//!
|
||||
//! iOS environment is very different from other platforms and you must be very
|
||||
//! careful with it's events. Familiarize yourself with
|
||||
//! [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
|
||||
//!
|
||||
//!
|
||||
//! This is how those event are represented in winit:
|
||||
//!
|
||||
//! - applicationDidBecomeActive is Resumed
|
||||
//! - applicationWillResignActive is Suspended
|
||||
//! - applicationWillTerminate is LoopDestroyed
|
||||
//!
|
||||
//! Keep in mind that after LoopDestroyed event is received every attempt to draw with
|
||||
//! opengl will result in segfault.
|
||||
//!
|
||||
//! Also note that app may not receive the LoopDestroyed event if suspended; it might be SIGKILL'ed.
|
||||
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
// TODO: (mtak-) UIKit requires main thread for virtually all function/method calls. This could be
|
||||
// worked around in the future by using GCD (grand central dispatch) and/or caching of values like
|
||||
// window size/position.
|
||||
macro_rules! assert_main_thread {
|
||||
($($t:tt)*) => {
|
||||
if !msg_send![class!(NSThread), isMainThread] {
|
||||
panic!($($t)*);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
mod app_state;
|
||||
mod event_loop;
|
||||
mod ffi;
|
||||
mod monitor;
|
||||
mod view;
|
||||
mod window;
|
||||
|
||||
use std::fmt;
|
||||
|
||||
pub use self::{
|
||||
event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget},
|
||||
monitor::{MonitorHandle, VideoMode},
|
||||
window::{PlatformSpecificWindowBuilderAttributes, Window, WindowId},
|
||||
};
|
||||
|
||||
pub(crate) use crate::icon::NoIcon as PlatformIcon;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId {
|
||||
uiscreen: ffi::id,
|
||||
}
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId {
|
||||
uiscreen: std::ptr::null_mut(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for DeviceId {}
|
||||
unsafe impl Sync for DeviceId {}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum OsError {}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, _: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,299 +0,0 @@
|
||||
use std::{
|
||||
collections::{BTreeSet, VecDeque},
|
||||
fmt,
|
||||
ops::{Deref, DerefMut},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
|
||||
platform_impl::platform::{
|
||||
app_state,
|
||||
ffi::{id, nil, CGFloat, CGRect, CGSize, NSInteger, NSUInteger},
|
||||
},
|
||||
};
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) size: (u32, u32),
|
||||
pub(crate) bit_depth: u16,
|
||||
pub(crate) refresh_rate: u16,
|
||||
pub(crate) screen_mode: NativeDisplayMode,
|
||||
pub(crate) monitor: MonitorHandle,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Hash)]
|
||||
pub struct NativeDisplayMode(pub id);
|
||||
|
||||
unsafe impl Send for NativeDisplayMode {}
|
||||
|
||||
impl Drop for NativeDisplayMode {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.0, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for NativeDisplayMode {
|
||||
fn clone(&self) -> Self {
|
||||
unsafe {
|
||||
let _: id = msg_send![self.0, retain];
|
||||
}
|
||||
NativeDisplayMode(self.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for VideoMode {
|
||||
fn clone(&self) -> VideoMode {
|
||||
VideoMode {
|
||||
size: self.size,
|
||||
bit_depth: self.bit_depth,
|
||||
refresh_rate: self.refresh_rate,
|
||||
screen_mode: self.screen_mode.clone(),
|
||||
monitor: self.monitor.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
unsafe fn retained_new(uiscreen: id, screen_mode: id) -> VideoMode {
|
||||
assert_main_thread!("`VideoMode` can only be created on the main thread on iOS");
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
let refresh_rate: NSInteger = if os_capabilities.maximum_frames_per_second {
|
||||
msg_send![uiscreen, maximumFramesPerSecond]
|
||||
} else {
|
||||
// https://developer.apple.com/library/archive/technotes/tn2460/_index.html
|
||||
// https://en.wikipedia.org/wiki/IPad_Pro#Model_comparison
|
||||
//
|
||||
// All iOS devices support 60 fps, and on devices where `maximumFramesPerSecond` is not
|
||||
// supported, they are all guaranteed to have 60hz refresh rates. This does not
|
||||
// correctly handle external displays. ProMotion displays support 120fps, but they were
|
||||
// introduced at the same time as the `maximumFramesPerSecond` API.
|
||||
//
|
||||
// FIXME: earlier OSs could calculate the refresh rate using
|
||||
// `-[CADisplayLink duration]`.
|
||||
os_capabilities.maximum_frames_per_second_err_msg("defaulting to 60 fps");
|
||||
60
|
||||
};
|
||||
let size: CGSize = msg_send![screen_mode, size];
|
||||
let screen_mode: id = msg_send![screen_mode, retain];
|
||||
let screen_mode = NativeDisplayMode(screen_mode);
|
||||
VideoMode {
|
||||
size: (size.width as u32, size.height as u32),
|
||||
bit_depth: 32,
|
||||
refresh_rate: refresh_rate as u16,
|
||||
screen_mode,
|
||||
monitor: MonitorHandle::retained_new(uiscreen),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.size.into()
|
||||
}
|
||||
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.refresh_rate
|
||||
}
|
||||
|
||||
pub fn monitor(&self) -> RootMonitorHandle {
|
||||
RootMonitorHandle {
|
||||
inner: self.monitor.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct Inner {
|
||||
uiscreen: id,
|
||||
}
|
||||
|
||||
impl Drop for Inner {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.uiscreen, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
inner: Inner,
|
||||
}
|
||||
|
||||
impl Deref for MonitorHandle {
|
||||
type Target = Inner;
|
||||
|
||||
fn deref(&self) -> &Inner {
|
||||
unsafe {
|
||||
assert_main_thread!(
|
||||
"`MonitorHandle` methods can only be run on the main thread on iOS"
|
||||
);
|
||||
}
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for MonitorHandle {
|
||||
fn deref_mut(&mut self) -> &mut Inner {
|
||||
unsafe {
|
||||
assert_main_thread!(
|
||||
"`MonitorHandle` methods can only be run on the main thread on iOS"
|
||||
);
|
||||
}
|
||||
&mut self.inner
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for MonitorHandle {}
|
||||
unsafe impl Sync for MonitorHandle {}
|
||||
|
||||
impl Clone for MonitorHandle {
|
||||
fn clone(&self) -> MonitorHandle {
|
||||
MonitorHandle::retained_new(self.uiscreen)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for MonitorHandle {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
assert_main_thread!("`MonitorHandle` can only be dropped on the main thread on iOS");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorHandle {
|
||||
name: Option<String>,
|
||||
size: PhysicalSize<u32>,
|
||||
position: PhysicalPosition<i32>,
|
||||
scale_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorHandle {
|
||||
name: self.name(),
|
||||
size: self.size(),
|
||||
position: self.position(),
|
||||
scale_factor: self.scale_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
pub fn retained_new(uiscreen: id) -> MonitorHandle {
|
||||
unsafe {
|
||||
assert_main_thread!("`MonitorHandle` can only be cloned on the main thread on iOS");
|
||||
let () = msg_send![uiscreen, retain];
|
||||
}
|
||||
MonitorHandle {
|
||||
inner: Inner { uiscreen },
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
pub fn name(&self) -> Option<String> {
|
||||
unsafe {
|
||||
let main = main_uiscreen();
|
||||
if self.uiscreen == main.uiscreen {
|
||||
Some("Primary".to_string())
|
||||
} else if self.uiscreen == mirrored_uiscreen(&main).uiscreen {
|
||||
Some("Mirrored".to_string())
|
||||
} else {
|
||||
uiscreens()
|
||||
.iter()
|
||||
.position(|rhs| rhs.uiscreen == self.uiscreen)
|
||||
.map(|idx| idx.to_string())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
unsafe {
|
||||
let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
|
||||
PhysicalSize::new(bounds.size.width as u32, bounds.size.height as u32)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
unsafe {
|
||||
let bounds: CGRect = msg_send![self.ui_screen(), nativeBounds];
|
||||
(bounds.origin.x as f64, bounds.origin.y as f64).into()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
unsafe {
|
||||
let scale: CGFloat = msg_send![self.ui_screen(), nativeScale];
|
||||
scale as f64
|
||||
}
|
||||
}
|
||||
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
|
||||
let mut modes = BTreeSet::new();
|
||||
unsafe {
|
||||
let available_modes: id = msg_send![self.uiscreen, availableModes];
|
||||
let available_mode_count: NSUInteger = msg_send![available_modes, count];
|
||||
|
||||
for i in 0..available_mode_count {
|
||||
let mode: id = msg_send![available_modes, objectAtIndex: i];
|
||||
modes.insert(RootVideoMode {
|
||||
video_mode: VideoMode::retained_new(self.uiscreen, mode),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
modes.into_iter()
|
||||
}
|
||||
}
|
||||
|
||||
// MonitorHandleExtIOS
|
||||
impl Inner {
|
||||
pub fn ui_screen(&self) -> id {
|
||||
self.uiscreen
|
||||
}
|
||||
|
||||
pub fn preferred_video_mode(&self) -> RootVideoMode {
|
||||
unsafe {
|
||||
let mode: id = msg_send![self.uiscreen, preferredMode];
|
||||
RootVideoMode {
|
||||
video_mode: VideoMode::retained_new(self.uiscreen, mode),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
pub unsafe fn main_uiscreen() -> MonitorHandle {
|
||||
let uiscreen: id = msg_send![class!(UIScreen), mainScreen];
|
||||
MonitorHandle::retained_new(uiscreen)
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
unsafe fn mirrored_uiscreen(monitor: &MonitorHandle) -> MonitorHandle {
|
||||
let uiscreen: id = msg_send![monitor.uiscreen, mirroredScreen];
|
||||
MonitorHandle::retained_new(uiscreen)
|
||||
}
|
||||
|
||||
// requires being run on main thread
|
||||
pub unsafe fn uiscreens() -> VecDeque<MonitorHandle> {
|
||||
let screens: id = msg_send![class!(UIScreen), screens];
|
||||
let count: NSUInteger = msg_send![screens, count];
|
||||
let mut result = VecDeque::with_capacity(count as _);
|
||||
let screens_enum: id = msg_send![screens, objectEnumerator];
|
||||
loop {
|
||||
let screen: id = msg_send![screens_enum, nextObject];
|
||||
if screen == nil {
|
||||
break result;
|
||||
}
|
||||
result.push_back(MonitorHandle::retained_new(screen));
|
||||
}
|
||||
}
|
||||
@@ -1,624 +0,0 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use objc::{
|
||||
declare::ClassDecl,
|
||||
runtime::{Class, Object, Sel, BOOL, NO, YES},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::PhysicalPosition,
|
||||
event::{DeviceId as RootDeviceId, Event, Force, Touch, TouchPhase, WindowEvent},
|
||||
platform::ios::MonitorHandleExtIOS,
|
||||
platform_impl::platform::{
|
||||
app_state::{self, OSCapabilities},
|
||||
event_loop::{self, EventProxy, EventWrapper},
|
||||
ffi::{
|
||||
id, nil, CGFloat, CGPoint, CGRect, UIForceTouchCapability, UIInterfaceOrientationMask,
|
||||
UIRectEdge, UITouchPhase, UITouchType,
|
||||
},
|
||||
window::PlatformSpecificWindowBuilderAttributes,
|
||||
DeviceId,
|
||||
},
|
||||
window::{Fullscreen, WindowAttributes, WindowId as RootWindowId},
|
||||
};
|
||||
|
||||
macro_rules! add_property {
|
||||
(
|
||||
$decl:ident,
|
||||
$name:ident: $t:ty,
|
||||
$setter_name:ident: |$object:ident| $after_set:expr,
|
||||
$getter_name:ident,
|
||||
) => {
|
||||
add_property!(
|
||||
$decl,
|
||||
$name: $t,
|
||||
$setter_name: true, |_, _|{}; |$object| $after_set,
|
||||
$getter_name,
|
||||
)
|
||||
};
|
||||
(
|
||||
$decl:ident,
|
||||
$name:ident: $t:ty,
|
||||
$setter_name:ident: $capability:expr, $err:expr; |$object:ident| $after_set:expr,
|
||||
$getter_name:ident,
|
||||
) => {
|
||||
{
|
||||
const VAR_NAME: &'static str = concat!("_", stringify!($name));
|
||||
$decl.add_ivar::<$t>(VAR_NAME);
|
||||
let setter = if $capability {
|
||||
#[allow(non_snake_case)]
|
||||
extern "C" fn $setter_name($object: &mut Object, _: Sel, value: $t) {
|
||||
unsafe {
|
||||
$object.set_ivar::<$t>(VAR_NAME, value);
|
||||
}
|
||||
$after_set
|
||||
}
|
||||
$setter_name
|
||||
} else {
|
||||
#[allow(non_snake_case)]
|
||||
extern "C" fn $setter_name($object: &mut Object, _: Sel, value: $t) {
|
||||
unsafe {
|
||||
$object.set_ivar::<$t>(VAR_NAME, value);
|
||||
}
|
||||
$err(&app_state::os_capabilities(), "ignoring")
|
||||
}
|
||||
$setter_name
|
||||
};
|
||||
#[allow(non_snake_case)]
|
||||
extern "C" fn $getter_name($object: &Object, _: Sel) -> $t {
|
||||
unsafe { *$object.get_ivar::<$t>(VAR_NAME) }
|
||||
}
|
||||
$decl.add_method(
|
||||
sel!($setter_name:),
|
||||
setter as extern "C" fn(&mut Object, Sel, $t),
|
||||
);
|
||||
$decl.add_method(
|
||||
sel!($getter_name),
|
||||
$getter_name as extern "C" fn(&Object, Sel) -> $t,
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
|
||||
static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
|
||||
static mut ID: usize = 0;
|
||||
|
||||
if CLASSES.is_none() {
|
||||
CLASSES = Some(HashMap::default());
|
||||
}
|
||||
|
||||
let classes = CLASSES.as_mut().unwrap();
|
||||
|
||||
classes.entry(root_view_class).or_insert_with(move || {
|
||||
let uiview_class = class!(UIView);
|
||||
let is_uiview: BOOL = msg_send![root_view_class, isSubclassOfClass: uiview_class];
|
||||
assert_eq!(
|
||||
is_uiview, YES,
|
||||
"`root_view_class` must inherit from `UIView`"
|
||||
);
|
||||
|
||||
extern "C" fn draw_rect(object: &Object, _: Sel, rect: CGRect) {
|
||||
unsafe {
|
||||
let window: id = msg_send![object, window];
|
||||
assert!(!window.is_null());
|
||||
app_state::handle_nonuser_events(
|
||||
std::iter::once(EventWrapper::StaticEvent(Event::RedrawRequested(
|
||||
RootWindowId(window.into()),
|
||||
)))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::RedrawEventsCleared,
|
||||
))),
|
||||
);
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![super(object, superclass), drawRect: rect];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn layout_subviews(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![super(object, superclass), layoutSubviews];
|
||||
|
||||
let window: id = msg_send![object, window];
|
||||
assert!(!window.is_null());
|
||||
let window_bounds: CGRect = msg_send![window, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![object, convertRect:window_bounds toCoordinateSpace:screen_space];
|
||||
let scale_factor: CGFloat = msg_send![screen, scale];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
}
|
||||
.to_physical(scale_factor.into());
|
||||
|
||||
// If the app is started in landscape, the view frame and window bounds can be mismatched.
|
||||
// The view frame will be in portrait and the window bounds in landscape. So apply the
|
||||
// window bounds to the view frame to make it consistent.
|
||||
let view_frame: CGRect = msg_send![object, frame];
|
||||
if view_frame != window_bounds {
|
||||
let () = msg_send![object, setFrame: window_bounds];
|
||||
}
|
||||
|
||||
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Resized(size),
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn set_content_scale_factor(
|
||||
object: &mut Object,
|
||||
_: Sel,
|
||||
untrusted_scale_factor: CGFloat,
|
||||
) {
|
||||
unsafe {
|
||||
let superclass: &'static Class = msg_send![object, superclass];
|
||||
let () = msg_send![
|
||||
super(object, superclass),
|
||||
setContentScaleFactor: untrusted_scale_factor
|
||||
];
|
||||
|
||||
let window: id = msg_send![object, window];
|
||||
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
|
||||
// makeKeyAndVisible]` at window creation time (either manually or internally by
|
||||
// UIKit when the `UIView` is first created), in which case we send no events here
|
||||
if window.is_null() {
|
||||
return;
|
||||
}
|
||||
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
|
||||
// content scale factor to a device-specific default value", so we can't use the
|
||||
// parameter here. We can query the actual factor using the getter
|
||||
let scale_factor: CGFloat = msg_send![object, contentScaleFactor];
|
||||
assert!(
|
||||
!scale_factor.is_nan()
|
||||
&& scale_factor.is_finite()
|
||||
&& scale_factor.is_sign_positive()
|
||||
&& scale_factor > 0.0,
|
||||
"invalid scale_factor set on UIView",
|
||||
);
|
||||
let scale_factor: f64 = scale_factor.into();
|
||||
let bounds: CGRect = msg_send![object, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![object, convertRect:bounds toCoordinateSpace:screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
};
|
||||
app_state::handle_nonuser_events(
|
||||
std::iter::once(EventWrapper::EventProxy(EventProxy::DpiChangedProxy {
|
||||
window_id: window,
|
||||
scale_factor,
|
||||
suggested_size: size,
|
||||
}))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Resized(size.to_physical(scale_factor)),
|
||||
},
|
||||
))),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn handle_touches(object: &Object, _: Sel, touches: id, _: id) {
|
||||
unsafe {
|
||||
let window: id = msg_send![object, window];
|
||||
assert!(!window.is_null());
|
||||
let uiscreen: id = msg_send![window, screen];
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
let mut touch_events = Vec::new();
|
||||
let os_supports_force = app_state::os_capabilities().force_touch;
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break;
|
||||
}
|
||||
let logical_location: CGPoint = msg_send![touch, locationInView: nil];
|
||||
let touch_type: UITouchType = msg_send![touch, type];
|
||||
let force = if os_supports_force {
|
||||
let trait_collection: id = msg_send![object, traitCollection];
|
||||
let touch_capability: UIForceTouchCapability =
|
||||
msg_send![trait_collection, forceTouchCapability];
|
||||
// Both the OS _and_ the device need to be checked for force touch support.
|
||||
if touch_capability == UIForceTouchCapability::Available {
|
||||
let force: CGFloat = msg_send![touch, force];
|
||||
let max_possible_force: CGFloat =
|
||||
msg_send![touch, maximumPossibleForce];
|
||||
let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
|
||||
let angle: CGFloat = msg_send![touch, altitudeAngle];
|
||||
Some(angle as _)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
Some(Force::Calibrated {
|
||||
force: force as _,
|
||||
max_possible_force: max_possible_force as _,
|
||||
altitude_angle,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let touch_id = touch as u64;
|
||||
let phase: UITouchPhase = msg_send![touch, phase];
|
||||
let phase = match phase {
|
||||
UITouchPhase::Began => TouchPhase::Started,
|
||||
UITouchPhase::Moved => TouchPhase::Moved,
|
||||
// 2 is UITouchPhase::Stationary and is not expected here
|
||||
UITouchPhase::Ended => TouchPhase::Ended,
|
||||
UITouchPhase::Cancelled => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase as i32),
|
||||
};
|
||||
|
||||
let physical_location = {
|
||||
let scale_factor: CGFloat = msg_send![object, contentScaleFactor];
|
||||
PhysicalPosition::from_logical::<(f64, f64), f64>(
|
||||
(logical_location.x as _, logical_location.y as _),
|
||||
scale_factor,
|
||||
)
|
||||
};
|
||||
touch_events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: RootDeviceId(DeviceId { uiscreen }),
|
||||
id: touch_id,
|
||||
location: physical_location,
|
||||
force,
|
||||
phase,
|
||||
}),
|
||||
}));
|
||||
}
|
||||
app_state::handle_nonuser_events(touch_events);
|
||||
}
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new(&format!("WinitUIView{}", ID), root_view_class)
|
||||
.expect("Failed to declare class `WinitUIView`");
|
||||
ID += 1;
|
||||
decl.add_method(
|
||||
sel!(drawRect:),
|
||||
draw_rect as extern "C" fn(&Object, Sel, CGRect),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(layoutSubviews),
|
||||
layout_subviews as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(setContentScaleFactor:),
|
||||
set_content_scale_factor as extern "C" fn(&mut Object, Sel, CGFloat),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(touchesBegan:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesMoved:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesEnded:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(touchesCancelled:withEvent:),
|
||||
handle_touches as extern "C" fn(this: &Object, _: Sel, _: id, _: id),
|
||||
);
|
||||
|
||||
decl.register()
|
||||
})
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_view_controller_class() -> &'static Class {
|
||||
static mut CLASS: Option<&'static Class> = None;
|
||||
if CLASS.is_none() {
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
|
||||
let uiviewcontroller_class = class!(UIViewController);
|
||||
|
||||
extern "C" fn should_autorotate(_: &Object, _: Sel) -> BOOL {
|
||||
YES
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new("WinitUIViewController", uiviewcontroller_class)
|
||||
.expect("Failed to declare class `WinitUIViewController`");
|
||||
decl.add_method(
|
||||
sel!(shouldAutorotate),
|
||||
should_autorotate as extern "C" fn(&Object, Sel) -> BOOL,
|
||||
);
|
||||
add_property! {
|
||||
decl,
|
||||
prefers_status_bar_hidden: BOOL,
|
||||
setPrefersStatusBarHidden: |object| {
|
||||
unsafe {
|
||||
let () = msg_send![object, setNeedsStatusBarAppearanceUpdate];
|
||||
}
|
||||
},
|
||||
prefersStatusBarHidden,
|
||||
}
|
||||
add_property! {
|
||||
decl,
|
||||
prefers_home_indicator_auto_hidden: BOOL,
|
||||
setPrefersHomeIndicatorAutoHidden:
|
||||
os_capabilities.home_indicator_hidden,
|
||||
OSCapabilities::home_indicator_hidden_err_msg;
|
||||
|object| {
|
||||
unsafe {
|
||||
let () = msg_send![object, setNeedsUpdateOfHomeIndicatorAutoHidden];
|
||||
}
|
||||
},
|
||||
prefersHomeIndicatorAutoHidden,
|
||||
}
|
||||
add_property! {
|
||||
decl,
|
||||
supported_orientations: UIInterfaceOrientationMask,
|
||||
setSupportedInterfaceOrientations: |object| {
|
||||
unsafe {
|
||||
let () = msg_send![class!(UIViewController), attemptRotationToDeviceOrientation];
|
||||
}
|
||||
},
|
||||
supportedInterfaceOrientations,
|
||||
}
|
||||
add_property! {
|
||||
decl,
|
||||
preferred_screen_edges_deferring_system_gestures: UIRectEdge,
|
||||
setPreferredScreenEdgesDeferringSystemGestures:
|
||||
os_capabilities.defer_system_gestures,
|
||||
OSCapabilities::defer_system_gestures_err_msg;
|
||||
|object| {
|
||||
unsafe {
|
||||
let () = msg_send![object, setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
|
||||
}
|
||||
},
|
||||
preferredScreenEdgesDeferringSystemGestures,
|
||||
}
|
||||
CLASS = Some(decl.register());
|
||||
}
|
||||
CLASS.unwrap()
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn get_window_class() -> &'static Class {
|
||||
static mut CLASS: Option<&'static Class> = None;
|
||||
if CLASS.is_none() {
|
||||
let uiwindow_class = class!(UIWindow);
|
||||
|
||||
extern "C" fn become_key_window(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Focused(true),
|
||||
}));
|
||||
let () = msg_send![super(object, class!(UIWindow)), becomeKeyWindow];
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" fn resign_key_window(object: &Object, _: Sel) {
|
||||
unsafe {
|
||||
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(object.into()),
|
||||
event: WindowEvent::Focused(false),
|
||||
}));
|
||||
let () = msg_send![super(object, class!(UIWindow)), resignKeyWindow];
|
||||
}
|
||||
}
|
||||
|
||||
let mut decl = ClassDecl::new("WinitUIWindow", uiwindow_class)
|
||||
.expect("Failed to declare class `WinitUIWindow`");
|
||||
decl.add_method(
|
||||
sel!(becomeKeyWindow),
|
||||
become_key_window as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(resignKeyWindow),
|
||||
resign_key_window as extern "C" fn(&Object, Sel),
|
||||
);
|
||||
|
||||
CLASS = Some(decl.register());
|
||||
}
|
||||
CLASS.unwrap()
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_view(
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
) -> id {
|
||||
let class = get_view_class(platform_attributes.root_view_class);
|
||||
|
||||
let view: id = msg_send![class, alloc];
|
||||
assert!(!view.is_null(), "Failed to create `UIView` instance");
|
||||
let view: id = msg_send![view, initWithFrame: frame];
|
||||
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
|
||||
let () = msg_send![view, setMultipleTouchEnabled: YES];
|
||||
if let Some(scale_factor) = platform_attributes.scale_factor {
|
||||
let () = msg_send![view, setContentScaleFactor: scale_factor as CGFloat];
|
||||
}
|
||||
|
||||
view
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_view_controller(
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
view: id,
|
||||
) -> id {
|
||||
let class = get_view_controller_class();
|
||||
|
||||
let view_controller: id = msg_send![class, alloc];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to create `UIViewController` instance"
|
||||
);
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to initialize `UIViewController` instance"
|
||||
);
|
||||
let status_bar_hidden = if platform_attributes.prefers_status_bar_hidden {
|
||||
YES
|
||||
} else {
|
||||
NO
|
||||
};
|
||||
let idiom = event_loop::get_idiom();
|
||||
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
|
||||
platform_attributes.valid_orientations,
|
||||
idiom,
|
||||
);
|
||||
let prefers_home_indicator_hidden = if platform_attributes.prefers_home_indicator_hidden {
|
||||
YES
|
||||
} else {
|
||||
NO
|
||||
};
|
||||
let edges: UIRectEdge = platform_attributes
|
||||
.preferred_screen_edges_deferring_system_gestures
|
||||
.into();
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setPrefersStatusBarHidden: status_bar_hidden
|
||||
];
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setSupportedInterfaceOrientations: supported_orientations
|
||||
];
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
|
||||
];
|
||||
let () = msg_send![
|
||||
view_controller,
|
||||
setPreferredScreenEdgesDeferringSystemGestures: edges
|
||||
];
|
||||
let () = msg_send![view_controller, setView: view];
|
||||
view_controller
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub unsafe fn create_window(
|
||||
window_attributes: &WindowAttributes,
|
||||
_platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
view_controller: id,
|
||||
) -> id {
|
||||
let class = get_window_class();
|
||||
|
||||
let window: id = msg_send![class, alloc];
|
||||
assert!(!window.is_null(), "Failed to create `UIWindow` instance");
|
||||
let window: id = msg_send![window, initWithFrame: frame];
|
||||
assert!(
|
||||
!window.is_null(),
|
||||
"Failed to initialize `UIWindow` instance"
|
||||
);
|
||||
let () = msg_send![window, setRootViewController: view_controller];
|
||||
match window_attributes.fullscreen {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
let uiscreen = video_mode.monitor().ui_screen() as id;
|
||||
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode.0];
|
||||
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
|
||||
}
|
||||
Some(Fullscreen::Borderless(ref monitor)) => {
|
||||
let uiscreen: id = match &monitor {
|
||||
Some(monitor) => monitor.ui_screen() as id,
|
||||
None => {
|
||||
let uiscreen: id = msg_send![window, screen];
|
||||
uiscreen
|
||||
}
|
||||
};
|
||||
|
||||
msg_send![window, setScreen: uiscreen]
|
||||
}
|
||||
None => (),
|
||||
}
|
||||
|
||||
window
|
||||
}
|
||||
|
||||
pub fn create_delegate_class() {
|
||||
extern "C" fn did_finish_launching(_: &mut Object, _: Sel, _: id, _: id) -> BOOL {
|
||||
unsafe {
|
||||
app_state::did_finish_launching();
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern "C" fn did_become_active(_: &Object, _: Sel, _: id) {
|
||||
unsafe { app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::Resumed)) }
|
||||
}
|
||||
|
||||
extern "C" fn will_resign_active(_: &Object, _: Sel, _: id) {
|
||||
unsafe { app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::Suspended)) }
|
||||
}
|
||||
|
||||
extern "C" fn will_enter_foreground(_: &Object, _: Sel, _: id) {}
|
||||
extern "C" fn did_enter_background(_: &Object, _: Sel, _: id) {}
|
||||
|
||||
extern "C" fn will_terminate(_: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
let windows: id = msg_send![app, windows];
|
||||
let windows_enum: id = msg_send![windows, objectEnumerator];
|
||||
let mut events = Vec::new();
|
||||
loop {
|
||||
let window: id = msg_send![windows_enum, nextObject];
|
||||
if window == nil {
|
||||
break;
|
||||
}
|
||||
let is_winit_window: BOOL = msg_send![window, isKindOfClass: class!(WinitUIWindow)];
|
||||
if is_winit_window == YES {
|
||||
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Destroyed,
|
||||
}));
|
||||
}
|
||||
}
|
||||
app_state::handle_nonuser_events(events);
|
||||
app_state::terminated();
|
||||
}
|
||||
}
|
||||
|
||||
let ui_responder = class!(UIResponder);
|
||||
let mut decl =
|
||||
ClassDecl::new("AppDelegate", ui_responder).expect("Failed to declare class `AppDelegate`");
|
||||
|
||||
unsafe {
|
||||
decl.add_method(
|
||||
sel!(application:didFinishLaunchingWithOptions:),
|
||||
did_finish_launching as extern "C" fn(&mut Object, Sel, id, id) -> BOOL,
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(applicationWillTerminate:),
|
||||
will_terminate as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
decl.register();
|
||||
}
|
||||
}
|
||||
@@ -1,654 +0,0 @@
|
||||
use raw_window_handle::{ios::IOSHandle, RawWindowHandle};
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
ops::{Deref, DerefMut},
|
||||
};
|
||||
|
||||
use objc::runtime::{Class, Object, BOOL, NO, YES};
|
||||
|
||||
use crate::{
|
||||
dpi::{self, LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
event::{Event, WindowEvent},
|
||||
icon::Icon,
|
||||
monitor::MonitorHandle as RootMonitorHandle,
|
||||
platform::ios::{MonitorHandleExtIOS, ScreenEdge, ValidOrientations},
|
||||
platform_impl::platform::{
|
||||
app_state,
|
||||
event_loop::{self, EventProxy, EventWrapper},
|
||||
ffi::{
|
||||
id, CGFloat, CGPoint, CGRect, CGSize, UIEdgeInsets, UIInterfaceOrientationMask,
|
||||
UIRectEdge, UIScreenOverscanCompensation,
|
||||
},
|
||||
monitor, view, EventLoopWindowTarget, MonitorHandle,
|
||||
},
|
||||
window::{
|
||||
CursorIcon, Fullscreen, UserAttentionType, WindowAttributes, WindowId as RootWindowId,
|
||||
},
|
||||
};
|
||||
|
||||
pub struct Inner {
|
||||
pub window: id,
|
||||
pub view_controller: id,
|
||||
pub view: id,
|
||||
gl_or_metal_backed: bool,
|
||||
}
|
||||
|
||||
impl Drop for Inner {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
let () = msg_send![self.view, release];
|
||||
let () = msg_send![self.view_controller, release];
|
||||
let () = msg_send![self.window, release];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
pub fn set_title(&self, _title: &str) {
|
||||
debug!("`Window::set_title` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_visible(&self, visible: bool) {
|
||||
match visible {
|
||||
true => unsafe {
|
||||
let () = msg_send![self.window, setHidden: NO];
|
||||
},
|
||||
false => unsafe {
|
||||
let () = msg_send![self.window, setHidden: YES];
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
unsafe {
|
||||
if self.gl_or_metal_backed {
|
||||
// `setNeedsDisplay` does nothing on UIViews which are directly backed by CAEAGLLayer or CAMetalLayer.
|
||||
// Ordinarily the OS sets up a bunch of UIKit state before calling drawRect: on a UIView, but when using
|
||||
// raw or gl/metal for drawing this work is completely avoided.
|
||||
//
|
||||
// The docs for `setNeedsDisplay` don't mention `CAMetalLayer`; however, this has been confirmed via
|
||||
// testing.
|
||||
//
|
||||
// https://developer.apple.com/documentation/uikit/uiview/1622437-setneedsdisplay?language=objc
|
||||
app_state::queue_gl_or_metal_redraw(self.window);
|
||||
} else {
|
||||
let () = msg_send![self.view, setNeedsDisplay];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
unsafe {
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
let position = LogicalPosition {
|
||||
x: safe_area.origin.x as f64,
|
||||
y: safe_area.origin.y as f64,
|
||||
};
|
||||
let scale_factor = self.scale_factor();
|
||||
Ok(position.to_physical(scale_factor))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
unsafe {
|
||||
let screen_frame = self.screen_frame();
|
||||
let position = LogicalPosition {
|
||||
x: screen_frame.origin.x as f64,
|
||||
y: screen_frame.origin.y as f64,
|
||||
};
|
||||
let scale_factor = self.scale_factor();
|
||||
Ok(position.to_physical(scale_factor))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_outer_position(&self, physical_position: Position) {
|
||||
unsafe {
|
||||
let scale_factor = self.scale_factor();
|
||||
let position = physical_position.to_logical::<f64>(scale_factor);
|
||||
let screen_frame = self.screen_frame();
|
||||
let new_screen_frame = CGRect {
|
||||
origin: CGPoint {
|
||||
x: position.x as _,
|
||||
y: position.y as _,
|
||||
},
|
||||
size: screen_frame.size,
|
||||
};
|
||||
let bounds = self.from_screen_space(new_screen_frame);
|
||||
let () = msg_send![self.window, setBounds: bounds];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> PhysicalSize<u32> {
|
||||
unsafe {
|
||||
let scale_factor = self.scale_factor();
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
let size = LogicalSize {
|
||||
width: safe_area.size.width as f64,
|
||||
height: safe_area.size.height as f64,
|
||||
};
|
||||
size.to_physical(scale_factor)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn outer_size(&self) -> PhysicalSize<u32> {
|
||||
unsafe {
|
||||
let scale_factor = self.scale_factor();
|
||||
let screen_frame = self.screen_frame();
|
||||
let size = LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
};
|
||||
size.to_physical(scale_factor)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_inner_size(&self, _size: Size) {
|
||||
warn!("not clear what `Window::set_inner_size` means on iOS");
|
||||
}
|
||||
|
||||
pub fn set_min_inner_size(&self, _dimensions: Option<Size>) {
|
||||
warn!("`Window::set_min_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_max_inner_size(&self, _dimensions: Option<Size>) {
|
||||
warn!("`Window::set_max_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
warn!("`Window::set_resizable` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
unsafe {
|
||||
let hidpi: CGFloat = msg_send![self.view, contentScaleFactor];
|
||||
hidpi as _
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_cursor_icon(&self, _cursor: CursorIcon) {
|
||||
debug!("`Window::set_cursor_icon` ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_cursor_position(&self, _position: Position) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_visible(&self, _visible: bool) {
|
||||
debug!("`Window::set_cursor_visible` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_minimized(&self, _minimized: bool) {
|
||||
warn!("`Window::set_minimized` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
warn!("`Window::set_maximized` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
|
||||
unsafe {
|
||||
let uiscreen = match monitor {
|
||||
Some(Fullscreen::Exclusive(video_mode)) => {
|
||||
let uiscreen = video_mode.video_mode.monitor.ui_screen() as id;
|
||||
let () = msg_send![uiscreen, setCurrentMode: video_mode.video_mode.screen_mode];
|
||||
uiscreen
|
||||
}
|
||||
Some(Fullscreen::Borderless(monitor)) => monitor
|
||||
.unwrap_or_else(|| self.current_monitor_inner())
|
||||
.ui_screen() as id,
|
||||
None => {
|
||||
warn!("`Window::set_fullscreen(None)` ignored on iOS");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
// this is pretty slow on iOS, so avoid doing it if we can
|
||||
let current: id = msg_send![self.window, screen];
|
||||
if uiscreen != current {
|
||||
let () = msg_send![self.window, setScreen: uiscreen];
|
||||
}
|
||||
|
||||
let bounds: CGRect = msg_send![uiscreen, bounds];
|
||||
let () = msg_send![self.window, setFrame: bounds];
|
||||
|
||||
// For external displays, we must disable overscan compensation or
|
||||
// the displayed image will have giant black bars surrounding it on
|
||||
// each side
|
||||
let () = msg_send![
|
||||
uiscreen,
|
||||
setOverscanCompensation: UIScreenOverscanCompensation::None
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
unsafe {
|
||||
let monitor = self.current_monitor_inner();
|
||||
let uiscreen = monitor.inner.ui_screen();
|
||||
let screen_space_bounds = self.screen_frame();
|
||||
let screen_bounds: CGRect = msg_send![uiscreen, bounds];
|
||||
|
||||
// TODO: track fullscreen instead of relying on brittle float comparisons
|
||||
if screen_space_bounds.origin.x == screen_bounds.origin.x
|
||||
&& screen_space_bounds.origin.y == screen_bounds.origin.y
|
||||
&& screen_space_bounds.size.width == screen_bounds.size.width
|
||||
&& screen_space_bounds.size.height == screen_bounds.size.height
|
||||
{
|
||||
Some(Fullscreen::Borderless(Some(monitor)))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
warn!("`Window::set_decorations` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
warn!("`Window::set_always_on_top` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_window_icon(&self, _icon: Option<Icon>) {
|
||||
warn!("`Window::set_window_icon` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_ime_position(&self, _position: Position) {
|
||||
warn!("`Window::set_ime_position` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn request_user_attention(&self, _request_type: Option<UserAttentionType>) {
|
||||
warn!("`Window::request_user_attention` is ignored on iOS")
|
||||
}
|
||||
|
||||
// Allow directly accessing the current monitor internally without unwrapping.
|
||||
fn current_monitor_inner(&self) -> RootMonitorHandle {
|
||||
unsafe {
|
||||
let uiscreen: id = msg_send![self.window, screen];
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle::retained_new(uiscreen),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
|
||||
Some(self.current_monitor_inner())
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
unsafe { monitor::uiscreens() }
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
|
||||
let monitor = unsafe { monitor::main_uiscreen() };
|
||||
Some(RootMonitorHandle { inner: monitor })
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WindowId {
|
||||
self.window.into()
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = IOSHandle {
|
||||
ui_window: self.window as _,
|
||||
ui_view: self.view as _,
|
||||
ui_view_controller: self.view_controller as _,
|
||||
..IOSHandle::empty()
|
||||
};
|
||||
RawWindowHandle::IOS(handle)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
pub inner: Inner,
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window::drop` can only be run on the main thread on iOS");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
impl Deref for Window {
|
||||
type Target = Inner;
|
||||
|
||||
fn deref(&self) -> &Inner {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window` methods can only be run on the main thread on iOS");
|
||||
}
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for Window {
|
||||
fn deref_mut(&mut self) -> &mut Inner {
|
||||
unsafe {
|
||||
assert_main_thread!("`Window` methods can only be run on the main thread on iOS");
|
||||
}
|
||||
&mut self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new<T>(
|
||||
_event_loop: &EventLoopWindowTarget<T>,
|
||||
window_attributes: WindowAttributes,
|
||||
platform_attributes: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Window, RootOsError> {
|
||||
if let Some(_) = window_attributes.min_inner_size {
|
||||
warn!("`WindowAttributes::min_inner_size` is ignored on iOS");
|
||||
}
|
||||
if let Some(_) = window_attributes.max_inner_size {
|
||||
warn!("`WindowAttributes::max_inner_size` is ignored on iOS");
|
||||
}
|
||||
if window_attributes.always_on_top {
|
||||
warn!("`WindowAttributes::always_on_top` is unsupported on iOS");
|
||||
}
|
||||
// TODO: transparency, visible
|
||||
|
||||
unsafe {
|
||||
let screen = match window_attributes.fullscreen {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
video_mode.video_mode.monitor.ui_screen() as id
|
||||
}
|
||||
Some(Fullscreen::Borderless(Some(ref monitor))) => monitor.inner.ui_screen(),
|
||||
Some(Fullscreen::Borderless(None)) | None => {
|
||||
monitor::main_uiscreen().ui_screen() as id
|
||||
}
|
||||
};
|
||||
|
||||
let screen_bounds: CGRect = msg_send![screen, bounds];
|
||||
|
||||
let frame = match window_attributes.inner_size {
|
||||
Some(dim) => {
|
||||
let scale_factor = msg_send![screen, scale];
|
||||
let size = dim.to_logical::<f64>(scale_factor);
|
||||
CGRect {
|
||||
origin: screen_bounds.origin,
|
||||
size: CGSize {
|
||||
width: size.width as _,
|
||||
height: size.height as _,
|
||||
},
|
||||
}
|
||||
}
|
||||
None => screen_bounds,
|
||||
};
|
||||
|
||||
let view = view::create_view(&window_attributes, &platform_attributes, frame.clone());
|
||||
|
||||
let gl_or_metal_backed = {
|
||||
let view_class: id = msg_send![view, class];
|
||||
let layer_class: id = msg_send![view_class, layerClass];
|
||||
let is_metal: BOOL =
|
||||
msg_send![layer_class, isSubclassOfClass: class!(CAMetalLayer)];
|
||||
let is_gl: BOOL = msg_send![layer_class, isSubclassOfClass: class!(CAEAGLLayer)];
|
||||
is_metal == YES || is_gl == YES
|
||||
};
|
||||
|
||||
let view_controller =
|
||||
view::create_view_controller(&window_attributes, &platform_attributes, view);
|
||||
let window = view::create_window(
|
||||
&window_attributes,
|
||||
&platform_attributes,
|
||||
frame,
|
||||
view_controller,
|
||||
);
|
||||
|
||||
let result = Window {
|
||||
inner: Inner {
|
||||
window,
|
||||
view_controller,
|
||||
view,
|
||||
gl_or_metal_backed,
|
||||
},
|
||||
};
|
||||
app_state::set_key_window(window);
|
||||
|
||||
// Like the Windows and macOS backends, we send a `ScaleFactorChanged` and `Resized`
|
||||
// event on window creation if the DPI factor != 1.0
|
||||
let scale_factor: CGFloat = msg_send![view, contentScaleFactor];
|
||||
let scale_factor: f64 = scale_factor.into();
|
||||
if scale_factor != 1.0 {
|
||||
let bounds: CGRect = msg_send![view, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![view, convertRect:bounds toCoordinateSpace:screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
};
|
||||
app_state::handle_nonuser_events(
|
||||
std::iter::once(EventWrapper::EventProxy(EventProxy::DpiChangedProxy {
|
||||
window_id: window,
|
||||
scale_factor,
|
||||
suggested_size: size,
|
||||
}))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Resized(size.to_physical(scale_factor)),
|
||||
},
|
||||
))),
|
||||
);
|
||||
}
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// WindowExtIOS
|
||||
impl Inner {
|
||||
pub fn ui_window(&self) -> id {
|
||||
self.window
|
||||
}
|
||||
pub fn ui_view_controller(&self) -> id {
|
||||
self.view_controller
|
||||
}
|
||||
pub fn ui_view(&self) -> id {
|
||||
self.view
|
||||
}
|
||||
|
||||
pub fn set_scale_factor(&self, scale_factor: f64) {
|
||||
unsafe {
|
||||
assert!(
|
||||
dpi::validate_scale_factor(scale_factor),
|
||||
"`WindowExtIOS::set_scale_factor` received an invalid hidpi factor"
|
||||
);
|
||||
let scale_factor = scale_factor as CGFloat;
|
||||
let () = msg_send![self.view, setContentScaleFactor: scale_factor];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
unsafe {
|
||||
let idiom = event_loop::get_idiom();
|
||||
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
|
||||
valid_orientations,
|
||||
idiom,
|
||||
);
|
||||
msg_send![
|
||||
self.view_controller,
|
||||
setSupportedInterfaceOrientations: supported_orientations
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
unsafe {
|
||||
let prefers_home_indicator_hidden = if hidden { YES } else { NO };
|
||||
let () = msg_send![
|
||||
self.view_controller,
|
||||
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
let edges: UIRectEdge = edges.into();
|
||||
unsafe {
|
||||
let () = msg_send![
|
||||
self.view_controller,
|
||||
setPreferredScreenEdgesDeferringSystemGestures: edges
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
unsafe {
|
||||
let status_bar_hidden = if hidden { YES } else { NO };
|
||||
let () = msg_send![
|
||||
self.view_controller,
|
||||
setPrefersStatusBarHidden: status_bar_hidden
|
||||
];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
// requires main thread
|
||||
unsafe fn screen_frame(&self) -> CGRect {
|
||||
self.to_screen_space(msg_send![self.window, bounds])
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn to_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen: id = msg_send![self.window, screen];
|
||||
if !screen.is_null() {
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
msg_send![self.window, convertRect:rect toCoordinateSpace:screen_space]
|
||||
} else {
|
||||
rect
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn from_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen: id = msg_send![self.window, screen];
|
||||
if !screen.is_null() {
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
msg_send![self.window, convertRect:rect fromCoordinateSpace:screen_space]
|
||||
} else {
|
||||
rect
|
||||
}
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
unsafe fn safe_area_screen_space(&self) -> CGRect {
|
||||
let bounds: CGRect = msg_send![self.window, bounds];
|
||||
if app_state::os_capabilities().safe_area {
|
||||
let safe_area: UIEdgeInsets = msg_send![self.window, safeAreaInsets];
|
||||
let safe_bounds = CGRect {
|
||||
origin: CGPoint {
|
||||
x: bounds.origin.x + safe_area.left,
|
||||
y: bounds.origin.y + safe_area.top,
|
||||
},
|
||||
size: CGSize {
|
||||
width: bounds.size.width - safe_area.left - safe_area.right,
|
||||
height: bounds.size.height - safe_area.top - safe_area.bottom,
|
||||
},
|
||||
};
|
||||
self.to_screen_space(safe_bounds)
|
||||
} else {
|
||||
let screen_frame = self.to_screen_space(bounds);
|
||||
let status_bar_frame: CGRect = {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
assert!(
|
||||
!app.is_null(),
|
||||
"`Window::get_inner_position` cannot be called before `EventLoop::run` on iOS"
|
||||
);
|
||||
msg_send![app, statusBarFrame]
|
||||
};
|
||||
let (y, height) = if screen_frame.origin.y > status_bar_frame.size.height {
|
||||
(screen_frame.origin.y, screen_frame.size.height)
|
||||
} else {
|
||||
let y = status_bar_frame.size.height;
|
||||
let height = screen_frame.size.height
|
||||
- (status_bar_frame.size.height - screen_frame.origin.y);
|
||||
(y, height)
|
||||
};
|
||||
CGRect {
|
||||
origin: CGPoint {
|
||||
x: screen_frame.origin.x,
|
||||
y,
|
||||
},
|
||||
size: CGSize {
|
||||
width: screen_frame.size.width,
|
||||
height,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId {
|
||||
window: id,
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId {
|
||||
window: std::ptr::null_mut(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for WindowId {}
|
||||
unsafe impl Sync for WindowId {}
|
||||
|
||||
impl From<&Object> for WindowId {
|
||||
fn from(window: &Object) -> WindowId {
|
||||
WindowId {
|
||||
window: window as *const _ as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&mut Object> for WindowId {
|
||||
fn from(window: &mut Object) -> WindowId {
|
||||
WindowId {
|
||||
window: window as _,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<id> for WindowId {
|
||||
fn from(window: id) -> WindowId {
|
||||
WindowId { window }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub root_view_class: &'static Class,
|
||||
pub scale_factor: Option<f64>,
|
||||
pub valid_orientations: ValidOrientations,
|
||||
pub prefers_home_indicator_hidden: bool,
|
||||
pub prefers_status_bar_hidden: bool,
|
||||
pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
|
||||
}
|
||||
|
||||
impl Default for PlatformSpecificWindowBuilderAttributes {
|
||||
fn default() -> PlatformSpecificWindowBuilderAttributes {
|
||||
PlatformSpecificWindowBuilderAttributes {
|
||||
root_view_class: class!(UIView),
|
||||
scale_factor: None,
|
||||
valid_orientations: Default::default(),
|
||||
prefers_home_indicator_hidden: false,
|
||||
prefers_status_bar_hidden: false,
|
||||
preferred_screen_edges_deferring_system_gestures: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,767 +0,0 @@
|
||||
#![cfg(any(
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
|
||||
#[cfg(all(not(feature = "x11"), not(feature = "wayland")))]
|
||||
compile_error!("Please select a feature to build for unix: `x11`, `wayland`");
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
use std::error::Error;
|
||||
use std::{collections::VecDeque, env, fmt};
|
||||
#[cfg(feature = "x11")]
|
||||
use std::{ffi::CStr, mem::MaybeUninit, os::raw::*, sync::Arc};
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
use parking_lot::Mutex;
|
||||
use raw_window_handle::RawWindowHandle;
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
pub use self::x11::XNotSupported;
|
||||
#[cfg(feature = "x11")]
|
||||
use self::x11::{ffi::XVisualInfo, util::WindowType as XWindowType, XConnection, XError};
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW},
|
||||
icon::Icon,
|
||||
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
|
||||
window::{CursorIcon, Fullscreen, UserAttentionType, WindowAttributes},
|
||||
};
|
||||
|
||||
pub(crate) use crate::icon::RgbaIcon as PlatformIcon;
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
pub mod wayland;
|
||||
#[cfg(feature = "x11")]
|
||||
pub mod x11;
|
||||
|
||||
/// Environment variable specifying which backend should be used on unix platform.
|
||||
///
|
||||
/// Legal values are x11 and wayland. If this variable is set only the named backend
|
||||
/// will be tried by winit. If it is not set, winit will try to connect to a wayland connection,
|
||||
/// and if it fails will fallback on x11.
|
||||
///
|
||||
/// If this variable is set with any other value, winit will panic.
|
||||
const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
#[cfg(feature = "x11")]
|
||||
pub visual_infos: Option<XVisualInfo>,
|
||||
#[cfg(feature = "x11")]
|
||||
pub screen_id: Option<i32>,
|
||||
#[cfg(feature = "x11")]
|
||||
pub resize_increments: Option<Size>,
|
||||
#[cfg(feature = "x11")]
|
||||
pub base_size: Option<Size>,
|
||||
#[cfg(feature = "x11")]
|
||||
pub class: Option<(String, String)>,
|
||||
#[cfg(feature = "x11")]
|
||||
pub override_redirect: bool,
|
||||
#[cfg(feature = "x11")]
|
||||
pub x11_window_types: Vec<XWindowType>,
|
||||
#[cfg(feature = "x11")]
|
||||
pub gtk_theme_variant: Option<String>,
|
||||
#[cfg(feature = "wayland")]
|
||||
pub app_id: Option<String>,
|
||||
}
|
||||
|
||||
impl Default for PlatformSpecificWindowBuilderAttributes {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
#[cfg(feature = "x11")]
|
||||
visual_infos: None,
|
||||
#[cfg(feature = "x11")]
|
||||
screen_id: None,
|
||||
#[cfg(feature = "x11")]
|
||||
resize_increments: None,
|
||||
#[cfg(feature = "x11")]
|
||||
base_size: None,
|
||||
#[cfg(feature = "x11")]
|
||||
class: None,
|
||||
#[cfg(feature = "x11")]
|
||||
override_redirect: false,
|
||||
#[cfg(feature = "x11")]
|
||||
x11_window_types: vec![XWindowType::Normal],
|
||||
#[cfg(feature = "x11")]
|
||||
gtk_theme_variant: None,
|
||||
#[cfg(feature = "wayland")]
|
||||
app_id: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
lazy_static! {
|
||||
pub static ref X11_BACKEND: Mutex<Result<Arc<XConnection>, XNotSupported>> =
|
||||
Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new));
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum OsError {
|
||||
#[cfg(feature = "x11")]
|
||||
XError(XError),
|
||||
#[cfg(feature = "x11")]
|
||||
XMisc(&'static str),
|
||||
#[cfg(feature = "wayland")]
|
||||
WaylandMisc(&'static str),
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, _f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match *self {
|
||||
#[cfg(feature = "x11")]
|
||||
OsError::XError(ref e) => _f.pad(&e.description),
|
||||
#[cfg(feature = "x11")]
|
||||
OsError::XMisc(ref e) => _f.pad(e),
|
||||
#[cfg(feature = "wayland")]
|
||||
OsError::WaylandMisc(ref e) => _f.pad(e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Window {
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::Window),
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::Window),
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum WindowId {
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::WindowId),
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::WindowId),
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
#[cfg(feature = "wayland")]
|
||||
return WindowId::Wayland(wayland::WindowId::dummy());
|
||||
#[cfg(all(not(feature = "wayland"), feature = "x11"))]
|
||||
return WindowId::X(x11::WindowId::dummy());
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum DeviceId {
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::DeviceId),
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::DeviceId),
|
||||
}
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
#[cfg(feature = "wayland")]
|
||||
return DeviceId::Wayland(wayland::DeviceId::dummy());
|
||||
#[cfg(all(not(feature = "wayland"), feature = "x11"))]
|
||||
return DeviceId::X(x11::DeviceId::dummy());
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum MonitorHandle {
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::MonitorHandle),
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::MonitorHandle),
|
||||
}
|
||||
|
||||
/// `x11_or_wayland!(match expr; Enum(foo) => foo.something())`
|
||||
/// expands to the equivalent of
|
||||
/// ```ignore
|
||||
/// match self {
|
||||
/// Enum::X(foo) => foo.something(),
|
||||
/// Enum::Wayland(foo) => foo.something(),
|
||||
/// }
|
||||
/// ```
|
||||
/// The result can be converted to another enum by adding `; as AnotherEnum`
|
||||
macro_rules! x11_or_wayland {
|
||||
(match $what:expr; $enum:ident ( $($c1:tt)* ) => $x:expr; as $enum2:ident ) => {
|
||||
match $what {
|
||||
#[cfg(feature = "x11")]
|
||||
$enum::X($($c1)*) => $enum2::X($x),
|
||||
#[cfg(feature = "wayland")]
|
||||
$enum::Wayland($($c1)*) => $enum2::Wayland($x),
|
||||
}
|
||||
};
|
||||
(match $what:expr; $enum:ident ( $($c1:tt)* ) => $x:expr) => {
|
||||
match $what {
|
||||
#[cfg(feature = "x11")]
|
||||
$enum::X($($c1)*) => $x,
|
||||
#[cfg(feature = "wayland")]
|
||||
$enum::Wayland($($c1)*) => $x,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
x11_or_wayland!(match self; MonitorHandle(m) => m.name())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_identifier(&self) -> u32 {
|
||||
x11_or_wayland!(match self; MonitorHandle(m) => m.native_identifier())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
x11_or_wayland!(match self; MonitorHandle(m) => m.size())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
x11_or_wayland!(match self; MonitorHandle(m) => m.position())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
x11_or_wayland!(match self; MonitorHandle(m) => m.scale_factor() as f64)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> Box<dyn Iterator<Item = RootVideoMode>> {
|
||||
x11_or_wayland!(match self; MonitorHandle(m) => Box::new(m.video_modes()))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub enum VideoMode {
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::VideoMode),
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::VideoMode),
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
x11_or_wayland!(match self; VideoMode(m) => m.size())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
x11_or_wayland!(match self; VideoMode(m) => m.bit_depth())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
x11_or_wayland!(match self; VideoMode(m) => m.refresh_rate())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> RootMonitorHandle {
|
||||
x11_or_wayland!(match self; VideoMode(m) => m.monitor())
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
#[inline]
|
||||
pub fn new<T>(
|
||||
window_target: &EventLoopWindowTarget<T>,
|
||||
attribs: WindowAttributes,
|
||||
pl_attribs: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Self, RootOsError> {
|
||||
match *window_target {
|
||||
#[cfg(feature = "wayland")]
|
||||
EventLoopWindowTarget::Wayland(ref window_target) => {
|
||||
wayland::Window::new(window_target, attribs, pl_attribs).map(Window::Wayland)
|
||||
}
|
||||
#[cfg(feature = "x11")]
|
||||
EventLoopWindowTarget::X(ref window_target) => {
|
||||
x11::Window::new(window_target, attribs, pl_attribs).map(Window::X)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
x11_or_wayland!(match self; Window(w) => w.id(); as WindowId)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: &str) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_title(title));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_visible(&self, visible: bool) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_visible(visible))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
x11_or_wayland!(match self; Window(w) => w.outer_position())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
x11_or_wayland!(match self; Window(w) => w.inner_position())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, position: Position) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_outer_position(position))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_size(&self) -> PhysicalSize<u32> {
|
||||
x11_or_wayland!(match self; Window(w) => w.inner_size())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> PhysicalSize<u32> {
|
||||
x11_or_wayland!(match self; Window(w) => w.outer_size())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, size: Size) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_inner_size(size))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_min_inner_size(dimensions))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_max_inner_size(dimensions))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_resizable(resizable))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_cursor_icon(cursor))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
|
||||
x11_or_wayland!(match self; Window(window) => window.set_cursor_grab(grab))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_visible(&self, visible: bool) {
|
||||
x11_or_wayland!(match self; Window(window) => window.set_cursor_visible(visible))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
x11_or_wayland!(match self; Window(w) => w.scale_factor() as f64)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, position: Position) -> Result<(), ExternalError> {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_cursor_position(position))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_maximized(maximized))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_minimized(&self, minimized: bool) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_minimized(minimized))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
x11_or_wayland!(match self; Window(w) => w.fullscreen())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_fullscreen(monitor))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, decorations: bool) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_decorations(decorations))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
match self {
|
||||
#[cfg(feature = "x11")]
|
||||
&Window::X(ref w) => w.set_always_on_top(_always_on_top),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, _window_icon: Option<Icon>) {
|
||||
match self {
|
||||
#[cfg(feature = "x11")]
|
||||
&Window::X(ref w) => w.set_window_icon(_window_icon),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_position(&self, position: Position) {
|
||||
x11_or_wayland!(match self; Window(w) => w.set_ime_position(position))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn request_user_attention(&self, _request_type: Option<UserAttentionType>) {
|
||||
match self {
|
||||
#[cfg(feature = "x11")]
|
||||
&Window::X(ref w) => w.request_user_attention(_request_type),
|
||||
#[cfg(feature = "wayland")]
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn request_redraw(&self) {
|
||||
x11_or_wayland!(match self; Window(w) => w.request_redraw())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
|
||||
match self {
|
||||
#[cfg(feature = "x11")]
|
||||
&Window::X(ref window) => {
|
||||
let current_monitor = MonitorHandle::X(window.current_monitor());
|
||||
Some(RootMonitorHandle {
|
||||
inner: current_monitor,
|
||||
})
|
||||
}
|
||||
#[cfg(feature = "wayland")]
|
||||
&Window::Wayland(ref window) => {
|
||||
let current_monitor = MonitorHandle::Wayland(window.current_monitor()?);
|
||||
Some(RootMonitorHandle {
|
||||
inner: current_monitor,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
match self {
|
||||
#[cfg(feature = "x11")]
|
||||
&Window::X(ref window) => window
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::X)
|
||||
.collect(),
|
||||
#[cfg(feature = "wayland")]
|
||||
&Window::Wayland(ref window) => window
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::Wayland)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
|
||||
match self {
|
||||
#[cfg(feature = "x11")]
|
||||
&Window::X(ref window) => {
|
||||
let primary_monitor = MonitorHandle::X(window.primary_monitor());
|
||||
Some(RootMonitorHandle {
|
||||
inner: primary_monitor,
|
||||
})
|
||||
}
|
||||
#[cfg(feature = "wayland")]
|
||||
&Window::Wayland(ref window) => window.primary_monitor(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
match self {
|
||||
#[cfg(feature = "x11")]
|
||||
&Window::X(ref window) => RawWindowHandle::Xlib(window.raw_window_handle()),
|
||||
#[cfg(feature = "wayland")]
|
||||
&Window::Wayland(ref window) => RawWindowHandle::Wayland(window.raw_window_handle()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
unsafe extern "C" fn x_error_callback(
|
||||
display: *mut x11::ffi::Display,
|
||||
event: *mut x11::ffi::XErrorEvent,
|
||||
) -> c_int {
|
||||
let xconn_lock = X11_BACKEND.lock();
|
||||
if let Ok(ref xconn) = *xconn_lock {
|
||||
// `assume_init` is safe here because the array consists of `MaybeUninit` values,
|
||||
// which do not require initialization.
|
||||
let mut buf: [MaybeUninit<c_char>; 1024] = MaybeUninit::uninit().assume_init();
|
||||
(xconn.xlib.XGetErrorText)(
|
||||
display,
|
||||
(*event).error_code as c_int,
|
||||
buf.as_mut_ptr() as *mut c_char,
|
||||
buf.len() as c_int,
|
||||
);
|
||||
let description = CStr::from_ptr(buf.as_ptr() as *const c_char).to_string_lossy();
|
||||
|
||||
let error = XError {
|
||||
description: description.into_owned(),
|
||||
error_code: (*event).error_code,
|
||||
request_code: (*event).request_code,
|
||||
minor_code: (*event).minor_code,
|
||||
};
|
||||
|
||||
error!("X11 error: {:#?}", error);
|
||||
|
||||
*xconn.latest_error.lock() = Some(error);
|
||||
}
|
||||
// Fun fact: this return value is completely ignored.
|
||||
0
|
||||
}
|
||||
|
||||
pub enum EventLoop<T: 'static> {
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::EventLoop<T>),
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::EventLoop<T>),
|
||||
}
|
||||
|
||||
pub enum EventLoopProxy<T: 'static> {
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::EventLoopProxy<T>),
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::EventLoopProxy<T>),
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
x11_or_wayland!(match self; EventLoopProxy(proxy) => proxy.clone(); as EventLoopProxy)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> EventLoop<T> {
|
||||
assert_is_main_thread("new_any_thread");
|
||||
|
||||
EventLoop::new_any_thread()
|
||||
}
|
||||
|
||||
pub fn new_any_thread() -> EventLoop<T> {
|
||||
if let Ok(env_var) = env::var(BACKEND_PREFERENCE_ENV_VAR) {
|
||||
match env_var.as_str() {
|
||||
"x11" => {
|
||||
// TODO: propagate
|
||||
#[cfg(feature = "x11")]
|
||||
return EventLoop::new_x11_any_thread()
|
||||
.expect("Failed to initialize X11 backend");
|
||||
#[cfg(not(feature = "x11"))]
|
||||
panic!("x11 feature is not enabled")
|
||||
}
|
||||
"wayland" => {
|
||||
#[cfg(feature = "wayland")]
|
||||
return EventLoop::new_wayland_any_thread()
|
||||
.expect("Failed to initialize Wayland backend");
|
||||
#[cfg(not(feature = "wayland"))]
|
||||
panic!("wayland feature is not enabled");
|
||||
}
|
||||
_ => panic!(
|
||||
"Unknown environment variable value for {}, try one of `x11`,`wayland`",
|
||||
BACKEND_PREFERENCE_ENV_VAR,
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
let wayland_err = match EventLoop::new_wayland_any_thread() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
let x11_err = match EventLoop::new_x11_any_thread() {
|
||||
Ok(event_loop) => return event_loop,
|
||||
Err(err) => err,
|
||||
};
|
||||
|
||||
#[cfg(not(feature = "wayland"))]
|
||||
let wayland_err = "backend disabled";
|
||||
#[cfg(not(feature = "x11"))]
|
||||
let x11_err = "backend disabled";
|
||||
|
||||
let err_string = format!(
|
||||
"Failed to initialize any backend! Wayland status: {:?} X11 status: {:?}",
|
||||
wayland_err, x11_err,
|
||||
);
|
||||
panic!(err_string);
|
||||
}
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
pub fn new_wayland() -> Result<EventLoop<T>, Box<dyn Error>> {
|
||||
assert_is_main_thread("new_wayland_any_thread");
|
||||
|
||||
EventLoop::new_wayland_any_thread()
|
||||
}
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
pub fn new_wayland_any_thread() -> Result<EventLoop<T>, Box<dyn Error>> {
|
||||
wayland::EventLoop::new().map(EventLoop::Wayland)
|
||||
}
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
pub fn new_x11() -> Result<EventLoop<T>, XNotSupported> {
|
||||
assert_is_main_thread("new_x11_any_thread");
|
||||
|
||||
EventLoop::new_x11_any_thread()
|
||||
}
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
pub fn new_x11_any_thread() -> Result<EventLoop<T>, XNotSupported> {
|
||||
let xconn = match X11_BACKEND.lock().as_ref() {
|
||||
Ok(xconn) => xconn.clone(),
|
||||
Err(err) => return Err(err.clone()),
|
||||
};
|
||||
|
||||
Ok(EventLoop::X(x11::EventLoop::new(xconn)))
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
x11_or_wayland!(match self; EventLoop(evlp) => evlp.create_proxy(); as EventLoopProxy)
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, callback: F)
|
||||
where
|
||||
F: FnMut(crate::event::Event<'_, T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
x11_or_wayland!(match self; EventLoop(evlp) => evlp.run_return(callback))
|
||||
}
|
||||
|
||||
pub fn run<F>(self, callback: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(crate::event::Event<'_, T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
x11_or_wayland!(match self; EventLoop(evlp) => evlp.run(callback))
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &crate::event_loop::EventLoopWindowTarget<T> {
|
||||
x11_or_wayland!(match self; EventLoop(evl) => evl.window_target())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
x11_or_wayland!(match self; EventLoopProxy(proxy) => proxy.send_event(event))
|
||||
}
|
||||
}
|
||||
|
||||
pub enum EventLoopWindowTarget<T> {
|
||||
#[cfg(feature = "wayland")]
|
||||
Wayland(wayland::EventLoopWindowTarget<T>),
|
||||
#[cfg(feature = "x11")]
|
||||
X(x11::EventLoopWindowTarget<T>),
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
pub fn is_wayland(&self) -> bool {
|
||||
match *self {
|
||||
#[cfg(feature = "wayland")]
|
||||
EventLoopWindowTarget::Wayland(_) => true,
|
||||
#[cfg(feature = "x11")]
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
match *self {
|
||||
#[cfg(feature = "wayland")]
|
||||
EventLoopWindowTarget::Wayland(ref evlp) => evlp
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::Wayland)
|
||||
.collect(),
|
||||
#[cfg(feature = "x11")]
|
||||
EventLoopWindowTarget::X(ref evlp) => evlp
|
||||
.x_connection()
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(MonitorHandle::X)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
|
||||
match *self {
|
||||
#[cfg(feature = "wayland")]
|
||||
EventLoopWindowTarget::Wayland(ref evlp) => evlp.primary_monitor(),
|
||||
#[cfg(feature = "x11")]
|
||||
EventLoopWindowTarget::X(ref evlp) => {
|
||||
let primary_monitor = MonitorHandle::X(evlp.x_connection().primary_monitor());
|
||||
Some(RootMonitorHandle {
|
||||
inner: primary_monitor,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn sticky_exit_callback<T, F>(
|
||||
evt: Event<'_, T>,
|
||||
target: &RootELW<T>,
|
||||
control_flow: &mut ControlFlow,
|
||||
callback: &mut F,
|
||||
) where
|
||||
F: FnMut(Event<'_, T>, &RootELW<T>, &mut ControlFlow),
|
||||
{
|
||||
// make ControlFlow::Exit sticky by providing a dummy
|
||||
// control flow reference if it is already Exit.
|
||||
let mut dummy = ControlFlow::Exit;
|
||||
let cf = if *control_flow == ControlFlow::Exit {
|
||||
&mut dummy
|
||||
} else {
|
||||
control_flow
|
||||
};
|
||||
// user callback
|
||||
callback(evt, target, cf)
|
||||
}
|
||||
|
||||
fn assert_is_main_thread(suggested_method: &str) {
|
||||
if !is_main_thread() {
|
||||
panic!(
|
||||
"Initializing the event loop outside of the main thread is a significant \
|
||||
cross-platform compatibility hazard. If you really, absolutely need to create an \
|
||||
EventLoop on a different thread, please use the `EventLoopExtUnix::{}` function.",
|
||||
suggested_method
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
fn is_main_thread() -> bool {
|
||||
use libc::{c_long, getpid, syscall, SYS_gettid};
|
||||
|
||||
unsafe { syscall(SYS_gettid) == getpid() as c_long }
|
||||
}
|
||||
|
||||
#[cfg(any(target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
fn is_main_thread() -> bool {
|
||||
use libc::pthread_main_np;
|
||||
|
||||
unsafe { pthread_main_np() == 1 }
|
||||
}
|
||||
|
||||
#[cfg(target_os = "netbsd")]
|
||||
fn is_main_thread() -> bool {
|
||||
std::thread::current().name() == Some("main")
|
||||
}
|
||||
@@ -1,149 +0,0 @@
|
||||
//! SCTK environment setup.
|
||||
|
||||
use sctk::reexports::client::protocol::wl_compositor::WlCompositor;
|
||||
use sctk::reexports::client::protocol::wl_output::WlOutput;
|
||||
use sctk::reexports::protocols::unstable::xdg_shell::v6::client::zxdg_shell_v6::ZxdgShellV6;
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::protocols::unstable::xdg_decoration::v1::client::zxdg_decoration_manager_v1::ZxdgDecorationManagerV1;
|
||||
use sctk::reexports::client::protocol::wl_shell::WlShell;
|
||||
use sctk::reexports::client::protocol::wl_subcompositor::WlSubcompositor;
|
||||
use sctk::reexports::client::{Attached, DispatchData};
|
||||
use sctk::reexports::client::protocol::wl_shm::WlShm;
|
||||
use sctk::reexports::protocols::xdg_shell::client::xdg_wm_base::XdgWmBase;
|
||||
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
|
||||
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::ZwpPointerConstraintsV1;
|
||||
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
|
||||
|
||||
use sctk::environment::{Environment, SimpleGlobal};
|
||||
use sctk::output::{OutputHandler, OutputHandling, OutputInfo, OutputStatusListener};
|
||||
use sctk::seat::{SeatData, SeatHandler, SeatHandling, SeatListener};
|
||||
use sctk::shell::{Shell, ShellHandler, ShellHandling};
|
||||
use sctk::shm::ShmHandler;
|
||||
|
||||
/// Set of extra features that are supported by the compositor.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct WindowingFeatures {
|
||||
cursor_grab: bool,
|
||||
}
|
||||
|
||||
impl WindowingFeatures {
|
||||
/// Create `WindowingFeatures` based on the presented interfaces.
|
||||
pub fn new(env: &Environment<WinitEnv>) -> Self {
|
||||
let cursor_grab = env.get_global::<ZwpPointerConstraintsV1>().is_some();
|
||||
Self { cursor_grab }
|
||||
}
|
||||
|
||||
pub fn cursor_grab(&self) -> bool {
|
||||
self.cursor_grab
|
||||
}
|
||||
}
|
||||
|
||||
sctk::environment!(WinitEnv,
|
||||
singles = [
|
||||
WlShm => shm,
|
||||
WlCompositor => compositor,
|
||||
WlSubcompositor => subcompositor,
|
||||
WlShell => shell,
|
||||
XdgWmBase => shell,
|
||||
ZxdgShellV6 => shell,
|
||||
ZxdgDecorationManagerV1 => decoration_manager,
|
||||
ZwpRelativePointerManagerV1 => relative_pointer_manager,
|
||||
ZwpPointerConstraintsV1 => pointer_constraints,
|
||||
ZwpTextInputManagerV3 => text_input_manager,
|
||||
],
|
||||
multis = [
|
||||
WlSeat => seats,
|
||||
WlOutput => outputs,
|
||||
]
|
||||
);
|
||||
|
||||
/// The environment that we utilize.
|
||||
pub struct WinitEnv {
|
||||
seats: SeatHandler,
|
||||
|
||||
outputs: OutputHandler,
|
||||
|
||||
shm: ShmHandler,
|
||||
|
||||
compositor: SimpleGlobal<WlCompositor>,
|
||||
|
||||
subcompositor: SimpleGlobal<WlSubcompositor>,
|
||||
|
||||
shell: ShellHandler,
|
||||
|
||||
relative_pointer_manager: SimpleGlobal<ZwpRelativePointerManagerV1>,
|
||||
|
||||
pointer_constraints: SimpleGlobal<ZwpPointerConstraintsV1>,
|
||||
|
||||
text_input_manager: SimpleGlobal<ZwpTextInputManagerV3>,
|
||||
|
||||
decoration_manager: SimpleGlobal<ZxdgDecorationManagerV1>,
|
||||
}
|
||||
|
||||
impl WinitEnv {
|
||||
pub fn new() -> Self {
|
||||
// Output tracking for available_monitors, etc.
|
||||
let outputs = OutputHandler::new();
|
||||
|
||||
// Keyboard/Pointer/Touch input.
|
||||
let seats = SeatHandler::new();
|
||||
|
||||
// Essential globals.
|
||||
let shm = ShmHandler::new();
|
||||
let compositor = SimpleGlobal::new();
|
||||
let subcompositor = SimpleGlobal::new();
|
||||
|
||||
// Gracefully handle shell picking, since SCTK automatically supports multiple
|
||||
// backends.
|
||||
let shell = ShellHandler::new();
|
||||
|
||||
// Server side decorations.
|
||||
let decoration_manager = SimpleGlobal::new();
|
||||
|
||||
// Device events for pointer.
|
||||
let relative_pointer_manager = SimpleGlobal::new();
|
||||
|
||||
// Pointer grab functionality.
|
||||
let pointer_constraints = SimpleGlobal::new();
|
||||
|
||||
// IME handling.
|
||||
let text_input_manager = SimpleGlobal::new();
|
||||
|
||||
Self {
|
||||
seats,
|
||||
outputs,
|
||||
shm,
|
||||
compositor,
|
||||
subcompositor,
|
||||
shell,
|
||||
decoration_manager,
|
||||
relative_pointer_manager,
|
||||
pointer_constraints,
|
||||
text_input_manager,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ShellHandling for WinitEnv {
|
||||
fn get_shell(&self) -> Option<Shell> {
|
||||
self.shell.get_shell()
|
||||
}
|
||||
}
|
||||
|
||||
impl SeatHandling for WinitEnv {
|
||||
fn listen<F: FnMut(Attached<WlSeat>, &SeatData, DispatchData<'_>) + 'static>(
|
||||
&mut self,
|
||||
f: F,
|
||||
) -> SeatListener {
|
||||
self.seats.listen(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl OutputHandling for WinitEnv {
|
||||
fn listen<F: FnMut(WlOutput, &OutputInfo, DispatchData<'_>) + 'static>(
|
||||
&mut self,
|
||||
f: F,
|
||||
) -> OutputStatusListener {
|
||||
self.outputs.listen(f)
|
||||
}
|
||||
}
|
||||
@@ -1,535 +0,0 @@
|
||||
use std::cell::RefCell;
|
||||
use std::collections::HashMap;
|
||||
use std::error::Error;
|
||||
use std::process;
|
||||
use std::rc::Rc;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use sctk::reexports::client::protocol::wl_compositor::WlCompositor;
|
||||
use sctk::reexports::client::protocol::wl_shm::WlShm;
|
||||
use sctk::reexports::client::Display;
|
||||
|
||||
use sctk::reexports::calloop;
|
||||
|
||||
use sctk::environment::Environment;
|
||||
use sctk::seat::pointer::{ThemeManager, ThemeSpec};
|
||||
use sctk::WaylandSource;
|
||||
|
||||
use crate::event::{Event, StartCause, WindowEvent};
|
||||
use crate::event_loop::{ControlFlow, EventLoopWindowTarget as RootEventLoopWindowTarget};
|
||||
use crate::platform_impl::platform::sticky_exit_callback;
|
||||
|
||||
use super::env::{WindowingFeatures, WinitEnv};
|
||||
use super::output::OutputManager;
|
||||
use super::seat::SeatManager;
|
||||
use super::window::shim::{self, WindowUpdate};
|
||||
use super::{DeviceId, WindowId};
|
||||
|
||||
mod proxy;
|
||||
mod sink;
|
||||
mod state;
|
||||
|
||||
pub use proxy::EventLoopProxy;
|
||||
pub use state::WinitState;
|
||||
|
||||
use sink::EventSink;
|
||||
|
||||
pub struct EventLoopWindowTarget<T> {
|
||||
/// Wayland display.
|
||||
pub display: Display,
|
||||
|
||||
/// Environment to handle object creation, etc.
|
||||
pub env: Environment<WinitEnv>,
|
||||
|
||||
/// Event loop handle.
|
||||
pub event_loop_handle: calloop::LoopHandle<WinitState>,
|
||||
|
||||
/// Output manager.
|
||||
pub output_manager: OutputManager,
|
||||
|
||||
/// State that we share across callbacks.
|
||||
pub state: RefCell<WinitState>,
|
||||
|
||||
/// Wayland source.
|
||||
pub wayland_source: Rc<calloop::Source<WaylandSource>>,
|
||||
|
||||
/// A proxy to wake up event loop.
|
||||
pub event_loop_awakener: calloop::ping::Ping,
|
||||
|
||||
/// The available windowing features.
|
||||
pub windowing_features: WindowingFeatures,
|
||||
|
||||
/// Theme manager to manage cursors.
|
||||
///
|
||||
/// It's being shared amoung all windows to avoid loading
|
||||
/// multiple similar themes.
|
||||
pub theme_manager: ThemeManager,
|
||||
|
||||
_marker: std::marker::PhantomData<T>,
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
/// Event loop.
|
||||
event_loop: calloop::EventLoop<WinitState>,
|
||||
|
||||
/// Wayland display.
|
||||
display: Display,
|
||||
|
||||
/// Pending user events.
|
||||
pending_user_events: Rc<RefCell<Vec<T>>>,
|
||||
|
||||
/// Sender of user events.
|
||||
user_events_sender: calloop::channel::Sender<T>,
|
||||
|
||||
/// Wayland source of events.
|
||||
wayland_source: Rc<calloop::Source<WaylandSource>>,
|
||||
|
||||
/// Window target.
|
||||
window_target: RootEventLoopWindowTarget<T>,
|
||||
|
||||
/// Output manager.
|
||||
_seat_manager: SeatManager,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> Result<EventLoop<T>, Box<dyn Error>> {
|
||||
// Connect to wayland server and setup event queue.
|
||||
let display = Display::connect_to_env()?;
|
||||
let mut event_queue = display.create_event_queue();
|
||||
let display_proxy = display.attach(event_queue.token());
|
||||
|
||||
// Setup environment.
|
||||
let env = Environment::new(&display_proxy, &mut event_queue, WinitEnv::new())?;
|
||||
|
||||
// Create event loop.
|
||||
let event_loop = calloop::EventLoop::<WinitState>::new()?;
|
||||
// Build windowing features.
|
||||
let windowing_features = WindowingFeatures::new(&env);
|
||||
|
||||
// Create a theme manager.
|
||||
let compositor = env.require_global::<WlCompositor>();
|
||||
let shm = env.require_global::<WlShm>();
|
||||
let theme_manager = ThemeManager::init(ThemeSpec::System, compositor, shm);
|
||||
|
||||
// Setup theme seat and output managers.
|
||||
let seat_manager = SeatManager::new(&env, event_loop.handle(), theme_manager.clone());
|
||||
let output_manager = OutputManager::new(&env);
|
||||
|
||||
// A source of events that we plug into our event loop.
|
||||
let wayland_source = WaylandSource::new(event_queue).quick_insert(event_loop.handle())?;
|
||||
let wayland_source = Rc::new(wayland_source);
|
||||
|
||||
// A source of user events.
|
||||
let pending_user_events = Rc::new(RefCell::new(Vec::new()));
|
||||
let pending_user_events_clone = pending_user_events.clone();
|
||||
let (user_events_sender, user_events_channel) = calloop::channel::channel();
|
||||
|
||||
// User events channel.
|
||||
event_loop
|
||||
.handle()
|
||||
.insert_source(user_events_channel, move |event, _, _| {
|
||||
if let calloop::channel::Event::Msg(msg) = event {
|
||||
pending_user_events_clone.borrow_mut().push(msg);
|
||||
}
|
||||
})?;
|
||||
|
||||
// An event's loop awakener to wake up for window events from winit's windows.
|
||||
let (event_loop_awakener, event_loop_awakener_source) = calloop::ping::make_ping()?;
|
||||
|
||||
// Handler of window requests.
|
||||
event_loop.handle().insert_source(
|
||||
event_loop_awakener_source,
|
||||
move |_, _, winit_state| {
|
||||
shim::handle_window_requests(winit_state);
|
||||
},
|
||||
)?;
|
||||
|
||||
let event_loop_handle = event_loop.handle();
|
||||
let window_map = HashMap::new();
|
||||
let event_sink = EventSink::new();
|
||||
let window_updates = HashMap::new();
|
||||
|
||||
// Create event loop window target.
|
||||
let event_loop_window_target = EventLoopWindowTarget {
|
||||
display: display.clone(),
|
||||
env,
|
||||
state: RefCell::new(WinitState {
|
||||
window_map,
|
||||
event_sink,
|
||||
window_updates,
|
||||
}),
|
||||
event_loop_handle,
|
||||
output_manager,
|
||||
event_loop_awakener,
|
||||
wayland_source: wayland_source.clone(),
|
||||
windowing_features,
|
||||
theme_manager,
|
||||
_marker: std::marker::PhantomData,
|
||||
};
|
||||
|
||||
// Create event loop itself.
|
||||
let event_loop = Self {
|
||||
event_loop,
|
||||
display,
|
||||
pending_user_events,
|
||||
wayland_source,
|
||||
_seat_manager: seat_manager,
|
||||
user_events_sender,
|
||||
window_target: RootEventLoopWindowTarget {
|
||||
p: crate::platform_impl::EventLoopWindowTarget::Wayland(event_loop_window_target),
|
||||
_marker: std::marker::PhantomData,
|
||||
},
|
||||
};
|
||||
|
||||
Ok(event_loop)
|
||||
}
|
||||
|
||||
pub fn run<F>(mut self, callback: F) -> !
|
||||
where
|
||||
F: FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow) + 'static,
|
||||
{
|
||||
self.run_return(callback);
|
||||
process::exit(0)
|
||||
}
|
||||
|
||||
pub fn run_return<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(Event<'_, T>, &RootEventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
// Send pending events to the server.
|
||||
let _ = self.display.flush();
|
||||
|
||||
let mut control_flow = ControlFlow::default();
|
||||
|
||||
let pending_user_events = self.pending_user_events.clone();
|
||||
|
||||
callback(
|
||||
Event::NewEvents(StartCause::Init),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
|
||||
let mut window_updates: Vec<(WindowId, WindowUpdate)> = Vec::new();
|
||||
let mut event_sink_back_buffer = Vec::new();
|
||||
|
||||
// NOTE We break on errors from dispatches, since if we've got protocol error
|
||||
// libwayland-client/wayland-rs will inform us anyway, but crashing downstream is not
|
||||
// really an option. Instead we inform that the event loop got destroyed. We may
|
||||
// communicate an error that something was terminated, but winit doesn't provide us
|
||||
// with an API to do that via some event.
|
||||
loop {
|
||||
// Handle pending user events. We don't need back buffer, since we can't dispatch
|
||||
// user events indirectly via callback to the user.
|
||||
for user_event in pending_user_events.borrow_mut().drain(..) {
|
||||
sticky_exit_callback(
|
||||
Event::UserEvent(user_event),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
|
||||
// Process 'new' pending updates.
|
||||
self.with_state(|state| {
|
||||
window_updates.clear();
|
||||
window_updates.extend(
|
||||
state
|
||||
.window_updates
|
||||
.iter_mut()
|
||||
.map(|(wid, window_update)| (*wid, window_update.take())),
|
||||
);
|
||||
});
|
||||
|
||||
for (window_id, window_update) in window_updates.iter_mut() {
|
||||
if let Some(scale_factor) = window_update.scale_factor.map(|f| f as f64) {
|
||||
let mut physical_size = self.with_state(|state| {
|
||||
let window_handle = state.window_map.get(&window_id).unwrap();
|
||||
let mut size = window_handle.size.lock().unwrap();
|
||||
|
||||
// Update the new logical size if it was changed.
|
||||
let window_size = window_update.size.unwrap_or(*size);
|
||||
*size = window_size;
|
||||
|
||||
window_size.to_physical(scale_factor)
|
||||
});
|
||||
|
||||
sticky_exit_callback(
|
||||
Event::WindowEvent {
|
||||
window_id: crate::window::WindowId(
|
||||
crate::platform_impl::WindowId::Wayland(*window_id),
|
||||
),
|
||||
event: WindowEvent::ScaleFactorChanged {
|
||||
scale_factor,
|
||||
new_inner_size: &mut physical_size,
|
||||
},
|
||||
},
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
|
||||
// We don't update size on a window handle since we'll do that later
|
||||
// when handling size update.
|
||||
let new_logical_size = physical_size.to_logical(scale_factor);
|
||||
window_update.size = Some(new_logical_size);
|
||||
}
|
||||
|
||||
if let Some(size) = window_update.size.take() {
|
||||
let physical_size = self.with_state(|state| {
|
||||
let window_handle = state.window_map.get_mut(&window_id).unwrap();
|
||||
let mut window_size = window_handle.size.lock().unwrap();
|
||||
|
||||
// Always issue resize event on scale factor change.
|
||||
let physical_size =
|
||||
if window_update.scale_factor.is_none() && *window_size == size {
|
||||
// The size hasn't changed, don't inform downstream about that.
|
||||
None
|
||||
} else {
|
||||
*window_size = size;
|
||||
let scale_factor =
|
||||
sctk::get_surface_scale_factor(&window_handle.window.surface());
|
||||
let physical_size = size.to_physical(scale_factor as f64);
|
||||
Some(physical_size)
|
||||
};
|
||||
|
||||
// We still perform all of those resize related logic even if the size
|
||||
// hasn't changed, since GNOME relies on `set_geometry` calls after
|
||||
// configures.
|
||||
window_handle.window.resize(size.width, size.height);
|
||||
window_handle.window.refresh();
|
||||
|
||||
// Mark that refresh isn't required, since we've done it right now.
|
||||
window_update.refresh_frame = false;
|
||||
|
||||
physical_size
|
||||
});
|
||||
|
||||
if let Some(physical_size) = physical_size {
|
||||
sticky_exit_callback(
|
||||
Event::WindowEvent {
|
||||
window_id: crate::window::WindowId(
|
||||
crate::platform_impl::WindowId::Wayland(*window_id),
|
||||
),
|
||||
event: WindowEvent::Resized(physical_size),
|
||||
},
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if window_update.close_window {
|
||||
sticky_exit_callback(
|
||||
Event::WindowEvent {
|
||||
window_id: crate::window::WindowId(
|
||||
crate::platform_impl::WindowId::Wayland(*window_id),
|
||||
),
|
||||
event: WindowEvent::CloseRequested,
|
||||
},
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// The purpose of the back buffer and that swap is to not hold borrow_mut when
|
||||
// we're doing callback to the user, since we can double borrow if the user decides
|
||||
// to create a window in one of those callbacks.
|
||||
self.with_state(|state| {
|
||||
std::mem::swap(
|
||||
&mut event_sink_back_buffer,
|
||||
&mut state.event_sink.window_events,
|
||||
)
|
||||
});
|
||||
|
||||
// Handle pending window events.
|
||||
for event in event_sink_back_buffer.drain(..) {
|
||||
let event = event.map_nonuser_event().unwrap();
|
||||
sticky_exit_callback(event, &self.window_target, &mut control_flow, &mut callback);
|
||||
}
|
||||
|
||||
// Send events cleared.
|
||||
sticky_exit_callback(
|
||||
Event::MainEventsCleared,
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
|
||||
// Handle RedrawRequested events.
|
||||
for (window_id, window_update) in window_updates.iter() {
|
||||
// Handle refresh of the frame.
|
||||
if window_update.refresh_frame {
|
||||
self.with_state(|state| {
|
||||
let window_handle = state.window_map.get_mut(&window_id).unwrap();
|
||||
window_handle.window.refresh();
|
||||
if !window_update.redraw_requested {
|
||||
window_handle.window.surface().commit();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Handle redraw request.
|
||||
if window_update.redraw_requested {
|
||||
sticky_exit_callback(
|
||||
Event::RedrawRequested(crate::window::WindowId(
|
||||
crate::platform_impl::WindowId::Wayland(*window_id),
|
||||
)),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Send RedrawEventCleared.
|
||||
sticky_exit_callback(
|
||||
Event::RedrawEventsCleared,
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
&mut callback,
|
||||
);
|
||||
|
||||
// Send pending events to the server.
|
||||
let _ = self.display.flush();
|
||||
|
||||
// During the run of the user callback, some other code monitoring and reading the
|
||||
// Wayland socket may have been run (mesa for example does this with vsync), if that
|
||||
// is the case, some events may have been enqueued in our event queue.
|
||||
//
|
||||
// If some messages are there, the event loop needs to behave as if it was instantly
|
||||
// woken up by messages arriving from the Wayland socket, to avoid delaying the
|
||||
// dispatch of these events until we're woken up again.
|
||||
let instant_wakeup = {
|
||||
let handle = self.event_loop.handle();
|
||||
let source = self.wayland_source.clone();
|
||||
let dispatched = handle.with_source(&source, |wayland_source| {
|
||||
let queue = wayland_source.queue();
|
||||
self.with_state(|state| {
|
||||
queue.dispatch_pending(state, |_, _, _| unimplemented!())
|
||||
})
|
||||
});
|
||||
|
||||
if let Ok(dispatched) = dispatched {
|
||||
dispatched > 0
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
match control_flow {
|
||||
ControlFlow::Exit => break,
|
||||
ControlFlow::Poll => {
|
||||
// Non-blocking dispatch.
|
||||
let timeout = Duration::from_millis(0);
|
||||
if self.loop_dispatch(Some(timeout)).is_err() {
|
||||
break;
|
||||
}
|
||||
|
||||
callback(
|
||||
Event::NewEvents(StartCause::Poll),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
}
|
||||
ControlFlow::Wait => {
|
||||
let timeout = if instant_wakeup {
|
||||
Some(Duration::from_millis(0))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
if self.loop_dispatch(timeout).is_err() {
|
||||
break;
|
||||
}
|
||||
|
||||
callback(
|
||||
Event::NewEvents(StartCause::WaitCancelled {
|
||||
start: Instant::now(),
|
||||
requested_resume: None,
|
||||
}),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
);
|
||||
}
|
||||
ControlFlow::WaitUntil(deadline) => {
|
||||
let start = Instant::now();
|
||||
|
||||
// Compute the amount of time we'll block for.
|
||||
let duration = if deadline > start && !instant_wakeup {
|
||||
deadline - start
|
||||
} else {
|
||||
Duration::from_millis(0)
|
||||
};
|
||||
|
||||
if self.loop_dispatch(Some(duration)).is_err() {
|
||||
break;
|
||||
}
|
||||
|
||||
let now = Instant::now();
|
||||
|
||||
if now < deadline {
|
||||
callback(
|
||||
Event::NewEvents(StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: Some(deadline),
|
||||
}),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
)
|
||||
} else {
|
||||
callback(
|
||||
Event::NewEvents(StartCause::ResumeTimeReached {
|
||||
start,
|
||||
requested_resume: deadline,
|
||||
}),
|
||||
&self.window_target,
|
||||
&mut control_flow,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
callback(Event::LoopDestroyed, &self.window_target, &mut control_flow);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.user_events_sender.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn window_target(&self) -> &RootEventLoopWindowTarget<T> {
|
||||
&self.window_target
|
||||
}
|
||||
|
||||
fn with_state<U, F: FnOnce(&mut WinitState) -> U>(&mut self, f: F) -> U {
|
||||
let state = match &mut self.window_target.p {
|
||||
crate::platform_impl::EventLoopWindowTarget::Wayland(ref mut window_target) => {
|
||||
window_target.state.get_mut()
|
||||
}
|
||||
#[cfg(feature = "x11")]
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
f(state)
|
||||
}
|
||||
|
||||
fn loop_dispatch<D: Into<Option<std::time::Duration>>>(
|
||||
&mut self,
|
||||
timeout: D,
|
||||
) -> std::io::Result<()> {
|
||||
let mut state = match &mut self.window_target.p {
|
||||
crate::platform_impl::EventLoopWindowTarget::Wayland(ref mut window_target) => {
|
||||
window_target.state.get_mut()
|
||||
}
|
||||
#[cfg(feature = "x11")]
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
self.event_loop.dispatch(timeout, &mut state)
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
//! An event loop proxy.
|
||||
|
||||
use std::sync::mpsc::SendError;
|
||||
|
||||
use sctk::reexports::calloop::channel::Sender;
|
||||
|
||||
use crate::event_loop::EventLoopClosed;
|
||||
|
||||
/// A handle that can be sent across the threads and used to wake up the `EventLoop`.
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
user_events_sender: Sender<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
EventLoopProxy {
|
||||
user_events_sender: self.user_events_sender.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
pub fn new(user_events_sender: Sender<T>) -> Self {
|
||||
Self { user_events_sender }
|
||||
}
|
||||
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.user_events_sender
|
||||
.send(event)
|
||||
.map_err(|SendError(error)| EventLoopClosed(error))
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
//! An event loop's sink to deliver events from the Wayland event callbacks.
|
||||
|
||||
use crate::event::{DeviceEvent, DeviceId as RootDeviceId, Event, WindowEvent};
|
||||
use crate::platform_impl::platform::{DeviceId as PlatformDeviceId, WindowId as PlatformWindowId};
|
||||
use crate::window::WindowId as RootWindowId;
|
||||
|
||||
use super::{DeviceId, WindowId};
|
||||
|
||||
/// An event loop's sink to deliver events from the Wayland event callbacks
|
||||
/// to the winit's user.
|
||||
#[derive(Default)]
|
||||
pub struct EventSink {
|
||||
pub window_events: Vec<Event<'static, ()>>,
|
||||
}
|
||||
|
||||
impl EventSink {
|
||||
pub fn new() -> Self {
|
||||
Default::default()
|
||||
}
|
||||
|
||||
/// Add new device event to a queue.
|
||||
pub fn push_device_event(&mut self, event: DeviceEvent, device_id: DeviceId) {
|
||||
self.window_events.push(Event::DeviceEvent {
|
||||
event,
|
||||
device_id: RootDeviceId(PlatformDeviceId::Wayland(device_id)),
|
||||
});
|
||||
}
|
||||
|
||||
/// Add new window event to a queue.
|
||||
pub fn push_window_event(&mut self, event: WindowEvent<'static>, window_id: WindowId) {
|
||||
self.window_events.push(Event::WindowEvent {
|
||||
event,
|
||||
window_id: RootWindowId(PlatformWindowId::Wayland(window_id)),
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
//! A state that we pass around in a dispatch.
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use super::EventSink;
|
||||
use crate::platform_impl::wayland::window::shim::{WindowHandle, WindowUpdate};
|
||||
use crate::platform_impl::wayland::WindowId;
|
||||
|
||||
/// Wrapper to carry winit's state.
|
||||
pub struct WinitState {
|
||||
/// A sink for window and device events that is being filled during dispatching
|
||||
/// event loop and forwarded downstream afterwards.
|
||||
pub event_sink: EventSink,
|
||||
|
||||
/// Window updates, which are coming from SCTK or the compositor, which require
|
||||
/// calling back to the winit's downstream. They are handled right in the event loop,
|
||||
/// unlike the ones coming from buffers on the `WindowHandle`'s.
|
||||
pub window_updates: HashMap<WindowId, WindowUpdate>,
|
||||
|
||||
/// Window map containing all SCTK windows. Since those windows aren't allowed
|
||||
/// to be sent to other threads, they live on the event loop's thread
|
||||
/// and requests from winit's windows are being forwarded to them either via
|
||||
/// `WindowUpdate` or buffer on the associated with it `WindowHandle`.
|
||||
pub window_map: HashMap<WindowId, WindowHandle>,
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
#![cfg(any(
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
|
||||
pub use event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget};
|
||||
pub use output::{MonitorHandle, VideoMode};
|
||||
pub use window::Window;
|
||||
|
||||
mod env;
|
||||
mod event_loop;
|
||||
mod output;
|
||||
mod seat;
|
||||
mod window;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
WindowId(0)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn make_wid(surface: &WlSurface) -> WindowId {
|
||||
WindowId(surface.as_ref().c_ptr() as usize)
|
||||
}
|
||||
@@ -1,240 +0,0 @@
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use sctk::reexports::client::protocol::wl_output::WlOutput;
|
||||
use sctk::reexports::client::Display;
|
||||
|
||||
use sctk::environment::Environment;
|
||||
use sctk::output::OutputStatusListener;
|
||||
|
||||
use crate::dpi::{PhysicalPosition, PhysicalSize};
|
||||
use crate::monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode};
|
||||
use crate::platform_impl::platform::{
|
||||
MonitorHandle as PlatformMonitorHandle, VideoMode as PlatformVideoMode,
|
||||
};
|
||||
|
||||
use super::env::WinitEnv;
|
||||
use super::event_loop::EventLoopWindowTarget;
|
||||
|
||||
/// Output manager.
|
||||
pub struct OutputManager {
|
||||
/// A handle that actually performs all operations on outputs.
|
||||
handle: OutputManagerHandle,
|
||||
|
||||
_output_listener: OutputStatusListener,
|
||||
}
|
||||
|
||||
impl OutputManager {
|
||||
pub fn new(env: &Environment<WinitEnv>) -> Self {
|
||||
let handle = OutputManagerHandle::new();
|
||||
|
||||
// Handle existing outputs.
|
||||
for output in env.get_all_outputs() {
|
||||
match sctk::output::with_output_info(&output, |info| info.obsolete) {
|
||||
Some(false) => (),
|
||||
// The output is obsolete or we've failed to access its data, skipping.
|
||||
_ => continue,
|
||||
}
|
||||
|
||||
// The output is present and unusable, add it to the output manager manager.
|
||||
handle.add_output(output);
|
||||
}
|
||||
|
||||
let handle_for_listener = handle.clone();
|
||||
|
||||
let output_listener = env.listen_for_outputs(move |output, info, _| {
|
||||
if info.obsolete {
|
||||
handle_for_listener.remove_output(output)
|
||||
} else {
|
||||
handle_for_listener.add_output(output)
|
||||
}
|
||||
});
|
||||
|
||||
Self {
|
||||
handle,
|
||||
_output_listener: output_listener,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn handle(&self) -> OutputManagerHandle {
|
||||
self.handle.clone()
|
||||
}
|
||||
}
|
||||
|
||||
/// A handle to output manager.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct OutputManagerHandle {
|
||||
outputs: Arc<Mutex<VecDeque<MonitorHandle>>>,
|
||||
}
|
||||
|
||||
impl OutputManagerHandle {
|
||||
fn new() -> Self {
|
||||
let outputs = Arc::new(Mutex::new(VecDeque::new()));
|
||||
Self { outputs }
|
||||
}
|
||||
|
||||
/// Handle addition of the output.
|
||||
fn add_output(&self, output: WlOutput) {
|
||||
let mut outputs = self.outputs.lock().unwrap();
|
||||
let position = outputs.iter().position(|handle| handle.proxy == output);
|
||||
if position.is_none() {
|
||||
outputs.push_back(MonitorHandle::new(output));
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle removal of the output.
|
||||
fn remove_output(&self, output: WlOutput) {
|
||||
let mut outputs = self.outputs.lock().unwrap();
|
||||
let position = outputs.iter().position(|handle| handle.proxy == output);
|
||||
if let Some(position) = position {
|
||||
outputs.remove(position);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get all observed outputs.
|
||||
pub fn available_outputs(&self) -> VecDeque<MonitorHandle> {
|
||||
self.outputs.lock().unwrap().clone()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) proxy: WlOutput,
|
||||
}
|
||||
|
||||
impl PartialEq for MonitorHandle {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.native_identifier() == other.native_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for MonitorHandle {}
|
||||
|
||||
impl PartialOrd for MonitorHandle {
|
||||
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(&other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for MonitorHandle {
|
||||
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
||||
self.native_identifier().cmp(&other.native_identifier())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::hash::Hash for MonitorHandle {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.native_identifier().hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub(crate) fn new(proxy: WlOutput) -> Self {
|
||||
Self { proxy }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
sctk::output::with_output_info(&self.proxy, |info| {
|
||||
format!("{} ({})", info.model, info.make)
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_identifier(&self) -> u32 {
|
||||
sctk::output::with_output_info(&self.proxy, |info| info.id).unwrap_or(0)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
match sctk::output::with_output_info(&self.proxy, |info| {
|
||||
info.modes
|
||||
.iter()
|
||||
.find(|mode| mode.is_current)
|
||||
.map(|mode| mode.dimensions)
|
||||
}) {
|
||||
Some(Some((w, h))) => (w as u32, h as u32),
|
||||
_ => (0, 0),
|
||||
}
|
||||
.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
sctk::output::with_output_info(&self.proxy, |info| info.location)
|
||||
.unwrap_or((0, 0))
|
||||
.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> i32 {
|
||||
sctk::output::with_output_info(&self.proxy, |info| info.scale_factor).unwrap_or(1)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
|
||||
let modes = sctk::output::with_output_info(&self.proxy, |info| info.modes.clone())
|
||||
.unwrap_or_else(Vec::new);
|
||||
|
||||
let monitor = self.clone();
|
||||
|
||||
modes.into_iter().map(move |mode| RootVideoMode {
|
||||
video_mode: PlatformVideoMode::Wayland(VideoMode {
|
||||
size: (mode.dimensions.0 as u32, mode.dimensions.1 as u32).into(),
|
||||
refresh_rate: (mode.refresh_rate as f32 / 1000.0).round() as u16,
|
||||
bit_depth: 32,
|
||||
monitor: monitor.clone(),
|
||||
}),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) size: PhysicalSize<u32>,
|
||||
pub(crate) bit_depth: u16,
|
||||
pub(crate) refresh_rate: u16,
|
||||
pub(crate) monitor: MonitorHandle,
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.size
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.refresh_rate
|
||||
}
|
||||
|
||||
pub fn monitor(&self) -> RootMonitorHandle {
|
||||
RootMonitorHandle {
|
||||
inner: PlatformMonitorHandle::Wayland(self.monitor.clone()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
pub fn display(&self) -> &Display {
|
||||
&self.display
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
self.output_manager.handle.available_outputs()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<RootMonitorHandle> {
|
||||
// There's no primary monitor on Wayland.
|
||||
None
|
||||
}
|
||||
}
|
||||
@@ -1,151 +0,0 @@
|
||||
//! Handling of various keyboard events.
|
||||
|
||||
use sctk::reexports::client::protocol::wl_keyboard::KeyState;
|
||||
|
||||
use sctk::seat::keyboard::Event as KeyboardEvent;
|
||||
|
||||
use crate::event::{ElementState, KeyboardInput, ModifiersState, WindowEvent};
|
||||
use crate::platform_impl::wayland::event_loop::WinitState;
|
||||
use crate::platform_impl::wayland::{self, DeviceId};
|
||||
|
||||
use super::keymap;
|
||||
use super::KeyboardInner;
|
||||
|
||||
#[inline]
|
||||
pub(super) fn handle_keyboard(
|
||||
event: KeyboardEvent<'_>,
|
||||
inner: &mut KeyboardInner,
|
||||
winit_state: &mut WinitState,
|
||||
) {
|
||||
let event_sink = &mut winit_state.event_sink;
|
||||
match event {
|
||||
KeyboardEvent::Enter { surface, .. } => {
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
// Window gained focus.
|
||||
event_sink.push_window_event(WindowEvent::Focused(true), window_id);
|
||||
|
||||
// Dispatch modifers changes that we've received before getting `Enter` event.
|
||||
if let Some(modifiers) = inner.pending_modifers_state.take() {
|
||||
*inner.modifiers_state.borrow_mut() = modifiers;
|
||||
event_sink.push_window_event(WindowEvent::ModifiersChanged(modifiers), window_id);
|
||||
}
|
||||
|
||||
inner.target_window_id = Some(window_id);
|
||||
}
|
||||
KeyboardEvent::Leave { surface, .. } => {
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
// Notify that no modifiers are being pressed.
|
||||
if !inner.modifiers_state.borrow().is_empty() {
|
||||
event_sink.push_window_event(
|
||||
WindowEvent::ModifiersChanged(ModifiersState::empty()),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
|
||||
// Window lost focus.
|
||||
event_sink.push_window_event(WindowEvent::Focused(false), window_id);
|
||||
|
||||
// Reset the id.
|
||||
inner.target_window_id = None;
|
||||
}
|
||||
KeyboardEvent::Key {
|
||||
rawkey,
|
||||
keysym,
|
||||
state,
|
||||
utf8,
|
||||
..
|
||||
} => {
|
||||
let window_id = match inner.target_window_id {
|
||||
Some(window_id) => window_id,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let state = match state {
|
||||
KeyState::Pressed => ElementState::Pressed,
|
||||
KeyState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
let virtual_keycode = keymap::keysym_to_vkey(keysym);
|
||||
|
||||
event_sink.push_window_event(
|
||||
#[allow(deprecated)]
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
input: KeyboardInput {
|
||||
state,
|
||||
scancode: rawkey,
|
||||
virtual_keycode,
|
||||
modifiers: *inner.modifiers_state.borrow(),
|
||||
},
|
||||
is_synthetic: false,
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
|
||||
// Send ReceivedCharacter event only on ElementState::Pressed.
|
||||
if ElementState::Released == state {
|
||||
return;
|
||||
}
|
||||
|
||||
if let Some(txt) = utf8 {
|
||||
for ch in txt.chars() {
|
||||
event_sink.push_window_event(WindowEvent::ReceivedCharacter(ch), window_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
KeyboardEvent::Repeat {
|
||||
rawkey,
|
||||
keysym,
|
||||
utf8,
|
||||
..
|
||||
} => {
|
||||
let window_id = match inner.target_window_id {
|
||||
Some(window_id) => window_id,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let virtual_keycode = keymap::keysym_to_vkey(keysym);
|
||||
|
||||
event_sink.push_window_event(
|
||||
#[allow(deprecated)]
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
input: KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
scancode: rawkey,
|
||||
virtual_keycode,
|
||||
modifiers: *inner.modifiers_state.borrow(),
|
||||
},
|
||||
is_synthetic: false,
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
|
||||
if let Some(txt) = utf8 {
|
||||
for ch in txt.chars() {
|
||||
event_sink.push_window_event(WindowEvent::ReceivedCharacter(ch), window_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
KeyboardEvent::Modifiers { modifiers } => {
|
||||
let modifiers = ModifiersState::from(modifiers);
|
||||
if let Some(window_id) = inner.target_window_id {
|
||||
*inner.modifiers_state.borrow_mut() = modifiers;
|
||||
|
||||
event_sink.push_window_event(WindowEvent::ModifiersChanged(modifiers), window_id);
|
||||
} else {
|
||||
// Compositor must send modifiers after wl_keyboard::enter, however certain
|
||||
// compositors are still sending it before, so stash such events and send
|
||||
// them on wl_keyboard::enter.
|
||||
inner.pending_modifers_state = Some(modifiers);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,192 +0,0 @@
|
||||
//! Convert Wayland keys to winit keys.
|
||||
|
||||
use crate::event::VirtualKeyCode;
|
||||
|
||||
pub fn keysym_to_vkey(keysym: u32) -> Option<VirtualKeyCode> {
|
||||
use sctk::seat::keyboard::keysyms;
|
||||
match keysym {
|
||||
// Numbers.
|
||||
keysyms::XKB_KEY_1 => Some(VirtualKeyCode::Key1),
|
||||
keysyms::XKB_KEY_2 => Some(VirtualKeyCode::Key2),
|
||||
keysyms::XKB_KEY_3 => Some(VirtualKeyCode::Key3),
|
||||
keysyms::XKB_KEY_4 => Some(VirtualKeyCode::Key4),
|
||||
keysyms::XKB_KEY_5 => Some(VirtualKeyCode::Key5),
|
||||
keysyms::XKB_KEY_6 => Some(VirtualKeyCode::Key6),
|
||||
keysyms::XKB_KEY_7 => Some(VirtualKeyCode::Key7),
|
||||
keysyms::XKB_KEY_8 => Some(VirtualKeyCode::Key8),
|
||||
keysyms::XKB_KEY_9 => Some(VirtualKeyCode::Key9),
|
||||
keysyms::XKB_KEY_0 => Some(VirtualKeyCode::Key0),
|
||||
// Letters.
|
||||
keysyms::XKB_KEY_A | keysyms::XKB_KEY_a => Some(VirtualKeyCode::A),
|
||||
keysyms::XKB_KEY_B | keysyms::XKB_KEY_b => Some(VirtualKeyCode::B),
|
||||
keysyms::XKB_KEY_C | keysyms::XKB_KEY_c => Some(VirtualKeyCode::C),
|
||||
keysyms::XKB_KEY_D | keysyms::XKB_KEY_d => Some(VirtualKeyCode::D),
|
||||
keysyms::XKB_KEY_E | keysyms::XKB_KEY_e => Some(VirtualKeyCode::E),
|
||||
keysyms::XKB_KEY_F | keysyms::XKB_KEY_f => Some(VirtualKeyCode::F),
|
||||
keysyms::XKB_KEY_G | keysyms::XKB_KEY_g => Some(VirtualKeyCode::G),
|
||||
keysyms::XKB_KEY_H | keysyms::XKB_KEY_h => Some(VirtualKeyCode::H),
|
||||
keysyms::XKB_KEY_I | keysyms::XKB_KEY_i => Some(VirtualKeyCode::I),
|
||||
keysyms::XKB_KEY_J | keysyms::XKB_KEY_j => Some(VirtualKeyCode::J),
|
||||
keysyms::XKB_KEY_K | keysyms::XKB_KEY_k => Some(VirtualKeyCode::K),
|
||||
keysyms::XKB_KEY_L | keysyms::XKB_KEY_l => Some(VirtualKeyCode::L),
|
||||
keysyms::XKB_KEY_M | keysyms::XKB_KEY_m => Some(VirtualKeyCode::M),
|
||||
keysyms::XKB_KEY_N | keysyms::XKB_KEY_n => Some(VirtualKeyCode::N),
|
||||
keysyms::XKB_KEY_O | keysyms::XKB_KEY_o => Some(VirtualKeyCode::O),
|
||||
keysyms::XKB_KEY_P | keysyms::XKB_KEY_p => Some(VirtualKeyCode::P),
|
||||
keysyms::XKB_KEY_Q | keysyms::XKB_KEY_q => Some(VirtualKeyCode::Q),
|
||||
keysyms::XKB_KEY_R | keysyms::XKB_KEY_r => Some(VirtualKeyCode::R),
|
||||
keysyms::XKB_KEY_S | keysyms::XKB_KEY_s => Some(VirtualKeyCode::S),
|
||||
keysyms::XKB_KEY_T | keysyms::XKB_KEY_t => Some(VirtualKeyCode::T),
|
||||
keysyms::XKB_KEY_U | keysyms::XKB_KEY_u => Some(VirtualKeyCode::U),
|
||||
keysyms::XKB_KEY_V | keysyms::XKB_KEY_v => Some(VirtualKeyCode::V),
|
||||
keysyms::XKB_KEY_W | keysyms::XKB_KEY_w => Some(VirtualKeyCode::W),
|
||||
keysyms::XKB_KEY_X | keysyms::XKB_KEY_x => Some(VirtualKeyCode::X),
|
||||
keysyms::XKB_KEY_Y | keysyms::XKB_KEY_y => Some(VirtualKeyCode::Y),
|
||||
keysyms::XKB_KEY_Z | keysyms::XKB_KEY_z => Some(VirtualKeyCode::Z),
|
||||
// Escape.
|
||||
keysyms::XKB_KEY_Escape => Some(VirtualKeyCode::Escape),
|
||||
// Function keys.
|
||||
keysyms::XKB_KEY_F1 => Some(VirtualKeyCode::F1),
|
||||
keysyms::XKB_KEY_F2 => Some(VirtualKeyCode::F2),
|
||||
keysyms::XKB_KEY_F3 => Some(VirtualKeyCode::F3),
|
||||
keysyms::XKB_KEY_F4 => Some(VirtualKeyCode::F4),
|
||||
keysyms::XKB_KEY_F5 => Some(VirtualKeyCode::F5),
|
||||
keysyms::XKB_KEY_F6 => Some(VirtualKeyCode::F6),
|
||||
keysyms::XKB_KEY_F7 => Some(VirtualKeyCode::F7),
|
||||
keysyms::XKB_KEY_F8 => Some(VirtualKeyCode::F8),
|
||||
keysyms::XKB_KEY_F9 => Some(VirtualKeyCode::F9),
|
||||
keysyms::XKB_KEY_F10 => Some(VirtualKeyCode::F10),
|
||||
keysyms::XKB_KEY_F11 => Some(VirtualKeyCode::F11),
|
||||
keysyms::XKB_KEY_F12 => Some(VirtualKeyCode::F12),
|
||||
keysyms::XKB_KEY_F13 => Some(VirtualKeyCode::F13),
|
||||
keysyms::XKB_KEY_F14 => Some(VirtualKeyCode::F14),
|
||||
keysyms::XKB_KEY_F15 => Some(VirtualKeyCode::F15),
|
||||
keysyms::XKB_KEY_F16 => Some(VirtualKeyCode::F16),
|
||||
keysyms::XKB_KEY_F17 => Some(VirtualKeyCode::F17),
|
||||
keysyms::XKB_KEY_F18 => Some(VirtualKeyCode::F18),
|
||||
keysyms::XKB_KEY_F19 => Some(VirtualKeyCode::F19),
|
||||
keysyms::XKB_KEY_F20 => Some(VirtualKeyCode::F20),
|
||||
keysyms::XKB_KEY_F21 => Some(VirtualKeyCode::F21),
|
||||
keysyms::XKB_KEY_F22 => Some(VirtualKeyCode::F22),
|
||||
keysyms::XKB_KEY_F23 => Some(VirtualKeyCode::F23),
|
||||
keysyms::XKB_KEY_F24 => Some(VirtualKeyCode::F24),
|
||||
// Flow control.
|
||||
keysyms::XKB_KEY_Print => Some(VirtualKeyCode::Snapshot),
|
||||
keysyms::XKB_KEY_Scroll_Lock => Some(VirtualKeyCode::Scroll),
|
||||
keysyms::XKB_KEY_Pause => Some(VirtualKeyCode::Pause),
|
||||
keysyms::XKB_KEY_Insert => Some(VirtualKeyCode::Insert),
|
||||
keysyms::XKB_KEY_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_Delete => Some(VirtualKeyCode::Delete),
|
||||
keysyms::XKB_KEY_End => Some(VirtualKeyCode::End),
|
||||
keysyms::XKB_KEY_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
// Arrows.
|
||||
keysyms::XKB_KEY_Left => Some(VirtualKeyCode::Left),
|
||||
keysyms::XKB_KEY_Up => Some(VirtualKeyCode::Up),
|
||||
keysyms::XKB_KEY_Right => Some(VirtualKeyCode::Right),
|
||||
keysyms::XKB_KEY_Down => Some(VirtualKeyCode::Down),
|
||||
|
||||
keysyms::XKB_KEY_BackSpace => Some(VirtualKeyCode::Back),
|
||||
keysyms::XKB_KEY_Return => Some(VirtualKeyCode::Return),
|
||||
keysyms::XKB_KEY_space => Some(VirtualKeyCode::Space),
|
||||
|
||||
keysyms::XKB_KEY_Multi_key => Some(VirtualKeyCode::Compose),
|
||||
keysyms::XKB_KEY_caret => Some(VirtualKeyCode::Caret),
|
||||
|
||||
// Keypad.
|
||||
keysyms::XKB_KEY_Num_Lock => Some(VirtualKeyCode::Numlock),
|
||||
keysyms::XKB_KEY_KP_0 => Some(VirtualKeyCode::Numpad0),
|
||||
keysyms::XKB_KEY_KP_1 => Some(VirtualKeyCode::Numpad1),
|
||||
keysyms::XKB_KEY_KP_2 => Some(VirtualKeyCode::Numpad2),
|
||||
keysyms::XKB_KEY_KP_3 => Some(VirtualKeyCode::Numpad3),
|
||||
keysyms::XKB_KEY_KP_4 => Some(VirtualKeyCode::Numpad4),
|
||||
keysyms::XKB_KEY_KP_5 => Some(VirtualKeyCode::Numpad5),
|
||||
keysyms::XKB_KEY_KP_6 => Some(VirtualKeyCode::Numpad6),
|
||||
keysyms::XKB_KEY_KP_7 => Some(VirtualKeyCode::Numpad7),
|
||||
keysyms::XKB_KEY_KP_8 => Some(VirtualKeyCode::Numpad8),
|
||||
keysyms::XKB_KEY_KP_9 => Some(VirtualKeyCode::Numpad9),
|
||||
// Misc.
|
||||
// => Some(VirtualKeyCode::AbntC1),
|
||||
// => Some(VirtualKeyCode::AbntC2),
|
||||
keysyms::XKB_KEY_plus => Some(VirtualKeyCode::Plus),
|
||||
keysyms::XKB_KEY_apostrophe => Some(VirtualKeyCode::Apostrophe),
|
||||
// => Some(VirtualKeyCode::Apps),
|
||||
keysyms::XKB_KEY_at => Some(VirtualKeyCode::At),
|
||||
// => Some(VirtualKeyCode::Ax),
|
||||
keysyms::XKB_KEY_backslash => Some(VirtualKeyCode::Backslash),
|
||||
keysyms::XKB_KEY_XF86Calculator => Some(VirtualKeyCode::Calculator),
|
||||
// => Some(VirtualKeyCode::Capital),
|
||||
keysyms::XKB_KEY_colon => Some(VirtualKeyCode::Colon),
|
||||
keysyms::XKB_KEY_comma => Some(VirtualKeyCode::Comma),
|
||||
// => Some(VirtualKeyCode::Convert),
|
||||
keysyms::XKB_KEY_equal => Some(VirtualKeyCode::Equals),
|
||||
keysyms::XKB_KEY_grave => Some(VirtualKeyCode::Grave),
|
||||
// => Some(VirtualKeyCode::Kana),
|
||||
keysyms::XKB_KEY_Kanji => Some(VirtualKeyCode::Kanji),
|
||||
keysyms::XKB_KEY_Alt_L => Some(VirtualKeyCode::LAlt),
|
||||
keysyms::XKB_KEY_bracketleft => Some(VirtualKeyCode::LBracket),
|
||||
keysyms::XKB_KEY_Control_L => Some(VirtualKeyCode::LControl),
|
||||
keysyms::XKB_KEY_Shift_L => Some(VirtualKeyCode::LShift),
|
||||
keysyms::XKB_KEY_Super_L => Some(VirtualKeyCode::LWin),
|
||||
keysyms::XKB_KEY_XF86Mail => Some(VirtualKeyCode::Mail),
|
||||
// => Some(VirtualKeyCode::MediaSelect),
|
||||
// => Some(VirtualKeyCode::MediaStop),
|
||||
keysyms::XKB_KEY_minus => Some(VirtualKeyCode::Minus),
|
||||
keysyms::XKB_KEY_asterisk => Some(VirtualKeyCode::Asterisk),
|
||||
keysyms::XKB_KEY_XF86AudioMute => Some(VirtualKeyCode::Mute),
|
||||
// => Some(VirtualKeyCode::MyComputer),
|
||||
keysyms::XKB_KEY_XF86AudioNext => Some(VirtualKeyCode::NextTrack),
|
||||
// => Some(VirtualKeyCode::NoConvert),
|
||||
keysyms::XKB_KEY_KP_Separator => Some(VirtualKeyCode::NumpadComma),
|
||||
keysyms::XKB_KEY_KP_Enter => Some(VirtualKeyCode::NumpadEnter),
|
||||
keysyms::XKB_KEY_KP_Equal => Some(VirtualKeyCode::NumpadEquals),
|
||||
keysyms::XKB_KEY_KP_Add => Some(VirtualKeyCode::NumpadAdd),
|
||||
keysyms::XKB_KEY_KP_Subtract => Some(VirtualKeyCode::NumpadSubtract),
|
||||
keysyms::XKB_KEY_KP_Multiply => Some(VirtualKeyCode::NumpadMultiply),
|
||||
keysyms::XKB_KEY_KP_Divide => Some(VirtualKeyCode::NumpadDivide),
|
||||
keysyms::XKB_KEY_KP_Decimal => Some(VirtualKeyCode::NumpadDecimal),
|
||||
keysyms::XKB_KEY_KP_Page_Up => Some(VirtualKeyCode::PageUp),
|
||||
keysyms::XKB_KEY_KP_Page_Down => Some(VirtualKeyCode::PageDown),
|
||||
keysyms::XKB_KEY_KP_Home => Some(VirtualKeyCode::Home),
|
||||
keysyms::XKB_KEY_KP_End => Some(VirtualKeyCode::End),
|
||||
keysyms::XKB_KEY_KP_Left => Some(VirtualKeyCode::Left),
|
||||
keysyms::XKB_KEY_KP_Up => Some(VirtualKeyCode::Up),
|
||||
keysyms::XKB_KEY_KP_Right => Some(VirtualKeyCode::Right),
|
||||
keysyms::XKB_KEY_KP_Down => Some(VirtualKeyCode::Down),
|
||||
// => Some(VirtualKeyCode::OEM102),
|
||||
keysyms::XKB_KEY_period => Some(VirtualKeyCode::Period),
|
||||
// => Some(VirtualKeyCode::Playpause),
|
||||
keysyms::XKB_KEY_XF86PowerOff => Some(VirtualKeyCode::Power),
|
||||
keysyms::XKB_KEY_XF86AudioPrev => Some(VirtualKeyCode::PrevTrack),
|
||||
keysyms::XKB_KEY_Alt_R => Some(VirtualKeyCode::RAlt),
|
||||
keysyms::XKB_KEY_bracketright => Some(VirtualKeyCode::RBracket),
|
||||
keysyms::XKB_KEY_Control_R => Some(VirtualKeyCode::RControl),
|
||||
keysyms::XKB_KEY_Shift_R => Some(VirtualKeyCode::RShift),
|
||||
keysyms::XKB_KEY_Super_R => Some(VirtualKeyCode::RWin),
|
||||
keysyms::XKB_KEY_semicolon => Some(VirtualKeyCode::Semicolon),
|
||||
keysyms::XKB_KEY_slash => Some(VirtualKeyCode::Slash),
|
||||
keysyms::XKB_KEY_XF86Sleep => Some(VirtualKeyCode::Sleep),
|
||||
// => Some(VirtualKeyCode::Stop),
|
||||
// => Some(VirtualKeyCode::Sysrq),
|
||||
keysyms::XKB_KEY_Tab => Some(VirtualKeyCode::Tab),
|
||||
keysyms::XKB_KEY_ISO_Left_Tab => Some(VirtualKeyCode::Tab),
|
||||
keysyms::XKB_KEY_underscore => Some(VirtualKeyCode::Underline),
|
||||
// => Some(VirtualKeyCode::Unlabeled),
|
||||
keysyms::XKB_KEY_XF86AudioLowerVolume => Some(VirtualKeyCode::VolumeDown),
|
||||
keysyms::XKB_KEY_XF86AudioRaiseVolume => Some(VirtualKeyCode::VolumeUp),
|
||||
// => Some(VirtualKeyCode::Wake),
|
||||
// => Some(VirtualKeyCode::Webback),
|
||||
// => Some(VirtualKeyCode::WebFavorites),
|
||||
// => Some(VirtualKeyCode::WebForward),
|
||||
// => Some(VirtualKeyCode::WebHome),
|
||||
// => Some(VirtualKeyCode::WebRefresh),
|
||||
// => Some(VirtualKeyCode::WebSearch),
|
||||
// => Some(VirtualKeyCode::WebStop),
|
||||
keysyms::XKB_KEY_yen => Some(VirtualKeyCode::Yen),
|
||||
keysyms::XKB_KEY_XF86Copy => Some(VirtualKeyCode::Copy),
|
||||
keysyms::XKB_KEY_XF86Paste => Some(VirtualKeyCode::Paste),
|
||||
keysyms::XKB_KEY_XF86Cut => Some(VirtualKeyCode::Cut),
|
||||
// Fallback.
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
@@ -1,105 +0,0 @@
|
||||
//! Wayland keyboard handling.
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_keyboard::WlKeyboard;
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::client::Attached;
|
||||
|
||||
use sctk::reexports::calloop::{LoopHandle, Source};
|
||||
|
||||
use sctk::seat::keyboard::{self, RepeatSource};
|
||||
|
||||
use crate::event::ModifiersState;
|
||||
use crate::platform_impl::wayland::event_loop::WinitState;
|
||||
use crate::platform_impl::wayland::WindowId;
|
||||
|
||||
mod handlers;
|
||||
mod keymap;
|
||||
|
||||
pub(crate) struct Keyboard {
|
||||
pub keyboard: WlKeyboard,
|
||||
|
||||
/// The source for repeat keys.
|
||||
pub repeat_source: Option<Source<RepeatSource>>,
|
||||
|
||||
/// LoopHandle to drop `RepeatSource`, when dropping the keyboard.
|
||||
pub loop_handle: LoopHandle<WinitState>,
|
||||
}
|
||||
|
||||
impl Keyboard {
|
||||
pub fn new(
|
||||
seat: &Attached<WlSeat>,
|
||||
loop_handle: LoopHandle<WinitState>,
|
||||
modifiers_state: Rc<RefCell<ModifiersState>>,
|
||||
) -> Option<Self> {
|
||||
let mut inner = KeyboardInner::new(modifiers_state);
|
||||
let keyboard_data = keyboard::map_keyboard_repeat(
|
||||
loop_handle.clone(),
|
||||
&seat,
|
||||
None,
|
||||
keyboard::RepeatKind::System,
|
||||
move |event, _, mut dispatch_data| {
|
||||
let winit_state = dispatch_data.get::<WinitState>().unwrap();
|
||||
handlers::handle_keyboard(event, &mut inner, winit_state);
|
||||
},
|
||||
);
|
||||
|
||||
let (keyboard, repeat_source) = keyboard_data.ok()?;
|
||||
|
||||
Some(Self {
|
||||
keyboard,
|
||||
loop_handle,
|
||||
repeat_source: Some(repeat_source),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Keyboard {
|
||||
fn drop(&mut self) {
|
||||
if self.keyboard.as_ref().version() >= 3 {
|
||||
self.keyboard.release();
|
||||
}
|
||||
|
||||
if let Some(repeat_source) = self.repeat_source.take() {
|
||||
self.loop_handle.remove(repeat_source);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct KeyboardInner {
|
||||
/// Currently focused surface.
|
||||
target_window_id: Option<WindowId>,
|
||||
|
||||
/// A pending state of modifiers.
|
||||
///
|
||||
/// This state is getting set if we've got a modifiers update
|
||||
/// before `Enter` event, which shouldn't happen in general, however
|
||||
/// some compositors are still doing so.
|
||||
pending_modifers_state: Option<ModifiersState>,
|
||||
|
||||
/// Current state of modifiers keys.
|
||||
modifiers_state: Rc<RefCell<ModifiersState>>,
|
||||
}
|
||||
|
||||
impl KeyboardInner {
|
||||
fn new(modifiers_state: Rc<RefCell<ModifiersState>>) -> Self {
|
||||
Self {
|
||||
target_window_id: None,
|
||||
pending_modifers_state: None,
|
||||
modifiers_state,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<keyboard::ModifiersState> for ModifiersState {
|
||||
fn from(mods: keyboard::ModifiersState) -> ModifiersState {
|
||||
let mut wl_mods = ModifiersState::empty();
|
||||
wl_mods.set(ModifiersState::SHIFT, mods.shift);
|
||||
wl_mods.set(ModifiersState::CTRL, mods.ctrl);
|
||||
wl_mods.set(ModifiersState::ALT, mods.alt);
|
||||
wl_mods.set(ModifiersState::LOGO, mods.logo);
|
||||
wl_mods
|
||||
}
|
||||
}
|
||||
@@ -1,208 +0,0 @@
|
||||
//! Seat handling and managing.
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
|
||||
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::ZwpPointerConstraintsV1;
|
||||
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::client::Attached;
|
||||
|
||||
use sctk::environment::Environment;
|
||||
use sctk::reexports::calloop::LoopHandle;
|
||||
use sctk::seat::pointer::ThemeManager;
|
||||
use sctk::seat::{SeatData, SeatListener};
|
||||
|
||||
use super::env::WinitEnv;
|
||||
use super::event_loop::WinitState;
|
||||
use crate::event::ModifiersState;
|
||||
|
||||
mod keyboard;
|
||||
pub mod pointer;
|
||||
pub mod text_input;
|
||||
mod touch;
|
||||
|
||||
use keyboard::Keyboard;
|
||||
use pointer::Pointers;
|
||||
use text_input::TextInput;
|
||||
use touch::Touch;
|
||||
|
||||
pub struct SeatManager {
|
||||
/// Listener for seats.
|
||||
_seat_listener: SeatListener,
|
||||
}
|
||||
|
||||
impl SeatManager {
|
||||
pub fn new(
|
||||
env: &Environment<WinitEnv>,
|
||||
loop_handle: LoopHandle<WinitState>,
|
||||
theme_manager: ThemeManager,
|
||||
) -> Self {
|
||||
let relative_pointer_manager = env.get_global::<ZwpRelativePointerManagerV1>();
|
||||
let pointer_constraints = env.get_global::<ZwpPointerConstraintsV1>();
|
||||
let text_input_manager = env.get_global::<ZwpTextInputManagerV3>();
|
||||
|
||||
let mut inner = SeatManagerInner::new(
|
||||
theme_manager,
|
||||
relative_pointer_manager,
|
||||
pointer_constraints,
|
||||
text_input_manager,
|
||||
loop_handle,
|
||||
);
|
||||
|
||||
// Handle existing seats.
|
||||
for seat in env.get_all_seats() {
|
||||
let seat_data = match sctk::seat::clone_seat_data(&seat) {
|
||||
Some(seat_data) => seat_data,
|
||||
None => continue,
|
||||
};
|
||||
|
||||
inner.process_seat_update(&seat, &seat_data);
|
||||
}
|
||||
|
||||
let seat_listener = env.listen_for_seats(move |seat, seat_data, _| {
|
||||
inner.process_seat_update(&seat, &seat_data);
|
||||
});
|
||||
|
||||
Self {
|
||||
_seat_listener: seat_listener,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Inner state of the seat manager.
|
||||
struct SeatManagerInner {
|
||||
/// Currently observed seats.
|
||||
seats: Vec<SeatInfo>,
|
||||
|
||||
/// Loop handle.
|
||||
loop_handle: LoopHandle<WinitState>,
|
||||
|
||||
/// Relative pointer manager.
|
||||
relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
|
||||
|
||||
/// Pointer constraints.
|
||||
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
|
||||
|
||||
/// Text input manager.
|
||||
text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,
|
||||
|
||||
/// A theme manager.
|
||||
theme_manager: ThemeManager,
|
||||
}
|
||||
|
||||
impl SeatManagerInner {
|
||||
fn new(
|
||||
theme_manager: ThemeManager,
|
||||
relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
|
||||
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
|
||||
text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,
|
||||
loop_handle: LoopHandle<WinitState>,
|
||||
) -> Self {
|
||||
Self {
|
||||
seats: Vec::new(),
|
||||
loop_handle,
|
||||
relative_pointer_manager,
|
||||
pointer_constraints,
|
||||
text_input_manager,
|
||||
theme_manager,
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle seats update from the `SeatListener`.
|
||||
pub fn process_seat_update(&mut self, seat: &Attached<WlSeat>, seat_data: &SeatData) {
|
||||
let detached_seat = seat.detach();
|
||||
|
||||
let position = self.seats.iter().position(|si| si.seat == detached_seat);
|
||||
let index = position.unwrap_or_else(|| {
|
||||
self.seats.push(SeatInfo::new(detached_seat));
|
||||
self.seats.len() - 1
|
||||
});
|
||||
|
||||
let seat_info = &mut self.seats[index];
|
||||
|
||||
// Pointer handling.
|
||||
if seat_data.has_pointer && !seat_data.defunct {
|
||||
if seat_info.pointer.is_none() {
|
||||
seat_info.pointer = Some(Pointers::new(
|
||||
&seat,
|
||||
&self.theme_manager,
|
||||
&self.relative_pointer_manager,
|
||||
&self.pointer_constraints,
|
||||
seat_info.modifiers_state.clone(),
|
||||
));
|
||||
}
|
||||
} else {
|
||||
seat_info.pointer = None;
|
||||
}
|
||||
|
||||
// Handle keyboard.
|
||||
if seat_data.has_keyboard && !seat_data.defunct {
|
||||
if seat_info.keyboard.is_none() {
|
||||
seat_info.keyboard = Keyboard::new(
|
||||
&seat,
|
||||
self.loop_handle.clone(),
|
||||
seat_info.modifiers_state.clone(),
|
||||
);
|
||||
}
|
||||
} else {
|
||||
seat_info.keyboard = None;
|
||||
}
|
||||
|
||||
// Handle touch.
|
||||
if seat_data.has_touch && !seat_data.defunct {
|
||||
if seat_info.touch.is_none() {
|
||||
seat_info.touch = Some(Touch::new(&seat));
|
||||
}
|
||||
} else {
|
||||
seat_info.touch = None;
|
||||
}
|
||||
|
||||
// Handle text input.
|
||||
if let Some(text_input_manager) = self.text_input_manager.as_ref() {
|
||||
if seat_data.defunct {
|
||||
seat_info.text_input = None;
|
||||
} else if seat_info.text_input.is_none() {
|
||||
seat_info.text_input = Some(TextInput::new(&seat, &text_input_manager));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Resources associtated with a given seat.
|
||||
struct SeatInfo {
|
||||
/// Seat to which this `SeatInfo` belongs.
|
||||
seat: WlSeat,
|
||||
|
||||
/// A keyboard handle with its repeat rate handling.
|
||||
keyboard: Option<Keyboard>,
|
||||
|
||||
/// All pointers we're using on a seat.
|
||||
pointer: Option<Pointers>,
|
||||
|
||||
/// Touch handling.
|
||||
touch: Option<Touch>,
|
||||
|
||||
/// Text input handling aka IME.
|
||||
text_input: Option<TextInput>,
|
||||
|
||||
/// The current state of modifiers observed in keyboard handler.
|
||||
///
|
||||
/// We keep modifiers state on a seat, since it's being used by pointer events as well.
|
||||
modifiers_state: Rc<RefCell<ModifiersState>>,
|
||||
}
|
||||
|
||||
impl SeatInfo {
|
||||
pub fn new(seat: WlSeat) -> Self {
|
||||
Self {
|
||||
seat,
|
||||
keyboard: None,
|
||||
pointer: None,
|
||||
touch: None,
|
||||
text_input: None,
|
||||
modifiers_state: Rc::new(RefCell::new(ModifiersState::default())),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
//! Data which is used in pointer callbacks.
|
||||
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::rc::Rc;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::Attached;
|
||||
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::{ZwpPointerConstraintsV1};
|
||||
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_confined_pointer_v1::ZwpConfinedPointerV1;
|
||||
|
||||
use crate::event::{ModifiersState, TouchPhase};
|
||||
|
||||
/// A data being used by pointer handlers.
|
||||
pub(super) struct PointerData {
|
||||
/// Winit's surface the pointer is currently over.
|
||||
pub surface: Option<WlSurface>,
|
||||
|
||||
/// Current modifiers state.
|
||||
///
|
||||
/// This refers a state of modifiers from `WlKeyboard` on
|
||||
/// the given seat.
|
||||
pub modifiers_state: Rc<RefCell<ModifiersState>>,
|
||||
|
||||
/// Pointer constraints.
|
||||
pub pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
|
||||
|
||||
pub confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
|
||||
|
||||
/// A latest event serial.
|
||||
pub latest_serial: Rc<Cell<u32>>,
|
||||
|
||||
/// The currently accumulated axis data on a pointer.
|
||||
pub axis_data: AxisData,
|
||||
}
|
||||
|
||||
impl PointerData {
|
||||
pub fn new(
|
||||
confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
|
||||
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
|
||||
modifiers_state: Rc<RefCell<ModifiersState>>,
|
||||
) -> Self {
|
||||
Self {
|
||||
surface: None,
|
||||
latest_serial: Rc::new(Cell::new(0)),
|
||||
confined_pointer,
|
||||
modifiers_state,
|
||||
pointer_constraints,
|
||||
axis_data: AxisData::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Axis data.
|
||||
#[derive(Clone, Copy)]
|
||||
pub(super) struct AxisData {
|
||||
/// Current state of the axis.
|
||||
pub axis_state: TouchPhase,
|
||||
|
||||
/// A buffer for `PixelDelta` event.
|
||||
pub axis_buffer: Option<(f32, f32)>,
|
||||
|
||||
/// A buffer for `LineDelta` event.
|
||||
pub axis_discrete_buffer: Option<(f32, f32)>,
|
||||
}
|
||||
|
||||
impl AxisData {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
axis_state: TouchPhase::Ended,
|
||||
axis_buffer: None,
|
||||
axis_discrete_buffer: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,301 +0,0 @@
|
||||
//! Handlers for the pointers we're using.
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_pointer::{self, Event as PointerEvent};
|
||||
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_v1::Event as RelativePointerEvent;
|
||||
|
||||
use sctk::seat::pointer::ThemedPointer;
|
||||
|
||||
use crate::dpi::LogicalPosition;
|
||||
use crate::event::{
|
||||
DeviceEvent, ElementState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent,
|
||||
};
|
||||
use crate::platform_impl::wayland::event_loop::WinitState;
|
||||
use crate::platform_impl::wayland::{self, DeviceId};
|
||||
|
||||
use super::{PointerData, WinitPointer};
|
||||
|
||||
// These values are comming from <linux/input-event-codes.h>.
|
||||
const BTN_LEFT: u32 = 0x110;
|
||||
const BTN_RIGHT: u32 = 0x111;
|
||||
const BTN_MIDDLE: u32 = 0x112;
|
||||
|
||||
#[inline]
|
||||
pub(super) fn handle_pointer(
|
||||
pointer: ThemedPointer,
|
||||
event: PointerEvent,
|
||||
pointer_data: &Rc<RefCell<PointerData>>,
|
||||
winit_state: &mut WinitState,
|
||||
) {
|
||||
let event_sink = &mut winit_state.event_sink;
|
||||
let mut pointer_data = pointer_data.borrow_mut();
|
||||
match event {
|
||||
PointerEvent::Enter {
|
||||
surface,
|
||||
surface_x,
|
||||
surface_y,
|
||||
serial,
|
||||
..
|
||||
} => {
|
||||
pointer_data.latest_serial.replace(serial);
|
||||
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
if !winit_state.window_map.contains_key(&window_id) {
|
||||
return;
|
||||
}
|
||||
let window_handle = match winit_state.window_map.get_mut(&window_id) {
|
||||
Some(window_handle) => window_handle,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
|
||||
pointer_data.surface = Some(surface);
|
||||
|
||||
// Notify window that pointer entered the surface.
|
||||
let winit_pointer = WinitPointer {
|
||||
pointer,
|
||||
confined_pointer: Rc::downgrade(&pointer_data.confined_pointer),
|
||||
pointer_constraints: pointer_data.pointer_constraints.clone(),
|
||||
latest_serial: pointer_data.latest_serial.clone(),
|
||||
};
|
||||
window_handle.pointer_entered(winit_pointer);
|
||||
|
||||
event_sink.push_window_event(
|
||||
WindowEvent::CursorEntered {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
|
||||
let position = LogicalPosition::new(surface_x, surface_y).to_physical(scale_factor);
|
||||
|
||||
event_sink.push_window_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
position,
|
||||
modifiers: *pointer_data.modifiers_state.borrow(),
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
PointerEvent::Leave { surface, serial } => {
|
||||
pointer_data.surface = None;
|
||||
pointer_data.latest_serial.replace(serial);
|
||||
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
let window_handle = match winit_state.window_map.get_mut(&window_id) {
|
||||
Some(window_handle) => window_handle,
|
||||
None => return,
|
||||
};
|
||||
|
||||
// Notify a window that pointer is no longer observing it.
|
||||
let winit_pointer = WinitPointer {
|
||||
pointer,
|
||||
confined_pointer: Rc::downgrade(&pointer_data.confined_pointer),
|
||||
pointer_constraints: pointer_data.pointer_constraints.clone(),
|
||||
latest_serial: pointer_data.latest_serial.clone(),
|
||||
};
|
||||
window_handle.pointer_left(winit_pointer);
|
||||
|
||||
event_sink.push_window_event(
|
||||
WindowEvent::CursorLeft {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
PointerEvent::Motion {
|
||||
surface_x,
|
||||
surface_y,
|
||||
..
|
||||
} => {
|
||||
let surface = match pointer_data.surface.as_ref() {
|
||||
Some(surface) => surface,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let window_id = wayland::make_wid(surface);
|
||||
|
||||
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
|
||||
let position = LogicalPosition::new(surface_x, surface_y).to_physical(scale_factor);
|
||||
|
||||
event_sink.push_window_event(
|
||||
WindowEvent::CursorMoved {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
position,
|
||||
modifiers: *pointer_data.modifiers_state.borrow(),
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
PointerEvent::Button {
|
||||
button,
|
||||
state,
|
||||
serial,
|
||||
..
|
||||
} => {
|
||||
pointer_data.latest_serial.replace(serial);
|
||||
let window_id = match pointer_data.surface.as_ref().map(wayland::make_wid) {
|
||||
Some(window_id) => window_id,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let state = match state {
|
||||
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
|
||||
wl_pointer::ButtonState::Released => ElementState::Released,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
let button = match button {
|
||||
BTN_LEFT => MouseButton::Left,
|
||||
BTN_RIGHT => MouseButton::Right,
|
||||
BTN_MIDDLE => MouseButton::Middle,
|
||||
button => MouseButton::Other(button as u16),
|
||||
};
|
||||
|
||||
event_sink.push_window_event(
|
||||
WindowEvent::MouseInput {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
state,
|
||||
button,
|
||||
modifiers: *pointer_data.modifiers_state.borrow(),
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
PointerEvent::Axis { axis, value, .. } => {
|
||||
let surface = match pointer_data.surface.as_ref() {
|
||||
Some(surface) => surface,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
if pointer.as_ref().version() < 5 {
|
||||
let (mut x, mut y) = (0.0, 0.0);
|
||||
|
||||
// Old seat compatibility.
|
||||
match axis {
|
||||
// Wayland vertical sign convention is the inverse of winit.
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
|
||||
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
|
||||
let delta = LogicalPosition::new(x as f64, y as f64).to_physical(scale_factor);
|
||||
|
||||
event_sink.push_window_event(
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
delta: MouseScrollDelta::PixelDelta(delta),
|
||||
phase: TouchPhase::Moved,
|
||||
modifiers: *pointer_data.modifiers_state.borrow(),
|
||||
},
|
||||
window_id,
|
||||
);
|
||||
} else {
|
||||
let (mut x, mut y) = pointer_data.axis_data.axis_buffer.unwrap_or((0.0, 0.0));
|
||||
match axis {
|
||||
// Wayland vertical sign convention is the inverse of winit.
|
||||
wl_pointer::Axis::VerticalScroll => y -= value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
|
||||
pointer_data.axis_data.axis_buffer = Some((x, y));
|
||||
|
||||
pointer_data.axis_data.axis_state = match pointer_data.axis_data.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
}
|
||||
}
|
||||
PointerEvent::AxisDiscrete { axis, discrete } => {
|
||||
let (mut x, mut y) = pointer_data
|
||||
.axis_data
|
||||
.axis_discrete_buffer
|
||||
.unwrap_or((0., 0.));
|
||||
|
||||
match axis {
|
||||
// Wayland vertical sign convention is the inverse of winit.
|
||||
wl_pointer::Axis::VerticalScroll => y -= discrete as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += discrete as f32,
|
||||
_ => unreachable!(),
|
||||
}
|
||||
|
||||
pointer_data.axis_data.axis_discrete_buffer = Some((x, y));
|
||||
|
||||
pointer_data.axis_data.axis_state = match pointer_data.axis_data.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
}
|
||||
PointerEvent::AxisSource { .. } => (),
|
||||
PointerEvent::AxisStop { .. } => {
|
||||
pointer_data.axis_data.axis_state = TouchPhase::Ended;
|
||||
}
|
||||
PointerEvent::Frame => {
|
||||
let axis_buffer = pointer_data.axis_data.axis_buffer.take();
|
||||
let axis_discrete_buffer = pointer_data.axis_data.axis_discrete_buffer.take();
|
||||
|
||||
let surface = match pointer_data.surface.as_ref() {
|
||||
Some(surface) => surface,
|
||||
None => return,
|
||||
};
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
let window_event = if let Some((x, y)) = axis_discrete_buffer {
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
delta: MouseScrollDelta::LineDelta(x, y),
|
||||
phase: pointer_data.axis_data.axis_state,
|
||||
modifiers: *pointer_data.modifiers_state.borrow(),
|
||||
}
|
||||
} else if let Some((x, y)) = axis_buffer {
|
||||
let scale_factor = sctk::get_surface_scale_factor(&surface) as f64;
|
||||
let delta = LogicalPosition::new(x, y).to_physical(scale_factor);
|
||||
|
||||
WindowEvent::MouseWheel {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
delta: MouseScrollDelta::PixelDelta(delta),
|
||||
phase: pointer_data.axis_data.axis_state,
|
||||
modifiers: *pointer_data.modifiers_state.borrow(),
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
};
|
||||
|
||||
event_sink.push_window_event(window_event, window_id);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn handle_relative_pointer(event: RelativePointerEvent, winit_state: &mut WinitState) {
|
||||
if let RelativePointerEvent::RelativeMotion { dx, dy, .. } = event {
|
||||
winit_state
|
||||
.event_sink
|
||||
.push_device_event(DeviceEvent::MouseMotion { delta: (dx, dy) }, DeviceId)
|
||||
}
|
||||
}
|
||||
@@ -1,242 +0,0 @@
|
||||
//! All pointer related handling.
|
||||
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::rc::{Rc, Weak};
|
||||
|
||||
use sctk::reexports::client::protocol::wl_pointer::WlPointer;
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::Attached;
|
||||
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1;
|
||||
use sctk::reexports::protocols::unstable::relative_pointer::v1::client::zwp_relative_pointer_v1::ZwpRelativePointerV1;
|
||||
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_pointer_constraints_v1::{ZwpPointerConstraintsV1, Lifetime};
|
||||
use sctk::reexports::protocols::unstable::pointer_constraints::v1::client::zwp_confined_pointer_v1::ZwpConfinedPointerV1;
|
||||
|
||||
use sctk::seat::pointer::{ThemeManager, ThemedPointer};
|
||||
|
||||
use crate::event::ModifiersState;
|
||||
use crate::platform_impl::wayland::event_loop::WinitState;
|
||||
use crate::window::CursorIcon;
|
||||
|
||||
mod data;
|
||||
mod handlers;
|
||||
|
||||
use data::PointerData;
|
||||
|
||||
/// A proxy to Wayland pointer, which serves requests from a `WindowHandle`.
|
||||
pub struct WinitPointer {
|
||||
pointer: ThemedPointer,
|
||||
|
||||
/// Create confined pointers.
|
||||
pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
|
||||
|
||||
/// Cursor to handle confine requests.
|
||||
confined_pointer: Weak<RefCell<Option<ZwpConfinedPointerV1>>>,
|
||||
|
||||
/// Latest observed serial in pointer events.
|
||||
latest_serial: Rc<Cell<u32>>,
|
||||
}
|
||||
|
||||
impl PartialEq for WinitPointer {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
*self.pointer == *other.pointer
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for WinitPointer {}
|
||||
|
||||
impl WinitPointer {
|
||||
/// Set the cursor icon.
|
||||
///
|
||||
/// Providing `None` will hide the cursor.
|
||||
pub fn set_cursor(&self, cursor_icon: Option<CursorIcon>) {
|
||||
let cursor_icon = match cursor_icon {
|
||||
Some(cursor_icon) => cursor_icon,
|
||||
None => {
|
||||
// Hide the cursor.
|
||||
(*self.pointer).set_cursor(self.latest_serial.get(), None, 0, 0);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
let cursors: &[&str] = match cursor_icon {
|
||||
CursorIcon::Alias => &["link"],
|
||||
CursorIcon::Arrow => &["arrow"],
|
||||
CursorIcon::Cell => &["plus"],
|
||||
CursorIcon::Copy => &["copy"],
|
||||
CursorIcon::Crosshair => &["crosshair"],
|
||||
CursorIcon::Default => &["left_ptr"],
|
||||
CursorIcon::Hand => &["hand"],
|
||||
CursorIcon::Help => &["question_arrow"],
|
||||
CursorIcon::Move => &["move"],
|
||||
CursorIcon::Grab => &["openhand", "grab"],
|
||||
CursorIcon::Grabbing => &["closedhand", "grabbing"],
|
||||
CursorIcon::Progress => &["progress"],
|
||||
CursorIcon::AllScroll => &["all-scroll"],
|
||||
CursorIcon::ContextMenu => &["context-menu"],
|
||||
|
||||
CursorIcon::NoDrop => &["no-drop", "circle"],
|
||||
CursorIcon::NotAllowed => &["crossed_circle"],
|
||||
|
||||
// Resize cursors
|
||||
CursorIcon::EResize => &["right_side"],
|
||||
CursorIcon::NResize => &["top_side"],
|
||||
CursorIcon::NeResize => &["top_right_corner"],
|
||||
CursorIcon::NwResize => &["top_left_corner"],
|
||||
CursorIcon::SResize => &["bottom_side"],
|
||||
CursorIcon::SeResize => &["bottom_right_corner"],
|
||||
CursorIcon::SwResize => &["bottom_left_corner"],
|
||||
CursorIcon::WResize => &["left_side"],
|
||||
CursorIcon::EwResize => &["h_double_arrow"],
|
||||
CursorIcon::NsResize => &["v_double_arrow"],
|
||||
CursorIcon::NwseResize => &["bd_double_arrow", "size_bdiag"],
|
||||
CursorIcon::NeswResize => &["fd_double_arrow", "size_fdiag"],
|
||||
CursorIcon::ColResize => &["split_h", "h_double_arrow"],
|
||||
CursorIcon::RowResize => &["split_v", "v_double_arrow"],
|
||||
CursorIcon::Text => &["text", "xterm"],
|
||||
CursorIcon::VerticalText => &["vertical-text"],
|
||||
|
||||
CursorIcon::Wait => &["watch"],
|
||||
|
||||
CursorIcon::ZoomIn => &["zoom-in"],
|
||||
CursorIcon::ZoomOut => &["zoom-out"],
|
||||
};
|
||||
|
||||
let serial = Some(self.latest_serial.get());
|
||||
for cursor in cursors {
|
||||
if self.pointer.set_cursor(cursor, serial).is_ok() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Confine the pointer to a surface.
|
||||
pub fn confine(&self, surface: &WlSurface) {
|
||||
let pointer_constraints = match &self.pointer_constraints {
|
||||
Some(pointer_constraints) => pointer_constraints,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let confined_pointer = match self.confined_pointer.upgrade() {
|
||||
Some(confined_pointer) => confined_pointer,
|
||||
// A pointer is gone.
|
||||
None => return,
|
||||
};
|
||||
|
||||
*confined_pointer.borrow_mut() = Some(init_confined_pointer(
|
||||
&pointer_constraints,
|
||||
&surface,
|
||||
&*self.pointer,
|
||||
));
|
||||
}
|
||||
|
||||
/// Tries to unconfine the pointer if the current pointer is confined.
|
||||
pub fn unconfine(&self) {
|
||||
let confined_pointer = match self.confined_pointer.upgrade() {
|
||||
Some(confined_pointer) => confined_pointer,
|
||||
// A pointer is gone.
|
||||
None => return,
|
||||
};
|
||||
|
||||
let mut confined_pointer = confined_pointer.borrow_mut();
|
||||
|
||||
if let Some(confined_pointer) = confined_pointer.take() {
|
||||
confined_pointer.destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A pointer wrapper for easy releasing and managing pointers.
|
||||
pub(super) struct Pointers {
|
||||
/// A pointer itself.
|
||||
pointer: ThemedPointer,
|
||||
|
||||
/// A relative pointer handler.
|
||||
relative_pointer: Option<ZwpRelativePointerV1>,
|
||||
|
||||
/// Confined pointer.
|
||||
confined_pointer: Rc<RefCell<Option<ZwpConfinedPointerV1>>>,
|
||||
}
|
||||
|
||||
impl Pointers {
|
||||
pub(super) fn new(
|
||||
seat: &Attached<WlSeat>,
|
||||
theme_manager: &ThemeManager,
|
||||
relative_pointer_manager: &Option<Attached<ZwpRelativePointerManagerV1>>,
|
||||
pointer_constraints: &Option<Attached<ZwpPointerConstraintsV1>>,
|
||||
modifiers_state: Rc<RefCell<ModifiersState>>,
|
||||
) -> Self {
|
||||
let confined_pointer = Rc::new(RefCell::new(None));
|
||||
let pointer_data = Rc::new(RefCell::new(PointerData::new(
|
||||
confined_pointer.clone(),
|
||||
pointer_constraints.clone(),
|
||||
modifiers_state,
|
||||
)));
|
||||
let pointer = theme_manager.theme_pointer_with_impl(
|
||||
seat,
|
||||
move |event, pointer, mut dispatch_data| {
|
||||
let winit_state = dispatch_data.get::<WinitState>().unwrap();
|
||||
handlers::handle_pointer(pointer, event, &pointer_data, winit_state);
|
||||
},
|
||||
);
|
||||
|
||||
// Setup relative_pointer if it's available.
|
||||
let relative_pointer = match relative_pointer_manager.as_ref() {
|
||||
Some(relative_pointer_manager) => {
|
||||
Some(init_relative_pointer(&relative_pointer_manager, &*pointer))
|
||||
}
|
||||
None => None,
|
||||
};
|
||||
|
||||
Self {
|
||||
pointer,
|
||||
relative_pointer,
|
||||
confined_pointer,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Pointers {
|
||||
fn drop(&mut self) {
|
||||
// Drop relative pointer.
|
||||
if let Some(relative_pointer) = self.relative_pointer.take() {
|
||||
relative_pointer.destroy();
|
||||
}
|
||||
|
||||
// Drop confined pointer.
|
||||
if let Some(confined_pointer) = self.confined_pointer.borrow_mut().take() {
|
||||
confined_pointer.destroy();
|
||||
}
|
||||
|
||||
// Drop the pointer itself in case it's possible.
|
||||
if self.pointer.as_ref().version() >= 3 {
|
||||
self.pointer.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn init_relative_pointer(
|
||||
relative_pointer_manager: &ZwpRelativePointerManagerV1,
|
||||
pointer: &WlPointer,
|
||||
) -> ZwpRelativePointerV1 {
|
||||
let relative_pointer = relative_pointer_manager.get_relative_pointer(&*pointer);
|
||||
relative_pointer.quick_assign(move |_, event, mut dispatch_data| {
|
||||
let winit_state = dispatch_data.get::<WinitState>().unwrap();
|
||||
handlers::handle_relative_pointer(event, winit_state);
|
||||
});
|
||||
|
||||
relative_pointer.detach()
|
||||
}
|
||||
|
||||
pub(super) fn init_confined_pointer(
|
||||
pointer_constraints: &Attached<ZwpPointerConstraintsV1>,
|
||||
surface: &WlSurface,
|
||||
pointer: &WlPointer,
|
||||
) -> ZwpConfinedPointerV1 {
|
||||
let confined_pointer =
|
||||
pointer_constraints.confine_pointer(surface, pointer, None, Lifetime::Persistent.to_raw());
|
||||
|
||||
confined_pointer.quick_assign(move |_, _, _| {});
|
||||
|
||||
confined_pointer.detach()
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user