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2
.cargo/config.toml
Normal file
2
.cargo/config.toml
Normal file
@@ -0,0 +1,2 @@
|
||||
[alias]
|
||||
run-wasm = ["run", "--release", "--package", "run-wasm", "--"]
|
||||
40
.github/CODEOWNERS
vendored
Normal file
40
.github/CODEOWNERS
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
# Core maintainers:
|
||||
# - @msiglreith
|
||||
# - @kchibisov
|
||||
# - @madsmtm
|
||||
# - @maroider
|
||||
|
||||
# Android
|
||||
/src/platform/android.rs @msiglreith
|
||||
/src/platform_impl/android @msiglreith
|
||||
|
||||
# iOS
|
||||
/src/platform/ios.rs @madsmtm
|
||||
/src/platform_impl/ios @madsmtm
|
||||
|
||||
# Unix
|
||||
/src/platform_impl/linux/mod.rs @kchibisov
|
||||
|
||||
# Wayland
|
||||
/src/platform/wayland.rs @kchibisov
|
||||
/src/platform_impl/linux/wayland @kchibisov
|
||||
|
||||
# X11
|
||||
/src/platform/x11.rs @kchibisov
|
||||
/src/platform_impl/linux/x11 @kchibisov
|
||||
|
||||
# macOS
|
||||
/src/platform/macos.rs @madsmtm
|
||||
/src/platform_impl/macos @madsmtm
|
||||
|
||||
# Web (no maintainer)
|
||||
/src/platform/web.rs
|
||||
/src/platform_impl/web
|
||||
|
||||
# Windows
|
||||
/src/platform/windows.rs @msiglreith
|
||||
/src/platform_impl/windows @msiglreith
|
||||
|
||||
# Orbital (Redox OS)
|
||||
/src/platform/orbital.rs @jackpot51
|
||||
/src/platform_impl/orbital @jackpot51
|
||||
5
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
5
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
- [ ] Tested on all platforms changed
|
||||
- [ ] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users
|
||||
- [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
|
||||
- [ ] Created or updated an example program if it would help users understand this functionality
|
||||
- [ ] Updated [feature matrix](https://github.com/rust-windowing/winit/blob/master/FEATURES.md), if new features were added or implemented
|
||||
121
.github/workflows/ci.yml
vendored
Normal file
121
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,121 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [master]
|
||||
|
||||
jobs:
|
||||
Check_Formatting:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: stable
|
||||
components: rustfmt
|
||||
- name: Check Formatting
|
||||
run: cargo +stable fmt --all -- --check
|
||||
|
||||
tests:
|
||||
name: Tests
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
rust_version: ['1.60.0', stable, nightly]
|
||||
platform:
|
||||
# Note: Make sure that we test all the `docs.rs` targets defined in Cargo.toml!
|
||||
- { target: x86_64-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: i686-pc-windows-msvc, os: windows-latest, }
|
||||
- { target: x86_64-pc-windows-gnu, os: windows-latest, host: -x86_64-pc-windows-gnu }
|
||||
- { target: i686-pc-windows-gnu, os: windows-latest, host: -i686-pc-windows-gnu }
|
||||
- { target: i686-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: x11 }
|
||||
- { target: x86_64-unknown-linux-gnu, os: ubuntu-latest, options: --no-default-features, features: "wayland,wayland-dlopen" }
|
||||
- { target: aarch64-linux-android, os: ubuntu-latest, options: -p winit, cmd: 'apk --', features: "android-native-activity" }
|
||||
- { target: x86_64-unknown-redox, os: ubuntu-latest, }
|
||||
- { target: x86_64-apple-darwin, os: macos-latest, }
|
||||
- { target: x86_64-apple-ios, os: macos-latest, }
|
||||
- { target: aarch64-apple-ios, os: macos-latest, }
|
||||
# We're using Windows rather than Ubuntu to run the wasm tests because caching cargo-web
|
||||
# doesn't currently work on Linux.
|
||||
- { target: wasm32-unknown-unknown, os: windows-latest, }
|
||||
|
||||
env:
|
||||
RUST_BACKTRACE: 1
|
||||
CARGO_INCREMENTAL: 0
|
||||
RUSTFLAGS: "-C debuginfo=0 --deny warnings"
|
||||
OPTIONS: ${{ matrix.platform.options }}
|
||||
FEATURES: ${{ format(',{0}', matrix.platform.features ) }}
|
||||
CMD: ${{ matrix.platform.cmd }}
|
||||
RUSTDOCFLAGS: -Dwarnings
|
||||
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
# Used to cache cargo-web
|
||||
- name: Cache cargo folder
|
||||
uses: actions/cache@v1
|
||||
with:
|
||||
path: ~/.cargo
|
||||
key: ${{ matrix.platform.target }}-cargo-${{ matrix.rust_version }}
|
||||
|
||||
- uses: hecrj/setup-rust-action@v1
|
||||
with:
|
||||
rust-version: ${{ matrix.rust_version }}${{ matrix.platform.host }}
|
||||
targets: ${{ matrix.platform.target }}
|
||||
components: clippy
|
||||
|
||||
- name: Install GCC Multilib
|
||||
if: (matrix.platform.os == 'ubuntu-latest') && contains(matrix.platform.target, 'i686')
|
||||
run: sudo apt-get update && sudo apt-get install gcc-multilib
|
||||
- name: Install cargo-apk
|
||||
if: contains(matrix.platform.target, 'android')
|
||||
run: cargo install cargo-apk
|
||||
|
||||
- name: Check documentation
|
||||
shell: bash
|
||||
run: cargo doc --no-deps --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES --document-private-items
|
||||
|
||||
- name: Build crate
|
||||
shell: bash
|
||||
run: cargo $CMD build --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Build tests
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.60.0'
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Run tests
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.60.0'
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES
|
||||
|
||||
- name: Lint with clippy
|
||||
shell: bash
|
||||
if: (matrix.rust_version == 'stable') && !contains(matrix.platform.options, '--no-default-features')
|
||||
run: cargo clippy --all-targets --target ${{ matrix.platform.target }} $OPTIONS --features $FEATURES -- -Dwarnings
|
||||
|
||||
- name: Build tests with serde enabled
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.60.0'
|
||||
run: cargo $CMD test --no-run --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
- name: Run tests with serde enabled
|
||||
shell: bash
|
||||
if: >
|
||||
!contains(matrix.platform.target, 'android') &&
|
||||
!contains(matrix.platform.target, 'ios') &&
|
||||
!contains(matrix.platform.target, 'wasm32') &&
|
||||
!contains(matrix.platform.target, 'redox') &&
|
||||
matrix.rust_version != '1.60.0'
|
||||
run: cargo $CMD test --verbose --target ${{ matrix.platform.target }} $OPTIONS --features serde,$FEATURES
|
||||
6
.gitignore
vendored
6
.gitignore
vendored
@@ -1,4 +1,10 @@
|
||||
Cargo.lock
|
||||
target/
|
||||
rls/
|
||||
.vscode/
|
||||
*~
|
||||
*.wasm
|
||||
*.ts
|
||||
*.js
|
||||
#*#
|
||||
.DS_Store
|
||||
|
||||
2
.gitmodules
vendored
2
.gitmodules
vendored
@@ -1,3 +1,3 @@
|
||||
[submodule "deps/apk-builder"]
|
||||
path = deps/apk-builder
|
||||
url = https://github.com/tomaka/android-rs-glue
|
||||
url = https://github.com/rust-windowing/android-rs-glue
|
||||
|
||||
33
.travis.yml
33
.travis.yml
@@ -1,33 +0,0 @@
|
||||
language: rust
|
||||
|
||||
rust:
|
||||
- nightly
|
||||
- stable
|
||||
|
||||
cache: cargo
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxxf86vm-dev
|
||||
|
||||
install:
|
||||
- |
|
||||
if [ $TRAVIS_OS_NAME = osx ]; then
|
||||
rustup target add x86_64-apple-ios
|
||||
fi
|
||||
|
||||
script:
|
||||
- cargo build --verbose
|
||||
- if [ $TRAVIS_OS_NAME = osx ]; then cargo build --target x86_64-apple-ios --verbose; fi
|
||||
- cargo test --verbose
|
||||
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
|
||||
after_success:
|
||||
- |
|
||||
[ $TRAVIS_BRANCH = master ] &&
|
||||
[ $TRAVIS_PULL_REQUEST = false ] &&
|
||||
cargo publish --token ${CRATESIO_TOKEN}
|
||||
932
CHANGELOG.md
Normal file
932
CHANGELOG.md
Normal file
@@ -0,0 +1,932 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
Please keep one empty line before and after all headers. (This is required for `git` to produce a conflict when a release is made while a PR is open and the PR's changelog entry would go into the wrong section).
|
||||
|
||||
And please only add new entries to the top of this list, right below the `# Unreleased` header.
|
||||
|
||||
# Unreleased
|
||||
|
||||
# 0.28.0
|
||||
|
||||
- On macOS, fixed `Ime::Commit` persisting for all input after interacting with `Ime`.
|
||||
- On macOS, added `WindowExtMacOS::option_as_alt` and `WindowExtMacOS::set_option_as_alt`.
|
||||
- On Windows, fix window size for maximized, undecorated windows.
|
||||
- On Windows and macOS, add `WindowBuilder::with_active`.
|
||||
- Add `Window::is_minimized`.
|
||||
- On X11, fix errors handled during `register_xlib_error_hook` invocation bleeding into winit.
|
||||
- Add `Window::has_focus`.
|
||||
- On Windows, fix `Window::set_minimized(false)` not working for windows minimized by `Win + D` hotkey.
|
||||
- **Breaking:** On Web, touch input no longer fires `WindowEvent::Cursor*`, `WindowEvent::MouseInput`, or `DeviceEvent::MouseMotion` like other platforms, but instead it fires `WindowEvent::Touch`.
|
||||
- **Breaking:** Removed platform specific `WindowBuilder::with_parent` API in favor of `WindowBuilder::with_parent_window`.
|
||||
- On Windows, retain `WS_MAXIMIZE` window style when un-minimizing a maximized window.
|
||||
- On Windows, fix left mouse button release event not being sent after `Window::drag_window`.
|
||||
- On macOS, run most actions on the main thread, which is strictly more correct, but might make multithreaded applications block slightly more.
|
||||
- On macOS, fix panic when getting current monitor without any monitor attached.
|
||||
- On Windows and MacOS, add API to enable/disable window buttons (close, minimize, ...etc).
|
||||
- On Windows, macOS, X11 and Wayland, add `Window::set_theme`.
|
||||
- **Breaking:** Remove `WindowExtWayland::wayland_set_csd_theme` and `WindowBuilderExtX11::with_gtk_theme_variant`.
|
||||
- On Windows, revert window background to an empty brush to avoid white flashes when changing scaling.
|
||||
- **Breaking:** Removed `Window::set_always_on_top` and related APIs in favor of `Window::set_window_level`.
|
||||
- On Windows, MacOS and X11, add always on bottom APIs.
|
||||
- On Windows, fix the value in `MouseButton::Other`.
|
||||
- On macOS, add `WindowExtMacOS::is_document_edited` and `WindowExtMacOS::set_document_edited` APIs.
|
||||
- **Breaking:** Removed `WindowBuilderExtIOS::with_root_view_class`; instead, you should use `[[view layer] addSublayer: ...]` to add an instance of the desired layer class (e.g. `CAEAGLLayer` or `CAMetalLayer`). See `vulkano-win` or `wgpu` for examples of this.
|
||||
- On MacOS and Windows, add `Window::set_content_protected`.
|
||||
- On MacOS, add `EventLoopBuilderExtMacOS::with_activate_ignoring_other_apps`.
|
||||
- On Windows, fix icons specified on `WindowBuilder` not taking effect for windows created after the first one.
|
||||
- On Windows and macOS, add `Window::title` to query the current window title.
|
||||
- On Windows, fix focusing menubar when pressing `Alt`.
|
||||
- On MacOS, made `accepts_first_mouse` configurable.
|
||||
- Migrated `WindowBuilderExtUnix::with_resize_increments` to `WindowBuilder`.
|
||||
- Added `Window::resize_increments`/`Window::set_resize_increments` to update resize increments at runtime for X11/macOS.
|
||||
- macOS/iOS: Use `objc2` instead of `objc` internally.
|
||||
- **Breaking:** Bump MSRV from `1.57` to `1.60`.
|
||||
- **Breaking:** Split the `platform::unix` module into `platform::x11` and `platform::wayland`. The extension types are similarly renamed.
|
||||
- **Breaking:**: Removed deprecated method `platform::unix::WindowExtUnix::is_ready`.
|
||||
- Removed `parking_lot` dependency.
|
||||
- **Breaking:** On macOS, add support for two-finger touchpad magnification and rotation gestures with new events `WindowEvent::TouchpadMagnify` and `WindowEvent::TouchpadRotate`. Also add support for touchpad smart-magnification gesture with a new event `WindowEvent::SmartMagnify`.
|
||||
- **Breaking:** On web, the `WindowBuilderExtWebSys::with_prevent_default` setting (enabled by default), now additionally prevents scrolling of the webpage in mobile browsers, previously it only disabled scrolling on desktop.
|
||||
- On Wayland, `wayland-csd-adwaita` now uses `ab_glyph` instead of `crossfont` to render the title for decorations.
|
||||
- On Wayland, a new `wayland-csd-adwaita-crossfont` feature was added to use `crossfont` instead of `ab_glyph` for decorations.
|
||||
- On Wayland, if not otherwise specified use upstream automatic CSD theme selection.
|
||||
- On X11, added `WindowExtX11::with_parent` to create child windows.
|
||||
- Added support for `WindowBuilder::with_theme` and `Window::theme` to support per-window dark/light/system theme configuration on macos, windows and wayland.
|
||||
- On macOS, added support for `WindowEvent::ThemeChanged`.
|
||||
- **Breaking:** Removed `WindowBuilderExtWindows::with_theme` and `WindowBuilderExtWayland::with_wayland_csd_theme` in favour of `WindowBuilder::with_theme`.
|
||||
- **Breaking:** Removed `WindowExtWindows::theme` in favour of `Window::theme`.
|
||||
- Enabled `doc_auto_cfg` when generating docs on docs.rs for feature labels.
|
||||
- **Breaking:** On Android, switched to using [`android-activity`](https://github.com/rib/android-activity) crate as a glue layer instead of [`ndk-glue`](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue). See [README.md#Android](https://github.com/rust-windowing/winit#Android) for more details. ([#2444](https://github.com/rust-windowing/winit/pull/2444))
|
||||
- **Breaking:** Removed support for `raw-window-handle` version `0.4`
|
||||
- On Wayland, `RedrawRequested` not emitted during resize.
|
||||
- Add a `set_wait_timeout` function to `ControlFlow` to allow waiting for a `Duration`.
|
||||
- **Breaking:** Remove the unstable `xlib_xconnection()` function from the private interface.
|
||||
- Added Orbital support for Redox OS
|
||||
- On X11, added `drag_resize_window` method.
|
||||
- Added `Window::set_transparent` to provide a hint about transparency of the window on Wayland and macOS.
|
||||
- On macOS, fix the mouse buttons other than left/right/middle being reported as middle.
|
||||
- On Wayland, support fractional scaling via the wp-fractional-scale protocol.
|
||||
- On web, fix removal of mouse event listeners from the global object upon window distruction.
|
||||
- Add WindowAttributes getter to WindowBuilder to allow introspection of default values.
|
||||
- Added `Window::set_ime_purpose` for setting the IME purpose, currently implemented on Wayland only.
|
||||
|
||||
# 0.27.5
|
||||
|
||||
- On Wayland, fix byte offset in `Ime::Preedit` pointing to invalid bytes.
|
||||
|
||||
# 0.27.4
|
||||
|
||||
- On Windows, emit `ReceivedCharacter` events on system keybindings.
|
||||
- On Windows, fixed focus event emission on minimize.
|
||||
- On X11, fixed IME crashing during reload.
|
||||
|
||||
# 0.27.3
|
||||
|
||||
- On Windows, added `WindowExtWindows::set_undecorated_shadow` and `WindowBuilderExtWindows::with_undecorated_shadow` to draw the drop shadow behind a borderless window.
|
||||
- On Windows, fixed default window features (ie snap, animations, shake, etc.) when decorations are disabled.
|
||||
- On Windows, fixed ALT+Space shortcut to open window menu.
|
||||
- On Wayland, fixed `Ime::Preedit` not being sent on IME reset.
|
||||
- Fixed unbound version specified for `raw-window-handle` leading to compilation failures.
|
||||
- Empty `Ime::Preedit` event will be sent before `Ime::Commit` to help clearing preedit.
|
||||
- On X11, fixed IME context picking by querying for supported styles beforehand.
|
||||
|
||||
# 0.27.2 (2022-8-12)
|
||||
|
||||
- On macOS, fixed touch phase reporting when scrolling.
|
||||
- On X11, fix min, max and resize increment hints not persisting for resizable windows (e.g. on DPI change).
|
||||
- On Windows, respect min/max inner sizes when creating the window.
|
||||
- For backwards compatibility, `Window` now (additionally) implements the old version (`0.4`) of the `HasRawWindowHandle` trait
|
||||
- On Windows, added support for `EventLoopWindowTarget::set_device_event_filter`.
|
||||
- On Wayland, fix user requested `WindowEvent::RedrawRequested` being delayed by a frame.
|
||||
|
||||
# 0.27.1 (2022-07-30)
|
||||
|
||||
- The minimum supported Rust version was lowered to `1.57.0` and now explicitly tested.
|
||||
- On X11, fix crash on start due to inability to create an IME context without any preedit.
|
||||
|
||||
# 0.27.0 (2022-07-26)
|
||||
|
||||
- On Windows, fix hiding a maximized window.
|
||||
- On Android, `ndk-glue`'s `NativeWindow` lock is now held between `Event::Resumed` and `Event::Suspended`.
|
||||
- On Web, added `EventLoopExtWebSys` with a `spawn` method to start the event loop without throwing an exception.
|
||||
- Added `WindowEvent::Occluded(bool)`, currently implemented on macOS and X11.
|
||||
- On X11, fix events for caps lock key not being sent
|
||||
- Build docs on `docs.rs` for iOS and Android as well.
|
||||
- **Breaking:** Removed the `WindowAttributes` struct, since all its functionality is accessible from `WindowBuilder`.
|
||||
- Added `WindowBuilder::transparent` getter to check if the user set `transparent` attribute.
|
||||
- On macOS, Fix emitting `Event::LoopDestroyed` on CMD+Q.
|
||||
- On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
|
||||
- On Wayland, fix bug where the cursor wouldn't hide in GNOME.
|
||||
- On macOS, Windows, and Wayland, add `set_cursor_hittest` to let the window ignore mouse events.
|
||||
- On Windows, added `WindowExtWindows::set_skip_taskbar` and `WindowBuilderExtWindows::with_skip_taskbar`.
|
||||
- On Windows, added `EventLoopBuilderExtWindows::with_msg_hook`.
|
||||
- On Windows, remove internally unique DC per window.
|
||||
- On macOS, remove the need to call `set_ime_position` after moving the window.
|
||||
- Added `Window::is_visible`.
|
||||
- Added `Window::is_resizable`.
|
||||
- Added `Window::is_decorated`.
|
||||
- On X11, fix for repeated event loop iteration when `ControlFlow` was `Wait`
|
||||
- On X11, fix scale factor calculation when the only monitor is reconnected
|
||||
- On Wayland, report unaccelerated mouse deltas in `DeviceEvent::MouseMotion`.
|
||||
- On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
|
||||
- **Breaking:** Bump `ndk` version to 0.6, ndk-sys to `v0.3`, `ndk-glue` to `0.6`.
|
||||
- Remove no longer needed `WINIT_LINK_COLORSYNC` environment variable.
|
||||
- **Breaking:** Rename the `Exit` variant of `ControlFlow` to `ExitWithCode`, which holds a value to control the exit code after running. Add an `Exit` constant which aliases to `ExitWithCode(0)` instead to avoid major breakage. This shouldn't affect most existing programs.
|
||||
- Add `EventLoopBuilder`, which allows you to create and tweak the settings of an event loop before creating it.
|
||||
- Deprecated `EventLoop::with_user_event`; use `EventLoopBuilder::with_user_event` instead.
|
||||
- **Breaking:** Replaced `EventLoopExtMacOS` with `EventLoopBuilderExtMacOS` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtWindows` with `EventLoopBuilderExtWindows` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtUnix` with `EventLoopBuilderExtUnix` (which also has renamed methods).
|
||||
- **Breaking:** The platform specific extensions for Windows `winit::platform::windows` have changed. All `HANDLE`-like types e.g. `HWND` and `HMENU` were converted from winapi types or `*mut c_void` to `isize`. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies.
|
||||
- The internal bindings to the [Windows API](https://docs.microsoft.com/en-us/windows/) were changed from the unofficial [winapi](https://github.com/retep998/winapi-rs) bindings to the official Microsoft [windows-sys](https://github.com/microsoft/windows-rs) bindings.
|
||||
- On Wayland, fix polling during consecutive `EventLoop::run_return` invocations.
|
||||
- On Windows, fix race issue creating fullscreen windows with `WindowBuilder::with_fullscreen`
|
||||
- On Android, `virtual_keycode` for `KeyboardInput` events is now filled in where a suitable match is found.
|
||||
- Added helper methods on `ControlFlow` to set its value.
|
||||
- On Wayland, fix `TouchPhase::Ended` always reporting the location of the first touch down, unless the compositor
|
||||
sent a cancel or frame event.
|
||||
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.
|
||||
- **Breaking:** Replaced `Window::with_app_id` and `Window::with_class` with `Window::with_name` on `WindowBuilderExtUnix`.
|
||||
- On Wayland, fallback CSD was replaced with proper one:
|
||||
- `WindowBuilderExtUnix::with_wayland_csd_theme` to set color theme in builder.
|
||||
- `WindowExtUnix::wayland_set_csd_theme` to set color theme when creating a window.
|
||||
- `WINIT_WAYLAND_CSD_THEME` env variable was added, it can be used to set "dark"/"light" theme in apps that don't expose theme setting.
|
||||
- `wayland-csd-adwaita` feature that enables proper CSD with title rendering using FreeType system library.
|
||||
- `wayland-csd-adwaita-notitle` feature that enables CSD but without title rendering.
|
||||
- On Wayland and X11, fix window not resizing with `Window::set_inner_size` after calling `Window:set_resizable(false)`.
|
||||
- On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
|
||||
- **Breaking:** Added new `WindowEvent::Ime` supported on desktop platforms.
|
||||
- Added `Window::set_ime_allowed` supported on desktop platforms.
|
||||
- **Breaking:** IME input on desktop platforms won't be received unless it's explicitly allowed via `Window::set_ime_allowed` and new `WindowEvent::Ime` events are handled.
|
||||
- On macOS, `WindowEvent::Resized` is now emitted in `frameDidChange` instead of `windowDidResize`.
|
||||
- **Breaking:** On X11, device events are now ignored for unfocused windows by default, use `EventLoopWindowTarget::set_device_event_filter` to set the filter level.
|
||||
- Implemented `Default` on `EventLoop<()>`.
|
||||
- Implemented `Eq` for `Fullscreen`, `Theme`, and `UserAttentionType`.
|
||||
- **Breaking:** `Window::set_cursor_grab` now accepts `CursorGrabMode` to control grabbing behavior.
|
||||
- On Wayland, add support for `Window::set_cursor_position`.
|
||||
- Fix on macOS `WindowBuilder::with_disallow_hidpi`, setting true or false by the user no matter the SO default value.
|
||||
- `EventLoopBuilder::build` will now panic when the `EventLoop` is being created more than once.
|
||||
- Added `From<u64>` for `WindowId` and `From<WindowId>` for `u64`.
|
||||
- Added `MonitorHandle::refresh_rate_millihertz` to get monitor's refresh rate.
|
||||
- **Breaking**, Replaced `VideoMode::refresh_rate` with `VideoMode::refresh_rate_millihertz` providing better precision.
|
||||
- On Web, add `with_prevent_default` and `with_focusable` to `WindowBuilderExtWebSys` to control whether events should be propagated.
|
||||
- On Windows, fix focus events being sent to inactive windows.
|
||||
- **Breaking**, update `raw-window-handle` to `v0.5` and implement `HasRawDisplayHandle` for `Window` and `EventLoopWindowTarget`.
|
||||
- On X11, add function `register_xlib_error_hook` into `winit::platform::unix` to subscribe for errors comming from Xlib.
|
||||
- On Android, upgrade `ndk` and `ndk-glue` dependencies to the recently released `0.7.0`.
|
||||
- All platforms can now be relied on to emit a `Resumed` event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability.
|
||||
- **Breaking:**: Reverse horizontal scrolling sign in `MouseScrollDelta` to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down.
|
||||
- On MacOS, fix deadlock when calling `set_maximized` from event loop.
|
||||
|
||||
# 0.26.1 (2022-01-05)
|
||||
|
||||
- Fix linking to the `ColorSync` framework on macOS 10.7, and in newer Rust versions.
|
||||
- On Web, implement cursor grabbing through the pointer lock API.
|
||||
- On X11, add mappings for numpad comma, numpad enter, numlock and pause.
|
||||
- On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
|
||||
- On Windows, fix a crash with transparent windows on Windows 11.
|
||||
|
||||
# 0.26.0 (2021-12-01)
|
||||
|
||||
- Update `raw-window-handle` to `v0.4`. This is _not_ a breaking change, we still implement `HasRawWindowHandle` from `v0.3`, see [rust-windowing/raw-window-handle#74](https://github.com/rust-windowing/raw-window-handle/pull/74). Note that you might have to run `cargo update -p raw-window-handle` after upgrading.
|
||||
- On X11, bump `mio` to 0.8.
|
||||
- On Android, fixed `WindowExtAndroid::config` initially returning an empty `Configuration`.
|
||||
- On Android, fixed `Window::scale_factor` and `MonitorHandle::scale_factor` initially always returning 1.0.
|
||||
- On X11, select an appropriate visual for transparency if is requested
|
||||
- On Wayland and X11, fix diagonal window resize cursor orientation.
|
||||
- On macOS, drop the event callback before exiting.
|
||||
- On Android, implement `Window::request_redraw`
|
||||
- **Breaking:** On Web, remove the `stdweb` backend.
|
||||
- Added `Window::focus_window`to bring the window to the front and set input focus.
|
||||
- On Wayland and X11, implement `is_maximized` method on `Window`.
|
||||
- On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting `explorer.exe`.
|
||||
- On macOS, fix issue where `ReceivedCharacter` was not being emitted during some key repeat events.
|
||||
- On Wayland, load cursor icons `hand2` and `hand1` for `CursorIcon::Hand`.
|
||||
- **Breaking:** On Wayland, Theme trait and its support types are dropped.
|
||||
- On Wayland, bump `smithay-client-toolkit` to 0.15.1.
|
||||
- On Wayland, implement `request_user_attention` with `xdg_activation_v1`.
|
||||
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
|
||||
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
|
||||
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
|
||||
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
|
||||
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
|
||||
- On macOS, fix native file dialogs hanging the event loop.
|
||||
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`
|
||||
- On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
|
||||
- On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.
|
||||
|
||||
# 0.25.0 (2021-05-15)
|
||||
|
||||
- **Breaking:** On macOS, replace `WindowBuilderExtMacOS::with_activation_policy` with `EventLoopExtMacOS::set_activation_policy`
|
||||
- On macOS, wait with activating the application until the application has initialized.
|
||||
- On macOS, fix creating new windows when the application has a main menu.
|
||||
- On Windows, fix fractional deltas for mouse wheel device events.
|
||||
- On macOS, fix segmentation fault after dropping the main window.
|
||||
- On Android, `InputEvent::KeyEvent` is partially implemented providing the key scancode.
|
||||
- Added `is_maximized` method to `Window`.
|
||||
- On Windows, fix bug where clicking the decoration bar would make the cursor blink.
|
||||
- On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
|
||||
- On macOS, wake up the event loop immediately when a redraw is requested.
|
||||
- On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
|
||||
- On Windows, fix bug causing mouse capture to not be released.
|
||||
- On Windows, fix fullscreen not preserving minimized/maximized state.
|
||||
- On Android, unimplemented events are marked as unhandled on the native event loop.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_menu` to set a custom menu at window creation time.
|
||||
- On Android, bump `ndk` and `ndk-glue` to 0.3: use predefined constants for event `ident`.
|
||||
- On macOS, fix objects captured by the event loop closure not being dropped on panic.
|
||||
- On Windows, fixed `WindowEvent::ThemeChanged` not properly firing and fixed `Window::theme` returning the wrong theme.
|
||||
- On Web, added support for `DeviceEvent::MouseMotion` to listen for relative mouse movements.
|
||||
- Added `WindowBuilder::with_position` to allow setting the position of a `Window` on creation. Supported on Windows, macOS and X11.
|
||||
- Added `Window::drag_window`. Implemented on Windows, macOS, X11 and Wayland.
|
||||
- On X11, bump `mio` to 0.7.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_owner_window` to allow creating popup windows.
|
||||
- On Windows, added `WindowExtWindows::set_enable` to allow creating modal popup windows.
|
||||
- On macOS, emit `RedrawRequested` events immediately while the window is being resized.
|
||||
- Implement `Default`, `Hash`, and `Eq` for `LogicalPosition`, `PhysicalPosition`, `LogicalSize`, and `PhysicalSize`.
|
||||
- On macOS, initialize the Menu Bar with minimal defaults. (Can be prevented using `enable_default_menu_creation`)
|
||||
- On macOS, change the default behavior for first click when the window was unfocused. Now the window becomes focused and then emits a `MouseInput` event on a "first mouse click".
|
||||
- Implement mint (math interoperability standard types) conversions (under feature flag `mint`).
|
||||
|
||||
# 0.24.0 (2020-12-09)
|
||||
|
||||
- On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
|
||||
- On Windows, implement `Window::set_ime_position`.
|
||||
- **Breaking:** On Windows, Renamed `WindowBuilderExtWindows`'s `is_dark_mode` to `theme`.
|
||||
- **Breaking:** On Windows, renamed `WindowBuilderExtWindows::is_dark_mode` to `theme`.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_theme` to set a preferred theme.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, calling `WindowEvent::Focused` now works properly instead of always returning false.
|
||||
- On Windows, fix Alt-Tab behaviour by removing borderless fullscreen "always on top" flag.
|
||||
- On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
|
||||
- **Breaking:** On Windows, include prefix byte in scancodes.
|
||||
- On Wayland, fix window not being resizeable when using `WindowBuilder::with_min_inner_size`.
|
||||
- On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
|
||||
- On Windows, fix use-after-free crash during window destruction.
|
||||
- On Web, fix `WindowEvent::ReceivedCharacter` never being sent on key input.
|
||||
- On macOS, fix compilation when targeting aarch64.
|
||||
- On X11, fix `Window::request_redraw` not waking the event loop.
|
||||
- On Wayland, the keypad arrow keys are now recognized.
|
||||
- **Breaking** Rename `desktop::EventLoopExtDesktop` to `run_return::EventLoopExtRunReturn`.
|
||||
- Added `request_user_attention` method to `Window`.
|
||||
- **Breaking:** On macOS, removed `WindowExt::request_user_attention`, use `Window::request_user_attention`.
|
||||
- **Breaking:** On X11, removed `WindowExt::set_urgent`, use `Window::request_user_attention`.
|
||||
- On Wayland, default font size in CSD increased from 11 to 17.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, support multi-touch.
|
||||
- On Wayland, extra mouse buttons are not dropped anymore.
|
||||
- **Breaking**: `MouseButton::Other` now uses `u16`.
|
||||
|
||||
# 0.23.0 (2020-10-02)
|
||||
|
||||
- On iOS, fixed support for the "Debug View Heirarchy" feature in Xcode.
|
||||
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
|
||||
- On Unix, X11 and Wayland are now optional features (enabled by default)
|
||||
- On X11, fix deadlock when calling `set_fullscreen_inner`.
|
||||
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
|
||||
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
|
||||
- On Windows, drag and drop is now optional (enabled by default) and can be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
|
||||
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
|
||||
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
|
||||
- On android added support for `run_return`.
|
||||
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
|
||||
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
|
||||
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
|
||||
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
|
||||
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
|
||||
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
|
||||
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
|
||||
- On macOS, add `NSWindow.hasShadow` support.
|
||||
- On Web, fix vertical mouse wheel scrolling being inverted.
|
||||
- On Web, implement mouse capturing for click-dragging out of the canvas.
|
||||
- On Web, fix `ControlFlow::Exit` not properly handled.
|
||||
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
|
||||
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
|
||||
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
|
||||
- On NetBSD, fixed crash due to incorrect detection of the main thread.
|
||||
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
|
||||
- On macOS, fix inverted horizontal scroll.
|
||||
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
|
||||
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
|
||||
- On macOS, updated core-* dependencies and cocoa.
|
||||
- Bump `parking_lot` to 0.11
|
||||
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
|
||||
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
|
||||
- Deprecate the stdweb backend, to be removed in a future release
|
||||
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
|
||||
- Added `Asterisk` and `Plus` virtual key codes.
|
||||
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
|
||||
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
|
||||
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
|
||||
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
|
||||
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
|
||||
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
|
||||
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
|
||||
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
|
||||
- On Wayland, add missing virtual keycodes.
|
||||
- On Wayland, implement proper `set_cursor_grab`.
|
||||
- On Wayland, the cursor will use similar icons if the requested one isn't available.
|
||||
- On Wayland, right clicking on client side decorations will request application menu.
|
||||
- On Wayland, fix tracking of window size after state changes.
|
||||
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
|
||||
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
|
||||
- On Wayland, fix `resizable` attribute not being applied properly on startup.
|
||||
- On Wayland, fix disabled repeat rate not being handled.
|
||||
- On Wayland, fix decoration buttons not working after tty switch.
|
||||
- On Wayland, fix scaling not being applied on output re-enable.
|
||||
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
|
||||
- On Wayland, fix pointer getting created in some cases without pointer capability.
|
||||
- On Wayland, on kwin, fix space between window and decorations on startup.
|
||||
- **Breaking:** On Wayland, `Theme` trait was reworked.
|
||||
- On Wayland, disable maximize button for non-resizable window.
|
||||
- On Wayland, added support for `set_ime_position`.
|
||||
- On Wayland, fix crash on startup since GNOME 3.37.90.
|
||||
- On X11, fix incorrect modifiers state on startup.
|
||||
|
||||
# 0.22.2 (2020-05-16)
|
||||
|
||||
- Added Clone implementation for 'static events.
|
||||
- On Windows, fix window intermittently hanging when `ControlFlow` was set to `Poll`.
|
||||
- On Windows, fix `WindowBuilder::with_maximized` being ignored.
|
||||
- On Android, minimal platform support.
|
||||
- On iOS, touch positions are now properly converted to physical pixels.
|
||||
- On macOS, updated core-* dependencies and cocoa
|
||||
|
||||
# 0.22.1 (2020-04-16)
|
||||
|
||||
- On X11, fix `ResumeTimeReached` being fired too early.
|
||||
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
|
||||
- On Web, fix a possible panic during event handling
|
||||
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
|
||||
|
||||
# 0.22.0 (2020-03-09)
|
||||
|
||||
- On Windows, fix minor timing issue in wait_until_time_or_msg
|
||||
- On Windows, rework handling of request_redraw() to address panics.
|
||||
- On macOS, fix `set_simple_screen` to remember frame excluding title bar.
|
||||
- On Wayland, fix coordinates in touch events when scale factor isn't 1.
|
||||
- On Wayland, fix color from `close_button_icon_color` not applying.
|
||||
- Ignore locale if unsupported by X11 backend
|
||||
- On Wayland, Add HiDPI cursor support
|
||||
- On Web, add the ability to query "Light" or "Dark" system theme send `ThemeChanged` on change.
|
||||
- Fix `Event::to_static` returning `None` for user events.
|
||||
- On Wayland, Hide CSD for fullscreen windows.
|
||||
- On Windows, ignore spurious mouse move messages.
|
||||
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
|
||||
- On Windows, add `IconExtWindows` trait which exposes creating an `Icon` from an external file or embedded resource
|
||||
- Add `BadIcon::OsError` variant for when OS icon functionality fails
|
||||
- On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
|
||||
- Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- on macOS, fix incorrect ReceivedCharacter events for some key combinations.
|
||||
- **Breaking:** Use `i32` instead of `u32` for position type in `WindowEvent::Moved`.
|
||||
- On macOS, a mouse motion event is now generated before every mouse click.
|
||||
|
||||
# 0.21.0 (2020-02-04)
|
||||
|
||||
- On Windows, fixed "error: linking with `link.exe` failed: exit code: 1120" error on older versions of windows.
|
||||
- On macOS, fix set_minimized(true) works only with decorations.
|
||||
- On macOS, add `hide_application` to `EventLoopWindowTarget` via a new `EventLoopWindowTargetExtMacOS` trait. `hide_application` will hide the entire application by calling `-[NSApplication hide: nil]`.
|
||||
- On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- On macOS, fix `CursorMoved` event reporting the cursor position using logical coordinates.
|
||||
- On macOS, fix issue where unbundled applications would sometimes open without being focused.
|
||||
- On macOS, fix `run_return` does not return unless it receives a message.
|
||||
- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
|
||||
- On X11, fix deadlock on window state when handling certain window events.
|
||||
- `WindowBuilder` now implements `Default`.
|
||||
- **Breaking:** `WindowEvent::CursorMoved` changed to `f64` units, preserving high-precision data supplied by most backends
|
||||
- On Wayland, fix coordinates in mouse events when scale factor isn't 1
|
||||
- On Web, add the ability to provide a custom canvas
|
||||
- **Breaking:** On Wayland, the `WaylandTheme` struct has been replaced with a `Theme` trait, allowing for extra configuration
|
||||
|
||||
# 0.20.0 (2020-01-05)
|
||||
|
||||
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
|
||||
- **Breaking**: Overhaul how Winit handles DPI:
|
||||
- Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
|
||||
- Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
|
||||
- `hidpi_factor` has been renamed to `scale_factor`.
|
||||
- `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
|
||||
resizes the window in response to the change.
|
||||
- On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
|
||||
- `Size` and `Position` types are now generic over their exact pixel type.
|
||||
|
||||
# 0.20.0 Alpha 6 (2020-01-03)
|
||||
|
||||
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
|
||||
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
|
||||
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
|
||||
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
|
||||
- On X11, fix `CursorEntered` event being generated for non-winit windows.
|
||||
- On macOS, fix crash when starting maximized without decorations.
|
||||
- On macOS, fix application not terminating on `run_return`.
|
||||
- On Wayland, fix cursor icon updates on window borders when using CSD.
|
||||
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
|
||||
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
|
||||
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
|
||||
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
|
||||
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
|
||||
- `EventsCleared` has been renamed to `MainEventsCleared`.
|
||||
- `RedrawRequested` is now issued only after `MainEventsCleared`.
|
||||
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
|
||||
- Implement synthetic window focus key events on Windows.
|
||||
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
|
||||
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
|
||||
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
|
||||
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
|
||||
- Add `DeviceEvent::ModifiersChanged`.
|
||||
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
|
||||
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
|
||||
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
|
||||
|
||||
# 0.20.0 Alpha 5 (2019-12-09)
|
||||
|
||||
- On macOS, fix application termination on `ControlFlow::Exit`
|
||||
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
|
||||
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
|
||||
- On X11, fix misreporting DPI factor at startup.
|
||||
- On X11, fix events not being reported when using `run_return`.
|
||||
- On X11, fix key modifiers being incorrectly reported.
|
||||
- On X11, fix window creation hanging when another window is fullscreen.
|
||||
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
|
||||
- On X11, fix reporting incorrect DPI factor when waking from suspend.
|
||||
- Change `EventLoopClosed` to contain the original event.
|
||||
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
|
||||
indicating that the event is generated by winit.
|
||||
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
|
||||
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
|
||||
as X11 implicitly moves the cursor for such events.
|
||||
|
||||
# 0.20.0 Alpha 4 (2019-10-18)
|
||||
|
||||
- Add web support via the 'stdweb' or 'web-sys' features
|
||||
- On Windows, implemented function to get HINSTANCE
|
||||
- On macOS, implement `run_return`.
|
||||
- On iOS, fix inverted parameter in `set_prefers_home_indicator_hidden`.
|
||||
- On X11, performance is improved when rapidly calling `Window::set_cursor_icon`.
|
||||
- On iOS, fix improper `msg_send` usage that was UB and/or would break if `!` is stabilized.
|
||||
- On Windows, unset `maximized` when manually changing the window's position or size.
|
||||
- On Windows, add touch pressure information for touch events.
|
||||
- On macOS, differentiate between `CursorIcon::Grab` and `CursorIcon::Grabbing`.
|
||||
- On Wayland, fix event processing sometimes stalling when using OpenGL with vsync.
|
||||
- Officially remove the Emscripten backend.
|
||||
- On Windows, fix handling of surrogate pairs when dispatching `ReceivedCharacter`.
|
||||
- On macOS 10.15, fix freeze upon exiting exclusive fullscreen mode.
|
||||
- On iOS, fix panic upon closing the app.
|
||||
- On X11, allow setting mulitple `XWindowType`s.
|
||||
- On iOS, fix null window on initial `HiDpiFactorChanged` event.
|
||||
- On Windows, fix fullscreen window shrinking upon getting restored to a normal window.
|
||||
- On macOS, fix events not being emitted during modal loops, such as when windows are being resized
|
||||
by the user.
|
||||
- On Windows, fix hovering the mouse over the active window creating an endless stream of CursorMoved events.
|
||||
- Always dispatch a `RedrawRequested` event after creating a new window.
|
||||
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
|
||||
- On X11, prevent stealing input focus when creating a new window.
|
||||
Only steal input focus when entering fullscreen mode.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
|
||||
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
|
||||
- Removed `derivative` crate dependency.
|
||||
- On Wayland, add support for set_cursor_icon.
|
||||
- Use `impl Iterator<Item = MonitorHandle>` instead of `AvailableMonitorsIter` consistently.
|
||||
- On macOS, fix fullscreen state being updated after entering fullscreen instead of before,
|
||||
resulting in `Window::fullscreen` returning the old state in `Resized` events instead of
|
||||
reflecting the new fullscreen state
|
||||
- On X11, fix use-after-free during window creation
|
||||
- On Windows, disable monitor change keyboard shortcut while in exclusive fullscreen.
|
||||
- On Windows, ensure that changing a borderless fullscreen window's monitor via keyboard shortcuts keeps the window fullscreen on the new monitor.
|
||||
- Prevent `EventLoop::new` and `EventLoop::with_user_event` from getting called outside the main thread.
|
||||
- This is because some platforms cannot run the event loop outside the main thread. Preventing this
|
||||
reduces the potential for cross-platform compatibility gotchyas.
|
||||
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
|
||||
- On Wayland, drop resize events identical to the current window size.
|
||||
- On Windows, fix window rectangle not getting set correctly on high-DPI systems.
|
||||
|
||||
# 0.20.0 Alpha 3 (2019-08-14)
|
||||
|
||||
- On macOS, drop the run closure on exit.
|
||||
- On Windows, location of `WindowEvent::Touch` are window client coordinates instead of screen coordinates.
|
||||
- On X11, fix delayed events after window redraw.
|
||||
- On macOS, add `WindowBuilderExt::with_disallow_hidpi` to have the option to turn off best resolution openGL surface.
|
||||
- On Windows, screen saver won't start if the window is in fullscreen mode.
|
||||
- Change all occurrences of the `new_user_event` method to `with_user_event`.
|
||||
- On macOS, the dock and the menu bar are now hidden in fullscreen mode.
|
||||
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
|
||||
consists of `Fullscreen::Exclusive(VideoMode)` and
|
||||
`Fullscreen::Borderless(MonitorHandle)` variants.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- On iOS, add support for hiding the home indicator.
|
||||
- On iOS, add support for deferring system gestures.
|
||||
- On iOS, fix a crash that occurred while acquiring a monitor's name.
|
||||
- On iOS, fix armv7-apple-ios compile target.
|
||||
- Removed the `T: Clone` requirement from the `Clone` impl of `EventLoopProxy<T>`.
|
||||
- On iOS, disable overscan compensation for external displays (removes black
|
||||
bars surrounding the image).
|
||||
- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
|
||||
- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
|
||||
hijacking `set_decorations` for this purpose.
|
||||
- On macOS and iOS, corrected the auto trait impls of `EventLoopProxy`.
|
||||
- On iOS, add touch pressure information for touch events.
|
||||
- Implement `raw_window_handle::HasRawWindowHandle` for `Window` type on all supported platforms.
|
||||
- On macOS, fix the signature of `-[NSView drawRect:]`.
|
||||
- On iOS, fix the behavior of `ControlFlow::Poll`. It wasn't polling if that was the only mode ever used by the application.
|
||||
- On iOS, fix DPI sent out by views on creation was `0.0` - now it gives a reasonable number.
|
||||
- On iOS, RedrawRequested now works for gl/metal backed views.
|
||||
- On iOS, RedrawRequested is generally ordered after EventsCleared.
|
||||
|
||||
# 0.20.0 Alpha 2 (2019-07-09)
|
||||
|
||||
- On X11, non-resizable windows now have maximize explicitly disabled.
|
||||
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
|
||||
and `WindowEvent::HoveredFile`.
|
||||
- On Mac, implement `DeviceEvent::Button`.
|
||||
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
|
||||
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
|
||||
- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
|
||||
- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
|
||||
- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
|
||||
- On Windows, fix multiple calls to `request_redraw` during `EventsCleared` sending multiple `RedrawRequested events.`
|
||||
- On Windows, fix edge case where `RedrawRequested` could be dispatched before input events in event loop iteration.
|
||||
- On Windows, fix timing issue that could cause events to be improperly dispatched after `RedrawRequested` but before `EventsCleared`.
|
||||
- On macOS, drop unused Metal dependency.
|
||||
- On Windows, fix the trail effect happening on transparent decorated windows. Borderless (or un-decorated) windows were not affected.
|
||||
- On Windows, fix `with_maximized` not properly setting window size to entire window.
|
||||
- On macOS, change `WindowExtMacOS::request_user_attention()` to take an `enum` instead of a `bool`.
|
||||
|
||||
# 0.20.0 Alpha 1 (2019-06-21)
|
||||
|
||||
- Changes below are considered **breaking**.
|
||||
- Change all occurrences of `EventsLoop` to `EventLoop`.
|
||||
- Previously flat API is now exposed through `event`, `event_loop`, `monitor`, and `window` modules.
|
||||
- `os` module changes:
|
||||
- Renamed to `platform`.
|
||||
- All traits now have platform-specific suffixes.
|
||||
- Exposes new `desktop` module on Windows, Mac, and Linux.
|
||||
- Changes to event loop types:
|
||||
- `EventLoopProxy::wakeup` has been removed in favor of `send_event`.
|
||||
- **Major:** New `run` method drives winit event loop.
|
||||
- Returns `!` to ensure API behaves identically across all supported platforms.
|
||||
- This allows `emscripten` implementation to work without lying about the API.
|
||||
- `ControlFlow`'s variants have been replaced with `Wait`, `WaitUntil(Instant)`, `Poll`, and `Exit`.
|
||||
- Is read after `EventsCleared` is processed.
|
||||
- `Wait` waits until new events are available.
|
||||
- `WaitUntil` waits until either new events are available or the provided time has been reached.
|
||||
- `Poll` instantly resumes the event loop.
|
||||
- `Exit` aborts the event loop.
|
||||
- Takes a closure that implements `'static + FnMut(Event<T>, &EventLoop<T>, &mut ControlFlow)`.
|
||||
- `&EventLoop<T>` is provided to allow new `Window`s to be created.
|
||||
- **Major:** `platform::desktop` module exposes `EventLoopExtDesktop` trait with `run_return` method.
|
||||
- Behaves identically to `run`, but returns control flow to the calling context and can take non-`'static` closures.
|
||||
- `EventLoop`'s `poll_events` and `run_forever` methods have been removed in favor of `run` and `run_return`.
|
||||
- Changes to events:
|
||||
- Remove `Event::Awakened` in favor of `Event::UserEvent(T)`.
|
||||
- Can be sent with `EventLoopProxy::send_event`.
|
||||
- Rename `WindowEvent::Refresh` to `WindowEvent::RedrawRequested`.
|
||||
- `RedrawRequested` can be sent by the user with the `Window::request_redraw` method.
|
||||
- `EventLoop`, `EventLoopProxy`, and `Event` are now generic over `T`, for use in `UserEvent`.
|
||||
- **Major:** Add `NewEvents(StartCause)`, `EventsCleared`, and `LoopDestroyed` variants to `Event`.
|
||||
- `NewEvents` is emitted when new events are ready to be processed by event loop.
|
||||
- `StartCause` describes why new events are available, with `ResumeTimeReached`, `Poll`, `WaitCancelled`, and `Init` (sent once at start of loop).
|
||||
- `EventsCleared` is emitted when all available events have been processed.
|
||||
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
|
||||
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
|
||||
- Rename `MonitorId` to `MonitorHandle`.
|
||||
- Removed `serde` implementations from `ControlFlow`.
|
||||
- Rename several functions to improve both internal consistency and compliance with Rust API guidelines.
|
||||
- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
|
||||
- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
|
||||
- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
|
||||
- On Wayland, the window now exists even if nothing has been drawn.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
|
||||
# Version 0.19.1 (2019-04-08)
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
|
||||
- On macOS, fix command key event left and right reverse.
|
||||
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
- On Windows, fix icon not showing up in corner of window.
|
||||
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
|
||||
|
||||
# Version 0.19.0 (2019-03-06)
|
||||
|
||||
- On X11, we will use the faster `XRRGetScreenResourcesCurrent` function instead of `XRRGetScreenResources` when available.
|
||||
- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
|
||||
- On Wayland, fix `with_title()` not setting the windows title
|
||||
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
|
||||
- Added serde serialization to `os::unix::XWindowType`.
|
||||
- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
|
||||
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
|
||||
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
|
||||
- Refactored Windows state/flag-setting code.
|
||||
- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
|
||||
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
|
||||
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
|
||||
- On Windows, ignore the AltGr key when populating the `ModifersState` type.
|
||||
|
||||
# Version 0.18.1 (2018-12-30)
|
||||
|
||||
- On macOS, fix `Yen` (JIS) so applications receive the event.
|
||||
- On X11 with a tiling WM, fixed high CPU usage when moving windows across monitors.
|
||||
- On X11, fixed panic caused by dropping the window before running the event loop.
|
||||
- on macOS, added `WindowExt::set_simple_fullscreen` which does not require a separate space
|
||||
- Introduce `WindowBuilderExt::with_app_id` to allow setting the application ID on Wayland.
|
||||
- On Windows, catch panics in event loop child thread and forward them to the parent thread. This prevents an invocation of undefined behavior due to unwinding into foreign code.
|
||||
- On Windows, fix issue where resizing or moving window combined with grabbing the cursor would freeze program.
|
||||
- On Windows, fix issue where resizing or moving window would eat `Awakened` events.
|
||||
- On Windows, exiting fullscreen after entering fullscreen with disabled decorations no longer shrinks window.
|
||||
- On X11, fixed a segfault when using virtual monitors with XRandR.
|
||||
- Derive `Ord` and `PartialOrd` for `VirtualKeyCode` enum.
|
||||
- On Windows, fix issue where hovering or dropping a non file item would create a panic.
|
||||
- On Wayland, fix resizing and DPI calculation when a `wl_output` is removed without sending a `leave` event to the `wl_surface`, such as disconnecting a monitor from a laptop.
|
||||
- On Wayland, DPI calculation is handled by smithay-client-toolkit.
|
||||
- On X11, `WindowBuilder::with_min_dimensions` and `WindowBuilder::with_max_dimensions` now correctly account for DPI.
|
||||
- Added support for generating dummy `DeviceId`s and `WindowId`s to better support unit testing.
|
||||
- On macOS, fixed unsoundness in drag-and-drop that could result in drops being rejected.
|
||||
- On macOS, implemented `WindowEvent::Refresh`.
|
||||
- On macOS, all `MouseCursor` variants are now implemented and the cursor will no longer reset after unfocusing.
|
||||
- Removed minimum supported Rust version guarantee.
|
||||
|
||||
# Version 0.18.0 (2018-11-07)
|
||||
|
||||
- **Breaking:** `image` crate upgraded to 0.20. This is exposed as part of the `icon_loading` API.
|
||||
- On Wayland, pointer events will now provide the current modifiers state.
|
||||
- On Wayland, titles will now be displayed in the window header decoration.
|
||||
- On Wayland, key repetition is now ended when keyboard loses focus.
|
||||
- On Wayland, windows will now use more stylish and modern client side decorations.
|
||||
- On Wayland, windows will use server-side decorations when available.
|
||||
- **Breaking:** Added support for F16-F24 keys (variants were added to the `VirtualKeyCode` enum).
|
||||
- Fixed graphical glitches when resizing on Wayland.
|
||||
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
|
||||
- Updated window manager hints under X11 to v1.5 of [Extended Window Manager Hints](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html#idm140200472629520).
|
||||
- Added `WindowBuilderExt::with_gtk_theme_variant` to X11-specific `WindowBuilder` functions.
|
||||
- Fixed UTF8 handling bug in X11 `set_title` function.
|
||||
- On Windows, `Window::set_cursor` now applies immediately instead of requiring specific events to occur first.
|
||||
- On Windows, the `HoveredFile` and `HoveredFileCancelled` events are now implemented.
|
||||
- On Windows, fix `Window::set_maximized`.
|
||||
- On Windows 10, fix transparency (#260).
|
||||
- On macOS, fix modifiers during key repeat.
|
||||
- Implemented the `Debug` trait for `Window`, `EventsLoop`, `EventsLoopProxy` and `WindowBuilder`.
|
||||
- On X11, now a `Resized` event will always be generated after a DPI change to ensure the window's logical size is consistent with the new DPI.
|
||||
- Added further clarifications to the DPI docs.
|
||||
- On Linux, if neither X11 nor Wayland manage to initialize, the corresponding panic now consists of a single line only.
|
||||
- Add optional `serde` feature with implementations of `Serialize`/`Deserialize` for DPI types and various event types.
|
||||
- Add `PartialEq`, `Eq`, and `Hash` implementations on public types that could have them but were missing them.
|
||||
- On X11, drag-and-drop receiving an unsupported drop type can no longer cause the WM to freeze.
|
||||
- Fix issue whereby the OpenGL context would not appear at startup on macOS Mojave (#1069).
|
||||
- **Breaking:** Removed `From<NSApplicationActivationPolicy>` impl from `ActivationPolicy` on macOS.
|
||||
- On macOS, the application can request the user's attention with `WindowExt::request_user_attention`.
|
||||
|
||||
# Version 0.17.2 (2018-08-19)
|
||||
|
||||
- On macOS, fix `<C-Tab>` so applications receive the event.
|
||||
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
|
||||
- On Wayland, key press events will now be repeated.
|
||||
|
||||
# Version 0.17.1 (2018-08-05)
|
||||
|
||||
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
|
||||
- Fixed deadlock that broke fullscreen mode on Windows.
|
||||
|
||||
# Version 0.17.0 (2018-08-02)
|
||||
|
||||
- Cocoa and core-graphics updates.
|
||||
- Fixed thread-safety issues in several `Window` functions on Windows.
|
||||
- On MacOS, the key state for modifiers key events is now properly set.
|
||||
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
|
||||
- Added NetBSD support.
|
||||
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
|
||||
- On iOS, the `UIApplication` is not started until `Window::new` is called.
|
||||
- Fixed thread unsafety with cursor hiding on macOS.
|
||||
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
|
||||
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
|
||||
|
||||
# Version 0.16.2 (2018-07-07)
|
||||
|
||||
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
|
||||
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
|
||||
|
||||
# Version 0.16.1 (2018-07-02)
|
||||
|
||||
- Added logging through `log`. Logging will become more extensive over time.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This _greatly_ cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
|
||||
|
||||
# Version 0.16.0 (2018-06-25)
|
||||
|
||||
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.
|
||||
- **Breaking:** Removed `VirtualKeyCode::LMenu` and `VirtualKeyCode::RMenu`; Windows now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead.
|
||||
- On X11, exiting fullscreen no longer leaves the window in the monitor's top left corner.
|
||||
- **Breaking:** `Window::hidpi_factor` has been renamed to `Window::get_hidpi_factor` for better consistency. `WindowEvent::HiDPIFactorChanged` has been renamed to `WindowEvent::HiDpiFactorChanged`. DPI factors are always represented as `f64` instead of `f32` now.
|
||||
- The Windows backend is now DPI aware. `WindowEvent::HiDpiFactorChanged` is implemented, and `MonitorId::get_hidpi_factor` and `Window::hidpi_factor` return accurate values.
|
||||
- Implemented `WindowEvent::HiDpiFactorChanged` on X11.
|
||||
- On macOS, `Window::set_cursor_position` is now relative to the client area.
|
||||
- On macOS, setting the maximum and minimum dimensions now applies to the client area dimensions rather than to the window dimensions.
|
||||
- On iOS, `MonitorId::get_dimensions` has been implemented and both `MonitorId::get_hidpi_factor` and `Window::get_hidpi_factor` return accurate values.
|
||||
- On Emscripten, `MonitorId::get_hidpi_factor` now returns the same value as `Window::get_hidpi_factor` (it previously would always return 1.0).
|
||||
- **Breaking:** The entire API for sizes, positions, etc. has changed. In the majority of cases, winit produces and consumes positions and sizes as `LogicalPosition` and `LogicalSize`, respectively. The notable exception is `MonitorId` methods, which deal in `PhysicalPosition` and `PhysicalSize`. See the documentation for specifics and explanations of the types. Additionally, winit automatically conserves logical size when the DPI factor changes.
|
||||
- **Breaking:** All deprecated methods have been removed. For `Window::platform_display` and `Window::platform_window`, switch to the appropriate platform-specific `WindowExt` methods. For `Window::get_inner_size_points` and `Window::get_inner_size_pixels`, use the `LogicalSize` returned by `Window::get_inner_size` and convert as needed.
|
||||
- HiDPI support for Wayland.
|
||||
- `EventsLoop::get_available_monitors` and `EventsLoop::get_primary_monitor` now have identical counterparts on `Window`, so this information can be acquired without an `EventsLoop` borrow.
|
||||
- `AvailableMonitorsIter` now implements `Debug`.
|
||||
- Fixed quirk on macOS where certain keys would generate characters at twice the normal rate when held down.
|
||||
- On X11, all event loops now share the same `XConnection`.
|
||||
- **Breaking:** `Window::set_cursor_state` and `CursorState` enum removed in favor of the more composable `Window::grab_cursor` and `Window::hide_cursor`. As a result, grabbing the cursor no longer automatically hides it; you must call both methods to retain the old behavior on Windows and macOS. `Cursor::NoneCursor` has been removed, as it's no longer useful.
|
||||
- **Breaking:** `Window::set_cursor_position` now returns `Result<(), String>`, thus allowing for `Box<Error>` conversion via `?`.
|
||||
|
||||
# Version 0.15.1 (2018-06-13)
|
||||
|
||||
- On X11, the `Moved` event is no longer sent when the window is resized without changing position.
|
||||
- `MouseCursor` and `CursorState` now implement `Default`.
|
||||
- `WindowBuilder::with_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- `Window::set_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- On X11, if the monitor's width or height in millimeters is reported as 0, the DPI is now 1.0 instead of +inf.
|
||||
- On X11, the environment variable `WINIT_HIDPI_FACTOR` has been added for overriding DPI factor.
|
||||
- On X11, enabling transparency no longer causes the window contents to flicker when resizing.
|
||||
- On X11, `with_override_redirect` now actually enables override redirect.
|
||||
- macOS now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead of `None` for both.
|
||||
- On macOS, `VirtualKeyCode::RWin` and `VirtualKeyCode::LWin` are no longer switched.
|
||||
- On macOS, windows without decorations can once again be resized.
|
||||
- Fixed race conditions when creating an `EventsLoop` on X11, most commonly manifesting as "[xcb] Unknown sequence number while processing queue".
|
||||
- On macOS, `CursorMoved` and `MouseInput` events are only generated if they occurs within the window's client area.
|
||||
- On macOS, resizing the window no longer generates a spurious `MouseInput` event.
|
||||
|
||||
# Version 0.15.0 (2018-05-22)
|
||||
|
||||
- `Icon::to_cardinals` is no longer public, since it was never supposed to be.
|
||||
- Wayland: improve diagnostics if initialization fails
|
||||
- Fix some system event key doesn't work when focused, do not block keyevent forward to system on macOS
|
||||
- On X11, the scroll wheel position is now correctly reset on i3 and other WMs that have the same quirk.
|
||||
- On X11, `Window::get_current_monitor` now reliably returns the correct monitor.
|
||||
- On X11, `Window::hidpi_factor` returns values from XRandR rather than the inaccurate values previously queried from the core protocol.
|
||||
- On X11, the primary monitor is detected correctly even when using versions of XRandR less than 1.5.
|
||||
- `MonitorId` now implements `Debug`.
|
||||
- Fixed bug on macOS where using `with_decorations(false)` would cause `set_decorations(true)` to produce a transparent titlebar with no title.
|
||||
- Implemented `MonitorId::get_position` on macOS.
|
||||
- On macOS, `Window::get_current_monitor` now returns accurate values.
|
||||
- Added `WindowBuilderExt::with_resize_increments` to macOS.
|
||||
- **Breaking:** On X11, `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` now take `u32` values rather than `i32`.
|
||||
- macOS keyboard handling has been overhauled, allowing for the use of dead keys, IME, etc. Right modifier keys are also no longer reported as being left.
|
||||
- Added the `Window::set_ime_spot(x: i32, y: i32)` method, which is implemented on X11 and macOS.
|
||||
- **Breaking**: `os::unix::WindowExt::send_xim_spot(x: i16, y: i16)` no longer exists. Switch to the new `Window::set_ime_spot(x: i32, y: i32)`, which has equivalent functionality.
|
||||
- Fixed detection of `Pause` and `Scroll` keys on Windows.
|
||||
- On Windows, alt-tabbing while the cursor is grabbed no longer makes it impossible to re-grab the cursor.
|
||||
- On Windows, using `CursorState::Hide` when the cursor is grabbed now ungrabs the cursor first.
|
||||
- Implemented `MouseCursor::NoneCursor` on Windows.
|
||||
- Added `WindowBuilder::with_always_on_top` and `Window::set_always_on_top`. Implemented on Windows, macOS, and X11.
|
||||
- On X11, `WindowBuilderExt` now has `with_class`, `with_override_redirect`, and `with_x11_window_type` to allow for more control over window creation. `WindowExt` additionally has `set_urgent`.
|
||||
- More hints are set by default on X11, including `_NET_WM_PID` and `WM_CLIENT_MACHINE`. Note that prior to this, the `WM_CLASS` hint was automatically set to whatever value was passed to `with_title`. It's now set to the executable name to better conform to expectations and the specification; if this is undesirable, you must explicitly use `WindowBuilderExt::with_class`.
|
||||
|
||||
# Version 0.14.0 (2018-05-09)
|
||||
|
||||
- Created the `Copy`, `Paste` and `Cut` `VirtualKeyCode`s and added support for them on X11 and Wayland
|
||||
- Fix `.with_decorations(false)` in macOS
|
||||
- On Mac, `NSWindow` and supporting objects might be alive long after they were `closed` which resulted in apps consuming more heap then needed. Mainly it was affecting multi window applications. Not expecting any user visible change of behaviour after the fix.
|
||||
- Fix regression of Window platform extensions for macOS where `NSFullSizeContentViewWindowMask` was not being correctly applied to `.fullsize_content_view`.
|
||||
- Corrected `get_position` on Windows to be relative to the screen rather than to the taskbar.
|
||||
- Corrected `Moved` event on Windows to use position values equivalent to those returned by `get_position`. It previously supplied client area positions instead of window positions, and would additionally interpret negative values as being very large (around `u16::MAX`).
|
||||
- Implemented `Moved` event on macOS.
|
||||
- On X11, the `Moved` event correctly use window positions rather than client area positions. Additionally, a stray `Moved` that unconditionally accompanied `Resized` with the client area position relative to the parent has been eliminated; `Moved` is still received alongside `Resized`, but now only once and always correctly.
|
||||
- On Windows, implemented all variants of `DeviceEvent` other than `Text`. Mouse `DeviceEvent`s are now received even if the window isn't in the foreground.
|
||||
- `DeviceId` on Windows is no longer a unit struct, and now contains a `u32`. For `WindowEvent`s, this will always be 0, but on `DeviceEvent`s it will be the handle to that device. `DeviceIdExt::get_persistent_identifier` can be used to acquire a unique identifier for that device that persists across replugs/reboots/etc.
|
||||
- Corrected `run_forever` on X11 to stop discarding `Awakened` events.
|
||||
- Various safety and correctness improvements to the X11 backend internals.
|
||||
- Fixed memory leak on X11 every time the mouse entered the window.
|
||||
- On X11, drag and drop now works reliably in release mode.
|
||||
- Added `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` to X11, allowing for more optional hints to be set.
|
||||
- Rework of the wayland backend, migrating it to use [Smithay's Client Toolkit](https://github.com/Smithay/client-toolkit).
|
||||
- Added `WindowBuilder::with_window_icon` and `Window::set_window_icon`, finally making it possible to set the window icon on Windows and X11. The `icon_loading` feature can be enabled to allow for icons to be easily loaded; see example program `window_icon.rs` for usage.
|
||||
- Windows additionally has `WindowBuilderExt::with_taskbar_icon` and `WindowExt::set_taskbar_icon`.
|
||||
- On Windows, fix panic when trying to call `set_fullscreen(None)` on a window that has not been fullscreened prior.
|
||||
|
||||
# Version 0.13.1 (2018-04-26)
|
||||
|
||||
- Ensure necessary `x11-dl` version is used.
|
||||
|
||||
# Version 0.13.0 (2018-04-25)
|
||||
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for MacOS.
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Windows.
|
||||
- On Windows, `WindowBuilder::with_fullscreen` no longer changing monitor display resolution.
|
||||
- Overhauled X11 window geometry calculations. `get_position` and `set_position` are more universally accurate across different window managers, and `get_outer_size` actually works now.
|
||||
- Fixed SIGSEGV/SIGILL crashes on macOS caused by stabilization of the `!` (never) type.
|
||||
- Implement `WindowEvent::HiDPIFactorChanged` for macOS
|
||||
- On X11, input methods now work completely out of the box, no longer requiring application developers to manually call `setlocale`. Additionally, when input methods are started, stopped, or restarted on the server end, it's correctly handled.
|
||||
- Implemented `Refresh` event on Windows.
|
||||
- Properly calculate the minimum and maximum window size on Windows, including window decorations.
|
||||
- Map more `MouseCursor` variants to cursor icons on Windows.
|
||||
- Corrected `get_position` on macOS to return outer frame position, not content area position.
|
||||
- Corrected `set_position` on macOS to set outer frame position, not content area position.
|
||||
- Added `get_inner_position` method to `Window`, which gets the position of the window's client area. This is implemented on all applicable platforms (all desktop platforms other than Wayland, where this isn't possible).
|
||||
- **Breaking:** the `Closed` event has been replaced by `CloseRequested` and `Destroyed`. To migrate, you typically just need to replace all usages of `Closed` with `CloseRequested`; see example programs for more info. The exception is iOS, where `Closed` must be replaced by `Destroyed`.
|
||||
|
||||
# Version 0.12.0 (2018-04-06)
|
||||
|
||||
- Added subclass to macos windows so they can be made resizable even with no decorations.
|
||||
- Dead keys now work properly on X11, no longer resulting in a panic.
|
||||
- On X11, input method creation first tries to use the value from the user's `XMODIFIERS` environment variable, so application developers should no longer need to manually call `XSetLocaleModifiers`. If that fails, fallbacks are tried, which should prevent input method initialization from ever outright failing.
|
||||
- Fixed thread safety issues with input methods on X11.
|
||||
- Add support for `Touch` for win32 backend.
|
||||
- Fixed `Window::get_inner_size` and friends to return the size in pixels instead of points when using HIDPI displays on OSX.
|
||||
|
||||
# Version 0.11.3 (2018-03-28)
|
||||
|
||||
- Added `set_min_dimensions` and `set_max_dimensions` methods to `Window`, and implemented on Windows, X11, Wayland, and OSX.
|
||||
- On X11, dropping a `Window` actually closes it now, and clicking the window's × button (or otherwise having the WM signal to close it) will result in the window closing.
|
||||
- Added `WindowBuilderExt` methods for macos: `with_titlebar_transparent`,
|
||||
`with_title_hidden`, `with_titlebar_buttons_hidden`,
|
||||
`with_fullsize_content_view`.
|
||||
- Mapped X11 numpad keycodes (arrows, Home, End, PageUp, PageDown, Insert and Delete) to corresponding virtual keycodes
|
||||
|
||||
# Version 0.11.2 (2018-03-06)
|
||||
|
||||
- Impl `Hash`, `PartialEq`, and `Eq` for `events::ModifiersState`.
|
||||
- Implement `MonitorId::get_hidpi_factor` for MacOS.
|
||||
- Added method `os::macos::MonitorIdExt::get_nsscreen() -> *mut c_void` that gets a `NSScreen` object matching the monitor ID.
|
||||
- Send `Awakened` event on Android when event loop is woken up.
|
||||
|
||||
# Version 0.11.1 (2018-02-19)
|
||||
|
||||
- Fixed windows not receiving mouse events when click-dragging the mouse outside the client area of a window, on Windows platforms.
|
||||
- Added method `os::android::EventsLoopExt:set_suspend_callback(Option<Box<Fn(bool) -> ()>>)` that allows glutin to register a callback when a suspend event happens
|
||||
|
||||
# Version 0.11.0 (2018-02-09)
|
||||
|
||||
- Implement `MonitorId::get_dimensions` for Android.
|
||||
- Added method `os::macos::WindowBuilderExt::with_movable_by_window_background(bool)` that allows to move a window without a titlebar - `with_decorations(false)`
|
||||
- Implement `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Wayland.
|
||||
- Added `Caret` as VirtualKeyCode and support OSX ^-Key with german input.
|
||||
|
||||
# Version 0.10.1 (2018-02-05)
|
||||
|
||||
_Yanked_
|
||||
|
||||
# Version 0.10.0 (2017-12-27)
|
||||
|
||||
- Add support for `Touch` for emscripten backend.
|
||||
- Added support for `DroppedFile`, `HoveredFile`, and `HoveredFileCancelled` to X11 backend.
|
||||
- **Breaking:** `unix::WindowExt` no longer returns pointers for things that aren't actually pointers; `get_xlib_window` now returns `Option<std::os::raw::c_ulong>` and `get_xlib_screen_id` returns `Option<std::os::raw::c_int>`. Additionally, methods that previously returned `libc::c_void` have been changed to return `std::os::raw::c_void`, which are not interchangeable types, so users wanting the former will need to explicitly cast.
|
||||
- Added `set_decorations` method to `Window` to allow decorations to be toggled after the window is built. Presently only implemented on X11.
|
||||
- Raised the minimum supported version of Rust to 1.20 on MacOS due to usage of associated constants in new versions of cocoa and core-graphics.
|
||||
- Added `modifiers` field to `MouseInput`, `MouseWheel`, and `CursorMoved` events to track the modifiers state (`ModifiersState`).
|
||||
- Fixed the emscripten backend to return the size of the canvas instead of the size of the window.
|
||||
|
||||
# Version 0.9.0 (2017-12-01)
|
||||
|
||||
- Added event `WindowEvent::HiDPIFactorChanged`.
|
||||
- Added method `MonitorId::get_hidpi_factor`.
|
||||
- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
|
||||
`get_inner_size`.
|
||||
- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
|
||||
but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
|
||||
- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
|
||||
- Rewrite of the wayland backend to use wayland-client-0.11
|
||||
- Support for dead keys on wayland for keyboard utf8 input
|
||||
- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
|
||||
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
|
||||
- On Windows added `MonitorIdExt::hmonitor` method
|
||||
- Impl `Clone` for `EventsLoopProxy`
|
||||
- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
|
||||
- Support for touch event on wayland
|
||||
- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
|
||||
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
|
||||
- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
|
||||
- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
|
||||
- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.
|
||||
|
||||
# Version 0.8.3 (2017-10-11)
|
||||
|
||||
- Fixed issue of calls to `set_inner_size` blocking on Windows.
|
||||
- Mapped `ISO_Left_Tab` to `VirtualKeyCode::Tab` to make the key work with modifiers
|
||||
- Fixed the X11 backed on 32bit targets
|
||||
|
||||
# Version 0.8.2 (2017-09-28)
|
||||
|
||||
- Uniformize keyboard scancode values accross Wayland and X11 (#297).
|
||||
- Internal rework of the wayland event loop
|
||||
- Added method `os::linux::WindowExt::is_ready`
|
||||
|
||||
# Version 0.8.1 (2017-09-22)
|
||||
|
||||
- Added various methods to `os::linux::EventsLoopExt`, plus some hidden items necessary to make
|
||||
glutin work.
|
||||
|
||||
# Version 0.8.0 (2017-09-21)
|
||||
|
||||
- Added `Window::set_maximized`, `WindowAttributes::maximized` and `WindowBuilder::with_maximized`.
|
||||
- Added `Window::set_fullscreen`.
|
||||
- Changed `with_fullscreen` to take a `Option<MonitorId>` instead of a `MonitorId`.
|
||||
- Removed `MonitorId::get_native_identifer()` in favor of platform-specific traits in the `os`
|
||||
module.
|
||||
- Changed `get_available_monitors()` and `get_primary_monitor()` to be methods of `EventsLoop`
|
||||
instead of stand-alone methods.
|
||||
- Changed `EventsLoop` to be tied to a specific X11 or Wayland connection.
|
||||
- Added a `os::linux::EventsLoopExt` trait that makes it possible to configure the connection.
|
||||
- Fixed the emscripten code, which now compiles.
|
||||
- Changed the X11 fullscreen code to use `xrandr` instead of `xxf86vm`.
|
||||
- Fixed the Wayland backend to produce `Refresh` event after window creation.
|
||||
- Changed the `Suspended` event to be outside of `WindowEvent`.
|
||||
- Fixed the X11 backend sometimes reporting the wrong virtual key (#273).
|
||||
72
CONTRIBUTING.md
Normal file
72
CONTRIBUTING.md
Normal file
@@ -0,0 +1,72 @@
|
||||
# Winit Contributing Guidelines
|
||||
|
||||
## Scope
|
||||
[See `FEATURES.md`](./FEATURES.md). When requesting or implementing a new Winit feature, you should
|
||||
consider whether or not it's directly related to window creation or input handling. If it isn't, it
|
||||
may be worth creating a separate crate that extends Winit's API to add that functionality.
|
||||
|
||||
|
||||
## Reporting an issue
|
||||
|
||||
When reporting an issue, in order to help the maintainers understand what the problem is, please make
|
||||
your description of the issue as detailed as possible:
|
||||
|
||||
- if it is a bug, please provide clear explanation of what happens, what should happen, and how to
|
||||
reproduce the issue, ideally by providing a minimal program exhibiting the problem
|
||||
- if it is a feature request, please provide a clear argumentation about why you believe this feature
|
||||
should be supported by winit
|
||||
|
||||
## Making a pull request
|
||||
|
||||
When making a code contribution to winit, before opening your pull request, please make sure that:
|
||||
|
||||
- your patch builds with Winit's minimal supported rust version - Rust 1.60.
|
||||
- you tested your modifications on all the platforms impacted, or if not possible detail which platforms
|
||||
were not tested, and what should be tested, so that a maintainer or another contributor can test them
|
||||
- you updated any relevant documentation in winit
|
||||
- you left comments in your code explaining any part that is not straightforward, so that the
|
||||
maintainers and future contributors don't have to try to guess what your code is supposed to do
|
||||
- your PR adds an entry to the changelog file if the introduced change is relevant to winit users.
|
||||
|
||||
You needn't worry about the added entry causing conflicts, the maintainer that merges the PR will
|
||||
handle those for you when merging (see below).
|
||||
- if your PR affects the platform compatibility of one or more features or adds another feature, the
|
||||
relevant sections in [`FEATURES.md`](https://github.com/rust-windowing/winit/blob/master/FEATURES.md#features)
|
||||
should be updated.
|
||||
|
||||
Once your PR is open, you can ask for review by a maintainer of your platform. Winit's merging policy
|
||||
is that a PR must be approved by at least two maintainers of winit before being merged, including
|
||||
at least a maintainer of the platform (a maintainer making a PR themselves counts as approving it).
|
||||
|
||||
Once your PR is deemed ready, the merging maintainer will take care of resolving conflicts in
|
||||
`CHANGELOG.md` (but you must resolve other conflicts yourself). Doing this requires that you check the
|
||||
"give contributors write access to the branch" checkbox when creating the PR.
|
||||
|
||||
## Maintainers & Testers
|
||||
|
||||
The current maintainers are listed in the [CODEOWNERS](.github/CODEOWNERS) file.
|
||||
|
||||
If you are interested in being pinged when testing is needed for a certain platform, please add yourself to the [Testers and Contributors](https://github.com/rust-windowing/winit/wiki/Testers-and-Contributors) table!
|
||||
|
||||
## Release process
|
||||
|
||||
Given that winit is a widely used library we should be able to make a patch
|
||||
releases at any time we want without blocking the development of new features.
|
||||
|
||||
To achieve these goals, a new branch is created for every new release. Releases
|
||||
and later patch releases are committed and tagged in this branch.
|
||||
|
||||
The exact steps for an exemplary `0.2.0` release might look like this:
|
||||
1. Initially the version on the latest master is `0.1.0`
|
||||
2. A new `v0.2.x` branch is created for the release
|
||||
3. In the branch, the version is bumped to `v0.2.0`
|
||||
4. The new commit in the branch is tagged `v0.2.0`
|
||||
5. The version is pushed to crates.io
|
||||
6. A GitHub release is created for the `v0.2.0` tag
|
||||
7. On master, the version is bumped to `0.2.0` and the CHANGELOG is updated
|
||||
|
||||
When doing a patch release the process is similar:
|
||||
1. Initially the version of the latest release is `0.2.0`
|
||||
2. Checkout the `v0.2.x` branch
|
||||
3. Cherry-pick the required non-breaking changes into the `v0.2.x`
|
||||
4. Follow steps 3-7 of the regular release example
|
||||
172
Cargo.toml
172
Cargo.toml
@@ -1,43 +1,161 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.6.4"
|
||||
authors = ["The winit contributors, Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
version = "0.28.0"
|
||||
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
||||
description = "Cross-platform window creation library."
|
||||
edition = "2021"
|
||||
keywords = ["windowing"]
|
||||
license = "Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/tomaka/winit"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
rust-version = "1.60.0"
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = ["serde"]
|
||||
default-target = "x86_64-unknown-linux-gnu"
|
||||
# These are all tested in CI
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"x86_64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# WebAssembly
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
|
||||
[features]
|
||||
default = ["x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
|
||||
x11 = ["x11-dl", "mio", "percent-encoding"]
|
||||
wayland = ["wayland-client", "wayland-protocols", "sctk", "wayland-commons"]
|
||||
wayland-dlopen = ["sctk/dlopen", "wayland-client/dlopen"]
|
||||
wayland-csd-adwaita = ["sctk-adwaita", "sctk-adwaita/ab_glyph"]
|
||||
wayland-csd-adwaita-crossfont = ["sctk-adwaita", "sctk-adwaita/crossfont"]
|
||||
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
|
||||
android-native-activity = [ "android-activity/native-activity" ]
|
||||
android-game-activity = [ "android-activity/game-activity" ]
|
||||
|
||||
[build-dependencies]
|
||||
cfg_aliases = "0.1.1"
|
||||
|
||||
[dependencies]
|
||||
lazy_static = "0.2.2"
|
||||
libc = "0.2"
|
||||
shared_library = "0.1.5"
|
||||
bitflags = "1"
|
||||
instant = { version = "0.1", features = ["wasm-bindgen"] }
|
||||
log = "0.4"
|
||||
mint = { version = "0.5.6", optional = true }
|
||||
once_cell = "1.12"
|
||||
raw_window_handle = { package = "raw-window-handle", version = "0.5" }
|
||||
serde = { version = "1", optional = true, features = ["serde_derive"] }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.android_glue]
|
||||
version = "0.2"
|
||||
[dev-dependencies]
|
||||
image = { version = "0.24.0", default-features = false, features = ["png"] }
|
||||
simple_logger = { version = "2.1.0", default_features = false }
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies]
|
||||
objc = "0.2"
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
# Coordinate the next winit release with android-ndk-rs: https://github.com/rust-windowing/winit/issues/1995
|
||||
android-activity = "0.4.0"
|
||||
ndk = "0.7.0"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
core-foundation = "0.9.3"
|
||||
objc2 = "=0.3.0-beta.3"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
objc = "0.2"
|
||||
cgl = "0.2"
|
||||
cocoa = "=0.5.2"
|
||||
core-foundation = "0.2"
|
||||
core-graphics = "0.4"
|
||||
core-graphics = "0.22.3"
|
||||
dispatch = "0.2.0"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
winapi = "0.2"
|
||||
shell32-sys = "0.1"
|
||||
gdi32-sys = "0.1"
|
||||
user32-sys = "~0.1.2"
|
||||
kernel32-sys = "0.2"
|
||||
dwmapi-sys = "0.1"
|
||||
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
|
||||
version = "0.45"
|
||||
features = [
|
||||
"Win32_Devices_HumanInterfaceDevice",
|
||||
"Win32_Foundation",
|
||||
"Win32_Globalization",
|
||||
"Win32_Graphics_Dwm",
|
||||
"Win32_Graphics_Gdi",
|
||||
"Win32_Media",
|
||||
"Win32_System_Com_StructuredStorage",
|
||||
"Win32_System_Com",
|
||||
"Win32_System_LibraryLoader",
|
||||
"Win32_System_Ole",
|
||||
"Win32_System_SystemInformation",
|
||||
"Win32_System_SystemServices",
|
||||
"Win32_System_Threading",
|
||||
"Win32_System_WindowsProgramming",
|
||||
"Win32_UI_Accessibility",
|
||||
"Win32_UI_Controls",
|
||||
"Win32_UI_HiDpi",
|
||||
"Win32_UI_Input_Ime",
|
||||
"Win32_UI_Input_KeyboardAndMouse",
|
||||
"Win32_UI_Input_Pointer",
|
||||
"Win32_UI_Input_Touch",
|
||||
"Win32_UI_Shell",
|
||||
"Win32_UI_TextServices",
|
||||
"Win32_UI_WindowsAndMessaging",
|
||||
]
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))'.dependencies]
|
||||
wayland-client = { version = "0.8.6", features = ["dlopen"] }
|
||||
wayland-kbd = "0.8.0"
|
||||
wayland-window = "0.5.0"
|
||||
x11-dl = "2.8"
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_arch = "wasm32", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies]
|
||||
libc = "0.2.64"
|
||||
mio = { version = "0.8", features = ["os-ext"], optional = true }
|
||||
percent-encoding = { version = "2.0", optional = true }
|
||||
sctk = { package = "smithay-client-toolkit", version = "0.16.0", default_features = false, features = ["calloop"], optional = true }
|
||||
sctk-adwaita = { version = "0.5.1", default_features = false, optional = true }
|
||||
wayland-client = { version = "0.29.5", default_features = false, features = ["use_system_lib"], optional = true }
|
||||
wayland-protocols = { version = "0.29.5", features = [ "staging_protocols"], optional = true }
|
||||
wayland-commons = { version = "0.29.5", optional = true }
|
||||
x11-dl = { version = "2.18.5", optional = true }
|
||||
|
||||
[target.'cfg(target_os = "redox")'.dependencies]
|
||||
orbclient = { version = "0.3.42", default-features = false }
|
||||
redox_syscall = "0.3"
|
||||
|
||||
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))'.build-dependencies]
|
||||
wayland-scanner = "0.29.5"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
|
||||
package = "web-sys"
|
||||
version = "0.3.22"
|
||||
features = [
|
||||
'console',
|
||||
"AddEventListenerOptions",
|
||||
'CssStyleDeclaration',
|
||||
'BeforeUnloadEvent',
|
||||
'Document',
|
||||
'DomRect',
|
||||
'Element',
|
||||
'Event',
|
||||
"EventListenerOptions",
|
||||
'EventTarget',
|
||||
'FocusEvent',
|
||||
'HtmlCanvasElement',
|
||||
'HtmlElement',
|
||||
'KeyboardEvent',
|
||||
'MediaQueryList',
|
||||
'MediaQueryListEvent',
|
||||
'MouseEvent',
|
||||
'Node',
|
||||
'PointerEvent',
|
||||
'Window',
|
||||
'WheelEvent'
|
||||
]
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
|
||||
version = "0.2.45"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dev-dependencies]
|
||||
console_log = "0.2"
|
||||
web-sys = { version = "0.3.22", features = ['CanvasRenderingContext2d'] }
|
||||
|
||||
[workspace]
|
||||
members = [
|
||||
"run-wasm",
|
||||
]
|
||||
|
||||
247
FEATURES.md
Normal file
247
FEATURES.md
Normal file
@@ -0,0 +1,247 @@
|
||||
# Winit Scope
|
||||
|
||||
Winit aims to expose an interface that abstracts over window creation and input handling, and can
|
||||
be used to create both games and applications. It supports the following main graphical platforms:
|
||||
- Desktop
|
||||
- Windows 7+ (10+ is tested regularly)
|
||||
- macOS 10.7+ (10.14+ is tested regularly)
|
||||
- Unix
|
||||
- via X11
|
||||
- via Wayland
|
||||
- Redox OS, via Orbital
|
||||
- Mobile
|
||||
- iOS
|
||||
- Android
|
||||
- Web
|
||||
- via WASM
|
||||
|
||||
Most platforms expose capabilities that cannot be meaningfully transposed onto others. Winit does not
|
||||
aim to support every single feature of every platform, but rather to abstract over the common features
|
||||
available everywhere. In this context, APIs exposed in winit can be split into different "support tiers":
|
||||
|
||||
- **Core:** Features that are essential to providing a well-formed abstraction over each platform's
|
||||
windowing and input APIs.
|
||||
- **Platform:** Platform-specific features that can't be meaningfully exposed through a common API and
|
||||
cannot be implemented outside of Winit without exposing a significant amount of Winit's internals
|
||||
or interfering with Winit's abstractions.
|
||||
- **Usability:** Features that are not strictly essential to Winit's functionality, but provide meaningful
|
||||
usability improvements and cannot be reasonably implemented in an external crate. These are
|
||||
generally optional and exposed through Cargo features.
|
||||
|
||||
Core features are taken care of by the core Winit maintainers. Platform features are not.
|
||||
When a platform feature is submitted, the submitter is considered the expert in the
|
||||
feature and may be asked to support the feature should it break in the future.
|
||||
|
||||
Winit ***does not*** directly expose functionality for drawing inside windows or creating native
|
||||
menus, but ***does*** commit to providing APIs that higher-level crates can use to implement that
|
||||
functionality.
|
||||
|
||||
## `1.0` and stability
|
||||
|
||||
When all core features are implemented to the satisfaction of the Winit maintainers, Winit 1.0 will
|
||||
be released and the library will enter maintenance mode. For the most part, new core features will not
|
||||
be added past this point. New platform features may be accepted and exposed through point releases.
|
||||
|
||||
### Tier upgrades
|
||||
Some platform features could in theory be exposed across multiple platforms, but have not gone
|
||||
through the implementation work necessary to function on all platforms. When one of these features
|
||||
gets implemented across all platforms, a PR can be opened to upgrade the feature to a core feature.
|
||||
If that gets accepted, the platform-specific functions gets deprecated and become permanently
|
||||
exposed through the core, cross-platform API.
|
||||
|
||||
# Features
|
||||
|
||||
## Extending this section
|
||||
|
||||
If your PR makes notable changes to Winit's features, please update this section as follows:
|
||||
|
||||
- If your PR adds a new feature, add a brief description to the relevant section. If the feature is a core
|
||||
feature, add a row to the feature matrix and describe what platforms the feature has been implemented on.
|
||||
|
||||
- If your PR begins a new API rework, add a row to the `Pending API Reworks` table. If the PR implements the
|
||||
API rework on all relevant platforms, please move it to the `Completed API Reworks` table.
|
||||
|
||||
- If your PR implements an already-existing feature on a new platform, either mark the feature as *completed*,
|
||||
or mark it as *mostly completed* and link to an issue describing the problems with the implementation.
|
||||
|
||||
## Core
|
||||
|
||||
### Windowing
|
||||
- **Window initialization**: Winit allows the creation of a window
|
||||
- **Providing pointer to init OpenGL**: Winit provides the necessary pointers to initialize a working opengl context
|
||||
- **Providing pointer to init Vulkan**: Same as OpenGL but for Vulkan
|
||||
- **Window decorations**: The windows created by winit are properly decorated, and the decorations can
|
||||
be deactivated
|
||||
- **Window decorations toggle**: Decorations can be turned on or off after window creation
|
||||
- **Window resizing**: The windows created by winit can be resized and generate the appropriate events
|
||||
when they are. The application can precisely control its window size if desired.
|
||||
- **Window resize increments**: When the window gets resized, the application can choose to snap the window's
|
||||
size to specific values.
|
||||
- **Window transparency**: Winit allows the creation of windows with a transparent background.
|
||||
- **Window maximization**: The windows created by winit can be maximized upon creation.
|
||||
- **Window maximization toggle**: The windows created by winit can be maximized and unmaximized after
|
||||
creation.
|
||||
- **Window minimization**: The windows created by winit can be minimized after creation.
|
||||
- **Fullscreen**: The windows created by winit can be put into fullscreen mode.
|
||||
- **Fullscreen toggle**: The windows created by winit can be switched to and from fullscreen after
|
||||
creation.
|
||||
- **Exclusive fullscreen**: Winit allows changing the video mode of the monitor
|
||||
for fullscreen windows, and if applicable, captures the monitor for exclusive
|
||||
use by this application.
|
||||
- **HiDPI support**: Winit assists developers in appropriately scaling HiDPI content.
|
||||
- **Popup / modal windows**: Windows can be created relative to the client area of other windows, and parent
|
||||
windows can be disabled in favor of popup windows. This feature also guarantees that popup windows
|
||||
get drawn above their owner.
|
||||
|
||||
|
||||
### System Information
|
||||
- **Monitor list**: Retrieve the list of monitors and their metadata, including which one is primary.
|
||||
- **Video mode query**: Monitors can be queried for their supported fullscreen video modes (consisting of resolution, refresh rate, and bit depth).
|
||||
|
||||
### Input Handling
|
||||
- **Mouse events**: Generating mouse events associated with pointer motion, click, and scrolling events.
|
||||
- **Mouse set location**: Forcibly changing the location of the pointer.
|
||||
- **Cursor locking**: Locking the cursor inside the window so it cannot move.
|
||||
- **Cursor confining**: Confining the cursor to the window bounds so it cannot leave them.
|
||||
- **Cursor icon**: Changing the cursor icon, or hiding the cursor.
|
||||
- **Cursor hittest**: Handle or ignore mouse events for a window.
|
||||
- **Touch events**: Single-touch events.
|
||||
- **Touch pressure**: Touch events contain information about the amount of force being applied.
|
||||
- **Multitouch**: Multi-touch events, including cancellation of a gesture.
|
||||
- **Keyboard events**: Properly processing keyboard events using the user-specified keymap and
|
||||
translating keypresses into UTF-8 characters, handling dead keys and IMEs.
|
||||
- **Drag & Drop**: Dragging content into winit, detecting when content enters, drops, or if the drop is cancelled.
|
||||
- **Raw Device Events**: Capturing input from input devices without any OS filtering.
|
||||
- **Gamepad/Joystick events**: Capturing input from gamepads and joysticks.
|
||||
- **Device movement events**: Capturing input from the device gyroscope and accelerometer.
|
||||
|
||||
## Platform
|
||||
### Windows
|
||||
* Setting the taskbar icon
|
||||
* Setting the parent window
|
||||
* Setting a menu bar
|
||||
* `WS_EX_NOREDIRECTIONBITMAP` support
|
||||
* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
|
||||
|
||||
### macOS
|
||||
* Window activation policy
|
||||
* Window movable by background
|
||||
* Transparent titlebar
|
||||
* Hidden titlebar
|
||||
* Hidden titlebar buttons
|
||||
* Full-size content view
|
||||
* Accepts first mouse
|
||||
* Set a preferred theme and get current theme.
|
||||
|
||||
### Unix
|
||||
* Window urgency
|
||||
* X11 Window Class
|
||||
* X11 Override Redirect Flag
|
||||
* GTK Theme Variant
|
||||
* Base window size
|
||||
* Setting the X11 parent window
|
||||
|
||||
### iOS
|
||||
* `winit` has a minimum OS requirement of iOS 8
|
||||
* Get the `UIWindow` object pointer
|
||||
* Get the `UIViewController` object pointer
|
||||
* Get the `UIView` object pointer
|
||||
* Get the `UIScreen` object pointer
|
||||
* Setting the `UIView` hidpi factor
|
||||
* Valid orientations
|
||||
* Home indicator visibility
|
||||
* Status bar visibility
|
||||
* Deferrring system gestures
|
||||
* Getting the device idiom
|
||||
* Getting the preferred video mode
|
||||
|
||||
### Web
|
||||
* Get if systems preferred color scheme is "dark"
|
||||
|
||||
## Usability
|
||||
* `serde`: Enables serialization/deserialization of certain types with Serde. (Maintainer: @Osspial)
|
||||
|
||||
## Compatibility Matrix
|
||||
|
||||
Legend:
|
||||
|
||||
- ✔️: Works as intended
|
||||
- ▢: Mostly works but some bugs are known
|
||||
- ❌: Missing feature or large bugs making it unusable
|
||||
- **N/A**: Not applicable for this platform
|
||||
- ❓: Unknown status
|
||||
|
||||
### Windowing
|
||||
|Feature |Windows|MacOS |Linux x11 |Linux Wayland |Android|iOS |WASM |Redox OS|
|
||||
|-------------------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Window initialization |✔️ |✔️ |▢[#5] |✔️ |▢[#33]|▢[#33] |✔️ |✔️ |
|
||||
|Providing pointer to init OpenGL |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |
|
||||
|Providing pointer to init Vulkan |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |**N/A**|**N/A** |
|
||||
|Window decorations |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|✔️ |
|
||||
|Window decorations toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window resizing |✔️ |▢[#219]|✔️ |▢[#306] |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Window resize increments |❌ |✔️ |✔️ |❌ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window transparency |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|N/A |✔️ |
|
||||
|Window maximization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window maximization toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Window minimization |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Fullscreen |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Fullscreen toggle |✔️ |✔️ |✔️ |✔️ |**N/A**|✔️ |✔️ |**N/A** |
|
||||
|Exclusive fullscreen |✔️ |✔️ |✔️ |**N/A** |❌ |✔️ |**N/A**|**N/A** |
|
||||
|HiDPI support |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |
|
||||
|Popup windows |❌ |❌ |❌ |❌ |❌ |❌ |**N/A**|**N/A** |
|
||||
|
||||
### System information
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|---------------- | ----- | ---- | ------- | ----------- | ----- | ------- | -------- | ------ |
|
||||
|Monitor list |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|Video mode query |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A**|❌ |
|
||||
|
||||
### Input handling
|
||||
|Feature |Windows |MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|----------------------- | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|Mouse events |✔️ |▢[#63] |✔️ |✔️ |**N/A**|**N/A**|✔️ |✔️ |
|
||||
|Mouse set location |✔️ |✔️ |✔️ |✔️(when locked) |**N/A**|**N/A**|**N/A**|**N/A** |
|
||||
|Cursor locking |❌ |✔️ |❌ |✔️ |**N/A**|**N/A**|✔️ |❌ |
|
||||
|Cursor confining |✔️ |❌ |✔️ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Cursor icon |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|✔️ |**N/A** |
|
||||
|Cursor hittest |✔️ |✔️ |❌ |✔️ |**N/A**|**N/A**|❌ |❌ |
|
||||
|Touch events |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |✔️ |**N/A** |
|
||||
|Touch pressure |✔️ |❌ |❌ |❌ |❌ |✔️ |✔️ |**N/A** |
|
||||
|Multitouch |✔️ |❌ |✔️ |✔️ |✔️ |✔️ |❌ |**N/A** |
|
||||
|Keyboard events |✔️ |✔️ |✔️ |✔️ |✔️ |❌ |✔️ |✔️ |
|
||||
|Drag & Drop |▢[#720] |▢[#720] |▢[#720] |❌[#306] |**N/A**|**N/A**|❓ |**N/A** |
|
||||
|Raw Device Events |▢[#750] |▢[#750] |▢[#750] |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Gamepad/Joystick events |❌[#804] |❌ |❌ |❌ |❌ |❌ |❓ |**N/A** |
|
||||
|Device movement events |❓ |❓ |❓ |❓ |❌ |❌ |❓ |**N/A** |
|
||||
|Drag window with cursor |✔️ |✔️ |✔️ |✔️ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|Resize with cursor |❌ |❌ |✔️ |❌ |**N/A**|**N/A**|**N/A** |**N/A** |
|
||||
|
||||
### Pending API Reworks
|
||||
Changes in the API that have been agreed upon but aren't implemented across all platforms.
|
||||
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|New API for HiDPI ([#315] [#319]) |✔️ |✔️ |✔️ |✔️ |✔️ |✔️ |❓ |❓ |
|
||||
|Event Loop 2.0 ([#459]) |✔️ |✔️ |❌ |✔️ |✔️ |✔️ |❓ |❓ |
|
||||
|Keyboard Input ([#812]) |❌ |❌ |❌ |❌ |❌ |❌ |❓ |❓ |
|
||||
|
||||
### Completed API Reworks
|
||||
|Feature |Windows|MacOS |Linux x11|Linux Wayland|Android|iOS |WASM |Redox OS|
|
||||
|------------------------------ | ----- | ---- | ------- | ----------- | ----- | ----- | -------- | ------ |
|
||||
|
||||
[#165]: https://github.com/rust-windowing/winit/issues/165
|
||||
[#219]: https://github.com/rust-windowing/winit/issues/219
|
||||
[#242]: https://github.com/rust-windowing/winit/issues/242
|
||||
[#306]: https://github.com/rust-windowing/winit/issues/306
|
||||
[#315]: https://github.com/rust-windowing/winit/issues/315
|
||||
[#319]: https://github.com/rust-windowing/winit/issues/319
|
||||
[#33]: https://github.com/rust-windowing/winit/issues/33
|
||||
[#459]: https://github.com/rust-windowing/winit/issues/459
|
||||
[#5]: https://github.com/rust-windowing/winit/issues/5
|
||||
[#63]: https://github.com/rust-windowing/winit/issues/63
|
||||
[#720]: https://github.com/rust-windowing/winit/issues/720
|
||||
[#721]: https://github.com/rust-windowing/winit/issues/721
|
||||
[#750]: https://github.com/rust-windowing/winit/issues/750
|
||||
[#804]: https://github.com/rust-windowing/winit/issues/804
|
||||
[#812]: https://github.com/rust-windowing/winit/issues/812
|
||||
26
HALL_OF_CHAMPIONS.md
Normal file
26
HALL_OF_CHAMPIONS.md
Normal file
@@ -0,0 +1,26 @@
|
||||
# Hall of Champions
|
||||
|
||||
The winit maintainers would like to recognize the following former winit
|
||||
contributors, without whom winit would not exist in its current form. We thank
|
||||
them deeply for their time and efforts, and wish them best of luck in their
|
||||
future endeavors:
|
||||
|
||||
* [@tomaka]: For creating the winit project and guiding it through its early
|
||||
years of existence.
|
||||
* [@vberger]: For diligently creating the Wayland backend, and being its
|
||||
extremely helpful and benevolent maintainer for years.
|
||||
* [@francesca64]: For taking over the responsibility of maintaining almost every
|
||||
winit backend, and standardizing HiDPI support across all of them.
|
||||
* [@Osspial]: For heroically landing EventLoop 2.0, and valiantly ushering in a
|
||||
vastly more sustainable era of winit.
|
||||
* [@goddessfreya]: For selflessly taking over maintainership of glutin, and her
|
||||
stellar dedication to improving both winit and glutin.
|
||||
* [@ArturKovacs]: For consistently maintaining the macOS backend, and his
|
||||
immense involvement in designing and implementing the new keyboard API.
|
||||
|
||||
[@tomaka]: https://github.com/tomaka
|
||||
[@vberger]: https://github.com/vberger
|
||||
[@francesca64]: https://github.com/francesca64
|
||||
[@Osspial]: https://github.com/Osspial
|
||||
[@goddessfreya]: https://github.com/goddessfreya
|
||||
[@ArturKovacs]: https://github.com/ArturKovacs
|
||||
202
README.md
202
README.md
@@ -1,23 +1,31 @@
|
||||
# winit - Cross-platform window creation and management in Rust
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
|
||||
[](https://crates.io/crates/winit)
|
||||
[](https://docs.rs/winit)
|
||||
|
||||
[](https://travis-ci.org/tomaka/winit)
|
||||
[](https://ci.appveyor.com/project/tomaka/winit/branch/master)
|
||||
[](https://github.com/rust-windowing/winit/actions)
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
winit = "0.5"
|
||||
winit = "0.28.0"
|
||||
```
|
||||
|
||||
## [Documentation](https://docs.rs/winit)
|
||||
|
||||
For features _within_ the scope of winit, see [FEATURES.md](FEATURES.md).
|
||||
|
||||
For features _outside_ the scope of winit, see [Missing features provided by other crates](https://github.com/rust-windowing/winit/wiki/Missing-features-provided-by-other-crates) in the wiki.
|
||||
|
||||
## Contact Us
|
||||
|
||||
Join us in any of these:
|
||||
|
||||
[](https://matrix.to/#/#rust-windowing:matrix.org)
|
||||
[](https://web.libera.chat/#winit)
|
||||
|
||||
## Usage
|
||||
|
||||
Winit is a window creation and management library. It can create windows and lets you handle
|
||||
events (for example: the window being resized, a key being pressed, a mouse mouvement, etc.)
|
||||
events (for example: the window being resized, a key being pressed, a mouse movement, etc.)
|
||||
produced by window.
|
||||
|
||||
Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to
|
||||
@@ -25,16 +33,184 @@ show something on the window you need to use the platform-specific getters provi
|
||||
another library.
|
||||
|
||||
```rust
|
||||
extern crate winit;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let window = winit::Window::new().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
for event in window.wait_events() {
|
||||
match event {
|
||||
winit::Event::Closed => break,
|
||||
_ => ()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => *control_flow = ControlFlow::Exit,
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
Winit is only officially supported on the latest stable version of the Rust compiler.
|
||||
|
||||
### Cargo Features
|
||||
|
||||
Winit provides the following features, which can be enabled in your `Cargo.toml` file:
|
||||
* `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
* `x11` (enabled by default): On Unix platform, compiles with the X11 backend
|
||||
* `wayland` (enabled by default): On Unix platform, compiles with the Wayland backend
|
||||
* `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
|
||||
### Platform-specific usage
|
||||
|
||||
#### Wayland
|
||||
|
||||
Note that windows don't appear on Wayland until you draw/present to them.
|
||||
|
||||
`winit` doesn't do drawing, try the examples in [`glutin`] instead.
|
||||
|
||||
[`glutin`]: https://github.com/rust-windowing/glutin
|
||||
|
||||
#### WebAssembly
|
||||
|
||||
To run the web example: `cargo run-wasm --example web`
|
||||
|
||||
Winit supports compiling to the `wasm32-unknown-unknown` target with `web-sys`.
|
||||
|
||||
On the web platform, a Winit window is backed by a `<canvas>` element. You can
|
||||
either [provide Winit with a `<canvas>` element][web with_canvas], or [let Winit
|
||||
create a `<canvas>` element which you can then retrieve][web canvas getter] and
|
||||
insert it into the DOM yourself.
|
||||
|
||||
For example code using Winit with WebAssembly, check out the [web example]. For
|
||||
information on using Rust on WebAssembly, check out the [Rust and WebAssembly
|
||||
book].
|
||||
|
||||
[web with_canvas]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowBuilderExtWebSys.html#tymethod.with_canvas
|
||||
[web canvas getter]: https://docs.rs/winit/latest/wasm32-unknown-unknown/winit/platform/web/trait.WindowExtWebSys.html#tymethod.canvas
|
||||
[web example]: ./examples/web.rs
|
||||
[Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
|
||||
#### Android
|
||||
|
||||
The Android backend builds on (and exposes types from) the [`ndk`](https://docs.rs/ndk/0.7.0/ndk/) crate.
|
||||
|
||||
Native Android applications need some form of "glue" crate that is responsible
|
||||
for defining the main entry point for your Rust application as well as tracking
|
||||
various life-cycle events and synchronizing with the main JVM thread.
|
||||
|
||||
Winit uses the [android-activity](https://github.com/rib/android-activity) as a
|
||||
glue crate (prior to `0.28` it used
|
||||
[ndk-glue](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue)).
|
||||
|
||||
The version of the glue crate that your application depends on _must_ match the
|
||||
version that Winit depends on because the glue crate is responsible for your
|
||||
application's main entrypoint. If Cargo resolves multiple versions they will
|
||||
clash.
|
||||
|
||||
`winit` glue compatibility table:
|
||||
|
||||
| winit | ndk-glue |
|
||||
| :---: | :--------------------------: |
|
||||
| 0.28 | `android-activity = "0.4"` |
|
||||
| 0.27 | `ndk-glue = "0.7"` |
|
||||
| 0.26 | `ndk-glue = "0.5"` |
|
||||
| 0.25 | `ndk-glue = "0.3"` |
|
||||
| 0.24 | `ndk-glue = "0.2"` |
|
||||
|
||||
The recommended way to avoid a conflict with the glue version is to avoid explicitly
|
||||
depending on the `android-activity` crate, and instead consume the API that
|
||||
is re-exported by Winit under `winit::platform::android::activity::*`
|
||||
|
||||
Running on an Android device needs a dynamic system library, add this to Cargo.toml:
|
||||
|
||||
```toml
|
||||
[lib]
|
||||
name = "main"
|
||||
crate-type = ["cdylib"]
|
||||
```
|
||||
|
||||
All Android applications are based on an `Activity` subclass and the
|
||||
`android-activity` crate is designed to support different choices for this base
|
||||
class. Your application _must_ specify the base class it needs via a feature flag:
|
||||
|
||||
| Base Class | Feature Flag | Notes |
|
||||
| :--------------: | :---------------: | :-----: |
|
||||
| `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
|
||||
| [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`] which is a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
|
||||
|
||||
[`GameActivity`]: https://developer.android.com/games/agdk/game-activity
|
||||
[`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
|
||||
[`AndroidAppCompat`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
|
||||
[agdk_jetpack]: https://developer.android.com/jetpack/androidx/releases/games
|
||||
[agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
|
||||
[Gradle]: https://developer.android.com/studio/build
|
||||
|
||||
For example, add this to Cargo.toml:
|
||||
```toml
|
||||
winit = { version = "0.28", features = [ "android-native-activity" ] }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android_logger = "0.11.0"
|
||||
```
|
||||
|
||||
And, for example, define an entry point for your library like this:
|
||||
```rust
|
||||
#[cfg(target_os = "android")]
|
||||
use winit::platform::android::activity::AndroidApp;
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[no_mangle]
|
||||
fn android_main(app: AndroidApp) {
|
||||
use winit::platform::android::EventLoopBuilderExtAndroid;
|
||||
|
||||
android_logger::init_once(android_logger::Config::default().with_min_level(log::Level::Trace));
|
||||
|
||||
let event_loop = EventLoopBuilder::with_user_event()
|
||||
.with_android_app(app)
|
||||
.build();
|
||||
_main(event_loop);
|
||||
}
|
||||
```
|
||||
|
||||
For more details, refer to these `android-activity` [example applications](https://github.com/rib/android-activity/tree/main/examples).
|
||||
|
||||
##### Converting from `ndk-glue` to `android-activity`
|
||||
|
||||
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk` then the minimal changes would be:
|
||||
1. Remove `ndk-glue` from your `Cargo.toml`
|
||||
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.28", features = [ "android-native-activity" ] }`
|
||||
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
|
||||
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
|
||||
|
||||
#### MacOS
|
||||
|
||||
A lot of functionality expects the application to be ready before you start
|
||||
doing anything; this includes creating windows, fetching monitors, drawing,
|
||||
and so on, see issues [#2238], [#2051] and [#2087].
|
||||
|
||||
If you encounter problems, you should try doing your initialization inside
|
||||
`Event::NewEvents(StartCause::Init)`.
|
||||
|
||||
#### iOS
|
||||
|
||||
Similar to macOS, iOS's main `UIApplicationMain` does some init work that's required
|
||||
by all UI related code, see issue [#1705]. You should consider creating your windows
|
||||
inside `Event::NewEvents(StartCause::Init)`.
|
||||
|
||||
|
||||
[#2238]: https://github.com/rust-windowing/winit/issues/2238
|
||||
[#2051]: https://github.com/rust-windowing/winit/issues/2051
|
||||
[#2087]: https://github.com/rust-windowing/winit/issues/2087
|
||||
[#1705]: https://github.com/rust-windowing/winit/issues/1705
|
||||
|
||||
#### Redox OS
|
||||
|
||||
Redox OS has some functionality not present yet, that will be implemented when
|
||||
its orbital display server provides it.
|
||||
|
||||
17
appveyor.yml
17
appveyor.yml
@@ -1,17 +0,0 @@
|
||||
environment:
|
||||
matrix:
|
||||
- TARGET: x86_64-pc-windows-msvc
|
||||
- TARGET: i686-pc-windows-msvc
|
||||
- TARGET: i686-pc-windows-gnu
|
||||
install:
|
||||
- ps: Start-FileDownload "https://static.rust-lang.org/dist/rust-nightly-${env:TARGET}.exe"
|
||||
- rust-nightly-%TARGET%.exe /VERYSILENT /NORESTART /DIR="C:\Program Files (x86)\Rust"
|
||||
- SET PATH=%PATH%;C:\Program Files (x86)\Rust\bin
|
||||
- SET PATH=%PATH%;C:\MinGW\bin
|
||||
- rustc -V
|
||||
- cargo -V
|
||||
|
||||
build: false
|
||||
|
||||
test_script:
|
||||
- cargo test --verbose
|
||||
64
build.rs
Normal file
64
build.rs
Normal file
@@ -0,0 +1,64 @@
|
||||
use cfg_aliases::cfg_aliases;
|
||||
|
||||
#[cfg(all(
|
||||
any(
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "openbsd",
|
||||
target_os = "netbsd",
|
||||
),
|
||||
feature = "wayland",
|
||||
))]
|
||||
mod wayland {
|
||||
use std::env;
|
||||
use std::path::PathBuf;
|
||||
use wayland_scanner::Side;
|
||||
|
||||
pub fn main() {
|
||||
let mut path = PathBuf::from(env::var("OUT_DIR").unwrap());
|
||||
path.push("fractional_scale_v1.rs");
|
||||
wayland_scanner::generate_code(
|
||||
"wayland_protocols/fractional-scale-v1.xml",
|
||||
&path,
|
||||
Side::Client,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
// The script doesn't depend on our code
|
||||
println!("cargo:rerun-if-changed=build.rs");
|
||||
println!("cargo:rerun-if-changed=wayland_protocols");
|
||||
|
||||
// Setup cfg aliases
|
||||
cfg_aliases! {
|
||||
// Systems.
|
||||
android_platform: { target_os = "android" },
|
||||
wasm_platform: { target_arch = "wasm32" },
|
||||
macos_platform: { target_os = "macos" },
|
||||
ios_platform: { target_os = "ios" },
|
||||
windows_platform: { target_os = "windows" },
|
||||
apple: { any(target_os = "ios", target_os = "macos") },
|
||||
free_unix: { all(unix, not(apple), not(android_platform)) },
|
||||
redox: { target_os = "redox" },
|
||||
|
||||
// Native displays.
|
||||
x11_platform: { all(feature = "x11", free_unix, not(wasm), not(redox)) },
|
||||
wayland_platform: { all(feature = "wayland", free_unix, not(wasm), not(redox)) },
|
||||
orbital_platform: { redox },
|
||||
}
|
||||
|
||||
// XXX aliases are not available for the build script itself.
|
||||
#[cfg(all(
|
||||
any(
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "openbsd",
|
||||
target_os = "netbsd",
|
||||
),
|
||||
feature = "wayland",
|
||||
))]
|
||||
wayland::main();
|
||||
}
|
||||
80
examples/child_window.rs
Normal file
80
examples/child_window.rs
Normal file
@@ -0,0 +1,80 @@
|
||||
#[cfg(any(x11_platform, macos_platform, windows_platform))]
|
||||
fn main() {
|
||||
use std::collections::HashMap;
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
use winit::{
|
||||
dpi::{LogicalPosition, LogicalSize, Position},
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder, WindowId},
|
||||
};
|
||||
|
||||
fn spawn_child_window(
|
||||
parent: &Window,
|
||||
event_loop: &EventLoopWindowTarget<()>,
|
||||
windows: &mut HashMap<WindowId, Window>,
|
||||
) {
|
||||
let parent = parent.raw_window_handle();
|
||||
let mut builder = WindowBuilder::new()
|
||||
.with_title("child window")
|
||||
.with_inner_size(LogicalSize::new(200.0f32, 200.0f32))
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_visible(true);
|
||||
// `with_parent_window` is unsafe. Parent window must be a valid window.
|
||||
builder = unsafe { builder.with_parent_window(Some(parent)) };
|
||||
let child_window = builder.build(event_loop).unwrap();
|
||||
|
||||
let id = child_window.id();
|
||||
windows.insert(id, child_window);
|
||||
println!("child window created with id: {id:?}");
|
||||
}
|
||||
|
||||
let mut windows = HashMap::new();
|
||||
|
||||
let event_loop: EventLoop<()> = EventLoop::new();
|
||||
let parent_window = WindowBuilder::new()
|
||||
.with_title("parent window")
|
||||
.with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
|
||||
.with_inner_size(LogicalSize::new(640.0f32, 480.0f32))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("parent window: {parent_window:?})");
|
||||
|
||||
event_loop.run(move |event: Event<'_, ()>, event_loop, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, window_id } = event {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
windows.clear();
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
WindowEvent::CursorEntered { device_id: _ } => {
|
||||
// On x11, println when the cursor entered in a window even if the child window is created
|
||||
// by some key inputs.
|
||||
// the child windows are always placed at (0, 0) with size (200, 200) in the parent window,
|
||||
// so we also can see this log when we move the cursor arround (200, 200) in parent window.
|
||||
println!("cursor entered in the window {window_id:?}");
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
spawn_child_window(&parent_window, event_loop, &mut windows);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(not(any(x11_platform, macos_platform, windows_platform)))]
|
||||
fn main() {
|
||||
panic!("This example is supported only on x11, macOS, and Windows.");
|
||||
}
|
||||
114
examples/control_flow.rs
Normal file
114
examples/control_flow.rs
Normal file
@@ -0,0 +1,114 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::{thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
enum Mode {
|
||||
Wait,
|
||||
WaitUntil,
|
||||
Poll,
|
||||
}
|
||||
|
||||
const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
println!("Press '1' to switch to Wait mode.");
|
||||
println!("Press '2' to switch to WaitUntil mode.");
|
||||
println!("Press '3' to switch to Poll mode.");
|
||||
println!("Press 'R' to toggle request_redraw() calls.");
|
||||
println!("Press 'Esc' to close the window.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut mode = Mode::Wait;
|
||||
let mut request_redraw = false;
|
||||
let mut wait_cancelled = false;
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{ElementState, StartCause, VirtualKeyCode};
|
||||
println!("{event:?}");
|
||||
match event {
|
||||
Event::NewEvents(start_cause) => {
|
||||
wait_cancelled = match start_cause {
|
||||
StartCause::WaitCancelled { .. } => mode == Mode::WaitUntil,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
close_requested = true;
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match virtual_code {
|
||||
VirtualKeyCode::Key1 => {
|
||||
mode = Mode::Wait;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
VirtualKeyCode::Key2 => {
|
||||
mode = Mode::WaitUntil;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
VirtualKeyCode::Key3 => {
|
||||
mode = Mode::Poll;
|
||||
println!("\nmode: {mode:?}\n");
|
||||
}
|
||||
VirtualKeyCode::R => {
|
||||
request_redraw = !request_redraw;
|
||||
println!("\nrequest_redraw: {request_redraw}\n");
|
||||
}
|
||||
VirtualKeyCode::Escape => {
|
||||
close_requested = true;
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
if request_redraw && !wait_cancelled && !close_requested {
|
||||
window.request_redraw();
|
||||
}
|
||||
if close_requested {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_window_id) => {}
|
||||
Event::RedrawEventsCleared => {
|
||||
match mode {
|
||||
Mode::Wait => control_flow.set_wait(),
|
||||
Mode::WaitUntil => {
|
||||
if !wait_cancelled {
|
||||
control_flow.set_wait_until(instant::Instant::now() + WAIT_TIME);
|
||||
}
|
||||
}
|
||||
Mode::Poll => {
|
||||
thread::sleep(POLL_SLEEP_TIME);
|
||||
control_flow.set_poll();
|
||||
}
|
||||
};
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,31 +1,90 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use winit::{Event, ElementState, MouseCursor, WindowEvent};
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::{CursorIcon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
let cursors = [MouseCursor::Default, MouseCursor::Crosshair, MouseCursor::Hand, MouseCursor::Arrow, MouseCursor::Move, MouseCursor::Text, MouseCursor::Wait, MouseCursor::Help, MouseCursor::Progress, MouseCursor::NotAllowed, MouseCursor::ContextMenu, MouseCursor::NoneCursor, MouseCursor::Cell, MouseCursor::VerticalText, MouseCursor::Alias, MouseCursor::Copy, MouseCursor::NoDrop, MouseCursor::Grab, MouseCursor::Grabbing, MouseCursor::AllScroll, MouseCursor::ZoomIn, MouseCursor::ZoomOut, MouseCursor::EResize, MouseCursor::NResize, MouseCursor::NeResize, MouseCursor::NwResize, MouseCursor::SResize, MouseCursor::SeResize, MouseCursor::SwResize, MouseCursor::WResize, MouseCursor::EwResize, MouseCursor::NsResize, MouseCursor::NeswResize, MouseCursor::NwseResize, MouseCursor::ColResize, MouseCursor::RowResize];
|
||||
let mut cursor_idx = 0;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event: WindowEvent::KeyboardInput(ElementState::Pressed, _, _, _), .. } => {
|
||||
println!("Setting cursor to \"{:?}\"", cursors[cursor_idx]);
|
||||
window.set_cursor(cursors[cursor_idx]);
|
||||
if cursor_idx < cursors.len() - 1 {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!("Setting cursor to \"{:?}\"", CURSORS[cursor_idx]);
|
||||
window.set_cursor_icon(CURSORS[cursor_idx]);
|
||||
if cursor_idx < CURSORS.len() - 1 {
|
||||
cursor_idx += 1;
|
||||
} else {
|
||||
cursor_idx = 0;
|
||||
}
|
||||
},
|
||||
Event::WindowEvent { event: WindowEvent::Closed, .. } => {
|
||||
events_loop.interrupt()
|
||||
},
|
||||
_ => ()
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const CURSORS: &[CursorIcon] = &[
|
||||
CursorIcon::Default,
|
||||
CursorIcon::Crosshair,
|
||||
CursorIcon::Hand,
|
||||
CursorIcon::Arrow,
|
||||
CursorIcon::Move,
|
||||
CursorIcon::Text,
|
||||
CursorIcon::Wait,
|
||||
CursorIcon::Help,
|
||||
CursorIcon::Progress,
|
||||
CursorIcon::NotAllowed,
|
||||
CursorIcon::ContextMenu,
|
||||
CursorIcon::Cell,
|
||||
CursorIcon::VerticalText,
|
||||
CursorIcon::Alias,
|
||||
CursorIcon::Copy,
|
||||
CursorIcon::NoDrop,
|
||||
CursorIcon::Grab,
|
||||
CursorIcon::Grabbing,
|
||||
CursorIcon::AllScroll,
|
||||
CursorIcon::ZoomIn,
|
||||
CursorIcon::ZoomOut,
|
||||
CursorIcon::EResize,
|
||||
CursorIcon::NResize,
|
||||
CursorIcon::NeResize,
|
||||
CursorIcon::NwResize,
|
||||
CursorIcon::SResize,
|
||||
CursorIcon::SeResize,
|
||||
CursorIcon::SwResize,
|
||||
CursorIcon::WResize,
|
||||
CursorIcon::EwResize,
|
||||
CursorIcon::NsResize,
|
||||
CursorIcon::NeswResize,
|
||||
CursorIcon::NwseResize,
|
||||
CursorIcon::ColResize,
|
||||
CursorIcon::RowResize,
|
||||
];
|
||||
|
||||
70
examples/cursor_grab.rs
Normal file
70
examples/cursor_grab.rs
Normal file
@@ -0,0 +1,70 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::{CursorGrabMode, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut modifiers = ModifiersState::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
use winit::event::VirtualKeyCode::*;
|
||||
let result = match key {
|
||||
Escape => {
|
||||
control_flow.set_exit();
|
||||
Ok(())
|
||||
}
|
||||
G => window.set_cursor_grab(CursorGrabMode::Confined),
|
||||
L => window.set_cursor_grab(CursorGrabMode::Locked),
|
||||
A => window.set_cursor_grab(CursorGrabMode::None),
|
||||
H => {
|
||||
window.set_cursor_visible(modifiers.shift());
|
||||
Ok(())
|
||||
}
|
||||
_ => Ok(()),
|
||||
};
|
||||
|
||||
if let Err(err) = result {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
WindowEvent::ModifiersChanged(m) => modifiers = m,
|
||||
_ => (),
|
||||
},
|
||||
Event::DeviceEvent { event, .. } => match event {
|
||||
DeviceEvent::MouseMotion { delta } => println!("mouse moved: {delta:?}"),
|
||||
DeviceEvent::Button { button, state } => match state {
|
||||
ElementState::Pressed => println!("mouse button {button} pressed"),
|
||||
ElementState::Released => println!("mouse button {button} released"),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
55
examples/custom_events.rs
Normal file
55
examples/custom_events.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoopBuilder,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
enum CustomEvent {
|
||||
Timer,
|
||||
}
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoopBuilder::<CustomEvent>::with_user_event().build();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
// `EventLoopProxy` allows you to dispatch custom events to the main Winit event
|
||||
// loop from any thread.
|
||||
let event_loop_proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `event_loop` once every second and dispatch a custom event
|
||||
// from a different thread.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
event_loop_proxy.send_event(CustomEvent::Timer).ok();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::UserEvent(event) => println!("user event: {event:?}"),
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
panic!("This example is not supported on web.");
|
||||
}
|
||||
75
examples/drag_window.rs
Normal file
75
examples/drag_window.rs
Normal file
@@ -0,0 +1,75 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{
|
||||
ElementState, Event, KeyboardInput, MouseButton, StartCause, VirtualKeyCode, WindowEvent,
|
||||
},
|
||||
event_loop::EventLoop,
|
||||
window::{Window, WindowBuilder, WindowId},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window_1 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
let window_2 = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
let mut switched = false;
|
||||
let mut entered_id = window_2.id();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
eprintln!("Switch which window is to be dragged by pressing \"x\".")
|
||||
}
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
let window = if (window_id == window_1.id() && switched)
|
||||
|| (window_id == window_2.id() && !switched)
|
||||
{
|
||||
&window_2
|
||||
} else {
|
||||
&window_1
|
||||
};
|
||||
|
||||
window.drag_window().unwrap()
|
||||
}
|
||||
WindowEvent::CursorEntered { .. } => {
|
||||
entered_id = window_id;
|
||||
name_windows(entered_id, switched, &window_1, &window_2)
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(VirtualKeyCode::X),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
switched = !switched;
|
||||
name_windows(entered_id, switched, &window_1, &window_2);
|
||||
println!("Switched!")
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
fn name_windows(window_id: WindowId, switched: bool, window_1: &Window, window_2: &Window) {
|
||||
let (drag_target, other) =
|
||||
if (window_id == window_1.id() && switched) || (window_id == window_2.id() && !switched) {
|
||||
(&window_2, &window_1)
|
||||
} else {
|
||||
(&window_1, &window_2)
|
||||
};
|
||||
drag_target.set_title("drag target");
|
||||
other.set_title("winit window");
|
||||
}
|
||||
@@ -1,46 +1,113 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::io::{self, Write};
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
|
||||
use winit::event_loop::EventLoop;
|
||||
use winit::window::{Fullscreen, WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
// enumerating monitors
|
||||
let monitor = {
|
||||
for (num, monitor) in winit::get_available_monitors().enumerate() {
|
||||
println!("Monitor #{}: {:?}", num, monitor.get_name());
|
||||
}
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
print!("Please write the number of the monitor to use: ");
|
||||
io::stdout().flush().unwrap();
|
||||
let mut decorations = true;
|
||||
let mut minimized = false;
|
||||
|
||||
let mut num = String::new();
|
||||
io::stdin().read_line(&mut num).unwrap();
|
||||
let num = num.trim().parse().ok().expect("Please enter a number");
|
||||
let monitor = winit::get_available_monitors().nth(num).expect("Please enter a valid ID");
|
||||
|
||||
println!("Using {:?}", monitor.get_name());
|
||||
|
||||
monitor
|
||||
};
|
||||
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hello world!")
|
||||
.with_fullscreen(monitor)
|
||||
.build(&events_loop)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
let mut monitor_index = 0;
|
||||
let mut monitor = event_loop
|
||||
.available_monitors()
|
||||
.next()
|
||||
.expect("no monitor found!");
|
||||
println!("Monitor: {:?}", monitor.name());
|
||||
|
||||
let mut mode_index = 0;
|
||||
let mut mode = monitor.video_modes().next().expect("no mode found");
|
||||
println!("Mode: {mode}");
|
||||
|
||||
println!("Keys:");
|
||||
println!("- Esc\tExit");
|
||||
println!("- F\tToggle exclusive fullscreen mode");
|
||||
println!("- B\tToggle borderless mode");
|
||||
println!("- S\tNext screen");
|
||||
println!("- M\tNext mode for this screen");
|
||||
println!("- D\tToggle window decorations");
|
||||
println!("- X\tMaximize window");
|
||||
println!("- Z\tMinimize window");
|
||||
|
||||
event_loop.run(move |event, elwt, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
winit::WindowEvent::Closed => events_loop.interrupt(),
|
||||
winit::WindowEvent::KeyboardInput(_, _, Some(winit::VirtualKeyCode::Escape), _) => events_loop.interrupt(),
|
||||
_ => ()
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match virtual_code {
|
||||
VirtualKeyCode::Escape => control_flow.set_exit(),
|
||||
VirtualKeyCode::F | VirtualKeyCode::B if window.fullscreen().is_some() => {
|
||||
window.set_fullscreen(None);
|
||||
}
|
||||
VirtualKeyCode::F => {
|
||||
let fullscreen = Some(Fullscreen::Exclusive(mode.clone()));
|
||||
println!("Setting mode: {fullscreen:?}");
|
||||
window.set_fullscreen(fullscreen);
|
||||
}
|
||||
VirtualKeyCode::B => {
|
||||
let fullscreen = Some(Fullscreen::Borderless(Some(monitor.clone())));
|
||||
println!("Setting mode: {fullscreen:?}");
|
||||
window.set_fullscreen(fullscreen);
|
||||
}
|
||||
VirtualKeyCode::S => {
|
||||
monitor_index += 1;
|
||||
if let Some(mon) = elwt.available_monitors().nth(monitor_index) {
|
||||
monitor = mon;
|
||||
} else {
|
||||
monitor_index = 0;
|
||||
monitor = elwt.available_monitors().next().expect("no monitor found!");
|
||||
}
|
||||
println!("Monitor: {:?}", monitor.name());
|
||||
|
||||
mode_index = 0;
|
||||
mode = monitor.video_modes().next().expect("no mode found");
|
||||
println!("Mode: {mode}");
|
||||
}
|
||||
VirtualKeyCode::M => {
|
||||
mode_index += 1;
|
||||
if let Some(m) = monitor.video_modes().nth(mode_index) {
|
||||
mode = m;
|
||||
} else {
|
||||
mode_index = 0;
|
||||
mode = monitor.video_modes().next().expect("no mode found");
|
||||
}
|
||||
println!("Mode: {mode}");
|
||||
}
|
||||
VirtualKeyCode::D => {
|
||||
decorations = !decorations;
|
||||
window.set_decorations(decorations);
|
||||
}
|
||||
VirtualKeyCode::X => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
VirtualKeyCode::Z => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
use winit::{WindowEvent, ElementState};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
|
||||
window.set_title("winit - Cursor grabbing test");
|
||||
|
||||
let mut grabbed = false;
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::KeyboardInput(ElementState::Pressed, _, _, _) => {
|
||||
if grabbed {
|
||||
grabbed = false;
|
||||
window.set_cursor_state(winit::CursorState::Normal)
|
||||
.ok().expect("could not ungrab mouse cursor");
|
||||
} else {
|
||||
grabbed = true;
|
||||
window.set_cursor_state(winit::CursorState::Grab)
|
||||
.ok().expect("could not grab mouse cursor");
|
||||
}
|
||||
},
|
||||
|
||||
WindowEvent::Closed => events_loop.interrupt(),
|
||||
|
||||
a @ WindowEvent::MouseMoved(_, _) => {
|
||||
println!("{:?}", a);
|
||||
},
|
||||
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
86
examples/handling_close.rs
Normal file
86
examples/handling_close.rs
Normal file
@@ -0,0 +1,86 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, KeyboardInput, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Your faithful window")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut close_requested = false;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
use winit::event::{
|
||||
ElementState::Released,
|
||||
VirtualKeyCode::{N, Y},
|
||||
};
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
// `CloseRequested` is sent when the close button on the window is pressed (or
|
||||
// through whatever other mechanisms the window manager provides for closing a
|
||||
// window). If you don't handle this event, the close button won't actually do
|
||||
// anything.
|
||||
|
||||
// A common thing to do here is prompt the user if they have unsaved work.
|
||||
// Creating a proper dialog box for that is far beyond the scope of this
|
||||
// example, so here we'll just respond to the Y and N keys.
|
||||
println!("Are you ready to bid your window farewell? [Y/N]");
|
||||
close_requested = true;
|
||||
|
||||
// In applications where you can safely close the window without further
|
||||
// action from the user, this is generally where you'd handle cleanup before
|
||||
// closing the window. How to close the window is detailed in the handler for
|
||||
// the Y key.
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(virtual_code),
|
||||
state: Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
match virtual_code {
|
||||
Y => {
|
||||
if close_requested {
|
||||
// This is where you'll want to do any cleanup you need.
|
||||
println!("Buh-bye!");
|
||||
|
||||
// For a single-window application like this, you'd normally just
|
||||
// break out of the event loop here. If you wanted to keep running the
|
||||
// event loop (i.e. if it's a multi-window application), you need to
|
||||
// drop the window. That closes it, and results in `Destroyed` being
|
||||
// sent.
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
N => {
|
||||
if close_requested {
|
||||
println!("Your window will continue to stay by your side.");
|
||||
close_requested = false;
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
BIN
examples/icon.png
Normal file
BIN
examples/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.9 KiB |
112
examples/ime.rs
Normal file
112
examples/ime.rs
Normal file
@@ -0,0 +1,112 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use log::LevelFilter;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::PhysicalPosition,
|
||||
event::{ElementState, Event, Ime, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{ImePurpose, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new()
|
||||
.with_level(LevelFilter::Trace)
|
||||
.init()
|
||||
.unwrap();
|
||||
|
||||
println!("IME position will system default");
|
||||
println!("Click to set IME position to cursor's");
|
||||
println!("Press F2 to toggle IME. See the documentation of `set_ime_allowed` for more info");
|
||||
println!("Press F3 to cycle through IME purposes.");
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(256f64, 128f64))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut ime_purpose = ImePurpose::Normal;
|
||||
let mut ime_allowed = true;
|
||||
window.set_ime_allowed(ime_allowed);
|
||||
|
||||
let mut may_show_ime = false;
|
||||
let mut cursor_position = PhysicalPosition::new(0.0, 0.0);
|
||||
let mut ime_pos = PhysicalPosition::new(0.0, 0.0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CursorMoved { position, .. },
|
||||
..
|
||||
} => {
|
||||
cursor_position = position;
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
println!(
|
||||
"Setting ime position to {}, {}",
|
||||
cursor_position.x, cursor_position.y
|
||||
);
|
||||
ime_pos = cursor_position;
|
||||
if may_show_ime {
|
||||
window.set_ime_position(ime_pos);
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Ime(event),
|
||||
..
|
||||
} => {
|
||||
println!("{event:?}");
|
||||
may_show_ime = event != Ime::Disabled;
|
||||
if may_show_ime {
|
||||
window.set_ime_position(ime_pos);
|
||||
}
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::ReceivedCharacter(ch),
|
||||
..
|
||||
} => {
|
||||
println!("ch: {ch:?}");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::KeyboardInput { input, .. },
|
||||
..
|
||||
} => {
|
||||
println!("key: {input:?}");
|
||||
|
||||
if input.state == ElementState::Pressed
|
||||
&& input.virtual_keycode == Some(VirtualKeyCode::F2)
|
||||
{
|
||||
ime_allowed = !ime_allowed;
|
||||
window.set_ime_allowed(ime_allowed);
|
||||
println!("\nIME allowed: {ime_allowed}\n");
|
||||
}
|
||||
if input.state == ElementState::Pressed
|
||||
&& input.virtual_keycode == Some(VirtualKeyCode::F3)
|
||||
{
|
||||
ime_purpose = match ime_purpose {
|
||||
ImePurpose::Normal => ImePurpose::Password,
|
||||
ImePurpose::Password => ImePurpose::Terminal,
|
||||
_ => ImePurpose::Normal,
|
||||
};
|
||||
window.set_ime_purpose(ime_purpose);
|
||||
println!("\nIME purpose: {ime_purpose:?}\n");
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
extern crate winit;
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
|
||||
let _window = winit::WindowBuilder::new()
|
||||
.with_min_dimensions(400, 200)
|
||||
.with_max_dimensions(800, 400)
|
||||
.build(&events_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => events_loop.interrupt(),
|
||||
_ => ()
|
||||
}
|
||||
});
|
||||
}
|
||||
58
examples/monitor_list.rs
Normal file
58
examples/monitor_list.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::dpi::{PhysicalPosition, PhysicalSize};
|
||||
use winit::monitor::MonitorHandle;
|
||||
use winit::{event_loop::EventLoop, window::WindowBuilder};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
|
||||
if let Some(mon) = window.primary_monitor() {
|
||||
print_info("Primary output", mon);
|
||||
}
|
||||
|
||||
for mon in window.available_monitors() {
|
||||
if Some(&mon) == window.primary_monitor().as_ref() {
|
||||
continue;
|
||||
}
|
||||
|
||||
println!();
|
||||
print_info("Output", mon);
|
||||
}
|
||||
}
|
||||
|
||||
fn print_info(intro: &str, monitor: MonitorHandle) {
|
||||
if let Some(name) = monitor.name() {
|
||||
println!("{intro}: {name}");
|
||||
} else {
|
||||
println!("{intro}: [no name]");
|
||||
}
|
||||
|
||||
let PhysicalSize { width, height } = monitor.size();
|
||||
print!(" Current mode: {width}x{height}");
|
||||
if let Some(m_hz) = monitor.refresh_rate_millihertz() {
|
||||
println!(" @ {}.{} Hz", m_hz / 1000, m_hz % 1000);
|
||||
} else {
|
||||
println!();
|
||||
}
|
||||
|
||||
let PhysicalPosition { x, y } = monitor.position();
|
||||
println!(" Position: {x},{y}");
|
||||
|
||||
println!(" Scale factor: {}", monitor.scale_factor());
|
||||
|
||||
println!(" Available modes (width x height x bit-depth):");
|
||||
for mode in monitor.video_modes() {
|
||||
let PhysicalSize { width, height } = mode.size();
|
||||
let bits = mode.bit_depth();
|
||||
let m_hz = mode.refresh_rate_millihertz();
|
||||
println!(
|
||||
" {width}x{height}x{bits} @ {}.{} Hz",
|
||||
m_hz / 1000,
|
||||
m_hz % 1000
|
||||
);
|
||||
}
|
||||
}
|
||||
62
examples/mouse_wheel.rs
Normal file
62
examples/mouse_wheel.rs
Normal file
@@ -0,0 +1,62 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Mouse Wheel events")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!(
|
||||
r"
|
||||
When using so called 'natural scrolling' (scrolling that acts like on a touch screen), this is what to expect:
|
||||
|
||||
Moving your finger downwards on a scroll wheel should make the window move down, and you should see a positive Y scroll value.
|
||||
|
||||
When moving fingers on a trackpad down and to the right, you should see positive X and Y deltas, and the window should move down and to the right.
|
||||
|
||||
With reverse scrolling, you should see the inverse behavior.
|
||||
|
||||
In both cases the example window should move like the content of a scroll area in any other application.
|
||||
|
||||
In other words, the deltas indicate the direction in which to move the content (in this case the window)."
|
||||
);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseWheel { delta, .. } => match delta {
|
||||
winit::event::MouseScrollDelta::LineDelta(x, y) => {
|
||||
println!("mouse wheel Line Delta: ({x},{y})");
|
||||
let pixels_per_line = 120.0;
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x += (x * pixels_per_line) as i32;
|
||||
pos.y += (y * pixels_per_line) as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
winit::event::MouseScrollDelta::PixelDelta(p) => {
|
||||
println!("mouse wheel Pixel Delta: ({},{})", p.x, p.y);
|
||||
let mut pos = window.outer_position().unwrap();
|
||||
pos.x += p.x as i32;
|
||||
pos.y += p.y as i32;
|
||||
window.set_outer_position(pos)
|
||||
}
|
||||
},
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
199
examples/multithreaded.rs
Normal file
199
examples/multithreaded.rs
Normal file
@@ -0,0 +1,199 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use std::{collections::HashMap, sync::mpsc, thread, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::{CursorGrabMode, CursorIcon, Fullscreen, WindowBuilder, WindowLevel},
|
||||
};
|
||||
|
||||
const WINDOW_COUNT: usize = 3;
|
||||
const WINDOW_SIZE: PhysicalSize<u32> = PhysicalSize::new(600, 400);
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let mut window_senders = HashMap::with_capacity(WINDOW_COUNT);
|
||||
for _ in 0..WINDOW_COUNT {
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(WINDOW_SIZE)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut video_modes: Vec<_> = window.current_monitor().unwrap().video_modes().collect();
|
||||
let mut video_mode_id = 0usize;
|
||||
|
||||
let (tx, rx) = mpsc::channel();
|
||||
window_senders.insert(window.id(), tx);
|
||||
thread::spawn(move || {
|
||||
while let Ok(event) = rx.recv() {
|
||||
match event {
|
||||
WindowEvent::Moved { .. } => {
|
||||
// We need to update our chosen video mode if the window
|
||||
// was moved to an another monitor, so that the window
|
||||
// appears on this monitor instead when we go fullscreen
|
||||
let previous_video_mode = video_modes.get(video_mode_id).cloned();
|
||||
video_modes = window.current_monitor().unwrap().video_modes().collect();
|
||||
video_mode_id = video_mode_id.min(video_modes.len());
|
||||
let video_mode = video_modes.get(video_mode_id);
|
||||
|
||||
// Different monitors may support different video modes,
|
||||
// and the index we chose previously may now point to a
|
||||
// completely different video mode, so notify the user
|
||||
if video_mode != previous_video_mode.as_ref() {
|
||||
println!(
|
||||
"Window moved to another monitor, picked video mode: {}",
|
||||
video_modes.get(video_mode_id).unwrap()
|
||||
);
|
||||
}
|
||||
}
|
||||
#[allow(deprecated)]
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(key),
|
||||
modifiers,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window.set_title(&format!("{key:?}"));
|
||||
let state = !modifiers.shift();
|
||||
use VirtualKeyCode::*;
|
||||
match key {
|
||||
Key1 => window.set_window_level(WindowLevel::AlwaysOnTop),
|
||||
Key2 => window.set_window_level(WindowLevel::AlwaysOnBottom),
|
||||
Key3 => window.set_window_level(WindowLevel::Normal),
|
||||
C => window.set_cursor_icon(match state {
|
||||
true => CursorIcon::Progress,
|
||||
false => CursorIcon::Default,
|
||||
}),
|
||||
D => window.set_decorations(!state),
|
||||
// Cycle through video modes
|
||||
Right | Left => {
|
||||
video_mode_id = match key {
|
||||
Left => video_mode_id.saturating_sub(1),
|
||||
Right => (video_modes.len() - 1).min(video_mode_id + 1),
|
||||
_ => unreachable!(),
|
||||
};
|
||||
println!("Picking video mode: {}", video_modes[video_mode_id]);
|
||||
}
|
||||
F => window.set_fullscreen(match (state, modifiers.alt()) {
|
||||
(true, false) => Some(Fullscreen::Borderless(None)),
|
||||
(true, true) => {
|
||||
Some(Fullscreen::Exclusive(video_modes[video_mode_id].clone()))
|
||||
}
|
||||
(false, _) => None,
|
||||
}),
|
||||
L if state => {
|
||||
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Locked) {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
G if state => {
|
||||
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Confined) {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
G | L if !state => {
|
||||
if let Err(err) = window.set_cursor_grab(CursorGrabMode::None) {
|
||||
println!("error: {err}");
|
||||
}
|
||||
}
|
||||
H => window.set_cursor_visible(!state),
|
||||
I => {
|
||||
println!("Info:");
|
||||
println!("-> outer_position : {:?}", window.outer_position());
|
||||
println!("-> inner_position : {:?}", window.inner_position());
|
||||
println!("-> outer_size : {:?}", window.outer_size());
|
||||
println!("-> inner_size : {:?}", window.inner_size());
|
||||
println!("-> fullscreen : {:?}", window.fullscreen());
|
||||
}
|
||||
L => window.set_min_inner_size(match state {
|
||||
true => Some(WINDOW_SIZE),
|
||||
false => None,
|
||||
}),
|
||||
M => window.set_maximized(state),
|
||||
P => window.set_outer_position({
|
||||
let mut position = window.outer_position().unwrap();
|
||||
let sign = if state { 1 } else { -1 };
|
||||
position.x += 10 * sign;
|
||||
position.y += 10 * sign;
|
||||
position
|
||||
}),
|
||||
Q => window.request_redraw(),
|
||||
R => window.set_resizable(state),
|
||||
S => window.set_inner_size(match state {
|
||||
true => PhysicalSize::new(
|
||||
WINDOW_SIZE.width + 100,
|
||||
WINDOW_SIZE.height + 100,
|
||||
),
|
||||
false => WINDOW_SIZE,
|
||||
}),
|
||||
W => {
|
||||
if let Size::Physical(size) = WINDOW_SIZE.into() {
|
||||
window
|
||||
.set_cursor_position(Position::Physical(
|
||||
PhysicalPosition::new(
|
||||
size.width as i32 / 2,
|
||||
size.height as i32 / 2,
|
||||
),
|
||||
))
|
||||
.unwrap()
|
||||
}
|
||||
}
|
||||
Z => {
|
||||
window.set_visible(false);
|
||||
thread::sleep(Duration::from_secs(1));
|
||||
window.set_visible(true);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
event_loop.run(move |event, _event_loop, control_flow| {
|
||||
match !window_senders.is_empty() {
|
||||
true => control_flow.set_wait(),
|
||||
false => control_flow.set_exit(),
|
||||
};
|
||||
match event {
|
||||
Event::WindowEvent { event, window_id } => match event {
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(VirtualKeyCode::Escape),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
window_senders.remove(&window_id);
|
||||
}
|
||||
_ => {
|
||||
if let Some(tx) = window_senders.get(&window_id) {
|
||||
if let Some(event) = event.to_static() {
|
||||
tx.send(event).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
panic!("Example not supported on Wasm");
|
||||
}
|
||||
@@ -1,32 +1,60 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::Window,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window1 = winit::Window::new(&events_loop).unwrap();
|
||||
let window2 = winit::Window::new(&events_loop).unwrap();
|
||||
let window3 = winit::Window::new(&events_loop).unwrap();
|
||||
let mut windows = HashMap::new();
|
||||
for _ in 0..3 {
|
||||
let window = Window::new(&event_loop).unwrap();
|
||||
println!("Opened a new window: {:?}", window.id());
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
|
||||
let mut num_windows = 3;
|
||||
println!("Press N to open a new window.");
|
||||
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, window_id } => {
|
||||
if window_id == window1.id() {
|
||||
println!("Window 1 has been closed")
|
||||
} else if window_id == window2.id() {
|
||||
println!("Window 2 has been closed")
|
||||
} else if window_id == window3.id() {
|
||||
println!("Window 3 has been closed");
|
||||
} else {
|
||||
unreachable!()
|
||||
}
|
||||
Event::WindowEvent { event, window_id } => {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
println!("Window {window_id:?} has received the signal to close");
|
||||
|
||||
num_windows -= 1;
|
||||
if num_windows == 0 {
|
||||
events_loop.interrupt();
|
||||
// This drops the window, causing it to close.
|
||||
windows.remove(&window_id);
|
||||
|
||||
if windows.is_empty() {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
virtual_keycode: Some(VirtualKeyCode::N),
|
||||
..
|
||||
},
|
||||
is_synthetic: false,
|
||||
..
|
||||
} => {
|
||||
let window = Window::new(event_loop).unwrap();
|
||||
println!("Opened a new window: {:?}", window.id());
|
||||
windows.insert(window.id(), window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
},
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
})
|
||||
|
||||
41
examples/request_redraw.rs
Normal file
41
examples/request_redraw.rs
Normal file
@@ -0,0 +1,41 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Released,
|
||||
..
|
||||
} => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
48
examples/request_redraw_threaded.rs
Normal file
48
examples/request_redraw_threaded.rs
Normal file
@@ -0,0 +1,48 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(not(wasm_platform))]
|
||||
fn main() {
|
||||
use std::{thread, time};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
thread::spawn(move || loop {
|
||||
thread::sleep(time::Duration::from_secs(1));
|
||||
window.request_redraw();
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
Event::RedrawRequested(_) => {
|
||||
println!("\nredrawing!\n");
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
fn main() {
|
||||
unimplemented!() // `Window` can't be sent between threads
|
||||
}
|
||||
50
examples/resizable.rs
Normal file
50
examples/resizable.rs
Normal file
@@ -0,0 +1,50 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let mut resizable = false;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Hit space to toggle resizability.")
|
||||
.with_inner_size(LogicalSize::new(600.0, 300.0))
|
||||
.with_min_inner_size(LogicalSize::new(400.0, 200.0))
|
||||
.with_max_inner_size(LogicalSize::new(800.0, 400.0))
|
||||
.with_resizable(resizable)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => control_flow.set_exit(),
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(VirtualKeyCode::Space),
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
resizable = !resizable;
|
||||
println!("Resizable: {resizable}");
|
||||
window.set_resizable(resizable);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
};
|
||||
});
|
||||
}
|
||||
71
examples/theme.rs
Normal file
71
examples/theme.rs
Normal file
@@ -0,0 +1,71 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Theme, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_theme(Some(Theme::Dark))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Initial theme: {:?}", window.theme());
|
||||
println!("debugging keys:");
|
||||
println!(" (A) Automatic theme");
|
||||
println!(" (L) Light theme");
|
||||
println!(" (D) Dark theme");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::ThemeChanged(theme),
|
||||
window_id,
|
||||
..
|
||||
} if window_id == window.id() => {
|
||||
println!("Theme is changed: {theme:?}")
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::A => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(None);
|
||||
}
|
||||
VirtualKeyCode::L => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(Some(Theme::Light));
|
||||
}
|
||||
VirtualKeyCode::D => {
|
||||
println!("Theme was: {:?}", window.theme());
|
||||
window.set_theme(Some(Theme::Dark));
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
42
examples/timer.rs
Normal file
42
examples/timer.rs
Normal file
@@ -0,0 +1,42 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use instant::Instant;
|
||||
use std::time::Duration;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, StartCause, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let timer_length = Duration::new(1, 0);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
control_flow.set_wait_until(Instant::now() + timer_length);
|
||||
}
|
||||
Event::NewEvents(StartCause::ResumeTimeReached { .. }) => {
|
||||
control_flow.set_wait_until(Instant::now() + timer_length);
|
||||
println!("\nTimer\n");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
46
examples/touchpad_gestures.rs
Normal file
46
examples/touchpad_gestures.rs
Normal file
@@ -0,0 +1,46 @@
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("Touchpad gestures")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
println!("Only supported on macOS at the moment.");
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::TouchpadMagnify { delta, .. } => {
|
||||
if delta > 0.0 {
|
||||
println!("Zoomed in {delta}");
|
||||
} else {
|
||||
println!("Zoomed out {delta}");
|
||||
}
|
||||
}
|
||||
WindowEvent::SmartMagnify { .. } => {
|
||||
println!("Smart zoom");
|
||||
}
|
||||
WindowEvent::TouchpadRotate { delta, .. } => {
|
||||
if delta > 0.0 {
|
||||
println!("Rotated counterclockwise {delta}");
|
||||
} else {
|
||||
println!("Rotated clockwise {delta}");
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,20 +1,34 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new().with_decorations(false)
|
||||
.with_transparency(true)
|
||||
.build(&events_loop).unwrap();
|
||||
let window = WindowBuilder::new()
|
||||
.with_decorations(false)
|
||||
.with_transparent(true)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
window.set_title("A fantastic window!");
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => events_loop.interrupt(),
|
||||
_ => ()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => control_flow.set_exit(),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
22
examples/video_modes.rs
Normal file
22
examples/video_modes.rs
Normal file
@@ -0,0 +1,22 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
let monitor = match event_loop.primary_monitor() {
|
||||
Some(monitor) => monitor,
|
||||
None => {
|
||||
println!("No primary monitor detected.");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
println!("Listing available video modes:");
|
||||
|
||||
for mode in monitor.video_modes() {
|
||||
println!("{mode}");
|
||||
}
|
||||
}
|
||||
90
examples/web.rs
Normal file
90
examples/web.rs
Normal file
@@ -0,0 +1,90 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
pub fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
let log_list = wasm::insert_canvas_and_create_log_list(&window);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
wasm::log_event(&log_list, &event);
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
use winit::{event::Event, window::Window};
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
|
||||
|
||||
#[allow(clippy::main_recursion)]
|
||||
super::main();
|
||||
}
|
||||
|
||||
pub fn insert_canvas_and_create_log_list(window: &Window) -> web_sys::Element {
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let canvas = window.canvas();
|
||||
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
// Set a background color for the canvas to make it easier to tell where the canvas is for debugging purposes.
|
||||
canvas.style().set_css_text("background-color: crimson;");
|
||||
body.append_child(&canvas).unwrap();
|
||||
|
||||
let log_header = document.create_element("h2").unwrap();
|
||||
log_header.set_text_content(Some("Event Log"));
|
||||
body.append_child(&log_header).unwrap();
|
||||
|
||||
let log_list = document.create_element("ul").unwrap();
|
||||
body.append_child(&log_list).unwrap();
|
||||
log_list
|
||||
}
|
||||
|
||||
pub fn log_event(log_list: &web_sys::Element, event: &Event<()>) {
|
||||
log::debug!("{:?}", event);
|
||||
|
||||
// Getting access to browser logs requires a lot of setup on mobile devices.
|
||||
// So we implement this basic logging system into the page to give developers an easy alternative.
|
||||
// As a bonus its also kind of handy on desktop.
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let log = document.create_element("li").unwrap();
|
||||
log.set_text_content(Some(&format!("{event:?}")));
|
||||
log_list
|
||||
.insert_before(&log, log_list.first_child().as_ref())
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
103
examples/web_aspect_ratio.rs
Normal file
103
examples/web_aspect_ratio.rs
Normal file
@@ -0,0 +1,103 @@
|
||||
pub fn main() {
|
||||
println!("This example must be run with cargo run-wasm --example web_aspect_ratio")
|
||||
}
|
||||
|
||||
#[cfg(wasm_platform)]
|
||||
mod wasm {
|
||||
use wasm_bindgen::prelude::*;
|
||||
use wasm_bindgen::JsCast;
|
||||
use web_sys::HtmlCanvasElement;
|
||||
use winit::{
|
||||
dpi::PhysicalSize,
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
const EXPLANATION: &str = "
|
||||
This example draws a circle in the middle of a 4/1 aspect ratio canvas which acts as a useful demonstration of winit's resize handling on web.
|
||||
Even when the browser window is resized or aspect-ratio of the canvas changed the circle should always:
|
||||
* Fill the entire width or height of the canvas (whichever is smaller) without exceeding it.
|
||||
* Be perfectly round
|
||||
* Not be blurry or pixelated (there is no antialiasing so you may still see jagged edges depending on the DPI of your monitor)
|
||||
|
||||
Currently winit does not handle resizes on web so the circle is rendered incorrectly.
|
||||
This example demonstrates the desired future functionality which will possibly be provided by https://github.com/rust-windowing/winit/pull/2074
|
||||
";
|
||||
|
||||
#[wasm_bindgen(start)]
|
||||
pub fn run() {
|
||||
console_log::init_with_level(log::Level::Debug).expect("error initializing logger");
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
// When running in a non-wasm environment this would set the window size to 100x100.
|
||||
// However in this example it just sets a default initial size of 100x100 that is immediately overwritten due to the layout + styling of the page.
|
||||
.with_inner_size(PhysicalSize::new(100, 100))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let canvas = create_canvas(&window);
|
||||
|
||||
// Render once with the size info we currently have
|
||||
render_circle(&canvas, window.inner_size());
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Resized(resize),
|
||||
window_id,
|
||||
} if window_id == window.id() => {
|
||||
render_circle(&canvas, resize);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
pub fn create_canvas(window: &Window) -> HtmlCanvasElement {
|
||||
use winit::platform::web::WindowExtWebSys;
|
||||
|
||||
let web_window = web_sys::window().unwrap();
|
||||
let document = web_window.document().unwrap();
|
||||
let body = document.body().unwrap();
|
||||
|
||||
// Set a background color for the canvas to make it easier to tell the where the canvas is for debugging purposes.
|
||||
let canvas = window.canvas();
|
||||
canvas
|
||||
.style()
|
||||
.set_css_text("display: block; background-color: crimson; margin: auto; width: 50%; aspect-ratio: 4 / 1;");
|
||||
body.append_child(&canvas).unwrap();
|
||||
|
||||
let explanation = document.create_element("pre").unwrap();
|
||||
explanation.set_text_content(Some(EXPLANATION));
|
||||
body.append_child(&explanation).unwrap();
|
||||
|
||||
canvas
|
||||
}
|
||||
|
||||
pub fn render_circle(canvas: &HtmlCanvasElement, size: PhysicalSize<u32>) {
|
||||
log::info!("rendering circle with canvas size: {:?}", size);
|
||||
let context = canvas
|
||||
.get_context("2d")
|
||||
.unwrap()
|
||||
.unwrap()
|
||||
.dyn_into::<web_sys::CanvasRenderingContext2d>()
|
||||
.unwrap();
|
||||
|
||||
context.begin_path();
|
||||
context
|
||||
.arc(
|
||||
size.width as f64 / 2.0,
|
||||
size.height as f64 / 2.0,
|
||||
size.width.min(size.height) as f64 / 2.0,
|
||||
0.0,
|
||||
std::f64::consts::PI * 2.0,
|
||||
)
|
||||
.unwrap();
|
||||
context.fill();
|
||||
}
|
||||
}
|
||||
@@ -1,19 +1,35 @@
|
||||
extern crate winit;
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let events_loop = winit::EventsLoop::new();
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = winit::WindowBuilder::new()
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&events_loop)
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
events_loop.run_forever(|event| {
|
||||
println!("{:?}", event);
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
println!("{event:?}");
|
||||
|
||||
match event {
|
||||
winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => events_loop.interrupt(),
|
||||
_ => ()
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
68
examples/window_buttons.rs
Normal file
68
examples/window_buttons.rs
Normal file
@@ -0,0 +1,68 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{DeviceEventFilter, EventLoop},
|
||||
window::{WindowBuilder, WindowButtons},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(300.0, 300.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("Window Button keys:");
|
||||
eprintln!(" (F) Toggle close button");
|
||||
eprintln!(" (G) Toggle maximize button");
|
||||
eprintln!(" (H) Toggle minimize button");
|
||||
|
||||
event_loop.set_device_event_filter(DeviceEventFilter::Never);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::F => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::CLOSE);
|
||||
}
|
||||
VirtualKeyCode::G => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::MAXIMIZE);
|
||||
}
|
||||
VirtualKeyCode::H => {
|
||||
let buttons = window.enabled_buttons();
|
||||
window.set_enabled_buttons(buttons ^ WindowButtons::MINIMIZE);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
132
examples/window_debug.rs
Normal file
132
examples/window_debug.rs
Normal file
@@ -0,0 +1,132 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// This example is used by developers to test various window functions.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::{LogicalSize, PhysicalSize},
|
||||
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::{DeviceEventFilter, EventLoop},
|
||||
window::{Fullscreen, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(100.0, 100.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
eprintln!("debugging keys:");
|
||||
eprintln!(" (E) Enter exclusive fullscreen");
|
||||
eprintln!(" (F) Toggle borderless fullscreen");
|
||||
eprintln!(" (P) Toggle borderless fullscreen on system's preffered monitor");
|
||||
eprintln!(" (M) Toggle minimized");
|
||||
eprintln!(" (Q) Quit event loop");
|
||||
eprintln!(" (V) Toggle visibility");
|
||||
eprintln!(" (X) Toggle maximized");
|
||||
|
||||
let mut minimized = false;
|
||||
let mut visible = true;
|
||||
|
||||
event_loop.set_device_event_filter(DeviceEventFilter::Never);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::DeviceEvent {
|
||||
event:
|
||||
DeviceEvent::Key(KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::M => {
|
||||
if minimized {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
window.focus_window();
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
if !visible {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(key),
|
||||
state: ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
..
|
||||
} => match key {
|
||||
VirtualKeyCode::E => {
|
||||
fn area(size: PhysicalSize<u32>) -> u32 {
|
||||
size.width * size.height
|
||||
}
|
||||
|
||||
let monitor = window.current_monitor().unwrap();
|
||||
if let Some(mode) = monitor
|
||||
.video_modes()
|
||||
.max_by(|a, b| area(a.size()).cmp(&area(b.size())))
|
||||
{
|
||||
window.set_fullscreen(Some(Fullscreen::Exclusive(mode)));
|
||||
} else {
|
||||
eprintln!("no video modes available");
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::F => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
let monitor = window.current_monitor();
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::P => {
|
||||
if window.fullscreen().is_some() {
|
||||
window.set_fullscreen(None);
|
||||
} else {
|
||||
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
VirtualKeyCode::M => {
|
||||
minimized = !minimized;
|
||||
window.set_minimized(minimized);
|
||||
}
|
||||
VirtualKeyCode::Q => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
VirtualKeyCode::V => {
|
||||
visible = !visible;
|
||||
window.set_visible(visible);
|
||||
}
|
||||
VirtualKeyCode::X => {
|
||||
let is_maximized = window.is_maximized();
|
||||
window.set_maximized(!is_maximized);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
141
examples/window_drag_resize.rs
Normal file
141
examples/window_drag_resize.rs
Normal file
@@ -0,0 +1,141 @@
|
||||
//! Demonstrates capability to create in-app draggable regions for client-side decoration support.
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{
|
||||
ElementState, Event, KeyboardInput, MouseButton, StartCause, VirtualKeyCode, WindowEvent,
|
||||
},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::{CursorIcon, ResizeDirection, WindowBuilder},
|
||||
};
|
||||
|
||||
const BORDER: f64 = 8.0;
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(600.0, 400.0))
|
||||
.with_min_inner_size(winit::dpi::LogicalSize::new(400.0, 200.0))
|
||||
.with_decorations(false)
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut border = false;
|
||||
let mut cursor_location = None;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(StartCause::Init) => {
|
||||
eprintln!("Press 'B' to toggle borderless")
|
||||
}
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||
WindowEvent::CursorMoved { position, .. } => {
|
||||
if !window.is_decorated() {
|
||||
let new_location =
|
||||
cursor_resize_direction(window.inner_size(), position, BORDER);
|
||||
|
||||
if new_location != cursor_location {
|
||||
cursor_location = new_location;
|
||||
window.set_cursor_icon(cursor_direction_icon(cursor_location))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
if let Some(dir) = cursor_location {
|
||||
let _res = window.drag_resize_window(dir);
|
||||
}
|
||||
}
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
state: ElementState::Released,
|
||||
virtual_keycode: Some(VirtualKeyCode::B),
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
border = !border;
|
||||
window.set_decorations(border);
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
});
|
||||
}
|
||||
|
||||
fn cursor_direction_icon(resize_direction: Option<ResizeDirection>) -> CursorIcon {
|
||||
match resize_direction {
|
||||
Some(resize_direction) => match resize_direction {
|
||||
ResizeDirection::East => CursorIcon::EResize,
|
||||
ResizeDirection::North => CursorIcon::NResize,
|
||||
ResizeDirection::NorthEast => CursorIcon::NeResize,
|
||||
ResizeDirection::NorthWest => CursorIcon::NwResize,
|
||||
ResizeDirection::South => CursorIcon::SResize,
|
||||
ResizeDirection::SouthEast => CursorIcon::SeResize,
|
||||
ResizeDirection::SouthWest => CursorIcon::SwResize,
|
||||
ResizeDirection::West => CursorIcon::WResize,
|
||||
},
|
||||
None => CursorIcon::Default,
|
||||
}
|
||||
}
|
||||
|
||||
fn cursor_resize_direction(
|
||||
win_size: winit::dpi::PhysicalSize<u32>,
|
||||
position: winit::dpi::PhysicalPosition<f64>,
|
||||
border_size: f64,
|
||||
) -> Option<ResizeDirection> {
|
||||
enum XDirection {
|
||||
West,
|
||||
East,
|
||||
Default,
|
||||
}
|
||||
|
||||
enum YDirection {
|
||||
North,
|
||||
South,
|
||||
Default,
|
||||
}
|
||||
|
||||
let xdir = if position.x < border_size {
|
||||
XDirection::West
|
||||
} else if position.x > (win_size.width as f64 - border_size) {
|
||||
XDirection::East
|
||||
} else {
|
||||
XDirection::Default
|
||||
};
|
||||
|
||||
let ydir = if position.y < border_size {
|
||||
YDirection::North
|
||||
} else if position.y > (win_size.height as f64 - border_size) {
|
||||
YDirection::South
|
||||
} else {
|
||||
YDirection::Default
|
||||
};
|
||||
|
||||
Some(match xdir {
|
||||
XDirection::West => match ydir {
|
||||
YDirection::North => ResizeDirection::NorthWest,
|
||||
YDirection::South => ResizeDirection::SouthWest,
|
||||
YDirection::Default => ResizeDirection::West,
|
||||
},
|
||||
|
||||
XDirection::East => match ydir {
|
||||
YDirection::North => ResizeDirection::NorthEast,
|
||||
YDirection::South => ResizeDirection::SouthEast,
|
||||
YDirection::Default => ResizeDirection::East,
|
||||
},
|
||||
|
||||
XDirection::Default => match ydir {
|
||||
YDirection::North => ResizeDirection::North,
|
||||
YDirection::South => ResizeDirection::South,
|
||||
YDirection::Default => return None,
|
||||
},
|
||||
})
|
||||
}
|
||||
59
examples/window_icon.rs
Normal file
59
examples/window_icon.rs
Normal file
@@ -0,0 +1,59 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
use std::path::Path;
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::Event,
|
||||
event_loop::EventLoop,
|
||||
window::{Icon, WindowBuilder},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
|
||||
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
|
||||
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
|
||||
// since it seems to work well enough in most cases. Be careful about going too high, or
|
||||
// you'll be bitten by the low-quality downscaling built into the WM.
|
||||
let path = concat!(env!("CARGO_MANIFEST_DIR"), "/examples/icon.png");
|
||||
|
||||
let icon = load_icon(Path::new(path));
|
||||
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("An iconic window!")
|
||||
// At present, this only does anything on Windows and X11, so if you want to save load
|
||||
// time, you can put icon loading behind a function that returns `None` on other platforms.
|
||||
.with_window_icon(Some(icon))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
if let Event::WindowEvent { event, .. } = event {
|
||||
use winit::event::WindowEvent::*;
|
||||
match event {
|
||||
CloseRequested => control_flow.set_exit(),
|
||||
DroppedFile(path) => {
|
||||
window.set_window_icon(Some(load_icon(&path)));
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn load_icon(path: &Path) -> Icon {
|
||||
let (icon_rgba, icon_width, icon_height) = {
|
||||
let image = image::open(path)
|
||||
.expect("Failed to open icon path")
|
||||
.into_rgba8();
|
||||
let (width, height) = image.dimensions();
|
||||
let rgba = image.into_raw();
|
||||
(rgba, width, height)
|
||||
};
|
||||
Icon::from_rgba(icon_rgba, icon_width, icon_height).expect("Failed to open icon")
|
||||
}
|
||||
67
examples/window_option_as_alt.rs
Normal file
67
examples/window_option_as_alt.rs
Normal file
@@ -0,0 +1,67 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::platform::macos::{OptionAsAlt, WindowExtMacOS};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use winit::{
|
||||
event::ElementState,
|
||||
event::{Event, MouseButton, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
/// Prints the keyboard events characters received when option_is_alt is true versus false.
|
||||
/// A left mouse click will toggle option_is_alt.
|
||||
#[cfg(target_os = "macos")]
|
||||
fn main() {
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut option_as_alt = window.option_as_alt();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::WindowEvent { event, .. } => match event {
|
||||
WindowEvent::MouseInput {
|
||||
state: ElementState::Pressed,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} => {
|
||||
option_as_alt = match option_as_alt {
|
||||
OptionAsAlt::None => OptionAsAlt::OnlyLeft,
|
||||
OptionAsAlt::OnlyLeft => OptionAsAlt::OnlyRight,
|
||||
OptionAsAlt::OnlyRight => OptionAsAlt::Both,
|
||||
OptionAsAlt::Both => OptionAsAlt::None,
|
||||
};
|
||||
|
||||
println!("Received Mouse click, toggling option_as_alt to: {option_as_alt:?}");
|
||||
window.set_option_as_alt(option_as_alt);
|
||||
}
|
||||
WindowEvent::ReceivedCharacter(c) => println!("ReceivedCharacter: {c:?}"),
|
||||
WindowEvent::KeyboardInput { .. } => println!("KeyboardInput: {event:?}"),
|
||||
_ => (),
|
||||
},
|
||||
Event::MainEventsCleared => {
|
||||
window.request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
fn main() {
|
||||
println!("This example is only supported on MacOS");
|
||||
}
|
||||
57
examples/window_resize_increments.rs
Normal file
57
examples/window_resize_increments.rs
Normal file
@@ -0,0 +1,57 @@
|
||||
use log::debug;
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
dpi::LogicalSize,
|
||||
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let event_loop = EventLoop::new();
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.with_inner_size(LogicalSize::new(128.0, 128.0))
|
||||
.with_resize_increments(LogicalSize::new(25.0, 25.0))
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut has_increments = true;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
window_id,
|
||||
} if window_id == window.id() => control_flow.set_exit(),
|
||||
Event::WindowEvent {
|
||||
event:
|
||||
WindowEvent::KeyboardInput {
|
||||
input:
|
||||
KeyboardInput {
|
||||
virtual_keycode: Some(VirtualKeyCode::Space),
|
||||
state: ElementState::Released,
|
||||
..
|
||||
},
|
||||
..
|
||||
},
|
||||
window_id,
|
||||
} if window_id == window.id() => {
|
||||
has_increments = !has_increments;
|
||||
|
||||
let new_increments = match window.resize_increments() {
|
||||
Some(_) => None,
|
||||
None => Some(LogicalSize::new(25.0, 25.0)),
|
||||
};
|
||||
debug!("Had increments: {}", new_increments.is_none());
|
||||
window.set_resize_increments(new_increments);
|
||||
}
|
||||
Event::MainEventsCleared => window.request_redraw(),
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
64
examples/window_run_return.rs
Normal file
64
examples/window_run_return.rs
Normal file
@@ -0,0 +1,64 @@
|
||||
#![allow(clippy::single_match)]
|
||||
|
||||
// Limit this example to only compatible platforms.
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
android_platform,
|
||||
orbital_platform,
|
||||
))]
|
||||
fn main() {
|
||||
use std::{thread::sleep, time::Duration};
|
||||
|
||||
use simple_logger::SimpleLogger;
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
platform::run_return::EventLoopExtRunReturn,
|
||||
window::WindowBuilder,
|
||||
};
|
||||
let mut event_loop = EventLoop::new();
|
||||
|
||||
SimpleLogger::new().init().unwrap();
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let mut quit = false;
|
||||
|
||||
while !quit {
|
||||
event_loop.run_return(|event, _, control_flow| {
|
||||
control_flow.set_wait();
|
||||
|
||||
if let Event::WindowEvent { event, .. } = &event {
|
||||
// Print only Window events to reduce noise
|
||||
println!("{event:?}");
|
||||
}
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => {
|
||||
quit = true;
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
control_flow.set_exit();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
|
||||
// Sleep for 1/60 second to simulate rendering
|
||||
println!("rendering");
|
||||
sleep(Duration::from_millis(16));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(ios_platform, wasm_platform))]
|
||||
fn main() {
|
||||
println!("This platform doesn't support run_return.");
|
||||
}
|
||||
9
run-wasm/Cargo.toml
Normal file
9
run-wasm/Cargo.toml
Normal file
@@ -0,0 +1,9 @@
|
||||
[package]
|
||||
name = "run-wasm"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
cargo-run-wasm = "0.2.0"
|
||||
3
run-wasm/src/main.rs
Normal file
3
run-wasm/src/main.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
fn main() {
|
||||
cargo_run_wasm::run_wasm_with_css("body { margin: 0px; }");
|
||||
}
|
||||
3
rustfmt.toml
Normal file
3
rustfmt.toml
Normal file
@@ -0,0 +1,3 @@
|
||||
force_explicit_abi=true
|
||||
use_field_init_shorthand=true
|
||||
# merge_imports=true
|
||||
@@ -1,101 +0,0 @@
|
||||
|
||||
//! This temporary module generates types that wrap around the old API (winit v5 and below) and
|
||||
//! expose the new API (winit v6 and above).
|
||||
//!
|
||||
//! This is temporary so that existing backends can smoothly transition. After all implementations
|
||||
//! have finished transitionning, this module should disappear.
|
||||
|
||||
macro_rules! gen_api_transition {
|
||||
() => {
|
||||
pub struct EventsLoop {
|
||||
windows: ::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>,
|
||||
interrupted: ::std::sync::atomic::AtomicBool,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
windows: ::std::sync::Mutex::new(vec![]),
|
||||
interrupted: ::std::sync::atomic::AtomicBool::new(false),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
let mut windows = self.windows.lock().unwrap();
|
||||
for window in windows.iter() {
|
||||
for event in window.poll_events() {
|
||||
callback(::Event::WindowEvent {
|
||||
window_id: ::WindowId(WindowId(&**window as *const Window as usize)),
|
||||
event: event,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
self.interrupted.store(false, ::std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
self.poll_events(|e| callback(e));
|
||||
::std::thread::sleep_ms(5);
|
||||
if self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
pub struct Window2 {
|
||||
pub window: ::std::sync::Arc<Window>,
|
||||
events_loop: ::std::sync::Weak<EventsLoop>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
let win = ::std::sync::Arc::new(try!(Window::new(window, pl_attribs)));
|
||||
events_loop.windows.lock().unwrap().push(win.clone());
|
||||
Ok(Window2 {
|
||||
window: win,
|
||||
events_loop: ::std::sync::Arc::downgrade(&events_loop),
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId(&*self.window as *const Window as usize)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window2 {
|
||||
fn drop(&mut self) {
|
||||
if let Some(ev) = self.events_loop.upgrade() {
|
||||
let mut windows = ev.windows.lock().unwrap();
|
||||
windows.retain(|w| &**w as *const Window != &*self.window as *const _);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
583
src/dpi.rs
Normal file
583
src/dpi.rs
Normal file
@@ -0,0 +1,583 @@
|
||||
//! UI scaling is important, so read the docs for this module if you don't want to be confused.
|
||||
//!
|
||||
//! ## Why should I care about UI scaling?
|
||||
//!
|
||||
//! Modern computer screens don't have a consistent relationship between resolution and size.
|
||||
//! 1920x1080 is a common resolution for both desktop and mobile screens, despite mobile screens
|
||||
//! normally being less than a quarter the size of their desktop counterparts. What's more, neither
|
||||
//! desktop nor mobile screens are consistent resolutions within their own size classes - common
|
||||
//! mobile screens range from below 720p to above 1440p, and desktop screens range from 720p to 5K
|
||||
//! and beyond.
|
||||
//!
|
||||
//! Given that, it's a mistake to assume that 2D content will only be displayed on screens with
|
||||
//! a consistent pixel density. If you were to render a 96-pixel-square image on a 1080p screen,
|
||||
//! then render the same image on a similarly-sized 4K screen, the 4K rendition would only take up
|
||||
//! about a quarter of the physical space as it did on the 1080p screen. That issue is especially
|
||||
//! problematic with text rendering, where quarter-sized text becomes a significant legibility
|
||||
//! problem.
|
||||
//!
|
||||
//! Failure to account for the scale factor can create a significantly degraded user experience.
|
||||
//! Most notably, it can make users feel like they have bad eyesight, which will potentially cause
|
||||
//! them to think about growing elderly, resulting in them having an existential crisis. Once users
|
||||
//! enter that state, they will no longer be focused on your application.
|
||||
//!
|
||||
//! ## How should I handle it?
|
||||
//!
|
||||
//! The solution to this problem is to account for the device's *scale factor*. The scale factor is
|
||||
//! the factor UI elements should be scaled by to be consistent with the rest of the user's system -
|
||||
//! for example, a button that's normally 50 pixels across would be 100 pixels across on a device
|
||||
//! with a scale factor of `2.0`, or 75 pixels across with a scale factor of `1.5`.
|
||||
//!
|
||||
//! Many UI systems, such as CSS, expose DPI-dependent units like [points] or [picas]. That's
|
||||
//! usually a mistake, since there's no consistent mapping between the scale factor and the screen's
|
||||
//! actual DPI. Unless you're printing to a physical medium, you should work in scaled pixels rather
|
||||
//! than any DPI-dependent units.
|
||||
//!
|
||||
//! ### Position and Size types
|
||||
//!
|
||||
//! Winit's [`PhysicalPosition`] / [`PhysicalSize`] types correspond with the actual pixels on the
|
||||
//! device, and the [`LogicalPosition`] / [`LogicalSize`] types correspond to the physical pixels
|
||||
//! divided by the scale factor.
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! Winit's position and size types types are generic over their exact pixel type, `P`, to allow the
|
||||
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
|
||||
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
|
||||
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
|
||||
//! will truncate the fractional part of the float, rather than properly round to the nearest
|
||||
//! integer. Use the provided `cast` function or [`From`]/[`Into`] conversions, which handle the
|
||||
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
|
||||
//! int, although rounding lessens the problem.
|
||||
//!
|
||||
//! ### Events
|
||||
//!
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
|
||||
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
|
||||
//! monitor, or if the user changes their DPI settings. This gives you a chance to rescale your
|
||||
//! application's UI elements and adjust how the platform changes the window's size to reflect the new
|
||||
//! scale factor. If a window hasn't received a [`ScaleFactorChanged`] event, then its scale factor
|
||||
//! can be found by calling [`window.scale_factor()`].
|
||||
//!
|
||||
//! ## How is the scale factor calculated?
|
||||
//!
|
||||
//! Scale factor is calculated differently on different platforms:
|
||||
//!
|
||||
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
|
||||
//! display settings. While users are free to select any option they want, they're only given a
|
||||
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7, the scale factor is
|
||||
//! global and changing it requires logging out. See [this article][windows_1] for technical
|
||||
//! details.
|
||||
//! - **macOS:** Recent versions of macOS allow the user to change the scaling factor for certain
|
||||
//! displays. When this is available, the user may pick a per-monitor scaling factor from a set
|
||||
//! of pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default but
|
||||
//! the specific value varies across devices.
|
||||
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
|
||||
//! currently uses a three-pronged approach:
|
||||
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable, if present.
|
||||
//! + If not present, use the value set in `Xft.dpi` in Xresources.
|
||||
//! + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
|
||||
//!
|
||||
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
|
||||
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
|
||||
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
|
||||
//! - **Wayland:** On Wayland, scale factors are set per-screen by the server, and are always
|
||||
//! integers (most often 1 or 2).
|
||||
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
|
||||
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
|
||||
//! information.
|
||||
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
|
||||
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
|
||||
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
|
||||
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
|
||||
//! both the screen scaling and the browser zoom level and can go below `1.0`.
|
||||
//!
|
||||
//!
|
||||
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
|
||||
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
|
||||
//! [`ScaleFactorChanged`]: crate::event::WindowEvent::ScaleFactorChanged
|
||||
//! [`window.scale_factor()`]: crate::window::Window::scale_factor
|
||||
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
|
||||
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
|
||||
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
|
||||
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
|
||||
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
|
||||
|
||||
pub trait Pixel: Copy + Into<f64> {
|
||||
fn from_f64(f: f64) -> Self;
|
||||
fn cast<P: Pixel>(self) -> P {
|
||||
P::from_f64(self.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Pixel for u8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u8
|
||||
}
|
||||
}
|
||||
impl Pixel for u16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u16
|
||||
}
|
||||
}
|
||||
impl Pixel for u32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as u32
|
||||
}
|
||||
}
|
||||
impl Pixel for i8 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i8
|
||||
}
|
||||
}
|
||||
impl Pixel for i16 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i16
|
||||
}
|
||||
}
|
||||
impl Pixel for i32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f.round() as i32
|
||||
}
|
||||
}
|
||||
impl Pixel for f32 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f as f32
|
||||
}
|
||||
}
|
||||
impl Pixel for f64 {
|
||||
fn from_f64(f: f64) -> Self {
|
||||
f
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks that the scale factor is a normal positive `f64`.
|
||||
///
|
||||
/// All functions that take a scale factor assert that this will return `true`. If you're sourcing scale factors from
|
||||
/// anywhere other than winit, it's recommended to validate them using this function before passing them to winit;
|
||||
/// otherwise, you risk panics.
|
||||
#[inline]
|
||||
pub fn validate_scale_factor(scale_factor: f64) -> bool {
|
||||
scale_factor.is_sign_positive() && scale_factor.is_normal()
|
||||
}
|
||||
|
||||
/// A position represented in logical pixels.
|
||||
///
|
||||
/// The position is stored as floats, so please be careful. Casting floats to integers truncates the
|
||||
/// fractional part, which can cause noticable issues. To help with that, an `Into<(i32, i32)>`
|
||||
/// implementation is provided which does the rounding for you.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
LogicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalPosition<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() * scale_factor;
|
||||
let y = self.y.into() * scale_factor;
|
||||
PhysicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X> {
|
||||
LogicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X) {
|
||||
fn from(p: LogicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalPosition<P> {
|
||||
LogicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2] {
|
||||
fn from(p: LogicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for LogicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: LogicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A position represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalPosition<P> {
|
||||
pub x: P,
|
||||
pub y: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub const fn new(x: P, y: P) -> Self {
|
||||
PhysicalPosition { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalPosition<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalPosition<X>>, X: Pixel>(
|
||||
logical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalPosition<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let x = self.x.into() / scale_factor;
|
||||
let y = self.y.into() / scale_factor;
|
||||
LogicalPosition::new(x, y).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X> {
|
||||
PhysicalPosition {
|
||||
x: self.x.cast(),
|
||||
y: self.y.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for (X, X) {
|
||||
fn from(p: PhysicalPosition<P>) -> (X, X) {
|
||||
(p.x.cast(), p.y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalPosition<P> {
|
||||
PhysicalPosition::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for [X; 2] {
|
||||
fn from(p: PhysicalPosition<P>) -> [X; 2] {
|
||||
[p.x.cast(), p.y.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Point2<P>> for PhysicalPosition<P> {
|
||||
fn from(p: mint::Point2<P>) -> Self {
|
||||
Self::new(p.x, p.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for mint::Point2<P> {
|
||||
fn from(p: PhysicalPosition<P>) -> Self {
|
||||
mint::Point2 { x: p.x, y: p.y }
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in logical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct LogicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
LogicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> LogicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_physical<T: Into<PhysicalSize<X>>, X: Pixel>(
|
||||
physical: T,
|
||||
scale_factor: f64,
|
||||
) -> Self {
|
||||
physical.into().to_logical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() * scale_factor;
|
||||
let height = self.height.into() * scale_factor;
|
||||
PhysicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> LogicalSize<X> {
|
||||
LogicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for (X, X) {
|
||||
fn from(s: LogicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> LogicalSize<P> {
|
||||
LogicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<LogicalSize<P>> for [X; 2] {
|
||||
fn from(s: LogicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for LogicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<LogicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: LogicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size represented in physical pixels.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub struct PhysicalSize<P> {
|
||||
pub width: P,
|
||||
pub height: P,
|
||||
}
|
||||
|
||||
impl<P> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub const fn new(width: P, height: P) -> Self {
|
||||
PhysicalSize { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> PhysicalSize<P> {
|
||||
#[inline]
|
||||
pub fn from_logical<T: Into<LogicalSize<X>>, X: Pixel>(logical: T, scale_factor: f64) -> Self {
|
||||
logical.into().to_physical(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalSize<X> {
|
||||
assert!(validate_scale_factor(scale_factor));
|
||||
let width = self.width.into() / scale_factor;
|
||||
let height = self.height.into() / scale_factor;
|
||||
LogicalSize::new(width, height).cast()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn cast<X: Pixel>(&self) -> PhysicalSize<X> {
|
||||
PhysicalSize {
|
||||
width: self.width.cast(),
|
||||
height: self.height.cast(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalSize<P> {
|
||||
fn from((x, y): (X, X)) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for (X, X) {
|
||||
fn from(s: PhysicalSize<P>) -> (X, X) {
|
||||
(s.width.cast(), s.height.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalSize<P> {
|
||||
fn from([x, y]: [X; 2]) -> PhysicalSize<P> {
|
||||
PhysicalSize::new(x.cast(), y.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel, X: Pixel> From<PhysicalSize<P>> for [X; 2] {
|
||||
fn from(s: PhysicalSize<P>) -> [X; 2] {
|
||||
[s.width.cast(), s.height.cast()]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<mint::Vector2<P>> for PhysicalSize<P> {
|
||||
fn from(v: mint::Vector2<P>) -> Self {
|
||||
Self::new(v.x, v.y)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "mint")]
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for mint::Vector2<P> {
|
||||
fn from(s: PhysicalSize<P>) -> Self {
|
||||
mint::Vector2 {
|
||||
x: s.width,
|
||||
y: s.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A size that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Size {
|
||||
Physical(PhysicalSize<u32>),
|
||||
Logical(LogicalSize<f64>),
|
||||
}
|
||||
|
||||
impl Size {
|
||||
pub fn new<S: Into<Size>>(size: S) -> Size {
|
||||
size.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.to_logical(scale_factor),
|
||||
Size::Logical(size) => size.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalSize<P> {
|
||||
match *self {
|
||||
Size::Physical(size) => size.cast(),
|
||||
Size::Logical(size) => size.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clamp<S: Into<Size>>(input: S, min: S, max: S, scale_factor: f64) -> Size {
|
||||
let (input, min, max) = (
|
||||
input.into().to_physical::<f64>(scale_factor),
|
||||
min.into().to_physical::<f64>(scale_factor),
|
||||
max.into().to_physical::<f64>(scale_factor),
|
||||
);
|
||||
|
||||
let width = input.width.clamp(min.width, max.width);
|
||||
let height = input.height.clamp(min.height, max.height);
|
||||
|
||||
PhysicalSize::new(width, height).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: PhysicalSize<P>) -> Size {
|
||||
Size::Physical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalSize<P>> for Size {
|
||||
#[inline]
|
||||
fn from(size: LogicalSize<P>) -> Size {
|
||||
Size::Logical(size.cast())
|
||||
}
|
||||
}
|
||||
|
||||
/// A position that's either physical or logical.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum Position {
|
||||
Physical(PhysicalPosition<i32>),
|
||||
Logical(LogicalPosition<f64>),
|
||||
}
|
||||
|
||||
impl Position {
|
||||
pub fn new<S: Into<Position>>(position: S) -> Position {
|
||||
position.into()
|
||||
}
|
||||
|
||||
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.to_logical(scale_factor),
|
||||
Position::Logical(position) => position.cast(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<P> {
|
||||
match *self {
|
||||
Position::Physical(position) => position.cast(),
|
||||
Position::Logical(position) => position.to_physical(scale_factor),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<PhysicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: PhysicalPosition<P>) -> Position {
|
||||
Position::Physical(position.cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Pixel> From<LogicalPosition<P>> for Position {
|
||||
#[inline]
|
||||
fn from(position: LogicalPosition<P>) -> Position {
|
||||
Position::Logical(position.cast())
|
||||
}
|
||||
}
|
||||
82
src/error.rs
Normal file
82
src/error.rs
Normal file
@@ -0,0 +1,82 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
/// An error whose cause it outside Winit's control.
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad(&format!(
|
||||
"os error at {}:{}: {}",
|
||||
self.file, self.line, self.error
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(f),
|
||||
ExternalError::Os(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
1392
src/event.rs
Normal file
1392
src/event.rs
Normal file
File diff suppressed because it is too large
Load Diff
433
src/event_loop.rs
Normal file
433
src/event_loop.rs
Normal file
@@ -0,0 +1,433 @@
|
||||
//! The [`EventLoop`] struct and assorted supporting types, including
|
||||
//! [`ControlFlow`].
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use
|
||||
//! [`EventLoop::create_proxy`] to acquire an [`EventLoopProxy`] and call its
|
||||
//! [`send_event`](`EventLoopProxy::send_event`) method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
use std::marker::PhantomData;
|
||||
use std::ops::Deref;
|
||||
use std::{error, fmt};
|
||||
|
||||
use instant::{Duration, Instant};
|
||||
use once_cell::sync::OnceCell;
|
||||
use raw_window_handle::{HasRawDisplayHandle, RawDisplayHandle};
|
||||
|
||||
use crate::{event::Event, monitor::MonitorHandle, platform_impl};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling [`EventLoop::new`]
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an event loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the [`EventLoopProxy`] docs.
|
||||
///
|
||||
/// Note that this cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither [`Send`] nor [`Sync`]. If you need cross-thread access, the
|
||||
/// [`Window`] created from this _can_ be sent to an other thread, and the
|
||||
/// [`EventLoopProxy`] allows you to wake up an `EventLoop` from another thread.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an [`EventLoop`].
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes
|
||||
/// your callback. [`EventLoop`] will coerce into this type (`impl<T> Deref for
|
||||
/// EventLoop<T>`), so functions that take this as a parameter can also take
|
||||
/// `&EventLoop`.
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Object that allows building the event loop.
|
||||
///
|
||||
/// This is used to make specifying options that affect the whole application
|
||||
/// easier. But note that constructing multiple event loops is not supported.
|
||||
#[derive(Default)]
|
||||
pub struct EventLoopBuilder<T: 'static> {
|
||||
pub(crate) platform_specific: platform_impl::PlatformSpecificEventLoopAttributes,
|
||||
_p: PhantomData<T>,
|
||||
}
|
||||
|
||||
impl EventLoopBuilder<()> {
|
||||
/// Start building a new event loop.
|
||||
#[inline]
|
||||
pub fn new() -> Self {
|
||||
Self::with_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilder<T> {
|
||||
/// Start building a new event loop, with the given type as the user event
|
||||
/// type.
|
||||
#[inline]
|
||||
pub fn with_user_event() -> Self {
|
||||
Self {
|
||||
platform_specific: Default::default(),
|
||||
_p: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// ***For cross-platform compatibility, the [`EventLoop`] must be created on the main thread,
|
||||
/// and only once per application.***
|
||||
///
|
||||
/// Attempting to create the event loop on a different thread, or multiple event loops in
|
||||
/// the same application, will panic. This restriction isn't
|
||||
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
|
||||
/// porting to platforms that require it. `EventLoopBuilderExt::any_thread` functions are exposed
|
||||
/// in the relevant [`platform`] module if the target platform supports creating an event loop on
|
||||
/// any thread.
|
||||
///
|
||||
/// Calling this function will result in display backend initialisation.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Linux:** Backend type can be controlled using an environment variable
|
||||
/// `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
|
||||
/// If it is not set, winit will try to connect to a Wayland connection, and if that fails,
|
||||
/// will fall back on X11. If this variable is set with any other value, winit will panic.
|
||||
/// - **Android:** Must be configured with an `AndroidApp` from `android_main()` by calling
|
||||
/// [`.with_android_app(app)`] before calling `.build()`.
|
||||
///
|
||||
/// [`platform`]: crate::platform
|
||||
#[cfg_attr(
|
||||
android,
|
||||
doc = "[`.with_android_app(app)`]: crate::platform::android::EventLoopBuilderExtAndroid::with_android_app"
|
||||
)]
|
||||
#[cfg_attr(
|
||||
not(android),
|
||||
doc = "[`.with_android_app(app)`]: #only-available-on-android"
|
||||
)]
|
||||
#[inline]
|
||||
pub fn build(&mut self) -> EventLoop<T> {
|
||||
static EVENT_LOOP_CREATED: OnceCell<()> = OnceCell::new();
|
||||
if EVENT_LOOP_CREATED.set(()).is_err() {
|
||||
panic!("Creating EventLoop multiple times is not supported.");
|
||||
}
|
||||
// Certain platforms accept a mutable reference in their API.
|
||||
#[allow(clippy::unnecessary_mut_passed)]
|
||||
EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(&mut self.platform_specific),
|
||||
_marker: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopWindowTarget<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopWindowTarget { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set by the user callback given to the [`EventLoop::run`] method.
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`] is emitted.
|
||||
///
|
||||
/// Defaults to [`Poll`].
|
||||
///
|
||||
/// ## Persistency
|
||||
///
|
||||
/// Almost every change is persistent between multiple calls to the event loop closure within a
|
||||
/// given run loop. The only exception to this is [`ExitWithCode`] which, once set, cannot be unset.
|
||||
/// Changes are **not** persistent between multiple calls to `run_return` - issuing a new call will
|
||||
/// reset the control flow to [`Poll`].
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
/// [`Poll`]: Self::Poll
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Events are queued and usually sent when `requestAnimationFrame` fires but sometimes
|
||||
/// the events in the queue may be sent before the next `requestAnimationFrame` callback, for
|
||||
/// example when the scaling of the page has changed. This should be treated as an implementation
|
||||
/// detail which should not be relied on.
|
||||
Poll,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
Wait,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
///
|
||||
/// Useful for implementing efficient timers. Applications which want to render at the display's
|
||||
/// native refresh rate should instead use [`Poll`] and the VSync functionality of a graphics API
|
||||
/// to reduce odds of missed frames.
|
||||
///
|
||||
/// [`Poll`]: Self::Poll
|
||||
WaitUntil(Instant),
|
||||
|
||||
/// Send a [`LoopDestroyed`] event and stop the event loop. This variant is *sticky* - once set,
|
||||
/// `control_flow` cannot be changed from `ExitWithCode`, and any future attempts to do so will
|
||||
/// result in the `control_flow` parameter being reset to `ExitWithCode`.
|
||||
///
|
||||
/// The contained number will be used as exit code. The [`Exit`] constant is a shortcut for this
|
||||
/// with exit code 0.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Android / iOS / WASM:** The supplied exit code is unused.
|
||||
/// - **Unix:** On most Unix-like platforms, only the 8 least significant bits will be used,
|
||||
/// which can cause surprises with negative exit values (`-42` would end up as `214`). See
|
||||
/// [`std::process::exit`].
|
||||
///
|
||||
/// [`LoopDestroyed`]: Event::LoopDestroyed
|
||||
/// [`Exit`]: ControlFlow::Exit
|
||||
ExitWithCode(i32),
|
||||
}
|
||||
|
||||
impl ControlFlow {
|
||||
/// Alias for [`ExitWithCode`]`(0)`.
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const Exit: Self = Self::ExitWithCode(0);
|
||||
|
||||
/// Sets this to [`Poll`].
|
||||
///
|
||||
/// [`Poll`]: Self::Poll
|
||||
pub fn set_poll(&mut self) {
|
||||
*self = Self::Poll;
|
||||
}
|
||||
|
||||
/// Sets this to [`Wait`].
|
||||
///
|
||||
/// [`Wait`]: Self::Wait
|
||||
pub fn set_wait(&mut self) {
|
||||
*self = Self::Wait;
|
||||
}
|
||||
|
||||
/// Sets this to [`WaitUntil`]`(instant)`.
|
||||
///
|
||||
/// [`WaitUntil`]: Self::WaitUntil
|
||||
pub fn set_wait_until(&mut self, instant: Instant) {
|
||||
*self = Self::WaitUntil(instant);
|
||||
}
|
||||
|
||||
/// Sets this to wait until a timeout has expired.
|
||||
///
|
||||
/// In most cases, this is set to [`WaitUntil`]. However, if the timeout overflows, it is
|
||||
/// instead set to [`Wait`].
|
||||
///
|
||||
/// [`WaitUntil`]: Self::WaitUntil
|
||||
/// [`Wait`]: Self::Wait
|
||||
pub fn set_wait_timeout(&mut self, timeout: Duration) {
|
||||
match Instant::now().checked_add(timeout) {
|
||||
Some(instant) => self.set_wait_until(instant),
|
||||
None => self.set_wait(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets this to [`ExitWithCode`]`(code)`.
|
||||
///
|
||||
/// [`ExitWithCode`]: Self::ExitWithCode
|
||||
pub fn set_exit_with_code(&mut self, code: i32) {
|
||||
*self = Self::ExitWithCode(code);
|
||||
}
|
||||
|
||||
/// Sets this to [`Exit`].
|
||||
///
|
||||
/// [`Exit`]: Self::Exit
|
||||
pub fn set_exit(&mut self) {
|
||||
*self = Self::Exit;
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for ControlFlow {
|
||||
#[inline(always)]
|
||||
fn default() -> Self {
|
||||
Self::Poll
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Alias for [`EventLoopBuilder::new().build()`].
|
||||
///
|
||||
/// [`EventLoopBuilder::new().build()`]: EventLoopBuilder::build
|
||||
#[inline]
|
||||
pub fn new() -> EventLoop<()> {
|
||||
EventLoopBuilder::new().build()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for EventLoop<()> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
#[deprecated = "Use `EventLoopBuilder::<T>::with_user_event().build()` instead."]
|
||||
pub fn with_user_event() -> EventLoop<T> {
|
||||
EventLoopBuilder::<T>::with_user_event().build()
|
||||
}
|
||||
|
||||
/// Hijacks the calling thread and initializes the winit event loop with the provided
|
||||
/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
|
||||
/// access any data from the calling context.
|
||||
///
|
||||
/// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
|
||||
/// event loop's behavior.
|
||||
///
|
||||
/// Any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11 / Wayland:** The program terminates with exit code 1 if the display server
|
||||
/// disconnects.
|
||||
///
|
||||
/// [`ControlFlow`]: crate::event_loop::ControlFlow
|
||||
#[inline]
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
where
|
||||
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
|
||||
{
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events to the main event loop.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
event_loop_proxy: self.event_loop.create_proxy(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Deref for EventLoop<T> {
|
||||
type Target = EventLoopWindowTarget<T>;
|
||||
fn deref(&self) -> &EventLoopWindowTarget<T> {
|
||||
self.event_loop.window_target()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTarget<T> {
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
self.p
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
///
|
||||
/// Returns `None` if it can't identify any monitor as a primary one.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// **Wayland:** Always returns `None`.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
self.p
|
||||
.primary_monitor()
|
||||
.map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Change [`DeviceEvent`] filter mode.
|
||||
///
|
||||
/// Since the [`DeviceEvent`] capture can lead to high CPU usage for unfocused windows, winit
|
||||
/// will ignore them by default for unfocused windows on Linux/BSD. This method allows changing
|
||||
/// this filter at runtime to explicitly capture them again.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / macOS / iOS / Android / Web / Orbital:** Unsupported.
|
||||
///
|
||||
/// [`DeviceEvent`]: crate::event::DeviceEvent
|
||||
pub fn set_device_event_filter(&self, _filter: DeviceEventFilter) {
|
||||
#[cfg(any(x11_platform, wayland_platform, windows))]
|
||||
self.p.set_device_event_filter(_filter);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl<T> HasRawDisplayHandle for EventLoopWindowTarget<T> {
|
||||
/// Returns a [`raw_window_handle::RawDisplayHandle`] for the event loop.
|
||||
fn raw_display_handle(&self) -> RawDisplayHandle {
|
||||
self.p.raw_display_handle()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to [`EventLoop`].
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
event_loop_proxy: self.event_loop_proxy.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the [`EventLoop`] from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated [`EventLoop`] no longer exists.
|
||||
///
|
||||
/// [`UserEvent(event)`]: Event::UserEvent
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an [`EventLoopProxy`] attempts to wake up an [`EventLoop`] that
|
||||
/// no longer exists.
|
||||
///
|
||||
/// Contains the original event given to [`EventLoopProxy::send_event`].
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed<T>(pub T);
|
||||
|
||||
impl<T> fmt::Display for EventLoopClosed<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.write_str("Tried to wake up a closed `EventLoop`")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
|
||||
|
||||
/// Filter controlling the propagation of device events.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
|
||||
pub enum DeviceEventFilter {
|
||||
/// Always filter out device events.
|
||||
Always,
|
||||
/// Filter out device events while the window is not focused.
|
||||
Unfocused,
|
||||
/// Report all device events regardless of window focus.
|
||||
Never,
|
||||
}
|
||||
|
||||
impl Default for DeviceEventFilter {
|
||||
fn default() -> Self {
|
||||
Self::Unfocused
|
||||
}
|
||||
}
|
||||
339
src/events.rs
339
src/events.rs
@@ -1,339 +0,0 @@
|
||||
use std::path::PathBuf;
|
||||
use WindowId;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum Event {
|
||||
WindowEvent {
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum WindowEvent {
|
||||
// TODO: remove ; can break the lib internally so be careful
|
||||
Awakened,
|
||||
|
||||
/// The size of the window has changed.
|
||||
Resized(u32, u32),
|
||||
|
||||
/// The position of the window has changed.
|
||||
Moved(i32, i32),
|
||||
|
||||
/// The window has been closed.
|
||||
Closed,
|
||||
|
||||
/// A file has been dropped into the window.
|
||||
DroppedFile(PathBuf),
|
||||
|
||||
/// The window received a unicode character.
|
||||
ReceivedCharacter(char),
|
||||
|
||||
/// The window gained or lost focus.
|
||||
///
|
||||
/// The parameter is true if the window has gained focus, and false if it has lost focus.
|
||||
Focused(bool),
|
||||
|
||||
/// An event from the keyboard has been received.
|
||||
KeyboardInput(ElementState, ScanCode, Option<VirtualKeyCode>, ModifiersState),
|
||||
|
||||
/// The cursor has moved on the window.
|
||||
///
|
||||
/// The parameter are the (x,y) coords in pixels relative to the top-left corner of the window.
|
||||
MouseMoved(i32, i32),
|
||||
|
||||
/// The cursor has entered the window.
|
||||
MouseEntered,
|
||||
|
||||
/// The cursor has left the window.
|
||||
MouseLeft,
|
||||
|
||||
/// A mouse wheel movement or touchpad scroll occurred.
|
||||
MouseWheel(MouseScrollDelta, TouchPhase),
|
||||
|
||||
/// An event from the mouse has been received.
|
||||
MouseInput(ElementState, MouseButton),
|
||||
|
||||
/// Touchpad pressure event.
|
||||
///
|
||||
/// At the moment, only supported on Apple forcetouch-capable macbooks.
|
||||
/// The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
|
||||
/// is being pressed) and stage (integer representing the click level).
|
||||
TouchpadPressure(f32, i64),
|
||||
|
||||
/// The window needs to be redrawn.
|
||||
Refresh,
|
||||
|
||||
/// App has been suspended or resumed.
|
||||
///
|
||||
/// The parameter is true if app was suspended, and false if it has been resumed.
|
||||
Suspended(bool),
|
||||
|
||||
/// Touch event has been received
|
||||
Touch(Touch)
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum TouchPhase {
|
||||
Started,
|
||||
Moved,
|
||||
Ended,
|
||||
Cancelled
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
/// Represents touch event
|
||||
///
|
||||
/// Every time user touches screen new Start event with some finger id is generated.
|
||||
/// When the finger is removed from the screen End event with same id is generated.
|
||||
///
|
||||
/// For every id there will be at least 2 events with phases Start and End (or Cancelled).
|
||||
/// There may be 0 or more Move events.
|
||||
///
|
||||
///
|
||||
/// Depending on platform implementation id may or may not be reused by system after End event.
|
||||
///
|
||||
/// Gesture regonizer using this event should assume that Start event received with same id
|
||||
/// as previously received End event is a new finger and has nothing to do with an old one.
|
||||
///
|
||||
/// Touch may be cancelled if for example window lost focus.
|
||||
pub struct Touch {
|
||||
pub phase: TouchPhase,
|
||||
pub location: (f64,f64),
|
||||
/// unique identifier of a finger.
|
||||
pub id: u64
|
||||
}
|
||||
|
||||
pub type ScanCode = u8;
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum ElementState {
|
||||
Pressed,
|
||||
Released,
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum MouseButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Other(u8),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum MouseScrollDelta {
|
||||
/// Amount in lines or rows to scroll in the horizontal
|
||||
/// and vertical directions.
|
||||
///
|
||||
/// Positive values indicate movement forward
|
||||
/// (away from the user) or rightwards.
|
||||
LineDelta(f32, f32),
|
||||
/// Amount in pixels to scroll in the horizontal and
|
||||
/// vertical direction.
|
||||
///
|
||||
/// Scroll events are expressed as a PixelDelta if
|
||||
/// supported by the device (eg. a touchpad) and
|
||||
/// platform.
|
||||
PixelDelta(f32, f32)
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum VirtualKeyCode {
|
||||
/// The '1' key over the letters.
|
||||
Key1,
|
||||
/// The '2' key over the letters.
|
||||
Key2,
|
||||
/// The '3' key over the letters.
|
||||
Key3,
|
||||
/// The '4' key over the letters.
|
||||
Key4,
|
||||
/// The '5' key over the letters.
|
||||
Key5,
|
||||
/// The '6' key over the letters.
|
||||
Key6,
|
||||
/// The '7' key over the letters.
|
||||
Key7,
|
||||
/// The '8' key over the letters.
|
||||
Key8,
|
||||
/// The '9' key over the letters.
|
||||
Key9,
|
||||
/// The '0' key over the 'O' and 'P' keys.
|
||||
Key0,
|
||||
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
/// The Escape key, next to F1.
|
||||
Escape,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
|
||||
/// Print Screen/SysRq.
|
||||
Snapshot,
|
||||
/// Scroll Lock.
|
||||
Scroll,
|
||||
/// Pause/Break key, next to Scroll lock.
|
||||
Pause,
|
||||
|
||||
/// `Insert`, next to Backspace.
|
||||
Insert,
|
||||
Home,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
PageUp,
|
||||
|
||||
Left,
|
||||
Up,
|
||||
Right,
|
||||
Down,
|
||||
|
||||
/// The Backspace key, right over Enter.
|
||||
// TODO: rename
|
||||
Back,
|
||||
/// The Enter key.
|
||||
Return,
|
||||
/// The space bar.
|
||||
Space,
|
||||
|
||||
/// The "Compose" key on Linux.
|
||||
Compose,
|
||||
|
||||
Numlock,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
|
||||
AbntC1,
|
||||
AbntC2,
|
||||
Add,
|
||||
Apostrophe,
|
||||
Apps,
|
||||
At,
|
||||
Ax,
|
||||
Backslash,
|
||||
Calculator,
|
||||
Capital,
|
||||
Colon,
|
||||
Comma,
|
||||
Convert,
|
||||
Decimal,
|
||||
Divide,
|
||||
Equals,
|
||||
Grave,
|
||||
Kana,
|
||||
Kanji,
|
||||
LAlt,
|
||||
LBracket,
|
||||
LControl,
|
||||
LMenu,
|
||||
LShift,
|
||||
LWin,
|
||||
Mail,
|
||||
MediaSelect,
|
||||
MediaStop,
|
||||
Minus,
|
||||
Multiply,
|
||||
Mute,
|
||||
MyComputer,
|
||||
NavigateForward, // also called "Prior"
|
||||
NavigateBackward, // also called "Next"
|
||||
NextTrack,
|
||||
NoConvert,
|
||||
NumpadComma,
|
||||
NumpadEnter,
|
||||
NumpadEquals,
|
||||
OEM102,
|
||||
Period,
|
||||
PlayPause,
|
||||
Power,
|
||||
PrevTrack,
|
||||
RAlt,
|
||||
RBracket,
|
||||
RControl,
|
||||
RMenu,
|
||||
RShift,
|
||||
RWin,
|
||||
Semicolon,
|
||||
Slash,
|
||||
Sleep,
|
||||
Stop,
|
||||
Subtract,
|
||||
Sysrq,
|
||||
Tab,
|
||||
Underline,
|
||||
Unlabeled,
|
||||
VolumeDown,
|
||||
VolumeUp,
|
||||
Wake,
|
||||
WebBack,
|
||||
WebFavorites,
|
||||
WebForward,
|
||||
WebHome,
|
||||
WebRefresh,
|
||||
WebSearch,
|
||||
WebStop,
|
||||
Yen,
|
||||
}
|
||||
|
||||
/// Represents the current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
#[derive(Default, Debug, Clone, Copy)]
|
||||
pub struct ModifiersState {
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// This is the "windows" key on PC and "command" key on Mac.
|
||||
pub logo: bool
|
||||
}
|
||||
129
src/icon.rs
Normal file
129
src/icon.rs
Normal file
@@ -0,0 +1,129 @@
|
||||
use crate::platform_impl::PlatformIcon;
|
||||
use std::{error::Error, fmt, io, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Pixel {
|
||||
pub(crate) r: u8,
|
||||
pub(crate) g: u8,
|
||||
pub(crate) b: u8,
|
||||
pub(crate) a: u8,
|
||||
}
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug)]
|
||||
/// An error produced when using [`Icon::from_rgba`] with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount {
|
||||
width: u32,
|
||||
height: u32,
|
||||
width_x_height: usize,
|
||||
pixel_count: usize,
|
||||
},
|
||||
/// Produced when underlying OS functionality failed to create the icon
|
||||
OsError(io::Error),
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(f,
|
||||
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making it impossible to interpret as 32bpp RGBA pixels.",
|
||||
),
|
||||
BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
} => write!(f,
|
||||
"The specified dimensions ({width:?}x{height:?}) don't match the number of pixels supplied by the `rgba` argument ({pixel_count:?}). For those dimensions, the expected pixel count is {width_x_height:?}.",
|
||||
),
|
||||
BadIcon::OsError(e) => write!(f, "OS error when instantiating the icon: {e:?}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {
|
||||
fn source(&self) -> Option<&(dyn Error + 'static)> {
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct RgbaIcon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
/// For platforms which don't have window icons (e.g. web)
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct NoIcon;
|
||||
|
||||
#[allow(dead_code)] // These are not used on every platform
|
||||
mod constructors {
|
||||
use super::*;
|
||||
|
||||
impl RgbaIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 {
|
||||
byte_count: rgba.len(),
|
||||
});
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(RgbaIcon {
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl NoIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
// Create the rgba icon anyway to validate the input
|
||||
let _ = RgbaIcon::from_rgba(rgba, width, height)?;
|
||||
Ok(NoIcon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
#[derive(Clone)]
|
||||
pub struct Icon {
|
||||
pub(crate) inner: PlatformIcon,
|
||||
}
|
||||
|
||||
impl fmt::Debug for Icon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
fmt::Debug::fmt(&self.inner, formatter)
|
||||
}
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an icon from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
Ok(Icon {
|
||||
inner: PlatformIcon::from_rgba(rgba, width, height)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
491
src/lib.rs
491
src/lib.rs
@@ -1,404 +1,161 @@
|
||||
//! Winit allows you to build a window on as many platforms as possible.
|
||||
//! Winit is a cross-platform window creation and event loop management library.
|
||||
//!
|
||||
//! # Building a window
|
||||
//! # Building windows
|
||||
//!
|
||||
//! Before you can build a window, you first need to build an `EventsLoop`. This is done with the
|
||||
//! `EventsLoop::new()` function. Example:
|
||||
//! Before you can build a [`Window`], you first need to build an [`EventLoop`]. This is done with the
|
||||
//! [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::EventsLoop;
|
||||
//! let events_loop = EventsLoop::new();
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! ```
|
||||
//!
|
||||
//! Once this is done there are two ways to create a window:
|
||||
//! Once this is done there are two ways to create a [`Window`]:
|
||||
//!
|
||||
//! - Calling `Window::new(&events_loop)`.
|
||||
//! - Calling `let builder = WindowBuilder::new()` then `builder.build(&events_loop)`.
|
||||
//! - Calling [`Window::new(&event_loop)`][window_new].
|
||||
//! - Calling [`let builder = WindowBuilder::new()`][window_builder_new] then [`builder.build(&event_loop)`][window_builder_build].
|
||||
//!
|
||||
//! The first way is the simpliest way and will give you default values for everything.
|
||||
//! The first method is the simplest, and will give you default values for everything. The second
|
||||
//! method allows you to customize the way your [`Window`] will look and behave by modifying the
|
||||
//! fields of the [`WindowBuilder`] object before you create the [`Window`].
|
||||
//!
|
||||
//! The second way allows you to customize the way your window will look and behave by modifying
|
||||
//! the fields of the `WindowBuilder` object before you create the window.
|
||||
//! # Event handling
|
||||
//!
|
||||
//! # Events handling
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate [`WindowEvent`]s when certain input events occur, such as a cursor moving over the
|
||||
//! window or a key getting pressed while the window is focused. Devices can generate
|
||||
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
|
||||
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
|
||||
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
|
||||
//!
|
||||
//! Once a window has been created, it will *generate events*. For example whenever the user moves
|
||||
//! the window, resizes the window, moves the mouse, etc. an event is generated.
|
||||
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
|
||||
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
|
||||
//! will run until the `control_flow` argument given to the closure is set to
|
||||
//! [`ControlFlow`]`::`[`ExitWithCode`] (which [`ControlFlow`]`::`[`Exit`] aliases to), at which
|
||||
//! point [`Event`]`::`[`LoopDestroyed`] is emitted and the entire program terminates.
|
||||
//!
|
||||
//! The events generated by a window can be retreived from the `EventsLoop` the window was created
|
||||
//! with.
|
||||
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
|
||||
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
|
||||
//! most other platforms. However, this model can be re-implemented to an extent with
|
||||
//! [`EventLoopExtRunReturn::run_return`]. See that method's documentation for more reasons about why
|
||||
//! it's discouraged, beyond compatibility reasons.
|
||||
//!
|
||||
//! There are two ways to do so. The first is to call `events_loop.poll_events(...)`, which will
|
||||
//! retreive all the events pending on the windows and immediately return after no new event is
|
||||
//! available. You usually want to use this method in application that render continuously on the
|
||||
//! screen, such as video games.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::Event;
|
||||
//! use winit::WindowEvent;
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let events_loop = EventsLoop::new();
|
||||
//! use winit::{
|
||||
//! event::{Event, WindowEvent},
|
||||
//! event_loop::EventLoop,
|
||||
//! window::WindowBuilder,
|
||||
//! };
|
||||
//!
|
||||
//! loop {
|
||||
//! events_loop.poll_events(|event| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent { event: WindowEvent::Resized(w, h), .. } => {
|
||||
//! println!("The window was resized to {}x{}", w, h);
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! }
|
||||
//! ```
|
||||
//! let event_loop = EventLoop::new();
|
||||
//! let window = WindowBuilder::new().build(&event_loop).unwrap();
|
||||
//!
|
||||
//! The second way is to call `events_loop.run_forever(...)`. As its name tells, it will run
|
||||
//! forever unless it is stopped by calling `events_loop.interrupt()`.
|
||||
//! event_loop.run(move |event, _, control_flow| {
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! control_flow.set_poll();
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::Event;
|
||||
//! use winit::WindowEvent;
|
||||
//! # use winit::EventsLoop;
|
||||
//! # let events_loop = EventsLoop::new();
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! control_flow.set_wait();
|
||||
//!
|
||||
//! events_loop.run_forever(|event| {
|
||||
//! match event {
|
||||
//! Event::WindowEvent { event: WindowEvent::Closed, .. } => {
|
||||
//! println!("The window was closed ; stopping");
|
||||
//! events_loop.interrupt();
|
||||
//! Event::WindowEvent {
|
||||
//! event: WindowEvent::CloseRequested,
|
||||
//! ..
|
||||
//! } => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! control_flow.set_exit();
|
||||
//! },
|
||||
//! Event::MainEventsCleared => {
|
||||
//! // Application update code.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! //
|
||||
//! // You only need to call this if you've determined that you need to redraw, in
|
||||
//! // applications which do not always need to. Applications that redraw continuously
|
||||
//! // can just render here instead.
|
||||
//! window.request_redraw();
|
||||
//! },
|
||||
//! Event::RedrawRequested(_) => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferable for applications that do not render continuously to render in
|
||||
//! // this event rather than in MainEventsCleared, since rendering in here allows
|
||||
//! // the program to gracefully handle redraws requested by the OS.
|
||||
//! },
|
||||
//! _ => ()
|
||||
//! }
|
||||
//! });
|
||||
//! ```
|
||||
//!
|
||||
//! If you use multiple windows, the `WindowEvent` event has a member named `window_id`. You can
|
||||
//! compare it with the value returned by the `id()` method of `Window` in order to know which
|
||||
//! window has received the event.
|
||||
//! [`Event`]`::`[`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
|
||||
//! compared to the value returned by [`Window::id()`][window_id_fn] to determine which [`Window`]
|
||||
//! dispatched the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't provide any function that allows drawing on a window. However it allows you to
|
||||
//! retreive the raw handle of the window (see the `os` module for that), which in turn allows you
|
||||
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that will draw on the window.
|
||||
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
|
||||
//! retrieve the raw handle of the window and display (see the [`platform`] module and/or the
|
||||
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
|
||||
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
|
||||
//!
|
||||
//! Note that many platforms will display garbage data in the window's client area if the
|
||||
//! application doesn't render anything to the window by the time the desktop compositor is ready to
|
||||
//! display the window to the user. If you notice this happening, you should create the window with
|
||||
//! [`visible` set to `false`](crate::window::WindowBuilder::with_visible) and explicitly make the
|
||||
//! window visible only once you're ready to render into it.
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoopExtRunReturn::run_return`]: ./platform/run_return/trait.EventLoopExtRunReturn.html#tymethod.run_return
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [event_loop_run]: event_loop::EventLoop::run
|
||||
//! [`ControlFlow`]: event_loop::ControlFlow
|
||||
//! [`Exit`]: event_loop::ControlFlow::Exit
|
||||
//! [`ExitWithCode`]: event_loop::ControlFlow::ExitWithCode
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowId`]: window::WindowId
|
||||
//! [`WindowBuilder`]: window::WindowBuilder
|
||||
//! [window_new]: window::Window::new
|
||||
//! [window_builder_new]: window::WindowBuilder::new
|
||||
//! [window_builder_build]: window::WindowBuilder::build
|
||||
//! [window_id_fn]: window::Window::id
|
||||
//! [`Event`]: event::Event
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`UserEvent`]: event::Event::UserEvent
|
||||
//! [`LoopDestroyed`]: event::Event::LoopDestroyed
|
||||
//! [`platform`]: platform
|
||||
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
|
||||
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(rustdoc::broken_intra_doc_links)]
|
||||
#![deny(clippy::all)]
|
||||
#![cfg_attr(feature = "cargo-clippy", deny(warnings))]
|
||||
// Doc feature labels can be tested locally by running RUSTDOCFLAGS="--cfg=docsrs" cargo +nightly doc
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
#![allow(clippy::missing_safety_doc)]
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[macro_use]
|
||||
extern crate lazy_static;
|
||||
|
||||
extern crate log;
|
||||
#[cfg(feature = "serde")]
|
||||
#[macro_use]
|
||||
extern crate shared_library;
|
||||
|
||||
extern crate libc;
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate winapi;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate kernel32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate shell32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate gdi32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate user32;
|
||||
#[cfg(target_os = "windows")]
|
||||
extern crate dwmapi;
|
||||
#[cfg(any(target_os = "macos", target_os = "ios"))]
|
||||
extern crate serde;
|
||||
#[macro_use]
|
||||
extern crate objc;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate cgl;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate cocoa;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_foundation;
|
||||
#[cfg(target_os = "macos")]
|
||||
extern crate core_graphics;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
extern crate x11_dl;
|
||||
#[cfg(any(target_os = "linux", target_os = "freebsd", target_os = "dragonfly", target_os = "openbsd"))]
|
||||
#[macro_use(wayland_env,declare_handler)]
|
||||
extern crate wayland_client;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
pub use events::*;
|
||||
pub use window::{AvailableMonitorsIter, MonitorId, get_available_monitors, get_primary_monitor};
|
||||
pub use native_monitor::NativeMonitorId;
|
||||
extern crate bitflags;
|
||||
|
||||
pub mod dpi;
|
||||
#[macro_use]
|
||||
mod api_transition;
|
||||
pub mod error;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
pub mod window;
|
||||
|
||||
mod platform;
|
||||
mod events;
|
||||
mod window;
|
||||
|
||||
pub mod os;
|
||||
|
||||
/// Represents a window.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// use winit::Event;
|
||||
/// use winit::EventsLoop;
|
||||
/// use winit::Window;
|
||||
/// use winit::WindowEvent;
|
||||
///
|
||||
/// let events_loop = EventsLoop::new();
|
||||
/// let window = Window::new(&events_loop).unwrap();
|
||||
///
|
||||
/// events_loop.run_forever(|event| {
|
||||
/// match event {
|
||||
/// Event::WindowEvent { event: WindowEvent::Closed, .. } => {
|
||||
/// events_loop.interrupt();
|
||||
/// },
|
||||
/// _ => ()
|
||||
/// }
|
||||
/// });
|
||||
/// ```
|
||||
pub struct Window {
|
||||
window: platform::Window2,
|
||||
}
|
||||
|
||||
/// Identifier of a window. Unique for each window.
|
||||
///
|
||||
/// Can be obtained with `window.id()`.
|
||||
///
|
||||
/// Whenever you receive an event specific to a window, this event contains a `WindowId` which you
|
||||
/// can then compare to the ids of your windows.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(platform::WindowId);
|
||||
|
||||
/// Provides a way to retreive events from the windows that were registered to it.
|
||||
// TODO: document usage in multiple threads
|
||||
pub struct EventsLoop {
|
||||
events_loop: Arc<platform::EventsLoop>,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
/// Builds a new events loop.
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
events_loop: Arc::new(platform::EventsLoop::new()),
|
||||
}
|
||||
}
|
||||
|
||||
/// Fetches all the events that are pending, calls the callback function for each of them,
|
||||
/// and returns.
|
||||
#[inline]
|
||||
pub fn poll_events<F>(&self, callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.events_loop.poll_events(callback)
|
||||
}
|
||||
|
||||
/// Runs forever until `interrupt()` is called. Whenever an event happens, calls the callback.
|
||||
#[inline]
|
||||
pub fn run_forever<F>(&self, callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.events_loop.run_forever(callback)
|
||||
}
|
||||
|
||||
/// If we called `run_forever()`, stops the process of waiting for events.
|
||||
// TODO: what if we're waiting from multiple threads?
|
||||
#[inline]
|
||||
pub fn interrupt(&self) {
|
||||
self.events_loop.interrupt()
|
||||
}
|
||||
}
|
||||
|
||||
/// Object that allows you to build windows.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowBuilder {
|
||||
/// The attributes to use to create the window.
|
||||
pub window: WindowAttributes,
|
||||
|
||||
// Platform-specific configuration. Private.
|
||||
platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
|
||||
}
|
||||
|
||||
/// Error that can happen while creating a window or a headless renderer.
|
||||
#[derive(Debug)]
|
||||
pub enum CreationError {
|
||||
OsError(String),
|
||||
/// TODO: remove this error
|
||||
NotSupported,
|
||||
}
|
||||
|
||||
impl CreationError {
|
||||
fn to_string(&self) -> &str {
|
||||
match *self {
|
||||
CreationError::OsError(ref text) => &text,
|
||||
CreationError::NotSupported => "Some of the requested attributes are not supported",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for CreationError {
|
||||
fn fmt(&self, formatter: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
|
||||
formatter.write_str(self.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for CreationError {
|
||||
fn description(&self) -> &str {
|
||||
self.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub enum MouseCursor {
|
||||
/// The platform-dependent default cursor.
|
||||
Default,
|
||||
/// A simple crosshair.
|
||||
Crosshair,
|
||||
/// A hand (often used to indicate links in web browsers).
|
||||
Hand,
|
||||
/// Self explanatory.
|
||||
Arrow,
|
||||
/// Indicates something is to be moved.
|
||||
Move,
|
||||
/// Indicates text that may be selected or edited.
|
||||
Text,
|
||||
/// Program busy indicator.
|
||||
Wait,
|
||||
/// Help indicator (often rendered as a "?")
|
||||
Help,
|
||||
/// Progress indicator. Shows that processing is being done. But in contrast
|
||||
/// with "Wait" the user may still interact with the program. Often rendered
|
||||
/// as a spinning beach ball, or an arrow with a watch or hourglass.
|
||||
Progress,
|
||||
|
||||
/// Cursor showing that something cannot be done.
|
||||
NotAllowed,
|
||||
ContextMenu,
|
||||
NoneCursor,
|
||||
Cell,
|
||||
VerticalText,
|
||||
Alias,
|
||||
Copy,
|
||||
NoDrop,
|
||||
Grab,
|
||||
Grabbing,
|
||||
AllScroll,
|
||||
ZoomIn,
|
||||
ZoomOut,
|
||||
|
||||
/// Indicate that some edge is to be moved. For example, the 'SeResize' cursor
|
||||
/// is used when the movement starts from the south-east corner of the box.
|
||||
EResize,
|
||||
NResize,
|
||||
NeResize,
|
||||
NwResize,
|
||||
SResize,
|
||||
SeResize,
|
||||
SwResize,
|
||||
WResize,
|
||||
EwResize,
|
||||
NsResize,
|
||||
NeswResize,
|
||||
NwseResize,
|
||||
ColResize,
|
||||
RowResize,
|
||||
}
|
||||
|
||||
/// Describes how glutin handles the cursor.
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub enum CursorState {
|
||||
/// Normal cursor behavior.
|
||||
Normal,
|
||||
|
||||
/// The cursor will be invisible when over the window.
|
||||
Hide,
|
||||
|
||||
/// Grabs the mouse cursor. The cursor's motion will be confined to this
|
||||
/// window and the window has exclusive access to further events regarding
|
||||
/// the cursor.
|
||||
///
|
||||
/// This is useful for first-person cameras for example.
|
||||
Grab,
|
||||
}
|
||||
|
||||
/// Attributes to use when creating a window.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowAttributes {
|
||||
/// The dimensions of the window. If this is `None`, some platform-specific dimensions will be
|
||||
/// used.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// The minimum dimensions a window can be, If this is `None`, the window will have no minimum dimensions (aside from reserved).
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub min_dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// The maximum dimensions a window can be, If this is `None`, the maximum will have no maximum or will be set to the primary monitor's dimensions by the platform.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub max_dimensions: Option<(u32, u32)>,
|
||||
|
||||
/// If `Some`, the window will be in fullscreen mode with the given monitor.
|
||||
///
|
||||
/// The default is `None`.
|
||||
pub monitor: Option<platform::MonitorId>,
|
||||
|
||||
/// The title of the window in the title bar.
|
||||
///
|
||||
/// The default is `"glutin window"`.
|
||||
pub title: String,
|
||||
|
||||
/// Whether the window should be immediately visible upon creation.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub visible: bool,
|
||||
|
||||
/// Whether the the window should be transparent. If this is true, writing colors
|
||||
/// with alpha values different than `1.0` will produce a transparent window.
|
||||
///
|
||||
/// The default is `false`.
|
||||
pub transparent: bool,
|
||||
|
||||
/// Whether the window should have borders and bars.
|
||||
///
|
||||
/// The default is `true`.
|
||||
pub decorations: bool,
|
||||
|
||||
/// [iOS only] Enable multitouch, see [UIView#multipleTouchEnabled]
|
||||
/// (https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIView_Class/#//apple_ref/occ/instp/UIView/multipleTouchEnabled)
|
||||
pub multitouch: bool,
|
||||
}
|
||||
|
||||
impl Default for WindowAttributes {
|
||||
#[inline]
|
||||
fn default() -> WindowAttributes {
|
||||
WindowAttributes {
|
||||
dimensions: None,
|
||||
min_dimensions: None,
|
||||
max_dimensions: None,
|
||||
monitor: None,
|
||||
title: "glutin window".to_owned(),
|
||||
visible: true,
|
||||
transparent: false,
|
||||
decorations: true,
|
||||
multitouch: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod native_monitor {
|
||||
/// Native platform identifier for a monitor. Different platforms use fundamentally different types
|
||||
/// to represent a monitor ID.
|
||||
#[derive(Clone, PartialEq, Eq)]
|
||||
pub enum NativeMonitorId {
|
||||
/// Cocoa and X11 use a numeric identifier to represent a monitor.
|
||||
Numeric(u32),
|
||||
|
||||
/// Win32 uses a Unicode string to represent a monitor.
|
||||
Name(String),
|
||||
|
||||
/// Other platforms (Android) don't support monitor identification.
|
||||
Unavailable
|
||||
}
|
||||
}
|
||||
pub mod platform;
|
||||
|
||||
181
src/monitor.rs
Normal file
181
src/monitor.rs
Normal file
@@ -0,0 +1,181 @@
|
||||
//! Types useful for interacting with a user's monitors.
|
||||
//!
|
||||
//! If you want to get basic information about a monitor, you can use the
|
||||
//! [`MonitorHandle`] type. This is retrieved from one of the following
|
||||
//! methods, which return an iterator of [`MonitorHandle`]:
|
||||
//! - [`EventLoopWindowTarget::available_monitors`](crate::event_loop::EventLoopWindowTarget::available_monitors).
|
||||
//! - [`Window::available_monitors`](crate::window::Window::available_monitors).
|
||||
use crate::{
|
||||
dpi::{PhysicalPosition, PhysicalSize},
|
||||
platform_impl,
|
||||
};
|
||||
|
||||
/// Describes a fullscreen video mode of a monitor.
|
||||
///
|
||||
/// Can be acquired with [`MonitorHandle::video_modes`].
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoMode {
|
||||
pub(crate) video_mode: platform_impl::VideoMode,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.video_mode.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialOrd for VideoMode {
|
||||
fn partial_cmp(&self, other: &VideoMode) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for VideoMode {
|
||||
fn cmp(&self, other: &VideoMode) -> std::cmp::Ordering {
|
||||
// TODO: we can impl `Ord` for `PhysicalSize` once we switch from `f32`
|
||||
// to `u32` there
|
||||
let size: (u32, u32) = self.size().into();
|
||||
let other_size: (u32, u32) = other.size().into();
|
||||
self.monitor().cmp(&other.monitor()).then(
|
||||
size.cmp(&other_size)
|
||||
.then(
|
||||
self.refresh_rate_millihertz()
|
||||
.cmp(&other.refresh_rate_millihertz())
|
||||
.then(self.bit_depth().cmp(&other.bit_depth())),
|
||||
)
|
||||
.reverse(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
/// Returns the resolution of this video mode.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.video_mode.size()
|
||||
}
|
||||
|
||||
/// Returns the bit depth of this video mode, as in how many bits you have
|
||||
/// available per color. This is generally 24 bits or 32 bits on modern
|
||||
/// systems, depending on whether the alpha channel is counted or not.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / Orbital:** Always returns 32.
|
||||
/// - **iOS:** Always returns 32.
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.video_mode.bit_depth()
|
||||
}
|
||||
|
||||
/// Returns the refresh rate of this video mode in mHz.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> u32 {
|
||||
self.video_mode.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the monitor that this video mode is valid for. Each monitor has
|
||||
/// a separate set of valid video modes.
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle {
|
||||
inner: self.video_mode.monitor(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for VideoMode {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}x{} @ {} mHz ({} bpp)",
|
||||
self.size().width,
|
||||
self.size().height,
|
||||
self.refresh_rate_millihertz(),
|
||||
self.bit_depth()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to a monitor.
|
||||
///
|
||||
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) inner: platform_impl::MonitorHandle,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
///
|
||||
/// Returns `None` if the monitor doesn't exist anymore.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns None
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.inner.name()
|
||||
}
|
||||
|
||||
/// Returns the monitor's resolution.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.inner.size()
|
||||
}
|
||||
|
||||
/// Returns the top-left corner position of the monitor relative to the larger full
|
||||
/// screen area.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns (0,0)
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
self.inner.position()
|
||||
}
|
||||
|
||||
/// The monitor refresh rate used by the system.
|
||||
///
|
||||
/// Return `Some` if succeed, or `None` if failed, which usually happens when the monitor
|
||||
/// the window is on is removed.
|
||||
///
|
||||
/// When using exclusive fullscreen, the refresh rate of the [`VideoMode`] that was used to
|
||||
/// enter fullscreen should be used instead.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
|
||||
self.inner.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa.
|
||||
///
|
||||
/// See the [`dpi`](crate::dpi) module for more information.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
|
||||
/// - **Android:** Always returns 1.0.
|
||||
/// - **Web:** Always returns 1.0
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.inner.scale_factor()
|
||||
}
|
||||
|
||||
/// Returns all fullscreen video modes supported by this monitor.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns an empty iterator
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
||||
self.inner
|
||||
.video_modes()
|
||||
.map(|video_mode| VideoMode { video_mode })
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#![cfg(any(target_os = "android"))]
|
||||
|
||||
use std::os::raw::c_void;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
|
||||
/// Additional methods on `Window` that are specific to Android.
|
||||
pub trait WindowExt {
|
||||
fn get_native_window(&self) -> *const c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_native_window(&self) -> *const c_void {
|
||||
self.window.get_native_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Android.
|
||||
pub trait WindowBuilderExt {
|
||||
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
use std::convert::From;
|
||||
use std::os::raw::c_void;
|
||||
use cocoa::appkit::NSApplicationActivationPolicy;
|
||||
use {Window, WindowBuilder};
|
||||
|
||||
/// Additional methods on `Window` that are specific to MacOS.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nswindow(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the `Window` is destroyed.
|
||||
fn get_nsview(&self) -> *mut c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_nswindow(&self) -> *mut c_void {
|
||||
self.window.get_nswindow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_nsview(&self) -> *mut c_void {
|
||||
self.window.get_nsview()
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
Regular,
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
impl Default for ActivationPolicy {
|
||||
fn default() -> Self {
|
||||
ActivationPolicy::Regular
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ActivationPolicy> for NSApplicationActivationPolicy {
|
||||
fn from(activation_policy: ActivationPolicy) -> Self {
|
||||
match activation_policy {
|
||||
ActivationPolicy::Regular =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyRegular,
|
||||
ActivationPolicy::Accessory =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyAccessory,
|
||||
ActivationPolicy::Prohibited =>
|
||||
NSApplicationActivationPolicy::NSApplicationActivationPolicyProhibited,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to MacOS.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_activation_policy(self, activation_policy: ActivationPolicy) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
/// Sets the activation policy for the window being built
|
||||
#[inline]
|
||||
fn with_activation_policy(mut self, activation_policy: ActivationPolicy) -> WindowBuilder {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
//!
|
||||
pub mod android;
|
||||
pub mod macos;
|
||||
pub mod unix;
|
||||
pub mod windows;
|
||||
174
src/os/unix.rs
174
src/os/unix.rs
@@ -1,174 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::ptr;
|
||||
use libc;
|
||||
use Window;
|
||||
use platform::Window2 as LinuxWindow;
|
||||
use platform::{UnixBackend, UNIX_BACKEND};
|
||||
use WindowBuilder;
|
||||
use platform::x11::XConnection;
|
||||
use platform::x11::ffi::XVisualInfo;
|
||||
|
||||
use wayland_client::protocol::wl_display::WlDisplay;
|
||||
use wayland_client::protocol::wl_surface::WlSurface;
|
||||
|
||||
pub use platform::x11;
|
||||
|
||||
// TODO: do not expose XConnection
|
||||
pub fn get_x11_xconnection() -> Option<Arc<XConnection>> {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::X(ref connec) => Some(connec.clone()),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Unix.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the `Window` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xlib_window(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a pointer to the `Display` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xlib_display(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
fn get_xlib_screen_id(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>>;
|
||||
|
||||
/// This function returns the underlying `xcb_connection_t` of an xlib `Display`.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_xcb_connection(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_surface(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_wayland_display(&self) -> Option<*mut libc::c_void>;
|
||||
|
||||
/// Returns a reference to the `WlSurface` object of wayland that is used by this window.
|
||||
///
|
||||
/// For use with the `wayland-client` crate.
|
||||
///
|
||||
/// **This function is not part of winit's public API.**
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
fn get_wayland_client_surface(&self) -> Option<&WlSurface>;
|
||||
|
||||
/// Returns a pointer to the `WlDisplay` object of wayland that is used by this window.
|
||||
///
|
||||
/// For use with the `wayland-client` crate.
|
||||
///
|
||||
/// **This function is not part of winit's public API.**
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
fn get_wayland_client_display(&self) -> Option<&WlDisplay>;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_xlib_window(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_window()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_xlib_display(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_display()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xlib_screen_id(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_screen_id()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xlib_xconnection(&self) -> Option<Arc<XConnection>> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xlib_xconnection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_xcb_connection(&self) -> Option<*mut libc::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::X(ref w) => Some(w.get_xcb_connection()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_surface(&self) -> Option<*mut libc::c_void> {
|
||||
use wayland_client::Proxy;
|
||||
self.get_wayland_client_surface().map(|p| p.ptr() as *mut _)
|
||||
}
|
||||
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_display(&self) -> Option<*mut libc::c_void> {
|
||||
use wayland_client::Proxy;
|
||||
self.get_wayland_client_display().map(|p| p.ptr() as *mut _)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_client_surface(&self) -> Option<&WlSurface> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_surface()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_wayland_client_display(&self) -> Option<&WlDisplay> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.get_display()),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Unix.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_x11_visual<T>(self, visual_infos: *const T) -> WindowBuilder;
|
||||
fn with_x11_screen(self, screen_id: i32) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_x11_visual<T>(mut self, visual_infos: *const T) -> WindowBuilder {
|
||||
self.platform_specific.visual_infos = Some(
|
||||
unsafe { ptr::read(visual_infos as *const XVisualInfo) }
|
||||
);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> WindowBuilder {
|
||||
self.platform_specific.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use libc;
|
||||
use Window;
|
||||
use WindowBuilder;
|
||||
use winapi;
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExt {
|
||||
/// Returns a pointer to the `Window` object of xlib that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use xlib (if it uses wayland for example).
|
||||
///
|
||||
/// The pointer will become invalid when the glutin `Window` is destroyed.
|
||||
fn get_hwnd(&self) -> *mut libc::c_void;
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_hwnd(&self) -> *mut libc::c_void {
|
||||
self.window.platform_window()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExt {
|
||||
fn with_parent_window(self, parent: winapi::HWND) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExt for WindowBuilder {
|
||||
/// Sets a parent to the window to be created
|
||||
#[inline]
|
||||
fn with_parent_window(mut self, parent: winapi::HWND) -> WindowBuilder {
|
||||
self.platform_specific.parent = Some(parent);
|
||||
self
|
||||
}
|
||||
}
|
||||
78
src/platform/android.rs
Normal file
78
src/platform/android.rs
Normal file
@@ -0,0 +1,78 @@
|
||||
use crate::{
|
||||
event_loop::{EventLoop, EventLoopBuilder, EventLoopWindowTarget},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use android_activity::{AndroidApp, ConfigurationRef, Rect};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {}
|
||||
|
||||
impl<T> EventLoopExtAndroid for EventLoop<T> {}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Android.
|
||||
pub trait EventLoopWindowTargetExtAndroid {}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn content_rect(&self) -> Rect;
|
||||
|
||||
fn config(&self) -> ConfigurationRef;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
fn content_rect(&self) -> Rect {
|
||||
self.window.content_rect()
|
||||
}
|
||||
|
||||
fn config(&self) -> ConfigurationRef {
|
||||
self.window.config()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtAndroid for EventLoopWindowTarget<T> {}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to Android.
|
||||
pub trait WindowBuilderExtAndroid {}
|
||||
|
||||
impl WindowBuilderExtAndroid for WindowBuilder {}
|
||||
|
||||
pub trait EventLoopBuilderExtAndroid {
|
||||
/// Associates the `AndroidApp` that was passed to `android_main()` with the event loop
|
||||
///
|
||||
/// This must be called on Android since the `AndroidApp` is not global state.
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
|
||||
self.platform_specific.android_app = Some(app);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Re-export of the `android_activity` API
|
||||
///
|
||||
/// Winit re-exports the `android_activity` API for convenience so that most
|
||||
/// applications can rely on the Winit crate to resolve the required version of
|
||||
/// `android_activity` and avoid any chance of a conflict between Winit and the
|
||||
/// application crate.
|
||||
///
|
||||
/// Unlike most libraries there can only be a single implementation
|
||||
/// of the `android_activity` glue crate linked with an application because
|
||||
/// it is responsible for the application's `android_main()` entry point.
|
||||
///
|
||||
/// Since Winit depends on a specific version of `android_activity` the simplest
|
||||
/// way to avoid creating a conflict is for applications to avoid explicitly
|
||||
/// depending on the `android_activity` crate, and instead consume the API that
|
||||
/// is re-exported by Winit.
|
||||
///
|
||||
/// For compatibility applications should then import the `AndroidApp` type for
|
||||
/// their `android_main(app: AndroidApp)` function like:
|
||||
/// ```rust
|
||||
/// #[cfg(target_os="android")]
|
||||
/// use winit::platform::android::activity::AndroidApp;
|
||||
/// ```
|
||||
pub mod activity {
|
||||
pub use android_activity::*;
|
||||
}
|
||||
@@ -1,108 +0,0 @@
|
||||
#![allow(dead_code)]
|
||||
#![allow(non_snake_case)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_upper_case_globals)]
|
||||
|
||||
use libc;
|
||||
use std::os::raw;
|
||||
|
||||
#[link(name = "android")]
|
||||
#[link(name = "EGL")]
|
||||
#[link(name = "GLESv2")]
|
||||
extern {}
|
||||
|
||||
/**
|
||||
* asset_manager.h
|
||||
*/
|
||||
pub type AAssetManager = raw::c_void;
|
||||
|
||||
/**
|
||||
* native_window.h
|
||||
*/
|
||||
pub type ANativeWindow = raw::c_void;
|
||||
|
||||
extern {
|
||||
pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
|
||||
pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
|
||||
}
|
||||
|
||||
/**
|
||||
* native_activity.h
|
||||
*/
|
||||
pub type JavaVM = ();
|
||||
pub type JNIEnv = ();
|
||||
pub type jobject = *const libc::c_void;
|
||||
|
||||
pub type AInputQueue = (); // FIXME: wrong
|
||||
pub type ARect = (); // FIXME: wrong
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivity {
|
||||
pub callbacks: *mut ANativeActivityCallbacks,
|
||||
pub vm: *mut JavaVM,
|
||||
pub env: *mut JNIEnv,
|
||||
pub clazz: jobject,
|
||||
pub internalDataPath: *const libc::c_char,
|
||||
pub externalDataPath: *const libc::c_char,
|
||||
pub sdkVersion: libc::int32_t,
|
||||
pub instance: *mut libc::c_void,
|
||||
pub assetManager: *mut AAssetManager,
|
||||
pub obbPath: *const libc::c_char,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct ANativeActivityCallbacks {
|
||||
pub onStart: extern fn(*mut ANativeActivity),
|
||||
pub onResume: extern fn(*mut ANativeActivity),
|
||||
pub onSaveInstanceState: extern fn(*mut ANativeActivity, *mut libc::size_t),
|
||||
pub onPause: extern fn(*mut ANativeActivity),
|
||||
pub onStop: extern fn(*mut ANativeActivity),
|
||||
pub onDestroy: extern fn(*mut ANativeActivity),
|
||||
pub onWindowFocusChanged: extern fn(*mut ANativeActivity, libc::c_int),
|
||||
pub onNativeWindowCreated: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowResized: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowRedrawNeeded: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onNativeWindowDestroyed: extern fn(*mut ANativeActivity, *const ANativeWindow),
|
||||
pub onInputQueueCreated: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onInputQueueDestroyed: extern fn(*mut ANativeActivity, *mut AInputQueue),
|
||||
pub onContentRectChanged: extern fn(*mut ANativeActivity, *const ARect),
|
||||
pub onConfigurationChanged: extern fn(*mut ANativeActivity),
|
||||
pub onLowMemory: extern fn(*mut ANativeActivity),
|
||||
}
|
||||
|
||||
/**
|
||||
* looper.h
|
||||
*/
|
||||
pub type ALooper = ();
|
||||
|
||||
#[link(name = "android")]
|
||||
extern {
|
||||
pub fn ALooper_forThread() -> *const ALooper;
|
||||
pub fn ALooper_acquire(looper: *const ALooper);
|
||||
pub fn ALooper_release(looper: *const ALooper);
|
||||
pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
|
||||
pub fn ALooper_pollOnce(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_pollAll(timeoutMillis: libc::c_int, outFd: *mut libc::c_int,
|
||||
outEvents: *mut libc::c_int, outData: *mut *mut libc::c_void) -> libc::c_int;
|
||||
pub fn ALooper_wake(looper: *const ALooper);
|
||||
pub fn ALooper_addFd(looper: *const ALooper, fd: libc::c_int, ident: libc::c_int,
|
||||
events: libc::c_int, callback: ALooper_callbackFunc, data: *mut libc::c_void)
|
||||
-> libc::c_int;
|
||||
pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
|
||||
}
|
||||
|
||||
pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
|
||||
|
||||
pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
|
||||
pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
|
||||
pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
|
||||
pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
|
||||
|
||||
pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
|
||||
pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
|
||||
pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
|
||||
pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
|
||||
pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
|
||||
|
||||
pub type ALooper_callbackFunc = extern fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
|
||||
@@ -1,275 +0,0 @@
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
extern crate android_glue;
|
||||
|
||||
use libc;
|
||||
use std::ffi::{CString};
|
||||
use std::sync::mpsc::{Receiver, channel};
|
||||
use std::os::raw::c_void;
|
||||
use {CreationError, WindowEvent as Event, MouseCursor};
|
||||
use CreationError::OsError;
|
||||
use events::ElementState::{Pressed, Released};
|
||||
use events::{Touch, TouchPhase};
|
||||
|
||||
use std::collections::VecDeque;
|
||||
|
||||
use CursorState;
|
||||
use WindowAttributes;
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
gen_api_transition!();
|
||||
|
||||
pub struct Window {
|
||||
native_window: *const c_void,
|
||||
event_rx: Receiver<android_glue::Event>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
mod ffi;
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::new();
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Unavailable
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
pub struct PollEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for PollEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
match self.window.event_rx.try_recv() {
|
||||
Ok(android_glue::Event::EventMotion(motion)) => {
|
||||
Some(Event::Touch(Touch {
|
||||
phase: match motion.action {
|
||||
android_glue::MotionAction::Down => TouchPhase::Started,
|
||||
android_glue::MotionAction::Move => TouchPhase::Moved,
|
||||
android_glue::MotionAction::Up => TouchPhase::Ended,
|
||||
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
|
||||
},
|
||||
location: (motion.x as f64, motion.y as f64),
|
||||
id: motion.pointer_id as u64,
|
||||
}))
|
||||
},
|
||||
Ok(android_glue::Event::InitWindow) => {
|
||||
// The activity went to foreground.
|
||||
Some(Event::Suspended(false))
|
||||
},
|
||||
Ok(android_glue::Event::TermWindow) => {
|
||||
// The activity went to background.
|
||||
Some(Event::Suspended(true))
|
||||
},
|
||||
Ok(android_glue::Event::WindowResized) |
|
||||
Ok(android_glue::Event::ConfigChanged) => {
|
||||
// Activity Orientation changed or resized.
|
||||
self.window.get_inner_size().map(|s| Event::Resized(s.0, s.1))
|
||||
},
|
||||
Ok(android_glue::Event::WindowRedrawNeeded) => {
|
||||
// The activity needs to be redrawn.
|
||||
Some(Event::Refresh)
|
||||
}
|
||||
_ => {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WaitEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
loop {
|
||||
// calling poll_events()
|
||||
if let Some(ev) = self.window.poll_events().next() {
|
||||
return Some(ev);
|
||||
}
|
||||
|
||||
// TODO: Implement a proper way of sleeping on the event queue
|
||||
// timer::sleep(Duration::milliseconds(16));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(win_attribs: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
use std::{mem, ptr};
|
||||
|
||||
// not implemented
|
||||
assert!(win_attribs.min_dimensions.is_none());
|
||||
assert!(win_attribs.max_dimensions.is_none());
|
||||
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
if native_window.is_null() {
|
||||
return Err(OsError(format!("Android's native window is null")));
|
||||
}
|
||||
|
||||
let (tx, rx) = channel();
|
||||
android_glue::add_sender(tx);
|
||||
android_glue::set_multitouch(win_attribs.multitouch);
|
||||
|
||||
Ok(Window {
|
||||
native_window: native_window as *const _,
|
||||
event_rx: rx,
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_window(&self) -> *const c_void {
|
||||
self.native_window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_closed(&self) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
let native_window = unsafe { android_glue::get_native_window() };
|
||||
|
||||
if native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
Some((
|
||||
unsafe { ffi::ANativeWindow_getWidth(native_window as *const _) } as u32,
|
||||
unsafe { ffi::ANativeWindow_getHeight(native_window as *const _) } as u32
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _x: u32, _y: u32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_window_proxy(&self) -> WindowProxy {
|
||||
WindowProxy
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn poll_events(&self) -> PollEventsIterator {
|
||||
PollEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn wait_events(&self) -> WaitEventsIterator {
|
||||
WaitEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
unimplemented!();
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy;
|
||||
|
||||
impl WindowProxy {
|
||||
#[inline]
|
||||
pub fn wakeup_event_loop(&self) {
|
||||
android_glue::wake_event_loop();
|
||||
}
|
||||
}
|
||||
306
src/platform/ios.rs
Normal file
306
src/platform/ios.rs
Normal file
@@ -0,0 +1,306 @@
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use objc2::rc::Id;
|
||||
|
||||
use crate::{
|
||||
event_loop::EventLoop,
|
||||
monitor::{MonitorHandle, VideoMode},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to iOS.
|
||||
pub trait EventLoopExtIOS {
|
||||
/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
|
||||
fn idiom(&self) -> Idiom;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
|
||||
fn idiom(&self) -> Idiom {
|
||||
self.event_loop.idiom()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to iOS.
|
||||
pub trait WindowExtIOS {
|
||||
/// Returns a pointer to the [`UIWindow`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
fn ui_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIViewController`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIViewController`]: https://developer.apple.com/documentation/uikit/uiviewcontroller?language=objc
|
||||
fn ui_view_controller(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the [`UIView`] that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
///
|
||||
/// [`UIView`]: https://developer.apple.com/documentation/uikit/uiview?language=objc
|
||||
fn ui_view(&self) -> *mut c_void;
|
||||
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn set_scale_factor(&self, scale_factor: f64);
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController attemptRotationToDeviceOrientation]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621400-attemptrotationtodeviceorientati?language=objc).
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool);
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsStatusBarAppearanceUpdate]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc).
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool);
|
||||
}
|
||||
|
||||
impl WindowExtIOS for Window {
|
||||
#[inline]
|
||||
fn ui_window(&self) -> *mut c_void {
|
||||
self.window.ui_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view_controller(&self) -> *mut c_void {
|
||||
self.window.ui_view_controller()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ui_view(&self) -> *mut c_void {
|
||||
self.window.ui_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_scale_factor(&self, scale_factor: f64) {
|
||||
self.window.set_scale_factor(scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.window.set_valid_orientations(valid_orientations)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_home_indicator_hidden(hidden)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
self.window
|
||||
.set_preferred_screen_edges_deferring_system_gestures(edges)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
self.window.set_prefers_status_bar_hidden(hidden)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to iOS.
|
||||
pub trait WindowBuilderExtIOS {
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn with_scale_factor(self, scale_factor: f64) -> WindowBuilder;
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc).
|
||||
fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_prefers_home_indicator_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
|
||||
fn with_prefers_status_bar_hidden(self, hidden: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtIOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_scale_factor(mut self, scale_factor: f64) -> WindowBuilder {
|
||||
self.platform_specific.scale_factor = Some(scale_factor);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> WindowBuilder {
|
||||
self.platform_specific.valid_orientations = valid_orientations;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_home_indicator_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_home_indicator_hidden = hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(
|
||||
mut self,
|
||||
edges: ScreenEdge,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific
|
||||
.preferred_screen_edges_deferring_system_gestures = edges;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.prefers_status_bar_hidden = hidden;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to iOS.
|
||||
pub trait MonitorHandleExtIOS {
|
||||
/// Returns a pointer to the [`UIScreen`] that is used by this monitor.
|
||||
///
|
||||
/// [`UIScreen`]: https://developer.apple.com/documentation/uikit/uiscreen?language=objc
|
||||
fn ui_screen(&self) -> *mut c_void;
|
||||
|
||||
/// Returns the preferred [`VideoMode`] for this monitor.
|
||||
///
|
||||
/// This translates to a call to [`-[UIScreen preferredMode]`](https://developer.apple.com/documentation/uikit/uiscreen/1617823-preferredmode?language=objc).
|
||||
fn preferred_video_mode(&self) -> VideoMode;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtIOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn ui_screen(&self) -> *mut c_void {
|
||||
Id::as_ptr(self.inner.ui_screen()) as *mut c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn preferred_video_mode(&self) -> VideoMode {
|
||||
VideoMode {
|
||||
video_mode: self.inner.preferred_video_mode(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Valid orientations for a particular [`Window`].
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub enum ValidOrientations {
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
LandscapeAndPortrait,
|
||||
|
||||
Landscape,
|
||||
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
Portrait,
|
||||
}
|
||||
|
||||
impl Default for ValidOrientations {
|
||||
#[inline]
|
||||
fn default() -> ValidOrientations {
|
||||
ValidOrientations::LandscapeAndPortrait
|
||||
}
|
||||
}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Idiom {
|
||||
Unspecified,
|
||||
|
||||
/// iPhone and iPod touch.
|
||||
Phone,
|
||||
|
||||
/// iPad.
|
||||
Pad,
|
||||
|
||||
/// tvOS and Apple TV.
|
||||
TV,
|
||||
CarPlay,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
/// The [edges] of a screen.
|
||||
///
|
||||
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
|
||||
#[derive(Default)]
|
||||
pub struct ScreenEdge: u8 {
|
||||
const NONE = 0;
|
||||
const TOP = 1 << 0;
|
||||
const LEFT = 1 << 1;
|
||||
const BOTTOM = 1 << 2;
|
||||
const RIGHT = 1 << 3;
|
||||
const ALL = ScreenEdge::TOP.bits | ScreenEdge::LEFT.bits
|
||||
| ScreenEdge::BOTTOM.bits | ScreenEdge::RIGHT.bits;
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
use std::ffi::CString;
|
||||
|
||||
use libc;
|
||||
use objc::runtime::{ Object, Class };
|
||||
|
||||
#[allow(non_camel_case_types)]
|
||||
pub type id = *mut Object;
|
||||
|
||||
#[allow(non_camel_case_types)]
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const nil: id = 0 as id;
|
||||
|
||||
pub type CFStringRef = *const libc::c_void;
|
||||
pub type CFTimeInterval = f64;
|
||||
pub type Boolean = u32;
|
||||
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const kCFRunLoopRunHandledSource: i32 = 4;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type CGFloat = f32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type CGFloat = f64;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
pub type NSUInteger = u32;
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
pub type NSUInteger = u64;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGPoint {
|
||||
pub x: CGFloat,
|
||||
pub y: CGFloat,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGRect {
|
||||
pub origin: CGPoint,
|
||||
pub size: CGSize
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CGSize {
|
||||
pub width: CGFloat,
|
||||
pub height: CGFloat
|
||||
}
|
||||
|
||||
#[link(name = "UIKit", kind = "framework")]
|
||||
#[link(name = "CoreFoundation", kind = "framework")]
|
||||
#[link(name = "GlKit", kind = "framework")]
|
||||
extern {
|
||||
pub static kCFRunLoopDefaultMode: CFStringRef;
|
||||
|
||||
// int UIApplicationMain ( int argc, char *argv[], NSString *principalClassName, NSString *delegateClassName );
|
||||
pub fn UIApplicationMain(argc: libc::c_int, argv: *const libc::c_char, principalClassName: id, delegateClassName: id) -> libc::c_int;
|
||||
|
||||
// SInt32 CFRunLoopRunInMode ( CFStringRef mode, CFTimeInterval seconds, Boolean returnAfterSourceHandled );
|
||||
pub fn CFRunLoopRunInMode(mode: CFStringRef, seconds: CFTimeInterval, returnAfterSourceHandled: Boolean) -> i32;
|
||||
}
|
||||
|
||||
extern {
|
||||
pub fn setjmp(env: *mut libc::c_void) -> libc::c_int;
|
||||
pub fn longjmp(env: *mut libc::c_void, val: libc::c_int);
|
||||
}
|
||||
|
||||
pub trait NSString {
|
||||
unsafe fn alloc(_: Self) -> id {
|
||||
msg_send![class("NSString"), alloc]
|
||||
}
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id;
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id;
|
||||
unsafe fn init_str(self, string: &str) -> Self;
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn UTF8String(self) -> *const libc::c_char;
|
||||
}
|
||||
|
||||
impl NSString for id {
|
||||
unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id {
|
||||
msg_send![self, initWithUTF8String:c_string as id]
|
||||
}
|
||||
|
||||
unsafe fn stringByAppendingString_(self, other: id) -> id {
|
||||
msg_send![self, stringByAppendingString:other]
|
||||
}
|
||||
|
||||
unsafe fn init_str(self, string: &str) -> id {
|
||||
let cstring = CString::new(string).unwrap();
|
||||
self.initWithUTF8String_(cstring.as_ptr())
|
||||
}
|
||||
|
||||
unsafe fn UTF8String(self) -> *const libc::c_char {
|
||||
msg_send![self, UTF8String]
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn class(name: &str) -> *mut Class {
|
||||
unsafe {
|
||||
::std::mem::transmute(Class::get(name))
|
||||
}
|
||||
}
|
||||
@@ -1,497 +0,0 @@
|
||||
//! iOS support
|
||||
//!
|
||||
//! # Building app
|
||||
//! To build ios app you will need rustc built for this targets:
|
||||
//!
|
||||
//! - armv7-apple-ios
|
||||
//! - armv7s-apple-ios
|
||||
//! - i386-apple-ios
|
||||
//! - aarch64-apple-ios
|
||||
//! - x86_64-apple-ios
|
||||
//!
|
||||
//! Then
|
||||
//!
|
||||
//! ```
|
||||
//! cargo build --target=...
|
||||
//! ```
|
||||
//! The simplest way to integrate your app into xcode environment is to build it
|
||||
//! as a static library. Wrap your main function and export it.
|
||||
//!
|
||||
//! ```rust, ignore
|
||||
//! #[no_mangle]
|
||||
//! pub extern fn start_glutin_app() {
|
||||
//! start_inner()
|
||||
//! }
|
||||
//!
|
||||
//! fn start_inner() {
|
||||
//! ...
|
||||
//! }
|
||||
//!
|
||||
//! ```
|
||||
//!
|
||||
//! Compile project and then drag resulting .a into Xcode project. Add glutin.h to xcode.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! void start_glutin_app();
|
||||
//! ```
|
||||
//!
|
||||
//! Use start_glutin_app inside your xcode's main function.
|
||||
//!
|
||||
//!
|
||||
//! # App lifecycle and events
|
||||
//!
|
||||
//! iOS environment is very different from other platforms and you must be very
|
||||
//! careful with it's events. Familiarize yourself with
|
||||
//! [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
|
||||
//!
|
||||
//!
|
||||
//! This is how those event are represented in glutin:
|
||||
//!
|
||||
//! - applicationDidBecomeActive is Focused(true)
|
||||
//! - applicationWillResignActive is Focused(false)
|
||||
//! - applicationDidEnterBackground is Suspended(true)
|
||||
//! - applicationWillEnterForeground is Suspended(false)
|
||||
//! - applicationWillTerminate is Closed
|
||||
//!
|
||||
//! Keep in mind that after Closed event is received every attempt to draw with
|
||||
//! opengl will result in segfault.
|
||||
//!
|
||||
//! Also note that app will not receive Closed event if suspended, it will be SIGKILL'ed
|
||||
|
||||
#![cfg(target_os = "ios")]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::ptr;
|
||||
use std::mem;
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use libc;
|
||||
use libc::c_int;
|
||||
use objc::runtime::{Class, Object, Sel, BOOL, YES };
|
||||
use objc::declare::{ ClassDecl };
|
||||
|
||||
use native_monitor::NativeMonitorId;
|
||||
use { CreationError, CursorState, MouseCursor, WindowAttributes };
|
||||
use WindowEvent as Event;
|
||||
use events::{ Touch, TouchPhase };
|
||||
|
||||
mod ffi;
|
||||
use self::ffi::{
|
||||
setjmp,
|
||||
UIApplicationMain,
|
||||
CFTimeInterval,
|
||||
CFRunLoopRunInMode,
|
||||
kCFRunLoopDefaultMode,
|
||||
kCFRunLoopRunHandledSource,
|
||||
id,
|
||||
nil,
|
||||
NSString,
|
||||
CGFloat,
|
||||
longjmp,
|
||||
CGRect,
|
||||
CGPoint
|
||||
};
|
||||
|
||||
static mut jmpbuf: [c_int;27] = [0;27];
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId;
|
||||
|
||||
pub struct Window {
|
||||
delegate_state: *mut DelegateState
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy;
|
||||
|
||||
pub struct PollEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
pub struct WaitEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct DelegateState {
|
||||
events_queue: VecDeque<Event>,
|
||||
window: id,
|
||||
controller: id,
|
||||
size: (u32,u32),
|
||||
scale: f32
|
||||
}
|
||||
|
||||
|
||||
impl DelegateState {
|
||||
#[inline]
|
||||
fn new(window: id, controller:id, size: (u32,u32), scale: f32) -> DelegateState {
|
||||
DelegateState {
|
||||
events_queue: VecDeque::new(),
|
||||
window: window,
|
||||
controller: controller,
|
||||
size: size,
|
||||
scale: scale
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
let mut rb = VecDeque::new();
|
||||
rb.push_back(MonitorId);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
MonitorId
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Unavailable
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
gen_api_transition!();
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
|
||||
impl Window {
|
||||
|
||||
pub fn new(_: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError>
|
||||
{
|
||||
unsafe {
|
||||
if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
|
||||
let app: id = msg_send![Class::get("UIApplication").unwrap(), sharedApplication];
|
||||
let delegate: id = msg_send![app, delegate];
|
||||
let state: *mut c_void = *(&*delegate).get_ivar("glutinState");
|
||||
let state = state as *mut DelegateState;
|
||||
|
||||
let window = Window {
|
||||
delegate_state: state
|
||||
};
|
||||
|
||||
return Ok(window)
|
||||
}
|
||||
}
|
||||
|
||||
Window::create_delegate_class();
|
||||
Window::create_view_class();
|
||||
Window::start_app();
|
||||
|
||||
Err(CreationError::OsError(format!("Couldn't create UIApplication")))
|
||||
}
|
||||
|
||||
fn create_delegate_class() {
|
||||
extern fn did_finish_launching(this: &mut Object, _: Sel, _: id, _: id) -> BOOL {
|
||||
unsafe {
|
||||
let main_screen: id = msg_send![Class::get("UIScreen").unwrap(), mainScreen];
|
||||
let bounds: CGRect = msg_send![main_screen, bounds];
|
||||
let scale: CGFloat = msg_send![main_screen, nativeScale];
|
||||
|
||||
let window: id = msg_send![Class::get("UIWindow").unwrap(), alloc];
|
||||
let window: id = msg_send![window, initWithFrame:bounds.clone()];
|
||||
|
||||
let size = (bounds.size.width as u32, bounds.size.height as u32);
|
||||
|
||||
let view_controller: id = msg_send![Class::get("MainViewController").unwrap(), alloc];
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
|
||||
let _: () = msg_send![window, setRootViewController:view_controller];
|
||||
let _: () = msg_send![window, makeKeyAndVisible];
|
||||
|
||||
let state = Box::new(DelegateState::new(window, view_controller, size, scale as f32));
|
||||
let state_ptr: *mut DelegateState = mem::transmute(state);
|
||||
this.set_ivar("glutinState", state_ptr as *mut c_void);
|
||||
|
||||
|
||||
let _: () = msg_send![this, performSelector:sel!(postLaunch:) withObject:nil afterDelay:0.0];
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern fn post_launch(_: &Object, _: Sel, _: id) {
|
||||
unsafe { longjmp(mem::transmute(&mut jmpbuf),1); }
|
||||
}
|
||||
|
||||
extern fn did_become_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Focused(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_resign_active(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Focused(false));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_enter_foreground(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Suspended(false));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn did_enter_background(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
state.events_queue.push_back(Event::Suspended(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn will_terminate(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
// push event to the front to garantee that we'll process it
|
||||
// immidiatly after jump
|
||||
state.events_queue.push_front(Event::Closed);
|
||||
longjmp(mem::transmute(&mut jmpbuf),1);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn handle_touches(this: &Object, _: Sel, touches: id, _:id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("glutinState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break
|
||||
}
|
||||
let location: CGPoint = msg_send![touch, locationInView:nil];
|
||||
let touch_id = touch as u64;
|
||||
let phase: i32 = msg_send![touch, phase];
|
||||
|
||||
state.events_queue.push_back(Event::Touch(Touch {
|
||||
id: touch_id,
|
||||
location: (location.x as f64, location.y as f64),
|
||||
phase: match phase {
|
||||
0 => TouchPhase::Started,
|
||||
1 => TouchPhase::Moved,
|
||||
// 2 is UITouchPhaseStationary and is not expected here
|
||||
3 => TouchPhase::Ended,
|
||||
4 => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase)
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let ui_responder = Class::get("UIResponder").unwrap();
|
||||
let mut decl = ClassDecl::new("AppDelegate", ui_responder).unwrap();
|
||||
|
||||
unsafe {
|
||||
decl.add_method(sel!(application:didFinishLaunchingWithOptions:),
|
||||
did_finish_launching as extern fn(&mut Object, Sel, id, id) -> BOOL);
|
||||
|
||||
decl.add_method(sel!(applicationDidBecomeActive:),
|
||||
did_become_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillResignActive:),
|
||||
will_resign_active as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillEnterForeground:),
|
||||
will_enter_foreground as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationDidEnterBackground:),
|
||||
did_enter_background as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(applicationWillTerminate:),
|
||||
will_terminate as extern fn(&Object, Sel, id));
|
||||
|
||||
|
||||
decl.add_method(sel!(touchesBegan:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesMoved:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesEnded:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
decl.add_method(sel!(touchesCancelled:withEvent:),
|
||||
handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
|
||||
|
||||
|
||||
decl.add_method(sel!(postLaunch:),
|
||||
post_launch as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_ivar::<*mut c_void>("glutinState");
|
||||
|
||||
decl.register();
|
||||
}
|
||||
}
|
||||
|
||||
fn create_view_class() {
|
||||
let ui_view_controller = Class::get("UIViewController").unwrap();
|
||||
let decl = ClassDecl::new("MainViewController", ui_view_controller).unwrap();
|
||||
|
||||
decl.register();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn start_app() {
|
||||
unsafe {
|
||||
UIApplicationMain(0, ptr::null(), nil, NSString::alloc(nil).init_str("AppDelegate"));
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
unsafe { Some((&*self.delegate_state).size) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
self.get_inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _x: u32, _y: u32) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn poll_events(&self) -> PollEventsIterator {
|
||||
PollEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn wait_events(&self) -> WaitEventsIterator {
|
||||
WaitEventsIterator {
|
||||
window: self
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _: MouseCursor) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, _: CursorState) -> Result<(), String> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
unsafe { (&*self.delegate_state) }.scale
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_window_proxy(&self) -> WindowProxy {
|
||||
WindowProxy
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
impl WindowProxy {
|
||||
#[inline]
|
||||
pub fn wakeup_event_loop(&self) {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
loop {
|
||||
if let Some(ev) = self.window.poll_events().next() {
|
||||
return Some(ev);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Iterator for PollEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
unsafe {
|
||||
let state = &mut *self.window.delegate_state;
|
||||
|
||||
if let Some(event) = state.events_queue.pop_front() {
|
||||
return Some(event)
|
||||
}
|
||||
|
||||
// jump hack, so we won't quit on willTerminate event before processing it
|
||||
if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
|
||||
return state.events_queue.pop_front()
|
||||
}
|
||||
|
||||
// run runloop
|
||||
let seconds: CFTimeInterval = 0.000002;
|
||||
while CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, 1) == kCFRunLoopRunHandledSource {}
|
||||
|
||||
state.events_queue.pop_front()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
#![allow(dead_code)]
|
||||
|
||||
use std::os::raw::{c_void, c_char, c_int};
|
||||
|
||||
pub const RTLD_LAZY: c_int = 0x001;
|
||||
pub const RTLD_NOW: c_int = 0x002;
|
||||
|
||||
#[link="dl"]
|
||||
extern {
|
||||
pub fn dlopen(filename: *const c_char, flag: c_int) -> *mut c_void;
|
||||
pub fn dlerror() -> *mut c_char;
|
||||
pub fn dlsym(handle: *mut c_void, symbol: *const c_char) -> *mut c_void;
|
||||
pub fn dlclose(handle: *mut c_void) -> c_int;
|
||||
}
|
||||
@@ -1,345 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::Arc;
|
||||
|
||||
use CreationError;
|
||||
use CursorState;
|
||||
use MouseCursor;
|
||||
use libc;
|
||||
|
||||
use self::x11::XConnection;
|
||||
use self::x11::XError;
|
||||
use self::x11::XNotSupported;
|
||||
use self::x11::ffi::XVisualInfo;
|
||||
|
||||
mod dlopen;
|
||||
pub mod wayland;
|
||||
pub mod x11;
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub visual_infos: Option<XVisualInfo>,
|
||||
pub screen_id: Option<i32>,
|
||||
}
|
||||
|
||||
pub enum UnixBackend {
|
||||
X(Arc<XConnection>),
|
||||
Wayland(Arc<wayland::WaylandContext>),
|
||||
Error(XNotSupported),
|
||||
}
|
||||
|
||||
lazy_static!(
|
||||
pub static ref UNIX_BACKEND: UnixBackend = {
|
||||
if let Some(ctxt) = wayland::WaylandContext::init() {
|
||||
UnixBackend::Wayland(Arc::new(ctxt))
|
||||
} else {
|
||||
match XConnection::new(Some(x_error_callback)) {
|
||||
Ok(x) => UnixBackend::X(Arc::new(x)),
|
||||
Err(e) => UnixBackend::Error(e),
|
||||
}
|
||||
}
|
||||
};
|
||||
);
|
||||
|
||||
|
||||
pub enum Window2 {
|
||||
#[doc(hidden)]
|
||||
X(x11::Window2),
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::Window)
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub enum WindowId {
|
||||
#[doc(hidden)]
|
||||
X(x11::WindowId),
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::WindowId)
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum MonitorId {
|
||||
#[doc(hidden)]
|
||||
X(x11::MonitorId),
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::MonitorId),
|
||||
#[doc(hidden)]
|
||||
None,
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => wayland::get_available_monitors(ctxt)
|
||||
.into_iter()
|
||||
.map(MonitorId::Wayland)
|
||||
.collect(),
|
||||
UnixBackend::X(ref connec) => x11::get_available_monitors(connec)
|
||||
.into_iter()
|
||||
.map(MonitorId::X)
|
||||
.collect(),
|
||||
UnixBackend::Error(_) => { let mut d = VecDeque::new(); d.push_back(MonitorId::None); d},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => MonitorId::Wayland(wayland::get_primary_monitor(ctxt)),
|
||||
UnixBackend::X(ref connec) => MonitorId::X(x11::get_primary_monitor(connec)),
|
||||
UnixBackend::Error(_) => MonitorId::None,
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_name(),
|
||||
&MonitorId::Wayland(ref m) => m.get_name(),
|
||||
&MonitorId::None => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> ::native_monitor::NativeMonitorId {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_native_identifier(),
|
||||
&MonitorId::Wayland(ref m) => m.get_native_identifier(),
|
||||
&MonitorId::None => unimplemented!() // FIXME:
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
match self {
|
||||
&MonitorId::X(ref m) => m.get_dimensions(),
|
||||
&MonitorId::Wayland(ref m) => m.get_dimensions(),
|
||||
&MonitorId::None => (800, 600), // FIXME:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
#[inline]
|
||||
pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => {
|
||||
if let EventsLoop::Wayland(ref evlp) = *events_loop {
|
||||
wayland::Window::new(evlp, ctxt.clone(), window).map(Window2::Wayland)
|
||||
} else {
|
||||
// It is not possible to instanciate an EventsLoop not matching its backend
|
||||
unreachable!()
|
||||
}
|
||||
},
|
||||
|
||||
UnixBackend::X(ref connec) => {
|
||||
x11::Window2::new(events_loop, connec, window, pl_attribs).map(Window2::X)
|
||||
},
|
||||
UnixBackend::Error(_) => {
|
||||
// If the Backend is Error(), it is not possible to instanciate an EventsLoop at all,
|
||||
// thus this function cannot be called!
|
||||
unreachable!()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
match self {
|
||||
&Window2::X(ref w) => WindowId::X(w.id()),
|
||||
&Window2::Wayland(ref w) => WindowId::Wayland(w.id())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: &str) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_title(title),
|
||||
&Window2::Wayland(ref w) => w.set_title(title)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.show(),
|
||||
&Window2::Wayland(ref w) => w.show()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.hide(),
|
||||
&Window2::Wayland(ref w) => w.hide()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.get_position(),
|
||||
&Window2::Wayland(ref w) => w.get_position()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, x: i32, y: i32) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_position(x, y),
|
||||
&Window2::Wayland(ref w) => w.set_position(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.get_inner_size(),
|
||||
&Window2::Wayland(ref w) => w.get_inner_size()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.get_outer_size(),
|
||||
&Window2::Wayland(ref w) => w.get_outer_size()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_inner_size(x, y),
|
||||
&Window2::Wayland(ref w) => w.set_inner_size(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_cursor(cursor),
|
||||
&Window2::Wayland(ref w) => w.set_cursor(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_cursor_state(state),
|
||||
&Window2::Wayland(ref w) => w.set_cursor_state(state)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.hidpi_factor(),
|
||||
&Window2::Wayland(ref w) => w.hidpi_factor()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
match self {
|
||||
&Window2::X(ref w) => w.set_cursor_position(x, y),
|
||||
&Window2::Wayland(ref w) => w.set_cursor_position(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
use wayland_client::Proxy;
|
||||
match self {
|
||||
&Window2::X(ref w) => w.platform_display(),
|
||||
&Window2::Wayland(ref w) => w.get_display().ptr() as *mut _
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
use wayland_client::Proxy;
|
||||
match self {
|
||||
&Window2::X(ref w) => w.platform_window(),
|
||||
&Window2::Wayland(ref w) => w.get_surface().ptr() as *mut _
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "C" fn x_error_callback(dpy: *mut x11::ffi::Display, event: *mut x11::ffi::XErrorEvent)
|
||||
-> libc::c_int
|
||||
{
|
||||
use std::ffi::CStr;
|
||||
|
||||
if let UnixBackend::X(ref x) = *UNIX_BACKEND {
|
||||
let mut buff: Vec<u8> = Vec::with_capacity(1024);
|
||||
(x.xlib.XGetErrorText)(dpy, (*event).error_code as i32, buff.as_mut_ptr() as *mut libc::c_char, buff.capacity() as i32);
|
||||
let description = CStr::from_ptr(buff.as_mut_ptr() as *const libc::c_char).to_string_lossy();
|
||||
|
||||
let error = XError {
|
||||
description: description.into_owned(),
|
||||
error_code: (*event).error_code,
|
||||
request_code: (*event).request_code,
|
||||
minor_code: (*event).minor_code,
|
||||
};
|
||||
|
||||
*x.latest_error.lock().unwrap() = Some(error);
|
||||
}
|
||||
|
||||
0
|
||||
}
|
||||
|
||||
pub enum EventsLoop {
|
||||
#[doc(hidden)]
|
||||
Wayland(wayland::EventsLoop),
|
||||
#[doc(hidden)]
|
||||
X(x11::EventsLoop)
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
match *UNIX_BACKEND {
|
||||
UnixBackend::Wayland(ref ctxt) => {
|
||||
EventsLoop::Wayland(wayland::EventsLoop::new(ctxt.clone()))
|
||||
},
|
||||
|
||||
UnixBackend::X(_) => {
|
||||
EventsLoop::X(x11::EventsLoop::new())
|
||||
},
|
||||
|
||||
UnixBackend::Error(_) => {
|
||||
panic!("Attempted to create an EventsLoop while no backend was available.")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp.interrupt(),
|
||||
EventsLoop::X(ref evlp) => evlp.interrupt()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp.poll_events(callback),
|
||||
EventsLoop::X(ref evlp) => evlp.poll_events(callback)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
match *self {
|
||||
EventsLoop::Wayland(ref evlp) => evlp.run_forever(callback),
|
||||
EventsLoop::X(ref evlp) => evlp.run_forever(callback)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,297 +0,0 @@
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use wayland_client::{EnvHandler, default_connect, EventQueue, EventQueueHandle, Init, Proxy};
|
||||
use wayland_client::protocol::{wl_compositor, wl_seat, wl_shell, wl_shm, wl_subcompositor,
|
||||
wl_display, wl_registry, wl_output, wl_surface};
|
||||
|
||||
use super::wayland_window;
|
||||
|
||||
/*
|
||||
* Registry and globals handling
|
||||
*/
|
||||
|
||||
wayland_env!(InnerEnv,
|
||||
compositor: wl_compositor::WlCompositor,
|
||||
shell: wl_shell::WlShell,
|
||||
shm: wl_shm::WlShm,
|
||||
subcompositor: wl_subcompositor::WlSubcompositor
|
||||
);
|
||||
|
||||
struct WaylandEnv {
|
||||
registry: wl_registry::WlRegistry,
|
||||
inner: EnvHandler<InnerEnv>,
|
||||
monitors: Vec<OutputInfo>,
|
||||
my_id: usize,
|
||||
}
|
||||
|
||||
struct OutputInfo {
|
||||
output: wl_output::WlOutput,
|
||||
id: u32,
|
||||
scale: f32,
|
||||
pix_size: (u32, u32),
|
||||
name: String
|
||||
}
|
||||
|
||||
impl OutputInfo {
|
||||
fn new(output: wl_output::WlOutput, id: u32) -> OutputInfo {
|
||||
OutputInfo {
|
||||
output: output,
|
||||
id: id,
|
||||
scale: 1.0,
|
||||
pix_size: (0, 0),
|
||||
name: "".into()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WaylandEnv {
|
||||
fn new(registry: wl_registry::WlRegistry) -> WaylandEnv {
|
||||
WaylandEnv {
|
||||
registry: registry,
|
||||
inner: EnvHandler::new(),
|
||||
monitors: Vec::new(),
|
||||
my_id: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn get_seat(&self) -> Option<wl_seat::WlSeat> {
|
||||
for &(name, ref interface, version) in self.inner.globals() {
|
||||
if interface == "wl_seat" {
|
||||
if version < 5 {
|
||||
panic!("Winit requires at least version 5 of the wl_seat global.");
|
||||
}
|
||||
let seat = self.registry.bind::<wl_seat::WlSeat>(5, name);
|
||||
return Some(seat)
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl Init for WaylandEnv {
|
||||
fn init(&mut self, evqh: &mut EventQueueHandle, index: usize) {
|
||||
evqh.register::<_, WaylandEnv>(&self.registry, index);
|
||||
self.my_id = index
|
||||
}
|
||||
}
|
||||
|
||||
impl wl_registry::Handler for WaylandEnv {
|
||||
fn global(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
registry: &wl_registry::WlRegistry,
|
||||
name: u32,
|
||||
interface: String,
|
||||
version: u32)
|
||||
{
|
||||
if interface == "wl_output" {
|
||||
// intercept outputs
|
||||
// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
|
||||
let output = self.registry.bind::<wl_output::WlOutput>(1, name);
|
||||
evqh.register::<_, WaylandEnv>(&output, self.my_id);
|
||||
self.monitors.push(OutputInfo::new(output, name));
|
||||
}
|
||||
self.inner.global(evqh, registry, name, interface, version);
|
||||
}
|
||||
|
||||
fn global_remove(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
registry: &wl_registry::WlRegistry,
|
||||
name: u32)
|
||||
{
|
||||
// prune old monitors
|
||||
self.monitors.retain(|m| m.id != name);
|
||||
self.inner.global_remove(evqh, registry, name);
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(WaylandEnv, wl_registry::Handler, wl_registry::WlRegistry);
|
||||
|
||||
impl wl_output::Handler for WaylandEnv {
|
||||
fn geometry(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
proxy: &wl_output::WlOutput,
|
||||
_x: i32, _y: i32,
|
||||
_physical_width: i32, _physical_height: i32,
|
||||
_subpixel: wl_output::Subpixel,
|
||||
make: String, model: String,
|
||||
_transform: wl_output::Transform)
|
||||
{
|
||||
for m in self.monitors.iter_mut().filter(|m| m.output.equals(proxy)) {
|
||||
m.name = format!("{} ({})", model, make);
|
||||
break;
|
||||
}
|
||||
}
|
||||
fn mode(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
proxy: &wl_output::WlOutput,
|
||||
flags: wl_output::Mode,
|
||||
width: i32, height: i32,
|
||||
_refresh: i32)
|
||||
{
|
||||
if flags.contains(wl_output::Current) {
|
||||
for m in self.monitors.iter_mut().filter(|m| m.output.equals(proxy)) {
|
||||
m.pix_size = (width as u32, height as u32);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
fn scale(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
proxy: &wl_output::WlOutput,
|
||||
factor: i32)
|
||||
{
|
||||
for m in self.monitors.iter_mut().filter(|m| m.output.equals(proxy)) {
|
||||
m.scale = factor as f32;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(WaylandEnv, wl_output::Handler, wl_output::WlOutput);
|
||||
|
||||
/*
|
||||
* Main context struct
|
||||
*/
|
||||
|
||||
pub struct WaylandContext {
|
||||
pub display: wl_display::WlDisplay,
|
||||
evq: Mutex<EventQueue>,
|
||||
env_id: usize,
|
||||
}
|
||||
|
||||
impl WaylandContext {
|
||||
pub fn init() -> Option<WaylandContext> {
|
||||
// attempt to connect to the wayland server
|
||||
// this handles both "no libwayland" and "no compositor" cases
|
||||
let (display, mut event_queue) = match default_connect() {
|
||||
Ok(ret) => ret,
|
||||
Err(_) => return None
|
||||
};
|
||||
|
||||
// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
|
||||
let registry = display.get_registry();
|
||||
let env_id = event_queue.add_handler_with_init(WaylandEnv::new(registry));
|
||||
// two syncs fully initialize
|
||||
event_queue.sync_roundtrip().expect("Wayland connection unexpectedly lost");
|
||||
event_queue.sync_roundtrip().expect("Wayland connection unexpectedly lost");
|
||||
|
||||
Some(WaylandContext {
|
||||
evq: Mutex::new(event_queue),
|
||||
display: display,
|
||||
env_id: env_id
|
||||
})
|
||||
}
|
||||
|
||||
pub fn dispatch_pending(&self) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
|
||||
}
|
||||
|
||||
pub fn dispatch(&self) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
guard.dispatch().expect("Wayland connection unexpectedly lost");
|
||||
}
|
||||
|
||||
pub fn flush(&self) {
|
||||
let _ = self.display.flush();
|
||||
}
|
||||
|
||||
pub fn get_seat(&self) -> Option<wl_seat::WlSeat> {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
state.get_handler::<WaylandEnv>(self.env_id).get_seat()
|
||||
}
|
||||
|
||||
pub fn with_output<F>(&self, id: MonitorId, f: F) where F: FnOnce(&wl_output::WlOutput) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(self.env_id);
|
||||
for m in env.monitors.iter().filter(|m| m.id == id.id) {
|
||||
f(&m.output);
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_window<H: wayland_window::Handler>(&self)
|
||||
-> (Arc<wl_surface::WlSurface>, wayland_window::DecoratedSurface<H>)
|
||||
{
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
let env = state.get_mut_handler::<WaylandEnv>(self.env_id);
|
||||
// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
|
||||
let surface = Arc::new(env.inner.compositor.create_surface());
|
||||
let decorated = wayland_window::DecoratedSurface::new(
|
||||
&*surface, 800, 600,
|
||||
&env.inner.compositor,
|
||||
&env.inner.subcompositor,
|
||||
&env.inner.shm,
|
||||
&env.inner.shell,
|
||||
env.get_seat(),
|
||||
false
|
||||
).expect("Failed to create a tmpfile buffer.");
|
||||
(surface, decorated)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Monitors API
|
||||
*/
|
||||
|
||||
pub fn get_primary_monitor(ctxt: &Arc<WaylandContext>) -> MonitorId {
|
||||
let mut guard = ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(ctxt.env_id);
|
||||
if let Some(ref monitor) = env.monitors.iter().next() {
|
||||
MonitorId {
|
||||
id: monitor.id,
|
||||
ctxt: ctxt.clone()
|
||||
}
|
||||
} else {
|
||||
panic!("No monitor is available.")
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_available_monitors(ctxt: &Arc<WaylandContext>) -> VecDeque<MonitorId> {
|
||||
let mut guard = ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(ctxt.env_id);
|
||||
env.monitors.iter()
|
||||
.map(|m| MonitorId { id: m.id, ctxt: ctxt.clone() })
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId {
|
||||
id: u32,
|
||||
ctxt: Arc<WaylandContext>
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
let mut guard = self.ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(self.ctxt.env_id);
|
||||
for m in env.monitors.iter().filter(|m| m.id == self.id) {
|
||||
return Some(m.name.clone())
|
||||
}
|
||||
// if we reach here, this monitor does not exist any more
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> ::native_monitor::NativeMonitorId {
|
||||
::native_monitor::NativeMonitorId::Unavailable
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
let mut guard = self.ctxt.evq.lock().unwrap();
|
||||
let state = guard.state();
|
||||
let env = state.get_handler::<WaylandEnv>(self.ctxt.env_id);
|
||||
for m in env.monitors.iter().filter(|m| m.id == self.id) {
|
||||
return m.pix_size
|
||||
}
|
||||
// if we reach here, this monitor does not exist any more
|
||||
(0,0)
|
||||
}
|
||||
}
|
||||
@@ -1,592 +0,0 @@
|
||||
use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase, ModifiersState};
|
||||
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::sync::atomic::AtomicBool;
|
||||
|
||||
use super::{DecoratedHandler, WindowId, WaylandContext};
|
||||
|
||||
|
||||
use wayland_client::{EventQueue, EventQueueHandle, Init, Proxy};
|
||||
use wayland_client::protocol::{wl_seat, wl_surface, wl_pointer, wl_keyboard};
|
||||
|
||||
use super::make_wid;
|
||||
use super::wayland_window::DecoratedSurface;
|
||||
use super::wayland_kbd::MappedKeyboard;
|
||||
use super::keyboard::KbdHandler;
|
||||
|
||||
/// This struct is used as a holder for the callback
|
||||
/// during the dispatching of events.
|
||||
///
|
||||
/// The proper ay to use it is:
|
||||
/// - set a callback in it (and retrieve the noop one it contains)
|
||||
/// - dispatch the EventQueue
|
||||
/// - put back the noop callback in it
|
||||
///
|
||||
/// Failure to do so is unsafe™
|
||||
pub struct EventsLoopSink {
|
||||
callback: Box<FnMut(::Event)>
|
||||
}
|
||||
|
||||
unsafe impl Send for EventsLoopSink { }
|
||||
|
||||
impl EventsLoopSink {
|
||||
pub fn new() -> EventsLoopSink {
|
||||
EventsLoopSink {
|
||||
callback: Box::new(|_| {}),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&mut self, evt: ::WindowEvent, wid: WindowId) {
|
||||
let evt = ::Event::WindowEvent {
|
||||
event: evt,
|
||||
window_id: ::WindowId(::platform::WindowId::Wayland(wid))
|
||||
};
|
||||
(self.callback)(evt)
|
||||
}
|
||||
|
||||
// This function is only safe of the set callback is unset before exclusive
|
||||
// access to the wayland EventQueue is finished.
|
||||
//
|
||||
// The callback also cannot be used any longer as long as it has not been
|
||||
// cleared from the Sink.
|
||||
unsafe fn set_callback(&mut self, cb: Box<FnMut(::Event)>) -> Box<FnMut(::Event)> {
|
||||
::std::mem::replace(&mut self.callback, cb)
|
||||
}
|
||||
|
||||
fn with_callback<F: FnOnce(&mut FnMut(::Event))>(&mut self, f: F) {
|
||||
f(&mut *self.callback)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventsLoop {
|
||||
// the global wayland context
|
||||
ctxt: Arc<WaylandContext>,
|
||||
// our EventQueue
|
||||
evq: Arc<Mutex<EventQueue>>,
|
||||
// ids of the DecoratedHandlers of the surfaces we know
|
||||
decorated_ids: Mutex<Vec<(usize, Arc<wl_surface::WlSurface>)>>,
|
||||
// our sink, receiver of callbacks, shared with some handlers
|
||||
sink: Arc<Mutex<EventsLoopSink>>,
|
||||
// trigger interruption of the run
|
||||
interrupted: AtomicBool,
|
||||
// trigger cleanup of the dead surfaces
|
||||
cleanup_needed: Arc<AtomicBool>,
|
||||
hid: usize
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new(ctxt: Arc<WaylandContext>) -> EventsLoop {
|
||||
let mut evq = ctxt.display.create_event_queue();
|
||||
let sink = Arc::new(Mutex::new(EventsLoopSink::new()));
|
||||
let hid = evq.add_handler_with_init(InputHandler::new(&ctxt, sink.clone()));
|
||||
EventsLoop {
|
||||
ctxt: ctxt,
|
||||
evq: Arc::new(Mutex::new(evq)),
|
||||
decorated_ids: Mutex::new(Vec::new()),
|
||||
sink: sink,
|
||||
interrupted: AtomicBool::new(false),
|
||||
cleanup_needed: Arc::new(AtomicBool::new(false)),
|
||||
hid: hid
|
||||
}
|
||||
}
|
||||
|
||||
// some internals that Window needs access to
|
||||
pub fn get_window_init(&self) -> (Arc<Mutex<EventQueue>>, Arc<AtomicBool>) {
|
||||
(self.evq.clone(), self.cleanup_needed.clone())
|
||||
}
|
||||
|
||||
pub fn register_window(&self, decorated_id: usize, surface: Arc<wl_surface::WlSurface>) {
|
||||
self.decorated_ids.lock().unwrap().push((decorated_id, surface.clone()));
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
state.get_mut_handler::<InputHandler>(self.hid).windows.push(surface);
|
||||
}
|
||||
|
||||
fn process_resize(evq: &mut EventQueue, ids: &[(usize, Arc<wl_surface::WlSurface>)], callback: &mut FnMut(::Event))
|
||||
{
|
||||
let mut state = evq.state();
|
||||
for &(decorated_id, ref window) in ids {
|
||||
let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(decorated_id);
|
||||
if let Some((w, h)) = decorated.handler().as_mut().and_then(|h| h.take_newsize()) {
|
||||
decorated.resize(w as i32, h as i32);
|
||||
callback(
|
||||
::Event::WindowEvent {
|
||||
window_id: ::WindowId(::platform::WindowId::Wayland(make_wid(&window))),
|
||||
event: ::WindowEvent::Resized(w,h)
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
|
||||
fn prune_dead_windows(&self) {
|
||||
self.decorated_ids.lock().unwrap().retain(|&(_, ref w)| w.is_alive());
|
||||
let mut evq_guard = self.evq.lock().unwrap();
|
||||
let mut state = evq_guard.state();
|
||||
let handler = state.get_mut_handler::<InputHandler>(self.hid);
|
||||
handler.windows.retain(|w| w.is_alive());
|
||||
if let Some(w) = handler.mouse_focus.take() {
|
||||
if w.is_alive() {
|
||||
handler.mouse_focus = Some(w)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
// send pending requests to the server...
|
||||
self.ctxt.flush();
|
||||
|
||||
// first of all, get exclusive access to this event queue
|
||||
let mut evq_guard = self.evq.lock().unwrap();
|
||||
|
||||
// read some events from the socket if some are waiting & queue is empty
|
||||
if let Some(guard) = evq_guard.prepare_read() {
|
||||
guard.read_events().expect("Wayland connection unexpectedly lost");
|
||||
}
|
||||
|
||||
// set the callback into the sink
|
||||
// we extend the lifetime of the closure to 'static to be able to put it in
|
||||
// the sink, but we'll explicitly drop it at the end of this function, so it's fine
|
||||
let static_cb = unsafe { ::std::mem::transmute(Box::new(callback) as Box<FnMut(_)>) };
|
||||
let old_cb = unsafe { self.sink.lock().unwrap().set_callback(static_cb) };
|
||||
|
||||
// then do the actual dispatching
|
||||
self.ctxt.dispatch_pending();
|
||||
evq_guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
|
||||
|
||||
let mut sink_guard = self.sink.lock().unwrap();
|
||||
|
||||
// events where probably dispatched, process resize
|
||||
let ids_guard = self.decorated_ids.lock().unwrap();
|
||||
sink_guard.with_callback(
|
||||
|cb| Self::process_resize(&mut evq_guard, &ids_guard, cb)
|
||||
);
|
||||
|
||||
// replace the old noop callback
|
||||
unsafe { self.sink.lock().unwrap().set_callback(old_cb) };
|
||||
|
||||
if self.cleanup_needed.swap(false, ::std::sync::atomic::Ordering::Relaxed) {
|
||||
self.prune_dead_windows()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
// send pending requests to the server...
|
||||
self.ctxt.flush();
|
||||
|
||||
// first of all, get exclusive access to this event queue
|
||||
let mut evq_guard = self.evq.lock().unwrap();
|
||||
|
||||
// set the callback into the sink
|
||||
// we extend the lifetime of the closure to 'static to be able to put it in
|
||||
// the sink, but we'll explicitly drop it at the end of this function, so it's fine
|
||||
let static_cb = unsafe { ::std::mem::transmute(Box::new(callback) as Box<FnMut(_)>) };
|
||||
let old_cb = unsafe { self.sink.lock().unwrap().set_callback(static_cb) };
|
||||
|
||||
while !self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
|
||||
self.ctxt.dispatch();
|
||||
evq_guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
|
||||
let ids_guard = self.decorated_ids.lock().unwrap();
|
||||
self.sink.lock().unwrap().with_callback(
|
||||
|cb| Self::process_resize(&mut evq_guard, &ids_guard, cb)
|
||||
);
|
||||
self.ctxt.flush();
|
||||
|
||||
if self.cleanup_needed.swap(false, ::std::sync::atomic::Ordering::Relaxed) {
|
||||
self.prune_dead_windows()
|
||||
}
|
||||
}
|
||||
|
||||
// replace the old noop callback
|
||||
unsafe { self.sink.lock().unwrap().set_callback(old_cb) };
|
||||
}
|
||||
}
|
||||
|
||||
enum KbdType {
|
||||
Mapped(MappedKeyboard<KbdHandler>),
|
||||
Plain(Option<WindowId>)
|
||||
}
|
||||
|
||||
struct InputHandler {
|
||||
my_id: usize,
|
||||
windows: Vec<Arc<wl_surface::WlSurface>>,
|
||||
seat: Option<wl_seat::WlSeat>,
|
||||
mouse: Option<wl_pointer::WlPointer>,
|
||||
mouse_focus: Option<Arc<wl_surface::WlSurface>>,
|
||||
mouse_location: (i32, i32),
|
||||
axis_buffer: Option<(f32, f32)>,
|
||||
axis_discrete_buffer: Option<(i32, i32)>,
|
||||
axis_state: TouchPhase,
|
||||
kbd: Option<wl_keyboard::WlKeyboard>,
|
||||
kbd_handler: KbdType,
|
||||
callback: Arc<Mutex<EventsLoopSink>>
|
||||
}
|
||||
|
||||
impl InputHandler {
|
||||
fn new(ctxt: &WaylandContext, sink: Arc<Mutex<EventsLoopSink>>) -> InputHandler {
|
||||
let kbd_handler = match MappedKeyboard::new(KbdHandler::new(sink.clone())) {
|
||||
Ok(h) => KbdType::Mapped(h),
|
||||
Err(_) => KbdType::Plain(None)
|
||||
};
|
||||
InputHandler {
|
||||
my_id: 0,
|
||||
windows: Vec::new(),
|
||||
seat: ctxt.get_seat(),
|
||||
mouse: None,
|
||||
mouse_focus: None,
|
||||
mouse_location: (0,0),
|
||||
axis_buffer: None,
|
||||
axis_discrete_buffer: None,
|
||||
axis_state: TouchPhase::Started,
|
||||
kbd: None,
|
||||
kbd_handler: kbd_handler,
|
||||
callback: sink
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Init for InputHandler {
|
||||
fn init(&mut self, evqh: &mut EventQueueHandle, index: usize) {
|
||||
if let Some(ref seat) = self.seat {
|
||||
evqh.register::<_, InputHandler>(seat, index);
|
||||
}
|
||||
self.my_id = index;
|
||||
}
|
||||
}
|
||||
|
||||
impl wl_seat::Handler for InputHandler {
|
||||
fn capabilities(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
seat: &wl_seat::WlSeat,
|
||||
capabilities: wl_seat::Capability)
|
||||
{
|
||||
// create pointer if applicable
|
||||
if capabilities.contains(wl_seat::Pointer) && self.mouse.is_none() {
|
||||
let pointer = seat.get_pointer().expect("Seat is not dead");
|
||||
evqh.register::<_, InputHandler>(&pointer, self.my_id);
|
||||
self.mouse = Some(pointer);
|
||||
}
|
||||
// destroy pointer if applicable
|
||||
if !capabilities.contains(wl_seat::Pointer) {
|
||||
if let Some(pointer) = self.mouse.take() {
|
||||
pointer.release();
|
||||
}
|
||||
}
|
||||
// create keyboard if applicable
|
||||
if capabilities.contains(wl_seat::Keyboard) && self.kbd.is_none() {
|
||||
let kbd = seat.get_keyboard().expect("Seat is not dead");
|
||||
evqh.register::<_, InputHandler>(&kbd, self.my_id);
|
||||
self.kbd = Some(kbd);
|
||||
}
|
||||
// destroy keyboard if applicable
|
||||
if !capabilities.contains(wl_seat::Keyboard) {
|
||||
if let Some(kbd) = self.kbd.take() {
|
||||
kbd.release();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(InputHandler, wl_seat::Handler, wl_seat::WlSeat);
|
||||
|
||||
/*
|
||||
* Pointer Handling
|
||||
*/
|
||||
|
||||
impl wl_pointer::Handler for InputHandler {
|
||||
fn enter(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_serial: u32,
|
||||
surface: &wl_surface::WlSurface,
|
||||
surface_x: f64,
|
||||
surface_y: f64)
|
||||
{
|
||||
self.mouse_location = (surface_x as i32, surface_y as i32);
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.mouse_focus = Some(window.clone());
|
||||
let (w, h) = self.mouse_location;
|
||||
let mut guard = self.callback.lock().unwrap();
|
||||
guard.send_event(Event::MouseEntered, make_wid(window));
|
||||
guard.send_event(Event::MouseMoved(w, h), make_wid(window));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_serial: u32,
|
||||
surface: &wl_surface::WlSurface)
|
||||
{
|
||||
self.mouse_focus = None;
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.callback.lock().unwrap().send_event(Event::MouseLeft, make_wid(window));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn motion(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_time: u32,
|
||||
surface_x: f64,
|
||||
surface_y: f64)
|
||||
{
|
||||
self.mouse_location = (surface_x as i32, surface_y as i32);
|
||||
if let Some(ref window) = self.mouse_focus {
|
||||
let (w,h) = self.mouse_location;
|
||||
self.callback.lock().unwrap().send_event(Event::MouseMoved(w, h), make_wid(window));
|
||||
}
|
||||
}
|
||||
|
||||
fn button(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_serial: u32,
|
||||
_time: u32,
|
||||
button: u32,
|
||||
state: wl_pointer::ButtonState)
|
||||
{
|
||||
if let Some(ref window) = self.mouse_focus {
|
||||
let state = match state {
|
||||
wl_pointer::ButtonState::Pressed => ElementState::Pressed,
|
||||
wl_pointer::ButtonState::Released => ElementState::Released
|
||||
};
|
||||
let button = match button {
|
||||
0x110 => MouseButton::Left,
|
||||
0x111 => MouseButton::Right,
|
||||
0x112 => MouseButton::Middle,
|
||||
// TODO figure out the translation ?
|
||||
_ => return
|
||||
};
|
||||
self.callback.lock().unwrap().send_event(Event::MouseInput(state, button), make_wid(window));
|
||||
}
|
||||
}
|
||||
|
||||
fn axis(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_time: u32,
|
||||
axis: wl_pointer::Axis,
|
||||
value: f64)
|
||||
{
|
||||
let (mut x, mut y) = self.axis_buffer.unwrap_or((0.0, 0.0));
|
||||
match axis {
|
||||
wl_pointer::Axis::VerticalScroll => y += value as f32,
|
||||
wl_pointer::Axis::HorizontalScroll => x += value as f32
|
||||
}
|
||||
self.axis_buffer = Some((x,y));
|
||||
self.axis_state = match self.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started
|
||||
}
|
||||
}
|
||||
|
||||
fn frame(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer)
|
||||
{
|
||||
let axis_buffer = self.axis_buffer.take();
|
||||
let axis_discrete_buffer = self.axis_discrete_buffer.take();
|
||||
if let Some(ref window) = self.mouse_focus {
|
||||
if let Some((x, y)) = axis_discrete_buffer {
|
||||
self.callback.lock().unwrap().send_event(
|
||||
Event::MouseWheel(
|
||||
MouseScrollDelta::LineDelta(x as f32, y as f32),
|
||||
self.axis_state
|
||||
),
|
||||
make_wid(window)
|
||||
);
|
||||
} else if let Some((x, y)) = axis_buffer {
|
||||
self.callback.lock().unwrap().send_event(
|
||||
Event::MouseWheel(
|
||||
MouseScrollDelta::PixelDelta(x as f32, y as f32),
|
||||
self.axis_state
|
||||
),
|
||||
make_wid(window)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn axis_source(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_axis_source: wl_pointer::AxisSource)
|
||||
{
|
||||
}
|
||||
|
||||
fn axis_stop(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
_time: u32,
|
||||
_axis: wl_pointer::Axis)
|
||||
{
|
||||
self.axis_state = TouchPhase::Ended;
|
||||
}
|
||||
|
||||
fn axis_discrete(&mut self,
|
||||
_evqh: &mut EventQueueHandle,
|
||||
_proxy: &wl_pointer::WlPointer,
|
||||
axis: wl_pointer::Axis,
|
||||
discrete: i32)
|
||||
{
|
||||
let (mut x, mut y) = self.axis_discrete_buffer.unwrap_or((0,0));
|
||||
match axis {
|
||||
wl_pointer::Axis::VerticalScroll => y += discrete,
|
||||
wl_pointer::Axis::HorizontalScroll => x += discrete
|
||||
}
|
||||
self.axis_discrete_buffer = Some((x,y));
|
||||
self.axis_state = match self.axis_state {
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(InputHandler, wl_pointer::Handler, wl_pointer::WlPointer);
|
||||
|
||||
/*
|
||||
* Keyboard Handling
|
||||
*/
|
||||
|
||||
impl wl_keyboard::Handler for InputHandler {
|
||||
// mostly pass-through
|
||||
fn keymap(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
format: wl_keyboard::KeymapFormat,
|
||||
fd: ::std::os::unix::io::RawFd,
|
||||
size: u32)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.keymap(evqh, proxy, format, fd, size),
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
|
||||
fn enter(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
surface: &wl_surface::WlSurface,
|
||||
keys: Vec<u8>)
|
||||
{
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.callback.lock().unwrap().send_event(Event::Focused(true), make_wid(window));
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => {
|
||||
h.handler().target = Some(make_wid(window));
|
||||
h.enter(evqh, proxy, serial, surface, keys);
|
||||
},
|
||||
KbdType::Plain(ref mut target) => {
|
||||
*target = Some(make_wid(window))
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
surface: &wl_surface::WlSurface)
|
||||
{
|
||||
for window in &self.windows {
|
||||
if window.equals(surface) {
|
||||
self.callback.lock().unwrap().send_event(Event::Focused(false), make_wid(window));
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => {
|
||||
h.handler().target = None;
|
||||
h.leave(evqh, proxy, serial, surface);
|
||||
},
|
||||
KbdType::Plain(ref mut target) => {
|
||||
*target = None
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
time: u32,
|
||||
key: u32,
|
||||
state: wl_keyboard::KeyState)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.key(evqh, proxy, serial, time, key, state),
|
||||
KbdType::Plain(Some(wid)) => {
|
||||
let state = match state {
|
||||
wl_keyboard::KeyState::Pressed => ElementState::Pressed,
|
||||
wl_keyboard::KeyState::Released => ElementState::Released,
|
||||
};
|
||||
// This is fallback impl if libxkbcommon was not available
|
||||
// This case should probably never happen, as most wayland
|
||||
// compositors _need_ libxkbcommon anyway...
|
||||
//
|
||||
// In this case, we don't have the modifiers state information
|
||||
// anyway, as we need libxkbcommon to interpret it (it is
|
||||
// supposed to be serialized by the compositor using libxkbcommon)
|
||||
self.callback.lock().unwrap().send_event(
|
||||
Event::KeyboardInput(
|
||||
state,
|
||||
key as u8,
|
||||
None,
|
||||
ModifiersState::default()
|
||||
),
|
||||
wid
|
||||
);
|
||||
},
|
||||
KbdType::Plain(None) => ()
|
||||
}
|
||||
}
|
||||
|
||||
fn modifiers(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
serial: u32,
|
||||
mods_depressed: u32,
|
||||
mods_latched: u32,
|
||||
mods_locked: u32,
|
||||
group: u32)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.modifiers(evqh, proxy, serial, mods_depressed,
|
||||
mods_latched, mods_locked, group),
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
|
||||
fn repeat_info(&mut self,
|
||||
evqh: &mut EventQueueHandle,
|
||||
proxy: &wl_keyboard::WlKeyboard,
|
||||
rate: i32,
|
||||
delay: i32)
|
||||
{
|
||||
match self.kbd_handler {
|
||||
KbdType::Mapped(ref mut h) => h.repeat_info(evqh, proxy, rate, delay),
|
||||
_ => ()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_handler!(InputHandler, wl_keyboard::Handler, wl_keyboard::WlKeyboard);
|
||||
@@ -1,17 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::window::{Window, WindowId};
|
||||
pub use self::event_loop::EventsLoop;
|
||||
pub use self::context::{WaylandContext, MonitorId, get_available_monitors,
|
||||
get_primary_monitor};
|
||||
|
||||
use self::window::{make_wid, DecoratedHandler};
|
||||
use self::event_loop::EventsLoopSink;
|
||||
|
||||
extern crate wayland_kbd;
|
||||
extern crate wayland_window;
|
||||
|
||||
mod context;
|
||||
mod event_loop;
|
||||
mod keyboard;
|
||||
mod window;
|
||||
@@ -1,205 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::sync::atomic::AtomicBool;
|
||||
|
||||
use wayland_client::{EventQueue, EventQueueHandle, Proxy};
|
||||
use wayland_client::protocol::{wl_display,wl_surface,wl_shell_surface};
|
||||
|
||||
use {CreationError, MouseCursor, CursorState, WindowAttributes};
|
||||
use platform::MonitorId as PlatformMonitorId;
|
||||
|
||||
use super::{WaylandContext, EventsLoop};
|
||||
use super::wayland_window;
|
||||
use super::wayland_window::DecoratedSurface;
|
||||
|
||||
pub struct Window {
|
||||
// the global wayland context
|
||||
ctxt: Arc<WaylandContext>,
|
||||
// the EventQueue of our EventsLoop
|
||||
evq: Arc<Mutex<EventQueue>>,
|
||||
// signal to advertize the EventsLoop when we are destroyed
|
||||
cleanup_signal: Arc<AtomicBool>,
|
||||
// our wayland surface
|
||||
surface: Arc<wl_surface::WlSurface>,
|
||||
// our current inner dimensions
|
||||
size: Mutex<(u32, u32)>,
|
||||
// the id of our DecoratedHandler in the EventQueue
|
||||
decorated_id: usize
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
#[inline]
|
||||
pub fn make_wid(s: &wl_surface::WlSurface) -> WindowId {
|
||||
WindowId(s.ptr() as usize)
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(evlp: &EventsLoop, ctxt: Arc<WaylandContext>, attributes: &WindowAttributes) -> Result<Window, CreationError>
|
||||
{
|
||||
let (width, height) = attributes.dimensions.unwrap_or((800,600));
|
||||
|
||||
let (surface, decorated) = ctxt.create_window::<DecoratedHandler>();
|
||||
|
||||
// init DecoratedSurface
|
||||
let (evq, cleanup_signal) = evlp.get_window_init();
|
||||
let decorated_id = {
|
||||
let mut evq_guard = evq.lock().unwrap();
|
||||
let decorated_id = evq_guard.add_handler_with_init(decorated);
|
||||
{
|
||||
// initialize the DecoratedHandler
|
||||
let mut state = evq_guard.state();
|
||||
let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(decorated_id);
|
||||
*(decorated.handler()) = Some(DecoratedHandler::new());
|
||||
|
||||
// set fullscreen if necessary
|
||||
if let Some(PlatformMonitorId::Wayland(ref monitor_id)) = attributes.monitor {
|
||||
ctxt.with_output(monitor_id.clone(), |output| {
|
||||
decorated.set_fullscreen(
|
||||
wl_shell_surface::FullscreenMethod::Default,
|
||||
0,
|
||||
Some(output)
|
||||
)
|
||||
});
|
||||
} else if attributes.decorations {
|
||||
decorated.set_decorate(true);
|
||||
}
|
||||
// Finally, set the decorations size
|
||||
decorated.resize(width as i32, height as i32);
|
||||
}
|
||||
decorated_id
|
||||
};
|
||||
let me = Window {
|
||||
ctxt: ctxt,
|
||||
evq: evq,
|
||||
cleanup_signal: cleanup_signal,
|
||||
surface: surface,
|
||||
size: Mutex::new((width, height)),
|
||||
decorated_id: decorated_id
|
||||
};
|
||||
|
||||
// register ourselves to the EventsLoop
|
||||
evlp.register_window(me.decorated_id, me.surface.clone());
|
||||
|
||||
Ok(me)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
make_wid(&self.surface)
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
|
||||
decorated.set_title(title.into())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
// Not possible with wayland
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_position(&self, _x: i32, _y: i32) {
|
||||
// Not possible with wayland
|
||||
}
|
||||
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
Some(self.size.lock().unwrap().clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
let (w, h) = self.size.lock().unwrap().clone();
|
||||
let (w, h) = super::wayland_window::add_borders(w as i32, h as i32);
|
||||
Some((w as u32, h as u32))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
// NOTE: This will only resize the borders, the contents must be updated by the user
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
let mut guard = self.evq.lock().unwrap();
|
||||
let mut state = guard.state();
|
||||
let mut decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
|
||||
decorated.resize(x as i32, y as i32);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _cursor: MouseCursor) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
use CursorState::{Grab, Normal, Hide};
|
||||
// TODO : not yet possible on wayland to grab cursor
|
||||
match state {
|
||||
Grab => Err("Cursor cannot be grabbed on wayland yet.".to_string()),
|
||||
Hide => Err("Cursor cannot be hidden on wayland yet.".to_string()),
|
||||
Normal => Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
// TODO
|
||||
1.0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
|
||||
// TODO: not yet possible on wayland
|
||||
Err(())
|
||||
}
|
||||
|
||||
pub fn get_display(&self) -> &wl_display::WlDisplay {
|
||||
&self.ctxt.display
|
||||
}
|
||||
|
||||
pub fn get_surface(&self) -> &wl_surface::WlSurface {
|
||||
&self.surface
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
self.surface.destroy();
|
||||
self.cleanup_signal.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
pub struct DecoratedHandler {
|
||||
newsize: Option<(u32, u32)>
|
||||
}
|
||||
|
||||
impl DecoratedHandler {
|
||||
fn new() -> DecoratedHandler { DecoratedHandler { newsize: None }}
|
||||
|
||||
pub fn take_newsize(&mut self) -> Option<(u32, u32)> {
|
||||
self.newsize.take()
|
||||
}
|
||||
}
|
||||
|
||||
impl wayland_window::Handler for DecoratedHandler {
|
||||
fn configure(&mut self,
|
||||
_: &mut EventQueueHandle,
|
||||
_: wl_shell_surface::Resize,
|
||||
width: i32, height: i32)
|
||||
{
|
||||
use std::cmp::max;
|
||||
self.newsize = Some((max(width,1) as u32, max(height,1) as u32));
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,8 +0,0 @@
|
||||
pub use x11_dl::keysym::*;
|
||||
pub use x11_dl::xcursor::*;
|
||||
pub use x11_dl::xf86vmode::*;
|
||||
pub use x11_dl::xlib::*;
|
||||
pub use x11_dl::xinput::*;
|
||||
pub use x11_dl::xinput2::*;
|
||||
pub use x11_dl::xlib_xcb::*;
|
||||
pub use x11_dl::error::OpenError;
|
||||
@@ -1,391 +0,0 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use libc;
|
||||
use std::{mem, ptr};
|
||||
use std::ffi::CString;
|
||||
use std::slice::from_raw_parts;
|
||||
|
||||
use WindowAttributes;
|
||||
|
||||
use events::WindowEvent as Event;
|
||||
use events::ModifiersState;
|
||||
|
||||
use super::{events, ffi};
|
||||
use super::XConnection;
|
||||
|
||||
#[derive(Debug)]
|
||||
enum AxisType {
|
||||
HorizontalScroll,
|
||||
VerticalScroll
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Axis {
|
||||
id: i32,
|
||||
device_id: i32,
|
||||
axis_number: i32,
|
||||
axis_type: AxisType,
|
||||
scroll_increment: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct AxisValue {
|
||||
device_id: i32,
|
||||
axis_number: i32,
|
||||
value: f64
|
||||
}
|
||||
|
||||
struct InputState {
|
||||
/// Last-seen cursor position within a window in (x, y)
|
||||
/// coordinates
|
||||
cursor_pos: (f64, f64),
|
||||
/// Last-seen positions of axes, used to report delta
|
||||
/// movements when a new absolute axis value is received
|
||||
axis_values: Vec<AxisValue>
|
||||
}
|
||||
|
||||
pub struct XInputEventHandler {
|
||||
display: Arc<XConnection>,
|
||||
window: ffi::Window,
|
||||
ic: ffi::XIC,
|
||||
axis_list: Vec<Axis>,
|
||||
current_state: InputState,
|
||||
multitouch: bool,
|
||||
}
|
||||
|
||||
impl XInputEventHandler {
|
||||
pub fn new(display: &Arc<XConnection>, window: ffi::Window, ic: ffi::XIC,
|
||||
window_attrs: &WindowAttributes) -> XInputEventHandler {
|
||||
// query XInput support
|
||||
let mut opcode: libc::c_int = 0;
|
||||
let mut event: libc::c_int = 0;
|
||||
let mut error: libc::c_int = 0;
|
||||
let xinput_str = CString::new("XInputExtension").unwrap();
|
||||
|
||||
unsafe {
|
||||
if (display.xlib.XQueryExtension)(display.display, xinput_str.as_ptr(), &mut opcode, &mut event, &mut error) == ffi::False {
|
||||
panic!("XInput not available")
|
||||
}
|
||||
}
|
||||
|
||||
let mut xinput_major_ver = ffi::XI_2_Major;
|
||||
let mut xinput_minor_ver = ffi::XI_2_Minor;
|
||||
|
||||
unsafe {
|
||||
if (display.xinput2.XIQueryVersion)(display.display, &mut xinput_major_ver, &mut xinput_minor_ver) != ffi::Success as libc::c_int {
|
||||
panic!("Unable to determine XInput version");
|
||||
}
|
||||
}
|
||||
|
||||
// specify the XInput events we want to receive.
|
||||
// Button clicks and mouse events are handled via XInput
|
||||
// events. Key presses are still handled via plain core
|
||||
// X11 events.
|
||||
let mut mask: [libc::c_uchar; 3] = [0; 3];
|
||||
let mut input_event_mask = ffi::XIEventMask {
|
||||
deviceid: ffi::XIAllMasterDevices,
|
||||
mask_len: mask.len() as i32,
|
||||
mask: mask.as_mut_ptr()
|
||||
};
|
||||
let events = &[
|
||||
ffi::XI_ButtonPress,
|
||||
ffi::XI_ButtonRelease,
|
||||
ffi::XI_Motion,
|
||||
ffi::XI_Enter,
|
||||
ffi::XI_Leave,
|
||||
ffi::XI_FocusIn,
|
||||
ffi::XI_FocusOut,
|
||||
ffi::XI_TouchBegin,
|
||||
ffi::XI_TouchUpdate,
|
||||
ffi::XI_TouchEnd,
|
||||
];
|
||||
for event in events {
|
||||
ffi::XISetMask(&mut mask, *event);
|
||||
}
|
||||
|
||||
unsafe {
|
||||
match (display.xinput2.XISelectEvents)(display.display, window, &mut input_event_mask, 1) {
|
||||
status if status as u8 == ffi::Success => (),
|
||||
err => panic!("Failed to select events {:?}", err)
|
||||
}
|
||||
}
|
||||
|
||||
XInputEventHandler {
|
||||
display: display.clone(),
|
||||
window: window,
|
||||
ic: ic,
|
||||
axis_list: read_input_axis_info(display),
|
||||
current_state: InputState {
|
||||
cursor_pos: (0.0, 0.0),
|
||||
axis_values: Vec::new()
|
||||
},
|
||||
multitouch: window_attrs.multitouch,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn translate_key_event(&self, event: &mut ffi::XKeyEvent) -> Vec<Event> {
|
||||
use events::WindowEvent::{KeyboardInput, ReceivedCharacter};
|
||||
use events::ElementState::{Pressed, Released};
|
||||
|
||||
let mut translated_events = Vec::new();
|
||||
|
||||
let state;
|
||||
if event.type_ == ffi::KeyPress {
|
||||
let raw_ev: *mut ffi::XKeyEvent = event;
|
||||
unsafe { (self.display.xlib.XFilterEvent)(mem::transmute(raw_ev), self.window) };
|
||||
state = Pressed;
|
||||
} else {
|
||||
state = Released;
|
||||
}
|
||||
|
||||
let mut kp_keysym = 0;
|
||||
|
||||
let mut ev_mods = ModifiersState::default();
|
||||
|
||||
let written = unsafe {
|
||||
use std::str;
|
||||
|
||||
let mut buffer: [u8; 16] = [mem::uninitialized(); 16];
|
||||
let raw_ev: *mut ffi::XKeyEvent = event;
|
||||
let count = (self.display.xlib.Xutf8LookupString)(self.ic, mem::transmute(raw_ev),
|
||||
mem::transmute(buffer.as_mut_ptr()),
|
||||
buffer.len() as libc::c_int, &mut kp_keysym, ptr::null_mut());
|
||||
|
||||
{
|
||||
// Translate x event state to mods
|
||||
let state = event.state;
|
||||
if (state & ffi::Mod1Mask) != 0 {
|
||||
ev_mods.alt = true;
|
||||
}
|
||||
|
||||
if (state & ffi::ShiftMask) != 0 {
|
||||
ev_mods.shift = true;
|
||||
}
|
||||
|
||||
if (state & ffi::ControlMask) != 0 {
|
||||
ev_mods.ctrl = true;
|
||||
}
|
||||
|
||||
if (state & ffi::Mod4Mask) != 0 {
|
||||
ev_mods.logo = true;
|
||||
}
|
||||
}
|
||||
|
||||
str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
|
||||
};
|
||||
|
||||
for chr in written.chars() {
|
||||
translated_events.push(ReceivedCharacter(chr));
|
||||
}
|
||||
|
||||
let mut keysym = unsafe {
|
||||
(self.display.xlib.XKeycodeToKeysym)(self.display.display, event.keycode as ffi::KeyCode, 0)
|
||||
};
|
||||
|
||||
if (ffi::XK_KP_Space as libc::c_ulong <= keysym) && (keysym <= ffi::XK_KP_9 as libc::c_ulong) {
|
||||
keysym = kp_keysym
|
||||
};
|
||||
|
||||
let vkey = events::keycode_to_element(keysym as libc::c_uint);
|
||||
|
||||
translated_events.push(KeyboardInput(state, event.keycode as u8, vkey, ev_mods));
|
||||
translated_events
|
||||
}
|
||||
|
||||
pub fn translate_event(&mut self, cookie: &ffi::XGenericEventCookie) -> Option<Event> {
|
||||
use events::WindowEvent::{Focused, MouseEntered, MouseInput, MouseLeft, MouseMoved, MouseWheel};
|
||||
use events::ElementState::{Pressed, Released};
|
||||
use events::MouseButton::{Left, Right, Middle};
|
||||
use events::MouseScrollDelta::LineDelta;
|
||||
use events::{Touch, TouchPhase};
|
||||
|
||||
match cookie.evtype {
|
||||
ffi::XI_ButtonPress | ffi::XI_ButtonRelease => {
|
||||
let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
|
||||
if self.multitouch && (event_data.flags & ffi::XIPointerEmulated) != 0 {
|
||||
// Deliver multi-touch events instead of emulated mouse events.
|
||||
return None
|
||||
}
|
||||
let state = if cookie.evtype == ffi::XI_ButtonPress {
|
||||
Pressed
|
||||
} else {
|
||||
Released
|
||||
};
|
||||
match event_data.detail as u32 {
|
||||
ffi::Button1 => Some(MouseInput(state, Left)),
|
||||
ffi::Button2 => Some(MouseInput(state, Middle)),
|
||||
ffi::Button3 => Some(MouseInput(state, Right)),
|
||||
ffi::Button4 | ffi::Button5 => {
|
||||
if event_data.flags & ffi::XIPointerEmulated == 0 {
|
||||
// scroll event from a traditional wheel with
|
||||
// distinct 'clicks'
|
||||
let delta = if event_data.detail as u32 == ffi::Button4 {
|
||||
1.0
|
||||
} else {
|
||||
-1.0
|
||||
};
|
||||
Some(MouseWheel(LineDelta(0.0, delta), TouchPhase::Moved))
|
||||
} else {
|
||||
// emulated button event from a touch/smooth-scroll
|
||||
// event. Ignore these events and handle scrolling
|
||||
// via XI_Motion event handler instead
|
||||
None
|
||||
}
|
||||
}
|
||||
_ => None
|
||||
}
|
||||
},
|
||||
ffi::XI_Motion => {
|
||||
let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
|
||||
if self.multitouch && (event_data.flags & ffi::XIPointerEmulated) != 0 {
|
||||
// Deliver multi-touch events instead of emulated mouse events.
|
||||
return None
|
||||
}
|
||||
let axis_state = event_data.valuators;
|
||||
let mask = unsafe{ from_raw_parts(axis_state.mask, axis_state.mask_len as usize) };
|
||||
let mut axis_count = 0;
|
||||
|
||||
let mut scroll_delta = (0.0, 0.0);
|
||||
for axis_id in 0..axis_state.mask_len {
|
||||
if ffi::XIMaskIsSet(&mask, axis_id) {
|
||||
let axis_value = unsafe{*axis_state.values.offset(axis_count)};
|
||||
let delta = calc_scroll_deltas(event_data, axis_id, axis_value, &self.axis_list,
|
||||
&mut self.current_state.axis_values);
|
||||
scroll_delta.0 += delta.0;
|
||||
scroll_delta.1 += delta.1;
|
||||
axis_count += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if scroll_delta.0.abs() > 0.0 || scroll_delta.1.abs() > 0.0 {
|
||||
Some(MouseWheel(LineDelta(scroll_delta.0 as f32, scroll_delta.1 as f32),
|
||||
TouchPhase::Moved))
|
||||
} else {
|
||||
let new_cursor_pos = (event_data.event_x, event_data.event_y);
|
||||
if new_cursor_pos != self.current_state.cursor_pos {
|
||||
self.current_state.cursor_pos = new_cursor_pos;
|
||||
Some(MouseMoved(new_cursor_pos.0 as i32, new_cursor_pos.1 as i32))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
},
|
||||
ffi::XI_Enter => {
|
||||
// axis movements whilst the cursor is outside the window
|
||||
// will alter the absolute value of the axes. We only want to
|
||||
// report changes in the axis value whilst the cursor is above
|
||||
// our window however, so clear the previous axis state whenever
|
||||
// the cursor re-enters the window
|
||||
self.current_state.axis_values.clear();
|
||||
Some(MouseEntered)
|
||||
},
|
||||
ffi::XI_Leave => Some(MouseLeft),
|
||||
ffi::XI_FocusIn => Some(Focused(true)),
|
||||
ffi::XI_FocusOut => Some(Focused(false)),
|
||||
ffi::XI_TouchBegin | ffi::XI_TouchUpdate | ffi::XI_TouchEnd => {
|
||||
if !self.multitouch {
|
||||
return None
|
||||
}
|
||||
let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
|
||||
let phase = match cookie.evtype {
|
||||
ffi::XI_TouchBegin => TouchPhase::Started,
|
||||
ffi::XI_TouchUpdate => TouchPhase::Moved,
|
||||
ffi::XI_TouchEnd => TouchPhase::Ended,
|
||||
_ => unreachable!()
|
||||
};
|
||||
Some(Event::Touch(Touch {
|
||||
phase: phase,
|
||||
location: (event_data.event_x, event_data.event_y),
|
||||
id: event_data.detail as u64,
|
||||
}))
|
||||
}
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn read_input_axis_info(display: &Arc<XConnection>) -> Vec<Axis> {
|
||||
let mut axis_list = Vec::new();
|
||||
let mut device_count = 0;
|
||||
|
||||
// Check all input devices for scroll axes.
|
||||
let devices = unsafe{
|
||||
(display.xinput2.XIQueryDevice)(display.display, ffi::XIAllDevices, &mut device_count)
|
||||
};
|
||||
for i in 0..device_count {
|
||||
let device = unsafe { *(devices.offset(i as isize)) };
|
||||
for k in 0..device.num_classes {
|
||||
let class = unsafe { *(device.classes.offset(k as isize)) };
|
||||
match unsafe { (*class)._type } {
|
||||
// Note that scroll axis
|
||||
// are reported both as 'XIScrollClass' and 'XIValuatorClass'
|
||||
// axes. For the moment we only care about scrolling axes.
|
||||
ffi::XIScrollClass => {
|
||||
let scroll_class: &ffi::XIScrollClassInfo = unsafe{mem::transmute(class)};
|
||||
axis_list.push(Axis{
|
||||
id: scroll_class.sourceid,
|
||||
device_id: device.deviceid,
|
||||
axis_number: scroll_class.number,
|
||||
axis_type: match scroll_class.scroll_type {
|
||||
ffi::XIScrollTypeHorizontal => AxisType::HorizontalScroll,
|
||||
ffi::XIScrollTypeVertical => AxisType::VerticalScroll,
|
||||
_ => { unreachable!() }
|
||||
},
|
||||
scroll_increment: scroll_class.increment,
|
||||
})
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe {
|
||||
(display.xinput2.XIFreeDeviceInfo)(devices);
|
||||
}
|
||||
|
||||
axis_list
|
||||
}
|
||||
|
||||
/// Given an input motion event for an axis and the previous
|
||||
/// state of the axes, return the horizontal/vertical
|
||||
/// scroll deltas
|
||||
fn calc_scroll_deltas(event: &ffi::XIDeviceEvent,
|
||||
axis_id: i32,
|
||||
axis_value: f64,
|
||||
axis_list: &[Axis],
|
||||
prev_axis_values: &mut Vec<AxisValue>) -> (f64, f64) {
|
||||
let prev_value_pos = prev_axis_values.iter().position(|prev_axis| {
|
||||
prev_axis.device_id == event.sourceid &&
|
||||
prev_axis.axis_number == axis_id
|
||||
});
|
||||
let delta = match prev_value_pos {
|
||||
Some(idx) => prev_axis_values[idx].value - axis_value,
|
||||
None => 0.0
|
||||
};
|
||||
|
||||
let new_axis_value = AxisValue{
|
||||
device_id: event.sourceid,
|
||||
axis_number: axis_id,
|
||||
value: axis_value
|
||||
};
|
||||
|
||||
match prev_value_pos {
|
||||
Some(idx) => prev_axis_values[idx] = new_axis_value,
|
||||
None => prev_axis_values.push(new_axis_value)
|
||||
}
|
||||
|
||||
let mut scroll_delta = (0.0, 0.0);
|
||||
|
||||
for axis in axis_list.iter() {
|
||||
if axis.id == event.sourceid &&
|
||||
axis.axis_number == axis_id {
|
||||
match axis.axis_type {
|
||||
AxisType::HorizontalScroll => scroll_delta.0 = delta / axis.scroll_increment,
|
||||
AxisType::VerticalScroll => scroll_delta.1 = delta / axis.scroll_increment
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scroll_delta
|
||||
}
|
||||
|
||||
@@ -1,124 +0,0 @@
|
||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
|
||||
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
|
||||
pub use self::window::{Window, XWindow, PollEventsIterator, WaitEventsIterator, WindowProxy};
|
||||
pub use self::xdisplay::{XConnection, XNotSupported, XError};
|
||||
|
||||
pub mod ffi;
|
||||
|
||||
use platform::PlatformSpecificWindowBuilderAttributes;
|
||||
use CreationError;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
mod events;
|
||||
mod input;
|
||||
mod monitor;
|
||||
mod window;
|
||||
mod xdisplay;
|
||||
|
||||
// API TRANSITION
|
||||
//
|
||||
// We don't use the gen_api_transistion!() macro but rather do the expansion manually:
|
||||
//
|
||||
// As this module is nested into platform/linux, its code is not _exactly_ the same as
|
||||
// the one generated by the macro.
|
||||
|
||||
pub struct EventsLoop {
|
||||
windows: ::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>,
|
||||
interrupted: ::std::sync::atomic::AtomicBool,
|
||||
}
|
||||
|
||||
impl EventsLoop {
|
||||
pub fn new() -> EventsLoop {
|
||||
EventsLoop {
|
||||
windows: ::std::sync::Mutex::new(vec![]),
|
||||
interrupted: ::std::sync::atomic::AtomicBool::new(false),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, ::std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
let windows = self.windows.lock().unwrap();
|
||||
for window in windows.iter() {
|
||||
for event in window.poll_events() {
|
||||
callback(::Event::WindowEvent {
|
||||
window_id: ::WindowId(::platform::WindowId::X(WindowId(&**window as *const Window as usize))),
|
||||
event: event,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, mut callback: F)
|
||||
where F: FnMut(::Event)
|
||||
{
|
||||
self.interrupted.store(false, ::std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
self.poll_events(|e| callback(e));
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
if self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId(usize);
|
||||
|
||||
pub struct Window2 {
|
||||
pub window: ::std::sync::Arc<Window>,
|
||||
events_loop: ::std::sync::Weak<::platform::EventsLoop>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
pub fn new(events_loop: ::std::sync::Arc<::platform::EventsLoop>, display: &Arc<XConnection>,
|
||||
window: &::WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window2, CreationError>
|
||||
{
|
||||
let win = ::std::sync::Arc::new(try!(Window::new(display, window, pl_attribs)));
|
||||
if let ::platform::EventsLoop::X(ref ev) = *events_loop {
|
||||
ev.windows.lock().unwrap().push(win.clone());
|
||||
} else {
|
||||
// It should not be possible to create an eventloop not matching the backend
|
||||
// in use
|
||||
unreachable!()
|
||||
}
|
||||
Ok(Window2 {
|
||||
window: win,
|
||||
events_loop: ::std::sync::Arc::downgrade(&events_loop),
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId(&*self.window as *const Window as usize)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window2 {
|
||||
fn drop(&mut self) {
|
||||
if let Some(ev) = self.events_loop.upgrade() {
|
||||
if let ::platform::EventsLoop::X(ref ev) = *ev {
|
||||
let mut windows = ev.windows.lock().unwrap();
|
||||
windows.retain(|w| &**w as *const Window != &*self.window as *const _);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::Arc;
|
||||
|
||||
use super::XConnection;
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId(pub Arc<XConnection>, pub u32);
|
||||
|
||||
pub fn get_available_monitors(x: &Arc<XConnection>) -> VecDeque<MonitorId> {
|
||||
let nb_monitors = unsafe { (x.xlib.XScreenCount)(x.display) };
|
||||
x.check_errors().expect("Failed to call XScreenCount");
|
||||
|
||||
let mut monitors = VecDeque::new();
|
||||
monitors.extend((0 .. nb_monitors).map(|i| MonitorId(x.clone(), i as u32)));
|
||||
monitors
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor(x: &Arc<XConnection>) -> MonitorId {
|
||||
let primary_monitor = unsafe { (x.xlib.XDefaultScreen)(x.display) };
|
||||
x.check_errors().expect("Failed to call XDefaultScreen");
|
||||
MonitorId(x.clone(), primary_monitor as u32)
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
let MonitorId(_, screen_num) = *self;
|
||||
Some(format!("Monitor #{}", screen_num))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Numeric(self.1)
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
let screen = unsafe { (self.0.xlib.XScreenOfDisplay)(self.0.display, self.1 as i32) };
|
||||
let width = unsafe { (self.0.xlib.XWidthOfScreen)(screen) };
|
||||
let height = unsafe { (self.0.xlib.XHeightOfScreen)(screen) };
|
||||
self.0.check_errors().expect("Failed to get monitor dimensions");
|
||||
(width as u32, height as u32)
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
371
src/platform/macos.rs
Normal file
371
src/platform/macos.rs
Normal file
@@ -0,0 +1,371 @@
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use objc2::rc::Id;
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn ns_window(&self) -> *mut c_void;
|
||||
|
||||
/// Returns a pointer to the cocoa `NSView` that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn ns_view(&self) -> *mut c_void;
|
||||
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
|
||||
/// Returns whether or not the window has shadow.
|
||||
fn has_shadow(&self) -> bool;
|
||||
|
||||
/// Sets whether or not the window has shadow.
|
||||
fn set_has_shadow(&self, has_shadow: bool);
|
||||
|
||||
/// Get the window's edit state.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```ignore
|
||||
/// WindowEvent::CloseRequested => {
|
||||
/// if window.is_document_edited() {
|
||||
/// // Show the user a save pop-up or similar
|
||||
/// } else {
|
||||
/// // Close the window
|
||||
/// drop(window);
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
fn is_document_edited(&self) -> bool;
|
||||
|
||||
/// Put the window in a state which indicates a file save is required.
|
||||
fn set_document_edited(&self, edited: bool);
|
||||
|
||||
/// Set option as alt behavior as described in [`OptionAsAlt`].
|
||||
///
|
||||
/// This will ignore diacritical marks and accent characters from
|
||||
/// being processed as received characters. Instead, the input
|
||||
/// device's raw character will be placed in event queues with the
|
||||
/// Alt modifier set.
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_option_as_alt`].
|
||||
fn option_as_alt(&self) -> OptionAsAlt;
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn ns_window(&self) -> *mut c_void {
|
||||
self.window.ns_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn ns_view(&self) -> *mut c_void {
|
||||
self.window.ns_view()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.simple_fullscreen()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.set_simple_fullscreen(fullscreen)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_shadow(&self) -> bool {
|
||||
self.window.has_shadow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_has_shadow(&self, has_shadow: bool) {
|
||||
self.window.set_has_shadow(has_shadow)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_document_edited(&self) -> bool {
|
||||
self.window.is_document_edited()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_document_edited(&self, edited: bool) {
|
||||
self.window.set_document_edited(edited)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt) {
|
||||
self.window.set_option_as_alt(option_as_alt)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn option_as_alt(&self) -> OptionAsAlt {
|
||||
self.window.option_as_alt()
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
Regular,
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
impl Default for ActivationPolicy {
|
||||
fn default() -> Self {
|
||||
ActivationPolicy::Regular
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the [`WindowBuilder::with_decorations`] method:
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowBuilderExtMacOS {
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool)
|
||||
-> WindowBuilder;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> WindowBuilder;
|
||||
/// Hides the window title.
|
||||
fn with_title_hidden(self, title_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar.
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> WindowBuilder;
|
||||
/// Hides the window titlebar buttons.
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> WindowBuilder;
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> WindowBuilder;
|
||||
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> WindowBuilder;
|
||||
fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder;
|
||||
/// Window accepts click-through mouse events.
|
||||
fn with_accepts_first_mouse(self, accepts_first_mouse: bool) -> WindowBuilder;
|
||||
|
||||
/// Set whether the `OptionAsAlt` key is interpreted as the `Alt` modifier.
|
||||
///
|
||||
/// See [`WindowExtMacOS::set_option_as_alt`] for details on what this means if set.
|
||||
fn with_option_as_alt(self, option_as_alt: OptionAsAlt) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtMacOS for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(
|
||||
mut self,
|
||||
movable_by_window_background: bool,
|
||||
) -> WindowBuilder {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> WindowBuilder {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> WindowBuilder {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> WindowBuilder {
|
||||
self.platform_specific.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder {
|
||||
self.platform_specific.has_shadow = has_shadow;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_accepts_first_mouse(mut self, accepts_first_mouse: bool) -> WindowBuilder {
|
||||
self.platform_specific.accepts_first_mouse = accepts_first_mouse;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_option_as_alt(mut self, option_as_alt: OptionAsAlt) -> WindowBuilder {
|
||||
self.platform_specific.option_as_alt = option_as_alt;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventLoopBuilderExtMacOS {
|
||||
/// Sets the activation policy for the application.
|
||||
///
|
||||
/// It is set to [`ActivationPolicy::Regular`] by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Set the activation policy to "accessory".
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::{EventLoopBuilderExtMacOS, ActivationPolicy};
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_activation_policy(ActivationPolicy::Accessory);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self;
|
||||
|
||||
/// Used to control whether a default menubar menu is created.
|
||||
///
|
||||
/// Menu creation is enabled by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable creating a default menubar.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::EventLoopBuilderExtMacOS;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_default_menu(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self;
|
||||
|
||||
/// Used to prevent the application from automatically activating when launched if
|
||||
/// another application is already active.
|
||||
///
|
||||
/// The default behavior is to ignore other applications and activate when launched.
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtMacOS for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self {
|
||||
self.platform_specific.activation_policy = activation_policy;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self {
|
||||
self.platform_specific.default_menu = enable;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self {
|
||||
self.platform_specific.activate_ignoring_other_apps = ignore;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
self.inner.ns_screen().map(|s| Id::as_ptr(&s) as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to macOS.
|
||||
pub trait EventLoopWindowTargetExtMacOS {
|
||||
/// Hide the entire application. In most applications this is typically triggered with Command-H.
|
||||
fn hide_application(&self);
|
||||
/// Hide the other applications. In most applications this is typically triggered with Command+Option-H.
|
||||
fn hide_other_applications(&self);
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtMacOS for EventLoopWindowTarget<T> {
|
||||
fn hide_application(&self) {
|
||||
self.p.hide_application()
|
||||
}
|
||||
|
||||
fn hide_other_applications(&self) {
|
||||
self.p.hide_other_applications()
|
||||
}
|
||||
}
|
||||
|
||||
/// Option as alt behavior.
|
||||
///
|
||||
/// The default is `None`.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum OptionAsAlt {
|
||||
/// The left `Option` key is treated as `Alt`.
|
||||
OnlyLeft,
|
||||
|
||||
/// The right `Option` key is treated as `Alt`.
|
||||
OnlyRight,
|
||||
|
||||
/// Both `Option` keys are treated as `Alt`.
|
||||
Both,
|
||||
|
||||
/// No special handling is applied for `Option` key.
|
||||
None,
|
||||
}
|
||||
|
||||
impl Default for OptionAsAlt {
|
||||
fn default() -> Self {
|
||||
OptionAsAlt::None
|
||||
}
|
||||
}
|
||||
@@ -1,634 +0,0 @@
|
||||
use cocoa::{self, appkit, foundation};
|
||||
use cocoa::appkit::{NSApplication, NSEvent, NSView, NSWindow};
|
||||
use events::{self, ElementState, Event, MouseButton, TouchPhase, WindowEvent, ModifiersState};
|
||||
use super::window::Window;
|
||||
use std;
|
||||
|
||||
|
||||
pub struct EventsLoop {
|
||||
pub windows: std::sync::Mutex<Vec<std::sync::Weak<Window>>>,
|
||||
pub pending_events: std::sync::Mutex<std::collections::VecDeque<Event>>,
|
||||
modifiers: std::sync::Mutex<Modifiers>,
|
||||
interrupted: std::sync::atomic::AtomicBool,
|
||||
|
||||
// The user event callback given via either of the `poll_events` or `run_forever` methods.
|
||||
//
|
||||
// We store the user's callback here so that it may be accessed by each of the window delegate
|
||||
// callbacks (e.g. resize, close, etc) for the duration of a call to either of the
|
||||
// `poll_events` or `run_forever` methods.
|
||||
//
|
||||
// This is *only* `Some` for the duration of a call to either of these methods and will be
|
||||
// `None` otherwise.
|
||||
user_callback: UserCallback,
|
||||
}
|
||||
|
||||
struct Modifiers {
|
||||
shift_pressed: bool,
|
||||
ctrl_pressed: bool,
|
||||
win_pressed: bool,
|
||||
alt_pressed: bool,
|
||||
}
|
||||
|
||||
// Wrapping the user callback in a type allows us to:
|
||||
//
|
||||
// - ensure the callback pointer is never accidentally cloned
|
||||
// - ensure that only the `EventsLoop` can `store` and `drop` the callback pointer
|
||||
// - `unsafe impl Send` and `Sync` so that `Send` and `Sync` can be implemented for `EventsLoop`.
|
||||
pub struct UserCallback {
|
||||
mutex: std::sync::Mutex<Option<*mut FnMut(Event)>>,
|
||||
}
|
||||
|
||||
|
||||
unsafe impl Send for UserCallback {}
|
||||
unsafe impl Sync for UserCallback {}
|
||||
|
||||
impl UserCallback {
|
||||
|
||||
// Here we store user's `callback` behind the mutex so that they may be safely shared between
|
||||
// each of the window delegates.
|
||||
//
|
||||
// In order to make sure that the pointer is always valid, we must manually guarantee that it
|
||||
// is dropped before the callback itself is dropped. Thus, this should *only* be called at the
|
||||
// beginning of a call to `poll_events` and `run_forever`, both of which *must* drop the
|
||||
// callback at the end of their scope using the `drop` method.
|
||||
fn store<F>(&self, callback: &mut F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
let trait_object = callback as &mut FnMut(Event);
|
||||
let trait_object_ptr = trait_object as *const FnMut(Event) as *mut FnMut(Event);
|
||||
*self.mutex.lock().unwrap() = Some(trait_object_ptr);
|
||||
}
|
||||
|
||||
// Emits the given event via the user-given callback.
|
||||
//
|
||||
// This is unsafe as it requires dereferencing the pointer to the user-given callback. We
|
||||
// guarantee this is safe by ensuring the `UserCallback` never lives longer than the user-given
|
||||
// callback.
|
||||
//
|
||||
// Note that the callback may not always be `Some`. This is because some `NSWindowDelegate`
|
||||
// callbacks can be triggered by means other than `NSApp().sendEvent`. For example, if a window
|
||||
// is destroyed or created during a call to the user's callback, the `WindowDelegate` methods
|
||||
// may be called with `windowShouldClose` or `windowDidResignKey`.
|
||||
unsafe fn call_with_event(&self, event: Event) {
|
||||
let callback = match self.mutex.lock().unwrap().take() {
|
||||
Some(callback) => callback,
|
||||
None => return,
|
||||
};
|
||||
(*callback)(event);
|
||||
*self.mutex.lock().unwrap() = Some(callback);
|
||||
}
|
||||
|
||||
// Used to drop the user callback pointer at the end of the `poll_events` and `run_forever`
|
||||
// methods. This is done to enforce our guarantee that the top callback will never live longer
|
||||
// than the call to either `poll_events` or `run_forever` to which it was given.
|
||||
fn drop(&self) {
|
||||
self.mutex.lock().unwrap().take();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
impl EventsLoop {
|
||||
|
||||
pub fn new() -> Self {
|
||||
let modifiers = Modifiers {
|
||||
shift_pressed: false,
|
||||
ctrl_pressed: false,
|
||||
win_pressed: false,
|
||||
alt_pressed: false,
|
||||
};
|
||||
EventsLoop {
|
||||
windows: std::sync::Mutex::new(Vec::new()),
|
||||
pending_events: std::sync::Mutex::new(std::collections::VecDeque::new()),
|
||||
modifiers: std::sync::Mutex::new(modifiers),
|
||||
interrupted: std::sync::atomic::AtomicBool::new(false),
|
||||
user_callback: UserCallback { mutex: std::sync::Mutex::new(None) },
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events<F>(&self, mut callback: F)
|
||||
where F: FnMut(Event),
|
||||
{
|
||||
unsafe {
|
||||
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
|
||||
panic!("Events can only be polled from the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.store(&mut callback);
|
||||
|
||||
// Loop as long as we have pending events to return.
|
||||
loop {
|
||||
unsafe {
|
||||
// First, yield all pending events.
|
||||
self.call_user_callback_with_pending_events();
|
||||
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
|
||||
// Poll for the next event, returning `nil` if there are none.
|
||||
let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
|
||||
appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
|
||||
foundation::NSDate::distantPast(cocoa::base::nil),
|
||||
foundation::NSDefaultRunLoopMode,
|
||||
cocoa::base::YES);
|
||||
|
||||
let event = self.ns_event_to_event(ns_event);
|
||||
|
||||
let _: () = msg_send![pool, release];
|
||||
|
||||
match event {
|
||||
// Call the user's callback.
|
||||
Some(event) => self.user_callback.call_with_event(event),
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.drop();
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&self, mut callback: F)
|
||||
where F: FnMut(Event)
|
||||
{
|
||||
self.interrupted.store(false, std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
unsafe {
|
||||
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
|
||||
panic!("Events can only be polled from the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.store(&mut callback);
|
||||
|
||||
loop {
|
||||
unsafe {
|
||||
// First, yield all pending events.
|
||||
self.call_user_callback_with_pending_events();
|
||||
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
|
||||
// Wait for the next event. Note that this function blocks during resize.
|
||||
let ns_event = appkit::NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
|
||||
appkit::NSAnyEventMask.bits() | appkit::NSEventMaskPressure.bits(),
|
||||
foundation::NSDate::distantFuture(cocoa::base::nil),
|
||||
foundation::NSDefaultRunLoopMode,
|
||||
cocoa::base::YES);
|
||||
|
||||
let maybe_event = self.ns_event_to_event(ns_event);
|
||||
|
||||
// Release the pool before calling the top callback in case the user calls either
|
||||
// `run_forever` or `poll_events` within the callback.
|
||||
let _: () = msg_send![pool, release];
|
||||
|
||||
if let Some(event) = maybe_event {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
}
|
||||
|
||||
if self.interrupted.load(std::sync::atomic::Ordering::Relaxed) {
|
||||
self.interrupted.store(false, std::sync::atomic::Ordering::Relaxed);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.user_callback.drop();
|
||||
}
|
||||
|
||||
pub fn interrupt(&self) {
|
||||
self.interrupted.store(true, std::sync::atomic::Ordering::Relaxed);
|
||||
|
||||
// Awaken the event loop by triggering `NSApplicationActivatedEventType`.
|
||||
unsafe {
|
||||
let pool = foundation::NSAutoreleasePool::new(cocoa::base::nil);
|
||||
let event =
|
||||
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2_(
|
||||
cocoa::base::nil,
|
||||
appkit::NSApplicationDefined,
|
||||
foundation::NSPoint::new(0.0, 0.0),
|
||||
appkit::NSEventModifierFlags::empty(),
|
||||
0.0,
|
||||
0,
|
||||
cocoa::base::nil,
|
||||
appkit::NSEventSubtype::NSApplicationActivatedEventType,
|
||||
0,
|
||||
0);
|
||||
appkit::NSApp().postEvent_atStart_(event, cocoa::base::NO);
|
||||
foundation::NSAutoreleasePool::drain(pool);
|
||||
}
|
||||
}
|
||||
|
||||
// Removes the window with the given `Id` from the `windows` list.
|
||||
//
|
||||
// This is called when a window is either `Closed` or `Drop`ped.
|
||||
pub fn find_and_remove_window(&self, id: super::window::Id) {
|
||||
if let Ok(mut windows) = self.windows.lock() {
|
||||
windows.retain(|w| match w.upgrade() {
|
||||
Some(w) => w.id() != id,
|
||||
None => true,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn call_user_callback_with_pending_events(&self) {
|
||||
loop {
|
||||
let event = match self.pending_events.lock().unwrap().pop_front() {
|
||||
Some(event) => event,
|
||||
None => return,
|
||||
};
|
||||
unsafe {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Calls the user callback if one exists.
|
||||
//
|
||||
// Otherwise, stores the event in the `pending_events` queue.
|
||||
//
|
||||
// This is necessary for the case when `WindowDelegate` callbacks are triggered during a call
|
||||
// to the user's callback.
|
||||
pub fn call_user_callback_with_event_or_store_in_pending(&self, event: Event) {
|
||||
if self.user_callback.mutex.lock().unwrap().is_some() {
|
||||
unsafe {
|
||||
self.user_callback.call_with_event(event);
|
||||
}
|
||||
} else {
|
||||
self.pending_events.lock().unwrap().push_back(event);
|
||||
}
|
||||
}
|
||||
|
||||
// Convert some given `NSEvent` into a winit `Event`.
|
||||
unsafe fn ns_event_to_event(&self, ns_event: cocoa::base::id) -> Option<Event> {
|
||||
if ns_event == cocoa::base::nil {
|
||||
return None;
|
||||
}
|
||||
|
||||
// FIXME: Despite not being documented anywhere, an `NSEvent` is produced when a user opens
|
||||
// Spotlight while the NSApplication is in focus. This `NSEvent` produces a `NSEventType`
|
||||
// with value `21`. This causes a SEGFAULT as soon as we try to match on the `NSEventType`
|
||||
// enum as there is no variant associated with the value. Thus, we return early if this
|
||||
// sneaky event occurs. If someone does find some documentation on this, please fix this by
|
||||
// adding an appropriate variant to the `NSEventType` enum in the cocoa-rs crate.
|
||||
if ns_event.eventType() as u64 == 21 {
|
||||
return None;
|
||||
}
|
||||
|
||||
let event_type = ns_event.eventType();
|
||||
let ns_window = ns_event.window();
|
||||
let window_id = super::window::get_window_id(ns_window);
|
||||
|
||||
// FIXME: Document this. Why do we do this? Seems like it passes on events to window/app.
|
||||
// If we don't do this, window does not become main for some reason.
|
||||
match event_type {
|
||||
appkit::NSKeyDown => (),
|
||||
_ => appkit::NSApp().sendEvent_(ns_event),
|
||||
}
|
||||
|
||||
let windows = self.windows.lock().unwrap();
|
||||
let maybe_window = windows.iter()
|
||||
.filter_map(std::sync::Weak::upgrade)
|
||||
.find(|window| window_id == window.id());
|
||||
|
||||
let into_event = |window_event| Event::WindowEvent {
|
||||
window_id: ::WindowId(window_id),
|
||||
event: window_event,
|
||||
};
|
||||
|
||||
// Returns `Some` window if one of our windows is the key window.
|
||||
let maybe_key_window = || windows.iter()
|
||||
.filter_map(std::sync::Weak::upgrade)
|
||||
.find(|window| {
|
||||
let is_key_window: cocoa::base::BOOL = msg_send![*window.window, isKeyWindow];
|
||||
is_key_window == cocoa::base::YES
|
||||
});
|
||||
|
||||
match event_type {
|
||||
|
||||
appkit::NSKeyDown => {
|
||||
let mut events = std::collections::VecDeque::new();
|
||||
let received_c_str = foundation::NSString::UTF8String(ns_event.characters());
|
||||
let received_str = std::ffi::CStr::from_ptr(received_c_str);
|
||||
for received_char in std::str::from_utf8(received_str.to_bytes()).unwrap().chars() {
|
||||
let window_event = WindowEvent::ReceivedCharacter(received_char);
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
let vkey = to_virtual_key_code(NSEvent::keyCode(ns_event));
|
||||
let state = ElementState::Pressed;
|
||||
let code = NSEvent::keyCode(ns_event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, vkey, event_mods(ns_event));
|
||||
events.push_back(into_event(window_event));
|
||||
let event = events.pop_front();
|
||||
self.pending_events.lock().unwrap().extend(events.into_iter());
|
||||
event
|
||||
},
|
||||
|
||||
appkit::NSKeyUp => {
|
||||
let vkey = to_virtual_key_code(NSEvent::keyCode(ns_event));
|
||||
|
||||
let state = ElementState::Released;
|
||||
let code = NSEvent::keyCode(ns_event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, vkey, event_mods(ns_event));
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSFlagsChanged => {
|
||||
let mut modifiers = self.modifiers.lock().unwrap();
|
||||
|
||||
unsafe fn modifier_event(event: cocoa::base::id,
|
||||
keymask: appkit::NSEventModifierFlags,
|
||||
key: events::VirtualKeyCode,
|
||||
key_pressed: bool) -> Option<WindowEvent>
|
||||
{
|
||||
if !key_pressed && NSEvent::modifierFlags(event).contains(keymask) {
|
||||
let state = ElementState::Pressed;
|
||||
let code = NSEvent::keyCode(event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, Some(key), event_mods(event));
|
||||
Some(window_event)
|
||||
|
||||
} else if key_pressed && !NSEvent::modifierFlags(event).contains(keymask) {
|
||||
let state = ElementState::Released;
|
||||
let code = NSEvent::keyCode(event) as u8;
|
||||
let window_event = WindowEvent::KeyboardInput(state, code, Some(key), event_mods(event));
|
||||
Some(window_event)
|
||||
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
let mut events = std::collections::VecDeque::new();
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSShiftKeyMask,
|
||||
events::VirtualKeyCode::LShift,
|
||||
modifiers.shift_pressed)
|
||||
{
|
||||
modifiers.shift_pressed = !modifiers.shift_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSControlKeyMask,
|
||||
events::VirtualKeyCode::LControl,
|
||||
modifiers.ctrl_pressed)
|
||||
{
|
||||
modifiers.ctrl_pressed = !modifiers.ctrl_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSCommandKeyMask,
|
||||
events::VirtualKeyCode::LWin,
|
||||
modifiers.win_pressed)
|
||||
{
|
||||
modifiers.win_pressed = !modifiers.win_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
if let Some(window_event) = modifier_event(ns_event,
|
||||
appkit::NSAlternateKeyMask,
|
||||
events::VirtualKeyCode::LAlt,
|
||||
modifiers.alt_pressed)
|
||||
{
|
||||
modifiers.alt_pressed = !modifiers.alt_pressed;
|
||||
events.push_back(into_event(window_event));
|
||||
}
|
||||
|
||||
let event = events.pop_front();
|
||||
self.pending_events.lock().unwrap().extend(events.into_iter());
|
||||
event
|
||||
},
|
||||
|
||||
appkit::NSLeftMouseDown => { Some(into_event(WindowEvent::MouseInput(ElementState::Pressed, MouseButton::Left))) },
|
||||
appkit::NSLeftMouseUp => { Some(into_event(WindowEvent::MouseInput(ElementState::Released, MouseButton::Left))) },
|
||||
appkit::NSRightMouseDown => { Some(into_event(WindowEvent::MouseInput(ElementState::Pressed, MouseButton::Right))) },
|
||||
appkit::NSRightMouseUp => { Some(into_event(WindowEvent::MouseInput(ElementState::Released, MouseButton::Right))) },
|
||||
appkit::NSOtherMouseDown => { Some(into_event(WindowEvent::MouseInput(ElementState::Pressed, MouseButton::Middle))) },
|
||||
appkit::NSOtherMouseUp => { Some(into_event(WindowEvent::MouseInput(ElementState::Released, MouseButton::Middle))) },
|
||||
|
||||
appkit::NSMouseEntered => { Some(into_event(WindowEvent::MouseEntered)) },
|
||||
appkit::NSMouseExited => { Some(into_event(WindowEvent::MouseLeft)) },
|
||||
|
||||
appkit::NSMouseMoved |
|
||||
appkit::NSLeftMouseDragged |
|
||||
appkit::NSOtherMouseDragged |
|
||||
appkit::NSRightMouseDragged => {
|
||||
// If the mouse movement was on one of our windows, use it.
|
||||
// Otherwise, if one of our windows is the key window (receiving input), use it.
|
||||
// Otherwise, return `None`.
|
||||
let window = match maybe_window.or_else(maybe_key_window) {
|
||||
Some(window) => window,
|
||||
None => return None,
|
||||
};
|
||||
|
||||
let window_point = ns_event.locationInWindow();
|
||||
let view_point = if ns_window == cocoa::base::nil {
|
||||
let ns_size = foundation::NSSize::new(0.0, 0.0);
|
||||
let ns_rect = foundation::NSRect::new(window_point, ns_size);
|
||||
let window_rect = window.window.convertRectFromScreen_(ns_rect);
|
||||
window.view.convertPoint_fromView_(window_rect.origin, cocoa::base::nil)
|
||||
} else {
|
||||
window.view.convertPoint_fromView_(window_point, cocoa::base::nil)
|
||||
};
|
||||
let view_rect = NSView::frame(*window.view);
|
||||
let scale_factor = window.hidpi_factor();
|
||||
|
||||
let x = (scale_factor * view_point.x as f32) as i32;
|
||||
let y = (scale_factor * (view_rect.size.height - view_point.y) as f32) as i32;
|
||||
let window_event = WindowEvent::MouseMoved(x, y);
|
||||
let event = Event::WindowEvent { window_id: ::WindowId(window.id()), event: window_event };
|
||||
Some(event)
|
||||
},
|
||||
|
||||
appkit::NSScrollWheel => {
|
||||
// If none of the windows received the scroll, return `None`.
|
||||
let window = match maybe_window {
|
||||
Some(window) => window,
|
||||
None => return None,
|
||||
};
|
||||
|
||||
use events::MouseScrollDelta::{LineDelta, PixelDelta};
|
||||
let scale_factor = window.hidpi_factor();
|
||||
let delta = if ns_event.hasPreciseScrollingDeltas() == cocoa::base::YES {
|
||||
PixelDelta(scale_factor * ns_event.scrollingDeltaX() as f32,
|
||||
scale_factor * ns_event.scrollingDeltaY() as f32)
|
||||
} else {
|
||||
LineDelta(scale_factor * ns_event.scrollingDeltaX() as f32,
|
||||
scale_factor * ns_event.scrollingDeltaY() as f32)
|
||||
};
|
||||
let phase = match ns_event.phase() {
|
||||
appkit::NSEventPhaseMayBegin | appkit::NSEventPhaseBegan => TouchPhase::Started,
|
||||
appkit::NSEventPhaseEnded => TouchPhase::Ended,
|
||||
_ => TouchPhase::Moved,
|
||||
};
|
||||
let window_event = WindowEvent::MouseWheel(delta, phase);
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSEventTypePressure => {
|
||||
let pressure = ns_event.pressure();
|
||||
let stage = ns_event.stage();
|
||||
let window_event = WindowEvent::TouchpadPressure(pressure, stage);
|
||||
Some(into_event(window_event))
|
||||
},
|
||||
|
||||
appkit::NSApplicationDefined => match ns_event.subtype() {
|
||||
appkit::NSEventSubtype::NSApplicationActivatedEventType => {
|
||||
Some(into_event(WindowEvent::Awakened))
|
||||
},
|
||||
_ => None,
|
||||
},
|
||||
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
fn to_virtual_key_code(code: u16) -> Option<events::VirtualKeyCode> {
|
||||
Some(match code {
|
||||
0x00 => events::VirtualKeyCode::A,
|
||||
0x01 => events::VirtualKeyCode::S,
|
||||
0x02 => events::VirtualKeyCode::D,
|
||||
0x03 => events::VirtualKeyCode::F,
|
||||
0x04 => events::VirtualKeyCode::H,
|
||||
0x05 => events::VirtualKeyCode::G,
|
||||
0x06 => events::VirtualKeyCode::Z,
|
||||
0x07 => events::VirtualKeyCode::X,
|
||||
0x08 => events::VirtualKeyCode::C,
|
||||
0x09 => events::VirtualKeyCode::V,
|
||||
//0x0a => World 1,
|
||||
0x0b => events::VirtualKeyCode::B,
|
||||
0x0c => events::VirtualKeyCode::Q,
|
||||
0x0d => events::VirtualKeyCode::W,
|
||||
0x0e => events::VirtualKeyCode::E,
|
||||
0x0f => events::VirtualKeyCode::R,
|
||||
0x10 => events::VirtualKeyCode::Y,
|
||||
0x11 => events::VirtualKeyCode::T,
|
||||
0x12 => events::VirtualKeyCode::Key1,
|
||||
0x13 => events::VirtualKeyCode::Key2,
|
||||
0x14 => events::VirtualKeyCode::Key3,
|
||||
0x15 => events::VirtualKeyCode::Key4,
|
||||
0x16 => events::VirtualKeyCode::Key6,
|
||||
0x17 => events::VirtualKeyCode::Key5,
|
||||
0x18 => events::VirtualKeyCode::Equals,
|
||||
0x19 => events::VirtualKeyCode::Key9,
|
||||
0x1a => events::VirtualKeyCode::Key7,
|
||||
0x1b => events::VirtualKeyCode::Minus,
|
||||
0x1c => events::VirtualKeyCode::Key8,
|
||||
0x1d => events::VirtualKeyCode::Key0,
|
||||
0x1e => events::VirtualKeyCode::RBracket,
|
||||
0x1f => events::VirtualKeyCode::O,
|
||||
0x20 => events::VirtualKeyCode::U,
|
||||
0x21 => events::VirtualKeyCode::LBracket,
|
||||
0x22 => events::VirtualKeyCode::I,
|
||||
0x23 => events::VirtualKeyCode::P,
|
||||
0x24 => events::VirtualKeyCode::Return,
|
||||
0x25 => events::VirtualKeyCode::L,
|
||||
0x26 => events::VirtualKeyCode::J,
|
||||
0x27 => events::VirtualKeyCode::Apostrophe,
|
||||
0x28 => events::VirtualKeyCode::K,
|
||||
0x29 => events::VirtualKeyCode::Semicolon,
|
||||
0x2a => events::VirtualKeyCode::Backslash,
|
||||
0x2b => events::VirtualKeyCode::Comma,
|
||||
0x2c => events::VirtualKeyCode::Slash,
|
||||
0x2d => events::VirtualKeyCode::N,
|
||||
0x2e => events::VirtualKeyCode::M,
|
||||
0x2f => events::VirtualKeyCode::Period,
|
||||
0x30 => events::VirtualKeyCode::Tab,
|
||||
0x31 => events::VirtualKeyCode::Space,
|
||||
0x32 => events::VirtualKeyCode::Grave,
|
||||
0x33 => events::VirtualKeyCode::Back,
|
||||
//0x34 => unkown,
|
||||
0x35 => events::VirtualKeyCode::Escape,
|
||||
0x36 => events::VirtualKeyCode::RWin,
|
||||
0x37 => events::VirtualKeyCode::LWin,
|
||||
0x38 => events::VirtualKeyCode::LShift,
|
||||
//0x39 => Caps lock,
|
||||
//0x3a => Left alt,
|
||||
0x3b => events::VirtualKeyCode::LControl,
|
||||
0x3c => events::VirtualKeyCode::RShift,
|
||||
//0x3d => Right alt,
|
||||
0x3e => events::VirtualKeyCode::RControl,
|
||||
//0x3f => Fn key,
|
||||
//0x40 => F17 Key,
|
||||
0x41 => events::VirtualKeyCode::Decimal,
|
||||
//0x42 -> unkown,
|
||||
0x43 => events::VirtualKeyCode::Multiply,
|
||||
//0x44 => unkown,
|
||||
0x45 => events::VirtualKeyCode::Add,
|
||||
//0x46 => unkown,
|
||||
0x47 => events::VirtualKeyCode::Numlock,
|
||||
//0x48 => KeypadClear,
|
||||
0x49 => events::VirtualKeyCode::VolumeUp,
|
||||
0x4a => events::VirtualKeyCode::VolumeDown,
|
||||
0x4b => events::VirtualKeyCode::Divide,
|
||||
0x4c => events::VirtualKeyCode::NumpadEnter,
|
||||
//0x4d => unkown,
|
||||
0x4e => events::VirtualKeyCode::Subtract,
|
||||
//0x4f => F18 key,
|
||||
//0x50 => F19 Key,
|
||||
0x51 => events::VirtualKeyCode::NumpadEquals,
|
||||
0x52 => events::VirtualKeyCode::Numpad0,
|
||||
0x53 => events::VirtualKeyCode::Numpad1,
|
||||
0x54 => events::VirtualKeyCode::Numpad2,
|
||||
0x55 => events::VirtualKeyCode::Numpad3,
|
||||
0x56 => events::VirtualKeyCode::Numpad4,
|
||||
0x57 => events::VirtualKeyCode::Numpad5,
|
||||
0x58 => events::VirtualKeyCode::Numpad6,
|
||||
0x59 => events::VirtualKeyCode::Numpad7,
|
||||
//0x5a => F20 Key,
|
||||
0x5b => events::VirtualKeyCode::Numpad8,
|
||||
0x5c => events::VirtualKeyCode::Numpad9,
|
||||
//0x5d => unkown,
|
||||
//0x5e => unkown,
|
||||
//0x5f => unkown,
|
||||
0x60 => events::VirtualKeyCode::F5,
|
||||
0x61 => events::VirtualKeyCode::F6,
|
||||
0x62 => events::VirtualKeyCode::F7,
|
||||
0x63 => events::VirtualKeyCode::F3,
|
||||
0x64 => events::VirtualKeyCode::F8,
|
||||
0x65 => events::VirtualKeyCode::F9,
|
||||
//0x66 => unkown,
|
||||
0x67 => events::VirtualKeyCode::F11,
|
||||
//0x68 => unkown,
|
||||
0x69 => events::VirtualKeyCode::F13,
|
||||
//0x6a => F16 Key,
|
||||
0x6b => events::VirtualKeyCode::F14,
|
||||
//0x6c => unkown,
|
||||
0x6d => events::VirtualKeyCode::F10,
|
||||
//0x6e => unkown,
|
||||
0x6f => events::VirtualKeyCode::F12,
|
||||
//0x70 => unkown,
|
||||
0x71 => events::VirtualKeyCode::F15,
|
||||
0x72 => events::VirtualKeyCode::Insert,
|
||||
0x73 => events::VirtualKeyCode::Home,
|
||||
0x74 => events::VirtualKeyCode::PageUp,
|
||||
0x75 => events::VirtualKeyCode::Delete,
|
||||
0x76 => events::VirtualKeyCode::F4,
|
||||
0x77 => events::VirtualKeyCode::End,
|
||||
0x78 => events::VirtualKeyCode::F2,
|
||||
0x79 => events::VirtualKeyCode::PageDown,
|
||||
0x7a => events::VirtualKeyCode::F1,
|
||||
0x7b => events::VirtualKeyCode::Left,
|
||||
0x7c => events::VirtualKeyCode::Right,
|
||||
0x7d => events::VirtualKeyCode::Down,
|
||||
0x7e => events::VirtualKeyCode::Up,
|
||||
//0x7f => unkown,
|
||||
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
fn event_mods(event: cocoa::base::id) -> ModifiersState {
|
||||
let flags = unsafe {
|
||||
NSEvent::modifierFlags(event)
|
||||
};
|
||||
ModifiersState {
|
||||
shift: flags.contains(appkit::NSShiftKeyMask),
|
||||
ctrl: flags.contains(appkit::NSControlKeyMask),
|
||||
alt: flags.contains(appkit::NSAlternateKeyMask),
|
||||
logo: flags.contains(appkit::NSCommandKeyMask),
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
#![cfg(target_os = "macos")]
|
||||
|
||||
pub use self::events_loop::EventsLoop;
|
||||
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
|
||||
pub use self::window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, Window};
|
||||
|
||||
use {CreationError};
|
||||
|
||||
pub struct Window2 {
|
||||
pub window: ::std::sync::Arc<Window>,
|
||||
}
|
||||
|
||||
impl ::std::ops::Deref for Window2 {
|
||||
type Target = Window;
|
||||
#[inline]
|
||||
fn deref(&self) -> &Window {
|
||||
&*self.window
|
||||
}
|
||||
}
|
||||
|
||||
impl Window2 {
|
||||
|
||||
pub fn new(events_loop: ::std::sync::Arc<EventsLoop>,
|
||||
attributes: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes) -> Result<Self, CreationError>
|
||||
{
|
||||
let weak_events_loop = ::std::sync::Arc::downgrade(&events_loop);
|
||||
let window = ::std::sync::Arc::new(try!(Window::new(weak_events_loop, attributes, pl_attribs)));
|
||||
let weak_window = ::std::sync::Arc::downgrade(&window);
|
||||
events_loop.windows.lock().unwrap().push(weak_window);
|
||||
Ok(Window2 { window: window })
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
mod events_loop;
|
||||
mod monitor;
|
||||
mod window;
|
||||
@@ -1,50 +0,0 @@
|
||||
use core_graphics::display;
|
||||
use std::collections::VecDeque;
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId(u32);
|
||||
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
let mut monitors = VecDeque::new();
|
||||
unsafe {
|
||||
let max_displays = 10u32;
|
||||
let mut active_displays = [0u32; 10];
|
||||
let mut display_count = 0;
|
||||
display::CGGetActiveDisplayList(max_displays, &mut active_displays[0], &mut display_count);
|
||||
for i in 0..display_count as usize {
|
||||
monitors.push_back(MonitorId(active_displays[i]));
|
||||
}
|
||||
}
|
||||
monitors
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
let id = unsafe { MonitorId(display::CGMainDisplayID()) };
|
||||
id
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
let MonitorId(display_id) = *self;
|
||||
let screen_num = unsafe { display::CGDisplayModelNumber(display_id) };
|
||||
Some(format!("Monitor #{}", screen_num))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
let MonitorId(display_id) = *self;
|
||||
NativeMonitorId::Numeric(display_id)
|
||||
}
|
||||
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
let MonitorId(display_id) = *self;
|
||||
let dimension = unsafe {
|
||||
let height = display::CGDisplayPixelsHigh(display_id);
|
||||
let width = display::CGDisplayPixelsWide(display_id);
|
||||
(width as u32, height as u32)
|
||||
};
|
||||
dimension
|
||||
}
|
||||
}
|
||||
@@ -1,656 +0,0 @@
|
||||
use {CreationError, Event, WindowEvent, WindowId, MouseCursor, CursorState};
|
||||
use CreationError::OsError;
|
||||
use libc;
|
||||
|
||||
use WindowAttributes;
|
||||
use native_monitor::NativeMonitorId;
|
||||
use os::macos::ActivationPolicy;
|
||||
|
||||
use objc;
|
||||
use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
|
||||
use objc::declare::ClassDecl;
|
||||
|
||||
use cocoa;
|
||||
use cocoa::base::{id, nil};
|
||||
use cocoa::foundation::{NSPoint, NSRect, NSSize, NSString, NSUInteger};
|
||||
use cocoa::appkit::{self, NSApplication, NSColor, NSView, NSWindow};
|
||||
|
||||
use core_graphics::display::{CGAssociateMouseAndMouseCursorPosition, CGMainDisplayID, CGDisplayPixelsHigh, CGWarpMouseCursorPosition};
|
||||
|
||||
use std;
|
||||
use std::ops::Deref;
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use os::macos::WindowExt;
|
||||
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct Id(pub usize);
|
||||
|
||||
struct DelegateState {
|
||||
view: IdRef,
|
||||
window: IdRef,
|
||||
events_loop: std::sync::Weak<super::EventsLoop>,
|
||||
}
|
||||
|
||||
pub struct WindowDelegate {
|
||||
state: Box<DelegateState>,
|
||||
_this: IdRef,
|
||||
}
|
||||
|
||||
impl WindowDelegate {
|
||||
/// Get the delegate class, initiailizing it neccessary
|
||||
fn class() -> *const Class {
|
||||
use std::os::raw::c_void;
|
||||
|
||||
// Emits an event via the `EventsLoop`'s callback or stores it in the pending queue.
|
||||
unsafe fn emit_event(state: &mut DelegateState, window_event: WindowEvent) {
|
||||
let window_id = get_window_id(*state.window);
|
||||
let event = Event::WindowEvent {
|
||||
window_id: WindowId(window_id),
|
||||
event: window_event,
|
||||
};
|
||||
|
||||
if let Some(events_loop) = state.events_loop.upgrade() {
|
||||
events_loop.call_user_callback_with_event_or_store_in_pending(event);
|
||||
}
|
||||
}
|
||||
|
||||
// Called when the window is resized or when the window was moved to a different screen.
|
||||
unsafe fn emit_resize_event(state: &mut DelegateState) {
|
||||
let rect = NSView::frame(*state.view);
|
||||
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
|
||||
let width = (scale_factor * rect.size.width as f32) as u32;
|
||||
let height = (scale_factor * rect.size.height as f32) as u32;
|
||||
emit_event(state, WindowEvent::Resized(width, height));
|
||||
}
|
||||
|
||||
extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_event(state, WindowEvent::Closed);
|
||||
|
||||
// Remove the window from the events_loop.
|
||||
if let Some(events_loop) = state.events_loop.upgrade() {
|
||||
let window_id = get_window_id(*state.window);
|
||||
events_loop.find_and_remove_window(window_id);
|
||||
}
|
||||
}
|
||||
YES
|
||||
}
|
||||
|
||||
extern fn window_did_resize(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_resize_event(state);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn window_did_change_screen(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_resize_event(state);
|
||||
}
|
||||
}
|
||||
|
||||
extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
// TODO: center the cursor if the window had mouse grab when it
|
||||
// lost focus
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_event(state, WindowEvent::Focused(true));
|
||||
}
|
||||
}
|
||||
|
||||
extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
|
||||
unsafe {
|
||||
let state: *mut c_void = *this.get_ivar("winitState");
|
||||
let state = &mut *(state as *mut DelegateState);
|
||||
emit_event(state, WindowEvent::Focused(false));
|
||||
}
|
||||
}
|
||||
|
||||
static mut DELEGATE_CLASS: *const Class = 0 as *const Class;
|
||||
static INIT: std::sync::Once = std::sync::ONCE_INIT;
|
||||
|
||||
INIT.call_once(|| unsafe {
|
||||
// Create new NSWindowDelegate
|
||||
let superclass = Class::get("NSObject").unwrap();
|
||||
let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();
|
||||
|
||||
// Add callback methods
|
||||
decl.add_method(sel!(windowShouldClose:),
|
||||
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
|
||||
decl.add_method(sel!(windowDidResize:),
|
||||
window_did_resize as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(windowDidChangeScreen:),
|
||||
window_did_change_screen as extern fn(&Object, Sel, id));
|
||||
|
||||
decl.add_method(sel!(windowDidBecomeKey:),
|
||||
window_did_become_key as extern fn(&Object, Sel, id));
|
||||
decl.add_method(sel!(windowDidResignKey:),
|
||||
window_did_resign_key as extern fn(&Object, Sel, id));
|
||||
|
||||
// Store internal state as user data
|
||||
decl.add_ivar::<*mut c_void>("winitState");
|
||||
|
||||
DELEGATE_CLASS = decl.register();
|
||||
});
|
||||
|
||||
unsafe {
|
||||
DELEGATE_CLASS
|
||||
}
|
||||
}
|
||||
|
||||
fn new(state: DelegateState) -> WindowDelegate {
|
||||
// Box the state so we can give a pointer to it
|
||||
let mut state = Box::new(state);
|
||||
let state_ptr: *mut DelegateState = &mut *state;
|
||||
unsafe {
|
||||
let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
|
||||
|
||||
(&mut **delegate).set_ivar("winitState", state_ptr as *mut ::std::os::raw::c_void);
|
||||
let _: () = msg_send![*state.window, setDelegate:*delegate];
|
||||
|
||||
WindowDelegate { state: state, _this: delegate }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WindowDelegate {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
// Nil the window's delegate so it doesn't still reference us
|
||||
let _: () = msg_send![*self.state.window, setDelegate:nil];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub activation_policy: ActivationPolicy,
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
pub view: IdRef,
|
||||
pub window: IdRef,
|
||||
pub delegate: WindowDelegate,
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
// Remove this window from the `EventLoop`s list of windows.
|
||||
let id = self.id();
|
||||
if let Some(ev) = self.delegate.state.events_loop.upgrade() {
|
||||
ev.find_and_remove_window(id);
|
||||
}
|
||||
|
||||
// Close the window if it has not yet been closed.
|
||||
let nswindow = *self.window;
|
||||
if nswindow != nil {
|
||||
unsafe {
|
||||
msg_send![nswindow, close];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowExt for Window {
|
||||
#[inline]
|
||||
fn get_nswindow(&self) -> *mut c_void {
|
||||
*self.window as *mut c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_nsview(&self) -> *mut c_void {
|
||||
*self.view as *mut c_void
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub fn new(events_loop: std::sync::Weak<super::EventsLoop>,
|
||||
win_attribs: &WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
unsafe {
|
||||
if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
|
||||
panic!("Windows can only be created on the main thread on macOS");
|
||||
}
|
||||
}
|
||||
|
||||
let app = match Window::create_app(pl_attribs.activation_policy) {
|
||||
Some(app) => app,
|
||||
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
|
||||
};
|
||||
|
||||
let window = match Window::create_window(win_attribs)
|
||||
{
|
||||
Some(window) => window,
|
||||
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
|
||||
};
|
||||
let view = match Window::create_view(*window) {
|
||||
Some(view) => view,
|
||||
None => { return Err(OsError(format!("Couldn't create NSView"))); },
|
||||
};
|
||||
|
||||
unsafe {
|
||||
if win_attribs.transparent {
|
||||
(*window as id).setOpaque_(NO);
|
||||
(*window as id).setBackgroundColor_(NSColor::clearColor(nil));
|
||||
}
|
||||
|
||||
app.activateIgnoringOtherApps_(YES);
|
||||
if win_attribs.visible {
|
||||
window.makeKeyAndOrderFront_(nil);
|
||||
} else {
|
||||
window.makeKeyWindow();
|
||||
}
|
||||
|
||||
if let Some((width, height)) = win_attribs.min_dimensions {
|
||||
nswindow_set_min_dimensions(window.0, width.into(), height.into());
|
||||
}
|
||||
|
||||
if let Some((width, height)) = win_attribs.max_dimensions {
|
||||
nswindow_set_max_dimensions(window.0, width.into(), height.into());
|
||||
}
|
||||
}
|
||||
|
||||
let ds = DelegateState {
|
||||
view: view.clone(),
|
||||
window: window.clone(),
|
||||
events_loop: events_loop,
|
||||
};
|
||||
|
||||
let window = Window {
|
||||
view: view,
|
||||
window: window,
|
||||
delegate: WindowDelegate::new(ds),
|
||||
};
|
||||
|
||||
Ok(window)
|
||||
}
|
||||
|
||||
pub fn id(&self) -> Id {
|
||||
get_window_id(*self.window)
|
||||
}
|
||||
|
||||
fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
|
||||
unsafe {
|
||||
let app = appkit::NSApp();
|
||||
if app == nil {
|
||||
None
|
||||
} else {
|
||||
app.setActivationPolicy_(activation_policy.into());
|
||||
app.finishLaunching();
|
||||
Some(app)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn create_window(attrs: &WindowAttributes) -> Option<IdRef> {
|
||||
unsafe {
|
||||
let screen = match attrs.monitor {
|
||||
Some(ref monitor_id) => {
|
||||
let native_id = match monitor_id.get_native_identifier() {
|
||||
NativeMonitorId::Numeric(num) => num,
|
||||
_ => panic!("OS X monitors should always have a numeric native ID")
|
||||
};
|
||||
let matching_screen = {
|
||||
let screens = appkit::NSScreen::screens(nil);
|
||||
let count: NSUInteger = msg_send![screens, count];
|
||||
let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
|
||||
let mut matching_screen: Option<id> = None;
|
||||
for i in 0..count {
|
||||
let screen = msg_send![screens, objectAtIndex:i as NSUInteger];
|
||||
let device_description = appkit::NSScreen::deviceDescription(screen);
|
||||
let value: id = msg_send![device_description, objectForKey:*key];
|
||||
if value != nil {
|
||||
let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue];
|
||||
if screen_number as u32 == native_id {
|
||||
matching_screen = Some(screen);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
matching_screen
|
||||
};
|
||||
Some(matching_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
|
||||
},
|
||||
None => None
|
||||
};
|
||||
let frame = match screen {
|
||||
Some(screen) => appkit::NSScreen::frame(screen),
|
||||
None => {
|
||||
let (width, height) = attrs.dimensions.unwrap_or((800, 600));
|
||||
NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
|
||||
}
|
||||
};
|
||||
|
||||
let masks = if screen.is_some() {
|
||||
// Fullscreen window
|
||||
appkit::NSBorderlessWindowMask as NSUInteger |
|
||||
appkit::NSResizableWindowMask as NSUInteger |
|
||||
appkit::NSTitledWindowMask as NSUInteger
|
||||
} else if attrs.decorations {
|
||||
// Window with a titlebar
|
||||
appkit::NSClosableWindowMask as NSUInteger |
|
||||
appkit::NSMiniaturizableWindowMask as NSUInteger |
|
||||
appkit::NSResizableWindowMask as NSUInteger |
|
||||
appkit::NSTitledWindowMask as NSUInteger
|
||||
} else {
|
||||
// Window without a titlebar
|
||||
appkit::NSClosableWindowMask as NSUInteger |
|
||||
appkit::NSMiniaturizableWindowMask as NSUInteger |
|
||||
appkit::NSResizableWindowMask as NSUInteger |
|
||||
appkit::NSFullSizeContentViewWindowMask as NSUInteger
|
||||
};
|
||||
|
||||
let window = IdRef::new(NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
|
||||
frame,
|
||||
masks,
|
||||
appkit::NSBackingStoreBuffered,
|
||||
NO,
|
||||
));
|
||||
window.non_nil().map(|window| {
|
||||
let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title));
|
||||
window.setReleasedWhenClosed_(NO);
|
||||
window.setTitle_(*title);
|
||||
window.setAcceptsMouseMovedEvents_(YES);
|
||||
|
||||
if !attrs.decorations {
|
||||
window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden);
|
||||
window.setTitlebarAppearsTransparent_(YES);
|
||||
}
|
||||
|
||||
if screen.is_some() {
|
||||
window.setLevel_(appkit::NSMainMenuWindowLevel as i64 + 1);
|
||||
}
|
||||
else {
|
||||
window.center();
|
||||
}
|
||||
window
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fn create_view(window: id) -> Option<IdRef> {
|
||||
unsafe {
|
||||
let view = IdRef::new(NSView::alloc(nil).init());
|
||||
view.non_nil().map(|view| {
|
||||
view.setWantsBestResolutionOpenGLSurface_(YES);
|
||||
window.setContentView_(*view);
|
||||
view
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_title(&self, title: &str) {
|
||||
unsafe {
|
||||
let title = IdRef::new(NSString::alloc(nil).init_str(title));
|
||||
self.window.setTitle_(*title);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
unsafe { NSWindow::orderOut_(*self.window, nil); }
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
unsafe {
|
||||
let content_rect = NSWindow::contentRectForFrameRect_(*self.window, NSWindow::frame(*self.window));
|
||||
|
||||
// TODO: consider extrapolating the calculations for the y axis to
|
||||
// a private method
|
||||
Some((content_rect.origin.x as i32, (CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (content_rect.origin.y + content_rect.size.height)) as i32))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_position(&self, x: i32, y: i32) {
|
||||
unsafe {
|
||||
let frame = NSWindow::frame(*self.view);
|
||||
|
||||
// NOTE: `setFrameOrigin` might not give desirable results when
|
||||
// setting window, as it treats bottom left as origin.
|
||||
// `setFrameTopLeftPoint` treats top left as origin (duh), but
|
||||
// does not equal the value returned by `get_window_position`
|
||||
// (there is a difference by 22 for me on yosemite)
|
||||
|
||||
// TODO: consider extrapolating the calculations for the y axis to
|
||||
// a private method
|
||||
let dummy = NSRect::new(NSPoint::new(x as f64, CGDisplayPixelsHigh(CGMainDisplayID()) as f64 - (frame.size.height + y as f64)), NSSize::new(0f64, 0f64));
|
||||
let conv = NSWindow::frameRectForContentRect_(*self.window, dummy);
|
||||
|
||||
// NSWindow::setFrameTopLeftPoint_(*self.window, conv.origin);
|
||||
NSWindow::setFrameOrigin_(*self.window, conv.origin);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
unsafe {
|
||||
let view_frame = NSView::frame(*self.view);
|
||||
Some((view_frame.size.width as u32, view_frame.size.height as u32))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
unsafe {
|
||||
let window_frame = NSWindow::frame(*self.window);
|
||||
Some((window_frame.size.width as u32, window_frame.size.height as u32))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, width: u32, height: u32) {
|
||||
unsafe {
|
||||
NSWindow::setContentSize_(*self.window, NSSize::new(width as f64, height as f64));
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut libc::c_void {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut libc::c_void {
|
||||
*self.window as *mut libc::c_void
|
||||
}
|
||||
|
||||
pub fn set_cursor(&self, cursor: MouseCursor) {
|
||||
let cursor_name = match cursor {
|
||||
MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
|
||||
MouseCursor::Hand => "pointingHandCursor",
|
||||
MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
|
||||
MouseCursor::Text => "IBeamCursor",
|
||||
MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
|
||||
MouseCursor::Copy => "dragCopyCursor",
|
||||
MouseCursor::Alias => "dragLinkCursor",
|
||||
MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
|
||||
MouseCursor::ContextMenu => "contextualMenuCursor",
|
||||
MouseCursor::Crosshair => "crosshairCursor",
|
||||
MouseCursor::EResize => "resizeRightCursor",
|
||||
MouseCursor::NResize => "resizeUpCursor",
|
||||
MouseCursor::WResize => "resizeLeftCursor",
|
||||
MouseCursor::SResize => "resizeDownCursor",
|
||||
MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
|
||||
MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",
|
||||
|
||||
/// TODO: Find appropriate OSX cursors
|
||||
MouseCursor::NeResize | MouseCursor::NwResize |
|
||||
MouseCursor::SeResize | MouseCursor::SwResize |
|
||||
MouseCursor::NwseResize | MouseCursor::NeswResize |
|
||||
|
||||
MouseCursor::Cell | MouseCursor::NoneCursor |
|
||||
MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
|
||||
MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
|
||||
MouseCursor::ZoomOut => "arrowCursor",
|
||||
};
|
||||
let sel = Sel::register(cursor_name);
|
||||
let cls = Class::get("NSCursor").unwrap();
|
||||
unsafe {
|
||||
use objc::Message;
|
||||
let cursor: id = cls.send_message(sel, ()).unwrap();
|
||||
let _: () = msg_send![cursor, set];
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
let cls = Class::get("NSCursor").unwrap();
|
||||
|
||||
// TODO: Check for errors.
|
||||
match state {
|
||||
CursorState::Normal => {
|
||||
let _: () = unsafe { msg_send![cls, unhide] };
|
||||
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(true) };
|
||||
Ok(())
|
||||
},
|
||||
CursorState::Hide => {
|
||||
let _: () = unsafe { msg_send![cls, hide] };
|
||||
Ok(())
|
||||
},
|
||||
CursorState::Grab => {
|
||||
let _: i32 = unsafe { CGAssociateMouseAndMouseCursorPosition(false) };
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
unsafe {
|
||||
NSWindow::backingScaleFactor(*self.window) as f32
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
let (window_x, window_y) = self.get_position().unwrap_or((0, 0));
|
||||
let (cursor_x, cursor_y) = (window_x + x, window_y + y);
|
||||
|
||||
unsafe {
|
||||
// TODO: Check for errors.
|
||||
let _ = CGWarpMouseCursorPosition(appkit::CGPoint {
|
||||
x: cursor_x as appkit::CGFloat,
|
||||
y: cursor_y as appkit::CGFloat,
|
||||
});
|
||||
let _ = CGAssociateMouseAndMouseCursorPosition(true);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier
|
||||
// for the window.
|
||||
pub fn get_window_id(window_cocoa_id: cocoa::base::id) -> Id {
|
||||
Id(window_cocoa_id as *const objc::runtime::Object as usize)
|
||||
}
|
||||
|
||||
unsafe fn nswindow_set_min_dimensions<V: NSWindow + Copy>(
|
||||
window: V, min_width: f64, min_height: f64)
|
||||
{
|
||||
window.setMinSize_(NSSize {
|
||||
width: min_width,
|
||||
height: min_height,
|
||||
});
|
||||
// If necessary, resize the window to match constraint
|
||||
let mut current_rect = NSWindow::frame(window);
|
||||
if current_rect.size.width < min_width {
|
||||
current_rect.size.width = min_width;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
if current_rect.size.height < min_height {
|
||||
// The origin point of a rectangle is at its bottom left in Cocoa. To
|
||||
// ensure the window's top-left point remains the same:
|
||||
current_rect.origin.y +=
|
||||
current_rect.size.height - min_height;
|
||||
|
||||
current_rect.size.height = min_height;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn nswindow_set_max_dimensions<V: NSWindow + Copy>(
|
||||
window: V, max_width: f64, max_height: f64)
|
||||
{
|
||||
window.setMaxSize_(NSSize {
|
||||
width: max_width,
|
||||
height: max_height,
|
||||
});
|
||||
// If necessary, resize the window to match constraint
|
||||
let mut current_rect = NSWindow::frame(window);
|
||||
if current_rect.size.width > max_width {
|
||||
current_rect.size.width = max_width;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
if current_rect.size.height > max_height {
|
||||
// The origin point of a rectangle is at its bottom left in
|
||||
// Cocoa. To ensure the window's top-left point remains the
|
||||
// same:
|
||||
current_rect.origin.y +=
|
||||
current_rect.size.height - max_height;
|
||||
|
||||
current_rect.size.height = max_height;
|
||||
window.setFrame_display_(current_rect, 0)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct IdRef(id);
|
||||
|
||||
impl IdRef {
|
||||
fn new(i: id) -> IdRef {
|
||||
IdRef(i)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn retain(i: id) -> IdRef {
|
||||
if i != nil {
|
||||
let _: id = unsafe { msg_send![i, retain] };
|
||||
}
|
||||
IdRef(i)
|
||||
}
|
||||
|
||||
fn non_nil(self) -> Option<IdRef> {
|
||||
if self.0 == nil { None } else { Some(self) }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for IdRef {
|
||||
fn drop(&mut self) {
|
||||
if self.0 != nil {
|
||||
let _: () = unsafe { msg_send![self.0, release] };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for IdRef {
|
||||
type Target = id;
|
||||
fn deref<'a>(&'a self) -> &'a id {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for IdRef {
|
||||
fn clone(&self) -> IdRef {
|
||||
if self.0 != nil {
|
||||
let _: id = unsafe { msg_send![self.0, retain] };
|
||||
}
|
||||
IdRef(self.0)
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,43 @@
|
||||
pub use self::platform::*;
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Contains the follow OS-specific modules:
|
||||
//!
|
||||
//! - `android`
|
||||
//! - `ios`
|
||||
//! - `macos`
|
||||
//! - `unix`
|
||||
//! - `windows`
|
||||
//! - `web`
|
||||
//!
|
||||
//! And the following platform-specific module:
|
||||
//!
|
||||
//! - `run_return` (available on `windows`, `unix`, `macos`, and `android`)
|
||||
//!
|
||||
//! However only the module corresponding to the platform you're compiling to will be available.
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
#[path="windows/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
|
||||
#[path="linux/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "macos")]
|
||||
#[path="macos/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "android")]
|
||||
#[path="android/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(target_os = "ios")]
|
||||
#[path="ios/mod.rs"]
|
||||
mod platform;
|
||||
#[cfg(android_platform)]
|
||||
pub mod android;
|
||||
#[cfg(ios_platform)]
|
||||
pub mod ios;
|
||||
#[cfg(macos_platform)]
|
||||
pub mod macos;
|
||||
#[cfg(orbital_platform)]
|
||||
pub mod orbital;
|
||||
#[cfg(wayland_platform)]
|
||||
pub mod wayland;
|
||||
#[cfg(wasm_platform)]
|
||||
pub mod web;
|
||||
#[cfg(windows_platform)]
|
||||
pub mod windows;
|
||||
#[cfg(x11_platform)]
|
||||
pub mod x11;
|
||||
|
||||
#[cfg(all(not(target_os = "ios"), not(target_os = "windows"), not(target_os = "linux"),
|
||||
not(target_os = "macos"), not(target_os = "android"), not(target_os = "dragonfly"),
|
||||
not(target_os = "freebsd"), not(target_os = "openbsd")))]
|
||||
use this_platform_is_not_supported;
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
orbital_platform
|
||||
))]
|
||||
pub mod run_return;
|
||||
|
||||
1
src/platform/orbital.rs
Normal file
1
src/platform/orbital.rs
Normal file
@@ -0,0 +1 @@
|
||||
// There are no Orbital specific traits yet.
|
||||
53
src/platform/run_return.rs
Normal file
53
src/platform/run_return.rs
Normal file
@@ -0,0 +1,53 @@
|
||||
use crate::{
|
||||
event::Event,
|
||||
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
|
||||
};
|
||||
|
||||
/// Additional methods on [`EventLoop`] to return control flow to the caller.
|
||||
pub trait EventLoopExtRunReturn {
|
||||
/// A type provided by the user that can be passed through [`Event::UserEvent`].
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the `winit` event loop.
|
||||
///
|
||||
/// Unlike [`EventLoop::run`], this function accepts non-`'static` (i.e. non-`move`) closures
|
||||
/// and returns control flow to the caller when `control_flow` is set to [`ControlFlow::Exit`].
|
||||
///
|
||||
/// # Caveats
|
||||
///
|
||||
/// Despite its appearance at first glance, this is *not* a perfect replacement for
|
||||
/// `poll_events`. For example, this function will not return on Windows or macOS while a
|
||||
/// window is getting resized, resulting in all application logic outside of the
|
||||
/// `event_handler` closure not running until the resize operation ends. Other OS operations
|
||||
/// may also result in such freezes. This behavior is caused by fundamental limitations in the
|
||||
/// underlying OS APIs, which cannot be hidden by `winit` without severe stability repercussions.
|
||||
///
|
||||
/// You are strongly encouraged to use `run`, unless the use of this is absolutely necessary.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11 / Wayland:** This function returns `1` upon disconnection from
|
||||
/// the display server.
|
||||
fn run_return<F>(&mut self, event_handler: F) -> i32
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtRunReturn for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_return<F>(&mut self, event_handler: F) -> i32
|
||||
where
|
||||
F: FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
),
|
||||
{
|
||||
self.event_loop.run_return(event_handler)
|
||||
}
|
||||
}
|
||||
144
src/platform/wayland.rs
Normal file
144
src/platform/wayland.rs
Normal file
@@ -0,0 +1,144 @@
|
||||
use std::os::raw;
|
||||
|
||||
use crate::{
|
||||
event_loop::{EventLoopBuilder, EventLoopWindowTarget},
|
||||
monitor::MonitorHandle,
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use crate::platform_impl::{
|
||||
ApplicationName, Backend, EventLoopWindowTarget as LinuxEventLoopWindowTarget,
|
||||
Window as LinuxWindow,
|
||||
};
|
||||
|
||||
pub use crate::window::Theme;
|
||||
|
||||
/// Additional methods on [`EventLoopWindowTarget`] that are specific to Wayland.
|
||||
pub trait EventLoopWindowTargetExtWayland {
|
||||
/// True if the [`EventLoopWindowTarget`] uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this
|
||||
/// [`EventLoopWindowTarget`].
|
||||
///
|
||||
/// Returns `None` if the [`EventLoop`] doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the winit [`EventLoop`] is destroyed.
|
||||
///
|
||||
/// [`EventLoop`]: crate::event_loop::EventLoop
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl<T> EventLoopWindowTargetExtWayland for EventLoopWindowTarget<T> {
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.p.is_wayland()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.p {
|
||||
LinuxEventLoopWindowTarget::Wayland(ref p) => {
|
||||
Some(p.display().get_display_ptr() as *mut _)
|
||||
}
|
||||
#[cfg(x11_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopBuilder`] that are specific to Wayland.
|
||||
pub trait EventLoopBuilderExtWayland {
|
||||
/// Force using Wayland.
|
||||
fn with_wayland(&mut self) -> &mut Self;
|
||||
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWayland for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_wayland(&mut self) -> &mut Self {
|
||||
self.platform_specific.forced_backend = Some(Backend::Wayland);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Wayland.
|
||||
pub trait WindowExtWayland {
|
||||
/// Returns a pointer to the `wl_surface` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void>;
|
||||
|
||||
/// Returns a pointer to the `wl_display` object of wayland that is used by this window.
|
||||
///
|
||||
/// Returns `None` if the window doesn't use wayland (if it uses xlib for example).
|
||||
///
|
||||
/// The pointer will become invalid when the [`Window`] is destroyed.
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void>;
|
||||
}
|
||||
|
||||
impl WindowExtWayland for Window {
|
||||
#[inline]
|
||||
fn wayland_surface(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.surface().as_ref().c_ptr() as *mut _),
|
||||
#[cfg(x11_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wayland_display(&self) -> Option<*mut raw::c_void> {
|
||||
match self.window {
|
||||
LinuxWindow::Wayland(ref w) => Some(w.display().get_display_ptr() as *mut _),
|
||||
#[cfg(x11_platform)]
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowBuilder`] that are specific to Wayland.
|
||||
pub trait WindowBuilderExtWayland {
|
||||
/// Build window with the given name.
|
||||
///
|
||||
/// The `general` name sets an application ID, which should match the `.desktop`
|
||||
/// file destributed with your program. The `instance` is a `no-op`.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWayland for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
|
||||
self.platform_specific.name = Some(ApplicationName::new(general.into(), instance.into()));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Wayland.
|
||||
pub trait MonitorHandleExtWayland {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWayland for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
89
src/platform/web.rs
Normal file
89
src/platform/web.rs
Normal file
@@ -0,0 +1,89 @@
|
||||
//! The web target does not automatically insert the canvas element object into the web page, to
|
||||
//! allow end users to determine how the page should be laid out. Use the [`WindowExtWebSys`] trait
|
||||
//! to retrieve the canvas from the Window. Alternatively, use the [`WindowBuilderExtWebSys`] trait
|
||||
//! to provide your own canvas.
|
||||
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::ControlFlow;
|
||||
use crate::event_loop::EventLoop;
|
||||
use crate::event_loop::EventLoopWindowTarget;
|
||||
use crate::window::WindowBuilder;
|
||||
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
pub trait WindowExtWebSys {
|
||||
fn canvas(&self) -> HtmlCanvasElement;
|
||||
|
||||
/// Whether the browser reports the preferred color scheme to be "dark".
|
||||
fn is_dark_mode(&self) -> bool;
|
||||
}
|
||||
|
||||
pub trait WindowBuilderExtWebSys {
|
||||
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
|
||||
|
||||
/// Whether `event.preventDefault` should be automatically called to prevent event propagation
|
||||
/// when appropriate.
|
||||
///
|
||||
/// For example, mouse wheel events are only handled by the canvas by default. This avoids
|
||||
/// the default behavior of scrolling the page.
|
||||
fn with_prevent_default(self, prevent_default: bool) -> Self;
|
||||
|
||||
/// Whether the canvas should be focusable using the tab key. This is necessary to capture
|
||||
/// canvas keyboard events.
|
||||
fn with_focusable(self, focusable: bool) -> Self;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWebSys for WindowBuilder {
|
||||
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
|
||||
self.platform_specific.canvas = canvas;
|
||||
|
||||
self
|
||||
}
|
||||
|
||||
fn with_prevent_default(mut self, prevent_default: bool) -> Self {
|
||||
self.platform_specific.prevent_default = prevent_default;
|
||||
|
||||
self
|
||||
}
|
||||
|
||||
fn with_focusable(mut self, focusable: bool) -> Self {
|
||||
self.platform_specific.focusable = focusable;
|
||||
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to the web.
|
||||
pub trait EventLoopExtWebSys {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent;
|
||||
|
||||
/// Initializes the winit event loop.
|
||||
///
|
||||
/// Unlike `run`, this returns immediately, and doesn't throw an exception in order to
|
||||
/// satisfy its `!` return type.
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static
|
||||
+ FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWebSys for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static
|
||||
+ FnMut(
|
||||
Event<'_, Self::UserEvent>,
|
||||
&EventLoopWindowTarget<Self::UserEvent>,
|
||||
&mut ControlFlow,
|
||||
),
|
||||
{
|
||||
self.event_loop.spawn(event_handler)
|
||||
}
|
||||
}
|
||||
346
src/platform/windows.rs
Normal file
346
src/platform/windows.rs
Normal file
@@ -0,0 +1,346 @@
|
||||
use std::{ffi::c_void, path::Path};
|
||||
|
||||
use crate::{
|
||||
dpi::PhysicalSize,
|
||||
event::DeviceId,
|
||||
event_loop::EventLoopBuilder,
|
||||
monitor::MonitorHandle,
|
||||
platform_impl::WinIcon,
|
||||
window::{BadIcon, Icon, Window, WindowBuilder},
|
||||
};
|
||||
|
||||
/// Window Handle type used by Win32 API
|
||||
pub type HWND = isize;
|
||||
/// Menu Handle type used by Win32 API
|
||||
pub type HMENU = isize;
|
||||
/// Monitor Handle type used by Win32 API
|
||||
pub type HMONITOR = isize;
|
||||
/// Instance Handle type used by Win32 API
|
||||
pub type HINSTANCE = isize;
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopBuilderExtWindows {
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
///
|
||||
/// # `Window` caveats
|
||||
///
|
||||
/// Note that any `Window` created on the new thread will be destroyed when the thread
|
||||
/// terminates. Attempting to use a `Window` after its parent thread terminates has
|
||||
/// unspecified, although explicitly not undefined, behavior.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
|
||||
/// Whether to enable process-wide DPI awareness.
|
||||
///
|
||||
/// By default, `winit` will attempt to enable process-wide DPI awareness. If
|
||||
/// that's undesirable, you can disable it with this function.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable process-wide DPI awareness.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_dpi_aware(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self;
|
||||
|
||||
/// A callback to be executed before dispatching a win32 message to the window procedure.
|
||||
/// Return true to disable winit's internal message dispatching.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use windows_sys::Win32::UI::WindowsAndMessaging::{ACCEL, CreateAcceleratorTableW, TranslateAcceleratorW, DispatchMessageW, TranslateMessage, MSG};
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_msg_hook(|msg|{
|
||||
/// let msg = msg as *const MSG;
|
||||
/// # let accels: Vec<ACCEL> = Vec::new();
|
||||
/// let translated = unsafe {
|
||||
/// TranslateAcceleratorW(
|
||||
/// (*msg).hwnd,
|
||||
/// CreateAcceleratorTableW(accels.as_ptr() as _, 1),
|
||||
/// msg,
|
||||
/// ) == 1
|
||||
/// };
|
||||
/// translated
|
||||
/// });
|
||||
/// ```
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWindows for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self {
|
||||
self.platform_specific.dpi_aware = dpi_aware;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static,
|
||||
{
|
||||
self.platform_specific.msg_hook = Some(Box::new(callback));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Returns the HINSTANCE of the window
|
||||
fn hinstance(&self) -> HINSTANCE;
|
||||
/// Returns the native handle that is used by this window.
|
||||
///
|
||||
/// The pointer will become invalid when the native window was destroyed.
|
||||
fn hwnd(&self) -> HWND;
|
||||
|
||||
/// Enables or disables mouse and keyboard input to the specified window.
|
||||
///
|
||||
/// A window must be enabled before it can be activated.
|
||||
/// If an application has create a modal dialog box by disabling its owner window
|
||||
/// (as described in [`WindowBuilderExtWindows::with_owner_window`]), the application must enable
|
||||
/// the owner window before destroying the dialog box.
|
||||
/// Otherwise, another window will receive the keyboard focus and be activated.
|
||||
///
|
||||
/// If a child window is disabled, it is ignored when the system tries to determine which
|
||||
/// window should receive mouse messages.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enablewindow#remarks>
|
||||
/// and <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#disabled-windows>
|
||||
fn set_enable(&self, enabled: bool);
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
|
||||
/// Whether to show or hide the window icon in the taskbar.
|
||||
fn set_skip_taskbar(&self, skip: bool);
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn set_undecorated_shadow(&self, shadow: bool);
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn hinstance(&self) -> HINSTANCE {
|
||||
self.window.hinstance()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hwnd(&self) -> HWND {
|
||||
self.window.hwnd()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_enable(&self, enabled: bool) {
|
||||
self.window.set_enable(enabled)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_skip_taskbar(&self, skip: bool) {
|
||||
self.window.set_skip_taskbar(skip)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_undecorated_shadow(&self, shadow: bool) {
|
||||
self.window.set_undecorated_shadow(shadow)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `WindowBuilder` that are specific to Windows.
|
||||
pub trait WindowBuilderExtWindows {
|
||||
/// Set an owner to the window to be created. Can be used to create a dialog box, for example.
|
||||
/// This only works when [`WindowBuilder::with_parent_window`] isn't called or set to `None`.
|
||||
/// Can be used in combination with [`WindowExtWindows::set_enable(false)`](WindowExtWindows::set_enable)
|
||||
/// on the owner window to create a modal dialog box.
|
||||
///
|
||||
/// From MSDN:
|
||||
/// - An owned window is always above its owner in the z-order.
|
||||
/// - The system automatically destroys an owned window when its owner is destroyed.
|
||||
/// - An owned window is hidden when its owner is minimized.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#owned-windows>
|
||||
fn with_owner_window(self, parent: HWND) -> WindowBuilder;
|
||||
|
||||
/// Sets a menu on the window to be created.
|
||||
///
|
||||
/// Parent and menu are mutually exclusive; a child window cannot have a menu!
|
||||
///
|
||||
/// The menu must have been manually created beforehand with [`CreateMenu`] or similar.
|
||||
///
|
||||
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how the menus look.
|
||||
/// If you use this, it is recommended that you combine it with `with_theme(Some(Theme::Light))` to avoid a jarring effect.
|
||||
///
|
||||
/// [`CreateMenu`]: windows_sys::Win32::UI::WindowsAndMessaging::CreateMenu
|
||||
fn with_menu(self, menu: HMENU) -> WindowBuilder;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Enables or disables drag and drop support (enabled by default). Will interfere with other crates
|
||||
/// that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED` instead of
|
||||
/// `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still attempt to initialize
|
||||
/// COM API regardless of this option. Currently only fullscreen mode does that, but there may be more in the future.
|
||||
/// If you need COM API with `COINIT_MULTITHREADED` you must initialize it before calling any winit functions.
|
||||
/// See <https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks> for more information.
|
||||
fn with_drag_and_drop(self, flag: bool) -> WindowBuilder;
|
||||
|
||||
/// Whether show or hide the window icon in the taskbar.
|
||||
fn with_skip_taskbar(self, skip: bool) -> WindowBuilder;
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// The shadow is hidden by default.
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn with_undecorated_shadow(self, shadow: bool) -> WindowBuilder;
|
||||
}
|
||||
|
||||
impl WindowBuilderExtWindows for WindowBuilder {
|
||||
#[inline]
|
||||
fn with_owner_window(mut self, parent: HWND) -> WindowBuilder {
|
||||
self.platform_specific.owner = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_menu(mut self, menu: HMENU) -> WindowBuilder {
|
||||
self.platform_specific.menu = Some(menu);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_drag_and_drop(mut self, flag: bool) -> WindowBuilder {
|
||||
self.platform_specific.drag_and_drop = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_skip_taskbar(mut self, skip: bool) -> WindowBuilder {
|
||||
self.platform_specific.skip_taskbar = skip;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_undecorated_shadow(mut self, shadow: bool) -> WindowBuilder {
|
||||
self.platform_specific.decoration_shadow = shadow;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> HMONITOR;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> HMONITOR {
|
||||
self.inner.hmonitor()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExtWindows for DeviceId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Icon` that are specific to Windows.
|
||||
pub trait IconExtWindows: Sized {
|
||||
/// Create an icon from a file path.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_path<P: AsRef<Path>>(path: P, size: Option<PhysicalSize<u32>>)
|
||||
-> Result<Self, BadIcon>;
|
||||
|
||||
/// Create an icon from a resource embedded in this executable or library.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
|
||||
}
|
||||
|
||||
impl IconExtWindows for Icon {
|
||||
fn from_path<P: AsRef<Path>>(
|
||||
path: P,
|
||||
size: Option<PhysicalSize<u32>>,
|
||||
) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_path(path, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
|
||||
let win_icon = WinIcon::from_resource(ordinal, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
}
|
||||
@@ -1,407 +0,0 @@
|
||||
use std::mem;
|
||||
use std::ptr;
|
||||
use std::cell::RefCell;
|
||||
use std::sync::mpsc::Sender;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::ffi::OsString;
|
||||
use std::os::windows::ffi::OsStringExt;
|
||||
|
||||
use CursorState;
|
||||
use WindowEvent as Event;
|
||||
use events::ModifiersState;
|
||||
use super::event;
|
||||
use super::WindowState;
|
||||
|
||||
use user32;
|
||||
use shell32;
|
||||
use winapi;
|
||||
|
||||
/// There's no parameters passed to the callback function, so it needs to get
|
||||
/// its context (the HWND, the Sender for events, etc.) stashed in
|
||||
/// a thread-local variable.
|
||||
thread_local!(pub static CONTEXT_STASH: RefCell<Option<ThreadLocalData>> = RefCell::new(None));
|
||||
|
||||
pub struct ThreadLocalData {
|
||||
pub win: winapi::HWND,
|
||||
pub sender: Sender<Event>,
|
||||
pub window_state: Arc<Mutex<WindowState>>,
|
||||
pub mouse_in_window: bool
|
||||
}
|
||||
|
||||
/// Equivalent to the windows api [MINMAXINFO](https://msdn.microsoft.com/en-us/library/windows/desktop/ms632605%28v=vs.85%29.aspx)
|
||||
/// struct. Used because winapi-rs doesn't have this declared.
|
||||
#[repr(C)]
|
||||
#[allow(dead_code)]
|
||||
struct MinMaxInfo {
|
||||
reserved: winapi::POINT, // Do not use/change
|
||||
max_size: winapi::POINT,
|
||||
max_position: winapi::POINT,
|
||||
min_track: winapi::POINT,
|
||||
max_track: winapi::POINT
|
||||
}
|
||||
|
||||
/// Checks that the window is the good one, and if so send the event to it.
|
||||
fn send_event(input_window: winapi::HWND, event: Event) {
|
||||
CONTEXT_STASH.with(|context_stash| {
|
||||
let context_stash = context_stash.borrow();
|
||||
let stored = match *context_stash {
|
||||
None => return,
|
||||
Some(ref v) => v
|
||||
};
|
||||
|
||||
let &ThreadLocalData { ref win, ref sender, .. } = stored;
|
||||
|
||||
if win != &input_window {
|
||||
return;
|
||||
}
|
||||
|
||||
sender.send(event).ok(); // ignoring if closed
|
||||
});
|
||||
}
|
||||
|
||||
/// This is the callback that is called by `DispatchMessage` in the events loop.
|
||||
///
|
||||
/// Returning 0 tells the Win32 API that the message has been processed.
|
||||
// FIXME: detect WM_DWMCOMPOSITIONCHANGED and call DwmEnableBlurBehindWindow if necessary
|
||||
pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
|
||||
wparam: winapi::WPARAM, lparam: winapi::LPARAM)
|
||||
-> winapi::LRESULT
|
||||
{
|
||||
match msg {
|
||||
winapi::WM_DESTROY => {
|
||||
use events::WindowEvent::Closed;
|
||||
|
||||
CONTEXT_STASH.with(|context_stash| {
|
||||
let context_stash = context_stash.borrow();
|
||||
let stored = match *context_stash {
|
||||
None => return,
|
||||
Some(ref v) => v
|
||||
};
|
||||
|
||||
let &ThreadLocalData { ref win, .. } = stored;
|
||||
|
||||
if win == &window {
|
||||
user32::PostQuitMessage(0);
|
||||
}
|
||||
});
|
||||
|
||||
send_event(window, Closed);
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_ERASEBKGND => {
|
||||
1
|
||||
},
|
||||
|
||||
winapi::WM_SIZE => {
|
||||
use events::WindowEvent::Resized;
|
||||
let w = winapi::LOWORD(lparam as winapi::DWORD) as u32;
|
||||
let h = winapi::HIWORD(lparam as winapi::DWORD) as u32;
|
||||
send_event(window, Resized(w, h));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MOVE => {
|
||||
use events::WindowEvent::Moved;
|
||||
let x = winapi::LOWORD(lparam as winapi::DWORD) as i32;
|
||||
let y = winapi::HIWORD(lparam as winapi::DWORD) as i32;
|
||||
send_event(window, Moved(x, y));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_CHAR => {
|
||||
use std::mem;
|
||||
use events::WindowEvent::ReceivedCharacter;
|
||||
let chr: char = mem::transmute(wparam as u32);
|
||||
send_event(window, ReceivedCharacter(chr));
|
||||
0
|
||||
},
|
||||
|
||||
// Prevents default windows menu hotkeys playing unwanted
|
||||
// "ding" sounds. Alternatively could check for WM_SYSCOMMAND
|
||||
// with wparam being SC_KEYMENU, but this may prevent some
|
||||
// other unwanted default hotkeys as well.
|
||||
winapi::WM_SYSCHAR => {
|
||||
0
|
||||
}
|
||||
|
||||
winapi::WM_MOUSEMOVE => {
|
||||
use events::WindowEvent::{MouseEntered, MouseMoved};
|
||||
let mouse_outside_window = CONTEXT_STASH.with(|context_stash| {
|
||||
let mut context_stash = context_stash.borrow_mut();
|
||||
if let Some(context_stash) = context_stash.as_mut() {
|
||||
if !context_stash.mouse_in_window {
|
||||
context_stash.mouse_in_window = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
false
|
||||
});
|
||||
|
||||
if mouse_outside_window {
|
||||
send_event(window, MouseEntered);
|
||||
|
||||
// Calling TrackMouseEvent in order to receive mouse leave events.
|
||||
user32::TrackMouseEvent(&mut winapi::TRACKMOUSEEVENT {
|
||||
cbSize: mem::size_of::<winapi::TRACKMOUSEEVENT>() as winapi::DWORD,
|
||||
dwFlags: winapi::TME_LEAVE,
|
||||
hwndTrack: window,
|
||||
dwHoverTime: winapi::HOVER_DEFAULT,
|
||||
});
|
||||
}
|
||||
|
||||
let x = winapi::GET_X_LPARAM(lparam) as i32;
|
||||
let y = winapi::GET_Y_LPARAM(lparam) as i32;
|
||||
|
||||
send_event(window, MouseMoved(x, y));
|
||||
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MOUSELEAVE => {
|
||||
use events::WindowEvent::MouseLeft;
|
||||
let mouse_in_window = CONTEXT_STASH.with(|context_stash| {
|
||||
let mut context_stash = context_stash.borrow_mut();
|
||||
if let Some(context_stash) = context_stash.as_mut() {
|
||||
if context_stash.mouse_in_window {
|
||||
context_stash.mouse_in_window = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
false
|
||||
});
|
||||
|
||||
if mouse_in_window {
|
||||
send_event(window, MouseLeft);
|
||||
}
|
||||
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MOUSEWHEEL => {
|
||||
use events::WindowEvent::MouseWheel;
|
||||
use events::MouseScrollDelta::LineDelta;
|
||||
use events::TouchPhase;
|
||||
|
||||
let value = (wparam >> 16) as i16;
|
||||
let value = value as i32;
|
||||
let value = value as f32 / winapi::WHEEL_DELTA as f32;
|
||||
|
||||
send_event(window, MouseWheel(LineDelta(0.0, value), TouchPhase::Moved));
|
||||
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_KEYDOWN | winapi::WM_SYSKEYDOWN => {
|
||||
use events::WindowEvent::KeyboardInput;
|
||||
use events::ElementState::Pressed;
|
||||
if msg == winapi::WM_SYSKEYDOWN && wparam as i32 == winapi::VK_F4 {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
} else {
|
||||
let (scancode, vkey) = event::vkeycode_to_element(wparam, lparam);
|
||||
send_event(window, KeyboardInput(Pressed, scancode, vkey, event::get_key_mods()));
|
||||
0
|
||||
}
|
||||
},
|
||||
|
||||
winapi::WM_KEYUP | winapi::WM_SYSKEYUP => {
|
||||
use events::WindowEvent::KeyboardInput;
|
||||
use events::ElementState::Released;
|
||||
let (scancode, vkey) = event::vkeycode_to_element(wparam, lparam);
|
||||
send_event(window, KeyboardInput(Released, scancode, vkey, event::get_key_mods()));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_LBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Left;
|
||||
use events::ElementState::Pressed;
|
||||
send_event(window, MouseInput(Pressed, Left));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_LBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Left;
|
||||
use events::ElementState::Released;
|
||||
send_event(window, MouseInput(Released, Left));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_RBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Right;
|
||||
use events::ElementState::Pressed;
|
||||
send_event(window, MouseInput(Pressed, Right));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_RBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Right;
|
||||
use events::ElementState::Released;
|
||||
send_event(window, MouseInput(Released, Right));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Middle;
|
||||
use events::ElementState::Pressed;
|
||||
send_event(window, MouseInput(Pressed, Middle));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_MBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Middle;
|
||||
use events::ElementState::Released;
|
||||
send_event(window, MouseInput(Released, Middle));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_XBUTTONDOWN => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Other;
|
||||
use events::ElementState::Pressed;
|
||||
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int; // waiting on PR for winapi to add GET_XBUTTON_WPARAM
|
||||
send_event(window, MouseInput(Pressed, Other(xbutton as u8)));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_XBUTTONUP => {
|
||||
use events::WindowEvent::MouseInput;
|
||||
use events::MouseButton::Other;
|
||||
use events::ElementState::Released;
|
||||
let xbutton = winapi::HIWORD(wparam as winapi::DWORD) as winapi::c_int;
|
||||
send_event(window, MouseInput(Released, Other(xbutton as u8)));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_INPUT => {
|
||||
let mut data: winapi::RAWINPUT = mem::uninitialized();
|
||||
let mut data_size = mem::size_of::<winapi::RAWINPUT>() as winapi::UINT;
|
||||
user32::GetRawInputData(mem::transmute(lparam), winapi::RID_INPUT,
|
||||
mem::transmute(&mut data), &mut data_size,
|
||||
mem::size_of::<winapi::RAWINPUTHEADER>() as winapi::UINT);
|
||||
|
||||
if data.header.dwType == winapi::RIM_TYPEMOUSE {
|
||||
let _x = data.mouse.lLastX; // FIXME: this is not always the relative movement
|
||||
let _y = data.mouse.lLastY;
|
||||
// TODO:
|
||||
//send_event(window, Event::MouseRawMovement { x: x, y: y });
|
||||
|
||||
0
|
||||
|
||||
} else {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
}
|
||||
},
|
||||
|
||||
winapi::WM_SETFOCUS => {
|
||||
use events::WindowEvent::Focused;
|
||||
send_event(window, Focused(true));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_KILLFOCUS => {
|
||||
use events::WindowEvent::Focused;
|
||||
send_event(window, Focused(false));
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_SETCURSOR => {
|
||||
let call_def_window_proc = CONTEXT_STASH.with(|context_stash| {
|
||||
let cstash = context_stash.borrow();
|
||||
let mut call_def_window_proc = false;
|
||||
if let Some(cstash) = cstash.as_ref() {
|
||||
if let Ok(window_state) = cstash.window_state.lock() {
|
||||
if cstash.mouse_in_window {
|
||||
match window_state.cursor_state {
|
||||
CursorState::Normal => {
|
||||
user32::SetCursor(user32::LoadCursorW(
|
||||
ptr::null_mut(),
|
||||
window_state.cursor));
|
||||
},
|
||||
CursorState::Grab | CursorState::Hide => {
|
||||
user32::SetCursor(ptr::null_mut());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
call_def_window_proc = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
call_def_window_proc
|
||||
});
|
||||
|
||||
if call_def_window_proc {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
} else {
|
||||
0
|
||||
}
|
||||
},
|
||||
|
||||
winapi::WM_DROPFILES => {
|
||||
use events::WindowEvent::DroppedFile;
|
||||
|
||||
let hdrop = wparam as winapi::HDROP;
|
||||
let mut pathbuf: [u16; winapi::MAX_PATH] = mem::uninitialized();
|
||||
let num_drops = shell32::DragQueryFileW(hdrop, 0xFFFFFFFF, ptr::null_mut(), 0);
|
||||
|
||||
for i in 0..num_drops {
|
||||
let nch = shell32::DragQueryFileW(hdrop, i, pathbuf.as_mut_ptr(),
|
||||
winapi::MAX_PATH as u32) as usize;
|
||||
if nch > 0 {
|
||||
send_event(window, DroppedFile(OsString::from_wide(&pathbuf[0..nch]).into()));
|
||||
}
|
||||
}
|
||||
|
||||
shell32::DragFinish(hdrop);
|
||||
0
|
||||
},
|
||||
|
||||
winapi::WM_GETMINMAXINFO => {
|
||||
let mmi = lparam as *mut MinMaxInfo;
|
||||
//(*mmi).max_position = winapi::POINT { x: -8, y: -8 }; // The upper left corner of the window if it were maximized on the primary monitor.
|
||||
//(*mmi).max_size = winapi::POINT { x: .., y: .. }; // The dimensions of the primary monitor.
|
||||
|
||||
CONTEXT_STASH.with(|context_stash| {
|
||||
match context_stash.borrow().as_ref() {
|
||||
Some(cstash) => {
|
||||
let window_state = cstash.window_state.lock().unwrap();
|
||||
|
||||
match window_state.attributes.min_dimensions {
|
||||
Some((width, height)) => {
|
||||
(*mmi).min_track = winapi::POINT { x: width as i32, y: height as i32 };
|
||||
},
|
||||
None => { }
|
||||
}
|
||||
|
||||
match window_state.attributes.max_dimensions {
|
||||
Some((width, height)) => {
|
||||
(*mmi).max_track = winapi::POINT { x: width as i32, y: height as i32 };
|
||||
},
|
||||
None => { }
|
||||
}
|
||||
},
|
||||
None => { }
|
||||
}
|
||||
});
|
||||
0
|
||||
},
|
||||
|
||||
x if x == *super::WAKEUP_MSG_ID => {
|
||||
use events::WindowEvent::Awakened;
|
||||
send_event(window, Awakened);
|
||||
0
|
||||
},
|
||||
|
||||
_ => {
|
||||
user32::DefWindowProcW(window, msg, wparam, lparam)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,210 +0,0 @@
|
||||
use events::VirtualKeyCode;
|
||||
use events::ModifiersState;
|
||||
use winapi;
|
||||
use user32;
|
||||
use ScanCode;
|
||||
|
||||
const MAPVK_VSC_TO_VK_EX: u32 = 3;
|
||||
|
||||
pub fn get_key_mods() -> ModifiersState {
|
||||
let mut mods = ModifiersState::default();
|
||||
unsafe {
|
||||
if user32::GetKeyState(winapi::VK_SHIFT) & (1 << 15) == (1 << 15) {
|
||||
mods.shift = true;
|
||||
}
|
||||
if user32::GetKeyState(winapi::VK_CONTROL) & (1 << 15) == (1 << 15) {
|
||||
mods.ctrl = true;
|
||||
}
|
||||
if user32::GetKeyState(winapi::VK_MENU) & (1 << 15) == (1 << 15) {
|
||||
mods.alt = true;
|
||||
}
|
||||
if (user32::GetKeyState(winapi::VK_LWIN) | user32::GetKeyState(winapi::VK_RWIN)) & (1 << 15) == (1 << 15) {
|
||||
mods.logo = true;
|
||||
}
|
||||
}
|
||||
mods
|
||||
}
|
||||
|
||||
pub fn vkeycode_to_element(wparam: winapi::WPARAM, lparam: winapi::LPARAM) -> (ScanCode, Option<VirtualKeyCode>) {
|
||||
let scancode = ((lparam >> 16) & 0xff) as u8;
|
||||
let extended = (lparam & 0x01000000) != 0;
|
||||
let vk = match wparam as i32 {
|
||||
winapi::VK_SHIFT => unsafe { user32::MapVirtualKeyA(scancode as u32, MAPVK_VSC_TO_VK_EX) as i32 },
|
||||
winapi::VK_CONTROL => if extended { winapi::VK_RCONTROL } else { winapi::VK_LCONTROL },
|
||||
winapi::VK_MENU => if extended { winapi::VK_RMENU } else { winapi::VK_LMENU },
|
||||
other => other
|
||||
};
|
||||
(scancode, match vk {
|
||||
//winapi::VK_LBUTTON => Some(VirtualKeyCode::Lbutton),
|
||||
//winapi::VK_RBUTTON => Some(VirtualKeyCode::Rbutton),
|
||||
//winapi::VK_CANCEL => Some(VirtualKeyCode::Cancel),
|
||||
//winapi::VK_MBUTTON => Some(VirtualKeyCode::Mbutton),
|
||||
//winapi::VK_XBUTTON1 => Some(VirtualKeyCode::Xbutton1),
|
||||
//winapi::VK_XBUTTON2 => Some(VirtualKeyCode::Xbutton2),
|
||||
winapi::VK_BACK => Some(VirtualKeyCode::Back),
|
||||
winapi::VK_TAB => Some(VirtualKeyCode::Tab),
|
||||
//winapi::VK_CLEAR => Some(VirtualKeyCode::Clear),
|
||||
winapi::VK_RETURN => Some(VirtualKeyCode::Return),
|
||||
winapi::VK_LSHIFT => Some(VirtualKeyCode::LShift),
|
||||
winapi::VK_RSHIFT => Some(VirtualKeyCode::RShift),
|
||||
winapi::VK_LCONTROL => Some(VirtualKeyCode::LControl),
|
||||
winapi::VK_RCONTROL => Some(VirtualKeyCode::RControl),
|
||||
winapi::VK_LMENU => Some(VirtualKeyCode::LMenu),
|
||||
winapi::VK_RMENU => Some(VirtualKeyCode::RMenu),
|
||||
winapi::VK_PAUSE => Some(VirtualKeyCode::Pause),
|
||||
winapi::VK_CAPITAL => Some(VirtualKeyCode::Capital),
|
||||
winapi::VK_KANA => Some(VirtualKeyCode::Kana),
|
||||
//winapi::VK_HANGUEL => Some(VirtualKeyCode::Hanguel),
|
||||
//winapi::VK_HANGUL => Some(VirtualKeyCode::Hangul),
|
||||
//winapi::VK_JUNJA => Some(VirtualKeyCode::Junja),
|
||||
//winapi::VK_FINAL => Some(VirtualKeyCode::Final),
|
||||
//winapi::VK_HANJA => Some(VirtualKeyCode::Hanja),
|
||||
winapi::VK_KANJI => Some(VirtualKeyCode::Kanji),
|
||||
winapi::VK_ESCAPE => Some(VirtualKeyCode::Escape),
|
||||
winapi::VK_CONVERT => Some(VirtualKeyCode::Convert),
|
||||
winapi::VK_NONCONVERT => Some(VirtualKeyCode::NoConvert),
|
||||
//winapi::VK_ACCEPT => Some(VirtualKeyCode::Accept),
|
||||
//winapi::VK_MODECHANGE => Some(VirtualKeyCode::Modechange),
|
||||
winapi::VK_SPACE => Some(VirtualKeyCode::Space),
|
||||
winapi::VK_PRIOR => Some(VirtualKeyCode::PageUp),
|
||||
winapi::VK_NEXT => Some(VirtualKeyCode::PageDown),
|
||||
winapi::VK_END => Some(VirtualKeyCode::End),
|
||||
winapi::VK_HOME => Some(VirtualKeyCode::Home),
|
||||
winapi::VK_LEFT => Some(VirtualKeyCode::Left),
|
||||
winapi::VK_UP => Some(VirtualKeyCode::Up),
|
||||
winapi::VK_RIGHT => Some(VirtualKeyCode::Right),
|
||||
winapi::VK_DOWN => Some(VirtualKeyCode::Down),
|
||||
//winapi::VK_SELECT => Some(VirtualKeyCode::Select),
|
||||
//winapi::VK_PRINT => Some(VirtualKeyCode::Print),
|
||||
//winapi::VK_EXECUTE => Some(VirtualKeyCode::Execute),
|
||||
winapi::VK_SNAPSHOT => Some(VirtualKeyCode::Snapshot),
|
||||
winapi::VK_INSERT => Some(VirtualKeyCode::Insert),
|
||||
winapi::VK_DELETE => Some(VirtualKeyCode::Delete),
|
||||
//winapi::VK_HELP => Some(VirtualKeyCode::Help),
|
||||
0x30 => Some(VirtualKeyCode::Key0),
|
||||
0x31 => Some(VirtualKeyCode::Key1),
|
||||
0x32 => Some(VirtualKeyCode::Key2),
|
||||
0x33 => Some(VirtualKeyCode::Key3),
|
||||
0x34 => Some(VirtualKeyCode::Key4),
|
||||
0x35 => Some(VirtualKeyCode::Key5),
|
||||
0x36 => Some(VirtualKeyCode::Key6),
|
||||
0x37 => Some(VirtualKeyCode::Key7),
|
||||
0x38 => Some(VirtualKeyCode::Key8),
|
||||
0x39 => Some(VirtualKeyCode::Key9),
|
||||
0x41 => Some(VirtualKeyCode::A),
|
||||
0x42 => Some(VirtualKeyCode::B),
|
||||
0x43 => Some(VirtualKeyCode::C),
|
||||
0x44 => Some(VirtualKeyCode::D),
|
||||
0x45 => Some(VirtualKeyCode::E),
|
||||
0x46 => Some(VirtualKeyCode::F),
|
||||
0x47 => Some(VirtualKeyCode::G),
|
||||
0x48 => Some(VirtualKeyCode::H),
|
||||
0x49 => Some(VirtualKeyCode::I),
|
||||
0x4A => Some(VirtualKeyCode::J),
|
||||
0x4B => Some(VirtualKeyCode::K),
|
||||
0x4C => Some(VirtualKeyCode::L),
|
||||
0x4D => Some(VirtualKeyCode::M),
|
||||
0x4E => Some(VirtualKeyCode::N),
|
||||
0x4F => Some(VirtualKeyCode::O),
|
||||
0x50 => Some(VirtualKeyCode::P),
|
||||
0x51 => Some(VirtualKeyCode::Q),
|
||||
0x52 => Some(VirtualKeyCode::R),
|
||||
0x53 => Some(VirtualKeyCode::S),
|
||||
0x54 => Some(VirtualKeyCode::T),
|
||||
0x55 => Some(VirtualKeyCode::U),
|
||||
0x56 => Some(VirtualKeyCode::V),
|
||||
0x57 => Some(VirtualKeyCode::W),
|
||||
0x58 => Some(VirtualKeyCode::X),
|
||||
0x59 => Some(VirtualKeyCode::Y),
|
||||
0x5A => Some(VirtualKeyCode::Z),
|
||||
//winapi::VK_LWIN => Some(VirtualKeyCode::Lwin),
|
||||
//winapi::VK_RWIN => Some(VirtualKeyCode::Rwin),
|
||||
winapi::VK_APPS => Some(VirtualKeyCode::Apps),
|
||||
winapi::VK_SLEEP => Some(VirtualKeyCode::Sleep),
|
||||
winapi::VK_NUMPAD0 => Some(VirtualKeyCode::Numpad0),
|
||||
winapi::VK_NUMPAD1 => Some(VirtualKeyCode::Numpad1),
|
||||
winapi::VK_NUMPAD2 => Some(VirtualKeyCode::Numpad2),
|
||||
winapi::VK_NUMPAD3 => Some(VirtualKeyCode::Numpad3),
|
||||
winapi::VK_NUMPAD4 => Some(VirtualKeyCode::Numpad4),
|
||||
winapi::VK_NUMPAD5 => Some(VirtualKeyCode::Numpad5),
|
||||
winapi::VK_NUMPAD6 => Some(VirtualKeyCode::Numpad6),
|
||||
winapi::VK_NUMPAD7 => Some(VirtualKeyCode::Numpad7),
|
||||
winapi::VK_NUMPAD8 => Some(VirtualKeyCode::Numpad8),
|
||||
winapi::VK_NUMPAD9 => Some(VirtualKeyCode::Numpad9),
|
||||
winapi::VK_MULTIPLY => Some(VirtualKeyCode::Multiply),
|
||||
winapi::VK_ADD => Some(VirtualKeyCode::Add),
|
||||
//winapi::VK_SEPARATOR => Some(VirtualKeyCode::Separator),
|
||||
winapi::VK_SUBTRACT => Some(VirtualKeyCode::Subtract),
|
||||
winapi::VK_DECIMAL => Some(VirtualKeyCode::Decimal),
|
||||
winapi::VK_DIVIDE => Some(VirtualKeyCode::Divide),
|
||||
winapi::VK_F1 => Some(VirtualKeyCode::F1),
|
||||
winapi::VK_F2 => Some(VirtualKeyCode::F2),
|
||||
winapi::VK_F3 => Some(VirtualKeyCode::F3),
|
||||
winapi::VK_F4 => Some(VirtualKeyCode::F4),
|
||||
winapi::VK_F5 => Some(VirtualKeyCode::F5),
|
||||
winapi::VK_F6 => Some(VirtualKeyCode::F6),
|
||||
winapi::VK_F7 => Some(VirtualKeyCode::F7),
|
||||
winapi::VK_F8 => Some(VirtualKeyCode::F8),
|
||||
winapi::VK_F9 => Some(VirtualKeyCode::F9),
|
||||
winapi::VK_F10 => Some(VirtualKeyCode::F10),
|
||||
winapi::VK_F11 => Some(VirtualKeyCode::F11),
|
||||
winapi::VK_F12 => Some(VirtualKeyCode::F12),
|
||||
winapi::VK_F13 => Some(VirtualKeyCode::F13),
|
||||
winapi::VK_F14 => Some(VirtualKeyCode::F14),
|
||||
winapi::VK_F15 => Some(VirtualKeyCode::F15),
|
||||
/*winapi::VK_F16 => Some(VirtualKeyCode::F16),
|
||||
winapi::VK_F17 => Some(VirtualKeyCode::F17),
|
||||
winapi::VK_F18 => Some(VirtualKeyCode::F18),
|
||||
winapi::VK_F19 => Some(VirtualKeyCode::F19),
|
||||
winapi::VK_F20 => Some(VirtualKeyCode::F20),
|
||||
winapi::VK_F21 => Some(VirtualKeyCode::F21),
|
||||
winapi::VK_F22 => Some(VirtualKeyCode::F22),
|
||||
winapi::VK_F23 => Some(VirtualKeyCode::F23),
|
||||
winapi::VK_F24 => Some(VirtualKeyCode::F24),*/
|
||||
winapi::VK_NUMLOCK => Some(VirtualKeyCode::Numlock),
|
||||
winapi::VK_SCROLL => Some(VirtualKeyCode::Scroll),
|
||||
winapi::VK_BROWSER_BACK => Some(VirtualKeyCode::NavigateBackward),
|
||||
winapi::VK_BROWSER_FORWARD => Some(VirtualKeyCode::NavigateForward),
|
||||
winapi::VK_BROWSER_REFRESH => Some(VirtualKeyCode::WebRefresh),
|
||||
winapi::VK_BROWSER_STOP => Some(VirtualKeyCode::WebStop),
|
||||
winapi::VK_BROWSER_SEARCH => Some(VirtualKeyCode::WebSearch),
|
||||
winapi::VK_BROWSER_FAVORITES => Some(VirtualKeyCode::WebFavorites),
|
||||
winapi::VK_BROWSER_HOME => Some(VirtualKeyCode::WebHome),
|
||||
winapi::VK_VOLUME_MUTE => Some(VirtualKeyCode::Mute),
|
||||
winapi::VK_VOLUME_DOWN => Some(VirtualKeyCode::VolumeDown),
|
||||
winapi::VK_VOLUME_UP => Some(VirtualKeyCode::VolumeUp),
|
||||
winapi::VK_MEDIA_NEXT_TRACK => Some(VirtualKeyCode::NextTrack),
|
||||
winapi::VK_MEDIA_PREV_TRACK => Some(VirtualKeyCode::PrevTrack),
|
||||
winapi::VK_MEDIA_STOP => Some(VirtualKeyCode::MediaStop),
|
||||
winapi::VK_MEDIA_PLAY_PAUSE => Some(VirtualKeyCode::PlayPause),
|
||||
winapi::VK_LAUNCH_MAIL => Some(VirtualKeyCode::Mail),
|
||||
winapi::VK_LAUNCH_MEDIA_SELECT => Some(VirtualKeyCode::MediaSelect),
|
||||
/*winapi::VK_LAUNCH_APP1 => Some(VirtualKeyCode::Launch_app1),
|
||||
winapi::VK_LAUNCH_APP2 => Some(VirtualKeyCode::Launch_app2),*/
|
||||
winapi::VK_OEM_PLUS => Some(VirtualKeyCode::Equals),
|
||||
winapi::VK_OEM_COMMA => Some(VirtualKeyCode::Comma),
|
||||
winapi::VK_OEM_MINUS => Some(VirtualKeyCode::Minus),
|
||||
winapi::VK_OEM_PERIOD => Some(VirtualKeyCode::Period),
|
||||
/*winapi::VK_OEM_1 => Some(VirtualKeyCode::Oem_1),
|
||||
winapi::VK_OEM_2 => Some(VirtualKeyCode::Oem_2),
|
||||
winapi::VK_OEM_3 => Some(VirtualKeyCode::Oem_3),
|
||||
winapi::VK_OEM_4 => Some(VirtualKeyCode::Oem_4),
|
||||
winapi::VK_OEM_5 => Some(VirtualKeyCode::Oem_5),
|
||||
winapi::VK_OEM_6 => Some(VirtualKeyCode::Oem_6),
|
||||
winapi::VK_OEM_7 => Some(VirtualKeyCode::Oem_7),
|
||||
winapi::VK_OEM_8 => Some(VirtualKeyCode::Oem_8), */
|
||||
winapi::VK_OEM_102 => Some(VirtualKeyCode::OEM102),
|
||||
/*winapi::VK_PROCESSKEY => Some(VirtualKeyCode::Processkey),
|
||||
winapi::VK_PACKET => Some(VirtualKeyCode::Packet),
|
||||
winapi::VK_ATTN => Some(VirtualKeyCode::Attn),
|
||||
winapi::VK_CRSEL => Some(VirtualKeyCode::Crsel),
|
||||
winapi::VK_EXSEL => Some(VirtualKeyCode::Exsel),
|
||||
winapi::VK_EREOF => Some(VirtualKeyCode::Ereof),
|
||||
winapi::VK_PLAY => Some(VirtualKeyCode::Play),
|
||||
winapi::VK_ZOOM => Some(VirtualKeyCode::Zoom),
|
||||
winapi::VK_NONAME => Some(VirtualKeyCode::Noname),
|
||||
winapi::VK_PA1 => Some(VirtualKeyCode::Pa1),
|
||||
winapi::VK_OEM_CLEAR => Some(VirtualKeyCode::Oem_clear),*/
|
||||
_ => None
|
||||
})
|
||||
}
|
||||
@@ -1,259 +0,0 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::io;
|
||||
use std::ptr;
|
||||
use std::mem;
|
||||
use std::thread;
|
||||
|
||||
use super::callback;
|
||||
use super::WindowState;
|
||||
use super::Window;
|
||||
use super::MonitorId;
|
||||
use super::WindowWrapper;
|
||||
use super::PlatformSpecificWindowBuilderAttributes;
|
||||
|
||||
use CreationError;
|
||||
use CreationError::OsError;
|
||||
use CursorState;
|
||||
use WindowAttributes;
|
||||
|
||||
use std::ffi::{OsStr};
|
||||
use std::os::windows::ffi::OsStrExt;
|
||||
use std::sync::mpsc::channel;
|
||||
|
||||
use winapi;
|
||||
use kernel32;
|
||||
use dwmapi;
|
||||
use user32;
|
||||
|
||||
pub fn new_window(window: &WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError> {
|
||||
let window = window.clone();
|
||||
let attribs = pl_attribs.clone();
|
||||
// initializing variables to be sent to the task
|
||||
|
||||
let title = OsStr::new(&window.title).encode_wide().chain(Some(0).into_iter())
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let (tx, rx) = channel();
|
||||
|
||||
// `GetMessage` must be called in the same thread as CreateWindow, so we create a new thread
|
||||
// dedicated to this window.
|
||||
thread::spawn(move || {
|
||||
unsafe {
|
||||
// creating and sending the `Window`
|
||||
match init(title, &window, attribs) {
|
||||
Ok(w) => tx.send(Ok(w)).ok(),
|
||||
Err(e) => {
|
||||
tx.send(Err(e)).ok();
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
// now that the `Window` struct is initialized, the main `Window::new()` function will
|
||||
// return and this events loop will run in parallel
|
||||
loop {
|
||||
let mut msg = mem::uninitialized();
|
||||
|
||||
if user32::GetMessageW(&mut msg, ptr::null_mut(), 0, 0) == 0 {
|
||||
break;
|
||||
}
|
||||
|
||||
user32::TranslateMessage(&msg);
|
||||
user32::DispatchMessageW(&msg); // calls `callback` (see the callback module)
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
rx.recv().unwrap()
|
||||
}
|
||||
|
||||
unsafe fn init(title: Vec<u16>, window: &WindowAttributes, pl_attribs: PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError> {
|
||||
// registering the window class
|
||||
let class_name = register_window_class();
|
||||
|
||||
// building a RECT object with coordinates
|
||||
let mut rect = winapi::RECT {
|
||||
left: 0, right: window.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
|
||||
top: 0, bottom: window.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
|
||||
};
|
||||
|
||||
// switching to fullscreen if necessary
|
||||
// this means adjusting the window's position so that it overlaps the right monitor,
|
||||
// and change the monitor's resolution if necessary
|
||||
if window.monitor.is_some() {
|
||||
let monitor = window.monitor.as_ref().unwrap();
|
||||
try!(switch_to_fullscreen(&mut rect, monitor));
|
||||
}
|
||||
|
||||
// computing the style and extended style of the window
|
||||
let (ex_style, style) = if window.monitor.is_some() || !window.decorations {
|
||||
(winapi::WS_EX_APPWINDOW,
|
||||
//winapi::WS_POPUP is incompatible with winapi::WS_CHILD
|
||||
if pl_attribs.parent.is_some() {
|
||||
winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN
|
||||
}
|
||||
else {
|
||||
winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN
|
||||
}
|
||||
)
|
||||
} else {
|
||||
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
|
||||
winapi::WS_OVERLAPPEDWINDOW | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
|
||||
};
|
||||
|
||||
// adjusting the window coordinates using the style
|
||||
user32::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
|
||||
|
||||
// creating the real window this time, by using the functions in `extra_functions`
|
||||
let real_window = {
|
||||
let (width, height) = if window.monitor.is_some() || window.dimensions.is_some() {
|
||||
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
|
||||
} else {
|
||||
(None, None)
|
||||
};
|
||||
|
||||
let (x, y) = if window.monitor.is_some() {
|
||||
(Some(rect.left), Some(rect.top))
|
||||
} else {
|
||||
(None, None)
|
||||
};
|
||||
|
||||
let mut style = if !window.visible {
|
||||
style
|
||||
} else {
|
||||
style | winapi::WS_VISIBLE
|
||||
};
|
||||
|
||||
if pl_attribs.parent.is_some() {
|
||||
style |= winapi::WS_CHILD;
|
||||
}
|
||||
|
||||
let handle = user32::CreateWindowExW(ex_style | winapi::WS_EX_ACCEPTFILES,
|
||||
class_name.as_ptr(),
|
||||
title.as_ptr() as winapi::LPCWSTR,
|
||||
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
|
||||
x.unwrap_or(winapi::CW_USEDEFAULT), y.unwrap_or(winapi::CW_USEDEFAULT),
|
||||
width.unwrap_or(winapi::CW_USEDEFAULT), height.unwrap_or(winapi::CW_USEDEFAULT),
|
||||
pl_attribs.parent.unwrap_or(ptr::null_mut()),
|
||||
ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
|
||||
ptr::null_mut());
|
||||
|
||||
if handle.is_null() {
|
||||
return Err(OsError(format!("CreateWindowEx function failed: {}",
|
||||
format!("{}", io::Error::last_os_error()))));
|
||||
}
|
||||
|
||||
let hdc = user32::GetDC(handle);
|
||||
if hdc.is_null() {
|
||||
return Err(OsError(format!("GetDC function failed: {}",
|
||||
format!("{}", io::Error::last_os_error()))));
|
||||
}
|
||||
|
||||
WindowWrapper(handle, hdc)
|
||||
};
|
||||
|
||||
// making the window transparent
|
||||
if window.transparent {
|
||||
let bb = winapi::DWM_BLURBEHIND {
|
||||
dwFlags: 0x1, // FIXME: DWM_BB_ENABLE;
|
||||
fEnable: 1,
|
||||
hRgnBlur: ptr::null_mut(),
|
||||
fTransitionOnMaximized: 0,
|
||||
};
|
||||
|
||||
dwmapi::DwmEnableBlurBehindWindow(real_window.0, &bb);
|
||||
}
|
||||
|
||||
// calling SetForegroundWindow if fullscreen
|
||||
if window.monitor.is_some() {
|
||||
user32::SetForegroundWindow(real_window.0);
|
||||
}
|
||||
|
||||
// Creating a mutex to track the current window state
|
||||
let window_state = Arc::new(Mutex::new(WindowState {
|
||||
cursor: winapi::IDC_ARROW, // use arrow by default
|
||||
cursor_state: CursorState::Normal,
|
||||
attributes: window.clone()
|
||||
}));
|
||||
|
||||
// filling the CONTEXT_STASH task-local storage so that we can start receiving events
|
||||
let events_receiver = {
|
||||
let (tx, rx) = channel();
|
||||
let mut tx = Some(tx);
|
||||
callback::CONTEXT_STASH.with(|context_stash| {
|
||||
let data = callback::ThreadLocalData {
|
||||
win: real_window.0,
|
||||
sender: tx.take().unwrap(),
|
||||
window_state: window_state.clone(),
|
||||
mouse_in_window: false
|
||||
};
|
||||
(*context_stash.borrow_mut()) = Some(data);
|
||||
});
|
||||
rx
|
||||
};
|
||||
|
||||
// building the struct
|
||||
Ok(Window {
|
||||
window: real_window,
|
||||
events_receiver: events_receiver,
|
||||
window_state: window_state,
|
||||
})
|
||||
}
|
||||
|
||||
unsafe fn register_window_class() -> Vec<u16> {
|
||||
let class_name = OsStr::new("Window Class").encode_wide().chain(Some(0).into_iter())
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let class = winapi::WNDCLASSEXW {
|
||||
cbSize: mem::size_of::<winapi::WNDCLASSEXW>() as winapi::UINT,
|
||||
style: winapi::CS_HREDRAW | winapi::CS_VREDRAW | winapi::CS_OWNDC,
|
||||
lpfnWndProc: Some(callback::callback),
|
||||
cbClsExtra: 0,
|
||||
cbWndExtra: 0,
|
||||
hInstance: kernel32::GetModuleHandleW(ptr::null()),
|
||||
hIcon: ptr::null_mut(),
|
||||
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
|
||||
hbrBackground: ptr::null_mut(),
|
||||
lpszMenuName: ptr::null(),
|
||||
lpszClassName: class_name.as_ptr(),
|
||||
hIconSm: ptr::null_mut(),
|
||||
};
|
||||
|
||||
// We ignore errors because registering the same window class twice would trigger
|
||||
// an error, and because errors here are detected during CreateWindowEx anyway.
|
||||
// Also since there is no weird element in the struct, there is no reason for this
|
||||
// call to fail.
|
||||
user32::RegisterClassExW(&class);
|
||||
|
||||
class_name
|
||||
}
|
||||
|
||||
unsafe fn switch_to_fullscreen(rect: &mut winapi::RECT, monitor: &MonitorId)
|
||||
-> Result<(), CreationError>
|
||||
{
|
||||
// adjusting the rect
|
||||
{
|
||||
let pos = monitor.get_position();
|
||||
rect.left += pos.0 as winapi::LONG;
|
||||
rect.right += pos.0 as winapi::LONG;
|
||||
rect.top += pos.1 as winapi::LONG;
|
||||
rect.bottom += pos.1 as winapi::LONG;
|
||||
}
|
||||
|
||||
// changing device settings
|
||||
let mut screen_settings: winapi::DEVMODEW = mem::zeroed();
|
||||
screen_settings.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
|
||||
screen_settings.dmPelsWidth = (rect.right - rect.left) as winapi::DWORD;
|
||||
screen_settings.dmPelsHeight = (rect.bottom - rect.top) as winapi::DWORD;
|
||||
screen_settings.dmBitsPerPel = 32; // TODO: ?
|
||||
screen_settings.dmFields = winapi::DM_BITSPERPEL | winapi::DM_PELSWIDTH | winapi::DM_PELSHEIGHT;
|
||||
|
||||
let result = user32::ChangeDisplaySettingsExW(monitor.get_adapter_name().as_ptr(),
|
||||
&mut screen_settings, ptr::null_mut(),
|
||||
winapi::CDS_FULLSCREEN, ptr::null_mut());
|
||||
|
||||
if result != winapi::DISP_CHANGE_SUCCESSFUL {
|
||||
return Err(OsError(format!("ChangeDisplaySettings failed: {}", result)));
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,385 +0,0 @@
|
||||
#![cfg(target_os = "windows")]
|
||||
|
||||
use std::mem;
|
||||
use std::ptr;
|
||||
use std::ffi::OsStr;
|
||||
use std::os::windows::ffi::OsStrExt;
|
||||
use std::os::raw::c_int;
|
||||
use std::sync::{
|
||||
Arc,
|
||||
Mutex
|
||||
};
|
||||
use std::sync::mpsc::Receiver;
|
||||
use {CreationError, WindowEvent as Event, MouseCursor};
|
||||
use CursorState;
|
||||
|
||||
use WindowAttributes;
|
||||
|
||||
gen_api_transition!();
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes {
|
||||
pub parent: Option<winapi::HWND>,
|
||||
}
|
||||
|
||||
unsafe impl Send for PlatformSpecificWindowBuilderAttributes {}
|
||||
unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
|
||||
|
||||
use winapi;
|
||||
use user32;
|
||||
use kernel32;
|
||||
|
||||
mod callback;
|
||||
mod event;
|
||||
mod init;
|
||||
mod monitor;
|
||||
|
||||
lazy_static! {
|
||||
static ref WAKEUP_MSG_ID: u32 = unsafe { user32::RegisterWindowMessageA("Glutin::EventID".as_ptr() as *const i8) };
|
||||
}
|
||||
|
||||
/// Cursor
|
||||
pub type Cursor = *const winapi::wchar_t;
|
||||
|
||||
/// Contains information about states and the window for the callback.
|
||||
#[derive(Clone)]
|
||||
pub struct WindowState {
|
||||
pub cursor: Cursor,
|
||||
pub cursor_state: CursorState,
|
||||
pub attributes: WindowAttributes
|
||||
}
|
||||
|
||||
/// The Win32 implementation of the main `Window` object.
|
||||
pub struct Window {
|
||||
/// Main handle for the window.
|
||||
window: WindowWrapper,
|
||||
|
||||
/// Receiver for the events dispatched by the window callback.
|
||||
events_receiver: Receiver<Event>,
|
||||
|
||||
/// The current window state.
|
||||
window_state: Arc<Mutex<WindowState>>,
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
|
||||
/// A simple wrapper that destroys the window when it is destroyed.
|
||||
#[doc(hidden)]
|
||||
pub struct WindowWrapper(winapi::HWND, winapi::HDC);
|
||||
|
||||
impl Drop for WindowWrapper {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
user32::DestroyWindow(self.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WindowProxy {
|
||||
hwnd: winapi::HWND,
|
||||
}
|
||||
|
||||
unsafe impl Send for WindowProxy {}
|
||||
unsafe impl Sync for WindowProxy {}
|
||||
|
||||
impl WindowProxy {
|
||||
#[inline]
|
||||
pub fn wakeup_event_loop(&self) {
|
||||
unsafe {
|
||||
user32::PostMessageA(self.hwnd, *WAKEUP_MSG_ID, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
/// See the docs in the crate root file.
|
||||
pub fn new(window: &WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window, CreationError>
|
||||
{
|
||||
init::new_window(window, pl_attribs)
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
///
|
||||
/// Calls SetWindowText on the HWND.
|
||||
pub fn set_title(&self, text: &str) {
|
||||
let text = OsStr::new(text).encode_wide().chain(Some(0).into_iter())
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
unsafe {
|
||||
user32::SetWindowTextW(self.window.0, text.as_ptr() as winapi::LPCWSTR);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
unsafe {
|
||||
user32::ShowWindow(self.window.0, winapi::SW_SHOW);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
unsafe {
|
||||
user32::ShowWindow(self.window.0, winapi::SW_HIDE);
|
||||
}
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
pub fn get_position(&self) -> Option<(i32, i32)> {
|
||||
use std::mem;
|
||||
|
||||
let mut placement: winapi::WINDOWPLACEMENT = unsafe { mem::zeroed() };
|
||||
placement.length = mem::size_of::<winapi::WINDOWPLACEMENT>() as winapi::UINT;
|
||||
|
||||
if unsafe { user32::GetWindowPlacement(self.window.0, &mut placement) } == 0 {
|
||||
return None
|
||||
}
|
||||
|
||||
let ref rect = placement.rcNormalPosition;
|
||||
Some((rect.left as i32, rect.top as i32))
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
pub fn set_position(&self, x: i32, y: i32) {
|
||||
unsafe {
|
||||
user32::SetWindowPos(self.window.0, ptr::null_mut(), x as c_int, y as c_int,
|
||||
0, 0, winapi::SWP_NOZORDER | winapi::SWP_NOSIZE);
|
||||
user32::UpdateWindow(self.window.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
|
||||
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
|
||||
|
||||
if unsafe { user32::GetClientRect(self.window.0, &mut rect) } == 0 {
|
||||
return None
|
||||
}
|
||||
|
||||
Some((
|
||||
(rect.right - rect.left) as u32,
|
||||
(rect.bottom - rect.top) as u32
|
||||
))
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
|
||||
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
|
||||
|
||||
if unsafe { user32::GetWindowRect(self.window.0, &mut rect) } == 0 {
|
||||
return None
|
||||
}
|
||||
|
||||
Some((
|
||||
(rect.right - rect.left) as u32,
|
||||
(rect.bottom - rect.top) as u32
|
||||
))
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
pub fn set_inner_size(&self, x: u32, y: u32) {
|
||||
unsafe {
|
||||
// Calculate the outer size based upon the specified inner size
|
||||
let mut rect = winapi::RECT { top: 0, left: 0, bottom: y as winapi::LONG, right: x as winapi::LONG };
|
||||
let dw_style = user32::GetWindowLongA(self.window.0, winapi::GWL_STYLE) as winapi::DWORD;
|
||||
let b_menu = !user32::GetMenu(self.window.0).is_null() as winapi::BOOL;
|
||||
let dw_style_ex = user32::GetWindowLongA(self.window.0, winapi::GWL_EXSTYLE) as winapi::DWORD;
|
||||
user32::AdjustWindowRectEx(&mut rect, dw_style, b_menu, dw_style_ex);
|
||||
let outer_x = (rect.right - rect.left).abs() as c_int;
|
||||
let outer_y = (rect.top - rect.bottom).abs() as c_int;
|
||||
|
||||
user32::SetWindowPos(self.window.0, ptr::null_mut(), 0, 0, outer_x, outer_y,
|
||||
winapi::SWP_NOZORDER | winapi::SWP_NOREPOSITION | winapi::SWP_NOMOVE);
|
||||
user32::UpdateWindow(self.window.0);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_window_proxy(&self) -> WindowProxy {
|
||||
WindowProxy { hwnd: self.window.0 }
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn poll_events(&self) -> PollEventsIterator {
|
||||
PollEventsIterator {
|
||||
window: self,
|
||||
}
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
#[inline]
|
||||
pub fn wait_events(&self) -> WaitEventsIterator {
|
||||
WaitEventsIterator {
|
||||
window: self,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_display(&self) -> *mut ::libc::c_void {
|
||||
// What should this return on win32?
|
||||
// It could be GetDC(NULL), but that requires a ReleaseDC()
|
||||
// to avoid leaking the DC.
|
||||
ptr::null_mut()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn platform_window(&self) -> *mut ::libc::c_void {
|
||||
self.window.0 as *mut ::libc::c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, _cursor: MouseCursor) {
|
||||
let cursor_id = match _cursor {
|
||||
MouseCursor::Arrow | MouseCursor::Default => winapi::IDC_ARROW,
|
||||
MouseCursor::Hand => winapi::IDC_HAND,
|
||||
MouseCursor::Crosshair => winapi::IDC_CROSS,
|
||||
MouseCursor::Text | MouseCursor::VerticalText => winapi::IDC_IBEAM,
|
||||
MouseCursor::NotAllowed | MouseCursor::NoDrop => winapi::IDC_NO,
|
||||
MouseCursor::EResize => winapi::IDC_SIZEWE,
|
||||
MouseCursor::NResize => winapi::IDC_SIZENS,
|
||||
MouseCursor::WResize => winapi::IDC_SIZEWE,
|
||||
MouseCursor::SResize => winapi::IDC_SIZENS,
|
||||
MouseCursor::EwResize | MouseCursor::ColResize => winapi::IDC_SIZEWE,
|
||||
MouseCursor::NsResize | MouseCursor::RowResize => winapi::IDC_SIZENS,
|
||||
MouseCursor::Wait | MouseCursor::Progress => winapi::IDC_WAIT,
|
||||
MouseCursor::Help => winapi::IDC_HELP,
|
||||
_ => winapi::IDC_ARROW, // use arrow for the missing cases.
|
||||
};
|
||||
|
||||
let mut cur = self.window_state.lock().unwrap();
|
||||
cur.cursor = cursor_id;
|
||||
}
|
||||
|
||||
|
||||
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
||||
let mut current_state = self.window_state.lock().unwrap();
|
||||
|
||||
let foreground_thread_id = unsafe { user32::GetWindowThreadProcessId(self.window.0, ptr::null_mut()) };
|
||||
let current_thread_id = unsafe { kernel32::GetCurrentThreadId() };
|
||||
|
||||
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 1) };
|
||||
|
||||
let res = match (state, current_state.cursor_state) {
|
||||
(CursorState::Normal, CursorState::Normal) => Ok(()),
|
||||
(CursorState::Hide, CursorState::Hide) => Ok(()),
|
||||
(CursorState::Grab, CursorState::Grab) => Ok(()),
|
||||
|
||||
(CursorState::Hide, CursorState::Normal) => {
|
||||
current_state.cursor_state = CursorState::Hide;
|
||||
Ok(())
|
||||
},
|
||||
|
||||
(CursorState::Normal, CursorState::Hide) => {
|
||||
current_state.cursor_state = CursorState::Normal;
|
||||
Ok(())
|
||||
},
|
||||
|
||||
(CursorState::Grab, CursorState::Normal) | (CursorState::Grab, CursorState::Hide) => {
|
||||
unsafe {
|
||||
let mut rect = mem::uninitialized();
|
||||
if user32::GetClientRect(self.window.0, &mut rect) == 0 {
|
||||
return Err(format!("GetWindowRect failed"));
|
||||
}
|
||||
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.left));
|
||||
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.right));
|
||||
if user32::ClipCursor(&rect) == 0 {
|
||||
return Err(format!("ClipCursor failed"));
|
||||
}
|
||||
current_state.cursor_state = CursorState::Grab;
|
||||
Ok(())
|
||||
}
|
||||
},
|
||||
|
||||
(CursorState::Normal, CursorState::Grab) => {
|
||||
unsafe {
|
||||
if user32::ClipCursor(ptr::null()) == 0 {
|
||||
return Err(format!("ClipCursor failed"));
|
||||
}
|
||||
current_state.cursor_state = CursorState::Normal;
|
||||
Ok(())
|
||||
}
|
||||
},
|
||||
|
||||
_ => unimplemented!(),
|
||||
};
|
||||
|
||||
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 0) };
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hidpi_factor(&self) -> f32 {
|
||||
1.0
|
||||
}
|
||||
|
||||
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
||||
let mut point = winapi::POINT {
|
||||
x: x,
|
||||
y: y,
|
||||
};
|
||||
|
||||
unsafe {
|
||||
if user32::ClientToScreen(self.window.0, &mut point) == 0 {
|
||||
return Err(());
|
||||
}
|
||||
|
||||
if user32::SetCursorPos(point.x, point.y) == 0 {
|
||||
return Err(());
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
user32::PostMessageW(self.window.0, winapi::WM_DESTROY, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PollEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for PollEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
self.window.events_receiver.try_recv().ok()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WaitEventsIterator<'a> {
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||
type Item = Event;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Event> {
|
||||
self.window.events_receiver.recv().ok()
|
||||
}
|
||||
}
|
||||
@@ -1,186 +0,0 @@
|
||||
use winapi;
|
||||
use user32;
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::mem;
|
||||
|
||||
use native_monitor::NativeMonitorId;
|
||||
|
||||
/// Win32 implementation of the main `MonitorId` object.
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorId {
|
||||
/// The system name of the adapter.
|
||||
adapter_name: [winapi::WCHAR; 32],
|
||||
|
||||
/// The system name of the monitor.
|
||||
monitor_name: String,
|
||||
|
||||
/// Name to give to the user.
|
||||
readable_name: String,
|
||||
|
||||
/// See the `StateFlags` element here:
|
||||
/// http://msdn.microsoft.com/en-us/library/dd183569(v=vs.85).aspx
|
||||
flags: winapi::DWORD,
|
||||
|
||||
/// True if this is the primary monitor.
|
||||
primary: bool,
|
||||
|
||||
/// The position of the monitor in pixels on the desktop.
|
||||
///
|
||||
/// A window that is positionned at these coordinates will overlap the monitor.
|
||||
position: (u32, u32),
|
||||
|
||||
/// The current resolution in pixels on the monitor.
|
||||
dimensions: (u32, u32),
|
||||
}
|
||||
|
||||
struct DeviceEnumerator {
|
||||
parent_device: *const winapi::WCHAR,
|
||||
current_index: u32,
|
||||
}
|
||||
|
||||
impl DeviceEnumerator {
|
||||
fn adapters() -> DeviceEnumerator {
|
||||
use std::ptr;
|
||||
DeviceEnumerator {
|
||||
parent_device: ptr::null(),
|
||||
current_index: 0
|
||||
}
|
||||
}
|
||||
|
||||
fn monitors(adapter_name: *const winapi::WCHAR) -> DeviceEnumerator {
|
||||
DeviceEnumerator {
|
||||
parent_device: adapter_name,
|
||||
current_index: 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Iterator for DeviceEnumerator {
|
||||
type Item = winapi::DISPLAY_DEVICEW;
|
||||
fn next(&mut self) -> Option<winapi::DISPLAY_DEVICEW> {
|
||||
use std::mem;
|
||||
loop {
|
||||
let mut output: winapi::DISPLAY_DEVICEW = unsafe { mem::zeroed() };
|
||||
output.cb = mem::size_of::<winapi::DISPLAY_DEVICEW>() as winapi::DWORD;
|
||||
|
||||
if unsafe { user32::EnumDisplayDevicesW(self.parent_device,
|
||||
self.current_index as winapi::DWORD, &mut output, 0) } == 0
|
||||
{
|
||||
// the device doesn't exist, which means we have finished enumerating
|
||||
break;
|
||||
}
|
||||
self.current_index += 1;
|
||||
|
||||
if (output.StateFlags & winapi::DISPLAY_DEVICE_ACTIVE) == 0 ||
|
||||
(output.StateFlags & winapi::DISPLAY_DEVICE_MIRRORING_DRIVER) != 0
|
||||
{
|
||||
// the device is not active
|
||||
// the Win32 api usually returns a lot of inactive devices
|
||||
continue;
|
||||
}
|
||||
|
||||
return Some(output);
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn wchar_as_string(wchar: &[winapi::WCHAR]) -> String {
|
||||
String::from_utf16_lossy(wchar)
|
||||
.trim_right_matches(0 as char)
|
||||
.to_string()
|
||||
}
|
||||
|
||||
/// Win32 implementation of the main `get_available_monitors` function.
|
||||
pub fn get_available_monitors() -> VecDeque<MonitorId> {
|
||||
// return value
|
||||
let mut result = VecDeque::new();
|
||||
|
||||
for adapter in DeviceEnumerator::adapters() {
|
||||
// getting the position
|
||||
let (position, dimensions) = unsafe {
|
||||
let mut dev: winapi::DEVMODEW = mem::zeroed();
|
||||
dev.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
|
||||
|
||||
if user32::EnumDisplaySettingsExW(adapter.DeviceName.as_ptr(),
|
||||
winapi::ENUM_CURRENT_SETTINGS,
|
||||
&mut dev, 0) == 0
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
let point: &winapi::POINTL = mem::transmute(&dev.union1);
|
||||
let position = (point.x as u32, point.y as u32);
|
||||
|
||||
let dimensions = (dev.dmPelsWidth as u32, dev.dmPelsHeight as u32);
|
||||
|
||||
(position, dimensions)
|
||||
};
|
||||
|
||||
for (num, monitor) in DeviceEnumerator::monitors(adapter.DeviceName.as_ptr()).enumerate() {
|
||||
// adding to the resulting list
|
||||
result.push_back(MonitorId {
|
||||
adapter_name: adapter.DeviceName,
|
||||
monitor_name: wchar_as_string(&monitor.DeviceName),
|
||||
readable_name: wchar_as_string(&monitor.DeviceString),
|
||||
flags: monitor.StateFlags,
|
||||
primary: (adapter.StateFlags & winapi::DISPLAY_DEVICE_PRIMARY_DEVICE) != 0 &&
|
||||
num == 0,
|
||||
position: position,
|
||||
dimensions: dimensions,
|
||||
});
|
||||
}
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
/// Win32 implementation of the main `get_primary_monitor` function.
|
||||
pub fn get_primary_monitor() -> MonitorId {
|
||||
// we simply get all available monitors and return the one with the `PRIMARY_DEVICE` flag
|
||||
// TODO: it is possible to query the win32 API for the primary monitor, this should be done
|
||||
// instead
|
||||
for monitor in get_available_monitors().into_iter() {
|
||||
if monitor.primary {
|
||||
return monitor;
|
||||
}
|
||||
}
|
||||
|
||||
panic!("Failed to find the primary monitor")
|
||||
}
|
||||
|
||||
impl MonitorId {
|
||||
/// See the docs if the crate root file.
|
||||
#[inline]
|
||||
pub fn get_name(&self) -> Option<String> {
|
||||
Some(self.readable_name.clone())
|
||||
}
|
||||
|
||||
/// See the docs of the crate root file.
|
||||
#[inline]
|
||||
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
||||
NativeMonitorId::Name(self.monitor_name.clone())
|
||||
}
|
||||
|
||||
/// See the docs if the crate root file.
|
||||
#[inline]
|
||||
pub fn get_dimensions(&self) -> (u32, u32) {
|
||||
// TODO: retreive the dimensions every time this is called
|
||||
self.dimensions
|
||||
}
|
||||
|
||||
/// This is a Win32-only function for `MonitorId` that returns the system name of the adapter
|
||||
/// device.
|
||||
#[inline]
|
||||
pub fn get_adapter_name(&self) -> &[winapi::WCHAR] {
|
||||
&self.adapter_name
|
||||
}
|
||||
|
||||
/// This is a Win32-only function for `MonitorId` that returns the position of the
|
||||
/// monitor on the desktop.
|
||||
/// A window that is positionned at these coordinates will overlap the monitor.
|
||||
#[inline]
|
||||
pub fn get_position(&self) -> (u32, u32) {
|
||||
self.position
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user